; LLVM IR from romerojosh/zefr :: src (gimmik_cpu)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local void @gimmik_mm_cpu_13759219372093695621_b0(i32 noundef %0, ptr noalias noundef %1, i32 noundef %2, ptr noalias noundef %3, i32 noundef %4) #2 {
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca double, align 8
  %12 = alloca i32, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !9
  store i32 %4, ptr %10, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #3
  store i32 0, ptr %12, align 4, !tbaa !5
  br label %13

13:                                               ; preds = %2799, %5
  %14 = load i32, ptr %12, align 4, !tbaa !5
  %15 = load i32, ptr %6, align 4, !tbaa !5
  %16 = icmp slt i32 %14, %15
  br i1 %16, label %18, label %17

17:                                               ; preds = %13
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #3
  br label %2802

18:                                               ; preds = %13
  %19 = load ptr, ptr %7, align 8, !tbaa !9
  %20 = load i32, ptr %12, align 4, !tbaa !5
  %21 = load i32, ptr %8, align 4, !tbaa !5
  %22 = mul nsw i32 0, %21
  %23 = add nsw i32 %20, %22
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds double, ptr %19, i64 %24
  %26 = load double, ptr %25, align 8, !tbaa !11
  %27 = load ptr, ptr %7, align 8, !tbaa !9
  %28 = load i32, ptr %12, align 4, !tbaa !5
  %29 = load i32, ptr %8, align 4, !tbaa !5
  %30 = mul nsw i32 1, %29
  %31 = add nsw i32 %28, %30
  %32 = sext i32 %31 to i64
  %33 = getelementptr inbounds double, ptr %27, i64 %32
  %34 = load double, ptr %33, align 8, !tbaa !11
  %35 = fmul double 0xBFA61E338215E570, %34
  %36 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C116D, double %26, double %35)
  %37 = load ptr, ptr %7, align 8, !tbaa !9
  %38 = load i32, ptr %12, align 4, !tbaa !5
  %39 = load i32, ptr %8, align 4, !tbaa !5
  %40 = mul nsw i32 2, %39
  %41 = add nsw i32 %38, %40
  %42 = sext i32 %41 to i64
  %43 = getelementptr inbounds double, ptr %37, i64 %42
  %44 = load double, ptr %43, align 8, !tbaa !11
  %45 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C59DC, double %44, double %36)
  %46 = load ptr, ptr %7, align 8, !tbaa !9
  %47 = load i32, ptr %12, align 4, !tbaa !5
  %48 = load i32, ptr %8, align 4, !tbaa !5
  %49 = mul nsw i32 3, %48
  %50 = add nsw i32 %47, %49
  %51 = sext i32 %50 to i64
  %52 = getelementptr inbounds double, ptr %46, i64 %51
  %53 = load double, ptr %52, align 8, !tbaa !11
  %54 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0F7, double %53, double %45)
  %55 = load ptr, ptr %7, align 8, !tbaa !9
  %56 = load i32, ptr %12, align 4, !tbaa !5
  %57 = load i32, ptr %8, align 4, !tbaa !5
  %58 = mul nsw i32 4, %57
  %59 = add nsw i32 %56, %58
  %60 = sext i32 %59 to i64
  %61 = getelementptr inbounds double, ptr %55, i64 %60
  %62 = load double, ptr %61, align 8, !tbaa !11
  %63 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F12848, double %62, double %54)
  %64 = load ptr, ptr %7, align 8, !tbaa !9
  %65 = load i32, ptr %12, align 4, !tbaa !5
  %66 = load i32, ptr %8, align 4, !tbaa !5
  %67 = mul nsw i32 5, %66
  %68 = add nsw i32 %65, %67
  %69 = sext i32 %68 to i64
  %70 = getelementptr inbounds double, ptr %64, i64 %69
  %71 = load double, ptr %70, align 8, !tbaa !11
  %72 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E48, double %71, double %63)
  %73 = load ptr, ptr %7, align 8, !tbaa !9
  %74 = load i32, ptr %12, align 4, !tbaa !5
  %75 = load i32, ptr %8, align 4, !tbaa !5
  %76 = mul nsw i32 6, %75
  %77 = add nsw i32 %74, %76
  %78 = sext i32 %77 to i64
  %79 = getelementptr inbounds double, ptr %73, i64 %78
  %80 = load double, ptr %79, align 8, !tbaa !11
  %81 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB1F00, double %80, double %72)
  %82 = load ptr, ptr %7, align 8, !tbaa !9
  %83 = load i32, ptr %12, align 4, !tbaa !5
  %84 = load i32, ptr %8, align 4, !tbaa !5
  %85 = mul nsw i32 7, %84
  %86 = add nsw i32 %83, %85
  %87 = sext i32 %86 to i64
  %88 = getelementptr inbounds double, ptr %82, i64 %87
  %89 = load double, ptr %88, align 8, !tbaa !11
  %90 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21C94, double %89, double %81)
  %91 = load ptr, ptr %7, align 8, !tbaa !9
  %92 = load i32, ptr %12, align 4, !tbaa !5
  %93 = load i32, ptr %8, align 4, !tbaa !5
  %94 = mul nsw i32 8, %93
  %95 = add nsw i32 %92, %94
  %96 = sext i32 %95 to i64
  %97 = getelementptr inbounds double, ptr %91, i64 %96
  %98 = load double, ptr %97, align 8, !tbaa !11
  %99 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E6E, double %98, double %90)
  %100 = load ptr, ptr %7, align 8, !tbaa !9
  %101 = load i32, ptr %12, align 4, !tbaa !5
  %102 = load i32, ptr %8, align 4, !tbaa !5
  %103 = mul nsw i32 9, %102
  %104 = add nsw i32 %101, %103
  %105 = sext i32 %104 to i64
  %106 = getelementptr inbounds double, ptr %100, i64 %105
  %107 = load double, ptr %106, align 8, !tbaa !11
  %108 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B24C, double %107, double %99)
  %109 = load ptr, ptr %7, align 8, !tbaa !9
  %110 = load i32, ptr %12, align 4, !tbaa !5
  %111 = load i32, ptr %8, align 4, !tbaa !5
  %112 = mul nsw i32 10, %111
  %113 = add nsw i32 %110, %112
  %114 = sext i32 %113 to i64
  %115 = getelementptr inbounds double, ptr %109, i64 %114
  %116 = load double, ptr %115, align 8, !tbaa !11
  %117 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C1168, double %116, double %108)
  %118 = load ptr, ptr %7, align 8, !tbaa !9
  %119 = load i32, ptr %12, align 4, !tbaa !5
  %120 = load i32, ptr %8, align 4, !tbaa !5
  %121 = mul nsw i32 11, %120
  %122 = add nsw i32 %119, %121
  %123 = sext i32 %122 to i64
  %124 = getelementptr inbounds double, ptr %118, i64 %123
  %125 = load double, ptr %124, align 8, !tbaa !11
  %126 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C5A10, double %125, double %117)
  %127 = load ptr, ptr %7, align 8, !tbaa !9
  %128 = load i32, ptr %12, align 4, !tbaa !5
  %129 = load i32, ptr %8, align 4, !tbaa !5
  %130 = mul nsw i32 12, %129
  %131 = add nsw i32 %128, %130
  %132 = sext i32 %131 to i64
  %133 = getelementptr inbounds double, ptr %127, i64 %132
  %134 = load double, ptr %133, align 8, !tbaa !11
  %135 = call double @llvm.fmuladd.f64(double 0xBFA61E338215E590, double %134, double %126)
  %136 = load ptr, ptr %7, align 8, !tbaa !9
  %137 = load i32, ptr %12, align 4, !tbaa !5
  %138 = load i32, ptr %8, align 4, !tbaa !5
  %139 = mul nsw i32 13, %138
  %140 = add nsw i32 %137, %139
  %141 = sext i32 %140 to i64
  %142 = getelementptr inbounds double, ptr %136, i64 %141
  %143 = load double, ptr %142, align 8, !tbaa !11
  %144 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0E8, double %143, double %135)
  %145 = load ptr, ptr %7, align 8, !tbaa !9
  %146 = load i32, ptr %12, align 4, !tbaa !5
  %147 = load i32, ptr %8, align 4, !tbaa !5
  %148 = mul nsw i32 14, %147
  %149 = add nsw i32 %146, %148
  %150 = sext i32 %149 to i64
  %151 = getelementptr inbounds double, ptr %145, i64 %150
  %152 = load double, ptr %151, align 8, !tbaa !11
  %153 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E54, double %152, double %144)
  %154 = load ptr, ptr %7, align 8, !tbaa !9
  %155 = load i32, ptr %12, align 4, !tbaa !5
  %156 = load i32, ptr %8, align 4, !tbaa !5
  %157 = mul nsw i32 15, %156
  %158 = add nsw i32 %155, %157
  %159 = sext i32 %158 to i64
  %160 = getelementptr inbounds double, ptr %154, i64 %159
  %161 = load double, ptr %160, align 8, !tbaa !11
  %162 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F1282F, double %161, double %153)
  %163 = load ptr, ptr %7, align 8, !tbaa !9
  %164 = load i32, ptr %12, align 4, !tbaa !5
  %165 = load i32, ptr %8, align 4, !tbaa !5
  %166 = mul nsw i32 16, %165
  %167 = add nsw i32 %164, %166
  %168 = sext i32 %167 to i64
  %169 = getelementptr inbounds double, ptr %163, i64 %168
  %170 = load double, ptr %169, align 8, !tbaa !11
  %171 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21D14, double %170, double %162)
  %172 = load ptr, ptr %7, align 8, !tbaa !9
  %173 = load i32, ptr %12, align 4, !tbaa !5
  %174 = load i32, ptr %8, align 4, !tbaa !5
  %175 = mul nsw i32 17, %174
  %176 = add nsw i32 %173, %175
  %177 = sext i32 %176 to i64
  %178 = getelementptr inbounds double, ptr %172, i64 %177
  %179 = load double, ptr %178, align 8, !tbaa !11
  %180 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB1B4F, double %179, double %171)
  %181 = load ptr, ptr %7, align 8, !tbaa !9
  %182 = load i32, ptr %12, align 4, !tbaa !5
  %183 = load i32, ptr %8, align 4, !tbaa !5
  %184 = mul nsw i32 18, %183
  %185 = add nsw i32 %182, %184
  %186 = sext i32 %185 to i64
  %187 = getelementptr inbounds double, ptr %181, i64 %186
  %188 = load double, ptr %187, align 8, !tbaa !11
  %189 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E5C, double %188, double %180)
  %190 = load ptr, ptr %7, align 8, !tbaa !9
  %191 = load i32, ptr %12, align 4, !tbaa !5
  %192 = load i32, ptr %8, align 4, !tbaa !5
  %193 = mul nsw i32 19, %192
  %194 = add nsw i32 %191, %193
  %195 = sext i32 %194 to i64
  %196 = getelementptr inbounds double, ptr %190, i64 %195
  %197 = load double, ptr %196, align 8, !tbaa !11
  %198 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B1F8, double %197, double %189)
  %199 = load ptr, ptr %7, align 8, !tbaa !9
  %200 = load i32, ptr %12, align 4, !tbaa !5
  %201 = load i32, ptr %8, align 4, !tbaa !5
  %202 = mul nsw i32 20, %201
  %203 = add nsw i32 %200, %202
  %204 = sext i32 %203 to i64
  %205 = getelementptr inbounds double, ptr %199, i64 %204
  %206 = load double, ptr %205, align 8, !tbaa !11
  %207 = call double @llvm.fmuladd.f64(double 0xBFAD8009A8DC34C1, double %206, double %198)
  %208 = load ptr, ptr %7, align 8, !tbaa !9
  %209 = load i32, ptr %12, align 4, !tbaa !5
  %210 = load i32, ptr %8, align 4, !tbaa !5
  %211 = mul nsw i32 21, %210
  %212 = add nsw i32 %209, %211
  %213 = sext i32 %212 to i64
  %214 = getelementptr inbounds double, ptr %208, i64 %213
  %215 = load double, ptr %214, align 8, !tbaa !11
  %216 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339C2, double %215, double %207)
  %217 = load ptr, ptr %7, align 8, !tbaa !9
  %218 = load i32, ptr %12, align 4, !tbaa !5
  %219 = load i32, ptr %8, align 4, !tbaa !5
  %220 = mul nsw i32 22, %219
  %221 = add nsw i32 %218, %220
  %222 = sext i32 %221 to i64
  %223 = getelementptr inbounds double, ptr %217, i64 %222
  %224 = load double, ptr %223, align 8, !tbaa !11
  %225 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339BC, double %224, double %216)
  %226 = load ptr, ptr %7, align 8, !tbaa !9
  %227 = load i32, ptr %12, align 4, !tbaa !5
  %228 = load i32, ptr %8, align 4, !tbaa !5
  %229 = mul nsw i32 23, %228
  %230 = add nsw i32 %227, %229
  %231 = sext i32 %230 to i64
  %232 = getelementptr inbounds double, ptr %226, i64 %231
  %233 = load double, ptr %232, align 8, !tbaa !11
  %234 = call double @llvm.fmuladd.f64(double 0x3FEC22B6B560393F, double %233, double %225)
  %235 = load ptr, ptr %7, align 8, !tbaa !9
  %236 = load i32, ptr %12, align 4, !tbaa !5
  %237 = load i32, ptr %8, align 4, !tbaa !5
  %238 = mul nsw i32 24, %237
  %239 = add nsw i32 %236, %238
  %240 = sext i32 %239 to i64
  %241 = getelementptr inbounds double, ptr %235, i64 %240
  %242 = load double, ptr %241, align 8, !tbaa !11
  %243 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA76, double %242, double %234)
  %244 = load ptr, ptr %7, align 8, !tbaa !9
  %245 = load i32, ptr %12, align 4, !tbaa !5
  %246 = load i32, ptr %8, align 4, !tbaa !5
  %247 = mul nsw i32 25, %246
  %248 = add nsw i32 %245, %247
  %249 = sext i32 %248 to i64
  %250 = getelementptr inbounds double, ptr %244, i64 %249
  %251 = load double, ptr %250, align 8, !tbaa !11
  %252 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA6D, double %251, double %243)
  %253 = load ptr, ptr %7, align 8, !tbaa !9
  %254 = load i32, ptr %12, align 4, !tbaa !5
  %255 = load i32, ptr %8, align 4, !tbaa !5
  %256 = mul nsw i32 26, %255
  %257 = add nsw i32 %254, %256
  %258 = sext i32 %257 to i64
  %259 = getelementptr inbounds double, ptr %253, i64 %258
  %260 = load double, ptr %259, align 8, !tbaa !11
  %261 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC28, double %260, double %252)
  %262 = load ptr, ptr %7, align 8, !tbaa !9
  %263 = load i32, ptr %12, align 4, !tbaa !5
  %264 = load i32, ptr %8, align 4, !tbaa !5
  %265 = mul nsw i32 27, %264
  %266 = add nsw i32 %263, %265
  %267 = sext i32 %266 to i64
  %268 = getelementptr inbounds double, ptr %262, i64 %267
  %269 = load double, ptr %268, align 8, !tbaa !11
  %270 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC2C, double %269, double %261)
  %271 = load ptr, ptr %7, align 8, !tbaa !9
  %272 = load i32, ptr %12, align 4, !tbaa !5
  %273 = load i32, ptr %8, align 4, !tbaa !5
  %274 = mul nsw i32 28, %273
  %275 = add nsw i32 %272, %274
  %276 = sext i32 %275 to i64
  %277 = getelementptr inbounds double, ptr %271, i64 %276
  %278 = load double, ptr %277, align 8, !tbaa !11
  %279 = call double @llvm.fmuladd.f64(double 0xC005DC4705AED62D, double %278, double %270)
  %280 = load ptr, ptr %7, align 8, !tbaa !9
  %281 = load i32, ptr %12, align 4, !tbaa !5
  %282 = load i32, ptr %8, align 4, !tbaa !5
  %283 = mul nsw i32 29, %282
  %284 = add nsw i32 %281, %283
  %285 = sext i32 %284 to i64
  %286 = getelementptr inbounds double, ptr %280, i64 %285
  %287 = load double, ptr %286, align 8, !tbaa !11
  %288 = call double @llvm.fmuladd.f64(double 0x3FF9C4B2E6CA1909, double %287, double %279)
  store double %288, ptr %11, align 8, !tbaa !11
  %289 = load double, ptr %11, align 8, !tbaa !11
  %290 = load ptr, ptr %9, align 8, !tbaa !9
  %291 = load i32, ptr %12, align 4, !tbaa !5
  %292 = load i32, ptr %10, align 4, !tbaa !5
  %293 = mul nsw i32 0, %292
  %294 = add nsw i32 %291, %293
  %295 = sext i32 %294 to i64
  %296 = getelementptr inbounds double, ptr %290, i64 %295
  store double %289, ptr %296, align 8, !tbaa !11
  %297 = load ptr, ptr %7, align 8, !tbaa !9
  %298 = load i32, ptr %12, align 4, !tbaa !5
  %299 = load i32, ptr %8, align 4, !tbaa !5
  %300 = mul nsw i32 0, %299
  %301 = add nsw i32 %298, %300
  %302 = sext i32 %301 to i64
  %303 = getelementptr inbounds double, ptr %297, i64 %302
  %304 = load double, ptr %303, align 8, !tbaa !11
  %305 = load ptr, ptr %7, align 8, !tbaa !9
  %306 = load i32, ptr %12, align 4, !tbaa !5
  %307 = load i32, ptr %8, align 4, !tbaa !5
  %308 = mul nsw i32 1, %307
  %309 = add nsw i32 %306, %308
  %310 = sext i32 %309 to i64
  %311 = getelementptr inbounds double, ptr %305, i64 %310
  %312 = load double, ptr %311, align 8, !tbaa !11
  %313 = fmul double 0xBFAD8009A8DC3780, %312
  %314 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339AD, double %304, double %313)
  %315 = load ptr, ptr %7, align 8, !tbaa !9
  %316 = load i32, ptr %12, align 4, !tbaa !5
  %317 = load i32, ptr %8, align 4, !tbaa !5
  %318 = mul nsw i32 2, %317
  %319 = add nsw i32 %316, %318
  %320 = sext i32 %319 to i64
  %321 = getelementptr inbounds double, ptr %315, i64 %320
  %322 = load double, ptr %321, align 8, !tbaa !11
  %323 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339B3, double %322, double %314)
  %324 = load ptr, ptr %7, align 8, !tbaa !9
  %325 = load i32, ptr %12, align 4, !tbaa !5
  %326 = load i32, ptr %8, align 4, !tbaa !5
  %327 = mul nsw i32 3, %326
  %328 = add nsw i32 %325, %327
  %329 = sext i32 %328 to i64
  %330 = getelementptr inbounds double, ptr %324, i64 %329
  %331 = load double, ptr %330, align 8, !tbaa !11
  %332 = call double @llvm.fmuladd.f64(double 0x3FEC22B6B5603939, double %331, double %323)
  %333 = load ptr, ptr %7, align 8, !tbaa !9
  %334 = load i32, ptr %12, align 4, !tbaa !5
  %335 = load i32, ptr %8, align 4, !tbaa !5
  %336 = mul nsw i32 4, %335
  %337 = add nsw i32 %334, %336
  %338 = sext i32 %337 to i64
  %339 = getelementptr inbounds double, ptr %333, i64 %338
  %340 = load double, ptr %339, align 8, !tbaa !11
  %341 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA69, double %340, double %332)
  %342 = load ptr, ptr %7, align 8, !tbaa !9
  %343 = load i32, ptr %12, align 4, !tbaa !5
  %344 = load i32, ptr %8, align 4, !tbaa !5
  %345 = mul nsw i32 5, %344
  %346 = add nsw i32 %343, %345
  %347 = sext i32 %346 to i64
  %348 = getelementptr inbounds double, ptr %342, i64 %347
  %349 = load double, ptr %348, align 8, !tbaa !11
  %350 = call double @llvm.fmuladd.f64(double 0x3FF9C4B2E6CA1905, double %349, double %341)
  %351 = load ptr, ptr %7, align 8, !tbaa !9
  %352 = load i32, ptr %12, align 4, !tbaa !5
  %353 = load i32, ptr %8, align 4, !tbaa !5
  %354 = mul nsw i32 6, %353
  %355 = add nsw i32 %352, %354
  %356 = sext i32 %355 to i64
  %357 = getelementptr inbounds double, ptr %351, i64 %356
  %358 = load double, ptr %357, align 8, !tbaa !11
  %359 = call double @llvm.fmuladd.f64(double 0xC005DC4705AED626, double %358, double %350)
  %360 = load ptr, ptr %7, align 8, !tbaa !9
  %361 = load i32, ptr %12, align 4, !tbaa !5
  %362 = load i32, ptr %8, align 4, !tbaa !5
  %363 = mul nsw i32 7, %362
  %364 = add nsw i32 %361, %363
  %365 = sext i32 %364 to i64
  %366 = getelementptr inbounds double, ptr %360, i64 %365
  %367 = load double, ptr %366, align 8, !tbaa !11
  %368 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC1A, double %367, double %359)
  %369 = load ptr, ptr %7, align 8, !tbaa !9
  %370 = load i32, ptr %12, align 4, !tbaa !5
  %371 = load i32, ptr %8, align 4, !tbaa !5
  %372 = mul nsw i32 8, %371
  %373 = add nsw i32 %370, %372
  %374 = sext i32 %373 to i64
  %375 = getelementptr inbounds double, ptr %369, i64 %374
  %376 = load double, ptr %375, align 8, !tbaa !11
  %377 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC2C, double %376, double %368)
  %378 = load ptr, ptr %7, align 8, !tbaa !9
  %379 = load i32, ptr %12, align 4, !tbaa !5
  %380 = load i32, ptr %8, align 4, !tbaa !5
  %381 = mul nsw i32 9, %380
  %382 = add nsw i32 %379, %381
  %383 = sext i32 %382 to i64
  %384 = getelementptr inbounds double, ptr %378, i64 %383
  %385 = load double, ptr %384, align 8, !tbaa !11
  %386 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA64, double %385, double %377)
  %387 = load ptr, ptr %7, align 8, !tbaa !9
  %388 = load i32, ptr %12, align 4, !tbaa !5
  %389 = load i32, ptr %8, align 4, !tbaa !5
  %390 = mul nsw i32 10, %389
  %391 = add nsw i32 %388, %390
  %392 = sext i32 %391 to i64
  %393 = getelementptr inbounds double, ptr %387, i64 %392
  %394 = load double, ptr %393, align 8, !tbaa !11
  %395 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C59F8, double %394, double %386)
  %396 = load ptr, ptr %7, align 8, !tbaa !9
  %397 = load i32, ptr %12, align 4, !tbaa !5
  %398 = load i32, ptr %8, align 4, !tbaa !5
  %399 = mul nsw i32 11, %398
  %400 = add nsw i32 %397, %399
  %401 = sext i32 %400 to i64
  %402 = getelementptr inbounds double, ptr %396, i64 %401
  %403 = load double, ptr %402, align 8, !tbaa !11
  %404 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C1156, double %403, double %395)
  %405 = load ptr, ptr %7, align 8, !tbaa !9
  %406 = load i32, ptr %12, align 4, !tbaa !5
  %407 = load i32, ptr %8, align 4, !tbaa !5
  %408 = mul nsw i32 12, %407
  %409 = add nsw i32 %406, %408
  %410 = sext i32 %409 to i64
  %411 = getelementptr inbounds double, ptr %405, i64 %410
  %412 = load double, ptr %411, align 8, !tbaa !11
  %413 = call double @llvm.fmuladd.f64(double 0xBFA61E338215E4D0, double %412, double %404)
  %414 = load ptr, ptr %7, align 8, !tbaa !9
  %415 = load i32, ptr %12, align 4, !tbaa !5
  %416 = load i32, ptr %8, align 4, !tbaa !5
  %417 = mul nsw i32 13, %416
  %418 = add nsw i32 %415, %417
  %419 = sext i32 %418 to i64
  %420 = getelementptr inbounds double, ptr %414, i64 %419
  %421 = load double, ptr %420, align 8, !tbaa !11
  %422 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D134, double %421, double %413)
  %423 = load ptr, ptr %7, align 8, !tbaa !9
  %424 = load i32, ptr %12, align 4, !tbaa !5
  %425 = load i32, ptr %8, align 4, !tbaa !5
  %426 = mul nsw i32 14, %425
  %427 = add nsw i32 %424, %426
  %428 = sext i32 %427 to i64
  %429 = getelementptr inbounds double, ptr %423, i64 %428
  %430 = load double, ptr %429, align 8, !tbaa !11
  %431 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E54, double %430, double %422)
  %432 = load ptr, ptr %7, align 8, !tbaa !9
  %433 = load i32, ptr %12, align 4, !tbaa !5
  %434 = load i32, ptr %8, align 4, !tbaa !5
  %435 = mul nsw i32 15, %434
  %436 = add nsw i32 %433, %435
  %437 = sext i32 %436 to i64
  %438 = getelementptr inbounds double, ptr %432, i64 %437
  %439 = load double, ptr %438, align 8, !tbaa !11
  %440 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B23C, double %439, double %431)
  %441 = load ptr, ptr %7, align 8, !tbaa !9
  %442 = load i32, ptr %12, align 4, !tbaa !5
  %443 = load i32, ptr %8, align 4, !tbaa !5
  %444 = mul nsw i32 16, %443
  %445 = add nsw i32 %442, %444
  %446 = sext i32 %445 to i64
  %447 = getelementptr inbounds double, ptr %441, i64 %446
  %448 = load double, ptr %447, align 8, !tbaa !11
  %449 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E33, double %448, double %440)
  %450 = load ptr, ptr %7, align 8, !tbaa !9
  %451 = load i32, ptr %12, align 4, !tbaa !5
  %452 = load i32, ptr %8, align 4, !tbaa !5
  %453 = mul nsw i32 17, %452
  %454 = add nsw i32 %451, %453
  %455 = sext i32 %454 to i64
  %456 = getelementptr inbounds double, ptr %450, i64 %455
  %457 = load double, ptr %456, align 8, !tbaa !11
  %458 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB01CF, double %457, double %449)
  %459 = load ptr, ptr %7, align 8, !tbaa !9
  %460 = load i32, ptr %12, align 4, !tbaa !5
  %461 = load i32, ptr %8, align 4, !tbaa !5
  %462 = mul nsw i32 18, %461
  %463 = add nsw i32 %460, %462
  %464 = sext i32 %463 to i64
  %465 = getelementptr inbounds double, ptr %459, i64 %464
  %466 = load double, ptr %465, align 8, !tbaa !11
  %467 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21C0C, double %466, double %458)
  %468 = load ptr, ptr %7, align 8, !tbaa !9
  %469 = load i32, ptr %12, align 4, !tbaa !5
  %470 = load i32, ptr %8, align 4, !tbaa !5
  %471 = mul nsw i32 19, %470
  %472 = add nsw i32 %469, %471
  %473 = sext i32 %472 to i64
  %474 = getelementptr inbounds double, ptr %468, i64 %473
  %475 = load double, ptr %474, align 8, !tbaa !11
  %476 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F12828, double %475, double %467)
  %477 = load ptr, ptr %7, align 8, !tbaa !9
  %478 = load i32, ptr %12, align 4, !tbaa !5
  %479 = load i32, ptr %8, align 4, !tbaa !5
  %480 = mul nsw i32 20, %479
  %481 = add nsw i32 %478, %480
  %482 = sext i32 %481 to i64
  %483 = getelementptr inbounds double, ptr %477, i64 %482
  %484 = load double, ptr %483, align 8, !tbaa !11
  %485 = call double @llvm.fmuladd.f64(double 0xBFA61E338215E580, double %484, double %476)
  %486 = load ptr, ptr %7, align 8, !tbaa !9
  %487 = load i32, ptr %12, align 4, !tbaa !5
  %488 = load i32, ptr %8, align 4, !tbaa !5
  %489 = mul nsw i32 21, %488
  %490 = add nsw i32 %487, %489
  %491 = sext i32 %490 to i64
  %492 = getelementptr inbounds double, ptr %486, i64 %491
  %493 = load double, ptr %492, align 8, !tbaa !11
  %494 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C115F, double %493, double %485)
  %495 = load ptr, ptr %7, align 8, !tbaa !9
  %496 = load i32, ptr %12, align 4, !tbaa !5
  %497 = load i32, ptr %8, align 4, !tbaa !5
  %498 = mul nsw i32 22, %497
  %499 = add nsw i32 %496, %498
  %500 = sext i32 %499 to i64
  %501 = getelementptr inbounds double, ptr %495, i64 %500
  %502 = load double, ptr %501, align 8, !tbaa !11
  %503 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C5A25, double %502, double %494)
  %504 = load ptr, ptr %7, align 8, !tbaa !9
  %505 = load i32, ptr %12, align 4, !tbaa !5
  %506 = load i32, ptr %8, align 4, !tbaa !5
  %507 = mul nsw i32 23, %506
  %508 = add nsw i32 %505, %507
  %509 = sext i32 %508 to i64
  %510 = getelementptr inbounds double, ptr %504, i64 %509
  %511 = load double, ptr %510, align 8, !tbaa !11
  %512 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0F7, double %511, double %503)
  %513 = load ptr, ptr %7, align 8, !tbaa !9
  %514 = load i32, ptr %12, align 4, !tbaa !5
  %515 = load i32, ptr %8, align 4, !tbaa !5
  %516 = mul nsw i32 24, %515
  %517 = add nsw i32 %514, %516
  %518 = sext i32 %517 to i64
  %519 = getelementptr inbounds double, ptr %513, i64 %518
  %520 = load double, ptr %519, align 8, !tbaa !11
  %521 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F1283F, double %520, double %512)
  %522 = load ptr, ptr %7, align 8, !tbaa !9
  %523 = load i32, ptr %12, align 4, !tbaa !5
  %524 = load i32, ptr %8, align 4, !tbaa !5
  %525 = mul nsw i32 25, %524
  %526 = add nsw i32 %523, %525
  %527 = sext i32 %526 to i64
  %528 = getelementptr inbounds double, ptr %522, i64 %527
  %529 = load double, ptr %528, align 8, !tbaa !11
  %530 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B183, double %529, double %521)
  %531 = load ptr, ptr %7, align 8, !tbaa !9
  %532 = load i32, ptr %12, align 4, !tbaa !5
  %533 = load i32, ptr %8, align 4, !tbaa !5
  %534 = mul nsw i32 26, %533
  %535 = add nsw i32 %532, %534
  %536 = sext i32 %535 to i64
  %537 = getelementptr inbounds double, ptr %531, i64 %536
  %538 = load double, ptr %537, align 8, !tbaa !11
  %539 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E41, double %538, double %530)
  %540 = load ptr, ptr %7, align 8, !tbaa !9
  %541 = load i32, ptr %12, align 4, !tbaa !5
  %542 = load i32, ptr %8, align 4, !tbaa !5
  %543 = mul nsw i32 27, %542
  %544 = add nsw i32 %541, %543
  %545 = sext i32 %544 to i64
  %546 = getelementptr inbounds double, ptr %540, i64 %545
  %547 = load double, ptr %546, align 8, !tbaa !11
  %548 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21D24, double %547, double %539)
  %549 = load ptr, ptr %7, align 8, !tbaa !9
  %550 = load i32, ptr %12, align 4, !tbaa !5
  %551 = load i32, ptr %8, align 4, !tbaa !5
  %552 = mul nsw i32 28, %551
  %553 = add nsw i32 %550, %552
  %554 = sext i32 %553 to i64
  %555 = getelementptr inbounds double, ptr %549, i64 %554
  %556 = load double, ptr %555, align 8, !tbaa !11
  %557 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB14EE, double %556, double %548)
  %558 = load ptr, ptr %7, align 8, !tbaa !9
  %559 = load i32, ptr %12, align 4, !tbaa !5
  %560 = load i32, ptr %8, align 4, !tbaa !5
  %561 = mul nsw i32 29, %560
  %562 = add nsw i32 %559, %561
  %563 = sext i32 %562 to i64
  %564 = getelementptr inbounds double, ptr %558, i64 %563
  %565 = load double, ptr %564, align 8, !tbaa !11
  %566 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E51, double %565, double %557)
  store double %566, ptr %11, align 8, !tbaa !11
  %567 = load double, ptr %11, align 8, !tbaa !11
  %568 = load ptr, ptr %9, align 8, !tbaa !9
  %569 = load i32, ptr %12, align 4, !tbaa !5
  %570 = load i32, ptr %10, align 4, !tbaa !5
  %571 = mul nsw i32 1, %570
  %572 = add nsw i32 %569, %571
  %573 = sext i32 %572 to i64
  %574 = getelementptr inbounds double, ptr %568, i64 %573
  store double %567, ptr %574, align 8, !tbaa !11
  %575 = load ptr, ptr %7, align 8, !tbaa !9
  %576 = load i32, ptr %12, align 4, !tbaa !5
  %577 = load i32, ptr %8, align 4, !tbaa !5
  %578 = mul nsw i32 0, %577
  %579 = add nsw i32 %576, %578
  %580 = sext i32 %579 to i64
  %581 = getelementptr inbounds double, ptr %575, i64 %580
  %582 = load double, ptr %581, align 8, !tbaa !11
  %583 = load ptr, ptr %7, align 8, !tbaa !9
  %584 = load i32, ptr %12, align 4, !tbaa !5
  %585 = load i32, ptr %8, align 4, !tbaa !5
  %586 = mul nsw i32 1, %585
  %587 = add nsw i32 %584, %586
  %588 = sext i32 %587 to i64
  %589 = getelementptr inbounds double, ptr %583, i64 %588
  %590 = load double, ptr %589, align 8, !tbaa !11
  %591 = fmul double 0xBFA61E338215E4C1, %590
  %592 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C5A3B, double %582, double %591)
  %593 = load ptr, ptr %7, align 8, !tbaa !9
  %594 = load i32, ptr %12, align 4, !tbaa !5
  %595 = load i32, ptr %8, align 4, !tbaa !5
  %596 = mul nsw i32 2, %595
  %597 = add nsw i32 %594, %596
  %598 = sext i32 %597 to i64
  %599 = getelementptr inbounds double, ptr %593, i64 %598
  %600 = load double, ptr %599, align 8, !tbaa !11
  %601 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C1168, double %600, double %592)
  %602 = load ptr, ptr %7, align 8, !tbaa !9
  %603 = load i32, ptr %12, align 4, !tbaa !5
  %604 = load i32, ptr %8, align 4, !tbaa !5
  %605 = mul nsw i32 3, %604
  %606 = add nsw i32 %603, %605
  %607 = sext i32 %606 to i64
  %608 = getelementptr inbounds double, ptr %602, i64 %607
  %609 = load double, ptr %608, align 8, !tbaa !11
  %610 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0C4, double %609, double %601)
  %611 = load ptr, ptr %7, align 8, !tbaa !9
  %612 = load i32, ptr %12, align 4, !tbaa !5
  %613 = load i32, ptr %8, align 4, !tbaa !5
  %614 = mul nsw i32 4, %613
  %615 = add nsw i32 %612, %614
  %616 = sext i32 %615 to i64
  %617 = getelementptr inbounds double, ptr %611, i64 %616
  %618 = load double, ptr %617, align 8, !tbaa !11
  %619 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B15C, double %618, double %610)
  %620 = load ptr, ptr %7, align 8, !tbaa !9
  %621 = load i32, ptr %12, align 4, !tbaa !5
  %622 = load i32, ptr %8, align 4, !tbaa !5
  %623 = mul nsw i32 5, %622
  %624 = add nsw i32 %621, %623
  %625 = sext i32 %624 to i64
  %626 = getelementptr inbounds double, ptr %620, i64 %625
  %627 = load double, ptr %626, align 8, !tbaa !11
  %628 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E5D, double %627, double %619)
  %629 = load ptr, ptr %7, align 8, !tbaa !9
  %630 = load i32, ptr %12, align 4, !tbaa !5
  %631 = load i32, ptr %8, align 4, !tbaa !5
  %632 = mul nsw i32 6, %631
  %633 = add nsw i32 %630, %632
  %634 = sext i32 %633 to i64
  %635 = getelementptr inbounds double, ptr %629, i64 %634
  %636 = load double, ptr %635, align 8, !tbaa !11
  %637 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB15BE, double %636, double %628)
  %638 = load ptr, ptr %7, align 8, !tbaa !9
  %639 = load i32, ptr %12, align 4, !tbaa !5
  %640 = load i32, ptr %8, align 4, !tbaa !5
  %641 = mul nsw i32 7, %640
  %642 = add nsw i32 %639, %641
  %643 = sext i32 %642 to i64
  %644 = getelementptr inbounds double, ptr %638, i64 %643
  %645 = load double, ptr %644, align 8, !tbaa !11
  %646 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E41, double %645, double %637)
  %647 = load ptr, ptr %7, align 8, !tbaa !9
  %648 = load i32, ptr %12, align 4, !tbaa !5
  %649 = load i32, ptr %8, align 4, !tbaa !5
  %650 = mul nsw i32 8, %649
  %651 = add nsw i32 %648, %650
  %652 = sext i32 %651 to i64
  %653 = getelementptr inbounds double, ptr %647, i64 %652
  %654 = load double, ptr %653, align 8, !tbaa !11
  %655 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21D28, double %654, double %646)
  %656 = load ptr, ptr %7, align 8, !tbaa !9
  %657 = load i32, ptr %12, align 4, !tbaa !5
  %658 = load i32, ptr %8, align 4, !tbaa !5
  %659 = mul nsw i32 9, %658
  %660 = add nsw i32 %657, %659
  %661 = sext i32 %660 to i64
  %662 = getelementptr inbounds double, ptr %656, i64 %661
  %663 = load double, ptr %662, align 8, !tbaa !11
  %664 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F127F7, double %663, double %655)
  %665 = load ptr, ptr %7, align 8, !tbaa !9
  %666 = load i32, ptr %12, align 4, !tbaa !5
  %667 = load i32, ptr %8, align 4, !tbaa !5
  %668 = mul nsw i32 10, %667
  %669 = add nsw i32 %666, %668
  %670 = sext i32 %669 to i64
  %671 = getelementptr inbounds double, ptr %665, i64 %670
  %672 = load double, ptr %671, align 8, !tbaa !11
  %673 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339C6, double %672, double %664)
  %674 = load ptr, ptr %7, align 8, !tbaa !9
  %675 = load i32, ptr %12, align 4, !tbaa !5
  %676 = load i32, ptr %8, align 4, !tbaa !5
  %677 = mul nsw i32 11, %676
  %678 = add nsw i32 %675, %677
  %679 = sext i32 %678 to i64
  %680 = getelementptr inbounds double, ptr %674, i64 %679
  %681 = load double, ptr %680, align 8, !tbaa !11
  %682 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339C3, double %681, double %673)
  %683 = load ptr, ptr %7, align 8, !tbaa !9
  %684 = load i32, ptr %12, align 4, !tbaa !5
  %685 = load i32, ptr %8, align 4, !tbaa !5
  %686 = mul nsw i32 12, %685
  %687 = add nsw i32 %684, %686
  %688 = sext i32 %687 to i64
  %689 = getelementptr inbounds double, ptr %683, i64 %688
  %690 = load double, ptr %689, align 8, !tbaa !11
  %691 = call double @llvm.fmuladd.f64(double 0xBFAD8009A8DC36C0, double %690, double %682)
  %692 = load ptr, ptr %7, align 8, !tbaa !9
  %693 = load i32, ptr %12, align 4, !tbaa !5
  %694 = load i32, ptr %8, align 4, !tbaa !5
  %695 = mul nsw i32 13, %694
  %696 = add nsw i32 %693, %695
  %697 = sext i32 %696 to i64
  %698 = getelementptr inbounds double, ptr %692, i64 %697
  %699 = load double, ptr %698, align 8, !tbaa !11
  %700 = call double @llvm.fmuladd.f64(double 0x3FEC22B6B5603946, double %699, double %691)
  %701 = load ptr, ptr %7, align 8, !tbaa !9
  %702 = load i32, ptr %12, align 4, !tbaa !5
  %703 = load i32, ptr %8, align 4, !tbaa !5
  %704 = mul nsw i32 14, %703
  %705 = add nsw i32 %702, %704
  %706 = sext i32 %705 to i64
  %707 = getelementptr inbounds double, ptr %701, i64 %706
  %708 = load double, ptr %707, align 8, !tbaa !11
  %709 = call double @llvm.fmuladd.f64(double 0x3FF9C4B2E6CA190E, double %708, double %700)
  %710 = load ptr, ptr %7, align 8, !tbaa !9
  %711 = load i32, ptr %12, align 4, !tbaa !5
  %712 = load i32, ptr %8, align 4, !tbaa !5
  %713 = mul nsw i32 15, %712
  %714 = add nsw i32 %711, %713
  %715 = sext i32 %714 to i64
  %716 = getelementptr inbounds double, ptr %710, i64 %715
  %717 = load double, ptr %716, align 8, !tbaa !11
  %718 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA76, double %717, double %709)
  %719 = load ptr, ptr %7, align 8, !tbaa !9
  %720 = load i32, ptr %12, align 4, !tbaa !5
  %721 = load i32, ptr %8, align 4, !tbaa !5
  %722 = mul nsw i32 16, %721
  %723 = add nsw i32 %720, %722
  %724 = sext i32 %723 to i64
  %725 = getelementptr inbounds double, ptr %719, i64 %724
  %726 = load double, ptr %725, align 8, !tbaa !11
  %727 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC2C, double %726, double %718)
  %728 = load ptr, ptr %7, align 8, !tbaa !9
  %729 = load i32, ptr %12, align 4, !tbaa !5
  %730 = load i32, ptr %8, align 4, !tbaa !5
  %731 = mul nsw i32 17, %730
  %732 = add nsw i32 %729, %731
  %733 = sext i32 %732 to i64
  %734 = getelementptr inbounds double, ptr %728, i64 %733
  %735 = load double, ptr %734, align 8, !tbaa !11
  %736 = call double @llvm.fmuladd.f64(double 0xC005DC4705AED62A, double %735, double %727)
  %737 = load ptr, ptr %7, align 8, !tbaa !9
  %738 = load i32, ptr %12, align 4, !tbaa !5
  %739 = load i32, ptr %8, align 4, !tbaa !5
  %740 = mul nsw i32 18, %739
  %741 = add nsw i32 %738, %740
  %742 = sext i32 %741 to i64
  %743 = getelementptr inbounds double, ptr %737, i64 %742
  %744 = load double, ptr %743, align 8, !tbaa !11
  %745 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC2C, double %744, double %736)
  %746 = load ptr, ptr %7, align 8, !tbaa !9
  %747 = load i32, ptr %12, align 4, !tbaa !5
  %748 = load i32, ptr %8, align 4, !tbaa !5
  %749 = mul nsw i32 19, %748
  %750 = add nsw i32 %747, %749
  %751 = sext i32 %750 to i64
  %752 = getelementptr inbounds double, ptr %746, i64 %751
  %753 = load double, ptr %752, align 8, !tbaa !11
  %754 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA7B, double %753, double %745)
  %755 = load ptr, ptr %7, align 8, !tbaa !9
  %756 = load i32, ptr %12, align 4, !tbaa !5
  %757 = load i32, ptr %8, align 4, !tbaa !5
  %758 = mul nsw i32 20, %757
  %759 = add nsw i32 %756, %758
  %760 = sext i32 %759 to i64
  %761 = getelementptr inbounds double, ptr %755, i64 %760
  %762 = load double, ptr %761, align 8, !tbaa !11
  %763 = call double @llvm.fmuladd.f64(double 0xBFA61E338215E570, double %762, double %754)
  %764 = load ptr, ptr %7, align 8, !tbaa !9
  %765 = load i32, ptr %12, align 4, !tbaa !5
  %766 = load i32, ptr %8, align 4, !tbaa !5
  %767 = mul nsw i32 21, %766
  %768 = add nsw i32 %765, %767
  %769 = sext i32 %768 to i64
  %770 = getelementptr inbounds double, ptr %764, i64 %769
  %771 = load double, ptr %770, align 8, !tbaa !11
  %772 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C5A0F, double %771, double %763)
  %773 = load ptr, ptr %7, align 8, !tbaa !9
  %774 = load i32, ptr %12, align 4, !tbaa !5
  %775 = load i32, ptr %8, align 4, !tbaa !5
  %776 = mul nsw i32 22, %775
  %777 = add nsw i32 %774, %776
  %778 = sext i32 %777 to i64
  %779 = getelementptr inbounds double, ptr %773, i64 %778
  %780 = load double, ptr %779, align 8, !tbaa !11
  %781 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C1168, double %780, double %772)
  %782 = load ptr, ptr %7, align 8, !tbaa !9
  %783 = load i32, ptr %12, align 4, !tbaa !5
  %784 = load i32, ptr %8, align 4, !tbaa !5
  %785 = mul nsw i32 23, %784
  %786 = add nsw i32 %783, %785
  %787 = sext i32 %786 to i64
  %788 = getelementptr inbounds double, ptr %782, i64 %787
  %789 = load double, ptr %788, align 8, !tbaa !11
  %790 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0CB, double %789, double %781)
  %791 = load ptr, ptr %7, align 8, !tbaa !9
  %792 = load i32, ptr %12, align 4, !tbaa !5
  %793 = load i32, ptr %8, align 4, !tbaa !5
  %794 = mul nsw i32 24, %793
  %795 = add nsw i32 %792, %794
  %796 = sext i32 %795 to i64
  %797 = getelementptr inbounds double, ptr %791, i64 %796
  %798 = load double, ptr %797, align 8, !tbaa !11
  %799 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B100, double %798, double %790)
  %800 = load ptr, ptr %7, align 8, !tbaa !9
  %801 = load i32, ptr %12, align 4, !tbaa !5
  %802 = load i32, ptr %8, align 4, !tbaa !5
  %803 = mul nsw i32 25, %802
  %804 = add nsw i32 %801, %803
  %805 = sext i32 %804 to i64
  %806 = getelementptr inbounds double, ptr %800, i64 %805
  %807 = load double, ptr %806, align 8, !tbaa !11
  %808 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F12808, double %807, double %799)
  %809 = load ptr, ptr %7, align 8, !tbaa !9
  %810 = load i32, ptr %12, align 4, !tbaa !5
  %811 = load i32, ptr %8, align 4, !tbaa !5
  %812 = mul nsw i32 26, %811
  %813 = add nsw i32 %810, %812
  %814 = sext i32 %813 to i64
  %815 = getelementptr inbounds double, ptr %809, i64 %814
  %816 = load double, ptr %815, align 8, !tbaa !11
  %817 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21DB0, double %816, double %808)
  %818 = load ptr, ptr %7, align 8, !tbaa !9
  %819 = load i32, ptr %12, align 4, !tbaa !5
  %820 = load i32, ptr %8, align 4, !tbaa !5
  %821 = mul nsw i32 27, %820
  %822 = add nsw i32 %819, %821
  %823 = sext i32 %822 to i64
  %824 = getelementptr inbounds double, ptr %818, i64 %823
  %825 = load double, ptr %824, align 8, !tbaa !11
  %826 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E4E, double %825, double %817)
  %827 = load ptr, ptr %7, align 8, !tbaa !9
  %828 = load i32, ptr %12, align 4, !tbaa !5
  %829 = load i32, ptr %8, align 4, !tbaa !5
  %830 = mul nsw i32 28, %829
  %831 = add nsw i32 %828, %830
  %832 = sext i32 %831 to i64
  %833 = getelementptr inbounds double, ptr %827, i64 %832
  %834 = load double, ptr %833, align 8, !tbaa !11
  %835 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB2533, double %834, double %826)
  %836 = load ptr, ptr %7, align 8, !tbaa !9
  %837 = load i32, ptr %12, align 4, !tbaa !5
  %838 = load i32, ptr %8, align 4, !tbaa !5
  %839 = mul nsw i32 29, %838
  %840 = add nsw i32 %837, %839
  %841 = sext i32 %840 to i64
  %842 = getelementptr inbounds double, ptr %836, i64 %841
  %843 = load double, ptr %842, align 8, !tbaa !11
  %844 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E3F, double %843, double %835)
  store double %844, ptr %11, align 8, !tbaa !11
  %845 = load double, ptr %11, align 8, !tbaa !11
  %846 = load ptr, ptr %9, align 8, !tbaa !9
  %847 = load i32, ptr %12, align 4, !tbaa !5
  %848 = load i32, ptr %10, align 4, !tbaa !5
  %849 = mul nsw i32 2, %848
  %850 = add nsw i32 %847, %849
  %851 = sext i32 %850 to i64
  %852 = getelementptr inbounds double, ptr %846, i64 %851
  store double %845, ptr %852, align 8, !tbaa !11
  %853 = load ptr, ptr %7, align 8, !tbaa !9
  %854 = load i32, ptr %12, align 4, !tbaa !5
  %855 = load i32, ptr %8, align 4, !tbaa !5
  %856 = mul nsw i32 0, %855
  %857 = add nsw i32 %854, %856
  %858 = sext i32 %857 to i64
  %859 = getelementptr inbounds double, ptr %853, i64 %858
  %860 = load double, ptr %859, align 8, !tbaa !11
  %861 = load ptr, ptr %7, align 8, !tbaa !9
  %862 = load i32, ptr %12, align 4, !tbaa !5
  %863 = load i32, ptr %8, align 4, !tbaa !5
  %864 = mul nsw i32 1, %863
  %865 = add nsw i32 %862, %864
  %866 = sext i32 %865 to i64
  %867 = getelementptr inbounds double, ptr %861, i64 %866
  %868 = load double, ptr %867, align 8, !tbaa !11
  %869 = fmul double 0xBFDA2841F320D0D6, %868
  %870 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2ABD, double %860, double %869)
  %871 = load ptr, ptr %7, align 8, !tbaa !9
  %872 = load i32, ptr %12, align 4, !tbaa !5
  %873 = load i32, ptr %8, align 4, !tbaa !5
  %874 = mul nsw i32 2, %873
  %875 = add nsw i32 %872, %874
  %876 = sext i32 %875 to i64
  %877 = getelementptr inbounds double, ptr %871, i64 %876
  %878 = load double, ptr %877, align 8, !tbaa !11
  %879 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2AA9, double %878, double %870)
  %880 = load ptr, ptr %7, align 8, !tbaa !9
  %881 = load i32, ptr %12, align 4, !tbaa !5
  %882 = load i32, ptr %8, align 4, !tbaa !5
  %883 = mul nsw i32 3, %882
  %884 = add nsw i32 %881, %883
  %885 = sext i32 %884 to i64
  %886 = getelementptr inbounds double, ptr %880, i64 %885
  %887 = load double, ptr %886, align 8, !tbaa !11
  %888 = call double @llvm.fmuladd.f64(double 0x400260B23177AE45, double %887, double %879)
  %889 = load ptr, ptr %7, align 8, !tbaa !9
  %890 = load i32, ptr %12, align 4, !tbaa !5
  %891 = load i32, ptr %8, align 4, !tbaa !5
  %892 = mul nsw i32 4, %891
  %893 = add nsw i32 %890, %892
  %894 = sext i32 %893 to i64
  %895 = getelementptr inbounds double, ptr %889, i64 %894
  %896 = load double, ptr %895, align 8, !tbaa !11
  %897 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D104E, double %896, double %888)
  %898 = load ptr, ptr %7, align 8, !tbaa !9
  %899 = load i32, ptr %12, align 4, !tbaa !5
  %900 = load i32, ptr %8, align 4, !tbaa !5
  %901 = mul nsw i32 5, %900
  %902 = add nsw i32 %899, %901
  %903 = sext i32 %902 to i64
  %904 = getelementptr inbounds double, ptr %898, i64 %903
  %905 = load double, ptr %904, align 8, !tbaa !11
  %906 = call double @llvm.fmuladd.f64(double 0xBFF1450E028F06B3, double %905, double %897)
  %907 = load ptr, ptr %7, align 8, !tbaa !9
  %908 = load i32, ptr %12, align 4, !tbaa !5
  %909 = load i32, ptr %8, align 4, !tbaa !5
  %910 = mul nsw i32 6, %909
  %911 = add nsw i32 %908, %910
  %912 = sext i32 %911 to i64
  %913 = getelementptr inbounds double, ptr %907, i64 %912
  %914 = load double, ptr %913, align 8, !tbaa !11
  %915 = call double @llvm.fmuladd.f64(double 0x3FF693B583D81A94, double %914, double %906)
  %916 = load ptr, ptr %7, align 8, !tbaa !9
  %917 = load i32, ptr %12, align 4, !tbaa !5
  %918 = load i32, ptr %8, align 4, !tbaa !5
  %919 = mul nsw i32 7, %918
  %920 = add nsw i32 %917, %919
  %921 = sext i32 %920 to i64
  %922 = getelementptr inbounds double, ptr %916, i64 %921
  %923 = load double, ptr %922, align 8, !tbaa !11
  %924 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D4662421, double %923, double %915)
  %925 = load ptr, ptr %7, align 8, !tbaa !9
  %926 = load i32, ptr %12, align 4, !tbaa !5
  %927 = load i32, ptr %8, align 4, !tbaa !5
  %928 = mul nsw i32 8, %927
  %929 = add nsw i32 %926, %928
  %930 = sext i32 %929 to i64
  %931 = getelementptr inbounds double, ptr %925, i64 %930
  %932 = load double, ptr %931, align 8, !tbaa !11
  %933 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D4662438, double %932, double %924)
  %934 = load ptr, ptr %7, align 8, !tbaa !9
  %935 = load i32, ptr %12, align 4, !tbaa !5
  %936 = load i32, ptr %8, align 4, !tbaa !5
  %937 = mul nsw i32 9, %936
  %938 = add nsw i32 %935, %937
  %939 = sext i32 %938 to i64
  %940 = getelementptr inbounds double, ptr %934, i64 %939
  %941 = load double, ptr %940, align 8, !tbaa !11
  %942 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D1041, double %941, double %933)
  %943 = load ptr, ptr %7, align 8, !tbaa !9
  %944 = load i32, ptr %12, align 4, !tbaa !5
  %945 = load i32, ptr %8, align 4, !tbaa !5
  %946 = mul nsw i32 10, %945
  %947 = add nsw i32 %944, %946
  %948 = sext i32 %947 to i64
  %949 = getelementptr inbounds double, ptr %943, i64 %948
  %950 = load double, ptr %949, align 8, !tbaa !11
  %951 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2AB5, double %950, double %942)
  %952 = load ptr, ptr %7, align 8, !tbaa !9
  %953 = load i32, ptr %12, align 4, !tbaa !5
  %954 = load i32, ptr %8, align 4, !tbaa !5
  %955 = mul nsw i32 11, %954
  %956 = add nsw i32 %953, %955
  %957 = sext i32 %956 to i64
  %958 = getelementptr inbounds double, ptr %952, i64 %957
  %959 = load double, ptr %958, align 8, !tbaa !11
  %960 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2A93, double %959, double %951)
  %961 = load ptr, ptr %7, align 8, !tbaa !9
  %962 = load i32, ptr %12, align 4, !tbaa !5
  %963 = load i32, ptr %8, align 4, !tbaa !5
  %964 = mul nsw i32 12, %963
  %965 = add nsw i32 %962, %964
  %966 = sext i32 %965 to i64
  %967 = getelementptr inbounds double, ptr %961, i64 %966
  %968 = load double, ptr %967, align 8, !tbaa !11
  %969 = call double @llvm.fmuladd.f64(double 0xBFDA2841F320D0B8, double %968, double %960)
  %970 = load ptr, ptr %7, align 8, !tbaa !9
  %971 = load i32, ptr %12, align 4, !tbaa !5
  %972 = load i32, ptr %8, align 4, !tbaa !5
  %973 = mul nsw i32 13, %972
  %974 = add nsw i32 %971, %973
  %975 = sext i32 %974 to i64
  %976 = getelementptr inbounds double, ptr %970, i64 %975
  %977 = load double, ptr %976, align 8, !tbaa !11
  %978 = call double @llvm.fmuladd.f64(double 0x400260B23177AE45, double %977, double %969)
  %979 = load ptr, ptr %7, align 8, !tbaa !9
  %980 = load i32, ptr %12, align 4, !tbaa !5
  %981 = load i32, ptr %8, align 4, !tbaa !5
  %982 = mul nsw i32 14, %981
  %983 = add nsw i32 %980, %982
  %984 = sext i32 %983 to i64
  %985 = getelementptr inbounds double, ptr %979, i64 %984
  %986 = load double, ptr %985, align 8, !tbaa !11
  %987 = call double @llvm.fmuladd.f64(double 0xBFF1450E028F06B3, double %986, double %978)
  %988 = load ptr, ptr %7, align 8, !tbaa !9
  %989 = load i32, ptr %12, align 4, !tbaa !5
  %990 = load i32, ptr %8, align 4, !tbaa !5
  %991 = mul nsw i32 15, %990
  %992 = add nsw i32 %989, %991
  %993 = sext i32 %992 to i64
  %994 = getelementptr inbounds double, ptr %988, i64 %993
  %995 = load double, ptr %994, align 8, !tbaa !11
  %996 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D1045, double %995, double %987)
  %997 = load ptr, ptr %7, align 8, !tbaa !9
  %998 = load i32, ptr %12, align 4, !tbaa !5
  %999 = load i32, ptr %8, align 4, !tbaa !5
  %1000 = mul nsw i32 16, %999
  %1001 = add nsw i32 %998, %1000
  %1002 = sext i32 %1001 to i64
  %1003 = getelementptr inbounds double, ptr %997, i64 %1002
  %1004 = load double, ptr %1003, align 8, !tbaa !11
  %1005 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D4662438, double %1004, double %996)
  %1006 = load ptr, ptr %7, align 8, !tbaa !9
  %1007 = load i32, ptr %12, align 4, !tbaa !5
  %1008 = load i32, ptr %8, align 4, !tbaa !5
  %1009 = mul nsw i32 17, %1008
  %1010 = add nsw i32 %1007, %1009
  %1011 = sext i32 %1010 to i64
  %1012 = getelementptr inbounds double, ptr %1006, i64 %1011
  %1013 = load double, ptr %1012, align 8, !tbaa !11
  %1014 = call double @llvm.fmuladd.f64(double 0x3FF693B583D81A8F, double %1013, double %1005)
  %1015 = load ptr, ptr %7, align 8, !tbaa !9
  %1016 = load i32, ptr %12, align 4, !tbaa !5
  %1017 = load i32, ptr %8, align 4, !tbaa !5
  %1018 = mul nsw i32 18, %1017
  %1019 = add nsw i32 %1016, %1018
  %1020 = sext i32 %1019 to i64
  %1021 = getelementptr inbounds double, ptr %1015, i64 %1020
  %1022 = load double, ptr %1021, align 8, !tbaa !11
  %1023 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D466242A, double %1022, double %1014)
  %1024 = load ptr, ptr %7, align 8, !tbaa !9
  %1025 = load i32, ptr %12, align 4, !tbaa !5
  %1026 = load i32, ptr %8, align 4, !tbaa !5
  %1027 = mul nsw i32 19, %1026
  %1028 = add nsw i32 %1025, %1027
  %1029 = sext i32 %1028 to i64
  %1030 = getelementptr inbounds double, ptr %1024, i64 %1029
  %1031 = load double, ptr %1030, align 8, !tbaa !11
  %1032 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D1053, double %1031, double %1023)
  %1033 = load ptr, ptr %7, align 8, !tbaa !9
  %1034 = load i32, ptr %12, align 4, !tbaa !5
  %1035 = load i32, ptr %8, align 4, !tbaa !5
  %1036 = mul nsw i32 20, %1035
  %1037 = add nsw i32 %1034, %1036
  %1038 = sext i32 %1037 to i64
  %1039 = getelementptr inbounds double, ptr %1033, i64 %1038
  %1040 = load double, ptr %1039, align 8, !tbaa !11
  %1041 = call double @llvm.fmuladd.f64(double 0xBFDA2841F320D0D4, double %1040, double %1032)
  %1042 = load ptr, ptr %7, align 8, !tbaa !9
  %1043 = load i32, ptr %12, align 4, !tbaa !5
  %1044 = load i32, ptr %8, align 4, !tbaa !5
  %1045 = mul nsw i32 21, %1044
  %1046 = add nsw i32 %1043, %1045
  %1047 = sext i32 %1046 to i64
  %1048 = getelementptr inbounds double, ptr %1042, i64 %1047
  %1049 = load double, ptr %1048, align 8, !tbaa !11
  %1050 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2AB4, double %1049, double %1041)
  %1051 = load ptr, ptr %7, align 8, !tbaa !9
  %1052 = load i32, ptr %12, align 4, !tbaa !5
  %1053 = load i32, ptr %8, align 4, !tbaa !5
  %1054 = mul nsw i32 22, %1053
  %1055 = add nsw i32 %1052, %1054
  %1056 = sext i32 %1055 to i64
  %1057 = getelementptr inbounds double, ptr %1051, i64 %1056
  %1058 = load double, ptr %1057, align 8, !tbaa !11
  %1059 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2AB2, double %1058, double %1050)
  %1060 = load ptr, ptr %7, align 8, !tbaa !9
  %1061 = load i32, ptr %12, align 4, !tbaa !5
  %1062 = load i32, ptr %8, align 4, !tbaa !5
  %1063 = mul nsw i32 23, %1062
  %1064 = add nsw i32 %1061, %1063
  %1065 = sext i32 %1064 to i64
  %1066 = getelementptr inbounds double, ptr %1060, i64 %1065
  %1067 = load double, ptr %1066, align 8, !tbaa !11
  %1068 = call double @llvm.fmuladd.f64(double 0x400260B23177AE4A, double %1067, double %1059)
  %1069 = load ptr, ptr %7, align 8, !tbaa !9
  %1070 = load i32, ptr %12, align 4, !tbaa !5
  %1071 = load i32, ptr %8, align 4, !tbaa !5
  %1072 = mul nsw i32 24, %1071
  %1073 = add nsw i32 %1070, %1072
  %1074 = sext i32 %1073 to i64
  %1075 = getelementptr inbounds double, ptr %1069, i64 %1074
  %1076 = load double, ptr %1075, align 8, !tbaa !11
  %1077 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D104A, double %1076, double %1068)
  %1078 = load ptr, ptr %7, align 8, !tbaa !9
  %1079 = load i32, ptr %12, align 4, !tbaa !5
  %1080 = load i32, ptr %8, align 4, !tbaa !5
  %1081 = mul nsw i32 25, %1080
  %1082 = add nsw i32 %1079, %1081
  %1083 = sext i32 %1082 to i64
  %1084 = getelementptr inbounds double, ptr %1078, i64 %1083
  %1085 = load double, ptr %1084, align 8, !tbaa !11
  %1086 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D1041, double %1085, double %1077)
  %1087 = load ptr, ptr %7, align 8, !tbaa !9
  %1088 = load i32, ptr %12, align 4, !tbaa !5
  %1089 = load i32, ptr %8, align 4, !tbaa !5
  %1090 = mul nsw i32 26, %1089
  %1091 = add nsw i32 %1088, %1090
  %1092 = sext i32 %1091 to i64
  %1093 = getelementptr inbounds double, ptr %1087, i64 %1092
  %1094 = load double, ptr %1093, align 8, !tbaa !11
  %1095 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D466242F, double %1094, double %1086)
  %1096 = load ptr, ptr %7, align 8, !tbaa !9
  %1097 = load i32, ptr %12, align 4, !tbaa !5
  %1098 = load i32, ptr %8, align 4, !tbaa !5
  %1099 = mul nsw i32 27, %1098
  %1100 = add nsw i32 %1097, %1099
  %1101 = sext i32 %1100 to i64
  %1102 = getelementptr inbounds double, ptr %1096, i64 %1101
  %1103 = load double, ptr %1102, align 8, !tbaa !11
  %1104 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D4662418, double %1103, double %1095)
  %1105 = load ptr, ptr %7, align 8, !tbaa !9
  %1106 = load i32, ptr %12, align 4, !tbaa !5
  %1107 = load i32, ptr %8, align 4, !tbaa !5
  %1108 = mul nsw i32 28, %1107
  %1109 = add nsw i32 %1106, %1108
  %1110 = sext i32 %1109 to i64
  %1111 = getelementptr inbounds double, ptr %1105, i64 %1110
  %1112 = load double, ptr %1111, align 8, !tbaa !11
  %1113 = call double @llvm.fmuladd.f64(double 0x3FF693B583D81AA1, double %1112, double %1104)
  %1114 = load ptr, ptr %7, align 8, !tbaa !9
  %1115 = load i32, ptr %12, align 4, !tbaa !5
  %1116 = load i32, ptr %8, align 4, !tbaa !5
  %1117 = mul nsw i32 29, %1116
  %1118 = add nsw i32 %1115, %1117
  %1119 = sext i32 %1118 to i64
  %1120 = getelementptr inbounds double, ptr %1114, i64 %1119
  %1121 = load double, ptr %1120, align 8, !tbaa !11
  %1122 = call double @llvm.fmuladd.f64(double 0xBFF1450E028F06B3, double %1121, double %1113)
  store double %1122, ptr %11, align 8, !tbaa !11
  %1123 = load double, ptr %11, align 8, !tbaa !11
  %1124 = load ptr, ptr %9, align 8, !tbaa !9
  %1125 = load i32, ptr %12, align 4, !tbaa !5
  %1126 = load i32, ptr %10, align 4, !tbaa !5
  %1127 = mul nsw i32 3, %1126
  %1128 = add nsw i32 %1125, %1127
  %1129 = sext i32 %1128 to i64
  %1130 = getelementptr inbounds double, ptr %1124, i64 %1129
  store double %1123, ptr %1130, align 8, !tbaa !11
  %1131 = load ptr, ptr %7, align 8, !tbaa !9
  %1132 = load i32, ptr %12, align 4, !tbaa !5
  %1133 = load i32, ptr %8, align 4, !tbaa !5
  %1134 = mul nsw i32 0, %1133
  %1135 = add nsw i32 %1132, %1134
  %1136 = sext i32 %1135 to i64
  %1137 = getelementptr inbounds double, ptr %1131, i64 %1136
  %1138 = load double, ptr %1137, align 8, !tbaa !11
  %1139 = load ptr, ptr %7, align 8, !tbaa !9
  %1140 = load i32, ptr %12, align 4, !tbaa !5
  %1141 = load i32, ptr %8, align 4, !tbaa !5
  %1142 = mul nsw i32 1, %1141
  %1143 = add nsw i32 %1140, %1142
  %1144 = sext i32 %1143 to i64
  %1145 = getelementptr inbounds double, ptr %1139, i64 %1144
  %1146 = load double, ptr %1145, align 8, !tbaa !11
  %1147 = fmul double 0x3FB516705CB7EB10, %1146
  %1148 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9B7, double %1138, double %1147)
  %1149 = load ptr, ptr %7, align 8, !tbaa !9
  %1150 = load i32, ptr %12, align 4, !tbaa !5
  %1151 = load i32, ptr %8, align 4, !tbaa !5
  %1152 = mul nsw i32 2, %1151
  %1153 = add nsw i32 %1150, %1152
  %1154 = sext i32 %1153 to i64
  %1155 = getelementptr inbounds double, ptr %1149, i64 %1154
  %1156 = load double, ptr %1155, align 8, !tbaa !11
  %1157 = call double @llvm.fmuladd.f64(double 0x3FB23F7A7665615A, double %1156, double %1148)
  %1158 = load ptr, ptr %7, align 8, !tbaa !9
  %1159 = load i32, ptr %12, align 4, !tbaa !5
  %1160 = load i32, ptr %8, align 4, !tbaa !5
  %1161 = mul nsw i32 3, %1160
  %1162 = add nsw i32 %1159, %1161
  %1163 = sext i32 %1162 to i64
  %1164 = getelementptr inbounds double, ptr %1158, i64 %1163
  %1165 = load double, ptr %1164, align 8, !tbaa !11
  %1166 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497AF, double %1165, double %1157)
  %1167 = load ptr, ptr %7, align 8, !tbaa !9
  %1168 = load i32, ptr %12, align 4, !tbaa !5
  %1169 = load i32, ptr %8, align 4, !tbaa !5
  %1170 = mul nsw i32 4, %1169
  %1171 = add nsw i32 %1168, %1170
  %1172 = sext i32 %1171 to i64
  %1173 = getelementptr inbounds double, ptr %1167, i64 %1172
  %1174 = load double, ptr %1173, align 8, !tbaa !11
  %1175 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6441, double %1174, double %1166)
  %1176 = load ptr, ptr %7, align 8, !tbaa !9
  %1177 = load i32, ptr %12, align 4, !tbaa !5
  %1178 = load i32, ptr %8, align 4, !tbaa !5
  %1179 = mul nsw i32 5, %1178
  %1180 = add nsw i32 %1177, %1179
  %1181 = sext i32 %1180 to i64
  %1182 = getelementptr inbounds double, ptr %1176, i64 %1181
  %1183 = load double, ptr %1182, align 8, !tbaa !11
  %1184 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AF7, double %1183, double %1175)
  %1185 = load ptr, ptr %7, align 8, !tbaa !9
  %1186 = load i32, ptr %12, align 4, !tbaa !5
  %1187 = load i32, ptr %8, align 4, !tbaa !5
  %1188 = mul nsw i32 6, %1187
  %1189 = add nsw i32 %1186, %1188
  %1190 = sext i32 %1189 to i64
  %1191 = getelementptr inbounds double, ptr %1185, i64 %1190
  %1192 = load double, ptr %1191, align 8, !tbaa !11
  %1193 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A6, double %1192, double %1184)
  %1194 = load ptr, ptr %7, align 8, !tbaa !9
  %1195 = load i32, ptr %12, align 4, !tbaa !5
  %1196 = load i32, ptr %8, align 4, !tbaa !5
  %1197 = mul nsw i32 7, %1196
  %1198 = add nsw i32 %1195, %1197
  %1199 = sext i32 %1198 to i64
  %1200 = getelementptr inbounds double, ptr %1194, i64 %1199
  %1201 = load double, ptr %1200, align 8, !tbaa !11
  %1202 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67E0D, double %1201, double %1193)
  %1203 = load ptr, ptr %7, align 8, !tbaa !9
  %1204 = load i32, ptr %12, align 4, !tbaa !5
  %1205 = load i32, ptr %8, align 4, !tbaa !5
  %1206 = mul nsw i32 8, %1205
  %1207 = add nsw i32 %1204, %1206
  %1208 = sext i32 %1207 to i64
  %1209 = getelementptr inbounds double, ptr %1203, i64 %1208
  %1210 = load double, ptr %1209, align 8, !tbaa !11
  %1211 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F520, double %1210, double %1202)
  %1212 = load ptr, ptr %7, align 8, !tbaa !9
  %1213 = load i32, ptr %12, align 4, !tbaa !5
  %1214 = load i32, ptr %8, align 4, !tbaa !5
  %1215 = mul nsw i32 9, %1214
  %1216 = add nsw i32 %1213, %1215
  %1217 = sext i32 %1216 to i64
  %1218 = getelementptr inbounds double, ptr %1212, i64 %1217
  %1219 = load double, ptr %1218, align 8, !tbaa !11
  %1220 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F46, double %1219, double %1211)
  %1221 = load ptr, ptr %7, align 8, !tbaa !9
  %1222 = load i32, ptr %12, align 4, !tbaa !5
  %1223 = load i32, ptr %8, align 4, !tbaa !5
  %1224 = mul nsw i32 10, %1223
  %1225 = add nsw i32 %1222, %1224
  %1226 = sext i32 %1225 to i64
  %1227 = getelementptr inbounds double, ptr %1221, i64 %1226
  %1228 = load double, ptr %1227, align 8, !tbaa !11
  %1229 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613BCD, double %1228, double %1220)
  %1230 = load ptr, ptr %7, align 8, !tbaa !9
  %1231 = load i32, ptr %12, align 4, !tbaa !5
  %1232 = load i32, ptr %8, align 4, !tbaa !5
  %1233 = mul nsw i32 11, %1232
  %1234 = add nsw i32 %1231, %1233
  %1235 = sext i32 %1234 to i64
  %1236 = getelementptr inbounds double, ptr %1230, i64 %1235
  %1237 = load double, ptr %1236, align 8, !tbaa !11
  %1238 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613B90, double %1237, double %1229)
  %1239 = load ptr, ptr %7, align 8, !tbaa !9
  %1240 = load i32, ptr %12, align 4, !tbaa !5
  %1241 = load i32, ptr %8, align 4, !tbaa !5
  %1242 = mul nsw i32 12, %1241
  %1243 = add nsw i32 %1240, %1242
  %1244 = sext i32 %1243 to i64
  %1245 = getelementptr inbounds double, ptr %1239, i64 %1244
  %1246 = load double, ptr %1245, align 8, !tbaa !11
  %1247 = call double @llvm.fmuladd.f64(double 0xBF44F03805B1CC00, double %1246, double %1238)
  %1248 = load ptr, ptr %7, align 8, !tbaa !9
  %1249 = load i32, ptr %12, align 4, !tbaa !5
  %1250 = load i32, ptr %8, align 4, !tbaa !5
  %1251 = mul nsw i32 13, %1250
  %1252 = add nsw i32 %1249, %1251
  %1253 = sext i32 %1252 to i64
  %1254 = getelementptr inbounds double, ptr %1248, i64 %1253
  %1255 = load double, ptr %1254, align 8, !tbaa !11
  %1256 = call double @llvm.fmuladd.f64(double 0x3FC574603DBB171B, double %1255, double %1247)
  %1257 = load ptr, ptr %7, align 8, !tbaa !9
  %1258 = load i32, ptr %12, align 4, !tbaa !5
  %1259 = load i32, ptr %8, align 4, !tbaa !5
  %1260 = mul nsw i32 14, %1259
  %1261 = add nsw i32 %1258, %1260
  %1262 = sext i32 %1261 to i64
  %1263 = getelementptr inbounds double, ptr %1257, i64 %1262
  %1264 = load double, ptr %1263, align 8, !tbaa !11
  %1265 = call double @llvm.fmuladd.f64(double 0x3FFCD42470497CDB, double %1264, double %1256)
  %1266 = load ptr, ptr %7, align 8, !tbaa !9
  %1267 = load i32, ptr %12, align 4, !tbaa !5
  %1268 = load i32, ptr %8, align 4, !tbaa !5
  %1269 = mul nsw i32 15, %1268
  %1270 = add nsw i32 %1267, %1269
  %1271 = sext i32 %1270 to i64
  %1272 = getelementptr inbounds double, ptr %1266, i64 %1271
  %1273 = load double, ptr %1272, align 8, !tbaa !11
  %1274 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B69F, double %1273, double %1265)
  %1275 = load ptr, ptr %7, align 8, !tbaa !9
  %1276 = load i32, ptr %12, align 4, !tbaa !5
  %1277 = load i32, ptr %8, align 4, !tbaa !5
  %1278 = mul nsw i32 16, %1277
  %1279 = add nsw i32 %1276, %1278
  %1280 = sext i32 %1279 to i64
  %1281 = getelementptr inbounds double, ptr %1275, i64 %1280
  %1282 = load double, ptr %1281, align 8, !tbaa !11
  %1283 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A614C, double %1282, double %1274)
  %1284 = load ptr, ptr %7, align 8, !tbaa !9
  %1285 = load i32, ptr %12, align 4, !tbaa !5
  %1286 = load i32, ptr %8, align 4, !tbaa !5
  %1287 = mul nsw i32 17, %1286
  %1288 = add nsw i32 %1285, %1287
  %1289 = sext i32 %1288 to i64
  %1290 = getelementptr inbounds double, ptr %1284, i64 %1289
  %1291 = load double, ptr %1290, align 8, !tbaa !11
  %1292 = call double @llvm.fmuladd.f64(double 0xBF5134CDEA1818A1, double %1291, double %1283)
  %1293 = load ptr, ptr %7, align 8, !tbaa !9
  %1294 = load i32, ptr %12, align 4, !tbaa !5
  %1295 = load i32, ptr %8, align 4, !tbaa !5
  %1296 = mul nsw i32 18, %1295
  %1297 = add nsw i32 %1294, %1296
  %1298 = sext i32 %1297 to i64
  %1299 = getelementptr inbounds double, ptr %1293, i64 %1298
  %1300 = load double, ptr %1299, align 8, !tbaa !11
  %1301 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A6149, double %1300, double %1292)
  %1302 = load ptr, ptr %7, align 8, !tbaa !9
  %1303 = load i32, ptr %12, align 4, !tbaa !5
  %1304 = load i32, ptr %8, align 4, !tbaa !5
  %1305 = mul nsw i32 19, %1304
  %1306 = add nsw i32 %1303, %1305
  %1307 = sext i32 %1306 to i64
  %1308 = getelementptr inbounds double, ptr %1302, i64 %1307
  %1309 = load double, ptr %1308, align 8, !tbaa !11
  %1310 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6B1, double %1309, double %1301)
  %1311 = load ptr, ptr %7, align 8, !tbaa !9
  %1312 = load i32, ptr %12, align 4, !tbaa !5
  %1313 = load i32, ptr %8, align 4, !tbaa !5
  %1314 = mul nsw i32 20, %1313
  %1315 = add nsw i32 %1312, %1314
  %1316 = sext i32 %1315 to i64
  %1317 = getelementptr inbounds double, ptr %1311, i64 %1316
  %1318 = load double, ptr %1317, align 8, !tbaa !11
  %1319 = call double @llvm.fmuladd.f64(double 0x3FB516705CB7EB38, double %1318, double %1310)
  %1320 = load ptr, ptr %7, align 8, !tbaa !9
  %1321 = load i32, ptr %12, align 4, !tbaa !5
  %1322 = load i32, ptr %8, align 4, !tbaa !5
  %1323 = mul nsw i32 21, %1322
  %1324 = add nsw i32 %1321, %1323
  %1325 = sext i32 %1324 to i64
  %1326 = getelementptr inbounds double, ptr %1320, i64 %1325
  %1327 = load double, ptr %1326, align 8, !tbaa !11
  %1328 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9BB, double %1327, double %1319)
  %1329 = load ptr, ptr %7, align 8, !tbaa !9
  %1330 = load i32, ptr %12, align 4, !tbaa !5
  %1331 = load i32, ptr %8, align 4, !tbaa !5
  %1332 = mul nsw i32 22, %1331
  %1333 = add nsw i32 %1330, %1332
  %1334 = sext i32 %1333 to i64
  %1335 = getelementptr inbounds double, ptr %1329, i64 %1334
  %1336 = load double, ptr %1335, align 8, !tbaa !11
  %1337 = call double @llvm.fmuladd.f64(double 0x3FB23F7A7665616C, double %1336, double %1328)
  %1338 = load ptr, ptr %7, align 8, !tbaa !9
  %1339 = load i32, ptr %12, align 4, !tbaa !5
  %1340 = load i32, ptr %8, align 4, !tbaa !5
  %1341 = mul nsw i32 23, %1340
  %1342 = add nsw i32 %1339, %1341
  %1343 = sext i32 %1342 to i64
  %1344 = getelementptr inbounds double, ptr %1338, i64 %1343
  %1345 = load double, ptr %1344, align 8, !tbaa !11
  %1346 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497A0, double %1345, double %1337)
  %1347 = load ptr, ptr %7, align 8, !tbaa !9
  %1348 = load i32, ptr %12, align 4, !tbaa !5
  %1349 = load i32, ptr %8, align 4, !tbaa !5
  %1350 = mul nsw i32 24, %1349
  %1351 = add nsw i32 %1348, %1350
  %1352 = sext i32 %1351 to i64
  %1353 = getelementptr inbounds double, ptr %1347, i64 %1352
  %1354 = load double, ptr %1353, align 8, !tbaa !11
  %1355 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6480, double %1354, double %1346)
  %1356 = load ptr, ptr %7, align 8, !tbaa !9
  %1357 = load i32, ptr %12, align 4, !tbaa !5
  %1358 = load i32, ptr %8, align 4, !tbaa !5
  %1359 = mul nsw i32 25, %1358
  %1360 = add nsw i32 %1357, %1359
  %1361 = sext i32 %1360 to i64
  %1362 = getelementptr inbounds double, ptr %1356, i64 %1361
  %1363 = load double, ptr %1362, align 8, !tbaa !11
  %1364 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F2A, double %1363, double %1355)
  %1365 = load ptr, ptr %7, align 8, !tbaa !9
  %1366 = load i32, ptr %12, align 4, !tbaa !5
  %1367 = load i32, ptr %8, align 4, !tbaa !5
  %1368 = mul nsw i32 26, %1367
  %1369 = add nsw i32 %1366, %1368
  %1370 = sext i32 %1369 to i64
  %1371 = getelementptr inbounds double, ptr %1365, i64 %1370
  %1372 = load double, ptr %1371, align 8, !tbaa !11
  %1373 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F51E, double %1372, double %1364)
  %1374 = load ptr, ptr %7, align 8, !tbaa !9
  %1375 = load i32, ptr %12, align 4, !tbaa !5
  %1376 = load i32, ptr %8, align 4, !tbaa !5
  %1377 = mul nsw i32 27, %1376
  %1378 = add nsw i32 %1375, %1377
  %1379 = sext i32 %1378 to i64
  %1380 = getelementptr inbounds double, ptr %1374, i64 %1379
  %1381 = load double, ptr %1380, align 8, !tbaa !11
  %1382 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67DF4, double %1381, double %1373)
  %1383 = load ptr, ptr %7, align 8, !tbaa !9
  %1384 = load i32, ptr %12, align 4, !tbaa !5
  %1385 = load i32, ptr %8, align 4, !tbaa !5
  %1386 = mul nsw i32 28, %1385
  %1387 = add nsw i32 %1384, %1386
  %1388 = sext i32 %1387 to i64
  %1389 = getelementptr inbounds double, ptr %1383, i64 %1388
  %1390 = load double, ptr %1389, align 8, !tbaa !11
  %1391 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A5, double %1390, double %1382)
  %1392 = load ptr, ptr %7, align 8, !tbaa !9
  %1393 = load i32, ptr %12, align 4, !tbaa !5
  %1394 = load i32, ptr %8, align 4, !tbaa !5
  %1395 = mul nsw i32 29, %1394
  %1396 = add nsw i32 %1393, %1395
  %1397 = sext i32 %1396 to i64
  %1398 = getelementptr inbounds double, ptr %1392, i64 %1397
  %1399 = load double, ptr %1398, align 8, !tbaa !11
  %1400 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AF7, double %1399, double %1391)
  store double %1400, ptr %11, align 8, !tbaa !11
  %1401 = load double, ptr %11, align 8, !tbaa !11
  %1402 = load ptr, ptr %9, align 8, !tbaa !9
  %1403 = load i32, ptr %12, align 4, !tbaa !5
  %1404 = load i32, ptr %10, align 4, !tbaa !5
  %1405 = mul nsw i32 4, %1404
  %1406 = add nsw i32 %1403, %1405
  %1407 = sext i32 %1406 to i64
  %1408 = getelementptr inbounds double, ptr %1402, i64 %1407
  store double %1401, ptr %1408, align 8, !tbaa !11
  %1409 = load ptr, ptr %7, align 8, !tbaa !9
  %1410 = load i32, ptr %12, align 4, !tbaa !5
  %1411 = load i32, ptr %8, align 4, !tbaa !5
  %1412 = mul nsw i32 0, %1411
  %1413 = add nsw i32 %1410, %1412
  %1414 = sext i32 %1413 to i64
  %1415 = getelementptr inbounds double, ptr %1409, i64 %1414
  %1416 = load double, ptr %1415, align 8, !tbaa !11
  %1417 = load ptr, ptr %7, align 8, !tbaa !9
  %1418 = load i32, ptr %12, align 4, !tbaa !5
  %1419 = load i32, ptr %8, align 4, !tbaa !5
  %1420 = mul nsw i32 1, %1419
  %1421 = add nsw i32 %1418, %1420
  %1422 = sext i32 %1421 to i64
  %1423 = getelementptr inbounds double, ptr %1417, i64 %1422
  %1424 = load double, ptr %1423, align 8, !tbaa !11
  %1425 = fmul double 0xBF44F03805B1D400, %1424
  %1426 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613BB4, double %1416, double %1425)
  %1427 = load ptr, ptr %7, align 8, !tbaa !9
  %1428 = load i32, ptr %12, align 4, !tbaa !5
  %1429 = load i32, ptr %8, align 4, !tbaa !5
  %1430 = mul nsw i32 2, %1429
  %1431 = add nsw i32 %1428, %1430
  %1432 = sext i32 %1431 to i64
  %1433 = getelementptr inbounds double, ptr %1427, i64 %1432
  %1434 = load double, ptr %1433, align 8, !tbaa !11
  %1435 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613BB8, double %1434, double %1426)
  %1436 = load ptr, ptr %7, align 8, !tbaa !9
  %1437 = load i32, ptr %12, align 4, !tbaa !5
  %1438 = load i32, ptr %8, align 4, !tbaa !5
  %1439 = mul nsw i32 3, %1438
  %1440 = add nsw i32 %1437, %1439
  %1441 = sext i32 %1440 to i64
  %1442 = getelementptr inbounds double, ptr %1436, i64 %1441
  %1443 = load double, ptr %1442, align 8, !tbaa !11
  %1444 = call double @llvm.fmuladd.f64(double 0x3FC574603DBB1706, double %1443, double %1435)
  %1445 = load ptr, ptr %7, align 8, !tbaa !9
  %1446 = load i32, ptr %12, align 4, !tbaa !5
  %1447 = load i32, ptr %8, align 4, !tbaa !5
  %1448 = mul nsw i32 4, %1447
  %1449 = add nsw i32 %1446, %1448
  %1450 = sext i32 %1449 to i64
  %1451 = getelementptr inbounds double, ptr %1445, i64 %1450
  %1452 = load double, ptr %1451, align 8, !tbaa !11
  %1453 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6CA, double %1452, double %1444)
  %1454 = load ptr, ptr %7, align 8, !tbaa !9
  %1455 = load i32, ptr %12, align 4, !tbaa !5
  %1456 = load i32, ptr %8, align 4, !tbaa !5
  %1457 = mul nsw i32 5, %1456
  %1458 = add nsw i32 %1455, %1457
  %1459 = sext i32 %1458 to i64
  %1460 = getelementptr inbounds double, ptr %1454, i64 %1459
  %1461 = load double, ptr %1460, align 8, !tbaa !11
  %1462 = call double @llvm.fmuladd.f64(double 0x3FFCD42470497CDF, double %1461, double %1453)
  %1463 = load ptr, ptr %7, align 8, !tbaa !9
  %1464 = load i32, ptr %12, align 4, !tbaa !5
  %1465 = load i32, ptr %8, align 4, !tbaa !5
  %1466 = mul nsw i32 6, %1465
  %1467 = add nsw i32 %1464, %1466
  %1468 = sext i32 %1467 to i64
  %1469 = getelementptr inbounds double, ptr %1463, i64 %1468
  %1470 = load double, ptr %1469, align 8, !tbaa !11
  %1471 = call double @llvm.fmuladd.f64(double 0xBF5134CDEA1811D7, double %1470, double %1462)
  %1472 = load ptr, ptr %7, align 8, !tbaa !9
  %1473 = load i32, ptr %12, align 4, !tbaa !5
  %1474 = load i32, ptr %8, align 4, !tbaa !5
  %1475 = mul nsw i32 7, %1474
  %1476 = add nsw i32 %1473, %1475
  %1477 = sext i32 %1476 to i64
  %1478 = getelementptr inbounds double, ptr %1472, i64 %1477
  %1479 = load double, ptr %1478, align 8, !tbaa !11
  %1480 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A614C, double %1479, double %1471)
  %1481 = load ptr, ptr %7, align 8, !tbaa !9
  %1482 = load i32, ptr %12, align 4, !tbaa !5
  %1483 = load i32, ptr %8, align 4, !tbaa !5
  %1484 = mul nsw i32 8, %1483
  %1485 = add nsw i32 %1482, %1484
  %1486 = sext i32 %1485 to i64
  %1487 = getelementptr inbounds double, ptr %1481, i64 %1486
  %1488 = load double, ptr %1487, align 8, !tbaa !11
  %1489 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A6154, double %1488, double %1480)
  %1490 = load ptr, ptr %7, align 8, !tbaa !9
  %1491 = load i32, ptr %12, align 4, !tbaa !5
  %1492 = load i32, ptr %8, align 4, !tbaa !5
  %1493 = mul nsw i32 9, %1492
  %1494 = add nsw i32 %1491, %1493
  %1495 = sext i32 %1494 to i64
  %1496 = getelementptr inbounds double, ptr %1490, i64 %1495
  %1497 = load double, ptr %1496, align 8, !tbaa !11
  %1498 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6A9, double %1497, double %1489)
  %1499 = load ptr, ptr %7, align 8, !tbaa !9
  %1500 = load i32, ptr %12, align 4, !tbaa !5
  %1501 = load i32, ptr %8, align 4, !tbaa !5
  %1502 = mul nsw i32 10, %1501
  %1503 = add nsw i32 %1500, %1502
  %1504 = sext i32 %1503 to i64
  %1505 = getelementptr inbounds double, ptr %1499, i64 %1504
  %1506 = load double, ptr %1505, align 8, !tbaa !11
  %1507 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9BB, double %1506, double %1498)
  %1508 = load ptr, ptr %7, align 8, !tbaa !9
  %1509 = load i32, ptr %12, align 4, !tbaa !5
  %1510 = load i32, ptr %8, align 4, !tbaa !5
  %1511 = mul nsw i32 11, %1510
  %1512 = add nsw i32 %1509, %1511
  %1513 = sext i32 %1512 to i64
  %1514 = getelementptr inbounds double, ptr %1508, i64 %1513
  %1515 = load double, ptr %1514, align 8, !tbaa !11
  %1516 = call double @llvm.fmuladd.f64(double 0x3FB23F7A766561AA, double %1515, double %1507)
  %1517 = load ptr, ptr %7, align 8, !tbaa !9
  %1518 = load i32, ptr %12, align 4, !tbaa !5
  %1519 = load i32, ptr %8, align 4, !tbaa !5
  %1520 = mul nsw i32 12, %1519
  %1521 = add nsw i32 %1518, %1520
  %1522 = sext i32 %1521 to i64
  %1523 = getelementptr inbounds double, ptr %1517, i64 %1522
  %1524 = load double, ptr %1523, align 8, !tbaa !11
  %1525 = call double @llvm.fmuladd.f64(double 0x3FB516705CB7EB00, double %1524, double %1516)
  %1526 = load ptr, ptr %7, align 8, !tbaa !9
  %1527 = load i32, ptr %12, align 4, !tbaa !5
  %1528 = load i32, ptr %8, align 4, !tbaa !5
  %1529 = mul nsw i32 13, %1528
  %1530 = add nsw i32 %1527, %1529
  %1531 = sext i32 %1530 to i64
  %1532 = getelementptr inbounds double, ptr %1526, i64 %1531
  %1533 = load double, ptr %1532, align 8, !tbaa !11
  %1534 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497AF, double %1533, double %1525)
  %1535 = load ptr, ptr %7, align 8, !tbaa !9
  %1536 = load i32, ptr %12, align 4, !tbaa !5
  %1537 = load i32, ptr %8, align 4, !tbaa !5
  %1538 = mul nsw i32 14, %1537
  %1539 = add nsw i32 %1536, %1538
  %1540 = sext i32 %1539 to i64
  %1541 = getelementptr inbounds double, ptr %1535, i64 %1540
  %1542 = load double, ptr %1541, align 8, !tbaa !11
  %1543 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369B00, double %1542, double %1534)
  %1544 = load ptr, ptr %7, align 8, !tbaa !9
  %1545 = load i32, ptr %12, align 4, !tbaa !5
  %1546 = load i32, ptr %8, align 4, !tbaa !5
  %1547 = mul nsw i32 15, %1546
  %1548 = add nsw i32 %1545, %1547
  %1549 = sext i32 %1548 to i64
  %1550 = getelementptr inbounds double, ptr %1544, i64 %1549
  %1551 = load double, ptr %1550, align 8, !tbaa !11
  %1552 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6420, double %1551, double %1543)
  %1553 = load ptr, ptr %7, align 8, !tbaa !9
  %1554 = load i32, ptr %12, align 4, !tbaa !5
  %1555 = load i32, ptr %8, align 4, !tbaa !5
  %1556 = mul nsw i32 16, %1555
  %1557 = add nsw i32 %1554, %1556
  %1558 = sext i32 %1557 to i64
  %1559 = getelementptr inbounds double, ptr %1553, i64 %1558
  %1560 = load double, ptr %1559, align 8, !tbaa !11
  %1561 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67E26, double %1560, double %1552)
  %1562 = load ptr, ptr %7, align 8, !tbaa !9
  %1563 = load i32, ptr %12, align 4, !tbaa !5
  %1564 = load i32, ptr %8, align 4, !tbaa !5
  %1565 = mul nsw i32 17, %1564
  %1566 = add nsw i32 %1563, %1565
  %1567 = sext i32 %1566 to i64
  %1568 = getelementptr inbounds double, ptr %1562, i64 %1567
  %1569 = load double, ptr %1568, align 8, !tbaa !11
  %1570 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A7, double %1569, double %1561)
  %1571 = load ptr, ptr %7, align 8, !tbaa !9
  %1572 = load i32, ptr %12, align 4, !tbaa !5
  %1573 = load i32, ptr %8, align 4, !tbaa !5
  %1574 = mul nsw i32 18, %1573
  %1575 = add nsw i32 %1572, %1574
  %1576 = sext i32 %1575 to i64
  %1577 = getelementptr inbounds double, ptr %1571, i64 %1576
  %1578 = load double, ptr %1577, align 8, !tbaa !11
  %1579 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F520, double %1578, double %1570)
  %1580 = load ptr, ptr %7, align 8, !tbaa !9
  %1581 = load i32, ptr %12, align 4, !tbaa !5
  %1582 = load i32, ptr %8, align 4, !tbaa !5
  %1583 = mul nsw i32 19, %1582
  %1584 = add nsw i32 %1581, %1583
  %1585 = sext i32 %1584 to i64
  %1586 = getelementptr inbounds double, ptr %1580, i64 %1585
  %1587 = load double, ptr %1586, align 8, !tbaa !11
  %1588 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F2A, double %1587, double %1579)
  %1589 = load ptr, ptr %7, align 8, !tbaa !9
  %1590 = load i32, ptr %12, align 4, !tbaa !5
  %1591 = load i32, ptr %8, align 4, !tbaa !5
  %1592 = mul nsw i32 20, %1591
  %1593 = add nsw i32 %1590, %1592
  %1594 = sext i32 %1593 to i64
  %1595 = getelementptr inbounds double, ptr %1589, i64 %1594
  %1596 = load double, ptr %1595, align 8, !tbaa !11
  %1597 = call double @llvm.fmuladd.f64(double 0x3FB516705CB7EB58, double %1596, double %1588)
  %1598 = load ptr, ptr %7, align 8, !tbaa !9
  %1599 = load i32, ptr %12, align 4, !tbaa !5
  %1600 = load i32, ptr %8, align 4, !tbaa !5
  %1601 = mul nsw i32 21, %1600
  %1602 = add nsw i32 %1599, %1601
  %1603 = sext i32 %1602 to i64
  %1604 = getelementptr inbounds double, ptr %1598, i64 %1603
  %1605 = load double, ptr %1604, align 8, !tbaa !11
  %1606 = call double @llvm.fmuladd.f64(double 0x3FB23F7A766561B0, double %1605, double %1597)
  %1607 = load ptr, ptr %7, align 8, !tbaa !9
  %1608 = load i32, ptr %12, align 4, !tbaa !5
  %1609 = load i32, ptr %8, align 4, !tbaa !5
  %1610 = mul nsw i32 22, %1609
  %1611 = add nsw i32 %1608, %1610
  %1612 = sext i32 %1611 to i64
  %1613 = getelementptr inbounds double, ptr %1607, i64 %1612
  %1614 = load double, ptr %1613, align 8, !tbaa !11
  %1615 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9B7, double %1614, double %1606)
  %1616 = load ptr, ptr %7, align 8, !tbaa !9
  %1617 = load i32, ptr %12, align 4, !tbaa !5
  %1618 = load i32, ptr %8, align 4, !tbaa !5
  %1619 = mul nsw i32 23, %1618
  %1620 = add nsw i32 %1617, %1619
  %1621 = sext i32 %1620 to i64
  %1622 = getelementptr inbounds double, ptr %1616, i64 %1621
  %1623 = load double, ptr %1622, align 8, !tbaa !11
  %1624 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497AF, double %1623, double %1615)
  %1625 = load ptr, ptr %7, align 8, !tbaa !9
  %1626 = load i32, ptr %12, align 4, !tbaa !5
  %1627 = load i32, ptr %8, align 4, !tbaa !5
  %1628 = mul nsw i32 24, %1627
  %1629 = add nsw i32 %1626, %1628
  %1630 = sext i32 %1629 to i64
  %1631 = getelementptr inbounds double, ptr %1625, i64 %1630
  %1632 = load double, ptr %1631, align 8, !tbaa !11
  %1633 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F3F, double %1632, double %1624)
  %1634 = load ptr, ptr %7, align 8, !tbaa !9
  %1635 = load i32, ptr %12, align 4, !tbaa !5
  %1636 = load i32, ptr %8, align 4, !tbaa !5
  %1637 = mul nsw i32 25, %1636
  %1638 = add nsw i32 %1635, %1637
  %1639 = sext i32 %1638 to i64
  %1640 = getelementptr inbounds double, ptr %1634, i64 %1639
  %1641 = load double, ptr %1640, align 8, !tbaa !11
  %1642 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6420, double %1641, double %1633)
  %1643 = load ptr, ptr %7, align 8, !tbaa !9
  %1644 = load i32, ptr %12, align 4, !tbaa !5
  %1645 = load i32, ptr %8, align 4, !tbaa !5
  %1646 = mul nsw i32 26, %1645
  %1647 = add nsw i32 %1644, %1646
  %1648 = sext i32 %1647 to i64
  %1649 = getelementptr inbounds double, ptr %1643, i64 %1648
  %1650 = load double, ptr %1649, align 8, !tbaa !11
  %1651 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67E0D, double %1650, double %1642)
  %1652 = load ptr, ptr %7, align 8, !tbaa !9
  %1653 = load i32, ptr %12, align 4, !tbaa !5
  %1654 = load i32, ptr %8, align 4, !tbaa !5
  %1655 = mul nsw i32 27, %1654
  %1656 = add nsw i32 %1653, %1655
  %1657 = sext i32 %1656 to i64
  %1658 = getelementptr inbounds double, ptr %1652, i64 %1657
  %1659 = load double, ptr %1658, align 8, !tbaa !11
  %1660 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F520, double %1659, double %1651)
  %1661 = load ptr, ptr %7, align 8, !tbaa !9
  %1662 = load i32, ptr %12, align 4, !tbaa !5
  %1663 = load i32, ptr %8, align 4, !tbaa !5
  %1664 = mul nsw i32 28, %1663
  %1665 = add nsw i32 %1662, %1664
  %1666 = sext i32 %1665 to i64
  %1667 = getelementptr inbounds double, ptr %1661, i64 %1666
  %1668 = load double, ptr %1667, align 8, !tbaa !11
  %1669 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A7, double %1668, double %1660)
  %1670 = load ptr, ptr %7, align 8, !tbaa !9
  %1671 = load i32, ptr %12, align 4, !tbaa !5
  %1672 = load i32, ptr %8, align 4, !tbaa !5
  %1673 = mul nsw i32 29, %1672
  %1674 = add nsw i32 %1671, %1673
  %1675 = sext i32 %1674 to i64
  %1676 = getelementptr inbounds double, ptr %1670, i64 %1675
  %1677 = load double, ptr %1676, align 8, !tbaa !11
  %1678 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AFB, double %1677, double %1669)
  store double %1678, ptr %11, align 8, !tbaa !11
  %1679 = load double, ptr %11, align 8, !tbaa !11
  %1680 = load ptr, ptr %9, align 8, !tbaa !9
  %1681 = load i32, ptr %12, align 4, !tbaa !5
  %1682 = load i32, ptr %10, align 4, !tbaa !5
  %1683 = mul nsw i32 5, %1682
  %1684 = add nsw i32 %1681, %1683
  %1685 = sext i32 %1684 to i64
  %1686 = getelementptr inbounds double, ptr %1680, i64 %1685
  store double %1679, ptr %1686, align 8, !tbaa !11
  %1687 = load ptr, ptr %7, align 8, !tbaa !9
  %1688 = load i32, ptr %12, align 4, !tbaa !5
  %1689 = load i32, ptr %8, align 4, !tbaa !5
  %1690 = mul nsw i32 0, %1689
  %1691 = add nsw i32 %1688, %1690
  %1692 = sext i32 %1691 to i64
  %1693 = getelementptr inbounds double, ptr %1687, i64 %1692
  %1694 = load double, ptr %1693, align 8, !tbaa !11
  %1695 = load ptr, ptr %7, align 8, !tbaa !9
  %1696 = load i32, ptr %12, align 4, !tbaa !5
  %1697 = load i32, ptr %8, align 4, !tbaa !5
  %1698 = mul nsw i32 1, %1697
  %1699 = add nsw i32 %1696, %1698
  %1700 = sext i32 %1699 to i64
  %1701 = getelementptr inbounds double, ptr %1695, i64 %1700
  %1702 = load double, ptr %1701, align 8, !tbaa !11
  %1703 = fmul double 0x3FEA01757626B3AA, %1702
  %1704 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F513, double %1694, double %1703)
  %1705 = load ptr, ptr %7, align 8, !tbaa !9
  %1706 = load i32, ptr %12, align 4, !tbaa !5
  %1707 = load i32, ptr %8, align 4, !tbaa !5
  %1708 = mul nsw i32 2, %1707
  %1709 = add nsw i32 %1706, %1708
  %1710 = sext i32 %1709 to i64
  %1711 = getelementptr inbounds double, ptr %1705, i64 %1710
  %1712 = load double, ptr %1711, align 8, !tbaa !11
  %1713 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F204, double %1712, double %1704)
  %1714 = load ptr, ptr %7, align 8, !tbaa !9
  %1715 = load i32, ptr %12, align 4, !tbaa !5
  %1716 = load i32, ptr %8, align 4, !tbaa !5
  %1717 = mul nsw i32 3, %1716
  %1718 = add nsw i32 %1715, %1717
  %1719 = sext i32 %1718 to i64
  %1720 = getelementptr inbounds double, ptr %1714, i64 %1719
  %1721 = load double, ptr %1720, align 8, !tbaa !11
  %1722 = call double @llvm.fmuladd.f64(double 0xBFF49C77EB024E36, double %1721, double %1713)
  %1723 = load ptr, ptr %7, align 8, !tbaa !9
  %1724 = load i32, ptr %12, align 4, !tbaa !5
  %1725 = load i32, ptr %8, align 4, !tbaa !5
  %1726 = mul nsw i32 4, %1725
  %1727 = add nsw i32 %1724, %1726
  %1728 = sext i32 %1727 to i64
  %1729 = getelementptr inbounds double, ptr %1723, i64 %1728
  %1730 = load double, ptr %1729, align 8, !tbaa !11
  %1731 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B334B, double %1730, double %1722)
  %1732 = load ptr, ptr %7, align 8, !tbaa !9
  %1733 = load i32, ptr %12, align 4, !tbaa !5
  %1734 = load i32, ptr %8, align 4, !tbaa !5
  %1735 = mul nsw i32 5, %1734
  %1736 = add nsw i32 %1733, %1735
  %1737 = sext i32 %1736 to i64
  %1738 = getelementptr inbounds double, ptr %1732, i64 %1737
  %1739 = load double, ptr %1738, align 8, !tbaa !11
  %1740 = call double @llvm.fmuladd.f64(double 0x3FA35D92E329F3DA, double %1739, double %1731)
  %1741 = load ptr, ptr %7, align 8, !tbaa !9
  %1742 = load i32, ptr %12, align 4, !tbaa !5
  %1743 = load i32, ptr %8, align 4, !tbaa !5
  %1744 = mul nsw i32 6, %1743
  %1745 = add nsw i32 %1742, %1744
  %1746 = sext i32 %1745 to i64
  %1747 = getelementptr inbounds double, ptr %1741, i64 %1746
  %1748 = load double, ptr %1747, align 8, !tbaa !11
  %1749 = call double @llvm.fmuladd.f64(double 0x3FD69C26CA3FE366, double %1748, double %1740)
  %1750 = load ptr, ptr %7, align 8, !tbaa !9
  %1751 = load i32, ptr %12, align 4, !tbaa !5
  %1752 = load i32, ptr %8, align 4, !tbaa !5
  %1753 = mul nsw i32 7, %1752
  %1754 = add nsw i32 %1751, %1753
  %1755 = sext i32 %1754 to i64
  %1756 = getelementptr inbounds double, ptr %1750, i64 %1755
  %1757 = load double, ptr %1756, align 8, !tbaa !11
  %1758 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD33, double %1757, double %1749)
  %1759 = load ptr, ptr %7, align 8, !tbaa !9
  %1760 = load i32, ptr %12, align 4, !tbaa !5
  %1761 = load i32, ptr %8, align 4, !tbaa !5
  %1762 = mul nsw i32 8, %1761
  %1763 = add nsw i32 %1760, %1762
  %1764 = sext i32 %1763 to i64
  %1765 = getelementptr inbounds double, ptr %1759, i64 %1764
  %1766 = load double, ptr %1765, align 8, !tbaa !11
  %1767 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD38, double %1766, double %1758)
  %1768 = load ptr, ptr %7, align 8, !tbaa !9
  %1769 = load i32, ptr %12, align 4, !tbaa !5
  %1770 = load i32, ptr %8, align 4, !tbaa !5
  %1771 = mul nsw i32 9, %1770
  %1772 = add nsw i32 %1769, %1771
  %1773 = sext i32 %1772 to i64
  %1774 = getelementptr inbounds double, ptr %1768, i64 %1773
  %1775 = load double, ptr %1774, align 8, !tbaa !11
  %1776 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B334C, double %1775, double %1767)
  %1777 = load ptr, ptr %7, align 8, !tbaa !9
  %1778 = load i32, ptr %12, align 4, !tbaa !5
  %1779 = load i32, ptr %8, align 4, !tbaa !5
  %1780 = mul nsw i32 10, %1779
  %1781 = add nsw i32 %1778, %1780
  %1782 = sext i32 %1781 to i64
  %1783 = getelementptr inbounds double, ptr %1777, i64 %1782
  %1784 = load double, ptr %1783, align 8, !tbaa !11
  %1785 = call double @llvm.fmuladd.f64(double 0xBFC043E702B6909C, double %1784, double %1776)
  %1786 = load ptr, ptr %7, align 8, !tbaa !9
  %1787 = load i32, ptr %12, align 4, !tbaa !5
  %1788 = load i32, ptr %8, align 4, !tbaa !5
  %1789 = mul nsw i32 11, %1788
  %1790 = add nsw i32 %1787, %1789
  %1791 = sext i32 %1790 to i64
  %1792 = getelementptr inbounds double, ptr %1786, i64 %1791
  %1793 = load double, ptr %1792, align 8, !tbaa !11
  %1794 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680533, double %1793, double %1785)
  %1795 = load ptr, ptr %7, align 8, !tbaa !9
  %1796 = load i32, ptr %12, align 4, !tbaa !5
  %1797 = load i32, ptr %8, align 4, !tbaa !5
  %1798 = mul nsw i32 12, %1797
  %1799 = add nsw i32 %1796, %1798
  %1800 = sext i32 %1799 to i64
  %1801 = getelementptr inbounds double, ptr %1795, i64 %1800
  %1802 = load double, ptr %1801, align 8, !tbaa !11
  %1803 = call double @llvm.fmuladd.f64(double 0xBFB0AB452F81B608, double %1802, double %1794)
  %1804 = load ptr, ptr %7, align 8, !tbaa !9
  %1805 = load i32, ptr %12, align 4, !tbaa !5
  %1806 = load i32, ptr %8, align 4, !tbaa !5
  %1807 = mul nsw i32 13, %1806
  %1808 = add nsw i32 %1805, %1807
  %1809 = sext i32 %1808 to i64
  %1810 = getelementptr inbounds double, ptr %1804, i64 %1809
  %1811 = load double, ptr %1810, align 8, !tbaa !11
  %1812 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A03F, double %1811, double %1803)
  %1813 = load ptr, ptr %7, align 8, !tbaa !9
  %1814 = load i32, ptr %12, align 4, !tbaa !5
  %1815 = load i32, ptr %8, align 4, !tbaa !5
  %1816 = mul nsw i32 14, %1815
  %1817 = add nsw i32 %1814, %1816
  %1818 = sext i32 %1817 to i64
  %1819 = getelementptr inbounds double, ptr %1813, i64 %1818
  %1820 = load double, ptr %1819, align 8, !tbaa !11
  %1821 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E308A6, double %1820, double %1812)
  %1822 = load ptr, ptr %7, align 8, !tbaa !9
  %1823 = load i32, ptr %12, align 4, !tbaa !5
  %1824 = load i32, ptr %8, align 4, !tbaa !5
  %1825 = mul nsw i32 15, %1824
  %1826 = add nsw i32 %1823, %1825
  %1827 = sext i32 %1826 to i64
  %1828 = getelementptr inbounds double, ptr %1822, i64 %1827
  %1829 = load double, ptr %1828, align 8, !tbaa !11
  %1830 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE03118, double %1829, double %1821)
  %1831 = load ptr, ptr %7, align 8, !tbaa !9
  %1832 = load i32, ptr %12, align 4, !tbaa !5
  %1833 = load i32, ptr %8, align 4, !tbaa !5
  %1834 = mul nsw i32 16, %1833
  %1835 = add nsw i32 %1832, %1834
  %1836 = sext i32 %1835 to i64
  %1837 = getelementptr inbounds double, ptr %1831, i64 %1836
  %1838 = load double, ptr %1837, align 8, !tbaa !11
  %1839 = call double @llvm.fmuladd.f64(double 0x4000D39684388549, double %1838, double %1830)
  %1840 = load ptr, ptr %7, align 8, !tbaa !9
  %1841 = load i32, ptr %12, align 4, !tbaa !5
  %1842 = load i32, ptr %8, align 4, !tbaa !5
  %1843 = mul nsw i32 17, %1842
  %1844 = add nsw i32 %1841, %1843
  %1845 = sext i32 %1844 to i64
  %1846 = getelementptr inbounds double, ptr %1840, i64 %1845
  %1847 = load double, ptr %1846, align 8, !tbaa !11
  %1848 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF924FA, double %1847, double %1839)
  %1849 = load ptr, ptr %7, align 8, !tbaa !9
  %1850 = load i32, ptr %12, align 4, !tbaa !5
  %1851 = load i32, ptr %8, align 4, !tbaa !5
  %1852 = mul nsw i32 18, %1851
  %1853 = add nsw i32 %1850, %1852
  %1854 = sext i32 %1853 to i64
  %1855 = getelementptr inbounds double, ptr %1849, i64 %1854
  %1856 = load double, ptr %1855, align 8, !tbaa !11
  %1857 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C671, double %1856, double %1848)
  %1858 = load ptr, ptr %7, align 8, !tbaa !9
  %1859 = load i32, ptr %12, align 4, !tbaa !5
  %1860 = load i32, ptr %8, align 4, !tbaa !5
  %1861 = mul nsw i32 19, %1860
  %1862 = add nsw i32 %1859, %1861
  %1863 = sext i32 %1862 to i64
  %1864 = getelementptr inbounds double, ptr %1858, i64 %1863
  %1865 = load double, ptr %1864, align 8, !tbaa !11
  %1866 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C87, double %1865, double %1857)
  %1867 = load ptr, ptr %7, align 8, !tbaa !9
  %1868 = load i32, ptr %12, align 4, !tbaa !5
  %1869 = load i32, ptr %8, align 4, !tbaa !5
  %1870 = mul nsw i32 20, %1869
  %1871 = add nsw i32 %1868, %1870
  %1872 = sext i32 %1871 to i64
  %1873 = getelementptr inbounds double, ptr %1867, i64 %1872
  %1874 = load double, ptr %1873, align 8, !tbaa !11
  %1875 = call double @llvm.fmuladd.f64(double 0xBFB0AB452F81B620, double %1874, double %1866)
  %1876 = load ptr, ptr %7, align 8, !tbaa !9
  %1877 = load i32, ptr %12, align 4, !tbaa !5
  %1878 = load i32, ptr %8, align 4, !tbaa !5
  %1879 = mul nsw i32 21, %1878
  %1880 = add nsw i32 %1877, %1879
  %1881 = sext i32 %1880 to i64
  %1882 = getelementptr inbounds double, ptr %1876, i64 %1881
  %1883 = load double, ptr %1882, align 8, !tbaa !11
  %1884 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B68052E, double %1883, double %1875)
  %1885 = load ptr, ptr %7, align 8, !tbaa !9
  %1886 = load i32, ptr %12, align 4, !tbaa !5
  %1887 = load i32, ptr %8, align 4, !tbaa !5
  %1888 = mul nsw i32 22, %1887
  %1889 = add nsw i32 %1886, %1888
  %1890 = sext i32 %1889 to i64
  %1891 = getelementptr inbounds double, ptr %1885, i64 %1890
  %1892 = load double, ptr %1891, align 8, !tbaa !11
  %1893 = call double @llvm.fmuladd.f64(double 0xBFC043E702B690A4, double %1892, double %1884)
  %1894 = load ptr, ptr %7, align 8, !tbaa !9
  %1895 = load i32, ptr %12, align 4, !tbaa !5
  %1896 = load i32, ptr %8, align 4, !tbaa !5
  %1897 = mul nsw i32 23, %1896
  %1898 = add nsw i32 %1895, %1897
  %1899 = sext i32 %1898 to i64
  %1900 = getelementptr inbounds double, ptr %1894, i64 %1899
  %1901 = load double, ptr %1900, align 8, !tbaa !11
  %1902 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A080, double %1901, double %1893)
  %1903 = load ptr, ptr %7, align 8, !tbaa !9
  %1904 = load i32, ptr %12, align 4, !tbaa !5
  %1905 = load i32, ptr %8, align 4, !tbaa !5
  %1906 = mul nsw i32 24, %1905
  %1907 = add nsw i32 %1904, %1906
  %1908 = sext i32 %1907 to i64
  %1909 = getelementptr inbounds double, ptr %1903, i64 %1908
  %1910 = load double, ptr %1909, align 8, !tbaa !11
  %1911 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C8B, double %1910, double %1902)
  %1912 = load ptr, ptr %7, align 8, !tbaa !9
  %1913 = load i32, ptr %12, align 4, !tbaa !5
  %1914 = load i32, ptr %8, align 4, !tbaa !5
  %1915 = mul nsw i32 25, %1914
  %1916 = add nsw i32 %1913, %1915
  %1917 = sext i32 %1916 to i64
  %1918 = getelementptr inbounds double, ptr %1912, i64 %1917
  %1919 = load double, ptr %1918, align 8, !tbaa !11
  %1920 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE0310A, double %1919, double %1911)
  %1921 = load ptr, ptr %7, align 8, !tbaa !9
  %1922 = load i32, ptr %12, align 4, !tbaa !5
  %1923 = load i32, ptr %8, align 4, !tbaa !5
  %1924 = mul nsw i32 26, %1923
  %1925 = add nsw i32 %1922, %1924
  %1926 = sext i32 %1925 to i64
  %1927 = getelementptr inbounds double, ptr %1921, i64 %1926
  %1928 = load double, ptr %1927, align 8, !tbaa !11
  %1929 = call double @llvm.fmuladd.f64(double 0x4000D39684388545, double %1928, double %1920)
  %1930 = load ptr, ptr %7, align 8, !tbaa !9
  %1931 = load i32, ptr %12, align 4, !tbaa !5
  %1932 = load i32, ptr %8, align 4, !tbaa !5
  %1933 = mul nsw i32 27, %1932
  %1934 = add nsw i32 %1931, %1933
  %1935 = sext i32 %1934 to i64
  %1936 = getelementptr inbounds double, ptr %1930, i64 %1935
  %1937 = load double, ptr %1936, align 8, !tbaa !11
  %1938 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C65B, double %1937, double %1929)
  %1939 = load ptr, ptr %7, align 8, !tbaa !9
  %1940 = load i32, ptr %12, align 4, !tbaa !5
  %1941 = load i32, ptr %8, align 4, !tbaa !5
  %1942 = mul nsw i32 28, %1941
  %1943 = add nsw i32 %1940, %1942
  %1944 = sext i32 %1943 to i64
  %1945 = getelementptr inbounds double, ptr %1939, i64 %1944
  %1946 = load double, ptr %1945, align 8, !tbaa !11
  %1947 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF92516, double %1946, double %1938)
  %1948 = load ptr, ptr %7, align 8, !tbaa !9
  %1949 = load i32, ptr %12, align 4, !tbaa !5
  %1950 = load i32, ptr %8, align 4, !tbaa !5
  %1951 = mul nsw i32 29, %1950
  %1952 = add nsw i32 %1949, %1951
  %1953 = sext i32 %1952 to i64
  %1954 = getelementptr inbounds double, ptr %1948, i64 %1953
  %1955 = load double, ptr %1954, align 8, !tbaa !11
  %1956 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E30898, double %1955, double %1947)
  store double %1956, ptr %11, align 8, !tbaa !11
  %1957 = load double, ptr %11, align 8, !tbaa !11
  %1958 = load ptr, ptr %9, align 8, !tbaa !9
  %1959 = load i32, ptr %12, align 4, !tbaa !5
  %1960 = load i32, ptr %10, align 4, !tbaa !5
  %1961 = mul nsw i32 6, %1960
  %1962 = add nsw i32 %1959, %1961
  %1963 = sext i32 %1962 to i64
  %1964 = getelementptr inbounds double, ptr %1958, i64 %1963
  store double %1957, ptr %1964, align 8, !tbaa !11
  %1965 = load ptr, ptr %7, align 8, !tbaa !9
  %1966 = load i32, ptr %12, align 4, !tbaa !5
  %1967 = load i32, ptr %8, align 4, !tbaa !5
  %1968 = mul nsw i32 0, %1967
  %1969 = add nsw i32 %1966, %1968
  %1970 = sext i32 %1969 to i64
  %1971 = getelementptr inbounds double, ptr %1965, i64 %1970
  %1972 = load double, ptr %1971, align 8, !tbaa !11
  %1973 = load ptr, ptr %7, align 8, !tbaa !9
  %1974 = load i32, ptr %12, align 4, !tbaa !5
  %1975 = load i32, ptr %8, align 4, !tbaa !5
  %1976 = mul nsw i32 1, %1975
  %1977 = add nsw i32 %1974, %1976
  %1978 = sext i32 %1977 to i64
  %1979 = getelementptr inbounds double, ptr %1973, i64 %1978
  %1980 = load double, ptr %1979, align 8, !tbaa !11
  %1981 = fmul double 0xBFB0AB452F81B620, %1980
  %1982 = call double @llvm.fmuladd.f64(double 0xBFC043E702B690C8, double %1972, double %1981)
  %1983 = load ptr, ptr %7, align 8, !tbaa !9
  %1984 = load i32, ptr %12, align 4, !tbaa !5
  %1985 = load i32, ptr %8, align 4, !tbaa !5
  %1986 = mul nsw i32 2, %1985
  %1987 = add nsw i32 %1984, %1986
  %1988 = sext i32 %1987 to i64
  %1989 = getelementptr inbounds double, ptr %1983, i64 %1988
  %1990 = load double, ptr %1989, align 8, !tbaa !11
  %1991 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680520, double %1990, double %1982)
  %1992 = load ptr, ptr %7, align 8, !tbaa !9
  %1993 = load i32, ptr %12, align 4, !tbaa !5
  %1994 = load i32, ptr %8, align 4, !tbaa !5
  %1995 = mul nsw i32 3, %1994
  %1996 = add nsw i32 %1993, %1995
  %1997 = sext i32 %1996 to i64
  %1998 = getelementptr inbounds double, ptr %1992, i64 %1997
  %1999 = load double, ptr %1998, align 8, !tbaa !11
  %2000 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A080, double %1999, double %1991)
  %2001 = load ptr, ptr %7, align 8, !tbaa !9
  %2002 = load i32, ptr %12, align 4, !tbaa !5
  %2003 = load i32, ptr %8, align 4, !tbaa !5
  %2004 = mul nsw i32 4, %2003
  %2005 = add nsw i32 %2002, %2004
  %2006 = sext i32 %2005 to i64
  %2007 = getelementptr inbounds double, ptr %2001, i64 %2006
  %2008 = load double, ptr %2007, align 8, !tbaa !11
  %2009 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE03123, double %2008, double %2000)
  %2010 = load ptr, ptr %7, align 8, !tbaa !9
  %2011 = load i32, ptr %12, align 4, !tbaa !5
  %2012 = load i32, ptr %8, align 4, !tbaa !5
  %2013 = mul nsw i32 5, %2012
  %2014 = add nsw i32 %2011, %2013
  %2015 = sext i32 %2014 to i64
  %2016 = getelementptr inbounds double, ptr %2010, i64 %2015
  %2017 = load double, ptr %2016, align 8, !tbaa !11
  %2018 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E308A0, double %2017, double %2009)
  %2019 = load ptr, ptr %7, align 8, !tbaa !9
  %2020 = load i32, ptr %12, align 4, !tbaa !5
  %2021 = load i32, ptr %8, align 4, !tbaa !5
  %2022 = mul nsw i32 6, %2021
  %2023 = add nsw i32 %2020, %2022
  %2024 = sext i32 %2023 to i64
  %2025 = getelementptr inbounds double, ptr %2019, i64 %2024
  %2026 = load double, ptr %2025, align 8, !tbaa !11
  %2027 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF924FA, double %2026, double %2018)
  %2028 = load ptr, ptr %7, align 8, !tbaa !9
  %2029 = load i32, ptr %12, align 4, !tbaa !5
  %2030 = load i32, ptr %8, align 4, !tbaa !5
  %2031 = mul nsw i32 7, %2030
  %2032 = add nsw i32 %2029, %2031
  %2033 = sext i32 %2032 to i64
  %2034 = getelementptr inbounds double, ptr %2028, i64 %2033
  %2035 = load double, ptr %2034, align 8, !tbaa !11
  %2036 = call double @llvm.fmuladd.f64(double 0x4000D39684388549, double %2035, double %2027)
  %2037 = load ptr, ptr %7, align 8, !tbaa !9
  %2038 = load i32, ptr %12, align 4, !tbaa !5
  %2039 = load i32, ptr %8, align 4, !tbaa !5
  %2040 = mul nsw i32 8, %2039
  %2041 = add nsw i32 %2038, %2040
  %2042 = sext i32 %2041 to i64
  %2043 = getelementptr inbounds double, ptr %2037, i64 %2042
  %2044 = load double, ptr %2043, align 8, !tbaa !11
  %2045 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C6E4, double %2044, double %2036)
  %2046 = load ptr, ptr %7, align 8, !tbaa !9
  %2047 = load i32, ptr %12, align 4, !tbaa !5
  %2048 = load i32, ptr %8, align 4, !tbaa !5
  %2049 = mul nsw i32 9, %2048
  %2050 = add nsw i32 %2047, %2049
  %2051 = sext i32 %2050 to i64
  %2052 = getelementptr inbounds double, ptr %2046, i64 %2051
  %2053 = load double, ptr %2052, align 8, !tbaa !11
  %2054 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C8B, double %2053, double %2045)
  %2055 = load ptr, ptr %7, align 8, !tbaa !9
  %2056 = load i32, ptr %12, align 4, !tbaa !5
  %2057 = load i32, ptr %8, align 4, !tbaa !5
  %2058 = mul nsw i32 10, %2057
  %2059 = add nsw i32 %2056, %2058
  %2060 = sext i32 %2059 to i64
  %2061 = getelementptr inbounds double, ptr %2055, i64 %2060
  %2062 = load double, ptr %2061, align 8, !tbaa !11
  %2063 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F130, double %2062, double %2054)
  %2064 = load ptr, ptr %7, align 8, !tbaa !9
  %2065 = load i32, ptr %12, align 4, !tbaa !5
  %2066 = load i32, ptr %8, align 4, !tbaa !5
  %2067 = mul nsw i32 11, %2066
  %2068 = add nsw i32 %2065, %2067
  %2069 = sext i32 %2068 to i64
  %2070 = getelementptr inbounds double, ptr %2064, i64 %2069
  %2071 = load double, ptr %2070, align 8, !tbaa !11
  %2072 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0EF74, double %2071, double %2063)
  %2073 = load ptr, ptr %7, align 8, !tbaa !9
  %2074 = load i32, ptr %12, align 4, !tbaa !5
  %2075 = load i32, ptr %8, align 4, !tbaa !5
  %2076 = mul nsw i32 12, %2075
  %2077 = add nsw i32 %2074, %2076
  %2078 = sext i32 %2077 to i64
  %2079 = getelementptr inbounds double, ptr %2073, i64 %2078
  %2080 = load double, ptr %2079, align 8, !tbaa !11
  %2081 = call double @llvm.fmuladd.f64(double 0x3FEA01757626B39C, double %2080, double %2072)
  %2082 = load ptr, ptr %7, align 8, !tbaa !9
  %2083 = load i32, ptr %12, align 4, !tbaa !5
  %2084 = load i32, ptr %8, align 4, !tbaa !5
  %2085 = mul nsw i32 13, %2084
  %2086 = add nsw i32 %2083, %2085
  %2087 = sext i32 %2086 to i64
  %2088 = getelementptr inbounds double, ptr %2082, i64 %2087
  %2089 = load double, ptr %2088, align 8, !tbaa !11
  %2090 = call double @llvm.fmuladd.f64(double 0xBFF49C77EB024E36, double %2089, double %2081)
  %2091 = load ptr, ptr %7, align 8, !tbaa !9
  %2092 = load i32, ptr %12, align 4, !tbaa !5
  %2093 = load i32, ptr %8, align 4, !tbaa !5
  %2094 = mul nsw i32 14, %2093
  %2095 = add nsw i32 %2092, %2094
  %2096 = sext i32 %2095 to i64
  %2097 = getelementptr inbounds double, ptr %2091, i64 %2096
  %2098 = load double, ptr %2097, align 8, !tbaa !11
  %2099 = call double @llvm.fmuladd.f64(double 0x3FA35D92E329F39C, double %2098, double %2090)
  %2100 = load ptr, ptr %7, align 8, !tbaa !9
  %2101 = load i32, ptr %12, align 4, !tbaa !5
  %2102 = load i32, ptr %8, align 4, !tbaa !5
  %2103 = mul nsw i32 15, %2102
  %2104 = add nsw i32 %2101, %2103
  %2105 = sext i32 %2104 to i64
  %2106 = getelementptr inbounds double, ptr %2100, i64 %2105
  %2107 = load double, ptr %2106, align 8, !tbaa !11
  %2108 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B3346, double %2107, double %2099)
  %2109 = load ptr, ptr %7, align 8, !tbaa !9
  %2110 = load i32, ptr %12, align 4, !tbaa !5
  %2111 = load i32, ptr %8, align 4, !tbaa !5
  %2112 = mul nsw i32 16, %2111
  %2113 = add nsw i32 %2110, %2112
  %2114 = sext i32 %2113 to i64
  %2115 = getelementptr inbounds double, ptr %2109, i64 %2114
  %2116 = load double, ptr %2115, align 8, !tbaa !11
  %2117 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD33, double %2116, double %2108)
  %2118 = load ptr, ptr %7, align 8, !tbaa !9
  %2119 = load i32, ptr %12, align 4, !tbaa !5
  %2120 = load i32, ptr %8, align 4, !tbaa !5
  %2121 = mul nsw i32 17, %2120
  %2122 = add nsw i32 %2119, %2121
  %2123 = sext i32 %2122 to i64
  %2124 = getelementptr inbounds double, ptr %2118, i64 %2123
  %2125 = load double, ptr %2124, align 8, !tbaa !11
  %2126 = call double @llvm.fmuladd.f64(double 0x3FD69C26CA3FE379, double %2125, double %2117)
  %2127 = load ptr, ptr %7, align 8, !tbaa !9
  %2128 = load i32, ptr %12, align 4, !tbaa !5
  %2129 = load i32, ptr %8, align 4, !tbaa !5
  %2130 = mul nsw i32 18, %2129
  %2131 = add nsw i32 %2128, %2130
  %2132 = sext i32 %2131 to i64
  %2133 = getelementptr inbounds double, ptr %2127, i64 %2132
  %2134 = load double, ptr %2133, align 8, !tbaa !11
  %2135 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD33, double %2134, double %2126)
  %2136 = load ptr, ptr %7, align 8, !tbaa !9
  %2137 = load i32, ptr %12, align 4, !tbaa !5
  %2138 = load i32, ptr %8, align 4, !tbaa !5
  %2139 = mul nsw i32 19, %2138
  %2140 = add nsw i32 %2137, %2139
  %2141 = sext i32 %2140 to i64
  %2142 = getelementptr inbounds double, ptr %2136, i64 %2141
  %2143 = load double, ptr %2142, align 8, !tbaa !11
  %2144 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B334D, double %2143, double %2135)
  %2145 = load ptr, ptr %7, align 8, !tbaa !9
  %2146 = load i32, ptr %12, align 4, !tbaa !5
  %2147 = load i32, ptr %8, align 4, !tbaa !5
  %2148 = mul nsw i32 20, %2147
  %2149 = add nsw i32 %2146, %2148
  %2150 = sext i32 %2149 to i64
  %2151 = getelementptr inbounds double, ptr %2145, i64 %2150
  %2152 = load double, ptr %2151, align 8, !tbaa !11
  %2153 = call double @llvm.fmuladd.f64(double 0xBFB0AB452F81B660, double %2152, double %2144)
  %2154 = load ptr, ptr %7, align 8, !tbaa !9
  %2155 = load i32, ptr %12, align 4, !tbaa !5
  %2156 = load i32, ptr %8, align 4, !tbaa !5
  %2157 = mul nsw i32 21, %2156
  %2158 = add nsw i32 %2155, %2157
  %2159 = sext i32 %2158 to i64
  %2160 = getelementptr inbounds double, ptr %2154, i64 %2159
  %2161 = load double, ptr %2160, align 8, !tbaa !11
  %2162 = call double @llvm.fmuladd.f64(double 0xBFC043E702B690CB, double %2161, double %2153)
  %2163 = load ptr, ptr %7, align 8, !tbaa !9
  %2164 = load i32, ptr %12, align 4, !tbaa !5
  %2165 = load i32, ptr %8, align 4, !tbaa !5
  %2166 = mul nsw i32 22, %2165
  %2167 = add nsw i32 %2164, %2166
  %2168 = sext i32 %2167 to i64
  %2169 = getelementptr inbounds double, ptr %2163, i64 %2168
  %2170 = load double, ptr %2169, align 8, !tbaa !11
  %2171 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680524, double %2170, double %2162)
  %2172 = load ptr, ptr %7, align 8, !tbaa !9
  %2173 = load i32, ptr %12, align 4, !tbaa !5
  %2174 = load i32, ptr %8, align 4, !tbaa !5
  %2175 = mul nsw i32 23, %2174
  %2176 = add nsw i32 %2173, %2175
  %2177 = sext i32 %2176 to i64
  %2178 = getelementptr inbounds double, ptr %2172, i64 %2177
  %2179 = load double, ptr %2178, align 8, !tbaa !11
  %2180 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A0C0, double %2179, double %2171)
  %2181 = load ptr, ptr %7, align 8, !tbaa !9
  %2182 = load i32, ptr %12, align 4, !tbaa !5
  %2183 = load i32, ptr %8, align 4, !tbaa !5
  %2184 = mul nsw i32 24, %2183
  %2185 = add nsw i32 %2182, %2184
  %2186 = sext i32 %2185 to i64
  %2187 = getelementptr inbounds double, ptr %2181, i64 %2186
  %2188 = load double, ptr %2187, align 8, !tbaa !11
  %2189 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE03103, double %2188, double %2180)
  %2190 = load ptr, ptr %7, align 8, !tbaa !9
  %2191 = load i32, ptr %12, align 4, !tbaa !5
  %2192 = load i32, ptr %8, align 4, !tbaa !5
  %2193 = mul nsw i32 25, %2192
  %2194 = add nsw i32 %2191, %2193
  %2195 = sext i32 %2194 to i64
  %2196 = getelementptr inbounds double, ptr %2190, i64 %2195
  %2197 = load double, ptr %2196, align 8, !tbaa !11
  %2198 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C8B, double %2197, double %2189)
  %2199 = load ptr, ptr %7, align 8, !tbaa !9
  %2200 = load i32, ptr %12, align 4, !tbaa !5
  %2201 = load i32, ptr %8, align 4, !tbaa !5
  %2202 = mul nsw i32 26, %2201
  %2203 = add nsw i32 %2200, %2202
  %2204 = sext i32 %2203 to i64
  %2205 = getelementptr inbounds double, ptr %2199, i64 %2204
  %2206 = load double, ptr %2205, align 8, !tbaa !11
  %2207 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C63F, double %2206, double %2198)
  %2208 = load ptr, ptr %7, align 8, !tbaa !9
  %2209 = load i32, ptr %12, align 4, !tbaa !5
  %2210 = load i32, ptr %8, align 4, !tbaa !5
  %2211 = mul nsw i32 27, %2210
  %2212 = add nsw i32 %2209, %2211
  %2213 = sext i32 %2212 to i64
  %2214 = getelementptr inbounds double, ptr %2208, i64 %2213
  %2215 = load double, ptr %2214, align 8, !tbaa !11
  %2216 = call double @llvm.fmuladd.f64(double 0x4000D39684388547, double %2215, double %2207)
  %2217 = load ptr, ptr %7, align 8, !tbaa !9
  %2218 = load i32, ptr %12, align 4, !tbaa !5
  %2219 = load i32, ptr %8, align 4, !tbaa !5
  %2220 = mul nsw i32 28, %2219
  %2221 = add nsw i32 %2218, %2220
  %2222 = sext i32 %2221 to i64
  %2223 = getelementptr inbounds double, ptr %2217, i64 %2222
  %2224 = load double, ptr %2223, align 8, !tbaa !11
  %2225 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF92521, double %2224, double %2216)
  %2226 = load ptr, ptr %7, align 8, !tbaa !9
  %2227 = load i32, ptr %12, align 4, !tbaa !5
  %2228 = load i32, ptr %8, align 4, !tbaa !5
  %2229 = mul nsw i32 29, %2228
  %2230 = add nsw i32 %2227, %2229
  %2231 = sext i32 %2230 to i64
  %2232 = getelementptr inbounds double, ptr %2226, i64 %2231
  %2233 = load double, ptr %2232, align 8, !tbaa !11
  %2234 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E308A0, double %2233, double %2225)
  store double %2234, ptr %11, align 8, !tbaa !11
  %2235 = load double, ptr %11, align 8, !tbaa !11
  %2236 = load ptr, ptr %9, align 8, !tbaa !9
  %2237 = load i32, ptr %12, align 4, !tbaa !5
  %2238 = load i32, ptr %10, align 4, !tbaa !5
  %2239 = mul nsw i32 7, %2238
  %2240 = add nsw i32 %2237, %2239
  %2241 = sext i32 %2240 to i64
  %2242 = getelementptr inbounds double, ptr %2236, i64 %2241
  store double %2235, ptr %2242, align 8, !tbaa !11
  %2243 = load ptr, ptr %7, align 8, !tbaa !9
  %2244 = load i32, ptr %12, align 4, !tbaa !5
  %2245 = load i32, ptr %8, align 4, !tbaa !5
  %2246 = mul nsw i32 0, %2245
  %2247 = add nsw i32 %2244, %2246
  %2248 = sext i32 %2247 to i64
  %2249 = getelementptr inbounds double, ptr %2243, i64 %2248
  %2250 = load double, ptr %2249, align 8, !tbaa !11
  %2251 = load ptr, ptr %7, align 8, !tbaa !9
  %2252 = load i32, ptr %12, align 4, !tbaa !5
  %2253 = load i32, ptr %8, align 4, !tbaa !5
  %2254 = mul nsw i32 1, %2253
  %2255 = add nsw i32 %2252, %2254
  %2256 = sext i32 %2255 to i64
  %2257 = getelementptr inbounds double, ptr %2251, i64 %2256
  %2258 = load double, ptr %2257, align 8, !tbaa !11
  %2259 = fmul double 0xBFB0AB452F81B638, %2258
  %2260 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680521, double %2250, double %2259)
  %2261 = load ptr, ptr %7, align 8, !tbaa !9
  %2262 = load i32, ptr %12, align 4, !tbaa !5
  %2263 = load i32, ptr %8, align 4, !tbaa !5
  %2264 = mul nsw i32 2, %2263
  %2265 = add nsw i32 %2262, %2264
  %2266 = sext i32 %2265 to i64
  %2267 = getelementptr inbounds double, ptr %2261, i64 %2266
  %2268 = load double, ptr %2267, align 8, !tbaa !11
  %2269 = call double @llvm.fmuladd.f64(double 0xBFC043E702B69095, double %2268, double %2260)
  %2270 = load ptr, ptr %7, align 8, !tbaa !9
  %2271 = load i32, ptr %12, align 4, !tbaa !5
  %2272 = load i32, ptr %8, align 4, !tbaa !5
  %2273 = mul nsw i32 3, %2272
  %2274 = add nsw i32 %2271, %2273
  %2275 = sext i32 %2274 to i64
  %2276 = getelementptr inbounds double, ptr %2270, i64 %2275
  %2277 = load double, ptr %2276, align 8, !tbaa !11
  %2278 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A090, double %2277, double %2269)
  %2279 = load ptr, ptr %7, align 8, !tbaa !9
  %2280 = load i32, ptr %12, align 4, !tbaa !5
  %2281 = load i32, ptr %8, align 4, !tbaa !5
  %2282 = mul nsw i32 4, %2281
  %2283 = add nsw i32 %2280, %2282
  %2284 = sext i32 %2283 to i64
  %2285 = getelementptr inbounds double, ptr %2279, i64 %2284
  %2286 = load double, ptr %2285, align 8, !tbaa !11
  %2287 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C8B, double %2286, double %2278)
  %2288 = load ptr, ptr %7, align 8, !tbaa !9
  %2289 = load i32, ptr %12, align 4, !tbaa !5
  %2290 = load i32, ptr %8, align 4, !tbaa !5
  %2291 = mul nsw i32 5, %2290
  %2292 = add nsw i32 %2289, %2291
  %2293 = sext i32 %2292 to i64
  %2294 = getelementptr inbounds double, ptr %2288, i64 %2293
  %2295 = load double, ptr %2294, align 8, !tbaa !11
  %2296 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E3089C, double %2295, double %2287)
  %2297 = load ptr, ptr %7, align 8, !tbaa !9
  %2298 = load i32, ptr %12, align 4, !tbaa !5
  %2299 = load i32, ptr %8, align 4, !tbaa !5
  %2300 = mul nsw i32 6, %2299
  %2301 = add nsw i32 %2298, %2300
  %2302 = sext i32 %2301 to i64
  %2303 = getelementptr inbounds double, ptr %2297, i64 %2302
  %2304 = load double, ptr %2303, align 8, !tbaa !11
  %2305 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF92501, double %2304, double %2296)
  %2306 = load ptr, ptr %7, align 8, !tbaa !9
  %2307 = load i32, ptr %12, align 4, !tbaa !5
  %2308 = load i32, ptr %8, align 4, !tbaa !5
  %2309 = mul nsw i32 7, %2308
  %2310 = add nsw i32 %2307, %2309
  %2311 = sext i32 %2310 to i64
  %2312 = getelementptr inbounds double, ptr %2306, i64 %2311
  %2313 = load double, ptr %2312, align 8, !tbaa !11
  %2314 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C6A3, double %2313, double %2305)
  %2315 = load ptr, ptr %7, align 8, !tbaa !9
  %2316 = load i32, ptr %12, align 4, !tbaa !5
  %2317 = load i32, ptr %8, align 4, !tbaa !5
  %2318 = mul nsw i32 8, %2317
  %2319 = add nsw i32 %2316, %2318
  %2320 = sext i32 %2319 to i64
  %2321 = getelementptr inbounds double, ptr %2315, i64 %2320
  %2322 = load double, ptr %2321, align 8, !tbaa !11
  %2323 = call double @llvm.fmuladd.f64(double 0x4000D39684388547, double %2322, double %2314)
  %2324 = load ptr, ptr %7, align 8, !tbaa !9
  %2325 = load i32, ptr %12, align 4, !tbaa !5
  %2326 = load i32, ptr %8, align 4, !tbaa !5
  %2327 = mul nsw i32 9, %2326
  %2328 = add nsw i32 %2325, %2327
  %2329 = sext i32 %2328 to i64
  %2330 = getelementptr inbounds double, ptr %2324, i64 %2329
  %2331 = load double, ptr %2330, align 8, !tbaa !11
  %2332 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE0312E, double %2331, double %2323)
  %2333 = load ptr, ptr %7, align 8, !tbaa !9
  %2334 = load i32, ptr %12, align 4, !tbaa !5
  %2335 = load i32, ptr %8, align 4, !tbaa !5
  %2336 = mul nsw i32 10, %2335
  %2337 = add nsw i32 %2334, %2336
  %2338 = sext i32 %2337 to i64
  %2339 = getelementptr inbounds double, ptr %2333, i64 %2338
  %2340 = load double, ptr %2339, align 8, !tbaa !11
  %2341 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680522, double %2340, double %2332)
  %2342 = load ptr, ptr %7, align 8, !tbaa !9
  %2343 = load i32, ptr %12, align 4, !tbaa !5
  %2344 = load i32, ptr %8, align 4, !tbaa !5
  %2345 = mul nsw i32 11, %2344
  %2346 = add nsw i32 %2343, %2345
  %2347 = sext i32 %2346 to i64
  %2348 = getelementptr inbounds double, ptr %2342, i64 %2347
  %2349 = load double, ptr %2348, align 8, !tbaa !11
  %2350 = call double @llvm.fmuladd.f64(double 0xBFC043E702B690AE, double %2349, double %2341)
  %2351 = load ptr, ptr %7, align 8, !tbaa !9
  %2352 = load i32, ptr %12, align 4, !tbaa !5
  %2353 = load i32, ptr %8, align 4, !tbaa !5
  %2354 = mul nsw i32 12, %2353
  %2355 = add nsw i32 %2352, %2354
  %2356 = sext i32 %2355 to i64
  %2357 = getelementptr inbounds double, ptr %2351, i64 %2356
  %2358 = load double, ptr %2357, align 8, !tbaa !11
  %2359 = call double @llvm.fmuladd.f64(double 0xBFB0AB452F81B5E8, double %2358, double %2350)
  %2360 = load ptr, ptr %7, align 8, !tbaa !9
  %2361 = load i32, ptr %12, align 4, !tbaa !5
  %2362 = load i32, ptr %8, align 4, !tbaa !5
  %2363 = mul nsw i32 13, %2362
  %2364 = add nsw i32 %2361, %2363
  %2365 = sext i32 %2364 to i64
  %2366 = getelementptr inbounds double, ptr %2360, i64 %2365
  %2367 = load double, ptr %2366, align 8, !tbaa !11
  %2368 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A110, double %2367, double %2359)
  %2369 = load ptr, ptr %7, align 8, !tbaa !9
  %2370 = load i32, ptr %12, align 4, !tbaa !5
  %2371 = load i32, ptr %8, align 4, !tbaa !5
  %2372 = mul nsw i32 14, %2371
  %2373 = add nsw i32 %2370, %2372
  %2374 = sext i32 %2373 to i64
  %2375 = getelementptr inbounds double, ptr %2369, i64 %2374
  %2376 = load double, ptr %2375, align 8, !tbaa !11
  %2377 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E308AF, double %2376, double %2368)
  %2378 = load ptr, ptr %7, align 8, !tbaa !9
  %2379 = load i32, ptr %12, align 4, !tbaa !5
  %2380 = load i32, ptr %8, align 4, !tbaa !5
  %2381 = mul nsw i32 15, %2380
  %2382 = add nsw i32 %2379, %2381
  %2383 = sext i32 %2382 to i64
  %2384 = getelementptr inbounds double, ptr %2378, i64 %2383
  %2385 = load double, ptr %2384, align 8, !tbaa !11
  %2386 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C87, double %2385, double %2377)
  %2387 = load ptr, ptr %7, align 8, !tbaa !9
  %2388 = load i32, ptr %12, align 4, !tbaa !5
  %2389 = load i32, ptr %8, align 4, !tbaa !5
  %2390 = mul nsw i32 16, %2389
  %2391 = add nsw i32 %2388, %2390
  %2392 = sext i32 %2391 to i64
  %2393 = getelementptr inbounds double, ptr %2387, i64 %2392
  %2394 = load double, ptr %2393, align 8, !tbaa !11
  %2395 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C671, double %2394, double %2386)
  %2396 = load ptr, ptr %7, align 8, !tbaa !9
  %2397 = load i32, ptr %12, align 4, !tbaa !5
  %2398 = load i32, ptr %8, align 4, !tbaa !5
  %2399 = mul nsw i32 17, %2398
  %2400 = add nsw i32 %2397, %2399
  %2401 = sext i32 %2400 to i64
  %2402 = getelementptr inbounds double, ptr %2396, i64 %2401
  %2403 = load double, ptr %2402, align 8, !tbaa !11
  %2404 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF92508, double %2403, double %2395)
  %2405 = load ptr, ptr %7, align 8, !tbaa !9
  %2406 = load i32, ptr %12, align 4, !tbaa !5
  %2407 = load i32, ptr %8, align 4, !tbaa !5
  %2408 = mul nsw i32 18, %2407
  %2409 = add nsw i32 %2406, %2408
  %2410 = sext i32 %2409 to i64
  %2411 = getelementptr inbounds double, ptr %2405, i64 %2410
  %2412 = load double, ptr %2411, align 8, !tbaa !11
  %2413 = call double @llvm.fmuladd.f64(double 0x4000D39684388549, double %2412, double %2404)
  %2414 = load ptr, ptr %7, align 8, !tbaa !9
  %2415 = load i32, ptr %12, align 4, !tbaa !5
  %2416 = load i32, ptr %8, align 4, !tbaa !5
  %2417 = mul nsw i32 19, %2416
  %2418 = add nsw i32 %2415, %2417
  %2419 = sext i32 %2418 to i64
  %2420 = getelementptr inbounds double, ptr %2414, i64 %2419
  %2421 = load double, ptr %2420, align 8, !tbaa !11
  %2422 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE0313C, double %2421, double %2413)
  %2423 = load ptr, ptr %7, align 8, !tbaa !9
  %2424 = load i32, ptr %12, align 4, !tbaa !5
  %2425 = load i32, ptr %8, align 4, !tbaa !5
  %2426 = mul nsw i32 20, %2425
  %2427 = add nsw i32 %2424, %2426
  %2428 = sext i32 %2427 to i64
  %2429 = getelementptr inbounds double, ptr %2423, i64 %2428
  %2430 = load double, ptr %2429, align 8, !tbaa !11
  %2431 = call double @llvm.fmuladd.f64(double 0x3FEA01757626B3A0, double %2430, double %2422)
  %2432 = load ptr, ptr %7, align 8, !tbaa !9
  %2433 = load i32, ptr %12, align 4, !tbaa !5
  %2434 = load i32, ptr %8, align 4, !tbaa !5
  %2435 = mul nsw i32 21, %2434
  %2436 = add nsw i32 %2433, %2435
  %2437 = sext i32 %2436 to i64
  %2438 = getelementptr inbounds double, ptr %2432, i64 %2437
  %2439 = load double, ptr %2438, align 8, !tbaa !11
  %2440 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F15B, double %2439, double %2431)
  %2441 = load ptr, ptr %7, align 8, !tbaa !9
  %2442 = load i32, ptr %12, align 4, !tbaa !5
  %2443 = load i32, ptr %8, align 4, !tbaa !5
  %2444 = mul nsw i32 22, %2443
  %2445 = add nsw i32 %2442, %2444
  %2446 = sext i32 %2445 to i64
  %2447 = getelementptr inbounds double, ptr %2441, i64 %2446
  %2448 = load double, ptr %2447, align 8, !tbaa !11
  %2449 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F2C0, double %2448, double %2440)
  %2450 = load ptr, ptr %7, align 8, !tbaa !9
  %2451 = load i32, ptr %12, align 4, !tbaa !5
  %2452 = load i32, ptr %8, align 4, !tbaa !5
  %2453 = mul nsw i32 23, %2452
  %2454 = add nsw i32 %2451, %2453
  %2455 = sext i32 %2454 to i64
  %2456 = getelementptr inbounds double, ptr %2450, i64 %2455
  %2457 = load double, ptr %2456, align 8, !tbaa !11
  %2458 = call double @llvm.fmuladd.f64(double 0xBFF49C77EB024E36, double %2457, double %2449)
  %2459 = load ptr, ptr %7, align 8, !tbaa !9
  %2460 = load i32, ptr %12, align 4, !tbaa !5
  %2461 = load i32, ptr %8, align 4, !tbaa !5
  %2462 = mul nsw i32 24, %2461
  %2463 = add nsw i32 %2460, %2462
  %2464 = sext i32 %2463 to i64
  %2465 = getelementptr inbounds double, ptr %2459, i64 %2464
  %2466 = load double, ptr %2465, align 8, !tbaa !11
  %2467 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B334A, double %2466, double %2458)
  %2468 = load ptr, ptr %7, align 8, !tbaa !9
  %2469 = load i32, ptr %12, align 4, !tbaa !5
  %2470 = load i32, ptr %8, align 4, !tbaa !5
  %2471 = mul nsw i32 25, %2470
  %2472 = add nsw i32 %2469, %2471
  %2473 = sext i32 %2472 to i64
  %2474 = getelementptr inbounds double, ptr %2468, i64 %2473
  %2475 = load double, ptr %2474, align 8, !tbaa !11
  %2476 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B3346, double %2475, double %2467)
  %2477 = load ptr, ptr %7, align 8, !tbaa !9
  %2478 = load i32, ptr %12, align 4, !tbaa !5
  %2479 = load i32, ptr %8, align 4, !tbaa !5
  %2480 = mul nsw i32 26, %2479
  %2481 = add nsw i32 %2478, %2480
  %2482 = sext i32 %2481 to i64
  %2483 = getelementptr inbounds double, ptr %2477, i64 %2482
  %2484 = load double, ptr %2483, align 8, !tbaa !11
  %2485 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD2F, double %2484, double %2476)
  %2486 = load ptr, ptr %7, align 8, !tbaa !9
  %2487 = load i32, ptr %12, align 4, !tbaa !5
  %2488 = load i32, ptr %8, align 4, !tbaa !5
  %2489 = mul nsw i32 27, %2488
  %2490 = add nsw i32 %2487, %2489
  %2491 = sext i32 %2490 to i64
  %2492 = getelementptr inbounds double, ptr %2486, i64 %2491
  %2493 = load double, ptr %2492, align 8, !tbaa !11
  %2494 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD2F, double %2493, double %2485)
  %2495 = load ptr, ptr %7, align 8, !tbaa !9
  %2496 = load i32, ptr %12, align 4, !tbaa !5
  %2497 = load i32, ptr %8, align 4, !tbaa !5
  %2498 = mul nsw i32 28, %2497
  %2499 = add nsw i32 %2496, %2498
  %2500 = sext i32 %2499 to i64
  %2501 = getelementptr inbounds double, ptr %2495, i64 %2500
  %2502 = load double, ptr %2501, align 8, !tbaa !11
  %2503 = call double @llvm.fmuladd.f64(double 0x3FD69C26CA3FE360, double %2502, double %2494)
  %2504 = load ptr, ptr %7, align 8, !tbaa !9
  %2505 = load i32, ptr %12, align 4, !tbaa !5
  %2506 = load i32, ptr %8, align 4, !tbaa !5
  %2507 = mul nsw i32 29, %2506
  %2508 = add nsw i32 %2505, %2507
  %2509 = sext i32 %2508 to i64
  %2510 = getelementptr inbounds double, ptr %2504, i64 %2509
  %2511 = load double, ptr %2510, align 8, !tbaa !11
  %2512 = call double @llvm.fmuladd.f64(double 0x3FA35D92E329F3C6, double %2511, double %2503)
  store double %2512, ptr %11, align 8, !tbaa !11
  %2513 = load double, ptr %11, align 8, !tbaa !11
  %2514 = load ptr, ptr %9, align 8, !tbaa !9
  %2515 = load i32, ptr %12, align 4, !tbaa !5
  %2516 = load i32, ptr %10, align 4, !tbaa !5
  %2517 = mul nsw i32 8, %2516
  %2518 = add nsw i32 %2515, %2517
  %2519 = sext i32 %2518 to i64
  %2520 = getelementptr inbounds double, ptr %2514, i64 %2519
  store double %2513, ptr %2520, align 8, !tbaa !11
  %2521 = load ptr, ptr %7, align 8, !tbaa !9
  %2522 = load i32, ptr %12, align 4, !tbaa !5
  %2523 = load i32, ptr %8, align 4, !tbaa !5
  %2524 = mul nsw i32 0, %2523
  %2525 = add nsw i32 %2522, %2524
  %2526 = sext i32 %2525 to i64
  %2527 = getelementptr inbounds double, ptr %2521, i64 %2526
  %2528 = load double, ptr %2527, align 8, !tbaa !11
  %2529 = load ptr, ptr %7, align 8, !tbaa !9
  %2530 = load i32, ptr %12, align 4, !tbaa !5
  %2531 = load i32, ptr %8, align 4, !tbaa !5
  %2532 = mul nsw i32 1, %2531
  %2533 = add nsw i32 %2530, %2532
  %2534 = sext i32 %2533 to i64
  %2535 = getelementptr inbounds double, ptr %2529, i64 %2534
  %2536 = load double, ptr %2535, align 8, !tbaa !11
  %2537 = fmul double 0x3FB516705CB7EB10, %2536
  %2538 = call double @llvm.fmuladd.f64(double 0x3FB23F7A766561AA, double %2528, double %2537)
  %2539 = load ptr, ptr %7, align 8, !tbaa !9
  %2540 = load i32, ptr %12, align 4, !tbaa !5
  %2541 = load i32, ptr %8, align 4, !tbaa !5
  %2542 = mul nsw i32 2, %2541
  %2543 = add nsw i32 %2540, %2542
  %2544 = sext i32 %2543 to i64
  %2545 = getelementptr inbounds double, ptr %2539, i64 %2544
  %2546 = load double, ptr %2545, align 8, !tbaa !11
  %2547 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9BB, double %2546, double %2538)
  %2548 = load ptr, ptr %7, align 8, !tbaa !9
  %2549 = load i32, ptr %12, align 4, !tbaa !5
  %2550 = load i32, ptr %8, align 4, !tbaa !5
  %2551 = mul nsw i32 3, %2550
  %2552 = add nsw i32 %2549, %2551
  %2553 = sext i32 %2552 to i64
  %2554 = getelementptr inbounds double, ptr %2548, i64 %2553
  %2555 = load double, ptr %2554, align 8, !tbaa !11
  %2556 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497A9, double %2555, double %2547)
  %2557 = load ptr, ptr %7, align 8, !tbaa !9
  %2558 = load i32, ptr %12, align 4, !tbaa !5
  %2559 = load i32, ptr %8, align 4, !tbaa !5
  %2560 = mul nsw i32 4, %2559
  %2561 = add nsw i32 %2558, %2560
  %2562 = sext i32 %2561 to i64
  %2563 = getelementptr inbounds double, ptr %2557, i64 %2562
  %2564 = load double, ptr %2563, align 8, !tbaa !11
  %2565 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F0D, double %2564, double %2556)
  %2566 = load ptr, ptr %7, align 8, !tbaa !9
  %2567 = load i32, ptr %12, align 4, !tbaa !5
  %2568 = load i32, ptr %8, align 4, !tbaa !5
  %2569 = mul nsw i32 5, %2568
  %2570 = add nsw i32 %2567, %2569
  %2571 = sext i32 %2570 to i64
  %2572 = getelementptr inbounds double, ptr %2566, i64 %2571
  %2573 = load double, ptr %2572, align 8, !tbaa !11
  %2574 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AFB, double %2573, double %2565)
  %2575 = load ptr, ptr %7, align 8, !tbaa !9
  %2576 = load i32, ptr %12, align 4, !tbaa !5
  %2577 = load i32, ptr %8, align 4, !tbaa !5
  %2578 = mul nsw i32 6, %2577
  %2579 = add nsw i32 %2576, %2578
  %2580 = sext i32 %2579 to i64
  %2581 = getelementptr inbounds double, ptr %2575, i64 %2580
  %2582 = load double, ptr %2581, align 8, !tbaa !11
  %2583 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A6, double %2582, double %2574)
  %2584 = load ptr, ptr %7, align 8, !tbaa !9
  %2585 = load i32, ptr %12, align 4, !tbaa !5
  %2586 = load i32, ptr %8, align 4, !tbaa !5
  %2587 = mul nsw i32 7, %2586
  %2588 = add nsw i32 %2585, %2587
  %2589 = sext i32 %2588 to i64
  %2590 = getelementptr inbounds double, ptr %2584, i64 %2589
  %2591 = load double, ptr %2590, align 8, !tbaa !11
  %2592 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F522, double %2591, double %2583)
  %2593 = load ptr, ptr %7, align 8, !tbaa !9
  %2594 = load i32, ptr %12, align 4, !tbaa !5
  %2595 = load i32, ptr %8, align 4, !tbaa !5
  %2596 = mul nsw i32 8, %2595
  %2597 = add nsw i32 %2594, %2596
  %2598 = sext i32 %2597 to i64
  %2599 = getelementptr inbounds double, ptr %2593, i64 %2598
  %2600 = load double, ptr %2599, align 8, !tbaa !11
  %2601 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67DFB, double %2600, double %2592)
  %2602 = load ptr, ptr %7, align 8, !tbaa !9
  %2603 = load i32, ptr %12, align 4, !tbaa !5
  %2604 = load i32, ptr %8, align 4, !tbaa !5
  %2605 = mul nsw i32 9, %2604
  %2606 = add nsw i32 %2603, %2605
  %2607 = sext i32 %2606 to i64
  %2608 = getelementptr inbounds double, ptr %2602, i64 %2607
  %2609 = load double, ptr %2608, align 8, !tbaa !11
  %2610 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6500, double %2609, double %2601)
  %2611 = load ptr, ptr %7, align 8, !tbaa !9
  %2612 = load i32, ptr %12, align 4, !tbaa !5
  %2613 = load i32, ptr %8, align 4, !tbaa !5
  %2614 = mul nsw i32 10, %2613
  %2615 = add nsw i32 %2612, %2614
  %2616 = sext i32 %2615 to i64
  %2617 = getelementptr inbounds double, ptr %2611, i64 %2616
  %2618 = load double, ptr %2617, align 8, !tbaa !11
  %2619 = call double @llvm.fmuladd.f64(double 0x3FB23F7A76656165, double %2618, double %2610)
  %2620 = load ptr, ptr %7, align 8, !tbaa !9
  %2621 = load i32, ptr %12, align 4, !tbaa !5
  %2622 = load i32, ptr %8, align 4, !tbaa !5
  %2623 = mul nsw i32 11, %2622
  %2624 = add nsw i32 %2621, %2623
  %2625 = sext i32 %2624 to i64
  %2626 = getelementptr inbounds double, ptr %2620, i64 %2625
  %2627 = load double, ptr %2626, align 8, !tbaa !11
  %2628 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9BB, double %2627, double %2619)
  %2629 = load ptr, ptr %7, align 8, !tbaa !9
  %2630 = load i32, ptr %12, align 4, !tbaa !5
  %2631 = load i32, ptr %8, align 4, !tbaa !5
  %2632 = mul nsw i32 12, %2631
  %2633 = add nsw i32 %2630, %2632
  %2634 = sext i32 %2633 to i64
  %2635 = getelementptr inbounds double, ptr %2629, i64 %2634
  %2636 = load double, ptr %2635, align 8, !tbaa !11
  %2637 = call double @llvm.fmuladd.f64(double 0x3FB516705CB7EAF8, double %2636, double %2628)
  %2638 = load ptr, ptr %7, align 8, !tbaa !9
  %2639 = load i32, ptr %12, align 4, !tbaa !5
  %2640 = load i32, ptr %8, align 4, !tbaa !5
  %2641 = mul nsw i32 13, %2640
  %2642 = add nsw i32 %2639, %2641
  %2643 = sext i32 %2642 to i64
  %2644 = getelementptr inbounds double, ptr %2638, i64 %2643
  %2645 = load double, ptr %2644, align 8, !tbaa !11
  %2646 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF49795, double %2645, double %2637)
  %2647 = load ptr, ptr %7, align 8, !tbaa !9
  %2648 = load i32, ptr %12, align 4, !tbaa !5
  %2649 = load i32, ptr %8, align 4, !tbaa !5
  %2650 = mul nsw i32 14, %2649
  %2651 = add nsw i32 %2648, %2650
  %2652 = sext i32 %2651 to i64
  %2653 = getelementptr inbounds double, ptr %2647, i64 %2652
  %2654 = load double, ptr %2653, align 8, !tbaa !11
  %2655 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AFB, double %2654, double %2646)
  %2656 = load ptr, ptr %7, align 8, !tbaa !9
  %2657 = load i32, ptr %12, align 4, !tbaa !5
  %2658 = load i32, ptr %8, align 4, !tbaa !5
  %2659 = mul nsw i32 15, %2658
  %2660 = add nsw i32 %2657, %2659
  %2661 = sext i32 %2660 to i64
  %2662 = getelementptr inbounds double, ptr %2656, i64 %2661
  %2663 = load double, ptr %2662, align 8, !tbaa !11
  %2664 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F31, double %2663, double %2655)
  %2665 = load ptr, ptr %7, align 8, !tbaa !9
  %2666 = load i32, ptr %12, align 4, !tbaa !5
  %2667 = load i32, ptr %8, align 4, !tbaa !5
  %2668 = mul nsw i32 16, %2667
  %2669 = add nsw i32 %2666, %2668
  %2670 = sext i32 %2669 to i64
  %2671 = getelementptr inbounds double, ptr %2665, i64 %2670
  %2672 = load double, ptr %2671, align 8, !tbaa !11
  %2673 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F522, double %2672, double %2664)
  %2674 = load ptr, ptr %7, align 8, !tbaa !9
  %2675 = load i32, ptr %12, align 4, !tbaa !5
  %2676 = load i32, ptr %8, align 4, !tbaa !5
  %2677 = mul nsw i32 17, %2676
  %2678 = add nsw i32 %2675, %2677
  %2679 = sext i32 %2678 to i64
  %2680 = getelementptr inbounds double, ptr %2674, i64 %2679
  %2681 = load double, ptr %2680, align 8, !tbaa !11
  %2682 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A8, double %2681, double %2673)
  %2683 = load ptr, ptr %7, align 8, !tbaa !9
  %2684 = load i32, ptr %12, align 4, !tbaa !5
  %2685 = load i32, ptr %8, align 4, !tbaa !5
  %2686 = mul nsw i32 18, %2685
  %2687 = add nsw i32 %2684, %2686
  %2688 = sext i32 %2687 to i64
  %2689 = getelementptr inbounds double, ptr %2683, i64 %2688
  %2690 = load double, ptr %2689, align 8, !tbaa !11
  %2691 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67E23, double %2690, double %2682)
  %2692 = load ptr, ptr %7, align 8, !tbaa !9
  %2693 = load i32, ptr %12, align 4, !tbaa !5
  %2694 = load i32, ptr %8, align 4, !tbaa !5
  %2695 = mul nsw i32 19, %2694
  %2696 = add nsw i32 %2693, %2695
  %2697 = sext i32 %2696 to i64
  %2698 = getelementptr inbounds double, ptr %2692, i64 %2697
  %2699 = load double, ptr %2698, align 8, !tbaa !11
  %2700 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D655F, double %2699, double %2691)
  %2701 = load ptr, ptr %7, align 8, !tbaa !9
  %2702 = load i32, ptr %12, align 4, !tbaa !5
  %2703 = load i32, ptr %8, align 4, !tbaa !5
  %2704 = mul nsw i32 20, %2703
  %2705 = add nsw i32 %2702, %2704
  %2706 = sext i32 %2705 to i64
  %2707 = getelementptr inbounds double, ptr %2701, i64 %2706
  %2708 = load double, ptr %2707, align 8, !tbaa !11
  %2709 = call double @llvm.fmuladd.f64(double 0xBF44F03805B1D400, double %2708, double %2700)
  %2710 = load ptr, ptr %7, align 8, !tbaa !9
  %2711 = load i32, ptr %12, align 4, !tbaa !5
  %2712 = load i32, ptr %8, align 4, !tbaa !5
  %2713 = mul nsw i32 21, %2712
  %2714 = add nsw i32 %2711, %2713
  %2715 = sext i32 %2714 to i64
  %2716 = getelementptr inbounds double, ptr %2710, i64 %2715
  %2717 = load double, ptr %2716, align 8, !tbaa !11
  %2718 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613B97, double %2717, double %2709)
  %2719 = load ptr, ptr %7, align 8, !tbaa !9
  %2720 = load i32, ptr %12, align 4, !tbaa !5
  %2721 = load i32, ptr %8, align 4, !tbaa !5
  %2722 = mul nsw i32 22, %2721
  %2723 = add nsw i32 %2720, %2722
  %2724 = sext i32 %2723 to i64
  %2725 = getelementptr inbounds double, ptr %2719, i64 %2724
  %2726 = load double, ptr %2725, align 8, !tbaa !11
  %2727 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613B9E, double %2726, double %2718)
  %2728 = load ptr, ptr %7, align 8, !tbaa !9
  %2729 = load i32, ptr %12, align 4, !tbaa !5
  %2730 = load i32, ptr %8, align 4, !tbaa !5
  %2731 = mul nsw i32 23, %2730
  %2732 = add nsw i32 %2729, %2731
  %2733 = sext i32 %2732 to i64
  %2734 = getelementptr inbounds double, ptr %2728, i64 %2733
  %2735 = load double, ptr %2734, align 8, !tbaa !11
  %2736 = call double @llvm.fmuladd.f64(double 0x3FC574603DBB16F7, double %2735, double %2727)
  %2737 = load ptr, ptr %7, align 8, !tbaa !9
  %2738 = load i32, ptr %12, align 4, !tbaa !5
  %2739 = load i32, ptr %8, align 4, !tbaa !5
  %2740 = mul nsw i32 24, %2739
  %2741 = add nsw i32 %2738, %2740
  %2742 = sext i32 %2741 to i64
  %2743 = getelementptr inbounds double, ptr %2737, i64 %2742
  %2744 = load double, ptr %2743, align 8, !tbaa !11
  %2745 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6BF, double %2744, double %2736)
  %2746 = load ptr, ptr %7, align 8, !tbaa !9
  %2747 = load i32, ptr %12, align 4, !tbaa !5
  %2748 = load i32, ptr %8, align 4, !tbaa !5
  %2749 = mul nsw i32 25, %2748
  %2750 = add nsw i32 %2747, %2749
  %2751 = sext i32 %2750 to i64
  %2752 = getelementptr inbounds double, ptr %2746, i64 %2751
  %2753 = load double, ptr %2752, align 8, !tbaa !11
  %2754 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6D8, double %2753, double %2745)
  %2755 = load ptr, ptr %7, align 8, !tbaa !9
  %2756 = load i32, ptr %12, align 4, !tbaa !5
  %2757 = load i32, ptr %8, align 4, !tbaa !5
  %2758 = mul nsw i32 26, %2757
  %2759 = add nsw i32 %2756, %2758
  %2760 = sext i32 %2759 to i64
  %2761 = getelementptr inbounds double, ptr %2755, i64 %2760
  %2762 = load double, ptr %2761, align 8, !tbaa !11
  %2763 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A6158, double %2762, double %2754)
  %2764 = load ptr, ptr %7, align 8, !tbaa !9
  %2765 = load i32, ptr %12, align 4, !tbaa !5
  %2766 = load i32, ptr %8, align 4, !tbaa !5
  %2767 = mul nsw i32 27, %2766
  %2768 = add nsw i32 %2765, %2767
  %2769 = sext i32 %2768 to i64
  %2770 = getelementptr inbounds double, ptr %2764, i64 %2769
  %2771 = load double, ptr %2770, align 8, !tbaa !11
  %2772 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A614F, double %2771, double %2763)
  %2773 = load ptr, ptr %7, align 8, !tbaa !9
  %2774 = load i32, ptr %12, align 4, !tbaa !5
  %2775 = load i32, ptr %8, align 4, !tbaa !5
  %2776 = mul nsw i32 28, %2775
  %2777 = add nsw i32 %2774, %2776
  %2778 = sext i32 %2777 to i64
  %2779 = getelementptr inbounds double, ptr %2773, i64 %2778
  %2780 = load double, ptr %2779, align 8, !tbaa !11
  %2781 = call double @llvm.fmuladd.f64(double 0xBF5134CDEA1808A2, double %2780, double %2772)
  %2782 = load ptr, ptr %7, align 8, !tbaa !9
  %2783 = load i32, ptr %12, align 4, !tbaa !5
  %2784 = load i32, ptr %8, align 4, !tbaa !5
  %2785 = mul nsw i32 29, %2784
  %2786 = add nsw i32 %2783, %2785
  %2787 = sext i32 %2786 to i64
  %2788 = getelementptr inbounds double, ptr %2782, i64 %2787
  %2789 = load double, ptr %2788, align 8, !tbaa !11
  %2790 = call double @llvm.fmuladd.f64(double 0x3FFCD42470497CDB, double %2789, double %2781)
  store double %2790, ptr %11, align 8, !tbaa !11
  %2791 = load double, ptr %11, align 8, !tbaa !11
  %2792 = load ptr, ptr %9, align 8, !tbaa !9
  %2793 = load i32, ptr %12, align 4, !tbaa !5
  %2794 = load i32, ptr %10, align 4, !tbaa !5
  %2795 = mul nsw i32 9, %2794
  %2796 = add nsw i32 %2793, %2795
  %2797 = sext i32 %2796 to i64
  %2798 = getelementptr inbounds double, ptr %2792, i64 %2797
  store double %2791, ptr %2798, align 8, !tbaa !11
  br label %2799

2799:                                             ; preds = %18
  %2800 = load i32, ptr %12, align 4, !tbaa !5
  %2801 = add nsw i32 %2800, 1
  store i32 %2801, ptr %12, align 4, !tbaa !5
  br label %13, !llvm.loop !13

2802:                                             ; preds = %17
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #3
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #0

; Function Attrs: nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable
define dso_local void @gimmik_mm_cpu_13759219372093695621_b0(i32 noundef %0, ptr noalias nocapture noundef readonly %1, i32 noundef %2, ptr noalias nocapture noundef writeonly %3, i32 noundef %4) local_unnamed_addr #1 {
  %6 = icmp sgt i32 %0, 0
  br i1 %6, label %.lr.ph, label %._crit_edge

.lr.ph:                                           ; preds = %5
  %7 = shl nsw i32 %2, 1
  %8 = mul nsw i32 %2, 3
  %9 = shl nsw i32 %2, 2
  %10 = mul nsw i32 %2, 5
  %11 = mul nsw i32 %2, 6
  %12 = mul nsw i32 %2, 7
  %13 = shl nsw i32 %2, 3
  %14 = mul nsw i32 %2, 9
  %15 = mul nsw i32 %2, 10
  %16 = mul nsw i32 %2, 11
  %17 = mul nsw i32 %2, 12
  %18 = mul nsw i32 %2, 13
  %19 = mul nsw i32 %2, 14
  %20 = mul nsw i32 %2, 15
  %21 = shl nsw i32 %2, 4
  %22 = mul nsw i32 %2, 17
  %23 = mul nsw i32 %2, 18
  %24 = mul nsw i32 %2, 19
  %25 = mul nsw i32 %2, 20
  %26 = mul nsw i32 %2, 21
  %27 = mul nsw i32 %2, 22
  %28 = mul nsw i32 %2, 23
  %29 = mul nsw i32 %2, 24
  %30 = mul nsw i32 %2, 25
  %31 = mul nsw i32 %2, 26
  %32 = mul nsw i32 %2, 27
  %33 = mul nsw i32 %2, 28
  %34 = mul nsw i32 %2, 29
  %35 = shl i32 %4, 1
  %36 = mul i32 %4, 3
  %37 = shl i32 %4, 2
  %38 = mul i32 %4, 5
  %39 = mul i32 %4, 6
  %40 = mul i32 %4, 7
  %41 = shl i32 %4, 3
  %42 = mul i32 %4, 9
  %43 = sext i32 %2 to i64
  %44 = sext i32 %7 to i64
  %45 = sext i32 %8 to i64
  %46 = sext i32 %9 to i64
  %47 = sext i32 %10 to i64
  %48 = sext i32 %11 to i64
  %49 = sext i32 %12 to i64
  %50 = sext i32 %13 to i64
  %51 = sext i32 %14 to i64
  %52 = sext i32 %15 to i64
  %53 = sext i32 %16 to i64
  %54 = sext i32 %17 to i64
  %55 = sext i32 %18 to i64
  %56 = sext i32 %19 to i64
  %57 = sext i32 %20 to i64
  %58 = sext i32 %21 to i64
  %59 = sext i32 %22 to i64
  %60 = sext i32 %23 to i64
  %61 = sext i32 %24 to i64
  %62 = sext i32 %25 to i64
  %63 = sext i32 %26 to i64
  %64 = sext i32 %27 to i64
  %65 = sext i32 %28 to i64
  %66 = sext i32 %29 to i64
  %67 = sext i32 %30 to i64
  %68 = sext i32 %31 to i64
  %69 = sext i32 %32 to i64
  %70 = sext i32 %33 to i64
  %71 = sext i32 %34 to i64
  %72 = sext i32 %4 to i64
  %73 = sext i32 %35 to i64
  %74 = sext i32 %36 to i64
  %75 = sext i32 %37 to i64
  %76 = sext i32 %38 to i64
  %77 = sext i32 %39 to i64
  %78 = sext i32 %40 to i64
  %79 = sext i32 %41 to i64
  %80 = sext i32 %42 to i64
  %wide.trip.count = zext nneg i32 %0 to i64
  %invariant.gep = getelementptr double, ptr %1, i64 %43
  %invariant.gep944 = getelementptr double, ptr %1, i64 %44
  %invariant.gep946 = getelementptr double, ptr %1, i64 %45
  %invariant.gep948 = getelementptr double, ptr %1, i64 %46
  %invariant.gep950 = getelementptr double, ptr %1, i64 %47
  %invariant.gep952 = getelementptr double, ptr %1, i64 %48
  %invariant.gep954 = getelementptr double, ptr %1, i64 %49
  %invariant.gep956 = getelementptr double, ptr %1, i64 %50
  %invariant.gep958 = getelementptr double, ptr %1, i64 %51
  %invariant.gep960 = getelementptr double, ptr %1, i64 %52
  %invariant.gep962 = getelementptr double, ptr %1, i64 %53
  %invariant.gep964 = getelementptr double, ptr %1, i64 %54
  %invariant.gep966 = getelementptr double, ptr %1, i64 %55
  %invariant.gep968 = getelementptr double, ptr %1, i64 %56
  %invariant.gep970 = getelementptr double, ptr %1, i64 %57
  %invariant.gep972 = getelementptr double, ptr %1, i64 %58
  %invariant.gep974 = getelementptr double, ptr %1, i64 %59
  %invariant.gep976 = getelementptr double, ptr %1, i64 %60
  %invariant.gep978 = getelementptr double, ptr %1, i64 %61
  %invariant.gep980 = getelementptr double, ptr %1, i64 %62
  %invariant.gep982 = getelementptr double, ptr %1, i64 %63
  %invariant.gep984 = getelementptr double, ptr %1, i64 %64
  %invariant.gep986 = getelementptr double, ptr %1, i64 %65
  %invariant.gep988 = getelementptr double, ptr %1, i64 %66
  %invariant.gep990 = getelementptr double, ptr %1, i64 %67
  %invariant.gep992 = getelementptr double, ptr %1, i64 %68
  %invariant.gep994 = getelementptr double, ptr %1, i64 %69
  %invariant.gep996 = getelementptr double, ptr %1, i64 %70
  %invariant.gep998 = getelementptr double, ptr %1, i64 %71
  %invariant.gep1000 = getelementptr double, ptr %3, i64 %72
  %invariant.gep1002 = getelementptr double, ptr %3, i64 %73
  %invariant.gep1004 = getelementptr double, ptr %3, i64 %74
  %invariant.gep1006 = getelementptr double, ptr %3, i64 %75
  %invariant.gep1008 = getelementptr double, ptr %3, i64 %76
  %invariant.gep1010 = getelementptr double, ptr %3, i64 %77
  %invariant.gep1012 = getelementptr double, ptr %3, i64 %78
  %invariant.gep1014 = getelementptr double, ptr %3, i64 %79
  %invariant.gep1016 = getelementptr double, ptr %3, i64 %80
  %min.iters.check = icmp eq i32 %0, 1
  br i1 %min.iters.check, label %scalar.ph.preheader, label %vector.memcheck

scalar.ph.preheader:                              ; preds = %middle.block, %vector.memcheck, %.lr.ph
  %indvars.iv.ph = phi i64 [ 0, %vector.memcheck ], [ 0, %.lr.ph ], [ %n.vec, %middle.block ]
  br label %scalar.ph

vector.memcheck:                                  ; preds = %.lr.ph
  %81 = shl nsw i64 %72, 3
  %diff.check = icmp ult i64 %81, 16
  %82 = shl nsw i64 %73, 3
  %diff.check1018 = icmp eq i32 %35, 0
  %conflict.rdx = or i1 %diff.check, %diff.check1018
  %83 = shl nsw i64 %74, 3
  %diff.check1019 = icmp ult i64 %83, 16
  %conflict.rdx1020 = or i1 %conflict.rdx, %diff.check1019
  %84 = shl nsw i64 %75, 3
  %diff.check1021 = icmp eq i32 %37, 0
  %conflict.rdx1022 = or i1 %conflict.rdx1020, %diff.check1021
  %85 = shl nsw i64 %76, 3
  %diff.check1023 = icmp ult i64 %85, 16
  %conflict.rdx1024 = or i1 %conflict.rdx1022, %diff.check1023
  %86 = shl nsw i64 %77, 3
  %diff.check1025 = icmp eq i32 %39, 0
  %conflict.rdx1026 = or i1 %conflict.rdx1024, %diff.check1025
  %87 = shl nsw i64 %78, 3
  %diff.check1027 = icmp ult i64 %87, 16
  %conflict.rdx1028 = or i1 %conflict.rdx1026, %diff.check1027
  %88 = shl nsw i64 %79, 3
  %diff.check1029 = icmp eq i32 %41, 0
  %conflict.rdx1030 = or i1 %conflict.rdx1028, %diff.check1029
  %89 = shl nsw i64 %80, 3
  %diff.check1031 = icmp ult i64 %89, 16
  %conflict.rdx1032 = or i1 %conflict.rdx1030, %diff.check1031
  %90 = sub nsw i64 %82, %81
  %diff.check1033 = icmp ult i64 %90, 16
  %conflict.rdx1034 = or i1 %conflict.rdx1032, %diff.check1033
  %91 = sub nsw i64 %83, %81
  %diff.check1035 = icmp ult i64 %91, 16
  %conflict.rdx1036 = or i1 %conflict.rdx1034, %diff.check1035
  %92 = sub nsw i64 %84, %81
  %diff.check1037 = icmp ult i64 %92, 16
  %conflict.rdx1038 = or i1 %conflict.rdx1036, %diff.check1037
  %93 = sub nsw i64 %85, %81
  %diff.check1039 = icmp ult i64 %93, 16
  %conflict.rdx1040 = or i1 %conflict.rdx1038, %diff.check1039
  %94 = sub nsw i64 %86, %81
  %diff.check1041 = icmp ult i64 %94, 16
  %conflict.rdx1042 = or i1 %conflict.rdx1040, %diff.check1041
  %95 = sub nsw i64 %87, %81
  %diff.check1043 = icmp ult i64 %95, 16
  %conflict.rdx1044 = or i1 %conflict.rdx1042, %diff.check1043
  %96 = sub nsw i64 %88, %81
  %diff.check1045 = icmp ult i64 %96, 16
  %conflict.rdx1046 = or i1 %conflict.rdx1044, %diff.check1045
  %97 = sub nsw i64 %89, %81
  %diff.check1047 = icmp ult i64 %97, 16
  %conflict.rdx1048 = or i1 %conflict.rdx1046, %diff.check1047
  %98 = sub nsw i64 %83, %82
  %diff.check1049 = icmp ult i64 %98, 16
  %conflict.rdx1050 = or i1 %conflict.rdx1048, %diff.check1049
  %diff.check1051 = icmp eq i64 %84, %82
  %conflict.rdx1052 = or i1 %conflict.rdx1050, %diff.check1051
  %99 = sub nsw i64 %85, %82
  %diff.check1053 = icmp ult i64 %99, 16
  %conflict.rdx1054 = or i1 %conflict.rdx1052, %diff.check1053
  %diff.check1055 = icmp eq i64 %86, %82
  %conflict.rdx1056 = or i1 %conflict.rdx1054, %diff.check1055
  %100 = sub nsw i64 %87, %82
  %diff.check1057 = icmp ult i64 %100, 16
  %conflict.rdx1058 = or i1 %conflict.rdx1056, %diff.check1057
  %diff.check1059 = icmp eq i64 %88, %82
  %conflict.rdx1060 = or i1 %conflict.rdx1058, %diff.check1059
  %101 = sub nsw i64 %89, %82
  %diff.check1061 = icmp ult i64 %101, 16
  %conflict.rdx1062 = or i1 %conflict.rdx1060, %diff.check1061
  %102 = sub nsw i64 %84, %83
  %diff.check1063 = icmp ult i64 %102, 16
  %conflict.rdx1064 = or i1 %conflict.rdx1062, %diff.check1063
  %103 = sub nsw i64 %85, %83
  %diff.check1065 = icmp ult i64 %103, 16
  %conflict.rdx1066 = or i1 %conflict.rdx1064, %diff.check1065
  %104 = sub nsw i64 %86, %83
  %diff.check1067 = icmp ult i64 %104, 16
  %conflict.rdx1068 = or i1 %conflict.rdx1066, %diff.check1067
  %105 = sub nsw i64 %87, %83
  %diff.check1069 = icmp ult i64 %105, 16
  %conflict.rdx1070 = or i1 %conflict.rdx1068, %diff.check1069
  %106 = sub nsw i64 %88, %83
  %diff.check1071 = icmp ult i64 %106, 16
  %conflict.rdx1072 = or i1 %conflict.rdx1070, %diff.check1071
  %107 = sub nsw i64 %89, %83
  %diff.check1073 = icmp ult i64 %107, 16
  %conflict.rdx1074 = or i1 %conflict.rdx1072, %diff.check1073
  %108 = sub nsw i64 %85, %84
  %diff.check1075 = icmp ult i64 %108, 16
  %conflict.rdx1076 = or i1 %conflict.rdx1074, %diff.check1075
  %diff.check1077 = icmp eq i64 %86, %84
  %conflict.rdx1078 = or i1 %conflict.rdx1076, %diff.check1077
  %109 = sub nsw i64 %87, %84
  %diff.check1079 = icmp ult i64 %109, 16
  %conflict.rdx1080 = or i1 %conflict.rdx1078, %diff.check1079
  %diff.check1081 = icmp eq i64 %88, %84
  %conflict.rdx1082 = or i1 %conflict.rdx1080, %diff.check1081
  %110 = sub nsw i64 %89, %84
  %diff.check1083 = icmp ult i64 %110, 16
  %conflict.rdx1084 = or i1 %conflict.rdx1082, %diff.check1083
  %111 = sub nsw i64 %86, %85
  %diff.check1085 = icmp ult i64 %111, 16
  %conflict.rdx1086 = or i1 %conflict.rdx1084, %diff.check1085
  %112 = sub nsw i64 %87, %85
  %diff.check1087 = icmp ult i64 %112, 16
  %conflict.rdx1088 = or i1 %conflict.rdx1086, %diff.check1087
  %113 = sub nsw i64 %88, %85
  %diff.check1089 = icmp ult i64 %113, 16
  %conflict.rdx1090 = or i1 %conflict.rdx1088, %diff.check1089
  %114 = sub nsw i64 %89, %85
  %diff.check1091 = icmp ult i64 %114, 16
  %conflict.rdx1092 = or i1 %conflict.rdx1090, %diff.check1091
  %115 = sub nsw i64 %87, %86
  %diff.check1093 = icmp ult i64 %115, 16
  %conflict.rdx1094 = or i1 %conflict.rdx1092, %diff.check1093
  %diff.check1095 = icmp eq i64 %88, %86
  %conflict.rdx1096 = or i1 %conflict.rdx1094, %diff.check1095
  %116 = sub nsw i64 %89, %86
  %diff.check1097 = icmp ult i64 %116, 16
  %conflict.rdx1098 = or i1 %conflict.rdx1096, %diff.check1097
  %117 = sub nsw i64 %88, %87
  %diff.check1099 = icmp ult i64 %117, 16
  %conflict.rdx1100 = or i1 %conflict.rdx1098, %diff.check1099
  %118 = sub nsw i64 %89, %87
  %diff.check1101 = icmp ult i64 %118, 16
  %conflict.rdx1102 = or i1 %conflict.rdx1100, %diff.check1101
  %119 = sub nsw i64 %89, %88
  %diff.check1103 = icmp ult i64 %119, 16
  %conflict.rdx1104 = or i1 %conflict.rdx1102, %diff.check1103
  br i1 %conflict.rdx1104, label %scalar.ph.preheader, label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %n.vec = and i64 %wide.trip.count, 2147483646
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %120 = getelementptr inbounds double, ptr %1, i64 %index
  %wide.load = load <2 x double>, ptr %120, align 8, !tbaa !5
  %121 = getelementptr double, ptr %invariant.gep, i64 %index
  %wide.load1105 = load <2 x double>, ptr %121, align 8, !tbaa !5
  %122 = fmul <2 x double> %wide.load1105, <double 0xBFA61E338215E570, double 0xBFA61E338215E570>
  %123 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FFFCC22372C116D, double 0x3FFFCC22372C116D>, <2 x double> %122)
  %124 = getelementptr double, ptr %invariant.gep944, i64 %index
  %wide.load1106 = load <2 x double>, ptr %124, align 8, !tbaa !5
  %125 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0xBFB4E56CC57C59DC, double 0xBFB4E56CC57C59DC>, <2 x double> %123)
  %126 = getelementptr double, ptr %invariant.gep946, i64 %index
  %wide.load1107 = load <2 x double>, ptr %126, align 8, !tbaa !5
  %127 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0x3FC9194DB735D0F7, double 0x3FC9194DB735D0F7>, <2 x double> %125)
  %128 = getelementptr double, ptr %invariant.gep948, i64 %index
  %wide.load1108 = load <2 x double>, ptr %128, align 8, !tbaa !5
  %129 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0x3FDFB5E386F12848, double 0x3FDFB5E386F12848>, <2 x double> %127)
  %130 = getelementptr double, ptr %invariant.gep950, i64 %index
  %wide.load1109 = load <2 x double>, ptr %130, align 8, !tbaa !5
  %131 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0x3FDC9F20C9294E48, double 0x3FDC9F20C9294E48>, <2 x double> %129)
  %132 = getelementptr double, ptr %invariant.gep952, i64 %index
  %wide.load1110 = load <2 x double>, ptr %132, align 8, !tbaa !5
  %133 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0x3F6ED66BF7CB1F00, double 0x3F6ED66BF7CB1F00>, <2 x double> %131)
  %134 = getelementptr double, ptr %invariant.gep954, i64 %index
  %wide.load1111 = load <2 x double>, ptr %134, align 8, !tbaa !5
  %135 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0xBFA6C8AF2EC21C94, double 0xBFA6C8AF2EC21C94>, <2 x double> %133)
  %136 = getelementptr double, ptr %invariant.gep956, i64 %index
  %wide.load1112 = load <2 x double>, ptr %136, align 8, !tbaa !5
  %137 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0xBFF04F797FEE8E6E, double 0xBFF04F797FEE8E6E>, <2 x double> %135)
  %138 = getelementptr double, ptr %invariant.gep958, i64 %index
  %wide.load1113 = load <2 x double>, ptr %138, align 8, !tbaa !5
  %139 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0xBFABF3835DF7B24C, double 0xBFABF3835DF7B24C>, <2 x double> %137)
  %140 = getelementptr double, ptr %invariant.gep960, i64 %index
  %wide.load1114 = load <2 x double>, ptr %140, align 8, !tbaa !5
  %141 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0x3FFFCC22372C1168, double 0x3FFFCC22372C1168>, <2 x double> %139)
  %142 = getelementptr double, ptr %invariant.gep962, i64 %index
  %wide.load1115 = load <2 x double>, ptr %142, align 8, !tbaa !5
  %143 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0xBFB4E56CC57C5A10, double 0xBFB4E56CC57C5A10>, <2 x double> %141)
  %144 = getelementptr double, ptr %invariant.gep964, i64 %index
  %wide.load1116 = load <2 x double>, ptr %144, align 8, !tbaa !5
  %145 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0xBFA61E338215E590, double 0xBFA61E338215E590>, <2 x double> %143)
  %146 = getelementptr double, ptr %invariant.gep966, i64 %index
  %wide.load1117 = load <2 x double>, ptr %146, align 8, !tbaa !5
  %147 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0x3FC9194DB735D0E8, double 0x3FC9194DB735D0E8>, <2 x double> %145)
  %148 = getelementptr double, ptr %invariant.gep968, i64 %index
  %wide.load1118 = load <2 x double>, ptr %148, align 8, !tbaa !5
  %149 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0x3FDC9F20C9294E54, double 0x3FDC9F20C9294E54>, <2 x double> %147)
  %150 = getelementptr double, ptr %invariant.gep970, i64 %index
  %wide.load1119 = load <2 x double>, ptr %150, align 8, !tbaa !5
  %151 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0x3FDFB5E386F1282F, double 0x3FDFB5E386F1282F>, <2 x double> %149)
  %152 = getelementptr double, ptr %invariant.gep972, i64 %index
  %wide.load1120 = load <2 x double>, ptr %152, align 8, !tbaa !5
  %153 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0xBFA6C8AF2EC21D14, double 0xBFA6C8AF2EC21D14>, <2 x double> %151)
  %154 = getelementptr double, ptr %invariant.gep974, i64 %index
  %wide.load1121 = load <2 x double>, ptr %154, align 8, !tbaa !5
  %155 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0x3F6ED66BF7CB1B4F, double 0x3F6ED66BF7CB1B4F>, <2 x double> %153)
  %156 = getelementptr double, ptr %invariant.gep976, i64 %index
  %wide.load1122 = load <2 x double>, ptr %156, align 8, !tbaa !5
  %157 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0xBFF04F797FEE8E5C, double 0xBFF04F797FEE8E5C>, <2 x double> %155)
  %158 = getelementptr double, ptr %invariant.gep978, i64 %index
  %wide.load1123 = load <2 x double>, ptr %158, align 8, !tbaa !5
  %159 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0xBFABF3835DF7B1F8, double 0xBFABF3835DF7B1F8>, <2 x double> %157)
  %160 = getelementptr double, ptr %invariant.gep980, i64 %index
  %wide.load1124 = load <2 x double>, ptr %160, align 8, !tbaa !5
  %161 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0xBFAD8009A8DC34C1, double 0xBFAD8009A8DC34C1>, <2 x double> %159)
  %162 = getelementptr double, ptr %invariant.gep982, i64 %index
  %wide.load1125 = load <2 x double>, ptr %162, align 8, !tbaa !5
  %163 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0x3FE33FB5AEE339C2, double 0x3FE33FB5AEE339C2>, <2 x double> %161)
  %164 = getelementptr double, ptr %invariant.gep984, i64 %index
  %wide.load1126 = load <2 x double>, ptr %164, align 8, !tbaa !5
  %165 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0x3FE33FB5AEE339BC, double 0x3FE33FB5AEE339BC>, <2 x double> %163)
  %166 = getelementptr double, ptr %invariant.gep986, i64 %index
  %wide.load1127 = load <2 x double>, ptr %166, align 8, !tbaa !5
  %167 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0x3FEC22B6B560393F, double 0x3FEC22B6B560393F>, <2 x double> %165)
  %168 = getelementptr double, ptr %invariant.gep988, i64 %index
  %wide.load1128 = load <2 x double>, ptr %168, align 8, !tbaa !5
  %169 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0xBFF4414C5924CA76, double 0xBFF4414C5924CA76>, <2 x double> %167)
  %170 = getelementptr double, ptr %invariant.gep990, i64 %index
  %wide.load1129 = load <2 x double>, ptr %170, align 8, !tbaa !5
  %171 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0xBFF4414C5924CA6D, double 0xBFF4414C5924CA6D>, <2 x double> %169)
  %172 = getelementptr double, ptr %invariant.gep992, i64 %index
  %wide.load1130 = load <2 x double>, ptr %172, align 8, !tbaa !5
  %173 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0x3FFAB3BA37B5BC28, double 0x3FFAB3BA37B5BC28>, <2 x double> %171)
  %174 = getelementptr double, ptr %invariant.gep994, i64 %index
  %wide.load1131 = load <2 x double>, ptr %174, align 8, !tbaa !5
  %175 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0x3FFAB3BA37B5BC2C, double 0x3FFAB3BA37B5BC2C>, <2 x double> %173)
  %176 = getelementptr double, ptr %invariant.gep996, i64 %index
  %wide.load1132 = load <2 x double>, ptr %176, align 8, !tbaa !5
  %177 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0xC005DC4705AED62D, double 0xC005DC4705AED62D>, <2 x double> %175)
  %178 = getelementptr double, ptr %invariant.gep998, i64 %index
  %wide.load1133 = load <2 x double>, ptr %178, align 8, !tbaa !5
  %179 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0x3FF9C4B2E6CA1909, double 0x3FF9C4B2E6CA1909>, <2 x double> %177)
  %180 = getelementptr inbounds double, ptr %3, i64 %index
  store <2 x double> %179, ptr %180, align 8, !tbaa !5
  %181 = fmul <2 x double> %wide.load1105, <double 0xBFAD8009A8DC3780, double 0xBFAD8009A8DC3780>
  %182 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FE33FB5AEE339AD, double 0x3FE33FB5AEE339AD>, <2 x double> %181)
  %183 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0x3FE33FB5AEE339B3, double 0x3FE33FB5AEE339B3>, <2 x double> %182)
  %184 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0x3FEC22B6B5603939, double 0x3FEC22B6B5603939>, <2 x double> %183)
  %185 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0xBFF4414C5924CA69, double 0xBFF4414C5924CA69>, <2 x double> %184)
  %186 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0x3FF9C4B2E6CA1905, double 0x3FF9C4B2E6CA1905>, <2 x double> %185)
  %187 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0xC005DC4705AED626, double 0xC005DC4705AED626>, <2 x double> %186)
  %188 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0x3FFAB3BA37B5BC1A, double 0x3FFAB3BA37B5BC1A>, <2 x double> %187)
  %189 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0x3FFAB3BA37B5BC2C, double 0x3FFAB3BA37B5BC2C>, <2 x double> %188)
  %190 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0xBFF4414C5924CA64, double 0xBFF4414C5924CA64>, <2 x double> %189)
  %191 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0xBFB4E56CC57C59F8, double 0xBFB4E56CC57C59F8>, <2 x double> %190)
  %192 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0x3FFFCC22372C1156, double 0x3FFFCC22372C1156>, <2 x double> %191)
  %193 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0xBFA61E338215E4D0, double 0xBFA61E338215E4D0>, <2 x double> %192)
  %194 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0x3FC9194DB735D134, double 0x3FC9194DB735D134>, <2 x double> %193)
  %195 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0x3FDC9F20C9294E54, double 0x3FDC9F20C9294E54>, <2 x double> %194)
  %196 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0xBFABF3835DF7B23C, double 0xBFABF3835DF7B23C>, <2 x double> %195)
  %197 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0xBFF04F797FEE8E33, double 0xBFF04F797FEE8E33>, <2 x double> %196)
  %198 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0x3F6ED66BF7CB01CF, double 0x3F6ED66BF7CB01CF>, <2 x double> %197)
  %199 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0xBFA6C8AF2EC21C0C, double 0xBFA6C8AF2EC21C0C>, <2 x double> %198)
  %200 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0x3FDFB5E386F12828, double 0x3FDFB5E386F12828>, <2 x double> %199)
  %201 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0xBFA61E338215E580, double 0xBFA61E338215E580>, <2 x double> %200)
  %202 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0x3FFFCC22372C115F, double 0x3FFFCC22372C115F>, <2 x double> %201)
  %203 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0xBFB4E56CC57C5A25, double 0xBFB4E56CC57C5A25>, <2 x double> %202)
  %204 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0x3FC9194DB735D0F7, double 0x3FC9194DB735D0F7>, <2 x double> %203)
  %205 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0x3FDFB5E386F1283F, double 0x3FDFB5E386F1283F>, <2 x double> %204)
  %206 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0xBFABF3835DF7B183, double 0xBFABF3835DF7B183>, <2 x double> %205)
  %207 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0xBFF04F797FEE8E41, double 0xBFF04F797FEE8E41>, <2 x double> %206)
  %208 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0xBFA6C8AF2EC21D24, double 0xBFA6C8AF2EC21D24>, <2 x double> %207)
  %209 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0x3F6ED66BF7CB14EE, double 0x3F6ED66BF7CB14EE>, <2 x double> %208)
  %210 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0x3FDC9F20C9294E51, double 0x3FDC9F20C9294E51>, <2 x double> %209)
  %211 = getelementptr double, ptr %invariant.gep1000, i64 %index
  store <2 x double> %210, ptr %211, align 8, !tbaa !5
  %212 = fmul <2 x double> %wide.load1105, <double 0xBFA61E338215E4C1, double 0xBFA61E338215E4C1>
  %213 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFB4E56CC57C5A3B, double 0xBFB4E56CC57C5A3B>, <2 x double> %212)
  %214 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0x3FFFCC22372C1168, double 0x3FFFCC22372C1168>, <2 x double> %213)
  %215 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0x3FC9194DB735D0C4, double 0x3FC9194DB735D0C4>, <2 x double> %214)
  %216 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0xBFABF3835DF7B15C, double 0xBFABF3835DF7B15C>, <2 x double> %215)
  %217 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0x3FDC9F20C9294E5D, double 0x3FDC9F20C9294E5D>, <2 x double> %216)
  %218 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0x3F6ED66BF7CB15BE, double 0x3F6ED66BF7CB15BE>, <2 x double> %217)
  %219 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0xBFF04F797FEE8E41, double 0xBFF04F797FEE8E41>, <2 x double> %218)
  %220 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0xBFA6C8AF2EC21D28, double 0xBFA6C8AF2EC21D28>, <2 x double> %219)
  %221 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0x3FDFB5E386F127F7, double 0x3FDFB5E386F127F7>, <2 x double> %220)
  %222 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0x3FE33FB5AEE339C6, double 0x3FE33FB5AEE339C6>, <2 x double> %221)
  %223 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0x3FE33FB5AEE339C3, double 0x3FE33FB5AEE339C3>, <2 x double> %222)
  %224 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0xBFAD8009A8DC36C0, double 0xBFAD8009A8DC36C0>, <2 x double> %223)
  %225 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0x3FEC22B6B5603946, double 0x3FEC22B6B5603946>, <2 x double> %224)
  %226 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0x3FF9C4B2E6CA190E, double 0x3FF9C4B2E6CA190E>, <2 x double> %225)
  %227 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0xBFF4414C5924CA76, double 0xBFF4414C5924CA76>, <2 x double> %226)
  %228 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0x3FFAB3BA37B5BC2C, double 0x3FFAB3BA37B5BC2C>, <2 x double> %227)
  %229 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0xC005DC4705AED62A, double 0xC005DC4705AED62A>, <2 x double> %228)
  %230 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0x3FFAB3BA37B5BC2C, double 0x3FFAB3BA37B5BC2C>, <2 x double> %229)
  %231 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0xBFF4414C5924CA7B, double 0xBFF4414C5924CA7B>, <2 x double> %230)
  %232 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0xBFA61E338215E570, double 0xBFA61E338215E570>, <2 x double> %231)
  %233 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0xBFB4E56CC57C5A0F, double 0xBFB4E56CC57C5A0F>, <2 x double> %232)
  %234 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0x3FFFCC22372C1168, double 0x3FFFCC22372C1168>, <2 x double> %233)
  %235 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0x3FC9194DB735D0CB, double 0x3FC9194DB735D0CB>, <2 x double> %234)
  %236 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0xBFABF3835DF7B100, double 0xBFABF3835DF7B100>, <2 x double> %235)
  %237 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0x3FDFB5E386F12808, double 0x3FDFB5E386F12808>, <2 x double> %236)
  %238 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0xBFA6C8AF2EC21DB0, double 0xBFA6C8AF2EC21DB0>, <2 x double> %237)
  %239 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0xBFF04F797FEE8E4E, double 0xBFF04F797FEE8E4E>, <2 x double> %238)
  %240 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0x3F6ED66BF7CB2533, double 0x3F6ED66BF7CB2533>, <2 x double> %239)
  %241 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0x3FDC9F20C9294E3F, double 0x3FDC9F20C9294E3F>, <2 x double> %240)
  %242 = getelementptr double, ptr %invariant.gep1002, i64 %index
  store <2 x double> %241, ptr %242, align 8, !tbaa !5
  %243 = fmul <2 x double> %wide.load1105, <double 0xBFDA2841F320D0D6, double 0xBFDA2841F320D0D6>
  %244 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFDC9DD6B43D2ABD, double 0xBFDC9DD6B43D2ABD>, <2 x double> %243)
  %245 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0xBFDC9DD6B43D2AA9, double 0xBFDC9DD6B43D2AA9>, <2 x double> %244)
  %246 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0x400260B23177AE45, double 0x400260B23177AE45>, <2 x double> %245)
  %247 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0xBFF07F5D531D104E, double 0xBFF07F5D531D104E>, <2 x double> %246)
  %248 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0xBFF1450E028F06B3, double 0xBFF1450E028F06B3>, <2 x double> %247)
  %249 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0x3FF693B583D81A94, double 0x3FF693B583D81A94>, <2 x double> %248)
  %250 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0x3FF5CE04D4662421, double 0x3FF5CE04D4662421>, <2 x double> %249)
  %251 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0x3FF5CE04D4662438, double 0x3FF5CE04D4662438>, <2 x double> %250)
  %252 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0xBFF07F5D531D1041, double 0xBFF07F5D531D1041>, <2 x double> %251)
  %253 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0xBFDC9DD6B43D2AB5, double 0xBFDC9DD6B43D2AB5>, <2 x double> %252)
  %254 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0xBFDC9DD6B43D2A93, double 0xBFDC9DD6B43D2A93>, <2 x double> %253)
  %255 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0xBFDA2841F320D0B8, double 0xBFDA2841F320D0B8>, <2 x double> %254)
  %256 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0x400260B23177AE45, double 0x400260B23177AE45>, <2 x double> %255)
  %257 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0xBFF1450E028F06B3, double 0xBFF1450E028F06B3>, <2 x double> %256)
  %258 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0xBFF07F5D531D1045, double 0xBFF07F5D531D1045>, <2 x double> %257)
  %259 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0x3FF5CE04D4662438, double 0x3FF5CE04D4662438>, <2 x double> %258)
  %260 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0x3FF693B583D81A8F, double 0x3FF693B583D81A8F>, <2 x double> %259)
  %261 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0x3FF5CE04D466242A, double 0x3FF5CE04D466242A>, <2 x double> %260)
  %262 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0xBFF07F5D531D1053, double 0xBFF07F5D531D1053>, <2 x double> %261)
  %263 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0xBFDA2841F320D0D4, double 0xBFDA2841F320D0D4>, <2 x double> %262)
  %264 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0xBFDC9DD6B43D2AB4, double 0xBFDC9DD6B43D2AB4>, <2 x double> %263)
  %265 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0xBFDC9DD6B43D2AB2, double 0xBFDC9DD6B43D2AB2>, <2 x double> %264)
  %266 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0x400260B23177AE4A, double 0x400260B23177AE4A>, <2 x double> %265)
  %267 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0xBFF07F5D531D104A, double 0xBFF07F5D531D104A>, <2 x double> %266)
  %268 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0xBFF07F5D531D1041, double 0xBFF07F5D531D1041>, <2 x double> %267)
  %269 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0x3FF5CE04D466242F, double 0x3FF5CE04D466242F>, <2 x double> %268)
  %270 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0x3FF5CE04D4662418, double 0x3FF5CE04D4662418>, <2 x double> %269)
  %271 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0x3FF693B583D81AA1, double 0x3FF693B583D81AA1>, <2 x double> %270)
  %272 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0xBFF1450E028F06B3, double 0xBFF1450E028F06B3>, <2 x double> %271)
  %273 = getelementptr double, ptr %invariant.gep1004, i64 %index
  store <2 x double> %272, ptr %273, align 8, !tbaa !5
  %274 = fmul <2 x double> %wide.load1105, <double 0x3FB516705CB7EB10, double 0x3FB516705CB7EB10>
  %275 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFF14B60DAE8F9B7, double 0xBFF14B60DAE8F9B7>, <2 x double> %274)
  %276 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0x3FB23F7A7665615A, double 0x3FB23F7A7665615A>, <2 x double> %275)
  %277 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0x3FD34BA90DF497AF, double 0x3FD34BA90DF497AF>, <2 x double> %276)
  %278 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0x3FAA80234D0D6441, double 0x3FAA80234D0D6441>, <2 x double> %277)
  %279 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0xBFF5B5FC0F369AF7, double 0xBFF5B5FC0F369AF7>, <2 x double> %278)
  %280 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0xBFE28587281236A6, double 0xBFE28587281236A6>, <2 x double> %279)
  %281 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0x3FC582A648D67E0D, double 0x3FC582A648D67E0D>, <2 x double> %280)
  %282 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0xC00051B0BB41F520, double 0xC00051B0BB41F520>, <2 x double> %281)
  %283 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0x3FBAAA1D34433F46, double 0x3FBAAA1D34433F46>, <2 x double> %282)
  %284 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0x3FC4B65E83613BCD, double 0x3FC4B65E83613BCD>, <2 x double> %283)
  %285 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0x3FC4B65E83613B90, double 0x3FC4B65E83613B90>, <2 x double> %284)
  %286 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0xBF44F03805B1CC00, double 0xBF44F03805B1CC00>, <2 x double> %285)
  %287 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0x3FC574603DBB171B, double 0x3FC574603DBB171B>, <2 x double> %286)
  %288 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0x3FFCD42470497CDB, double 0x3FFCD42470497CDB>, <2 x double> %287)
  %289 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0x3FC9FBA14E49B69F, double 0x3FC9FBA14E49B69F>, <2 x double> %288)
  %290 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0xBFE1D964E77A614C, double 0xBFE1D964E77A614C>, <2 x double> %289)
  %291 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0xBF5134CDEA1818A1, double 0xBF5134CDEA1818A1>, <2 x double> %290)
  %292 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0xBFE1D964E77A6149, double 0xBFE1D964E77A6149>, <2 x double> %291)
  %293 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0x3FC9FBA14E49B6B1, double 0x3FC9FBA14E49B6B1>, <2 x double> %292)
  %294 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0x3FB516705CB7EB38, double 0x3FB516705CB7EB38>, <2 x double> %293)
  %295 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0xBFF14B60DAE8F9BB, double 0xBFF14B60DAE8F9BB>, <2 x double> %294)
  %296 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0x3FB23F7A7665616C, double 0x3FB23F7A7665616C>, <2 x double> %295)
  %297 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0x3FD34BA90DF497A0, double 0x3FD34BA90DF497A0>, <2 x double> %296)
  %298 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0x3FAA80234D0D6480, double 0x3FAA80234D0D6480>, <2 x double> %297)
  %299 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0x3FBAAA1D34433F2A, double 0x3FBAAA1D34433F2A>, <2 x double> %298)
  %300 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0xC00051B0BB41F51E, double 0xC00051B0BB41F51E>, <2 x double> %299)
  %301 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0x3FC582A648D67DF4, double 0x3FC582A648D67DF4>, <2 x double> %300)
  %302 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0xBFE28587281236A5, double 0xBFE28587281236A5>, <2 x double> %301)
  %303 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0xBFF5B5FC0F369AF7, double 0xBFF5B5FC0F369AF7>, <2 x double> %302)
  %304 = getelementptr double, ptr %invariant.gep1006, i64 %index
  store <2 x double> %303, ptr %304, align 8, !tbaa !5
  %305 = fmul <2 x double> %wide.load1105, <double 0xBF44F03805B1D400, double 0xBF44F03805B1D400>
  %306 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FC4B65E83613BB4, double 0x3FC4B65E83613BB4>, <2 x double> %305)
  %307 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0x3FC4B65E83613BB8, double 0x3FC4B65E83613BB8>, <2 x double> %306)
  %308 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0x3FC574603DBB1706, double 0x3FC574603DBB1706>, <2 x double> %307)
  %309 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0x3FC9FBA14E49B6CA, double 0x3FC9FBA14E49B6CA>, <2 x double> %308)
  %310 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0x3FFCD42470497CDF, double 0x3FFCD42470497CDF>, <2 x double> %309)
  %311 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0xBF5134CDEA1811D7, double 0xBF5134CDEA1811D7>, <2 x double> %310)
  %312 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0xBFE1D964E77A614C, double 0xBFE1D964E77A614C>, <2 x double> %311)
  %313 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0xBFE1D964E77A6154, double 0xBFE1D964E77A6154>, <2 x double> %312)
  %314 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0x3FC9FBA14E49B6A9, double 0x3FC9FBA14E49B6A9>, <2 x double> %313)
  %315 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0xBFF14B60DAE8F9BB, double 0xBFF14B60DAE8F9BB>, <2 x double> %314)
  %316 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0x3FB23F7A766561AA, double 0x3FB23F7A766561AA>, <2 x double> %315)
  %317 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0x3FB516705CB7EB00, double 0x3FB516705CB7EB00>, <2 x double> %316)
  %318 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0x3FD34BA90DF497AF, double 0x3FD34BA90DF497AF>, <2 x double> %317)
  %319 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0xBFF5B5FC0F369B00, double 0xBFF5B5FC0F369B00>, <2 x double> %318)
  %320 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0x3FAA80234D0D6420, double 0x3FAA80234D0D6420>, <2 x double> %319)
  %321 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0x3FC582A648D67E26, double 0x3FC582A648D67E26>, <2 x double> %320)
  %322 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0xBFE28587281236A7, double 0xBFE28587281236A7>, <2 x double> %321)
  %323 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0xC00051B0BB41F520, double 0xC00051B0BB41F520>, <2 x double> %322)
  %324 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0x3FBAAA1D34433F2A, double 0x3FBAAA1D34433F2A>, <2 x double> %323)
  %325 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0x3FB516705CB7EB58, double 0x3FB516705CB7EB58>, <2 x double> %324)
  %326 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0x3FB23F7A766561B0, double 0x3FB23F7A766561B0>, <2 x double> %325)
  %327 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0xBFF14B60DAE8F9B7, double 0xBFF14B60DAE8F9B7>, <2 x double> %326)
  %328 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0x3FD34BA90DF497AF, double 0x3FD34BA90DF497AF>, <2 x double> %327)
  %329 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0x3FBAAA1D34433F3F, double 0x3FBAAA1D34433F3F>, <2 x double> %328)
  %330 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0x3FAA80234D0D6420, double 0x3FAA80234D0D6420>, <2 x double> %329)
  %331 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0x3FC582A648D67E0D, double 0x3FC582A648D67E0D>, <2 x double> %330)
  %332 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0xC00051B0BB41F520, double 0xC00051B0BB41F520>, <2 x double> %331)
  %333 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0xBFE28587281236A7, double 0xBFE28587281236A7>, <2 x double> %332)
  %334 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0xBFF5B5FC0F369AFB, double 0xBFF5B5FC0F369AFB>, <2 x double> %333)
  %335 = getelementptr double, ptr %invariant.gep1008, i64 %index
  store <2 x double> %334, ptr %335, align 8, !tbaa !5
  %336 = fmul <2 x double> %wide.load1105, <double 0x3FEA01757626B3AA, double 0x3FEA01757626B3AA>
  %337 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3F7BE15B6EF0F513, double 0x3F7BE15B6EF0F513>, <2 x double> %336)
  %338 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0x3F7BE15B6EF0F204, double 0x3F7BE15B6EF0F204>, <2 x double> %337)
  %339 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0xBFF49C77EB024E36, double 0xBFF49C77EB024E36>, <2 x double> %338)
  %340 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0x3FEEE548D24B334B, double 0x3FEEE548D24B334B>, <2 x double> %339)
  %341 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0x3FA35D92E329F3DA, double 0x3FA35D92E329F3DA>, <2 x double> %340)
  %342 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0x3FD69C26CA3FE366, double 0x3FD69C26CA3FE366>, <2 x double> %341)
  %343 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0xBFF609CF2540AD33, double 0xBFF609CF2540AD33>, <2 x double> %342)
  %344 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0xBFF609CF2540AD38, double 0xBFF609CF2540AD38>, <2 x double> %343)
  %345 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0x3FEEE548D24B334C, double 0x3FEEE548D24B334C>, <2 x double> %344)
  %346 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0xBFC043E702B6909C, double 0xBFC043E702B6909C>, <2 x double> %345)
  %347 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0x3FEC8C3F0B680533, double 0x3FEC8C3F0B680533>, <2 x double> %346)
  %348 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0xBFB0AB452F81B608, double 0xBFB0AB452F81B608>, <2 x double> %347)
  %349 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0xBFA74967F5A5A03F, double 0xBFA74967F5A5A03F>, <2 x double> %348)
  %350 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0x3FEF916B12E308A6, double 0x3FEF916B12E308A6>, <2 x double> %349)
  %351 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0xBFC0CDAB2BE03118, double 0xBFC0CDAB2BE03118>, <2 x double> %350)
  %352 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0x4000D39684388549, double 0x4000D39684388549>, <2 x double> %351)
  %353 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0x3FC75D089DF924FA, double 0x3FC75D089DF924FA>, <2 x double> %352)
  %354 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0x3FBACDFDD860C671, double 0x3FBACDFDD860C671>, <2 x double> %353)
  %355 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0x3FF10776BFAA9C87, double 0x3FF10776BFAA9C87>, <2 x double> %354)
  %356 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0xBFB0AB452F81B620, double 0xBFB0AB452F81B620>, <2 x double> %355)
  %357 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0x3FEC8C3F0B68052E, double 0x3FEC8C3F0B68052E>, <2 x double> %356)
  %358 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0xBFC043E702B690A4, double 0xBFC043E702B690A4>, <2 x double> %357)
  %359 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0xBFA74967F5A5A080, double 0xBFA74967F5A5A080>, <2 x double> %358)
  %360 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0x3FF10776BFAA9C8B, double 0x3FF10776BFAA9C8B>, <2 x double> %359)
  %361 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0xBFC0CDAB2BE0310A, double 0xBFC0CDAB2BE0310A>, <2 x double> %360)
  %362 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0x4000D39684388545, double 0x4000D39684388545>, <2 x double> %361)
  %363 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0x3FBACDFDD860C65B, double 0x3FBACDFDD860C65B>, <2 x double> %362)
  %364 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0x3FC75D089DF92516, double 0x3FC75D089DF92516>, <2 x double> %363)
  %365 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0x3FEF916B12E30898, double 0x3FEF916B12E30898>, <2 x double> %364)
  %366 = getelementptr double, ptr %invariant.gep1010, i64 %index
  store <2 x double> %365, ptr %366, align 8, !tbaa !5
  %367 = fmul <2 x double> %wide.load1105, <double 0xBFB0AB452F81B620, double 0xBFB0AB452F81B620>
  %368 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFC043E702B690C8, double 0xBFC043E702B690C8>, <2 x double> %367)
  %369 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0x3FEC8C3F0B680520, double 0x3FEC8C3F0B680520>, <2 x double> %368)
  %370 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0xBFA74967F5A5A080, double 0xBFA74967F5A5A080>, <2 x double> %369)
  %371 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0xBFC0CDAB2BE03123, double 0xBFC0CDAB2BE03123>, <2 x double> %370)
  %372 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0x3FEF916B12E308A0, double 0x3FEF916B12E308A0>, <2 x double> %371)
  %373 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0x3FC75D089DF924FA, double 0x3FC75D089DF924FA>, <2 x double> %372)
  %374 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0x4000D39684388549, double 0x4000D39684388549>, <2 x double> %373)
  %375 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0x3FBACDFDD860C6E4, double 0x3FBACDFDD860C6E4>, <2 x double> %374)
  %376 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0x3FF10776BFAA9C8B, double 0x3FF10776BFAA9C8B>, <2 x double> %375)
  %377 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0x3F7BE15B6EF0F130, double 0x3F7BE15B6EF0F130>, <2 x double> %376)
  %378 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0x3F7BE15B6EF0EF74, double 0x3F7BE15B6EF0EF74>, <2 x double> %377)
  %379 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0x3FEA01757626B39C, double 0x3FEA01757626B39C>, <2 x double> %378)
  %380 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0xBFF49C77EB024E36, double 0xBFF49C77EB024E36>, <2 x double> %379)
  %381 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0x3FA35D92E329F39C, double 0x3FA35D92E329F39C>, <2 x double> %380)
  %382 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0x3FEEE548D24B3346, double 0x3FEEE548D24B3346>, <2 x double> %381)
  %383 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0xBFF609CF2540AD33, double 0xBFF609CF2540AD33>, <2 x double> %382)
  %384 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0x3FD69C26CA3FE379, double 0x3FD69C26CA3FE379>, <2 x double> %383)
  %385 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0xBFF609CF2540AD33, double 0xBFF609CF2540AD33>, <2 x double> %384)
  %386 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0x3FEEE548D24B334D, double 0x3FEEE548D24B334D>, <2 x double> %385)
  %387 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0xBFB0AB452F81B660, double 0xBFB0AB452F81B660>, <2 x double> %386)
  %388 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0xBFC043E702B690CB, double 0xBFC043E702B690CB>, <2 x double> %387)
  %389 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0x3FEC8C3F0B680524, double 0x3FEC8C3F0B680524>, <2 x double> %388)
  %390 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0xBFA74967F5A5A0C0, double 0xBFA74967F5A5A0C0>, <2 x double> %389)
  %391 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0xBFC0CDAB2BE03103, double 0xBFC0CDAB2BE03103>, <2 x double> %390)
  %392 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0x3FF10776BFAA9C8B, double 0x3FF10776BFAA9C8B>, <2 x double> %391)
  %393 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0x3FBACDFDD860C63F, double 0x3FBACDFDD860C63F>, <2 x double> %392)
  %394 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0x4000D39684388547, double 0x4000D39684388547>, <2 x double> %393)
  %395 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0x3FC75D089DF92521, double 0x3FC75D089DF92521>, <2 x double> %394)
  %396 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0x3FEF916B12E308A0, double 0x3FEF916B12E308A0>, <2 x double> %395)
  %397 = getelementptr double, ptr %invariant.gep1012, i64 %index
  store <2 x double> %396, ptr %397, align 8, !tbaa !5
  %398 = fmul <2 x double> %wide.load1105, <double 0xBFB0AB452F81B638, double 0xBFB0AB452F81B638>
  %399 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FEC8C3F0B680521, double 0x3FEC8C3F0B680521>, <2 x double> %398)
  %400 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0xBFC043E702B69095, double 0xBFC043E702B69095>, <2 x double> %399)
  %401 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0xBFA74967F5A5A090, double 0xBFA74967F5A5A090>, <2 x double> %400)
  %402 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0x3FF10776BFAA9C8B, double 0x3FF10776BFAA9C8B>, <2 x double> %401)
  %403 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0x3FEF916B12E3089C, double 0x3FEF916B12E3089C>, <2 x double> %402)
  %404 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0x3FC75D089DF92501, double 0x3FC75D089DF92501>, <2 x double> %403)
  %405 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0x3FBACDFDD860C6A3, double 0x3FBACDFDD860C6A3>, <2 x double> %404)
  %406 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0x4000D39684388547, double 0x4000D39684388547>, <2 x double> %405)
  %407 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0xBFC0CDAB2BE0312E, double 0xBFC0CDAB2BE0312E>, <2 x double> %406)
  %408 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0x3FEC8C3F0B680522, double 0x3FEC8C3F0B680522>, <2 x double> %407)
  %409 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0xBFC043E702B690AE, double 0xBFC043E702B690AE>, <2 x double> %408)
  %410 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0xBFB0AB452F81B5E8, double 0xBFB0AB452F81B5E8>, <2 x double> %409)
  %411 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0xBFA74967F5A5A110, double 0xBFA74967F5A5A110>, <2 x double> %410)
  %412 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0x3FEF916B12E308AF, double 0x3FEF916B12E308AF>, <2 x double> %411)
  %413 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0x3FF10776BFAA9C87, double 0x3FF10776BFAA9C87>, <2 x double> %412)
  %414 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0x3FBACDFDD860C671, double 0x3FBACDFDD860C671>, <2 x double> %413)
  %415 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0x3FC75D089DF92508, double 0x3FC75D089DF92508>, <2 x double> %414)
  %416 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0x4000D39684388549, double 0x4000D39684388549>, <2 x double> %415)
  %417 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0xBFC0CDAB2BE0313C, double 0xBFC0CDAB2BE0313C>, <2 x double> %416)
  %418 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0x3FEA01757626B3A0, double 0x3FEA01757626B3A0>, <2 x double> %417)
  %419 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0x3F7BE15B6EF0F15B, double 0x3F7BE15B6EF0F15B>, <2 x double> %418)
  %420 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0x3F7BE15B6EF0F2C0, double 0x3F7BE15B6EF0F2C0>, <2 x double> %419)
  %421 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0xBFF49C77EB024E36, double 0xBFF49C77EB024E36>, <2 x double> %420)
  %422 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0x3FEEE548D24B334A, double 0x3FEEE548D24B334A>, <2 x double> %421)
  %423 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0x3FEEE548D24B3346, double 0x3FEEE548D24B3346>, <2 x double> %422)
  %424 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0xBFF609CF2540AD2F, double 0xBFF609CF2540AD2F>, <2 x double> %423)
  %425 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0xBFF609CF2540AD2F, double 0xBFF609CF2540AD2F>, <2 x double> %424)
  %426 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0x3FD69C26CA3FE360, double 0x3FD69C26CA3FE360>, <2 x double> %425)
  %427 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0x3FA35D92E329F3C6, double 0x3FA35D92E329F3C6>, <2 x double> %426)
  %428 = getelementptr double, ptr %invariant.gep1014, i64 %index
  store <2 x double> %427, ptr %428, align 8, !tbaa !5
  %429 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FB23F7A766561AA, double 0x3FB23F7A766561AA>, <2 x double> %274)
  %430 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1106, <2 x double> <double 0xBFF14B60DAE8F9BB, double 0xBFF14B60DAE8F9BB>, <2 x double> %429)
  %431 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1107, <2 x double> <double 0x3FD34BA90DF497A9, double 0x3FD34BA90DF497A9>, <2 x double> %430)
  %432 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1108, <2 x double> <double 0x3FBAAA1D34433F0D, double 0x3FBAAA1D34433F0D>, <2 x double> %431)
  %433 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1109, <2 x double> <double 0xBFF5B5FC0F369AFB, double 0xBFF5B5FC0F369AFB>, <2 x double> %432)
  %434 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1110, <2 x double> <double 0xBFE28587281236A6, double 0xBFE28587281236A6>, <2 x double> %433)
  %435 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1111, <2 x double> <double 0xC00051B0BB41F522, double 0xC00051B0BB41F522>, <2 x double> %434)
  %436 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1112, <2 x double> <double 0x3FC582A648D67DFB, double 0x3FC582A648D67DFB>, <2 x double> %435)
  %437 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1113, <2 x double> <double 0x3FAA80234D0D6500, double 0x3FAA80234D0D6500>, <2 x double> %436)
  %438 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1114, <2 x double> <double 0x3FB23F7A76656165, double 0x3FB23F7A76656165>, <2 x double> %437)
  %439 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1115, <2 x double> <double 0xBFF14B60DAE8F9BB, double 0xBFF14B60DAE8F9BB>, <2 x double> %438)
  %440 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1116, <2 x double> <double 0x3FB516705CB7EAF8, double 0x3FB516705CB7EAF8>, <2 x double> %439)
  %441 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1117, <2 x double> <double 0x3FD34BA90DF49795, double 0x3FD34BA90DF49795>, <2 x double> %440)
  %442 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1118, <2 x double> <double 0xBFF5B5FC0F369AFB, double 0xBFF5B5FC0F369AFB>, <2 x double> %441)
  %443 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1119, <2 x double> <double 0x3FBAAA1D34433F31, double 0x3FBAAA1D34433F31>, <2 x double> %442)
  %444 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1120, <2 x double> <double 0xC00051B0BB41F522, double 0xC00051B0BB41F522>, <2 x double> %443)
  %445 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1121, <2 x double> <double 0xBFE28587281236A8, double 0xBFE28587281236A8>, <2 x double> %444)
  %446 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1122, <2 x double> <double 0x3FC582A648D67E23, double 0x3FC582A648D67E23>, <2 x double> %445)
  %447 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1123, <2 x double> <double 0x3FAA80234D0D655F, double 0x3FAA80234D0D655F>, <2 x double> %446)
  %448 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1124, <2 x double> <double 0xBF44F03805B1D400, double 0xBF44F03805B1D400>, <2 x double> %447)
  %449 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1125, <2 x double> <double 0x3FC4B65E83613B97, double 0x3FC4B65E83613B97>, <2 x double> %448)
  %450 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1126, <2 x double> <double 0x3FC4B65E83613B9E, double 0x3FC4B65E83613B9E>, <2 x double> %449)
  %451 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1127, <2 x double> <double 0x3FC574603DBB16F7, double 0x3FC574603DBB16F7>, <2 x double> %450)
  %452 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1128, <2 x double> <double 0x3FC9FBA14E49B6BF, double 0x3FC9FBA14E49B6BF>, <2 x double> %451)
  %453 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1129, <2 x double> <double 0x3FC9FBA14E49B6D8, double 0x3FC9FBA14E49B6D8>, <2 x double> %452)
  %454 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1130, <2 x double> <double 0xBFE1D964E77A6158, double 0xBFE1D964E77A6158>, <2 x double> %453)
  %455 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1131, <2 x double> <double 0xBFE1D964E77A614F, double 0xBFE1D964E77A614F>, <2 x double> %454)
  %456 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1132, <2 x double> <double 0xBF5134CDEA1808A2, double 0xBF5134CDEA1808A2>, <2 x double> %455)
  %457 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1133, <2 x double> <double 0x3FFCD42470497CDB, double 0x3FFCD42470497CDB>, <2 x double> %456)
  %458 = getelementptr double, ptr %invariant.gep1016, i64 %index
  store <2 x double> %457, ptr %458, align 8, !tbaa !5
  %index.next = add nuw i64 %index, 2
  %459 = icmp eq i64 %index.next, %n.vec
  br i1 %459, label %middle.block, label %vector.body, !llvm.loop !9

middle.block:                                     ; preds = %vector.body
  %cmp.n = icmp eq i64 %n.vec, %wide.trip.count
  br i1 %cmp.n, label %._crit_edge, label %scalar.ph.preheader

._crit_edge:                                      ; preds = %scalar.ph, %middle.block, %5
  ret void

scalar.ph:                                        ; preds = %scalar.ph.preheader, %scalar.ph
  %indvars.iv = phi i64 [ %indvars.iv.next, %scalar.ph ], [ %indvars.iv.ph, %scalar.ph.preheader ]
  %460 = getelementptr inbounds double, ptr %1, i64 %indvars.iv
  %461 = load double, ptr %460, align 8, !tbaa !5
  %gep = getelementptr double, ptr %invariant.gep, i64 %indvars.iv
  %462 = load double, ptr %gep, align 8, !tbaa !5
  %463 = fmul double %462, 0xBFA61E338215E570
  %464 = tail call double @llvm.fmuladd.f64(double %461, double 0x3FFFCC22372C116D, double %463)
  %gep945 = getelementptr double, ptr %invariant.gep944, i64 %indvars.iv
  %465 = load double, ptr %gep945, align 8, !tbaa !5
  %466 = tail call double @llvm.fmuladd.f64(double %465, double 0xBFB4E56CC57C59DC, double %464)
  %gep947 = getelementptr double, ptr %invariant.gep946, i64 %indvars.iv
  %467 = load double, ptr %gep947, align 8, !tbaa !5
  %468 = tail call double @llvm.fmuladd.f64(double %467, double 0x3FC9194DB735D0F7, double %466)
  %gep949 = getelementptr double, ptr %invariant.gep948, i64 %indvars.iv
  %469 = load double, ptr %gep949, align 8, !tbaa !5
  %470 = tail call double @llvm.fmuladd.f64(double %469, double 0x3FDFB5E386F12848, double %468)
  %gep951 = getelementptr double, ptr %invariant.gep950, i64 %indvars.iv
  %471 = load double, ptr %gep951, align 8, !tbaa !5
  %472 = tail call double @llvm.fmuladd.f64(double %471, double 0x3FDC9F20C9294E48, double %470)
  %gep953 = getelementptr double, ptr %invariant.gep952, i64 %indvars.iv
  %473 = load double, ptr %gep953, align 8, !tbaa !5
  %474 = tail call double @llvm.fmuladd.f64(double %473, double 0x3F6ED66BF7CB1F00, double %472)
  %gep955 = getelementptr double, ptr %invariant.gep954, i64 %indvars.iv
  %475 = load double, ptr %gep955, align 8, !tbaa !5
  %476 = tail call double @llvm.fmuladd.f64(double %475, double 0xBFA6C8AF2EC21C94, double %474)
  %gep957 = getelementptr double, ptr %invariant.gep956, i64 %indvars.iv
  %477 = load double, ptr %gep957, align 8, !tbaa !5
  %478 = tail call double @llvm.fmuladd.f64(double %477, double 0xBFF04F797FEE8E6E, double %476)
  %gep959 = getelementptr double, ptr %invariant.gep958, i64 %indvars.iv
  %479 = load double, ptr %gep959, align 8, !tbaa !5
  %480 = tail call double @llvm.fmuladd.f64(double %479, double 0xBFABF3835DF7B24C, double %478)
  %gep961 = getelementptr double, ptr %invariant.gep960, i64 %indvars.iv
  %481 = load double, ptr %gep961, align 8, !tbaa !5
  %482 = tail call double @llvm.fmuladd.f64(double %481, double 0x3FFFCC22372C1168, double %480)
  %gep963 = getelementptr double, ptr %invariant.gep962, i64 %indvars.iv
  %483 = load double, ptr %gep963, align 8, !tbaa !5
  %484 = tail call double @llvm.fmuladd.f64(double %483, double 0xBFB4E56CC57C5A10, double %482)
  %gep965 = getelementptr double, ptr %invariant.gep964, i64 %indvars.iv
  %485 = load double, ptr %gep965, align 8, !tbaa !5
  %486 = tail call double @llvm.fmuladd.f64(double %485, double 0xBFA61E338215E590, double %484)
  %gep967 = getelementptr double, ptr %invariant.gep966, i64 %indvars.iv
  %487 = load double, ptr %gep967, align 8, !tbaa !5
  %488 = tail call double @llvm.fmuladd.f64(double %487, double 0x3FC9194DB735D0E8, double %486)
  %gep969 = getelementptr double, ptr %invariant.gep968, i64 %indvars.iv
  %489 = load double, ptr %gep969, align 8, !tbaa !5
  %490 = tail call double @llvm.fmuladd.f64(double %489, double 0x3FDC9F20C9294E54, double %488)
  %gep971 = getelementptr double, ptr %invariant.gep970, i64 %indvars.iv
  %491 = load double, ptr %gep971, align 8, !tbaa !5
  %492 = tail call double @llvm.fmuladd.f64(double %491, double 0x3FDFB5E386F1282F, double %490)
  %gep973 = getelementptr double, ptr %invariant.gep972, i64 %indvars.iv
  %493 = load double, ptr %gep973, align 8, !tbaa !5
  %494 = tail call double @llvm.fmuladd.f64(double %493, double 0xBFA6C8AF2EC21D14, double %492)
  %gep975 = getelementptr double, ptr %invariant.gep974, i64 %indvars.iv
  %495 = load double, ptr %gep975, align 8, !tbaa !5
  %496 = tail call double @llvm.fmuladd.f64(double %495, double 0x3F6ED66BF7CB1B4F, double %494)
  %gep977 = getelementptr double, ptr %invariant.gep976, i64 %indvars.iv
  %497 = load double, ptr %gep977, align 8, !tbaa !5
  %498 = tail call double @llvm.fmuladd.f64(double %497, double 0xBFF04F797FEE8E5C, double %496)
  %gep979 = getelementptr double, ptr %invariant.gep978, i64 %indvars.iv
  %499 = load double, ptr %gep979, align 8, !tbaa !5
  %500 = tail call double @llvm.fmuladd.f64(double %499, double 0xBFABF3835DF7B1F8, double %498)
  %gep981 = getelementptr double, ptr %invariant.gep980, i64 %indvars.iv
  %501 = load double, ptr %gep981, align 8, !tbaa !5
  %502 = tail call double @llvm.fmuladd.f64(double %501, double 0xBFAD8009A8DC34C1, double %500)
  %gep983 = getelementptr double, ptr %invariant.gep982, i64 %indvars.iv
  %503 = load double, ptr %gep983, align 8, !tbaa !5
  %504 = tail call double @llvm.fmuladd.f64(double %503, double 0x3FE33FB5AEE339C2, double %502)
  %gep985 = getelementptr double, ptr %invariant.gep984, i64 %indvars.iv
  %505 = load double, ptr %gep985, align 8, !tbaa !5
  %506 = tail call double @llvm.fmuladd.f64(double %505, double 0x3FE33FB5AEE339BC, double %504)
  %gep987 = getelementptr double, ptr %invariant.gep986, i64 %indvars.iv
  %507 = load double, ptr %gep987, align 8, !tbaa !5
  %508 = tail call double @llvm.fmuladd.f64(double %507, double 0x3FEC22B6B560393F, double %506)
  %gep989 = getelementptr double, ptr %invariant.gep988, i64 %indvars.iv
  %509 = load double, ptr %gep989, align 8, !tbaa !5
  %510 = tail call double @llvm.fmuladd.f64(double %509, double 0xBFF4414C5924CA76, double %508)
  %gep991 = getelementptr double, ptr %invariant.gep990, i64 %indvars.iv
  %511 = load double, ptr %gep991, align 8, !tbaa !5
  %512 = tail call double @llvm.fmuladd.f64(double %511, double 0xBFF4414C5924CA6D, double %510)
  %gep993 = getelementptr double, ptr %invariant.gep992, i64 %indvars.iv
  %513 = load double, ptr %gep993, align 8, !tbaa !5
  %514 = tail call double @llvm.fmuladd.f64(double %513, double 0x3FFAB3BA37B5BC28, double %512)
  %gep995 = getelementptr double, ptr %invariant.gep994, i64 %indvars.iv
  %515 = load double, ptr %gep995, align 8, !tbaa !5
  %516 = tail call double @llvm.fmuladd.f64(double %515, double 0x3FFAB3BA37B5BC2C, double %514)
  %gep997 = getelementptr double, ptr %invariant.gep996, i64 %indvars.iv
  %517 = load double, ptr %gep997, align 8, !tbaa !5
  %518 = tail call double @llvm.fmuladd.f64(double %517, double 0xC005DC4705AED62D, double %516)
  %gep999 = getelementptr double, ptr %invariant.gep998, i64 %indvars.iv
  %519 = load double, ptr %gep999, align 8, !tbaa !5
  %520 = tail call double @llvm.fmuladd.f64(double %519, double 0x3FF9C4B2E6CA1909, double %518)
  %521 = getelementptr inbounds double, ptr %3, i64 %indvars.iv
  store double %520, ptr %521, align 8, !tbaa !5
  %522 = fmul double %462, 0xBFAD8009A8DC3780
  %523 = tail call double @llvm.fmuladd.f64(double %461, double 0x3FE33FB5AEE339AD, double %522)
  %524 = tail call double @llvm.fmuladd.f64(double %465, double 0x3FE33FB5AEE339B3, double %523)
  %525 = tail call double @llvm.fmuladd.f64(double %467, double 0x3FEC22B6B5603939, double %524)
  %526 = tail call double @llvm.fmuladd.f64(double %469, double 0xBFF4414C5924CA69, double %525)
  %527 = tail call double @llvm.fmuladd.f64(double %471, double 0x3FF9C4B2E6CA1905, double %526)
  %528 = tail call double @llvm.fmuladd.f64(double %473, double 0xC005DC4705AED626, double %527)
  %529 = tail call double @llvm.fmuladd.f64(double %475, double 0x3FFAB3BA37B5BC1A, double %528)
  %530 = tail call double @llvm.fmuladd.f64(double %477, double 0x3FFAB3BA37B5BC2C, double %529)
  %531 = tail call double @llvm.fmuladd.f64(double %479, double 0xBFF4414C5924CA64, double %530)
  %532 = tail call double @llvm.fmuladd.f64(double %481, double 0xBFB4E56CC57C59F8, double %531)
  %533 = tail call double @llvm.fmuladd.f64(double %483, double 0x3FFFCC22372C1156, double %532)
  %534 = tail call double @llvm.fmuladd.f64(double %485, double 0xBFA61E338215E4D0, double %533)
  %535 = tail call double @llvm.fmuladd.f64(double %487, double 0x3FC9194DB735D134, double %534)
  %536 = tail call double @llvm.fmuladd.f64(double %489, double 0x3FDC9F20C9294E54, double %535)
  %537 = tail call double @llvm.fmuladd.f64(double %491, double 0xBFABF3835DF7B23C, double %536)
  %538 = tail call double @llvm.fmuladd.f64(double %493, double 0xBFF04F797FEE8E33, double %537)
  %539 = tail call double @llvm.fmuladd.f64(double %495, double 0x3F6ED66BF7CB01CF, double %538)
  %540 = tail call double @llvm.fmuladd.f64(double %497, double 0xBFA6C8AF2EC21C0C, double %539)
  %541 = tail call double @llvm.fmuladd.f64(double %499, double 0x3FDFB5E386F12828, double %540)
  %542 = tail call double @llvm.fmuladd.f64(double %501, double 0xBFA61E338215E580, double %541)
  %543 = tail call double @llvm.fmuladd.f64(double %503, double 0x3FFFCC22372C115F, double %542)
  %544 = tail call double @llvm.fmuladd.f64(double %505, double 0xBFB4E56CC57C5A25, double %543)
  %545 = tail call double @llvm.fmuladd.f64(double %507, double 0x3FC9194DB735D0F7, double %544)
  %546 = tail call double @llvm.fmuladd.f64(double %509, double 0x3FDFB5E386F1283F, double %545)
  %547 = tail call double @llvm.fmuladd.f64(double %511, double 0xBFABF3835DF7B183, double %546)
  %548 = tail call double @llvm.fmuladd.f64(double %513, double 0xBFF04F797FEE8E41, double %547)
  %549 = tail call double @llvm.fmuladd.f64(double %515, double 0xBFA6C8AF2EC21D24, double %548)
  %550 = tail call double @llvm.fmuladd.f64(double %517, double 0x3F6ED66BF7CB14EE, double %549)
  %551 = tail call double @llvm.fmuladd.f64(double %519, double 0x3FDC9F20C9294E51, double %550)
  %gep1001 = getelementptr double, ptr %invariant.gep1000, i64 %indvars.iv
  store double %551, ptr %gep1001, align 8, !tbaa !5
  %552 = fmul double %462, 0xBFA61E338215E4C1
  %553 = tail call double @llvm.fmuladd.f64(double %461, double 0xBFB4E56CC57C5A3B, double %552)
  %554 = tail call double @llvm.fmuladd.f64(double %465, double 0x3FFFCC22372C1168, double %553)
  %555 = tail call double @llvm.fmuladd.f64(double %467, double 0x3FC9194DB735D0C4, double %554)
  %556 = tail call double @llvm.fmuladd.f64(double %469, double 0xBFABF3835DF7B15C, double %555)
  %557 = tail call double @llvm.fmuladd.f64(double %471, double 0x3FDC9F20C9294E5D, double %556)
  %558 = tail call double @llvm.fmuladd.f64(double %473, double 0x3F6ED66BF7CB15BE, double %557)
  %559 = tail call double @llvm.fmuladd.f64(double %475, double 0xBFF04F797FEE8E41, double %558)
  %560 = tail call double @llvm.fmuladd.f64(double %477, double 0xBFA6C8AF2EC21D28, double %559)
  %561 = tail call double @llvm.fmuladd.f64(double %479, double 0x3FDFB5E386F127F7, double %560)
  %562 = tail call double @llvm.fmuladd.f64(double %481, double 0x3FE33FB5AEE339C6, double %561)
  %563 = tail call double @llvm.fmuladd.f64(double %483, double 0x3FE33FB5AEE339C3, double %562)
  %564 = tail call double @llvm.fmuladd.f64(double %485, double 0xBFAD8009A8DC36C0, double %563)
  %565 = tail call double @llvm.fmuladd.f64(double %487, double 0x3FEC22B6B5603946, double %564)
  %566 = tail call double @llvm.fmuladd.f64(double %489, double 0x3FF9C4B2E6CA190E, double %565)
  %567 = tail call double @llvm.fmuladd.f64(double %491, double 0xBFF4414C5924CA76, double %566)
  %568 = tail call double @llvm.fmuladd.f64(double %493, double 0x3FFAB3BA37B5BC2C, double %567)
  %569 = tail call double @llvm.fmuladd.f64(double %495, double 0xC005DC4705AED62A, double %568)
  %570 = tail call double @llvm.fmuladd.f64(double %497, double 0x3FFAB3BA37B5BC2C, double %569)
  %571 = tail call double @llvm.fmuladd.f64(double %499, double 0xBFF4414C5924CA7B, double %570)
  %572 = tail call double @llvm.fmuladd.f64(double %501, double 0xBFA61E338215E570, double %571)
  %573 = tail call double @llvm.fmuladd.f64(double %503, double 0xBFB4E56CC57C5A0F, double %572)
  %574 = tail call double @llvm.fmuladd.f64(double %505, double 0x3FFFCC22372C1168, double %573)
  %575 = tail call double @llvm.fmuladd.f64(double %507, double 0x3FC9194DB735D0CB, double %574)
  %576 = tail call double @llvm.fmuladd.f64(double %509, double 0xBFABF3835DF7B100, double %575)
  %577 = tail call double @llvm.fmuladd.f64(double %511, double 0x3FDFB5E386F12808, double %576)
  %578 = tail call double @llvm.fmuladd.f64(double %513, double 0xBFA6C8AF2EC21DB0, double %577)
  %579 = tail call double @llvm.fmuladd.f64(double %515, double 0xBFF04F797FEE8E4E, double %578)
  %580 = tail call double @llvm.fmuladd.f64(double %517, double 0x3F6ED66BF7CB2533, double %579)
  %581 = tail call double @llvm.fmuladd.f64(double %519, double 0x3FDC9F20C9294E3F, double %580)
  %gep1003 = getelementptr double, ptr %invariant.gep1002, i64 %indvars.iv
  store double %581, ptr %gep1003, align 8, !tbaa !5
  %582 = fmul double %462, 0xBFDA2841F320D0D6
  %583 = tail call double @llvm.fmuladd.f64(double %461, double 0xBFDC9DD6B43D2ABD, double %582)
  %584 = tail call double @llvm.fmuladd.f64(double %465, double 0xBFDC9DD6B43D2AA9, double %583)
  %585 = tail call double @llvm.fmuladd.f64(double %467, double 0x400260B23177AE45, double %584)
  %586 = tail call double @llvm.fmuladd.f64(double %469, double 0xBFF07F5D531D104E, double %585)
  %587 = tail call double @llvm.fmuladd.f64(double %471, double 0xBFF1450E028F06B3, double %586)
  %588 = tail call double @llvm.fmuladd.f64(double %473, double 0x3FF693B583D81A94, double %587)
  %589 = tail call double @llvm.fmuladd.f64(double %475, double 0x3FF5CE04D4662421, double %588)
  %590 = tail call double @llvm.fmuladd.f64(double %477, double 0x3FF5CE04D4662438, double %589)
  %591 = tail call double @llvm.fmuladd.f64(double %479, double 0xBFF07F5D531D1041, double %590)
  %592 = tail call double @llvm.fmuladd.f64(double %481, double 0xBFDC9DD6B43D2AB5, double %591)
  %593 = tail call double @llvm.fmuladd.f64(double %483, double 0xBFDC9DD6B43D2A93, double %592)
  %594 = tail call double @llvm.fmuladd.f64(double %485, double 0xBFDA2841F320D0B8, double %593)
  %595 = tail call double @llvm.fmuladd.f64(double %487, double 0x400260B23177AE45, double %594)
  %596 = tail call double @llvm.fmuladd.f64(double %489, double 0xBFF1450E028F06B3, double %595)
  %597 = tail call double @llvm.fmuladd.f64(double %491, double 0xBFF07F5D531D1045, double %596)
  %598 = tail call double @llvm.fmuladd.f64(double %493, double 0x3FF5CE04D4662438, double %597)
  %599 = tail call double @llvm.fmuladd.f64(double %495, double 0x3FF693B583D81A8F, double %598)
  %600 = tail call double @llvm.fmuladd.f64(double %497, double 0x3FF5CE04D466242A, double %599)
  %601 = tail call double @llvm.fmuladd.f64(double %499, double 0xBFF07F5D531D1053, double %600)
  %602 = tail call double @llvm.fmuladd.f64(double %501, double 0xBFDA2841F320D0D4, double %601)
  %603 = tail call double @llvm.fmuladd.f64(double %503, double 0xBFDC9DD6B43D2AB4, double %602)
  %604 = tail call double @llvm.fmuladd.f64(double %505, double 0xBFDC9DD6B43D2AB2, double %603)
  %605 = tail call double @llvm.fmuladd.f64(double %507, double 0x400260B23177AE4A, double %604)
  %606 = tail call double @llvm.fmuladd.f64(double %509, double 0xBFF07F5D531D104A, double %605)
  %607 = tail call double @llvm.fmuladd.f64(double %511, double 0xBFF07F5D531D1041, double %606)
  %608 = tail call double @llvm.fmuladd.f64(double %513, double 0x3FF5CE04D466242F, double %607)
  %609 = tail call double @llvm.fmuladd.f64(double %515, double 0x3FF5CE04D4662418, double %608)
  %610 = tail call double @llvm.fmuladd.f64(double %517, double 0x3FF693B583D81AA1, double %609)
  %611 = tail call double @llvm.fmuladd.f64(double %519, double 0xBFF1450E028F06B3, double %610)
  %gep1005 = getelementptr double, ptr %invariant.gep1004, i64 %indvars.iv
  store double %611, ptr %gep1005, align 8, !tbaa !5
  %612 = fmul double %462, 0x3FB516705CB7EB10
  %613 = tail call double @llvm.fmuladd.f64(double %461, double 0xBFF14B60DAE8F9B7, double %612)
  %614 = tail call double @llvm.fmuladd.f64(double %465, double 0x3FB23F7A7665615A, double %613)
  %615 = tail call double @llvm.fmuladd.f64(double %467, double 0x3FD34BA90DF497AF, double %614)
  %616 = tail call double @llvm.fmuladd.f64(double %469, double 0x3FAA80234D0D6441, double %615)
  %617 = tail call double @llvm.fmuladd.f64(double %471, double 0xBFF5B5FC0F369AF7, double %616)
  %618 = tail call double @llvm.fmuladd.f64(double %473, double 0xBFE28587281236A6, double %617)
  %619 = tail call double @llvm.fmuladd.f64(double %475, double 0x3FC582A648D67E0D, double %618)
  %620 = tail call double @llvm.fmuladd.f64(double %477, double 0xC00051B0BB41F520, double %619)
  %621 = tail call double @llvm.fmuladd.f64(double %479, double 0x3FBAAA1D34433F46, double %620)
  %622 = tail call double @llvm.fmuladd.f64(double %481, double 0x3FC4B65E83613BCD, double %621)
  %623 = tail call double @llvm.fmuladd.f64(double %483, double 0x3FC4B65E83613B90, double %622)
  %624 = tail call double @llvm.fmuladd.f64(double %485, double 0xBF44F03805B1CC00, double %623)
  %625 = tail call double @llvm.fmuladd.f64(double %487, double 0x3FC574603DBB171B, double %624)
  %626 = tail call double @llvm.fmuladd.f64(double %489, double 0x3FFCD42470497CDB, double %625)
  %627 = tail call double @llvm.fmuladd.f64(double %491, double 0x3FC9FBA14E49B69F, double %626)
  %628 = tail call double @llvm.fmuladd.f64(double %493, double 0xBFE1D964E77A614C, double %627)
  %629 = tail call double @llvm.fmuladd.f64(double %495, double 0xBF5134CDEA1818A1, double %628)
  %630 = tail call double @llvm.fmuladd.f64(double %497, double 0xBFE1D964E77A6149, double %629)
  %631 = tail call double @llvm.fmuladd.f64(double %499, double 0x3FC9FBA14E49B6B1, double %630)
  %632 = tail call double @llvm.fmuladd.f64(double %501, double 0x3FB516705CB7EB38, double %631)
  %633 = tail call double @llvm.fmuladd.f64(double %503, double 0xBFF14B60DAE8F9BB, double %632)
  %634 = tail call double @llvm.fmuladd.f64(double %505, double 0x3FB23F7A7665616C, double %633)
  %635 = tail call double @llvm.fmuladd.f64(double %507, double 0x3FD34BA90DF497A0, double %634)
  %636 = tail call double @llvm.fmuladd.f64(double %509, double 0x3FAA80234D0D6480, double %635)
  %637 = tail call double @llvm.fmuladd.f64(double %511, double 0x3FBAAA1D34433F2A, double %636)
  %638 = tail call double @llvm.fmuladd.f64(double %513, double 0xC00051B0BB41F51E, double %637)
  %639 = tail call double @llvm.fmuladd.f64(double %515, double 0x3FC582A648D67DF4, double %638)
  %640 = tail call double @llvm.fmuladd.f64(double %517, double 0xBFE28587281236A5, double %639)
  %641 = tail call double @llvm.fmuladd.f64(double %519, double 0xBFF5B5FC0F369AF7, double %640)
  %gep1007 = getelementptr double, ptr %invariant.gep1006, i64 %indvars.iv
  store double %641, ptr %gep1007, align 8, !tbaa !5
  %642 = fmul double %462, 0xBF44F03805B1D400
  %643 = tail call double @llvm.fmuladd.f64(double %461, double 0x3FC4B65E83613BB4, double %642)
  %644 = tail call double @llvm.fmuladd.f64(double %465, double 0x3FC4B65E83613BB8, double %643)
  %645 = tail call double @llvm.fmuladd.f64(double %467, double 0x3FC574603DBB1706, double %644)
  %646 = tail call double @llvm.fmuladd.f64(double %469, double 0x3FC9FBA14E49B6CA, double %645)
  %647 = tail call double @llvm.fmuladd.f64(double %471, double 0x3FFCD42470497CDF, double %646)
  %648 = tail call double @llvm.fmuladd.f64(double %473, double 0xBF5134CDEA1811D7, double %647)
  %649 = tail call double @llvm.fmuladd.f64(double %475, double 0xBFE1D964E77A614C, double %648)
  %650 = tail call double @llvm.fmuladd.f64(double %477, double 0xBFE1D964E77A6154, double %649)
  %651 = tail call double @llvm.fmuladd.f64(double %479, double 0x3FC9FBA14E49B6A9, double %650)
  %652 = tail call double @llvm.fmuladd.f64(double %481, double 0xBFF14B60DAE8F9BB, double %651)
  %653 = tail call double @llvm.fmuladd.f64(double %483, double 0x3FB23F7A766561AA, double %652)
  %654 = tail call double @llvm.fmuladd.f64(double %485, double 0x3FB516705CB7EB00, double %653)
  %655 = tail call double @llvm.fmuladd.f64(double %487, double 0x3FD34BA90DF497AF, double %654)
  %656 = tail call double @llvm.fmuladd.f64(double %489, double 0xBFF5B5FC0F369B00, double %655)
  %657 = tail call double @llvm.fmuladd.f64(double %491, double 0x3FAA80234D0D6420, double %656)
  %658 = tail call double @llvm.fmuladd.f64(double %493, double 0x3FC582A648D67E26, double %657)
  %659 = tail call double @llvm.fmuladd.f64(double %495, double 0xBFE28587281236A7, double %658)
  %660 = tail call double @llvm.fmuladd.f64(double %497, double 0xC00051B0BB41F520, double %659)
  %661 = tail call double @llvm.fmuladd.f64(double %499, double 0x3FBAAA1D34433F2A, double %660)
  %662 = tail call double @llvm.fmuladd.f64(double %501, double 0x3FB516705CB7EB58, double %661)
  %663 = tail call double @llvm.fmuladd.f64(double %503, double 0x3FB23F7A766561B0, double %662)
  %664 = tail call double @llvm.fmuladd.f64(double %505, double 0xBFF14B60DAE8F9B7, double %663)
  %665 = tail call double @llvm.fmuladd.f64(double %507, double 0x3FD34BA90DF497AF, double %664)
  %666 = tail call double @llvm.fmuladd.f64(double %509, double 0x3FBAAA1D34433F3F, double %665)
  %667 = tail call double @llvm.fmuladd.f64(double %511, double 0x3FAA80234D0D6420, double %666)
  %668 = tail call double @llvm.fmuladd.f64(double %513, double 0x3FC582A648D67E0D, double %667)
  %669 = tail call double @llvm.fmuladd.f64(double %515, double 0xC00051B0BB41F520, double %668)
  %670 = tail call double @llvm.fmuladd.f64(double %517, double 0xBFE28587281236A7, double %669)
  %671 = tail call double @llvm.fmuladd.f64(double %519, double 0xBFF5B5FC0F369AFB, double %670)
  %gep1009 = getelementptr double, ptr %invariant.gep1008, i64 %indvars.iv
  store double %671, ptr %gep1009, align 8, !tbaa !5
  %672 = fmul double %462, 0x3FEA01757626B3AA
  %673 = tail call double @llvm.fmuladd.f64(double %461, double 0x3F7BE15B6EF0F513, double %672)
  %674 = tail call double @llvm.fmuladd.f64(double %465, double 0x3F7BE15B6EF0F204, double %673)
  %675 = tail call double @llvm.fmuladd.f64(double %467, double 0xBFF49C77EB024E36, double %674)
  %676 = tail call double @llvm.fmuladd.f64(double %469, double 0x3FEEE548D24B334B, double %675)
  %677 = tail call double @llvm.fmuladd.f64(double %471, double 0x3FA35D92E329F3DA, double %676)
  %678 = tail call double @llvm.fmuladd.f64(double %473, double 0x3FD69C26CA3FE366, double %677)
  %679 = tail call double @llvm.fmuladd.f64(double %475, double 0xBFF609CF2540AD33, double %678)
  %680 = tail call double @llvm.fmuladd.f64(double %477, double 0xBFF609CF2540AD38, double %679)
  %681 = tail call double @llvm.fmuladd.f64(double %479, double 0x3FEEE548D24B334C, double %680)
  %682 = tail call double @llvm.fmuladd.f64(double %481, double 0xBFC043E702B6909C, double %681)
  %683 = tail call double @llvm.fmuladd.f64(double %483, double 0x3FEC8C3F0B680533, double %682)
  %684 = tail call double @llvm.fmuladd.f64(double %485, double 0xBFB0AB452F81B608, double %683)
  %685 = tail call double @llvm.fmuladd.f64(double %487, double 0xBFA74967F5A5A03F, double %684)
  %686 = tail call double @llvm.fmuladd.f64(double %489, double 0x3FEF916B12E308A6, double %685)
  %687 = tail call double @llvm.fmuladd.f64(double %491, double 0xBFC0CDAB2BE03118, double %686)
  %688 = tail call double @llvm.fmuladd.f64(double %493, double 0x4000D39684388549, double %687)
  %689 = tail call double @llvm.fmuladd.f64(double %495, double 0x3FC75D089DF924FA, double %688)
  %690 = tail call double @llvm.fmuladd.f64(double %497, double 0x3FBACDFDD860C671, double %689)
  %691 = tail call double @llvm.fmuladd.f64(double %499, double 0x3FF10776BFAA9C87, double %690)
  %692 = tail call double @llvm.fmuladd.f64(double %501, double 0xBFB0AB452F81B620, double %691)
  %693 = tail call double @llvm.fmuladd.f64(double %503, double 0x3FEC8C3F0B68052E, double %692)
  %694 = tail call double @llvm.fmuladd.f64(double %505, double 0xBFC043E702B690A4, double %693)
  %695 = tail call double @llvm.fmuladd.f64(double %507, double 0xBFA74967F5A5A080, double %694)
  %696 = tail call double @llvm.fmuladd.f64(double %509, double 0x3FF10776BFAA9C8B, double %695)
  %697 = tail call double @llvm.fmuladd.f64(double %511, double 0xBFC0CDAB2BE0310A, double %696)
  %698 = tail call double @llvm.fmuladd.f64(double %513, double 0x4000D39684388545, double %697)
  %699 = tail call double @llvm.fmuladd.f64(double %515, double 0x3FBACDFDD860C65B, double %698)
  %700 = tail call double @llvm.fmuladd.f64(double %517, double 0x3FC75D089DF92516, double %699)
  %701 = tail call double @llvm.fmuladd.f64(double %519, double 0x3FEF916B12E30898, double %700)
  %gep1011 = getelementptr double, ptr %invariant.gep1010, i64 %indvars.iv
  store double %701, ptr %gep1011, align 8, !tbaa !5
  %702 = fmul double %462, 0xBFB0AB452F81B620
  %703 = tail call double @llvm.fmuladd.f64(double %461, double 0xBFC043E702B690C8, double %702)
  %704 = tail call double @llvm.fmuladd.f64(double %465, double 0x3FEC8C3F0B680520, double %703)
  %705 = tail call double @llvm.fmuladd.f64(double %467, double 0xBFA74967F5A5A080, double %704)
  %706 = tail call double @llvm.fmuladd.f64(double %469, double 0xBFC0CDAB2BE03123, double %705)
  %707 = tail call double @llvm.fmuladd.f64(double %471, double 0x3FEF916B12E308A0, double %706)
  %708 = tail call double @llvm.fmuladd.f64(double %473, double 0x3FC75D089DF924FA, double %707)
  %709 = tail call double @llvm.fmuladd.f64(double %475, double 0x4000D39684388549, double %708)
  %710 = tail call double @llvm.fmuladd.f64(double %477, double 0x3FBACDFDD860C6E4, double %709)
  %711 = tail call double @llvm.fmuladd.f64(double %479, double 0x3FF10776BFAA9C8B, double %710)
  %712 = tail call double @llvm.fmuladd.f64(double %481, double 0x3F7BE15B6EF0F130, double %711)
  %713 = tail call double @llvm.fmuladd.f64(double %483, double 0x3F7BE15B6EF0EF74, double %712)
  %714 = tail call double @llvm.fmuladd.f64(double %485, double 0x3FEA01757626B39C, double %713)
  %715 = tail call double @llvm.fmuladd.f64(double %487, double 0xBFF49C77EB024E36, double %714)
  %716 = tail call double @llvm.fmuladd.f64(double %489, double 0x3FA35D92E329F39C, double %715)
  %717 = tail call double @llvm.fmuladd.f64(double %491, double 0x3FEEE548D24B3346, double %716)
  %718 = tail call double @llvm.fmuladd.f64(double %493, double 0xBFF609CF2540AD33, double %717)
  %719 = tail call double @llvm.fmuladd.f64(double %495, double 0x3FD69C26CA3FE379, double %718)
  %720 = tail call double @llvm.fmuladd.f64(double %497, double 0xBFF609CF2540AD33, double %719)
  %721 = tail call double @llvm.fmuladd.f64(double %499, double 0x3FEEE548D24B334D, double %720)
  %722 = tail call double @llvm.fmuladd.f64(double %501, double 0xBFB0AB452F81B660, double %721)
  %723 = tail call double @llvm.fmuladd.f64(double %503, double 0xBFC043E702B690CB, double %722)
  %724 = tail call double @llvm.fmuladd.f64(double %505, double 0x3FEC8C3F0B680524, double %723)
  %725 = tail call double @llvm.fmuladd.f64(double %507, double 0xBFA74967F5A5A0C0, double %724)
  %726 = tail call double @llvm.fmuladd.f64(double %509, double 0xBFC0CDAB2BE03103, double %725)
  %727 = tail call double @llvm.fmuladd.f64(double %511, double 0x3FF10776BFAA9C8B, double %726)
  %728 = tail call double @llvm.fmuladd.f64(double %513, double 0x3FBACDFDD860C63F, double %727)
  %729 = tail call double @llvm.fmuladd.f64(double %515, double 0x4000D39684388547, double %728)
  %730 = tail call double @llvm.fmuladd.f64(double %517, double 0x3FC75D089DF92521, double %729)
  %731 = tail call double @llvm.fmuladd.f64(double %519, double 0x3FEF916B12E308A0, double %730)
  %gep1013 = getelementptr double, ptr %invariant.gep1012, i64 %indvars.iv
  store double %731, ptr %gep1013, align 8, !tbaa !5
  %732 = fmul double %462, 0xBFB0AB452F81B638
  %733 = tail call double @llvm.fmuladd.f64(double %461, double 0x3FEC8C3F0B680521, double %732)
  %734 = tail call double @llvm.fmuladd.f64(double %465, double 0xBFC043E702B69095, double %733)
  %735 = tail call double @llvm.fmuladd.f64(double %467, double 0xBFA74967F5A5A090, double %734)
  %736 = tail call double @llvm.fmuladd.f64(double %469, double 0x3FF10776BFAA9C8B, double %735)
  %737 = tail call double @llvm.fmuladd.f64(double %471, double 0x3FEF916B12E3089C, double %736)
  %738 = tail call double @llvm.fmuladd.f64(double %473, double 0x3FC75D089DF92501, double %737)
  %739 = tail call double @llvm.fmuladd.f64(double %475, double 0x3FBACDFDD860C6A3, double %738)
  %740 = tail call double @llvm.fmuladd.f64(double %477, double 0x4000D39684388547, double %739)
  %741 = tail call double @llvm.fmuladd.f64(double %479, double 0xBFC0CDAB2BE0312E, double %740)
  %742 = tail call double @llvm.fmuladd.f64(double %481, double 0x3FEC8C3F0B680522, double %741)
  %743 = tail call double @llvm.fmuladd.f64(double %483, double 0xBFC043E702B690AE, double %742)
  %744 = tail call double @llvm.fmuladd.f64(double %485, double 0xBFB0AB452F81B5E8, double %743)
  %745 = tail call double @llvm.fmuladd.f64(double %487, double 0xBFA74967F5A5A110, double %744)
  %746 = tail call double @llvm.fmuladd.f64(double %489, double 0x3FEF916B12E308AF, double %745)
  %747 = tail call double @llvm.fmuladd.f64(double %491, double 0x3FF10776BFAA9C87, double %746)
  %748 = tail call double @llvm.fmuladd.f64(double %493, double 0x3FBACDFDD860C671, double %747)
  %749 = tail call double @llvm.fmuladd.f64(double %495, double 0x3FC75D089DF92508, double %748)
  %750 = tail call double @llvm.fmuladd.f64(double %497, double 0x4000D39684388549, double %749)
  %751 = tail call double @llvm.fmuladd.f64(double %499, double 0xBFC0CDAB2BE0313C, double %750)
  %752 = tail call double @llvm.fmuladd.f64(double %501, double 0x3FEA01757626B3A0, double %751)
  %753 = tail call double @llvm.fmuladd.f64(double %503, double 0x3F7BE15B6EF0F15B, double %752)
  %754 = tail call double @llvm.fmuladd.f64(double %505, double 0x3F7BE15B6EF0F2C0, double %753)
  %755 = tail call double @llvm.fmuladd.f64(double %507, double 0xBFF49C77EB024E36, double %754)
  %756 = tail call double @llvm.fmuladd.f64(double %509, double 0x3FEEE548D24B334A, double %755)
  %757 = tail call double @llvm.fmuladd.f64(double %511, double 0x3FEEE548D24B3346, double %756)
  %758 = tail call double @llvm.fmuladd.f64(double %513, double 0xBFF609CF2540AD2F, double %757)
  %759 = tail call double @llvm.fmuladd.f64(double %515, double 0xBFF609CF2540AD2F, double %758)
  %760 = tail call double @llvm.fmuladd.f64(double %517, double 0x3FD69C26CA3FE360, double %759)
  %761 = tail call double @llvm.fmuladd.f64(double %519, double 0x3FA35D92E329F3C6, double %760)
  %gep1015 = getelementptr double, ptr %invariant.gep1014, i64 %indvars.iv
  store double %761, ptr %gep1015, align 8, !tbaa !5
  %762 = tail call double @llvm.fmuladd.f64(double %461, double 0x3FB23F7A766561AA, double %612)
  %763 = tail call double @llvm.fmuladd.f64(double %465, double 0xBFF14B60DAE8F9BB, double %762)
  %764 = tail call double @llvm.fmuladd.f64(double %467, double 0x3FD34BA90DF497A9, double %763)
  %765 = tail call double @llvm.fmuladd.f64(double %469, double 0x3FBAAA1D34433F0D, double %764)
  %766 = tail call double @llvm.fmuladd.f64(double %471, double 0xBFF5B5FC0F369AFB, double %765)
  %767 = tail call double @llvm.fmuladd.f64(double %473, double 0xBFE28587281236A6, double %766)
  %768 = tail call double @llvm.fmuladd.f64(double %475, double 0xC00051B0BB41F522, double %767)
  %769 = tail call double @llvm.fmuladd.f64(double %477, double 0x3FC582A648D67DFB, double %768)
  %770 = tail call double @llvm.fmuladd.f64(double %479, double 0x3FAA80234D0D6500, double %769)
  %771 = tail call double @llvm.fmuladd.f64(double %481, double 0x3FB23F7A76656165, double %770)
  %772 = tail call double @llvm.fmuladd.f64(double %483, double 0xBFF14B60DAE8F9BB, double %771)
  %773 = tail call double @llvm.fmuladd.f64(double %485, double 0x3FB516705CB7EAF8, double %772)
  %774 = tail call double @llvm.fmuladd.f64(double %487, double 0x3FD34BA90DF49795, double %773)
  %775 = tail call double @llvm.fmuladd.f64(double %489, double 0xBFF5B5FC0F369AFB, double %774)
  %776 = tail call double @llvm.fmuladd.f64(double %491, double 0x3FBAAA1D34433F31, double %775)
  %777 = tail call double @llvm.fmuladd.f64(double %493, double 0xC00051B0BB41F522, double %776)
  %778 = tail call double @llvm.fmuladd.f64(double %495, double 0xBFE28587281236A8, double %777)
  %779 = tail call double @llvm.fmuladd.f64(double %497, double 0x3FC582A648D67E23, double %778)
  %780 = tail call double @llvm.fmuladd.f64(double %499, double 0x3FAA80234D0D655F, double %779)
  %781 = tail call double @llvm.fmuladd.f64(double %501, double 0xBF44F03805B1D400, double %780)
  %782 = tail call double @llvm.fmuladd.f64(double %503, double 0x3FC4B65E83613B97, double %781)
  %783 = tail call double @llvm.fmuladd.f64(double %505, double 0x3FC4B65E83613B9E, double %782)
  %784 = tail call double @llvm.fmuladd.f64(double %507, double 0x3FC574603DBB16F7, double %783)
  %785 = tail call double @llvm.fmuladd.f64(double %509, double 0x3FC9FBA14E49B6BF, double %784)
  %786 = tail call double @llvm.fmuladd.f64(double %511, double 0x3FC9FBA14E49B6D8, double %785)
  %787 = tail call double @llvm.fmuladd.f64(double %513, double 0xBFE1D964E77A6158, double %786)
  %788 = tail call double @llvm.fmuladd.f64(double %515, double 0xBFE1D964E77A614F, double %787)
  %789 = tail call double @llvm.fmuladd.f64(double %517, double 0xBF5134CDEA1808A2, double %788)
  %790 = tail call double @llvm.fmuladd.f64(double %519, double 0x3FFCD42470497CDB, double %789)
  %gep1017 = getelementptr double, ptr %invariant.gep1016, i64 %indvars.iv
  store double %790, ptr %gep1017, align 8, !tbaa !5
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge, label %scalar.ph, !llvm.loop !13
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = distinct !{!9, !10, !11, !12}
!10 = !{!"llvm.loop.mustprogress"}
!11 = !{!"llvm.loop.isvectorized", i32 1}
!12 = !{!"llvm.loop.unroll.runtime.disable"}
!13 = distinct !{!13, !10, !11}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass