; LLVM IR from PepcyCh/bisemutum-engine :: bisemutum/thirdparty/ImGuizmo/example (imgui_widgets)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImVector.11, %struct.ImVector.11, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.12, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, i32, %struct.ImBitArray, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.18, i32, %struct.ImVector.19, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i32, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.20, [16 x i8], i32, %struct.ImVector.21, ptr, i32, %struct.ImVector.22, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.24, %struct.ImVector.26, %struct.ImVector.27, i32, i32, float, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, float, i8, i8, float, float, float, float, i16, i16, %struct.ImVector.28, %struct.ImVector, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.30, %struct.ImChunkStream, %struct.ImChunkStream.31, %struct.ImVector.32, i32, i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiStackTool, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.28 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, float, float, float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, [652 x i32], [652 x i8], [16 x float], %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, i32, [652 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.23, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImPool.24 = type { %struct.ImVector.25, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.28, %struct.ImVector.28, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.29, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.28 }
%struct.ImChunkStream.31 = type { %struct.ImVector.28 }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.28 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.33, i8, float }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, i32, i32, ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i32, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }

@GImGui = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [59 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [114 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #4 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca i8, align 1
  %16 = alloca i8, align 1
  %17 = alloca i32, align 4
  %18 = alloca i32, align 4
  %19 = alloca i8, align 1
  %20 = alloca i8, align 1
  %21 = alloca i8, align 1
  %22 = alloca ptr, align 8
  %23 = alloca ptr, align 8
  %24 = alloca float, align 4
  %25 = alloca i8, align 1
  %26 = alloca %struct.ImVec2, align 4
  %27 = alloca i32, align 4
  %28 = alloca i8, align 1
  %29 = alloca i8, align 1
  %30 = alloca i8, align 1
  %31 = alloca i8, align 1
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store ptr %2, ptr %8, align 8, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !5
  store i32 %4, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #7
  %32 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %32, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #7
  %33 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %33, ptr %12, align 8, !tbaa !5
  %34 = load i32, ptr %10, align 4, !tbaa !9
  %35 = and i32 %34, 7
  %36 = icmp eq i32 %35, 0
  br i1 %36, label %37, label %40

37:                                               ; preds = %5
  %38 = load i32, ptr %10, align 4, !tbaa !9
  %39 = or i32 %38, 1
  store i32 %39, ptr %10, align 4, !tbaa !9
  br label %40

40:                                               ; preds = %37, %5
  %41 = load i32, ptr %10, align 4, !tbaa !9
  %42 = and i32 %41, 1008
  %43 = icmp eq i32 %42, 0
  br i1 %43, label %44, label %47

44:                                               ; preds = %40
  %45 = load i32, ptr %10, align 4, !tbaa !9
  %46 = or i32 %45, 32
  store i32 %46, ptr %10, align 4, !tbaa !9
  br label %47

47:                                               ; preds = %44, %40
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #7
  %48 = load ptr, ptr %11, align 8, !tbaa !5
  %49 = getelementptr inbounds %struct.ImGuiContext, ptr %48, i32 0, i32 28
  %50 = load ptr, ptr %49, align 8, !tbaa !11
  store ptr %50, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #7
  %51 = load i32, ptr %10, align 4, !tbaa !9
  %52 = and i32 %51, 2048
  %53 = icmp ne i32 %52, 0
  br i1 %53, label %54, label %67

54:                                               ; preds = %47
  %55 = load ptr, ptr %11, align 8, !tbaa !5
  %56 = getelementptr inbounds %struct.ImGuiContext, ptr %55, i32 0, i32 28
  %57 = load ptr, ptr %56, align 8, !tbaa !11
  %58 = icmp ne ptr %57, null
  br i1 %58, label %59, label %67

59:                                               ; preds = %54
  %60 = load ptr, ptr %11, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 28
  %62 = load ptr, ptr %61, align 8, !tbaa !11
  %63 = getelementptr inbounds %struct.ImGuiWindow, ptr %62, i32 0, i32 77
  %64 = load ptr, ptr %63, align 8, !tbaa !73
  %65 = load ptr, ptr %12, align 8, !tbaa !5
  %66 = icmp eq ptr %64, %65
  br label %67

67:                                               ; preds = %59, %54, %47
  %68 = phi i1 [ false, %54 ], [ false, %47 ], [ %66, %59 ]
  %69 = zext i1 %68 to i8
  store i8 %69, ptr %14, align 1, !tbaa !88
  %70 = load i8, ptr %14, align 1, !tbaa !88, !range !89, !noundef !90
  %71 = trunc i8 %70 to i1
  br i1 %71, label %72, label %76

72:                                               ; preds = %67
  %73 = load ptr, ptr %12, align 8, !tbaa !5
  %74 = load ptr, ptr %11, align 8, !tbaa !5
  %75 = getelementptr inbounds %struct.ImGuiContext, ptr %74, i32 0, i32 28
  store ptr %73, ptr %75, align 8, !tbaa !11
  br label %76

76:                                               ; preds = %72, %67
  call void @llvm.lifetime.start.p0(i64 1, ptr %15) #7
  store i8 0, ptr %15, align 1, !tbaa !88
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #7
  %77 = load ptr, ptr %6, align 8, !tbaa !5
  %78 = load i32, ptr %7, align 4, !tbaa !9
  %79 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %77, i32 noundef %78)
  %80 = zext i1 %79 to i8
  store i8 %80, ptr %16, align 1, !tbaa !88
  %81 = load i8, ptr %16, align 1, !tbaa !88, !range !89, !noundef !90
  %82 = trunc i8 %81 to i1
  br i1 %82, label %83, label %102

83:                                               ; preds = %76
  %84 = load ptr, ptr %11, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiContext, ptr %84, i32 0, i32 131
  %86 = load i8, ptr %85, align 4, !tbaa !91, !range !89, !noundef !90
  %87 = trunc i8 %86 to i1
  br i1 %87, label %88, label %102

88:                                               ; preds = %83
  %89 = load ptr, ptr %11, align 8, !tbaa !5
  %90 = getelementptr inbounds %struct.ImGuiContext, ptr %89, i32 0, i32 138
  %91 = getelementptr inbounds %struct.ImGuiPayload, ptr %90, i32 0, i32 2
  %92 = load i32, ptr %91, align 4, !tbaa !92
  %93 = load i32, ptr %7, align 4, !tbaa !9
  %94 = icmp eq i32 %92, %93
  br i1 %94, label %95, label %102

95:                                               ; preds = %88
  %96 = load ptr, ptr %11, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.ImGuiContext, ptr %96, i32 0, i32 134
  %98 = load i32, ptr %97, align 8, !tbaa !93
  %99 = and i32 %98, 2
  %100 = icmp ne i32 %99, 0
  br i1 %100, label %102, label %101

101:                                              ; preds = %95
  store i8 0, ptr %16, align 1, !tbaa !88
  br label %102

102:                                              ; preds = %101, %95, %88, %83, %76
  %103 = load ptr, ptr %11, align 8, !tbaa !5
  %104 = getelementptr inbounds %struct.ImGuiContext, ptr %103, i32 0, i32 131
  %105 = load i8, ptr %104, align 4, !tbaa !91, !range !89, !noundef !90
  %106 = trunc i8 %105 to i1
  br i1 %106, label %107, label %142

107:                                              ; preds = %102
  %108 = load i32, ptr %10, align 4, !tbaa !9
  %109 = and i32 %108, 512
  %110 = icmp ne i32 %109, 0
  br i1 %110, label %111, label %142

111:                                              ; preds = %107
  %112 = load ptr, ptr %11, align 8, !tbaa !5
  %113 = getelementptr inbounds %struct.ImGuiContext, ptr %112, i32 0, i32 134
  %114 = load i32, ptr %113, align 8, !tbaa !93
  %115 = and i32 %114, 4
  %116 = icmp ne i32 %115, 0
  br i1 %116, label %142, label %117

117:                                              ; preds = %111
  %118 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %118, label %119, label %141

119:                                              ; preds = %117
  store i8 1, ptr %16, align 1, !tbaa !88
  %120 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %120)
  %121 = load ptr, ptr %11, align 8, !tbaa !5
  %122 = getelementptr inbounds %struct.ImGuiContext, ptr %121, i32 0, i32 41
  %123 = load float, ptr %122, align 4, !tbaa !94
  %124 = load ptr, ptr %11, align 8, !tbaa !5
  %125 = getelementptr inbounds %struct.ImGuiContext, ptr %124, i32 0, i32 2
  %126 = getelementptr inbounds %struct.ImGuiIO, ptr %125, i32 0, i32 3
  %127 = load float, ptr %126, align 8, !tbaa !95
  %128 = fsub float %123, %127
  %129 = fcmp ole float %128, 0x3FE6666660000000
  br i1 %129, label %130, label %140

130:                                              ; preds = %119
  %131 = load ptr, ptr %11, align 8, !tbaa !5
  %132 = getelementptr inbounds %struct.ImGuiContext, ptr %131, i32 0, i32 41
  %133 = load float, ptr %132, align 4, !tbaa !94
  %134 = fcmp oge float %133, 0x3FE6666660000000
  br i1 %134, label %135, label %140

135:                                              ; preds = %130
  store i8 1, ptr %15, align 1, !tbaa !88
  %136 = load i32, ptr %7, align 4, !tbaa !9
  %137 = load ptr, ptr %11, align 8, !tbaa !5
  %138 = getelementptr inbounds %struct.ImGuiContext, ptr %137, i32 0, i32 146
  store i32 %136, ptr %138, align 8, !tbaa !96
  %139 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %139)
  br label %140

140:                                              ; preds = %135, %130, %119
  br label %141

141:                                              ; preds = %140, %117
  br label %142

142:                                              ; preds = %141, %111, %107, %102
  %143 = load i8, ptr %14, align 1, !tbaa !88, !range !89, !noundef !90
  %144 = trunc i8 %143 to i1
  br i1 %144, label %145, label %149

145:                                              ; preds = %142
  %146 = load ptr, ptr %13, align 8, !tbaa !5
  %147 = load ptr, ptr %11, align 8, !tbaa !5
  %148 = getelementptr inbounds %struct.ImGuiContext, ptr %147, i32 0, i32 28
  store ptr %146, ptr %148, align 8, !tbaa !11
  br label %149

149:                                              ; preds = %145, %142
  %150 = load i8, ptr %16, align 1, !tbaa !88, !range !89, !noundef !90
  %151 = trunc i8 %150 to i1
  br i1 %151, label %152, label %168

152:                                              ; preds = %149
  %153 = load i32, ptr %10, align 4, !tbaa !9
  %154 = and i32 %153, 4096
  %155 = icmp ne i32 %154, 0
  br i1 %155, label %156, label %168

156:                                              ; preds = %152
  %157 = load ptr, ptr %11, align 8, !tbaa !5
  %158 = getelementptr inbounds %struct.ImGuiContext, ptr %157, i32 0, i32 36
  %159 = load i32, ptr %158, align 4, !tbaa !97
  %160 = load i32, ptr %7, align 4, !tbaa !9
  %161 = icmp ne i32 %159, %160
  br i1 %161, label %162, label %168

162:                                              ; preds = %156
  %163 = load ptr, ptr %11, align 8, !tbaa !5
  %164 = getelementptr inbounds %struct.ImGuiContext, ptr %163, i32 0, i32 36
  %165 = load i32, ptr %164, align 4, !tbaa !97
  %166 = icmp ne i32 %165, 0
  br i1 %166, label %167, label %168

167:                                              ; preds = %162
  store i8 0, ptr %16, align 1, !tbaa !88
  br label %168

168:                                              ; preds = %167, %162, %156, %152, %149
  %169 = load i8, ptr %16, align 1, !tbaa !88, !range !89, !noundef !90
  %170 = trunc i8 %169 to i1
  br i1 %170, label %171, label %410

171:                                              ; preds = %168
  %172 = load i32, ptr %10, align 4, !tbaa !9
  %173 = and i32 %172, 65536
  %174 = icmp ne i32 %173, 0
  br i1 %174, label %175, label %193

175:                                              ; preds = %171
  %176 = load ptr, ptr %11, align 8, !tbaa !5
  %177 = getelementptr inbounds %struct.ImGuiContext, ptr %176, i32 0, i32 2
  %178 = getelementptr inbounds %struct.ImGuiIO, ptr %177, i32 0, i32 60
  %179 = load i8, ptr %178, align 4, !tbaa !98, !range !89, !noundef !90
  %180 = trunc i8 %179 to i1
  br i1 %180, label %403, label %181

181:                                              ; preds = %175
  %182 = load ptr, ptr %11, align 8, !tbaa !5
  %183 = getelementptr inbounds %struct.ImGuiContext, ptr %182, i32 0, i32 2
  %184 = getelementptr inbounds %struct.ImGuiIO, ptr %183, i32 0, i32 61
  %185 = load i8, ptr %184, align 1, !tbaa !99, !range !89, !noundef !90
  %186 = trunc i8 %185 to i1
  br i1 %186, label %403, label %187

187:                                              ; preds = %181
  %188 = load ptr, ptr %11, align 8, !tbaa !5
  %189 = getelementptr inbounds %struct.ImGuiContext, ptr %188, i32 0, i32 2
  %190 = getelementptr inbounds %struct.ImGuiIO, ptr %189, i32 0, i32 62
  %191 = load i8, ptr %190, align 2, !tbaa !100, !range !89, !noundef !90
  %192 = trunc i8 %191 to i1
  br i1 %192, label %403, label %193

193:                                              ; preds = %187, %171
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #7
  store i32 -1, ptr %17, align 4, !tbaa !9
  %194 = load i32, ptr %10, align 4, !tbaa !9
  %195 = and i32 %194, 1
  %196 = icmp ne i32 %195, 0
  br i1 %196, label %197, label %205

197:                                              ; preds = %193
  %198 = load ptr, ptr %11, align 8, !tbaa !5
  %199 = getelementptr inbounds %struct.ImGuiContext, ptr %198, i32 0, i32 2
  %200 = getelementptr inbounds %struct.ImGuiIO, ptr %199, i32 0, i32 70
  %201 = getelementptr inbounds [5 x i8], ptr %200, i64 0, i64 0
  %202 = load i8, ptr %201, align 8, !tbaa !88, !range !89, !noundef !90
  %203 = trunc i8 %202 to i1
  br i1 %203, label %204, label %205

204:                                              ; preds = %197
  store i32 0, ptr %17, align 4, !tbaa !9
  br label %231

205:                                              ; preds = %197, %193
  %206 = load i32, ptr %10, align 4, !tbaa !9
  %207 = and i32 %206, 2
  %208 = icmp ne i32 %207, 0
  br i1 %208, label %209, label %217

209:                                              ; preds = %205
  %210 = load ptr, ptr %11, align 8, !tbaa !5
  %211 = getelementptr inbounds %struct.ImGuiContext, ptr %210, i32 0, i32 2
  %212 = getelementptr inbounds %struct.ImGuiIO, ptr %211, i32 0, i32 70
  %213 = getelementptr inbounds [5 x i8], ptr %212, i64 0, i64 1
  %214 = load i8, ptr %213, align 1, !tbaa !88, !range !89, !noundef !90
  %215 = trunc i8 %214 to i1
  br i1 %215, label %216, label %217

216:                                              ; preds = %209
  store i32 1, ptr %17, align 4, !tbaa !9
  br label %230

217:                                              ; preds = %209, %205
  %218 = load i32, ptr %10, align 4, !tbaa !9
  %219 = and i32 %218, 4
  %220 = icmp ne i32 %219, 0
  br i1 %220, label %221, label %229

221:                                              ; preds = %217
  %222 = load ptr, ptr %11, align 8, !tbaa !5
  %223 = getelementptr inbounds %struct.ImGuiContext, ptr %222, i32 0, i32 2
  %224 = getelementptr inbounds %struct.ImGuiIO, ptr %223, i32 0, i32 70
  %225 = getelementptr inbounds [5 x i8], ptr %224, i64 0, i64 2
  %226 = load i8, ptr %225, align 2, !tbaa !88, !range !89, !noundef !90
  %227 = trunc i8 %226 to i1
  br i1 %227, label %228, label %229

228:                                              ; preds = %221
  store i32 2, ptr %17, align 4, !tbaa !9
  br label %229

229:                                              ; preds = %228, %221, %217
  br label %230

230:                                              ; preds = %229, %216
  br label %231

231:                                              ; preds = %230, %204
  %232 = load i32, ptr %17, align 4, !tbaa !9
  %233 = icmp ne i32 %232, -1
  br i1 %233, label %234, label %297

234:                                              ; preds = %231
  %235 = load ptr, ptr %11, align 8, !tbaa !5
  %236 = getelementptr inbounds %struct.ImGuiContext, ptr %235, i32 0, i32 43
  %237 = load i32, ptr %236, align 4, !tbaa !101
  %238 = load i32, ptr %7, align 4, !tbaa !9
  %239 = icmp ne i32 %237, %238
  br i1 %239, label %240, label %297

240:                                              ; preds = %234
  %241 = load i32, ptr %10, align 4, !tbaa !9
  %242 = and i32 %241, 96
  %243 = icmp ne i32 %242, 0
  br i1 %243, label %244, label %258

244:                                              ; preds = %240
  %245 = load i32, ptr %7, align 4, !tbaa !9
  %246 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %245, ptr noundef %246)
  %247 = load i32, ptr %17, align 4, !tbaa !9
  %248 = load ptr, ptr %11, align 8, !tbaa !5
  %249 = getelementptr inbounds %struct.ImGuiContext, ptr %248, i32 0, i32 55
  store i32 %247, ptr %249, align 4, !tbaa !102
  %250 = load i32, ptr %10, align 4, !tbaa !9
  %251 = and i32 %250, 262144
  %252 = icmp ne i32 %251, 0
  br i1 %252, label %256, label %253

253:                                              ; preds = %244
  %254 = load i32, ptr %7, align 4, !tbaa !9
  %255 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %254, ptr noundef %255)
  br label %256

256:                                              ; preds = %253, %244
  %257 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %257)
  br label %258

258:                                              ; preds = %256, %240
  %259 = load i32, ptr %10, align 4, !tbaa !9
  %260 = and i32 %259, 16
  %261 = icmp ne i32 %260, 0
  br i1 %261, label %276, label %262

262:                                              ; preds = %258
  %263 = load i32, ptr %10, align 4, !tbaa !9
  %264 = and i32 %263, 256
  %265 = icmp ne i32 %264, 0
  br i1 %265, label %266, label %296

266:                                              ; preds = %262
  %267 = load ptr, ptr %11, align 8, !tbaa !5
  %268 = getelementptr inbounds %struct.ImGuiContext, ptr %267, i32 0, i32 2
  %269 = getelementptr inbounds %struct.ImGuiIO, ptr %268, i32 0, i32 72
  %270 = load i32, ptr %17, align 4, !tbaa !9
  %271 = sext i32 %270 to i64
  %272 = getelementptr inbounds [5 x i16], ptr %269, i64 0, i64 %271
  %273 = load i16, ptr %272, align 2, !tbaa !103
  %274 = zext i16 %273 to i32
  %275 = icmp eq i32 %274, 2
  br i1 %275, label %276, label %296

276:                                              ; preds = %266, %258
  store i8 1, ptr %15, align 1, !tbaa !88
  %277 = load i32, ptr %10, align 4, !tbaa !9
  %278 = and i32 %277, 131072
  %279 = icmp ne i32 %278, 0
  br i1 %279, label %280, label %281

280:                                              ; preds = %276
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %284

281:                                              ; preds = %276
  %282 = load i32, ptr %7, align 4, !tbaa !9
  %283 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %282, ptr noundef %283)
  br label %284

284:                                              ; preds = %281, %280
  %285 = load i32, ptr %10, align 4, !tbaa !9
  %286 = and i32 %285, 262144
  %287 = icmp ne i32 %286, 0
  br i1 %287, label %291, label %288

288:                                              ; preds = %284
  %289 = load i32, ptr %7, align 4, !tbaa !9
  %290 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %289, ptr noundef %290)
  br label %291

291:                                              ; preds = %288, %284
  %292 = load i32, ptr %17, align 4, !tbaa !9
  %293 = load ptr, ptr %11, align 8, !tbaa !5
  %294 = getelementptr inbounds %struct.ImGuiContext, ptr %293, i32 0, i32 55
  store i32 %292, ptr %294, align 4, !tbaa !102
  %295 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %295)
  br label %296

296:                                              ; preds = %291, %266, %262
  br label %297

297:                                              ; preds = %296, %234, %231
  %298 = load i32, ptr %10, align 4, !tbaa !9
  %299 = and i32 %298, 128
  %300 = icmp ne i32 %299, 0
  br i1 %300, label %301, label %374

301:                                              ; preds = %297
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #7
  store i32 -1, ptr %18, align 4, !tbaa !9
  %302 = load i32, ptr %10, align 4, !tbaa !9
  %303 = and i32 %302, 1
  %304 = icmp ne i32 %303, 0
  br i1 %304, label %305, label %313

305:                                              ; preds = %301
  %306 = load ptr, ptr %11, align 8, !tbaa !5
  %307 = getelementptr inbounds %struct.ImGuiContext, ptr %306, i32 0, i32 2
  %308 = getelementptr inbounds %struct.ImGuiIO, ptr %307, i32 0, i32 74
  %309 = getelementptr inbounds [5 x i8], ptr %308, i64 0, i64 0
  %310 = load i8, ptr %309, align 2, !tbaa !88, !range !89, !noundef !90
  %311 = trunc i8 %310 to i1
  br i1 %311, label %312, label %313

312:                                              ; preds = %305
  store i32 0, ptr %18, align 4, !tbaa !9
  br label %339

313:                                              ; preds = %305, %301
  %314 = load i32, ptr %10, align 4, !tbaa !9
  %315 = and i32 %314, 2
  %316 = icmp ne i32 %315, 0
  br i1 %316, label %317, label %325

317:                                              ; preds = %313
  %318 = load ptr, ptr %11, align 8, !tbaa !5
  %319 = getelementptr inbounds %struct.ImGuiContext, ptr %318, i32 0, i32 2
  %320 = getelementptr inbounds %struct.ImGuiIO, ptr %319, i32 0, i32 74
  %321 = getelementptr inbounds [5 x i8], ptr %320, i64 0, i64 1
  %322 = load i8, ptr %321, align 1, !tbaa !88, !range !89, !noundef !90
  %323 = trunc i8 %322 to i1
  br i1 %323, label %324, label %325

324:                                              ; preds = %317
  store i32 1, ptr %18, align 4, !tbaa !9
  br label %338

325:                                              ; preds = %317, %313
  %326 = load i32, ptr %10, align 4, !tbaa !9
  %327 = and i32 %326, 4
  %328 = icmp ne i32 %327, 0
  br i1 %328, label %329, label %337

329:                                              ; preds = %325
  %330 = load ptr, ptr %11, align 8, !tbaa !5
  %331 = getelementptr inbounds %struct.ImGuiContext, ptr %330, i32 0, i32 2
  %332 = getelementptr inbounds %struct.ImGuiIO, ptr %331, i32 0, i32 74
  %333 = getelementptr inbounds [5 x i8], ptr %332, i64 0, i64 2
  %334 = load i8, ptr %333, align 2, !tbaa !88, !range !89, !noundef !90
  %335 = trunc i8 %334 to i1
  br i1 %335, label %336, label %337

336:                                              ; preds = %329
  store i32 2, ptr %18, align 4, !tbaa !9
  br label %337

337:                                              ; preds = %336, %329, %325
  br label %338

338:                                              ; preds = %337, %324
  br label %339

339:                                              ; preds = %338, %312
  %340 = load i32, ptr %18, align 4, !tbaa !9
  %341 = icmp ne i32 %340, -1
  br i1 %341, label %342, label %373

342:                                              ; preds = %339
  call void @llvm.lifetime.start.p0(i64 1, ptr %19) #7
  %343 = load i32, ptr %10, align 4, !tbaa !9
  %344 = and i32 %343, 1024
  %345 = icmp ne i32 %344, 0
  br i1 %345, label %346, label %359

346:                                              ; preds = %342
  %347 = load ptr, ptr %11, align 8, !tbaa !5
  %348 = getelementptr inbounds %struct.ImGuiContext, ptr %347, i32 0, i32 2
  %349 = getelementptr inbounds %struct.ImGuiIO, ptr %348, i32 0, i32 78
  %350 = load i32, ptr %18, align 4, !tbaa !9
  %351 = sext i32 %350 to i64
  %352 = getelementptr inbounds [5 x float], ptr %349, i64 0, i64 %351
  %353 = load float, ptr %352, align 4, !tbaa !104
  %354 = load ptr, ptr %11, align 8, !tbaa !5
  %355 = getelementptr inbounds %struct.ImGuiContext, ptr %354, i32 0, i32 2
  %356 = getelementptr inbounds %struct.ImGuiIO, ptr %355, i32 0, i32 10
  %357 = load float, ptr %356, align 4, !tbaa !105
  %358 = fcmp oge float %353, %357
  br label %359

359:                                              ; preds = %346, %342
  %360 = phi i1 [ false, %342 ], [ %358, %346 ]
  %361 = zext i1 %360 to i8
  store i8 %361, ptr %19, align 1, !tbaa !88
  %362 = load i8, ptr %19, align 1, !tbaa !88, !range !89, !noundef !90
  %363 = trunc i8 %362 to i1
  br i1 %363, label %365, label %364

364:                                              ; preds = %359
  store i8 1, ptr %15, align 1, !tbaa !88
  br label %365

365:                                              ; preds = %364, %359
  %366 = load i32, ptr %10, align 4, !tbaa !9
  %367 = and i32 %366, 262144
  %368 = icmp ne i32 %367, 0
  br i1 %368, label %372, label %369

369:                                              ; preds = %365
  %370 = load i32, ptr %7, align 4, !tbaa !9
  %371 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %370, ptr noundef %371)
  br label %372

372:                                              ; preds = %369, %365
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %19) #7
  br label %373

373:                                              ; preds = %372, %339
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #7
  br label %374

374:                                              ; preds = %373, %297
  %375 = load ptr, ptr %11, align 8, !tbaa !5
  %376 = getelementptr inbounds %struct.ImGuiContext, ptr %375, i32 0, i32 43
  %377 = load i32, ptr %376, align 4, !tbaa !101
  %378 = load i32, ptr %7, align 4, !tbaa !9
  %379 = icmp eq i32 %377, %378
  br i1 %379, label %380, label %402

380:                                              ; preds = %374
  %381 = load i32, ptr %10, align 4, !tbaa !9
  %382 = and i32 %381, 1024
  %383 = icmp ne i32 %382, 0
  br i1 %383, label %384, label %402

384:                                              ; preds = %380
  %385 = load ptr, ptr %11, align 8, !tbaa !5
  %386 = getelementptr inbounds %struct.ImGuiContext, ptr %385, i32 0, i32 2
  %387 = getelementptr inbounds %struct.ImGuiIO, ptr %386, i32 0, i32 77
  %388 = load ptr, ptr %11, align 8, !tbaa !5
  %389 = getelementptr inbounds %struct.ImGuiContext, ptr %388, i32 0, i32 55
  %390 = load i32, ptr %389, align 4, !tbaa !102
  %391 = sext i32 %390 to i64
  %392 = getelementptr inbounds [5 x float], ptr %387, i64 0, i64 %391
  %393 = load float, ptr %392, align 4, !tbaa !104
  %394 = fcmp ogt float %393, 0.000000e+00
  br i1 %394, label %395, label %401

395:                                              ; preds = %384
  %396 = load ptr, ptr %11, align 8, !tbaa !5
  %397 = getelementptr inbounds %struct.ImGuiContext, ptr %396, i32 0, i32 55
  %398 = load i32, ptr %397, align 4, !tbaa !102
  %399 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef %398, i1 noundef zeroext true)
  br i1 %399, label %400, label %401

400:                                              ; preds = %395
  store i8 1, ptr %15, align 1, !tbaa !88
  br label %401

401:                                              ; preds = %400, %395, %384
  br label %402

402:                                              ; preds = %401, %380, %374
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #7
  br label %403

403:                                              ; preds = %402, %187, %181, %175
  %404 = load i8, ptr %15, align 1, !tbaa !88, !range !89, !noundef !90
  %405 = trunc i8 %404 to i1
  br i1 %405, label %406, label %409

406:                                              ; preds = %403
  %407 = load ptr, ptr %11, align 8, !tbaa !5
  %408 = getelementptr inbounds %struct.ImGuiContext, ptr %407, i32 0, i32 96
  store i8 1, ptr %408, align 2, !tbaa !106
  br label %409

409:                                              ; preds = %406, %403
  br label %410

410:                                              ; preds = %409, %168
  %411 = load ptr, ptr %11, align 8, !tbaa !5
  %412 = getelementptr inbounds %struct.ImGuiContext, ptr %411, i32 0, i32 80
  %413 = load i32, ptr %412, align 8, !tbaa !107
  %414 = load i32, ptr %7, align 4, !tbaa !9
  %415 = icmp eq i32 %413, %414
  br i1 %415, label %416, label %451

416:                                              ; preds = %410
  %417 = load ptr, ptr %11, align 8, !tbaa !5
  %418 = getelementptr inbounds %struct.ImGuiContext, ptr %417, i32 0, i32 96
  %419 = load i8, ptr %418, align 2, !tbaa !106, !range !89, !noundef !90
  %420 = trunc i8 %419 to i1
  br i1 %420, label %451, label %421

421:                                              ; preds = %416
  %422 = load ptr, ptr %11, align 8, !tbaa !5
  %423 = getelementptr inbounds %struct.ImGuiContext, ptr %422, i32 0, i32 97
  %424 = load i8, ptr %423, align 1, !tbaa !108, !range !89, !noundef !90
  %425 = trunc i8 %424 to i1
  br i1 %425, label %426, label %451

426:                                              ; preds = %421
  %427 = load ptr, ptr %11, align 8, !tbaa !5
  %428 = getelementptr inbounds %struct.ImGuiContext, ptr %427, i32 0, i32 43
  %429 = load i32, ptr %428, align 4, !tbaa !101
  %430 = icmp eq i32 %429, 0
  br i1 %430, label %445, label %431

431:                                              ; preds = %426
  %432 = load ptr, ptr %11, align 8, !tbaa !5
  %433 = getelementptr inbounds %struct.ImGuiContext, ptr %432, i32 0, i32 43
  %434 = load i32, ptr %433, align 4, !tbaa !101
  %435 = load i32, ptr %7, align 4, !tbaa !9
  %436 = icmp eq i32 %434, %435
  br i1 %436, label %445, label %437

437:                                              ; preds = %431
  %438 = load ptr, ptr %11, align 8, !tbaa !5
  %439 = getelementptr inbounds %struct.ImGuiContext, ptr %438, i32 0, i32 43
  %440 = load i32, ptr %439, align 4, !tbaa !101
  %441 = load ptr, ptr %12, align 8, !tbaa !5
  %442 = getelementptr inbounds %struct.ImGuiWindow, ptr %441, i32 0, i32 14
  %443 = load i32, ptr %442, align 4, !tbaa !109
  %444 = icmp eq i32 %440, %443
  br i1 %444, label %445, label %451

445:                                              ; preds = %437, %431, %426
  %446 = load i32, ptr %10, align 4, !tbaa !9
  %447 = and i32 %446, 524288
  %448 = icmp ne i32 %447, 0
  br i1 %448, label %450, label %449

449:                                              ; preds = %445
  store i8 1, ptr %16, align 1, !tbaa !88
  br label %450

450:                                              ; preds = %449, %445
  br label %451

451:                                              ; preds = %450, %437, %421, %416, %410
  %452 = load ptr, ptr %11, align 8, !tbaa !5
  %453 = getelementptr inbounds %struct.ImGuiContext, ptr %452, i32 0, i32 83
  %454 = load i32, ptr %453, align 4, !tbaa !110
  %455 = load i32, ptr %7, align 4, !tbaa !9
  %456 = icmp eq i32 %454, %455
  br i1 %456, label %457, label %523

457:                                              ; preds = %451
  call void @llvm.lifetime.start.p0(i64 1, ptr %20) #7
  %458 = load ptr, ptr %11, align 8, !tbaa !5
  %459 = getelementptr inbounds %struct.ImGuiContext, ptr %458, i32 0, i32 82
  %460 = load i32, ptr %459, align 8, !tbaa !111
  %461 = load i32, ptr %7, align 4, !tbaa !9
  %462 = icmp eq i32 %460, %461
  %463 = zext i1 %462 to i8
  store i8 %463, ptr %20, align 1, !tbaa !88
  call void @llvm.lifetime.start.p0(i64 1, ptr %21) #7
  %464 = load ptr, ptr %11, align 8, !tbaa !5
  %465 = getelementptr inbounds %struct.ImGuiContext, ptr %464, i32 0, i32 84
  %466 = load i32, ptr %465, align 8, !tbaa !112
  %467 = load i32, ptr %7, align 4, !tbaa !9
  %468 = icmp eq i32 %466, %467
  %469 = zext i1 %468 to i8
  store i8 %469, ptr %21, align 1, !tbaa !88
  %470 = load i8, ptr %21, align 1, !tbaa !88, !range !89, !noundef !90
  %471 = trunc i8 %470 to i1
  br i1 %471, label %504, label %472

472:                                              ; preds = %457
  %473 = load i32, ptr %10, align 4, !tbaa !9
  %474 = and i32 %473, 1024
  %475 = icmp ne i32 %474, 0
  br i1 %475, label %476, label %504

476:                                              ; preds = %472
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #7
  %477 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  store ptr %477, ptr %22, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #7
  %478 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 622)
  store ptr %478, ptr %23, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #7
  %479 = load ptr, ptr %22, align 8, !tbaa !5
  %480 = getelementptr inbounds %struct.ImGuiKeyData, ptr %479, i32 0, i32 1
  %481 = load float, ptr %480, align 4, !tbaa !113
  %482 = load ptr, ptr %23, align 8, !tbaa !5
  %483 = getelementptr inbounds %struct.ImGuiKeyData, ptr %482, i32 0, i32 1
  %484 = load float, ptr %483, align 4, !tbaa !113
  %485 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %481, float noundef %484)
  store float %485, ptr %24, align 4, !tbaa !104
  %486 = load float, ptr %24, align 4, !tbaa !104
  %487 = load ptr, ptr %11, align 8, !tbaa !5
  %488 = getelementptr inbounds %struct.ImGuiContext, ptr %487, i32 0, i32 2
  %489 = getelementptr inbounds %struct.ImGuiIO, ptr %488, i32 0, i32 3
  %490 = load float, ptr %489, align 8, !tbaa !95
  %491 = fsub float %486, %490
  %492 = load float, ptr %24, align 4, !tbaa !104
  %493 = load ptr, ptr %11, align 8, !tbaa !5
  %494 = getelementptr inbounds %struct.ImGuiContext, ptr %493, i32 0, i32 2
  %495 = getelementptr inbounds %struct.ImGuiIO, ptr %494, i32 0, i32 10
  %496 = load float, ptr %495, align 4, !tbaa !105
  %497 = load ptr, ptr %11, align 8, !tbaa !5
  %498 = getelementptr inbounds %struct.ImGuiContext, ptr %497, i32 0, i32 2
  %499 = getelementptr inbounds %struct.ImGuiIO, ptr %498, i32 0, i32 11
  %500 = load float, ptr %499, align 8, !tbaa !115
  %501 = call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %491, float noundef %492, float noundef %496, float noundef %500)
  %502 = icmp sgt i32 %501, 0
  %503 = zext i1 %502 to i8
  store i8 %503, ptr %21, align 1, !tbaa !88
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #7
  br label %504

504:                                              ; preds = %476, %472, %457
  %505 = load i8, ptr %20, align 1, !tbaa !88, !range !89, !noundef !90
  %506 = trunc i8 %505 to i1
  br i1 %506, label %510, label %507

507:                                              ; preds = %504
  %508 = load i8, ptr %21, align 1, !tbaa !88, !range !89, !noundef !90
  %509 = trunc i8 %508 to i1
  br i1 %509, label %510, label %522

510:                                              ; preds = %507, %504
  store i8 1, ptr %15, align 1, !tbaa !88
  %511 = load i32, ptr %7, align 4, !tbaa !9
  %512 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %511, ptr noundef %512)
  %513 = load ptr, ptr %11, align 8, !tbaa !5
  %514 = getelementptr inbounds %struct.ImGuiContext, ptr %513, i32 0, i32 54
  store i32 5, ptr %514, align 8, !tbaa !116
  %515 = load i32, ptr %10, align 4, !tbaa !9
  %516 = and i32 %515, 262144
  %517 = icmp ne i32 %516, 0
  br i1 %517, label %521, label %518

518:                                              ; preds = %510
  %519 = load i32, ptr %7, align 4, !tbaa !9
  %520 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %519, ptr noundef %520)
  br label %521

521:                                              ; preds = %518, %510
  br label %522

522:                                              ; preds = %521, %507
  call void @llvm.lifetime.end.p0(i64 1, ptr %21) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %20) #7
  br label %523

523:                                              ; preds = %522, %451
  call void @llvm.lifetime.start.p0(i64 1, ptr %25) #7
  store i8 0, ptr %25, align 1, !tbaa !88
  %524 = load ptr, ptr %11, align 8, !tbaa !5
  %525 = getelementptr inbounds %struct.ImGuiContext, ptr %524, i32 0, i32 43
  %526 = load i32, ptr %525, align 4, !tbaa !101
  %527 = load i32, ptr %7, align 4, !tbaa !9
  %528 = icmp eq i32 %526, %527
  br i1 %528, label %529, label %678

529:                                              ; preds = %523
  %530 = load ptr, ptr %11, align 8, !tbaa !5
  %531 = getelementptr inbounds %struct.ImGuiContext, ptr %530, i32 0, i32 54
  %532 = load i32, ptr %531, align 8, !tbaa !116
  %533 = icmp eq i32 %532, 1
  br i1 %533, label %534, label %657

534:                                              ; preds = %529
  %535 = load ptr, ptr %11, align 8, !tbaa !5
  %536 = getelementptr inbounds %struct.ImGuiContext, ptr %535, i32 0, i32 46
  %537 = load i8, ptr %536, align 8, !tbaa !117, !range !89, !noundef !90
  %538 = trunc i8 %537 to i1
  br i1 %538, label %539, label %548

539:                                              ; preds = %534
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #7
  %540 = load ptr, ptr %11, align 8, !tbaa !5
  %541 = getelementptr inbounds %struct.ImGuiContext, ptr %540, i32 0, i32 2
  %542 = getelementptr inbounds %struct.ImGuiIO, ptr %541, i32 0, i32 56
  %543 = load ptr, ptr %6, align 8, !tbaa !5
  %544 = getelementptr inbounds %struct.ImRect, ptr %543, i32 0, i32 0
  %545 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %542, ptr noundef nonnull align 4 dereferenceable(8) %544)
  store <2 x float> %545, ptr %26, align 4
  %546 = load ptr, ptr %11, align 8, !tbaa !5
  %547 = getelementptr inbounds %struct.ImGuiContext, ptr %546, i32 0, i32 52
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %547, ptr align 4 %26, i64 8, i1 false), !tbaa.struct !118
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #7
  br label %548

548:                                              ; preds = %539, %534
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #7
  %549 = load ptr, ptr %11, align 8, !tbaa !5
  %550 = getelementptr inbounds %struct.ImGuiContext, ptr %549, i32 0, i32 55
  %551 = load i32, ptr %550, align 4, !tbaa !102
  store i32 %551, ptr %27, align 4, !tbaa !9
  %552 = load i32, ptr %27, align 4, !tbaa !9
  %553 = icmp sge i32 %552, 0
  br i1 %553, label %554, label %557

554:                                              ; preds = %548
  %555 = load i32, ptr %27, align 4, !tbaa !9
  %556 = icmp slt i32 %555, 5
  br label %557

557:                                              ; preds = %554, %548
  %558 = phi i1 [ false, %548 ], [ %556, %554 ]
  br i1 %558, label %559, label %560

559:                                              ; preds = %557
  br label %562

560:                                              ; preds = %557
  call void @__assert_fail(ptr noundef @.str.1, ptr noundef @.str.2, i32 noundef 644, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #8
  unreachable

561:                                              ; No predecessors!
  br label %562

562:                                              ; preds = %561, %559
  %563 = load ptr, ptr %11, align 8, !tbaa !5
  %564 = getelementptr inbounds %struct.ImGuiContext, ptr %563, i32 0, i32 2
  %565 = getelementptr inbounds %struct.ImGuiIO, ptr %564, i32 0, i32 57
  %566 = load i32, ptr %27, align 4, !tbaa !9
  %567 = sext i32 %566 to i64
  %568 = getelementptr inbounds [5 x i8], ptr %565, i64 0, i64 %567
  %569 = load i8, ptr %568, align 1, !tbaa !88, !range !89, !noundef !90
  %570 = trunc i8 %569 to i1
  br i1 %570, label %571, label %572

571:                                              ; preds = %562
  store i8 1, ptr %25, align 1, !tbaa !88
  br label %649

572:                                              ; preds = %562
  call void @llvm.lifetime.start.p0(i64 1, ptr %28) #7
  %573 = load i8, ptr %16, align 1, !tbaa !88, !range !89, !noundef !90
  %574 = trunc i8 %573 to i1
  br i1 %574, label %575, label %579

575:                                              ; preds = %572
  %576 = load i32, ptr %10, align 4, !tbaa !9
  %577 = and i32 %576, 32
  %578 = icmp ne i32 %577, 0
  br label %579

579:                                              ; preds = %575, %572
  %580 = phi i1 [ false, %572 ], [ %578, %575 ]
  %581 = zext i1 %580 to i8
  store i8 %581, ptr %28, align 1, !tbaa !88
  call void @llvm.lifetime.start.p0(i64 1, ptr %29) #7
  %582 = load i32, ptr %10, align 4, !tbaa !9
  %583 = and i32 %582, 64
  %584 = icmp ne i32 %583, 0
  %585 = zext i1 %584 to i8
  store i8 %585, ptr %29, align 1, !tbaa !88
  %586 = load i8, ptr %28, align 1, !tbaa !88, !range !89, !noundef !90
  %587 = trunc i8 %586 to i1
  br i1 %587, label %591, label %588

588:                                              ; preds = %579
  %589 = load i8, ptr %29, align 1, !tbaa !88, !range !89, !noundef !90
  %590 = trunc i8 %589 to i1
  br i1 %590, label %591, label %648

591:                                              ; preds = %588, %579
  %592 = load ptr, ptr %11, align 8, !tbaa !5
  %593 = getelementptr inbounds %struct.ImGuiContext, ptr %592, i32 0, i32 131
  %594 = load i8, ptr %593, align 4, !tbaa !91, !range !89, !noundef !90
  %595 = trunc i8 %594 to i1
  br i1 %595, label %648, label %596

596:                                              ; preds = %591
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #7
  %597 = load i32, ptr %10, align 4, !tbaa !9
  %598 = and i32 %597, 256
  %599 = icmp ne i32 %598, 0
  br i1 %599, label %600, label %619

600:                                              ; preds = %596
  %601 = load ptr, ptr %11, align 8, !tbaa !5
  %602 = getelementptr inbounds %struct.ImGuiContext, ptr %601, i32 0, i32 2
  %603 = getelementptr inbounds %struct.ImGuiIO, ptr %602, i32 0, i32 74
  %604 = load i32, ptr %27, align 4, !tbaa !9
  %605 = sext i32 %604 to i64
  %606 = getelementptr inbounds [5 x i8], ptr %603, i64 0, i64 %605
  %607 = load i8, ptr %606, align 1, !tbaa !88, !range !89, !noundef !90
  %608 = trunc i8 %607 to i1
  br i1 %608, label %609, label %619

609:                                              ; preds = %600
  %610 = load ptr, ptr %11, align 8, !tbaa !5
  %611 = getelementptr inbounds %struct.ImGuiContext, ptr %610, i32 0, i32 2
  %612 = getelementptr inbounds %struct.ImGuiIO, ptr %611, i32 0, i32 73
  %613 = load i32, ptr %27, align 4, !tbaa !9
  %614 = sext i32 %613 to i64
  %615 = getelementptr inbounds [5 x i16], ptr %612, i64 0, i64 %614
  %616 = load i16, ptr %615, align 2, !tbaa !103
  %617 = zext i16 %616 to i32
  %618 = icmp eq i32 %617, 2
  br label %619

619:                                              ; preds = %609, %600, %596
  %620 = phi i1 [ false, %600 ], [ false, %596 ], [ %618, %609 ]
  %621 = zext i1 %620 to i8
  store i8 %621, ptr %30, align 1, !tbaa !88
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #7
  %622 = load i32, ptr %10, align 4, !tbaa !9
  %623 = and i32 %622, 1024
  %624 = icmp ne i32 %623, 0
  br i1 %624, label %625, label %638

625:                                              ; preds = %619
  %626 = load ptr, ptr %11, align 8, !tbaa !5
  %627 = getelementptr inbounds %struct.ImGuiContext, ptr %626, i32 0, i32 2
  %628 = getelementptr inbounds %struct.ImGuiIO, ptr %627, i32 0, i32 78
  %629 = load i32, ptr %27, align 4, !tbaa !9
  %630 = sext i32 %629 to i64
  %631 = getelementptr inbounds [5 x float], ptr %628, i64 0, i64 %630
  %632 = load float, ptr %631, align 4, !tbaa !104
  %633 = load ptr, ptr %11, align 8, !tbaa !5
  %634 = getelementptr inbounds %struct.ImGuiContext, ptr %633, i32 0, i32 2
  %635 = getelementptr inbounds %struct.ImGuiIO, ptr %634, i32 0, i32 10
  %636 = load float, ptr %635, align 4, !tbaa !105
  %637 = fcmp oge float %632, %636
  br label %638

638:                                              ; preds = %625, %619
  %639 = phi i1 [ false, %619 ], [ %637, %625 ]
  %640 = zext i1 %639 to i8
  store i8 %640, ptr %31, align 1, !tbaa !88
  %641 = load i8, ptr %30, align 1, !tbaa !88, !range !89, !noundef !90
  %642 = trunc i8 %641 to i1
  br i1 %642, label %647, label %643

643:                                              ; preds = %638
  %644 = load i8, ptr %31, align 1, !tbaa !88, !range !89, !noundef !90
  %645 = trunc i8 %644 to i1
  br i1 %645, label %647, label %646

646:                                              ; preds = %643
  store i8 1, ptr %15, align 1, !tbaa !88
  br label %647

647:                                              ; preds = %646, %643, %638
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #7
  br label %648

648:                                              ; preds = %647, %591, %588
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %29) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %28) #7
  br label %649

649:                                              ; preds = %648, %571
  %650 = load i32, ptr %10, align 4, !tbaa !9
  %651 = and i32 %650, 262144
  %652 = icmp ne i32 %651, 0
  br i1 %652, label %656, label %653

653:                                              ; preds = %649
  %654 = load ptr, ptr %11, align 8, !tbaa !5
  %655 = getelementptr inbounds %struct.ImGuiContext, ptr %654, i32 0, i32 96
  store i8 1, ptr %655, align 2, !tbaa !106
  br label %656

656:                                              ; preds = %653, %649
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #7
  br label %671

657:                                              ; preds = %529
  %658 = load ptr, ptr %11, align 8, !tbaa !5
  %659 = getelementptr inbounds %struct.ImGuiContext, ptr %658, i32 0, i32 54
  %660 = load i32, ptr %659, align 8, !tbaa !116
  %661 = icmp eq i32 %660, 5
  br i1 %661, label %662, label %670

662:                                              ; preds = %657
  %663 = load ptr, ptr %11, align 8, !tbaa !5
  %664 = getelementptr inbounds %struct.ImGuiContext, ptr %663, i32 0, i32 83
  %665 = load i32, ptr %664, align 4, !tbaa !110
  %666 = load i32, ptr %7, align 4, !tbaa !9
  %667 = icmp ne i32 %665, %666
  br i1 %667, label %668, label %669

668:                                              ; preds = %662
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %669

669:                                              ; preds = %668, %662
  br label %670

670:                                              ; preds = %669, %657
  br label %671

671:                                              ; preds = %670, %656
  %672 = load i8, ptr %15, align 1, !tbaa !88, !range !89, !noundef !90
  %673 = trunc i8 %672 to i1
  br i1 %673, label %674, label %677

674:                                              ; preds = %671
  %675 = load ptr, ptr %11, align 8, !tbaa !5
  %676 = getelementptr inbounds %struct.ImGuiContext, ptr %675, i32 0, i32 49
  store i8 1, ptr %676, align 1, !tbaa !119
  br label %677

677:                                              ; preds = %674, %671
  br label %678

678:                                              ; preds = %677, %523
  %679 = load ptr, ptr %8, align 8, !tbaa !5
  %680 = icmp ne ptr %679, null
  br i1 %680, label %681, label %686

681:                                              ; preds = %678
  %682 = load i8, ptr %16, align 1, !tbaa !88, !range !89, !noundef !90
  %683 = trunc i8 %682 to i1
  %684 = load ptr, ptr %8, align 8, !tbaa !5
  %685 = zext i1 %683 to i8
  store i8 %685, ptr %684, align 1, !tbaa !88
  br label %686

686:                                              ; preds = %681, %678
  %687 = load ptr, ptr %9, align 8, !tbaa !5
  %688 = icmp ne ptr %687, null
  br i1 %688, label %689, label %694

689:                                              ; preds = %686
  %690 = load i8, ptr %25, align 1, !tbaa !88, !range !89, !noundef !90
  %691 = trunc i8 %690 to i1
  %692 = load ptr, ptr %9, align 8, !tbaa !5
  %693 = zext i1 %691 to i8
  store i8 %693, ptr %692, align 1, !tbaa !88
  br label %694

694:                                              ; preds = %689, %686
  %695 = load i8, ptr %15, align 1, !tbaa !88, !range !89, !noundef !90
  %696 = trunc i8 %695 to i1
  call void @llvm.lifetime.end.p0(i64 1, ptr %25) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %15) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #7
  ret i1 %696
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #5

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #5

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) #5

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui13ClearActiveIDEv() #5

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef, i1 noundef zeroext) #5

declare noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) #5

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #5

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #6

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }
attributes #8 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !6, i64 16024}
!12 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !14, i64 8, !19, i64 14272, !19, i64 14288, !20, i64 14304, !6, i64 15352, !16, i64 15360, !16, i64 15364, !21, i64 15368, !23, i64 15880, !10, i64 15888, !10, i64 15892, !10, i64 15896, !13, i64 15900, !13, i64 15901, !13, i64 15902, !13, i64 15903, !13, i64 15904, !6, i64 15912, !24, i64 15920, !24, i64 15936, !24, i64 15952, !25, i64 15968, !26, i64 15984, !10, i64 16000, !15, i64 16004, !6, i64 16016, !6, i64 16024, !6, i64 16032, !6, i64 16040, !6, i64 16048, !15, i64 16056, !16, i64 16064, !10, i64 16068, !10, i64 16072, !10, i64 16076, !13, i64 16080, !13, i64 16081, !13, i64 16082, !13, i64 16083, !16, i64 16084, !16, i64 16088, !10, i64 16092, !10, i64 16096, !16, i64 16100, !13, i64 16104, !13, i64 16105, !13, i64 16106, !13, i64 16107, !13, i64 16108, !13, i64 16109, !15, i64 16112, !6, i64 16120, !28, i64 16128, !10, i64 16132, !10, i64 16136, !13, i64 16140, !13, i64 16141, !6, i64 16144, !10, i64 16152, !16, i64 16156, !10, i64 16160, !29, i64 16164, !10, i64 16184, !10, i64 16188, !30, i64 16192, !31, i64 16212, !33, i64 16272, !34, i64 16384, !35, i64 16400, !36, i64 16416, !37, i64 16432, !38, i64 16448, !39, i64 16464, !40, i64 16480, !40, i64 16496, !10, i64 16512, !41, i64 16520, !6, i64 16536, !10, i64 16544, !10, i64 16548, !10, i64 16552, !10, i64 16556, !10, i64 16560, !10, i64 16564, !10, i64 16568, !10, i64 16572, !10, i64 16576, !10, i64 16580, !10, i64 16584, !10, i64 16588, !28, i64 16592, !42, i64 16596, !13, i64 16600, !13, i64 16601, !13, i64 16602, !13, i64 16603, !13, i64 16604, !13, i64 16605, !13, i64 16606, !10, i64 16608, !32, i64 16612, !13, i64 16628, !13, i64 16629, !13, i64 16630, !10, i64 16632, !10, i64 16636, !10, i64 16640, !10, i64 16644, !10, i64 16648, !10, i64 16652, !32, i64 16656, !32, i64 16672, !10, i64 16688, !10, i64 16692, !10, i64 16696, !43, i64 16704, !43, i64 16752, !43, i64 16800, !43, i64 16848, !6, i64 16896, !6, i64 16904, !6, i64 16912, !16, i64 16920, !16, i64 16924, !13, i64 16928, !15, i64 16932, !15, i64 16940, !16, i64 16948, !10, i64 16952, !13, i64 16956, !13, i64 16957, !13, i64 16958, !10, i64 16960, !10, i64 16964, !10, i64 16968, !44, i64 16976, !32, i64 17040, !10, i64 17056, !10, i64 17060, !16, i64 17064, !10, i64 17068, !10, i64 17072, !10, i64 17076, !10, i64 17080, !45, i64 17088, !7, i64 17104, !10, i64 17120, !46, i64 17128, !6, i64 17144, !10, i64 17152, !47, i64 17160, !48, i64 17176, !50, i64 17216, !51, i64 17232, !6, i64 17248, !52, i64 17256, !54, i64 17296, !55, i64 17312, !10, i64 17328, !10, i64 17332, !16, i64 17336, !16, i64 17340, !15, i64 17344, !56, i64 17352, !60, i64 21072, !10, i64 21184, !10, i64 21188, !16, i64 21192, !16, i64 21196, !10, i64 21200, !22, i64 21204, !62, i64 21220, !16, i64 21268, !16, i64 21272, !13, i64 21276, !13, i64 21277, !16, i64 21280, !16, i64 21284, !16, i64 21288, !16, i64 21292, !17, i64 21296, !17, i64 21298, !57, i64 21304, !37, i64 21320, !63, i64 21336, !63, i64 21352, !7, i64 21368, !13, i64 21369, !16, i64 21372, !64, i64 21376, !65, i64 21392, !66, i64 21408, !67, i64 21424, !68, i64 21440, !10, i64 21456, !13, i64 21460, !69, i64 21464, !6, i64 21472, !64, i64 21480, !6, i64 21496, !6, i64 21504, !16, i64 21512, !13, i64 21516, !10, i64 21520, !10, i64 21524, !10, i64 21528, !10, i64 21532, !64, i64 21536, !13, i64 21552, !7, i64 21553, !10, i64 21556, !70, i64 21560, !71, i64 21576, !7, i64 21616, !10, i64 21856, !10, i64 21860, !16, i64 21864, !10, i64 21868, !10, i64 21872, !10, i64 21876, !57, i64 21880}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !16, i64 60, !16, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !13, i64 92, !6, i64 96, !15, i64 104, !13, i64 112, !13, i64 113, !13, i64 114, !13, i64 115, !13, i64 116, !13, i64 117, !13, i64 118, !13, i64 119, !16, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !13, i64 208, !13, i64 209, !13, i64 210, !13, i64 211, !13, i64 212, !13, i64 213, !13, i64 214, !16, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !15, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !15, i64 3572, !7, i64 3580, !16, i64 3588, !16, i64 3592, !13, i64 3596, !13, i64 3597, !13, i64 3598, !13, i64 3599, !10, i64 3600, !7, i64 3604, !13, i64 14036, !15, i64 14040, !7, i64 14048, !7, i64 14088, !7, i64 14128, !7, i64 14133, !7, i64 14138, !7, i64 14148, !7, i64 14158, !7, i64 14163, !7, i64 14168, !7, i64 14176, !7, i64 14196, !7, i64 14216, !16, i64 14236, !13, i64 14240, !13, i64 14241, !7, i64 14242, !13, i64 14243, !17, i64 14244, !18, i64 14248}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!19 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!20 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !10, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !10, i64 148, !15, i64 152, !15, i64 160, !15, i64 168, !15, i64 176, !16, i64 184, !13, i64 188, !13, i64 189, !13, i64 190, !16, i64 192, !16, i64 196, !7, i64 200}
!21 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !22, i64 28, !10, i64 44, !7, i64 48, !16, i64 432, !7, i64 436, !6, i64 504}
!22 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!23 = !{!"double", !7, i64 0}
!24 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!25 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!29 = !{!"_ZTS10ImBitArrayILi140ELin512EE", !7, i64 0}
!30 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !16, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!31 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !32, i64 12, !32, i64 28, !32, i64 44}
!32 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!33 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !13, i64 56, !32, i64 60, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100}
!34 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!42 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!43 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !32, i64 16, !10, i64 32, !16, i64 36, !16, i64 40, !16, i64 44}
!44 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !13, i64 57, !13, i64 58}
!45 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS6ImPoolI10ImGuiTableE", !49, i64 0, !26, i64 16, !10, i64 32, !10, i64 36}
!49 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !53, i64 0, !26, i64 16, !10, i64 32, !10, i64 36}
!53 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!56 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !18, i64 16, !57, i64 32, !57, i64 48, !13, i64 64, !10, i64 68, !16, i64 72, !58, i64 76, !16, i64 3704, !13, i64 3708, !13, i64 3709, !13, i64 3710, !10, i64 3712}
!57 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !59, i64 32}
!59 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !10, i64 3588, !10, i64 3592}
!60 = !{!"_ZTS6ImFont", !50, i64 0, !16, i64 16, !16, i64 20, !18, i64 24, !61, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !13, i64 88, !16, i64 92, !16, i64 96, !16, i64 100, !10, i64 104, !7, i64 108}
!61 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!62 = !{!"_ZTS21ImGuiComboPreviewData", !32, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !10, i64 44}
!63 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !15, i64 4, !16, i64 12}
!64 = !{!"_ZTS15ImGuiTextBuffer", !57, i64 0}
!65 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!66 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !57, i64 0}
!67 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !57, i64 0}
!68 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!69 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!70 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !10, i64 8, !10, i64 12}
!71 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !72, i64 16, !13, i64 32, !16, i64 36}
!72 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!74, !6, i64 864}
!74 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !10, i64 8, !10, i64 12, !6, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !15, i64 72, !16, i64 80, !16, i64 84, !10, i64 88, !10, i64 92, !10, i64 96, !15, i64 100, !15, i64 108, !15, i64 116, !15, i64 124, !15, i64 132, !15, i64 140, !13, i64 148, !13, i64 149, !13, i64 150, !13, i64 151, !13, i64 152, !13, i64 153, !13, i64 154, !13, i64 155, !13, i64 156, !13, i64 157, !13, i64 158, !13, i64 159, !13, i64 160, !7, i64 161, !17, i64 162, !17, i64 164, !17, i64 166, !17, i64 168, !10, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !13, i64 179, !10, i64 180, !7, i64 184, !7, i64 185, !7, i64 186, !7, i64 187, !10, i64 188, !10, i64 189, !10, i64 190, !15, i64 192, !15, i64 200, !37, i64 208, !75, i64 224, !32, i64 464, !32, i64 480, !32, i64 496, !32, i64 512, !32, i64 528, !32, i64 544, !32, i64 560, !78, i64 576, !78, i64 580, !10, i64 584, !16, i64 588, !16, i64 592, !26, i64 600, !79, i64 616, !16, i64 632, !10, i64 636, !6, i64 640, !80, i64 648, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !7, i64 904, !7, i64 912, !10, i64 944, !10, i64 948, !13, i64 952}
!75 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !13, i64 64, !13, i64 65, !76, i64 68, !76, i64 72, !76, i64 76, !15, i64 80, !42, i64 88, !17, i64 92, !17, i64 94, !10, i64 96, !13, i64 100, !13, i64 101, !13, i64 102, !15, i64 104, !77, i64 112, !10, i64 140, !10, i64 144, !24, i64 152, !6, i64 168, !6, i64 176, !10, i64 184, !10, i64 188, !10, i64 192, !16, i64 196, !16, i64 200, !50, i64 208, !50, i64 224}
!76 = !{!"_ZTS6ImVec1", !16, i64 0}
!77 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!78 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!79 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!80 = !{!"_ZTS10ImDrawList", !81, i64 0, !18, i64 16, !82, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !83, i64 88, !84, i64 104, !85, i64 120, !86, i64 136, !87, i64 168, !16, i64 192}
!81 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!82 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!83 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!84 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!85 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!86 = !{!"_ZTS15ImDrawCmdHeader", !22, i64 0, !6, i64 16, !10, i64 24}
!87 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !51, i64 8}
!88 = !{!13, !13, i64 0}
!89 = !{i8 0, i8 2}
!90 = !{}
!91 = !{!12, !13, i64 16956}
!92 = !{!12, !10, i64 16988}
!93 = !{!12, !10, i64 16960}
!94 = !{!12, !16, i64 16084}
!95 = !{!12, !16, i64 24}
!96 = !{!12, !10, i64 17080}
!97 = !{!12, !10, i64 16076}
!98 = !{!12, !13, i64 3604}
!99 = !{!12, !13, i64 3605}
!100 = !{!12, !13, i64 3606}
!101 = !{!12, !10, i64 16092}
!102 = !{!12, !10, i64 16132}
!103 = !{!17, !17, i64 0}
!104 = !{!16, !16, i64 0}
!105 = !{!12, !16, i64 60}
!106 = !{!12, !13, i64 16602}
!107 = !{!12, !10, i64 16544}
!108 = !{!12, !13, i64 16603}
!109 = !{!74, !10, i64 92}
!110 = !{!12, !10, i64 16556}
!111 = !{!12, !10, i64 16552}
!112 = !{!12, !10, i64 16560}
!113 = !{!114, !16, i64 4}
!114 = !{!"_ZTS12ImGuiKeyData", !13, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!115 = !{!12, !16, i64 64}
!116 = !{!12, !28, i64 16128}
!117 = !{!12, !13, i64 16104}
!118 = !{i64 0, i64 4, !104, i64 4, i64 4, !104}
!119 = !{!12, !13, i64 16107}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [59 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [114 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #2 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = and i32 %4, 7
  %9 = icmp eq i32 %8, 0
  %10 = zext i1 %9 to i32
  %spec.select = or disjoint i32 %10, %4
  %11 = and i32 %4, 1008
  %12 = icmp eq i32 %11, 0
  %13 = or disjoint i32 %spec.select, 32
  %.1 = select i1 %12, i32 %13, i32 %spec.select
  %14 = getelementptr inbounds i8, ptr %6, i64 16024
  %15 = load ptr, ptr %14, align 8, !tbaa !9
  %16 = and i32 %.1, 2048
  %.not = icmp eq i32 %16, 0
  %.not195 = icmp eq ptr %15, null
  %or.cond = select i1 %.not, i1 true, i1 %.not195
  br i1 %or.cond, label %.thread, label %17

17:                                               ; preds = %5
  %18 = getelementptr inbounds i8, ptr %15, i64 864
  %19 = load ptr, ptr %18, align 8, !tbaa !72
  %20 = icmp eq ptr %19, %7
  br i1 %20, label %21, label %.thread

21:                                               ; preds = %17
  store ptr %7, ptr %14, align 8, !tbaa !9
  br label %.thread

.thread:                                          ; preds = %5, %21, %17
  %22 = phi i1 [ true, %21 ], [ false, %17 ], [ false, %5 ]
  %23 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1)
  %24 = getelementptr inbounds i8, ptr %6, i64 16956
  %25 = load i8, ptr %24, align 4, !tbaa !87, !range !88
  br i1 %23, label %26, label %.thread._crit_edge

26:                                               ; preds = %.thread
  %27 = trunc nuw i8 %25 to i1
  br i1 %27, label %28, label %.thread._crit_edge

28:                                               ; preds = %26
  %29 = getelementptr inbounds i8, ptr %6, i64 16988
  %30 = load i32, ptr %29, align 4, !tbaa !89
  %31 = icmp eq i32 %30, %1
  br i1 %31, label %32, label %.thread._crit_edge

32:                                               ; preds = %28
  %33 = getelementptr inbounds i8, ptr %6, i64 16960
  %34 = load i32, ptr %33, align 8, !tbaa !90
  %35 = and i32 %34, 2
  %.not196 = icmp ne i32 %35, 0
  br label %.thread._crit_edge

.thread._crit_edge:                               ; preds = %.thread, %32, %28, %26
  %.0174.shrunk = phi i1 [ true, %28 ], [ true, %26 ], [ %.not196, %32 ], [ false, %.thread ]
  %36 = getelementptr inbounds i8, ptr %6, i64 16956
  %37 = trunc nuw i8 %25 to i1
  %38 = and i32 %.1, 512
  %.not197 = icmp ne i32 %38, 0
  %or.cond233.not = and i1 %.not197, %37
  br i1 %or.cond233.not, label %39, label %55

39:                                               ; preds = %.thread._crit_edge
  %40 = getelementptr inbounds i8, ptr %6, i64 16960
  %41 = load i32, ptr %40, align 8, !tbaa !90
  %42 = and i32 %41, 4
  %.not198 = icmp eq i32 %42, 0
  br i1 %.not198, label %43, label %55

43:                                               ; preds = %39
  %44 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %44, label %45, label %55

45:                                               ; preds = %43
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %46 = getelementptr inbounds i8, ptr %6, i64 16084
  %47 = load float, ptr %46, align 4, !tbaa !91
  %48 = getelementptr inbounds i8, ptr %6, i64 24
  %49 = load float, ptr %48, align 8, !tbaa !92
  %50 = fsub float %47, %49
  %51 = fcmp ugt float %50, 0x3FE6666660000000
  %52 = fcmp ult float %47, 0x3FE6666660000000
  %or.cond234 = or i1 %52, %51
  br i1 %or.cond234, label %55, label %53

53:                                               ; preds = %45
  %54 = getelementptr inbounds i8, ptr %6, i64 17080
  store i32 %1, ptr %54, align 8, !tbaa !93
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %55

55:                                               ; preds = %43, %53, %45, %39, %.thread._crit_edge
  %.1175.shrunk = phi i1 [ %.0174.shrunk, %39 ], [ true, %53 ], [ true, %45 ], [ %.0174.shrunk, %43 ], [ %.0174.shrunk, %.thread._crit_edge ]
  %.0172 = phi i8 [ 0, %39 ], [ 1, %53 ], [ 0, %45 ], [ 0, %43 ], [ 0, %.thread._crit_edge ]
  br i1 %22, label %56, label %57

56:                                               ; preds = %55
  store ptr %15, ptr %14, align 8, !tbaa !9
  br label %57

57:                                               ; preds = %56, %55
  %58 = and i32 %.1, 4096
  %.not199 = icmp ne i32 %58, 0
  %or.cond235.not = and i1 %.not199, %.1175.shrunk
  br i1 %or.cond235.not, label %59, label %62

59:                                               ; preds = %57
  %60 = getelementptr inbounds i8, ptr %6, i64 16076
  %61 = load i32, ptr %60, align 4, !tbaa !94
  %.not200 = icmp eq i32 %61, %1
  %.not201 = icmp eq i32 %61, 0
  %or.cond236 = or i1 %.not200, %.not201
  br i1 %or.cond236, label %63, label %171

62:                                               ; preds = %57
  br i1 %.1175.shrunk, label %63, label %171

63:                                               ; preds = %59, %62
  %64 = and i32 %.1, 65536
  %.not202 = icmp eq i32 %64, 0
  br i1 %.not202, label %77, label %65

65:                                               ; preds = %63
  %66 = getelementptr inbounds i8, ptr %6, i64 3604
  %67 = load i8, ptr %66, align 4, !tbaa !95, !range !88, !noundef !96
  %68 = trunc nuw i8 %67 to i1
  br i1 %68, label %167, label %69

69:                                               ; preds = %65
  %70 = getelementptr inbounds i8, ptr %6, i64 3605
  %71 = load i8, ptr %70, align 1, !tbaa !97, !range !88, !noundef !96
  %72 = trunc nuw i8 %71 to i1
  br i1 %72, label %167, label %73

73:                                               ; preds = %69
  %74 = getelementptr inbounds i8, ptr %6, i64 3606
  %75 = load i8, ptr %74, align 2, !tbaa !98, !range !88, !noundef !96
  %76 = trunc nuw i8 %75 to i1
  br i1 %76, label %167, label %77

77:                                               ; preds = %73, %63
  %78 = and i32 %.1, 1
  %.not203 = icmp eq i32 %78, 0
  br i1 %.not203, label %83, label %79

79:                                               ; preds = %77
  %80 = getelementptr inbounds i8, ptr %6, i64 14136
  %81 = load i8, ptr %80, align 8, !tbaa !99, !range !88, !noundef !96
  %82 = trunc nuw i8 %81 to i1
  br i1 %82, label %.thread255, label %83

83:                                               ; preds = %79, %77
  %84 = and i32 %.1, 2
  %.not204 = icmp eq i32 %84, 0
  br i1 %.not204, label %89, label %85

85:                                               ; preds = %83
  %86 = getelementptr inbounds i8, ptr %6, i64 14137
  %87 = load i8, ptr %86, align 1, !tbaa !99, !range !88, !noundef !96
  %88 = trunc nuw i8 %87 to i1
  br i1 %88, label %.thread255, label %89

89:                                               ; preds = %85, %83
  %90 = and i32 %.1, 4
  %.not205 = icmp eq i32 %90, 0
  br i1 %.not205, label %.thread259, label %91

91:                                               ; preds = %89
  %92 = getelementptr inbounds i8, ptr %6, i64 14138
  %93 = load i8, ptr %92, align 2, !tbaa !99, !range !88, !noundef !96
  %94 = trunc nuw i8 %93 to i1
  br i1 %94, label %.thread255, label %.thread259

.thread255:                                       ; preds = %85, %79, %91
  %.0178258 = phi i32 [ 2, %91 ], [ 1, %85 ], [ 0, %79 ]
  %95 = getelementptr inbounds i8, ptr %6, i64 16092
  %96 = load i32, ptr %95, align 4, !tbaa !100
  %.not207 = icmp eq i32 %96, %1
  br i1 %.not207, label %.thread259, label %97

97:                                               ; preds = %.thread255
  %98 = and i32 %.1, 96
  %.not208 = icmp eq i32 %98, 0
  br i1 %.not208, label %104, label %99

99:                                               ; preds = %97
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %100 = getelementptr inbounds i8, ptr %6, i64 16132
  store i32 %.0178258, ptr %100, align 4, !tbaa !101
  %101 = and i32 %.1, 262144
  %.not209 = icmp eq i32 %101, 0
  br i1 %.not209, label %102, label %103

102:                                              ; preds = %99
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %103

103:                                              ; preds = %102, %99
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %104

104:                                              ; preds = %103, %97
  %105 = and i32 %.1, 16
  %.not210 = icmp eq i32 %105, 0
  br i1 %.not210, label %106, label %114

106:                                              ; preds = %104
  %107 = and i32 %.1, 256
  %.not211 = icmp eq i32 %107, 0
  br i1 %.not211, label %.thread259, label %108

108:                                              ; preds = %106
  %109 = getelementptr inbounds i8, ptr %6, i64 14146
  %110 = zext nneg i32 %.0178258 to i64
  %111 = getelementptr inbounds [5 x i16], ptr %109, i64 0, i64 %110
  %112 = load i16, ptr %111, align 2, !tbaa !102
  %113 = icmp eq i16 %112, 2
  br i1 %113, label %114, label %.thread259

114:                                              ; preds = %108, %104
  %115 = and i32 %.1, 131072
  %.not212 = icmp eq i32 %115, 0
  br i1 %.not212, label %117, label %116

116:                                              ; preds = %114
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %118

117:                                              ; preds = %114
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %118

118:                                              ; preds = %117, %116
  %119 = and i32 %.1, 262144
  %.not213 = icmp eq i32 %119, 0
  br i1 %.not213, label %120, label %121

120:                                              ; preds = %118
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %121

121:                                              ; preds = %120, %118
  %122 = getelementptr inbounds i8, ptr %6, i64 16132
  store i32 %.0178258, ptr %122, align 4, !tbaa !101
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %.thread259

.thread259:                                       ; preds = %89, %106, %108, %121, %.thread255, %91
  %.1173 = phi i8 [ 1, %121 ], [ %.0172, %108 ], [ %.0172, %106 ], [ %.0172, %.thread255 ], [ %.0172, %91 ], [ %.0172, %89 ]
  %123 = and i32 %.1, 128
  %.not214 = icmp eq i32 %123, 0
  br i1 %.not214, label %.thread267, label %124

124:                                              ; preds = %.thread259
  br i1 %.not203, label %129, label %125

125:                                              ; preds = %124
  %126 = getelementptr inbounds i8, ptr %6, i64 14166
  %127 = load i8, ptr %126, align 2, !tbaa !99, !range !88, !noundef !96
  %128 = trunc nuw i8 %127 to i1
  br i1 %128, label %.thread263, label %129

129:                                              ; preds = %125, %124
  %130 = and i32 %.1, 2
  %.not215 = icmp eq i32 %130, 0
  br i1 %.not215, label %135, label %131

131:                                              ; preds = %129
  %132 = getelementptr inbounds i8, ptr %6, i64 14167
  %133 = load i8, ptr %132, align 1, !tbaa !99, !range !88, !noundef !96
  %134 = trunc nuw i8 %133 to i1
  br i1 %134, label %.thread263, label %135

135:                                              ; preds = %131, %129
  %136 = and i32 %.1, 4
  %.not216 = icmp eq i32 %136, 0
  br i1 %.not216, label %.thread267, label %137

137:                                              ; preds = %135
  %138 = getelementptr inbounds i8, ptr %6, i64 14168
  %139 = load i8, ptr %138, align 2, !tbaa !99, !range !88, !noundef !96
  %140 = trunc nuw i8 %139 to i1
  br i1 %140, label %.thread263, label %.thread267

.thread263:                                       ; preds = %131, %125, %137
  %.0179266 = phi i64 [ 2, %137 ], [ 1, %131 ], [ 0, %125 ]
  %141 = and i32 %.1, 1024
  %.not218 = icmp eq i32 %141, 0
  br i1 %.not218, label %.thread270, label %142

142:                                              ; preds = %.thread263
  %143 = getelementptr inbounds i8, ptr %6, i64 14204
  %144 = getelementptr inbounds [5 x float], ptr %143, i64 0, i64 %.0179266
  %145 = load float, ptr %144, align 4, !tbaa !103
  %146 = getelementptr inbounds i8, ptr %6, i64 60
  %147 = load float, ptr %146, align 4, !tbaa !104
  %148 = fcmp oge float %145, %147
  %cond.fr = freeze i1 %148
  %spec.select272 = select i1 %cond.fr, i8 %.1173, i8 1
  br label %.thread270

.thread270:                                       ; preds = %142, %.thread263
  %149 = phi i8 [ 1, %.thread263 ], [ %spec.select272, %142 ]
  %150 = and i32 %.1, 262144
  %.not219 = icmp eq i32 %150, 0
  br i1 %.not219, label %151, label %152

151:                                              ; preds = %.thread270
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %152

152:                                              ; preds = %151, %.thread270
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %.thread267

.thread267:                                       ; preds = %135, %137, %152, %.thread259
  %.4 = phi i8 [ %.1173, %.thread259 ], [ %149, %152 ], [ %.1173, %137 ], [ %.1173, %135 ]
  %153 = getelementptr inbounds i8, ptr %6, i64 16092
  %154 = load i32, ptr %153, align 4, !tbaa !100
  %155 = icmp ne i32 %154, %1
  %156 = and i32 %.1, 1024
  %.not220 = icmp eq i32 %156, 0
  %or.cond242 = or i1 %.not220, %155
  br i1 %or.cond242, label %167, label %157

157:                                              ; preds = %.thread267
  %158 = getelementptr inbounds i8, ptr %6, i64 14184
  %159 = getelementptr inbounds i8, ptr %6, i64 16132
  %160 = load i32, ptr %159, align 4, !tbaa !101
  %161 = sext i32 %160 to i64
  %162 = getelementptr inbounds [5 x float], ptr %158, i64 0, i64 %161
  %163 = load float, ptr %162, align 4, !tbaa !103
  %164 = fcmp ogt float %163, 0.000000e+00
  br i1 %164, label %165, label %167

165:                                              ; preds = %157
  %166 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef %160, i1 noundef zeroext true)
  %spec.select243 = select i1 %166, i8 1, i8 %.4
  br label %167

167:                                              ; preds = %165, %.thread267, %157, %73, %69, %65
  %.6 = phi i8 [ %.0172, %65 ], [ %.0172, %69 ], [ %.0172, %73 ], [ %.4, %157 ], [ %.4, %.thread267 ], [ %spec.select243, %165 ]
  %168 = trunc nuw i8 %.6 to i1
  br i1 %168, label %169, label %171

169:                                              ; preds = %167
  %170 = getelementptr inbounds i8, ptr %6, i64 16602
  store i8 1, ptr %170, align 2, !tbaa !105
  br label %171

171:                                              ; preds = %59, %167, %169, %62
  %.2176.shrunk253 = phi i1 [ true, %169 ], [ true, %167 ], [ false, %62 ], [ false, %59 ]
  %.7 = phi i8 [ %.6, %169 ], [ %.6, %167 ], [ %.0172, %62 ], [ %.0172, %59 ]
  %172 = getelementptr inbounds i8, ptr %6, i64 16544
  %173 = load i32, ptr %172, align 8, !tbaa !106
  %174 = icmp eq i32 %173, %1
  br i1 %174, label %175, label %195

175:                                              ; preds = %171
  %176 = getelementptr inbounds i8, ptr %6, i64 16602
  %177 = load i8, ptr %176, align 2, !tbaa !105, !range !88, !noundef !96
  %178 = trunc nuw i8 %177 to i1
  br i1 %178, label %195, label %179

179:                                              ; preds = %175
  %180 = getelementptr inbounds i8, ptr %6, i64 16603
  %181 = load i8, ptr %180, align 1, !tbaa !107, !range !88, !noundef !96
  %182 = trunc nuw i8 %181 to i1
  br i1 %182, label %183, label %195

183:                                              ; preds = %179
  %184 = getelementptr inbounds i8, ptr %6, i64 16092
  %185 = load i32, ptr %184, align 4, !tbaa !100
  %186 = icmp eq i32 %185, 0
  %187 = icmp eq i32 %185, %1
  %or.cond244 = or i1 %186, %187
  br i1 %or.cond244, label %193, label %188

188:                                              ; preds = %183
  %189 = getelementptr inbounds i8, ptr %7, i64 92
  %190 = load i32, ptr %189, align 4, !tbaa !108
  %191 = icmp eq i32 %185, %190
  %192 = and i32 %.1, 524288
  %.not221 = icmp eq i32 %192, 0
  %or.cond245 = and i1 %.not221, %191
  br i1 %or.cond245, label %194, label %195

193:                                              ; preds = %183
  %.old = and i32 %.1, 524288
  %.not221.old = icmp eq i32 %.old, 0
  br i1 %.not221.old, label %194, label %195

194:                                              ; preds = %188, %193
  br label %195

195:                                              ; preds = %193, %194, %188, %179, %175, %171
  %.3177.shrunk = phi i1 [ %.2176.shrunk253, %175 ], [ %.2176.shrunk253, %193 ], [ true, %194 ], [ %.2176.shrunk253, %188 ], [ %.2176.shrunk253, %179 ], [ %.2176.shrunk253, %171 ]
  %196 = getelementptr inbounds i8, ptr %6, i64 16556
  %197 = load i32, ptr %196, align 4, !tbaa !109
  %198 = icmp eq i32 %197, %1
  br i1 %198, label %199, label %229

199:                                              ; preds = %195
  %200 = getelementptr inbounds i8, ptr %6, i64 16552
  %201 = load i32, ptr %200, align 8, !tbaa !110
  %202 = icmp eq i32 %201, %1
  %203 = getelementptr inbounds i8, ptr %6, i64 16560
  %204 = load i32, ptr %203, align 8, !tbaa !111
  %205 = icmp eq i32 %204, %1
  %206 = and i32 %.1, 1024
  %.not222 = icmp eq i32 %206, 0
  %or.cond247 = or i1 %.not222, %205
  br i1 %or.cond247, label %224, label %207

207:                                              ; preds = %199
  %208 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  %209 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 622)
  %210 = getelementptr inbounds i8, ptr %208, i64 4
  %211 = load float, ptr %210, align 4, !tbaa !112
  %212 = getelementptr inbounds i8, ptr %209, i64 4
  %213 = load float, ptr %212, align 4, !tbaa !112
  %214 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %211, float noundef %213)
  %215 = getelementptr inbounds i8, ptr %6, i64 24
  %216 = load float, ptr %215, align 8, !tbaa !92
  %217 = fsub float %214, %216
  %218 = getelementptr inbounds i8, ptr %6, i64 60
  %219 = load float, ptr %218, align 4, !tbaa !104
  %220 = getelementptr inbounds i8, ptr %6, i64 64
  %221 = load float, ptr %220, align 8, !tbaa !114
  %222 = tail call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %217, float noundef %214, float noundef %219, float noundef %221)
  %223 = icmp sgt i32 %222, 0
  br label %224

224:                                              ; preds = %207, %199
  %.0180.in = phi i1 [ %205, %199 ], [ %223, %207 ]
  %brmerge = or i1 %202, %.0180.in
  br i1 %brmerge, label %225, label %229

225:                                              ; preds = %224
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %226 = getelementptr inbounds i8, ptr %6, i64 16128
  store i32 5, ptr %226, align 8, !tbaa !115
  %227 = and i32 %.1, 262144
  %.not223 = icmp eq i32 %227, 0
  br i1 %.not223, label %228, label %229

228:                                              ; preds = %225
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %229

229:                                              ; preds = %228, %225, %224, %195
  %.9 = phi i8 [ %.7, %195 ], [ 1, %225 ], [ 1, %228 ], [ %.7, %224 ]
  %230 = getelementptr inbounds i8, ptr %6, i64 16092
  %231 = load i32, ptr %230, align 4, !tbaa !100
  %232 = icmp eq i32 %231, %1
  br i1 %232, label %233, label %300

233:                                              ; preds = %229
  %234 = getelementptr inbounds i8, ptr %6, i64 16128
  %235 = load i32, ptr %234, align 8, !tbaa !115
  switch i32 %235, label %296 [
    i32 1, label %236
    i32 5, label %293
  ]

236:                                              ; preds = %233
  %237 = getelementptr inbounds i8, ptr %6, i64 16104
  %238 = load i8, ptr %237, align 8, !tbaa !116, !range !88, !noundef !96
  %239 = trunc nuw i8 %238 to i1
  br i1 %239, label %240, label %244

240:                                              ; preds = %236
  %241 = getelementptr inbounds i8, ptr %6, i64 3580
  %242 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %241, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %243 = getelementptr inbounds i8, ptr %6, i64 16112
  store <2 x float> %242, ptr %243, align 8
  br label %244

244:                                              ; preds = %240, %236
  %245 = getelementptr inbounds i8, ptr %6, i64 16132
  %246 = load i32, ptr %245, align 4, !tbaa !101
  %247 = icmp ult i32 %246, 5
  br i1 %247, label %249, label %248

248:                                              ; preds = %244
  tail call void @__assert_fail(ptr noundef nonnull @.str.1, ptr noundef nonnull @.str.2, i32 noundef 644, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #5
  unreachable

249:                                              ; preds = %244
  %250 = getelementptr inbounds i8, ptr %6, i64 3588
  %251 = zext nneg i32 %246 to i64
  %252 = getelementptr inbounds [5 x i8], ptr %250, i64 0, i64 %251
  %253 = load i8, ptr %252, align 1, !tbaa !99, !range !88, !noundef !96
  %254 = trunc nuw i8 %253 to i1
  br i1 %254, label %289, label %255

255:                                              ; preds = %249
  %256 = and i32 %.1, 32
  %257 = icmp ne i32 %256, 0
  %258 = and i1 %257, %.3177.shrunk
  %259 = and i32 %.1, 64
  %.not225 = icmp ne i32 %259, 0
  %or.cond250.not = or i1 %.not225, %258
  br i1 %or.cond250.not, label %260, label %288

260:                                              ; preds = %255
  %261 = load i8, ptr %36, align 4, !tbaa !87, !range !88, !noundef !96
  %262 = trunc nuw i8 %261 to i1
  br i1 %262, label %288, label %263

263:                                              ; preds = %260
  %264 = and i32 %.1, 256
  %.not226 = icmp eq i32 %264, 0
  br i1 %.not226, label %275, label %265

265:                                              ; preds = %263
  %266 = getelementptr inbounds i8, ptr %6, i64 14166
  %267 = getelementptr inbounds [5 x i8], ptr %266, i64 0, i64 %251
  %268 = load i8, ptr %267, align 1, !tbaa !99, !range !88, !noundef !96
  %269 = trunc nuw i8 %268 to i1
  br i1 %269, label %270, label %275

270:                                              ; preds = %265
  %271 = getelementptr inbounds i8, ptr %6, i64 14156
  %272 = getelementptr inbounds [5 x i16], ptr %271, i64 0, i64 %251
  %273 = load i16, ptr %272, align 2, !tbaa !102
  %274 = icmp eq i16 %273, 2
  br label %275

275:                                              ; preds = %270, %265, %263
  %276 = phi i1 [ false, %265 ], [ false, %263 ], [ %274, %270 ]
  %277 = and i32 %.1, 1024
  %.not227 = icmp eq i32 %277, 0
  br i1 %.not227, label %285, label %278

278:                                              ; preds = %275
  %279 = getelementptr inbounds i8, ptr %6, i64 14204
  %280 = getelementptr inbounds [5 x float], ptr %279, i64 0, i64 %251
  %281 = load float, ptr %280, align 4, !tbaa !103
  %282 = getelementptr inbounds i8, ptr %6, i64 60
  %283 = load float, ptr %282, align 4, !tbaa !104
  %284 = fcmp oge float %281, %283
  br label %285

285:                                              ; preds = %278, %275
  %286 = phi i1 [ false, %275 ], [ %284, %278 ]
  br i1 %276, label %288, label %287

287:                                              ; preds = %285
  %spec.select251 = select i1 %286, i8 %.9, i8 1
  br label %288

288:                                              ; preds = %287, %285, %255, %260
  %.11 = phi i8 [ %.9, %260 ], [ %.9, %255 ], [ %.9, %285 ], [ %spec.select251, %287 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %289

289:                                              ; preds = %249, %288
  %.0181 = phi i8 [ 0, %288 ], [ 1, %249 ]
  %.12 = phi i8 [ %.11, %288 ], [ %.9, %249 ]
  %290 = and i32 %.1, 262144
  %.not228 = icmp eq i32 %290, 0
  br i1 %.not228, label %291, label %296

291:                                              ; preds = %289
  %292 = getelementptr inbounds i8, ptr %6, i64 16602
  store i8 1, ptr %292, align 2, !tbaa !105
  br label %296

293:                                              ; preds = %233
  %294 = load i32, ptr %196, align 4, !tbaa !109
  %.not224 = icmp eq i32 %294, %1
  br i1 %.not224, label %296, label %295

295:                                              ; preds = %293
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %296

296:                                              ; preds = %233, %289, %291, %295, %293
  %.1182 = phi i8 [ 0, %295 ], [ 0, %293 ], [ %.0181, %291 ], [ %.0181, %289 ], [ 0, %233 ]
  %.13 = phi i8 [ %.9, %295 ], [ %.9, %293 ], [ %.12, %291 ], [ %.12, %289 ], [ %.9, %233 ]
  %297 = trunc nuw i8 %.13 to i1
  br i1 %297, label %298, label %300

298:                                              ; preds = %296
  %299 = getelementptr inbounds i8, ptr %6, i64 16107
  store i8 1, ptr %299, align 1, !tbaa !117
  br label %300

300:                                              ; preds = %296, %298, %229
  %.2183 = phi i8 [ %.1182, %298 ], [ %.1182, %296 ], [ 0, %229 ]
  %.14 = phi i8 [ %.13, %298 ], [ %.13, %296 ], [ %.9, %229 ]
  %.not229 = icmp eq ptr %2, null
  br i1 %.not229, label %303, label %301

301:                                              ; preds = %300
  %302 = zext i1 %.3177.shrunk to i8
  store i8 %302, ptr %2, align 1, !tbaa !99
  br label %303

303:                                              ; preds = %301, %300
  %.not230 = icmp eq ptr %3, null
  br i1 %.not230, label %305, label %304

304:                                              ; preds = %303
  store i8 %.2183, ptr %3, align 1, !tbaa !99
  br label %305

305:                                              ; preds = %304, %303
  %306 = trunc nuw i8 %.14 to i1
  ret i1 %306
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef, i1 noundef zeroext) local_unnamed_addr #3

declare noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #4

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !6, i64 16024}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 14272, !18, i64 14288, !19, i64 14304, !6, i64 15352, !15, i64 15360, !15, i64 15364, !20, i64 15368, !22, i64 15880, !13, i64 15888, !13, i64 15892, !13, i64 15896, !11, i64 15900, !11, i64 15901, !11, i64 15902, !11, i64 15903, !11, i64 15904, !6, i64 15912, !23, i64 15920, !23, i64 15936, !23, i64 15952, !24, i64 15968, !25, i64 15984, !13, i64 16000, !14, i64 16004, !6, i64 16016, !6, i64 16024, !6, i64 16032, !6, i64 16040, !6, i64 16048, !14, i64 16056, !15, i64 16064, !13, i64 16068, !13, i64 16072, !13, i64 16076, !11, i64 16080, !11, i64 16081, !11, i64 16082, !11, i64 16083, !15, i64 16084, !15, i64 16088, !13, i64 16092, !13, i64 16096, !15, i64 16100, !11, i64 16104, !11, i64 16105, !11, i64 16106, !11, i64 16107, !11, i64 16108, !11, i64 16109, !14, i64 16112, !6, i64 16120, !27, i64 16128, !13, i64 16132, !13, i64 16136, !11, i64 16140, !11, i64 16141, !6, i64 16144, !13, i64 16152, !15, i64 16156, !13, i64 16160, !28, i64 16164, !13, i64 16184, !13, i64 16188, !29, i64 16192, !30, i64 16212, !32, i64 16272, !33, i64 16384, !34, i64 16400, !35, i64 16416, !36, i64 16432, !37, i64 16448, !38, i64 16464, !39, i64 16480, !39, i64 16496, !13, i64 16512, !40, i64 16520, !6, i64 16536, !13, i64 16544, !13, i64 16548, !13, i64 16552, !13, i64 16556, !13, i64 16560, !13, i64 16564, !13, i64 16568, !13, i64 16572, !13, i64 16576, !13, i64 16580, !13, i64 16584, !13, i64 16588, !27, i64 16592, !41, i64 16596, !11, i64 16600, !11, i64 16601, !11, i64 16602, !11, i64 16603, !11, i64 16604, !11, i64 16605, !11, i64 16606, !13, i64 16608, !31, i64 16612, !11, i64 16628, !11, i64 16629, !11, i64 16630, !13, i64 16632, !13, i64 16636, !13, i64 16640, !13, i64 16644, !13, i64 16648, !13, i64 16652, !31, i64 16656, !31, i64 16672, !13, i64 16688, !13, i64 16692, !13, i64 16696, !42, i64 16704, !42, i64 16752, !42, i64 16800, !42, i64 16848, !6, i64 16896, !6, i64 16904, !6, i64 16912, !15, i64 16920, !15, i64 16924, !11, i64 16928, !14, i64 16932, !14, i64 16940, !15, i64 16948, !13, i64 16952, !11, i64 16956, !11, i64 16957, !11, i64 16958, !13, i64 16960, !13, i64 16964, !13, i64 16968, !43, i64 16976, !31, i64 17040, !13, i64 17056, !13, i64 17060, !15, i64 17064, !13, i64 17068, !13, i64 17072, !13, i64 17076, !13, i64 17080, !44, i64 17088, !7, i64 17104, !13, i64 17120, !45, i64 17128, !6, i64 17144, !13, i64 17152, !46, i64 17160, !47, i64 17176, !49, i64 17216, !50, i64 17232, !6, i64 17248, !51, i64 17256, !53, i64 17296, !54, i64 17312, !13, i64 17328, !13, i64 17332, !15, i64 17336, !15, i64 17340, !14, i64 17344, !55, i64 17352, !59, i64 21072, !13, i64 21184, !13, i64 21188, !15, i64 21192, !15, i64 21196, !13, i64 21200, !21, i64 21204, !61, i64 21220, !15, i64 21268, !15, i64 21272, !11, i64 21276, !11, i64 21277, !15, i64 21280, !15, i64 21284, !15, i64 21288, !15, i64 21292, !16, i64 21296, !16, i64 21298, !56, i64 21304, !36, i64 21320, !62, i64 21336, !62, i64 21352, !7, i64 21368, !11, i64 21369, !15, i64 21372, !63, i64 21376, !64, i64 21392, !65, i64 21408, !66, i64 21424, !67, i64 21440, !13, i64 21456, !11, i64 21460, !68, i64 21464, !6, i64 21472, !63, i64 21480, !6, i64 21496, !6, i64 21504, !15, i64 21512, !11, i64 21516, !13, i64 21520, !13, i64 21524, !13, i64 21528, !13, i64 21532, !63, i64 21536, !11, i64 21552, !7, i64 21553, !13, i64 21556, !69, i64 21560, !70, i64 21576, !7, i64 21616, !13, i64 21856, !13, i64 21860, !15, i64 21864, !13, i64 21868, !13, i64 21872, !13, i64 21876, !56, i64 21880}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !15, i64 60, !15, i64 64, !6, i64 72, !6, i64 80, !15, i64 88, !11, i64 92, !6, i64 96, !14, i64 104, !11, i64 112, !11, i64 113, !11, i64 114, !11, i64 115, !11, i64 116, !11, i64 117, !11, i64 118, !11, i64 119, !15, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !11, i64 208, !11, i64 209, !11, i64 210, !11, i64 211, !11, i64 212, !11, i64 213, !11, i64 214, !15, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !13, i64 236, !14, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !14, i64 3572, !7, i64 3580, !15, i64 3588, !15, i64 3592, !11, i64 3596, !11, i64 3597, !11, i64 3598, !11, i64 3599, !13, i64 3600, !7, i64 3604, !11, i64 14036, !14, i64 14040, !7, i64 14048, !7, i64 14088, !7, i64 14128, !7, i64 14133, !7, i64 14138, !7, i64 14148, !7, i64 14158, !7, i64 14163, !7, i64 14168, !7, i64 14176, !7, i64 14196, !7, i64 14216, !15, i64 14236, !11, i64 14240, !11, i64 14241, !7, i64 14242, !11, i64 14243, !16, i64 14244, !17, i64 14248}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !13, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !15, i64 184, !11, i64 188, !11, i64 189, !11, i64 190, !15, i64 192, !15, i64 196, !7, i64 200}
!20 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !21, i64 28, !13, i64 44, !7, i64 48, !15, i64 432, !7, i64 436, !6, i64 504}
!21 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!22 = !{!"double", !7, i64 0}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!24 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!28 = !{!"_ZTS10ImBitArrayILi140ELin512EE", !7, i64 0}
!29 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!30 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !31, i64 12, !31, i64 28, !31, i64 44}
!31 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!32 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !31, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!33 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!42 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !31, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44}
!43 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!44 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS6ImPoolI10ImGuiTableE", !48, i64 0, !25, i64 16, !13, i64 32, !13, i64 36}
!48 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !52, i64 0, !25, i64 16, !13, i64 32, !13, i64 36}
!52 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !56, i64 32, !56, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !57, i64 76, !15, i64 3704, !11, i64 3708, !11, i64 3709, !11, i64 3710, !13, i64 3712}
!56 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!57 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !58, i64 32}
!58 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!59 = !{!"_ZTS6ImFont", !49, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !60, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !11, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !13, i64 104, !7, i64 108}
!60 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS21ImGuiComboPreviewData", !31, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!62 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!63 = !{!"_ZTS15ImGuiTextBuffer", !56, i64 0}
!64 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !56, i64 0}
!66 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !56, i64 0}
!67 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!68 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!69 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !13, i64 8, !13, i64 12}
!70 = !{!"_ZTS14ImGuiStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !71, i64 16, !11, i64 32, !15, i64 36}
!71 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!72 = !{!73, !6, i64 864}
!73 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !6, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !15, i64 80, !15, i64 84, !13, i64 88, !13, i64 92, !13, i64 96, !14, i64 100, !14, i64 108, !14, i64 116, !14, i64 124, !14, i64 132, !14, i64 140, !11, i64 148, !11, i64 149, !11, i64 150, !11, i64 151, !11, i64 152, !11, i64 153, !11, i64 154, !11, i64 155, !11, i64 156, !11, i64 157, !11, i64 158, !11, i64 159, !11, i64 160, !7, i64 161, !16, i64 162, !16, i64 164, !16, i64 166, !16, i64 168, !13, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !11, i64 179, !13, i64 180, !7, i64 184, !7, i64 185, !7, i64 186, !7, i64 187, !13, i64 188, !13, i64 189, !13, i64 190, !14, i64 192, !14, i64 200, !36, i64 208, !74, i64 224, !31, i64 464, !31, i64 480, !31, i64 496, !31, i64 512, !31, i64 528, !31, i64 544, !31, i64 560, !77, i64 576, !77, i64 580, !13, i64 584, !15, i64 588, !15, i64 592, !25, i64 600, !78, i64 616, !15, i64 632, !13, i64 636, !6, i64 640, !79, i64 648, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !7, i64 904, !7, i64 912, !13, i64 944, !13, i64 948, !11, i64 952}
!74 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !75, i64 68, !75, i64 72, !75, i64 76, !14, i64 80, !41, i64 88, !16, i64 92, !16, i64 94, !13, i64 96, !11, i64 100, !11, i64 101, !11, i64 102, !14, i64 104, !76, i64 112, !13, i64 140, !13, i64 144, !23, i64 152, !6, i64 168, !6, i64 176, !13, i64 184, !13, i64 188, !13, i64 192, !15, i64 196, !15, i64 200, !49, i64 208, !49, i64 224}
!75 = !{!"_ZTS6ImVec1", !15, i64 0}
!76 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!77 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!78 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!"_ZTS10ImDrawList", !80, i64 0, !17, i64 16, !81, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !82, i64 88, !83, i64 104, !84, i64 120, !85, i64 136, !86, i64 168, !15, i64 192}
!80 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!81 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!82 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!83 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!84 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!85 = !{!"_ZTS15ImDrawCmdHeader", !21, i64 0, !6, i64 16, !13, i64 24}
!86 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !50, i64 8}
!87 = !{!10, !11, i64 16956}
!88 = !{i8 0, i8 2}
!89 = !{!10, !13, i64 16988}
!90 = !{!10, !13, i64 16960}
!91 = !{!10, !15, i64 16084}
!92 = !{!10, !15, i64 24}
!93 = !{!10, !13, i64 17080}
!94 = !{!10, !13, i64 16076}
!95 = !{!10, !11, i64 3604}
!96 = !{}
!97 = !{!10, !11, i64 3605}
!98 = !{!10, !11, i64 3606}
!99 = !{!11, !11, i64 0}
!100 = !{!10, !13, i64 16092}
!101 = !{!10, !13, i64 16132}
!102 = !{!16, !16, i64 0}
!103 = !{!15, !15, i64 0}
!104 = !{!10, !15, i64 60}
!105 = !{!10, !11, i64 16602}
!106 = !{!10, !13, i64 16544}
!107 = !{!10, !11, i64 16603}
!108 = !{!73, !13, i64 92}
!109 = !{!10, !13, i64 16556}
!110 = !{!10, !13, i64 16552}
!111 = !{!10, !13, i64 16560}
!112 = !{!113, !15, i64 4}
!113 = !{!"_ZTS12ImGuiKeyData", !11, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!114 = !{!10, !15, i64 64}
!115 = !{!10, !27, i64 16128}
!116 = !{!10, !11, i64 16104}
!117 = !{!10, !11, i64 16107}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass