; LLVM IR from ThePhysicsGuys/Physics3D :: application/view/camera.ll (ZN3P3D11Application6Camera6rotateERNS0_6ScreenEdddbb)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.P3D::MatrixRotationTemplate" = type { %"class.P3D::Matrix" }
%"class.P3D::Matrix" = type { [9 x double] }
%"struct.P3D::Vector" = type { %union.anon }
%union.anon = type { [3 x double] }
%"struct.P3D::Application::Camera" = type { i8, double, double, %"struct.P3D::Vector", i8, double, double, %"struct.P3D::Vector", i8, i8, %"class.P3D::GlobalCFrame", double, double, i8, double, float, float, float, float, %"class.P3D::Matrix.0", %"class.P3D::Matrix.0", %"class.P3D::Matrix.0", %"class.P3D::Matrix.0", %"class.P3D::Matrix.0", ptr }
%"class.P3D::GlobalCFrame" = type { %"struct.P3D::PositionTemplate", %"class.P3D::MatrixRotationTemplate" }
%"struct.P3D::PositionTemplate" = type { %"struct.P3D::Fix", %"struct.P3D::Fix", %"struct.P3D::Fix" }
%"struct.P3D::Fix" = type { i64 }
%"class.P3D::Matrix.0" = type { [16 x float] }

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN3P3D11Application6Camera6rotateERNS0_6ScreenEdddbb(ptr noundef nonnull align 8 dereferenceable(576) %0, ptr noundef nonnull align 8 dereferenceable(1024) %1, double noundef %2, double noundef %3, double noundef %4, i1 noundef zeroext %5, i1 noundef zeroext %6) #2 align 2 {
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca double, align 8
  %11 = alloca double, align 8
  %12 = alloca double, align 8
  %13 = alloca i8, align 1
  %14 = alloca i8, align 1
  %15 = alloca %"class.P3D::MatrixRotationTemplate", align 8
  %16 = alloca %"class.P3D::MatrixRotationTemplate", align 8
  %17 = alloca %"class.P3D::MatrixRotationTemplate", align 8
  %18 = alloca %"class.P3D::MatrixRotationTemplate", align 8
  %19 = alloca %"struct.P3D::Vector", align 8
  store ptr %0, ptr %8, align 8, !tbaa !5
  store ptr %1, ptr %9, align 8, !tbaa !5
  store double %2, ptr %10, align 8, !tbaa !9
  store double %3, ptr %11, align 8, !tbaa !9
  store double %4, ptr %12, align 8, !tbaa !9
  %20 = zext i1 %5 to i8
  store i8 %20, ptr %13, align 1, !tbaa !11
  %21 = zext i1 %6 to i8
  store i8 %21, ptr %14, align 1, !tbaa !11
  %22 = load ptr, ptr %8, align 8
  %23 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 0
  %24 = load i8, ptr %23, align 8, !tbaa !13
  %25 = sext i8 %24 to i32
  %26 = or i32 %25, 1
  %27 = trunc i32 %26 to i8
  store i8 %27, ptr %23, align 8, !tbaa !13
  %28 = load i8, ptr %14, align 1, !tbaa !11, !range !24, !noundef !25
  %29 = trunc i8 %28 to i1
  %30 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 8
  %31 = zext i1 %29 to i8
  store i8 %31, ptr %30, align 8, !tbaa !26
  call void @llvm.lifetime.start.p0(i64 72, ptr %15) #5
  call void @llvm.lifetime.start.p0(i64 72, ptr %16) #5
  call void @llvm.lifetime.start.p0(i64 72, ptr %17) #5
  %32 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 6
  %33 = load double, ptr %32, align 8, !tbaa !27
  %34 = load double, ptr %11, align 8, !tbaa !9
  %35 = fmul double %33, %34
  call void @_ZN3P3D22MatrixRotationTemplateIdE4rotYEd(ptr dead_on_unwind writable sret(%"class.P3D::MatrixRotationTemplate") align 8 %17, double noundef %35)
  %36 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 10
  %37 = getelementptr inbounds %"class.P3D::GlobalCFrame", ptr %36, i32 0, i32 1
  call void @_ZNK3P3D22MatrixRotationTemplateIdEmlERKS1_(ptr dead_on_unwind writable sret(%"class.P3D::MatrixRotationTemplate") align 8 %16, ptr noundef nonnull align 8 dereferenceable(72) %17, ptr noundef nonnull align 8 dereferenceable(72) %37)
  call void @llvm.lifetime.start.p0(i64 72, ptr %18) #5
  %38 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 6
  %39 = load double, ptr %38, align 8, !tbaa !27
  %40 = load double, ptr %10, align 8, !tbaa !9
  %41 = fmul double %39, %40
  call void @_ZN3P3D22MatrixRotationTemplateIdE4rotXEd(ptr dead_on_unwind writable sret(%"class.P3D::MatrixRotationTemplate") align 8 %18, double noundef %41)
  call void @_ZNK3P3D22MatrixRotationTemplateIdEmlERKS1_(ptr dead_on_unwind writable sret(%"class.P3D::MatrixRotationTemplate") align 8 %15, ptr noundef nonnull align 8 dereferenceable(72) %16, ptr noundef nonnull align 8 dereferenceable(72) %18)
  %42 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 10
  %43 = getelementptr inbounds %"class.P3D::GlobalCFrame", ptr %42, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %43, ptr align 8 %15, i64 72, i1 false), !tbaa.struct !28
  call void @llvm.lifetime.end.p0(i64 72, ptr %18) #5
  call void @llvm.lifetime.end.p0(i64 72, ptr %17) #5
  call void @llvm.lifetime.end.p0(i64 72, ptr %16) #5
  call void @llvm.lifetime.end.p0(i64 72, ptr %15) #5
  %44 = load i8, ptr %14, align 1, !tbaa !11, !range !24, !noundef !25
  %45 = trunc i8 %44 to i1
  br i1 %45, label %46, label %54

46:                                               ; preds = %7
  %47 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 12
  %48 = load double, ptr %47, align 8, !tbaa !30
  %49 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 5
  %50 = load double, ptr %49, align 8, !tbaa !31
  %51 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 6
  %52 = load double, ptr %51, align 8, !tbaa !27
  %53 = call double @llvm.fmuladd.f64(double %48, double %50, double %52)
  store double %53, ptr %51, align 8, !tbaa !27
  br label %54

54:                                               ; preds = %46, %7
  %55 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 6
  %56 = load double, ptr %55, align 8, !tbaa !27
  %57 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 12
  %58 = load double, ptr %57, align 8, !tbaa !30
  %59 = fcmp ogt double %56, %58
  br i1 %59, label %60, label %64

60:                                               ; preds = %54
  %61 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 12
  %62 = load double, ptr %61, align 8, !tbaa !30
  %63 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 6
  store double %62, ptr %63, align 8, !tbaa !27
  br label %64

64:                                               ; preds = %60, %54
  call void @llvm.lifetime.start.p0(i64 24, ptr %19) #5
  %65 = load double, ptr %10, align 8, !tbaa !9
  %66 = load double, ptr %11, align 8, !tbaa !9
  %67 = load double, ptr %12, align 8, !tbaa !9
  call void @_ZN3P3D6VectorIdLm3EEC2Eddd(ptr noundef nonnull align 8 dereferenceable(24) %19, double noundef %65, double noundef %66, double noundef %67) #5
  %68 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 7
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %68, ptr align 8 %19, i64 24, i1 false), !tbaa.struct !32
  call void @llvm.lifetime.end.p0(i64 24, ptr %19) #5
  %69 = load i8, ptr %13, align 1, !tbaa !11, !range !24, !noundef !25
  %70 = trunc i8 %69 to i1
  %71 = getelementptr inbounds %"struct.P3D::Application::Camera", ptr %22, i32 0, i32 9
  %72 = zext i1 %70 to i8
  store i8 %72, ptr %71, align 1, !tbaa !33
  ret void
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN3P3D22MatrixRotationTemplateIdE4rotYEd(ptr dead_on_unwind noalias writable sret(%"class.P3D::MatrixRotationTemplate") align 8, double noundef) #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNK3P3D22MatrixRotationTemplateIdEmlERKS1_(ptr dead_on_unwind noalias writable sret(%"class.P3D::MatrixRotationTemplate") align 8, ptr noundef nonnull align 8 dereferenceable(72), ptr noundef nonnull align 8 dereferenceable(72)) #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN3P3D22MatrixRotationTemplateIdE4rotXEd(ptr dead_on_unwind noalias writable sret(%"class.P3D::MatrixRotationTemplate") align 8, double noundef) #2 align 2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN3P3D6VectorIdLm3EEC2Eddd(ptr noundef nonnull align 8 dereferenceable(24), double noundef, double noundef, double noundef) unnamed_addr #4 align 2

attributes #0 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"double", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"bool", !7, i64 0}
!13 = !{!14, !7, i64 0}
!14 = !{!"_ZTSN3P3D11Application6CameraE", !7, i64 0, !10, i64 8, !10, i64 16, !15, i64 24, !12, i64 48, !10, i64 56, !10, i64 64, !15, i64 72, !12, i64 96, !12, i64 97, !16, i64 104, !10, i64 200, !10, i64 208, !12, i64 216, !10, i64 224, !22, i64 232, !22, i64 236, !22, i64 240, !22, i64 244, !23, i64 248, !23, i64 312, !23, i64 376, !23, i64 440, !23, i64 504, !6, i64 568}
!15 = !{!"_ZTSN3P3D6VectorIdLm3EEE", !7, i64 0}
!16 = !{!"_ZTSN3P3D12GlobalCFrameE", !17, i64 0, !20, i64 24}
!17 = !{!"_ZTSN3P3D16PositionTemplateINS_3FixILl32EEEEE", !18, i64 0, !18, i64 8, !18, i64 16}
!18 = !{!"_ZTSN3P3D3FixILl32EEE", !19, i64 0}
!19 = !{!"long", !7, i64 0}
!20 = !{!"_ZTSN3P3D22MatrixRotationTemplateIdEE", !21, i64 0}
!21 = !{!"_ZTSN3P3D6MatrixIdLm3ELm3EEE", !7, i64 0}
!22 = !{!"float", !7, i64 0}
!23 = !{!"_ZTSN3P3D6MatrixIfLm4ELm4EEE", !7, i64 0}
!24 = !{i8 0, i8 2}
!25 = !{}
!26 = !{!14, !12, i64 96}
!27 = !{!14, !10, i64 64}
!28 = !{i64 0, i64 72, !29}
!29 = !{!7, !7, i64 0}
!30 = !{!14, !10, i64 208}
!31 = !{!14, !10, i64 56}
!32 = !{i64 0, i64 24, !29}
!33 = !{!14, !12, i64 97}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.P3D::MatrixRotationTemplate" = type { %"class.P3D::Matrix" }
%"class.P3D::Matrix" = type { [9 x double] }
%"struct.P3D::Vector" = type { %union.anon }
%union.anon = type { [3 x double] }

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN3P3D11Application6Camera6rotateERNS0_6ScreenEdddbb(ptr noundef nonnull align 8 dereferenceable(576) %0, ptr nocapture noundef nonnull readnone align 8 dereferenceable(1024) %1, double noundef %2, double noundef %3, double noundef %4, i1 noundef zeroext %5, i1 noundef zeroext %6) local_unnamed_addr #2 align 2 {
  %8 = alloca %"class.P3D::MatrixRotationTemplate", align 8
  %9 = alloca %"class.P3D::MatrixRotationTemplate", align 8
  %10 = alloca %"class.P3D::MatrixRotationTemplate", align 8
  %11 = alloca %"class.P3D::MatrixRotationTemplate", align 8
  %12 = alloca %"struct.P3D::Vector", align 8
  %13 = zext i1 %6 to i8
  %14 = load i8, ptr %0, align 8, !tbaa !5
  %15 = or i8 %14, 1
  store i8 %15, ptr %0, align 8, !tbaa !5
  %16 = getelementptr inbounds i8, ptr %0, i64 96
  store i8 %13, ptr %16, align 8, !tbaa !21
  call void @llvm.lifetime.start.p0(i64 72, ptr nonnull %8) #5
  call void @llvm.lifetime.start.p0(i64 72, ptr nonnull %9) #5
  call void @llvm.lifetime.start.p0(i64 72, ptr nonnull %10) #5
  %17 = getelementptr inbounds i8, ptr %0, i64 64
  %18 = load double, ptr %17, align 8, !tbaa !22
  %19 = fmul double %18, %3
  call void @_ZN3P3D22MatrixRotationTemplateIdE4rotYEd(ptr dead_on_unwind nonnull writable sret(%"class.P3D::MatrixRotationTemplate") align 8 %10, double noundef %19)
  %20 = getelementptr inbounds i8, ptr %0, i64 128
  call void @_ZNK3P3D22MatrixRotationTemplateIdEmlERKS1_(ptr dead_on_unwind nonnull writable sret(%"class.P3D::MatrixRotationTemplate") align 8 %9, ptr noundef nonnull align 8 dereferenceable(72) %10, ptr noundef nonnull align 8 dereferenceable(72) %20)
  call void @llvm.lifetime.start.p0(i64 72, ptr nonnull %11) #5
  %21 = load double, ptr %17, align 8, !tbaa !22
  %22 = fmul double %21, %2
  call void @_ZN3P3D22MatrixRotationTemplateIdE4rotXEd(ptr dead_on_unwind nonnull writable sret(%"class.P3D::MatrixRotationTemplate") align 8 %11, double noundef %22)
  call void @_ZNK3P3D22MatrixRotationTemplateIdEmlERKS1_(ptr dead_on_unwind nonnull writable sret(%"class.P3D::MatrixRotationTemplate") align 8 %8, ptr noundef nonnull align 8 dereferenceable(72) %9, ptr noundef nonnull align 8 dereferenceable(72) %11)
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(72) %20, ptr noundef nonnull align 8 dereferenceable(72) %8, i64 72, i1 false), !tbaa.struct !23
  call void @llvm.lifetime.end.p0(i64 72, ptr nonnull %11) #5
  call void @llvm.lifetime.end.p0(i64 72, ptr nonnull %10) #5
  call void @llvm.lifetime.end.p0(i64 72, ptr nonnull %9) #5
  call void @llvm.lifetime.end.p0(i64 72, ptr nonnull %8) #5
  %.pre = load double, ptr %17, align 8, !tbaa !22
  %23 = getelementptr inbounds i8, ptr %0, i64 208
  %24 = load double, ptr %23, align 8, !tbaa !25
  br i1 %6, label %25, label %._crit_edge

25:                                               ; preds = %7
  %26 = getelementptr inbounds i8, ptr %0, i64 56
  %27 = load double, ptr %26, align 8, !tbaa !26
  %28 = call double @llvm.fmuladd.f64(double %24, double %27, double %.pre)
  store double %28, ptr %17, align 8, !tbaa !22
  br label %._crit_edge

._crit_edge:                                      ; preds = %7, %25
  %29 = phi double [ %28, %25 ], [ %.pre, %7 ]
  %30 = fcmp ogt double %29, %24
  br i1 %30, label %31, label %32

31:                                               ; preds = %._crit_edge
  store double %24, ptr %17, align 8, !tbaa !22
  br label %32

32:                                               ; preds = %31, %._crit_edge
  %33 = zext i1 %5 to i8
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %12) #5
  call void @_ZN3P3D6VectorIdLm3EEC2Eddd(ptr noundef nonnull align 8 dereferenceable(24) %12, double noundef %2, double noundef %3, double noundef %4) #5
  %34 = getelementptr inbounds i8, ptr %0, i64 72
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(24) %34, ptr noundef nonnull align 8 dereferenceable(24) %12, i64 24, i1 false), !tbaa.struct !27
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %12) #5
  %35 = getelementptr inbounds i8, ptr %0, i64 97
  store i8 %33, ptr %35, align 1, !tbaa !28
  ret void
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN3P3D22MatrixRotationTemplateIdE4rotYEd(ptr dead_on_unwind noalias writable sret(%"class.P3D::MatrixRotationTemplate") align 8, double noundef) local_unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNK3P3D22MatrixRotationTemplateIdEmlERKS1_(ptr dead_on_unwind noalias writable sret(%"class.P3D::MatrixRotationTemplate") align 8, ptr noundef nonnull align 8 dereferenceable(72), ptr noundef nonnull align 8 dereferenceable(72)) local_unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN3P3D22MatrixRotationTemplateIdE4rotXEd(ptr dead_on_unwind noalias writable sret(%"class.P3D::MatrixRotationTemplate") align 8, double noundef) local_unnamed_addr #2 align 2

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN3P3D6VectorIdLm3EEC2Eddd(ptr noundef nonnull align 8 dereferenceable(24), double noundef, double noundef, double noundef) unnamed_addr #4 align 2

attributes #0 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 0}
!6 = !{!"_ZTSN3P3D11Application6CameraE", !7, i64 0, !9, i64 8, !9, i64 16, !10, i64 24, !11, i64 48, !9, i64 56, !9, i64 64, !10, i64 72, !11, i64 96, !11, i64 97, !12, i64 104, !9, i64 200, !9, i64 208, !11, i64 216, !9, i64 224, !18, i64 232, !18, i64 236, !18, i64 240, !18, i64 244, !19, i64 248, !19, i64 312, !19, i64 376, !19, i64 440, !19, i64 504, !20, i64 568}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!"double", !7, i64 0}
!10 = !{!"_ZTSN3P3D6VectorIdLm3EEE", !7, i64 0}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTSN3P3D12GlobalCFrameE", !13, i64 0, !16, i64 24}
!13 = !{!"_ZTSN3P3D16PositionTemplateINS_3FixILl32EEEEE", !14, i64 0, !14, i64 8, !14, i64 16}
!14 = !{!"_ZTSN3P3D3FixILl32EEE", !15, i64 0}
!15 = !{!"long", !7, i64 0}
!16 = !{!"_ZTSN3P3D22MatrixRotationTemplateIdEE", !17, i64 0}
!17 = !{!"_ZTSN3P3D6MatrixIdLm3ELm3EEE", !7, i64 0}
!18 = !{!"float", !7, i64 0}
!19 = !{!"_ZTSN3P3D6MatrixIfLm4ELm4EEE", !7, i64 0}
!20 = !{!"any pointer", !7, i64 0}
!21 = !{!6, !11, i64 96}
!22 = !{!6, !9, i64 64}
!23 = !{i64 0, i64 72, !24}
!24 = !{!7, !7, i64 0}
!25 = !{!6, !9, i64 208}
!26 = !{!6, !9, i64 56}
!27 = !{i64 0, i64 24, !24}
!28 = !{!6, !11, i64 97}


; Effective O3 passes: BDCEPass,EarlyCSEPass,GVNPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass