; LLVM IR from mkmarek/forex.analytics :: lib/ta-lib/src/ta_func (ta_HT_DCPHASE)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.TA_LibcPriv = type { i32, [3 x %struct.TA_ModuleControl], i32, i32, ptr, ptr, i32, [24 x i32], [11 x %struct.TA_CandleSetting] }
%struct.TA_ModuleControl = type { i32, ptr, ptr }
%struct.TA_CandleSetting = type { i32, i32, i32, double }

@TA_Globals = external global ptr, align 8

; Function Attrs: nounwind uwtable
define dso_local i32 @TA_HT_DCPHASE(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5) #0 {
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca i32, align 4
  %16 = alloca i32, align 4
  %17 = alloca i32, align 4
  %18 = alloca double, align 8
  %19 = alloca double, align 8
  %20 = alloca double, align 8
  %21 = alloca double, align 8
  %22 = alloca i32, align 4
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca i32, align 4
  %31 = alloca [3 x double], align 16
  %32 = alloca [3 x double], align 16
  %33 = alloca double, align 8
  %34 = alloca double, align 8
  %35 = alloca double, align 8
  %36 = alloca double, align 8
  %37 = alloca double, align 8
  %38 = alloca [3 x double], align 16
  %39 = alloca [3 x double], align 16
  %40 = alloca double, align 8
  %41 = alloca double, align 8
  %42 = alloca double, align 8
  %43 = alloca double, align 8
  %44 = alloca double, align 8
  %45 = alloca [3 x double], align 16
  %46 = alloca [3 x double], align 16
  %47 = alloca double, align 8
  %48 = alloca double, align 8
  %49 = alloca double, align 8
  %50 = alloca double, align 8
  %51 = alloca double, align 8
  %52 = alloca [3 x double], align 16
  %53 = alloca [3 x double], align 16
  %54 = alloca double, align 8
  %55 = alloca double, align 8
  %56 = alloca double, align 8
  %57 = alloca double, align 8
  %58 = alloca double, align 8
  %59 = alloca double, align 8
  %60 = alloca double, align 8
  %61 = alloca double, align 8
  %62 = alloca double, align 8
  %63 = alloca double, align 8
  %64 = alloca double, align 8
  %65 = alloca double, align 8
  %66 = alloca double, align 8
  %67 = alloca double, align 8
  %68 = alloca double, align 8
  %69 = alloca double, align 8
  %70 = alloca double, align 8
  %71 = alloca double, align 8
  %72 = alloca double, align 8
  %73 = alloca [50 x double], align 16
  %74 = alloca i32, align 4
  %75 = alloca ptr, align 8
  %76 = alloca i32, align 4
  %77 = alloca i32, align 4
  %78 = alloca i32, align 4
  %79 = alloca double, align 8
  %80 = alloca double, align 8
  %81 = alloca double, align 8
  %82 = alloca double, align 8
  %83 = alloca i32, align 4
  store i32 %0, ptr %8, align 4, !tbaa !5
  store i32 %1, ptr %9, align 4, !tbaa !5
  store ptr %2, ptr %10, align 8, !tbaa !9
  store ptr %3, ptr %11, align 8, !tbaa !9
  store ptr %4, ptr %12, align 8, !tbaa !9
  store ptr %5, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #4
  store double 0x3FB8A0902DE00D1B, ptr %27, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #4
  store double 5.769000e-01, ptr %28, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %31) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %32) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %38) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %39) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %45) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %46) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %49) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %52) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %53) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.start.p0(i64 400, ptr %73) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %74) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %75) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %76) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %77) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %78) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %79) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %80) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %81) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %82) #4
  %84 = load i32, ptr %8, align 4, !tbaa !5
  %85 = icmp slt i32 %84, 0
  br i1 %85, label %86, label %87

86:                                               ; preds = %6
  store i32 12, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %701

87:                                               ; preds = %6
  %88 = load i32, ptr %9, align 4, !tbaa !5
  %89 = icmp slt i32 %88, 0
  br i1 %89, label %94, label %90

90:                                               ; preds = %87
  %91 = load i32, ptr %9, align 4, !tbaa !5
  %92 = load i32, ptr %8, align 4, !tbaa !5
  %93 = icmp slt i32 %91, %92
  br i1 %93, label %94, label %95

94:                                               ; preds = %90, %87
  store i32 13, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %701

95:                                               ; preds = %90
  %96 = load ptr, ptr %10, align 8, !tbaa !9
  %97 = icmp ne ptr %96, null
  br i1 %97, label %99, label %98

98:                                               ; preds = %95
  store i32 2, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %701

99:                                               ; preds = %95
  %100 = load ptr, ptr %13, align 8, !tbaa !9
  %101 = icmp ne ptr %100, null
  br i1 %101, label %103, label %102

102:                                              ; preds = %99
  store i32 2, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %701

103:                                              ; preds = %99
  %104 = getelementptr inbounds [50 x double], ptr %73, i64 0, i64 0
  store ptr %104, ptr %75, align 8, !tbaa !9
  store i32 49, ptr %76, align 4, !tbaa !5
  store i32 0, ptr %74, align 4, !tbaa !5
  %105 = call double @atan(double noundef 1.000000e+00) #4
  store double %105, ptr %18, align 8, !tbaa !11
  %106 = load double, ptr %18, align 8, !tbaa !11
  %107 = fdiv double 4.500000e+01, %106
  store double %107, ptr %69, align 8, !tbaa !11
  %108 = load double, ptr %18, align 8, !tbaa !11
  %109 = fmul double %108, 8.000000e+00
  store double %109, ptr %70, align 8, !tbaa !11
  %110 = load ptr, ptr @TA_Globals, align 8, !tbaa !9
  %111 = getelementptr inbounds %struct.TA_LibcPriv, ptr %110, i32 0, i32 7
  %112 = getelementptr inbounds [24 x i32], ptr %111, i64 0, i64 7
  %113 = load i32, ptr %112, align 4, !tbaa !5
  %114 = add i32 63, %113
  store i32 %114, ptr %16, align 4, !tbaa !5
  %115 = load i32, ptr %8, align 4, !tbaa !5
  %116 = load i32, ptr %16, align 4, !tbaa !5
  %117 = icmp slt i32 %115, %116
  br i1 %117, label %118, label %120

118:                                              ; preds = %103
  %119 = load i32, ptr %16, align 4, !tbaa !5
  store i32 %119, ptr %8, align 4, !tbaa !5
  br label %120

120:                                              ; preds = %118, %103
  %121 = load i32, ptr %8, align 4, !tbaa !5
  %122 = load i32, ptr %9, align 4, !tbaa !5
  %123 = icmp sgt i32 %121, %122
  br i1 %123, label %124, label %127

124:                                              ; preds = %120
  %125 = load ptr, ptr %11, align 8, !tbaa !9
  store i32 0, ptr %125, align 4, !tbaa !5
  %126 = load ptr, ptr %12, align 8, !tbaa !9
  store i32 0, ptr %126, align 4, !tbaa !5
  store i32 0, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %701

127:                                              ; preds = %120
  %128 = load i32, ptr %8, align 4, !tbaa !5
  %129 = load ptr, ptr %11, align 8, !tbaa !9
  store i32 %128, ptr %129, align 4, !tbaa !5
  %130 = load i32, ptr %8, align 4, !tbaa !5
  %131 = load i32, ptr %16, align 4, !tbaa !5
  %132 = sub nsw i32 %130, %131
  store i32 %132, ptr %22, align 4, !tbaa !5
  %133 = load i32, ptr %22, align 4, !tbaa !5
  store i32 %133, ptr %17, align 4, !tbaa !5
  %134 = load ptr, ptr %10, align 8, !tbaa !9
  %135 = load i32, ptr %17, align 4, !tbaa !5
  %136 = add nsw i32 %135, 1
  store i32 %136, ptr %17, align 4, !tbaa !5
  %137 = sext i32 %135 to i64
  %138 = getelementptr inbounds double, ptr %134, i64 %137
  %139 = load double, ptr %138, align 8, !tbaa !11
  store double %139, ptr %18, align 8, !tbaa !11
  %140 = load double, ptr %18, align 8, !tbaa !11
  store double %140, ptr %24, align 8, !tbaa !11
  %141 = load double, ptr %18, align 8, !tbaa !11
  store double %141, ptr %23, align 8, !tbaa !11
  %142 = load ptr, ptr %10, align 8, !tbaa !9
  %143 = load i32, ptr %17, align 4, !tbaa !5
  %144 = add nsw i32 %143, 1
  store i32 %144, ptr %17, align 4, !tbaa !5
  %145 = sext i32 %143 to i64
  %146 = getelementptr inbounds double, ptr %142, i64 %145
  %147 = load double, ptr %146, align 8, !tbaa !11
  store double %147, ptr %18, align 8, !tbaa !11
  %148 = load double, ptr %18, align 8, !tbaa !11
  %149 = load double, ptr %24, align 8, !tbaa !11
  %150 = fadd double %149, %148
  store double %150, ptr %24, align 8, !tbaa !11
  %151 = load double, ptr %18, align 8, !tbaa !11
  %152 = load double, ptr %23, align 8, !tbaa !11
  %153 = call double @llvm.fmuladd.f64(double %151, double 2.000000e+00, double %152)
  store double %153, ptr %23, align 8, !tbaa !11
  %154 = load ptr, ptr %10, align 8, !tbaa !9
  %155 = load i32, ptr %17, align 4, !tbaa !5
  %156 = add nsw i32 %155, 1
  store i32 %156, ptr %17, align 4, !tbaa !5
  %157 = sext i32 %155 to i64
  %158 = getelementptr inbounds double, ptr %154, i64 %157
  %159 = load double, ptr %158, align 8, !tbaa !11
  store double %159, ptr %18, align 8, !tbaa !11
  %160 = load double, ptr %18, align 8, !tbaa !11
  %161 = load double, ptr %24, align 8, !tbaa !11
  %162 = fadd double %161, %160
  store double %162, ptr %24, align 8, !tbaa !11
  %163 = load double, ptr %18, align 8, !tbaa !11
  %164 = load double, ptr %23, align 8, !tbaa !11
  %165 = call double @llvm.fmuladd.f64(double %163, double 3.000000e+00, double %164)
  store double %165, ptr %23, align 8, !tbaa !11
  store double 0.000000e+00, ptr %25, align 8, !tbaa !11
  store i32 34, ptr %15, align 4, !tbaa !5
  br label %166

166:                                              ; preds = %193, %127
  %167 = load ptr, ptr %10, align 8, !tbaa !9
  %168 = load i32, ptr %17, align 4, !tbaa !5
  %169 = add nsw i32 %168, 1
  store i32 %169, ptr %17, align 4, !tbaa !5
  %170 = sext i32 %168 to i64
  %171 = getelementptr inbounds double, ptr %167, i64 %170
  %172 = load double, ptr %171, align 8, !tbaa !11
  store double %172, ptr %18, align 8, !tbaa !11
  %173 = load double, ptr %18, align 8, !tbaa !11
  %174 = load double, ptr %24, align 8, !tbaa !11
  %175 = fadd double %174, %173
  store double %175, ptr %24, align 8, !tbaa !11
  %176 = load double, ptr %25, align 8, !tbaa !11
  %177 = load double, ptr %24, align 8, !tbaa !11
  %178 = fsub double %177, %176
  store double %178, ptr %24, align 8, !tbaa !11
  %179 = load double, ptr %18, align 8, !tbaa !11
  %180 = load double, ptr %23, align 8, !tbaa !11
  %181 = call double @llvm.fmuladd.f64(double %179, double 4.000000e+00, double %180)
  store double %181, ptr %23, align 8, !tbaa !11
  %182 = load ptr, ptr %10, align 8, !tbaa !9
  %183 = load i32, ptr %22, align 4, !tbaa !5
  %184 = add nsw i32 %183, 1
  store i32 %184, ptr %22, align 4, !tbaa !5
  %185 = sext i32 %183 to i64
  %186 = getelementptr inbounds double, ptr %182, i64 %185
  %187 = load double, ptr %186, align 8, !tbaa !11
  store double %187, ptr %25, align 8, !tbaa !11
  %188 = load double, ptr %23, align 8, !tbaa !11
  %189 = fmul double %188, 1.000000e-01
  store double %189, ptr %26, align 8, !tbaa !11
  %190 = load double, ptr %24, align 8, !tbaa !11
  %191 = load double, ptr %23, align 8, !tbaa !11
  %192 = fsub double %191, %190
  store double %192, ptr %23, align 8, !tbaa !11
  br label %193

193:                                              ; preds = %166
  %194 = load i32, ptr %15, align 4, !tbaa !5
  %195 = add nsw i32 %194, -1
  store i32 %195, ptr %15, align 4, !tbaa !5
  %196 = icmp ne i32 %195, 0
  br i1 %196, label %166, label %197, !llvm.loop !13

197:                                              ; preds = %193
  store i32 0, ptr %30, align 4, !tbaa !5
  %198 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 0
  store double 0.000000e+00, ptr %198, align 16, !tbaa !11
  %199 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 1
  store double 0.000000e+00, ptr %199, align 8, !tbaa !11
  %200 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 2
  store double 0.000000e+00, ptr %200, align 16, !tbaa !11
  %201 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 0
  store double 0.000000e+00, ptr %201, align 16, !tbaa !11
  %202 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 1
  store double 0.000000e+00, ptr %202, align 8, !tbaa !11
  %203 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 2
  store double 0.000000e+00, ptr %203, align 16, !tbaa !11
  store double 0.000000e+00, ptr %33, align 8, !tbaa !11
  store double 0.000000e+00, ptr %34, align 8, !tbaa !11
  store double 0.000000e+00, ptr %35, align 8, !tbaa !11
  store double 0.000000e+00, ptr %36, align 8, !tbaa !11
  store double 0.000000e+00, ptr %37, align 8, !tbaa !11
  %204 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 0
  store double 0.000000e+00, ptr %204, align 16, !tbaa !11
  %205 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 1
  store double 0.000000e+00, ptr %205, align 8, !tbaa !11
  %206 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 2
  store double 0.000000e+00, ptr %206, align 16, !tbaa !11
  %207 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 0
  store double 0.000000e+00, ptr %207, align 16, !tbaa !11
  %208 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 1
  store double 0.000000e+00, ptr %208, align 8, !tbaa !11
  %209 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 2
  store double 0.000000e+00, ptr %209, align 16, !tbaa !11
  store double 0.000000e+00, ptr %40, align 8, !tbaa !11
  store double 0.000000e+00, ptr %41, align 8, !tbaa !11
  store double 0.000000e+00, ptr %42, align 8, !tbaa !11
  store double 0.000000e+00, ptr %43, align 8, !tbaa !11
  store double 0.000000e+00, ptr %44, align 8, !tbaa !11
  %210 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 0
  store double 0.000000e+00, ptr %210, align 16, !tbaa !11
  %211 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 1
  store double 0.000000e+00, ptr %211, align 8, !tbaa !11
  %212 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 2
  store double 0.000000e+00, ptr %212, align 16, !tbaa !11
  %213 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 0
  store double 0.000000e+00, ptr %213, align 16, !tbaa !11
  %214 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 1
  store double 0.000000e+00, ptr %214, align 8, !tbaa !11
  %215 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 2
  store double 0.000000e+00, ptr %215, align 16, !tbaa !11
  store double 0.000000e+00, ptr %47, align 8, !tbaa !11
  store double 0.000000e+00, ptr %48, align 8, !tbaa !11
  store double 0.000000e+00, ptr %49, align 8, !tbaa !11
  store double 0.000000e+00, ptr %50, align 8, !tbaa !11
  store double 0.000000e+00, ptr %51, align 8, !tbaa !11
  %216 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 0
  store double 0.000000e+00, ptr %216, align 16, !tbaa !11
  %217 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 1
  store double 0.000000e+00, ptr %217, align 8, !tbaa !11
  %218 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 2
  store double 0.000000e+00, ptr %218, align 16, !tbaa !11
  %219 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 0
  store double 0.000000e+00, ptr %219, align 16, !tbaa !11
  %220 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 1
  store double 0.000000e+00, ptr %220, align 8, !tbaa !11
  %221 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 2
  store double 0.000000e+00, ptr %221, align 16, !tbaa !11
  store double 0.000000e+00, ptr %54, align 8, !tbaa !11
  store double 0.000000e+00, ptr %55, align 8, !tbaa !11
  store double 0.000000e+00, ptr %56, align 8, !tbaa !11
  store double 0.000000e+00, ptr %57, align 8, !tbaa !11
  store double 0.000000e+00, ptr %58, align 8, !tbaa !11
  store double 0.000000e+00, ptr %21, align 8, !tbaa !11
  store i32 0, ptr %14, align 4, !tbaa !5
  store double 0.000000e+00, ptr %61, align 8, !tbaa !11
  store double 0.000000e+00, ptr %62, align 8, !tbaa !11
  store double 0.000000e+00, ptr %64, align 8, !tbaa !11
  store double 0.000000e+00, ptr %63, align 8, !tbaa !11
  store double 0.000000e+00, ptr %68, align 8, !tbaa !11
  store double 0.000000e+00, ptr %66, align 8, !tbaa !11
  store double 0.000000e+00, ptr %67, align 8, !tbaa !11
  store double 0.000000e+00, ptr %65, align 8, !tbaa !11
  store double 0.000000e+00, ptr %72, align 8, !tbaa !11
  store i32 0, ptr %15, align 4, !tbaa !5
  br label %222

222:                                              ; preds = %230, %197
  %223 = load i32, ptr %15, align 4, !tbaa !5
  %224 = icmp slt i32 %223, 50
  br i1 %224, label %225, label %233

225:                                              ; preds = %222
  %226 = load ptr, ptr %75, align 8, !tbaa !9
  %227 = load i32, ptr %15, align 4, !tbaa !5
  %228 = sext i32 %227 to i64
  %229 = getelementptr inbounds double, ptr %226, i64 %228
  store double 0.000000e+00, ptr %229, align 8, !tbaa !11
  br label %230

230:                                              ; preds = %225
  %231 = load i32, ptr %15, align 4, !tbaa !5
  %232 = add nsw i32 %231, 1
  store i32 %232, ptr %15, align 4, !tbaa !5
  br label %222, !llvm.loop !15

233:                                              ; preds = %222
  store double 0.000000e+00, ptr %79, align 8, !tbaa !11
  br label %234

234:                                              ; preds = %695, %233
  %235 = load i32, ptr %17, align 4, !tbaa !5
  %236 = load i32, ptr %9, align 4, !tbaa !5
  %237 = icmp sle i32 %235, %236
  br i1 %237, label %238, label %698

238:                                              ; preds = %234
  %239 = load double, ptr %21, align 8, !tbaa !11
  %240 = call double @llvm.fmuladd.f64(double 0x3FB3333333333333, double %239, double 5.400000e-01)
  store double %240, ptr %20, align 8, !tbaa !11
  %241 = load ptr, ptr %10, align 8, !tbaa !9
  %242 = load i32, ptr %17, align 4, !tbaa !5
  %243 = sext i32 %242 to i64
  %244 = getelementptr inbounds double, ptr %241, i64 %243
  %245 = load double, ptr %244, align 8, !tbaa !11
  store double %245, ptr %71, align 8, !tbaa !11
  %246 = load double, ptr %71, align 8, !tbaa !11
  %247 = load double, ptr %24, align 8, !tbaa !11
  %248 = fadd double %247, %246
  store double %248, ptr %24, align 8, !tbaa !11
  %249 = load double, ptr %25, align 8, !tbaa !11
  %250 = load double, ptr %24, align 8, !tbaa !11
  %251 = fsub double %250, %249
  store double %251, ptr %24, align 8, !tbaa !11
  %252 = load double, ptr %71, align 8, !tbaa !11
  %253 = load double, ptr %23, align 8, !tbaa !11
  %254 = call double @llvm.fmuladd.f64(double %252, double 4.000000e+00, double %253)
  store double %254, ptr %23, align 8, !tbaa !11
  %255 = load ptr, ptr %10, align 8, !tbaa !9
  %256 = load i32, ptr %22, align 4, !tbaa !5
  %257 = add nsw i32 %256, 1
  store i32 %257, ptr %22, align 4, !tbaa !5
  %258 = sext i32 %256 to i64
  %259 = getelementptr inbounds double, ptr %255, i64 %258
  %260 = load double, ptr %259, align 8, !tbaa !11
  store double %260, ptr %25, align 8, !tbaa !11
  %261 = load double, ptr %23, align 8, !tbaa !11
  %262 = fmul double %261, 1.000000e-01
  store double %262, ptr %26, align 8, !tbaa !11
  %263 = load double, ptr %24, align 8, !tbaa !11
  %264 = load double, ptr %23, align 8, !tbaa !11
  %265 = fsub double %264, %263
  store double %265, ptr %23, align 8, !tbaa !11
  %266 = load double, ptr %26, align 8, !tbaa !11
  %267 = load ptr, ptr %75, align 8, !tbaa !9
  %268 = load i32, ptr %74, align 4, !tbaa !5
  %269 = sext i32 %268 to i64
  %270 = getelementptr inbounds double, ptr %267, i64 %269
  store double %266, ptr %270, align 8, !tbaa !11
  %271 = load i32, ptr %17, align 4, !tbaa !5
  %272 = srem i32 %271, 2
  %273 = icmp eq i32 %272, 0
  br i1 %273, label %274, label %398

274:                                              ; preds = %238
  %275 = load double, ptr %26, align 8, !tbaa !11
  %276 = fmul double 0x3FB8A0902DE00D1B, %275
  store double %276, ptr %29, align 8, !tbaa !11
  %277 = load i32, ptr %30, align 4, !tbaa !5
  %278 = sext i32 %277 to i64
  %279 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 %278
  %280 = load double, ptr %279, align 8, !tbaa !11
  %281 = fneg double %280
  store double %281, ptr %33, align 8, !tbaa !11
  %282 = load double, ptr %29, align 8, !tbaa !11
  %283 = load i32, ptr %30, align 4, !tbaa !5
  %284 = sext i32 %283 to i64
  %285 = getelementptr inbounds [3 x double], ptr %32, i64 0, i64 %284
  store double %282, ptr %285, align 8, !tbaa !11
  %286 = load double, ptr %29, align 8, !tbaa !11
  %287 = load double, ptr %33, align 8, !tbaa !11
  %288 = fadd double %287, %286
  store double %288, ptr %33, align 8, !tbaa !11
  %289 = load double, ptr %35, align 8, !tbaa !11
  %290 = load double, ptr %33, align 8, !tbaa !11
  %291 = fsub double %290, %289
  store double %291, ptr %33, align 8, !tbaa !11
  %292 = load double, ptr %37, align 8, !tbaa !11
  %293 = fmul double 5.769000e-01, %292
  store double %293, ptr %35, align 8, !tbaa !11
  %294 = load double, ptr %35, align 8, !tbaa !11
  %295 = load double, ptr %33, align 8, !tbaa !11
  %296 = fadd double %295, %294
  store double %296, ptr %33, align 8, !tbaa !11
  %297 = load double, ptr %26, align 8, !tbaa !11
  store double %297, ptr %37, align 8, !tbaa !11
  %298 = load double, ptr %20, align 8, !tbaa !11
  %299 = load double, ptr %33, align 8, !tbaa !11
  %300 = fmul double %299, %298
  store double %300, ptr %33, align 8, !tbaa !11
  %301 = load double, ptr %33, align 8, !tbaa !11
  %302 = fmul double 0x3FB8A0902DE00D1B, %301
  store double %302, ptr %29, align 8, !tbaa !11
  %303 = load i32, ptr %30, align 4, !tbaa !5
  %304 = sext i32 %303 to i64
  %305 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 %304
  %306 = load double, ptr %305, align 8, !tbaa !11
  %307 = fneg double %306
  store double %307, ptr %40, align 8, !tbaa !11
  %308 = load double, ptr %29, align 8, !tbaa !11
  %309 = load i32, ptr %30, align 4, !tbaa !5
  %310 = sext i32 %309 to i64
  %311 = getelementptr inbounds [3 x double], ptr %39, i64 0, i64 %310
  store double %308, ptr %311, align 8, !tbaa !11
  %312 = load double, ptr %29, align 8, !tbaa !11
  %313 = load double, ptr %40, align 8, !tbaa !11
  %314 = fadd double %313, %312
  store double %314, ptr %40, align 8, !tbaa !11
  %315 = load double, ptr %42, align 8, !tbaa !11
  %316 = load double, ptr %40, align 8, !tbaa !11
  %317 = fsub double %316, %315
  store double %317, ptr %40, align 8, !tbaa !11
  %318 = load double, ptr %44, align 8, !tbaa !11
  %319 = fmul double 5.769000e-01, %318
  store double %319, ptr %42, align 8, !tbaa !11
  %320 = load double, ptr %42, align 8, !tbaa !11
  %321 = load double, ptr %40, align 8, !tbaa !11
  %322 = fadd double %321, %320
  store double %322, ptr %40, align 8, !tbaa !11
  %323 = load double, ptr %33, align 8, !tbaa !11
  store double %323, ptr %44, align 8, !tbaa !11
  %324 = load double, ptr %20, align 8, !tbaa !11
  %325 = load double, ptr %40, align 8, !tbaa !11
  %326 = fmul double %325, %324
  store double %326, ptr %40, align 8, !tbaa !11
  %327 = load double, ptr %68, align 8, !tbaa !11
  %328 = fmul double 0x3FB8A0902DE00D1B, %327
  store double %328, ptr %29, align 8, !tbaa !11
  %329 = load i32, ptr %30, align 4, !tbaa !5
  %330 = sext i32 %329 to i64
  %331 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 %330
  %332 = load double, ptr %331, align 8, !tbaa !11
  %333 = fneg double %332
  store double %333, ptr %47, align 8, !tbaa !11
  %334 = load double, ptr %29, align 8, !tbaa !11
  %335 = load i32, ptr %30, align 4, !tbaa !5
  %336 = sext i32 %335 to i64
  %337 = getelementptr inbounds [3 x double], ptr %46, i64 0, i64 %336
  store double %334, ptr %337, align 8, !tbaa !11
  %338 = load double, ptr %29, align 8, !tbaa !11
  %339 = load double, ptr %47, align 8, !tbaa !11
  %340 = fadd double %339, %338
  store double %340, ptr %47, align 8, !tbaa !11
  %341 = load double, ptr %49, align 8, !tbaa !11
  %342 = load double, ptr %47, align 8, !tbaa !11
  %343 = fsub double %342, %341
  store double %343, ptr %47, align 8, !tbaa !11
  %344 = load double, ptr %51, align 8, !tbaa !11
  %345 = fmul double 5.769000e-01, %344
  store double %345, ptr %49, align 8, !tbaa !11
  %346 = load double, ptr %49, align 8, !tbaa !11
  %347 = load double, ptr %47, align 8, !tbaa !11
  %348 = fadd double %347, %346
  store double %348, ptr %47, align 8, !tbaa !11
  %349 = load double, ptr %68, align 8, !tbaa !11
  store double %349, ptr %51, align 8, !tbaa !11
  %350 = load double, ptr %20, align 8, !tbaa !11
  %351 = load double, ptr %47, align 8, !tbaa !11
  %352 = fmul double %351, %350
  store double %352, ptr %47, align 8, !tbaa !11
  %353 = load double, ptr %40, align 8, !tbaa !11
  %354 = fmul double 0x3FB8A0902DE00D1B, %353
  store double %354, ptr %29, align 8, !tbaa !11
  %355 = load i32, ptr %30, align 4, !tbaa !5
  %356 = sext i32 %355 to i64
  %357 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 %356
  %358 = load double, ptr %357, align 8, !tbaa !11
  %359 = fneg double %358
  store double %359, ptr %54, align 8, !tbaa !11
  %360 = load double, ptr %29, align 8, !tbaa !11
  %361 = load i32, ptr %30, align 4, !tbaa !5
  %362 = sext i32 %361 to i64
  %363 = getelementptr inbounds [3 x double], ptr %53, i64 0, i64 %362
  store double %360, ptr %363, align 8, !tbaa !11
  %364 = load double, ptr %29, align 8, !tbaa !11
  %365 = load double, ptr %54, align 8, !tbaa !11
  %366 = fadd double %365, %364
  store double %366, ptr %54, align 8, !tbaa !11
  %367 = load double, ptr %56, align 8, !tbaa !11
  %368 = load double, ptr %54, align 8, !tbaa !11
  %369 = fsub double %368, %367
  store double %369, ptr %54, align 8, !tbaa !11
  %370 = load double, ptr %58, align 8, !tbaa !11
  %371 = fmul double 5.769000e-01, %370
  store double %371, ptr %56, align 8, !tbaa !11
  %372 = load double, ptr %56, align 8, !tbaa !11
  %373 = load double, ptr %54, align 8, !tbaa !11
  %374 = fadd double %373, %372
  store double %374, ptr %54, align 8, !tbaa !11
  %375 = load double, ptr %40, align 8, !tbaa !11
  store double %375, ptr %58, align 8, !tbaa !11
  %376 = load double, ptr %20, align 8, !tbaa !11
  %377 = load double, ptr %54, align 8, !tbaa !11
  %378 = fmul double %377, %376
  store double %378, ptr %54, align 8, !tbaa !11
  %379 = load i32, ptr %30, align 4, !tbaa !5
  %380 = add nsw i32 %379, 1
  store i32 %380, ptr %30, align 4, !tbaa !5
  %381 = icmp eq i32 %380, 3
  br i1 %381, label %382, label %383

382:                                              ; preds = %274
  store i32 0, ptr %30, align 4, !tbaa !5
  br label %383

383:                                              ; preds = %382, %274
  %384 = load double, ptr %40, align 8, !tbaa !11
  %385 = load double, ptr %47, align 8, !tbaa !11
  %386 = fadd double %384, %385
  %387 = load double, ptr %61, align 8, !tbaa !11
  %388 = fmul double 8.000000e-01, %387
  %389 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %386, double %388)
  store double %389, ptr %59, align 8, !tbaa !11
  %390 = load double, ptr %68, align 8, !tbaa !11
  %391 = load double, ptr %54, align 8, !tbaa !11
  %392 = fsub double %390, %391
  %393 = load double, ptr %62, align 8, !tbaa !11
  %394 = fmul double 8.000000e-01, %393
  %395 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %392, double %394)
  store double %395, ptr %60, align 8, !tbaa !11
  %396 = load double, ptr %65, align 8, !tbaa !11
  store double %396, ptr %66, align 8, !tbaa !11
  %397 = load double, ptr %33, align 8, !tbaa !11
  store double %397, ptr %65, align 8, !tbaa !11
  br label %517

398:                                              ; preds = %238
  %399 = load double, ptr %26, align 8, !tbaa !11
  %400 = fmul double 0x3FB8A0902DE00D1B, %399
  store double %400, ptr %29, align 8, !tbaa !11
  %401 = load i32, ptr %30, align 4, !tbaa !5
  %402 = sext i32 %401 to i64
  %403 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 %402
  %404 = load double, ptr %403, align 8, !tbaa !11
  %405 = fneg double %404
  store double %405, ptr %33, align 8, !tbaa !11
  %406 = load double, ptr %29, align 8, !tbaa !11
  %407 = load i32, ptr %30, align 4, !tbaa !5
  %408 = sext i32 %407 to i64
  %409 = getelementptr inbounds [3 x double], ptr %31, i64 0, i64 %408
  store double %406, ptr %409, align 8, !tbaa !11
  %410 = load double, ptr %29, align 8, !tbaa !11
  %411 = load double, ptr %33, align 8, !tbaa !11
  %412 = fadd double %411, %410
  store double %412, ptr %33, align 8, !tbaa !11
  %413 = load double, ptr %34, align 8, !tbaa !11
  %414 = load double, ptr %33, align 8, !tbaa !11
  %415 = fsub double %414, %413
  store double %415, ptr %33, align 8, !tbaa !11
  %416 = load double, ptr %36, align 8, !tbaa !11
  %417 = fmul double 5.769000e-01, %416
  store double %417, ptr %34, align 8, !tbaa !11
  %418 = load double, ptr %34, align 8, !tbaa !11
  %419 = load double, ptr %33, align 8, !tbaa !11
  %420 = fadd double %419, %418
  store double %420, ptr %33, align 8, !tbaa !11
  %421 = load double, ptr %26, align 8, !tbaa !11
  store double %421, ptr %36, align 8, !tbaa !11
  %422 = load double, ptr %20, align 8, !tbaa !11
  %423 = load double, ptr %33, align 8, !tbaa !11
  %424 = fmul double %423, %422
  store double %424, ptr %33, align 8, !tbaa !11
  %425 = load double, ptr %33, align 8, !tbaa !11
  %426 = fmul double 0x3FB8A0902DE00D1B, %425
  store double %426, ptr %29, align 8, !tbaa !11
  %427 = load i32, ptr %30, align 4, !tbaa !5
  %428 = sext i32 %427 to i64
  %429 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 %428
  %430 = load double, ptr %429, align 8, !tbaa !11
  %431 = fneg double %430
  store double %431, ptr %40, align 8, !tbaa !11
  %432 = load double, ptr %29, align 8, !tbaa !11
  %433 = load i32, ptr %30, align 4, !tbaa !5
  %434 = sext i32 %433 to i64
  %435 = getelementptr inbounds [3 x double], ptr %38, i64 0, i64 %434
  store double %432, ptr %435, align 8, !tbaa !11
  %436 = load double, ptr %29, align 8, !tbaa !11
  %437 = load double, ptr %40, align 8, !tbaa !11
  %438 = fadd double %437, %436
  store double %438, ptr %40, align 8, !tbaa !11
  %439 = load double, ptr %41, align 8, !tbaa !11
  %440 = load double, ptr %40, align 8, !tbaa !11
  %441 = fsub double %440, %439
  store double %441, ptr %40, align 8, !tbaa !11
  %442 = load double, ptr %43, align 8, !tbaa !11
  %443 = fmul double 5.769000e-01, %442
  store double %443, ptr %41, align 8, !tbaa !11
  %444 = load double, ptr %41, align 8, !tbaa !11
  %445 = load double, ptr %40, align 8, !tbaa !11
  %446 = fadd double %445, %444
  store double %446, ptr %40, align 8, !tbaa !11
  %447 = load double, ptr %33, align 8, !tbaa !11
  store double %447, ptr %43, align 8, !tbaa !11
  %448 = load double, ptr %20, align 8, !tbaa !11
  %449 = load double, ptr %40, align 8, !tbaa !11
  %450 = fmul double %449, %448
  store double %450, ptr %40, align 8, !tbaa !11
  %451 = load double, ptr %66, align 8, !tbaa !11
  %452 = fmul double 0x3FB8A0902DE00D1B, %451
  store double %452, ptr %29, align 8, !tbaa !11
  %453 = load i32, ptr %30, align 4, !tbaa !5
  %454 = sext i32 %453 to i64
  %455 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 %454
  %456 = load double, ptr %455, align 8, !tbaa !11
  %457 = fneg double %456
  store double %457, ptr %47, align 8, !tbaa !11
  %458 = load double, ptr %29, align 8, !tbaa !11
  %459 = load i32, ptr %30, align 4, !tbaa !5
  %460 = sext i32 %459 to i64
  %461 = getelementptr inbounds [3 x double], ptr %45, i64 0, i64 %460
  store double %458, ptr %461, align 8, !tbaa !11
  %462 = load double, ptr %29, align 8, !tbaa !11
  %463 = load double, ptr %47, align 8, !tbaa !11
  %464 = fadd double %463, %462
  store double %464, ptr %47, align 8, !tbaa !11
  %465 = load double, ptr %48, align 8, !tbaa !11
  %466 = load double, ptr %47, align 8, !tbaa !11
  %467 = fsub double %466, %465
  store double %467, ptr %47, align 8, !tbaa !11
  %468 = load double, ptr %50, align 8, !tbaa !11
  %469 = fmul double 5.769000e-01, %468
  store double %469, ptr %48, align 8, !tbaa !11
  %470 = load double, ptr %48, align 8, !tbaa !11
  %471 = load double, ptr %47, align 8, !tbaa !11
  %472 = fadd double %471, %470
  store double %472, ptr %47, align 8, !tbaa !11
  %473 = load double, ptr %66, align 8, !tbaa !11
  store double %473, ptr %50, align 8, !tbaa !11
  %474 = load double, ptr %20, align 8, !tbaa !11
  %475 = load double, ptr %47, align 8, !tbaa !11
  %476 = fmul double %475, %474
  store double %476, ptr %47, align 8, !tbaa !11
  %477 = load double, ptr %40, align 8, !tbaa !11
  %478 = fmul double 0x3FB8A0902DE00D1B, %477
  store double %478, ptr %29, align 8, !tbaa !11
  %479 = load i32, ptr %30, align 4, !tbaa !5
  %480 = sext i32 %479 to i64
  %481 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 %480
  %482 = load double, ptr %481, align 8, !tbaa !11
  %483 = fneg double %482
  store double %483, ptr %54, align 8, !tbaa !11
  %484 = load double, ptr %29, align 8, !tbaa !11
  %485 = load i32, ptr %30, align 4, !tbaa !5
  %486 = sext i32 %485 to i64
  %487 = getelementptr inbounds [3 x double], ptr %52, i64 0, i64 %486
  store double %484, ptr %487, align 8, !tbaa !11
  %488 = load double, ptr %29, align 8, !tbaa !11
  %489 = load double, ptr %54, align 8, !tbaa !11
  %490 = fadd double %489, %488
  store double %490, ptr %54, align 8, !tbaa !11
  %491 = load double, ptr %55, align 8, !tbaa !11
  %492 = load double, ptr %54, align 8, !tbaa !11
  %493 = fsub double %492, %491
  store double %493, ptr %54, align 8, !tbaa !11
  %494 = load double, ptr %57, align 8, !tbaa !11
  %495 = fmul double 5.769000e-01, %494
  store double %495, ptr %55, align 8, !tbaa !11
  %496 = load double, ptr %55, align 8, !tbaa !11
  %497 = load double, ptr %54, align 8, !tbaa !11
  %498 = fadd double %497, %496
  store double %498, ptr %54, align 8, !tbaa !11
  %499 = load double, ptr %40, align 8, !tbaa !11
  store double %499, ptr %57, align 8, !tbaa !11
  %500 = load double, ptr %20, align 8, !tbaa !11
  %501 = load double, ptr %54, align 8, !tbaa !11
  %502 = fmul double %501, %500
  store double %502, ptr %54, align 8, !tbaa !11
  %503 = load double, ptr %40, align 8, !tbaa !11
  %504 = load double, ptr %47, align 8, !tbaa !11
  %505 = fadd double %503, %504
  %506 = load double, ptr %61, align 8, !tbaa !11
  %507 = fmul double 8.000000e-01, %506
  %508 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %505, double %507)
  store double %508, ptr %59, align 8, !tbaa !11
  %509 = load double, ptr %66, align 8, !tbaa !11
  %510 = load double, ptr %54, align 8, !tbaa !11
  %511 = fsub double %509, %510
  %512 = load double, ptr %62, align 8, !tbaa !11
  %513 = fmul double 8.000000e-01, %512
  %514 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %511, double %513)
  store double %514, ptr %60, align 8, !tbaa !11
  %515 = load double, ptr %67, align 8, !tbaa !11
  store double %515, ptr %68, align 8, !tbaa !11
  %516 = load double, ptr %33, align 8, !tbaa !11
  store double %516, ptr %67, align 8, !tbaa !11
  br label %517

517:                                              ; preds = %398, %383
  %518 = load double, ptr %60, align 8, !tbaa !11
  %519 = load double, ptr %62, align 8, !tbaa !11
  %520 = load double, ptr %59, align 8, !tbaa !11
  %521 = load double, ptr %61, align 8, !tbaa !11
  %522 = fmul double %520, %521
  %523 = call double @llvm.fmuladd.f64(double %518, double %519, double %522)
  %524 = load double, ptr %63, align 8, !tbaa !11
  %525 = fmul double 8.000000e-01, %524
  %526 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %523, double %525)
  store double %526, ptr %63, align 8, !tbaa !11
  %527 = load double, ptr %60, align 8, !tbaa !11
  %528 = load double, ptr %61, align 8, !tbaa !11
  %529 = load double, ptr %59, align 8, !tbaa !11
  %530 = load double, ptr %62, align 8, !tbaa !11
  %531 = fmul double %529, %530
  %532 = fneg double %531
  %533 = call double @llvm.fmuladd.f64(double %527, double %528, double %532)
  %534 = load double, ptr %64, align 8, !tbaa !11
  %535 = fmul double 8.000000e-01, %534
  %536 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %533, double %535)
  store double %536, ptr %64, align 8, !tbaa !11
  %537 = load double, ptr %59, align 8, !tbaa !11
  store double %537, ptr %61, align 8, !tbaa !11
  %538 = load double, ptr %60, align 8, !tbaa !11
  store double %538, ptr %62, align 8, !tbaa !11
  %539 = load double, ptr %21, align 8, !tbaa !11
  store double %539, ptr %18, align 8, !tbaa !11
  %540 = load double, ptr %64, align 8, !tbaa !11
  %541 = fcmp une double %540, 0.000000e+00
  br i1 %541, label %542, label %553

542:                                              ; preds = %517
  %543 = load double, ptr %63, align 8, !tbaa !11
  %544 = fcmp une double %543, 0.000000e+00
  br i1 %544, label %545, label %553

545:                                              ; preds = %542
  %546 = load double, ptr %64, align 8, !tbaa !11
  %547 = load double, ptr %63, align 8, !tbaa !11
  %548 = fdiv double %546, %547
  %549 = call double @atan(double noundef %548) #4
  %550 = load double, ptr %69, align 8, !tbaa !11
  %551 = fmul double %549, %550
  %552 = fdiv double 3.600000e+02, %551
  store double %552, ptr %21, align 8, !tbaa !11
  br label %553

553:                                              ; preds = %545, %542, %517
  %554 = load double, ptr %18, align 8, !tbaa !11
  %555 = fmul double 1.500000e+00, %554
  store double %555, ptr %19, align 8, !tbaa !11
  %556 = load double, ptr %21, align 8, !tbaa !11
  %557 = load double, ptr %19, align 8, !tbaa !11
  %558 = fcmp ogt double %556, %557
  br i1 %558, label %559, label %561

559:                                              ; preds = %553
  %560 = load double, ptr %19, align 8, !tbaa !11
  store double %560, ptr %21, align 8, !tbaa !11
  br label %561

561:                                              ; preds = %559, %553
  %562 = load double, ptr %18, align 8, !tbaa !11
  %563 = fmul double 6.700000e-01, %562
  store double %563, ptr %19, align 8, !tbaa !11
  %564 = load double, ptr %21, align 8, !tbaa !11
  %565 = load double, ptr %19, align 8, !tbaa !11
  %566 = fcmp olt double %564, %565
  br i1 %566, label %567, label %569

567:                                              ; preds = %561
  %568 = load double, ptr %19, align 8, !tbaa !11
  store double %568, ptr %21, align 8, !tbaa !11
  br label %569

569:                                              ; preds = %567, %561
  %570 = load double, ptr %21, align 8, !tbaa !11
  %571 = fcmp olt double %570, 6.000000e+00
  br i1 %571, label %572, label %573

572:                                              ; preds = %569
  store double 6.000000e+00, ptr %21, align 8, !tbaa !11
  br label %578

573:                                              ; preds = %569
  %574 = load double, ptr %21, align 8, !tbaa !11
  %575 = fcmp ogt double %574, 5.000000e+01
  br i1 %575, label %576, label %577

576:                                              ; preds = %573
  store double 5.000000e+01, ptr %21, align 8, !tbaa !11
  br label %577

577:                                              ; preds = %576, %573
  br label %578

578:                                              ; preds = %577, %572
  %579 = load double, ptr %21, align 8, !tbaa !11
  %580 = load double, ptr %18, align 8, !tbaa !11
  %581 = fmul double 8.000000e-01, %580
  %582 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %579, double %581)
  store double %582, ptr %21, align 8, !tbaa !11
  %583 = load double, ptr %21, align 8, !tbaa !11
  %584 = load double, ptr %72, align 8, !tbaa !11
  %585 = fmul double 6.700000e-01, %584
  %586 = call double @llvm.fmuladd.f64(double 3.300000e-01, double %583, double %585)
  store double %586, ptr %72, align 8, !tbaa !11
  %587 = load double, ptr %72, align 8, !tbaa !11
  %588 = fadd double %587, 5.000000e-01
  store double %588, ptr %80, align 8, !tbaa !11
  %589 = load double, ptr %80, align 8, !tbaa !11
  %590 = fptosi double %589 to i32
  store i32 %590, ptr %78, align 4, !tbaa !5
  store double 0.000000e+00, ptr %82, align 8, !tbaa !11
  store double 0.000000e+00, ptr %81, align 8, !tbaa !11
  %591 = load i32, ptr %74, align 4, !tbaa !5
  store i32 %591, ptr %77, align 4, !tbaa !5
  store i32 0, ptr %15, align 4, !tbaa !5
  br label %592

592:                                              ; preds = %626, %578
  %593 = load i32, ptr %15, align 4, !tbaa !5
  %594 = load i32, ptr %78, align 4, !tbaa !5
  %595 = icmp slt i32 %593, %594
  br i1 %595, label %596, label %629

596:                                              ; preds = %592
  %597 = load i32, ptr %15, align 4, !tbaa !5
  %598 = sitofp i32 %597 to double
  %599 = load double, ptr %70, align 8, !tbaa !11
  %600 = fmul double %598, %599
  %601 = load i32, ptr %78, align 4, !tbaa !5
  %602 = sitofp i32 %601 to double
  %603 = fdiv double %600, %602
  store double %603, ptr %18, align 8, !tbaa !11
  %604 = load ptr, ptr %75, align 8, !tbaa !9
  %605 = load i32, ptr %77, align 4, !tbaa !5
  %606 = sext i32 %605 to i64
  %607 = getelementptr inbounds double, ptr %604, i64 %606
  %608 = load double, ptr %607, align 8, !tbaa !11
  store double %608, ptr %19, align 8, !tbaa !11
  %609 = load double, ptr %18, align 8, !tbaa !11
  %610 = call double @sin(double noundef %609) #4
  %611 = load double, ptr %19, align 8, !tbaa !11
  %612 = load double, ptr %82, align 8, !tbaa !11
  %613 = call double @llvm.fmuladd.f64(double %610, double %611, double %612)
  store double %613, ptr %82, align 8, !tbaa !11
  %614 = load double, ptr %18, align 8, !tbaa !11
  %615 = call double @cos(double noundef %614) #4
  %616 = load double, ptr %19, align 8, !tbaa !11
  %617 = load double, ptr %81, align 8, !tbaa !11
  %618 = call double @llvm.fmuladd.f64(double %615, double %616, double %617)
  store double %618, ptr %81, align 8, !tbaa !11
  %619 = load i32, ptr %77, align 4, !tbaa !5
  %620 = icmp eq i32 %619, 0
  br i1 %620, label %621, label %622

621:                                              ; preds = %596
  store i32 49, ptr %77, align 4, !tbaa !5
  br label %625

622:                                              ; preds = %596
  %623 = load i32, ptr %77, align 4, !tbaa !5
  %624 = add nsw i32 %623, -1
  store i32 %624, ptr %77, align 4, !tbaa !5
  br label %625

625:                                              ; preds = %622, %621
  br label %626

626:                                              ; preds = %625
  %627 = load i32, ptr %15, align 4, !tbaa !5
  %628 = add nsw i32 %627, 1
  store i32 %628, ptr %15, align 4, !tbaa !5
  br label %592, !llvm.loop !16

629:                                              ; preds = %592
  %630 = load double, ptr %81, align 8, !tbaa !11
  %631 = call double @llvm.fabs.f64(double %630)
  store double %631, ptr %18, align 8, !tbaa !11
  %632 = load double, ptr %18, align 8, !tbaa !11
  %633 = fcmp ogt double %632, 0.000000e+00
  br i1 %633, label %634, label %641

634:                                              ; preds = %629
  %635 = load double, ptr %82, align 8, !tbaa !11
  %636 = load double, ptr %81, align 8, !tbaa !11
  %637 = fdiv double %635, %636
  %638 = call double @atan(double noundef %637) #4
  %639 = load double, ptr %69, align 8, !tbaa !11
  %640 = fmul double %638, %639
  store double %640, ptr %79, align 8, !tbaa !11
  br label %659

641:                                              ; preds = %629
  %642 = load double, ptr %18, align 8, !tbaa !11
  %643 = fcmp ole double %642, 1.000000e-02
  br i1 %643, label %644, label %658

644:                                              ; preds = %641
  %645 = load double, ptr %82, align 8, !tbaa !11
  %646 = fcmp olt double %645, 0.000000e+00
  br i1 %646, label %647, label %650

647:                                              ; preds = %644
  %648 = load double, ptr %79, align 8, !tbaa !11
  %649 = fsub double %648, 9.000000e+01
  store double %649, ptr %79, align 8, !tbaa !11
  br label %657

650:                                              ; preds = %644
  %651 = load double, ptr %82, align 8, !tbaa !11
  %652 = fcmp ogt double %651, 0.000000e+00
  br i1 %652, label %653, label %656

653:                                              ; preds = %650
  %654 = load double, ptr %79, align 8, !tbaa !11
  %655 = fadd double %654, 9.000000e+01
  store double %655, ptr %79, align 8, !tbaa !11
  br label %656

656:                                              ; preds = %653, %650
  br label %657

657:                                              ; preds = %656, %647
  br label %658

658:                                              ; preds = %657, %641
  br label %659

659:                                              ; preds = %658, %634
  %660 = load double, ptr %79, align 8, !tbaa !11
  %661 = fadd double %660, 9.000000e+01
  store double %661, ptr %79, align 8, !tbaa !11
  %662 = load double, ptr %72, align 8, !tbaa !11
  %663 = fdiv double 3.600000e+02, %662
  %664 = load double, ptr %79, align 8, !tbaa !11
  %665 = fadd double %664, %663
  store double %665, ptr %79, align 8, !tbaa !11
  %666 = load double, ptr %81, align 8, !tbaa !11
  %667 = fcmp olt double %666, 0.000000e+00
  br i1 %667, label %668, label %671

668:                                              ; preds = %659
  %669 = load double, ptr %79, align 8, !tbaa !11
  %670 = fadd double %669, 1.800000e+02
  store double %670, ptr %79, align 8, !tbaa !11
  br label %671

671:                                              ; preds = %668, %659
  %672 = load double, ptr %79, align 8, !tbaa !11
  %673 = fcmp ogt double %672, 3.150000e+02
  br i1 %673, label %674, label %677

674:                                              ; preds = %671
  %675 = load double, ptr %79, align 8, !tbaa !11
  %676 = fsub double %675, 3.600000e+02
  store double %676, ptr %79, align 8, !tbaa !11
  br label %677

677:                                              ; preds = %674, %671
  %678 = load i32, ptr %17, align 4, !tbaa !5
  %679 = load i32, ptr %8, align 4, !tbaa !5
  %680 = icmp sge i32 %678, %679
  br i1 %680, label %681, label %688

681:                                              ; preds = %677
  %682 = load double, ptr %79, align 8, !tbaa !11
  %683 = load ptr, ptr %13, align 8, !tbaa !9
  %684 = load i32, ptr %14, align 4, !tbaa !5
  %685 = add nsw i32 %684, 1
  store i32 %685, ptr %14, align 4, !tbaa !5
  %686 = sext i32 %684 to i64
  %687 = getelementptr inbounds double, ptr %683, i64 %686
  store double %682, ptr %687, align 8, !tbaa !11
  br label %688

688:                                              ; preds = %681, %677
  %689 = load i32, ptr %74, align 4, !tbaa !5
  %690 = add nsw i32 %689, 1
  store i32 %690, ptr %74, align 4, !tbaa !5
  %691 = load i32, ptr %74, align 4, !tbaa !5
  %692 = load i32, ptr %76, align 4, !tbaa !5
  %693 = icmp sgt i32 %691, %692
  br i1 %693, label %694, label %695

694:                                              ; preds = %688
  store i32 0, ptr %74, align 4, !tbaa !5
  br label %695

695:                                              ; preds = %694, %688
  %696 = load i32, ptr %17, align 4, !tbaa !5
  %697 = add nsw i32 %696, 1
  store i32 %697, ptr %17, align 4, !tbaa !5
  br label %234, !llvm.loop !17

698:                                              ; preds = %234
  %699 = load i32, ptr %14, align 4, !tbaa !5
  %700 = load ptr, ptr %12, align 8, !tbaa !9
  store i32 %699, ptr %700, align 4, !tbaa !5
  store i32 0, ptr %7, align 4
  store i32 1, ptr %83, align 4
  br label %701

701:                                              ; preds = %698, %124, %102, %98, %94, %86
  call void @llvm.lifetime.end.p0(i64 8, ptr %82) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %81) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %80) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %79) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %78) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %77) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %76) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %75) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %74) #4
  call void @llvm.lifetime.end.p0(i64 400, ptr %73) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %53) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %52) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %49) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %46) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %45) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %39) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %38) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %32) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %31) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #4
  %702 = load i32, ptr %7, align 4
  ret i32 %702
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nounwind
declare double @atan(double noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: nounwind
declare double @sin(double noundef) #2

; Function Attrs: nounwind
declare double @cos(double noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fabs.f64(double) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}
!17 = distinct !{!17, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@TA_Globals = external local_unnamed_addr global ptr, align 8

; Function Attrs: nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable
define dso_local range(i32 0, 14) i32 @TA_HT_DCPHASE(i32 noundef %0, i32 noundef %1, ptr noundef readonly %2, ptr nocapture noundef writeonly %3, ptr nocapture noundef writeonly %4, ptr noundef writeonly %5) local_unnamed_addr #0 {
  %7 = alloca [3 x double], align 16
  %8 = alloca [3 x double], align 16
  %9 = alloca [3 x double], align 16
  %10 = alloca [3 x double], align 16
  %11 = alloca [3 x double], align 16
  %12 = alloca [3 x double], align 16
  %13 = alloca [3 x double], align 16
  %14 = alloca [3 x double], align 16
  %15 = alloca [50 x double], align 16
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %7) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %8) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %9) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %10) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %14) #6
  call void @llvm.lifetime.start.p0(i64 400, ptr nonnull %15) #6
  %16 = icmp slt i32 %0, 0
  br i1 %16, label %273, label %17

17:                                               ; preds = %6
  %18 = icmp slt i32 %1, %0
  br i1 %18, label %273, label %19

19:                                               ; preds = %17
  %.not = icmp eq ptr %2, null
  %.not370 = icmp eq ptr %5, null
  %or.cond375 = or i1 %.not, %.not370
  br i1 %or.cond375, label %273, label %20

20:                                               ; preds = %19
  %21 = load ptr, ptr @TA_Globals, align 8, !tbaa !5
  %22 = getelementptr inbounds i8, ptr %21, i64 136
  %23 = load i32, ptr %22, align 4, !tbaa !9
  %24 = add i32 %23, 63
  %spec.select = tail call i32 @llvm.smax.i32(i32 %24, i32 %0)
  %25 = icmp ugt i32 %spec.select, %1
  br i1 %25, label %26, label %27

26:                                               ; preds = %20
  store i32 0, ptr %3, align 4, !tbaa !9
  br label %.sink.split

27:                                               ; preds = %20
  store i32 %spec.select, ptr %3, align 4, !tbaa !9
  %28 = sub nsw i32 %spec.select, %24
  %29 = sext i32 %28 to i64
  %30 = getelementptr inbounds double, ptr %2, i64 %29
  %31 = load double, ptr %30, align 8, !tbaa !11
  %32 = getelementptr i8, ptr %30, i64 8
  %33 = load double, ptr %32, align 8, !tbaa !11
  %34 = fadd double %31, %33
  %35 = tail call double @llvm.fmuladd.f64(double %33, double 2.000000e+00, double %31)
  %36 = add i32 %28, 3
  %37 = getelementptr i8, ptr %30, i64 16
  %38 = load double, ptr %37, align 8, !tbaa !11
  %39 = fadd double %34, %38
  %40 = tail call double @llvm.fmuladd.f64(double %38, double 3.000000e+00, double %35)
  %41 = sext i32 %36 to i64
  %42 = add i32 %28, 36
  %43 = zext nneg i32 %0 to i64
  %44 = sext i32 %24 to i64
  %smax = tail call i64 @llvm.smax.i64(i64 %43, i64 %44)
  %45 = trunc nsw i64 %smax to i32
  %46 = add nsw i32 %45, -62
  %47 = sub i32 %46, %23
  %invariant.gep = getelementptr i8, ptr %2, i64 8
  %invariant.gep479 = getelementptr i8, ptr %2, i64 8
  br label %48

48:                                               ; preds = %48, %27
  %indvars.iv439 = phi i32 [ %47, %27 ], [ %indvars.iv.next440.1, %48 ]
  %indvars.iv431 = phi i64 [ %41, %27 ], [ %indvars.iv.next432.1, %48 ]
  %indvars.iv = phi i64 [ %29, %27 ], [ %indvars.iv.next.1, %48 ]
  %.0357 = phi double [ %40, %27 ], [ %62, %48 ]
  %.0355 = phi double [ %39, %27 ], [ %59, %48 ]
  %.0353 = phi double [ 0.000000e+00, %27 ], [ %61, %48 ]
  %.0292 = phi i32 [ 34, %27 ], [ %63, %48 ]
  %49 = getelementptr inbounds double, ptr %2, i64 %indvars.iv431
  %50 = load double, ptr %49, align 8, !tbaa !11
  %51 = fadd double %.0355, %50
  %52 = fsub double %51, %.0353
  %53 = tail call double @llvm.fmuladd.f64(double %50, double 4.000000e+00, double %.0357)
  %54 = getelementptr inbounds double, ptr %2, i64 %indvars.iv
  %55 = load double, ptr %54, align 8, !tbaa !11
  %56 = fsub double %53, %52
  %indvars.iv.next432.1 = add nsw i64 %indvars.iv431, 2
  %gep = getelementptr double, ptr %invariant.gep, i64 %indvars.iv431
  %57 = load double, ptr %gep, align 8, !tbaa !11
  %58 = fadd double %52, %57
  %59 = fsub double %58, %55
  %60 = tail call double @llvm.fmuladd.f64(double %57, double 4.000000e+00, double %56)
  %indvars.iv.next.1 = add nsw i64 %indvars.iv, 2
  %gep480 = getelementptr double, ptr %invariant.gep479, i64 %indvars.iv
  %61 = load double, ptr %gep480, align 8, !tbaa !11
  %62 = fsub double %60, %59
  %63 = add nsw i32 %.0292, -2
  %.not371.1 = icmp eq i32 %63, 0
  %indvars.iv.next440.1 = add i32 %indvars.iv439, 2
  br i1 %.not371.1, label %.preheader, label %48, !llvm.loop !13

.preheader:                                       ; preds = %48
  %indvars.iv.next440.le = add i32 %indvars.iv439, 1
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %7, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %8, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %9, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %10, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %11, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %12, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %13, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %14, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(400) %15, i8 0, i64 400, i1 false), !tbaa !11
  %.not372386.not = icmp slt i32 %42, %1
  br i1 %.not372386.not, label %.lr.ph422.preheader, label %.sink.split

.lr.ph422.preheader:                              ; preds = %.preheader
  %64 = add i32 %28, 37
  %65 = sext i32 %64 to i64
  %66 = zext nneg i32 %spec.select to i64
  %67 = sext i32 %indvars.iv.next440.le to i64
  %68 = add i32 %1, 1
  br label %.lr.ph422

.lr.ph422:                                        ; preds = %.lr.ph422.preheader, %269
  %indvars.iv441 = phi i64 [ %67, %.lr.ph422.preheader ], [ %indvars.iv.next442, %269 ]
  %indvars.iv437 = phi i64 [ %65, %.lr.ph422.preheader ], [ %indvars.iv.next438, %269 ]
  %.0286421 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.3, %269 ]
  %.0290420 = phi i32 [ 0, %.lr.ph422.preheader ], [ %.1291, %269 ]
  %.0295419 = phi i32 [ 0, %.lr.ph422.preheader ], [ %spec.store.select2, %269 ]
  %.0296418 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %216, %269 ]
  %.0299416 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1300, %269 ]
  %.0301415 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1302, %269 ]
  %.0303414 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1304, %269 ]
  %.0305413 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1306, %269 ]
  %.0313408 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1314, %269 ]
  %.0315407 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1316, %269 ]
  %.0317406 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1318, %269 ]
  %.0319405 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1320, %269 ]
  %.0337396 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1338, %269 ]
  %.0339395 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1340, %269 ]
  %.0341394 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1342, %269 ]
  %.0343393 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %.1344, %269 ]
  %.0345392 = phi i32 [ 0, %.lr.ph422.preheader ], [ %.1346, %269 ]
  %.0347391 = phi double [ 0.000000e+00, %.lr.ph422.preheader ], [ %214, %269 ]
  %.1354389 = phi double [ %61, %.lr.ph422.preheader ], [ %82, %269 ]
  %.1356388 = phi double [ %59, %.lr.ph422.preheader ], [ %79, %269 ]
  %.1358387 = phi double [ %62, %.lr.ph422.preheader ], [ %84, %269 ]
  %69 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %176, %269 ]
  %70 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %177, %269 ]
  %71 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %178, %269 ]
  %72 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %179, %269 ]
  %73 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %272, %269 ]
  %74 = phi <2 x double> [ zeroinitializer, %.lr.ph422.preheader ], [ %192, %269 ]
  %75 = tail call double @llvm.fmuladd.f64(double %.0347391, double 0x3FB3333333333333, double 5.400000e-01)
  %76 = getelementptr inbounds double, ptr %2, i64 %indvars.iv437
  %77 = load double, ptr %76, align 8, !tbaa !11
  %78 = fadd double %.1356388, %77
  %79 = fsub double %78, %.1354389
  %80 = tail call double @llvm.fmuladd.f64(double %77, double 4.000000e+00, double %.1358387)
  %indvars.iv.next442 = add nsw i64 %indvars.iv441, 1
  %81 = getelementptr inbounds double, ptr %2, i64 %indvars.iv441
  %82 = load double, ptr %81, align 8, !tbaa !11
  %83 = fmul double %80, 1.000000e-01
  %84 = fsub double %80, %79
  %85 = sext i32 %.0295419 to i64
  %86 = getelementptr inbounds double, ptr %15, i64 %85
  store double %83, ptr %86, align 8, !tbaa !11
  %87 = and i64 %indvars.iv437, 1
  %88 = icmp eq i64 %87, 0
  %89 = fmul double %83, 0x3FB8A0902DE00D1B
  %90 = sext i32 %.0345392 to i64
  br i1 %88, label %91, label %134

91:                                               ; preds = %.lr.ph422
  %92 = getelementptr inbounds [3 x double], ptr %8, i64 0, i64 %90
  %93 = load double, ptr %92, align 8, !tbaa !11
  store double %89, ptr %92, align 8, !tbaa !11
  %94 = fsub double %89, %93
  %95 = fsub double %94, %.0341394
  %96 = fmul double %.0337396, 5.769000e-01
  %97 = fadd double %96, %95
  %98 = fmul double %75, %97
  %99 = getelementptr inbounds [3 x double], ptr %10, i64 0, i64 %90
  %100 = load double, ptr %99, align 8, !tbaa !11
  %101 = fmul <2 x double> %71, <double 5.769000e-01, double 5.769000e-01>
  %102 = getelementptr inbounds [3 x double], ptr %12, i64 0, i64 %90
  %103 = load double, ptr %102, align 8, !tbaa !11
  %104 = insertelement <2 x double> poison, double %.0299416, i64 0
  %105 = insertelement <2 x double> %104, double %98, i64 1
  %106 = fmul <2 x double> %105, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %107 = extractelement <2 x double> %106, i64 1
  store double %107, ptr %99, align 8, !tbaa !11
  %108 = extractelement <2 x double> %106, i64 0
  store double %108, ptr %102, align 8, !tbaa !11
  %109 = insertelement <2 x double> poison, double %103, i64 0
  %110 = insertelement <2 x double> %109, double %100, i64 1
  %111 = fsub <2 x double> %106, %110
  %112 = fsub <2 x double> %111, %72
  %113 = fadd <2 x double> %101, %112
  %114 = insertelement <2 x double> poison, double %75, i64 0
  %115 = shufflevector <2 x double> %114, <2 x double> poison, <2 x i32> zeroinitializer
  %116 = fmul <2 x double> %115, %113
  %117 = extractelement <2 x double> %116, i64 1
  %118 = fmul double %117, 0x3FB8A0902DE00D1B
  %119 = getelementptr inbounds [3 x double], ptr %14, i64 0, i64 %90
  %120 = load double, ptr %119, align 8, !tbaa !11
  store double %118, ptr %119, align 8, !tbaa !11
  %121 = fsub double %118, %120
  %122 = fsub double %121, %.0317406
  %123 = fmul double %.0313408, 5.769000e-01
  %124 = fadd double %123, %122
  %125 = fmul double %75, %124
  %126 = add nsw i32 %.0345392, 1
  %127 = icmp eq i32 %126, 3
  %spec.store.select = select i1 %127, i32 0, i32 %126
  %128 = extractelement <2 x double> %116, i64 0
  %129 = fadd double %128, %117
  %130 = extractelement <2 x double> %73, i64 0
  %131 = fmul double %130, 8.000000e-01
  %132 = tail call double @llvm.fmuladd.f64(double %129, double 2.000000e-01, double %131)
  %133 = fsub double %.0299416, %125
  br label %175

134:                                              ; preds = %.lr.ph422
  %135 = getelementptr inbounds [3 x double], ptr %7, i64 0, i64 %90
  %136 = load double, ptr %135, align 8, !tbaa !11
  store double %89, ptr %135, align 8, !tbaa !11
  %137 = fsub double %89, %136
  %138 = fsub double %137, %.0343393
  %139 = fmul double %.0339395, 5.769000e-01
  %140 = fadd double %139, %138
  %141 = fmul double %75, %140
  %142 = getelementptr inbounds [3 x double], ptr %9, i64 0, i64 %90
  %143 = load double, ptr %142, align 8, !tbaa !11
  %144 = fmul <2 x double> %69, <double 5.769000e-01, double 5.769000e-01>
  %145 = getelementptr inbounds [3 x double], ptr %11, i64 0, i64 %90
  %146 = load double, ptr %145, align 8, !tbaa !11
  %147 = insertelement <2 x double> poison, double %.0303414, i64 0
  %148 = insertelement <2 x double> %147, double %141, i64 1
  %149 = fmul <2 x double> %148, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %150 = extractelement <2 x double> %149, i64 1
  store double %150, ptr %142, align 8, !tbaa !11
  %151 = extractelement <2 x double> %149, i64 0
  store double %151, ptr %145, align 8, !tbaa !11
  %152 = insertelement <2 x double> poison, double %146, i64 0
  %153 = insertelement <2 x double> %152, double %143, i64 1
  %154 = fsub <2 x double> %149, %153
  %155 = fsub <2 x double> %154, %70
  %156 = fadd <2 x double> %144, %155
  %157 = insertelement <2 x double> poison, double %75, i64 0
  %158 = shufflevector <2 x double> %157, <2 x double> poison, <2 x i32> zeroinitializer
  %159 = fmul <2 x double> %158, %156
  %160 = extractelement <2 x double> %159, i64 1
  %161 = fmul double %160, 0x3FB8A0902DE00D1B
  %162 = getelementptr inbounds [3 x double], ptr %13, i64 0, i64 %90
  %163 = load double, ptr %162, align 8, !tbaa !11
  store double %161, ptr %162, align 8, !tbaa !11
  %164 = fsub double %161, %163
  %165 = fsub double %164, %.0319405
  %166 = fmul double %.0315407, 5.769000e-01
  %167 = fadd double %166, %165
  %168 = fmul double %75, %167
  %169 = extractelement <2 x double> %159, i64 0
  %170 = fadd double %169, %160
  %171 = extractelement <2 x double> %73, i64 0
  %172 = fmul double %171, 8.000000e-01
  %173 = tail call double @llvm.fmuladd.f64(double %170, double 2.000000e-01, double %172)
  %174 = fsub double %.0303414, %168
  br label %175

175:                                              ; preds = %134, %91
  %.sink = phi double [ %174, %134 ], [ %133, %91 ]
  %.1346 = phi i32 [ %.0345392, %134 ], [ %spec.store.select, %91 ]
  %.1344 = phi double [ %139, %134 ], [ %.0343393, %91 ]
  %.1342 = phi double [ %.0341394, %134 ], [ %96, %91 ]
  %.1340 = phi double [ %83, %134 ], [ %.0339395, %91 ]
  %.1338 = phi double [ %.0337396, %134 ], [ %83, %91 ]
  %.1320 = phi double [ %166, %134 ], [ %.0319405, %91 ]
  %.1318 = phi double [ %.0317406, %134 ], [ %123, %91 ]
  %.1316 = phi double [ %160, %134 ], [ %.0315407, %91 ]
  %.1314 = phi double [ %.0313408, %134 ], [ %117, %91 ]
  %.0312 = phi double [ %173, %134 ], [ %132, %91 ]
  %.1306 = phi double [ %.0305413, %134 ], [ %98, %91 ]
  %.1304 = phi double [ %.0303414, %134 ], [ %.0305413, %91 ]
  %.1302 = phi double [ %141, %134 ], [ %.0301415, %91 ]
  %.1300 = phi double [ %.0301415, %134 ], [ %.0299416, %91 ]
  %176 = phi <2 x double> [ %148, %134 ], [ %69, %91 ]
  %177 = phi <2 x double> [ %144, %134 ], [ %70, %91 ]
  %178 = phi <2 x double> [ %71, %134 ], [ %105, %91 ]
  %179 = phi <2 x double> [ %72, %134 ], [ %101, %91 ]
  %180 = extractelement <2 x double> %73, i64 1
  %181 = fmul double %180, 8.000000e-01
  %182 = tail call double @llvm.fmuladd.f64(double %.sink, double 2.000000e-01, double %181)
  %183 = fmul <2 x double> %74, <double 8.000000e-01, double 8.000000e-01>
  %184 = fneg double %.0312
  %185 = insertelement <2 x double> poison, double %.0312, i64 0
  %186 = insertelement <2 x double> %185, double %184, i64 1
  %187 = fmul <2 x double> %73, %186
  %188 = shufflevector <2 x double> %187, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %189 = insertelement <2 x double> poison, double %182, i64 0
  %190 = shufflevector <2 x double> %189, <2 x double> poison, <2 x i32> zeroinitializer
  %191 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %190, <2 x double> %73, <2 x double> %188)
  %192 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %191, <2 x double> <double 2.000000e-01, double 2.000000e-01>, <2 x double> %183)
  %193 = fcmp une <2 x double> %192, zeroinitializer
  %194 = extractelement <2 x i1> %193, i64 0
  %195 = extractelement <2 x i1> %193, i64 1
  %or.cond = select i1 %194, i1 %195, i1 false
  br i1 %or.cond, label %196, label %203

196:                                              ; preds = %175
  %197 = extractelement <2 x double> %192, i64 0
  %198 = extractelement <2 x double> %192, i64 1
  %199 = fdiv double %197, %198
  %200 = tail call double @atan(double noundef %199) #6
  %201 = fmul double %200, 0x404CA5DC1A63C1F8
  %202 = fdiv double 3.600000e+02, %201
  br label %203

203:                                              ; preds = %196, %175
  %.1348 = phi double [ %202, %196 ], [ %.0347391, %175 ]
  %204 = fmul double %.0347391, 1.500000e+00
  %205 = fcmp ogt double %.1348, %204
  %.2349 = select i1 %205, double %204, double %.1348
  %206 = fmul double %.0347391, 6.700000e-01
  %207 = fcmp olt double %.2349, %206
  %.3350 = select i1 %207, double %206, double %.2349
  %208 = fcmp olt double %.3350, 6.000000e+00
  br i1 %208, label %212, label %209

209:                                              ; preds = %203
  %210 = fcmp ogt double %.3350, 5.000000e+01
  br i1 %210, label %211, label %212

211:                                              ; preds = %209
  br label %212

212:                                              ; preds = %203, %209, %211
  %.4 = phi double [ 5.000000e+01, %211 ], [ %.3350, %209 ], [ 6.000000e+00, %203 ]
  %213 = fmul double %.0347391, 8.000000e-01
  %214 = tail call double @llvm.fmuladd.f64(double %.4, double 2.000000e-01, double %213)
  %215 = fmul double %.0296418, 6.700000e-01
  %216 = tail call double @llvm.fmuladd.f64(double %214, double 3.300000e-01, double %215)
  %217 = fadd double %216, 5.000000e-01
  %218 = fptosi double %217 to i32
  %219 = icmp sgt i32 %218, 0
  br i1 %219, label %.lr.ph, label %.thread461

.lr.ph:                                           ; preds = %212
  %220 = uitofp nneg i32 %218 to double
  br label %221

221:                                              ; preds = %.lr.ph, %221
  %.0288382 = phi i32 [ %.0295419, %.lr.ph ], [ %.1289, %221 ]
  %.2294381 = phi i32 [ 0, %.lr.ph ], [ %238, %221 ]
  %222 = phi <2 x double> [ zeroinitializer, %.lr.ph ], [ %235, %221 ]
  %223 = uitofp nneg i32 %.2294381 to double
  %224 = fmul double %223, 0x401921FB54442D18
  %225 = fdiv double %224, %220
  %226 = sext i32 %.0288382 to i64
  %227 = getelementptr inbounds double, ptr %15, i64 %226
  %228 = load double, ptr %227, align 8, !tbaa !11
  %229 = tail call double @sin(double noundef %225) #6
  %230 = tail call double @cos(double noundef %225) #6
  %231 = insertelement <2 x double> poison, double %229, i64 0
  %232 = insertelement <2 x double> %231, double %230, i64 1
  %233 = insertelement <2 x double> poison, double %228, i64 0
  %234 = shufflevector <2 x double> %233, <2 x double> poison, <2 x i32> zeroinitializer
  %235 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %232, <2 x double> %234, <2 x double> %222)
  %236 = icmp eq i32 %.0288382, 0
  %237 = add nsw i32 %.0288382, -1
  %.1289 = select i1 %236, i32 49, i32 %237
  %238 = add nuw nsw i32 %.2294381, 1
  %exitcond.not = icmp eq i32 %238, %218
  br i1 %exitcond.not, label %._crit_edge, label %221, !llvm.loop !15

._crit_edge:                                      ; preds = %221
  %239 = extractelement <2 x double> %235, i64 1
  %240 = fcmp ueq double %239, 0.000000e+00
  br i1 %240, label %246, label %241

241:                                              ; preds = %._crit_edge
  %242 = extractelement <2 x double> %235, i64 0
  %243 = fdiv double %242, %239
  %244 = tail call double @atan(double noundef %243) #6
  %245 = fmul double %244, 0x404CA5DC1A63C1F8
  br label %.thread461

246:                                              ; preds = %._crit_edge
  %247 = tail call double @llvm.fabs.f64(double %239)
  %248 = fcmp ugt double %247, 1.000000e-02
  br i1 %248, label %.thread461, label %249

249:                                              ; preds = %246
  %250 = extractelement <2 x double> %235, i64 0
  %251 = fcmp olt double %250, 0.000000e+00
  br i1 %251, label %252, label %254

252:                                              ; preds = %249
  %253 = fadd double %.0286421, -9.000000e+01
  br label %.thread461

254:                                              ; preds = %249
  %255 = fcmp ogt double %250, 0.000000e+00
  br i1 %255, label %256, label %.thread461

256:                                              ; preds = %254
  %257 = fadd double %.0286421, 9.000000e+01
  br label %.thread461

.thread461:                                       ; preds = %212, %246, %254, %256, %252, %241
  %.0284.lcssa449 = phi double [ %239, %241 ], [ %239, %252 ], [ %239, %256 ], [ %239, %254 ], [ %239, %246 ], [ 0.000000e+00, %212 ]
  %.1 = phi double [ %245, %241 ], [ %253, %252 ], [ %257, %256 ], [ %.0286421, %254 ], [ %.0286421, %246 ], [ %.0286421, %212 ]
  %258 = fadd double %.1, 9.000000e+01
  %259 = fdiv double 3.600000e+02, %216
  %260 = fadd double %259, %258
  %261 = fcmp olt double %.0284.lcssa449, 0.000000e+00
  %262 = fadd double %260, 1.800000e+02
  %.2 = select i1 %261, double %262, double %260
  %263 = fcmp ogt double %.2, 3.150000e+02
  %264 = fadd double %.2, -3.600000e+02
  %.3 = select i1 %263, double %264, double %.2
  %.not373 = icmp slt i64 %indvars.iv437, %66
  br i1 %.not373, label %269, label %265

265:                                              ; preds = %.thread461
  %266 = add nsw i32 %.0290420, 1
  %267 = sext i32 %.0290420 to i64
  %268 = getelementptr inbounds double, ptr %5, i64 %267
  store double %.3, ptr %268, align 8, !tbaa !11
  br label %269

269:                                              ; preds = %265, %.thread461
  %.1291 = phi i32 [ %266, %265 ], [ %.0290420, %.thread461 ]
  %270 = add nsw i32 %.0295419, 1
  %271 = icmp sgt i32 %.0295419, 48
  %spec.store.select2 = select i1 %271, i32 0, i32 %270
  %indvars.iv.next438 = add nsw i64 %indvars.iv437, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next438 to i32
  %exitcond446.not = icmp eq i32 %68, %lftr.wideiv
  %272 = insertelement <2 x double> %185, double %182, i64 1
  br i1 %exitcond446.not, label %.sink.split, label %.lr.ph422, !llvm.loop !16

.sink.split:                                      ; preds = %269, %.preheader, %26
  %.0290.lcssa.sink = phi i32 [ 0, %26 ], [ 0, %.preheader ], [ %.1291, %269 ]
  store i32 %.0290.lcssa.sink, ptr %4, align 4, !tbaa !9
  br label %273

273:                                              ; preds = %.sink.split, %19, %17, %6
  %.0285 = phi i32 [ 12, %6 ], [ 13, %17 ], [ 2, %19 ], [ 0, %.sink.split ]
  call void @llvm.lifetime.end.p0(i64 400, ptr nonnull %15) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %14) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %10) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %9) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %8) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %7) #6
  ret i32 %.0285
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @atan(double noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @sin(double noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @cos(double noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fabs.f64(double) #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i32 @llvm.smax.i32(i32, i32) #4

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #5

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i64 @llvm.smax.i64(i64, i64) #4

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #4

attributes #0 = { nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}


; Effective O3 passes: ConstraintEliminationPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopIdiomRecognizePass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,MemCpyOptPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass