; LLVM IR from CLASS-SZ/class_sz :: class-sz/tools (evolver_ndf15)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@__const.adjust_stepsize.mydifU = external hidden unnamed_addr constant [5 x [5 x double]], align 16

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nounwind uwtable
define dso_local i32 @adjust_stepsize(ptr noundef %0, double noundef %1, i32 noundef %2, i32 noundef %3) #2 {
  %5 = alloca ptr, align 8
  %6 = alloca double, align 8
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca [5 x [5 x double]], align 16
  %10 = alloca [5 x double], align 16
  %11 = alloca [5 x [5 x double]], align 16
  %12 = alloca i32, align 4
  %13 = alloca i32, align 4
  %14 = alloca i32, align 4
  store ptr %0, ptr %5, align 8, !tbaa !5
  store double %1, ptr %6, align 8, !tbaa !9
  store i32 %2, ptr %7, align 4, !tbaa !11
  store i32 %3, ptr %8, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 200, ptr %9) #4
  call void @llvm.memcpy.p0.p0.i64(ptr align 16 %9, ptr align 16 @__const.adjust_stepsize.mydifU, i64 200, i1 false)
  call void @llvm.lifetime.start.p0(i64 40, ptr %10) #4
  call void @llvm.lifetime.start.p0(i64 200, ptr %11) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #4
  store i32 1, ptr %12, align 4, !tbaa !11
  br label %15

15:                                               ; preds = %29, %4
  %16 = load i32, ptr %12, align 4, !tbaa !11
  %17 = icmp sle i32 %16, 5
  br i1 %17, label %18, label %32

18:                                               ; preds = %15
  %19 = load i32, ptr %12, align 4, !tbaa !11
  %20 = sub nsw i32 0, %19
  %21 = sitofp i32 %20 to double
  %22 = load double, ptr %6, align 8, !tbaa !9
  %23 = fmul double %21, %22
  %24 = getelementptr inbounds [5 x [5 x double]], ptr %11, i64 0, i64 0
  %25 = load i32, ptr %12, align 4, !tbaa !11
  %26 = sub nsw i32 %25, 1
  %27 = sext i32 %26 to i64
  %28 = getelementptr inbounds [5 x double], ptr %24, i64 0, i64 %27
  store double %23, ptr %28, align 8, !tbaa !9
  br label %29

29:                                               ; preds = %18
  %30 = load i32, ptr %12, align 4, !tbaa !11
  %31 = add nsw i32 %30, 1
  store i32 %31, ptr %12, align 4, !tbaa !11
  br label %15, !llvm.loop !13

32:                                               ; preds = %15
  store i32 2, ptr %13, align 4, !tbaa !11
  br label %33

33:                                               ; preds = %71, %32
  %34 = load i32, ptr %13, align 4, !tbaa !11
  %35 = icmp sle i32 %34, 5
  br i1 %35, label %36, label %74

36:                                               ; preds = %33
  store i32 1, ptr %12, align 4, !tbaa !11
  br label %37

37:                                               ; preds = %67, %36
  %38 = load i32, ptr %12, align 4, !tbaa !11
  %39 = icmp sle i32 %38, 5
  br i1 %39, label %40, label %70

40:                                               ; preds = %37
  %41 = load i32, ptr %13, align 4, !tbaa !11
  %42 = sub nsw i32 %41, 2
  %43 = sext i32 %42 to i64
  %44 = getelementptr inbounds [5 x [5 x double]], ptr %11, i64 0, i64 %43
  %45 = load i32, ptr %12, align 4, !tbaa !11
  %46 = sub nsw i32 %45, 1
  %47 = sext i32 %46 to i64
  %48 = getelementptr inbounds [5 x double], ptr %44, i64 0, i64 %47
  %49 = load double, ptr %48, align 8, !tbaa !9
  %50 = load i32, ptr %12, align 4, !tbaa !11
  %51 = sitofp i32 %50 to double
  %52 = load double, ptr %6, align 8, !tbaa !9
  %53 = call double @llvm.fmuladd.f64(double %51, double %52, double 1.000000e+00)
  %54 = load i32, ptr %13, align 4, !tbaa !11
  %55 = sitofp i32 %54 to double
  %56 = fdiv double %53, %55
  %57 = fsub double 1.000000e+00, %56
  %58 = fmul double %49, %57
  %59 = load i32, ptr %13, align 4, !tbaa !11
  %60 = sub nsw i32 %59, 1
  %61 = sext i32 %60 to i64
  %62 = getelementptr inbounds [5 x [5 x double]], ptr %11, i64 0, i64 %61
  %63 = load i32, ptr %12, align 4, !tbaa !11
  %64 = sub nsw i32 %63, 1
  %65 = sext i32 %64 to i64
  %66 = getelementptr inbounds [5 x double], ptr %62, i64 0, i64 %65
  store double %58, ptr %66, align 8, !tbaa !9
  br label %67

67:                                               ; preds = %40
  %68 = load i32, ptr %12, align 4, !tbaa !11
  %69 = add nsw i32 %68, 1
  store i32 %69, ptr %12, align 4, !tbaa !11
  br label %37, !llvm.loop !15

70:                                               ; preds = %37
  br label %71

71:                                               ; preds = %70
  %72 = load i32, ptr %13, align 4, !tbaa !11
  %73 = add nsw i32 %72, 1
  store i32 %73, ptr %13, align 4, !tbaa !11
  br label %33, !llvm.loop !16

74:                                               ; preds = %33
  store i32 0, ptr %12, align 4, !tbaa !11
  br label %75

75:                                               ; preds = %138, %74
  %76 = load i32, ptr %12, align 4, !tbaa !11
  %77 = icmp slt i32 %76, 5
  br i1 %77, label %78, label %141

78:                                               ; preds = %75
  store i32 0, ptr %14, align 4, !tbaa !11
  br label %79

79:                                               ; preds = %93, %78
  %80 = load i32, ptr %14, align 4, !tbaa !11
  %81 = icmp slt i32 %80, 5
  br i1 %81, label %82, label %96

82:                                               ; preds = %79
  %83 = load i32, ptr %12, align 4, !tbaa !11
  %84 = sext i32 %83 to i64
  %85 = getelementptr inbounds [5 x [5 x double]], ptr %11, i64 0, i64 %84
  %86 = load i32, ptr %14, align 4, !tbaa !11
  %87 = sext i32 %86 to i64
  %88 = getelementptr inbounds [5 x double], ptr %85, i64 0, i64 %87
  %89 = load double, ptr %88, align 8, !tbaa !9
  %90 = load i32, ptr %14, align 4, !tbaa !11
  %91 = sext i32 %90 to i64
  %92 = getelementptr inbounds [5 x double], ptr %10, i64 0, i64 %91
  store double %89, ptr %92, align 8, !tbaa !9
  br label %93

93:                                               ; preds = %82
  %94 = load i32, ptr %14, align 4, !tbaa !11
  %95 = add nsw i32 %94, 1
  store i32 %95, ptr %14, align 4, !tbaa !11
  br label %79, !llvm.loop !17

96:                                               ; preds = %79
  store i32 0, ptr %13, align 4, !tbaa !11
  br label %97

97:                                               ; preds = %134, %96
  %98 = load i32, ptr %13, align 4, !tbaa !11
  %99 = icmp slt i32 %98, 5
  br i1 %99, label %100, label %137

100:                                              ; preds = %97
  %101 = load i32, ptr %12, align 4, !tbaa !11
  %102 = sext i32 %101 to i64
  %103 = getelementptr inbounds [5 x [5 x double]], ptr %11, i64 0, i64 %102
  %104 = load i32, ptr %13, align 4, !tbaa !11
  %105 = sext i32 %104 to i64
  %106 = getelementptr inbounds [5 x double], ptr %103, i64 0, i64 %105
  store double 0.000000e+00, ptr %106, align 8, !tbaa !9
  store i32 0, ptr %14, align 4, !tbaa !11
  br label %107

107:                                              ; preds = %130, %100
  %108 = load i32, ptr %14, align 4, !tbaa !11
  %109 = icmp slt i32 %108, 5
  br i1 %109, label %110, label %133

110:                                              ; preds = %107
  %111 = load i32, ptr %14, align 4, !tbaa !11
  %112 = sext i32 %111 to i64
  %113 = getelementptr inbounds [5 x double], ptr %10, i64 0, i64 %112
  %114 = load double, ptr %113, align 8, !tbaa !9
  %115 = load i32, ptr %14, align 4, !tbaa !11
  %116 = sext i32 %115 to i64
  %117 = getelementptr inbounds [5 x [5 x double]], ptr %9, i64 0, i64 %116
  %118 = load i32, ptr %13, align 4, !tbaa !11
  %119 = sext i32 %118 to i64
  %120 = getelementptr inbounds [5 x double], ptr %117, i64 0, i64 %119
  %121 = load double, ptr %120, align 8, !tbaa !9
  %122 = load i32, ptr %12, align 4, !tbaa !11
  %123 = sext i32 %122 to i64
  %124 = getelementptr inbounds [5 x [5 x double]], ptr %11, i64 0, i64 %123
  %125 = load i32, ptr %13, align 4, !tbaa !11
  %126 = sext i32 %125 to i64
  %127 = getelementptr inbounds [5 x double], ptr %124, i64 0, i64 %126
  %128 = load double, ptr %127, align 8, !tbaa !9
  %129 = call double @llvm.fmuladd.f64(double %114, double %121, double %128)
  store double %129, ptr %127, align 8, !tbaa !9
  br label %130

130:                                              ; preds = %110
  %131 = load i32, ptr %14, align 4, !tbaa !11
  %132 = add nsw i32 %131, 1
  store i32 %132, ptr %14, align 4, !tbaa !11
  br label %107, !llvm.loop !18

133:                                              ; preds = %107
  br label %134

134:                                              ; preds = %133
  %135 = load i32, ptr %13, align 4, !tbaa !11
  %136 = add nsw i32 %135, 1
  store i32 %136, ptr %13, align 4, !tbaa !11
  br label %97, !llvm.loop !19

137:                                              ; preds = %97
  br label %138

138:                                              ; preds = %137
  %139 = load i32, ptr %12, align 4, !tbaa !11
  %140 = add nsw i32 %139, 1
  store i32 %140, ptr %12, align 4, !tbaa !11
  br label %75, !llvm.loop !20

141:                                              ; preds = %75
  store i32 0, ptr %12, align 4, !tbaa !11
  br label %142

142:                                              ; preds = %221, %141
  %143 = load i32, ptr %12, align 4, !tbaa !11
  %144 = load i32, ptr %7, align 4, !tbaa !11
  %145 = icmp slt i32 %143, %144
  br i1 %145, label %146, label %224

146:                                              ; preds = %142
  store i32 0, ptr %14, align 4, !tbaa !11
  br label %147

147:                                              ; preds = %166, %146
  %148 = load i32, ptr %14, align 4, !tbaa !11
  %149 = load i32, ptr %8, align 4, !tbaa !11
  %150 = icmp slt i32 %148, %149
  br i1 %150, label %151, label %169

151:                                              ; preds = %147
  %152 = load ptr, ptr %5, align 8, !tbaa !5
  %153 = load i32, ptr %12, align 4, !tbaa !11
  %154 = add nsw i32 %153, 1
  %155 = sext i32 %154 to i64
  %156 = getelementptr inbounds ptr, ptr %152, i64 %155
  %157 = load ptr, ptr %156, align 8, !tbaa !5
  %158 = load i32, ptr %14, align 4, !tbaa !11
  %159 = add nsw i32 %158, 1
  %160 = sext i32 %159 to i64
  %161 = getelementptr inbounds double, ptr %157, i64 %160
  %162 = load double, ptr %161, align 8, !tbaa !9
  %163 = load i32, ptr %14, align 4, !tbaa !11
  %164 = sext i32 %163 to i64
  %165 = getelementptr inbounds [5 x double], ptr %10, i64 0, i64 %164
  store double %162, ptr %165, align 8, !tbaa !9
  br label %166

166:                                              ; preds = %151
  %167 = load i32, ptr %14, align 4, !tbaa !11
  %168 = add nsw i32 %167, 1
  store i32 %168, ptr %14, align 4, !tbaa !11
  br label %147, !llvm.loop !21

169:                                              ; preds = %147
  store i32 0, ptr %13, align 4, !tbaa !11
  br label %170

170:                                              ; preds = %217, %169
  %171 = load i32, ptr %13, align 4, !tbaa !11
  %172 = load i32, ptr %8, align 4, !tbaa !11
  %173 = icmp slt i32 %171, %172
  br i1 %173, label %174, label %220

174:                                              ; preds = %170
  %175 = load ptr, ptr %5, align 8, !tbaa !5
  %176 = load i32, ptr %12, align 4, !tbaa !11
  %177 = add nsw i32 %176, 1
  %178 = sext i32 %177 to i64
  %179 = getelementptr inbounds ptr, ptr %175, i64 %178
  %180 = load ptr, ptr %179, align 8, !tbaa !5
  %181 = load i32, ptr %13, align 4, !tbaa !11
  %182 = add nsw i32 %181, 1
  %183 = sext i32 %182 to i64
  %184 = getelementptr inbounds double, ptr %180, i64 %183
  store double 0.000000e+00, ptr %184, align 8, !tbaa !9
  store i32 0, ptr %14, align 4, !tbaa !11
  br label %185

185:                                              ; preds = %213, %174
  %186 = load i32, ptr %14, align 4, !tbaa !11
  %187 = load i32, ptr %8, align 4, !tbaa !11
  %188 = icmp slt i32 %186, %187
  br i1 %188, label %189, label %216

189:                                              ; preds = %185
  %190 = load i32, ptr %14, align 4, !tbaa !11
  %191 = sext i32 %190 to i64
  %192 = getelementptr inbounds [5 x double], ptr %10, i64 0, i64 %191
  %193 = load double, ptr %192, align 8, !tbaa !9
  %194 = load i32, ptr %14, align 4, !tbaa !11
  %195 = sext i32 %194 to i64
  %196 = getelementptr inbounds [5 x [5 x double]], ptr %11, i64 0, i64 %195
  %197 = load i32, ptr %13, align 4, !tbaa !11
  %198 = sext i32 %197 to i64
  %199 = getelementptr inbounds [5 x double], ptr %196, i64 0, i64 %198
  %200 = load double, ptr %199, align 8, !tbaa !9
  %201 = load ptr, ptr %5, align 8, !tbaa !5
  %202 = load i32, ptr %12, align 4, !tbaa !11
  %203 = add nsw i32 %202, 1
  %204 = sext i32 %203 to i64
  %205 = getelementptr inbounds ptr, ptr %201, i64 %204
  %206 = load ptr, ptr %205, align 8, !tbaa !5
  %207 = load i32, ptr %13, align 4, !tbaa !11
  %208 = add nsw i32 %207, 1
  %209 = sext i32 %208 to i64
  %210 = getelementptr inbounds double, ptr %206, i64 %209
  %211 = load double, ptr %210, align 8, !tbaa !9
  %212 = call double @llvm.fmuladd.f64(double %193, double %200, double %211)
  store double %212, ptr %210, align 8, !tbaa !9
  br label %213

213:                                              ; preds = %189
  %214 = load i32, ptr %14, align 4, !tbaa !11
  %215 = add nsw i32 %214, 1
  store i32 %215, ptr %14, align 4, !tbaa !11
  br label %185, !llvm.loop !22

216:                                              ; preds = %185
  br label %217

217:                                              ; preds = %216
  %218 = load i32, ptr %13, align 4, !tbaa !11
  %219 = add nsw i32 %218, 1
  store i32 %219, ptr %13, align 4, !tbaa !11
  br label %170, !llvm.loop !23

220:                                              ; preds = %170
  br label %221

221:                                              ; preds = %220
  %222 = load i32, ptr %12, align 4, !tbaa !11
  %223 = add nsw i32 %222, 1
  store i32 %223, ptr %12, align 4, !tbaa !11
  br label %142, !llvm.loop !24

224:                                              ; preds = %142
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #4
  call void @llvm.lifetime.end.p0(i64 200, ptr %11) #4
  call void @llvm.lifetime.end.p0(i64 40, ptr %10) #4
  call void @llvm.lifetime.end.p0(i64 200, ptr %9) #4
  ret i32 0
}

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"double", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}
!17 = distinct !{!17, !14}
!18 = distinct !{!18, !14}
!19 = distinct !{!19, !14}
!20 = distinct !{!20, !14}
!21 = distinct !{!21, !14}
!22 = distinct !{!22, !14}
!23 = distinct !{!23, !14}
!24 = distinct !{!24, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@__const.adjust_stepsize.mydifU = external hidden unnamed_addr constant [5 x [5 x double]], align 16

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable
define dso_local noundef i32 @adjust_stepsize(ptr nocapture noundef readonly %0, double noundef %1, i32 noundef %2, i32 noundef %3) local_unnamed_addr #2 {
.preheader71.preheader:
  %4 = alloca [5 x double], align 16
  %5 = alloca [5 x [5 x double]], align 16
  call void @llvm.lifetime.start.p0(i64 40, ptr nonnull %4) #5
  call void @llvm.lifetime.start.p0(i64 200, ptr nonnull %5) #5
  %6 = fneg double %1
  store double %6, ptr %5, align 16, !tbaa !5
  %7 = insertelement <2 x double> poison, double %1, i64 0
  %8 = shufflevector <2 x double> %7, <2 x double> poison, <2 x i32> zeroinitializer
  %9 = fmul <2 x double> %8, <double -2.000000e+00, double -3.000000e+00>
  %10 = getelementptr inbounds i8, ptr %5, i64 8
  store <2 x double> %9, ptr %10, align 8, !tbaa !5
  %11 = fmul <2 x double> %8, <double -4.000000e+00, double -5.000000e+00>
  %12 = getelementptr inbounds i8, ptr %5, i64 24
  store <2 x double> %11, ptr %12, align 8, !tbaa !5
  %13 = fadd double %1, 1.000000e+00
  %14 = getelementptr inbounds i8, ptr %5, i64 40
  %15 = tail call double @llvm.fmuladd.f64(double %1, double 2.000000e+00, double 1.000000e+00)
  %16 = insertelement <2 x double> poison, double %13, i64 0
  %17 = insertelement <2 x double> %16, double %15, i64 1
  %18 = fmul <2 x double> %17, <double 5.000000e-01, double 5.000000e-01>
  %19 = fsub <2 x double> <double 1.000000e+00, double 1.000000e+00>, %18
  %20 = shufflevector <2 x double> %9, <2 x double> poison, <2 x i32> <i32 poison, i32 0>
  %21 = insertelement <2 x double> %20, double %6, i64 0
  %22 = fmul <2 x double> %19, %21
  store <2 x double> %22, ptr %14, align 8, !tbaa !5
  %23 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %8, <2 x double> <double 3.000000e+00, double 4.000000e+00>, <2 x double> <double 1.000000e+00, double 1.000000e+00>)
  %24 = getelementptr inbounds i8, ptr %5, i64 56
  %25 = fmul <2 x double> %23, <double 5.000000e-01, double 5.000000e-01>
  %26 = fsub <2 x double> <double 1.000000e+00, double 1.000000e+00>, %25
  %27 = shufflevector <2 x double> %9, <2 x double> %11, <2 x i32> <i32 1, i32 2>
  %28 = fmul <2 x double> %26, %27
  store <2 x double> %28, ptr %24, align 8, !tbaa !5
  %29 = tail call double @llvm.fmuladd.f64(double %1, double 5.000000e+00, double 1.000000e+00)
  %30 = fmul double %29, 5.000000e-01
  %31 = fsub double 1.000000e+00, %30
  %32 = extractelement <2 x double> %11, i64 1
  %33 = fmul double %31, %32
  %34 = getelementptr inbounds i8, ptr %5, i64 72
  store double %33, ptr %34, align 8, !tbaa !5
  %35 = getelementptr inbounds i8, ptr %5, i64 80
  %36 = fdiv <2 x double> %17, <double 3.000000e+00, double 3.000000e+00>
  %37 = fsub <2 x double> <double 1.000000e+00, double 1.000000e+00>, %36
  %38 = fmul <2 x double> %37, %22
  store <2 x double> %38, ptr %35, align 16, !tbaa !5
  %39 = getelementptr inbounds i8, ptr %5, i64 96
  %40 = fdiv <2 x double> %23, <double 3.000000e+00, double 3.000000e+00>
  %41 = fsub <2 x double> <double 1.000000e+00, double 1.000000e+00>, %40
  %42 = fmul <2 x double> %41, %28
  store <2 x double> %42, ptr %39, align 16, !tbaa !5
  %43 = fdiv double %29, 3.000000e+00
  %44 = fsub double 1.000000e+00, %43
  %45 = fmul double %44, %33
  %46 = getelementptr inbounds i8, ptr %5, i64 112
  store double %45, ptr %46, align 16, !tbaa !5
  %47 = getelementptr inbounds i8, ptr %5, i64 120
  %48 = fmul <2 x double> %17, <double 2.500000e-01, double 2.500000e-01>
  %49 = fsub <2 x double> <double 1.000000e+00, double 1.000000e+00>, %48
  %50 = fmul <2 x double> %49, %38
  store <2 x double> %50, ptr %47, align 8, !tbaa !5
  %51 = getelementptr inbounds i8, ptr %5, i64 136
  %52 = fmul <2 x double> %23, <double 2.500000e-01, double 2.500000e-01>
  %53 = fsub <2 x double> <double 1.000000e+00, double 1.000000e+00>, %52
  %54 = fmul <2 x double> %53, %42
  store <2 x double> %54, ptr %51, align 8, !tbaa !5
  %55 = fmul double %29, 2.500000e-01
  %56 = fsub double 1.000000e+00, %55
  %57 = fmul double %56, %45
  %58 = getelementptr inbounds i8, ptr %5, i64 152
  store double %57, ptr %58, align 8, !tbaa !5
  %59 = getelementptr inbounds i8, ptr %5, i64 160
  %60 = fdiv <2 x double> %17, <double 5.000000e+00, double 5.000000e+00>
  %61 = fsub <2 x double> <double 1.000000e+00, double 1.000000e+00>, %60
  %62 = fmul <2 x double> %61, %50
  store <2 x double> %62, ptr %59, align 16, !tbaa !5
  %63 = getelementptr inbounds i8, ptr %5, i64 176
  %64 = fdiv <2 x double> %23, <double 5.000000e+00, double 5.000000e+00>
  %65 = fsub <2 x double> <double 1.000000e+00, double 1.000000e+00>, %64
  %66 = fmul <2 x double> %65, %54
  store <2 x double> %66, ptr %63, align 16, !tbaa !5
  %67 = fdiv double %29, 5.000000e+00
  %68 = fsub double 1.000000e+00, %67
  %69 = fmul double %68, %57
  %70 = getelementptr inbounds i8, ptr %5, i64 192
  store double %69, ptr %70, align 16, !tbaa !5
  %71 = getelementptr inbounds i8, ptr %4, i64 32
  %72 = getelementptr inbounds i8, ptr %4, i64 24
  %73 = load <2 x double>, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 80), align 16, !tbaa !5
  %74 = load <2 x double>, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 40), align 8, !tbaa !5
  %75 = load <2 x double>, ptr @__const.adjust_stepsize.mydifU, align 16, !tbaa !5
  %76 = load <2 x double>, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 160), align 16, !tbaa !5
  %77 = load <2 x double>, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 120), align 8, !tbaa !5
  %78 = getelementptr inbounds i8, ptr %4, i64 16
  %79 = getelementptr inbounds i8, ptr %4, i64 8
  %.pre143 = load double, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 192), align 16, !tbaa !5
  %.pre142 = load double, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 152), align 8, !tbaa !5
  %.pre141 = load double, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 112), align 16, !tbaa !5
  %.pre140 = load double, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 72), align 8, !tbaa !5
  %.pre139 = load double, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 32), align 16, !tbaa !5
  %80 = load <2 x double>, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 176), align 16, !tbaa !5
  %81 = load <2 x double>, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 136), align 8, !tbaa !5
  %82 = load <2 x double>, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 96), align 16, !tbaa !5
  %83 = load <2 x double>, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 56), align 8, !tbaa !5
  %84 = load <2 x double>, ptr getelementptr inbounds (i8, ptr @__const.adjust_stepsize.mydifU, i64 16), align 16, !tbaa !5
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(40) %4, ptr noundef nonnull align 16 dereferenceable(40) %5, i64 40, i1 false), !tbaa !5
  %85 = load double, ptr %4, align 16, !tbaa !5
  %86 = load double, ptr %79, align 8, !tbaa !5
  %87 = load double, ptr %78, align 16, !tbaa !5
  %88 = load double, ptr %72, align 8, !tbaa !5
  %89 = load double, ptr %71, align 16, !tbaa !5
  %90 = insertelement <2 x double> poison, double %85, i64 0
  %91 = shufflevector <2 x double> %90, <2 x double> poison, <2 x i32> zeroinitializer
  %92 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %91, <2 x double> %75, <2 x double> zeroinitializer)
  %93 = insertelement <2 x double> poison, double %86, i64 0
  %94 = shufflevector <2 x double> %93, <2 x double> poison, <2 x i32> zeroinitializer
  %95 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %94, <2 x double> %74, <2 x double> %92)
  %96 = insertelement <2 x double> poison, double %87, i64 0
  %97 = shufflevector <2 x double> %96, <2 x double> poison, <2 x i32> zeroinitializer
  %98 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %97, <2 x double> %73, <2 x double> %95)
  %99 = insertelement <2 x double> poison, double %88, i64 0
  %100 = shufflevector <2 x double> %99, <2 x double> poison, <2 x i32> zeroinitializer
  %101 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %100, <2 x double> %77, <2 x double> %98)
  %102 = insertelement <2 x double> poison, double %89, i64 0
  %103 = shufflevector <2 x double> %102, <2 x double> poison, <2 x i32> zeroinitializer
  %104 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %103, <2 x double> %76, <2 x double> %101)
  store <2 x double> %104, ptr %5, align 16, !tbaa !5
  %105 = getelementptr inbounds i8, ptr %5, i64 16
  %106 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %91, <2 x double> %84, <2 x double> zeroinitializer)
  %107 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %94, <2 x double> %83, <2 x double> %106)
  %108 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %97, <2 x double> %82, <2 x double> %107)
  %109 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %100, <2 x double> %81, <2 x double> %108)
  %110 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %103, <2 x double> %80, <2 x double> %109)
  store <2 x double> %110, ptr %105, align 16, !tbaa !5
  %111 = getelementptr inbounds i8, ptr %5, i64 32
  %112 = tail call double @llvm.fmuladd.f64(double %85, double %.pre139, double 0.000000e+00)
  %113 = tail call double @llvm.fmuladd.f64(double %86, double %.pre140, double %112)
  %114 = tail call double @llvm.fmuladd.f64(double %87, double %.pre141, double %113)
  %115 = tail call double @llvm.fmuladd.f64(double %88, double %.pre142, double %114)
  %116 = tail call double @llvm.fmuladd.f64(double %89, double %.pre143, double %115)
  store double %116, ptr %111, align 16, !tbaa !5
  %scevgep.1 = getelementptr inbounds i8, ptr %5, i64 40
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(40) %4, ptr noundef nonnull align 8 dereferenceable(40) %scevgep.1, i64 40, i1 false), !tbaa !5
  %117 = getelementptr inbounds i8, ptr %5, i64 40
  %118 = load double, ptr %4, align 16, !tbaa !5
  %119 = load double, ptr %79, align 8, !tbaa !5
  %120 = load double, ptr %78, align 16, !tbaa !5
  %121 = load double, ptr %72, align 8, !tbaa !5
  %122 = load double, ptr %71, align 16, !tbaa !5
  %123 = insertelement <2 x double> poison, double %118, i64 0
  %124 = shufflevector <2 x double> %123, <2 x double> poison, <2 x i32> zeroinitializer
  %125 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %124, <2 x double> %75, <2 x double> zeroinitializer)
  %126 = insertelement <2 x double> poison, double %119, i64 0
  %127 = shufflevector <2 x double> %126, <2 x double> poison, <2 x i32> zeroinitializer
  %128 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %127, <2 x double> %74, <2 x double> %125)
  %129 = insertelement <2 x double> poison, double %120, i64 0
  %130 = shufflevector <2 x double> %129, <2 x double> poison, <2 x i32> zeroinitializer
  %131 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %130, <2 x double> %73, <2 x double> %128)
  %132 = insertelement <2 x double> poison, double %121, i64 0
  %133 = shufflevector <2 x double> %132, <2 x double> poison, <2 x i32> zeroinitializer
  %134 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %133, <2 x double> %77, <2 x double> %131)
  %135 = insertelement <2 x double> poison, double %122, i64 0
  %136 = shufflevector <2 x double> %135, <2 x double> poison, <2 x i32> zeroinitializer
  %137 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %136, <2 x double> %76, <2 x double> %134)
  store <2 x double> %137, ptr %117, align 8, !tbaa !5
  %138 = getelementptr inbounds i8, ptr %5, i64 56
  %139 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %124, <2 x double> %84, <2 x double> zeroinitializer)
  %140 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %127, <2 x double> %83, <2 x double> %139)
  %141 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %130, <2 x double> %82, <2 x double> %140)
  %142 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %133, <2 x double> %81, <2 x double> %141)
  %143 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %136, <2 x double> %80, <2 x double> %142)
  store <2 x double> %143, ptr %138, align 8, !tbaa !5
  %144 = getelementptr inbounds i8, ptr %5, i64 72
  %145 = tail call double @llvm.fmuladd.f64(double %118, double %.pre139, double 0.000000e+00)
  %146 = tail call double @llvm.fmuladd.f64(double %119, double %.pre140, double %145)
  %147 = tail call double @llvm.fmuladd.f64(double %120, double %.pre141, double %146)
  %148 = tail call double @llvm.fmuladd.f64(double %121, double %.pre142, double %147)
  %149 = tail call double @llvm.fmuladd.f64(double %122, double %.pre143, double %148)
  store double %149, ptr %144, align 8, !tbaa !5
  %scevgep.2 = getelementptr inbounds i8, ptr %5, i64 80
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(40) %4, ptr noundef nonnull align 16 dereferenceable(40) %scevgep.2, i64 40, i1 false), !tbaa !5
  %150 = getelementptr inbounds i8, ptr %5, i64 80
  %151 = load double, ptr %4, align 16, !tbaa !5
  %152 = load double, ptr %79, align 8, !tbaa !5
  %153 = load double, ptr %78, align 16, !tbaa !5
  %154 = load double, ptr %72, align 8, !tbaa !5
  %155 = load double, ptr %71, align 16, !tbaa !5
  %156 = insertelement <2 x double> poison, double %151, i64 0
  %157 = shufflevector <2 x double> %156, <2 x double> poison, <2 x i32> zeroinitializer
  %158 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %157, <2 x double> %75, <2 x double> zeroinitializer)
  %159 = insertelement <2 x double> poison, double %152, i64 0
  %160 = shufflevector <2 x double> %159, <2 x double> poison, <2 x i32> zeroinitializer
  %161 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %160, <2 x double> %74, <2 x double> %158)
  %162 = insertelement <2 x double> poison, double %153, i64 0
  %163 = shufflevector <2 x double> %162, <2 x double> poison, <2 x i32> zeroinitializer
  %164 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %163, <2 x double> %73, <2 x double> %161)
  %165 = insertelement <2 x double> poison, double %154, i64 0
  %166 = shufflevector <2 x double> %165, <2 x double> poison, <2 x i32> zeroinitializer
  %167 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %166, <2 x double> %77, <2 x double> %164)
  %168 = insertelement <2 x double> poison, double %155, i64 0
  %169 = shufflevector <2 x double> %168, <2 x double> poison, <2 x i32> zeroinitializer
  %170 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %169, <2 x double> %76, <2 x double> %167)
  store <2 x double> %170, ptr %150, align 16, !tbaa !5
  %171 = getelementptr inbounds i8, ptr %5, i64 96
  %172 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %157, <2 x double> %84, <2 x double> zeroinitializer)
  %173 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %160, <2 x double> %83, <2 x double> %172)
  %174 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %163, <2 x double> %82, <2 x double> %173)
  %175 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %166, <2 x double> %81, <2 x double> %174)
  %176 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %169, <2 x double> %80, <2 x double> %175)
  store <2 x double> %176, ptr %171, align 16, !tbaa !5
  %177 = getelementptr inbounds i8, ptr %5, i64 112
  %178 = tail call double @llvm.fmuladd.f64(double %151, double %.pre139, double 0.000000e+00)
  %179 = tail call double @llvm.fmuladd.f64(double %152, double %.pre140, double %178)
  %180 = tail call double @llvm.fmuladd.f64(double %153, double %.pre141, double %179)
  %181 = tail call double @llvm.fmuladd.f64(double %154, double %.pre142, double %180)
  %182 = tail call double @llvm.fmuladd.f64(double %155, double %.pre143, double %181)
  store double %182, ptr %177, align 16, !tbaa !5
  %scevgep.3 = getelementptr inbounds i8, ptr %5, i64 120
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(40) %4, ptr noundef nonnull align 8 dereferenceable(40) %scevgep.3, i64 40, i1 false), !tbaa !5
  %183 = getelementptr inbounds i8, ptr %5, i64 120
  %184 = load double, ptr %4, align 16, !tbaa !5
  %185 = load double, ptr %79, align 8, !tbaa !5
  %186 = load double, ptr %78, align 16, !tbaa !5
  %187 = load double, ptr %72, align 8, !tbaa !5
  %188 = load double, ptr %71, align 16, !tbaa !5
  %189 = insertelement <2 x double> poison, double %184, i64 0
  %190 = shufflevector <2 x double> %189, <2 x double> poison, <2 x i32> zeroinitializer
  %191 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %190, <2 x double> %75, <2 x double> zeroinitializer)
  %192 = insertelement <2 x double> poison, double %185, i64 0
  %193 = shufflevector <2 x double> %192, <2 x double> poison, <2 x i32> zeroinitializer
  %194 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %193, <2 x double> %74, <2 x double> %191)
  %195 = insertelement <2 x double> poison, double %186, i64 0
  %196 = shufflevector <2 x double> %195, <2 x double> poison, <2 x i32> zeroinitializer
  %197 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %196, <2 x double> %73, <2 x double> %194)
  %198 = insertelement <2 x double> poison, double %187, i64 0
  %199 = shufflevector <2 x double> %198, <2 x double> poison, <2 x i32> zeroinitializer
  %200 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %199, <2 x double> %77, <2 x double> %197)
  %201 = insertelement <2 x double> poison, double %188, i64 0
  %202 = shufflevector <2 x double> %201, <2 x double> poison, <2 x i32> zeroinitializer
  %203 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %202, <2 x double> %76, <2 x double> %200)
  store <2 x double> %203, ptr %183, align 8, !tbaa !5
  %204 = getelementptr inbounds i8, ptr %5, i64 136
  %205 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %190, <2 x double> %84, <2 x double> zeroinitializer)
  %206 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %193, <2 x double> %83, <2 x double> %205)
  %207 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %196, <2 x double> %82, <2 x double> %206)
  %208 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %199, <2 x double> %81, <2 x double> %207)
  %209 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %202, <2 x double> %80, <2 x double> %208)
  store <2 x double> %209, ptr %204, align 8, !tbaa !5
  %210 = getelementptr inbounds i8, ptr %5, i64 152
  %211 = tail call double @llvm.fmuladd.f64(double %184, double %.pre139, double 0.000000e+00)
  %212 = tail call double @llvm.fmuladd.f64(double %185, double %.pre140, double %211)
  %213 = tail call double @llvm.fmuladd.f64(double %186, double %.pre141, double %212)
  %214 = tail call double @llvm.fmuladd.f64(double %187, double %.pre142, double %213)
  %215 = tail call double @llvm.fmuladd.f64(double %188, double %.pre143, double %214)
  store double %215, ptr %210, align 8, !tbaa !5
  %scevgep.4 = getelementptr inbounds i8, ptr %5, i64 160
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(40) %4, ptr noundef nonnull align 16 dereferenceable(40) %scevgep.4, i64 40, i1 false), !tbaa !5
  %216 = getelementptr inbounds i8, ptr %5, i64 160
  %217 = load double, ptr %4, align 16, !tbaa !5
  %218 = load double, ptr %79, align 8, !tbaa !5
  %219 = load double, ptr %78, align 16, !tbaa !5
  %220 = load double, ptr %72, align 8, !tbaa !5
  %221 = load double, ptr %71, align 16, !tbaa !5
  %222 = insertelement <2 x double> poison, double %217, i64 0
  %223 = shufflevector <2 x double> %222, <2 x double> poison, <2 x i32> zeroinitializer
  %224 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %223, <2 x double> %75, <2 x double> zeroinitializer)
  %225 = insertelement <2 x double> poison, double %218, i64 0
  %226 = shufflevector <2 x double> %225, <2 x double> poison, <2 x i32> zeroinitializer
  %227 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %226, <2 x double> %74, <2 x double> %224)
  %228 = insertelement <2 x double> poison, double %219, i64 0
  %229 = shufflevector <2 x double> %228, <2 x double> poison, <2 x i32> zeroinitializer
  %230 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %229, <2 x double> %73, <2 x double> %227)
  %231 = insertelement <2 x double> poison, double %220, i64 0
  %232 = shufflevector <2 x double> %231, <2 x double> poison, <2 x i32> zeroinitializer
  %233 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %232, <2 x double> %77, <2 x double> %230)
  %234 = insertelement <2 x double> poison, double %221, i64 0
  %235 = shufflevector <2 x double> %234, <2 x double> poison, <2 x i32> zeroinitializer
  %236 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %235, <2 x double> %76, <2 x double> %233)
  store <2 x double> %236, ptr %216, align 16, !tbaa !5
  %237 = getelementptr inbounds i8, ptr %5, i64 176
  %238 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %223, <2 x double> %84, <2 x double> zeroinitializer)
  %239 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %226, <2 x double> %83, <2 x double> %238)
  %240 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %229, <2 x double> %82, <2 x double> %239)
  %241 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %232, <2 x double> %81, <2 x double> %240)
  %242 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %235, <2 x double> %80, <2 x double> %241)
  store <2 x double> %242, ptr %237, align 16, !tbaa !5
  %243 = getelementptr inbounds i8, ptr %5, i64 192
  %244 = tail call double @llvm.fmuladd.f64(double %217, double %.pre139, double 0.000000e+00)
  %245 = tail call double @llvm.fmuladd.f64(double %218, double %.pre140, double %244)
  %246 = tail call double @llvm.fmuladd.f64(double %219, double %.pre141, double %245)
  %247 = tail call double @llvm.fmuladd.f64(double %220, double %.pre142, double %246)
  %248 = tail call double @llvm.fmuladd.f64(double %221, double %.pre143, double %247)
  store double %248, ptr %243, align 16, !tbaa !5
  %249 = icmp sgt i32 %2, 0
  br i1 %249, label %.preheader66.lr.ph, label %._crit_edge

.preheader66.lr.ph:                               ; preds = %.preheader71.preheader
  %invariant.gep = getelementptr inbounds i8, ptr %0, i64 8
  %250 = icmp sgt i32 %3, 0
  br i1 %250, label %.preheader66.us.preheader, label %._crit_edge

.preheader66.us.preheader:                        ; preds = %.preheader66.lr.ph
  %251 = zext nneg i32 %3 to i64
  %252 = shl nuw nsw i64 %251, 3
  %wide.trip.count121 = zext nneg i32 %2 to i64
  %xtraiter = and i64 %251, 3
  %253 = icmp ult i32 %3, 4
  %unroll_iter = and i64 %251, 2147483644
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  br label %.preheader.us

.preheader.us:                                    ; preds = %._crit_edge.split.us.us, %.preheader66.us.preheader
  %indvars.iv118 = phi i64 [ 0, %.preheader66.us.preheader ], [ %indvars.iv.next119, %._crit_edge.split.us.us ]
  %gep.us = getelementptr inbounds ptr, ptr %invariant.gep, i64 %indvars.iv118
  %254 = load ptr, ptr %gep.us, align 8, !tbaa !9
  %scevgep108 = getelementptr i8, ptr %254, i64 8
  call void @llvm.memcpy.p0.p0.i64(ptr nonnull align 16 %4, ptr align 8 %scevgep108, i64 %252, i1 false), !tbaa !5
  br label %.lr.ph82.us.us

.lr.ph82.us.us:                                   ; preds = %..loopexit_crit_edge.us.us, %.preheader.us
  %indvars.iv113 = phi i64 [ %indvars.iv.next114, %..loopexit_crit_edge.us.us ], [ 0, %.preheader.us ]
  %indvars.iv.next114 = add nuw nsw i64 %indvars.iv113, 1
  %255 = getelementptr inbounds double, ptr %254, i64 %indvars.iv.next114
  br i1 %253, label %..loopexit_crit_edge.us.us.unr-lcssa, label %.lr.ph82.us.us.new

.lr.ph82.us.us.new:                               ; preds = %.lr.ph82.us.us, %.lr.ph82.us.us.new
  %indvars.iv = phi i64 [ %indvars.iv.next.3, %.lr.ph82.us.us.new ], [ 0, %.lr.ph82.us.us ]
  %256 = phi double [ %276, %.lr.ph82.us.us.new ], [ 0.000000e+00, %.lr.ph82.us.us ]
  %niter = phi i64 [ %niter.next.3, %.lr.ph82.us.us.new ], [ 0, %.lr.ph82.us.us ]
  %257 = getelementptr inbounds [5 x double], ptr %4, i64 0, i64 %indvars.iv
  %258 = load double, ptr %257, align 16, !tbaa !5
  %259 = getelementptr inbounds [5 x [5 x double]], ptr %5, i64 0, i64 %indvars.iv, i64 %indvars.iv113
  %260 = load double, ptr %259, align 8, !tbaa !5
  %261 = tail call double @llvm.fmuladd.f64(double %258, double %260, double %256)
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %262 = getelementptr inbounds [5 x double], ptr %4, i64 0, i64 %indvars.iv.next
  %263 = load double, ptr %262, align 8, !tbaa !5
  %264 = getelementptr inbounds [5 x [5 x double]], ptr %5, i64 0, i64 %indvars.iv.next, i64 %indvars.iv113
  %265 = load double, ptr %264, align 8, !tbaa !5
  %266 = tail call double @llvm.fmuladd.f64(double %263, double %265, double %261)
  %indvars.iv.next.1 = or disjoint i64 %indvars.iv, 2
  %267 = getelementptr inbounds [5 x double], ptr %4, i64 0, i64 %indvars.iv.next.1
  %268 = load double, ptr %267, align 16, !tbaa !5
  %269 = getelementptr inbounds [5 x [5 x double]], ptr %5, i64 0, i64 %indvars.iv.next.1, i64 %indvars.iv113
  %270 = load double, ptr %269, align 8, !tbaa !5
  %271 = tail call double @llvm.fmuladd.f64(double %268, double %270, double %266)
  %indvars.iv.next.2 = or disjoint i64 %indvars.iv, 3
  %272 = getelementptr inbounds [5 x double], ptr %4, i64 0, i64 %indvars.iv.next.2
  %273 = load double, ptr %272, align 8, !tbaa !5
  %274 = getelementptr inbounds [5 x [5 x double]], ptr %5, i64 0, i64 %indvars.iv.next.2, i64 %indvars.iv113
  %275 = load double, ptr %274, align 8, !tbaa !5
  %276 = tail call double @llvm.fmuladd.f64(double %273, double %275, double %271)
  %indvars.iv.next.3 = add nuw nsw i64 %indvars.iv, 4
  %niter.next.3 = add i64 %niter, 4
  %niter.ncmp.3 = icmp eq i64 %niter.next.3, %unroll_iter
  br i1 %niter.ncmp.3, label %..loopexit_crit_edge.us.us.unr-lcssa, label %.lr.ph82.us.us.new, !llvm.loop !11

..loopexit_crit_edge.us.us.unr-lcssa:             ; preds = %.lr.ph82.us.us.new, %.lr.ph82.us.us
  %.lcssa.ph = phi double [ poison, %.lr.ph82.us.us ], [ %276, %.lr.ph82.us.us.new ]
  %indvars.iv.unr = phi i64 [ 0, %.lr.ph82.us.us ], [ %indvars.iv.next.3, %.lr.ph82.us.us.new ]
  %.unr = phi double [ 0.000000e+00, %.lr.ph82.us.us ], [ %276, %.lr.ph82.us.us.new ]
  br i1 %lcmp.mod.not, label %..loopexit_crit_edge.us.us, label %.epil.preheader

.epil.preheader:                                  ; preds = %..loopexit_crit_edge.us.us.unr-lcssa, %.epil.preheader
  %indvars.iv.epil = phi i64 [ %indvars.iv.next.epil, %.epil.preheader ], [ %indvars.iv.unr, %..loopexit_crit_edge.us.us.unr-lcssa ]
  %277 = phi double [ %282, %.epil.preheader ], [ %.unr, %..loopexit_crit_edge.us.us.unr-lcssa ]
  %epil.iter = phi i64 [ %epil.iter.next, %.epil.preheader ], [ 0, %..loopexit_crit_edge.us.us.unr-lcssa ]
  %278 = getelementptr inbounds [5 x double], ptr %4, i64 0, i64 %indvars.iv.epil
  %279 = load double, ptr %278, align 8, !tbaa !5
  %280 = getelementptr inbounds [5 x [5 x double]], ptr %5, i64 0, i64 %indvars.iv.epil, i64 %indvars.iv113
  %281 = load double, ptr %280, align 8, !tbaa !5
  %282 = tail call double @llvm.fmuladd.f64(double %279, double %281, double %277)
  %indvars.iv.next.epil = add nuw nsw i64 %indvars.iv.epil, 1
  %epil.iter.next = add i64 %epil.iter, 1
  %epil.iter.cmp.not = icmp eq i64 %epil.iter.next, %xtraiter
  br i1 %epil.iter.cmp.not, label %..loopexit_crit_edge.us.us, label %.epil.preheader, !llvm.loop !13

..loopexit_crit_edge.us.us:                       ; preds = %.epil.preheader, %..loopexit_crit_edge.us.us.unr-lcssa
  %.lcssa = phi double [ %.lcssa.ph, %..loopexit_crit_edge.us.us.unr-lcssa ], [ %282, %.epil.preheader ]
  store double %.lcssa, ptr %255, align 8, !tbaa !5
  %exitcond117.not = icmp eq i64 %indvars.iv.next114, %251
  br i1 %exitcond117.not, label %._crit_edge.split.us.us, label %.lr.ph82.us.us, !llvm.loop !15

._crit_edge.split.us.us:                          ; preds = %..loopexit_crit_edge.us.us
  %indvars.iv.next119 = add nuw nsw i64 %indvars.iv118, 1
  %exitcond122.not = icmp eq i64 %indvars.iv.next119, %wide.trip.count121
  br i1 %exitcond122.not, label %._crit_edge, label %.preheader.us, !llvm.loop !16

._crit_edge:                                      ; preds = %._crit_edge.split.us.us, %.preheader66.lr.ph, %.preheader71.preheader
  call void @llvm.lifetime.end.p0(i64 200, ptr nonnull %5) #5
  call void @llvm.lifetime.end.p0(i64 40, ptr nonnull %4) #5
  ret i32 0
}

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #4

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = distinct !{!11, !12}
!12 = !{!"llvm.loop.mustprogress"}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.unroll.disable"}
!15 = distinct !{!15, !12}
!16 = distinct !{!16, !12}


; Effective O3 passes: BDCEPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopIdiomRecognizePass,LoopInstSimplifyPass,LoopRotatePass,LoopSimplifyCFGPass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass