; LLVM IR from CLASS-SZ/class_sz :: class-sz/source (perturbations)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.perturbs = type { i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i32, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i32, i32, i32, i32, double, i32, i32, [100 x double], [100 x double], i32, i32, i32, i32, i32, double, i32, i32, [30 x double], double, double, double, ptr, ptr, i32, i16, i16, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, ptr, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, ptr, ptr, ptr, ptr, ptr, double, double, ptr, i32, double, double, double, ptr, ptr, ptr, ptr, ptr, ptr, i32, ptr, ptr, ptr, [8000 x i8], [8000 x i8], [8000 x i8], i32, i32, i32, [30 x ptr], [30 x ptr], [30 x ptr], [30 x i32], [30 x i32], [30 x i32], i16, [2048 x i8] }
%struct.background = type { double, double, double, double, double, double, double, i32, double, double, double, double, i16, double, double, double, double, double, double, double, double, double, i16, double, double, ptr, i32, i32, double, i32, ptr, ptr, double, ptr, double, ptr, double, ptr, double, ptr, ptr, ptr, double, double, double, double, i32, ptr, double, double, double, double, double, double, double, double, double, double, double, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, ptr, ptr, ptr, ptr, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i16, i16, i16, i16, i16, [2048 x i8], i16, [2048 x i8] }
%struct.perturb_workspace = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, ptr, ptr, ptr, ptr, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, ptr, ptr, ptr, double, double, double, double, double, double, double, double, double, ptr, i32, i16, i32, i32, i32, i32, i32, i32, i32, i32, i32, ptr, i32, ptr }
%struct.precision = type { double, double, double, double, double, double, double, double, double, double, double, double, double, [256 x i8], double, i32, double, i32, i32, double, i32, double, i32, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, i32, [256 x i8], [256 x i8], [256 x i8], double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, i32, double, double, i32, i32, i32, i32, i32, i32, i32, i32, double, double, double, double, double, double, double, double, i32, double, double, i32, double, double, i32, double, i32, double, double, i32, double, double, double, i32, double, double, double, double, double, i32, double, double, double, double, double, double, double, i32, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, i32, double, double, double, double, i32, double, double, i32, i32, i32, double, double, [2048 x i8] }
%struct.perturb_vector = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, ptr, ptr, i32, i32, i32, i32, i32, i32, i32, ptr, ptr, ptr }

@.str = external hidden unnamed_addr constant [18 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [13 x i8], align 1
@.str.7 = external hidden unnamed_addr constant [27 x i8], align 1
@.str.157 = external hidden unnamed_addr constant [31 x i8], align 1
@.str.320 = external hidden unnamed_addr constant [105 x i8], align 1
@__func__.perturb_initial_conditions = external hidden unnamed_addr constant [27 x i8], align 1
@.str.321 = external hidden unnamed_addr constant [12 x i8], align 1
@.str.322 = external hidden unnamed_addr constant [61 x i8], align 1
@.str.323 = external hidden unnamed_addr constant [60 x i8], align 1
@.str.324 = external hidden unnamed_addr constant [25 x i8], align 1
@.str.325 = external hidden unnamed_addr constant [49 x i8], align 1
@.str.326 = external hidden unnamed_addr constant [24 x i8], align 1
@.str.327 = external hidden unnamed_addr constant [64 x i8], align 1
@.str.328 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.329 = external hidden unnamed_addr constant [64 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

declare void @class_protect_sprintf(ptr noundef, ptr noundef, ...) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare i32 @background_w_fld(ptr noundef, double noundef, ptr noundef, ptr noundef, ptr noundef) #1

; Function Attrs: nounwind
declare double @sqrt(double noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

declare i32 @background_at_tau(ptr noundef, double noundef, i16 noundef signext, i16 noundef signext, ptr noundef, ptr noundef) #1

; Function Attrs: nounwind
declare double @pow(double noundef, double noundef) #2

; Function Attrs: nounwind
declare double @tanh(double noundef) #2

; Function Attrs: nounwind uwtable
define dso_local i32 @perturb_initial_conditions(ptr noundef %0, ptr noundef %1, ptr noundef %2, i32 noundef %3, i32 noundef %4, double noundef %5, double noundef %6, ptr noundef %7) #4 {
  %9 = alloca i32, align 4
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca i32, align 4
  %14 = alloca i32, align 4
  %15 = alloca double, align 8
  %16 = alloca double, align 8
  %17 = alloca ptr, align 8
  %18 = alloca double, align 8
  %19 = alloca double, align 8
  %20 = alloca double, align 8
  %21 = alloca double, align 8
  %22 = alloca double, align 8
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca double, align 8
  %31 = alloca double, align 8
  %32 = alloca double, align 8
  %33 = alloca double, align 8
  %34 = alloca double, align 8
  %35 = alloca i32, align 4
  %36 = alloca i32, align 4
  %37 = alloca i32, align 4
  %38 = alloca double, align 8
  %39 = alloca double, align 8
  %40 = alloca double, align 8
  %41 = alloca double, align 8
  %42 = alloca double, align 8
  %43 = alloca double, align 8
  %44 = alloca double, align 8
  %45 = alloca double, align 8
  %46 = alloca double, align 8
  %47 = alloca double, align 8
  %48 = alloca double, align 8
  %49 = alloca double, align 8
  %50 = alloca double, align 8
  %51 = alloca double, align 8
  %52 = alloca double, align 8
  %53 = alloca [2048 x i8], align 16
  %54 = alloca i32, align 4
  %55 = alloca [2048 x i8], align 16
  %56 = alloca [2048 x i8], align 16
  %57 = alloca [2048 x i8], align 16
  %58 = alloca [2048 x i8], align 16
  %59 = alloca [2048 x i8], align 16
  %60 = alloca [2048 x i8], align 16
  %61 = alloca [2048 x i8], align 16
  %62 = alloca [2048 x i8], align 16
  %63 = alloca [2048 x i8], align 16
  %64 = alloca [2048 x i8], align 16
  %65 = alloca [2048 x i8], align 16
  %66 = alloca [2048 x i8], align 16
  %67 = alloca [2048 x i8], align 16
  %68 = alloca [2048 x i8], align 16
  %69 = alloca [2048 x i8], align 16
  %70 = alloca [2048 x i8], align 16
  %71 = alloca [2048 x i8], align 16
  %72 = alloca [2048 x i8], align 16
  store ptr %0, ptr %10, align 8, !tbaa !5
  store ptr %1, ptr %11, align 8, !tbaa !5
  store ptr %2, ptr %12, align 8, !tbaa !5
  store i32 %3, ptr %13, align 4, !tbaa !9
  store i32 %4, ptr %14, align 4, !tbaa !9
  store double %5, ptr %15, align 8, !tbaa !11
  store double %6, ptr %16, align 8, !tbaa !11
  store ptr %7, ptr %17, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #5
  store double 0.000000e+00, ptr %23, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #5
  store double 0.000000e+00, ptr %24, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #5
  store double 0.000000e+00, ptr %25, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #5
  store double 0.000000e+00, ptr %26, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #5
  store double 0.000000e+00, ptr %27, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #5
  store double 0.000000e+00, ptr %28, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #5
  store double 0.000000e+00, ptr %31, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %35) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %36) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %37) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %38) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %39) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %41) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %42) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %49) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %52) #5
  %73 = load ptr, ptr %12, align 8, !tbaa !5
  %74 = getelementptr inbounds %struct.perturbs, ptr %73, i32 0, i32 2
  %75 = load i16, ptr %74, align 4, !tbaa !13
  %76 = sext i16 %75 to i32
  %77 = icmp eq i32 %76, 1
  br i1 %77, label %78, label %3006

78:                                               ; preds = %8
  %79 = load i32, ptr %13, align 4, !tbaa !9
  %80 = load ptr, ptr %12, align 8, !tbaa !5
  %81 = getelementptr inbounds %struct.perturbs, ptr %80, i32 0, i32 56
  %82 = load i32, ptr %81, align 4, !tbaa !16
  %83 = icmp eq i32 %79, %82
  br i1 %83, label %84, label %3006

84:                                               ; preds = %78
  %85 = load ptr, ptr %11, align 8, !tbaa !5
  %86 = load double, ptr %16, align 8, !tbaa !11
  %87 = load ptr, ptr %11, align 8, !tbaa !5
  %88 = getelementptr inbounds %struct.background, ptr %87, i32 0, i32 142
  %89 = load i16, ptr %88, align 2, !tbaa !17
  %90 = load ptr, ptr %11, align 8, !tbaa !5
  %91 = getelementptr inbounds %struct.background, ptr %90, i32 0, i32 144
  %92 = load i16, ptr %91, align 2, !tbaa !19
  %93 = load ptr, ptr %17, align 8, !tbaa !5
  %94 = getelementptr inbounds %struct.perturb_workspace, ptr %93, i32 0, i32 47
  %95 = load ptr, ptr %17, align 8, !tbaa !5
  %96 = getelementptr inbounds %struct.perturb_workspace, ptr %95, i32 0, i32 11
  %97 = load ptr, ptr %96, align 8, !tbaa !20
  %98 = call i32 @background_at_tau(ptr noundef %85, double noundef %86, i16 noundef signext %89, i16 noundef signext %92, ptr noundef %94, ptr noundef %97)
  %99 = icmp eq i32 %98, 1
  br i1 %99, label %100, label %109

100:                                              ; preds = %84
  call void @llvm.lifetime.start.p0(i64 2048, ptr %53) #5
  %101 = getelementptr inbounds [2048 x i8], ptr %53, i64 0, i64 0
  %102 = load ptr, ptr %11, align 8, !tbaa !5
  %103 = getelementptr inbounds %struct.background, ptr %102, i32 0, i32 149
  %104 = getelementptr inbounds [2048 x i8], ptr %103, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %101, ptr noundef @.str, ptr noundef @.str.320, ptr noundef %104)
  %105 = load ptr, ptr %12, align 8, !tbaa !5
  %106 = getelementptr inbounds %struct.perturbs, ptr %105, i32 0, i32 186
  %107 = getelementptr inbounds [2048 x i8], ptr %106, i64 0, i64 0
  %108 = getelementptr inbounds [2048 x i8], ptr %53, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %107, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5115, ptr noundef %108)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %53) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

109:                                              ; preds = %84
  %110 = load ptr, ptr %17, align 8, !tbaa !5
  %111 = getelementptr inbounds %struct.perturb_workspace, ptr %110, i32 0, i32 11
  %112 = load ptr, ptr %111, align 8, !tbaa !20
  %113 = load ptr, ptr %11, align 8, !tbaa !5
  %114 = getelementptr inbounds %struct.background, ptr %113, i32 0, i32 59
  %115 = load i32, ptr %114, align 8, !tbaa !22
  %116 = sext i32 %115 to i64
  %117 = getelementptr inbounds double, ptr %112, i64 %116
  %118 = load double, ptr %117, align 8, !tbaa !11
  store double %118, ptr %18, align 8, !tbaa !11
  %119 = load ptr, ptr %17, align 8, !tbaa !5
  %120 = getelementptr inbounds %struct.perturb_workspace, ptr %119, i32 0, i32 11
  %121 = load ptr, ptr %120, align 8, !tbaa !20
  %122 = load ptr, ptr %11, align 8, !tbaa !5
  %123 = getelementptr inbounds %struct.background, ptr %122, i32 0, i32 60
  %124 = load i32, ptr %123, align 4, !tbaa !23
  %125 = sext i32 %124 to i64
  %126 = getelementptr inbounds double, ptr %121, i64 %125
  %127 = load double, ptr %126, align 8, !tbaa !11
  %128 = load double, ptr %18, align 8, !tbaa !11
  %129 = fmul double %127, %128
  store double %129, ptr %19, align 8, !tbaa !11
  %130 = load ptr, ptr %17, align 8, !tbaa !5
  %131 = getelementptr inbounds %struct.perturb_workspace, ptr %130, i32 0, i32 11
  %132 = load ptr, ptr %131, align 8, !tbaa !20
  %133 = load ptr, ptr %11, align 8, !tbaa !5
  %134 = getelementptr inbounds %struct.background, ptr %133, i32 0, i32 62
  %135 = load i32, ptr %134, align 4, !tbaa !24
  %136 = sext i32 %135 to i64
  %137 = getelementptr inbounds double, ptr %132, i64 %136
  %138 = load double, ptr %137, align 8, !tbaa !11
  store double %138, ptr %38, align 8, !tbaa !11
  %139 = load ptr, ptr %17, align 8, !tbaa !5
  %140 = getelementptr inbounds %struct.perturb_workspace, ptr %139, i32 0, i32 11
  %141 = load ptr, ptr %140, align 8, !tbaa !20
  %142 = load ptr, ptr %11, align 8, !tbaa !5
  %143 = getelementptr inbounds %struct.background, ptr %142, i32 0, i32 63
  %144 = load i32, ptr %143, align 8, !tbaa !25
  %145 = sext i32 %144 to i64
  %146 = getelementptr inbounds double, ptr %141, i64 %145
  %147 = load double, ptr %146, align 8, !tbaa !11
  store double %147, ptr %39, align 8, !tbaa !11
  store double 0.000000e+00, ptr %40, align 8, !tbaa !11
  %148 = load ptr, ptr %11, align 8, !tbaa !5
  %149 = getelementptr inbounds %struct.background, ptr %148, i32 0, i32 119
  %150 = load i16, ptr %149, align 4, !tbaa !26
  %151 = sext i16 %150 to i32
  %152 = icmp eq i32 %151, 1
  br i1 %152, label %153, label %165

153:                                              ; preds = %109
  %154 = load ptr, ptr %17, align 8, !tbaa !5
  %155 = getelementptr inbounds %struct.perturb_workspace, ptr %154, i32 0, i32 11
  %156 = load ptr, ptr %155, align 8, !tbaa !20
  %157 = load ptr, ptr %11, align 8, !tbaa !5
  %158 = getelementptr inbounds %struct.background, ptr %157, i32 0, i32 64
  %159 = load i32, ptr %158, align 4, !tbaa !27
  %160 = sext i32 %159 to i64
  %161 = getelementptr inbounds double, ptr %156, i64 %160
  %162 = load double, ptr %161, align 8, !tbaa !11
  %163 = load double, ptr %39, align 8, !tbaa !11
  %164 = fadd double %163, %162
  store double %164, ptr %39, align 8, !tbaa !11
  br label %165

165:                                              ; preds = %153, %109
  %166 = load ptr, ptr %11, align 8, !tbaa !5
  %167 = getelementptr inbounds %struct.background, ptr %166, i32 0, i32 128
  %168 = load i16, ptr %167, align 2, !tbaa !28
  %169 = sext i16 %168 to i32
  %170 = icmp eq i32 %169, 1
  br i1 %170, label %171, label %183

171:                                              ; preds = %165
  %172 = load ptr, ptr %17, align 8, !tbaa !5
  %173 = getelementptr inbounds %struct.perturb_workspace, ptr %172, i32 0, i32 11
  %174 = load ptr, ptr %173, align 8, !tbaa !20
  %175 = load ptr, ptr %11, align 8, !tbaa !5
  %176 = getelementptr inbounds %struct.background, ptr %175, i32 0, i32 69
  %177 = load i32, ptr %176, align 8, !tbaa !29
  %178 = sext i32 %177 to i64
  %179 = getelementptr inbounds double, ptr %174, i64 %178
  %180 = load double, ptr %179, align 8, !tbaa !11
  %181 = load double, ptr %39, align 8, !tbaa !11
  %182 = fadd double %181, %180
  store double %182, ptr %39, align 8, !tbaa !11
  br label %183

183:                                              ; preds = %171, %165
  %184 = load ptr, ptr %11, align 8, !tbaa !5
  %185 = getelementptr inbounds %struct.background, ptr %184, i32 0, i32 120
  %186 = load i16, ptr %185, align 2, !tbaa !30
  %187 = sext i16 %186 to i32
  %188 = icmp eq i32 %187, 1
  br i1 %188, label %189, label %201

189:                                              ; preds = %183
  %190 = load ptr, ptr %17, align 8, !tbaa !5
  %191 = getelementptr inbounds %struct.perturb_workspace, ptr %190, i32 0, i32 11
  %192 = load ptr, ptr %191, align 8, !tbaa !20
  %193 = load ptr, ptr %11, align 8, !tbaa !5
  %194 = getelementptr inbounds %struct.background, ptr %193, i32 0, i32 71
  %195 = load i32, ptr %194, align 8, !tbaa !31
  %196 = sext i32 %195 to i64
  %197 = getelementptr inbounds double, ptr %192, i64 %196
  %198 = load double, ptr %197, align 8, !tbaa !11
  %199 = load double, ptr %39, align 8, !tbaa !11
  %200 = fadd double %199, %198
  store double %200, ptr %39, align 8, !tbaa !11
  br label %201

201:                                              ; preds = %189, %183
  %202 = load ptr, ptr %11, align 8, !tbaa !5
  %203 = getelementptr inbounds %struct.background, ptr %202, i32 0, i32 121
  %204 = load i16, ptr %203, align 8, !tbaa !32
  %205 = sext i16 %204 to i32
  %206 = icmp eq i32 %205, 1
  br i1 %206, label %207, label %230

207:                                              ; preds = %201
  %208 = load ptr, ptr %17, align 8, !tbaa !5
  %209 = getelementptr inbounds %struct.perturb_workspace, ptr %208, i32 0, i32 11
  %210 = load ptr, ptr %209, align 8, !tbaa !20
  %211 = load ptr, ptr %11, align 8, !tbaa !5
  %212 = getelementptr inbounds %struct.background, ptr %211, i32 0, i32 72
  %213 = load i32, ptr %212, align 4, !tbaa !33
  %214 = sext i32 %213 to i64
  %215 = getelementptr inbounds double, ptr %210, i64 %214
  %216 = load double, ptr %215, align 8, !tbaa !11
  %217 = load double, ptr %38, align 8, !tbaa !11
  %218 = fadd double %217, %216
  store double %218, ptr %38, align 8, !tbaa !11
  %219 = load ptr, ptr %17, align 8, !tbaa !5
  %220 = getelementptr inbounds %struct.perturb_workspace, ptr %219, i32 0, i32 11
  %221 = load ptr, ptr %220, align 8, !tbaa !20
  %222 = load ptr, ptr %11, align 8, !tbaa !5
  %223 = getelementptr inbounds %struct.background, ptr %222, i32 0, i32 72
  %224 = load i32, ptr %223, align 4, !tbaa !33
  %225 = sext i32 %224 to i64
  %226 = getelementptr inbounds double, ptr %221, i64 %225
  %227 = load double, ptr %226, align 8, !tbaa !11
  %228 = load double, ptr %40, align 8, !tbaa !11
  %229 = fadd double %228, %227
  store double %229, ptr %40, align 8, !tbaa !11
  br label %230

230:                                              ; preds = %207, %201
  %231 = load ptr, ptr %11, align 8, !tbaa !5
  %232 = getelementptr inbounds %struct.background, ptr %231, i32 0, i32 126
  %233 = load i16, ptr %232, align 2, !tbaa !34
  %234 = sext i16 %233 to i32
  %235 = icmp eq i32 %234, 1
  br i1 %235, label %236, label %259

236:                                              ; preds = %230
  %237 = load ptr, ptr %17, align 8, !tbaa !5
  %238 = getelementptr inbounds %struct.perturb_workspace, ptr %237, i32 0, i32 11
  %239 = load ptr, ptr %238, align 8, !tbaa !20
  %240 = load ptr, ptr %11, align 8, !tbaa !5
  %241 = getelementptr inbounds %struct.background, ptr %240, i32 0, i32 68
  %242 = load i32, ptr %241, align 4, !tbaa !35
  %243 = sext i32 %242 to i64
  %244 = getelementptr inbounds double, ptr %239, i64 %243
  %245 = load double, ptr %244, align 8, !tbaa !11
  %246 = load double, ptr %38, align 8, !tbaa !11
  %247 = fadd double %246, %245
  store double %247, ptr %38, align 8, !tbaa !11
  %248 = load ptr, ptr %17, align 8, !tbaa !5
  %249 = getelementptr inbounds %struct.perturb_workspace, ptr %248, i32 0, i32 11
  %250 = load ptr, ptr %249, align 8, !tbaa !20
  %251 = load ptr, ptr %11, align 8, !tbaa !5
  %252 = getelementptr inbounds %struct.background, ptr %251, i32 0, i32 68
  %253 = load i32, ptr %252, align 4, !tbaa !35
  %254 = sext i32 %253 to i64
  %255 = getelementptr inbounds double, ptr %250, i64 %254
  %256 = load double, ptr %255, align 8, !tbaa !11
  %257 = load double, ptr %40, align 8, !tbaa !11
  %258 = fadd double %257, %256
  store double %258, ptr %40, align 8, !tbaa !11
  br label %259

259:                                              ; preds = %236, %230
  %260 = load ptr, ptr %11, align 8, !tbaa !5
  %261 = getelementptr inbounds %struct.background, ptr %260, i32 0, i32 127
  %262 = load i16, ptr %261, align 4, !tbaa !36
  %263 = sext i16 %262 to i32
  %264 = icmp eq i32 %263, 1
  br i1 %264, label %265, label %288

265:                                              ; preds = %259
  %266 = load ptr, ptr %17, align 8, !tbaa !5
  %267 = getelementptr inbounds %struct.perturb_workspace, ptr %266, i32 0, i32 11
  %268 = load ptr, ptr %267, align 8, !tbaa !20
  %269 = load ptr, ptr %11, align 8, !tbaa !5
  %270 = getelementptr inbounds %struct.background, ptr %269, i32 0, i32 70
  %271 = load i32, ptr %270, align 4, !tbaa !37
  %272 = sext i32 %271 to i64
  %273 = getelementptr inbounds double, ptr %268, i64 %272
  %274 = load double, ptr %273, align 8, !tbaa !11
  %275 = load double, ptr %38, align 8, !tbaa !11
  %276 = fadd double %275, %274
  store double %276, ptr %38, align 8, !tbaa !11
  %277 = load ptr, ptr %17, align 8, !tbaa !5
  %278 = getelementptr inbounds %struct.perturb_workspace, ptr %277, i32 0, i32 11
  %279 = load ptr, ptr %278, align 8, !tbaa !20
  %280 = load ptr, ptr %11, align 8, !tbaa !5
  %281 = getelementptr inbounds %struct.background, ptr %280, i32 0, i32 70
  %282 = load i32, ptr %281, align 4, !tbaa !37
  %283 = sext i32 %282 to i64
  %284 = getelementptr inbounds double, ptr %279, i64 %283
  %285 = load double, ptr %284, align 8, !tbaa !11
  %286 = load double, ptr %40, align 8, !tbaa !11
  %287 = fadd double %286, %285
  store double %287, ptr %40, align 8, !tbaa !11
  br label %288

288:                                              ; preds = %265, %259
  %289 = load ptr, ptr %11, align 8, !tbaa !5
  %290 = getelementptr inbounds %struct.background, ptr %289, i32 0, i32 123
  %291 = load i16, ptr %290, align 4, !tbaa !38
  %292 = sext i16 %291 to i32
  %293 = icmp eq i32 %292, 1
  br i1 %293, label %294, label %332

294:                                              ; preds = %288
  store i32 0, ptr %36, align 4, !tbaa !9
  br label %295

295:                                              ; preds = %328, %294
  %296 = load i32, ptr %36, align 4, !tbaa !9
  %297 = load ptr, ptr %11, align 8, !tbaa !5
  %298 = getelementptr inbounds %struct.background, ptr %297, i32 0, i32 29
  %299 = load i32, ptr %298, align 8, !tbaa !39
  %300 = icmp slt i32 %296, %299
  br i1 %300, label %301, label %331

301:                                              ; preds = %295
  %302 = load ptr, ptr %17, align 8, !tbaa !5
  %303 = getelementptr inbounds %struct.perturb_workspace, ptr %302, i32 0, i32 11
  %304 = load ptr, ptr %303, align 8, !tbaa !20
  %305 = load ptr, ptr %11, align 8, !tbaa !5
  %306 = getelementptr inbounds %struct.background, ptr %305, i32 0, i32 81
  %307 = load i32, ptr %306, align 8, !tbaa !40
  %308 = load i32, ptr %36, align 4, !tbaa !9
  %309 = add nsw i32 %307, %308
  %310 = sext i32 %309 to i64
  %311 = getelementptr inbounds double, ptr %304, i64 %310
  %312 = load double, ptr %311, align 8, !tbaa !11
  %313 = load double, ptr %38, align 8, !tbaa !11
  %314 = fadd double %313, %312
  store double %314, ptr %38, align 8, !tbaa !11
  %315 = load ptr, ptr %17, align 8, !tbaa !5
  %316 = getelementptr inbounds %struct.perturb_workspace, ptr %315, i32 0, i32 11
  %317 = load ptr, ptr %316, align 8, !tbaa !20
  %318 = load ptr, ptr %11, align 8, !tbaa !5
  %319 = getelementptr inbounds %struct.background, ptr %318, i32 0, i32 81
  %320 = load i32, ptr %319, align 8, !tbaa !40
  %321 = load i32, ptr %36, align 4, !tbaa !9
  %322 = add nsw i32 %320, %321
  %323 = sext i32 %322 to i64
  %324 = getelementptr inbounds double, ptr %317, i64 %323
  %325 = load double, ptr %324, align 8, !tbaa !11
  %326 = load double, ptr %40, align 8, !tbaa !11
  %327 = fadd double %326, %325
  store double %327, ptr %40, align 8, !tbaa !11
  br label %328

328:                                              ; preds = %301
  %329 = load i32, ptr %36, align 4, !tbaa !9
  %330 = add nsw i32 %329, 1
  store i32 %330, ptr %36, align 4, !tbaa !9
  br label %295, !llvm.loop !41

331:                                              ; preds = %295
  br label %332

332:                                              ; preds = %331, %288
  %333 = load double, ptr %38, align 8, !tbaa !11
  %334 = fcmp oeq double %333, 0.000000e+00
  br i1 %334, label %335, label %343

335:                                              ; preds = %332
  call void @llvm.lifetime.start.p0(i64 2048, ptr %55) #5
  %336 = getelementptr inbounds [2048 x i8], ptr %55, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %336, ptr noundef @.str.157)
  call void @llvm.lifetime.start.p0(i64 2048, ptr %56) #5
  %337 = getelementptr inbounds [2048 x i8], ptr %56, i64 0, i64 0
  %338 = getelementptr inbounds [2048 x i8], ptr %55, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %337, ptr noundef @.str.7, ptr noundef @.str.321, ptr noundef %338)
  %339 = load ptr, ptr %12, align 8, !tbaa !5
  %340 = getelementptr inbounds %struct.perturbs, ptr %339, i32 0, i32 186
  %341 = getelementptr inbounds [2048 x i8], ptr %340, i64 0, i64 0
  %342 = getelementptr inbounds [2048 x i8], ptr %56, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %341, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5166, ptr noundef %342)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %56) #5
  call void @llvm.lifetime.end.p0(i64 2048, ptr %55) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

343:                                              ; preds = %332
  %344 = load double, ptr %40, align 8, !tbaa !11
  %345 = load double, ptr %38, align 8, !tbaa !11
  %346 = fdiv double %344, %345
  store double %346, ptr %42, align 8, !tbaa !11
  %347 = load ptr, ptr %17, align 8, !tbaa !5
  %348 = getelementptr inbounds %struct.perturb_workspace, ptr %347, i32 0, i32 11
  %349 = load ptr, ptr %348, align 8, !tbaa !20
  %350 = load ptr, ptr %11, align 8, !tbaa !5
  %351 = getelementptr inbounds %struct.background, ptr %350, i32 0, i32 62
  %352 = load i32, ptr %351, align 4, !tbaa !24
  %353 = sext i32 %352 to i64
  %354 = getelementptr inbounds double, ptr %349, i64 %353
  %355 = load double, ptr %354, align 8, !tbaa !11
  %356 = load double, ptr %38, align 8, !tbaa !11
  %357 = fdiv double %355, %356
  store double %357, ptr %43, align 8, !tbaa !11
  %358 = load ptr, ptr %17, align 8, !tbaa !5
  %359 = getelementptr inbounds %struct.perturb_workspace, ptr %358, i32 0, i32 11
  %360 = load ptr, ptr %359, align 8, !tbaa !20
  %361 = load ptr, ptr %11, align 8, !tbaa !5
  %362 = getelementptr inbounds %struct.background, ptr %361, i32 0, i32 63
  %363 = load i32, ptr %362, align 8, !tbaa !25
  %364 = sext i32 %363 to i64
  %365 = getelementptr inbounds double, ptr %360, i64 %364
  %366 = load double, ptr %365, align 8, !tbaa !11
  %367 = load double, ptr %39, align 8, !tbaa !11
  %368 = fdiv double %366, %367
  store double %368, ptr %44, align 8, !tbaa !11
  %369 = load double, ptr %44, align 8, !tbaa !11
  %370 = fsub double 1.000000e+00, %369
  store double %370, ptr %45, align 8, !tbaa !11
  %371 = load double, ptr %39, align 8, !tbaa !11
  %372 = load double, ptr %38, align 8, !tbaa !11
  %373 = fdiv double %371, %372
  store double %373, ptr %41, align 8, !tbaa !11
  %374 = load double, ptr %18, align 8, !tbaa !11
  %375 = load double, ptr %39, align 8, !tbaa !11
  %376 = fmul double %374, %375
  %377 = load double, ptr %38, align 8, !tbaa !11
  %378 = call double @sqrt(double noundef %377) #5
  %379 = fdiv double %376, %378
  store double %379, ptr %46, align 8, !tbaa !11
  %380 = load double, ptr %15, align 8, !tbaa !11
  %381 = load double, ptr %15, align 8, !tbaa !11
  %382 = fmul double %380, %381
  %383 = load double, ptr %16, align 8, !tbaa !11
  %384 = fmul double %382, %383
  %385 = load double, ptr %16, align 8, !tbaa !11
  %386 = fmul double %384, %385
  store double %386, ptr %47, align 8, !tbaa !11
  %387 = load double, ptr %15, align 8, !tbaa !11
  %388 = load double, ptr %16, align 8, !tbaa !11
  %389 = fmul double %387, %388
  %390 = load double, ptr %47, align 8, !tbaa !11
  %391 = fmul double %389, %390
  store double %391, ptr %48, align 8, !tbaa !11
  %392 = load ptr, ptr %11, align 8, !tbaa !5
  %393 = getelementptr inbounds %struct.background, ptr %392, i32 0, i32 45
  %394 = load double, ptr %393, align 8, !tbaa !43
  %395 = fmul double 3.000000e+00, %394
  %396 = load double, ptr %15, align 8, !tbaa !11
  %397 = fdiv double %395, %396
  %398 = load double, ptr %15, align 8, !tbaa !11
  %399 = fdiv double %397, %398
  %400 = fsub double 1.000000e+00, %399
  store double %400, ptr %52, align 8, !tbaa !11
  %401 = load ptr, ptr %12, align 8, !tbaa !5
  %402 = getelementptr inbounds %struct.perturbs, ptr %401, i32 0, i32 5
  %403 = load i16, ptr %402, align 2, !tbaa !44
  %404 = sext i16 %403 to i32
  %405 = icmp eq i32 %404, 1
  br i1 %405, label %406, label %902

406:                                              ; preds = %343
  %407 = load i32, ptr %14, align 4, !tbaa !9
  %408 = load ptr, ptr %12, align 8, !tbaa !5
  %409 = getelementptr inbounds %struct.perturbs, ptr %408, i32 0, i32 60
  %410 = load i32, ptr %409, align 4, !tbaa !45
  %411 = icmp eq i32 %407, %410
  br i1 %411, label %412, label %902

412:                                              ; preds = %406
  %413 = load double, ptr %47, align 8, !tbaa !11
  %414 = fneg double %413
  %415 = fdiv double %414, 3.000000e+00
  %416 = load double, ptr %46, align 8, !tbaa !11
  %417 = load double, ptr %16, align 8, !tbaa !11
  %418 = fmul double %416, %417
  %419 = fdiv double %418, 5.000000e+00
  %420 = fsub double 1.000000e+00, %419
  %421 = fmul double %415, %420
  %422 = load ptr, ptr %10, align 8, !tbaa !5
  %423 = getelementptr inbounds %struct.precision, ptr %422, i32 0, i32 79
  %424 = load double, ptr %423, align 8, !tbaa !46
  %425 = fmul double %421, %424
  %426 = load double, ptr %52, align 8, !tbaa !11
  %427 = fmul double %425, %426
  %428 = load ptr, ptr %17, align 8, !tbaa !5
  %429 = getelementptr inbounds %struct.perturb_workspace, ptr %428, i32 0, i32 14
  %430 = load ptr, ptr %429, align 8, !tbaa !48
  %431 = getelementptr inbounds %struct.perturb_vector, ptr %430, i32 0, i32 48
  %432 = load ptr, ptr %431, align 8, !tbaa !49
  %433 = load ptr, ptr %17, align 8, !tbaa !5
  %434 = getelementptr inbounds %struct.perturb_workspace, ptr %433, i32 0, i32 14
  %435 = load ptr, ptr %434, align 8, !tbaa !48
  %436 = getelementptr inbounds %struct.perturb_vector, ptr %435, i32 0, i32 0
  %437 = load i32, ptr %436, align 8, !tbaa !51
  %438 = sext i32 %437 to i64
  %439 = getelementptr inbounds double, ptr %432, i64 %438
  store double %427, ptr %439, align 8, !tbaa !11
  %440 = load double, ptr %15, align 8, !tbaa !11
  %441 = fneg double %440
  %442 = load double, ptr %48, align 8, !tbaa !11
  %443 = fmul double %441, %442
  %444 = fdiv double %443, 3.600000e+01
  %445 = load double, ptr %44, align 8, !tbaa !11
  %446 = call double @llvm.fmuladd.f64(double 5.000000e+00, double %445, double 1.000000e+00)
  %447 = load double, ptr %42, align 8, !tbaa !11
  %448 = fsub double %446, %447
  %449 = fmul double 3.000000e+00, %448
  %450 = fdiv double %449, 2.000000e+01
  %451 = load double, ptr %42, align 8, !tbaa !11
  %452 = fsub double 1.000000e+00, %451
  %453 = fdiv double %450, %452
  %454 = load double, ptr %46, align 8, !tbaa !11
  %455 = fmul double %453, %454
  %456 = load double, ptr %16, align 8, !tbaa !11
  %457 = fneg double %455
  %458 = call double @llvm.fmuladd.f64(double %457, double %456, double 1.000000e+00)
  %459 = fmul double %444, %458
  %460 = load ptr, ptr %10, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.precision, ptr %460, i32 0, i32 79
  %462 = load double, ptr %461, align 8, !tbaa !46
  %463 = fmul double %459, %462
  %464 = load double, ptr %52, align 8, !tbaa !11
  %465 = fmul double %463, %464
  %466 = load ptr, ptr %17, align 8, !tbaa !5
  %467 = getelementptr inbounds %struct.perturb_workspace, ptr %466, i32 0, i32 14
  %468 = load ptr, ptr %467, align 8, !tbaa !48
  %469 = getelementptr inbounds %struct.perturb_vector, ptr %468, i32 0, i32 48
  %470 = load ptr, ptr %469, align 8, !tbaa !49
  %471 = load ptr, ptr %17, align 8, !tbaa !5
  %472 = getelementptr inbounds %struct.perturb_workspace, ptr %471, i32 0, i32 14
  %473 = load ptr, ptr %472, align 8, !tbaa !48
  %474 = getelementptr inbounds %struct.perturb_vector, ptr %473, i32 0, i32 1
  %475 = load i32, ptr %474, align 4, !tbaa !52
  %476 = sext i32 %475 to i64
  %477 = getelementptr inbounds double, ptr %470, i64 %476
  store double %465, ptr %477, align 8, !tbaa !11
  %478 = load ptr, ptr %17, align 8, !tbaa !5
  %479 = getelementptr inbounds %struct.perturb_workspace, ptr %478, i32 0, i32 14
  %480 = load ptr, ptr %479, align 8, !tbaa !48
  %481 = getelementptr inbounds %struct.perturb_vector, ptr %480, i32 0, i32 48
  %482 = load ptr, ptr %481, align 8, !tbaa !49
  %483 = load ptr, ptr %17, align 8, !tbaa !5
  %484 = getelementptr inbounds %struct.perturb_workspace, ptr %483, i32 0, i32 14
  %485 = load ptr, ptr %484, align 8, !tbaa !48
  %486 = getelementptr inbounds %struct.perturb_vector, ptr %485, i32 0, i32 0
  %487 = load i32, ptr %486, align 8, !tbaa !51
  %488 = sext i32 %487 to i64
  %489 = getelementptr inbounds double, ptr %482, i64 %488
  %490 = load double, ptr %489, align 8, !tbaa !11
  %491 = fmul double 7.500000e-01, %490
  %492 = load ptr, ptr %17, align 8, !tbaa !5
  %493 = getelementptr inbounds %struct.perturb_workspace, ptr %492, i32 0, i32 14
  %494 = load ptr, ptr %493, align 8, !tbaa !48
  %495 = getelementptr inbounds %struct.perturb_vector, ptr %494, i32 0, i32 48
  %496 = load ptr, ptr %495, align 8, !tbaa !49
  %497 = load ptr, ptr %17, align 8, !tbaa !5
  %498 = getelementptr inbounds %struct.perturb_workspace, ptr %497, i32 0, i32 14
  %499 = load ptr, ptr %498, align 8, !tbaa !48
  %500 = getelementptr inbounds %struct.perturb_vector, ptr %499, i32 0, i32 10
  %501 = load i32, ptr %500, align 8, !tbaa !53
  %502 = sext i32 %501 to i64
  %503 = getelementptr inbounds double, ptr %496, i64 %502
  store double %491, ptr %503, align 8, !tbaa !11
  %504 = load ptr, ptr %17, align 8, !tbaa !5
  %505 = getelementptr inbounds %struct.perturb_workspace, ptr %504, i32 0, i32 14
  %506 = load ptr, ptr %505, align 8, !tbaa !48
  %507 = getelementptr inbounds %struct.perturb_vector, ptr %506, i32 0, i32 48
  %508 = load ptr, ptr %507, align 8, !tbaa !49
  %509 = load ptr, ptr %17, align 8, !tbaa !5
  %510 = getelementptr inbounds %struct.perturb_workspace, ptr %509, i32 0, i32 14
  %511 = load ptr, ptr %510, align 8, !tbaa !48
  %512 = getelementptr inbounds %struct.perturb_vector, ptr %511, i32 0, i32 1
  %513 = load i32, ptr %512, align 4, !tbaa !52
  %514 = sext i32 %513 to i64
  %515 = getelementptr inbounds double, ptr %508, i64 %514
  %516 = load double, ptr %515, align 8, !tbaa !11
  %517 = load ptr, ptr %17, align 8, !tbaa !5
  %518 = getelementptr inbounds %struct.perturb_workspace, ptr %517, i32 0, i32 14
  %519 = load ptr, ptr %518, align 8, !tbaa !48
  %520 = getelementptr inbounds %struct.perturb_vector, ptr %519, i32 0, i32 48
  %521 = load ptr, ptr %520, align 8, !tbaa !49
  %522 = load ptr, ptr %17, align 8, !tbaa !5
  %523 = getelementptr inbounds %struct.perturb_workspace, ptr %522, i32 0, i32 14
  %524 = load ptr, ptr %523, align 8, !tbaa !48
  %525 = getelementptr inbounds %struct.perturb_vector, ptr %524, i32 0, i32 11
  %526 = load i32, ptr %525, align 4, !tbaa !54
  %527 = sext i32 %526 to i64
  %528 = getelementptr inbounds double, ptr %521, i64 %527
  store double %516, ptr %528, align 8, !tbaa !11
  %529 = load ptr, ptr %11, align 8, !tbaa !5
  %530 = getelementptr inbounds %struct.background, ptr %529, i32 0, i32 119
  %531 = load i16, ptr %530, align 4, !tbaa !26
  %532 = sext i16 %531 to i32
  %533 = icmp eq i32 %532, 1
  br i1 %533, label %534, label %561

534:                                              ; preds = %412
  %535 = load ptr, ptr %17, align 8, !tbaa !5
  %536 = getelementptr inbounds %struct.perturb_workspace, ptr %535, i32 0, i32 14
  %537 = load ptr, ptr %536, align 8, !tbaa !48
  %538 = getelementptr inbounds %struct.perturb_vector, ptr %537, i32 0, i32 48
  %539 = load ptr, ptr %538, align 8, !tbaa !49
  %540 = load ptr, ptr %17, align 8, !tbaa !5
  %541 = getelementptr inbounds %struct.perturb_workspace, ptr %540, i32 0, i32 14
  %542 = load ptr, ptr %541, align 8, !tbaa !48
  %543 = getelementptr inbounds %struct.perturb_vector, ptr %542, i32 0, i32 0
  %544 = load i32, ptr %543, align 8, !tbaa !51
  %545 = sext i32 %544 to i64
  %546 = getelementptr inbounds double, ptr %539, i64 %545
  %547 = load double, ptr %546, align 8, !tbaa !11
  %548 = fmul double 7.500000e-01, %547
  %549 = load ptr, ptr %17, align 8, !tbaa !5
  %550 = getelementptr inbounds %struct.perturb_workspace, ptr %549, i32 0, i32 14
  %551 = load ptr, ptr %550, align 8, !tbaa !48
  %552 = getelementptr inbounds %struct.perturb_vector, ptr %551, i32 0, i32 48
  %553 = load ptr, ptr %552, align 8, !tbaa !49
  %554 = load ptr, ptr %17, align 8, !tbaa !5
  %555 = getelementptr inbounds %struct.perturb_workspace, ptr %554, i32 0, i32 14
  %556 = load ptr, ptr %555, align 8, !tbaa !48
  %557 = getelementptr inbounds %struct.perturb_vector, ptr %556, i32 0, i32 12
  %558 = load i32, ptr %557, align 8, !tbaa !55
  %559 = sext i32 %558 to i64
  %560 = getelementptr inbounds double, ptr %553, i64 %559
  store double %548, ptr %560, align 8, !tbaa !11
  br label %561

561:                                              ; preds = %534, %412
  %562 = load ptr, ptr %11, align 8, !tbaa !5
  %563 = getelementptr inbounds %struct.background, ptr %562, i32 0, i32 128
  %564 = load i16, ptr %563, align 2, !tbaa !28
  %565 = sext i16 %564 to i32
  %566 = icmp eq i32 %565, 1
  br i1 %566, label %567, label %594

567:                                              ; preds = %561
  %568 = load ptr, ptr %17, align 8, !tbaa !5
  %569 = getelementptr inbounds %struct.perturb_workspace, ptr %568, i32 0, i32 14
  %570 = load ptr, ptr %569, align 8, !tbaa !48
  %571 = getelementptr inbounds %struct.perturb_vector, ptr %570, i32 0, i32 48
  %572 = load ptr, ptr %571, align 8, !tbaa !49
  %573 = load ptr, ptr %17, align 8, !tbaa !5
  %574 = getelementptr inbounds %struct.perturb_workspace, ptr %573, i32 0, i32 14
  %575 = load ptr, ptr %574, align 8, !tbaa !48
  %576 = getelementptr inbounds %struct.perturb_vector, ptr %575, i32 0, i32 0
  %577 = load i32, ptr %576, align 8, !tbaa !51
  %578 = sext i32 %577 to i64
  %579 = getelementptr inbounds double, ptr %572, i64 %578
  %580 = load double, ptr %579, align 8, !tbaa !11
  %581 = fmul double 7.500000e-01, %580
  %582 = load ptr, ptr %17, align 8, !tbaa !5
  %583 = getelementptr inbounds %struct.perturb_workspace, ptr %582, i32 0, i32 14
  %584 = load ptr, ptr %583, align 8, !tbaa !48
  %585 = getelementptr inbounds %struct.perturb_vector, ptr %584, i32 0, i32 48
  %586 = load ptr, ptr %585, align 8, !tbaa !49
  %587 = load ptr, ptr %17, align 8, !tbaa !5
  %588 = getelementptr inbounds %struct.perturb_workspace, ptr %587, i32 0, i32 14
  %589 = load ptr, ptr %588, align 8, !tbaa !48
  %590 = getelementptr inbounds %struct.perturb_vector, ptr %589, i32 0, i32 14
  %591 = load i32, ptr %590, align 8, !tbaa !56
  %592 = sext i32 %591 to i64
  %593 = getelementptr inbounds double, ptr %586, i64 %592
  store double %581, ptr %593, align 8, !tbaa !11
  br label %594

594:                                              ; preds = %567, %561
  %595 = load ptr, ptr %11, align 8, !tbaa !5
  %596 = getelementptr inbounds %struct.background, ptr %595, i32 0, i32 120
  %597 = load i16, ptr %596, align 2, !tbaa !30
  %598 = sext i16 %597 to i32
  %599 = icmp eq i32 %598, 1
  br i1 %599, label %600, label %627

600:                                              ; preds = %594
  %601 = load ptr, ptr %17, align 8, !tbaa !5
  %602 = getelementptr inbounds %struct.perturb_workspace, ptr %601, i32 0, i32 14
  %603 = load ptr, ptr %602, align 8, !tbaa !48
  %604 = getelementptr inbounds %struct.perturb_vector, ptr %603, i32 0, i32 48
  %605 = load ptr, ptr %604, align 8, !tbaa !49
  %606 = load ptr, ptr %17, align 8, !tbaa !5
  %607 = getelementptr inbounds %struct.perturb_workspace, ptr %606, i32 0, i32 14
  %608 = load ptr, ptr %607, align 8, !tbaa !48
  %609 = getelementptr inbounds %struct.perturb_vector, ptr %608, i32 0, i32 0
  %610 = load i32, ptr %609, align 8, !tbaa !51
  %611 = sext i32 %610 to i64
  %612 = getelementptr inbounds double, ptr %605, i64 %611
  %613 = load double, ptr %612, align 8, !tbaa !11
  %614 = fmul double 7.500000e-01, %613
  %615 = load ptr, ptr %17, align 8, !tbaa !5
  %616 = getelementptr inbounds %struct.perturb_workspace, ptr %615, i32 0, i32 14
  %617 = load ptr, ptr %616, align 8, !tbaa !48
  %618 = getelementptr inbounds %struct.perturb_vector, ptr %617, i32 0, i32 48
  %619 = load ptr, ptr %618, align 8, !tbaa !49
  %620 = load ptr, ptr %17, align 8, !tbaa !5
  %621 = getelementptr inbounds %struct.perturb_workspace, ptr %620, i32 0, i32 14
  %622 = load ptr, ptr %621, align 8, !tbaa !48
  %623 = getelementptr inbounds %struct.perturb_vector, ptr %622, i32 0, i32 16
  %624 = load i32, ptr %623, align 8, !tbaa !57
  %625 = sext i32 %624 to i64
  %626 = getelementptr inbounds double, ptr %619, i64 %625
  store double %614, ptr %626, align 8, !tbaa !11
  br label %627

627:                                              ; preds = %600, %594
  %628 = load ptr, ptr %11, align 8, !tbaa !5
  %629 = getelementptr inbounds %struct.background, ptr %628, i32 0, i32 125
  %630 = load i16, ptr %629, align 8, !tbaa !58
  %631 = sext i16 %630 to i32
  %632 = icmp eq i32 %631, 1
  br i1 %632, label %633, label %725

633:                                              ; preds = %627
  %634 = load ptr, ptr %11, align 8, !tbaa !5
  %635 = load double, ptr %18, align 8, !tbaa !11
  %636 = call i32 @background_w_fld(ptr noundef %634, double noundef %635, ptr noundef %20, ptr noundef %21, ptr noundef %22)
  %637 = icmp eq i32 %636, 1
  br i1 %637, label %638, label %647

638:                                              ; preds = %633
  call void @llvm.lifetime.start.p0(i64 2048, ptr %57) #5
  %639 = getelementptr inbounds [2048 x i8], ptr %57, i64 0, i64 0
  %640 = load ptr, ptr %11, align 8, !tbaa !5
  %641 = getelementptr inbounds %struct.background, ptr %640, i32 0, i32 149
  %642 = getelementptr inbounds [2048 x i8], ptr %641, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %639, ptr noundef @.str, ptr noundef @.str.322, ptr noundef %642)
  %643 = load ptr, ptr %12, align 8, !tbaa !5
  %644 = getelementptr inbounds %struct.perturbs, ptr %643, i32 0, i32 186
  %645 = getelementptr inbounds [2048 x i8], ptr %644, i64 0, i64 0
  %646 = getelementptr inbounds [2048 x i8], ptr %57, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %645, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5257, ptr noundef %646)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %57) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

647:                                              ; preds = %633
  %648 = load ptr, ptr %11, align 8, !tbaa !5
  %649 = getelementptr inbounds %struct.background, ptr %648, i32 0, i32 12
  %650 = load i16, ptr %649, align 8, !tbaa !59
  %651 = sext i16 %650 to i32
  %652 = icmp eq i32 %651, 0
  br i1 %652, label %653, label %724

653:                                              ; preds = %647
  %654 = load double, ptr %47, align 8, !tbaa !11
  %655 = fneg double %654
  %656 = fdiv double %655, 4.000000e+00
  %657 = load double, ptr %20, align 8, !tbaa !11
  %658 = fadd double 1.000000e+00, %657
  %659 = fmul double %656, %658
  %660 = load ptr, ptr %11, align 8, !tbaa !5
  %661 = getelementptr inbounds %struct.background, ptr %660, i32 0, i32 11
  %662 = load double, ptr %661, align 8, !tbaa !60
  %663 = call double @llvm.fmuladd.f64(double -3.000000e+00, double %662, double 4.000000e+00)
  %664 = fmul double %659, %663
  %665 = load double, ptr %20, align 8, !tbaa !11
  %666 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %665, double 4.000000e+00)
  %667 = load ptr, ptr %11, align 8, !tbaa !5
  %668 = getelementptr inbounds %struct.background, ptr %667, i32 0, i32 11
  %669 = load double, ptr %668, align 8, !tbaa !60
  %670 = call double @llvm.fmuladd.f64(double 3.000000e+00, double %669, double %666)
  %671 = fdiv double %664, %670
  %672 = load ptr, ptr %10, align 8, !tbaa !5
  %673 = getelementptr inbounds %struct.precision, ptr %672, i32 0, i32 79
  %674 = load double, ptr %673, align 8, !tbaa !46
  %675 = fmul double %671, %674
  %676 = load double, ptr %52, align 8, !tbaa !11
  %677 = fmul double %675, %676
  %678 = load ptr, ptr %17, align 8, !tbaa !5
  %679 = getelementptr inbounds %struct.perturb_workspace, ptr %678, i32 0, i32 14
  %680 = load ptr, ptr %679, align 8, !tbaa !48
  %681 = getelementptr inbounds %struct.perturb_vector, ptr %680, i32 0, i32 48
  %682 = load ptr, ptr %681, align 8, !tbaa !49
  %683 = load ptr, ptr %17, align 8, !tbaa !5
  %684 = getelementptr inbounds %struct.perturb_workspace, ptr %683, i32 0, i32 14
  %685 = load ptr, ptr %684, align 8, !tbaa !48
  %686 = getelementptr inbounds %struct.perturb_vector, ptr %685, i32 0, i32 18
  %687 = load i32, ptr %686, align 8, !tbaa !61
  %688 = sext i32 %687 to i64
  %689 = getelementptr inbounds double, ptr %682, i64 %688
  store double %677, ptr %689, align 8, !tbaa !11
  %690 = load double, ptr %15, align 8, !tbaa !11
  %691 = fneg double %690
  %692 = load double, ptr %48, align 8, !tbaa !11
  %693 = fmul double %691, %692
  %694 = fdiv double %693, 4.000000e+00
  %695 = load ptr, ptr %11, align 8, !tbaa !5
  %696 = getelementptr inbounds %struct.background, ptr %695, i32 0, i32 11
  %697 = load double, ptr %696, align 8, !tbaa !60
  %698 = fmul double %694, %697
  %699 = load double, ptr %20, align 8, !tbaa !11
  %700 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %699, double 4.000000e+00)
  %701 = load ptr, ptr %11, align 8, !tbaa !5
  %702 = getelementptr inbounds %struct.background, ptr %701, i32 0, i32 11
  %703 = load double, ptr %702, align 8, !tbaa !60
  %704 = call double @llvm.fmuladd.f64(double 3.000000e+00, double %703, double %700)
  %705 = fdiv double %698, %704
  %706 = load ptr, ptr %10, align 8, !tbaa !5
  %707 = getelementptr inbounds %struct.precision, ptr %706, i32 0, i32 79
  %708 = load double, ptr %707, align 8, !tbaa !46
  %709 = fmul double %705, %708
  %710 = load double, ptr %52, align 8, !tbaa !11
  %711 = fmul double %709, %710
  %712 = load ptr, ptr %17, align 8, !tbaa !5
  %713 = getelementptr inbounds %struct.perturb_workspace, ptr %712, i32 0, i32 14
  %714 = load ptr, ptr %713, align 8, !tbaa !48
  %715 = getelementptr inbounds %struct.perturb_vector, ptr %714, i32 0, i32 48
  %716 = load ptr, ptr %715, align 8, !tbaa !49
  %717 = load ptr, ptr %17, align 8, !tbaa !5
  %718 = getelementptr inbounds %struct.perturb_workspace, ptr %717, i32 0, i32 14
  %719 = load ptr, ptr %718, align 8, !tbaa !48
  %720 = getelementptr inbounds %struct.perturb_vector, ptr %719, i32 0, i32 19
  %721 = load i32, ptr %720, align 4, !tbaa !62
  %722 = sext i32 %721 to i64
  %723 = getelementptr inbounds double, ptr %716, i64 %722
  store double %711, ptr %723, align 8, !tbaa !11
  br label %724

724:                                              ; preds = %653, %647
  br label %725

725:                                              ; preds = %724, %627
  %726 = load ptr, ptr %11, align 8, !tbaa !5
  %727 = getelementptr inbounds %struct.background, ptr %726, i32 0, i32 122
  %728 = load i16, ptr %727, align 2, !tbaa !63
  %729 = sext i16 %728 to i32
  %730 = icmp eq i32 %729, 1
  br i1 %730, label %731, label %756

731:                                              ; preds = %725
  %732 = load ptr, ptr %17, align 8, !tbaa !5
  %733 = getelementptr inbounds %struct.perturb_workspace, ptr %732, i32 0, i32 14
  %734 = load ptr, ptr %733, align 8, !tbaa !48
  %735 = getelementptr inbounds %struct.perturb_vector, ptr %734, i32 0, i32 48
  %736 = load ptr, ptr %735, align 8, !tbaa !49
  %737 = load ptr, ptr %17, align 8, !tbaa !5
  %738 = getelementptr inbounds %struct.perturb_workspace, ptr %737, i32 0, i32 14
  %739 = load ptr, ptr %738, align 8, !tbaa !48
  %740 = getelementptr inbounds %struct.perturb_vector, ptr %739, i32 0, i32 21
  %741 = load i32, ptr %740, align 4, !tbaa !64
  %742 = sext i32 %741 to i64
  %743 = getelementptr inbounds double, ptr %736, i64 %742
  store double 0.000000e+00, ptr %743, align 8, !tbaa !11
  %744 = load ptr, ptr %17, align 8, !tbaa !5
  %745 = getelementptr inbounds %struct.perturb_workspace, ptr %744, i32 0, i32 14
  %746 = load ptr, ptr %745, align 8, !tbaa !48
  %747 = getelementptr inbounds %struct.perturb_vector, ptr %746, i32 0, i32 48
  %748 = load ptr, ptr %747, align 8, !tbaa !49
  %749 = load ptr, ptr %17, align 8, !tbaa !5
  %750 = getelementptr inbounds %struct.perturb_workspace, ptr %749, i32 0, i32 14
  %751 = load ptr, ptr %750, align 8, !tbaa !48
  %752 = getelementptr inbounds %struct.perturb_vector, ptr %751, i32 0, i32 22
  %753 = load i32, ptr %752, align 8, !tbaa !65
  %754 = sext i32 %753 to i64
  %755 = getelementptr inbounds double, ptr %748, i64 %754
  store double 0.000000e+00, ptr %755, align 8, !tbaa !11
  br label %756

756:                                              ; preds = %731, %725
  %757 = load ptr, ptr %11, align 8, !tbaa !5
  %758 = getelementptr inbounds %struct.background, ptr %757, i32 0, i32 126
  %759 = load i16, ptr %758, align 2, !tbaa !34
  %760 = sext i16 %759 to i32
  %761 = icmp eq i32 %760, 1
  br i1 %761, label %780, label %762

762:                                              ; preds = %756
  %763 = load ptr, ptr %11, align 8, !tbaa !5
  %764 = getelementptr inbounds %struct.background, ptr %763, i32 0, i32 123
  %765 = load i16, ptr %764, align 4, !tbaa !38
  %766 = sext i16 %765 to i32
  %767 = icmp eq i32 %766, 1
  br i1 %767, label %780, label %768

768:                                              ; preds = %762
  %769 = load ptr, ptr %11, align 8, !tbaa !5
  %770 = getelementptr inbounds %struct.background, ptr %769, i32 0, i32 121
  %771 = load i16, ptr %770, align 8, !tbaa !32
  %772 = sext i16 %771 to i32
  %773 = icmp eq i32 %772, 1
  br i1 %773, label %780, label %774

774:                                              ; preds = %768
  %775 = load ptr, ptr %11, align 8, !tbaa !5
  %776 = getelementptr inbounds %struct.background, ptr %775, i32 0, i32 127
  %777 = load i16, ptr %776, align 4, !tbaa !36
  %778 = sext i16 %777 to i32
  %779 = icmp eq i32 %778, 1
  br i1 %779, label %780, label %870

780:                                              ; preds = %774, %768, %762, %756
  %781 = load ptr, ptr %17, align 8, !tbaa !5
  %782 = getelementptr inbounds %struct.perturb_workspace, ptr %781, i32 0, i32 14
  %783 = load ptr, ptr %782, align 8, !tbaa !48
  %784 = getelementptr inbounds %struct.perturb_vector, ptr %783, i32 0, i32 48
  %785 = load ptr, ptr %784, align 8, !tbaa !49
  %786 = load ptr, ptr %17, align 8, !tbaa !5
  %787 = getelementptr inbounds %struct.perturb_workspace, ptr %786, i32 0, i32 14
  %788 = load ptr, ptr %787, align 8, !tbaa !48
  %789 = getelementptr inbounds %struct.perturb_vector, ptr %788, i32 0, i32 0
  %790 = load i32, ptr %789, align 8, !tbaa !51
  %791 = sext i32 %790 to i64
  %792 = getelementptr inbounds double, ptr %785, i64 %791
  %793 = load double, ptr %792, align 8, !tbaa !11
  store double %793, ptr %23, align 8, !tbaa !11
  %794 = load double, ptr %15, align 8, !tbaa !11
  %795 = fneg double %794
  %796 = load double, ptr %48, align 8, !tbaa !11
  %797 = fmul double %795, %796
  %798 = fdiv double %797, 3.600000e+01
  %799 = load double, ptr %42, align 8, !tbaa !11
  %800 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %799, double 1.500000e+01)
  %801 = fdiv double %798, %800
  %802 = load double, ptr %42, align 8, !tbaa !11
  %803 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %802, double 1.100000e+01)
  %804 = load double, ptr %52, align 8, !tbaa !11
  %805 = call double @llvm.fmuladd.f64(double 1.200000e+01, double %804, double %803)
  %806 = load double, ptr %42, align 8, !tbaa !11
  %807 = fmul double 8.000000e+00, %806
  %808 = load double, ptr %42, align 8, !tbaa !11
  %809 = load double, ptr %42, align 8, !tbaa !11
  %810 = fmul double 5.000000e+01, %809
  %811 = call double @llvm.fmuladd.f64(double %807, double %808, double %810)
  %812 = fadd double %811, 2.750000e+02
  %813 = fmul double 3.000000e+00, %812
  %814 = fdiv double %813, 2.000000e+01
  %815 = load double, ptr %42, align 8, !tbaa !11
  %816 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %815, double 1.500000e+01)
  %817 = fdiv double %814, %816
  %818 = load double, ptr %16, align 8, !tbaa !11
  %819 = fmul double %817, %818
  %820 = load double, ptr %46, align 8, !tbaa !11
  %821 = fneg double %819
  %822 = call double @llvm.fmuladd.f64(double %821, double %820, double %805)
  %823 = fmul double %801, %822
  %824 = load ptr, ptr %10, align 8, !tbaa !5
  %825 = getelementptr inbounds %struct.precision, ptr %824, i32 0, i32 79
  %826 = load double, ptr %825, align 8, !tbaa !46
  %827 = fmul double %823, %826
  %828 = load double, ptr %52, align 8, !tbaa !11
  %829 = fmul double %827, %828
  store double %829, ptr %24, align 8, !tbaa !11
  %830 = load double, ptr %47, align 8, !tbaa !11
  %831 = load double, ptr %42, align 8, !tbaa !11
  %832 = call double @llvm.fmuladd.f64(double 1.200000e+01, double %831, double 4.500000e+01)
  %833 = fdiv double %830, %832
  %834 = load double, ptr %52, align 8, !tbaa !11
  %835 = call double @llvm.fmuladd.f64(double 3.000000e+00, double %834, double -1.000000e+00)
  %836 = fmul double %833, %835
  %837 = load double, ptr %42, align 8, !tbaa !11
  %838 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %837, double -5.000000e+00)
  %839 = fdiv double %838, 4.000000e+00
  %840 = load double, ptr %42, align 8, !tbaa !11
  %841 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %840, double 1.500000e+01)
  %842 = fdiv double %839, %841
  %843 = load double, ptr %16, align 8, !tbaa !11
  %844 = fmul double %842, %843
  %845 = load double, ptr %46, align 8, !tbaa !11
  %846 = call double @llvm.fmuladd.f64(double %844, double %845, double 1.000000e+00)
  %847 = fmul double %836, %846
  %848 = load ptr, ptr %10, align 8, !tbaa !5
  %849 = getelementptr inbounds %struct.precision, ptr %848, i32 0, i32 79
  %850 = load double, ptr %849, align 8, !tbaa !46
  %851 = fmul double %847, %850
  store double %851, ptr %25, align 8, !tbaa !11
  %852 = load double, ptr %48, align 8, !tbaa !11
  %853 = fmul double %852, 2.000000e+00
  %854 = fdiv double %853, 7.000000e+00
  %855 = load double, ptr %42, align 8, !tbaa !11
  %856 = call double @llvm.fmuladd.f64(double 1.200000e+01, double %855, double 4.500000e+01)
  %857 = fdiv double %854, %856
  %858 = load ptr, ptr %10, align 8, !tbaa !5
  %859 = getelementptr inbounds %struct.precision, ptr %858, i32 0, i32 79
  %860 = load double, ptr %859, align 8, !tbaa !46
  %861 = fmul double %857, %860
  store double %861, ptr %26, align 8, !tbaa !11
  %862 = load ptr, ptr %11, align 8, !tbaa !5
  %863 = getelementptr inbounds %struct.background, ptr %862, i32 0, i32 121
  %864 = load i16, ptr %863, align 8, !tbaa !32
  %865 = sext i16 %864 to i32
  %866 = icmp eq i32 %865, 1
  br i1 %866, label %867, label %869

867:                                              ; preds = %780
  %868 = load double, ptr %23, align 8, !tbaa !11
  store double %868, ptr %31, align 8, !tbaa !11
  br label %869

869:                                              ; preds = %867, %780
  br label %870

870:                                              ; preds = %869, %774
  %871 = load ptr, ptr %10, align 8, !tbaa !5
  %872 = getelementptr inbounds %struct.precision, ptr %871, i32 0, i32 79
  %873 = load double, ptr %872, align 8, !tbaa !46
  %874 = load double, ptr %47, align 8, !tbaa !11
  %875 = fdiv double %874, 1.200000e+01
  %876 = load double, ptr %42, align 8, !tbaa !11
  %877 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %876, double 1.500000e+01)
  %878 = fdiv double %875, %877
  %879 = load double, ptr %52, align 8, !tbaa !11
  %880 = fmul double 4.000000e+00, %879
  %881 = load double, ptr %42, align 8, !tbaa !11
  %882 = call double @llvm.fmuladd.f64(double %880, double %881, double 5.000000e+00)
  %883 = load double, ptr %42, align 8, !tbaa !11
  %884 = fmul double 1.600000e+01, %883
  %885 = load double, ptr %42, align 8, !tbaa !11
  %886 = load double, ptr %42, align 8, !tbaa !11
  %887 = fmul double 2.800000e+02, %886
  %888 = call double @llvm.fmuladd.f64(double %884, double %885, double %887)
  %889 = fadd double %888, 3.250000e+02
  %890 = fdiv double %889, 1.000000e+01
  %891 = load double, ptr %42, align 8, !tbaa !11
  %892 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %891, double 1.500000e+01)
  %893 = fdiv double %890, %892
  %894 = load double, ptr %16, align 8, !tbaa !11
  %895 = fmul double %893, %894
  %896 = load double, ptr %46, align 8, !tbaa !11
  %897 = fneg double %895
  %898 = call double @llvm.fmuladd.f64(double %897, double %896, double %882)
  %899 = fneg double %878
  %900 = call double @llvm.fmuladd.f64(double %899, double %898, double 1.000000e+00)
  %901 = fmul double %873, %900
  store double %901, ptr %27, align 8, !tbaa !11
  br label %902

902:                                              ; preds = %870, %406, %343
  %903 = load ptr, ptr %12, align 8, !tbaa !5
  %904 = getelementptr inbounds %struct.perturbs, ptr %903, i32 0, i32 7
  %905 = load i16, ptr %904, align 2, !tbaa !66
  %906 = sext i16 %905 to i32
  %907 = icmp eq i32 %906, 1
  br i1 %907, label %908, label %1144

908:                                              ; preds = %902
  %909 = load i32, ptr %14, align 4, !tbaa !9
  %910 = load ptr, ptr %12, align 8, !tbaa !5
  %911 = getelementptr inbounds %struct.perturbs, ptr %910, i32 0, i32 61
  %912 = load i32, ptr %911, align 8, !tbaa !67
  %913 = icmp eq i32 %909, %912
  br i1 %913, label %914, label %1144

914:                                              ; preds = %908
  %915 = load ptr, ptr %11, align 8, !tbaa !5
  %916 = getelementptr inbounds %struct.background, ptr %915, i32 0, i32 127
  %917 = load i16, ptr %916, align 4, !tbaa !36
  %918 = sext i16 %917 to i32
  %919 = icmp eq i32 %918, 1
  br i1 %919, label %920, label %928

920:                                              ; preds = %914
  call void @llvm.lifetime.start.p0(i64 2048, ptr %58) #5
  %921 = getelementptr inbounds [2048 x i8], ptr %58, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %921, ptr noundef @.str.323)
  call void @llvm.lifetime.start.p0(i64 2048, ptr %59) #5
  %922 = getelementptr inbounds [2048 x i8], ptr %59, i64 0, i64 0
  %923 = getelementptr inbounds [2048 x i8], ptr %58, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %922, ptr noundef @.str.7, ptr noundef @.str.324, ptr noundef %923)
  %924 = load ptr, ptr %12, align 8, !tbaa !5
  %925 = getelementptr inbounds %struct.perturbs, ptr %924, i32 0, i32 186
  %926 = getelementptr inbounds [2048 x i8], ptr %925, i64 0, i64 0
  %927 = getelementptr inbounds [2048 x i8], ptr %59, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %926, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5323, ptr noundef %927)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %59) #5
  call void @llvm.lifetime.end.p0(i64 2048, ptr %58) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

928:                                              ; preds = %914
  %929 = load ptr, ptr %11, align 8, !tbaa !5
  %930 = getelementptr inbounds %struct.background, ptr %929, i32 0, i32 119
  %931 = load i16, ptr %930, align 4, !tbaa !26
  %932 = sext i16 %931 to i32
  %933 = icmp eq i32 %932, 0
  br i1 %933, label %934, label %942

934:                                              ; preds = %928
  call void @llvm.lifetime.start.p0(i64 2048, ptr %60) #5
  %935 = getelementptr inbounds [2048 x i8], ptr %60, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %935, ptr noundef @.str.325)
  call void @llvm.lifetime.start.p0(i64 2048, ptr %61) #5
  %936 = getelementptr inbounds [2048 x i8], ptr %61, i64 0, i64 0
  %937 = getelementptr inbounds [2048 x i8], ptr %60, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %936, ptr noundef @.str.7, ptr noundef @.str.326, ptr noundef %937)
  %938 = load ptr, ptr %12, align 8, !tbaa !5
  %939 = getelementptr inbounds %struct.perturbs, ptr %938, i32 0, i32 186
  %940 = getelementptr inbounds [2048 x i8], ptr %939, i64 0, i64 0
  %941 = getelementptr inbounds [2048 x i8], ptr %61, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %940, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5327, ptr noundef %941)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %61) #5
  call void @llvm.lifetime.end.p0(i64 2048, ptr %60) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

942:                                              ; preds = %928
  %943 = load ptr, ptr %10, align 8, !tbaa !5
  %944 = getelementptr inbounds %struct.precision, ptr %943, i32 0, i32 80
  %945 = load double, ptr %944, align 8, !tbaa !68
  %946 = load double, ptr %45, align 8, !tbaa !11
  %947 = fmul double %945, %946
  %948 = load double, ptr %46, align 8, !tbaa !11
  %949 = fmul double %947, %948
  %950 = load double, ptr %16, align 8, !tbaa !11
  %951 = fmul double %949, %950
  %952 = load double, ptr %46, align 8, !tbaa !11
  %953 = load double, ptr %16, align 8, !tbaa !11
  %954 = fmul double %952, %953
  %955 = fdiv double %954, 4.000000e+00
  %956 = fadd double 0xBFE5555555555555, %955
  %957 = fmul double %951, %956
  %958 = load ptr, ptr %17, align 8, !tbaa !5
  %959 = getelementptr inbounds %struct.perturb_workspace, ptr %958, i32 0, i32 14
  %960 = load ptr, ptr %959, align 8, !tbaa !48
  %961 = getelementptr inbounds %struct.perturb_vector, ptr %960, i32 0, i32 48
  %962 = load ptr, ptr %961, align 8, !tbaa !49
  %963 = load ptr, ptr %17, align 8, !tbaa !5
  %964 = getelementptr inbounds %struct.perturb_workspace, ptr %963, i32 0, i32 14
  %965 = load ptr, ptr %964, align 8, !tbaa !48
  %966 = getelementptr inbounds %struct.perturb_vector, ptr %965, i32 0, i32 0
  %967 = load i32, ptr %966, align 8, !tbaa !51
  %968 = sext i32 %967 to i64
  %969 = getelementptr inbounds double, ptr %962, i64 %968
  store double %957, ptr %969, align 8, !tbaa !11
  %970 = load ptr, ptr %10, align 8, !tbaa !5
  %971 = getelementptr inbounds %struct.precision, ptr %970, i32 0, i32 80
  %972 = load double, ptr %971, align 8, !tbaa !68
  %973 = fneg double %972
  %974 = load double, ptr %45, align 8, !tbaa !11
  %975 = fmul double %973, %974
  %976 = load double, ptr %46, align 8, !tbaa !11
  %977 = fmul double %975, %976
  %978 = load double, ptr %47, align 8, !tbaa !11
  %979 = fmul double %977, %978
  %980 = fdiv double %979, 1.200000e+01
  %981 = load ptr, ptr %17, align 8, !tbaa !5
  %982 = getelementptr inbounds %struct.perturb_workspace, ptr %981, i32 0, i32 14
  %983 = load ptr, ptr %982, align 8, !tbaa !48
  %984 = getelementptr inbounds %struct.perturb_vector, ptr %983, i32 0, i32 48
  %985 = load ptr, ptr %984, align 8, !tbaa !49
  %986 = load ptr, ptr %17, align 8, !tbaa !5
  %987 = getelementptr inbounds %struct.perturb_workspace, ptr %986, i32 0, i32 14
  %988 = load ptr, ptr %987, align 8, !tbaa !48
  %989 = getelementptr inbounds %struct.perturb_vector, ptr %988, i32 0, i32 1
  %990 = load i32, ptr %989, align 4, !tbaa !52
  %991 = sext i32 %990 to i64
  %992 = getelementptr inbounds double, ptr %985, i64 %991
  store double %980, ptr %992, align 8, !tbaa !11
  %993 = load ptr, ptr %17, align 8, !tbaa !5
  %994 = getelementptr inbounds %struct.perturb_workspace, ptr %993, i32 0, i32 14
  %995 = load ptr, ptr %994, align 8, !tbaa !48
  %996 = getelementptr inbounds %struct.perturb_vector, ptr %995, i32 0, i32 48
  %997 = load ptr, ptr %996, align 8, !tbaa !49
  %998 = load ptr, ptr %17, align 8, !tbaa !5
  %999 = getelementptr inbounds %struct.perturb_workspace, ptr %998, i32 0, i32 14
  %1000 = load ptr, ptr %999, align 8, !tbaa !48
  %1001 = getelementptr inbounds %struct.perturb_vector, ptr %1000, i32 0, i32 0
  %1002 = load i32, ptr %1001, align 8, !tbaa !51
  %1003 = sext i32 %1002 to i64
  %1004 = getelementptr inbounds double, ptr %997, i64 %1003
  %1005 = load double, ptr %1004, align 8, !tbaa !11
  %1006 = fmul double 7.500000e-01, %1005
  %1007 = load ptr, ptr %17, align 8, !tbaa !5
  %1008 = getelementptr inbounds %struct.perturb_workspace, ptr %1007, i32 0, i32 14
  %1009 = load ptr, ptr %1008, align 8, !tbaa !48
  %1010 = getelementptr inbounds %struct.perturb_vector, ptr %1009, i32 0, i32 48
  %1011 = load ptr, ptr %1010, align 8, !tbaa !49
  %1012 = load ptr, ptr %17, align 8, !tbaa !5
  %1013 = getelementptr inbounds %struct.perturb_workspace, ptr %1012, i32 0, i32 14
  %1014 = load ptr, ptr %1013, align 8, !tbaa !48
  %1015 = getelementptr inbounds %struct.perturb_vector, ptr %1014, i32 0, i32 10
  %1016 = load i32, ptr %1015, align 8, !tbaa !53
  %1017 = sext i32 %1016 to i64
  %1018 = getelementptr inbounds double, ptr %1011, i64 %1017
  store double %1006, ptr %1018, align 8, !tbaa !11
  %1019 = load ptr, ptr %17, align 8, !tbaa !5
  %1020 = getelementptr inbounds %struct.perturb_workspace, ptr %1019, i32 0, i32 14
  %1021 = load ptr, ptr %1020, align 8, !tbaa !48
  %1022 = getelementptr inbounds %struct.perturb_vector, ptr %1021, i32 0, i32 48
  %1023 = load ptr, ptr %1022, align 8, !tbaa !49
  %1024 = load ptr, ptr %17, align 8, !tbaa !5
  %1025 = getelementptr inbounds %struct.perturb_workspace, ptr %1024, i32 0, i32 14
  %1026 = load ptr, ptr %1025, align 8, !tbaa !48
  %1027 = getelementptr inbounds %struct.perturb_vector, ptr %1026, i32 0, i32 1
  %1028 = load i32, ptr %1027, align 4, !tbaa !52
  %1029 = sext i32 %1028 to i64
  %1030 = getelementptr inbounds double, ptr %1023, i64 %1029
  %1031 = load double, ptr %1030, align 8, !tbaa !11
  %1032 = load ptr, ptr %17, align 8, !tbaa !5
  %1033 = getelementptr inbounds %struct.perturb_workspace, ptr %1032, i32 0, i32 14
  %1034 = load ptr, ptr %1033, align 8, !tbaa !48
  %1035 = getelementptr inbounds %struct.perturb_vector, ptr %1034, i32 0, i32 48
  %1036 = load ptr, ptr %1035, align 8, !tbaa !49
  %1037 = load ptr, ptr %17, align 8, !tbaa !5
  %1038 = getelementptr inbounds %struct.perturb_workspace, ptr %1037, i32 0, i32 14
  %1039 = load ptr, ptr %1038, align 8, !tbaa !48
  %1040 = getelementptr inbounds %struct.perturb_vector, ptr %1039, i32 0, i32 11
  %1041 = load i32, ptr %1040, align 4, !tbaa !54
  %1042 = sext i32 %1041 to i64
  %1043 = getelementptr inbounds double, ptr %1036, i64 %1042
  store double %1031, ptr %1043, align 8, !tbaa !11
  %1044 = load ptr, ptr %10, align 8, !tbaa !5
  %1045 = getelementptr inbounds %struct.precision, ptr %1044, i32 0, i32 80
  %1046 = load double, ptr %1045, align 8, !tbaa !68
  %1047 = load ptr, ptr %17, align 8, !tbaa !5
  %1048 = getelementptr inbounds %struct.perturb_workspace, ptr %1047, i32 0, i32 14
  %1049 = load ptr, ptr %1048, align 8, !tbaa !48
  %1050 = getelementptr inbounds %struct.perturb_vector, ptr %1049, i32 0, i32 48
  %1051 = load ptr, ptr %1050, align 8, !tbaa !49
  %1052 = load ptr, ptr %17, align 8, !tbaa !5
  %1053 = getelementptr inbounds %struct.perturb_workspace, ptr %1052, i32 0, i32 14
  %1054 = load ptr, ptr %1053, align 8, !tbaa !48
  %1055 = getelementptr inbounds %struct.perturb_vector, ptr %1054, i32 0, i32 0
  %1056 = load i32, ptr %1055, align 8, !tbaa !51
  %1057 = sext i32 %1056 to i64
  %1058 = getelementptr inbounds double, ptr %1051, i64 %1057
  %1059 = load double, ptr %1058, align 8, !tbaa !11
  %1060 = call double @llvm.fmuladd.f64(double 7.500000e-01, double %1059, double %1046)
  %1061 = load ptr, ptr %17, align 8, !tbaa !5
  %1062 = getelementptr inbounds %struct.perturb_workspace, ptr %1061, i32 0, i32 14
  %1063 = load ptr, ptr %1062, align 8, !tbaa !48
  %1064 = getelementptr inbounds %struct.perturb_vector, ptr %1063, i32 0, i32 48
  %1065 = load ptr, ptr %1064, align 8, !tbaa !49
  %1066 = load ptr, ptr %17, align 8, !tbaa !5
  %1067 = getelementptr inbounds %struct.perturb_workspace, ptr %1066, i32 0, i32 14
  %1068 = load ptr, ptr %1067, align 8, !tbaa !48
  %1069 = getelementptr inbounds %struct.perturb_vector, ptr %1068, i32 0, i32 12
  %1070 = load i32, ptr %1069, align 8, !tbaa !55
  %1071 = sext i32 %1070 to i64
  %1072 = getelementptr inbounds double, ptr %1065, i64 %1071
  store double %1060, ptr %1072, align 8, !tbaa !11
  %1073 = load ptr, ptr %11, align 8, !tbaa !5
  %1074 = getelementptr inbounds %struct.background, ptr %1073, i32 0, i32 126
  %1075 = load i16, ptr %1074, align 2, !tbaa !34
  %1076 = sext i16 %1075 to i32
  %1077 = icmp eq i32 %1076, 1
  br i1 %1077, label %1084, label %1078

1078:                                             ; preds = %942
  %1079 = load ptr, ptr %11, align 8, !tbaa !5
  %1080 = getelementptr inbounds %struct.background, ptr %1079, i32 0, i32 123
  %1081 = load i16, ptr %1080, align 4, !tbaa !38
  %1082 = sext i16 %1081 to i32
  %1083 = icmp eq i32 %1082, 1
  br i1 %1083, label %1084, label %1127

1084:                                             ; preds = %1078, %942
  %1085 = load ptr, ptr %17, align 8, !tbaa !5
  %1086 = getelementptr inbounds %struct.perturb_workspace, ptr %1085, i32 0, i32 14
  %1087 = load ptr, ptr %1086, align 8, !tbaa !48
  %1088 = getelementptr inbounds %struct.perturb_vector, ptr %1087, i32 0, i32 48
  %1089 = load ptr, ptr %1088, align 8, !tbaa !49
  %1090 = load ptr, ptr %17, align 8, !tbaa !5
  %1091 = getelementptr inbounds %struct.perturb_workspace, ptr %1090, i32 0, i32 14
  %1092 = load ptr, ptr %1091, align 8, !tbaa !48
  %1093 = getelementptr inbounds %struct.perturb_vector, ptr %1092, i32 0, i32 0
  %1094 = load i32, ptr %1093, align 8, !tbaa !51
  %1095 = sext i32 %1094 to i64
  %1096 = getelementptr inbounds double, ptr %1089, i64 %1095
  %1097 = load double, ptr %1096, align 8, !tbaa !11
  store double %1097, ptr %23, align 8, !tbaa !11
  %1098 = load ptr, ptr %17, align 8, !tbaa !5
  %1099 = getelementptr inbounds %struct.perturb_workspace, ptr %1098, i32 0, i32 14
  %1100 = load ptr, ptr %1099, align 8, !tbaa !48
  %1101 = getelementptr inbounds %struct.perturb_vector, ptr %1100, i32 0, i32 48
  %1102 = load ptr, ptr %1101, align 8, !tbaa !49
  %1103 = load ptr, ptr %17, align 8, !tbaa !5
  %1104 = getelementptr inbounds %struct.perturb_workspace, ptr %1103, i32 0, i32 14
  %1105 = load ptr, ptr %1104, align 8, !tbaa !48
  %1106 = getelementptr inbounds %struct.perturb_vector, ptr %1105, i32 0, i32 1
  %1107 = load i32, ptr %1106, align 4, !tbaa !52
  %1108 = sext i32 %1107 to i64
  %1109 = getelementptr inbounds double, ptr %1102, i64 %1108
  %1110 = load double, ptr %1109, align 8, !tbaa !11
  store double %1110, ptr %24, align 8, !tbaa !11
  %1111 = load ptr, ptr %10, align 8, !tbaa !5
  %1112 = getelementptr inbounds %struct.precision, ptr %1111, i32 0, i32 80
  %1113 = load double, ptr %1112, align 8, !tbaa !68
  %1114 = fneg double %1113
  %1115 = load double, ptr %45, align 8, !tbaa !11
  %1116 = fmul double %1114, %1115
  %1117 = load double, ptr %47, align 8, !tbaa !11
  %1118 = fmul double %1116, %1117
  %1119 = load double, ptr %16, align 8, !tbaa !11
  %1120 = fmul double %1118, %1119
  %1121 = load double, ptr %46, align 8, !tbaa !11
  %1122 = fmul double %1120, %1121
  %1123 = fdiv double %1122, 6.000000e+00
  %1124 = load double, ptr %42, align 8, !tbaa !11
  %1125 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %1124, double 1.500000e+01)
  %1126 = fdiv double %1123, %1125
  store double %1126, ptr %25, align 8, !tbaa !11
  br label %1127

1127:                                             ; preds = %1084, %1078
  %1128 = load ptr, ptr %10, align 8, !tbaa !5
  %1129 = getelementptr inbounds %struct.precision, ptr %1128, i32 0, i32 80
  %1130 = load double, ptr %1129, align 8, !tbaa !68
  %1131 = fneg double %1130
  %1132 = load double, ptr %45, align 8, !tbaa !11
  %1133 = fmul double %1131, %1132
  %1134 = load double, ptr %46, align 8, !tbaa !11
  %1135 = fmul double %1133, %1134
  %1136 = load double, ptr %16, align 8, !tbaa !11
  %1137 = fmul double %1135, %1136
  %1138 = load double, ptr %46, align 8, !tbaa !11
  %1139 = load double, ptr %16, align 8, !tbaa !11
  %1140 = fmul double %1138, %1139
  %1141 = fdiv double %1140, 1.600000e+01
  %1142 = fsub double 0x3FC5555555555555, %1141
  %1143 = fmul double %1137, %1142
  store double %1143, ptr %27, align 8, !tbaa !11
  br label %1144

1144:                                             ; preds = %1127, %908, %902
  %1145 = load ptr, ptr %12, align 8, !tbaa !5
  %1146 = getelementptr inbounds %struct.perturbs, ptr %1145, i32 0, i32 6
  %1147 = load i16, ptr %1146, align 4, !tbaa !69
  %1148 = sext i16 %1147 to i32
  %1149 = icmp eq i32 %1148, 1
  br i1 %1149, label %1150, label %1379

1150:                                             ; preds = %1144
  %1151 = load i32, ptr %14, align 4, !tbaa !9
  %1152 = load ptr, ptr %12, align 8, !tbaa !5
  %1153 = getelementptr inbounds %struct.perturbs, ptr %1152, i32 0, i32 62
  %1154 = load i32, ptr %1153, align 4, !tbaa !70
  %1155 = icmp eq i32 %1151, %1154
  br i1 %1155, label %1156, label %1379

1156:                                             ; preds = %1150
  %1157 = load ptr, ptr %11, align 8, !tbaa !5
  %1158 = getelementptr inbounds %struct.background, ptr %1157, i32 0, i32 127
  %1159 = load i16, ptr %1158, align 4, !tbaa !36
  %1160 = sext i16 %1159 to i32
  %1161 = icmp eq i32 %1160, 1
  br i1 %1161, label %1162, label %1170

1162:                                             ; preds = %1156
  call void @llvm.lifetime.start.p0(i64 2048, ptr %62) #5
  %1163 = getelementptr inbounds [2048 x i8], ptr %62, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1163, ptr noundef @.str.323)
  call void @llvm.lifetime.start.p0(i64 2048, ptr %63) #5
  %1164 = getelementptr inbounds [2048 x i8], ptr %63, i64 0, i64 0
  %1165 = getelementptr inbounds [2048 x i8], ptr %62, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1164, ptr noundef @.str.7, ptr noundef @.str.324, ptr noundef %1165)
  %1166 = load ptr, ptr %12, align 8, !tbaa !5
  %1167 = getelementptr inbounds %struct.perturbs, ptr %1166, i32 0, i32 186
  %1168 = getelementptr inbounds [2048 x i8], ptr %1167, i64 0, i64 0
  %1169 = getelementptr inbounds [2048 x i8], ptr %63, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1168, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5355, ptr noundef %1169)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %63) #5
  call void @llvm.lifetime.end.p0(i64 2048, ptr %62) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

1170:                                             ; preds = %1156
  %1171 = load ptr, ptr %10, align 8, !tbaa !5
  %1172 = getelementptr inbounds %struct.precision, ptr %1171, i32 0, i32 80
  %1173 = load double, ptr %1172, align 8, !tbaa !68
  %1174 = load double, ptr %44, align 8, !tbaa !11
  %1175 = fmul double %1173, %1174
  %1176 = load double, ptr %46, align 8, !tbaa !11
  %1177 = fmul double %1175, %1176
  %1178 = load double, ptr %16, align 8, !tbaa !11
  %1179 = fmul double %1177, %1178
  %1180 = load double, ptr %46, align 8, !tbaa !11
  %1181 = load double, ptr %16, align 8, !tbaa !11
  %1182 = fmul double %1180, %1181
  %1183 = fdiv double %1182, 4.000000e+00
  %1184 = fadd double 0xBFE5555555555555, %1183
  %1185 = fmul double %1179, %1184
  %1186 = load ptr, ptr %17, align 8, !tbaa !5
  %1187 = getelementptr inbounds %struct.perturb_workspace, ptr %1186, i32 0, i32 14
  %1188 = load ptr, ptr %1187, align 8, !tbaa !48
  %1189 = getelementptr inbounds %struct.perturb_vector, ptr %1188, i32 0, i32 48
  %1190 = load ptr, ptr %1189, align 8, !tbaa !49
  %1191 = load ptr, ptr %17, align 8, !tbaa !5
  %1192 = getelementptr inbounds %struct.perturb_workspace, ptr %1191, i32 0, i32 14
  %1193 = load ptr, ptr %1192, align 8, !tbaa !48
  %1194 = getelementptr inbounds %struct.perturb_vector, ptr %1193, i32 0, i32 0
  %1195 = load i32, ptr %1194, align 8, !tbaa !51
  %1196 = sext i32 %1195 to i64
  %1197 = getelementptr inbounds double, ptr %1190, i64 %1196
  store double %1185, ptr %1197, align 8, !tbaa !11
  %1198 = load ptr, ptr %10, align 8, !tbaa !5
  %1199 = getelementptr inbounds %struct.precision, ptr %1198, i32 0, i32 80
  %1200 = load double, ptr %1199, align 8, !tbaa !68
  %1201 = fneg double %1200
  %1202 = load double, ptr %44, align 8, !tbaa !11
  %1203 = fmul double %1201, %1202
  %1204 = load double, ptr %46, align 8, !tbaa !11
  %1205 = fmul double %1203, %1204
  %1206 = load double, ptr %47, align 8, !tbaa !11
  %1207 = fmul double %1205, %1206
  %1208 = fdiv double %1207, 1.200000e+01
  %1209 = load ptr, ptr %17, align 8, !tbaa !5
  %1210 = getelementptr inbounds %struct.perturb_workspace, ptr %1209, i32 0, i32 14
  %1211 = load ptr, ptr %1210, align 8, !tbaa !48
  %1212 = getelementptr inbounds %struct.perturb_vector, ptr %1211, i32 0, i32 48
  %1213 = load ptr, ptr %1212, align 8, !tbaa !49
  %1214 = load ptr, ptr %17, align 8, !tbaa !5
  %1215 = getelementptr inbounds %struct.perturb_workspace, ptr %1214, i32 0, i32 14
  %1216 = load ptr, ptr %1215, align 8, !tbaa !48
  %1217 = getelementptr inbounds %struct.perturb_vector, ptr %1216, i32 0, i32 1
  %1218 = load i32, ptr %1217, align 4, !tbaa !52
  %1219 = sext i32 %1218 to i64
  %1220 = getelementptr inbounds double, ptr %1213, i64 %1219
  store double %1208, ptr %1220, align 8, !tbaa !11
  %1221 = load ptr, ptr %10, align 8, !tbaa !5
  %1222 = getelementptr inbounds %struct.precision, ptr %1221, i32 0, i32 80
  %1223 = load double, ptr %1222, align 8, !tbaa !68
  %1224 = load ptr, ptr %17, align 8, !tbaa !5
  %1225 = getelementptr inbounds %struct.perturb_workspace, ptr %1224, i32 0, i32 14
  %1226 = load ptr, ptr %1225, align 8, !tbaa !48
  %1227 = getelementptr inbounds %struct.perturb_vector, ptr %1226, i32 0, i32 48
  %1228 = load ptr, ptr %1227, align 8, !tbaa !49
  %1229 = load ptr, ptr %17, align 8, !tbaa !5
  %1230 = getelementptr inbounds %struct.perturb_workspace, ptr %1229, i32 0, i32 14
  %1231 = load ptr, ptr %1230, align 8, !tbaa !48
  %1232 = getelementptr inbounds %struct.perturb_vector, ptr %1231, i32 0, i32 0
  %1233 = load i32, ptr %1232, align 8, !tbaa !51
  %1234 = sext i32 %1233 to i64
  %1235 = getelementptr inbounds double, ptr %1228, i64 %1234
  %1236 = load double, ptr %1235, align 8, !tbaa !11
  %1237 = call double @llvm.fmuladd.f64(double 7.500000e-01, double %1236, double %1223)
  %1238 = load ptr, ptr %17, align 8, !tbaa !5
  %1239 = getelementptr inbounds %struct.perturb_workspace, ptr %1238, i32 0, i32 14
  %1240 = load ptr, ptr %1239, align 8, !tbaa !48
  %1241 = getelementptr inbounds %struct.perturb_vector, ptr %1240, i32 0, i32 48
  %1242 = load ptr, ptr %1241, align 8, !tbaa !49
  %1243 = load ptr, ptr %17, align 8, !tbaa !5
  %1244 = getelementptr inbounds %struct.perturb_workspace, ptr %1243, i32 0, i32 14
  %1245 = load ptr, ptr %1244, align 8, !tbaa !48
  %1246 = getelementptr inbounds %struct.perturb_vector, ptr %1245, i32 0, i32 10
  %1247 = load i32, ptr %1246, align 8, !tbaa !53
  %1248 = sext i32 %1247 to i64
  %1249 = getelementptr inbounds double, ptr %1242, i64 %1248
  store double %1237, ptr %1249, align 8, !tbaa !11
  %1250 = load ptr, ptr %17, align 8, !tbaa !5
  %1251 = getelementptr inbounds %struct.perturb_workspace, ptr %1250, i32 0, i32 14
  %1252 = load ptr, ptr %1251, align 8, !tbaa !48
  %1253 = getelementptr inbounds %struct.perturb_vector, ptr %1252, i32 0, i32 48
  %1254 = load ptr, ptr %1253, align 8, !tbaa !49
  %1255 = load ptr, ptr %17, align 8, !tbaa !5
  %1256 = getelementptr inbounds %struct.perturb_workspace, ptr %1255, i32 0, i32 14
  %1257 = load ptr, ptr %1256, align 8, !tbaa !48
  %1258 = getelementptr inbounds %struct.perturb_vector, ptr %1257, i32 0, i32 1
  %1259 = load i32, ptr %1258, align 4, !tbaa !52
  %1260 = sext i32 %1259 to i64
  %1261 = getelementptr inbounds double, ptr %1254, i64 %1260
  %1262 = load double, ptr %1261, align 8, !tbaa !11
  %1263 = load ptr, ptr %17, align 8, !tbaa !5
  %1264 = getelementptr inbounds %struct.perturb_workspace, ptr %1263, i32 0, i32 14
  %1265 = load ptr, ptr %1264, align 8, !tbaa !48
  %1266 = getelementptr inbounds %struct.perturb_vector, ptr %1265, i32 0, i32 48
  %1267 = load ptr, ptr %1266, align 8, !tbaa !49
  %1268 = load ptr, ptr %17, align 8, !tbaa !5
  %1269 = getelementptr inbounds %struct.perturb_workspace, ptr %1268, i32 0, i32 14
  %1270 = load ptr, ptr %1269, align 8, !tbaa !48
  %1271 = getelementptr inbounds %struct.perturb_vector, ptr %1270, i32 0, i32 11
  %1272 = load i32, ptr %1271, align 4, !tbaa !54
  %1273 = sext i32 %1272 to i64
  %1274 = getelementptr inbounds double, ptr %1267, i64 %1273
  store double %1262, ptr %1274, align 8, !tbaa !11
  %1275 = load ptr, ptr %11, align 8, !tbaa !5
  %1276 = getelementptr inbounds %struct.background, ptr %1275, i32 0, i32 119
  %1277 = load i16, ptr %1276, align 4, !tbaa !26
  %1278 = sext i16 %1277 to i32
  %1279 = icmp eq i32 %1278, 1
  br i1 %1279, label %1280, label %1307

1280:                                             ; preds = %1170
  %1281 = load ptr, ptr %17, align 8, !tbaa !5
  %1282 = getelementptr inbounds %struct.perturb_workspace, ptr %1281, i32 0, i32 14
  %1283 = load ptr, ptr %1282, align 8, !tbaa !48
  %1284 = getelementptr inbounds %struct.perturb_vector, ptr %1283, i32 0, i32 48
  %1285 = load ptr, ptr %1284, align 8, !tbaa !49
  %1286 = load ptr, ptr %17, align 8, !tbaa !5
  %1287 = getelementptr inbounds %struct.perturb_workspace, ptr %1286, i32 0, i32 14
  %1288 = load ptr, ptr %1287, align 8, !tbaa !48
  %1289 = getelementptr inbounds %struct.perturb_vector, ptr %1288, i32 0, i32 0
  %1290 = load i32, ptr %1289, align 8, !tbaa !51
  %1291 = sext i32 %1290 to i64
  %1292 = getelementptr inbounds double, ptr %1285, i64 %1291
  %1293 = load double, ptr %1292, align 8, !tbaa !11
  %1294 = fmul double 7.500000e-01, %1293
  %1295 = load ptr, ptr %17, align 8, !tbaa !5
  %1296 = getelementptr inbounds %struct.perturb_workspace, ptr %1295, i32 0, i32 14
  %1297 = load ptr, ptr %1296, align 8, !tbaa !48
  %1298 = getelementptr inbounds %struct.perturb_vector, ptr %1297, i32 0, i32 48
  %1299 = load ptr, ptr %1298, align 8, !tbaa !49
  %1300 = load ptr, ptr %17, align 8, !tbaa !5
  %1301 = getelementptr inbounds %struct.perturb_workspace, ptr %1300, i32 0, i32 14
  %1302 = load ptr, ptr %1301, align 8, !tbaa !48
  %1303 = getelementptr inbounds %struct.perturb_vector, ptr %1302, i32 0, i32 12
  %1304 = load i32, ptr %1303, align 8, !tbaa !55
  %1305 = sext i32 %1304 to i64
  %1306 = getelementptr inbounds double, ptr %1299, i64 %1305
  store double %1294, ptr %1306, align 8, !tbaa !11
  br label %1307

1307:                                             ; preds = %1280, %1170
  %1308 = load ptr, ptr %11, align 8, !tbaa !5
  %1309 = getelementptr inbounds %struct.background, ptr %1308, i32 0, i32 126
  %1310 = load i16, ptr %1309, align 2, !tbaa !34
  %1311 = sext i16 %1310 to i32
  %1312 = icmp eq i32 %1311, 1
  br i1 %1312, label %1319, label %1313

1313:                                             ; preds = %1307
  %1314 = load ptr, ptr %11, align 8, !tbaa !5
  %1315 = getelementptr inbounds %struct.background, ptr %1314, i32 0, i32 123
  %1316 = load i16, ptr %1315, align 4, !tbaa !38
  %1317 = sext i16 %1316 to i32
  %1318 = icmp eq i32 %1317, 1
  br i1 %1318, label %1319, label %1362

1319:                                             ; preds = %1313, %1307
  %1320 = load ptr, ptr %17, align 8, !tbaa !5
  %1321 = getelementptr inbounds %struct.perturb_workspace, ptr %1320, i32 0, i32 14
  %1322 = load ptr, ptr %1321, align 8, !tbaa !48
  %1323 = getelementptr inbounds %struct.perturb_vector, ptr %1322, i32 0, i32 48
  %1324 = load ptr, ptr %1323, align 8, !tbaa !49
  %1325 = load ptr, ptr %17, align 8, !tbaa !5
  %1326 = getelementptr inbounds %struct.perturb_workspace, ptr %1325, i32 0, i32 14
  %1327 = load ptr, ptr %1326, align 8, !tbaa !48
  %1328 = getelementptr inbounds %struct.perturb_vector, ptr %1327, i32 0, i32 0
  %1329 = load i32, ptr %1328, align 8, !tbaa !51
  %1330 = sext i32 %1329 to i64
  %1331 = getelementptr inbounds double, ptr %1324, i64 %1330
  %1332 = load double, ptr %1331, align 8, !tbaa !11
  store double %1332, ptr %23, align 8, !tbaa !11
  %1333 = load ptr, ptr %17, align 8, !tbaa !5
  %1334 = getelementptr inbounds %struct.perturb_workspace, ptr %1333, i32 0, i32 14
  %1335 = load ptr, ptr %1334, align 8, !tbaa !48
  %1336 = getelementptr inbounds %struct.perturb_vector, ptr %1335, i32 0, i32 48
  %1337 = load ptr, ptr %1336, align 8, !tbaa !49
  %1338 = load ptr, ptr %17, align 8, !tbaa !5
  %1339 = getelementptr inbounds %struct.perturb_workspace, ptr %1338, i32 0, i32 14
  %1340 = load ptr, ptr %1339, align 8, !tbaa !48
  %1341 = getelementptr inbounds %struct.perturb_vector, ptr %1340, i32 0, i32 1
  %1342 = load i32, ptr %1341, align 4, !tbaa !52
  %1343 = sext i32 %1342 to i64
  %1344 = getelementptr inbounds double, ptr %1337, i64 %1343
  %1345 = load double, ptr %1344, align 8, !tbaa !11
  store double %1345, ptr %24, align 8, !tbaa !11
  %1346 = load ptr, ptr %10, align 8, !tbaa !5
  %1347 = getelementptr inbounds %struct.precision, ptr %1346, i32 0, i32 80
  %1348 = load double, ptr %1347, align 8, !tbaa !68
  %1349 = fneg double %1348
  %1350 = load double, ptr %44, align 8, !tbaa !11
  %1351 = fmul double %1349, %1350
  %1352 = load double, ptr %47, align 8, !tbaa !11
  %1353 = fmul double %1351, %1352
  %1354 = load double, ptr %16, align 8, !tbaa !11
  %1355 = fmul double %1353, %1354
  %1356 = load double, ptr %46, align 8, !tbaa !11
  %1357 = fmul double %1355, %1356
  %1358 = fdiv double %1357, 6.000000e+00
  %1359 = load double, ptr %42, align 8, !tbaa !11
  %1360 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %1359, double 1.500000e+01)
  %1361 = fdiv double %1358, %1360
  store double %1361, ptr %25, align 8, !tbaa !11
  br label %1362

1362:                                             ; preds = %1319, %1313
  %1363 = load ptr, ptr %10, align 8, !tbaa !5
  %1364 = getelementptr inbounds %struct.precision, ptr %1363, i32 0, i32 80
  %1365 = load double, ptr %1364, align 8, !tbaa !68
  %1366 = fneg double %1365
  %1367 = load double, ptr %44, align 8, !tbaa !11
  %1368 = fmul double %1366, %1367
  %1369 = load double, ptr %46, align 8, !tbaa !11
  %1370 = fmul double %1368, %1369
  %1371 = load double, ptr %16, align 8, !tbaa !11
  %1372 = fmul double %1370, %1371
  %1373 = load double, ptr %46, align 8, !tbaa !11
  %1374 = load double, ptr %16, align 8, !tbaa !11
  %1375 = fmul double %1373, %1374
  %1376 = fdiv double %1375, 1.600000e+01
  %1377 = fsub double 0x3FC5555555555555, %1376
  %1378 = fmul double %1372, %1377
  store double %1378, ptr %27, align 8, !tbaa !11
  br label %1379

1379:                                             ; preds = %1362, %1150, %1144
  %1380 = load ptr, ptr %12, align 8, !tbaa !5
  %1381 = getelementptr inbounds %struct.perturbs, ptr %1380, i32 0, i32 8
  %1382 = load i16, ptr %1381, align 8, !tbaa !71
  %1383 = sext i16 %1382 to i32
  %1384 = icmp eq i32 %1383, 1
  br i1 %1384, label %1385, label %1607

1385:                                             ; preds = %1379
  %1386 = load i32, ptr %14, align 4, !tbaa !9
  %1387 = load ptr, ptr %12, align 8, !tbaa !5
  %1388 = getelementptr inbounds %struct.perturbs, ptr %1387, i32 0, i32 63
  %1389 = load i32, ptr %1388, align 8, !tbaa !72
  %1390 = icmp eq i32 %1386, %1389
  br i1 %1390, label %1391, label %1607

1391:                                             ; preds = %1385
  %1392 = load ptr, ptr %11, align 8, !tbaa !5
  %1393 = getelementptr inbounds %struct.background, ptr %1392, i32 0, i32 126
  %1394 = load i16, ptr %1393, align 2, !tbaa !34
  %1395 = sext i16 %1394 to i32
  %1396 = icmp eq i32 %1395, 0
  br i1 %1396, label %1397, label %1411

1397:                                             ; preds = %1391
  %1398 = load ptr, ptr %11, align 8, !tbaa !5
  %1399 = getelementptr inbounds %struct.background, ptr %1398, i32 0, i32 123
  %1400 = load i16, ptr %1399, align 4, !tbaa !38
  %1401 = sext i16 %1400 to i32
  %1402 = icmp eq i32 %1401, 0
  br i1 %1402, label %1403, label %1411

1403:                                             ; preds = %1397
  call void @llvm.lifetime.start.p0(i64 2048, ptr %64) #5
  %1404 = getelementptr inbounds [2048 x i8], ptr %64, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1404, ptr noundef @.str.327)
  call void @llvm.lifetime.start.p0(i64 2048, ptr %65) #5
  %1405 = getelementptr inbounds [2048 x i8], ptr %65, i64 0, i64 0
  %1406 = getelementptr inbounds [2048 x i8], ptr %64, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1405, ptr noundef @.str.7, ptr noundef @.str.328, ptr noundef %1406)
  %1407 = load ptr, ptr %12, align 8, !tbaa !5
  %1408 = getelementptr inbounds %struct.perturbs, ptr %1407, i32 0, i32 186
  %1409 = getelementptr inbounds [2048 x i8], ptr %1408, i64 0, i64 0
  %1410 = getelementptr inbounds [2048 x i8], ptr %65, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1409, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5387, ptr noundef %1410)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %65) #5
  call void @llvm.lifetime.end.p0(i64 2048, ptr %64) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

1411:                                             ; preds = %1397, %1391
  %1412 = load ptr, ptr %11, align 8, !tbaa !5
  %1413 = getelementptr inbounds %struct.background, ptr %1412, i32 0, i32 127
  %1414 = load i16, ptr %1413, align 4, !tbaa !36
  %1415 = sext i16 %1414 to i32
  %1416 = icmp eq i32 %1415, 1
  br i1 %1416, label %1417, label %1425

1417:                                             ; preds = %1411
  call void @llvm.lifetime.start.p0(i64 2048, ptr %66) #5
  %1418 = getelementptr inbounds [2048 x i8], ptr %66, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1418, ptr noundef @.str.323)
  call void @llvm.lifetime.start.p0(i64 2048, ptr %67) #5
  %1419 = getelementptr inbounds [2048 x i8], ptr %67, i64 0, i64 0
  %1420 = getelementptr inbounds [2048 x i8], ptr %66, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1419, ptr noundef @.str.7, ptr noundef @.str.324, ptr noundef %1420)
  %1421 = load ptr, ptr %12, align 8, !tbaa !5
  %1422 = getelementptr inbounds %struct.perturbs, ptr %1421, i32 0, i32 186
  %1423 = getelementptr inbounds [2048 x i8], ptr %1422, i64 0, i64 0
  %1424 = getelementptr inbounds [2048 x i8], ptr %67, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1423, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5391, ptr noundef %1424)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %67) #5
  call void @llvm.lifetime.end.p0(i64 2048, ptr %66) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

1425:                                             ; preds = %1411
  %1426 = load ptr, ptr %10, align 8, !tbaa !5
  %1427 = getelementptr inbounds %struct.precision, ptr %1426, i32 0, i32 80
  %1428 = load double, ptr %1427, align 8, !tbaa !68
  %1429 = load double, ptr %42, align 8, !tbaa !11
  %1430 = fmul double %1428, %1429
  %1431 = load double, ptr %43, align 8, !tbaa !11
  %1432 = fdiv double %1430, %1431
  %1433 = load double, ptr %47, align 8, !tbaa !11
  %1434 = fdiv double %1433, 6.000000e+00
  %1435 = fadd double -1.000000e+00, %1434
  %1436 = fmul double %1432, %1435
  %1437 = load ptr, ptr %17, align 8, !tbaa !5
  %1438 = getelementptr inbounds %struct.perturb_workspace, ptr %1437, i32 0, i32 14
  %1439 = load ptr, ptr %1438, align 8, !tbaa !48
  %1440 = getelementptr inbounds %struct.perturb_vector, ptr %1439, i32 0, i32 48
  %1441 = load ptr, ptr %1440, align 8, !tbaa !49
  %1442 = load ptr, ptr %17, align 8, !tbaa !5
  %1443 = getelementptr inbounds %struct.perturb_workspace, ptr %1442, i32 0, i32 14
  %1444 = load ptr, ptr %1443, align 8, !tbaa !48
  %1445 = getelementptr inbounds %struct.perturb_vector, ptr %1444, i32 0, i32 0
  %1446 = load i32, ptr %1445, align 8, !tbaa !51
  %1447 = sext i32 %1446 to i64
  %1448 = getelementptr inbounds double, ptr %1441, i64 %1447
  store double %1436, ptr %1448, align 8, !tbaa !11
  %1449 = load ptr, ptr %10, align 8, !tbaa !5
  %1450 = getelementptr inbounds %struct.precision, ptr %1449, i32 0, i32 80
  %1451 = load double, ptr %1450, align 8, !tbaa !68
  %1452 = fneg double %1451
  %1453 = load double, ptr %42, align 8, !tbaa !11
  %1454 = fmul double %1452, %1453
  %1455 = load double, ptr %43, align 8, !tbaa !11
  %1456 = fdiv double %1454, %1455
  %1457 = load double, ptr %15, align 8, !tbaa !11
  %1458 = fmul double %1456, %1457
  %1459 = load double, ptr %15, align 8, !tbaa !11
  %1460 = fmul double %1458, %1459
  %1461 = load double, ptr %16, align 8, !tbaa !11
  %1462 = fmul double %1460, %1461
  %1463 = load double, ptr %44, align 8, !tbaa !11
  %1464 = load double, ptr %43, align 8, !tbaa !11
  %1465 = fdiv double %1463, %1464
  %1466 = fmul double %1465, 3.000000e+00
  %1467 = fdiv double %1466, 1.600000e+01
  %1468 = load double, ptr %46, align 8, !tbaa !11
  %1469 = fmul double %1467, %1468
  %1470 = load double, ptr %16, align 8, !tbaa !11
  %1471 = fneg double %1469
  %1472 = call double @llvm.fmuladd.f64(double %1471, double %1470, double 2.500000e-01)
  %1473 = fmul double %1462, %1472
  %1474 = load ptr, ptr %17, align 8, !tbaa !5
  %1475 = getelementptr inbounds %struct.perturb_workspace, ptr %1474, i32 0, i32 14
  %1476 = load ptr, ptr %1475, align 8, !tbaa !48
  %1477 = getelementptr inbounds %struct.perturb_vector, ptr %1476, i32 0, i32 48
  %1478 = load ptr, ptr %1477, align 8, !tbaa !49
  %1479 = load ptr, ptr %17, align 8, !tbaa !5
  %1480 = getelementptr inbounds %struct.perturb_workspace, ptr %1479, i32 0, i32 14
  %1481 = load ptr, ptr %1480, align 8, !tbaa !48
  %1482 = getelementptr inbounds %struct.perturb_vector, ptr %1481, i32 0, i32 1
  %1483 = load i32, ptr %1482, align 4, !tbaa !52
  %1484 = sext i32 %1483 to i64
  %1485 = getelementptr inbounds double, ptr %1478, i64 %1484
  store double %1473, ptr %1485, align 8, !tbaa !11
  %1486 = load ptr, ptr %10, align 8, !tbaa !5
  %1487 = getelementptr inbounds %struct.precision, ptr %1486, i32 0, i32 80
  %1488 = load double, ptr %1487, align 8, !tbaa !68
  %1489 = load double, ptr %42, align 8, !tbaa !11
  %1490 = fmul double %1488, %1489
  %1491 = load double, ptr %43, align 8, !tbaa !11
  %1492 = fdiv double %1490, %1491
  %1493 = fdiv double %1492, 8.000000e+00
  %1494 = load double, ptr %47, align 8, !tbaa !11
  %1495 = fmul double %1493, %1494
  %1496 = load ptr, ptr %17, align 8, !tbaa !5
  %1497 = getelementptr inbounds %struct.perturb_workspace, ptr %1496, i32 0, i32 14
  %1498 = load ptr, ptr %1497, align 8, !tbaa !48
  %1499 = getelementptr inbounds %struct.perturb_vector, ptr %1498, i32 0, i32 48
  %1500 = load ptr, ptr %1499, align 8, !tbaa !49
  %1501 = load ptr, ptr %17, align 8, !tbaa !5
  %1502 = getelementptr inbounds %struct.perturb_workspace, ptr %1501, i32 0, i32 14
  %1503 = load ptr, ptr %1502, align 8, !tbaa !48
  %1504 = getelementptr inbounds %struct.perturb_vector, ptr %1503, i32 0, i32 10
  %1505 = load i32, ptr %1504, align 8, !tbaa !53
  %1506 = sext i32 %1505 to i64
  %1507 = getelementptr inbounds double, ptr %1500, i64 %1506
  store double %1495, ptr %1507, align 8, !tbaa !11
  %1508 = load ptr, ptr %17, align 8, !tbaa !5
  %1509 = getelementptr inbounds %struct.perturb_workspace, ptr %1508, i32 0, i32 14
  %1510 = load ptr, ptr %1509, align 8, !tbaa !48
  %1511 = getelementptr inbounds %struct.perturb_vector, ptr %1510, i32 0, i32 48
  %1512 = load ptr, ptr %1511, align 8, !tbaa !49
  %1513 = load ptr, ptr %17, align 8, !tbaa !5
  %1514 = getelementptr inbounds %struct.perturb_workspace, ptr %1513, i32 0, i32 14
  %1515 = load ptr, ptr %1514, align 8, !tbaa !48
  %1516 = getelementptr inbounds %struct.perturb_vector, ptr %1515, i32 0, i32 1
  %1517 = load i32, ptr %1516, align 4, !tbaa !52
  %1518 = sext i32 %1517 to i64
  %1519 = getelementptr inbounds double, ptr %1512, i64 %1518
  %1520 = load double, ptr %1519, align 8, !tbaa !11
  %1521 = load ptr, ptr %17, align 8, !tbaa !5
  %1522 = getelementptr inbounds %struct.perturb_workspace, ptr %1521, i32 0, i32 14
  %1523 = load ptr, ptr %1522, align 8, !tbaa !48
  %1524 = getelementptr inbounds %struct.perturb_vector, ptr %1523, i32 0, i32 48
  %1525 = load ptr, ptr %1524, align 8, !tbaa !49
  %1526 = load ptr, ptr %17, align 8, !tbaa !5
  %1527 = getelementptr inbounds %struct.perturb_workspace, ptr %1526, i32 0, i32 14
  %1528 = load ptr, ptr %1527, align 8, !tbaa !48
  %1529 = getelementptr inbounds %struct.perturb_vector, ptr %1528, i32 0, i32 11
  %1530 = load i32, ptr %1529, align 4, !tbaa !54
  %1531 = sext i32 %1530 to i64
  %1532 = getelementptr inbounds double, ptr %1525, i64 %1531
  store double %1520, ptr %1532, align 8, !tbaa !11
  %1533 = load ptr, ptr %11, align 8, !tbaa !5
  %1534 = getelementptr inbounds %struct.background, ptr %1533, i32 0, i32 119
  %1535 = load i16, ptr %1534, align 4, !tbaa !26
  %1536 = sext i16 %1535 to i32
  %1537 = icmp eq i32 %1536, 1
  br i1 %1537, label %1538, label %1568

1538:                                             ; preds = %1425
  %1539 = load ptr, ptr %10, align 8, !tbaa !5
  %1540 = getelementptr inbounds %struct.precision, ptr %1539, i32 0, i32 80
  %1541 = load double, ptr %1540, align 8, !tbaa !68
  %1542 = fneg double %1541
  %1543 = load double, ptr %42, align 8, !tbaa !11
  %1544 = fmul double %1542, %1543
  %1545 = load double, ptr %44, align 8, !tbaa !11
  %1546 = fmul double %1544, %1545
  %1547 = load double, ptr %43, align 8, !tbaa !11
  %1548 = fdiv double %1546, %1547
  %1549 = fdiv double %1548, 8.000000e+01
  %1550 = load double, ptr %47, align 8, !tbaa !11
  %1551 = fmul double %1549, %1550
  %1552 = load double, ptr %46, align 8, !tbaa !11
  %1553 = fmul double %1551, %1552
  %1554 = load double, ptr %16, align 8, !tbaa !11
  %1555 = fmul double %1553, %1554
  %1556 = load ptr, ptr %17, align 8, !tbaa !5
  %1557 = getelementptr inbounds %struct.perturb_workspace, ptr %1556, i32 0, i32 14
  %1558 = load ptr, ptr %1557, align 8, !tbaa !48
  %1559 = getelementptr inbounds %struct.perturb_vector, ptr %1558, i32 0, i32 48
  %1560 = load ptr, ptr %1559, align 8, !tbaa !49
  %1561 = load ptr, ptr %17, align 8, !tbaa !5
  %1562 = getelementptr inbounds %struct.perturb_workspace, ptr %1561, i32 0, i32 14
  %1563 = load ptr, ptr %1562, align 8, !tbaa !48
  %1564 = getelementptr inbounds %struct.perturb_vector, ptr %1563, i32 0, i32 12
  %1565 = load i32, ptr %1564, align 8, !tbaa !55
  %1566 = sext i32 %1565 to i64
  %1567 = getelementptr inbounds double, ptr %1560, i64 %1566
  store double %1555, ptr %1567, align 8, !tbaa !11
  br label %1568

1568:                                             ; preds = %1538, %1425
  %1569 = load ptr, ptr %10, align 8, !tbaa !5
  %1570 = getelementptr inbounds %struct.precision, ptr %1569, i32 0, i32 80
  %1571 = load double, ptr %1570, align 8, !tbaa !68
  %1572 = load double, ptr %47, align 8, !tbaa !11
  %1573 = fdiv double %1572, 6.000000e+00
  %1574 = fsub double 1.000000e+00, %1573
  %1575 = fmul double %1571, %1574
  store double %1575, ptr %23, align 8, !tbaa !11
  %1576 = load ptr, ptr %10, align 8, !tbaa !5
  %1577 = getelementptr inbounds %struct.precision, ptr %1576, i32 0, i32 80
  %1578 = load double, ptr %1577, align 8, !tbaa !68
  %1579 = load double, ptr %15, align 8, !tbaa !11
  %1580 = fmul double %1578, %1579
  %1581 = load double, ptr %15, align 8, !tbaa !11
  %1582 = fmul double %1580, %1581
  %1583 = load double, ptr %16, align 8, !tbaa !11
  %1584 = fmul double %1582, %1583
  %1585 = fdiv double %1584, 4.000000e+00
  store double %1585, ptr %24, align 8, !tbaa !11
  %1586 = load ptr, ptr %10, align 8, !tbaa !5
  %1587 = getelementptr inbounds %struct.precision, ptr %1586, i32 0, i32 80
  %1588 = load double, ptr %1587, align 8, !tbaa !68
  %1589 = load double, ptr %47, align 8, !tbaa !11
  %1590 = fmul double %1588, %1589
  %1591 = load double, ptr %42, align 8, !tbaa !11
  %1592 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %1591, double 1.500000e+01)
  %1593 = fdiv double %1590, %1592
  %1594 = fdiv double %1593, 2.000000e+00
  store double %1594, ptr %25, align 8, !tbaa !11
  %1595 = load ptr, ptr %10, align 8, !tbaa !5
  %1596 = getelementptr inbounds %struct.precision, ptr %1595, i32 0, i32 80
  %1597 = load double, ptr %1596, align 8, !tbaa !68
  %1598 = fneg double %1597
  %1599 = load double, ptr %42, align 8, !tbaa !11
  %1600 = fmul double %1598, %1599
  %1601 = load double, ptr %42, align 8, !tbaa !11
  %1602 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %1601, double 1.500000e+01)
  %1603 = fdiv double %1600, %1602
  %1604 = fdiv double %1603, 6.000000e+00
  %1605 = load double, ptr %47, align 8, !tbaa !11
  %1606 = fmul double %1604, %1605
  store double %1606, ptr %27, align 8, !tbaa !11
  br label %1607

1607:                                             ; preds = %1568, %1385, %1379
  %1608 = load ptr, ptr %12, align 8, !tbaa !5
  %1609 = getelementptr inbounds %struct.perturbs, ptr %1608, i32 0, i32 9
  %1610 = load i16, ptr %1609, align 2, !tbaa !73
  %1611 = sext i16 %1610 to i32
  %1612 = icmp eq i32 %1611, 1
  br i1 %1612, label %1613, label %1918

1613:                                             ; preds = %1607
  %1614 = load i32, ptr %14, align 4, !tbaa !9
  %1615 = load ptr, ptr %12, align 8, !tbaa !5
  %1616 = getelementptr inbounds %struct.perturbs, ptr %1615, i32 0, i32 64
  %1617 = load i32, ptr %1616, align 4, !tbaa !74
  %1618 = icmp eq i32 %1614, %1617
  br i1 %1618, label %1619, label %1918

1619:                                             ; preds = %1613
  %1620 = load ptr, ptr %11, align 8, !tbaa !5
  %1621 = getelementptr inbounds %struct.background, ptr %1620, i32 0, i32 126
  %1622 = load i16, ptr %1621, align 2, !tbaa !34
  %1623 = sext i16 %1622 to i32
  %1624 = icmp eq i32 %1623, 0
  br i1 %1624, label %1625, label %1639

1625:                                             ; preds = %1619
  %1626 = load ptr, ptr %11, align 8, !tbaa !5
  %1627 = getelementptr inbounds %struct.background, ptr %1626, i32 0, i32 123
  %1628 = load i16, ptr %1627, align 4, !tbaa !38
  %1629 = sext i16 %1628 to i32
  %1630 = icmp eq i32 %1629, 0
  br i1 %1630, label %1631, label %1639

1631:                                             ; preds = %1625
  call void @llvm.lifetime.start.p0(i64 2048, ptr %68) #5
  %1632 = getelementptr inbounds [2048 x i8], ptr %68, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1632, ptr noundef @.str.329)
  call void @llvm.lifetime.start.p0(i64 2048, ptr %69) #5
  %1633 = getelementptr inbounds [2048 x i8], ptr %69, i64 0, i64 0
  %1634 = getelementptr inbounds [2048 x i8], ptr %68, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1633, ptr noundef @.str.7, ptr noundef @.str.328, ptr noundef %1634)
  %1635 = load ptr, ptr %12, align 8, !tbaa !5
  %1636 = getelementptr inbounds %struct.perturbs, ptr %1635, i32 0, i32 186
  %1637 = getelementptr inbounds [2048 x i8], ptr %1636, i64 0, i64 0
  %1638 = getelementptr inbounds [2048 x i8], ptr %69, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1637, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5419, ptr noundef %1638)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %69) #5
  call void @llvm.lifetime.end.p0(i64 2048, ptr %68) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

1639:                                             ; preds = %1625, %1619
  %1640 = load ptr, ptr %11, align 8, !tbaa !5
  %1641 = getelementptr inbounds %struct.background, ptr %1640, i32 0, i32 127
  %1642 = load i16, ptr %1641, align 4, !tbaa !36
  %1643 = sext i16 %1642 to i32
  %1644 = icmp eq i32 %1643, 1
  br i1 %1644, label %1645, label %1653

1645:                                             ; preds = %1639
  call void @llvm.lifetime.start.p0(i64 2048, ptr %70) #5
  %1646 = getelementptr inbounds [2048 x i8], ptr %70, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1646, ptr noundef @.str.323)
  call void @llvm.lifetime.start.p0(i64 2048, ptr %71) #5
  %1647 = getelementptr inbounds [2048 x i8], ptr %71, i64 0, i64 0
  %1648 = getelementptr inbounds [2048 x i8], ptr %70, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1647, ptr noundef @.str.7, ptr noundef @.str.324, ptr noundef %1648)
  %1649 = load ptr, ptr %12, align 8, !tbaa !5
  %1650 = getelementptr inbounds %struct.perturbs, ptr %1649, i32 0, i32 186
  %1651 = getelementptr inbounds [2048 x i8], ptr %1650, i64 0, i64 0
  %1652 = getelementptr inbounds [2048 x i8], ptr %71, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %1651, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5423, ptr noundef %1652)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %71) #5
  call void @llvm.lifetime.end.p0(i64 2048, ptr %70) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

1653:                                             ; preds = %1639
  %1654 = load ptr, ptr %10, align 8, !tbaa !5
  %1655 = getelementptr inbounds %struct.precision, ptr %1654, i32 0, i32 80
  %1656 = load double, ptr %1655, align 8, !tbaa !68
  %1657 = load double, ptr %15, align 8, !tbaa !11
  %1658 = fmul double %1656, %1657
  %1659 = load double, ptr %16, align 8, !tbaa !11
  %1660 = fmul double %1658, %1659
  %1661 = load double, ptr %42, align 8, !tbaa !11
  %1662 = fmul double %1660, %1661
  %1663 = load double, ptr %43, align 8, !tbaa !11
  %1664 = fdiv double %1662, %1663
  %1665 = load double, ptr %44, align 8, !tbaa !11
  %1666 = fmul double 1.875000e-01, %1665
  %1667 = load double, ptr %43, align 8, !tbaa !11
  %1668 = fadd double 2.000000e+00, %1667
  %1669 = fmul double %1666, %1668
  %1670 = load double, ptr %43, align 8, !tbaa !11
  %1671 = fdiv double %1669, %1670
  %1672 = load double, ptr %46, align 8, !tbaa !11
  %1673 = fmul double %1671, %1672
  %1674 = load double, ptr %16, align 8, !tbaa !11
  %1675 = fneg double %1673
  %1676 = call double @llvm.fmuladd.f64(double %1675, double %1674, double 1.000000e+00)
  %1677 = fmul double %1664, %1676
  %1678 = load ptr, ptr %17, align 8, !tbaa !5
  %1679 = getelementptr inbounds %struct.perturb_workspace, ptr %1678, i32 0, i32 14
  %1680 = load ptr, ptr %1679, align 8, !tbaa !48
  %1681 = getelementptr inbounds %struct.perturb_vector, ptr %1680, i32 0, i32 48
  %1682 = load ptr, ptr %1681, align 8, !tbaa !49
  %1683 = load ptr, ptr %17, align 8, !tbaa !5
  %1684 = getelementptr inbounds %struct.perturb_workspace, ptr %1683, i32 0, i32 14
  %1685 = load ptr, ptr %1684, align 8, !tbaa !48
  %1686 = getelementptr inbounds %struct.perturb_vector, ptr %1685, i32 0, i32 0
  %1687 = load i32, ptr %1686, align 8, !tbaa !51
  %1688 = sext i32 %1687 to i64
  %1689 = getelementptr inbounds double, ptr %1682, i64 %1688
  store double %1677, ptr %1689, align 8, !tbaa !11
  %1690 = load ptr, ptr %10, align 8, !tbaa !5
  %1691 = getelementptr inbounds %struct.precision, ptr %1690, i32 0, i32 80
  %1692 = load double, ptr %1691, align 8, !tbaa !68
  %1693 = load double, ptr %42, align 8, !tbaa !11
  %1694 = fmul double %1692, %1693
  %1695 = load double, ptr %43, align 8, !tbaa !11
  %1696 = fdiv double %1694, %1695
  %1697 = fmul double %1696, 3.000000e+00
  %1698 = fdiv double %1697, 4.000000e+00
  %1699 = load double, ptr %15, align 8, !tbaa !11
  %1700 = fmul double %1698, %1699
  %1701 = load double, ptr %44, align 8, !tbaa !11
  %1702 = fmul double 7.500000e-01, %1701
  %1703 = load double, ptr %43, align 8, !tbaa !11
  %1704 = fdiv double %1702, %1703
  %1705 = load double, ptr %46, align 8, !tbaa !11
  %1706 = fmul double %1704, %1705
  %1707 = load double, ptr %16, align 8, !tbaa !11
  %1708 = call double @llvm.fmuladd.f64(double %1706, double %1707, double -1.000000e+00)
  %1709 = load double, ptr %46, align 8, !tbaa !11
  %1710 = fmul double 1.875000e-01, %1709
  %1711 = load double, ptr %46, align 8, !tbaa !11
  %1712 = fmul double %1710, %1711
  %1713 = load double, ptr %16, align 8, !tbaa !11
  %1714 = fmul double %1712, %1713
  %1715 = load double, ptr %16, align 8, !tbaa !11
  %1716 = fmul double %1714, %1715
  %1717 = load double, ptr %44, align 8, !tbaa !11
  %1718 = fmul double %1716, %1717
  %1719 = load double, ptr %43, align 8, !tbaa !11
  %1720 = fdiv double %1718, %1719
  %1721 = load double, ptr %43, align 8, !tbaa !11
  %1722 = fdiv double %1720, %1721
  %1723 = load double, ptr %43, align 8, !tbaa !11
  %1724 = load double, ptr %44, align 8, !tbaa !11
  %1725 = call double @llvm.fmuladd.f64(double -3.000000e+00, double %1724, double %1723)
  %1726 = call double @llvm.fmuladd.f64(double %1722, double %1725, double %1708)
  %1727 = load double, ptr %47, align 8, !tbaa !11
  %1728 = fdiv double %1727, 6.000000e+00
  %1729 = fadd double %1726, %1728
  %1730 = fmul double %1700, %1729
  %1731 = load ptr, ptr %17, align 8, !tbaa !5
  %1732 = getelementptr inbounds %struct.perturb_workspace, ptr %1731, i32 0, i32 14
  %1733 = load ptr, ptr %1732, align 8, !tbaa !48
  %1734 = getelementptr inbounds %struct.perturb_vector, ptr %1733, i32 0, i32 48
  %1735 = load ptr, ptr %1734, align 8, !tbaa !49
  %1736 = load ptr, ptr %17, align 8, !tbaa !5
  %1737 = getelementptr inbounds %struct.perturb_workspace, ptr %1736, i32 0, i32 14
  %1738 = load ptr, ptr %1737, align 8, !tbaa !48
  %1739 = getelementptr inbounds %struct.perturb_vector, ptr %1738, i32 0, i32 1
  %1740 = load i32, ptr %1739, align 4, !tbaa !52
  %1741 = sext i32 %1740 to i64
  %1742 = getelementptr inbounds double, ptr %1735, i64 %1741
  store double %1730, ptr %1742, align 8, !tbaa !11
  %1743 = load ptr, ptr %17, align 8, !tbaa !5
  %1744 = getelementptr inbounds %struct.perturb_workspace, ptr %1743, i32 0, i32 14
  %1745 = load ptr, ptr %1744, align 8, !tbaa !48
  %1746 = getelementptr inbounds %struct.perturb_vector, ptr %1745, i32 0, i32 48
  %1747 = load ptr, ptr %1746, align 8, !tbaa !49
  %1748 = load ptr, ptr %17, align 8, !tbaa !5
  %1749 = getelementptr inbounds %struct.perturb_workspace, ptr %1748, i32 0, i32 14
  %1750 = load ptr, ptr %1749, align 8, !tbaa !48
  %1751 = getelementptr inbounds %struct.perturb_vector, ptr %1750, i32 0, i32 0
  %1752 = load i32, ptr %1751, align 8, !tbaa !51
  %1753 = sext i32 %1752 to i64
  %1754 = getelementptr inbounds double, ptr %1747, i64 %1753
  %1755 = load double, ptr %1754, align 8, !tbaa !11
  %1756 = fmul double 7.500000e-01, %1755
  %1757 = load ptr, ptr %17, align 8, !tbaa !5
  %1758 = getelementptr inbounds %struct.perturb_workspace, ptr %1757, i32 0, i32 14
  %1759 = load ptr, ptr %1758, align 8, !tbaa !48
  %1760 = getelementptr inbounds %struct.perturb_vector, ptr %1759, i32 0, i32 48
  %1761 = load ptr, ptr %1760, align 8, !tbaa !49
  %1762 = load ptr, ptr %17, align 8, !tbaa !5
  %1763 = getelementptr inbounds %struct.perturb_workspace, ptr %1762, i32 0, i32 14
  %1764 = load ptr, ptr %1763, align 8, !tbaa !48
  %1765 = getelementptr inbounds %struct.perturb_vector, ptr %1764, i32 0, i32 10
  %1766 = load i32, ptr %1765, align 8, !tbaa !53
  %1767 = sext i32 %1766 to i64
  %1768 = getelementptr inbounds double, ptr %1761, i64 %1767
  store double %1756, ptr %1768, align 8, !tbaa !11
  %1769 = load ptr, ptr %17, align 8, !tbaa !5
  %1770 = getelementptr inbounds %struct.perturb_workspace, ptr %1769, i32 0, i32 14
  %1771 = load ptr, ptr %1770, align 8, !tbaa !48
  %1772 = getelementptr inbounds %struct.perturb_vector, ptr %1771, i32 0, i32 48
  %1773 = load ptr, ptr %1772, align 8, !tbaa !49
  %1774 = load ptr, ptr %17, align 8, !tbaa !5
  %1775 = getelementptr inbounds %struct.perturb_workspace, ptr %1774, i32 0, i32 14
  %1776 = load ptr, ptr %1775, align 8, !tbaa !48
  %1777 = getelementptr inbounds %struct.perturb_vector, ptr %1776, i32 0, i32 1
  %1778 = load i32, ptr %1777, align 4, !tbaa !52
  %1779 = sext i32 %1778 to i64
  %1780 = getelementptr inbounds double, ptr %1773, i64 %1779
  %1781 = load double, ptr %1780, align 8, !tbaa !11
  %1782 = load ptr, ptr %17, align 8, !tbaa !5
  %1783 = getelementptr inbounds %struct.perturb_workspace, ptr %1782, i32 0, i32 14
  %1784 = load ptr, ptr %1783, align 8, !tbaa !48
  %1785 = getelementptr inbounds %struct.perturb_vector, ptr %1784, i32 0, i32 48
  %1786 = load ptr, ptr %1785, align 8, !tbaa !49
  %1787 = load ptr, ptr %17, align 8, !tbaa !5
  %1788 = getelementptr inbounds %struct.perturb_workspace, ptr %1787, i32 0, i32 14
  %1789 = load ptr, ptr %1788, align 8, !tbaa !48
  %1790 = getelementptr inbounds %struct.perturb_vector, ptr %1789, i32 0, i32 11
  %1791 = load i32, ptr %1790, align 4, !tbaa !54
  %1792 = sext i32 %1791 to i64
  %1793 = getelementptr inbounds double, ptr %1786, i64 %1792
  store double %1781, ptr %1793, align 8, !tbaa !11
  %1794 = load ptr, ptr %11, align 8, !tbaa !5
  %1795 = getelementptr inbounds %struct.background, ptr %1794, i32 0, i32 119
  %1796 = load i16, ptr %1795, align 4, !tbaa !26
  %1797 = sext i16 %1796 to i32
  %1798 = icmp eq i32 %1797, 1
  br i1 %1798, label %1799, label %1832

1799:                                             ; preds = %1653
  %1800 = load ptr, ptr %10, align 8, !tbaa !5
  %1801 = getelementptr inbounds %struct.precision, ptr %1800, i32 0, i32 80
  %1802 = load double, ptr %1801, align 8, !tbaa !68
  %1803 = fneg double %1802
  %1804 = fmul double %1803, 9.000000e+00
  %1805 = fdiv double %1804, 6.400000e+01
  %1806 = load double, ptr %42, align 8, !tbaa !11
  %1807 = fmul double %1805, %1806
  %1808 = load double, ptr %44, align 8, !tbaa !11
  %1809 = fmul double %1807, %1808
  %1810 = load double, ptr %43, align 8, !tbaa !11
  %1811 = fdiv double %1809, %1810
  %1812 = load double, ptr %15, align 8, !tbaa !11
  %1813 = fmul double %1811, %1812
  %1814 = load double, ptr %16, align 8, !tbaa !11
  %1815 = fmul double %1813, %1814
  %1816 = load double, ptr %46, align 8, !tbaa !11
  %1817 = fmul double %1815, %1816
  %1818 = load double, ptr %16, align 8, !tbaa !11
  %1819 = fmul double %1817, %1818
  %1820 = load ptr, ptr %17, align 8, !tbaa !5
  %1821 = getelementptr inbounds %struct.perturb_workspace, ptr %1820, i32 0, i32 14
  %1822 = load ptr, ptr %1821, align 8, !tbaa !48
  %1823 = getelementptr inbounds %struct.perturb_vector, ptr %1822, i32 0, i32 48
  %1824 = load ptr, ptr %1823, align 8, !tbaa !49
  %1825 = load ptr, ptr %17, align 8, !tbaa !5
  %1826 = getelementptr inbounds %struct.perturb_workspace, ptr %1825, i32 0, i32 14
  %1827 = load ptr, ptr %1826, align 8, !tbaa !48
  %1828 = getelementptr inbounds %struct.perturb_vector, ptr %1827, i32 0, i32 12
  %1829 = load i32, ptr %1828, align 8, !tbaa !55
  %1830 = sext i32 %1829 to i64
  %1831 = getelementptr inbounds double, ptr %1824, i64 %1830
  store double %1819, ptr %1831, align 8, !tbaa !11
  br label %1832

1832:                                             ; preds = %1799, %1653
  %1833 = load ptr, ptr %10, align 8, !tbaa !5
  %1834 = getelementptr inbounds %struct.precision, ptr %1833, i32 0, i32 80
  %1835 = load double, ptr %1834, align 8, !tbaa !68
  %1836 = fneg double %1835
  %1837 = load double, ptr %15, align 8, !tbaa !11
  %1838 = fmul double %1836, %1837
  %1839 = load double, ptr %16, align 8, !tbaa !11
  %1840 = fmul double %1838, %1839
  %1841 = load double, ptr %44, align 8, !tbaa !11
  %1842 = fmul double 1.875000e-01, %1841
  %1843 = load double, ptr %42, align 8, !tbaa !11
  %1844 = fmul double %1842, %1843
  %1845 = load double, ptr %43, align 8, !tbaa !11
  %1846 = fdiv double %1844, %1845
  %1847 = load double, ptr %46, align 8, !tbaa !11
  %1848 = fmul double %1846, %1847
  %1849 = load double, ptr %16, align 8, !tbaa !11
  %1850 = call double @llvm.fmuladd.f64(double %1848, double %1849, double 1.000000e+00)
  %1851 = fmul double %1840, %1850
  store double %1851, ptr %23, align 8, !tbaa !11
  %1852 = load ptr, ptr %10, align 8, !tbaa !5
  %1853 = getelementptr inbounds %struct.precision, ptr %1852, i32 0, i32 80
  %1854 = load double, ptr %1853, align 8, !tbaa !68
  %1855 = fmul double %1854, 3.000000e+00
  %1856 = fdiv double %1855, 4.000000e+00
  %1857 = load double, ptr %15, align 8, !tbaa !11
  %1858 = fmul double %1856, %1857
  %1859 = load double, ptr %47, align 8, !tbaa !11
  %1860 = fmul double 0x3FC5555555555555, %1859
  %1861 = load double, ptr %42, align 8, !tbaa !11
  %1862 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %1861, double 9.000000e+00)
  %1863 = fmul double %1860, %1862
  %1864 = load double, ptr %42, align 8, !tbaa !11
  %1865 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %1864, double 5.000000e+00)
  %1866 = fdiv double %1863, %1865
  %1867 = fsub double 1.000000e+00, %1866
  %1868 = fmul double %1858, %1867
  store double %1868, ptr %24, align 8, !tbaa !11
  %1869 = load ptr, ptr %10, align 8, !tbaa !5
  %1870 = getelementptr inbounds %struct.precision, ptr %1869, i32 0, i32 80
  %1871 = load double, ptr %1870, align 8, !tbaa !68
  %1872 = load double, ptr %42, align 8, !tbaa !11
  %1873 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %1872, double 1.500000e+01)
  %1874 = fdiv double %1871, %1873
  %1875 = load double, ptr %15, align 8, !tbaa !11
  %1876 = fmul double %1874, %1875
  %1877 = load double, ptr %16, align 8, !tbaa !11
  %1878 = fmul double %1876, %1877
  %1879 = load double, ptr %46, align 8, !tbaa !11
  %1880 = fmul double 3.000000e+00, %1879
  %1881 = load double, ptr %16, align 8, !tbaa !11
  %1882 = fmul double %1880, %1881
  %1883 = load double, ptr %42, align 8, !tbaa !11
  %1884 = fmul double %1882, %1883
  %1885 = load double, ptr %42, align 8, !tbaa !11
  %1886 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %1885, double 1.500000e+01)
  %1887 = fdiv double %1884, %1886
  %1888 = fadd double 1.000000e+00, %1887
  %1889 = fmul double %1878, %1888
  store double %1889, ptr %25, align 8, !tbaa !11
  %1890 = load ptr, ptr %10, align 8, !tbaa !5
  %1891 = getelementptr inbounds %struct.precision, ptr %1890, i32 0, i32 80
  %1892 = load double, ptr %1891, align 8, !tbaa !68
  %1893 = load double, ptr %42, align 8, !tbaa !11
  %1894 = fmul double %1892, %1893
  %1895 = load double, ptr %15, align 8, !tbaa !11
  %1896 = fmul double %1894, %1895
  %1897 = load double, ptr %16, align 8, !tbaa !11
  %1898 = fmul double %1896, %1897
  %1899 = load double, ptr %42, align 8, !tbaa !11
  %1900 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %1899, double 5.000000e+00)
  %1901 = fdiv double -1.000000e+00, %1900
  %1902 = load double, ptr %44, align 8, !tbaa !11
  %1903 = fmul double -4.687500e-02, %1902
  %1904 = load double, ptr %43, align 8, !tbaa !11
  %1905 = fdiv double %1903, %1904
  %1906 = load double, ptr %42, align 8, !tbaa !11
  %1907 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %1906, double 1.500000e+01)
  %1908 = fdiv double 3.750000e+00, %1907
  %1909 = load double, ptr %42, align 8, !tbaa !11
  %1910 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %1909, double 5.000000e+00)
  %1911 = fdiv double %1908, %1910
  %1912 = load double, ptr %46, align 8, !tbaa !11
  %1913 = fmul double %1911, %1912
  %1914 = load double, ptr %16, align 8, !tbaa !11
  %1915 = call double @llvm.fmuladd.f64(double %1913, double %1914, double %1905)
  %1916 = fadd double %1901, %1915
  %1917 = fmul double %1898, %1916
  store double %1917, ptr %27, align 8, !tbaa !11
  br label %1918

1918:                                             ; preds = %1832, %1613, %1607
  %1919 = load ptr, ptr %12, align 8, !tbaa !5
  %1920 = getelementptr inbounds %struct.perturbs, ptr %1919, i32 0, i32 55
  %1921 = load i32, ptr %1920, align 8, !tbaa !75
  %1922 = icmp eq i32 %1921, 1
  br i1 %1922, label %1923, label %1937

1923:                                             ; preds = %1918
  %1924 = load double, ptr %27, align 8, !tbaa !11
  %1925 = load ptr, ptr %17, align 8, !tbaa !5
  %1926 = getelementptr inbounds %struct.perturb_workspace, ptr %1925, i32 0, i32 14
  %1927 = load ptr, ptr %1926, align 8, !tbaa !48
  %1928 = getelementptr inbounds %struct.perturb_vector, ptr %1927, i32 0, i32 48
  %1929 = load ptr, ptr %1928, align 8, !tbaa !49
  %1930 = load ptr, ptr %17, align 8, !tbaa !5
  %1931 = getelementptr inbounds %struct.perturb_workspace, ptr %1930, i32 0, i32 14
  %1932 = load ptr, ptr %1931, align 8, !tbaa !48
  %1933 = getelementptr inbounds %struct.perturb_vector, ptr %1932, i32 0, i32 41
  %1934 = load i32, ptr %1933, align 8, !tbaa !76
  %1935 = sext i32 %1934 to i64
  %1936 = getelementptr inbounds double, ptr %1929, i64 %1935
  store double %1924, ptr %1936, align 8, !tbaa !11
  br label %1937

1937:                                             ; preds = %1923, %1918
  %1938 = load ptr, ptr %12, align 8, !tbaa !5
  %1939 = getelementptr inbounds %struct.perturbs, ptr %1938, i32 0, i32 55
  %1940 = load i32, ptr %1939, align 8, !tbaa !75
  %1941 = icmp eq i32 %1940, 0
  br i1 %1941, label %1942, label %2557

1942:                                             ; preds = %1937
  %1943 = load ptr, ptr %11, align 8, !tbaa !5
  %1944 = getelementptr inbounds %struct.background, ptr %1943, i32 0, i32 119
  %1945 = load i16, ptr %1944, align 4, !tbaa !26
  %1946 = sext i16 %1945 to i32
  %1947 = icmp eq i32 %1946, 1
  br i1 %1947, label %1948, label %1962

1948:                                             ; preds = %1942
  %1949 = load ptr, ptr %17, align 8, !tbaa !5
  %1950 = getelementptr inbounds %struct.perturb_workspace, ptr %1949, i32 0, i32 14
  %1951 = load ptr, ptr %1950, align 8, !tbaa !48
  %1952 = getelementptr inbounds %struct.perturb_vector, ptr %1951, i32 0, i32 48
  %1953 = load ptr, ptr %1952, align 8, !tbaa !49
  %1954 = load ptr, ptr %17, align 8, !tbaa !5
  %1955 = getelementptr inbounds %struct.perturb_workspace, ptr %1954, i32 0, i32 14
  %1956 = load ptr, ptr %1955, align 8, !tbaa !48
  %1957 = getelementptr inbounds %struct.perturb_vector, ptr %1956, i32 0, i32 12
  %1958 = load i32, ptr %1957, align 8, !tbaa !55
  %1959 = sext i32 %1958 to i64
  %1960 = getelementptr inbounds double, ptr %1953, i64 %1959
  %1961 = load double, ptr %1960, align 8, !tbaa !11
  store double %1961, ptr %28, align 8, !tbaa !11
  br label %2005

1962:                                             ; preds = %1942
  %1963 = load ptr, ptr %11, align 8, !tbaa !5
  %1964 = getelementptr inbounds %struct.background, ptr %1963, i32 0, i32 120
  %1965 = load i16, ptr %1964, align 2, !tbaa !30
  %1966 = sext i16 %1965 to i32
  %1967 = icmp eq i32 %1966, 1
  br i1 %1967, label %1968, label %1982

1968:                                             ; preds = %1962
  %1969 = load ptr, ptr %17, align 8, !tbaa !5
  %1970 = getelementptr inbounds %struct.perturb_workspace, ptr %1969, i32 0, i32 14
  %1971 = load ptr, ptr %1970, align 8, !tbaa !48
  %1972 = getelementptr inbounds %struct.perturb_vector, ptr %1971, i32 0, i32 48
  %1973 = load ptr, ptr %1972, align 8, !tbaa !49
  %1974 = load ptr, ptr %17, align 8, !tbaa !5
  %1975 = getelementptr inbounds %struct.perturb_workspace, ptr %1974, i32 0, i32 14
  %1976 = load ptr, ptr %1975, align 8, !tbaa !48
  %1977 = getelementptr inbounds %struct.perturb_vector, ptr %1976, i32 0, i32 16
  %1978 = load i32, ptr %1977, align 8, !tbaa !57
  %1979 = sext i32 %1978 to i64
  %1980 = getelementptr inbounds double, ptr %1973, i64 %1979
  %1981 = load double, ptr %1980, align 8, !tbaa !11
  store double %1981, ptr %28, align 8, !tbaa !11
  br label %2004

1982:                                             ; preds = %1962
  %1983 = load ptr, ptr %11, align 8, !tbaa !5
  %1984 = getelementptr inbounds %struct.background, ptr %1983, i32 0, i32 128
  %1985 = load i16, ptr %1984, align 2, !tbaa !28
  %1986 = sext i16 %1985 to i32
  %1987 = icmp eq i32 %1986, 1
  br i1 %1987, label %1988, label %2002

1988:                                             ; preds = %1982
  %1989 = load ptr, ptr %17, align 8, !tbaa !5
  %1990 = getelementptr inbounds %struct.perturb_workspace, ptr %1989, i32 0, i32 14
  %1991 = load ptr, ptr %1990, align 8, !tbaa !48
  %1992 = getelementptr inbounds %struct.perturb_vector, ptr %1991, i32 0, i32 48
  %1993 = load ptr, ptr %1992, align 8, !tbaa !49
  %1994 = load ptr, ptr %17, align 8, !tbaa !5
  %1995 = getelementptr inbounds %struct.perturb_workspace, ptr %1994, i32 0, i32 14
  %1996 = load ptr, ptr %1995, align 8, !tbaa !48
  %1997 = getelementptr inbounds %struct.perturb_vector, ptr %1996, i32 0, i32 14
  %1998 = load i32, ptr %1997, align 8, !tbaa !56
  %1999 = sext i32 %1998 to i64
  %2000 = getelementptr inbounds double, ptr %1993, i64 %1999
  %2001 = load double, ptr %2000, align 8, !tbaa !11
  store double %2001, ptr %28, align 8, !tbaa !11
  br label %2003

2002:                                             ; preds = %1982
  store double 0.000000e+00, ptr %28, align 8, !tbaa !11
  br label %2003

2003:                                             ; preds = %2002, %1988
  br label %2004

2004:                                             ; preds = %2003, %1968
  br label %2005

2005:                                             ; preds = %2004, %1948
  %2006 = load double, ptr %43, align 8, !tbaa !11
  %2007 = load ptr, ptr %17, align 8, !tbaa !5
  %2008 = getelementptr inbounds %struct.perturb_workspace, ptr %2007, i32 0, i32 14
  %2009 = load ptr, ptr %2008, align 8, !tbaa !48
  %2010 = getelementptr inbounds %struct.perturb_vector, ptr %2009, i32 0, i32 48
  %2011 = load ptr, ptr %2010, align 8, !tbaa !49
  %2012 = load ptr, ptr %17, align 8, !tbaa !5
  %2013 = getelementptr inbounds %struct.perturb_workspace, ptr %2012, i32 0, i32 14
  %2014 = load ptr, ptr %2013, align 8, !tbaa !48
  %2015 = getelementptr inbounds %struct.perturb_vector, ptr %2014, i32 0, i32 0
  %2016 = load i32, ptr %2015, align 8, !tbaa !51
  %2017 = sext i32 %2016 to i64
  %2018 = getelementptr inbounds double, ptr %2011, i64 %2017
  %2019 = load double, ptr %2018, align 8, !tbaa !11
  %2020 = load double, ptr %42, align 8, !tbaa !11
  %2021 = load double, ptr %23, align 8, !tbaa !11
  %2022 = fmul double %2020, %2021
  %2023 = call double @llvm.fmuladd.f64(double %2006, double %2019, double %2022)
  %2024 = load double, ptr %41, align 8, !tbaa !11
  %2025 = load double, ptr %44, align 8, !tbaa !11
  %2026 = load ptr, ptr %17, align 8, !tbaa !5
  %2027 = getelementptr inbounds %struct.perturb_workspace, ptr %2026, i32 0, i32 14
  %2028 = load ptr, ptr %2027, align 8, !tbaa !48
  %2029 = getelementptr inbounds %struct.perturb_vector, ptr %2028, i32 0, i32 48
  %2030 = load ptr, ptr %2029, align 8, !tbaa !49
  %2031 = load ptr, ptr %17, align 8, !tbaa !5
  %2032 = getelementptr inbounds %struct.perturb_workspace, ptr %2031, i32 0, i32 14
  %2033 = load ptr, ptr %2032, align 8, !tbaa !48
  %2034 = getelementptr inbounds %struct.perturb_vector, ptr %2033, i32 0, i32 10
  %2035 = load i32, ptr %2034, align 8, !tbaa !53
  %2036 = sext i32 %2035 to i64
  %2037 = getelementptr inbounds double, ptr %2030, i64 %2036
  %2038 = load double, ptr %2037, align 8, !tbaa !11
  %2039 = load double, ptr %45, align 8, !tbaa !11
  %2040 = load double, ptr %28, align 8, !tbaa !11
  %2041 = fmul double %2039, %2040
  %2042 = call double @llvm.fmuladd.f64(double %2025, double %2038, double %2041)
  %2043 = call double @llvm.fmuladd.f64(double %2024, double %2042, double %2023)
  %2044 = load double, ptr %41, align 8, !tbaa !11
  %2045 = fadd double 1.000000e+00, %2044
  %2046 = fdiv double %2043, %2045
  store double %2046, ptr %50, align 8, !tbaa !11
  %2047 = load double, ptr %43, align 8, !tbaa !11
  %2048 = load ptr, ptr %17, align 8, !tbaa !5
  %2049 = getelementptr inbounds %struct.perturb_workspace, ptr %2048, i32 0, i32 14
  %2050 = load ptr, ptr %2049, align 8, !tbaa !48
  %2051 = getelementptr inbounds %struct.perturb_vector, ptr %2050, i32 0, i32 48
  %2052 = load ptr, ptr %2051, align 8, !tbaa !49
  %2053 = load ptr, ptr %17, align 8, !tbaa !5
  %2054 = getelementptr inbounds %struct.perturb_workspace, ptr %2053, i32 0, i32 14
  %2055 = load ptr, ptr %2054, align 8, !tbaa !48
  %2056 = getelementptr inbounds %struct.perturb_vector, ptr %2055, i32 0, i32 1
  %2057 = load i32, ptr %2056, align 4, !tbaa !52
  %2058 = sext i32 %2057 to i64
  %2059 = getelementptr inbounds double, ptr %2052, i64 %2058
  %2060 = load double, ptr %2059, align 8, !tbaa !11
  %2061 = load double, ptr %42, align 8, !tbaa !11
  %2062 = load double, ptr %24, align 8, !tbaa !11
  %2063 = fmul double %2061, %2062
  %2064 = call double @llvm.fmuladd.f64(double %2047, double %2060, double %2063)
  %2065 = load double, ptr %41, align 8, !tbaa !11
  %2066 = load double, ptr %44, align 8, !tbaa !11
  %2067 = fmul double %2065, %2066
  %2068 = load ptr, ptr %17, align 8, !tbaa !5
  %2069 = getelementptr inbounds %struct.perturb_workspace, ptr %2068, i32 0, i32 14
  %2070 = load ptr, ptr %2069, align 8, !tbaa !48
  %2071 = getelementptr inbounds %struct.perturb_vector, ptr %2070, i32 0, i32 48
  %2072 = load ptr, ptr %2071, align 8, !tbaa !49
  %2073 = load ptr, ptr %17, align 8, !tbaa !5
  %2074 = getelementptr inbounds %struct.perturb_workspace, ptr %2073, i32 0, i32 14
  %2075 = load ptr, ptr %2074, align 8, !tbaa !48
  %2076 = getelementptr inbounds %struct.perturb_vector, ptr %2075, i32 0, i32 11
  %2077 = load i32, ptr %2076, align 4, !tbaa !54
  %2078 = sext i32 %2077 to i64
  %2079 = getelementptr inbounds double, ptr %2072, i64 %2078
  %2080 = load double, ptr %2079, align 8, !tbaa !11
  %2081 = fmul double %2067, %2080
  %2082 = call double @llvm.fmuladd.f64(double 0x3FF5555555555555, double %2064, double %2081)
  %2083 = load double, ptr %41, align 8, !tbaa !11
  %2084 = fadd double 1.000000e+00, %2083
  %2085 = fdiv double %2082, %2084
  store double %2085, ptr %51, align 8, !tbaa !11
  %2086 = load double, ptr %27, align 8, !tbaa !11
  %2087 = load double, ptr %19, align 8, !tbaa !11
  %2088 = fmul double 1.500000e+00, %2087
  %2089 = load double, ptr %19, align 8, !tbaa !11
  %2090 = fmul double %2088, %2089
  %2091 = load double, ptr %15, align 8, !tbaa !11
  %2092 = fdiv double %2090, %2091
  %2093 = load double, ptr %15, align 8, !tbaa !11
  %2094 = fdiv double %2092, %2093
  %2095 = load double, ptr %52, align 8, !tbaa !11
  %2096 = fdiv double %2094, %2095
  %2097 = load double, ptr %50, align 8, !tbaa !11
  %2098 = load double, ptr %19, align 8, !tbaa !11
  %2099 = fmul double 3.000000e+00, %2098
  %2100 = load double, ptr %15, align 8, !tbaa !11
  %2101 = fdiv double %2099, %2100
  %2102 = load double, ptr %15, align 8, !tbaa !11
  %2103 = fdiv double %2101, %2102
  %2104 = load double, ptr %51, align 8, !tbaa !11
  %2105 = call double @llvm.fmuladd.f64(double %2103, double %2104, double %2097)
  %2106 = call double @llvm.fmuladd.f64(double %2096, double %2105, double %2086)
  %2107 = load double, ptr %19, align 8, !tbaa !11
  %2108 = fdiv double %2106, %2107
  store double %2108, ptr %29, align 8, !tbaa !11
  %2109 = load double, ptr %27, align 8, !tbaa !11
  %2110 = load double, ptr %19, align 8, !tbaa !11
  %2111 = load double, ptr %29, align 8, !tbaa !11
  %2112 = fneg double %2110
  %2113 = call double @llvm.fmuladd.f64(double %2112, double %2111, double %2109)
  %2114 = load ptr, ptr %17, align 8, !tbaa !5
  %2115 = getelementptr inbounds %struct.perturb_workspace, ptr %2114, i32 0, i32 14
  %2116 = load ptr, ptr %2115, align 8, !tbaa !48
  %2117 = getelementptr inbounds %struct.perturb_vector, ptr %2116, i32 0, i32 48
  %2118 = load ptr, ptr %2117, align 8, !tbaa !49
  %2119 = load ptr, ptr %17, align 8, !tbaa !5
  %2120 = getelementptr inbounds %struct.perturb_workspace, ptr %2119, i32 0, i32 14
  %2121 = load ptr, ptr %2120, align 8, !tbaa !48
  %2122 = getelementptr inbounds %struct.perturb_vector, ptr %2121, i32 0, i32 42
  %2123 = load i32, ptr %2122, align 4, !tbaa !77
  %2124 = sext i32 %2123 to i64
  %2125 = getelementptr inbounds double, ptr %2118, i64 %2124
  store double %2113, ptr %2125, align 8, !tbaa !11
  %2126 = load double, ptr %19, align 8, !tbaa !11
  %2127 = fmul double 4.000000e+00, %2126
  %2128 = load double, ptr %29, align 8, !tbaa !11
  %2129 = load ptr, ptr %17, align 8, !tbaa !5
  %2130 = getelementptr inbounds %struct.perturb_workspace, ptr %2129, i32 0, i32 14
  %2131 = load ptr, ptr %2130, align 8, !tbaa !48
  %2132 = getelementptr inbounds %struct.perturb_vector, ptr %2131, i32 0, i32 48
  %2133 = load ptr, ptr %2132, align 8, !tbaa !49
  %2134 = load ptr, ptr %17, align 8, !tbaa !5
  %2135 = getelementptr inbounds %struct.perturb_workspace, ptr %2134, i32 0, i32 14
  %2136 = load ptr, ptr %2135, align 8, !tbaa !48
  %2137 = getelementptr inbounds %struct.perturb_vector, ptr %2136, i32 0, i32 0
  %2138 = load i32, ptr %2137, align 8, !tbaa !51
  %2139 = sext i32 %2138 to i64
  %2140 = getelementptr inbounds double, ptr %2133, i64 %2139
  %2141 = load double, ptr %2140, align 8, !tbaa !11
  %2142 = fneg double %2127
  %2143 = call double @llvm.fmuladd.f64(double %2142, double %2128, double %2141)
  store double %2143, ptr %2140, align 8, !tbaa !11
  %2144 = load double, ptr %15, align 8, !tbaa !11
  %2145 = load double, ptr %15, align 8, !tbaa !11
  %2146 = fmul double %2144, %2145
  %2147 = load double, ptr %29, align 8, !tbaa !11
  %2148 = load ptr, ptr %17, align 8, !tbaa !5
  %2149 = getelementptr inbounds %struct.perturb_workspace, ptr %2148, i32 0, i32 14
  %2150 = load ptr, ptr %2149, align 8, !tbaa !48
  %2151 = getelementptr inbounds %struct.perturb_vector, ptr %2150, i32 0, i32 48
  %2152 = load ptr, ptr %2151, align 8, !tbaa !49
  %2153 = load ptr, ptr %17, align 8, !tbaa !5
  %2154 = getelementptr inbounds %struct.perturb_workspace, ptr %2153, i32 0, i32 14
  %2155 = load ptr, ptr %2154, align 8, !tbaa !48
  %2156 = getelementptr inbounds %struct.perturb_vector, ptr %2155, i32 0, i32 1
  %2157 = load i32, ptr %2156, align 4, !tbaa !52
  %2158 = sext i32 %2157 to i64
  %2159 = getelementptr inbounds double, ptr %2152, i64 %2158
  %2160 = load double, ptr %2159, align 8, !tbaa !11
  %2161 = call double @llvm.fmuladd.f64(double %2146, double %2147, double %2160)
  store double %2161, ptr %2159, align 8, !tbaa !11
  %2162 = load double, ptr %19, align 8, !tbaa !11
  %2163 = fmul double 3.000000e+00, %2162
  %2164 = load double, ptr %29, align 8, !tbaa !11
  %2165 = load ptr, ptr %17, align 8, !tbaa !5
  %2166 = getelementptr inbounds %struct.perturb_workspace, ptr %2165, i32 0, i32 14
  %2167 = load ptr, ptr %2166, align 8, !tbaa !48
  %2168 = getelementptr inbounds %struct.perturb_vector, ptr %2167, i32 0, i32 48
  %2169 = load ptr, ptr %2168, align 8, !tbaa !49
  %2170 = load ptr, ptr %17, align 8, !tbaa !5
  %2171 = getelementptr inbounds %struct.perturb_workspace, ptr %2170, i32 0, i32 14
  %2172 = load ptr, ptr %2171, align 8, !tbaa !48
  %2173 = getelementptr inbounds %struct.perturb_vector, ptr %2172, i32 0, i32 10
  %2174 = load i32, ptr %2173, align 8, !tbaa !53
  %2175 = sext i32 %2174 to i64
  %2176 = getelementptr inbounds double, ptr %2169, i64 %2175
  %2177 = load double, ptr %2176, align 8, !tbaa !11
  %2178 = fneg double %2163
  %2179 = call double @llvm.fmuladd.f64(double %2178, double %2164, double %2177)
  store double %2179, ptr %2176, align 8, !tbaa !11
  %2180 = load double, ptr %15, align 8, !tbaa !11
  %2181 = load double, ptr %15, align 8, !tbaa !11
  %2182 = fmul double %2180, %2181
  %2183 = load double, ptr %29, align 8, !tbaa !11
  %2184 = load ptr, ptr %17, align 8, !tbaa !5
  %2185 = getelementptr inbounds %struct.perturb_workspace, ptr %2184, i32 0, i32 14
  %2186 = load ptr, ptr %2185, align 8, !tbaa !48
  %2187 = getelementptr inbounds %struct.perturb_vector, ptr %2186, i32 0, i32 48
  %2188 = load ptr, ptr %2187, align 8, !tbaa !49
  %2189 = load ptr, ptr %17, align 8, !tbaa !5
  %2190 = getelementptr inbounds %struct.perturb_workspace, ptr %2189, i32 0, i32 14
  %2191 = load ptr, ptr %2190, align 8, !tbaa !48
  %2192 = getelementptr inbounds %struct.perturb_vector, ptr %2191, i32 0, i32 11
  %2193 = load i32, ptr %2192, align 4, !tbaa !54
  %2194 = sext i32 %2193 to i64
  %2195 = getelementptr inbounds double, ptr %2188, i64 %2194
  %2196 = load double, ptr %2195, align 8, !tbaa !11
  %2197 = call double @llvm.fmuladd.f64(double %2182, double %2183, double %2196)
  store double %2197, ptr %2195, align 8, !tbaa !11
  %2198 = load ptr, ptr %11, align 8, !tbaa !5
  %2199 = getelementptr inbounds %struct.background, ptr %2198, i32 0, i32 119
  %2200 = load i16, ptr %2199, align 4, !tbaa !26
  %2201 = sext i16 %2200 to i32
  %2202 = icmp eq i32 %2201, 1
  br i1 %2202, label %2203, label %2239

2203:                                             ; preds = %2005
  %2204 = load double, ptr %19, align 8, !tbaa !11
  %2205 = fmul double 3.000000e+00, %2204
  %2206 = load double, ptr %29, align 8, !tbaa !11
  %2207 = load ptr, ptr %17, align 8, !tbaa !5
  %2208 = getelementptr inbounds %struct.perturb_workspace, ptr %2207, i32 0, i32 14
  %2209 = load ptr, ptr %2208, align 8, !tbaa !48
  %2210 = getelementptr inbounds %struct.perturb_vector, ptr %2209, i32 0, i32 48
  %2211 = load ptr, ptr %2210, align 8, !tbaa !49
  %2212 = load ptr, ptr %17, align 8, !tbaa !5
  %2213 = getelementptr inbounds %struct.perturb_workspace, ptr %2212, i32 0, i32 14
  %2214 = load ptr, ptr %2213, align 8, !tbaa !48
  %2215 = getelementptr inbounds %struct.perturb_vector, ptr %2214, i32 0, i32 12
  %2216 = load i32, ptr %2215, align 8, !tbaa !55
  %2217 = sext i32 %2216 to i64
  %2218 = getelementptr inbounds double, ptr %2211, i64 %2217
  %2219 = load double, ptr %2218, align 8, !tbaa !11
  %2220 = fneg double %2205
  %2221 = call double @llvm.fmuladd.f64(double %2220, double %2206, double %2219)
  store double %2221, ptr %2218, align 8, !tbaa !11
  %2222 = load double, ptr %15, align 8, !tbaa !11
  %2223 = load double, ptr %15, align 8, !tbaa !11
  %2224 = fmul double %2222, %2223
  %2225 = load double, ptr %29, align 8, !tbaa !11
  %2226 = fmul double %2224, %2225
  %2227 = load ptr, ptr %17, align 8, !tbaa !5
  %2228 = getelementptr inbounds %struct.perturb_workspace, ptr %2227, i32 0, i32 14
  %2229 = load ptr, ptr %2228, align 8, !tbaa !48
  %2230 = getelementptr inbounds %struct.perturb_vector, ptr %2229, i32 0, i32 48
  %2231 = load ptr, ptr %2230, align 8, !tbaa !49
  %2232 = load ptr, ptr %17, align 8, !tbaa !5
  %2233 = getelementptr inbounds %struct.perturb_workspace, ptr %2232, i32 0, i32 14
  %2234 = load ptr, ptr %2233, align 8, !tbaa !48
  %2235 = getelementptr inbounds %struct.perturb_vector, ptr %2234, i32 0, i32 13
  %2236 = load i32, ptr %2235, align 4, !tbaa !78
  %2237 = sext i32 %2236 to i64
  %2238 = getelementptr inbounds double, ptr %2231, i64 %2237
  store double %2226, ptr %2238, align 8, !tbaa !11
  br label %2239

2239:                                             ; preds = %2203, %2005
  %2240 = load ptr, ptr %11, align 8, !tbaa !5
  %2241 = getelementptr inbounds %struct.background, ptr %2240, i32 0, i32 128
  %2242 = load i16, ptr %2241, align 2, !tbaa !28
  %2243 = sext i16 %2242 to i32
  %2244 = icmp eq i32 %2243, 1
  br i1 %2244, label %2245, label %2281

2245:                                             ; preds = %2239
  %2246 = load double, ptr %19, align 8, !tbaa !11
  %2247 = fmul double 3.000000e+00, %2246
  %2248 = load double, ptr %29, align 8, !tbaa !11
  %2249 = load ptr, ptr %17, align 8, !tbaa !5
  %2250 = getelementptr inbounds %struct.perturb_workspace, ptr %2249, i32 0, i32 14
  %2251 = load ptr, ptr %2250, align 8, !tbaa !48
  %2252 = getelementptr inbounds %struct.perturb_vector, ptr %2251, i32 0, i32 48
  %2253 = load ptr, ptr %2252, align 8, !tbaa !49
  %2254 = load ptr, ptr %17, align 8, !tbaa !5
  %2255 = getelementptr inbounds %struct.perturb_workspace, ptr %2254, i32 0, i32 14
  %2256 = load ptr, ptr %2255, align 8, !tbaa !48
  %2257 = getelementptr inbounds %struct.perturb_vector, ptr %2256, i32 0, i32 14
  %2258 = load i32, ptr %2257, align 8, !tbaa !56
  %2259 = sext i32 %2258 to i64
  %2260 = getelementptr inbounds double, ptr %2253, i64 %2259
  %2261 = load double, ptr %2260, align 8, !tbaa !11
  %2262 = fneg double %2247
  %2263 = call double @llvm.fmuladd.f64(double %2262, double %2248, double %2261)
  store double %2263, ptr %2260, align 8, !tbaa !11
  %2264 = load double, ptr %15, align 8, !tbaa !11
  %2265 = load double, ptr %15, align 8, !tbaa !11
  %2266 = fmul double %2264, %2265
  %2267 = load double, ptr %29, align 8, !tbaa !11
  %2268 = fmul double %2266, %2267
  %2269 = load ptr, ptr %17, align 8, !tbaa !5
  %2270 = getelementptr inbounds %struct.perturb_workspace, ptr %2269, i32 0, i32 14
  %2271 = load ptr, ptr %2270, align 8, !tbaa !48
  %2272 = getelementptr inbounds %struct.perturb_vector, ptr %2271, i32 0, i32 48
  %2273 = load ptr, ptr %2272, align 8, !tbaa !49
  %2274 = load ptr, ptr %17, align 8, !tbaa !5
  %2275 = getelementptr inbounds %struct.perturb_workspace, ptr %2274, i32 0, i32 14
  %2276 = load ptr, ptr %2275, align 8, !tbaa !48
  %2277 = getelementptr inbounds %struct.perturb_vector, ptr %2276, i32 0, i32 15
  %2278 = load i32, ptr %2277, align 4, !tbaa !79
  %2279 = sext i32 %2278 to i64
  %2280 = getelementptr inbounds double, ptr %2273, i64 %2279
  store double %2268, ptr %2280, align 8, !tbaa !11
  br label %2281

2281:                                             ; preds = %2245, %2239
  %2282 = load ptr, ptr %11, align 8, !tbaa !5
  %2283 = getelementptr inbounds %struct.background, ptr %2282, i32 0, i32 120
  %2284 = load i16, ptr %2283, align 2, !tbaa !30
  %2285 = sext i16 %2284 to i32
  %2286 = icmp eq i32 %2285, 1
  br i1 %2286, label %2287, label %2328

2287:                                             ; preds = %2281
  %2288 = load double, ptr %19, align 8, !tbaa !11
  %2289 = load double, ptr %18, align 8, !tbaa !11
  %2290 = load ptr, ptr %11, align 8, !tbaa !5
  %2291 = getelementptr inbounds %struct.background, ptr %2290, i32 0, i32 19
  %2292 = load double, ptr %2291, align 8, !tbaa !80
  %2293 = fmul double %2289, %2292
  %2294 = fneg double %2293
  %2295 = call double @llvm.fmuladd.f64(double -3.000000e+00, double %2288, double %2294)
  %2296 = load double, ptr %29, align 8, !tbaa !11
  %2297 = load ptr, ptr %17, align 8, !tbaa !5
  %2298 = getelementptr inbounds %struct.perturb_workspace, ptr %2297, i32 0, i32 14
  %2299 = load ptr, ptr %2298, align 8, !tbaa !48
  %2300 = getelementptr inbounds %struct.perturb_vector, ptr %2299, i32 0, i32 48
  %2301 = load ptr, ptr %2300, align 8, !tbaa !49
  %2302 = load ptr, ptr %17, align 8, !tbaa !5
  %2303 = getelementptr inbounds %struct.perturb_workspace, ptr %2302, i32 0, i32 14
  %2304 = load ptr, ptr %2303, align 8, !tbaa !48
  %2305 = getelementptr inbounds %struct.perturb_vector, ptr %2304, i32 0, i32 16
  %2306 = load i32, ptr %2305, align 8, !tbaa !57
  %2307 = sext i32 %2306 to i64
  %2308 = getelementptr inbounds double, ptr %2301, i64 %2307
  %2309 = load double, ptr %2308, align 8, !tbaa !11
  %2310 = call double @llvm.fmuladd.f64(double %2295, double %2296, double %2309)
  store double %2310, ptr %2308, align 8, !tbaa !11
  %2311 = load double, ptr %15, align 8, !tbaa !11
  %2312 = load double, ptr %15, align 8, !tbaa !11
  %2313 = fmul double %2311, %2312
  %2314 = load double, ptr %29, align 8, !tbaa !11
  %2315 = fmul double %2313, %2314
  %2316 = load ptr, ptr %17, align 8, !tbaa !5
  %2317 = getelementptr inbounds %struct.perturb_workspace, ptr %2316, i32 0, i32 14
  %2318 = load ptr, ptr %2317, align 8, !tbaa !48
  %2319 = getelementptr inbounds %struct.perturb_vector, ptr %2318, i32 0, i32 48
  %2320 = load ptr, ptr %2319, align 8, !tbaa !49
  %2321 = load ptr, ptr %17, align 8, !tbaa !5
  %2322 = getelementptr inbounds %struct.perturb_workspace, ptr %2321, i32 0, i32 14
  %2323 = load ptr, ptr %2322, align 8, !tbaa !48
  %2324 = getelementptr inbounds %struct.perturb_vector, ptr %2323, i32 0, i32 17
  %2325 = load i32, ptr %2324, align 4, !tbaa !81
  %2326 = sext i32 %2325 to i64
  %2327 = getelementptr inbounds double, ptr %2320, i64 %2326
  store double %2315, ptr %2327, align 8, !tbaa !11
  br label %2328

2328:                                             ; preds = %2287, %2281
  %2329 = load ptr, ptr %11, align 8, !tbaa !5
  %2330 = getelementptr inbounds %struct.background, ptr %2329, i32 0, i32 125
  %2331 = load i16, ptr %2330, align 8, !tbaa !58
  %2332 = sext i16 %2331 to i32
  %2333 = icmp eq i32 %2332, 1
  br i1 %2333, label %2334, label %2394

2334:                                             ; preds = %2328
  %2335 = load ptr, ptr %11, align 8, !tbaa !5
  %2336 = getelementptr inbounds %struct.background, ptr %2335, i32 0, i32 12
  %2337 = load i16, ptr %2336, align 8, !tbaa !59
  %2338 = sext i16 %2337 to i32
  %2339 = icmp eq i32 %2338, 0
  br i1 %2339, label %2340, label %2394

2340:                                             ; preds = %2334
  %2341 = load ptr, ptr %11, align 8, !tbaa !5
  %2342 = load double, ptr %18, align 8, !tbaa !11
  %2343 = call i32 @background_w_fld(ptr noundef %2341, double noundef %2342, ptr noundef %20, ptr noundef %21, ptr noundef %22)
  %2344 = icmp eq i32 %2343, 1
  br i1 %2344, label %2345, label %2354

2345:                                             ; preds = %2340
  call void @llvm.lifetime.start.p0(i64 2048, ptr %72) #5
  %2346 = getelementptr inbounds [2048 x i8], ptr %72, i64 0, i64 0
  %2347 = load ptr, ptr %11, align 8, !tbaa !5
  %2348 = getelementptr inbounds %struct.background, ptr %2347, i32 0, i32 149
  %2349 = getelementptr inbounds [2048 x i8], ptr %2348, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %2346, ptr noundef @.str, ptr noundef @.str.322, ptr noundef %2349)
  %2350 = load ptr, ptr %12, align 8, !tbaa !5
  %2351 = getelementptr inbounds %struct.perturbs, ptr %2350, i32 0, i32 186
  %2352 = getelementptr inbounds [2048 x i8], ptr %2351, i64 0, i64 0
  %2353 = getelementptr inbounds [2048 x i8], ptr %72, i64 0, i64 0
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef %2352, ptr noundef @.str.2, ptr noundef @__func__.perturb_initial_conditions, i32 noundef 5522, ptr noundef %2353)
  call void @llvm.lifetime.end.p0(i64 2048, ptr %72) #5
  store i32 1, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

2354:                                             ; preds = %2340
  %2355 = load double, ptr %20, align 8, !tbaa !11
  %2356 = fadd double 1.000000e+00, %2355
  %2357 = fmul double 3.000000e+00, %2356
  %2358 = load double, ptr %19, align 8, !tbaa !11
  %2359 = fmul double %2357, %2358
  %2360 = load double, ptr %29, align 8, !tbaa !11
  %2361 = load ptr, ptr %17, align 8, !tbaa !5
  %2362 = getelementptr inbounds %struct.perturb_workspace, ptr %2361, i32 0, i32 14
  %2363 = load ptr, ptr %2362, align 8, !tbaa !48
  %2364 = getelementptr inbounds %struct.perturb_vector, ptr %2363, i32 0, i32 48
  %2365 = load ptr, ptr %2364, align 8, !tbaa !49
  %2366 = load ptr, ptr %17, align 8, !tbaa !5
  %2367 = getelementptr inbounds %struct.perturb_workspace, ptr %2366, i32 0, i32 14
  %2368 = load ptr, ptr %2367, align 8, !tbaa !48
  %2369 = getelementptr inbounds %struct.perturb_vector, ptr %2368, i32 0, i32 18
  %2370 = load i32, ptr %2369, align 8, !tbaa !61
  %2371 = sext i32 %2370 to i64
  %2372 = getelementptr inbounds double, ptr %2365, i64 %2371
  %2373 = load double, ptr %2372, align 8, !tbaa !11
  %2374 = fneg double %2359
  %2375 = call double @llvm.fmuladd.f64(double %2374, double %2360, double %2373)
  store double %2375, ptr %2372, align 8, !tbaa !11
  %2376 = load double, ptr %15, align 8, !tbaa !11
  %2377 = load double, ptr %15, align 8, !tbaa !11
  %2378 = fmul double %2376, %2377
  %2379 = load double, ptr %29, align 8, !tbaa !11
  %2380 = load ptr, ptr %17, align 8, !tbaa !5
  %2381 = getelementptr inbounds %struct.perturb_workspace, ptr %2380, i32 0, i32 14
  %2382 = load ptr, ptr %2381, align 8, !tbaa !48
  %2383 = getelementptr inbounds %struct.perturb_vector, ptr %2382, i32 0, i32 48
  %2384 = load ptr, ptr %2383, align 8, !tbaa !49
  %2385 = load ptr, ptr %17, align 8, !tbaa !5
  %2386 = getelementptr inbounds %struct.perturb_workspace, ptr %2385, i32 0, i32 14
  %2387 = load ptr, ptr %2386, align 8, !tbaa !48
  %2388 = getelementptr inbounds %struct.perturb_vector, ptr %2387, i32 0, i32 19
  %2389 = load i32, ptr %2388, align 4, !tbaa !62
  %2390 = sext i32 %2389 to i64
  %2391 = getelementptr inbounds double, ptr %2384, i64 %2390
  %2392 = load double, ptr %2391, align 8, !tbaa !11
  %2393 = call double @llvm.fmuladd.f64(double %2378, double %2379, double %2392)
  store double %2393, ptr %2391, align 8, !tbaa !11
  br label %2394

2394:                                             ; preds = %2354, %2334, %2328
  %2395 = load ptr, ptr %11, align 8, !tbaa !5
  %2396 = getelementptr inbounds %struct.background, ptr %2395, i32 0, i32 122
  %2397 = load i16, ptr %2396, align 2, !tbaa !63
  %2398 = sext i16 %2397 to i32
  %2399 = icmp eq i32 %2398, 1
  br i1 %2399, label %2400, label %2482

2400:                                             ; preds = %2394
  store double 0.000000e+00, ptr %30, align 8, !tbaa !11
  %2401 = load double, ptr %29, align 8, !tbaa !11
  %2402 = load ptr, ptr %17, align 8, !tbaa !5
  %2403 = getelementptr inbounds %struct.perturb_workspace, ptr %2402, i32 0, i32 11
  %2404 = load ptr, ptr %2403, align 8, !tbaa !20
  %2405 = load ptr, ptr %11, align 8, !tbaa !5
  %2406 = getelementptr inbounds %struct.background, ptr %2405, i32 0, i32 74
  %2407 = load i32, ptr %2406, align 4, !tbaa !82
  %2408 = sext i32 %2407 to i64
  %2409 = getelementptr inbounds double, ptr %2404, i64 %2408
  %2410 = load double, ptr %2409, align 8, !tbaa !11
  %2411 = load ptr, ptr %17, align 8, !tbaa !5
  %2412 = getelementptr inbounds %struct.perturb_workspace, ptr %2411, i32 0, i32 14
  %2413 = load ptr, ptr %2412, align 8, !tbaa !48
  %2414 = getelementptr inbounds %struct.perturb_vector, ptr %2413, i32 0, i32 48
  %2415 = load ptr, ptr %2414, align 8, !tbaa !49
  %2416 = load ptr, ptr %17, align 8, !tbaa !5
  %2417 = getelementptr inbounds %struct.perturb_workspace, ptr %2416, i32 0, i32 14
  %2418 = load ptr, ptr %2417, align 8, !tbaa !48
  %2419 = getelementptr inbounds %struct.perturb_vector, ptr %2418, i32 0, i32 21
  %2420 = load i32, ptr %2419, align 4, !tbaa !64
  %2421 = sext i32 %2420 to i64
  %2422 = getelementptr inbounds double, ptr %2415, i64 %2421
  %2423 = load double, ptr %2422, align 8, !tbaa !11
  %2424 = call double @llvm.fmuladd.f64(double %2401, double %2410, double %2423)
  store double %2424, ptr %2422, align 8, !tbaa !11
  %2425 = load double, ptr %19, align 8, !tbaa !11
  %2426 = fmul double -2.000000e+00, %2425
  %2427 = load double, ptr %29, align 8, !tbaa !11
  %2428 = fmul double %2426, %2427
  %2429 = load ptr, ptr %17, align 8, !tbaa !5
  %2430 = getelementptr inbounds %struct.perturb_workspace, ptr %2429, i32 0, i32 11
  %2431 = load ptr, ptr %2430, align 8, !tbaa !20
  %2432 = load ptr, ptr %11, align 8, !tbaa !5
  %2433 = getelementptr inbounds %struct.background, ptr %2432, i32 0, i32 74
  %2434 = load i32, ptr %2433, align 4, !tbaa !82
  %2435 = sext i32 %2434 to i64
  %2436 = getelementptr inbounds double, ptr %2431, i64 %2435
  %2437 = load double, ptr %2436, align 8, !tbaa !11
  %2438 = load double, ptr %18, align 8, !tbaa !11
  %2439 = load double, ptr %18, align 8, !tbaa !11
  %2440 = fmul double %2438, %2439
  %2441 = load ptr, ptr %11, align 8, !tbaa !5
  %2442 = load ptr, ptr %17, align 8, !tbaa !5
  %2443 = getelementptr inbounds %struct.perturb_workspace, ptr %2442, i32 0, i32 11
  %2444 = load ptr, ptr %2443, align 8, !tbaa !20
  %2445 = load ptr, ptr %11, align 8, !tbaa !5
  %2446 = getelementptr inbounds %struct.background, ptr %2445, i32 0, i32 73
  %2447 = load i32, ptr %2446, align 8, !tbaa !83
  %2448 = sext i32 %2447 to i64
  %2449 = getelementptr inbounds double, ptr %2444, i64 %2448
  %2450 = load double, ptr %2449, align 8, !tbaa !11
  %2451 = call double @dV_scf(ptr noundef %2441, double noundef %2450)
  %2452 = fmul double %2440, %2451
  %2453 = load double, ptr %29, align 8, !tbaa !11
  %2454 = fmul double %2452, %2453
  %2455 = fneg double %2454
  %2456 = call double @llvm.fmuladd.f64(double %2428, double %2437, double %2455)
  %2457 = load ptr, ptr %17, align 8, !tbaa !5
  %2458 = getelementptr inbounds %struct.perturb_workspace, ptr %2457, i32 0, i32 11
  %2459 = load ptr, ptr %2458, align 8, !tbaa !20
  %2460 = load ptr, ptr %11, align 8, !tbaa !5
  %2461 = getelementptr inbounds %struct.background, ptr %2460, i32 0, i32 74
  %2462 = load i32, ptr %2461, align 4, !tbaa !82
  %2463 = sext i32 %2462 to i64
  %2464 = getelementptr inbounds double, ptr %2459, i64 %2463
  %2465 = load double, ptr %2464, align 8, !tbaa !11
  %2466 = load double, ptr %30, align 8, !tbaa !11
  %2467 = call double @llvm.fmuladd.f64(double %2465, double %2466, double %2456)
  %2468 = load ptr, ptr %17, align 8, !tbaa !5
  %2469 = getelementptr inbounds %struct.perturb_workspace, ptr %2468, i32 0, i32 14
  %2470 = load ptr, ptr %2469, align 8, !tbaa !48
  %2471 = getelementptr inbounds %struct.perturb_vector, ptr %2470, i32 0, i32 48
  %2472 = load ptr, ptr %2471, align 8, !tbaa !49
  %2473 = load ptr, ptr %17, align 8, !tbaa !5
  %2474 = getelementptr inbounds %struct.perturb_workspace, ptr %2473, i32 0, i32 14
  %2475 = load ptr, ptr %2474, align 8, !tbaa !48
  %2476 = getelementptr inbounds %struct.perturb_vector, ptr %2475, i32 0, i32 22
  %2477 = load i32, ptr %2476, align 8, !tbaa !65
  %2478 = sext i32 %2477 to i64
  %2479 = getelementptr inbounds double, ptr %2472, i64 %2478
  %2480 = load double, ptr %2479, align 8, !tbaa !11
  %2481 = fadd double %2480, %2467
  store double %2481, ptr %2479, align 8, !tbaa !11
  br label %2482

2482:                                             ; preds = %2400, %2394
  %2483 = load ptr, ptr %11, align 8, !tbaa !5
  %2484 = getelementptr inbounds %struct.background, ptr %2483, i32 0, i32 126
  %2485 = load i16, ptr %2484, align 2, !tbaa !34
  %2486 = sext i16 %2485 to i32
  %2487 = icmp eq i32 %2486, 1
  br i1 %2487, label %2506, label %2488

2488:                                             ; preds = %2482
  %2489 = load ptr, ptr %11, align 8, !tbaa !5
  %2490 = getelementptr inbounds %struct.background, ptr %2489, i32 0, i32 123
  %2491 = load i16, ptr %2490, align 4, !tbaa !38
  %2492 = sext i16 %2491 to i32
  %2493 = icmp eq i32 %2492, 1
  br i1 %2493, label %2506, label %2494

2494:                                             ; preds = %2488
  %2495 = load ptr, ptr %11, align 8, !tbaa !5
  %2496 = getelementptr inbounds %struct.background, ptr %2495, i32 0, i32 121
  %2497 = load i16, ptr %2496, align 8, !tbaa !32
  %2498 = sext i16 %2497 to i32
  %2499 = icmp eq i32 %2498, 1
  br i1 %2499, label %2506, label %2500

2500:                                             ; preds = %2494
  %2501 = load ptr, ptr %11, align 8, !tbaa !5
  %2502 = getelementptr inbounds %struct.background, ptr %2501, i32 0, i32 127
  %2503 = load i16, ptr %2502, align 4, !tbaa !36
  %2504 = sext i16 %2503 to i32
  %2505 = icmp eq i32 %2504, 1
  br i1 %2505, label %2506, label %2556

2506:                                             ; preds = %2500, %2494, %2488, %2482
  %2507 = load double, ptr %19, align 8, !tbaa !11
  %2508 = fmul double 4.000000e+00, %2507
  %2509 = load double, ptr %29, align 8, !tbaa !11
  %2510 = load double, ptr %23, align 8, !tbaa !11
  %2511 = fneg double %2508
  %2512 = call double @llvm.fmuladd.f64(double %2511, double %2509, double %2510)
  store double %2512, ptr %23, align 8, !tbaa !11
  %2513 = load double, ptr %15, align 8, !tbaa !11
  %2514 = load double, ptr %15, align 8, !tbaa !11
  %2515 = fmul double %2513, %2514
  %2516 = load double, ptr %29, align 8, !tbaa !11
  %2517 = load double, ptr %24, align 8, !tbaa !11
  %2518 = call double @llvm.fmuladd.f64(double %2515, double %2516, double %2517)
  store double %2518, ptr %24, align 8, !tbaa !11
  %2519 = load ptr, ptr %11, align 8, !tbaa !5
  %2520 = getelementptr inbounds %struct.background, ptr %2519, i32 0, i32 121
  %2521 = load i16, ptr %2520, align 8, !tbaa !32
  %2522 = sext i16 %2521 to i32
  %2523 = icmp eq i32 %2522, 1
  br i1 %2523, label %2524, label %2555

2524:                                             ; preds = %2506
  %2525 = load double, ptr %19, align 8, !tbaa !11
  %2526 = load double, ptr %18, align 8, !tbaa !11
  %2527 = load ptr, ptr %11, align 8, !tbaa !5
  %2528 = getelementptr inbounds %struct.background, ptr %2527, i32 0, i32 19
  %2529 = load double, ptr %2528, align 8, !tbaa !80
  %2530 = fmul double %2526, %2529
  %2531 = load ptr, ptr %17, align 8, !tbaa !5
  %2532 = getelementptr inbounds %struct.perturb_workspace, ptr %2531, i32 0, i32 11
  %2533 = load ptr, ptr %2532, align 8, !tbaa !20
  %2534 = load ptr, ptr %11, align 8, !tbaa !5
  %2535 = getelementptr inbounds %struct.background, ptr %2534, i32 0, i32 71
  %2536 = load i32, ptr %2535, align 8, !tbaa !31
  %2537 = sext i32 %2536 to i64
  %2538 = getelementptr inbounds double, ptr %2533, i64 %2537
  %2539 = load double, ptr %2538, align 8, !tbaa !11
  %2540 = fmul double %2530, %2539
  %2541 = load ptr, ptr %17, align 8, !tbaa !5
  %2542 = getelementptr inbounds %struct.perturb_workspace, ptr %2541, i32 0, i32 11
  %2543 = load ptr, ptr %2542, align 8, !tbaa !20
  %2544 = load ptr, ptr %11, align 8, !tbaa !5
  %2545 = getelementptr inbounds %struct.background, ptr %2544, i32 0, i32 72
  %2546 = load i32, ptr %2545, align 4, !tbaa !33
  %2547 = sext i32 %2546 to i64
  %2548 = getelementptr inbounds double, ptr %2543, i64 %2547
  %2549 = load double, ptr %2548, align 8, !tbaa !11
  %2550 = fdiv double %2540, %2549
  %2551 = call double @llvm.fmuladd.f64(double -4.000000e+00, double %2525, double %2550)
  %2552 = load double, ptr %29, align 8, !tbaa !11
  %2553 = load double, ptr %31, align 8, !tbaa !11
  %2554 = call double @llvm.fmuladd.f64(double %2551, double %2552, double %2553)
  store double %2554, ptr %31, align 8, !tbaa !11
  br label %2555

2555:                                             ; preds = %2524, %2506
  br label %2556

2556:                                             ; preds = %2555, %2500
  br label %2557

2557:                                             ; preds = %2556, %1937
  %2558 = load ptr, ptr %11, align 8, !tbaa !5
  %2559 = getelementptr inbounds %struct.background, ptr %2558, i32 0, i32 126
  %2560 = load i16, ptr %2559, align 2, !tbaa !34
  %2561 = sext i16 %2560 to i32
  %2562 = icmp eq i32 %2561, 1
  br i1 %2562, label %2563, label %2616

2563:                                             ; preds = %2557
  %2564 = load double, ptr %23, align 8, !tbaa !11
  %2565 = load ptr, ptr %17, align 8, !tbaa !5
  %2566 = getelementptr inbounds %struct.perturb_workspace, ptr %2565, i32 0, i32 14
  %2567 = load ptr, ptr %2566, align 8, !tbaa !48
  %2568 = getelementptr inbounds %struct.perturb_vector, ptr %2567, i32 0, i32 48
  %2569 = load ptr, ptr %2568, align 8, !tbaa !49
  %2570 = load ptr, ptr %17, align 8, !tbaa !5
  %2571 = getelementptr inbounds %struct.perturb_workspace, ptr %2570, i32 0, i32 14
  %2572 = load ptr, ptr %2571, align 8, !tbaa !48
  %2573 = getelementptr inbounds %struct.perturb_vector, ptr %2572, i32 0, i32 23
  %2574 = load i32, ptr %2573, align 4, !tbaa !84
  %2575 = sext i32 %2574 to i64
  %2576 = getelementptr inbounds double, ptr %2569, i64 %2575
  store double %2564, ptr %2576, align 8, !tbaa !11
  %2577 = load double, ptr %24, align 8, !tbaa !11
  %2578 = load ptr, ptr %17, align 8, !tbaa !5
  %2579 = getelementptr inbounds %struct.perturb_workspace, ptr %2578, i32 0, i32 14
  %2580 = load ptr, ptr %2579, align 8, !tbaa !48
  %2581 = getelementptr inbounds %struct.perturb_vector, ptr %2580, i32 0, i32 48
  %2582 = load ptr, ptr %2581, align 8, !tbaa !49
  %2583 = load ptr, ptr %17, align 8, !tbaa !5
  %2584 = getelementptr inbounds %struct.perturb_workspace, ptr %2583, i32 0, i32 14
  %2585 = load ptr, ptr %2584, align 8, !tbaa !48
  %2586 = getelementptr inbounds %struct.perturb_vector, ptr %2585, i32 0, i32 24
  %2587 = load i32, ptr %2586, align 8, !tbaa !85
  %2588 = sext i32 %2587 to i64
  %2589 = getelementptr inbounds double, ptr %2582, i64 %2588
  store double %2577, ptr %2589, align 8, !tbaa !11
  %2590 = load double, ptr %25, align 8, !tbaa !11
  %2591 = load ptr, ptr %17, align 8, !tbaa !5
  %2592 = getelementptr inbounds %struct.perturb_workspace, ptr %2591, i32 0, i32 14
  %2593 = load ptr, ptr %2592, align 8, !tbaa !48
  %2594 = getelementptr inbounds %struct.perturb_vector, ptr %2593, i32 0, i32 48
  %2595 = load ptr, ptr %2594, align 8, !tbaa !49
  %2596 = load ptr, ptr %17, align 8, !tbaa !5
  %2597 = getelementptr inbounds %struct.perturb_workspace, ptr %2596, i32 0, i32 14
  %2598 = load ptr, ptr %2597, align 8, !tbaa !48
  %2599 = getelementptr inbounds %struct.perturb_vector, ptr %2598, i32 0, i32 25
  %2600 = load i32, ptr %2599, align 4, !tbaa !86
  %2601 = sext i32 %2600 to i64
  %2602 = getelementptr inbounds double, ptr %2595, i64 %2601
  store double %2590, ptr %2602, align 8, !tbaa !11
  %2603 = load double, ptr %26, align 8, !tbaa !11
  %2604 = load ptr, ptr %17, align 8, !tbaa !5
  %2605 = getelementptr inbounds %struct.perturb_workspace, ptr %2604, i32 0, i32 14
  %2606 = load ptr, ptr %2605, align 8, !tbaa !48
  %2607 = getelementptr inbounds %struct.perturb_vector, ptr %2606, i32 0, i32 48
  %2608 = load ptr, ptr %2607, align 8, !tbaa !49
  %2609 = load ptr, ptr %17, align 8, !tbaa !5
  %2610 = getelementptr inbounds %struct.perturb_workspace, ptr %2609, i32 0, i32 14
  %2611 = load ptr, ptr %2610, align 8, !tbaa !48
  %2612 = getelementptr inbounds %struct.perturb_vector, ptr %2611, i32 0, i32 26
  %2613 = load i32, ptr %2612, align 8, !tbaa !87
  %2614 = sext i32 %2613 to i64
  %2615 = getelementptr inbounds double, ptr %2608, i64 %2614
  store double %2603, ptr %2615, align 8, !tbaa !11
  br label %2616

2616:                                             ; preds = %2563, %2557
  %2617 = load ptr, ptr %11, align 8, !tbaa !5
  %2618 = getelementptr inbounds %struct.background, ptr %2617, i32 0, i32 127
  %2619 = load i16, ptr %2618, align 4, !tbaa !36
  %2620 = sext i16 %2619 to i32
  %2621 = icmp eq i32 %2620, 1
  br i1 %2621, label %2622, label %2705

2622:                                             ; preds = %2616
  %2623 = load double, ptr %23, align 8, !tbaa !11
  %2624 = load ptr, ptr %17, align 8, !tbaa !5
  %2625 = getelementptr inbounds %struct.perturb_workspace, ptr %2624, i32 0, i32 14
  %2626 = load ptr, ptr %2625, align 8, !tbaa !48
  %2627 = getelementptr inbounds %struct.perturb_vector, ptr %2626, i32 0, i32 48
  %2628 = load ptr, ptr %2627, align 8, !tbaa !49
  %2629 = load ptr, ptr %17, align 8, !tbaa !5
  %2630 = getelementptr inbounds %struct.perturb_workspace, ptr %2629, i32 0, i32 14
  %2631 = load ptr, ptr %2630, align 8, !tbaa !48
  %2632 = getelementptr inbounds %struct.perturb_vector, ptr %2631, i32 0, i32 28
  %2633 = load i32, ptr %2632, align 8, !tbaa !88
  %2634 = sext i32 %2633 to i64
  %2635 = getelementptr inbounds double, ptr %2628, i64 %2634
  store double %2623, ptr %2635, align 8, !tbaa !11
  %2636 = load double, ptr %24, align 8, !tbaa !11
  %2637 = load ptr, ptr %17, align 8, !tbaa !5
  %2638 = getelementptr inbounds %struct.perturb_workspace, ptr %2637, i32 0, i32 14
  %2639 = load ptr, ptr %2638, align 8, !tbaa !48
  %2640 = getelementptr inbounds %struct.perturb_vector, ptr %2639, i32 0, i32 48
  %2641 = load ptr, ptr %2640, align 8, !tbaa !49
  %2642 = load ptr, ptr %17, align 8, !tbaa !5
  %2643 = getelementptr inbounds %struct.perturb_workspace, ptr %2642, i32 0, i32 14
  %2644 = load ptr, ptr %2643, align 8, !tbaa !48
  %2645 = getelementptr inbounds %struct.perturb_vector, ptr %2644, i32 0, i32 29
  %2646 = load i32, ptr %2645, align 4, !tbaa !89
  %2647 = sext i32 %2646 to i64
  %2648 = getelementptr inbounds double, ptr %2641, i64 %2647
  store double %2636, ptr %2648, align 8, !tbaa !11
  %2649 = load ptr, ptr %12, align 8, !tbaa !5
  %2650 = getelementptr inbounds %struct.perturbs, ptr %2649, i32 0, i32 52
  %2651 = load i32, ptr %2650, align 8, !tbaa !90
  %2652 = icmp eq i32 %2651, 0
  br i1 %2652, label %2653, label %2704

2653:                                             ; preds = %2622
  %2654 = load ptr, ptr %11, align 8, !tbaa !5
  %2655 = getelementptr inbounds %struct.background, ptr %2654, i32 0, i32 128
  %2656 = load i16, ptr %2655, align 2, !tbaa !28
  %2657 = sext i16 %2656 to i32
  %2658 = icmp eq i32 %2657, 0
  br i1 %2658, label %2676, label %2659

2659:                                             ; preds = %2653
  %2660 = load ptr, ptr %11, align 8, !tbaa !5
  %2661 = getelementptr inbounds %struct.background, ptr %2660, i32 0, i32 128
  %2662 = load i16, ptr %2661, align 2, !tbaa !28
  %2663 = sext i16 %2662 to i32
  %2664 = icmp eq i32 %2663, 1
  br i1 %2664, label %2665, label %2703

2665:                                             ; preds = %2659
  %2666 = load ptr, ptr %17, align 8, !tbaa !5
  %2667 = getelementptr inbounds %struct.perturb_workspace, ptr %2666, i32 0, i32 56
  %2668 = load ptr, ptr %2667, align 8, !tbaa !91
  %2669 = load ptr, ptr %17, align 8, !tbaa !5
  %2670 = getelementptr inbounds %struct.perturb_workspace, ptr %2669, i32 0, i32 51
  %2671 = load i32, ptr %2670, align 8, !tbaa !92
  %2672 = sext i32 %2671 to i64
  %2673 = getelementptr inbounds i32, ptr %2668, i64 %2672
  %2674 = load i32, ptr %2673, align 4, !tbaa !9
  %2675 = icmp eq i32 %2674, 1
  br i1 %2675, label %2676, label %2703

2676:                                             ; preds = %2665, %2653
  %2677 = load double, ptr %25, align 8, !tbaa !11
  %2678 = load ptr, ptr %17, align 8, !tbaa !5
  %2679 = getelementptr inbounds %struct.perturb_workspace, ptr %2678, i32 0, i32 14
  %2680 = load ptr, ptr %2679, align 8, !tbaa !48
  %2681 = getelementptr inbounds %struct.perturb_vector, ptr %2680, i32 0, i32 48
  %2682 = load ptr, ptr %2681, align 8, !tbaa !49
  %2683 = load ptr, ptr %17, align 8, !tbaa !5
  %2684 = getelementptr inbounds %struct.perturb_workspace, ptr %2683, i32 0, i32 14
  %2685 = load ptr, ptr %2684, align 8, !tbaa !48
  %2686 = getelementptr inbounds %struct.perturb_vector, ptr %2685, i32 0, i32 30
  %2687 = load i32, ptr %2686, align 8, !tbaa !93
  %2688 = sext i32 %2687 to i64
  %2689 = getelementptr inbounds double, ptr %2682, i64 %2688
  store double %2677, ptr %2689, align 8, !tbaa !11
  %2690 = load double, ptr %26, align 8, !tbaa !11
  %2691 = load ptr, ptr %17, align 8, !tbaa !5
  %2692 = getelementptr inbounds %struct.perturb_workspace, ptr %2691, i32 0, i32 14
  %2693 = load ptr, ptr %2692, align 8, !tbaa !48
  %2694 = getelementptr inbounds %struct.perturb_vector, ptr %2693, i32 0, i32 48
  %2695 = load ptr, ptr %2694, align 8, !tbaa !49
  %2696 = load ptr, ptr %17, align 8, !tbaa !5
  %2697 = getelementptr inbounds %struct.perturb_workspace, ptr %2696, i32 0, i32 14
  %2698 = load ptr, ptr %2697, align 8, !tbaa !48
  %2699 = getelementptr inbounds %struct.perturb_vector, ptr %2698, i32 0, i32 31
  %2700 = load i32, ptr %2699, align 4, !tbaa !94
  %2701 = sext i32 %2700 to i64
  %2702 = getelementptr inbounds double, ptr %2695, i64 %2701
  store double %2690, ptr %2702, align 8, !tbaa !11
  br label %2703

2703:                                             ; preds = %2676, %2665, %2659
  br label %2704

2704:                                             ; preds = %2703, %2622
  br label %2705

2705:                                             ; preds = %2704, %2616
  %2706 = load ptr, ptr %11, align 8, !tbaa !5
  %2707 = getelementptr inbounds %struct.background, ptr %2706, i32 0, i32 128
  %2708 = load i16, ptr %2707, align 2, !tbaa !28
  %2709 = sext i16 %2708 to i32
  %2710 = icmp eq i32 %2709, 1
  br i1 %2710, label %2711, label %2725

2711:                                             ; preds = %2705
  %2712 = load double, ptr %24, align 8, !tbaa !11
  %2713 = load ptr, ptr %17, align 8, !tbaa !5
  %2714 = getelementptr inbounds %struct.perturb_workspace, ptr %2713, i32 0, i32 14
  %2715 = load ptr, ptr %2714, align 8, !tbaa !48
  %2716 = getelementptr inbounds %struct.perturb_vector, ptr %2715, i32 0, i32 48
  %2717 = load ptr, ptr %2716, align 8, !tbaa !49
  %2718 = load ptr, ptr %17, align 8, !tbaa !5
  %2719 = getelementptr inbounds %struct.perturb_workspace, ptr %2718, i32 0, i32 14
  %2720 = load ptr, ptr %2719, align 8, !tbaa !48
  %2721 = getelementptr inbounds %struct.perturb_vector, ptr %2720, i32 0, i32 15
  %2722 = load i32, ptr %2721, align 4, !tbaa !79
  %2723 = sext i32 %2722 to i64
  %2724 = getelementptr inbounds double, ptr %2717, i64 %2723
  store double %2712, ptr %2724, align 8, !tbaa !11
  br label %2725

2725:                                             ; preds = %2711, %2705
  %2726 = load ptr, ptr %11, align 8, !tbaa !5
  %2727 = getelementptr inbounds %struct.background, ptr %2726, i32 0, i32 123
  %2728 = load i16, ptr %2727, align 4, !tbaa !38
  %2729 = sext i16 %2728 to i32
  %2730 = icmp eq i32 %2729, 1
  br i1 %2730, label %2731, label %2909

2731:                                             ; preds = %2725
  %2732 = load ptr, ptr %17, align 8, !tbaa !5
  %2733 = getelementptr inbounds %struct.perturb_workspace, ptr %2732, i32 0, i32 14
  %2734 = load ptr, ptr %2733, align 8, !tbaa !48
  %2735 = getelementptr inbounds %struct.perturb_vector, ptr %2734, i32 0, i32 37
  %2736 = load i32, ptr %2735, align 4, !tbaa !95
  store i32 %2736, ptr %37, align 4, !tbaa !9
  store i32 0, ptr %36, align 4, !tbaa !9
  br label %2737

2737:                                             ; preds = %2905, %2731
  %2738 = load i32, ptr %36, align 4, !tbaa !9
  %2739 = load ptr, ptr %11, align 8, !tbaa !5
  %2740 = getelementptr inbounds %struct.background, ptr %2739, i32 0, i32 29
  %2741 = load i32, ptr %2740, align 8, !tbaa !39
  %2742 = icmp slt i32 %2738, %2741
  br i1 %2742, label %2743, label %2908

2743:                                             ; preds = %2737
  store i32 0, ptr %35, align 4, !tbaa !9
  br label %2744

2744:                                             ; preds = %2901, %2743
  %2745 = load i32, ptr %35, align 4, !tbaa !9
  %2746 = load ptr, ptr %17, align 8, !tbaa !5
  %2747 = getelementptr inbounds %struct.perturb_workspace, ptr %2746, i32 0, i32 14
  %2748 = load ptr, ptr %2747, align 8, !tbaa !48
  %2749 = getelementptr inbounds %struct.perturb_vector, ptr %2748, i32 0, i32 40
  %2750 = load ptr, ptr %2749, align 8, !tbaa !96
  %2751 = load i32, ptr %36, align 4, !tbaa !9
  %2752 = sext i32 %2751 to i64
  %2753 = getelementptr inbounds i32, ptr %2750, i64 %2752
  %2754 = load i32, ptr %2753, align 4, !tbaa !9
  %2755 = icmp slt i32 %2745, %2754
  br i1 %2755, label %2756, label %2904

2756:                                             ; preds = %2744
  %2757 = load ptr, ptr %11, align 8, !tbaa !5
  %2758 = getelementptr inbounds %struct.background, ptr %2757, i32 0, i32 135
  %2759 = load ptr, ptr %2758, align 8, !tbaa !97
  %2760 = load i32, ptr %36, align 4, !tbaa !9
  %2761 = sext i32 %2760 to i64
  %2762 = getelementptr inbounds ptr, ptr %2759, i64 %2761
  %2763 = load ptr, ptr %2762, align 8, !tbaa !5
  %2764 = load i32, ptr %35, align 4, !tbaa !9
  %2765 = sext i32 %2764 to i64
  %2766 = getelementptr inbounds double, ptr %2763, i64 %2765
  %2767 = load double, ptr %2766, align 8, !tbaa !11
  store double %2767, ptr %32, align 8, !tbaa !11
  %2768 = load double, ptr %32, align 8, !tbaa !11
  %2769 = load double, ptr %32, align 8, !tbaa !11
  %2770 = load double, ptr %18, align 8, !tbaa !11
  %2771 = load double, ptr %18, align 8, !tbaa !11
  %2772 = fmul double %2770, %2771
  %2773 = load ptr, ptr %11, align 8, !tbaa !5
  %2774 = getelementptr inbounds %struct.background, ptr %2773, i32 0, i32 30
  %2775 = load ptr, ptr %2774, align 8, !tbaa !98
  %2776 = load i32, ptr %36, align 4, !tbaa !9
  %2777 = sext i32 %2776 to i64
  %2778 = getelementptr inbounds double, ptr %2775, i64 %2777
  %2779 = load double, ptr %2778, align 8, !tbaa !11
  %2780 = fmul double %2772, %2779
  %2781 = load ptr, ptr %11, align 8, !tbaa !5
  %2782 = getelementptr inbounds %struct.background, ptr %2781, i32 0, i32 30
  %2783 = load ptr, ptr %2782, align 8, !tbaa !98
  %2784 = load i32, ptr %36, align 4, !tbaa !9
  %2785 = sext i32 %2784 to i64
  %2786 = getelementptr inbounds double, ptr %2783, i64 %2785
  %2787 = load double, ptr %2786, align 8, !tbaa !11
  %2788 = fmul double %2780, %2787
  %2789 = call double @llvm.fmuladd.f64(double %2768, double %2769, double %2788)
  %2790 = call double @sqrt(double noundef %2789) #5
  store double %2790, ptr %33, align 8, !tbaa !11
  %2791 = load double, ptr %23, align 8, !tbaa !11
  %2792 = fmul double -2.500000e-01, %2791
  %2793 = load ptr, ptr %11, align 8, !tbaa !5
  %2794 = getelementptr inbounds %struct.background, ptr %2793, i32 0, i32 137
  %2795 = load ptr, ptr %2794, align 8, !tbaa !99
  %2796 = load i32, ptr %36, align 4, !tbaa !9
  %2797 = sext i32 %2796 to i64
  %2798 = getelementptr inbounds ptr, ptr %2795, i64 %2797
  %2799 = load ptr, ptr %2798, align 8, !tbaa !5
  %2800 = load i32, ptr %35, align 4, !tbaa !9
  %2801 = sext i32 %2800 to i64
  %2802 = getelementptr inbounds double, ptr %2799, i64 %2801
  %2803 = load double, ptr %2802, align 8, !tbaa !11
  %2804 = fmul double %2792, %2803
  %2805 = load ptr, ptr %17, align 8, !tbaa !5
  %2806 = getelementptr inbounds %struct.perturb_workspace, ptr %2805, i32 0, i32 14
  %2807 = load ptr, ptr %2806, align 8, !tbaa !48
  %2808 = getelementptr inbounds %struct.perturb_vector, ptr %2807, i32 0, i32 48
  %2809 = load ptr, ptr %2808, align 8, !tbaa !49
  %2810 = load i32, ptr %37, align 4, !tbaa !9
  %2811 = sext i32 %2810 to i64
  %2812 = getelementptr inbounds double, ptr %2809, i64 %2811
  store double %2804, ptr %2812, align 8, !tbaa !11
  %2813 = load double, ptr %33, align 8, !tbaa !11
  %2814 = fneg double %2813
  %2815 = fdiv double %2814, 3.000000e+00
  %2816 = load double, ptr %32, align 8, !tbaa !11
  %2817 = fdiv double %2815, %2816
  %2818 = load double, ptr %15, align 8, !tbaa !11
  %2819 = fdiv double %2817, %2818
  %2820 = load double, ptr %24, align 8, !tbaa !11
  %2821 = fmul double %2819, %2820
  %2822 = load ptr, ptr %11, align 8, !tbaa !5
  %2823 = getelementptr inbounds %struct.background, ptr %2822, i32 0, i32 137
  %2824 = load ptr, ptr %2823, align 8, !tbaa !99
  %2825 = load i32, ptr %36, align 4, !tbaa !9
  %2826 = sext i32 %2825 to i64
  %2827 = getelementptr inbounds ptr, ptr %2824, i64 %2826
  %2828 = load ptr, ptr %2827, align 8, !tbaa !5
  %2829 = load i32, ptr %35, align 4, !tbaa !9
  %2830 = sext i32 %2829 to i64
  %2831 = getelementptr inbounds double, ptr %2828, i64 %2830
  %2832 = load double, ptr %2831, align 8, !tbaa !11
  %2833 = fmul double %2821, %2832
  %2834 = load ptr, ptr %17, align 8, !tbaa !5
  %2835 = getelementptr inbounds %struct.perturb_workspace, ptr %2834, i32 0, i32 14
  %2836 = load ptr, ptr %2835, align 8, !tbaa !48
  %2837 = getelementptr inbounds %struct.perturb_vector, ptr %2836, i32 0, i32 48
  %2838 = load ptr, ptr %2837, align 8, !tbaa !49
  %2839 = load i32, ptr %37, align 4, !tbaa !9
  %2840 = add nsw i32 %2839, 1
  %2841 = sext i32 %2840 to i64
  %2842 = getelementptr inbounds double, ptr %2838, i64 %2841
  store double %2833, ptr %2842, align 8, !tbaa !11
  %2843 = load double, ptr %25, align 8, !tbaa !11
  %2844 = fmul double -5.000000e-01, %2843
  %2845 = load ptr, ptr %11, align 8, !tbaa !5
  %2846 = getelementptr inbounds %struct.background, ptr %2845, i32 0, i32 137
  %2847 = load ptr, ptr %2846, align 8, !tbaa !99
  %2848 = load i32, ptr %36, align 4, !tbaa !9
  %2849 = sext i32 %2848 to i64
  %2850 = getelementptr inbounds ptr, ptr %2847, i64 %2849
  %2851 = load ptr, ptr %2850, align 8, !tbaa !5
  %2852 = load i32, ptr %35, align 4, !tbaa !9
  %2853 = sext i32 %2852 to i64
  %2854 = getelementptr inbounds double, ptr %2851, i64 %2853
  %2855 = load double, ptr %2854, align 8, !tbaa !11
  %2856 = fmul double %2844, %2855
  %2857 = load ptr, ptr %17, align 8, !tbaa !5
  %2858 = getelementptr inbounds %struct.perturb_workspace, ptr %2857, i32 0, i32 14
  %2859 = load ptr, ptr %2858, align 8, !tbaa !48
  %2860 = getelementptr inbounds %struct.perturb_vector, ptr %2859, i32 0, i32 48
  %2861 = load ptr, ptr %2860, align 8, !tbaa !49
  %2862 = load i32, ptr %37, align 4, !tbaa !9
  %2863 = add nsw i32 %2862, 2
  %2864 = sext i32 %2863 to i64
  %2865 = getelementptr inbounds double, ptr %2861, i64 %2864
  store double %2856, ptr %2865, align 8, !tbaa !11
  %2866 = load double, ptr %26, align 8, !tbaa !11
  %2867 = fmul double -2.500000e-01, %2866
  %2868 = load ptr, ptr %11, align 8, !tbaa !5
  %2869 = getelementptr inbounds %struct.background, ptr %2868, i32 0, i32 137
  %2870 = load ptr, ptr %2869, align 8, !tbaa !99
  %2871 = load i32, ptr %36, align 4, !tbaa !9
  %2872 = sext i32 %2871 to i64
  %2873 = getelementptr inbounds ptr, ptr %2870, i64 %2872
  %2874 = load ptr, ptr %2873, align 8, !tbaa !5
  %2875 = load i32, ptr %35, align 4, !tbaa !9
  %2876 = sext i32 %2875 to i64
  %2877 = getelementptr inbounds double, ptr %2874, i64 %2876
  %2878 = load double, ptr %2877, align 8, !tbaa !11
  %2879 = fmul double %2867, %2878
  %2880 = load ptr, ptr %17, align 8, !tbaa !5
  %2881 = getelementptr inbounds %struct.perturb_workspace, ptr %2880, i32 0, i32 14
  %2882 = load ptr, ptr %2881, align 8, !tbaa !48
  %2883 = getelementptr inbounds %struct.perturb_vector, ptr %2882, i32 0, i32 48
  %2884 = load ptr, ptr %2883, align 8, !tbaa !49
  %2885 = load i32, ptr %37, align 4, !tbaa !9
  %2886 = add nsw i32 %2885, 3
  %2887 = sext i32 %2886 to i64
  %2888 = getelementptr inbounds double, ptr %2884, i64 %2887
  store double %2879, ptr %2888, align 8, !tbaa !11
  %2889 = load ptr, ptr %17, align 8, !tbaa !5
  %2890 = getelementptr inbounds %struct.perturb_workspace, ptr %2889, i32 0, i32 14
  %2891 = load ptr, ptr %2890, align 8, !tbaa !48
  %2892 = getelementptr inbounds %struct.perturb_vector, ptr %2891, i32 0, i32 39
  %2893 = load ptr, ptr %2892, align 8, !tbaa !100
  %2894 = load i32, ptr %36, align 4, !tbaa !9
  %2895 = sext i32 %2894 to i64
  %2896 = getelementptr inbounds i32, ptr %2893, i64 %2895
  %2897 = load i32, ptr %2896, align 4, !tbaa !9
  %2898 = add nsw i32 %2897, 1
  %2899 = load i32, ptr %37, align 4, !tbaa !9
  %2900 = add nsw i32 %2899, %2898
  store i32 %2900, ptr %37, align 4, !tbaa !9
  br label %2901

2901:                                             ; preds = %2756
  %2902 = load i32, ptr %35, align 4, !tbaa !9
  %2903 = add nsw i32 %2902, 1
  store i32 %2903, ptr %35, align 4, !tbaa !9
  br label %2744, !llvm.loop !101

2904:                                             ; preds = %2744
  br label %2905

2905:                                             ; preds = %2904
  %2906 = load i32, ptr %36, align 4, !tbaa !9
  %2907 = add nsw i32 %2906, 1
  store i32 %2907, ptr %36, align 4, !tbaa !9
  br label %2737, !llvm.loop !102

2908:                                             ; preds = %2737
  br label %2909

2909:                                             ; preds = %2908, %2725
  %2910 = load ptr, ptr %11, align 8, !tbaa !5
  %2911 = getelementptr inbounds %struct.background, ptr %2910, i32 0, i32 121
  %2912 = load i16, ptr %2911, align 8, !tbaa !32
  %2913 = sext i16 %2912 to i32
  %2914 = icmp eq i32 %2913, 1
  br i1 %2914, label %2915, label %3005

2915:                                             ; preds = %2909
  %2916 = load double, ptr %18, align 8, !tbaa !11
  %2917 = load ptr, ptr %11, align 8, !tbaa !5
  %2918 = getelementptr inbounds %struct.background, ptr %2917, i32 0, i32 58
  %2919 = load double, ptr %2918, align 8, !tbaa !103
  %2920 = fdiv double %2916, %2919
  %2921 = call double @pow(double noundef %2920, double noundef 2.000000e+00) #5
  %2922 = load ptr, ptr %11, align 8, !tbaa !5
  %2923 = getelementptr inbounds %struct.background, ptr %2922, i32 0, i32 0
  %2924 = load double, ptr %2923, align 8, !tbaa !104
  %2925 = fdiv double %2921, %2924
  %2926 = call double @pow(double noundef %2925, double noundef 2.000000e+00) #5
  %2927 = load ptr, ptr %17, align 8, !tbaa !5
  %2928 = getelementptr inbounds %struct.perturb_workspace, ptr %2927, i32 0, i32 11
  %2929 = load ptr, ptr %2928, align 8, !tbaa !20
  %2930 = load ptr, ptr %11, align 8, !tbaa !5
  %2931 = getelementptr inbounds %struct.background, ptr %2930, i32 0, i32 72
  %2932 = load i32, ptr %2931, align 4, !tbaa !33
  %2933 = sext i32 %2932 to i64
  %2934 = getelementptr inbounds double, ptr %2929, i64 %2933
  %2935 = load double, ptr %2934, align 8, !tbaa !11
  %2936 = fmul double %2926, %2935
  store double %2936, ptr %49, align 8, !tbaa !11
  %2937 = load double, ptr %31, align 8, !tbaa !11
  %2938 = load double, ptr %49, align 8, !tbaa !11
  %2939 = fmul double %2937, %2938
  %2940 = load ptr, ptr %17, align 8, !tbaa !5
  %2941 = getelementptr inbounds %struct.perturb_workspace, ptr %2940, i32 0, i32 14
  %2942 = load ptr, ptr %2941, align 8, !tbaa !48
  %2943 = getelementptr inbounds %struct.perturb_vector, ptr %2942, i32 0, i32 48
  %2944 = load ptr, ptr %2943, align 8, !tbaa !49
  %2945 = load ptr, ptr %17, align 8, !tbaa !5
  %2946 = getelementptr inbounds %struct.perturb_workspace, ptr %2945, i32 0, i32 14
  %2947 = load ptr, ptr %2946, align 8, !tbaa !48
  %2948 = getelementptr inbounds %struct.perturb_vector, ptr %2947, i32 0, i32 35
  %2949 = load i32, ptr %2948, align 4, !tbaa !105
  %2950 = sext i32 %2949 to i64
  %2951 = getelementptr inbounds double, ptr %2944, i64 %2950
  store double %2939, ptr %2951, align 8, !tbaa !11
  %2952 = load double, ptr %15, align 8, !tbaa !11
  %2953 = fmul double 3.000000e+00, %2952
  %2954 = fdiv double 4.000000e+00, %2953
  %2955 = load double, ptr %24, align 8, !tbaa !11
  %2956 = fmul double %2954, %2955
  %2957 = load double, ptr %49, align 8, !tbaa !11
  %2958 = fmul double %2956, %2957
  %2959 = load ptr, ptr %17, align 8, !tbaa !5
  %2960 = getelementptr inbounds %struct.perturb_workspace, ptr %2959, i32 0, i32 14
  %2961 = load ptr, ptr %2960, align 8, !tbaa !48
  %2962 = getelementptr inbounds %struct.perturb_vector, ptr %2961, i32 0, i32 48
  %2963 = load ptr, ptr %2962, align 8, !tbaa !49
  %2964 = load ptr, ptr %17, align 8, !tbaa !5
  %2965 = getelementptr inbounds %struct.perturb_workspace, ptr %2964, i32 0, i32 14
  %2966 = load ptr, ptr %2965, align 8, !tbaa !48
  %2967 = getelementptr inbounds %struct.perturb_vector, ptr %2966, i32 0, i32 35
  %2968 = load i32, ptr %2967, align 4, !tbaa !105
  %2969 = add nsw i32 %2968, 1
  %2970 = sext i32 %2969 to i64
  %2971 = getelementptr inbounds double, ptr %2963, i64 %2970
  store double %2958, ptr %2971, align 8, !tbaa !11
  %2972 = load double, ptr %25, align 8, !tbaa !11
  %2973 = fmul double 2.000000e+00, %2972
  %2974 = load double, ptr %49, align 8, !tbaa !11
  %2975 = fmul double %2973, %2974
  %2976 = load ptr, ptr %17, align 8, !tbaa !5
  %2977 = getelementptr inbounds %struct.perturb_workspace, ptr %2976, i32 0, i32 14
  %2978 = load ptr, ptr %2977, align 8, !tbaa !48
  %2979 = getelementptr inbounds %struct.perturb_vector, ptr %2978, i32 0, i32 48
  %2980 = load ptr, ptr %2979, align 8, !tbaa !49
  %2981 = load ptr, ptr %17, align 8, !tbaa !5
  %2982 = getelementptr inbounds %struct.perturb_workspace, ptr %2981, i32 0, i32 14
  %2983 = load ptr, ptr %2982, align 8, !tbaa !48
  %2984 = getelementptr inbounds %struct.perturb_vector, ptr %2983, i32 0, i32 35
  %2985 = load i32, ptr %2984, align 4, !tbaa !105
  %2986 = add nsw i32 %2985, 2
  %2987 = sext i32 %2986 to i64
  %2988 = getelementptr inbounds double, ptr %2980, i64 %2987
  store double %2975, ptr %2988, align 8, !tbaa !11
  %2989 = load double, ptr %26, align 8, !tbaa !11
  %2990 = load double, ptr %49, align 8, !tbaa !11
  %2991 = fmul double %2989, %2990
  %2992 = load ptr, ptr %17, align 8, !tbaa !5
  %2993 = getelementptr inbounds %struct.perturb_workspace, ptr %2992, i32 0, i32 14
  %2994 = load ptr, ptr %2993, align 8, !tbaa !48
  %2995 = getelementptr inbounds %struct.perturb_vector, ptr %2994, i32 0, i32 48
  %2996 = load ptr, ptr %2995, align 8, !tbaa !49
  %2997 = load ptr, ptr %17, align 8, !tbaa !5
  %2998 = getelementptr inbounds %struct.perturb_workspace, ptr %2997, i32 0, i32 14
  %2999 = load ptr, ptr %2998, align 8, !tbaa !48
  %3000 = getelementptr inbounds %struct.perturb_vector, ptr %2999, i32 0, i32 35
  %3001 = load i32, ptr %3000, align 4, !tbaa !105
  %3002 = add nsw i32 %3001, 3
  %3003 = sext i32 %3002 to i64
  %3004 = getelementptr inbounds double, ptr %2996, i64 %3003
  store double %2991, ptr %3004, align 8, !tbaa !11
  br label %3005

3005:                                             ; preds = %2915, %2909
  br label %3006

3006:                                             ; preds = %3005, %78, %8
  %3007 = load ptr, ptr %12, align 8, !tbaa !5
  %3008 = getelementptr inbounds %struct.perturbs, ptr %3007, i32 0, i32 4
  %3009 = load i16, ptr %3008, align 8, !tbaa !106
  %3010 = sext i16 %3009 to i32
  %3011 = icmp eq i32 %3010, 1
  br i1 %3011, label %3012, label %3143

3012:                                             ; preds = %3006
  %3013 = load i32, ptr %13, align 4, !tbaa !9
  %3014 = load ptr, ptr %12, align 8, !tbaa !5
  %3015 = getelementptr inbounds %struct.perturbs, ptr %3014, i32 0, i32 57
  %3016 = load i32, ptr %3015, align 8, !tbaa !107
  %3017 = icmp eq i32 %3013, %3016
  br i1 %3017, label %3018, label %3143

3018:                                             ; preds = %3012
  %3019 = load i32, ptr %14, align 4, !tbaa !9
  %3020 = load ptr, ptr %12, align 8, !tbaa !5
  %3021 = getelementptr inbounds %struct.perturbs, ptr %3020, i32 0, i32 65
  %3022 = load i32, ptr %3021, align 8, !tbaa !108
  %3023 = icmp eq i32 %3019, %3022
  br i1 %3023, label %3024, label %3041

3024:                                             ; preds = %3018
  %3025 = load ptr, ptr %10, align 8, !tbaa !5
  %3026 = getelementptr inbounds %struct.precision, ptr %3025, i32 0, i32 81
  %3027 = load double, ptr %3026, align 8, !tbaa !109
  %3028 = fdiv double %3027, 0x4003988E1409212E
  %3029 = load ptr, ptr %17, align 8, !tbaa !5
  %3030 = getelementptr inbounds %struct.perturb_workspace, ptr %3029, i32 0, i32 14
  %3031 = load ptr, ptr %3030, align 8, !tbaa !48
  %3032 = getelementptr inbounds %struct.perturb_vector, ptr %3031, i32 0, i32 48
  %3033 = load ptr, ptr %3032, align 8, !tbaa !49
  %3034 = load ptr, ptr %17, align 8, !tbaa !5
  %3035 = getelementptr inbounds %struct.perturb_workspace, ptr %3034, i32 0, i32 14
  %3036 = load ptr, ptr %3035, align 8, !tbaa !48
  %3037 = getelementptr inbounds %struct.perturb_vector, ptr %3036, i32 0, i32 45
  %3038 = load i32, ptr %3037, align 8, !tbaa !110
  %3039 = sext i32 %3038 to i64
  %3040 = getelementptr inbounds double, ptr %3033, i64 %3039
  store double %3028, ptr %3040, align 8, !tbaa !11
  br label %3041

3041:                                             ; preds = %3024, %3018
  %3042 = load double, ptr %15, align 8, !tbaa !11
  %3043 = load double, ptr %15, align 8, !tbaa !11
  %3044 = fmul double %3042, %3043
  store double %3044, ptr %34, align 8, !tbaa !11
  %3045 = load ptr, ptr %11, align 8, !tbaa !5
  %3046 = getelementptr inbounds %struct.background, ptr %3045, i32 0, i32 46
  %3047 = load i32, ptr %3046, align 8, !tbaa !111
  %3048 = icmp ne i32 %3047, 0
  br i1 %3048, label %3049, label %3084

3049:                                             ; preds = %3041
  %3050 = load double, ptr %34, align 8, !tbaa !11
  %3051 = load double, ptr %34, align 8, !tbaa !11
  %3052 = load ptr, ptr %11, align 8, !tbaa !5
  %3053 = getelementptr inbounds %struct.background, ptr %3052, i32 0, i32 45
  %3054 = load double, ptr %3053, align 8, !tbaa !43
  %3055 = fsub double %3051, %3054
  %3056 = fmul double %3050, %3055
  %3057 = load double, ptr %34, align 8, !tbaa !11
  %3058 = load ptr, ptr %11, align 8, !tbaa !5
  %3059 = getelementptr inbounds %struct.background, ptr %3058, i32 0, i32 45
  %3060 = load double, ptr %3059, align 8, !tbaa !43
  %3061 = call double @llvm.fmuladd.f64(double 3.000000e+00, double %3060, double %3057)
  %3062 = fdiv double %3056, %3061
  %3063 = load double, ptr %34, align 8, !tbaa !11
  %3064 = load ptr, ptr %11, align 8, !tbaa !5
  %3065 = getelementptr inbounds %struct.background, ptr %3064, i32 0, i32 45
  %3066 = load double, ptr %3065, align 8, !tbaa !43
  %3067 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %3066, double %3063)
  %3068 = fdiv double %3062, %3067
  %3069 = call double @sqrt(double noundef %3068) #5
  %3070 = load ptr, ptr %17, align 8, !tbaa !5
  %3071 = getelementptr inbounds %struct.perturb_workspace, ptr %3070, i32 0, i32 14
  %3072 = load ptr, ptr %3071, align 8, !tbaa !48
  %3073 = getelementptr inbounds %struct.perturb_vector, ptr %3072, i32 0, i32 48
  %3074 = load ptr, ptr %3073, align 8, !tbaa !49
  %3075 = load ptr, ptr %17, align 8, !tbaa !5
  %3076 = getelementptr inbounds %struct.perturb_workspace, ptr %3075, i32 0, i32 14
  %3077 = load ptr, ptr %3076, align 8, !tbaa !48
  %3078 = getelementptr inbounds %struct.perturb_vector, ptr %3077, i32 0, i32 45
  %3079 = load i32, ptr %3078, align 8, !tbaa !110
  %3080 = sext i32 %3079 to i64
  %3081 = getelementptr inbounds double, ptr %3074, i64 %3080
  %3082 = load double, ptr %3081, align 8, !tbaa !11
  %3083 = fmul double %3082, %3069
  store double %3083, ptr %3081, align 8, !tbaa !11
  br label %3084

3084:                                             ; preds = %3049, %3041
  %3085 = load ptr, ptr %11, align 8, !tbaa !5
  %3086 = getelementptr inbounds %struct.background, ptr %3085, i32 0, i32 46
  %3087 = load i32, ptr %3086, align 8, !tbaa !111
  %3088 = icmp eq i32 %3087, -1
  br i1 %3088, label %3089, label %3142

3089:                                             ; preds = %3084
  %3090 = load double, ptr %15, align 8, !tbaa !11
  %3091 = load double, ptr %15, align 8, !tbaa !11
  %3092 = load ptr, ptr %11, align 8, !tbaa !5
  %3093 = getelementptr inbounds %struct.background, ptr %3092, i32 0, i32 45
  %3094 = load double, ptr %3093, align 8, !tbaa !43
  %3095 = fmul double 3.000000e+00, %3094
  %3096 = call double @llvm.fmuladd.f64(double %3090, double %3091, double %3095)
  %3097 = fcmp oge double %3096, 0.000000e+00
  br i1 %3097, label %3098, label %3128

3098:                                             ; preds = %3089
  %3099 = load double, ptr %34, align 8, !tbaa !11
  %3100 = load ptr, ptr %11, align 8, !tbaa !5
  %3101 = getelementptr inbounds %struct.background, ptr %3100, i32 0, i32 45
  %3102 = load double, ptr %3101, align 8, !tbaa !43
  %3103 = call double @llvm.fmuladd.f64(double 3.000000e+00, double %3102, double %3099)
  %3104 = call double @sqrt(double noundef %3103) #5
  %3105 = fmul double 0x3FF921FB54442D18, %3104
  %3106 = load ptr, ptr %11, align 8, !tbaa !5
  %3107 = getelementptr inbounds %struct.background, ptr %3106, i32 0, i32 45
  %3108 = load double, ptr %3107, align 8, !tbaa !43
  %3109 = fneg double %3108
  %3110 = call double @sqrt(double noundef %3109) #5
  %3111 = fdiv double %3105, %3110
  %3112 = call double @tanh(double noundef %3111) #5
  %3113 = call double @sqrt(double noundef %3112) #5
  %3114 = load ptr, ptr %17, align 8, !tbaa !5
  %3115 = getelementptr inbounds %struct.perturb_workspace, ptr %3114, i32 0, i32 14
  %3116 = load ptr, ptr %3115, align 8, !tbaa !48
  %3117 = getelementptr inbounds %struct.perturb_vector, ptr %3116, i32 0, i32 48
  %3118 = load ptr, ptr %3117, align 8, !tbaa !49
  %3119 = load ptr, ptr %17, align 8, !tbaa !5
  %3120 = getelementptr inbounds %struct.perturb_workspace, ptr %3119, i32 0, i32 14
  %3121 = load ptr, ptr %3120, align 8, !tbaa !48
  %3122 = getelementptr inbounds %struct.perturb_vector, ptr %3121, i32 0, i32 45
  %3123 = load i32, ptr %3122, align 8, !tbaa !110
  %3124 = sext i32 %3123 to i64
  %3125 = getelementptr inbounds double, ptr %3118, i64 %3124
  %3126 = load double, ptr %3125, align 8, !tbaa !11
  %3127 = fmul double %3126, %3113
  store double %3127, ptr %3125, align 8, !tbaa !11
  br label %3141

3128:                                             ; preds = %3089
  %3129 = load ptr, ptr %17, align 8, !tbaa !5
  %3130 = getelementptr inbounds %struct.perturb_workspace, ptr %3129, i32 0, i32 14
  %3131 = load ptr, ptr %3130, align 8, !tbaa !48
  %3132 = getelementptr inbounds %struct.perturb_vector, ptr %3131, i32 0, i32 48
  %3133 = load ptr, ptr %3132, align 8, !tbaa !49
  %3134 = load ptr, ptr %17, align 8, !tbaa !5
  %3135 = getelementptr inbounds %struct.perturb_workspace, ptr %3134, i32 0, i32 14
  %3136 = load ptr, ptr %3135, align 8, !tbaa !48
  %3137 = getelementptr inbounds %struct.perturb_vector, ptr %3136, i32 0, i32 45
  %3138 = load i32, ptr %3137, align 8, !tbaa !110
  %3139 = sext i32 %3138 to i64
  %3140 = getelementptr inbounds double, ptr %3133, i64 %3139
  store double 0.000000e+00, ptr %3140, align 8, !tbaa !11
  br label %3141

3141:                                             ; preds = %3128, %3098
  br label %3142

3142:                                             ; preds = %3141, %3084
  br label %3143

3143:                                             ; preds = %3142, %3012, %3006
  store i32 0, ptr %9, align 4
  store i32 1, ptr %54, align 4
  br label %3144

3144:                                             ; preds = %3143, %2345, %1645, %1631, %1417, %1403, %1162, %934, %920, %638, %335, %100
  call void @llvm.lifetime.end.p0(i64 8, ptr %52) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %49) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %42) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %41) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %39) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %38) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %37) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %36) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %35) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #5
  %3145 = load i32, ptr %9, align 4
  ret i32 %3145
}

declare double @dV_scf(ptr noundef, double noundef) #1

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = !{!14, !15, i64 4}
!14 = !{!"perturbs", !15, i64 0, !15, i64 2, !15, i64 4, !15, i64 6, !15, i64 8, !15, i64 10, !15, i64 12, !15, i64 14, !15, i64 16, !15, i64 18, !15, i64 20, !10, i64 24, !15, i64 28, !15, i64 30, !15, i64 32, !15, i64 34, !15, i64 36, !15, i64 38, !15, i64 40, !15, i64 42, !15, i64 44, !15, i64 46, !15, i64 48, !15, i64 50, !15, i64 52, !15, i64 54, !15, i64 56, !15, i64 58, !15, i64 60, !10, i64 64, !10, i64 68, !10, i64 72, !10, i64 76, !12, i64 80, !10, i64 88, !10, i64 92, !7, i64 96, !7, i64 896, !10, i64 1696, !10, i64 1700, !10, i64 1704, !10, i64 1708, !10, i64 1712, !12, i64 1720, !10, i64 1728, !10, i64 1732, !7, i64 1736, !12, i64 1976, !12, i64 1984, !12, i64 1992, !6, i64 2000, !6, i64 2008, !10, i64 2016, !15, i64 2020, !15, i64 2022, !10, i64 2024, !10, i64 2028, !10, i64 2032, !10, i64 2036, !10, i64 2040, !10, i64 2044, !10, i64 2048, !10, i64 2052, !10, i64 2056, !10, i64 2060, !10, i64 2064, !6, i64 2072, !15, i64 2080, !15, i64 2082, !15, i64 2084, !15, i64 2086, !15, i64 2088, !15, i64 2090, !15, i64 2092, !15, i64 2094, !15, i64 2096, !15, i64 2098, !15, i64 2100, !15, i64 2102, !15, i64 2104, !15, i64 2106, !15, i64 2108, !15, i64 2110, !15, i64 2112, !15, i64 2114, !15, i64 2116, !15, i64 2118, !15, i64 2120, !15, i64 2122, !15, i64 2124, !15, i64 2126, !15, i64 2128, !15, i64 2130, !15, i64 2132, !15, i64 2134, !15, i64 2136, !15, i64 2138, !15, i64 2140, !15, i64 2142, !15, i64 2144, !15, i64 2146, !15, i64 2148, !15, i64 2150, !15, i64 2152, !15, i64 2154, !15, i64 2156, !15, i64 2158, !10, i64 2160, !10, i64 2164, !10, i64 2168, !10, i64 2172, !10, i64 2176, !10, i64 2180, !10, i64 2184, !10, i64 2188, !10, i64 2192, !10, i64 2196, !10, i64 2200, !10, i64 2204, !10, i64 2208, !10, i64 2212, !10, i64 2216, !10, i64 2220, !10, i64 2224, !10, i64 2228, !10, i64 2232, !10, i64 2236, !10, i64 2240, !10, i64 2244, !10, i64 2248, !10, i64 2252, !10, i64 2256, !10, i64 2260, !10, i64 2264, !10, i64 2268, !10, i64 2272, !10, i64 2276, !10, i64 2280, !10, i64 2284, !10, i64 2288, !10, i64 2292, !10, i64 2296, !10, i64 2300, !10, i64 2304, !10, i64 2308, !10, i64 2312, !10, i64 2316, !10, i64 2320, !10, i64 2324, !10, i64 2328, !10, i64 2332, !6, i64 2336, !6, i64 2344, !6, i64 2352, !6, i64 2360, !6, i64 2368, !12, i64 2376, !12, i64 2384, !6, i64 2392, !10, i64 2400, !12, i64 2408, !12, i64 2416, !12, i64 2424, !6, i64 2432, !6, i64 2440, !6, i64 2448, !6, i64 2456, !6, i64 2464, !6, i64 2472, !10, i64 2480, !6, i64 2488, !6, i64 2496, !6, i64 2504, !7, i64 2512, !7, i64 10512, !7, i64 18512, !10, i64 26512, !10, i64 26516, !10, i64 26520, !7, i64 26528, !7, i64 26768, !7, i64 27008, !7, i64 27248, !7, i64 27368, !7, i64 27488, !15, i64 27608, !7, i64 27610}
!15 = !{!"short", !7, i64 0}
!16 = !{!14, !10, i64 2028}
!17 = !{!18, !15, i64 842}
!18 = !{!"background", !12, i64 0, !12, i64 8, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !10, i64 56, !12, i64 64, !12, i64 72, !12, i64 80, !12, i64 88, !15, i64 96, !12, i64 104, !12, i64 112, !12, i64 120, !12, i64 128, !12, i64 136, !12, i64 144, !12, i64 152, !12, i64 160, !12, i64 168, !15, i64 176, !12, i64 184, !12, i64 192, !6, i64 200, !10, i64 208, !10, i64 212, !12, i64 216, !10, i64 224, !6, i64 232, !6, i64 240, !12, i64 248, !6, i64 256, !12, i64 264, !6, i64 272, !12, i64 280, !6, i64 288, !12, i64 296, !6, i64 304, !6, i64 312, !6, i64 320, !12, i64 328, !12, i64 336, !12, i64 344, !12, i64 352, !10, i64 360, !6, i64 368, !12, i64 376, !12, i64 384, !12, i64 392, !12, i64 400, !12, i64 408, !12, i64 416, !12, i64 424, !12, i64 432, !12, i64 440, !12, i64 448, !12, i64 456, !10, i64 464, !10, i64 468, !10, i64 472, !10, i64 476, !10, i64 480, !10, i64 484, !10, i64 488, !10, i64 492, !10, i64 496, !10, i64 500, !10, i64 504, !10, i64 508, !10, i64 512, !10, i64 516, !10, i64 520, !10, i64 524, !10, i64 528, !10, i64 532, !10, i64 536, !10, i64 540, !10, i64 544, !10, i64 548, !10, i64 552, !10, i64 556, !10, i64 560, !10, i64 564, !10, i64 568, !10, i64 572, !10, i64 576, !10, i64 580, !10, i64 584, !10, i64 588, !10, i64 592, !10, i64 596, !10, i64 600, !10, i64 604, !10, i64 608, !10, i64 612, !10, i64 616, !10, i64 620, !10, i64 624, !10, i64 628, !6, i64 632, !6, i64 640, !6, i64 648, !6, i64 656, !6, i64 664, !10, i64 672, !10, i64 676, !10, i64 680, !10, i64 684, !10, i64 688, !10, i64 692, !10, i64 696, !10, i64 700, !10, i64 704, !10, i64 708, !10, i64 712, !10, i64 716, !10, i64 720, !15, i64 724, !15, i64 726, !15, i64 728, !15, i64 730, !15, i64 732, !15, i64 734, !15, i64 736, !15, i64 738, !15, i64 740, !15, i64 742, !15, i64 744, !6, i64 752, !6, i64 760, !6, i64 768, !6, i64 776, !6, i64 784, !6, i64 792, !6, i64 800, !6, i64 808, !6, i64 816, !6, i64 824, !6, i64 832, !15, i64 840, !15, i64 842, !15, i64 844, !15, i64 846, !15, i64 848, !15, i64 850, !7, i64 852, !15, i64 2900, !7, i64 2902}
!19 = !{!18, !15, i64 846}
!20 = !{!21, !6, i64 48}
!21 = !{!"perturb_workspace", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !10, i64 32, !10, i64 36, !10, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !12, i64 80, !12, i64 88, !12, i64 96, !12, i64 104, !12, i64 112, !12, i64 120, !12, i64 128, !12, i64 136, !12, i64 144, !12, i64 152, !12, i64 160, !12, i64 168, !12, i64 176, !12, i64 184, !12, i64 192, !12, i64 200, !12, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !12, i64 240, !12, i64 248, !12, i64 256, !12, i64 264, !12, i64 272, !12, i64 280, !12, i64 288, !12, i64 296, !12, i64 304, !6, i64 312, !10, i64 320, !15, i64 324, !10, i64 328, !10, i64 332, !10, i64 336, !10, i64 340, !10, i64 344, !10, i64 348, !10, i64 352, !10, i64 356, !10, i64 360, !6, i64 368, !10, i64 376, !6, i64 384}
!22 = !{!18, !10, i64 464}
!23 = !{!18, !10, i64 468}
!24 = !{!18, !10, i64 476}
!25 = !{!18, !10, i64 480}
!26 = !{!18, !15, i64 724}
!27 = !{!18, !10, i64 484}
!28 = !{!18, !15, i64 742}
!29 = !{!18, !10, i64 504}
!30 = !{!18, !15, i64 726}
!31 = !{!18, !10, i64 512}
!32 = !{!18, !15, i64 728}
!33 = !{!18, !10, i64 516}
!34 = !{!18, !15, i64 738}
!35 = !{!18, !10, i64 500}
!36 = !{!18, !15, i64 740}
!37 = !{!18, !10, i64 508}
!38 = !{!18, !15, i64 732}
!39 = !{!18, !10, i64 224}
!40 = !{!18, !10, i64 552}
!41 = distinct !{!41, !42}
!42 = !{!"llvm.loop.mustprogress"}
!43 = !{!18, !12, i64 352}
!44 = !{!14, !15, i64 10}
!45 = !{!14, !10, i64 2044}
!46 = !{!47, !12, i64 1584}
!47 = !{!"precision", !12, i64 0, !12, i64 8, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !12, i64 56, !12, i64 64, !12, i64 72, !12, i64 80, !12, i64 88, !12, i64 96, !7, i64 104, !12, i64 360, !10, i64 368, !12, i64 376, !10, i64 384, !10, i64 388, !12, i64 392, !10, i64 400, !12, i64 408, !10, i64 416, !12, i64 424, !12, i64 432, !12, i64 440, !12, i64 448, !12, i64 456, !12, i64 464, !12, i64 472, !12, i64 480, !12, i64 488, !12, i64 496, !12, i64 504, !12, i64 512, !12, i64 520, !12, i64 528, !12, i64 536, !12, i64 544, !12, i64 552, !12, i64 560, !12, i64 568, !12, i64 576, !12, i64 584, !12, i64 592, !12, i64 600, !12, i64 608, !12, i64 616, !10, i64 624, !7, i64 628, !7, i64 884, !7, i64 1140, !12, i64 1400, !12, i64 1408, !12, i64 1416, !12, i64 1424, !12, i64 1432, !12, i64 1440, !12, i64 1448, !12, i64 1456, !12, i64 1464, !12, i64 1472, !12, i64 1480, !12, i64 1488, !12, i64 1496, !12, i64 1504, !12, i64 1512, !12, i64 1520, !10, i64 1528, !12, i64 1536, !12, i64 1544, !10, i64 1552, !10, i64 1556, !10, i64 1560, !10, i64 1564, !10, i64 1568, !10, i64 1572, !10, i64 1576, !10, i64 1580, !12, i64 1584, !12, i64 1592, !12, i64 1600, !12, i64 1608, !12, i64 1616, !12, i64 1624, !12, i64 1632, !12, i64 1640, !10, i64 1648, !12, i64 1656, !12, i64 1664, !10, i64 1672, !12, i64 1680, !12, i64 1688, !10, i64 1696, !12, i64 1704, !10, i64 1712, !12, i64 1720, !12, i64 1728, !10, i64 1736, !12, i64 1744, !12, i64 1752, !12, i64 1760, !10, i64 1768, !12, i64 1776, !12, i64 1784, !12, i64 1792, !12, i64 1800, !12, i64 1808, !10, i64 1816, !12, i64 1824, !12, i64 1832, !12, i64 1840, !12, i64 1848, !12, i64 1856, !12, i64 1864, !12, i64 1872, !10, i64 1880, !12, i64 1888, !12, i64 1896, !12, i64 1904, !12, i64 1912, !12, i64 1920, !12, i64 1928, !12, i64 1936, !12, i64 1944, !12, i64 1952, !12, i64 1960, !12, i64 1968, !12, i64 1976, !12, i64 1984, !12, i64 1992, !12, i64 2000, !12, i64 2008, !12, i64 2016, !12, i64 2024, !12, i64 2032, !12, i64 2040, !12, i64 2048, !12, i64 2056, !12, i64 2064, !12, i64 2072, !12, i64 2080, !12, i64 2088, !12, i64 2096, !12, i64 2104, !12, i64 2112, !12, i64 2120, !12, i64 2128, !12, i64 2136, !12, i64 2144, !12, i64 2152, !12, i64 2160, !12, i64 2168, !12, i64 2176, !12, i64 2184, !12, i64 2192, !12, i64 2200, !12, i64 2208, !12, i64 2216, !12, i64 2224, !12, i64 2232, !12, i64 2240, !12, i64 2248, !10, i64 2256, !12, i64 2264, !12, i64 2272, !12, i64 2280, !12, i64 2288, !10, i64 2296, !12, i64 2304, !12, i64 2312, !10, i64 2320, !10, i64 2324, !10, i64 2328, !12, i64 2336, !12, i64 2344, !7, i64 2352}
!48 = !{!21, !6, i64 72}
!49 = !{!50, !6, i64 208}
!50 = !{!"perturb_vector", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !10, i64 32, !10, i64 36, !10, i64 40, !10, i64 44, !10, i64 48, !10, i64 52, !10, i64 56, !10, i64 60, !10, i64 64, !10, i64 68, !10, i64 72, !10, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !10, i64 92, !10, i64 96, !10, i64 100, !10, i64 104, !10, i64 108, !10, i64 112, !10, i64 116, !10, i64 120, !10, i64 124, !10, i64 128, !10, i64 132, !10, i64 136, !10, i64 140, !10, i64 144, !10, i64 148, !10, i64 152, !6, i64 160, !6, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !10, i64 192, !10, i64 196, !10, i64 200, !6, i64 208, !6, i64 216, !6, i64 224}
!51 = !{!50, !10, i64 0}
!52 = !{!50, !10, i64 4}
!53 = !{!50, !10, i64 40}
!54 = !{!50, !10, i64 44}
!55 = !{!50, !10, i64 48}
!56 = !{!50, !10, i64 56}
!57 = !{!50, !10, i64 64}
!58 = !{!18, !15, i64 736}
!59 = !{!18, !15, i64 96}
!60 = !{!18, !12, i64 88}
!61 = !{!50, !10, i64 72}
!62 = !{!50, !10, i64 76}
!63 = !{!18, !15, i64 730}
!64 = !{!50, !10, i64 84}
!65 = !{!50, !10, i64 88}
!66 = !{!14, !15, i64 14}
!67 = !{!14, !10, i64 2048}
!68 = !{!47, !12, i64 1592}
!69 = !{!14, !15, i64 12}
!70 = !{!14, !10, i64 2052}
!71 = !{!14, !15, i64 16}
!72 = !{!14, !10, i64 2056}
!73 = !{!14, !15, i64 18}
!74 = !{!14, !10, i64 2060}
!75 = !{!14, !10, i64 2024}
!76 = !{!50, !10, i64 176}
!77 = !{!50, !10, i64 180}
!78 = !{!50, !10, i64 52}
!79 = !{!50, !10, i64 60}
!80 = !{!18, !12, i64 152}
!81 = !{!50, !10, i64 68}
!82 = !{!18, !10, i64 524}
!83 = !{!18, !10, i64 520}
!84 = !{!50, !10, i64 92}
!85 = !{!50, !10, i64 96}
!86 = !{!50, !10, i64 100}
!87 = !{!50, !10, i64 104}
!88 = !{!50, !10, i64 112}
!89 = !{!50, !10, i64 116}
!90 = !{!14, !10, i64 2016}
!91 = !{!21, !6, i64 368}
!92 = !{!21, !10, i64 344}
!93 = !{!50, !10, i64 120}
!94 = !{!50, !10, i64 124}
!95 = !{!50, !10, i64 148}
!96 = !{!50, !6, i64 168}
!97 = !{!18, !6, i64 792}
!98 = !{!18, !6, i64 232}
!99 = !{!18, !6, i64 808}
!100 = !{!50, !6, i64 160}
!101 = distinct !{!101, !42}
!102 = distinct !{!102, !42}
!103 = !{!18, !12, i64 456}
!104 = !{!18, !12, i64 0}
!105 = !{!50, !10, i64 140}
!106 = !{!14, !15, i64 8}
!107 = !{!14, !10, i64 2032}
!108 = !{!14, !10, i64 2064}
!109 = !{!47, !12, i64 1600}
!110 = !{!50, !10, i64 192}
!111 = !{!18, !10, i64 360}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@.str = external hidden unnamed_addr constant [18 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [13 x i8], align 1
@.str.7 = external hidden unnamed_addr constant [27 x i8], align 1
@.str.157 = external hidden unnamed_addr constant [31 x i8], align 1
@.str.320 = external hidden unnamed_addr constant [105 x i8], align 1
@__func__.perturb_initial_conditions = external hidden unnamed_addr constant [27 x i8], align 1
@.str.321 = external hidden unnamed_addr constant [12 x i8], align 1
@.str.322 = external hidden unnamed_addr constant [61 x i8], align 1
@.str.323 = external hidden unnamed_addr constant [60 x i8], align 1
@.str.324 = external hidden unnamed_addr constant [25 x i8], align 1
@.str.325 = external hidden unnamed_addr constant [49 x i8], align 1
@.str.326 = external hidden unnamed_addr constant [24 x i8], align 1
@.str.327 = external hidden unnamed_addr constant [64 x i8], align 1
@.str.328 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.329 = external hidden unnamed_addr constant [64 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

declare void @class_protect_sprintf(ptr noundef, ptr noundef, ...) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare i32 @background_w_fld(ptr noundef, double noundef, ptr noundef, ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @sqrt(double noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

declare i32 @background_at_tau(ptr noundef, double noundef, i16 noundef signext, i16 noundef signext, ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @tanh(double noundef) local_unnamed_addr #2

; Function Attrs: nounwind uwtable
define dso_local range(i32 0, 2) i32 @perturb_initial_conditions(ptr nocapture noundef readonly %0, ptr noundef %1, ptr noundef %2, i32 noundef %3, i32 noundef %4, double noundef %5, double noundef %6, ptr noundef %7) local_unnamed_addr #4 {
  %9 = alloca double, align 8
  %10 = alloca double, align 8
  %11 = alloca double, align 8
  %12 = alloca [2048 x i8], align 16
  %13 = alloca [2048 x i8], align 16
  %14 = alloca [2048 x i8], align 16
  %15 = alloca [2048 x i8], align 16
  %16 = alloca [2048 x i8], align 16
  %17 = alloca [2048 x i8], align 16
  %18 = alloca [2048 x i8], align 16
  %19 = alloca [2048 x i8], align 16
  %20 = alloca [2048 x i8], align 16
  %21 = alloca [2048 x i8], align 16
  %22 = alloca [2048 x i8], align 16
  %23 = alloca [2048 x i8], align 16
  %24 = alloca [2048 x i8], align 16
  %25 = alloca [2048 x i8], align 16
  %26 = alloca [2048 x i8], align 16
  %27 = alloca [2048 x i8], align 16
  %28 = alloca [2048 x i8], align 16
  %29 = alloca [2048 x i8], align 16
  %30 = alloca [2048 x i8], align 16
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %10) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %11) #6
  %31 = getelementptr inbounds i8, ptr %2, i64 4
  %32 = load i16, ptr %31, align 4, !tbaa !5
  %33 = icmp eq i16 %32, 1
  br i1 %33, label %34, label %1370

34:                                               ; preds = %8
  %35 = getelementptr inbounds i8, ptr %2, i64 2028
  %36 = load i32, ptr %35, align 4, !tbaa !13
  %37 = icmp eq i32 %36, %3
  br i1 %37, label %38, label %1370

38:                                               ; preds = %34
  %39 = getelementptr inbounds i8, ptr %1, i64 842
  %40 = load i16, ptr %39, align 2, !tbaa !14
  %41 = getelementptr inbounds i8, ptr %1, i64 846
  %42 = load i16, ptr %41, align 2, !tbaa !16
  %43 = getelementptr inbounds i8, ptr %7, i64 328
  %44 = getelementptr inbounds i8, ptr %7, i64 48
  %45 = load ptr, ptr %44, align 8, !tbaa !17
  %46 = tail call i32 @background_at_tau(ptr noundef %1, double noundef %6, i16 noundef signext %40, i16 noundef signext %42, ptr noundef nonnull %43, ptr noundef %45) #6
  %47 = icmp eq i32 %46, 1
  br i1 %47, label %48, label %51

48:                                               ; preds = %38
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %12) #6
  %49 = getelementptr inbounds i8, ptr %1, i64 2902
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %12, ptr noundef nonnull @.str, ptr noundef nonnull @.str.320, ptr noundef nonnull %49) #6
  %50 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %50, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5115, ptr noundef nonnull %12) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %12) #6
  br label %.thread811

51:                                               ; preds = %38
  %52 = load ptr, ptr %44, align 8, !tbaa !17
  %53 = getelementptr inbounds i8, ptr %1, i64 464
  %54 = load i32, ptr %53, align 8, !tbaa !19
  %55 = sext i32 %54 to i64
  %56 = getelementptr inbounds double, ptr %52, i64 %55
  %57 = load double, ptr %56, align 8, !tbaa !20
  %58 = getelementptr inbounds i8, ptr %1, i64 468
  %59 = load i32, ptr %58, align 4, !tbaa !21
  %60 = sext i32 %59 to i64
  %61 = getelementptr inbounds double, ptr %52, i64 %60
  %62 = load double, ptr %61, align 8, !tbaa !20
  %63 = fmul double %57, %62
  %64 = getelementptr inbounds i8, ptr %1, i64 476
  %65 = load i32, ptr %64, align 4, !tbaa !22
  %66 = sext i32 %65 to i64
  %67 = getelementptr inbounds double, ptr %52, i64 %66
  %68 = load double, ptr %67, align 8, !tbaa !20
  %69 = getelementptr inbounds i8, ptr %1, i64 480
  %70 = load i32, ptr %69, align 8, !tbaa !23
  %71 = sext i32 %70 to i64
  %72 = getelementptr inbounds double, ptr %52, i64 %71
  %73 = load double, ptr %72, align 8, !tbaa !20
  %74 = getelementptr inbounds i8, ptr %1, i64 724
  %75 = load i16, ptr %74, align 4, !tbaa !24
  %76 = icmp eq i16 %75, 1
  br i1 %76, label %77, label %84

77:                                               ; preds = %51
  %78 = getelementptr inbounds i8, ptr %1, i64 484
  %79 = load i32, ptr %78, align 4, !tbaa !25
  %80 = sext i32 %79 to i64
  %81 = getelementptr inbounds double, ptr %52, i64 %80
  %82 = load double, ptr %81, align 8, !tbaa !20
  %83 = fadd double %73, %82
  br label %84

84:                                               ; preds = %77, %51
  %.0800 = phi double [ %83, %77 ], [ %73, %51 ]
  %85 = getelementptr inbounds i8, ptr %1, i64 742
  %86 = load i16, ptr %85, align 2, !tbaa !26
  %87 = icmp eq i16 %86, 1
  br i1 %87, label %88, label %95

88:                                               ; preds = %84
  %89 = getelementptr inbounds i8, ptr %1, i64 504
  %90 = load i32, ptr %89, align 8, !tbaa !27
  %91 = sext i32 %90 to i64
  %92 = getelementptr inbounds double, ptr %52, i64 %91
  %93 = load double, ptr %92, align 8, !tbaa !20
  %94 = fadd double %.0800, %93
  br label %95

95:                                               ; preds = %88, %84
  %.1801 = phi double [ %94, %88 ], [ %.0800, %84 ]
  %96 = getelementptr inbounds i8, ptr %1, i64 726
  %97 = load i16, ptr %96, align 2, !tbaa !28
  %98 = icmp eq i16 %97, 1
  br i1 %98, label %99, label %106

99:                                               ; preds = %95
  %100 = getelementptr inbounds i8, ptr %1, i64 512
  %101 = load i32, ptr %100, align 8, !tbaa !29
  %102 = sext i32 %101 to i64
  %103 = getelementptr inbounds double, ptr %52, i64 %102
  %104 = load double, ptr %103, align 8, !tbaa !20
  %105 = fadd double %.1801, %104
  br label %106

106:                                              ; preds = %99, %95
  %.2802 = phi double [ %105, %99 ], [ %.1801, %95 ]
  %107 = getelementptr inbounds i8, ptr %1, i64 728
  %108 = load i16, ptr %107, align 8, !tbaa !30
  %109 = icmp eq i16 %108, 1
  %110 = insertelement <2 x double> <double 0.000000e+00, double poison>, double %68, i64 1
  br i1 %109, label %111, label %120

111:                                              ; preds = %106
  %112 = getelementptr inbounds i8, ptr %1, i64 516
  %113 = load i32, ptr %112, align 4, !tbaa !31
  %114 = sext i32 %113 to i64
  %115 = getelementptr inbounds double, ptr %52, i64 %114
  %116 = load double, ptr %115, align 8, !tbaa !20
  %117 = insertelement <2 x double> poison, double %116, i64 0
  %118 = shufflevector <2 x double> %117, <2 x double> poison, <2 x i32> zeroinitializer
  %119 = fadd <2 x double> %110, %118
  br label %120

120:                                              ; preds = %111, %106
  %121 = phi <2 x double> [ %119, %111 ], [ %110, %106 ]
  %122 = getelementptr inbounds i8, ptr %1, i64 738
  %123 = load i16, ptr %122, align 2, !tbaa !32
  %124 = icmp eq i16 %123, 1
  br i1 %124, label %125, label %134

125:                                              ; preds = %120
  %126 = getelementptr inbounds i8, ptr %1, i64 500
  %127 = load i32, ptr %126, align 4, !tbaa !33
  %128 = sext i32 %127 to i64
  %129 = getelementptr inbounds double, ptr %52, i64 %128
  %130 = load double, ptr %129, align 8, !tbaa !20
  %131 = insertelement <2 x double> poison, double %130, i64 0
  %132 = shufflevector <2 x double> %131, <2 x double> poison, <2 x i32> zeroinitializer
  %133 = fadd <2 x double> %121, %132
  br label %134

134:                                              ; preds = %125, %120
  %135 = phi <2 x double> [ %133, %125 ], [ %121, %120 ]
  %136 = getelementptr inbounds i8, ptr %1, i64 740
  %137 = load i16, ptr %136, align 4, !tbaa !34
  %138 = icmp eq i16 %137, 1
  br i1 %138, label %139, label %148

139:                                              ; preds = %134
  %140 = getelementptr inbounds i8, ptr %1, i64 508
  %141 = load i32, ptr %140, align 4, !tbaa !35
  %142 = sext i32 %141 to i64
  %143 = getelementptr inbounds double, ptr %52, i64 %142
  %144 = load double, ptr %143, align 8, !tbaa !20
  %145 = insertelement <2 x double> poison, double %144, i64 0
  %146 = shufflevector <2 x double> %145, <2 x double> poison, <2 x i32> zeroinitializer
  %147 = fadd <2 x double> %135, %146
  br label %148

148:                                              ; preds = %139, %134
  %149 = phi <2 x double> [ %147, %139 ], [ %135, %134 ]
  %150 = getelementptr inbounds i8, ptr %1, i64 732
  %151 = load i16, ptr %150, align 4, !tbaa !36
  %152 = icmp eq i16 %151, 1
  br i1 %152, label %.preheader812, label %.loopexit813

.preheader812:                                    ; preds = %148
  %153 = getelementptr inbounds i8, ptr %1, i64 224
  %154 = load i32, ptr %153, align 8, !tbaa !37
  %155 = icmp sgt i32 %154, 0
  br i1 %155, label %.lr.ph, label %.loopexit813

.lr.ph:                                           ; preds = %.preheader812
  %156 = getelementptr inbounds i8, ptr %1, i64 552
  %157 = load i32, ptr %156, align 8, !tbaa !38
  %158 = sext i32 %157 to i64
  %wide.trip.count = zext nneg i32 %154 to i64
  %invariant.gep = getelementptr double, ptr %52, i64 %158
  %xtraiter = and i64 %wide.trip.count, 3
  %159 = icmp ult i32 %154, 4
  br i1 %159, label %.loopexit813.loopexit.unr-lcssa, label %.lr.ph.new

.lr.ph.new:                                       ; preds = %.lr.ph
  %unroll_iter = and i64 %wide.trip.count, 2147483644
  br label %160

160:                                              ; preds = %160, %.lr.ph.new
  %indvars.iv = phi i64 [ 0, %.lr.ph.new ], [ %indvars.iv.next.3, %160 ]
  %161 = phi <2 x double> [ %149, %.lr.ph.new ], [ %177, %160 ]
  %niter = phi i64 [ 0, %.lr.ph.new ], [ %niter.next.3, %160 ]
  %gep = getelementptr double, ptr %invariant.gep, i64 %indvars.iv
  %162 = load double, ptr %gep, align 8, !tbaa !20
  %163 = insertelement <2 x double> poison, double %162, i64 0
  %164 = shufflevector <2 x double> %163, <2 x double> poison, <2 x i32> zeroinitializer
  %165 = fadd <2 x double> %161, %164
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %gep.1 = getelementptr double, ptr %invariant.gep, i64 %indvars.iv.next
  %166 = load double, ptr %gep.1, align 8, !tbaa !20
  %167 = insertelement <2 x double> poison, double %166, i64 0
  %168 = shufflevector <2 x double> %167, <2 x double> poison, <2 x i32> zeroinitializer
  %169 = fadd <2 x double> %165, %168
  %indvars.iv.next.1 = or disjoint i64 %indvars.iv, 2
  %gep.2 = getelementptr double, ptr %invariant.gep, i64 %indvars.iv.next.1
  %170 = load double, ptr %gep.2, align 8, !tbaa !20
  %171 = insertelement <2 x double> poison, double %170, i64 0
  %172 = shufflevector <2 x double> %171, <2 x double> poison, <2 x i32> zeroinitializer
  %173 = fadd <2 x double> %169, %172
  %indvars.iv.next.2 = or disjoint i64 %indvars.iv, 3
  %gep.3 = getelementptr double, ptr %invariant.gep, i64 %indvars.iv.next.2
  %174 = load double, ptr %gep.3, align 8, !tbaa !20
  %175 = insertelement <2 x double> poison, double %174, i64 0
  %176 = shufflevector <2 x double> %175, <2 x double> poison, <2 x i32> zeroinitializer
  %177 = fadd <2 x double> %173, %176
  %indvars.iv.next.3 = add nuw nsw i64 %indvars.iv, 4
  %niter.next.3 = add i64 %niter, 4
  %niter.ncmp.3 = icmp eq i64 %niter.next.3, %unroll_iter
  br i1 %niter.ncmp.3, label %.loopexit813.loopexit.unr-lcssa, label %160, !llvm.loop !39

.loopexit813.loopexit.unr-lcssa:                  ; preds = %160, %.lr.ph
  %.lcssa876.ph = phi <2 x double> [ poison, %.lr.ph ], [ %177, %160 ]
  %indvars.iv.unr = phi i64 [ 0, %.lr.ph ], [ %indvars.iv.next.3, %160 ]
  %.unr = phi <2 x double> [ %149, %.lr.ph ], [ %177, %160 ]
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  br i1 %lcmp.mod.not, label %.loopexit813, label %.epil.preheader

.epil.preheader:                                  ; preds = %.loopexit813.loopexit.unr-lcssa, %.epil.preheader
  %indvars.iv.epil = phi i64 [ %indvars.iv.next.epil, %.epil.preheader ], [ %indvars.iv.unr, %.loopexit813.loopexit.unr-lcssa ]
  %178 = phi <2 x double> [ %182, %.epil.preheader ], [ %.unr, %.loopexit813.loopexit.unr-lcssa ]
  %epil.iter = phi i64 [ %epil.iter.next, %.epil.preheader ], [ 0, %.loopexit813.loopexit.unr-lcssa ]
  %gep.epil = getelementptr double, ptr %invariant.gep, i64 %indvars.iv.epil
  %179 = load double, ptr %gep.epil, align 8, !tbaa !20
  %180 = insertelement <2 x double> poison, double %179, i64 0
  %181 = shufflevector <2 x double> %180, <2 x double> poison, <2 x i32> zeroinitializer
  %182 = fadd <2 x double> %178, %181
  %indvars.iv.next.epil = add nuw nsw i64 %indvars.iv.epil, 1
  %epil.iter.next = add i64 %epil.iter, 1
  %epil.iter.cmp.not = icmp eq i64 %epil.iter.next, %xtraiter
  br i1 %epil.iter.cmp.not, label %.loopexit813, label %.epil.preheader, !llvm.loop !41

.loopexit813:                                     ; preds = %.loopexit813.loopexit.unr-lcssa, %.epil.preheader, %.preheader812, %148
  %183 = phi <2 x double> [ %149, %148 ], [ %149, %.preheader812 ], [ %.lcssa876.ph, %.loopexit813.loopexit.unr-lcssa ], [ %182, %.epil.preheader ]
  %184 = extractelement <2 x double> %183, i64 1
  %185 = fcmp oeq double %184, 0.000000e+00
  br i1 %185, label %186, label %188

186:                                              ; preds = %.loopexit813
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %13) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %13, ptr noundef nonnull @.str.157) #6
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %14) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %14, ptr noundef nonnull @.str.7, ptr noundef nonnull @.str.321, ptr noundef nonnull %13) #6
  %187 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %187, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5166, ptr noundef nonnull %14) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %14) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %13) #6
  br label %.thread811

188:                                              ; preds = %.loopexit813
  %189 = extractelement <2 x double> %183, i64 0
  %190 = fdiv double %189, %184
  %191 = fdiv double %68, %184
  %192 = fdiv double %73, %.2802
  %193 = fsub double 1.000000e+00, %192
  %194 = fdiv double %.2802, %184
  %195 = fmul double %57, %.2802
  %196 = tail call double @sqrt(double noundef %184) #6
  %197 = fdiv double %195, %196
  %198 = fmul double %5, %5
  %199 = fmul double %198, %6
  %200 = fmul double %199, %6
  %201 = fmul double %5, %6
  %202 = fmul double %201, %200
  %203 = getelementptr inbounds i8, ptr %1, i64 352
  %204 = load double, ptr %203, align 8, !tbaa !43
  %205 = fmul double %204, 3.000000e+00
  %206 = fdiv double %205, %5
  %207 = fdiv double %206, %5
  %208 = fsub double 1.000000e+00, %207
  %209 = getelementptr inbounds i8, ptr %2, i64 10
  %210 = load i16, ptr %209, align 2, !tbaa !44
  %211 = icmp eq i16 %210, 1
  br i1 %211, label %212, label %443

212:                                              ; preds = %188
  %213 = getelementptr inbounds i8, ptr %2, i64 2044
  %214 = load i32, ptr %213, align 4, !tbaa !45
  %215 = icmp eq i32 %214, %4
  br i1 %215, label %216, label %443

216:                                              ; preds = %212
  %217 = fdiv double %200, -3.000000e+00
  %218 = fmul double %197, %6
  %219 = fdiv double %218, 5.000000e+00
  %220 = fsub double 1.000000e+00, %219
  %221 = fmul double %217, %220
  %222 = getelementptr inbounds i8, ptr %0, i64 1584
  %223 = load double, ptr %222, align 8, !tbaa !46
  %224 = fmul double %221, %223
  %225 = fmul double %208, %224
  %226 = getelementptr inbounds i8, ptr %7, i64 72
  %227 = load ptr, ptr %226, align 8, !tbaa !48
  %228 = getelementptr inbounds i8, ptr %227, i64 208
  %229 = load ptr, ptr %228, align 8, !tbaa !49
  %230 = load i32, ptr %227, align 8, !tbaa !51
  %231 = sext i32 %230 to i64
  %232 = getelementptr inbounds double, ptr %229, i64 %231
  store double %225, ptr %232, align 8, !tbaa !20
  %233 = fneg double %5
  %234 = fmul double %202, %233
  %235 = fdiv double %234, 3.600000e+01
  %236 = tail call double @llvm.fmuladd.f64(double %192, double 5.000000e+00, double 1.000000e+00)
  %237 = fsub double %236, %190
  %238 = fmul double %237, 3.000000e+00
  %239 = fsub double 1.000000e+00, %190
  %240 = fdiv double %238, -2.000000e+01
  %241 = fdiv double %240, %239
  %242 = fmul double %241, %197
  %243 = tail call double @llvm.fmuladd.f64(double %242, double %6, double 1.000000e+00)
  %244 = fmul double %235, %243
  %245 = load double, ptr %222, align 8, !tbaa !46
  %246 = fmul double %244, %245
  %247 = fmul double %208, %246
  %248 = getelementptr inbounds i8, ptr %227, i64 4
  %249 = load i32, ptr %248, align 4, !tbaa !52
  %250 = sext i32 %249 to i64
  %251 = getelementptr inbounds double, ptr %229, i64 %250
  store double %247, ptr %251, align 8, !tbaa !20
  %252 = load double, ptr %232, align 8, !tbaa !20
  %253 = fmul double %252, 7.500000e-01
  %254 = getelementptr inbounds i8, ptr %227, i64 40
  %255 = load i32, ptr %254, align 8, !tbaa !53
  %256 = sext i32 %255 to i64
  %257 = getelementptr inbounds double, ptr %229, i64 %256
  store double %253, ptr %257, align 8, !tbaa !20
  %258 = load double, ptr %251, align 8, !tbaa !20
  %259 = getelementptr inbounds i8, ptr %227, i64 44
  %260 = load i32, ptr %259, align 4, !tbaa !54
  %261 = sext i32 %260 to i64
  %262 = getelementptr inbounds double, ptr %229, i64 %261
  store double %258, ptr %262, align 8, !tbaa !20
  %263 = load i16, ptr %74, align 4, !tbaa !24
  %264 = icmp eq i16 %263, 1
  br i1 %264, label %265, label %272

265:                                              ; preds = %216
  %266 = load double, ptr %232, align 8, !tbaa !20
  %267 = fmul double %266, 7.500000e-01
  %268 = getelementptr inbounds i8, ptr %227, i64 48
  %269 = load i32, ptr %268, align 8, !tbaa !55
  %270 = sext i32 %269 to i64
  %271 = getelementptr inbounds double, ptr %229, i64 %270
  store double %267, ptr %271, align 8, !tbaa !20
  br label %272

272:                                              ; preds = %265, %216
  %273 = load i16, ptr %85, align 2, !tbaa !26
  %274 = icmp eq i16 %273, 1
  br i1 %274, label %275, label %282

275:                                              ; preds = %272
  %276 = load double, ptr %232, align 8, !tbaa !20
  %277 = fmul double %276, 7.500000e-01
  %278 = getelementptr inbounds i8, ptr %227, i64 56
  %279 = load i32, ptr %278, align 8, !tbaa !56
  %280 = sext i32 %279 to i64
  %281 = getelementptr inbounds double, ptr %229, i64 %280
  store double %277, ptr %281, align 8, !tbaa !20
  br label %282

282:                                              ; preds = %275, %272
  %283 = load i16, ptr %96, align 2, !tbaa !28
  %284 = icmp eq i16 %283, 1
  br i1 %284, label %285, label %292

285:                                              ; preds = %282
  %286 = load double, ptr %232, align 8, !tbaa !20
  %287 = fmul double %286, 7.500000e-01
  %288 = getelementptr inbounds i8, ptr %227, i64 64
  %289 = load i32, ptr %288, align 8, !tbaa !57
  %290 = sext i32 %289 to i64
  %291 = getelementptr inbounds double, ptr %229, i64 %290
  store double %287, ptr %291, align 8, !tbaa !20
  br label %292

292:                                              ; preds = %285, %282
  %293 = getelementptr inbounds i8, ptr %1, i64 736
  %294 = load i16, ptr %293, align 8, !tbaa !58
  %295 = icmp eq i16 %294, 1
  br i1 %295, label %296, label %342

296:                                              ; preds = %292
  %297 = call i32 @background_w_fld(ptr noundef nonnull %1, double noundef %57, ptr noundef nonnull %9, ptr noundef nonnull %10, ptr noundef nonnull %11) #6
  %298 = icmp eq i32 %297, 1
  br i1 %298, label %299, label %302

299:                                              ; preds = %296
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %15) #6
  %300 = getelementptr inbounds i8, ptr %1, i64 2902
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %15, ptr noundef nonnull @.str, ptr noundef nonnull @.str.322, ptr noundef nonnull %300) #6
  %301 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %301, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5257, ptr noundef nonnull %15) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %15) #6
  br label %.thread811

302:                                              ; preds = %296
  %303 = getelementptr inbounds i8, ptr %1, i64 96
  %304 = load i16, ptr %303, align 8, !tbaa !59
  %305 = icmp eq i16 %304, 0
  br i1 %305, label %306, label %342

306:                                              ; preds = %302
  %307 = fmul double %200, -2.500000e-01
  %308 = load double, ptr %9, align 8, !tbaa !20
  %309 = fadd double %308, 1.000000e+00
  %310 = fmul double %307, %309
  %311 = getelementptr inbounds i8, ptr %1, i64 88
  %312 = load double, ptr %311, align 8, !tbaa !60
  %313 = call double @llvm.fmuladd.f64(double %312, double -3.000000e+00, double 4.000000e+00)
  %314 = fmul double %310, %313
  %315 = call double @llvm.fmuladd.f64(double %308, double -6.000000e+00, double 4.000000e+00)
  %316 = call double @llvm.fmuladd.f64(double %312, double 3.000000e+00, double %315)
  %317 = fdiv double %314, %316
  %318 = load double, ptr %222, align 8, !tbaa !46
  %319 = fmul double %318, %317
  %320 = fmul double %208, %319
  %321 = load ptr, ptr %226, align 8, !tbaa !48
  %322 = getelementptr inbounds i8, ptr %321, i64 208
  %323 = load ptr, ptr %322, align 8, !tbaa !49
  %324 = getelementptr inbounds i8, ptr %321, i64 72
  %325 = load i32, ptr %324, align 8, !tbaa !61
  %326 = sext i32 %325 to i64
  %327 = getelementptr inbounds double, ptr %323, i64 %326
  store double %320, ptr %327, align 8, !tbaa !20
  %328 = fmul double %234, 2.500000e-01
  %329 = load double, ptr %311, align 8, !tbaa !60
  %330 = fmul double %328, %329
  %331 = load double, ptr %9, align 8, !tbaa !20
  %332 = call double @llvm.fmuladd.f64(double %331, double -6.000000e+00, double 4.000000e+00)
  %333 = call double @llvm.fmuladd.f64(double %329, double 3.000000e+00, double %332)
  %334 = fdiv double %330, %333
  %335 = load double, ptr %222, align 8, !tbaa !46
  %336 = fmul double %335, %334
  %337 = fmul double %208, %336
  %338 = getelementptr inbounds i8, ptr %321, i64 76
  %339 = load i32, ptr %338, align 4, !tbaa !62
  %340 = sext i32 %339 to i64
  %341 = getelementptr inbounds double, ptr %323, i64 %340
  store double %337, ptr %341, align 8, !tbaa !20
  br label %342

342:                                              ; preds = %302, %306, %292
  %343 = getelementptr inbounds i8, ptr %1, i64 730
  %344 = load i16, ptr %343, align 2, !tbaa !63
  %345 = icmp eq i16 %344, 1
  br i1 %345, label %346, label %358

346:                                              ; preds = %342
  %347 = load ptr, ptr %226, align 8, !tbaa !48
  %348 = getelementptr inbounds i8, ptr %347, i64 208
  %349 = load ptr, ptr %348, align 8, !tbaa !49
  %350 = getelementptr inbounds i8, ptr %347, i64 84
  %351 = load i32, ptr %350, align 4, !tbaa !64
  %352 = sext i32 %351 to i64
  %353 = getelementptr inbounds double, ptr %349, i64 %352
  store double 0.000000e+00, ptr %353, align 8, !tbaa !20
  %354 = getelementptr inbounds i8, ptr %347, i64 88
  %355 = load i32, ptr %354, align 8, !tbaa !65
  %356 = sext i32 %355 to i64
  %357 = getelementptr inbounds double, ptr %349, i64 %356
  store double 0.000000e+00, ptr %357, align 8, !tbaa !20
  br label %358

358:                                              ; preds = %346, %342
  %359 = load i16, ptr %122, align 2, !tbaa !32
  %360 = icmp eq i16 %359, 1
  br i1 %360, label %._crit_edge833, label %361

._crit_edge833:                                   ; preds = %358
  %.pre = load i16, ptr %107, align 8, !tbaa !30
  br label %372

361:                                              ; preds = %358
  %362 = load i16, ptr %150, align 4, !tbaa !36
  %363 = icmp eq i16 %362, 1
  %.pre834 = load i16, ptr %107, align 8, !tbaa !30
  br i1 %363, label %372, label %364

364:                                              ; preds = %361
  %365 = icmp eq i16 %.pre834, 1
  br i1 %365, label %372, label %366

366:                                              ; preds = %364
  %367 = load i16, ptr %136, align 4, !tbaa !34
  %368 = icmp eq i16 %367, 1
  br i1 %368, label %372, label %._crit_edge835

._crit_edge835:                                   ; preds = %366
  %.pre836 = load double, ptr %222, align 8, !tbaa !46
  %369 = insertelement <2 x double> poison, double %190, i64 0
  %370 = shufflevector <2 x double> %369, <2 x double> poison, <2 x i32> zeroinitializer
  %371 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %370, <2 x double> <double 2.000000e+00, double 4.000000e+00>, <2 x double> <double 1.500000e+01, double 1.500000e+01>)
  br label %421

372:                                              ; preds = %._crit_edge833, %366, %364, %361
  %373 = phi i16 [ %.pre, %._crit_edge833 ], [ %.pre834, %366 ], [ 1, %364 ], [ %.pre834, %361 ]
  %374 = load ptr, ptr %226, align 8, !tbaa !48
  %375 = getelementptr inbounds i8, ptr %374, i64 208
  %376 = load ptr, ptr %375, align 8, !tbaa !49
  %377 = load i32, ptr %374, align 8, !tbaa !51
  %378 = sext i32 %377 to i64
  %379 = getelementptr inbounds double, ptr %376, i64 %378
  %380 = load double, ptr %379, align 8, !tbaa !20
  %381 = insertelement <2 x double> poison, double %190, i64 0
  %382 = shufflevector <2 x double> %381, <2 x double> poison, <2 x i32> zeroinitializer
  %383 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %382, <2 x double> <double 2.000000e+00, double 4.000000e+00>, <2 x double> <double 1.500000e+01, double 1.500000e+01>)
  %384 = extractelement <2 x double> %383, i64 1
  %385 = fdiv double %235, %384
  %386 = call double @llvm.fmuladd.f64(double %190, double 4.000000e+00, double 1.100000e+01)
  %387 = call double @llvm.fmuladd.f64(double %208, double 1.200000e+01, double %386)
  %388 = fmul double %190, 8.000000e+00
  %389 = fmul double %190, 5.000000e+01
  %390 = call double @llvm.fmuladd.f64(double %388, double %190, double %389)
  %391 = fadd double %390, 2.750000e+02
  %392 = fmul double %391, 3.000000e+00
  %393 = fdiv double %392, -2.000000e+01
  %394 = extractelement <2 x double> %383, i64 0
  %395 = fdiv double %393, %394
  %396 = fmul double %395, %6
  %397 = call double @llvm.fmuladd.f64(double %396, double %197, double %387)
  %398 = fmul double %385, %397
  %399 = load double, ptr %222, align 8, !tbaa !46
  %400 = fmul double %398, %399
  %401 = fmul double %208, %400
  %402 = call double @llvm.fmuladd.f64(double %190, double 1.200000e+01, double 4.500000e+01)
  %403 = fdiv double %200, %402
  %404 = call double @llvm.fmuladd.f64(double %208, double 3.000000e+00, double -1.000000e+00)
  %405 = fmul double %403, %404
  %406 = call double @llvm.fmuladd.f64(double %190, double 4.000000e+00, double -5.000000e+00)
  %407 = fmul double %406, 2.500000e-01
  %408 = fdiv double %407, %394
  %409 = fmul double %408, %6
  %410 = call double @llvm.fmuladd.f64(double %409, double %197, double 1.000000e+00)
  %411 = fmul double %410, %405
  %412 = fmul double %411, %399
  %413 = fmul double %202, 2.000000e+00
  %414 = fdiv double %413, 7.000000e+00
  %415 = fdiv double %414, %402
  %416 = fmul double %415, %399
  %417 = icmp eq i16 %373, 1
  %418 = insertelement <2 x double> poison, double %380, i64 0
  %419 = insertelement <2 x double> %418, double %401, i64 1
  br i1 %417, label %420, label %421

420:                                              ; preds = %372
  br label %421

421:                                              ; preds = %._crit_edge835, %372, %420
  %422 = phi double [ %.pre836, %._crit_edge835 ], [ %399, %372 ], [ %399, %420 ]
  %.0782 = phi double [ 0.000000e+00, %._crit_edge835 ], [ 0.000000e+00, %372 ], [ %380, %420 ]
  %.0774 = phi double [ 0.000000e+00, %._crit_edge835 ], [ %416, %372 ], [ %416, %420 ]
  %.0766 = phi double [ 0.000000e+00, %._crit_edge835 ], [ %412, %372 ], [ %412, %420 ]
  %423 = phi <2 x double> [ zeroinitializer, %._crit_edge835 ], [ %419, %372 ], [ %419, %420 ]
  %424 = phi <2 x double> [ %371, %._crit_edge835 ], [ %383, %372 ], [ %383, %420 ]
  %425 = fmul double %208, 4.000000e+00
  %426 = call double @llvm.fmuladd.f64(double %425, double %190, double 5.000000e+00)
  %427 = fmul double %190, 1.600000e+01
  %428 = fmul double %190, 2.800000e+02
  %429 = call double @llvm.fmuladd.f64(double %427, double %190, double %428)
  %430 = fadd double %429, 3.250000e+02
  %431 = fdiv double %430, -1.000000e+01
  %432 = extractelement <2 x double> %424, i64 0
  %433 = fdiv double %431, %432
  %434 = fmul double %433, %6
  %435 = call double @llvm.fmuladd.f64(double %434, double %197, double %426)
  %436 = fdiv double %200, -1.200000e+01
  %437 = extractelement <2 x double> %424, i64 1
  %438 = fdiv double %436, %437
  %439 = call double @llvm.fmuladd.f64(double %438, double %435, double 1.000000e+00)
  %440 = fmul double %439, %422
  %441 = insertelement <2 x double> poison, double %440, i64 0
  %442 = insertelement <2 x double> %441, double %.0766, i64 1
  br label %443

443:                                              ; preds = %421, %212, %188
  %.1783 = phi double [ %.0782, %421 ], [ 0.000000e+00, %212 ], [ 0.000000e+00, %188 ]
  %.1775 = phi double [ %.0774, %421 ], [ 0.000000e+00, %212 ], [ 0.000000e+00, %188 ]
  %444 = phi <2 x double> [ %423, %421 ], [ zeroinitializer, %212 ], [ zeroinitializer, %188 ]
  %445 = phi <2 x double> [ %442, %421 ], [ zeroinitializer, %212 ], [ zeroinitializer, %188 ]
  %446 = getelementptr inbounds i8, ptr %2, i64 14
  %447 = load i16, ptr %446, align 2, !tbaa !66
  %448 = icmp eq i16 %447, 1
  br i1 %448, label %449, label %537

449:                                              ; preds = %443
  %450 = getelementptr inbounds i8, ptr %2, i64 2048
  %451 = load i32, ptr %450, align 8, !tbaa !67
  %452 = icmp eq i32 %451, %4
  br i1 %452, label %453, label %537

453:                                              ; preds = %449
  %454 = load i16, ptr %136, align 4, !tbaa !34
  %455 = icmp eq i16 %454, 1
  br i1 %455, label %456, label %458

456:                                              ; preds = %453
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %16) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %16, ptr noundef nonnull @.str.323) #6
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %17) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %17, ptr noundef nonnull @.str.7, ptr noundef nonnull @.str.324, ptr noundef nonnull %16) #6
  %457 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %457, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5323, ptr noundef nonnull %17) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %17) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %16) #6
  br label %.thread811

458:                                              ; preds = %453
  %459 = load i16, ptr %74, align 4, !tbaa !24
  %460 = icmp eq i16 %459, 0
  br i1 %460, label %461, label %463

461:                                              ; preds = %458
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %18) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %18, ptr noundef nonnull @.str.325) #6
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %19) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %19, ptr noundef nonnull @.str.7, ptr noundef nonnull @.str.326, ptr noundef nonnull %18) #6
  %462 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %462, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5327, ptr noundef nonnull %19) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %19) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %18) #6
  br label %.thread811

463:                                              ; preds = %458
  %464 = getelementptr inbounds i8, ptr %0, i64 1592
  %465 = load double, ptr %464, align 8, !tbaa !68
  %466 = fmul double %193, %465
  %467 = fmul double %197, %466
  %468 = fmul double %467, %6
  %469 = fmul double %197, %6
  %470 = fmul double %469, 2.500000e-01
  %471 = fadd double %470, 0xBFE5555555555555
  %472 = fmul double %471, %468
  %473 = getelementptr inbounds i8, ptr %7, i64 72
  %474 = load ptr, ptr %473, align 8, !tbaa !48
  %475 = getelementptr inbounds i8, ptr %474, i64 208
  %476 = load ptr, ptr %475, align 8, !tbaa !49
  %477 = load i32, ptr %474, align 8, !tbaa !51
  %478 = sext i32 %477 to i64
  %479 = getelementptr inbounds double, ptr %476, i64 %478
  store double %472, ptr %479, align 8, !tbaa !20
  %480 = load double, ptr %464, align 8, !tbaa !68
  %481 = fneg double %480
  %482 = fmul double %193, %481
  %483 = fmul double %197, %482
  %484 = fmul double %200, %483
  %485 = fdiv double %484, 1.200000e+01
  %486 = getelementptr inbounds i8, ptr %474, i64 4
  %487 = load i32, ptr %486, align 4, !tbaa !52
  %488 = sext i32 %487 to i64
  %489 = getelementptr inbounds double, ptr %476, i64 %488
  store double %485, ptr %489, align 8, !tbaa !20
  %490 = load double, ptr %479, align 8, !tbaa !20
  %491 = fmul double %490, 7.500000e-01
  %492 = getelementptr inbounds i8, ptr %474, i64 40
  %493 = load i32, ptr %492, align 8, !tbaa !53
  %494 = sext i32 %493 to i64
  %495 = getelementptr inbounds double, ptr %476, i64 %494
  store double %491, ptr %495, align 8, !tbaa !20
  %496 = load double, ptr %489, align 8, !tbaa !20
  %497 = getelementptr inbounds i8, ptr %474, i64 44
  %498 = load i32, ptr %497, align 4, !tbaa !54
  %499 = sext i32 %498 to i64
  %500 = getelementptr inbounds double, ptr %476, i64 %499
  store double %496, ptr %500, align 8, !tbaa !20
  %501 = load double, ptr %464, align 8, !tbaa !68
  %502 = load double, ptr %479, align 8, !tbaa !20
  %503 = call double @llvm.fmuladd.f64(double %502, double 7.500000e-01, double %501)
  %504 = getelementptr inbounds i8, ptr %474, i64 48
  %505 = load i32, ptr %504, align 8, !tbaa !55
  %506 = sext i32 %505 to i64
  %507 = getelementptr inbounds double, ptr %476, i64 %506
  store double %503, ptr %507, align 8, !tbaa !20
  %508 = load i16, ptr %122, align 2, !tbaa !32
  %509 = icmp eq i16 %508, 1
  br i1 %509, label %514, label %510

510:                                              ; preds = %463
  %511 = load i16, ptr %150, align 4, !tbaa !36
  %512 = icmp eq i16 %511, 1
  br i1 %512, label %514, label %._crit_edge837

._crit_edge837:                                   ; preds = %510
  %.pre838 = load double, ptr %464, align 8, !tbaa !68
  %.pre855 = fneg double %.pre838
  %.pre857 = fmul double %193, %.pre855
  %513 = extractelement <2 x double> %445, i64 1
  br label %528

514:                                              ; preds = %510, %463
  %515 = load double, ptr %479, align 8, !tbaa !20
  %516 = load double, ptr %489, align 8, !tbaa !20
  %517 = load double, ptr %464, align 8, !tbaa !68
  %518 = fneg double %517
  %519 = fmul double %193, %518
  %520 = fmul double %200, %519
  %521 = fmul double %520, %6
  %522 = fmul double %197, %521
  %523 = fdiv double %522, 6.000000e+00
  %524 = call double @llvm.fmuladd.f64(double %190, double 2.000000e+00, double 1.500000e+01)
  %525 = fdiv double %523, %524
  %526 = insertelement <2 x double> poison, double %515, i64 0
  %527 = insertelement <2 x double> %526, double %516, i64 1
  br label %528

528:                                              ; preds = %._crit_edge837, %514
  %.pre-phi858 = phi double [ %.pre857, %._crit_edge837 ], [ %519, %514 ]
  %.2768 = phi double [ %513, %._crit_edge837 ], [ %525, %514 ]
  %529 = phi <2 x double> [ %444, %._crit_edge837 ], [ %527, %514 ]
  %530 = fmul double %197, %.pre-phi858
  %531 = fmul double %530, %6
  %532 = fmul double %469, 6.250000e-02
  %533 = fsub double 0x3FC5555555555555, %532
  %534 = fmul double %533, %531
  %535 = insertelement <2 x double> poison, double %534, i64 0
  %536 = insertelement <2 x double> %535, double %.2768, i64 1
  br label %537

537:                                              ; preds = %528, %449, %443
  %538 = phi <2 x double> [ %529, %528 ], [ %444, %449 ], [ %444, %443 ]
  %539 = phi <2 x double> [ %536, %528 ], [ %445, %449 ], [ %445, %443 ]
  %540 = getelementptr inbounds i8, ptr %2, i64 12
  %541 = load i16, ptr %540, align 4, !tbaa !69
  %542 = icmp eq i16 %541, 1
  br i1 %542, label %543, label %630

543:                                              ; preds = %537
  %544 = getelementptr inbounds i8, ptr %2, i64 2052
  %545 = load i32, ptr %544, align 4, !tbaa !70
  %546 = icmp eq i32 %545, %4
  br i1 %546, label %547, label %630

547:                                              ; preds = %543
  %548 = load i16, ptr %136, align 4, !tbaa !34
  %549 = icmp eq i16 %548, 1
  br i1 %549, label %550, label %552

550:                                              ; preds = %547
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %20) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %20, ptr noundef nonnull @.str.323) #6
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %21) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %21, ptr noundef nonnull @.str.7, ptr noundef nonnull @.str.324, ptr noundef nonnull %20) #6
  %551 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %551, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5355, ptr noundef nonnull %21) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %21) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %20) #6
  br label %.thread811

552:                                              ; preds = %547
  %553 = getelementptr inbounds i8, ptr %0, i64 1592
  %554 = load double, ptr %553, align 8, !tbaa !68
  %555 = fmul double %192, %554
  %556 = fmul double %197, %555
  %557 = fmul double %556, %6
  %558 = fmul double %197, %6
  %559 = fmul double %558, 2.500000e-01
  %560 = fadd double %559, 0xBFE5555555555555
  %561 = fmul double %560, %557
  %562 = getelementptr inbounds i8, ptr %7, i64 72
  %563 = load ptr, ptr %562, align 8, !tbaa !48
  %564 = getelementptr inbounds i8, ptr %563, i64 208
  %565 = load ptr, ptr %564, align 8, !tbaa !49
  %566 = load i32, ptr %563, align 8, !tbaa !51
  %567 = sext i32 %566 to i64
  %568 = getelementptr inbounds double, ptr %565, i64 %567
  store double %561, ptr %568, align 8, !tbaa !20
  %569 = load double, ptr %553, align 8, !tbaa !68
  %570 = fneg double %569
  %571 = fmul double %192, %570
  %572 = fmul double %197, %571
  %573 = fmul double %200, %572
  %574 = fdiv double %573, 1.200000e+01
  %575 = getelementptr inbounds i8, ptr %563, i64 4
  %576 = load i32, ptr %575, align 4, !tbaa !52
  %577 = sext i32 %576 to i64
  %578 = getelementptr inbounds double, ptr %565, i64 %577
  store double %574, ptr %578, align 8, !tbaa !20
  %579 = load double, ptr %553, align 8, !tbaa !68
  %580 = load double, ptr %568, align 8, !tbaa !20
  %581 = call double @llvm.fmuladd.f64(double %580, double 7.500000e-01, double %579)
  %582 = getelementptr inbounds i8, ptr %563, i64 40
  %583 = load i32, ptr %582, align 8, !tbaa !53
  %584 = sext i32 %583 to i64
  %585 = getelementptr inbounds double, ptr %565, i64 %584
  store double %581, ptr %585, align 8, !tbaa !20
  %586 = load double, ptr %578, align 8, !tbaa !20
  %587 = getelementptr inbounds i8, ptr %563, i64 44
  %588 = load i32, ptr %587, align 4, !tbaa !54
  %589 = sext i32 %588 to i64
  %590 = getelementptr inbounds double, ptr %565, i64 %589
  store double %586, ptr %590, align 8, !tbaa !20
  %591 = load i16, ptr %74, align 4, !tbaa !24
  %592 = icmp eq i16 %591, 1
  br i1 %592, label %593, label %600

593:                                              ; preds = %552
  %594 = load double, ptr %568, align 8, !tbaa !20
  %595 = fmul double %594, 7.500000e-01
  %596 = getelementptr inbounds i8, ptr %563, i64 48
  %597 = load i32, ptr %596, align 8, !tbaa !55
  %598 = sext i32 %597 to i64
  %599 = getelementptr inbounds double, ptr %565, i64 %598
  store double %595, ptr %599, align 8, !tbaa !20
  br label %600

600:                                              ; preds = %593, %552
  %601 = load i16, ptr %122, align 2, !tbaa !32
  %602 = icmp eq i16 %601, 1
  br i1 %602, label %607, label %603

603:                                              ; preds = %600
  %604 = load i16, ptr %150, align 4, !tbaa !36
  %605 = icmp eq i16 %604, 1
  br i1 %605, label %607, label %._crit_edge839

._crit_edge839:                                   ; preds = %603
  %.pre840 = load double, ptr %553, align 8, !tbaa !68
  %.pre859 = fneg double %.pre840
  %.pre861 = fmul double %192, %.pre859
  %606 = extractelement <2 x double> %539, i64 1
  br label %621

607:                                              ; preds = %603, %600
  %608 = load double, ptr %568, align 8, !tbaa !20
  %609 = load double, ptr %578, align 8, !tbaa !20
  %610 = load double, ptr %553, align 8, !tbaa !68
  %611 = fneg double %610
  %612 = fmul double %192, %611
  %613 = fmul double %200, %612
  %614 = fmul double %613, %6
  %615 = fmul double %197, %614
  %616 = fdiv double %615, 6.000000e+00
  %617 = call double @llvm.fmuladd.f64(double %190, double 2.000000e+00, double 1.500000e+01)
  %618 = fdiv double %616, %617
  %619 = insertelement <2 x double> poison, double %608, i64 0
  %620 = insertelement <2 x double> %619, double %609, i64 1
  br label %621

621:                                              ; preds = %._crit_edge839, %607
  %.pre-phi862 = phi double [ %.pre861, %._crit_edge839 ], [ %612, %607 ]
  %.4770 = phi double [ %606, %._crit_edge839 ], [ %618, %607 ]
  %622 = phi <2 x double> [ %538, %._crit_edge839 ], [ %620, %607 ]
  %623 = fmul double %197, %.pre-phi862
  %624 = fmul double %623, %6
  %625 = fmul double %558, 6.250000e-02
  %626 = fsub double 0x3FC5555555555555, %625
  %627 = fmul double %626, %624
  %628 = insertelement <2 x double> poison, double %627, i64 0
  %629 = insertelement <2 x double> %628, double %.4770, i64 1
  br label %630

630:                                              ; preds = %621, %543, %537
  %631 = phi <2 x double> [ %622, %621 ], [ %538, %543 ], [ %538, %537 ]
  %632 = phi <2 x double> [ %629, %621 ], [ %539, %543 ], [ %539, %537 ]
  %633 = getelementptr inbounds i8, ptr %2, i64 16
  %634 = load i16, ptr %633, align 8, !tbaa !71
  %635 = icmp eq i16 %634, 1
  br i1 %635, label %636, label %736

636:                                              ; preds = %630
  %637 = getelementptr inbounds i8, ptr %2, i64 2056
  %638 = load i32, ptr %637, align 8, !tbaa !72
  %639 = icmp eq i32 %638, %4
  br i1 %639, label %640, label %736

640:                                              ; preds = %636
  %641 = load i16, ptr %122, align 2, !tbaa !32
  %642 = icmp eq i16 %641, 0
  br i1 %642, label %643, label %648

643:                                              ; preds = %640
  %644 = load i16, ptr %150, align 4, !tbaa !36
  %645 = icmp eq i16 %644, 0
  br i1 %645, label %646, label %648

646:                                              ; preds = %643
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %22) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %22, ptr noundef nonnull @.str.327) #6
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %23) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %23, ptr noundef nonnull @.str.7, ptr noundef nonnull @.str.328, ptr noundef nonnull %22) #6
  %647 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %647, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5387, ptr noundef nonnull %23) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %23) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %22) #6
  br label %.thread811

648:                                              ; preds = %643, %640
  %649 = load i16, ptr %136, align 4, !tbaa !34
  %650 = icmp eq i16 %649, 1
  br i1 %650, label %651, label %653

651:                                              ; preds = %648
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %24) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %24, ptr noundef nonnull @.str.323) #6
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %25) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %25, ptr noundef nonnull @.str.7, ptr noundef nonnull @.str.324, ptr noundef nonnull %24) #6
  %652 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %652, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5391, ptr noundef nonnull %25) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %25) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %24) #6
  br label %.thread811

653:                                              ; preds = %648
  %654 = getelementptr inbounds i8, ptr %0, i64 1592
  %655 = load double, ptr %654, align 8, !tbaa !68
  %656 = fmul double %190, %655
  %657 = fdiv double %656, %191
  %658 = fdiv double %200, 6.000000e+00
  %659 = fadd double %658, -1.000000e+00
  %660 = fmul double %659, %657
  %661 = getelementptr inbounds i8, ptr %7, i64 72
  %662 = load ptr, ptr %661, align 8, !tbaa !48
  %663 = getelementptr inbounds i8, ptr %662, i64 208
  %664 = load ptr, ptr %663, align 8, !tbaa !49
  %665 = load i32, ptr %662, align 8, !tbaa !51
  %666 = sext i32 %665 to i64
  %667 = getelementptr inbounds double, ptr %664, i64 %666
  store double %660, ptr %667, align 8, !tbaa !20
  %668 = load double, ptr %654, align 8, !tbaa !68
  %669 = fneg double %668
  %670 = fmul double %190, %669
  %671 = fdiv double %670, %191
  %672 = fmul double %671, %5
  %673 = fmul double %672, %5
  %674 = fmul double %673, %6
  %675 = fdiv double %192, %191
  %676 = fmul double %675, 3.000000e+00
  %677 = fmul double %676, -6.250000e-02
  %678 = fmul double %677, %197
  %679 = call double @llvm.fmuladd.f64(double %678, double %6, double 2.500000e-01)
  %680 = fmul double %679, %674
  %681 = getelementptr inbounds i8, ptr %662, i64 4
  %682 = load i32, ptr %681, align 4, !tbaa !52
  %683 = sext i32 %682 to i64
  %684 = getelementptr inbounds double, ptr %664, i64 %683
  store double %680, ptr %684, align 8, !tbaa !20
  %685 = load double, ptr %654, align 8, !tbaa !68
  %686 = fmul double %190, %685
  %687 = fdiv double %686, %191
  %688 = fmul double %687, 1.250000e-01
  %689 = fmul double %200, %688
  %690 = getelementptr inbounds i8, ptr %662, i64 40
  %691 = load i32, ptr %690, align 8, !tbaa !53
  %692 = sext i32 %691 to i64
  %693 = getelementptr inbounds double, ptr %664, i64 %692
  store double %689, ptr %693, align 8, !tbaa !20
  %694 = load double, ptr %684, align 8, !tbaa !20
  %695 = getelementptr inbounds i8, ptr %662, i64 44
  %696 = load i32, ptr %695, align 4, !tbaa !54
  %697 = sext i32 %696 to i64
  %698 = getelementptr inbounds double, ptr %664, i64 %697
  store double %694, ptr %698, align 8, !tbaa !20
  %699 = load i16, ptr %74, align 4, !tbaa !24
  %700 = icmp eq i16 %699, 1
  br i1 %700, label %701, label %715

701:                                              ; preds = %653
  %702 = load double, ptr %654, align 8, !tbaa !68
  %703 = fneg double %702
  %704 = fmul double %190, %703
  %705 = fmul double %192, %704
  %706 = fdiv double %705, %191
  %707 = fdiv double %706, 8.000000e+01
  %708 = fmul double %200, %707
  %709 = fmul double %197, %708
  %710 = fmul double %709, %6
  %711 = getelementptr inbounds i8, ptr %662, i64 48
  %712 = load i32, ptr %711, align 8, !tbaa !55
  %713 = sext i32 %712 to i64
  %714 = getelementptr inbounds double, ptr %664, i64 %713
  store double %710, ptr %714, align 8, !tbaa !20
  br label %715

715:                                              ; preds = %701, %653
  %716 = load double, ptr %654, align 8, !tbaa !68
  %717 = fsub double 1.000000e+00, %658
  %718 = fmul double %716, %5
  %719 = fmul double %718, %5
  %720 = fmul double %719, %6
  %721 = insertelement <2 x double> poison, double %717, i64 0
  %722 = insertelement <2 x double> %721, double %720, i64 1
  %723 = insertelement <2 x double> <double poison, double 2.500000e-01>, double %716, i64 0
  %724 = fmul <2 x double> %722, %723
  %725 = fmul double %200, %716
  %726 = call double @llvm.fmuladd.f64(double %190, double 4.000000e+00, double 1.500000e+01)
  %727 = fneg double %716
  %728 = fmul double %190, %727
  %729 = fdiv double %728, %726
  %730 = insertelement <2 x double> poison, double %729, i64 0
  %731 = insertelement <2 x double> %730, double %725, i64 1
  %732 = insertelement <2 x double> <double 6.000000e+00, double poison>, double %726, i64 1
  %733 = fdiv <2 x double> %731, %732
  %734 = insertelement <2 x double> <double poison, double 5.000000e-01>, double %200, i64 0
  %735 = fmul <2 x double> %734, %733
  br label %736

736:                                              ; preds = %715, %636, %630
  %737 = phi <2 x double> [ %724, %715 ], [ %631, %636 ], [ %631, %630 ]
  %738 = phi <2 x double> [ %735, %715 ], [ %632, %636 ], [ %632, %630 ]
  %739 = getelementptr inbounds i8, ptr %2, i64 18
  %740 = load i16, ptr %739, align 2, !tbaa !73
  %741 = icmp eq i16 %740, 1
  br i1 %741, label %742, label %886

742:                                              ; preds = %736
  %743 = getelementptr inbounds i8, ptr %2, i64 2060
  %744 = load i32, ptr %743, align 4, !tbaa !74
  %745 = icmp eq i32 %744, %4
  br i1 %745, label %746, label %886

746:                                              ; preds = %742
  %747 = load i16, ptr %122, align 2, !tbaa !32
  %748 = icmp eq i16 %747, 0
  br i1 %748, label %749, label %754

749:                                              ; preds = %746
  %750 = load i16, ptr %150, align 4, !tbaa !36
  %751 = icmp eq i16 %750, 0
  br i1 %751, label %752, label %754

752:                                              ; preds = %749
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %26) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %26, ptr noundef nonnull @.str.329) #6
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %27) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %27, ptr noundef nonnull @.str.7, ptr noundef nonnull @.str.328, ptr noundef nonnull %26) #6
  %753 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %753, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5419, ptr noundef nonnull %27) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %27) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %26) #6
  br label %.thread811

754:                                              ; preds = %749, %746
  %755 = load i16, ptr %136, align 4, !tbaa !34
  %756 = icmp eq i16 %755, 1
  br i1 %756, label %757, label %759

757:                                              ; preds = %754
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %28) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %28, ptr noundef nonnull @.str.323) #6
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %29) #6
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %29, ptr noundef nonnull @.str.7, ptr noundef nonnull @.str.324, ptr noundef nonnull %28) #6
  %758 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %758, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5423, ptr noundef nonnull %29) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %29) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %28) #6
  br label %.thread811

759:                                              ; preds = %754
  %760 = getelementptr inbounds i8, ptr %0, i64 1592
  %761 = load double, ptr %760, align 8, !tbaa !68
  %762 = fmul double %761, %5
  %763 = fmul double %762, %6
  %764 = fmul double %190, %763
  %765 = fdiv double %764, %191
  %766 = fmul double %192, 1.875000e-01
  %767 = fadd double %191, 2.000000e+00
  %768 = fneg double %766
  %769 = fmul double %767, %768
  %770 = fdiv double %769, %191
  %771 = fmul double %770, %197
  %772 = call double @llvm.fmuladd.f64(double %771, double %6, double 1.000000e+00)
  %773 = fmul double %772, %765
  %774 = getelementptr inbounds i8, ptr %7, i64 72
  %775 = load ptr, ptr %774, align 8, !tbaa !48
  %776 = getelementptr inbounds i8, ptr %775, i64 208
  %777 = load ptr, ptr %776, align 8, !tbaa !49
  %778 = load i32, ptr %775, align 8, !tbaa !51
  %779 = sext i32 %778 to i64
  %780 = getelementptr inbounds double, ptr %777, i64 %779
  store double %773, ptr %780, align 8, !tbaa !20
  %781 = load double, ptr %760, align 8, !tbaa !68
  %782 = fmul double %190, %781
  %783 = fdiv double %782, %191
  %784 = fmul double %783, 3.000000e+00
  %785 = fmul double %784, 2.500000e-01
  %786 = fmul double %785, %5
  %787 = fmul double %192, 7.500000e-01
  %788 = fdiv double %787, %191
  %789 = fmul double %788, %197
  %790 = call double @llvm.fmuladd.f64(double %789, double %6, double -1.000000e+00)
  %791 = fmul double %197, 1.875000e-01
  %792 = fmul double %197, %791
  %793 = fmul double %792, %6
  %794 = fmul double %793, %6
  %795 = fmul double %192, %794
  %796 = fdiv double %795, %191
  %797 = fdiv double %796, %191
  %798 = call double @llvm.fmuladd.f64(double %192, double -3.000000e+00, double %191)
  %799 = call double @llvm.fmuladd.f64(double %797, double %798, double %790)
  %800 = fdiv double %200, 6.000000e+00
  %801 = fadd double %800, %799
  %802 = fmul double %801, %786
  %803 = getelementptr inbounds i8, ptr %775, i64 4
  %804 = load i32, ptr %803, align 4, !tbaa !52
  %805 = sext i32 %804 to i64
  %806 = getelementptr inbounds double, ptr %777, i64 %805
  store double %802, ptr %806, align 8, !tbaa !20
  %807 = load double, ptr %780, align 8, !tbaa !20
  %808 = fmul double %807, 7.500000e-01
  %809 = getelementptr inbounds i8, ptr %775, i64 40
  %810 = load i32, ptr %809, align 8, !tbaa !53
  %811 = sext i32 %810 to i64
  %812 = getelementptr inbounds double, ptr %777, i64 %811
  store double %808, ptr %812, align 8, !tbaa !20
  %813 = load double, ptr %806, align 8, !tbaa !20
  %814 = getelementptr inbounds i8, ptr %775, i64 44
  %815 = load i32, ptr %814, align 4, !tbaa !54
  %816 = sext i32 %815 to i64
  %817 = getelementptr inbounds double, ptr %777, i64 %816
  store double %813, ptr %817, align 8, !tbaa !20
  %818 = load i16, ptr %74, align 4, !tbaa !24
  %819 = icmp eq i16 %818, 1
  br i1 %819, label %820, label %835

820:                                              ; preds = %759
  %821 = load double, ptr %760, align 8, !tbaa !68
  %822 = fmul double %821, -9.000000e+00
  %823 = fmul double %822, 1.562500e-02
  %824 = fmul double %190, %823
  %825 = fmul double %192, %824
  %826 = fdiv double %825, %191
  %827 = fmul double %826, %5
  %828 = fmul double %827, %6
  %829 = fmul double %197, %828
  %830 = fmul double %829, %6
  %831 = getelementptr inbounds i8, ptr %775, i64 48
  %832 = load i32, ptr %831, align 8, !tbaa !55
  %833 = sext i32 %832 to i64
  %834 = getelementptr inbounds double, ptr %777, i64 %833
  store double %830, ptr %834, align 8, !tbaa !20
  br label %835

835:                                              ; preds = %820, %759
  %836 = load double, ptr %760, align 8, !tbaa !68
  %837 = fneg double %836
  %838 = fmul double %766, %190
  %839 = fdiv double %838, %191
  %840 = fmul double %839, %197
  %841 = call double @llvm.fmuladd.f64(double %840, double %6, double 1.000000e+00)
  %842 = fmul double %836, 3.000000e+00
  %843 = insertelement <2 x double> poison, double %837, i64 0
  %844 = insertelement <2 x double> %843, double %842, i64 1
  %845 = insertelement <2 x double> <double poison, double 2.500000e-01>, double %5, i64 0
  %846 = fmul <2 x double> %844, %845
  %847 = insertelement <2 x double> poison, double %6, i64 0
  %848 = insertelement <2 x double> %847, double %5, i64 1
  %849 = fmul <2 x double> %846, %848
  %850 = fmul double %200, 0x3FC5555555555555
  %851 = call double @llvm.fmuladd.f64(double %190, double 4.000000e+00, double 9.000000e+00)
  %852 = fmul double %850, %851
  %853 = call double @llvm.fmuladd.f64(double %190, double 4.000000e+00, double 5.000000e+00)
  %854 = fdiv double %852, %853
  %855 = fsub double 1.000000e+00, %854
  %856 = insertelement <2 x double> poison, double %841, i64 0
  %857 = insertelement <2 x double> %856, double %855, i64 1
  %858 = fmul <2 x double> %857, %849
  %859 = call double @llvm.fmuladd.f64(double %190, double 4.000000e+00, double 1.500000e+01)
  %860 = fdiv double %836, %859
  %861 = fmul double %197, 3.000000e+00
  %862 = fmul double %861, %6
  %863 = fmul double %190, %862
  %864 = fdiv double %863, %859
  %865 = fadd double %864, 1.000000e+00
  %866 = fmul double %190, %836
  %867 = insertelement <2 x double> poison, double %866, i64 0
  %868 = insertelement <2 x double> %867, double %860, i64 1
  %869 = insertelement <2 x double> poison, double %5, i64 0
  %870 = shufflevector <2 x double> %869, <2 x double> poison, <2 x i32> zeroinitializer
  %871 = fmul <2 x double> %868, %870
  %872 = insertelement <2 x double> poison, double %6, i64 0
  %873 = shufflevector <2 x double> %872, <2 x double> poison, <2 x i32> zeroinitializer
  %874 = fmul <2 x double> %871, %873
  %875 = fdiv double 1.000000e+00, %853
  %876 = fmul double %192, -4.687500e-02
  %877 = fdiv double %876, %191
  %878 = fdiv double 3.750000e+00, %859
  %879 = fdiv double %878, %853
  %880 = fmul double %879, %197
  %881 = call double @llvm.fmuladd.f64(double %880, double %6, double %877)
  %882 = fsub double %881, %875
  %883 = insertelement <2 x double> poison, double %882, i64 0
  %884 = insertelement <2 x double> %883, double %865, i64 1
  %885 = fmul <2 x double> %884, %874
  br label %886

886:                                              ; preds = %835, %742, %736
  %887 = phi <2 x double> [ %858, %835 ], [ %737, %742 ], [ %737, %736 ]
  %888 = phi <2 x double> [ %885, %835 ], [ %738, %742 ], [ %738, %736 ]
  %889 = getelementptr inbounds i8, ptr %2, i64 2024
  %890 = load i32, ptr %889, align 8, !tbaa !75
  switch i32 %890, label %1173 [
    i32 1, label %.thread
    i32 0, label %900
  ]

.thread:                                          ; preds = %886
  %891 = getelementptr inbounds i8, ptr %7, i64 72
  %892 = load ptr, ptr %891, align 8, !tbaa !48
  %893 = getelementptr inbounds i8, ptr %892, i64 208
  %894 = load ptr, ptr %893, align 8, !tbaa !49
  %895 = getelementptr inbounds i8, ptr %892, i64 176
  %896 = load i32, ptr %895, align 8, !tbaa !76
  %897 = sext i32 %896 to i64
  %898 = getelementptr inbounds double, ptr %894, i64 %897
  %899 = extractelement <2 x double> %888, i64 0
  store double %899, ptr %898, align 8, !tbaa !20
  br label %1173

900:                                              ; preds = %886
  %901 = load i16, ptr %74, align 4, !tbaa !24
  %902 = icmp eq i16 %901, 1
  br i1 %902, label %903, label %909

903:                                              ; preds = %900
  %904 = getelementptr inbounds i8, ptr %7, i64 72
  %905 = load ptr, ptr %904, align 8, !tbaa !48
  %906 = getelementptr inbounds i8, ptr %905, i64 208
  %907 = load ptr, ptr %906, align 8, !tbaa !49
  %908 = getelementptr inbounds i8, ptr %905, i64 48
  br label %._crit_edge841.sink.split

909:                                              ; preds = %900
  %910 = load i16, ptr %96, align 2, !tbaa !28
  %911 = icmp eq i16 %910, 1
  br i1 %911, label %912, label %918

912:                                              ; preds = %909
  %913 = getelementptr inbounds i8, ptr %7, i64 72
  %914 = load ptr, ptr %913, align 8, !tbaa !48
  %915 = getelementptr inbounds i8, ptr %914, i64 208
  %916 = load ptr, ptr %915, align 8, !tbaa !49
  %917 = getelementptr inbounds i8, ptr %914, i64 64
  br label %._crit_edge841.sink.split

918:                                              ; preds = %909
  %919 = load i16, ptr %85, align 2, !tbaa !26
  %920 = icmp eq i16 %919, 1
  %921 = getelementptr inbounds i8, ptr %7, i64 72
  %922 = load ptr, ptr %921, align 8, !tbaa !48
  %923 = getelementptr inbounds i8, ptr %922, i64 208
  %924 = load ptr, ptr %923, align 8, !tbaa !49
  br i1 %920, label %925, label %._crit_edge841

925:                                              ; preds = %918
  %926 = getelementptr inbounds i8, ptr %922, i64 56
  br label %._crit_edge841.sink.split

._crit_edge841.sink.split:                        ; preds = %903, %925, %912
  %.sink871 = phi ptr [ %917, %912 ], [ %926, %925 ], [ %908, %903 ]
  %.sink869 = phi ptr [ %916, %912 ], [ %924, %925 ], [ %907, %903 ]
  %.ph868 = phi ptr [ %914, %912 ], [ %922, %925 ], [ %905, %903 ]
  %927 = load i32, ptr %.sink871, align 8, !tbaa !77
  %928 = sext i32 %927 to i64
  %929 = getelementptr inbounds double, ptr %.sink869, i64 %928
  %930 = load double, ptr %929, align 8, !tbaa !20
  br label %._crit_edge841

._crit_edge841:                                   ; preds = %._crit_edge841.sink.split, %918
  %931 = phi ptr [ %924, %918 ], [ %.sink869, %._crit_edge841.sink.split ]
  %932 = phi ptr [ %922, %918 ], [ %.ph868, %._crit_edge841.sink.split ]
  %.0781 = phi double [ 0.000000e+00, %918 ], [ %930, %._crit_edge841.sink.split ]
  %933 = getelementptr inbounds i8, ptr %7, i64 72
  %934 = load i32, ptr %932, align 8, !tbaa !51
  %935 = sext i32 %934 to i64
  %936 = getelementptr inbounds double, ptr %931, i64 %935
  %937 = load double, ptr %936, align 8, !tbaa !20
  %938 = extractelement <2 x double> %887, i64 0
  %939 = fmul double %190, %938
  %940 = call double @llvm.fmuladd.f64(double %191, double %937, double %939)
  %941 = getelementptr inbounds i8, ptr %932, i64 40
  %942 = load i32, ptr %941, align 8, !tbaa !53
  %943 = sext i32 %942 to i64
  %944 = getelementptr inbounds double, ptr %931, i64 %943
  %945 = load double, ptr %944, align 8, !tbaa !20
  %946 = fmul double %193, %.0781
  %947 = call double @llvm.fmuladd.f64(double %192, double %945, double %946)
  %948 = call double @llvm.fmuladd.f64(double %194, double %947, double %940)
  %949 = fadd double %194, 1.000000e+00
  %950 = fdiv double %948, %949
  %951 = getelementptr inbounds i8, ptr %932, i64 4
  %952 = load i32, ptr %951, align 4, !tbaa !52
  %953 = sext i32 %952 to i64
  %954 = getelementptr inbounds double, ptr %931, i64 %953
  %955 = load double, ptr %954, align 8, !tbaa !20
  %956 = extractelement <2 x double> %887, i64 1
  %957 = fmul double %190, %956
  %958 = call double @llvm.fmuladd.f64(double %191, double %955, double %957)
  %959 = fmul double %192, %194
  %960 = getelementptr inbounds i8, ptr %932, i64 44
  %961 = load i32, ptr %960, align 4, !tbaa !54
  %962 = sext i32 %961 to i64
  %963 = getelementptr inbounds double, ptr %931, i64 %962
  %964 = load double, ptr %963, align 8, !tbaa !20
  %965 = fmul double %959, %964
  %966 = call double @llvm.fmuladd.f64(double %958, double 0x3FF5555555555555, double %965)
  %967 = fdiv double %966, %949
  %968 = fmul double %63, 1.500000e+00
  %969 = fmul double %63, %968
  %970 = fdiv double %969, %5
  %971 = fdiv double %970, %5
  %972 = fdiv double %971, %208
  %973 = fmul double %63, 3.000000e+00
  %974 = fdiv double %973, %5
  %975 = fdiv double %974, %5
  %976 = call double @llvm.fmuladd.f64(double %975, double %967, double %950)
  %977 = extractelement <2 x double> %888, i64 0
  %978 = call double @llvm.fmuladd.f64(double %972, double %976, double %977)
  %979 = fdiv double %978, %63
  %980 = fneg double %63
  %981 = call double @llvm.fmuladd.f64(double %980, double %979, double %977)
  %982 = getelementptr inbounds i8, ptr %932, i64 180
  %983 = load i32, ptr %982, align 4, !tbaa !78
  %984 = sext i32 %983 to i64
  %985 = getelementptr inbounds double, ptr %931, i64 %984
  store double %981, ptr %985, align 8, !tbaa !20
  %986 = load double, ptr %936, align 8, !tbaa !20
  %987 = fmul double %63, -4.000000e+00
  %988 = call double @llvm.fmuladd.f64(double %987, double %979, double %986)
  store double %988, ptr %936, align 8, !tbaa !20
  %989 = load double, ptr %954, align 8, !tbaa !20
  %990 = call double @llvm.fmuladd.f64(double %198, double %979, double %989)
  store double %990, ptr %954, align 8, !tbaa !20
  %991 = load double, ptr %944, align 8, !tbaa !20
  %992 = fneg double %973
  %993 = call double @llvm.fmuladd.f64(double %992, double %979, double %991)
  store double %993, ptr %944, align 8, !tbaa !20
  %994 = load double, ptr %963, align 8, !tbaa !20
  %995 = call double @llvm.fmuladd.f64(double %198, double %979, double %994)
  store double %995, ptr %963, align 8, !tbaa !20
  br i1 %902, label %996, label %1008

996:                                              ; preds = %._crit_edge841
  %997 = getelementptr inbounds i8, ptr %932, i64 48
  %998 = load i32, ptr %997, align 8, !tbaa !55
  %999 = sext i32 %998 to i64
  %1000 = getelementptr inbounds double, ptr %931, i64 %999
  %1001 = load double, ptr %1000, align 8, !tbaa !20
  %1002 = call double @llvm.fmuladd.f64(double %992, double %979, double %1001)
  store double %1002, ptr %1000, align 8, !tbaa !20
  %1003 = fmul double %198, %979
  %1004 = getelementptr inbounds i8, ptr %932, i64 52
  %1005 = load i32, ptr %1004, align 4, !tbaa !79
  %1006 = sext i32 %1005 to i64
  %1007 = getelementptr inbounds double, ptr %931, i64 %1006
  store double %1003, ptr %1007, align 8, !tbaa !20
  br label %1008

1008:                                             ; preds = %996, %._crit_edge841
  %1009 = load i16, ptr %85, align 2, !tbaa !26
  %1010 = icmp eq i16 %1009, 1
  br i1 %1010, label %1011, label %1023

1011:                                             ; preds = %1008
  %1012 = getelementptr inbounds i8, ptr %932, i64 56
  %1013 = load i32, ptr %1012, align 8, !tbaa !56
  %1014 = sext i32 %1013 to i64
  %1015 = getelementptr inbounds double, ptr %931, i64 %1014
  %1016 = load double, ptr %1015, align 8, !tbaa !20
  %1017 = call double @llvm.fmuladd.f64(double %992, double %979, double %1016)
  store double %1017, ptr %1015, align 8, !tbaa !20
  %1018 = fmul double %198, %979
  %1019 = getelementptr inbounds i8, ptr %932, i64 60
  %1020 = load i32, ptr %1019, align 4, !tbaa !80
  %1021 = sext i32 %1020 to i64
  %1022 = getelementptr inbounds double, ptr %931, i64 %1021
  store double %1018, ptr %1022, align 8, !tbaa !20
  br label %1023

1023:                                             ; preds = %1011, %1008
  %1024 = load i16, ptr %96, align 2, !tbaa !28
  %1025 = icmp eq i16 %1024, 1
  br i1 %1025, label %1026, label %1043

1026:                                             ; preds = %1023
  %1027 = getelementptr inbounds i8, ptr %1, i64 152
  %1028 = load double, ptr %1027, align 8, !tbaa !81
  %1029 = fneg double %57
  %1030 = fmul double %1028, %1029
  %1031 = call double @llvm.fmuladd.f64(double %63, double -3.000000e+00, double %1030)
  %1032 = getelementptr inbounds i8, ptr %932, i64 64
  %1033 = load i32, ptr %1032, align 8, !tbaa !57
  %1034 = sext i32 %1033 to i64
  %1035 = getelementptr inbounds double, ptr %931, i64 %1034
  %1036 = load double, ptr %1035, align 8, !tbaa !20
  %1037 = call double @llvm.fmuladd.f64(double %1031, double %979, double %1036)
  store double %1037, ptr %1035, align 8, !tbaa !20
  %1038 = fmul double %198, %979
  %1039 = getelementptr inbounds i8, ptr %932, i64 68
  %1040 = load i32, ptr %1039, align 4, !tbaa !82
  %1041 = sext i32 %1040 to i64
  %1042 = getelementptr inbounds double, ptr %931, i64 %1041
  store double %1038, ptr %1042, align 8, !tbaa !20
  br label %1043

1043:                                             ; preds = %1026, %1023
  %1044 = getelementptr inbounds i8, ptr %1, i64 736
  %1045 = load i16, ptr %1044, align 8, !tbaa !58
  %1046 = icmp eq i16 %1045, 1
  br i1 %1046, label %1047, label %1077

1047:                                             ; preds = %1043
  %1048 = getelementptr inbounds i8, ptr %1, i64 96
  %1049 = load i16, ptr %1048, align 8, !tbaa !59
  %1050 = icmp eq i16 %1049, 0
  br i1 %1050, label %1051, label %1077

1051:                                             ; preds = %1047
  %1052 = call i32 @background_w_fld(ptr noundef nonnull %1, double noundef %57, ptr noundef nonnull %9, ptr noundef nonnull %10, ptr noundef nonnull %11) #6
  %1053 = icmp eq i32 %1052, 1
  br i1 %1053, label %1054, label %1057

1054:                                             ; preds = %1051
  call void @llvm.lifetime.start.p0(i64 2048, ptr nonnull %30) #6
  %1055 = getelementptr inbounds i8, ptr %1, i64 2902
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %30, ptr noundef nonnull @.str, ptr noundef nonnull @.str.322, ptr noundef nonnull %1055) #6
  %1056 = getelementptr inbounds i8, ptr %2, i64 27610
  call void (ptr, ptr, ...) @class_protect_sprintf(ptr noundef nonnull %1056, ptr noundef nonnull @.str.2, ptr noundef nonnull @__func__.perturb_initial_conditions, i32 noundef 5522, ptr noundef nonnull %30) #6
  call void @llvm.lifetime.end.p0(i64 2048, ptr nonnull %30) #6
  br label %.thread811

1057:                                             ; preds = %1051
  %1058 = load double, ptr %9, align 8, !tbaa !20
  %1059 = fadd double %1058, 1.000000e+00
  %1060 = load ptr, ptr %933, align 8, !tbaa !48
  %1061 = getelementptr inbounds i8, ptr %1060, i64 208
  %1062 = load ptr, ptr %1061, align 8, !tbaa !49
  %1063 = getelementptr inbounds i8, ptr %1060, i64 72
  %1064 = load i32, ptr %1063, align 8, !tbaa !61
  %1065 = sext i32 %1064 to i64
  %1066 = getelementptr inbounds double, ptr %1062, i64 %1065
  %1067 = load double, ptr %1066, align 8, !tbaa !20
  %1068 = fmul double %1059, -3.000000e+00
  %1069 = fmul double %63, %1068
  %1070 = call double @llvm.fmuladd.f64(double %1069, double %979, double %1067)
  store double %1070, ptr %1066, align 8, !tbaa !20
  %1071 = getelementptr inbounds i8, ptr %1060, i64 76
  %1072 = load i32, ptr %1071, align 4, !tbaa !62
  %1073 = sext i32 %1072 to i64
  %1074 = getelementptr inbounds double, ptr %1062, i64 %1073
  %1075 = load double, ptr %1074, align 8, !tbaa !20
  %1076 = call double @llvm.fmuladd.f64(double %198, double %979, double %1075)
  store double %1076, ptr %1074, align 8, !tbaa !20
  br label %1077

1077:                                             ; preds = %1057, %1047, %1043
  %1078 = phi ptr [ %1062, %1057 ], [ %931, %1047 ], [ %931, %1043 ]
  %1079 = phi ptr [ %1060, %1057 ], [ %932, %1047 ], [ %932, %1043 ]
  %1080 = getelementptr inbounds i8, ptr %1, i64 730
  %1081 = load i16, ptr %1080, align 2, !tbaa !63
  %1082 = icmp eq i16 %1081, 1
  br i1 %1082, label %1083, label %1125

1083:                                             ; preds = %1077
  %1084 = load ptr, ptr %44, align 8, !tbaa !17
  %1085 = getelementptr inbounds i8, ptr %1, i64 524
  %1086 = load i32, ptr %1085, align 4, !tbaa !83
  %1087 = sext i32 %1086 to i64
  %1088 = getelementptr inbounds double, ptr %1084, i64 %1087
  %1089 = load double, ptr %1088, align 8, !tbaa !20
  %1090 = getelementptr inbounds i8, ptr %1079, i64 84
  %1091 = load i32, ptr %1090, align 4, !tbaa !64
  %1092 = sext i32 %1091 to i64
  %1093 = getelementptr inbounds double, ptr %1078, i64 %1092
  %1094 = load double, ptr %1093, align 8, !tbaa !20
  %1095 = call double @llvm.fmuladd.f64(double %979, double %1089, double %1094)
  store double %1095, ptr %1093, align 8, !tbaa !20
  %1096 = fmul double %63, -2.000000e+00
  %1097 = fmul double %1096, %979
  %1098 = load double, ptr %1088, align 8, !tbaa !20
  %1099 = getelementptr inbounds i8, ptr %1, i64 520
  %1100 = load i32, ptr %1099, align 8, !tbaa !84
  %1101 = sext i32 %1100 to i64
  %1102 = getelementptr inbounds double, ptr %1084, i64 %1101
  %1103 = load double, ptr %1102, align 8, !tbaa !20
  %1104 = call double @dV_scf(ptr noundef nonnull %1, double noundef %1103) #6
  %1105 = fneg double %57
  %1106 = fmul double %57, %1105
  %1107 = fmul double %1106, %1104
  %1108 = fmul double %979, %1107
  %1109 = call double @llvm.fmuladd.f64(double %1097, double %1098, double %1108)
  %1110 = load ptr, ptr %44, align 8, !tbaa !17
  %1111 = load i32, ptr %1085, align 4, !tbaa !83
  %1112 = sext i32 %1111 to i64
  %1113 = getelementptr inbounds double, ptr %1110, i64 %1112
  %1114 = load double, ptr %1113, align 8, !tbaa !20
  %1115 = call double @llvm.fmuladd.f64(double %1114, double 0.000000e+00, double %1109)
  %1116 = load ptr, ptr %933, align 8, !tbaa !48
  %1117 = getelementptr inbounds i8, ptr %1116, i64 208
  %1118 = load ptr, ptr %1117, align 8, !tbaa !49
  %1119 = getelementptr inbounds i8, ptr %1116, i64 88
  %1120 = load i32, ptr %1119, align 8, !tbaa !65
  %1121 = sext i32 %1120 to i64
  %1122 = getelementptr inbounds double, ptr %1118, i64 %1121
  %1123 = load double, ptr %1122, align 8, !tbaa !20
  %1124 = fadd double %1115, %1123
  store double %1124, ptr %1122, align 8, !tbaa !20
  br label %1125

1125:                                             ; preds = %1083, %1077
  %1126 = load i16, ptr %122, align 2, !tbaa !32
  %1127 = icmp eq i16 %1126, 1
  br i1 %1127, label %._crit_edge845, label %1128

._crit_edge845:                                   ; preds = %1125
  %.pr.pre = load i16, ptr %107, align 8, !tbaa !30
  br label %1146

1128:                                             ; preds = %1125
  %1129 = load i16, ptr %150, align 4, !tbaa !36
  %1130 = icmp eq i16 %1129, 1
  %.pr.pre846 = load i16, ptr %107, align 8, !tbaa !30
  br i1 %1130, label %1146, label %1131

1131:                                             ; preds = %1128
  %1132 = icmp eq i16 %.pr.pre846, 1
  br i1 %1132, label %.thread805, label %1138

.thread805:                                       ; preds = %1131
  %1133 = insertelement <2 x double> poison, double %987, i64 0
  %1134 = insertelement <2 x double> %1133, double %198, i64 1
  %1135 = insertelement <2 x double> poison, double %979, i64 0
  %1136 = shufflevector <2 x double> %1135, <2 x double> poison, <2 x i32> zeroinitializer
  %1137 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1134, <2 x double> %1136, <2 x double> %887)
  br label %1153

1138:                                             ; preds = %1131
  %1139 = load i16, ptr %136, align 4, !tbaa !34
  %1140 = icmp eq i16 %1139, 1
  br i1 %1140, label %.thread806, label %1173

.thread806:                                       ; preds = %1138
  %1141 = insertelement <2 x double> poison, double %987, i64 0
  %1142 = insertelement <2 x double> %1141, double %198, i64 1
  %1143 = insertelement <2 x double> poison, double %979, i64 0
  %1144 = shufflevector <2 x double> %1143, <2 x double> poison, <2 x i32> zeroinitializer
  %1145 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1142, <2 x double> %1144, <2 x double> %887)
  br label %1173

1146:                                             ; preds = %._crit_edge845, %1128
  %.pr = phi i16 [ %.pr.pre, %._crit_edge845 ], [ %.pr.pre846, %1128 ]
  %1147 = insertelement <2 x double> poison, double %987, i64 0
  %1148 = insertelement <2 x double> %1147, double %198, i64 1
  %1149 = insertelement <2 x double> poison, double %979, i64 0
  %1150 = shufflevector <2 x double> %1149, <2 x double> poison, <2 x i32> zeroinitializer
  %1151 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1148, <2 x double> %1150, <2 x double> %887)
  %1152 = icmp eq i16 %.pr, 1
  br i1 %1152, label %1153, label %1173

1153:                                             ; preds = %.thread805, %1146
  %1154 = phi <2 x double> [ %1137, %.thread805 ], [ %1151, %1146 ]
  %1155 = getelementptr inbounds i8, ptr %1, i64 152
  %1156 = load double, ptr %1155, align 8, !tbaa !81
  %1157 = fmul double %57, %1156
  %1158 = load ptr, ptr %44, align 8, !tbaa !17
  %1159 = getelementptr inbounds i8, ptr %1, i64 512
  %1160 = load i32, ptr %1159, align 8, !tbaa !29
  %1161 = sext i32 %1160 to i64
  %1162 = getelementptr inbounds double, ptr %1158, i64 %1161
  %1163 = load double, ptr %1162, align 8, !tbaa !20
  %1164 = fmul double %1157, %1163
  %1165 = getelementptr inbounds i8, ptr %1, i64 516
  %1166 = load i32, ptr %1165, align 4, !tbaa !31
  %1167 = sext i32 %1166 to i64
  %1168 = getelementptr inbounds double, ptr %1158, i64 %1167
  %1169 = load double, ptr %1168, align 8, !tbaa !20
  %1170 = fdiv double %1164, %1169
  %1171 = call double @llvm.fmuladd.f64(double %63, double -4.000000e+00, double %1170)
  %1172 = call double @llvm.fmuladd.f64(double %1171, double %979, double %.1783)
  br label %1173

1173:                                             ; preds = %886, %.thread806, %.thread, %1138, %1153, %1146
  %.2784 = phi double [ %1172, %1153 ], [ %.1783, %1146 ], [ %.1783, %1138 ], [ %.1783, %.thread ], [ %.1783, %.thread806 ], [ %.1783, %886 ]
  %1174 = phi <2 x double> [ %1154, %1153 ], [ %1151, %1146 ], [ %887, %1138 ], [ %887, %.thread ], [ %1145, %.thread806 ], [ %887, %886 ]
  %1175 = load i16, ptr %122, align 2, !tbaa !32
  %1176 = icmp eq i16 %1175, 1
  br i1 %1176, label %1177, label %1201

1177:                                             ; preds = %1173
  %1178 = getelementptr inbounds i8, ptr %7, i64 72
  %1179 = load ptr, ptr %1178, align 8, !tbaa !48
  %1180 = getelementptr inbounds i8, ptr %1179, i64 208
  %1181 = load ptr, ptr %1180, align 8, !tbaa !49
  %1182 = getelementptr inbounds i8, ptr %1179, i64 92
  %1183 = load i32, ptr %1182, align 4, !tbaa !85
  %1184 = sext i32 %1183 to i64
  %1185 = getelementptr inbounds double, ptr %1181, i64 %1184
  %1186 = extractelement <2 x double> %1174, i64 0
  store double %1186, ptr %1185, align 8, !tbaa !20
  %1187 = getelementptr inbounds i8, ptr %1179, i64 96
  %1188 = load i32, ptr %1187, align 8, !tbaa !86
  %1189 = sext i32 %1188 to i64
  %1190 = getelementptr inbounds double, ptr %1181, i64 %1189
  %1191 = extractelement <2 x double> %1174, i64 1
  store double %1191, ptr %1190, align 8, !tbaa !20
  %1192 = getelementptr inbounds i8, ptr %1179, i64 100
  %1193 = load i32, ptr %1192, align 4, !tbaa !87
  %1194 = sext i32 %1193 to i64
  %1195 = getelementptr inbounds double, ptr %1181, i64 %1194
  %1196 = extractelement <2 x double> %888, i64 1
  store double %1196, ptr %1195, align 8, !tbaa !20
  %1197 = getelementptr inbounds i8, ptr %1179, i64 104
  %1198 = load i32, ptr %1197, align 8, !tbaa !88
  %1199 = sext i32 %1198 to i64
  %1200 = getelementptr inbounds double, ptr %1181, i64 %1199
  store double %.1775, ptr %1200, align 8, !tbaa !20
  br label %1201

1201:                                             ; preds = %1177, %1173
  %1202 = load i16, ptr %136, align 4, !tbaa !34
  %1203 = icmp eq i16 %1202, 1
  br i1 %1203, label %1204, label %._crit_edge848

._crit_edge848:                                   ; preds = %1201
  %.pr808.pre = load i16, ptr %85, align 2, !tbaa !26
  br label %1242

1204:                                             ; preds = %1201
  %1205 = getelementptr inbounds i8, ptr %7, i64 72
  %1206 = load ptr, ptr %1205, align 8, !tbaa !48
  %1207 = getelementptr inbounds i8, ptr %1206, i64 208
  %1208 = load ptr, ptr %1207, align 8, !tbaa !49
  %1209 = getelementptr inbounds i8, ptr %1206, i64 112
  %1210 = load i32, ptr %1209, align 8, !tbaa !89
  %1211 = sext i32 %1210 to i64
  %1212 = getelementptr inbounds double, ptr %1208, i64 %1211
  %1213 = extractelement <2 x double> %1174, i64 0
  store double %1213, ptr %1212, align 8, !tbaa !20
  %1214 = getelementptr inbounds i8, ptr %1206, i64 116
  %1215 = load i32, ptr %1214, align 4, !tbaa !90
  %1216 = sext i32 %1215 to i64
  %1217 = getelementptr inbounds double, ptr %1208, i64 %1216
  %1218 = extractelement <2 x double> %1174, i64 1
  store double %1218, ptr %1217, align 8, !tbaa !20
  %1219 = getelementptr inbounds i8, ptr %2, i64 2016
  %1220 = load i32, ptr %1219, align 8, !tbaa !91
  %1221 = icmp eq i32 %1220, 0
  %.pr808.pre849 = load i16, ptr %85, align 2, !tbaa !26
  br i1 %1221, label %1222, label %1242

1222:                                             ; preds = %1204
  switch i16 %.pr808.pre849, label %.thread809 [
    i16 0, label %1232
    i16 1, label %1223
  ]

1223:                                             ; preds = %1222
  %1224 = getelementptr inbounds i8, ptr %7, i64 368
  %1225 = load ptr, ptr %1224, align 8, !tbaa !92
  %1226 = getelementptr inbounds i8, ptr %7, i64 344
  %1227 = load i32, ptr %1226, align 8, !tbaa !93
  %1228 = sext i32 %1227 to i64
  %1229 = getelementptr inbounds i32, ptr %1225, i64 %1228
  %1230 = load i32, ptr %1229, align 4, !tbaa !77
  %1231 = icmp eq i32 %1230, 1
  br i1 %1231, label %1232, label %.thread863

1232:                                             ; preds = %1222, %1223
  %1233 = getelementptr inbounds i8, ptr %1206, i64 120
  %1234 = load i32, ptr %1233, align 8, !tbaa !94
  %1235 = sext i32 %1234 to i64
  %1236 = getelementptr inbounds double, ptr %1208, i64 %1235
  %1237 = extractelement <2 x double> %888, i64 1
  store double %1237, ptr %1236, align 8, !tbaa !20
  %1238 = getelementptr inbounds i8, ptr %1206, i64 124
  %1239 = load i32, ptr %1238, align 4, !tbaa !95
  %1240 = sext i32 %1239 to i64
  %1241 = getelementptr inbounds double, ptr %1208, i64 %1240
  store double %.1775, ptr %1241, align 8, !tbaa !20
  br label %1242

1242:                                             ; preds = %._crit_edge848, %1204, %1232
  %.pr808 = phi i16 [ %.pr808.pre, %._crit_edge848 ], [ %.pr808.pre849, %1204 ], [ %.pr808.pre849, %1232 ]
  %1243 = icmp eq i16 %.pr808, 1
  br i1 %1243, label %.thread863, label %.thread809

.thread863:                                       ; preds = %1223, %1242
  %1244 = getelementptr inbounds i8, ptr %7, i64 72
  %1245 = load ptr, ptr %1244, align 8, !tbaa !48
  %1246 = getelementptr inbounds i8, ptr %1245, i64 208
  %1247 = load ptr, ptr %1246, align 8, !tbaa !49
  %1248 = getelementptr inbounds i8, ptr %1245, i64 60
  %1249 = load i32, ptr %1248, align 4, !tbaa !80
  %1250 = sext i32 %1249 to i64
  %1251 = getelementptr inbounds double, ptr %1247, i64 %1250
  %1252 = extractelement <2 x double> %1174, i64 1
  store double %1252, ptr %1251, align 8, !tbaa !20
  br label %.thread809

.thread809:                                       ; preds = %1222, %.thread863, %1242
  %1253 = load i16, ptr %150, align 4, !tbaa !36
  %1254 = icmp eq i16 %1253, 1
  br i1 %1254, label %1255, label %.loopexit

1255:                                             ; preds = %.thread809
  %1256 = getelementptr inbounds i8, ptr %7, i64 72
  %1257 = getelementptr inbounds i8, ptr %1, i64 224
  %1258 = load i32, ptr %1257, align 8, !tbaa !37
  %1259 = icmp sgt i32 %1258, 0
  br i1 %1259, label %.preheader.lr.ph, label %.loopexit

.preheader.lr.ph:                                 ; preds = %1255
  %1260 = load ptr, ptr %1256, align 8, !tbaa !48
  %1261 = getelementptr inbounds i8, ptr %1260, i64 148
  %1262 = load i32, ptr %1261, align 4, !tbaa !96
  %1263 = getelementptr inbounds i8, ptr %1, i64 792
  %1264 = fmul double %57, %57
  %1265 = getelementptr inbounds i8, ptr %1, i64 232
  %1266 = extractelement <2 x double> %1174, i64 0
  %1267 = fmul double %1266, -2.500000e-01
  %1268 = getelementptr inbounds i8, ptr %1, i64 808
  %1269 = extractelement <2 x double> %888, i64 1
  %1270 = fmul double %1269, -5.000000e-01
  %1271 = fmul double %.1775, -2.500000e-01
  %1272 = extractelement <2 x double> %1174, i64 1
  br label %.preheader

.preheader:                                       ; preds = %.preheader.lr.ph, %._crit_edge
  %1273 = phi i32 [ %1258, %.preheader.lr.ph ], [ %1328, %._crit_edge ]
  %1274 = phi ptr [ %1260, %.preheader.lr.ph ], [ %1329, %._crit_edge ]
  %indvars.iv830 = phi i64 [ 0, %.preheader.lr.ph ], [ %indvars.iv.next831, %._crit_edge ]
  %.0788822 = phi i32 [ %1262, %.preheader.lr.ph ], [ %.1789.lcssa, %._crit_edge ]
  %1275 = getelementptr inbounds i8, ptr %1274, i64 168
  %1276 = load ptr, ptr %1275, align 8, !tbaa !97
  %1277 = getelementptr inbounds i32, ptr %1276, i64 %indvars.iv830
  %1278 = load i32, ptr %1277, align 4, !tbaa !77
  %1279 = icmp sgt i32 %1278, 0
  br i1 %1279, label %.lr.ph820, label %._crit_edge

.lr.ph820:                                        ; preds = %.preheader, %.lr.ph820
  %indvars.iv827 = phi i64 [ %indvars.iv.next828, %.lr.ph820 ], [ 0, %.preheader ]
  %.1789818 = phi i32 [ %1321, %.lr.ph820 ], [ %.0788822, %.preheader ]
  %1280 = load ptr, ptr %1263, align 8, !tbaa !98
  %1281 = getelementptr inbounds ptr, ptr %1280, i64 %indvars.iv830
  %1282 = load ptr, ptr %1281, align 8, !tbaa !99
  %1283 = getelementptr inbounds double, ptr %1282, i64 %indvars.iv827
  %1284 = load double, ptr %1283, align 8, !tbaa !20
  %1285 = load ptr, ptr %1265, align 8, !tbaa !100
  %1286 = getelementptr inbounds double, ptr %1285, i64 %indvars.iv830
  %1287 = load double, ptr %1286, align 8, !tbaa !20
  %1288 = fmul double %1264, %1287
  %1289 = fmul double %1287, %1288
  %1290 = call double @llvm.fmuladd.f64(double %1284, double %1284, double %1289)
  %1291 = call double @sqrt(double noundef %1290) #6
  %1292 = load ptr, ptr %1268, align 8, !tbaa !101
  %1293 = getelementptr inbounds ptr, ptr %1292, i64 %indvars.iv830
  %1294 = load ptr, ptr %1293, align 8, !tbaa !99
  %1295 = getelementptr inbounds double, ptr %1294, i64 %indvars.iv827
  %1296 = load double, ptr %1295, align 8, !tbaa !20
  %1297 = fmul double %1267, %1296
  %1298 = load ptr, ptr %1256, align 8, !tbaa !48
  %1299 = getelementptr inbounds i8, ptr %1298, i64 208
  %1300 = load ptr, ptr %1299, align 8, !tbaa !49
  %1301 = sext i32 %.1789818 to i64
  %1302 = getelementptr inbounds double, ptr %1300, i64 %1301
  store double %1297, ptr %1302, align 8, !tbaa !20
  %1303 = fdiv double %1291, -3.000000e+00
  %1304 = fdiv double %1303, %1284
  %1305 = fdiv double %1304, %5
  %1306 = fmul double %1272, %1305
  %1307 = load double, ptr %1295, align 8, !tbaa !20
  %1308 = fmul double %1306, %1307
  %1309 = getelementptr i8, ptr %1302, i64 8
  store double %1308, ptr %1309, align 8, !tbaa !20
  %1310 = load double, ptr %1295, align 8, !tbaa !20
  %1311 = fmul double %1270, %1310
  %1312 = getelementptr i8, ptr %1302, i64 16
  store double %1311, ptr %1312, align 8, !tbaa !20
  %1313 = load double, ptr %1295, align 8, !tbaa !20
  %1314 = fmul double %1271, %1313
  %1315 = getelementptr i8, ptr %1302, i64 24
  store double %1314, ptr %1315, align 8, !tbaa !20
  %1316 = getelementptr inbounds i8, ptr %1298, i64 160
  %1317 = load ptr, ptr %1316, align 8, !tbaa !102
  %1318 = getelementptr inbounds i32, ptr %1317, i64 %indvars.iv830
  %1319 = load i32, ptr %1318, align 4, !tbaa !77
  %1320 = add i32 %.1789818, 1
  %1321 = add i32 %1320, %1319
  %indvars.iv.next828 = add nuw nsw i64 %indvars.iv827, 1
  %1322 = getelementptr inbounds i8, ptr %1298, i64 168
  %1323 = load ptr, ptr %1322, align 8, !tbaa !97
  %1324 = getelementptr inbounds i32, ptr %1323, i64 %indvars.iv830
  %1325 = load i32, ptr %1324, align 4, !tbaa !77
  %1326 = sext i32 %1325 to i64
  %1327 = icmp slt i64 %indvars.iv.next828, %1326
  br i1 %1327, label %.lr.ph820, label %._crit_edge.loopexit, !llvm.loop !103

._crit_edge.loopexit:                             ; preds = %.lr.ph820
  %.pre851 = load i32, ptr %1257, align 8, !tbaa !37
  br label %._crit_edge

._crit_edge:                                      ; preds = %._crit_edge.loopexit, %.preheader
  %1328 = phi i32 [ %1273, %.preheader ], [ %.pre851, %._crit_edge.loopexit ]
  %1329 = phi ptr [ %1274, %.preheader ], [ %1298, %._crit_edge.loopexit ]
  %.1789.lcssa = phi i32 [ %.0788822, %.preheader ], [ %1321, %._crit_edge.loopexit ]
  %indvars.iv.next831 = add nuw nsw i64 %indvars.iv830, 1
  %1330 = sext i32 %1328 to i64
  %1331 = icmp slt i64 %indvars.iv.next831, %1330
  br i1 %1331, label %.preheader, label %.loopexit, !llvm.loop !104

.loopexit:                                        ; preds = %._crit_edge, %1255, %.thread809
  %1332 = load i16, ptr %107, align 8, !tbaa !30
  %1333 = icmp eq i16 %1332, 1
  br i1 %1333, label %1334, label %1370

1334:                                             ; preds = %.loopexit
  %1335 = getelementptr inbounds i8, ptr %1, i64 456
  %1336 = load double, ptr %1335, align 8, !tbaa !105
  %1337 = fdiv double %57, %1336
  %square = fmul double %1337, %1337
  %1338 = load double, ptr %1, align 8, !tbaa !106
  %1339 = fdiv double %square, %1338
  %square804 = fmul double %1339, %1339
  %1340 = load ptr, ptr %44, align 8, !tbaa !17
  %1341 = getelementptr inbounds i8, ptr %1, i64 516
  %1342 = load i32, ptr %1341, align 4, !tbaa !31
  %1343 = sext i32 %1342 to i64
  %1344 = getelementptr inbounds double, ptr %1340, i64 %1343
  %1345 = load double, ptr %1344, align 8, !tbaa !20
  %1346 = fmul double %square804, %1345
  %1347 = getelementptr inbounds i8, ptr %7, i64 72
  %1348 = load ptr, ptr %1347, align 8, !tbaa !48
  %1349 = getelementptr inbounds i8, ptr %1348, i64 208
  %1350 = load ptr, ptr %1349, align 8, !tbaa !49
  %1351 = getelementptr inbounds i8, ptr %1348, i64 140
  %1352 = load i32, ptr %1351, align 4, !tbaa !107
  %1353 = sext i32 %1352 to i64
  %1354 = getelementptr inbounds double, ptr %1350, i64 %1353
  %1355 = fmul double %5, 3.000000e+00
  %1356 = fdiv double 4.000000e+00, %1355
  %1357 = extractelement <2 x double> %1174, i64 1
  %1358 = fmul double %1356, %1357
  %1359 = insertelement <2 x double> poison, double %.2784, i64 0
  %1360 = insertelement <2 x double> %1359, double %1358, i64 1
  %1361 = insertelement <2 x double> poison, double %1346, i64 0
  %1362 = shufflevector <2 x double> %1361, <2 x double> poison, <2 x i32> zeroinitializer
  %1363 = fmul <2 x double> %1360, %1362
  store <2 x double> %1363, ptr %1354, align 8, !tbaa !20
  %1364 = extractelement <2 x double> %888, i64 1
  %1365 = fmul double %1364, 2.000000e+00
  %1366 = getelementptr i8, ptr %1354, i64 16
  %1367 = insertelement <2 x double> poison, double %1365, i64 0
  %1368 = insertelement <2 x double> %1367, double %.1775, i64 1
  %1369 = fmul <2 x double> %1368, %1362
  store <2 x double> %1369, ptr %1366, align 8, !tbaa !20
  br label %1370

1370:                                             ; preds = %.loopexit, %1334, %34, %8
  %1371 = getelementptr inbounds i8, ptr %2, i64 8
  %1372 = load i16, ptr %1371, align 8, !tbaa !108
  %1373 = icmp eq i16 %1372, 1
  br i1 %1373, label %1374, label %.thread811

1374:                                             ; preds = %1370
  %1375 = getelementptr inbounds i8, ptr %2, i64 2032
  %1376 = load i32, ptr %1375, align 8, !tbaa !109
  %1377 = icmp eq i32 %1376, %3
  br i1 %1377, label %1378, label %.thread811

1378:                                             ; preds = %1374
  %1379 = getelementptr inbounds i8, ptr %2, i64 2064
  %1380 = load i32, ptr %1379, align 8, !tbaa !110
  %1381 = icmp eq i32 %1380, %4
  br i1 %1381, label %1382, label %1394

1382:                                             ; preds = %1378
  %1383 = getelementptr inbounds i8, ptr %0, i64 1600
  %1384 = load double, ptr %1383, align 8, !tbaa !111
  %1385 = fdiv double %1384, 0x4003988E1409212E
  %1386 = getelementptr inbounds i8, ptr %7, i64 72
  %1387 = load ptr, ptr %1386, align 8, !tbaa !48
  %1388 = getelementptr inbounds i8, ptr %1387, i64 208
  %1389 = load ptr, ptr %1388, align 8, !tbaa !49
  %1390 = getelementptr inbounds i8, ptr %1387, i64 192
  %1391 = load i32, ptr %1390, align 8, !tbaa !112
  %1392 = sext i32 %1391 to i64
  %1393 = getelementptr inbounds double, ptr %1389, i64 %1392
  store double %1385, ptr %1393, align 8, !tbaa !20
  br label %1394

1394:                                             ; preds = %1382, %1378
  %1395 = fmul double %5, %5
  %1396 = getelementptr inbounds i8, ptr %1, i64 360
  %1397 = load i32, ptr %1396, align 8, !tbaa !113
  %.not = icmp eq i32 %1397, 0
  br i1 %.not, label %.thread811, label %1398

1398:                                             ; preds = %1394
  %1399 = getelementptr inbounds i8, ptr %1, i64 352
  %1400 = load double, ptr %1399, align 8, !tbaa !43
  %1401 = fsub double %1395, %1400
  %1402 = fmul double %1395, %1401
  %1403 = call double @llvm.fmuladd.f64(double %1400, double 3.000000e+00, double %1395)
  %1404 = fdiv double %1402, %1403
  %1405 = call double @llvm.fmuladd.f64(double %1400, double 2.000000e+00, double %1395)
  %1406 = fdiv double %1404, %1405
  %1407 = call double @sqrt(double noundef %1406) #6
  %1408 = getelementptr inbounds i8, ptr %7, i64 72
  %1409 = load ptr, ptr %1408, align 8, !tbaa !48
  %1410 = getelementptr inbounds i8, ptr %1409, i64 208
  %1411 = load ptr, ptr %1410, align 8, !tbaa !49
  %1412 = getelementptr inbounds i8, ptr %1409, i64 192
  %1413 = load i32, ptr %1412, align 8, !tbaa !112
  %1414 = sext i32 %1413 to i64
  %1415 = getelementptr inbounds double, ptr %1411, i64 %1414
  %1416 = load double, ptr %1415, align 8, !tbaa !20
  %1417 = fmul double %1407, %1416
  store double %1417, ptr %1415, align 8, !tbaa !20
  %.pr810 = load i32, ptr %1396, align 8, !tbaa !113
  %1418 = icmp eq i32 %.pr810, -1
  br i1 %1418, label %1419, label %.thread811

1419:                                             ; preds = %1398
  %1420 = load double, ptr %1399, align 8, !tbaa !43
  %1421 = fmul double %1420, 3.000000e+00
  %1422 = call double @llvm.fmuladd.f64(double %5, double %5, double %1421)
  %1423 = fcmp ult double %1422, 0.000000e+00
  br i1 %1423, label %1443, label %1424

1424:                                             ; preds = %1419
  %1425 = call double @llvm.fmuladd.f64(double %1420, double 3.000000e+00, double %1395)
  %1426 = call double @sqrt(double noundef %1425) #6
  %1427 = fmul double %1426, 0x3FF921FB54442D18
  %1428 = load double, ptr %1399, align 8, !tbaa !43
  %1429 = fneg double %1428
  %1430 = call double @sqrt(double noundef %1429) #6
  %1431 = fdiv double %1427, %1430
  %1432 = call double @tanh(double noundef %1431) #6
  %1433 = call double @sqrt(double noundef %1432) #6
  %1434 = load ptr, ptr %1408, align 8, !tbaa !48
  %1435 = getelementptr inbounds i8, ptr %1434, i64 208
  %1436 = load ptr, ptr %1435, align 8, !tbaa !49
  %1437 = getelementptr inbounds i8, ptr %1434, i64 192
  %1438 = load i32, ptr %1437, align 8, !tbaa !112
  %1439 = sext i32 %1438 to i64
  %1440 = getelementptr inbounds double, ptr %1436, i64 %1439
  %1441 = load double, ptr %1440, align 8, !tbaa !20
  %1442 = fmul double %1433, %1441
  store double %1442, ptr %1440, align 8, !tbaa !20
  br label %.thread811

1443:                                             ; preds = %1419
  store double 0.000000e+00, ptr %1415, align 8, !tbaa !20
  br label %.thread811

.thread811:                                       ; preds = %1394, %1370, %1374, %1424, %1443, %1398, %1054, %757, %752, %651, %646, %550, %461, %456, %299, %186, %48
  %.0 = phi i32 [ 1, %48 ], [ 1, %186 ], [ 1, %299 ], [ 1, %456 ], [ 1, %461 ], [ 1, %550 ], [ 1, %646 ], [ 1, %651 ], [ 1, %752 ], [ 1, %757 ], [ 1, %1054 ], [ 0, %1398 ], [ 0, %1443 ], [ 0, %1424 ], [ 0, %1374 ], [ 0, %1370 ], [ 0, %1394 ]
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %11) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %10) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #6
  ret i32 %.0
}

declare double @dV_scf(ptr noundef, double noundef) local_unnamed_addr #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #5

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 4}
!6 = !{!"perturbs", !7, i64 0, !7, i64 2, !7, i64 4, !7, i64 6, !7, i64 8, !7, i64 10, !7, i64 12, !7, i64 14, !7, i64 16, !7, i64 18, !7, i64 20, !10, i64 24, !7, i64 28, !7, i64 30, !7, i64 32, !7, i64 34, !7, i64 36, !7, i64 38, !7, i64 40, !7, i64 42, !7, i64 44, !7, i64 46, !7, i64 48, !7, i64 50, !7, i64 52, !7, i64 54, !7, i64 56, !7, i64 58, !7, i64 60, !10, i64 64, !10, i64 68, !10, i64 72, !10, i64 76, !11, i64 80, !10, i64 88, !10, i64 92, !8, i64 96, !8, i64 896, !10, i64 1696, !10, i64 1700, !10, i64 1704, !10, i64 1708, !10, i64 1712, !11, i64 1720, !10, i64 1728, !10, i64 1732, !8, i64 1736, !11, i64 1976, !11, i64 1984, !11, i64 1992, !12, i64 2000, !12, i64 2008, !10, i64 2016, !7, i64 2020, !7, i64 2022, !10, i64 2024, !10, i64 2028, !10, i64 2032, !10, i64 2036, !10, i64 2040, !10, i64 2044, !10, i64 2048, !10, i64 2052, !10, i64 2056, !10, i64 2060, !10, i64 2064, !12, i64 2072, !7, i64 2080, !7, i64 2082, !7, i64 2084, !7, i64 2086, !7, i64 2088, !7, i64 2090, !7, i64 2092, !7, i64 2094, !7, i64 2096, !7, i64 2098, !7, i64 2100, !7, i64 2102, !7, i64 2104, !7, i64 2106, !7, i64 2108, !7, i64 2110, !7, i64 2112, !7, i64 2114, !7, i64 2116, !7, i64 2118, !7, i64 2120, !7, i64 2122, !7, i64 2124, !7, i64 2126, !7, i64 2128, !7, i64 2130, !7, i64 2132, !7, i64 2134, !7, i64 2136, !7, i64 2138, !7, i64 2140, !7, i64 2142, !7, i64 2144, !7, i64 2146, !7, i64 2148, !7, i64 2150, !7, i64 2152, !7, i64 2154, !7, i64 2156, !7, i64 2158, !10, i64 2160, !10, i64 2164, !10, i64 2168, !10, i64 2172, !10, i64 2176, !10, i64 2180, !10, i64 2184, !10, i64 2188, !10, i64 2192, !10, i64 2196, !10, i64 2200, !10, i64 2204, !10, i64 2208, !10, i64 2212, !10, i64 2216, !10, i64 2220, !10, i64 2224, !10, i64 2228, !10, i64 2232, !10, i64 2236, !10, i64 2240, !10, i64 2244, !10, i64 2248, !10, i64 2252, !10, i64 2256, !10, i64 2260, !10, i64 2264, !10, i64 2268, !10, i64 2272, !10, i64 2276, !10, i64 2280, !10, i64 2284, !10, i64 2288, !10, i64 2292, !10, i64 2296, !10, i64 2300, !10, i64 2304, !10, i64 2308, !10, i64 2312, !10, i64 2316, !10, i64 2320, !10, i64 2324, !10, i64 2328, !10, i64 2332, !12, i64 2336, !12, i64 2344, !12, i64 2352, !12, i64 2360, !12, i64 2368, !11, i64 2376, !11, i64 2384, !12, i64 2392, !10, i64 2400, !11, i64 2408, !11, i64 2416, !11, i64 2424, !12, i64 2432, !12, i64 2440, !12, i64 2448, !12, i64 2456, !12, i64 2464, !12, i64 2472, !10, i64 2480, !12, i64 2488, !12, i64 2496, !12, i64 2504, !8, i64 2512, !8, i64 10512, !8, i64 18512, !10, i64 26512, !10, i64 26516, !10, i64 26520, !8, i64 26528, !8, i64 26768, !8, i64 27008, !8, i64 27248, !8, i64 27368, !8, i64 27488, !7, i64 27608, !8, i64 27610}
!7 = !{!"short", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"double", !8, i64 0}
!12 = !{!"any pointer", !8, i64 0}
!13 = !{!6, !10, i64 2028}
!14 = !{!15, !7, i64 842}
!15 = !{!"background", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !10, i64 56, !11, i64 64, !11, i64 72, !11, i64 80, !11, i64 88, !7, i64 96, !11, i64 104, !11, i64 112, !11, i64 120, !11, i64 128, !11, i64 136, !11, i64 144, !11, i64 152, !11, i64 160, !11, i64 168, !7, i64 176, !11, i64 184, !11, i64 192, !12, i64 200, !10, i64 208, !10, i64 212, !11, i64 216, !10, i64 224, !12, i64 232, !12, i64 240, !11, i64 248, !12, i64 256, !11, i64 264, !12, i64 272, !11, i64 280, !12, i64 288, !11, i64 296, !12, i64 304, !12, i64 312, !12, i64 320, !11, i64 328, !11, i64 336, !11, i64 344, !11, i64 352, !10, i64 360, !12, i64 368, !11, i64 376, !11, i64 384, !11, i64 392, !11, i64 400, !11, i64 408, !11, i64 416, !11, i64 424, !11, i64 432, !11, i64 440, !11, i64 448, !11, i64 456, !10, i64 464, !10, i64 468, !10, i64 472, !10, i64 476, !10, i64 480, !10, i64 484, !10, i64 488, !10, i64 492, !10, i64 496, !10, i64 500, !10, i64 504, !10, i64 508, !10, i64 512, !10, i64 516, !10, i64 520, !10, i64 524, !10, i64 528, !10, i64 532, !10, i64 536, !10, i64 540, !10, i64 544, !10, i64 548, !10, i64 552, !10, i64 556, !10, i64 560, !10, i64 564, !10, i64 568, !10, i64 572, !10, i64 576, !10, i64 580, !10, i64 584, !10, i64 588, !10, i64 592, !10, i64 596, !10, i64 600, !10, i64 604, !10, i64 608, !10, i64 612, !10, i64 616, !10, i64 620, !10, i64 624, !10, i64 628, !12, i64 632, !12, i64 640, !12, i64 648, !12, i64 656, !12, i64 664, !10, i64 672, !10, i64 676, !10, i64 680, !10, i64 684, !10, i64 688, !10, i64 692, !10, i64 696, !10, i64 700, !10, i64 704, !10, i64 708, !10, i64 712, !10, i64 716, !10, i64 720, !7, i64 724, !7, i64 726, !7, i64 728, !7, i64 730, !7, i64 732, !7, i64 734, !7, i64 736, !7, i64 738, !7, i64 740, !7, i64 742, !7, i64 744, !12, i64 752, !12, i64 760, !12, i64 768, !12, i64 776, !12, i64 784, !12, i64 792, !12, i64 800, !12, i64 808, !12, i64 816, !12, i64 824, !12, i64 832, !7, i64 840, !7, i64 842, !7, i64 844, !7, i64 846, !7, i64 848, !7, i64 850, !8, i64 852, !7, i64 2900, !8, i64 2902}
!16 = !{!15, !7, i64 846}
!17 = !{!18, !12, i64 48}
!18 = !{!"perturb_workspace", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !10, i64 32, !10, i64 36, !10, i64 40, !12, i64 48, !12, i64 56, !12, i64 64, !12, i64 72, !11, i64 80, !11, i64 88, !11, i64 96, !11, i64 104, !11, i64 112, !11, i64 120, !11, i64 128, !11, i64 136, !11, i64 144, !11, i64 152, !11, i64 160, !11, i64 168, !11, i64 176, !11, i64 184, !11, i64 192, !11, i64 200, !11, i64 208, !12, i64 216, !12, i64 224, !12, i64 232, !11, i64 240, !11, i64 248, !11, i64 256, !11, i64 264, !11, i64 272, !11, i64 280, !11, i64 288, !11, i64 296, !11, i64 304, !12, i64 312, !10, i64 320, !7, i64 324, !10, i64 328, !10, i64 332, !10, i64 336, !10, i64 340, !10, i64 344, !10, i64 348, !10, i64 352, !10, i64 356, !10, i64 360, !12, i64 368, !10, i64 376, !12, i64 384}
!19 = !{!15, !10, i64 464}
!20 = !{!11, !11, i64 0}
!21 = !{!15, !10, i64 468}
!22 = !{!15, !10, i64 476}
!23 = !{!15, !10, i64 480}
!24 = !{!15, !7, i64 724}
!25 = !{!15, !10, i64 484}
!26 = !{!15, !7, i64 742}
!27 = !{!15, !10, i64 504}
!28 = !{!15, !7, i64 726}
!29 = !{!15, !10, i64 512}
!30 = !{!15, !7, i64 728}
!31 = !{!15, !10, i64 516}
!32 = !{!15, !7, i64 738}
!33 = !{!15, !10, i64 500}
!34 = !{!15, !7, i64 740}
!35 = !{!15, !10, i64 508}
!36 = !{!15, !7, i64 732}
!37 = !{!15, !10, i64 224}
!38 = !{!15, !10, i64 552}
!39 = distinct !{!39, !40}
!40 = !{!"llvm.loop.mustprogress"}
!41 = distinct !{!41, !42}
!42 = !{!"llvm.loop.unroll.disable"}
!43 = !{!15, !11, i64 352}
!44 = !{!6, !7, i64 10}
!45 = !{!6, !10, i64 2044}
!46 = !{!47, !11, i64 1584}
!47 = !{!"precision", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !11, i64 72, !11, i64 80, !11, i64 88, !11, i64 96, !8, i64 104, !11, i64 360, !10, i64 368, !11, i64 376, !10, i64 384, !10, i64 388, !11, i64 392, !10, i64 400, !11, i64 408, !10, i64 416, !11, i64 424, !11, i64 432, !11, i64 440, !11, i64 448, !11, i64 456, !11, i64 464, !11, i64 472, !11, i64 480, !11, i64 488, !11, i64 496, !11, i64 504, !11, i64 512, !11, i64 520, !11, i64 528, !11, i64 536, !11, i64 544, !11, i64 552, !11, i64 560, !11, i64 568, !11, i64 576, !11, i64 584, !11, i64 592, !11, i64 600, !11, i64 608, !11, i64 616, !10, i64 624, !8, i64 628, !8, i64 884, !8, i64 1140, !11, i64 1400, !11, i64 1408, !11, i64 1416, !11, i64 1424, !11, i64 1432, !11, i64 1440, !11, i64 1448, !11, i64 1456, !11, i64 1464, !11, i64 1472, !11, i64 1480, !11, i64 1488, !11, i64 1496, !11, i64 1504, !11, i64 1512, !11, i64 1520, !10, i64 1528, !11, i64 1536, !11, i64 1544, !10, i64 1552, !10, i64 1556, !10, i64 1560, !10, i64 1564, !10, i64 1568, !10, i64 1572, !10, i64 1576, !10, i64 1580, !11, i64 1584, !11, i64 1592, !11, i64 1600, !11, i64 1608, !11, i64 1616, !11, i64 1624, !11, i64 1632, !11, i64 1640, !10, i64 1648, !11, i64 1656, !11, i64 1664, !10, i64 1672, !11, i64 1680, !11, i64 1688, !10, i64 1696, !11, i64 1704, !10, i64 1712, !11, i64 1720, !11, i64 1728, !10, i64 1736, !11, i64 1744, !11, i64 1752, !11, i64 1760, !10, i64 1768, !11, i64 1776, !11, i64 1784, !11, i64 1792, !11, i64 1800, !11, i64 1808, !10, i64 1816, !11, i64 1824, !11, i64 1832, !11, i64 1840, !11, i64 1848, !11, i64 1856, !11, i64 1864, !11, i64 1872, !10, i64 1880, !11, i64 1888, !11, i64 1896, !11, i64 1904, !11, i64 1912, !11, i64 1920, !11, i64 1928, !11, i64 1936, !11, i64 1944, !11, i64 1952, !11, i64 1960, !11, i64 1968, !11, i64 1976, !11, i64 1984, !11, i64 1992, !11, i64 2000, !11, i64 2008, !11, i64 2016, !11, i64 2024, !11, i64 2032, !11, i64 2040, !11, i64 2048, !11, i64 2056, !11, i64 2064, !11, i64 2072, !11, i64 2080, !11, i64 2088, !11, i64 2096, !11, i64 2104, !11, i64 2112, !11, i64 2120, !11, i64 2128, !11, i64 2136, !11, i64 2144, !11, i64 2152, !11, i64 2160, !11, i64 2168, !11, i64 2176, !11, i64 2184, !11, i64 2192, !11, i64 2200, !11, i64 2208, !11, i64 2216, !11, i64 2224, !11, i64 2232, !11, i64 2240, !11, i64 2248, !10, i64 2256, !11, i64 2264, !11, i64 2272, !11, i64 2280, !11, i64 2288, !10, i64 2296, !11, i64 2304, !11, i64 2312, !10, i64 2320, !10, i64 2324, !10, i64 2328, !11, i64 2336, !11, i64 2344, !8, i64 2352}
!48 = !{!18, !12, i64 72}
!49 = !{!50, !12, i64 208}
!50 = !{!"perturb_vector", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !10, i64 32, !10, i64 36, !10, i64 40, !10, i64 44, !10, i64 48, !10, i64 52, !10, i64 56, !10, i64 60, !10, i64 64, !10, i64 68, !10, i64 72, !10, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !10, i64 92, !10, i64 96, !10, i64 100, !10, i64 104, !10, i64 108, !10, i64 112, !10, i64 116, !10, i64 120, !10, i64 124, !10, i64 128, !10, i64 132, !10, i64 136, !10, i64 140, !10, i64 144, !10, i64 148, !10, i64 152, !12, i64 160, !12, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !10, i64 192, !10, i64 196, !10, i64 200, !12, i64 208, !12, i64 216, !12, i64 224}
!51 = !{!50, !10, i64 0}
!52 = !{!50, !10, i64 4}
!53 = !{!50, !10, i64 40}
!54 = !{!50, !10, i64 44}
!55 = !{!50, !10, i64 48}
!56 = !{!50, !10, i64 56}
!57 = !{!50, !10, i64 64}
!58 = !{!15, !7, i64 736}
!59 = !{!15, !7, i64 96}
!60 = !{!15, !11, i64 88}
!61 = !{!50, !10, i64 72}
!62 = !{!50, !10, i64 76}
!63 = !{!15, !7, i64 730}
!64 = !{!50, !10, i64 84}
!65 = !{!50, !10, i64 88}
!66 = !{!6, !7, i64 14}
!67 = !{!6, !10, i64 2048}
!68 = !{!47, !11, i64 1592}
!69 = !{!6, !7, i64 12}
!70 = !{!6, !10, i64 2052}
!71 = !{!6, !7, i64 16}
!72 = !{!6, !10, i64 2056}
!73 = !{!6, !7, i64 18}
!74 = !{!6, !10, i64 2060}
!75 = !{!6, !10, i64 2024}
!76 = !{!50, !10, i64 176}
!77 = !{!10, !10, i64 0}
!78 = !{!50, !10, i64 180}
!79 = !{!50, !10, i64 52}
!80 = !{!50, !10, i64 60}
!81 = !{!15, !11, i64 152}
!82 = !{!50, !10, i64 68}
!83 = !{!15, !10, i64 524}
!84 = !{!15, !10, i64 520}
!85 = !{!50, !10, i64 92}
!86 = !{!50, !10, i64 96}
!87 = !{!50, !10, i64 100}
!88 = !{!50, !10, i64 104}
!89 = !{!50, !10, i64 112}
!90 = !{!50, !10, i64 116}
!91 = !{!6, !10, i64 2016}
!92 = !{!18, !12, i64 368}
!93 = !{!18, !10, i64 344}
!94 = !{!50, !10, i64 120}
!95 = !{!50, !10, i64 124}
!96 = !{!50, !10, i64 148}
!97 = !{!50, !12, i64 168}
!98 = !{!15, !12, i64 792}
!99 = !{!12, !12, i64 0}
!100 = !{!15, !12, i64 232}
!101 = !{!15, !12, i64 808}
!102 = !{!50, !12, i64 160}
!103 = distinct !{!103, !40}
!104 = distinct !{!104, !40}
!105 = !{!15, !11, i64 456}
!106 = !{!15, !11, i64 0}
!107 = !{!50, !10, i64 140}
!108 = !{!6, !7, i64 8}
!109 = !{!6, !10, i64 2032}
!110 = !{!6, !10, i64 2064}
!111 = !{!47, !11, i64 1600}
!112 = !{!50, !10, i64 192}
!113 = !{!15, !10, i64 360}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass