; LLVM IR from romerojosh/zefr :: src (gimmik_cpu)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local void @gimmik_mm_cpu_13759219372093695621_b1(i32 noundef %0, ptr noalias noundef %1, i32 noundef %2, ptr noalias noundef %3, i32 noundef %4) #2 {
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca double, align 8
  %12 = alloca i32, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !9
  store i32 %4, ptr %10, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #3
  store i32 0, ptr %12, align 4, !tbaa !5
  br label %13

13:                                               ; preds = %2819, %5
  %14 = load i32, ptr %12, align 4, !tbaa !5
  %15 = load i32, ptr %6, align 4, !tbaa !5
  %16 = icmp slt i32 %14, %15
  br i1 %16, label %18, label %17

17:                                               ; preds = %13
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #3
  br label %2822

18:                                               ; preds = %13
  %19 = load ptr, ptr %7, align 8, !tbaa !9
  %20 = load i32, ptr %12, align 4, !tbaa !5
  %21 = load i32, ptr %8, align 4, !tbaa !5
  %22 = mul nsw i32 0, %21
  %23 = add nsw i32 %20, %22
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds double, ptr %19, i64 %24
  %26 = load double, ptr %25, align 8, !tbaa !11
  %27 = load ptr, ptr %7, align 8, !tbaa !9
  %28 = load i32, ptr %12, align 4, !tbaa !5
  %29 = load i32, ptr %8, align 4, !tbaa !5
  %30 = mul nsw i32 1, %29
  %31 = add nsw i32 %28, %30
  %32 = sext i32 %31 to i64
  %33 = getelementptr inbounds double, ptr %27, i64 %32
  %34 = load double, ptr %33, align 8, !tbaa !11
  %35 = fmul double 0xBFA61E338215E570, %34
  %36 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C116D, double %26, double %35)
  %37 = load ptr, ptr %7, align 8, !tbaa !9
  %38 = load i32, ptr %12, align 4, !tbaa !5
  %39 = load i32, ptr %8, align 4, !tbaa !5
  %40 = mul nsw i32 2, %39
  %41 = add nsw i32 %38, %40
  %42 = sext i32 %41 to i64
  %43 = getelementptr inbounds double, ptr %37, i64 %42
  %44 = load double, ptr %43, align 8, !tbaa !11
  %45 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C59DC, double %44, double %36)
  %46 = load ptr, ptr %7, align 8, !tbaa !9
  %47 = load i32, ptr %12, align 4, !tbaa !5
  %48 = load i32, ptr %8, align 4, !tbaa !5
  %49 = mul nsw i32 3, %48
  %50 = add nsw i32 %47, %49
  %51 = sext i32 %50 to i64
  %52 = getelementptr inbounds double, ptr %46, i64 %51
  %53 = load double, ptr %52, align 8, !tbaa !11
  %54 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0F7, double %53, double %45)
  %55 = load ptr, ptr %7, align 8, !tbaa !9
  %56 = load i32, ptr %12, align 4, !tbaa !5
  %57 = load i32, ptr %8, align 4, !tbaa !5
  %58 = mul nsw i32 4, %57
  %59 = add nsw i32 %56, %58
  %60 = sext i32 %59 to i64
  %61 = getelementptr inbounds double, ptr %55, i64 %60
  %62 = load double, ptr %61, align 8, !tbaa !11
  %63 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F12848, double %62, double %54)
  %64 = load ptr, ptr %7, align 8, !tbaa !9
  %65 = load i32, ptr %12, align 4, !tbaa !5
  %66 = load i32, ptr %8, align 4, !tbaa !5
  %67 = mul nsw i32 5, %66
  %68 = add nsw i32 %65, %67
  %69 = sext i32 %68 to i64
  %70 = getelementptr inbounds double, ptr %64, i64 %69
  %71 = load double, ptr %70, align 8, !tbaa !11
  %72 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E48, double %71, double %63)
  %73 = load ptr, ptr %7, align 8, !tbaa !9
  %74 = load i32, ptr %12, align 4, !tbaa !5
  %75 = load i32, ptr %8, align 4, !tbaa !5
  %76 = mul nsw i32 6, %75
  %77 = add nsw i32 %74, %76
  %78 = sext i32 %77 to i64
  %79 = getelementptr inbounds double, ptr %73, i64 %78
  %80 = load double, ptr %79, align 8, !tbaa !11
  %81 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB1F00, double %80, double %72)
  %82 = load ptr, ptr %7, align 8, !tbaa !9
  %83 = load i32, ptr %12, align 4, !tbaa !5
  %84 = load i32, ptr %8, align 4, !tbaa !5
  %85 = mul nsw i32 7, %84
  %86 = add nsw i32 %83, %85
  %87 = sext i32 %86 to i64
  %88 = getelementptr inbounds double, ptr %82, i64 %87
  %89 = load double, ptr %88, align 8, !tbaa !11
  %90 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21C94, double %89, double %81)
  %91 = load ptr, ptr %7, align 8, !tbaa !9
  %92 = load i32, ptr %12, align 4, !tbaa !5
  %93 = load i32, ptr %8, align 4, !tbaa !5
  %94 = mul nsw i32 8, %93
  %95 = add nsw i32 %92, %94
  %96 = sext i32 %95 to i64
  %97 = getelementptr inbounds double, ptr %91, i64 %96
  %98 = load double, ptr %97, align 8, !tbaa !11
  %99 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E6E, double %98, double %90)
  %100 = load ptr, ptr %7, align 8, !tbaa !9
  %101 = load i32, ptr %12, align 4, !tbaa !5
  %102 = load i32, ptr %8, align 4, !tbaa !5
  %103 = mul nsw i32 9, %102
  %104 = add nsw i32 %101, %103
  %105 = sext i32 %104 to i64
  %106 = getelementptr inbounds double, ptr %100, i64 %105
  %107 = load double, ptr %106, align 8, !tbaa !11
  %108 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B24C, double %107, double %99)
  %109 = load ptr, ptr %7, align 8, !tbaa !9
  %110 = load i32, ptr %12, align 4, !tbaa !5
  %111 = load i32, ptr %8, align 4, !tbaa !5
  %112 = mul nsw i32 10, %111
  %113 = add nsw i32 %110, %112
  %114 = sext i32 %113 to i64
  %115 = getelementptr inbounds double, ptr %109, i64 %114
  %116 = load double, ptr %115, align 8, !tbaa !11
  %117 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C1168, double %116, double %108)
  %118 = load ptr, ptr %7, align 8, !tbaa !9
  %119 = load i32, ptr %12, align 4, !tbaa !5
  %120 = load i32, ptr %8, align 4, !tbaa !5
  %121 = mul nsw i32 11, %120
  %122 = add nsw i32 %119, %121
  %123 = sext i32 %122 to i64
  %124 = getelementptr inbounds double, ptr %118, i64 %123
  %125 = load double, ptr %124, align 8, !tbaa !11
  %126 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C5A10, double %125, double %117)
  %127 = load ptr, ptr %7, align 8, !tbaa !9
  %128 = load i32, ptr %12, align 4, !tbaa !5
  %129 = load i32, ptr %8, align 4, !tbaa !5
  %130 = mul nsw i32 12, %129
  %131 = add nsw i32 %128, %130
  %132 = sext i32 %131 to i64
  %133 = getelementptr inbounds double, ptr %127, i64 %132
  %134 = load double, ptr %133, align 8, !tbaa !11
  %135 = call double @llvm.fmuladd.f64(double 0xBFA61E338215E590, double %134, double %126)
  %136 = load ptr, ptr %7, align 8, !tbaa !9
  %137 = load i32, ptr %12, align 4, !tbaa !5
  %138 = load i32, ptr %8, align 4, !tbaa !5
  %139 = mul nsw i32 13, %138
  %140 = add nsw i32 %137, %139
  %141 = sext i32 %140 to i64
  %142 = getelementptr inbounds double, ptr %136, i64 %141
  %143 = load double, ptr %142, align 8, !tbaa !11
  %144 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0E8, double %143, double %135)
  %145 = load ptr, ptr %7, align 8, !tbaa !9
  %146 = load i32, ptr %12, align 4, !tbaa !5
  %147 = load i32, ptr %8, align 4, !tbaa !5
  %148 = mul nsw i32 14, %147
  %149 = add nsw i32 %146, %148
  %150 = sext i32 %149 to i64
  %151 = getelementptr inbounds double, ptr %145, i64 %150
  %152 = load double, ptr %151, align 8, !tbaa !11
  %153 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E54, double %152, double %144)
  %154 = load ptr, ptr %7, align 8, !tbaa !9
  %155 = load i32, ptr %12, align 4, !tbaa !5
  %156 = load i32, ptr %8, align 4, !tbaa !5
  %157 = mul nsw i32 15, %156
  %158 = add nsw i32 %155, %157
  %159 = sext i32 %158 to i64
  %160 = getelementptr inbounds double, ptr %154, i64 %159
  %161 = load double, ptr %160, align 8, !tbaa !11
  %162 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F1282F, double %161, double %153)
  %163 = load ptr, ptr %7, align 8, !tbaa !9
  %164 = load i32, ptr %12, align 4, !tbaa !5
  %165 = load i32, ptr %8, align 4, !tbaa !5
  %166 = mul nsw i32 16, %165
  %167 = add nsw i32 %164, %166
  %168 = sext i32 %167 to i64
  %169 = getelementptr inbounds double, ptr %163, i64 %168
  %170 = load double, ptr %169, align 8, !tbaa !11
  %171 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21D14, double %170, double %162)
  %172 = load ptr, ptr %7, align 8, !tbaa !9
  %173 = load i32, ptr %12, align 4, !tbaa !5
  %174 = load i32, ptr %8, align 4, !tbaa !5
  %175 = mul nsw i32 17, %174
  %176 = add nsw i32 %173, %175
  %177 = sext i32 %176 to i64
  %178 = getelementptr inbounds double, ptr %172, i64 %177
  %179 = load double, ptr %178, align 8, !tbaa !11
  %180 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB1B4F, double %179, double %171)
  %181 = load ptr, ptr %7, align 8, !tbaa !9
  %182 = load i32, ptr %12, align 4, !tbaa !5
  %183 = load i32, ptr %8, align 4, !tbaa !5
  %184 = mul nsw i32 18, %183
  %185 = add nsw i32 %182, %184
  %186 = sext i32 %185 to i64
  %187 = getelementptr inbounds double, ptr %181, i64 %186
  %188 = load double, ptr %187, align 8, !tbaa !11
  %189 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E5C, double %188, double %180)
  %190 = load ptr, ptr %7, align 8, !tbaa !9
  %191 = load i32, ptr %12, align 4, !tbaa !5
  %192 = load i32, ptr %8, align 4, !tbaa !5
  %193 = mul nsw i32 19, %192
  %194 = add nsw i32 %191, %193
  %195 = sext i32 %194 to i64
  %196 = getelementptr inbounds double, ptr %190, i64 %195
  %197 = load double, ptr %196, align 8, !tbaa !11
  %198 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B1F8, double %197, double %189)
  %199 = load ptr, ptr %7, align 8, !tbaa !9
  %200 = load i32, ptr %12, align 4, !tbaa !5
  %201 = load i32, ptr %8, align 4, !tbaa !5
  %202 = mul nsw i32 20, %201
  %203 = add nsw i32 %200, %202
  %204 = sext i32 %203 to i64
  %205 = getelementptr inbounds double, ptr %199, i64 %204
  %206 = load double, ptr %205, align 8, !tbaa !11
  %207 = call double @llvm.fmuladd.f64(double 0xBFAD8009A8DC34C1, double %206, double %198)
  %208 = load ptr, ptr %7, align 8, !tbaa !9
  %209 = load i32, ptr %12, align 4, !tbaa !5
  %210 = load i32, ptr %8, align 4, !tbaa !5
  %211 = mul nsw i32 21, %210
  %212 = add nsw i32 %209, %211
  %213 = sext i32 %212 to i64
  %214 = getelementptr inbounds double, ptr %208, i64 %213
  %215 = load double, ptr %214, align 8, !tbaa !11
  %216 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339C2, double %215, double %207)
  %217 = load ptr, ptr %7, align 8, !tbaa !9
  %218 = load i32, ptr %12, align 4, !tbaa !5
  %219 = load i32, ptr %8, align 4, !tbaa !5
  %220 = mul nsw i32 22, %219
  %221 = add nsw i32 %218, %220
  %222 = sext i32 %221 to i64
  %223 = getelementptr inbounds double, ptr %217, i64 %222
  %224 = load double, ptr %223, align 8, !tbaa !11
  %225 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339BC, double %224, double %216)
  %226 = load ptr, ptr %7, align 8, !tbaa !9
  %227 = load i32, ptr %12, align 4, !tbaa !5
  %228 = load i32, ptr %8, align 4, !tbaa !5
  %229 = mul nsw i32 23, %228
  %230 = add nsw i32 %227, %229
  %231 = sext i32 %230 to i64
  %232 = getelementptr inbounds double, ptr %226, i64 %231
  %233 = load double, ptr %232, align 8, !tbaa !11
  %234 = call double @llvm.fmuladd.f64(double 0x3FEC22B6B560393F, double %233, double %225)
  %235 = load ptr, ptr %7, align 8, !tbaa !9
  %236 = load i32, ptr %12, align 4, !tbaa !5
  %237 = load i32, ptr %8, align 4, !tbaa !5
  %238 = mul nsw i32 24, %237
  %239 = add nsw i32 %236, %238
  %240 = sext i32 %239 to i64
  %241 = getelementptr inbounds double, ptr %235, i64 %240
  %242 = load double, ptr %241, align 8, !tbaa !11
  %243 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA76, double %242, double %234)
  %244 = load ptr, ptr %7, align 8, !tbaa !9
  %245 = load i32, ptr %12, align 4, !tbaa !5
  %246 = load i32, ptr %8, align 4, !tbaa !5
  %247 = mul nsw i32 25, %246
  %248 = add nsw i32 %245, %247
  %249 = sext i32 %248 to i64
  %250 = getelementptr inbounds double, ptr %244, i64 %249
  %251 = load double, ptr %250, align 8, !tbaa !11
  %252 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA6D, double %251, double %243)
  %253 = load ptr, ptr %7, align 8, !tbaa !9
  %254 = load i32, ptr %12, align 4, !tbaa !5
  %255 = load i32, ptr %8, align 4, !tbaa !5
  %256 = mul nsw i32 26, %255
  %257 = add nsw i32 %254, %256
  %258 = sext i32 %257 to i64
  %259 = getelementptr inbounds double, ptr %253, i64 %258
  %260 = load double, ptr %259, align 8, !tbaa !11
  %261 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC28, double %260, double %252)
  %262 = load ptr, ptr %7, align 8, !tbaa !9
  %263 = load i32, ptr %12, align 4, !tbaa !5
  %264 = load i32, ptr %8, align 4, !tbaa !5
  %265 = mul nsw i32 27, %264
  %266 = add nsw i32 %263, %265
  %267 = sext i32 %266 to i64
  %268 = getelementptr inbounds double, ptr %262, i64 %267
  %269 = load double, ptr %268, align 8, !tbaa !11
  %270 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC2C, double %269, double %261)
  %271 = load ptr, ptr %7, align 8, !tbaa !9
  %272 = load i32, ptr %12, align 4, !tbaa !5
  %273 = load i32, ptr %8, align 4, !tbaa !5
  %274 = mul nsw i32 28, %273
  %275 = add nsw i32 %272, %274
  %276 = sext i32 %275 to i64
  %277 = getelementptr inbounds double, ptr %271, i64 %276
  %278 = load double, ptr %277, align 8, !tbaa !11
  %279 = call double @llvm.fmuladd.f64(double 0xC005DC4705AED62D, double %278, double %270)
  %280 = load ptr, ptr %7, align 8, !tbaa !9
  %281 = load i32, ptr %12, align 4, !tbaa !5
  %282 = load i32, ptr %8, align 4, !tbaa !5
  %283 = mul nsw i32 29, %282
  %284 = add nsw i32 %281, %283
  %285 = sext i32 %284 to i64
  %286 = getelementptr inbounds double, ptr %280, i64 %285
  %287 = load double, ptr %286, align 8, !tbaa !11
  %288 = call double @llvm.fmuladd.f64(double 0x3FF9C4B2E6CA1909, double %287, double %279)
  store double %288, ptr %11, align 8, !tbaa !11
  %289 = load double, ptr %11, align 8, !tbaa !11
  %290 = load ptr, ptr %9, align 8, !tbaa !9
  %291 = load i32, ptr %12, align 4, !tbaa !5
  %292 = load i32, ptr %10, align 4, !tbaa !5
  %293 = mul nsw i32 0, %292
  %294 = add nsw i32 %291, %293
  %295 = sext i32 %294 to i64
  %296 = getelementptr inbounds double, ptr %290, i64 %295
  %297 = load double, ptr %296, align 8, !tbaa !11
  %298 = fadd double %297, %289
  store double %298, ptr %296, align 8, !tbaa !11
  %299 = load ptr, ptr %7, align 8, !tbaa !9
  %300 = load i32, ptr %12, align 4, !tbaa !5
  %301 = load i32, ptr %8, align 4, !tbaa !5
  %302 = mul nsw i32 0, %301
  %303 = add nsw i32 %300, %302
  %304 = sext i32 %303 to i64
  %305 = getelementptr inbounds double, ptr %299, i64 %304
  %306 = load double, ptr %305, align 8, !tbaa !11
  %307 = load ptr, ptr %7, align 8, !tbaa !9
  %308 = load i32, ptr %12, align 4, !tbaa !5
  %309 = load i32, ptr %8, align 4, !tbaa !5
  %310 = mul nsw i32 1, %309
  %311 = add nsw i32 %308, %310
  %312 = sext i32 %311 to i64
  %313 = getelementptr inbounds double, ptr %307, i64 %312
  %314 = load double, ptr %313, align 8, !tbaa !11
  %315 = fmul double 0xBFAD8009A8DC3780, %314
  %316 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339AD, double %306, double %315)
  %317 = load ptr, ptr %7, align 8, !tbaa !9
  %318 = load i32, ptr %12, align 4, !tbaa !5
  %319 = load i32, ptr %8, align 4, !tbaa !5
  %320 = mul nsw i32 2, %319
  %321 = add nsw i32 %318, %320
  %322 = sext i32 %321 to i64
  %323 = getelementptr inbounds double, ptr %317, i64 %322
  %324 = load double, ptr %323, align 8, !tbaa !11
  %325 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339B3, double %324, double %316)
  %326 = load ptr, ptr %7, align 8, !tbaa !9
  %327 = load i32, ptr %12, align 4, !tbaa !5
  %328 = load i32, ptr %8, align 4, !tbaa !5
  %329 = mul nsw i32 3, %328
  %330 = add nsw i32 %327, %329
  %331 = sext i32 %330 to i64
  %332 = getelementptr inbounds double, ptr %326, i64 %331
  %333 = load double, ptr %332, align 8, !tbaa !11
  %334 = call double @llvm.fmuladd.f64(double 0x3FEC22B6B5603939, double %333, double %325)
  %335 = load ptr, ptr %7, align 8, !tbaa !9
  %336 = load i32, ptr %12, align 4, !tbaa !5
  %337 = load i32, ptr %8, align 4, !tbaa !5
  %338 = mul nsw i32 4, %337
  %339 = add nsw i32 %336, %338
  %340 = sext i32 %339 to i64
  %341 = getelementptr inbounds double, ptr %335, i64 %340
  %342 = load double, ptr %341, align 8, !tbaa !11
  %343 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA69, double %342, double %334)
  %344 = load ptr, ptr %7, align 8, !tbaa !9
  %345 = load i32, ptr %12, align 4, !tbaa !5
  %346 = load i32, ptr %8, align 4, !tbaa !5
  %347 = mul nsw i32 5, %346
  %348 = add nsw i32 %345, %347
  %349 = sext i32 %348 to i64
  %350 = getelementptr inbounds double, ptr %344, i64 %349
  %351 = load double, ptr %350, align 8, !tbaa !11
  %352 = call double @llvm.fmuladd.f64(double 0x3FF9C4B2E6CA1905, double %351, double %343)
  %353 = load ptr, ptr %7, align 8, !tbaa !9
  %354 = load i32, ptr %12, align 4, !tbaa !5
  %355 = load i32, ptr %8, align 4, !tbaa !5
  %356 = mul nsw i32 6, %355
  %357 = add nsw i32 %354, %356
  %358 = sext i32 %357 to i64
  %359 = getelementptr inbounds double, ptr %353, i64 %358
  %360 = load double, ptr %359, align 8, !tbaa !11
  %361 = call double @llvm.fmuladd.f64(double 0xC005DC4705AED626, double %360, double %352)
  %362 = load ptr, ptr %7, align 8, !tbaa !9
  %363 = load i32, ptr %12, align 4, !tbaa !5
  %364 = load i32, ptr %8, align 4, !tbaa !5
  %365 = mul nsw i32 7, %364
  %366 = add nsw i32 %363, %365
  %367 = sext i32 %366 to i64
  %368 = getelementptr inbounds double, ptr %362, i64 %367
  %369 = load double, ptr %368, align 8, !tbaa !11
  %370 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC1A, double %369, double %361)
  %371 = load ptr, ptr %7, align 8, !tbaa !9
  %372 = load i32, ptr %12, align 4, !tbaa !5
  %373 = load i32, ptr %8, align 4, !tbaa !5
  %374 = mul nsw i32 8, %373
  %375 = add nsw i32 %372, %374
  %376 = sext i32 %375 to i64
  %377 = getelementptr inbounds double, ptr %371, i64 %376
  %378 = load double, ptr %377, align 8, !tbaa !11
  %379 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC2C, double %378, double %370)
  %380 = load ptr, ptr %7, align 8, !tbaa !9
  %381 = load i32, ptr %12, align 4, !tbaa !5
  %382 = load i32, ptr %8, align 4, !tbaa !5
  %383 = mul nsw i32 9, %382
  %384 = add nsw i32 %381, %383
  %385 = sext i32 %384 to i64
  %386 = getelementptr inbounds double, ptr %380, i64 %385
  %387 = load double, ptr %386, align 8, !tbaa !11
  %388 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA64, double %387, double %379)
  %389 = load ptr, ptr %7, align 8, !tbaa !9
  %390 = load i32, ptr %12, align 4, !tbaa !5
  %391 = load i32, ptr %8, align 4, !tbaa !5
  %392 = mul nsw i32 10, %391
  %393 = add nsw i32 %390, %392
  %394 = sext i32 %393 to i64
  %395 = getelementptr inbounds double, ptr %389, i64 %394
  %396 = load double, ptr %395, align 8, !tbaa !11
  %397 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C59F8, double %396, double %388)
  %398 = load ptr, ptr %7, align 8, !tbaa !9
  %399 = load i32, ptr %12, align 4, !tbaa !5
  %400 = load i32, ptr %8, align 4, !tbaa !5
  %401 = mul nsw i32 11, %400
  %402 = add nsw i32 %399, %401
  %403 = sext i32 %402 to i64
  %404 = getelementptr inbounds double, ptr %398, i64 %403
  %405 = load double, ptr %404, align 8, !tbaa !11
  %406 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C1156, double %405, double %397)
  %407 = load ptr, ptr %7, align 8, !tbaa !9
  %408 = load i32, ptr %12, align 4, !tbaa !5
  %409 = load i32, ptr %8, align 4, !tbaa !5
  %410 = mul nsw i32 12, %409
  %411 = add nsw i32 %408, %410
  %412 = sext i32 %411 to i64
  %413 = getelementptr inbounds double, ptr %407, i64 %412
  %414 = load double, ptr %413, align 8, !tbaa !11
  %415 = call double @llvm.fmuladd.f64(double 0xBFA61E338215E4D0, double %414, double %406)
  %416 = load ptr, ptr %7, align 8, !tbaa !9
  %417 = load i32, ptr %12, align 4, !tbaa !5
  %418 = load i32, ptr %8, align 4, !tbaa !5
  %419 = mul nsw i32 13, %418
  %420 = add nsw i32 %417, %419
  %421 = sext i32 %420 to i64
  %422 = getelementptr inbounds double, ptr %416, i64 %421
  %423 = load double, ptr %422, align 8, !tbaa !11
  %424 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D134, double %423, double %415)
  %425 = load ptr, ptr %7, align 8, !tbaa !9
  %426 = load i32, ptr %12, align 4, !tbaa !5
  %427 = load i32, ptr %8, align 4, !tbaa !5
  %428 = mul nsw i32 14, %427
  %429 = add nsw i32 %426, %428
  %430 = sext i32 %429 to i64
  %431 = getelementptr inbounds double, ptr %425, i64 %430
  %432 = load double, ptr %431, align 8, !tbaa !11
  %433 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E54, double %432, double %424)
  %434 = load ptr, ptr %7, align 8, !tbaa !9
  %435 = load i32, ptr %12, align 4, !tbaa !5
  %436 = load i32, ptr %8, align 4, !tbaa !5
  %437 = mul nsw i32 15, %436
  %438 = add nsw i32 %435, %437
  %439 = sext i32 %438 to i64
  %440 = getelementptr inbounds double, ptr %434, i64 %439
  %441 = load double, ptr %440, align 8, !tbaa !11
  %442 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B23C, double %441, double %433)
  %443 = load ptr, ptr %7, align 8, !tbaa !9
  %444 = load i32, ptr %12, align 4, !tbaa !5
  %445 = load i32, ptr %8, align 4, !tbaa !5
  %446 = mul nsw i32 16, %445
  %447 = add nsw i32 %444, %446
  %448 = sext i32 %447 to i64
  %449 = getelementptr inbounds double, ptr %443, i64 %448
  %450 = load double, ptr %449, align 8, !tbaa !11
  %451 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E33, double %450, double %442)
  %452 = load ptr, ptr %7, align 8, !tbaa !9
  %453 = load i32, ptr %12, align 4, !tbaa !5
  %454 = load i32, ptr %8, align 4, !tbaa !5
  %455 = mul nsw i32 17, %454
  %456 = add nsw i32 %453, %455
  %457 = sext i32 %456 to i64
  %458 = getelementptr inbounds double, ptr %452, i64 %457
  %459 = load double, ptr %458, align 8, !tbaa !11
  %460 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB01CF, double %459, double %451)
  %461 = load ptr, ptr %7, align 8, !tbaa !9
  %462 = load i32, ptr %12, align 4, !tbaa !5
  %463 = load i32, ptr %8, align 4, !tbaa !5
  %464 = mul nsw i32 18, %463
  %465 = add nsw i32 %462, %464
  %466 = sext i32 %465 to i64
  %467 = getelementptr inbounds double, ptr %461, i64 %466
  %468 = load double, ptr %467, align 8, !tbaa !11
  %469 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21C0C, double %468, double %460)
  %470 = load ptr, ptr %7, align 8, !tbaa !9
  %471 = load i32, ptr %12, align 4, !tbaa !5
  %472 = load i32, ptr %8, align 4, !tbaa !5
  %473 = mul nsw i32 19, %472
  %474 = add nsw i32 %471, %473
  %475 = sext i32 %474 to i64
  %476 = getelementptr inbounds double, ptr %470, i64 %475
  %477 = load double, ptr %476, align 8, !tbaa !11
  %478 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F12828, double %477, double %469)
  %479 = load ptr, ptr %7, align 8, !tbaa !9
  %480 = load i32, ptr %12, align 4, !tbaa !5
  %481 = load i32, ptr %8, align 4, !tbaa !5
  %482 = mul nsw i32 20, %481
  %483 = add nsw i32 %480, %482
  %484 = sext i32 %483 to i64
  %485 = getelementptr inbounds double, ptr %479, i64 %484
  %486 = load double, ptr %485, align 8, !tbaa !11
  %487 = call double @llvm.fmuladd.f64(double 0xBFA61E338215E580, double %486, double %478)
  %488 = load ptr, ptr %7, align 8, !tbaa !9
  %489 = load i32, ptr %12, align 4, !tbaa !5
  %490 = load i32, ptr %8, align 4, !tbaa !5
  %491 = mul nsw i32 21, %490
  %492 = add nsw i32 %489, %491
  %493 = sext i32 %492 to i64
  %494 = getelementptr inbounds double, ptr %488, i64 %493
  %495 = load double, ptr %494, align 8, !tbaa !11
  %496 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C115F, double %495, double %487)
  %497 = load ptr, ptr %7, align 8, !tbaa !9
  %498 = load i32, ptr %12, align 4, !tbaa !5
  %499 = load i32, ptr %8, align 4, !tbaa !5
  %500 = mul nsw i32 22, %499
  %501 = add nsw i32 %498, %500
  %502 = sext i32 %501 to i64
  %503 = getelementptr inbounds double, ptr %497, i64 %502
  %504 = load double, ptr %503, align 8, !tbaa !11
  %505 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C5A25, double %504, double %496)
  %506 = load ptr, ptr %7, align 8, !tbaa !9
  %507 = load i32, ptr %12, align 4, !tbaa !5
  %508 = load i32, ptr %8, align 4, !tbaa !5
  %509 = mul nsw i32 23, %508
  %510 = add nsw i32 %507, %509
  %511 = sext i32 %510 to i64
  %512 = getelementptr inbounds double, ptr %506, i64 %511
  %513 = load double, ptr %512, align 8, !tbaa !11
  %514 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0F7, double %513, double %505)
  %515 = load ptr, ptr %7, align 8, !tbaa !9
  %516 = load i32, ptr %12, align 4, !tbaa !5
  %517 = load i32, ptr %8, align 4, !tbaa !5
  %518 = mul nsw i32 24, %517
  %519 = add nsw i32 %516, %518
  %520 = sext i32 %519 to i64
  %521 = getelementptr inbounds double, ptr %515, i64 %520
  %522 = load double, ptr %521, align 8, !tbaa !11
  %523 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F1283F, double %522, double %514)
  %524 = load ptr, ptr %7, align 8, !tbaa !9
  %525 = load i32, ptr %12, align 4, !tbaa !5
  %526 = load i32, ptr %8, align 4, !tbaa !5
  %527 = mul nsw i32 25, %526
  %528 = add nsw i32 %525, %527
  %529 = sext i32 %528 to i64
  %530 = getelementptr inbounds double, ptr %524, i64 %529
  %531 = load double, ptr %530, align 8, !tbaa !11
  %532 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B183, double %531, double %523)
  %533 = load ptr, ptr %7, align 8, !tbaa !9
  %534 = load i32, ptr %12, align 4, !tbaa !5
  %535 = load i32, ptr %8, align 4, !tbaa !5
  %536 = mul nsw i32 26, %535
  %537 = add nsw i32 %534, %536
  %538 = sext i32 %537 to i64
  %539 = getelementptr inbounds double, ptr %533, i64 %538
  %540 = load double, ptr %539, align 8, !tbaa !11
  %541 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E41, double %540, double %532)
  %542 = load ptr, ptr %7, align 8, !tbaa !9
  %543 = load i32, ptr %12, align 4, !tbaa !5
  %544 = load i32, ptr %8, align 4, !tbaa !5
  %545 = mul nsw i32 27, %544
  %546 = add nsw i32 %543, %545
  %547 = sext i32 %546 to i64
  %548 = getelementptr inbounds double, ptr %542, i64 %547
  %549 = load double, ptr %548, align 8, !tbaa !11
  %550 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21D24, double %549, double %541)
  %551 = load ptr, ptr %7, align 8, !tbaa !9
  %552 = load i32, ptr %12, align 4, !tbaa !5
  %553 = load i32, ptr %8, align 4, !tbaa !5
  %554 = mul nsw i32 28, %553
  %555 = add nsw i32 %552, %554
  %556 = sext i32 %555 to i64
  %557 = getelementptr inbounds double, ptr %551, i64 %556
  %558 = load double, ptr %557, align 8, !tbaa !11
  %559 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB14EE, double %558, double %550)
  %560 = load ptr, ptr %7, align 8, !tbaa !9
  %561 = load i32, ptr %12, align 4, !tbaa !5
  %562 = load i32, ptr %8, align 4, !tbaa !5
  %563 = mul nsw i32 29, %562
  %564 = add nsw i32 %561, %563
  %565 = sext i32 %564 to i64
  %566 = getelementptr inbounds double, ptr %560, i64 %565
  %567 = load double, ptr %566, align 8, !tbaa !11
  %568 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E51, double %567, double %559)
  store double %568, ptr %11, align 8, !tbaa !11
  %569 = load double, ptr %11, align 8, !tbaa !11
  %570 = load ptr, ptr %9, align 8, !tbaa !9
  %571 = load i32, ptr %12, align 4, !tbaa !5
  %572 = load i32, ptr %10, align 4, !tbaa !5
  %573 = mul nsw i32 1, %572
  %574 = add nsw i32 %571, %573
  %575 = sext i32 %574 to i64
  %576 = getelementptr inbounds double, ptr %570, i64 %575
  %577 = load double, ptr %576, align 8, !tbaa !11
  %578 = fadd double %577, %569
  store double %578, ptr %576, align 8, !tbaa !11
  %579 = load ptr, ptr %7, align 8, !tbaa !9
  %580 = load i32, ptr %12, align 4, !tbaa !5
  %581 = load i32, ptr %8, align 4, !tbaa !5
  %582 = mul nsw i32 0, %581
  %583 = add nsw i32 %580, %582
  %584 = sext i32 %583 to i64
  %585 = getelementptr inbounds double, ptr %579, i64 %584
  %586 = load double, ptr %585, align 8, !tbaa !11
  %587 = load ptr, ptr %7, align 8, !tbaa !9
  %588 = load i32, ptr %12, align 4, !tbaa !5
  %589 = load i32, ptr %8, align 4, !tbaa !5
  %590 = mul nsw i32 1, %589
  %591 = add nsw i32 %588, %590
  %592 = sext i32 %591 to i64
  %593 = getelementptr inbounds double, ptr %587, i64 %592
  %594 = load double, ptr %593, align 8, !tbaa !11
  %595 = fmul double 0xBFA61E338215E4C1, %594
  %596 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C5A3B, double %586, double %595)
  %597 = load ptr, ptr %7, align 8, !tbaa !9
  %598 = load i32, ptr %12, align 4, !tbaa !5
  %599 = load i32, ptr %8, align 4, !tbaa !5
  %600 = mul nsw i32 2, %599
  %601 = add nsw i32 %598, %600
  %602 = sext i32 %601 to i64
  %603 = getelementptr inbounds double, ptr %597, i64 %602
  %604 = load double, ptr %603, align 8, !tbaa !11
  %605 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C1168, double %604, double %596)
  %606 = load ptr, ptr %7, align 8, !tbaa !9
  %607 = load i32, ptr %12, align 4, !tbaa !5
  %608 = load i32, ptr %8, align 4, !tbaa !5
  %609 = mul nsw i32 3, %608
  %610 = add nsw i32 %607, %609
  %611 = sext i32 %610 to i64
  %612 = getelementptr inbounds double, ptr %606, i64 %611
  %613 = load double, ptr %612, align 8, !tbaa !11
  %614 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0C4, double %613, double %605)
  %615 = load ptr, ptr %7, align 8, !tbaa !9
  %616 = load i32, ptr %12, align 4, !tbaa !5
  %617 = load i32, ptr %8, align 4, !tbaa !5
  %618 = mul nsw i32 4, %617
  %619 = add nsw i32 %616, %618
  %620 = sext i32 %619 to i64
  %621 = getelementptr inbounds double, ptr %615, i64 %620
  %622 = load double, ptr %621, align 8, !tbaa !11
  %623 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B15C, double %622, double %614)
  %624 = load ptr, ptr %7, align 8, !tbaa !9
  %625 = load i32, ptr %12, align 4, !tbaa !5
  %626 = load i32, ptr %8, align 4, !tbaa !5
  %627 = mul nsw i32 5, %626
  %628 = add nsw i32 %625, %627
  %629 = sext i32 %628 to i64
  %630 = getelementptr inbounds double, ptr %624, i64 %629
  %631 = load double, ptr %630, align 8, !tbaa !11
  %632 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E5D, double %631, double %623)
  %633 = load ptr, ptr %7, align 8, !tbaa !9
  %634 = load i32, ptr %12, align 4, !tbaa !5
  %635 = load i32, ptr %8, align 4, !tbaa !5
  %636 = mul nsw i32 6, %635
  %637 = add nsw i32 %634, %636
  %638 = sext i32 %637 to i64
  %639 = getelementptr inbounds double, ptr %633, i64 %638
  %640 = load double, ptr %639, align 8, !tbaa !11
  %641 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB15BE, double %640, double %632)
  %642 = load ptr, ptr %7, align 8, !tbaa !9
  %643 = load i32, ptr %12, align 4, !tbaa !5
  %644 = load i32, ptr %8, align 4, !tbaa !5
  %645 = mul nsw i32 7, %644
  %646 = add nsw i32 %643, %645
  %647 = sext i32 %646 to i64
  %648 = getelementptr inbounds double, ptr %642, i64 %647
  %649 = load double, ptr %648, align 8, !tbaa !11
  %650 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E41, double %649, double %641)
  %651 = load ptr, ptr %7, align 8, !tbaa !9
  %652 = load i32, ptr %12, align 4, !tbaa !5
  %653 = load i32, ptr %8, align 4, !tbaa !5
  %654 = mul nsw i32 8, %653
  %655 = add nsw i32 %652, %654
  %656 = sext i32 %655 to i64
  %657 = getelementptr inbounds double, ptr %651, i64 %656
  %658 = load double, ptr %657, align 8, !tbaa !11
  %659 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21D28, double %658, double %650)
  %660 = load ptr, ptr %7, align 8, !tbaa !9
  %661 = load i32, ptr %12, align 4, !tbaa !5
  %662 = load i32, ptr %8, align 4, !tbaa !5
  %663 = mul nsw i32 9, %662
  %664 = add nsw i32 %661, %663
  %665 = sext i32 %664 to i64
  %666 = getelementptr inbounds double, ptr %660, i64 %665
  %667 = load double, ptr %666, align 8, !tbaa !11
  %668 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F127F7, double %667, double %659)
  %669 = load ptr, ptr %7, align 8, !tbaa !9
  %670 = load i32, ptr %12, align 4, !tbaa !5
  %671 = load i32, ptr %8, align 4, !tbaa !5
  %672 = mul nsw i32 10, %671
  %673 = add nsw i32 %670, %672
  %674 = sext i32 %673 to i64
  %675 = getelementptr inbounds double, ptr %669, i64 %674
  %676 = load double, ptr %675, align 8, !tbaa !11
  %677 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339C6, double %676, double %668)
  %678 = load ptr, ptr %7, align 8, !tbaa !9
  %679 = load i32, ptr %12, align 4, !tbaa !5
  %680 = load i32, ptr %8, align 4, !tbaa !5
  %681 = mul nsw i32 11, %680
  %682 = add nsw i32 %679, %681
  %683 = sext i32 %682 to i64
  %684 = getelementptr inbounds double, ptr %678, i64 %683
  %685 = load double, ptr %684, align 8, !tbaa !11
  %686 = call double @llvm.fmuladd.f64(double 0x3FE33FB5AEE339C3, double %685, double %677)
  %687 = load ptr, ptr %7, align 8, !tbaa !9
  %688 = load i32, ptr %12, align 4, !tbaa !5
  %689 = load i32, ptr %8, align 4, !tbaa !5
  %690 = mul nsw i32 12, %689
  %691 = add nsw i32 %688, %690
  %692 = sext i32 %691 to i64
  %693 = getelementptr inbounds double, ptr %687, i64 %692
  %694 = load double, ptr %693, align 8, !tbaa !11
  %695 = call double @llvm.fmuladd.f64(double 0xBFAD8009A8DC36C0, double %694, double %686)
  %696 = load ptr, ptr %7, align 8, !tbaa !9
  %697 = load i32, ptr %12, align 4, !tbaa !5
  %698 = load i32, ptr %8, align 4, !tbaa !5
  %699 = mul nsw i32 13, %698
  %700 = add nsw i32 %697, %699
  %701 = sext i32 %700 to i64
  %702 = getelementptr inbounds double, ptr %696, i64 %701
  %703 = load double, ptr %702, align 8, !tbaa !11
  %704 = call double @llvm.fmuladd.f64(double 0x3FEC22B6B5603946, double %703, double %695)
  %705 = load ptr, ptr %7, align 8, !tbaa !9
  %706 = load i32, ptr %12, align 4, !tbaa !5
  %707 = load i32, ptr %8, align 4, !tbaa !5
  %708 = mul nsw i32 14, %707
  %709 = add nsw i32 %706, %708
  %710 = sext i32 %709 to i64
  %711 = getelementptr inbounds double, ptr %705, i64 %710
  %712 = load double, ptr %711, align 8, !tbaa !11
  %713 = call double @llvm.fmuladd.f64(double 0x3FF9C4B2E6CA190E, double %712, double %704)
  %714 = load ptr, ptr %7, align 8, !tbaa !9
  %715 = load i32, ptr %12, align 4, !tbaa !5
  %716 = load i32, ptr %8, align 4, !tbaa !5
  %717 = mul nsw i32 15, %716
  %718 = add nsw i32 %715, %717
  %719 = sext i32 %718 to i64
  %720 = getelementptr inbounds double, ptr %714, i64 %719
  %721 = load double, ptr %720, align 8, !tbaa !11
  %722 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA76, double %721, double %713)
  %723 = load ptr, ptr %7, align 8, !tbaa !9
  %724 = load i32, ptr %12, align 4, !tbaa !5
  %725 = load i32, ptr %8, align 4, !tbaa !5
  %726 = mul nsw i32 16, %725
  %727 = add nsw i32 %724, %726
  %728 = sext i32 %727 to i64
  %729 = getelementptr inbounds double, ptr %723, i64 %728
  %730 = load double, ptr %729, align 8, !tbaa !11
  %731 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC2C, double %730, double %722)
  %732 = load ptr, ptr %7, align 8, !tbaa !9
  %733 = load i32, ptr %12, align 4, !tbaa !5
  %734 = load i32, ptr %8, align 4, !tbaa !5
  %735 = mul nsw i32 17, %734
  %736 = add nsw i32 %733, %735
  %737 = sext i32 %736 to i64
  %738 = getelementptr inbounds double, ptr %732, i64 %737
  %739 = load double, ptr %738, align 8, !tbaa !11
  %740 = call double @llvm.fmuladd.f64(double 0xC005DC4705AED62A, double %739, double %731)
  %741 = load ptr, ptr %7, align 8, !tbaa !9
  %742 = load i32, ptr %12, align 4, !tbaa !5
  %743 = load i32, ptr %8, align 4, !tbaa !5
  %744 = mul nsw i32 18, %743
  %745 = add nsw i32 %742, %744
  %746 = sext i32 %745 to i64
  %747 = getelementptr inbounds double, ptr %741, i64 %746
  %748 = load double, ptr %747, align 8, !tbaa !11
  %749 = call double @llvm.fmuladd.f64(double 0x3FFAB3BA37B5BC2C, double %748, double %740)
  %750 = load ptr, ptr %7, align 8, !tbaa !9
  %751 = load i32, ptr %12, align 4, !tbaa !5
  %752 = load i32, ptr %8, align 4, !tbaa !5
  %753 = mul nsw i32 19, %752
  %754 = add nsw i32 %751, %753
  %755 = sext i32 %754 to i64
  %756 = getelementptr inbounds double, ptr %750, i64 %755
  %757 = load double, ptr %756, align 8, !tbaa !11
  %758 = call double @llvm.fmuladd.f64(double 0xBFF4414C5924CA7B, double %757, double %749)
  %759 = load ptr, ptr %7, align 8, !tbaa !9
  %760 = load i32, ptr %12, align 4, !tbaa !5
  %761 = load i32, ptr %8, align 4, !tbaa !5
  %762 = mul nsw i32 20, %761
  %763 = add nsw i32 %760, %762
  %764 = sext i32 %763 to i64
  %765 = getelementptr inbounds double, ptr %759, i64 %764
  %766 = load double, ptr %765, align 8, !tbaa !11
  %767 = call double @llvm.fmuladd.f64(double 0xBFA61E338215E570, double %766, double %758)
  %768 = load ptr, ptr %7, align 8, !tbaa !9
  %769 = load i32, ptr %12, align 4, !tbaa !5
  %770 = load i32, ptr %8, align 4, !tbaa !5
  %771 = mul nsw i32 21, %770
  %772 = add nsw i32 %769, %771
  %773 = sext i32 %772 to i64
  %774 = getelementptr inbounds double, ptr %768, i64 %773
  %775 = load double, ptr %774, align 8, !tbaa !11
  %776 = call double @llvm.fmuladd.f64(double 0xBFB4E56CC57C5A0F, double %775, double %767)
  %777 = load ptr, ptr %7, align 8, !tbaa !9
  %778 = load i32, ptr %12, align 4, !tbaa !5
  %779 = load i32, ptr %8, align 4, !tbaa !5
  %780 = mul nsw i32 22, %779
  %781 = add nsw i32 %778, %780
  %782 = sext i32 %781 to i64
  %783 = getelementptr inbounds double, ptr %777, i64 %782
  %784 = load double, ptr %783, align 8, !tbaa !11
  %785 = call double @llvm.fmuladd.f64(double 0x3FFFCC22372C1168, double %784, double %776)
  %786 = load ptr, ptr %7, align 8, !tbaa !9
  %787 = load i32, ptr %12, align 4, !tbaa !5
  %788 = load i32, ptr %8, align 4, !tbaa !5
  %789 = mul nsw i32 23, %788
  %790 = add nsw i32 %787, %789
  %791 = sext i32 %790 to i64
  %792 = getelementptr inbounds double, ptr %786, i64 %791
  %793 = load double, ptr %792, align 8, !tbaa !11
  %794 = call double @llvm.fmuladd.f64(double 0x3FC9194DB735D0CB, double %793, double %785)
  %795 = load ptr, ptr %7, align 8, !tbaa !9
  %796 = load i32, ptr %12, align 4, !tbaa !5
  %797 = load i32, ptr %8, align 4, !tbaa !5
  %798 = mul nsw i32 24, %797
  %799 = add nsw i32 %796, %798
  %800 = sext i32 %799 to i64
  %801 = getelementptr inbounds double, ptr %795, i64 %800
  %802 = load double, ptr %801, align 8, !tbaa !11
  %803 = call double @llvm.fmuladd.f64(double 0xBFABF3835DF7B100, double %802, double %794)
  %804 = load ptr, ptr %7, align 8, !tbaa !9
  %805 = load i32, ptr %12, align 4, !tbaa !5
  %806 = load i32, ptr %8, align 4, !tbaa !5
  %807 = mul nsw i32 25, %806
  %808 = add nsw i32 %805, %807
  %809 = sext i32 %808 to i64
  %810 = getelementptr inbounds double, ptr %804, i64 %809
  %811 = load double, ptr %810, align 8, !tbaa !11
  %812 = call double @llvm.fmuladd.f64(double 0x3FDFB5E386F12808, double %811, double %803)
  %813 = load ptr, ptr %7, align 8, !tbaa !9
  %814 = load i32, ptr %12, align 4, !tbaa !5
  %815 = load i32, ptr %8, align 4, !tbaa !5
  %816 = mul nsw i32 26, %815
  %817 = add nsw i32 %814, %816
  %818 = sext i32 %817 to i64
  %819 = getelementptr inbounds double, ptr %813, i64 %818
  %820 = load double, ptr %819, align 8, !tbaa !11
  %821 = call double @llvm.fmuladd.f64(double 0xBFA6C8AF2EC21DB0, double %820, double %812)
  %822 = load ptr, ptr %7, align 8, !tbaa !9
  %823 = load i32, ptr %12, align 4, !tbaa !5
  %824 = load i32, ptr %8, align 4, !tbaa !5
  %825 = mul nsw i32 27, %824
  %826 = add nsw i32 %823, %825
  %827 = sext i32 %826 to i64
  %828 = getelementptr inbounds double, ptr %822, i64 %827
  %829 = load double, ptr %828, align 8, !tbaa !11
  %830 = call double @llvm.fmuladd.f64(double 0xBFF04F797FEE8E4E, double %829, double %821)
  %831 = load ptr, ptr %7, align 8, !tbaa !9
  %832 = load i32, ptr %12, align 4, !tbaa !5
  %833 = load i32, ptr %8, align 4, !tbaa !5
  %834 = mul nsw i32 28, %833
  %835 = add nsw i32 %832, %834
  %836 = sext i32 %835 to i64
  %837 = getelementptr inbounds double, ptr %831, i64 %836
  %838 = load double, ptr %837, align 8, !tbaa !11
  %839 = call double @llvm.fmuladd.f64(double 0x3F6ED66BF7CB2533, double %838, double %830)
  %840 = load ptr, ptr %7, align 8, !tbaa !9
  %841 = load i32, ptr %12, align 4, !tbaa !5
  %842 = load i32, ptr %8, align 4, !tbaa !5
  %843 = mul nsw i32 29, %842
  %844 = add nsw i32 %841, %843
  %845 = sext i32 %844 to i64
  %846 = getelementptr inbounds double, ptr %840, i64 %845
  %847 = load double, ptr %846, align 8, !tbaa !11
  %848 = call double @llvm.fmuladd.f64(double 0x3FDC9F20C9294E3F, double %847, double %839)
  store double %848, ptr %11, align 8, !tbaa !11
  %849 = load double, ptr %11, align 8, !tbaa !11
  %850 = load ptr, ptr %9, align 8, !tbaa !9
  %851 = load i32, ptr %12, align 4, !tbaa !5
  %852 = load i32, ptr %10, align 4, !tbaa !5
  %853 = mul nsw i32 2, %852
  %854 = add nsw i32 %851, %853
  %855 = sext i32 %854 to i64
  %856 = getelementptr inbounds double, ptr %850, i64 %855
  %857 = load double, ptr %856, align 8, !tbaa !11
  %858 = fadd double %857, %849
  store double %858, ptr %856, align 8, !tbaa !11
  %859 = load ptr, ptr %7, align 8, !tbaa !9
  %860 = load i32, ptr %12, align 4, !tbaa !5
  %861 = load i32, ptr %8, align 4, !tbaa !5
  %862 = mul nsw i32 0, %861
  %863 = add nsw i32 %860, %862
  %864 = sext i32 %863 to i64
  %865 = getelementptr inbounds double, ptr %859, i64 %864
  %866 = load double, ptr %865, align 8, !tbaa !11
  %867 = load ptr, ptr %7, align 8, !tbaa !9
  %868 = load i32, ptr %12, align 4, !tbaa !5
  %869 = load i32, ptr %8, align 4, !tbaa !5
  %870 = mul nsw i32 1, %869
  %871 = add nsw i32 %868, %870
  %872 = sext i32 %871 to i64
  %873 = getelementptr inbounds double, ptr %867, i64 %872
  %874 = load double, ptr %873, align 8, !tbaa !11
  %875 = fmul double 0xBFDA2841F320D0D6, %874
  %876 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2ABD, double %866, double %875)
  %877 = load ptr, ptr %7, align 8, !tbaa !9
  %878 = load i32, ptr %12, align 4, !tbaa !5
  %879 = load i32, ptr %8, align 4, !tbaa !5
  %880 = mul nsw i32 2, %879
  %881 = add nsw i32 %878, %880
  %882 = sext i32 %881 to i64
  %883 = getelementptr inbounds double, ptr %877, i64 %882
  %884 = load double, ptr %883, align 8, !tbaa !11
  %885 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2AA9, double %884, double %876)
  %886 = load ptr, ptr %7, align 8, !tbaa !9
  %887 = load i32, ptr %12, align 4, !tbaa !5
  %888 = load i32, ptr %8, align 4, !tbaa !5
  %889 = mul nsw i32 3, %888
  %890 = add nsw i32 %887, %889
  %891 = sext i32 %890 to i64
  %892 = getelementptr inbounds double, ptr %886, i64 %891
  %893 = load double, ptr %892, align 8, !tbaa !11
  %894 = call double @llvm.fmuladd.f64(double 0x400260B23177AE45, double %893, double %885)
  %895 = load ptr, ptr %7, align 8, !tbaa !9
  %896 = load i32, ptr %12, align 4, !tbaa !5
  %897 = load i32, ptr %8, align 4, !tbaa !5
  %898 = mul nsw i32 4, %897
  %899 = add nsw i32 %896, %898
  %900 = sext i32 %899 to i64
  %901 = getelementptr inbounds double, ptr %895, i64 %900
  %902 = load double, ptr %901, align 8, !tbaa !11
  %903 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D104E, double %902, double %894)
  %904 = load ptr, ptr %7, align 8, !tbaa !9
  %905 = load i32, ptr %12, align 4, !tbaa !5
  %906 = load i32, ptr %8, align 4, !tbaa !5
  %907 = mul nsw i32 5, %906
  %908 = add nsw i32 %905, %907
  %909 = sext i32 %908 to i64
  %910 = getelementptr inbounds double, ptr %904, i64 %909
  %911 = load double, ptr %910, align 8, !tbaa !11
  %912 = call double @llvm.fmuladd.f64(double 0xBFF1450E028F06B3, double %911, double %903)
  %913 = load ptr, ptr %7, align 8, !tbaa !9
  %914 = load i32, ptr %12, align 4, !tbaa !5
  %915 = load i32, ptr %8, align 4, !tbaa !5
  %916 = mul nsw i32 6, %915
  %917 = add nsw i32 %914, %916
  %918 = sext i32 %917 to i64
  %919 = getelementptr inbounds double, ptr %913, i64 %918
  %920 = load double, ptr %919, align 8, !tbaa !11
  %921 = call double @llvm.fmuladd.f64(double 0x3FF693B583D81A94, double %920, double %912)
  %922 = load ptr, ptr %7, align 8, !tbaa !9
  %923 = load i32, ptr %12, align 4, !tbaa !5
  %924 = load i32, ptr %8, align 4, !tbaa !5
  %925 = mul nsw i32 7, %924
  %926 = add nsw i32 %923, %925
  %927 = sext i32 %926 to i64
  %928 = getelementptr inbounds double, ptr %922, i64 %927
  %929 = load double, ptr %928, align 8, !tbaa !11
  %930 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D4662421, double %929, double %921)
  %931 = load ptr, ptr %7, align 8, !tbaa !9
  %932 = load i32, ptr %12, align 4, !tbaa !5
  %933 = load i32, ptr %8, align 4, !tbaa !5
  %934 = mul nsw i32 8, %933
  %935 = add nsw i32 %932, %934
  %936 = sext i32 %935 to i64
  %937 = getelementptr inbounds double, ptr %931, i64 %936
  %938 = load double, ptr %937, align 8, !tbaa !11
  %939 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D4662438, double %938, double %930)
  %940 = load ptr, ptr %7, align 8, !tbaa !9
  %941 = load i32, ptr %12, align 4, !tbaa !5
  %942 = load i32, ptr %8, align 4, !tbaa !5
  %943 = mul nsw i32 9, %942
  %944 = add nsw i32 %941, %943
  %945 = sext i32 %944 to i64
  %946 = getelementptr inbounds double, ptr %940, i64 %945
  %947 = load double, ptr %946, align 8, !tbaa !11
  %948 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D1041, double %947, double %939)
  %949 = load ptr, ptr %7, align 8, !tbaa !9
  %950 = load i32, ptr %12, align 4, !tbaa !5
  %951 = load i32, ptr %8, align 4, !tbaa !5
  %952 = mul nsw i32 10, %951
  %953 = add nsw i32 %950, %952
  %954 = sext i32 %953 to i64
  %955 = getelementptr inbounds double, ptr %949, i64 %954
  %956 = load double, ptr %955, align 8, !tbaa !11
  %957 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2AB5, double %956, double %948)
  %958 = load ptr, ptr %7, align 8, !tbaa !9
  %959 = load i32, ptr %12, align 4, !tbaa !5
  %960 = load i32, ptr %8, align 4, !tbaa !5
  %961 = mul nsw i32 11, %960
  %962 = add nsw i32 %959, %961
  %963 = sext i32 %962 to i64
  %964 = getelementptr inbounds double, ptr %958, i64 %963
  %965 = load double, ptr %964, align 8, !tbaa !11
  %966 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2A93, double %965, double %957)
  %967 = load ptr, ptr %7, align 8, !tbaa !9
  %968 = load i32, ptr %12, align 4, !tbaa !5
  %969 = load i32, ptr %8, align 4, !tbaa !5
  %970 = mul nsw i32 12, %969
  %971 = add nsw i32 %968, %970
  %972 = sext i32 %971 to i64
  %973 = getelementptr inbounds double, ptr %967, i64 %972
  %974 = load double, ptr %973, align 8, !tbaa !11
  %975 = call double @llvm.fmuladd.f64(double 0xBFDA2841F320D0B8, double %974, double %966)
  %976 = load ptr, ptr %7, align 8, !tbaa !9
  %977 = load i32, ptr %12, align 4, !tbaa !5
  %978 = load i32, ptr %8, align 4, !tbaa !5
  %979 = mul nsw i32 13, %978
  %980 = add nsw i32 %977, %979
  %981 = sext i32 %980 to i64
  %982 = getelementptr inbounds double, ptr %976, i64 %981
  %983 = load double, ptr %982, align 8, !tbaa !11
  %984 = call double @llvm.fmuladd.f64(double 0x400260B23177AE45, double %983, double %975)
  %985 = load ptr, ptr %7, align 8, !tbaa !9
  %986 = load i32, ptr %12, align 4, !tbaa !5
  %987 = load i32, ptr %8, align 4, !tbaa !5
  %988 = mul nsw i32 14, %987
  %989 = add nsw i32 %986, %988
  %990 = sext i32 %989 to i64
  %991 = getelementptr inbounds double, ptr %985, i64 %990
  %992 = load double, ptr %991, align 8, !tbaa !11
  %993 = call double @llvm.fmuladd.f64(double 0xBFF1450E028F06B3, double %992, double %984)
  %994 = load ptr, ptr %7, align 8, !tbaa !9
  %995 = load i32, ptr %12, align 4, !tbaa !5
  %996 = load i32, ptr %8, align 4, !tbaa !5
  %997 = mul nsw i32 15, %996
  %998 = add nsw i32 %995, %997
  %999 = sext i32 %998 to i64
  %1000 = getelementptr inbounds double, ptr %994, i64 %999
  %1001 = load double, ptr %1000, align 8, !tbaa !11
  %1002 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D1045, double %1001, double %993)
  %1003 = load ptr, ptr %7, align 8, !tbaa !9
  %1004 = load i32, ptr %12, align 4, !tbaa !5
  %1005 = load i32, ptr %8, align 4, !tbaa !5
  %1006 = mul nsw i32 16, %1005
  %1007 = add nsw i32 %1004, %1006
  %1008 = sext i32 %1007 to i64
  %1009 = getelementptr inbounds double, ptr %1003, i64 %1008
  %1010 = load double, ptr %1009, align 8, !tbaa !11
  %1011 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D4662438, double %1010, double %1002)
  %1012 = load ptr, ptr %7, align 8, !tbaa !9
  %1013 = load i32, ptr %12, align 4, !tbaa !5
  %1014 = load i32, ptr %8, align 4, !tbaa !5
  %1015 = mul nsw i32 17, %1014
  %1016 = add nsw i32 %1013, %1015
  %1017 = sext i32 %1016 to i64
  %1018 = getelementptr inbounds double, ptr %1012, i64 %1017
  %1019 = load double, ptr %1018, align 8, !tbaa !11
  %1020 = call double @llvm.fmuladd.f64(double 0x3FF693B583D81A8F, double %1019, double %1011)
  %1021 = load ptr, ptr %7, align 8, !tbaa !9
  %1022 = load i32, ptr %12, align 4, !tbaa !5
  %1023 = load i32, ptr %8, align 4, !tbaa !5
  %1024 = mul nsw i32 18, %1023
  %1025 = add nsw i32 %1022, %1024
  %1026 = sext i32 %1025 to i64
  %1027 = getelementptr inbounds double, ptr %1021, i64 %1026
  %1028 = load double, ptr %1027, align 8, !tbaa !11
  %1029 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D466242A, double %1028, double %1020)
  %1030 = load ptr, ptr %7, align 8, !tbaa !9
  %1031 = load i32, ptr %12, align 4, !tbaa !5
  %1032 = load i32, ptr %8, align 4, !tbaa !5
  %1033 = mul nsw i32 19, %1032
  %1034 = add nsw i32 %1031, %1033
  %1035 = sext i32 %1034 to i64
  %1036 = getelementptr inbounds double, ptr %1030, i64 %1035
  %1037 = load double, ptr %1036, align 8, !tbaa !11
  %1038 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D1053, double %1037, double %1029)
  %1039 = load ptr, ptr %7, align 8, !tbaa !9
  %1040 = load i32, ptr %12, align 4, !tbaa !5
  %1041 = load i32, ptr %8, align 4, !tbaa !5
  %1042 = mul nsw i32 20, %1041
  %1043 = add nsw i32 %1040, %1042
  %1044 = sext i32 %1043 to i64
  %1045 = getelementptr inbounds double, ptr %1039, i64 %1044
  %1046 = load double, ptr %1045, align 8, !tbaa !11
  %1047 = call double @llvm.fmuladd.f64(double 0xBFDA2841F320D0D4, double %1046, double %1038)
  %1048 = load ptr, ptr %7, align 8, !tbaa !9
  %1049 = load i32, ptr %12, align 4, !tbaa !5
  %1050 = load i32, ptr %8, align 4, !tbaa !5
  %1051 = mul nsw i32 21, %1050
  %1052 = add nsw i32 %1049, %1051
  %1053 = sext i32 %1052 to i64
  %1054 = getelementptr inbounds double, ptr %1048, i64 %1053
  %1055 = load double, ptr %1054, align 8, !tbaa !11
  %1056 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2AB4, double %1055, double %1047)
  %1057 = load ptr, ptr %7, align 8, !tbaa !9
  %1058 = load i32, ptr %12, align 4, !tbaa !5
  %1059 = load i32, ptr %8, align 4, !tbaa !5
  %1060 = mul nsw i32 22, %1059
  %1061 = add nsw i32 %1058, %1060
  %1062 = sext i32 %1061 to i64
  %1063 = getelementptr inbounds double, ptr %1057, i64 %1062
  %1064 = load double, ptr %1063, align 8, !tbaa !11
  %1065 = call double @llvm.fmuladd.f64(double 0xBFDC9DD6B43D2AB2, double %1064, double %1056)
  %1066 = load ptr, ptr %7, align 8, !tbaa !9
  %1067 = load i32, ptr %12, align 4, !tbaa !5
  %1068 = load i32, ptr %8, align 4, !tbaa !5
  %1069 = mul nsw i32 23, %1068
  %1070 = add nsw i32 %1067, %1069
  %1071 = sext i32 %1070 to i64
  %1072 = getelementptr inbounds double, ptr %1066, i64 %1071
  %1073 = load double, ptr %1072, align 8, !tbaa !11
  %1074 = call double @llvm.fmuladd.f64(double 0x400260B23177AE4A, double %1073, double %1065)
  %1075 = load ptr, ptr %7, align 8, !tbaa !9
  %1076 = load i32, ptr %12, align 4, !tbaa !5
  %1077 = load i32, ptr %8, align 4, !tbaa !5
  %1078 = mul nsw i32 24, %1077
  %1079 = add nsw i32 %1076, %1078
  %1080 = sext i32 %1079 to i64
  %1081 = getelementptr inbounds double, ptr %1075, i64 %1080
  %1082 = load double, ptr %1081, align 8, !tbaa !11
  %1083 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D104A, double %1082, double %1074)
  %1084 = load ptr, ptr %7, align 8, !tbaa !9
  %1085 = load i32, ptr %12, align 4, !tbaa !5
  %1086 = load i32, ptr %8, align 4, !tbaa !5
  %1087 = mul nsw i32 25, %1086
  %1088 = add nsw i32 %1085, %1087
  %1089 = sext i32 %1088 to i64
  %1090 = getelementptr inbounds double, ptr %1084, i64 %1089
  %1091 = load double, ptr %1090, align 8, !tbaa !11
  %1092 = call double @llvm.fmuladd.f64(double 0xBFF07F5D531D1041, double %1091, double %1083)
  %1093 = load ptr, ptr %7, align 8, !tbaa !9
  %1094 = load i32, ptr %12, align 4, !tbaa !5
  %1095 = load i32, ptr %8, align 4, !tbaa !5
  %1096 = mul nsw i32 26, %1095
  %1097 = add nsw i32 %1094, %1096
  %1098 = sext i32 %1097 to i64
  %1099 = getelementptr inbounds double, ptr %1093, i64 %1098
  %1100 = load double, ptr %1099, align 8, !tbaa !11
  %1101 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D466242F, double %1100, double %1092)
  %1102 = load ptr, ptr %7, align 8, !tbaa !9
  %1103 = load i32, ptr %12, align 4, !tbaa !5
  %1104 = load i32, ptr %8, align 4, !tbaa !5
  %1105 = mul nsw i32 27, %1104
  %1106 = add nsw i32 %1103, %1105
  %1107 = sext i32 %1106 to i64
  %1108 = getelementptr inbounds double, ptr %1102, i64 %1107
  %1109 = load double, ptr %1108, align 8, !tbaa !11
  %1110 = call double @llvm.fmuladd.f64(double 0x3FF5CE04D4662418, double %1109, double %1101)
  %1111 = load ptr, ptr %7, align 8, !tbaa !9
  %1112 = load i32, ptr %12, align 4, !tbaa !5
  %1113 = load i32, ptr %8, align 4, !tbaa !5
  %1114 = mul nsw i32 28, %1113
  %1115 = add nsw i32 %1112, %1114
  %1116 = sext i32 %1115 to i64
  %1117 = getelementptr inbounds double, ptr %1111, i64 %1116
  %1118 = load double, ptr %1117, align 8, !tbaa !11
  %1119 = call double @llvm.fmuladd.f64(double 0x3FF693B583D81AA1, double %1118, double %1110)
  %1120 = load ptr, ptr %7, align 8, !tbaa !9
  %1121 = load i32, ptr %12, align 4, !tbaa !5
  %1122 = load i32, ptr %8, align 4, !tbaa !5
  %1123 = mul nsw i32 29, %1122
  %1124 = add nsw i32 %1121, %1123
  %1125 = sext i32 %1124 to i64
  %1126 = getelementptr inbounds double, ptr %1120, i64 %1125
  %1127 = load double, ptr %1126, align 8, !tbaa !11
  %1128 = call double @llvm.fmuladd.f64(double 0xBFF1450E028F06B3, double %1127, double %1119)
  store double %1128, ptr %11, align 8, !tbaa !11
  %1129 = load double, ptr %11, align 8, !tbaa !11
  %1130 = load ptr, ptr %9, align 8, !tbaa !9
  %1131 = load i32, ptr %12, align 4, !tbaa !5
  %1132 = load i32, ptr %10, align 4, !tbaa !5
  %1133 = mul nsw i32 3, %1132
  %1134 = add nsw i32 %1131, %1133
  %1135 = sext i32 %1134 to i64
  %1136 = getelementptr inbounds double, ptr %1130, i64 %1135
  %1137 = load double, ptr %1136, align 8, !tbaa !11
  %1138 = fadd double %1137, %1129
  store double %1138, ptr %1136, align 8, !tbaa !11
  %1139 = load ptr, ptr %7, align 8, !tbaa !9
  %1140 = load i32, ptr %12, align 4, !tbaa !5
  %1141 = load i32, ptr %8, align 4, !tbaa !5
  %1142 = mul nsw i32 0, %1141
  %1143 = add nsw i32 %1140, %1142
  %1144 = sext i32 %1143 to i64
  %1145 = getelementptr inbounds double, ptr %1139, i64 %1144
  %1146 = load double, ptr %1145, align 8, !tbaa !11
  %1147 = load ptr, ptr %7, align 8, !tbaa !9
  %1148 = load i32, ptr %12, align 4, !tbaa !5
  %1149 = load i32, ptr %8, align 4, !tbaa !5
  %1150 = mul nsw i32 1, %1149
  %1151 = add nsw i32 %1148, %1150
  %1152 = sext i32 %1151 to i64
  %1153 = getelementptr inbounds double, ptr %1147, i64 %1152
  %1154 = load double, ptr %1153, align 8, !tbaa !11
  %1155 = fmul double 0x3FB516705CB7EB10, %1154
  %1156 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9B7, double %1146, double %1155)
  %1157 = load ptr, ptr %7, align 8, !tbaa !9
  %1158 = load i32, ptr %12, align 4, !tbaa !5
  %1159 = load i32, ptr %8, align 4, !tbaa !5
  %1160 = mul nsw i32 2, %1159
  %1161 = add nsw i32 %1158, %1160
  %1162 = sext i32 %1161 to i64
  %1163 = getelementptr inbounds double, ptr %1157, i64 %1162
  %1164 = load double, ptr %1163, align 8, !tbaa !11
  %1165 = call double @llvm.fmuladd.f64(double 0x3FB23F7A7665615A, double %1164, double %1156)
  %1166 = load ptr, ptr %7, align 8, !tbaa !9
  %1167 = load i32, ptr %12, align 4, !tbaa !5
  %1168 = load i32, ptr %8, align 4, !tbaa !5
  %1169 = mul nsw i32 3, %1168
  %1170 = add nsw i32 %1167, %1169
  %1171 = sext i32 %1170 to i64
  %1172 = getelementptr inbounds double, ptr %1166, i64 %1171
  %1173 = load double, ptr %1172, align 8, !tbaa !11
  %1174 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497AF, double %1173, double %1165)
  %1175 = load ptr, ptr %7, align 8, !tbaa !9
  %1176 = load i32, ptr %12, align 4, !tbaa !5
  %1177 = load i32, ptr %8, align 4, !tbaa !5
  %1178 = mul nsw i32 4, %1177
  %1179 = add nsw i32 %1176, %1178
  %1180 = sext i32 %1179 to i64
  %1181 = getelementptr inbounds double, ptr %1175, i64 %1180
  %1182 = load double, ptr %1181, align 8, !tbaa !11
  %1183 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6441, double %1182, double %1174)
  %1184 = load ptr, ptr %7, align 8, !tbaa !9
  %1185 = load i32, ptr %12, align 4, !tbaa !5
  %1186 = load i32, ptr %8, align 4, !tbaa !5
  %1187 = mul nsw i32 5, %1186
  %1188 = add nsw i32 %1185, %1187
  %1189 = sext i32 %1188 to i64
  %1190 = getelementptr inbounds double, ptr %1184, i64 %1189
  %1191 = load double, ptr %1190, align 8, !tbaa !11
  %1192 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AF7, double %1191, double %1183)
  %1193 = load ptr, ptr %7, align 8, !tbaa !9
  %1194 = load i32, ptr %12, align 4, !tbaa !5
  %1195 = load i32, ptr %8, align 4, !tbaa !5
  %1196 = mul nsw i32 6, %1195
  %1197 = add nsw i32 %1194, %1196
  %1198 = sext i32 %1197 to i64
  %1199 = getelementptr inbounds double, ptr %1193, i64 %1198
  %1200 = load double, ptr %1199, align 8, !tbaa !11
  %1201 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A6, double %1200, double %1192)
  %1202 = load ptr, ptr %7, align 8, !tbaa !9
  %1203 = load i32, ptr %12, align 4, !tbaa !5
  %1204 = load i32, ptr %8, align 4, !tbaa !5
  %1205 = mul nsw i32 7, %1204
  %1206 = add nsw i32 %1203, %1205
  %1207 = sext i32 %1206 to i64
  %1208 = getelementptr inbounds double, ptr %1202, i64 %1207
  %1209 = load double, ptr %1208, align 8, !tbaa !11
  %1210 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67E0D, double %1209, double %1201)
  %1211 = load ptr, ptr %7, align 8, !tbaa !9
  %1212 = load i32, ptr %12, align 4, !tbaa !5
  %1213 = load i32, ptr %8, align 4, !tbaa !5
  %1214 = mul nsw i32 8, %1213
  %1215 = add nsw i32 %1212, %1214
  %1216 = sext i32 %1215 to i64
  %1217 = getelementptr inbounds double, ptr %1211, i64 %1216
  %1218 = load double, ptr %1217, align 8, !tbaa !11
  %1219 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F520, double %1218, double %1210)
  %1220 = load ptr, ptr %7, align 8, !tbaa !9
  %1221 = load i32, ptr %12, align 4, !tbaa !5
  %1222 = load i32, ptr %8, align 4, !tbaa !5
  %1223 = mul nsw i32 9, %1222
  %1224 = add nsw i32 %1221, %1223
  %1225 = sext i32 %1224 to i64
  %1226 = getelementptr inbounds double, ptr %1220, i64 %1225
  %1227 = load double, ptr %1226, align 8, !tbaa !11
  %1228 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F46, double %1227, double %1219)
  %1229 = load ptr, ptr %7, align 8, !tbaa !9
  %1230 = load i32, ptr %12, align 4, !tbaa !5
  %1231 = load i32, ptr %8, align 4, !tbaa !5
  %1232 = mul nsw i32 10, %1231
  %1233 = add nsw i32 %1230, %1232
  %1234 = sext i32 %1233 to i64
  %1235 = getelementptr inbounds double, ptr %1229, i64 %1234
  %1236 = load double, ptr %1235, align 8, !tbaa !11
  %1237 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613BCD, double %1236, double %1228)
  %1238 = load ptr, ptr %7, align 8, !tbaa !9
  %1239 = load i32, ptr %12, align 4, !tbaa !5
  %1240 = load i32, ptr %8, align 4, !tbaa !5
  %1241 = mul nsw i32 11, %1240
  %1242 = add nsw i32 %1239, %1241
  %1243 = sext i32 %1242 to i64
  %1244 = getelementptr inbounds double, ptr %1238, i64 %1243
  %1245 = load double, ptr %1244, align 8, !tbaa !11
  %1246 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613B90, double %1245, double %1237)
  %1247 = load ptr, ptr %7, align 8, !tbaa !9
  %1248 = load i32, ptr %12, align 4, !tbaa !5
  %1249 = load i32, ptr %8, align 4, !tbaa !5
  %1250 = mul nsw i32 12, %1249
  %1251 = add nsw i32 %1248, %1250
  %1252 = sext i32 %1251 to i64
  %1253 = getelementptr inbounds double, ptr %1247, i64 %1252
  %1254 = load double, ptr %1253, align 8, !tbaa !11
  %1255 = call double @llvm.fmuladd.f64(double 0xBF44F03805B1CC00, double %1254, double %1246)
  %1256 = load ptr, ptr %7, align 8, !tbaa !9
  %1257 = load i32, ptr %12, align 4, !tbaa !5
  %1258 = load i32, ptr %8, align 4, !tbaa !5
  %1259 = mul nsw i32 13, %1258
  %1260 = add nsw i32 %1257, %1259
  %1261 = sext i32 %1260 to i64
  %1262 = getelementptr inbounds double, ptr %1256, i64 %1261
  %1263 = load double, ptr %1262, align 8, !tbaa !11
  %1264 = call double @llvm.fmuladd.f64(double 0x3FC574603DBB171B, double %1263, double %1255)
  %1265 = load ptr, ptr %7, align 8, !tbaa !9
  %1266 = load i32, ptr %12, align 4, !tbaa !5
  %1267 = load i32, ptr %8, align 4, !tbaa !5
  %1268 = mul nsw i32 14, %1267
  %1269 = add nsw i32 %1266, %1268
  %1270 = sext i32 %1269 to i64
  %1271 = getelementptr inbounds double, ptr %1265, i64 %1270
  %1272 = load double, ptr %1271, align 8, !tbaa !11
  %1273 = call double @llvm.fmuladd.f64(double 0x3FFCD42470497CDB, double %1272, double %1264)
  %1274 = load ptr, ptr %7, align 8, !tbaa !9
  %1275 = load i32, ptr %12, align 4, !tbaa !5
  %1276 = load i32, ptr %8, align 4, !tbaa !5
  %1277 = mul nsw i32 15, %1276
  %1278 = add nsw i32 %1275, %1277
  %1279 = sext i32 %1278 to i64
  %1280 = getelementptr inbounds double, ptr %1274, i64 %1279
  %1281 = load double, ptr %1280, align 8, !tbaa !11
  %1282 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B69F, double %1281, double %1273)
  %1283 = load ptr, ptr %7, align 8, !tbaa !9
  %1284 = load i32, ptr %12, align 4, !tbaa !5
  %1285 = load i32, ptr %8, align 4, !tbaa !5
  %1286 = mul nsw i32 16, %1285
  %1287 = add nsw i32 %1284, %1286
  %1288 = sext i32 %1287 to i64
  %1289 = getelementptr inbounds double, ptr %1283, i64 %1288
  %1290 = load double, ptr %1289, align 8, !tbaa !11
  %1291 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A614C, double %1290, double %1282)
  %1292 = load ptr, ptr %7, align 8, !tbaa !9
  %1293 = load i32, ptr %12, align 4, !tbaa !5
  %1294 = load i32, ptr %8, align 4, !tbaa !5
  %1295 = mul nsw i32 17, %1294
  %1296 = add nsw i32 %1293, %1295
  %1297 = sext i32 %1296 to i64
  %1298 = getelementptr inbounds double, ptr %1292, i64 %1297
  %1299 = load double, ptr %1298, align 8, !tbaa !11
  %1300 = call double @llvm.fmuladd.f64(double 0xBF5134CDEA1818A1, double %1299, double %1291)
  %1301 = load ptr, ptr %7, align 8, !tbaa !9
  %1302 = load i32, ptr %12, align 4, !tbaa !5
  %1303 = load i32, ptr %8, align 4, !tbaa !5
  %1304 = mul nsw i32 18, %1303
  %1305 = add nsw i32 %1302, %1304
  %1306 = sext i32 %1305 to i64
  %1307 = getelementptr inbounds double, ptr %1301, i64 %1306
  %1308 = load double, ptr %1307, align 8, !tbaa !11
  %1309 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A6149, double %1308, double %1300)
  %1310 = load ptr, ptr %7, align 8, !tbaa !9
  %1311 = load i32, ptr %12, align 4, !tbaa !5
  %1312 = load i32, ptr %8, align 4, !tbaa !5
  %1313 = mul nsw i32 19, %1312
  %1314 = add nsw i32 %1311, %1313
  %1315 = sext i32 %1314 to i64
  %1316 = getelementptr inbounds double, ptr %1310, i64 %1315
  %1317 = load double, ptr %1316, align 8, !tbaa !11
  %1318 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6B1, double %1317, double %1309)
  %1319 = load ptr, ptr %7, align 8, !tbaa !9
  %1320 = load i32, ptr %12, align 4, !tbaa !5
  %1321 = load i32, ptr %8, align 4, !tbaa !5
  %1322 = mul nsw i32 20, %1321
  %1323 = add nsw i32 %1320, %1322
  %1324 = sext i32 %1323 to i64
  %1325 = getelementptr inbounds double, ptr %1319, i64 %1324
  %1326 = load double, ptr %1325, align 8, !tbaa !11
  %1327 = call double @llvm.fmuladd.f64(double 0x3FB516705CB7EB38, double %1326, double %1318)
  %1328 = load ptr, ptr %7, align 8, !tbaa !9
  %1329 = load i32, ptr %12, align 4, !tbaa !5
  %1330 = load i32, ptr %8, align 4, !tbaa !5
  %1331 = mul nsw i32 21, %1330
  %1332 = add nsw i32 %1329, %1331
  %1333 = sext i32 %1332 to i64
  %1334 = getelementptr inbounds double, ptr %1328, i64 %1333
  %1335 = load double, ptr %1334, align 8, !tbaa !11
  %1336 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9BB, double %1335, double %1327)
  %1337 = load ptr, ptr %7, align 8, !tbaa !9
  %1338 = load i32, ptr %12, align 4, !tbaa !5
  %1339 = load i32, ptr %8, align 4, !tbaa !5
  %1340 = mul nsw i32 22, %1339
  %1341 = add nsw i32 %1338, %1340
  %1342 = sext i32 %1341 to i64
  %1343 = getelementptr inbounds double, ptr %1337, i64 %1342
  %1344 = load double, ptr %1343, align 8, !tbaa !11
  %1345 = call double @llvm.fmuladd.f64(double 0x3FB23F7A7665616C, double %1344, double %1336)
  %1346 = load ptr, ptr %7, align 8, !tbaa !9
  %1347 = load i32, ptr %12, align 4, !tbaa !5
  %1348 = load i32, ptr %8, align 4, !tbaa !5
  %1349 = mul nsw i32 23, %1348
  %1350 = add nsw i32 %1347, %1349
  %1351 = sext i32 %1350 to i64
  %1352 = getelementptr inbounds double, ptr %1346, i64 %1351
  %1353 = load double, ptr %1352, align 8, !tbaa !11
  %1354 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497A0, double %1353, double %1345)
  %1355 = load ptr, ptr %7, align 8, !tbaa !9
  %1356 = load i32, ptr %12, align 4, !tbaa !5
  %1357 = load i32, ptr %8, align 4, !tbaa !5
  %1358 = mul nsw i32 24, %1357
  %1359 = add nsw i32 %1356, %1358
  %1360 = sext i32 %1359 to i64
  %1361 = getelementptr inbounds double, ptr %1355, i64 %1360
  %1362 = load double, ptr %1361, align 8, !tbaa !11
  %1363 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6480, double %1362, double %1354)
  %1364 = load ptr, ptr %7, align 8, !tbaa !9
  %1365 = load i32, ptr %12, align 4, !tbaa !5
  %1366 = load i32, ptr %8, align 4, !tbaa !5
  %1367 = mul nsw i32 25, %1366
  %1368 = add nsw i32 %1365, %1367
  %1369 = sext i32 %1368 to i64
  %1370 = getelementptr inbounds double, ptr %1364, i64 %1369
  %1371 = load double, ptr %1370, align 8, !tbaa !11
  %1372 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F2A, double %1371, double %1363)
  %1373 = load ptr, ptr %7, align 8, !tbaa !9
  %1374 = load i32, ptr %12, align 4, !tbaa !5
  %1375 = load i32, ptr %8, align 4, !tbaa !5
  %1376 = mul nsw i32 26, %1375
  %1377 = add nsw i32 %1374, %1376
  %1378 = sext i32 %1377 to i64
  %1379 = getelementptr inbounds double, ptr %1373, i64 %1378
  %1380 = load double, ptr %1379, align 8, !tbaa !11
  %1381 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F51E, double %1380, double %1372)
  %1382 = load ptr, ptr %7, align 8, !tbaa !9
  %1383 = load i32, ptr %12, align 4, !tbaa !5
  %1384 = load i32, ptr %8, align 4, !tbaa !5
  %1385 = mul nsw i32 27, %1384
  %1386 = add nsw i32 %1383, %1385
  %1387 = sext i32 %1386 to i64
  %1388 = getelementptr inbounds double, ptr %1382, i64 %1387
  %1389 = load double, ptr %1388, align 8, !tbaa !11
  %1390 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67DF4, double %1389, double %1381)
  %1391 = load ptr, ptr %7, align 8, !tbaa !9
  %1392 = load i32, ptr %12, align 4, !tbaa !5
  %1393 = load i32, ptr %8, align 4, !tbaa !5
  %1394 = mul nsw i32 28, %1393
  %1395 = add nsw i32 %1392, %1394
  %1396 = sext i32 %1395 to i64
  %1397 = getelementptr inbounds double, ptr %1391, i64 %1396
  %1398 = load double, ptr %1397, align 8, !tbaa !11
  %1399 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A5, double %1398, double %1390)
  %1400 = load ptr, ptr %7, align 8, !tbaa !9
  %1401 = load i32, ptr %12, align 4, !tbaa !5
  %1402 = load i32, ptr %8, align 4, !tbaa !5
  %1403 = mul nsw i32 29, %1402
  %1404 = add nsw i32 %1401, %1403
  %1405 = sext i32 %1404 to i64
  %1406 = getelementptr inbounds double, ptr %1400, i64 %1405
  %1407 = load double, ptr %1406, align 8, !tbaa !11
  %1408 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AF7, double %1407, double %1399)
  store double %1408, ptr %11, align 8, !tbaa !11
  %1409 = load double, ptr %11, align 8, !tbaa !11
  %1410 = load ptr, ptr %9, align 8, !tbaa !9
  %1411 = load i32, ptr %12, align 4, !tbaa !5
  %1412 = load i32, ptr %10, align 4, !tbaa !5
  %1413 = mul nsw i32 4, %1412
  %1414 = add nsw i32 %1411, %1413
  %1415 = sext i32 %1414 to i64
  %1416 = getelementptr inbounds double, ptr %1410, i64 %1415
  %1417 = load double, ptr %1416, align 8, !tbaa !11
  %1418 = fadd double %1417, %1409
  store double %1418, ptr %1416, align 8, !tbaa !11
  %1419 = load ptr, ptr %7, align 8, !tbaa !9
  %1420 = load i32, ptr %12, align 4, !tbaa !5
  %1421 = load i32, ptr %8, align 4, !tbaa !5
  %1422 = mul nsw i32 0, %1421
  %1423 = add nsw i32 %1420, %1422
  %1424 = sext i32 %1423 to i64
  %1425 = getelementptr inbounds double, ptr %1419, i64 %1424
  %1426 = load double, ptr %1425, align 8, !tbaa !11
  %1427 = load ptr, ptr %7, align 8, !tbaa !9
  %1428 = load i32, ptr %12, align 4, !tbaa !5
  %1429 = load i32, ptr %8, align 4, !tbaa !5
  %1430 = mul nsw i32 1, %1429
  %1431 = add nsw i32 %1428, %1430
  %1432 = sext i32 %1431 to i64
  %1433 = getelementptr inbounds double, ptr %1427, i64 %1432
  %1434 = load double, ptr %1433, align 8, !tbaa !11
  %1435 = fmul double 0xBF44F03805B1D400, %1434
  %1436 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613BB4, double %1426, double %1435)
  %1437 = load ptr, ptr %7, align 8, !tbaa !9
  %1438 = load i32, ptr %12, align 4, !tbaa !5
  %1439 = load i32, ptr %8, align 4, !tbaa !5
  %1440 = mul nsw i32 2, %1439
  %1441 = add nsw i32 %1438, %1440
  %1442 = sext i32 %1441 to i64
  %1443 = getelementptr inbounds double, ptr %1437, i64 %1442
  %1444 = load double, ptr %1443, align 8, !tbaa !11
  %1445 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613BB8, double %1444, double %1436)
  %1446 = load ptr, ptr %7, align 8, !tbaa !9
  %1447 = load i32, ptr %12, align 4, !tbaa !5
  %1448 = load i32, ptr %8, align 4, !tbaa !5
  %1449 = mul nsw i32 3, %1448
  %1450 = add nsw i32 %1447, %1449
  %1451 = sext i32 %1450 to i64
  %1452 = getelementptr inbounds double, ptr %1446, i64 %1451
  %1453 = load double, ptr %1452, align 8, !tbaa !11
  %1454 = call double @llvm.fmuladd.f64(double 0x3FC574603DBB1706, double %1453, double %1445)
  %1455 = load ptr, ptr %7, align 8, !tbaa !9
  %1456 = load i32, ptr %12, align 4, !tbaa !5
  %1457 = load i32, ptr %8, align 4, !tbaa !5
  %1458 = mul nsw i32 4, %1457
  %1459 = add nsw i32 %1456, %1458
  %1460 = sext i32 %1459 to i64
  %1461 = getelementptr inbounds double, ptr %1455, i64 %1460
  %1462 = load double, ptr %1461, align 8, !tbaa !11
  %1463 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6CA, double %1462, double %1454)
  %1464 = load ptr, ptr %7, align 8, !tbaa !9
  %1465 = load i32, ptr %12, align 4, !tbaa !5
  %1466 = load i32, ptr %8, align 4, !tbaa !5
  %1467 = mul nsw i32 5, %1466
  %1468 = add nsw i32 %1465, %1467
  %1469 = sext i32 %1468 to i64
  %1470 = getelementptr inbounds double, ptr %1464, i64 %1469
  %1471 = load double, ptr %1470, align 8, !tbaa !11
  %1472 = call double @llvm.fmuladd.f64(double 0x3FFCD42470497CDF, double %1471, double %1463)
  %1473 = load ptr, ptr %7, align 8, !tbaa !9
  %1474 = load i32, ptr %12, align 4, !tbaa !5
  %1475 = load i32, ptr %8, align 4, !tbaa !5
  %1476 = mul nsw i32 6, %1475
  %1477 = add nsw i32 %1474, %1476
  %1478 = sext i32 %1477 to i64
  %1479 = getelementptr inbounds double, ptr %1473, i64 %1478
  %1480 = load double, ptr %1479, align 8, !tbaa !11
  %1481 = call double @llvm.fmuladd.f64(double 0xBF5134CDEA1811D7, double %1480, double %1472)
  %1482 = load ptr, ptr %7, align 8, !tbaa !9
  %1483 = load i32, ptr %12, align 4, !tbaa !5
  %1484 = load i32, ptr %8, align 4, !tbaa !5
  %1485 = mul nsw i32 7, %1484
  %1486 = add nsw i32 %1483, %1485
  %1487 = sext i32 %1486 to i64
  %1488 = getelementptr inbounds double, ptr %1482, i64 %1487
  %1489 = load double, ptr %1488, align 8, !tbaa !11
  %1490 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A614C, double %1489, double %1481)
  %1491 = load ptr, ptr %7, align 8, !tbaa !9
  %1492 = load i32, ptr %12, align 4, !tbaa !5
  %1493 = load i32, ptr %8, align 4, !tbaa !5
  %1494 = mul nsw i32 8, %1493
  %1495 = add nsw i32 %1492, %1494
  %1496 = sext i32 %1495 to i64
  %1497 = getelementptr inbounds double, ptr %1491, i64 %1496
  %1498 = load double, ptr %1497, align 8, !tbaa !11
  %1499 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A6154, double %1498, double %1490)
  %1500 = load ptr, ptr %7, align 8, !tbaa !9
  %1501 = load i32, ptr %12, align 4, !tbaa !5
  %1502 = load i32, ptr %8, align 4, !tbaa !5
  %1503 = mul nsw i32 9, %1502
  %1504 = add nsw i32 %1501, %1503
  %1505 = sext i32 %1504 to i64
  %1506 = getelementptr inbounds double, ptr %1500, i64 %1505
  %1507 = load double, ptr %1506, align 8, !tbaa !11
  %1508 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6A9, double %1507, double %1499)
  %1509 = load ptr, ptr %7, align 8, !tbaa !9
  %1510 = load i32, ptr %12, align 4, !tbaa !5
  %1511 = load i32, ptr %8, align 4, !tbaa !5
  %1512 = mul nsw i32 10, %1511
  %1513 = add nsw i32 %1510, %1512
  %1514 = sext i32 %1513 to i64
  %1515 = getelementptr inbounds double, ptr %1509, i64 %1514
  %1516 = load double, ptr %1515, align 8, !tbaa !11
  %1517 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9BB, double %1516, double %1508)
  %1518 = load ptr, ptr %7, align 8, !tbaa !9
  %1519 = load i32, ptr %12, align 4, !tbaa !5
  %1520 = load i32, ptr %8, align 4, !tbaa !5
  %1521 = mul nsw i32 11, %1520
  %1522 = add nsw i32 %1519, %1521
  %1523 = sext i32 %1522 to i64
  %1524 = getelementptr inbounds double, ptr %1518, i64 %1523
  %1525 = load double, ptr %1524, align 8, !tbaa !11
  %1526 = call double @llvm.fmuladd.f64(double 0x3FB23F7A766561AA, double %1525, double %1517)
  %1527 = load ptr, ptr %7, align 8, !tbaa !9
  %1528 = load i32, ptr %12, align 4, !tbaa !5
  %1529 = load i32, ptr %8, align 4, !tbaa !5
  %1530 = mul nsw i32 12, %1529
  %1531 = add nsw i32 %1528, %1530
  %1532 = sext i32 %1531 to i64
  %1533 = getelementptr inbounds double, ptr %1527, i64 %1532
  %1534 = load double, ptr %1533, align 8, !tbaa !11
  %1535 = call double @llvm.fmuladd.f64(double 0x3FB516705CB7EB00, double %1534, double %1526)
  %1536 = load ptr, ptr %7, align 8, !tbaa !9
  %1537 = load i32, ptr %12, align 4, !tbaa !5
  %1538 = load i32, ptr %8, align 4, !tbaa !5
  %1539 = mul nsw i32 13, %1538
  %1540 = add nsw i32 %1537, %1539
  %1541 = sext i32 %1540 to i64
  %1542 = getelementptr inbounds double, ptr %1536, i64 %1541
  %1543 = load double, ptr %1542, align 8, !tbaa !11
  %1544 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497AF, double %1543, double %1535)
  %1545 = load ptr, ptr %7, align 8, !tbaa !9
  %1546 = load i32, ptr %12, align 4, !tbaa !5
  %1547 = load i32, ptr %8, align 4, !tbaa !5
  %1548 = mul nsw i32 14, %1547
  %1549 = add nsw i32 %1546, %1548
  %1550 = sext i32 %1549 to i64
  %1551 = getelementptr inbounds double, ptr %1545, i64 %1550
  %1552 = load double, ptr %1551, align 8, !tbaa !11
  %1553 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369B00, double %1552, double %1544)
  %1554 = load ptr, ptr %7, align 8, !tbaa !9
  %1555 = load i32, ptr %12, align 4, !tbaa !5
  %1556 = load i32, ptr %8, align 4, !tbaa !5
  %1557 = mul nsw i32 15, %1556
  %1558 = add nsw i32 %1555, %1557
  %1559 = sext i32 %1558 to i64
  %1560 = getelementptr inbounds double, ptr %1554, i64 %1559
  %1561 = load double, ptr %1560, align 8, !tbaa !11
  %1562 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6420, double %1561, double %1553)
  %1563 = load ptr, ptr %7, align 8, !tbaa !9
  %1564 = load i32, ptr %12, align 4, !tbaa !5
  %1565 = load i32, ptr %8, align 4, !tbaa !5
  %1566 = mul nsw i32 16, %1565
  %1567 = add nsw i32 %1564, %1566
  %1568 = sext i32 %1567 to i64
  %1569 = getelementptr inbounds double, ptr %1563, i64 %1568
  %1570 = load double, ptr %1569, align 8, !tbaa !11
  %1571 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67E26, double %1570, double %1562)
  %1572 = load ptr, ptr %7, align 8, !tbaa !9
  %1573 = load i32, ptr %12, align 4, !tbaa !5
  %1574 = load i32, ptr %8, align 4, !tbaa !5
  %1575 = mul nsw i32 17, %1574
  %1576 = add nsw i32 %1573, %1575
  %1577 = sext i32 %1576 to i64
  %1578 = getelementptr inbounds double, ptr %1572, i64 %1577
  %1579 = load double, ptr %1578, align 8, !tbaa !11
  %1580 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A7, double %1579, double %1571)
  %1581 = load ptr, ptr %7, align 8, !tbaa !9
  %1582 = load i32, ptr %12, align 4, !tbaa !5
  %1583 = load i32, ptr %8, align 4, !tbaa !5
  %1584 = mul nsw i32 18, %1583
  %1585 = add nsw i32 %1582, %1584
  %1586 = sext i32 %1585 to i64
  %1587 = getelementptr inbounds double, ptr %1581, i64 %1586
  %1588 = load double, ptr %1587, align 8, !tbaa !11
  %1589 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F520, double %1588, double %1580)
  %1590 = load ptr, ptr %7, align 8, !tbaa !9
  %1591 = load i32, ptr %12, align 4, !tbaa !5
  %1592 = load i32, ptr %8, align 4, !tbaa !5
  %1593 = mul nsw i32 19, %1592
  %1594 = add nsw i32 %1591, %1593
  %1595 = sext i32 %1594 to i64
  %1596 = getelementptr inbounds double, ptr %1590, i64 %1595
  %1597 = load double, ptr %1596, align 8, !tbaa !11
  %1598 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F2A, double %1597, double %1589)
  %1599 = load ptr, ptr %7, align 8, !tbaa !9
  %1600 = load i32, ptr %12, align 4, !tbaa !5
  %1601 = load i32, ptr %8, align 4, !tbaa !5
  %1602 = mul nsw i32 20, %1601
  %1603 = add nsw i32 %1600, %1602
  %1604 = sext i32 %1603 to i64
  %1605 = getelementptr inbounds double, ptr %1599, i64 %1604
  %1606 = load double, ptr %1605, align 8, !tbaa !11
  %1607 = call double @llvm.fmuladd.f64(double 0x3FB516705CB7EB58, double %1606, double %1598)
  %1608 = load ptr, ptr %7, align 8, !tbaa !9
  %1609 = load i32, ptr %12, align 4, !tbaa !5
  %1610 = load i32, ptr %8, align 4, !tbaa !5
  %1611 = mul nsw i32 21, %1610
  %1612 = add nsw i32 %1609, %1611
  %1613 = sext i32 %1612 to i64
  %1614 = getelementptr inbounds double, ptr %1608, i64 %1613
  %1615 = load double, ptr %1614, align 8, !tbaa !11
  %1616 = call double @llvm.fmuladd.f64(double 0x3FB23F7A766561B0, double %1615, double %1607)
  %1617 = load ptr, ptr %7, align 8, !tbaa !9
  %1618 = load i32, ptr %12, align 4, !tbaa !5
  %1619 = load i32, ptr %8, align 4, !tbaa !5
  %1620 = mul nsw i32 22, %1619
  %1621 = add nsw i32 %1618, %1620
  %1622 = sext i32 %1621 to i64
  %1623 = getelementptr inbounds double, ptr %1617, i64 %1622
  %1624 = load double, ptr %1623, align 8, !tbaa !11
  %1625 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9B7, double %1624, double %1616)
  %1626 = load ptr, ptr %7, align 8, !tbaa !9
  %1627 = load i32, ptr %12, align 4, !tbaa !5
  %1628 = load i32, ptr %8, align 4, !tbaa !5
  %1629 = mul nsw i32 23, %1628
  %1630 = add nsw i32 %1627, %1629
  %1631 = sext i32 %1630 to i64
  %1632 = getelementptr inbounds double, ptr %1626, i64 %1631
  %1633 = load double, ptr %1632, align 8, !tbaa !11
  %1634 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497AF, double %1633, double %1625)
  %1635 = load ptr, ptr %7, align 8, !tbaa !9
  %1636 = load i32, ptr %12, align 4, !tbaa !5
  %1637 = load i32, ptr %8, align 4, !tbaa !5
  %1638 = mul nsw i32 24, %1637
  %1639 = add nsw i32 %1636, %1638
  %1640 = sext i32 %1639 to i64
  %1641 = getelementptr inbounds double, ptr %1635, i64 %1640
  %1642 = load double, ptr %1641, align 8, !tbaa !11
  %1643 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F3F, double %1642, double %1634)
  %1644 = load ptr, ptr %7, align 8, !tbaa !9
  %1645 = load i32, ptr %12, align 4, !tbaa !5
  %1646 = load i32, ptr %8, align 4, !tbaa !5
  %1647 = mul nsw i32 25, %1646
  %1648 = add nsw i32 %1645, %1647
  %1649 = sext i32 %1648 to i64
  %1650 = getelementptr inbounds double, ptr %1644, i64 %1649
  %1651 = load double, ptr %1650, align 8, !tbaa !11
  %1652 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6420, double %1651, double %1643)
  %1653 = load ptr, ptr %7, align 8, !tbaa !9
  %1654 = load i32, ptr %12, align 4, !tbaa !5
  %1655 = load i32, ptr %8, align 4, !tbaa !5
  %1656 = mul nsw i32 26, %1655
  %1657 = add nsw i32 %1654, %1656
  %1658 = sext i32 %1657 to i64
  %1659 = getelementptr inbounds double, ptr %1653, i64 %1658
  %1660 = load double, ptr %1659, align 8, !tbaa !11
  %1661 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67E0D, double %1660, double %1652)
  %1662 = load ptr, ptr %7, align 8, !tbaa !9
  %1663 = load i32, ptr %12, align 4, !tbaa !5
  %1664 = load i32, ptr %8, align 4, !tbaa !5
  %1665 = mul nsw i32 27, %1664
  %1666 = add nsw i32 %1663, %1665
  %1667 = sext i32 %1666 to i64
  %1668 = getelementptr inbounds double, ptr %1662, i64 %1667
  %1669 = load double, ptr %1668, align 8, !tbaa !11
  %1670 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F520, double %1669, double %1661)
  %1671 = load ptr, ptr %7, align 8, !tbaa !9
  %1672 = load i32, ptr %12, align 4, !tbaa !5
  %1673 = load i32, ptr %8, align 4, !tbaa !5
  %1674 = mul nsw i32 28, %1673
  %1675 = add nsw i32 %1672, %1674
  %1676 = sext i32 %1675 to i64
  %1677 = getelementptr inbounds double, ptr %1671, i64 %1676
  %1678 = load double, ptr %1677, align 8, !tbaa !11
  %1679 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A7, double %1678, double %1670)
  %1680 = load ptr, ptr %7, align 8, !tbaa !9
  %1681 = load i32, ptr %12, align 4, !tbaa !5
  %1682 = load i32, ptr %8, align 4, !tbaa !5
  %1683 = mul nsw i32 29, %1682
  %1684 = add nsw i32 %1681, %1683
  %1685 = sext i32 %1684 to i64
  %1686 = getelementptr inbounds double, ptr %1680, i64 %1685
  %1687 = load double, ptr %1686, align 8, !tbaa !11
  %1688 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AFB, double %1687, double %1679)
  store double %1688, ptr %11, align 8, !tbaa !11
  %1689 = load double, ptr %11, align 8, !tbaa !11
  %1690 = load ptr, ptr %9, align 8, !tbaa !9
  %1691 = load i32, ptr %12, align 4, !tbaa !5
  %1692 = load i32, ptr %10, align 4, !tbaa !5
  %1693 = mul nsw i32 5, %1692
  %1694 = add nsw i32 %1691, %1693
  %1695 = sext i32 %1694 to i64
  %1696 = getelementptr inbounds double, ptr %1690, i64 %1695
  %1697 = load double, ptr %1696, align 8, !tbaa !11
  %1698 = fadd double %1697, %1689
  store double %1698, ptr %1696, align 8, !tbaa !11
  %1699 = load ptr, ptr %7, align 8, !tbaa !9
  %1700 = load i32, ptr %12, align 4, !tbaa !5
  %1701 = load i32, ptr %8, align 4, !tbaa !5
  %1702 = mul nsw i32 0, %1701
  %1703 = add nsw i32 %1700, %1702
  %1704 = sext i32 %1703 to i64
  %1705 = getelementptr inbounds double, ptr %1699, i64 %1704
  %1706 = load double, ptr %1705, align 8, !tbaa !11
  %1707 = load ptr, ptr %7, align 8, !tbaa !9
  %1708 = load i32, ptr %12, align 4, !tbaa !5
  %1709 = load i32, ptr %8, align 4, !tbaa !5
  %1710 = mul nsw i32 1, %1709
  %1711 = add nsw i32 %1708, %1710
  %1712 = sext i32 %1711 to i64
  %1713 = getelementptr inbounds double, ptr %1707, i64 %1712
  %1714 = load double, ptr %1713, align 8, !tbaa !11
  %1715 = fmul double 0x3FEA01757626B3AA, %1714
  %1716 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F513, double %1706, double %1715)
  %1717 = load ptr, ptr %7, align 8, !tbaa !9
  %1718 = load i32, ptr %12, align 4, !tbaa !5
  %1719 = load i32, ptr %8, align 4, !tbaa !5
  %1720 = mul nsw i32 2, %1719
  %1721 = add nsw i32 %1718, %1720
  %1722 = sext i32 %1721 to i64
  %1723 = getelementptr inbounds double, ptr %1717, i64 %1722
  %1724 = load double, ptr %1723, align 8, !tbaa !11
  %1725 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F204, double %1724, double %1716)
  %1726 = load ptr, ptr %7, align 8, !tbaa !9
  %1727 = load i32, ptr %12, align 4, !tbaa !5
  %1728 = load i32, ptr %8, align 4, !tbaa !5
  %1729 = mul nsw i32 3, %1728
  %1730 = add nsw i32 %1727, %1729
  %1731 = sext i32 %1730 to i64
  %1732 = getelementptr inbounds double, ptr %1726, i64 %1731
  %1733 = load double, ptr %1732, align 8, !tbaa !11
  %1734 = call double @llvm.fmuladd.f64(double 0xBFF49C77EB024E36, double %1733, double %1725)
  %1735 = load ptr, ptr %7, align 8, !tbaa !9
  %1736 = load i32, ptr %12, align 4, !tbaa !5
  %1737 = load i32, ptr %8, align 4, !tbaa !5
  %1738 = mul nsw i32 4, %1737
  %1739 = add nsw i32 %1736, %1738
  %1740 = sext i32 %1739 to i64
  %1741 = getelementptr inbounds double, ptr %1735, i64 %1740
  %1742 = load double, ptr %1741, align 8, !tbaa !11
  %1743 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B334B, double %1742, double %1734)
  %1744 = load ptr, ptr %7, align 8, !tbaa !9
  %1745 = load i32, ptr %12, align 4, !tbaa !5
  %1746 = load i32, ptr %8, align 4, !tbaa !5
  %1747 = mul nsw i32 5, %1746
  %1748 = add nsw i32 %1745, %1747
  %1749 = sext i32 %1748 to i64
  %1750 = getelementptr inbounds double, ptr %1744, i64 %1749
  %1751 = load double, ptr %1750, align 8, !tbaa !11
  %1752 = call double @llvm.fmuladd.f64(double 0x3FA35D92E329F3DA, double %1751, double %1743)
  %1753 = load ptr, ptr %7, align 8, !tbaa !9
  %1754 = load i32, ptr %12, align 4, !tbaa !5
  %1755 = load i32, ptr %8, align 4, !tbaa !5
  %1756 = mul nsw i32 6, %1755
  %1757 = add nsw i32 %1754, %1756
  %1758 = sext i32 %1757 to i64
  %1759 = getelementptr inbounds double, ptr %1753, i64 %1758
  %1760 = load double, ptr %1759, align 8, !tbaa !11
  %1761 = call double @llvm.fmuladd.f64(double 0x3FD69C26CA3FE366, double %1760, double %1752)
  %1762 = load ptr, ptr %7, align 8, !tbaa !9
  %1763 = load i32, ptr %12, align 4, !tbaa !5
  %1764 = load i32, ptr %8, align 4, !tbaa !5
  %1765 = mul nsw i32 7, %1764
  %1766 = add nsw i32 %1763, %1765
  %1767 = sext i32 %1766 to i64
  %1768 = getelementptr inbounds double, ptr %1762, i64 %1767
  %1769 = load double, ptr %1768, align 8, !tbaa !11
  %1770 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD33, double %1769, double %1761)
  %1771 = load ptr, ptr %7, align 8, !tbaa !9
  %1772 = load i32, ptr %12, align 4, !tbaa !5
  %1773 = load i32, ptr %8, align 4, !tbaa !5
  %1774 = mul nsw i32 8, %1773
  %1775 = add nsw i32 %1772, %1774
  %1776 = sext i32 %1775 to i64
  %1777 = getelementptr inbounds double, ptr %1771, i64 %1776
  %1778 = load double, ptr %1777, align 8, !tbaa !11
  %1779 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD38, double %1778, double %1770)
  %1780 = load ptr, ptr %7, align 8, !tbaa !9
  %1781 = load i32, ptr %12, align 4, !tbaa !5
  %1782 = load i32, ptr %8, align 4, !tbaa !5
  %1783 = mul nsw i32 9, %1782
  %1784 = add nsw i32 %1781, %1783
  %1785 = sext i32 %1784 to i64
  %1786 = getelementptr inbounds double, ptr %1780, i64 %1785
  %1787 = load double, ptr %1786, align 8, !tbaa !11
  %1788 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B334C, double %1787, double %1779)
  %1789 = load ptr, ptr %7, align 8, !tbaa !9
  %1790 = load i32, ptr %12, align 4, !tbaa !5
  %1791 = load i32, ptr %8, align 4, !tbaa !5
  %1792 = mul nsw i32 10, %1791
  %1793 = add nsw i32 %1790, %1792
  %1794 = sext i32 %1793 to i64
  %1795 = getelementptr inbounds double, ptr %1789, i64 %1794
  %1796 = load double, ptr %1795, align 8, !tbaa !11
  %1797 = call double @llvm.fmuladd.f64(double 0xBFC043E702B6909C, double %1796, double %1788)
  %1798 = load ptr, ptr %7, align 8, !tbaa !9
  %1799 = load i32, ptr %12, align 4, !tbaa !5
  %1800 = load i32, ptr %8, align 4, !tbaa !5
  %1801 = mul nsw i32 11, %1800
  %1802 = add nsw i32 %1799, %1801
  %1803 = sext i32 %1802 to i64
  %1804 = getelementptr inbounds double, ptr %1798, i64 %1803
  %1805 = load double, ptr %1804, align 8, !tbaa !11
  %1806 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680533, double %1805, double %1797)
  %1807 = load ptr, ptr %7, align 8, !tbaa !9
  %1808 = load i32, ptr %12, align 4, !tbaa !5
  %1809 = load i32, ptr %8, align 4, !tbaa !5
  %1810 = mul nsw i32 12, %1809
  %1811 = add nsw i32 %1808, %1810
  %1812 = sext i32 %1811 to i64
  %1813 = getelementptr inbounds double, ptr %1807, i64 %1812
  %1814 = load double, ptr %1813, align 8, !tbaa !11
  %1815 = call double @llvm.fmuladd.f64(double 0xBFB0AB452F81B608, double %1814, double %1806)
  %1816 = load ptr, ptr %7, align 8, !tbaa !9
  %1817 = load i32, ptr %12, align 4, !tbaa !5
  %1818 = load i32, ptr %8, align 4, !tbaa !5
  %1819 = mul nsw i32 13, %1818
  %1820 = add nsw i32 %1817, %1819
  %1821 = sext i32 %1820 to i64
  %1822 = getelementptr inbounds double, ptr %1816, i64 %1821
  %1823 = load double, ptr %1822, align 8, !tbaa !11
  %1824 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A03F, double %1823, double %1815)
  %1825 = load ptr, ptr %7, align 8, !tbaa !9
  %1826 = load i32, ptr %12, align 4, !tbaa !5
  %1827 = load i32, ptr %8, align 4, !tbaa !5
  %1828 = mul nsw i32 14, %1827
  %1829 = add nsw i32 %1826, %1828
  %1830 = sext i32 %1829 to i64
  %1831 = getelementptr inbounds double, ptr %1825, i64 %1830
  %1832 = load double, ptr %1831, align 8, !tbaa !11
  %1833 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E308A6, double %1832, double %1824)
  %1834 = load ptr, ptr %7, align 8, !tbaa !9
  %1835 = load i32, ptr %12, align 4, !tbaa !5
  %1836 = load i32, ptr %8, align 4, !tbaa !5
  %1837 = mul nsw i32 15, %1836
  %1838 = add nsw i32 %1835, %1837
  %1839 = sext i32 %1838 to i64
  %1840 = getelementptr inbounds double, ptr %1834, i64 %1839
  %1841 = load double, ptr %1840, align 8, !tbaa !11
  %1842 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE03118, double %1841, double %1833)
  %1843 = load ptr, ptr %7, align 8, !tbaa !9
  %1844 = load i32, ptr %12, align 4, !tbaa !5
  %1845 = load i32, ptr %8, align 4, !tbaa !5
  %1846 = mul nsw i32 16, %1845
  %1847 = add nsw i32 %1844, %1846
  %1848 = sext i32 %1847 to i64
  %1849 = getelementptr inbounds double, ptr %1843, i64 %1848
  %1850 = load double, ptr %1849, align 8, !tbaa !11
  %1851 = call double @llvm.fmuladd.f64(double 0x4000D39684388549, double %1850, double %1842)
  %1852 = load ptr, ptr %7, align 8, !tbaa !9
  %1853 = load i32, ptr %12, align 4, !tbaa !5
  %1854 = load i32, ptr %8, align 4, !tbaa !5
  %1855 = mul nsw i32 17, %1854
  %1856 = add nsw i32 %1853, %1855
  %1857 = sext i32 %1856 to i64
  %1858 = getelementptr inbounds double, ptr %1852, i64 %1857
  %1859 = load double, ptr %1858, align 8, !tbaa !11
  %1860 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF924FA, double %1859, double %1851)
  %1861 = load ptr, ptr %7, align 8, !tbaa !9
  %1862 = load i32, ptr %12, align 4, !tbaa !5
  %1863 = load i32, ptr %8, align 4, !tbaa !5
  %1864 = mul nsw i32 18, %1863
  %1865 = add nsw i32 %1862, %1864
  %1866 = sext i32 %1865 to i64
  %1867 = getelementptr inbounds double, ptr %1861, i64 %1866
  %1868 = load double, ptr %1867, align 8, !tbaa !11
  %1869 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C671, double %1868, double %1860)
  %1870 = load ptr, ptr %7, align 8, !tbaa !9
  %1871 = load i32, ptr %12, align 4, !tbaa !5
  %1872 = load i32, ptr %8, align 4, !tbaa !5
  %1873 = mul nsw i32 19, %1872
  %1874 = add nsw i32 %1871, %1873
  %1875 = sext i32 %1874 to i64
  %1876 = getelementptr inbounds double, ptr %1870, i64 %1875
  %1877 = load double, ptr %1876, align 8, !tbaa !11
  %1878 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C87, double %1877, double %1869)
  %1879 = load ptr, ptr %7, align 8, !tbaa !9
  %1880 = load i32, ptr %12, align 4, !tbaa !5
  %1881 = load i32, ptr %8, align 4, !tbaa !5
  %1882 = mul nsw i32 20, %1881
  %1883 = add nsw i32 %1880, %1882
  %1884 = sext i32 %1883 to i64
  %1885 = getelementptr inbounds double, ptr %1879, i64 %1884
  %1886 = load double, ptr %1885, align 8, !tbaa !11
  %1887 = call double @llvm.fmuladd.f64(double 0xBFB0AB452F81B620, double %1886, double %1878)
  %1888 = load ptr, ptr %7, align 8, !tbaa !9
  %1889 = load i32, ptr %12, align 4, !tbaa !5
  %1890 = load i32, ptr %8, align 4, !tbaa !5
  %1891 = mul nsw i32 21, %1890
  %1892 = add nsw i32 %1889, %1891
  %1893 = sext i32 %1892 to i64
  %1894 = getelementptr inbounds double, ptr %1888, i64 %1893
  %1895 = load double, ptr %1894, align 8, !tbaa !11
  %1896 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B68052E, double %1895, double %1887)
  %1897 = load ptr, ptr %7, align 8, !tbaa !9
  %1898 = load i32, ptr %12, align 4, !tbaa !5
  %1899 = load i32, ptr %8, align 4, !tbaa !5
  %1900 = mul nsw i32 22, %1899
  %1901 = add nsw i32 %1898, %1900
  %1902 = sext i32 %1901 to i64
  %1903 = getelementptr inbounds double, ptr %1897, i64 %1902
  %1904 = load double, ptr %1903, align 8, !tbaa !11
  %1905 = call double @llvm.fmuladd.f64(double 0xBFC043E702B690A4, double %1904, double %1896)
  %1906 = load ptr, ptr %7, align 8, !tbaa !9
  %1907 = load i32, ptr %12, align 4, !tbaa !5
  %1908 = load i32, ptr %8, align 4, !tbaa !5
  %1909 = mul nsw i32 23, %1908
  %1910 = add nsw i32 %1907, %1909
  %1911 = sext i32 %1910 to i64
  %1912 = getelementptr inbounds double, ptr %1906, i64 %1911
  %1913 = load double, ptr %1912, align 8, !tbaa !11
  %1914 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A080, double %1913, double %1905)
  %1915 = load ptr, ptr %7, align 8, !tbaa !9
  %1916 = load i32, ptr %12, align 4, !tbaa !5
  %1917 = load i32, ptr %8, align 4, !tbaa !5
  %1918 = mul nsw i32 24, %1917
  %1919 = add nsw i32 %1916, %1918
  %1920 = sext i32 %1919 to i64
  %1921 = getelementptr inbounds double, ptr %1915, i64 %1920
  %1922 = load double, ptr %1921, align 8, !tbaa !11
  %1923 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C8B, double %1922, double %1914)
  %1924 = load ptr, ptr %7, align 8, !tbaa !9
  %1925 = load i32, ptr %12, align 4, !tbaa !5
  %1926 = load i32, ptr %8, align 4, !tbaa !5
  %1927 = mul nsw i32 25, %1926
  %1928 = add nsw i32 %1925, %1927
  %1929 = sext i32 %1928 to i64
  %1930 = getelementptr inbounds double, ptr %1924, i64 %1929
  %1931 = load double, ptr %1930, align 8, !tbaa !11
  %1932 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE0310A, double %1931, double %1923)
  %1933 = load ptr, ptr %7, align 8, !tbaa !9
  %1934 = load i32, ptr %12, align 4, !tbaa !5
  %1935 = load i32, ptr %8, align 4, !tbaa !5
  %1936 = mul nsw i32 26, %1935
  %1937 = add nsw i32 %1934, %1936
  %1938 = sext i32 %1937 to i64
  %1939 = getelementptr inbounds double, ptr %1933, i64 %1938
  %1940 = load double, ptr %1939, align 8, !tbaa !11
  %1941 = call double @llvm.fmuladd.f64(double 0x4000D39684388545, double %1940, double %1932)
  %1942 = load ptr, ptr %7, align 8, !tbaa !9
  %1943 = load i32, ptr %12, align 4, !tbaa !5
  %1944 = load i32, ptr %8, align 4, !tbaa !5
  %1945 = mul nsw i32 27, %1944
  %1946 = add nsw i32 %1943, %1945
  %1947 = sext i32 %1946 to i64
  %1948 = getelementptr inbounds double, ptr %1942, i64 %1947
  %1949 = load double, ptr %1948, align 8, !tbaa !11
  %1950 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C65B, double %1949, double %1941)
  %1951 = load ptr, ptr %7, align 8, !tbaa !9
  %1952 = load i32, ptr %12, align 4, !tbaa !5
  %1953 = load i32, ptr %8, align 4, !tbaa !5
  %1954 = mul nsw i32 28, %1953
  %1955 = add nsw i32 %1952, %1954
  %1956 = sext i32 %1955 to i64
  %1957 = getelementptr inbounds double, ptr %1951, i64 %1956
  %1958 = load double, ptr %1957, align 8, !tbaa !11
  %1959 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF92516, double %1958, double %1950)
  %1960 = load ptr, ptr %7, align 8, !tbaa !9
  %1961 = load i32, ptr %12, align 4, !tbaa !5
  %1962 = load i32, ptr %8, align 4, !tbaa !5
  %1963 = mul nsw i32 29, %1962
  %1964 = add nsw i32 %1961, %1963
  %1965 = sext i32 %1964 to i64
  %1966 = getelementptr inbounds double, ptr %1960, i64 %1965
  %1967 = load double, ptr %1966, align 8, !tbaa !11
  %1968 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E30898, double %1967, double %1959)
  store double %1968, ptr %11, align 8, !tbaa !11
  %1969 = load double, ptr %11, align 8, !tbaa !11
  %1970 = load ptr, ptr %9, align 8, !tbaa !9
  %1971 = load i32, ptr %12, align 4, !tbaa !5
  %1972 = load i32, ptr %10, align 4, !tbaa !5
  %1973 = mul nsw i32 6, %1972
  %1974 = add nsw i32 %1971, %1973
  %1975 = sext i32 %1974 to i64
  %1976 = getelementptr inbounds double, ptr %1970, i64 %1975
  %1977 = load double, ptr %1976, align 8, !tbaa !11
  %1978 = fadd double %1977, %1969
  store double %1978, ptr %1976, align 8, !tbaa !11
  %1979 = load ptr, ptr %7, align 8, !tbaa !9
  %1980 = load i32, ptr %12, align 4, !tbaa !5
  %1981 = load i32, ptr %8, align 4, !tbaa !5
  %1982 = mul nsw i32 0, %1981
  %1983 = add nsw i32 %1980, %1982
  %1984 = sext i32 %1983 to i64
  %1985 = getelementptr inbounds double, ptr %1979, i64 %1984
  %1986 = load double, ptr %1985, align 8, !tbaa !11
  %1987 = load ptr, ptr %7, align 8, !tbaa !9
  %1988 = load i32, ptr %12, align 4, !tbaa !5
  %1989 = load i32, ptr %8, align 4, !tbaa !5
  %1990 = mul nsw i32 1, %1989
  %1991 = add nsw i32 %1988, %1990
  %1992 = sext i32 %1991 to i64
  %1993 = getelementptr inbounds double, ptr %1987, i64 %1992
  %1994 = load double, ptr %1993, align 8, !tbaa !11
  %1995 = fmul double 0xBFB0AB452F81B620, %1994
  %1996 = call double @llvm.fmuladd.f64(double 0xBFC043E702B690C8, double %1986, double %1995)
  %1997 = load ptr, ptr %7, align 8, !tbaa !9
  %1998 = load i32, ptr %12, align 4, !tbaa !5
  %1999 = load i32, ptr %8, align 4, !tbaa !5
  %2000 = mul nsw i32 2, %1999
  %2001 = add nsw i32 %1998, %2000
  %2002 = sext i32 %2001 to i64
  %2003 = getelementptr inbounds double, ptr %1997, i64 %2002
  %2004 = load double, ptr %2003, align 8, !tbaa !11
  %2005 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680520, double %2004, double %1996)
  %2006 = load ptr, ptr %7, align 8, !tbaa !9
  %2007 = load i32, ptr %12, align 4, !tbaa !5
  %2008 = load i32, ptr %8, align 4, !tbaa !5
  %2009 = mul nsw i32 3, %2008
  %2010 = add nsw i32 %2007, %2009
  %2011 = sext i32 %2010 to i64
  %2012 = getelementptr inbounds double, ptr %2006, i64 %2011
  %2013 = load double, ptr %2012, align 8, !tbaa !11
  %2014 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A080, double %2013, double %2005)
  %2015 = load ptr, ptr %7, align 8, !tbaa !9
  %2016 = load i32, ptr %12, align 4, !tbaa !5
  %2017 = load i32, ptr %8, align 4, !tbaa !5
  %2018 = mul nsw i32 4, %2017
  %2019 = add nsw i32 %2016, %2018
  %2020 = sext i32 %2019 to i64
  %2021 = getelementptr inbounds double, ptr %2015, i64 %2020
  %2022 = load double, ptr %2021, align 8, !tbaa !11
  %2023 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE03123, double %2022, double %2014)
  %2024 = load ptr, ptr %7, align 8, !tbaa !9
  %2025 = load i32, ptr %12, align 4, !tbaa !5
  %2026 = load i32, ptr %8, align 4, !tbaa !5
  %2027 = mul nsw i32 5, %2026
  %2028 = add nsw i32 %2025, %2027
  %2029 = sext i32 %2028 to i64
  %2030 = getelementptr inbounds double, ptr %2024, i64 %2029
  %2031 = load double, ptr %2030, align 8, !tbaa !11
  %2032 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E308A0, double %2031, double %2023)
  %2033 = load ptr, ptr %7, align 8, !tbaa !9
  %2034 = load i32, ptr %12, align 4, !tbaa !5
  %2035 = load i32, ptr %8, align 4, !tbaa !5
  %2036 = mul nsw i32 6, %2035
  %2037 = add nsw i32 %2034, %2036
  %2038 = sext i32 %2037 to i64
  %2039 = getelementptr inbounds double, ptr %2033, i64 %2038
  %2040 = load double, ptr %2039, align 8, !tbaa !11
  %2041 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF924FA, double %2040, double %2032)
  %2042 = load ptr, ptr %7, align 8, !tbaa !9
  %2043 = load i32, ptr %12, align 4, !tbaa !5
  %2044 = load i32, ptr %8, align 4, !tbaa !5
  %2045 = mul nsw i32 7, %2044
  %2046 = add nsw i32 %2043, %2045
  %2047 = sext i32 %2046 to i64
  %2048 = getelementptr inbounds double, ptr %2042, i64 %2047
  %2049 = load double, ptr %2048, align 8, !tbaa !11
  %2050 = call double @llvm.fmuladd.f64(double 0x4000D39684388549, double %2049, double %2041)
  %2051 = load ptr, ptr %7, align 8, !tbaa !9
  %2052 = load i32, ptr %12, align 4, !tbaa !5
  %2053 = load i32, ptr %8, align 4, !tbaa !5
  %2054 = mul nsw i32 8, %2053
  %2055 = add nsw i32 %2052, %2054
  %2056 = sext i32 %2055 to i64
  %2057 = getelementptr inbounds double, ptr %2051, i64 %2056
  %2058 = load double, ptr %2057, align 8, !tbaa !11
  %2059 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C6E4, double %2058, double %2050)
  %2060 = load ptr, ptr %7, align 8, !tbaa !9
  %2061 = load i32, ptr %12, align 4, !tbaa !5
  %2062 = load i32, ptr %8, align 4, !tbaa !5
  %2063 = mul nsw i32 9, %2062
  %2064 = add nsw i32 %2061, %2063
  %2065 = sext i32 %2064 to i64
  %2066 = getelementptr inbounds double, ptr %2060, i64 %2065
  %2067 = load double, ptr %2066, align 8, !tbaa !11
  %2068 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C8B, double %2067, double %2059)
  %2069 = load ptr, ptr %7, align 8, !tbaa !9
  %2070 = load i32, ptr %12, align 4, !tbaa !5
  %2071 = load i32, ptr %8, align 4, !tbaa !5
  %2072 = mul nsw i32 10, %2071
  %2073 = add nsw i32 %2070, %2072
  %2074 = sext i32 %2073 to i64
  %2075 = getelementptr inbounds double, ptr %2069, i64 %2074
  %2076 = load double, ptr %2075, align 8, !tbaa !11
  %2077 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F130, double %2076, double %2068)
  %2078 = load ptr, ptr %7, align 8, !tbaa !9
  %2079 = load i32, ptr %12, align 4, !tbaa !5
  %2080 = load i32, ptr %8, align 4, !tbaa !5
  %2081 = mul nsw i32 11, %2080
  %2082 = add nsw i32 %2079, %2081
  %2083 = sext i32 %2082 to i64
  %2084 = getelementptr inbounds double, ptr %2078, i64 %2083
  %2085 = load double, ptr %2084, align 8, !tbaa !11
  %2086 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0EF74, double %2085, double %2077)
  %2087 = load ptr, ptr %7, align 8, !tbaa !9
  %2088 = load i32, ptr %12, align 4, !tbaa !5
  %2089 = load i32, ptr %8, align 4, !tbaa !5
  %2090 = mul nsw i32 12, %2089
  %2091 = add nsw i32 %2088, %2090
  %2092 = sext i32 %2091 to i64
  %2093 = getelementptr inbounds double, ptr %2087, i64 %2092
  %2094 = load double, ptr %2093, align 8, !tbaa !11
  %2095 = call double @llvm.fmuladd.f64(double 0x3FEA01757626B39C, double %2094, double %2086)
  %2096 = load ptr, ptr %7, align 8, !tbaa !9
  %2097 = load i32, ptr %12, align 4, !tbaa !5
  %2098 = load i32, ptr %8, align 4, !tbaa !5
  %2099 = mul nsw i32 13, %2098
  %2100 = add nsw i32 %2097, %2099
  %2101 = sext i32 %2100 to i64
  %2102 = getelementptr inbounds double, ptr %2096, i64 %2101
  %2103 = load double, ptr %2102, align 8, !tbaa !11
  %2104 = call double @llvm.fmuladd.f64(double 0xBFF49C77EB024E36, double %2103, double %2095)
  %2105 = load ptr, ptr %7, align 8, !tbaa !9
  %2106 = load i32, ptr %12, align 4, !tbaa !5
  %2107 = load i32, ptr %8, align 4, !tbaa !5
  %2108 = mul nsw i32 14, %2107
  %2109 = add nsw i32 %2106, %2108
  %2110 = sext i32 %2109 to i64
  %2111 = getelementptr inbounds double, ptr %2105, i64 %2110
  %2112 = load double, ptr %2111, align 8, !tbaa !11
  %2113 = call double @llvm.fmuladd.f64(double 0x3FA35D92E329F39C, double %2112, double %2104)
  %2114 = load ptr, ptr %7, align 8, !tbaa !9
  %2115 = load i32, ptr %12, align 4, !tbaa !5
  %2116 = load i32, ptr %8, align 4, !tbaa !5
  %2117 = mul nsw i32 15, %2116
  %2118 = add nsw i32 %2115, %2117
  %2119 = sext i32 %2118 to i64
  %2120 = getelementptr inbounds double, ptr %2114, i64 %2119
  %2121 = load double, ptr %2120, align 8, !tbaa !11
  %2122 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B3346, double %2121, double %2113)
  %2123 = load ptr, ptr %7, align 8, !tbaa !9
  %2124 = load i32, ptr %12, align 4, !tbaa !5
  %2125 = load i32, ptr %8, align 4, !tbaa !5
  %2126 = mul nsw i32 16, %2125
  %2127 = add nsw i32 %2124, %2126
  %2128 = sext i32 %2127 to i64
  %2129 = getelementptr inbounds double, ptr %2123, i64 %2128
  %2130 = load double, ptr %2129, align 8, !tbaa !11
  %2131 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD33, double %2130, double %2122)
  %2132 = load ptr, ptr %7, align 8, !tbaa !9
  %2133 = load i32, ptr %12, align 4, !tbaa !5
  %2134 = load i32, ptr %8, align 4, !tbaa !5
  %2135 = mul nsw i32 17, %2134
  %2136 = add nsw i32 %2133, %2135
  %2137 = sext i32 %2136 to i64
  %2138 = getelementptr inbounds double, ptr %2132, i64 %2137
  %2139 = load double, ptr %2138, align 8, !tbaa !11
  %2140 = call double @llvm.fmuladd.f64(double 0x3FD69C26CA3FE379, double %2139, double %2131)
  %2141 = load ptr, ptr %7, align 8, !tbaa !9
  %2142 = load i32, ptr %12, align 4, !tbaa !5
  %2143 = load i32, ptr %8, align 4, !tbaa !5
  %2144 = mul nsw i32 18, %2143
  %2145 = add nsw i32 %2142, %2144
  %2146 = sext i32 %2145 to i64
  %2147 = getelementptr inbounds double, ptr %2141, i64 %2146
  %2148 = load double, ptr %2147, align 8, !tbaa !11
  %2149 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD33, double %2148, double %2140)
  %2150 = load ptr, ptr %7, align 8, !tbaa !9
  %2151 = load i32, ptr %12, align 4, !tbaa !5
  %2152 = load i32, ptr %8, align 4, !tbaa !5
  %2153 = mul nsw i32 19, %2152
  %2154 = add nsw i32 %2151, %2153
  %2155 = sext i32 %2154 to i64
  %2156 = getelementptr inbounds double, ptr %2150, i64 %2155
  %2157 = load double, ptr %2156, align 8, !tbaa !11
  %2158 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B334D, double %2157, double %2149)
  %2159 = load ptr, ptr %7, align 8, !tbaa !9
  %2160 = load i32, ptr %12, align 4, !tbaa !5
  %2161 = load i32, ptr %8, align 4, !tbaa !5
  %2162 = mul nsw i32 20, %2161
  %2163 = add nsw i32 %2160, %2162
  %2164 = sext i32 %2163 to i64
  %2165 = getelementptr inbounds double, ptr %2159, i64 %2164
  %2166 = load double, ptr %2165, align 8, !tbaa !11
  %2167 = call double @llvm.fmuladd.f64(double 0xBFB0AB452F81B660, double %2166, double %2158)
  %2168 = load ptr, ptr %7, align 8, !tbaa !9
  %2169 = load i32, ptr %12, align 4, !tbaa !5
  %2170 = load i32, ptr %8, align 4, !tbaa !5
  %2171 = mul nsw i32 21, %2170
  %2172 = add nsw i32 %2169, %2171
  %2173 = sext i32 %2172 to i64
  %2174 = getelementptr inbounds double, ptr %2168, i64 %2173
  %2175 = load double, ptr %2174, align 8, !tbaa !11
  %2176 = call double @llvm.fmuladd.f64(double 0xBFC043E702B690CB, double %2175, double %2167)
  %2177 = load ptr, ptr %7, align 8, !tbaa !9
  %2178 = load i32, ptr %12, align 4, !tbaa !5
  %2179 = load i32, ptr %8, align 4, !tbaa !5
  %2180 = mul nsw i32 22, %2179
  %2181 = add nsw i32 %2178, %2180
  %2182 = sext i32 %2181 to i64
  %2183 = getelementptr inbounds double, ptr %2177, i64 %2182
  %2184 = load double, ptr %2183, align 8, !tbaa !11
  %2185 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680524, double %2184, double %2176)
  %2186 = load ptr, ptr %7, align 8, !tbaa !9
  %2187 = load i32, ptr %12, align 4, !tbaa !5
  %2188 = load i32, ptr %8, align 4, !tbaa !5
  %2189 = mul nsw i32 23, %2188
  %2190 = add nsw i32 %2187, %2189
  %2191 = sext i32 %2190 to i64
  %2192 = getelementptr inbounds double, ptr %2186, i64 %2191
  %2193 = load double, ptr %2192, align 8, !tbaa !11
  %2194 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A0C0, double %2193, double %2185)
  %2195 = load ptr, ptr %7, align 8, !tbaa !9
  %2196 = load i32, ptr %12, align 4, !tbaa !5
  %2197 = load i32, ptr %8, align 4, !tbaa !5
  %2198 = mul nsw i32 24, %2197
  %2199 = add nsw i32 %2196, %2198
  %2200 = sext i32 %2199 to i64
  %2201 = getelementptr inbounds double, ptr %2195, i64 %2200
  %2202 = load double, ptr %2201, align 8, !tbaa !11
  %2203 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE03103, double %2202, double %2194)
  %2204 = load ptr, ptr %7, align 8, !tbaa !9
  %2205 = load i32, ptr %12, align 4, !tbaa !5
  %2206 = load i32, ptr %8, align 4, !tbaa !5
  %2207 = mul nsw i32 25, %2206
  %2208 = add nsw i32 %2205, %2207
  %2209 = sext i32 %2208 to i64
  %2210 = getelementptr inbounds double, ptr %2204, i64 %2209
  %2211 = load double, ptr %2210, align 8, !tbaa !11
  %2212 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C8B, double %2211, double %2203)
  %2213 = load ptr, ptr %7, align 8, !tbaa !9
  %2214 = load i32, ptr %12, align 4, !tbaa !5
  %2215 = load i32, ptr %8, align 4, !tbaa !5
  %2216 = mul nsw i32 26, %2215
  %2217 = add nsw i32 %2214, %2216
  %2218 = sext i32 %2217 to i64
  %2219 = getelementptr inbounds double, ptr %2213, i64 %2218
  %2220 = load double, ptr %2219, align 8, !tbaa !11
  %2221 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C63F, double %2220, double %2212)
  %2222 = load ptr, ptr %7, align 8, !tbaa !9
  %2223 = load i32, ptr %12, align 4, !tbaa !5
  %2224 = load i32, ptr %8, align 4, !tbaa !5
  %2225 = mul nsw i32 27, %2224
  %2226 = add nsw i32 %2223, %2225
  %2227 = sext i32 %2226 to i64
  %2228 = getelementptr inbounds double, ptr %2222, i64 %2227
  %2229 = load double, ptr %2228, align 8, !tbaa !11
  %2230 = call double @llvm.fmuladd.f64(double 0x4000D39684388547, double %2229, double %2221)
  %2231 = load ptr, ptr %7, align 8, !tbaa !9
  %2232 = load i32, ptr %12, align 4, !tbaa !5
  %2233 = load i32, ptr %8, align 4, !tbaa !5
  %2234 = mul nsw i32 28, %2233
  %2235 = add nsw i32 %2232, %2234
  %2236 = sext i32 %2235 to i64
  %2237 = getelementptr inbounds double, ptr %2231, i64 %2236
  %2238 = load double, ptr %2237, align 8, !tbaa !11
  %2239 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF92521, double %2238, double %2230)
  %2240 = load ptr, ptr %7, align 8, !tbaa !9
  %2241 = load i32, ptr %12, align 4, !tbaa !5
  %2242 = load i32, ptr %8, align 4, !tbaa !5
  %2243 = mul nsw i32 29, %2242
  %2244 = add nsw i32 %2241, %2243
  %2245 = sext i32 %2244 to i64
  %2246 = getelementptr inbounds double, ptr %2240, i64 %2245
  %2247 = load double, ptr %2246, align 8, !tbaa !11
  %2248 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E308A0, double %2247, double %2239)
  store double %2248, ptr %11, align 8, !tbaa !11
  %2249 = load double, ptr %11, align 8, !tbaa !11
  %2250 = load ptr, ptr %9, align 8, !tbaa !9
  %2251 = load i32, ptr %12, align 4, !tbaa !5
  %2252 = load i32, ptr %10, align 4, !tbaa !5
  %2253 = mul nsw i32 7, %2252
  %2254 = add nsw i32 %2251, %2253
  %2255 = sext i32 %2254 to i64
  %2256 = getelementptr inbounds double, ptr %2250, i64 %2255
  %2257 = load double, ptr %2256, align 8, !tbaa !11
  %2258 = fadd double %2257, %2249
  store double %2258, ptr %2256, align 8, !tbaa !11
  %2259 = load ptr, ptr %7, align 8, !tbaa !9
  %2260 = load i32, ptr %12, align 4, !tbaa !5
  %2261 = load i32, ptr %8, align 4, !tbaa !5
  %2262 = mul nsw i32 0, %2261
  %2263 = add nsw i32 %2260, %2262
  %2264 = sext i32 %2263 to i64
  %2265 = getelementptr inbounds double, ptr %2259, i64 %2264
  %2266 = load double, ptr %2265, align 8, !tbaa !11
  %2267 = load ptr, ptr %7, align 8, !tbaa !9
  %2268 = load i32, ptr %12, align 4, !tbaa !5
  %2269 = load i32, ptr %8, align 4, !tbaa !5
  %2270 = mul nsw i32 1, %2269
  %2271 = add nsw i32 %2268, %2270
  %2272 = sext i32 %2271 to i64
  %2273 = getelementptr inbounds double, ptr %2267, i64 %2272
  %2274 = load double, ptr %2273, align 8, !tbaa !11
  %2275 = fmul double 0xBFB0AB452F81B638, %2274
  %2276 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680521, double %2266, double %2275)
  %2277 = load ptr, ptr %7, align 8, !tbaa !9
  %2278 = load i32, ptr %12, align 4, !tbaa !5
  %2279 = load i32, ptr %8, align 4, !tbaa !5
  %2280 = mul nsw i32 2, %2279
  %2281 = add nsw i32 %2278, %2280
  %2282 = sext i32 %2281 to i64
  %2283 = getelementptr inbounds double, ptr %2277, i64 %2282
  %2284 = load double, ptr %2283, align 8, !tbaa !11
  %2285 = call double @llvm.fmuladd.f64(double 0xBFC043E702B69095, double %2284, double %2276)
  %2286 = load ptr, ptr %7, align 8, !tbaa !9
  %2287 = load i32, ptr %12, align 4, !tbaa !5
  %2288 = load i32, ptr %8, align 4, !tbaa !5
  %2289 = mul nsw i32 3, %2288
  %2290 = add nsw i32 %2287, %2289
  %2291 = sext i32 %2290 to i64
  %2292 = getelementptr inbounds double, ptr %2286, i64 %2291
  %2293 = load double, ptr %2292, align 8, !tbaa !11
  %2294 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A090, double %2293, double %2285)
  %2295 = load ptr, ptr %7, align 8, !tbaa !9
  %2296 = load i32, ptr %12, align 4, !tbaa !5
  %2297 = load i32, ptr %8, align 4, !tbaa !5
  %2298 = mul nsw i32 4, %2297
  %2299 = add nsw i32 %2296, %2298
  %2300 = sext i32 %2299 to i64
  %2301 = getelementptr inbounds double, ptr %2295, i64 %2300
  %2302 = load double, ptr %2301, align 8, !tbaa !11
  %2303 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C8B, double %2302, double %2294)
  %2304 = load ptr, ptr %7, align 8, !tbaa !9
  %2305 = load i32, ptr %12, align 4, !tbaa !5
  %2306 = load i32, ptr %8, align 4, !tbaa !5
  %2307 = mul nsw i32 5, %2306
  %2308 = add nsw i32 %2305, %2307
  %2309 = sext i32 %2308 to i64
  %2310 = getelementptr inbounds double, ptr %2304, i64 %2309
  %2311 = load double, ptr %2310, align 8, !tbaa !11
  %2312 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E3089C, double %2311, double %2303)
  %2313 = load ptr, ptr %7, align 8, !tbaa !9
  %2314 = load i32, ptr %12, align 4, !tbaa !5
  %2315 = load i32, ptr %8, align 4, !tbaa !5
  %2316 = mul nsw i32 6, %2315
  %2317 = add nsw i32 %2314, %2316
  %2318 = sext i32 %2317 to i64
  %2319 = getelementptr inbounds double, ptr %2313, i64 %2318
  %2320 = load double, ptr %2319, align 8, !tbaa !11
  %2321 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF92501, double %2320, double %2312)
  %2322 = load ptr, ptr %7, align 8, !tbaa !9
  %2323 = load i32, ptr %12, align 4, !tbaa !5
  %2324 = load i32, ptr %8, align 4, !tbaa !5
  %2325 = mul nsw i32 7, %2324
  %2326 = add nsw i32 %2323, %2325
  %2327 = sext i32 %2326 to i64
  %2328 = getelementptr inbounds double, ptr %2322, i64 %2327
  %2329 = load double, ptr %2328, align 8, !tbaa !11
  %2330 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C6A3, double %2329, double %2321)
  %2331 = load ptr, ptr %7, align 8, !tbaa !9
  %2332 = load i32, ptr %12, align 4, !tbaa !5
  %2333 = load i32, ptr %8, align 4, !tbaa !5
  %2334 = mul nsw i32 8, %2333
  %2335 = add nsw i32 %2332, %2334
  %2336 = sext i32 %2335 to i64
  %2337 = getelementptr inbounds double, ptr %2331, i64 %2336
  %2338 = load double, ptr %2337, align 8, !tbaa !11
  %2339 = call double @llvm.fmuladd.f64(double 0x4000D39684388547, double %2338, double %2330)
  %2340 = load ptr, ptr %7, align 8, !tbaa !9
  %2341 = load i32, ptr %12, align 4, !tbaa !5
  %2342 = load i32, ptr %8, align 4, !tbaa !5
  %2343 = mul nsw i32 9, %2342
  %2344 = add nsw i32 %2341, %2343
  %2345 = sext i32 %2344 to i64
  %2346 = getelementptr inbounds double, ptr %2340, i64 %2345
  %2347 = load double, ptr %2346, align 8, !tbaa !11
  %2348 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE0312E, double %2347, double %2339)
  %2349 = load ptr, ptr %7, align 8, !tbaa !9
  %2350 = load i32, ptr %12, align 4, !tbaa !5
  %2351 = load i32, ptr %8, align 4, !tbaa !5
  %2352 = mul nsw i32 10, %2351
  %2353 = add nsw i32 %2350, %2352
  %2354 = sext i32 %2353 to i64
  %2355 = getelementptr inbounds double, ptr %2349, i64 %2354
  %2356 = load double, ptr %2355, align 8, !tbaa !11
  %2357 = call double @llvm.fmuladd.f64(double 0x3FEC8C3F0B680522, double %2356, double %2348)
  %2358 = load ptr, ptr %7, align 8, !tbaa !9
  %2359 = load i32, ptr %12, align 4, !tbaa !5
  %2360 = load i32, ptr %8, align 4, !tbaa !5
  %2361 = mul nsw i32 11, %2360
  %2362 = add nsw i32 %2359, %2361
  %2363 = sext i32 %2362 to i64
  %2364 = getelementptr inbounds double, ptr %2358, i64 %2363
  %2365 = load double, ptr %2364, align 8, !tbaa !11
  %2366 = call double @llvm.fmuladd.f64(double 0xBFC043E702B690AE, double %2365, double %2357)
  %2367 = load ptr, ptr %7, align 8, !tbaa !9
  %2368 = load i32, ptr %12, align 4, !tbaa !5
  %2369 = load i32, ptr %8, align 4, !tbaa !5
  %2370 = mul nsw i32 12, %2369
  %2371 = add nsw i32 %2368, %2370
  %2372 = sext i32 %2371 to i64
  %2373 = getelementptr inbounds double, ptr %2367, i64 %2372
  %2374 = load double, ptr %2373, align 8, !tbaa !11
  %2375 = call double @llvm.fmuladd.f64(double 0xBFB0AB452F81B5E8, double %2374, double %2366)
  %2376 = load ptr, ptr %7, align 8, !tbaa !9
  %2377 = load i32, ptr %12, align 4, !tbaa !5
  %2378 = load i32, ptr %8, align 4, !tbaa !5
  %2379 = mul nsw i32 13, %2378
  %2380 = add nsw i32 %2377, %2379
  %2381 = sext i32 %2380 to i64
  %2382 = getelementptr inbounds double, ptr %2376, i64 %2381
  %2383 = load double, ptr %2382, align 8, !tbaa !11
  %2384 = call double @llvm.fmuladd.f64(double 0xBFA74967F5A5A110, double %2383, double %2375)
  %2385 = load ptr, ptr %7, align 8, !tbaa !9
  %2386 = load i32, ptr %12, align 4, !tbaa !5
  %2387 = load i32, ptr %8, align 4, !tbaa !5
  %2388 = mul nsw i32 14, %2387
  %2389 = add nsw i32 %2386, %2388
  %2390 = sext i32 %2389 to i64
  %2391 = getelementptr inbounds double, ptr %2385, i64 %2390
  %2392 = load double, ptr %2391, align 8, !tbaa !11
  %2393 = call double @llvm.fmuladd.f64(double 0x3FEF916B12E308AF, double %2392, double %2384)
  %2394 = load ptr, ptr %7, align 8, !tbaa !9
  %2395 = load i32, ptr %12, align 4, !tbaa !5
  %2396 = load i32, ptr %8, align 4, !tbaa !5
  %2397 = mul nsw i32 15, %2396
  %2398 = add nsw i32 %2395, %2397
  %2399 = sext i32 %2398 to i64
  %2400 = getelementptr inbounds double, ptr %2394, i64 %2399
  %2401 = load double, ptr %2400, align 8, !tbaa !11
  %2402 = call double @llvm.fmuladd.f64(double 0x3FF10776BFAA9C87, double %2401, double %2393)
  %2403 = load ptr, ptr %7, align 8, !tbaa !9
  %2404 = load i32, ptr %12, align 4, !tbaa !5
  %2405 = load i32, ptr %8, align 4, !tbaa !5
  %2406 = mul nsw i32 16, %2405
  %2407 = add nsw i32 %2404, %2406
  %2408 = sext i32 %2407 to i64
  %2409 = getelementptr inbounds double, ptr %2403, i64 %2408
  %2410 = load double, ptr %2409, align 8, !tbaa !11
  %2411 = call double @llvm.fmuladd.f64(double 0x3FBACDFDD860C671, double %2410, double %2402)
  %2412 = load ptr, ptr %7, align 8, !tbaa !9
  %2413 = load i32, ptr %12, align 4, !tbaa !5
  %2414 = load i32, ptr %8, align 4, !tbaa !5
  %2415 = mul nsw i32 17, %2414
  %2416 = add nsw i32 %2413, %2415
  %2417 = sext i32 %2416 to i64
  %2418 = getelementptr inbounds double, ptr %2412, i64 %2417
  %2419 = load double, ptr %2418, align 8, !tbaa !11
  %2420 = call double @llvm.fmuladd.f64(double 0x3FC75D089DF92508, double %2419, double %2411)
  %2421 = load ptr, ptr %7, align 8, !tbaa !9
  %2422 = load i32, ptr %12, align 4, !tbaa !5
  %2423 = load i32, ptr %8, align 4, !tbaa !5
  %2424 = mul nsw i32 18, %2423
  %2425 = add nsw i32 %2422, %2424
  %2426 = sext i32 %2425 to i64
  %2427 = getelementptr inbounds double, ptr %2421, i64 %2426
  %2428 = load double, ptr %2427, align 8, !tbaa !11
  %2429 = call double @llvm.fmuladd.f64(double 0x4000D39684388549, double %2428, double %2420)
  %2430 = load ptr, ptr %7, align 8, !tbaa !9
  %2431 = load i32, ptr %12, align 4, !tbaa !5
  %2432 = load i32, ptr %8, align 4, !tbaa !5
  %2433 = mul nsw i32 19, %2432
  %2434 = add nsw i32 %2431, %2433
  %2435 = sext i32 %2434 to i64
  %2436 = getelementptr inbounds double, ptr %2430, i64 %2435
  %2437 = load double, ptr %2436, align 8, !tbaa !11
  %2438 = call double @llvm.fmuladd.f64(double 0xBFC0CDAB2BE0313C, double %2437, double %2429)
  %2439 = load ptr, ptr %7, align 8, !tbaa !9
  %2440 = load i32, ptr %12, align 4, !tbaa !5
  %2441 = load i32, ptr %8, align 4, !tbaa !5
  %2442 = mul nsw i32 20, %2441
  %2443 = add nsw i32 %2440, %2442
  %2444 = sext i32 %2443 to i64
  %2445 = getelementptr inbounds double, ptr %2439, i64 %2444
  %2446 = load double, ptr %2445, align 8, !tbaa !11
  %2447 = call double @llvm.fmuladd.f64(double 0x3FEA01757626B3A0, double %2446, double %2438)
  %2448 = load ptr, ptr %7, align 8, !tbaa !9
  %2449 = load i32, ptr %12, align 4, !tbaa !5
  %2450 = load i32, ptr %8, align 4, !tbaa !5
  %2451 = mul nsw i32 21, %2450
  %2452 = add nsw i32 %2449, %2451
  %2453 = sext i32 %2452 to i64
  %2454 = getelementptr inbounds double, ptr %2448, i64 %2453
  %2455 = load double, ptr %2454, align 8, !tbaa !11
  %2456 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F15B, double %2455, double %2447)
  %2457 = load ptr, ptr %7, align 8, !tbaa !9
  %2458 = load i32, ptr %12, align 4, !tbaa !5
  %2459 = load i32, ptr %8, align 4, !tbaa !5
  %2460 = mul nsw i32 22, %2459
  %2461 = add nsw i32 %2458, %2460
  %2462 = sext i32 %2461 to i64
  %2463 = getelementptr inbounds double, ptr %2457, i64 %2462
  %2464 = load double, ptr %2463, align 8, !tbaa !11
  %2465 = call double @llvm.fmuladd.f64(double 0x3F7BE15B6EF0F2C0, double %2464, double %2456)
  %2466 = load ptr, ptr %7, align 8, !tbaa !9
  %2467 = load i32, ptr %12, align 4, !tbaa !5
  %2468 = load i32, ptr %8, align 4, !tbaa !5
  %2469 = mul nsw i32 23, %2468
  %2470 = add nsw i32 %2467, %2469
  %2471 = sext i32 %2470 to i64
  %2472 = getelementptr inbounds double, ptr %2466, i64 %2471
  %2473 = load double, ptr %2472, align 8, !tbaa !11
  %2474 = call double @llvm.fmuladd.f64(double 0xBFF49C77EB024E36, double %2473, double %2465)
  %2475 = load ptr, ptr %7, align 8, !tbaa !9
  %2476 = load i32, ptr %12, align 4, !tbaa !5
  %2477 = load i32, ptr %8, align 4, !tbaa !5
  %2478 = mul nsw i32 24, %2477
  %2479 = add nsw i32 %2476, %2478
  %2480 = sext i32 %2479 to i64
  %2481 = getelementptr inbounds double, ptr %2475, i64 %2480
  %2482 = load double, ptr %2481, align 8, !tbaa !11
  %2483 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B334A, double %2482, double %2474)
  %2484 = load ptr, ptr %7, align 8, !tbaa !9
  %2485 = load i32, ptr %12, align 4, !tbaa !5
  %2486 = load i32, ptr %8, align 4, !tbaa !5
  %2487 = mul nsw i32 25, %2486
  %2488 = add nsw i32 %2485, %2487
  %2489 = sext i32 %2488 to i64
  %2490 = getelementptr inbounds double, ptr %2484, i64 %2489
  %2491 = load double, ptr %2490, align 8, !tbaa !11
  %2492 = call double @llvm.fmuladd.f64(double 0x3FEEE548D24B3346, double %2491, double %2483)
  %2493 = load ptr, ptr %7, align 8, !tbaa !9
  %2494 = load i32, ptr %12, align 4, !tbaa !5
  %2495 = load i32, ptr %8, align 4, !tbaa !5
  %2496 = mul nsw i32 26, %2495
  %2497 = add nsw i32 %2494, %2496
  %2498 = sext i32 %2497 to i64
  %2499 = getelementptr inbounds double, ptr %2493, i64 %2498
  %2500 = load double, ptr %2499, align 8, !tbaa !11
  %2501 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD2F, double %2500, double %2492)
  %2502 = load ptr, ptr %7, align 8, !tbaa !9
  %2503 = load i32, ptr %12, align 4, !tbaa !5
  %2504 = load i32, ptr %8, align 4, !tbaa !5
  %2505 = mul nsw i32 27, %2504
  %2506 = add nsw i32 %2503, %2505
  %2507 = sext i32 %2506 to i64
  %2508 = getelementptr inbounds double, ptr %2502, i64 %2507
  %2509 = load double, ptr %2508, align 8, !tbaa !11
  %2510 = call double @llvm.fmuladd.f64(double 0xBFF609CF2540AD2F, double %2509, double %2501)
  %2511 = load ptr, ptr %7, align 8, !tbaa !9
  %2512 = load i32, ptr %12, align 4, !tbaa !5
  %2513 = load i32, ptr %8, align 4, !tbaa !5
  %2514 = mul nsw i32 28, %2513
  %2515 = add nsw i32 %2512, %2514
  %2516 = sext i32 %2515 to i64
  %2517 = getelementptr inbounds double, ptr %2511, i64 %2516
  %2518 = load double, ptr %2517, align 8, !tbaa !11
  %2519 = call double @llvm.fmuladd.f64(double 0x3FD69C26CA3FE360, double %2518, double %2510)
  %2520 = load ptr, ptr %7, align 8, !tbaa !9
  %2521 = load i32, ptr %12, align 4, !tbaa !5
  %2522 = load i32, ptr %8, align 4, !tbaa !5
  %2523 = mul nsw i32 29, %2522
  %2524 = add nsw i32 %2521, %2523
  %2525 = sext i32 %2524 to i64
  %2526 = getelementptr inbounds double, ptr %2520, i64 %2525
  %2527 = load double, ptr %2526, align 8, !tbaa !11
  %2528 = call double @llvm.fmuladd.f64(double 0x3FA35D92E329F3C6, double %2527, double %2519)
  store double %2528, ptr %11, align 8, !tbaa !11
  %2529 = load double, ptr %11, align 8, !tbaa !11
  %2530 = load ptr, ptr %9, align 8, !tbaa !9
  %2531 = load i32, ptr %12, align 4, !tbaa !5
  %2532 = load i32, ptr %10, align 4, !tbaa !5
  %2533 = mul nsw i32 8, %2532
  %2534 = add nsw i32 %2531, %2533
  %2535 = sext i32 %2534 to i64
  %2536 = getelementptr inbounds double, ptr %2530, i64 %2535
  %2537 = load double, ptr %2536, align 8, !tbaa !11
  %2538 = fadd double %2537, %2529
  store double %2538, ptr %2536, align 8, !tbaa !11
  %2539 = load ptr, ptr %7, align 8, !tbaa !9
  %2540 = load i32, ptr %12, align 4, !tbaa !5
  %2541 = load i32, ptr %8, align 4, !tbaa !5
  %2542 = mul nsw i32 0, %2541
  %2543 = add nsw i32 %2540, %2542
  %2544 = sext i32 %2543 to i64
  %2545 = getelementptr inbounds double, ptr %2539, i64 %2544
  %2546 = load double, ptr %2545, align 8, !tbaa !11
  %2547 = load ptr, ptr %7, align 8, !tbaa !9
  %2548 = load i32, ptr %12, align 4, !tbaa !5
  %2549 = load i32, ptr %8, align 4, !tbaa !5
  %2550 = mul nsw i32 1, %2549
  %2551 = add nsw i32 %2548, %2550
  %2552 = sext i32 %2551 to i64
  %2553 = getelementptr inbounds double, ptr %2547, i64 %2552
  %2554 = load double, ptr %2553, align 8, !tbaa !11
  %2555 = fmul double 0x3FB516705CB7EB10, %2554
  %2556 = call double @llvm.fmuladd.f64(double 0x3FB23F7A766561AA, double %2546, double %2555)
  %2557 = load ptr, ptr %7, align 8, !tbaa !9
  %2558 = load i32, ptr %12, align 4, !tbaa !5
  %2559 = load i32, ptr %8, align 4, !tbaa !5
  %2560 = mul nsw i32 2, %2559
  %2561 = add nsw i32 %2558, %2560
  %2562 = sext i32 %2561 to i64
  %2563 = getelementptr inbounds double, ptr %2557, i64 %2562
  %2564 = load double, ptr %2563, align 8, !tbaa !11
  %2565 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9BB, double %2564, double %2556)
  %2566 = load ptr, ptr %7, align 8, !tbaa !9
  %2567 = load i32, ptr %12, align 4, !tbaa !5
  %2568 = load i32, ptr %8, align 4, !tbaa !5
  %2569 = mul nsw i32 3, %2568
  %2570 = add nsw i32 %2567, %2569
  %2571 = sext i32 %2570 to i64
  %2572 = getelementptr inbounds double, ptr %2566, i64 %2571
  %2573 = load double, ptr %2572, align 8, !tbaa !11
  %2574 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF497A9, double %2573, double %2565)
  %2575 = load ptr, ptr %7, align 8, !tbaa !9
  %2576 = load i32, ptr %12, align 4, !tbaa !5
  %2577 = load i32, ptr %8, align 4, !tbaa !5
  %2578 = mul nsw i32 4, %2577
  %2579 = add nsw i32 %2576, %2578
  %2580 = sext i32 %2579 to i64
  %2581 = getelementptr inbounds double, ptr %2575, i64 %2580
  %2582 = load double, ptr %2581, align 8, !tbaa !11
  %2583 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F0D, double %2582, double %2574)
  %2584 = load ptr, ptr %7, align 8, !tbaa !9
  %2585 = load i32, ptr %12, align 4, !tbaa !5
  %2586 = load i32, ptr %8, align 4, !tbaa !5
  %2587 = mul nsw i32 5, %2586
  %2588 = add nsw i32 %2585, %2587
  %2589 = sext i32 %2588 to i64
  %2590 = getelementptr inbounds double, ptr %2584, i64 %2589
  %2591 = load double, ptr %2590, align 8, !tbaa !11
  %2592 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AFB, double %2591, double %2583)
  %2593 = load ptr, ptr %7, align 8, !tbaa !9
  %2594 = load i32, ptr %12, align 4, !tbaa !5
  %2595 = load i32, ptr %8, align 4, !tbaa !5
  %2596 = mul nsw i32 6, %2595
  %2597 = add nsw i32 %2594, %2596
  %2598 = sext i32 %2597 to i64
  %2599 = getelementptr inbounds double, ptr %2593, i64 %2598
  %2600 = load double, ptr %2599, align 8, !tbaa !11
  %2601 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A6, double %2600, double %2592)
  %2602 = load ptr, ptr %7, align 8, !tbaa !9
  %2603 = load i32, ptr %12, align 4, !tbaa !5
  %2604 = load i32, ptr %8, align 4, !tbaa !5
  %2605 = mul nsw i32 7, %2604
  %2606 = add nsw i32 %2603, %2605
  %2607 = sext i32 %2606 to i64
  %2608 = getelementptr inbounds double, ptr %2602, i64 %2607
  %2609 = load double, ptr %2608, align 8, !tbaa !11
  %2610 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F522, double %2609, double %2601)
  %2611 = load ptr, ptr %7, align 8, !tbaa !9
  %2612 = load i32, ptr %12, align 4, !tbaa !5
  %2613 = load i32, ptr %8, align 4, !tbaa !5
  %2614 = mul nsw i32 8, %2613
  %2615 = add nsw i32 %2612, %2614
  %2616 = sext i32 %2615 to i64
  %2617 = getelementptr inbounds double, ptr %2611, i64 %2616
  %2618 = load double, ptr %2617, align 8, !tbaa !11
  %2619 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67DFB, double %2618, double %2610)
  %2620 = load ptr, ptr %7, align 8, !tbaa !9
  %2621 = load i32, ptr %12, align 4, !tbaa !5
  %2622 = load i32, ptr %8, align 4, !tbaa !5
  %2623 = mul nsw i32 9, %2622
  %2624 = add nsw i32 %2621, %2623
  %2625 = sext i32 %2624 to i64
  %2626 = getelementptr inbounds double, ptr %2620, i64 %2625
  %2627 = load double, ptr %2626, align 8, !tbaa !11
  %2628 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D6500, double %2627, double %2619)
  %2629 = load ptr, ptr %7, align 8, !tbaa !9
  %2630 = load i32, ptr %12, align 4, !tbaa !5
  %2631 = load i32, ptr %8, align 4, !tbaa !5
  %2632 = mul nsw i32 10, %2631
  %2633 = add nsw i32 %2630, %2632
  %2634 = sext i32 %2633 to i64
  %2635 = getelementptr inbounds double, ptr %2629, i64 %2634
  %2636 = load double, ptr %2635, align 8, !tbaa !11
  %2637 = call double @llvm.fmuladd.f64(double 0x3FB23F7A76656165, double %2636, double %2628)
  %2638 = load ptr, ptr %7, align 8, !tbaa !9
  %2639 = load i32, ptr %12, align 4, !tbaa !5
  %2640 = load i32, ptr %8, align 4, !tbaa !5
  %2641 = mul nsw i32 11, %2640
  %2642 = add nsw i32 %2639, %2641
  %2643 = sext i32 %2642 to i64
  %2644 = getelementptr inbounds double, ptr %2638, i64 %2643
  %2645 = load double, ptr %2644, align 8, !tbaa !11
  %2646 = call double @llvm.fmuladd.f64(double 0xBFF14B60DAE8F9BB, double %2645, double %2637)
  %2647 = load ptr, ptr %7, align 8, !tbaa !9
  %2648 = load i32, ptr %12, align 4, !tbaa !5
  %2649 = load i32, ptr %8, align 4, !tbaa !5
  %2650 = mul nsw i32 12, %2649
  %2651 = add nsw i32 %2648, %2650
  %2652 = sext i32 %2651 to i64
  %2653 = getelementptr inbounds double, ptr %2647, i64 %2652
  %2654 = load double, ptr %2653, align 8, !tbaa !11
  %2655 = call double @llvm.fmuladd.f64(double 0x3FB516705CB7EAF8, double %2654, double %2646)
  %2656 = load ptr, ptr %7, align 8, !tbaa !9
  %2657 = load i32, ptr %12, align 4, !tbaa !5
  %2658 = load i32, ptr %8, align 4, !tbaa !5
  %2659 = mul nsw i32 13, %2658
  %2660 = add nsw i32 %2657, %2659
  %2661 = sext i32 %2660 to i64
  %2662 = getelementptr inbounds double, ptr %2656, i64 %2661
  %2663 = load double, ptr %2662, align 8, !tbaa !11
  %2664 = call double @llvm.fmuladd.f64(double 0x3FD34BA90DF49795, double %2663, double %2655)
  %2665 = load ptr, ptr %7, align 8, !tbaa !9
  %2666 = load i32, ptr %12, align 4, !tbaa !5
  %2667 = load i32, ptr %8, align 4, !tbaa !5
  %2668 = mul nsw i32 14, %2667
  %2669 = add nsw i32 %2666, %2668
  %2670 = sext i32 %2669 to i64
  %2671 = getelementptr inbounds double, ptr %2665, i64 %2670
  %2672 = load double, ptr %2671, align 8, !tbaa !11
  %2673 = call double @llvm.fmuladd.f64(double 0xBFF5B5FC0F369AFB, double %2672, double %2664)
  %2674 = load ptr, ptr %7, align 8, !tbaa !9
  %2675 = load i32, ptr %12, align 4, !tbaa !5
  %2676 = load i32, ptr %8, align 4, !tbaa !5
  %2677 = mul nsw i32 15, %2676
  %2678 = add nsw i32 %2675, %2677
  %2679 = sext i32 %2678 to i64
  %2680 = getelementptr inbounds double, ptr %2674, i64 %2679
  %2681 = load double, ptr %2680, align 8, !tbaa !11
  %2682 = call double @llvm.fmuladd.f64(double 0x3FBAAA1D34433F31, double %2681, double %2673)
  %2683 = load ptr, ptr %7, align 8, !tbaa !9
  %2684 = load i32, ptr %12, align 4, !tbaa !5
  %2685 = load i32, ptr %8, align 4, !tbaa !5
  %2686 = mul nsw i32 16, %2685
  %2687 = add nsw i32 %2684, %2686
  %2688 = sext i32 %2687 to i64
  %2689 = getelementptr inbounds double, ptr %2683, i64 %2688
  %2690 = load double, ptr %2689, align 8, !tbaa !11
  %2691 = call double @llvm.fmuladd.f64(double 0xC00051B0BB41F522, double %2690, double %2682)
  %2692 = load ptr, ptr %7, align 8, !tbaa !9
  %2693 = load i32, ptr %12, align 4, !tbaa !5
  %2694 = load i32, ptr %8, align 4, !tbaa !5
  %2695 = mul nsw i32 17, %2694
  %2696 = add nsw i32 %2693, %2695
  %2697 = sext i32 %2696 to i64
  %2698 = getelementptr inbounds double, ptr %2692, i64 %2697
  %2699 = load double, ptr %2698, align 8, !tbaa !11
  %2700 = call double @llvm.fmuladd.f64(double 0xBFE28587281236A8, double %2699, double %2691)
  %2701 = load ptr, ptr %7, align 8, !tbaa !9
  %2702 = load i32, ptr %12, align 4, !tbaa !5
  %2703 = load i32, ptr %8, align 4, !tbaa !5
  %2704 = mul nsw i32 18, %2703
  %2705 = add nsw i32 %2702, %2704
  %2706 = sext i32 %2705 to i64
  %2707 = getelementptr inbounds double, ptr %2701, i64 %2706
  %2708 = load double, ptr %2707, align 8, !tbaa !11
  %2709 = call double @llvm.fmuladd.f64(double 0x3FC582A648D67E23, double %2708, double %2700)
  %2710 = load ptr, ptr %7, align 8, !tbaa !9
  %2711 = load i32, ptr %12, align 4, !tbaa !5
  %2712 = load i32, ptr %8, align 4, !tbaa !5
  %2713 = mul nsw i32 19, %2712
  %2714 = add nsw i32 %2711, %2713
  %2715 = sext i32 %2714 to i64
  %2716 = getelementptr inbounds double, ptr %2710, i64 %2715
  %2717 = load double, ptr %2716, align 8, !tbaa !11
  %2718 = call double @llvm.fmuladd.f64(double 0x3FAA80234D0D655F, double %2717, double %2709)
  %2719 = load ptr, ptr %7, align 8, !tbaa !9
  %2720 = load i32, ptr %12, align 4, !tbaa !5
  %2721 = load i32, ptr %8, align 4, !tbaa !5
  %2722 = mul nsw i32 20, %2721
  %2723 = add nsw i32 %2720, %2722
  %2724 = sext i32 %2723 to i64
  %2725 = getelementptr inbounds double, ptr %2719, i64 %2724
  %2726 = load double, ptr %2725, align 8, !tbaa !11
  %2727 = call double @llvm.fmuladd.f64(double 0xBF44F03805B1D400, double %2726, double %2718)
  %2728 = load ptr, ptr %7, align 8, !tbaa !9
  %2729 = load i32, ptr %12, align 4, !tbaa !5
  %2730 = load i32, ptr %8, align 4, !tbaa !5
  %2731 = mul nsw i32 21, %2730
  %2732 = add nsw i32 %2729, %2731
  %2733 = sext i32 %2732 to i64
  %2734 = getelementptr inbounds double, ptr %2728, i64 %2733
  %2735 = load double, ptr %2734, align 8, !tbaa !11
  %2736 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613B97, double %2735, double %2727)
  %2737 = load ptr, ptr %7, align 8, !tbaa !9
  %2738 = load i32, ptr %12, align 4, !tbaa !5
  %2739 = load i32, ptr %8, align 4, !tbaa !5
  %2740 = mul nsw i32 22, %2739
  %2741 = add nsw i32 %2738, %2740
  %2742 = sext i32 %2741 to i64
  %2743 = getelementptr inbounds double, ptr %2737, i64 %2742
  %2744 = load double, ptr %2743, align 8, !tbaa !11
  %2745 = call double @llvm.fmuladd.f64(double 0x3FC4B65E83613B9E, double %2744, double %2736)
  %2746 = load ptr, ptr %7, align 8, !tbaa !9
  %2747 = load i32, ptr %12, align 4, !tbaa !5
  %2748 = load i32, ptr %8, align 4, !tbaa !5
  %2749 = mul nsw i32 23, %2748
  %2750 = add nsw i32 %2747, %2749
  %2751 = sext i32 %2750 to i64
  %2752 = getelementptr inbounds double, ptr %2746, i64 %2751
  %2753 = load double, ptr %2752, align 8, !tbaa !11
  %2754 = call double @llvm.fmuladd.f64(double 0x3FC574603DBB16F7, double %2753, double %2745)
  %2755 = load ptr, ptr %7, align 8, !tbaa !9
  %2756 = load i32, ptr %12, align 4, !tbaa !5
  %2757 = load i32, ptr %8, align 4, !tbaa !5
  %2758 = mul nsw i32 24, %2757
  %2759 = add nsw i32 %2756, %2758
  %2760 = sext i32 %2759 to i64
  %2761 = getelementptr inbounds double, ptr %2755, i64 %2760
  %2762 = load double, ptr %2761, align 8, !tbaa !11
  %2763 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6BF, double %2762, double %2754)
  %2764 = load ptr, ptr %7, align 8, !tbaa !9
  %2765 = load i32, ptr %12, align 4, !tbaa !5
  %2766 = load i32, ptr %8, align 4, !tbaa !5
  %2767 = mul nsw i32 25, %2766
  %2768 = add nsw i32 %2765, %2767
  %2769 = sext i32 %2768 to i64
  %2770 = getelementptr inbounds double, ptr %2764, i64 %2769
  %2771 = load double, ptr %2770, align 8, !tbaa !11
  %2772 = call double @llvm.fmuladd.f64(double 0x3FC9FBA14E49B6D8, double %2771, double %2763)
  %2773 = load ptr, ptr %7, align 8, !tbaa !9
  %2774 = load i32, ptr %12, align 4, !tbaa !5
  %2775 = load i32, ptr %8, align 4, !tbaa !5
  %2776 = mul nsw i32 26, %2775
  %2777 = add nsw i32 %2774, %2776
  %2778 = sext i32 %2777 to i64
  %2779 = getelementptr inbounds double, ptr %2773, i64 %2778
  %2780 = load double, ptr %2779, align 8, !tbaa !11
  %2781 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A6158, double %2780, double %2772)
  %2782 = load ptr, ptr %7, align 8, !tbaa !9
  %2783 = load i32, ptr %12, align 4, !tbaa !5
  %2784 = load i32, ptr %8, align 4, !tbaa !5
  %2785 = mul nsw i32 27, %2784
  %2786 = add nsw i32 %2783, %2785
  %2787 = sext i32 %2786 to i64
  %2788 = getelementptr inbounds double, ptr %2782, i64 %2787
  %2789 = load double, ptr %2788, align 8, !tbaa !11
  %2790 = call double @llvm.fmuladd.f64(double 0xBFE1D964E77A614F, double %2789, double %2781)
  %2791 = load ptr, ptr %7, align 8, !tbaa !9
  %2792 = load i32, ptr %12, align 4, !tbaa !5
  %2793 = load i32, ptr %8, align 4, !tbaa !5
  %2794 = mul nsw i32 28, %2793
  %2795 = add nsw i32 %2792, %2794
  %2796 = sext i32 %2795 to i64
  %2797 = getelementptr inbounds double, ptr %2791, i64 %2796
  %2798 = load double, ptr %2797, align 8, !tbaa !11
  %2799 = call double @llvm.fmuladd.f64(double 0xBF5134CDEA1808A2, double %2798, double %2790)
  %2800 = load ptr, ptr %7, align 8, !tbaa !9
  %2801 = load i32, ptr %12, align 4, !tbaa !5
  %2802 = load i32, ptr %8, align 4, !tbaa !5
  %2803 = mul nsw i32 29, %2802
  %2804 = add nsw i32 %2801, %2803
  %2805 = sext i32 %2804 to i64
  %2806 = getelementptr inbounds double, ptr %2800, i64 %2805
  %2807 = load double, ptr %2806, align 8, !tbaa !11
  %2808 = call double @llvm.fmuladd.f64(double 0x3FFCD42470497CDB, double %2807, double %2799)
  store double %2808, ptr %11, align 8, !tbaa !11
  %2809 = load double, ptr %11, align 8, !tbaa !11
  %2810 = load ptr, ptr %9, align 8, !tbaa !9
  %2811 = load i32, ptr %12, align 4, !tbaa !5
  %2812 = load i32, ptr %10, align 4, !tbaa !5
  %2813 = mul nsw i32 9, %2812
  %2814 = add nsw i32 %2811, %2813
  %2815 = sext i32 %2814 to i64
  %2816 = getelementptr inbounds double, ptr %2810, i64 %2815
  %2817 = load double, ptr %2816, align 8, !tbaa !11
  %2818 = fadd double %2817, %2809
  store double %2818, ptr %2816, align 8, !tbaa !11
  br label %2819

2819:                                             ; preds = %18
  %2820 = load i32, ptr %12, align 4, !tbaa !5
  %2821 = add nsw i32 %2820, 1
  store i32 %2821, ptr %12, align 4, !tbaa !5
  br label %13, !llvm.loop !13

2822:                                             ; preds = %17
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #3
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #0

; Function Attrs: nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable
define dso_local void @gimmik_mm_cpu_13759219372093695621_b1(i32 noundef %0, ptr noalias nocapture noundef readonly %1, i32 noundef %2, ptr noalias nocapture noundef %3, i32 noundef %4) local_unnamed_addr #1 {
  %6 = icmp sgt i32 %0, 0
  br i1 %6, label %.lr.ph, label %._crit_edge

.lr.ph:                                           ; preds = %5
  %7 = shl nsw i32 %2, 1
  %8 = mul nsw i32 %2, 3
  %9 = shl nsw i32 %2, 2
  %10 = mul nsw i32 %2, 5
  %11 = mul nsw i32 %2, 6
  %12 = mul nsw i32 %2, 7
  %13 = shl nsw i32 %2, 3
  %14 = mul nsw i32 %2, 9
  %15 = mul nsw i32 %2, 10
  %16 = mul nsw i32 %2, 11
  %17 = mul nsw i32 %2, 12
  %18 = mul nsw i32 %2, 13
  %19 = mul nsw i32 %2, 14
  %20 = mul nsw i32 %2, 15
  %21 = shl nsw i32 %2, 4
  %22 = mul nsw i32 %2, 17
  %23 = mul nsw i32 %2, 18
  %24 = mul nsw i32 %2, 19
  %25 = mul nsw i32 %2, 20
  %26 = mul nsw i32 %2, 21
  %27 = mul nsw i32 %2, 22
  %28 = mul nsw i32 %2, 23
  %29 = mul nsw i32 %2, 24
  %30 = mul nsw i32 %2, 25
  %31 = mul nsw i32 %2, 26
  %32 = mul nsw i32 %2, 27
  %33 = mul nsw i32 %2, 28
  %34 = mul nsw i32 %2, 29
  %35 = shl i32 %4, 1
  %36 = mul i32 %4, 3
  %37 = shl i32 %4, 2
  %38 = mul i32 %4, 5
  %39 = mul i32 %4, 6
  %40 = mul i32 %4, 7
  %41 = shl i32 %4, 3
  %42 = mul i32 %4, 9
  %43 = sext i32 %2 to i64
  %44 = sext i32 %7 to i64
  %45 = sext i32 %8 to i64
  %46 = sext i32 %9 to i64
  %47 = sext i32 %10 to i64
  %48 = sext i32 %11 to i64
  %49 = sext i32 %12 to i64
  %50 = sext i32 %13 to i64
  %51 = sext i32 %14 to i64
  %52 = sext i32 %15 to i64
  %53 = sext i32 %16 to i64
  %54 = sext i32 %17 to i64
  %55 = sext i32 %18 to i64
  %56 = sext i32 %19 to i64
  %57 = sext i32 %20 to i64
  %58 = sext i32 %21 to i64
  %59 = sext i32 %22 to i64
  %60 = sext i32 %23 to i64
  %61 = sext i32 %24 to i64
  %62 = sext i32 %25 to i64
  %63 = sext i32 %26 to i64
  %64 = sext i32 %27 to i64
  %65 = sext i32 %28 to i64
  %66 = sext i32 %29 to i64
  %67 = sext i32 %30 to i64
  %68 = sext i32 %31 to i64
  %69 = sext i32 %32 to i64
  %70 = sext i32 %33 to i64
  %71 = sext i32 %34 to i64
  %72 = sext i32 %4 to i64
  %73 = sext i32 %35 to i64
  %74 = sext i32 %36 to i64
  %75 = sext i32 %37 to i64
  %76 = sext i32 %38 to i64
  %77 = sext i32 %39 to i64
  %78 = sext i32 %40 to i64
  %79 = sext i32 %41 to i64
  %80 = sext i32 %42 to i64
  %wide.trip.count = zext nneg i32 %0 to i64
  %invariant.gep = getelementptr double, ptr %1, i64 %43
  %invariant.gep944 = getelementptr double, ptr %1, i64 %44
  %invariant.gep946 = getelementptr double, ptr %1, i64 %45
  %invariant.gep948 = getelementptr double, ptr %1, i64 %46
  %invariant.gep950 = getelementptr double, ptr %1, i64 %47
  %invariant.gep952 = getelementptr double, ptr %1, i64 %48
  %invariant.gep954 = getelementptr double, ptr %1, i64 %49
  %invariant.gep956 = getelementptr double, ptr %1, i64 %50
  %invariant.gep958 = getelementptr double, ptr %1, i64 %51
  %invariant.gep960 = getelementptr double, ptr %1, i64 %52
  %invariant.gep962 = getelementptr double, ptr %1, i64 %53
  %invariant.gep964 = getelementptr double, ptr %1, i64 %54
  %invariant.gep966 = getelementptr double, ptr %1, i64 %55
  %invariant.gep968 = getelementptr double, ptr %1, i64 %56
  %invariant.gep970 = getelementptr double, ptr %1, i64 %57
  %invariant.gep972 = getelementptr double, ptr %1, i64 %58
  %invariant.gep974 = getelementptr double, ptr %1, i64 %59
  %invariant.gep976 = getelementptr double, ptr %1, i64 %60
  %invariant.gep978 = getelementptr double, ptr %1, i64 %61
  %invariant.gep980 = getelementptr double, ptr %1, i64 %62
  %invariant.gep982 = getelementptr double, ptr %1, i64 %63
  %invariant.gep984 = getelementptr double, ptr %1, i64 %64
  %invariant.gep986 = getelementptr double, ptr %1, i64 %65
  %invariant.gep988 = getelementptr double, ptr %1, i64 %66
  %invariant.gep990 = getelementptr double, ptr %1, i64 %67
  %invariant.gep992 = getelementptr double, ptr %1, i64 %68
  %invariant.gep994 = getelementptr double, ptr %1, i64 %69
  %invariant.gep996 = getelementptr double, ptr %1, i64 %70
  %invariant.gep998 = getelementptr double, ptr %1, i64 %71
  %invariant.gep1000 = getelementptr double, ptr %3, i64 %72
  %invariant.gep1002 = getelementptr double, ptr %3, i64 %73
  %invariant.gep1004 = getelementptr double, ptr %3, i64 %74
  %invariant.gep1006 = getelementptr double, ptr %3, i64 %75
  %invariant.gep1008 = getelementptr double, ptr %3, i64 %76
  %invariant.gep1010 = getelementptr double, ptr %3, i64 %77
  %invariant.gep1012 = getelementptr double, ptr %3, i64 %78
  %invariant.gep1014 = getelementptr double, ptr %3, i64 %79
  %invariant.gep1016 = getelementptr double, ptr %3, i64 %80
  %min.iters.check = icmp eq i32 %0, 1
  br i1 %min.iters.check, label %scalar.ph.preheader, label %vector.memcheck

scalar.ph.preheader:                              ; preds = %middle.block, %vector.memcheck, %.lr.ph
  %indvars.iv.ph = phi i64 [ 0, %vector.memcheck ], [ 0, %.lr.ph ], [ %n.vec, %middle.block ]
  br label %scalar.ph

vector.memcheck:                                  ; preds = %.lr.ph
  %81 = shl nuw nsw i64 %wide.trip.count, 3
  %scevgep = getelementptr i8, ptr %3, i64 %81
  %82 = add nsw i64 %72, %wide.trip.count
  %83 = shl nsw i64 %82, 3
  %scevgep1018 = getelementptr i8, ptr %3, i64 %83
  %84 = add nsw i64 %73, %wide.trip.count
  %85 = shl nsw i64 %84, 3
  %scevgep1019 = getelementptr i8, ptr %3, i64 %85
  %86 = add nsw i64 %74, %wide.trip.count
  %87 = shl nsw i64 %86, 3
  %scevgep1020 = getelementptr i8, ptr %3, i64 %87
  %88 = add nsw i64 %75, %wide.trip.count
  %89 = shl nsw i64 %88, 3
  %scevgep1021 = getelementptr i8, ptr %3, i64 %89
  %90 = add nsw i64 %76, %wide.trip.count
  %91 = shl nsw i64 %90, 3
  %scevgep1022 = getelementptr i8, ptr %3, i64 %91
  %92 = add nsw i64 %77, %wide.trip.count
  %93 = shl nsw i64 %92, 3
  %scevgep1023 = getelementptr i8, ptr %3, i64 %93
  %94 = add nsw i64 %78, %wide.trip.count
  %95 = shl nsw i64 %94, 3
  %scevgep1024 = getelementptr i8, ptr %3, i64 %95
  %96 = add nsw i64 %79, %wide.trip.count
  %97 = shl nsw i64 %96, 3
  %scevgep1025 = getelementptr i8, ptr %3, i64 %97
  %98 = add nsw i64 %80, %wide.trip.count
  %99 = shl nsw i64 %98, 3
  %scevgep1026 = getelementptr i8, ptr %3, i64 %99
  %100 = insertelement <8 x ptr> poison, ptr %scevgep1018, i64 0
  %101 = insertelement <8 x ptr> %100, ptr %scevgep1019, i64 1
  %102 = insertelement <8 x ptr> %101, ptr %scevgep1020, i64 2
  %103 = insertelement <8 x ptr> %102, ptr %scevgep1021, i64 3
  %104 = insertelement <8 x ptr> %103, ptr %scevgep1022, i64 4
  %105 = insertelement <8 x ptr> %104, ptr %scevgep1023, i64 5
  %106 = insertelement <8 x ptr> %105, ptr %scevgep1024, i64 6
  %107 = insertelement <8 x ptr> %106, ptr %scevgep1025, i64 7
  %108 = insertelement <8 x ptr> poison, ptr %3, i64 0
  %109 = shufflevector <8 x ptr> %108, <8 x ptr> poison, <8 x i32> zeroinitializer
  %110 = icmp ugt <8 x ptr> %107, %109
  %111 = insertelement <8 x ptr> poison, ptr %invariant.gep1000, i64 0
  %112 = insertelement <8 x ptr> %111, ptr %invariant.gep1002, i64 1
  %113 = insertelement <8 x ptr> %112, ptr %invariant.gep1004, i64 2
  %114 = insertelement <8 x ptr> %113, ptr %invariant.gep1006, i64 3
  %115 = insertelement <8 x ptr> %114, ptr %invariant.gep1008, i64 4
  %116 = insertelement <8 x ptr> %115, ptr %invariant.gep1010, i64 5
  %117 = insertelement <8 x ptr> %116, ptr %invariant.gep1012, i64 6
  %118 = insertelement <8 x ptr> %117, ptr %invariant.gep1014, i64 7
  %119 = insertelement <8 x ptr> poison, ptr %scevgep, i64 0
  %120 = shufflevector <8 x ptr> %119, <8 x ptr> poison, <8 x i32> zeroinitializer
  %121 = icmp ult <8 x ptr> %118, %120
  %122 = and <8 x i1> %110, %121
  %bound01122 = icmp ult ptr %invariant.gep1004, %scevgep1022
  %bound11123 = icmp ult ptr %invariant.gep1008, %scevgep1020
  %found.conflict1124 = and i1 %bound01122, %bound11123
  %bound01178 = icmp ult ptr %invariant.gep1010, %scevgep1024
  %bound11179 = icmp ult ptr %invariant.gep1012, %scevgep1023
  %found.conflict1180 = and i1 %bound01178, %bound11179
  %bound01182 = icmp ult ptr %invariant.gep1010, %scevgep1025
  %bound11183 = icmp ult ptr %invariant.gep1014, %scevgep1023
  %found.conflict1184 = and i1 %bound01182, %bound11183
  %bound01186 = icmp ult ptr %invariant.gep1010, %scevgep1026
  %bound11187 = icmp ult ptr %invariant.gep1016, %scevgep1023
  %found.conflict1188 = and i1 %bound01186, %bound11187
  %bound01190 = icmp ult ptr %invariant.gep1012, %scevgep1025
  %bound11191 = icmp ult ptr %invariant.gep1014, %scevgep1024
  %found.conflict1192 = and i1 %bound01190, %bound11191
  %bound01194 = icmp ult ptr %invariant.gep1012, %scevgep1026
  %bound11195 = icmp ult ptr %invariant.gep1016, %scevgep1024
  %found.conflict1196 = and i1 %bound01194, %bound11195
  %bound01198 = icmp ult ptr %invariant.gep1014, %scevgep1026
  %bound11199 = icmp ult ptr %invariant.gep1016, %scevgep1025
  %found.conflict1200 = and i1 %bound01198, %bound11199
  %123 = bitcast <8 x i1> %122 to i8
  %124 = icmp ne i8 %123, 0
  %op.rdx1256 = or i1 %found.conflict1180, %found.conflict1184
  %op.rdx1257 = or i1 %found.conflict1188, %found.conflict1192
  %op.rdx1258 = or i1 %found.conflict1196, %found.conflict1200
  %op.rdx1267 = or i1 %op.rdx1256, %op.rdx1257
  %op.rdx1272 = or i1 %op.rdx1267, %op.rdx1258
  %125 = insertelement <2 x ptr> poison, ptr %invariant.gep1000, i64 0
  %126 = insertelement <2 x ptr> %125, ptr %invariant.gep1002, i64 1
  %127 = insertelement <2 x ptr> poison, ptr %scevgep1019, i64 0
  %128 = insertelement <2 x ptr> %127, ptr %scevgep1026, i64 1
  %129 = icmp ult <2 x ptr> %126, %128
  %130 = insertelement <2 x ptr> poison, ptr %invariant.gep1002, i64 0
  %131 = insertelement <2 x ptr> %130, ptr %invariant.gep1016, i64 1
  %132 = insertelement <2 x ptr> poison, ptr %scevgep1018, i64 0
  %133 = insertelement <2 x ptr> %132, ptr %scevgep1019, i64 1
  %134 = icmp ult <2 x ptr> %131, %133
  %135 = and <2 x i1> %129, %134
  %136 = insertelement <2 x ptr> %125, ptr %invariant.gep1004, i64 1
  %137 = insertelement <2 x ptr> poison, ptr %scevgep1020, i64 0
  %138 = insertelement <2 x ptr> %137, ptr %scevgep1021, i64 1
  %139 = icmp ult <2 x ptr> %136, %138
  %140 = insertelement <2 x ptr> poison, ptr %invariant.gep1004, i64 0
  %141 = insertelement <2 x ptr> %140, ptr %invariant.gep1006, i64 1
  %142 = insertelement <2 x ptr> %132, ptr %scevgep1020, i64 1
  %143 = icmp ult <2 x ptr> %141, %142
  %144 = and <2 x i1> %139, %143
  %145 = insertelement <2 x ptr> poison, ptr %invariant.gep1016, i64 0
  %146 = insertelement <2 x ptr> %145, ptr %invariant.gep1004, i64 1
  %147 = insertelement <2 x ptr> poison, ptr %scevgep, i64 0
  %148 = insertelement <2 x ptr> %147, ptr %scevgep1023, i64 1
  %149 = icmp ult <2 x ptr> %146, %148
  %150 = insertelement <2 x ptr> poison, ptr %scevgep1026, i64 0
  %151 = insertelement <2 x ptr> %150, ptr %scevgep1020, i64 1
  %152 = insertelement <2 x ptr> poison, ptr %3, i64 0
  %153 = insertelement <2 x ptr> %152, ptr %invariant.gep1010, i64 1
  %154 = icmp ugt <2 x ptr> %151, %153
  %155 = and <2 x i1> %149, %154
  %156 = insertelement <2 x ptr> poison, ptr %scevgep1021, i64 0
  %157 = insertelement <2 x ptr> %156, ptr %scevgep1024, i64 1
  %158 = icmp ult <2 x ptr> %136, %157
  %159 = insertelement <2 x ptr> poison, ptr %invariant.gep1006, i64 0
  %160 = insertelement <2 x ptr> %159, ptr %invariant.gep1012, i64 1
  %161 = icmp ult <2 x ptr> %160, %142
  %162 = and <2 x i1> %158, %161
  %163 = insertelement <2 x ptr> poison, ptr %scevgep1022, i64 0
  %164 = insertelement <2 x ptr> %163, ptr %scevgep1025, i64 1
  %165 = icmp ult <2 x ptr> %136, %164
  %166 = insertelement <2 x ptr> poison, ptr %invariant.gep1008, i64 0
  %167 = insertelement <2 x ptr> %166, ptr %invariant.gep1014, i64 1
  %168 = icmp ult <2 x ptr> %167, %142
  %169 = and <2 x i1> %165, %168
  %170 = insertelement <2 x ptr> poison, ptr %scevgep1023, i64 0
  %171 = insertelement <2 x ptr> %170, ptr %scevgep1026, i64 1
  %172 = icmp ult <2 x ptr> %136, %171
  %173 = insertelement <2 x ptr> poison, ptr %invariant.gep1010, i64 0
  %174 = insertelement <2 x ptr> %173, ptr %invariant.gep1016, i64 1
  %175 = icmp ult <2 x ptr> %174, %142
  %176 = and <2 x i1> %172, %175
  %177 = insertelement <2 x ptr> %125, ptr %invariant.gep1006, i64 1
  %178 = insertelement <2 x ptr> poison, ptr %scevgep1024, i64 0
  %179 = insertelement <2 x ptr> %178, ptr %scevgep1022, i64 1
  %180 = icmp ult <2 x ptr> %177, %179
  %181 = insertelement <2 x ptr> poison, ptr %invariant.gep1012, i64 0
  %182 = insertelement <2 x ptr> %181, ptr %invariant.gep1008, i64 1
  %183 = insertelement <2 x ptr> %138, ptr %scevgep1018, i64 0
  %184 = icmp ult <2 x ptr> %182, %183
  %185 = and <2 x i1> %180, %184
  %186 = insertelement <2 x ptr> poison, ptr %scevgep1025, i64 0
  %187 = insertelement <2 x ptr> %186, ptr %scevgep1023, i64 1
  %188 = icmp ult <2 x ptr> %177, %187
  %189 = insertelement <2 x ptr> poison, ptr %invariant.gep1014, i64 0
  %190 = insertelement <2 x ptr> %189, ptr %invariant.gep1010, i64 1
  %191 = icmp ult <2 x ptr> %190, %183
  %192 = and <2 x i1> %188, %191
  %193 = insertelement <2 x ptr> %150, ptr %scevgep1024, i64 1
  %194 = icmp ult <2 x ptr> %177, %193
  %195 = insertelement <2 x ptr> %145, ptr %invariant.gep1012, i64 1
  %196 = icmp ult <2 x ptr> %195, %183
  %197 = and <2 x i1> %194, %196
  %198 = insertelement <2 x ptr> %130, ptr %invariant.gep1006, i64 1
  %199 = insertelement <2 x ptr> %137, ptr %scevgep1025, i64 1
  %200 = icmp ult <2 x ptr> %198, %199
  %201 = insertelement <2 x ptr> %140, ptr %invariant.gep1014, i64 1
  %202 = insertelement <2 x ptr> %138, ptr %scevgep1019, i64 0
  %203 = icmp ult <2 x ptr> %201, %202
  %204 = and <2 x i1> %200, %203
  %205 = insertelement <2 x ptr> %128, ptr %scevgep1021, i64 0
  %206 = icmp ult <2 x ptr> %198, %205
  %207 = insertelement <2 x ptr> %159, ptr %invariant.gep1016, i64 1
  %208 = icmp ult <2 x ptr> %207, %202
  %209 = and <2 x i1> %206, %208
  %210 = insertelement <2 x ptr> %130, ptr %invariant.gep1008, i64 1
  %211 = insertelement <2 x ptr> %163, ptr %scevgep1023, i64 1
  %212 = icmp ult <2 x ptr> %210, %211
  %213 = insertelement <2 x ptr> %166, ptr %invariant.gep1010, i64 1
  %214 = insertelement <2 x ptr> %127, ptr %scevgep1022, i64 1
  %215 = icmp ult <2 x ptr> %213, %214
  %216 = and <2 x i1> %212, %215
  %217 = insertelement <2 x ptr> %170, ptr %scevgep1024, i64 1
  %218 = icmp ult <2 x ptr> %210, %217
  %219 = insertelement <2 x ptr> %173, ptr %invariant.gep1012, i64 1
  %220 = icmp ult <2 x ptr> %219, %214
  %221 = and <2 x i1> %218, %220
  %222 = insertelement <2 x ptr> %178, ptr %scevgep1025, i64 1
  %223 = icmp ult <2 x ptr> %210, %222
  %224 = insertelement <2 x ptr> %181, ptr %invariant.gep1014, i64 1
  %225 = icmp ult <2 x ptr> %224, %214
  %226 = and <2 x i1> %223, %225
  %227 = insertelement <2 x ptr> %186, ptr %scevgep1026, i64 1
  %228 = icmp ult <2 x ptr> %210, %227
  %229 = insertelement <2 x ptr> %189, ptr %invariant.gep1016, i64 1
  %230 = icmp ult <2 x ptr> %229, %214
  %231 = and <2 x i1> %228, %230
  %232 = or <2 x i1> %135, %144
  %233 = insertelement <2 x i1> poison, i1 %124, i64 0
  %234 = insertelement <2 x i1> %233, i1 %found.conflict1124, i64 1
  %235 = or <2 x i1> %234, %155
  %236 = or <2 x i1> %162, %169
  %237 = or <2 x i1> %176, %185
  %238 = or <2 x i1> %192, %197
  %239 = or <2 x i1> %204, %209
  %240 = or <2 x i1> %216, %221
  %241 = or <2 x i1> %226, %231
  %242 = or <2 x i1> %232, %235
  %243 = or <2 x i1> %236, %237
  %244 = or <2 x i1> %238, %239
  %245 = or <2 x i1> %240, %241
  %246 = or <2 x i1> %242, %243
  %247 = or <2 x i1> %244, %245
  %248 = or <2 x i1> %246, %247
  %shift = shufflevector <2 x i1> %248, <2 x i1> poison, <2 x i32> <i32 1, i32 poison>
  %249 = or <2 x i1> %248, %shift
  %op.rdx1275 = extractelement <2 x i1> %249, i64 0
  %op.rdx1276 = or i1 %op.rdx1275, %op.rdx1272
  br i1 %op.rdx1276, label %scalar.ph.preheader, label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %n.vec = and i64 %wide.trip.count, 2147483646
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %250 = getelementptr inbounds double, ptr %1, i64 %index
  %wide.load = load <2 x double>, ptr %250, align 8, !tbaa !5
  %251 = getelementptr double, ptr %invariant.gep, i64 %index
  %wide.load1202 = load <2 x double>, ptr %251, align 8, !tbaa !5
  %252 = fmul <2 x double> %wide.load1202, <double 0xBFA61E338215E570, double 0xBFA61E338215E570>
  %253 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FFFCC22372C116D, double 0x3FFFCC22372C116D>, <2 x double> %252)
  %254 = getelementptr double, ptr %invariant.gep944, i64 %index
  %wide.load1203 = load <2 x double>, ptr %254, align 8, !tbaa !5
  %255 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0xBFB4E56CC57C59DC, double 0xBFB4E56CC57C59DC>, <2 x double> %253)
  %256 = getelementptr double, ptr %invariant.gep946, i64 %index
  %wide.load1204 = load <2 x double>, ptr %256, align 8, !tbaa !5
  %257 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0x3FC9194DB735D0F7, double 0x3FC9194DB735D0F7>, <2 x double> %255)
  %258 = getelementptr double, ptr %invariant.gep948, i64 %index
  %wide.load1205 = load <2 x double>, ptr %258, align 8, !tbaa !5
  %259 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0x3FDFB5E386F12848, double 0x3FDFB5E386F12848>, <2 x double> %257)
  %260 = getelementptr double, ptr %invariant.gep950, i64 %index
  %wide.load1206 = load <2 x double>, ptr %260, align 8, !tbaa !5
  %261 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0x3FDC9F20C9294E48, double 0x3FDC9F20C9294E48>, <2 x double> %259)
  %262 = getelementptr double, ptr %invariant.gep952, i64 %index
  %wide.load1207 = load <2 x double>, ptr %262, align 8, !tbaa !5
  %263 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0x3F6ED66BF7CB1F00, double 0x3F6ED66BF7CB1F00>, <2 x double> %261)
  %264 = getelementptr double, ptr %invariant.gep954, i64 %index
  %wide.load1208 = load <2 x double>, ptr %264, align 8, !tbaa !5
  %265 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0xBFA6C8AF2EC21C94, double 0xBFA6C8AF2EC21C94>, <2 x double> %263)
  %266 = getelementptr double, ptr %invariant.gep956, i64 %index
  %wide.load1209 = load <2 x double>, ptr %266, align 8, !tbaa !5
  %267 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0xBFF04F797FEE8E6E, double 0xBFF04F797FEE8E6E>, <2 x double> %265)
  %268 = getelementptr double, ptr %invariant.gep958, i64 %index
  %wide.load1210 = load <2 x double>, ptr %268, align 8, !tbaa !5
  %269 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0xBFABF3835DF7B24C, double 0xBFABF3835DF7B24C>, <2 x double> %267)
  %270 = getelementptr double, ptr %invariant.gep960, i64 %index
  %wide.load1211 = load <2 x double>, ptr %270, align 8, !tbaa !5
  %271 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0x3FFFCC22372C1168, double 0x3FFFCC22372C1168>, <2 x double> %269)
  %272 = getelementptr double, ptr %invariant.gep962, i64 %index
  %wide.load1212 = load <2 x double>, ptr %272, align 8, !tbaa !5
  %273 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0xBFB4E56CC57C5A10, double 0xBFB4E56CC57C5A10>, <2 x double> %271)
  %274 = getelementptr double, ptr %invariant.gep964, i64 %index
  %wide.load1213 = load <2 x double>, ptr %274, align 8, !tbaa !5
  %275 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0xBFA61E338215E590, double 0xBFA61E338215E590>, <2 x double> %273)
  %276 = getelementptr double, ptr %invariant.gep966, i64 %index
  %wide.load1214 = load <2 x double>, ptr %276, align 8, !tbaa !5
  %277 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0x3FC9194DB735D0E8, double 0x3FC9194DB735D0E8>, <2 x double> %275)
  %278 = getelementptr double, ptr %invariant.gep968, i64 %index
  %wide.load1215 = load <2 x double>, ptr %278, align 8, !tbaa !5
  %279 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0x3FDC9F20C9294E54, double 0x3FDC9F20C9294E54>, <2 x double> %277)
  %280 = getelementptr double, ptr %invariant.gep970, i64 %index
  %wide.load1216 = load <2 x double>, ptr %280, align 8, !tbaa !5
  %281 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0x3FDFB5E386F1282F, double 0x3FDFB5E386F1282F>, <2 x double> %279)
  %282 = getelementptr double, ptr %invariant.gep972, i64 %index
  %wide.load1217 = load <2 x double>, ptr %282, align 8, !tbaa !5
  %283 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0xBFA6C8AF2EC21D14, double 0xBFA6C8AF2EC21D14>, <2 x double> %281)
  %284 = getelementptr double, ptr %invariant.gep974, i64 %index
  %wide.load1218 = load <2 x double>, ptr %284, align 8, !tbaa !5
  %285 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0x3F6ED66BF7CB1B4F, double 0x3F6ED66BF7CB1B4F>, <2 x double> %283)
  %286 = getelementptr double, ptr %invariant.gep976, i64 %index
  %wide.load1219 = load <2 x double>, ptr %286, align 8, !tbaa !5
  %287 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0xBFF04F797FEE8E5C, double 0xBFF04F797FEE8E5C>, <2 x double> %285)
  %288 = getelementptr double, ptr %invariant.gep978, i64 %index
  %wide.load1220 = load <2 x double>, ptr %288, align 8, !tbaa !5
  %289 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0xBFABF3835DF7B1F8, double 0xBFABF3835DF7B1F8>, <2 x double> %287)
  %290 = getelementptr double, ptr %invariant.gep980, i64 %index
  %wide.load1221 = load <2 x double>, ptr %290, align 8, !tbaa !5
  %291 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0xBFAD8009A8DC34C1, double 0xBFAD8009A8DC34C1>, <2 x double> %289)
  %292 = getelementptr double, ptr %invariant.gep982, i64 %index
  %wide.load1222 = load <2 x double>, ptr %292, align 8, !tbaa !5
  %293 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0x3FE33FB5AEE339C2, double 0x3FE33FB5AEE339C2>, <2 x double> %291)
  %294 = getelementptr double, ptr %invariant.gep984, i64 %index
  %wide.load1223 = load <2 x double>, ptr %294, align 8, !tbaa !5
  %295 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0x3FE33FB5AEE339BC, double 0x3FE33FB5AEE339BC>, <2 x double> %293)
  %296 = getelementptr double, ptr %invariant.gep986, i64 %index
  %wide.load1224 = load <2 x double>, ptr %296, align 8, !tbaa !5
  %297 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0x3FEC22B6B560393F, double 0x3FEC22B6B560393F>, <2 x double> %295)
  %298 = getelementptr double, ptr %invariant.gep988, i64 %index
  %wide.load1225 = load <2 x double>, ptr %298, align 8, !tbaa !5
  %299 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0xBFF4414C5924CA76, double 0xBFF4414C5924CA76>, <2 x double> %297)
  %300 = getelementptr double, ptr %invariant.gep990, i64 %index
  %wide.load1226 = load <2 x double>, ptr %300, align 8, !tbaa !5
  %301 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0xBFF4414C5924CA6D, double 0xBFF4414C5924CA6D>, <2 x double> %299)
  %302 = getelementptr double, ptr %invariant.gep992, i64 %index
  %wide.load1227 = load <2 x double>, ptr %302, align 8, !tbaa !5
  %303 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0x3FFAB3BA37B5BC28, double 0x3FFAB3BA37B5BC28>, <2 x double> %301)
  %304 = getelementptr double, ptr %invariant.gep994, i64 %index
  %wide.load1228 = load <2 x double>, ptr %304, align 8, !tbaa !5
  %305 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0x3FFAB3BA37B5BC2C, double 0x3FFAB3BA37B5BC2C>, <2 x double> %303)
  %306 = getelementptr double, ptr %invariant.gep996, i64 %index
  %wide.load1229 = load <2 x double>, ptr %306, align 8, !tbaa !5
  %307 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0xC005DC4705AED62D, double 0xC005DC4705AED62D>, <2 x double> %305)
  %308 = getelementptr double, ptr %invariant.gep998, i64 %index
  %wide.load1230 = load <2 x double>, ptr %308, align 8, !tbaa !5
  %309 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0x3FF9C4B2E6CA1909, double 0x3FF9C4B2E6CA1909>, <2 x double> %307)
  %310 = getelementptr inbounds double, ptr %3, i64 %index
  %wide.load1231 = load <2 x double>, ptr %310, align 8, !tbaa !5, !alias.scope !9, !noalias !12
  %311 = fadd <2 x double> %wide.load1231, %309
  store <2 x double> %311, ptr %310, align 8, !tbaa !5, !alias.scope !9, !noalias !12
  %312 = fmul <2 x double> %wide.load1202, <double 0xBFAD8009A8DC3780, double 0xBFAD8009A8DC3780>
  %313 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FE33FB5AEE339AD, double 0x3FE33FB5AEE339AD>, <2 x double> %312)
  %314 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0x3FE33FB5AEE339B3, double 0x3FE33FB5AEE339B3>, <2 x double> %313)
  %315 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0x3FEC22B6B5603939, double 0x3FEC22B6B5603939>, <2 x double> %314)
  %316 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0xBFF4414C5924CA69, double 0xBFF4414C5924CA69>, <2 x double> %315)
  %317 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0x3FF9C4B2E6CA1905, double 0x3FF9C4B2E6CA1905>, <2 x double> %316)
  %318 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0xC005DC4705AED626, double 0xC005DC4705AED626>, <2 x double> %317)
  %319 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0x3FFAB3BA37B5BC1A, double 0x3FFAB3BA37B5BC1A>, <2 x double> %318)
  %320 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0x3FFAB3BA37B5BC2C, double 0x3FFAB3BA37B5BC2C>, <2 x double> %319)
  %321 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0xBFF4414C5924CA64, double 0xBFF4414C5924CA64>, <2 x double> %320)
  %322 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0xBFB4E56CC57C59F8, double 0xBFB4E56CC57C59F8>, <2 x double> %321)
  %323 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0x3FFFCC22372C1156, double 0x3FFFCC22372C1156>, <2 x double> %322)
  %324 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0xBFA61E338215E4D0, double 0xBFA61E338215E4D0>, <2 x double> %323)
  %325 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0x3FC9194DB735D134, double 0x3FC9194DB735D134>, <2 x double> %324)
  %326 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0x3FDC9F20C9294E54, double 0x3FDC9F20C9294E54>, <2 x double> %325)
  %327 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0xBFABF3835DF7B23C, double 0xBFABF3835DF7B23C>, <2 x double> %326)
  %328 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0xBFF04F797FEE8E33, double 0xBFF04F797FEE8E33>, <2 x double> %327)
  %329 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0x3F6ED66BF7CB01CF, double 0x3F6ED66BF7CB01CF>, <2 x double> %328)
  %330 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0xBFA6C8AF2EC21C0C, double 0xBFA6C8AF2EC21C0C>, <2 x double> %329)
  %331 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0x3FDFB5E386F12828, double 0x3FDFB5E386F12828>, <2 x double> %330)
  %332 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0xBFA61E338215E580, double 0xBFA61E338215E580>, <2 x double> %331)
  %333 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0x3FFFCC22372C115F, double 0x3FFFCC22372C115F>, <2 x double> %332)
  %334 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0xBFB4E56CC57C5A25, double 0xBFB4E56CC57C5A25>, <2 x double> %333)
  %335 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0x3FC9194DB735D0F7, double 0x3FC9194DB735D0F7>, <2 x double> %334)
  %336 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0x3FDFB5E386F1283F, double 0x3FDFB5E386F1283F>, <2 x double> %335)
  %337 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0xBFABF3835DF7B183, double 0xBFABF3835DF7B183>, <2 x double> %336)
  %338 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0xBFF04F797FEE8E41, double 0xBFF04F797FEE8E41>, <2 x double> %337)
  %339 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0xBFA6C8AF2EC21D24, double 0xBFA6C8AF2EC21D24>, <2 x double> %338)
  %340 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0x3F6ED66BF7CB14EE, double 0x3F6ED66BF7CB14EE>, <2 x double> %339)
  %341 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0x3FDC9F20C9294E51, double 0x3FDC9F20C9294E51>, <2 x double> %340)
  %342 = getelementptr double, ptr %invariant.gep1000, i64 %index
  %wide.load1232 = load <2 x double>, ptr %342, align 8, !tbaa !5, !alias.scope !22, !noalias !23
  %343 = fadd <2 x double> %341, %wide.load1232
  store <2 x double> %343, ptr %342, align 8, !tbaa !5, !alias.scope !22, !noalias !23
  %344 = fmul <2 x double> %wide.load1202, <double 0xBFA61E338215E4C1, double 0xBFA61E338215E4C1>
  %345 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFB4E56CC57C5A3B, double 0xBFB4E56CC57C5A3B>, <2 x double> %344)
  %346 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0x3FFFCC22372C1168, double 0x3FFFCC22372C1168>, <2 x double> %345)
  %347 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0x3FC9194DB735D0C4, double 0x3FC9194DB735D0C4>, <2 x double> %346)
  %348 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0xBFABF3835DF7B15C, double 0xBFABF3835DF7B15C>, <2 x double> %347)
  %349 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0x3FDC9F20C9294E5D, double 0x3FDC9F20C9294E5D>, <2 x double> %348)
  %350 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0x3F6ED66BF7CB15BE, double 0x3F6ED66BF7CB15BE>, <2 x double> %349)
  %351 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0xBFF04F797FEE8E41, double 0xBFF04F797FEE8E41>, <2 x double> %350)
  %352 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0xBFA6C8AF2EC21D28, double 0xBFA6C8AF2EC21D28>, <2 x double> %351)
  %353 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0x3FDFB5E386F127F7, double 0x3FDFB5E386F127F7>, <2 x double> %352)
  %354 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0x3FE33FB5AEE339C6, double 0x3FE33FB5AEE339C6>, <2 x double> %353)
  %355 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0x3FE33FB5AEE339C3, double 0x3FE33FB5AEE339C3>, <2 x double> %354)
  %356 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0xBFAD8009A8DC36C0, double 0xBFAD8009A8DC36C0>, <2 x double> %355)
  %357 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0x3FEC22B6B5603946, double 0x3FEC22B6B5603946>, <2 x double> %356)
  %358 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0x3FF9C4B2E6CA190E, double 0x3FF9C4B2E6CA190E>, <2 x double> %357)
  %359 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0xBFF4414C5924CA76, double 0xBFF4414C5924CA76>, <2 x double> %358)
  %360 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0x3FFAB3BA37B5BC2C, double 0x3FFAB3BA37B5BC2C>, <2 x double> %359)
  %361 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0xC005DC4705AED62A, double 0xC005DC4705AED62A>, <2 x double> %360)
  %362 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0x3FFAB3BA37B5BC2C, double 0x3FFAB3BA37B5BC2C>, <2 x double> %361)
  %363 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0xBFF4414C5924CA7B, double 0xBFF4414C5924CA7B>, <2 x double> %362)
  %364 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0xBFA61E338215E570, double 0xBFA61E338215E570>, <2 x double> %363)
  %365 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0xBFB4E56CC57C5A0F, double 0xBFB4E56CC57C5A0F>, <2 x double> %364)
  %366 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0x3FFFCC22372C1168, double 0x3FFFCC22372C1168>, <2 x double> %365)
  %367 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0x3FC9194DB735D0CB, double 0x3FC9194DB735D0CB>, <2 x double> %366)
  %368 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0xBFABF3835DF7B100, double 0xBFABF3835DF7B100>, <2 x double> %367)
  %369 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0x3FDFB5E386F12808, double 0x3FDFB5E386F12808>, <2 x double> %368)
  %370 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0xBFA6C8AF2EC21DB0, double 0xBFA6C8AF2EC21DB0>, <2 x double> %369)
  %371 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0xBFF04F797FEE8E4E, double 0xBFF04F797FEE8E4E>, <2 x double> %370)
  %372 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0x3F6ED66BF7CB2533, double 0x3F6ED66BF7CB2533>, <2 x double> %371)
  %373 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0x3FDC9F20C9294E3F, double 0x3FDC9F20C9294E3F>, <2 x double> %372)
  %374 = getelementptr double, ptr %invariant.gep1002, i64 %index
  %wide.load1233 = load <2 x double>, ptr %374, align 8, !tbaa !5, !alias.scope !24, !noalias !25
  %375 = fadd <2 x double> %373, %wide.load1233
  store <2 x double> %375, ptr %374, align 8, !tbaa !5, !alias.scope !24, !noalias !25
  %376 = fmul <2 x double> %wide.load1202, <double 0xBFDA2841F320D0D6, double 0xBFDA2841F320D0D6>
  %377 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFDC9DD6B43D2ABD, double 0xBFDC9DD6B43D2ABD>, <2 x double> %376)
  %378 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0xBFDC9DD6B43D2AA9, double 0xBFDC9DD6B43D2AA9>, <2 x double> %377)
  %379 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0x400260B23177AE45, double 0x400260B23177AE45>, <2 x double> %378)
  %380 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0xBFF07F5D531D104E, double 0xBFF07F5D531D104E>, <2 x double> %379)
  %381 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0xBFF1450E028F06B3, double 0xBFF1450E028F06B3>, <2 x double> %380)
  %382 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0x3FF693B583D81A94, double 0x3FF693B583D81A94>, <2 x double> %381)
  %383 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0x3FF5CE04D4662421, double 0x3FF5CE04D4662421>, <2 x double> %382)
  %384 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0x3FF5CE04D4662438, double 0x3FF5CE04D4662438>, <2 x double> %383)
  %385 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0xBFF07F5D531D1041, double 0xBFF07F5D531D1041>, <2 x double> %384)
  %386 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0xBFDC9DD6B43D2AB5, double 0xBFDC9DD6B43D2AB5>, <2 x double> %385)
  %387 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0xBFDC9DD6B43D2A93, double 0xBFDC9DD6B43D2A93>, <2 x double> %386)
  %388 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0xBFDA2841F320D0B8, double 0xBFDA2841F320D0B8>, <2 x double> %387)
  %389 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0x400260B23177AE45, double 0x400260B23177AE45>, <2 x double> %388)
  %390 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0xBFF1450E028F06B3, double 0xBFF1450E028F06B3>, <2 x double> %389)
  %391 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0xBFF07F5D531D1045, double 0xBFF07F5D531D1045>, <2 x double> %390)
  %392 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0x3FF5CE04D4662438, double 0x3FF5CE04D4662438>, <2 x double> %391)
  %393 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0x3FF693B583D81A8F, double 0x3FF693B583D81A8F>, <2 x double> %392)
  %394 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0x3FF5CE04D466242A, double 0x3FF5CE04D466242A>, <2 x double> %393)
  %395 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0xBFF07F5D531D1053, double 0xBFF07F5D531D1053>, <2 x double> %394)
  %396 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0xBFDA2841F320D0D4, double 0xBFDA2841F320D0D4>, <2 x double> %395)
  %397 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0xBFDC9DD6B43D2AB4, double 0xBFDC9DD6B43D2AB4>, <2 x double> %396)
  %398 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0xBFDC9DD6B43D2AB2, double 0xBFDC9DD6B43D2AB2>, <2 x double> %397)
  %399 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0x400260B23177AE4A, double 0x400260B23177AE4A>, <2 x double> %398)
  %400 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0xBFF07F5D531D104A, double 0xBFF07F5D531D104A>, <2 x double> %399)
  %401 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0xBFF07F5D531D1041, double 0xBFF07F5D531D1041>, <2 x double> %400)
  %402 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0x3FF5CE04D466242F, double 0x3FF5CE04D466242F>, <2 x double> %401)
  %403 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0x3FF5CE04D4662418, double 0x3FF5CE04D4662418>, <2 x double> %402)
  %404 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0x3FF693B583D81AA1, double 0x3FF693B583D81AA1>, <2 x double> %403)
  %405 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0xBFF1450E028F06B3, double 0xBFF1450E028F06B3>, <2 x double> %404)
  %406 = getelementptr double, ptr %invariant.gep1004, i64 %index
  %wide.load1234 = load <2 x double>, ptr %406, align 8, !tbaa !5, !alias.scope !26, !noalias !27
  %407 = fadd <2 x double> %405, %wide.load1234
  store <2 x double> %407, ptr %406, align 8, !tbaa !5, !alias.scope !26, !noalias !27
  %408 = fmul <2 x double> %wide.load1202, <double 0x3FB516705CB7EB10, double 0x3FB516705CB7EB10>
  %409 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFF14B60DAE8F9B7, double 0xBFF14B60DAE8F9B7>, <2 x double> %408)
  %410 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0x3FB23F7A7665615A, double 0x3FB23F7A7665615A>, <2 x double> %409)
  %411 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0x3FD34BA90DF497AF, double 0x3FD34BA90DF497AF>, <2 x double> %410)
  %412 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0x3FAA80234D0D6441, double 0x3FAA80234D0D6441>, <2 x double> %411)
  %413 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0xBFF5B5FC0F369AF7, double 0xBFF5B5FC0F369AF7>, <2 x double> %412)
  %414 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0xBFE28587281236A6, double 0xBFE28587281236A6>, <2 x double> %413)
  %415 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0x3FC582A648D67E0D, double 0x3FC582A648D67E0D>, <2 x double> %414)
  %416 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0xC00051B0BB41F520, double 0xC00051B0BB41F520>, <2 x double> %415)
  %417 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0x3FBAAA1D34433F46, double 0x3FBAAA1D34433F46>, <2 x double> %416)
  %418 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0x3FC4B65E83613BCD, double 0x3FC4B65E83613BCD>, <2 x double> %417)
  %419 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0x3FC4B65E83613B90, double 0x3FC4B65E83613B90>, <2 x double> %418)
  %420 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0xBF44F03805B1CC00, double 0xBF44F03805B1CC00>, <2 x double> %419)
  %421 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0x3FC574603DBB171B, double 0x3FC574603DBB171B>, <2 x double> %420)
  %422 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0x3FFCD42470497CDB, double 0x3FFCD42470497CDB>, <2 x double> %421)
  %423 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0x3FC9FBA14E49B69F, double 0x3FC9FBA14E49B69F>, <2 x double> %422)
  %424 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0xBFE1D964E77A614C, double 0xBFE1D964E77A614C>, <2 x double> %423)
  %425 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0xBF5134CDEA1818A1, double 0xBF5134CDEA1818A1>, <2 x double> %424)
  %426 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0xBFE1D964E77A6149, double 0xBFE1D964E77A6149>, <2 x double> %425)
  %427 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0x3FC9FBA14E49B6B1, double 0x3FC9FBA14E49B6B1>, <2 x double> %426)
  %428 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0x3FB516705CB7EB38, double 0x3FB516705CB7EB38>, <2 x double> %427)
  %429 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0xBFF14B60DAE8F9BB, double 0xBFF14B60DAE8F9BB>, <2 x double> %428)
  %430 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0x3FB23F7A7665616C, double 0x3FB23F7A7665616C>, <2 x double> %429)
  %431 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0x3FD34BA90DF497A0, double 0x3FD34BA90DF497A0>, <2 x double> %430)
  %432 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0x3FAA80234D0D6480, double 0x3FAA80234D0D6480>, <2 x double> %431)
  %433 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0x3FBAAA1D34433F2A, double 0x3FBAAA1D34433F2A>, <2 x double> %432)
  %434 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0xC00051B0BB41F51E, double 0xC00051B0BB41F51E>, <2 x double> %433)
  %435 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0x3FC582A648D67DF4, double 0x3FC582A648D67DF4>, <2 x double> %434)
  %436 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0xBFE28587281236A5, double 0xBFE28587281236A5>, <2 x double> %435)
  %437 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0xBFF5B5FC0F369AF7, double 0xBFF5B5FC0F369AF7>, <2 x double> %436)
  %438 = getelementptr double, ptr %invariant.gep1006, i64 %index
  %wide.load1235 = load <2 x double>, ptr %438, align 8, !tbaa !5, !alias.scope !28, !noalias !29
  %439 = fadd <2 x double> %437, %wide.load1235
  store <2 x double> %439, ptr %438, align 8, !tbaa !5, !alias.scope !28, !noalias !29
  %440 = fmul <2 x double> %wide.load1202, <double 0xBF44F03805B1D400, double 0xBF44F03805B1D400>
  %441 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FC4B65E83613BB4, double 0x3FC4B65E83613BB4>, <2 x double> %440)
  %442 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0x3FC4B65E83613BB8, double 0x3FC4B65E83613BB8>, <2 x double> %441)
  %443 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0x3FC574603DBB1706, double 0x3FC574603DBB1706>, <2 x double> %442)
  %444 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0x3FC9FBA14E49B6CA, double 0x3FC9FBA14E49B6CA>, <2 x double> %443)
  %445 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0x3FFCD42470497CDF, double 0x3FFCD42470497CDF>, <2 x double> %444)
  %446 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0xBF5134CDEA1811D7, double 0xBF5134CDEA1811D7>, <2 x double> %445)
  %447 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0xBFE1D964E77A614C, double 0xBFE1D964E77A614C>, <2 x double> %446)
  %448 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0xBFE1D964E77A6154, double 0xBFE1D964E77A6154>, <2 x double> %447)
  %449 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0x3FC9FBA14E49B6A9, double 0x3FC9FBA14E49B6A9>, <2 x double> %448)
  %450 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0xBFF14B60DAE8F9BB, double 0xBFF14B60DAE8F9BB>, <2 x double> %449)
  %451 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0x3FB23F7A766561AA, double 0x3FB23F7A766561AA>, <2 x double> %450)
  %452 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0x3FB516705CB7EB00, double 0x3FB516705CB7EB00>, <2 x double> %451)
  %453 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0x3FD34BA90DF497AF, double 0x3FD34BA90DF497AF>, <2 x double> %452)
  %454 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0xBFF5B5FC0F369B00, double 0xBFF5B5FC0F369B00>, <2 x double> %453)
  %455 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0x3FAA80234D0D6420, double 0x3FAA80234D0D6420>, <2 x double> %454)
  %456 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0x3FC582A648D67E26, double 0x3FC582A648D67E26>, <2 x double> %455)
  %457 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0xBFE28587281236A7, double 0xBFE28587281236A7>, <2 x double> %456)
  %458 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0xC00051B0BB41F520, double 0xC00051B0BB41F520>, <2 x double> %457)
  %459 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0x3FBAAA1D34433F2A, double 0x3FBAAA1D34433F2A>, <2 x double> %458)
  %460 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0x3FB516705CB7EB58, double 0x3FB516705CB7EB58>, <2 x double> %459)
  %461 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0x3FB23F7A766561B0, double 0x3FB23F7A766561B0>, <2 x double> %460)
  %462 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0xBFF14B60DAE8F9B7, double 0xBFF14B60DAE8F9B7>, <2 x double> %461)
  %463 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0x3FD34BA90DF497AF, double 0x3FD34BA90DF497AF>, <2 x double> %462)
  %464 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0x3FBAAA1D34433F3F, double 0x3FBAAA1D34433F3F>, <2 x double> %463)
  %465 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0x3FAA80234D0D6420, double 0x3FAA80234D0D6420>, <2 x double> %464)
  %466 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0x3FC582A648D67E0D, double 0x3FC582A648D67E0D>, <2 x double> %465)
  %467 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0xC00051B0BB41F520, double 0xC00051B0BB41F520>, <2 x double> %466)
  %468 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0xBFE28587281236A7, double 0xBFE28587281236A7>, <2 x double> %467)
  %469 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0xBFF5B5FC0F369AFB, double 0xBFF5B5FC0F369AFB>, <2 x double> %468)
  %470 = getelementptr double, ptr %invariant.gep1008, i64 %index
  %wide.load1236 = load <2 x double>, ptr %470, align 8, !tbaa !5, !alias.scope !30, !noalias !31
  %471 = fadd <2 x double> %469, %wide.load1236
  store <2 x double> %471, ptr %470, align 8, !tbaa !5, !alias.scope !30, !noalias !31
  %472 = fmul <2 x double> %wide.load1202, <double 0x3FEA01757626B3AA, double 0x3FEA01757626B3AA>
  %473 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3F7BE15B6EF0F513, double 0x3F7BE15B6EF0F513>, <2 x double> %472)
  %474 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0x3F7BE15B6EF0F204, double 0x3F7BE15B6EF0F204>, <2 x double> %473)
  %475 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0xBFF49C77EB024E36, double 0xBFF49C77EB024E36>, <2 x double> %474)
  %476 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0x3FEEE548D24B334B, double 0x3FEEE548D24B334B>, <2 x double> %475)
  %477 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0x3FA35D92E329F3DA, double 0x3FA35D92E329F3DA>, <2 x double> %476)
  %478 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0x3FD69C26CA3FE366, double 0x3FD69C26CA3FE366>, <2 x double> %477)
  %479 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0xBFF609CF2540AD33, double 0xBFF609CF2540AD33>, <2 x double> %478)
  %480 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0xBFF609CF2540AD38, double 0xBFF609CF2540AD38>, <2 x double> %479)
  %481 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0x3FEEE548D24B334C, double 0x3FEEE548D24B334C>, <2 x double> %480)
  %482 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0xBFC043E702B6909C, double 0xBFC043E702B6909C>, <2 x double> %481)
  %483 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0x3FEC8C3F0B680533, double 0x3FEC8C3F0B680533>, <2 x double> %482)
  %484 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0xBFB0AB452F81B608, double 0xBFB0AB452F81B608>, <2 x double> %483)
  %485 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0xBFA74967F5A5A03F, double 0xBFA74967F5A5A03F>, <2 x double> %484)
  %486 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0x3FEF916B12E308A6, double 0x3FEF916B12E308A6>, <2 x double> %485)
  %487 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0xBFC0CDAB2BE03118, double 0xBFC0CDAB2BE03118>, <2 x double> %486)
  %488 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0x4000D39684388549, double 0x4000D39684388549>, <2 x double> %487)
  %489 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0x3FC75D089DF924FA, double 0x3FC75D089DF924FA>, <2 x double> %488)
  %490 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0x3FBACDFDD860C671, double 0x3FBACDFDD860C671>, <2 x double> %489)
  %491 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0x3FF10776BFAA9C87, double 0x3FF10776BFAA9C87>, <2 x double> %490)
  %492 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0xBFB0AB452F81B620, double 0xBFB0AB452F81B620>, <2 x double> %491)
  %493 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0x3FEC8C3F0B68052E, double 0x3FEC8C3F0B68052E>, <2 x double> %492)
  %494 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0xBFC043E702B690A4, double 0xBFC043E702B690A4>, <2 x double> %493)
  %495 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0xBFA74967F5A5A080, double 0xBFA74967F5A5A080>, <2 x double> %494)
  %496 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0x3FF10776BFAA9C8B, double 0x3FF10776BFAA9C8B>, <2 x double> %495)
  %497 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0xBFC0CDAB2BE0310A, double 0xBFC0CDAB2BE0310A>, <2 x double> %496)
  %498 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0x4000D39684388545, double 0x4000D39684388545>, <2 x double> %497)
  %499 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0x3FBACDFDD860C65B, double 0x3FBACDFDD860C65B>, <2 x double> %498)
  %500 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0x3FC75D089DF92516, double 0x3FC75D089DF92516>, <2 x double> %499)
  %501 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0x3FEF916B12E30898, double 0x3FEF916B12E30898>, <2 x double> %500)
  %502 = getelementptr double, ptr %invariant.gep1010, i64 %index
  %wide.load1237 = load <2 x double>, ptr %502, align 8, !tbaa !5, !alias.scope !32, !noalias !33
  %503 = fadd <2 x double> %501, %wide.load1237
  store <2 x double> %503, ptr %502, align 8, !tbaa !5, !alias.scope !32, !noalias !33
  %504 = fmul <2 x double> %wide.load1202, <double 0xBFB0AB452F81B620, double 0xBFB0AB452F81B620>
  %505 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFC043E702B690C8, double 0xBFC043E702B690C8>, <2 x double> %504)
  %506 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0x3FEC8C3F0B680520, double 0x3FEC8C3F0B680520>, <2 x double> %505)
  %507 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0xBFA74967F5A5A080, double 0xBFA74967F5A5A080>, <2 x double> %506)
  %508 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0xBFC0CDAB2BE03123, double 0xBFC0CDAB2BE03123>, <2 x double> %507)
  %509 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0x3FEF916B12E308A0, double 0x3FEF916B12E308A0>, <2 x double> %508)
  %510 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0x3FC75D089DF924FA, double 0x3FC75D089DF924FA>, <2 x double> %509)
  %511 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0x4000D39684388549, double 0x4000D39684388549>, <2 x double> %510)
  %512 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0x3FBACDFDD860C6E4, double 0x3FBACDFDD860C6E4>, <2 x double> %511)
  %513 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0x3FF10776BFAA9C8B, double 0x3FF10776BFAA9C8B>, <2 x double> %512)
  %514 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0x3F7BE15B6EF0F130, double 0x3F7BE15B6EF0F130>, <2 x double> %513)
  %515 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0x3F7BE15B6EF0EF74, double 0x3F7BE15B6EF0EF74>, <2 x double> %514)
  %516 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0x3FEA01757626B39C, double 0x3FEA01757626B39C>, <2 x double> %515)
  %517 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0xBFF49C77EB024E36, double 0xBFF49C77EB024E36>, <2 x double> %516)
  %518 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0x3FA35D92E329F39C, double 0x3FA35D92E329F39C>, <2 x double> %517)
  %519 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0x3FEEE548D24B3346, double 0x3FEEE548D24B3346>, <2 x double> %518)
  %520 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0xBFF609CF2540AD33, double 0xBFF609CF2540AD33>, <2 x double> %519)
  %521 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0x3FD69C26CA3FE379, double 0x3FD69C26CA3FE379>, <2 x double> %520)
  %522 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0xBFF609CF2540AD33, double 0xBFF609CF2540AD33>, <2 x double> %521)
  %523 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0x3FEEE548D24B334D, double 0x3FEEE548D24B334D>, <2 x double> %522)
  %524 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0xBFB0AB452F81B660, double 0xBFB0AB452F81B660>, <2 x double> %523)
  %525 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0xBFC043E702B690CB, double 0xBFC043E702B690CB>, <2 x double> %524)
  %526 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0x3FEC8C3F0B680524, double 0x3FEC8C3F0B680524>, <2 x double> %525)
  %527 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0xBFA74967F5A5A0C0, double 0xBFA74967F5A5A0C0>, <2 x double> %526)
  %528 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0xBFC0CDAB2BE03103, double 0xBFC0CDAB2BE03103>, <2 x double> %527)
  %529 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0x3FF10776BFAA9C8B, double 0x3FF10776BFAA9C8B>, <2 x double> %528)
  %530 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0x3FBACDFDD860C63F, double 0x3FBACDFDD860C63F>, <2 x double> %529)
  %531 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0x4000D39684388547, double 0x4000D39684388547>, <2 x double> %530)
  %532 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0x3FC75D089DF92521, double 0x3FC75D089DF92521>, <2 x double> %531)
  %533 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0x3FEF916B12E308A0, double 0x3FEF916B12E308A0>, <2 x double> %532)
  %534 = getelementptr double, ptr %invariant.gep1012, i64 %index
  %wide.load1238 = load <2 x double>, ptr %534, align 8, !tbaa !5, !alias.scope !34, !noalias !35
  %535 = fadd <2 x double> %533, %wide.load1238
  store <2 x double> %535, ptr %534, align 8, !tbaa !5, !alias.scope !34, !noalias !35
  %536 = fmul <2 x double> %wide.load1202, <double 0xBFB0AB452F81B638, double 0xBFB0AB452F81B638>
  %537 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FEC8C3F0B680521, double 0x3FEC8C3F0B680521>, <2 x double> %536)
  %538 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0xBFC043E702B69095, double 0xBFC043E702B69095>, <2 x double> %537)
  %539 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0xBFA74967F5A5A090, double 0xBFA74967F5A5A090>, <2 x double> %538)
  %540 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0x3FF10776BFAA9C8B, double 0x3FF10776BFAA9C8B>, <2 x double> %539)
  %541 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0x3FEF916B12E3089C, double 0x3FEF916B12E3089C>, <2 x double> %540)
  %542 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0x3FC75D089DF92501, double 0x3FC75D089DF92501>, <2 x double> %541)
  %543 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0x3FBACDFDD860C6A3, double 0x3FBACDFDD860C6A3>, <2 x double> %542)
  %544 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0x4000D39684388547, double 0x4000D39684388547>, <2 x double> %543)
  %545 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0xBFC0CDAB2BE0312E, double 0xBFC0CDAB2BE0312E>, <2 x double> %544)
  %546 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0x3FEC8C3F0B680522, double 0x3FEC8C3F0B680522>, <2 x double> %545)
  %547 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0xBFC043E702B690AE, double 0xBFC043E702B690AE>, <2 x double> %546)
  %548 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0xBFB0AB452F81B5E8, double 0xBFB0AB452F81B5E8>, <2 x double> %547)
  %549 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0xBFA74967F5A5A110, double 0xBFA74967F5A5A110>, <2 x double> %548)
  %550 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0x3FEF916B12E308AF, double 0x3FEF916B12E308AF>, <2 x double> %549)
  %551 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0x3FF10776BFAA9C87, double 0x3FF10776BFAA9C87>, <2 x double> %550)
  %552 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0x3FBACDFDD860C671, double 0x3FBACDFDD860C671>, <2 x double> %551)
  %553 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0x3FC75D089DF92508, double 0x3FC75D089DF92508>, <2 x double> %552)
  %554 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0x4000D39684388549, double 0x4000D39684388549>, <2 x double> %553)
  %555 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0xBFC0CDAB2BE0313C, double 0xBFC0CDAB2BE0313C>, <2 x double> %554)
  %556 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0x3FEA01757626B3A0, double 0x3FEA01757626B3A0>, <2 x double> %555)
  %557 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0x3F7BE15B6EF0F15B, double 0x3F7BE15B6EF0F15B>, <2 x double> %556)
  %558 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0x3F7BE15B6EF0F2C0, double 0x3F7BE15B6EF0F2C0>, <2 x double> %557)
  %559 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0xBFF49C77EB024E36, double 0xBFF49C77EB024E36>, <2 x double> %558)
  %560 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0x3FEEE548D24B334A, double 0x3FEEE548D24B334A>, <2 x double> %559)
  %561 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0x3FEEE548D24B3346, double 0x3FEEE548D24B3346>, <2 x double> %560)
  %562 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0xBFF609CF2540AD2F, double 0xBFF609CF2540AD2F>, <2 x double> %561)
  %563 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0xBFF609CF2540AD2F, double 0xBFF609CF2540AD2F>, <2 x double> %562)
  %564 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0x3FD69C26CA3FE360, double 0x3FD69C26CA3FE360>, <2 x double> %563)
  %565 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0x3FA35D92E329F3C6, double 0x3FA35D92E329F3C6>, <2 x double> %564)
  %566 = getelementptr double, ptr %invariant.gep1014, i64 %index
  %wide.load1239 = load <2 x double>, ptr %566, align 8, !tbaa !5, !alias.scope !36, !noalias !37
  %567 = fadd <2 x double> %565, %wide.load1239
  store <2 x double> %567, ptr %566, align 8, !tbaa !5, !alias.scope !36, !noalias !37
  %568 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FB23F7A766561AA, double 0x3FB23F7A766561AA>, <2 x double> %408)
  %569 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1203, <2 x double> <double 0xBFF14B60DAE8F9BB, double 0xBFF14B60DAE8F9BB>, <2 x double> %568)
  %570 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1204, <2 x double> <double 0x3FD34BA90DF497A9, double 0x3FD34BA90DF497A9>, <2 x double> %569)
  %571 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1205, <2 x double> <double 0x3FBAAA1D34433F0D, double 0x3FBAAA1D34433F0D>, <2 x double> %570)
  %572 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1206, <2 x double> <double 0xBFF5B5FC0F369AFB, double 0xBFF5B5FC0F369AFB>, <2 x double> %571)
  %573 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1207, <2 x double> <double 0xBFE28587281236A6, double 0xBFE28587281236A6>, <2 x double> %572)
  %574 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1208, <2 x double> <double 0xC00051B0BB41F522, double 0xC00051B0BB41F522>, <2 x double> %573)
  %575 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1209, <2 x double> <double 0x3FC582A648D67DFB, double 0x3FC582A648D67DFB>, <2 x double> %574)
  %576 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1210, <2 x double> <double 0x3FAA80234D0D6500, double 0x3FAA80234D0D6500>, <2 x double> %575)
  %577 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1211, <2 x double> <double 0x3FB23F7A76656165, double 0x3FB23F7A76656165>, <2 x double> %576)
  %578 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1212, <2 x double> <double 0xBFF14B60DAE8F9BB, double 0xBFF14B60DAE8F9BB>, <2 x double> %577)
  %579 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1213, <2 x double> <double 0x3FB516705CB7EAF8, double 0x3FB516705CB7EAF8>, <2 x double> %578)
  %580 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1214, <2 x double> <double 0x3FD34BA90DF49795, double 0x3FD34BA90DF49795>, <2 x double> %579)
  %581 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1215, <2 x double> <double 0xBFF5B5FC0F369AFB, double 0xBFF5B5FC0F369AFB>, <2 x double> %580)
  %582 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1216, <2 x double> <double 0x3FBAAA1D34433F31, double 0x3FBAAA1D34433F31>, <2 x double> %581)
  %583 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1217, <2 x double> <double 0xC00051B0BB41F522, double 0xC00051B0BB41F522>, <2 x double> %582)
  %584 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1218, <2 x double> <double 0xBFE28587281236A8, double 0xBFE28587281236A8>, <2 x double> %583)
  %585 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1219, <2 x double> <double 0x3FC582A648D67E23, double 0x3FC582A648D67E23>, <2 x double> %584)
  %586 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1220, <2 x double> <double 0x3FAA80234D0D655F, double 0x3FAA80234D0D655F>, <2 x double> %585)
  %587 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1221, <2 x double> <double 0xBF44F03805B1D400, double 0xBF44F03805B1D400>, <2 x double> %586)
  %588 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1222, <2 x double> <double 0x3FC4B65E83613B97, double 0x3FC4B65E83613B97>, <2 x double> %587)
  %589 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1223, <2 x double> <double 0x3FC4B65E83613B9E, double 0x3FC4B65E83613B9E>, <2 x double> %588)
  %590 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1224, <2 x double> <double 0x3FC574603DBB16F7, double 0x3FC574603DBB16F7>, <2 x double> %589)
  %591 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1225, <2 x double> <double 0x3FC9FBA14E49B6BF, double 0x3FC9FBA14E49B6BF>, <2 x double> %590)
  %592 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1226, <2 x double> <double 0x3FC9FBA14E49B6D8, double 0x3FC9FBA14E49B6D8>, <2 x double> %591)
  %593 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1227, <2 x double> <double 0xBFE1D964E77A6158, double 0xBFE1D964E77A6158>, <2 x double> %592)
  %594 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1228, <2 x double> <double 0xBFE1D964E77A614F, double 0xBFE1D964E77A614F>, <2 x double> %593)
  %595 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1229, <2 x double> <double 0xBF5134CDEA1808A2, double 0xBF5134CDEA1808A2>, <2 x double> %594)
  %596 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1230, <2 x double> <double 0x3FFCD42470497CDB, double 0x3FFCD42470497CDB>, <2 x double> %595)
  %597 = getelementptr double, ptr %invariant.gep1016, i64 %index
  %wide.load1240 = load <2 x double>, ptr %597, align 8, !tbaa !5, !alias.scope !37
  %598 = fadd <2 x double> %596, %wide.load1240
  store <2 x double> %598, ptr %597, align 8, !tbaa !5, !alias.scope !37
  %index.next = add nuw i64 %index, 2
  %599 = icmp eq i64 %index.next, %n.vec
  br i1 %599, label %middle.block, label %vector.body, !llvm.loop !38

middle.block:                                     ; preds = %vector.body
  %cmp.n = icmp eq i64 %n.vec, %wide.trip.count
  br i1 %cmp.n, label %._crit_edge, label %scalar.ph.preheader

._crit_edge:                                      ; preds = %scalar.ph, %middle.block, %5
  ret void

scalar.ph:                                        ; preds = %scalar.ph.preheader, %scalar.ph
  %indvars.iv = phi i64 [ %indvars.iv.next, %scalar.ph ], [ %indvars.iv.ph, %scalar.ph.preheader ]
  %600 = getelementptr inbounds double, ptr %1, i64 %indvars.iv
  %601 = load double, ptr %600, align 8, !tbaa !5
  %gep = getelementptr double, ptr %invariant.gep, i64 %indvars.iv
  %602 = load double, ptr %gep, align 8, !tbaa !5
  %603 = fmul double %602, 0xBFA61E338215E570
  %604 = tail call double @llvm.fmuladd.f64(double %601, double 0x3FFFCC22372C116D, double %603)
  %gep945 = getelementptr double, ptr %invariant.gep944, i64 %indvars.iv
  %605 = load double, ptr %gep945, align 8, !tbaa !5
  %606 = tail call double @llvm.fmuladd.f64(double %605, double 0xBFB4E56CC57C59DC, double %604)
  %gep947 = getelementptr double, ptr %invariant.gep946, i64 %indvars.iv
  %607 = load double, ptr %gep947, align 8, !tbaa !5
  %608 = tail call double @llvm.fmuladd.f64(double %607, double 0x3FC9194DB735D0F7, double %606)
  %gep949 = getelementptr double, ptr %invariant.gep948, i64 %indvars.iv
  %609 = load double, ptr %gep949, align 8, !tbaa !5
  %610 = tail call double @llvm.fmuladd.f64(double %609, double 0x3FDFB5E386F12848, double %608)
  %gep951 = getelementptr double, ptr %invariant.gep950, i64 %indvars.iv
  %611 = load double, ptr %gep951, align 8, !tbaa !5
  %612 = tail call double @llvm.fmuladd.f64(double %611, double 0x3FDC9F20C9294E48, double %610)
  %gep953 = getelementptr double, ptr %invariant.gep952, i64 %indvars.iv
  %613 = load double, ptr %gep953, align 8, !tbaa !5
  %614 = tail call double @llvm.fmuladd.f64(double %613, double 0x3F6ED66BF7CB1F00, double %612)
  %gep955 = getelementptr double, ptr %invariant.gep954, i64 %indvars.iv
  %615 = load double, ptr %gep955, align 8, !tbaa !5
  %616 = tail call double @llvm.fmuladd.f64(double %615, double 0xBFA6C8AF2EC21C94, double %614)
  %gep957 = getelementptr double, ptr %invariant.gep956, i64 %indvars.iv
  %617 = load double, ptr %gep957, align 8, !tbaa !5
  %618 = tail call double @llvm.fmuladd.f64(double %617, double 0xBFF04F797FEE8E6E, double %616)
  %gep959 = getelementptr double, ptr %invariant.gep958, i64 %indvars.iv
  %619 = load double, ptr %gep959, align 8, !tbaa !5
  %620 = tail call double @llvm.fmuladd.f64(double %619, double 0xBFABF3835DF7B24C, double %618)
  %gep961 = getelementptr double, ptr %invariant.gep960, i64 %indvars.iv
  %621 = load double, ptr %gep961, align 8, !tbaa !5
  %622 = tail call double @llvm.fmuladd.f64(double %621, double 0x3FFFCC22372C1168, double %620)
  %gep963 = getelementptr double, ptr %invariant.gep962, i64 %indvars.iv
  %623 = load double, ptr %gep963, align 8, !tbaa !5
  %624 = tail call double @llvm.fmuladd.f64(double %623, double 0xBFB4E56CC57C5A10, double %622)
  %gep965 = getelementptr double, ptr %invariant.gep964, i64 %indvars.iv
  %625 = load double, ptr %gep965, align 8, !tbaa !5
  %626 = tail call double @llvm.fmuladd.f64(double %625, double 0xBFA61E338215E590, double %624)
  %gep967 = getelementptr double, ptr %invariant.gep966, i64 %indvars.iv
  %627 = load double, ptr %gep967, align 8, !tbaa !5
  %628 = tail call double @llvm.fmuladd.f64(double %627, double 0x3FC9194DB735D0E8, double %626)
  %gep969 = getelementptr double, ptr %invariant.gep968, i64 %indvars.iv
  %629 = load double, ptr %gep969, align 8, !tbaa !5
  %630 = tail call double @llvm.fmuladd.f64(double %629, double 0x3FDC9F20C9294E54, double %628)
  %gep971 = getelementptr double, ptr %invariant.gep970, i64 %indvars.iv
  %631 = load double, ptr %gep971, align 8, !tbaa !5
  %632 = tail call double @llvm.fmuladd.f64(double %631, double 0x3FDFB5E386F1282F, double %630)
  %gep973 = getelementptr double, ptr %invariant.gep972, i64 %indvars.iv
  %633 = load double, ptr %gep973, align 8, !tbaa !5
  %634 = tail call double @llvm.fmuladd.f64(double %633, double 0xBFA6C8AF2EC21D14, double %632)
  %gep975 = getelementptr double, ptr %invariant.gep974, i64 %indvars.iv
  %635 = load double, ptr %gep975, align 8, !tbaa !5
  %636 = tail call double @llvm.fmuladd.f64(double %635, double 0x3F6ED66BF7CB1B4F, double %634)
  %gep977 = getelementptr double, ptr %invariant.gep976, i64 %indvars.iv
  %637 = load double, ptr %gep977, align 8, !tbaa !5
  %638 = tail call double @llvm.fmuladd.f64(double %637, double 0xBFF04F797FEE8E5C, double %636)
  %gep979 = getelementptr double, ptr %invariant.gep978, i64 %indvars.iv
  %639 = load double, ptr %gep979, align 8, !tbaa !5
  %640 = tail call double @llvm.fmuladd.f64(double %639, double 0xBFABF3835DF7B1F8, double %638)
  %gep981 = getelementptr double, ptr %invariant.gep980, i64 %indvars.iv
  %641 = load double, ptr %gep981, align 8, !tbaa !5
  %642 = tail call double @llvm.fmuladd.f64(double %641, double 0xBFAD8009A8DC34C1, double %640)
  %gep983 = getelementptr double, ptr %invariant.gep982, i64 %indvars.iv
  %643 = load double, ptr %gep983, align 8, !tbaa !5
  %644 = tail call double @llvm.fmuladd.f64(double %643, double 0x3FE33FB5AEE339C2, double %642)
  %gep985 = getelementptr double, ptr %invariant.gep984, i64 %indvars.iv
  %645 = load double, ptr %gep985, align 8, !tbaa !5
  %646 = tail call double @llvm.fmuladd.f64(double %645, double 0x3FE33FB5AEE339BC, double %644)
  %gep987 = getelementptr double, ptr %invariant.gep986, i64 %indvars.iv
  %647 = load double, ptr %gep987, align 8, !tbaa !5
  %648 = tail call double @llvm.fmuladd.f64(double %647, double 0x3FEC22B6B560393F, double %646)
  %gep989 = getelementptr double, ptr %invariant.gep988, i64 %indvars.iv
  %649 = load double, ptr %gep989, align 8, !tbaa !5
  %650 = tail call double @llvm.fmuladd.f64(double %649, double 0xBFF4414C5924CA76, double %648)
  %gep991 = getelementptr double, ptr %invariant.gep990, i64 %indvars.iv
  %651 = load double, ptr %gep991, align 8, !tbaa !5
  %652 = tail call double @llvm.fmuladd.f64(double %651, double 0xBFF4414C5924CA6D, double %650)
  %gep993 = getelementptr double, ptr %invariant.gep992, i64 %indvars.iv
  %653 = load double, ptr %gep993, align 8, !tbaa !5
  %654 = tail call double @llvm.fmuladd.f64(double %653, double 0x3FFAB3BA37B5BC28, double %652)
  %gep995 = getelementptr double, ptr %invariant.gep994, i64 %indvars.iv
  %655 = load double, ptr %gep995, align 8, !tbaa !5
  %656 = tail call double @llvm.fmuladd.f64(double %655, double 0x3FFAB3BA37B5BC2C, double %654)
  %gep997 = getelementptr double, ptr %invariant.gep996, i64 %indvars.iv
  %657 = load double, ptr %gep997, align 8, !tbaa !5
  %658 = tail call double @llvm.fmuladd.f64(double %657, double 0xC005DC4705AED62D, double %656)
  %gep999 = getelementptr double, ptr %invariant.gep998, i64 %indvars.iv
  %659 = load double, ptr %gep999, align 8, !tbaa !5
  %660 = tail call double @llvm.fmuladd.f64(double %659, double 0x3FF9C4B2E6CA1909, double %658)
  %661 = getelementptr inbounds double, ptr %3, i64 %indvars.iv
  %662 = load double, ptr %661, align 8, !tbaa !5
  %663 = fadd double %662, %660
  store double %663, ptr %661, align 8, !tbaa !5
  %664 = fmul double %602, 0xBFAD8009A8DC3780
  %665 = tail call double @llvm.fmuladd.f64(double %601, double 0x3FE33FB5AEE339AD, double %664)
  %666 = tail call double @llvm.fmuladd.f64(double %605, double 0x3FE33FB5AEE339B3, double %665)
  %667 = tail call double @llvm.fmuladd.f64(double %607, double 0x3FEC22B6B5603939, double %666)
  %668 = tail call double @llvm.fmuladd.f64(double %609, double 0xBFF4414C5924CA69, double %667)
  %669 = tail call double @llvm.fmuladd.f64(double %611, double 0x3FF9C4B2E6CA1905, double %668)
  %670 = tail call double @llvm.fmuladd.f64(double %613, double 0xC005DC4705AED626, double %669)
  %671 = tail call double @llvm.fmuladd.f64(double %615, double 0x3FFAB3BA37B5BC1A, double %670)
  %672 = tail call double @llvm.fmuladd.f64(double %617, double 0x3FFAB3BA37B5BC2C, double %671)
  %673 = tail call double @llvm.fmuladd.f64(double %619, double 0xBFF4414C5924CA64, double %672)
  %674 = tail call double @llvm.fmuladd.f64(double %621, double 0xBFB4E56CC57C59F8, double %673)
  %675 = tail call double @llvm.fmuladd.f64(double %623, double 0x3FFFCC22372C1156, double %674)
  %676 = tail call double @llvm.fmuladd.f64(double %625, double 0xBFA61E338215E4D0, double %675)
  %677 = tail call double @llvm.fmuladd.f64(double %627, double 0x3FC9194DB735D134, double %676)
  %678 = tail call double @llvm.fmuladd.f64(double %629, double 0x3FDC9F20C9294E54, double %677)
  %679 = tail call double @llvm.fmuladd.f64(double %631, double 0xBFABF3835DF7B23C, double %678)
  %680 = tail call double @llvm.fmuladd.f64(double %633, double 0xBFF04F797FEE8E33, double %679)
  %681 = tail call double @llvm.fmuladd.f64(double %635, double 0x3F6ED66BF7CB01CF, double %680)
  %682 = tail call double @llvm.fmuladd.f64(double %637, double 0xBFA6C8AF2EC21C0C, double %681)
  %683 = tail call double @llvm.fmuladd.f64(double %639, double 0x3FDFB5E386F12828, double %682)
  %684 = tail call double @llvm.fmuladd.f64(double %641, double 0xBFA61E338215E580, double %683)
  %685 = tail call double @llvm.fmuladd.f64(double %643, double 0x3FFFCC22372C115F, double %684)
  %686 = tail call double @llvm.fmuladd.f64(double %645, double 0xBFB4E56CC57C5A25, double %685)
  %687 = tail call double @llvm.fmuladd.f64(double %647, double 0x3FC9194DB735D0F7, double %686)
  %688 = tail call double @llvm.fmuladd.f64(double %649, double 0x3FDFB5E386F1283F, double %687)
  %689 = tail call double @llvm.fmuladd.f64(double %651, double 0xBFABF3835DF7B183, double %688)
  %690 = tail call double @llvm.fmuladd.f64(double %653, double 0xBFF04F797FEE8E41, double %689)
  %691 = tail call double @llvm.fmuladd.f64(double %655, double 0xBFA6C8AF2EC21D24, double %690)
  %692 = tail call double @llvm.fmuladd.f64(double %657, double 0x3F6ED66BF7CB14EE, double %691)
  %693 = tail call double @llvm.fmuladd.f64(double %659, double 0x3FDC9F20C9294E51, double %692)
  %gep1001 = getelementptr double, ptr %invariant.gep1000, i64 %indvars.iv
  %694 = load double, ptr %gep1001, align 8, !tbaa !5
  %695 = fadd double %693, %694
  store double %695, ptr %gep1001, align 8, !tbaa !5
  %696 = fmul double %602, 0xBFA61E338215E4C1
  %697 = tail call double @llvm.fmuladd.f64(double %601, double 0xBFB4E56CC57C5A3B, double %696)
  %698 = tail call double @llvm.fmuladd.f64(double %605, double 0x3FFFCC22372C1168, double %697)
  %699 = tail call double @llvm.fmuladd.f64(double %607, double 0x3FC9194DB735D0C4, double %698)
  %700 = tail call double @llvm.fmuladd.f64(double %609, double 0xBFABF3835DF7B15C, double %699)
  %701 = tail call double @llvm.fmuladd.f64(double %611, double 0x3FDC9F20C9294E5D, double %700)
  %702 = tail call double @llvm.fmuladd.f64(double %613, double 0x3F6ED66BF7CB15BE, double %701)
  %703 = tail call double @llvm.fmuladd.f64(double %615, double 0xBFF04F797FEE8E41, double %702)
  %704 = tail call double @llvm.fmuladd.f64(double %617, double 0xBFA6C8AF2EC21D28, double %703)
  %705 = tail call double @llvm.fmuladd.f64(double %619, double 0x3FDFB5E386F127F7, double %704)
  %706 = tail call double @llvm.fmuladd.f64(double %621, double 0x3FE33FB5AEE339C6, double %705)
  %707 = tail call double @llvm.fmuladd.f64(double %623, double 0x3FE33FB5AEE339C3, double %706)
  %708 = tail call double @llvm.fmuladd.f64(double %625, double 0xBFAD8009A8DC36C0, double %707)
  %709 = tail call double @llvm.fmuladd.f64(double %627, double 0x3FEC22B6B5603946, double %708)
  %710 = tail call double @llvm.fmuladd.f64(double %629, double 0x3FF9C4B2E6CA190E, double %709)
  %711 = tail call double @llvm.fmuladd.f64(double %631, double 0xBFF4414C5924CA76, double %710)
  %712 = tail call double @llvm.fmuladd.f64(double %633, double 0x3FFAB3BA37B5BC2C, double %711)
  %713 = tail call double @llvm.fmuladd.f64(double %635, double 0xC005DC4705AED62A, double %712)
  %714 = tail call double @llvm.fmuladd.f64(double %637, double 0x3FFAB3BA37B5BC2C, double %713)
  %715 = tail call double @llvm.fmuladd.f64(double %639, double 0xBFF4414C5924CA7B, double %714)
  %716 = tail call double @llvm.fmuladd.f64(double %641, double 0xBFA61E338215E570, double %715)
  %717 = tail call double @llvm.fmuladd.f64(double %643, double 0xBFB4E56CC57C5A0F, double %716)
  %718 = tail call double @llvm.fmuladd.f64(double %645, double 0x3FFFCC22372C1168, double %717)
  %719 = tail call double @llvm.fmuladd.f64(double %647, double 0x3FC9194DB735D0CB, double %718)
  %720 = tail call double @llvm.fmuladd.f64(double %649, double 0xBFABF3835DF7B100, double %719)
  %721 = tail call double @llvm.fmuladd.f64(double %651, double 0x3FDFB5E386F12808, double %720)
  %722 = tail call double @llvm.fmuladd.f64(double %653, double 0xBFA6C8AF2EC21DB0, double %721)
  %723 = tail call double @llvm.fmuladd.f64(double %655, double 0xBFF04F797FEE8E4E, double %722)
  %724 = tail call double @llvm.fmuladd.f64(double %657, double 0x3F6ED66BF7CB2533, double %723)
  %725 = tail call double @llvm.fmuladd.f64(double %659, double 0x3FDC9F20C9294E3F, double %724)
  %gep1003 = getelementptr double, ptr %invariant.gep1002, i64 %indvars.iv
  %726 = load double, ptr %gep1003, align 8, !tbaa !5
  %727 = fadd double %725, %726
  store double %727, ptr %gep1003, align 8, !tbaa !5
  %728 = fmul double %602, 0xBFDA2841F320D0D6
  %729 = tail call double @llvm.fmuladd.f64(double %601, double 0xBFDC9DD6B43D2ABD, double %728)
  %730 = tail call double @llvm.fmuladd.f64(double %605, double 0xBFDC9DD6B43D2AA9, double %729)
  %731 = tail call double @llvm.fmuladd.f64(double %607, double 0x400260B23177AE45, double %730)
  %732 = tail call double @llvm.fmuladd.f64(double %609, double 0xBFF07F5D531D104E, double %731)
  %733 = tail call double @llvm.fmuladd.f64(double %611, double 0xBFF1450E028F06B3, double %732)
  %734 = tail call double @llvm.fmuladd.f64(double %613, double 0x3FF693B583D81A94, double %733)
  %735 = tail call double @llvm.fmuladd.f64(double %615, double 0x3FF5CE04D4662421, double %734)
  %736 = tail call double @llvm.fmuladd.f64(double %617, double 0x3FF5CE04D4662438, double %735)
  %737 = tail call double @llvm.fmuladd.f64(double %619, double 0xBFF07F5D531D1041, double %736)
  %738 = tail call double @llvm.fmuladd.f64(double %621, double 0xBFDC9DD6B43D2AB5, double %737)
  %739 = tail call double @llvm.fmuladd.f64(double %623, double 0xBFDC9DD6B43D2A93, double %738)
  %740 = tail call double @llvm.fmuladd.f64(double %625, double 0xBFDA2841F320D0B8, double %739)
  %741 = tail call double @llvm.fmuladd.f64(double %627, double 0x400260B23177AE45, double %740)
  %742 = tail call double @llvm.fmuladd.f64(double %629, double 0xBFF1450E028F06B3, double %741)
  %743 = tail call double @llvm.fmuladd.f64(double %631, double 0xBFF07F5D531D1045, double %742)
  %744 = tail call double @llvm.fmuladd.f64(double %633, double 0x3FF5CE04D4662438, double %743)
  %745 = tail call double @llvm.fmuladd.f64(double %635, double 0x3FF693B583D81A8F, double %744)
  %746 = tail call double @llvm.fmuladd.f64(double %637, double 0x3FF5CE04D466242A, double %745)
  %747 = tail call double @llvm.fmuladd.f64(double %639, double 0xBFF07F5D531D1053, double %746)
  %748 = tail call double @llvm.fmuladd.f64(double %641, double 0xBFDA2841F320D0D4, double %747)
  %749 = tail call double @llvm.fmuladd.f64(double %643, double 0xBFDC9DD6B43D2AB4, double %748)
  %750 = tail call double @llvm.fmuladd.f64(double %645, double 0xBFDC9DD6B43D2AB2, double %749)
  %751 = tail call double @llvm.fmuladd.f64(double %647, double 0x400260B23177AE4A, double %750)
  %752 = tail call double @llvm.fmuladd.f64(double %649, double 0xBFF07F5D531D104A, double %751)
  %753 = tail call double @llvm.fmuladd.f64(double %651, double 0xBFF07F5D531D1041, double %752)
  %754 = tail call double @llvm.fmuladd.f64(double %653, double 0x3FF5CE04D466242F, double %753)
  %755 = tail call double @llvm.fmuladd.f64(double %655, double 0x3FF5CE04D4662418, double %754)
  %756 = tail call double @llvm.fmuladd.f64(double %657, double 0x3FF693B583D81AA1, double %755)
  %757 = tail call double @llvm.fmuladd.f64(double %659, double 0xBFF1450E028F06B3, double %756)
  %gep1005 = getelementptr double, ptr %invariant.gep1004, i64 %indvars.iv
  %758 = load double, ptr %gep1005, align 8, !tbaa !5
  %759 = fadd double %757, %758
  store double %759, ptr %gep1005, align 8, !tbaa !5
  %760 = fmul double %602, 0x3FB516705CB7EB10
  %761 = tail call double @llvm.fmuladd.f64(double %601, double 0xBFF14B60DAE8F9B7, double %760)
  %762 = tail call double @llvm.fmuladd.f64(double %605, double 0x3FB23F7A7665615A, double %761)
  %763 = tail call double @llvm.fmuladd.f64(double %607, double 0x3FD34BA90DF497AF, double %762)
  %764 = tail call double @llvm.fmuladd.f64(double %609, double 0x3FAA80234D0D6441, double %763)
  %765 = tail call double @llvm.fmuladd.f64(double %611, double 0xBFF5B5FC0F369AF7, double %764)
  %766 = tail call double @llvm.fmuladd.f64(double %613, double 0xBFE28587281236A6, double %765)
  %767 = tail call double @llvm.fmuladd.f64(double %615, double 0x3FC582A648D67E0D, double %766)
  %768 = tail call double @llvm.fmuladd.f64(double %617, double 0xC00051B0BB41F520, double %767)
  %769 = tail call double @llvm.fmuladd.f64(double %619, double 0x3FBAAA1D34433F46, double %768)
  %770 = tail call double @llvm.fmuladd.f64(double %621, double 0x3FC4B65E83613BCD, double %769)
  %771 = tail call double @llvm.fmuladd.f64(double %623, double 0x3FC4B65E83613B90, double %770)
  %772 = tail call double @llvm.fmuladd.f64(double %625, double 0xBF44F03805B1CC00, double %771)
  %773 = tail call double @llvm.fmuladd.f64(double %627, double 0x3FC574603DBB171B, double %772)
  %774 = tail call double @llvm.fmuladd.f64(double %629, double 0x3FFCD42470497CDB, double %773)
  %775 = tail call double @llvm.fmuladd.f64(double %631, double 0x3FC9FBA14E49B69F, double %774)
  %776 = tail call double @llvm.fmuladd.f64(double %633, double 0xBFE1D964E77A614C, double %775)
  %777 = tail call double @llvm.fmuladd.f64(double %635, double 0xBF5134CDEA1818A1, double %776)
  %778 = tail call double @llvm.fmuladd.f64(double %637, double 0xBFE1D964E77A6149, double %777)
  %779 = tail call double @llvm.fmuladd.f64(double %639, double 0x3FC9FBA14E49B6B1, double %778)
  %780 = tail call double @llvm.fmuladd.f64(double %641, double 0x3FB516705CB7EB38, double %779)
  %781 = tail call double @llvm.fmuladd.f64(double %643, double 0xBFF14B60DAE8F9BB, double %780)
  %782 = tail call double @llvm.fmuladd.f64(double %645, double 0x3FB23F7A7665616C, double %781)
  %783 = tail call double @llvm.fmuladd.f64(double %647, double 0x3FD34BA90DF497A0, double %782)
  %784 = tail call double @llvm.fmuladd.f64(double %649, double 0x3FAA80234D0D6480, double %783)
  %785 = tail call double @llvm.fmuladd.f64(double %651, double 0x3FBAAA1D34433F2A, double %784)
  %786 = tail call double @llvm.fmuladd.f64(double %653, double 0xC00051B0BB41F51E, double %785)
  %787 = tail call double @llvm.fmuladd.f64(double %655, double 0x3FC582A648D67DF4, double %786)
  %788 = tail call double @llvm.fmuladd.f64(double %657, double 0xBFE28587281236A5, double %787)
  %789 = tail call double @llvm.fmuladd.f64(double %659, double 0xBFF5B5FC0F369AF7, double %788)
  %gep1007 = getelementptr double, ptr %invariant.gep1006, i64 %indvars.iv
  %790 = load double, ptr %gep1007, align 8, !tbaa !5
  %791 = fadd double %789, %790
  store double %791, ptr %gep1007, align 8, !tbaa !5
  %792 = fmul double %602, 0xBF44F03805B1D400
  %793 = tail call double @llvm.fmuladd.f64(double %601, double 0x3FC4B65E83613BB4, double %792)
  %794 = tail call double @llvm.fmuladd.f64(double %605, double 0x3FC4B65E83613BB8, double %793)
  %795 = tail call double @llvm.fmuladd.f64(double %607, double 0x3FC574603DBB1706, double %794)
  %796 = tail call double @llvm.fmuladd.f64(double %609, double 0x3FC9FBA14E49B6CA, double %795)
  %797 = tail call double @llvm.fmuladd.f64(double %611, double 0x3FFCD42470497CDF, double %796)
  %798 = tail call double @llvm.fmuladd.f64(double %613, double 0xBF5134CDEA1811D7, double %797)
  %799 = tail call double @llvm.fmuladd.f64(double %615, double 0xBFE1D964E77A614C, double %798)
  %800 = tail call double @llvm.fmuladd.f64(double %617, double 0xBFE1D964E77A6154, double %799)
  %801 = tail call double @llvm.fmuladd.f64(double %619, double 0x3FC9FBA14E49B6A9, double %800)
  %802 = tail call double @llvm.fmuladd.f64(double %621, double 0xBFF14B60DAE8F9BB, double %801)
  %803 = tail call double @llvm.fmuladd.f64(double %623, double 0x3FB23F7A766561AA, double %802)
  %804 = tail call double @llvm.fmuladd.f64(double %625, double 0x3FB516705CB7EB00, double %803)
  %805 = tail call double @llvm.fmuladd.f64(double %627, double 0x3FD34BA90DF497AF, double %804)
  %806 = tail call double @llvm.fmuladd.f64(double %629, double 0xBFF5B5FC0F369B00, double %805)
  %807 = tail call double @llvm.fmuladd.f64(double %631, double 0x3FAA80234D0D6420, double %806)
  %808 = tail call double @llvm.fmuladd.f64(double %633, double 0x3FC582A648D67E26, double %807)
  %809 = tail call double @llvm.fmuladd.f64(double %635, double 0xBFE28587281236A7, double %808)
  %810 = tail call double @llvm.fmuladd.f64(double %637, double 0xC00051B0BB41F520, double %809)
  %811 = tail call double @llvm.fmuladd.f64(double %639, double 0x3FBAAA1D34433F2A, double %810)
  %812 = tail call double @llvm.fmuladd.f64(double %641, double 0x3FB516705CB7EB58, double %811)
  %813 = tail call double @llvm.fmuladd.f64(double %643, double 0x3FB23F7A766561B0, double %812)
  %814 = tail call double @llvm.fmuladd.f64(double %645, double 0xBFF14B60DAE8F9B7, double %813)
  %815 = tail call double @llvm.fmuladd.f64(double %647, double 0x3FD34BA90DF497AF, double %814)
  %816 = tail call double @llvm.fmuladd.f64(double %649, double 0x3FBAAA1D34433F3F, double %815)
  %817 = tail call double @llvm.fmuladd.f64(double %651, double 0x3FAA80234D0D6420, double %816)
  %818 = tail call double @llvm.fmuladd.f64(double %653, double 0x3FC582A648D67E0D, double %817)
  %819 = tail call double @llvm.fmuladd.f64(double %655, double 0xC00051B0BB41F520, double %818)
  %820 = tail call double @llvm.fmuladd.f64(double %657, double 0xBFE28587281236A7, double %819)
  %821 = tail call double @llvm.fmuladd.f64(double %659, double 0xBFF5B5FC0F369AFB, double %820)
  %gep1009 = getelementptr double, ptr %invariant.gep1008, i64 %indvars.iv
  %822 = load double, ptr %gep1009, align 8, !tbaa !5
  %823 = fadd double %821, %822
  store double %823, ptr %gep1009, align 8, !tbaa !5
  %824 = fmul double %602, 0x3FEA01757626B3AA
  %825 = tail call double @llvm.fmuladd.f64(double %601, double 0x3F7BE15B6EF0F513, double %824)
  %826 = tail call double @llvm.fmuladd.f64(double %605, double 0x3F7BE15B6EF0F204, double %825)
  %827 = tail call double @llvm.fmuladd.f64(double %607, double 0xBFF49C77EB024E36, double %826)
  %828 = tail call double @llvm.fmuladd.f64(double %609, double 0x3FEEE548D24B334B, double %827)
  %829 = tail call double @llvm.fmuladd.f64(double %611, double 0x3FA35D92E329F3DA, double %828)
  %830 = tail call double @llvm.fmuladd.f64(double %613, double 0x3FD69C26CA3FE366, double %829)
  %831 = tail call double @llvm.fmuladd.f64(double %615, double 0xBFF609CF2540AD33, double %830)
  %832 = tail call double @llvm.fmuladd.f64(double %617, double 0xBFF609CF2540AD38, double %831)
  %833 = tail call double @llvm.fmuladd.f64(double %619, double 0x3FEEE548D24B334C, double %832)
  %834 = tail call double @llvm.fmuladd.f64(double %621, double 0xBFC043E702B6909C, double %833)
  %835 = tail call double @llvm.fmuladd.f64(double %623, double 0x3FEC8C3F0B680533, double %834)
  %836 = tail call double @llvm.fmuladd.f64(double %625, double 0xBFB0AB452F81B608, double %835)
  %837 = tail call double @llvm.fmuladd.f64(double %627, double 0xBFA74967F5A5A03F, double %836)
  %838 = tail call double @llvm.fmuladd.f64(double %629, double 0x3FEF916B12E308A6, double %837)
  %839 = tail call double @llvm.fmuladd.f64(double %631, double 0xBFC0CDAB2BE03118, double %838)
  %840 = tail call double @llvm.fmuladd.f64(double %633, double 0x4000D39684388549, double %839)
  %841 = tail call double @llvm.fmuladd.f64(double %635, double 0x3FC75D089DF924FA, double %840)
  %842 = tail call double @llvm.fmuladd.f64(double %637, double 0x3FBACDFDD860C671, double %841)
  %843 = tail call double @llvm.fmuladd.f64(double %639, double 0x3FF10776BFAA9C87, double %842)
  %844 = tail call double @llvm.fmuladd.f64(double %641, double 0xBFB0AB452F81B620, double %843)
  %845 = tail call double @llvm.fmuladd.f64(double %643, double 0x3FEC8C3F0B68052E, double %844)
  %846 = tail call double @llvm.fmuladd.f64(double %645, double 0xBFC043E702B690A4, double %845)
  %847 = tail call double @llvm.fmuladd.f64(double %647, double 0xBFA74967F5A5A080, double %846)
  %848 = tail call double @llvm.fmuladd.f64(double %649, double 0x3FF10776BFAA9C8B, double %847)
  %849 = tail call double @llvm.fmuladd.f64(double %651, double 0xBFC0CDAB2BE0310A, double %848)
  %850 = tail call double @llvm.fmuladd.f64(double %653, double 0x4000D39684388545, double %849)
  %851 = tail call double @llvm.fmuladd.f64(double %655, double 0x3FBACDFDD860C65B, double %850)
  %852 = tail call double @llvm.fmuladd.f64(double %657, double 0x3FC75D089DF92516, double %851)
  %853 = tail call double @llvm.fmuladd.f64(double %659, double 0x3FEF916B12E30898, double %852)
  %gep1011 = getelementptr double, ptr %invariant.gep1010, i64 %indvars.iv
  %854 = load double, ptr %gep1011, align 8, !tbaa !5
  %855 = fadd double %853, %854
  store double %855, ptr %gep1011, align 8, !tbaa !5
  %856 = fmul double %602, 0xBFB0AB452F81B620
  %857 = tail call double @llvm.fmuladd.f64(double %601, double 0xBFC043E702B690C8, double %856)
  %858 = tail call double @llvm.fmuladd.f64(double %605, double 0x3FEC8C3F0B680520, double %857)
  %859 = tail call double @llvm.fmuladd.f64(double %607, double 0xBFA74967F5A5A080, double %858)
  %860 = tail call double @llvm.fmuladd.f64(double %609, double 0xBFC0CDAB2BE03123, double %859)
  %861 = tail call double @llvm.fmuladd.f64(double %611, double 0x3FEF916B12E308A0, double %860)
  %862 = tail call double @llvm.fmuladd.f64(double %613, double 0x3FC75D089DF924FA, double %861)
  %863 = tail call double @llvm.fmuladd.f64(double %615, double 0x4000D39684388549, double %862)
  %864 = tail call double @llvm.fmuladd.f64(double %617, double 0x3FBACDFDD860C6E4, double %863)
  %865 = tail call double @llvm.fmuladd.f64(double %619, double 0x3FF10776BFAA9C8B, double %864)
  %866 = tail call double @llvm.fmuladd.f64(double %621, double 0x3F7BE15B6EF0F130, double %865)
  %867 = tail call double @llvm.fmuladd.f64(double %623, double 0x3F7BE15B6EF0EF74, double %866)
  %868 = tail call double @llvm.fmuladd.f64(double %625, double 0x3FEA01757626B39C, double %867)
  %869 = tail call double @llvm.fmuladd.f64(double %627, double 0xBFF49C77EB024E36, double %868)
  %870 = tail call double @llvm.fmuladd.f64(double %629, double 0x3FA35D92E329F39C, double %869)
  %871 = tail call double @llvm.fmuladd.f64(double %631, double 0x3FEEE548D24B3346, double %870)
  %872 = tail call double @llvm.fmuladd.f64(double %633, double 0xBFF609CF2540AD33, double %871)
  %873 = tail call double @llvm.fmuladd.f64(double %635, double 0x3FD69C26CA3FE379, double %872)
  %874 = tail call double @llvm.fmuladd.f64(double %637, double 0xBFF609CF2540AD33, double %873)
  %875 = tail call double @llvm.fmuladd.f64(double %639, double 0x3FEEE548D24B334D, double %874)
  %876 = tail call double @llvm.fmuladd.f64(double %641, double 0xBFB0AB452F81B660, double %875)
  %877 = tail call double @llvm.fmuladd.f64(double %643, double 0xBFC043E702B690CB, double %876)
  %878 = tail call double @llvm.fmuladd.f64(double %645, double 0x3FEC8C3F0B680524, double %877)
  %879 = tail call double @llvm.fmuladd.f64(double %647, double 0xBFA74967F5A5A0C0, double %878)
  %880 = tail call double @llvm.fmuladd.f64(double %649, double 0xBFC0CDAB2BE03103, double %879)
  %881 = tail call double @llvm.fmuladd.f64(double %651, double 0x3FF10776BFAA9C8B, double %880)
  %882 = tail call double @llvm.fmuladd.f64(double %653, double 0x3FBACDFDD860C63F, double %881)
  %883 = tail call double @llvm.fmuladd.f64(double %655, double 0x4000D39684388547, double %882)
  %884 = tail call double @llvm.fmuladd.f64(double %657, double 0x3FC75D089DF92521, double %883)
  %885 = tail call double @llvm.fmuladd.f64(double %659, double 0x3FEF916B12E308A0, double %884)
  %gep1013 = getelementptr double, ptr %invariant.gep1012, i64 %indvars.iv
  %886 = load double, ptr %gep1013, align 8, !tbaa !5
  %887 = fadd double %885, %886
  store double %887, ptr %gep1013, align 8, !tbaa !5
  %888 = fmul double %602, 0xBFB0AB452F81B638
  %889 = tail call double @llvm.fmuladd.f64(double %601, double 0x3FEC8C3F0B680521, double %888)
  %890 = tail call double @llvm.fmuladd.f64(double %605, double 0xBFC043E702B69095, double %889)
  %891 = tail call double @llvm.fmuladd.f64(double %607, double 0xBFA74967F5A5A090, double %890)
  %892 = tail call double @llvm.fmuladd.f64(double %609, double 0x3FF10776BFAA9C8B, double %891)
  %893 = tail call double @llvm.fmuladd.f64(double %611, double 0x3FEF916B12E3089C, double %892)
  %894 = tail call double @llvm.fmuladd.f64(double %613, double 0x3FC75D089DF92501, double %893)
  %895 = tail call double @llvm.fmuladd.f64(double %615, double 0x3FBACDFDD860C6A3, double %894)
  %896 = tail call double @llvm.fmuladd.f64(double %617, double 0x4000D39684388547, double %895)
  %897 = tail call double @llvm.fmuladd.f64(double %619, double 0xBFC0CDAB2BE0312E, double %896)
  %898 = tail call double @llvm.fmuladd.f64(double %621, double 0x3FEC8C3F0B680522, double %897)
  %899 = tail call double @llvm.fmuladd.f64(double %623, double 0xBFC043E702B690AE, double %898)
  %900 = tail call double @llvm.fmuladd.f64(double %625, double 0xBFB0AB452F81B5E8, double %899)
  %901 = tail call double @llvm.fmuladd.f64(double %627, double 0xBFA74967F5A5A110, double %900)
  %902 = tail call double @llvm.fmuladd.f64(double %629, double 0x3FEF916B12E308AF, double %901)
  %903 = tail call double @llvm.fmuladd.f64(double %631, double 0x3FF10776BFAA9C87, double %902)
  %904 = tail call double @llvm.fmuladd.f64(double %633, double 0x3FBACDFDD860C671, double %903)
  %905 = tail call double @llvm.fmuladd.f64(double %635, double 0x3FC75D089DF92508, double %904)
  %906 = tail call double @llvm.fmuladd.f64(double %637, double 0x4000D39684388549, double %905)
  %907 = tail call double @llvm.fmuladd.f64(double %639, double 0xBFC0CDAB2BE0313C, double %906)
  %908 = tail call double @llvm.fmuladd.f64(double %641, double 0x3FEA01757626B3A0, double %907)
  %909 = tail call double @llvm.fmuladd.f64(double %643, double 0x3F7BE15B6EF0F15B, double %908)
  %910 = tail call double @llvm.fmuladd.f64(double %645, double 0x3F7BE15B6EF0F2C0, double %909)
  %911 = tail call double @llvm.fmuladd.f64(double %647, double 0xBFF49C77EB024E36, double %910)
  %912 = tail call double @llvm.fmuladd.f64(double %649, double 0x3FEEE548D24B334A, double %911)
  %913 = tail call double @llvm.fmuladd.f64(double %651, double 0x3FEEE548D24B3346, double %912)
  %914 = tail call double @llvm.fmuladd.f64(double %653, double 0xBFF609CF2540AD2F, double %913)
  %915 = tail call double @llvm.fmuladd.f64(double %655, double 0xBFF609CF2540AD2F, double %914)
  %916 = tail call double @llvm.fmuladd.f64(double %657, double 0x3FD69C26CA3FE360, double %915)
  %917 = tail call double @llvm.fmuladd.f64(double %659, double 0x3FA35D92E329F3C6, double %916)
  %gep1015 = getelementptr double, ptr %invariant.gep1014, i64 %indvars.iv
  %918 = load double, ptr %gep1015, align 8, !tbaa !5
  %919 = fadd double %917, %918
  store double %919, ptr %gep1015, align 8, !tbaa !5
  %920 = tail call double @llvm.fmuladd.f64(double %601, double 0x3FB23F7A766561AA, double %760)
  %921 = tail call double @llvm.fmuladd.f64(double %605, double 0xBFF14B60DAE8F9BB, double %920)
  %922 = tail call double @llvm.fmuladd.f64(double %607, double 0x3FD34BA90DF497A9, double %921)
  %923 = tail call double @llvm.fmuladd.f64(double %609, double 0x3FBAAA1D34433F0D, double %922)
  %924 = tail call double @llvm.fmuladd.f64(double %611, double 0xBFF5B5FC0F369AFB, double %923)
  %925 = tail call double @llvm.fmuladd.f64(double %613, double 0xBFE28587281236A6, double %924)
  %926 = tail call double @llvm.fmuladd.f64(double %615, double 0xC00051B0BB41F522, double %925)
  %927 = tail call double @llvm.fmuladd.f64(double %617, double 0x3FC582A648D67DFB, double %926)
  %928 = tail call double @llvm.fmuladd.f64(double %619, double 0x3FAA80234D0D6500, double %927)
  %929 = tail call double @llvm.fmuladd.f64(double %621, double 0x3FB23F7A76656165, double %928)
  %930 = tail call double @llvm.fmuladd.f64(double %623, double 0xBFF14B60DAE8F9BB, double %929)
  %931 = tail call double @llvm.fmuladd.f64(double %625, double 0x3FB516705CB7EAF8, double %930)
  %932 = tail call double @llvm.fmuladd.f64(double %627, double 0x3FD34BA90DF49795, double %931)
  %933 = tail call double @llvm.fmuladd.f64(double %629, double 0xBFF5B5FC0F369AFB, double %932)
  %934 = tail call double @llvm.fmuladd.f64(double %631, double 0x3FBAAA1D34433F31, double %933)
  %935 = tail call double @llvm.fmuladd.f64(double %633, double 0xC00051B0BB41F522, double %934)
  %936 = tail call double @llvm.fmuladd.f64(double %635, double 0xBFE28587281236A8, double %935)
  %937 = tail call double @llvm.fmuladd.f64(double %637, double 0x3FC582A648D67E23, double %936)
  %938 = tail call double @llvm.fmuladd.f64(double %639, double 0x3FAA80234D0D655F, double %937)
  %939 = tail call double @llvm.fmuladd.f64(double %641, double 0xBF44F03805B1D400, double %938)
  %940 = tail call double @llvm.fmuladd.f64(double %643, double 0x3FC4B65E83613B97, double %939)
  %941 = tail call double @llvm.fmuladd.f64(double %645, double 0x3FC4B65E83613B9E, double %940)
  %942 = tail call double @llvm.fmuladd.f64(double %647, double 0x3FC574603DBB16F7, double %941)
  %943 = tail call double @llvm.fmuladd.f64(double %649, double 0x3FC9FBA14E49B6BF, double %942)
  %944 = tail call double @llvm.fmuladd.f64(double %651, double 0x3FC9FBA14E49B6D8, double %943)
  %945 = tail call double @llvm.fmuladd.f64(double %653, double 0xBFE1D964E77A6158, double %944)
  %946 = tail call double @llvm.fmuladd.f64(double %655, double 0xBFE1D964E77A614F, double %945)
  %947 = tail call double @llvm.fmuladd.f64(double %657, double 0xBF5134CDEA1808A2, double %946)
  %948 = tail call double @llvm.fmuladd.f64(double %659, double 0x3FFCD42470497CDB, double %947)
  %gep1017 = getelementptr double, ptr %invariant.gep1016, i64 %indvars.iv
  %949 = load double, ptr %gep1017, align 8, !tbaa !5
  %950 = fadd double %948, %949
  store double %950, ptr %gep1017, align 8, !tbaa !5
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge, label %scalar.ph, !llvm.loop !42
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10}
!10 = distinct !{!10, !11}
!11 = distinct !{!11, !"LVerDomain"}
!12 = !{!13, !14, !15, !16, !17, !18, !19, !20, !21}
!13 = distinct !{!13, !11}
!14 = distinct !{!14, !11}
!15 = distinct !{!15, !11}
!16 = distinct !{!16, !11}
!17 = distinct !{!17, !11}
!18 = distinct !{!18, !11}
!19 = distinct !{!19, !11}
!20 = distinct !{!20, !11}
!21 = distinct !{!21, !11}
!22 = !{!13}
!23 = !{!14, !15, !16, !17, !18, !19, !20, !21}
!24 = !{!14}
!25 = !{!15, !16, !17, !18, !19, !20, !21}
!26 = !{!15}
!27 = !{!16, !17, !18, !19, !20, !21}
!28 = !{!16}
!29 = !{!17, !18, !19, !20, !21}
!30 = !{!17}
!31 = !{!18, !19, !20, !21}
!32 = !{!18}
!33 = !{!19, !20, !21}
!34 = !{!19}
!35 = !{!20, !21}
!36 = !{!20}
!37 = !{!21}
!38 = distinct !{!38, !39, !40, !41}
!39 = !{!"llvm.loop.mustprogress"}
!40 = !{!"llvm.loop.isvectorized", i32 1}
!41 = !{!"llvm.loop.unroll.runtime.disable"}
!42 = distinct !{!42, !39, !40}


; Effective O3 passes: EarlyCSEPass,GlobalDCEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass