; LLVM IR from romerojosh/zefr :: src (gimmik_cpu)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local void @gimmik_mm_cpu_10573732835545233920_b1(i32 noundef %0, ptr noalias noundef %1, i32 noundef %2, ptr noalias noundef %3, i32 noundef %4) #2 {
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca double, align 8
  %12 = alloca i32, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !9
  store i32 %4, ptr %10, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #3
  store i32 0, ptr %12, align 4, !tbaa !5
  br label %13

13:                                               ; preds = %491, %5
  %14 = load i32, ptr %12, align 4, !tbaa !5
  %15 = load i32, ptr %6, align 4, !tbaa !5
  %16 = icmp slt i32 %14, %15
  br i1 %16, label %18, label %17

17:                                               ; preds = %13
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #3
  br label %494

18:                                               ; preds = %13
  %19 = load ptr, ptr %7, align 8, !tbaa !9
  %20 = load i32, ptr %12, align 4, !tbaa !5
  %21 = load i32, ptr %8, align 4, !tbaa !5
  %22 = mul nsw i32 0, %21
  %23 = add nsw i32 %20, %22
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds double, ptr %19, i64 %24
  %26 = load double, ptr %25, align 8, !tbaa !11
  %27 = load ptr, ptr %7, align 8, !tbaa !9
  %28 = load i32, ptr %12, align 4, !tbaa !5
  %29 = load i32, ptr %8, align 4, !tbaa !5
  %30 = mul nsw i32 1, %29
  %31 = add nsw i32 %28, %30
  %32 = sext i32 %31 to i64
  %33 = getelementptr inbounds double, ptr %27, i64 %32
  %34 = load double, ptr %33, align 8, !tbaa !11
  %35 = fmul double 0xBFE3C6EF372FE912, %34
  %36 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE90E, double %26, double %35)
  %37 = load ptr, ptr %7, align 8, !tbaa !9
  %38 = load i32, ptr %12, align 4, !tbaa !5
  %39 = load i32, ptr %8, align 4, !tbaa !5
  %40 = mul nsw i32 2, %39
  %41 = add nsw i32 %38, %40
  %42 = sext i32 %41 to i64
  %43 = getelementptr inbounds double, ptr %37, i64 %42
  %44 = load double, ptr %43, align 8, !tbaa !11
  %45 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE910, double %44, double %36)
  %46 = load ptr, ptr %7, align 8, !tbaa !9
  %47 = load i32, ptr %12, align 4, !tbaa !5
  %48 = load i32, ptr %8, align 4, !tbaa !5
  %49 = mul nsw i32 3, %48
  %50 = add nsw i32 %47, %49
  %51 = sext i32 %50 to i64
  %52 = getelementptr inbounds double, ptr %46, i64 %51
  %53 = load double, ptr %52, align 8, !tbaa !11
  %54 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB0, double %53, double %45)
  %55 = load ptr, ptr %7, align 8, !tbaa !9
  %56 = load i32, ptr %12, align 4, !tbaa !5
  %57 = load i32, ptr %8, align 4, !tbaa !5
  %58 = mul nsw i32 4, %57
  %59 = add nsw i32 %56, %58
  %60 = sext i32 %59 to i64
  %61 = getelementptr inbounds double, ptr %55, i64 %60
  %62 = load double, ptr %61, align 8, !tbaa !11
  %63 = call double @llvm.fmuladd.f64(double 0x3FC04C1661157416, double %62, double %54)
  %64 = load ptr, ptr %7, align 8, !tbaa !9
  %65 = load i32, ptr %12, align 4, !tbaa !5
  %66 = load i32, ptr %8, align 4, !tbaa !5
  %67 = mul nsw i32 5, %66
  %68 = add nsw i32 %65, %67
  %69 = sext i32 %68 to i64
  %70 = getelementptr inbounds double, ptr %64, i64 %69
  %71 = load double, ptr %70, align 8, !tbaa !11
  %72 = call double @llvm.fmuladd.f64(double 0x3FC04C1661157424, double %71, double %63)
  %73 = load ptr, ptr %7, align 8, !tbaa !9
  %74 = load i32, ptr %12, align 4, !tbaa !5
  %75 = load i32, ptr %8, align 4, !tbaa !5
  %76 = mul nsw i32 6, %75
  %77 = add nsw i32 %74, %76
  %78 = sext i32 %77 to i64
  %79 = getelementptr inbounds double, ptr %73, i64 %78
  %80 = load double, ptr %79, align 8, !tbaa !11
  %81 = call double @llvm.fmuladd.f64(double 0x3FC04C166115740B, double %80, double %72)
  %82 = load ptr, ptr %7, align 8, !tbaa !9
  %83 = load i32, ptr %12, align 4, !tbaa !5
  %84 = load i32, ptr %8, align 4, !tbaa !5
  %85 = mul nsw i32 7, %84
  %86 = add nsw i32 %83, %85
  %87 = sext i32 %86 to i64
  %88 = getelementptr inbounds double, ptr %82, i64 %87
  %89 = load double, ptr %88, align 8, !tbaa !11
  %90 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB2, double %89, double %81)
  %91 = load ptr, ptr %7, align 8, !tbaa !9
  %92 = load i32, ptr %12, align 4, !tbaa !5
  %93 = load i32, ptr %8, align 4, !tbaa !5
  %94 = mul nsw i32 8, %93
  %95 = add nsw i32 %92, %94
  %96 = sext i32 %95 to i64
  %97 = getelementptr inbounds double, ptr %91, i64 %96
  %98 = load double, ptr %97, align 8, !tbaa !11
  %99 = call double @llvm.fmuladd.f64(double 0x3FC04C1661157419, double %98, double %90)
  %100 = load ptr, ptr %7, align 8, !tbaa !9
  %101 = load i32, ptr %12, align 4, !tbaa !5
  %102 = load i32, ptr %8, align 4, !tbaa !5
  %103 = mul nsw i32 9, %102
  %104 = add nsw i32 %101, %103
  %105 = sext i32 %104 to i64
  %106 = getelementptr inbounds double, ptr %100, i64 %105
  %107 = load double, ptr %106, align 8, !tbaa !11
  %108 = call double @llvm.fmuladd.f64(double 0x3FC04C166115740B, double %107, double %99)
  %109 = load ptr, ptr %7, align 8, !tbaa !9
  %110 = load i32, ptr %12, align 4, !tbaa !5
  %111 = load i32, ptr %8, align 4, !tbaa !5
  %112 = mul nsw i32 10, %111
  %113 = add nsw i32 %110, %112
  %114 = sext i32 %113 to i64
  %115 = getelementptr inbounds double, ptr %109, i64 %114
  %116 = load double, ptr %115, align 8, !tbaa !11
  %117 = call double @llvm.fmuladd.f64(double 0x3FC04C166115740F, double %116, double %108)
  %118 = load ptr, ptr %7, align 8, !tbaa !9
  %119 = load i32, ptr %12, align 4, !tbaa !5
  %120 = load i32, ptr %8, align 4, !tbaa !5
  %121 = mul nsw i32 11, %120
  %122 = add nsw i32 %119, %121
  %123 = sext i32 %122 to i64
  %124 = getelementptr inbounds double, ptr %118, i64 %123
  %125 = load double, ptr %124, align 8, !tbaa !11
  %126 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB2, double %125, double %117)
  store double %126, ptr %11, align 8, !tbaa !11
  %127 = load double, ptr %11, align 8, !tbaa !11
  %128 = load ptr, ptr %9, align 8, !tbaa !9
  %129 = load i32, ptr %12, align 4, !tbaa !5
  %130 = load i32, ptr %10, align 4, !tbaa !5
  %131 = mul nsw i32 0, %130
  %132 = add nsw i32 %129, %131
  %133 = sext i32 %132 to i64
  %134 = getelementptr inbounds double, ptr %128, i64 %133
  %135 = load double, ptr %134, align 8, !tbaa !11
  %136 = fadd double %135, %127
  store double %136, ptr %134, align 8, !tbaa !11
  %137 = load ptr, ptr %7, align 8, !tbaa !9
  %138 = load i32, ptr %12, align 4, !tbaa !5
  %139 = load i32, ptr %8, align 4, !tbaa !5
  %140 = mul nsw i32 0, %139
  %141 = add nsw i32 %138, %140
  %142 = sext i32 %141 to i64
  %143 = getelementptr inbounds double, ptr %137, i64 %142
  %144 = load double, ptr %143, align 8, !tbaa !11
  %145 = load ptr, ptr %7, align 8, !tbaa !9
  %146 = load i32, ptr %12, align 4, !tbaa !5
  %147 = load i32, ptr %8, align 4, !tbaa !5
  %148 = mul nsw i32 1, %147
  %149 = add nsw i32 %146, %148
  %150 = sext i32 %149 to i64
  %151 = getelementptr inbounds double, ptr %145, i64 %150
  %152 = load double, ptr %151, align 8, !tbaa !11
  %153 = fmul double 0x4002E83901A94BB2, %152
  %154 = call double @llvm.fmuladd.f64(double 0x3FC04C16611573E7, double %144, double %153)
  %155 = load ptr, ptr %7, align 8, !tbaa !9
  %156 = load i32, ptr %12, align 4, !tbaa !5
  %157 = load i32, ptr %8, align 4, !tbaa !5
  %158 = mul nsw i32 2, %157
  %159 = add nsw i32 %156, %158
  %160 = sext i32 %159 to i64
  %161 = getelementptr inbounds double, ptr %155, i64 %160
  %162 = load double, ptr %161, align 8, !tbaa !11
  %163 = call double @llvm.fmuladd.f64(double 0x3FC04C166115743D, double %162, double %154)
  %164 = load ptr, ptr %7, align 8, !tbaa !9
  %165 = load i32, ptr %12, align 4, !tbaa !5
  %166 = load i32, ptr %8, align 4, !tbaa !5
  %167 = mul nsw i32 3, %166
  %168 = add nsw i32 %165, %167
  %169 = sext i32 %168 to i64
  %170 = getelementptr inbounds double, ptr %164, i64 %169
  %171 = load double, ptr %170, align 8, !tbaa !11
  %172 = call double @llvm.fmuladd.f64(double 0x3FC04C166115740F, double %171, double %163)
  %173 = load ptr, ptr %7, align 8, !tbaa !9
  %174 = load i32, ptr %12, align 4, !tbaa !5
  %175 = load i32, ptr %8, align 4, !tbaa !5
  %176 = mul nsw i32 4, %175
  %177 = add nsw i32 %174, %176
  %178 = sext i32 %177 to i64
  %179 = getelementptr inbounds double, ptr %173, i64 %178
  %180 = load double, ptr %179, align 8, !tbaa !11
  %181 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB2, double %180, double %172)
  %182 = load ptr, ptr %7, align 8, !tbaa !9
  %183 = load i32, ptr %12, align 4, !tbaa !5
  %184 = load i32, ptr %8, align 4, !tbaa !5
  %185 = mul nsw i32 5, %184
  %186 = add nsw i32 %183, %185
  %187 = sext i32 %186 to i64
  %188 = getelementptr inbounds double, ptr %182, i64 %187
  %189 = load double, ptr %188, align 8, !tbaa !11
  %190 = call double @llvm.fmuladd.f64(double 0x3FC04C166115743D, double %189, double %181)
  %191 = load ptr, ptr %7, align 8, !tbaa !9
  %192 = load i32, ptr %12, align 4, !tbaa !5
  %193 = load i32, ptr %8, align 4, !tbaa !5
  %194 = mul nsw i32 6, %193
  %195 = add nsw i32 %192, %194
  %196 = sext i32 %195 to i64
  %197 = getelementptr inbounds double, ptr %191, i64 %196
  %198 = load double, ptr %197, align 8, !tbaa !11
  %199 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE917, double %198, double %190)
  %200 = load ptr, ptr %7, align 8, !tbaa !9
  %201 = load i32, ptr %12, align 4, !tbaa !5
  %202 = load i32, ptr %8, align 4, !tbaa !5
  %203 = mul nsw i32 7, %202
  %204 = add nsw i32 %201, %203
  %205 = sext i32 %204 to i64
  %206 = getelementptr inbounds double, ptr %200, i64 %205
  %207 = load double, ptr %206, align 8, !tbaa !11
  %208 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE914, double %207, double %199)
  %209 = load ptr, ptr %7, align 8, !tbaa !9
  %210 = load i32, ptr %12, align 4, !tbaa !5
  %211 = load i32, ptr %8, align 4, !tbaa !5
  %212 = mul nsw i32 8, %211
  %213 = add nsw i32 %210, %212
  %214 = sext i32 %213 to i64
  %215 = getelementptr inbounds double, ptr %209, i64 %214
  %216 = load double, ptr %215, align 8, !tbaa !11
  %217 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE909, double %216, double %208)
  %218 = load ptr, ptr %7, align 8, !tbaa !9
  %219 = load i32, ptr %12, align 4, !tbaa !5
  %220 = load i32, ptr %8, align 4, !tbaa !5
  %221 = mul nsw i32 9, %220
  %222 = add nsw i32 %219, %221
  %223 = sext i32 %222 to i64
  %224 = getelementptr inbounds double, ptr %218, i64 %223
  %225 = load double, ptr %224, align 8, !tbaa !11
  %226 = call double @llvm.fmuladd.f64(double 0x3FC04C16611573DC, double %225, double %217)
  %227 = load ptr, ptr %7, align 8, !tbaa !9
  %228 = load i32, ptr %12, align 4, !tbaa !5
  %229 = load i32, ptr %8, align 4, !tbaa !5
  %230 = mul nsw i32 10, %229
  %231 = add nsw i32 %228, %230
  %232 = sext i32 %231 to i64
  %233 = getelementptr inbounds double, ptr %227, i64 %232
  %234 = load double, ptr %233, align 8, !tbaa !11
  %235 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB2, double %234, double %226)
  %236 = load ptr, ptr %7, align 8, !tbaa !9
  %237 = load i32, ptr %12, align 4, !tbaa !5
  %238 = load i32, ptr %8, align 4, !tbaa !5
  %239 = mul nsw i32 11, %238
  %240 = add nsw i32 %237, %239
  %241 = sext i32 %240 to i64
  %242 = getelementptr inbounds double, ptr %236, i64 %241
  %243 = load double, ptr %242, align 8, !tbaa !11
  %244 = call double @llvm.fmuladd.f64(double 0x3FC04C1661157404, double %243, double %235)
  store double %244, ptr %11, align 8, !tbaa !11
  %245 = load double, ptr %11, align 8, !tbaa !11
  %246 = load ptr, ptr %9, align 8, !tbaa !9
  %247 = load i32, ptr %12, align 4, !tbaa !5
  %248 = load i32, ptr %10, align 4, !tbaa !5
  %249 = mul nsw i32 1, %248
  %250 = add nsw i32 %247, %249
  %251 = sext i32 %250 to i64
  %252 = getelementptr inbounds double, ptr %246, i64 %251
  %253 = load double, ptr %252, align 8, !tbaa !11
  %254 = fadd double %253, %245
  store double %254, ptr %252, align 8, !tbaa !11
  %255 = load ptr, ptr %7, align 8, !tbaa !9
  %256 = load i32, ptr %12, align 4, !tbaa !5
  %257 = load i32, ptr %8, align 4, !tbaa !5
  %258 = mul nsw i32 0, %257
  %259 = add nsw i32 %256, %258
  %260 = sext i32 %259 to i64
  %261 = getelementptr inbounds double, ptr %255, i64 %260
  %262 = load double, ptr %261, align 8, !tbaa !11
  %263 = load ptr, ptr %7, align 8, !tbaa !9
  %264 = load i32, ptr %12, align 4, !tbaa !5
  %265 = load i32, ptr %8, align 4, !tbaa !5
  %266 = mul nsw i32 1, %265
  %267 = add nsw i32 %264, %266
  %268 = sext i32 %267 to i64
  %269 = getelementptr inbounds double, ptr %263, i64 %268
  %270 = load double, ptr %269, align 8, !tbaa !11
  %271 = fmul double 0x3FC04C16611573FD, %270
  %272 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB5, double %262, double %271)
  %273 = load ptr, ptr %7, align 8, !tbaa !9
  %274 = load i32, ptr %12, align 4, !tbaa !5
  %275 = load i32, ptr %8, align 4, !tbaa !5
  %276 = mul nsw i32 2, %275
  %277 = add nsw i32 %274, %276
  %278 = sext i32 %277 to i64
  %279 = getelementptr inbounds double, ptr %273, i64 %278
  %280 = load double, ptr %279, align 8, !tbaa !11
  %281 = call double @llvm.fmuladd.f64(double 0x3FC04C1661157407, double %280, double %272)
  %282 = load ptr, ptr %7, align 8, !tbaa !9
  %283 = load i32, ptr %12, align 4, !tbaa !5
  %284 = load i32, ptr %8, align 4, !tbaa !5
  %285 = mul nsw i32 3, %284
  %286 = add nsw i32 %283, %285
  %287 = sext i32 %286 to i64
  %288 = getelementptr inbounds double, ptr %282, i64 %287
  %289 = load double, ptr %288, align 8, !tbaa !11
  %290 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE910, double %289, double %281)
  %291 = load ptr, ptr %7, align 8, !tbaa !9
  %292 = load i32, ptr %12, align 4, !tbaa !5
  %293 = load i32, ptr %8, align 4, !tbaa !5
  %294 = mul nsw i32 4, %293
  %295 = add nsw i32 %292, %294
  %296 = sext i32 %295 to i64
  %297 = getelementptr inbounds double, ptr %291, i64 %296
  %298 = load double, ptr %297, align 8, !tbaa !11
  %299 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE918, double %298, double %290)
  %300 = load ptr, ptr %7, align 8, !tbaa !9
  %301 = load i32, ptr %12, align 4, !tbaa !5
  %302 = load i32, ptr %8, align 4, !tbaa !5
  %303 = mul nsw i32 5, %302
  %304 = add nsw i32 %301, %303
  %305 = sext i32 %304 to i64
  %306 = getelementptr inbounds double, ptr %300, i64 %305
  %307 = load double, ptr %306, align 8, !tbaa !11
  %308 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE916, double %307, double %299)
  %309 = load ptr, ptr %7, align 8, !tbaa !9
  %310 = load i32, ptr %12, align 4, !tbaa !5
  %311 = load i32, ptr %8, align 4, !tbaa !5
  %312 = mul nsw i32 6, %311
  %313 = add nsw i32 %310, %312
  %314 = sext i32 %313 to i64
  %315 = getelementptr inbounds double, ptr %309, i64 %314
  %316 = load double, ptr %315, align 8, !tbaa !11
  %317 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB5, double %316, double %308)
  %318 = load ptr, ptr %7, align 8, !tbaa !9
  %319 = load i32, ptr %12, align 4, !tbaa !5
  %320 = load i32, ptr %8, align 4, !tbaa !5
  %321 = mul nsw i32 7, %320
  %322 = add nsw i32 %319, %321
  %323 = sext i32 %322 to i64
  %324 = getelementptr inbounds double, ptr %318, i64 %323
  %325 = load double, ptr %324, align 8, !tbaa !11
  %326 = call double @llvm.fmuladd.f64(double 0x3FC04C1661157421, double %325, double %317)
  %327 = load ptr, ptr %7, align 8, !tbaa !9
  %328 = load i32, ptr %12, align 4, !tbaa !5
  %329 = load i32, ptr %8, align 4, !tbaa !5
  %330 = mul nsw i32 8, %329
  %331 = add nsw i32 %328, %330
  %332 = sext i32 %331 to i64
  %333 = getelementptr inbounds double, ptr %327, i64 %332
  %334 = load double, ptr %333, align 8, !tbaa !11
  %335 = call double @llvm.fmuladd.f64(double 0x3FC04C1661157419, double %334, double %326)
  %336 = load ptr, ptr %7, align 8, !tbaa !9
  %337 = load i32, ptr %12, align 4, !tbaa !5
  %338 = load i32, ptr %8, align 4, !tbaa !5
  %339 = mul nsw i32 9, %338
  %340 = add nsw i32 %337, %339
  %341 = sext i32 %340 to i64
  %342 = getelementptr inbounds double, ptr %336, i64 %341
  %343 = load double, ptr %342, align 8, !tbaa !11
  %344 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB5, double %343, double %335)
  %345 = load ptr, ptr %7, align 8, !tbaa !9
  %346 = load i32, ptr %12, align 4, !tbaa !5
  %347 = load i32, ptr %8, align 4, !tbaa !5
  %348 = mul nsw i32 10, %347
  %349 = add nsw i32 %346, %348
  %350 = sext i32 %349 to i64
  %351 = getelementptr inbounds double, ptr %345, i64 %350
  %352 = load double, ptr %351, align 8, !tbaa !11
  %353 = call double @llvm.fmuladd.f64(double 0x3FC04C1661157407, double %352, double %344)
  %354 = load ptr, ptr %7, align 8, !tbaa !9
  %355 = load i32, ptr %12, align 4, !tbaa !5
  %356 = load i32, ptr %8, align 4, !tbaa !5
  %357 = mul nsw i32 11, %356
  %358 = add nsw i32 %355, %357
  %359 = sext i32 %358 to i64
  %360 = getelementptr inbounds double, ptr %354, i64 %359
  %361 = load double, ptr %360, align 8, !tbaa !11
  %362 = call double @llvm.fmuladd.f64(double 0x3FC04C166115741D, double %361, double %353)
  store double %362, ptr %11, align 8, !tbaa !11
  %363 = load double, ptr %11, align 8, !tbaa !11
  %364 = load ptr, ptr %9, align 8, !tbaa !9
  %365 = load i32, ptr %12, align 4, !tbaa !5
  %366 = load i32, ptr %10, align 4, !tbaa !5
  %367 = mul nsw i32 2, %366
  %368 = add nsw i32 %365, %367
  %369 = sext i32 %368 to i64
  %370 = getelementptr inbounds double, ptr %364, i64 %369
  %371 = load double, ptr %370, align 8, !tbaa !11
  %372 = fadd double %371, %363
  store double %372, ptr %370, align 8, !tbaa !11
  %373 = load ptr, ptr %7, align 8, !tbaa !9
  %374 = load i32, ptr %12, align 4, !tbaa !5
  %375 = load i32, ptr %8, align 4, !tbaa !5
  %376 = mul nsw i32 0, %375
  %377 = add nsw i32 %374, %376
  %378 = sext i32 %377 to i64
  %379 = getelementptr inbounds double, ptr %373, i64 %378
  %380 = load double, ptr %379, align 8, !tbaa !11
  %381 = load ptr, ptr %7, align 8, !tbaa !9
  %382 = load i32, ptr %12, align 4, !tbaa !5
  %383 = load i32, ptr %8, align 4, !tbaa !5
  %384 = mul nsw i32 1, %383
  %385 = add nsw i32 %382, %384
  %386 = sext i32 %385 to i64
  %387 = getelementptr inbounds double, ptr %381, i64 %386
  %388 = load double, ptr %387, align 8, !tbaa !11
  %389 = fmul double 0x3FC04C1661157424, %388
  %390 = call double @llvm.fmuladd.f64(double 0x3FC04C16611573E7, double %380, double %389)
  %391 = load ptr, ptr %7, align 8, !tbaa !9
  %392 = load i32, ptr %12, align 4, !tbaa !5
  %393 = load i32, ptr %8, align 4, !tbaa !5
  %394 = mul nsw i32 2, %393
  %395 = add nsw i32 %392, %394
  %396 = sext i32 %395 to i64
  %397 = getelementptr inbounds double, ptr %391, i64 %396
  %398 = load double, ptr %397, align 8, !tbaa !11
  %399 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB5, double %398, double %390)
  %400 = load ptr, ptr %7, align 8, !tbaa !9
  %401 = load i32, ptr %12, align 4, !tbaa !5
  %402 = load i32, ptr %8, align 4, !tbaa !5
  %403 = mul nsw i32 3, %402
  %404 = add nsw i32 %401, %403
  %405 = sext i32 %404 to i64
  %406 = getelementptr inbounds double, ptr %400, i64 %405
  %407 = load double, ptr %406, align 8, !tbaa !11
  %408 = call double @llvm.fmuladd.f64(double 0x3FC04C166115740F, double %407, double %399)
  %409 = load ptr, ptr %7, align 8, !tbaa !9
  %410 = load i32, ptr %12, align 4, !tbaa !5
  %411 = load i32, ptr %8, align 4, !tbaa !5
  %412 = mul nsw i32 4, %411
  %413 = add nsw i32 %410, %412
  %414 = sext i32 %413 to i64
  %415 = getelementptr inbounds double, ptr %409, i64 %414
  %416 = load double, ptr %415, align 8, !tbaa !11
  %417 = call double @llvm.fmuladd.f64(double 0x3FC04C1661157428, double %416, double %408)
  %418 = load ptr, ptr %7, align 8, !tbaa !9
  %419 = load i32, ptr %12, align 4, !tbaa !5
  %420 = load i32, ptr %8, align 4, !tbaa !5
  %421 = mul nsw i32 5, %420
  %422 = add nsw i32 %419, %421
  %423 = sext i32 %422 to i64
  %424 = getelementptr inbounds double, ptr %418, i64 %423
  %425 = load double, ptr %424, align 8, !tbaa !11
  %426 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB2, double %425, double %417)
  %427 = load ptr, ptr %7, align 8, !tbaa !9
  %428 = load i32, ptr %12, align 4, !tbaa !5
  %429 = load i32, ptr %8, align 4, !tbaa !5
  %430 = mul nsw i32 6, %429
  %431 = add nsw i32 %428, %430
  %432 = sext i32 %431 to i64
  %433 = getelementptr inbounds double, ptr %427, i64 %432
  %434 = load double, ptr %433, align 8, !tbaa !11
  %435 = call double @llvm.fmuladd.f64(double 0x3FC04C16611573E3, double %434, double %426)
  %436 = load ptr, ptr %7, align 8, !tbaa !9
  %437 = load i32, ptr %12, align 4, !tbaa !5
  %438 = load i32, ptr %8, align 4, !tbaa !5
  %439 = mul nsw i32 7, %438
  %440 = add nsw i32 %437, %439
  %441 = sext i32 %440 to i64
  %442 = getelementptr inbounds double, ptr %436, i64 %441
  %443 = load double, ptr %442, align 8, !tbaa !11
  %444 = call double @llvm.fmuladd.f64(double 0x3FC04C166115740F, double %443, double %435)
  %445 = load ptr, ptr %7, align 8, !tbaa !9
  %446 = load i32, ptr %12, align 4, !tbaa !5
  %447 = load i32, ptr %8, align 4, !tbaa !5
  %448 = mul nsw i32 8, %447
  %449 = add nsw i32 %446, %448
  %450 = sext i32 %449 to i64
  %451 = getelementptr inbounds double, ptr %445, i64 %450
  %452 = load double, ptr %451, align 8, !tbaa !11
  %453 = call double @llvm.fmuladd.f64(double 0x4002E83901A94BB5, double %452, double %444)
  %454 = load ptr, ptr %7, align 8, !tbaa !9
  %455 = load i32, ptr %12, align 4, !tbaa !5
  %456 = load i32, ptr %8, align 4, !tbaa !5
  %457 = mul nsw i32 9, %456
  %458 = add nsw i32 %455, %457
  %459 = sext i32 %458 to i64
  %460 = getelementptr inbounds double, ptr %454, i64 %459
  %461 = load double, ptr %460, align 8, !tbaa !11
  %462 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE918, double %461, double %453)
  %463 = load ptr, ptr %7, align 8, !tbaa !9
  %464 = load i32, ptr %12, align 4, !tbaa !5
  %465 = load i32, ptr %8, align 4, !tbaa !5
  %466 = mul nsw i32 10, %465
  %467 = add nsw i32 %464, %466
  %468 = sext i32 %467 to i64
  %469 = getelementptr inbounds double, ptr %463, i64 %468
  %470 = load double, ptr %469, align 8, !tbaa !11
  %471 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE918, double %470, double %462)
  %472 = load ptr, ptr %7, align 8, !tbaa !9
  %473 = load i32, ptr %12, align 4, !tbaa !5
  %474 = load i32, ptr %8, align 4, !tbaa !5
  %475 = mul nsw i32 11, %474
  %476 = add nsw i32 %473, %475
  %477 = sext i32 %476 to i64
  %478 = getelementptr inbounds double, ptr %472, i64 %477
  %479 = load double, ptr %478, align 8, !tbaa !11
  %480 = call double @llvm.fmuladd.f64(double 0xBFE3C6EF372FE915, double %479, double %471)
  store double %480, ptr %11, align 8, !tbaa !11
  %481 = load double, ptr %11, align 8, !tbaa !11
  %482 = load ptr, ptr %9, align 8, !tbaa !9
  %483 = load i32, ptr %12, align 4, !tbaa !5
  %484 = load i32, ptr %10, align 4, !tbaa !5
  %485 = mul nsw i32 3, %484
  %486 = add nsw i32 %483, %485
  %487 = sext i32 %486 to i64
  %488 = getelementptr inbounds double, ptr %482, i64 %487
  %489 = load double, ptr %488, align 8, !tbaa !11
  %490 = fadd double %489, %481
  store double %490, ptr %488, align 8, !tbaa !11
  br label %491

491:                                              ; preds = %18
  %492 = load i32, ptr %12, align 4, !tbaa !5
  %493 = add nsw i32 %492, 1
  store i32 %493, ptr %12, align 4, !tbaa !5
  br label %13, !llvm.loop !13

494:                                              ; preds = %17
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #3
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #0

; Function Attrs: nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable
define dso_local void @gimmik_mm_cpu_10573732835545233920_b1(i32 noundef %0, ptr noalias nocapture noundef readonly %1, i32 noundef %2, ptr noalias nocapture noundef %3, i32 noundef %4) local_unnamed_addr #1 {
  %6 = icmp sgt i32 %0, 0
  br i1 %6, label %.lr.ph, label %._crit_edge

.lr.ph:                                           ; preds = %5
  %7 = shl nsw i32 %2, 1
  %8 = mul nsw i32 %2, 3
  %9 = shl nsw i32 %2, 2
  %10 = mul nsw i32 %2, 5
  %11 = mul nsw i32 %2, 6
  %12 = mul nsw i32 %2, 7
  %13 = shl nsw i32 %2, 3
  %14 = mul nsw i32 %2, 9
  %15 = mul nsw i32 %2, 10
  %16 = mul nsw i32 %2, 11
  %17 = shl i32 %4, 1
  %18 = mul i32 %4, 3
  %19 = sext i32 %2 to i64
  %20 = sext i32 %7 to i64
  %21 = sext i32 %8 to i64
  %22 = sext i32 %9 to i64
  %23 = sext i32 %10 to i64
  %24 = sext i32 %11 to i64
  %25 = sext i32 %12 to i64
  %26 = sext i32 %13 to i64
  %27 = sext i32 %14 to i64
  %28 = sext i32 %15 to i64
  %29 = sext i32 %16 to i64
  %30 = sext i32 %4 to i64
  %31 = sext i32 %17 to i64
  %32 = sext i32 %18 to i64
  %wide.trip.count = zext nneg i32 %0 to i64
  %invariant.gep = getelementptr double, ptr %1, i64 %19
  %invariant.gep164 = getelementptr double, ptr %1, i64 %20
  %invariant.gep166 = getelementptr double, ptr %1, i64 %21
  %invariant.gep168 = getelementptr double, ptr %1, i64 %22
  %invariant.gep170 = getelementptr double, ptr %1, i64 %23
  %invariant.gep172 = getelementptr double, ptr %1, i64 %24
  %invariant.gep174 = getelementptr double, ptr %1, i64 %25
  %invariant.gep176 = getelementptr double, ptr %1, i64 %26
  %invariant.gep178 = getelementptr double, ptr %1, i64 %27
  %invariant.gep180 = getelementptr double, ptr %1, i64 %28
  %invariant.gep182 = getelementptr double, ptr %1, i64 %29
  %invariant.gep184 = getelementptr double, ptr %3, i64 %30
  %invariant.gep186 = getelementptr double, ptr %3, i64 %31
  %invariant.gep188 = getelementptr double, ptr %3, i64 %32
  %min.iters.check = icmp eq i32 %0, 1
  br i1 %min.iters.check, label %scalar.ph.preheader, label %vector.memcheck

scalar.ph.preheader:                              ; preds = %middle.block, %vector.memcheck, %.lr.ph
  %indvars.iv.ph = phi i64 [ 0, %vector.memcheck ], [ 0, %.lr.ph ], [ %n.vec, %middle.block ]
  br label %scalar.ph

vector.memcheck:                                  ; preds = %.lr.ph
  %33 = shl nuw nsw i64 %wide.trip.count, 3
  %scevgep = getelementptr i8, ptr %3, i64 %33
  %34 = add nsw i64 %30, %wide.trip.count
  %35 = shl nsw i64 %34, 3
  %scevgep190 = getelementptr i8, ptr %3, i64 %35
  %36 = add nsw i64 %31, %wide.trip.count
  %37 = shl nsw i64 %36, 3
  %scevgep191 = getelementptr i8, ptr %3, i64 %37
  %38 = add nsw i64 %32, %wide.trip.count
  %39 = shl nsw i64 %38, 3
  %scevgep192 = getelementptr i8, ptr %3, i64 %39
  %bound0 = icmp ugt ptr %scevgep190, %3
  %bound1 = icmp ult ptr %invariant.gep184, %scevgep
  %found.conflict = and i1 %bound0, %bound1
  %bound0193 = icmp ugt ptr %scevgep191, %3
  %bound1194 = icmp ult ptr %invariant.gep186, %scevgep
  %found.conflict195 = and i1 %bound0193, %bound1194
  %conflict.rdx = or i1 %found.conflict, %found.conflict195
  %bound0196 = icmp ugt ptr %scevgep192, %3
  %bound1197 = icmp ult ptr %invariant.gep188, %scevgep
  %found.conflict198 = and i1 %bound0196, %bound1197
  %conflict.rdx199 = or i1 %conflict.rdx, %found.conflict198
  %bound0200 = icmp ult ptr %invariant.gep184, %scevgep191
  %bound1201 = icmp ult ptr %invariant.gep186, %scevgep190
  %found.conflict202 = and i1 %bound0200, %bound1201
  %conflict.rdx203 = or i1 %conflict.rdx199, %found.conflict202
  %bound0204 = icmp ult ptr %invariant.gep184, %scevgep192
  %bound1205 = icmp ult ptr %invariant.gep188, %scevgep190
  %found.conflict206 = and i1 %bound0204, %bound1205
  %conflict.rdx207 = or i1 %conflict.rdx203, %found.conflict206
  %bound0208 = icmp ult ptr %invariant.gep186, %scevgep192
  %bound1209 = icmp ult ptr %invariant.gep188, %scevgep191
  %found.conflict210 = and i1 %bound0208, %bound1209
  %conflict.rdx211 = or i1 %conflict.rdx207, %found.conflict210
  br i1 %conflict.rdx211, label %scalar.ph.preheader, label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %n.vec = and i64 %wide.trip.count, 2147483646
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %40 = getelementptr inbounds double, ptr %1, i64 %index
  %wide.load = load <2 x double>, ptr %40, align 8, !tbaa !5
  %41 = getelementptr double, ptr %invariant.gep, i64 %index
  %wide.load212 = load <2 x double>, ptr %41, align 8, !tbaa !5
  %42 = fmul <2 x double> %wide.load212, <double 0xBFE3C6EF372FE912, double 0xBFE3C6EF372FE912>
  %43 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFE3C6EF372FE90E, double 0xBFE3C6EF372FE90E>, <2 x double> %42)
  %44 = getelementptr double, ptr %invariant.gep164, i64 %index
  %wide.load213 = load <2 x double>, ptr %44, align 8, !tbaa !5
  %45 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load213, <2 x double> <double 0xBFE3C6EF372FE910, double 0xBFE3C6EF372FE910>, <2 x double> %43)
  %46 = getelementptr double, ptr %invariant.gep166, i64 %index
  %wide.load214 = load <2 x double>, ptr %46, align 8, !tbaa !5
  %47 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load214, <2 x double> <double 0x4002E83901A94BB0, double 0x4002E83901A94BB0>, <2 x double> %45)
  %48 = getelementptr double, ptr %invariant.gep168, i64 %index
  %wide.load215 = load <2 x double>, ptr %48, align 8, !tbaa !5
  %49 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load215, <2 x double> <double 0x3FC04C1661157416, double 0x3FC04C1661157416>, <2 x double> %47)
  %50 = getelementptr double, ptr %invariant.gep170, i64 %index
  %wide.load216 = load <2 x double>, ptr %50, align 8, !tbaa !5
  %51 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load216, <2 x double> <double 0x3FC04C1661157424, double 0x3FC04C1661157424>, <2 x double> %49)
  %52 = getelementptr double, ptr %invariant.gep172, i64 %index
  %wide.load217 = load <2 x double>, ptr %52, align 8, !tbaa !5
  %53 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load217, <2 x double> <double 0x3FC04C166115740B, double 0x3FC04C166115740B>, <2 x double> %51)
  %54 = getelementptr double, ptr %invariant.gep174, i64 %index
  %wide.load218 = load <2 x double>, ptr %54, align 8, !tbaa !5
  %55 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load218, <2 x double> <double 0x4002E83901A94BB2, double 0x4002E83901A94BB2>, <2 x double> %53)
  %56 = getelementptr double, ptr %invariant.gep176, i64 %index
  %wide.load219 = load <2 x double>, ptr %56, align 8, !tbaa !5
  %57 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load219, <2 x double> <double 0x3FC04C1661157419, double 0x3FC04C1661157419>, <2 x double> %55)
  %58 = getelementptr double, ptr %invariant.gep178, i64 %index
  %wide.load220 = load <2 x double>, ptr %58, align 8, !tbaa !5
  %59 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load220, <2 x double> <double 0x3FC04C166115740B, double 0x3FC04C166115740B>, <2 x double> %57)
  %60 = getelementptr double, ptr %invariant.gep180, i64 %index
  %wide.load221 = load <2 x double>, ptr %60, align 8, !tbaa !5
  %61 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load221, <2 x double> <double 0x3FC04C166115740F, double 0x3FC04C166115740F>, <2 x double> %59)
  %62 = getelementptr double, ptr %invariant.gep182, i64 %index
  %wide.load222 = load <2 x double>, ptr %62, align 8, !tbaa !5
  %63 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load222, <2 x double> <double 0x4002E83901A94BB2, double 0x4002E83901A94BB2>, <2 x double> %61)
  %64 = getelementptr inbounds double, ptr %3, i64 %index
  %wide.load223 = load <2 x double>, ptr %64, align 8, !tbaa !5, !alias.scope !9, !noalias !12
  %65 = fadd <2 x double> %wide.load223, %63
  store <2 x double> %65, ptr %64, align 8, !tbaa !5, !alias.scope !9, !noalias !12
  %66 = fmul <2 x double> %wide.load212, <double 0x4002E83901A94BB2, double 0x4002E83901A94BB2>
  %67 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FC04C16611573E7, double 0x3FC04C16611573E7>, <2 x double> %66)
  %68 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load213, <2 x double> <double 0x3FC04C166115743D, double 0x3FC04C166115743D>, <2 x double> %67)
  %69 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load214, <2 x double> <double 0x3FC04C166115740F, double 0x3FC04C166115740F>, <2 x double> %68)
  %70 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load215, <2 x double> <double 0x4002E83901A94BB2, double 0x4002E83901A94BB2>, <2 x double> %69)
  %71 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load216, <2 x double> <double 0x3FC04C166115743D, double 0x3FC04C166115743D>, <2 x double> %70)
  %72 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load217, <2 x double> <double 0xBFE3C6EF372FE917, double 0xBFE3C6EF372FE917>, <2 x double> %71)
  %73 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load218, <2 x double> <double 0xBFE3C6EF372FE914, double 0xBFE3C6EF372FE914>, <2 x double> %72)
  %74 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load219, <2 x double> <double 0xBFE3C6EF372FE909, double 0xBFE3C6EF372FE909>, <2 x double> %73)
  %75 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load220, <2 x double> <double 0x3FC04C16611573DC, double 0x3FC04C16611573DC>, <2 x double> %74)
  %76 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load221, <2 x double> <double 0x4002E83901A94BB2, double 0x4002E83901A94BB2>, <2 x double> %75)
  %77 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load222, <2 x double> <double 0x3FC04C1661157404, double 0x3FC04C1661157404>, <2 x double> %76)
  %78 = getelementptr double, ptr %invariant.gep184, i64 %index
  %wide.load224 = load <2 x double>, ptr %78, align 8, !tbaa !5, !alias.scope !16, !noalias !17
  %79 = fadd <2 x double> %77, %wide.load224
  store <2 x double> %79, ptr %78, align 8, !tbaa !5, !alias.scope !16, !noalias !17
  %80 = fmul <2 x double> %wide.load212, <double 0x3FC04C16611573FD, double 0x3FC04C16611573FD>
  %81 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x4002E83901A94BB5, double 0x4002E83901A94BB5>, <2 x double> %80)
  %82 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load213, <2 x double> <double 0x3FC04C1661157407, double 0x3FC04C1661157407>, <2 x double> %81)
  %83 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load214, <2 x double> <double 0xBFE3C6EF372FE910, double 0xBFE3C6EF372FE910>, <2 x double> %82)
  %84 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load215, <2 x double> <double 0xBFE3C6EF372FE918, double 0xBFE3C6EF372FE918>, <2 x double> %83)
  %85 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load216, <2 x double> <double 0xBFE3C6EF372FE916, double 0xBFE3C6EF372FE916>, <2 x double> %84)
  %86 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load217, <2 x double> <double 0x4002E83901A94BB5, double 0x4002E83901A94BB5>, <2 x double> %85)
  %87 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load218, <2 x double> <double 0x3FC04C1661157421, double 0x3FC04C1661157421>, <2 x double> %86)
  %88 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load219, <2 x double> <double 0x3FC04C1661157419, double 0x3FC04C1661157419>, <2 x double> %87)
  %89 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load220, <2 x double> <double 0x4002E83901A94BB5, double 0x4002E83901A94BB5>, <2 x double> %88)
  %90 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load221, <2 x double> <double 0x3FC04C1661157407, double 0x3FC04C1661157407>, <2 x double> %89)
  %91 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load222, <2 x double> <double 0x3FC04C166115741D, double 0x3FC04C166115741D>, <2 x double> %90)
  %92 = getelementptr double, ptr %invariant.gep186, i64 %index
  %wide.load225 = load <2 x double>, ptr %92, align 8, !tbaa !5, !alias.scope !18, !noalias !19
  %93 = fadd <2 x double> %91, %wide.load225
  store <2 x double> %93, ptr %92, align 8, !tbaa !5, !alias.scope !18, !noalias !19
  %94 = fmul <2 x double> %wide.load212, <double 0x3FC04C1661157424, double 0x3FC04C1661157424>
  %95 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FC04C16611573E7, double 0x3FC04C16611573E7>, <2 x double> %94)
  %96 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load213, <2 x double> <double 0x4002E83901A94BB5, double 0x4002E83901A94BB5>, <2 x double> %95)
  %97 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load214, <2 x double> <double 0x3FC04C166115740F, double 0x3FC04C166115740F>, <2 x double> %96)
  %98 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load215, <2 x double> <double 0x3FC04C1661157428, double 0x3FC04C1661157428>, <2 x double> %97)
  %99 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load216, <2 x double> <double 0x4002E83901A94BB2, double 0x4002E83901A94BB2>, <2 x double> %98)
  %100 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load217, <2 x double> <double 0x3FC04C16611573E3, double 0x3FC04C16611573E3>, <2 x double> %99)
  %101 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load218, <2 x double> <double 0x3FC04C166115740F, double 0x3FC04C166115740F>, <2 x double> %100)
  %102 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load219, <2 x double> <double 0x4002E83901A94BB5, double 0x4002E83901A94BB5>, <2 x double> %101)
  %103 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load220, <2 x double> <double 0xBFE3C6EF372FE918, double 0xBFE3C6EF372FE918>, <2 x double> %102)
  %104 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load221, <2 x double> <double 0xBFE3C6EF372FE918, double 0xBFE3C6EF372FE918>, <2 x double> %103)
  %105 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load222, <2 x double> <double 0xBFE3C6EF372FE915, double 0xBFE3C6EF372FE915>, <2 x double> %104)
  %106 = getelementptr double, ptr %invariant.gep188, i64 %index
  %wide.load226 = load <2 x double>, ptr %106, align 8, !tbaa !5, !alias.scope !19
  %107 = fadd <2 x double> %105, %wide.load226
  store <2 x double> %107, ptr %106, align 8, !tbaa !5, !alias.scope !19
  %index.next = add nuw i64 %index, 2
  %108 = icmp eq i64 %index.next, %n.vec
  br i1 %108, label %middle.block, label %vector.body, !llvm.loop !20

middle.block:                                     ; preds = %vector.body
  %cmp.n = icmp eq i64 %n.vec, %wide.trip.count
  br i1 %cmp.n, label %._crit_edge, label %scalar.ph.preheader

._crit_edge:                                      ; preds = %scalar.ph, %middle.block, %5
  ret void

scalar.ph:                                        ; preds = %scalar.ph.preheader, %scalar.ph
  %indvars.iv = phi i64 [ %indvars.iv.next, %scalar.ph ], [ %indvars.iv.ph, %scalar.ph.preheader ]
  %109 = getelementptr inbounds double, ptr %1, i64 %indvars.iv
  %110 = load double, ptr %109, align 8, !tbaa !5
  %gep = getelementptr double, ptr %invariant.gep, i64 %indvars.iv
  %111 = load double, ptr %gep, align 8, !tbaa !5
  %112 = fmul double %111, 0xBFE3C6EF372FE912
  %113 = tail call double @llvm.fmuladd.f64(double %110, double 0xBFE3C6EF372FE90E, double %112)
  %gep165 = getelementptr double, ptr %invariant.gep164, i64 %indvars.iv
  %114 = load double, ptr %gep165, align 8, !tbaa !5
  %115 = tail call double @llvm.fmuladd.f64(double %114, double 0xBFE3C6EF372FE910, double %113)
  %gep167 = getelementptr double, ptr %invariant.gep166, i64 %indvars.iv
  %116 = load double, ptr %gep167, align 8, !tbaa !5
  %117 = tail call double @llvm.fmuladd.f64(double %116, double 0x4002E83901A94BB0, double %115)
  %gep169 = getelementptr double, ptr %invariant.gep168, i64 %indvars.iv
  %118 = load double, ptr %gep169, align 8, !tbaa !5
  %119 = tail call double @llvm.fmuladd.f64(double %118, double 0x3FC04C1661157416, double %117)
  %gep171 = getelementptr double, ptr %invariant.gep170, i64 %indvars.iv
  %120 = load double, ptr %gep171, align 8, !tbaa !5
  %121 = tail call double @llvm.fmuladd.f64(double %120, double 0x3FC04C1661157424, double %119)
  %gep173 = getelementptr double, ptr %invariant.gep172, i64 %indvars.iv
  %122 = load double, ptr %gep173, align 8, !tbaa !5
  %123 = tail call double @llvm.fmuladd.f64(double %122, double 0x3FC04C166115740B, double %121)
  %gep175 = getelementptr double, ptr %invariant.gep174, i64 %indvars.iv
  %124 = load double, ptr %gep175, align 8, !tbaa !5
  %125 = tail call double @llvm.fmuladd.f64(double %124, double 0x4002E83901A94BB2, double %123)
  %gep177 = getelementptr double, ptr %invariant.gep176, i64 %indvars.iv
  %126 = load double, ptr %gep177, align 8, !tbaa !5
  %127 = tail call double @llvm.fmuladd.f64(double %126, double 0x3FC04C1661157419, double %125)
  %gep179 = getelementptr double, ptr %invariant.gep178, i64 %indvars.iv
  %128 = load double, ptr %gep179, align 8, !tbaa !5
  %129 = tail call double @llvm.fmuladd.f64(double %128, double 0x3FC04C166115740B, double %127)
  %gep181 = getelementptr double, ptr %invariant.gep180, i64 %indvars.iv
  %130 = load double, ptr %gep181, align 8, !tbaa !5
  %131 = tail call double @llvm.fmuladd.f64(double %130, double 0x3FC04C166115740F, double %129)
  %gep183 = getelementptr double, ptr %invariant.gep182, i64 %indvars.iv
  %132 = load double, ptr %gep183, align 8, !tbaa !5
  %133 = tail call double @llvm.fmuladd.f64(double %132, double 0x4002E83901A94BB2, double %131)
  %134 = getelementptr inbounds double, ptr %3, i64 %indvars.iv
  %135 = load double, ptr %134, align 8, !tbaa !5
  %136 = fadd double %135, %133
  store double %136, ptr %134, align 8, !tbaa !5
  %137 = fmul double %111, 0x4002E83901A94BB2
  %138 = tail call double @llvm.fmuladd.f64(double %110, double 0x3FC04C16611573E7, double %137)
  %139 = tail call double @llvm.fmuladd.f64(double %114, double 0x3FC04C166115743D, double %138)
  %140 = tail call double @llvm.fmuladd.f64(double %116, double 0x3FC04C166115740F, double %139)
  %141 = tail call double @llvm.fmuladd.f64(double %118, double 0x4002E83901A94BB2, double %140)
  %142 = tail call double @llvm.fmuladd.f64(double %120, double 0x3FC04C166115743D, double %141)
  %143 = tail call double @llvm.fmuladd.f64(double %122, double 0xBFE3C6EF372FE917, double %142)
  %144 = tail call double @llvm.fmuladd.f64(double %124, double 0xBFE3C6EF372FE914, double %143)
  %145 = tail call double @llvm.fmuladd.f64(double %126, double 0xBFE3C6EF372FE909, double %144)
  %146 = tail call double @llvm.fmuladd.f64(double %128, double 0x3FC04C16611573DC, double %145)
  %147 = tail call double @llvm.fmuladd.f64(double %130, double 0x4002E83901A94BB2, double %146)
  %148 = tail call double @llvm.fmuladd.f64(double %132, double 0x3FC04C1661157404, double %147)
  %gep185 = getelementptr double, ptr %invariant.gep184, i64 %indvars.iv
  %149 = load double, ptr %gep185, align 8, !tbaa !5
  %150 = fadd double %148, %149
  store double %150, ptr %gep185, align 8, !tbaa !5
  %151 = fmul double %111, 0x3FC04C16611573FD
  %152 = tail call double @llvm.fmuladd.f64(double %110, double 0x4002E83901A94BB5, double %151)
  %153 = tail call double @llvm.fmuladd.f64(double %114, double 0x3FC04C1661157407, double %152)
  %154 = tail call double @llvm.fmuladd.f64(double %116, double 0xBFE3C6EF372FE910, double %153)
  %155 = tail call double @llvm.fmuladd.f64(double %118, double 0xBFE3C6EF372FE918, double %154)
  %156 = tail call double @llvm.fmuladd.f64(double %120, double 0xBFE3C6EF372FE916, double %155)
  %157 = tail call double @llvm.fmuladd.f64(double %122, double 0x4002E83901A94BB5, double %156)
  %158 = tail call double @llvm.fmuladd.f64(double %124, double 0x3FC04C1661157421, double %157)
  %159 = tail call double @llvm.fmuladd.f64(double %126, double 0x3FC04C1661157419, double %158)
  %160 = tail call double @llvm.fmuladd.f64(double %128, double 0x4002E83901A94BB5, double %159)
  %161 = tail call double @llvm.fmuladd.f64(double %130, double 0x3FC04C1661157407, double %160)
  %162 = tail call double @llvm.fmuladd.f64(double %132, double 0x3FC04C166115741D, double %161)
  %gep187 = getelementptr double, ptr %invariant.gep186, i64 %indvars.iv
  %163 = load double, ptr %gep187, align 8, !tbaa !5
  %164 = fadd double %162, %163
  store double %164, ptr %gep187, align 8, !tbaa !5
  %165 = fmul double %111, 0x3FC04C1661157424
  %166 = tail call double @llvm.fmuladd.f64(double %110, double 0x3FC04C16611573E7, double %165)
  %167 = tail call double @llvm.fmuladd.f64(double %114, double 0x4002E83901A94BB5, double %166)
  %168 = tail call double @llvm.fmuladd.f64(double %116, double 0x3FC04C166115740F, double %167)
  %169 = tail call double @llvm.fmuladd.f64(double %118, double 0x3FC04C1661157428, double %168)
  %170 = tail call double @llvm.fmuladd.f64(double %120, double 0x4002E83901A94BB2, double %169)
  %171 = tail call double @llvm.fmuladd.f64(double %122, double 0x3FC04C16611573E3, double %170)
  %172 = tail call double @llvm.fmuladd.f64(double %124, double 0x3FC04C166115740F, double %171)
  %173 = tail call double @llvm.fmuladd.f64(double %126, double 0x4002E83901A94BB5, double %172)
  %174 = tail call double @llvm.fmuladd.f64(double %128, double 0xBFE3C6EF372FE918, double %173)
  %175 = tail call double @llvm.fmuladd.f64(double %130, double 0xBFE3C6EF372FE918, double %174)
  %176 = tail call double @llvm.fmuladd.f64(double %132, double 0xBFE3C6EF372FE915, double %175)
  %gep189 = getelementptr double, ptr %invariant.gep188, i64 %indvars.iv
  %177 = load double, ptr %gep189, align 8, !tbaa !5
  %178 = fadd double %176, %177
  store double %178, ptr %gep189, align 8, !tbaa !5
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge, label %scalar.ph, !llvm.loop !24
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10}
!10 = distinct !{!10, !11}
!11 = distinct !{!11, !"LVerDomain"}
!12 = !{!13, !14, !15}
!13 = distinct !{!13, !11}
!14 = distinct !{!14, !11}
!15 = distinct !{!15, !11}
!16 = !{!13}
!17 = !{!14, !15}
!18 = !{!14}
!19 = !{!15}
!20 = distinct !{!20, !21, !22, !23}
!21 = !{!"llvm.loop.mustprogress"}
!22 = !{!"llvm.loop.isvectorized", i32 1}
!23 = !{!"llvm.loop.unroll.runtime.disable"}
!24 = distinct !{!24, !21, !22}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass