; LLVM IR from mkmarek/forex.analytics :: lib/ta-lib/src/ta_func (ta_MAMA)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.TA_LibcPriv = type { i32, [3 x %struct.TA_ModuleControl], i32, i32, ptr, ptr, i32, [24 x i32], [11 x %struct.TA_CandleSetting] }
%struct.TA_ModuleControl = type { i32, ptr, ptr }
%struct.TA_CandleSetting = type { i32, i32, i32, double }

@TA_Globals = external global ptr, align 8

; Function Attrs: nounwind uwtable
define dso_local i32 @TA_MAMA(i32 noundef %0, i32 noundef %1, ptr noundef %2, double noundef %3, double noundef %4, ptr noundef %5, ptr noundef %6, ptr noundef %7, ptr noundef %8) #0 {
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca i32, align 4
  %13 = alloca ptr, align 8
  %14 = alloca double, align 8
  %15 = alloca double, align 8
  %16 = alloca ptr, align 8
  %17 = alloca ptr, align 8
  %18 = alloca ptr, align 8
  %19 = alloca ptr, align 8
  %20 = alloca i32, align 4
  %21 = alloca i32, align 4
  %22 = alloca i32, align 4
  %23 = alloca i32, align 4
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca i32, align 4
  %29 = alloca double, align 8
  %30 = alloca double, align 8
  %31 = alloca double, align 8
  %32 = alloca double, align 8
  %33 = alloca double, align 8
  %34 = alloca double, align 8
  %35 = alloca double, align 8
  %36 = alloca i32, align 4
  %37 = alloca [3 x double], align 16
  %38 = alloca [3 x double], align 16
  %39 = alloca double, align 8
  %40 = alloca double, align 8
  %41 = alloca double, align 8
  %42 = alloca double, align 8
  %43 = alloca double, align 8
  %44 = alloca [3 x double], align 16
  %45 = alloca [3 x double], align 16
  %46 = alloca double, align 8
  %47 = alloca double, align 8
  %48 = alloca double, align 8
  %49 = alloca double, align 8
  %50 = alloca double, align 8
  %51 = alloca [3 x double], align 16
  %52 = alloca [3 x double], align 16
  %53 = alloca double, align 8
  %54 = alloca double, align 8
  %55 = alloca double, align 8
  %56 = alloca double, align 8
  %57 = alloca double, align 8
  %58 = alloca [3 x double], align 16
  %59 = alloca [3 x double], align 16
  %60 = alloca double, align 8
  %61 = alloca double, align 8
  %62 = alloca double, align 8
  %63 = alloca double, align 8
  %64 = alloca double, align 8
  %65 = alloca double, align 8
  %66 = alloca double, align 8
  %67 = alloca double, align 8
  %68 = alloca double, align 8
  %69 = alloca double, align 8
  %70 = alloca double, align 8
  %71 = alloca double, align 8
  %72 = alloca double, align 8
  %73 = alloca double, align 8
  %74 = alloca double, align 8
  %75 = alloca double, align 8
  %76 = alloca double, align 8
  %77 = alloca double, align 8
  %78 = alloca double, align 8
  %79 = alloca double, align 8
  %80 = alloca i32, align 4
  store i32 %0, ptr %11, align 4, !tbaa !5
  store i32 %1, ptr %12, align 4, !tbaa !5
  store ptr %2, ptr %13, align 8, !tbaa !9
  store double %3, ptr %14, align 8, !tbaa !11
  store double %4, ptr %15, align 8, !tbaa !11
  store ptr %5, ptr %16, align 8, !tbaa !9
  store ptr %6, ptr %17, align 8, !tbaa !9
  store ptr %7, ptr %18, align 8, !tbaa !9
  store ptr %8, ptr %19, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %23) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #4
  store double 0x3FB8A0902DE00D1B, ptr %33, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #4
  store double 5.769000e-01, ptr %34, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %36) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %37) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %38) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %44) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %45) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %49) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %51) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %52) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %53) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %58) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %59) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %73) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %74) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %75) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %76) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %77) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %78) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %79) #4
  %81 = load i32, ptr %11, align 4, !tbaa !5
  %82 = icmp slt i32 %81, 0
  br i1 %82, label %83, label %84

83:                                               ; preds = %9
  store i32 12, ptr %10, align 4
  store i32 1, ptr %80, align 4
  br label %670

84:                                               ; preds = %9
  %85 = load i32, ptr %12, align 4, !tbaa !5
  %86 = icmp slt i32 %85, 0
  br i1 %86, label %91, label %87

87:                                               ; preds = %84
  %88 = load i32, ptr %12, align 4, !tbaa !5
  %89 = load i32, ptr %11, align 4, !tbaa !5
  %90 = icmp slt i32 %88, %89
  br i1 %90, label %91, label %92

91:                                               ; preds = %87, %84
  store i32 13, ptr %10, align 4
  store i32 1, ptr %80, align 4
  br label %670

92:                                               ; preds = %87
  %93 = load ptr, ptr %13, align 8, !tbaa !9
  %94 = icmp ne ptr %93, null
  br i1 %94, label %96, label %95

95:                                               ; preds = %92
  store i32 2, ptr %10, align 4
  store i32 1, ptr %80, align 4
  br label %670

96:                                               ; preds = %92
  %97 = load double, ptr %14, align 8, !tbaa !11
  %98 = fcmp oeq double %97, -4.000000e+37
  br i1 %98, label %99, label %100

99:                                               ; preds = %96
  store double 5.000000e-01, ptr %14, align 8, !tbaa !11
  br label %108

100:                                              ; preds = %96
  %101 = load double, ptr %14, align 8, !tbaa !11
  %102 = fcmp olt double %101, 1.000000e-02
  br i1 %102, label %106, label %103

103:                                              ; preds = %100
  %104 = load double, ptr %14, align 8, !tbaa !11
  %105 = fcmp ogt double %104, 0x3FEFAE147AE147AE
  br i1 %105, label %106, label %107

106:                                              ; preds = %103, %100
  store i32 2, ptr %10, align 4
  store i32 1, ptr %80, align 4
  br label %670

107:                                              ; preds = %103
  br label %108

108:                                              ; preds = %107, %99
  %109 = load double, ptr %15, align 8, !tbaa !11
  %110 = fcmp oeq double %109, -4.000000e+37
  br i1 %110, label %111, label %112

111:                                              ; preds = %108
  store double 5.000000e-02, ptr %15, align 8, !tbaa !11
  br label %120

112:                                              ; preds = %108
  %113 = load double, ptr %15, align 8, !tbaa !11
  %114 = fcmp olt double %113, 1.000000e-02
  br i1 %114, label %118, label %115

115:                                              ; preds = %112
  %116 = load double, ptr %15, align 8, !tbaa !11
  %117 = fcmp ogt double %116, 0x3FEFAE147AE147AE
  br i1 %117, label %118, label %119

118:                                              ; preds = %115, %112
  store i32 2, ptr %10, align 4
  store i32 1, ptr %80, align 4
  br label %670

119:                                              ; preds = %115
  br label %120

120:                                              ; preds = %119, %111
  %121 = load ptr, ptr %18, align 8, !tbaa !9
  %122 = icmp ne ptr %121, null
  br i1 %122, label %124, label %123

123:                                              ; preds = %120
  store i32 2, ptr %10, align 4
  store i32 1, ptr %80, align 4
  br label %670

124:                                              ; preds = %120
  %125 = load ptr, ptr %19, align 8, !tbaa !9
  %126 = icmp ne ptr %125, null
  br i1 %126, label %128, label %127

127:                                              ; preds = %124
  store i32 2, ptr %10, align 4
  store i32 1, ptr %80, align 4
  br label %670

128:                                              ; preds = %124
  %129 = call double @atan(double noundef 1.000000e+00) #4
  %130 = fmul double 4.000000e+00, %129
  %131 = fdiv double 1.800000e+02, %130
  store double %131, ptr %75, align 8, !tbaa !11
  %132 = load ptr, ptr @TA_Globals, align 8, !tbaa !9
  %133 = getelementptr inbounds %struct.TA_LibcPriv, ptr %132, i32 0, i32 7
  %134 = getelementptr inbounds [24 x i32], ptr %133, i64 0, i64 14
  %135 = load i32, ptr %134, align 4, !tbaa !5
  %136 = add i32 32, %135
  store i32 %136, ptr %22, align 4, !tbaa !5
  %137 = load i32, ptr %11, align 4, !tbaa !5
  %138 = load i32, ptr %22, align 4, !tbaa !5
  %139 = icmp slt i32 %137, %138
  br i1 %139, label %140, label %142

140:                                              ; preds = %128
  %141 = load i32, ptr %22, align 4, !tbaa !5
  store i32 %141, ptr %11, align 4, !tbaa !5
  br label %142

142:                                              ; preds = %140, %128
  %143 = load i32, ptr %11, align 4, !tbaa !5
  %144 = load i32, ptr %12, align 4, !tbaa !5
  %145 = icmp sgt i32 %143, %144
  br i1 %145, label %146, label %149

146:                                              ; preds = %142
  %147 = load ptr, ptr %16, align 8, !tbaa !9
  store i32 0, ptr %147, align 4, !tbaa !5
  %148 = load ptr, ptr %17, align 8, !tbaa !9
  store i32 0, ptr %148, align 4, !tbaa !5
  store i32 0, ptr %10, align 4
  store i32 1, ptr %80, align 4
  br label %670

149:                                              ; preds = %142
  %150 = load i32, ptr %11, align 4, !tbaa !5
  %151 = load ptr, ptr %16, align 8, !tbaa !9
  store i32 %150, ptr %151, align 4, !tbaa !5
  %152 = load i32, ptr %11, align 4, !tbaa !5
  %153 = load i32, ptr %22, align 4, !tbaa !5
  %154 = sub nsw i32 %152, %153
  store i32 %154, ptr %28, align 4, !tbaa !5
  %155 = load i32, ptr %28, align 4, !tbaa !5
  store i32 %155, ptr %23, align 4, !tbaa !5
  %156 = load ptr, ptr %13, align 8, !tbaa !9
  %157 = load i32, ptr %23, align 4, !tbaa !5
  %158 = add nsw i32 %157, 1
  store i32 %158, ptr %23, align 4, !tbaa !5
  %159 = sext i32 %157 to i64
  %160 = getelementptr inbounds double, ptr %156, i64 %159
  %161 = load double, ptr %160, align 8, !tbaa !11
  store double %161, ptr %24, align 8, !tbaa !11
  %162 = load double, ptr %24, align 8, !tbaa !11
  store double %162, ptr %30, align 8, !tbaa !11
  %163 = load double, ptr %24, align 8, !tbaa !11
  store double %163, ptr %29, align 8, !tbaa !11
  %164 = load ptr, ptr %13, align 8, !tbaa !9
  %165 = load i32, ptr %23, align 4, !tbaa !5
  %166 = add nsw i32 %165, 1
  store i32 %166, ptr %23, align 4, !tbaa !5
  %167 = sext i32 %165 to i64
  %168 = getelementptr inbounds double, ptr %164, i64 %167
  %169 = load double, ptr %168, align 8, !tbaa !11
  store double %169, ptr %24, align 8, !tbaa !11
  %170 = load double, ptr %24, align 8, !tbaa !11
  %171 = load double, ptr %30, align 8, !tbaa !11
  %172 = fadd double %171, %170
  store double %172, ptr %30, align 8, !tbaa !11
  %173 = load double, ptr %24, align 8, !tbaa !11
  %174 = load double, ptr %29, align 8, !tbaa !11
  %175 = call double @llvm.fmuladd.f64(double %173, double 2.000000e+00, double %174)
  store double %175, ptr %29, align 8, !tbaa !11
  %176 = load ptr, ptr %13, align 8, !tbaa !9
  %177 = load i32, ptr %23, align 4, !tbaa !5
  %178 = add nsw i32 %177, 1
  store i32 %178, ptr %23, align 4, !tbaa !5
  %179 = sext i32 %177 to i64
  %180 = getelementptr inbounds double, ptr %176, i64 %179
  %181 = load double, ptr %180, align 8, !tbaa !11
  store double %181, ptr %24, align 8, !tbaa !11
  %182 = load double, ptr %24, align 8, !tbaa !11
  %183 = load double, ptr %30, align 8, !tbaa !11
  %184 = fadd double %183, %182
  store double %184, ptr %30, align 8, !tbaa !11
  %185 = load double, ptr %24, align 8, !tbaa !11
  %186 = load double, ptr %29, align 8, !tbaa !11
  %187 = call double @llvm.fmuladd.f64(double %185, double 3.000000e+00, double %186)
  store double %187, ptr %29, align 8, !tbaa !11
  store double 0.000000e+00, ptr %31, align 8, !tbaa !11
  store i32 9, ptr %21, align 4, !tbaa !5
  br label %188

188:                                              ; preds = %215, %149
  %189 = load ptr, ptr %13, align 8, !tbaa !9
  %190 = load i32, ptr %23, align 4, !tbaa !5
  %191 = add nsw i32 %190, 1
  store i32 %191, ptr %23, align 4, !tbaa !5
  %192 = sext i32 %190 to i64
  %193 = getelementptr inbounds double, ptr %189, i64 %192
  %194 = load double, ptr %193, align 8, !tbaa !11
  store double %194, ptr %24, align 8, !tbaa !11
  %195 = load double, ptr %24, align 8, !tbaa !11
  %196 = load double, ptr %30, align 8, !tbaa !11
  %197 = fadd double %196, %195
  store double %197, ptr %30, align 8, !tbaa !11
  %198 = load double, ptr %31, align 8, !tbaa !11
  %199 = load double, ptr %30, align 8, !tbaa !11
  %200 = fsub double %199, %198
  store double %200, ptr %30, align 8, !tbaa !11
  %201 = load double, ptr %24, align 8, !tbaa !11
  %202 = load double, ptr %29, align 8, !tbaa !11
  %203 = call double @llvm.fmuladd.f64(double %201, double 4.000000e+00, double %202)
  store double %203, ptr %29, align 8, !tbaa !11
  %204 = load ptr, ptr %13, align 8, !tbaa !9
  %205 = load i32, ptr %28, align 4, !tbaa !5
  %206 = add nsw i32 %205, 1
  store i32 %206, ptr %28, align 4, !tbaa !5
  %207 = sext i32 %205 to i64
  %208 = getelementptr inbounds double, ptr %204, i64 %207
  %209 = load double, ptr %208, align 8, !tbaa !11
  store double %209, ptr %31, align 8, !tbaa !11
  %210 = load double, ptr %29, align 8, !tbaa !11
  %211 = fmul double %210, 1.000000e-01
  store double %211, ptr %32, align 8, !tbaa !11
  %212 = load double, ptr %30, align 8, !tbaa !11
  %213 = load double, ptr %29, align 8, !tbaa !11
  %214 = fsub double %213, %212
  store double %214, ptr %29, align 8, !tbaa !11
  br label %215

215:                                              ; preds = %188
  %216 = load i32, ptr %21, align 4, !tbaa !5
  %217 = add nsw i32 %216, -1
  store i32 %217, ptr %21, align 4, !tbaa !5
  %218 = icmp ne i32 %217, 0
  br i1 %218, label %188, label %219, !llvm.loop !13

219:                                              ; preds = %215
  store i32 0, ptr %36, align 4, !tbaa !5
  %220 = getelementptr inbounds [3 x double], ptr %37, i64 0, i64 0
  store double 0.000000e+00, ptr %220, align 16, !tbaa !11
  %221 = getelementptr inbounds [3 x double], ptr %37, i64 0, i64 1
  store double 0.000000e+00, ptr %221, align 8, !tbaa !11
  %222 = getelementptr inbounds [3 x double], ptr %37, i64 0, i64 2
  store double 0.000000e+00, ptr %222, align 16, !tbaa !11
  %223 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 0
  store double 0.000000e+00, ptr %223, align 16, !tbaa !11
  %224 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 1
  store double 0.000000e+00, ptr %224, align 8, !tbaa !11
  %225 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 2
  store double 0.000000e+00, ptr %225, align 16, !tbaa !11
  store double 0.000000e+00, ptr %39, align 8, !tbaa !11
  store double 0.000000e+00, ptr %40, align 8, !tbaa !11
  store double 0.000000e+00, ptr %41, align 8, !tbaa !11
  store double 0.000000e+00, ptr %42, align 8, !tbaa !11
  store double 0.000000e+00, ptr %43, align 8, !tbaa !11
  %226 = getelementptr inbounds [3 x double], ptr %44, i64 0, i64 0
  store double 0.000000e+00, ptr %226, align 16, !tbaa !11
  %227 = getelementptr inbounds [3 x double], ptr %44, i64 0, i64 1
  store double 0.000000e+00, ptr %227, align 8, !tbaa !11
  %228 = getelementptr inbounds [3 x double], ptr %44, i64 0, i64 2
  store double 0.000000e+00, ptr %228, align 16, !tbaa !11
  %229 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 0
  store double 0.000000e+00, ptr %229, align 16, !tbaa !11
  %230 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 1
  store double 0.000000e+00, ptr %230, align 8, !tbaa !11
  %231 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 2
  store double 0.000000e+00, ptr %231, align 16, !tbaa !11
  store double 0.000000e+00, ptr %46, align 8, !tbaa !11
  store double 0.000000e+00, ptr %47, align 8, !tbaa !11
  store double 0.000000e+00, ptr %48, align 8, !tbaa !11
  store double 0.000000e+00, ptr %49, align 8, !tbaa !11
  store double 0.000000e+00, ptr %50, align 8, !tbaa !11
  %232 = getelementptr inbounds [3 x double], ptr %51, i64 0, i64 0
  store double 0.000000e+00, ptr %232, align 16, !tbaa !11
  %233 = getelementptr inbounds [3 x double], ptr %51, i64 0, i64 1
  store double 0.000000e+00, ptr %233, align 8, !tbaa !11
  %234 = getelementptr inbounds [3 x double], ptr %51, i64 0, i64 2
  store double 0.000000e+00, ptr %234, align 16, !tbaa !11
  %235 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 0
  store double 0.000000e+00, ptr %235, align 16, !tbaa !11
  %236 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 1
  store double 0.000000e+00, ptr %236, align 8, !tbaa !11
  %237 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 2
  store double 0.000000e+00, ptr %237, align 16, !tbaa !11
  store double 0.000000e+00, ptr %53, align 8, !tbaa !11
  store double 0.000000e+00, ptr %54, align 8, !tbaa !11
  store double 0.000000e+00, ptr %55, align 8, !tbaa !11
  store double 0.000000e+00, ptr %56, align 8, !tbaa !11
  store double 0.000000e+00, ptr %57, align 8, !tbaa !11
  %238 = getelementptr inbounds [3 x double], ptr %58, i64 0, i64 0
  store double 0.000000e+00, ptr %238, align 16, !tbaa !11
  %239 = getelementptr inbounds [3 x double], ptr %58, i64 0, i64 1
  store double 0.000000e+00, ptr %239, align 8, !tbaa !11
  %240 = getelementptr inbounds [3 x double], ptr %58, i64 0, i64 2
  store double 0.000000e+00, ptr %240, align 16, !tbaa !11
  %241 = getelementptr inbounds [3 x double], ptr %59, i64 0, i64 0
  store double 0.000000e+00, ptr %241, align 16, !tbaa !11
  %242 = getelementptr inbounds [3 x double], ptr %59, i64 0, i64 1
  store double 0.000000e+00, ptr %242, align 8, !tbaa !11
  %243 = getelementptr inbounds [3 x double], ptr %59, i64 0, i64 2
  store double 0.000000e+00, ptr %243, align 16, !tbaa !11
  store double 0.000000e+00, ptr %60, align 8, !tbaa !11
  store double 0.000000e+00, ptr %61, align 8, !tbaa !11
  store double 0.000000e+00, ptr %62, align 8, !tbaa !11
  store double 0.000000e+00, ptr %63, align 8, !tbaa !11
  store double 0.000000e+00, ptr %64, align 8, !tbaa !11
  store double 0.000000e+00, ptr %27, align 8, !tbaa !11
  store i32 0, ptr %20, align 4, !tbaa !5
  store double 0.000000e+00, ptr %67, align 8, !tbaa !11
  store double 0.000000e+00, ptr %68, align 8, !tbaa !11
  store double 0.000000e+00, ptr %70, align 8, !tbaa !11
  store double 0.000000e+00, ptr %69, align 8, !tbaa !11
  store double 0.000000e+00, ptr %77, align 8, !tbaa !11
  store double 0.000000e+00, ptr %76, align 8, !tbaa !11
  store double 0.000000e+00, ptr %74, align 8, !tbaa !11
  store double 0.000000e+00, ptr %72, align 8, !tbaa !11
  store double 0.000000e+00, ptr %73, align 8, !tbaa !11
  store double 0.000000e+00, ptr %71, align 8, !tbaa !11
  store double 0.000000e+00, ptr %79, align 8, !tbaa !11
  br label %244

244:                                              ; preds = %660, %219
  %245 = load i32, ptr %23, align 4, !tbaa !5
  %246 = load i32, ptr %12, align 4, !tbaa !5
  %247 = icmp sle i32 %245, %246
  br i1 %247, label %248, label %667

248:                                              ; preds = %244
  %249 = load double, ptr %27, align 8, !tbaa !11
  %250 = call double @llvm.fmuladd.f64(double 0x3FB3333333333333, double %249, double 5.400000e-01)
  store double %250, ptr %26, align 8, !tbaa !11
  %251 = load ptr, ptr %13, align 8, !tbaa !9
  %252 = load i32, ptr %23, align 4, !tbaa !5
  %253 = sext i32 %252 to i64
  %254 = getelementptr inbounds double, ptr %251, i64 %253
  %255 = load double, ptr %254, align 8, !tbaa !11
  store double %255, ptr %78, align 8, !tbaa !11
  %256 = load double, ptr %78, align 8, !tbaa !11
  %257 = load double, ptr %30, align 8, !tbaa !11
  %258 = fadd double %257, %256
  store double %258, ptr %30, align 8, !tbaa !11
  %259 = load double, ptr %31, align 8, !tbaa !11
  %260 = load double, ptr %30, align 8, !tbaa !11
  %261 = fsub double %260, %259
  store double %261, ptr %30, align 8, !tbaa !11
  %262 = load double, ptr %78, align 8, !tbaa !11
  %263 = load double, ptr %29, align 8, !tbaa !11
  %264 = call double @llvm.fmuladd.f64(double %262, double 4.000000e+00, double %263)
  store double %264, ptr %29, align 8, !tbaa !11
  %265 = load ptr, ptr %13, align 8, !tbaa !9
  %266 = load i32, ptr %28, align 4, !tbaa !5
  %267 = add nsw i32 %266, 1
  store i32 %267, ptr %28, align 4, !tbaa !5
  %268 = sext i32 %266 to i64
  %269 = getelementptr inbounds double, ptr %265, i64 %268
  %270 = load double, ptr %269, align 8, !tbaa !11
  store double %270, ptr %31, align 8, !tbaa !11
  %271 = load double, ptr %29, align 8, !tbaa !11
  %272 = fmul double %271, 1.000000e-01
  store double %272, ptr %32, align 8, !tbaa !11
  %273 = load double, ptr %30, align 8, !tbaa !11
  %274 = load double, ptr %29, align 8, !tbaa !11
  %275 = fsub double %274, %273
  store double %275, ptr %29, align 8, !tbaa !11
  %276 = load i32, ptr %23, align 4, !tbaa !5
  %277 = srem i32 %276, 2
  %278 = icmp eq i32 %277, 0
  br i1 %278, label %279, label %414

279:                                              ; preds = %248
  %280 = load double, ptr %32, align 8, !tbaa !11
  %281 = fmul double 0x3FB8A0902DE00D1B, %280
  store double %281, ptr %35, align 8, !tbaa !11
  %282 = load i32, ptr %36, align 4, !tbaa !5
  %283 = sext i32 %282 to i64
  %284 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 %283
  %285 = load double, ptr %284, align 8, !tbaa !11
  %286 = fneg double %285
  store double %286, ptr %39, align 8, !tbaa !11
  %287 = load double, ptr %35, align 8, !tbaa !11
  %288 = load i32, ptr %36, align 4, !tbaa !5
  %289 = sext i32 %288 to i64
  %290 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 %289
  store double %287, ptr %290, align 8, !tbaa !11
  %291 = load double, ptr %35, align 8, !tbaa !11
  %292 = load double, ptr %39, align 8, !tbaa !11
  %293 = fadd double %292, %291
  store double %293, ptr %39, align 8, !tbaa !11
  %294 = load double, ptr %41, align 8, !tbaa !11
  %295 = load double, ptr %39, align 8, !tbaa !11
  %296 = fsub double %295, %294
  store double %296, ptr %39, align 8, !tbaa !11
  %297 = load double, ptr %43, align 8, !tbaa !11
  %298 = fmul double 5.769000e-01, %297
  store double %298, ptr %41, align 8, !tbaa !11
  %299 = load double, ptr %41, align 8, !tbaa !11
  %300 = load double, ptr %39, align 8, !tbaa !11
  %301 = fadd double %300, %299
  store double %301, ptr %39, align 8, !tbaa !11
  %302 = load double, ptr %32, align 8, !tbaa !11
  store double %302, ptr %43, align 8, !tbaa !11
  %303 = load double, ptr %26, align 8, !tbaa !11
  %304 = load double, ptr %39, align 8, !tbaa !11
  %305 = fmul double %304, %303
  store double %305, ptr %39, align 8, !tbaa !11
  %306 = load double, ptr %39, align 8, !tbaa !11
  %307 = fmul double 0x3FB8A0902DE00D1B, %306
  store double %307, ptr %35, align 8, !tbaa !11
  %308 = load i32, ptr %36, align 4, !tbaa !5
  %309 = sext i32 %308 to i64
  %310 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 %309
  %311 = load double, ptr %310, align 8, !tbaa !11
  %312 = fneg double %311
  store double %312, ptr %46, align 8, !tbaa !11
  %313 = load double, ptr %35, align 8, !tbaa !11
  %314 = load i32, ptr %36, align 4, !tbaa !5
  %315 = sext i32 %314 to i64
  %316 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 %315
  store double %313, ptr %316, align 8, !tbaa !11
  %317 = load double, ptr %35, align 8, !tbaa !11
  %318 = load double, ptr %46, align 8, !tbaa !11
  %319 = fadd double %318, %317
  store double %319, ptr %46, align 8, !tbaa !11
  %320 = load double, ptr %48, align 8, !tbaa !11
  %321 = load double, ptr %46, align 8, !tbaa !11
  %322 = fsub double %321, %320
  store double %322, ptr %46, align 8, !tbaa !11
  %323 = load double, ptr %50, align 8, !tbaa !11
  %324 = fmul double 5.769000e-01, %323
  store double %324, ptr %48, align 8, !tbaa !11
  %325 = load double, ptr %48, align 8, !tbaa !11
  %326 = load double, ptr %46, align 8, !tbaa !11
  %327 = fadd double %326, %325
  store double %327, ptr %46, align 8, !tbaa !11
  %328 = load double, ptr %39, align 8, !tbaa !11
  store double %328, ptr %50, align 8, !tbaa !11
  %329 = load double, ptr %26, align 8, !tbaa !11
  %330 = load double, ptr %46, align 8, !tbaa !11
  %331 = fmul double %330, %329
  store double %331, ptr %46, align 8, !tbaa !11
  %332 = load double, ptr %74, align 8, !tbaa !11
  %333 = fmul double 0x3FB8A0902DE00D1B, %332
  store double %333, ptr %35, align 8, !tbaa !11
  %334 = load i32, ptr %36, align 4, !tbaa !5
  %335 = sext i32 %334 to i64
  %336 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 %335
  %337 = load double, ptr %336, align 8, !tbaa !11
  %338 = fneg double %337
  store double %338, ptr %53, align 8, !tbaa !11
  %339 = load double, ptr %35, align 8, !tbaa !11
  %340 = load i32, ptr %36, align 4, !tbaa !5
  %341 = sext i32 %340 to i64
  %342 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 %341
  store double %339, ptr %342, align 8, !tbaa !11
  %343 = load double, ptr %35, align 8, !tbaa !11
  %344 = load double, ptr %53, align 8, !tbaa !11
  %345 = fadd double %344, %343
  store double %345, ptr %53, align 8, !tbaa !11
  %346 = load double, ptr %55, align 8, !tbaa !11
  %347 = load double, ptr %53, align 8, !tbaa !11
  %348 = fsub double %347, %346
  store double %348, ptr %53, align 8, !tbaa !11
  %349 = load double, ptr %57, align 8, !tbaa !11
  %350 = fmul double 5.769000e-01, %349
  store double %350, ptr %55, align 8, !tbaa !11
  %351 = load double, ptr %55, align 8, !tbaa !11
  %352 = load double, ptr %53, align 8, !tbaa !11
  %353 = fadd double %352, %351
  store double %353, ptr %53, align 8, !tbaa !11
  %354 = load double, ptr %74, align 8, !tbaa !11
  store double %354, ptr %57, align 8, !tbaa !11
  %355 = load double, ptr %26, align 8, !tbaa !11
  %356 = load double, ptr %53, align 8, !tbaa !11
  %357 = fmul double %356, %355
  store double %357, ptr %53, align 8, !tbaa !11
  %358 = load double, ptr %46, align 8, !tbaa !11
  %359 = fmul double 0x3FB8A0902DE00D1B, %358
  store double %359, ptr %35, align 8, !tbaa !11
  %360 = load i32, ptr %36, align 4, !tbaa !5
  %361 = sext i32 %360 to i64
  %362 = getelementptr inbounds [3 x double], ptr %59, i64 0, i64 %361
  %363 = load double, ptr %362, align 8, !tbaa !11
  %364 = fneg double %363
  store double %364, ptr %60, align 8, !tbaa !11
  %365 = load double, ptr %35, align 8, !tbaa !11
  %366 = load i32, ptr %36, align 4, !tbaa !5
  %367 = sext i32 %366 to i64
  %368 = getelementptr inbounds [3 x double], ptr %59, i64 0, i64 %367
  store double %365, ptr %368, align 8, !tbaa !11
  %369 = load double, ptr %35, align 8, !tbaa !11
  %370 = load double, ptr %60, align 8, !tbaa !11
  %371 = fadd double %370, %369
  store double %371, ptr %60, align 8, !tbaa !11
  %372 = load double, ptr %62, align 8, !tbaa !11
  %373 = load double, ptr %60, align 8, !tbaa !11
  %374 = fsub double %373, %372
  store double %374, ptr %60, align 8, !tbaa !11
  %375 = load double, ptr %64, align 8, !tbaa !11
  %376 = fmul double 5.769000e-01, %375
  store double %376, ptr %62, align 8, !tbaa !11
  %377 = load double, ptr %62, align 8, !tbaa !11
  %378 = load double, ptr %60, align 8, !tbaa !11
  %379 = fadd double %378, %377
  store double %379, ptr %60, align 8, !tbaa !11
  %380 = load double, ptr %46, align 8, !tbaa !11
  store double %380, ptr %64, align 8, !tbaa !11
  %381 = load double, ptr %26, align 8, !tbaa !11
  %382 = load double, ptr %60, align 8, !tbaa !11
  %383 = fmul double %382, %381
  store double %383, ptr %60, align 8, !tbaa !11
  %384 = load i32, ptr %36, align 4, !tbaa !5
  %385 = add nsw i32 %384, 1
  store i32 %385, ptr %36, align 4, !tbaa !5
  %386 = icmp eq i32 %385, 3
  br i1 %386, label %387, label %388

387:                                              ; preds = %279
  store i32 0, ptr %36, align 4, !tbaa !5
  br label %388

388:                                              ; preds = %387, %279
  %389 = load double, ptr %46, align 8, !tbaa !11
  %390 = load double, ptr %53, align 8, !tbaa !11
  %391 = fadd double %389, %390
  %392 = load double, ptr %67, align 8, !tbaa !11
  %393 = fmul double 8.000000e-01, %392
  %394 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %391, double %393)
  store double %394, ptr %65, align 8, !tbaa !11
  %395 = load double, ptr %74, align 8, !tbaa !11
  %396 = load double, ptr %60, align 8, !tbaa !11
  %397 = fsub double %395, %396
  %398 = load double, ptr %68, align 8, !tbaa !11
  %399 = fmul double 8.000000e-01, %398
  %400 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %397, double %399)
  store double %400, ptr %66, align 8, !tbaa !11
  %401 = load double, ptr %71, align 8, !tbaa !11
  store double %401, ptr %72, align 8, !tbaa !11
  %402 = load double, ptr %39, align 8, !tbaa !11
  store double %402, ptr %71, align 8, !tbaa !11
  %403 = load double, ptr %74, align 8, !tbaa !11
  %404 = fcmp une double %403, 0.000000e+00
  br i1 %404, label %405, label %412

405:                                              ; preds = %388
  %406 = load double, ptr %46, align 8, !tbaa !11
  %407 = load double, ptr %74, align 8, !tbaa !11
  %408 = fdiv double %406, %407
  %409 = call double @atan(double noundef %408) #4
  %410 = load double, ptr %75, align 8, !tbaa !11
  %411 = fmul double %409, %410
  store double %411, ptr %25, align 8, !tbaa !11
  br label %413

412:                                              ; preds = %388
  store double 0.000000e+00, ptr %25, align 8, !tbaa !11
  br label %413

413:                                              ; preds = %412, %405
  br label %544

414:                                              ; preds = %248
  %415 = load double, ptr %32, align 8, !tbaa !11
  %416 = fmul double 0x3FB8A0902DE00D1B, %415
  store double %416, ptr %35, align 8, !tbaa !11
  %417 = load i32, ptr %36, align 4, !tbaa !5
  %418 = sext i32 %417 to i64
  %419 = getelementptr inbounds [3 x double], ptr %37, i64 0, i64 %418
  %420 = load double, ptr %419, align 8, !tbaa !11
  %421 = fneg double %420
  store double %421, ptr %39, align 8, !tbaa !11
  %422 = load double, ptr %35, align 8, !tbaa !11
  %423 = load i32, ptr %36, align 4, !tbaa !5
  %424 = sext i32 %423 to i64
  %425 = getelementptr inbounds [3 x double], ptr %37, i64 0, i64 %424
  store double %422, ptr %425, align 8, !tbaa !11
  %426 = load double, ptr %35, align 8, !tbaa !11
  %427 = load double, ptr %39, align 8, !tbaa !11
  %428 = fadd double %427, %426
  store double %428, ptr %39, align 8, !tbaa !11
  %429 = load double, ptr %40, align 8, !tbaa !11
  %430 = load double, ptr %39, align 8, !tbaa !11
  %431 = fsub double %430, %429
  store double %431, ptr %39, align 8, !tbaa !11
  %432 = load double, ptr %42, align 8, !tbaa !11
  %433 = fmul double 5.769000e-01, %432
  store double %433, ptr %40, align 8, !tbaa !11
  %434 = load double, ptr %40, align 8, !tbaa !11
  %435 = load double, ptr %39, align 8, !tbaa !11
  %436 = fadd double %435, %434
  store double %436, ptr %39, align 8, !tbaa !11
  %437 = load double, ptr %32, align 8, !tbaa !11
  store double %437, ptr %42, align 8, !tbaa !11
  %438 = load double, ptr %26, align 8, !tbaa !11
  %439 = load double, ptr %39, align 8, !tbaa !11
  %440 = fmul double %439, %438
  store double %440, ptr %39, align 8, !tbaa !11
  %441 = load double, ptr %39, align 8, !tbaa !11
  %442 = fmul double 0x3FB8A0902DE00D1B, %441
  store double %442, ptr %35, align 8, !tbaa !11
  %443 = load i32, ptr %36, align 4, !tbaa !5
  %444 = sext i32 %443 to i64
  %445 = getelementptr inbounds [3 x double], ptr %44, i64 0, i64 %444
  %446 = load double, ptr %445, align 8, !tbaa !11
  %447 = fneg double %446
  store double %447, ptr %46, align 8, !tbaa !11
  %448 = load double, ptr %35, align 8, !tbaa !11
  %449 = load i32, ptr %36, align 4, !tbaa !5
  %450 = sext i32 %449 to i64
  %451 = getelementptr inbounds [3 x double], ptr %44, i64 0, i64 %450
  store double %448, ptr %451, align 8, !tbaa !11
  %452 = load double, ptr %35, align 8, !tbaa !11
  %453 = load double, ptr %46, align 8, !tbaa !11
  %454 = fadd double %453, %452
  store double %454, ptr %46, align 8, !tbaa !11
  %455 = load double, ptr %47, align 8, !tbaa !11
  %456 = load double, ptr %46, align 8, !tbaa !11
  %457 = fsub double %456, %455
  store double %457, ptr %46, align 8, !tbaa !11
  %458 = load double, ptr %49, align 8, !tbaa !11
  %459 = fmul double 5.769000e-01, %458
  store double %459, ptr %47, align 8, !tbaa !11
  %460 = load double, ptr %47, align 8, !tbaa !11
  %461 = load double, ptr %46, align 8, !tbaa !11
  %462 = fadd double %461, %460
  store double %462, ptr %46, align 8, !tbaa !11
  %463 = load double, ptr %39, align 8, !tbaa !11
  store double %463, ptr %49, align 8, !tbaa !11
  %464 = load double, ptr %26, align 8, !tbaa !11
  %465 = load double, ptr %46, align 8, !tbaa !11
  %466 = fmul double %465, %464
  store double %466, ptr %46, align 8, !tbaa !11
  %467 = load double, ptr %72, align 8, !tbaa !11
  %468 = fmul double 0x3FB8A0902DE00D1B, %467
  store double %468, ptr %35, align 8, !tbaa !11
  %469 = load i32, ptr %36, align 4, !tbaa !5
  %470 = sext i32 %469 to i64
  %471 = getelementptr inbounds [3 x double], ptr %51, i64 0, i64 %470
  %472 = load double, ptr %471, align 8, !tbaa !11
  %473 = fneg double %472
  store double %473, ptr %53, align 8, !tbaa !11
  %474 = load double, ptr %35, align 8, !tbaa !11
  %475 = load i32, ptr %36, align 4, !tbaa !5
  %476 = sext i32 %475 to i64
  %477 = getelementptr inbounds [3 x double], ptr %51, i64 0, i64 %476
  store double %474, ptr %477, align 8, !tbaa !11
  %478 = load double, ptr %35, align 8, !tbaa !11
  %479 = load double, ptr %53, align 8, !tbaa !11
  %480 = fadd double %479, %478
  store double %480, ptr %53, align 8, !tbaa !11
  %481 = load double, ptr %54, align 8, !tbaa !11
  %482 = load double, ptr %53, align 8, !tbaa !11
  %483 = fsub double %482, %481
  store double %483, ptr %53, align 8, !tbaa !11
  %484 = load double, ptr %56, align 8, !tbaa !11
  %485 = fmul double 5.769000e-01, %484
  store double %485, ptr %54, align 8, !tbaa !11
  %486 = load double, ptr %54, align 8, !tbaa !11
  %487 = load double, ptr %53, align 8, !tbaa !11
  %488 = fadd double %487, %486
  store double %488, ptr %53, align 8, !tbaa !11
  %489 = load double, ptr %72, align 8, !tbaa !11
  store double %489, ptr %56, align 8, !tbaa !11
  %490 = load double, ptr %26, align 8, !tbaa !11
  %491 = load double, ptr %53, align 8, !tbaa !11
  %492 = fmul double %491, %490
  store double %492, ptr %53, align 8, !tbaa !11
  %493 = load double, ptr %46, align 8, !tbaa !11
  %494 = fmul double 0x3FB8A0902DE00D1B, %493
  store double %494, ptr %35, align 8, !tbaa !11
  %495 = load i32, ptr %36, align 4, !tbaa !5
  %496 = sext i32 %495 to i64
  %497 = getelementptr inbounds [3 x double], ptr %58, i64 0, i64 %496
  %498 = load double, ptr %497, align 8, !tbaa !11
  %499 = fneg double %498
  store double %499, ptr %60, align 8, !tbaa !11
  %500 = load double, ptr %35, align 8, !tbaa !11
  %501 = load i32, ptr %36, align 4, !tbaa !5
  %502 = sext i32 %501 to i64
  %503 = getelementptr inbounds [3 x double], ptr %58, i64 0, i64 %502
  store double %500, ptr %503, align 8, !tbaa !11
  %504 = load double, ptr %35, align 8, !tbaa !11
  %505 = load double, ptr %60, align 8, !tbaa !11
  %506 = fadd double %505, %504
  store double %506, ptr %60, align 8, !tbaa !11
  %507 = load double, ptr %61, align 8, !tbaa !11
  %508 = load double, ptr %60, align 8, !tbaa !11
  %509 = fsub double %508, %507
  store double %509, ptr %60, align 8, !tbaa !11
  %510 = load double, ptr %63, align 8, !tbaa !11
  %511 = fmul double 5.769000e-01, %510
  store double %511, ptr %61, align 8, !tbaa !11
  %512 = load double, ptr %61, align 8, !tbaa !11
  %513 = load double, ptr %60, align 8, !tbaa !11
  %514 = fadd double %513, %512
  store double %514, ptr %60, align 8, !tbaa !11
  %515 = load double, ptr %46, align 8, !tbaa !11
  store double %515, ptr %63, align 8, !tbaa !11
  %516 = load double, ptr %26, align 8, !tbaa !11
  %517 = load double, ptr %60, align 8, !tbaa !11
  %518 = fmul double %517, %516
  store double %518, ptr %60, align 8, !tbaa !11
  %519 = load double, ptr %46, align 8, !tbaa !11
  %520 = load double, ptr %53, align 8, !tbaa !11
  %521 = fadd double %519, %520
  %522 = load double, ptr %67, align 8, !tbaa !11
  %523 = fmul double 8.000000e-01, %522
  %524 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %521, double %523)
  store double %524, ptr %65, align 8, !tbaa !11
  %525 = load double, ptr %72, align 8, !tbaa !11
  %526 = load double, ptr %60, align 8, !tbaa !11
  %527 = fsub double %525, %526
  %528 = load double, ptr %68, align 8, !tbaa !11
  %529 = fmul double 8.000000e-01, %528
  %530 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %527, double %529)
  store double %530, ptr %66, align 8, !tbaa !11
  %531 = load double, ptr %73, align 8, !tbaa !11
  store double %531, ptr %74, align 8, !tbaa !11
  %532 = load double, ptr %39, align 8, !tbaa !11
  store double %532, ptr %73, align 8, !tbaa !11
  %533 = load double, ptr %72, align 8, !tbaa !11
  %534 = fcmp une double %533, 0.000000e+00
  br i1 %534, label %535, label %542

535:                                              ; preds = %414
  %536 = load double, ptr %46, align 8, !tbaa !11
  %537 = load double, ptr %72, align 8, !tbaa !11
  %538 = fdiv double %536, %537
  %539 = call double @atan(double noundef %538) #4
  %540 = load double, ptr %75, align 8, !tbaa !11
  %541 = fmul double %539, %540
  store double %541, ptr %25, align 8, !tbaa !11
  br label %543

542:                                              ; preds = %414
  store double 0.000000e+00, ptr %25, align 8, !tbaa !11
  br label %543

543:                                              ; preds = %542, %535
  br label %544

544:                                              ; preds = %543, %413
  %545 = load double, ptr %79, align 8, !tbaa !11
  %546 = load double, ptr %25, align 8, !tbaa !11
  %547 = fsub double %545, %546
  store double %547, ptr %24, align 8, !tbaa !11
  %548 = load double, ptr %25, align 8, !tbaa !11
  store double %548, ptr %79, align 8, !tbaa !11
  %549 = load double, ptr %24, align 8, !tbaa !11
  %550 = fcmp olt double %549, 1.000000e+00
  br i1 %550, label %551, label %552

551:                                              ; preds = %544
  store double 1.000000e+00, ptr %24, align 8, !tbaa !11
  br label %552

552:                                              ; preds = %551, %544
  %553 = load double, ptr %24, align 8, !tbaa !11
  %554 = fcmp ogt double %553, 1.000000e+00
  br i1 %554, label %555, label %565

555:                                              ; preds = %552
  %556 = load double, ptr %14, align 8, !tbaa !11
  %557 = load double, ptr %24, align 8, !tbaa !11
  %558 = fdiv double %556, %557
  store double %558, ptr %24, align 8, !tbaa !11
  %559 = load double, ptr %24, align 8, !tbaa !11
  %560 = load double, ptr %15, align 8, !tbaa !11
  %561 = fcmp olt double %559, %560
  br i1 %561, label %562, label %564

562:                                              ; preds = %555
  %563 = load double, ptr %15, align 8, !tbaa !11
  store double %563, ptr %24, align 8, !tbaa !11
  br label %564

564:                                              ; preds = %562, %555
  br label %567

565:                                              ; preds = %552
  %566 = load double, ptr %14, align 8, !tbaa !11
  store double %566, ptr %24, align 8, !tbaa !11
  br label %567

567:                                              ; preds = %565, %564
  %568 = load double, ptr %24, align 8, !tbaa !11
  %569 = load double, ptr %78, align 8, !tbaa !11
  %570 = load double, ptr %24, align 8, !tbaa !11
  %571 = fsub double 1.000000e+00, %570
  %572 = load double, ptr %76, align 8, !tbaa !11
  %573 = fmul double %571, %572
  %574 = call double @llvm.fmuladd.f64(double %568, double %569, double %573)
  store double %574, ptr %76, align 8, !tbaa !11
  %575 = load double, ptr %24, align 8, !tbaa !11
  %576 = fmul double %575, 5.000000e-01
  store double %576, ptr %24, align 8, !tbaa !11
  %577 = load double, ptr %24, align 8, !tbaa !11
  %578 = load double, ptr %76, align 8, !tbaa !11
  %579 = load double, ptr %24, align 8, !tbaa !11
  %580 = fsub double 1.000000e+00, %579
  %581 = load double, ptr %77, align 8, !tbaa !11
  %582 = fmul double %580, %581
  %583 = call double @llvm.fmuladd.f64(double %577, double %578, double %582)
  store double %583, ptr %77, align 8, !tbaa !11
  %584 = load i32, ptr %23, align 4, !tbaa !5
  %585 = load i32, ptr %11, align 4, !tbaa !5
  %586 = icmp sge i32 %584, %585
  br i1 %586, label %587, label %599

587:                                              ; preds = %567
  %588 = load double, ptr %76, align 8, !tbaa !11
  %589 = load ptr, ptr %18, align 8, !tbaa !9
  %590 = load i32, ptr %20, align 4, !tbaa !5
  %591 = sext i32 %590 to i64
  %592 = getelementptr inbounds double, ptr %589, i64 %591
  store double %588, ptr %592, align 8, !tbaa !11
  %593 = load double, ptr %77, align 8, !tbaa !11
  %594 = load ptr, ptr %19, align 8, !tbaa !9
  %595 = load i32, ptr %20, align 4, !tbaa !5
  %596 = add nsw i32 %595, 1
  store i32 %596, ptr %20, align 4, !tbaa !5
  %597 = sext i32 %595 to i64
  %598 = getelementptr inbounds double, ptr %594, i64 %597
  store double %593, ptr %598, align 8, !tbaa !11
  br label %599

599:                                              ; preds = %587, %567
  %600 = load double, ptr %66, align 8, !tbaa !11
  %601 = load double, ptr %68, align 8, !tbaa !11
  %602 = load double, ptr %65, align 8, !tbaa !11
  %603 = load double, ptr %67, align 8, !tbaa !11
  %604 = fmul double %602, %603
  %605 = call double @llvm.fmuladd.f64(double %600, double %601, double %604)
  %606 = load double, ptr %69, align 8, !tbaa !11
  %607 = fmul double 8.000000e-01, %606
  %608 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %605, double %607)
  store double %608, ptr %69, align 8, !tbaa !11
  %609 = load double, ptr %66, align 8, !tbaa !11
  %610 = load double, ptr %67, align 8, !tbaa !11
  %611 = load double, ptr %65, align 8, !tbaa !11
  %612 = load double, ptr %68, align 8, !tbaa !11
  %613 = fmul double %611, %612
  %614 = fneg double %613
  %615 = call double @llvm.fmuladd.f64(double %609, double %610, double %614)
  %616 = load double, ptr %70, align 8, !tbaa !11
  %617 = fmul double 8.000000e-01, %616
  %618 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %615, double %617)
  store double %618, ptr %70, align 8, !tbaa !11
  %619 = load double, ptr %65, align 8, !tbaa !11
  store double %619, ptr %67, align 8, !tbaa !11
  %620 = load double, ptr %66, align 8, !tbaa !11
  store double %620, ptr %68, align 8, !tbaa !11
  %621 = load double, ptr %27, align 8, !tbaa !11
  store double %621, ptr %24, align 8, !tbaa !11
  %622 = load double, ptr %70, align 8, !tbaa !11
  %623 = fcmp une double %622, 0.000000e+00
  br i1 %623, label %624, label %635

624:                                              ; preds = %599
  %625 = load double, ptr %69, align 8, !tbaa !11
  %626 = fcmp une double %625, 0.000000e+00
  br i1 %626, label %627, label %635

627:                                              ; preds = %624
  %628 = load double, ptr %70, align 8, !tbaa !11
  %629 = load double, ptr %69, align 8, !tbaa !11
  %630 = fdiv double %628, %629
  %631 = call double @atan(double noundef %630) #4
  %632 = load double, ptr %75, align 8, !tbaa !11
  %633 = fmul double %631, %632
  %634 = fdiv double 3.600000e+02, %633
  store double %634, ptr %27, align 8, !tbaa !11
  br label %635

635:                                              ; preds = %627, %624, %599
  %636 = load double, ptr %24, align 8, !tbaa !11
  %637 = fmul double 1.500000e+00, %636
  store double %637, ptr %25, align 8, !tbaa !11
  %638 = load double, ptr %27, align 8, !tbaa !11
  %639 = load double, ptr %25, align 8, !tbaa !11
  %640 = fcmp ogt double %638, %639
  br i1 %640, label %641, label %643

641:                                              ; preds = %635
  %642 = load double, ptr %25, align 8, !tbaa !11
  store double %642, ptr %27, align 8, !tbaa !11
  br label %643

643:                                              ; preds = %641, %635
  %644 = load double, ptr %24, align 8, !tbaa !11
  %645 = fmul double 6.700000e-01, %644
  store double %645, ptr %25, align 8, !tbaa !11
  %646 = load double, ptr %27, align 8, !tbaa !11
  %647 = load double, ptr %25, align 8, !tbaa !11
  %648 = fcmp olt double %646, %647
  br i1 %648, label %649, label %651

649:                                              ; preds = %643
  %650 = load double, ptr %25, align 8, !tbaa !11
  store double %650, ptr %27, align 8, !tbaa !11
  br label %651

651:                                              ; preds = %649, %643
  %652 = load double, ptr %27, align 8, !tbaa !11
  %653 = fcmp olt double %652, 6.000000e+00
  br i1 %653, label %654, label %655

654:                                              ; preds = %651
  store double 6.000000e+00, ptr %27, align 8, !tbaa !11
  br label %660

655:                                              ; preds = %651
  %656 = load double, ptr %27, align 8, !tbaa !11
  %657 = fcmp ogt double %656, 5.000000e+01
  br i1 %657, label %658, label %659

658:                                              ; preds = %655
  store double 5.000000e+01, ptr %27, align 8, !tbaa !11
  br label %659

659:                                              ; preds = %658, %655
  br label %660

660:                                              ; preds = %659, %654
  %661 = load double, ptr %27, align 8, !tbaa !11
  %662 = load double, ptr %24, align 8, !tbaa !11
  %663 = fmul double 8.000000e-01, %662
  %664 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %661, double %663)
  store double %664, ptr %27, align 8, !tbaa !11
  %665 = load i32, ptr %23, align 4, !tbaa !5
  %666 = add nsw i32 %665, 1
  store i32 %666, ptr %23, align 4, !tbaa !5
  br label %244, !llvm.loop !15

667:                                              ; preds = %244
  %668 = load i32, ptr %20, align 4, !tbaa !5
  %669 = load ptr, ptr %17, align 8, !tbaa !9
  store i32 %668, ptr %669, align 4, !tbaa !5
  store i32 0, ptr %10, align 4
  store i32 1, ptr %80, align 4
  br label %670

670:                                              ; preds = %667, %146, %127, %123, %118, %106, %95, %91, %83
  call void @llvm.lifetime.end.p0(i64 8, ptr %79) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %78) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %77) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %76) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %75) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %74) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %73) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %59) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %58) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %53) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %52) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %51) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %49) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %45) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %44) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %38) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %37) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %36) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #4
  %671 = load i32, ptr %10, align 4
  ret i32 %671
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nounwind
declare double @atan(double noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@TA_Globals = external local_unnamed_addr global ptr, align 8

; Function Attrs: nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable
define dso_local range(i32 0, 14) i32 @TA_MAMA(i32 noundef %0, i32 noundef %1, ptr noundef readonly %2, double noundef %3, double noundef %4, ptr nocapture noundef writeonly %5, ptr nocapture noundef writeonly %6, ptr noundef writeonly %7, ptr noundef writeonly %8) local_unnamed_addr #0 {
  %10 = alloca [3 x double], align 16
  %11 = alloca [3 x double], align 16
  %12 = alloca [3 x double], align 16
  %13 = alloca [3 x double], align 16
  %14 = alloca [3 x double], align 16
  %15 = alloca [3 x double], align 16
  %16 = alloca [3 x double], align 16
  %17 = alloca [3 x double], align 16
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %10) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %14) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %15) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %16) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %17) #6
  %18 = icmp slt i32 %0, 0
  br i1 %18, label %313, label %19

19:                                               ; preds = %9
  %20 = icmp slt i32 %1, %0
  br i1 %20, label %313, label %21

21:                                               ; preds = %19
  %.not = icmp eq ptr %2, null
  br i1 %.not, label %313, label %22

22:                                               ; preds = %21
  %23 = fcmp oeq double %3, -4.000000e+37
  br i1 %23, label %27, label %24

24:                                               ; preds = %22
  %25 = fcmp olt double %3, 1.000000e-02
  %26 = fcmp ogt double %3, 0x3FEFAE147AE147AE
  %or.cond = or i1 %25, %26
  br i1 %or.cond, label %313, label %27

27:                                               ; preds = %22, %24
  %.0326 = phi double [ %3, %24 ], [ 5.000000e-01, %22 ]
  %28 = fcmp oeq double %4, -4.000000e+37
  br i1 %28, label %32, label %29

29:                                               ; preds = %27
  %30 = fcmp olt double %4, 1.000000e-02
  %31 = fcmp ogt double %4, 0x3FEFAE147AE147AE
  %or.cond3 = or i1 %30, %31
  br i1 %or.cond3, label %313, label %32

32:                                               ; preds = %27, %29
  %.0327 = phi double [ %4, %29 ], [ 5.000000e-02, %27 ]
  %.not360 = icmp eq ptr %7, null
  %.not361 = icmp eq ptr %8, null
  %or.cond366 = or i1 %.not360, %.not361
  br i1 %or.cond366, label %313, label %33

33:                                               ; preds = %32
  %34 = load ptr, ptr @TA_Globals, align 8, !tbaa !5
  %35 = getelementptr inbounds i8, ptr %34, i64 164
  %36 = load i32, ptr %35, align 4, !tbaa !9
  %37 = add i32 %36, 32
  %spec.select = tail call i32 @llvm.smax.i32(i32 %37, i32 %0)
  %38 = icmp ugt i32 %spec.select, %1
  br i1 %38, label %39, label %40

39:                                               ; preds = %33
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %.sink.split421

40:                                               ; preds = %33
  store i32 %spec.select, ptr %5, align 4, !tbaa !9
  %41 = sub nsw i32 %spec.select, %37
  %42 = sext i32 %41 to i64
  %43 = getelementptr inbounds double, ptr %2, i64 %42
  %44 = load double, ptr %43, align 8, !tbaa !11
  %45 = getelementptr i8, ptr %43, i64 8
  %46 = load double, ptr %45, align 8, !tbaa !11
  %47 = add i32 %41, 3
  %48 = getelementptr i8, ptr %43, i64 16
  %49 = load double, ptr %48, align 8, !tbaa !11
  %50 = sext i32 %47 to i64
  %51 = add nsw i64 %50, 8
  %52 = getelementptr inbounds double, ptr %2, i64 %50
  %53 = load double, ptr %52, align 8, !tbaa !11
  %54 = getelementptr double, ptr %2, i64 %50
  %55 = getelementptr i8, ptr %54, i64 8
  %56 = load double, ptr %55, align 8, !tbaa !11
  %57 = getelementptr double, ptr %2, i64 %50
  %58 = getelementptr i8, ptr %57, i64 16
  %59 = load double, ptr %58, align 8, !tbaa !11
  %60 = getelementptr double, ptr %2, i64 %50
  %61 = getelementptr i8, ptr %60, i64 24
  %62 = load double, ptr %61, align 8, !tbaa !11
  %63 = getelementptr double, ptr %2, i64 %42
  %64 = getelementptr i8, ptr %63, i64 24
  %65 = load double, ptr %64, align 8, !tbaa !11
  %66 = getelementptr double, ptr %2, i64 %50
  %67 = getelementptr i8, ptr %66, i64 32
  %68 = load double, ptr %67, align 8, !tbaa !11
  %69 = getelementptr double, ptr %2, i64 %42
  %70 = getelementptr i8, ptr %69, i64 32
  %71 = load double, ptr %70, align 8, !tbaa !11
  %72 = getelementptr double, ptr %2, i64 %50
  %73 = getelementptr i8, ptr %72, i64 40
  %74 = load double, ptr %73, align 8, !tbaa !11
  %75 = getelementptr double, ptr %2, i64 %42
  %76 = getelementptr i8, ptr %75, i64 40
  %77 = load double, ptr %76, align 8, !tbaa !11
  %78 = getelementptr double, ptr %2, i64 %50
  %79 = getelementptr i8, ptr %78, i64 48
  %80 = load double, ptr %79, align 8, !tbaa !11
  %81 = getelementptr double, ptr %2, i64 %42
  %82 = getelementptr i8, ptr %81, i64 48
  %83 = load double, ptr %82, align 8, !tbaa !11
  %84 = getelementptr double, ptr %2, i64 %50
  %85 = getelementptr i8, ptr %84, i64 56
  %86 = load double, ptr %85, align 8, !tbaa !11
  %87 = getelementptr double, ptr %2, i64 %42
  %88 = getelementptr i8, ptr %87, i64 56
  %89 = load double, ptr %88, align 8, !tbaa !11
  %90 = getelementptr inbounds double, ptr %2, i64 %51
  %91 = load double, ptr %90, align 8, !tbaa !11
  %92 = getelementptr double, ptr %2, i64 %42
  %93 = getelementptr i8, ptr %92, i64 64
  %94 = load double, ptr %93, align 8, !tbaa !11
  %95 = trunc nsw i64 %51 to i32
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %10, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %11, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %12, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %13, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %14, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %15, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %16, i8 0, i64 24, i1 false)
  %.not363371.not = icmp slt i32 %95, %1
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %17, i8 0, i64 24, i1 false)
  br i1 %.not363371.not, label %.lr.ph.preheader, label %.sink.split421

.lr.ph.preheader:                                 ; preds = %40
  %96 = add i32 %41, 12
  %indvars.iv.next412.8 = add i32 %41, 9
  %97 = tail call double @llvm.fmuladd.f64(double %46, double 2.000000e+00, double %44)
  %98 = tail call double @llvm.fmuladd.f64(double %49, double 3.000000e+00, double %97)
  %99 = tail call double @llvm.fmuladd.f64(double %53, double 4.000000e+00, double %98)
  %100 = fadd double %44, %46
  %101 = fadd double %100, %49
  %102 = fadd double %101, %53
  %103 = fsub double %99, %102
  %104 = tail call double @llvm.fmuladd.f64(double %56, double 4.000000e+00, double %103)
  %105 = fadd double %102, %56
  %106 = fsub double %105, %44
  %107 = fsub double %104, %106
  %108 = tail call double @llvm.fmuladd.f64(double %59, double 4.000000e+00, double %107)
  %109 = fadd double %106, %59
  %110 = fsub double %109, %46
  %111 = fsub double %108, %110
  %112 = tail call double @llvm.fmuladd.f64(double %62, double 4.000000e+00, double %111)
  %113 = fadd double %110, %62
  %114 = fsub double %113, %49
  %115 = fsub double %112, %114
  %116 = tail call double @llvm.fmuladd.f64(double %68, double 4.000000e+00, double %115)
  %117 = fadd double %114, %68
  %118 = fsub double %117, %65
  %119 = fsub double %116, %118
  %120 = tail call double @llvm.fmuladd.f64(double %74, double 4.000000e+00, double %119)
  %121 = fadd double %118, %74
  %122 = fsub double %121, %71
  %123 = fsub double %120, %122
  %124 = tail call double @llvm.fmuladd.f64(double %80, double 4.000000e+00, double %123)
  %125 = fadd double %122, %80
  %126 = fsub double %125, %77
  %127 = fsub double %124, %126
  %128 = tail call double @llvm.fmuladd.f64(double %86, double 4.000000e+00, double %127)
  %129 = fadd double %126, %86
  %130 = fsub double %129, %83
  %131 = fsub double %128, %130
  %132 = tail call double @llvm.fmuladd.f64(double %91, double 4.000000e+00, double %131)
  %133 = fadd double %130, %91
  %134 = fsub double %133, %89
  %135 = fsub double %132, %134
  %136 = sext i32 %indvars.iv.next412.8 to i64
  %137 = sext i32 %96 to i64
  %138 = zext nneg i32 %spec.select to i64
  %139 = add nuw i32 %1, 1
  br label %.lr.ph

.lr.ph:                                           ; preds = %.lr.ph.preheader, %310
  %indvars.iv415 = phi i64 [ %137, %.lr.ph.preheader ], [ %indvars.iv.next416, %310 ]
  %indvars.iv = phi i64 [ %136, %.lr.ph.preheader ], [ %indvars.iv.next414, %310 ]
  %.0406 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.0340, %310 ]
  %.0276405 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %275, %310 ]
  %.0277404 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %271, %310 ]
  %.0279403 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1, %310 ]
  %.0280402 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1281, %310 ]
  %.0282401 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1283, %310 ]
  %.0284400 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1285, %310 ]
  %.0308387 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1309, %310 ]
  %.0310386 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1311, %310 ]
  %.0312385 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1313, %310 ]
  %.0314384 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1315, %310 ]
  %.0316383 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1317, %310 ]
  %.0318382 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1319, %310 ]
  %.0320381 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1321, %310 ]
  %.0322380 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %.1323, %310 ]
  %.0324379 = phi i32 [ 0, %.lr.ph.preheader ], [ %.1325, %310 ]
  %.1329378 = phi double [ %94, %.lr.ph.preheader ], [ %153, %310 ]
  %.1331377 = phi double [ %134, %.lr.ph.preheader ], [ %150, %310 ]
  %.1333376 = phi double [ %135, %.lr.ph.preheader ], [ %155, %310 ]
  %.0336374 = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %312, %310 ]
  %.0338373 = phi i32 [ 0, %.lr.ph.preheader ], [ %.1339, %310 ]
  %140 = phi <2 x double> [ zeroinitializer, %.lr.ph.preheader ], [ %256, %310 ]
  %141 = phi <2 x double> [ zeroinitializer, %.lr.ph.preheader ], [ %290, %310 ]
  %142 = phi <2 x double> [ zeroinitializer, %.lr.ph.preheader ], [ %257, %310 ]
  %143 = phi <2 x double> [ zeroinitializer, %.lr.ph.preheader ], [ %258, %310 ]
  %144 = phi <2 x double> [ zeroinitializer, %.lr.ph.preheader ], [ %259, %310 ]
  %145 = phi <2 x double> [ zeroinitializer, %.lr.ph.preheader ], [ %260, %310 ]
  %146 = tail call double @llvm.fmuladd.f64(double %.0336374, double 0x3FB3333333333333, double 5.400000e-01)
  %147 = getelementptr inbounds double, ptr %2, i64 %indvars.iv415
  %148 = load double, ptr %147, align 8, !tbaa !11
  %149 = fadd double %.1331377, %148
  %150 = fsub double %149, %.1329378
  %151 = tail call double @llvm.fmuladd.f64(double %148, double 4.000000e+00, double %.1333376)
  %indvars.iv.next414 = add nsw i64 %indvars.iv, 1
  %152 = getelementptr inbounds double, ptr %2, i64 %indvars.iv
  %153 = load double, ptr %152, align 8, !tbaa !11
  %154 = fmul double %151, 1.000000e-01
  %155 = fsub double %151, %150
  %156 = and i64 %indvars.iv415, 1
  %157 = icmp eq i64 %156, 0
  %158 = fmul double %154, 0x3FB8A0902DE00D1B
  %159 = sext i32 %.0324379 to i64
  br i1 %157, label %160, label %205

160:                                              ; preds = %.lr.ph
  %161 = getelementptr inbounds [3 x double], ptr %11, i64 0, i64 %159
  %162 = load double, ptr %161, align 8, !tbaa !11
  store double %158, ptr %161, align 8, !tbaa !11
  %163 = fsub double %158, %162
  %164 = fsub double %163, %.0320381
  %165 = fmul double %.0316383, 5.769000e-01
  %166 = fadd double %165, %164
  %167 = fmul double %146, %166
  %168 = fmul double %167, 0x3FB8A0902DE00D1B
  %169 = getelementptr inbounds [3 x double], ptr %13, i64 0, i64 %159
  %170 = load double, ptr %169, align 8, !tbaa !11
  store double %168, ptr %169, align 8, !tbaa !11
  %171 = fsub double %168, %170
  %172 = fsub double %171, %.0312385
  %173 = fmul double %.0308387, 5.769000e-01
  %174 = fadd double %173, %172
  %175 = fmul double %146, %174
  %176 = getelementptr inbounds [3 x double], ptr %15, i64 0, i64 %159
  %177 = load double, ptr %176, align 8, !tbaa !11
  %178 = fmul <2 x double> %142, <double 5.769000e-01, double 5.769000e-01>
  %179 = getelementptr inbounds [3 x double], ptr %17, i64 0, i64 %159
  %180 = load double, ptr %179, align 8, !tbaa !11
  %181 = add nsw i32 %.0324379, 1
  %182 = icmp eq i32 %181, 3
  %spec.store.select = select i1 %182, i32 0, i32 %181
  %183 = fmul <2 x double> %140, <double 8.000000e-01, double 8.000000e-01>
  %184 = insertelement <2 x double> poison, double %.0279403, i64 0
  %185 = insertelement <2 x double> %184, double %175, i64 1
  %186 = fmul <2 x double> %185, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %187 = extractelement <2 x double> %186, i64 0
  store double %187, ptr %176, align 8, !tbaa !11
  %188 = extractelement <2 x double> %186, i64 1
  store double %188, ptr %179, align 8, !tbaa !11
  %189 = insertelement <2 x double> poison, double %177, i64 0
  %190 = insertelement <2 x double> %189, double %180, i64 1
  %191 = fsub <2 x double> %186, %190
  %192 = fsub <2 x double> %191, %143
  %193 = fadd <2 x double> %178, %192
  %194 = insertelement <2 x double> poison, double %146, i64 0
  %195 = shufflevector <2 x double> %194, <2 x double> poison, <2 x i32> zeroinitializer
  %196 = fmul <2 x double> %195, %193
  %197 = shufflevector <2 x double> %185, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %198 = fsub <2 x double> %197, %196
  %199 = fadd <2 x double> %197, %196
  %200 = shufflevector <2 x double> %199, <2 x double> %198, <2 x i32> <i32 0, i32 3>
  %201 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %200, <2 x double> <double 2.000000e-01, double 2.000000e-01>, <2 x double> %183)
  %202 = fcmp une double %.0279403, 0.000000e+00
  br i1 %202, label %203, label %255

203:                                              ; preds = %160
  %204 = fdiv double %175, %.0279403
  br label %.sink.split

205:                                              ; preds = %.lr.ph
  %206 = getelementptr inbounds [3 x double], ptr %10, i64 0, i64 %159
  %207 = load double, ptr %206, align 8, !tbaa !11
  store double %158, ptr %206, align 8, !tbaa !11
  %208 = fsub double %158, %207
  %209 = fsub double %208, %.0322380
  %210 = fmul double %.0318382, 5.769000e-01
  %211 = fadd double %210, %209
  %212 = fmul double %146, %211
  %213 = fmul double %212, 0x3FB8A0902DE00D1B
  %214 = getelementptr inbounds [3 x double], ptr %12, i64 0, i64 %159
  %215 = load double, ptr %214, align 8, !tbaa !11
  store double %213, ptr %214, align 8, !tbaa !11
  %216 = fsub double %213, %215
  %217 = fsub double %216, %.0314384
  %218 = fmul double %.0310386, 5.769000e-01
  %219 = fadd double %218, %217
  %220 = fmul double %146, %219
  %221 = getelementptr inbounds [3 x double], ptr %14, i64 0, i64 %159
  %222 = load double, ptr %221, align 8, !tbaa !11
  %223 = fmul <2 x double> %144, <double 5.769000e-01, double 5.769000e-01>
  %224 = getelementptr inbounds [3 x double], ptr %16, i64 0, i64 %159
  %225 = load double, ptr %224, align 8, !tbaa !11
  %226 = fmul <2 x double> %140, <double 8.000000e-01, double 8.000000e-01>
  %227 = insertelement <2 x double> poison, double %.0282401, i64 0
  %228 = insertelement <2 x double> %227, double %220, i64 1
  %229 = fmul <2 x double> %228, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %230 = extractelement <2 x double> %229, i64 0
  store double %230, ptr %221, align 8, !tbaa !11
  %231 = extractelement <2 x double> %229, i64 1
  store double %231, ptr %224, align 8, !tbaa !11
  %232 = insertelement <2 x double> poison, double %222, i64 0
  %233 = insertelement <2 x double> %232, double %225, i64 1
  %234 = fsub <2 x double> %229, %233
  %235 = fsub <2 x double> %234, %145
  %236 = fadd <2 x double> %223, %235
  %237 = insertelement <2 x double> poison, double %146, i64 0
  %238 = shufflevector <2 x double> %237, <2 x double> poison, <2 x i32> zeroinitializer
  %239 = fmul <2 x double> %238, %236
  %240 = shufflevector <2 x double> %228, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %241 = fsub <2 x double> %240, %239
  %242 = fadd <2 x double> %240, %239
  %243 = shufflevector <2 x double> %242, <2 x double> %241, <2 x i32> <i32 0, i32 3>
  %244 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %243, <2 x double> <double 2.000000e-01, double 2.000000e-01>, <2 x double> %226)
  %245 = fcmp une double %.0282401, 0.000000e+00
  br i1 %245, label %246, label %255

246:                                              ; preds = %205
  %247 = fdiv double %220, %.0282401
  br label %.sink.split

.sink.split:                                      ; preds = %203, %246
  %.sink420 = phi double [ %247, %246 ], [ %204, %203 ]
  %.1325.ph = phi i32 [ %.0324379, %246 ], [ %spec.store.select, %203 ]
  %.1323.ph = phi double [ %210, %246 ], [ %.0322380, %203 ]
  %.1321.ph = phi double [ %.0320381, %246 ], [ %165, %203 ]
  %.1319.ph = phi double [ %154, %246 ], [ %.0318382, %203 ]
  %.1317.ph = phi double [ %.0316383, %246 ], [ %154, %203 ]
  %.1315.ph = phi double [ %218, %246 ], [ %.0314384, %203 ]
  %.1313.ph = phi double [ %.0312385, %246 ], [ %173, %203 ]
  %.1311.ph = phi double [ %212, %246 ], [ %.0310386, %203 ]
  %.1309.ph = phi double [ %.0308387, %246 ], [ %167, %203 ]
  %.1285.ph = phi double [ %.0284400, %246 ], [ %167, %203 ]
  %.1283.ph = phi double [ %.0282401, %246 ], [ %.0284400, %203 ]
  %.1281.ph = phi double [ %212, %246 ], [ %.0280402, %203 ]
  %.1.ph = phi double [ %.0280402, %246 ], [ %.0279403, %203 ]
  %248 = phi <2 x double> [ %244, %246 ], [ %201, %203 ]
  %249 = phi <2 x double> [ %223, %246 ], [ %145, %203 ]
  %250 = phi <2 x double> [ %228, %246 ], [ %144, %203 ]
  %251 = phi <2 x double> [ %143, %246 ], [ %178, %203 ]
  %252 = phi <2 x double> [ %142, %246 ], [ %185, %203 ]
  %253 = tail call double @atan(double noundef %.sink420) #6
  %254 = fmul double %253, 0x404CA5DC1A63C1F8
  br label %255

255:                                              ; preds = %.sink.split, %205, %160
  %.0340 = phi double [ 0.000000e+00, %160 ], [ 0.000000e+00, %205 ], [ %254, %.sink.split ]
  %.1325 = phi i32 [ %spec.store.select, %160 ], [ %.0324379, %205 ], [ %.1325.ph, %.sink.split ]
  %.1323 = phi double [ %.0322380, %160 ], [ %210, %205 ], [ %.1323.ph, %.sink.split ]
  %.1321 = phi double [ %165, %160 ], [ %.0320381, %205 ], [ %.1321.ph, %.sink.split ]
  %.1319 = phi double [ %.0318382, %160 ], [ %154, %205 ], [ %.1319.ph, %.sink.split ]
  %.1317 = phi double [ %154, %160 ], [ %.0316383, %205 ], [ %.1317.ph, %.sink.split ]
  %.1315 = phi double [ %.0314384, %160 ], [ %218, %205 ], [ %.1315.ph, %.sink.split ]
  %.1313 = phi double [ %173, %160 ], [ %.0312385, %205 ], [ %.1313.ph, %.sink.split ]
  %.1311 = phi double [ %.0310386, %160 ], [ %212, %205 ], [ %.1311.ph, %.sink.split ]
  %.1309 = phi double [ %167, %160 ], [ %.0308387, %205 ], [ %.1309.ph, %.sink.split ]
  %.1285 = phi double [ %167, %160 ], [ %.0284400, %205 ], [ %.1285.ph, %.sink.split ]
  %.1283 = phi double [ %.0284400, %160 ], [ %.0282401, %205 ], [ %.1283.ph, %.sink.split ]
  %.1281 = phi double [ %.0280402, %160 ], [ %212, %205 ], [ %.1281.ph, %.sink.split ]
  %.1 = phi double [ %.0279403, %160 ], [ %.0280402, %205 ], [ %.1.ph, %.sink.split ]
  %256 = phi <2 x double> [ %201, %160 ], [ %244, %205 ], [ %248, %.sink.split ]
  %257 = phi <2 x double> [ %185, %160 ], [ %142, %205 ], [ %252, %.sink.split ]
  %258 = phi <2 x double> [ %178, %160 ], [ %143, %205 ], [ %251, %.sink.split ]
  %259 = phi <2 x double> [ %144, %160 ], [ %228, %205 ], [ %250, %.sink.split ]
  %260 = phi <2 x double> [ %145, %160 ], [ %223, %205 ], [ %249, %.sink.split ]
  %261 = fsub double %.0406, %.0340
  %262 = fcmp olt double %261, 1.000000e+00
  %.0341 = select i1 %262, double 1.000000e+00, double %261
  %263 = fcmp ogt double %.0341, 1.000000e+00
  br i1 %263, label %264, label %268

264:                                              ; preds = %255
  %265 = fdiv double %.0326, %.0341
  %266 = fcmp olt double %265, %.0327
  br i1 %266, label %267, label %268

267:                                              ; preds = %264
  br label %268

268:                                              ; preds = %255, %264, %267
  %.1342 = phi double [ %.0327, %267 ], [ %265, %264 ], [ %.0326, %255 ]
  %269 = fsub double 1.000000e+00, %.1342
  %270 = fmul double %.0277404, %269
  %271 = tail call double @llvm.fmuladd.f64(double %.1342, double %148, double %270)
  %272 = fmul double %.1342, 5.000000e-01
  %273 = fsub double 1.000000e+00, %272
  %274 = fmul double %.0276405, %273
  %275 = tail call double @llvm.fmuladd.f64(double %272, double %271, double %274)
  %.not364 = icmp slt i64 %indvars.iv415, %138
  br i1 %.not364, label %281, label %276

276:                                              ; preds = %268
  %277 = sext i32 %.0338373 to i64
  %278 = getelementptr inbounds double, ptr %7, i64 %277
  store double %271, ptr %278, align 8, !tbaa !11
  %279 = add nsw i32 %.0338373, 1
  %280 = getelementptr inbounds double, ptr %8, i64 %277
  store double %275, ptr %280, align 8, !tbaa !11
  br label %281

281:                                              ; preds = %276, %268
  %.1339 = phi i32 [ %279, %276 ], [ %.0338373, %268 ]
  %282 = fmul <2 x double> %141, <double 8.000000e-01, double 8.000000e-01>
  %283 = extractelement <2 x double> %256, i64 0
  %284 = fneg double %283
  %285 = insertelement <2 x double> %256, double %284, i64 1
  %286 = fmul <2 x double> %140, %285
  %287 = shufflevector <2 x double> %286, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %288 = shufflevector <2 x double> %256, <2 x double> poison, <2 x i32> <i32 1, i32 1>
  %289 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %288, <2 x double> %140, <2 x double> %287)
  %290 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %289, <2 x double> <double 2.000000e-01, double 2.000000e-01>, <2 x double> %282)
  %291 = fcmp une <2 x double> %290, zeroinitializer
  %292 = extractelement <2 x i1> %291, i64 0
  %293 = extractelement <2 x i1> %291, i64 1
  %or.cond5 = select i1 %292, i1 %293, i1 false
  br i1 %or.cond5, label %294, label %301

294:                                              ; preds = %281
  %295 = extractelement <2 x double> %290, i64 0
  %296 = extractelement <2 x double> %290, i64 1
  %297 = fdiv double %295, %296
  %298 = tail call double @atan(double noundef %297) #6
  %299 = fmul double %298, 0x404CA5DC1A63C1F8
  %300 = fdiv double 3.600000e+02, %299
  br label %301

301:                                              ; preds = %294, %281
  %.1337 = phi double [ %300, %294 ], [ %.0336374, %281 ]
  %302 = fmul double %.0336374, 1.500000e+00
  %303 = fcmp ogt double %.1337, %302
  %.2 = select i1 %303, double %302, double %.1337
  %304 = fmul double %.0336374, 6.700000e-01
  %305 = fcmp olt double %.2, %304
  %.3 = select i1 %305, double %304, double %.2
  %306 = fcmp olt double %.3, 6.000000e+00
  br i1 %306, label %310, label %307

307:                                              ; preds = %301
  %308 = fcmp ogt double %.3, 5.000000e+01
  br i1 %308, label %309, label %310

309:                                              ; preds = %307
  br label %310

310:                                              ; preds = %301, %307, %309
  %.4 = phi double [ 5.000000e+01, %309 ], [ %.3, %307 ], [ 6.000000e+00, %301 ]
  %311 = fmul double %.0336374, 8.000000e-01
  %312 = tail call double @llvm.fmuladd.f64(double %.4, double 2.000000e-01, double %311)
  %indvars.iv.next416 = add nsw i64 %indvars.iv415, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next416 to i32
  %exitcond.not = icmp eq i32 %139, %lftr.wideiv
  br i1 %exitcond.not, label %.sink.split421, label %.lr.ph, !llvm.loop !13

.sink.split421:                                   ; preds = %310, %40, %39
  %.0338.lcssa.sink = phi i32 [ 0, %39 ], [ 0, %40 ], [ %.1339, %310 ]
  store i32 %.0338.lcssa.sink, ptr %6, align 4, !tbaa !9
  br label %313

313:                                              ; preds = %.sink.split421, %32, %29, %24, %21, %19, %9
  %.0275 = phi i32 [ 12, %9 ], [ 13, %19 ], [ 2, %21 ], [ 2, %24 ], [ 2, %29 ], [ 2, %32 ], [ 0, %.sink.split421 ]
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %17) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %16) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %15) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %14) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %10) #6
  ret i32 %.0275
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @atan(double noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i32 @llvm.smax.i32(i32, i32) #4

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #5

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #4

attributes #0 = { nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: BDCEPass,ConstraintEliminationPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,MemCpyOptPass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass