; LLVM IR from syby119/CG-projects :: external/imgui/imgui_widgets.ll (ZN5ImGui10SelectableEPKcbiRK6ImVec2)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i16, i16, i32, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [7 x i8], ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.11, %struct.ImGuiStorage, i32, %struct.ImVec2, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.17, %struct.ImVector.18, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.19, [16 x i8], ptr, i32, [4 x i8], %struct.ImPool, %struct.ImVector.21, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.22, %struct.ImVector.24, %struct.ImVector.25, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, i8, i8, [2 x i8], float, float, float, float, i16, i16, float, [4 x i8], %struct.ImVector.26, %struct.ImVector, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.28, %struct.ImChunkStream, %struct.ImChunkStream.29, %struct.ImVector.30, i32, i8, [3 x i8], i32, [4 x i8], ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [4 x i8], %struct.ImGuiStackTool, [120 x float], i32, i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [20 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i8, i32, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [20 x float], [20 x float], float, i8, i16, %struct.ImVector.5 }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.20, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImPool.22 = type { %struct.ImVector.23, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector.5, %struct.ImVector.26, %struct.ImVector.26, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.27, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.26 }
%struct.ImChunkStream.29 = type { %struct.ImVector.26 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.26 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.31 }
%struct.ImVector.31 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #5

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #4

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #4

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #4

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(921), ptr noundef, ptr noundef) #4

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #4

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #7 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #4

declare void @_ZN5ImGui21PushColumnsBackgroundEv() #4

declare void @_ZN5ImGui20PopColumnsBackgroundEv() #4

declare void @_ZN5ImGui19SetItemAllowOverlapEv() #4

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr noundef nonnull align 4 dereferenceable(8) %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca i8, align 1
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca i8, align 1
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca %struct.ImVec2, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImRect, align 4
  %24 = alloca float, align 4
  %25 = alloca float, align 4
  %26 = alloca float, align 4
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  %29 = alloca float, align 4
  %30 = alloca i8, align 1
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i32, align 4
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca %struct.ImRect, align 4
  %39 = alloca %struct.ImVec2, align 4
  %40 = alloca %struct.ImVec2, align 4
  %41 = alloca i32, align 4
  %42 = alloca %struct.ImVec2, align 4
  %43 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  %44 = zext i1 %1 to i8
  store i8 %44, ptr %7, align 1, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !11
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #8
  %45 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %45, ptr %10, align 8, !tbaa !5
  %46 = load ptr, ptr %10, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.ImGuiWindow, ptr %46, i32 0, i32 28
  %48 = load i8, ptr %47, align 1, !tbaa !13, !range !41, !noundef !42
  %49 = trunc i8 %48 to i1
  br i1 %49, label %50, label %51

50:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %539

51:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #8
  %52 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %52, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #8
  %53 = load ptr, ptr %12, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ImGuiContext, ptr %53, i32 0, i32 4
  store ptr %54, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #8
  %55 = load ptr, ptr %10, align 8, !tbaa !5
  %56 = load ptr, ptr %6, align 8, !tbaa !5
  %57 = call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(921) %55, ptr noundef %56, ptr noundef null)
  store i32 %57, ptr %14, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #8
  %58 = load ptr, ptr %6, align 8, !tbaa !5
  %59 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %58, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %59, ptr %15, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #8
  %60 = load ptr, ptr %9, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.ImVec2, ptr %60, i32 0, i32 0
  %62 = load float, ptr %61, align 4, !tbaa !43
  %63 = fcmp une float %62, 0.000000e+00
  br i1 %63, label %64, label %68

64:                                               ; preds = %51
  %65 = load ptr, ptr %9, align 8, !tbaa !5
  %66 = getelementptr inbounds %struct.ImVec2, ptr %65, i32 0, i32 0
  %67 = load float, ptr %66, align 4, !tbaa !43
  br label %71

68:                                               ; preds = %51
  %69 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %70 = load float, ptr %69, align 4, !tbaa !43
  br label %71

71:                                               ; preds = %68, %64
  %72 = phi float [ %67, %64 ], [ %70, %68 ]
  %73 = load ptr, ptr %9, align 8, !tbaa !5
  %74 = getelementptr inbounds %struct.ImVec2, ptr %73, i32 0, i32 1
  %75 = load float, ptr %74, align 4, !tbaa !44
  %76 = fcmp une float %75, 0.000000e+00
  br i1 %76, label %77, label %81

77:                                               ; preds = %71
  %78 = load ptr, ptr %9, align 8, !tbaa !5
  %79 = getelementptr inbounds %struct.ImVec2, ptr %78, i32 0, i32 1
  %80 = load float, ptr %79, align 4, !tbaa !44
  br label %84

81:                                               ; preds = %71
  %82 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %83 = load float, ptr %82, align 4, !tbaa !44
  br label %84

84:                                               ; preds = %81, %77
  %85 = phi float [ %80, %77 ], [ %83, %81 ]
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %72, float noundef %85)
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #8
  %86 = load ptr, ptr %10, align 8, !tbaa !5
  %87 = getelementptr inbounds %struct.ImGuiWindow, ptr %86, i32 0, i32 54
  %88 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %87, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %17, ptr align 8 %88, i64 8, i1 false), !tbaa.struct !45
  %89 = load ptr, ptr %10, align 8, !tbaa !5
  %90 = getelementptr inbounds %struct.ImGuiWindow, ptr %89, i32 0, i32 54
  %91 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %90, i32 0, i32 7
  %92 = load float, ptr %91, align 8, !tbaa !47
  %93 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %94 = load float, ptr %93, align 4, !tbaa !44
  %95 = fadd float %94, %92
  store float %95, ptr %93, align 4, !tbaa !44
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #8
  %96 = load i32, ptr %8, align 4, !tbaa !11
  %97 = and i32 %96, 2
  %98 = icmp ne i32 %97, 0
  %99 = zext i1 %98 to i8
  store i8 %99, ptr %18, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #8
  %100 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %101 = trunc i8 %100 to i1
  br i1 %101, label %102, label %108

102:                                              ; preds = %84
  %103 = load ptr, ptr %10, align 8, !tbaa !5
  %104 = getelementptr inbounds %struct.ImGuiWindow, ptr %103, i32 0, i32 59
  %105 = getelementptr inbounds %struct.ImRect, ptr %104, i32 0, i32 0
  %106 = getelementptr inbounds %struct.ImVec2, ptr %105, i32 0, i32 0
  %107 = load float, ptr %106, align 8, !tbaa !48
  br label %111

108:                                              ; preds = %84
  %109 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 0
  %110 = load float, ptr %109, align 4, !tbaa !43
  br label %111

111:                                              ; preds = %108, %102
  %112 = phi float [ %107, %102 ], [ %110, %108 ]
  store float %112, ptr %19, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #8
  %113 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %114 = trunc i8 %113 to i1
  br i1 %114, label %115, label %121

115:                                              ; preds = %111
  %116 = load ptr, ptr %10, align 8, !tbaa !5
  %117 = getelementptr inbounds %struct.ImGuiWindow, ptr %116, i32 0, i32 59
  %118 = getelementptr inbounds %struct.ImRect, ptr %117, i32 0, i32 1
  %119 = getelementptr inbounds %struct.ImVec2, ptr %118, i32 0, i32 0
  %120 = load float, ptr %119, align 8, !tbaa !49
  br label %127

121:                                              ; preds = %111
  %122 = load ptr, ptr %10, align 8, !tbaa !5
  %123 = getelementptr inbounds %struct.ImGuiWindow, ptr %122, i32 0, i32 58
  %124 = getelementptr inbounds %struct.ImRect, ptr %123, i32 0, i32 1
  %125 = getelementptr inbounds %struct.ImVec2, ptr %124, i32 0, i32 0
  %126 = load float, ptr %125, align 8, !tbaa !50
  br label %127

127:                                              ; preds = %121, %115
  %128 = phi float [ %120, %115 ], [ %126, %121 ]
  store float %128, ptr %20, align 4, !tbaa !46
  %129 = load ptr, ptr %9, align 8, !tbaa !5
  %130 = getelementptr inbounds %struct.ImVec2, ptr %129, i32 0, i32 0
  %131 = load float, ptr %130, align 4, !tbaa !43
  %132 = fcmp oeq float %131, 0.000000e+00
  br i1 %132, label %137, label %133

133:                                              ; preds = %127
  %134 = load i32, ptr %8, align 4, !tbaa !11
  %135 = and i32 %134, 16777216
  %136 = icmp ne i32 %135, 0
  br i1 %136, label %137, label %145

137:                                              ; preds = %133, %127
  %138 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %139 = load float, ptr %138, align 4, !tbaa !43
  %140 = load float, ptr %20, align 4, !tbaa !46
  %141 = load float, ptr %19, align 4, !tbaa !46
  %142 = fsub float %140, %141
  %143 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %139, float noundef %142)
  %144 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  store float %143, ptr %144, align 4, !tbaa !43
  br label %145

145:                                              ; preds = %137, %133
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #8
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %21, ptr align 4 %17, i64 8, i1 false), !tbaa.struct !45
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #8
  %146 = load float, ptr %19, align 4, !tbaa !46
  %147 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %148 = load float, ptr %147, align 4, !tbaa !43
  %149 = fadd float %146, %148
  %150 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %151 = load float, ptr %150, align 4, !tbaa !44
  %152 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %153 = load float, ptr %152, align 4, !tbaa !44
  %154 = fadd float %151, %153
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %149, float noundef %154)
  call void @llvm.lifetime.start.p0(i64 16, ptr %23) #8
  %155 = load float, ptr %19, align 4, !tbaa !46
  %156 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %157 = load float, ptr %156, align 4, !tbaa !44
  %158 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %159 = load float, ptr %158, align 4, !tbaa !43
  %160 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %161 = load float, ptr %160, align 4, !tbaa !44
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %23, float noundef %155, float noundef %157, float noundef %159, float noundef %161)
  %162 = load i32, ptr %8, align 4, !tbaa !11
  %163 = and i32 %162, 134217728
  %164 = icmp eq i32 %163, 0
  br i1 %164, label %165, label %212

165:                                              ; preds = %145
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #8
  %166 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %167 = trunc i8 %166 to i1
  br i1 %167, label %168, label %169

168:                                              ; preds = %165
  br label %174

169:                                              ; preds = %165
  %170 = load ptr, ptr %13, align 8, !tbaa !5
  %171 = getelementptr inbounds %struct.ImGuiStyle, ptr %170, i32 0, i32 15
  %172 = getelementptr inbounds %struct.ImVec2, ptr %171, i32 0, i32 0
  %173 = load float, ptr %172, align 4, !tbaa !51
  br label %174

174:                                              ; preds = %169, %168
  %175 = phi float [ 0.000000e+00, %168 ], [ %173, %169 ]
  store float %175, ptr %24, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #8
  %176 = load ptr, ptr %13, align 8, !tbaa !5
  %177 = getelementptr inbounds %struct.ImGuiStyle, ptr %176, i32 0, i32 15
  %178 = getelementptr inbounds %struct.ImVec2, ptr %177, i32 0, i32 1
  %179 = load float, ptr %178, align 4, !tbaa !53
  store float %179, ptr %25, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #8
  %180 = load float, ptr %24, align 4, !tbaa !46
  %181 = fmul float %180, 5.000000e-01
  %182 = fptosi float %181 to i32
  %183 = sitofp i32 %182 to float
  store float %183, ptr %26, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #8
  %184 = load float, ptr %25, align 4, !tbaa !46
  %185 = fmul float %184, 5.000000e-01
  %186 = fptosi float %185 to i32
  %187 = sitofp i32 %186 to float
  store float %187, ptr %27, align 4, !tbaa !46
  %188 = load float, ptr %26, align 4, !tbaa !46
  %189 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %190 = getelementptr inbounds %struct.ImVec2, ptr %189, i32 0, i32 0
  %191 = load float, ptr %190, align 4, !tbaa !54
  %192 = fsub float %191, %188
  store float %192, ptr %190, align 4, !tbaa !54
  %193 = load float, ptr %27, align 4, !tbaa !46
  %194 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %195 = getelementptr inbounds %struct.ImVec2, ptr %194, i32 0, i32 1
  %196 = load float, ptr %195, align 4, !tbaa !55
  %197 = fsub float %196, %193
  store float %197, ptr %195, align 4, !tbaa !55
  %198 = load float, ptr %24, align 4, !tbaa !46
  %199 = load float, ptr %26, align 4, !tbaa !46
  %200 = fsub float %198, %199
  %201 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %202 = getelementptr inbounds %struct.ImVec2, ptr %201, i32 0, i32 0
  %203 = load float, ptr %202, align 4, !tbaa !56
  %204 = fadd float %203, %200
  store float %204, ptr %202, align 4, !tbaa !56
  %205 = load float, ptr %25, align 4, !tbaa !46
  %206 = load float, ptr %27, align 4, !tbaa !46
  %207 = fsub float %205, %206
  %208 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %209 = getelementptr inbounds %struct.ImVec2, ptr %208, i32 0, i32 1
  %210 = load float, ptr %209, align 4, !tbaa !57
  %211 = fadd float %210, %207
  store float %211, ptr %209, align 4, !tbaa !57
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #8
  br label %212

212:                                              ; preds = %174, %145
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #8
  %213 = load ptr, ptr %10, align 8, !tbaa !5
  %214 = getelementptr inbounds %struct.ImGuiWindow, ptr %213, i32 0, i32 60
  %215 = getelementptr inbounds %struct.ImRect, ptr %214, i32 0, i32 0
  %216 = getelementptr inbounds %struct.ImVec2, ptr %215, i32 0, i32 0
  %217 = load float, ptr %216, align 8, !tbaa !58
  store float %217, ptr %28, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #8
  %218 = load ptr, ptr %10, align 8, !tbaa !5
  %219 = getelementptr inbounds %struct.ImGuiWindow, ptr %218, i32 0, i32 60
  %220 = getelementptr inbounds %struct.ImRect, ptr %219, i32 0, i32 1
  %221 = getelementptr inbounds %struct.ImVec2, ptr %220, i32 0, i32 0
  %222 = load float, ptr %221, align 8, !tbaa !59
  store float %222, ptr %29, align 4, !tbaa !46
  %223 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %224 = trunc i8 %223 to i1
  br i1 %224, label %225, label %244

225:                                              ; preds = %212
  %226 = load ptr, ptr %10, align 8, !tbaa !5
  %227 = getelementptr inbounds %struct.ImGuiWindow, ptr %226, i32 0, i32 59
  %228 = getelementptr inbounds %struct.ImRect, ptr %227, i32 0, i32 0
  %229 = getelementptr inbounds %struct.ImVec2, ptr %228, i32 0, i32 0
  %230 = load float, ptr %229, align 8, !tbaa !48
  %231 = load ptr, ptr %10, align 8, !tbaa !5
  %232 = getelementptr inbounds %struct.ImGuiWindow, ptr %231, i32 0, i32 60
  %233 = getelementptr inbounds %struct.ImRect, ptr %232, i32 0, i32 0
  %234 = getelementptr inbounds %struct.ImVec2, ptr %233, i32 0, i32 0
  store float %230, ptr %234, align 8, !tbaa !58
  %235 = load ptr, ptr %10, align 8, !tbaa !5
  %236 = getelementptr inbounds %struct.ImGuiWindow, ptr %235, i32 0, i32 59
  %237 = getelementptr inbounds %struct.ImRect, ptr %236, i32 0, i32 1
  %238 = getelementptr inbounds %struct.ImVec2, ptr %237, i32 0, i32 0
  %239 = load float, ptr %238, align 8, !tbaa !49
  %240 = load ptr, ptr %10, align 8, !tbaa !5
  %241 = getelementptr inbounds %struct.ImGuiWindow, ptr %240, i32 0, i32 60
  %242 = getelementptr inbounds %struct.ImRect, ptr %241, i32 0, i32 1
  %243 = getelementptr inbounds %struct.ImVec2, ptr %242, i32 0, i32 0
  store float %239, ptr %243, align 8, !tbaa !59
  br label %244

244:                                              ; preds = %225, %212
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #8
  %245 = load i32, ptr %8, align 4, !tbaa !11
  %246 = and i32 %245, 8
  %247 = icmp ne i32 %246, 0
  %248 = zext i1 %247 to i8
  store i8 %248, ptr %30, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #8
  %249 = load i32, ptr %14, align 4, !tbaa !11
  %250 = load i8, ptr %30, align 1, !tbaa !9, !range !41, !noundef !42
  %251 = trunc i8 %250 to i1
  %252 = zext i1 %251 to i64
  %253 = select i1 %251, i32 4, i32 0
  %254 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %249, ptr noundef null, i32 noundef %253)
  %255 = zext i1 %254 to i8
  store i8 %255, ptr %31, align 1, !tbaa !9
  %256 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %257 = trunc i8 %256 to i1
  br i1 %257, label %258, label %269

258:                                              ; preds = %244
  %259 = load float, ptr %28, align 4, !tbaa !46
  %260 = load ptr, ptr %10, align 8, !tbaa !5
  %261 = getelementptr inbounds %struct.ImGuiWindow, ptr %260, i32 0, i32 60
  %262 = getelementptr inbounds %struct.ImRect, ptr %261, i32 0, i32 0
  %263 = getelementptr inbounds %struct.ImVec2, ptr %262, i32 0, i32 0
  store float %259, ptr %263, align 8, !tbaa !58
  %264 = load float, ptr %29, align 4, !tbaa !46
  %265 = load ptr, ptr %10, align 8, !tbaa !5
  %266 = getelementptr inbounds %struct.ImGuiWindow, ptr %265, i32 0, i32 60
  %267 = getelementptr inbounds %struct.ImRect, ptr %266, i32 0, i32 1
  %268 = getelementptr inbounds %struct.ImVec2, ptr %267, i32 0, i32 0
  store float %264, ptr %268, align 8, !tbaa !59
  br label %269

269:                                              ; preds = %258, %244
  %270 = load i8, ptr %31, align 1, !tbaa !9, !range !41, !noundef !42
  %271 = trunc i8 %270 to i1
  br i1 %271, label %273, label %272

272:                                              ; preds = %269
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %538

273:                                              ; preds = %269
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #8
  %274 = load ptr, ptr %12, align 8, !tbaa !5
  %275 = getelementptr inbounds %struct.ImGuiContext, ptr %274, i32 0, i32 69
  %276 = load i32, ptr %275, align 8, !tbaa !60
  %277 = and i32 %276, 4
  %278 = icmp ne i32 %277, 0
  %279 = zext i1 %278 to i8
  store i8 %279, ptr %32, align 1, !tbaa !9
  %280 = load i8, ptr %30, align 1, !tbaa !9, !range !41, !noundef !42
  %281 = trunc i8 %280 to i1
  br i1 %281, label %282, label %286

282:                                              ; preds = %273
  %283 = load i8, ptr %32, align 1, !tbaa !9, !range !41, !noundef !42
  %284 = trunc i8 %283 to i1
  br i1 %284, label %286, label %285

285:                                              ; preds = %282
  call void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext true)
  br label %286

286:                                              ; preds = %285, %282, %273
  %287 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %288 = trunc i8 %287 to i1
  br i1 %288, label %289, label %296

289:                                              ; preds = %286
  %290 = load ptr, ptr %10, align 8, !tbaa !5
  %291 = getelementptr inbounds %struct.ImGuiWindow, ptr %290, i32 0, i32 54
  %292 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %291, i32 0, i32 25
  %293 = load ptr, ptr %292, align 8, !tbaa !104
  %294 = icmp ne ptr %293, null
  br i1 %294, label %295, label %296

295:                                              ; preds = %289
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %306

296:                                              ; preds = %289, %286
  %297 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %298 = trunc i8 %297 to i1
  br i1 %298, label %299, label %305

299:                                              ; preds = %296
  %300 = load ptr, ptr %12, align 8, !tbaa !5
  %301 = getelementptr inbounds %struct.ImGuiContext, ptr %300, i32 0, i32 161
  %302 = load ptr, ptr %301, align 8, !tbaa !105
  %303 = icmp ne ptr %302, null
  br i1 %303, label %304, label %305

304:                                              ; preds = %299
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %305

305:                                              ; preds = %304, %299, %296
  br label %306

306:                                              ; preds = %305, %295
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #8
  store i32 0, ptr %33, align 4, !tbaa !11
  %307 = load i32, ptr %8, align 4, !tbaa !11
  %308 = and i32 %307, 1048576
  %309 = icmp ne i32 %308, 0
  br i1 %309, label %310, label %313

310:                                              ; preds = %306
  %311 = load i32, ptr %33, align 4, !tbaa !11
  %312 = or i32 %311, 131072
  store i32 %312, ptr %33, align 4, !tbaa !11
  br label %313

313:                                              ; preds = %310, %306
  %314 = load i32, ptr %8, align 4, !tbaa !11
  %315 = and i32 %314, 4194304
  %316 = icmp ne i32 %315, 0
  br i1 %316, label %317, label %320

317:                                              ; preds = %313
  %318 = load i32, ptr %33, align 4, !tbaa !11
  %319 = or i32 %318, 16
  store i32 %319, ptr %33, align 4, !tbaa !11
  br label %320

320:                                              ; preds = %317, %313
  %321 = load i32, ptr %8, align 4, !tbaa !11
  %322 = and i32 %321, 8388608
  %323 = icmp ne i32 %322, 0
  br i1 %323, label %324, label %327

324:                                              ; preds = %320
  %325 = load i32, ptr %33, align 4, !tbaa !11
  %326 = or i32 %325, 128
  store i32 %326, ptr %33, align 4, !tbaa !11
  br label %327

327:                                              ; preds = %324, %320
  %328 = load i32, ptr %8, align 4, !tbaa !11
  %329 = and i32 %328, 4
  %330 = icmp ne i32 %329, 0
  br i1 %330, label %331, label %334

331:                                              ; preds = %327
  %332 = load i32, ptr %33, align 4, !tbaa !11
  %333 = or i32 %332, 288
  store i32 %333, ptr %33, align 4, !tbaa !11
  br label %334

334:                                              ; preds = %331, %327
  %335 = load i32, ptr %8, align 4, !tbaa !11
  %336 = and i32 %335, 16
  %337 = icmp ne i32 %336, 0
  br i1 %337, label %338, label %341

338:                                              ; preds = %334
  %339 = load i32, ptr %33, align 4, !tbaa !11
  %340 = or i32 %339, 4096
  store i32 %340, ptr %33, align 4, !tbaa !11
  br label %341

341:                                              ; preds = %338, %334
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #8
  %342 = load i8, ptr %7, align 1, !tbaa !9, !range !41, !noundef !42
  %343 = trunc i8 %342 to i1
  %344 = zext i1 %343 to i8
  store i8 %344, ptr %34, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #8
  %345 = load i32, ptr %14, align 4, !tbaa !11
  %346 = load i32, ptr %33, align 4, !tbaa !11
  %347 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %345, ptr noundef %35, ptr noundef %36, i32 noundef %346)
  %348 = zext i1 %347 to i8
  store i8 %348, ptr %37, align 1, !tbaa !9
  %349 = load i32, ptr %8, align 4, !tbaa !11
  %350 = and i32 %349, 2097152
  %351 = icmp ne i32 %350, 0
  br i1 %351, label %352, label %374

352:                                              ; preds = %341
  %353 = load ptr, ptr %12, align 8, !tbaa !5
  %354 = getelementptr inbounds %struct.ImGuiContext, ptr %353, i32 0, i32 92
  %355 = load i32, ptr %354, align 8, !tbaa !106
  %356 = icmp ne i32 %355, 0
  br i1 %356, label %357, label %374

357:                                              ; preds = %352
  %358 = load ptr, ptr %12, align 8, !tbaa !5
  %359 = getelementptr inbounds %struct.ImGuiContext, ptr %358, i32 0, i32 93
  %360 = load i32, ptr %359, align 4, !tbaa !107
  %361 = load ptr, ptr %10, align 8, !tbaa !5
  %362 = getelementptr inbounds %struct.ImGuiWindow, ptr %361, i32 0, i32 54
  %363 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %362, i32 0, i32 15
  %364 = load i32, ptr %363, align 4, !tbaa !108
  %365 = icmp eq i32 %360, %364
  br i1 %365, label %366, label %374

366:                                              ; preds = %357
  %367 = load ptr, ptr %12, align 8, !tbaa !5
  %368 = getelementptr inbounds %struct.ImGuiContext, ptr %367, i32 0, i32 92
  %369 = load i32, ptr %368, align 8, !tbaa !106
  %370 = load i32, ptr %14, align 4, !tbaa !11
  %371 = icmp eq i32 %369, %370
  br i1 %371, label %372, label %373

372:                                              ; preds = %366
  store i8 1, ptr %37, align 1, !tbaa !9
  store i8 1, ptr %7, align 1, !tbaa !9
  br label %373

373:                                              ; preds = %372, %366
  br label %374

374:                                              ; preds = %373, %357, %352, %341
  %375 = load i8, ptr %37, align 1, !tbaa !9, !range !41, !noundef !42
  %376 = trunc i8 %375 to i1
  br i1 %376, label %384, label %377

377:                                              ; preds = %374
  %378 = load i8, ptr %35, align 1, !tbaa !9, !range !41, !noundef !42
  %379 = trunc i8 %378 to i1
  br i1 %379, label %380, label %425

380:                                              ; preds = %377
  %381 = load i32, ptr %8, align 4, !tbaa !11
  %382 = and i32 %381, 67108864
  %383 = icmp ne i32 %382, 0
  br i1 %383, label %384, label %425

384:                                              ; preds = %380, %374
  %385 = load ptr, ptr %12, align 8, !tbaa !5
  %386 = getelementptr inbounds %struct.ImGuiContext, ptr %385, i32 0, i32 103
  %387 = load i8, ptr %386, align 1, !tbaa !109, !range !41, !noundef !42
  %388 = trunc i8 %387 to i1
  br i1 %388, label %424, label %389

389:                                              ; preds = %384
  %390 = load ptr, ptr %12, align 8, !tbaa !5
  %391 = getelementptr inbounds %struct.ImGuiContext, ptr %390, i32 0, i32 83
  %392 = load ptr, ptr %391, align 8, !tbaa !110
  %393 = load ptr, ptr %10, align 8, !tbaa !5
  %394 = icmp eq ptr %392, %393
  br i1 %394, label %395, label %424

395:                                              ; preds = %389
  %396 = load ptr, ptr %12, align 8, !tbaa !5
  %397 = getelementptr inbounds %struct.ImGuiContext, ptr %396, i32 0, i32 98
  %398 = load i32, ptr %397, align 8, !tbaa !111
  %399 = load ptr, ptr %10, align 8, !tbaa !5
  %400 = getelementptr inbounds %struct.ImGuiWindow, ptr %399, i32 0, i32 54
  %401 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %400, i32 0, i32 12
  %402 = load i32, ptr %401, align 4, !tbaa !112
  %403 = icmp eq i32 %398, %402
  br i1 %403, label %404, label %424

404:                                              ; preds = %395
  %405 = load i32, ptr %14, align 4, !tbaa !11
  %406 = load ptr, ptr %10, align 8, !tbaa !5
  %407 = getelementptr inbounds %struct.ImGuiWindow, ptr %406, i32 0, i32 54
  %408 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %407, i32 0, i32 12
  %409 = load i32, ptr %408, align 4, !tbaa !112
  %410 = load ptr, ptr %10, align 8, !tbaa !5
  %411 = getelementptr inbounds %struct.ImGuiWindow, ptr %410, i32 0, i32 54
  %412 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %411, i32 0, i32 15
  %413 = load i32, ptr %412, align 4, !tbaa !108
  call void @llvm.lifetime.start.p0(i64 16, ptr %38) #8
  call void @llvm.lifetime.start.p0(i64 8, ptr %39) #8
  %414 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %415 = load ptr, ptr %10, align 8, !tbaa !5
  %416 = getelementptr inbounds %struct.ImGuiWindow, ptr %415, i32 0, i32 3
  %417 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %414, ptr noundef nonnull align 4 dereferenceable(8) %416)
  store <2 x float> %417, ptr %39, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #8
  %418 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %419 = load ptr, ptr %10, align 8, !tbaa !5
  %420 = getelementptr inbounds %struct.ImGuiWindow, ptr %419, i32 0, i32 3
  %421 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %418, ptr noundef nonnull align 4 dereferenceable(8) %420)
  store <2 x float> %421, ptr %40, align 4
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %38, ptr noundef nonnull align 4 dereferenceable(8) %39, ptr noundef nonnull align 4 dereferenceable(8) %40)
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %405, i32 noundef %409, i32 noundef %413, ptr noundef nonnull align 4 dereferenceable(16) %38)
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %39) #8
  call void @llvm.lifetime.end.p0(i64 16, ptr %38) #8
  %422 = load ptr, ptr %12, align 8, !tbaa !5
  %423 = getelementptr inbounds %struct.ImGuiContext, ptr %422, i32 0, i32 102
  store i8 1, ptr %423, align 2, !tbaa !113
  br label %424

424:                                              ; preds = %404, %395, %389, %384
  br label %425

425:                                              ; preds = %424, %380, %377
  %426 = load i8, ptr %37, align 1, !tbaa !9, !range !41, !noundef !42
  %427 = trunc i8 %426 to i1
  br i1 %427, label %428, label %430

428:                                              ; preds = %425
  %429 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %429)
  br label %430

430:                                              ; preds = %428, %425
  %431 = load i32, ptr %8, align 4, !tbaa !11
  %432 = and i32 %431, 16
  %433 = icmp ne i32 %432, 0
  br i1 %433, label %434, label %435

434:                                              ; preds = %430
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %435

435:                                              ; preds = %434, %430
  %436 = load i8, ptr %7, align 1, !tbaa !9, !range !41, !noundef !42
  %437 = trunc i8 %436 to i1
  %438 = zext i1 %437 to i32
  %439 = load i8, ptr %34, align 1, !tbaa !9, !range !41, !noundef !42
  %440 = trunc i8 %439 to i1
  %441 = zext i1 %440 to i32
  %442 = icmp ne i32 %438, %441
  br i1 %442, label %443, label %449

443:                                              ; preds = %435
  %444 = load ptr, ptr %12, align 8, !tbaa !5
  %445 = getelementptr inbounds %struct.ImGuiContext, ptr %444, i32 0, i32 71
  %446 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %445, i32 0, i32 2
  %447 = load i32, ptr %446, align 8, !tbaa !114
  %448 = or i32 %447, 8
  store i32 %448, ptr %446, align 8, !tbaa !114
  br label %449

449:                                              ; preds = %443, %435
  %450 = load i8, ptr %36, align 1, !tbaa !9, !range !41, !noundef !42
  %451 = trunc i8 %450 to i1
  br i1 %451, label %452, label %457

452:                                              ; preds = %449
  %453 = load i32, ptr %8, align 4, !tbaa !11
  %454 = and i32 %453, 33554432
  %455 = icmp ne i32 %454, 0
  br i1 %455, label %456, label %457

456:                                              ; preds = %452
  store i8 1, ptr %35, align 1, !tbaa !9
  br label %457

457:                                              ; preds = %456, %452, %449
  %458 = load i8, ptr %35, align 1, !tbaa !9, !range !41, !noundef !42
  %459 = trunc i8 %458 to i1
  br i1 %459, label %463, label %460

460:                                              ; preds = %457
  %461 = load i8, ptr %7, align 1, !tbaa !9, !range !41, !noundef !42
  %462 = trunc i8 %461 to i1
  br i1 %462, label %463, label %483

463:                                              ; preds = %460, %457
  call void @llvm.lifetime.start.p0(i64 4, ptr %41) #8
  %464 = load i8, ptr %36, align 1, !tbaa !9, !range !41, !noundef !42
  %465 = trunc i8 %464 to i1
  br i1 %465, label %466, label %470

466:                                              ; preds = %463
  %467 = load i8, ptr %35, align 1, !tbaa !9, !range !41, !noundef !42
  %468 = trunc i8 %467 to i1
  br i1 %468, label %469, label %470

469:                                              ; preds = %466
  br label %475

470:                                              ; preds = %466, %463
  %471 = load i8, ptr %35, align 1, !tbaa !9, !range !41, !noundef !42
  %472 = trunc i8 %471 to i1
  %473 = zext i1 %472 to i64
  %474 = select i1 %472, i32 25, i32 24
  br label %475

475:                                              ; preds = %470, %469
  %476 = phi i32 [ 26, %469 ], [ %474, %470 ]
  %477 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %476, float noundef 1.000000e+00)
  store i32 %477, ptr %41, align 4, !tbaa !11
  %478 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %42, ptr align 4 %478, i64 8, i1 false), !tbaa.struct !45
  %479 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %43, ptr align 4 %479, i64 8, i1 false), !tbaa.struct !45
  %480 = load i32, ptr %41, align 4, !tbaa !11
  %481 = load <2 x float>, ptr %42, align 4
  %482 = load <2 x float>, ptr %43, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %481, <2 x float> %482, i32 noundef %480, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %41) #8
  br label %483

483:                                              ; preds = %475, %460
  %484 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %484, i32 noundef 10)
  %485 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %486 = trunc i8 %485 to i1
  br i1 %486, label %487, label %494

487:                                              ; preds = %483
  %488 = load ptr, ptr %10, align 8, !tbaa !5
  %489 = getelementptr inbounds %struct.ImGuiWindow, ptr %488, i32 0, i32 54
  %490 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %489, i32 0, i32 25
  %491 = load ptr, ptr %490, align 8, !tbaa !104
  %492 = icmp ne ptr %491, null
  br i1 %492, label %493, label %494

493:                                              ; preds = %487
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %504

494:                                              ; preds = %487, %483
  %495 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %496 = trunc i8 %495 to i1
  br i1 %496, label %497, label %503

497:                                              ; preds = %494
  %498 = load ptr, ptr %12, align 8, !tbaa !5
  %499 = getelementptr inbounds %struct.ImGuiContext, ptr %498, i32 0, i32 161
  %500 = load ptr, ptr %499, align 8, !tbaa !105
  %501 = icmp ne ptr %500, null
  br i1 %501, label %502, label %503

502:                                              ; preds = %497
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %503

503:                                              ; preds = %502, %497, %494
  br label %504

504:                                              ; preds = %503, %493
  %505 = load ptr, ptr %6, align 8, !tbaa !5
  %506 = load ptr, ptr %13, align 8, !tbaa !5
  %507 = getelementptr inbounds %struct.ImGuiStyle, ptr %506, i32 0, i32 31
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef %505, ptr noundef null, ptr noundef %15, ptr noundef nonnull align 4 dereferenceable(8) %507, ptr noundef %23)
  %508 = load i8, ptr %37, align 1, !tbaa !9, !range !41, !noundef !42
  %509 = trunc i8 %508 to i1
  br i1 %509, label %510, label %528

510:                                              ; preds = %504
  %511 = load ptr, ptr %10, align 8, !tbaa !5
  %512 = getelementptr inbounds %struct.ImGuiWindow, ptr %511, i32 0, i32 2
  %513 = load i32, ptr %512, align 4, !tbaa !115
  %514 = and i32 %513, 67108864
  %515 = icmp ne i32 %514, 0
  br i1 %515, label %516, label %528

516:                                              ; preds = %510
  %517 = load i32, ptr %8, align 4, !tbaa !11
  %518 = and i32 %517, 1
  %519 = icmp ne i32 %518, 0
  br i1 %519, label %528, label %520

520:                                              ; preds = %516
  %521 = load ptr, ptr %12, align 8, !tbaa !5
  %522 = getelementptr inbounds %struct.ImGuiContext, ptr %521, i32 0, i32 71
  %523 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %522, i32 0, i32 1
  %524 = load i32, ptr %523, align 4, !tbaa !116
  %525 = and i32 %524, 32
  %526 = icmp ne i32 %525, 0
  br i1 %526, label %528, label %527

527:                                              ; preds = %520
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %528

528:                                              ; preds = %527, %520, %516, %510, %504
  %529 = load i8, ptr %30, align 1, !tbaa !9, !range !41, !noundef !42
  %530 = trunc i8 %529 to i1
  br i1 %530, label %531, label %535

531:                                              ; preds = %528
  %532 = load i8, ptr %32, align 1, !tbaa !9, !range !41, !noundef !42
  %533 = trunc i8 %532 to i1
  br i1 %533, label %535, label %534

534:                                              ; preds = %531
  call void @_ZN5ImGui11EndDisabledEv()
  br label %535

535:                                              ; preds = %534, %531, %528
  %536 = load i8, ptr %37, align 1, !tbaa !9, !range !41, !noundef !42
  %537 = trunc i8 %536 to i1
  store i1 %537, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #8
  br label %538

538:                                              ; preds = %535, %272
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #8
  call void @llvm.lifetime.end.p0(i64 16, ptr %23) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #8
  br label %539

539:                                              ; preds = %538, %50
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #8
  %540 = load i1, ptr %5, align 1
  ret i1 %540
}

declare void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext) #4

declare void @_ZN5ImGui11EndDisabledEv() #4

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #4

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() #4

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() #4

declare void @_ZN5ImGui17CloseCurrentPopupEv() #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!14, !10, i64 147}
!14 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !16, i64 72, !16, i64 76, !12, i64 80, !12, i64 84, !12, i64 88, !15, i64 92, !15, i64 100, !15, i64 108, !15, i64 116, !15, i64 124, !15, i64 132, !10, i64 140, !10, i64 141, !10, i64 142, !10, i64 143, !10, i64 144, !10, i64 145, !10, i64 146, !10, i64 147, !10, i64 148, !10, i64 149, !10, i64 150, !10, i64 151, !7, i64 152, !17, i64 154, !17, i64 156, !17, i64 158, !17, i64 160, !12, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !10, i64 171, !12, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !12, i64 180, !12, i64 181, !12, i64 182, !15, i64 184, !15, i64 192, !18, i64 200, !19, i64 216, !25, i64 440, !25, i64 456, !25, i64 472, !25, i64 488, !25, i64 504, !25, i64 520, !25, i64 536, !26, i64 552, !26, i64 556, !12, i64 560, !16, i64 564, !16, i64 568, !27, i64 576, !29, i64 592, !16, i64 608, !12, i64 612, !6, i64 616, !30, i64 624, !6, i64 824, !6, i64 832, !6, i64 840, !6, i64 848, !6, i64 856, !6, i64 864, !7, i64 872, !7, i64 880, !12, i64 912, !12, i64 916, !10, i64 920}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !12, i64 0, !12, i64 4, !6, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !20, i64 64, !20, i64 68, !20, i64 72, !21, i64 76, !17, i64 80, !17, i64 82, !12, i64 84, !10, i64 88, !10, i64 89, !10, i64 90, !15, i64 92, !22, i64 100, !12, i64 128, !12, i64 132, !23, i64 136, !6, i64 152, !6, i64 160, !12, i64 168, !12, i64 172, !12, i64 176, !12, i64 180, !16, i64 184, !16, i64 188, !24, i64 192, !24, i64 208}
!20 = !{!"_ZTS6ImVec1", !16, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !12, i64 0, !12, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !12, i64 0, !12, i64 4, !6, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !12, i64 0, !12, i64 4, !6, i64 8}
!25 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !12, i64 0, !12, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !12, i64 0, !12, i64 4, !6, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !12, i64 48, !12, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !34, i64 88, !35, i64 104, !36, i64 120, !37, i64 136, !39, i64 168, !16, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !12, i64 0, !12, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !12, i64 0, !12, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !12, i64 0, !12, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !12, i64 0, !12, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !12, i64 0, !12, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !12, i64 0, !12, i64 4, !6, i64 8}
!37 = !{!"_ZTS15ImDrawCmdHeader", !38, i64 0, !6, i64 16, !12, i64 24}
!38 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!39 = !{!"_ZTS18ImDrawListSplitter", !12, i64 0, !12, i64 4, !40, i64 8}
!40 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !12, i64 0, !12, i64 4, !6, i64 8}
!41 = !{i8 0, i8 2}
!42 = !{}
!43 = !{!15, !16, i64 0}
!44 = !{!15, !16, i64 4}
!45 = !{i64 0, i64 4, !46, i64 4, i64 4, !46}
!46 = !{!16, !16, i64 0}
!47 = !{!14, !16, i64 272}
!48 = !{!14, !16, i64 504}
!49 = !{!14, !16, i64 512}
!50 = !{!14, !16, i64 496}
!51 = !{!52, !16, i64 76}
!52 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !12, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !12, i64 148, !15, i64 152, !15, i64 160, !15, i64 168, !15, i64 176, !16, i64 184, !10, i64 188, !10, i64 189, !10, i64 190, !16, i64 192, !16, i64 196, !7, i64 200}
!53 = !{!52, !16, i64 80}
!54 = !{!25, !16, i64 0}
!55 = !{!25, !16, i64 4}
!56 = !{!25, !16, i64 8}
!57 = !{!25, !16, i64 12}
!58 = !{!14, !16, i64 520}
!59 = !{!14, !16, i64 528}
!60 = !{!61, !12, i64 7344}
!61 = !{!"_ZTS12ImGuiContext", !10, i64 0, !10, i64 1, !62, i64 8, !52, i64 5472, !6, i64 6520, !16, i64 6528, !16, i64 6532, !63, i64 6536, !64, i64 7048, !12, i64 7056, !12, i64 7060, !12, i64 7064, !10, i64 7068, !10, i64 7069, !10, i64 7070, !10, i64 7071, !10, i64 7072, !6, i64 7080, !23, i64 7088, !23, i64 7104, !23, i64 7120, !65, i64 7136, !27, i64 7152, !12, i64 7168, !15, i64 7172, !6, i64 7184, !6, i64 7192, !6, i64 7200, !6, i64 7208, !6, i64 7216, !15, i64 7224, !16, i64 7232, !12, i64 7236, !12, i64 7240, !12, i64 7244, !10, i64 7248, !10, i64 7249, !10, i64 7250, !10, i64 7251, !16, i64 7252, !16, i64 7256, !12, i64 7260, !12, i64 7264, !16, i64 7268, !10, i64 7272, !10, i64 7273, !10, i64 7274, !10, i64 7275, !10, i64 7276, !10, i64 7277, !10, i64 7278, !12, i64 7280, !12, i64 7284, !66, i64 7288, !15, i64 7296, !6, i64 7304, !67, i64 7312, !12, i64 7316, !12, i64 7320, !10, i64 7324, !10, i64 7325, !6, i64 7328, !12, i64 7336, !16, i64 7340, !12, i64 7344, !68, i64 7348, !69, i64 7368, !70, i64 7432, !71, i64 7544, !72, i64 7560, !73, i64 7576, !18, i64 7592, !74, i64 7608, !75, i64 7624, !76, i64 7640, !76, i64 7656, !77, i64 7672, !6, i64 7688, !12, i64 7696, !12, i64 7700, !12, i64 7704, !12, i64 7708, !12, i64 7712, !12, i64 7716, !12, i64 7720, !12, i64 7724, !12, i64 7728, !12, i64 7732, !12, i64 7736, !12, i64 7740, !12, i64 7744, !67, i64 7748, !21, i64 7752, !12, i64 7756, !10, i64 7760, !10, i64 7761, !10, i64 7762, !10, i64 7763, !10, i64 7764, !10, i64 7765, !10, i64 7766, !12, i64 7768, !25, i64 7772, !10, i64 7788, !10, i64 7789, !10, i64 7790, !12, i64 7792, !12, i64 7796, !12, i64 7800, !12, i64 7804, !12, i64 7808, !12, i64 7812, !25, i64 7816, !12, i64 7832, !12, i64 7836, !78, i64 7840, !78, i64 7888, !78, i64 7936, !6, i64 7984, !6, i64 7992, !6, i64 8000, !16, i64 8008, !16, i64 8012, !10, i64 8016, !6, i64 8024, !6, i64 8032, !12, i64 8040, !12, i64 8044, !10, i64 8048, !16, i64 8052, !12, i64 8056, !10, i64 8060, !10, i64 8061, !10, i64 8062, !12, i64 8064, !12, i64 8068, !12, i64 8072, !79, i64 8080, !25, i64 8144, !12, i64 8160, !12, i64 8164, !16, i64 8168, !12, i64 8172, !12, i64 8176, !12, i64 8180, !12, i64 8184, !80, i64 8192, !7, i64 8208, !6, i64 8224, !12, i64 8232, !81, i64 8240, !83, i64 8280, !24, i64 8296, !40, i64 8312, !6, i64 8328, !84, i64 8336, !86, i64 8376, !87, i64 8392, !15, i64 8408, !88, i64 8416, !92, i64 12152, !12, i64 12264, !12, i64 12268, !16, i64 12272, !16, i64 12276, !12, i64 12280, !38, i64 12284, !94, i64 12300, !16, i64 12348, !10, i64 12352, !10, i64 12353, !16, i64 12356, !16, i64 12360, !16, i64 12364, !16, i64 12368, !17, i64 12372, !17, i64 12374, !16, i64 12376, !89, i64 12384, !18, i64 12400, !15, i64 12416, !15, i64 12424, !7, i64 12432, !10, i64 12433, !16, i64 12436, !95, i64 12440, !96, i64 12456, !97, i64 12472, !98, i64 12488, !99, i64 12504, !12, i64 12520, !10, i64 12524, !100, i64 12528, !6, i64 12536, !95, i64 12544, !6, i64 12560, !6, i64 12568, !16, i64 12576, !10, i64 12580, !12, i64 12584, !12, i64 12588, !12, i64 12592, !10, i64 12596, !12, i64 12600, !101, i64 12604, !102, i64 12624, !7, i64 12656, !12, i64 13136, !12, i64 13140, !16, i64 13144, !12, i64 13148, !12, i64 13152, !12, i64 13156, !7, i64 13160}
!62 = !{!"_ZTS7ImGuiIO", !12, i64 0, !12, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !7, i64 52, !16, i64 140, !16, i64 144, !6, i64 152, !6, i64 160, !16, i64 168, !10, i64 172, !6, i64 176, !15, i64 184, !10, i64 192, !10, i64 193, !10, i64 194, !10, i64 195, !10, i64 196, !10, i64 197, !16, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !15, i64 288, !7, i64 296, !16, i64 304, !16, i64 308, !10, i64 312, !10, i64 313, !10, i64 314, !10, i64 315, !7, i64 316, !7, i64 828, !10, i64 908, !10, i64 909, !10, i64 910, !10, i64 911, !10, i64 912, !10, i64 913, !10, i64 914, !16, i64 916, !12, i64 920, !12, i64 924, !12, i64 928, !12, i64 932, !12, i64 936, !15, i64 940, !10, i64 948, !12, i64 952, !12, i64 956, !15, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1073, !7, i64 1080, !7, i64 1100, !7, i64 1120, !7, i64 1160, !7, i64 1180, !7, i64 3228, !7, i64 5276, !7, i64 5356, !16, i64 5436, !10, i64 5440, !17, i64 5442, !32, i64 5448}
!63 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !38, i64 28, !12, i64 44, !7, i64 48, !16, i64 432, !7, i64 436, !6, i64 504}
!64 = !{!"double", !7, i64 0}
!65 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!66 = !{!"long long", !7, i64 0}
!67 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!68 = !{!"_ZTS17ImGuiNextItemData", !12, i64 0, !16, i64 4, !12, i64 8, !12, i64 12, !10, i64 16}
!69 = !{!"_ZTS17ImGuiLastItemData", !12, i64 0, !12, i64 4, !12, i64 8, !25, i64 12, !25, i64 28, !25, i64 44}
!70 = !{!"_ZTS19ImGuiNextWindowData", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !10, i64 56, !25, i64 60, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100}
!71 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !12, i64 0, !12, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !12, i64 0, !12, i64 4, !6, i64 8}
!73 = !{!"_ZTS8ImVectorIP6ImFontE", !12, i64 0, !12, i64 4, !6, i64 8}
!74 = !{!"_ZTS8ImVectorIiE", !12, i64 0, !12, i64 4, !6, i64 8}
!75 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!76 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!77 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !12, i64 0, !12, i64 4, !6, i64 8}
!78 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !12, i64 8, !12, i64 12, !25, i64 16, !12, i64 32, !16, i64 36, !16, i64 40, !16, i64 44}
!79 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !7, i64 24, !10, i64 57, !10, i64 58}
!80 = !{!"_ZTS8ImVectorIhE", !12, i64 0, !12, i64 4, !6, i64 8}
!81 = !{!"_ZTS6ImPoolI10ImGuiTableE", !82, i64 0, !27, i64 16, !12, i64 32, !12, i64 36}
!82 = !{!"_ZTS8ImVectorI10ImGuiTableE", !12, i64 0, !12, i64 4, !6, i64 8}
!83 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!84 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !85, i64 0, !27, i64 16, !12, i64 32, !12, i64 36}
!85 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !12, i64 0, !12, i64 4, !6, i64 8}
!86 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !12, i64 0, !12, i64 4, !6, i64 8}
!87 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !12, i64 0, !12, i64 4, !6, i64 8}
!88 = !{!"_ZTS19ImGuiInputTextState", !12, i64 0, !12, i64 4, !12, i64 8, !32, i64 16, !89, i64 32, !89, i64 48, !10, i64 64, !12, i64 68, !16, i64 72, !90, i64 76, !16, i64 3704, !10, i64 3708, !10, i64 3709, !10, i64 3710, !12, i64 3712, !6, i64 3720, !6, i64 3728}
!89 = !{!"_ZTS8ImVectorIcE", !12, i64 0, !12, i64 4, !6, i64 8}
!90 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !12, i64 0, !12, i64 4, !12, i64 8, !7, i64 12, !12, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !91, i64 32}
!91 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !12, i64 3588, !12, i64 3592}
!92 = !{!"_ZTS6ImFont", !24, i64 0, !16, i64 16, !16, i64 20, !32, i64 24, !93, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !10, i64 88, !16, i64 92, !16, i64 96, !16, i64 100, !12, i64 104, !7, i64 108}
!93 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !12, i64 0, !12, i64 4, !6, i64 8}
!94 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !12, i64 44}
!95 = !{!"_ZTS15ImGuiTextBuffer", !89, i64 0}
!96 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !12, i64 0, !12, i64 4, !6, i64 8}
!97 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !89, i64 0}
!98 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !89, i64 0}
!99 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !12, i64 0, !12, i64 4, !6, i64 8}
!100 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!101 = !{!"_ZTS18ImGuiMetricsConfig", !10, i64 0, !10, i64 1, !10, i64 2, !10, i64 3, !10, i64 4, !10, i64 5, !12, i64 8, !12, i64 12}
!102 = !{!"_ZTS14ImGuiStackTool", !12, i64 0, !12, i64 4, !12, i64 8, !103, i64 16}
!103 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !12, i64 0, !12, i64 4, !6, i64 8}
!104 = !{!14, !6, i64 376}
!105 = !{!61, !6, i64 8224}
!106 = !{!61, !12, i64 7728}
!107 = !{!61, !12, i64 7732}
!108 = !{!14, !12, i64 300}
!109 = !{!61, !10, i64 7763}
!110 = !{!61, !6, i64 7688}
!111 = !{!61, !21, i64 7752}
!112 = !{!14, !21, i64 292}
!113 = !{!61, !10, i64 7762}
!114 = !{!61, !12, i64 7376}
!115 = !{!14, !12, i64 12}
!116 = !{!61, !12, i64 7372}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #4

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #5

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(921), ptr noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #6 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui21PushColumnsBackgroundEv() local_unnamed_addr #3

declare void @_ZN5ImGui20PopColumnsBackgroundEv() local_unnamed_addr #3

declare void @_ZN5ImGui19SetItemAllowOverlapEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr nocapture noundef nonnull readonly align 4 dereferenceable(8) %3) local_unnamed_addr #5 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 4
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImRect, align 16
  %10 = alloca i8, align 1
  %11 = alloca i8, align 1
  %12 = alloca %struct.ImRect, align 4
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %16 = getelementptr inbounds i8, ptr %15, i64 147
  %17 = load i8, ptr %16, align 1, !tbaa !5, !range !38, !noundef !39
  %18 = trunc nuw i8 %17 to i1
  br i1 %18, label %204, label %19

19:                                               ; preds = %4
  %20 = load ptr, ptr @GImGui, align 8, !tbaa !40
  %21 = tail call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(921) %15, ptr noundef %0, ptr noundef null)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #7
  %22 = tail call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %0, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %22, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #7
  %23 = load float, ptr %3, align 4, !tbaa !41
  %24 = fcmp une float %23, 0.000000e+00
  %25 = extractelement <2 x float> %22, i64 0
  %26 = select i1 %24, float %23, float %25
  %27 = getelementptr inbounds i8, ptr %3, i64 4
  %28 = load float, ptr %27, align 4, !tbaa !42
  %29 = fcmp une float %28, 0.000000e+00
  %30 = extractelement <2 x float> %22, i64 1
  %31 = select i1 %29, float %28, float %30
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef %26, float noundef %31)
  %32 = getelementptr inbounds i8, ptr %15, i64 216
  %.sroa.041.0.copyload = load float, ptr %32, align 8, !tbaa !43
  %.sroa.5.0..sroa_idx = getelementptr inbounds i8, ptr %15, i64 220
  %.sroa.5.0.copyload = load float, ptr %.sroa.5.0..sroa_idx, align 4, !tbaa !43
  %33 = getelementptr inbounds i8, ptr %15, i64 272
  %34 = load float, ptr %33, align 8, !tbaa !44
  %35 = fadd float %.sroa.5.0.copyload, %34
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef 0.000000e+00)
  %36 = and i32 %2, 2
  %.not = icmp eq i32 %36, 0
  br i1 %.not, label %40, label %37

37:                                               ; preds = %19
  %38 = getelementptr inbounds i8, ptr %15, i64 504
  %39 = load float, ptr %38, align 8, !tbaa !45
  br label %40

40:                                               ; preds = %19, %37
  %41 = phi float [ %39, %37 ], [ %.sroa.041.0.copyload, %19 ]
  %42 = getelementptr inbounds i8, ptr %15, i64 512
  %43 = load float, ptr %3, align 4, !tbaa !41
  %44 = fcmp une float %43, 0.000000e+00
  %45 = and i32 %2, 16777216
  %.not129 = icmp eq i32 %45, 0
  %or.cond = and i1 %.not129, %44
  br i1 %or.cond, label %._crit_edge, label %46

._crit_edge:                                      ; preds = %40
  %.pre = load float, ptr %6, align 4, !tbaa !41
  br label %51

46:                                               ; preds = %40
  %47 = getelementptr inbounds i8, ptr %15, i64 496
  %.in = select i1 %.not, ptr %47, ptr %42
  %48 = load float, ptr %.in, align 8, !tbaa !43
  %49 = fsub float %48, %41
  %50 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %25, float noundef %49)
  store float %50, ptr %6, align 4, !tbaa !41
  br label %51

51:                                               ; preds = %._crit_edge, %46
  %52 = phi float [ %.pre, %._crit_edge ], [ %50, %46 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #7
  store float %.sroa.041.0.copyload, ptr %7, align 4, !tbaa !43
  %.sroa.5.0..sroa_idx43 = getelementptr inbounds i8, ptr %7, i64 4
  store float %35, ptr %.sroa.5.0..sroa_idx43, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #7
  %53 = fadd float %41, %52
  %54 = getelementptr inbounds i8, ptr %6, i64 4
  %55 = load float, ptr %54, align 4, !tbaa !42
  %56 = fadd float %35, %55
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %53, float noundef %56)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %9) #7
  %57 = load float, ptr %8, align 4, !tbaa !41
  %58 = getelementptr inbounds i8, ptr %8, i64 4
  %59 = load float, ptr %58, align 4, !tbaa !42
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %9, float noundef %41, float noundef %35, float noundef %57, float noundef %59)
  %60 = and i32 %2, 134217728
  %61 = icmp eq i32 %60, 0
  br i1 %61, label %62, label %81

62:                                               ; preds = %51
  br i1 %.not, label %63, label %66

63:                                               ; preds = %62
  %64 = getelementptr inbounds i8, ptr %20, i64 5548
  %65 = load float, ptr %64, align 4, !tbaa !46
  br label %66

66:                                               ; preds = %62, %63
  %67 = phi float [ %65, %63 ], [ 0.000000e+00, %62 ]
  %68 = getelementptr inbounds i8, ptr %20, i64 5552
  %69 = load float, ptr %68, align 4, !tbaa !48
  %70 = insertelement <2 x float> poison, float %67, i64 0
  %71 = insertelement <2 x float> %70, float %69, i64 1
  %72 = fmul <2 x float> %71, <float 5.000000e-01, float 5.000000e-01>
  %73 = fptosi <2 x float> %72 to <2 x i32>
  %74 = sitofp <2 x i32> %73 to <2 x float>
  %75 = fsub <2 x float> %71, %74
  %76 = load <4 x float>, ptr %9, align 16, !tbaa !43
  %77 = shufflevector <2 x float> %74, <2 x float> %75, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
  %78 = fsub <4 x float> %76, %77
  %79 = fadd <4 x float> %76, %77
  %80 = shufflevector <4 x float> %78, <4 x float> %79, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
  store <4 x float> %80, ptr %9, align 16, !tbaa !43
  br label %81

81:                                               ; preds = %66, %51
  %82 = getelementptr inbounds i8, ptr %15, i64 520
  %83 = load float, ptr %82, align 8, !tbaa !49
  %84 = getelementptr inbounds i8, ptr %15, i64 528
  %85 = load float, ptr %84, align 8, !tbaa !50
  br i1 %.not, label %90, label %86

86:                                               ; preds = %81
  %87 = getelementptr inbounds i8, ptr %15, i64 504
  %88 = load float, ptr %87, align 8, !tbaa !45
  store float %88, ptr %82, align 8, !tbaa !49
  %89 = load float, ptr %42, align 8, !tbaa !51
  store float %89, ptr %84, align 8, !tbaa !50
  br label %90

90:                                               ; preds = %86, %81
  %91 = and i32 %2, 8
  %.not130 = icmp eq i32 %91, 0
  %92 = lshr exact i32 %91, 1
  %93 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %21, ptr noundef null, i32 noundef %92)
  br i1 %.not, label %95, label %94

94:                                               ; preds = %90
  store float %83, ptr %82, align 8, !tbaa !49
  store float %85, ptr %84, align 8, !tbaa !50
  br label %95

95:                                               ; preds = %94, %90
  br i1 %93, label %96, label %203

96:                                               ; preds = %95
  %97 = getelementptr inbounds i8, ptr %20, i64 7344
  %98 = load i32, ptr %97, align 8, !tbaa !52
  %99 = and i32 %98, 4
  %.not131 = icmp ne i32 %99, 0
  %brmerge = select i1 %.not130, i1 true, i1 %.not131
  br i1 %brmerge, label %101, label %100

100:                                              ; preds = %96
  call void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext true)
  br label %101

101:                                              ; preds = %96, %100
  br i1 %.not, label %.critedge, label %102

102:                                              ; preds = %101
  %103 = getelementptr inbounds i8, ptr %15, i64 376
  %104 = load ptr, ptr %103, align 8, !tbaa !96
  %.not132 = icmp eq ptr %104, null
  br i1 %.not132, label %106, label %105

105:                                              ; preds = %102
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %.critedge

106:                                              ; preds = %102
  %107 = getelementptr inbounds i8, ptr %20, i64 8224
  %108 = load ptr, ptr %107, align 8, !tbaa !97
  %.not133 = icmp eq ptr %108, null
  br i1 %.not133, label %.critedge, label %109

109:                                              ; preds = %106
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %.critedge

.critedge:                                        ; preds = %101, %106, %109, %105
  %110 = lshr i32 %2, 3
  %spec.select = and i32 %110, 131072
  %111 = lshr i32 %2, 18
  %112 = and i32 %111, 16
  %.1123 = or disjoint i32 %spec.select, %112
  %113 = lshr i32 %2, 16
  %114 = and i32 %113, 128
  %.2 = or disjoint i32 %.1123, %114
  %115 = and i32 %2, 4
  %.not137 = icmp eq i32 %115, 0
  %116 = or disjoint i32 %.2, 288
  %.3 = select i1 %.not137, i32 %.2, i32 %116
  %117 = and i32 %2, 16
  %.not138 = icmp eq i32 %117, 0
  %118 = shl nuw nsw i32 %117, 8
  %.4 = or disjoint i32 %.3, %118
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %10) #7
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #7
  %119 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %21, ptr noundef nonnull %10, ptr noundef nonnull %11, i32 noundef %.4)
  %120 = and i32 %2, 2097152
  %.not139 = icmp eq i32 %120, 0
  br i1 %.not139, label %131, label %121

121:                                              ; preds = %.critedge
  %122 = getelementptr inbounds i8, ptr %20, i64 7728
  %123 = load i32, ptr %122, align 8, !tbaa !98
  %.not140 = icmp eq i32 %123, 0
  br i1 %.not140, label %131, label %124

124:                                              ; preds = %121
  %125 = getelementptr inbounds i8, ptr %20, i64 7732
  %126 = load i32, ptr %125, align 4, !tbaa !99
  %127 = getelementptr inbounds i8, ptr %15, i64 300
  %128 = load i32, ptr %127, align 4, !tbaa !100
  %129 = icmp eq i32 %126, %128
  %130 = icmp eq i32 %123, %21
  %or.cond149 = and i1 %130, %129
  %spec.select160 = or i1 %119, %or.cond149
  %spec.select161 = or i1 %or.cond149, %1
  br i1 %spec.select160, label %136, label %132

131:                                              ; preds = %121, %.critedge
  br i1 %119, label %136, label %132

132:                                              ; preds = %124, %131
  %.0120.shrunk166 = phi i1 [ %spec.select161, %124 ], [ %1, %131 ]
  %133 = load i8, ptr %10, align 1, !tbaa !101, !range !38, !noundef !39
  %134 = trunc nuw i8 %133 to i1
  %135 = and i32 %2, 67108864
  %.not141 = icmp ne i32 %135, 0
  %or.cond151.not = and i1 %.not141, %134
  br i1 %or.cond151.not, label %136, label %.thread

136:                                              ; preds = %124, %132, %131
  %.0120.shrunk167 = phi i1 [ %spec.select161, %124 ], [ %.0120.shrunk166, %132 ], [ %1, %131 ]
  %.0121.shrunk164 = phi i1 [ true, %124 ], [ false, %132 ], [ true, %131 ]
  %137 = getelementptr inbounds i8, ptr %20, i64 7763
  %138 = load i8, ptr %137, align 1, !tbaa !102, !range !38, !noundef !39
  %139 = trunc nuw i8 %138 to i1
  br i1 %139, label %158, label %140

140:                                              ; preds = %136
  %141 = getelementptr inbounds i8, ptr %20, i64 7688
  %142 = load ptr, ptr %141, align 8, !tbaa !103
  %143 = icmp eq ptr %142, %15
  br i1 %143, label %144, label %158

144:                                              ; preds = %140
  %145 = getelementptr inbounds i8, ptr %20, i64 7752
  %146 = load i32, ptr %145, align 8, !tbaa !104
  %147 = getelementptr inbounds i8, ptr %15, i64 292
  %148 = load i32, ptr %147, align 4, !tbaa !105
  %149 = icmp eq i32 %146, %148
  br i1 %149, label %150, label %158

150:                                              ; preds = %144
  %151 = getelementptr inbounds i8, ptr %15, i64 300
  %152 = load i32, ptr %151, align 4, !tbaa !100
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %12) #7
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %13) #7
  %153 = getelementptr inbounds i8, ptr %15, i64 16
  %154 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %153)
  store <2 x float> %154, ptr %13, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %14) #7
  %155 = getelementptr inbounds i8, ptr %9, i64 8
  %156 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %155, ptr noundef nonnull align 4 dereferenceable(8) %153)
  store <2 x float> %156, ptr %14, align 8
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %12, ptr noundef nonnull align 4 dereferenceable(8) %13, ptr noundef nonnull align 4 dereferenceable(8) %14)
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %21, i32 noundef %146, i32 noundef %152, ptr noundef nonnull align 4 dereferenceable(16) %12)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %14) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %13) #7
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %12) #7
  %157 = getelementptr inbounds i8, ptr %20, i64 7762
  store i8 1, ptr %157, align 2, !tbaa !106
  br i1 %.0121.shrunk164, label %159, label %.thread

158:                                              ; preds = %136, %140, %144
  br i1 %.0121.shrunk164, label %159, label %.thread

159:                                              ; preds = %150, %158
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %21)
  br label %.thread

.thread:                                          ; preds = %132, %150, %159, %158
  %.0121.shrunk162171 = phi i1 [ true, %159 ], [ false, %158 ], [ false, %150 ], [ false, %132 ]
  %.0120.shrunk165170 = phi i1 [ %.0120.shrunk167, %159 ], [ %.0120.shrunk167, %158 ], [ %.0120.shrunk167, %150 ], [ %.0120.shrunk166, %132 ]
  br i1 %.not138, label %161, label %160

160:                                              ; preds = %.thread
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %161

161:                                              ; preds = %160, %.thread
  %162 = xor i1 %.0120.shrunk165170, %1
  br i1 %162, label %163, label %167

163:                                              ; preds = %161
  %164 = getelementptr inbounds i8, ptr %20, i64 7376
  %165 = load i32, ptr %164, align 8, !tbaa !107
  %166 = or i32 %165, 8
  store i32 %166, ptr %164, align 8, !tbaa !107
  br label %167

167:                                              ; preds = %163, %161
  %168 = load i8, ptr %11, align 1, !tbaa !101, !range !38, !noundef !39
  %169 = trunc nuw i8 %168 to i1
  %170 = and i32 %2, 33554432
  %.not143 = icmp ne i32 %170, 0
  %or.cond153.not = and i1 %.not143, %169
  br i1 %or.cond153.not, label %.thread184, label %172

.thread184:                                       ; preds = %167
  store i8 1, ptr %10, align 1, !tbaa !101
  %171 = select i1 %169, i32 26, i32 25
  br label %176

172:                                              ; preds = %167
  %.pre178 = load i8, ptr %10, align 1, !tbaa !101, !range !38
  %.pre178.fr = freeze i8 %.pre178
  %173 = trunc i8 %.pre178.fr to i1
  %brmerge154 = or i1 %.0120.shrunk165170, %173
  br i1 %brmerge154, label %174, label %180

174:                                              ; preds = %172
  %175 = select i1 %169, i32 26, i32 25
  %spec.select186 = select i1 %173, i32 %175, i32 24
  br label %176

176:                                              ; preds = %174, %.thread184
  %177 = phi i32 [ %171, %.thread184 ], [ %spec.select186, %174 ]
  %178 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %177, float noundef 1.000000e+00)
  %.sroa.01.0.copyload = load <2 x float>, ptr %9, align 16
  %179 = getelementptr inbounds i8, ptr %9, i64 8
  %.sroa.0.0.copyload = load <2 x float>, ptr %179, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.01.0.copyload, <2 x float> %.sroa.0.0.copyload, i32 noundef %178, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %180

180:                                              ; preds = %172, %176
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %21, i32 noundef 10)
  br i1 %.not, label %.critedge156, label %181

181:                                              ; preds = %180
  %182 = getelementptr inbounds i8, ptr %15, i64 376
  %183 = load ptr, ptr %182, align 8, !tbaa !96
  %.not144 = icmp eq ptr %183, null
  br i1 %.not144, label %185, label %184

184:                                              ; preds = %181
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %.critedge156

185:                                              ; preds = %181
  %186 = getelementptr inbounds i8, ptr %20, i64 8224
  %187 = load ptr, ptr %186, align 8, !tbaa !97
  %.not145 = icmp eq ptr %187, null
  br i1 %.not145, label %.critedge156, label %188

188:                                              ; preds = %185
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %.critedge156

.critedge156:                                     ; preds = %180, %185, %188, %184
  %189 = getelementptr inbounds i8, ptr %20, i64 5632
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef %0, ptr noundef null, ptr noundef nonnull %5, ptr noundef nonnull align 4 dereferenceable(8) %189, ptr noundef nonnull %9)
  br i1 %.0121.shrunk162171, label %190, label %200

190:                                              ; preds = %.critedge156
  %191 = getelementptr inbounds i8, ptr %15, i64 12
  %192 = load i32, ptr %191, align 4, !tbaa !108
  %193 = and i32 %192, 67108864
  %.not146 = icmp ne i32 %193, 0
  %194 = and i32 %2, 1
  %.not147 = icmp eq i32 %194, 0
  %or.cond157 = and i1 %.not147, %.not146
  br i1 %or.cond157, label %195, label %200

195:                                              ; preds = %190
  %196 = getelementptr inbounds i8, ptr %20, i64 7372
  %197 = load i32, ptr %196, align 4, !tbaa !109
  %198 = and i32 %197, 32
  %.not148 = icmp eq i32 %198, 0
  br i1 %.not148, label %199, label %200

199:                                              ; preds = %195
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %200

200:                                              ; preds = %199, %195, %190, %.critedge156
  br i1 %brmerge, label %202, label %201

201:                                              ; preds = %200
  call void @_ZN5ImGui11EndDisabledEv()
  br label %202

202:                                              ; preds = %200, %201
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %10) #7
  br label %203

203:                                              ; preds = %95, %202
  %.0 = phi i1 [ %.0121.shrunk162171, %202 ], [ false, %95 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %9) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #7
  br label %204

204:                                              ; preds = %4, %203
  %.1 = phi i1 [ %.0, %203 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui11EndDisabledEv() local_unnamed_addr #3

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui17CloseCurrentPopupEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 147}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !12, i64 72, !12, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !11, i64 92, !11, i64 100, !11, i64 108, !11, i64 116, !11, i64 124, !11, i64 132, !13, i64 140, !13, i64 141, !13, i64 142, !13, i64 143, !13, i64 144, !13, i64 145, !13, i64 146, !13, i64 147, !13, i64 148, !13, i64 149, !13, i64 150, !13, i64 151, !8, i64 152, !14, i64 154, !14, i64 156, !14, i64 158, !14, i64 160, !10, i64 164, !8, i64 168, !8, i64 169, !8, i64 170, !13, i64 171, !10, i64 172, !8, i64 176, !8, i64 177, !8, i64 178, !8, i64 179, !10, i64 180, !10, i64 181, !10, i64 182, !11, i64 184, !11, i64 192, !15, i64 200, !16, i64 216, !22, i64 440, !22, i64 456, !22, i64 472, !22, i64 488, !22, i64 504, !22, i64 520, !22, i64 536, !23, i64 552, !23, i64 556, !10, i64 560, !12, i64 564, !12, i64 568, !24, i64 576, !26, i64 592, !12, i64 608, !10, i64 612, !7, i64 616, !27, i64 624, !7, i64 824, !7, i64 832, !7, i64 840, !7, i64 848, !7, i64 856, !7, i64 864, !8, i64 872, !8, i64 880, !10, i64 912, !10, i64 916, !13, i64 920}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!16 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !17, i64 64, !17, i64 68, !17, i64 72, !18, i64 76, !14, i64 80, !14, i64 82, !10, i64 84, !13, i64 88, !13, i64 89, !13, i64 90, !11, i64 92, !19, i64 100, !10, i64 128, !10, i64 132, !20, i64 136, !7, i64 152, !7, i64 160, !10, i64 168, !10, i64 172, !10, i64 176, !10, i64 180, !12, i64 184, !12, i64 188, !21, i64 192, !21, i64 208}
!17 = !{!"_ZTS6ImVec1", !12, i64 0}
!18 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!19 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !8, i64 18}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!21 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!23 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!24 = !{!"_ZTS12ImGuiStorage", !25, i64 0}
!25 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!26 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS10ImDrawList", !28, i64 0, !29, i64 16, !30, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !31, i64 88, !32, i64 104, !33, i64 120, !34, i64 136, !36, i64 168, !12, i64 192}
!28 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!29 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS15ImDrawCmdHeader", !35, i64 0, !7, i64 16, !10, i64 24}
!35 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!36 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !37, i64 8}
!37 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!38 = !{i8 0, i8 2}
!39 = !{}
!40 = !{!7, !7, i64 0}
!41 = !{!11, !12, i64 0}
!42 = !{!11, !12, i64 4}
!43 = !{!12, !12, i64 0}
!44 = !{!6, !12, i64 272}
!45 = !{!6, !12, i64 504}
!46 = !{!47, !12, i64 76}
!47 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !12, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !11, i64 24, !11, i64 32, !10, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !11, i64 60, !12, i64 68, !12, i64 72, !11, i64 76, !11, i64 84, !11, i64 92, !11, i64 100, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !12, i64 144, !10, i64 148, !11, i64 152, !11, i64 160, !11, i64 168, !11, i64 176, !12, i64 184, !13, i64 188, !13, i64 189, !13, i64 190, !12, i64 192, !12, i64 196, !8, i64 200}
!48 = !{!47, !12, i64 80}
!49 = !{!6, !12, i64 520}
!50 = !{!6, !12, i64 528}
!51 = !{!6, !12, i64 512}
!52 = !{!53, !10, i64 7344}
!53 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !54, i64 8, !47, i64 5472, !7, i64 6520, !12, i64 6528, !12, i64 6532, !55, i64 6536, !56, i64 7048, !10, i64 7056, !10, i64 7060, !10, i64 7064, !13, i64 7068, !13, i64 7069, !13, i64 7070, !13, i64 7071, !13, i64 7072, !7, i64 7080, !20, i64 7088, !20, i64 7104, !20, i64 7120, !57, i64 7136, !24, i64 7152, !10, i64 7168, !11, i64 7172, !7, i64 7184, !7, i64 7192, !7, i64 7200, !7, i64 7208, !7, i64 7216, !11, i64 7224, !12, i64 7232, !10, i64 7236, !10, i64 7240, !10, i64 7244, !13, i64 7248, !13, i64 7249, !13, i64 7250, !13, i64 7251, !12, i64 7252, !12, i64 7256, !10, i64 7260, !10, i64 7264, !12, i64 7268, !13, i64 7272, !13, i64 7273, !13, i64 7274, !13, i64 7275, !13, i64 7276, !13, i64 7277, !13, i64 7278, !10, i64 7280, !10, i64 7284, !58, i64 7288, !11, i64 7296, !7, i64 7304, !59, i64 7312, !10, i64 7316, !10, i64 7320, !13, i64 7324, !13, i64 7325, !7, i64 7328, !10, i64 7336, !12, i64 7340, !10, i64 7344, !60, i64 7348, !61, i64 7368, !62, i64 7432, !63, i64 7544, !64, i64 7560, !65, i64 7576, !15, i64 7592, !66, i64 7608, !67, i64 7624, !68, i64 7640, !68, i64 7656, !69, i64 7672, !7, i64 7688, !10, i64 7696, !10, i64 7700, !10, i64 7704, !10, i64 7708, !10, i64 7712, !10, i64 7716, !10, i64 7720, !10, i64 7724, !10, i64 7728, !10, i64 7732, !10, i64 7736, !10, i64 7740, !10, i64 7744, !59, i64 7748, !18, i64 7752, !10, i64 7756, !13, i64 7760, !13, i64 7761, !13, i64 7762, !13, i64 7763, !13, i64 7764, !13, i64 7765, !13, i64 7766, !10, i64 7768, !22, i64 7772, !13, i64 7788, !13, i64 7789, !13, i64 7790, !10, i64 7792, !10, i64 7796, !10, i64 7800, !10, i64 7804, !10, i64 7808, !10, i64 7812, !22, i64 7816, !10, i64 7832, !10, i64 7836, !70, i64 7840, !70, i64 7888, !70, i64 7936, !7, i64 7984, !7, i64 7992, !7, i64 8000, !12, i64 8008, !12, i64 8012, !13, i64 8016, !7, i64 8024, !7, i64 8032, !10, i64 8040, !10, i64 8044, !13, i64 8048, !12, i64 8052, !10, i64 8056, !13, i64 8060, !13, i64 8061, !13, i64 8062, !10, i64 8064, !10, i64 8068, !10, i64 8072, !71, i64 8080, !22, i64 8144, !10, i64 8160, !10, i64 8164, !12, i64 8168, !10, i64 8172, !10, i64 8176, !10, i64 8180, !10, i64 8184, !72, i64 8192, !8, i64 8208, !7, i64 8224, !10, i64 8232, !73, i64 8240, !75, i64 8280, !21, i64 8296, !37, i64 8312, !7, i64 8328, !76, i64 8336, !78, i64 8376, !79, i64 8392, !11, i64 8408, !80, i64 8416, !84, i64 12152, !10, i64 12264, !10, i64 12268, !12, i64 12272, !12, i64 12276, !10, i64 12280, !35, i64 12284, !86, i64 12300, !12, i64 12348, !13, i64 12352, !13, i64 12353, !12, i64 12356, !12, i64 12360, !12, i64 12364, !12, i64 12368, !14, i64 12372, !14, i64 12374, !12, i64 12376, !81, i64 12384, !15, i64 12400, !11, i64 12416, !11, i64 12424, !8, i64 12432, !13, i64 12433, !12, i64 12436, !87, i64 12440, !88, i64 12456, !89, i64 12472, !90, i64 12488, !91, i64 12504, !10, i64 12520, !13, i64 12524, !92, i64 12528, !7, i64 12536, !87, i64 12544, !7, i64 12560, !7, i64 12568, !12, i64 12576, !13, i64 12580, !10, i64 12584, !10, i64 12588, !10, i64 12592, !13, i64 12596, !10, i64 12600, !93, i64 12604, !94, i64 12624, !8, i64 12656, !10, i64 13136, !10, i64 13140, !12, i64 13144, !10, i64 13148, !10, i64 13152, !10, i64 13156, !8, i64 13160}
!54 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !8, i64 52, !12, i64 140, !12, i64 144, !7, i64 152, !7, i64 160, !12, i64 168, !13, i64 172, !7, i64 176, !11, i64 184, !13, i64 192, !13, i64 193, !13, i64 194, !13, i64 195, !13, i64 196, !13, i64 197, !12, i64 200, !7, i64 208, !7, i64 216, !7, i64 224, !7, i64 232, !7, i64 240, !7, i64 248, !7, i64 256, !7, i64 264, !7, i64 272, !7, i64 280, !11, i64 288, !8, i64 296, !12, i64 304, !12, i64 308, !13, i64 312, !13, i64 313, !13, i64 314, !13, i64 315, !8, i64 316, !8, i64 828, !13, i64 908, !13, i64 909, !13, i64 910, !13, i64 911, !13, i64 912, !13, i64 913, !13, i64 914, !12, i64 916, !10, i64 920, !10, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !11, i64 940, !13, i64 948, !10, i64 952, !10, i64 956, !11, i64 960, !8, i64 968, !8, i64 1008, !8, i64 1048, !8, i64 1053, !8, i64 1058, !8, i64 1063, !8, i64 1068, !8, i64 1073, !8, i64 1080, !8, i64 1100, !8, i64 1120, !8, i64 1160, !8, i64 1180, !8, i64 3228, !8, i64 5276, !8, i64 5356, !12, i64 5436, !13, i64 5440, !14, i64 5442, !29, i64 5448}
!55 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !35, i64 28, !10, i64 44, !8, i64 48, !12, i64 432, !8, i64 436, !7, i64 504}
!56 = !{!"double", !8, i64 0}
!57 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!58 = !{!"long long", !8, i64 0}
!59 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!60 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !12, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!61 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !22, i64 12, !22, i64 28, !22, i64 44}
!62 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !13, i64 56, !22, i64 60, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100}
!63 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!64 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!65 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!66 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !22, i64 16, !10, i64 32, !12, i64 36, !12, i64 40, !12, i64 44}
!71 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!72 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!73 = !{!"_ZTS6ImPoolI10ImGuiTableE", !74, i64 0, !24, i64 16, !10, i64 32, !10, i64 36}
!74 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!75 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !77, i64 0, !24, i64 16, !10, i64 32, !10, i64 36}
!77 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!78 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!79 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !29, i64 16, !81, i64 32, !81, i64 48, !13, i64 64, !10, i64 68, !12, i64 72, !82, i64 76, !12, i64 3704, !13, i64 3708, !13, i64 3709, !13, i64 3710, !10, i64 3712, !7, i64 3720, !7, i64 3728}
!81 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !12, i64 28, !83, i64 32}
!83 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!84 = !{!"_ZTS6ImFont", !21, i64 0, !12, i64 16, !12, i64 20, !29, i64 24, !85, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !14, i64 86, !13, i64 88, !12, i64 92, !12, i64 96, !12, i64 100, !10, i64 104, !8, i64 108}
!85 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!86 = !{!"_ZTS21ImGuiComboPreviewData", !22, i64 0, !11, i64 16, !11, i64 24, !11, i64 32, !12, i64 40, !10, i64 44}
!87 = !{!"_ZTS15ImGuiTextBuffer", !81, i64 0}
!88 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!89 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !81, i64 0}
!90 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !81, i64 0}
!91 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!92 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!93 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !10, i64 8, !10, i64 12}
!94 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !95, i64 16}
!95 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!96 = !{!6, !7, i64 376}
!97 = !{!53, !7, i64 8224}
!98 = !{!53, !10, i64 7728}
!99 = !{!53, !10, i64 7732}
!100 = !{!6, !10, i64 300}
!101 = !{!13, !13, i64 0}
!102 = !{!53, !13, i64 7763}
!103 = !{!53, !7, i64 7688}
!104 = !{!53, !18, i64 7752}
!105 = !{!6, !18, i64 292}
!106 = !{!53, !13, i64 7762}
!107 = !{!53, !10, i64 7376}
!108 = !{!6, !10, i64 12}
!109 = !{!53, !10, i64 7372}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass