; LLVM IR from mkmarek/forex.analytics :: lib/ta-lib/src/ta_func (ta_HT_TRENDLINE)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.TA_LibcPriv = type { i32, [3 x %struct.TA_ModuleControl], i32, i32, ptr, ptr, i32, [24 x i32], [11 x %struct.TA_CandleSetting] }
%struct.TA_ModuleControl = type { i32, ptr, ptr }
%struct.TA_CandleSetting = type { i32, i32, i32, double }

@TA_Globals = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind
declare double @atan(double noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local i32 @TA_S_HT_TRENDLINE(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5) #3 {
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca i32, align 4
  %16 = alloca i32, align 4
  %17 = alloca i32, align 4
  %18 = alloca double, align 8
  %19 = alloca double, align 8
  %20 = alloca double, align 8
  %21 = alloca double, align 8
  %22 = alloca i32, align 4
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca double, align 8
  %31 = alloca double, align 8
  %32 = alloca double, align 8
  %33 = alloca i32, align 4
  %34 = alloca [3 x double], align 16
  %35 = alloca [3 x double], align 16
  %36 = alloca double, align 8
  %37 = alloca double, align 8
  %38 = alloca double, align 8
  %39 = alloca double, align 8
  %40 = alloca double, align 8
  %41 = alloca [3 x double], align 16
  %42 = alloca [3 x double], align 16
  %43 = alloca double, align 8
  %44 = alloca double, align 8
  %45 = alloca double, align 8
  %46 = alloca double, align 8
  %47 = alloca double, align 8
  %48 = alloca [3 x double], align 16
  %49 = alloca [3 x double], align 16
  %50 = alloca double, align 8
  %51 = alloca double, align 8
  %52 = alloca double, align 8
  %53 = alloca double, align 8
  %54 = alloca double, align 8
  %55 = alloca [3 x double], align 16
  %56 = alloca [3 x double], align 16
  %57 = alloca double, align 8
  %58 = alloca double, align 8
  %59 = alloca double, align 8
  %60 = alloca double, align 8
  %61 = alloca double, align 8
  %62 = alloca double, align 8
  %63 = alloca double, align 8
  %64 = alloca double, align 8
  %65 = alloca double, align 8
  %66 = alloca double, align 8
  %67 = alloca double, align 8
  %68 = alloca double, align 8
  %69 = alloca double, align 8
  %70 = alloca double, align 8
  %71 = alloca double, align 8
  %72 = alloca double, align 8
  %73 = alloca double, align 8
  %74 = alloca double, align 8
  %75 = alloca [50 x double], align 16
  %76 = alloca i32, align 4
  %77 = alloca ptr, align 8
  %78 = alloca i32, align 4
  %79 = alloca i32, align 4
  %80 = alloca i32, align 4
  %81 = alloca double, align 8
  %82 = alloca i32, align 4
  store i32 %0, ptr %8, align 4, !tbaa !5
  store i32 %1, ptr %9, align 4, !tbaa !5
  store ptr %2, ptr %10, align 8, !tbaa !9
  store ptr %3, ptr %11, align 8, !tbaa !9
  store ptr %4, ptr %12, align 8, !tbaa !9
  store ptr %5, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #4
  store double 0x3FB8A0902DE00D1B, ptr %30, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #4
  store double 5.769000e-01, ptr %31, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %34) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %35) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %38) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %41) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %42) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %48) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %49) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %52) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %53) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %55) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %56) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %73) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %74) #4
  call void @llvm.lifetime.start.p0(i64 400, ptr %75) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %76) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %77) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %78) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %79) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %80) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %81) #4
  %83 = load i32, ptr %8, align 4, !tbaa !5
  %84 = icmp slt i32 %83, 0
  br i1 %84, label %85, label %86

85:                                               ; preds = %6
  store i32 12, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %657

86:                                               ; preds = %6
  %87 = load i32, ptr %9, align 4, !tbaa !5
  %88 = icmp slt i32 %87, 0
  br i1 %88, label %93, label %89

89:                                               ; preds = %86
  %90 = load i32, ptr %9, align 4, !tbaa !5
  %91 = load i32, ptr %8, align 4, !tbaa !5
  %92 = icmp slt i32 %90, %91
  br i1 %92, label %93, label %94

93:                                               ; preds = %89, %86
  store i32 13, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %657

94:                                               ; preds = %89
  %95 = load ptr, ptr %10, align 8, !tbaa !9
  %96 = icmp ne ptr %95, null
  br i1 %96, label %98, label %97

97:                                               ; preds = %94
  store i32 2, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %657

98:                                               ; preds = %94
  %99 = load ptr, ptr %13, align 8, !tbaa !9
  %100 = icmp ne ptr %99, null
  br i1 %100, label %102, label %101

101:                                              ; preds = %98
  store i32 2, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %657

102:                                              ; preds = %98
  %103 = getelementptr inbounds [50 x double], ptr %75, i64 0, i64 0
  store ptr %103, ptr %77, align 8, !tbaa !9
  store i32 49, ptr %78, align 4, !tbaa !5
  store i32 0, ptr %76, align 4, !tbaa !5
  store double 0.000000e+00, ptr %29, align 8, !tbaa !11
  store double 0.000000e+00, ptr %28, align 8, !tbaa !11
  store double 0.000000e+00, ptr %27, align 8, !tbaa !11
  %104 = call double @atan(double noundef 1.000000e+00) #4
  store double %104, ptr %18, align 8, !tbaa !11
  %105 = load double, ptr %18, align 8, !tbaa !11
  %106 = fdiv double 4.500000e+01, %105
  store double %106, ptr %72, align 8, !tbaa !11
  %107 = load ptr, ptr @TA_Globals, align 8, !tbaa !9
  %108 = getelementptr inbounds %struct.TA_LibcPriv, ptr %107, i32 0, i32 7
  %109 = getelementptr inbounds [24 x i32], ptr %108, i64 0, i64 10
  %110 = load i32, ptr %109, align 4, !tbaa !5
  %111 = add i32 63, %110
  store i32 %111, ptr %16, align 4, !tbaa !5
  %112 = load i32, ptr %8, align 4, !tbaa !5
  %113 = load i32, ptr %16, align 4, !tbaa !5
  %114 = icmp slt i32 %112, %113
  br i1 %114, label %115, label %117

115:                                              ; preds = %102
  %116 = load i32, ptr %16, align 4, !tbaa !5
  store i32 %116, ptr %8, align 4, !tbaa !5
  br label %117

117:                                              ; preds = %115, %102
  %118 = load i32, ptr %8, align 4, !tbaa !5
  %119 = load i32, ptr %9, align 4, !tbaa !5
  %120 = icmp sgt i32 %118, %119
  br i1 %120, label %121, label %124

121:                                              ; preds = %117
  %122 = load ptr, ptr %11, align 8, !tbaa !9
  store i32 0, ptr %122, align 4, !tbaa !5
  %123 = load ptr, ptr %12, align 8, !tbaa !9
  store i32 0, ptr %123, align 4, !tbaa !5
  store i32 0, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %657

124:                                              ; preds = %117
  %125 = load i32, ptr %8, align 4, !tbaa !5
  %126 = load ptr, ptr %11, align 8, !tbaa !9
  store i32 %125, ptr %126, align 4, !tbaa !5
  %127 = load i32, ptr %8, align 4, !tbaa !5
  %128 = load i32, ptr %16, align 4, !tbaa !5
  %129 = sub nsw i32 %127, %128
  store i32 %129, ptr %22, align 4, !tbaa !5
  %130 = load i32, ptr %22, align 4, !tbaa !5
  store i32 %130, ptr %17, align 4, !tbaa !5
  %131 = load ptr, ptr %10, align 8, !tbaa !9
  %132 = load i32, ptr %17, align 4, !tbaa !5
  %133 = add nsw i32 %132, 1
  store i32 %133, ptr %17, align 4, !tbaa !5
  %134 = sext i32 %132 to i64
  %135 = getelementptr inbounds float, ptr %131, i64 %134
  %136 = load float, ptr %135, align 4, !tbaa !13
  %137 = fpext float %136 to double
  store double %137, ptr %18, align 8, !tbaa !11
  %138 = load double, ptr %18, align 8, !tbaa !11
  store double %138, ptr %24, align 8, !tbaa !11
  %139 = load double, ptr %18, align 8, !tbaa !11
  store double %139, ptr %23, align 8, !tbaa !11
  %140 = load ptr, ptr %10, align 8, !tbaa !9
  %141 = load i32, ptr %17, align 4, !tbaa !5
  %142 = add nsw i32 %141, 1
  store i32 %142, ptr %17, align 4, !tbaa !5
  %143 = sext i32 %141 to i64
  %144 = getelementptr inbounds float, ptr %140, i64 %143
  %145 = load float, ptr %144, align 4, !tbaa !13
  %146 = fpext float %145 to double
  store double %146, ptr %18, align 8, !tbaa !11
  %147 = load double, ptr %18, align 8, !tbaa !11
  %148 = load double, ptr %24, align 8, !tbaa !11
  %149 = fadd double %148, %147
  store double %149, ptr %24, align 8, !tbaa !11
  %150 = load double, ptr %18, align 8, !tbaa !11
  %151 = load double, ptr %23, align 8, !tbaa !11
  %152 = call double @llvm.fmuladd.f64(double %150, double 2.000000e+00, double %151)
  store double %152, ptr %23, align 8, !tbaa !11
  %153 = load ptr, ptr %10, align 8, !tbaa !9
  %154 = load i32, ptr %17, align 4, !tbaa !5
  %155 = add nsw i32 %154, 1
  store i32 %155, ptr %17, align 4, !tbaa !5
  %156 = sext i32 %154 to i64
  %157 = getelementptr inbounds float, ptr %153, i64 %156
  %158 = load float, ptr %157, align 4, !tbaa !13
  %159 = fpext float %158 to double
  store double %159, ptr %18, align 8, !tbaa !11
  %160 = load double, ptr %18, align 8, !tbaa !11
  %161 = load double, ptr %24, align 8, !tbaa !11
  %162 = fadd double %161, %160
  store double %162, ptr %24, align 8, !tbaa !11
  %163 = load double, ptr %18, align 8, !tbaa !11
  %164 = load double, ptr %23, align 8, !tbaa !11
  %165 = call double @llvm.fmuladd.f64(double %163, double 3.000000e+00, double %164)
  store double %165, ptr %23, align 8, !tbaa !11
  store double 0.000000e+00, ptr %25, align 8, !tbaa !11
  store i32 34, ptr %15, align 4, !tbaa !5
  br label %166

166:                                              ; preds = %195, %124
  %167 = load ptr, ptr %10, align 8, !tbaa !9
  %168 = load i32, ptr %17, align 4, !tbaa !5
  %169 = add nsw i32 %168, 1
  store i32 %169, ptr %17, align 4, !tbaa !5
  %170 = sext i32 %168 to i64
  %171 = getelementptr inbounds float, ptr %167, i64 %170
  %172 = load float, ptr %171, align 4, !tbaa !13
  %173 = fpext float %172 to double
  store double %173, ptr %18, align 8, !tbaa !11
  %174 = load double, ptr %18, align 8, !tbaa !11
  %175 = load double, ptr %24, align 8, !tbaa !11
  %176 = fadd double %175, %174
  store double %176, ptr %24, align 8, !tbaa !11
  %177 = load double, ptr %25, align 8, !tbaa !11
  %178 = load double, ptr %24, align 8, !tbaa !11
  %179 = fsub double %178, %177
  store double %179, ptr %24, align 8, !tbaa !11
  %180 = load double, ptr %18, align 8, !tbaa !11
  %181 = load double, ptr %23, align 8, !tbaa !11
  %182 = call double @llvm.fmuladd.f64(double %180, double 4.000000e+00, double %181)
  store double %182, ptr %23, align 8, !tbaa !11
  %183 = load ptr, ptr %10, align 8, !tbaa !9
  %184 = load i32, ptr %22, align 4, !tbaa !5
  %185 = add nsw i32 %184, 1
  store i32 %185, ptr %22, align 4, !tbaa !5
  %186 = sext i32 %184 to i64
  %187 = getelementptr inbounds float, ptr %183, i64 %186
  %188 = load float, ptr %187, align 4, !tbaa !13
  %189 = fpext float %188 to double
  store double %189, ptr %25, align 8, !tbaa !11
  %190 = load double, ptr %23, align 8, !tbaa !11
  %191 = fmul double %190, 1.000000e-01
  store double %191, ptr %26, align 8, !tbaa !11
  %192 = load double, ptr %24, align 8, !tbaa !11
  %193 = load double, ptr %23, align 8, !tbaa !11
  %194 = fsub double %193, %192
  store double %194, ptr %23, align 8, !tbaa !11
  br label %195

195:                                              ; preds = %166
  %196 = load i32, ptr %15, align 4, !tbaa !5
  %197 = add nsw i32 %196, -1
  store i32 %197, ptr %15, align 4, !tbaa !5
  %198 = icmp ne i32 %197, 0
  br i1 %198, label %166, label %199, !llvm.loop !15

199:                                              ; preds = %195
  store i32 0, ptr %33, align 4, !tbaa !5
  %200 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 0
  store double 0.000000e+00, ptr %200, align 16, !tbaa !11
  %201 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 1
  store double 0.000000e+00, ptr %201, align 8, !tbaa !11
  %202 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 2
  store double 0.000000e+00, ptr %202, align 16, !tbaa !11
  %203 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 0
  store double 0.000000e+00, ptr %203, align 16, !tbaa !11
  %204 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 1
  store double 0.000000e+00, ptr %204, align 8, !tbaa !11
  %205 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 2
  store double 0.000000e+00, ptr %205, align 16, !tbaa !11
  store double 0.000000e+00, ptr %36, align 8, !tbaa !11
  store double 0.000000e+00, ptr %37, align 8, !tbaa !11
  store double 0.000000e+00, ptr %38, align 8, !tbaa !11
  store double 0.000000e+00, ptr %39, align 8, !tbaa !11
  store double 0.000000e+00, ptr %40, align 8, !tbaa !11
  %206 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 0
  store double 0.000000e+00, ptr %206, align 16, !tbaa !11
  %207 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 1
  store double 0.000000e+00, ptr %207, align 8, !tbaa !11
  %208 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 2
  store double 0.000000e+00, ptr %208, align 16, !tbaa !11
  %209 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 0
  store double 0.000000e+00, ptr %209, align 16, !tbaa !11
  %210 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 1
  store double 0.000000e+00, ptr %210, align 8, !tbaa !11
  %211 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 2
  store double 0.000000e+00, ptr %211, align 16, !tbaa !11
  store double 0.000000e+00, ptr %43, align 8, !tbaa !11
  store double 0.000000e+00, ptr %44, align 8, !tbaa !11
  store double 0.000000e+00, ptr %45, align 8, !tbaa !11
  store double 0.000000e+00, ptr %46, align 8, !tbaa !11
  store double 0.000000e+00, ptr %47, align 8, !tbaa !11
  %212 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 0
  store double 0.000000e+00, ptr %212, align 16, !tbaa !11
  %213 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 1
  store double 0.000000e+00, ptr %213, align 8, !tbaa !11
  %214 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 2
  store double 0.000000e+00, ptr %214, align 16, !tbaa !11
  %215 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 0
  store double 0.000000e+00, ptr %215, align 16, !tbaa !11
  %216 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 1
  store double 0.000000e+00, ptr %216, align 8, !tbaa !11
  %217 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 2
  store double 0.000000e+00, ptr %217, align 16, !tbaa !11
  store double 0.000000e+00, ptr %50, align 8, !tbaa !11
  store double 0.000000e+00, ptr %51, align 8, !tbaa !11
  store double 0.000000e+00, ptr %52, align 8, !tbaa !11
  store double 0.000000e+00, ptr %53, align 8, !tbaa !11
  store double 0.000000e+00, ptr %54, align 8, !tbaa !11
  %218 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 0
  store double 0.000000e+00, ptr %218, align 16, !tbaa !11
  %219 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 1
  store double 0.000000e+00, ptr %219, align 8, !tbaa !11
  %220 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 2
  store double 0.000000e+00, ptr %220, align 16, !tbaa !11
  %221 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 0
  store double 0.000000e+00, ptr %221, align 16, !tbaa !11
  %222 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 1
  store double 0.000000e+00, ptr %222, align 8, !tbaa !11
  %223 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 2
  store double 0.000000e+00, ptr %223, align 16, !tbaa !11
  store double 0.000000e+00, ptr %57, align 8, !tbaa !11
  store double 0.000000e+00, ptr %58, align 8, !tbaa !11
  store double 0.000000e+00, ptr %59, align 8, !tbaa !11
  store double 0.000000e+00, ptr %60, align 8, !tbaa !11
  store double 0.000000e+00, ptr %61, align 8, !tbaa !11
  store double 0.000000e+00, ptr %21, align 8, !tbaa !11
  store i32 0, ptr %14, align 4, !tbaa !5
  store double 0.000000e+00, ptr %64, align 8, !tbaa !11
  store double 0.000000e+00, ptr %65, align 8, !tbaa !11
  store double 0.000000e+00, ptr %67, align 8, !tbaa !11
  store double 0.000000e+00, ptr %66, align 8, !tbaa !11
  store double 0.000000e+00, ptr %71, align 8, !tbaa !11
  store double 0.000000e+00, ptr %69, align 8, !tbaa !11
  store double 0.000000e+00, ptr %70, align 8, !tbaa !11
  store double 0.000000e+00, ptr %68, align 8, !tbaa !11
  store double 0.000000e+00, ptr %74, align 8, !tbaa !11
  store i32 0, ptr %15, align 4, !tbaa !5
  br label %224

224:                                              ; preds = %232, %199
  %225 = load i32, ptr %15, align 4, !tbaa !5
  %226 = icmp slt i32 %225, 50
  br i1 %226, label %227, label %235

227:                                              ; preds = %224
  %228 = load ptr, ptr %77, align 8, !tbaa !9
  %229 = load i32, ptr %15, align 4, !tbaa !5
  %230 = sext i32 %229 to i64
  %231 = getelementptr inbounds double, ptr %228, i64 %230
  store double 0.000000e+00, ptr %231, align 8, !tbaa !11
  br label %232

232:                                              ; preds = %227
  %233 = load i32, ptr %15, align 4, !tbaa !5
  %234 = add nsw i32 %233, 1
  store i32 %234, ptr %15, align 4, !tbaa !5
  br label %224, !llvm.loop !17

235:                                              ; preds = %224
  br label %236

236:                                              ; preds = %651, %235
  %237 = load i32, ptr %17, align 4, !tbaa !5
  %238 = load i32, ptr %9, align 4, !tbaa !5
  %239 = icmp sle i32 %237, %238
  br i1 %239, label %240, label %654

240:                                              ; preds = %236
  %241 = load double, ptr %21, align 8, !tbaa !11
  %242 = call double @llvm.fmuladd.f64(double 0x3FB3333333333333, double %241, double 5.400000e-01)
  store double %242, ptr %20, align 8, !tbaa !11
  %243 = load ptr, ptr %10, align 8, !tbaa !9
  %244 = load i32, ptr %17, align 4, !tbaa !5
  %245 = sext i32 %244 to i64
  %246 = getelementptr inbounds float, ptr %243, i64 %245
  %247 = load float, ptr %246, align 4, !tbaa !13
  %248 = fpext float %247 to double
  store double %248, ptr %73, align 8, !tbaa !11
  %249 = load double, ptr %73, align 8, !tbaa !11
  %250 = load double, ptr %24, align 8, !tbaa !11
  %251 = fadd double %250, %249
  store double %251, ptr %24, align 8, !tbaa !11
  %252 = load double, ptr %25, align 8, !tbaa !11
  %253 = load double, ptr %24, align 8, !tbaa !11
  %254 = fsub double %253, %252
  store double %254, ptr %24, align 8, !tbaa !11
  %255 = load double, ptr %73, align 8, !tbaa !11
  %256 = load double, ptr %23, align 8, !tbaa !11
  %257 = call double @llvm.fmuladd.f64(double %255, double 4.000000e+00, double %256)
  store double %257, ptr %23, align 8, !tbaa !11
  %258 = load ptr, ptr %10, align 8, !tbaa !9
  %259 = load i32, ptr %22, align 4, !tbaa !5
  %260 = add nsw i32 %259, 1
  store i32 %260, ptr %22, align 4, !tbaa !5
  %261 = sext i32 %259 to i64
  %262 = getelementptr inbounds float, ptr %258, i64 %261
  %263 = load float, ptr %262, align 4, !tbaa !13
  %264 = fpext float %263 to double
  store double %264, ptr %25, align 8, !tbaa !11
  %265 = load double, ptr %23, align 8, !tbaa !11
  %266 = fmul double %265, 1.000000e-01
  store double %266, ptr %26, align 8, !tbaa !11
  %267 = load double, ptr %24, align 8, !tbaa !11
  %268 = load double, ptr %23, align 8, !tbaa !11
  %269 = fsub double %268, %267
  store double %269, ptr %23, align 8, !tbaa !11
  %270 = load double, ptr %26, align 8, !tbaa !11
  %271 = load ptr, ptr %77, align 8, !tbaa !9
  %272 = load i32, ptr %76, align 4, !tbaa !5
  %273 = sext i32 %272 to i64
  %274 = getelementptr inbounds double, ptr %271, i64 %273
  store double %270, ptr %274, align 8, !tbaa !11
  %275 = load i32, ptr %17, align 4, !tbaa !5
  %276 = srem i32 %275, 2
  %277 = icmp eq i32 %276, 0
  br i1 %277, label %278, label %402

278:                                              ; preds = %240
  %279 = load double, ptr %26, align 8, !tbaa !11
  %280 = fmul double 0x3FB8A0902DE00D1B, %279
  store double %280, ptr %32, align 8, !tbaa !11
  %281 = load i32, ptr %33, align 4, !tbaa !5
  %282 = sext i32 %281 to i64
  %283 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 %282
  %284 = load double, ptr %283, align 8, !tbaa !11
  %285 = fneg double %284
  store double %285, ptr %36, align 8, !tbaa !11
  %286 = load double, ptr %32, align 8, !tbaa !11
  %287 = load i32, ptr %33, align 4, !tbaa !5
  %288 = sext i32 %287 to i64
  %289 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 %288
  store double %286, ptr %289, align 8, !tbaa !11
  %290 = load double, ptr %32, align 8, !tbaa !11
  %291 = load double, ptr %36, align 8, !tbaa !11
  %292 = fadd double %291, %290
  store double %292, ptr %36, align 8, !tbaa !11
  %293 = load double, ptr %38, align 8, !tbaa !11
  %294 = load double, ptr %36, align 8, !tbaa !11
  %295 = fsub double %294, %293
  store double %295, ptr %36, align 8, !tbaa !11
  %296 = load double, ptr %40, align 8, !tbaa !11
  %297 = fmul double 5.769000e-01, %296
  store double %297, ptr %38, align 8, !tbaa !11
  %298 = load double, ptr %38, align 8, !tbaa !11
  %299 = load double, ptr %36, align 8, !tbaa !11
  %300 = fadd double %299, %298
  store double %300, ptr %36, align 8, !tbaa !11
  %301 = load double, ptr %26, align 8, !tbaa !11
  store double %301, ptr %40, align 8, !tbaa !11
  %302 = load double, ptr %20, align 8, !tbaa !11
  %303 = load double, ptr %36, align 8, !tbaa !11
  %304 = fmul double %303, %302
  store double %304, ptr %36, align 8, !tbaa !11
  %305 = load double, ptr %36, align 8, !tbaa !11
  %306 = fmul double 0x3FB8A0902DE00D1B, %305
  store double %306, ptr %32, align 8, !tbaa !11
  %307 = load i32, ptr %33, align 4, !tbaa !5
  %308 = sext i32 %307 to i64
  %309 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 %308
  %310 = load double, ptr %309, align 8, !tbaa !11
  %311 = fneg double %310
  store double %311, ptr %43, align 8, !tbaa !11
  %312 = load double, ptr %32, align 8, !tbaa !11
  %313 = load i32, ptr %33, align 4, !tbaa !5
  %314 = sext i32 %313 to i64
  %315 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 %314
  store double %312, ptr %315, align 8, !tbaa !11
  %316 = load double, ptr %32, align 8, !tbaa !11
  %317 = load double, ptr %43, align 8, !tbaa !11
  %318 = fadd double %317, %316
  store double %318, ptr %43, align 8, !tbaa !11
  %319 = load double, ptr %45, align 8, !tbaa !11
  %320 = load double, ptr %43, align 8, !tbaa !11
  %321 = fsub double %320, %319
  store double %321, ptr %43, align 8, !tbaa !11
  %322 = load double, ptr %47, align 8, !tbaa !11
  %323 = fmul double 5.769000e-01, %322
  store double %323, ptr %45, align 8, !tbaa !11
  %324 = load double, ptr %45, align 8, !tbaa !11
  %325 = load double, ptr %43, align 8, !tbaa !11
  %326 = fadd double %325, %324
  store double %326, ptr %43, align 8, !tbaa !11
  %327 = load double, ptr %36, align 8, !tbaa !11
  store double %327, ptr %47, align 8, !tbaa !11
  %328 = load double, ptr %20, align 8, !tbaa !11
  %329 = load double, ptr %43, align 8, !tbaa !11
  %330 = fmul double %329, %328
  store double %330, ptr %43, align 8, !tbaa !11
  %331 = load double, ptr %71, align 8, !tbaa !11
  %332 = fmul double 0x3FB8A0902DE00D1B, %331
  store double %332, ptr %32, align 8, !tbaa !11
  %333 = load i32, ptr %33, align 4, !tbaa !5
  %334 = sext i32 %333 to i64
  %335 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 %334
  %336 = load double, ptr %335, align 8, !tbaa !11
  %337 = fneg double %336
  store double %337, ptr %50, align 8, !tbaa !11
  %338 = load double, ptr %32, align 8, !tbaa !11
  %339 = load i32, ptr %33, align 4, !tbaa !5
  %340 = sext i32 %339 to i64
  %341 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 %340
  store double %338, ptr %341, align 8, !tbaa !11
  %342 = load double, ptr %32, align 8, !tbaa !11
  %343 = load double, ptr %50, align 8, !tbaa !11
  %344 = fadd double %343, %342
  store double %344, ptr %50, align 8, !tbaa !11
  %345 = load double, ptr %52, align 8, !tbaa !11
  %346 = load double, ptr %50, align 8, !tbaa !11
  %347 = fsub double %346, %345
  store double %347, ptr %50, align 8, !tbaa !11
  %348 = load double, ptr %54, align 8, !tbaa !11
  %349 = fmul double 5.769000e-01, %348
  store double %349, ptr %52, align 8, !tbaa !11
  %350 = load double, ptr %52, align 8, !tbaa !11
  %351 = load double, ptr %50, align 8, !tbaa !11
  %352 = fadd double %351, %350
  store double %352, ptr %50, align 8, !tbaa !11
  %353 = load double, ptr %71, align 8, !tbaa !11
  store double %353, ptr %54, align 8, !tbaa !11
  %354 = load double, ptr %20, align 8, !tbaa !11
  %355 = load double, ptr %50, align 8, !tbaa !11
  %356 = fmul double %355, %354
  store double %356, ptr %50, align 8, !tbaa !11
  %357 = load double, ptr %43, align 8, !tbaa !11
  %358 = fmul double 0x3FB8A0902DE00D1B, %357
  store double %358, ptr %32, align 8, !tbaa !11
  %359 = load i32, ptr %33, align 4, !tbaa !5
  %360 = sext i32 %359 to i64
  %361 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 %360
  %362 = load double, ptr %361, align 8, !tbaa !11
  %363 = fneg double %362
  store double %363, ptr %57, align 8, !tbaa !11
  %364 = load double, ptr %32, align 8, !tbaa !11
  %365 = load i32, ptr %33, align 4, !tbaa !5
  %366 = sext i32 %365 to i64
  %367 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 %366
  store double %364, ptr %367, align 8, !tbaa !11
  %368 = load double, ptr %32, align 8, !tbaa !11
  %369 = load double, ptr %57, align 8, !tbaa !11
  %370 = fadd double %369, %368
  store double %370, ptr %57, align 8, !tbaa !11
  %371 = load double, ptr %59, align 8, !tbaa !11
  %372 = load double, ptr %57, align 8, !tbaa !11
  %373 = fsub double %372, %371
  store double %373, ptr %57, align 8, !tbaa !11
  %374 = load double, ptr %61, align 8, !tbaa !11
  %375 = fmul double 5.769000e-01, %374
  store double %375, ptr %59, align 8, !tbaa !11
  %376 = load double, ptr %59, align 8, !tbaa !11
  %377 = load double, ptr %57, align 8, !tbaa !11
  %378 = fadd double %377, %376
  store double %378, ptr %57, align 8, !tbaa !11
  %379 = load double, ptr %43, align 8, !tbaa !11
  store double %379, ptr %61, align 8, !tbaa !11
  %380 = load double, ptr %20, align 8, !tbaa !11
  %381 = load double, ptr %57, align 8, !tbaa !11
  %382 = fmul double %381, %380
  store double %382, ptr %57, align 8, !tbaa !11
  %383 = load i32, ptr %33, align 4, !tbaa !5
  %384 = add nsw i32 %383, 1
  store i32 %384, ptr %33, align 4, !tbaa !5
  %385 = icmp eq i32 %384, 3
  br i1 %385, label %386, label %387

386:                                              ; preds = %278
  store i32 0, ptr %33, align 4, !tbaa !5
  br label %387

387:                                              ; preds = %386, %278
  %388 = load double, ptr %43, align 8, !tbaa !11
  %389 = load double, ptr %50, align 8, !tbaa !11
  %390 = fadd double %388, %389
  %391 = load double, ptr %64, align 8, !tbaa !11
  %392 = fmul double 8.000000e-01, %391
  %393 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %390, double %392)
  store double %393, ptr %62, align 8, !tbaa !11
  %394 = load double, ptr %71, align 8, !tbaa !11
  %395 = load double, ptr %57, align 8, !tbaa !11
  %396 = fsub double %394, %395
  %397 = load double, ptr %65, align 8, !tbaa !11
  %398 = fmul double 8.000000e-01, %397
  %399 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %396, double %398)
  store double %399, ptr %63, align 8, !tbaa !11
  %400 = load double, ptr %68, align 8, !tbaa !11
  store double %400, ptr %69, align 8, !tbaa !11
  %401 = load double, ptr %36, align 8, !tbaa !11
  store double %401, ptr %68, align 8, !tbaa !11
  br label %521

402:                                              ; preds = %240
  %403 = load double, ptr %26, align 8, !tbaa !11
  %404 = fmul double 0x3FB8A0902DE00D1B, %403
  store double %404, ptr %32, align 8, !tbaa !11
  %405 = load i32, ptr %33, align 4, !tbaa !5
  %406 = sext i32 %405 to i64
  %407 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 %406
  %408 = load double, ptr %407, align 8, !tbaa !11
  %409 = fneg double %408
  store double %409, ptr %36, align 8, !tbaa !11
  %410 = load double, ptr %32, align 8, !tbaa !11
  %411 = load i32, ptr %33, align 4, !tbaa !5
  %412 = sext i32 %411 to i64
  %413 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 %412
  store double %410, ptr %413, align 8, !tbaa !11
  %414 = load double, ptr %32, align 8, !tbaa !11
  %415 = load double, ptr %36, align 8, !tbaa !11
  %416 = fadd double %415, %414
  store double %416, ptr %36, align 8, !tbaa !11
  %417 = load double, ptr %37, align 8, !tbaa !11
  %418 = load double, ptr %36, align 8, !tbaa !11
  %419 = fsub double %418, %417
  store double %419, ptr %36, align 8, !tbaa !11
  %420 = load double, ptr %39, align 8, !tbaa !11
  %421 = fmul double 5.769000e-01, %420
  store double %421, ptr %37, align 8, !tbaa !11
  %422 = load double, ptr %37, align 8, !tbaa !11
  %423 = load double, ptr %36, align 8, !tbaa !11
  %424 = fadd double %423, %422
  store double %424, ptr %36, align 8, !tbaa !11
  %425 = load double, ptr %26, align 8, !tbaa !11
  store double %425, ptr %39, align 8, !tbaa !11
  %426 = load double, ptr %20, align 8, !tbaa !11
  %427 = load double, ptr %36, align 8, !tbaa !11
  %428 = fmul double %427, %426
  store double %428, ptr %36, align 8, !tbaa !11
  %429 = load double, ptr %36, align 8, !tbaa !11
  %430 = fmul double 0x3FB8A0902DE00D1B, %429
  store double %430, ptr %32, align 8, !tbaa !11
  %431 = load i32, ptr %33, align 4, !tbaa !5
  %432 = sext i32 %431 to i64
  %433 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 %432
  %434 = load double, ptr %433, align 8, !tbaa !11
  %435 = fneg double %434
  store double %435, ptr %43, align 8, !tbaa !11
  %436 = load double, ptr %32, align 8, !tbaa !11
  %437 = load i32, ptr %33, align 4, !tbaa !5
  %438 = sext i32 %437 to i64
  %439 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 %438
  store double %436, ptr %439, align 8, !tbaa !11
  %440 = load double, ptr %32, align 8, !tbaa !11
  %441 = load double, ptr %43, align 8, !tbaa !11
  %442 = fadd double %441, %440
  store double %442, ptr %43, align 8, !tbaa !11
  %443 = load double, ptr %44, align 8, !tbaa !11
  %444 = load double, ptr %43, align 8, !tbaa !11
  %445 = fsub double %444, %443
  store double %445, ptr %43, align 8, !tbaa !11
  %446 = load double, ptr %46, align 8, !tbaa !11
  %447 = fmul double 5.769000e-01, %446
  store double %447, ptr %44, align 8, !tbaa !11
  %448 = load double, ptr %44, align 8, !tbaa !11
  %449 = load double, ptr %43, align 8, !tbaa !11
  %450 = fadd double %449, %448
  store double %450, ptr %43, align 8, !tbaa !11
  %451 = load double, ptr %36, align 8, !tbaa !11
  store double %451, ptr %46, align 8, !tbaa !11
  %452 = load double, ptr %20, align 8, !tbaa !11
  %453 = load double, ptr %43, align 8, !tbaa !11
  %454 = fmul double %453, %452
  store double %454, ptr %43, align 8, !tbaa !11
  %455 = load double, ptr %69, align 8, !tbaa !11
  %456 = fmul double 0x3FB8A0902DE00D1B, %455
  store double %456, ptr %32, align 8, !tbaa !11
  %457 = load i32, ptr %33, align 4, !tbaa !5
  %458 = sext i32 %457 to i64
  %459 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 %458
  %460 = load double, ptr %459, align 8, !tbaa !11
  %461 = fneg double %460
  store double %461, ptr %50, align 8, !tbaa !11
  %462 = load double, ptr %32, align 8, !tbaa !11
  %463 = load i32, ptr %33, align 4, !tbaa !5
  %464 = sext i32 %463 to i64
  %465 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 %464
  store double %462, ptr %465, align 8, !tbaa !11
  %466 = load double, ptr %32, align 8, !tbaa !11
  %467 = load double, ptr %50, align 8, !tbaa !11
  %468 = fadd double %467, %466
  store double %468, ptr %50, align 8, !tbaa !11
  %469 = load double, ptr %51, align 8, !tbaa !11
  %470 = load double, ptr %50, align 8, !tbaa !11
  %471 = fsub double %470, %469
  store double %471, ptr %50, align 8, !tbaa !11
  %472 = load double, ptr %53, align 8, !tbaa !11
  %473 = fmul double 5.769000e-01, %472
  store double %473, ptr %51, align 8, !tbaa !11
  %474 = load double, ptr %51, align 8, !tbaa !11
  %475 = load double, ptr %50, align 8, !tbaa !11
  %476 = fadd double %475, %474
  store double %476, ptr %50, align 8, !tbaa !11
  %477 = load double, ptr %69, align 8, !tbaa !11
  store double %477, ptr %53, align 8, !tbaa !11
  %478 = load double, ptr %20, align 8, !tbaa !11
  %479 = load double, ptr %50, align 8, !tbaa !11
  %480 = fmul double %479, %478
  store double %480, ptr %50, align 8, !tbaa !11
  %481 = load double, ptr %43, align 8, !tbaa !11
  %482 = fmul double 0x3FB8A0902DE00D1B, %481
  store double %482, ptr %32, align 8, !tbaa !11
  %483 = load i32, ptr %33, align 4, !tbaa !5
  %484 = sext i32 %483 to i64
  %485 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 %484
  %486 = load double, ptr %485, align 8, !tbaa !11
  %487 = fneg double %486
  store double %487, ptr %57, align 8, !tbaa !11
  %488 = load double, ptr %32, align 8, !tbaa !11
  %489 = load i32, ptr %33, align 4, !tbaa !5
  %490 = sext i32 %489 to i64
  %491 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 %490
  store double %488, ptr %491, align 8, !tbaa !11
  %492 = load double, ptr %32, align 8, !tbaa !11
  %493 = load double, ptr %57, align 8, !tbaa !11
  %494 = fadd double %493, %492
  store double %494, ptr %57, align 8, !tbaa !11
  %495 = load double, ptr %58, align 8, !tbaa !11
  %496 = load double, ptr %57, align 8, !tbaa !11
  %497 = fsub double %496, %495
  store double %497, ptr %57, align 8, !tbaa !11
  %498 = load double, ptr %60, align 8, !tbaa !11
  %499 = fmul double 5.769000e-01, %498
  store double %499, ptr %58, align 8, !tbaa !11
  %500 = load double, ptr %58, align 8, !tbaa !11
  %501 = load double, ptr %57, align 8, !tbaa !11
  %502 = fadd double %501, %500
  store double %502, ptr %57, align 8, !tbaa !11
  %503 = load double, ptr %43, align 8, !tbaa !11
  store double %503, ptr %60, align 8, !tbaa !11
  %504 = load double, ptr %20, align 8, !tbaa !11
  %505 = load double, ptr %57, align 8, !tbaa !11
  %506 = fmul double %505, %504
  store double %506, ptr %57, align 8, !tbaa !11
  %507 = load double, ptr %43, align 8, !tbaa !11
  %508 = load double, ptr %50, align 8, !tbaa !11
  %509 = fadd double %507, %508
  %510 = load double, ptr %64, align 8, !tbaa !11
  %511 = fmul double 8.000000e-01, %510
  %512 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %509, double %511)
  store double %512, ptr %62, align 8, !tbaa !11
  %513 = load double, ptr %69, align 8, !tbaa !11
  %514 = load double, ptr %57, align 8, !tbaa !11
  %515 = fsub double %513, %514
  %516 = load double, ptr %65, align 8, !tbaa !11
  %517 = fmul double 8.000000e-01, %516
  %518 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %515, double %517)
  store double %518, ptr %63, align 8, !tbaa !11
  %519 = load double, ptr %70, align 8, !tbaa !11
  store double %519, ptr %71, align 8, !tbaa !11
  %520 = load double, ptr %36, align 8, !tbaa !11
  store double %520, ptr %70, align 8, !tbaa !11
  br label %521

521:                                              ; preds = %402, %387
  %522 = load double, ptr %63, align 8, !tbaa !11
  %523 = load double, ptr %65, align 8, !tbaa !11
  %524 = load double, ptr %62, align 8, !tbaa !11
  %525 = load double, ptr %64, align 8, !tbaa !11
  %526 = fmul double %524, %525
  %527 = call double @llvm.fmuladd.f64(double %522, double %523, double %526)
  %528 = load double, ptr %66, align 8, !tbaa !11
  %529 = fmul double 8.000000e-01, %528
  %530 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %527, double %529)
  store double %530, ptr %66, align 8, !tbaa !11
  %531 = load double, ptr %63, align 8, !tbaa !11
  %532 = load double, ptr %64, align 8, !tbaa !11
  %533 = load double, ptr %62, align 8, !tbaa !11
  %534 = load double, ptr %65, align 8, !tbaa !11
  %535 = fmul double %533, %534
  %536 = fneg double %535
  %537 = call double @llvm.fmuladd.f64(double %531, double %532, double %536)
  %538 = load double, ptr %67, align 8, !tbaa !11
  %539 = fmul double 8.000000e-01, %538
  %540 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %537, double %539)
  store double %540, ptr %67, align 8, !tbaa !11
  %541 = load double, ptr %62, align 8, !tbaa !11
  store double %541, ptr %64, align 8, !tbaa !11
  %542 = load double, ptr %63, align 8, !tbaa !11
  store double %542, ptr %65, align 8, !tbaa !11
  %543 = load double, ptr %21, align 8, !tbaa !11
  store double %543, ptr %18, align 8, !tbaa !11
  %544 = load double, ptr %67, align 8, !tbaa !11
  %545 = fcmp une double %544, 0.000000e+00
  br i1 %545, label %546, label %557

546:                                              ; preds = %521
  %547 = load double, ptr %66, align 8, !tbaa !11
  %548 = fcmp une double %547, 0.000000e+00
  br i1 %548, label %549, label %557

549:                                              ; preds = %546
  %550 = load double, ptr %67, align 8, !tbaa !11
  %551 = load double, ptr %66, align 8, !tbaa !11
  %552 = fdiv double %550, %551
  %553 = call double @atan(double noundef %552) #4
  %554 = load double, ptr %72, align 8, !tbaa !11
  %555 = fmul double %553, %554
  %556 = fdiv double 3.600000e+02, %555
  store double %556, ptr %21, align 8, !tbaa !11
  br label %557

557:                                              ; preds = %549, %546, %521
  %558 = load double, ptr %18, align 8, !tbaa !11
  %559 = fmul double 1.500000e+00, %558
  store double %559, ptr %19, align 8, !tbaa !11
  %560 = load double, ptr %21, align 8, !tbaa !11
  %561 = load double, ptr %19, align 8, !tbaa !11
  %562 = fcmp ogt double %560, %561
  br i1 %562, label %563, label %565

563:                                              ; preds = %557
  %564 = load double, ptr %19, align 8, !tbaa !11
  store double %564, ptr %21, align 8, !tbaa !11
  br label %565

565:                                              ; preds = %563, %557
  %566 = load double, ptr %18, align 8, !tbaa !11
  %567 = fmul double 6.700000e-01, %566
  store double %567, ptr %19, align 8, !tbaa !11
  %568 = load double, ptr %21, align 8, !tbaa !11
  %569 = load double, ptr %19, align 8, !tbaa !11
  %570 = fcmp olt double %568, %569
  br i1 %570, label %571, label %573

571:                                              ; preds = %565
  %572 = load double, ptr %19, align 8, !tbaa !11
  store double %572, ptr %21, align 8, !tbaa !11
  br label %573

573:                                              ; preds = %571, %565
  %574 = load double, ptr %21, align 8, !tbaa !11
  %575 = fcmp olt double %574, 6.000000e+00
  br i1 %575, label %576, label %577

576:                                              ; preds = %573
  store double 6.000000e+00, ptr %21, align 8, !tbaa !11
  br label %582

577:                                              ; preds = %573
  %578 = load double, ptr %21, align 8, !tbaa !11
  %579 = fcmp ogt double %578, 5.000000e+01
  br i1 %579, label %580, label %581

580:                                              ; preds = %577
  store double 5.000000e+01, ptr %21, align 8, !tbaa !11
  br label %581

581:                                              ; preds = %580, %577
  br label %582

582:                                              ; preds = %581, %576
  %583 = load double, ptr %21, align 8, !tbaa !11
  %584 = load double, ptr %18, align 8, !tbaa !11
  %585 = fmul double 8.000000e-01, %584
  %586 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %583, double %585)
  store double %586, ptr %21, align 8, !tbaa !11
  %587 = load double, ptr %21, align 8, !tbaa !11
  %588 = load double, ptr %74, align 8, !tbaa !11
  %589 = fmul double 6.700000e-01, %588
  %590 = call double @llvm.fmuladd.f64(double 3.300000e-01, double %587, double %589)
  store double %590, ptr %74, align 8, !tbaa !11
  %591 = load double, ptr %74, align 8, !tbaa !11
  %592 = fadd double %591, 5.000000e-01
  store double %592, ptr %81, align 8, !tbaa !11
  %593 = load double, ptr %81, align 8, !tbaa !11
  %594 = fptosi double %593 to i32
  store i32 %594, ptr %80, align 4, !tbaa !5
  %595 = load i32, ptr %17, align 4, !tbaa !5
  store i32 %595, ptr %79, align 4, !tbaa !5
  store double 0.000000e+00, ptr %18, align 8, !tbaa !11
  store i32 0, ptr %15, align 4, !tbaa !5
  br label %596

596:                                              ; preds = %610, %582
  %597 = load i32, ptr %15, align 4, !tbaa !5
  %598 = load i32, ptr %80, align 4, !tbaa !5
  %599 = icmp slt i32 %597, %598
  br i1 %599, label %600, label %613

600:                                              ; preds = %596
  %601 = load ptr, ptr %10, align 8, !tbaa !9
  %602 = load i32, ptr %79, align 4, !tbaa !5
  %603 = add nsw i32 %602, -1
  store i32 %603, ptr %79, align 4, !tbaa !5
  %604 = sext i32 %602 to i64
  %605 = getelementptr inbounds float, ptr %601, i64 %604
  %606 = load float, ptr %605, align 4, !tbaa !13
  %607 = fpext float %606 to double
  %608 = load double, ptr %18, align 8, !tbaa !11
  %609 = fadd double %608, %607
  store double %609, ptr %18, align 8, !tbaa !11
  br label %610

610:                                              ; preds = %600
  %611 = load i32, ptr %15, align 4, !tbaa !5
  %612 = add nsw i32 %611, 1
  store i32 %612, ptr %15, align 4, !tbaa !5
  br label %596, !llvm.loop !18

613:                                              ; preds = %596
  %614 = load i32, ptr %80, align 4, !tbaa !5
  %615 = icmp sgt i32 %614, 0
  br i1 %615, label %616, label %621

616:                                              ; preds = %613
  %617 = load double, ptr %18, align 8, !tbaa !11
  %618 = load i32, ptr %80, align 4, !tbaa !5
  %619 = sitofp i32 %618 to double
  %620 = fdiv double %617, %619
  store double %620, ptr %18, align 8, !tbaa !11
  br label %621

621:                                              ; preds = %616, %613
  %622 = load double, ptr %18, align 8, !tbaa !11
  %623 = load double, ptr %27, align 8, !tbaa !11
  %624 = fmul double 3.000000e+00, %623
  %625 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %622, double %624)
  %626 = load double, ptr %28, align 8, !tbaa !11
  %627 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %626, double %625)
  %628 = load double, ptr %29, align 8, !tbaa !11
  %629 = fadd double %627, %628
  %630 = fdiv double %629, 1.000000e+01
  store double %630, ptr %19, align 8, !tbaa !11
  %631 = load double, ptr %28, align 8, !tbaa !11
  store double %631, ptr %29, align 8, !tbaa !11
  %632 = load double, ptr %27, align 8, !tbaa !11
  store double %632, ptr %28, align 8, !tbaa !11
  %633 = load double, ptr %18, align 8, !tbaa !11
  store double %633, ptr %27, align 8, !tbaa !11
  %634 = load i32, ptr %17, align 4, !tbaa !5
  %635 = load i32, ptr %8, align 4, !tbaa !5
  %636 = icmp sge i32 %634, %635
  br i1 %636, label %637, label %644

637:                                              ; preds = %621
  %638 = load double, ptr %19, align 8, !tbaa !11
  %639 = load ptr, ptr %13, align 8, !tbaa !9
  %640 = load i32, ptr %14, align 4, !tbaa !5
  %641 = add nsw i32 %640, 1
  store i32 %641, ptr %14, align 4, !tbaa !5
  %642 = sext i32 %640 to i64
  %643 = getelementptr inbounds double, ptr %639, i64 %642
  store double %638, ptr %643, align 8, !tbaa !11
  br label %644

644:                                              ; preds = %637, %621
  %645 = load i32, ptr %76, align 4, !tbaa !5
  %646 = add nsw i32 %645, 1
  store i32 %646, ptr %76, align 4, !tbaa !5
  %647 = load i32, ptr %76, align 4, !tbaa !5
  %648 = load i32, ptr %78, align 4, !tbaa !5
  %649 = icmp sgt i32 %647, %648
  br i1 %649, label %650, label %651

650:                                              ; preds = %644
  store i32 0, ptr %76, align 4, !tbaa !5
  br label %651

651:                                              ; preds = %650, %644
  %652 = load i32, ptr %17, align 4, !tbaa !5
  %653 = add nsw i32 %652, 1
  store i32 %653, ptr %17, align 4, !tbaa !5
  br label %236, !llvm.loop !19

654:                                              ; preds = %236
  %655 = load i32, ptr %14, align 4, !tbaa !5
  %656 = load ptr, ptr %12, align 8, !tbaa !9
  store i32 %655, ptr %656, align 4, !tbaa !5
  store i32 0, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %657

657:                                              ; preds = %654, %121, %101, %97, %93, %85
  call void @llvm.lifetime.end.p0(i64 8, ptr %81) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %80) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %79) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %78) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %77) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %76) #4
  call void @llvm.lifetime.end.p0(i64 400, ptr %75) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %74) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %73) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %56) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %55) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %53) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %52) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %49) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %48) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %42) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %41) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %38) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %35) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %34) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #4
  %658 = load i32, ptr %7, align 4
  ret i32 %658
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = !{!14, !14, i64 0}
!14 = !{!"float", !7, i64 0}
!15 = distinct !{!15, !16}
!16 = !{!"llvm.loop.mustprogress"}
!17 = distinct !{!17, !16}
!18 = distinct !{!18, !16}
!19 = distinct !{!19, !16}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@TA_Globals = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @atan(double noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable
define dso_local range(i32 0, 14) i32 @TA_S_HT_TRENDLINE(i32 noundef %0, i32 noundef %1, ptr noundef readonly %2, ptr nocapture noundef writeonly %3, ptr nocapture noundef writeonly %4, ptr noundef writeonly %5) local_unnamed_addr #3 {
  %7 = alloca [3 x double], align 16
  %8 = alloca [3 x double], align 16
  %9 = alloca [3 x double], align 16
  %10 = alloca [3 x double], align 16
  %11 = alloca [3 x double], align 16
  %12 = alloca [3 x double], align 16
  %13 = alloca [3 x double], align 16
  %14 = alloca [3 x double], align 16
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %7) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %8) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %9) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %10) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %14) #6
  %15 = icmp slt i32 %0, 0
  br i1 %15, label %256, label %16

16:                                               ; preds = %6
  %17 = icmp slt i32 %1, %0
  br i1 %17, label %256, label %18

18:                                               ; preds = %16
  %.not = icmp eq ptr %2, null
  %.not349 = icmp eq ptr %5, null
  %or.cond354 = or i1 %.not, %.not349
  br i1 %or.cond354, label %256, label %19

19:                                               ; preds = %18
  %20 = load ptr, ptr @TA_Globals, align 8, !tbaa !5
  %21 = getelementptr inbounds i8, ptr %20, i64 148
  %22 = load i32, ptr %21, align 4, !tbaa !9
  %23 = add i32 %22, 63
  %spec.select = tail call i32 @llvm.smax.i32(i32 %23, i32 %0)
  %24 = icmp ugt i32 %spec.select, %1
  br i1 %24, label %25, label %26

25:                                               ; preds = %19
  store i32 0, ptr %3, align 4, !tbaa !9
  br label %.sink.split

26:                                               ; preds = %19
  store i32 %spec.select, ptr %3, align 4, !tbaa !9
  %27 = sub nsw i32 %spec.select, %23
  %28 = sext i32 %27 to i64
  %29 = getelementptr inbounds float, ptr %2, i64 %28
  %30 = load <2 x float>, ptr %29, align 4, !tbaa !11
  %31 = fpext <2 x float> %30 to <2 x double>
  %32 = extractelement <2 x double> %31, i64 0
  %33 = extractelement <2 x double> %31, i64 1
  %34 = fadd double %32, %33
  %35 = tail call double @llvm.fmuladd.f64(double %33, double 2.000000e+00, double %32)
  %36 = add i32 %27, 3
  %37 = getelementptr i8, ptr %29, i64 8
  %38 = load float, ptr %37, align 4, !tbaa !11
  %39 = fpext float %38 to double
  %40 = fadd double %34, %39
  %41 = tail call double @llvm.fmuladd.f64(double %39, double 3.000000e+00, double %35)
  %42 = sext i32 %36 to i64
  %43 = add i32 %27, 36
  %44 = zext nneg i32 %0 to i64
  %45 = sext i32 %23 to i64
  %smax = tail call i64 @llvm.smax.i64(i64 %44, i64 %45)
  %46 = trunc nsw i64 %smax to i32
  %47 = add nsw i32 %46, -62
  %48 = sub i32 %47, %22
  %invariant.gep = getelementptr i8, ptr %2, i64 4
  %invariant.gep440 = getelementptr i8, ptr %2, i64 4
  br label %49

49:                                               ; preds = %49, %26
  %indvars.iv416 = phi i32 [ %48, %26 ], [ %indvars.iv.next417.1, %49 ]
  %indvars.iv408 = phi i64 [ %42, %26 ], [ %indvars.iv.next409.1, %49 ]
  %indvars.iv = phi i64 [ %28, %26 ], [ %indvars.iv.next.1, %49 ]
  %.0335 = phi double [ %41, %26 ], [ %67, %49 ]
  %.0333 = phi double [ %40, %26 ], [ %63, %49 ]
  %.0331 = phi double [ 0.000000e+00, %26 ], [ %66, %49 ]
  %.0269 = phi i32 [ 34, %26 ], [ %68, %49 ]
  %50 = getelementptr inbounds float, ptr %2, i64 %indvars.iv408
  %51 = load float, ptr %50, align 4, !tbaa !11
  %52 = fpext float %51 to double
  %53 = fadd double %.0333, %52
  %54 = fsub double %53, %.0331
  %55 = tail call double @llvm.fmuladd.f64(double %52, double 4.000000e+00, double %.0335)
  %56 = getelementptr inbounds float, ptr %2, i64 %indvars.iv
  %57 = load float, ptr %56, align 4, !tbaa !11
  %58 = fpext float %57 to double
  %59 = fsub double %55, %54
  %indvars.iv.next409.1 = add nsw i64 %indvars.iv408, 2
  %gep = getelementptr float, ptr %invariant.gep, i64 %indvars.iv408
  %60 = load float, ptr %gep, align 4, !tbaa !11
  %61 = fpext float %60 to double
  %62 = fadd double %54, %61
  %63 = fsub double %62, %58
  %64 = tail call double @llvm.fmuladd.f64(double %61, double 4.000000e+00, double %59)
  %indvars.iv.next.1 = add nsw i64 %indvars.iv, 2
  %gep441 = getelementptr float, ptr %invariant.gep440, i64 %indvars.iv
  %65 = load float, ptr %gep441, align 4, !tbaa !11
  %66 = fpext float %65 to double
  %67 = fsub double %64, %63
  %68 = add nsw i32 %.0269, -2
  %.not350.1 = icmp eq i32 %68, 0
  %indvars.iv.next417.1 = add i32 %indvars.iv416, 2
  br i1 %.not350.1, label %.preheader, label %49, !llvm.loop !13

.preheader:                                       ; preds = %49
  %indvars.iv.next417.le = add i32 %indvars.iv416, 1
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %7, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %8, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %9, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %10, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %11, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %12, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %13, i8 0, i64 24, i1 false)
  %.not351362.not = icmp slt i32 %43, %1
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %14, i8 0, i64 24, i1 false)
  br i1 %.not351362.not, label %.lr.ph400.preheader, label %.sink.split

.lr.ph400.preheader:                              ; preds = %.preheader
  %69 = add i32 %27, 37
  %70 = sext i32 %69 to i64
  %71 = zext nneg i32 %spec.select to i64
  %72 = sext i32 %indvars.iv.next417.le to i64
  %73 = add i32 %1, 1
  %invariant.gep442 = getelementptr i8, ptr %2, i64 -4
  %invariant.gep444 = getelementptr i8, ptr %2, i64 -8
  %invariant.gep446 = getelementptr i8, ptr %2, i64 -12
  br label %.lr.ph400

.lr.ph400:                                        ; preds = %.lr.ph400.preheader, %254
  %indvars.iv418 = phi i64 [ %72, %.lr.ph400.preheader ], [ %indvars.iv.next419, %254 ]
  %indvars.iv411 = phi i64 [ %70, %.lr.ph400.preheader ], [ %indvars.iv.next412, %254 ]
  %.0268399 = phi i32 [ 0, %.lr.ph400.preheader ], [ %.1, %254 ]
  %.0272397 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %221, %254 ]
  %.0277395 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1278, %254 ]
  %.0279394 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1280, %254 ]
  %.0281393 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1282, %254 ]
  %.0283392 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1284, %254 ]
  %.0291387 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1292, %254 ]
  %.0293386 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1294, %254 ]
  %.0295385 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1296, %254 ]
  %.0297384 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1298, %254 ]
  %.0315375 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1316, %254 ]
  %.0317374 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1318, %254 ]
  %.0319373 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1320, %254 ]
  %.0321372 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1322, %254 ]
  %.0323371 = phi i32 [ 0, %.lr.ph400.preheader ], [ %.1324, %254 ]
  %.0325370 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %219, %254 ]
  %.0328369 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.0329368, %254 ]
  %.0329368 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.0330367, %254 ]
  %.0330367 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1276, %254 ]
  %.1332366 = phi double [ %66, %.lr.ph400.preheader ], [ %89, %254 ]
  %.1334365 = phi double [ %63, %.lr.ph400.preheader ], [ %85, %254 ]
  %.1336364 = phi double [ %67, %.lr.ph400.preheader ], [ %91, %254 ]
  %74 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %181, %254 ]
  %75 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %182, %254 ]
  %76 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %183, %254 ]
  %77 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %184, %254 ]
  %78 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %255, %254 ]
  %79 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %197, %254 ]
  %80 = tail call double @llvm.fmuladd.f64(double %.0325370, double 0x3FB3333333333333, double 5.400000e-01)
  %81 = getelementptr inbounds float, ptr %2, i64 %indvars.iv411
  %82 = load float, ptr %81, align 4, !tbaa !11
  %83 = fpext float %82 to double
  %84 = fadd double %.1334365, %83
  %85 = fsub double %84, %.1332366
  %86 = tail call double @llvm.fmuladd.f64(double %83, double 4.000000e+00, double %.1336364)
  %indvars.iv.next419 = add nsw i64 %indvars.iv418, 1
  %87 = getelementptr inbounds float, ptr %2, i64 %indvars.iv418
  %88 = load float, ptr %87, align 4, !tbaa !11
  %89 = fpext float %88 to double
  %90 = fmul double %86, 1.000000e-01
  %91 = fsub double %86, %85
  %92 = and i64 %indvars.iv411, 1
  %93 = icmp eq i64 %92, 0
  %94 = fmul double %90, 0x3FB8A0902DE00D1B
  %95 = sext i32 %.0323371 to i64
  br i1 %93, label %96, label %139

96:                                               ; preds = %.lr.ph400
  %97 = getelementptr inbounds [3 x double], ptr %8, i64 0, i64 %95
  %98 = load double, ptr %97, align 8, !tbaa !15
  store double %94, ptr %97, align 8, !tbaa !15
  %99 = fsub double %94, %98
  %100 = fsub double %99, %.0319373
  %101 = fmul double %.0315375, 5.769000e-01
  %102 = fadd double %101, %100
  %103 = fmul double %80, %102
  %104 = getelementptr inbounds [3 x double], ptr %10, i64 0, i64 %95
  %105 = load double, ptr %104, align 8, !tbaa !15
  %106 = fmul <2 x double> %76, <double 5.769000e-01, double 5.769000e-01>
  %107 = getelementptr inbounds [3 x double], ptr %12, i64 0, i64 %95
  %108 = load double, ptr %107, align 8, !tbaa !15
  %109 = insertelement <2 x double> poison, double %.0277395, i64 0
  %110 = insertelement <2 x double> %109, double %103, i64 1
  %111 = fmul <2 x double> %110, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %112 = extractelement <2 x double> %111, i64 1
  store double %112, ptr %104, align 8, !tbaa !15
  %113 = extractelement <2 x double> %111, i64 0
  store double %113, ptr %107, align 8, !tbaa !15
  %114 = insertelement <2 x double> poison, double %108, i64 0
  %115 = insertelement <2 x double> %114, double %105, i64 1
  %116 = fsub <2 x double> %111, %115
  %117 = fsub <2 x double> %116, %77
  %118 = fadd <2 x double> %106, %117
  %119 = insertelement <2 x double> poison, double %80, i64 0
  %120 = shufflevector <2 x double> %119, <2 x double> poison, <2 x i32> zeroinitializer
  %121 = fmul <2 x double> %120, %118
  %122 = extractelement <2 x double> %121, i64 1
  %123 = fmul double %122, 0x3FB8A0902DE00D1B
  %124 = getelementptr inbounds [3 x double], ptr %14, i64 0, i64 %95
  %125 = load double, ptr %124, align 8, !tbaa !15
  store double %123, ptr %124, align 8, !tbaa !15
  %126 = fsub double %123, %125
  %127 = fsub double %126, %.0295385
  %128 = fmul double %.0291387, 5.769000e-01
  %129 = fadd double %128, %127
  %130 = fmul double %80, %129
  %131 = add nsw i32 %.0323371, 1
  %132 = icmp eq i32 %131, 3
  %spec.store.select = select i1 %132, i32 0, i32 %131
  %133 = extractelement <2 x double> %121, i64 0
  %134 = fadd double %133, %122
  %135 = extractelement <2 x double> %78, i64 0
  %136 = fmul double %135, 8.000000e-01
  %137 = tail call double @llvm.fmuladd.f64(double %134, double 2.000000e-01, double %136)
  %138 = fsub double %.0277395, %130
  br label %180

139:                                              ; preds = %.lr.ph400
  %140 = getelementptr inbounds [3 x double], ptr %7, i64 0, i64 %95
  %141 = load double, ptr %140, align 8, !tbaa !15
  store double %94, ptr %140, align 8, !tbaa !15
  %142 = fsub double %94, %141
  %143 = fsub double %142, %.0321372
  %144 = fmul double %.0317374, 5.769000e-01
  %145 = fadd double %144, %143
  %146 = fmul double %80, %145
  %147 = getelementptr inbounds [3 x double], ptr %9, i64 0, i64 %95
  %148 = load double, ptr %147, align 8, !tbaa !15
  %149 = fmul <2 x double> %74, <double 5.769000e-01, double 5.769000e-01>
  %150 = getelementptr inbounds [3 x double], ptr %11, i64 0, i64 %95
  %151 = load double, ptr %150, align 8, !tbaa !15
  %152 = insertelement <2 x double> poison, double %.0281393, i64 0
  %153 = insertelement <2 x double> %152, double %146, i64 1
  %154 = fmul <2 x double> %153, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %155 = extractelement <2 x double> %154, i64 1
  store double %155, ptr %147, align 8, !tbaa !15
  %156 = extractelement <2 x double> %154, i64 0
  store double %156, ptr %150, align 8, !tbaa !15
  %157 = insertelement <2 x double> poison, double %151, i64 0
  %158 = insertelement <2 x double> %157, double %148, i64 1
  %159 = fsub <2 x double> %154, %158
  %160 = fsub <2 x double> %159, %75
  %161 = fadd <2 x double> %149, %160
  %162 = insertelement <2 x double> poison, double %80, i64 0
  %163 = shufflevector <2 x double> %162, <2 x double> poison, <2 x i32> zeroinitializer
  %164 = fmul <2 x double> %163, %161
  %165 = extractelement <2 x double> %164, i64 1
  %166 = fmul double %165, 0x3FB8A0902DE00D1B
  %167 = getelementptr inbounds [3 x double], ptr %13, i64 0, i64 %95
  %168 = load double, ptr %167, align 8, !tbaa !15
  store double %166, ptr %167, align 8, !tbaa !15
  %169 = fsub double %166, %168
  %170 = fsub double %169, %.0297384
  %171 = fmul double %.0293386, 5.769000e-01
  %172 = fadd double %171, %170
  %173 = fmul double %80, %172
  %174 = extractelement <2 x double> %164, i64 0
  %175 = fadd double %174, %165
  %176 = extractelement <2 x double> %78, i64 0
  %177 = fmul double %176, 8.000000e-01
  %178 = tail call double @llvm.fmuladd.f64(double %175, double 2.000000e-01, double %177)
  %179 = fsub double %.0281393, %173
  br label %180

180:                                              ; preds = %139, %96
  %.sink = phi double [ %179, %139 ], [ %138, %96 ]
  %.1324 = phi i32 [ %.0323371, %139 ], [ %spec.store.select, %96 ]
  %.1322 = phi double [ %144, %139 ], [ %.0321372, %96 ]
  %.1320 = phi double [ %.0319373, %139 ], [ %101, %96 ]
  %.1318 = phi double [ %90, %139 ], [ %.0317374, %96 ]
  %.1316 = phi double [ %.0315375, %139 ], [ %90, %96 ]
  %.1298 = phi double [ %171, %139 ], [ %.0297384, %96 ]
  %.1296 = phi double [ %.0295385, %139 ], [ %128, %96 ]
  %.1294 = phi double [ %165, %139 ], [ %.0293386, %96 ]
  %.1292 = phi double [ %.0291387, %139 ], [ %122, %96 ]
  %.0290 = phi double [ %178, %139 ], [ %137, %96 ]
  %.1284 = phi double [ %.0283392, %139 ], [ %103, %96 ]
  %.1282 = phi double [ %.0281393, %139 ], [ %.0283392, %96 ]
  %.1280 = phi double [ %146, %139 ], [ %.0279394, %96 ]
  %.1278 = phi double [ %.0279394, %139 ], [ %.0277395, %96 ]
  %181 = phi <2 x double> [ %153, %139 ], [ %74, %96 ]
  %182 = phi <2 x double> [ %149, %139 ], [ %75, %96 ]
  %183 = phi <2 x double> [ %76, %139 ], [ %110, %96 ]
  %184 = phi <2 x double> [ %77, %139 ], [ %106, %96 ]
  %185 = extractelement <2 x double> %78, i64 1
  %186 = fmul double %185, 8.000000e-01
  %187 = tail call double @llvm.fmuladd.f64(double %.sink, double 2.000000e-01, double %186)
  %188 = fmul <2 x double> %79, <double 8.000000e-01, double 8.000000e-01>
  %189 = fneg double %.0290
  %190 = insertelement <2 x double> poison, double %.0290, i64 0
  %191 = insertelement <2 x double> %190, double %189, i64 1
  %192 = fmul <2 x double> %78, %191
  %193 = shufflevector <2 x double> %192, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %194 = insertelement <2 x double> poison, double %187, i64 0
  %195 = shufflevector <2 x double> %194, <2 x double> poison, <2 x i32> zeroinitializer
  %196 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %195, <2 x double> %78, <2 x double> %193)
  %197 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %196, <2 x double> <double 2.000000e-01, double 2.000000e-01>, <2 x double> %188)
  %198 = fcmp une <2 x double> %197, zeroinitializer
  %199 = extractelement <2 x i1> %198, i64 0
  %200 = extractelement <2 x i1> %198, i64 1
  %or.cond = select i1 %199, i1 %200, i1 false
  br i1 %or.cond, label %201, label %208

201:                                              ; preds = %180
  %202 = extractelement <2 x double> %197, i64 0
  %203 = extractelement <2 x double> %197, i64 1
  %204 = fdiv double %202, %203
  %205 = tail call double @atan(double noundef %204) #6
  %206 = fmul double %205, 0x404CA5DC1A63C1F8
  %207 = fdiv double 3.600000e+02, %206
  br label %208

208:                                              ; preds = %201, %180
  %.1326 = phi double [ %207, %201 ], [ %.0325370, %180 ]
  %209 = fmul double %.0325370, 1.500000e+00
  %210 = fcmp ogt double %.1326, %209
  %.2327 = select i1 %210, double %209, double %.1326
  %211 = fmul double %.0325370, 6.700000e-01
  %212 = fcmp olt double %.2327, %211
  %.3 = select i1 %212, double %211, double %.2327
  %213 = fcmp olt double %.3, 6.000000e+00
  br i1 %213, label %217, label %214

214:                                              ; preds = %208
  %215 = fcmp ogt double %.3, 5.000000e+01
  br i1 %215, label %216, label %217

216:                                              ; preds = %214
  br label %217

217:                                              ; preds = %208, %214, %216
  %.4 = phi double [ 5.000000e+01, %216 ], [ %.3, %214 ], [ 6.000000e+00, %208 ]
  %218 = fmul double %.0325370, 8.000000e-01
  %219 = tail call double @llvm.fmuladd.f64(double %.4, double 2.000000e-01, double %218)
  %220 = fmul double %.0272397, 6.700000e-01
  %221 = tail call double @llvm.fmuladd.f64(double %219, double 3.300000e-01, double %220)
  %222 = fadd double %221, 5.000000e-01
  %223 = fptosi double %222 to i32
  %224 = icmp sgt i32 %223, 0
  br i1 %224, label %.lr.ph.preheader, label %._crit_edge

.lr.ph.preheader:                                 ; preds = %217
  %xtraiter = and i32 %223, 3
  %225 = icmp ult i32 %223, 4
  br i1 %225, label %._crit_edge.loopexit.unr-lcssa, label %.lr.ph.preheader.new

.lr.ph.preheader.new:                             ; preds = %.lr.ph.preheader
  %unroll_iter = and i32 %223, 2147483644
  br label %.lr.ph

.lr.ph:                                           ; preds = %.lr.ph, %.lr.ph.preheader.new
  %indvars.iv413 = phi i64 [ %indvars.iv411, %.lr.ph.preheader.new ], [ %indvars.iv.next414.3, %.lr.ph ]
  %.0275359 = phi double [ 0.000000e+00, %.lr.ph.preheader.new ], [ %238, %.lr.ph ]
  %niter = phi i32 [ 0, %.lr.ph.preheader.new ], [ %niter.next.3, %.lr.ph ]
  %226 = getelementptr inbounds float, ptr %2, i64 %indvars.iv413
  %227 = load float, ptr %226, align 4, !tbaa !11
  %228 = fpext float %227 to double
  %229 = fadd double %.0275359, %228
  %gep443 = getelementptr float, ptr %invariant.gep442, i64 %indvars.iv413
  %230 = load float, ptr %gep443, align 4, !tbaa !11
  %231 = fpext float %230 to double
  %232 = fadd double %229, %231
  %gep445 = getelementptr float, ptr %invariant.gep444, i64 %indvars.iv413
  %233 = load float, ptr %gep445, align 4, !tbaa !11
  %234 = fpext float %233 to double
  %235 = fadd double %232, %234
  %indvars.iv.next414.3 = add nsw i64 %indvars.iv413, -4
  %gep447 = getelementptr float, ptr %invariant.gep446, i64 %indvars.iv413
  %236 = load float, ptr %gep447, align 4, !tbaa !11
  %237 = fpext float %236 to double
  %238 = fadd double %235, %237
  %niter.next.3 = add i32 %niter, 4
  %niter.ncmp.3 = icmp eq i32 %niter.next.3, %unroll_iter
  br i1 %niter.ncmp.3, label %._crit_edge.loopexit.unr-lcssa, label %.lr.ph, !llvm.loop !17

._crit_edge.loopexit.unr-lcssa:                   ; preds = %.lr.ph, %.lr.ph.preheader
  %.lcssa.ph = phi double [ poison, %.lr.ph.preheader ], [ %238, %.lr.ph ]
  %indvars.iv413.unr = phi i64 [ %indvars.iv411, %.lr.ph.preheader ], [ %indvars.iv.next414.3, %.lr.ph ]
  %.0275359.unr = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %238, %.lr.ph ]
  %lcmp.mod.not = icmp eq i32 %xtraiter, 0
  br i1 %lcmp.mod.not, label %._crit_edge, label %.lr.ph.epil

.lr.ph.epil:                                      ; preds = %._crit_edge.loopexit.unr-lcssa, %.lr.ph.epil
  %indvars.iv413.epil = phi i64 [ %indvars.iv.next414.epil, %.lr.ph.epil ], [ %indvars.iv413.unr, %._crit_edge.loopexit.unr-lcssa ]
  %.0275359.epil = phi double [ %242, %.lr.ph.epil ], [ %.0275359.unr, %._crit_edge.loopexit.unr-lcssa ]
  %epil.iter = phi i32 [ %epil.iter.next, %.lr.ph.epil ], [ 0, %._crit_edge.loopexit.unr-lcssa ]
  %indvars.iv.next414.epil = add nsw i64 %indvars.iv413.epil, -1
  %239 = getelementptr inbounds float, ptr %2, i64 %indvars.iv413.epil
  %240 = load float, ptr %239, align 4, !tbaa !11
  %241 = fpext float %240 to double
  %242 = fadd double %.0275359.epil, %241
  %epil.iter.next = add i32 %epil.iter, 1
  %epil.iter.cmp.not = icmp eq i32 %epil.iter.next, %xtraiter
  br i1 %epil.iter.cmp.not, label %._crit_edge, label %.lr.ph.epil, !llvm.loop !18

._crit_edge:                                      ; preds = %._crit_edge.loopexit.unr-lcssa, %.lr.ph.epil, %217
  %.0275.lcssa = phi double [ 0.000000e+00, %217 ], [ %.lcssa.ph, %._crit_edge.loopexit.unr-lcssa ], [ %242, %.lr.ph.epil ]
  %243 = uitofp nneg i32 %223 to double
  %244 = fdiv double %.0275.lcssa, %243
  %.1276 = select i1 %224, double %244, double %.0275.lcssa
  %.not352 = icmp slt i64 %indvars.iv411, %71
  br i1 %.not352, label %254, label %245

245:                                              ; preds = %._crit_edge
  %246 = fmul double %.0330367, 3.000000e+00
  %247 = tail call double @llvm.fmuladd.f64(double %.1276, double 4.000000e+00, double %246)
  %248 = tail call double @llvm.fmuladd.f64(double %.0329368, double 2.000000e+00, double %247)
  %249 = fadd double %.0328369, %248
  %250 = fdiv double %249, 1.000000e+01
  %251 = add nsw i32 %.0268399, 1
  %252 = sext i32 %.0268399 to i64
  %253 = getelementptr inbounds double, ptr %5, i64 %252
  store double %250, ptr %253, align 8, !tbaa !15
  br label %254

254:                                              ; preds = %245, %._crit_edge
  %.1 = phi i32 [ %251, %245 ], [ %.0268399, %._crit_edge ]
  %indvars.iv.next412 = add nsw i64 %indvars.iv411, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next412 to i32
  %exitcond423.not = icmp eq i32 %73, %lftr.wideiv
  %255 = insertelement <2 x double> %190, double %187, i64 1
  br i1 %exitcond423.not, label %.sink.split, label %.lr.ph400, !llvm.loop !20

.sink.split:                                      ; preds = %254, %.preheader, %25
  %.0268.lcssa.sink = phi i32 [ 0, %25 ], [ 0, %.preheader ], [ %.1, %254 ]
  store i32 %.0268.lcssa.sink, ptr %4, align 4, !tbaa !9
  br label %256

256:                                              ; preds = %.sink.split, %18, %16, %6
  %.0 = phi i32 [ 12, %6 ], [ 13, %16 ], [ 2, %18 ], [ 0, %.sink.split ]
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %14) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %10) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %9) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %8) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %7) #6
  ret i32 %.0
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i32 @llvm.smax.i32(i32, i32) #4

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i64 @llvm.smax.i64(i64, i64) #4

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #5

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #4

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = !{!16, !16, i64 0}
!16 = !{!"double", !7, i64 0}
!17 = distinct !{!17, !14}
!18 = distinct !{!18, !19}
!19 = !{!"llvm.loop.unroll.disable"}
!20 = distinct !{!20, !14}


; Effective O3 passes: BDCEPass,ConstraintEliminationPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,MemCpyOptPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass