; LLVM IR from aferikoglou/GenHLSOptimizer :: dataset/machsuite-fft-transpose (fft)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@__const.fft1D_512.reversed = external hidden unnamed_addr constant [8 x i32], align 16

; Function Attrs: nounwind uwtable
declare dso_local void @twiddles8(ptr noundef, ptr noundef, i32 noundef, i32 noundef) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #2

; Function Attrs: nounwind uwtable
declare dso_local void @loady8(ptr noundef, ptr noundef, i32 noundef, i32 noundef) #0

; Function Attrs: nounwind uwtable
define dso_local void @fft1D_512(ptr noundef %0, ptr noundef %1) #0 {
  %3 = alloca ptr, align 8
  %4 = alloca ptr, align 8
  %5 = alloca i32, align 4
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca [8 x i32], align 16
  %10 = alloca [512 x double], align 16
  %11 = alloca [512 x double], align 16
  %12 = alloca [8 x double], align 16
  %13 = alloca [8 x double], align 16
  %14 = alloca [576 x double], align 16
  %15 = alloca double, align 8
  %16 = alloca double, align 8
  %17 = alloca double, align 8
  %18 = alloca double, align 8
  %19 = alloca double, align 8
  %20 = alloca double, align 8
  %21 = alloca double, align 8
  %22 = alloca double, align 8
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca double, align 8
  %31 = alloca double, align 8
  %32 = alloca double, align 8
  %33 = alloca double, align 8
  %34 = alloca double, align 8
  %35 = alloca double, align 8
  %36 = alloca double, align 8
  %37 = alloca double, align 8
  %38 = alloca double, align 8
  %39 = alloca double, align 8
  %40 = alloca double, align 8
  %41 = alloca double, align 8
  %42 = alloca double, align 8
  %43 = alloca double, align 8
  %44 = alloca double, align 8
  %45 = alloca double, align 8
  %46 = alloca double, align 8
  %47 = alloca double, align 8
  %48 = alloca double, align 8
  %49 = alloca double, align 8
  %50 = alloca double, align 8
  %51 = alloca double, align 8
  %52 = alloca i32, align 4
  %53 = alloca i32, align 4
  %54 = alloca double, align 8
  %55 = alloca double, align 8
  %56 = alloca double, align 8
  %57 = alloca double, align 8
  %58 = alloca double, align 8
  %59 = alloca double, align 8
  %60 = alloca double, align 8
  %61 = alloca double, align 8
  %62 = alloca double, align 8
  %63 = alloca double, align 8
  %64 = alloca double, align 8
  %65 = alloca double, align 8
  %66 = alloca double, align 8
  %67 = alloca double, align 8
  %68 = alloca double, align 8
  %69 = alloca double, align 8
  %70 = alloca double, align 8
  %71 = alloca double, align 8
  %72 = alloca double, align 8
  %73 = alloca double, align 8
  %74 = alloca double, align 8
  %75 = alloca double, align 8
  %76 = alloca double, align 8
  %77 = alloca double, align 8
  %78 = alloca double, align 8
  %79 = alloca double, align 8
  %80 = alloca double, align 8
  %81 = alloca double, align 8
  %82 = alloca double, align 8
  %83 = alloca double, align 8
  %84 = alloca double, align 8
  %85 = alloca double, align 8
  %86 = alloca double, align 8
  %87 = alloca double, align 8
  %88 = alloca double, align 8
  %89 = alloca double, align 8
  %90 = alloca double, align 8
  %91 = alloca double, align 8
  %92 = alloca double, align 8
  %93 = alloca double, align 8
  %94 = alloca double, align 8
  %95 = alloca double, align 8
  %96 = alloca double, align 8
  %97 = alloca double, align 8
  %98 = alloca double, align 8
  %99 = alloca double, align 8
  %100 = alloca double, align 8
  %101 = alloca double, align 8
  %102 = alloca double, align 8
  %103 = alloca double, align 8
  %104 = alloca double, align 8
  %105 = alloca double, align 8
  %106 = alloca double, align 8
  %107 = alloca double, align 8
  %108 = alloca double, align 8
  %109 = alloca double, align 8
  %110 = alloca double, align 8
  %111 = alloca double, align 8
  %112 = alloca double, align 8
  %113 = alloca double, align 8
  %114 = alloca double, align 8
  %115 = alloca double, align 8
  %116 = alloca double, align 8
  %117 = alloca double, align 8
  %118 = alloca double, align 8
  %119 = alloca double, align 8
  %120 = alloca double, align 8
  %121 = alloca double, align 8
  %122 = alloca double, align 8
  %123 = alloca double, align 8
  %124 = alloca double, align 8
  %125 = alloca double, align 8
  %126 = alloca double, align 8
  %127 = alloca double, align 8
  store ptr %0, ptr %3, align 8, !tbaa !5
  store ptr %1, ptr %4, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #4
  br label %128

128:                                              ; preds = %2
  call void @llvm.memcpy.p0.p0.i64(ptr align 16 %9, ptr align 16 @__const.fft1D_512.reversed, i64 32, i1 false)
  br label %129

129:                                              ; preds = %128
  br label %130

130:                                              ; preds = %129
  br label %131

131:                                              ; preds = %130
  br label %132

132:                                              ; preds = %131
  br label %133

133:                                              ; preds = %132
  store i32 64, ptr %8, align 4, !tbaa !9
  br label %134

134:                                              ; preds = %133
  br label %135

135:                                              ; preds = %134
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %136

136:                                              ; preds = %791, %135
  %137 = load i32, ptr %5, align 4, !tbaa !9
  %138 = icmp slt i32 %137, 64
  br i1 %138, label %139, label %794

139:                                              ; preds = %136
  %140 = load ptr, ptr %3, align 8, !tbaa !5
  %141 = load i32, ptr %8, align 4, !tbaa !9
  %142 = mul nsw i32 0, %141
  %143 = load i32, ptr %5, align 4, !tbaa !9
  %144 = add nsw i32 %142, %143
  %145 = sext i32 %144 to i64
  %146 = getelementptr inbounds double, ptr %140, i64 %145
  %147 = load double, ptr %146, align 8, !tbaa !11
  %148 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %147, ptr %148, align 16, !tbaa !11
  %149 = load ptr, ptr %3, align 8, !tbaa !5
  %150 = load i32, ptr %8, align 4, !tbaa !9
  %151 = mul nsw i32 1, %150
  %152 = load i32, ptr %5, align 4, !tbaa !9
  %153 = add nsw i32 %151, %152
  %154 = sext i32 %153 to i64
  %155 = getelementptr inbounds double, ptr %149, i64 %154
  %156 = load double, ptr %155, align 8, !tbaa !11
  %157 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %156, ptr %157, align 8, !tbaa !11
  %158 = load ptr, ptr %3, align 8, !tbaa !5
  %159 = load i32, ptr %8, align 4, !tbaa !9
  %160 = mul nsw i32 2, %159
  %161 = load i32, ptr %5, align 4, !tbaa !9
  %162 = add nsw i32 %160, %161
  %163 = sext i32 %162 to i64
  %164 = getelementptr inbounds double, ptr %158, i64 %163
  %165 = load double, ptr %164, align 8, !tbaa !11
  %166 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %165, ptr %166, align 16, !tbaa !11
  %167 = load ptr, ptr %3, align 8, !tbaa !5
  %168 = load i32, ptr %8, align 4, !tbaa !9
  %169 = mul nsw i32 3, %168
  %170 = load i32, ptr %5, align 4, !tbaa !9
  %171 = add nsw i32 %169, %170
  %172 = sext i32 %171 to i64
  %173 = getelementptr inbounds double, ptr %167, i64 %172
  %174 = load double, ptr %173, align 8, !tbaa !11
  %175 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %174, ptr %175, align 8, !tbaa !11
  %176 = load ptr, ptr %3, align 8, !tbaa !5
  %177 = load i32, ptr %8, align 4, !tbaa !9
  %178 = mul nsw i32 4, %177
  %179 = load i32, ptr %5, align 4, !tbaa !9
  %180 = add nsw i32 %178, %179
  %181 = sext i32 %180 to i64
  %182 = getelementptr inbounds double, ptr %176, i64 %181
  %183 = load double, ptr %182, align 8, !tbaa !11
  %184 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %183, ptr %184, align 16, !tbaa !11
  %185 = load ptr, ptr %3, align 8, !tbaa !5
  %186 = load i32, ptr %8, align 4, !tbaa !9
  %187 = mul nsw i32 5, %186
  %188 = load i32, ptr %5, align 4, !tbaa !9
  %189 = add nsw i32 %187, %188
  %190 = sext i32 %189 to i64
  %191 = getelementptr inbounds double, ptr %185, i64 %190
  %192 = load double, ptr %191, align 8, !tbaa !11
  %193 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %192, ptr %193, align 8, !tbaa !11
  %194 = load ptr, ptr %3, align 8, !tbaa !5
  %195 = load i32, ptr %8, align 4, !tbaa !9
  %196 = mul nsw i32 6, %195
  %197 = load i32, ptr %5, align 4, !tbaa !9
  %198 = add nsw i32 %196, %197
  %199 = sext i32 %198 to i64
  %200 = getelementptr inbounds double, ptr %194, i64 %199
  %201 = load double, ptr %200, align 8, !tbaa !11
  %202 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %201, ptr %202, align 16, !tbaa !11
  %203 = load ptr, ptr %3, align 8, !tbaa !5
  %204 = load i32, ptr %8, align 4, !tbaa !9
  %205 = mul nsw i32 7, %204
  %206 = load i32, ptr %5, align 4, !tbaa !9
  %207 = add nsw i32 %205, %206
  %208 = sext i32 %207 to i64
  %209 = getelementptr inbounds double, ptr %203, i64 %208
  %210 = load double, ptr %209, align 8, !tbaa !11
  %211 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %210, ptr %211, align 8, !tbaa !11
  %212 = load ptr, ptr %4, align 8, !tbaa !5
  %213 = load i32, ptr %8, align 4, !tbaa !9
  %214 = mul nsw i32 0, %213
  %215 = load i32, ptr %5, align 4, !tbaa !9
  %216 = add nsw i32 %214, %215
  %217 = sext i32 %216 to i64
  %218 = getelementptr inbounds double, ptr %212, i64 %217
  %219 = load double, ptr %218, align 8, !tbaa !11
  %220 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %219, ptr %220, align 16, !tbaa !11
  %221 = load ptr, ptr %4, align 8, !tbaa !5
  %222 = load i32, ptr %8, align 4, !tbaa !9
  %223 = mul nsw i32 1, %222
  %224 = load i32, ptr %5, align 4, !tbaa !9
  %225 = add nsw i32 %223, %224
  %226 = sext i32 %225 to i64
  %227 = getelementptr inbounds double, ptr %221, i64 %226
  %228 = load double, ptr %227, align 8, !tbaa !11
  %229 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %228, ptr %229, align 8, !tbaa !11
  %230 = load ptr, ptr %4, align 8, !tbaa !5
  %231 = load i32, ptr %8, align 4, !tbaa !9
  %232 = mul nsw i32 2, %231
  %233 = load i32, ptr %5, align 4, !tbaa !9
  %234 = add nsw i32 %232, %233
  %235 = sext i32 %234 to i64
  %236 = getelementptr inbounds double, ptr %230, i64 %235
  %237 = load double, ptr %236, align 8, !tbaa !11
  %238 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %237, ptr %238, align 16, !tbaa !11
  %239 = load ptr, ptr %4, align 8, !tbaa !5
  %240 = load i32, ptr %8, align 4, !tbaa !9
  %241 = mul nsw i32 3, %240
  %242 = load i32, ptr %5, align 4, !tbaa !9
  %243 = add nsw i32 %241, %242
  %244 = sext i32 %243 to i64
  %245 = getelementptr inbounds double, ptr %239, i64 %244
  %246 = load double, ptr %245, align 8, !tbaa !11
  %247 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %246, ptr %247, align 8, !tbaa !11
  %248 = load ptr, ptr %4, align 8, !tbaa !5
  %249 = load i32, ptr %8, align 4, !tbaa !9
  %250 = mul nsw i32 4, %249
  %251 = load i32, ptr %5, align 4, !tbaa !9
  %252 = add nsw i32 %250, %251
  %253 = sext i32 %252 to i64
  %254 = getelementptr inbounds double, ptr %248, i64 %253
  %255 = load double, ptr %254, align 8, !tbaa !11
  %256 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %255, ptr %256, align 16, !tbaa !11
  %257 = load ptr, ptr %4, align 8, !tbaa !5
  %258 = load i32, ptr %8, align 4, !tbaa !9
  %259 = mul nsw i32 5, %258
  %260 = load i32, ptr %5, align 4, !tbaa !9
  %261 = add nsw i32 %259, %260
  %262 = sext i32 %261 to i64
  %263 = getelementptr inbounds double, ptr %257, i64 %262
  %264 = load double, ptr %263, align 8, !tbaa !11
  %265 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %264, ptr %265, align 8, !tbaa !11
  %266 = load ptr, ptr %4, align 8, !tbaa !5
  %267 = load i32, ptr %8, align 4, !tbaa !9
  %268 = mul nsw i32 6, %267
  %269 = load i32, ptr %5, align 4, !tbaa !9
  %270 = add nsw i32 %268, %269
  %271 = sext i32 %270 to i64
  %272 = getelementptr inbounds double, ptr %266, i64 %271
  %273 = load double, ptr %272, align 8, !tbaa !11
  %274 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %273, ptr %274, align 16, !tbaa !11
  %275 = load ptr, ptr %4, align 8, !tbaa !5
  %276 = load i32, ptr %8, align 4, !tbaa !9
  %277 = mul nsw i32 7, %276
  %278 = load i32, ptr %5, align 4, !tbaa !9
  %279 = add nsw i32 %277, %278
  %280 = sext i32 %279 to i64
  %281 = getelementptr inbounds double, ptr %275, i64 %280
  %282 = load double, ptr %281, align 8, !tbaa !11
  %283 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %282, ptr %283, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #4
  store double 1.000000e+00, ptr %15, align 8, !tbaa !11
  store double -1.000000e+00, ptr %18, align 8, !tbaa !11
  store double 0.000000e+00, ptr %16, align 8, !tbaa !11
  store double -1.000000e+00, ptr %19, align 8, !tbaa !11
  store double -1.000000e+00, ptr %17, align 8, !tbaa !11
  store double -1.000000e+00, ptr %20, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #4
  %284 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %285 = load double, ptr %284, align 16, !tbaa !11
  store double %285, ptr %22, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #4
  %286 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %287 = load double, ptr %286, align 16, !tbaa !11
  store double %287, ptr %23, align 8, !tbaa !11
  %288 = load double, ptr %22, align 8, !tbaa !11
  %289 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %290 = load double, ptr %289, align 16, !tbaa !11
  %291 = fadd double %288, %290
  %292 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %291, ptr %292, align 16, !tbaa !11
  %293 = load double, ptr %23, align 8, !tbaa !11
  %294 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %295 = load double, ptr %294, align 16, !tbaa !11
  %296 = fadd double %293, %295
  %297 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %296, ptr %297, align 16, !tbaa !11
  %298 = load double, ptr %22, align 8, !tbaa !11
  %299 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %300 = load double, ptr %299, align 16, !tbaa !11
  %301 = fsub double %298, %300
  %302 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %301, ptr %302, align 16, !tbaa !11
  %303 = load double, ptr %23, align 8, !tbaa !11
  %304 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %305 = load double, ptr %304, align 16, !tbaa !11
  %306 = fsub double %303, %305
  %307 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %306, ptr %307, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #4
  %308 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %309 = load double, ptr %308, align 8, !tbaa !11
  store double %309, ptr %24, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #4
  %310 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %311 = load double, ptr %310, align 8, !tbaa !11
  store double %311, ptr %25, align 8, !tbaa !11
  %312 = load double, ptr %24, align 8, !tbaa !11
  %313 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %314 = load double, ptr %313, align 8, !tbaa !11
  %315 = fadd double %312, %314
  %316 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %315, ptr %316, align 8, !tbaa !11
  %317 = load double, ptr %25, align 8, !tbaa !11
  %318 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %319 = load double, ptr %318, align 8, !tbaa !11
  %320 = fadd double %317, %319
  %321 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %320, ptr %321, align 8, !tbaa !11
  %322 = load double, ptr %24, align 8, !tbaa !11
  %323 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %324 = load double, ptr %323, align 8, !tbaa !11
  %325 = fsub double %322, %324
  %326 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %325, ptr %326, align 8, !tbaa !11
  %327 = load double, ptr %25, align 8, !tbaa !11
  %328 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %329 = load double, ptr %328, align 8, !tbaa !11
  %330 = fsub double %327, %329
  %331 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %330, ptr %331, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #4
  %332 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %333 = load double, ptr %332, align 16, !tbaa !11
  store double %333, ptr %26, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #4
  %334 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %335 = load double, ptr %334, align 16, !tbaa !11
  store double %335, ptr %27, align 8, !tbaa !11
  %336 = load double, ptr %26, align 8, !tbaa !11
  %337 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %338 = load double, ptr %337, align 16, !tbaa !11
  %339 = fadd double %336, %338
  %340 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %339, ptr %340, align 16, !tbaa !11
  %341 = load double, ptr %27, align 8, !tbaa !11
  %342 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %343 = load double, ptr %342, align 16, !tbaa !11
  %344 = fadd double %341, %343
  %345 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %344, ptr %345, align 16, !tbaa !11
  %346 = load double, ptr %26, align 8, !tbaa !11
  %347 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %348 = load double, ptr %347, align 16, !tbaa !11
  %349 = fsub double %346, %348
  %350 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %349, ptr %350, align 16, !tbaa !11
  %351 = load double, ptr %27, align 8, !tbaa !11
  %352 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %353 = load double, ptr %352, align 16, !tbaa !11
  %354 = fsub double %351, %353
  %355 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %354, ptr %355, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #4
  %356 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %357 = load double, ptr %356, align 8, !tbaa !11
  store double %357, ptr %28, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #4
  %358 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %359 = load double, ptr %358, align 8, !tbaa !11
  store double %359, ptr %29, align 8, !tbaa !11
  %360 = load double, ptr %28, align 8, !tbaa !11
  %361 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %362 = load double, ptr %361, align 8, !tbaa !11
  %363 = fadd double %360, %362
  %364 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %363, ptr %364, align 8, !tbaa !11
  %365 = load double, ptr %29, align 8, !tbaa !11
  %366 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %367 = load double, ptr %366, align 8, !tbaa !11
  %368 = fadd double %365, %367
  %369 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %368, ptr %369, align 8, !tbaa !11
  %370 = load double, ptr %28, align 8, !tbaa !11
  %371 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %372 = load double, ptr %371, align 8, !tbaa !11
  %373 = fsub double %370, %372
  %374 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %373, ptr %374, align 8, !tbaa !11
  %375 = load double, ptr %29, align 8, !tbaa !11
  %376 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %377 = load double, ptr %376, align 8, !tbaa !11
  %378 = fsub double %375, %377
  %379 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %378, ptr %379, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #4
  %380 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %381 = load double, ptr %380, align 8, !tbaa !11
  store double %381, ptr %21, align 8, !tbaa !11
  %382 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %383 = load double, ptr %382, align 8, !tbaa !11
  %384 = load double, ptr %15, align 8, !tbaa !11
  %385 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %386 = load double, ptr %385, align 8, !tbaa !11
  %387 = load double, ptr %18, align 8, !tbaa !11
  %388 = fmul double %386, %387
  %389 = fneg double %388
  %390 = call double @llvm.fmuladd.f64(double %383, double %384, double %389)
  %391 = fmul double 0x3FE6A09E667F3BCD, %390
  %392 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %391, ptr %392, align 8, !tbaa !11
  %393 = load double, ptr %21, align 8, !tbaa !11
  %394 = load double, ptr %18, align 8, !tbaa !11
  %395 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %396 = load double, ptr %395, align 8, !tbaa !11
  %397 = load double, ptr %15, align 8, !tbaa !11
  %398 = fmul double %396, %397
  %399 = call double @llvm.fmuladd.f64(double %393, double %394, double %398)
  %400 = fmul double 0x3FE6A09E667F3BCD, %399
  %401 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %400, ptr %401, align 8, !tbaa !11
  %402 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %403 = load double, ptr %402, align 16, !tbaa !11
  store double %403, ptr %21, align 8, !tbaa !11
  %404 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %405 = load double, ptr %404, align 16, !tbaa !11
  %406 = load double, ptr %16, align 8, !tbaa !11
  %407 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %408 = load double, ptr %407, align 16, !tbaa !11
  %409 = load double, ptr %19, align 8, !tbaa !11
  %410 = fmul double %408, %409
  %411 = fneg double %410
  %412 = call double @llvm.fmuladd.f64(double %405, double %406, double %411)
  %413 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %412, ptr %413, align 16, !tbaa !11
  %414 = load double, ptr %21, align 8, !tbaa !11
  %415 = load double, ptr %19, align 8, !tbaa !11
  %416 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %417 = load double, ptr %416, align 16, !tbaa !11
  %418 = load double, ptr %16, align 8, !tbaa !11
  %419 = fmul double %417, %418
  %420 = call double @llvm.fmuladd.f64(double %414, double %415, double %419)
  %421 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %420, ptr %421, align 16, !tbaa !11
  %422 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %423 = load double, ptr %422, align 8, !tbaa !11
  store double %423, ptr %21, align 8, !tbaa !11
  %424 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %425 = load double, ptr %424, align 8, !tbaa !11
  %426 = load double, ptr %17, align 8, !tbaa !11
  %427 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %428 = load double, ptr %427, align 8, !tbaa !11
  %429 = load double, ptr %20, align 8, !tbaa !11
  %430 = fmul double %428, %429
  %431 = fneg double %430
  %432 = call double @llvm.fmuladd.f64(double %425, double %426, double %431)
  %433 = fmul double 0x3FE6A09E667F3BCD, %432
  %434 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %433, ptr %434, align 8, !tbaa !11
  %435 = load double, ptr %21, align 8, !tbaa !11
  %436 = load double, ptr %20, align 8, !tbaa !11
  %437 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %438 = load double, ptr %437, align 8, !tbaa !11
  %439 = load double, ptr %17, align 8, !tbaa !11
  %440 = fmul double %438, %439
  %441 = call double @llvm.fmuladd.f64(double %435, double %436, double %440)
  %442 = fmul double 0x3FE6A09E667F3BCD, %441
  %443 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %442, ptr %443, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #4
  store double 0.000000e+00, ptr %30, align 8, !tbaa !11
  store double -1.000000e+00, ptr %31, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #4
  %444 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %445 = load double, ptr %444, align 16, !tbaa !11
  store double %445, ptr %33, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #4
  %446 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %447 = load double, ptr %446, align 16, !tbaa !11
  store double %447, ptr %34, align 8, !tbaa !11
  %448 = load double, ptr %33, align 8, !tbaa !11
  %449 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %450 = load double, ptr %449, align 16, !tbaa !11
  %451 = fadd double %448, %450
  %452 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %451, ptr %452, align 16, !tbaa !11
  %453 = load double, ptr %34, align 8, !tbaa !11
  %454 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %455 = load double, ptr %454, align 16, !tbaa !11
  %456 = fadd double %453, %455
  %457 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %456, ptr %457, align 16, !tbaa !11
  %458 = load double, ptr %33, align 8, !tbaa !11
  %459 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %460 = load double, ptr %459, align 16, !tbaa !11
  %461 = fsub double %458, %460
  %462 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %461, ptr %462, align 16, !tbaa !11
  %463 = load double, ptr %34, align 8, !tbaa !11
  %464 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %465 = load double, ptr %464, align 16, !tbaa !11
  %466 = fsub double %463, %465
  %467 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %466, ptr %467, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %35) #4
  %468 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %469 = load double, ptr %468, align 8, !tbaa !11
  store double %469, ptr %35, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %36) #4
  %470 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %471 = load double, ptr %470, align 8, !tbaa !11
  store double %471, ptr %36, align 8, !tbaa !11
  %472 = load double, ptr %35, align 8, !tbaa !11
  %473 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %474 = load double, ptr %473, align 8, !tbaa !11
  %475 = fadd double %472, %474
  %476 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %475, ptr %476, align 8, !tbaa !11
  %477 = load double, ptr %36, align 8, !tbaa !11
  %478 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %479 = load double, ptr %478, align 8, !tbaa !11
  %480 = fadd double %477, %479
  %481 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %480, ptr %481, align 8, !tbaa !11
  %482 = load double, ptr %35, align 8, !tbaa !11
  %483 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %484 = load double, ptr %483, align 8, !tbaa !11
  %485 = fsub double %482, %484
  %486 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %485, ptr %486, align 8, !tbaa !11
  %487 = load double, ptr %36, align 8, !tbaa !11
  %488 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %489 = load double, ptr %488, align 8, !tbaa !11
  %490 = fsub double %487, %489
  %491 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %490, ptr %491, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %35) #4
  %492 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %493 = load double, ptr %492, align 8, !tbaa !11
  store double %493, ptr %32, align 8, !tbaa !11
  %494 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %495 = load double, ptr %494, align 8, !tbaa !11
  %496 = load double, ptr %30, align 8, !tbaa !11
  %497 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %498 = load double, ptr %497, align 8, !tbaa !11
  %499 = load double, ptr %31, align 8, !tbaa !11
  %500 = fmul double %498, %499
  %501 = fneg double %500
  %502 = call double @llvm.fmuladd.f64(double %495, double %496, double %501)
  %503 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %502, ptr %503, align 8, !tbaa !11
  %504 = load double, ptr %32, align 8, !tbaa !11
  %505 = load double, ptr %31, align 8, !tbaa !11
  %506 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %507 = load double, ptr %506, align 8, !tbaa !11
  %508 = load double, ptr %30, align 8, !tbaa !11
  %509 = fmul double %507, %508
  %510 = fneg double %509
  %511 = call double @llvm.fmuladd.f64(double %504, double %505, double %510)
  %512 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %511, ptr %512, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %37) #4
  %513 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %514 = load double, ptr %513, align 16, !tbaa !11
  store double %514, ptr %37, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %38) #4
  %515 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %516 = load double, ptr %515, align 16, !tbaa !11
  store double %516, ptr %38, align 8, !tbaa !11
  %517 = load double, ptr %37, align 8, !tbaa !11
  %518 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %519 = load double, ptr %518, align 8, !tbaa !11
  %520 = fadd double %517, %519
  %521 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %520, ptr %521, align 16, !tbaa !11
  %522 = load double, ptr %38, align 8, !tbaa !11
  %523 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %524 = load double, ptr %523, align 8, !tbaa !11
  %525 = fadd double %522, %524
  %526 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %525, ptr %526, align 16, !tbaa !11
  %527 = load double, ptr %37, align 8, !tbaa !11
  %528 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %529 = load double, ptr %528, align 8, !tbaa !11
  %530 = fsub double %527, %529
  %531 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %530, ptr %531, align 8, !tbaa !11
  %532 = load double, ptr %38, align 8, !tbaa !11
  %533 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %534 = load double, ptr %533, align 8, !tbaa !11
  %535 = fsub double %532, %534
  %536 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %535, ptr %536, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %38) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %39) #4
  %537 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %538 = load double, ptr %537, align 16, !tbaa !11
  store double %538, ptr %39, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #4
  %539 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %540 = load double, ptr %539, align 16, !tbaa !11
  store double %540, ptr %40, align 8, !tbaa !11
  %541 = load double, ptr %39, align 8, !tbaa !11
  %542 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %543 = load double, ptr %542, align 8, !tbaa !11
  %544 = fadd double %541, %543
  %545 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %544, ptr %545, align 16, !tbaa !11
  %546 = load double, ptr %40, align 8, !tbaa !11
  %547 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %548 = load double, ptr %547, align 8, !tbaa !11
  %549 = fadd double %546, %548
  %550 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %549, ptr %550, align 16, !tbaa !11
  %551 = load double, ptr %39, align 8, !tbaa !11
  %552 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %553 = load double, ptr %552, align 8, !tbaa !11
  %554 = fsub double %551, %553
  %555 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %554, ptr %555, align 8, !tbaa !11
  %556 = load double, ptr %40, align 8, !tbaa !11
  %557 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %558 = load double, ptr %557, align 8, !tbaa !11
  %559 = fsub double %556, %558
  %560 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %559, ptr %560, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #4
  store double 0.000000e+00, ptr %41, align 8, !tbaa !11
  store double -1.000000e+00, ptr %42, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #4
  %561 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %562 = load double, ptr %561, align 16, !tbaa !11
  store double %562, ptr %44, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #4
  %563 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %564 = load double, ptr %563, align 16, !tbaa !11
  store double %564, ptr %45, align 8, !tbaa !11
  %565 = load double, ptr %44, align 8, !tbaa !11
  %566 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %567 = load double, ptr %566, align 16, !tbaa !11
  %568 = fadd double %565, %567
  %569 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %568, ptr %569, align 16, !tbaa !11
  %570 = load double, ptr %45, align 8, !tbaa !11
  %571 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %572 = load double, ptr %571, align 16, !tbaa !11
  %573 = fadd double %570, %572
  %574 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %573, ptr %574, align 16, !tbaa !11
  %575 = load double, ptr %44, align 8, !tbaa !11
  %576 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %577 = load double, ptr %576, align 16, !tbaa !11
  %578 = fsub double %575, %577
  %579 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %578, ptr %579, align 16, !tbaa !11
  %580 = load double, ptr %45, align 8, !tbaa !11
  %581 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %582 = load double, ptr %581, align 16, !tbaa !11
  %583 = fsub double %580, %582
  %584 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %583, ptr %584, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #4
  %585 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %586 = load double, ptr %585, align 8, !tbaa !11
  store double %586, ptr %46, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #4
  %587 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %588 = load double, ptr %587, align 8, !tbaa !11
  store double %588, ptr %47, align 8, !tbaa !11
  %589 = load double, ptr %46, align 8, !tbaa !11
  %590 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %591 = load double, ptr %590, align 8, !tbaa !11
  %592 = fadd double %589, %591
  %593 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %592, ptr %593, align 8, !tbaa !11
  %594 = load double, ptr %47, align 8, !tbaa !11
  %595 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %596 = load double, ptr %595, align 8, !tbaa !11
  %597 = fadd double %594, %596
  %598 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %597, ptr %598, align 8, !tbaa !11
  %599 = load double, ptr %46, align 8, !tbaa !11
  %600 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %601 = load double, ptr %600, align 8, !tbaa !11
  %602 = fsub double %599, %601
  %603 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %602, ptr %603, align 8, !tbaa !11
  %604 = load double, ptr %47, align 8, !tbaa !11
  %605 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %606 = load double, ptr %605, align 8, !tbaa !11
  %607 = fsub double %604, %606
  %608 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %607, ptr %608, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #4
  %609 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %610 = load double, ptr %609, align 8, !tbaa !11
  store double %610, ptr %43, align 8, !tbaa !11
  %611 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %612 = load double, ptr %611, align 8, !tbaa !11
  %613 = load double, ptr %41, align 8, !tbaa !11
  %614 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %615 = load double, ptr %614, align 8, !tbaa !11
  %616 = load double, ptr %42, align 8, !tbaa !11
  %617 = fmul double %615, %616
  %618 = fneg double %617
  %619 = call double @llvm.fmuladd.f64(double %612, double %613, double %618)
  %620 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %619, ptr %620, align 8, !tbaa !11
  %621 = load double, ptr %43, align 8, !tbaa !11
  %622 = load double, ptr %42, align 8, !tbaa !11
  %623 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %624 = load double, ptr %623, align 8, !tbaa !11
  %625 = load double, ptr %41, align 8, !tbaa !11
  %626 = fmul double %624, %625
  %627 = fneg double %626
  %628 = call double @llvm.fmuladd.f64(double %621, double %622, double %627)
  %629 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %628, ptr %629, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #4
  %630 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %631 = load double, ptr %630, align 16, !tbaa !11
  store double %631, ptr %48, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %49) #4
  %632 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %633 = load double, ptr %632, align 16, !tbaa !11
  store double %633, ptr %49, align 8, !tbaa !11
  %634 = load double, ptr %48, align 8, !tbaa !11
  %635 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %636 = load double, ptr %635, align 8, !tbaa !11
  %637 = fadd double %634, %636
  %638 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %637, ptr %638, align 16, !tbaa !11
  %639 = load double, ptr %49, align 8, !tbaa !11
  %640 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %641 = load double, ptr %640, align 8, !tbaa !11
  %642 = fadd double %639, %641
  %643 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %642, ptr %643, align 16, !tbaa !11
  %644 = load double, ptr %48, align 8, !tbaa !11
  %645 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %646 = load double, ptr %645, align 8, !tbaa !11
  %647 = fsub double %644, %646
  %648 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %647, ptr %648, align 8, !tbaa !11
  %649 = load double, ptr %49, align 8, !tbaa !11
  %650 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %651 = load double, ptr %650, align 8, !tbaa !11
  %652 = fsub double %649, %651
  %653 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %652, ptr %653, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %49) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #4
  %654 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %655 = load double, ptr %654, align 16, !tbaa !11
  store double %655, ptr %50, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #4
  %656 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %657 = load double, ptr %656, align 16, !tbaa !11
  store double %657, ptr %51, align 8, !tbaa !11
  %658 = load double, ptr %50, align 8, !tbaa !11
  %659 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %660 = load double, ptr %659, align 8, !tbaa !11
  %661 = fadd double %658, %660
  %662 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %661, ptr %662, align 16, !tbaa !11
  %663 = load double, ptr %51, align 8, !tbaa !11
  %664 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %665 = load double, ptr %664, align 8, !tbaa !11
  %666 = fadd double %663, %665
  %667 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %666, ptr %667, align 16, !tbaa !11
  %668 = load double, ptr %50, align 8, !tbaa !11
  %669 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %670 = load double, ptr %669, align 8, !tbaa !11
  %671 = fsub double %668, %670
  %672 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %671, ptr %672, align 8, !tbaa !11
  %673 = load double, ptr %51, align 8, !tbaa !11
  %674 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %675 = load double, ptr %674, align 8, !tbaa !11
  %676 = fsub double %673, %675
  %677 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %676, ptr %677, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #4
  %678 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %679 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %680 = load i32, ptr %5, align 4, !tbaa !9
  call void @twiddles8(ptr noundef %678, ptr noundef %679, i32 noundef %680, i32 noundef 512)
  %681 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %682 = load double, ptr %681, align 16, !tbaa !11
  %683 = load i32, ptr %5, align 4, !tbaa !9
  %684 = mul nsw i32 %683, 8
  %685 = sext i32 %684 to i64
  %686 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %685
  store double %682, ptr %686, align 8, !tbaa !11
  %687 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %688 = load double, ptr %687, align 8, !tbaa !11
  %689 = load i32, ptr %5, align 4, !tbaa !9
  %690 = mul nsw i32 %689, 8
  %691 = add nsw i32 %690, 1
  %692 = sext i32 %691 to i64
  %693 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %692
  store double %688, ptr %693, align 8, !tbaa !11
  %694 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %695 = load double, ptr %694, align 16, !tbaa !11
  %696 = load i32, ptr %5, align 4, !tbaa !9
  %697 = mul nsw i32 %696, 8
  %698 = add nsw i32 %697, 2
  %699 = sext i32 %698 to i64
  %700 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %699
  store double %695, ptr %700, align 8, !tbaa !11
  %701 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %702 = load double, ptr %701, align 8, !tbaa !11
  %703 = load i32, ptr %5, align 4, !tbaa !9
  %704 = mul nsw i32 %703, 8
  %705 = add nsw i32 %704, 3
  %706 = sext i32 %705 to i64
  %707 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %706
  store double %702, ptr %707, align 8, !tbaa !11
  %708 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %709 = load double, ptr %708, align 16, !tbaa !11
  %710 = load i32, ptr %5, align 4, !tbaa !9
  %711 = mul nsw i32 %710, 8
  %712 = add nsw i32 %711, 4
  %713 = sext i32 %712 to i64
  %714 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %713
  store double %709, ptr %714, align 8, !tbaa !11
  %715 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %716 = load double, ptr %715, align 8, !tbaa !11
  %717 = load i32, ptr %5, align 4, !tbaa !9
  %718 = mul nsw i32 %717, 8
  %719 = add nsw i32 %718, 5
  %720 = sext i32 %719 to i64
  %721 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %720
  store double %716, ptr %721, align 8, !tbaa !11
  %722 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %723 = load double, ptr %722, align 16, !tbaa !11
  %724 = load i32, ptr %5, align 4, !tbaa !9
  %725 = mul nsw i32 %724, 8
  %726 = add nsw i32 %725, 6
  %727 = sext i32 %726 to i64
  %728 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %727
  store double %723, ptr %728, align 8, !tbaa !11
  %729 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %730 = load double, ptr %729, align 8, !tbaa !11
  %731 = load i32, ptr %5, align 4, !tbaa !9
  %732 = mul nsw i32 %731, 8
  %733 = add nsw i32 %732, 7
  %734 = sext i32 %733 to i64
  %735 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %734
  store double %730, ptr %735, align 8, !tbaa !11
  %736 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %737 = load double, ptr %736, align 16, !tbaa !11
  %738 = load i32, ptr %5, align 4, !tbaa !9
  %739 = mul nsw i32 %738, 8
  %740 = sext i32 %739 to i64
  %741 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %740
  store double %737, ptr %741, align 8, !tbaa !11
  %742 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %743 = load double, ptr %742, align 8, !tbaa !11
  %744 = load i32, ptr %5, align 4, !tbaa !9
  %745 = mul nsw i32 %744, 8
  %746 = add nsw i32 %745, 1
  %747 = sext i32 %746 to i64
  %748 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %747
  store double %743, ptr %748, align 8, !tbaa !11
  %749 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %750 = load double, ptr %749, align 16, !tbaa !11
  %751 = load i32, ptr %5, align 4, !tbaa !9
  %752 = mul nsw i32 %751, 8
  %753 = add nsw i32 %752, 2
  %754 = sext i32 %753 to i64
  %755 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %754
  store double %750, ptr %755, align 8, !tbaa !11
  %756 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %757 = load double, ptr %756, align 8, !tbaa !11
  %758 = load i32, ptr %5, align 4, !tbaa !9
  %759 = mul nsw i32 %758, 8
  %760 = add nsw i32 %759, 3
  %761 = sext i32 %760 to i64
  %762 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %761
  store double %757, ptr %762, align 8, !tbaa !11
  %763 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %764 = load double, ptr %763, align 16, !tbaa !11
  %765 = load i32, ptr %5, align 4, !tbaa !9
  %766 = mul nsw i32 %765, 8
  %767 = add nsw i32 %766, 4
  %768 = sext i32 %767 to i64
  %769 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %768
  store double %764, ptr %769, align 8, !tbaa !11
  %770 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %771 = load double, ptr %770, align 8, !tbaa !11
  %772 = load i32, ptr %5, align 4, !tbaa !9
  %773 = mul nsw i32 %772, 8
  %774 = add nsw i32 %773, 5
  %775 = sext i32 %774 to i64
  %776 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %775
  store double %771, ptr %776, align 8, !tbaa !11
  %777 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %778 = load double, ptr %777, align 16, !tbaa !11
  %779 = load i32, ptr %5, align 4, !tbaa !9
  %780 = mul nsw i32 %779, 8
  %781 = add nsw i32 %780, 6
  %782 = sext i32 %781 to i64
  %783 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %782
  store double %778, ptr %783, align 8, !tbaa !11
  %784 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %785 = load double, ptr %784, align 8, !tbaa !11
  %786 = load i32, ptr %5, align 4, !tbaa !9
  %787 = mul nsw i32 %786, 8
  %788 = add nsw i32 %787, 7
  %789 = sext i32 %788 to i64
  %790 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %789
  store double %785, ptr %790, align 8, !tbaa !11
  br label %791

791:                                              ; preds = %139
  %792 = load i32, ptr %5, align 4, !tbaa !9
  %793 = add nsw i32 %792, 1
  store i32 %793, ptr %5, align 4, !tbaa !9
  br label %136, !llvm.loop !13

794:                                              ; preds = %136
  store i32 66, ptr %52, align 4, !tbaa !9
  br label %795

795:                                              ; preds = %794
  br label %796

796:                                              ; preds = %795
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %797

797:                                              ; preds = %905, %796
  %798 = load i32, ptr %5, align 4, !tbaa !9
  %799 = icmp slt i32 %798, 64
  br i1 %799, label %800, label %908

800:                                              ; preds = %797
  %801 = load i32, ptr %5, align 4, !tbaa !9
  %802 = ashr i32 %801, 3
  store i32 %802, ptr %6, align 4, !tbaa !9
  %803 = load i32, ptr %5, align 4, !tbaa !9
  %804 = and i32 %803, 7
  store i32 %804, ptr %7, align 4, !tbaa !9
  %805 = load i32, ptr %6, align 4, !tbaa !9
  %806 = mul nsw i32 %805, 8
  %807 = load i32, ptr %7, align 4, !tbaa !9
  %808 = add nsw i32 %806, %807
  store i32 %808, ptr %53, align 4, !tbaa !9
  %809 = load i32, ptr %5, align 4, !tbaa !9
  %810 = mul nsw i32 %809, 8
  %811 = add nsw i32 %810, 0
  %812 = sext i32 %811 to i64
  %813 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %812
  %814 = load double, ptr %813, align 8, !tbaa !11
  %815 = load i32, ptr %52, align 4, !tbaa !9
  %816 = mul nsw i32 0, %815
  %817 = load i32, ptr %53, align 4, !tbaa !9
  %818 = add nsw i32 %816, %817
  %819 = sext i32 %818 to i64
  %820 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %819
  store double %814, ptr %820, align 8, !tbaa !11
  %821 = load i32, ptr %5, align 4, !tbaa !9
  %822 = mul nsw i32 %821, 8
  %823 = add nsw i32 %822, 1
  %824 = sext i32 %823 to i64
  %825 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %824
  %826 = load double, ptr %825, align 8, !tbaa !11
  %827 = load i32, ptr %52, align 4, !tbaa !9
  %828 = mul nsw i32 4, %827
  %829 = load i32, ptr %53, align 4, !tbaa !9
  %830 = add nsw i32 %828, %829
  %831 = sext i32 %830 to i64
  %832 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %831
  store double %826, ptr %832, align 8, !tbaa !11
  %833 = load i32, ptr %5, align 4, !tbaa !9
  %834 = mul nsw i32 %833, 8
  %835 = add nsw i32 %834, 4
  %836 = sext i32 %835 to i64
  %837 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %836
  %838 = load double, ptr %837, align 8, !tbaa !11
  %839 = load i32, ptr %52, align 4, !tbaa !9
  %840 = mul nsw i32 1, %839
  %841 = load i32, ptr %53, align 4, !tbaa !9
  %842 = add nsw i32 %840, %841
  %843 = sext i32 %842 to i64
  %844 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %843
  store double %838, ptr %844, align 8, !tbaa !11
  %845 = load i32, ptr %5, align 4, !tbaa !9
  %846 = mul nsw i32 %845, 8
  %847 = add nsw i32 %846, 5
  %848 = sext i32 %847 to i64
  %849 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %848
  %850 = load double, ptr %849, align 8, !tbaa !11
  %851 = load i32, ptr %52, align 4, !tbaa !9
  %852 = mul nsw i32 5, %851
  %853 = load i32, ptr %53, align 4, !tbaa !9
  %854 = add nsw i32 %852, %853
  %855 = sext i32 %854 to i64
  %856 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %855
  store double %850, ptr %856, align 8, !tbaa !11
  %857 = load i32, ptr %5, align 4, !tbaa !9
  %858 = mul nsw i32 %857, 8
  %859 = add nsw i32 %858, 2
  %860 = sext i32 %859 to i64
  %861 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %860
  %862 = load double, ptr %861, align 8, !tbaa !11
  %863 = load i32, ptr %52, align 4, !tbaa !9
  %864 = mul nsw i32 2, %863
  %865 = load i32, ptr %53, align 4, !tbaa !9
  %866 = add nsw i32 %864, %865
  %867 = sext i32 %866 to i64
  %868 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %867
  store double %862, ptr %868, align 8, !tbaa !11
  %869 = load i32, ptr %5, align 4, !tbaa !9
  %870 = mul nsw i32 %869, 8
  %871 = add nsw i32 %870, 3
  %872 = sext i32 %871 to i64
  %873 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %872
  %874 = load double, ptr %873, align 8, !tbaa !11
  %875 = load i32, ptr %52, align 4, !tbaa !9
  %876 = mul nsw i32 6, %875
  %877 = load i32, ptr %53, align 4, !tbaa !9
  %878 = add nsw i32 %876, %877
  %879 = sext i32 %878 to i64
  %880 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %879
  store double %874, ptr %880, align 8, !tbaa !11
  %881 = load i32, ptr %5, align 4, !tbaa !9
  %882 = mul nsw i32 %881, 8
  %883 = add nsw i32 %882, 6
  %884 = sext i32 %883 to i64
  %885 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %884
  %886 = load double, ptr %885, align 8, !tbaa !11
  %887 = load i32, ptr %52, align 4, !tbaa !9
  %888 = mul nsw i32 3, %887
  %889 = load i32, ptr %53, align 4, !tbaa !9
  %890 = add nsw i32 %888, %889
  %891 = sext i32 %890 to i64
  %892 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %891
  store double %886, ptr %892, align 8, !tbaa !11
  %893 = load i32, ptr %5, align 4, !tbaa !9
  %894 = mul nsw i32 %893, 8
  %895 = add nsw i32 %894, 7
  %896 = sext i32 %895 to i64
  %897 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %896
  %898 = load double, ptr %897, align 8, !tbaa !11
  %899 = load i32, ptr %52, align 4, !tbaa !9
  %900 = mul nsw i32 7, %899
  %901 = load i32, ptr %53, align 4, !tbaa !9
  %902 = add nsw i32 %900, %901
  %903 = sext i32 %902 to i64
  %904 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %903
  store double %898, ptr %904, align 8, !tbaa !11
  br label %905

905:                                              ; preds = %800
  %906 = load i32, ptr %5, align 4, !tbaa !9
  %907 = add nsw i32 %906, 1
  store i32 %907, ptr %5, align 4, !tbaa !9
  br label %797, !llvm.loop !15

908:                                              ; preds = %797
  store i32 8, ptr %52, align 4, !tbaa !9
  br label %909

909:                                              ; preds = %908
  br label %910

910:                                              ; preds = %909
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %911

911:                                              ; preds = %1019, %910
  %912 = load i32, ptr %5, align 4, !tbaa !9
  %913 = icmp slt i32 %912, 64
  br i1 %913, label %914, label %1022

914:                                              ; preds = %911
  %915 = load i32, ptr %5, align 4, !tbaa !9
  %916 = ashr i32 %915, 3
  store i32 %916, ptr %6, align 4, !tbaa !9
  %917 = load i32, ptr %5, align 4, !tbaa !9
  %918 = and i32 %917, 7
  store i32 %918, ptr %7, align 4, !tbaa !9
  %919 = load i32, ptr %7, align 4, !tbaa !9
  %920 = mul nsw i32 %919, 66
  %921 = load i32, ptr %6, align 4, !tbaa !9
  %922 = add nsw i32 %920, %921
  store i32 %922, ptr %53, align 4, !tbaa !9
  %923 = load i32, ptr %52, align 4, !tbaa !9
  %924 = mul nsw i32 0, %923
  %925 = load i32, ptr %53, align 4, !tbaa !9
  %926 = add nsw i32 %924, %925
  %927 = sext i32 %926 to i64
  %928 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %927
  %929 = load double, ptr %928, align 8, !tbaa !11
  %930 = load i32, ptr %5, align 4, !tbaa !9
  %931 = mul nsw i32 %930, 8
  %932 = add nsw i32 %931, 0
  %933 = sext i32 %932 to i64
  %934 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %933
  store double %929, ptr %934, align 8, !tbaa !11
  %935 = load i32, ptr %52, align 4, !tbaa !9
  %936 = mul nsw i32 4, %935
  %937 = load i32, ptr %53, align 4, !tbaa !9
  %938 = add nsw i32 %936, %937
  %939 = sext i32 %938 to i64
  %940 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %939
  %941 = load double, ptr %940, align 8, !tbaa !11
  %942 = load i32, ptr %5, align 4, !tbaa !9
  %943 = mul nsw i32 %942, 8
  %944 = add nsw i32 %943, 4
  %945 = sext i32 %944 to i64
  %946 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %945
  store double %941, ptr %946, align 8, !tbaa !11
  %947 = load i32, ptr %52, align 4, !tbaa !9
  %948 = mul nsw i32 1, %947
  %949 = load i32, ptr %53, align 4, !tbaa !9
  %950 = add nsw i32 %948, %949
  %951 = sext i32 %950 to i64
  %952 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %951
  %953 = load double, ptr %952, align 8, !tbaa !11
  %954 = load i32, ptr %5, align 4, !tbaa !9
  %955 = mul nsw i32 %954, 8
  %956 = add nsw i32 %955, 1
  %957 = sext i32 %956 to i64
  %958 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %957
  store double %953, ptr %958, align 8, !tbaa !11
  %959 = load i32, ptr %52, align 4, !tbaa !9
  %960 = mul nsw i32 5, %959
  %961 = load i32, ptr %53, align 4, !tbaa !9
  %962 = add nsw i32 %960, %961
  %963 = sext i32 %962 to i64
  %964 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %963
  %965 = load double, ptr %964, align 8, !tbaa !11
  %966 = load i32, ptr %5, align 4, !tbaa !9
  %967 = mul nsw i32 %966, 8
  %968 = add nsw i32 %967, 5
  %969 = sext i32 %968 to i64
  %970 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %969
  store double %965, ptr %970, align 8, !tbaa !11
  %971 = load i32, ptr %52, align 4, !tbaa !9
  %972 = mul nsw i32 2, %971
  %973 = load i32, ptr %53, align 4, !tbaa !9
  %974 = add nsw i32 %972, %973
  %975 = sext i32 %974 to i64
  %976 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %975
  %977 = load double, ptr %976, align 8, !tbaa !11
  %978 = load i32, ptr %5, align 4, !tbaa !9
  %979 = mul nsw i32 %978, 8
  %980 = add nsw i32 %979, 2
  %981 = sext i32 %980 to i64
  %982 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %981
  store double %977, ptr %982, align 8, !tbaa !11
  %983 = load i32, ptr %52, align 4, !tbaa !9
  %984 = mul nsw i32 6, %983
  %985 = load i32, ptr %53, align 4, !tbaa !9
  %986 = add nsw i32 %984, %985
  %987 = sext i32 %986 to i64
  %988 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %987
  %989 = load double, ptr %988, align 8, !tbaa !11
  %990 = load i32, ptr %5, align 4, !tbaa !9
  %991 = mul nsw i32 %990, 8
  %992 = add nsw i32 %991, 6
  %993 = sext i32 %992 to i64
  %994 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %993
  store double %989, ptr %994, align 8, !tbaa !11
  %995 = load i32, ptr %52, align 4, !tbaa !9
  %996 = mul nsw i32 3, %995
  %997 = load i32, ptr %53, align 4, !tbaa !9
  %998 = add nsw i32 %996, %997
  %999 = sext i32 %998 to i64
  %1000 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %999
  %1001 = load double, ptr %1000, align 8, !tbaa !11
  %1002 = load i32, ptr %5, align 4, !tbaa !9
  %1003 = mul nsw i32 %1002, 8
  %1004 = add nsw i32 %1003, 3
  %1005 = sext i32 %1004 to i64
  %1006 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1005
  store double %1001, ptr %1006, align 8, !tbaa !11
  %1007 = load i32, ptr %52, align 4, !tbaa !9
  %1008 = mul nsw i32 7, %1007
  %1009 = load i32, ptr %53, align 4, !tbaa !9
  %1010 = add nsw i32 %1008, %1009
  %1011 = sext i32 %1010 to i64
  %1012 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1011
  %1013 = load double, ptr %1012, align 8, !tbaa !11
  %1014 = load i32, ptr %5, align 4, !tbaa !9
  %1015 = mul nsw i32 %1014, 8
  %1016 = add nsw i32 %1015, 7
  %1017 = sext i32 %1016 to i64
  %1018 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1017
  store double %1013, ptr %1018, align 8, !tbaa !11
  br label %1019

1019:                                             ; preds = %914
  %1020 = load i32, ptr %5, align 4, !tbaa !9
  %1021 = add nsw i32 %1020, 1
  store i32 %1021, ptr %5, align 4, !tbaa !9
  br label %911, !llvm.loop !16

1022:                                             ; preds = %911
  store i32 66, ptr %52, align 4, !tbaa !9
  br label %1023

1023:                                             ; preds = %1022
  br label %1024

1024:                                             ; preds = %1023
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %1025

1025:                                             ; preds = %1133, %1024
  %1026 = load i32, ptr %5, align 4, !tbaa !9
  %1027 = icmp slt i32 %1026, 64
  br i1 %1027, label %1028, label %1136

1028:                                             ; preds = %1025
  %1029 = load i32, ptr %5, align 4, !tbaa !9
  %1030 = ashr i32 %1029, 3
  store i32 %1030, ptr %6, align 4, !tbaa !9
  %1031 = load i32, ptr %5, align 4, !tbaa !9
  %1032 = and i32 %1031, 7
  store i32 %1032, ptr %7, align 4, !tbaa !9
  %1033 = load i32, ptr %6, align 4, !tbaa !9
  %1034 = mul nsw i32 %1033, 8
  %1035 = load i32, ptr %7, align 4, !tbaa !9
  %1036 = add nsw i32 %1034, %1035
  store i32 %1036, ptr %53, align 4, !tbaa !9
  %1037 = load i32, ptr %5, align 4, !tbaa !9
  %1038 = mul nsw i32 %1037, 8
  %1039 = add nsw i32 %1038, 0
  %1040 = sext i32 %1039 to i64
  %1041 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1040
  %1042 = load double, ptr %1041, align 8, !tbaa !11
  %1043 = load i32, ptr %52, align 4, !tbaa !9
  %1044 = mul nsw i32 0, %1043
  %1045 = load i32, ptr %53, align 4, !tbaa !9
  %1046 = add nsw i32 %1044, %1045
  %1047 = sext i32 %1046 to i64
  %1048 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1047
  store double %1042, ptr %1048, align 8, !tbaa !11
  %1049 = load i32, ptr %5, align 4, !tbaa !9
  %1050 = mul nsw i32 %1049, 8
  %1051 = add nsw i32 %1050, 1
  %1052 = sext i32 %1051 to i64
  %1053 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1052
  %1054 = load double, ptr %1053, align 8, !tbaa !11
  %1055 = load i32, ptr %52, align 4, !tbaa !9
  %1056 = mul nsw i32 4, %1055
  %1057 = load i32, ptr %53, align 4, !tbaa !9
  %1058 = add nsw i32 %1056, %1057
  %1059 = sext i32 %1058 to i64
  %1060 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1059
  store double %1054, ptr %1060, align 8, !tbaa !11
  %1061 = load i32, ptr %5, align 4, !tbaa !9
  %1062 = mul nsw i32 %1061, 8
  %1063 = add nsw i32 %1062, 4
  %1064 = sext i32 %1063 to i64
  %1065 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1064
  %1066 = load double, ptr %1065, align 8, !tbaa !11
  %1067 = load i32, ptr %52, align 4, !tbaa !9
  %1068 = mul nsw i32 1, %1067
  %1069 = load i32, ptr %53, align 4, !tbaa !9
  %1070 = add nsw i32 %1068, %1069
  %1071 = sext i32 %1070 to i64
  %1072 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1071
  store double %1066, ptr %1072, align 8, !tbaa !11
  %1073 = load i32, ptr %5, align 4, !tbaa !9
  %1074 = mul nsw i32 %1073, 8
  %1075 = add nsw i32 %1074, 5
  %1076 = sext i32 %1075 to i64
  %1077 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1076
  %1078 = load double, ptr %1077, align 8, !tbaa !11
  %1079 = load i32, ptr %52, align 4, !tbaa !9
  %1080 = mul nsw i32 5, %1079
  %1081 = load i32, ptr %53, align 4, !tbaa !9
  %1082 = add nsw i32 %1080, %1081
  %1083 = sext i32 %1082 to i64
  %1084 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1083
  store double %1078, ptr %1084, align 8, !tbaa !11
  %1085 = load i32, ptr %5, align 4, !tbaa !9
  %1086 = mul nsw i32 %1085, 8
  %1087 = add nsw i32 %1086, 2
  %1088 = sext i32 %1087 to i64
  %1089 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1088
  %1090 = load double, ptr %1089, align 8, !tbaa !11
  %1091 = load i32, ptr %52, align 4, !tbaa !9
  %1092 = mul nsw i32 2, %1091
  %1093 = load i32, ptr %53, align 4, !tbaa !9
  %1094 = add nsw i32 %1092, %1093
  %1095 = sext i32 %1094 to i64
  %1096 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1095
  store double %1090, ptr %1096, align 8, !tbaa !11
  %1097 = load i32, ptr %5, align 4, !tbaa !9
  %1098 = mul nsw i32 %1097, 8
  %1099 = add nsw i32 %1098, 3
  %1100 = sext i32 %1099 to i64
  %1101 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1100
  %1102 = load double, ptr %1101, align 8, !tbaa !11
  %1103 = load i32, ptr %52, align 4, !tbaa !9
  %1104 = mul nsw i32 6, %1103
  %1105 = load i32, ptr %53, align 4, !tbaa !9
  %1106 = add nsw i32 %1104, %1105
  %1107 = sext i32 %1106 to i64
  %1108 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1107
  store double %1102, ptr %1108, align 8, !tbaa !11
  %1109 = load i32, ptr %5, align 4, !tbaa !9
  %1110 = mul nsw i32 %1109, 8
  %1111 = add nsw i32 %1110, 6
  %1112 = sext i32 %1111 to i64
  %1113 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1112
  %1114 = load double, ptr %1113, align 8, !tbaa !11
  %1115 = load i32, ptr %52, align 4, !tbaa !9
  %1116 = mul nsw i32 3, %1115
  %1117 = load i32, ptr %53, align 4, !tbaa !9
  %1118 = add nsw i32 %1116, %1117
  %1119 = sext i32 %1118 to i64
  %1120 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1119
  store double %1114, ptr %1120, align 8, !tbaa !11
  %1121 = load i32, ptr %5, align 4, !tbaa !9
  %1122 = mul nsw i32 %1121, 8
  %1123 = add nsw i32 %1122, 7
  %1124 = sext i32 %1123 to i64
  %1125 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1124
  %1126 = load double, ptr %1125, align 8, !tbaa !11
  %1127 = load i32, ptr %52, align 4, !tbaa !9
  %1128 = mul nsw i32 7, %1127
  %1129 = load i32, ptr %53, align 4, !tbaa !9
  %1130 = add nsw i32 %1128, %1129
  %1131 = sext i32 %1130 to i64
  %1132 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1131
  store double %1126, ptr %1132, align 8, !tbaa !11
  br label %1133

1133:                                             ; preds = %1028
  %1134 = load i32, ptr %5, align 4, !tbaa !9
  %1135 = add nsw i32 %1134, 1
  store i32 %1135, ptr %5, align 4, !tbaa !9
  br label %1025, !llvm.loop !17

1136:                                             ; preds = %1025
  br label %1137

1137:                                             ; preds = %1136
  br label %1138

1138:                                             ; preds = %1137
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %1139

1139:                                             ; preds = %1264, %1138
  %1140 = load i32, ptr %5, align 4, !tbaa !9
  %1141 = icmp slt i32 %1140, 64
  br i1 %1141, label %1142, label %1267

1142:                                             ; preds = %1139
  %1143 = load i32, ptr %5, align 4, !tbaa !9
  %1144 = mul nsw i32 %1143, 8
  %1145 = add nsw i32 %1144, 0
  %1146 = sext i32 %1145 to i64
  %1147 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1146
  %1148 = load double, ptr %1147, align 8, !tbaa !11
  %1149 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %1148, ptr %1149, align 16, !tbaa !11
  %1150 = load i32, ptr %5, align 4, !tbaa !9
  %1151 = mul nsw i32 %1150, 8
  %1152 = add nsw i32 %1151, 1
  %1153 = sext i32 %1152 to i64
  %1154 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1153
  %1155 = load double, ptr %1154, align 8, !tbaa !11
  %1156 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %1155, ptr %1156, align 8, !tbaa !11
  %1157 = load i32, ptr %5, align 4, !tbaa !9
  %1158 = mul nsw i32 %1157, 8
  %1159 = add nsw i32 %1158, 2
  %1160 = sext i32 %1159 to i64
  %1161 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1160
  %1162 = load double, ptr %1161, align 8, !tbaa !11
  %1163 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %1162, ptr %1163, align 16, !tbaa !11
  %1164 = load i32, ptr %5, align 4, !tbaa !9
  %1165 = mul nsw i32 %1164, 8
  %1166 = add nsw i32 %1165, 3
  %1167 = sext i32 %1166 to i64
  %1168 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1167
  %1169 = load double, ptr %1168, align 8, !tbaa !11
  %1170 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %1169, ptr %1170, align 8, !tbaa !11
  %1171 = load i32, ptr %5, align 4, !tbaa !9
  %1172 = mul nsw i32 %1171, 8
  %1173 = add nsw i32 %1172, 4
  %1174 = sext i32 %1173 to i64
  %1175 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1174
  %1176 = load double, ptr %1175, align 8, !tbaa !11
  %1177 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %1176, ptr %1177, align 16, !tbaa !11
  %1178 = load i32, ptr %5, align 4, !tbaa !9
  %1179 = mul nsw i32 %1178, 8
  %1180 = add nsw i32 %1179, 5
  %1181 = sext i32 %1180 to i64
  %1182 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1181
  %1183 = load double, ptr %1182, align 8, !tbaa !11
  %1184 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %1183, ptr %1184, align 8, !tbaa !11
  %1185 = load i32, ptr %5, align 4, !tbaa !9
  %1186 = mul nsw i32 %1185, 8
  %1187 = add nsw i32 %1186, 6
  %1188 = sext i32 %1187 to i64
  %1189 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1188
  %1190 = load double, ptr %1189, align 8, !tbaa !11
  %1191 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %1190, ptr %1191, align 16, !tbaa !11
  %1192 = load i32, ptr %5, align 4, !tbaa !9
  %1193 = mul nsw i32 %1192, 8
  %1194 = add nsw i32 %1193, 7
  %1195 = sext i32 %1194 to i64
  %1196 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1195
  %1197 = load double, ptr %1196, align 8, !tbaa !11
  %1198 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %1197, ptr %1198, align 8, !tbaa !11
  %1199 = load i32, ptr %5, align 4, !tbaa !9
  %1200 = ashr i32 %1199, 3
  store i32 %1200, ptr %6, align 4, !tbaa !9
  %1201 = load i32, ptr %5, align 4, !tbaa !9
  %1202 = and i32 %1201, 7
  store i32 %1202, ptr %7, align 4, !tbaa !9
  %1203 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %1204 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 0
  %1205 = load i32, ptr %7, align 4, !tbaa !9
  %1206 = mul nsw i32 %1205, 66
  %1207 = load i32, ptr %6, align 4, !tbaa !9
  %1208 = add nsw i32 %1206, %1207
  call void @loady8(ptr noundef %1203, ptr noundef %1204, i32 noundef %1208, i32 noundef 8)
  %1209 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %1210 = load double, ptr %1209, align 16, !tbaa !11
  %1211 = load i32, ptr %5, align 4, !tbaa !9
  %1212 = mul nsw i32 %1211, 8
  %1213 = sext i32 %1212 to i64
  %1214 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1213
  store double %1210, ptr %1214, align 8, !tbaa !11
  %1215 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %1216 = load double, ptr %1215, align 8, !tbaa !11
  %1217 = load i32, ptr %5, align 4, !tbaa !9
  %1218 = mul nsw i32 %1217, 8
  %1219 = add nsw i32 %1218, 1
  %1220 = sext i32 %1219 to i64
  %1221 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1220
  store double %1216, ptr %1221, align 8, !tbaa !11
  %1222 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %1223 = load double, ptr %1222, align 16, !tbaa !11
  %1224 = load i32, ptr %5, align 4, !tbaa !9
  %1225 = mul nsw i32 %1224, 8
  %1226 = add nsw i32 %1225, 2
  %1227 = sext i32 %1226 to i64
  %1228 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1227
  store double %1223, ptr %1228, align 8, !tbaa !11
  %1229 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %1230 = load double, ptr %1229, align 8, !tbaa !11
  %1231 = load i32, ptr %5, align 4, !tbaa !9
  %1232 = mul nsw i32 %1231, 8
  %1233 = add nsw i32 %1232, 3
  %1234 = sext i32 %1233 to i64
  %1235 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1234
  store double %1230, ptr %1235, align 8, !tbaa !11
  %1236 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %1237 = load double, ptr %1236, align 16, !tbaa !11
  %1238 = load i32, ptr %5, align 4, !tbaa !9
  %1239 = mul nsw i32 %1238, 8
  %1240 = add nsw i32 %1239, 4
  %1241 = sext i32 %1240 to i64
  %1242 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1241
  store double %1237, ptr %1242, align 8, !tbaa !11
  %1243 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %1244 = load double, ptr %1243, align 8, !tbaa !11
  %1245 = load i32, ptr %5, align 4, !tbaa !9
  %1246 = mul nsw i32 %1245, 8
  %1247 = add nsw i32 %1246, 5
  %1248 = sext i32 %1247 to i64
  %1249 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1248
  store double %1244, ptr %1249, align 8, !tbaa !11
  %1250 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %1251 = load double, ptr %1250, align 16, !tbaa !11
  %1252 = load i32, ptr %5, align 4, !tbaa !9
  %1253 = mul nsw i32 %1252, 8
  %1254 = add nsw i32 %1253, 6
  %1255 = sext i32 %1254 to i64
  %1256 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1255
  store double %1251, ptr %1256, align 8, !tbaa !11
  %1257 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1258 = load double, ptr %1257, align 8, !tbaa !11
  %1259 = load i32, ptr %5, align 4, !tbaa !9
  %1260 = mul nsw i32 %1259, 8
  %1261 = add nsw i32 %1260, 7
  %1262 = sext i32 %1261 to i64
  %1263 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1262
  store double %1258, ptr %1263, align 8, !tbaa !11
  br label %1264

1264:                                             ; preds = %1142
  %1265 = load i32, ptr %5, align 4, !tbaa !9
  %1266 = add nsw i32 %1265, 1
  store i32 %1266, ptr %5, align 4, !tbaa !9
  br label %1139, !llvm.loop !18

1267:                                             ; preds = %1139
  br label %1268

1268:                                             ; preds = %1267
  br label %1269

1269:                                             ; preds = %1268
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %1270

1270:                                             ; preds = %1895, %1269
  %1271 = load i32, ptr %5, align 4, !tbaa !9
  %1272 = icmp slt i32 %1271, 64
  br i1 %1272, label %1273, label %1898

1273:                                             ; preds = %1270
  %1274 = load i32, ptr %5, align 4, !tbaa !9
  %1275 = mul nsw i32 %1274, 8
  %1276 = add nsw i32 %1275, 0
  %1277 = sext i32 %1276 to i64
  %1278 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1277
  %1279 = load double, ptr %1278, align 8, !tbaa !11
  %1280 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %1279, ptr %1280, align 16, !tbaa !11
  %1281 = load i32, ptr %5, align 4, !tbaa !9
  %1282 = mul nsw i32 %1281, 8
  %1283 = add nsw i32 %1282, 1
  %1284 = sext i32 %1283 to i64
  %1285 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1284
  %1286 = load double, ptr %1285, align 8, !tbaa !11
  %1287 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %1286, ptr %1287, align 8, !tbaa !11
  %1288 = load i32, ptr %5, align 4, !tbaa !9
  %1289 = mul nsw i32 %1288, 8
  %1290 = add nsw i32 %1289, 2
  %1291 = sext i32 %1290 to i64
  %1292 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1291
  %1293 = load double, ptr %1292, align 8, !tbaa !11
  %1294 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %1293, ptr %1294, align 16, !tbaa !11
  %1295 = load i32, ptr %5, align 4, !tbaa !9
  %1296 = mul nsw i32 %1295, 8
  %1297 = add nsw i32 %1296, 3
  %1298 = sext i32 %1297 to i64
  %1299 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1298
  %1300 = load double, ptr %1299, align 8, !tbaa !11
  %1301 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %1300, ptr %1301, align 8, !tbaa !11
  %1302 = load i32, ptr %5, align 4, !tbaa !9
  %1303 = mul nsw i32 %1302, 8
  %1304 = add nsw i32 %1303, 4
  %1305 = sext i32 %1304 to i64
  %1306 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1305
  %1307 = load double, ptr %1306, align 8, !tbaa !11
  %1308 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %1307, ptr %1308, align 16, !tbaa !11
  %1309 = load i32, ptr %5, align 4, !tbaa !9
  %1310 = mul nsw i32 %1309, 8
  %1311 = add nsw i32 %1310, 5
  %1312 = sext i32 %1311 to i64
  %1313 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1312
  %1314 = load double, ptr %1313, align 8, !tbaa !11
  %1315 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %1314, ptr %1315, align 8, !tbaa !11
  %1316 = load i32, ptr %5, align 4, !tbaa !9
  %1317 = mul nsw i32 %1316, 8
  %1318 = add nsw i32 %1317, 6
  %1319 = sext i32 %1318 to i64
  %1320 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1319
  %1321 = load double, ptr %1320, align 8, !tbaa !11
  %1322 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %1321, ptr %1322, align 16, !tbaa !11
  %1323 = load i32, ptr %5, align 4, !tbaa !9
  %1324 = mul nsw i32 %1323, 8
  %1325 = add nsw i32 %1324, 7
  %1326 = sext i32 %1325 to i64
  %1327 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1326
  %1328 = load double, ptr %1327, align 8, !tbaa !11
  %1329 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %1328, ptr %1329, align 8, !tbaa !11
  %1330 = load i32, ptr %5, align 4, !tbaa !9
  %1331 = mul nsw i32 %1330, 8
  %1332 = add nsw i32 %1331, 0
  %1333 = sext i32 %1332 to i64
  %1334 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1333
  %1335 = load double, ptr %1334, align 8, !tbaa !11
  %1336 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %1335, ptr %1336, align 16, !tbaa !11
  %1337 = load i32, ptr %5, align 4, !tbaa !9
  %1338 = mul nsw i32 %1337, 8
  %1339 = add nsw i32 %1338, 1
  %1340 = sext i32 %1339 to i64
  %1341 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1340
  %1342 = load double, ptr %1341, align 8, !tbaa !11
  %1343 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %1342, ptr %1343, align 8, !tbaa !11
  %1344 = load i32, ptr %5, align 4, !tbaa !9
  %1345 = mul nsw i32 %1344, 8
  %1346 = add nsw i32 %1345, 2
  %1347 = sext i32 %1346 to i64
  %1348 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1347
  %1349 = load double, ptr %1348, align 8, !tbaa !11
  %1350 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %1349, ptr %1350, align 16, !tbaa !11
  %1351 = load i32, ptr %5, align 4, !tbaa !9
  %1352 = mul nsw i32 %1351, 8
  %1353 = add nsw i32 %1352, 3
  %1354 = sext i32 %1353 to i64
  %1355 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1354
  %1356 = load double, ptr %1355, align 8, !tbaa !11
  %1357 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %1356, ptr %1357, align 8, !tbaa !11
  %1358 = load i32, ptr %5, align 4, !tbaa !9
  %1359 = mul nsw i32 %1358, 8
  %1360 = add nsw i32 %1359, 4
  %1361 = sext i32 %1360 to i64
  %1362 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1361
  %1363 = load double, ptr %1362, align 8, !tbaa !11
  %1364 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %1363, ptr %1364, align 16, !tbaa !11
  %1365 = load i32, ptr %5, align 4, !tbaa !9
  %1366 = mul nsw i32 %1365, 8
  %1367 = add nsw i32 %1366, 5
  %1368 = sext i32 %1367 to i64
  %1369 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1368
  %1370 = load double, ptr %1369, align 8, !tbaa !11
  %1371 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %1370, ptr %1371, align 8, !tbaa !11
  %1372 = load i32, ptr %5, align 4, !tbaa !9
  %1373 = mul nsw i32 %1372, 8
  %1374 = add nsw i32 %1373, 6
  %1375 = sext i32 %1374 to i64
  %1376 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1375
  %1377 = load double, ptr %1376, align 8, !tbaa !11
  %1378 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %1377, ptr %1378, align 16, !tbaa !11
  %1379 = load i32, ptr %5, align 4, !tbaa !9
  %1380 = mul nsw i32 %1379, 8
  %1381 = add nsw i32 %1380, 7
  %1382 = sext i32 %1381 to i64
  %1383 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1382
  %1384 = load double, ptr %1383, align 8, !tbaa !11
  %1385 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %1384, ptr %1385, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #4
  store double 1.000000e+00, ptr %54, align 8, !tbaa !11
  store double -1.000000e+00, ptr %57, align 8, !tbaa !11
  store double 0.000000e+00, ptr %55, align 8, !tbaa !11
  store double -1.000000e+00, ptr %58, align 8, !tbaa !11
  store double -1.000000e+00, ptr %56, align 8, !tbaa !11
  store double -1.000000e+00, ptr %59, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #4
  %1386 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %1387 = load double, ptr %1386, align 16, !tbaa !11
  store double %1387, ptr %61, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #4
  %1388 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %1389 = load double, ptr %1388, align 16, !tbaa !11
  store double %1389, ptr %62, align 8, !tbaa !11
  %1390 = load double, ptr %61, align 8, !tbaa !11
  %1391 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %1392 = load double, ptr %1391, align 16, !tbaa !11
  %1393 = fadd double %1390, %1392
  %1394 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %1393, ptr %1394, align 16, !tbaa !11
  %1395 = load double, ptr %62, align 8, !tbaa !11
  %1396 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %1397 = load double, ptr %1396, align 16, !tbaa !11
  %1398 = fadd double %1395, %1397
  %1399 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %1398, ptr %1399, align 16, !tbaa !11
  %1400 = load double, ptr %61, align 8, !tbaa !11
  %1401 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %1402 = load double, ptr %1401, align 16, !tbaa !11
  %1403 = fsub double %1400, %1402
  %1404 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %1403, ptr %1404, align 16, !tbaa !11
  %1405 = load double, ptr %62, align 8, !tbaa !11
  %1406 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %1407 = load double, ptr %1406, align 16, !tbaa !11
  %1408 = fsub double %1405, %1407
  %1409 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %1408, ptr %1409, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #4
  %1410 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %1411 = load double, ptr %1410, align 8, !tbaa !11
  store double %1411, ptr %63, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %64) #4
  %1412 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %1413 = load double, ptr %1412, align 8, !tbaa !11
  store double %1413, ptr %64, align 8, !tbaa !11
  %1414 = load double, ptr %63, align 8, !tbaa !11
  %1415 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %1416 = load double, ptr %1415, align 8, !tbaa !11
  %1417 = fadd double %1414, %1416
  %1418 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %1417, ptr %1418, align 8, !tbaa !11
  %1419 = load double, ptr %64, align 8, !tbaa !11
  %1420 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %1421 = load double, ptr %1420, align 8, !tbaa !11
  %1422 = fadd double %1419, %1421
  %1423 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %1422, ptr %1423, align 8, !tbaa !11
  %1424 = load double, ptr %63, align 8, !tbaa !11
  %1425 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %1426 = load double, ptr %1425, align 8, !tbaa !11
  %1427 = fsub double %1424, %1426
  %1428 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %1427, ptr %1428, align 8, !tbaa !11
  %1429 = load double, ptr %64, align 8, !tbaa !11
  %1430 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %1431 = load double, ptr %1430, align 8, !tbaa !11
  %1432 = fsub double %1429, %1431
  %1433 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %1432, ptr %1433, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %65) #4
  %1434 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %1435 = load double, ptr %1434, align 16, !tbaa !11
  store double %1435, ptr %65, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %66) #4
  %1436 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %1437 = load double, ptr %1436, align 16, !tbaa !11
  store double %1437, ptr %66, align 8, !tbaa !11
  %1438 = load double, ptr %65, align 8, !tbaa !11
  %1439 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %1440 = load double, ptr %1439, align 16, !tbaa !11
  %1441 = fadd double %1438, %1440
  %1442 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %1441, ptr %1442, align 16, !tbaa !11
  %1443 = load double, ptr %66, align 8, !tbaa !11
  %1444 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %1445 = load double, ptr %1444, align 16, !tbaa !11
  %1446 = fadd double %1443, %1445
  %1447 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %1446, ptr %1447, align 16, !tbaa !11
  %1448 = load double, ptr %65, align 8, !tbaa !11
  %1449 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %1450 = load double, ptr %1449, align 16, !tbaa !11
  %1451 = fsub double %1448, %1450
  %1452 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %1451, ptr %1452, align 16, !tbaa !11
  %1453 = load double, ptr %66, align 8, !tbaa !11
  %1454 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %1455 = load double, ptr %1454, align 16, !tbaa !11
  %1456 = fsub double %1453, %1455
  %1457 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %1456, ptr %1457, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %67) #4
  %1458 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %1459 = load double, ptr %1458, align 8, !tbaa !11
  store double %1459, ptr %67, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %68) #4
  %1460 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %1461 = load double, ptr %1460, align 8, !tbaa !11
  store double %1461, ptr %68, align 8, !tbaa !11
  %1462 = load double, ptr %67, align 8, !tbaa !11
  %1463 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1464 = load double, ptr %1463, align 8, !tbaa !11
  %1465 = fadd double %1462, %1464
  %1466 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %1465, ptr %1466, align 8, !tbaa !11
  %1467 = load double, ptr %68, align 8, !tbaa !11
  %1468 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1469 = load double, ptr %1468, align 8, !tbaa !11
  %1470 = fadd double %1467, %1469
  %1471 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %1470, ptr %1471, align 8, !tbaa !11
  %1472 = load double, ptr %67, align 8, !tbaa !11
  %1473 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1474 = load double, ptr %1473, align 8, !tbaa !11
  %1475 = fsub double %1472, %1474
  %1476 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %1475, ptr %1476, align 8, !tbaa !11
  %1477 = load double, ptr %68, align 8, !tbaa !11
  %1478 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1479 = load double, ptr %1478, align 8, !tbaa !11
  %1480 = fsub double %1477, %1479
  %1481 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %1480, ptr %1481, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %67) #4
  %1482 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %1483 = load double, ptr %1482, align 8, !tbaa !11
  store double %1483, ptr %60, align 8, !tbaa !11
  %1484 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %1485 = load double, ptr %1484, align 8, !tbaa !11
  %1486 = load double, ptr %54, align 8, !tbaa !11
  %1487 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %1488 = load double, ptr %1487, align 8, !tbaa !11
  %1489 = load double, ptr %57, align 8, !tbaa !11
  %1490 = fmul double %1488, %1489
  %1491 = fneg double %1490
  %1492 = call double @llvm.fmuladd.f64(double %1485, double %1486, double %1491)
  %1493 = fmul double 0x3FE6A09E667F3BCD, %1492
  %1494 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %1493, ptr %1494, align 8, !tbaa !11
  %1495 = load double, ptr %60, align 8, !tbaa !11
  %1496 = load double, ptr %57, align 8, !tbaa !11
  %1497 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %1498 = load double, ptr %1497, align 8, !tbaa !11
  %1499 = load double, ptr %54, align 8, !tbaa !11
  %1500 = fmul double %1498, %1499
  %1501 = call double @llvm.fmuladd.f64(double %1495, double %1496, double %1500)
  %1502 = fmul double 0x3FE6A09E667F3BCD, %1501
  %1503 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %1502, ptr %1503, align 8, !tbaa !11
  %1504 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %1505 = load double, ptr %1504, align 16, !tbaa !11
  store double %1505, ptr %60, align 8, !tbaa !11
  %1506 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %1507 = load double, ptr %1506, align 16, !tbaa !11
  %1508 = load double, ptr %55, align 8, !tbaa !11
  %1509 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %1510 = load double, ptr %1509, align 16, !tbaa !11
  %1511 = load double, ptr %58, align 8, !tbaa !11
  %1512 = fmul double %1510, %1511
  %1513 = fneg double %1512
  %1514 = call double @llvm.fmuladd.f64(double %1507, double %1508, double %1513)
  %1515 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %1514, ptr %1515, align 16, !tbaa !11
  %1516 = load double, ptr %60, align 8, !tbaa !11
  %1517 = load double, ptr %58, align 8, !tbaa !11
  %1518 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %1519 = load double, ptr %1518, align 16, !tbaa !11
  %1520 = load double, ptr %55, align 8, !tbaa !11
  %1521 = fmul double %1519, %1520
  %1522 = call double @llvm.fmuladd.f64(double %1516, double %1517, double %1521)
  %1523 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %1522, ptr %1523, align 16, !tbaa !11
  %1524 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1525 = load double, ptr %1524, align 8, !tbaa !11
  store double %1525, ptr %60, align 8, !tbaa !11
  %1526 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1527 = load double, ptr %1526, align 8, !tbaa !11
  %1528 = load double, ptr %56, align 8, !tbaa !11
  %1529 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1530 = load double, ptr %1529, align 8, !tbaa !11
  %1531 = load double, ptr %59, align 8, !tbaa !11
  %1532 = fmul double %1530, %1531
  %1533 = fneg double %1532
  %1534 = call double @llvm.fmuladd.f64(double %1527, double %1528, double %1533)
  %1535 = fmul double 0x3FE6A09E667F3BCD, %1534
  %1536 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %1535, ptr %1536, align 8, !tbaa !11
  %1537 = load double, ptr %60, align 8, !tbaa !11
  %1538 = load double, ptr %59, align 8, !tbaa !11
  %1539 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1540 = load double, ptr %1539, align 8, !tbaa !11
  %1541 = load double, ptr %56, align 8, !tbaa !11
  %1542 = fmul double %1540, %1541
  %1543 = call double @llvm.fmuladd.f64(double %1537, double %1538, double %1542)
  %1544 = fmul double 0x3FE6A09E667F3BCD, %1543
  %1545 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %1544, ptr %1545, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %71) #4
  store double 0.000000e+00, ptr %69, align 8, !tbaa !11
  store double -1.000000e+00, ptr %70, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %72) #4
  %1546 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %1547 = load double, ptr %1546, align 16, !tbaa !11
  store double %1547, ptr %72, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %73) #4
  %1548 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %1549 = load double, ptr %1548, align 16, !tbaa !11
  store double %1549, ptr %73, align 8, !tbaa !11
  %1550 = load double, ptr %72, align 8, !tbaa !11
  %1551 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %1552 = load double, ptr %1551, align 16, !tbaa !11
  %1553 = fadd double %1550, %1552
  %1554 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %1553, ptr %1554, align 16, !tbaa !11
  %1555 = load double, ptr %73, align 8, !tbaa !11
  %1556 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %1557 = load double, ptr %1556, align 16, !tbaa !11
  %1558 = fadd double %1555, %1557
  %1559 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %1558, ptr %1559, align 16, !tbaa !11
  %1560 = load double, ptr %72, align 8, !tbaa !11
  %1561 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %1562 = load double, ptr %1561, align 16, !tbaa !11
  %1563 = fsub double %1560, %1562
  %1564 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %1563, ptr %1564, align 16, !tbaa !11
  %1565 = load double, ptr %73, align 8, !tbaa !11
  %1566 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %1567 = load double, ptr %1566, align 16, !tbaa !11
  %1568 = fsub double %1565, %1567
  %1569 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %1568, ptr %1569, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %73) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %72) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %74) #4
  %1570 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %1571 = load double, ptr %1570, align 8, !tbaa !11
  store double %1571, ptr %74, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %75) #4
  %1572 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %1573 = load double, ptr %1572, align 8, !tbaa !11
  store double %1573, ptr %75, align 8, !tbaa !11
  %1574 = load double, ptr %74, align 8, !tbaa !11
  %1575 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %1576 = load double, ptr %1575, align 8, !tbaa !11
  %1577 = fadd double %1574, %1576
  %1578 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %1577, ptr %1578, align 8, !tbaa !11
  %1579 = load double, ptr %75, align 8, !tbaa !11
  %1580 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %1581 = load double, ptr %1580, align 8, !tbaa !11
  %1582 = fadd double %1579, %1581
  %1583 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %1582, ptr %1583, align 8, !tbaa !11
  %1584 = load double, ptr %74, align 8, !tbaa !11
  %1585 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %1586 = load double, ptr %1585, align 8, !tbaa !11
  %1587 = fsub double %1584, %1586
  %1588 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %1587, ptr %1588, align 8, !tbaa !11
  %1589 = load double, ptr %75, align 8, !tbaa !11
  %1590 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %1591 = load double, ptr %1590, align 8, !tbaa !11
  %1592 = fsub double %1589, %1591
  %1593 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %1592, ptr %1593, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %75) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %74) #4
  %1594 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %1595 = load double, ptr %1594, align 8, !tbaa !11
  store double %1595, ptr %71, align 8, !tbaa !11
  %1596 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %1597 = load double, ptr %1596, align 8, !tbaa !11
  %1598 = load double, ptr %69, align 8, !tbaa !11
  %1599 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %1600 = load double, ptr %1599, align 8, !tbaa !11
  %1601 = load double, ptr %70, align 8, !tbaa !11
  %1602 = fmul double %1600, %1601
  %1603 = fneg double %1602
  %1604 = call double @llvm.fmuladd.f64(double %1597, double %1598, double %1603)
  %1605 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %1604, ptr %1605, align 8, !tbaa !11
  %1606 = load double, ptr %71, align 8, !tbaa !11
  %1607 = load double, ptr %70, align 8, !tbaa !11
  %1608 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %1609 = load double, ptr %1608, align 8, !tbaa !11
  %1610 = load double, ptr %69, align 8, !tbaa !11
  %1611 = fmul double %1609, %1610
  %1612 = fneg double %1611
  %1613 = call double @llvm.fmuladd.f64(double %1606, double %1607, double %1612)
  %1614 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %1613, ptr %1614, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %76) #4
  %1615 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %1616 = load double, ptr %1615, align 16, !tbaa !11
  store double %1616, ptr %76, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %77) #4
  %1617 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %1618 = load double, ptr %1617, align 16, !tbaa !11
  store double %1618, ptr %77, align 8, !tbaa !11
  %1619 = load double, ptr %76, align 8, !tbaa !11
  %1620 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %1621 = load double, ptr %1620, align 8, !tbaa !11
  %1622 = fadd double %1619, %1621
  %1623 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %1622, ptr %1623, align 16, !tbaa !11
  %1624 = load double, ptr %77, align 8, !tbaa !11
  %1625 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %1626 = load double, ptr %1625, align 8, !tbaa !11
  %1627 = fadd double %1624, %1626
  %1628 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %1627, ptr %1628, align 16, !tbaa !11
  %1629 = load double, ptr %76, align 8, !tbaa !11
  %1630 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %1631 = load double, ptr %1630, align 8, !tbaa !11
  %1632 = fsub double %1629, %1631
  %1633 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %1632, ptr %1633, align 8, !tbaa !11
  %1634 = load double, ptr %77, align 8, !tbaa !11
  %1635 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %1636 = load double, ptr %1635, align 8, !tbaa !11
  %1637 = fsub double %1634, %1636
  %1638 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %1637, ptr %1638, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %77) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %76) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %78) #4
  %1639 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %1640 = load double, ptr %1639, align 16, !tbaa !11
  store double %1640, ptr %78, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %79) #4
  %1641 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %1642 = load double, ptr %1641, align 16, !tbaa !11
  store double %1642, ptr %79, align 8, !tbaa !11
  %1643 = load double, ptr %78, align 8, !tbaa !11
  %1644 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %1645 = load double, ptr %1644, align 8, !tbaa !11
  %1646 = fadd double %1643, %1645
  %1647 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %1646, ptr %1647, align 16, !tbaa !11
  %1648 = load double, ptr %79, align 8, !tbaa !11
  %1649 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %1650 = load double, ptr %1649, align 8, !tbaa !11
  %1651 = fadd double %1648, %1650
  %1652 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %1651, ptr %1652, align 16, !tbaa !11
  %1653 = load double, ptr %78, align 8, !tbaa !11
  %1654 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %1655 = load double, ptr %1654, align 8, !tbaa !11
  %1656 = fsub double %1653, %1655
  %1657 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %1656, ptr %1657, align 8, !tbaa !11
  %1658 = load double, ptr %79, align 8, !tbaa !11
  %1659 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %1660 = load double, ptr %1659, align 8, !tbaa !11
  %1661 = fsub double %1658, %1660
  %1662 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %1661, ptr %1662, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %79) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %78) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %71) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %80) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %81) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %82) #4
  store double 0.000000e+00, ptr %80, align 8, !tbaa !11
  store double -1.000000e+00, ptr %81, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %83) #4
  %1663 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %1664 = load double, ptr %1663, align 16, !tbaa !11
  store double %1664, ptr %83, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %84) #4
  %1665 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %1666 = load double, ptr %1665, align 16, !tbaa !11
  store double %1666, ptr %84, align 8, !tbaa !11
  %1667 = load double, ptr %83, align 8, !tbaa !11
  %1668 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %1669 = load double, ptr %1668, align 16, !tbaa !11
  %1670 = fadd double %1667, %1669
  %1671 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %1670, ptr %1671, align 16, !tbaa !11
  %1672 = load double, ptr %84, align 8, !tbaa !11
  %1673 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %1674 = load double, ptr %1673, align 16, !tbaa !11
  %1675 = fadd double %1672, %1674
  %1676 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %1675, ptr %1676, align 16, !tbaa !11
  %1677 = load double, ptr %83, align 8, !tbaa !11
  %1678 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %1679 = load double, ptr %1678, align 16, !tbaa !11
  %1680 = fsub double %1677, %1679
  %1681 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %1680, ptr %1681, align 16, !tbaa !11
  %1682 = load double, ptr %84, align 8, !tbaa !11
  %1683 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %1684 = load double, ptr %1683, align 16, !tbaa !11
  %1685 = fsub double %1682, %1684
  %1686 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %1685, ptr %1686, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %84) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %83) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %85) #4
  %1687 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %1688 = load double, ptr %1687, align 8, !tbaa !11
  store double %1688, ptr %85, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %86) #4
  %1689 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %1690 = load double, ptr %1689, align 8, !tbaa !11
  store double %1690, ptr %86, align 8, !tbaa !11
  %1691 = load double, ptr %85, align 8, !tbaa !11
  %1692 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1693 = load double, ptr %1692, align 8, !tbaa !11
  %1694 = fadd double %1691, %1693
  %1695 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %1694, ptr %1695, align 8, !tbaa !11
  %1696 = load double, ptr %86, align 8, !tbaa !11
  %1697 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1698 = load double, ptr %1697, align 8, !tbaa !11
  %1699 = fadd double %1696, %1698
  %1700 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %1699, ptr %1700, align 8, !tbaa !11
  %1701 = load double, ptr %85, align 8, !tbaa !11
  %1702 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1703 = load double, ptr %1702, align 8, !tbaa !11
  %1704 = fsub double %1701, %1703
  %1705 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %1704, ptr %1705, align 8, !tbaa !11
  %1706 = load double, ptr %86, align 8, !tbaa !11
  %1707 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1708 = load double, ptr %1707, align 8, !tbaa !11
  %1709 = fsub double %1706, %1708
  %1710 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %1709, ptr %1710, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %86) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %85) #4
  %1711 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1712 = load double, ptr %1711, align 8, !tbaa !11
  store double %1712, ptr %82, align 8, !tbaa !11
  %1713 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1714 = load double, ptr %1713, align 8, !tbaa !11
  %1715 = load double, ptr %80, align 8, !tbaa !11
  %1716 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1717 = load double, ptr %1716, align 8, !tbaa !11
  %1718 = load double, ptr %81, align 8, !tbaa !11
  %1719 = fmul double %1717, %1718
  %1720 = fneg double %1719
  %1721 = call double @llvm.fmuladd.f64(double %1714, double %1715, double %1720)
  %1722 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %1721, ptr %1722, align 8, !tbaa !11
  %1723 = load double, ptr %82, align 8, !tbaa !11
  %1724 = load double, ptr %81, align 8, !tbaa !11
  %1725 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1726 = load double, ptr %1725, align 8, !tbaa !11
  %1727 = load double, ptr %80, align 8, !tbaa !11
  %1728 = fmul double %1726, %1727
  %1729 = fneg double %1728
  %1730 = call double @llvm.fmuladd.f64(double %1723, double %1724, double %1729)
  %1731 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %1730, ptr %1731, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %87) #4
  %1732 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %1733 = load double, ptr %1732, align 16, !tbaa !11
  store double %1733, ptr %87, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %88) #4
  %1734 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %1735 = load double, ptr %1734, align 16, !tbaa !11
  store double %1735, ptr %88, align 8, !tbaa !11
  %1736 = load double, ptr %87, align 8, !tbaa !11
  %1737 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %1738 = load double, ptr %1737, align 8, !tbaa !11
  %1739 = fadd double %1736, %1738
  %1740 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %1739, ptr %1740, align 16, !tbaa !11
  %1741 = load double, ptr %88, align 8, !tbaa !11
  %1742 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %1743 = load double, ptr %1742, align 8, !tbaa !11
  %1744 = fadd double %1741, %1743
  %1745 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %1744, ptr %1745, align 16, !tbaa !11
  %1746 = load double, ptr %87, align 8, !tbaa !11
  %1747 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %1748 = load double, ptr %1747, align 8, !tbaa !11
  %1749 = fsub double %1746, %1748
  %1750 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %1749, ptr %1750, align 8, !tbaa !11
  %1751 = load double, ptr %88, align 8, !tbaa !11
  %1752 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %1753 = load double, ptr %1752, align 8, !tbaa !11
  %1754 = fsub double %1751, %1753
  %1755 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %1754, ptr %1755, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %88) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %87) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %89) #4
  %1756 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %1757 = load double, ptr %1756, align 16, !tbaa !11
  store double %1757, ptr %89, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %90) #4
  %1758 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %1759 = load double, ptr %1758, align 16, !tbaa !11
  store double %1759, ptr %90, align 8, !tbaa !11
  %1760 = load double, ptr %89, align 8, !tbaa !11
  %1761 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1762 = load double, ptr %1761, align 8, !tbaa !11
  %1763 = fadd double %1760, %1762
  %1764 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %1763, ptr %1764, align 16, !tbaa !11
  %1765 = load double, ptr %90, align 8, !tbaa !11
  %1766 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1767 = load double, ptr %1766, align 8, !tbaa !11
  %1768 = fadd double %1765, %1767
  %1769 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %1768, ptr %1769, align 16, !tbaa !11
  %1770 = load double, ptr %89, align 8, !tbaa !11
  %1771 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1772 = load double, ptr %1771, align 8, !tbaa !11
  %1773 = fsub double %1770, %1772
  %1774 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %1773, ptr %1774, align 8, !tbaa !11
  %1775 = load double, ptr %90, align 8, !tbaa !11
  %1776 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1777 = load double, ptr %1776, align 8, !tbaa !11
  %1778 = fsub double %1775, %1777
  %1779 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %1778, ptr %1779, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %90) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %89) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %82) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %81) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %80) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #4
  %1780 = load i32, ptr %5, align 4, !tbaa !9
  %1781 = ashr i32 %1780, 3
  store i32 %1781, ptr %6, align 4, !tbaa !9
  %1782 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %1783 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %1784 = load i32, ptr %6, align 4, !tbaa !9
  call void @twiddles8(ptr noundef %1782, ptr noundef %1783, i32 noundef %1784, i32 noundef 64)
  %1785 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %1786 = load double, ptr %1785, align 16, !tbaa !11
  %1787 = load i32, ptr %5, align 4, !tbaa !9
  %1788 = mul nsw i32 %1787, 8
  %1789 = sext i32 %1788 to i64
  %1790 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1789
  store double %1786, ptr %1790, align 8, !tbaa !11
  %1791 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %1792 = load double, ptr %1791, align 8, !tbaa !11
  %1793 = load i32, ptr %5, align 4, !tbaa !9
  %1794 = mul nsw i32 %1793, 8
  %1795 = add nsw i32 %1794, 1
  %1796 = sext i32 %1795 to i64
  %1797 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1796
  store double %1792, ptr %1797, align 8, !tbaa !11
  %1798 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %1799 = load double, ptr %1798, align 16, !tbaa !11
  %1800 = load i32, ptr %5, align 4, !tbaa !9
  %1801 = mul nsw i32 %1800, 8
  %1802 = add nsw i32 %1801, 2
  %1803 = sext i32 %1802 to i64
  %1804 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1803
  store double %1799, ptr %1804, align 8, !tbaa !11
  %1805 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %1806 = load double, ptr %1805, align 8, !tbaa !11
  %1807 = load i32, ptr %5, align 4, !tbaa !9
  %1808 = mul nsw i32 %1807, 8
  %1809 = add nsw i32 %1808, 3
  %1810 = sext i32 %1809 to i64
  %1811 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1810
  store double %1806, ptr %1811, align 8, !tbaa !11
  %1812 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %1813 = load double, ptr %1812, align 16, !tbaa !11
  %1814 = load i32, ptr %5, align 4, !tbaa !9
  %1815 = mul nsw i32 %1814, 8
  %1816 = add nsw i32 %1815, 4
  %1817 = sext i32 %1816 to i64
  %1818 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1817
  store double %1813, ptr %1818, align 8, !tbaa !11
  %1819 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %1820 = load double, ptr %1819, align 8, !tbaa !11
  %1821 = load i32, ptr %5, align 4, !tbaa !9
  %1822 = mul nsw i32 %1821, 8
  %1823 = add nsw i32 %1822, 5
  %1824 = sext i32 %1823 to i64
  %1825 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1824
  store double %1820, ptr %1825, align 8, !tbaa !11
  %1826 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %1827 = load double, ptr %1826, align 16, !tbaa !11
  %1828 = load i32, ptr %5, align 4, !tbaa !9
  %1829 = mul nsw i32 %1828, 8
  %1830 = add nsw i32 %1829, 6
  %1831 = sext i32 %1830 to i64
  %1832 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1831
  store double %1827, ptr %1832, align 8, !tbaa !11
  %1833 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %1834 = load double, ptr %1833, align 8, !tbaa !11
  %1835 = load i32, ptr %5, align 4, !tbaa !9
  %1836 = mul nsw i32 %1835, 8
  %1837 = add nsw i32 %1836, 7
  %1838 = sext i32 %1837 to i64
  %1839 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1838
  store double %1834, ptr %1839, align 8, !tbaa !11
  %1840 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %1841 = load double, ptr %1840, align 16, !tbaa !11
  %1842 = load i32, ptr %5, align 4, !tbaa !9
  %1843 = mul nsw i32 %1842, 8
  %1844 = sext i32 %1843 to i64
  %1845 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1844
  store double %1841, ptr %1845, align 8, !tbaa !11
  %1846 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %1847 = load double, ptr %1846, align 8, !tbaa !11
  %1848 = load i32, ptr %5, align 4, !tbaa !9
  %1849 = mul nsw i32 %1848, 8
  %1850 = add nsw i32 %1849, 1
  %1851 = sext i32 %1850 to i64
  %1852 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1851
  store double %1847, ptr %1852, align 8, !tbaa !11
  %1853 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %1854 = load double, ptr %1853, align 16, !tbaa !11
  %1855 = load i32, ptr %5, align 4, !tbaa !9
  %1856 = mul nsw i32 %1855, 8
  %1857 = add nsw i32 %1856, 2
  %1858 = sext i32 %1857 to i64
  %1859 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1858
  store double %1854, ptr %1859, align 8, !tbaa !11
  %1860 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %1861 = load double, ptr %1860, align 8, !tbaa !11
  %1862 = load i32, ptr %5, align 4, !tbaa !9
  %1863 = mul nsw i32 %1862, 8
  %1864 = add nsw i32 %1863, 3
  %1865 = sext i32 %1864 to i64
  %1866 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1865
  store double %1861, ptr %1866, align 8, !tbaa !11
  %1867 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %1868 = load double, ptr %1867, align 16, !tbaa !11
  %1869 = load i32, ptr %5, align 4, !tbaa !9
  %1870 = mul nsw i32 %1869, 8
  %1871 = add nsw i32 %1870, 4
  %1872 = sext i32 %1871 to i64
  %1873 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1872
  store double %1868, ptr %1873, align 8, !tbaa !11
  %1874 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %1875 = load double, ptr %1874, align 8, !tbaa !11
  %1876 = load i32, ptr %5, align 4, !tbaa !9
  %1877 = mul nsw i32 %1876, 8
  %1878 = add nsw i32 %1877, 5
  %1879 = sext i32 %1878 to i64
  %1880 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1879
  store double %1875, ptr %1880, align 8, !tbaa !11
  %1881 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %1882 = load double, ptr %1881, align 16, !tbaa !11
  %1883 = load i32, ptr %5, align 4, !tbaa !9
  %1884 = mul nsw i32 %1883, 8
  %1885 = add nsw i32 %1884, 6
  %1886 = sext i32 %1885 to i64
  %1887 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1886
  store double %1882, ptr %1887, align 8, !tbaa !11
  %1888 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %1889 = load double, ptr %1888, align 8, !tbaa !11
  %1890 = load i32, ptr %5, align 4, !tbaa !9
  %1891 = mul nsw i32 %1890, 8
  %1892 = add nsw i32 %1891, 7
  %1893 = sext i32 %1892 to i64
  %1894 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %1893
  store double %1889, ptr %1894, align 8, !tbaa !11
  br label %1895

1895:                                             ; preds = %1273
  %1896 = load i32, ptr %5, align 4, !tbaa !9
  %1897 = add nsw i32 %1896, 1
  store i32 %1897, ptr %5, align 4, !tbaa !9
  br label %1270, !llvm.loop !19

1898:                                             ; preds = %1270
  store i32 72, ptr %52, align 4, !tbaa !9
  br label %1899

1899:                                             ; preds = %1898
  br label %1900

1900:                                             ; preds = %1899
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %1901

1901:                                             ; preds = %2009, %1900
  %1902 = load i32, ptr %5, align 4, !tbaa !9
  %1903 = icmp slt i32 %1902, 64
  br i1 %1903, label %1904, label %2012

1904:                                             ; preds = %1901
  %1905 = load i32, ptr %5, align 4, !tbaa !9
  %1906 = ashr i32 %1905, 3
  store i32 %1906, ptr %6, align 4, !tbaa !9
  %1907 = load i32, ptr %5, align 4, !tbaa !9
  %1908 = and i32 %1907, 7
  store i32 %1908, ptr %7, align 4, !tbaa !9
  %1909 = load i32, ptr %6, align 4, !tbaa !9
  %1910 = mul nsw i32 %1909, 8
  %1911 = load i32, ptr %7, align 4, !tbaa !9
  %1912 = add nsw i32 %1910, %1911
  store i32 %1912, ptr %53, align 4, !tbaa !9
  %1913 = load i32, ptr %5, align 4, !tbaa !9
  %1914 = mul nsw i32 %1913, 8
  %1915 = add nsw i32 %1914, 0
  %1916 = sext i32 %1915 to i64
  %1917 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1916
  %1918 = load double, ptr %1917, align 8, !tbaa !11
  %1919 = load i32, ptr %52, align 4, !tbaa !9
  %1920 = mul nsw i32 0, %1919
  %1921 = load i32, ptr %53, align 4, !tbaa !9
  %1922 = add nsw i32 %1920, %1921
  %1923 = sext i32 %1922 to i64
  %1924 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1923
  store double %1918, ptr %1924, align 8, !tbaa !11
  %1925 = load i32, ptr %5, align 4, !tbaa !9
  %1926 = mul nsw i32 %1925, 8
  %1927 = add nsw i32 %1926, 1
  %1928 = sext i32 %1927 to i64
  %1929 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1928
  %1930 = load double, ptr %1929, align 8, !tbaa !11
  %1931 = load i32, ptr %52, align 4, !tbaa !9
  %1932 = mul nsw i32 4, %1931
  %1933 = load i32, ptr %53, align 4, !tbaa !9
  %1934 = add nsw i32 %1932, %1933
  %1935 = sext i32 %1934 to i64
  %1936 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1935
  store double %1930, ptr %1936, align 8, !tbaa !11
  %1937 = load i32, ptr %5, align 4, !tbaa !9
  %1938 = mul nsw i32 %1937, 8
  %1939 = add nsw i32 %1938, 4
  %1940 = sext i32 %1939 to i64
  %1941 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1940
  %1942 = load double, ptr %1941, align 8, !tbaa !11
  %1943 = load i32, ptr %52, align 4, !tbaa !9
  %1944 = mul nsw i32 1, %1943
  %1945 = load i32, ptr %53, align 4, !tbaa !9
  %1946 = add nsw i32 %1944, %1945
  %1947 = sext i32 %1946 to i64
  %1948 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1947
  store double %1942, ptr %1948, align 8, !tbaa !11
  %1949 = load i32, ptr %5, align 4, !tbaa !9
  %1950 = mul nsw i32 %1949, 8
  %1951 = add nsw i32 %1950, 5
  %1952 = sext i32 %1951 to i64
  %1953 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1952
  %1954 = load double, ptr %1953, align 8, !tbaa !11
  %1955 = load i32, ptr %52, align 4, !tbaa !9
  %1956 = mul nsw i32 5, %1955
  %1957 = load i32, ptr %53, align 4, !tbaa !9
  %1958 = add nsw i32 %1956, %1957
  %1959 = sext i32 %1958 to i64
  %1960 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1959
  store double %1954, ptr %1960, align 8, !tbaa !11
  %1961 = load i32, ptr %5, align 4, !tbaa !9
  %1962 = mul nsw i32 %1961, 8
  %1963 = add nsw i32 %1962, 2
  %1964 = sext i32 %1963 to i64
  %1965 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1964
  %1966 = load double, ptr %1965, align 8, !tbaa !11
  %1967 = load i32, ptr %52, align 4, !tbaa !9
  %1968 = mul nsw i32 2, %1967
  %1969 = load i32, ptr %53, align 4, !tbaa !9
  %1970 = add nsw i32 %1968, %1969
  %1971 = sext i32 %1970 to i64
  %1972 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1971
  store double %1966, ptr %1972, align 8, !tbaa !11
  %1973 = load i32, ptr %5, align 4, !tbaa !9
  %1974 = mul nsw i32 %1973, 8
  %1975 = add nsw i32 %1974, 3
  %1976 = sext i32 %1975 to i64
  %1977 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1976
  %1978 = load double, ptr %1977, align 8, !tbaa !11
  %1979 = load i32, ptr %52, align 4, !tbaa !9
  %1980 = mul nsw i32 6, %1979
  %1981 = load i32, ptr %53, align 4, !tbaa !9
  %1982 = add nsw i32 %1980, %1981
  %1983 = sext i32 %1982 to i64
  %1984 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1983
  store double %1978, ptr %1984, align 8, !tbaa !11
  %1985 = load i32, ptr %5, align 4, !tbaa !9
  %1986 = mul nsw i32 %1985, 8
  %1987 = add nsw i32 %1986, 6
  %1988 = sext i32 %1987 to i64
  %1989 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %1988
  %1990 = load double, ptr %1989, align 8, !tbaa !11
  %1991 = load i32, ptr %52, align 4, !tbaa !9
  %1992 = mul nsw i32 3, %1991
  %1993 = load i32, ptr %53, align 4, !tbaa !9
  %1994 = add nsw i32 %1992, %1993
  %1995 = sext i32 %1994 to i64
  %1996 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %1995
  store double %1990, ptr %1996, align 8, !tbaa !11
  %1997 = load i32, ptr %5, align 4, !tbaa !9
  %1998 = mul nsw i32 %1997, 8
  %1999 = add nsw i32 %1998, 7
  %2000 = sext i32 %1999 to i64
  %2001 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2000
  %2002 = load double, ptr %2001, align 8, !tbaa !11
  %2003 = load i32, ptr %52, align 4, !tbaa !9
  %2004 = mul nsw i32 7, %2003
  %2005 = load i32, ptr %53, align 4, !tbaa !9
  %2006 = add nsw i32 %2004, %2005
  %2007 = sext i32 %2006 to i64
  %2008 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2007
  store double %2002, ptr %2008, align 8, !tbaa !11
  br label %2009

2009:                                             ; preds = %1904
  %2010 = load i32, ptr %5, align 4, !tbaa !9
  %2011 = add nsw i32 %2010, 1
  store i32 %2011, ptr %5, align 4, !tbaa !9
  br label %1901, !llvm.loop !20

2012:                                             ; preds = %1901
  store i32 8, ptr %52, align 4, !tbaa !9
  br label %2013

2013:                                             ; preds = %2012
  br label %2014

2014:                                             ; preds = %2013
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %2015

2015:                                             ; preds = %2123, %2014
  %2016 = load i32, ptr %5, align 4, !tbaa !9
  %2017 = icmp slt i32 %2016, 64
  br i1 %2017, label %2018, label %2126

2018:                                             ; preds = %2015
  %2019 = load i32, ptr %5, align 4, !tbaa !9
  %2020 = ashr i32 %2019, 3
  store i32 %2020, ptr %6, align 4, !tbaa !9
  %2021 = load i32, ptr %5, align 4, !tbaa !9
  %2022 = and i32 %2021, 7
  store i32 %2022, ptr %7, align 4, !tbaa !9
  %2023 = load i32, ptr %6, align 4, !tbaa !9
  %2024 = mul nsw i32 %2023, 72
  %2025 = load i32, ptr %7, align 4, !tbaa !9
  %2026 = add nsw i32 %2024, %2025
  store i32 %2026, ptr %53, align 4, !tbaa !9
  %2027 = load i32, ptr %52, align 4, !tbaa !9
  %2028 = mul nsw i32 0, %2027
  %2029 = load i32, ptr %53, align 4, !tbaa !9
  %2030 = add nsw i32 %2028, %2029
  %2031 = sext i32 %2030 to i64
  %2032 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2031
  %2033 = load double, ptr %2032, align 8, !tbaa !11
  %2034 = load i32, ptr %5, align 4, !tbaa !9
  %2035 = mul nsw i32 %2034, 8
  %2036 = add nsw i32 %2035, 0
  %2037 = sext i32 %2036 to i64
  %2038 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2037
  store double %2033, ptr %2038, align 8, !tbaa !11
  %2039 = load i32, ptr %52, align 4, !tbaa !9
  %2040 = mul nsw i32 4, %2039
  %2041 = load i32, ptr %53, align 4, !tbaa !9
  %2042 = add nsw i32 %2040, %2041
  %2043 = sext i32 %2042 to i64
  %2044 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2043
  %2045 = load double, ptr %2044, align 8, !tbaa !11
  %2046 = load i32, ptr %5, align 4, !tbaa !9
  %2047 = mul nsw i32 %2046, 8
  %2048 = add nsw i32 %2047, 4
  %2049 = sext i32 %2048 to i64
  %2050 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2049
  store double %2045, ptr %2050, align 8, !tbaa !11
  %2051 = load i32, ptr %52, align 4, !tbaa !9
  %2052 = mul nsw i32 1, %2051
  %2053 = load i32, ptr %53, align 4, !tbaa !9
  %2054 = add nsw i32 %2052, %2053
  %2055 = sext i32 %2054 to i64
  %2056 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2055
  %2057 = load double, ptr %2056, align 8, !tbaa !11
  %2058 = load i32, ptr %5, align 4, !tbaa !9
  %2059 = mul nsw i32 %2058, 8
  %2060 = add nsw i32 %2059, 1
  %2061 = sext i32 %2060 to i64
  %2062 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2061
  store double %2057, ptr %2062, align 8, !tbaa !11
  %2063 = load i32, ptr %52, align 4, !tbaa !9
  %2064 = mul nsw i32 5, %2063
  %2065 = load i32, ptr %53, align 4, !tbaa !9
  %2066 = add nsw i32 %2064, %2065
  %2067 = sext i32 %2066 to i64
  %2068 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2067
  %2069 = load double, ptr %2068, align 8, !tbaa !11
  %2070 = load i32, ptr %5, align 4, !tbaa !9
  %2071 = mul nsw i32 %2070, 8
  %2072 = add nsw i32 %2071, 5
  %2073 = sext i32 %2072 to i64
  %2074 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2073
  store double %2069, ptr %2074, align 8, !tbaa !11
  %2075 = load i32, ptr %52, align 4, !tbaa !9
  %2076 = mul nsw i32 2, %2075
  %2077 = load i32, ptr %53, align 4, !tbaa !9
  %2078 = add nsw i32 %2076, %2077
  %2079 = sext i32 %2078 to i64
  %2080 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2079
  %2081 = load double, ptr %2080, align 8, !tbaa !11
  %2082 = load i32, ptr %5, align 4, !tbaa !9
  %2083 = mul nsw i32 %2082, 8
  %2084 = add nsw i32 %2083, 2
  %2085 = sext i32 %2084 to i64
  %2086 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2085
  store double %2081, ptr %2086, align 8, !tbaa !11
  %2087 = load i32, ptr %52, align 4, !tbaa !9
  %2088 = mul nsw i32 6, %2087
  %2089 = load i32, ptr %53, align 4, !tbaa !9
  %2090 = add nsw i32 %2088, %2089
  %2091 = sext i32 %2090 to i64
  %2092 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2091
  %2093 = load double, ptr %2092, align 8, !tbaa !11
  %2094 = load i32, ptr %5, align 4, !tbaa !9
  %2095 = mul nsw i32 %2094, 8
  %2096 = add nsw i32 %2095, 6
  %2097 = sext i32 %2096 to i64
  %2098 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2097
  store double %2093, ptr %2098, align 8, !tbaa !11
  %2099 = load i32, ptr %52, align 4, !tbaa !9
  %2100 = mul nsw i32 3, %2099
  %2101 = load i32, ptr %53, align 4, !tbaa !9
  %2102 = add nsw i32 %2100, %2101
  %2103 = sext i32 %2102 to i64
  %2104 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2103
  %2105 = load double, ptr %2104, align 8, !tbaa !11
  %2106 = load i32, ptr %5, align 4, !tbaa !9
  %2107 = mul nsw i32 %2106, 8
  %2108 = add nsw i32 %2107, 3
  %2109 = sext i32 %2108 to i64
  %2110 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2109
  store double %2105, ptr %2110, align 8, !tbaa !11
  %2111 = load i32, ptr %52, align 4, !tbaa !9
  %2112 = mul nsw i32 7, %2111
  %2113 = load i32, ptr %53, align 4, !tbaa !9
  %2114 = add nsw i32 %2112, %2113
  %2115 = sext i32 %2114 to i64
  %2116 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2115
  %2117 = load double, ptr %2116, align 8, !tbaa !11
  %2118 = load i32, ptr %5, align 4, !tbaa !9
  %2119 = mul nsw i32 %2118, 8
  %2120 = add nsw i32 %2119, 7
  %2121 = sext i32 %2120 to i64
  %2122 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2121
  store double %2117, ptr %2122, align 8, !tbaa !11
  br label %2123

2123:                                             ; preds = %2018
  %2124 = load i32, ptr %5, align 4, !tbaa !9
  %2125 = add nsw i32 %2124, 1
  store i32 %2125, ptr %5, align 4, !tbaa !9
  br label %2015, !llvm.loop !21

2126:                                             ; preds = %2015
  store i32 72, ptr %52, align 4, !tbaa !9
  br label %2127

2127:                                             ; preds = %2126
  br label %2128

2128:                                             ; preds = %2127
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %2129

2129:                                             ; preds = %2237, %2128
  %2130 = load i32, ptr %5, align 4, !tbaa !9
  %2131 = icmp slt i32 %2130, 64
  br i1 %2131, label %2132, label %2240

2132:                                             ; preds = %2129
  %2133 = load i32, ptr %5, align 4, !tbaa !9
  %2134 = ashr i32 %2133, 3
  store i32 %2134, ptr %6, align 4, !tbaa !9
  %2135 = load i32, ptr %5, align 4, !tbaa !9
  %2136 = and i32 %2135, 7
  store i32 %2136, ptr %7, align 4, !tbaa !9
  %2137 = load i32, ptr %6, align 4, !tbaa !9
  %2138 = mul nsw i32 %2137, 8
  %2139 = load i32, ptr %7, align 4, !tbaa !9
  %2140 = add nsw i32 %2138, %2139
  store i32 %2140, ptr %53, align 4, !tbaa !9
  %2141 = load i32, ptr %5, align 4, !tbaa !9
  %2142 = mul nsw i32 %2141, 8
  %2143 = add nsw i32 %2142, 0
  %2144 = sext i32 %2143 to i64
  %2145 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2144
  %2146 = load double, ptr %2145, align 8, !tbaa !11
  %2147 = load i32, ptr %52, align 4, !tbaa !9
  %2148 = mul nsw i32 0, %2147
  %2149 = load i32, ptr %53, align 4, !tbaa !9
  %2150 = add nsw i32 %2148, %2149
  %2151 = sext i32 %2150 to i64
  %2152 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2151
  store double %2146, ptr %2152, align 8, !tbaa !11
  %2153 = load i32, ptr %5, align 4, !tbaa !9
  %2154 = mul nsw i32 %2153, 8
  %2155 = add nsw i32 %2154, 1
  %2156 = sext i32 %2155 to i64
  %2157 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2156
  %2158 = load double, ptr %2157, align 8, !tbaa !11
  %2159 = load i32, ptr %52, align 4, !tbaa !9
  %2160 = mul nsw i32 4, %2159
  %2161 = load i32, ptr %53, align 4, !tbaa !9
  %2162 = add nsw i32 %2160, %2161
  %2163 = sext i32 %2162 to i64
  %2164 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2163
  store double %2158, ptr %2164, align 8, !tbaa !11
  %2165 = load i32, ptr %5, align 4, !tbaa !9
  %2166 = mul nsw i32 %2165, 8
  %2167 = add nsw i32 %2166, 4
  %2168 = sext i32 %2167 to i64
  %2169 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2168
  %2170 = load double, ptr %2169, align 8, !tbaa !11
  %2171 = load i32, ptr %52, align 4, !tbaa !9
  %2172 = mul nsw i32 1, %2171
  %2173 = load i32, ptr %53, align 4, !tbaa !9
  %2174 = add nsw i32 %2172, %2173
  %2175 = sext i32 %2174 to i64
  %2176 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2175
  store double %2170, ptr %2176, align 8, !tbaa !11
  %2177 = load i32, ptr %5, align 4, !tbaa !9
  %2178 = mul nsw i32 %2177, 8
  %2179 = add nsw i32 %2178, 5
  %2180 = sext i32 %2179 to i64
  %2181 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2180
  %2182 = load double, ptr %2181, align 8, !tbaa !11
  %2183 = load i32, ptr %52, align 4, !tbaa !9
  %2184 = mul nsw i32 5, %2183
  %2185 = load i32, ptr %53, align 4, !tbaa !9
  %2186 = add nsw i32 %2184, %2185
  %2187 = sext i32 %2186 to i64
  %2188 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2187
  store double %2182, ptr %2188, align 8, !tbaa !11
  %2189 = load i32, ptr %5, align 4, !tbaa !9
  %2190 = mul nsw i32 %2189, 8
  %2191 = add nsw i32 %2190, 2
  %2192 = sext i32 %2191 to i64
  %2193 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2192
  %2194 = load double, ptr %2193, align 8, !tbaa !11
  %2195 = load i32, ptr %52, align 4, !tbaa !9
  %2196 = mul nsw i32 2, %2195
  %2197 = load i32, ptr %53, align 4, !tbaa !9
  %2198 = add nsw i32 %2196, %2197
  %2199 = sext i32 %2198 to i64
  %2200 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2199
  store double %2194, ptr %2200, align 8, !tbaa !11
  %2201 = load i32, ptr %5, align 4, !tbaa !9
  %2202 = mul nsw i32 %2201, 8
  %2203 = add nsw i32 %2202, 3
  %2204 = sext i32 %2203 to i64
  %2205 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2204
  %2206 = load double, ptr %2205, align 8, !tbaa !11
  %2207 = load i32, ptr %52, align 4, !tbaa !9
  %2208 = mul nsw i32 6, %2207
  %2209 = load i32, ptr %53, align 4, !tbaa !9
  %2210 = add nsw i32 %2208, %2209
  %2211 = sext i32 %2210 to i64
  %2212 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2211
  store double %2206, ptr %2212, align 8, !tbaa !11
  %2213 = load i32, ptr %5, align 4, !tbaa !9
  %2214 = mul nsw i32 %2213, 8
  %2215 = add nsw i32 %2214, 6
  %2216 = sext i32 %2215 to i64
  %2217 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2216
  %2218 = load double, ptr %2217, align 8, !tbaa !11
  %2219 = load i32, ptr %52, align 4, !tbaa !9
  %2220 = mul nsw i32 3, %2219
  %2221 = load i32, ptr %53, align 4, !tbaa !9
  %2222 = add nsw i32 %2220, %2221
  %2223 = sext i32 %2222 to i64
  %2224 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2223
  store double %2218, ptr %2224, align 8, !tbaa !11
  %2225 = load i32, ptr %5, align 4, !tbaa !9
  %2226 = mul nsw i32 %2225, 8
  %2227 = add nsw i32 %2226, 7
  %2228 = sext i32 %2227 to i64
  %2229 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2228
  %2230 = load double, ptr %2229, align 8, !tbaa !11
  %2231 = load i32, ptr %52, align 4, !tbaa !9
  %2232 = mul nsw i32 7, %2231
  %2233 = load i32, ptr %53, align 4, !tbaa !9
  %2234 = add nsw i32 %2232, %2233
  %2235 = sext i32 %2234 to i64
  %2236 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 %2235
  store double %2230, ptr %2236, align 8, !tbaa !11
  br label %2237

2237:                                             ; preds = %2132
  %2238 = load i32, ptr %5, align 4, !tbaa !9
  %2239 = add nsw i32 %2238, 1
  store i32 %2239, ptr %5, align 4, !tbaa !9
  br label %2129, !llvm.loop !22

2240:                                             ; preds = %2129
  br label %2241

2241:                                             ; preds = %2240
  br label %2242

2242:                                             ; preds = %2241
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %2243

2243:                                             ; preds = %2369, %2242
  %2244 = load i32, ptr %5, align 4, !tbaa !9
  %2245 = icmp slt i32 %2244, 64
  br i1 %2245, label %2246, label %2372

2246:                                             ; preds = %2243
  %2247 = load i32, ptr %5, align 4, !tbaa !9
  %2248 = mul nsw i32 %2247, 8
  %2249 = add nsw i32 %2248, 0
  %2250 = sext i32 %2249 to i64
  %2251 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2250
  %2252 = load double, ptr %2251, align 8, !tbaa !11
  %2253 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %2252, ptr %2253, align 16, !tbaa !11
  %2254 = load i32, ptr %5, align 4, !tbaa !9
  %2255 = mul nsw i32 %2254, 8
  %2256 = add nsw i32 %2255, 1
  %2257 = sext i32 %2256 to i64
  %2258 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2257
  %2259 = load double, ptr %2258, align 8, !tbaa !11
  %2260 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %2259, ptr %2260, align 8, !tbaa !11
  %2261 = load i32, ptr %5, align 4, !tbaa !9
  %2262 = mul nsw i32 %2261, 8
  %2263 = add nsw i32 %2262, 2
  %2264 = sext i32 %2263 to i64
  %2265 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2264
  %2266 = load double, ptr %2265, align 8, !tbaa !11
  %2267 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %2266, ptr %2267, align 16, !tbaa !11
  %2268 = load i32, ptr %5, align 4, !tbaa !9
  %2269 = mul nsw i32 %2268, 8
  %2270 = add nsw i32 %2269, 3
  %2271 = sext i32 %2270 to i64
  %2272 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2271
  %2273 = load double, ptr %2272, align 8, !tbaa !11
  %2274 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %2273, ptr %2274, align 8, !tbaa !11
  %2275 = load i32, ptr %5, align 4, !tbaa !9
  %2276 = mul nsw i32 %2275, 8
  %2277 = add nsw i32 %2276, 4
  %2278 = sext i32 %2277 to i64
  %2279 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2278
  %2280 = load double, ptr %2279, align 8, !tbaa !11
  %2281 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %2280, ptr %2281, align 16, !tbaa !11
  %2282 = load i32, ptr %5, align 4, !tbaa !9
  %2283 = mul nsw i32 %2282, 8
  %2284 = add nsw i32 %2283, 5
  %2285 = sext i32 %2284 to i64
  %2286 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2285
  %2287 = load double, ptr %2286, align 8, !tbaa !11
  %2288 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %2287, ptr %2288, align 8, !tbaa !11
  %2289 = load i32, ptr %5, align 4, !tbaa !9
  %2290 = mul nsw i32 %2289, 8
  %2291 = add nsw i32 %2290, 6
  %2292 = sext i32 %2291 to i64
  %2293 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2292
  %2294 = load double, ptr %2293, align 8, !tbaa !11
  %2295 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %2294, ptr %2295, align 16, !tbaa !11
  %2296 = load i32, ptr %5, align 4, !tbaa !9
  %2297 = mul nsw i32 %2296, 8
  %2298 = add nsw i32 %2297, 7
  %2299 = sext i32 %2298 to i64
  %2300 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2299
  %2301 = load double, ptr %2300, align 8, !tbaa !11
  %2302 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %2301, ptr %2302, align 8, !tbaa !11
  %2303 = load i32, ptr %5, align 4, !tbaa !9
  %2304 = ashr i32 %2303, 3
  store i32 %2304, ptr %6, align 4, !tbaa !9
  %2305 = load i32, ptr %5, align 4, !tbaa !9
  %2306 = and i32 %2305, 7
  store i32 %2306, ptr %7, align 4, !tbaa !9
  %2307 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %2308 = getelementptr inbounds [576 x double], ptr %14, i64 0, i64 0
  %2309 = load i32, ptr %6, align 4, !tbaa !9
  %2310 = mul nsw i32 %2309, 72
  %2311 = load i32, ptr %7, align 4, !tbaa !9
  %2312 = add nsw i32 %2310, %2311
  call void @loady8(ptr noundef %2307, ptr noundef %2308, i32 noundef %2312, i32 noundef 8)
  %2313 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %2314 = load double, ptr %2313, align 16, !tbaa !11
  %2315 = load i32, ptr %5, align 4, !tbaa !9
  %2316 = mul nsw i32 %2315, 8
  %2317 = add nsw i32 %2316, 0
  %2318 = sext i32 %2317 to i64
  %2319 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2318
  store double %2314, ptr %2319, align 8, !tbaa !11
  %2320 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %2321 = load double, ptr %2320, align 8, !tbaa !11
  %2322 = load i32, ptr %5, align 4, !tbaa !9
  %2323 = mul nsw i32 %2322, 8
  %2324 = add nsw i32 %2323, 1
  %2325 = sext i32 %2324 to i64
  %2326 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2325
  store double %2321, ptr %2326, align 8, !tbaa !11
  %2327 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %2328 = load double, ptr %2327, align 16, !tbaa !11
  %2329 = load i32, ptr %5, align 4, !tbaa !9
  %2330 = mul nsw i32 %2329, 8
  %2331 = add nsw i32 %2330, 2
  %2332 = sext i32 %2331 to i64
  %2333 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2332
  store double %2328, ptr %2333, align 8, !tbaa !11
  %2334 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %2335 = load double, ptr %2334, align 8, !tbaa !11
  %2336 = load i32, ptr %5, align 4, !tbaa !9
  %2337 = mul nsw i32 %2336, 8
  %2338 = add nsw i32 %2337, 3
  %2339 = sext i32 %2338 to i64
  %2340 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2339
  store double %2335, ptr %2340, align 8, !tbaa !11
  %2341 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %2342 = load double, ptr %2341, align 16, !tbaa !11
  %2343 = load i32, ptr %5, align 4, !tbaa !9
  %2344 = mul nsw i32 %2343, 8
  %2345 = add nsw i32 %2344, 4
  %2346 = sext i32 %2345 to i64
  %2347 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2346
  store double %2342, ptr %2347, align 8, !tbaa !11
  %2348 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %2349 = load double, ptr %2348, align 8, !tbaa !11
  %2350 = load i32, ptr %5, align 4, !tbaa !9
  %2351 = mul nsw i32 %2350, 8
  %2352 = add nsw i32 %2351, 5
  %2353 = sext i32 %2352 to i64
  %2354 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2353
  store double %2349, ptr %2354, align 8, !tbaa !11
  %2355 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %2356 = load double, ptr %2355, align 16, !tbaa !11
  %2357 = load i32, ptr %5, align 4, !tbaa !9
  %2358 = mul nsw i32 %2357, 8
  %2359 = add nsw i32 %2358, 6
  %2360 = sext i32 %2359 to i64
  %2361 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2360
  store double %2356, ptr %2361, align 8, !tbaa !11
  %2362 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2363 = load double, ptr %2362, align 8, !tbaa !11
  %2364 = load i32, ptr %5, align 4, !tbaa !9
  %2365 = mul nsw i32 %2364, 8
  %2366 = add nsw i32 %2365, 7
  %2367 = sext i32 %2366 to i64
  %2368 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2367
  store double %2363, ptr %2368, align 8, !tbaa !11
  br label %2369

2369:                                             ; preds = %2246
  %2370 = load i32, ptr %5, align 4, !tbaa !9
  %2371 = add nsw i32 %2370, 1
  store i32 %2371, ptr %5, align 4, !tbaa !9
  br label %2243, !llvm.loop !23

2372:                                             ; preds = %2243
  br label %2373

2373:                                             ; preds = %2372
  br label %2374

2374:                                             ; preds = %2373
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %2375

2375:                                             ; preds = %3075, %2374
  %2376 = load i32, ptr %5, align 4, !tbaa !9
  %2377 = icmp slt i32 %2376, 64
  br i1 %2377, label %2378, label %3078

2378:                                             ; preds = %2375
  %2379 = load i32, ptr %5, align 4, !tbaa !9
  %2380 = mul nsw i32 %2379, 8
  %2381 = sext i32 %2380 to i64
  %2382 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2381
  %2383 = load double, ptr %2382, align 8, !tbaa !11
  %2384 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %2383, ptr %2384, align 16, !tbaa !11
  %2385 = load i32, ptr %5, align 4, !tbaa !9
  %2386 = mul nsw i32 %2385, 8
  %2387 = add nsw i32 %2386, 1
  %2388 = sext i32 %2387 to i64
  %2389 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2388
  %2390 = load double, ptr %2389, align 8, !tbaa !11
  %2391 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %2390, ptr %2391, align 8, !tbaa !11
  %2392 = load i32, ptr %5, align 4, !tbaa !9
  %2393 = mul nsw i32 %2392, 8
  %2394 = add nsw i32 %2393, 2
  %2395 = sext i32 %2394 to i64
  %2396 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2395
  %2397 = load double, ptr %2396, align 8, !tbaa !11
  %2398 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %2397, ptr %2398, align 16, !tbaa !11
  %2399 = load i32, ptr %5, align 4, !tbaa !9
  %2400 = mul nsw i32 %2399, 8
  %2401 = add nsw i32 %2400, 3
  %2402 = sext i32 %2401 to i64
  %2403 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2402
  %2404 = load double, ptr %2403, align 8, !tbaa !11
  %2405 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %2404, ptr %2405, align 8, !tbaa !11
  %2406 = load i32, ptr %5, align 4, !tbaa !9
  %2407 = mul nsw i32 %2406, 8
  %2408 = add nsw i32 %2407, 4
  %2409 = sext i32 %2408 to i64
  %2410 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2409
  %2411 = load double, ptr %2410, align 8, !tbaa !11
  %2412 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %2411, ptr %2412, align 16, !tbaa !11
  %2413 = load i32, ptr %5, align 4, !tbaa !9
  %2414 = mul nsw i32 %2413, 8
  %2415 = add nsw i32 %2414, 5
  %2416 = sext i32 %2415 to i64
  %2417 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2416
  %2418 = load double, ptr %2417, align 8, !tbaa !11
  %2419 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %2418, ptr %2419, align 8, !tbaa !11
  %2420 = load i32, ptr %5, align 4, !tbaa !9
  %2421 = mul nsw i32 %2420, 8
  %2422 = add nsw i32 %2421, 6
  %2423 = sext i32 %2422 to i64
  %2424 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2423
  %2425 = load double, ptr %2424, align 8, !tbaa !11
  %2426 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %2425, ptr %2426, align 16, !tbaa !11
  %2427 = load i32, ptr %5, align 4, !tbaa !9
  %2428 = mul nsw i32 %2427, 8
  %2429 = add nsw i32 %2428, 7
  %2430 = sext i32 %2429 to i64
  %2431 = getelementptr inbounds [512 x double], ptr %11, i64 0, i64 %2430
  %2432 = load double, ptr %2431, align 8, !tbaa !11
  %2433 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %2432, ptr %2433, align 8, !tbaa !11
  %2434 = load i32, ptr %5, align 4, !tbaa !9
  %2435 = mul nsw i32 %2434, 8
  %2436 = sext i32 %2435 to i64
  %2437 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2436
  %2438 = load double, ptr %2437, align 8, !tbaa !11
  %2439 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %2438, ptr %2439, align 16, !tbaa !11
  %2440 = load i32, ptr %5, align 4, !tbaa !9
  %2441 = mul nsw i32 %2440, 8
  %2442 = add nsw i32 %2441, 1
  %2443 = sext i32 %2442 to i64
  %2444 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2443
  %2445 = load double, ptr %2444, align 8, !tbaa !11
  %2446 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %2445, ptr %2446, align 8, !tbaa !11
  %2447 = load i32, ptr %5, align 4, !tbaa !9
  %2448 = mul nsw i32 %2447, 8
  %2449 = add nsw i32 %2448, 2
  %2450 = sext i32 %2449 to i64
  %2451 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2450
  %2452 = load double, ptr %2451, align 8, !tbaa !11
  %2453 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %2452, ptr %2453, align 16, !tbaa !11
  %2454 = load i32, ptr %5, align 4, !tbaa !9
  %2455 = mul nsw i32 %2454, 8
  %2456 = add nsw i32 %2455, 3
  %2457 = sext i32 %2456 to i64
  %2458 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2457
  %2459 = load double, ptr %2458, align 8, !tbaa !11
  %2460 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %2459, ptr %2460, align 8, !tbaa !11
  %2461 = load i32, ptr %5, align 4, !tbaa !9
  %2462 = mul nsw i32 %2461, 8
  %2463 = add nsw i32 %2462, 4
  %2464 = sext i32 %2463 to i64
  %2465 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2464
  %2466 = load double, ptr %2465, align 8, !tbaa !11
  %2467 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %2466, ptr %2467, align 16, !tbaa !11
  %2468 = load i32, ptr %5, align 4, !tbaa !9
  %2469 = mul nsw i32 %2468, 8
  %2470 = add nsw i32 %2469, 5
  %2471 = sext i32 %2470 to i64
  %2472 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2471
  %2473 = load double, ptr %2472, align 8, !tbaa !11
  %2474 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %2473, ptr %2474, align 8, !tbaa !11
  %2475 = load i32, ptr %5, align 4, !tbaa !9
  %2476 = mul nsw i32 %2475, 8
  %2477 = add nsw i32 %2476, 6
  %2478 = sext i32 %2477 to i64
  %2479 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2478
  %2480 = load double, ptr %2479, align 8, !tbaa !11
  %2481 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %2480, ptr %2481, align 16, !tbaa !11
  %2482 = load i32, ptr %5, align 4, !tbaa !9
  %2483 = mul nsw i32 %2482, 8
  %2484 = add nsw i32 %2483, 7
  %2485 = sext i32 %2484 to i64
  %2486 = getelementptr inbounds [512 x double], ptr %10, i64 0, i64 %2485
  %2487 = load double, ptr %2486, align 8, !tbaa !11
  %2488 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %2487, ptr %2488, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %91) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %92) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %93) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %94) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %95) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %96) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %97) #4
  store double 1.000000e+00, ptr %91, align 8, !tbaa !11
  store double -1.000000e+00, ptr %94, align 8, !tbaa !11
  store double 0.000000e+00, ptr %92, align 8, !tbaa !11
  store double -1.000000e+00, ptr %95, align 8, !tbaa !11
  store double -1.000000e+00, ptr %93, align 8, !tbaa !11
  store double -1.000000e+00, ptr %96, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %98) #4
  %2489 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %2490 = load double, ptr %2489, align 16, !tbaa !11
  store double %2490, ptr %98, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %99) #4
  %2491 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %2492 = load double, ptr %2491, align 16, !tbaa !11
  store double %2492, ptr %99, align 8, !tbaa !11
  %2493 = load double, ptr %98, align 8, !tbaa !11
  %2494 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %2495 = load double, ptr %2494, align 16, !tbaa !11
  %2496 = fadd double %2493, %2495
  %2497 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %2496, ptr %2497, align 16, !tbaa !11
  %2498 = load double, ptr %99, align 8, !tbaa !11
  %2499 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %2500 = load double, ptr %2499, align 16, !tbaa !11
  %2501 = fadd double %2498, %2500
  %2502 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %2501, ptr %2502, align 16, !tbaa !11
  %2503 = load double, ptr %98, align 8, !tbaa !11
  %2504 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %2505 = load double, ptr %2504, align 16, !tbaa !11
  %2506 = fsub double %2503, %2505
  %2507 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %2506, ptr %2507, align 16, !tbaa !11
  %2508 = load double, ptr %99, align 8, !tbaa !11
  %2509 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %2510 = load double, ptr %2509, align 16, !tbaa !11
  %2511 = fsub double %2508, %2510
  %2512 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %2511, ptr %2512, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %99) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %98) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %100) #4
  %2513 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %2514 = load double, ptr %2513, align 8, !tbaa !11
  store double %2514, ptr %100, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %101) #4
  %2515 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %2516 = load double, ptr %2515, align 8, !tbaa !11
  store double %2516, ptr %101, align 8, !tbaa !11
  %2517 = load double, ptr %100, align 8, !tbaa !11
  %2518 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %2519 = load double, ptr %2518, align 8, !tbaa !11
  %2520 = fadd double %2517, %2519
  %2521 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %2520, ptr %2521, align 8, !tbaa !11
  %2522 = load double, ptr %101, align 8, !tbaa !11
  %2523 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %2524 = load double, ptr %2523, align 8, !tbaa !11
  %2525 = fadd double %2522, %2524
  %2526 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %2525, ptr %2526, align 8, !tbaa !11
  %2527 = load double, ptr %100, align 8, !tbaa !11
  %2528 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %2529 = load double, ptr %2528, align 8, !tbaa !11
  %2530 = fsub double %2527, %2529
  %2531 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %2530, ptr %2531, align 8, !tbaa !11
  %2532 = load double, ptr %101, align 8, !tbaa !11
  %2533 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %2534 = load double, ptr %2533, align 8, !tbaa !11
  %2535 = fsub double %2532, %2534
  %2536 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %2535, ptr %2536, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %101) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %100) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %102) #4
  %2537 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %2538 = load double, ptr %2537, align 16, !tbaa !11
  store double %2538, ptr %102, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %103) #4
  %2539 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %2540 = load double, ptr %2539, align 16, !tbaa !11
  store double %2540, ptr %103, align 8, !tbaa !11
  %2541 = load double, ptr %102, align 8, !tbaa !11
  %2542 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %2543 = load double, ptr %2542, align 16, !tbaa !11
  %2544 = fadd double %2541, %2543
  %2545 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %2544, ptr %2545, align 16, !tbaa !11
  %2546 = load double, ptr %103, align 8, !tbaa !11
  %2547 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %2548 = load double, ptr %2547, align 16, !tbaa !11
  %2549 = fadd double %2546, %2548
  %2550 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %2549, ptr %2550, align 16, !tbaa !11
  %2551 = load double, ptr %102, align 8, !tbaa !11
  %2552 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %2553 = load double, ptr %2552, align 16, !tbaa !11
  %2554 = fsub double %2551, %2553
  %2555 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %2554, ptr %2555, align 16, !tbaa !11
  %2556 = load double, ptr %103, align 8, !tbaa !11
  %2557 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %2558 = load double, ptr %2557, align 16, !tbaa !11
  %2559 = fsub double %2556, %2558
  %2560 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %2559, ptr %2560, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %103) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %102) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %104) #4
  %2561 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %2562 = load double, ptr %2561, align 8, !tbaa !11
  store double %2562, ptr %104, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %105) #4
  %2563 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %2564 = load double, ptr %2563, align 8, !tbaa !11
  store double %2564, ptr %105, align 8, !tbaa !11
  %2565 = load double, ptr %104, align 8, !tbaa !11
  %2566 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2567 = load double, ptr %2566, align 8, !tbaa !11
  %2568 = fadd double %2565, %2567
  %2569 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %2568, ptr %2569, align 8, !tbaa !11
  %2570 = load double, ptr %105, align 8, !tbaa !11
  %2571 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2572 = load double, ptr %2571, align 8, !tbaa !11
  %2573 = fadd double %2570, %2572
  %2574 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %2573, ptr %2574, align 8, !tbaa !11
  %2575 = load double, ptr %104, align 8, !tbaa !11
  %2576 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2577 = load double, ptr %2576, align 8, !tbaa !11
  %2578 = fsub double %2575, %2577
  %2579 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %2578, ptr %2579, align 8, !tbaa !11
  %2580 = load double, ptr %105, align 8, !tbaa !11
  %2581 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2582 = load double, ptr %2581, align 8, !tbaa !11
  %2583 = fsub double %2580, %2582
  %2584 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %2583, ptr %2584, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %105) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %104) #4
  %2585 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %2586 = load double, ptr %2585, align 8, !tbaa !11
  store double %2586, ptr %97, align 8, !tbaa !11
  %2587 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %2588 = load double, ptr %2587, align 8, !tbaa !11
  %2589 = load double, ptr %91, align 8, !tbaa !11
  %2590 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %2591 = load double, ptr %2590, align 8, !tbaa !11
  %2592 = load double, ptr %94, align 8, !tbaa !11
  %2593 = fmul double %2591, %2592
  %2594 = fneg double %2593
  %2595 = call double @llvm.fmuladd.f64(double %2588, double %2589, double %2594)
  %2596 = fmul double 0x3FE6A09E667F3BCD, %2595
  %2597 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %2596, ptr %2597, align 8, !tbaa !11
  %2598 = load double, ptr %97, align 8, !tbaa !11
  %2599 = load double, ptr %94, align 8, !tbaa !11
  %2600 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %2601 = load double, ptr %2600, align 8, !tbaa !11
  %2602 = load double, ptr %91, align 8, !tbaa !11
  %2603 = fmul double %2601, %2602
  %2604 = call double @llvm.fmuladd.f64(double %2598, double %2599, double %2603)
  %2605 = fmul double 0x3FE6A09E667F3BCD, %2604
  %2606 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %2605, ptr %2606, align 8, !tbaa !11
  %2607 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %2608 = load double, ptr %2607, align 16, !tbaa !11
  store double %2608, ptr %97, align 8, !tbaa !11
  %2609 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %2610 = load double, ptr %2609, align 16, !tbaa !11
  %2611 = load double, ptr %92, align 8, !tbaa !11
  %2612 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %2613 = load double, ptr %2612, align 16, !tbaa !11
  %2614 = load double, ptr %95, align 8, !tbaa !11
  %2615 = fmul double %2613, %2614
  %2616 = fneg double %2615
  %2617 = call double @llvm.fmuladd.f64(double %2610, double %2611, double %2616)
  %2618 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %2617, ptr %2618, align 16, !tbaa !11
  %2619 = load double, ptr %97, align 8, !tbaa !11
  %2620 = load double, ptr %95, align 8, !tbaa !11
  %2621 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %2622 = load double, ptr %2621, align 16, !tbaa !11
  %2623 = load double, ptr %92, align 8, !tbaa !11
  %2624 = fmul double %2622, %2623
  %2625 = call double @llvm.fmuladd.f64(double %2619, double %2620, double %2624)
  %2626 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %2625, ptr %2626, align 16, !tbaa !11
  %2627 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2628 = load double, ptr %2627, align 8, !tbaa !11
  store double %2628, ptr %97, align 8, !tbaa !11
  %2629 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2630 = load double, ptr %2629, align 8, !tbaa !11
  %2631 = load double, ptr %93, align 8, !tbaa !11
  %2632 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2633 = load double, ptr %2632, align 8, !tbaa !11
  %2634 = load double, ptr %96, align 8, !tbaa !11
  %2635 = fmul double %2633, %2634
  %2636 = fneg double %2635
  %2637 = call double @llvm.fmuladd.f64(double %2630, double %2631, double %2636)
  %2638 = fmul double 0x3FE6A09E667F3BCD, %2637
  %2639 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %2638, ptr %2639, align 8, !tbaa !11
  %2640 = load double, ptr %97, align 8, !tbaa !11
  %2641 = load double, ptr %96, align 8, !tbaa !11
  %2642 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2643 = load double, ptr %2642, align 8, !tbaa !11
  %2644 = load double, ptr %93, align 8, !tbaa !11
  %2645 = fmul double %2643, %2644
  %2646 = call double @llvm.fmuladd.f64(double %2640, double %2641, double %2645)
  %2647 = fmul double 0x3FE6A09E667F3BCD, %2646
  %2648 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %2647, ptr %2648, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %106) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %107) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %108) #4
  store double 0.000000e+00, ptr %106, align 8, !tbaa !11
  store double -1.000000e+00, ptr %107, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %109) #4
  %2649 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %2650 = load double, ptr %2649, align 16, !tbaa !11
  store double %2650, ptr %109, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %110) #4
  %2651 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %2652 = load double, ptr %2651, align 16, !tbaa !11
  store double %2652, ptr %110, align 8, !tbaa !11
  %2653 = load double, ptr %109, align 8, !tbaa !11
  %2654 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %2655 = load double, ptr %2654, align 16, !tbaa !11
  %2656 = fadd double %2653, %2655
  %2657 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %2656, ptr %2657, align 16, !tbaa !11
  %2658 = load double, ptr %110, align 8, !tbaa !11
  %2659 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %2660 = load double, ptr %2659, align 16, !tbaa !11
  %2661 = fadd double %2658, %2660
  %2662 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %2661, ptr %2662, align 16, !tbaa !11
  %2663 = load double, ptr %109, align 8, !tbaa !11
  %2664 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %2665 = load double, ptr %2664, align 16, !tbaa !11
  %2666 = fsub double %2663, %2665
  %2667 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %2666, ptr %2667, align 16, !tbaa !11
  %2668 = load double, ptr %110, align 8, !tbaa !11
  %2669 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %2670 = load double, ptr %2669, align 16, !tbaa !11
  %2671 = fsub double %2668, %2670
  %2672 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %2671, ptr %2672, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %110) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %109) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %111) #4
  %2673 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %2674 = load double, ptr %2673, align 8, !tbaa !11
  store double %2674, ptr %111, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %112) #4
  %2675 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %2676 = load double, ptr %2675, align 8, !tbaa !11
  store double %2676, ptr %112, align 8, !tbaa !11
  %2677 = load double, ptr %111, align 8, !tbaa !11
  %2678 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %2679 = load double, ptr %2678, align 8, !tbaa !11
  %2680 = fadd double %2677, %2679
  %2681 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %2680, ptr %2681, align 8, !tbaa !11
  %2682 = load double, ptr %112, align 8, !tbaa !11
  %2683 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %2684 = load double, ptr %2683, align 8, !tbaa !11
  %2685 = fadd double %2682, %2684
  %2686 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %2685, ptr %2686, align 8, !tbaa !11
  %2687 = load double, ptr %111, align 8, !tbaa !11
  %2688 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %2689 = load double, ptr %2688, align 8, !tbaa !11
  %2690 = fsub double %2687, %2689
  %2691 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %2690, ptr %2691, align 8, !tbaa !11
  %2692 = load double, ptr %112, align 8, !tbaa !11
  %2693 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %2694 = load double, ptr %2693, align 8, !tbaa !11
  %2695 = fsub double %2692, %2694
  %2696 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %2695, ptr %2696, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %112) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %111) #4
  %2697 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %2698 = load double, ptr %2697, align 8, !tbaa !11
  store double %2698, ptr %108, align 8, !tbaa !11
  %2699 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %2700 = load double, ptr %2699, align 8, !tbaa !11
  %2701 = load double, ptr %106, align 8, !tbaa !11
  %2702 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %2703 = load double, ptr %2702, align 8, !tbaa !11
  %2704 = load double, ptr %107, align 8, !tbaa !11
  %2705 = fmul double %2703, %2704
  %2706 = fneg double %2705
  %2707 = call double @llvm.fmuladd.f64(double %2700, double %2701, double %2706)
  %2708 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %2707, ptr %2708, align 8, !tbaa !11
  %2709 = load double, ptr %108, align 8, !tbaa !11
  %2710 = load double, ptr %107, align 8, !tbaa !11
  %2711 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %2712 = load double, ptr %2711, align 8, !tbaa !11
  %2713 = load double, ptr %106, align 8, !tbaa !11
  %2714 = fmul double %2712, %2713
  %2715 = fneg double %2714
  %2716 = call double @llvm.fmuladd.f64(double %2709, double %2710, double %2715)
  %2717 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %2716, ptr %2717, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %113) #4
  %2718 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  %2719 = load double, ptr %2718, align 16, !tbaa !11
  store double %2719, ptr %113, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %114) #4
  %2720 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  %2721 = load double, ptr %2720, align 16, !tbaa !11
  store double %2721, ptr %114, align 8, !tbaa !11
  %2722 = load double, ptr %113, align 8, !tbaa !11
  %2723 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %2724 = load double, ptr %2723, align 8, !tbaa !11
  %2725 = fadd double %2722, %2724
  %2726 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 0
  store double %2725, ptr %2726, align 16, !tbaa !11
  %2727 = load double, ptr %114, align 8, !tbaa !11
  %2728 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %2729 = load double, ptr %2728, align 8, !tbaa !11
  %2730 = fadd double %2727, %2729
  %2731 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 0
  store double %2730, ptr %2731, align 16, !tbaa !11
  %2732 = load double, ptr %113, align 8, !tbaa !11
  %2733 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  %2734 = load double, ptr %2733, align 8, !tbaa !11
  %2735 = fsub double %2732, %2734
  %2736 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 1
  store double %2735, ptr %2736, align 8, !tbaa !11
  %2737 = load double, ptr %114, align 8, !tbaa !11
  %2738 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  %2739 = load double, ptr %2738, align 8, !tbaa !11
  %2740 = fsub double %2737, %2739
  %2741 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 1
  store double %2740, ptr %2741, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %114) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %113) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %115) #4
  %2742 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  %2743 = load double, ptr %2742, align 16, !tbaa !11
  store double %2743, ptr %115, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %116) #4
  %2744 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  %2745 = load double, ptr %2744, align 16, !tbaa !11
  store double %2745, ptr %116, align 8, !tbaa !11
  %2746 = load double, ptr %115, align 8, !tbaa !11
  %2747 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %2748 = load double, ptr %2747, align 8, !tbaa !11
  %2749 = fadd double %2746, %2748
  %2750 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 2
  store double %2749, ptr %2750, align 16, !tbaa !11
  %2751 = load double, ptr %116, align 8, !tbaa !11
  %2752 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %2753 = load double, ptr %2752, align 8, !tbaa !11
  %2754 = fadd double %2751, %2753
  %2755 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 2
  store double %2754, ptr %2755, align 16, !tbaa !11
  %2756 = load double, ptr %115, align 8, !tbaa !11
  %2757 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  %2758 = load double, ptr %2757, align 8, !tbaa !11
  %2759 = fsub double %2756, %2758
  %2760 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 3
  store double %2759, ptr %2760, align 8, !tbaa !11
  %2761 = load double, ptr %116, align 8, !tbaa !11
  %2762 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  %2763 = load double, ptr %2762, align 8, !tbaa !11
  %2764 = fsub double %2761, %2763
  %2765 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 3
  store double %2764, ptr %2765, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %116) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %115) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %108) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %107) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %106) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %117) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %118) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %119) #4
  store double 0.000000e+00, ptr %117, align 8, !tbaa !11
  store double -1.000000e+00, ptr %118, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %120) #4
  %2766 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %2767 = load double, ptr %2766, align 16, !tbaa !11
  store double %2767, ptr %120, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %121) #4
  %2768 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %2769 = load double, ptr %2768, align 16, !tbaa !11
  store double %2769, ptr %121, align 8, !tbaa !11
  %2770 = load double, ptr %120, align 8, !tbaa !11
  %2771 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %2772 = load double, ptr %2771, align 16, !tbaa !11
  %2773 = fadd double %2770, %2772
  %2774 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %2773, ptr %2774, align 16, !tbaa !11
  %2775 = load double, ptr %121, align 8, !tbaa !11
  %2776 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %2777 = load double, ptr %2776, align 16, !tbaa !11
  %2778 = fadd double %2775, %2777
  %2779 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %2778, ptr %2779, align 16, !tbaa !11
  %2780 = load double, ptr %120, align 8, !tbaa !11
  %2781 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %2782 = load double, ptr %2781, align 16, !tbaa !11
  %2783 = fsub double %2780, %2782
  %2784 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %2783, ptr %2784, align 16, !tbaa !11
  %2785 = load double, ptr %121, align 8, !tbaa !11
  %2786 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %2787 = load double, ptr %2786, align 16, !tbaa !11
  %2788 = fsub double %2785, %2787
  %2789 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %2788, ptr %2789, align 16, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %121) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %120) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %122) #4
  %2790 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %2791 = load double, ptr %2790, align 8, !tbaa !11
  store double %2791, ptr %122, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %123) #4
  %2792 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %2793 = load double, ptr %2792, align 8, !tbaa !11
  store double %2793, ptr %123, align 8, !tbaa !11
  %2794 = load double, ptr %122, align 8, !tbaa !11
  %2795 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2796 = load double, ptr %2795, align 8, !tbaa !11
  %2797 = fadd double %2794, %2796
  %2798 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %2797, ptr %2798, align 8, !tbaa !11
  %2799 = load double, ptr %123, align 8, !tbaa !11
  %2800 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2801 = load double, ptr %2800, align 8, !tbaa !11
  %2802 = fadd double %2799, %2801
  %2803 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %2802, ptr %2803, align 8, !tbaa !11
  %2804 = load double, ptr %122, align 8, !tbaa !11
  %2805 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2806 = load double, ptr %2805, align 8, !tbaa !11
  %2807 = fsub double %2804, %2806
  %2808 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %2807, ptr %2808, align 8, !tbaa !11
  %2809 = load double, ptr %123, align 8, !tbaa !11
  %2810 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2811 = load double, ptr %2810, align 8, !tbaa !11
  %2812 = fsub double %2809, %2811
  %2813 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %2812, ptr %2813, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %123) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %122) #4
  %2814 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2815 = load double, ptr %2814, align 8, !tbaa !11
  store double %2815, ptr %119, align 8, !tbaa !11
  %2816 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2817 = load double, ptr %2816, align 8, !tbaa !11
  %2818 = load double, ptr %117, align 8, !tbaa !11
  %2819 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2820 = load double, ptr %2819, align 8, !tbaa !11
  %2821 = load double, ptr %118, align 8, !tbaa !11
  %2822 = fmul double %2820, %2821
  %2823 = fneg double %2822
  %2824 = call double @llvm.fmuladd.f64(double %2817, double %2818, double %2823)
  %2825 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %2824, ptr %2825, align 8, !tbaa !11
  %2826 = load double, ptr %119, align 8, !tbaa !11
  %2827 = load double, ptr %118, align 8, !tbaa !11
  %2828 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2829 = load double, ptr %2828, align 8, !tbaa !11
  %2830 = load double, ptr %117, align 8, !tbaa !11
  %2831 = fmul double %2829, %2830
  %2832 = fneg double %2831
  %2833 = call double @llvm.fmuladd.f64(double %2826, double %2827, double %2832)
  %2834 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %2833, ptr %2834, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %124) #4
  %2835 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  %2836 = load double, ptr %2835, align 16, !tbaa !11
  store double %2836, ptr %124, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %125) #4
  %2837 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  %2838 = load double, ptr %2837, align 16, !tbaa !11
  store double %2838, ptr %125, align 8, !tbaa !11
  %2839 = load double, ptr %124, align 8, !tbaa !11
  %2840 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %2841 = load double, ptr %2840, align 8, !tbaa !11
  %2842 = fadd double %2839, %2841
  %2843 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 4
  store double %2842, ptr %2843, align 16, !tbaa !11
  %2844 = load double, ptr %125, align 8, !tbaa !11
  %2845 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %2846 = load double, ptr %2845, align 8, !tbaa !11
  %2847 = fadd double %2844, %2846
  %2848 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 4
  store double %2847, ptr %2848, align 16, !tbaa !11
  %2849 = load double, ptr %124, align 8, !tbaa !11
  %2850 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  %2851 = load double, ptr %2850, align 8, !tbaa !11
  %2852 = fsub double %2849, %2851
  %2853 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 5
  store double %2852, ptr %2853, align 8, !tbaa !11
  %2854 = load double, ptr %125, align 8, !tbaa !11
  %2855 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  %2856 = load double, ptr %2855, align 8, !tbaa !11
  %2857 = fsub double %2854, %2856
  %2858 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 5
  store double %2857, ptr %2858, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %125) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %124) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %126) #4
  %2859 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  %2860 = load double, ptr %2859, align 16, !tbaa !11
  store double %2860, ptr %126, align 8, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %127) #4
  %2861 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  %2862 = load double, ptr %2861, align 16, !tbaa !11
  store double %2862, ptr %127, align 8, !tbaa !11
  %2863 = load double, ptr %126, align 8, !tbaa !11
  %2864 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2865 = load double, ptr %2864, align 8, !tbaa !11
  %2866 = fadd double %2863, %2865
  %2867 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 6
  store double %2866, ptr %2867, align 16, !tbaa !11
  %2868 = load double, ptr %127, align 8, !tbaa !11
  %2869 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2870 = load double, ptr %2869, align 8, !tbaa !11
  %2871 = fadd double %2868, %2870
  %2872 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 6
  store double %2871, ptr %2872, align 16, !tbaa !11
  %2873 = load double, ptr %126, align 8, !tbaa !11
  %2874 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  %2875 = load double, ptr %2874, align 8, !tbaa !11
  %2876 = fsub double %2873, %2875
  %2877 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 7
  store double %2876, ptr %2877, align 8, !tbaa !11
  %2878 = load double, ptr %127, align 8, !tbaa !11
  %2879 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  %2880 = load double, ptr %2879, align 8, !tbaa !11
  %2881 = fsub double %2878, %2880
  %2882 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 7
  store double %2881, ptr %2882, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %127) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %126) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %119) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %118) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %117) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %97) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %96) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %95) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %94) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %93) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %92) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %91) #4
  %2883 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 0
  %2884 = load i32, ptr %2883, align 16, !tbaa !9
  %2885 = sext i32 %2884 to i64
  %2886 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 %2885
  %2887 = load double, ptr %2886, align 8, !tbaa !11
  %2888 = load ptr, ptr %3, align 8, !tbaa !5
  %2889 = load i32, ptr %8, align 4, !tbaa !9
  %2890 = mul nsw i32 0, %2889
  %2891 = load i32, ptr %5, align 4, !tbaa !9
  %2892 = add nsw i32 %2890, %2891
  %2893 = sext i32 %2892 to i64
  %2894 = getelementptr inbounds double, ptr %2888, i64 %2893
  store double %2887, ptr %2894, align 8, !tbaa !11
  %2895 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 1
  %2896 = load i32, ptr %2895, align 4, !tbaa !9
  %2897 = sext i32 %2896 to i64
  %2898 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 %2897
  %2899 = load double, ptr %2898, align 8, !tbaa !11
  %2900 = load ptr, ptr %3, align 8, !tbaa !5
  %2901 = load i32, ptr %8, align 4, !tbaa !9
  %2902 = mul nsw i32 1, %2901
  %2903 = load i32, ptr %5, align 4, !tbaa !9
  %2904 = add nsw i32 %2902, %2903
  %2905 = sext i32 %2904 to i64
  %2906 = getelementptr inbounds double, ptr %2900, i64 %2905
  store double %2899, ptr %2906, align 8, !tbaa !11
  %2907 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 2
  %2908 = load i32, ptr %2907, align 8, !tbaa !9
  %2909 = sext i32 %2908 to i64
  %2910 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 %2909
  %2911 = load double, ptr %2910, align 8, !tbaa !11
  %2912 = load ptr, ptr %3, align 8, !tbaa !5
  %2913 = load i32, ptr %8, align 4, !tbaa !9
  %2914 = mul nsw i32 2, %2913
  %2915 = load i32, ptr %5, align 4, !tbaa !9
  %2916 = add nsw i32 %2914, %2915
  %2917 = sext i32 %2916 to i64
  %2918 = getelementptr inbounds double, ptr %2912, i64 %2917
  store double %2911, ptr %2918, align 8, !tbaa !11
  %2919 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 3
  %2920 = load i32, ptr %2919, align 4, !tbaa !9
  %2921 = sext i32 %2920 to i64
  %2922 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 %2921
  %2923 = load double, ptr %2922, align 8, !tbaa !11
  %2924 = load ptr, ptr %3, align 8, !tbaa !5
  %2925 = load i32, ptr %8, align 4, !tbaa !9
  %2926 = mul nsw i32 3, %2925
  %2927 = load i32, ptr %5, align 4, !tbaa !9
  %2928 = add nsw i32 %2926, %2927
  %2929 = sext i32 %2928 to i64
  %2930 = getelementptr inbounds double, ptr %2924, i64 %2929
  store double %2923, ptr %2930, align 8, !tbaa !11
  %2931 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 4
  %2932 = load i32, ptr %2931, align 16, !tbaa !9
  %2933 = sext i32 %2932 to i64
  %2934 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 %2933
  %2935 = load double, ptr %2934, align 8, !tbaa !11
  %2936 = load ptr, ptr %3, align 8, !tbaa !5
  %2937 = load i32, ptr %8, align 4, !tbaa !9
  %2938 = mul nsw i32 4, %2937
  %2939 = load i32, ptr %5, align 4, !tbaa !9
  %2940 = add nsw i32 %2938, %2939
  %2941 = sext i32 %2940 to i64
  %2942 = getelementptr inbounds double, ptr %2936, i64 %2941
  store double %2935, ptr %2942, align 8, !tbaa !11
  %2943 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 5
  %2944 = load i32, ptr %2943, align 4, !tbaa !9
  %2945 = sext i32 %2944 to i64
  %2946 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 %2945
  %2947 = load double, ptr %2946, align 8, !tbaa !11
  %2948 = load ptr, ptr %3, align 8, !tbaa !5
  %2949 = load i32, ptr %8, align 4, !tbaa !9
  %2950 = mul nsw i32 5, %2949
  %2951 = load i32, ptr %5, align 4, !tbaa !9
  %2952 = add nsw i32 %2950, %2951
  %2953 = sext i32 %2952 to i64
  %2954 = getelementptr inbounds double, ptr %2948, i64 %2953
  store double %2947, ptr %2954, align 8, !tbaa !11
  %2955 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 6
  %2956 = load i32, ptr %2955, align 8, !tbaa !9
  %2957 = sext i32 %2956 to i64
  %2958 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 %2957
  %2959 = load double, ptr %2958, align 8, !tbaa !11
  %2960 = load ptr, ptr %3, align 8, !tbaa !5
  %2961 = load i32, ptr %8, align 4, !tbaa !9
  %2962 = mul nsw i32 6, %2961
  %2963 = load i32, ptr %5, align 4, !tbaa !9
  %2964 = add nsw i32 %2962, %2963
  %2965 = sext i32 %2964 to i64
  %2966 = getelementptr inbounds double, ptr %2960, i64 %2965
  store double %2959, ptr %2966, align 8, !tbaa !11
  %2967 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 7
  %2968 = load i32, ptr %2967, align 4, !tbaa !9
  %2969 = sext i32 %2968 to i64
  %2970 = getelementptr inbounds [8 x double], ptr %12, i64 0, i64 %2969
  %2971 = load double, ptr %2970, align 8, !tbaa !11
  %2972 = load ptr, ptr %3, align 8, !tbaa !5
  %2973 = load i32, ptr %8, align 4, !tbaa !9
  %2974 = mul nsw i32 7, %2973
  %2975 = load i32, ptr %5, align 4, !tbaa !9
  %2976 = add nsw i32 %2974, %2975
  %2977 = sext i32 %2976 to i64
  %2978 = getelementptr inbounds double, ptr %2972, i64 %2977
  store double %2971, ptr %2978, align 8, !tbaa !11
  %2979 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 0
  %2980 = load i32, ptr %2979, align 16, !tbaa !9
  %2981 = sext i32 %2980 to i64
  %2982 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 %2981
  %2983 = load double, ptr %2982, align 8, !tbaa !11
  %2984 = load ptr, ptr %4, align 8, !tbaa !5
  %2985 = load i32, ptr %8, align 4, !tbaa !9
  %2986 = mul nsw i32 0, %2985
  %2987 = load i32, ptr %5, align 4, !tbaa !9
  %2988 = add nsw i32 %2986, %2987
  %2989 = sext i32 %2988 to i64
  %2990 = getelementptr inbounds double, ptr %2984, i64 %2989
  store double %2983, ptr %2990, align 8, !tbaa !11
  %2991 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 1
  %2992 = load i32, ptr %2991, align 4, !tbaa !9
  %2993 = sext i32 %2992 to i64
  %2994 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 %2993
  %2995 = load double, ptr %2994, align 8, !tbaa !11
  %2996 = load ptr, ptr %4, align 8, !tbaa !5
  %2997 = load i32, ptr %8, align 4, !tbaa !9
  %2998 = mul nsw i32 1, %2997
  %2999 = load i32, ptr %5, align 4, !tbaa !9
  %3000 = add nsw i32 %2998, %2999
  %3001 = sext i32 %3000 to i64
  %3002 = getelementptr inbounds double, ptr %2996, i64 %3001
  store double %2995, ptr %3002, align 8, !tbaa !11
  %3003 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 2
  %3004 = load i32, ptr %3003, align 8, !tbaa !9
  %3005 = sext i32 %3004 to i64
  %3006 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 %3005
  %3007 = load double, ptr %3006, align 8, !tbaa !11
  %3008 = load ptr, ptr %4, align 8, !tbaa !5
  %3009 = load i32, ptr %8, align 4, !tbaa !9
  %3010 = mul nsw i32 2, %3009
  %3011 = load i32, ptr %5, align 4, !tbaa !9
  %3012 = add nsw i32 %3010, %3011
  %3013 = sext i32 %3012 to i64
  %3014 = getelementptr inbounds double, ptr %3008, i64 %3013
  store double %3007, ptr %3014, align 8, !tbaa !11
  %3015 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 3
  %3016 = load i32, ptr %3015, align 4, !tbaa !9
  %3017 = sext i32 %3016 to i64
  %3018 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 %3017
  %3019 = load double, ptr %3018, align 8, !tbaa !11
  %3020 = load ptr, ptr %4, align 8, !tbaa !5
  %3021 = load i32, ptr %8, align 4, !tbaa !9
  %3022 = mul nsw i32 3, %3021
  %3023 = load i32, ptr %5, align 4, !tbaa !9
  %3024 = add nsw i32 %3022, %3023
  %3025 = sext i32 %3024 to i64
  %3026 = getelementptr inbounds double, ptr %3020, i64 %3025
  store double %3019, ptr %3026, align 8, !tbaa !11
  %3027 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 4
  %3028 = load i32, ptr %3027, align 16, !tbaa !9
  %3029 = sext i32 %3028 to i64
  %3030 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 %3029
  %3031 = load double, ptr %3030, align 8, !tbaa !11
  %3032 = load ptr, ptr %4, align 8, !tbaa !5
  %3033 = load i32, ptr %8, align 4, !tbaa !9
  %3034 = mul nsw i32 4, %3033
  %3035 = load i32, ptr %5, align 4, !tbaa !9
  %3036 = add nsw i32 %3034, %3035
  %3037 = sext i32 %3036 to i64
  %3038 = getelementptr inbounds double, ptr %3032, i64 %3037
  store double %3031, ptr %3038, align 8, !tbaa !11
  %3039 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 5
  %3040 = load i32, ptr %3039, align 4, !tbaa !9
  %3041 = sext i32 %3040 to i64
  %3042 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 %3041
  %3043 = load double, ptr %3042, align 8, !tbaa !11
  %3044 = load ptr, ptr %4, align 8, !tbaa !5
  %3045 = load i32, ptr %8, align 4, !tbaa !9
  %3046 = mul nsw i32 5, %3045
  %3047 = load i32, ptr %5, align 4, !tbaa !9
  %3048 = add nsw i32 %3046, %3047
  %3049 = sext i32 %3048 to i64
  %3050 = getelementptr inbounds double, ptr %3044, i64 %3049
  store double %3043, ptr %3050, align 8, !tbaa !11
  %3051 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 6
  %3052 = load i32, ptr %3051, align 8, !tbaa !9
  %3053 = sext i32 %3052 to i64
  %3054 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 %3053
  %3055 = load double, ptr %3054, align 8, !tbaa !11
  %3056 = load ptr, ptr %4, align 8, !tbaa !5
  %3057 = load i32, ptr %8, align 4, !tbaa !9
  %3058 = mul nsw i32 6, %3057
  %3059 = load i32, ptr %5, align 4, !tbaa !9
  %3060 = add nsw i32 %3058, %3059
  %3061 = sext i32 %3060 to i64
  %3062 = getelementptr inbounds double, ptr %3056, i64 %3061
  store double %3055, ptr %3062, align 8, !tbaa !11
  %3063 = getelementptr inbounds [8 x i32], ptr %9, i64 0, i64 7
  %3064 = load i32, ptr %3063, align 4, !tbaa !9
  %3065 = sext i32 %3064 to i64
  %3066 = getelementptr inbounds [8 x double], ptr %13, i64 0, i64 %3065
  %3067 = load double, ptr %3066, align 8, !tbaa !11
  %3068 = load ptr, ptr %4, align 8, !tbaa !5
  %3069 = load i32, ptr %8, align 4, !tbaa !9
  %3070 = mul nsw i32 7, %3069
  %3071 = load i32, ptr %5, align 4, !tbaa !9
  %3072 = add nsw i32 %3070, %3071
  %3073 = sext i32 %3072 to i64
  %3074 = getelementptr inbounds double, ptr %3068, i64 %3073
  store double %3067, ptr %3074, align 8, !tbaa !11
  br label %3075

3075:                                             ; preds = %2378
  %3076 = load i32, ptr %5, align 4, !tbaa !9
  %3077 = add nsw i32 %3076, 1
  store i32 %3077, ptr %5, align 4, !tbaa !9
  br label %2375, !llvm.loop !24

3078:                                             ; preds = %2375
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #4
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #3

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}
!17 = distinct !{!17, !14}
!18 = distinct !{!18, !14}
!19 = distinct !{!19, !14}
!20 = distinct !{!20, !14}
!21 = distinct !{!21, !14}
!22 = distinct !{!22, !14}
!23 = distinct !{!23, !14}
!24 = distinct !{!24, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@__const.fft1D_512.reversed = external hidden unnamed_addr constant [8 x i32], align 16

; Function Attrs: nounwind uwtable
declare dso_local void @twiddles8(ptr noundef, ptr noundef, i32 noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nounwind uwtable
declare dso_local void @loady8(ptr noundef, ptr noundef, i32 noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: nounwind uwtable
define dso_local void @fft1D_512(ptr nocapture noundef %0, ptr nocapture noundef %1) local_unnamed_addr #0 {
  %3 = alloca [512 x double], align 16
  %4 = alloca [512 x double], align 16
  %5 = alloca [8 x double], align 16
  %6 = alloca [8 x double], align 16
  %7 = alloca [576 x double], align 16
  %.sroa.0.0.copyload = load i32, ptr @__const.fft1D_512.reversed, align 16
  %.sroa.3.0.copyload = load i32, ptr getelementptr inbounds (i8, ptr @__const.fft1D_512.reversed, i64 4), align 4
  %.sroa.5.0.copyload = load i32, ptr getelementptr inbounds (i8, ptr @__const.fft1D_512.reversed, i64 8), align 8
  %.sroa.7.0.copyload = load i32, ptr getelementptr inbounds (i8, ptr @__const.fft1D_512.reversed, i64 12), align 4
  %.sroa.9.0.copyload = load i32, ptr getelementptr inbounds (i8, ptr @__const.fft1D_512.reversed, i64 16), align 16
  %.sroa.11.0.copyload = load i32, ptr getelementptr inbounds (i8, ptr @__const.fft1D_512.reversed, i64 20), align 4
  %.sroa.13.0.copyload = load i32, ptr getelementptr inbounds (i8, ptr @__const.fft1D_512.reversed, i64 24), align 8
  %.sroa.15.0.copyload = load i32, ptr getelementptr inbounds (i8, ptr @__const.fft1D_512.reversed, i64 28), align 4
  %8 = getelementptr inbounds i8, ptr %5, i64 8
  %9 = getelementptr inbounds i8, ptr %5, i64 16
  %10 = getelementptr inbounds i8, ptr %5, i64 24
  %11 = getelementptr inbounds i8, ptr %5, i64 32
  %12 = getelementptr inbounds i8, ptr %5, i64 40
  %13 = getelementptr inbounds i8, ptr %5, i64 48
  %14 = getelementptr inbounds i8, ptr %5, i64 56
  %15 = getelementptr inbounds i8, ptr %6, i64 8
  %16 = getelementptr inbounds i8, ptr %6, i64 16
  %17 = getelementptr inbounds i8, ptr %6, i64 24
  %18 = getelementptr inbounds i8, ptr %6, i64 32
  %19 = getelementptr inbounds i8, ptr %6, i64 40
  %20 = getelementptr inbounds i8, ptr %6, i64 48
  %21 = getelementptr inbounds i8, ptr %6, i64 56
  br label %22

22:                                               ; preds = %2, %22
  %indvars.iv = phi i64 [ 0, %2 ], [ %indvars.iv.next, %22 ]
  %23 = getelementptr inbounds double, ptr %0, i64 %indvars.iv
  %24 = load double, ptr %23, align 8, !tbaa !5
  %25 = or disjoint i64 %indvars.iv, 64
  %26 = getelementptr inbounds double, ptr %0, i64 %25
  %27 = load double, ptr %26, align 8, !tbaa !5
  %28 = or disjoint i64 %indvars.iv, 128
  %29 = getelementptr inbounds double, ptr %0, i64 %28
  %30 = load double, ptr %29, align 8, !tbaa !5
  %31 = or disjoint i64 %indvars.iv, 192
  %32 = getelementptr inbounds double, ptr %0, i64 %31
  %33 = load double, ptr %32, align 8, !tbaa !5
  %34 = or disjoint i64 %indvars.iv, 256
  %35 = getelementptr inbounds double, ptr %0, i64 %34
  %36 = load double, ptr %35, align 8, !tbaa !5
  %37 = or disjoint i64 %indvars.iv, 320
  %38 = getelementptr inbounds double, ptr %0, i64 %37
  %39 = load double, ptr %38, align 8, !tbaa !5
  %40 = or disjoint i64 %indvars.iv, 384
  %41 = getelementptr inbounds double, ptr %0, i64 %40
  %42 = load double, ptr %41, align 8, !tbaa !5
  %43 = or disjoint i64 %indvars.iv, 448
  %44 = getelementptr inbounds double, ptr %0, i64 %43
  %45 = load double, ptr %44, align 8, !tbaa !5
  %46 = getelementptr inbounds double, ptr %1, i64 %indvars.iv
  %47 = load double, ptr %46, align 8, !tbaa !5
  %48 = getelementptr inbounds double, ptr %1, i64 %25
  %49 = load double, ptr %48, align 8, !tbaa !5
  %50 = getelementptr inbounds double, ptr %1, i64 %28
  %51 = load double, ptr %50, align 8, !tbaa !5
  %52 = getelementptr inbounds double, ptr %1, i64 %31
  %53 = load double, ptr %52, align 8, !tbaa !5
  %54 = getelementptr inbounds double, ptr %1, i64 %34
  %55 = load double, ptr %54, align 8, !tbaa !5
  %56 = getelementptr inbounds double, ptr %1, i64 %37
  %57 = load double, ptr %56, align 8, !tbaa !5
  %58 = getelementptr inbounds double, ptr %1, i64 %40
  %59 = load double, ptr %58, align 8, !tbaa !5
  %60 = getelementptr inbounds double, ptr %1, i64 %43
  %61 = load double, ptr %60, align 8, !tbaa !5
  %62 = fadd double %24, %36
  %63 = fadd double %47, %55
  %64 = fsub double %24, %36
  %65 = fsub double %47, %55
  %66 = fadd double %27, %39
  %67 = fadd double %49, %57
  %68 = fsub double %27, %39
  %69 = fsub double %49, %57
  %70 = fadd double %30, %42
  %71 = fadd double %51, %59
  %72 = fsub double %30, %42
  %73 = fsub double %51, %59
  %74 = fadd double %33, %45
  %75 = fadd double %53, %61
  %76 = fsub double %33, %45
  %77 = fsub double %53, %61
  %78 = fadd double %68, %69
  %79 = fmul double %78, 0x3FE6A09E667F3BCD
  %80 = call double @llvm.fmuladd.f64(double %68, double -1.000000e+00, double %69)
  %81 = fmul double %80, 0x3FE6A09E667F3BCD
  %82 = call double @llvm.fmuladd.f64(double %72, double 0.000000e+00, double %73)
  %83 = fmul double %73, 0.000000e+00
  %84 = call double @llvm.fmuladd.f64(double %72, double -1.000000e+00, double %83)
  %85 = call double @llvm.fmuladd.f64(double %76, double -1.000000e+00, double %77)
  %86 = fmul double %85, 0x3FE6A09E667F3BCD
  %87 = fneg double %77
  %88 = call double @llvm.fmuladd.f64(double %76, double -1.000000e+00, double %87)
  %89 = fmul double %88, 0x3FE6A09E667F3BCD
  %90 = fadd double %62, %70
  %91 = fadd double %63, %71
  %92 = fsub double %62, %70
  %93 = fsub double %63, %71
  %94 = fadd double %66, %74
  %95 = fadd double %67, %75
  %96 = fsub double %66, %74
  %97 = fsub double %67, %75
  %98 = call double @llvm.fmuladd.f64(double %96, double 0.000000e+00, double %97)
  %99 = fmul double %97, -0.000000e+00
  %100 = call double @llvm.fmuladd.f64(double %96, double -1.000000e+00, double %99)
  %101 = fadd double %90, %94
  store double %101, ptr %5, align 16, !tbaa !5
  %102 = fadd double %91, %95
  store double %102, ptr %6, align 16, !tbaa !5
  %103 = fsub double %90, %94
  store double %103, ptr %8, align 8, !tbaa !5
  %104 = fsub double %91, %95
  store double %104, ptr %15, align 8, !tbaa !5
  %105 = fadd double %92, %98
  store double %105, ptr %9, align 16, !tbaa !5
  %106 = fadd double %93, %100
  store double %106, ptr %16, align 16, !tbaa !5
  %107 = fsub double %92, %98
  store double %107, ptr %10, align 8, !tbaa !5
  %108 = fsub double %93, %100
  store double %108, ptr %17, align 8, !tbaa !5
  %109 = fadd double %64, %82
  %110 = fadd double %65, %84
  %111 = fsub double %64, %82
  %112 = fsub double %65, %84
  %113 = fadd double %79, %86
  %114 = fadd double %81, %89
  %115 = fsub double %79, %86
  %116 = fsub double %81, %89
  %117 = call double @llvm.fmuladd.f64(double %115, double 0.000000e+00, double %116)
  %118 = fmul double %116, -0.000000e+00
  %119 = call double @llvm.fmuladd.f64(double %115, double -1.000000e+00, double %118)
  %120 = fadd double %109, %113
  store double %120, ptr %11, align 16, !tbaa !5
  %121 = fadd double %110, %114
  store double %121, ptr %18, align 16, !tbaa !5
  %122 = fsub double %109, %113
  store double %122, ptr %12, align 8, !tbaa !5
  %123 = fsub double %110, %114
  store double %123, ptr %19, align 8, !tbaa !5
  %124 = fadd double %111, %117
  store double %124, ptr %13, align 16, !tbaa !5
  %125 = fadd double %112, %119
  store double %125, ptr %20, align 16, !tbaa !5
  %126 = fsub double %111, %117
  store double %126, ptr %14, align 8, !tbaa !5
  %127 = fsub double %112, %119
  store double %127, ptr %21, align 8, !tbaa !5
  %128 = trunc nuw nsw i64 %indvars.iv to i32
  call void @twiddles8(ptr noundef nonnull %5, ptr noundef nonnull %6, i32 noundef %128, i32 noundef 512)
  %129 = shl nuw nsw i64 %indvars.iv, 3
  %130 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %129
  %131 = load <2 x double>, ptr %5, align 16, !tbaa !5
  store <2 x double> %131, ptr %130, align 16, !tbaa !5
  %132 = or disjoint i64 %129, 2
  %133 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %132
  %134 = load <2 x double>, ptr %9, align 16, !tbaa !5
  store <2 x double> %134, ptr %133, align 16, !tbaa !5
  %135 = or disjoint i64 %129, 4
  %136 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %135
  %137 = load <2 x double>, ptr %11, align 16, !tbaa !5
  store <2 x double> %137, ptr %136, align 16, !tbaa !5
  %138 = or disjoint i64 %129, 6
  %139 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %138
  %140 = load <2 x double>, ptr %13, align 16, !tbaa !5
  store <2 x double> %140, ptr %139, align 16, !tbaa !5
  %141 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %129
  %142 = load <2 x double>, ptr %6, align 16, !tbaa !5
  store <2 x double> %142, ptr %141, align 16, !tbaa !5
  %143 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %132
  %144 = load <2 x double>, ptr %16, align 16, !tbaa !5
  store <2 x double> %144, ptr %143, align 16, !tbaa !5
  %145 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %135
  %146 = load <2 x double>, ptr %18, align 16, !tbaa !5
  store <2 x double> %146, ptr %145, align 16, !tbaa !5
  %147 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %138
  %148 = load <2 x double>, ptr %20, align 16, !tbaa !5
  store <2 x double> %148, ptr %147, align 16, !tbaa !5
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, 64
  br i1 %exitcond.not, label %vector.body, label %22, !llvm.loop !9

vector.body:                                      ; preds = %22, %vector.body
  %index = phi i64 [ %index.next, %vector.body ], [ 0, %22 ]
  %149 = shl nuw nsw i64 %index, 3
  %150 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %149
  %wide.vec = load <16 x double>, ptr %150, align 16, !tbaa !5
  %strided.vec = shufflevector <16 x double> %wide.vec, <16 x double> poison, <2 x i32> <i32 0, i32 8>
  %strided.vec680 = shufflevector <16 x double> %wide.vec, <16 x double> poison, <2 x i32> <i32 1, i32 9>
  %strided.vec681 = shufflevector <16 x double> %wide.vec, <16 x double> poison, <2 x i32> <i32 2, i32 10>
  %strided.vec682 = shufflevector <16 x double> %wide.vec, <16 x double> poison, <2 x i32> <i32 3, i32 11>
  %strided.vec683 = shufflevector <16 x double> %wide.vec, <16 x double> poison, <2 x i32> <i32 4, i32 12>
  %strided.vec684 = shufflevector <16 x double> %wide.vec, <16 x double> poison, <2 x i32> <i32 5, i32 13>
  %strided.vec685 = shufflevector <16 x double> %wide.vec, <16 x double> poison, <2 x i32> <i32 6, i32 14>
  %strided.vec686 = shufflevector <16 x double> %wide.vec, <16 x double> poison, <2 x i32> <i32 7, i32 15>
  %151 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %index
  store <2 x double> %strided.vec, ptr %151, align 16, !tbaa !5
  %152 = add nuw nsw i64 %index, 264
  %153 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %152
  store <2 x double> %strided.vec680, ptr %153, align 16, !tbaa !5
  %154 = add nuw nsw i64 %index, 66
  %155 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %154
  store <2 x double> %strided.vec683, ptr %155, align 16, !tbaa !5
  %156 = add nuw nsw i64 %index, 330
  %157 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %156
  store <2 x double> %strided.vec684, ptr %157, align 16, !tbaa !5
  %158 = add nuw nsw i64 %index, 132
  %159 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %158
  store <2 x double> %strided.vec681, ptr %159, align 16, !tbaa !5
  %160 = add nuw nsw i64 %index, 396
  %161 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %160
  store <2 x double> %strided.vec682, ptr %161, align 16, !tbaa !5
  %162 = add nuw nsw i64 %index, 198
  %163 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %162
  store <2 x double> %strided.vec685, ptr %163, align 16, !tbaa !5
  %164 = add nuw nsw i64 %index, 462
  %165 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %164
  store <2 x double> %strided.vec686, ptr %165, align 16, !tbaa !5
  %index.next = add nuw i64 %index, 2
  %166 = icmp eq i64 %index.next, 64
  br i1 %166, label %.preheader626, label %vector.body, !llvm.loop !11

.preheader626:                                    ; preds = %vector.body, %.preheader626
  %indvars.iv644 = phi i64 [ %indvars.iv.next645, %.preheader626 ], [ 0, %vector.body ]
  %167 = trunc nuw nsw i64 %indvars.iv644 to i32
  %168 = lshr i32 %167, 3
  %169 = and i32 %167, 7
  %170 = mul nuw nsw i32 %169, 66
  %171 = add nuw nsw i32 %170, %168
  %172 = zext nneg i32 %171 to i64
  %173 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %172
  %174 = load double, ptr %173, align 8, !tbaa !5
  %175 = shl nuw nsw i64 %indvars.iv644, 3
  %176 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %175
  store double %174, ptr %176, align 16, !tbaa !5
  %177 = add nuw nsw i32 %171, 32
  %178 = zext nneg i32 %177 to i64
  %179 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %178
  %180 = load double, ptr %179, align 8, !tbaa !5
  %181 = or disjoint i64 %175, 4
  %182 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %181
  store double %180, ptr %182, align 16, !tbaa !5
  %183 = add nuw nsw i32 %171, 8
  %184 = zext nneg i32 %183 to i64
  %185 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %184
  %186 = load double, ptr %185, align 8, !tbaa !5
  %187 = or disjoint i64 %175, 1
  %188 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %187
  store double %186, ptr %188, align 8, !tbaa !5
  %189 = add nuw nsw i32 %171, 40
  %190 = zext nneg i32 %189 to i64
  %191 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %190
  %192 = load double, ptr %191, align 8, !tbaa !5
  %193 = or disjoint i64 %175, 5
  %194 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %193
  store double %192, ptr %194, align 8, !tbaa !5
  %195 = add nuw nsw i32 %171, 16
  %196 = zext nneg i32 %195 to i64
  %197 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %196
  %198 = load double, ptr %197, align 8, !tbaa !5
  %199 = or disjoint i64 %175, 2
  %200 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %199
  store double %198, ptr %200, align 16, !tbaa !5
  %201 = add nuw nsw i32 %171, 48
  %202 = zext nneg i32 %201 to i64
  %203 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %202
  %204 = load double, ptr %203, align 8, !tbaa !5
  %205 = or disjoint i64 %175, 6
  %206 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %205
  store double %204, ptr %206, align 16, !tbaa !5
  %207 = add nuw nsw i32 %171, 24
  %208 = zext nneg i32 %207 to i64
  %209 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %208
  %210 = load double, ptr %209, align 8, !tbaa !5
  %211 = or disjoint i64 %175, 3
  %212 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %211
  store double %210, ptr %212, align 8, !tbaa !5
  %213 = add nuw nsw i32 %171, 56
  %214 = zext nneg i32 %213 to i64
  %215 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %214
  %216 = load double, ptr %215, align 8, !tbaa !5
  %217 = or disjoint i64 %175, 7
  %218 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %217
  store double %216, ptr %218, align 8, !tbaa !5
  %indvars.iv.next645 = add nuw nsw i64 %indvars.iv644, 1
  %exitcond647.not = icmp eq i64 %indvars.iv.next645, 64
  br i1 %exitcond647.not, label %vector.body691, label %.preheader626, !llvm.loop !14

vector.body691:                                   ; preds = %.preheader626, %vector.body691
  %index692 = phi i64 [ %index.next702, %vector.body691 ], [ 0, %.preheader626 ]
  %219 = shl nuw nsw i64 %index692, 3
  %220 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %219
  %wide.vec693 = load <16 x double>, ptr %220, align 16, !tbaa !5
  %strided.vec694 = shufflevector <16 x double> %wide.vec693, <16 x double> poison, <2 x i32> <i32 0, i32 8>
  %strided.vec695 = shufflevector <16 x double> %wide.vec693, <16 x double> poison, <2 x i32> <i32 1, i32 9>
  %strided.vec696 = shufflevector <16 x double> %wide.vec693, <16 x double> poison, <2 x i32> <i32 2, i32 10>
  %strided.vec697 = shufflevector <16 x double> %wide.vec693, <16 x double> poison, <2 x i32> <i32 3, i32 11>
  %strided.vec698 = shufflevector <16 x double> %wide.vec693, <16 x double> poison, <2 x i32> <i32 4, i32 12>
  %strided.vec699 = shufflevector <16 x double> %wide.vec693, <16 x double> poison, <2 x i32> <i32 5, i32 13>
  %strided.vec700 = shufflevector <16 x double> %wide.vec693, <16 x double> poison, <2 x i32> <i32 6, i32 14>
  %strided.vec701 = shufflevector <16 x double> %wide.vec693, <16 x double> poison, <2 x i32> <i32 7, i32 15>
  %221 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %index692
  store <2 x double> %strided.vec694, ptr %221, align 16, !tbaa !5
  %222 = add nuw nsw i64 %index692, 264
  %223 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %222
  store <2 x double> %strided.vec695, ptr %223, align 16, !tbaa !5
  %224 = add nuw nsw i64 %index692, 66
  %225 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %224
  store <2 x double> %strided.vec698, ptr %225, align 16, !tbaa !5
  %226 = add nuw nsw i64 %index692, 330
  %227 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %226
  store <2 x double> %strided.vec699, ptr %227, align 16, !tbaa !5
  %228 = add nuw nsw i64 %index692, 132
  %229 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %228
  store <2 x double> %strided.vec696, ptr %229, align 16, !tbaa !5
  %230 = add nuw nsw i64 %index692, 396
  %231 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %230
  store <2 x double> %strided.vec697, ptr %231, align 16, !tbaa !5
  %232 = add nuw nsw i64 %index692, 198
  %233 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %232
  store <2 x double> %strided.vec700, ptr %233, align 16, !tbaa !5
  %234 = add nuw nsw i64 %index692, 462
  %235 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %234
  store <2 x double> %strided.vec701, ptr %235, align 16, !tbaa !5
  %index.next702 = add nuw i64 %index692, 2
  %236 = icmp eq i64 %index.next702, 64
  br i1 %236, label %.preheader624, label %vector.body691, !llvm.loop !15

.preheader624:                                    ; preds = %vector.body691, %.preheader624
  %indvars.iv652 = phi i64 [ %indvars.iv.next653, %.preheader624 ], [ 0, %vector.body691 ]
  %237 = shl nuw nsw i64 %indvars.iv652, 3
  %238 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %237
  %239 = load <2 x double>, ptr %238, align 16, !tbaa !5
  store <2 x double> %239, ptr %6, align 16, !tbaa !5
  %240 = or disjoint i64 %237, 2
  %241 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %240
  %242 = load <2 x double>, ptr %241, align 16, !tbaa !5
  store <2 x double> %242, ptr %16, align 16, !tbaa !5
  %243 = or disjoint i64 %237, 4
  %244 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %243
  %245 = load <2 x double>, ptr %244, align 16, !tbaa !5
  store <2 x double> %245, ptr %18, align 16, !tbaa !5
  %246 = or disjoint i64 %237, 6
  %247 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %246
  %248 = load <2 x double>, ptr %247, align 16, !tbaa !5
  store <2 x double> %248, ptr %20, align 16, !tbaa !5
  %249 = trunc nuw nsw i64 %indvars.iv652 to i32
  %250 = lshr i32 %249, 3
  %251 = and i32 %249, 7
  %252 = mul nuw nsw i32 %251, 66
  %253 = add nuw nsw i32 %252, %250
  call void @loady8(ptr noundef nonnull %6, ptr noundef nonnull %7, i32 noundef %253, i32 noundef 8)
  %254 = load <2 x double>, ptr %6, align 16, !tbaa !5
  store <2 x double> %254, ptr %238, align 16, !tbaa !5
  %255 = load <2 x double>, ptr %16, align 16, !tbaa !5
  store <2 x double> %255, ptr %241, align 16, !tbaa !5
  %256 = load <2 x double>, ptr %18, align 16, !tbaa !5
  store <2 x double> %256, ptr %244, align 16, !tbaa !5
  %257 = load <2 x double>, ptr %20, align 16, !tbaa !5
  store <2 x double> %257, ptr %247, align 16, !tbaa !5
  %indvars.iv.next653 = add nuw nsw i64 %indvars.iv652, 1
  %exitcond655.not = icmp eq i64 %indvars.iv.next653, 64
  br i1 %exitcond655.not, label %.preheader623, label %.preheader624, !llvm.loop !16

.preheader623:                                    ; preds = %.preheader624, %.preheader623
  %indvars.iv656 = phi i64 [ %indvars.iv.next657, %.preheader623 ], [ 0, %.preheader624 ]
  %258 = shl nuw nsw i64 %indvars.iv656, 3
  %259 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %258
  %260 = load double, ptr %259, align 16, !tbaa !5
  %261 = or disjoint i64 %258, 1
  %262 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %261
  %263 = load double, ptr %262, align 8, !tbaa !5
  %264 = or disjoint i64 %258, 2
  %265 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %264
  %266 = load double, ptr %265, align 16, !tbaa !5
  %267 = or disjoint i64 %258, 3
  %268 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %267
  %269 = load double, ptr %268, align 8, !tbaa !5
  %270 = or disjoint i64 %258, 4
  %271 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %270
  %272 = load double, ptr %271, align 16, !tbaa !5
  %273 = or disjoint i64 %258, 5
  %274 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %273
  %275 = load double, ptr %274, align 8, !tbaa !5
  %276 = or disjoint i64 %258, 6
  %277 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %276
  %278 = load double, ptr %277, align 16, !tbaa !5
  %279 = or disjoint i64 %258, 7
  %280 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %279
  %281 = load double, ptr %280, align 8, !tbaa !5
  %282 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %258
  %283 = load double, ptr %282, align 16, !tbaa !5
  %284 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %261
  %285 = load double, ptr %284, align 8, !tbaa !5
  %286 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %264
  %287 = load double, ptr %286, align 16, !tbaa !5
  %288 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %267
  %289 = load double, ptr %288, align 8, !tbaa !5
  %290 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %270
  %291 = load double, ptr %290, align 16, !tbaa !5
  %292 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %273
  %293 = load double, ptr %292, align 8, !tbaa !5
  %294 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %276
  %295 = load double, ptr %294, align 16, !tbaa !5
  %296 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %279
  %297 = load double, ptr %296, align 8, !tbaa !5
  %298 = fadd double %260, %272
  %299 = fadd double %283, %291
  %300 = fsub double %260, %272
  %301 = fsub double %283, %291
  %302 = fadd double %263, %275
  %303 = fadd double %285, %293
  %304 = fsub double %263, %275
  %305 = fsub double %285, %293
  %306 = fadd double %266, %278
  %307 = fadd double %287, %295
  %308 = fsub double %266, %278
  %309 = fsub double %287, %295
  %310 = fadd double %269, %281
  %311 = fadd double %289, %297
  %312 = fsub double %269, %281
  %313 = fsub double %289, %297
  %314 = fadd double %304, %305
  %315 = fmul double %314, 0x3FE6A09E667F3BCD
  %316 = call double @llvm.fmuladd.f64(double %304, double -1.000000e+00, double %305)
  %317 = fmul double %316, 0x3FE6A09E667F3BCD
  %318 = call double @llvm.fmuladd.f64(double %308, double 0.000000e+00, double %309)
  %319 = fmul double %309, 0.000000e+00
  %320 = call double @llvm.fmuladd.f64(double %308, double -1.000000e+00, double %319)
  %321 = call double @llvm.fmuladd.f64(double %312, double -1.000000e+00, double %313)
  %322 = fmul double %321, 0x3FE6A09E667F3BCD
  %323 = fneg double %313
  %324 = call double @llvm.fmuladd.f64(double %312, double -1.000000e+00, double %323)
  %325 = fmul double %324, 0x3FE6A09E667F3BCD
  %326 = fadd double %298, %306
  %327 = fadd double %299, %307
  %328 = fsub double %298, %306
  %329 = fsub double %299, %307
  %330 = fadd double %302, %310
  %331 = fadd double %303, %311
  %332 = fsub double %302, %310
  %333 = fsub double %303, %311
  %334 = call double @llvm.fmuladd.f64(double %332, double 0.000000e+00, double %333)
  %335 = fmul double %333, -0.000000e+00
  %336 = call double @llvm.fmuladd.f64(double %332, double -1.000000e+00, double %335)
  %337 = fadd double %326, %330
  store double %337, ptr %5, align 16, !tbaa !5
  %338 = fadd double %327, %331
  store double %338, ptr %6, align 16, !tbaa !5
  %339 = fsub double %326, %330
  store double %339, ptr %8, align 8, !tbaa !5
  %340 = fsub double %327, %331
  store double %340, ptr %15, align 8, !tbaa !5
  %341 = fadd double %328, %334
  store double %341, ptr %9, align 16, !tbaa !5
  %342 = fadd double %329, %336
  store double %342, ptr %16, align 16, !tbaa !5
  %343 = fsub double %328, %334
  store double %343, ptr %10, align 8, !tbaa !5
  %344 = fsub double %329, %336
  store double %344, ptr %17, align 8, !tbaa !5
  %345 = fadd double %300, %318
  %346 = fadd double %301, %320
  %347 = fsub double %300, %318
  %348 = fsub double %301, %320
  %349 = fadd double %315, %322
  %350 = fadd double %317, %325
  %351 = fsub double %315, %322
  %352 = fsub double %317, %325
  %353 = call double @llvm.fmuladd.f64(double %351, double 0.000000e+00, double %352)
  %354 = fmul double %352, -0.000000e+00
  %355 = call double @llvm.fmuladd.f64(double %351, double -1.000000e+00, double %354)
  %356 = fadd double %345, %349
  store double %356, ptr %11, align 16, !tbaa !5
  %357 = fadd double %346, %350
  store double %357, ptr %18, align 16, !tbaa !5
  %358 = fsub double %345, %349
  store double %358, ptr %12, align 8, !tbaa !5
  %359 = fsub double %346, %350
  store double %359, ptr %19, align 8, !tbaa !5
  %360 = fadd double %347, %353
  store double %360, ptr %13, align 16, !tbaa !5
  %361 = fadd double %348, %355
  store double %361, ptr %20, align 16, !tbaa !5
  %362 = fsub double %347, %353
  store double %362, ptr %14, align 8, !tbaa !5
  %363 = fsub double %348, %355
  store double %363, ptr %21, align 8, !tbaa !5
  %364 = trunc nuw nsw i64 %indvars.iv656 to i32
  %365 = lshr i32 %364, 3
  call void @twiddles8(ptr noundef nonnull %5, ptr noundef nonnull %6, i32 noundef %365, i32 noundef 64)
  %366 = load <2 x double>, ptr %5, align 16, !tbaa !5
  store <2 x double> %366, ptr %259, align 16, !tbaa !5
  %367 = load <2 x double>, ptr %9, align 16, !tbaa !5
  store <2 x double> %367, ptr %265, align 16, !tbaa !5
  %368 = load <2 x double>, ptr %11, align 16, !tbaa !5
  store <2 x double> %368, ptr %271, align 16, !tbaa !5
  %369 = load <2 x double>, ptr %13, align 16, !tbaa !5
  store <2 x double> %369, ptr %277, align 16, !tbaa !5
  %370 = load <2 x double>, ptr %6, align 16, !tbaa !5
  store <2 x double> %370, ptr %282, align 16, !tbaa !5
  %371 = load <2 x double>, ptr %16, align 16, !tbaa !5
  store <2 x double> %371, ptr %286, align 16, !tbaa !5
  %372 = load <2 x double>, ptr %18, align 16, !tbaa !5
  store <2 x double> %372, ptr %290, align 16, !tbaa !5
  %373 = load <2 x double>, ptr %20, align 16, !tbaa !5
  store <2 x double> %373, ptr %294, align 16, !tbaa !5
  %indvars.iv.next657 = add nuw nsw i64 %indvars.iv656, 1
  %exitcond659.not = icmp eq i64 %indvars.iv.next657, 64
  br i1 %exitcond659.not, label %vector.body707, label %.preheader623, !llvm.loop !17

vector.body707:                                   ; preds = %.preheader623, %vector.body707
  %index708 = phi i64 [ %index.next718, %vector.body707 ], [ 0, %.preheader623 ]
  %374 = shl nuw nsw i64 %index708, 3
  %375 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %374
  %wide.vec709 = load <16 x double>, ptr %375, align 16, !tbaa !5
  %strided.vec710 = shufflevector <16 x double> %wide.vec709, <16 x double> poison, <2 x i32> <i32 0, i32 8>
  %strided.vec711 = shufflevector <16 x double> %wide.vec709, <16 x double> poison, <2 x i32> <i32 1, i32 9>
  %strided.vec712 = shufflevector <16 x double> %wide.vec709, <16 x double> poison, <2 x i32> <i32 2, i32 10>
  %strided.vec713 = shufflevector <16 x double> %wide.vec709, <16 x double> poison, <2 x i32> <i32 3, i32 11>
  %strided.vec714 = shufflevector <16 x double> %wide.vec709, <16 x double> poison, <2 x i32> <i32 4, i32 12>
  %strided.vec715 = shufflevector <16 x double> %wide.vec709, <16 x double> poison, <2 x i32> <i32 5, i32 13>
  %strided.vec716 = shufflevector <16 x double> %wide.vec709, <16 x double> poison, <2 x i32> <i32 6, i32 14>
  %strided.vec717 = shufflevector <16 x double> %wide.vec709, <16 x double> poison, <2 x i32> <i32 7, i32 15>
  %376 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %index708
  store <2 x double> %strided.vec710, ptr %376, align 16, !tbaa !5
  %377 = add nuw nsw i64 %index708, 288
  %378 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %377
  store <2 x double> %strided.vec711, ptr %378, align 16, !tbaa !5
  %379 = add nuw nsw i64 %index708, 72
  %380 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %379
  store <2 x double> %strided.vec714, ptr %380, align 16, !tbaa !5
  %381 = add nuw nsw i64 %index708, 360
  %382 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %381
  store <2 x double> %strided.vec715, ptr %382, align 16, !tbaa !5
  %383 = add nuw nsw i64 %index708, 144
  %384 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %383
  store <2 x double> %strided.vec712, ptr %384, align 16, !tbaa !5
  %385 = add nuw nsw i64 %index708, 432
  %386 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %385
  store <2 x double> %strided.vec713, ptr %386, align 16, !tbaa !5
  %387 = add nuw nsw i64 %index708, 216
  %388 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %387
  store <2 x double> %strided.vec716, ptr %388, align 16, !tbaa !5
  %389 = add nuw nsw i64 %index708, 504
  %390 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %389
  store <2 x double> %strided.vec717, ptr %390, align 16, !tbaa !5
  %index.next718 = add nuw i64 %index708, 2
  %391 = icmp eq i64 %index.next718, 64
  br i1 %391, label %.preheader621, label %vector.body707, !llvm.loop !18

.preheader621:                                    ; preds = %vector.body707, %.preheader621
  %indvars.iv664 = phi i64 [ %indvars.iv.next665, %.preheader621 ], [ 0, %vector.body707 ]
  %392 = trunc nuw nsw i64 %indvars.iv664 to i32
  %393 = lshr i32 %392, 3
  %394 = and i32 %392, 7
  %395 = mul nuw nsw i32 %393, 72
  %396 = or disjoint i32 %395, %394
  %397 = zext nneg i32 %396 to i64
  %398 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %397
  %399 = load double, ptr %398, align 8, !tbaa !5
  %400 = shl nuw nsw i64 %indvars.iv664, 3
  %401 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %400
  store double %399, ptr %401, align 16, !tbaa !5
  %402 = add nuw nsw i32 %396, 32
  %403 = zext nneg i32 %402 to i64
  %404 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %403
  %405 = load double, ptr %404, align 8, !tbaa !5
  %406 = or disjoint i64 %400, 4
  %407 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %406
  store double %405, ptr %407, align 16, !tbaa !5
  %408 = add nuw nsw i32 %396, 8
  %409 = zext nneg i32 %408 to i64
  %410 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %409
  %411 = load double, ptr %410, align 8, !tbaa !5
  %412 = or disjoint i64 %400, 1
  %413 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %412
  store double %411, ptr %413, align 8, !tbaa !5
  %414 = add nuw nsw i32 %396, 40
  %415 = zext nneg i32 %414 to i64
  %416 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %415
  %417 = load double, ptr %416, align 8, !tbaa !5
  %418 = or disjoint i64 %400, 5
  %419 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %418
  store double %417, ptr %419, align 8, !tbaa !5
  %420 = add nuw nsw i32 %396, 16
  %421 = zext nneg i32 %420 to i64
  %422 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %421
  %423 = load double, ptr %422, align 8, !tbaa !5
  %424 = or disjoint i64 %400, 2
  %425 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %424
  store double %423, ptr %425, align 16, !tbaa !5
  %426 = add nuw nsw i32 %396, 48
  %427 = zext nneg i32 %426 to i64
  %428 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %427
  %429 = load double, ptr %428, align 8, !tbaa !5
  %430 = or disjoint i64 %400, 6
  %431 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %430
  store double %429, ptr %431, align 16, !tbaa !5
  %432 = add nuw nsw i32 %396, 24
  %433 = zext nneg i32 %432 to i64
  %434 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %433
  %435 = load double, ptr %434, align 8, !tbaa !5
  %436 = or disjoint i64 %400, 3
  %437 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %436
  store double %435, ptr %437, align 8, !tbaa !5
  %438 = add nuw nsw i32 %396, 56
  %439 = zext nneg i32 %438 to i64
  %440 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %439
  %441 = load double, ptr %440, align 8, !tbaa !5
  %442 = or disjoint i64 %400, 7
  %443 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %442
  store double %441, ptr %443, align 8, !tbaa !5
  %indvars.iv.next665 = add nuw nsw i64 %indvars.iv664, 1
  %exitcond667.not = icmp eq i64 %indvars.iv.next665, 64
  br i1 %exitcond667.not, label %vector.body723, label %.preheader621, !llvm.loop !19

vector.body723:                                   ; preds = %.preheader621, %vector.body723
  %index724 = phi i64 [ %index.next734, %vector.body723 ], [ 0, %.preheader621 ]
  %444 = shl nuw nsw i64 %index724, 3
  %445 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %444
  %wide.vec725 = load <16 x double>, ptr %445, align 16, !tbaa !5
  %strided.vec726 = shufflevector <16 x double> %wide.vec725, <16 x double> poison, <2 x i32> <i32 0, i32 8>
  %strided.vec727 = shufflevector <16 x double> %wide.vec725, <16 x double> poison, <2 x i32> <i32 1, i32 9>
  %strided.vec728 = shufflevector <16 x double> %wide.vec725, <16 x double> poison, <2 x i32> <i32 2, i32 10>
  %strided.vec729 = shufflevector <16 x double> %wide.vec725, <16 x double> poison, <2 x i32> <i32 3, i32 11>
  %strided.vec730 = shufflevector <16 x double> %wide.vec725, <16 x double> poison, <2 x i32> <i32 4, i32 12>
  %strided.vec731 = shufflevector <16 x double> %wide.vec725, <16 x double> poison, <2 x i32> <i32 5, i32 13>
  %strided.vec732 = shufflevector <16 x double> %wide.vec725, <16 x double> poison, <2 x i32> <i32 6, i32 14>
  %strided.vec733 = shufflevector <16 x double> %wide.vec725, <16 x double> poison, <2 x i32> <i32 7, i32 15>
  %446 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %index724
  store <2 x double> %strided.vec726, ptr %446, align 16, !tbaa !5
  %447 = add nuw nsw i64 %index724, 288
  %448 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %447
  store <2 x double> %strided.vec727, ptr %448, align 16, !tbaa !5
  %449 = add nuw nsw i64 %index724, 72
  %450 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %449
  store <2 x double> %strided.vec730, ptr %450, align 16, !tbaa !5
  %451 = add nuw nsw i64 %index724, 360
  %452 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %451
  store <2 x double> %strided.vec731, ptr %452, align 16, !tbaa !5
  %453 = add nuw nsw i64 %index724, 144
  %454 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %453
  store <2 x double> %strided.vec728, ptr %454, align 16, !tbaa !5
  %455 = add nuw nsw i64 %index724, 432
  %456 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %455
  store <2 x double> %strided.vec729, ptr %456, align 16, !tbaa !5
  %457 = add nuw nsw i64 %index724, 216
  %458 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %457
  store <2 x double> %strided.vec732, ptr %458, align 16, !tbaa !5
  %459 = add nuw nsw i64 %index724, 504
  %460 = getelementptr inbounds [576 x double], ptr %7, i64 0, i64 %459
  store <2 x double> %strided.vec733, ptr %460, align 16, !tbaa !5
  %index.next734 = add nuw i64 %index724, 2
  %461 = icmp eq i64 %index.next734, 64
  br i1 %461, label %.preheader619, label %vector.body723, !llvm.loop !20

.preheader:                                       ; preds = %.preheader619
  %462 = sext i32 %.sroa.0.0.copyload to i64
  %463 = getelementptr inbounds [8 x double], ptr %5, i64 0, i64 %462
  %464 = sext i32 %.sroa.3.0.copyload to i64
  %465 = getelementptr inbounds [8 x double], ptr %5, i64 0, i64 %464
  %466 = sext i32 %.sroa.5.0.copyload to i64
  %467 = getelementptr inbounds [8 x double], ptr %5, i64 0, i64 %466
  %468 = sext i32 %.sroa.7.0.copyload to i64
  %469 = getelementptr inbounds [8 x double], ptr %5, i64 0, i64 %468
  %470 = sext i32 %.sroa.9.0.copyload to i64
  %471 = getelementptr inbounds [8 x double], ptr %5, i64 0, i64 %470
  %472 = sext i32 %.sroa.11.0.copyload to i64
  %473 = getelementptr inbounds [8 x double], ptr %5, i64 0, i64 %472
  %474 = sext i32 %.sroa.13.0.copyload to i64
  %475 = getelementptr inbounds [8 x double], ptr %5, i64 0, i64 %474
  %476 = sext i32 %.sroa.15.0.copyload to i64
  %477 = getelementptr inbounds [8 x double], ptr %5, i64 0, i64 %476
  %478 = getelementptr inbounds [8 x double], ptr %6, i64 0, i64 %462
  %479 = getelementptr inbounds [8 x double], ptr %6, i64 0, i64 %464
  %480 = getelementptr inbounds [8 x double], ptr %6, i64 0, i64 %466
  %481 = getelementptr inbounds [8 x double], ptr %6, i64 0, i64 %468
  %482 = getelementptr inbounds [8 x double], ptr %6, i64 0, i64 %470
  %483 = getelementptr inbounds [8 x double], ptr %6, i64 0, i64 %472
  %484 = getelementptr inbounds [8 x double], ptr %6, i64 0, i64 %474
  %485 = getelementptr inbounds [8 x double], ptr %6, i64 0, i64 %476
  br label %507

.preheader619:                                    ; preds = %vector.body723, %.preheader619
  %indvars.iv672 = phi i64 [ %indvars.iv.next673, %.preheader619 ], [ 0, %vector.body723 ]
  %486 = shl nuw nsw i64 %indvars.iv672, 3
  %487 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %486
  %488 = load <2 x double>, ptr %487, align 16, !tbaa !5
  store <2 x double> %488, ptr %6, align 16, !tbaa !5
  %489 = or disjoint i64 %486, 2
  %490 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %489
  %491 = load <2 x double>, ptr %490, align 16, !tbaa !5
  store <2 x double> %491, ptr %16, align 16, !tbaa !5
  %492 = or disjoint i64 %486, 4
  %493 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %492
  %494 = load <2 x double>, ptr %493, align 16, !tbaa !5
  store <2 x double> %494, ptr %18, align 16, !tbaa !5
  %495 = or disjoint i64 %486, 6
  %496 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %495
  %497 = load <2 x double>, ptr %496, align 16, !tbaa !5
  store <2 x double> %497, ptr %20, align 16, !tbaa !5
  %498 = trunc nuw nsw i64 %indvars.iv672 to i32
  %499 = lshr i32 %498, 3
  %500 = and i32 %498, 7
  %501 = mul nuw nsw i32 %499, 72
  %502 = or disjoint i32 %501, %500
  call void @loady8(ptr noundef nonnull %6, ptr noundef nonnull %7, i32 noundef %502, i32 noundef 8)
  %503 = load <2 x double>, ptr %6, align 16, !tbaa !5
  store <2 x double> %503, ptr %487, align 16, !tbaa !5
  %504 = load <2 x double>, ptr %16, align 16, !tbaa !5
  store <2 x double> %504, ptr %490, align 16, !tbaa !5
  %505 = load <2 x double>, ptr %18, align 16, !tbaa !5
  store <2 x double> %505, ptr %493, align 16, !tbaa !5
  %506 = load <2 x double>, ptr %20, align 16, !tbaa !5
  store <2 x double> %506, ptr %496, align 16, !tbaa !5
  %indvars.iv.next673 = add nuw nsw i64 %indvars.iv672, 1
  %exitcond675.not = icmp eq i64 %indvars.iv.next673, 64
  br i1 %exitcond675.not, label %.preheader, label %.preheader619, !llvm.loop !21

507:                                              ; preds = %.preheader, %507
  %indvars.iv676 = phi i64 [ 0, %.preheader ], [ %indvars.iv.next677, %507 ]
  %508 = shl nuw nsw i64 %indvars.iv676, 3
  %509 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %508
  %510 = load double, ptr %509, align 16, !tbaa !5
  %511 = or disjoint i64 %508, 1
  %512 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %511
  %513 = load double, ptr %512, align 8, !tbaa !5
  %514 = or disjoint i64 %508, 2
  %515 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %514
  %516 = load double, ptr %515, align 16, !tbaa !5
  %517 = or disjoint i64 %508, 3
  %518 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %517
  %519 = load double, ptr %518, align 8, !tbaa !5
  %520 = or disjoint i64 %508, 4
  %521 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %520
  %522 = load double, ptr %521, align 16, !tbaa !5
  %523 = or disjoint i64 %508, 5
  %524 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %523
  %525 = load double, ptr %524, align 8, !tbaa !5
  %526 = or disjoint i64 %508, 6
  %527 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %526
  %528 = load double, ptr %527, align 16, !tbaa !5
  %529 = or disjoint i64 %508, 7
  %530 = getelementptr inbounds [512 x double], ptr %4, i64 0, i64 %529
  %531 = load double, ptr %530, align 8, !tbaa !5
  %532 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %508
  %533 = load double, ptr %532, align 16, !tbaa !5
  %534 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %511
  %535 = load double, ptr %534, align 8, !tbaa !5
  %536 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %514
  %537 = load double, ptr %536, align 16, !tbaa !5
  %538 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %517
  %539 = load double, ptr %538, align 8, !tbaa !5
  %540 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %520
  %541 = load double, ptr %540, align 16, !tbaa !5
  %542 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %523
  %543 = load double, ptr %542, align 8, !tbaa !5
  %544 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %526
  %545 = load double, ptr %544, align 16, !tbaa !5
  %546 = getelementptr inbounds [512 x double], ptr %3, i64 0, i64 %529
  %547 = load double, ptr %546, align 8, !tbaa !5
  %548 = fadd double %533, %541
  %549 = fadd double %510, %522
  %550 = fsub double %533, %541
  %551 = fsub double %510, %522
  %552 = fadd double %535, %543
  %553 = fadd double %513, %525
  %554 = fsub double %535, %543
  %555 = fsub double %513, %525
  %556 = fadd double %537, %545
  %557 = fadd double %516, %528
  %558 = fsub double %537, %545
  %559 = fsub double %516, %528
  %560 = fadd double %539, %547
  %561 = fadd double %519, %531
  %562 = fsub double %539, %547
  %563 = fsub double %519, %531
  %564 = fadd double %555, %554
  %565 = fmul double %564, 0x3FE6A09E667F3BCD
  %566 = call double @llvm.fmuladd.f64(double %554, double -1.000000e+00, double %555)
  %567 = fmul double %566, 0x3FE6A09E667F3BCD
  %568 = call double @llvm.fmuladd.f64(double %558, double 0.000000e+00, double %559)
  %569 = fmul double %559, 0.000000e+00
  %570 = call double @llvm.fmuladd.f64(double %558, double -1.000000e+00, double %569)
  %571 = call double @llvm.fmuladd.f64(double %562, double -1.000000e+00, double %563)
  %572 = fmul double %571, 0x3FE6A09E667F3BCD
  %573 = fneg double %563
  %574 = call double @llvm.fmuladd.f64(double %562, double -1.000000e+00, double %573)
  %575 = fmul double %574, 0x3FE6A09E667F3BCD
  %576 = fadd double %548, %556
  %577 = fadd double %549, %557
  %578 = fsub double %548, %556
  %579 = fsub double %549, %557
  %580 = fadd double %552, %560
  %581 = fadd double %553, %561
  %582 = fsub double %552, %560
  %583 = fsub double %553, %561
  %584 = call double @llvm.fmuladd.f64(double %582, double 0.000000e+00, double %583)
  %585 = fmul double %583, -0.000000e+00
  %586 = call double @llvm.fmuladd.f64(double %582, double -1.000000e+00, double %585)
  %587 = fadd double %576, %580
  store double %587, ptr %5, align 16, !tbaa !5
  %588 = fadd double %577, %581
  store double %588, ptr %6, align 16, !tbaa !5
  %589 = fsub double %576, %580
  store double %589, ptr %8, align 8, !tbaa !5
  %590 = fsub double %577, %581
  store double %590, ptr %15, align 8, !tbaa !5
  %591 = fadd double %578, %584
  store double %591, ptr %9, align 16, !tbaa !5
  %592 = fadd double %579, %586
  store double %592, ptr %16, align 16, !tbaa !5
  %593 = fsub double %578, %584
  store double %593, ptr %10, align 8, !tbaa !5
  %594 = fsub double %579, %586
  store double %594, ptr %17, align 8, !tbaa !5
  %595 = fadd double %550, %568
  %596 = fadd double %551, %570
  %597 = fsub double %550, %568
  %598 = fsub double %551, %570
  %599 = fadd double %565, %572
  %600 = fadd double %567, %575
  %601 = fsub double %565, %572
  %602 = fsub double %567, %575
  %603 = call double @llvm.fmuladd.f64(double %601, double 0.000000e+00, double %602)
  %604 = fmul double %602, -0.000000e+00
  %605 = call double @llvm.fmuladd.f64(double %601, double -1.000000e+00, double %604)
  %606 = fadd double %595, %599
  store double %606, ptr %11, align 16, !tbaa !5
  %607 = fadd double %596, %600
  store double %607, ptr %18, align 16, !tbaa !5
  %608 = fsub double %595, %599
  store double %608, ptr %12, align 8, !tbaa !5
  %609 = fsub double %596, %600
  store double %609, ptr %19, align 8, !tbaa !5
  %610 = fadd double %597, %603
  store double %610, ptr %13, align 16, !tbaa !5
  %611 = fadd double %598, %605
  store double %611, ptr %20, align 16, !tbaa !5
  %612 = fsub double %597, %603
  store double %612, ptr %14, align 8, !tbaa !5
  %613 = fsub double %598, %605
  store double %613, ptr %21, align 8, !tbaa !5
  %614 = load double, ptr %463, align 8, !tbaa !5
  %615 = getelementptr inbounds double, ptr %0, i64 %indvars.iv676
  store double %614, ptr %615, align 8, !tbaa !5
  %616 = load double, ptr %465, align 8, !tbaa !5
  %617 = or disjoint i64 %indvars.iv676, 64
  %618 = getelementptr inbounds double, ptr %0, i64 %617
  store double %616, ptr %618, align 8, !tbaa !5
  %619 = load double, ptr %467, align 8, !tbaa !5
  %620 = or disjoint i64 %indvars.iv676, 128
  %621 = getelementptr inbounds double, ptr %0, i64 %620
  store double %619, ptr %621, align 8, !tbaa !5
  %622 = load double, ptr %469, align 8, !tbaa !5
  %623 = or disjoint i64 %indvars.iv676, 192
  %624 = getelementptr inbounds double, ptr %0, i64 %623
  store double %622, ptr %624, align 8, !tbaa !5
  %625 = load double, ptr %471, align 8, !tbaa !5
  %626 = or disjoint i64 %indvars.iv676, 256
  %627 = getelementptr inbounds double, ptr %0, i64 %626
  store double %625, ptr %627, align 8, !tbaa !5
  %628 = load double, ptr %473, align 8, !tbaa !5
  %629 = or disjoint i64 %indvars.iv676, 320
  %630 = getelementptr inbounds double, ptr %0, i64 %629
  store double %628, ptr %630, align 8, !tbaa !5
  %631 = load double, ptr %475, align 8, !tbaa !5
  %632 = or disjoint i64 %indvars.iv676, 384
  %633 = getelementptr inbounds double, ptr %0, i64 %632
  store double %631, ptr %633, align 8, !tbaa !5
  %634 = load double, ptr %477, align 8, !tbaa !5
  %635 = or disjoint i64 %indvars.iv676, 448
  %636 = getelementptr inbounds double, ptr %0, i64 %635
  store double %634, ptr %636, align 8, !tbaa !5
  %637 = load double, ptr %478, align 8, !tbaa !5
  %638 = getelementptr inbounds double, ptr %1, i64 %indvars.iv676
  store double %637, ptr %638, align 8, !tbaa !5
  %639 = load double, ptr %479, align 8, !tbaa !5
  %640 = getelementptr inbounds double, ptr %1, i64 %617
  store double %639, ptr %640, align 8, !tbaa !5
  %641 = load double, ptr %480, align 8, !tbaa !5
  %642 = getelementptr inbounds double, ptr %1, i64 %620
  store double %641, ptr %642, align 8, !tbaa !5
  %643 = load double, ptr %481, align 8, !tbaa !5
  %644 = getelementptr inbounds double, ptr %1, i64 %623
  store double %643, ptr %644, align 8, !tbaa !5
  %645 = load double, ptr %482, align 8, !tbaa !5
  %646 = getelementptr inbounds double, ptr %1, i64 %626
  store double %645, ptr %646, align 8, !tbaa !5
  %647 = load double, ptr %483, align 8, !tbaa !5
  %648 = getelementptr inbounds double, ptr %1, i64 %629
  store double %647, ptr %648, align 8, !tbaa !5
  %649 = load double, ptr %484, align 8, !tbaa !5
  %650 = getelementptr inbounds double, ptr %1, i64 %632
  store double %649, ptr %650, align 8, !tbaa !5
  %651 = load double, ptr %485, align 8, !tbaa !5
  %652 = getelementptr inbounds double, ptr %1, i64 %635
  store double %651, ptr %652, align 8, !tbaa !5
  %indvars.iv.next677 = add nuw nsw i64 %indvars.iv676, 1
  %exitcond679.not = icmp eq i64 %indvars.iv.next677, 64
  br i1 %exitcond679.not, label %653, label %507, !llvm.loop !22

653:                                              ; preds = %507
  ret void
}

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = distinct !{!9, !10}
!10 = !{!"llvm.loop.mustprogress"}
!11 = distinct !{!11, !10, !12, !13}
!12 = !{!"llvm.loop.isvectorized", i32 1}
!13 = !{!"llvm.loop.unroll.runtime.disable"}
!14 = distinct !{!14, !10}
!15 = distinct !{!15, !10, !12, !13}
!16 = distinct !{!16, !10}
!17 = distinct !{!17, !10}
!18 = distinct !{!18, !10, !12, !13}
!19 = distinct !{!19, !10}
!20 = distinct !{!20, !10, !12, !13}
!21 = distinct !{!21, !10}
!22 = distinct !{!22, !10}


; Effective O3 passes: DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,LICMPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass