; LLVM IR from AngelJumbo/lavat :: lavat (init_params)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.Ball = type { i32, i32, i32, i32 }

@gradient1 = external dso_local global i16, align 2
@gradient2 = external dso_local global i16, align 2
@balls = external hidden global [20 x %struct.Ball], align 16
@maxX = external hidden global i32, align 4
@margin = external hidden global i32, align 4
@maxY = external hidden global i32, align 4
@custom = external hidden global ptr, align 8
@radius = external hidden global float, align 4
@sumConst = external hidden global float, align 4
@color2 = external hidden global i16, align 2
@rim = external hidden global i16, align 2
@sumConst2 = external hidden global float, align 4
@color = external hidden global i16, align 2
@custom2 = external hidden global ptr, align 8
@speed = external hidden global i32, align 4
@speedMult = external hidden global i16, align 2
@radiusIn = external hidden global float, align 4
@contained = external hidden global i16, align 2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
declare dso_local i32 @tb_width() #1

; Function Attrs: nounwind uwtable
declare dso_local i32 @tb_height() #1

; Function Attrs: nounwind uwtable
declare dso_local i32 @tb_set_clear_attrs(i32 noundef, i32 noundef) #1

; Function Attrs: nounwind uwtable
declare dso_local i32 @tb_set_output_mode(i32 noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #2

; Function Attrs: nounwind uwtable
define dso_local void @init_params() #1 {
  %1 = alloca i32, align 4
  %2 = call i32 @tb_width()
  store i32 %2, ptr @maxX, align 4, !tbaa !5
  %3 = call i32 @tb_height()
  %4 = mul nsw i32 %3, 2
  store i32 %4, ptr @maxY, align 4, !tbaa !5
  %5 = load i16, ptr @speedMult, align 2, !tbaa !9
  %6 = sext i16 %5 to i32
  %7 = sub nsw i32 11, %6
  %8 = trunc i32 %7 to i16
  store i16 %8, ptr @speedMult, align 2, !tbaa !9
  %9 = load i32, ptr @maxX, align 4, !tbaa !5
  %10 = load i32, ptr @maxY, align 4, !tbaa !5
  %11 = add nsw i32 %9, %10
  %12 = sitofp i32 %11 to float
  %13 = fdiv float 1.000000e+00, %12
  %14 = call float @llvm.fmuladd.f32(float %13, float 1.000000e+06, float 1.000000e+04)
  %15 = load i16, ptr @speedMult, align 2, !tbaa !9
  %16 = sext i16 %15 to i32
  %17 = sitofp i32 %16 to float
  %18 = fmul float %14, %17
  %19 = fptosi float %18 to i32
  store i32 %19, ptr @speed, align 4, !tbaa !5
  %20 = load float, ptr @radiusIn, align 4, !tbaa !11
  %21 = load float, ptr @radiusIn, align 4, !tbaa !11
  %22 = load i32, ptr @maxX, align 4, !tbaa !5
  %23 = load i32, ptr @maxY, align 4, !tbaa !5
  %24 = mul nsw i32 %22, %23
  %25 = sitofp i32 %24 to float
  %26 = call float @llvm.fmuladd.f32(float %20, float %21, float %25)
  %27 = fdiv float %26, 1.500000e+04
  store float %27, ptr @radius, align 4, !tbaa !11
  %28 = load i16, ptr @contained, align 2, !tbaa !9
  %29 = sext i16 %28 to i32
  %30 = icmp ne i32 %29, 0
  br i1 %30, label %31, label %34

31:                                               ; preds = %0
  %32 = load float, ptr @radius, align 4, !tbaa !11
  %33 = fmul float %32, 1.000000e+01
  br label %35

34:                                               ; preds = %0
  br label %35

35:                                               ; preds = %34, %31
  %36 = phi float [ %33, %31 ], [ 0.000000e+00, %34 ]
  %37 = fptosi float %36 to i32
  store i32 %37, ptr @margin, align 4, !tbaa !5
  store float 0x3F970A3D80000000, ptr @sumConst, align 4, !tbaa !11
  %38 = load float, ptr @sumConst, align 4, !tbaa !11
  %39 = load i16, ptr @rim, align 2, !tbaa !9
  %40 = sext i16 %39 to i32
  %41 = sitofp i32 %40 to double
  %42 = fmul double 2.500000e-01, %41
  %43 = fptrunc double %42 to float
  %44 = fadd float 1.000000e+00, %43
  %45 = fmul float %38, %44
  store float %45, ptr @sumConst2, align 4, !tbaa !11
  %46 = load ptr, ptr @custom, align 8, !tbaa !13
  store ptr %46, ptr @custom2, align 8, !tbaa !13
  %47 = load i16, ptr @color2, align 2, !tbaa !9
  %48 = sext i16 %47 to i32
  %49 = icmp eq i32 %48, 8
  br i1 %49, label %53, label %50

50:                                               ; preds = %35
  %51 = load i16, ptr @rim, align 2, !tbaa !9
  %52 = icmp ne i16 %51, 0
  br i1 %52, label %58, label %53

53:                                               ; preds = %50, %35
  %54 = load i16, ptr @color, align 2, !tbaa !9
  %55 = sext i16 %54 to i32
  %56 = or i32 %55, 256
  %57 = trunc i32 %56 to i16
  store i16 %57, ptr @color2, align 2, !tbaa !9
  br label %58

58:                                               ; preds = %53, %50
  %59 = load ptr, ptr @custom, align 8, !tbaa !13
  %60 = icmp ne ptr %59, null
  br i1 %60, label %61, label %72

61:                                               ; preds = %58
  %62 = load ptr, ptr @custom, align 8, !tbaa !13
  %63 = call i64 @strlen(ptr noundef %62) #5
  %64 = icmp ugt i64 %63, 1
  br i1 %64, label %65, label %72

65:                                               ; preds = %61
  %66 = load i16, ptr @rim, align 2, !tbaa !9
  %67 = sext i16 %66 to i32
  %68 = icmp ne i32 %67, 0
  br i1 %68, label %69, label %72

69:                                               ; preds = %65
  %70 = load ptr, ptr @custom, align 8, !tbaa !13
  %71 = getelementptr inbounds i8, ptr %70, i64 1
  store ptr %71, ptr @custom2, align 8, !tbaa !13
  br label %72

72:                                               ; preds = %69, %65, %61, %58
  call void @llvm.lifetime.start.p0(i64 4, ptr %1) #6
  store i32 0, ptr %1, align 4, !tbaa !5
  br label %73

73:                                               ; preds = %120, %72
  %74 = load i32, ptr %1, align 4, !tbaa !5
  %75 = icmp slt i32 %74, 20
  br i1 %75, label %77, label %76

76:                                               ; preds = %73
  call void @llvm.lifetime.end.p0(i64 4, ptr %1) #6
  br label %123

77:                                               ; preds = %73
  %78 = call i32 @rand() #6
  %79 = load i32, ptr @maxX, align 4, !tbaa !5
  %80 = load i32, ptr @margin, align 4, !tbaa !5
  %81 = mul nsw i32 2, %80
  %82 = sub nsw i32 %79, %81
  %83 = srem i32 %78, %82
  %84 = load i32, ptr @margin, align 4, !tbaa !5
  %85 = add nsw i32 %83, %84
  %86 = load i32, ptr %1, align 4, !tbaa !5
  %87 = sext i32 %86 to i64
  %88 = getelementptr inbounds [20 x %struct.Ball], ptr @balls, i64 0, i64 %87
  %89 = getelementptr inbounds %struct.Ball, ptr %88, i32 0, i32 0
  store i32 %85, ptr %89, align 16, !tbaa !15
  %90 = call i32 @rand() #6
  %91 = load i32, ptr @maxY, align 4, !tbaa !5
  %92 = load i32, ptr @margin, align 4, !tbaa !5
  %93 = mul nsw i32 2, %92
  %94 = sub nsw i32 %91, %93
  %95 = srem i32 %90, %94
  %96 = load i32, ptr @margin, align 4, !tbaa !5
  %97 = add nsw i32 %95, %96
  %98 = load i32, ptr %1, align 4, !tbaa !5
  %99 = sext i32 %98 to i64
  %100 = getelementptr inbounds [20 x %struct.Ball], ptr @balls, i64 0, i64 %99
  %101 = getelementptr inbounds %struct.Ball, ptr %100, i32 0, i32 1
  store i32 %97, ptr %101, align 4, !tbaa !17
  %102 = call i32 @rand() #6
  %103 = srem i32 %102, 2
  %104 = icmp eq i32 %103, 0
  %105 = zext i1 %104 to i64
  %106 = select i1 %104, i32 -1, i32 1
  %107 = load i32, ptr %1, align 4, !tbaa !5
  %108 = sext i32 %107 to i64
  %109 = getelementptr inbounds [20 x %struct.Ball], ptr @balls, i64 0, i64 %108
  %110 = getelementptr inbounds %struct.Ball, ptr %109, i32 0, i32 2
  store i32 %106, ptr %110, align 8, !tbaa !18
  %111 = call i32 @rand() #6
  %112 = srem i32 %111, 2
  %113 = icmp eq i32 %112, 0
  %114 = zext i1 %113 to i64
  %115 = select i1 %113, i32 -1, i32 1
  %116 = load i32, ptr %1, align 4, !tbaa !5
  %117 = sext i32 %116 to i64
  %118 = getelementptr inbounds [20 x %struct.Ball], ptr @balls, i64 0, i64 %117
  %119 = getelementptr inbounds %struct.Ball, ptr %118, i32 0, i32 3
  store i32 %115, ptr %119, align 4, !tbaa !19
  br label %120

120:                                              ; preds = %77
  %121 = load i32, ptr %1, align 4, !tbaa !5
  %122 = add nsw i32 %121, 1
  store i32 %122, ptr %1, align 4, !tbaa !5
  br label %73, !llvm.loop !20

123:                                              ; preds = %76
  %124 = load i16, ptr @gradient1, align 2, !tbaa !9
  %125 = icmp ne i16 %124, 0
  br i1 %125, label %126, label %134

126:                                              ; preds = %123
  %127 = call i32 @tb_set_output_mode(i32 noundef 5)
  %128 = call i32 @tb_set_clear_attrs(i32 noundef 536870912, i32 noundef 536870912)
  %129 = load i16, ptr @gradient2, align 2, !tbaa !9
  %130 = icmp ne i16 %129, 0
  br i1 %130, label %131, label %132

131:                                              ; preds = %126
  call void @set_pallete2()
  br label %133

132:                                              ; preds = %126
  call void @set_pallete()
  br label %133

133:                                              ; preds = %132, %131
  br label %134

134:                                              ; preds = %133, %123
  ret void
}

; Function Attrs: nounwind willreturn memory(read)
declare i64 @strlen(ptr noundef) #3

; Function Attrs: nounwind
declare i32 @rand() #4

; Function Attrs: nounwind uwtable
declare dso_local void @set_pallete() #1

; Function Attrs: nounwind uwtable
declare dso_local void @set_pallete2() #1

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nounwind willreturn memory(read) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind willreturn memory(read) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"short", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = !{!14, !14, i64 0}
!14 = !{!"any pointer", !7, i64 0}
!15 = !{!16, !6, i64 0}
!16 = !{!"", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12}
!17 = !{!16, !6, i64 4}
!18 = !{!16, !6, i64 8}
!19 = !{!16, !6, i64 12}
!20 = distinct !{!20, !21}
!21 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.Ball = type { i32, i32, i32, i32 }

@gradient1 = external dso_local local_unnamed_addr global i16, align 2
@gradient2 = external dso_local local_unnamed_addr global i16, align 2
@balls = external hidden local_unnamed_addr global [20 x %struct.Ball], align 16
@maxX = external hidden local_unnamed_addr global i32, align 4
@margin = external hidden local_unnamed_addr global i32, align 4
@maxY = external hidden local_unnamed_addr global i32, align 4
@custom = external hidden local_unnamed_addr global ptr, align 8
@radius = external hidden local_unnamed_addr global float, align 4
@sumConst = external hidden local_unnamed_addr global float, align 4
@color2 = external hidden local_unnamed_addr global i16, align 2
@rim = external hidden local_unnamed_addr global i16, align 2
@sumConst2 = external hidden local_unnamed_addr global float, align 4
@color = external hidden local_unnamed_addr global i16, align 2
@custom2 = external hidden local_unnamed_addr global ptr, align 8
@speed = external hidden local_unnamed_addr global i32, align 4
@speedMult = external hidden local_unnamed_addr global i16, align 2
@radiusIn = external hidden local_unnamed_addr global float, align 4
@contained = external hidden local_unnamed_addr global i16, align 2

; Function Attrs: nounwind uwtable
declare dso_local i32 @tb_width() local_unnamed_addr #0

; Function Attrs: nounwind uwtable
declare dso_local i32 @tb_height() local_unnamed_addr #0

; Function Attrs: nounwind uwtable
declare dso_local i32 @tb_set_clear_attrs(i32 noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: nounwind uwtable
declare dso_local i32 @tb_set_output_mode(i32 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #1

; Function Attrs: nounwind uwtable
define dso_local void @init_params() local_unnamed_addr #0 {
  %1 = tail call i32 @tb_width()
  store i32 %1, ptr @maxX, align 4, !tbaa !5
  %2 = tail call i32 @tb_height()
  %3 = shl nsw i32 %2, 1
  store i32 %3, ptr @maxY, align 4, !tbaa !5
  %4 = load i16, ptr @speedMult, align 2, !tbaa !9
  %5 = sub i16 11, %4
  store i16 %5, ptr @speedMult, align 2, !tbaa !9
  %6 = load i32, ptr @maxX, align 4, !tbaa !5
  %7 = add nsw i32 %6, %3
  %8 = sitofp i32 %7 to float
  %9 = fdiv float 1.000000e+00, %8
  %10 = tail call float @llvm.fmuladd.f32(float %9, float 1.000000e+06, float 1.000000e+04)
  %11 = sitofp i16 %5 to float
  %12 = fmul float %10, %11
  %13 = fptosi float %12 to i32
  store i32 %13, ptr @speed, align 4, !tbaa !5
  %14 = load float, ptr @radiusIn, align 4, !tbaa !11
  %15 = mul nsw i32 %6, %3
  %16 = sitofp i32 %15 to float
  %17 = tail call float @llvm.fmuladd.f32(float %14, float %14, float %16)
  %18 = fdiv float %17, 1.500000e+04
  store float %18, ptr @radius, align 4, !tbaa !11
  %19 = load i16, ptr @contained, align 2, !tbaa !9
  %.not = icmp eq i16 %19, 0
  %20 = fmul float %18, 1.000000e+01
  %21 = fptosi float %20 to i32
  %22 = select i1 %.not, i32 0, i32 %21
  store i32 %22, ptr @margin, align 4, !tbaa !5
  store float 0x3F970A3D80000000, ptr @sumConst, align 4, !tbaa !11
  %23 = load i16, ptr @rim, align 2
  %24 = sitofp i16 %23 to double
  %25 = fmul double %24, 2.500000e-01
  %26 = fptrunc double %25 to float
  %27 = fadd float %26, 1.000000e+00
  %28 = fmul float %27, 0x3F970A3D80000000
  store float %28, ptr @sumConst2, align 4, !tbaa !11
  %29 = load ptr, ptr @custom, align 8, !tbaa !13
  store ptr %29, ptr @custom2, align 8, !tbaa !13
  %30 = load i16, ptr @color2, align 2, !tbaa !9
  %31 = icmp ne i16 %30, 8
  %32 = icmp ne i16 %23, 0
  %or.cond = select i1 %31, i1 %32, i1 false
  br i1 %or.cond, label %36, label %33

33:                                               ; preds = %0
  %34 = load i16, ptr @color, align 2, !tbaa !9
  %35 = or i16 %34, 256
  store i16 %35, ptr @color2, align 2, !tbaa !9
  br label %36

36:                                               ; preds = %0, %33
  %.not11 = icmp eq ptr %29, null
  br i1 %.not11, label %.preheader, label %37

.preheader:                                       ; preds = %40, %37, %36
  br label %44

37:                                               ; preds = %36
  %38 = tail call i64 @strlen(ptr noundef nonnull dereferenceable(1) %29) #4
  %39 = icmp ugt i64 %38, 1
  %or.cond4 = select i1 %39, i1 %32, i1 false
  br i1 %or.cond4, label %40, label %.preheader

40:                                               ; preds = %37
  %41 = getelementptr inbounds i8, ptr %29, i64 1
  store ptr %41, ptr @custom2, align 8, !tbaa !13
  br label %.preheader

42:                                               ; preds = %44
  %43 = load i16, ptr @gradient1, align 2, !tbaa !9
  %.not12 = icmp eq i16 %43, 0
  br i1 %.not12, label %77, label %71

44:                                               ; preds = %.preheader, %44
  %indvars.iv = phi i64 [ %indvars.iv.next, %44 ], [ 0, %.preheader ]
  %45 = tail call i32 @rand() #5
  %46 = load i32, ptr @maxX, align 4, !tbaa !5
  %47 = load i32, ptr @margin, align 4, !tbaa !5
  %48 = shl nsw i32 %47, 1
  %49 = sub nsw i32 %46, %48
  %50 = srem i32 %45, %49
  %51 = add nsw i32 %50, %47
  %52 = getelementptr inbounds [20 x %struct.Ball], ptr @balls, i64 0, i64 %indvars.iv
  store i32 %51, ptr %52, align 16, !tbaa !15
  %53 = tail call i32 @rand() #5
  %54 = load i32, ptr @maxY, align 4, !tbaa !5
  %55 = load i32, ptr @margin, align 4, !tbaa !5
  %56 = shl nsw i32 %55, 1
  %57 = sub nsw i32 %54, %56
  %58 = srem i32 %53, %57
  %59 = add nsw i32 %58, %55
  %60 = getelementptr inbounds i8, ptr %52, i64 4
  store i32 %59, ptr %60, align 4, !tbaa !17
  %61 = tail call i32 @rand() #5
  %62 = and i32 %61, 1
  %63 = icmp eq i32 %62, 0
  %64 = select i1 %63, i32 -1, i32 1
  %65 = getelementptr inbounds i8, ptr %52, i64 8
  store i32 %64, ptr %65, align 8, !tbaa !18
  %66 = tail call i32 @rand() #5
  %67 = and i32 %66, 1
  %68 = icmp eq i32 %67, 0
  %69 = select i1 %68, i32 -1, i32 1
  %70 = getelementptr inbounds i8, ptr %52, i64 12
  store i32 %69, ptr %70, align 4, !tbaa !19
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, 20
  br i1 %exitcond.not, label %42, label %44, !llvm.loop !20

71:                                               ; preds = %42
  %72 = tail call i32 @tb_set_output_mode(i32 noundef 5)
  %73 = tail call i32 @tb_set_clear_attrs(i32 noundef 536870912, i32 noundef 536870912)
  %74 = load i16, ptr @gradient2, align 2, !tbaa !9
  %.not13 = icmp eq i16 %74, 0
  br i1 %.not13, label %76, label %75

75:                                               ; preds = %71
  tail call void @set_pallete2()
  br label %77

76:                                               ; preds = %71
  tail call void @set_pallete()
  br label %77

77:                                               ; preds = %75, %76, %42
  ret void
}

; Function Attrs: mustprogress nofree nounwind willreturn memory(argmem: read)
declare i64 @strlen(ptr nocapture noundef) local_unnamed_addr #2

; Function Attrs: nounwind
declare i32 @rand() local_unnamed_addr #3

; Function Attrs: nounwind uwtable
declare dso_local void @set_pallete() local_unnamed_addr #0

; Function Attrs: nounwind uwtable
declare dso_local void @set_pallete2() local_unnamed_addr #0

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { mustprogress nofree nounwind willreturn memory(argmem: read) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind willreturn memory(read) }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"short", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = !{!14, !14, i64 0}
!14 = !{!"any pointer", !7, i64 0}
!15 = !{!16, !6, i64 0}
!16 = !{!"", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12}
!17 = !{!16, !6, i64 4}
!18 = !{!16, !6, i64 8}
!19 = !{!16, !6, i64 12}
!20 = distinct !{!20, !21}
!21 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,LoopRotatePass,LoopUnrollPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass