; LLVM IR from ThePhysicsGuys/Physics3D :: Physics3D/geometry (builtinShapeClasses)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"struct.P3D::Vector.0" = type { %union.anon.1 }
%union.anon.1 = type { [3 x float] }
%struct.anon.2 = type { float, float, float }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN3P3D6VectorIfLm3EEC2Efff(ptr noundef nonnull align 4 dereferenceable(12), float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: nounwind
declare double @sqrt(double noundef) #3

; Function Attrs: mustprogress nounwind uwtable
define dso_local { <2 x float>, float } @_ZNK3P3D13CylinderClass19furthestInDirectionERKNS_6VectorIfLm3EEE(ptr noundef nonnull align 8 dereferenceable(104) %0, ptr noundef nonnull align 4 dereferenceable(12) %1) unnamed_addr #1 align 2 {
  %3 = alloca %"struct.P3D::Vector.0", align 4
  %4 = alloca ptr, align 8
  %5 = alloca ptr, align 8
  %6 = alloca float, align 4
  %7 = alloca float, align 4
  %8 = alloca i32, align 4
  %9 = alloca float, align 4
  %10 = alloca { <2 x float>, float }, align 8
  store ptr %0, ptr %4, align 8, !tbaa !5
  store ptr %1, ptr %5, align 8, !tbaa !5
  %11 = load ptr, ptr %4, align 8
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #5
  %12 = load ptr, ptr %5, align 8, !tbaa !5
  %13 = getelementptr inbounds %"struct.P3D::Vector.0", ptr %12, i32 0, i32 0
  %14 = getelementptr inbounds %struct.anon.2, ptr %13, i32 0, i32 2
  %15 = load float, ptr %14, align 4, !tbaa !9
  %16 = fcmp oge float %15, 0.000000e+00
  %17 = zext i1 %16 to i64
  %18 = select i1 %16, float 1.000000e+00, float -1.000000e+00
  store float %18, ptr %6, align 4, !tbaa !10
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #5
  %19 = load ptr, ptr %5, align 8, !tbaa !5
  %20 = getelementptr inbounds %"struct.P3D::Vector.0", ptr %19, i32 0, i32 0
  %21 = getelementptr inbounds %struct.anon.2, ptr %20, i32 0, i32 0
  %22 = load float, ptr %21, align 4, !tbaa !9
  %23 = load ptr, ptr %5, align 8, !tbaa !5
  %24 = getelementptr inbounds %"struct.P3D::Vector.0", ptr %23, i32 0, i32 0
  %25 = getelementptr inbounds %struct.anon.2, ptr %24, i32 0, i32 0
  %26 = load float, ptr %25, align 4, !tbaa !9
  %27 = load ptr, ptr %5, align 8, !tbaa !5
  %28 = getelementptr inbounds %"struct.P3D::Vector.0", ptr %27, i32 0, i32 0
  %29 = getelementptr inbounds %struct.anon.2, ptr %28, i32 0, i32 1
  %30 = load float, ptr %29, align 4, !tbaa !9
  %31 = load ptr, ptr %5, align 8, !tbaa !5
  %32 = getelementptr inbounds %"struct.P3D::Vector.0", ptr %31, i32 0, i32 0
  %33 = getelementptr inbounds %struct.anon.2, ptr %32, i32 0, i32 1
  %34 = load float, ptr %33, align 4, !tbaa !9
  %35 = fmul float %30, %34
  %36 = call float @llvm.fmuladd.f32(float %22, float %26, float %35)
  store float %36, ptr %7, align 4, !tbaa !10
  %37 = load float, ptr %7, align 4, !tbaa !10
  %38 = fpext float %37 to double
  %39 = fcmp oeq double %38, 0.000000e+00
  br i1 %39, label %40, label %42

40:                                               ; preds = %2
  %41 = load float, ptr %6, align 4, !tbaa !10
  call void @_ZN3P3D6VectorIfLm3EEC2Efff(ptr noundef nonnull align 4 dereferenceable(12) %3, float noundef 1.000000e+00, float noundef 0.000000e+00, float noundef %41) #5
  store i32 1, ptr %8, align 4
  br label %60

42:                                               ; preds = %2
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #5
  %43 = load float, ptr %7, align 4, !tbaa !10
  %44 = fpext float %43 to double
  %45 = call double @sqrt(double noundef %44) #5
  %46 = fptrunc double %45 to float
  store float %46, ptr %9, align 4, !tbaa !10
  %47 = load ptr, ptr %5, align 8, !tbaa !5
  %48 = getelementptr inbounds %"struct.P3D::Vector.0", ptr %47, i32 0, i32 0
  %49 = getelementptr inbounds %struct.anon.2, ptr %48, i32 0, i32 0
  %50 = load float, ptr %49, align 4, !tbaa !9
  %51 = load float, ptr %9, align 4, !tbaa !10
  %52 = fdiv float %50, %51
  %53 = load ptr, ptr %5, align 8, !tbaa !5
  %54 = getelementptr inbounds %"struct.P3D::Vector.0", ptr %53, i32 0, i32 0
  %55 = getelementptr inbounds %struct.anon.2, ptr %54, i32 0, i32 1
  %56 = load float, ptr %55, align 4, !tbaa !9
  %57 = load float, ptr %9, align 4, !tbaa !10
  %58 = fdiv float %56, %57
  %59 = load float, ptr %6, align 4, !tbaa !10
  call void @_ZN3P3D6VectorIfLm3EEC2Efff(ptr noundef nonnull align 4 dereferenceable(12) %3, float noundef %52, float noundef %58, float noundef %59) #5
  store i32 1, ptr %8, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #5
  br label %60

60:                                               ; preds = %42, %40
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #5
  %61 = getelementptr inbounds %"struct.P3D::Vector.0", ptr %3, i32 0, i32 0
  %62 = getelementptr inbounds %union.anon.1, ptr %61, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %10, ptr align 4 %62, i64 12, i1 false)
  %63 = load { <2 x float>, float }, ptr %10, align 8
  ret { <2 x float>, float } %63
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!7, !7, i64 0}
!10 = !{!11, !11, i64 0}
!11 = !{!"float", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"struct.P3D::Vector.0" = type { %union.anon.1 }
%union.anon.1 = type { [3 x float] }

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN3P3D6VectorIfLm3EEC2Efff(ptr noundef nonnull align 4 dereferenceable(12), float noundef, float noundef, float noundef) unnamed_addr #0 align 2

; Function Attrs: mustprogress nounwind uwtable
define dso_local { <2 x float>, float } @_ZNK3P3D13CylinderClass19furthestInDirectionERKNS_6VectorIfLm3EEE(ptr nocapture noundef nonnull readnone align 8 dereferenceable(104) %0, ptr nocapture noundef nonnull readonly align 4 dereferenceable(12) %1) unnamed_addr #0 align 2 {
  %3 = alloca %"struct.P3D::Vector.0", align 8
  %4 = getelementptr inbounds i8, ptr %1, i64 8
  %5 = load float, ptr %4, align 4, !tbaa !5
  %6 = fcmp oge float %5, 0.000000e+00
  %7 = select i1 %6, float 1.000000e+00, float -1.000000e+00
  %8 = load float, ptr %1, align 4, !tbaa !5
  %9 = getelementptr inbounds i8, ptr %1, i64 4
  %10 = load float, ptr %9, align 4, !tbaa !5
  %11 = fmul float %10, %10
  %12 = tail call float @llvm.fmuladd.f32(float %8, float %8, float %11)
  %13 = fcmp oeq float %12, 0.000000e+00
  br i1 %13, label %14, label %15

14:                                               ; preds = %2
  call void @_ZN3P3D6VectorIfLm3EEC2Efff(ptr noundef nonnull align 4 dereferenceable(12) %3, float noundef 1.000000e+00, float noundef 0.000000e+00, float noundef %7) #3
  br label %18

15:                                               ; preds = %2
  %sqrt = tail call float @llvm.sqrt.f32(float %12)
  %16 = fdiv float %8, %sqrt
  %17 = fdiv float %10, %sqrt
  call void @_ZN3P3D6VectorIfLm3EEC2Efff(ptr noundef nonnull align 4 dereferenceable(12) %3, float noundef %16, float noundef %17, float noundef %7) #3
  br label %18

18:                                               ; preds = %15, %14
  %.sroa.0.0.copyload = load <2 x float>, ptr %3, align 8
  %.sroa.2.0..sroa_idx = getelementptr inbounds i8, ptr %3, i64 8
  %.sroa.2.0.copyload = load float, ptr %.sroa.2.0..sroa_idx, align 8
  %.fca.0.insert = insertvalue { <2 x float>, float } poison, <2 x float> %.sroa.0.0.copyload, 0
  %.fca.1.insert = insertvalue { <2 x float>, float } %.fca.0.insert, float %.sroa.2.0.copyload, 1
  ret { <2 x float>, float } %.fca.1.insert
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.sqrt.f32(float) #2

attributes #0 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"omnipotent char", !7, i64 0}
!7 = !{!"Simple C++ TBAA"}


; Effective O3 passes: AggressiveInstCombinePass,EarlyCSEPass,GVNPass,GlobalOptPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,SROAPass,TailCallElimPass