; LLVM IR from romerojosh/zefr :: src (gimmik_cpu)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local void @gimmik_mm_cpu_10573732836836701889_b0(i32 noundef %0, ptr noalias noundef %1, i32 noundef %2, ptr noalias noundef %3, i32 noundef %4) #2 {
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca double, align 8
  %12 = alloca i32, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !9
  store i32 %4, ptr %10, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #3
  store i32 0, ptr %12, align 4, !tbaa !5
  br label %13

13:                                               ; preds = %2259, %5
  %14 = load i32, ptr %12, align 4, !tbaa !5
  %15 = load i32, ptr %6, align 4, !tbaa !5
  %16 = icmp slt i32 %14, %15
  br i1 %16, label %18, label %17

17:                                               ; preds = %13
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #3
  br label %2262

18:                                               ; preds = %13
  %19 = load ptr, ptr %7, align 8, !tbaa !9
  %20 = load i32, ptr %12, align 4, !tbaa !5
  %21 = load i32, ptr %8, align 4, !tbaa !5
  %22 = mul nsw i32 0, %21
  %23 = add nsw i32 %20, %22
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds double, ptr %19, i64 %24
  %26 = load double, ptr %25, align 8, !tbaa !11
  %27 = load ptr, ptr %7, align 8, !tbaa !9
  %28 = load i32, ptr %12, align 4, !tbaa !5
  %29 = load i32, ptr %8, align 4, !tbaa !5
  %30 = mul nsw i32 1, %29
  %31 = add nsw i32 %28, %30
  %32 = sext i32 %31 to i64
  %33 = getelementptr inbounds double, ptr %27, i64 %32
  %34 = load double, ptr %33, align 8, !tbaa !11
  %35 = fmul double 0x3FDBEF086A6E76BE, %34
  %36 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76C1, double %26, double %35)
  %37 = load ptr, ptr %7, align 8, !tbaa !9
  %38 = load i32, ptr %12, align 4, !tbaa !5
  %39 = load i32, ptr %8, align 4, !tbaa !5
  %40 = mul nsw i32 2, %39
  %41 = add nsw i32 %38, %40
  %42 = sext i32 %41 to i64
  %43 = getelementptr inbounds double, ptr %37, i64 %42
  %44 = load double, ptr %43, align 8, !tbaa !11
  %45 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76BC, double %44, double %36)
  %46 = load ptr, ptr %7, align 8, !tbaa !9
  %47 = load i32, ptr %12, align 4, !tbaa !5
  %48 = load i32, ptr %8, align 4, !tbaa !5
  %49 = mul nsw i32 3, %48
  %50 = add nsw i32 %47, %49
  %51 = sext i32 %50 to i64
  %52 = getelementptr inbounds double, ptr %46, i64 %51
  %53 = load double, ptr %52, align 8, !tbaa !11
  %54 = call double @llvm.fmuladd.f64(double 0x3FEFBF040189397B, double %53, double %45)
  %55 = load ptr, ptr %7, align 8, !tbaa !9
  %56 = load i32, ptr %12, align 4, !tbaa !5
  %57 = load i32, ptr %8, align 4, !tbaa !5
  %58 = mul nsw i32 4, %57
  %59 = add nsw i32 %56, %58
  %60 = sext i32 %59 to i64
  %61 = getelementptr inbounds double, ptr %55, i64 %60
  %62 = load double, ptr %61, align 8, !tbaa !11
  %63 = call double @llvm.fmuladd.f64(double 0x3FEFBF040189397F, double %62, double %54)
  %64 = load ptr, ptr %7, align 8, !tbaa !9
  %65 = load i32, ptr %12, align 4, !tbaa !5
  %66 = load i32, ptr %8, align 4, !tbaa !5
  %67 = mul nsw i32 5, %66
  %68 = add nsw i32 %65, %67
  %69 = sext i32 %68 to i64
  %70 = getelementptr inbounds double, ptr %64, i64 %69
  %71 = load double, ptr %70, align 8, !tbaa !11
  %72 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893979, double %71, double %63)
  %73 = load ptr, ptr %7, align 8, !tbaa !9
  %74 = load i32, ptr %12, align 4, !tbaa !5
  %75 = load i32, ptr %8, align 4, !tbaa !5
  %76 = mul nsw i32 6, %75
  %77 = add nsw i32 %74, %76
  %78 = sext i32 %77 to i64
  %79 = getelementptr inbounds double, ptr %73, i64 %78
  %80 = load double, ptr %79, align 8, !tbaa !11
  %81 = call double @llvm.fmuladd.f64(double 0x401002CB18E07844, double %80, double %72)
  %82 = load ptr, ptr %7, align 8, !tbaa !9
  %83 = load i32, ptr %12, align 4, !tbaa !5
  %84 = load i32, ptr %8, align 4, !tbaa !5
  %85 = mul nsw i32 7, %84
  %86 = add nsw i32 %83, %85
  %87 = sext i32 %86 to i64
  %88 = getelementptr inbounds double, ptr %82, i64 %87
  %89 = load double, ptr %88, align 8, !tbaa !11
  %90 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3324, double %89, double %81)
  %91 = load ptr, ptr %7, align 8, !tbaa !9
  %92 = load i32, ptr %12, align 4, !tbaa !5
  %93 = load i32, ptr %8, align 4, !tbaa !5
  %94 = mul nsw i32 8, %93
  %95 = add nsw i32 %92, %94
  %96 = sext i32 %95 to i64
  %97 = getelementptr inbounds double, ptr %91, i64 %96
  %98 = load double, ptr %97, align 8, !tbaa !11
  %99 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B330E, double %98, double %90)
  %100 = load ptr, ptr %7, align 8, !tbaa !9
  %101 = load i32, ptr %12, align 4, !tbaa !5
  %102 = load i32, ptr %8, align 4, !tbaa !5
  %103 = mul nsw i32 9, %102
  %104 = add nsw i32 %101, %103
  %105 = sext i32 %104 to i64
  %106 = getelementptr inbounds double, ptr %100, i64 %105
  %107 = load double, ptr %106, align 8, !tbaa !11
  %108 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215FB, double %107, double %99)
  %109 = load ptr, ptr %7, align 8, !tbaa !9
  %110 = load i32, ptr %12, align 4, !tbaa !5
  %111 = load i32, ptr %8, align 4, !tbaa !5
  %112 = mul nsw i32 10, %111
  %113 = add nsw i32 %110, %112
  %114 = sext i32 %113 to i64
  %115 = getelementptr inbounds double, ptr %109, i64 %114
  %116 = load double, ptr %115, align 8, !tbaa !11
  %117 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F34, double %116, double %108)
  %118 = load ptr, ptr %7, align 8, !tbaa !9
  %119 = load i32, ptr %12, align 4, !tbaa !5
  %120 = load i32, ptr %8, align 4, !tbaa !5
  %121 = mul nsw i32 11, %120
  %122 = add nsw i32 %119, %121
  %123 = sext i32 %122 to i64
  %124 = getelementptr inbounds double, ptr %118, i64 %123
  %125 = load double, ptr %124, align 8, !tbaa !11
  %126 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F48, double %125, double %117)
  %127 = load ptr, ptr %7, align 8, !tbaa !9
  %128 = load i32, ptr %12, align 4, !tbaa !5
  %129 = load i32, ptr %8, align 4, !tbaa !5
  %130 = mul nsw i32 12, %129
  %131 = add nsw i32 %128, %130
  %132 = sext i32 %131 to i64
  %133 = getelementptr inbounds double, ptr %127, i64 %132
  %134 = load double, ptr %133, align 8, !tbaa !11
  %135 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32EC, double %134, double %126)
  %136 = load ptr, ptr %7, align 8, !tbaa !9
  %137 = load i32, ptr %12, align 4, !tbaa !5
  %138 = load i32, ptr %8, align 4, !tbaa !5
  %139 = mul nsw i32 13, %138
  %140 = add nsw i32 %137, %139
  %141 = sext i32 %140 to i64
  %142 = getelementptr inbounds double, ptr %136, i64 %141
  %143 = load double, ptr %142, align 8, !tbaa !11
  %144 = call double @llvm.fmuladd.f64(double 0x401002CB18E07845, double %143, double %135)
  %145 = load ptr, ptr %7, align 8, !tbaa !9
  %146 = load i32, ptr %12, align 4, !tbaa !5
  %147 = load i32, ptr %8, align 4, !tbaa !5
  %148 = mul nsw i32 14, %147
  %149 = add nsw i32 %146, %148
  %150 = sext i32 %149 to i64
  %151 = getelementptr inbounds double, ptr %145, i64 %150
  %152 = load double, ptr %151, align 8, !tbaa !11
  %153 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3300, double %152, double %144)
  %154 = load ptr, ptr %7, align 8, !tbaa !9
  %155 = load i32, ptr %12, align 4, !tbaa !5
  %156 = load i32, ptr %8, align 4, !tbaa !5
  %157 = mul nsw i32 15, %156
  %158 = add nsw i32 %155, %157
  %159 = sext i32 %158 to i64
  %160 = getelementptr inbounds double, ptr %154, i64 %159
  %161 = load double, ptr %160, align 8, !tbaa !11
  %162 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F0D, double %161, double %153)
  %163 = load ptr, ptr %7, align 8, !tbaa !9
  %164 = load i32, ptr %12, align 4, !tbaa !5
  %165 = load i32, ptr %8, align 4, !tbaa !5
  %166 = mul nsw i32 16, %165
  %167 = add nsw i32 %164, %166
  %168 = sext i32 %167 to i64
  %169 = getelementptr inbounds double, ptr %163, i64 %168
  %170 = load double, ptr %169, align 8, !tbaa !11
  %171 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215DE, double %170, double %162)
  %172 = load ptr, ptr %7, align 8, !tbaa !9
  %173 = load i32, ptr %12, align 4, !tbaa !5
  %174 = load i32, ptr %8, align 4, !tbaa !5
  %175 = mul nsw i32 17, %174
  %176 = add nsw i32 %173, %175
  %177 = sext i32 %176 to i64
  %178 = getelementptr inbounds double, ptr %172, i64 %177
  %179 = load double, ptr %178, align 8, !tbaa !11
  %180 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F3D, double %179, double %171)
  %181 = load ptr, ptr %7, align 8, !tbaa !9
  %182 = load i32, ptr %12, align 4, !tbaa !5
  %183 = load i32, ptr %8, align 4, !tbaa !5
  %184 = mul nsw i32 18, %183
  %185 = add nsw i32 %182, %184
  %186 = sext i32 %185 to i64
  %187 = getelementptr inbounds double, ptr %181, i64 %186
  %188 = load double, ptr %187, align 8, !tbaa !11
  %189 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3318, double %188, double %180)
  %190 = load ptr, ptr %7, align 8, !tbaa !9
  %191 = load i32, ptr %12, align 4, !tbaa !5
  %192 = load i32, ptr %8, align 4, !tbaa !5
  %193 = mul nsw i32 19, %192
  %194 = add nsw i32 %191, %193
  %195 = sext i32 %194 to i64
  %196 = getelementptr inbounds double, ptr %190, i64 %195
  %197 = load double, ptr %196, align 8, !tbaa !11
  %198 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3346, double %197, double %189)
  %199 = load ptr, ptr %7, align 8, !tbaa !9
  %200 = load i32, ptr %12, align 4, !tbaa !5
  %201 = load i32, ptr %8, align 4, !tbaa !5
  %202 = mul nsw i32 20, %201
  %203 = add nsw i32 %200, %202
  %204 = sext i32 %203 to i64
  %205 = getelementptr inbounds double, ptr %199, i64 %204
  %206 = load double, ptr %205, align 8, !tbaa !11
  %207 = call double @llvm.fmuladd.f64(double 0x401002CB18E07844, double %206, double %198)
  %208 = load ptr, ptr %7, align 8, !tbaa !9
  %209 = load i32, ptr %12, align 4, !tbaa !5
  %210 = load i32, ptr %8, align 4, !tbaa !5
  %211 = mul nsw i32 21, %210
  %212 = add nsw i32 %209, %211
  %213 = sext i32 %212 to i64
  %214 = getelementptr inbounds double, ptr %208, i64 %213
  %215 = load double, ptr %214, align 8, !tbaa !11
  %216 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F69, double %215, double %207)
  %217 = load ptr, ptr %7, align 8, !tbaa !9
  %218 = load i32, ptr %12, align 4, !tbaa !5
  %219 = load i32, ptr %8, align 4, !tbaa !5
  %220 = mul nsw i32 22, %219
  %221 = add nsw i32 %218, %220
  %222 = sext i32 %221 to i64
  %223 = getelementptr inbounds double, ptr %217, i64 %222
  %224 = load double, ptr %223, align 8, !tbaa !11
  %225 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F48, double %224, double %216)
  %226 = load ptr, ptr %7, align 8, !tbaa !9
  %227 = load i32, ptr %12, align 4, !tbaa !5
  %228 = load i32, ptr %8, align 4, !tbaa !5
  %229 = mul nsw i32 23, %228
  %230 = add nsw i32 %227, %229
  %231 = sext i32 %230 to i64
  %232 = getelementptr inbounds double, ptr %226, i64 %231
  %233 = load double, ptr %232, align 8, !tbaa !11
  %234 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215D7, double %233, double %225)
  store double %234, ptr %11, align 8, !tbaa !11
  %235 = load double, ptr %11, align 8, !tbaa !11
  %236 = load ptr, ptr %9, align 8, !tbaa !9
  %237 = load i32, ptr %12, align 4, !tbaa !5
  %238 = load i32, ptr %10, align 4, !tbaa !5
  %239 = mul nsw i32 0, %238
  %240 = add nsw i32 %237, %239
  %241 = sext i32 %240 to i64
  %242 = getelementptr inbounds double, ptr %236, i64 %241
  store double %235, ptr %242, align 8, !tbaa !11
  %243 = load ptr, ptr %7, align 8, !tbaa !9
  %244 = load i32, ptr %12, align 4, !tbaa !5
  %245 = load i32, ptr %8, align 4, !tbaa !5
  %246 = mul nsw i32 0, %245
  %247 = add nsw i32 %244, %246
  %248 = sext i32 %247 to i64
  %249 = getelementptr inbounds double, ptr %243, i64 %248
  %250 = load double, ptr %249, align 8, !tbaa !11
  %251 = load ptr, ptr %7, align 8, !tbaa !9
  %252 = load i32, ptr %12, align 4, !tbaa !5
  %253 = load i32, ptr %8, align 4, !tbaa !5
  %254 = mul nsw i32 1, %253
  %255 = add nsw i32 %252, %254
  %256 = sext i32 %255 to i64
  %257 = getelementptr inbounds double, ptr %251, i64 %256
  %258 = load double, ptr %257, align 8, !tbaa !11
  %259 = fmul double 0x401002CB18E07846, %258
  %260 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B330E, double %250, double %259)
  %261 = load ptr, ptr %7, align 8, !tbaa !9
  %262 = load i32, ptr %12, align 4, !tbaa !5
  %263 = load i32, ptr %8, align 4, !tbaa !5
  %264 = mul nsw i32 2, %263
  %265 = add nsw i32 %262, %264
  %266 = sext i32 %265 to i64
  %267 = getelementptr inbounds double, ptr %261, i64 %266
  %268 = load double, ptr %267, align 8, !tbaa !11
  %269 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32D6, double %268, double %260)
  %270 = load ptr, ptr %7, align 8, !tbaa !9
  %271 = load i32, ptr %12, align 4, !tbaa !5
  %272 = load i32, ptr %8, align 4, !tbaa !5
  %273 = mul nsw i32 3, %272
  %274 = add nsw i32 %271, %273
  %275 = sext i32 %274 to i64
  %276 = getelementptr inbounds double, ptr %270, i64 %275
  %277 = load double, ptr %276, align 8, !tbaa !11
  %278 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F4C, double %277, double %269)
  %279 = load ptr, ptr %7, align 8, !tbaa !9
  %280 = load i32, ptr %12, align 4, !tbaa !5
  %281 = load i32, ptr %8, align 4, !tbaa !5
  %282 = mul nsw i32 4, %281
  %283 = add nsw i32 %280, %282
  %284 = sext i32 %283 to i64
  %285 = getelementptr inbounds double, ptr %279, i64 %284
  %286 = load double, ptr %285, align 8, !tbaa !11
  %287 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215F4, double %286, double %278)
  %288 = load ptr, ptr %7, align 8, !tbaa !9
  %289 = load i32, ptr %12, align 4, !tbaa !5
  %290 = load i32, ptr %8, align 4, !tbaa !5
  %291 = mul nsw i32 5, %290
  %292 = add nsw i32 %289, %291
  %293 = sext i32 %292 to i64
  %294 = getelementptr inbounds double, ptr %288, i64 %293
  %295 = load double, ptr %294, align 8, !tbaa !11
  %296 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F36, double %295, double %287)
  %297 = load ptr, ptr %7, align 8, !tbaa !9
  %298 = load i32, ptr %12, align 4, !tbaa !5
  %299 = load i32, ptr %8, align 4, !tbaa !5
  %300 = mul nsw i32 6, %299
  %301 = add nsw i32 %298, %300
  %302 = sext i32 %301 to i64
  %303 = getelementptr inbounds double, ptr %297, i64 %302
  %304 = load double, ptr %303, align 8, !tbaa !11
  %305 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32FC, double %304, double %296)
  %306 = load ptr, ptr %7, align 8, !tbaa !9
  %307 = load i32, ptr %12, align 4, !tbaa !5
  %308 = load i32, ptr %8, align 4, !tbaa !5
  %309 = mul nsw i32 7, %308
  %310 = add nsw i32 %307, %309
  %311 = sext i32 %310 to i64
  %312 = getelementptr inbounds double, ptr %306, i64 %311
  %313 = load double, ptr %312, align 8, !tbaa !11
  %314 = call double @llvm.fmuladd.f64(double 0x401002CB18E07846, double %313, double %305)
  %315 = load ptr, ptr %7, align 8, !tbaa !9
  %316 = load i32, ptr %12, align 4, !tbaa !5
  %317 = load i32, ptr %8, align 4, !tbaa !5
  %318 = mul nsw i32 8, %317
  %319 = add nsw i32 %316, %318
  %320 = sext i32 %319 to i64
  %321 = getelementptr inbounds double, ptr %315, i64 %320
  %322 = load double, ptr %321, align 8, !tbaa !11
  %323 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32A4, double %322, double %314)
  %324 = load ptr, ptr %7, align 8, !tbaa !9
  %325 = load i32, ptr %12, align 4, !tbaa !5
  %326 = load i32, ptr %8, align 4, !tbaa !5
  %327 = mul nsw i32 9, %326
  %328 = add nsw i32 %325, %327
  %329 = sext i32 %328 to i64
  %330 = getelementptr inbounds double, ptr %324, i64 %329
  %331 = load double, ptr %330, align 8, !tbaa !11
  %332 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F55, double %331, double %323)
  %333 = load ptr, ptr %7, align 8, !tbaa !9
  %334 = load i32, ptr %12, align 4, !tbaa !5
  %335 = load i32, ptr %8, align 4, !tbaa !5
  %336 = mul nsw i32 10, %335
  %337 = add nsw i32 %334, %336
  %338 = sext i32 %337 to i64
  %339 = getelementptr inbounds double, ptr %333, i64 %338
  %340 = load double, ptr %339, align 8, !tbaa !11
  %341 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215BA, double %340, double %332)
  %342 = load ptr, ptr %7, align 8, !tbaa !9
  %343 = load i32, ptr %12, align 4, !tbaa !5
  %344 = load i32, ptr %8, align 4, !tbaa !5
  %345 = mul nsw i32 11, %344
  %346 = add nsw i32 %343, %345
  %347 = sext i32 %346 to i64
  %348 = getelementptr inbounds double, ptr %342, i64 %347
  %349 = load double, ptr %348, align 8, !tbaa !11
  %350 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F3C, double %349, double %341)
  %351 = load ptr, ptr %7, align 8, !tbaa !9
  %352 = load i32, ptr %12, align 4, !tbaa !5
  %353 = load i32, ptr %8, align 4, !tbaa !5
  %354 = mul nsw i32 12, %353
  %355 = add nsw i32 %352, %354
  %356 = sext i32 %355 to i64
  %357 = getelementptr inbounds double, ptr %351, i64 %356
  %358 = load double, ptr %357, align 8, !tbaa !11
  %359 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76BE, double %358, double %350)
  %360 = load ptr, ptr %7, align 8, !tbaa !9
  %361 = load i32, ptr %12, align 4, !tbaa !5
  %362 = load i32, ptr %8, align 4, !tbaa !5
  %363 = mul nsw i32 13, %362
  %364 = add nsw i32 %361, %363
  %365 = sext i32 %364 to i64
  %366 = getelementptr inbounds double, ptr %360, i64 %365
  %367 = load double, ptr %366, align 8, !tbaa !11
  %368 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76BC, double %367, double %359)
  %369 = load ptr, ptr %7, align 8, !tbaa !9
  %370 = load i32, ptr %12, align 4, !tbaa !5
  %371 = load i32, ptr %8, align 4, !tbaa !5
  %372 = mul nsw i32 14, %371
  %373 = add nsw i32 %370, %372
  %374 = sext i32 %373 to i64
  %375 = getelementptr inbounds double, ptr %369, i64 %374
  %376 = load double, ptr %375, align 8, !tbaa !11
  %377 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76CE, double %376, double %368)
  %378 = load ptr, ptr %7, align 8, !tbaa !9
  %379 = load i32, ptr %12, align 4, !tbaa !5
  %380 = load i32, ptr %8, align 4, !tbaa !5
  %381 = mul nsw i32 15, %380
  %382 = add nsw i32 %379, %381
  %383 = sext i32 %382 to i64
  %384 = getelementptr inbounds double, ptr %378, i64 %383
  %385 = load double, ptr %384, align 8, !tbaa !11
  %386 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893979, double %385, double %377)
  %387 = load ptr, ptr %7, align 8, !tbaa !9
  %388 = load i32, ptr %12, align 4, !tbaa !5
  %389 = load i32, ptr %8, align 4, !tbaa !5
  %390 = mul nsw i32 16, %389
  %391 = add nsw i32 %388, %390
  %392 = sext i32 %391 to i64
  %393 = getelementptr inbounds double, ptr %387, i64 %392
  %394 = load double, ptr %393, align 8, !tbaa !11
  %395 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893967, double %394, double %386)
  %396 = load ptr, ptr %7, align 8, !tbaa !9
  %397 = load i32, ptr %12, align 4, !tbaa !5
  %398 = load i32, ptr %8, align 4, !tbaa !5
  %399 = mul nsw i32 17, %398
  %400 = add nsw i32 %397, %399
  %401 = sext i32 %400 to i64
  %402 = getelementptr inbounds double, ptr %396, i64 %401
  %403 = load double, ptr %402, align 8, !tbaa !11
  %404 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893975, double %403, double %395)
  %405 = load ptr, ptr %7, align 8, !tbaa !9
  %406 = load i32, ptr %12, align 4, !tbaa !5
  %407 = load i32, ptr %8, align 4, !tbaa !5
  %408 = mul nsw i32 18, %407
  %409 = add nsw i32 %406, %408
  %410 = sext i32 %409 to i64
  %411 = getelementptr inbounds double, ptr %405, i64 %410
  %412 = load double, ptr %411, align 8, !tbaa !11
  %413 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32EC, double %412, double %404)
  %414 = load ptr, ptr %7, align 8, !tbaa !9
  %415 = load i32, ptr %12, align 4, !tbaa !5
  %416 = load i32, ptr %8, align 4, !tbaa !5
  %417 = mul nsw i32 19, %416
  %418 = add nsw i32 %415, %417
  %419 = sext i32 %418 to i64
  %420 = getelementptr inbounds double, ptr %414, i64 %419
  %421 = load double, ptr %420, align 8, !tbaa !11
  %422 = call double @llvm.fmuladd.f64(double 0x401002CB18E07846, double %421, double %413)
  %423 = load ptr, ptr %7, align 8, !tbaa !9
  %424 = load i32, ptr %12, align 4, !tbaa !5
  %425 = load i32, ptr %8, align 4, !tbaa !5
  %426 = mul nsw i32 20, %425
  %427 = add nsw i32 %424, %426
  %428 = sext i32 %427 to i64
  %429 = getelementptr inbounds double, ptr %423, i64 %428
  %430 = load double, ptr %429, align 8, !tbaa !11
  %431 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3318, double %430, double %422)
  %432 = load ptr, ptr %7, align 8, !tbaa !9
  %433 = load i32, ptr %12, align 4, !tbaa !5
  %434 = load i32, ptr %8, align 4, !tbaa !5
  %435 = mul nsw i32 21, %434
  %436 = add nsw i32 %433, %435
  %437 = sext i32 %436 to i64
  %438 = getelementptr inbounds double, ptr %432, i64 %437
  %439 = load double, ptr %438, align 8, !tbaa !11
  %440 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F28, double %439, double %431)
  %441 = load ptr, ptr %7, align 8, !tbaa !9
  %442 = load i32, ptr %12, align 4, !tbaa !5
  %443 = load i32, ptr %8, align 4, !tbaa !5
  %444 = mul nsw i32 22, %443
  %445 = add nsw i32 %442, %444
  %446 = sext i32 %445 to i64
  %447 = getelementptr inbounds double, ptr %441, i64 %446
  %448 = load double, ptr %447, align 8, !tbaa !11
  %449 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215C8, double %448, double %440)
  %450 = load ptr, ptr %7, align 8, !tbaa !9
  %451 = load i32, ptr %12, align 4, !tbaa !5
  %452 = load i32, ptr %8, align 4, !tbaa !5
  %453 = mul nsw i32 23, %452
  %454 = add nsw i32 %451, %453
  %455 = sext i32 %454 to i64
  %456 = getelementptr inbounds double, ptr %450, i64 %455
  %457 = load double, ptr %456, align 8, !tbaa !11
  %458 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F3C, double %457, double %449)
  store double %458, ptr %11, align 8, !tbaa !11
  %459 = load double, ptr %11, align 8, !tbaa !11
  %460 = load ptr, ptr %9, align 8, !tbaa !9
  %461 = load i32, ptr %12, align 4, !tbaa !5
  %462 = load i32, ptr %10, align 4, !tbaa !5
  %463 = mul nsw i32 1, %462
  %464 = add nsw i32 %461, %463
  %465 = sext i32 %464 to i64
  %466 = getelementptr inbounds double, ptr %460, i64 %465
  store double %459, ptr %466, align 8, !tbaa !11
  %467 = load ptr, ptr %7, align 8, !tbaa !9
  %468 = load i32, ptr %12, align 4, !tbaa !5
  %469 = load i32, ptr %8, align 4, !tbaa !5
  %470 = mul nsw i32 0, %469
  %471 = add nsw i32 %468, %470
  %472 = sext i32 %471 to i64
  %473 = getelementptr inbounds double, ptr %467, i64 %472
  %474 = load double, ptr %473, align 8, !tbaa !11
  %475 = load ptr, ptr %7, align 8, !tbaa !9
  %476 = load i32, ptr %12, align 4, !tbaa !5
  %477 = load i32, ptr %8, align 4, !tbaa !5
  %478 = mul nsw i32 1, %477
  %479 = add nsw i32 %476, %478
  %480 = sext i32 %479 to i64
  %481 = getelementptr inbounds double, ptr %475, i64 %480
  %482 = load double, ptr %481, align 8, !tbaa !11
  %483 = fmul double 0xBFB10C1A0E3B333C, %482
  %484 = call double @llvm.fmuladd.f64(double 0x401002CB18E07849, double %474, double %483)
  %485 = load ptr, ptr %7, align 8, !tbaa !9
  %486 = load i32, ptr %12, align 4, !tbaa !5
  %487 = load i32, ptr %8, align 4, !tbaa !5
  %488 = mul nsw i32 2, %487
  %489 = add nsw i32 %486, %488
  %490 = sext i32 %489 to i64
  %491 = getelementptr inbounds double, ptr %485, i64 %490
  %492 = load double, ptr %491, align 8, !tbaa !11
  %493 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3320, double %492, double %484)
  %494 = load ptr, ptr %7, align 8, !tbaa !9
  %495 = load i32, ptr %12, align 4, !tbaa !5
  %496 = load i32, ptr %8, align 4, !tbaa !5
  %497 = mul nsw i32 3, %496
  %498 = add nsw i32 %495, %497
  %499 = sext i32 %498 to i64
  %500 = getelementptr inbounds double, ptr %494, i64 %499
  %501 = load double, ptr %500, align 8, !tbaa !11
  %502 = call double @llvm.fmuladd.f64(double 0xBFC520B04322160D, double %501, double %493)
  %503 = load ptr, ptr %7, align 8, !tbaa !9
  %504 = load i32, ptr %12, align 4, !tbaa !5
  %505 = load i32, ptr %8, align 4, !tbaa !5
  %506 = mul nsw i32 4, %505
  %507 = add nsw i32 %504, %506
  %508 = sext i32 %507 to i64
  %509 = getelementptr inbounds double, ptr %503, i64 %508
  %510 = load double, ptr %509, align 8, !tbaa !11
  %511 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F31, double %510, double %502)
  %512 = load ptr, ptr %7, align 8, !tbaa !9
  %513 = load i32, ptr %12, align 4, !tbaa !5
  %514 = load i32, ptr %8, align 4, !tbaa !5
  %515 = mul nsw i32 5, %514
  %516 = add nsw i32 %513, %515
  %517 = sext i32 %516 to i64
  %518 = getelementptr inbounds double, ptr %512, i64 %517
  %519 = load double, ptr %518, align 8, !tbaa !11
  %520 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F43, double %519, double %511)
  %521 = load ptr, ptr %7, align 8, !tbaa !9
  %522 = load i32, ptr %12, align 4, !tbaa !5
  %523 = load i32, ptr %8, align 4, !tbaa !5
  %524 = mul nsw i32 6, %523
  %525 = add nsw i32 %522, %524
  %526 = sext i32 %525 to i64
  %527 = getelementptr inbounds double, ptr %521, i64 %526
  %528 = load double, ptr %527, align 8, !tbaa !11
  %529 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76C7, double %528, double %520)
  %530 = load ptr, ptr %7, align 8, !tbaa !9
  %531 = load i32, ptr %12, align 4, !tbaa !5
  %532 = load i32, ptr %8, align 4, !tbaa !5
  %533 = mul nsw i32 7, %532
  %534 = add nsw i32 %531, %533
  %535 = sext i32 %534 to i64
  %536 = getelementptr inbounds double, ptr %530, i64 %535
  %537 = load double, ptr %536, align 8, !tbaa !11
  %538 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76C3, double %537, double %529)
  %539 = load ptr, ptr %7, align 8, !tbaa !9
  %540 = load i32, ptr %12, align 4, !tbaa !5
  %541 = load i32, ptr %8, align 4, !tbaa !5
  %542 = mul nsw i32 8, %541
  %543 = add nsw i32 %540, %542
  %544 = sext i32 %543 to i64
  %545 = getelementptr inbounds double, ptr %539, i64 %544
  %546 = load double, ptr %545, align 8, !tbaa !11
  %547 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76CA, double %546, double %538)
  %548 = load ptr, ptr %7, align 8, !tbaa !9
  %549 = load i32, ptr %12, align 4, !tbaa !5
  %550 = load i32, ptr %8, align 4, !tbaa !5
  %551 = mul nsw i32 9, %550
  %552 = add nsw i32 %549, %551
  %553 = sext i32 %552 to i64
  %554 = getelementptr inbounds double, ptr %548, i64 %553
  %555 = load double, ptr %554, align 8, !tbaa !11
  %556 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893988, double %555, double %547)
  %557 = load ptr, ptr %7, align 8, !tbaa !9
  %558 = load i32, ptr %12, align 4, !tbaa !5
  %559 = load i32, ptr %8, align 4, !tbaa !5
  %560 = mul nsw i32 10, %559
  %561 = add nsw i32 %558, %560
  %562 = sext i32 %561 to i64
  %563 = getelementptr inbounds double, ptr %557, i64 %562
  %564 = load double, ptr %563, align 8, !tbaa !11
  %565 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893982, double %564, double %556)
  %566 = load ptr, ptr %7, align 8, !tbaa !9
  %567 = load i32, ptr %12, align 4, !tbaa !5
  %568 = load i32, ptr %8, align 4, !tbaa !5
  %569 = mul nsw i32 11, %568
  %570 = add nsw i32 %567, %569
  %571 = sext i32 %570 to i64
  %572 = getelementptr inbounds double, ptr %566, i64 %571
  %573 = load double, ptr %572, align 8, !tbaa !11
  %574 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893978, double %573, double %565)
  %575 = load ptr, ptr %7, align 8, !tbaa !9
  %576 = load i32, ptr %12, align 4, !tbaa !5
  %577 = load i32, ptr %8, align 4, !tbaa !5
  %578 = mul nsw i32 12, %577
  %579 = add nsw i32 %576, %578
  %580 = sext i32 %579 to i64
  %581 = getelementptr inbounds double, ptr %575, i64 %580
  %582 = load double, ptr %581, align 8, !tbaa !11
  %583 = call double @llvm.fmuladd.f64(double 0x401002CB18E07849, double %582, double %574)
  %584 = load ptr, ptr %7, align 8, !tbaa !9
  %585 = load i32, ptr %12, align 4, !tbaa !5
  %586 = load i32, ptr %8, align 4, !tbaa !5
  %587 = mul nsw i32 13, %586
  %588 = add nsw i32 %585, %587
  %589 = sext i32 %588 to i64
  %590 = getelementptr inbounds double, ptr %584, i64 %589
  %591 = load double, ptr %590, align 8, !tbaa !11
  %592 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3338, double %591, double %583)
  %593 = load ptr, ptr %7, align 8, !tbaa !9
  %594 = load i32, ptr %12, align 4, !tbaa !5
  %595 = load i32, ptr %8, align 4, !tbaa !5
  %596 = mul nsw i32 14, %595
  %597 = add nsw i32 %594, %596
  %598 = sext i32 %597 to i64
  %599 = getelementptr inbounds double, ptr %593, i64 %598
  %600 = load double, ptr %599, align 8, !tbaa !11
  %601 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B332A, double %600, double %592)
  %602 = load ptr, ptr %7, align 8, !tbaa !9
  %603 = load i32, ptr %12, align 4, !tbaa !5
  %604 = load i32, ptr %8, align 4, !tbaa !5
  %605 = mul nsw i32 15, %604
  %606 = add nsw i32 %603, %605
  %607 = sext i32 %606 to i64
  %608 = getelementptr inbounds double, ptr %602, i64 %607
  %609 = load double, ptr %608, align 8, !tbaa !11
  %610 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215FE, double %609, double %601)
  %611 = load ptr, ptr %7, align 8, !tbaa !9
  %612 = load i32, ptr %12, align 4, !tbaa !5
  %613 = load i32, ptr %8, align 4, !tbaa !5
  %614 = mul nsw i32 16, %613
  %615 = add nsw i32 %612, %614
  %616 = sext i32 %615 to i64
  %617 = getelementptr inbounds double, ptr %611, i64 %616
  %618 = load double, ptr %617, align 8, !tbaa !11
  %619 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F3C, double %618, double %610)
  %620 = load ptr, ptr %7, align 8, !tbaa !9
  %621 = load i32, ptr %12, align 4, !tbaa !5
  %622 = load i32, ptr %8, align 4, !tbaa !5
  %623 = mul nsw i32 17, %622
  %624 = add nsw i32 %621, %623
  %625 = sext i32 %624 to i64
  %626 = getelementptr inbounds double, ptr %620, i64 %625
  %627 = load double, ptr %626, align 8, !tbaa !11
  %628 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F57, double %627, double %619)
  %629 = load ptr, ptr %7, align 8, !tbaa !9
  %630 = load i32, ptr %12, align 4, !tbaa !5
  %631 = load i32, ptr %8, align 4, !tbaa !5
  %632 = mul nsw i32 18, %631
  %633 = add nsw i32 %630, %632
  %634 = sext i32 %633 to i64
  %635 = getelementptr inbounds double, ptr %629, i64 %634
  %636 = load double, ptr %635, align 8, !tbaa !11
  %637 = call double @llvm.fmuladd.f64(double 0x401002CB18E07849, double %636, double %628)
  %638 = load ptr, ptr %7, align 8, !tbaa !9
  %639 = load i32, ptr %12, align 4, !tbaa !5
  %640 = load i32, ptr %8, align 4, !tbaa !5
  %641 = mul nsw i32 19, %640
  %642 = add nsw i32 %639, %641
  %643 = sext i32 %642 to i64
  %644 = getelementptr inbounds double, ptr %638, i64 %643
  %645 = load double, ptr %644, align 8, !tbaa !11
  %646 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B333C, double %645, double %637)
  %647 = load ptr, ptr %7, align 8, !tbaa !9
  %648 = load i32, ptr %12, align 4, !tbaa !5
  %649 = load i32, ptr %8, align 4, !tbaa !5
  %650 = mul nsw i32 20, %649
  %651 = add nsw i32 %648, %650
  %652 = sext i32 %651 to i64
  %653 = getelementptr inbounds double, ptr %647, i64 %652
  %654 = load double, ptr %653, align 8, !tbaa !11
  %655 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3328, double %654, double %646)
  %656 = load ptr, ptr %7, align 8, !tbaa !9
  %657 = load i32, ptr %12, align 4, !tbaa !5
  %658 = load i32, ptr %8, align 4, !tbaa !5
  %659 = mul nsw i32 21, %658
  %660 = add nsw i32 %657, %659
  %661 = sext i32 %660 to i64
  %662 = getelementptr inbounds double, ptr %656, i64 %661
  %663 = load double, ptr %662, align 8, !tbaa !11
  %664 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215FE, double %663, double %655)
  %665 = load ptr, ptr %7, align 8, !tbaa !9
  %666 = load i32, ptr %12, align 4, !tbaa !5
  %667 = load i32, ptr %8, align 4, !tbaa !5
  %668 = mul nsw i32 22, %667
  %669 = add nsw i32 %666, %668
  %670 = sext i32 %669 to i64
  %671 = getelementptr inbounds double, ptr %665, i64 %670
  %672 = load double, ptr %671, align 8, !tbaa !11
  %673 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F67, double %672, double %664)
  %674 = load ptr, ptr %7, align 8, !tbaa !9
  %675 = load i32, ptr %12, align 4, !tbaa !5
  %676 = load i32, ptr %8, align 4, !tbaa !5
  %677 = mul nsw i32 23, %676
  %678 = add nsw i32 %675, %677
  %679 = sext i32 %678 to i64
  %680 = getelementptr inbounds double, ptr %674, i64 %679
  %681 = load double, ptr %680, align 8, !tbaa !11
  %682 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F51, double %681, double %673)
  store double %682, ptr %11, align 8, !tbaa !11
  %683 = load double, ptr %11, align 8, !tbaa !11
  %684 = load ptr, ptr %9, align 8, !tbaa !9
  %685 = load i32, ptr %12, align 4, !tbaa !5
  %686 = load i32, ptr %10, align 4, !tbaa !5
  %687 = mul nsw i32 2, %686
  %688 = add nsw i32 %685, %687
  %689 = sext i32 %688 to i64
  %690 = getelementptr inbounds double, ptr %684, i64 %689
  store double %683, ptr %690, align 8, !tbaa !11
  %691 = load ptr, ptr %7, align 8, !tbaa !9
  %692 = load i32, ptr %12, align 4, !tbaa !5
  %693 = load i32, ptr %8, align 4, !tbaa !5
  %694 = mul nsw i32 0, %693
  %695 = add nsw i32 %692, %694
  %696 = sext i32 %695 to i64
  %697 = getelementptr inbounds double, ptr %691, i64 %696
  %698 = load double, ptr %697, align 8, !tbaa !11
  %699 = load ptr, ptr %7, align 8, !tbaa !9
  %700 = load i32, ptr %12, align 4, !tbaa !5
  %701 = load i32, ptr %8, align 4, !tbaa !5
  %702 = mul nsw i32 1, %701
  %703 = add nsw i32 %700, %702
  %704 = sext i32 %703 to i64
  %705 = getelementptr inbounds double, ptr %699, i64 %704
  %706 = load double, ptr %705, align 8, !tbaa !11
  %707 = fmul double 0xBFB10C1A0E3B3312, %706
  %708 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3332, double %698, double %707)
  %709 = load ptr, ptr %7, align 8, !tbaa !9
  %710 = load i32, ptr %12, align 4, !tbaa !5
  %711 = load i32, ptr %8, align 4, !tbaa !5
  %712 = mul nsw i32 2, %711
  %713 = add nsw i32 %710, %712
  %714 = sext i32 %713 to i64
  %715 = getelementptr inbounds double, ptr %709, i64 %714
  %716 = load double, ptr %715, align 8, !tbaa !11
  %717 = call double @llvm.fmuladd.f64(double 0x401002CB18E07844, double %716, double %708)
  %718 = load ptr, ptr %7, align 8, !tbaa !9
  %719 = load i32, ptr %12, align 4, !tbaa !5
  %720 = load i32, ptr %8, align 4, !tbaa !5
  %721 = mul nsw i32 3, %720
  %722 = add nsw i32 %719, %721
  %723 = sext i32 %722 to i64
  %724 = getelementptr inbounds double, ptr %718, i64 %723
  %725 = load double, ptr %724, align 8, !tbaa !11
  %726 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F7E, double %725, double %717)
  %727 = load ptr, ptr %7, align 8, !tbaa !9
  %728 = load i32, ptr %12, align 4, !tbaa !5
  %729 = load i32, ptr %8, align 4, !tbaa !5
  %730 = mul nsw i32 4, %729
  %731 = add nsw i32 %728, %730
  %732 = sext i32 %731 to i64
  %733 = getelementptr inbounds double, ptr %727, i64 %732
  %734 = load double, ptr %733, align 8, !tbaa !11
  %735 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F34, double %734, double %726)
  %736 = load ptr, ptr %7, align 8, !tbaa !9
  %737 = load i32, ptr %12, align 4, !tbaa !5
  %738 = load i32, ptr %8, align 4, !tbaa !5
  %739 = mul nsw i32 5, %738
  %740 = add nsw i32 %737, %739
  %741 = sext i32 %740 to i64
  %742 = getelementptr inbounds double, ptr %736, i64 %741
  %743 = load double, ptr %742, align 8, !tbaa !11
  %744 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215E2, double %743, double %735)
  %745 = load ptr, ptr %7, align 8, !tbaa !9
  %746 = load i32, ptr %12, align 4, !tbaa !5
  %747 = load i32, ptr %8, align 4, !tbaa !5
  %748 = mul nsw i32 6, %747
  %749 = add nsw i32 %746, %748
  %750 = sext i32 %749 to i64
  %751 = getelementptr inbounds double, ptr %745, i64 %750
  %752 = load double, ptr %751, align 8, !tbaa !11
  %753 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3324, double %752, double %744)
  %754 = load ptr, ptr %7, align 8, !tbaa !9
  %755 = load i32, ptr %12, align 4, !tbaa !5
  %756 = load i32, ptr %8, align 4, !tbaa !5
  %757 = mul nsw i32 7, %756
  %758 = add nsw i32 %755, %757
  %759 = sext i32 %758 to i64
  %760 = getelementptr inbounds double, ptr %754, i64 %759
  %761 = load double, ptr %760, align 8, !tbaa !11
  %762 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32D4, double %761, double %753)
  %763 = load ptr, ptr %7, align 8, !tbaa !9
  %764 = load i32, ptr %12, align 4, !tbaa !5
  %765 = load i32, ptr %8, align 4, !tbaa !5
  %766 = mul nsw i32 8, %765
  %767 = add nsw i32 %764, %766
  %768 = sext i32 %767 to i64
  %769 = getelementptr inbounds double, ptr %763, i64 %768
  %770 = load double, ptr %769, align 8, !tbaa !11
  %771 = call double @llvm.fmuladd.f64(double 0x401002CB18E07843, double %770, double %762)
  %772 = load ptr, ptr %7, align 8, !tbaa !9
  %773 = load i32, ptr %12, align 4, !tbaa !5
  %774 = load i32, ptr %8, align 4, !tbaa !5
  %775 = mul nsw i32 9, %774
  %776 = add nsw i32 %773, %775
  %777 = sext i32 %776 to i64
  %778 = getelementptr inbounds double, ptr %772, i64 %777
  %779 = load double, ptr %778, align 8, !tbaa !11
  %780 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F8D, double %779, double %771)
  %781 = load ptr, ptr %7, align 8, !tbaa !9
  %782 = load i32, ptr %12, align 4, !tbaa !5
  %783 = load i32, ptr %8, align 4, !tbaa !5
  %784 = mul nsw i32 10, %783
  %785 = add nsw i32 %782, %784
  %786 = sext i32 %785 to i64
  %787 = getelementptr inbounds double, ptr %781, i64 %786
  %788 = load double, ptr %787, align 8, !tbaa !11
  %789 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F45, double %788, double %780)
  %790 = load ptr, ptr %7, align 8, !tbaa !9
  %791 = load i32, ptr %12, align 4, !tbaa !5
  %792 = load i32, ptr %8, align 4, !tbaa !5
  %793 = mul nsw i32 11, %792
  %794 = add nsw i32 %791, %793
  %795 = sext i32 %794 to i64
  %796 = getelementptr inbounds double, ptr %790, i64 %795
  %797 = load double, ptr %796, align 8, !tbaa !11
  %798 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215B3, double %797, double %789)
  %799 = load ptr, ptr %7, align 8, !tbaa !9
  %800 = load i32, ptr %12, align 4, !tbaa !5
  %801 = load i32, ptr %8, align 4, !tbaa !5
  %802 = mul nsw i32 12, %801
  %803 = add nsw i32 %800, %802
  %804 = sext i32 %803 to i64
  %805 = getelementptr inbounds double, ptr %799, i64 %804
  %806 = load double, ptr %805, align 8, !tbaa !11
  %807 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3310, double %806, double %798)
  %808 = load ptr, ptr %7, align 8, !tbaa !9
  %809 = load i32, ptr %12, align 4, !tbaa !5
  %810 = load i32, ptr %8, align 4, !tbaa !5
  %811 = mul nsw i32 13, %810
  %812 = add nsw i32 %809, %811
  %813 = sext i32 %812 to i64
  %814 = getelementptr inbounds double, ptr %808, i64 %813
  %815 = load double, ptr %814, align 8, !tbaa !11
  %816 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3354, double %815, double %807)
  %817 = load ptr, ptr %7, align 8, !tbaa !9
  %818 = load i32, ptr %12, align 4, !tbaa !5
  %819 = load i32, ptr %8, align 4, !tbaa !5
  %820 = mul nsw i32 14, %819
  %821 = add nsw i32 %818, %820
  %822 = sext i32 %821 to i64
  %823 = getelementptr inbounds double, ptr %817, i64 %822
  %824 = load double, ptr %823, align 8, !tbaa !11
  %825 = call double @llvm.fmuladd.f64(double 0x401002CB18E07843, double %824, double %816)
  %826 = load ptr, ptr %7, align 8, !tbaa !9
  %827 = load i32, ptr %12, align 4, !tbaa !5
  %828 = load i32, ptr %8, align 4, !tbaa !5
  %829 = mul nsw i32 15, %828
  %830 = add nsw i32 %827, %829
  %831 = sext i32 %830 to i64
  %832 = getelementptr inbounds double, ptr %826, i64 %831
  %833 = load double, ptr %832, align 8, !tbaa !11
  %834 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F6E, double %833, double %825)
  %835 = load ptr, ptr %7, align 8, !tbaa !9
  %836 = load i32, ptr %12, align 4, !tbaa !5
  %837 = load i32, ptr %8, align 4, !tbaa !5
  %838 = mul nsw i32 16, %837
  %839 = add nsw i32 %836, %838
  %840 = sext i32 %839 to i64
  %841 = getelementptr inbounds double, ptr %835, i64 %840
  %842 = load double, ptr %841, align 8, !tbaa !11
  %843 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F4C, double %842, double %834)
  %844 = load ptr, ptr %7, align 8, !tbaa !9
  %845 = load i32, ptr %12, align 4, !tbaa !5
  %846 = load i32, ptr %8, align 4, !tbaa !5
  %847 = mul nsw i32 17, %846
  %848 = add nsw i32 %845, %847
  %849 = sext i32 %848 to i64
  %850 = getelementptr inbounds double, ptr %844, i64 %849
  %851 = load double, ptr %850, align 8, !tbaa !11
  %852 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215C8, double %851, double %843)
  %853 = load ptr, ptr %7, align 8, !tbaa !9
  %854 = load i32, ptr %12, align 4, !tbaa !5
  %855 = load i32, ptr %8, align 4, !tbaa !5
  %856 = mul nsw i32 18, %855
  %857 = add nsw i32 %854, %856
  %858 = sext i32 %857 to i64
  %859 = getelementptr inbounds double, ptr %853, i64 %858
  %860 = load double, ptr %859, align 8, !tbaa !11
  %861 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76C5, double %860, double %852)
  %862 = load ptr, ptr %7, align 8, !tbaa !9
  %863 = load i32, ptr %12, align 4, !tbaa !5
  %864 = load i32, ptr %8, align 4, !tbaa !5
  %865 = mul nsw i32 19, %864
  %866 = add nsw i32 %863, %865
  %867 = sext i32 %866 to i64
  %868 = getelementptr inbounds double, ptr %862, i64 %867
  %869 = load double, ptr %868, align 8, !tbaa !11
  %870 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76D0, double %869, double %861)
  %871 = load ptr, ptr %7, align 8, !tbaa !9
  %872 = load i32, ptr %12, align 4, !tbaa !5
  %873 = load i32, ptr %8, align 4, !tbaa !5
  %874 = mul nsw i32 20, %873
  %875 = add nsw i32 %872, %874
  %876 = sext i32 %875 to i64
  %877 = getelementptr inbounds double, ptr %871, i64 %876
  %878 = load double, ptr %877, align 8, !tbaa !11
  %879 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76B6, double %878, double %870)
  %880 = load ptr, ptr %7, align 8, !tbaa !9
  %881 = load i32, ptr %12, align 4, !tbaa !5
  %882 = load i32, ptr %8, align 4, !tbaa !5
  %883 = mul nsw i32 21, %882
  %884 = add nsw i32 %881, %883
  %885 = sext i32 %884 to i64
  %886 = getelementptr inbounds double, ptr %880, i64 %885
  %887 = load double, ptr %886, align 8, !tbaa !11
  %888 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893983, double %887, double %879)
  %889 = load ptr, ptr %7, align 8, !tbaa !9
  %890 = load i32, ptr %12, align 4, !tbaa !5
  %891 = load i32, ptr %8, align 4, !tbaa !5
  %892 = mul nsw i32 22, %891
  %893 = add nsw i32 %890, %892
  %894 = sext i32 %893 to i64
  %895 = getelementptr inbounds double, ptr %889, i64 %894
  %896 = load double, ptr %895, align 8, !tbaa !11
  %897 = call double @llvm.fmuladd.f64(double 0x3FEFBF040189397A, double %896, double %888)
  %898 = load ptr, ptr %7, align 8, !tbaa !9
  %899 = load i32, ptr %12, align 4, !tbaa !5
  %900 = load i32, ptr %8, align 4, !tbaa !5
  %901 = mul nsw i32 23, %900
  %902 = add nsw i32 %899, %901
  %903 = sext i32 %902 to i64
  %904 = getelementptr inbounds double, ptr %898, i64 %903
  %905 = load double, ptr %904, align 8, !tbaa !11
  %906 = call double @llvm.fmuladd.f64(double 0x3FEFBF040189396A, double %905, double %897)
  store double %906, ptr %11, align 8, !tbaa !11
  %907 = load double, ptr %11, align 8, !tbaa !11
  %908 = load ptr, ptr %9, align 8, !tbaa !9
  %909 = load i32, ptr %12, align 4, !tbaa !5
  %910 = load i32, ptr %10, align 4, !tbaa !5
  %911 = mul nsw i32 3, %910
  %912 = add nsw i32 %909, %911
  %913 = sext i32 %912 to i64
  %914 = getelementptr inbounds double, ptr %908, i64 %913
  store double %907, ptr %914, align 8, !tbaa !11
  %915 = load ptr, ptr %7, align 8, !tbaa !9
  %916 = load i32, ptr %12, align 4, !tbaa !5
  %917 = load i32, ptr %8, align 4, !tbaa !5
  %918 = mul nsw i32 0, %917
  %919 = add nsw i32 %916, %918
  %920 = sext i32 %919 to i64
  %921 = getelementptr inbounds double, ptr %915, i64 %920
  %922 = load double, ptr %921, align 8, !tbaa !11
  %923 = load ptr, ptr %7, align 8, !tbaa !9
  %924 = load i32, ptr %12, align 4, !tbaa !5
  %925 = load i32, ptr %8, align 4, !tbaa !5
  %926 = mul nsw i32 1, %925
  %927 = add nsw i32 %924, %926
  %928 = sext i32 %927 to i64
  %929 = getelementptr inbounds double, ptr %923, i64 %928
  %930 = load double, ptr %929, align 8, !tbaa !11
  %931 = fmul double 0xBFE4768B445C27A8, %930
  %932 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509EE, double %922, double %931)
  %933 = load ptr, ptr %7, align 8, !tbaa !9
  %934 = load i32, ptr %12, align 4, !tbaa !5
  %935 = load i32, ptr %8, align 4, !tbaa !5
  %936 = mul nsw i32 2, %935
  %937 = add nsw i32 %934, %936
  %938 = sext i32 %937 to i64
  %939 = getelementptr inbounds double, ptr %933, i64 %938
  %940 = load double, ptr %939, align 8, !tbaa !11
  %941 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A90, double %940, double %932)
  %942 = load ptr, ptr %7, align 8, !tbaa !9
  %943 = load i32, ptr %12, align 4, !tbaa !5
  %944 = load i32, ptr %8, align 4, !tbaa !5
  %945 = mul nsw i32 3, %944
  %946 = add nsw i32 %943, %945
  %947 = sext i32 %946 to i64
  %948 = getelementptr inbounds double, ptr %942, i64 %947
  %949 = load double, ptr %948, align 8, !tbaa !11
  %950 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D810, double %949, double %941)
  %951 = load ptr, ptr %7, align 8, !tbaa !9
  %952 = load i32, ptr %12, align 4, !tbaa !5
  %953 = load i32, ptr %8, align 4, !tbaa !5
  %954 = mul nsw i32 4, %953
  %955 = add nsw i32 %952, %954
  %956 = sext i32 %955 to i64
  %957 = getelementptr inbounds double, ptr %951, i64 %956
  %958 = load double, ptr %957, align 8, !tbaa !11
  %959 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE004D, double %958, double %950)
  %960 = load ptr, ptr %7, align 8, !tbaa !9
  %961 = load i32, ptr %12, align 4, !tbaa !5
  %962 = load i32, ptr %8, align 4, !tbaa !5
  %963 = mul nsw i32 5, %962
  %964 = add nsw i32 %961, %963
  %965 = sext i32 %964 to i64
  %966 = getelementptr inbounds double, ptr %960, i64 %965
  %967 = load double, ptr %966, align 8, !tbaa !11
  %968 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D810, double %967, double %959)
  %969 = load ptr, ptr %7, align 8, !tbaa !9
  %970 = load i32, ptr %12, align 4, !tbaa !5
  %971 = load i32, ptr %8, align 4, !tbaa !5
  %972 = mul nsw i32 6, %971
  %973 = add nsw i32 %970, %972
  %974 = sext i32 %973 to i64
  %975 = getelementptr inbounds double, ptr %969, i64 %974
  %976 = load double, ptr %975, align 8, !tbaa !11
  %977 = call double @llvm.fmuladd.f64(double 0x3FC836D300158ECB, double %976, double %968)
  %978 = load ptr, ptr %7, align 8, !tbaa !9
  %979 = load i32, ptr %12, align 4, !tbaa !5
  %980 = load i32, ptr %8, align 4, !tbaa !5
  %981 = mul nsw i32 7, %980
  %982 = add nsw i32 %979, %981
  %983 = sext i32 %982 to i64
  %984 = getelementptr inbounds double, ptr %978, i64 %983
  %985 = load double, ptr %984, align 8, !tbaa !11
  %986 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB2, double %985, double %977)
  %987 = load ptr, ptr %7, align 8, !tbaa !9
  %988 = load i32, ptr %12, align 4, !tbaa !5
  %989 = load i32, ptr %8, align 4, !tbaa !5
  %990 = mul nsw i32 8, %989
  %991 = add nsw i32 %988, %990
  %992 = sext i32 %991 to i64
  %993 = getelementptr inbounds double, ptr %987, i64 %992
  %994 = load double, ptr %993, align 8, !tbaa !11
  %995 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B424A, double %994, double %986)
  %996 = load ptr, ptr %7, align 8, !tbaa !9
  %997 = load i32, ptr %12, align 4, !tbaa !5
  %998 = load i32, ptr %8, align 4, !tbaa !5
  %999 = mul nsw i32 9, %998
  %1000 = add nsw i32 %997, %999
  %1001 = sext i32 %1000 to i64
  %1002 = getelementptr inbounds double, ptr %996, i64 %1001
  %1003 = load double, ptr %1002, align 8, !tbaa !11
  %1004 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335120, double %1003, double %995)
  %1005 = load ptr, ptr %7, align 8, !tbaa !9
  %1006 = load i32, ptr %12, align 4, !tbaa !5
  %1007 = load i32, ptr %8, align 4, !tbaa !5
  %1008 = mul nsw i32 10, %1007
  %1009 = add nsw i32 %1006, %1008
  %1010 = sext i32 %1009 to i64
  %1011 = getelementptr inbounds double, ptr %1005, i64 %1010
  %1012 = load double, ptr %1011, align 8, !tbaa !11
  %1013 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633514A, double %1012, double %1004)
  %1014 = load ptr, ptr %7, align 8, !tbaa !9
  %1015 = load i32, ptr %12, align 4, !tbaa !5
  %1016 = load i32, ptr %8, align 4, !tbaa !5
  %1017 = mul nsw i32 11, %1016
  %1018 = add nsw i32 %1015, %1017
  %1019 = sext i32 %1018 to i64
  %1020 = getelementptr inbounds double, ptr %1014, i64 %1019
  %1021 = load double, ptr %1020, align 8, !tbaa !11
  %1022 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1021, double %1013)
  %1023 = load ptr, ptr %7, align 8, !tbaa !9
  %1024 = load i32, ptr %12, align 4, !tbaa !5
  %1025 = load i32, ptr %8, align 4, !tbaa !5
  %1026 = mul nsw i32 12, %1025
  %1027 = add nsw i32 %1024, %1026
  %1028 = sext i32 %1027 to i64
  %1029 = getelementptr inbounds double, ptr %1023, i64 %1028
  %1030 = load double, ptr %1029, align 8, !tbaa !11
  %1031 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509A9, double %1030, double %1022)
  %1032 = load ptr, ptr %7, align 8, !tbaa !9
  %1033 = load i32, ptr %12, align 4, !tbaa !5
  %1034 = load i32, ptr %8, align 4, !tbaa !5
  %1035 = mul nsw i32 13, %1034
  %1036 = add nsw i32 %1033, %1035
  %1037 = sext i32 %1036 to i64
  %1038 = getelementptr inbounds double, ptr %1032, i64 %1037
  %1039 = load double, ptr %1038, align 8, !tbaa !11
  %1040 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A7, double %1039, double %1031)
  %1041 = load ptr, ptr %7, align 8, !tbaa !9
  %1042 = load i32, ptr %12, align 4, !tbaa !5
  %1043 = load i32, ptr %8, align 4, !tbaa !5
  %1044 = mul nsw i32 14, %1043
  %1045 = add nsw i32 %1042, %1044
  %1046 = sext i32 %1045 to i64
  %1047 = getelementptr inbounds double, ptr %1041, i64 %1046
  %1048 = load double, ptr %1047, align 8, !tbaa !11
  %1049 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50ABE, double %1048, double %1040)
  %1050 = load ptr, ptr %7, align 8, !tbaa !9
  %1051 = load i32, ptr %12, align 4, !tbaa !5
  %1052 = load i32, ptr %8, align 4, !tbaa !5
  %1053 = mul nsw i32 15, %1052
  %1054 = add nsw i32 %1051, %1053
  %1055 = sext i32 %1054 to i64
  %1056 = getelementptr inbounds double, ptr %1050, i64 %1055
  %1057 = load double, ptr %1056, align 8, !tbaa !11
  %1058 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D80B, double %1057, double %1049)
  %1059 = load ptr, ptr %7, align 8, !tbaa !9
  %1060 = load i32, ptr %12, align 4, !tbaa !5
  %1061 = load i32, ptr %8, align 4, !tbaa !5
  %1062 = mul nsw i32 16, %1061
  %1063 = add nsw i32 %1060, %1062
  %1064 = sext i32 %1063 to i64
  %1065 = getelementptr inbounds double, ptr %1059, i64 %1064
  %1066 = load double, ptr %1065, align 8, !tbaa !11
  %1067 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE004A, double %1066, double %1058)
  %1068 = load ptr, ptr %7, align 8, !tbaa !9
  %1069 = load i32, ptr %12, align 4, !tbaa !5
  %1070 = load i32, ptr %8, align 4, !tbaa !5
  %1071 = mul nsw i32 17, %1070
  %1072 = add nsw i32 %1069, %1071
  %1073 = sext i32 %1072 to i64
  %1074 = getelementptr inbounds double, ptr %1068, i64 %1073
  %1075 = load double, ptr %1074, align 8, !tbaa !11
  %1076 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D814, double %1075, double %1067)
  %1077 = load ptr, ptr %7, align 8, !tbaa !9
  %1078 = load i32, ptr %12, align 4, !tbaa !5
  %1079 = load i32, ptr %8, align 4, !tbaa !5
  %1080 = mul nsw i32 18, %1079
  %1081 = add nsw i32 %1078, %1080
  %1082 = sext i32 %1081 to i64
  %1083 = getelementptr inbounds double, ptr %1077, i64 %1082
  %1084 = load double, ptr %1083, align 8, !tbaa !11
  %1085 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B422A, double %1084, double %1076)
  %1086 = load ptr, ptr %7, align 8, !tbaa !9
  %1087 = load i32, ptr %12, align 4, !tbaa !5
  %1088 = load i32, ptr %8, align 4, !tbaa !5
  %1089 = mul nsw i32 19, %1088
  %1090 = add nsw i32 %1087, %1089
  %1091 = sext i32 %1090 to i64
  %1092 = getelementptr inbounds double, ptr %1086, i64 %1091
  %1093 = load double, ptr %1092, align 8, !tbaa !11
  %1094 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EBD, double %1093, double %1085)
  %1095 = load ptr, ptr %7, align 8, !tbaa !9
  %1096 = load i32, ptr %12, align 4, !tbaa !5
  %1097 = load i32, ptr %8, align 4, !tbaa !5
  %1098 = mul nsw i32 20, %1097
  %1099 = add nsw i32 %1096, %1098
  %1100 = sext i32 %1099 to i64
  %1101 = getelementptr inbounds double, ptr %1095, i64 %1100
  %1102 = load double, ptr %1101, align 8, !tbaa !11
  %1103 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAB, double %1102, double %1094)
  %1104 = load ptr, ptr %7, align 8, !tbaa !9
  %1105 = load i32, ptr %12, align 4, !tbaa !5
  %1106 = load i32, ptr %8, align 4, !tbaa !5
  %1107 = mul nsw i32 21, %1106
  %1108 = add nsw i32 %1105, %1107
  %1109 = sext i32 %1108 to i64
  %1110 = getelementptr inbounds double, ptr %1104, i64 %1109
  %1111 = load double, ptr %1110, align 8, !tbaa !11
  %1112 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1111, double %1103)
  %1113 = load ptr, ptr %7, align 8, !tbaa !9
  %1114 = load i32, ptr %12, align 4, !tbaa !5
  %1115 = load i32, ptr %8, align 4, !tbaa !5
  %1116 = mul nsw i32 22, %1115
  %1117 = add nsw i32 %1114, %1116
  %1118 = sext i32 %1117 to i64
  %1119 = getelementptr inbounds double, ptr %1113, i64 %1118
  %1120 = load double, ptr %1119, align 8, !tbaa !11
  %1121 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633510E, double %1120, double %1112)
  %1122 = load ptr, ptr %7, align 8, !tbaa !9
  %1123 = load i32, ptr %12, align 4, !tbaa !5
  %1124 = load i32, ptr %8, align 4, !tbaa !5
  %1125 = mul nsw i32 23, %1124
  %1126 = add nsw i32 %1123, %1125
  %1127 = sext i32 %1126 to i64
  %1128 = getelementptr inbounds double, ptr %1122, i64 %1127
  %1129 = load double, ptr %1128, align 8, !tbaa !11
  %1130 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335134, double %1129, double %1121)
  store double %1130, ptr %11, align 8, !tbaa !11
  %1131 = load double, ptr %11, align 8, !tbaa !11
  %1132 = load ptr, ptr %9, align 8, !tbaa !9
  %1133 = load i32, ptr %12, align 4, !tbaa !5
  %1134 = load i32, ptr %10, align 4, !tbaa !5
  %1135 = mul nsw i32 4, %1134
  %1136 = add nsw i32 %1133, %1135
  %1137 = sext i32 %1136 to i64
  %1138 = getelementptr inbounds double, ptr %1132, i64 %1137
  store double %1131, ptr %1138, align 8, !tbaa !11
  %1139 = load ptr, ptr %7, align 8, !tbaa !9
  %1140 = load i32, ptr %12, align 4, !tbaa !5
  %1141 = load i32, ptr %8, align 4, !tbaa !5
  %1142 = mul nsw i32 0, %1141
  %1143 = add nsw i32 %1140, %1142
  %1144 = sext i32 %1143 to i64
  %1145 = getelementptr inbounds double, ptr %1139, i64 %1144
  %1146 = load double, ptr %1145, align 8, !tbaa !11
  %1147 = load ptr, ptr %7, align 8, !tbaa !9
  %1148 = load i32, ptr %12, align 4, !tbaa !5
  %1149 = load i32, ptr %8, align 4, !tbaa !5
  %1150 = mul nsw i32 1, %1149
  %1151 = add nsw i32 %1148, %1150
  %1152 = sext i32 %1151 to i64
  %1153 = getelementptr inbounds double, ptr %1147, i64 %1152
  %1154 = load double, ptr %1153, align 8, !tbaa !11
  %1155 = fmul double 0x3F86A31BAFF50B20, %1154
  %1156 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A5, double %1146, double %1155)
  %1157 = load ptr, ptr %7, align 8, !tbaa !9
  %1158 = load i32, ptr %12, align 4, !tbaa !5
  %1159 = load i32, ptr %8, align 4, !tbaa !5
  %1160 = mul nsw i32 2, %1159
  %1161 = add nsw i32 %1158, %1160
  %1162 = sext i32 %1161 to i64
  %1163 = getelementptr inbounds double, ptr %1157, i64 %1162
  %1164 = load double, ptr %1163, align 8, !tbaa !11
  %1165 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50B0F, double %1164, double %1156)
  %1166 = load ptr, ptr %7, align 8, !tbaa !9
  %1167 = load i32, ptr %12, align 4, !tbaa !5
  %1168 = load i32, ptr %8, align 4, !tbaa !5
  %1169 = mul nsw i32 3, %1168
  %1170 = add nsw i32 %1167, %1169
  %1171 = sext i32 %1170 to i64
  %1172 = getelementptr inbounds double, ptr %1166, i64 %1171
  %1173 = load double, ptr %1172, align 8, !tbaa !11
  %1174 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0051, double %1173, double %1165)
  %1175 = load ptr, ptr %7, align 8, !tbaa !9
  %1176 = load i32, ptr %12, align 4, !tbaa !5
  %1177 = load i32, ptr %8, align 4, !tbaa !5
  %1178 = mul nsw i32 4, %1177
  %1179 = add nsw i32 %1176, %1178
  %1180 = sext i32 %1179 to i64
  %1181 = getelementptr inbounds double, ptr %1175, i64 %1180
  %1182 = load double, ptr %1181, align 8, !tbaa !11
  %1183 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D816, double %1182, double %1174)
  %1184 = load ptr, ptr %7, align 8, !tbaa !9
  %1185 = load i32, ptr %12, align 4, !tbaa !5
  %1186 = load i32, ptr %8, align 4, !tbaa !5
  %1187 = mul nsw i32 5, %1186
  %1188 = add nsw i32 %1185, %1187
  %1189 = sext i32 %1188 to i64
  %1190 = getelementptr inbounds double, ptr %1184, i64 %1189
  %1191 = load double, ptr %1190, align 8, !tbaa !11
  %1192 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D816, double %1191, double %1183)
  %1193 = load ptr, ptr %7, align 8, !tbaa !9
  %1194 = load i32, ptr %12, align 4, !tbaa !5
  %1195 = load i32, ptr %8, align 4, !tbaa !5
  %1196 = mul nsw i32 6, %1195
  %1197 = add nsw i32 %1194, %1196
  %1198 = sext i32 %1197 to i64
  %1199 = getelementptr inbounds double, ptr %1193, i64 %1198
  %1200 = load double, ptr %1199, align 8, !tbaa !11
  %1201 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27AA, double %1200, double %1192)
  %1202 = load ptr, ptr %7, align 8, !tbaa !9
  %1203 = load i32, ptr %12, align 4, !tbaa !5
  %1204 = load i32, ptr %8, align 4, !tbaa !5
  %1205 = mul nsw i32 7, %1204
  %1206 = add nsw i32 %1203, %1205
  %1207 = sext i32 %1206 to i64
  %1208 = getelementptr inbounds double, ptr %1202, i64 %1207
  %1209 = load double, ptr %1208, align 8, !tbaa !11
  %1210 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A84, double %1209, double %1201)
  %1211 = load ptr, ptr %7, align 8, !tbaa !9
  %1212 = load i32, ptr %12, align 4, !tbaa !5
  %1213 = load i32, ptr %8, align 4, !tbaa !5
  %1214 = mul nsw i32 8, %1213
  %1215 = add nsw i32 %1212, %1214
  %1216 = sext i32 %1215 to i64
  %1217 = getelementptr inbounds double, ptr %1211, i64 %1216
  %1218 = load double, ptr %1217, align 8, !tbaa !11
  %1219 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50AE6, double %1218, double %1210)
  %1220 = load ptr, ptr %7, align 8, !tbaa !9
  %1221 = load i32, ptr %12, align 4, !tbaa !5
  %1222 = load i32, ptr %8, align 4, !tbaa !5
  %1223 = mul nsw i32 9, %1222
  %1224 = add nsw i32 %1221, %1223
  %1225 = sext i32 %1224 to i64
  %1226 = getelementptr inbounds double, ptr %1220, i64 %1225
  %1227 = load double, ptr %1226, align 8, !tbaa !11
  %1228 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE005F, double %1227, double %1219)
  %1229 = load ptr, ptr %7, align 8, !tbaa !9
  %1230 = load i32, ptr %12, align 4, !tbaa !5
  %1231 = load i32, ptr %8, align 4, !tbaa !5
  %1232 = mul nsw i32 10, %1231
  %1233 = add nsw i32 %1230, %1232
  %1234 = sext i32 %1233 to i64
  %1235 = getelementptr inbounds double, ptr %1229, i64 %1234
  %1236 = load double, ptr %1235, align 8, !tbaa !11
  %1237 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D815, double %1236, double %1228)
  %1238 = load ptr, ptr %7, align 8, !tbaa !9
  %1239 = load i32, ptr %12, align 4, !tbaa !5
  %1240 = load i32, ptr %8, align 4, !tbaa !5
  %1241 = mul nsw i32 11, %1240
  %1242 = add nsw i32 %1239, %1241
  %1243 = sext i32 %1242 to i64
  %1244 = getelementptr inbounds double, ptr %1238, i64 %1243
  %1245 = load double, ptr %1244, align 8, !tbaa !11
  %1246 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D819, double %1245, double %1237)
  %1247 = load ptr, ptr %7, align 8, !tbaa !9
  %1248 = load i32, ptr %12, align 4, !tbaa !5
  %1249 = load i32, ptr %8, align 4, !tbaa !5
  %1250 = mul nsw i32 12, %1249
  %1251 = add nsw i32 %1248, %1250
  %1252 = sext i32 %1251 to i64
  %1253 = getelementptr inbounds double, ptr %1247, i64 %1252
  %1254 = load double, ptr %1253, align 8, !tbaa !11
  %1255 = call double @llvm.fmuladd.f64(double 0x3FC836D300158ECF, double %1254, double %1246)
  %1256 = load ptr, ptr %7, align 8, !tbaa !9
  %1257 = load i32, ptr %12, align 4, !tbaa !5
  %1258 = load i32, ptr %8, align 4, !tbaa !5
  %1259 = mul nsw i32 13, %1258
  %1260 = add nsw i32 %1257, %1259
  %1261 = sext i32 %1260 to i64
  %1262 = getelementptr inbounds double, ptr %1256, i64 %1261
  %1263 = load double, ptr %1262, align 8, !tbaa !11
  %1264 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB9, double %1263, double %1255)
  %1265 = load ptr, ptr %7, align 8, !tbaa !9
  %1266 = load i32, ptr %12, align 4, !tbaa !5
  %1267 = load i32, ptr %8, align 4, !tbaa !5
  %1268 = mul nsw i32 14, %1267
  %1269 = add nsw i32 %1266, %1268
  %1270 = sext i32 %1269 to i64
  %1271 = getelementptr inbounds double, ptr %1265, i64 %1270
  %1272 = load double, ptr %1271, align 8, !tbaa !11
  %1273 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4265, double %1272, double %1264)
  %1274 = load ptr, ptr %7, align 8, !tbaa !9
  %1275 = load i32, ptr %12, align 4, !tbaa !5
  %1276 = load i32, ptr %8, align 4, !tbaa !5
  %1277 = mul nsw i32 15, %1276
  %1278 = add nsw i32 %1275, %1277
  %1279 = sext i32 %1278 to i64
  %1280 = getelementptr inbounds double, ptr %1274, i64 %1279
  %1281 = load double, ptr %1280, align 8, !tbaa !11
  %1282 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633510E, double %1281, double %1273)
  %1283 = load ptr, ptr %7, align 8, !tbaa !9
  %1284 = load i32, ptr %12, align 4, !tbaa !5
  %1285 = load i32, ptr %8, align 4, !tbaa !5
  %1286 = mul nsw i32 16, %1285
  %1287 = add nsw i32 %1284, %1286
  %1288 = sext i32 %1287 to i64
  %1289 = getelementptr inbounds double, ptr %1283, i64 %1288
  %1290 = load double, ptr %1289, align 8, !tbaa !11
  %1291 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633511A, double %1290, double %1282)
  %1292 = load ptr, ptr %7, align 8, !tbaa !9
  %1293 = load i32, ptr %12, align 4, !tbaa !5
  %1294 = load i32, ptr %8, align 4, !tbaa !5
  %1295 = mul nsw i32 17, %1294
  %1296 = add nsw i32 %1293, %1295
  %1297 = sext i32 %1296 to i64
  %1298 = getelementptr inbounds double, ptr %1292, i64 %1297
  %1299 = load double, ptr %1298, align 8, !tbaa !11
  %1300 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F209, double %1299, double %1291)
  %1301 = load ptr, ptr %7, align 8, !tbaa !9
  %1302 = load i32, ptr %12, align 4, !tbaa !5
  %1303 = load i32, ptr %8, align 4, !tbaa !5
  %1304 = mul nsw i32 18, %1303
  %1305 = add nsw i32 %1302, %1304
  %1306 = sext i32 %1305 to i64
  %1307 = getelementptr inbounds double, ptr %1301, i64 %1306
  %1308 = load double, ptr %1307, align 8, !tbaa !11
  %1309 = call double @llvm.fmuladd.f64(double 0x3FC836D300158ED2, double %1308, double %1300)
  %1310 = load ptr, ptr %7, align 8, !tbaa !9
  %1311 = load i32, ptr %12, align 4, !tbaa !5
  %1312 = load i32, ptr %8, align 4, !tbaa !5
  %1313 = mul nsw i32 19, %1312
  %1314 = add nsw i32 %1311, %1313
  %1315 = sext i32 %1314 to i64
  %1316 = getelementptr inbounds double, ptr %1310, i64 %1315
  %1317 = load double, ptr %1316, align 8, !tbaa !11
  %1318 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B425A, double %1317, double %1309)
  %1319 = load ptr, ptr %7, align 8, !tbaa !9
  %1320 = load i32, ptr %12, align 4, !tbaa !5
  %1321 = load i32, ptr %8, align 4, !tbaa !5
  %1322 = mul nsw i32 20, %1321
  %1323 = add nsw i32 %1320, %1322
  %1324 = sext i32 %1323 to i64
  %1325 = getelementptr inbounds double, ptr %1319, i64 %1324
  %1326 = load double, ptr %1325, align 8, !tbaa !11
  %1327 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAE, double %1326, double %1318)
  %1328 = load ptr, ptr %7, align 8, !tbaa !9
  %1329 = load i32, ptr %12, align 4, !tbaa !5
  %1330 = load i32, ptr %8, align 4, !tbaa !5
  %1331 = mul nsw i32 21, %1330
  %1332 = add nsw i32 %1329, %1331
  %1333 = sext i32 %1332 to i64
  %1334 = getelementptr inbounds double, ptr %1328, i64 %1333
  %1335 = load double, ptr %1334, align 8, !tbaa !11
  %1336 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335118, double %1335, double %1327)
  %1337 = load ptr, ptr %7, align 8, !tbaa !9
  %1338 = load i32, ptr %12, align 4, !tbaa !5
  %1339 = load i32, ptr %8, align 4, !tbaa !5
  %1340 = mul nsw i32 22, %1339
  %1341 = add nsw i32 %1338, %1340
  %1342 = sext i32 %1341 to i64
  %1343 = getelementptr inbounds double, ptr %1337, i64 %1342
  %1344 = load double, ptr %1343, align 8, !tbaa !11
  %1345 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F209, double %1344, double %1336)
  %1346 = load ptr, ptr %7, align 8, !tbaa !9
  %1347 = load i32, ptr %12, align 4, !tbaa !5
  %1348 = load i32, ptr %8, align 4, !tbaa !5
  %1349 = mul nsw i32 23, %1348
  %1350 = add nsw i32 %1347, %1349
  %1351 = sext i32 %1350 to i64
  %1352 = getelementptr inbounds double, ptr %1346, i64 %1351
  %1353 = load double, ptr %1352, align 8, !tbaa !11
  %1354 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633512E, double %1353, double %1345)
  store double %1354, ptr %11, align 8, !tbaa !11
  %1355 = load double, ptr %11, align 8, !tbaa !11
  %1356 = load ptr, ptr %9, align 8, !tbaa !9
  %1357 = load i32, ptr %12, align 4, !tbaa !5
  %1358 = load i32, ptr %10, align 4, !tbaa !5
  %1359 = mul nsw i32 5, %1358
  %1360 = add nsw i32 %1357, %1359
  %1361 = sext i32 %1360 to i64
  %1362 = getelementptr inbounds double, ptr %1356, i64 %1361
  store double %1355, ptr %1362, align 8, !tbaa !11
  %1363 = load ptr, ptr %7, align 8, !tbaa !9
  %1364 = load i32, ptr %12, align 4, !tbaa !5
  %1365 = load i32, ptr %8, align 4, !tbaa !5
  %1366 = mul nsw i32 0, %1365
  %1367 = add nsw i32 %1364, %1366
  %1368 = sext i32 %1367 to i64
  %1369 = getelementptr inbounds double, ptr %1363, i64 %1368
  %1370 = load double, ptr %1369, align 8, !tbaa !11
  %1371 = load ptr, ptr %7, align 8, !tbaa !9
  %1372 = load i32, ptr %12, align 4, !tbaa !5
  %1373 = load i32, ptr %8, align 4, !tbaa !5
  %1374 = mul nsw i32 1, %1373
  %1375 = add nsw i32 %1372, %1374
  %1376 = sext i32 %1375 to i64
  %1377 = getelementptr inbounds double, ptr %1371, i64 %1376
  %1378 = load double, ptr %1377, align 8, !tbaa !11
  %1379 = fmul double 0x3FC836D300158EB5, %1378
  %1380 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4256, double %1370, double %1379)
  %1381 = load ptr, ptr %7, align 8, !tbaa !9
  %1382 = load i32, ptr %12, align 4, !tbaa !5
  %1383 = load i32, ptr %8, align 4, !tbaa !5
  %1384 = mul nsw i32 2, %1383
  %1385 = add nsw i32 %1382, %1384
  %1386 = sext i32 %1385 to i64
  %1387 = getelementptr inbounds double, ptr %1381, i64 %1386
  %1388 = load double, ptr %1387, align 8, !tbaa !11
  %1389 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAE, double %1388, double %1380)
  %1390 = load ptr, ptr %7, align 8, !tbaa !9
  %1391 = load i32, ptr %12, align 4, !tbaa !5
  %1392 = load i32, ptr %8, align 4, !tbaa !5
  %1393 = mul nsw i32 3, %1392
  %1394 = add nsw i32 %1391, %1393
  %1395 = sext i32 %1394 to i64
  %1396 = getelementptr inbounds double, ptr %1390, i64 %1395
  %1397 = load double, ptr %1396, align 8, !tbaa !11
  %1398 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1397, double %1389)
  %1399 = load ptr, ptr %7, align 8, !tbaa !9
  %1400 = load i32, ptr %12, align 4, !tbaa !5
  %1401 = load i32, ptr %8, align 4, !tbaa !5
  %1402 = mul nsw i32 4, %1401
  %1403 = add nsw i32 %1400, %1402
  %1404 = sext i32 %1403 to i64
  %1405 = getelementptr inbounds double, ptr %1399, i64 %1404
  %1406 = load double, ptr %1405, align 8, !tbaa !11
  %1407 = call double @llvm.fmuladd.f64(double 0x3FB3593FF63350FE, double %1406, double %1398)
  %1408 = load ptr, ptr %7, align 8, !tbaa !9
  %1409 = load i32, ptr %12, align 4, !tbaa !5
  %1410 = load i32, ptr %8, align 4, !tbaa !5
  %1411 = mul nsw i32 5, %1410
  %1412 = add nsw i32 %1409, %1411
  %1413 = sext i32 %1412 to i64
  %1414 = getelementptr inbounds double, ptr %1408, i64 %1413
  %1415 = load double, ptr %1414, align 8, !tbaa !11
  %1416 = call double @llvm.fmuladd.f64(double 0x3FB3593FF63350F6, double %1415, double %1407)
  %1417 = load ptr, ptr %7, align 8, !tbaa !9
  %1418 = load i32, ptr %12, align 4, !tbaa !5
  %1419 = load i32, ptr %8, align 4, !tbaa !5
  %1420 = mul nsw i32 6, %1419
  %1421 = add nsw i32 %1418, %1420
  %1422 = sext i32 %1421 to i64
  %1423 = getelementptr inbounds double, ptr %1417, i64 %1422
  %1424 = load double, ptr %1423, align 8, !tbaa !11
  %1425 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B423C, double %1424, double %1416)
  %1426 = load ptr, ptr %7, align 8, !tbaa !9
  %1427 = load i32, ptr %12, align 4, !tbaa !5
  %1428 = load i32, ptr %8, align 4, !tbaa !5
  %1429 = mul nsw i32 7, %1428
  %1430 = add nsw i32 %1427, %1429
  %1431 = sext i32 %1430 to i64
  %1432 = getelementptr inbounds double, ptr %1426, i64 %1431
  %1433 = load double, ptr %1432, align 8, !tbaa !11
  %1434 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EBD, double %1433, double %1425)
  %1435 = load ptr, ptr %7, align 8, !tbaa !9
  %1436 = load i32, ptr %12, align 4, !tbaa !5
  %1437 = load i32, ptr %8, align 4, !tbaa !5
  %1438 = mul nsw i32 8, %1437
  %1439 = add nsw i32 %1436, %1438
  %1440 = sext i32 %1439 to i64
  %1441 = getelementptr inbounds double, ptr %1435, i64 %1440
  %1442 = load double, ptr %1441, align 8, !tbaa !11
  %1443 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %1442, double %1434)
  %1444 = load ptr, ptr %7, align 8, !tbaa !9
  %1445 = load i32, ptr %12, align 4, !tbaa !5
  %1446 = load i32, ptr %8, align 4, !tbaa !5
  %1447 = mul nsw i32 9, %1446
  %1448 = add nsw i32 %1445, %1447
  %1449 = sext i32 %1448 to i64
  %1450 = getelementptr inbounds double, ptr %1444, i64 %1449
  %1451 = load double, ptr %1450, align 8, !tbaa !11
  %1452 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1451, double %1443)
  %1453 = load ptr, ptr %7, align 8, !tbaa !9
  %1454 = load i32, ptr %12, align 4, !tbaa !5
  %1455 = load i32, ptr %8, align 4, !tbaa !5
  %1456 = mul nsw i32 10, %1455
  %1457 = add nsw i32 %1454, %1456
  %1458 = sext i32 %1457 to i64
  %1459 = getelementptr inbounds double, ptr %1453, i64 %1458
  %1460 = load double, ptr %1459, align 8, !tbaa !11
  %1461 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335133, double %1460, double %1452)
  %1462 = load ptr, ptr %7, align 8, !tbaa !9
  %1463 = load i32, ptr %12, align 4, !tbaa !5
  %1464 = load i32, ptr %8, align 4, !tbaa !5
  %1465 = mul nsw i32 11, %1464
  %1466 = add nsw i32 %1463, %1465
  %1467 = sext i32 %1466 to i64
  %1468 = getelementptr inbounds double, ptr %1462, i64 %1467
  %1469 = load double, ptr %1468, align 8, !tbaa !11
  %1470 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335123, double %1469, double %1461)
  %1471 = load ptr, ptr %7, align 8, !tbaa !9
  %1472 = load i32, ptr %12, align 4, !tbaa !5
  %1473 = load i32, ptr %8, align 4, !tbaa !5
  %1474 = mul nsw i32 12, %1473
  %1475 = add nsw i32 %1472, %1474
  %1476 = sext i32 %1475 to i64
  %1477 = getelementptr inbounds double, ptr %1471, i64 %1476
  %1478 = load double, ptr %1477, align 8, !tbaa !11
  %1479 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50992, double %1478, double %1470)
  %1480 = load ptr, ptr %7, align 8, !tbaa !9
  %1481 = load i32, ptr %12, align 4, !tbaa !5
  %1482 = load i32, ptr %8, align 4, !tbaa !5
  %1483 = mul nsw i32 13, %1482
  %1484 = add nsw i32 %1481, %1483
  %1485 = sext i32 %1484 to i64
  %1486 = getelementptr inbounds double, ptr %1480, i64 %1485
  %1487 = load double, ptr %1486, align 8, !tbaa !11
  %1488 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509EE, double %1487, double %1479)
  %1489 = load ptr, ptr %7, align 8, !tbaa !9
  %1490 = load i32, ptr %12, align 4, !tbaa !5
  %1491 = load i32, ptr %8, align 4, !tbaa !5
  %1492 = mul nsw i32 14, %1491
  %1493 = add nsw i32 %1490, %1492
  %1494 = sext i32 %1493 to i64
  %1495 = getelementptr inbounds double, ptr %1489, i64 %1494
  %1496 = load double, ptr %1495, align 8, !tbaa !11
  %1497 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A9, double %1496, double %1488)
  %1498 = load ptr, ptr %7, align 8, !tbaa !9
  %1499 = load i32, ptr %12, align 4, !tbaa !5
  %1500 = load i32, ptr %8, align 4, !tbaa !5
  %1501 = mul nsw i32 15, %1500
  %1502 = add nsw i32 %1499, %1501
  %1503 = sext i32 %1502 to i64
  %1504 = getelementptr inbounds double, ptr %1498, i64 %1503
  %1505 = load double, ptr %1504, align 8, !tbaa !11
  %1506 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D817, double %1505, double %1497)
  %1507 = load ptr, ptr %7, align 8, !tbaa !9
  %1508 = load i32, ptr %12, align 4, !tbaa !5
  %1509 = load i32, ptr %8, align 4, !tbaa !5
  %1510 = mul nsw i32 16, %1509
  %1511 = add nsw i32 %1508, %1510
  %1512 = sext i32 %1511 to i64
  %1513 = getelementptr inbounds double, ptr %1507, i64 %1512
  %1514 = load double, ptr %1513, align 8, !tbaa !11
  %1515 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D817, double %1514, double %1506)
  %1516 = load ptr, ptr %7, align 8, !tbaa !9
  %1517 = load i32, ptr %12, align 4, !tbaa !5
  %1518 = load i32, ptr %8, align 4, !tbaa !5
  %1519 = mul nsw i32 17, %1518
  %1520 = add nsw i32 %1517, %1519
  %1521 = sext i32 %1520 to i64
  %1522 = getelementptr inbounds double, ptr %1516, i64 %1521
  %1523 = load double, ptr %1522, align 8, !tbaa !11
  %1524 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0055, double %1523, double %1515)
  %1525 = load ptr, ptr %7, align 8, !tbaa !9
  %1526 = load i32, ptr %12, align 4, !tbaa !5
  %1527 = load i32, ptr %8, align 4, !tbaa !5
  %1528 = mul nsw i32 18, %1527
  %1529 = add nsw i32 %1526, %1528
  %1530 = sext i32 %1529 to i64
  %1531 = getelementptr inbounds double, ptr %1525, i64 %1530
  %1532 = load double, ptr %1531, align 8, !tbaa !11
  %1533 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50987, double %1532, double %1524)
  %1534 = load ptr, ptr %7, align 8, !tbaa !9
  %1535 = load i32, ptr %12, align 4, !tbaa !5
  %1536 = load i32, ptr %8, align 4, !tbaa !5
  %1537 = mul nsw i32 19, %1536
  %1538 = add nsw i32 %1535, %1537
  %1539 = sext i32 %1538 to i64
  %1540 = getelementptr inbounds double, ptr %1534, i64 %1539
  %1541 = load double, ptr %1540, align 8, !tbaa !11
  %1542 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27AF, double %1541, double %1533)
  %1543 = load ptr, ptr %7, align 8, !tbaa !9
  %1544 = load i32, ptr %12, align 4, !tbaa !5
  %1545 = load i32, ptr %8, align 4, !tbaa !5
  %1546 = mul nsw i32 20, %1545
  %1547 = add nsw i32 %1544, %1546
  %1548 = sext i32 %1547 to i64
  %1549 = getelementptr inbounds double, ptr %1543, i64 %1548
  %1550 = load double, ptr %1549, align 8, !tbaa !11
  %1551 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A22, double %1550, double %1542)
  %1552 = load ptr, ptr %7, align 8, !tbaa !9
  %1553 = load i32, ptr %12, align 4, !tbaa !5
  %1554 = load i32, ptr %8, align 4, !tbaa !5
  %1555 = mul nsw i32 21, %1554
  %1556 = add nsw i32 %1553, %1555
  %1557 = sext i32 %1556 to i64
  %1558 = getelementptr inbounds double, ptr %1552, i64 %1557
  %1559 = load double, ptr %1558, align 8, !tbaa !11
  %1560 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D815, double %1559, double %1551)
  %1561 = load ptr, ptr %7, align 8, !tbaa !9
  %1562 = load i32, ptr %12, align 4, !tbaa !5
  %1563 = load i32, ptr %8, align 4, !tbaa !5
  %1564 = mul nsw i32 22, %1563
  %1565 = add nsw i32 %1562, %1564
  %1566 = sext i32 %1565 to i64
  %1567 = getelementptr inbounds double, ptr %1561, i64 %1566
  %1568 = load double, ptr %1567, align 8, !tbaa !11
  %1569 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0058, double %1568, double %1560)
  %1570 = load ptr, ptr %7, align 8, !tbaa !9
  %1571 = load i32, ptr %12, align 4, !tbaa !5
  %1572 = load i32, ptr %8, align 4, !tbaa !5
  %1573 = mul nsw i32 23, %1572
  %1574 = add nsw i32 %1571, %1573
  %1575 = sext i32 %1574 to i64
  %1576 = getelementptr inbounds double, ptr %1570, i64 %1575
  %1577 = load double, ptr %1576, align 8, !tbaa !11
  %1578 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D819, double %1577, double %1569)
  store double %1578, ptr %11, align 8, !tbaa !11
  %1579 = load double, ptr %11, align 8, !tbaa !11
  %1580 = load ptr, ptr %9, align 8, !tbaa !9
  %1581 = load i32, ptr %12, align 4, !tbaa !5
  %1582 = load i32, ptr %10, align 4, !tbaa !5
  %1583 = mul nsw i32 6, %1582
  %1584 = add nsw i32 %1581, %1583
  %1585 = sext i32 %1584 to i64
  %1586 = getelementptr inbounds double, ptr %1580, i64 %1585
  store double %1579, ptr %1586, align 8, !tbaa !11
  %1587 = load ptr, ptr %7, align 8, !tbaa !9
  %1588 = load i32, ptr %12, align 4, !tbaa !5
  %1589 = load i32, ptr %8, align 4, !tbaa !5
  %1590 = mul nsw i32 0, %1589
  %1591 = add nsw i32 %1588, %1590
  %1592 = sext i32 %1591 to i64
  %1593 = getelementptr inbounds double, ptr %1587, i64 %1592
  %1594 = load double, ptr %1593, align 8, !tbaa !11
  %1595 = load ptr, ptr %7, align 8, !tbaa !9
  %1596 = load i32, ptr %12, align 4, !tbaa !5
  %1597 = load i32, ptr %8, align 4, !tbaa !5
  %1598 = mul nsw i32 1, %1597
  %1599 = add nsw i32 %1596, %1598
  %1600 = sext i32 %1599 to i64
  %1601 = getelementptr inbounds double, ptr %1595, i64 %1600
  %1602 = load double, ptr %1601, align 8, !tbaa !11
  %1603 = fmul double 0xBFAE1D25ED1B42A3, %1602
  %1604 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAE, double %1594, double %1603)
  %1605 = load ptr, ptr %7, align 8, !tbaa !9
  %1606 = load i32, ptr %12, align 4, !tbaa !5
  %1607 = load i32, ptr %8, align 4, !tbaa !5
  %1608 = mul nsw i32 2, %1607
  %1609 = add nsw i32 %1606, %1608
  %1610 = sext i32 %1609 to i64
  %1611 = getelementptr inbounds double, ptr %1605, i64 %1610
  %1612 = load double, ptr %1611, align 8, !tbaa !11
  %1613 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB2, double %1612, double %1604)
  %1614 = load ptr, ptr %7, align 8, !tbaa !9
  %1615 = load i32, ptr %12, align 4, !tbaa !5
  %1616 = load i32, ptr %8, align 4, !tbaa !5
  %1617 = mul nsw i32 3, %1616
  %1618 = add nsw i32 %1615, %1617
  %1619 = sext i32 %1618 to i64
  %1620 = getelementptr inbounds double, ptr %1614, i64 %1619
  %1621 = load double, ptr %1620, align 8, !tbaa !11
  %1622 = call double @llvm.fmuladd.f64(double 0x3FB3593FF63350FA, double %1621, double %1613)
  %1623 = load ptr, ptr %7, align 8, !tbaa !9
  %1624 = load i32, ptr %12, align 4, !tbaa !5
  %1625 = load i32, ptr %8, align 4, !tbaa !5
  %1626 = mul nsw i32 4, %1625
  %1627 = add nsw i32 %1624, %1626
  %1628 = sext i32 %1627 to i64
  %1629 = getelementptr inbounds double, ptr %1623, i64 %1628
  %1630 = load double, ptr %1629, align 8, !tbaa !11
  %1631 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1630, double %1622)
  %1632 = load ptr, ptr %7, align 8, !tbaa !9
  %1633 = load i32, ptr %12, align 4, !tbaa !5
  %1634 = load i32, ptr %8, align 4, !tbaa !5
  %1635 = mul nsw i32 5, %1634
  %1636 = add nsw i32 %1633, %1635
  %1637 = sext i32 %1636 to i64
  %1638 = getelementptr inbounds double, ptr %1632, i64 %1637
  %1639 = load double, ptr %1638, align 8, !tbaa !11
  %1640 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335115, double %1639, double %1631)
  %1641 = load ptr, ptr %7, align 8, !tbaa !9
  %1642 = load i32, ptr %12, align 4, !tbaa !5
  %1643 = load i32, ptr %8, align 4, !tbaa !5
  %1644 = mul nsw i32 6, %1643
  %1645 = add nsw i32 %1642, %1644
  %1646 = sext i32 %1645 to i64
  %1647 = getelementptr inbounds double, ptr %1641, i64 %1646
  %1648 = load double, ptr %1647, align 8, !tbaa !11
  %1649 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509AF, double %1648, double %1640)
  %1650 = load ptr, ptr %7, align 8, !tbaa !9
  %1651 = load i32, ptr %12, align 4, !tbaa !5
  %1652 = load i32, ptr %8, align 4, !tbaa !5
  %1653 = mul nsw i32 7, %1652
  %1654 = add nsw i32 %1651, %1653
  %1655 = sext i32 %1654 to i64
  %1656 = getelementptr inbounds double, ptr %1650, i64 %1655
  %1657 = load double, ptr %1656, align 8, !tbaa !11
  %1658 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50866, double %1657, double %1649)
  %1659 = load ptr, ptr %7, align 8, !tbaa !9
  %1660 = load i32, ptr %12, align 4, !tbaa !5
  %1661 = load i32, ptr %8, align 4, !tbaa !5
  %1662 = mul nsw i32 8, %1661
  %1663 = add nsw i32 %1660, %1662
  %1664 = sext i32 %1663 to i64
  %1665 = getelementptr inbounds double, ptr %1659, i64 %1664
  %1666 = load double, ptr %1665, align 8, !tbaa !11
  %1667 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A5, double %1666, double %1658)
  %1668 = load ptr, ptr %7, align 8, !tbaa !9
  %1669 = load i32, ptr %12, align 4, !tbaa !5
  %1670 = load i32, ptr %8, align 4, !tbaa !5
  %1671 = mul nsw i32 9, %1670
  %1672 = add nsw i32 %1669, %1671
  %1673 = sext i32 %1672 to i64
  %1674 = getelementptr inbounds double, ptr %1668, i64 %1673
  %1675 = load double, ptr %1674, align 8, !tbaa !11
  %1676 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D81D, double %1675, double %1667)
  %1677 = load ptr, ptr %7, align 8, !tbaa !9
  %1678 = load i32, ptr %12, align 4, !tbaa !5
  %1679 = load i32, ptr %8, align 4, !tbaa !5
  %1680 = mul nsw i32 10, %1679
  %1681 = add nsw i32 %1678, %1680
  %1682 = sext i32 %1681 to i64
  %1683 = getelementptr inbounds double, ptr %1677, i64 %1682
  %1684 = load double, ptr %1683, align 8, !tbaa !11
  %1685 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D815, double %1684, double %1676)
  %1686 = load ptr, ptr %7, align 8, !tbaa !9
  %1687 = load i32, ptr %12, align 4, !tbaa !5
  %1688 = load i32, ptr %8, align 4, !tbaa !5
  %1689 = mul nsw i32 11, %1688
  %1690 = add nsw i32 %1687, %1689
  %1691 = sext i32 %1690 to i64
  %1692 = getelementptr inbounds double, ptr %1686, i64 %1691
  %1693 = load double, ptr %1692, align 8, !tbaa !11
  %1694 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE004D, double %1693, double %1685)
  %1695 = load ptr, ptr %7, align 8, !tbaa !9
  %1696 = load i32, ptr %12, align 4, !tbaa !5
  %1697 = load i32, ptr %8, align 4, !tbaa !5
  %1698 = mul nsw i32 12, %1697
  %1699 = add nsw i32 %1696, %1698
  %1700 = sext i32 %1699 to i64
  %1701 = getelementptr inbounds double, ptr %1695, i64 %1700
  %1702 = load double, ptr %1701, align 8, !tbaa !11
  %1703 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EA0, double %1702, double %1694)
  %1704 = load ptr, ptr %7, align 8, !tbaa !9
  %1705 = load i32, ptr %12, align 4, !tbaa !5
  %1706 = load i32, ptr %8, align 4, !tbaa !5
  %1707 = mul nsw i32 13, %1706
  %1708 = add nsw i32 %1705, %1707
  %1709 = sext i32 %1708 to i64
  %1710 = getelementptr inbounds double, ptr %1704, i64 %1709
  %1711 = load double, ptr %1710, align 8, !tbaa !11
  %1712 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4270, double %1711, double %1703)
  %1713 = load ptr, ptr %7, align 8, !tbaa !9
  %1714 = load i32, ptr %12, align 4, !tbaa !5
  %1715 = load i32, ptr %8, align 4, !tbaa !5
  %1716 = mul nsw i32 14, %1715
  %1717 = add nsw i32 %1714, %1716
  %1718 = sext i32 %1717 to i64
  %1719 = getelementptr inbounds double, ptr %1713, i64 %1718
  %1720 = load double, ptr %1719, align 8, !tbaa !11
  %1721 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %1720, double %1712)
  %1722 = load ptr, ptr %7, align 8, !tbaa !9
  %1723 = load i32, ptr %12, align 4, !tbaa !5
  %1724 = load i32, ptr %8, align 4, !tbaa !5
  %1725 = mul nsw i32 15, %1724
  %1726 = add nsw i32 %1723, %1725
  %1727 = sext i32 %1726 to i64
  %1728 = getelementptr inbounds double, ptr %1722, i64 %1727
  %1729 = load double, ptr %1728, align 8, !tbaa !11
  %1730 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633513D, double %1729, double %1721)
  %1731 = load ptr, ptr %7, align 8, !tbaa !9
  %1732 = load i32, ptr %12, align 4, !tbaa !5
  %1733 = load i32, ptr %8, align 4, !tbaa !5
  %1734 = mul nsw i32 16, %1733
  %1735 = add nsw i32 %1732, %1734
  %1736 = sext i32 %1735 to i64
  %1737 = getelementptr inbounds double, ptr %1731, i64 %1736
  %1738 = load double, ptr %1737, align 8, !tbaa !11
  %1739 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1738, double %1730)
  %1740 = load ptr, ptr %7, align 8, !tbaa !9
  %1741 = load i32, ptr %12, align 4, !tbaa !5
  %1742 = load i32, ptr %8, align 4, !tbaa !5
  %1743 = mul nsw i32 17, %1742
  %1744 = add nsw i32 %1741, %1743
  %1745 = sext i32 %1744 to i64
  %1746 = getelementptr inbounds double, ptr %1740, i64 %1745
  %1747 = load double, ptr %1746, align 8, !tbaa !11
  %1748 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335111, double %1747, double %1739)
  %1749 = load ptr, ptr %7, align 8, !tbaa !9
  %1750 = load i32, ptr %12, align 4, !tbaa !5
  %1751 = load i32, ptr %8, align 4, !tbaa !5
  %1752 = mul nsw i32 18, %1751
  %1753 = add nsw i32 %1750, %1752
  %1754 = sext i32 %1753 to i64
  %1755 = getelementptr inbounds double, ptr %1749, i64 %1754
  %1756 = load double, ptr %1755, align 8, !tbaa !11
  %1757 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27AE, double %1756, double %1748)
  %1758 = load ptr, ptr %7, align 8, !tbaa !9
  %1759 = load i32, ptr %12, align 4, !tbaa !5
  %1760 = load i32, ptr %8, align 4, !tbaa !5
  %1761 = mul nsw i32 19, %1760
  %1762 = add nsw i32 %1759, %1761
  %1763 = sext i32 %1762 to i64
  %1764 = getelementptr inbounds double, ptr %1758, i64 %1763
  %1765 = load double, ptr %1764, align 8, !tbaa !11
  %1766 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50981, double %1765, double %1757)
  %1767 = load ptr, ptr %7, align 8, !tbaa !9
  %1768 = load i32, ptr %12, align 4, !tbaa !5
  %1769 = load i32, ptr %8, align 4, !tbaa !5
  %1770 = mul nsw i32 20, %1769
  %1771 = add nsw i32 %1768, %1770
  %1772 = sext i32 %1771 to i64
  %1773 = getelementptr inbounds double, ptr %1767, i64 %1772
  %1774 = load double, ptr %1773, align 8, !tbaa !11
  %1775 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A3F, double %1774, double %1766)
  %1776 = load ptr, ptr %7, align 8, !tbaa !9
  %1777 = load i32, ptr %12, align 4, !tbaa !5
  %1778 = load i32, ptr %8, align 4, !tbaa !5
  %1779 = mul nsw i32 21, %1778
  %1780 = add nsw i32 %1777, %1779
  %1781 = sext i32 %1780 to i64
  %1782 = getelementptr inbounds double, ptr %1776, i64 %1781
  %1783 = load double, ptr %1782, align 8, !tbaa !11
  %1784 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0058, double %1783, double %1775)
  %1785 = load ptr, ptr %7, align 8, !tbaa !9
  %1786 = load i32, ptr %12, align 4, !tbaa !5
  %1787 = load i32, ptr %8, align 4, !tbaa !5
  %1788 = mul nsw i32 22, %1787
  %1789 = add nsw i32 %1786, %1788
  %1790 = sext i32 %1789 to i64
  %1791 = getelementptr inbounds double, ptr %1785, i64 %1790
  %1792 = load double, ptr %1791, align 8, !tbaa !11
  %1793 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D815, double %1792, double %1784)
  %1794 = load ptr, ptr %7, align 8, !tbaa !9
  %1795 = load i32, ptr %12, align 4, !tbaa !5
  %1796 = load i32, ptr %8, align 4, !tbaa !5
  %1797 = mul nsw i32 23, %1796
  %1798 = add nsw i32 %1795, %1797
  %1799 = sext i32 %1798 to i64
  %1800 = getelementptr inbounds double, ptr %1794, i64 %1799
  %1801 = load double, ptr %1800, align 8, !tbaa !11
  %1802 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D813, double %1801, double %1793)
  store double %1802, ptr %11, align 8, !tbaa !11
  %1803 = load double, ptr %11, align 8, !tbaa !11
  %1804 = load ptr, ptr %9, align 8, !tbaa !9
  %1805 = load i32, ptr %12, align 4, !tbaa !5
  %1806 = load i32, ptr %10, align 4, !tbaa !5
  %1807 = mul nsw i32 7, %1806
  %1808 = add nsw i32 %1805, %1807
  %1809 = sext i32 %1808 to i64
  %1810 = getelementptr inbounds double, ptr %1804, i64 %1809
  store double %1803, ptr %1810, align 8, !tbaa !11
  %1811 = load ptr, ptr %7, align 8, !tbaa !9
  %1812 = load i32, ptr %12, align 4, !tbaa !5
  %1813 = load i32, ptr %8, align 4, !tbaa !5
  %1814 = mul nsw i32 0, %1813
  %1815 = add nsw i32 %1812, %1814
  %1816 = sext i32 %1815 to i64
  %1817 = getelementptr inbounds double, ptr %1811, i64 %1816
  %1818 = load double, ptr %1817, align 8, !tbaa !11
  %1819 = load ptr, ptr %7, align 8, !tbaa !9
  %1820 = load i32, ptr %12, align 4, !tbaa !5
  %1821 = load i32, ptr %8, align 4, !tbaa !5
  %1822 = mul nsw i32 1, %1821
  %1823 = add nsw i32 %1820, %1822
  %1824 = sext i32 %1823 to i64
  %1825 = getelementptr inbounds double, ptr %1819, i64 %1824
  %1826 = load double, ptr %1825, align 8, !tbaa !11
  %1827 = fmul double 0x3F86A31BAFF50A22, %1826
  %1828 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A2E, double %1818, double %1827)
  %1829 = load ptr, ptr %7, align 8, !tbaa !9
  %1830 = load i32, ptr %12, align 4, !tbaa !5
  %1831 = load i32, ptr %8, align 4, !tbaa !5
  %1832 = mul nsw i32 2, %1831
  %1833 = add nsw i32 %1830, %1832
  %1834 = sext i32 %1833 to i64
  %1835 = getelementptr inbounds double, ptr %1829, i64 %1834
  %1836 = load double, ptr %1835, align 8, !tbaa !11
  %1837 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A6, double %1836, double %1828)
  %1838 = load ptr, ptr %7, align 8, !tbaa !9
  %1839 = load i32, ptr %12, align 4, !tbaa !5
  %1840 = load i32, ptr %8, align 4, !tbaa !5
  %1841 = mul nsw i32 3, %1840
  %1842 = add nsw i32 %1839, %1841
  %1843 = sext i32 %1842 to i64
  %1844 = getelementptr inbounds double, ptr %1838, i64 %1843
  %1845 = load double, ptr %1844, align 8, !tbaa !11
  %1846 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D814, double %1845, double %1837)
  %1847 = load ptr, ptr %7, align 8, !tbaa !9
  %1848 = load i32, ptr %12, align 4, !tbaa !5
  %1849 = load i32, ptr %8, align 4, !tbaa !5
  %1850 = mul nsw i32 4, %1849
  %1851 = add nsw i32 %1848, %1850
  %1852 = sext i32 %1851 to i64
  %1853 = getelementptr inbounds double, ptr %1847, i64 %1852
  %1854 = load double, ptr %1853, align 8, !tbaa !11
  %1855 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D80F, double %1854, double %1846)
  %1856 = load ptr, ptr %7, align 8, !tbaa !9
  %1857 = load i32, ptr %12, align 4, !tbaa !5
  %1858 = load i32, ptr %8, align 4, !tbaa !5
  %1859 = mul nsw i32 5, %1858
  %1860 = add nsw i32 %1857, %1859
  %1861 = sext i32 %1860 to i64
  %1862 = getelementptr inbounds double, ptr %1856, i64 %1861
  %1863 = load double, ptr %1862, align 8, !tbaa !11
  %1864 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0043, double %1863, double %1855)
  %1865 = load ptr, ptr %7, align 8, !tbaa !9
  %1866 = load i32, ptr %12, align 4, !tbaa !5
  %1867 = load i32, ptr %8, align 4, !tbaa !5
  %1868 = mul nsw i32 6, %1867
  %1869 = add nsw i32 %1866, %1868
  %1870 = sext i32 %1869 to i64
  %1871 = getelementptr inbounds double, ptr %1865, i64 %1870
  %1872 = load double, ptr %1871, align 8, !tbaa !11
  %1873 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EBD, double %1872, double %1864)
  %1874 = load ptr, ptr %7, align 8, !tbaa !9
  %1875 = load i32, ptr %12, align 4, !tbaa !5
  %1876 = load i32, ptr %8, align 4, !tbaa !5
  %1877 = mul nsw i32 7, %1876
  %1878 = add nsw i32 %1875, %1877
  %1879 = sext i32 %1878 to i64
  %1880 = getelementptr inbounds double, ptr %1874, i64 %1879
  %1881 = load double, ptr %1880, align 8, !tbaa !11
  %1882 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4247, double %1881, double %1873)
  %1883 = load ptr, ptr %7, align 8, !tbaa !9
  %1884 = load i32, ptr %12, align 4, !tbaa !5
  %1885 = load i32, ptr %8, align 4, !tbaa !5
  %1886 = mul nsw i32 8, %1885
  %1887 = add nsw i32 %1884, %1886
  %1888 = sext i32 %1887 to i64
  %1889 = getelementptr inbounds double, ptr %1883, i64 %1888
  %1890 = load double, ptr %1889, align 8, !tbaa !11
  %1891 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EA3, double %1890, double %1882)
  %1892 = load ptr, ptr %7, align 8, !tbaa !9
  %1893 = load i32, ptr %12, align 4, !tbaa !5
  %1894 = load i32, ptr %8, align 4, !tbaa !5
  %1895 = mul nsw i32 9, %1894
  %1896 = add nsw i32 %1893, %1895
  %1897 = sext i32 %1896 to i64
  %1898 = getelementptr inbounds double, ptr %1892, i64 %1897
  %1899 = load double, ptr %1898, align 8, !tbaa !11
  %1900 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335118, double %1899, double %1891)
  %1901 = load ptr, ptr %7, align 8, !tbaa !9
  %1902 = load i32, ptr %12, align 4, !tbaa !5
  %1903 = load i32, ptr %8, align 4, !tbaa !5
  %1904 = mul nsw i32 10, %1903
  %1905 = add nsw i32 %1902, %1904
  %1906 = sext i32 %1905 to i64
  %1907 = getelementptr inbounds double, ptr %1901, i64 %1906
  %1908 = load double, ptr %1907, align 8, !tbaa !11
  %1909 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1908, double %1900)
  %1910 = load ptr, ptr %7, align 8, !tbaa !9
  %1911 = load i32, ptr %12, align 4, !tbaa !5
  %1912 = load i32, ptr %8, align 4, !tbaa !5
  %1913 = mul nsw i32 11, %1912
  %1914 = add nsw i32 %1911, %1913
  %1915 = sext i32 %1914 to i64
  %1916 = getelementptr inbounds double, ptr %1910, i64 %1915
  %1917 = load double, ptr %1916, align 8, !tbaa !11
  %1918 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633514A, double %1917, double %1909)
  %1919 = load ptr, ptr %7, align 8, !tbaa !9
  %1920 = load i32, ptr %12, align 4, !tbaa !5
  %1921 = load i32, ptr %8, align 4, !tbaa !5
  %1922 = mul nsw i32 12, %1921
  %1923 = add nsw i32 %1920, %1922
  %1924 = sext i32 %1923 to i64
  %1925 = getelementptr inbounds double, ptr %1919, i64 %1924
  %1926 = load double, ptr %1925, align 8, !tbaa !11
  %1927 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B421D, double %1926, double %1918)
  %1928 = load ptr, ptr %7, align 8, !tbaa !9
  %1929 = load i32, ptr %12, align 4, !tbaa !5
  %1930 = load i32, ptr %8, align 4, !tbaa !5
  %1931 = mul nsw i32 13, %1930
  %1932 = add nsw i32 %1929, %1931
  %1933 = sext i32 %1932 to i64
  %1934 = getelementptr inbounds double, ptr %1928, i64 %1933
  %1935 = load double, ptr %1934, align 8, !tbaa !11
  %1936 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %1935, double %1927)
  %1937 = load ptr, ptr %7, align 8, !tbaa !9
  %1938 = load i32, ptr %12, align 4, !tbaa !5
  %1939 = load i32, ptr %8, align 4, !tbaa !5
  %1940 = mul nsw i32 14, %1939
  %1941 = add nsw i32 %1938, %1940
  %1942 = sext i32 %1941 to i64
  %1943 = getelementptr inbounds double, ptr %1937, i64 %1942
  %1944 = load double, ptr %1943, align 8, !tbaa !11
  %1945 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAB, double %1944, double %1936)
  %1946 = load ptr, ptr %7, align 8, !tbaa !9
  %1947 = load i32, ptr %12, align 4, !tbaa !5
  %1948 = load i32, ptr %8, align 4, !tbaa !5
  %1949 = mul nsw i32 15, %1948
  %1950 = add nsw i32 %1947, %1949
  %1951 = sext i32 %1950 to i64
  %1952 = getelementptr inbounds double, ptr %1946, i64 %1951
  %1953 = load double, ptr %1952, align 8, !tbaa !11
  %1954 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F204, double %1953, double %1945)
  %1955 = load ptr, ptr %7, align 8, !tbaa !9
  %1956 = load i32, ptr %12, align 4, !tbaa !5
  %1957 = load i32, ptr %8, align 4, !tbaa !5
  %1958 = mul nsw i32 16, %1957
  %1959 = add nsw i32 %1956, %1958
  %1960 = sext i32 %1959 to i64
  %1961 = getelementptr inbounds double, ptr %1955, i64 %1960
  %1962 = load double, ptr %1961, align 8, !tbaa !11
  %1963 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335141, double %1962, double %1954)
  %1964 = load ptr, ptr %7, align 8, !tbaa !9
  %1965 = load i32, ptr %12, align 4, !tbaa !5
  %1966 = load i32, ptr %8, align 4, !tbaa !5
  %1967 = mul nsw i32 17, %1966
  %1968 = add nsw i32 %1965, %1967
  %1969 = sext i32 %1968 to i64
  %1970 = getelementptr inbounds double, ptr %1964, i64 %1969
  %1971 = load double, ptr %1970, align 8, !tbaa !11
  %1972 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335100, double %1971, double %1963)
  %1973 = load ptr, ptr %7, align 8, !tbaa !9
  %1974 = load i32, ptr %12, align 4, !tbaa !5
  %1975 = load i32, ptr %8, align 4, !tbaa !5
  %1976 = mul nsw i32 18, %1975
  %1977 = add nsw i32 %1974, %1976
  %1978 = sext i32 %1977 to i64
  %1979 = getelementptr inbounds double, ptr %1973, i64 %1978
  %1980 = load double, ptr %1979, align 8, !tbaa !11
  %1981 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A17, double %1980, double %1972)
  %1982 = load ptr, ptr %7, align 8, !tbaa !9
  %1983 = load i32, ptr %12, align 4, !tbaa !5
  %1984 = load i32, ptr %8, align 4, !tbaa !5
  %1985 = mul nsw i32 19, %1984
  %1986 = add nsw i32 %1983, %1985
  %1987 = sext i32 %1986 to i64
  %1988 = getelementptr inbounds double, ptr %1982, i64 %1987
  %1989 = load double, ptr %1988, align 8, !tbaa !11
  %1990 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A67, double %1989, double %1981)
  %1991 = load ptr, ptr %7, align 8, !tbaa !9
  %1992 = load i32, ptr %12, align 4, !tbaa !5
  %1993 = load i32, ptr %8, align 4, !tbaa !5
  %1994 = mul nsw i32 20, %1993
  %1995 = add nsw i32 %1992, %1994
  %1996 = sext i32 %1995 to i64
  %1997 = getelementptr inbounds double, ptr %1991, i64 %1996
  %1998 = load double, ptr %1997, align 8, !tbaa !11
  %1999 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A3, double %1998, double %1990)
  %2000 = load ptr, ptr %7, align 8, !tbaa !9
  %2001 = load i32, ptr %12, align 4, !tbaa !5
  %2002 = load i32, ptr %8, align 4, !tbaa !5
  %2003 = mul nsw i32 21, %2002
  %2004 = add nsw i32 %2001, %2003
  %2005 = sext i32 %2004 to i64
  %2006 = getelementptr inbounds double, ptr %2000, i64 %2005
  %2007 = load double, ptr %2006, align 8, !tbaa !11
  %2008 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D816, double %2007, double %1999)
  %2009 = load ptr, ptr %7, align 8, !tbaa !9
  %2010 = load i32, ptr %12, align 4, !tbaa !5
  %2011 = load i32, ptr %8, align 4, !tbaa !5
  %2012 = mul nsw i32 22, %2011
  %2013 = add nsw i32 %2010, %2012
  %2014 = sext i32 %2013 to i64
  %2015 = getelementptr inbounds double, ptr %2009, i64 %2014
  %2016 = load double, ptr %2015, align 8, !tbaa !11
  %2017 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D818, double %2016, double %2008)
  %2018 = load ptr, ptr %7, align 8, !tbaa !9
  %2019 = load i32, ptr %12, align 4, !tbaa !5
  %2020 = load i32, ptr %8, align 4, !tbaa !5
  %2021 = mul nsw i32 23, %2020
  %2022 = add nsw i32 %2019, %2021
  %2023 = sext i32 %2022 to i64
  %2024 = getelementptr inbounds double, ptr %2018, i64 %2023
  %2025 = load double, ptr %2024, align 8, !tbaa !11
  %2026 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0043, double %2025, double %2017)
  store double %2026, ptr %11, align 8, !tbaa !11
  %2027 = load double, ptr %11, align 8, !tbaa !11
  %2028 = load ptr, ptr %9, align 8, !tbaa !9
  %2029 = load i32, ptr %12, align 4, !tbaa !5
  %2030 = load i32, ptr %10, align 4, !tbaa !5
  %2031 = mul nsw i32 8, %2030
  %2032 = add nsw i32 %2029, %2031
  %2033 = sext i32 %2032 to i64
  %2034 = getelementptr inbounds double, ptr %2028, i64 %2033
  store double %2027, ptr %2034, align 8, !tbaa !11
  %2035 = load ptr, ptr %7, align 8, !tbaa !9
  %2036 = load i32, ptr %12, align 4, !tbaa !5
  %2037 = load i32, ptr %8, align 4, !tbaa !5
  %2038 = mul nsw i32 0, %2037
  %2039 = add nsw i32 %2036, %2038
  %2040 = sext i32 %2039 to i64
  %2041 = getelementptr inbounds double, ptr %2035, i64 %2040
  %2042 = load double, ptr %2041, align 8, !tbaa !11
  %2043 = load ptr, ptr %7, align 8, !tbaa !9
  %2044 = load i32, ptr %12, align 4, !tbaa !5
  %2045 = load i32, ptr %8, align 4, !tbaa !5
  %2046 = mul nsw i32 1, %2045
  %2047 = add nsw i32 %2044, %2046
  %2048 = sext i32 %2047 to i64
  %2049 = getelementptr inbounds double, ptr %2043, i64 %2048
  %2050 = load double, ptr %2049, align 8, !tbaa !11
  %2051 = fmul double 0x3FC836D300158EB2, %2050
  %2052 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %2042, double %2051)
  %2053 = load ptr, ptr %7, align 8, !tbaa !9
  %2054 = load i32, ptr %12, align 4, !tbaa !5
  %2055 = load i32, ptr %8, align 4, !tbaa !5
  %2056 = mul nsw i32 2, %2055
  %2057 = add nsw i32 %2054, %2056
  %2058 = sext i32 %2057 to i64
  %2059 = getelementptr inbounds double, ptr %2053, i64 %2058
  %2060 = load double, ptr %2059, align 8, !tbaa !11
  %2061 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B429E, double %2060, double %2052)
  %2062 = load ptr, ptr %7, align 8, !tbaa !9
  %2063 = load i32, ptr %12, align 4, !tbaa !5
  %2064 = load i32, ptr %8, align 4, !tbaa !5
  %2065 = mul nsw i32 3, %2064
  %2066 = add nsw i32 %2063, %2065
  %2067 = sext i32 %2066 to i64
  %2068 = getelementptr inbounds double, ptr %2062, i64 %2067
  %2069 = load double, ptr %2068, align 8, !tbaa !11
  %2070 = call double @llvm.fmuladd.f64(double 0x3FB3593FF63350FA, double %2069, double %2061)
  %2071 = load ptr, ptr %7, align 8, !tbaa !9
  %2072 = load i32, ptr %12, align 4, !tbaa !5
  %2073 = load i32, ptr %8, align 4, !tbaa !5
  %2074 = mul nsw i32 4, %2073
  %2075 = add nsw i32 %2072, %2074
  %2076 = sext i32 %2075 to i64
  %2077 = getelementptr inbounds double, ptr %2071, i64 %2076
  %2078 = load double, ptr %2077, align 8, !tbaa !11
  %2079 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633511F, double %2078, double %2070)
  %2080 = load ptr, ptr %7, align 8, !tbaa !9
  %2081 = load i32, ptr %12, align 4, !tbaa !5
  %2082 = load i32, ptr %8, align 4, !tbaa !5
  %2083 = mul nsw i32 5, %2082
  %2084 = add nsw i32 %2081, %2083
  %2085 = sext i32 %2084 to i64
  %2086 = getelementptr inbounds double, ptr %2080, i64 %2085
  %2087 = load double, ptr %2086, align 8, !tbaa !11
  %2088 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %2087, double %2079)
  %2089 = load ptr, ptr %7, align 8, !tbaa !9
  %2090 = load i32, ptr %12, align 4, !tbaa !5
  %2091 = load i32, ptr %8, align 4, !tbaa !5
  %2092 = mul nsw i32 6, %2091
  %2093 = add nsw i32 %2090, %2092
  %2094 = sext i32 %2093 to i64
  %2095 = getelementptr inbounds double, ptr %2089, i64 %2094
  %2096 = load double, ptr %2095, align 8, !tbaa !11
  %2097 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50953, double %2096, double %2088)
  %2098 = load ptr, ptr %7, align 8, !tbaa !9
  %2099 = load i32, ptr %12, align 4, !tbaa !5
  %2100 = load i32, ptr %8, align 4, !tbaa !5
  %2101 = mul nsw i32 7, %2100
  %2102 = add nsw i32 %2099, %2101
  %2103 = sext i32 %2102 to i64
  %2104 = getelementptr inbounds double, ptr %2098, i64 %2103
  %2105 = load double, ptr %2104, align 8, !tbaa !11
  %2106 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A8, double %2105, double %2097)
  %2107 = load ptr, ptr %7, align 8, !tbaa !9
  %2108 = load i32, ptr %12, align 4, !tbaa !5
  %2109 = load i32, ptr %8, align 4, !tbaa !5
  %2110 = mul nsw i32 8, %2109
  %2111 = add nsw i32 %2108, %2110
  %2112 = sext i32 %2111 to i64
  %2113 = getelementptr inbounds double, ptr %2107, i64 %2112
  %2114 = load double, ptr %2113, align 8, !tbaa !11
  %2115 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF508C3, double %2114, double %2106)
  %2116 = load ptr, ptr %7, align 8, !tbaa !9
  %2117 = load i32, ptr %12, align 4, !tbaa !5
  %2118 = load i32, ptr %8, align 4, !tbaa !5
  %2119 = mul nsw i32 9, %2118
  %2120 = add nsw i32 %2117, %2119
  %2121 = sext i32 %2120 to i64
  %2122 = getelementptr inbounds double, ptr %2116, i64 %2121
  %2123 = load double, ptr %2122, align 8, !tbaa !11
  %2124 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D818, double %2123, double %2115)
  %2125 = load ptr, ptr %7, align 8, !tbaa !9
  %2126 = load i32, ptr %12, align 4, !tbaa !5
  %2127 = load i32, ptr %8, align 4, !tbaa !5
  %2128 = mul nsw i32 10, %2127
  %2129 = add nsw i32 %2126, %2128
  %2130 = sext i32 %2129 to i64
  %2131 = getelementptr inbounds double, ptr %2125, i64 %2130
  %2132 = load double, ptr %2131, align 8, !tbaa !11
  %2133 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0051, double %2132, double %2124)
  %2134 = load ptr, ptr %7, align 8, !tbaa !9
  %2135 = load i32, ptr %12, align 4, !tbaa !5
  %2136 = load i32, ptr %8, align 4, !tbaa !5
  %2137 = mul nsw i32 11, %2136
  %2138 = add nsw i32 %2135, %2137
  %2139 = sext i32 %2138 to i64
  %2140 = getelementptr inbounds double, ptr %2134, i64 %2139
  %2141 = load double, ptr %2140, align 8, !tbaa !11
  %2142 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D812, double %2141, double %2133)
  %2143 = load ptr, ptr %7, align 8, !tbaa !9
  %2144 = load i32, ptr %12, align 4, !tbaa !5
  %2145 = load i32, ptr %8, align 4, !tbaa !5
  %2146 = mul nsw i32 12, %2145
  %2147 = add nsw i32 %2144, %2146
  %2148 = sext i32 %2147 to i64
  %2149 = getelementptr inbounds double, ptr %2143, i64 %2148
  %2150 = load double, ptr %2149, align 8, !tbaa !11
  %2151 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27AB, double %2150, double %2142)
  %2152 = load ptr, ptr %7, align 8, !tbaa !9
  %2153 = load i32, ptr %12, align 4, !tbaa !5
  %2154 = load i32, ptr %8, align 4, !tbaa !5
  %2155 = mul nsw i32 13, %2154
  %2156 = add nsw i32 %2153, %2155
  %2157 = sext i32 %2156 to i64
  %2158 = getelementptr inbounds double, ptr %2152, i64 %2157
  %2159 = load double, ptr %2158, align 8, !tbaa !11
  %2160 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509D2, double %2159, double %2151)
  %2161 = load ptr, ptr %7, align 8, !tbaa !9
  %2162 = load i32, ptr %12, align 4, !tbaa !5
  %2163 = load i32, ptr %8, align 4, !tbaa !5
  %2164 = mul nsw i32 14, %2163
  %2165 = add nsw i32 %2162, %2164
  %2166 = sext i32 %2165 to i64
  %2167 = getelementptr inbounds double, ptr %2161, i64 %2166
  %2168 = load double, ptr %2167, align 8, !tbaa !11
  %2169 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509D2, double %2168, double %2160)
  %2170 = load ptr, ptr %7, align 8, !tbaa !9
  %2171 = load i32, ptr %12, align 4, !tbaa !5
  %2172 = load i32, ptr %8, align 4, !tbaa !5
  %2173 = mul nsw i32 15, %2172
  %2174 = add nsw i32 %2171, %2173
  %2175 = sext i32 %2174 to i64
  %2176 = getelementptr inbounds double, ptr %2170, i64 %2175
  %2177 = load double, ptr %2176, align 8, !tbaa !11
  %2178 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE004A, double %2177, double %2169)
  %2179 = load ptr, ptr %7, align 8, !tbaa !9
  %2180 = load i32, ptr %12, align 4, !tbaa !5
  %2181 = load i32, ptr %8, align 4, !tbaa !5
  %2182 = mul nsw i32 16, %2181
  %2183 = add nsw i32 %2180, %2182
  %2184 = sext i32 %2183 to i64
  %2185 = getelementptr inbounds double, ptr %2179, i64 %2184
  %2186 = load double, ptr %2185, align 8, !tbaa !11
  %2187 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D80F, double %2186, double %2178)
  %2188 = load ptr, ptr %7, align 8, !tbaa !9
  %2189 = load i32, ptr %12, align 4, !tbaa !5
  %2190 = load i32, ptr %8, align 4, !tbaa !5
  %2191 = mul nsw i32 17, %2190
  %2192 = add nsw i32 %2189, %2191
  %2193 = sext i32 %2192 to i64
  %2194 = getelementptr inbounds double, ptr %2188, i64 %2193
  %2195 = load double, ptr %2194, align 8, !tbaa !11
  %2196 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D816, double %2195, double %2187)
  %2197 = load ptr, ptr %7, align 8, !tbaa !9
  %2198 = load i32, ptr %12, align 4, !tbaa !5
  %2199 = load i32, ptr %8, align 4, !tbaa !5
  %2200 = mul nsw i32 18, %2199
  %2201 = add nsw i32 %2198, %2200
  %2202 = sext i32 %2201 to i64
  %2203 = getelementptr inbounds double, ptr %2197, i64 %2202
  %2204 = load double, ptr %2203, align 8, !tbaa !11
  %2205 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %2204, double %2196)
  %2206 = load ptr, ptr %7, align 8, !tbaa !9
  %2207 = load i32, ptr %12, align 4, !tbaa !5
  %2208 = load i32, ptr %8, align 4, !tbaa !5
  %2209 = mul nsw i32 19, %2208
  %2210 = add nsw i32 %2207, %2209
  %2211 = sext i32 %2210 to i64
  %2212 = getelementptr inbounds double, ptr %2206, i64 %2211
  %2213 = load double, ptr %2212, align 8, !tbaa !11
  %2214 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB9, double %2213, double %2205)
  %2215 = load ptr, ptr %7, align 8, !tbaa !9
  %2216 = load i32, ptr %12, align 4, !tbaa !5
  %2217 = load i32, ptr %8, align 4, !tbaa !5
  %2218 = mul nsw i32 20, %2217
  %2219 = add nsw i32 %2216, %2218
  %2220 = sext i32 %2219 to i64
  %2221 = getelementptr inbounds double, ptr %2215, i64 %2220
  %2222 = load double, ptr %2221, align 8, !tbaa !11
  %2223 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4270, double %2222, double %2214)
  %2224 = load ptr, ptr %7, align 8, !tbaa !9
  %2225 = load i32, ptr %12, align 4, !tbaa !5
  %2226 = load i32, ptr %8, align 4, !tbaa !5
  %2227 = mul nsw i32 21, %2226
  %2228 = add nsw i32 %2225, %2227
  %2229 = sext i32 %2228 to i64
  %2230 = getelementptr inbounds double, ptr %2224, i64 %2229
  %2231 = load double, ptr %2230, align 8, !tbaa !11
  %2232 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335130, double %2231, double %2223)
  %2233 = load ptr, ptr %7, align 8, !tbaa !9
  %2234 = load i32, ptr %12, align 4, !tbaa !5
  %2235 = load i32, ptr %8, align 4, !tbaa !5
  %2236 = mul nsw i32 22, %2235
  %2237 = add nsw i32 %2234, %2236
  %2238 = sext i32 %2237 to i64
  %2239 = getelementptr inbounds double, ptr %2233, i64 %2238
  %2240 = load double, ptr %2239, align 8, !tbaa !11
  %2241 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633511A, double %2240, double %2232)
  %2242 = load ptr, ptr %7, align 8, !tbaa !9
  %2243 = load i32, ptr %12, align 4, !tbaa !5
  %2244 = load i32, ptr %8, align 4, !tbaa !5
  %2245 = mul nsw i32 23, %2244
  %2246 = add nsw i32 %2243, %2245
  %2247 = sext i32 %2246 to i64
  %2248 = getelementptr inbounds double, ptr %2242, i64 %2247
  %2249 = load double, ptr %2248, align 8, !tbaa !11
  %2250 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %2249, double %2241)
  store double %2250, ptr %11, align 8, !tbaa !11
  %2251 = load double, ptr %11, align 8, !tbaa !11
  %2252 = load ptr, ptr %9, align 8, !tbaa !9
  %2253 = load i32, ptr %12, align 4, !tbaa !5
  %2254 = load i32, ptr %10, align 4, !tbaa !5
  %2255 = mul nsw i32 9, %2254
  %2256 = add nsw i32 %2253, %2255
  %2257 = sext i32 %2256 to i64
  %2258 = getelementptr inbounds double, ptr %2252, i64 %2257
  store double %2251, ptr %2258, align 8, !tbaa !11
  br label %2259

2259:                                             ; preds = %18
  %2260 = load i32, ptr %12, align 4, !tbaa !5
  %2261 = add nsw i32 %2260, 1
  store i32 %2261, ptr %12, align 4, !tbaa !5
  br label %13, !llvm.loop !13

2262:                                             ; preds = %17
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #3
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #0

; Function Attrs: nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable
define dso_local void @gimmik_mm_cpu_10573732836836701889_b0(i32 noundef %0, ptr noalias nocapture noundef readonly %1, i32 noundef %2, ptr noalias nocapture noundef writeonly %3, i32 noundef %4) local_unnamed_addr #1 {
  %6 = icmp sgt i32 %0, 0
  br i1 %6, label %.lr.ph, label %._crit_edge

.lr.ph:                                           ; preds = %5
  %7 = shl nsw i32 %2, 1
  %8 = mul nsw i32 %2, 3
  %9 = shl nsw i32 %2, 2
  %10 = mul nsw i32 %2, 5
  %11 = mul nsw i32 %2, 6
  %12 = mul nsw i32 %2, 7
  %13 = shl nsw i32 %2, 3
  %14 = mul nsw i32 %2, 9
  %15 = mul nsw i32 %2, 10
  %16 = mul nsw i32 %2, 11
  %17 = mul nsw i32 %2, 12
  %18 = mul nsw i32 %2, 13
  %19 = mul nsw i32 %2, 14
  %20 = mul nsw i32 %2, 15
  %21 = shl nsw i32 %2, 4
  %22 = mul nsw i32 %2, 17
  %23 = mul nsw i32 %2, 18
  %24 = mul nsw i32 %2, 19
  %25 = mul nsw i32 %2, 20
  %26 = mul nsw i32 %2, 21
  %27 = mul nsw i32 %2, 22
  %28 = mul nsw i32 %2, 23
  %29 = shl i32 %4, 1
  %30 = mul i32 %4, 3
  %31 = shl i32 %4, 2
  %32 = mul i32 %4, 5
  %33 = mul i32 %4, 6
  %34 = mul i32 %4, 7
  %35 = shl i32 %4, 3
  %36 = mul i32 %4, 9
  %37 = sext i32 %2 to i64
  %38 = sext i32 %7 to i64
  %39 = sext i32 %8 to i64
  %40 = sext i32 %9 to i64
  %41 = sext i32 %10 to i64
  %42 = sext i32 %11 to i64
  %43 = sext i32 %12 to i64
  %44 = sext i32 %13 to i64
  %45 = sext i32 %14 to i64
  %46 = sext i32 %15 to i64
  %47 = sext i32 %16 to i64
  %48 = sext i32 %17 to i64
  %49 = sext i32 %18 to i64
  %50 = sext i32 %19 to i64
  %51 = sext i32 %20 to i64
  %52 = sext i32 %21 to i64
  %53 = sext i32 %22 to i64
  %54 = sext i32 %23 to i64
  %55 = sext i32 %24 to i64
  %56 = sext i32 %25 to i64
  %57 = sext i32 %26 to i64
  %58 = sext i32 %27 to i64
  %59 = sext i32 %28 to i64
  %60 = sext i32 %4 to i64
  %61 = sext i32 %29 to i64
  %62 = sext i32 %30 to i64
  %63 = sext i32 %31 to i64
  %64 = sext i32 %32 to i64
  %65 = sext i32 %33 to i64
  %66 = sext i32 %34 to i64
  %67 = sext i32 %35 to i64
  %68 = sext i32 %36 to i64
  %wide.trip.count = zext nneg i32 %0 to i64
  %invariant.gep = getelementptr double, ptr %1, i64 %37
  %invariant.gep764 = getelementptr double, ptr %1, i64 %38
  %invariant.gep766 = getelementptr double, ptr %1, i64 %39
  %invariant.gep768 = getelementptr double, ptr %1, i64 %40
  %invariant.gep770 = getelementptr double, ptr %1, i64 %41
  %invariant.gep772 = getelementptr double, ptr %1, i64 %42
  %invariant.gep774 = getelementptr double, ptr %1, i64 %43
  %invariant.gep776 = getelementptr double, ptr %1, i64 %44
  %invariant.gep778 = getelementptr double, ptr %1, i64 %45
  %invariant.gep780 = getelementptr double, ptr %1, i64 %46
  %invariant.gep782 = getelementptr double, ptr %1, i64 %47
  %invariant.gep784 = getelementptr double, ptr %1, i64 %48
  %invariant.gep786 = getelementptr double, ptr %1, i64 %49
  %invariant.gep788 = getelementptr double, ptr %1, i64 %50
  %invariant.gep790 = getelementptr double, ptr %1, i64 %51
  %invariant.gep792 = getelementptr double, ptr %1, i64 %52
  %invariant.gep794 = getelementptr double, ptr %1, i64 %53
  %invariant.gep796 = getelementptr double, ptr %1, i64 %54
  %invariant.gep798 = getelementptr double, ptr %1, i64 %55
  %invariant.gep800 = getelementptr double, ptr %1, i64 %56
  %invariant.gep802 = getelementptr double, ptr %1, i64 %57
  %invariant.gep804 = getelementptr double, ptr %1, i64 %58
  %invariant.gep806 = getelementptr double, ptr %1, i64 %59
  %invariant.gep808 = getelementptr double, ptr %3, i64 %60
  %invariant.gep810 = getelementptr double, ptr %3, i64 %61
  %invariant.gep812 = getelementptr double, ptr %3, i64 %62
  %invariant.gep814 = getelementptr double, ptr %3, i64 %63
  %invariant.gep816 = getelementptr double, ptr %3, i64 %64
  %invariant.gep818 = getelementptr double, ptr %3, i64 %65
  %invariant.gep820 = getelementptr double, ptr %3, i64 %66
  %invariant.gep822 = getelementptr double, ptr %3, i64 %67
  %invariant.gep824 = getelementptr double, ptr %3, i64 %68
  %min.iters.check = icmp eq i32 %0, 1
  br i1 %min.iters.check, label %scalar.ph.preheader, label %vector.memcheck

scalar.ph.preheader:                              ; preds = %middle.block, %vector.memcheck, %.lr.ph
  %indvars.iv.ph = phi i64 [ 0, %vector.memcheck ], [ 0, %.lr.ph ], [ %n.vec, %middle.block ]
  br label %scalar.ph

vector.memcheck:                                  ; preds = %.lr.ph
  %69 = shl nsw i64 %60, 3
  %diff.check = icmp ult i64 %69, 16
  %70 = shl nsw i64 %61, 3
  %diff.check826 = icmp eq i32 %29, 0
  %conflict.rdx = or i1 %diff.check, %diff.check826
  %71 = shl nsw i64 %62, 3
  %diff.check827 = icmp ult i64 %71, 16
  %conflict.rdx828 = or i1 %conflict.rdx, %diff.check827
  %72 = shl nsw i64 %63, 3
  %diff.check829 = icmp eq i32 %31, 0
  %conflict.rdx830 = or i1 %conflict.rdx828, %diff.check829
  %73 = shl nsw i64 %64, 3
  %diff.check831 = icmp ult i64 %73, 16
  %conflict.rdx832 = or i1 %conflict.rdx830, %diff.check831
  %74 = shl nsw i64 %65, 3
  %diff.check833 = icmp eq i32 %33, 0
  %conflict.rdx834 = or i1 %conflict.rdx832, %diff.check833
  %75 = shl nsw i64 %66, 3
  %diff.check835 = icmp ult i64 %75, 16
  %conflict.rdx836 = or i1 %conflict.rdx834, %diff.check835
  %76 = shl nsw i64 %67, 3
  %diff.check837 = icmp eq i32 %35, 0
  %conflict.rdx838 = or i1 %conflict.rdx836, %diff.check837
  %77 = shl nsw i64 %68, 3
  %diff.check839 = icmp ult i64 %77, 16
  %conflict.rdx840 = or i1 %conflict.rdx838, %diff.check839
  %78 = sub nsw i64 %70, %69
  %diff.check841 = icmp ult i64 %78, 16
  %conflict.rdx842 = or i1 %conflict.rdx840, %diff.check841
  %79 = sub nsw i64 %71, %69
  %diff.check843 = icmp ult i64 %79, 16
  %conflict.rdx844 = or i1 %conflict.rdx842, %diff.check843
  %80 = sub nsw i64 %72, %69
  %diff.check845 = icmp ult i64 %80, 16
  %conflict.rdx846 = or i1 %conflict.rdx844, %diff.check845
  %81 = sub nsw i64 %73, %69
  %diff.check847 = icmp ult i64 %81, 16
  %conflict.rdx848 = or i1 %conflict.rdx846, %diff.check847
  %82 = sub nsw i64 %74, %69
  %diff.check849 = icmp ult i64 %82, 16
  %conflict.rdx850 = or i1 %conflict.rdx848, %diff.check849
  %83 = sub nsw i64 %75, %69
  %diff.check851 = icmp ult i64 %83, 16
  %conflict.rdx852 = or i1 %conflict.rdx850, %diff.check851
  %84 = sub nsw i64 %76, %69
  %diff.check853 = icmp ult i64 %84, 16
  %conflict.rdx854 = or i1 %conflict.rdx852, %diff.check853
  %85 = sub nsw i64 %77, %69
  %diff.check855 = icmp ult i64 %85, 16
  %conflict.rdx856 = or i1 %conflict.rdx854, %diff.check855
  %86 = sub nsw i64 %71, %70
  %diff.check857 = icmp ult i64 %86, 16
  %conflict.rdx858 = or i1 %conflict.rdx856, %diff.check857
  %diff.check859 = icmp eq i64 %72, %70
  %conflict.rdx860 = or i1 %conflict.rdx858, %diff.check859
  %87 = sub nsw i64 %73, %70
  %diff.check861 = icmp ult i64 %87, 16
  %conflict.rdx862 = or i1 %conflict.rdx860, %diff.check861
  %diff.check863 = icmp eq i64 %74, %70
  %conflict.rdx864 = or i1 %conflict.rdx862, %diff.check863
  %88 = sub nsw i64 %75, %70
  %diff.check865 = icmp ult i64 %88, 16
  %conflict.rdx866 = or i1 %conflict.rdx864, %diff.check865
  %diff.check867 = icmp eq i64 %76, %70
  %conflict.rdx868 = or i1 %conflict.rdx866, %diff.check867
  %89 = sub nsw i64 %77, %70
  %diff.check869 = icmp ult i64 %89, 16
  %conflict.rdx870 = or i1 %conflict.rdx868, %diff.check869
  %90 = sub nsw i64 %72, %71
  %diff.check871 = icmp ult i64 %90, 16
  %conflict.rdx872 = or i1 %conflict.rdx870, %diff.check871
  %91 = sub nsw i64 %73, %71
  %diff.check873 = icmp ult i64 %91, 16
  %conflict.rdx874 = or i1 %conflict.rdx872, %diff.check873
  %92 = sub nsw i64 %74, %71
  %diff.check875 = icmp ult i64 %92, 16
  %conflict.rdx876 = or i1 %conflict.rdx874, %diff.check875
  %93 = sub nsw i64 %75, %71
  %diff.check877 = icmp ult i64 %93, 16
  %conflict.rdx878 = or i1 %conflict.rdx876, %diff.check877
  %94 = sub nsw i64 %76, %71
  %diff.check879 = icmp ult i64 %94, 16
  %conflict.rdx880 = or i1 %conflict.rdx878, %diff.check879
  %95 = sub nsw i64 %77, %71
  %diff.check881 = icmp ult i64 %95, 16
  %conflict.rdx882 = or i1 %conflict.rdx880, %diff.check881
  %96 = sub nsw i64 %73, %72
  %diff.check883 = icmp ult i64 %96, 16
  %conflict.rdx884 = or i1 %conflict.rdx882, %diff.check883
  %diff.check885 = icmp eq i64 %74, %72
  %conflict.rdx886 = or i1 %conflict.rdx884, %diff.check885
  %97 = sub nsw i64 %75, %72
  %diff.check887 = icmp ult i64 %97, 16
  %conflict.rdx888 = or i1 %conflict.rdx886, %diff.check887
  %diff.check889 = icmp eq i64 %76, %72
  %conflict.rdx890 = or i1 %conflict.rdx888, %diff.check889
  %98 = sub nsw i64 %77, %72
  %diff.check891 = icmp ult i64 %98, 16
  %conflict.rdx892 = or i1 %conflict.rdx890, %diff.check891
  %99 = sub nsw i64 %74, %73
  %diff.check893 = icmp ult i64 %99, 16
  %conflict.rdx894 = or i1 %conflict.rdx892, %diff.check893
  %100 = sub nsw i64 %75, %73
  %diff.check895 = icmp ult i64 %100, 16
  %conflict.rdx896 = or i1 %conflict.rdx894, %diff.check895
  %101 = sub nsw i64 %76, %73
  %diff.check897 = icmp ult i64 %101, 16
  %conflict.rdx898 = or i1 %conflict.rdx896, %diff.check897
  %102 = sub nsw i64 %77, %73
  %diff.check899 = icmp ult i64 %102, 16
  %conflict.rdx900 = or i1 %conflict.rdx898, %diff.check899
  %103 = sub nsw i64 %75, %74
  %diff.check901 = icmp ult i64 %103, 16
  %conflict.rdx902 = or i1 %conflict.rdx900, %diff.check901
  %diff.check903 = icmp eq i64 %76, %74
  %conflict.rdx904 = or i1 %conflict.rdx902, %diff.check903
  %104 = sub nsw i64 %77, %74
  %diff.check905 = icmp ult i64 %104, 16
  %conflict.rdx906 = or i1 %conflict.rdx904, %diff.check905
  %105 = sub nsw i64 %76, %75
  %diff.check907 = icmp ult i64 %105, 16
  %conflict.rdx908 = or i1 %conflict.rdx906, %diff.check907
  %106 = sub nsw i64 %77, %75
  %diff.check909 = icmp ult i64 %106, 16
  %conflict.rdx910 = or i1 %conflict.rdx908, %diff.check909
  %107 = sub nsw i64 %77, %76
  %diff.check911 = icmp ult i64 %107, 16
  %conflict.rdx912 = or i1 %conflict.rdx910, %diff.check911
  br i1 %conflict.rdx912, label %scalar.ph.preheader, label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %n.vec = and i64 %wide.trip.count, 2147483646
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %108 = getelementptr inbounds double, ptr %1, i64 %index
  %wide.load = load <2 x double>, ptr %108, align 8, !tbaa !5
  %109 = getelementptr double, ptr %invariant.gep, i64 %index
  %wide.load913 = load <2 x double>, ptr %109, align 8, !tbaa !5
  %110 = fmul <2 x double> %wide.load913, <double 0x3FDBEF086A6E76BE, double 0x3FDBEF086A6E76BE>
  %111 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FDBEF086A6E76C1, double 0x3FDBEF086A6E76C1>, <2 x double> %110)
  %112 = getelementptr double, ptr %invariant.gep764, i64 %index
  %wide.load914 = load <2 x double>, ptr %112, align 8, !tbaa !5
  %113 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0x3FDBEF086A6E76BC, double 0x3FDBEF086A6E76BC>, <2 x double> %111)
  %114 = getelementptr double, ptr %invariant.gep766, i64 %index
  %wide.load915 = load <2 x double>, ptr %114, align 8, !tbaa !5
  %115 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0x3FEFBF040189397B, double 0x3FEFBF040189397B>, <2 x double> %113)
  %116 = getelementptr double, ptr %invariant.gep768, i64 %index
  %wide.load916 = load <2 x double>, ptr %116, align 8, !tbaa !5
  %117 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0x3FEFBF040189397F, double 0x3FEFBF040189397F>, <2 x double> %115)
  %118 = getelementptr double, ptr %invariant.gep770, i64 %index
  %wide.load917 = load <2 x double>, ptr %118, align 8, !tbaa !5
  %119 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0x3FEFBF0401893979, double 0x3FEFBF0401893979>, <2 x double> %117)
  %120 = getelementptr double, ptr %invariant.gep772, i64 %index
  %wide.load918 = load <2 x double>, ptr %120, align 8, !tbaa !5
  %121 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0x401002CB18E07844, double 0x401002CB18E07844>, <2 x double> %119)
  %122 = getelementptr double, ptr %invariant.gep774, i64 %index
  %wide.load919 = load <2 x double>, ptr %122, align 8, !tbaa !5
  %123 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0xBFB10C1A0E3B3324, double 0xBFB10C1A0E3B3324>, <2 x double> %121)
  %124 = getelementptr double, ptr %invariant.gep776, i64 %index
  %wide.load920 = load <2 x double>, ptr %124, align 8, !tbaa !5
  %125 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0xBFB10C1A0E3B330E, double 0xBFB10C1A0E3B330E>, <2 x double> %123)
  %126 = getelementptr double, ptr %invariant.gep778, i64 %index
  %wide.load921 = load <2 x double>, ptr %126, align 8, !tbaa !5
  %127 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0xBFC520B0432215FB, double 0xBFC520B0432215FB>, <2 x double> %125)
  %128 = getelementptr double, ptr %invariant.gep780, i64 %index
  %wide.load922 = load <2 x double>, ptr %128, align 8, !tbaa !5
  %129 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0x3FD84AF93E905F34, double 0x3FD84AF93E905F34>, <2 x double> %127)
  %130 = getelementptr double, ptr %invariant.gep782, i64 %index
  %wide.load923 = load <2 x double>, ptr %130, align 8, !tbaa !5
  %131 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0x3FD84AF93E905F48, double 0x3FD84AF93E905F48>, <2 x double> %129)
  %132 = getelementptr double, ptr %invariant.gep784, i64 %index
  %wide.load924 = load <2 x double>, ptr %132, align 8, !tbaa !5
  %133 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0xBFB10C1A0E3B32EC, double 0xBFB10C1A0E3B32EC>, <2 x double> %131)
  %134 = getelementptr double, ptr %invariant.gep786, i64 %index
  %wide.load925 = load <2 x double>, ptr %134, align 8, !tbaa !5
  %135 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0x401002CB18E07845, double 0x401002CB18E07845>, <2 x double> %133)
  %136 = getelementptr double, ptr %invariant.gep788, i64 %index
  %wide.load926 = load <2 x double>, ptr %136, align 8, !tbaa !5
  %137 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0xBFB10C1A0E3B3300, double 0xBFB10C1A0E3B3300>, <2 x double> %135)
  %138 = getelementptr double, ptr %invariant.gep790, i64 %index
  %wide.load927 = load <2 x double>, ptr %138, align 8, !tbaa !5
  %139 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0x3FD84AF93E905F0D, double 0x3FD84AF93E905F0D>, <2 x double> %137)
  %140 = getelementptr double, ptr %invariant.gep792, i64 %index
  %wide.load928 = load <2 x double>, ptr %140, align 8, !tbaa !5
  %141 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0xBFC520B0432215DE, double 0xBFC520B0432215DE>, <2 x double> %139)
  %142 = getelementptr double, ptr %invariant.gep794, i64 %index
  %wide.load929 = load <2 x double>, ptr %142, align 8, !tbaa !5
  %143 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0x3FD84AF93E905F3D, double 0x3FD84AF93E905F3D>, <2 x double> %141)
  %144 = getelementptr double, ptr %invariant.gep796, i64 %index
  %wide.load930 = load <2 x double>, ptr %144, align 8, !tbaa !5
  %145 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0xBFB10C1A0E3B3318, double 0xBFB10C1A0E3B3318>, <2 x double> %143)
  %146 = getelementptr double, ptr %invariant.gep798, i64 %index
  %wide.load931 = load <2 x double>, ptr %146, align 8, !tbaa !5
  %147 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0xBFB10C1A0E3B3346, double 0xBFB10C1A0E3B3346>, <2 x double> %145)
  %148 = getelementptr double, ptr %invariant.gep800, i64 %index
  %wide.load932 = load <2 x double>, ptr %148, align 8, !tbaa !5
  %149 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0x401002CB18E07844, double 0x401002CB18E07844>, <2 x double> %147)
  %150 = getelementptr double, ptr %invariant.gep802, i64 %index
  %wide.load933 = load <2 x double>, ptr %150, align 8, !tbaa !5
  %151 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0x3FD84AF93E905F69, double 0x3FD84AF93E905F69>, <2 x double> %149)
  %152 = getelementptr double, ptr %invariant.gep804, i64 %index
  %wide.load934 = load <2 x double>, ptr %152, align 8, !tbaa !5
  %153 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0x3FD84AF93E905F48, double 0x3FD84AF93E905F48>, <2 x double> %151)
  %154 = getelementptr double, ptr %invariant.gep806, i64 %index
  %wide.load935 = load <2 x double>, ptr %154, align 8, !tbaa !5
  %155 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0xBFC520B0432215D7, double 0xBFC520B0432215D7>, <2 x double> %153)
  %156 = getelementptr inbounds double, ptr %3, i64 %index
  store <2 x double> %155, ptr %156, align 8, !tbaa !5
  %157 = fmul <2 x double> %wide.load913, <double 0x401002CB18E07846, double 0x401002CB18E07846>
  %158 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFB10C1A0E3B330E, double 0xBFB10C1A0E3B330E>, <2 x double> %157)
  %159 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0xBFB10C1A0E3B32D6, double 0xBFB10C1A0E3B32D6>, <2 x double> %158)
  %160 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0x3FD84AF93E905F4C, double 0x3FD84AF93E905F4C>, <2 x double> %159)
  %161 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0xBFC520B0432215F4, double 0xBFC520B0432215F4>, <2 x double> %160)
  %162 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0x3FD84AF93E905F36, double 0x3FD84AF93E905F36>, <2 x double> %161)
  %163 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0xBFB10C1A0E3B32FC, double 0xBFB10C1A0E3B32FC>, <2 x double> %162)
  %164 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0x401002CB18E07846, double 0x401002CB18E07846>, <2 x double> %163)
  %165 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0xBFB10C1A0E3B32A4, double 0xBFB10C1A0E3B32A4>, <2 x double> %164)
  %166 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0x3FD84AF93E905F55, double 0x3FD84AF93E905F55>, <2 x double> %165)
  %167 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0xBFC520B0432215BA, double 0xBFC520B0432215BA>, <2 x double> %166)
  %168 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0x3FD84AF93E905F3C, double 0x3FD84AF93E905F3C>, <2 x double> %167)
  %169 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0x3FDBEF086A6E76BE, double 0x3FDBEF086A6E76BE>, <2 x double> %168)
  %170 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0x3FDBEF086A6E76BC, double 0x3FDBEF086A6E76BC>, <2 x double> %169)
  %171 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0x3FDBEF086A6E76CE, double 0x3FDBEF086A6E76CE>, <2 x double> %170)
  %172 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0x3FEFBF0401893979, double 0x3FEFBF0401893979>, <2 x double> %171)
  %173 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0x3FEFBF0401893967, double 0x3FEFBF0401893967>, <2 x double> %172)
  %174 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0x3FEFBF0401893975, double 0x3FEFBF0401893975>, <2 x double> %173)
  %175 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0xBFB10C1A0E3B32EC, double 0xBFB10C1A0E3B32EC>, <2 x double> %174)
  %176 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0x401002CB18E07846, double 0x401002CB18E07846>, <2 x double> %175)
  %177 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0xBFB10C1A0E3B3318, double 0xBFB10C1A0E3B3318>, <2 x double> %176)
  %178 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0x3FD84AF93E905F28, double 0x3FD84AF93E905F28>, <2 x double> %177)
  %179 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0xBFC520B0432215C8, double 0xBFC520B0432215C8>, <2 x double> %178)
  %180 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0x3FD84AF93E905F3C, double 0x3FD84AF93E905F3C>, <2 x double> %179)
  %181 = getelementptr double, ptr %invariant.gep808, i64 %index
  store <2 x double> %180, ptr %181, align 8, !tbaa !5
  %182 = fmul <2 x double> %wide.load913, <double 0xBFB10C1A0E3B333C, double 0xBFB10C1A0E3B333C>
  %183 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x401002CB18E07849, double 0x401002CB18E07849>, <2 x double> %182)
  %184 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0xBFB10C1A0E3B3320, double 0xBFB10C1A0E3B3320>, <2 x double> %183)
  %185 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0xBFC520B04322160D, double 0xBFC520B04322160D>, <2 x double> %184)
  %186 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0x3FD84AF93E905F31, double 0x3FD84AF93E905F31>, <2 x double> %185)
  %187 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0x3FD84AF93E905F43, double 0x3FD84AF93E905F43>, <2 x double> %186)
  %188 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0x3FDBEF086A6E76C7, double 0x3FDBEF086A6E76C7>, <2 x double> %187)
  %189 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0x3FDBEF086A6E76C3, double 0x3FDBEF086A6E76C3>, <2 x double> %188)
  %190 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0x3FDBEF086A6E76CA, double 0x3FDBEF086A6E76CA>, <2 x double> %189)
  %191 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0x3FEFBF0401893988, double 0x3FEFBF0401893988>, <2 x double> %190)
  %192 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0x3FEFBF0401893982, double 0x3FEFBF0401893982>, <2 x double> %191)
  %193 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0x3FEFBF0401893978, double 0x3FEFBF0401893978>, <2 x double> %192)
  %194 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0x401002CB18E07849, double 0x401002CB18E07849>, <2 x double> %193)
  %195 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0xBFB10C1A0E3B3338, double 0xBFB10C1A0E3B3338>, <2 x double> %194)
  %196 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0xBFB10C1A0E3B332A, double 0xBFB10C1A0E3B332A>, <2 x double> %195)
  %197 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0xBFC520B0432215FE, double 0xBFC520B0432215FE>, <2 x double> %196)
  %198 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0x3FD84AF93E905F3C, double 0x3FD84AF93E905F3C>, <2 x double> %197)
  %199 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0x3FD84AF93E905F57, double 0x3FD84AF93E905F57>, <2 x double> %198)
  %200 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0x401002CB18E07849, double 0x401002CB18E07849>, <2 x double> %199)
  %201 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0xBFB10C1A0E3B333C, double 0xBFB10C1A0E3B333C>, <2 x double> %200)
  %202 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0xBFB10C1A0E3B3328, double 0xBFB10C1A0E3B3328>, <2 x double> %201)
  %203 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0xBFC520B0432215FE, double 0xBFC520B0432215FE>, <2 x double> %202)
  %204 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0x3FD84AF93E905F67, double 0x3FD84AF93E905F67>, <2 x double> %203)
  %205 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0x3FD84AF93E905F51, double 0x3FD84AF93E905F51>, <2 x double> %204)
  %206 = getelementptr double, ptr %invariant.gep810, i64 %index
  store <2 x double> %205, ptr %206, align 8, !tbaa !5
  %207 = fmul <2 x double> %wide.load913, <double 0xBFB10C1A0E3B3312, double 0xBFB10C1A0E3B3312>
  %208 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFB10C1A0E3B3332, double 0xBFB10C1A0E3B3332>, <2 x double> %207)
  %209 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0x401002CB18E07844, double 0x401002CB18E07844>, <2 x double> %208)
  %210 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0x3FD84AF93E905F7E, double 0x3FD84AF93E905F7E>, <2 x double> %209)
  %211 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0x3FD84AF93E905F34, double 0x3FD84AF93E905F34>, <2 x double> %210)
  %212 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0xBFC520B0432215E2, double 0xBFC520B0432215E2>, <2 x double> %211)
  %213 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0xBFB10C1A0E3B3324, double 0xBFB10C1A0E3B3324>, <2 x double> %212)
  %214 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0xBFB10C1A0E3B32D4, double 0xBFB10C1A0E3B32D4>, <2 x double> %213)
  %215 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0x401002CB18E07843, double 0x401002CB18E07843>, <2 x double> %214)
  %216 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0x3FD84AF93E905F8D, double 0x3FD84AF93E905F8D>, <2 x double> %215)
  %217 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0x3FD84AF93E905F45, double 0x3FD84AF93E905F45>, <2 x double> %216)
  %218 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0xBFC520B0432215B3, double 0xBFC520B0432215B3>, <2 x double> %217)
  %219 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0xBFB10C1A0E3B3310, double 0xBFB10C1A0E3B3310>, <2 x double> %218)
  %220 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0xBFB10C1A0E3B3354, double 0xBFB10C1A0E3B3354>, <2 x double> %219)
  %221 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0x401002CB18E07843, double 0x401002CB18E07843>, <2 x double> %220)
  %222 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0x3FD84AF93E905F6E, double 0x3FD84AF93E905F6E>, <2 x double> %221)
  %223 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0x3FD84AF93E905F4C, double 0x3FD84AF93E905F4C>, <2 x double> %222)
  %224 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0xBFC520B0432215C8, double 0xBFC520B0432215C8>, <2 x double> %223)
  %225 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0x3FDBEF086A6E76C5, double 0x3FDBEF086A6E76C5>, <2 x double> %224)
  %226 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0x3FDBEF086A6E76D0, double 0x3FDBEF086A6E76D0>, <2 x double> %225)
  %227 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0x3FDBEF086A6E76B6, double 0x3FDBEF086A6E76B6>, <2 x double> %226)
  %228 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0x3FEFBF0401893983, double 0x3FEFBF0401893983>, <2 x double> %227)
  %229 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0x3FEFBF040189397A, double 0x3FEFBF040189397A>, <2 x double> %228)
  %230 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0x3FEFBF040189396A, double 0x3FEFBF040189396A>, <2 x double> %229)
  %231 = getelementptr double, ptr %invariant.gep812, i64 %index
  store <2 x double> %230, ptr %231, align 8, !tbaa !5
  %232 = fmul <2 x double> %wide.load913, <double 0xBFE4768B445C27A8, double 0xBFE4768B445C27A8>
  %233 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3F86A31BAFF509EE, double 0x3F86A31BAFF509EE>, <2 x double> %232)
  %234 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0x3F86A31BAFF50A90, double 0x3F86A31BAFF50A90>, <2 x double> %233)
  %235 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0xBFEA11A76FB6D810, double 0xBFEA11A76FB6D810>, <2 x double> %234)
  %236 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0x3FC0A37450EE004D, double 0x3FC0A37450EE004D>, <2 x double> %235)
  %237 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0xBFEA11A76FB6D810, double 0xBFEA11A76FB6D810>, <2 x double> %236)
  %238 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0x3FC836D300158ECB, double 0x3FC836D300158ECB>, <2 x double> %237)
  %239 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0x3FC836D300158EB2, double 0x3FC836D300158EB2>, <2 x double> %238)
  %240 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0xBFAE1D25ED1B424A, double 0xBFAE1D25ED1B424A>, <2 x double> %239)
  %241 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0x3FB3593FF6335120, double 0x3FB3593FF6335120>, <2 x double> %240)
  %242 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0x3FB3593FF633514A, double 0x3FB3593FF633514A>, <2 x double> %241)
  %243 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %242)
  %244 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0x3F86A31BAFF509A9, double 0x3F86A31BAFF509A9>, <2 x double> %243)
  %245 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0xBFE4768B445C27A7, double 0xBFE4768B445C27A7>, <2 x double> %244)
  %246 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0x3F86A31BAFF50ABE, double 0x3F86A31BAFF50ABE>, <2 x double> %245)
  %247 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0xBFEA11A76FB6D80B, double 0xBFEA11A76FB6D80B>, <2 x double> %246)
  %248 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0x3FC0A37450EE004A, double 0x3FC0A37450EE004A>, <2 x double> %247)
  %249 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0xBFEA11A76FB6D814, double 0xBFEA11A76FB6D814>, <2 x double> %248)
  %250 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0xBFAE1D25ED1B422A, double 0xBFAE1D25ED1B422A>, <2 x double> %249)
  %251 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0x3FC836D300158EBD, double 0x3FC836D300158EBD>, <2 x double> %250)
  %252 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0x3FC836D300158EAB, double 0x3FC836D300158EAB>, <2 x double> %251)
  %253 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %252)
  %254 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0x3FB3593FF633510E, double 0x3FB3593FF633510E>, <2 x double> %253)
  %255 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0x3FB3593FF6335134, double 0x3FB3593FF6335134>, <2 x double> %254)
  %256 = getelementptr double, ptr %invariant.gep814, i64 %index
  store <2 x double> %255, ptr %256, align 8, !tbaa !5
  %257 = fmul <2 x double> %wide.load913, <double 0x3F86A31BAFF50B20, double 0x3F86A31BAFF50B20>
  %258 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFE4768B445C27A5, double 0xBFE4768B445C27A5>, <2 x double> %257)
  %259 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0x3F86A31BAFF50B0F, double 0x3F86A31BAFF50B0F>, <2 x double> %258)
  %260 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0x3FC0A37450EE0051, double 0x3FC0A37450EE0051>, <2 x double> %259)
  %261 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0xBFEA11A76FB6D816, double 0xBFEA11A76FB6D816>, <2 x double> %260)
  %262 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0xBFEA11A76FB6D816, double 0xBFEA11A76FB6D816>, <2 x double> %261)
  %263 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0xBFE4768B445C27AA, double 0xBFE4768B445C27AA>, <2 x double> %262)
  %264 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0x3F86A31BAFF50A84, double 0x3F86A31BAFF50A84>, <2 x double> %263)
  %265 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0x3F86A31BAFF50AE6, double 0x3F86A31BAFF50AE6>, <2 x double> %264)
  %266 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0x3FC0A37450EE005F, double 0x3FC0A37450EE005F>, <2 x double> %265)
  %267 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0xBFEA11A76FB6D815, double 0xBFEA11A76FB6D815>, <2 x double> %266)
  %268 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0xBFEA11A76FB6D819, double 0xBFEA11A76FB6D819>, <2 x double> %267)
  %269 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0x3FC836D300158ECF, double 0x3FC836D300158ECF>, <2 x double> %268)
  %270 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0x3FC836D300158EB9, double 0x3FC836D300158EB9>, <2 x double> %269)
  %271 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0xBFAE1D25ED1B4265, double 0xBFAE1D25ED1B4265>, <2 x double> %270)
  %272 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0x3FB3593FF633510E, double 0x3FB3593FF633510E>, <2 x double> %271)
  %273 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0x3FB3593FF633511A, double 0x3FB3593FF633511A>, <2 x double> %272)
  %274 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0x400A2C9DF7A0F209, double 0x400A2C9DF7A0F209>, <2 x double> %273)
  %275 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0x3FC836D300158ED2, double 0x3FC836D300158ED2>, <2 x double> %274)
  %276 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0xBFAE1D25ED1B425A, double 0xBFAE1D25ED1B425A>, <2 x double> %275)
  %277 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0x3FC836D300158EAE, double 0x3FC836D300158EAE>, <2 x double> %276)
  %278 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0x3FB3593FF6335118, double 0x3FB3593FF6335118>, <2 x double> %277)
  %279 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0x400A2C9DF7A0F209, double 0x400A2C9DF7A0F209>, <2 x double> %278)
  %280 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0x3FB3593FF633512E, double 0x3FB3593FF633512E>, <2 x double> %279)
  %281 = getelementptr double, ptr %invariant.gep816, i64 %index
  store <2 x double> %280, ptr %281, align 8, !tbaa !5
  %282 = fmul <2 x double> %wide.load913, <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>
  %283 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFAE1D25ED1B4256, double 0xBFAE1D25ED1B4256>, <2 x double> %282)
  %284 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0x3FC836D300158EAE, double 0x3FC836D300158EAE>, <2 x double> %283)
  %285 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %284)
  %286 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0x3FB3593FF63350FE, double 0x3FB3593FF63350FE>, <2 x double> %285)
  %287 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0x3FB3593FF63350F6, double 0x3FB3593FF63350F6>, <2 x double> %286)
  %288 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0xBFAE1D25ED1B423C, double 0xBFAE1D25ED1B423C>, <2 x double> %287)
  %289 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0x3FC836D300158EBD, double 0x3FC836D300158EBD>, <2 x double> %288)
  %290 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %289)
  %291 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %290)
  %292 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0x3FB3593FF6335133, double 0x3FB3593FF6335133>, <2 x double> %291)
  %293 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0x3FB3593FF6335123, double 0x3FB3593FF6335123>, <2 x double> %292)
  %294 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0x3F86A31BAFF50992, double 0x3F86A31BAFF50992>, <2 x double> %293)
  %295 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0x3F86A31BAFF509EE, double 0x3F86A31BAFF509EE>, <2 x double> %294)
  %296 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0xBFE4768B445C27A9, double 0xBFE4768B445C27A9>, <2 x double> %295)
  %297 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0xBFEA11A76FB6D817, double 0xBFEA11A76FB6D817>, <2 x double> %296)
  %298 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0xBFEA11A76FB6D817, double 0xBFEA11A76FB6D817>, <2 x double> %297)
  %299 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0x3FC0A37450EE0055, double 0x3FC0A37450EE0055>, <2 x double> %298)
  %300 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0x3F86A31BAFF50987, double 0x3F86A31BAFF50987>, <2 x double> %299)
  %301 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0xBFE4768B445C27AF, double 0xBFE4768B445C27AF>, <2 x double> %300)
  %302 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0x3F86A31BAFF50A22, double 0x3F86A31BAFF50A22>, <2 x double> %301)
  %303 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0xBFEA11A76FB6D815, double 0xBFEA11A76FB6D815>, <2 x double> %302)
  %304 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0x3FC0A37450EE0058, double 0x3FC0A37450EE0058>, <2 x double> %303)
  %305 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0xBFEA11A76FB6D819, double 0xBFEA11A76FB6D819>, <2 x double> %304)
  %306 = getelementptr double, ptr %invariant.gep818, i64 %index
  store <2 x double> %305, ptr %306, align 8, !tbaa !5
  %307 = fmul <2 x double> %wide.load913, <double 0xBFAE1D25ED1B42A3, double 0xBFAE1D25ED1B42A3>
  %308 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FC836D300158EAE, double 0x3FC836D300158EAE>, <2 x double> %307)
  %309 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0x3FC836D300158EB2, double 0x3FC836D300158EB2>, <2 x double> %308)
  %310 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0x3FB3593FF63350FA, double 0x3FB3593FF63350FA>, <2 x double> %309)
  %311 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %310)
  %312 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0x3FB3593FF6335115, double 0x3FB3593FF6335115>, <2 x double> %311)
  %313 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0x3F86A31BAFF509AF, double 0x3F86A31BAFF509AF>, <2 x double> %312)
  %314 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0x3F86A31BAFF50866, double 0x3F86A31BAFF50866>, <2 x double> %313)
  %315 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0xBFE4768B445C27A5, double 0xBFE4768B445C27A5>, <2 x double> %314)
  %316 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0xBFEA11A76FB6D81D, double 0xBFEA11A76FB6D81D>, <2 x double> %315)
  %317 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0xBFEA11A76FB6D815, double 0xBFEA11A76FB6D815>, <2 x double> %316)
  %318 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0x3FC0A37450EE004D, double 0x3FC0A37450EE004D>, <2 x double> %317)
  %319 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0x3FC836D300158EA0, double 0x3FC836D300158EA0>, <2 x double> %318)
  %320 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0xBFAE1D25ED1B4270, double 0xBFAE1D25ED1B4270>, <2 x double> %319)
  %321 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %320)
  %322 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0x3FB3593FF633513D, double 0x3FB3593FF633513D>, <2 x double> %321)
  %323 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %322)
  %324 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0x3FB3593FF6335111, double 0x3FB3593FF6335111>, <2 x double> %323)
  %325 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0xBFE4768B445C27AE, double 0xBFE4768B445C27AE>, <2 x double> %324)
  %326 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0x3F86A31BAFF50981, double 0x3F86A31BAFF50981>, <2 x double> %325)
  %327 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0x3F86A31BAFF50A3F, double 0x3F86A31BAFF50A3F>, <2 x double> %326)
  %328 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0x3FC0A37450EE0058, double 0x3FC0A37450EE0058>, <2 x double> %327)
  %329 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0xBFEA11A76FB6D815, double 0xBFEA11A76FB6D815>, <2 x double> %328)
  %330 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0xBFEA11A76FB6D813, double 0xBFEA11A76FB6D813>, <2 x double> %329)
  %331 = getelementptr double, ptr %invariant.gep820, i64 %index
  store <2 x double> %330, ptr %331, align 8, !tbaa !5
  %332 = fmul <2 x double> %wide.load913, <double 0x3F86A31BAFF50A22, double 0x3F86A31BAFF50A22>
  %333 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3F86A31BAFF50A2E, double 0x3F86A31BAFF50A2E>, <2 x double> %332)
  %334 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0xBFE4768B445C27A6, double 0xBFE4768B445C27A6>, <2 x double> %333)
  %335 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0xBFEA11A76FB6D814, double 0xBFEA11A76FB6D814>, <2 x double> %334)
  %336 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0xBFEA11A76FB6D80F, double 0xBFEA11A76FB6D80F>, <2 x double> %335)
  %337 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0x3FC0A37450EE0043, double 0x3FC0A37450EE0043>, <2 x double> %336)
  %338 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0x3FC836D300158EBD, double 0x3FC836D300158EBD>, <2 x double> %337)
  %339 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0xBFAE1D25ED1B4247, double 0xBFAE1D25ED1B4247>, <2 x double> %338)
  %340 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0x3FC836D300158EA3, double 0x3FC836D300158EA3>, <2 x double> %339)
  %341 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0x3FB3593FF6335118, double 0x3FB3593FF6335118>, <2 x double> %340)
  %342 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %341)
  %343 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0x3FB3593FF633514A, double 0x3FB3593FF633514A>, <2 x double> %342)
  %344 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0xBFAE1D25ED1B421D, double 0xBFAE1D25ED1B421D>, <2 x double> %343)
  %345 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %344)
  %346 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0x3FC836D300158EAB, double 0x3FC836D300158EAB>, <2 x double> %345)
  %347 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0x400A2C9DF7A0F204, double 0x400A2C9DF7A0F204>, <2 x double> %346)
  %348 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0x3FB3593FF6335141, double 0x3FB3593FF6335141>, <2 x double> %347)
  %349 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0x3FB3593FF6335100, double 0x3FB3593FF6335100>, <2 x double> %348)
  %350 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0x3F86A31BAFF50A17, double 0x3F86A31BAFF50A17>, <2 x double> %349)
  %351 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0x3F86A31BAFF50A67, double 0x3F86A31BAFF50A67>, <2 x double> %350)
  %352 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0xBFE4768B445C27A3, double 0xBFE4768B445C27A3>, <2 x double> %351)
  %353 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0xBFEA11A76FB6D816, double 0xBFEA11A76FB6D816>, <2 x double> %352)
  %354 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0xBFEA11A76FB6D818, double 0xBFEA11A76FB6D818>, <2 x double> %353)
  %355 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0x3FC0A37450EE0043, double 0x3FC0A37450EE0043>, <2 x double> %354)
  %356 = getelementptr double, ptr %invariant.gep822, i64 %index
  store <2 x double> %355, ptr %356, align 8, !tbaa !5
  %357 = fmul <2 x double> %wide.load913, <double 0x3FC836D300158EB2, double 0x3FC836D300158EB2>
  %358 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %357)
  %359 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load914, <2 x double> <double 0xBFAE1D25ED1B429E, double 0xBFAE1D25ED1B429E>, <2 x double> %358)
  %360 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load915, <2 x double> <double 0x3FB3593FF63350FA, double 0x3FB3593FF63350FA>, <2 x double> %359)
  %361 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load916, <2 x double> <double 0x3FB3593FF633511F, double 0x3FB3593FF633511F>, <2 x double> %360)
  %362 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load917, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %361)
  %363 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load918, <2 x double> <double 0x3F86A31BAFF50953, double 0x3F86A31BAFF50953>, <2 x double> %362)
  %364 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load919, <2 x double> <double 0xBFE4768B445C27A8, double 0xBFE4768B445C27A8>, <2 x double> %363)
  %365 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load920, <2 x double> <double 0x3F86A31BAFF508C3, double 0x3F86A31BAFF508C3>, <2 x double> %364)
  %366 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load921, <2 x double> <double 0xBFEA11A76FB6D818, double 0xBFEA11A76FB6D818>, <2 x double> %365)
  %367 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load922, <2 x double> <double 0x3FC0A37450EE0051, double 0x3FC0A37450EE0051>, <2 x double> %366)
  %368 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load923, <2 x double> <double 0xBFEA11A76FB6D812, double 0xBFEA11A76FB6D812>, <2 x double> %367)
  %369 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load924, <2 x double> <double 0xBFE4768B445C27AB, double 0xBFE4768B445C27AB>, <2 x double> %368)
  %370 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load925, <2 x double> <double 0x3F86A31BAFF509D2, double 0x3F86A31BAFF509D2>, <2 x double> %369)
  %371 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load926, <2 x double> <double 0x3F86A31BAFF509D2, double 0x3F86A31BAFF509D2>, <2 x double> %370)
  %372 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load927, <2 x double> <double 0x3FC0A37450EE004A, double 0x3FC0A37450EE004A>, <2 x double> %371)
  %373 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load928, <2 x double> <double 0xBFEA11A76FB6D80F, double 0xBFEA11A76FB6D80F>, <2 x double> %372)
  %374 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load929, <2 x double> <double 0xBFEA11A76FB6D816, double 0xBFEA11A76FB6D816>, <2 x double> %373)
  %375 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load930, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %374)
  %376 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load931, <2 x double> <double 0x3FC836D300158EB9, double 0x3FC836D300158EB9>, <2 x double> %375)
  %377 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load932, <2 x double> <double 0xBFAE1D25ED1B4270, double 0xBFAE1D25ED1B4270>, <2 x double> %376)
  %378 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load933, <2 x double> <double 0x3FB3593FF6335130, double 0x3FB3593FF6335130>, <2 x double> %377)
  %379 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load934, <2 x double> <double 0x3FB3593FF633511A, double 0x3FB3593FF633511A>, <2 x double> %378)
  %380 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load935, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %379)
  %381 = getelementptr double, ptr %invariant.gep824, i64 %index
  store <2 x double> %380, ptr %381, align 8, !tbaa !5
  %index.next = add nuw i64 %index, 2
  %382 = icmp eq i64 %index.next, %n.vec
  br i1 %382, label %middle.block, label %vector.body, !llvm.loop !9

middle.block:                                     ; preds = %vector.body
  %cmp.n = icmp eq i64 %n.vec, %wide.trip.count
  br i1 %cmp.n, label %._crit_edge, label %scalar.ph.preheader

._crit_edge:                                      ; preds = %scalar.ph, %middle.block, %5
  ret void

scalar.ph:                                        ; preds = %scalar.ph.preheader, %scalar.ph
  %indvars.iv = phi i64 [ %indvars.iv.next, %scalar.ph ], [ %indvars.iv.ph, %scalar.ph.preheader ]
  %383 = getelementptr inbounds double, ptr %1, i64 %indvars.iv
  %384 = load double, ptr %383, align 8, !tbaa !5
  %gep = getelementptr double, ptr %invariant.gep, i64 %indvars.iv
  %385 = load double, ptr %gep, align 8, !tbaa !5
  %386 = fmul double %385, 0x3FDBEF086A6E76BE
  %387 = tail call double @llvm.fmuladd.f64(double %384, double 0x3FDBEF086A6E76C1, double %386)
  %gep765 = getelementptr double, ptr %invariant.gep764, i64 %indvars.iv
  %388 = load double, ptr %gep765, align 8, !tbaa !5
  %389 = tail call double @llvm.fmuladd.f64(double %388, double 0x3FDBEF086A6E76BC, double %387)
  %gep767 = getelementptr double, ptr %invariant.gep766, i64 %indvars.iv
  %390 = load double, ptr %gep767, align 8, !tbaa !5
  %391 = tail call double @llvm.fmuladd.f64(double %390, double 0x3FEFBF040189397B, double %389)
  %gep769 = getelementptr double, ptr %invariant.gep768, i64 %indvars.iv
  %392 = load double, ptr %gep769, align 8, !tbaa !5
  %393 = tail call double @llvm.fmuladd.f64(double %392, double 0x3FEFBF040189397F, double %391)
  %gep771 = getelementptr double, ptr %invariant.gep770, i64 %indvars.iv
  %394 = load double, ptr %gep771, align 8, !tbaa !5
  %395 = tail call double @llvm.fmuladd.f64(double %394, double 0x3FEFBF0401893979, double %393)
  %gep773 = getelementptr double, ptr %invariant.gep772, i64 %indvars.iv
  %396 = load double, ptr %gep773, align 8, !tbaa !5
  %397 = tail call double @llvm.fmuladd.f64(double %396, double 0x401002CB18E07844, double %395)
  %gep775 = getelementptr double, ptr %invariant.gep774, i64 %indvars.iv
  %398 = load double, ptr %gep775, align 8, !tbaa !5
  %399 = tail call double @llvm.fmuladd.f64(double %398, double 0xBFB10C1A0E3B3324, double %397)
  %gep777 = getelementptr double, ptr %invariant.gep776, i64 %indvars.iv
  %400 = load double, ptr %gep777, align 8, !tbaa !5
  %401 = tail call double @llvm.fmuladd.f64(double %400, double 0xBFB10C1A0E3B330E, double %399)
  %gep779 = getelementptr double, ptr %invariant.gep778, i64 %indvars.iv
  %402 = load double, ptr %gep779, align 8, !tbaa !5
  %403 = tail call double @llvm.fmuladd.f64(double %402, double 0xBFC520B0432215FB, double %401)
  %gep781 = getelementptr double, ptr %invariant.gep780, i64 %indvars.iv
  %404 = load double, ptr %gep781, align 8, !tbaa !5
  %405 = tail call double @llvm.fmuladd.f64(double %404, double 0x3FD84AF93E905F34, double %403)
  %gep783 = getelementptr double, ptr %invariant.gep782, i64 %indvars.iv
  %406 = load double, ptr %gep783, align 8, !tbaa !5
  %407 = tail call double @llvm.fmuladd.f64(double %406, double 0x3FD84AF93E905F48, double %405)
  %gep785 = getelementptr double, ptr %invariant.gep784, i64 %indvars.iv
  %408 = load double, ptr %gep785, align 8, !tbaa !5
  %409 = tail call double @llvm.fmuladd.f64(double %408, double 0xBFB10C1A0E3B32EC, double %407)
  %gep787 = getelementptr double, ptr %invariant.gep786, i64 %indvars.iv
  %410 = load double, ptr %gep787, align 8, !tbaa !5
  %411 = tail call double @llvm.fmuladd.f64(double %410, double 0x401002CB18E07845, double %409)
  %gep789 = getelementptr double, ptr %invariant.gep788, i64 %indvars.iv
  %412 = load double, ptr %gep789, align 8, !tbaa !5
  %413 = tail call double @llvm.fmuladd.f64(double %412, double 0xBFB10C1A0E3B3300, double %411)
  %gep791 = getelementptr double, ptr %invariant.gep790, i64 %indvars.iv
  %414 = load double, ptr %gep791, align 8, !tbaa !5
  %415 = tail call double @llvm.fmuladd.f64(double %414, double 0x3FD84AF93E905F0D, double %413)
  %gep793 = getelementptr double, ptr %invariant.gep792, i64 %indvars.iv
  %416 = load double, ptr %gep793, align 8, !tbaa !5
  %417 = tail call double @llvm.fmuladd.f64(double %416, double 0xBFC520B0432215DE, double %415)
  %gep795 = getelementptr double, ptr %invariant.gep794, i64 %indvars.iv
  %418 = load double, ptr %gep795, align 8, !tbaa !5
  %419 = tail call double @llvm.fmuladd.f64(double %418, double 0x3FD84AF93E905F3D, double %417)
  %gep797 = getelementptr double, ptr %invariant.gep796, i64 %indvars.iv
  %420 = load double, ptr %gep797, align 8, !tbaa !5
  %421 = tail call double @llvm.fmuladd.f64(double %420, double 0xBFB10C1A0E3B3318, double %419)
  %gep799 = getelementptr double, ptr %invariant.gep798, i64 %indvars.iv
  %422 = load double, ptr %gep799, align 8, !tbaa !5
  %423 = tail call double @llvm.fmuladd.f64(double %422, double 0xBFB10C1A0E3B3346, double %421)
  %gep801 = getelementptr double, ptr %invariant.gep800, i64 %indvars.iv
  %424 = load double, ptr %gep801, align 8, !tbaa !5
  %425 = tail call double @llvm.fmuladd.f64(double %424, double 0x401002CB18E07844, double %423)
  %gep803 = getelementptr double, ptr %invariant.gep802, i64 %indvars.iv
  %426 = load double, ptr %gep803, align 8, !tbaa !5
  %427 = tail call double @llvm.fmuladd.f64(double %426, double 0x3FD84AF93E905F69, double %425)
  %gep805 = getelementptr double, ptr %invariant.gep804, i64 %indvars.iv
  %428 = load double, ptr %gep805, align 8, !tbaa !5
  %429 = tail call double @llvm.fmuladd.f64(double %428, double 0x3FD84AF93E905F48, double %427)
  %gep807 = getelementptr double, ptr %invariant.gep806, i64 %indvars.iv
  %430 = load double, ptr %gep807, align 8, !tbaa !5
  %431 = tail call double @llvm.fmuladd.f64(double %430, double 0xBFC520B0432215D7, double %429)
  %432 = getelementptr inbounds double, ptr %3, i64 %indvars.iv
  store double %431, ptr %432, align 8, !tbaa !5
  %433 = fmul double %385, 0x401002CB18E07846
  %434 = tail call double @llvm.fmuladd.f64(double %384, double 0xBFB10C1A0E3B330E, double %433)
  %435 = tail call double @llvm.fmuladd.f64(double %388, double 0xBFB10C1A0E3B32D6, double %434)
  %436 = tail call double @llvm.fmuladd.f64(double %390, double 0x3FD84AF93E905F4C, double %435)
  %437 = tail call double @llvm.fmuladd.f64(double %392, double 0xBFC520B0432215F4, double %436)
  %438 = tail call double @llvm.fmuladd.f64(double %394, double 0x3FD84AF93E905F36, double %437)
  %439 = tail call double @llvm.fmuladd.f64(double %396, double 0xBFB10C1A0E3B32FC, double %438)
  %440 = tail call double @llvm.fmuladd.f64(double %398, double 0x401002CB18E07846, double %439)
  %441 = tail call double @llvm.fmuladd.f64(double %400, double 0xBFB10C1A0E3B32A4, double %440)
  %442 = tail call double @llvm.fmuladd.f64(double %402, double 0x3FD84AF93E905F55, double %441)
  %443 = tail call double @llvm.fmuladd.f64(double %404, double 0xBFC520B0432215BA, double %442)
  %444 = tail call double @llvm.fmuladd.f64(double %406, double 0x3FD84AF93E905F3C, double %443)
  %445 = tail call double @llvm.fmuladd.f64(double %408, double 0x3FDBEF086A6E76BE, double %444)
  %446 = tail call double @llvm.fmuladd.f64(double %410, double 0x3FDBEF086A6E76BC, double %445)
  %447 = tail call double @llvm.fmuladd.f64(double %412, double 0x3FDBEF086A6E76CE, double %446)
  %448 = tail call double @llvm.fmuladd.f64(double %414, double 0x3FEFBF0401893979, double %447)
  %449 = tail call double @llvm.fmuladd.f64(double %416, double 0x3FEFBF0401893967, double %448)
  %450 = tail call double @llvm.fmuladd.f64(double %418, double 0x3FEFBF0401893975, double %449)
  %451 = tail call double @llvm.fmuladd.f64(double %420, double 0xBFB10C1A0E3B32EC, double %450)
  %452 = tail call double @llvm.fmuladd.f64(double %422, double 0x401002CB18E07846, double %451)
  %453 = tail call double @llvm.fmuladd.f64(double %424, double 0xBFB10C1A0E3B3318, double %452)
  %454 = tail call double @llvm.fmuladd.f64(double %426, double 0x3FD84AF93E905F28, double %453)
  %455 = tail call double @llvm.fmuladd.f64(double %428, double 0xBFC520B0432215C8, double %454)
  %456 = tail call double @llvm.fmuladd.f64(double %430, double 0x3FD84AF93E905F3C, double %455)
  %gep809 = getelementptr double, ptr %invariant.gep808, i64 %indvars.iv
  store double %456, ptr %gep809, align 8, !tbaa !5
  %457 = fmul double %385, 0xBFB10C1A0E3B333C
  %458 = tail call double @llvm.fmuladd.f64(double %384, double 0x401002CB18E07849, double %457)
  %459 = tail call double @llvm.fmuladd.f64(double %388, double 0xBFB10C1A0E3B3320, double %458)
  %460 = tail call double @llvm.fmuladd.f64(double %390, double 0xBFC520B04322160D, double %459)
  %461 = tail call double @llvm.fmuladd.f64(double %392, double 0x3FD84AF93E905F31, double %460)
  %462 = tail call double @llvm.fmuladd.f64(double %394, double 0x3FD84AF93E905F43, double %461)
  %463 = tail call double @llvm.fmuladd.f64(double %396, double 0x3FDBEF086A6E76C7, double %462)
  %464 = tail call double @llvm.fmuladd.f64(double %398, double 0x3FDBEF086A6E76C3, double %463)
  %465 = tail call double @llvm.fmuladd.f64(double %400, double 0x3FDBEF086A6E76CA, double %464)
  %466 = tail call double @llvm.fmuladd.f64(double %402, double 0x3FEFBF0401893988, double %465)
  %467 = tail call double @llvm.fmuladd.f64(double %404, double 0x3FEFBF0401893982, double %466)
  %468 = tail call double @llvm.fmuladd.f64(double %406, double 0x3FEFBF0401893978, double %467)
  %469 = tail call double @llvm.fmuladd.f64(double %408, double 0x401002CB18E07849, double %468)
  %470 = tail call double @llvm.fmuladd.f64(double %410, double 0xBFB10C1A0E3B3338, double %469)
  %471 = tail call double @llvm.fmuladd.f64(double %412, double 0xBFB10C1A0E3B332A, double %470)
  %472 = tail call double @llvm.fmuladd.f64(double %414, double 0xBFC520B0432215FE, double %471)
  %473 = tail call double @llvm.fmuladd.f64(double %416, double 0x3FD84AF93E905F3C, double %472)
  %474 = tail call double @llvm.fmuladd.f64(double %418, double 0x3FD84AF93E905F57, double %473)
  %475 = tail call double @llvm.fmuladd.f64(double %420, double 0x401002CB18E07849, double %474)
  %476 = tail call double @llvm.fmuladd.f64(double %422, double 0xBFB10C1A0E3B333C, double %475)
  %477 = tail call double @llvm.fmuladd.f64(double %424, double 0xBFB10C1A0E3B3328, double %476)
  %478 = tail call double @llvm.fmuladd.f64(double %426, double 0xBFC520B0432215FE, double %477)
  %479 = tail call double @llvm.fmuladd.f64(double %428, double 0x3FD84AF93E905F67, double %478)
  %480 = tail call double @llvm.fmuladd.f64(double %430, double 0x3FD84AF93E905F51, double %479)
  %gep811 = getelementptr double, ptr %invariant.gep810, i64 %indvars.iv
  store double %480, ptr %gep811, align 8, !tbaa !5
  %481 = fmul double %385, 0xBFB10C1A0E3B3312
  %482 = tail call double @llvm.fmuladd.f64(double %384, double 0xBFB10C1A0E3B3332, double %481)
  %483 = tail call double @llvm.fmuladd.f64(double %388, double 0x401002CB18E07844, double %482)
  %484 = tail call double @llvm.fmuladd.f64(double %390, double 0x3FD84AF93E905F7E, double %483)
  %485 = tail call double @llvm.fmuladd.f64(double %392, double 0x3FD84AF93E905F34, double %484)
  %486 = tail call double @llvm.fmuladd.f64(double %394, double 0xBFC520B0432215E2, double %485)
  %487 = tail call double @llvm.fmuladd.f64(double %396, double 0xBFB10C1A0E3B3324, double %486)
  %488 = tail call double @llvm.fmuladd.f64(double %398, double 0xBFB10C1A0E3B32D4, double %487)
  %489 = tail call double @llvm.fmuladd.f64(double %400, double 0x401002CB18E07843, double %488)
  %490 = tail call double @llvm.fmuladd.f64(double %402, double 0x3FD84AF93E905F8D, double %489)
  %491 = tail call double @llvm.fmuladd.f64(double %404, double 0x3FD84AF93E905F45, double %490)
  %492 = tail call double @llvm.fmuladd.f64(double %406, double 0xBFC520B0432215B3, double %491)
  %493 = tail call double @llvm.fmuladd.f64(double %408, double 0xBFB10C1A0E3B3310, double %492)
  %494 = tail call double @llvm.fmuladd.f64(double %410, double 0xBFB10C1A0E3B3354, double %493)
  %495 = tail call double @llvm.fmuladd.f64(double %412, double 0x401002CB18E07843, double %494)
  %496 = tail call double @llvm.fmuladd.f64(double %414, double 0x3FD84AF93E905F6E, double %495)
  %497 = tail call double @llvm.fmuladd.f64(double %416, double 0x3FD84AF93E905F4C, double %496)
  %498 = tail call double @llvm.fmuladd.f64(double %418, double 0xBFC520B0432215C8, double %497)
  %499 = tail call double @llvm.fmuladd.f64(double %420, double 0x3FDBEF086A6E76C5, double %498)
  %500 = tail call double @llvm.fmuladd.f64(double %422, double 0x3FDBEF086A6E76D0, double %499)
  %501 = tail call double @llvm.fmuladd.f64(double %424, double 0x3FDBEF086A6E76B6, double %500)
  %502 = tail call double @llvm.fmuladd.f64(double %426, double 0x3FEFBF0401893983, double %501)
  %503 = tail call double @llvm.fmuladd.f64(double %428, double 0x3FEFBF040189397A, double %502)
  %504 = tail call double @llvm.fmuladd.f64(double %430, double 0x3FEFBF040189396A, double %503)
  %gep813 = getelementptr double, ptr %invariant.gep812, i64 %indvars.iv
  store double %504, ptr %gep813, align 8, !tbaa !5
  %505 = fmul double %385, 0xBFE4768B445C27A8
  %506 = tail call double @llvm.fmuladd.f64(double %384, double 0x3F86A31BAFF509EE, double %505)
  %507 = tail call double @llvm.fmuladd.f64(double %388, double 0x3F86A31BAFF50A90, double %506)
  %508 = tail call double @llvm.fmuladd.f64(double %390, double 0xBFEA11A76FB6D810, double %507)
  %509 = tail call double @llvm.fmuladd.f64(double %392, double 0x3FC0A37450EE004D, double %508)
  %510 = tail call double @llvm.fmuladd.f64(double %394, double 0xBFEA11A76FB6D810, double %509)
  %511 = tail call double @llvm.fmuladd.f64(double %396, double 0x3FC836D300158ECB, double %510)
  %512 = tail call double @llvm.fmuladd.f64(double %398, double 0x3FC836D300158EB2, double %511)
  %513 = tail call double @llvm.fmuladd.f64(double %400, double 0xBFAE1D25ED1B424A, double %512)
  %514 = tail call double @llvm.fmuladd.f64(double %402, double 0x3FB3593FF6335120, double %513)
  %515 = tail call double @llvm.fmuladd.f64(double %404, double 0x3FB3593FF633514A, double %514)
  %516 = tail call double @llvm.fmuladd.f64(double %406, double 0x400A2C9DF7A0F207, double %515)
  %517 = tail call double @llvm.fmuladd.f64(double %408, double 0x3F86A31BAFF509A9, double %516)
  %518 = tail call double @llvm.fmuladd.f64(double %410, double 0xBFE4768B445C27A7, double %517)
  %519 = tail call double @llvm.fmuladd.f64(double %412, double 0x3F86A31BAFF50ABE, double %518)
  %520 = tail call double @llvm.fmuladd.f64(double %414, double 0xBFEA11A76FB6D80B, double %519)
  %521 = tail call double @llvm.fmuladd.f64(double %416, double 0x3FC0A37450EE004A, double %520)
  %522 = tail call double @llvm.fmuladd.f64(double %418, double 0xBFEA11A76FB6D814, double %521)
  %523 = tail call double @llvm.fmuladd.f64(double %420, double 0xBFAE1D25ED1B422A, double %522)
  %524 = tail call double @llvm.fmuladd.f64(double %422, double 0x3FC836D300158EBD, double %523)
  %525 = tail call double @llvm.fmuladd.f64(double %424, double 0x3FC836D300158EAB, double %524)
  %526 = tail call double @llvm.fmuladd.f64(double %426, double 0x400A2C9DF7A0F207, double %525)
  %527 = tail call double @llvm.fmuladd.f64(double %428, double 0x3FB3593FF633510E, double %526)
  %528 = tail call double @llvm.fmuladd.f64(double %430, double 0x3FB3593FF6335134, double %527)
  %gep815 = getelementptr double, ptr %invariant.gep814, i64 %indvars.iv
  store double %528, ptr %gep815, align 8, !tbaa !5
  %529 = fmul double %385, 0x3F86A31BAFF50B20
  %530 = tail call double @llvm.fmuladd.f64(double %384, double 0xBFE4768B445C27A5, double %529)
  %531 = tail call double @llvm.fmuladd.f64(double %388, double 0x3F86A31BAFF50B0F, double %530)
  %532 = tail call double @llvm.fmuladd.f64(double %390, double 0x3FC0A37450EE0051, double %531)
  %533 = tail call double @llvm.fmuladd.f64(double %392, double 0xBFEA11A76FB6D816, double %532)
  %534 = tail call double @llvm.fmuladd.f64(double %394, double 0xBFEA11A76FB6D816, double %533)
  %535 = tail call double @llvm.fmuladd.f64(double %396, double 0xBFE4768B445C27AA, double %534)
  %536 = tail call double @llvm.fmuladd.f64(double %398, double 0x3F86A31BAFF50A84, double %535)
  %537 = tail call double @llvm.fmuladd.f64(double %400, double 0x3F86A31BAFF50AE6, double %536)
  %538 = tail call double @llvm.fmuladd.f64(double %402, double 0x3FC0A37450EE005F, double %537)
  %539 = tail call double @llvm.fmuladd.f64(double %404, double 0xBFEA11A76FB6D815, double %538)
  %540 = tail call double @llvm.fmuladd.f64(double %406, double 0xBFEA11A76FB6D819, double %539)
  %541 = tail call double @llvm.fmuladd.f64(double %408, double 0x3FC836D300158ECF, double %540)
  %542 = tail call double @llvm.fmuladd.f64(double %410, double 0x3FC836D300158EB9, double %541)
  %543 = tail call double @llvm.fmuladd.f64(double %412, double 0xBFAE1D25ED1B4265, double %542)
  %544 = tail call double @llvm.fmuladd.f64(double %414, double 0x3FB3593FF633510E, double %543)
  %545 = tail call double @llvm.fmuladd.f64(double %416, double 0x3FB3593FF633511A, double %544)
  %546 = tail call double @llvm.fmuladd.f64(double %418, double 0x400A2C9DF7A0F209, double %545)
  %547 = tail call double @llvm.fmuladd.f64(double %420, double 0x3FC836D300158ED2, double %546)
  %548 = tail call double @llvm.fmuladd.f64(double %422, double 0xBFAE1D25ED1B425A, double %547)
  %549 = tail call double @llvm.fmuladd.f64(double %424, double 0x3FC836D300158EAE, double %548)
  %550 = tail call double @llvm.fmuladd.f64(double %426, double 0x3FB3593FF6335118, double %549)
  %551 = tail call double @llvm.fmuladd.f64(double %428, double 0x400A2C9DF7A0F209, double %550)
  %552 = tail call double @llvm.fmuladd.f64(double %430, double 0x3FB3593FF633512E, double %551)
  %gep817 = getelementptr double, ptr %invariant.gep816, i64 %indvars.iv
  store double %552, ptr %gep817, align 8, !tbaa !5
  %553 = fmul double %385, 0x3FC836D300158EB5
  %554 = tail call double @llvm.fmuladd.f64(double %384, double 0xBFAE1D25ED1B4256, double %553)
  %555 = tail call double @llvm.fmuladd.f64(double %388, double 0x3FC836D300158EAE, double %554)
  %556 = tail call double @llvm.fmuladd.f64(double %390, double 0x400A2C9DF7A0F207, double %555)
  %557 = tail call double @llvm.fmuladd.f64(double %392, double 0x3FB3593FF63350FE, double %556)
  %558 = tail call double @llvm.fmuladd.f64(double %394, double 0x3FB3593FF63350F6, double %557)
  %559 = tail call double @llvm.fmuladd.f64(double %396, double 0xBFAE1D25ED1B423C, double %558)
  %560 = tail call double @llvm.fmuladd.f64(double %398, double 0x3FC836D300158EBD, double %559)
  %561 = tail call double @llvm.fmuladd.f64(double %400, double 0x3FC836D300158EB5, double %560)
  %562 = tail call double @llvm.fmuladd.f64(double %402, double 0x400A2C9DF7A0F207, double %561)
  %563 = tail call double @llvm.fmuladd.f64(double %404, double 0x3FB3593FF6335133, double %562)
  %564 = tail call double @llvm.fmuladd.f64(double %406, double 0x3FB3593FF6335123, double %563)
  %565 = tail call double @llvm.fmuladd.f64(double %408, double 0x3F86A31BAFF50992, double %564)
  %566 = tail call double @llvm.fmuladd.f64(double %410, double 0x3F86A31BAFF509EE, double %565)
  %567 = tail call double @llvm.fmuladd.f64(double %412, double 0xBFE4768B445C27A9, double %566)
  %568 = tail call double @llvm.fmuladd.f64(double %414, double 0xBFEA11A76FB6D817, double %567)
  %569 = tail call double @llvm.fmuladd.f64(double %416, double 0xBFEA11A76FB6D817, double %568)
  %570 = tail call double @llvm.fmuladd.f64(double %418, double 0x3FC0A37450EE0055, double %569)
  %571 = tail call double @llvm.fmuladd.f64(double %420, double 0x3F86A31BAFF50987, double %570)
  %572 = tail call double @llvm.fmuladd.f64(double %422, double 0xBFE4768B445C27AF, double %571)
  %573 = tail call double @llvm.fmuladd.f64(double %424, double 0x3F86A31BAFF50A22, double %572)
  %574 = tail call double @llvm.fmuladd.f64(double %426, double 0xBFEA11A76FB6D815, double %573)
  %575 = tail call double @llvm.fmuladd.f64(double %428, double 0x3FC0A37450EE0058, double %574)
  %576 = tail call double @llvm.fmuladd.f64(double %430, double 0xBFEA11A76FB6D819, double %575)
  %gep819 = getelementptr double, ptr %invariant.gep818, i64 %indvars.iv
  store double %576, ptr %gep819, align 8, !tbaa !5
  %577 = fmul double %385, 0xBFAE1D25ED1B42A3
  %578 = tail call double @llvm.fmuladd.f64(double %384, double 0x3FC836D300158EAE, double %577)
  %579 = tail call double @llvm.fmuladd.f64(double %388, double 0x3FC836D300158EB2, double %578)
  %580 = tail call double @llvm.fmuladd.f64(double %390, double 0x3FB3593FF63350FA, double %579)
  %581 = tail call double @llvm.fmuladd.f64(double %392, double 0x400A2C9DF7A0F207, double %580)
  %582 = tail call double @llvm.fmuladd.f64(double %394, double 0x3FB3593FF6335115, double %581)
  %583 = tail call double @llvm.fmuladd.f64(double %396, double 0x3F86A31BAFF509AF, double %582)
  %584 = tail call double @llvm.fmuladd.f64(double %398, double 0x3F86A31BAFF50866, double %583)
  %585 = tail call double @llvm.fmuladd.f64(double %400, double 0xBFE4768B445C27A5, double %584)
  %586 = tail call double @llvm.fmuladd.f64(double %402, double 0xBFEA11A76FB6D81D, double %585)
  %587 = tail call double @llvm.fmuladd.f64(double %404, double 0xBFEA11A76FB6D815, double %586)
  %588 = tail call double @llvm.fmuladd.f64(double %406, double 0x3FC0A37450EE004D, double %587)
  %589 = tail call double @llvm.fmuladd.f64(double %408, double 0x3FC836D300158EA0, double %588)
  %590 = tail call double @llvm.fmuladd.f64(double %410, double 0xBFAE1D25ED1B4270, double %589)
  %591 = tail call double @llvm.fmuladd.f64(double %412, double 0x3FC836D300158EB5, double %590)
  %592 = tail call double @llvm.fmuladd.f64(double %414, double 0x3FB3593FF633513D, double %591)
  %593 = tail call double @llvm.fmuladd.f64(double %416, double 0x400A2C9DF7A0F207, double %592)
  %594 = tail call double @llvm.fmuladd.f64(double %418, double 0x3FB3593FF6335111, double %593)
  %595 = tail call double @llvm.fmuladd.f64(double %420, double 0xBFE4768B445C27AE, double %594)
  %596 = tail call double @llvm.fmuladd.f64(double %422, double 0x3F86A31BAFF50981, double %595)
  %597 = tail call double @llvm.fmuladd.f64(double %424, double 0x3F86A31BAFF50A3F, double %596)
  %598 = tail call double @llvm.fmuladd.f64(double %426, double 0x3FC0A37450EE0058, double %597)
  %599 = tail call double @llvm.fmuladd.f64(double %428, double 0xBFEA11A76FB6D815, double %598)
  %600 = tail call double @llvm.fmuladd.f64(double %430, double 0xBFEA11A76FB6D813, double %599)
  %gep821 = getelementptr double, ptr %invariant.gep820, i64 %indvars.iv
  store double %600, ptr %gep821, align 8, !tbaa !5
  %601 = fmul double %385, 0x3F86A31BAFF50A22
  %602 = tail call double @llvm.fmuladd.f64(double %384, double 0x3F86A31BAFF50A2E, double %601)
  %603 = tail call double @llvm.fmuladd.f64(double %388, double 0xBFE4768B445C27A6, double %602)
  %604 = tail call double @llvm.fmuladd.f64(double %390, double 0xBFEA11A76FB6D814, double %603)
  %605 = tail call double @llvm.fmuladd.f64(double %392, double 0xBFEA11A76FB6D80F, double %604)
  %606 = tail call double @llvm.fmuladd.f64(double %394, double 0x3FC0A37450EE0043, double %605)
  %607 = tail call double @llvm.fmuladd.f64(double %396, double 0x3FC836D300158EBD, double %606)
  %608 = tail call double @llvm.fmuladd.f64(double %398, double 0xBFAE1D25ED1B4247, double %607)
  %609 = tail call double @llvm.fmuladd.f64(double %400, double 0x3FC836D300158EA3, double %608)
  %610 = tail call double @llvm.fmuladd.f64(double %402, double 0x3FB3593FF6335118, double %609)
  %611 = tail call double @llvm.fmuladd.f64(double %404, double 0x400A2C9DF7A0F207, double %610)
  %612 = tail call double @llvm.fmuladd.f64(double %406, double 0x3FB3593FF633514A, double %611)
  %613 = tail call double @llvm.fmuladd.f64(double %408, double 0xBFAE1D25ED1B421D, double %612)
  %614 = tail call double @llvm.fmuladd.f64(double %410, double 0x3FC836D300158EB5, double %613)
  %615 = tail call double @llvm.fmuladd.f64(double %412, double 0x3FC836D300158EAB, double %614)
  %616 = tail call double @llvm.fmuladd.f64(double %414, double 0x400A2C9DF7A0F204, double %615)
  %617 = tail call double @llvm.fmuladd.f64(double %416, double 0x3FB3593FF6335141, double %616)
  %618 = tail call double @llvm.fmuladd.f64(double %418, double 0x3FB3593FF6335100, double %617)
  %619 = tail call double @llvm.fmuladd.f64(double %420, double 0x3F86A31BAFF50A17, double %618)
  %620 = tail call double @llvm.fmuladd.f64(double %422, double 0x3F86A31BAFF50A67, double %619)
  %621 = tail call double @llvm.fmuladd.f64(double %424, double 0xBFE4768B445C27A3, double %620)
  %622 = tail call double @llvm.fmuladd.f64(double %426, double 0xBFEA11A76FB6D816, double %621)
  %623 = tail call double @llvm.fmuladd.f64(double %428, double 0xBFEA11A76FB6D818, double %622)
  %624 = tail call double @llvm.fmuladd.f64(double %430, double 0x3FC0A37450EE0043, double %623)
  %gep823 = getelementptr double, ptr %invariant.gep822, i64 %indvars.iv
  store double %624, ptr %gep823, align 8, !tbaa !5
  %625 = fmul double %385, 0x3FC836D300158EB2
  %626 = tail call double @llvm.fmuladd.f64(double %384, double 0x3FC836D300158EB5, double %625)
  %627 = tail call double @llvm.fmuladd.f64(double %388, double 0xBFAE1D25ED1B429E, double %626)
  %628 = tail call double @llvm.fmuladd.f64(double %390, double 0x3FB3593FF63350FA, double %627)
  %629 = tail call double @llvm.fmuladd.f64(double %392, double 0x3FB3593FF633511F, double %628)
  %630 = tail call double @llvm.fmuladd.f64(double %394, double 0x400A2C9DF7A0F207, double %629)
  %631 = tail call double @llvm.fmuladd.f64(double %396, double 0x3F86A31BAFF50953, double %630)
  %632 = tail call double @llvm.fmuladd.f64(double %398, double 0xBFE4768B445C27A8, double %631)
  %633 = tail call double @llvm.fmuladd.f64(double %400, double 0x3F86A31BAFF508C3, double %632)
  %634 = tail call double @llvm.fmuladd.f64(double %402, double 0xBFEA11A76FB6D818, double %633)
  %635 = tail call double @llvm.fmuladd.f64(double %404, double 0x3FC0A37450EE0051, double %634)
  %636 = tail call double @llvm.fmuladd.f64(double %406, double 0xBFEA11A76FB6D812, double %635)
  %637 = tail call double @llvm.fmuladd.f64(double %408, double 0xBFE4768B445C27AB, double %636)
  %638 = tail call double @llvm.fmuladd.f64(double %410, double 0x3F86A31BAFF509D2, double %637)
  %639 = tail call double @llvm.fmuladd.f64(double %412, double 0x3F86A31BAFF509D2, double %638)
  %640 = tail call double @llvm.fmuladd.f64(double %414, double 0x3FC0A37450EE004A, double %639)
  %641 = tail call double @llvm.fmuladd.f64(double %416, double 0xBFEA11A76FB6D80F, double %640)
  %642 = tail call double @llvm.fmuladd.f64(double %418, double 0xBFEA11A76FB6D816, double %641)
  %643 = tail call double @llvm.fmuladd.f64(double %420, double 0x3FC836D300158EB5, double %642)
  %644 = tail call double @llvm.fmuladd.f64(double %422, double 0x3FC836D300158EB9, double %643)
  %645 = tail call double @llvm.fmuladd.f64(double %424, double 0xBFAE1D25ED1B4270, double %644)
  %646 = tail call double @llvm.fmuladd.f64(double %426, double 0x3FB3593FF6335130, double %645)
  %647 = tail call double @llvm.fmuladd.f64(double %428, double 0x3FB3593FF633511A, double %646)
  %648 = tail call double @llvm.fmuladd.f64(double %430, double 0x400A2C9DF7A0F207, double %647)
  %gep825 = getelementptr double, ptr %invariant.gep824, i64 %indvars.iv
  store double %648, ptr %gep825, align 8, !tbaa !5
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge, label %scalar.ph, !llvm.loop !13
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = distinct !{!9, !10, !11, !12}
!10 = !{!"llvm.loop.mustprogress"}
!11 = !{!"llvm.loop.isvectorized", i32 1}
!12 = !{!"llvm.loop.unroll.runtime.disable"}
!13 = distinct !{!13, !10, !11}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass