; LLVM IR from mkmarek/forex.analytics :: lib/ta-lib/src/ta_func (ta_HT_DCPHASE)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.TA_LibcPriv = type { i32, [3 x %struct.TA_ModuleControl], i32, i32, ptr, ptr, i32, [24 x i32], [11 x %struct.TA_CandleSetting] }
%struct.TA_ModuleControl = type { i32, ptr, ptr }
%struct.TA_CandleSetting = type { i32, i32, i32, double }

@TA_Globals = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind
declare double @atan(double noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #2

; Function Attrs: nounwind
declare double @sin(double noundef) #1

; Function Attrs: nounwind
declare double @cos(double noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fabs.f64(double) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local i32 @TA_S_HT_DCPHASE(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5) #3 {
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca i32, align 4
  %16 = alloca i32, align 4
  %17 = alloca i32, align 4
  %18 = alloca double, align 8
  %19 = alloca double, align 8
  %20 = alloca double, align 8
  %21 = alloca double, align 8
  %22 = alloca i32, align 4
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca i32, align 4
  %31 = alloca [3 x double], align 16
  %32 = alloca [3 x double], align 16
  %33 = alloca double, align 8
  %34 = alloca double, align 8
  %35 = alloca double, align 8
  %36 = alloca double, align 8
  %37 = alloca double, align 8
  %38 = alloca [3 x double], align 16
  %39 = alloca [3 x double], align 16
  %40 = alloca double, align 8
  %41 = alloca double, align 8
  %42 = alloca double, align 8
  %43 = alloca double, align 8
  %44 = alloca double, align 8
  %45 = alloca [3 x double], align 16
  %46 = alloca [3 x double], align 16
  %47 = alloca double, align 8
  %48 = alloca double, align 8
  %49 = alloca double, align 8
  %50 = alloca double, align 8
  %51 = alloca double, align 8
  %52 = alloca [3 x double], align 16
  %53 = alloca [3 x double], align 16
  %54 = alloca double, align 8
  %55 = alloca double, align 8
  %56 = alloca double, align 8
  %57 = alloca double, align 8
  %58 = alloca double, align 8
  %59 = alloca double, align 8
  %60 = alloca double, align 8
  %61 = alloca double, align 8
  %62 = alloca double, align 8
  %63 = alloca double, align 8
  %64 = alloca double, align 8
  %65 = alloca double, align 8
  %66 = alloca double, align 8
  %67 = alloca double, align 8
  %68 = alloca double, align 8
  %69 = alloca double, align 8
  %70 = alloca double, align 8
  %71 = alloca double, align 8
  %72 = alloca double, align 8
  %73 = alloca [50 x double], align 16
  %74 = alloca i32, align 4
  %75 = alloca ptr, align 8
  %76 = alloca i32, align 4
  %77 = alloca i32, align 4
  %78 = alloca i32, align 4
  %79 = alloca double, align 8
  %80 = alloca double, align 8
  %81 = alloca double, align 8
  %82 = alloca double, align 8
  %83 = alloca i32, align 4
  store i32 %0, ptr %8, align 4, !tbaa !5
  store i32 %1, ptr %9, align 4, !tbaa !5
  store ptr %2, ptr %10, align 8, !tbaa !9
  store ptr %3, ptr %11, align 8, !tbaa !9
  store ptr %4, ptr %12, align 8, !tbaa !9
  store ptr %5, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #4
  store double 0x3FB8A0902DE00D1B, ptr %27, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #4
  store double 5.769000e-01, ptr %28, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %31) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %32) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %38) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %39) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %45) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %46) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %49) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %52) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %53) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.start.p0(i64 400, ptr %73) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %74) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %75) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %76) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %77) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %78) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %79) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %80) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %81) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %82) #4
  %84 = load i32, ptr %8, align 4, !tbaa !5
  %85 = icmp slt i32 %84, 0
  br i1 %85, label %86, label %87

86:                                               ; preds = %6
  store i32 12, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %708

87:                                               ; preds = %6
  %88 = load i32, ptr %9, align 4, !tbaa !5
  %89 = icmp slt i32 %88, 0
  br i1 %89, label %94, label %90

90:                                               ; preds = %87
  %91 = load i32, ptr %9, align 4, !tbaa !5
  %92 = load i32, ptr %8, align 4, !tbaa !5
  %93 = icmp slt i32 %91, %92
  br i1 %93, label %94, label %95

94:                                               ; preds = %90, %87
  store i32 13, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %708

95:                                               ; preds = %90
  %96 = load ptr, ptr %10, align 8, !tbaa !9
  %97 = icmp ne ptr %96, null
  br i1 %97, label %99, label %98

98:                                               ; preds = %95
  store i32 2, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %708

99:                                               ; preds = %95
  %100 = load ptr, ptr %13, align 8, !tbaa !9
  %101 = icmp ne ptr %100, null
  br i1 %101, label %103, label %102

102:                                              ; preds = %99
  store i32 2, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %708

103:                                              ; preds = %99
  %104 = getelementptr inbounds [50 x double], ptr %73, i64 0, i64 0
  store ptr %104, ptr %75, align 8, !tbaa !9
  store i32 49, ptr %76, align 4, !tbaa !5
  store i32 0, ptr %74, align 4, !tbaa !5
  %105 = call double @atan(double noundef 1.000000e+00) #4
  store double %105, ptr %18, align 8, !tbaa !11
  %106 = load double, ptr %18, align 8, !tbaa !11
  %107 = fdiv double 4.500000e+01, %106
  store double %107, ptr %69, align 8, !tbaa !11
  %108 = load double, ptr %18, align 8, !tbaa !11
  %109 = fmul double %108, 8.000000e+00
  store double %109, ptr %70, align 8, !tbaa !11
  %110 = load ptr, ptr @TA_Globals, align 8, !tbaa !9
  %111 = getelementptr inbounds %struct.TA_LibcPriv, ptr %110, i32 0, i32 7
  %112 = getelementptr inbounds [24 x i32], ptr %111, i64 0, i64 7
  %113 = load i32, ptr %112, align 4, !tbaa !5
  %114 = add i32 63, %113
  store i32 %114, ptr %16, align 4, !tbaa !5
  %115 = load i32, ptr %8, align 4, !tbaa !5
  %116 = load i32, ptr %16, align 4, !tbaa !5
  %117 = icmp slt i32 %115, %116
  br i1 %117, label %118, label %120

118:                                              ; preds = %103
  %119 = load i32, ptr %16, align 4, !tbaa !5
  store i32 %119, ptr %8, align 4, !tbaa !5
  br label %120

120:                                              ; preds = %118, %103
  %121 = load i32, ptr %8, align 4, !tbaa !5
  %122 = load i32, ptr %9, align 4, !tbaa !5
  %123 = icmp sgt i32 %121, %122
  br i1 %123, label %124, label %127

124:                                              ; preds = %120
  %125 = load ptr, ptr %11, align 8, !tbaa !9
  store i32 0, ptr %125, align 4, !tbaa !5
  %126 = load ptr, ptr %12, align 8, !tbaa !9
  store i32 0, ptr %126, align 4, !tbaa !5
  store i32 0, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %708

127:                                              ; preds = %120
  %128 = load i32, ptr %8, align 4, !tbaa !5
  %129 = load ptr, ptr %11, align 8, !tbaa !9
  store i32 %128, ptr %129, align 4, !tbaa !5
  %130 = load i32, ptr %8, align 4, !tbaa !5
  %131 = load i32, ptr %16, align 4, !tbaa !5
  %132 = sub nsw i32 %130, %131
  store i32 %132, ptr %22, align 4, !tbaa !5
  %133 = load i32, ptr %22, align 4, !tbaa !5
  store i32 %133, ptr %17, align 4, !tbaa !5
  %134 = load ptr, ptr %10, align 8, !tbaa !9
  %135 = load i32, ptr %17, align 4, !tbaa !5
  %136 = add nsw i32 %135, 1
  store i32 %136, ptr %17, align 4, !tbaa !5
  %137 = sext i32 %135 to i64
  %138 = getelementptr inbounds float, ptr %134, i64 %137
  %139 = load float, ptr %138, align 4, !tbaa !13
  %140 = fpext float %139 to double
  store double %140, ptr %18, align 8, !tbaa !11
  %141 = load double, ptr %18, align 8, !tbaa !11
  store double %141, ptr %24, align 8, !tbaa !11
  %142 = load double, ptr %18, align 8, !tbaa !11
  store double %142, ptr %23, align 8, !tbaa !11
  %143 = load ptr, ptr %10, align 8, !tbaa !9
  %144 = load i32, ptr %17, align 4, !tbaa !5
  %145 = add nsw i32 %144, 1
  store i32 %145, ptr %17, align 4, !tbaa !5
  %146 = sext i32 %144 to i64
  %147 = getelementptr inbounds float, ptr %143, i64 %146
  %148 = load float, ptr %147, align 4, !tbaa !13
  %149 = fpext float %148 to double
  store double %149, ptr %18, align 8, !tbaa !11
  %150 = load double, ptr %18, align 8, !tbaa !11
  %151 = load double, ptr %24, align 8, !tbaa !11
  %152 = fadd double %151, %150
  store double %152, ptr %24, align 8, !tbaa !11
  %153 = load double, ptr %18, align 8, !tbaa !11
  %154 = load double, ptr %23, align 8, !tbaa !11
  %155 = call double @llvm.fmuladd.f64(double %153, double 2.000000e+00, double %154)
  store double %155, ptr %23, align 8, !tbaa !11
  %156 = load ptr, ptr %10, align 8, !tbaa !9
  %157 = load i32, ptr %17, align 4, !tbaa !5
  %158 = add nsw i32 %157, 1
  store i32 %158, ptr %17, align 4, !tbaa !5
  %159 = sext i32 %157 to i64
  %160 = getelementptr inbounds float, ptr %156, i64 %159
  %161 = load float, ptr %160, align 4, !tbaa !13
  %162 = fpext float %161 to double
  store double %162, ptr %18, align 8, !tbaa !11
  %163 = load double, ptr %18, align 8, !tbaa !11
  %164 = load double, ptr %24, align 8, !tbaa !11
  %165 = fadd double %164, %163
  store double %165, ptr %24, align 8, !tbaa !11
  %166 = load double, ptr %18, align 8, !tbaa !11
  %167 = load double, ptr %23, align 8, !tbaa !11
  %168 = call double @llvm.fmuladd.f64(double %166, double 3.000000e+00, double %167)
  store double %168, ptr %23, align 8, !tbaa !11
  store double 0.000000e+00, ptr %25, align 8, !tbaa !11
  store i32 34, ptr %15, align 4, !tbaa !5
  br label %169

169:                                              ; preds = %198, %127
  %170 = load ptr, ptr %10, align 8, !tbaa !9
  %171 = load i32, ptr %17, align 4, !tbaa !5
  %172 = add nsw i32 %171, 1
  store i32 %172, ptr %17, align 4, !tbaa !5
  %173 = sext i32 %171 to i64
  %174 = getelementptr inbounds float, ptr %170, i64 %173
  %175 = load float, ptr %174, align 4, !tbaa !13
  %176 = fpext float %175 to double
  store double %176, ptr %18, align 8, !tbaa !11
  %177 = load double, ptr %18, align 8, !tbaa !11
  %178 = load double, ptr %24, align 8, !tbaa !11
  %179 = fadd double %178, %177
  store double %179, ptr %24, align 8, !tbaa !11
  %180 = load double, ptr %25, align 8, !tbaa !11
  %181 = load double, ptr %24, align 8, !tbaa !11
  %182 = fsub double %181, %180
  store double %182, ptr %24, align 8, !tbaa !11
  %183 = load double, ptr %18, align 8, !tbaa !11
  %184 = load double, ptr %23, align 8, !tbaa !11
  %185 = call double @llvm.fmuladd.f64(double %183, double 4.000000e+00, double %184)
  store double %185, ptr %23, align 8, !tbaa !11
  %186 = load ptr, ptr %10, align 8, !tbaa !9
  %187 = load i32, ptr %22, align 4, !tbaa !5
  %188 = add nsw i32 %187, 1
  store i32 %188, ptr %22, align 4, !tbaa !5
  %189 = sext i32 %187 to i64
  %190 = getelementptr inbounds float, ptr %186, i64 %189
  %191 = load float, ptr %190, align 4, !tbaa !13
  %192 = fpext float %191 to double
  store double %192, ptr %25, align 8, !tbaa !11
  %193 = load double, ptr %23, align 8, !tbaa !11
  %194 = fmul double %193, 1.000000e-01
  store double %194, ptr %26, align 8, !tbaa !11
  %195 = load double, ptr %24, align 8, !tbaa !11
  %196 = load double, ptr %23, align 8, !tbaa !11
  %197 = fsub double %196, %195
  store double %197, ptr %23, align 8, !tbaa !11
  br label %198

198:                                              ; preds = %169
  %199 = load i32, ptr %15, align 4, !tbaa !5
  %200 = add nsw i32 %199, -1
  store i32 %200, ptr %15, align 4, !tbaa !5
  %201 = icmp ne i32 %200, 0
  br i1 %201, label %169, label %202, !llvm.loop !15

202:                                              ; preds = %198
  store i32 0, ptr %30, align 4, !tbaa !5
  %203 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 0
  store double 0.000000e+00, ptr %203, align 16, !tbaa !11
  %204 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 1
  store double 0.000000e+00, ptr %204, align 8, !tbaa !11
  %205 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 2
  store double 0.000000e+00, ptr %205, align 16, !tbaa !11
  %206 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 0
  store double 0.000000e+00, ptr %206, align 16, !tbaa !11
  %207 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 1
  store double 0.000000e+00, ptr %207, align 8, !tbaa !11
  %208 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 2
  store double 0.000000e+00, ptr %208, align 16, !tbaa !11
  store double 0.000000e+00, ptr %33, align 8, !tbaa !11
  store double 0.000000e+00, ptr %34, align 8, !tbaa !11
  store double 0.000000e+00, ptr %35, align 8, !tbaa !11
  store double 0.000000e+00, ptr %36, align 8, !tbaa !11
  store double 0.000000e+00, ptr %37, align 8, !tbaa !11
  %209 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 0
  store double 0.000000e+00, ptr %209, align 16, !tbaa !11
  %210 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 1
  store double 0.000000e+00, ptr %210, align 8, !tbaa !11
  %211 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 2
  store double 0.000000e+00, ptr %211, align 16, !tbaa !11
  %212 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 0
  store double 0.000000e+00, ptr %212, align 16, !tbaa !11
  %213 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 1
  store double 0.000000e+00, ptr %213, align 8, !tbaa !11
  %214 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 2
  store double 0.000000e+00, ptr %214, align 16, !tbaa !11
  store double 0.000000e+00, ptr %40, align 8, !tbaa !11
  store double 0.000000e+00, ptr %41, align 8, !tbaa !11
  store double 0.000000e+00, ptr %42, align 8, !tbaa !11
  store double 0.000000e+00, ptr %43, align 8, !tbaa !11
  store double 0.000000e+00, ptr %44, align 8, !tbaa !11
  %215 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 0
  store double 0.000000e+00, ptr %215, align 16, !tbaa !11
  %216 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 1
  store double 0.000000e+00, ptr %216, align 8, !tbaa !11
  %217 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 2
  store double 0.000000e+00, ptr %217, align 16, !tbaa !11
  %218 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 0
  store double 0.000000e+00, ptr %218, align 16, !tbaa !11
  %219 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 1
  store double 0.000000e+00, ptr %219, align 8, !tbaa !11
  %220 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 2
  store double 0.000000e+00, ptr %220, align 16, !tbaa !11
  store double 0.000000e+00, ptr %47, align 8, !tbaa !11
  store double 0.000000e+00, ptr %48, align 8, !tbaa !11
  store double 0.000000e+00, ptr %49, align 8, !tbaa !11
  store double 0.000000e+00, ptr %50, align 8, !tbaa !11
  store double 0.000000e+00, ptr %51, align 8, !tbaa !11
  %221 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 0
  store double 0.000000e+00, ptr %221, align 16, !tbaa !11
  %222 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 1
  store double 0.000000e+00, ptr %222, align 8, !tbaa !11
  %223 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 2
  store double 0.000000e+00, ptr %223, align 16, !tbaa !11
  %224 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 0
  store double 0.000000e+00, ptr %224, align 16, !tbaa !11
  %225 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 1
  store double 0.000000e+00, ptr %225, align 8, !tbaa !11
  %226 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 2
  store double 0.000000e+00, ptr %226, align 16, !tbaa !11
  store double 0.000000e+00, ptr %54, align 8, !tbaa !11
  store double 0.000000e+00, ptr %55, align 8, !tbaa !11
  store double 0.000000e+00, ptr %56, align 8, !tbaa !11
  store double 0.000000e+00, ptr %57, align 8, !tbaa !11
  store double 0.000000e+00, ptr %58, align 8, !tbaa !11
  store double 0.000000e+00, ptr %21, align 8, !tbaa !11
  store i32 0, ptr %14, align 4, !tbaa !5
  store double 0.000000e+00, ptr %61, align 8, !tbaa !11
  store double 0.000000e+00, ptr %62, align 8, !tbaa !11
  store double 0.000000e+00, ptr %64, align 8, !tbaa !11
  store double 0.000000e+00, ptr %63, align 8, !tbaa !11
  store double 0.000000e+00, ptr %68, align 8, !tbaa !11
  store double 0.000000e+00, ptr %66, align 8, !tbaa !11
  store double 0.000000e+00, ptr %67, align 8, !tbaa !11
  store double 0.000000e+00, ptr %65, align 8, !tbaa !11
  store double 0.000000e+00, ptr %72, align 8, !tbaa !11
  store i32 0, ptr %15, align 4, !tbaa !5
  br label %227

227:                                              ; preds = %235, %202
  %228 = load i32, ptr %15, align 4, !tbaa !5
  %229 = icmp slt i32 %228, 50
  br i1 %229, label %230, label %238

230:                                              ; preds = %227
  %231 = load ptr, ptr %75, align 8, !tbaa !9
  %232 = load i32, ptr %15, align 4, !tbaa !5
  %233 = sext i32 %232 to i64
  %234 = getelementptr inbounds double, ptr %231, i64 %233
  store double 0.000000e+00, ptr %234, align 8, !tbaa !11
  br label %235

235:                                              ; preds = %230
  %236 = load i32, ptr %15, align 4, !tbaa !5
  %237 = add nsw i32 %236, 1
  store i32 %237, ptr %15, align 4, !tbaa !5
  br label %227, !llvm.loop !17

238:                                              ; preds = %227
  store double 0.000000e+00, ptr %79, align 8, !tbaa !11
  br label %239

239:                                              ; preds = %702, %238
  %240 = load i32, ptr %17, align 4, !tbaa !5
  %241 = load i32, ptr %9, align 4, !tbaa !5
  %242 = icmp sle i32 %240, %241
  br i1 %242, label %243, label %705

243:                                              ; preds = %239
  %244 = load double, ptr %21, align 8, !tbaa !11
  %245 = call double @llvm.fmuladd.f64(double 0x3FB3333333333333, double %244, double 5.400000e-01)
  store double %245, ptr %20, align 8, !tbaa !11
  %246 = load ptr, ptr %10, align 8, !tbaa !9
  %247 = load i32, ptr %17, align 4, !tbaa !5
  %248 = sext i32 %247 to i64
  %249 = getelementptr inbounds float, ptr %246, i64 %248
  %250 = load float, ptr %249, align 4, !tbaa !13
  %251 = fpext float %250 to double
  store double %251, ptr %71, align 8, !tbaa !11
  %252 = load double, ptr %71, align 8, !tbaa !11
  %253 = load double, ptr %24, align 8, !tbaa !11
  %254 = fadd double %253, %252
  store double %254, ptr %24, align 8, !tbaa !11
  %255 = load double, ptr %25, align 8, !tbaa !11
  %256 = load double, ptr %24, align 8, !tbaa !11
  %257 = fsub double %256, %255
  store double %257, ptr %24, align 8, !tbaa !11
  %258 = load double, ptr %71, align 8, !tbaa !11
  %259 = load double, ptr %23, align 8, !tbaa !11
  %260 = call double @llvm.fmuladd.f64(double %258, double 4.000000e+00, double %259)
  store double %260, ptr %23, align 8, !tbaa !11
  %261 = load ptr, ptr %10, align 8, !tbaa !9
  %262 = load i32, ptr %22, align 4, !tbaa !5
  %263 = add nsw i32 %262, 1
  store i32 %263, ptr %22, align 4, !tbaa !5
  %264 = sext i32 %262 to i64
  %265 = getelementptr inbounds float, ptr %261, i64 %264
  %266 = load float, ptr %265, align 4, !tbaa !13
  %267 = fpext float %266 to double
  store double %267, ptr %25, align 8, !tbaa !11
  %268 = load double, ptr %23, align 8, !tbaa !11
  %269 = fmul double %268, 1.000000e-01
  store double %269, ptr %26, align 8, !tbaa !11
  %270 = load double, ptr %24, align 8, !tbaa !11
  %271 = load double, ptr %23, align 8, !tbaa !11
  %272 = fsub double %271, %270
  store double %272, ptr %23, align 8, !tbaa !11
  %273 = load double, ptr %26, align 8, !tbaa !11
  %274 = load ptr, ptr %75, align 8, !tbaa !9
  %275 = load i32, ptr %74, align 4, !tbaa !5
  %276 = sext i32 %275 to i64
  %277 = getelementptr inbounds double, ptr %274, i64 %276
  store double %273, ptr %277, align 8, !tbaa !11
  %278 = load i32, ptr %17, align 4, !tbaa !5
  %279 = srem i32 %278, 2
  %280 = icmp eq i32 %279, 0
  br i1 %280, label %281, label %405

281:                                              ; preds = %243
  %282 = load double, ptr %26, align 8, !tbaa !11
  %283 = fmul double 0x3FB8A0902DE00D1B, %282
  store double %283, ptr %29, align 8, !tbaa !11
  %284 = load i32, ptr %30, align 4, !tbaa !5
  %285 = sext i32 %284 to i64
  %286 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 %285
  %287 = load double, ptr %286, align 8, !tbaa !11
  %288 = fneg double %287
  store double %288, ptr %33, align 8, !tbaa !11
  %289 = load double, ptr %29, align 8, !tbaa !11
  %290 = load i32, ptr %30, align 4, !tbaa !5
  %291 = sext i32 %290 to i64
  %292 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 %291
  store double %289, ptr %292, align 8, !tbaa !11
  %293 = load double, ptr %29, align 8, !tbaa !11
  %294 = load double, ptr %33, align 8, !tbaa !11
  %295 = fadd double %294, %293
  store double %295, ptr %33, align 8, !tbaa !11
  %296 = load double, ptr %35, align 8, !tbaa !11
  %297 = load double, ptr %33, align 8, !tbaa !11
  %298 = fsub double %297, %296
  store double %298, ptr %33, align 8, !tbaa !11
  %299 = load double, ptr %37, align 8, !tbaa !11
  %300 = fmul double 5.769000e-01, %299
  store double %300, ptr %35, align 8, !tbaa !11
  %301 = load double, ptr %35, align 8, !tbaa !11
  %302 = load double, ptr %33, align 8, !tbaa !11
  %303 = fadd double %302, %301
  store double %303, ptr %33, align 8, !tbaa !11
  %304 = load double, ptr %26, align 8, !tbaa !11
  store double %304, ptr %37, align 8, !tbaa !11
  %305 = load double, ptr %20, align 8, !tbaa !11
  %306 = load double, ptr %33, align 8, !tbaa !11
  %307 = fmul double %306, %305
  store double %307, ptr %33, align 8, !tbaa !11
  %308 = load double, ptr %33, align 8, !tbaa !11
  %309 = fmul double 0x3FB8A0902DE00D1B, %308
  store double %309, ptr %29, align 8, !tbaa !11
  %310 = load i32, ptr %30, align 4, !tbaa !5
  %311 = sext i32 %310 to i64
  %312 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 %311
  %313 = load double, ptr %312, align 8, !tbaa !11
  %314 = fneg double %313
  store double %314, ptr %40, align 8, !tbaa !11
  %315 = load double, ptr %29, align 8, !tbaa !11
  %316 = load i32, ptr %30, align 4, !tbaa !5
  %317 = sext i32 %316 to i64
  %318 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 %317
  store double %315, ptr %318, align 8, !tbaa !11
  %319 = load double, ptr %29, align 8, !tbaa !11
  %320 = load double, ptr %40, align 8, !tbaa !11
  %321 = fadd double %320, %319
  store double %321, ptr %40, align 8, !tbaa !11
  %322 = load double, ptr %42, align 8, !tbaa !11
  %323 = load double, ptr %40, align 8, !tbaa !11
  %324 = fsub double %323, %322
  store double %324, ptr %40, align 8, !tbaa !11
  %325 = load double, ptr %44, align 8, !tbaa !11
  %326 = fmul double 5.769000e-01, %325
  store double %326, ptr %42, align 8, !tbaa !11
  %327 = load double, ptr %42, align 8, !tbaa !11
  %328 = load double, ptr %40, align 8, !tbaa !11
  %329 = fadd double %328, %327
  store double %329, ptr %40, align 8, !tbaa !11
  %330 = load double, ptr %33, align 8, !tbaa !11
  store double %330, ptr %44, align 8, !tbaa !11
  %331 = load double, ptr %20, align 8, !tbaa !11
  %332 = load double, ptr %40, align 8, !tbaa !11
  %333 = fmul double %332, %331
  store double %333, ptr %40, align 8, !tbaa !11
  %334 = load double, ptr %68, align 8, !tbaa !11
  %335 = fmul double 0x3FB8A0902DE00D1B, %334
  store double %335, ptr %29, align 8, !tbaa !11
  %336 = load i32, ptr %30, align 4, !tbaa !5
  %337 = sext i32 %336 to i64
  %338 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 %337
  %339 = load double, ptr %338, align 8, !tbaa !11
  %340 = fneg double %339
  store double %340, ptr %47, align 8, !tbaa !11
  %341 = load double, ptr %29, align 8, !tbaa !11
  %342 = load i32, ptr %30, align 4, !tbaa !5
  %343 = sext i32 %342 to i64
  %344 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 %343
  store double %341, ptr %344, align 8, !tbaa !11
  %345 = load double, ptr %29, align 8, !tbaa !11
  %346 = load double, ptr %47, align 8, !tbaa !11
  %347 = fadd double %346, %345
  store double %347, ptr %47, align 8, !tbaa !11
  %348 = load double, ptr %49, align 8, !tbaa !11
  %349 = load double, ptr %47, align 8, !tbaa !11
  %350 = fsub double %349, %348
  store double %350, ptr %47, align 8, !tbaa !11
  %351 = load double, ptr %51, align 8, !tbaa !11
  %352 = fmul double 5.769000e-01, %351
  store double %352, ptr %49, align 8, !tbaa !11
  %353 = load double, ptr %49, align 8, !tbaa !11
  %354 = load double, ptr %47, align 8, !tbaa !11
  %355 = fadd double %354, %353
  store double %355, ptr %47, align 8, !tbaa !11
  %356 = load double, ptr %68, align 8, !tbaa !11
  store double %356, ptr %51, align 8, !tbaa !11
  %357 = load double, ptr %20, align 8, !tbaa !11
  %358 = load double, ptr %47, align 8, !tbaa !11
  %359 = fmul double %358, %357
  store double %359, ptr %47, align 8, !tbaa !11
  %360 = load double, ptr %40, align 8, !tbaa !11
  %361 = fmul double 0x3FB8A0902DE00D1B, %360
  store double %361, ptr %29, align 8, !tbaa !11
  %362 = load i32, ptr %30, align 4, !tbaa !5
  %363 = sext i32 %362 to i64
  %364 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 %363
  %365 = load double, ptr %364, align 8, !tbaa !11
  %366 = fneg double %365
  store double %366, ptr %54, align 8, !tbaa !11
  %367 = load double, ptr %29, align 8, !tbaa !11
  %368 = load i32, ptr %30, align 4, !tbaa !5
  %369 = sext i32 %368 to i64
  %370 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 %369
  store double %367, ptr %370, align 8, !tbaa !11
  %371 = load double, ptr %29, align 8, !tbaa !11
  %372 = load double, ptr %54, align 8, !tbaa !11
  %373 = fadd double %372, %371
  store double %373, ptr %54, align 8, !tbaa !11
  %374 = load double, ptr %56, align 8, !tbaa !11
  %375 = load double, ptr %54, align 8, !tbaa !11
  %376 = fsub double %375, %374
  store double %376, ptr %54, align 8, !tbaa !11
  %377 = load double, ptr %58, align 8, !tbaa !11
  %378 = fmul double 5.769000e-01, %377
  store double %378, ptr %56, align 8, !tbaa !11
  %379 = load double, ptr %56, align 8, !tbaa !11
  %380 = load double, ptr %54, align 8, !tbaa !11
  %381 = fadd double %380, %379
  store double %381, ptr %54, align 8, !tbaa !11
  %382 = load double, ptr %40, align 8, !tbaa !11
  store double %382, ptr %58, align 8, !tbaa !11
  %383 = load double, ptr %20, align 8, !tbaa !11
  %384 = load double, ptr %54, align 8, !tbaa !11
  %385 = fmul double %384, %383
  store double %385, ptr %54, align 8, !tbaa !11
  %386 = load i32, ptr %30, align 4, !tbaa !5
  %387 = add nsw i32 %386, 1
  store i32 %387, ptr %30, align 4, !tbaa !5
  %388 = icmp eq i32 %387, 3
  br i1 %388, label %389, label %390

389:                                              ; preds = %281
  store i32 0, ptr %30, align 4, !tbaa !5
  br label %390

390:                                              ; preds = %389, %281
  %391 = load double, ptr %40, align 8, !tbaa !11
  %392 = load double, ptr %47, align 8, !tbaa !11
  %393 = fadd double %391, %392
  %394 = load double, ptr %61, align 8, !tbaa !11
  %395 = fmul double 8.000000e-01, %394
  %396 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %393, double %395)
  store double %396, ptr %59, align 8, !tbaa !11
  %397 = load double, ptr %68, align 8, !tbaa !11
  %398 = load double, ptr %54, align 8, !tbaa !11
  %399 = fsub double %397, %398
  %400 = load double, ptr %62, align 8, !tbaa !11
  %401 = fmul double 8.000000e-01, %400
  %402 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %399, double %401)
  store double %402, ptr %60, align 8, !tbaa !11
  %403 = load double, ptr %65, align 8, !tbaa !11
  store double %403, ptr %66, align 8, !tbaa !11
  %404 = load double, ptr %33, align 8, !tbaa !11
  store double %404, ptr %65, align 8, !tbaa !11
  br label %524

405:                                              ; preds = %243
  %406 = load double, ptr %26, align 8, !tbaa !11
  %407 = fmul double 0x3FB8A0902DE00D1B, %406
  store double %407, ptr %29, align 8, !tbaa !11
  %408 = load i32, ptr %30, align 4, !tbaa !5
  %409 = sext i32 %408 to i64
  %410 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 %409
  %411 = load double, ptr %410, align 8, !tbaa !11
  %412 = fneg double %411
  store double %412, ptr %33, align 8, !tbaa !11
  %413 = load double, ptr %29, align 8, !tbaa !11
  %414 = load i32, ptr %30, align 4, !tbaa !5
  %415 = sext i32 %414 to i64
  %416 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 %415
  store double %413, ptr %416, align 8, !tbaa !11
  %417 = load double, ptr %29, align 8, !tbaa !11
  %418 = load double, ptr %33, align 8, !tbaa !11
  %419 = fadd double %418, %417
  store double %419, ptr %33, align 8, !tbaa !11
  %420 = load double, ptr %34, align 8, !tbaa !11
  %421 = load double, ptr %33, align 8, !tbaa !11
  %422 = fsub double %421, %420
  store double %422, ptr %33, align 8, !tbaa !11
  %423 = load double, ptr %36, align 8, !tbaa !11
  %424 = fmul double 5.769000e-01, %423
  store double %424, ptr %34, align 8, !tbaa !11
  %425 = load double, ptr %34, align 8, !tbaa !11
  %426 = load double, ptr %33, align 8, !tbaa !11
  %427 = fadd double %426, %425
  store double %427, ptr %33, align 8, !tbaa !11
  %428 = load double, ptr %26, align 8, !tbaa !11
  store double %428, ptr %36, align 8, !tbaa !11
  %429 = load double, ptr %20, align 8, !tbaa !11
  %430 = load double, ptr %33, align 8, !tbaa !11
  %431 = fmul double %430, %429
  store double %431, ptr %33, align 8, !tbaa !11
  %432 = load double, ptr %33, align 8, !tbaa !11
  %433 = fmul double 0x3FB8A0902DE00D1B, %432
  store double %433, ptr %29, align 8, !tbaa !11
  %434 = load i32, ptr %30, align 4, !tbaa !5
  %435 = sext i32 %434 to i64
  %436 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 %435
  %437 = load double, ptr %436, align 8, !tbaa !11
  %438 = fneg double %437
  store double %438, ptr %40, align 8, !tbaa !11
  %439 = load double, ptr %29, align 8, !tbaa !11
  %440 = load i32, ptr %30, align 4, !tbaa !5
  %441 = sext i32 %440 to i64
  %442 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 %441
  store double %439, ptr %442, align 8, !tbaa !11
  %443 = load double, ptr %29, align 8, !tbaa !11
  %444 = load double, ptr %40, align 8, !tbaa !11
  %445 = fadd double %444, %443
  store double %445, ptr %40, align 8, !tbaa !11
  %446 = load double, ptr %41, align 8, !tbaa !11
  %447 = load double, ptr %40, align 8, !tbaa !11
  %448 = fsub double %447, %446
  store double %448, ptr %40, align 8, !tbaa !11
  %449 = load double, ptr %43, align 8, !tbaa !11
  %450 = fmul double 5.769000e-01, %449
  store double %450, ptr %41, align 8, !tbaa !11
  %451 = load double, ptr %41, align 8, !tbaa !11
  %452 = load double, ptr %40, align 8, !tbaa !11
  %453 = fadd double %452, %451
  store double %453, ptr %40, align 8, !tbaa !11
  %454 = load double, ptr %33, align 8, !tbaa !11
  store double %454, ptr %43, align 8, !tbaa !11
  %455 = load double, ptr %20, align 8, !tbaa !11
  %456 = load double, ptr %40, align 8, !tbaa !11
  %457 = fmul double %456, %455
  store double %457, ptr %40, align 8, !tbaa !11
  %458 = load double, ptr %66, align 8, !tbaa !11
  %459 = fmul double 0x3FB8A0902DE00D1B, %458
  store double %459, ptr %29, align 8, !tbaa !11
  %460 = load i32, ptr %30, align 4, !tbaa !5
  %461 = sext i32 %460 to i64
  %462 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 %461
  %463 = load double, ptr %462, align 8, !tbaa !11
  %464 = fneg double %463
  store double %464, ptr %47, align 8, !tbaa !11
  %465 = load double, ptr %29, align 8, !tbaa !11
  %466 = load i32, ptr %30, align 4, !tbaa !5
  %467 = sext i32 %466 to i64
  %468 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 %467
  store double %465, ptr %468, align 8, !tbaa !11
  %469 = load double, ptr %29, align 8, !tbaa !11
  %470 = load double, ptr %47, align 8, !tbaa !11
  %471 = fadd double %470, %469
  store double %471, ptr %47, align 8, !tbaa !11
  %472 = load double, ptr %48, align 8, !tbaa !11
  %473 = load double, ptr %47, align 8, !tbaa !11
  %474 = fsub double %473, %472
  store double %474, ptr %47, align 8, !tbaa !11
  %475 = load double, ptr %50, align 8, !tbaa !11
  %476 = fmul double 5.769000e-01, %475
  store double %476, ptr %48, align 8, !tbaa !11
  %477 = load double, ptr %48, align 8, !tbaa !11
  %478 = load double, ptr %47, align 8, !tbaa !11
  %479 = fadd double %478, %477
  store double %479, ptr %47, align 8, !tbaa !11
  %480 = load double, ptr %66, align 8, !tbaa !11
  store double %480, ptr %50, align 8, !tbaa !11
  %481 = load double, ptr %20, align 8, !tbaa !11
  %482 = load double, ptr %47, align 8, !tbaa !11
  %483 = fmul double %482, %481
  store double %483, ptr %47, align 8, !tbaa !11
  %484 = load double, ptr %40, align 8, !tbaa !11
  %485 = fmul double 0x3FB8A0902DE00D1B, %484
  store double %485, ptr %29, align 8, !tbaa !11
  %486 = load i32, ptr %30, align 4, !tbaa !5
  %487 = sext i32 %486 to i64
  %488 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 %487
  %489 = load double, ptr %488, align 8, !tbaa !11
  %490 = fneg double %489
  store double %490, ptr %54, align 8, !tbaa !11
  %491 = load double, ptr %29, align 8, !tbaa !11
  %492 = load i32, ptr %30, align 4, !tbaa !5
  %493 = sext i32 %492 to i64
  %494 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 %493
  store double %491, ptr %494, align 8, !tbaa !11
  %495 = load double, ptr %29, align 8, !tbaa !11
  %496 = load double, ptr %54, align 8, !tbaa !11
  %497 = fadd double %496, %495
  store double %497, ptr %54, align 8, !tbaa !11
  %498 = load double, ptr %55, align 8, !tbaa !11
  %499 = load double, ptr %54, align 8, !tbaa !11
  %500 = fsub double %499, %498
  store double %500, ptr %54, align 8, !tbaa !11
  %501 = load double, ptr %57, align 8, !tbaa !11
  %502 = fmul double 5.769000e-01, %501
  store double %502, ptr %55, align 8, !tbaa !11
  %503 = load double, ptr %55, align 8, !tbaa !11
  %504 = load double, ptr %54, align 8, !tbaa !11
  %505 = fadd double %504, %503
  store double %505, ptr %54, align 8, !tbaa !11
  %506 = load double, ptr %40, align 8, !tbaa !11
  store double %506, ptr %57, align 8, !tbaa !11
  %507 = load double, ptr %20, align 8, !tbaa !11
  %508 = load double, ptr %54, align 8, !tbaa !11
  %509 = fmul double %508, %507
  store double %509, ptr %54, align 8, !tbaa !11
  %510 = load double, ptr %40, align 8, !tbaa !11
  %511 = load double, ptr %47, align 8, !tbaa !11
  %512 = fadd double %510, %511
  %513 = load double, ptr %61, align 8, !tbaa !11
  %514 = fmul double 8.000000e-01, %513
  %515 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %512, double %514)
  store double %515, ptr %59, align 8, !tbaa !11
  %516 = load double, ptr %66, align 8, !tbaa !11
  %517 = load double, ptr %54, align 8, !tbaa !11
  %518 = fsub double %516, %517
  %519 = load double, ptr %62, align 8, !tbaa !11
  %520 = fmul double 8.000000e-01, %519
  %521 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %518, double %520)
  store double %521, ptr %60, align 8, !tbaa !11
  %522 = load double, ptr %67, align 8, !tbaa !11
  store double %522, ptr %68, align 8, !tbaa !11
  %523 = load double, ptr %33, align 8, !tbaa !11
  store double %523, ptr %67, align 8, !tbaa !11
  br label %524

524:                                              ; preds = %405, %390
  %525 = load double, ptr %60, align 8, !tbaa !11
  %526 = load double, ptr %62, align 8, !tbaa !11
  %527 = load double, ptr %59, align 8, !tbaa !11
  %528 = load double, ptr %61, align 8, !tbaa !11
  %529 = fmul double %527, %528
  %530 = call double @llvm.fmuladd.f64(double %525, double %526, double %529)
  %531 = load double, ptr %63, align 8, !tbaa !11
  %532 = fmul double 8.000000e-01, %531
  %533 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %530, double %532)
  store double %533, ptr %63, align 8, !tbaa !11
  %534 = load double, ptr %60, align 8, !tbaa !11
  %535 = load double, ptr %61, align 8, !tbaa !11
  %536 = load double, ptr %59, align 8, !tbaa !11
  %537 = load double, ptr %62, align 8, !tbaa !11
  %538 = fmul double %536, %537
  %539 = fneg double %538
  %540 = call double @llvm.fmuladd.f64(double %534, double %535, double %539)
  %541 = load double, ptr %64, align 8, !tbaa !11
  %542 = fmul double 8.000000e-01, %541
  %543 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %540, double %542)
  store double %543, ptr %64, align 8, !tbaa !11
  %544 = load double, ptr %59, align 8, !tbaa !11
  store double %544, ptr %61, align 8, !tbaa !11
  %545 = load double, ptr %60, align 8, !tbaa !11
  store double %545, ptr %62, align 8, !tbaa !11
  %546 = load double, ptr %21, align 8, !tbaa !11
  store double %546, ptr %18, align 8, !tbaa !11
  %547 = load double, ptr %64, align 8, !tbaa !11
  %548 = fcmp une double %547, 0.000000e+00
  br i1 %548, label %549, label %560

549:                                              ; preds = %524
  %550 = load double, ptr %63, align 8, !tbaa !11
  %551 = fcmp une double %550, 0.000000e+00
  br i1 %551, label %552, label %560

552:                                              ; preds = %549
  %553 = load double, ptr %64, align 8, !tbaa !11
  %554 = load double, ptr %63, align 8, !tbaa !11
  %555 = fdiv double %553, %554
  %556 = call double @atan(double noundef %555) #4
  %557 = load double, ptr %69, align 8, !tbaa !11
  %558 = fmul double %556, %557
  %559 = fdiv double 3.600000e+02, %558
  store double %559, ptr %21, align 8, !tbaa !11
  br label %560

560:                                              ; preds = %552, %549, %524
  %561 = load double, ptr %18, align 8, !tbaa !11
  %562 = fmul double 1.500000e+00, %561
  store double %562, ptr %19, align 8, !tbaa !11
  %563 = load double, ptr %21, align 8, !tbaa !11
  %564 = load double, ptr %19, align 8, !tbaa !11
  %565 = fcmp ogt double %563, %564
  br i1 %565, label %566, label %568

566:                                              ; preds = %560
  %567 = load double, ptr %19, align 8, !tbaa !11
  store double %567, ptr %21, align 8, !tbaa !11
  br label %568

568:                                              ; preds = %566, %560
  %569 = load double, ptr %18, align 8, !tbaa !11
  %570 = fmul double 6.700000e-01, %569
  store double %570, ptr %19, align 8, !tbaa !11
  %571 = load double, ptr %21, align 8, !tbaa !11
  %572 = load double, ptr %19, align 8, !tbaa !11
  %573 = fcmp olt double %571, %572
  br i1 %573, label %574, label %576

574:                                              ; preds = %568
  %575 = load double, ptr %19, align 8, !tbaa !11
  store double %575, ptr %21, align 8, !tbaa !11
  br label %576

576:                                              ; preds = %574, %568
  %577 = load double, ptr %21, align 8, !tbaa !11
  %578 = fcmp olt double %577, 6.000000e+00
  br i1 %578, label %579, label %580

579:                                              ; preds = %576
  store double 6.000000e+00, ptr %21, align 8, !tbaa !11
  br label %585

580:                                              ; preds = %576
  %581 = load double, ptr %21, align 8, !tbaa !11
  %582 = fcmp ogt double %581, 5.000000e+01
  br i1 %582, label %583, label %584

583:                                              ; preds = %580
  store double 5.000000e+01, ptr %21, align 8, !tbaa !11
  br label %584

584:                                              ; preds = %583, %580
  br label %585

585:                                              ; preds = %584, %579
  %586 = load double, ptr %21, align 8, !tbaa !11
  %587 = load double, ptr %18, align 8, !tbaa !11
  %588 = fmul double 8.000000e-01, %587
  %589 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %586, double %588)
  store double %589, ptr %21, align 8, !tbaa !11
  %590 = load double, ptr %21, align 8, !tbaa !11
  %591 = load double, ptr %72, align 8, !tbaa !11
  %592 = fmul double 6.700000e-01, %591
  %593 = call double @llvm.fmuladd.f64(double 3.300000e-01, double %590, double %592)
  store double %593, ptr %72, align 8, !tbaa !11
  %594 = load double, ptr %72, align 8, !tbaa !11
  %595 = fadd double %594, 5.000000e-01
  store double %595, ptr %80, align 8, !tbaa !11
  %596 = load double, ptr %80, align 8, !tbaa !11
  %597 = fptosi double %596 to i32
  store i32 %597, ptr %78, align 4, !tbaa !5
  store double 0.000000e+00, ptr %82, align 8, !tbaa !11
  store double 0.000000e+00, ptr %81, align 8, !tbaa !11
  %598 = load i32, ptr %74, align 4, !tbaa !5
  store i32 %598, ptr %77, align 4, !tbaa !5
  store i32 0, ptr %15, align 4, !tbaa !5
  br label %599

599:                                              ; preds = %633, %585
  %600 = load i32, ptr %15, align 4, !tbaa !5
  %601 = load i32, ptr %78, align 4, !tbaa !5
  %602 = icmp slt i32 %600, %601
  br i1 %602, label %603, label %636

603:                                              ; preds = %599
  %604 = load i32, ptr %15, align 4, !tbaa !5
  %605 = sitofp i32 %604 to double
  %606 = load double, ptr %70, align 8, !tbaa !11
  %607 = fmul double %605, %606
  %608 = load i32, ptr %78, align 4, !tbaa !5
  %609 = sitofp i32 %608 to double
  %610 = fdiv double %607, %609
  store double %610, ptr %18, align 8, !tbaa !11
  %611 = load ptr, ptr %75, align 8, !tbaa !9
  %612 = load i32, ptr %77, align 4, !tbaa !5
  %613 = sext i32 %612 to i64
  %614 = getelementptr inbounds double, ptr %611, i64 %613
  %615 = load double, ptr %614, align 8, !tbaa !11
  store double %615, ptr %19, align 8, !tbaa !11
  %616 = load double, ptr %18, align 8, !tbaa !11
  %617 = call double @sin(double noundef %616) #4
  %618 = load double, ptr %19, align 8, !tbaa !11
  %619 = load double, ptr %82, align 8, !tbaa !11
  %620 = call double @llvm.fmuladd.f64(double %617, double %618, double %619)
  store double %620, ptr %82, align 8, !tbaa !11
  %621 = load double, ptr %18, align 8, !tbaa !11
  %622 = call double @cos(double noundef %621) #4
  %623 = load double, ptr %19, align 8, !tbaa !11
  %624 = load double, ptr %81, align 8, !tbaa !11
  %625 = call double @llvm.fmuladd.f64(double %622, double %623, double %624)
  store double %625, ptr %81, align 8, !tbaa !11
  %626 = load i32, ptr %77, align 4, !tbaa !5
  %627 = icmp eq i32 %626, 0
  br i1 %627, label %628, label %629

628:                                              ; preds = %603
  store i32 49, ptr %77, align 4, !tbaa !5
  br label %632

629:                                              ; preds = %603
  %630 = load i32, ptr %77, align 4, !tbaa !5
  %631 = add nsw i32 %630, -1
  store i32 %631, ptr %77, align 4, !tbaa !5
  br label %632

632:                                              ; preds = %629, %628
  br label %633

633:                                              ; preds = %632
  %634 = load i32, ptr %15, align 4, !tbaa !5
  %635 = add nsw i32 %634, 1
  store i32 %635, ptr %15, align 4, !tbaa !5
  br label %599, !llvm.loop !18

636:                                              ; preds = %599
  %637 = load double, ptr %81, align 8, !tbaa !11
  %638 = call double @llvm.fabs.f64(double %637)
  store double %638, ptr %18, align 8, !tbaa !11
  %639 = load double, ptr %18, align 8, !tbaa !11
  %640 = fcmp ogt double %639, 0.000000e+00
  br i1 %640, label %641, label %648

641:                                              ; preds = %636
  %642 = load double, ptr %82, align 8, !tbaa !11
  %643 = load double, ptr %81, align 8, !tbaa !11
  %644 = fdiv double %642, %643
  %645 = call double @atan(double noundef %644) #4
  %646 = load double, ptr %69, align 8, !tbaa !11
  %647 = fmul double %645, %646
  store double %647, ptr %79, align 8, !tbaa !11
  br label %666

648:                                              ; preds = %636
  %649 = load double, ptr %18, align 8, !tbaa !11
  %650 = fcmp ole double %649, 1.000000e-02
  br i1 %650, label %651, label %665

651:                                              ; preds = %648
  %652 = load double, ptr %82, align 8, !tbaa !11
  %653 = fcmp olt double %652, 0.000000e+00
  br i1 %653, label %654, label %657

654:                                              ; preds = %651
  %655 = load double, ptr %79, align 8, !tbaa !11
  %656 = fsub double %655, 9.000000e+01
  store double %656, ptr %79, align 8, !tbaa !11
  br label %664

657:                                              ; preds = %651
  %658 = load double, ptr %82, align 8, !tbaa !11
  %659 = fcmp ogt double %658, 0.000000e+00
  br i1 %659, label %660, label %663

660:                                              ; preds = %657
  %661 = load double, ptr %79, align 8, !tbaa !11
  %662 = fadd double %661, 9.000000e+01
  store double %662, ptr %79, align 8, !tbaa !11
  br label %663

663:                                              ; preds = %660, %657
  br label %664

664:                                              ; preds = %663, %654
  br label %665

665:                                              ; preds = %664, %648
  br label %666

666:                                              ; preds = %665, %641
  %667 = load double, ptr %79, align 8, !tbaa !11
  %668 = fadd double %667, 9.000000e+01
  store double %668, ptr %79, align 8, !tbaa !11
  %669 = load double, ptr %72, align 8, !tbaa !11
  %670 = fdiv double 3.600000e+02, %669
  %671 = load double, ptr %79, align 8, !tbaa !11
  %672 = fadd double %671, %670
  store double %672, ptr %79, align 8, !tbaa !11
  %673 = load double, ptr %81, align 8, !tbaa !11
  %674 = fcmp olt double %673, 0.000000e+00
  br i1 %674, label %675, label %678

675:                                              ; preds = %666
  %676 = load double, ptr %79, align 8, !tbaa !11
  %677 = fadd double %676, 1.800000e+02
  store double %677, ptr %79, align 8, !tbaa !11
  br label %678

678:                                              ; preds = %675, %666
  %679 = load double, ptr %79, align 8, !tbaa !11
  %680 = fcmp ogt double %679, 3.150000e+02
  br i1 %680, label %681, label %684

681:                                              ; preds = %678
  %682 = load double, ptr %79, align 8, !tbaa !11
  %683 = fsub double %682, 3.600000e+02
  store double %683, ptr %79, align 8, !tbaa !11
  br label %684

684:                                              ; preds = %681, %678
  %685 = load i32, ptr %17, align 4, !tbaa !5
  %686 = load i32, ptr %8, align 4, !tbaa !5
  %687 = icmp sge i32 %685, %686
  br i1 %687, label %688, label %695

688:                                              ; preds = %684
  %689 = load double, ptr %79, align 8, !tbaa !11
  %690 = load ptr, ptr %13, align 8, !tbaa !9
  %691 = load i32, ptr %14, align 4, !tbaa !5
  %692 = add nsw i32 %691, 1
  store i32 %692, ptr %14, align 4, !tbaa !5
  %693 = sext i32 %691 to i64
  %694 = getelementptr inbounds double, ptr %690, i64 %693
  store double %689, ptr %694, align 8, !tbaa !11
  br label %695

695:                                              ; preds = %688, %684
  %696 = load i32, ptr %74, align 4, !tbaa !5
  %697 = add nsw i32 %696, 1
  store i32 %697, ptr %74, align 4, !tbaa !5
  %698 = load i32, ptr %74, align 4, !tbaa !5
  %699 = load i32, ptr %76, align 4, !tbaa !5
  %700 = icmp sgt i32 %698, %699
  br i1 %700, label %701, label %702

701:                                              ; preds = %695
  store i32 0, ptr %74, align 4, !tbaa !5
  br label %702

702:                                              ; preds = %701, %695
  %703 = load i32, ptr %17, align 4, !tbaa !5
  %704 = add nsw i32 %703, 1
  store i32 %704, ptr %17, align 4, !tbaa !5
  br label %239, !llvm.loop !19

705:                                              ; preds = %239
  %706 = load i32, ptr %14, align 4, !tbaa !5
  %707 = load ptr, ptr %12, align 8, !tbaa !9
  store i32 %706, ptr %707, align 4, !tbaa !5
  store i32 0, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %708

708:                                              ; preds = %705, %124, %102, %98, %94, %86
  call void @llvm.lifetime.end.p0(i64 8, ptr %82) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %81) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %80) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %79) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %78) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %77) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %76) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %75) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %74) #4
  call void @llvm.lifetime.end.p0(i64 400, ptr %73) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %53) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %52) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %49) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %46) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %45) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %39) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %38) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %32) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %31) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #4
  %709 = load i32, ptr %7, align 4
  ret i32 %709
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = !{!14, !14, i64 0}
!14 = !{!"float", !7, i64 0}
!15 = distinct !{!15, !16}
!16 = !{!"llvm.loop.mustprogress"}
!17 = distinct !{!17, !16}
!18 = distinct !{!18, !16}
!19 = distinct !{!19, !16}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@TA_Globals = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @atan(double noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #2

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @sin(double noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @cos(double noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fabs.f64(double) #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable
define dso_local range(i32 0, 14) i32 @TA_S_HT_DCPHASE(i32 noundef %0, i32 noundef %1, ptr noundef readonly %2, ptr nocapture noundef writeonly %3, ptr nocapture noundef writeonly %4, ptr noundef writeonly %5) local_unnamed_addr #3 {
  %7 = alloca [3 x double], align 16
  %8 = alloca [3 x double], align 16
  %9 = alloca [3 x double], align 16
  %10 = alloca [3 x double], align 16
  %11 = alloca [3 x double], align 16
  %12 = alloca [3 x double], align 16
  %13 = alloca [3 x double], align 16
  %14 = alloca [3 x double], align 16
  %15 = alloca [50 x double], align 16
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %7) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %8) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %9) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %10) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %14) #6
  call void @llvm.lifetime.start.p0(i64 400, ptr nonnull %15) #6
  %16 = icmp slt i32 %0, 0
  br i1 %16, label %281, label %17

17:                                               ; preds = %6
  %18 = icmp slt i32 %1, %0
  br i1 %18, label %281, label %19

19:                                               ; preds = %17
  %.not = icmp eq ptr %2, null
  %.not370 = icmp eq ptr %5, null
  %or.cond375 = or i1 %.not, %.not370
  br i1 %or.cond375, label %281, label %20

20:                                               ; preds = %19
  %21 = load ptr, ptr @TA_Globals, align 8, !tbaa !5
  %22 = getelementptr inbounds i8, ptr %21, i64 136
  %23 = load i32, ptr %22, align 4, !tbaa !9
  %24 = add i32 %23, 63
  %spec.select = tail call i32 @llvm.smax.i32(i32 %24, i32 %0)
  %25 = icmp ugt i32 %spec.select, %1
  br i1 %25, label %26, label %27

26:                                               ; preds = %20
  store i32 0, ptr %3, align 4, !tbaa !9
  br label %.sink.split

27:                                               ; preds = %20
  store i32 %spec.select, ptr %3, align 4, !tbaa !9
  %28 = sub nsw i32 %spec.select, %24
  %29 = sext i32 %28 to i64
  %30 = getelementptr inbounds float, ptr %2, i64 %29
  %31 = load <2 x float>, ptr %30, align 4, !tbaa !11
  %32 = fpext <2 x float> %31 to <2 x double>
  %33 = extractelement <2 x double> %32, i64 0
  %34 = extractelement <2 x double> %32, i64 1
  %35 = fadd double %33, %34
  %36 = tail call double @llvm.fmuladd.f64(double %34, double 2.000000e+00, double %33)
  %37 = add i32 %28, 3
  %38 = getelementptr i8, ptr %30, i64 8
  %39 = load float, ptr %38, align 4, !tbaa !11
  %40 = fpext float %39 to double
  %41 = fadd double %35, %40
  %42 = tail call double @llvm.fmuladd.f64(double %40, double 3.000000e+00, double %36)
  %43 = sext i32 %37 to i64
  %44 = add i32 %28, 36
  %45 = zext nneg i32 %0 to i64
  %46 = sext i32 %24 to i64
  %smax = tail call i64 @llvm.smax.i64(i64 %45, i64 %46)
  %47 = trunc nsw i64 %smax to i32
  %48 = add nsw i32 %47, -62
  %49 = sub i32 %48, %23
  %invariant.gep = getelementptr i8, ptr %2, i64 4
  %invariant.gep479 = getelementptr i8, ptr %2, i64 4
  br label %50

50:                                               ; preds = %50, %27
  %indvars.iv439 = phi i32 [ %49, %27 ], [ %indvars.iv.next440.1, %50 ]
  %indvars.iv431 = phi i64 [ %43, %27 ], [ %indvars.iv.next432.1, %50 ]
  %indvars.iv = phi i64 [ %29, %27 ], [ %indvars.iv.next.1, %50 ]
  %.0357 = phi double [ %42, %27 ], [ %68, %50 ]
  %.0355 = phi double [ %41, %27 ], [ %64, %50 ]
  %.0353 = phi double [ 0.000000e+00, %27 ], [ %67, %50 ]
  %.0292 = phi i32 [ 34, %27 ], [ %69, %50 ]
  %51 = getelementptr inbounds float, ptr %2, i64 %indvars.iv431
  %52 = load float, ptr %51, align 4, !tbaa !11
  %53 = fpext float %52 to double
  %54 = fadd double %.0355, %53
  %55 = fsub double %54, %.0353
  %56 = tail call double @llvm.fmuladd.f64(double %53, double 4.000000e+00, double %.0357)
  %57 = getelementptr inbounds float, ptr %2, i64 %indvars.iv
  %58 = load float, ptr %57, align 4, !tbaa !11
  %59 = fpext float %58 to double
  %60 = fsub double %56, %55
  %indvars.iv.next432.1 = add nsw i64 %indvars.iv431, 2
  %gep = getelementptr float, ptr %invariant.gep, i64 %indvars.iv431
  %61 = load float, ptr %gep, align 4, !tbaa !11
  %62 = fpext float %61 to double
  %63 = fadd double %55, %62
  %64 = fsub double %63, %59
  %65 = tail call double @llvm.fmuladd.f64(double %62, double 4.000000e+00, double %60)
  %indvars.iv.next.1 = add nsw i64 %indvars.iv, 2
  %gep480 = getelementptr float, ptr %invariant.gep479, i64 %indvars.iv
  %66 = load float, ptr %gep480, align 4, !tbaa !11
  %67 = fpext float %66 to double
  %68 = fsub double %65, %64
  %69 = add nsw i32 %.0292, -2
  %.not371.1 = icmp eq i32 %69, 0
  %indvars.iv.next440.1 = add i32 %indvars.iv439, 2
  br i1 %.not371.1, label %.preheader, label %50, !llvm.loop !13

.preheader:                                       ; preds = %50
  %indvars.iv.next440.le = add i32 %indvars.iv439, 1
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %7, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %8, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %9, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %10, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %11, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %12, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %13, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %14, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(400) %15, i8 0, i64 400, i1 false), !tbaa !15
  %.not372386.not = icmp slt i32 %44, %1
  br i1 %.not372386.not, label %.lr.ph422.preheader, label %.sink.split

.lr.ph422.preheader:                              ; preds = %.preheader
  %70 = add i32 %28, 37
  %71 = sext i32 %70 to i64
  %72 = zext nneg i32 %spec.select to i64
  %73 = sext i32 %indvars.iv.next440.le to i64
  %74 = add i32 %1, 1
  br label %.lr.ph422

.lr.ph422:                                        ; preds = %.lr.ph422.preheader, %277
  %indvars.iv441 = phi i64 [ %73, %.lr.ph422.preheader ], [ %indvars.iv.next442, %277 ]
  %indvars.iv437 = phi i64 [ %71, %.lr.ph422.preheader ], [ %indvars.iv.next438, %277 ]
  %.0286421 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.3, %277 ]
  %.0290420 = phi i32 [ 0, %.lr.ph422.preheader ], [ %.1291, %277 ]
  %.0295419 = phi i32 [ 0, %.lr.ph422.preheader ], [ %spec.store.select2, %277 ]
  %.0296418 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %224, %277 ]
  %.0299416 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1300, %277 ]
  %.0301415 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1302, %277 ]
  %.0303414 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1304, %277 ]
  %.0305413 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1306, %277 ]
  %.0313408 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1314, %277 ]
  %.0315407 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1316, %277 ]
  %.0317406 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1318, %277 ]
  %.0319405 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1320, %277 ]
  %.0337396 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1338, %277 ]
  %.0339395 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1340, %277 ]
  %.0341394 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1342, %277 ]
  %.0343393 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1344, %277 ]
  %.0345392 = phi i32 [ 0, %.lr.ph422.preheader ], [ %.1346, %277 ]
  %.0347391 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %222, %277 ]
  %.1354389 = phi double [ %67, %.lr.ph422.preheader ], [ %90, %277 ]
  %.1356388 = phi double [ %64, %.lr.ph422.preheader ], [ %86, %277 ]
  %.1358387 = phi double [ %68, %.lr.ph422.preheader ], [ %92, %277 ]
  %75 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %184, %277 ]
  %76 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %185, %277 ]
  %77 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %186, %277 ]
  %78 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %187, %277 ]
  %79 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %280, %277 ]
  %80 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %200, %277 ]
  %81 = tail call double @llvm.fmuladd.f64(double %.0347391, double 0x3FB3333333333333, double 5.400000e-01)
  %82 = getelementptr inbounds float, ptr %2, i64 %indvars.iv437
  %83 = load float, ptr %82, align 4, !tbaa !11
  %84 = fpext float %83 to double
  %85 = fadd double %.1356388, %84
  %86 = fsub double %85, %.1354389
  %87 = tail call double @llvm.fmuladd.f64(double %84, double 4.000000e+00, double %.1358387)
  %indvars.iv.next442 = add nsw i64 %indvars.iv441, 1
  %88 = getelementptr inbounds float, ptr %2, i64 %indvars.iv441
  %89 = load float, ptr %88, align 4, !tbaa !11
  %90 = fpext float %89 to double
  %91 = fmul double %87, 1.000000e-01
  %92 = fsub double %87, %86
  %93 = sext i32 %.0295419 to i64
  %94 = getelementptr inbounds double, ptr %15, i64 %93
  store double %91, ptr %94, align 8, !tbaa !15
  %95 = and i64 %indvars.iv437, 1
  %96 = icmp eq i64 %95, 0
  %97 = fmul double %91, 0x3FB8A0902DE00D1B
  %98 = sext i32 %.0345392 to i64
  br i1 %96, label %99, label %142

99:                                               ; preds = %.lr.ph422
  %100 = getelementptr inbounds [3 x double], ptr %8, i64 0, i64 %98
  %101 = load double, ptr %100, align 8, !tbaa !15
  store double %97, ptr %100, align 8, !tbaa !15
  %102 = fsub double %97, %101
  %103 = fsub double %102, %.0341394
  %104 = fmul double %.0337396, 5.769000e-01
  %105 = fadd double %104, %103
  %106 = fmul double %81, %105
  %107 = getelementptr inbounds [3 x double], ptr %10, i64 0, i64 %98
  %108 = load double, ptr %107, align 8, !tbaa !15
  %109 = fmul <2 x double> %77, <double 5.769000e-01, double 5.769000e-01>
  %110 = getelementptr inbounds [3 x double], ptr %12, i64 0, i64 %98
  %111 = load double, ptr %110, align 8, !tbaa !15
  %112 = insertelement <2 x double> poison, double %.0299416, i64 0
  %113 = insertelement <2 x double> %112, double %106, i64 1
  %114 = fmul <2 x double> %113, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %115 = extractelement <2 x double> %114, i64 1
  store double %115, ptr %107, align 8, !tbaa !15
  %116 = extractelement <2 x double> %114, i64 0
  store double %116, ptr %110, align 8, !tbaa !15
  %117 = insertelement <2 x double> poison, double %111, i64 0
  %118 = insertelement <2 x double> %117, double %108, i64 1
  %119 = fsub <2 x double> %114, %118
  %120 = fsub <2 x double> %119, %78
  %121 = fadd <2 x double> %109, %120
  %122 = insertelement <2 x double> poison, double %81, i64 0
  %123 = shufflevector <2 x double> %122, <2 x double> poison, <2 x i32> zeroinitializer
  %124 = fmul <2 x double> %123, %121
  %125 = extractelement <2 x double> %124, i64 1
  %126 = fmul double %125, 0x3FB8A0902DE00D1B
  %127 = getelementptr inbounds [3 x double], ptr %14, i64 0, i64 %98
  %128 = load double, ptr %127, align 8, !tbaa !15
  store double %126, ptr %127, align 8, !tbaa !15
  %129 = fsub double %126, %128
  %130 = fsub double %129, %.0317406
  %131 = fmul double %.0313408, 5.769000e-01
  %132 = fadd double %131, %130
  %133 = fmul double %81, %132
  %134 = add nsw i32 %.0345392, 1
  %135 = icmp eq i32 %134, 3
  %spec.store.select = select i1 %135, i32 0, i32 %134
  %136 = extractelement <2 x double> %124, i64 0
  %137 = fadd double %136, %125
  %138 = extractelement <2 x double> %79, i64 0
  %139 = fmul double %138, 8.000000e-01
  %140 = tail call double @llvm.fmuladd.f64(double %137, double 2.000000e-01, double %139)
  %141 = fsub double %.0299416, %133
  br label %183

142:                                              ; preds = %.lr.ph422
  %143 = getelementptr inbounds [3 x double], ptr %7, i64 0, i64 %98
  %144 = load double, ptr %143, align 8, !tbaa !15
  store double %97, ptr %143, align 8, !tbaa !15
  %145 = fsub double %97, %144
  %146 = fsub double %145, %.0343393
  %147 = fmul double %.0339395, 5.769000e-01
  %148 = fadd double %147, %146
  %149 = fmul double %81, %148
  %150 = getelementptr inbounds [3 x double], ptr %9, i64 0, i64 %98
  %151 = load double, ptr %150, align 8, !tbaa !15
  %152 = fmul <2 x double> %75, <double 5.769000e-01, double 5.769000e-01>
  %153 = getelementptr inbounds [3 x double], ptr %11, i64 0, i64 %98
  %154 = load double, ptr %153, align 8, !tbaa !15
  %155 = insertelement <2 x double> poison, double %.0303414, i64 0
  %156 = insertelement <2 x double> %155, double %149, i64 1
  %157 = fmul <2 x double> %156, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %158 = extractelement <2 x double> %157, i64 1
  store double %158, ptr %150, align 8, !tbaa !15
  %159 = extractelement <2 x double> %157, i64 0
  store double %159, ptr %153, align 8, !tbaa !15
  %160 = insertelement <2 x double> poison, double %154, i64 0
  %161 = insertelement <2 x double> %160, double %151, i64 1
  %162 = fsub <2 x double> %157, %161
  %163 = fsub <2 x double> %162, %76
  %164 = fadd <2 x double> %152, %163
  %165 = insertelement <2 x double> poison, double %81, i64 0
  %166 = shufflevector <2 x double> %165, <2 x double> poison, <2 x i32> zeroinitializer
  %167 = fmul <2 x double> %166, %164
  %168 = extractelement <2 x double> %167, i64 1
  %169 = fmul double %168, 0x3FB8A0902DE00D1B
  %170 = getelementptr inbounds [3 x double], ptr %13, i64 0, i64 %98
  %171 = load double, ptr %170, align 8, !tbaa !15
  store double %169, ptr %170, align 8, !tbaa !15
  %172 = fsub double %169, %171
  %173 = fsub double %172, %.0319405
  %174 = fmul double %.0315407, 5.769000e-01
  %175 = fadd double %174, %173
  %176 = fmul double %81, %175
  %177 = extractelement <2 x double> %167, i64 0
  %178 = fadd double %177, %168
  %179 = extractelement <2 x double> %79, i64 0
  %180 = fmul double %179, 8.000000e-01
  %181 = tail call double @llvm.fmuladd.f64(double %178, double 2.000000e-01, double %180)
  %182 = fsub double %.0303414, %176
  br label %183

183:                                              ; preds = %142, %99
  %.sink = phi double [ %182, %142 ], [ %141, %99 ]
  %.1346 = phi i32 [ %.0345392, %142 ], [ %spec.store.select, %99 ]
  %.1344 = phi double [ %147, %142 ], [ %.0343393, %99 ]
  %.1342 = phi double [ %.0341394, %142 ], [ %104, %99 ]
  %.1340 = phi double [ %91, %142 ], [ %.0339395, %99 ]
  %.1338 = phi double [ %.0337396, %142 ], [ %91, %99 ]
  %.1320 = phi double [ %174, %142 ], [ %.0319405, %99 ]
  %.1318 = phi double [ %.0317406, %142 ], [ %131, %99 ]
  %.1316 = phi double [ %168, %142 ], [ %.0315407, %99 ]
  %.1314 = phi double [ %.0313408, %142 ], [ %125, %99 ]
  %.0312 = phi double [ %181, %142 ], [ %140, %99 ]
  %.1306 = phi double [ %.0305413, %142 ], [ %106, %99 ]
  %.1304 = phi double [ %.0303414, %142 ], [ %.0305413, %99 ]
  %.1302 = phi double [ %149, %142 ], [ %.0301415, %99 ]
  %.1300 = phi double [ %.0301415, %142 ], [ %.0299416, %99 ]
  %184 = phi <2 x double> [ %156, %142 ], [ %75, %99 ]
  %185 = phi <2 x double> [ %152, %142 ], [ %76, %99 ]
  %186 = phi <2 x double> [ %77, %142 ], [ %113, %99 ]
  %187 = phi <2 x double> [ %78, %142 ], [ %109, %99 ]
  %188 = extractelement <2 x double> %79, i64 1
  %189 = fmul double %188, 8.000000e-01
  %190 = tail call double @llvm.fmuladd.f64(double %.sink, double 2.000000e-01, double %189)
  %191 = fmul <2 x double> %80, <double 8.000000e-01, double 8.000000e-01>
  %192 = fneg double %.0312
  %193 = insertelement <2 x double> poison, double %.0312, i64 0
  %194 = insertelement <2 x double> %193, double %192, i64 1
  %195 = fmul <2 x double> %79, %194
  %196 = shufflevector <2 x double> %195, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %197 = insertelement <2 x double> poison, double %190, i64 0
  %198 = shufflevector <2 x double> %197, <2 x double> poison, <2 x i32> zeroinitializer
  %199 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %198, <2 x double> %79, <2 x double> %196)
  %200 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %199, <2 x double> <double 2.000000e-01, double 2.000000e-01>, <2 x double> %191)
  %201 = fcmp une <2 x double> %200, zeroinitializer
  %202 = extractelement <2 x i1> %201, i64 0
  %203 = extractelement <2 x i1> %201, i64 1
  %or.cond = select i1 %202, i1 %203, i1 false
  br i1 %or.cond, label %204, label %211

204:                                              ; preds = %183
  %205 = extractelement <2 x double> %200, i64 0
  %206 = extractelement <2 x double> %200, i64 1
  %207 = fdiv double %205, %206
  %208 = tail call double @atan(double noundef %207) #6
  %209 = fmul double %208, 0x404CA5DC1A63C1F8
  %210 = fdiv double 3.600000e+02, %209
  br label %211

211:                                              ; preds = %204, %183
  %.1348 = phi double [ %210, %204 ], [ %.0347391, %183 ]
  %212 = fmul double %.0347391, 1.500000e+00
  %213 = fcmp ogt double %.1348, %212
  %.2349 = select i1 %213, double %212, double %.1348
  %214 = fmul double %.0347391, 6.700000e-01
  %215 = fcmp olt double %.2349, %214
  %.3350 = select i1 %215, double %214, double %.2349
  %216 = fcmp olt double %.3350, 6.000000e+00
  br i1 %216, label %220, label %217

217:                                              ; preds = %211
  %218 = fcmp ogt double %.3350, 5.000000e+01
  br i1 %218, label %219, label %220

219:                                              ; preds = %217
  br label %220

220:                                              ; preds = %211, %217, %219
  %.4 = phi double [ 5.000000e+01, %219 ], [ %.3350, %217 ], [ 6.000000e+00, %211 ]
  %221 = fmul double %.0347391, 8.000000e-01
  %222 = tail call double @llvm.fmuladd.f64(double %.4, double 2.000000e-01, double %221)
  %223 = fmul double %.0296418, 6.700000e-01
  %224 = tail call double @llvm.fmuladd.f64(double %222, double 3.300000e-01, double %223)
  %225 = fadd double %224, 5.000000e-01
  %226 = fptosi double %225 to i32
  %227 = icmp sgt i32 %226, 0
  br i1 %227, label %.lr.ph, label %.thread461

.lr.ph:                                           ; preds = %220
  %228 = uitofp nneg i32 %226 to double
  br label %229

229:                                              ; preds = %.lr.ph, %229
  %.0288382 = phi i32 [ %.0295419, %.lr.ph ], [ %.1289, %229 ]
  %.2294381 = phi i32 [ 0, %.lr.ph ], [ %246, %229 ]
  %230 = phi <2 x double> [ zeroinitializer, %.lr.ph ], [ %243, %229 ]
  %231 = uitofp nneg i32 %.2294381 to double
  %232 = fmul double %231, 0x401921FB54442D18
  %233 = fdiv double %232, %228
  %234 = sext i32 %.0288382 to i64
  %235 = getelementptr inbounds double, ptr %15, i64 %234
  %236 = load double, ptr %235, align 8, !tbaa !15
  %237 = tail call double @sin(double noundef %233) #6
  %238 = tail call double @cos(double noundef %233) #6
  %239 = insertelement <2 x double> poison, double %237, i64 0
  %240 = insertelement <2 x double> %239, double %238, i64 1
  %241 = insertelement <2 x double> poison, double %236, i64 0
  %242 = shufflevector <2 x double> %241, <2 x double> poison, <2 x i32> zeroinitializer
  %243 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %240, <2 x double> %242, <2 x double> %230)
  %244 = icmp eq i32 %.0288382, 0
  %245 = add nsw i32 %.0288382, -1
  %.1289 = select i1 %244, i32 49, i32 %245
  %246 = add nuw nsw i32 %.2294381, 1
  %exitcond.not = icmp eq i32 %246, %226
  br i1 %exitcond.not, label %._crit_edge, label %229, !llvm.loop !17

._crit_edge:                                      ; preds = %229
  %247 = extractelement <2 x double> %243, i64 1
  %248 = fcmp ueq double %247, 0.000000e+00
  br i1 %248, label %254, label %249

249:                                              ; preds = %._crit_edge
  %250 = extractelement <2 x double> %243, i64 0
  %251 = fdiv double %250, %247
  %252 = tail call double @atan(double noundef %251) #6
  %253 = fmul double %252, 0x404CA5DC1A63C1F8
  br label %.thread461

254:                                              ; preds = %._crit_edge
  %255 = tail call double @llvm.fabs.f64(double %247)
  %256 = fcmp ugt double %255, 1.000000e-02
  br i1 %256, label %.thread461, label %257

257:                                              ; preds = %254
  %258 = extractelement <2 x double> %243, i64 0
  %259 = fcmp olt double %258, 0.000000e+00
  br i1 %259, label %260, label %262

260:                                              ; preds = %257
  %261 = fadd double %.0286421, -9.000000e+01
  br label %.thread461

262:                                              ; preds = %257
  %263 = fcmp ogt double %258, 0.000000e+00
  br i1 %263, label %264, label %.thread461

264:                                              ; preds = %262
  %265 = fadd double %.0286421, 9.000000e+01
  br label %.thread461

.thread461:                                       ; preds = %220, %254, %262, %264, %260, %249
  %.0284.lcssa449 = phi double [ %247, %249 ], [ %247, %260 ], [ %247, %264 ], [ %247, %262 ], [ %247, %254 ], [ 0.000000e+00, %220 ]
  %.1 = phi double [ %253, %249 ], [ %261, %260 ], [ %265, %264 ], [ %.0286421, %262 ], [ %.0286421, %254 ], [ %.0286421, %220 ]
  %266 = fadd double %.1, 9.000000e+01
  %267 = fdiv double 3.600000e+02, %224
  %268 = fadd double %267, %266
  %269 = fcmp olt double %.0284.lcssa449, 0.000000e+00
  %270 = fadd double %268, 1.800000e+02
  %.2 = select i1 %269, double %270, double %268
  %271 = fcmp ogt double %.2, 3.150000e+02
  %272 = fadd double %.2, -3.600000e+02
  %.3 = select i1 %271, double %272, double %.2
  %.not373 = icmp slt i64 %indvars.iv437, %72
  br i1 %.not373, label %277, label %273

273:                                              ; preds = %.thread461
  %274 = add nsw i32 %.0290420, 1
  %275 = sext i32 %.0290420 to i64
  %276 = getelementptr inbounds double, ptr %5, i64 %275
  store double %.3, ptr %276, align 8, !tbaa !15
  br label %277

277:                                              ; preds = %273, %.thread461
  %.1291 = phi i32 [ %274, %273 ], [ %.0290420, %.thread461 ]
  %278 = add nsw i32 %.0295419, 1
  %279 = icmp sgt i32 %.0295419, 48
  %spec.store.select2 = select i1 %279, i32 0, i32 %278
  %indvars.iv.next438 = add nsw i64 %indvars.iv437, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next438 to i32
  %exitcond446.not = icmp eq i32 %74, %lftr.wideiv
  %280 = insertelement <2 x double> %193, double %190, i64 1
  br i1 %exitcond446.not, label %.sink.split, label %.lr.ph422, !llvm.loop !18

.sink.split:                                      ; preds = %277, %.preheader, %26
  %.0290.lcssa.sink = phi i32 [ 0, %26 ], [ 0, %.preheader ], [ %.1291, %277 ]
  store i32 %.0290.lcssa.sink, ptr %4, align 4, !tbaa !9
  br label %281

281:                                              ; preds = %.sink.split, %19, %17, %6
  %.0285 = phi i32 [ 12, %6 ], [ 13, %17 ], [ 2, %19 ], [ 0, %.sink.split ]
  call void @llvm.lifetime.end.p0(i64 400, ptr nonnull %15) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %14) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %10) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %9) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %8) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %7) #6
  ret i32 %.0285
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i32 @llvm.smax.i32(i32, i32) #4

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #5

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i64 @llvm.smax.i64(i64, i64) #4

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #4

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = !{!16, !16, i64 0}
!16 = !{!"double", !7, i64 0}
!17 = distinct !{!17, !14}
!18 = distinct !{!18, !14}


; Effective O3 passes: ConstraintEliminationPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopIdiomRecognizePass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,MemCpyOptPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass