; LLVM IR from PepcyCh/bisemutum-engine :: bisemutum/thirdparty/ImGuizmo/example/imgui_widgets.ll (ZN5ImGui12ColorPicker4EPKcPfiPKf)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i32, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImVector.11, %struct.ImVector.11, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.12, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, i32, %struct.ImBitArray, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.18, i32, %struct.ImVector.19, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i32, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.20, [16 x i8], i32, %struct.ImVector.21, ptr, i32, %struct.ImVector.22, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.24, %struct.ImVector.26, %struct.ImVector.27, i32, i32, float, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, float, i8, i8, float, float, float, float, i16, i16, %struct.ImVector.28, %struct.ImVector, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.30, %struct.ImChunkStream, %struct.ImChunkStream.31, %struct.ImVector.32, i32, i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiStackTool, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.28 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, float, float, float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, [652 x i32], [652 x i8], [16 x float], %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, i32, [652 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.23, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImPool.24 = type { %struct.ImVector.25, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.28, %struct.ImVector.28, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.29, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.28 }
%struct.ImChunkStream.31 = type { %struct.ImVector.28 }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.28 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.33, i8, float }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [114 x i8], align 1
@.str.77 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.100 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.111 = external hidden unnamed_addr constant [56 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf = external hidden unnamed_addr constant [84 x i8], align 1
@.str.112 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.113 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.114 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.115 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.116 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.117 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.118 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.119 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.120 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.121 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.122 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui4TextEPKcz(ptr noundef, ...) #7

declare noundef float @_ZN5ImGui13CalcItemWidthEv() #8

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #0

declare noundef float @_ZN5ImGui14GetFrameHeightEv() #8

declare void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef) #8

declare noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv() #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #7 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) #3 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL10ImSaturatef(float noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef, float noundef, float noundef) #2

declare void @_ZN5ImGui5PopIDEv() #8

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #8

declare void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef, float noundef) #8

declare void @_ZN5ImGui8SameLineEff(float noundef, float noundef) #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) #2

declare void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float>, <2 x float>, float noundef) #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef, i32 noundef, i32 noundef) #2

; Function Attrs: nounwind willreturn memory(read)
declare i32 @memcmp(ptr noundef, ptr noundef, i64 noundef) #10

declare void @_ZN5ImGui10BeginGroupEv() #8

declare void @_ZN5ImGui6PushIDEPKc(ptr noundef) #8

declare void @_ZN5ImGui12PopItemWidthEv() #8

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #8

declare void @_ZN5ImGui8EndGroupEv() #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef, i32 noundef) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef, ptr noundef, i32 noundef) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(17)) #2 align 2

declare void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #8

declare void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef, ptr noundef, ptr noundef, ptr noundef) #7

declare void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef, i32 noundef) #8

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef nonnull align 4 dereferenceable(8)) #0

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui12ColorPicker4EPKcPfiPKf(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef %3) #0 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca i32, align 4
  %13 = alloca ptr, align 8
  %14 = alloca ptr, align 8
  %15 = alloca ptr, align 8
  %16 = alloca float, align 4
  %17 = alloca i32, align 4
  %18 = alloca i8, align 1
  %19 = alloca %struct.ImVec2, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca float, align 4
  %25 = alloca float, align 4
  %26 = alloca [4 x float], align 16
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  %29 = alloca float, align 4
  %30 = alloca %struct.ImVec2, align 4
  %31 = alloca float, align 4
  %32 = alloca %struct.ImVec2, align 4
  %33 = alloca %struct.ImVec2, align 4
  %34 = alloca %struct.ImVec2, align 4
  %35 = alloca float, align 4
  %36 = alloca float, align 4
  %37 = alloca float, align 4
  %38 = alloca float, align 4
  %39 = alloca float, align 4
  %40 = alloca float, align 4
  %41 = alloca i8, align 1
  %42 = alloca i8, align 1
  %43 = alloca i8, align 1
  %44 = alloca %struct.ImVec2, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca %struct.ImVec2, align 4
  %47 = alloca float, align 4
  %48 = alloca float, align 4
  %49 = alloca float, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  %52 = alloca %struct.ImVec2, align 4
  %53 = alloca float, align 4
  %54 = alloca float, align 4
  %55 = alloca float, align 4
  %56 = alloca %struct.ImVec2, align 4
  %57 = alloca %struct.ImVec4, align 4
  %58 = alloca %struct.ImVec2, align 4
  %59 = alloca %struct.ImVec2, align 4
  %60 = alloca %struct.ImVec2, align 4
  %61 = alloca %struct.ImVec2, align 4
  %62 = alloca ptr, align 8
  %63 = alloca %struct.ImVec4, align 4
  %64 = alloca i32, align 4
  %65 = alloca %struct.ImVec2, align 4
  %66 = alloca %struct.ImVec4, align 4
  %67 = alloca %struct.ImVec2, align 4
  %68 = alloca %struct.ImVec4, align 4
  %69 = alloca i8, align 1
  %70 = alloca i32, align 4
  %71 = alloca i32, align 4
  %72 = alloca float, align 4
  %73 = alloca float, align 4
  %74 = alloca float, align 4
  %75 = alloca i32, align 4
  %76 = alloca i32, align 4
  %77 = alloca i32, align 4
  %78 = alloca i32, align 4
  %79 = alloca [7 x i32], align 16
  %80 = alloca %struct.ImVec4, align 4
  %81 = alloca i32, align 4
  %82 = alloca i32, align 4
  %83 = alloca %struct.ImVec4, align 4
  %84 = alloca %struct.ImVec2, align 4
  %85 = alloca float, align 4
  %86 = alloca i32, align 4
  %87 = alloca i32, align 4
  %88 = alloca float, align 4
  %89 = alloca float, align 4
  %90 = alloca i32, align 4
  %91 = alloca i32, align 4
  %92 = alloca %struct.ImVec2, align 4
  %93 = alloca %struct.ImVec2, align 4
  %94 = alloca %struct.ImVec2, align 4
  %95 = alloca %struct.ImVec2, align 4
  %96 = alloca float, align 4
  %97 = alloca float, align 4
  %98 = alloca %struct.ImVec2, align 4
  %99 = alloca float, align 4
  %100 = alloca i32, align 4
  %101 = alloca %struct.ImVec2, align 4
  %102 = alloca %struct.ImVec2, align 4
  %103 = alloca %struct.ImVec2, align 4
  %104 = alloca %struct.ImVec2, align 4
  %105 = alloca %struct.ImVec2, align 4
  %106 = alloca %struct.ImVec2, align 4
  %107 = alloca %struct.ImVec2, align 4
  %108 = alloca %struct.ImVec2, align 4
  %109 = alloca %struct.ImVec2, align 4
  %110 = alloca %struct.ImVec2, align 4
  %111 = alloca %struct.ImVec2, align 4
  %112 = alloca %struct.ImVec2, align 4
  %113 = alloca %struct.ImVec2, align 4
  %114 = alloca %struct.ImVec2, align 4
  %115 = alloca %struct.ImVec2, align 4
  %116 = alloca %struct.ImVec2, align 4
  %117 = alloca i32, align 4
  %118 = alloca %struct.ImVec2, align 4
  %119 = alloca %struct.ImVec2, align 4
  %120 = alloca float, align 4
  %121 = alloca %struct.ImVec2, align 4
  %122 = alloca %struct.ImVec2, align 4
  %123 = alloca %struct.ImVec2, align 4
  %124 = alloca %struct.ImVec2, align 4
  %125 = alloca float, align 4
  %126 = alloca float, align 4
  %127 = alloca %struct.ImRect, align 4
  %128 = alloca %struct.ImVec2, align 4
  %129 = alloca %struct.ImVec2, align 4
  %130 = alloca %struct.ImVec2, align 4
  %131 = alloca float, align 4
  %132 = alloca %struct.ImVec2, align 4
  %133 = alloca %struct.ImVec2, align 4
  %134 = alloca %struct.ImVec2, align 4
  %135 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !5
  store i32 %2, ptr %8, align 4, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #13
  %136 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %136, ptr %10, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #13
  %137 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %137, ptr %11, align 8, !tbaa !5
  %138 = load ptr, ptr %11, align 8, !tbaa !5
  %139 = getelementptr inbounds %struct.ImGuiWindow, ptr %138, i32 0, i32 29
  %140 = load i8, ptr %139, align 1, !tbaa !11, !range !40, !noundef !41
  %141 = trunc i8 %140 to i1
  br i1 %141, label %142, label %143

142:                                              ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %12, align 4
  br label %1422

143:                                              ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #13
  %144 = load ptr, ptr %11, align 8, !tbaa !5
  %145 = getelementptr inbounds %struct.ImGuiWindow, ptr %144, i32 0, i32 73
  %146 = load ptr, ptr %145, align 8, !tbaa !42
  store ptr %146, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #13
  %147 = load ptr, ptr %10, align 8, !tbaa !5
  %148 = getelementptr inbounds %struct.ImGuiContext, ptr %147, i32 0, i32 5
  store ptr %148, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #13
  %149 = load ptr, ptr %10, align 8, !tbaa !5
  %150 = getelementptr inbounds %struct.ImGuiContext, ptr %149, i32 0, i32 2
  store ptr %150, ptr %15, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #13
  %151 = call noundef float @_ZN5ImGui13CalcItemWidthEv()
  store float %151, ptr %16, align 4, !tbaa !43
  %152 = load ptr, ptr %10, align 8, !tbaa !5
  %153 = getelementptr inbounds %struct.ImGuiContext, ptr %152, i32 0, i32 66
  call void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(17) %153)
  %154 = load ptr, ptr %6, align 8, !tbaa !5
  call void @_ZN5ImGui6PushIDEPKc(ptr noundef %154)
  call void @_ZN5ImGui10BeginGroupEv()
  %155 = load i32, ptr %8, align 4, !tbaa !9
  %156 = and i32 %155, 256
  %157 = icmp ne i32 %156, 0
  br i1 %157, label %161, label %158

158:                                              ; preds = %143
  %159 = load i32, ptr %8, align 4, !tbaa !9
  %160 = or i32 %159, 16
  store i32 %160, ptr %8, align 4, !tbaa !9
  br label %161

161:                                              ; preds = %158, %143
  %162 = load i32, ptr %8, align 4, !tbaa !9
  %163 = and i32 %162, 8
  %164 = icmp ne i32 %163, 0
  br i1 %164, label %168, label %165

165:                                              ; preds = %161
  %166 = load ptr, ptr %7, align 8, !tbaa !5
  %167 = load i32, ptr %8, align 4, !tbaa !9
  call void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef %166, i32 noundef %167)
  br label %168

168:                                              ; preds = %165, %161
  %169 = load i32, ptr %8, align 4, !tbaa !9
  %170 = and i32 %169, 100663296
  %171 = icmp ne i32 %170, 0
  br i1 %171, label %188, label %172

172:                                              ; preds = %168
  %173 = load ptr, ptr %10, align 8, !tbaa !5
  %174 = getelementptr inbounds %struct.ImGuiContext, ptr %173, i32 0, i32 169
  %175 = load i32, ptr %174, align 4, !tbaa !44
  %176 = and i32 %175, 100663296
  %177 = icmp ne i32 %176, 0
  br i1 %177, label %178, label %182

178:                                              ; preds = %172
  %179 = load ptr, ptr %10, align 8, !tbaa !5
  %180 = getelementptr inbounds %struct.ImGuiContext, ptr %179, i32 0, i32 169
  %181 = load i32, ptr %180, align 4, !tbaa !44
  br label %183

182:                                              ; preds = %172
  br label %183

183:                                              ; preds = %182, %178
  %184 = phi i32 [ %181, %178 ], [ 177209344, %182 ]
  %185 = and i32 %184, 100663296
  %186 = load i32, ptr %8, align 4, !tbaa !9
  %187 = or i32 %186, %185
  store i32 %187, ptr %8, align 4, !tbaa !9
  br label %188

188:                                              ; preds = %183, %168
  %189 = load i32, ptr %8, align 4, !tbaa !9
  %190 = and i32 %189, 402653184
  %191 = icmp ne i32 %190, 0
  br i1 %191, label %208, label %192

192:                                              ; preds = %188
  %193 = load ptr, ptr %10, align 8, !tbaa !5
  %194 = getelementptr inbounds %struct.ImGuiContext, ptr %193, i32 0, i32 169
  %195 = load i32, ptr %194, align 4, !tbaa !44
  %196 = and i32 %195, 402653184
  %197 = icmp ne i32 %196, 0
  br i1 %197, label %198, label %202

198:                                              ; preds = %192
  %199 = load ptr, ptr %10, align 8, !tbaa !5
  %200 = getelementptr inbounds %struct.ImGuiContext, ptr %199, i32 0, i32 169
  %201 = load i32, ptr %200, align 4, !tbaa !44
  br label %203

202:                                              ; preds = %192
  br label %203

203:                                              ; preds = %202, %198
  %204 = phi i32 [ %201, %198 ], [ 177209344, %202 ]
  %205 = and i32 %204, 402653184
  %206 = load i32, ptr %8, align 4, !tbaa !9
  %207 = or i32 %206, %205
  store i32 %207, ptr %8, align 4, !tbaa !9
  br label %208

208:                                              ; preds = %203, %188
  %209 = load i32, ptr %8, align 4, !tbaa !9
  %210 = and i32 %209, 100663296
  %211 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %210)
  br i1 %211, label %212, label %213

212:                                              ; preds = %208
  br label %215

213:                                              ; preds = %208
  call void @__assert_fail(ptr noundef @.str.111, ptr noundef @.str.2, i32 noundef 5247, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #14
  unreachable

214:                                              ; No predecessors!
  br label %215

215:                                              ; preds = %214, %212
  %216 = load i32, ptr %8, align 4, !tbaa !9
  %217 = and i32 %216, 402653184
  %218 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %217)
  br i1 %218, label %219, label %220

219:                                              ; preds = %215
  br label %222

220:                                              ; preds = %215
  call void @__assert_fail(ptr noundef @.str.77, ptr noundef @.str.2, i32 noundef 5248, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #14
  unreachable

221:                                              ; No predecessors!
  br label %222

222:                                              ; preds = %221, %219
  %223 = load i32, ptr %8, align 4, !tbaa !9
  %224 = and i32 %223, 8
  %225 = icmp ne i32 %224, 0
  br i1 %225, label %233, label %226

226:                                              ; preds = %222
  %227 = load ptr, ptr %10, align 8, !tbaa !5
  %228 = getelementptr inbounds %struct.ImGuiContext, ptr %227, i32 0, i32 169
  %229 = load i32, ptr %228, align 4, !tbaa !44
  %230 = and i32 %229, 65536
  %231 = load i32, ptr %8, align 4, !tbaa !9
  %232 = or i32 %231, %230
  store i32 %232, ptr %8, align 4, !tbaa !9
  br label %233

233:                                              ; preds = %226, %222
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #13
  %234 = load i32, ptr %8, align 4, !tbaa !9
  %235 = and i32 %234, 2
  %236 = icmp ne i32 %235, 0
  %237 = zext i1 %236 to i64
  %238 = select i1 %236, i32 3, i32 4
  store i32 %238, ptr %17, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #13
  %239 = load i32, ptr %8, align 4, !tbaa !9
  %240 = and i32 %239, 65536
  %241 = icmp ne i32 %240, 0
  br i1 %241, label %242, label %247

242:                                              ; preds = %233
  %243 = load i32, ptr %8, align 4, !tbaa !9
  %244 = and i32 %243, 2
  %245 = icmp ne i32 %244, 0
  %246 = xor i1 %245, true
  br label %247

247:                                              ; preds = %242, %233
  %248 = phi i1 [ false, %233 ], [ %246, %242 ]
  %249 = zext i1 %248 to i8
  store i8 %249, ptr %18, align 1, !tbaa !92
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #13
  %250 = load ptr, ptr %11, align 8, !tbaa !5
  %251 = getelementptr inbounds %struct.ImGuiWindow, ptr %250, i32 0, i32 55
  %252 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %251, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %19, ptr align 8 %252, i64 8, i1 false), !tbaa.struct !93
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #13
  %253 = call noundef float @_ZN5ImGui14GetFrameHeightEv()
  store float %253, ptr %20, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #13
  %254 = load float, ptr %20, align 4, !tbaa !43
  store float %254, ptr %21, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #13
  %255 = load float, ptr %21, align 4, !tbaa !43
  %256 = fmul float %255, 1.000000e+00
  %257 = load float, ptr %16, align 4, !tbaa !43
  %258 = load i8, ptr %18, align 1, !tbaa !92, !range !40, !noundef !41
  %259 = trunc i8 %258 to i1
  %260 = zext i1 %259 to i64
  %261 = select i1 %259, i32 2, i32 1
  %262 = sitofp i32 %261 to float
  %263 = load float, ptr %21, align 4, !tbaa !43
  %264 = load ptr, ptr %14, align 8, !tbaa !5
  %265 = getelementptr inbounds %struct.ImGuiStyle, ptr %264, i32 0, i32 16
  %266 = getelementptr inbounds %struct.ImVec2, ptr %265, i32 0, i32 0
  %267 = load float, ptr %266, align 4, !tbaa !94
  %268 = fadd float %263, %267
  %269 = fneg float %262
  %270 = call float @llvm.fmuladd.f32(float %269, float %268, float %257)
  %271 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %256, float noundef %270)
  store float %271, ptr %22, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %23) #13
  %272 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %273 = load float, ptr %272, align 4, !tbaa !95
  %274 = load float, ptr %22, align 4, !tbaa !43
  %275 = fadd float %273, %274
  %276 = load ptr, ptr %14, align 8, !tbaa !5
  %277 = getelementptr inbounds %struct.ImGuiStyle, ptr %276, i32 0, i32 16
  %278 = getelementptr inbounds %struct.ImVec2, ptr %277, i32 0, i32 0
  %279 = load float, ptr %278, align 4, !tbaa !94
  %280 = fadd float %275, %279
  store float %280, ptr %23, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #13
  %281 = load float, ptr %23, align 4, !tbaa !43
  %282 = load float, ptr %21, align 4, !tbaa !43
  %283 = fadd float %281, %282
  %284 = load ptr, ptr %14, align 8, !tbaa !5
  %285 = getelementptr inbounds %struct.ImGuiStyle, ptr %284, i32 0, i32 16
  %286 = getelementptr inbounds %struct.ImVec2, ptr %285, i32 0, i32 0
  %287 = load float, ptr %286, align 4, !tbaa !94
  %288 = fadd float %283, %287
  store float %288, ptr %24, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #13
  %289 = load float, ptr %21, align 4, !tbaa !43
  %290 = fmul float %289, 0x3FC99999A0000000
  %291 = fptosi float %290 to i32
  %292 = sitofp i32 %291 to float
  store float %292, ptr %25, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 16, ptr %26) #13
  %293 = getelementptr inbounds [4 x float], ptr %26, i64 0, i64 0
  %294 = load ptr, ptr %7, align 8, !tbaa !5
  %295 = load i32, ptr %17, align 4, !tbaa !9
  %296 = sext i32 %295 to i64
  %297 = mul i64 %296, 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 16 %293, ptr align 4 %294, i64 %297, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #13
  %298 = load float, ptr %22, align 4, !tbaa !43
  %299 = fmul float %298, 0x3FB47AE140000000
  store float %299, ptr %27, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #13
  %300 = load float, ptr %22, align 4, !tbaa !43
  %301 = fmul float %300, 5.000000e-01
  store float %301, ptr %28, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #13
  %302 = load float, ptr %28, align 4, !tbaa !43
  %303 = load float, ptr %27, align 4, !tbaa !43
  %304 = fsub float %302, %303
  store float %304, ptr %29, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #13
  %305 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %306 = load float, ptr %305, align 4, !tbaa !95
  %307 = load float, ptr %22, align 4, !tbaa !43
  %308 = load float, ptr %21, align 4, !tbaa !43
  %309 = fadd float %307, %308
  %310 = call float @llvm.fmuladd.f32(float %309, float 5.000000e-01, float %306)
  %311 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %312 = load float, ptr %311, align 4, !tbaa !96
  %313 = load float, ptr %22, align 4, !tbaa !43
  %314 = call float @llvm.fmuladd.f32(float %313, float 5.000000e-01, float %312)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %30, float noundef %310, float noundef %314)
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #13
  %315 = load float, ptr %29, align 4, !tbaa !43
  %316 = load float, ptr %22, align 4, !tbaa !43
  %317 = fmul float %316, 0x3F9BA5E360000000
  %318 = fptosi float %317 to i32
  %319 = sitofp i32 %318 to float
  %320 = fsub float %315, %319
  store float %320, ptr %31, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #13
  %321 = load float, ptr %31, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %32, float noundef %321, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #13
  %322 = load float, ptr %31, align 4, !tbaa !43
  %323 = fmul float %322, -5.000000e-01
  %324 = load float, ptr %31, align 4, !tbaa !43
  %325 = fmul float %324, 0xBFEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %33, float noundef %323, float noundef %325)
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #13
  %326 = load float, ptr %31, align 4, !tbaa !43
  %327 = fmul float %326, -5.000000e-01
  %328 = load float, ptr %31, align 4, !tbaa !43
  %329 = fmul float %328, 0x3FEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %34, float noundef %327, float noundef %329)
  call void @llvm.lifetime.start.p0(i64 4, ptr %35) #13
  %330 = load ptr, ptr %7, align 8, !tbaa !5
  %331 = getelementptr inbounds float, ptr %330, i64 0
  %332 = load float, ptr %331, align 4, !tbaa !43
  store float %332, ptr %35, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %36) #13
  %333 = load ptr, ptr %7, align 8, !tbaa !5
  %334 = getelementptr inbounds float, ptr %333, i64 1
  %335 = load float, ptr %334, align 4, !tbaa !43
  store float %335, ptr %36, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %37) #13
  %336 = load ptr, ptr %7, align 8, !tbaa !5
  %337 = getelementptr inbounds float, ptr %336, i64 2
  %338 = load float, ptr %337, align 4, !tbaa !43
  store float %338, ptr %37, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #13
  %339 = load ptr, ptr %7, align 8, !tbaa !5
  %340 = getelementptr inbounds float, ptr %339, i64 0
  %341 = load float, ptr %340, align 4, !tbaa !43
  store float %341, ptr %38, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #13
  %342 = load ptr, ptr %7, align 8, !tbaa !5
  %343 = getelementptr inbounds float, ptr %342, i64 1
  %344 = load float, ptr %343, align 4, !tbaa !43
  store float %344, ptr %39, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #13
  %345 = load ptr, ptr %7, align 8, !tbaa !5
  %346 = getelementptr inbounds float, ptr %345, i64 2
  %347 = load float, ptr %346, align 4, !tbaa !43
  store float %347, ptr %40, align 4, !tbaa !43
  %348 = load i32, ptr %8, align 4, !tbaa !9
  %349 = and i32 %348, 134217728
  %350 = icmp ne i32 %349, 0
  br i1 %350, label %351, label %356

351:                                              ; preds = %247
  %352 = load float, ptr %38, align 4, !tbaa !43
  %353 = load float, ptr %39, align 4, !tbaa !43
  %354 = load float, ptr %40, align 4, !tbaa !43
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %352, float noundef %353, float noundef %354, ptr noundef nonnull align 4 dereferenceable(4) %35, ptr noundef nonnull align 4 dereferenceable(4) %36, ptr noundef nonnull align 4 dereferenceable(4) %37)
  %355 = load ptr, ptr %7, align 8, !tbaa !5
  call void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef %355, ptr noundef %35, ptr noundef %36, ptr noundef %37)
  br label %365

356:                                              ; preds = %247
  %357 = load i32, ptr %8, align 4, !tbaa !9
  %358 = and i32 %357, 268435456
  %359 = icmp ne i32 %358, 0
  br i1 %359, label %360, label %364

360:                                              ; preds = %356
  %361 = load float, ptr %35, align 4, !tbaa !43
  %362 = load float, ptr %36, align 4, !tbaa !43
  %363 = load float, ptr %37, align 4, !tbaa !43
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %361, float noundef %362, float noundef %363, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %39, ptr noundef nonnull align 4 dereferenceable(4) %40)
  br label %364

364:                                              ; preds = %360, %356
  br label %365

365:                                              ; preds = %364, %351
  call void @llvm.lifetime.start.p0(i64 1, ptr %41) #13
  store i8 0, ptr %41, align 1, !tbaa !92
  call void @llvm.lifetime.start.p0(i64 1, ptr %42) #13
  store i8 0, ptr %42, align 1, !tbaa !92
  call void @llvm.lifetime.start.p0(i64 1, ptr %43) #13
  store i8 0, ptr %43, align 1, !tbaa !92
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 8, i1 noundef zeroext true)
  %366 = load i32, ptr %8, align 4, !tbaa !9
  %367 = and i32 %366, 67108864
  %368 = icmp ne i32 %367, 0
  br i1 %368, label %369, label %458

369:                                              ; preds = %365
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #13
  %370 = load float, ptr %22, align 4, !tbaa !43
  %371 = load ptr, ptr %14, align 8, !tbaa !5
  %372 = getelementptr inbounds %struct.ImGuiStyle, ptr %371, i32 0, i32 16
  %373 = getelementptr inbounds %struct.ImVec2, ptr %372, i32 0, i32 0
  %374 = load float, ptr %373, align 4, !tbaa !94
  %375 = fadd float %370, %374
  %376 = load float, ptr %21, align 4, !tbaa !43
  %377 = fadd float %375, %376
  %378 = load float, ptr %22, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %377, float noundef %378)
  %379 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.112, ptr noundef nonnull align 4 dereferenceable(8) %44, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #13
  %380 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %380, label %381, label %452

381:                                              ; preds = %369
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #13
  %382 = load ptr, ptr %10, align 8, !tbaa !5
  %383 = getelementptr inbounds %struct.ImGuiContext, ptr %382, i32 0, i32 2
  %384 = getelementptr inbounds %struct.ImGuiIO, ptr %383, i32 0, i32 68
  %385 = getelementptr inbounds [5 x %struct.ImVec2], ptr %384, i64 0, i64 0
  %386 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %385, ptr noundef nonnull align 4 dereferenceable(8) %30)
  store <2 x float> %386, ptr %45, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #13
  %387 = load ptr, ptr %10, align 8, !tbaa !5
  %388 = getelementptr inbounds %struct.ImGuiContext, ptr %387, i32 0, i32 2
  %389 = getelementptr inbounds %struct.ImGuiIO, ptr %388, i32 0, i32 56
  %390 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %389, ptr noundef nonnull align 4 dereferenceable(8) %30)
  store <2 x float> %390, ptr %46, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %47) #13
  %391 = call noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %45)
  store float %391, ptr %47, align 4, !tbaa !43
  %392 = load float, ptr %47, align 4, !tbaa !43
  %393 = load float, ptr %29, align 4, !tbaa !43
  %394 = fsub float %393, 1.000000e+00
  %395 = load float, ptr %29, align 4, !tbaa !43
  %396 = fsub float %395, 1.000000e+00
  %397 = fmul float %394, %396
  %398 = fcmp oge float %392, %397
  br i1 %398, label %399, label %421

399:                                              ; preds = %381
  %400 = load float, ptr %47, align 4, !tbaa !43
  %401 = load float, ptr %28, align 4, !tbaa !43
  %402 = fadd float %401, 1.000000e+00
  %403 = load float, ptr %28, align 4, !tbaa !43
  %404 = fadd float %403, 1.000000e+00
  %405 = fmul float %402, %404
  %406 = fcmp ole float %400, %405
  br i1 %406, label %407, label %421

407:                                              ; preds = %399
  %408 = getelementptr inbounds %struct.ImVec2, ptr %46, i32 0, i32 1
  %409 = load float, ptr %408, align 4, !tbaa !96
  %410 = getelementptr inbounds %struct.ImVec2, ptr %46, i32 0, i32 0
  %411 = load float, ptr %410, align 4, !tbaa !95
  %412 = call float @atan2f(float noundef %409, float noundef %411) #13
  %413 = fdiv float %412, 0x400921FB60000000
  %414 = fmul float %413, 5.000000e-01
  store float %414, ptr %35, align 4, !tbaa !43
  %415 = load float, ptr %35, align 4, !tbaa !43
  %416 = fcmp olt float %415, 0.000000e+00
  br i1 %416, label %417, label %420

417:                                              ; preds = %407
  %418 = load float, ptr %35, align 4, !tbaa !43
  %419 = fadd float %418, 1.000000e+00
  store float %419, ptr %35, align 4, !tbaa !43
  br label %420

420:                                              ; preds = %417, %407
  store i8 1, ptr %42, align 1, !tbaa !92
  store i8 1, ptr %41, align 1, !tbaa !92
  br label %421

421:                                              ; preds = %420, %399, %381
  call void @llvm.lifetime.start.p0(i64 4, ptr %48) #13
  %422 = load float, ptr %35, align 4, !tbaa !43
  %423 = fneg float %422
  %424 = fmul float %423, 2.000000e+00
  %425 = fmul float %424, 0x400921FB60000000
  %426 = call float @cosf(float noundef %425) #13
  store float %426, ptr %48, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %49) #13
  %427 = load float, ptr %35, align 4, !tbaa !43
  %428 = fneg float %427
  %429 = fmul float %428, 2.000000e+00
  %430 = fmul float %429, 0x400921FB60000000
  %431 = call float @sinf(float noundef %430) #13
  store float %431, ptr %49, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #13
  %432 = load float, ptr %48, align 4, !tbaa !43
  %433 = load float, ptr %49, align 4, !tbaa !43
  %434 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef %432, float noundef %433)
  store <2 x float> %434, ptr %50, align 4
  %435 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %50)
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #13
  br i1 %435, label %436, label %451

436:                                              ; preds = %421
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #13
  %437 = load float, ptr %48, align 4, !tbaa !43
  %438 = load float, ptr %49, align 4, !tbaa !43
  %439 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %46, float noundef %437, float noundef %438)
  store <2 x float> %439, ptr %51, align 4
  %440 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %51)
  br i1 %440, label %443, label %441

441:                                              ; preds = %436
  call void @llvm.lifetime.start.p0(i64 8, ptr %52) #13
  %442 = call <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %51)
  store <2 x float> %442, ptr %52, align 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %52, i64 8, i1 false), !tbaa.struct !93
  call void @llvm.lifetime.end.p0(i64 8, ptr %52) #13
  br label %443

443:                                              ; preds = %441, %436
  call void @llvm.lifetime.start.p0(i64 4, ptr %53) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %54) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %55) #13
  call void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %51, ptr noundef nonnull align 4 dereferenceable(4) %53, ptr noundef nonnull align 4 dereferenceable(4) %54, ptr noundef nonnull align 4 dereferenceable(4) %55)
  %444 = load float, ptr %54, align 4, !tbaa !43
  %445 = fsub float 1.000000e+00, %444
  %446 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %445, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %446, ptr %37, align 4, !tbaa !43
  %447 = load float, ptr %53, align 4, !tbaa !43
  %448 = load float, ptr %37, align 4, !tbaa !43
  %449 = fdiv float %447, %448
  %450 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %449, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %450, ptr %36, align 4, !tbaa !43
  store i8 1, ptr %43, align 1, !tbaa !92
  store i8 1, ptr %41, align 1, !tbaa !92
  call void @llvm.lifetime.end.p0(i64 4, ptr %55) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %54) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %53) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #13
  br label %451

451:                                              ; preds = %443, %421
  call void @llvm.lifetime.end.p0(i64 4, ptr %49) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %48) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %47) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #13
  br label %452

452:                                              ; preds = %451, %369
  %453 = load i32, ptr %8, align 4, !tbaa !9
  %454 = and i32 %453, 8
  %455 = icmp ne i32 %454, 0
  br i1 %455, label %457, label %456

456:                                              ; preds = %452
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef @.str.100, i32 noundef 1)
  br label %457

457:                                              ; preds = %456, %452
  br label %537

458:                                              ; preds = %365
  %459 = load i32, ptr %8, align 4, !tbaa !9
  %460 = and i32 %459, 33554432
  %461 = icmp ne i32 %460, 0
  br i1 %461, label %462, label %536

462:                                              ; preds = %458
  call void @llvm.lifetime.start.p0(i64 8, ptr %56) #13
  %463 = load float, ptr %22, align 4, !tbaa !43
  %464 = load float, ptr %22, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %56, float noundef %463, float noundef %464)
  %465 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.113, ptr noundef nonnull align 4 dereferenceable(8) %56, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %56) #13
  %466 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %466, label %467, label %510

467:                                              ; preds = %462
  %468 = load ptr, ptr %15, align 8, !tbaa !5
  %469 = getelementptr inbounds %struct.ImGuiIO, ptr %468, i32 0, i32 56
  %470 = getelementptr inbounds %struct.ImVec2, ptr %469, i32 0, i32 0
  %471 = load float, ptr %470, align 4, !tbaa !97
  %472 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %473 = load float, ptr %472, align 4, !tbaa !95
  %474 = fsub float %471, %473
  %475 = load float, ptr %22, align 4, !tbaa !43
  %476 = fsub float %475, 1.000000e+00
  %477 = fdiv float %474, %476
  %478 = call noundef float @_ZL10ImSaturatef(float noundef %477)
  store float %478, ptr %36, align 4, !tbaa !43
  %479 = load ptr, ptr %15, align 8, !tbaa !5
  %480 = getelementptr inbounds %struct.ImGuiIO, ptr %479, i32 0, i32 56
  %481 = getelementptr inbounds %struct.ImVec2, ptr %480, i32 0, i32 1
  %482 = load float, ptr %481, align 4, !tbaa !98
  %483 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %484 = load float, ptr %483, align 4, !tbaa !96
  %485 = fsub float %482, %484
  %486 = load float, ptr %22, align 4, !tbaa !43
  %487 = fsub float %486, 1.000000e+00
  %488 = fdiv float %485, %487
  %489 = call noundef float @_ZL10ImSaturatef(float noundef %488)
  %490 = fsub float 1.000000e+00, %489
  store float %490, ptr %37, align 4, !tbaa !43
  %491 = load ptr, ptr %10, align 8, !tbaa !5
  %492 = getelementptr inbounds %struct.ImGuiContext, ptr %491, i32 0, i32 172
  %493 = load i32, ptr %492, align 8, !tbaa !99
  call void @llvm.lifetime.start.p0(i64 16, ptr %57) #13
  %494 = load ptr, ptr %7, align 8, !tbaa !5
  %495 = getelementptr inbounds float, ptr %494, i64 0
  %496 = load float, ptr %495, align 4, !tbaa !43
  %497 = load ptr, ptr %7, align 8, !tbaa !5
  %498 = getelementptr inbounds float, ptr %497, i64 1
  %499 = load float, ptr %498, align 4, !tbaa !43
  %500 = load ptr, ptr %7, align 8, !tbaa !5
  %501 = getelementptr inbounds float, ptr %500, i64 2
  %502 = load float, ptr %501, align 4, !tbaa !43
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %57, float noundef %496, float noundef %499, float noundef %502, float noundef 0.000000e+00)
  %503 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %57)
  %504 = icmp eq i32 %493, %503
  call void @llvm.lifetime.end.p0(i64 16, ptr %57) #13
  br i1 %504, label %505, label %509

505:                                              ; preds = %467
  %506 = load ptr, ptr %10, align 8, !tbaa !5
  %507 = getelementptr inbounds %struct.ImGuiContext, ptr %506, i32 0, i32 170
  %508 = load float, ptr %507, align 8, !tbaa !100
  store float %508, ptr %35, align 4, !tbaa !43
  br label %509

509:                                              ; preds = %505, %467
  store i8 1, ptr %43, align 1, !tbaa !92
  store i8 1, ptr %41, align 1, !tbaa !92
  br label %510

510:                                              ; preds = %509, %462
  %511 = load i32, ptr %8, align 4, !tbaa !9
  %512 = and i32 %511, 8
  %513 = icmp ne i32 %512, 0
  br i1 %513, label %515, label %514

514:                                              ; preds = %510
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef @.str.100, i32 noundef 1)
  br label %515

515:                                              ; preds = %514, %510
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #13
  %516 = load float, ptr %23, align 4, !tbaa !43
  %517 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %518 = load float, ptr %517, align 4, !tbaa !96
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %516, float noundef %518)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %58)
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #13
  %519 = load float, ptr %21, align 4, !tbaa !43
  %520 = load float, ptr %22, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %519, float noundef %520)
  %521 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.114, ptr noundef nonnull align 4 dereferenceable(8) %59, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #13
  %522 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %522, label %523, label %535

523:                                              ; preds = %515
  %524 = load ptr, ptr %15, align 8, !tbaa !5
  %525 = getelementptr inbounds %struct.ImGuiIO, ptr %524, i32 0, i32 56
  %526 = getelementptr inbounds %struct.ImVec2, ptr %525, i32 0, i32 1
  %527 = load float, ptr %526, align 4, !tbaa !98
  %528 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %529 = load float, ptr %528, align 4, !tbaa !96
  %530 = fsub float %527, %529
  %531 = load float, ptr %22, align 4, !tbaa !43
  %532 = fsub float %531, 1.000000e+00
  %533 = fdiv float %530, %532
  %534 = call noundef float @_ZL10ImSaturatef(float noundef %533)
  store float %534, ptr %35, align 4, !tbaa !43
  store i8 1, ptr %42, align 1, !tbaa !92
  store i8 1, ptr %41, align 1, !tbaa !92
  br label %535

535:                                              ; preds = %523, %515
  br label %536

536:                                              ; preds = %535, %458
  br label %537

537:                                              ; preds = %536, %457
  %538 = load i8, ptr %18, align 1, !tbaa !92, !range !40, !noundef !41
  %539 = trunc i8 %538 to i1
  br i1 %539, label %540, label %564

540:                                              ; preds = %537
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #13
  %541 = load float, ptr %24, align 4, !tbaa !43
  %542 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %543 = load float, ptr %542, align 4, !tbaa !96
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %541, float noundef %543)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %60)
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #13
  %544 = load float, ptr %21, align 4, !tbaa !43
  %545 = load float, ptr %22, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %61, float noundef %544, float noundef %545)
  %546 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.115, ptr noundef nonnull align 4 dereferenceable(8) %61, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #13
  %547 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %547, label %548, label %563

548:                                              ; preds = %540
  %549 = load ptr, ptr %15, align 8, !tbaa !5
  %550 = getelementptr inbounds %struct.ImGuiIO, ptr %549, i32 0, i32 56
  %551 = getelementptr inbounds %struct.ImVec2, ptr %550, i32 0, i32 1
  %552 = load float, ptr %551, align 4, !tbaa !98
  %553 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %554 = load float, ptr %553, align 4, !tbaa !96
  %555 = fsub float %552, %554
  %556 = load float, ptr %22, align 4, !tbaa !43
  %557 = fsub float %556, 1.000000e+00
  %558 = fdiv float %555, %557
  %559 = call noundef float @_ZL10ImSaturatef(float noundef %558)
  %560 = fsub float 1.000000e+00, %559
  %561 = load ptr, ptr %7, align 8, !tbaa !5
  %562 = getelementptr inbounds float, ptr %561, i64 3
  store float %560, ptr %562, align 4, !tbaa !43
  store i8 1, ptr %41, align 1, !tbaa !92
  br label %563

563:                                              ; preds = %548, %540
  br label %564

564:                                              ; preds = %563, %537
  call void @_ZN5ImGui11PopItemFlagEv()
  %565 = load i32, ptr %8, align 4, !tbaa !9
  %566 = and i32 %565, 256
  %567 = icmp ne i32 %566, 0
  br i1 %567, label %573, label %568

568:                                              ; preds = %564
  %569 = load ptr, ptr %14, align 8, !tbaa !5
  %570 = getelementptr inbounds %struct.ImGuiStyle, ptr %569, i32 0, i32 16
  %571 = getelementptr inbounds %struct.ImVec2, ptr %570, i32 0, i32 0
  %572 = load float, ptr %571, align 4, !tbaa !94
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %572)
  call void @_ZN5ImGui10BeginGroupEv()
  br label %573

573:                                              ; preds = %568, %564
  %574 = load i32, ptr %8, align 4, !tbaa !9
  %575 = and i32 %574, 128
  %576 = icmp ne i32 %575, 0
  br i1 %576, label %596, label %577

577:                                              ; preds = %573
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #13
  %578 = load ptr, ptr %6, align 8, !tbaa !5
  %579 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %578, ptr noundef null)
  store ptr %579, ptr %62, align 8, !tbaa !5
  %580 = load ptr, ptr %6, align 8, !tbaa !5
  %581 = load ptr, ptr %62, align 8, !tbaa !5
  %582 = icmp ne ptr %580, %581
  br i1 %582, label %583, label %595

583:                                              ; preds = %577
  %584 = load i32, ptr %8, align 4, !tbaa !9
  %585 = and i32 %584, 256
  %586 = icmp ne i32 %585, 0
  br i1 %586, label %587, label %592

587:                                              ; preds = %583
  %588 = load ptr, ptr %14, align 8, !tbaa !5
  %589 = getelementptr inbounds %struct.ImGuiStyle, ptr %588, i32 0, i32 16
  %590 = getelementptr inbounds %struct.ImVec2, ptr %589, i32 0, i32 0
  %591 = load float, ptr %590, align 4, !tbaa !94
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %591)
  br label %592

592:                                              ; preds = %587, %583
  %593 = load ptr, ptr %6, align 8, !tbaa !5
  %594 = load ptr, ptr %62, align 8, !tbaa !5
  call void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef %593, ptr noundef %594, i32 noundef 0)
  br label %595

595:                                              ; preds = %592, %577
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #13
  br label %596

596:                                              ; preds = %595, %573
  %597 = load i32, ptr %8, align 4, !tbaa !9
  %598 = and i32 %597, 256
  %599 = icmp ne i32 %598, 0
  br i1 %599, label %671, label %600

600:                                              ; preds = %596
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 16, i1 noundef zeroext true)
  call void @llvm.lifetime.start.p0(i64 16, ptr %63) #13
  %601 = load ptr, ptr %7, align 8, !tbaa !5
  %602 = getelementptr inbounds float, ptr %601, i64 0
  %603 = load float, ptr %602, align 4, !tbaa !43
  %604 = load ptr, ptr %7, align 8, !tbaa !5
  %605 = getelementptr inbounds float, ptr %604, i64 1
  %606 = load float, ptr %605, align 4, !tbaa !43
  %607 = load ptr, ptr %7, align 8, !tbaa !5
  %608 = getelementptr inbounds float, ptr %607, i64 2
  %609 = load float, ptr %608, align 4, !tbaa !43
  %610 = load i32, ptr %8, align 4, !tbaa !9
  %611 = and i32 %610, 2
  %612 = icmp ne i32 %611, 0
  br i1 %612, label %613, label %614

613:                                              ; preds = %600
  br label %618

614:                                              ; preds = %600
  %615 = load ptr, ptr %7, align 8, !tbaa !5
  %616 = getelementptr inbounds float, ptr %615, i64 3
  %617 = load float, ptr %616, align 4, !tbaa !43
  br label %618

618:                                              ; preds = %614, %613
  %619 = phi float [ 1.000000e+00, %613 ], [ %617, %614 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %63, float noundef %603, float noundef %606, float noundef %609, float noundef %619)
  %620 = load i32, ptr %8, align 4, !tbaa !9
  %621 = and i32 %620, 128
  %622 = icmp ne i32 %621, 0
  br i1 %622, label %623, label %624

623:                                              ; preds = %618
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef @.str.116)
  br label %624

624:                                              ; preds = %623, %618
  call void @llvm.lifetime.start.p0(i64 4, ptr %64) #13
  store i32 403570752, ptr %64, align 4, !tbaa !9
  %625 = load i32, ptr %8, align 4, !tbaa !9
  %626 = load i32, ptr %64, align 4, !tbaa !9
  %627 = and i32 %625, %626
  call void @llvm.lifetime.start.p0(i64 8, ptr %65) #13
  %628 = load float, ptr %20, align 4, !tbaa !43
  %629 = fmul float %628, 3.000000e+00
  %630 = load float, ptr %20, align 4, !tbaa !43
  %631 = fmul float %630, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %65, float noundef %629, float noundef %631)
  %632 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef @.str.117, ptr noundef nonnull align 4 dereferenceable(16) %63, i32 noundef %627, ptr noundef nonnull align 4 dereferenceable(8) %65)
  call void @llvm.lifetime.end.p0(i64 8, ptr %65) #13
  %633 = load ptr, ptr %9, align 8, !tbaa !5
  %634 = icmp ne ptr %633, null
  br i1 %634, label %635, label %670

635:                                              ; preds = %624
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef @.str.118)
  call void @llvm.lifetime.start.p0(i64 16, ptr %66) #13
  %636 = load ptr, ptr %9, align 8, !tbaa !5
  %637 = getelementptr inbounds float, ptr %636, i64 0
  %638 = load float, ptr %637, align 4, !tbaa !43
  %639 = load ptr, ptr %9, align 8, !tbaa !5
  %640 = getelementptr inbounds float, ptr %639, i64 1
  %641 = load float, ptr %640, align 4, !tbaa !43
  %642 = load ptr, ptr %9, align 8, !tbaa !5
  %643 = getelementptr inbounds float, ptr %642, i64 2
  %644 = load float, ptr %643, align 4, !tbaa !43
  %645 = load i32, ptr %8, align 4, !tbaa !9
  %646 = and i32 %645, 2
  %647 = icmp ne i32 %646, 0
  br i1 %647, label %648, label %649

648:                                              ; preds = %635
  br label %653

649:                                              ; preds = %635
  %650 = load ptr, ptr %9, align 8, !tbaa !5
  %651 = getelementptr inbounds float, ptr %650, i64 3
  %652 = load float, ptr %651, align 4, !tbaa !43
  br label %653

653:                                              ; preds = %649, %648
  %654 = phi float [ 1.000000e+00, %648 ], [ %652, %649 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %66, float noundef %638, float noundef %641, float noundef %644, float noundef %654)
  %655 = load i32, ptr %8, align 4, !tbaa !9
  %656 = load i32, ptr %64, align 4, !tbaa !9
  %657 = and i32 %655, %656
  call void @llvm.lifetime.start.p0(i64 8, ptr %67) #13
  %658 = load float, ptr %20, align 4, !tbaa !43
  %659 = fmul float %658, 3.000000e+00
  %660 = load float, ptr %20, align 4, !tbaa !43
  %661 = fmul float %660, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %67, float noundef %659, float noundef %661)
  %662 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef @.str.119, ptr noundef nonnull align 4 dereferenceable(16) %66, i32 noundef %657, ptr noundef nonnull align 4 dereferenceable(8) %67)
  call void @llvm.lifetime.end.p0(i64 8, ptr %67) #13
  br i1 %662, label %663, label %669

663:                                              ; preds = %653
  %664 = load ptr, ptr %7, align 8, !tbaa !5
  %665 = load ptr, ptr %9, align 8, !tbaa !5
  %666 = load i32, ptr %17, align 4, !tbaa !9
  %667 = sext i32 %666 to i64
  %668 = mul i64 %667, 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %664, ptr align 4 %665, i64 %668, i1 false)
  store i8 1, ptr %41, align 1, !tbaa !92
  br label %669

669:                                              ; preds = %663, %653
  call void @llvm.lifetime.end.p0(i64 16, ptr %66) #13
  br label %670

670:                                              ; preds = %669, %624
  call void @_ZN5ImGui11PopItemFlagEv()
  call void @_ZN5ImGui8EndGroupEv()
  call void @llvm.lifetime.end.p0(i64 4, ptr %64) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %63) #13
  br label %671

671:                                              ; preds = %670, %596
  %672 = load i8, ptr %42, align 1, !tbaa !92, !range !40, !noundef !41
  %673 = trunc i8 %672 to i1
  br i1 %673, label %677, label %674

674:                                              ; preds = %671
  %675 = load i8, ptr %43, align 1, !tbaa !92, !range !40, !noundef !41
  %676 = trunc i8 %675 to i1
  br i1 %676, label %677, label %725

677:                                              ; preds = %674, %671
  %678 = load i32, ptr %8, align 4, !tbaa !9
  %679 = and i32 %678, 134217728
  %680 = icmp ne i32 %679, 0
  br i1 %680, label %681, label %709

681:                                              ; preds = %677
  %682 = load float, ptr %35, align 4, !tbaa !43
  %683 = load float, ptr %36, align 4, !tbaa !43
  %684 = load float, ptr %37, align 4, !tbaa !43
  %685 = load ptr, ptr %7, align 8, !tbaa !5
  %686 = getelementptr inbounds float, ptr %685, i64 0
  %687 = load ptr, ptr %7, align 8, !tbaa !5
  %688 = getelementptr inbounds float, ptr %687, i64 1
  %689 = load ptr, ptr %7, align 8, !tbaa !5
  %690 = getelementptr inbounds float, ptr %689, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %682, float noundef %683, float noundef %684, ptr noundef nonnull align 4 dereferenceable(4) %686, ptr noundef nonnull align 4 dereferenceable(4) %688, ptr noundef nonnull align 4 dereferenceable(4) %690)
  %691 = load float, ptr %35, align 4, !tbaa !43
  %692 = load ptr, ptr %10, align 8, !tbaa !5
  %693 = getelementptr inbounds %struct.ImGuiContext, ptr %692, i32 0, i32 170
  store float %691, ptr %693, align 8, !tbaa !100
  %694 = load float, ptr %36, align 4, !tbaa !43
  %695 = load ptr, ptr %10, align 8, !tbaa !5
  %696 = getelementptr inbounds %struct.ImGuiContext, ptr %695, i32 0, i32 171
  store float %694, ptr %696, align 4, !tbaa !101
  call void @llvm.lifetime.start.p0(i64 16, ptr %68) #13
  %697 = load ptr, ptr %7, align 8, !tbaa !5
  %698 = getelementptr inbounds float, ptr %697, i64 0
  %699 = load float, ptr %698, align 4, !tbaa !43
  %700 = load ptr, ptr %7, align 8, !tbaa !5
  %701 = getelementptr inbounds float, ptr %700, i64 1
  %702 = load float, ptr %701, align 4, !tbaa !43
  %703 = load ptr, ptr %7, align 8, !tbaa !5
  %704 = getelementptr inbounds float, ptr %703, i64 2
  %705 = load float, ptr %704, align 4, !tbaa !43
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %68, float noundef %699, float noundef %702, float noundef %705, float noundef 0.000000e+00)
  %706 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %68)
  %707 = load ptr, ptr %10, align 8, !tbaa !5
  %708 = getelementptr inbounds %struct.ImGuiContext, ptr %707, i32 0, i32 172
  store i32 %706, ptr %708, align 8, !tbaa !99
  call void @llvm.lifetime.end.p0(i64 16, ptr %68) #13
  br label %724

709:                                              ; preds = %677
  %710 = load i32, ptr %8, align 4, !tbaa !9
  %711 = and i32 %710, 268435456
  %712 = icmp ne i32 %711, 0
  br i1 %712, label %713, label %723

713:                                              ; preds = %709
  %714 = load float, ptr %35, align 4, !tbaa !43
  %715 = load ptr, ptr %7, align 8, !tbaa !5
  %716 = getelementptr inbounds float, ptr %715, i64 0
  store float %714, ptr %716, align 4, !tbaa !43
  %717 = load float, ptr %36, align 4, !tbaa !43
  %718 = load ptr, ptr %7, align 8, !tbaa !5
  %719 = getelementptr inbounds float, ptr %718, i64 1
  store float %717, ptr %719, align 4, !tbaa !43
  %720 = load float, ptr %37, align 4, !tbaa !43
  %721 = load ptr, ptr %7, align 8, !tbaa !5
  %722 = getelementptr inbounds float, ptr %721, i64 2
  store float %720, ptr %722, align 4, !tbaa !43
  br label %723

723:                                              ; preds = %713, %709
  br label %724

724:                                              ; preds = %723, %681
  br label %725

725:                                              ; preds = %724, %674
  call void @llvm.lifetime.start.p0(i64 1, ptr %69) #13
  store i8 0, ptr %69, align 1, !tbaa !92
  %726 = load i32, ptr %8, align 4, !tbaa !9
  %727 = and i32 %726, 32
  %728 = icmp eq i32 %727, 0
  br i1 %728, label %729, label %815

729:                                              ; preds = %725
  %730 = load i8, ptr %18, align 1, !tbaa !92, !range !40, !noundef !41
  %731 = trunc i8 %730 to i1
  br i1 %731, label %732, label %734

732:                                              ; preds = %729
  %733 = load float, ptr %24, align 4, !tbaa !43
  br label %736

734:                                              ; preds = %729
  %735 = load float, ptr %23, align 4, !tbaa !43
  br label %736

736:                                              ; preds = %734, %732
  %737 = phi float [ %733, %732 ], [ %735, %734 ]
  %738 = load float, ptr %21, align 4, !tbaa !43
  %739 = fadd float %737, %738
  %740 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %741 = load float, ptr %740, align 4, !tbaa !95
  %742 = fsub float %739, %741
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %742)
  call void @llvm.lifetime.start.p0(i64 4, ptr %70) #13
  store i32 428736538, ptr %70, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %71) #13
  %743 = load i32, ptr %8, align 4, !tbaa !9
  %744 = load i32, ptr %70, align 4, !tbaa !9
  %745 = and i32 %743, %744
  %746 = or i32 %745, 4
  store i32 %746, ptr %71, align 4, !tbaa !9
  %747 = load i32, ptr %8, align 4, !tbaa !9
  %748 = and i32 %747, 1048576
  %749 = icmp ne i32 %748, 0
  br i1 %749, label %754, label %750

750:                                              ; preds = %736
  %751 = load i32, ptr %8, align 4, !tbaa !9
  %752 = and i32 %751, 7340032
  %753 = icmp eq i32 %752, 0
  br i1 %753, label %754, label %774

754:                                              ; preds = %750, %736
  %755 = load ptr, ptr %7, align 8, !tbaa !5
  %756 = load i32, ptr %71, align 4, !tbaa !9
  %757 = or i32 %756, 1048576
  %758 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.120, ptr noundef %755, i32 noundef %757)
  br i1 %758, label %759, label %773

759:                                              ; preds = %754
  %760 = load ptr, ptr %10, align 8, !tbaa !5
  %761 = getelementptr inbounds %struct.ImGuiContext, ptr %760, i32 0, i32 43
  %762 = load i32, ptr %761, align 4, !tbaa !102
  %763 = icmp ne i32 %762, 0
  br i1 %763, label %764, label %770

764:                                              ; preds = %759
  %765 = load ptr, ptr %10, align 8, !tbaa !5
  %766 = getelementptr inbounds %struct.ImGuiContext, ptr %765, i32 0, i32 47
  %767 = load i8, ptr %766, align 1, !tbaa !103, !range !40, !noundef !41
  %768 = trunc i8 %767 to i1
  %769 = xor i1 %768, true
  br label %770

770:                                              ; preds = %764, %759
  %771 = phi i1 [ false, %759 ], [ %769, %764 ]
  %772 = zext i1 %771 to i8
  store i8 %772, ptr %69, align 1, !tbaa !92
  store i8 1, ptr %41, align 1, !tbaa !92
  br label %773

773:                                              ; preds = %770, %754
  br label %774

774:                                              ; preds = %773, %750
  %775 = load i32, ptr %8, align 4, !tbaa !9
  %776 = and i32 %775, 2097152
  %777 = icmp ne i32 %776, 0
  br i1 %777, label %782, label %778

778:                                              ; preds = %774
  %779 = load i32, ptr %8, align 4, !tbaa !9
  %780 = and i32 %779, 7340032
  %781 = icmp eq i32 %780, 0
  br i1 %781, label %782, label %794

782:                                              ; preds = %778, %774
  %783 = load ptr, ptr %7, align 8, !tbaa !5
  %784 = load i32, ptr %71, align 4, !tbaa !9
  %785 = or i32 %784, 2097152
  %786 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.121, ptr noundef %783, i32 noundef %785)
  %787 = zext i1 %786 to i32
  %788 = load i8, ptr %41, align 1, !tbaa !92, !range !40, !noundef !41
  %789 = trunc i8 %788 to i1
  %790 = zext i1 %789 to i32
  %791 = or i32 %790, %787
  %792 = icmp ne i32 %791, 0
  %793 = zext i1 %792 to i8
  store i8 %793, ptr %41, align 1, !tbaa !92
  br label %794

794:                                              ; preds = %782, %778
  %795 = load i32, ptr %8, align 4, !tbaa !9
  %796 = and i32 %795, 4194304
  %797 = icmp ne i32 %796, 0
  br i1 %797, label %802, label %798

798:                                              ; preds = %794
  %799 = load i32, ptr %8, align 4, !tbaa !9
  %800 = and i32 %799, 7340032
  %801 = icmp eq i32 %800, 0
  br i1 %801, label %802, label %814

802:                                              ; preds = %798, %794
  %803 = load ptr, ptr %7, align 8, !tbaa !5
  %804 = load i32, ptr %71, align 4, !tbaa !9
  %805 = or i32 %804, 4194304
  %806 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.122, ptr noundef %803, i32 noundef %805)
  %807 = zext i1 %806 to i32
  %808 = load i8, ptr %41, align 1, !tbaa !92, !range !40, !noundef !41
  %809 = trunc i8 %808 to i1
  %810 = zext i1 %809 to i32
  %811 = or i32 %810, %807
  %812 = icmp ne i32 %811, 0
  %813 = zext i1 %812 to i8
  store i8 %813, ptr %41, align 1, !tbaa !92
  br label %814

814:                                              ; preds = %802, %798
  call void @_ZN5ImGui12PopItemWidthEv()
  call void @llvm.lifetime.end.p0(i64 4, ptr %71) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %70) #13
  br label %815

815:                                              ; preds = %814, %725
  %816 = load i8, ptr %69, align 1, !tbaa !92, !range !40, !noundef !41
  %817 = trunc i8 %816 to i1
  br i1 %817, label %818, label %886

818:                                              ; preds = %815
  %819 = load i32, ptr %8, align 4, !tbaa !9
  %820 = and i32 %819, 134217728
  %821 = icmp ne i32 %820, 0
  br i1 %821, label %822, label %886

822:                                              ; preds = %818
  call void @llvm.lifetime.start.p0(i64 4, ptr %72) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %73) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %74) #13
  %823 = load ptr, ptr %7, align 8, !tbaa !5
  %824 = getelementptr inbounds float, ptr %823, i64 0
  %825 = load float, ptr %824, align 4, !tbaa !43
  %826 = load ptr, ptr %7, align 8, !tbaa !5
  %827 = getelementptr inbounds float, ptr %826, i64 1
  %828 = load float, ptr %827, align 4, !tbaa !43
  %829 = load ptr, ptr %7, align 8, !tbaa !5
  %830 = getelementptr inbounds float, ptr %829, i64 2
  %831 = load float, ptr %830, align 4, !tbaa !43
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %825, float noundef %828, float noundef %831, ptr noundef nonnull align 4 dereferenceable(4) %72, ptr noundef nonnull align 4 dereferenceable(4) %73, ptr noundef nonnull align 4 dereferenceable(4) %74)
  %832 = load float, ptr %72, align 4, !tbaa !43
  %833 = fcmp ole float %832, 0.000000e+00
  br i1 %833, label %834, label %885

834:                                              ; preds = %822
  %835 = load float, ptr %35, align 4, !tbaa !43
  %836 = fcmp ogt float %835, 0.000000e+00
  br i1 %836, label %837, label %885

837:                                              ; preds = %834
  %838 = load float, ptr %74, align 4, !tbaa !43
  %839 = fcmp ole float %838, 0.000000e+00
  br i1 %839, label %840, label %862

840:                                              ; preds = %837
  %841 = load float, ptr %37, align 4, !tbaa !43
  %842 = load float, ptr %74, align 4, !tbaa !43
  %843 = fcmp une float %841, %842
  br i1 %843, label %844, label %862

844:                                              ; preds = %840
  %845 = load float, ptr %35, align 4, !tbaa !43
  %846 = load float, ptr %36, align 4, !tbaa !43
  %847 = load float, ptr %74, align 4, !tbaa !43
  %848 = fcmp ole float %847, 0.000000e+00
  br i1 %848, label %849, label %852

849:                                              ; preds = %844
  %850 = load float, ptr %37, align 4, !tbaa !43
  %851 = fmul float %850, 5.000000e-01
  br label %854

852:                                              ; preds = %844
  %853 = load float, ptr %74, align 4, !tbaa !43
  br label %854

854:                                              ; preds = %852, %849
  %855 = phi float [ %851, %849 ], [ %853, %852 ]
  %856 = load ptr, ptr %7, align 8, !tbaa !5
  %857 = getelementptr inbounds float, ptr %856, i64 0
  %858 = load ptr, ptr %7, align 8, !tbaa !5
  %859 = getelementptr inbounds float, ptr %858, i64 1
  %860 = load ptr, ptr %7, align 8, !tbaa !5
  %861 = getelementptr inbounds float, ptr %860, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %845, float noundef %846, float noundef %855, ptr noundef nonnull align 4 dereferenceable(4) %857, ptr noundef nonnull align 4 dereferenceable(4) %859, ptr noundef nonnull align 4 dereferenceable(4) %861)
  br label %884

862:                                              ; preds = %840, %837
  %863 = load float, ptr %73, align 4, !tbaa !43
  %864 = fcmp ole float %863, 0.000000e+00
  br i1 %864, label %865, label %883

865:                                              ; preds = %862
  %866 = load float, ptr %35, align 4, !tbaa !43
  %867 = load float, ptr %73, align 4, !tbaa !43
  %868 = fcmp ole float %867, 0.000000e+00
  br i1 %868, label %869, label %872

869:                                              ; preds = %865
  %870 = load float, ptr %36, align 4, !tbaa !43
  %871 = fmul float %870, 5.000000e-01
  br label %874

872:                                              ; preds = %865
  %873 = load float, ptr %73, align 4, !tbaa !43
  br label %874

874:                                              ; preds = %872, %869
  %875 = phi float [ %871, %869 ], [ %873, %872 ]
  %876 = load float, ptr %74, align 4, !tbaa !43
  %877 = load ptr, ptr %7, align 8, !tbaa !5
  %878 = getelementptr inbounds float, ptr %877, i64 0
  %879 = load ptr, ptr %7, align 8, !tbaa !5
  %880 = getelementptr inbounds float, ptr %879, i64 1
  %881 = load ptr, ptr %7, align 8, !tbaa !5
  %882 = getelementptr inbounds float, ptr %881, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %866, float noundef %875, float noundef %876, ptr noundef nonnull align 4 dereferenceable(4) %878, ptr noundef nonnull align 4 dereferenceable(4) %880, ptr noundef nonnull align 4 dereferenceable(4) %882)
  br label %883

883:                                              ; preds = %874, %862
  br label %884

884:                                              ; preds = %883, %854
  br label %885

885:                                              ; preds = %884, %834, %822
  call void @llvm.lifetime.end.p0(i64 4, ptr %74) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %73) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %72) #13
  br label %886

886:                                              ; preds = %885, %818, %815
  %887 = load i8, ptr %41, align 1, !tbaa !92, !range !40, !noundef !41
  %888 = trunc i8 %887 to i1
  br i1 %888, label %889, label %926

889:                                              ; preds = %886
  %890 = load i32, ptr %8, align 4, !tbaa !9
  %891 = and i32 %890, 134217728
  %892 = icmp ne i32 %891, 0
  br i1 %892, label %893, label %907

893:                                              ; preds = %889
  %894 = load ptr, ptr %7, align 8, !tbaa !5
  %895 = getelementptr inbounds float, ptr %894, i64 0
  %896 = load float, ptr %895, align 4, !tbaa !43
  store float %896, ptr %38, align 4, !tbaa !43
  %897 = load ptr, ptr %7, align 8, !tbaa !5
  %898 = getelementptr inbounds float, ptr %897, i64 1
  %899 = load float, ptr %898, align 4, !tbaa !43
  store float %899, ptr %39, align 4, !tbaa !43
  %900 = load ptr, ptr %7, align 8, !tbaa !5
  %901 = getelementptr inbounds float, ptr %900, i64 2
  %902 = load float, ptr %901, align 4, !tbaa !43
  store float %902, ptr %40, align 4, !tbaa !43
  %903 = load float, ptr %38, align 4, !tbaa !43
  %904 = load float, ptr %39, align 4, !tbaa !43
  %905 = load float, ptr %40, align 4, !tbaa !43
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %903, float noundef %904, float noundef %905, ptr noundef nonnull align 4 dereferenceable(4) %35, ptr noundef nonnull align 4 dereferenceable(4) %36, ptr noundef nonnull align 4 dereferenceable(4) %37)
  %906 = load ptr, ptr %7, align 8, !tbaa !5
  call void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef %906, ptr noundef %35, ptr noundef %36, ptr noundef %37)
  br label %925

907:                                              ; preds = %889
  %908 = load i32, ptr %8, align 4, !tbaa !9
  %909 = and i32 %908, 268435456
  %910 = icmp ne i32 %909, 0
  br i1 %910, label %911, label %924

911:                                              ; preds = %907
  %912 = load ptr, ptr %7, align 8, !tbaa !5
  %913 = getelementptr inbounds float, ptr %912, i64 0
  %914 = load float, ptr %913, align 4, !tbaa !43
  store float %914, ptr %35, align 4, !tbaa !43
  %915 = load ptr, ptr %7, align 8, !tbaa !5
  %916 = getelementptr inbounds float, ptr %915, i64 1
  %917 = load float, ptr %916, align 4, !tbaa !43
  store float %917, ptr %36, align 4, !tbaa !43
  %918 = load ptr, ptr %7, align 8, !tbaa !5
  %919 = getelementptr inbounds float, ptr %918, i64 2
  %920 = load float, ptr %919, align 4, !tbaa !43
  store float %920, ptr %37, align 4, !tbaa !43
  %921 = load float, ptr %35, align 4, !tbaa !43
  %922 = load float, ptr %36, align 4, !tbaa !43
  %923 = load float, ptr %37, align 4, !tbaa !43
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %921, float noundef %922, float noundef %923, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %39, ptr noundef nonnull align 4 dereferenceable(4) %40)
  br label %924

924:                                              ; preds = %911, %907
  br label %925

925:                                              ; preds = %924, %893
  br label %926

926:                                              ; preds = %925, %886
  call void @llvm.lifetime.start.p0(i64 4, ptr %75) #13
  %927 = load ptr, ptr %14, align 8, !tbaa !5
  %928 = getelementptr inbounds %struct.ImGuiStyle, ptr %927, i32 0, i32 0
  %929 = load float, ptr %928, align 4, !tbaa !104
  %930 = call noundef float @_ZL10ImSaturatef(float noundef %929)
  %931 = call float @llvm.fmuladd.f32(float %930, float 2.550000e+02, float 5.000000e-01)
  %932 = fptosi float %931 to i32
  store i32 %932, ptr %75, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %76) #13
  %933 = load i32, ptr %75, align 4, !tbaa !9
  %934 = shl i32 %933, 24
  %935 = or i32 %934, 0
  %936 = or i32 %935, 0
  %937 = or i32 %936, 0
  store i32 %937, ptr %76, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %77) #13
  %938 = load i32, ptr %75, align 4, !tbaa !9
  %939 = shl i32 %938, 24
  %940 = or i32 %939, 16711680
  %941 = or i32 %940, 65280
  %942 = or i32 %941, 255
  store i32 %942, ptr %77, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %78) #13
  %943 = load i32, ptr %75, align 4, !tbaa !9
  %944 = shl i32 %943, 24
  %945 = or i32 %944, 8388608
  %946 = or i32 %945, 32768
  %947 = or i32 %946, 128
  store i32 %947, ptr %78, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 28, ptr %79) #13
  %948 = load i32, ptr %75, align 4, !tbaa !9
  %949 = shl i32 %948, 24
  %950 = or i32 %949, 0
  %951 = or i32 %950, 0
  %952 = or i32 %951, 255
  store i32 %952, ptr %79, align 4, !tbaa !9
  %953 = getelementptr inbounds i32, ptr %79, i64 1
  %954 = load i32, ptr %75, align 4, !tbaa !9
  %955 = shl i32 %954, 24
  %956 = or i32 %955, 0
  %957 = or i32 %956, 65280
  %958 = or i32 %957, 255
  store i32 %958, ptr %953, align 4, !tbaa !9
  %959 = getelementptr inbounds i32, ptr %79, i64 2
  %960 = load i32, ptr %75, align 4, !tbaa !9
  %961 = shl i32 %960, 24
  %962 = or i32 %961, 0
  %963 = or i32 %962, 65280
  %964 = or i32 %963, 0
  store i32 %964, ptr %959, align 4, !tbaa !9
  %965 = getelementptr inbounds i32, ptr %79, i64 3
  %966 = load i32, ptr %75, align 4, !tbaa !9
  %967 = shl i32 %966, 24
  %968 = or i32 %967, 16711680
  %969 = or i32 %968, 65280
  %970 = or i32 %969, 0
  store i32 %970, ptr %965, align 4, !tbaa !9
  %971 = getelementptr inbounds i32, ptr %79, i64 4
  %972 = load i32, ptr %75, align 4, !tbaa !9
  %973 = shl i32 %972, 24
  %974 = or i32 %973, 16711680
  %975 = or i32 %974, 0
  %976 = or i32 %975, 0
  store i32 %976, ptr %971, align 4, !tbaa !9
  %977 = getelementptr inbounds i32, ptr %79, i64 5
  %978 = load i32, ptr %75, align 4, !tbaa !9
  %979 = shl i32 %978, 24
  %980 = or i32 %979, 16711680
  %981 = or i32 %980, 0
  %982 = or i32 %981, 255
  store i32 %982, ptr %977, align 4, !tbaa !9
  %983 = getelementptr inbounds i32, ptr %79, i64 6
  %984 = load i32, ptr %75, align 4, !tbaa !9
  %985 = shl i32 %984, 24
  %986 = or i32 %985, 0
  %987 = or i32 %986, 0
  %988 = or i32 %987, 255
  store i32 %988, ptr %983, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 16, ptr %80) #13
  %989 = load ptr, ptr %14, align 8, !tbaa !5
  %990 = getelementptr inbounds %struct.ImGuiStyle, ptr %989, i32 0, i32 0
  %991 = load float, ptr %990, align 4, !tbaa !104
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %80, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef %991)
  %992 = load float, ptr %35, align 4, !tbaa !43
  %993 = getelementptr inbounds %struct.ImVec4, ptr %80, i32 0, i32 0
  %994 = getelementptr inbounds %struct.ImVec4, ptr %80, i32 0, i32 1
  %995 = getelementptr inbounds %struct.ImVec4, ptr %80, i32 0, i32 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %992, float noundef 1.000000e+00, float noundef 1.000000e+00, ptr noundef nonnull align 4 dereferenceable(4) %993, ptr noundef nonnull align 4 dereferenceable(4) %994, ptr noundef nonnull align 4 dereferenceable(4) %995)
  call void @llvm.lifetime.start.p0(i64 4, ptr %81) #13
  %996 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %80)
  store i32 %996, ptr %81, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %82) #13
  call void @llvm.lifetime.start.p0(i64 16, ptr %83) #13
  %997 = load float, ptr %38, align 4, !tbaa !43
  %998 = load float, ptr %39, align 4, !tbaa !43
  %999 = load float, ptr %40, align 4, !tbaa !43
  %1000 = load ptr, ptr %14, align 8, !tbaa !5
  %1001 = getelementptr inbounds %struct.ImGuiStyle, ptr %1000, i32 0, i32 0
  %1002 = load float, ptr %1001, align 4, !tbaa !104
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %83, float noundef %997, float noundef %998, float noundef %999, float noundef %1002)
  %1003 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %83)
  call void @llvm.lifetime.end.p0(i64 16, ptr %83) #13
  store i32 %1003, ptr %82, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %84) #13
  call void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8) %84)
  %1004 = load i32, ptr %8, align 4, !tbaa !9
  %1005 = and i32 %1004, 67108864
  %1006 = icmp ne i32 %1005, 0
  br i1 %1006, label %1007, label %1178

1007:                                             ; preds = %926
  call void @llvm.lifetime.start.p0(i64 4, ptr %85) #13
  %1008 = load float, ptr %28, align 4, !tbaa !43
  %1009 = fdiv float 5.000000e-01, %1008
  store float %1009, ptr %85, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %86) #13
  %1010 = load float, ptr %28, align 4, !tbaa !43
  %1011 = fptosi float %1010 to i32
  %1012 = sdiv i32 %1011, 12
  %1013 = call noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef 4, i32 noundef %1012)
  store i32 %1013, ptr %86, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %87) #13
  store i32 0, ptr %87, align 4, !tbaa !9
  br label %1014

1014:                                             ; preds = %1090, %1007
  %1015 = load i32, ptr %87, align 4, !tbaa !9
  %1016 = icmp slt i32 %1015, 6
  br i1 %1016, label %1018, label %1017

1017:                                             ; preds = %1014
  store i32 2, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %87) #13
  br label %1093

1018:                                             ; preds = %1014
  call void @llvm.lifetime.start.p0(i64 4, ptr %88) #13
  %1019 = load i32, ptr %87, align 4, !tbaa !9
  %1020 = sitofp i32 %1019 to float
  %1021 = fdiv float %1020, 6.000000e+00
  %1022 = fmul float %1021, 2.000000e+00
  %1023 = load float, ptr %85, align 4, !tbaa !43
  %1024 = fneg float %1023
  %1025 = call float @llvm.fmuladd.f32(float %1022, float 0x400921FB60000000, float %1024)
  store float %1025, ptr %88, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %89) #13
  %1026 = load i32, ptr %87, align 4, !tbaa !9
  %1027 = sitofp i32 %1026 to float
  %1028 = fadd float %1027, 1.000000e+00
  %1029 = fdiv float %1028, 6.000000e+00
  %1030 = fmul float %1029, 2.000000e+00
  %1031 = load float, ptr %85, align 4, !tbaa !43
  %1032 = call float @llvm.fmuladd.f32(float %1030, float 0x400921FB60000000, float %1031)
  store float %1032, ptr %89, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %90) #13
  %1033 = load ptr, ptr %13, align 8, !tbaa !5
  %1034 = getelementptr inbounds %struct.ImDrawList, ptr %1033, i32 0, i32 2
  %1035 = getelementptr inbounds %struct.ImVector.6, ptr %1034, i32 0, i32 0
  %1036 = load i32, ptr %1035, align 8, !tbaa !105
  store i32 %1036, ptr %90, align 4, !tbaa !9
  %1037 = load ptr, ptr %13, align 8, !tbaa !5
  %1038 = load float, ptr %29, align 4, !tbaa !43
  %1039 = load float, ptr %28, align 4, !tbaa !43
  %1040 = fadd float %1038, %1039
  %1041 = fmul float %1040, 5.000000e-01
  %1042 = load float, ptr %88, align 4, !tbaa !43
  %1043 = load float, ptr %89, align 4, !tbaa !43
  %1044 = load i32, ptr %86, align 4, !tbaa !9
  call void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196) %1037, ptr noundef nonnull align 4 dereferenceable(8) %30, float noundef %1041, float noundef %1042, float noundef %1043, i32 noundef %1044)
  %1045 = load ptr, ptr %13, align 8, !tbaa !5
  %1046 = load i32, ptr %77, align 4, !tbaa !9
  %1047 = load float, ptr %27, align 4, !tbaa !43
  call void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196) %1045, i32 noundef %1046, i32 noundef 0, float noundef %1047)
  call void @llvm.lifetime.start.p0(i64 4, ptr %91) #13
  %1048 = load ptr, ptr %13, align 8, !tbaa !5
  %1049 = getelementptr inbounds %struct.ImDrawList, ptr %1048, i32 0, i32 2
  %1050 = getelementptr inbounds %struct.ImVector.6, ptr %1049, i32 0, i32 0
  %1051 = load i32, ptr %1050, align 8, !tbaa !105
  store i32 %1051, ptr %91, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %92) #13
  %1052 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 0
  %1053 = load float, ptr %1052, align 4, !tbaa !95
  %1054 = load float, ptr %88, align 4, !tbaa !43
  %1055 = call float @cosf(float noundef %1054) #13
  %1056 = load float, ptr %29, align 4, !tbaa !43
  %1057 = call float @llvm.fmuladd.f32(float %1055, float %1056, float %1053)
  %1058 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 1
  %1059 = load float, ptr %1058, align 4, !tbaa !96
  %1060 = load float, ptr %88, align 4, !tbaa !43
  %1061 = call float @sinf(float noundef %1060) #13
  %1062 = load float, ptr %29, align 4, !tbaa !43
  %1063 = call float @llvm.fmuladd.f32(float %1061, float %1062, float %1059)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %92, float noundef %1057, float noundef %1063)
  call void @llvm.lifetime.start.p0(i64 8, ptr %93) #13
  %1064 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 0
  %1065 = load float, ptr %1064, align 4, !tbaa !95
  %1066 = load float, ptr %89, align 4, !tbaa !43
  %1067 = call float @cosf(float noundef %1066) #13
  %1068 = load float, ptr %29, align 4, !tbaa !43
  %1069 = call float @llvm.fmuladd.f32(float %1067, float %1068, float %1065)
  %1070 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 1
  %1071 = load float, ptr %1070, align 4, !tbaa !96
  %1072 = load float, ptr %89, align 4, !tbaa !43
  %1073 = call float @sinf(float noundef %1072) #13
  %1074 = load float, ptr %29, align 4, !tbaa !43
  %1075 = call float @llvm.fmuladd.f32(float %1073, float %1074, float %1071)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %93, float noundef %1069, float noundef %1075)
  %1076 = load ptr, ptr %13, align 8, !tbaa !5
  %1077 = load i32, ptr %90, align 4, !tbaa !9
  %1078 = load i32, ptr %91, align 4, !tbaa !9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %94, ptr align 4 %92, i64 8, i1 false), !tbaa.struct !93
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %95, ptr align 4 %93, i64 8, i1 false), !tbaa.struct !93
  %1079 = load i32, ptr %87, align 4, !tbaa !9
  %1080 = sext i32 %1079 to i64
  %1081 = getelementptr inbounds [7 x i32], ptr %79, i64 0, i64 %1080
  %1082 = load i32, ptr %1081, align 4, !tbaa !9
  %1083 = load i32, ptr %87, align 4, !tbaa !9
  %1084 = add nsw i32 %1083, 1
  %1085 = sext i32 %1084 to i64
  %1086 = getelementptr inbounds [7 x i32], ptr %79, i64 0, i64 %1085
  %1087 = load i32, ptr %1086, align 4, !tbaa !9
  %1088 = load <2 x float>, ptr %94, align 4
  %1089 = load <2 x float>, ptr %95, align 4
  call void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef %1076, i32 noundef %1077, i32 noundef %1078, <2 x float> %1088, <2 x float> %1089, i32 noundef %1082, i32 noundef %1087)
  call void @llvm.lifetime.end.p0(i64 8, ptr %93) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %92) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %91) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %90) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %89) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %88) #13
  br label %1090

1090:                                             ; preds = %1018
  %1091 = load i32, ptr %87, align 4, !tbaa !9
  %1092 = add nsw i32 %1091, 1
  store i32 %1092, ptr %87, align 4, !tbaa !9
  br label %1014, !llvm.loop !106

1093:                                             ; preds = %1017
  call void @llvm.lifetime.start.p0(i64 4, ptr %96) #13
  %1094 = load float, ptr %35, align 4, !tbaa !43
  %1095 = fmul float %1094, 2.000000e+00
  %1096 = fmul float %1095, 0x400921FB60000000
  %1097 = call float @cosf(float noundef %1096) #13
  store float %1097, ptr %96, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %97) #13
  %1098 = load float, ptr %35, align 4, !tbaa !43
  %1099 = fmul float %1098, 2.000000e+00
  %1100 = fmul float %1099, 0x400921FB60000000
  %1101 = call float @sinf(float noundef %1100) #13
  store float %1101, ptr %97, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 8, ptr %98) #13
  %1102 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 0
  %1103 = load float, ptr %1102, align 4, !tbaa !95
  %1104 = load float, ptr %96, align 4, !tbaa !43
  %1105 = load float, ptr %29, align 4, !tbaa !43
  %1106 = load float, ptr %28, align 4, !tbaa !43
  %1107 = fadd float %1105, %1106
  %1108 = fmul float %1104, %1107
  %1109 = call float @llvm.fmuladd.f32(float %1108, float 5.000000e-01, float %1103)
  %1110 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 1
  %1111 = load float, ptr %1110, align 4, !tbaa !96
  %1112 = load float, ptr %97, align 4, !tbaa !43
  %1113 = load float, ptr %29, align 4, !tbaa !43
  %1114 = load float, ptr %28, align 4, !tbaa !43
  %1115 = fadd float %1113, %1114
  %1116 = fmul float %1112, %1115
  %1117 = call float @llvm.fmuladd.f32(float %1116, float 5.000000e-01, float %1111)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %98, float noundef %1109, float noundef %1117)
  call void @llvm.lifetime.start.p0(i64 4, ptr %99) #13
  %1118 = load i8, ptr %42, align 1, !tbaa !92, !range !40, !noundef !41
  %1119 = trunc i8 %1118 to i1
  br i1 %1119, label %1120, label %1123

1120:                                             ; preds = %1093
  %1121 = load float, ptr %27, align 4, !tbaa !43
  %1122 = fmul float %1121, 0x3FE4CCCCC0000000
  br label %1126

1123:                                             ; preds = %1093
  %1124 = load float, ptr %27, align 4, !tbaa !43
  %1125 = fmul float %1124, 0x3FE19999A0000000
  br label %1126

1126:                                             ; preds = %1123, %1120
  %1127 = phi float [ %1122, %1120 ], [ %1125, %1123 ]
  store float %1127, ptr %99, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 4, ptr %100) #13
  %1128 = load float, ptr %99, align 4, !tbaa !43
  %1129 = fdiv float %1128, 0x3FF6666660000000
  %1130 = fptosi float %1129 to i32
  %1131 = call noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef %1130, i32 noundef 9, i32 noundef 32)
  store i32 %1131, ptr %100, align 4, !tbaa !9
  %1132 = load ptr, ptr %13, align 8, !tbaa !5
  %1133 = load float, ptr %99, align 4, !tbaa !43
  %1134 = load i32, ptr %81, align 4, !tbaa !9
  %1135 = load i32, ptr %100, align 4, !tbaa !9
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %1132, ptr noundef nonnull align 4 dereferenceable(8) %98, float noundef %1133, i32 noundef %1134, i32 noundef %1135)
  %1136 = load ptr, ptr %13, align 8, !tbaa !5
  %1137 = load float, ptr %99, align 4, !tbaa !43
  %1138 = fadd float %1137, 1.000000e+00
  %1139 = load i32, ptr %78, align 4, !tbaa !9
  %1140 = load i32, ptr %100, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1136, ptr noundef nonnull align 4 dereferenceable(8) %98, float noundef %1138, i32 noundef %1139, i32 noundef %1140, float noundef 1.000000e+00)
  %1141 = load ptr, ptr %13, align 8, !tbaa !5
  %1142 = load float, ptr %99, align 4, !tbaa !43
  %1143 = load i32, ptr %77, align 4, !tbaa !9
  %1144 = load i32, ptr %100, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1141, ptr noundef nonnull align 4 dereferenceable(8) %98, float noundef %1142, i32 noundef %1143, i32 noundef %1144, float noundef 1.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %101) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %102) #13
  %1145 = load float, ptr %96, align 4, !tbaa !43
  %1146 = load float, ptr %97, align 4, !tbaa !43
  %1147 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %32, float noundef %1145, float noundef %1146)
  store <2 x float> %1147, ptr %102, align 4
  %1148 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %30, ptr noundef nonnull align 4 dereferenceable(8) %102)
  store <2 x float> %1148, ptr %101, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %102) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %103) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %104) #13
  %1149 = load float, ptr %96, align 4, !tbaa !43
  %1150 = load float, ptr %97, align 4, !tbaa !43
  %1151 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %33, float noundef %1149, float noundef %1150)
  store <2 x float> %1151, ptr %104, align 4
  %1152 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %30, ptr noundef nonnull align 4 dereferenceable(8) %104)
  store <2 x float> %1152, ptr %103, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %104) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %105) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %106) #13
  %1153 = load float, ptr %96, align 4, !tbaa !43
  %1154 = load float, ptr %97, align 4, !tbaa !43
  %1155 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %34, float noundef %1153, float noundef %1154)
  store <2 x float> %1155, ptr %106, align 4
  %1156 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %30, ptr noundef nonnull align 4 dereferenceable(8) %106)
  store <2 x float> %1156, ptr %105, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %106) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %107) #13
  %1157 = call <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv()
  store <2 x float> %1157, ptr %107, align 4
  %1158 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196) %1158, i32 noundef 6, i32 noundef 6)
  %1159 = load ptr, ptr %13, align 8, !tbaa !5
  %1160 = load i32, ptr %81, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1159, ptr noundef nonnull align 4 dereferenceable(8) %101, ptr noundef nonnull align 4 dereferenceable(8) %107, i32 noundef %1160)
  %1161 = load ptr, ptr %13, align 8, !tbaa !5
  %1162 = load i32, ptr %81, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1161, ptr noundef nonnull align 4 dereferenceable(8) %103, ptr noundef nonnull align 4 dereferenceable(8) %107, i32 noundef %1162)
  %1163 = load ptr, ptr %13, align 8, !tbaa !5
  %1164 = load i32, ptr %77, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1163, ptr noundef nonnull align 4 dereferenceable(8) %105, ptr noundef nonnull align 4 dereferenceable(8) %107, i32 noundef %1164)
  %1165 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1165, ptr noundef nonnull align 4 dereferenceable(8) %101, ptr noundef nonnull align 4 dereferenceable(8) %107, i32 noundef 0)
  %1166 = load ptr, ptr %13, align 8, !tbaa !5
  %1167 = load i32, ptr %76, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1166, ptr noundef nonnull align 4 dereferenceable(8) %103, ptr noundef nonnull align 4 dereferenceable(8) %107, i32 noundef %1167)
  %1168 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1168, ptr noundef nonnull align 4 dereferenceable(8) %105, ptr noundef nonnull align 4 dereferenceable(8) %107, i32 noundef 0)
  %1169 = load ptr, ptr %13, align 8, !tbaa !5
  %1170 = load i32, ptr %78, align 4, !tbaa !9
  call void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196) %1169, ptr noundef nonnull align 4 dereferenceable(8) %101, ptr noundef nonnull align 4 dereferenceable(8) %103, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef %1170, float noundef 1.500000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %108) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %109) #13
  %1171 = load float, ptr %36, align 4, !tbaa !43
  %1172 = call noundef float @_ZL10ImSaturatef(float noundef %1171)
  %1173 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %105, ptr noundef nonnull align 4 dereferenceable(8) %101, float noundef %1172)
  store <2 x float> %1173, ptr %109, align 4
  %1174 = load float, ptr %37, align 4, !tbaa !43
  %1175 = fsub float 1.000000e+00, %1174
  %1176 = call noundef float @_ZL10ImSaturatef(float noundef %1175)
  %1177 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %109, ptr noundef nonnull align 4 dereferenceable(8) %103, float noundef %1176)
  store <2 x float> %1177, ptr %108, align 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %84, ptr align 4 %108, i64 8, i1 false), !tbaa.struct !93
  call void @llvm.lifetime.end.p0(i64 8, ptr %109) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %108) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %107) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %105) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %103) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %101) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %100) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %99) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %98) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %97) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %96) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %86) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %85) #13
  br label %1323

1178:                                             ; preds = %926
  %1179 = load i32, ptr %8, align 4, !tbaa !9
  %1180 = and i32 %1179, 33554432
  %1181 = icmp ne i32 %1180, 0
  br i1 %1181, label %1182, label %1322

1182:                                             ; preds = %1178
  %1183 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %110) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %111) #13
  %1184 = load float, ptr %22, align 4, !tbaa !43
  %1185 = load float, ptr %22, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %111, float noundef %1184, float noundef %1185)
  %1186 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %111)
  store <2 x float> %1186, ptr %110, align 4
  %1187 = load i32, ptr %77, align 4, !tbaa !9
  %1188 = load i32, ptr %81, align 4, !tbaa !9
  %1189 = load i32, ptr %81, align 4, !tbaa !9
  %1190 = load i32, ptr %77, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1183, ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %110, i32 noundef %1187, i32 noundef %1188, i32 noundef %1189, i32 noundef %1190)
  call void @llvm.lifetime.end.p0(i64 8, ptr %111) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %110) #13
  %1191 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %112) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %113) #13
  %1192 = load float, ptr %22, align 4, !tbaa !43
  %1193 = load float, ptr %22, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %113, float noundef %1192, float noundef %1193)
  %1194 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %113)
  store <2 x float> %1194, ptr %112, align 4
  %1195 = load i32, ptr %76, align 4, !tbaa !9
  %1196 = load i32, ptr %76, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1191, ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %112, i32 noundef 0, i32 noundef 0, i32 noundef %1195, i32 noundef %1196)
  call void @llvm.lifetime.end.p0(i64 8, ptr %113) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %112) #13
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %114, ptr align 4 %19, i64 8, i1 false), !tbaa.struct !93
  call void @llvm.lifetime.start.p0(i64 8, ptr %116) #13
  %1197 = load float, ptr %22, align 4, !tbaa !43
  %1198 = load float, ptr %22, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %116, float noundef %1197, float noundef %1198)
  %1199 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %116)
  store <2 x float> %1199, ptr %115, align 4
  %1200 = load <2 x float>, ptr %114, align 4
  %1201 = load <2 x float>, ptr %115, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1200, <2 x float> %1201, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr %116) #13
  %1202 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %1203 = load float, ptr %1202, align 4, !tbaa !95
  %1204 = load float, ptr %36, align 4, !tbaa !43
  %1205 = call noundef float @_ZL10ImSaturatef(float noundef %1204)
  %1206 = load float, ptr %22, align 4, !tbaa !43
  %1207 = call float @llvm.fmuladd.f32(float %1205, float %1206, float %1203)
  %1208 = fadd float %1207, 5.000000e-01
  %1209 = fptosi float %1208 to i32
  %1210 = sitofp i32 %1209 to float
  %1211 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %1212 = load float, ptr %1211, align 4, !tbaa !95
  %1213 = fadd float %1212, 2.000000e+00
  %1214 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %1215 = load float, ptr %1214, align 4, !tbaa !95
  %1216 = load float, ptr %22, align 4, !tbaa !43
  %1217 = fadd float %1215, %1216
  %1218 = fsub float %1217, 2.000000e+00
  %1219 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %1210, float noundef %1213, float noundef %1218)
  %1220 = getelementptr inbounds %struct.ImVec2, ptr %84, i32 0, i32 0
  store float %1219, ptr %1220, align 4, !tbaa !95
  %1221 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1222 = load float, ptr %1221, align 4, !tbaa !96
  %1223 = load float, ptr %37, align 4, !tbaa !43
  %1224 = fsub float 1.000000e+00, %1223
  %1225 = call noundef float @_ZL10ImSaturatef(float noundef %1224)
  %1226 = load float, ptr %22, align 4, !tbaa !43
  %1227 = call float @llvm.fmuladd.f32(float %1225, float %1226, float %1222)
  %1228 = fadd float %1227, 5.000000e-01
  %1229 = fptosi float %1228 to i32
  %1230 = sitofp i32 %1229 to float
  %1231 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1232 = load float, ptr %1231, align 4, !tbaa !96
  %1233 = fadd float %1232, 2.000000e+00
  %1234 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1235 = load float, ptr %1234, align 4, !tbaa !96
  %1236 = load float, ptr %22, align 4, !tbaa !43
  %1237 = fadd float %1235, %1236
  %1238 = fsub float %1237, 2.000000e+00
  %1239 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %1230, float noundef %1233, float noundef %1238)
  %1240 = getelementptr inbounds %struct.ImVec2, ptr %84, i32 0, i32 1
  store float %1239, ptr %1240, align 4, !tbaa !96
  call void @llvm.lifetime.start.p0(i64 4, ptr %117) #13
  store i32 0, ptr %117, align 4, !tbaa !9
  br label %1241

1241:                                             ; preds = %1284, %1182
  %1242 = load i32, ptr %117, align 4, !tbaa !9
  %1243 = icmp slt i32 %1242, 6
  br i1 %1243, label %1245, label %1244

1244:                                             ; preds = %1241
  store i32 5, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %117) #13
  br label %1287

1245:                                             ; preds = %1241
  %1246 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %118) #13
  %1247 = load float, ptr %23, align 4, !tbaa !43
  %1248 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1249 = load float, ptr %1248, align 4, !tbaa !96
  %1250 = load i32, ptr %117, align 4, !tbaa !9
  %1251 = sitofp i32 %1250 to float
  %1252 = load float, ptr %22, align 4, !tbaa !43
  %1253 = fdiv float %1252, 6.000000e+00
  %1254 = call float @llvm.fmuladd.f32(float %1251, float %1253, float %1249)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %118, float noundef %1247, float noundef %1254)
  call void @llvm.lifetime.start.p0(i64 8, ptr %119) #13
  %1255 = load float, ptr %23, align 4, !tbaa !43
  %1256 = load float, ptr %21, align 4, !tbaa !43
  %1257 = fadd float %1255, %1256
  %1258 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1259 = load float, ptr %1258, align 4, !tbaa !96
  %1260 = load i32, ptr %117, align 4, !tbaa !9
  %1261 = add nsw i32 %1260, 1
  %1262 = sitofp i32 %1261 to float
  %1263 = load float, ptr %22, align 4, !tbaa !43
  %1264 = fdiv float %1263, 6.000000e+00
  %1265 = call float @llvm.fmuladd.f32(float %1262, float %1264, float %1259)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %119, float noundef %1257, float noundef %1265)
  %1266 = load i32, ptr %117, align 4, !tbaa !9
  %1267 = sext i32 %1266 to i64
  %1268 = getelementptr inbounds [7 x i32], ptr %79, i64 0, i64 %1267
  %1269 = load i32, ptr %1268, align 4, !tbaa !9
  %1270 = load i32, ptr %117, align 4, !tbaa !9
  %1271 = sext i32 %1270 to i64
  %1272 = getelementptr inbounds [7 x i32], ptr %79, i64 0, i64 %1271
  %1273 = load i32, ptr %1272, align 4, !tbaa !9
  %1274 = load i32, ptr %117, align 4, !tbaa !9
  %1275 = add nsw i32 %1274, 1
  %1276 = sext i32 %1275 to i64
  %1277 = getelementptr inbounds [7 x i32], ptr %79, i64 0, i64 %1276
  %1278 = load i32, ptr %1277, align 4, !tbaa !9
  %1279 = load i32, ptr %117, align 4, !tbaa !9
  %1280 = add nsw i32 %1279, 1
  %1281 = sext i32 %1280 to i64
  %1282 = getelementptr inbounds [7 x i32], ptr %79, i64 0, i64 %1281
  %1283 = load i32, ptr %1282, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1246, ptr noundef nonnull align 4 dereferenceable(8) %118, ptr noundef nonnull align 4 dereferenceable(8) %119, i32 noundef %1269, i32 noundef %1273, i32 noundef %1278, i32 noundef %1283)
  call void @llvm.lifetime.end.p0(i64 8, ptr %119) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %118) #13
  br label %1284

1284:                                             ; preds = %1245
  %1285 = load i32, ptr %117, align 4, !tbaa !9
  %1286 = add nsw i32 %1285, 1
  store i32 %1286, ptr %117, align 4, !tbaa !9
  br label %1241, !llvm.loop !108

1287:                                             ; preds = %1244
  call void @llvm.lifetime.start.p0(i64 4, ptr %120) #13
  %1288 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1289 = load float, ptr %1288, align 4, !tbaa !96
  %1290 = load float, ptr %35, align 4, !tbaa !43
  %1291 = load float, ptr %22, align 4, !tbaa !43
  %1292 = call float @llvm.fmuladd.f32(float %1290, float %1291, float %1289)
  %1293 = fadd float %1292, 5.000000e-01
  %1294 = fptosi float %1293 to i32
  %1295 = sitofp i32 %1294 to float
  store float %1295, ptr %120, align 4, !tbaa !43
  %1296 = load float, ptr %23, align 4, !tbaa !43
  %1297 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1298 = load float, ptr %1297, align 4, !tbaa !96
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %121, float noundef %1296, float noundef %1298)
  %1299 = load float, ptr %23, align 4, !tbaa !43
  %1300 = load float, ptr %21, align 4, !tbaa !43
  %1301 = fadd float %1299, %1300
  %1302 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1303 = load float, ptr %1302, align 4, !tbaa !96
  %1304 = load float, ptr %22, align 4, !tbaa !43
  %1305 = fadd float %1303, %1304
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %122, float noundef %1301, float noundef %1305)
  %1306 = load <2 x float>, ptr %121, align 4
  %1307 = load <2 x float>, ptr %122, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1306, <2 x float> %1307, float noundef 0.000000e+00)
  %1308 = load ptr, ptr %13, align 8, !tbaa !5
  %1309 = load float, ptr %23, align 4, !tbaa !43
  %1310 = fsub float %1309, 1.000000e+00
  %1311 = load float, ptr %120, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %123, float noundef %1310, float noundef %1311)
  %1312 = load float, ptr %25, align 4, !tbaa !43
  %1313 = fadd float %1312, 1.000000e+00
  %1314 = load float, ptr %25, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %124, float noundef %1313, float noundef %1314)
  %1315 = load float, ptr %21, align 4, !tbaa !43
  %1316 = fadd float %1315, 2.000000e+00
  %1317 = load ptr, ptr %14, align 8, !tbaa !5
  %1318 = getelementptr inbounds %struct.ImGuiStyle, ptr %1317, i32 0, i32 0
  %1319 = load float, ptr %1318, align 4, !tbaa !104
  %1320 = load <2 x float>, ptr %123, align 4
  %1321 = load <2 x float>, ptr %124, align 4
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef %1308, <2 x float> %1320, <2 x float> %1321, float noundef %1316, float noundef %1319)
  call void @llvm.lifetime.end.p0(i64 4, ptr %120) #13
  br label %1322

1322:                                             ; preds = %1287, %1178
  br label %1323

1323:                                             ; preds = %1322, %1126
  call void @llvm.lifetime.start.p0(i64 4, ptr %125) #13
  %1324 = load i8, ptr %43, align 1, !tbaa !92, !range !40, !noundef !41
  %1325 = trunc i8 %1324 to i1
  %1326 = zext i1 %1325 to i64
  %1327 = select i1 %1325, float 1.000000e+01, float 6.000000e+00
  store float %1327, ptr %125, align 4, !tbaa !43
  %1328 = load ptr, ptr %13, align 8, !tbaa !5
  %1329 = load float, ptr %125, align 4, !tbaa !43
  %1330 = load i32, ptr %82, align 4, !tbaa !9
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %1328, ptr noundef nonnull align 4 dereferenceable(8) %84, float noundef %1329, i32 noundef %1330, i32 noundef 12)
  %1331 = load ptr, ptr %13, align 8, !tbaa !5
  %1332 = load float, ptr %125, align 4, !tbaa !43
  %1333 = fadd float %1332, 1.000000e+00
  %1334 = load i32, ptr %78, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1331, ptr noundef nonnull align 4 dereferenceable(8) %84, float noundef %1333, i32 noundef %1334, i32 noundef 12, float noundef 1.000000e+00)
  %1335 = load ptr, ptr %13, align 8, !tbaa !5
  %1336 = load float, ptr %125, align 4, !tbaa !43
  %1337 = load i32, ptr %77, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1335, ptr noundef nonnull align 4 dereferenceable(8) %84, float noundef %1336, i32 noundef %1337, i32 noundef 12, float noundef 1.000000e+00)
  %1338 = load i8, ptr %18, align 1, !tbaa !92, !range !40, !noundef !41
  %1339 = trunc i8 %1338 to i1
  br i1 %1339, label %1340, label %1399

1340:                                             ; preds = %1323
  call void @llvm.lifetime.start.p0(i64 4, ptr %126) #13
  %1341 = load ptr, ptr %7, align 8, !tbaa !5
  %1342 = getelementptr inbounds float, ptr %1341, i64 3
  %1343 = load float, ptr %1342, align 4, !tbaa !43
  %1344 = call noundef float @_ZL10ImSaturatef(float noundef %1343)
  store float %1344, ptr %126, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 16, ptr %127) #13
  %1345 = load float, ptr %24, align 4, !tbaa !43
  %1346 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1347 = load float, ptr %1346, align 4, !tbaa !96
  %1348 = load float, ptr %24, align 4, !tbaa !43
  %1349 = load float, ptr %21, align 4, !tbaa !43
  %1350 = fadd float %1348, %1349
  %1351 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1352 = load float, ptr %1351, align 4, !tbaa !96
  %1353 = load float, ptr %22, align 4, !tbaa !43
  %1354 = fadd float %1352, %1353
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %127, float noundef %1345, float noundef %1347, float noundef %1350, float noundef %1354)
  %1355 = load ptr, ptr %13, align 8, !tbaa !5
  %1356 = getelementptr inbounds %struct.ImRect, ptr %127, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %128, ptr align 4 %1356, i64 8, i1 false), !tbaa.struct !93
  %1357 = getelementptr inbounds %struct.ImRect, ptr %127, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %129, ptr align 4 %1357, i64 8, i1 false), !tbaa.struct !93
  %1358 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %127)
  %1359 = fdiv float %1358, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %130, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %1360 = load <2 x float>, ptr %128, align 4
  %1361 = load <2 x float>, ptr %129, align 4
  %1362 = load <2 x float>, ptr %130, align 4
  call void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef %1355, <2 x float> %1360, <2 x float> %1361, i32 noundef 0, float noundef %1359, <2 x float> %1362, float noundef 0.000000e+00, i32 noundef 0)
  %1363 = load ptr, ptr %13, align 8, !tbaa !5
  %1364 = getelementptr inbounds %struct.ImRect, ptr %127, i32 0, i32 0
  %1365 = getelementptr inbounds %struct.ImRect, ptr %127, i32 0, i32 1
  %1366 = load i32, ptr %82, align 4, !tbaa !9
  %1367 = load i32, ptr %82, align 4, !tbaa !9
  %1368 = load i32, ptr %82, align 4, !tbaa !9
  %1369 = and i32 %1368, 16777215
  %1370 = load i32, ptr %82, align 4, !tbaa !9
  %1371 = and i32 %1370, 16777215
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1363, ptr noundef nonnull align 4 dereferenceable(8) %1364, ptr noundef nonnull align 4 dereferenceable(8) %1365, i32 noundef %1366, i32 noundef %1367, i32 noundef %1369, i32 noundef %1371)
  call void @llvm.lifetime.start.p0(i64 4, ptr %131) #13
  %1372 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1373 = load float, ptr %1372, align 4, !tbaa !96
  %1374 = load float, ptr %126, align 4, !tbaa !43
  %1375 = fsub float 1.000000e+00, %1374
  %1376 = load float, ptr %22, align 4, !tbaa !43
  %1377 = call float @llvm.fmuladd.f32(float %1375, float %1376, float %1373)
  %1378 = fadd float %1377, 5.000000e-01
  %1379 = fptosi float %1378 to i32
  %1380 = sitofp i32 %1379 to float
  store float %1380, ptr %131, align 4, !tbaa !43
  %1381 = getelementptr inbounds %struct.ImRect, ptr %127, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %132, ptr align 4 %1381, i64 8, i1 false), !tbaa.struct !93
  %1382 = getelementptr inbounds %struct.ImRect, ptr %127, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %133, ptr align 4 %1382, i64 8, i1 false), !tbaa.struct !93
  %1383 = load <2 x float>, ptr %132, align 4
  %1384 = load <2 x float>, ptr %133, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1383, <2 x float> %1384, float noundef 0.000000e+00)
  %1385 = load ptr, ptr %13, align 8, !tbaa !5
  %1386 = load float, ptr %24, align 4, !tbaa !43
  %1387 = fsub float %1386, 1.000000e+00
  %1388 = load float, ptr %131, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %134, float noundef %1387, float noundef %1388)
  %1389 = load float, ptr %25, align 4, !tbaa !43
  %1390 = fadd float %1389, 1.000000e+00
  %1391 = load float, ptr %25, align 4, !tbaa !43
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %135, float noundef %1390, float noundef %1391)
  %1392 = load float, ptr %21, align 4, !tbaa !43
  %1393 = fadd float %1392, 2.000000e+00
  %1394 = load ptr, ptr %14, align 8, !tbaa !5
  %1395 = getelementptr inbounds %struct.ImGuiStyle, ptr %1394, i32 0, i32 0
  %1396 = load float, ptr %1395, align 4, !tbaa !104
  %1397 = load <2 x float>, ptr %134, align 4
  %1398 = load <2 x float>, ptr %135, align 4
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef %1385, <2 x float> %1397, <2 x float> %1398, float noundef %1393, float noundef %1396)
  call void @llvm.lifetime.end.p0(i64 4, ptr %131) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %127) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %126) #13
  br label %1399

1399:                                             ; preds = %1340, %1323
  call void @_ZN5ImGui8EndGroupEv()
  %1400 = load i8, ptr %41, align 1, !tbaa !92, !range !40, !noundef !41
  %1401 = trunc i8 %1400 to i1
  br i1 %1401, label %1402, label %1411

1402:                                             ; preds = %1399
  %1403 = getelementptr inbounds [4 x float], ptr %26, i64 0, i64 0
  %1404 = load ptr, ptr %7, align 8, !tbaa !5
  %1405 = load i32, ptr %17, align 4, !tbaa !9
  %1406 = sext i32 %1405 to i64
  %1407 = mul i64 %1406, 4
  %1408 = call i32 @memcmp(ptr noundef %1403, ptr noundef %1404, i64 noundef %1407) #15
  %1409 = icmp eq i32 %1408, 0
  br i1 %1409, label %1410, label %1411

1410:                                             ; preds = %1402
  store i8 0, ptr %41, align 1, !tbaa !92
  br label %1411

1411:                                             ; preds = %1410, %1402, %1399
  %1412 = load i8, ptr %41, align 1, !tbaa !92, !range !40, !noundef !41
  %1413 = trunc i8 %1412 to i1
  br i1 %1413, label %1414, label %1419

1414:                                             ; preds = %1411
  %1415 = load ptr, ptr %10, align 8, !tbaa !5
  %1416 = getelementptr inbounds %struct.ImGuiContext, ptr %1415, i32 0, i32 67
  %1417 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %1416, i32 0, i32 0
  %1418 = load i32, ptr %1417, align 4, !tbaa !109
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %1418)
  br label %1419

1419:                                             ; preds = %1414, %1411
  call void @_ZN5ImGui5PopIDEv()
  %1420 = load i8, ptr %41, align 1, !tbaa !92, !range !40, !noundef !41
  %1421 = trunc i8 %1420 to i1
  store i1 %1421, ptr %5, align 1
  store i32 1, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %125) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %84) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %82) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %81) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %80) #13
  call void @llvm.lifetime.end.p0(i64 28, ptr %79) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %78) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %77) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %76) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %75) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %69) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %43) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %42) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %41) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %37) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %36) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %35) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %26) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %23) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #13
  br label %1422

1422:                                             ; preds = %1419, %142
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #13
  %1423 = load i1, ptr %5, align 1
  ret i1 %1423
}

declare noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16)) #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef, i32 noundef) #0

declare void @_ZN5ImGui12PushItemFlagEib(i32 noundef, i1 noundef zeroext) #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) #2

; Function Attrs: nounwind
declare float @atan2f(float noundef, float noundef) #11

; Function Attrs: nounwind
declare float @cosf(float noundef) #11

; Function Attrs: nounwind
declare float @sinf(float noundef) #11

declare noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #8

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) #4

declare <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #8

declare void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #8

declare void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) #8

declare void @_ZN5ImGui11PopItemFlagEv() #8

declare void @_ZN5ImGui13PushItemWidthEf(float noundef) #8

declare void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef, float noundef, i32 noundef) #8

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef, float noundef) #12 align 2

declare void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef, i32 noundef, i32 noundef, <2 x float>, <2 x float>, i32 noundef, i32 noundef) #8

declare <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv() #8

declare void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef) #8

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #12 align 2

declare void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, float noundef) #8

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), float noundef) #4

declare void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, i32 noundef, i32 noundef, i32 noundef) #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef, <2 x float>, <2 x float>, float noundef, float noundef) #0

declare void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef, <2 x float>, <2 x float>, i32 noundef, float noundef, <2 x float>, float noundef, i32 noundef) #8

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #6 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind willreturn memory(read) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #11 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #12 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #13 = { nounwind }
attributes #14 = { noreturn nounwind }
attributes #15 = { nounwind willreturn memory(read) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !15, i64 155}
!12 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !10, i64 8, !10, i64 12, !6, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !13, i64 72, !14, i64 80, !14, i64 84, !10, i64 88, !10, i64 92, !10, i64 96, !13, i64 100, !13, i64 108, !13, i64 116, !13, i64 124, !13, i64 132, !13, i64 140, !15, i64 148, !15, i64 149, !15, i64 150, !15, i64 151, !15, i64 152, !15, i64 153, !15, i64 154, !15, i64 155, !15, i64 156, !15, i64 157, !15, i64 158, !15, i64 159, !15, i64 160, !7, i64 161, !16, i64 162, !16, i64 164, !16, i64 166, !16, i64 168, !10, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !15, i64 179, !10, i64 180, !7, i64 184, !7, i64 185, !7, i64 186, !7, i64 187, !10, i64 188, !10, i64 189, !10, i64 190, !13, i64 192, !13, i64 200, !17, i64 208, !18, i64 224, !24, i64 464, !24, i64 480, !24, i64 496, !24, i64 512, !24, i64 528, !24, i64 544, !24, i64 560, !25, i64 576, !25, i64 580, !10, i64 584, !14, i64 588, !14, i64 592, !26, i64 600, !28, i64 616, !14, i64 632, !10, i64 636, !6, i64 640, !29, i64 648, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !7, i64 904, !7, i64 912, !10, i64 944, !10, i64 948, !15, i64 952}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !15, i64 64, !15, i64 65, !19, i64 68, !19, i64 72, !19, i64 76, !13, i64 80, !20, i64 88, !16, i64 92, !16, i64 94, !10, i64 96, !15, i64 100, !15, i64 101, !15, i64 102, !13, i64 104, !21, i64 112, !10, i64 140, !10, i64 144, !22, i64 152, !6, i64 168, !6, i64 176, !10, i64 184, !10, i64 188, !10, i64 192, !14, i64 196, !14, i64 200, !23, i64 208, !23, i64 224}
!19 = !{!"_ZTS6ImVec1", !14, i64 0}
!20 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!21 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!24 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!25 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS10ImDrawList", !30, i64 0, !31, i64 16, !32, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !33, i64 88, !34, i64 104, !35, i64 120, !36, i64 136, !38, i64 168, !14, i64 192}
!30 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!36 = !{!"_ZTS15ImDrawCmdHeader", !37, i64 0, !6, i64 16, !10, i64 24}
!37 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!38 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !39, i64 8}
!39 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!12, !6, i64 640}
!43 = !{!14, !14, i64 0}
!44 = !{!45, !10, i64 21188}
!45 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !46, i64 8, !47, i64 14272, !47, i64 14288, !48, i64 14304, !6, i64 15352, !14, i64 15360, !14, i64 15364, !49, i64 15368, !50, i64 15880, !10, i64 15888, !10, i64 15892, !10, i64 15896, !15, i64 15900, !15, i64 15901, !15, i64 15902, !15, i64 15903, !15, i64 15904, !6, i64 15912, !22, i64 15920, !22, i64 15936, !22, i64 15952, !51, i64 15968, !26, i64 15984, !10, i64 16000, !13, i64 16004, !6, i64 16016, !6, i64 16024, !6, i64 16032, !6, i64 16040, !6, i64 16048, !13, i64 16056, !14, i64 16064, !10, i64 16068, !10, i64 16072, !10, i64 16076, !15, i64 16080, !15, i64 16081, !15, i64 16082, !15, i64 16083, !14, i64 16084, !14, i64 16088, !10, i64 16092, !10, i64 16096, !14, i64 16100, !15, i64 16104, !15, i64 16105, !15, i64 16106, !15, i64 16107, !15, i64 16108, !15, i64 16109, !13, i64 16112, !6, i64 16120, !52, i64 16128, !10, i64 16132, !10, i64 16136, !15, i64 16140, !15, i64 16141, !6, i64 16144, !10, i64 16152, !14, i64 16156, !10, i64 16160, !53, i64 16164, !10, i64 16184, !10, i64 16188, !54, i64 16192, !55, i64 16212, !56, i64 16272, !57, i64 16384, !58, i64 16400, !59, i64 16416, !17, i64 16432, !60, i64 16448, !61, i64 16464, !62, i64 16480, !62, i64 16496, !10, i64 16512, !63, i64 16520, !6, i64 16536, !10, i64 16544, !10, i64 16548, !10, i64 16552, !10, i64 16556, !10, i64 16560, !10, i64 16564, !10, i64 16568, !10, i64 16572, !10, i64 16576, !10, i64 16580, !10, i64 16584, !10, i64 16588, !52, i64 16592, !20, i64 16596, !15, i64 16600, !15, i64 16601, !15, i64 16602, !15, i64 16603, !15, i64 16604, !15, i64 16605, !15, i64 16606, !10, i64 16608, !24, i64 16612, !15, i64 16628, !15, i64 16629, !15, i64 16630, !10, i64 16632, !10, i64 16636, !10, i64 16640, !10, i64 16644, !10, i64 16648, !10, i64 16652, !24, i64 16656, !24, i64 16672, !10, i64 16688, !10, i64 16692, !10, i64 16696, !64, i64 16704, !64, i64 16752, !64, i64 16800, !64, i64 16848, !6, i64 16896, !6, i64 16904, !6, i64 16912, !14, i64 16920, !14, i64 16924, !15, i64 16928, !13, i64 16932, !13, i64 16940, !14, i64 16948, !10, i64 16952, !15, i64 16956, !15, i64 16957, !15, i64 16958, !10, i64 16960, !10, i64 16964, !10, i64 16968, !65, i64 16976, !24, i64 17040, !10, i64 17056, !10, i64 17060, !14, i64 17064, !10, i64 17068, !10, i64 17072, !10, i64 17076, !10, i64 17080, !66, i64 17088, !7, i64 17104, !10, i64 17120, !67, i64 17128, !6, i64 17144, !10, i64 17152, !68, i64 17160, !69, i64 17176, !23, i64 17216, !39, i64 17232, !6, i64 17248, !71, i64 17256, !73, i64 17296, !74, i64 17312, !10, i64 17328, !10, i64 17332, !14, i64 17336, !14, i64 17340, !13, i64 17344, !75, i64 17352, !79, i64 21072, !10, i64 21184, !10, i64 21188, !14, i64 21192, !14, i64 21196, !10, i64 21200, !37, i64 21204, !81, i64 21220, !14, i64 21268, !14, i64 21272, !15, i64 21276, !15, i64 21277, !14, i64 21280, !14, i64 21284, !14, i64 21288, !14, i64 21292, !16, i64 21296, !16, i64 21298, !76, i64 21304, !17, i64 21320, !82, i64 21336, !82, i64 21352, !7, i64 21368, !15, i64 21369, !14, i64 21372, !83, i64 21376, !84, i64 21392, !85, i64 21408, !86, i64 21424, !87, i64 21440, !10, i64 21456, !15, i64 21460, !88, i64 21464, !6, i64 21472, !83, i64 21480, !6, i64 21496, !6, i64 21504, !14, i64 21512, !15, i64 21516, !10, i64 21520, !10, i64 21524, !10, i64 21528, !10, i64 21532, !83, i64 21536, !15, i64 21552, !7, i64 21553, !10, i64 21556, !89, i64 21560, !90, i64 21576, !7, i64 21616, !10, i64 21856, !10, i64 21860, !14, i64 21864, !10, i64 21868, !10, i64 21872, !10, i64 21876, !76, i64 21880}
!46 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !6, i64 24, !6, i64 32, !14, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !14, i64 60, !14, i64 64, !6, i64 72, !6, i64 80, !14, i64 88, !15, i64 92, !6, i64 96, !13, i64 104, !15, i64 112, !15, i64 113, !15, i64 114, !15, i64 115, !15, i64 116, !15, i64 117, !15, i64 118, !15, i64 119, !14, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !15, i64 208, !15, i64 209, !15, i64 210, !15, i64 211, !15, i64 212, !15, i64 213, !15, i64 214, !14, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !13, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !13, i64 3572, !7, i64 3580, !14, i64 3588, !14, i64 3592, !15, i64 3596, !15, i64 3597, !15, i64 3598, !15, i64 3599, !10, i64 3600, !7, i64 3604, !15, i64 14036, !13, i64 14040, !7, i64 14048, !7, i64 14088, !7, i64 14128, !7, i64 14133, !7, i64 14138, !7, i64 14148, !7, i64 14158, !7, i64 14163, !7, i64 14168, !7, i64 14176, !7, i64 14196, !7, i64 14216, !14, i64 14236, !15, i64 14240, !15, i64 14241, !7, i64 14242, !15, i64 14243, !16, i64 14244, !31, i64 14248}
!47 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !10, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !10, i64 148, !13, i64 152, !13, i64 160, !13, i64 168, !13, i64 176, !14, i64 184, !15, i64 188, !15, i64 189, !15, i64 190, !14, i64 192, !14, i64 196, !7, i64 200}
!49 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !6, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !37, i64 28, !10, i64 44, !7, i64 48, !14, i64 432, !7, i64 436, !6, i64 504}
!50 = !{!"double", !7, i64 0}
!51 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!53 = !{!"_ZTS10ImBitArrayILi140ELin512EE", !7, i64 0}
!54 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !14, i64 4, !10, i64 8, !10, i64 12, !15, i64 16}
!55 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !24, i64 12, !24, i64 28, !24, i64 44}
!56 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !15, i64 56, !24, i64 60, !6, i64 80, !6, i64 88, !14, i64 96, !13, i64 100}
!57 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!63 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!64 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !24, i64 16, !10, i64 32, !14, i64 36, !14, i64 40, !14, i64 44}
!65 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!66 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!67 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!68 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!69 = !{!"_ZTS6ImPoolI10ImGuiTableE", !70, i64 0, !26, i64 16, !10, i64 32, !10, i64 36}
!70 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!71 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !72, i64 0, !26, i64 16, !10, i64 32, !10, i64 36}
!72 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!74 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!75 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !31, i64 16, !76, i64 32, !76, i64 48, !15, i64 64, !10, i64 68, !14, i64 72, !77, i64 76, !14, i64 3704, !15, i64 3708, !15, i64 3709, !15, i64 3710, !10, i64 3712}
!76 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!77 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !14, i64 28, !78, i64 32}
!78 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !10, i64 3588, !10, i64 3592}
!79 = !{!"_ZTS6ImFont", !23, i64 0, !14, i64 16, !14, i64 20, !31, i64 24, !80, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !14, i64 92, !14, i64 96, !14, i64 100, !10, i64 104, !7, i64 108}
!80 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!81 = !{!"_ZTS21ImGuiComboPreviewData", !24, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !10, i64 44}
!82 = !{!"_ZTS20ImGuiPlatformImeData", !15, i64 0, !13, i64 4, !14, i64 12}
!83 = !{!"_ZTS15ImGuiTextBuffer", !76, i64 0}
!84 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!85 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !76, i64 0}
!86 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !76, i64 0}
!87 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!88 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!89 = !{!"_ZTS18ImGuiMetricsConfig", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !15, i64 4, !15, i64 5, !15, i64 6, !10, i64 8, !10, i64 12}
!90 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !91, i64 16, !15, i64 32, !14, i64 36}
!91 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!92 = !{!15, !15, i64 0}
!93 = !{i64 0, i64 4, !43, i64 4, i64 4, !43}
!94 = !{!48, !14, i64 84}
!95 = !{!13, !14, i64 0}
!96 = !{!13, !14, i64 4}
!97 = !{!46, !14, i64 3572}
!98 = !{!46, !14, i64 3576}
!99 = !{!45, !10, i64 21200}
!100 = !{!45, !14, i64 21192}
!101 = !{!45, !14, i64 21196}
!102 = !{!45, !10, i64 16092}
!103 = !{!45, !15, i64 16105}
!104 = !{!48, !14, i64 0}
!105 = !{!29, !10, i64 32}
!106 = distinct !{!106, !107}
!107 = !{!"llvm.loop.mustprogress"}
!108 = distinct !{!108, !107}
!109 = !{!45, !10, i64 16212}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [114 x i8], align 1
@.str.77 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.100 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.111 = external hidden unnamed_addr constant [56 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf = external hidden unnamed_addr constant [84 x i8], align 1
@.str.112 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.113 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.114 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.115 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.116 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.117 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.118 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.119 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.120 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.121 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.122 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #4

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui4TextEPKcz(ptr noundef, ...) local_unnamed_addr #7

declare noundef float @_ZN5ImGui13CalcItemWidthEv() local_unnamed_addr #8

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #0

declare noundef float @_ZN5ImGui14GetFrameHeightEv() local_unnamed_addr #8

declare void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef) local_unnamed_addr #8

declare noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv() local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #7 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL10ImSaturatef(float noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef, float noundef, float noundef) local_unnamed_addr #2

declare void @_ZN5ImGui5PopIDEv() local_unnamed_addr #8

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #8

declare void @_ZN5ImGui8SameLineEff(float noundef, float noundef) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) local_unnamed_addr #2

declare void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float>, <2 x float>, float noundef) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #2

declare void @_ZN5ImGui10BeginGroupEv() local_unnamed_addr #8

declare void @_ZN5ImGui6PushIDEPKc(ptr noundef) local_unnamed_addr #8

declare void @_ZN5ImGui12PopItemWidthEv() local_unnamed_addr #8

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #8

declare void @_ZN5ImGui8EndGroupEv() local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef, i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(17)) local_unnamed_addr #2 align 2

declare void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #8

declare void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef, ptr noundef, ptr noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #0

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui12ColorPicker4EPKcPfiPKf(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef readonly %3) local_unnamed_addr #0 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca [4 x float], align 16
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImVec2, align 4
  %11 = alloca float, align 4
  %12 = alloca float, align 4
  %13 = alloca float, align 4
  %14 = alloca float, align 4
  %15 = alloca float, align 4
  %16 = alloca float, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca %struct.ImVec2, align 8
  %19 = alloca %struct.ImVec2, align 8
  %20 = alloca %struct.ImVec2, align 8
  %21 = alloca %struct.ImVec2, align 8
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca float, align 4
  %25 = alloca %struct.ImVec2, align 4
  %26 = alloca %struct.ImVec4, align 4
  %27 = alloca %struct.ImVec2, align 4
  %28 = alloca %struct.ImVec2, align 4
  %29 = alloca %struct.ImVec2, align 4
  %30 = alloca %struct.ImVec2, align 4
  %31 = alloca %struct.ImVec4, align 4
  %32 = alloca %struct.ImVec2, align 4
  %33 = alloca %struct.ImVec4, align 4
  %34 = alloca %struct.ImVec2, align 4
  %35 = alloca %struct.ImVec4, align 4
  %36 = alloca float, align 4
  %37 = alloca float, align 4
  %38 = alloca float, align 4
  %39 = alloca [7 x i32], align 16
  %40 = alloca %struct.ImVec4, align 4
  %41 = alloca %struct.ImVec4, align 4
  %42 = alloca %struct.ImVec2, align 8
  %43 = alloca %struct.ImVec2, align 8
  %44 = alloca %struct.ImVec2, align 8
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca %struct.ImVec2, align 8
  %47 = alloca %struct.ImVec2, align 8
  %48 = alloca %struct.ImVec2, align 8
  %49 = alloca %struct.ImVec2, align 8
  %50 = alloca %struct.ImVec2, align 8
  %51 = alloca %struct.ImVec2, align 8
  %52 = alloca %struct.ImVec2, align 8
  %53 = alloca %struct.ImVec2, align 8
  %54 = alloca %struct.ImVec2, align 8
  %55 = alloca %struct.ImVec2, align 4
  %56 = alloca %struct.ImVec2, align 8
  %57 = alloca %struct.ImVec2, align 4
  %58 = alloca %struct.ImVec2, align 4
  %59 = alloca %struct.ImVec2, align 4
  %60 = alloca %struct.ImVec2, align 4
  %61 = alloca %struct.ImVec2, align 8
  %62 = alloca %struct.ImVec2, align 8
  %63 = alloca %struct.ImVec2, align 8
  %64 = alloca %struct.ImVec2, align 8
  %65 = alloca %struct.ImRect, align 8
  %66 = alloca %struct.ImVec2, align 8
  %67 = alloca %struct.ImVec2, align 8
  %68 = alloca %struct.ImVec2, align 8
  %69 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %70 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %71 = getelementptr inbounds i8, ptr %70, i64 155
  %72 = load i8, ptr %71, align 1, !tbaa !9, !range !39, !noundef !40
  %73 = trunc nuw i8 %72 to i1
  br i1 %73, label %638, label %74

74:                                               ; preds = %4
  %75 = getelementptr inbounds i8, ptr %70, i64 640
  %76 = load ptr, ptr %75, align 8, !tbaa !41
  %77 = getelementptr inbounds i8, ptr %69, i64 14304
  %78 = tail call noundef float @_ZN5ImGui13CalcItemWidthEv()
  %79 = getelementptr inbounds i8, ptr %69, i64 16192
  tail call void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(17) %79)
  tail call void @_ZN5ImGui6PushIDEPKc(ptr noundef %0)
  tail call void @_ZN5ImGui10BeginGroupEv()
  %80 = lshr i32 %2, 4
  %81 = and i32 %80, 16
  %82 = xor i32 %81, 16
  %spec.select = or i32 %82, %2
  %83 = and i32 %2, 8
  %.not405 = icmp eq i32 %83, 0
  br i1 %.not405, label %84, label %85

84:                                               ; preds = %74
  tail call void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef %1, i32 noundef %spec.select)
  br label %85

85:                                               ; preds = %84, %74
  %86 = and i32 %2, 100663296
  %.not406 = icmp eq i32 %86, 0
  br i1 %.not406, label %87, label %93

87:                                               ; preds = %85
  %88 = getelementptr inbounds i8, ptr %69, i64 21188
  %89 = load i32, ptr %88, align 4, !tbaa !42
  %90 = and i32 %89, 100663296
  %.not407 = icmp eq i32 %90, 0
  %91 = select i1 %.not407, i32 33554432, i32 %90
  %92 = or disjoint i32 %91, %spec.select
  br label %93

93:                                               ; preds = %87, %85
  %.1 = phi i32 [ %spec.select, %85 ], [ %92, %87 ]
  %94 = and i32 %.1, 402653184
  %.not408 = icmp eq i32 %94, 0
  br i1 %.not408, label %95, label %101

95:                                               ; preds = %93
  %96 = getelementptr inbounds i8, ptr %69, i64 21188
  %97 = load i32, ptr %96, align 4, !tbaa !42
  %98 = and i32 %97, 402653184
  %.not409 = icmp eq i32 %98, 0
  %99 = select i1 %.not409, i32 134217728, i32 %98
  %100 = or disjoint i32 %99, %.1
  br label %101

101:                                              ; preds = %95, %93
  %.2 = phi i32 [ %.1, %93 ], [ %100, %95 ]
  %102 = and i32 %.2, 100663296
  %103 = tail call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %102)
  br i1 %103, label %105, label %104

104:                                              ; preds = %101
  tail call void @__assert_fail(ptr noundef nonnull @.str.111, ptr noundef nonnull @.str.2, i32 noundef 5247, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #13
  unreachable

105:                                              ; preds = %101
  %106 = and i32 %.2, 402653184
  %107 = tail call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %106)
  br i1 %107, label %109, label %108

108:                                              ; preds = %105
  tail call void @__assert_fail(ptr noundef nonnull @.str.77, ptr noundef nonnull @.str.2, i32 noundef 5248, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #13
  unreachable

109:                                              ; preds = %105
  %110 = and i32 %.2, 8
  %.not410 = icmp eq i32 %110, 0
  br i1 %.not410, label %111, label %116

111:                                              ; preds = %109
  %112 = getelementptr inbounds i8, ptr %69, i64 21188
  %113 = load i32, ptr %112, align 4, !tbaa !42
  %114 = and i32 %113, 65536
  %115 = or i32 %114, %.2
  br label %116

116:                                              ; preds = %111, %109
  %.3 = phi i32 [ %.2, %109 ], [ %115, %111 ]
  %117 = and i32 %.3, 2
  %.not411 = icmp eq i32 %117, 0
  %118 = and i32 %.3, 65538
  %119 = icmp eq i32 %118, 65536
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #14
  %120 = getelementptr inbounds i8, ptr %70, i64 224
  %121 = load i64, ptr %120, align 8
  store i64 %121, ptr %5, align 8
  %122 = tail call noundef float @_ZN5ImGui14GetFrameHeightEv()
  %123 = select i1 %119, i32 2, i32 1
  %124 = uitofp nneg i32 %123 to float
  %125 = getelementptr inbounds i8, ptr %69, i64 14388
  %126 = load float, ptr %125, align 4, !tbaa !90
  %127 = fadd float %122, %126
  %128 = fneg float %124
  %129 = tail call float @llvm.fmuladd.f32(float %128, float %127, float %78)
  %130 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %122, float noundef %129)
  %131 = trunc i64 %121 to i32
  %132 = bitcast i32 %131 to float
  %133 = fadd float %130, %132
  %134 = load float, ptr %125, align 4, !tbaa !90
  %135 = fadd float %133, %134
  %136 = fadd float %122, %135
  %137 = fadd float %134, %136
  %138 = fmul float %122, 0x3FC99999A0000000
  %139 = fptosi float %138 to i32
  %140 = sitofp i32 %139 to float
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %6) #14
  %141 = select i1 %.not411, i64 16, i64 12
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(12) %6, ptr noundef nonnull align 4 dereferenceable(12) %1, i64 %141, i1 false)
  %142 = fmul float %130, 0x3FB47AE140000000
  %143 = fmul float %130, 5.000000e-01
  %144 = fsub float %143, %142
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #14
  %145 = fadd float %122, %130
  %146 = tail call float @llvm.fmuladd.f32(float %145, float 5.000000e-01, float %132)
  %147 = getelementptr inbounds i8, ptr %5, i64 4
  %148 = lshr i64 %121, 32
  %149 = trunc nuw i64 %148 to i32
  %150 = bitcast i32 %149 to float
  %151 = tail call float @llvm.fmuladd.f32(float %130, float 5.000000e-01, float %150)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef %146, float noundef %151)
  %152 = fmul float %130, 0x3F9BA5E360000000
  %153 = fptosi float %152 to i32
  %154 = sitofp i32 %153 to float
  %155 = fsub float %144, %154
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %155, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #14
  %156 = fmul float %155, -5.000000e-01
  %157 = fmul float %155, 0xBFEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %156, float noundef %157)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %10) #14
  %158 = fmul float %155, 0x3FEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %10, float noundef %156, float noundef %158)
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %11) #14
  %159 = load float, ptr %1, align 4, !tbaa !91
  store float %159, ptr %11, align 4, !tbaa !91
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %12) #14
  %160 = getelementptr inbounds i8, ptr %1, i64 4
  %161 = load float, ptr %160, align 4, !tbaa !91
  store float %161, ptr %12, align 4, !tbaa !91
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %13) #14
  %162 = getelementptr inbounds i8, ptr %1, i64 8
  %163 = load float, ptr %162, align 4, !tbaa !91
  store float %163, ptr %13, align 4, !tbaa !91
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %14) #14
  store float %159, ptr %14, align 4, !tbaa !91
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %15) #14
  store float %161, ptr %15, align 4, !tbaa !91
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %16) #14
  store float %163, ptr %16, align 4, !tbaa !91
  %164 = and i32 %.3, 134217728
  %.not412 = icmp ne i32 %164, 0
  br i1 %.not412, label %165, label %166

165:                                              ; preds = %116
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %159, float noundef %161, float noundef %163, ptr noundef nonnull align 4 dereferenceable(4) %11, ptr noundef nonnull align 4 dereferenceable(4) %12, ptr noundef nonnull align 4 dereferenceable(4) %13)
  call void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef nonnull %1, ptr noundef nonnull %11, ptr noundef nonnull %12, ptr noundef nonnull %13)
  br label %169

166:                                              ; preds = %116
  %167 = and i32 %.3, 268435456
  %.not413 = icmp eq i32 %167, 0
  br i1 %.not413, label %169, label %168

168:                                              ; preds = %166
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %159, float noundef %161, float noundef %163, ptr noundef nonnull align 4 dereferenceable(4) %14, ptr noundef nonnull align 4 dereferenceable(4) %15, ptr noundef nonnull align 4 dereferenceable(4) %16)
  br label %169

169:                                              ; preds = %166, %168, %165
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 8, i1 noundef zeroext true)
  %170 = and i32 %.3, 67108864
  %.not414 = icmp eq i32 %170, 0
  br i1 %.not414, label %226, label %171

171:                                              ; preds = %169
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %17) #14
  %172 = load float, ptr %125, align 4, !tbaa !90
  %173 = fadd float %130, %172
  %174 = fadd float %122, %173
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %174, float noundef %130)
  %175 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.112, ptr noundef nonnull align 4 dereferenceable(8) %17, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %17) #14
  %176 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %176, label %177, label %223

177:                                              ; preds = %171
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %18) #14
  %178 = getelementptr inbounds i8, ptr %69, i64 14056
  %179 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %178, ptr noundef nonnull align 4 dereferenceable(8) %7)
  store <2 x float> %179, ptr %18, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %19) #14
  %180 = getelementptr inbounds i8, ptr %69, i64 3580
  %181 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %180, ptr noundef nonnull align 4 dereferenceable(8) %7)
  store <2 x float> %181, ptr %19, align 8
  %182 = call noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %18)
  %183 = fadd float %144, -1.000000e+00
  %184 = fmul float %183, %183
  %185 = fcmp ult float %182, %184
  br i1 %185, label %199, label %186

186:                                              ; preds = %177
  %187 = fadd float %143, 1.000000e+00
  %188 = fmul float %187, %187
  %189 = fcmp ugt float %182, %188
  br i1 %189, label %199, label %190

190:                                              ; preds = %186
  %191 = getelementptr inbounds i8, ptr %19, i64 4
  %192 = load float, ptr %191, align 4, !tbaa !92
  %193 = load float, ptr %19, align 8, !tbaa !93
  %194 = call float @atan2f(float noundef %192, float noundef %193) #14
  %195 = fdiv float %194, 0x400921FB60000000
  %196 = fmul float %195, 5.000000e-01
  %197 = fcmp olt float %196, 0.000000e+00
  %198 = fadd float %196, 1.000000e+00
  %storemerge = select i1 %197, float %198, float %196
  store float %storemerge, ptr %11, align 4, !tbaa !91
  br label %199

199:                                              ; preds = %190, %186, %177
  %.0382 = phi i8 [ 1, %190 ], [ 0, %186 ], [ 0, %177 ]
  %200 = load float, ptr %11, align 4, !tbaa !91
  %201 = fmul float %200, -2.000000e+00
  %202 = fmul float %201, 0x400921FB60000000
  %203 = call float @cosf(float noundef %202) #14
  %204 = load float, ptr %11, align 4, !tbaa !91
  %205 = fmul float %204, -2.000000e+00
  %206 = fmul float %205, 0x400921FB60000000
  %207 = call float @sinf(float noundef %206) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %20) #14
  %208 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %18, float noundef %203, float noundef %207)
  store <2 x float> %208, ptr %20, align 8
  %209 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %20)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %20) #14
  br i1 %209, label %210, label %222

210:                                              ; preds = %199
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %21) #14
  %211 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %19, float noundef %203, float noundef %207)
  store <2 x float> %211, ptr %21, align 8
  %212 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21)
  br i1 %212, label %215, label %213

213:                                              ; preds = %210
  %214 = call <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21)
  store <2 x float> %214, ptr %21, align 8
  br label %215

215:                                              ; preds = %213, %210
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %22) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %23) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %24) #14
  call void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(4) %22, ptr noundef nonnull align 4 dereferenceable(4) %23, ptr noundef nonnull align 4 dereferenceable(4) %24)
  %216 = load float, ptr %23, align 4, !tbaa !91
  %217 = fsub float 1.000000e+00, %216
  %218 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %217, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %218, ptr %13, align 4, !tbaa !91
  %219 = load float, ptr %22, align 4, !tbaa !91
  %220 = fdiv float %219, %218
  %221 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %220, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %221, ptr %12, align 4, !tbaa !91
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %24) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %23) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %22) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %21) #14
  br label %222

222:                                              ; preds = %215, %199
  %.0389 = phi i8 [ 1, %215 ], [ 0, %199 ]
  %.1383 = phi i8 [ 1, %215 ], [ %.0382, %199 ]
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %19) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %18) #14
  br label %223

223:                                              ; preds = %222, %171
  %.1390 = phi i8 [ %.0389, %222 ], [ 0, %171 ]
  %.1387 = phi i8 [ %.0382, %222 ], [ 0, %171 ]
  %.2384 = phi i8 [ %.1383, %222 ], [ 0, %171 ]
  %224 = and i32 %.3, 8
  %.not417 = icmp eq i32 %224, 0
  br i1 %.not417, label %225, label %267

225:                                              ; preds = %223
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef nonnull @.str.100, i32 noundef 1)
  br label %267

226:                                              ; preds = %169
  %227 = and i32 %.3, 33554432
  %.not415 = icmp eq i32 %227, 0
  br i1 %.not415, label %267, label %228

228:                                              ; preds = %226
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %25) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %25, float noundef %130, float noundef %130)
  %229 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.113, ptr noundef nonnull align 4 dereferenceable(8) %25, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %25) #14
  %230 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %230, label %231, label %254

231:                                              ; preds = %228
  %232 = getelementptr inbounds i8, ptr %69, i64 3580
  %233 = load float, ptr %232, align 4, !tbaa !94
  %234 = fsub float %233, %132
  %235 = fadd float %130, -1.000000e+00
  %236 = fdiv float %234, %235
  %237 = call noundef float @_ZL10ImSaturatef(float noundef %236)
  store float %237, ptr %12, align 4, !tbaa !91
  %238 = getelementptr inbounds i8, ptr %69, i64 3584
  %239 = load float, ptr %238, align 4, !tbaa !95
  %240 = fsub float %239, %150
  %241 = fdiv float %240, %235
  %242 = call noundef float @_ZL10ImSaturatef(float noundef %241)
  %243 = fsub float 1.000000e+00, %242
  store float %243, ptr %13, align 4, !tbaa !91
  %244 = getelementptr inbounds i8, ptr %69, i64 21200
  %245 = load i32, ptr %244, align 8, !tbaa !96
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %26) #14
  %246 = load float, ptr %1, align 4, !tbaa !91
  %247 = load float, ptr %160, align 4, !tbaa !91
  %248 = load float, ptr %162, align 4, !tbaa !91
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %26, float noundef %246, float noundef %247, float noundef %248, float noundef 0.000000e+00)
  %249 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %26)
  %250 = icmp eq i32 %245, %249
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %26) #14
  br i1 %250, label %251, label %254

251:                                              ; preds = %231
  %252 = getelementptr inbounds i8, ptr %69, i64 21192
  %253 = load float, ptr %252, align 8, !tbaa !97
  store float %253, ptr %11, align 4, !tbaa !91
  br label %254

254:                                              ; preds = %231, %251, %228
  %.3385 = phi i8 [ 0, %228 ], [ 1, %251 ], [ 1, %231 ]
  %255 = and i32 %.3, 8
  %.not416 = icmp eq i32 %255, 0
  br i1 %.not416, label %256, label %257

256:                                              ; preds = %254
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef nonnull @.str.100, i32 noundef 1)
  br label %257

257:                                              ; preds = %256, %254
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %27) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %27, float noundef %135, float noundef %150)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %27)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %27) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %28) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %28, float noundef %122, float noundef %130)
  %258 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.114, ptr noundef nonnull align 4 dereferenceable(8) %28, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %28) #14
  %259 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %259, label %260, label %267

260:                                              ; preds = %257
  %261 = getelementptr inbounds i8, ptr %69, i64 3584
  %262 = load float, ptr %261, align 4, !tbaa !95
  %263 = fsub float %262, %150
  %264 = fadd float %130, -1.000000e+00
  %265 = fdiv float %263, %264
  %266 = call noundef float @_ZL10ImSaturatef(float noundef %265)
  store float %266, ptr %11, align 4, !tbaa !91
  br label %267

267:                                              ; preds = %226, %260, %257, %223, %225
  %.3392 = phi i8 [ %.1390, %223 ], [ %.1390, %225 ], [ %.3385, %260 ], [ %.3385, %257 ], [ 0, %226 ]
  %.2388 = phi i8 [ %.1387, %223 ], [ %.1387, %225 ], [ 1, %260 ], [ 0, %257 ], [ 0, %226 ]
  %.4 = phi i8 [ %.2384, %223 ], [ %.2384, %225 ], [ 1, %260 ], [ %.3385, %257 ], [ 0, %226 ]
  br i1 %119, label %268, label %280

268:                                              ; preds = %267
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %29) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %29, float noundef %137, float noundef %150)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %29)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %29) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %30) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %30, float noundef %122, float noundef %130)
  %269 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.115, ptr noundef nonnull align 4 dereferenceable(8) %30, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %30) #14
  %270 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %270, label %271, label %280

271:                                              ; preds = %268
  %272 = getelementptr inbounds i8, ptr %69, i64 3584
  %273 = load float, ptr %272, align 4, !tbaa !95
  %274 = fsub float %273, %150
  %275 = fadd float %130, -1.000000e+00
  %276 = fdiv float %274, %275
  %277 = call noundef float @_ZL10ImSaturatef(float noundef %276)
  %278 = fsub float 1.000000e+00, %277
  %279 = getelementptr inbounds i8, ptr %1, i64 12
  store float %278, ptr %279, align 4, !tbaa !91
  br label %280

280:                                              ; preds = %268, %271, %267
  %.5 = phi i8 [ 1, %271 ], [ %.4, %268 ], [ %.4, %267 ]
  call void @_ZN5ImGui11PopItemFlagEv()
  %281 = and i32 %.3, 256
  %.not418 = icmp eq i32 %281, 0
  br i1 %.not418, label %282, label %284

282:                                              ; preds = %280
  %283 = load float, ptr %125, align 4, !tbaa !90
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %283)
  call void @_ZN5ImGui10BeginGroupEv()
  br label %284

284:                                              ; preds = %282, %280
  %285 = and i32 %.3, 128
  %.not419 = icmp eq i32 %285, 0
  br i1 %.not419, label %286, label %292

286:                                              ; preds = %284
  %287 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %0, ptr noundef null)
  %.not420 = icmp eq ptr %287, %0
  br i1 %.not420, label %292, label %288

288:                                              ; preds = %286
  br i1 %.not418, label %291, label %289

289:                                              ; preds = %288
  %290 = load float, ptr %125, align 4, !tbaa !90
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %290)
  br label %291

291:                                              ; preds = %289, %288
  call void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef %0, ptr noundef %287, i32 noundef 0)
  br label %292

292:                                              ; preds = %286, %291, %284
  br i1 %.not418, label %293, label %323

293:                                              ; preds = %292
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 16, i1 noundef zeroext true)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %31) #14
  %294 = load float, ptr %1, align 4, !tbaa !91
  %295 = load float, ptr %160, align 4, !tbaa !91
  %296 = load float, ptr %162, align 4, !tbaa !91
  br i1 %.not411, label %297, label %300

297:                                              ; preds = %293
  %298 = getelementptr inbounds i8, ptr %1, i64 12
  %299 = load float, ptr %298, align 4, !tbaa !91
  br label %300

300:                                              ; preds = %293, %297
  %301 = phi float [ %299, %297 ], [ 1.000000e+00, %293 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %31, float noundef %294, float noundef %295, float noundef %296, float noundef %301)
  br i1 %.not419, label %303, label %302

302:                                              ; preds = %300
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef nonnull @.str.116)
  br label %303

303:                                              ; preds = %302, %300
  %304 = and i32 %.3, 403570752
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %32) #14
  %305 = fmul float %122, 3.000000e+00
  %306 = fmul float %122, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %32, float noundef %305, float noundef %306)
  %307 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef nonnull @.str.117, ptr noundef nonnull align 4 dereferenceable(16) %31, i32 noundef %304, ptr noundef nonnull align 4 dereferenceable(8) %32)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %32) #14
  %.not421 = icmp eq ptr %3, null
  br i1 %.not421, label %322, label %308

308:                                              ; preds = %303
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef nonnull @.str.118)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %33) #14
  %309 = load float, ptr %3, align 4, !tbaa !91
  %310 = getelementptr inbounds i8, ptr %3, i64 4
  %311 = load float, ptr %310, align 4, !tbaa !91
  %312 = getelementptr inbounds i8, ptr %3, i64 8
  %313 = load float, ptr %312, align 4, !tbaa !91
  br i1 %.not411, label %314, label %317

314:                                              ; preds = %308
  %315 = getelementptr inbounds i8, ptr %3, i64 12
  %316 = load float, ptr %315, align 4, !tbaa !91
  br label %317

317:                                              ; preds = %308, %314
  %318 = phi float [ %316, %314 ], [ 1.000000e+00, %308 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %33, float noundef %309, float noundef %311, float noundef %313, float noundef %318)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %34) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %34, float noundef %305, float noundef %306)
  %319 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef nonnull @.str.119, ptr noundef nonnull align 4 dereferenceable(16) %33, i32 noundef %304, ptr noundef nonnull align 4 dereferenceable(8) %34)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %34) #14
  br i1 %319, label %320, label %321

320:                                              ; preds = %317
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(12) %1, ptr noundef nonnull align 4 dereferenceable(12) %3, i64 %141, i1 false)
  br label %321

321:                                              ; preds = %320, %317
  %.6 = phi i8 [ 1, %320 ], [ %.5, %317 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %33) #14
  br label %322

322:                                              ; preds = %321, %303
  %.7 = phi i8 [ %.6, %321 ], [ %.5, %303 ]
  call void @_ZN5ImGui11PopItemFlagEv()
  call void @_ZN5ImGui8EndGroupEv()
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %31) #14
  br label %323

323:                                              ; preds = %322, %292
  %.8 = phi i8 [ %.5, %292 ], [ %.7, %322 ]
  %324 = trunc nuw i8 %.2388 to i1
  br i1 %324, label %327, label %325

325:                                              ; preds = %323
  %326 = trunc nuw i8 %.3392 to i1
  br i1 %326, label %327, label %347

327:                                              ; preds = %325, %323
  br i1 %.not412, label %328, label %341

328:                                              ; preds = %327
  %329 = load float, ptr %11, align 4, !tbaa !91
  %330 = load float, ptr %12, align 4, !tbaa !91
  %331 = load float, ptr %13, align 4, !tbaa !91
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %329, float noundef %330, float noundef %331, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %160, ptr noundef nonnull align 4 dereferenceable(4) %162)
  %332 = load float, ptr %11, align 4, !tbaa !91
  %333 = getelementptr inbounds i8, ptr %69, i64 21192
  store float %332, ptr %333, align 8, !tbaa !97
  %334 = load float, ptr %12, align 4, !tbaa !91
  %335 = getelementptr inbounds i8, ptr %69, i64 21196
  store float %334, ptr %335, align 4, !tbaa !98
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %35) #14
  %336 = load float, ptr %1, align 4, !tbaa !91
  %337 = load float, ptr %160, align 4, !tbaa !91
  %338 = load float, ptr %162, align 4, !tbaa !91
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %35, float noundef %336, float noundef %337, float noundef %338, float noundef 0.000000e+00)
  %339 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %35)
  %340 = getelementptr inbounds i8, ptr %69, i64 21200
  store i32 %339, ptr %340, align 8, !tbaa !96
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %35) #14
  br label %347

341:                                              ; preds = %327
  %342 = and i32 %.3, 268435456
  %.not422 = icmp eq i32 %342, 0
  br i1 %.not422, label %347, label %343

343:                                              ; preds = %341
  %344 = load float, ptr %11, align 4, !tbaa !91
  store float %344, ptr %1, align 4, !tbaa !91
  %345 = load float, ptr %12, align 4, !tbaa !91
  store float %345, ptr %160, align 4, !tbaa !91
  %346 = load float, ptr %13, align 4, !tbaa !91
  store float %346, ptr %162, align 4, !tbaa !91
  br label %347

347:                                              ; preds = %328, %343, %341, %325
  %348 = and i32 %.3, 32
  %349 = icmp eq i32 %348, 0
  br i1 %349, label %350, label %.thread

350:                                              ; preds = %347
  %351 = select i1 %119, float %137, float %135
  %352 = fadd float %122, %351
  %353 = fsub float %352, %132
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %353)
  %354 = and i32 %.3, 428736538
  %355 = and i32 %.3, 1048576
  %.not423 = icmp ne i32 %355, 0
  %356 = and i32 %.3, 6291456
  %357 = icmp eq i32 %356, 0
  %or.cond432 = or i1 %.not423, %357
  br i1 %or.cond432, label %358, label %369

358:                                              ; preds = %350
  %359 = or disjoint i32 %354, 1048580
  %360 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.120, ptr noundef nonnull %1, i32 noundef %359)
  br i1 %360, label %361, label %369

361:                                              ; preds = %358
  %362 = getelementptr inbounds i8, ptr %69, i64 16092
  %363 = load i32, ptr %362, align 4, !tbaa !99
  %.not424 = icmp eq i32 %363, 0
  br i1 %.not424, label %369, label %364

364:                                              ; preds = %361
  %365 = getelementptr inbounds i8, ptr %69, i64 16105
  %366 = load i8, ptr %365, align 1, !tbaa !100, !range !39, !noundef !40
  %367 = trunc nuw i8 %366 to i1
  %368 = xor i1 %367, true
  br label %369

369:                                              ; preds = %361, %364, %350, %358
  %.0393 = phi i1 [ false, %358 ], [ false, %350 ], [ false, %361 ], [ %368, %364 ]
  %.9 = phi i8 [ %.8, %358 ], [ %.8, %350 ], [ 1, %361 ], [ 1, %364 ]
  %370 = and i32 %.3, 2097152
  %.not425 = icmp ne i32 %370, 0
  %371 = and i32 %.3, 5242880
  %372 = icmp eq i32 %371, 0
  %or.cond434 = or i1 %.not425, %372
  br i1 %or.cond434, label %373, label %378

373:                                              ; preds = %369
  %374 = or disjoint i32 %354, 2097156
  %375 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.121, ptr noundef nonnull %1, i32 noundef %374)
  %376 = zext i1 %375 to i8
  %377 = or i8 %.9, %376
  br label %378

378:                                              ; preds = %369, %373
  %.10 = phi i8 [ %377, %373 ], [ %.9, %369 ]
  %379 = and i32 %.3, 4194304
  %.not426 = icmp ne i32 %379, 0
  %380 = and i32 %.3, 3145728
  %381 = icmp eq i32 %380, 0
  %or.cond436 = or i1 %.not426, %381
  br i1 %or.cond436, label %382, label %387

382:                                              ; preds = %378
  %383 = or disjoint i32 %354, 4194308
  %384 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.122, ptr noundef nonnull %1, i32 noundef %383)
  %385 = zext i1 %384 to i8
  %386 = or i8 %.10, %385
  br label %387

387:                                              ; preds = %382, %378
  %.11 = phi i8 [ %386, %382 ], [ %.10, %378 ]
  call void @_ZN5ImGui12PopItemWidthEv()
  %brmerge.not = and i1 %.not412, %.0393
  br i1 %brmerge.not, label %388, label %.thread

388:                                              ; preds = %387
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %36) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %37) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %38) #14
  %389 = load float, ptr %1, align 4, !tbaa !91
  %390 = load float, ptr %160, align 4, !tbaa !91
  %391 = load float, ptr %162, align 4, !tbaa !91
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %389, float noundef %390, float noundef %391, ptr noundef nonnull align 4 dereferenceable(4) %36, ptr noundef nonnull align 4 dereferenceable(4) %37, ptr noundef nonnull align 4 dereferenceable(4) %38)
  %392 = load float, ptr %36, align 4, !tbaa !91
  %393 = fcmp ole float %392, 0.000000e+00
  %394 = load float, ptr %11, align 4
  %395 = fcmp ogt float %394, 0.000000e+00
  %or.cond = select i1 %393, i1 %395, i1 false
  br i1 %or.cond, label %396, label %411

396:                                              ; preds = %388
  %397 = load float, ptr %38, align 4
  %398 = fcmp ugt float %397, 0.000000e+00
  br i1 %398, label %405, label %399

399:                                              ; preds = %396
  %400 = load float, ptr %13, align 4
  %401 = fcmp une float %400, %397
  br i1 %401, label %402, label %405

402:                                              ; preds = %399
  %403 = load float, ptr %12, align 4, !tbaa !91
  %404 = fmul float %400, 5.000000e-01
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %394, float noundef %403, float noundef %404, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %160, ptr noundef nonnull align 4 dereferenceable(4) %162)
  br label %411

405:                                              ; preds = %399, %396
  %406 = load float, ptr %37, align 4
  %407 = fcmp ugt float %406, 0.000000e+00
  br i1 %407, label %411, label %408

408:                                              ; preds = %405
  %409 = load float, ptr %12, align 4
  %410 = fmul float %409, 5.000000e-01
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %394, float noundef %410, float noundef %397, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %160, ptr noundef nonnull align 4 dereferenceable(4) %162)
  br label %411

411:                                              ; preds = %402, %408, %405, %388
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %38) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %37) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %36) #14
  br label %.thread

.thread:                                          ; preds = %347, %387, %411
  %.12443 = phi i8 [ %.11, %387 ], [ %.11, %411 ], [ %.8, %347 ]
  %412 = trunc nuw i8 %.12443 to i1
  br i1 %412, label %413, label %424

413:                                              ; preds = %.thread
  br i1 %.not412, label %414, label %418

414:                                              ; preds = %413
  %415 = load float, ptr %1, align 4, !tbaa !91
  store float %415, ptr %14, align 4, !tbaa !91
  %416 = load float, ptr %160, align 4, !tbaa !91
  store float %416, ptr %15, align 4, !tbaa !91
  %417 = load float, ptr %162, align 4, !tbaa !91
  store float %417, ptr %16, align 4, !tbaa !91
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %415, float noundef %416, float noundef %417, ptr noundef nonnull align 4 dereferenceable(4) %11, ptr noundef nonnull align 4 dereferenceable(4) %12, ptr noundef nonnull align 4 dereferenceable(4) %13)
  call void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef nonnull %1, ptr noundef nonnull %11, ptr noundef nonnull %12, ptr noundef nonnull %13)
  br label %424

418:                                              ; preds = %413
  %419 = and i32 %.3, 268435456
  %.not427 = icmp eq i32 %419, 0
  br i1 %.not427, label %424, label %420

420:                                              ; preds = %418
  %421 = load float, ptr %1, align 4, !tbaa !91
  store float %421, ptr %11, align 4, !tbaa !91
  %422 = load float, ptr %160, align 4, !tbaa !91
  store float %422, ptr %12, align 4, !tbaa !91
  %423 = load float, ptr %162, align 4, !tbaa !91
  store float %423, ptr %13, align 4, !tbaa !91
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %421, float noundef %422, float noundef %423, ptr noundef nonnull align 4 dereferenceable(4) %14, ptr noundef nonnull align 4 dereferenceable(4) %15, ptr noundef nonnull align 4 dereferenceable(4) %16)
  br label %424

424:                                              ; preds = %414, %420, %418, %.thread
  %425 = load float, ptr %77, align 4, !tbaa !101
  %426 = call noundef float @_ZL10ImSaturatef(float noundef %425)
  %427 = call float @llvm.fmuladd.f32(float %426, float 2.550000e+02, float 5.000000e-01)
  %428 = fptosi float %427 to i32
  %429 = shl i32 %428, 24
  %430 = or disjoint i32 %429, 16711680
  %431 = or disjoint i32 %429, 16776960
  %432 = or disjoint i32 %429, 16777215
  %433 = or disjoint i32 %429, 8421504
  call void @llvm.lifetime.start.p0(i64 28, ptr nonnull %39) #14
  %434 = or disjoint i32 %429, 255
  store i32 %434, ptr %39, align 16, !tbaa !102
  %435 = getelementptr inbounds i8, ptr %39, i64 4
  %436 = or disjoint i32 %429, 65280
  %437 = or disjoint i32 %429, 65535
  store i32 %437, ptr %435, align 4, !tbaa !102
  %438 = getelementptr inbounds i8, ptr %39, i64 8
  store i32 %436, ptr %438, align 8, !tbaa !102
  %439 = getelementptr inbounds i8, ptr %39, i64 12
  store i32 %431, ptr %439, align 4, !tbaa !102
  %440 = getelementptr inbounds i8, ptr %39, i64 16
  store i32 %430, ptr %440, align 16, !tbaa !102
  %441 = getelementptr inbounds i8, ptr %39, i64 20
  %442 = or disjoint i32 %429, 16711935
  store i32 %442, ptr %441, align 4, !tbaa !102
  %443 = getelementptr inbounds i8, ptr %39, i64 24
  store i32 %434, ptr %443, align 8, !tbaa !102
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %40) #14
  %444 = load float, ptr %77, align 4, !tbaa !101
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %40, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef %444)
  %445 = load float, ptr %11, align 4, !tbaa !91
  %446 = getelementptr inbounds i8, ptr %40, i64 4
  %447 = getelementptr inbounds i8, ptr %40, i64 8
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %445, float noundef 1.000000e+00, float noundef 1.000000e+00, ptr noundef nonnull align 4 dereferenceable(4) %40, ptr noundef nonnull align 4 dereferenceable(4) %446, ptr noundef nonnull align 4 dereferenceable(4) %447)
  %448 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %40)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %41) #14
  %449 = load float, ptr %14, align 4, !tbaa !91
  %450 = load float, ptr %15, align 4, !tbaa !91
  %451 = load float, ptr %16, align 4, !tbaa !91
  %452 = load float, ptr %77, align 4, !tbaa !101
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %41, float noundef %449, float noundef %450, float noundef %451, float noundef %452)
  %453 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %41)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %41) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %42) #14
  call void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8) %42)
  br i1 %.not414, label %525, label %454

454:                                              ; preds = %424
  %455 = fdiv float 5.000000e-01, %143
  %456 = fptosi float %143 to i32
  %457 = sdiv i32 %456, 12
  %458 = call noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef 4, i32 noundef %457)
  %459 = fneg float %455
  %460 = getelementptr inbounds i8, ptr %76, i64 32
  %461 = fadd float %143, %144
  %462 = fmul float %461, 5.000000e-01
  %463 = getelementptr inbounds i8, ptr %7, i64 4
  br label %498

464:                                              ; preds = %498
  %465 = load float, ptr %11, align 4, !tbaa !91
  %466 = fmul float %465, 2.000000e+00
  %467 = fmul float %466, 0x400921FB60000000
  %468 = call float @cosf(float noundef %467) #14
  %469 = load float, ptr %11, align 4, !tbaa !91
  %470 = fmul float %469, 2.000000e+00
  %471 = fmul float %470, 0x400921FB60000000
  %472 = call float @sinf(float noundef %471) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %45) #14
  %473 = load float, ptr %7, align 4, !tbaa !93
  %474 = fmul float %461, %468
  %475 = call float @llvm.fmuladd.f32(float %474, float 5.000000e-01, float %473)
  %476 = load float, ptr %463, align 4, !tbaa !92
  %477 = fmul float %461, %472
  %478 = call float @llvm.fmuladd.f32(float %477, float 5.000000e-01, float %476)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef %475, float noundef %478)
  %.v = select i1 %324, float 0x3FE4CCCCC0000000, float 0x3FE19999A0000000
  %479 = fmul float %142, %.v
  %480 = fdiv float %479, 0x3FF6666660000000
  %481 = fptosi float %480 to i32
  %482 = call noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef %481, i32 noundef 9, i32 noundef 32)
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef %479, i32 noundef %448, i32 noundef %482)
  %483 = fadd float %479, 1.000000e+00
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef %483, i32 noundef %433, i32 noundef %482, float noundef 1.000000e+00)
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef %479, i32 noundef %432, i32 noundef %482, float noundef 1.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %46) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %47) #14
  %484 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %468, float noundef %472)
  store <2 x float> %484, ptr %47, align 8
  %485 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %47)
  store <2 x float> %485, ptr %46, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %47) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %48) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %49) #14
  %486 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %468, float noundef %472)
  store <2 x float> %486, ptr %49, align 8
  %487 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %49)
  store <2 x float> %487, ptr %48, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %49) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %50) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %51) #14
  %488 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %10, float noundef %468, float noundef %472)
  store <2 x float> %488, ptr %51, align 8
  %489 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %51)
  store <2 x float> %489, ptr %50, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %51) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %52) #14
  %490 = call <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv()
  store <2 x float> %490, ptr %52, align 8
  call void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196) %76, i32 noundef 6, i32 noundef 6)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %46, ptr noundef nonnull align 4 dereferenceable(8) %52, i32 noundef %448)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef nonnull align 4 dereferenceable(8) %52, i32 noundef %448)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %50, ptr noundef nonnull align 4 dereferenceable(8) %52, i32 noundef %432)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %46, ptr noundef nonnull align 4 dereferenceable(8) %52, i32 noundef 0)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef nonnull align 4 dereferenceable(8) %52, i32 noundef %429)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %50, ptr noundef nonnull align 4 dereferenceable(8) %52, i32 noundef 0)
  call void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %46, ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef %433, float noundef 1.500000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %53) #14
  %491 = load float, ptr %12, align 4, !tbaa !91
  %492 = call noundef float @_ZL10ImSaturatef(float noundef %491)
  %493 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %50, ptr noundef nonnull align 4 dereferenceable(8) %46, float noundef %492)
  store <2 x float> %493, ptr %53, align 8
  %494 = load float, ptr %13, align 4, !tbaa !91
  %495 = fsub float 1.000000e+00, %494
  %496 = call noundef float @_ZL10ImSaturatef(float noundef %495)
  %497 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %53, ptr noundef nonnull align 4 dereferenceable(8) %48, float noundef %496)
  store <2 x float> %497, ptr %42, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %53) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %52) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %50) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %48) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %46) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %45) #14
  br label %601

498:                                              ; preds = %454, %498
  %499 = phi i32 [ %434, %454 ], [ %524, %498 ]
  %indvars.iv = phi i64 [ 0, %454 ], [ %indvars.iv.next, %498 ]
  %500 = trunc nuw nsw i64 %indvars.iv to i32
  %501 = uitofp nneg i32 %500 to float
  %502 = fdiv float %501, 6.000000e+00
  %503 = fmul float %502, 2.000000e+00
  %504 = call float @llvm.fmuladd.f32(float %503, float 0x400921FB60000000, float %459)
  %505 = fadd float %501, 1.000000e+00
  %506 = fdiv float %505, 6.000000e+00
  %507 = fmul float %506, 2.000000e+00
  %508 = call float @llvm.fmuladd.f32(float %507, float 0x400921FB60000000, float %455)
  %509 = load i32, ptr %460, align 8, !tbaa !103
  call void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef %462, float noundef %504, float noundef %508, i32 noundef %458)
  call void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196) %76, i32 noundef %432, i32 noundef 0, float noundef %142)
  %510 = load i32, ptr %460, align 8, !tbaa !103
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %43) #14
  %511 = load float, ptr %7, align 4, !tbaa !93
  %512 = call float @cosf(float noundef %504) #14
  %513 = call float @llvm.fmuladd.f32(float %512, float %144, float %511)
  %514 = load float, ptr %463, align 4, !tbaa !92
  %515 = call float @sinf(float noundef %504) #14
  %516 = call float @llvm.fmuladd.f32(float %515, float %144, float %514)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %513, float noundef %516)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %44) #14
  %517 = load float, ptr %7, align 4, !tbaa !93
  %518 = call float @cosf(float noundef %508) #14
  %519 = call float @llvm.fmuladd.f32(float %518, float %144, float %517)
  %520 = load float, ptr %463, align 4, !tbaa !92
  %521 = call float @sinf(float noundef %508) #14
  %522 = call float @llvm.fmuladd.f32(float %521, float %144, float %520)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %519, float noundef %522)
  %.sroa.036.0.copyload = load <2 x float>, ptr %43, align 8
  %.sroa.035.0.copyload = load <2 x float>, ptr %44, align 8
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %523 = getelementptr inbounds [7 x i32], ptr %39, i64 0, i64 %indvars.iv.next
  %524 = load i32, ptr %523, align 4, !tbaa !102
  call void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef nonnull %76, i32 noundef %509, i32 noundef %510, <2 x float> %.sroa.036.0.copyload, <2 x float> %.sroa.035.0.copyload, i32 noundef %499, i32 noundef %524)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %44) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %43) #14
  %exitcond.not = icmp eq i64 %indvars.iv.next, 6
  br i1 %exitcond.not, label %464, label %498, !llvm.loop !104

525:                                              ; preds = %424
  %526 = and i32 %.3, 33554432
  %.not428 = icmp eq i32 %526, 0
  br i1 %.not428, label %601, label %527

527:                                              ; preds = %525
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %54) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %55) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %55, float noundef %130, float noundef %130)
  %528 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %55)
  store <2 x float> %528, ptr %54, align 8
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %54, i32 noundef %432, i32 noundef %448, i32 noundef %448, i32 noundef %432)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %55) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %54) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %56) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %130, float noundef %130)
  %529 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %57)
  store <2 x float> %529, ptr %56, align 8
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %56, i32 noundef 0, i32 noundef 0, i32 noundef %429, i32 noundef %429)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %56) #14
  %.sroa.018.0.copyload = load <2 x float>, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %130, float noundef %130)
  %530 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %58)
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %.sroa.018.0.copyload, <2 x float> %530, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  %531 = load float, ptr %5, align 8, !tbaa !93
  %532 = load float, ptr %12, align 4, !tbaa !91
  %533 = call noundef float @_ZL10ImSaturatef(float noundef %532)
  %534 = call float @llvm.fmuladd.f32(float %533, float %130, float %531)
  %535 = fadd float %534, 5.000000e-01
  %536 = fptosi float %535 to i32
  %537 = sitofp i32 %536 to float
  %538 = load float, ptr %5, align 8, !tbaa !93
  %539 = fadd float %538, 2.000000e+00
  %540 = fadd float %130, %538
  %541 = fadd float %540, -2.000000e+00
  %542 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %537, float noundef %539, float noundef %541)
  store float %542, ptr %42, align 8, !tbaa !93
  %543 = load float, ptr %147, align 4, !tbaa !92
  %544 = load float, ptr %13, align 4, !tbaa !91
  %545 = fsub float 1.000000e+00, %544
  %546 = call noundef float @_ZL10ImSaturatef(float noundef %545)
  %547 = call float @llvm.fmuladd.f32(float %546, float %130, float %543)
  %548 = fadd float %547, 5.000000e-01
  %549 = fptosi float %548 to i32
  %550 = sitofp i32 %549 to float
  %551 = load float, ptr %147, align 4, !tbaa !92
  %552 = fadd float %551, 2.000000e+00
  %553 = fadd float %130, %551
  %554 = fadd float %553, -2.000000e+00
  %555 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %550, float noundef %552, float noundef %554)
  %556 = getelementptr inbounds i8, ptr %42, i64 4
  store float %555, ptr %556, align 4, !tbaa !92
  %557 = fdiv float %130, 6.000000e+00
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %558 = load float, ptr %147, align 4, !tbaa !92
  %559 = call float @llvm.fmuladd.f32(float %557, float 0.000000e+00, float %558)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %135, float noundef %559)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %60) #14
  %560 = load float, ptr %147, align 4, !tbaa !92
  %561 = fadd float %557, %560
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %136, float noundef %561)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %59, ptr noundef nonnull align 4 dereferenceable(8) %60, i32 noundef %434, i32 noundef %434, i32 noundef %437, i32 noundef %437)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %60) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %562 = load float, ptr %147, align 4, !tbaa !92
  %563 = fadd float %557, %562
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %135, float noundef %563)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %60) #14
  %564 = load float, ptr %147, align 4, !tbaa !92
  %565 = call float @llvm.fmuladd.f32(float %557, float 2.000000e+00, float %564)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %136, float noundef %565)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %59, ptr noundef nonnull align 4 dereferenceable(8) %60, i32 noundef %437, i32 noundef %437, i32 noundef %436, i32 noundef %436)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %60) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %566 = load float, ptr %147, align 4, !tbaa !92
  %567 = call float @llvm.fmuladd.f32(float %557, float 2.000000e+00, float %566)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %135, float noundef %567)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %60) #14
  %568 = load float, ptr %147, align 4, !tbaa !92
  %569 = call float @llvm.fmuladd.f32(float %557, float 3.000000e+00, float %568)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %136, float noundef %569)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %59, ptr noundef nonnull align 4 dereferenceable(8) %60, i32 noundef %436, i32 noundef %436, i32 noundef %431, i32 noundef %431)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %60) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %570 = load float, ptr %147, align 4, !tbaa !92
  %571 = call float @llvm.fmuladd.f32(float %557, float 3.000000e+00, float %570)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %135, float noundef %571)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %60) #14
  %572 = load float, ptr %147, align 4, !tbaa !92
  %573 = call float @llvm.fmuladd.f32(float %557, float 4.000000e+00, float %572)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %136, float noundef %573)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %59, ptr noundef nonnull align 4 dereferenceable(8) %60, i32 noundef %431, i32 noundef %431, i32 noundef %430, i32 noundef %430)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %60) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %574 = load float, ptr %147, align 4, !tbaa !92
  %575 = call float @llvm.fmuladd.f32(float %557, float 4.000000e+00, float %574)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %135, float noundef %575)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %60) #14
  %576 = load float, ptr %147, align 4, !tbaa !92
  %577 = call float @llvm.fmuladd.f32(float %557, float 5.000000e+00, float %576)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %136, float noundef %577)
  %578 = load i32, ptr %440, align 16, !tbaa !102
  %579 = load i32, ptr %441, align 4, !tbaa !102
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %59, ptr noundef nonnull align 4 dereferenceable(8) %60, i32 noundef %578, i32 noundef %578, i32 noundef %579, i32 noundef %579)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %60) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %580 = load float, ptr %147, align 4, !tbaa !92
  %581 = call float @llvm.fmuladd.f32(float %557, float 5.000000e+00, float %580)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %135, float noundef %581)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %60) #14
  %582 = load float, ptr %147, align 4, !tbaa !92
  %583 = call float @llvm.fmuladd.f32(float %557, float 6.000000e+00, float %582)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %136, float noundef %583)
  %584 = load i32, ptr %443, align 8, !tbaa !102
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %59, ptr noundef nonnull align 4 dereferenceable(8) %60, i32 noundef %579, i32 noundef %579, i32 noundef %584, i32 noundef %584)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %60) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  %585 = load float, ptr %147, align 4, !tbaa !92
  %586 = load float, ptr %11, align 4, !tbaa !91
  %587 = call float @llvm.fmuladd.f32(float %586, float %130, float %585)
  %588 = fadd float %587, 5.000000e-01
  %589 = fptosi float %588 to i32
  %590 = sitofp i32 %589 to float
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %61, float noundef %135, float noundef %585)
  %591 = load float, ptr %147, align 4, !tbaa !92
  %592 = fadd float %130, %591
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %62, float noundef %136, float noundef %592)
  %593 = load <2 x float>, ptr %61, align 8
  %594 = load <2 x float>, ptr %62, align 8
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %593, <2 x float> %594, float noundef 0.000000e+00)
  %595 = fadd float %135, -1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %63, float noundef %595, float noundef %590)
  %596 = fadd float %140, 1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %64, float noundef %596, float noundef %140)
  %597 = fadd float %122, 2.000000e+00
  %598 = load float, ptr %77, align 4, !tbaa !101
  %599 = load <2 x float>, ptr %63, align 8
  %600 = load <2 x float>, ptr %64, align 8
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef nonnull %76, <2 x float> %599, <2 x float> %600, float noundef %597, float noundef %598)
  br label %601

601:                                              ; preds = %525, %527, %464
  %602 = trunc nuw i8 %.3392 to i1
  %603 = select i1 %602, float 1.000000e+01, float 6.000000e+00
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %42, float noundef %603, i32 noundef %453, i32 noundef 12)
  %604 = fadd float %603, 1.000000e+00
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %42, float noundef %604, i32 noundef %433, i32 noundef 12, float noundef 1.000000e+00)
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %42, float noundef %603, i32 noundef %432, i32 noundef 12, float noundef 1.000000e+00)
  br i1 %119, label %605, label %629

605:                                              ; preds = %601
  %606 = getelementptr inbounds i8, ptr %1, i64 12
  %607 = load float, ptr %606, align 4, !tbaa !91
  %608 = call noundef float @_ZL10ImSaturatef(float noundef %607)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %65) #14
  %609 = load float, ptr %147, align 4, !tbaa !92
  %610 = fadd float %122, %137
  %611 = fadd float %130, %609
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %65, float noundef %137, float noundef %609, float noundef %610, float noundef %611)
  %.sroa.04.0.copyload = load <2 x float>, ptr %65, align 8
  %612 = getelementptr inbounds i8, ptr %65, i64 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %612, align 8
  %613 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %65)
  %614 = fmul float %613, 5.000000e-01
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %66, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %615 = load <2 x float>, ptr %66, align 8
  call void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef nonnull %76, <2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef 0, float noundef %614, <2 x float> %615, float noundef 0.000000e+00, i32 noundef 0)
  %616 = and i32 %453, 16777215
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %76, ptr noundef nonnull align 4 dereferenceable(8) %65, ptr noundef nonnull align 4 dereferenceable(8) %612, i32 noundef %453, i32 noundef %453, i32 noundef %616, i32 noundef %616)
  %617 = load float, ptr %147, align 4, !tbaa !92
  %618 = fsub float 1.000000e+00, %608
  %619 = call float @llvm.fmuladd.f32(float %618, float %130, float %617)
  %620 = fadd float %619, 5.000000e-01
  %621 = fptosi float %620 to i32
  %622 = sitofp i32 %621 to float
  %.sroa.02.0.copyload = load <2 x float>, ptr %65, align 8
  %.sroa.0.0.copyload = load <2 x float>, ptr %612, align 8
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.0.0.copyload, float noundef 0.000000e+00)
  %623 = fadd float %137, -1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %67, float noundef %623, float noundef %622)
  %624 = fadd float %140, 1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %68, float noundef %624, float noundef %140)
  %625 = fadd float %122, 2.000000e+00
  %626 = load float, ptr %77, align 4, !tbaa !101
  %627 = load <2 x float>, ptr %67, align 8
  %628 = load <2 x float>, ptr %68, align 8
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef nonnull %76, <2 x float> %627, <2 x float> %628, float noundef %625, float noundef %626)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %65) #14
  br label %629

629:                                              ; preds = %605, %601
  call void @_ZN5ImGui8EndGroupEv()
  br i1 %412, label %630, label %632

630:                                              ; preds = %629
  %bcmp = call i32 @bcmp(ptr noundef nonnull dereferenceable(12) %6, ptr noundef nonnull dereferenceable(12) %1, i64 %141)
  %631 = icmp eq i32 %bcmp, 0
  %spec.select438 = select i1 %631, i8 0, i8 %.12443
  br label %632

632:                                              ; preds = %630, %629
  %.13 = phi i8 [ %.12443, %629 ], [ %spec.select438, %630 ]
  %633 = trunc nuw i8 %.13 to i1
  br i1 %633, label %634, label %637

634:                                              ; preds = %632
  %635 = getelementptr inbounds i8, ptr %69, i64 16212
  %636 = load i32, ptr %635, align 4, !tbaa !106
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %636)
  br label %637

637:                                              ; preds = %634, %632
  call void @_ZN5ImGui5PopIDEv()
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %42) #14
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %40) #14
  call void @llvm.lifetime.end.p0(i64 28, ptr nonnull %39) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %16) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %15) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %14) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %13) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %12) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %11) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %10) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #14
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %6) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #14
  br label %638

638:                                              ; preds = %4, %637
  %.0 = phi i1 [ %633, %637 ], [ false, %4 ]
  ret i1 %.0
}

declare noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef, i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui12PushItemFlagEib(i32 noundef, i1 noundef zeroext) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #2

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @atan2f(float noundef, float noundef) local_unnamed_addr #10

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @cosf(float noundef) local_unnamed_addr #10

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @sinf(float noundef) local_unnamed_addr #10

declare noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) local_unnamed_addr #4

declare <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #8

declare void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #8

declare void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #8

declare void @_ZN5ImGui11PopItemFlagEv() local_unnamed_addr #8

declare void @_ZN5ImGui13PushItemWidthEf(float noundef) local_unnamed_addr #8

declare void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef, float noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef, float noundef) local_unnamed_addr #11 align 2

declare void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef, i32 noundef, i32 noundef, <2 x float>, <2 x float>, i32 noundef, i32 noundef) local_unnamed_addr #8

declare <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv() local_unnamed_addr #8

declare void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #11 align 2

declare void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, float noundef) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #4

declare void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef, <2 x float>, <2 x float>, float noundef, float noundef) local_unnamed_addr #0

declare void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef, <2 x float>, <2 x float>, i32 noundef, float noundef, <2 x float>, float noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: nofree nounwind willreturn memory(argmem: read)
declare i32 @bcmp(ptr nocapture, ptr nocapture, i64) local_unnamed_addr #12

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #6 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #11 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #12 = { nofree nounwind willreturn memory(argmem: read) }
attributes #13 = { noreturn nounwind }
attributes #14 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !14, i64 155}
!10 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !11, i64 8, !11, i64 12, !6, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !12, i64 56, !12, i64 64, !12, i64 72, !13, i64 80, !13, i64 84, !11, i64 88, !11, i64 92, !11, i64 96, !12, i64 100, !12, i64 108, !12, i64 116, !12, i64 124, !12, i64 132, !12, i64 140, !14, i64 148, !14, i64 149, !14, i64 150, !14, i64 151, !14, i64 152, !14, i64 153, !14, i64 154, !14, i64 155, !14, i64 156, !14, i64 157, !14, i64 158, !14, i64 159, !14, i64 160, !7, i64 161, !15, i64 162, !15, i64 164, !15, i64 166, !15, i64 168, !11, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !14, i64 179, !11, i64 180, !7, i64 184, !7, i64 185, !7, i64 186, !7, i64 187, !11, i64 188, !11, i64 189, !11, i64 190, !12, i64 192, !12, i64 200, !16, i64 208, !17, i64 224, !23, i64 464, !23, i64 480, !23, i64 496, !23, i64 512, !23, i64 528, !23, i64 544, !23, i64 560, !24, i64 576, !24, i64 580, !11, i64 584, !13, i64 588, !13, i64 592, !25, i64 600, !27, i64 616, !13, i64 632, !11, i64 636, !6, i64 640, !28, i64 648, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !7, i64 904, !7, i64 912, !11, i64 944, !11, i64 948, !14, i64 952}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS6ImVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"short", !7, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !11, i64 0, !11, i64 4, !6, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !12, i64 0, !12, i64 8, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !13, i64 56, !13, i64 60, !14, i64 64, !14, i64 65, !18, i64 68, !18, i64 72, !18, i64 76, !12, i64 80, !19, i64 88, !15, i64 92, !15, i64 94, !11, i64 96, !14, i64 100, !14, i64 101, !14, i64 102, !12, i64 104, !20, i64 112, !11, i64 140, !11, i64 144, !21, i64 152, !6, i64 168, !6, i64 176, !11, i64 184, !11, i64 188, !11, i64 192, !13, i64 196, !13, i64 200, !22, i64 208, !22, i64 224}
!18 = !{!"_ZTS6ImVec1", !13, i64 0}
!19 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !11, i64 0, !11, i64 4, !15, i64 8, !15, i64 10, !15, i64 12, !15, i64 14, !15, i64 16, !7, i64 18}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !11, i64 0, !11, i64 4, !6, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !11, i64 0, !11, i64 4, !6, i64 8}
!23 = !{!"_ZTS6ImRect", !12, i64 0, !12, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !15, i64 0, !15, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !11, i64 0, !11, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !11, i64 0, !11, i64 4, !6, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !11, i64 48, !11, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !13, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !11, i64 0, !11, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !11, i64 0, !11, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !11, i64 0, !11, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !11, i64 0, !11, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !11, i64 0, !11, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !11, i64 0, !11, i64 4, !6, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !6, i64 16, !11, i64 24}
!36 = !{!"_ZTS6ImVec4", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !11, i64 0, !11, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !11, i64 0, !11, i64 4, !6, i64 8}
!39 = !{i8 0, i8 2}
!40 = !{}
!41 = !{!10, !6, i64 640}
!42 = !{!43, !11, i64 21188}
!43 = !{!"_ZTS12ImGuiContext", !14, i64 0, !14, i64 1, !44, i64 8, !45, i64 14272, !45, i64 14288, !46, i64 14304, !6, i64 15352, !13, i64 15360, !13, i64 15364, !47, i64 15368, !48, i64 15880, !11, i64 15888, !11, i64 15892, !11, i64 15896, !14, i64 15900, !14, i64 15901, !14, i64 15902, !14, i64 15903, !14, i64 15904, !6, i64 15912, !21, i64 15920, !21, i64 15936, !21, i64 15952, !49, i64 15968, !25, i64 15984, !11, i64 16000, !12, i64 16004, !6, i64 16016, !6, i64 16024, !6, i64 16032, !6, i64 16040, !6, i64 16048, !12, i64 16056, !13, i64 16064, !11, i64 16068, !11, i64 16072, !11, i64 16076, !14, i64 16080, !14, i64 16081, !14, i64 16082, !14, i64 16083, !13, i64 16084, !13, i64 16088, !11, i64 16092, !11, i64 16096, !13, i64 16100, !14, i64 16104, !14, i64 16105, !14, i64 16106, !14, i64 16107, !14, i64 16108, !14, i64 16109, !12, i64 16112, !6, i64 16120, !50, i64 16128, !11, i64 16132, !11, i64 16136, !14, i64 16140, !14, i64 16141, !6, i64 16144, !11, i64 16152, !13, i64 16156, !11, i64 16160, !51, i64 16164, !11, i64 16184, !11, i64 16188, !52, i64 16192, !53, i64 16212, !54, i64 16272, !55, i64 16384, !56, i64 16400, !57, i64 16416, !16, i64 16432, !58, i64 16448, !59, i64 16464, !60, i64 16480, !60, i64 16496, !11, i64 16512, !61, i64 16520, !6, i64 16536, !11, i64 16544, !11, i64 16548, !11, i64 16552, !11, i64 16556, !11, i64 16560, !11, i64 16564, !11, i64 16568, !11, i64 16572, !11, i64 16576, !11, i64 16580, !11, i64 16584, !11, i64 16588, !50, i64 16592, !19, i64 16596, !14, i64 16600, !14, i64 16601, !14, i64 16602, !14, i64 16603, !14, i64 16604, !14, i64 16605, !14, i64 16606, !11, i64 16608, !23, i64 16612, !14, i64 16628, !14, i64 16629, !14, i64 16630, !11, i64 16632, !11, i64 16636, !11, i64 16640, !11, i64 16644, !11, i64 16648, !11, i64 16652, !23, i64 16656, !23, i64 16672, !11, i64 16688, !11, i64 16692, !11, i64 16696, !62, i64 16704, !62, i64 16752, !62, i64 16800, !62, i64 16848, !6, i64 16896, !6, i64 16904, !6, i64 16912, !13, i64 16920, !13, i64 16924, !14, i64 16928, !12, i64 16932, !12, i64 16940, !13, i64 16948, !11, i64 16952, !14, i64 16956, !14, i64 16957, !14, i64 16958, !11, i64 16960, !11, i64 16964, !11, i64 16968, !63, i64 16976, !23, i64 17040, !11, i64 17056, !11, i64 17060, !13, i64 17064, !11, i64 17068, !11, i64 17072, !11, i64 17076, !11, i64 17080, !64, i64 17088, !7, i64 17104, !11, i64 17120, !65, i64 17128, !6, i64 17144, !11, i64 17152, !66, i64 17160, !67, i64 17176, !22, i64 17216, !38, i64 17232, !6, i64 17248, !69, i64 17256, !71, i64 17296, !72, i64 17312, !11, i64 17328, !11, i64 17332, !13, i64 17336, !13, i64 17340, !12, i64 17344, !73, i64 17352, !77, i64 21072, !11, i64 21184, !11, i64 21188, !13, i64 21192, !13, i64 21196, !11, i64 21200, !36, i64 21204, !79, i64 21220, !13, i64 21268, !13, i64 21272, !14, i64 21276, !14, i64 21277, !13, i64 21280, !13, i64 21284, !13, i64 21288, !13, i64 21292, !15, i64 21296, !15, i64 21298, !74, i64 21304, !16, i64 21320, !80, i64 21336, !80, i64 21352, !7, i64 21368, !14, i64 21369, !13, i64 21372, !81, i64 21376, !82, i64 21392, !83, i64 21408, !84, i64 21424, !85, i64 21440, !11, i64 21456, !14, i64 21460, !86, i64 21464, !6, i64 21472, !81, i64 21480, !6, i64 21496, !6, i64 21504, !13, i64 21512, !14, i64 21516, !11, i64 21520, !11, i64 21524, !11, i64 21528, !11, i64 21532, !81, i64 21536, !14, i64 21552, !7, i64 21553, !11, i64 21556, !87, i64 21560, !88, i64 21576, !7, i64 21616, !11, i64 21856, !11, i64 21860, !13, i64 21864, !11, i64 21868, !11, i64 21872, !11, i64 21876, !74, i64 21880}
!44 = !{!"_ZTS7ImGuiIO", !11, i64 0, !11, i64 4, !12, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !13, i64 48, !13, i64 52, !13, i64 56, !13, i64 60, !13, i64 64, !6, i64 72, !6, i64 80, !13, i64 88, !14, i64 92, !6, i64 96, !12, i64 104, !14, i64 112, !14, i64 113, !14, i64 114, !14, i64 115, !14, i64 116, !14, i64 117, !14, i64 118, !14, i64 119, !13, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !14, i64 208, !14, i64 209, !14, i64 210, !14, i64 211, !14, i64 212, !14, i64 213, !14, i64 214, !13, i64 216, !11, i64 220, !11, i64 224, !11, i64 228, !11, i64 232, !11, i64 236, !12, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !12, i64 3572, !7, i64 3580, !13, i64 3588, !13, i64 3592, !14, i64 3596, !14, i64 3597, !14, i64 3598, !14, i64 3599, !11, i64 3600, !7, i64 3604, !14, i64 14036, !12, i64 14040, !7, i64 14048, !7, i64 14088, !7, i64 14128, !7, i64 14133, !7, i64 14138, !7, i64 14148, !7, i64 14158, !7, i64 14163, !7, i64 14168, !7, i64 14176, !7, i64 14196, !7, i64 14216, !13, i64 14236, !14, i64 14240, !14, i64 14241, !7, i64 14242, !14, i64 14243, !15, i64 14244, !30, i64 14248}
!45 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !11, i64 0, !11, i64 4, !6, i64 8}
!46 = !{!"_ZTS10ImGuiStyle", !13, i64 0, !13, i64 4, !12, i64 8, !13, i64 16, !13, i64 20, !12, i64 24, !12, i64 32, !11, i64 40, !13, i64 44, !13, i64 48, !13, i64 52, !13, i64 56, !12, i64 60, !13, i64 68, !13, i64 72, !12, i64 76, !12, i64 84, !12, i64 92, !12, i64 100, !13, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !13, i64 128, !13, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !11, i64 148, !12, i64 152, !12, i64 160, !12, i64 168, !12, i64 176, !13, i64 184, !14, i64 188, !14, i64 189, !14, i64 190, !13, i64 192, !13, i64 196, !7, i64 200}
!47 = !{!"_ZTS20ImDrawListSharedData", !12, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !36, i64 28, !11, i64 44, !7, i64 48, !13, i64 432, !7, i64 436, !6, i64 504}
!48 = !{!"double", !7, i64 0}
!49 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!50 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!51 = !{!"_ZTS10ImBitArrayILi140ELin512EE", !7, i64 0}
!52 = !{!"_ZTS17ImGuiNextItemData", !11, i64 0, !13, i64 4, !11, i64 8, !11, i64 12, !14, i64 16}
!53 = !{!"_ZTS17ImGuiLastItemData", !11, i64 0, !11, i64 4, !11, i64 8, !23, i64 12, !23, i64 28, !23, i64 44}
!54 = !{!"_ZTS19ImGuiNextWindowData", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !14, i64 56, !23, i64 60, !6, i64 80, !6, i64 88, !13, i64 96, !12, i64 100}
!55 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !11, i64 0, !11, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !11, i64 0, !11, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorIP6ImFontE", !11, i64 0, !11, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorIiE", !11, i64 0, !11, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !11, i64 0, !11, i64 4, !6, i64 8}
!62 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !11, i64 8, !11, i64 12, !23, i64 16, !11, i64 32, !13, i64 36, !13, i64 40, !13, i64 44}
!63 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !7, i64 24, !14, i64 57, !14, i64 58}
!64 = !{!"_ZTS8ImVectorIhE", !11, i64 0, !11, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!66 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!67 = !{!"_ZTS6ImPoolI10ImGuiTableE", !68, i64 0, !25, i64 16, !11, i64 32, !11, i64 36}
!68 = !{!"_ZTS8ImVectorI10ImGuiTableE", !11, i64 0, !11, i64 4, !6, i64 8}
!69 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !70, i64 0, !25, i64 16, !11, i64 32, !11, i64 36}
!70 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !11, i64 0, !11, i64 4, !6, i64 8}
!71 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !11, i64 0, !11, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !11, i64 0, !11, i64 4, !6, i64 8}
!73 = !{!"_ZTS19ImGuiInputTextState", !11, i64 0, !11, i64 4, !11, i64 8, !30, i64 16, !74, i64 32, !74, i64 48, !14, i64 64, !11, i64 68, !13, i64 72, !75, i64 76, !13, i64 3704, !14, i64 3708, !14, i64 3709, !14, i64 3710, !11, i64 3712}
!74 = !{!"_ZTS8ImVectorIcE", !11, i64 0, !11, i64 4, !6, i64 8}
!75 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !11, i64 0, !11, i64 4, !11, i64 8, !7, i64 12, !11, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !13, i64 28, !76, i64 32}
!76 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !15, i64 3582, !15, i64 3584, !11, i64 3588, !11, i64 3592}
!77 = !{!"_ZTS6ImFont", !22, i64 0, !13, i64 16, !13, i64 20, !30, i64 24, !78, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !15, i64 80, !15, i64 82, !15, i64 84, !15, i64 86, !14, i64 88, !13, i64 92, !13, i64 96, !13, i64 100, !11, i64 104, !7, i64 108}
!78 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !11, i64 0, !11, i64 4, !6, i64 8}
!79 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !12, i64 16, !12, i64 24, !12, i64 32, !13, i64 40, !11, i64 44}
!80 = !{!"_ZTS20ImGuiPlatformImeData", !14, i64 0, !12, i64 4, !13, i64 12}
!81 = !{!"_ZTS15ImGuiTextBuffer", !74, i64 0}
!82 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !11, i64 0, !11, i64 4, !6, i64 8}
!83 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !74, i64 0}
!84 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !74, i64 0}
!85 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !11, i64 0, !11, i64 4, !6, i64 8}
!86 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!87 = !{!"_ZTS18ImGuiMetricsConfig", !14, i64 0, !14, i64 1, !14, i64 2, !14, i64 3, !14, i64 4, !14, i64 5, !14, i64 6, !11, i64 8, !11, i64 12}
!88 = !{!"_ZTS14ImGuiStackTool", !11, i64 0, !11, i64 4, !11, i64 8, !89, i64 16, !14, i64 32, !13, i64 36}
!89 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !11, i64 0, !11, i64 4, !6, i64 8}
!90 = !{!46, !13, i64 84}
!91 = !{!13, !13, i64 0}
!92 = !{!12, !13, i64 4}
!93 = !{!12, !13, i64 0}
!94 = !{!44, !13, i64 3572}
!95 = !{!44, !13, i64 3576}
!96 = !{!43, !11, i64 21200}
!97 = !{!43, !13, i64 21192}
!98 = !{!43, !13, i64 21196}
!99 = !{!43, !11, i64 16092}
!100 = !{!43, !14, i64 16105}
!101 = !{!46, !13, i64 0}
!102 = !{!11, !11, i64 0}
!103 = !{!28, !11, i64 32}
!104 = distinct !{!104, !105}
!105 = !{!"llvm.loop.mustprogress"}
!106 = !{!43, !11, i64 16212}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass