; LLVM IR from ARM-software/Arm-2D :: Helper/Source (arm_2d_helper_scene)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.arm_2d_scene_player_t = type { %struct.arm_2d_helper_pfb_t, %struct.anon.1, %struct.anon.2 }
%struct.arm_2d_helper_pfb_t = type { [344 x i8], %struct.anon.0 }
%struct.anon.0 = type { i64, i32, i32 }
%struct.anon.1 = type { i32, i32, i64, i64, i32, float, i16, i16, i32, i64 }
%struct.anon.2 = type { %struct.anon.3, %struct.anon.4, %struct.anon.5, %struct.anon.31 }
%struct.anon.3 = type { ptr, ptr }
%struct.anon.4 = type { i16, i8, i8 }
%struct.anon.5 = type { ptr, i8, i16, %union.anon, %union.__arm_2d_helper_scene_switch_t, %struct.arm_2d_location_t, i16, i16, i64 }
%union.anon = type { %struct.anon.23 }
%struct.anon.23 = type { %struct.arm_2d_tile_t, %struct.arm_2d_filter_iir_blur_descriptor_t }
%struct.arm_2d_tile_t = type { %union.anon.8, %union.anon.19, %union.anon.22 }
%union.anon.8 = type { %struct.anon.9 }
%struct.anon.9 = type { i8, %union.arm_2d_color_info_t, %union.anon.12 }
%union.arm_2d_color_info_t = type { %struct.anon.10 }
%struct.anon.10 = type { i8 }
%union.anon.12 = type { i16 }
%union.anon.19 = type { %struct.arm_2d_region_t }
%struct.arm_2d_region_t = type { %union.anon.20, %union.anon.21 }
%union.anon.20 = type { %struct.arm_2d_location_t }
%union.anon.21 = type { %struct.arm_2d_size_t }
%struct.arm_2d_size_t = type { i16, i16 }
%union.anon.22 = type { ptr }
%struct.arm_2d_filter_iir_blur_descriptor_t = type { [72 x i8], %struct.arm_2d_scratch_mem_t }
%struct.arm_2d_scratch_mem_t = type { %union.anon.24, i64 }
%union.anon.24 = type { %union.anon.25 }
%union.anon.25 = type { %struct.anon.26 }
%struct.anon.26 = type { i32 }
%union.__arm_2d_helper_scene_switch_t = type { i16 }
%struct.arm_2d_location_t = type { i16, i16 }
%struct.anon.31 = type { %struct.arm_2d_scene_evt_t, %struct.arm_2d_scene_evt_t }
%struct.arm_2d_scene_evt_t = type { ptr, ptr }

@.str = external hidden unnamed_addr constant [15 x i8], align 1
@.str.1 = external hidden unnamed_addr constant [89 x i8], align 1
@__PRETTY_FUNCTION__.arm_2d_scene_player_flush_fifo = external hidden unnamed_addr constant [61 x i8], align 1

; Function Attrs: nounwind uwtable
define dso_local void @arm_2d_scene_player_flush_fifo(ptr noundef nonnull %0) #0 {
  %2 = alloca ptr, align 8
  %3 = alloca i32, align 4
  %4 = alloca ptr, align 8
  store ptr %0, ptr %2, align 8, !tbaa !5
  %5 = load ptr, ptr %2, align 8, !tbaa !5
  %6 = icmp ne ptr null, %5
  br i1 %6, label %7, label %8

7:                                                ; preds = %1
  br label %9

8:                                                ; preds = %1
  call void @__assert_fail(ptr noundef @.str, ptr noundef @.str.1, i32 noundef 260, ptr noundef @__PRETTY_FUNCTION__.arm_2d_scene_player_flush_fifo) #3
  unreachable

9:                                                ; preds = %7
  %10 = load ptr, ptr %2, align 8, !tbaa !5
  call void @__scene_player_depose_all_scene(ptr noundef %10)
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #4
  store i32 0, ptr %3, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %4) #4
  store ptr null, ptr %4, align 8, !tbaa !5
  br label %11

11:                                               ; preds = %16, %9
  %12 = load ptr, ptr %4, align 8, !tbaa !5
  %13 = getelementptr inbounds i32, ptr %12, i32 1
  store ptr %13, ptr %4, align 8, !tbaa !5
  %14 = icmp eq ptr %12, null
  br i1 %14, label %16, label %15

15:                                               ; preds = %11
  call void @llvm.lifetime.end.p0(i64 8, ptr %4) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #4
  br label %25

16:                                               ; preds = %11
  %17 = load ptr, ptr %2, align 8, !tbaa !5
  %18 = getelementptr inbounds %struct.arm_2d_scene_player_t, ptr %17, i32 0, i32 2
  %19 = getelementptr inbounds %struct.anon.2, ptr %18, i32 0, i32 0
  %20 = getelementptr inbounds %struct.anon.3, ptr %19, i32 0, i32 0
  store ptr null, ptr %20, align 8, !tbaa !11
  %21 = load ptr, ptr %2, align 8, !tbaa !5
  %22 = getelementptr inbounds %struct.arm_2d_scene_player_t, ptr %21, i32 0, i32 2
  %23 = getelementptr inbounds %struct.anon.2, ptr %22, i32 0, i32 0
  %24 = getelementptr inbounds %struct.anon.3, ptr %23, i32 0, i32 1
  store ptr null, ptr %24, align 8, !tbaa !26
  br label %11, !llvm.loop !27

25:                                               ; preds = %15
  ret void
}

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #1

; Function Attrs: nounwind uwtable
declare hidden void @__scene_player_depose_all_scene(ptr noundef) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #2

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !6, i64 408}
!12 = !{!"arm_2d_scene_player_t", !13, i64 0, !16, i64 360, !19, i64 408}
!13 = !{!"arm_2d_helper_pfb_t", !7, i64 0, !14, i64 344}
!14 = !{!"", !15, i64 0, !10, i64 8, !10, i64 12}
!15 = !{!"long", !7, i64 0}
!16 = !{!"", !10, i64 0, !10, i64 4, !15, i64 8, !15, i64 16, !10, i64 24, !17, i64 28, !18, i64 32, !18, i64 34, !10, i64 36, !15, i64 40}
!17 = !{!"float", !7, i64 0}
!18 = !{!"short", !7, i64 0}
!19 = !{!"", !20, i64 0, !21, i64 16, !22, i64 24, !24, i64 176}
!20 = !{!"", !6, i64 0, !6, i64 8}
!21 = !{!"", !7, i64 0, !7, i64 0, !7, i64 0, !7, i64 0, !7, i64 1, !7, i64 1, !7, i64 1, !7, i64 1, !7, i64 2, !7, i64 2, !7, i64 2, !7, i64 2, !7, i64 2, !7, i64 2, !7, i64 3}
!22 = !{!"", !6, i64 0, !7, i64 8, !18, i64 10, !7, i64 16, !7, i64 128, !23, i64 130, !18, i64 134, !18, i64 136, !15, i64 144}
!23 = !{!"arm_2d_location_t", !18, i64 0, !18, i64 2}
!24 = !{!"", !25, i64 0, !25, i64 16}
!25 = !{!"arm_2d_scene_evt_t", !6, i64 0, !6, i64 8}
!26 = !{!12, !6, i64 416}
!27 = distinct !{!27, !28}
!28 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nounwind uwtable
define dso_local void @arm_2d_scene_player_flush_fifo(ptr noundef nonnull %0) local_unnamed_addr #0 {
  tail call void @__scene_player_depose_all_scene(ptr noundef nonnull %0)
  %2 = getelementptr inbounds i8, ptr %0, i64 408
  tail call void @llvm.memset.p0.i64(ptr noundef nonnull align 8 dereferenceable(16) %2, i8 0, i64 16, i1 false)
  ret void
}

; Function Attrs: nounwind uwtable
declare hidden void @__scene_player_depose_all_scene(ptr noundef) local_unnamed_addr #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nounwind willreturn memory(argmem: write) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,LICMPass,LoopRotatePass,MemCpyOptPass,SROAPass,SimplifyCFGPass,TailCallElimPass