; LLVM IR from mkmarek/forex.analytics :: lib/ta-lib/src/ta_func (ta_HT_TRENDLINE)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.TA_LibcPriv = type { i32, [3 x %struct.TA_ModuleControl], i32, i32, ptr, ptr, i32, [24 x i32], [11 x %struct.TA_CandleSetting] }
%struct.TA_ModuleControl = type { i32, ptr, ptr }
%struct.TA_CandleSetting = type { i32, i32, i32, double }

@TA_Globals = external global ptr, align 8

; Function Attrs: nounwind uwtable
define dso_local i32 @TA_HT_TRENDLINE(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5) #0 {
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca i32, align 4
  %16 = alloca i32, align 4
  %17 = alloca i32, align 4
  %18 = alloca double, align 8
  %19 = alloca double, align 8
  %20 = alloca double, align 8
  %21 = alloca double, align 8
  %22 = alloca i32, align 4
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca double, align 8
  %31 = alloca double, align 8
  %32 = alloca double, align 8
  %33 = alloca i32, align 4
  %34 = alloca [3 x double], align 16
  %35 = alloca [3 x double], align 16
  %36 = alloca double, align 8
  %37 = alloca double, align 8
  %38 = alloca double, align 8
  %39 = alloca double, align 8
  %40 = alloca double, align 8
  %41 = alloca [3 x double], align 16
  %42 = alloca [3 x double], align 16
  %43 = alloca double, align 8
  %44 = alloca double, align 8
  %45 = alloca double, align 8
  %46 = alloca double, align 8
  %47 = alloca double, align 8
  %48 = alloca [3 x double], align 16
  %49 = alloca [3 x double], align 16
  %50 = alloca double, align 8
  %51 = alloca double, align 8
  %52 = alloca double, align 8
  %53 = alloca double, align 8
  %54 = alloca double, align 8
  %55 = alloca [3 x double], align 16
  %56 = alloca [3 x double], align 16
  %57 = alloca double, align 8
  %58 = alloca double, align 8
  %59 = alloca double, align 8
  %60 = alloca double, align 8
  %61 = alloca double, align 8
  %62 = alloca double, align 8
  %63 = alloca double, align 8
  %64 = alloca double, align 8
  %65 = alloca double, align 8
  %66 = alloca double, align 8
  %67 = alloca double, align 8
  %68 = alloca double, align 8
  %69 = alloca double, align 8
  %70 = alloca double, align 8
  %71 = alloca double, align 8
  %72 = alloca double, align 8
  %73 = alloca double, align 8
  %74 = alloca double, align 8
  %75 = alloca [50 x double], align 16
  %76 = alloca i32, align 4
  %77 = alloca ptr, align 8
  %78 = alloca i32, align 4
  %79 = alloca i32, align 4
  %80 = alloca i32, align 4
  %81 = alloca double, align 8
  %82 = alloca i32, align 4
  store i32 %0, ptr %8, align 4, !tbaa !5
  store i32 %1, ptr %9, align 4, !tbaa !5
  store ptr %2, ptr %10, align 8, !tbaa !9
  store ptr %3, ptr %11, align 8, !tbaa !9
  store ptr %4, ptr %12, align 8, !tbaa !9
  store ptr %5, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #4
  store double 0x3FB8A0902DE00D1B, ptr %30, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #4
  store double 5.769000e-01, ptr %31, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %34) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %35) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %38) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %41) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %42) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %48) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %49) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %52) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %53) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %55) #4
  call void @llvm.lifetime.start.p0(i64 24, ptr %56) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %73) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %74) #4
  call void @llvm.lifetime.start.p0(i64 400, ptr %75) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %76) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %77) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %78) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %79) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %80) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %81) #4
  %83 = load i32, ptr %8, align 4, !tbaa !5
  %84 = icmp slt i32 %83, 0
  br i1 %84, label %85, label %86

85:                                               ; preds = %6
  store i32 12, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %649

86:                                               ; preds = %6
  %87 = load i32, ptr %9, align 4, !tbaa !5
  %88 = icmp slt i32 %87, 0
  br i1 %88, label %93, label %89

89:                                               ; preds = %86
  %90 = load i32, ptr %9, align 4, !tbaa !5
  %91 = load i32, ptr %8, align 4, !tbaa !5
  %92 = icmp slt i32 %90, %91
  br i1 %92, label %93, label %94

93:                                               ; preds = %89, %86
  store i32 13, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %649

94:                                               ; preds = %89
  %95 = load ptr, ptr %10, align 8, !tbaa !9
  %96 = icmp ne ptr %95, null
  br i1 %96, label %98, label %97

97:                                               ; preds = %94
  store i32 2, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %649

98:                                               ; preds = %94
  %99 = load ptr, ptr %13, align 8, !tbaa !9
  %100 = icmp ne ptr %99, null
  br i1 %100, label %102, label %101

101:                                              ; preds = %98
  store i32 2, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %649

102:                                              ; preds = %98
  %103 = getelementptr inbounds [50 x double], ptr %75, i64 0, i64 0
  store ptr %103, ptr %77, align 8, !tbaa !9
  store i32 49, ptr %78, align 4, !tbaa !5
  store i32 0, ptr %76, align 4, !tbaa !5
  store double 0.000000e+00, ptr %29, align 8, !tbaa !11
  store double 0.000000e+00, ptr %28, align 8, !tbaa !11
  store double 0.000000e+00, ptr %27, align 8, !tbaa !11
  %104 = call double @atan(double noundef 1.000000e+00) #4
  store double %104, ptr %18, align 8, !tbaa !11
  %105 = load double, ptr %18, align 8, !tbaa !11
  %106 = fdiv double 4.500000e+01, %105
  store double %106, ptr %72, align 8, !tbaa !11
  %107 = load ptr, ptr @TA_Globals, align 8, !tbaa !9
  %108 = getelementptr inbounds %struct.TA_LibcPriv, ptr %107, i32 0, i32 7
  %109 = getelementptr inbounds [24 x i32], ptr %108, i64 0, i64 10
  %110 = load i32, ptr %109, align 4, !tbaa !5
  %111 = add i32 63, %110
  store i32 %111, ptr %16, align 4, !tbaa !5
  %112 = load i32, ptr %8, align 4, !tbaa !5
  %113 = load i32, ptr %16, align 4, !tbaa !5
  %114 = icmp slt i32 %112, %113
  br i1 %114, label %115, label %117

115:                                              ; preds = %102
  %116 = load i32, ptr %16, align 4, !tbaa !5
  store i32 %116, ptr %8, align 4, !tbaa !5
  br label %117

117:                                              ; preds = %115, %102
  %118 = load i32, ptr %8, align 4, !tbaa !5
  %119 = load i32, ptr %9, align 4, !tbaa !5
  %120 = icmp sgt i32 %118, %119
  br i1 %120, label %121, label %124

121:                                              ; preds = %117
  %122 = load ptr, ptr %11, align 8, !tbaa !9
  store i32 0, ptr %122, align 4, !tbaa !5
  %123 = load ptr, ptr %12, align 8, !tbaa !9
  store i32 0, ptr %123, align 4, !tbaa !5
  store i32 0, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %649

124:                                              ; preds = %117
  %125 = load i32, ptr %8, align 4, !tbaa !5
  %126 = load ptr, ptr %11, align 8, !tbaa !9
  store i32 %125, ptr %126, align 4, !tbaa !5
  %127 = load i32, ptr %8, align 4, !tbaa !5
  %128 = load i32, ptr %16, align 4, !tbaa !5
  %129 = sub nsw i32 %127, %128
  store i32 %129, ptr %22, align 4, !tbaa !5
  %130 = load i32, ptr %22, align 4, !tbaa !5
  store i32 %130, ptr %17, align 4, !tbaa !5
  %131 = load ptr, ptr %10, align 8, !tbaa !9
  %132 = load i32, ptr %17, align 4, !tbaa !5
  %133 = add nsw i32 %132, 1
  store i32 %133, ptr %17, align 4, !tbaa !5
  %134 = sext i32 %132 to i64
  %135 = getelementptr inbounds double, ptr %131, i64 %134
  %136 = load double, ptr %135, align 8, !tbaa !11
  store double %136, ptr %18, align 8, !tbaa !11
  %137 = load double, ptr %18, align 8, !tbaa !11
  store double %137, ptr %24, align 8, !tbaa !11
  %138 = load double, ptr %18, align 8, !tbaa !11
  store double %138, ptr %23, align 8, !tbaa !11
  %139 = load ptr, ptr %10, align 8, !tbaa !9
  %140 = load i32, ptr %17, align 4, !tbaa !5
  %141 = add nsw i32 %140, 1
  store i32 %141, ptr %17, align 4, !tbaa !5
  %142 = sext i32 %140 to i64
  %143 = getelementptr inbounds double, ptr %139, i64 %142
  %144 = load double, ptr %143, align 8, !tbaa !11
  store double %144, ptr %18, align 8, !tbaa !11
  %145 = load double, ptr %18, align 8, !tbaa !11
  %146 = load double, ptr %24, align 8, !tbaa !11
  %147 = fadd double %146, %145
  store double %147, ptr %24, align 8, !tbaa !11
  %148 = load double, ptr %18, align 8, !tbaa !11
  %149 = load double, ptr %23, align 8, !tbaa !11
  %150 = call double @llvm.fmuladd.f64(double %148, double 2.000000e+00, double %149)
  store double %150, ptr %23, align 8, !tbaa !11
  %151 = load ptr, ptr %10, align 8, !tbaa !9
  %152 = load i32, ptr %17, align 4, !tbaa !5
  %153 = add nsw i32 %152, 1
  store i32 %153, ptr %17, align 4, !tbaa !5
  %154 = sext i32 %152 to i64
  %155 = getelementptr inbounds double, ptr %151, i64 %154
  %156 = load double, ptr %155, align 8, !tbaa !11
  store double %156, ptr %18, align 8, !tbaa !11
  %157 = load double, ptr %18, align 8, !tbaa !11
  %158 = load double, ptr %24, align 8, !tbaa !11
  %159 = fadd double %158, %157
  store double %159, ptr %24, align 8, !tbaa !11
  %160 = load double, ptr %18, align 8, !tbaa !11
  %161 = load double, ptr %23, align 8, !tbaa !11
  %162 = call double @llvm.fmuladd.f64(double %160, double 3.000000e+00, double %161)
  store double %162, ptr %23, align 8, !tbaa !11
  store double 0.000000e+00, ptr %25, align 8, !tbaa !11
  store i32 34, ptr %15, align 4, !tbaa !5
  br label %163

163:                                              ; preds = %190, %124
  %164 = load ptr, ptr %10, align 8, !tbaa !9
  %165 = load i32, ptr %17, align 4, !tbaa !5
  %166 = add nsw i32 %165, 1
  store i32 %166, ptr %17, align 4, !tbaa !5
  %167 = sext i32 %165 to i64
  %168 = getelementptr inbounds double, ptr %164, i64 %167
  %169 = load double, ptr %168, align 8, !tbaa !11
  store double %169, ptr %18, align 8, !tbaa !11
  %170 = load double, ptr %18, align 8, !tbaa !11
  %171 = load double, ptr %24, align 8, !tbaa !11
  %172 = fadd double %171, %170
  store double %172, ptr %24, align 8, !tbaa !11
  %173 = load double, ptr %25, align 8, !tbaa !11
  %174 = load double, ptr %24, align 8, !tbaa !11
  %175 = fsub double %174, %173
  store double %175, ptr %24, align 8, !tbaa !11
  %176 = load double, ptr %18, align 8, !tbaa !11
  %177 = load double, ptr %23, align 8, !tbaa !11
  %178 = call double @llvm.fmuladd.f64(double %176, double 4.000000e+00, double %177)
  store double %178, ptr %23, align 8, !tbaa !11
  %179 = load ptr, ptr %10, align 8, !tbaa !9
  %180 = load i32, ptr %22, align 4, !tbaa !5
  %181 = add nsw i32 %180, 1
  store i32 %181, ptr %22, align 4, !tbaa !5
  %182 = sext i32 %180 to i64
  %183 = getelementptr inbounds double, ptr %179, i64 %182
  %184 = load double, ptr %183, align 8, !tbaa !11
  store double %184, ptr %25, align 8, !tbaa !11
  %185 = load double, ptr %23, align 8, !tbaa !11
  %186 = fmul double %185, 1.000000e-01
  store double %186, ptr %26, align 8, !tbaa !11
  %187 = load double, ptr %24, align 8, !tbaa !11
  %188 = load double, ptr %23, align 8, !tbaa !11
  %189 = fsub double %188, %187
  store double %189, ptr %23, align 8, !tbaa !11
  br label %190

190:                                              ; preds = %163
  %191 = load i32, ptr %15, align 4, !tbaa !5
  %192 = add nsw i32 %191, -1
  store i32 %192, ptr %15, align 4, !tbaa !5
  %193 = icmp ne i32 %192, 0
  br i1 %193, label %163, label %194, !llvm.loop !13

194:                                              ; preds = %190
  store i32 0, ptr %33, align 4, !tbaa !5
  %195 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 0
  store double 0.000000e+00, ptr %195, align 16, !tbaa !11
  %196 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 1
  store double 0.000000e+00, ptr %196, align 8, !tbaa !11
  %197 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 2
  store double 0.000000e+00, ptr %197, align 16, !tbaa !11
  %198 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 0
  store double 0.000000e+00, ptr %198, align 16, !tbaa !11
  %199 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 1
  store double 0.000000e+00, ptr %199, align 8, !tbaa !11
  %200 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 2
  store double 0.000000e+00, ptr %200, align 16, !tbaa !11
  store double 0.000000e+00, ptr %36, align 8, !tbaa !11
  store double 0.000000e+00, ptr %37, align 8, !tbaa !11
  store double 0.000000e+00, ptr %38, align 8, !tbaa !11
  store double 0.000000e+00, ptr %39, align 8, !tbaa !11
  store double 0.000000e+00, ptr %40, align 8, !tbaa !11
  %201 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 0
  store double 0.000000e+00, ptr %201, align 16, !tbaa !11
  %202 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 1
  store double 0.000000e+00, ptr %202, align 8, !tbaa !11
  %203 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 2
  store double 0.000000e+00, ptr %203, align 16, !tbaa !11
  %204 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 0
  store double 0.000000e+00, ptr %204, align 16, !tbaa !11
  %205 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 1
  store double 0.000000e+00, ptr %205, align 8, !tbaa !11
  %206 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 2
  store double 0.000000e+00, ptr %206, align 16, !tbaa !11
  store double 0.000000e+00, ptr %43, align 8, !tbaa !11
  store double 0.000000e+00, ptr %44, align 8, !tbaa !11
  store double 0.000000e+00, ptr %45, align 8, !tbaa !11
  store double 0.000000e+00, ptr %46, align 8, !tbaa !11
  store double 0.000000e+00, ptr %47, align 8, !tbaa !11
  %207 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 0
  store double 0.000000e+00, ptr %207, align 16, !tbaa !11
  %208 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 1
  store double 0.000000e+00, ptr %208, align 8, !tbaa !11
  %209 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 2
  store double 0.000000e+00, ptr %209, align 16, !tbaa !11
  %210 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 0
  store double 0.000000e+00, ptr %210, align 16, !tbaa !11
  %211 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 1
  store double 0.000000e+00, ptr %211, align 8, !tbaa !11
  %212 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 2
  store double 0.000000e+00, ptr %212, align 16, !tbaa !11
  store double 0.000000e+00, ptr %50, align 8, !tbaa !11
  store double 0.000000e+00, ptr %51, align 8, !tbaa !11
  store double 0.000000e+00, ptr %52, align 8, !tbaa !11
  store double 0.000000e+00, ptr %53, align 8, !tbaa !11
  store double 0.000000e+00, ptr %54, align 8, !tbaa !11
  %213 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 0
  store double 0.000000e+00, ptr %213, align 16, !tbaa !11
  %214 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 1
  store double 0.000000e+00, ptr %214, align 8, !tbaa !11
  %215 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 2
  store double 0.000000e+00, ptr %215, align 16, !tbaa !11
  %216 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 0
  store double 0.000000e+00, ptr %216, align 16, !tbaa !11
  %217 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 1
  store double 0.000000e+00, ptr %217, align 8, !tbaa !11
  %218 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 2
  store double 0.000000e+00, ptr %218, align 16, !tbaa !11
  store double 0.000000e+00, ptr %57, align 8, !tbaa !11
  store double 0.000000e+00, ptr %58, align 8, !tbaa !11
  store double 0.000000e+00, ptr %59, align 8, !tbaa !11
  store double 0.000000e+00, ptr %60, align 8, !tbaa !11
  store double 0.000000e+00, ptr %61, align 8, !tbaa !11
  store double 0.000000e+00, ptr %21, align 8, !tbaa !11
  store i32 0, ptr %14, align 4, !tbaa !5
  store double 0.000000e+00, ptr %64, align 8, !tbaa !11
  store double 0.000000e+00, ptr %65, align 8, !tbaa !11
  store double 0.000000e+00, ptr %67, align 8, !tbaa !11
  store double 0.000000e+00, ptr %66, align 8, !tbaa !11
  store double 0.000000e+00, ptr %71, align 8, !tbaa !11
  store double 0.000000e+00, ptr %69, align 8, !tbaa !11
  store double 0.000000e+00, ptr %70, align 8, !tbaa !11
  store double 0.000000e+00, ptr %68, align 8, !tbaa !11
  store double 0.000000e+00, ptr %74, align 8, !tbaa !11
  store i32 0, ptr %15, align 4, !tbaa !5
  br label %219

219:                                              ; preds = %227, %194
  %220 = load i32, ptr %15, align 4, !tbaa !5
  %221 = icmp slt i32 %220, 50
  br i1 %221, label %222, label %230

222:                                              ; preds = %219
  %223 = load ptr, ptr %77, align 8, !tbaa !9
  %224 = load i32, ptr %15, align 4, !tbaa !5
  %225 = sext i32 %224 to i64
  %226 = getelementptr inbounds double, ptr %223, i64 %225
  store double 0.000000e+00, ptr %226, align 8, !tbaa !11
  br label %227

227:                                              ; preds = %222
  %228 = load i32, ptr %15, align 4, !tbaa !5
  %229 = add nsw i32 %228, 1
  store i32 %229, ptr %15, align 4, !tbaa !5
  br label %219, !llvm.loop !15

230:                                              ; preds = %219
  br label %231

231:                                              ; preds = %643, %230
  %232 = load i32, ptr %17, align 4, !tbaa !5
  %233 = load i32, ptr %9, align 4, !tbaa !5
  %234 = icmp sle i32 %232, %233
  br i1 %234, label %235, label %646

235:                                              ; preds = %231
  %236 = load double, ptr %21, align 8, !tbaa !11
  %237 = call double @llvm.fmuladd.f64(double 0x3FB3333333333333, double %236, double 5.400000e-01)
  store double %237, ptr %20, align 8, !tbaa !11
  %238 = load ptr, ptr %10, align 8, !tbaa !9
  %239 = load i32, ptr %17, align 4, !tbaa !5
  %240 = sext i32 %239 to i64
  %241 = getelementptr inbounds double, ptr %238, i64 %240
  %242 = load double, ptr %241, align 8, !tbaa !11
  store double %242, ptr %73, align 8, !tbaa !11
  %243 = load double, ptr %73, align 8, !tbaa !11
  %244 = load double, ptr %24, align 8, !tbaa !11
  %245 = fadd double %244, %243
  store double %245, ptr %24, align 8, !tbaa !11
  %246 = load double, ptr %25, align 8, !tbaa !11
  %247 = load double, ptr %24, align 8, !tbaa !11
  %248 = fsub double %247, %246
  store double %248, ptr %24, align 8, !tbaa !11
  %249 = load double, ptr %73, align 8, !tbaa !11
  %250 = load double, ptr %23, align 8, !tbaa !11
  %251 = call double @llvm.fmuladd.f64(double %249, double 4.000000e+00, double %250)
  store double %251, ptr %23, align 8, !tbaa !11
  %252 = load ptr, ptr %10, align 8, !tbaa !9
  %253 = load i32, ptr %22, align 4, !tbaa !5
  %254 = add nsw i32 %253, 1
  store i32 %254, ptr %22, align 4, !tbaa !5
  %255 = sext i32 %253 to i64
  %256 = getelementptr inbounds double, ptr %252, i64 %255
  %257 = load double, ptr %256, align 8, !tbaa !11
  store double %257, ptr %25, align 8, !tbaa !11
  %258 = load double, ptr %23, align 8, !tbaa !11
  %259 = fmul double %258, 1.000000e-01
  store double %259, ptr %26, align 8, !tbaa !11
  %260 = load double, ptr %24, align 8, !tbaa !11
  %261 = load double, ptr %23, align 8, !tbaa !11
  %262 = fsub double %261, %260
  store double %262, ptr %23, align 8, !tbaa !11
  %263 = load double, ptr %26, align 8, !tbaa !11
  %264 = load ptr, ptr %77, align 8, !tbaa !9
  %265 = load i32, ptr %76, align 4, !tbaa !5
  %266 = sext i32 %265 to i64
  %267 = getelementptr inbounds double, ptr %264, i64 %266
  store double %263, ptr %267, align 8, !tbaa !11
  %268 = load i32, ptr %17, align 4, !tbaa !5
  %269 = srem i32 %268, 2
  %270 = icmp eq i32 %269, 0
  br i1 %270, label %271, label %395

271:                                              ; preds = %235
  %272 = load double, ptr %26, align 8, !tbaa !11
  %273 = fmul double 0x3FB8A0902DE00D1B, %272
  store double %273, ptr %32, align 8, !tbaa !11
  %274 = load i32, ptr %33, align 4, !tbaa !5
  %275 = sext i32 %274 to i64
  %276 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 %275
  %277 = load double, ptr %276, align 8, !tbaa !11
  %278 = fneg double %277
  store double %278, ptr %36, align 8, !tbaa !11
  %279 = load double, ptr %32, align 8, !tbaa !11
  %280 = load i32, ptr %33, align 4, !tbaa !5
  %281 = sext i32 %280 to i64
  %282 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 %281
  store double %279, ptr %282, align 8, !tbaa !11
  %283 = load double, ptr %32, align 8, !tbaa !11
  %284 = load double, ptr %36, align 8, !tbaa !11
  %285 = fadd double %284, %283
  store double %285, ptr %36, align 8, !tbaa !11
  %286 = load double, ptr %38, align 8, !tbaa !11
  %287 = load double, ptr %36, align 8, !tbaa !11
  %288 = fsub double %287, %286
  store double %288, ptr %36, align 8, !tbaa !11
  %289 = load double, ptr %40, align 8, !tbaa !11
  %290 = fmul double 5.769000e-01, %289
  store double %290, ptr %38, align 8, !tbaa !11
  %291 = load double, ptr %38, align 8, !tbaa !11
  %292 = load double, ptr %36, align 8, !tbaa !11
  %293 = fadd double %292, %291
  store double %293, ptr %36, align 8, !tbaa !11
  %294 = load double, ptr %26, align 8, !tbaa !11
  store double %294, ptr %40, align 8, !tbaa !11
  %295 = load double, ptr %20, align 8, !tbaa !11
  %296 = load double, ptr %36, align 8, !tbaa !11
  %297 = fmul double %296, %295
  store double %297, ptr %36, align 8, !tbaa !11
  %298 = load double, ptr %36, align 8, !tbaa !11
  %299 = fmul double 0x3FB8A0902DE00D1B, %298
  store double %299, ptr %32, align 8, !tbaa !11
  %300 = load i32, ptr %33, align 4, !tbaa !5
  %301 = sext i32 %300 to i64
  %302 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 %301
  %303 = load double, ptr %302, align 8, !tbaa !11
  %304 = fneg double %303
  store double %304, ptr %43, align 8, !tbaa !11
  %305 = load double, ptr %32, align 8, !tbaa !11
  %306 = load i32, ptr %33, align 4, !tbaa !5
  %307 = sext i32 %306 to i64
  %308 = getelementptr inbounds [3 x double], ptr %42, i64 0, i64 %307
  store double %305, ptr %308, align 8, !tbaa !11
  %309 = load double, ptr %32, align 8, !tbaa !11
  %310 = load double, ptr %43, align 8, !tbaa !11
  %311 = fadd double %310, %309
  store double %311, ptr %43, align 8, !tbaa !11
  %312 = load double, ptr %45, align 8, !tbaa !11
  %313 = load double, ptr %43, align 8, !tbaa !11
  %314 = fsub double %313, %312
  store double %314, ptr %43, align 8, !tbaa !11
  %315 = load double, ptr %47, align 8, !tbaa !11
  %316 = fmul double 5.769000e-01, %315
  store double %316, ptr %45, align 8, !tbaa !11
  %317 = load double, ptr %45, align 8, !tbaa !11
  %318 = load double, ptr %43, align 8, !tbaa !11
  %319 = fadd double %318, %317
  store double %319, ptr %43, align 8, !tbaa !11
  %320 = load double, ptr %36, align 8, !tbaa !11
  store double %320, ptr %47, align 8, !tbaa !11
  %321 = load double, ptr %20, align 8, !tbaa !11
  %322 = load double, ptr %43, align 8, !tbaa !11
  %323 = fmul double %322, %321
  store double %323, ptr %43, align 8, !tbaa !11
  %324 = load double, ptr %71, align 8, !tbaa !11
  %325 = fmul double 0x3FB8A0902DE00D1B, %324
  store double %325, ptr %32, align 8, !tbaa !11
  %326 = load i32, ptr %33, align 4, !tbaa !5
  %327 = sext i32 %326 to i64
  %328 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 %327
  %329 = load double, ptr %328, align 8, !tbaa !11
  %330 = fneg double %329
  store double %330, ptr %50, align 8, !tbaa !11
  %331 = load double, ptr %32, align 8, !tbaa !11
  %332 = load i32, ptr %33, align 4, !tbaa !5
  %333 = sext i32 %332 to i64
  %334 = getelementptr inbounds [3 x double], ptr %49, i64 0, i64 %333
  store double %331, ptr %334, align 8, !tbaa !11
  %335 = load double, ptr %32, align 8, !tbaa !11
  %336 = load double, ptr %50, align 8, !tbaa !11
  %337 = fadd double %336, %335
  store double %337, ptr %50, align 8, !tbaa !11
  %338 = load double, ptr %52, align 8, !tbaa !11
  %339 = load double, ptr %50, align 8, !tbaa !11
  %340 = fsub double %339, %338
  store double %340, ptr %50, align 8, !tbaa !11
  %341 = load double, ptr %54, align 8, !tbaa !11
  %342 = fmul double 5.769000e-01, %341
  store double %342, ptr %52, align 8, !tbaa !11
  %343 = load double, ptr %52, align 8, !tbaa !11
  %344 = load double, ptr %50, align 8, !tbaa !11
  %345 = fadd double %344, %343
  store double %345, ptr %50, align 8, !tbaa !11
  %346 = load double, ptr %71, align 8, !tbaa !11
  store double %346, ptr %54, align 8, !tbaa !11
  %347 = load double, ptr %20, align 8, !tbaa !11
  %348 = load double, ptr %50, align 8, !tbaa !11
  %349 = fmul double %348, %347
  store double %349, ptr %50, align 8, !tbaa !11
  %350 = load double, ptr %43, align 8, !tbaa !11
  %351 = fmul double 0x3FB8A0902DE00D1B, %350
  store double %351, ptr %32, align 8, !tbaa !11
  %352 = load i32, ptr %33, align 4, !tbaa !5
  %353 = sext i32 %352 to i64
  %354 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 %353
  %355 = load double, ptr %354, align 8, !tbaa !11
  %356 = fneg double %355
  store double %356, ptr %57, align 8, !tbaa !11
  %357 = load double, ptr %32, align 8, !tbaa !11
  %358 = load i32, ptr %33, align 4, !tbaa !5
  %359 = sext i32 %358 to i64
  %360 = getelementptr inbounds [3 x double], ptr %56, i64 0, i64 %359
  store double %357, ptr %360, align 8, !tbaa !11
  %361 = load double, ptr %32, align 8, !tbaa !11
  %362 = load double, ptr %57, align 8, !tbaa !11
  %363 = fadd double %362, %361
  store double %363, ptr %57, align 8, !tbaa !11
  %364 = load double, ptr %59, align 8, !tbaa !11
  %365 = load double, ptr %57, align 8, !tbaa !11
  %366 = fsub double %365, %364
  store double %366, ptr %57, align 8, !tbaa !11
  %367 = load double, ptr %61, align 8, !tbaa !11
  %368 = fmul double 5.769000e-01, %367
  store double %368, ptr %59, align 8, !tbaa !11
  %369 = load double, ptr %59, align 8, !tbaa !11
  %370 = load double, ptr %57, align 8, !tbaa !11
  %371 = fadd double %370, %369
  store double %371, ptr %57, align 8, !tbaa !11
  %372 = load double, ptr %43, align 8, !tbaa !11
  store double %372, ptr %61, align 8, !tbaa !11
  %373 = load double, ptr %20, align 8, !tbaa !11
  %374 = load double, ptr %57, align 8, !tbaa !11
  %375 = fmul double %374, %373
  store double %375, ptr %57, align 8, !tbaa !11
  %376 = load i32, ptr %33, align 4, !tbaa !5
  %377 = add nsw i32 %376, 1
  store i32 %377, ptr %33, align 4, !tbaa !5
  %378 = icmp eq i32 %377, 3
  br i1 %378, label %379, label %380

379:                                              ; preds = %271
  store i32 0, ptr %33, align 4, !tbaa !5
  br label %380

380:                                              ; preds = %379, %271
  %381 = load double, ptr %43, align 8, !tbaa !11
  %382 = load double, ptr %50, align 8, !tbaa !11
  %383 = fadd double %381, %382
  %384 = load double, ptr %64, align 8, !tbaa !11
  %385 = fmul double 8.000000e-01, %384
  %386 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %383, double %385)
  store double %386, ptr %62, align 8, !tbaa !11
  %387 = load double, ptr %71, align 8, !tbaa !11
  %388 = load double, ptr %57, align 8, !tbaa !11
  %389 = fsub double %387, %388
  %390 = load double, ptr %65, align 8, !tbaa !11
  %391 = fmul double 8.000000e-01, %390
  %392 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %389, double %391)
  store double %392, ptr %63, align 8, !tbaa !11
  %393 = load double, ptr %68, align 8, !tbaa !11
  store double %393, ptr %69, align 8, !tbaa !11
  %394 = load double, ptr %36, align 8, !tbaa !11
  store double %394, ptr %68, align 8, !tbaa !11
  br label %514

395:                                              ; preds = %235
  %396 = load double, ptr %26, align 8, !tbaa !11
  %397 = fmul double 0x3FB8A0902DE00D1B, %396
  store double %397, ptr %32, align 8, !tbaa !11
  %398 = load i32, ptr %33, align 4, !tbaa !5
  %399 = sext i32 %398 to i64
  %400 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 %399
  %401 = load double, ptr %400, align 8, !tbaa !11
  %402 = fneg double %401
  store double %402, ptr %36, align 8, !tbaa !11
  %403 = load double, ptr %32, align 8, !tbaa !11
  %404 = load i32, ptr %33, align 4, !tbaa !5
  %405 = sext i32 %404 to i64
  %406 = getelementptr inbounds [3 x double], ptr %34, i64 0, i64 %405
  store double %403, ptr %406, align 8, !tbaa !11
  %407 = load double, ptr %32, align 8, !tbaa !11
  %408 = load double, ptr %36, align 8, !tbaa !11
  %409 = fadd double %408, %407
  store double %409, ptr %36, align 8, !tbaa !11
  %410 = load double, ptr %37, align 8, !tbaa !11
  %411 = load double, ptr %36, align 8, !tbaa !11
  %412 = fsub double %411, %410
  store double %412, ptr %36, align 8, !tbaa !11
  %413 = load double, ptr %39, align 8, !tbaa !11
  %414 = fmul double 5.769000e-01, %413
  store double %414, ptr %37, align 8, !tbaa !11
  %415 = load double, ptr %37, align 8, !tbaa !11
  %416 = load double, ptr %36, align 8, !tbaa !11
  %417 = fadd double %416, %415
  store double %417, ptr %36, align 8, !tbaa !11
  %418 = load double, ptr %26, align 8, !tbaa !11
  store double %418, ptr %39, align 8, !tbaa !11
  %419 = load double, ptr %20, align 8, !tbaa !11
  %420 = load double, ptr %36, align 8, !tbaa !11
  %421 = fmul double %420, %419
  store double %421, ptr %36, align 8, !tbaa !11
  %422 = load double, ptr %36, align 8, !tbaa !11
  %423 = fmul double 0x3FB8A0902DE00D1B, %422
  store double %423, ptr %32, align 8, !tbaa !11
  %424 = load i32, ptr %33, align 4, !tbaa !5
  %425 = sext i32 %424 to i64
  %426 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 %425
  %427 = load double, ptr %426, align 8, !tbaa !11
  %428 = fneg double %427
  store double %428, ptr %43, align 8, !tbaa !11
  %429 = load double, ptr %32, align 8, !tbaa !11
  %430 = load i32, ptr %33, align 4, !tbaa !5
  %431 = sext i32 %430 to i64
  %432 = getelementptr inbounds [3 x double], ptr %41, i64 0, i64 %431
  store double %429, ptr %432, align 8, !tbaa !11
  %433 = load double, ptr %32, align 8, !tbaa !11
  %434 = load double, ptr %43, align 8, !tbaa !11
  %435 = fadd double %434, %433
  store double %435, ptr %43, align 8, !tbaa !11
  %436 = load double, ptr %44, align 8, !tbaa !11
  %437 = load double, ptr %43, align 8, !tbaa !11
  %438 = fsub double %437, %436
  store double %438, ptr %43, align 8, !tbaa !11
  %439 = load double, ptr %46, align 8, !tbaa !11
  %440 = fmul double 5.769000e-01, %439
  store double %440, ptr %44, align 8, !tbaa !11
  %441 = load double, ptr %44, align 8, !tbaa !11
  %442 = load double, ptr %43, align 8, !tbaa !11
  %443 = fadd double %442, %441
  store double %443, ptr %43, align 8, !tbaa !11
  %444 = load double, ptr %36, align 8, !tbaa !11
  store double %444, ptr %46, align 8, !tbaa !11
  %445 = load double, ptr %20, align 8, !tbaa !11
  %446 = load double, ptr %43, align 8, !tbaa !11
  %447 = fmul double %446, %445
  store double %447, ptr %43, align 8, !tbaa !11
  %448 = load double, ptr %69, align 8, !tbaa !11
  %449 = fmul double 0x3FB8A0902DE00D1B, %448
  store double %449, ptr %32, align 8, !tbaa !11
  %450 = load i32, ptr %33, align 4, !tbaa !5
  %451 = sext i32 %450 to i64
  %452 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 %451
  %453 = load double, ptr %452, align 8, !tbaa !11
  %454 = fneg double %453
  store double %454, ptr %50, align 8, !tbaa !11
  %455 = load double, ptr %32, align 8, !tbaa !11
  %456 = load i32, ptr %33, align 4, !tbaa !5
  %457 = sext i32 %456 to i64
  %458 = getelementptr inbounds [3 x double], ptr %48, i64 0, i64 %457
  store double %455, ptr %458, align 8, !tbaa !11
  %459 = load double, ptr %32, align 8, !tbaa !11
  %460 = load double, ptr %50, align 8, !tbaa !11
  %461 = fadd double %460, %459
  store double %461, ptr %50, align 8, !tbaa !11
  %462 = load double, ptr %51, align 8, !tbaa !11
  %463 = load double, ptr %50, align 8, !tbaa !11
  %464 = fsub double %463, %462
  store double %464, ptr %50, align 8, !tbaa !11
  %465 = load double, ptr %53, align 8, !tbaa !11
  %466 = fmul double 5.769000e-01, %465
  store double %466, ptr %51, align 8, !tbaa !11
  %467 = load double, ptr %51, align 8, !tbaa !11
  %468 = load double, ptr %50, align 8, !tbaa !11
  %469 = fadd double %468, %467
  store double %469, ptr %50, align 8, !tbaa !11
  %470 = load double, ptr %69, align 8, !tbaa !11
  store double %470, ptr %53, align 8, !tbaa !11
  %471 = load double, ptr %20, align 8, !tbaa !11
  %472 = load double, ptr %50, align 8, !tbaa !11
  %473 = fmul double %472, %471
  store double %473, ptr %50, align 8, !tbaa !11
  %474 = load double, ptr %43, align 8, !tbaa !11
  %475 = fmul double 0x3FB8A0902DE00D1B, %474
  store double %475, ptr %32, align 8, !tbaa !11
  %476 = load i32, ptr %33, align 4, !tbaa !5
  %477 = sext i32 %476 to i64
  %478 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 %477
  %479 = load double, ptr %478, align 8, !tbaa !11
  %480 = fneg double %479
  store double %480, ptr %57, align 8, !tbaa !11
  %481 = load double, ptr %32, align 8, !tbaa !11
  %482 = load i32, ptr %33, align 4, !tbaa !5
  %483 = sext i32 %482 to i64
  %484 = getelementptr inbounds [3 x double], ptr %55, i64 0, i64 %483
  store double %481, ptr %484, align 8, !tbaa !11
  %485 = load double, ptr %32, align 8, !tbaa !11
  %486 = load double, ptr %57, align 8, !tbaa !11
  %487 = fadd double %486, %485
  store double %487, ptr %57, align 8, !tbaa !11
  %488 = load double, ptr %58, align 8, !tbaa !11
  %489 = load double, ptr %57, align 8, !tbaa !11
  %490 = fsub double %489, %488
  store double %490, ptr %57, align 8, !tbaa !11
  %491 = load double, ptr %60, align 8, !tbaa !11
  %492 = fmul double 5.769000e-01, %491
  store double %492, ptr %58, align 8, !tbaa !11
  %493 = load double, ptr %58, align 8, !tbaa !11
  %494 = load double, ptr %57, align 8, !tbaa !11
  %495 = fadd double %494, %493
  store double %495, ptr %57, align 8, !tbaa !11
  %496 = load double, ptr %43, align 8, !tbaa !11
  store double %496, ptr %60, align 8, !tbaa !11
  %497 = load double, ptr %20, align 8, !tbaa !11
  %498 = load double, ptr %57, align 8, !tbaa !11
  %499 = fmul double %498, %497
  store double %499, ptr %57, align 8, !tbaa !11
  %500 = load double, ptr %43, align 8, !tbaa !11
  %501 = load double, ptr %50, align 8, !tbaa !11
  %502 = fadd double %500, %501
  %503 = load double, ptr %64, align 8, !tbaa !11
  %504 = fmul double 8.000000e-01, %503
  %505 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %502, double %504)
  store double %505, ptr %62, align 8, !tbaa !11
  %506 = load double, ptr %69, align 8, !tbaa !11
  %507 = load double, ptr %57, align 8, !tbaa !11
  %508 = fsub double %506, %507
  %509 = load double, ptr %65, align 8, !tbaa !11
  %510 = fmul double 8.000000e-01, %509
  %511 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %508, double %510)
  store double %511, ptr %63, align 8, !tbaa !11
  %512 = load double, ptr %70, align 8, !tbaa !11
  store double %512, ptr %71, align 8, !tbaa !11
  %513 = load double, ptr %36, align 8, !tbaa !11
  store double %513, ptr %70, align 8, !tbaa !11
  br label %514

514:                                              ; preds = %395, %380
  %515 = load double, ptr %63, align 8, !tbaa !11
  %516 = load double, ptr %65, align 8, !tbaa !11
  %517 = load double, ptr %62, align 8, !tbaa !11
  %518 = load double, ptr %64, align 8, !tbaa !11
  %519 = fmul double %517, %518
  %520 = call double @llvm.fmuladd.f64(double %515, double %516, double %519)
  %521 = load double, ptr %66, align 8, !tbaa !11
  %522 = fmul double 8.000000e-01, %521
  %523 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %520, double %522)
  store double %523, ptr %66, align 8, !tbaa !11
  %524 = load double, ptr %63, align 8, !tbaa !11
  %525 = load double, ptr %64, align 8, !tbaa !11
  %526 = load double, ptr %62, align 8, !tbaa !11
  %527 = load double, ptr %65, align 8, !tbaa !11
  %528 = fmul double %526, %527
  %529 = fneg double %528
  %530 = call double @llvm.fmuladd.f64(double %524, double %525, double %529)
  %531 = load double, ptr %67, align 8, !tbaa !11
  %532 = fmul double 8.000000e-01, %531
  %533 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %530, double %532)
  store double %533, ptr %67, align 8, !tbaa !11
  %534 = load double, ptr %62, align 8, !tbaa !11
  store double %534, ptr %64, align 8, !tbaa !11
  %535 = load double, ptr %63, align 8, !tbaa !11
  store double %535, ptr %65, align 8, !tbaa !11
  %536 = load double, ptr %21, align 8, !tbaa !11
  store double %536, ptr %18, align 8, !tbaa !11
  %537 = load double, ptr %67, align 8, !tbaa !11
  %538 = fcmp une double %537, 0.000000e+00
  br i1 %538, label %539, label %550

539:                                              ; preds = %514
  %540 = load double, ptr %66, align 8, !tbaa !11
  %541 = fcmp une double %540, 0.000000e+00
  br i1 %541, label %542, label %550

542:                                              ; preds = %539
  %543 = load double, ptr %67, align 8, !tbaa !11
  %544 = load double, ptr %66, align 8, !tbaa !11
  %545 = fdiv double %543, %544
  %546 = call double @atan(double noundef %545) #4
  %547 = load double, ptr %72, align 8, !tbaa !11
  %548 = fmul double %546, %547
  %549 = fdiv double 3.600000e+02, %548
  store double %549, ptr %21, align 8, !tbaa !11
  br label %550

550:                                              ; preds = %542, %539, %514
  %551 = load double, ptr %18, align 8, !tbaa !11
  %552 = fmul double 1.500000e+00, %551
  store double %552, ptr %19, align 8, !tbaa !11
  %553 = load double, ptr %21, align 8, !tbaa !11
  %554 = load double, ptr %19, align 8, !tbaa !11
  %555 = fcmp ogt double %553, %554
  br i1 %555, label %556, label %558

556:                                              ; preds = %550
  %557 = load double, ptr %19, align 8, !tbaa !11
  store double %557, ptr %21, align 8, !tbaa !11
  br label %558

558:                                              ; preds = %556, %550
  %559 = load double, ptr %18, align 8, !tbaa !11
  %560 = fmul double 6.700000e-01, %559
  store double %560, ptr %19, align 8, !tbaa !11
  %561 = load double, ptr %21, align 8, !tbaa !11
  %562 = load double, ptr %19, align 8, !tbaa !11
  %563 = fcmp olt double %561, %562
  br i1 %563, label %564, label %566

564:                                              ; preds = %558
  %565 = load double, ptr %19, align 8, !tbaa !11
  store double %565, ptr %21, align 8, !tbaa !11
  br label %566

566:                                              ; preds = %564, %558
  %567 = load double, ptr %21, align 8, !tbaa !11
  %568 = fcmp olt double %567, 6.000000e+00
  br i1 %568, label %569, label %570

569:                                              ; preds = %566
  store double 6.000000e+00, ptr %21, align 8, !tbaa !11
  br label %575

570:                                              ; preds = %566
  %571 = load double, ptr %21, align 8, !tbaa !11
  %572 = fcmp ogt double %571, 5.000000e+01
  br i1 %572, label %573, label %574

573:                                              ; preds = %570
  store double 5.000000e+01, ptr %21, align 8, !tbaa !11
  br label %574

574:                                              ; preds = %573, %570
  br label %575

575:                                              ; preds = %574, %569
  %576 = load double, ptr %21, align 8, !tbaa !11
  %577 = load double, ptr %18, align 8, !tbaa !11
  %578 = fmul double 8.000000e-01, %577
  %579 = call double @llvm.fmuladd.f64(double 2.000000e-01, double %576, double %578)
  store double %579, ptr %21, align 8, !tbaa !11
  %580 = load double, ptr %21, align 8, !tbaa !11
  %581 = load double, ptr %74, align 8, !tbaa !11
  %582 = fmul double 6.700000e-01, %581
  %583 = call double @llvm.fmuladd.f64(double 3.300000e-01, double %580, double %582)
  store double %583, ptr %74, align 8, !tbaa !11
  %584 = load double, ptr %74, align 8, !tbaa !11
  %585 = fadd double %584, 5.000000e-01
  store double %585, ptr %81, align 8, !tbaa !11
  %586 = load double, ptr %81, align 8, !tbaa !11
  %587 = fptosi double %586 to i32
  store i32 %587, ptr %80, align 4, !tbaa !5
  %588 = load i32, ptr %17, align 4, !tbaa !5
  store i32 %588, ptr %79, align 4, !tbaa !5
  store double 0.000000e+00, ptr %18, align 8, !tbaa !11
  store i32 0, ptr %15, align 4, !tbaa !5
  br label %589

589:                                              ; preds = %602, %575
  %590 = load i32, ptr %15, align 4, !tbaa !5
  %591 = load i32, ptr %80, align 4, !tbaa !5
  %592 = icmp slt i32 %590, %591
  br i1 %592, label %593, label %605

593:                                              ; preds = %589
  %594 = load ptr, ptr %10, align 8, !tbaa !9
  %595 = load i32, ptr %79, align 4, !tbaa !5
  %596 = add nsw i32 %595, -1
  store i32 %596, ptr %79, align 4, !tbaa !5
  %597 = sext i32 %595 to i64
  %598 = getelementptr inbounds double, ptr %594, i64 %597
  %599 = load double, ptr %598, align 8, !tbaa !11
  %600 = load double, ptr %18, align 8, !tbaa !11
  %601 = fadd double %600, %599
  store double %601, ptr %18, align 8, !tbaa !11
  br label %602

602:                                              ; preds = %593
  %603 = load i32, ptr %15, align 4, !tbaa !5
  %604 = add nsw i32 %603, 1
  store i32 %604, ptr %15, align 4, !tbaa !5
  br label %589, !llvm.loop !16

605:                                              ; preds = %589
  %606 = load i32, ptr %80, align 4, !tbaa !5
  %607 = icmp sgt i32 %606, 0
  br i1 %607, label %608, label %613

608:                                              ; preds = %605
  %609 = load double, ptr %18, align 8, !tbaa !11
  %610 = load i32, ptr %80, align 4, !tbaa !5
  %611 = sitofp i32 %610 to double
  %612 = fdiv double %609, %611
  store double %612, ptr %18, align 8, !tbaa !11
  br label %613

613:                                              ; preds = %608, %605
  %614 = load double, ptr %18, align 8, !tbaa !11
  %615 = load double, ptr %27, align 8, !tbaa !11
  %616 = fmul double 3.000000e+00, %615
  %617 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %614, double %616)
  %618 = load double, ptr %28, align 8, !tbaa !11
  %619 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %618, double %617)
  %620 = load double, ptr %29, align 8, !tbaa !11
  %621 = fadd double %619, %620
  %622 = fdiv double %621, 1.000000e+01
  store double %622, ptr %19, align 8, !tbaa !11
  %623 = load double, ptr %28, align 8, !tbaa !11
  store double %623, ptr %29, align 8, !tbaa !11
  %624 = load double, ptr %27, align 8, !tbaa !11
  store double %624, ptr %28, align 8, !tbaa !11
  %625 = load double, ptr %18, align 8, !tbaa !11
  store double %625, ptr %27, align 8, !tbaa !11
  %626 = load i32, ptr %17, align 4, !tbaa !5
  %627 = load i32, ptr %8, align 4, !tbaa !5
  %628 = icmp sge i32 %626, %627
  br i1 %628, label %629, label %636

629:                                              ; preds = %613
  %630 = load double, ptr %19, align 8, !tbaa !11
  %631 = load ptr, ptr %13, align 8, !tbaa !9
  %632 = load i32, ptr %14, align 4, !tbaa !5
  %633 = add nsw i32 %632, 1
  store i32 %633, ptr %14, align 4, !tbaa !5
  %634 = sext i32 %632 to i64
  %635 = getelementptr inbounds double, ptr %631, i64 %634
  store double %630, ptr %635, align 8, !tbaa !11
  br label %636

636:                                              ; preds = %629, %613
  %637 = load i32, ptr %76, align 4, !tbaa !5
  %638 = add nsw i32 %637, 1
  store i32 %638, ptr %76, align 4, !tbaa !5
  %639 = load i32, ptr %76, align 4, !tbaa !5
  %640 = load i32, ptr %78, align 4, !tbaa !5
  %641 = icmp sgt i32 %639, %640
  br i1 %641, label %642, label %643

642:                                              ; preds = %636
  store i32 0, ptr %76, align 4, !tbaa !5
  br label %643

643:                                              ; preds = %642, %636
  %644 = load i32, ptr %17, align 4, !tbaa !5
  %645 = add nsw i32 %644, 1
  store i32 %645, ptr %17, align 4, !tbaa !5
  br label %231, !llvm.loop !17

646:                                              ; preds = %231
  %647 = load i32, ptr %14, align 4, !tbaa !5
  %648 = load ptr, ptr %12, align 8, !tbaa !9
  store i32 %647, ptr %648, align 4, !tbaa !5
  store i32 0, ptr %7, align 4
  store i32 1, ptr %82, align 4
  br label %649

649:                                              ; preds = %646, %121, %101, %97, %93, %85
  call void @llvm.lifetime.end.p0(i64 8, ptr %81) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %80) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %79) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %78) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %77) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %76) #4
  call void @llvm.lifetime.end.p0(i64 400, ptr %75) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %74) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %73) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %56) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %55) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %53) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %52) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %49) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %48) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %42) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %41) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %38) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %35) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %34) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #4
  %650 = load i32, ptr %7, align 4
  ret i32 %650
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nounwind
declare double @atan(double noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}
!17 = distinct !{!17, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@TA_Globals = external local_unnamed_addr global ptr, align 8

; Function Attrs: nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable
define dso_local range(i32 0, 14) i32 @TA_HT_TRENDLINE(i32 noundef %0, i32 noundef %1, ptr noundef readonly %2, ptr nocapture noundef writeonly %3, ptr nocapture noundef writeonly %4, ptr noundef writeonly %5) local_unnamed_addr #0 {
  %7 = alloca [3 x double], align 16
  %8 = alloca [3 x double], align 16
  %9 = alloca [3 x double], align 16
  %10 = alloca [3 x double], align 16
  %11 = alloca [3 x double], align 16
  %12 = alloca [3 x double], align 16
  %13 = alloca [3 x double], align 16
  %14 = alloca [3 x double], align 16
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %7) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %8) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %9) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %10) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %14) #6
  %15 = icmp slt i32 %0, 0
  br i1 %15, label %243, label %16

16:                                               ; preds = %6
  %17 = icmp slt i32 %1, %0
  br i1 %17, label %243, label %18

18:                                               ; preds = %16
  %.not = icmp eq ptr %2, null
  %.not349 = icmp eq ptr %5, null
  %or.cond354 = or i1 %.not, %.not349
  br i1 %or.cond354, label %243, label %19

19:                                               ; preds = %18
  %20 = load ptr, ptr @TA_Globals, align 8, !tbaa !5
  %21 = getelementptr inbounds i8, ptr %20, i64 148
  %22 = load i32, ptr %21, align 4, !tbaa !9
  %23 = add i32 %22, 63
  %spec.select = tail call i32 @llvm.smax.i32(i32 %23, i32 %0)
  %24 = icmp ugt i32 %spec.select, %1
  br i1 %24, label %25, label %26

25:                                               ; preds = %19
  store i32 0, ptr %3, align 4, !tbaa !9
  br label %.sink.split

26:                                               ; preds = %19
  store i32 %spec.select, ptr %3, align 4, !tbaa !9
  %27 = sub nsw i32 %spec.select, %23
  %28 = sext i32 %27 to i64
  %29 = getelementptr inbounds double, ptr %2, i64 %28
  %30 = load double, ptr %29, align 8, !tbaa !11
  %31 = getelementptr i8, ptr %29, i64 8
  %32 = load double, ptr %31, align 8, !tbaa !11
  %33 = fadd double %30, %32
  %34 = tail call double @llvm.fmuladd.f64(double %32, double 2.000000e+00, double %30)
  %35 = add i32 %27, 3
  %36 = getelementptr i8, ptr %29, i64 16
  %37 = load double, ptr %36, align 8, !tbaa !11
  %38 = fadd double %33, %37
  %39 = tail call double @llvm.fmuladd.f64(double %37, double 3.000000e+00, double %34)
  %40 = sext i32 %35 to i64
  %41 = add i32 %27, 36
  %42 = zext nneg i32 %0 to i64
  %43 = sext i32 %23 to i64
  %smax = tail call i64 @llvm.smax.i64(i64 %42, i64 %43)
  %44 = trunc nsw i64 %smax to i32
  %45 = add nsw i32 %44, -62
  %46 = sub i32 %45, %22
  %invariant.gep = getelementptr i8, ptr %2, i64 8
  %invariant.gep440 = getelementptr i8, ptr %2, i64 8
  br label %47

47:                                               ; preds = %47, %26
  %indvars.iv416 = phi i32 [ %46, %26 ], [ %indvars.iv.next417.1, %47 ]
  %indvars.iv408 = phi i64 [ %40, %26 ], [ %indvars.iv.next409.1, %47 ]
  %indvars.iv = phi i64 [ %28, %26 ], [ %indvars.iv.next.1, %47 ]
  %.0335 = phi double [ %39, %26 ], [ %61, %47 ]
  %.0333 = phi double [ %38, %26 ], [ %58, %47 ]
  %.0331 = phi double [ 0.000000e+00, %26 ], [ %60, %47 ]
  %.0269 = phi i32 [ 34, %26 ], [ %62, %47 ]
  %48 = getelementptr inbounds double, ptr %2, i64 %indvars.iv408
  %49 = load double, ptr %48, align 8, !tbaa !11
  %50 = fadd double %.0333, %49
  %51 = fsub double %50, %.0331
  %52 = tail call double @llvm.fmuladd.f64(double %49, double 4.000000e+00, double %.0335)
  %53 = getelementptr inbounds double, ptr %2, i64 %indvars.iv
  %54 = load double, ptr %53, align 8, !tbaa !11
  %55 = fsub double %52, %51
  %indvars.iv.next409.1 = add nsw i64 %indvars.iv408, 2
  %gep = getelementptr double, ptr %invariant.gep, i64 %indvars.iv408
  %56 = load double, ptr %gep, align 8, !tbaa !11
  %57 = fadd double %51, %56
  %58 = fsub double %57, %54
  %59 = tail call double @llvm.fmuladd.f64(double %56, double 4.000000e+00, double %55)
  %indvars.iv.next.1 = add nsw i64 %indvars.iv, 2
  %gep441 = getelementptr double, ptr %invariant.gep440, i64 %indvars.iv
  %60 = load double, ptr %gep441, align 8, !tbaa !11
  %61 = fsub double %59, %58
  %62 = add nsw i32 %.0269, -2
  %.not350.1 = icmp eq i32 %62, 0
  %indvars.iv.next417.1 = add i32 %indvars.iv416, 2
  br i1 %.not350.1, label %.preheader, label %47, !llvm.loop !13

.preheader:                                       ; preds = %47
  %indvars.iv.next417.le = add i32 %indvars.iv416, 1
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %7, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %8, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %9, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %10, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %11, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %12, i8 0, i64 24, i1 false)
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %13, i8 0, i64 24, i1 false)
  %.not351362.not = icmp slt i32 %41, %1
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(24) %14, i8 0, i64 24, i1 false)
  br i1 %.not351362.not, label %.lr.ph400.preheader, label %.sink.split

.lr.ph400.preheader:                              ; preds = %.preheader
  %63 = add i32 %27, 37
  %64 = sext i32 %63 to i64
  %65 = zext nneg i32 %spec.select to i64
  %66 = sext i32 %indvars.iv.next417.le to i64
  %67 = add i32 %1, 1
  %invariant.gep442 = getelementptr i8, ptr %2, i64 -8
  %invariant.gep444 = getelementptr i8, ptr %2, i64 -16
  %invariant.gep446 = getelementptr i8, ptr %2, i64 -24
  br label %.lr.ph400

.lr.ph400:                                        ; preds = %.lr.ph400.preheader, %241
  %indvars.iv418 = phi i64 [ %66, %.lr.ph400.preheader ], [ %indvars.iv.next419, %241 ]
  %indvars.iv411 = phi i64 [ %64, %.lr.ph400.preheader ], [ %indvars.iv.next412, %241 ]
  %.0268399 = phi i32 [ 0, %.lr.ph400.preheader ], [ %.1, %241 ]
  %.0272397 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %213, %241 ]
  %.0277395 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1278, %241 ]
  %.0279394 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1280, %241 ]
  %.0281393 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1282, %241 ]
  %.0283392 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1284, %241 ]
  %.0291387 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1292, %241 ]
  %.0293386 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1294, %241 ]
  %.0295385 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1296, %241 ]
  %.0297384 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1298, %241 ]
  %.0315375 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1316, %241 ]
  %.0317374 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1318, %241 ]
  %.0319373 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1320, %241 ]
  %.0321372 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1322, %241 ]
  %.0323371 = phi i32 [ 0, %.lr.ph400.preheader ], [ %.1324, %241 ]
  %.0325370 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %211, %241 ]
  %.0328369 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.0329368, %241 ]
  %.0329368 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.0330367, %241 ]
  %.0330367 = phi double [ 0.000000e+00, %.lr.ph400.preheader ], [ %.1276, %241 ]
  %.1332366 = phi double [ %60, %.lr.ph400.preheader ], [ %81, %241 ]
  %.1334365 = phi double [ %58, %.lr.ph400.preheader ], [ %78, %241 ]
  %.1336364 = phi double [ %61, %.lr.ph400.preheader ], [ %83, %241 ]
  %68 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %173, %241 ]
  %69 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %174, %241 ]
  %70 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %175, %241 ]
  %71 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %176, %241 ]
  %72 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %242, %241 ]
  %73 = phi <2 x double> [ zeroinitializer, %.lr.ph400.preheader ], [ %189, %241 ]
  %74 = tail call double @llvm.fmuladd.f64(double %.0325370, double 0x3FB3333333333333, double 5.400000e-01)
  %75 = getelementptr inbounds double, ptr %2, i64 %indvars.iv411
  %76 = load double, ptr %75, align 8, !tbaa !11
  %77 = fadd double %.1334365, %76
  %78 = fsub double %77, %.1332366
  %79 = tail call double @llvm.fmuladd.f64(double %76, double 4.000000e+00, double %.1336364)
  %indvars.iv.next419 = add nsw i64 %indvars.iv418, 1
  %80 = getelementptr inbounds double, ptr %2, i64 %indvars.iv418
  %81 = load double, ptr %80, align 8, !tbaa !11
  %82 = fmul double %79, 1.000000e-01
  %83 = fsub double %79, %78
  %84 = and i64 %indvars.iv411, 1
  %85 = icmp eq i64 %84, 0
  %86 = fmul double %82, 0x3FB8A0902DE00D1B
  %87 = sext i32 %.0323371 to i64
  br i1 %85, label %88, label %131

88:                                               ; preds = %.lr.ph400
  %89 = getelementptr inbounds [3 x double], ptr %8, i64 0, i64 %87
  %90 = load double, ptr %89, align 8, !tbaa !11
  store double %86, ptr %89, align 8, !tbaa !11
  %91 = fsub double %86, %90
  %92 = fsub double %91, %.0319373
  %93 = fmul double %.0315375, 5.769000e-01
  %94 = fadd double %93, %92
  %95 = fmul double %74, %94
  %96 = getelementptr inbounds [3 x double], ptr %10, i64 0, i64 %87
  %97 = load double, ptr %96, align 8, !tbaa !11
  %98 = fmul <2 x double> %70, <double 5.769000e-01, double 5.769000e-01>
  %99 = getelementptr inbounds [3 x double], ptr %12, i64 0, i64 %87
  %100 = load double, ptr %99, align 8, !tbaa !11
  %101 = insertelement <2 x double> poison, double %.0277395, i64 0
  %102 = insertelement <2 x double> %101, double %95, i64 1
  %103 = fmul <2 x double> %102, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %104 = extractelement <2 x double> %103, i64 1
  store double %104, ptr %96, align 8, !tbaa !11
  %105 = extractelement <2 x double> %103, i64 0
  store double %105, ptr %99, align 8, !tbaa !11
  %106 = insertelement <2 x double> poison, double %100, i64 0
  %107 = insertelement <2 x double> %106, double %97, i64 1
  %108 = fsub <2 x double> %103, %107
  %109 = fsub <2 x double> %108, %71
  %110 = fadd <2 x double> %98, %109
  %111 = insertelement <2 x double> poison, double %74, i64 0
  %112 = shufflevector <2 x double> %111, <2 x double> poison, <2 x i32> zeroinitializer
  %113 = fmul <2 x double> %112, %110
  %114 = extractelement <2 x double> %113, i64 1
  %115 = fmul double %114, 0x3FB8A0902DE00D1B
  %116 = getelementptr inbounds [3 x double], ptr %14, i64 0, i64 %87
  %117 = load double, ptr %116, align 8, !tbaa !11
  store double %115, ptr %116, align 8, !tbaa !11
  %118 = fsub double %115, %117
  %119 = fsub double %118, %.0295385
  %120 = fmul double %.0291387, 5.769000e-01
  %121 = fadd double %120, %119
  %122 = fmul double %74, %121
  %123 = add nsw i32 %.0323371, 1
  %124 = icmp eq i32 %123, 3
  %spec.store.select = select i1 %124, i32 0, i32 %123
  %125 = extractelement <2 x double> %113, i64 0
  %126 = fadd double %125, %114
  %127 = extractelement <2 x double> %72, i64 0
  %128 = fmul double %127, 8.000000e-01
  %129 = tail call double @llvm.fmuladd.f64(double %126, double 2.000000e-01, double %128)
  %130 = fsub double %.0277395, %122
  br label %172

131:                                              ; preds = %.lr.ph400
  %132 = getelementptr inbounds [3 x double], ptr %7, i64 0, i64 %87
  %133 = load double, ptr %132, align 8, !tbaa !11
  store double %86, ptr %132, align 8, !tbaa !11
  %134 = fsub double %86, %133
  %135 = fsub double %134, %.0321372
  %136 = fmul double %.0317374, 5.769000e-01
  %137 = fadd double %136, %135
  %138 = fmul double %74, %137
  %139 = getelementptr inbounds [3 x double], ptr %9, i64 0, i64 %87
  %140 = load double, ptr %139, align 8, !tbaa !11
  %141 = fmul <2 x double> %68, <double 5.769000e-01, double 5.769000e-01>
  %142 = getelementptr inbounds [3 x double], ptr %11, i64 0, i64 %87
  %143 = load double, ptr %142, align 8, !tbaa !11
  %144 = insertelement <2 x double> poison, double %.0281393, i64 0
  %145 = insertelement <2 x double> %144, double %138, i64 1
  %146 = fmul <2 x double> %145, <double 0x3FB8A0902DE00D1B, double 0x3FB8A0902DE00D1B>
  %147 = extractelement <2 x double> %146, i64 1
  store double %147, ptr %139, align 8, !tbaa !11
  %148 = extractelement <2 x double> %146, i64 0
  store double %148, ptr %142, align 8, !tbaa !11
  %149 = insertelement <2 x double> poison, double %143, i64 0
  %150 = insertelement <2 x double> %149, double %140, i64 1
  %151 = fsub <2 x double> %146, %150
  %152 = fsub <2 x double> %151, %69
  %153 = fadd <2 x double> %141, %152
  %154 = insertelement <2 x double> poison, double %74, i64 0
  %155 = shufflevector <2 x double> %154, <2 x double> poison, <2 x i32> zeroinitializer
  %156 = fmul <2 x double> %155, %153
  %157 = extractelement <2 x double> %156, i64 1
  %158 = fmul double %157, 0x3FB8A0902DE00D1B
  %159 = getelementptr inbounds [3 x double], ptr %13, i64 0, i64 %87
  %160 = load double, ptr %159, align 8, !tbaa !11
  store double %158, ptr %159, align 8, !tbaa !11
  %161 = fsub double %158, %160
  %162 = fsub double %161, %.0297384
  %163 = fmul double %.0293386, 5.769000e-01
  %164 = fadd double %163, %162
  %165 = fmul double %74, %164
  %166 = extractelement <2 x double> %156, i64 0
  %167 = fadd double %166, %157
  %168 = extractelement <2 x double> %72, i64 0
  %169 = fmul double %168, 8.000000e-01
  %170 = tail call double @llvm.fmuladd.f64(double %167, double 2.000000e-01, double %169)
  %171 = fsub double %.0281393, %165
  br label %172

172:                                              ; preds = %131, %88
  %.sink = phi double [ %171, %131 ], [ %130, %88 ]
  %.1324 = phi i32 [ %.0323371, %131 ], [ %spec.store.select, %88 ]
  %.1322 = phi double [ %136, %131 ], [ %.0321372, %88 ]
  %.1320 = phi double [ %.0319373, %131 ], [ %93, %88 ]
  %.1318 = phi double [ %82, %131 ], [ %.0317374, %88 ]
  %.1316 = phi double [ %.0315375, %131 ], [ %82, %88 ]
  %.1298 = phi double [ %163, %131 ], [ %.0297384, %88 ]
  %.1296 = phi double [ %.0295385, %131 ], [ %120, %88 ]
  %.1294 = phi double [ %157, %131 ], [ %.0293386, %88 ]
  %.1292 = phi double [ %.0291387, %131 ], [ %114, %88 ]
  %.0290 = phi double [ %170, %131 ], [ %129, %88 ]
  %.1284 = phi double [ %.0283392, %131 ], [ %95, %88 ]
  %.1282 = phi double [ %.0281393, %131 ], [ %.0283392, %88 ]
  %.1280 = phi double [ %138, %131 ], [ %.0279394, %88 ]
  %.1278 = phi double [ %.0279394, %131 ], [ %.0277395, %88 ]
  %173 = phi <2 x double> [ %145, %131 ], [ %68, %88 ]
  %174 = phi <2 x double> [ %141, %131 ], [ %69, %88 ]
  %175 = phi <2 x double> [ %70, %131 ], [ %102, %88 ]
  %176 = phi <2 x double> [ %71, %131 ], [ %98, %88 ]
  %177 = extractelement <2 x double> %72, i64 1
  %178 = fmul double %177, 8.000000e-01
  %179 = tail call double @llvm.fmuladd.f64(double %.sink, double 2.000000e-01, double %178)
  %180 = fmul <2 x double> %73, <double 8.000000e-01, double 8.000000e-01>
  %181 = fneg double %.0290
  %182 = insertelement <2 x double> poison, double %.0290, i64 0
  %183 = insertelement <2 x double> %182, double %181, i64 1
  %184 = fmul <2 x double> %72, %183
  %185 = shufflevector <2 x double> %184, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %186 = insertelement <2 x double> poison, double %179, i64 0
  %187 = shufflevector <2 x double> %186, <2 x double> poison, <2 x i32> zeroinitializer
  %188 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %187, <2 x double> %72, <2 x double> %185)
  %189 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %188, <2 x double> <double 2.000000e-01, double 2.000000e-01>, <2 x double> %180)
  %190 = fcmp une <2 x double> %189, zeroinitializer
  %191 = extractelement <2 x i1> %190, i64 0
  %192 = extractelement <2 x i1> %190, i64 1
  %or.cond = select i1 %191, i1 %192, i1 false
  br i1 %or.cond, label %193, label %200

193:                                              ; preds = %172
  %194 = extractelement <2 x double> %189, i64 0
  %195 = extractelement <2 x double> %189, i64 1
  %196 = fdiv double %194, %195
  %197 = tail call double @atan(double noundef %196) #6
  %198 = fmul double %197, 0x404CA5DC1A63C1F8
  %199 = fdiv double 3.600000e+02, %198
  br label %200

200:                                              ; preds = %193, %172
  %.1326 = phi double [ %199, %193 ], [ %.0325370, %172 ]
  %201 = fmul double %.0325370, 1.500000e+00
  %202 = fcmp ogt double %.1326, %201
  %.2327 = select i1 %202, double %201, double %.1326
  %203 = fmul double %.0325370, 6.700000e-01
  %204 = fcmp olt double %.2327, %203
  %.3 = select i1 %204, double %203, double %.2327
  %205 = fcmp olt double %.3, 6.000000e+00
  br i1 %205, label %209, label %206

206:                                              ; preds = %200
  %207 = fcmp ogt double %.3, 5.000000e+01
  br i1 %207, label %208, label %209

208:                                              ; preds = %206
  br label %209

209:                                              ; preds = %200, %206, %208
  %.4 = phi double [ 5.000000e+01, %208 ], [ %.3, %206 ], [ 6.000000e+00, %200 ]
  %210 = fmul double %.0325370, 8.000000e-01
  %211 = tail call double @llvm.fmuladd.f64(double %.4, double 2.000000e-01, double %210)
  %212 = fmul double %.0272397, 6.700000e-01
  %213 = tail call double @llvm.fmuladd.f64(double %211, double 3.300000e-01, double %212)
  %214 = fadd double %213, 5.000000e-01
  %215 = fptosi double %214 to i32
  %216 = icmp sgt i32 %215, 0
  br i1 %216, label %.lr.ph.preheader, label %._crit_edge

.lr.ph.preheader:                                 ; preds = %209
  %xtraiter = and i32 %215, 3
  %217 = icmp ult i32 %215, 4
  br i1 %217, label %._crit_edge.loopexit.unr-lcssa, label %.lr.ph.preheader.new

.lr.ph.preheader.new:                             ; preds = %.lr.ph.preheader
  %unroll_iter = and i32 %215, 2147483644
  br label %.lr.ph

.lr.ph:                                           ; preds = %.lr.ph, %.lr.ph.preheader.new
  %indvars.iv413 = phi i64 [ %indvars.iv411, %.lr.ph.preheader.new ], [ %indvars.iv.next414.3, %.lr.ph ]
  %.0275359 = phi double [ 0.000000e+00, %.lr.ph.preheader.new ], [ %226, %.lr.ph ]
  %niter = phi i32 [ 0, %.lr.ph.preheader.new ], [ %niter.next.3, %.lr.ph ]
  %218 = getelementptr inbounds double, ptr %2, i64 %indvars.iv413
  %219 = load double, ptr %218, align 8, !tbaa !11
  %220 = fadd double %.0275359, %219
  %gep443 = getelementptr double, ptr %invariant.gep442, i64 %indvars.iv413
  %221 = load double, ptr %gep443, align 8, !tbaa !11
  %222 = fadd double %220, %221
  %gep445 = getelementptr double, ptr %invariant.gep444, i64 %indvars.iv413
  %223 = load double, ptr %gep445, align 8, !tbaa !11
  %224 = fadd double %222, %223
  %indvars.iv.next414.3 = add nsw i64 %indvars.iv413, -4
  %gep447 = getelementptr double, ptr %invariant.gep446, i64 %indvars.iv413
  %225 = load double, ptr %gep447, align 8, !tbaa !11
  %226 = fadd double %224, %225
  %niter.next.3 = add i32 %niter, 4
  %niter.ncmp.3 = icmp eq i32 %niter.next.3, %unroll_iter
  br i1 %niter.ncmp.3, label %._crit_edge.loopexit.unr-lcssa, label %.lr.ph, !llvm.loop !15

._crit_edge.loopexit.unr-lcssa:                   ; preds = %.lr.ph, %.lr.ph.preheader
  %.lcssa.ph = phi double [ poison, %.lr.ph.preheader ], [ %226, %.lr.ph ]
  %indvars.iv413.unr = phi i64 [ %indvars.iv411, %.lr.ph.preheader ], [ %indvars.iv.next414.3, %.lr.ph ]
  %.0275359.unr = phi double [ 0.000000e+00, %.lr.ph.preheader ], [ %226, %.lr.ph ]
  %lcmp.mod.not = icmp eq i32 %xtraiter, 0
  br i1 %lcmp.mod.not, label %._crit_edge, label %.lr.ph.epil

.lr.ph.epil:                                      ; preds = %._crit_edge.loopexit.unr-lcssa, %.lr.ph.epil
  %indvars.iv413.epil = phi i64 [ %indvars.iv.next414.epil, %.lr.ph.epil ], [ %indvars.iv413.unr, %._crit_edge.loopexit.unr-lcssa ]
  %.0275359.epil = phi double [ %229, %.lr.ph.epil ], [ %.0275359.unr, %._crit_edge.loopexit.unr-lcssa ]
  %epil.iter = phi i32 [ %epil.iter.next, %.lr.ph.epil ], [ 0, %._crit_edge.loopexit.unr-lcssa ]
  %indvars.iv.next414.epil = add nsw i64 %indvars.iv413.epil, -1
  %227 = getelementptr inbounds double, ptr %2, i64 %indvars.iv413.epil
  %228 = load double, ptr %227, align 8, !tbaa !11
  %229 = fadd double %.0275359.epil, %228
  %epil.iter.next = add i32 %epil.iter, 1
  %epil.iter.cmp.not = icmp eq i32 %epil.iter.next, %xtraiter
  br i1 %epil.iter.cmp.not, label %._crit_edge, label %.lr.ph.epil, !llvm.loop !16

._crit_edge:                                      ; preds = %._crit_edge.loopexit.unr-lcssa, %.lr.ph.epil, %209
  %.0275.lcssa = phi double [ 0.000000e+00, %209 ], [ %.lcssa.ph, %._crit_edge.loopexit.unr-lcssa ], [ %229, %.lr.ph.epil ]
  %230 = uitofp nneg i32 %215 to double
  %231 = fdiv double %.0275.lcssa, %230
  %.1276 = select i1 %216, double %231, double %.0275.lcssa
  %.not352 = icmp slt i64 %indvars.iv411, %65
  br i1 %.not352, label %241, label %232

232:                                              ; preds = %._crit_edge
  %233 = fmul double %.0330367, 3.000000e+00
  %234 = tail call double @llvm.fmuladd.f64(double %.1276, double 4.000000e+00, double %233)
  %235 = tail call double @llvm.fmuladd.f64(double %.0329368, double 2.000000e+00, double %234)
  %236 = fadd double %.0328369, %235
  %237 = fdiv double %236, 1.000000e+01
  %238 = add nsw i32 %.0268399, 1
  %239 = sext i32 %.0268399 to i64
  %240 = getelementptr inbounds double, ptr %5, i64 %239
  store double %237, ptr %240, align 8, !tbaa !11
  br label %241

241:                                              ; preds = %232, %._crit_edge
  %.1 = phi i32 [ %238, %232 ], [ %.0268399, %._crit_edge ]
  %indvars.iv.next412 = add nsw i64 %indvars.iv411, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next412 to i32
  %exitcond423.not = icmp eq i32 %67, %lftr.wideiv
  %242 = insertelement <2 x double> %182, double %179, i64 1
  br i1 %exitcond423.not, label %.sink.split, label %.lr.ph400, !llvm.loop !18

.sink.split:                                      ; preds = %241, %.preheader, %25
  %.0268.lcssa.sink = phi i32 [ 0, %25 ], [ 0, %.preheader ], [ %.1, %241 ]
  store i32 %.0268.lcssa.sink, ptr %4, align 4, !tbaa !9
  br label %243

243:                                              ; preds = %.sink.split, %18, %16, %6
  %.0 = phi i32 [ 12, %6 ], [ 13, %16 ], [ 2, %18 ], [ 0, %.sink.split ]
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %14) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %13) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %12) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %11) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %10) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %9) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %8) #6
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %7) #6
  ret i32 %.0
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @atan(double noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i32 @llvm.smax.i32(i32, i32) #4

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i64 @llvm.smax.i64(i64, i64) #4

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #5

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #4

attributes #0 = { nofree nounwind memory(readwrite, inaccessiblemem: write) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !17}
!17 = !{!"llvm.loop.unroll.disable"}
!18 = distinct !{!18, !14}


; Effective O3 passes: BDCEPass,ConstraintEliminationPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,MemCpyOptPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass