; LLVM IR from FedericaPaoli1/stm32-speech-recognition-and-traduction :: Drivers/CMSIS/DSP/Source/FilteringFunctions (arm_biquad_cascade_df1_f32)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.arm_biquad_casd_df1_inst_f32 = type { i32, ptr, ptr }

; Function Attrs: nounwind uwtable
define dso_local void @arm_biquad_cascade_df1_f32(ptr noundef %0, ptr noundef %1, ptr noundef %2, i32 noundef %3) #0 {
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca float, align 4
  %14 = alloca float, align 4
  %15 = alloca float, align 4
  %16 = alloca float, align 4
  %17 = alloca float, align 4
  %18 = alloca float, align 4
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca i32, align 4
  %25 = alloca i32, align 4
  store ptr %0, ptr %5, align 8, !tbaa !5
  store ptr %1, ptr %6, align 8, !tbaa !5
  store ptr %2, ptr %7, align 8, !tbaa !5
  store i32 %3, ptr %8, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #3
  %26 = load ptr, ptr %6, align 8, !tbaa !5
  store ptr %26, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #3
  %27 = load ptr, ptr %7, align 8, !tbaa !5
  store ptr %27, ptr %10, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #3
  %28 = load ptr, ptr %5, align 8, !tbaa !5
  %29 = getelementptr inbounds %struct.arm_biquad_casd_df1_inst_f32, ptr %28, i32 0, i32 1
  %30 = load ptr, ptr %29, align 8, !tbaa !11
  store ptr %30, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #3
  %31 = load ptr, ptr %5, align 8, !tbaa !5
  %32 = getelementptr inbounds %struct.arm_biquad_casd_df1_inst_f32, ptr %31, i32 0, i32 2
  %33 = load ptr, ptr %32, align 8, !tbaa !13
  store ptr %33, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %23) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #3
  %34 = load ptr, ptr %5, align 8, !tbaa !5
  %35 = getelementptr inbounds %struct.arm_biquad_casd_df1_inst_f32, ptr %34, i32 0, i32 0
  %36 = load i32, ptr %35, align 8, !tbaa !14
  store i32 %36, ptr %25, align 4, !tbaa !9
  br label %37

37:                                               ; preds = %114, %4
  %38 = load ptr, ptr %12, align 8, !tbaa !5
  %39 = getelementptr inbounds float, ptr %38, i32 1
  store ptr %39, ptr %12, align 8, !tbaa !5
  %40 = load float, ptr %38, align 4, !tbaa !15
  store float %40, ptr %14, align 4, !tbaa !15
  %41 = load ptr, ptr %12, align 8, !tbaa !5
  %42 = getelementptr inbounds float, ptr %41, i32 1
  store ptr %42, ptr %12, align 8, !tbaa !5
  %43 = load float, ptr %41, align 4, !tbaa !15
  store float %43, ptr %15, align 4, !tbaa !15
  %44 = load ptr, ptr %12, align 8, !tbaa !5
  %45 = getelementptr inbounds float, ptr %44, i32 1
  store ptr %45, ptr %12, align 8, !tbaa !5
  %46 = load float, ptr %44, align 4, !tbaa !15
  store float %46, ptr %16, align 4, !tbaa !15
  %47 = load ptr, ptr %12, align 8, !tbaa !5
  %48 = getelementptr inbounds float, ptr %47, i32 1
  store ptr %48, ptr %12, align 8, !tbaa !5
  %49 = load float, ptr %47, align 4, !tbaa !15
  store float %49, ptr %17, align 4, !tbaa !15
  %50 = load ptr, ptr %12, align 8, !tbaa !5
  %51 = getelementptr inbounds float, ptr %50, i32 1
  store ptr %51, ptr %12, align 8, !tbaa !5
  %52 = load float, ptr %50, align 4, !tbaa !15
  store float %52, ptr %18, align 4, !tbaa !15
  %53 = load ptr, ptr %11, align 8, !tbaa !5
  %54 = getelementptr inbounds float, ptr %53, i64 0
  %55 = load float, ptr %54, align 4, !tbaa !15
  store float %55, ptr %19, align 4, !tbaa !15
  %56 = load ptr, ptr %11, align 8, !tbaa !5
  %57 = getelementptr inbounds float, ptr %56, i64 1
  %58 = load float, ptr %57, align 4, !tbaa !15
  store float %58, ptr %20, align 4, !tbaa !15
  %59 = load ptr, ptr %11, align 8, !tbaa !5
  %60 = getelementptr inbounds float, ptr %59, i64 2
  %61 = load float, ptr %60, align 4, !tbaa !15
  store float %61, ptr %21, align 4, !tbaa !15
  %62 = load ptr, ptr %11, align 8, !tbaa !5
  %63 = getelementptr inbounds float, ptr %62, i64 3
  %64 = load float, ptr %63, align 4, !tbaa !15
  store float %64, ptr %22, align 4, !tbaa !15
  %65 = load i32, ptr %8, align 4, !tbaa !9
  store i32 %65, ptr %24, align 4, !tbaa !9
  br label %66

66:                                               ; preds = %69, %37
  %67 = load i32, ptr %24, align 4, !tbaa !9
  %68 = icmp ugt i32 %67, 0
  br i1 %68, label %69, label %97

69:                                               ; preds = %66
  %70 = load ptr, ptr %9, align 8, !tbaa !5
  %71 = getelementptr inbounds float, ptr %70, i32 1
  store ptr %71, ptr %9, align 8, !tbaa !5
  %72 = load float, ptr %70, align 4, !tbaa !15
  store float %72, ptr %23, align 4, !tbaa !15
  %73 = load float, ptr %14, align 4, !tbaa !15
  %74 = load float, ptr %23, align 4, !tbaa !15
  %75 = load float, ptr %15, align 4, !tbaa !15
  %76 = load float, ptr %19, align 4, !tbaa !15
  %77 = fmul float %75, %76
  %78 = call float @llvm.fmuladd.f32(float %73, float %74, float %77)
  %79 = load float, ptr %16, align 4, !tbaa !15
  %80 = load float, ptr %20, align 4, !tbaa !15
  %81 = call float @llvm.fmuladd.f32(float %79, float %80, float %78)
  %82 = load float, ptr %17, align 4, !tbaa !15
  %83 = load float, ptr %21, align 4, !tbaa !15
  %84 = call float @llvm.fmuladd.f32(float %82, float %83, float %81)
  %85 = load float, ptr %18, align 4, !tbaa !15
  %86 = load float, ptr %22, align 4, !tbaa !15
  %87 = call float @llvm.fmuladd.f32(float %85, float %86, float %84)
  store float %87, ptr %13, align 4, !tbaa !15
  %88 = load float, ptr %13, align 4, !tbaa !15
  %89 = load ptr, ptr %10, align 8, !tbaa !5
  %90 = getelementptr inbounds float, ptr %89, i32 1
  store ptr %90, ptr %10, align 8, !tbaa !5
  store float %88, ptr %89, align 4, !tbaa !15
  %91 = load float, ptr %19, align 4, !tbaa !15
  store float %91, ptr %20, align 4, !tbaa !15
  %92 = load float, ptr %23, align 4, !tbaa !15
  store float %92, ptr %19, align 4, !tbaa !15
  %93 = load float, ptr %21, align 4, !tbaa !15
  store float %93, ptr %22, align 4, !tbaa !15
  %94 = load float, ptr %13, align 4, !tbaa !15
  store float %94, ptr %21, align 4, !tbaa !15
  %95 = load i32, ptr %24, align 4, !tbaa !9
  %96 = add i32 %95, -1
  store i32 %96, ptr %24, align 4, !tbaa !9
  br label %66, !llvm.loop !17

97:                                               ; preds = %66
  %98 = load float, ptr %19, align 4, !tbaa !15
  %99 = load ptr, ptr %11, align 8, !tbaa !5
  %100 = getelementptr inbounds float, ptr %99, i32 1
  store ptr %100, ptr %11, align 8, !tbaa !5
  store float %98, ptr %99, align 4, !tbaa !15
  %101 = load float, ptr %20, align 4, !tbaa !15
  %102 = load ptr, ptr %11, align 8, !tbaa !5
  %103 = getelementptr inbounds float, ptr %102, i32 1
  store ptr %103, ptr %11, align 8, !tbaa !5
  store float %101, ptr %102, align 4, !tbaa !15
  %104 = load float, ptr %21, align 4, !tbaa !15
  %105 = load ptr, ptr %11, align 8, !tbaa !5
  %106 = getelementptr inbounds float, ptr %105, i32 1
  store ptr %106, ptr %11, align 8, !tbaa !5
  store float %104, ptr %105, align 4, !tbaa !15
  %107 = load float, ptr %22, align 4, !tbaa !15
  %108 = load ptr, ptr %11, align 8, !tbaa !5
  %109 = getelementptr inbounds float, ptr %108, i32 1
  store ptr %109, ptr %11, align 8, !tbaa !5
  store float %107, ptr %108, align 4, !tbaa !15
  %110 = load ptr, ptr %7, align 8, !tbaa !5
  store ptr %110, ptr %9, align 8, !tbaa !5
  %111 = load ptr, ptr %7, align 8, !tbaa !5
  store ptr %111, ptr %10, align 8, !tbaa !5
  %112 = load i32, ptr %25, align 4, !tbaa !9
  %113 = add i32 %112, -1
  store i32 %113, ptr %25, align 4, !tbaa !9
  br label %114

114:                                              ; preds = %97
  %115 = load i32, ptr %25, align 4, !tbaa !9
  %116 = icmp ugt i32 %115, 0
  br i1 %116, label %37, label %117, !llvm.loop !19

117:                                              ; preds = %114
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %23) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #3
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !6, i64 8}
!12 = !{!"", !10, i64 0, !6, i64 8, !6, i64 16}
!13 = !{!12, !6, i64 16}
!14 = !{!12, !10, i64 0}
!15 = !{!16, !16, i64 0}
!16 = !{!"float", !7, i64 0}
!17 = distinct !{!17, !18}
!18 = !{!"llvm.loop.mustprogress"}
!19 = distinct !{!19, !18}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable
define dso_local void @arm_biquad_cascade_df1_f32(ptr nocapture noundef readonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef %2, i32 noundef %3) local_unnamed_addr #0 {
  %.not57 = icmp eq i32 %3, 0
  br i1 %.not57, label %.split69.us, label %.lr.ph.preheader

.lr.ph.preheader:                                 ; preds = %4
  %5 = load i32, ptr %0, align 8, !tbaa !5
  %6 = getelementptr inbounds i8, ptr %0, i64 8
  %7 = load ptr, ptr %6, align 8, !tbaa !11
  %8 = getelementptr inbounds i8, ptr %0, i64 16
  %9 = load ptr, ptr %8, align 8, !tbaa !12
  %xtraiter = and i32 %3, 1
  %lcmp.mod.not = icmp eq i32 %xtraiter, 0
  %10 = getelementptr inbounds i8, ptr %2, i64 4
  %11 = add nsw i32 %3, -1
  %12 = icmp eq i32 %3, 1
  br label %.lr.ph

.lr.ph:                                           ; preds = %.lr.ph.preheader, %._crit_edge
  %.054 = phi ptr [ %53, %._crit_edge ], [ %9, %.lr.ph.preheader ]
  %.053 = phi ptr [ %54, %._crit_edge ], [ %7, %.lr.ph.preheader ]
  %.046 = phi ptr [ %2, %._crit_edge ], [ %1, %.lr.ph.preheader ]
  %.0 = phi i32 [ %55, %._crit_edge ], [ %5, %.lr.ph.preheader ]
  %13 = getelementptr inbounds i8, ptr %.054, i64 4
  %14 = load float, ptr %.054, align 4, !tbaa !13
  %15 = getelementptr inbounds i8, ptr %.054, i64 8
  %16 = load float, ptr %13, align 4, !tbaa !13
  %17 = getelementptr inbounds i8, ptr %.054, i64 12
  %18 = load float, ptr %15, align 4, !tbaa !13
  %19 = getelementptr inbounds i8, ptr %.054, i64 16
  %20 = load float, ptr %17, align 4, !tbaa !13
  %21 = load float, ptr %19, align 4, !tbaa !13
  %22 = load float, ptr %.053, align 4, !tbaa !13
  %23 = getelementptr inbounds i8, ptr %.053, i64 4
  %24 = load float, ptr %23, align 4, !tbaa !13
  %25 = getelementptr inbounds i8, ptr %.053, i64 8
  %26 = load float, ptr %25, align 4, !tbaa !13
  %27 = getelementptr inbounds i8, ptr %.053, i64 12
  %28 = load float, ptr %27, align 4, !tbaa !13
  br i1 %lcmp.mod.not, label %.prol.loopexit, label %.prol.loopexit.unr-lcssa

.prol.loopexit.unr-lcssa:                         ; preds = %.lr.ph
  %29 = getelementptr inbounds i8, ptr %.046, i64 4
  %30 = load float, ptr %.046, align 4, !tbaa !13
  %31 = fmul float %16, %22
  %32 = tail call float @llvm.fmuladd.f32(float %14, float %30, float %31)
  %33 = tail call float @llvm.fmuladd.f32(float %18, float %24, float %32)
  %34 = tail call float @llvm.fmuladd.f32(float %20, float %26, float %33)
  %35 = tail call float @llvm.fmuladd.f32(float %21, float %28, float %34)
  store float %35, ptr %2, align 4, !tbaa !13
  br label %.prol.loopexit

.prol.loopexit:                                   ; preds = %.prol.loopexit.unr-lcssa, %.lr.ph
  %.lcssa76.unr = phi float [ poison, %.lr.ph ], [ %30, %.prol.loopexit.unr-lcssa ]
  %.lcssa.unr = phi float [ poison, %.lr.ph ], [ %35, %.prol.loopexit.unr-lcssa ]
  %.04564.unr = phi i32 [ %3, %.lr.ph ], [ %11, %.prol.loopexit.unr-lcssa ]
  %.163.unr = phi ptr [ %.046, %.lr.ph ], [ %29, %.prol.loopexit.unr-lcssa ]
  %.04762.unr = phi float [ %28, %.lr.ph ], [ %26, %.prol.loopexit.unr-lcssa ]
  %.04861.unr = phi float [ %26, %.lr.ph ], [ %35, %.prol.loopexit.unr-lcssa ]
  %.04960.unr = phi float [ %24, %.lr.ph ], [ %22, %.prol.loopexit.unr-lcssa ]
  %.05059.unr = phi float [ %22, %.lr.ph ], [ %30, %.prol.loopexit.unr-lcssa ]
  %.15258.unr = phi ptr [ %2, %.lr.ph ], [ %10, %.prol.loopexit.unr-lcssa ]
  br i1 %12, label %._crit_edge, label %.lr.ph.new

.lr.ph.new:                                       ; preds = %.prol.loopexit, %.lr.ph.new
  %.04564 = phi i32 [ %52, %.lr.ph.new ], [ %.04564.unr, %.prol.loopexit ]
  %.163 = phi ptr [ %44, %.lr.ph.new ], [ %.163.unr, %.prol.loopexit ]
  %.04762 = phi float [ %42, %.lr.ph.new ], [ %.04762.unr, %.prol.loopexit ]
  %.04861 = phi float [ %50, %.lr.ph.new ], [ %.04861.unr, %.prol.loopexit ]
  %.04960 = phi float [ %37, %.lr.ph.new ], [ %.04960.unr, %.prol.loopexit ]
  %.05059 = phi float [ %45, %.lr.ph.new ], [ %.05059.unr, %.prol.loopexit ]
  %.15258 = phi ptr [ %51, %.lr.ph.new ], [ %.15258.unr, %.prol.loopexit ]
  %36 = getelementptr inbounds i8, ptr %.163, i64 4
  %37 = load float, ptr %.163, align 4, !tbaa !13
  %38 = fmul float %16, %.05059
  %39 = tail call float @llvm.fmuladd.f32(float %14, float %37, float %38)
  %40 = tail call float @llvm.fmuladd.f32(float %18, float %.04960, float %39)
  %41 = tail call float @llvm.fmuladd.f32(float %20, float %.04861, float %40)
  %42 = tail call float @llvm.fmuladd.f32(float %21, float %.04762, float %41)
  %43 = getelementptr inbounds i8, ptr %.15258, i64 4
  store float %42, ptr %.15258, align 4, !tbaa !13
  %44 = getelementptr inbounds i8, ptr %.163, i64 8
  %45 = load float, ptr %36, align 4, !tbaa !13
  %46 = fmul float %16, %37
  %47 = tail call float @llvm.fmuladd.f32(float %14, float %45, float %46)
  %48 = tail call float @llvm.fmuladd.f32(float %18, float %.05059, float %47)
  %49 = tail call float @llvm.fmuladd.f32(float %20, float %42, float %48)
  %50 = tail call float @llvm.fmuladd.f32(float %21, float %.04861, float %49)
  %51 = getelementptr inbounds i8, ptr %.15258, i64 8
  store float %50, ptr %43, align 4, !tbaa !13
  %52 = add i32 %.04564, -2
  %.not.1 = icmp eq i32 %52, 0
  br i1 %.not.1, label %._crit_edge, label %.lr.ph.new, !llvm.loop !15

._crit_edge:                                      ; preds = %.lr.ph.new, %.prol.loopexit
  %.04861.lcssa = phi float [ %26, %.prol.loopexit ], [ %42, %.lr.ph.new ]
  %.05059.lcssa = phi float [ %22, %.prol.loopexit ], [ %37, %.lr.ph.new ]
  %.lcssa76 = phi float [ %.lcssa76.unr, %.prol.loopexit ], [ %45, %.lr.ph.new ]
  %.lcssa = phi float [ %.lcssa.unr, %.prol.loopexit ], [ %50, %.lr.ph.new ]
  %53 = getelementptr inbounds i8, ptr %.054, i64 20
  store float %.lcssa76, ptr %.053, align 4, !tbaa !13
  store float %.05059.lcssa, ptr %23, align 4, !tbaa !13
  store float %.lcssa, ptr %25, align 4, !tbaa !13
  %54 = getelementptr inbounds i8, ptr %.053, i64 16
  store float %.04861.lcssa, ptr %27, align 4, !tbaa !13
  %55 = add i32 %.0, -1
  %.not56 = icmp eq i32 %55, 0
  br i1 %.not56, label %.split69.us, label %.lr.ph, !llvm.loop !17

.split69.us:                                      ; preds = %._crit_edge, %4
  ret void
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #1

attributes #0 = { nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 0}
!6 = !{!"", !7, i64 0, !10, i64 8, !10, i64 16}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"any pointer", !8, i64 0}
!11 = !{!6, !10, i64 8}
!12 = !{!6, !10, i64 16}
!13 = !{!14, !14, i64 0}
!14 = !{!"float", !8, i64 0}
!15 = distinct !{!15, !16}
!16 = !{!"llvm.loop.mustprogress"}
!17 = distinct !{!17, !16}


; Effective O3 passes: DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopInstSimplifyPass,LoopRotatePass,LoopSimplifyCFGPass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass,TailCallElimPass