; LLVM IR from romerojosh/zefr :: src (gimmik_cpu)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local void @gimmik_mm_cpu_10573732836836701889_b1(i32 noundef %0, ptr noalias noundef %1, i32 noundef %2, ptr noalias noundef %3, i32 noundef %4) #2 {
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca double, align 8
  %12 = alloca i32, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !9
  store i32 %4, ptr %10, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #3
  store i32 0, ptr %12, align 4, !tbaa !5
  br label %13

13:                                               ; preds = %2279, %5
  %14 = load i32, ptr %12, align 4, !tbaa !5
  %15 = load i32, ptr %6, align 4, !tbaa !5
  %16 = icmp slt i32 %14, %15
  br i1 %16, label %18, label %17

17:                                               ; preds = %13
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #3
  br label %2282

18:                                               ; preds = %13
  %19 = load ptr, ptr %7, align 8, !tbaa !9
  %20 = load i32, ptr %12, align 4, !tbaa !5
  %21 = load i32, ptr %8, align 4, !tbaa !5
  %22 = mul nsw i32 0, %21
  %23 = add nsw i32 %20, %22
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds double, ptr %19, i64 %24
  %26 = load double, ptr %25, align 8, !tbaa !11
  %27 = load ptr, ptr %7, align 8, !tbaa !9
  %28 = load i32, ptr %12, align 4, !tbaa !5
  %29 = load i32, ptr %8, align 4, !tbaa !5
  %30 = mul nsw i32 1, %29
  %31 = add nsw i32 %28, %30
  %32 = sext i32 %31 to i64
  %33 = getelementptr inbounds double, ptr %27, i64 %32
  %34 = load double, ptr %33, align 8, !tbaa !11
  %35 = fmul double 0x3FDBEF086A6E76BE, %34
  %36 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76C1, double %26, double %35)
  %37 = load ptr, ptr %7, align 8, !tbaa !9
  %38 = load i32, ptr %12, align 4, !tbaa !5
  %39 = load i32, ptr %8, align 4, !tbaa !5
  %40 = mul nsw i32 2, %39
  %41 = add nsw i32 %38, %40
  %42 = sext i32 %41 to i64
  %43 = getelementptr inbounds double, ptr %37, i64 %42
  %44 = load double, ptr %43, align 8, !tbaa !11
  %45 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76BC, double %44, double %36)
  %46 = load ptr, ptr %7, align 8, !tbaa !9
  %47 = load i32, ptr %12, align 4, !tbaa !5
  %48 = load i32, ptr %8, align 4, !tbaa !5
  %49 = mul nsw i32 3, %48
  %50 = add nsw i32 %47, %49
  %51 = sext i32 %50 to i64
  %52 = getelementptr inbounds double, ptr %46, i64 %51
  %53 = load double, ptr %52, align 8, !tbaa !11
  %54 = call double @llvm.fmuladd.f64(double 0x3FEFBF040189397B, double %53, double %45)
  %55 = load ptr, ptr %7, align 8, !tbaa !9
  %56 = load i32, ptr %12, align 4, !tbaa !5
  %57 = load i32, ptr %8, align 4, !tbaa !5
  %58 = mul nsw i32 4, %57
  %59 = add nsw i32 %56, %58
  %60 = sext i32 %59 to i64
  %61 = getelementptr inbounds double, ptr %55, i64 %60
  %62 = load double, ptr %61, align 8, !tbaa !11
  %63 = call double @llvm.fmuladd.f64(double 0x3FEFBF040189397F, double %62, double %54)
  %64 = load ptr, ptr %7, align 8, !tbaa !9
  %65 = load i32, ptr %12, align 4, !tbaa !5
  %66 = load i32, ptr %8, align 4, !tbaa !5
  %67 = mul nsw i32 5, %66
  %68 = add nsw i32 %65, %67
  %69 = sext i32 %68 to i64
  %70 = getelementptr inbounds double, ptr %64, i64 %69
  %71 = load double, ptr %70, align 8, !tbaa !11
  %72 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893979, double %71, double %63)
  %73 = load ptr, ptr %7, align 8, !tbaa !9
  %74 = load i32, ptr %12, align 4, !tbaa !5
  %75 = load i32, ptr %8, align 4, !tbaa !5
  %76 = mul nsw i32 6, %75
  %77 = add nsw i32 %74, %76
  %78 = sext i32 %77 to i64
  %79 = getelementptr inbounds double, ptr %73, i64 %78
  %80 = load double, ptr %79, align 8, !tbaa !11
  %81 = call double @llvm.fmuladd.f64(double 0x401002CB18E07844, double %80, double %72)
  %82 = load ptr, ptr %7, align 8, !tbaa !9
  %83 = load i32, ptr %12, align 4, !tbaa !5
  %84 = load i32, ptr %8, align 4, !tbaa !5
  %85 = mul nsw i32 7, %84
  %86 = add nsw i32 %83, %85
  %87 = sext i32 %86 to i64
  %88 = getelementptr inbounds double, ptr %82, i64 %87
  %89 = load double, ptr %88, align 8, !tbaa !11
  %90 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3324, double %89, double %81)
  %91 = load ptr, ptr %7, align 8, !tbaa !9
  %92 = load i32, ptr %12, align 4, !tbaa !5
  %93 = load i32, ptr %8, align 4, !tbaa !5
  %94 = mul nsw i32 8, %93
  %95 = add nsw i32 %92, %94
  %96 = sext i32 %95 to i64
  %97 = getelementptr inbounds double, ptr %91, i64 %96
  %98 = load double, ptr %97, align 8, !tbaa !11
  %99 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B330E, double %98, double %90)
  %100 = load ptr, ptr %7, align 8, !tbaa !9
  %101 = load i32, ptr %12, align 4, !tbaa !5
  %102 = load i32, ptr %8, align 4, !tbaa !5
  %103 = mul nsw i32 9, %102
  %104 = add nsw i32 %101, %103
  %105 = sext i32 %104 to i64
  %106 = getelementptr inbounds double, ptr %100, i64 %105
  %107 = load double, ptr %106, align 8, !tbaa !11
  %108 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215FB, double %107, double %99)
  %109 = load ptr, ptr %7, align 8, !tbaa !9
  %110 = load i32, ptr %12, align 4, !tbaa !5
  %111 = load i32, ptr %8, align 4, !tbaa !5
  %112 = mul nsw i32 10, %111
  %113 = add nsw i32 %110, %112
  %114 = sext i32 %113 to i64
  %115 = getelementptr inbounds double, ptr %109, i64 %114
  %116 = load double, ptr %115, align 8, !tbaa !11
  %117 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F34, double %116, double %108)
  %118 = load ptr, ptr %7, align 8, !tbaa !9
  %119 = load i32, ptr %12, align 4, !tbaa !5
  %120 = load i32, ptr %8, align 4, !tbaa !5
  %121 = mul nsw i32 11, %120
  %122 = add nsw i32 %119, %121
  %123 = sext i32 %122 to i64
  %124 = getelementptr inbounds double, ptr %118, i64 %123
  %125 = load double, ptr %124, align 8, !tbaa !11
  %126 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F48, double %125, double %117)
  %127 = load ptr, ptr %7, align 8, !tbaa !9
  %128 = load i32, ptr %12, align 4, !tbaa !5
  %129 = load i32, ptr %8, align 4, !tbaa !5
  %130 = mul nsw i32 12, %129
  %131 = add nsw i32 %128, %130
  %132 = sext i32 %131 to i64
  %133 = getelementptr inbounds double, ptr %127, i64 %132
  %134 = load double, ptr %133, align 8, !tbaa !11
  %135 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32EC, double %134, double %126)
  %136 = load ptr, ptr %7, align 8, !tbaa !9
  %137 = load i32, ptr %12, align 4, !tbaa !5
  %138 = load i32, ptr %8, align 4, !tbaa !5
  %139 = mul nsw i32 13, %138
  %140 = add nsw i32 %137, %139
  %141 = sext i32 %140 to i64
  %142 = getelementptr inbounds double, ptr %136, i64 %141
  %143 = load double, ptr %142, align 8, !tbaa !11
  %144 = call double @llvm.fmuladd.f64(double 0x401002CB18E07845, double %143, double %135)
  %145 = load ptr, ptr %7, align 8, !tbaa !9
  %146 = load i32, ptr %12, align 4, !tbaa !5
  %147 = load i32, ptr %8, align 4, !tbaa !5
  %148 = mul nsw i32 14, %147
  %149 = add nsw i32 %146, %148
  %150 = sext i32 %149 to i64
  %151 = getelementptr inbounds double, ptr %145, i64 %150
  %152 = load double, ptr %151, align 8, !tbaa !11
  %153 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3300, double %152, double %144)
  %154 = load ptr, ptr %7, align 8, !tbaa !9
  %155 = load i32, ptr %12, align 4, !tbaa !5
  %156 = load i32, ptr %8, align 4, !tbaa !5
  %157 = mul nsw i32 15, %156
  %158 = add nsw i32 %155, %157
  %159 = sext i32 %158 to i64
  %160 = getelementptr inbounds double, ptr %154, i64 %159
  %161 = load double, ptr %160, align 8, !tbaa !11
  %162 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F0D, double %161, double %153)
  %163 = load ptr, ptr %7, align 8, !tbaa !9
  %164 = load i32, ptr %12, align 4, !tbaa !5
  %165 = load i32, ptr %8, align 4, !tbaa !5
  %166 = mul nsw i32 16, %165
  %167 = add nsw i32 %164, %166
  %168 = sext i32 %167 to i64
  %169 = getelementptr inbounds double, ptr %163, i64 %168
  %170 = load double, ptr %169, align 8, !tbaa !11
  %171 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215DE, double %170, double %162)
  %172 = load ptr, ptr %7, align 8, !tbaa !9
  %173 = load i32, ptr %12, align 4, !tbaa !5
  %174 = load i32, ptr %8, align 4, !tbaa !5
  %175 = mul nsw i32 17, %174
  %176 = add nsw i32 %173, %175
  %177 = sext i32 %176 to i64
  %178 = getelementptr inbounds double, ptr %172, i64 %177
  %179 = load double, ptr %178, align 8, !tbaa !11
  %180 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F3D, double %179, double %171)
  %181 = load ptr, ptr %7, align 8, !tbaa !9
  %182 = load i32, ptr %12, align 4, !tbaa !5
  %183 = load i32, ptr %8, align 4, !tbaa !5
  %184 = mul nsw i32 18, %183
  %185 = add nsw i32 %182, %184
  %186 = sext i32 %185 to i64
  %187 = getelementptr inbounds double, ptr %181, i64 %186
  %188 = load double, ptr %187, align 8, !tbaa !11
  %189 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3318, double %188, double %180)
  %190 = load ptr, ptr %7, align 8, !tbaa !9
  %191 = load i32, ptr %12, align 4, !tbaa !5
  %192 = load i32, ptr %8, align 4, !tbaa !5
  %193 = mul nsw i32 19, %192
  %194 = add nsw i32 %191, %193
  %195 = sext i32 %194 to i64
  %196 = getelementptr inbounds double, ptr %190, i64 %195
  %197 = load double, ptr %196, align 8, !tbaa !11
  %198 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3346, double %197, double %189)
  %199 = load ptr, ptr %7, align 8, !tbaa !9
  %200 = load i32, ptr %12, align 4, !tbaa !5
  %201 = load i32, ptr %8, align 4, !tbaa !5
  %202 = mul nsw i32 20, %201
  %203 = add nsw i32 %200, %202
  %204 = sext i32 %203 to i64
  %205 = getelementptr inbounds double, ptr %199, i64 %204
  %206 = load double, ptr %205, align 8, !tbaa !11
  %207 = call double @llvm.fmuladd.f64(double 0x401002CB18E07844, double %206, double %198)
  %208 = load ptr, ptr %7, align 8, !tbaa !9
  %209 = load i32, ptr %12, align 4, !tbaa !5
  %210 = load i32, ptr %8, align 4, !tbaa !5
  %211 = mul nsw i32 21, %210
  %212 = add nsw i32 %209, %211
  %213 = sext i32 %212 to i64
  %214 = getelementptr inbounds double, ptr %208, i64 %213
  %215 = load double, ptr %214, align 8, !tbaa !11
  %216 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F69, double %215, double %207)
  %217 = load ptr, ptr %7, align 8, !tbaa !9
  %218 = load i32, ptr %12, align 4, !tbaa !5
  %219 = load i32, ptr %8, align 4, !tbaa !5
  %220 = mul nsw i32 22, %219
  %221 = add nsw i32 %218, %220
  %222 = sext i32 %221 to i64
  %223 = getelementptr inbounds double, ptr %217, i64 %222
  %224 = load double, ptr %223, align 8, !tbaa !11
  %225 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F48, double %224, double %216)
  %226 = load ptr, ptr %7, align 8, !tbaa !9
  %227 = load i32, ptr %12, align 4, !tbaa !5
  %228 = load i32, ptr %8, align 4, !tbaa !5
  %229 = mul nsw i32 23, %228
  %230 = add nsw i32 %227, %229
  %231 = sext i32 %230 to i64
  %232 = getelementptr inbounds double, ptr %226, i64 %231
  %233 = load double, ptr %232, align 8, !tbaa !11
  %234 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215D7, double %233, double %225)
  store double %234, ptr %11, align 8, !tbaa !11
  %235 = load double, ptr %11, align 8, !tbaa !11
  %236 = load ptr, ptr %9, align 8, !tbaa !9
  %237 = load i32, ptr %12, align 4, !tbaa !5
  %238 = load i32, ptr %10, align 4, !tbaa !5
  %239 = mul nsw i32 0, %238
  %240 = add nsw i32 %237, %239
  %241 = sext i32 %240 to i64
  %242 = getelementptr inbounds double, ptr %236, i64 %241
  %243 = load double, ptr %242, align 8, !tbaa !11
  %244 = fadd double %243, %235
  store double %244, ptr %242, align 8, !tbaa !11
  %245 = load ptr, ptr %7, align 8, !tbaa !9
  %246 = load i32, ptr %12, align 4, !tbaa !5
  %247 = load i32, ptr %8, align 4, !tbaa !5
  %248 = mul nsw i32 0, %247
  %249 = add nsw i32 %246, %248
  %250 = sext i32 %249 to i64
  %251 = getelementptr inbounds double, ptr %245, i64 %250
  %252 = load double, ptr %251, align 8, !tbaa !11
  %253 = load ptr, ptr %7, align 8, !tbaa !9
  %254 = load i32, ptr %12, align 4, !tbaa !5
  %255 = load i32, ptr %8, align 4, !tbaa !5
  %256 = mul nsw i32 1, %255
  %257 = add nsw i32 %254, %256
  %258 = sext i32 %257 to i64
  %259 = getelementptr inbounds double, ptr %253, i64 %258
  %260 = load double, ptr %259, align 8, !tbaa !11
  %261 = fmul double 0x401002CB18E07846, %260
  %262 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B330E, double %252, double %261)
  %263 = load ptr, ptr %7, align 8, !tbaa !9
  %264 = load i32, ptr %12, align 4, !tbaa !5
  %265 = load i32, ptr %8, align 4, !tbaa !5
  %266 = mul nsw i32 2, %265
  %267 = add nsw i32 %264, %266
  %268 = sext i32 %267 to i64
  %269 = getelementptr inbounds double, ptr %263, i64 %268
  %270 = load double, ptr %269, align 8, !tbaa !11
  %271 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32D6, double %270, double %262)
  %272 = load ptr, ptr %7, align 8, !tbaa !9
  %273 = load i32, ptr %12, align 4, !tbaa !5
  %274 = load i32, ptr %8, align 4, !tbaa !5
  %275 = mul nsw i32 3, %274
  %276 = add nsw i32 %273, %275
  %277 = sext i32 %276 to i64
  %278 = getelementptr inbounds double, ptr %272, i64 %277
  %279 = load double, ptr %278, align 8, !tbaa !11
  %280 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F4C, double %279, double %271)
  %281 = load ptr, ptr %7, align 8, !tbaa !9
  %282 = load i32, ptr %12, align 4, !tbaa !5
  %283 = load i32, ptr %8, align 4, !tbaa !5
  %284 = mul nsw i32 4, %283
  %285 = add nsw i32 %282, %284
  %286 = sext i32 %285 to i64
  %287 = getelementptr inbounds double, ptr %281, i64 %286
  %288 = load double, ptr %287, align 8, !tbaa !11
  %289 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215F4, double %288, double %280)
  %290 = load ptr, ptr %7, align 8, !tbaa !9
  %291 = load i32, ptr %12, align 4, !tbaa !5
  %292 = load i32, ptr %8, align 4, !tbaa !5
  %293 = mul nsw i32 5, %292
  %294 = add nsw i32 %291, %293
  %295 = sext i32 %294 to i64
  %296 = getelementptr inbounds double, ptr %290, i64 %295
  %297 = load double, ptr %296, align 8, !tbaa !11
  %298 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F36, double %297, double %289)
  %299 = load ptr, ptr %7, align 8, !tbaa !9
  %300 = load i32, ptr %12, align 4, !tbaa !5
  %301 = load i32, ptr %8, align 4, !tbaa !5
  %302 = mul nsw i32 6, %301
  %303 = add nsw i32 %300, %302
  %304 = sext i32 %303 to i64
  %305 = getelementptr inbounds double, ptr %299, i64 %304
  %306 = load double, ptr %305, align 8, !tbaa !11
  %307 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32FC, double %306, double %298)
  %308 = load ptr, ptr %7, align 8, !tbaa !9
  %309 = load i32, ptr %12, align 4, !tbaa !5
  %310 = load i32, ptr %8, align 4, !tbaa !5
  %311 = mul nsw i32 7, %310
  %312 = add nsw i32 %309, %311
  %313 = sext i32 %312 to i64
  %314 = getelementptr inbounds double, ptr %308, i64 %313
  %315 = load double, ptr %314, align 8, !tbaa !11
  %316 = call double @llvm.fmuladd.f64(double 0x401002CB18E07846, double %315, double %307)
  %317 = load ptr, ptr %7, align 8, !tbaa !9
  %318 = load i32, ptr %12, align 4, !tbaa !5
  %319 = load i32, ptr %8, align 4, !tbaa !5
  %320 = mul nsw i32 8, %319
  %321 = add nsw i32 %318, %320
  %322 = sext i32 %321 to i64
  %323 = getelementptr inbounds double, ptr %317, i64 %322
  %324 = load double, ptr %323, align 8, !tbaa !11
  %325 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32A4, double %324, double %316)
  %326 = load ptr, ptr %7, align 8, !tbaa !9
  %327 = load i32, ptr %12, align 4, !tbaa !5
  %328 = load i32, ptr %8, align 4, !tbaa !5
  %329 = mul nsw i32 9, %328
  %330 = add nsw i32 %327, %329
  %331 = sext i32 %330 to i64
  %332 = getelementptr inbounds double, ptr %326, i64 %331
  %333 = load double, ptr %332, align 8, !tbaa !11
  %334 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F55, double %333, double %325)
  %335 = load ptr, ptr %7, align 8, !tbaa !9
  %336 = load i32, ptr %12, align 4, !tbaa !5
  %337 = load i32, ptr %8, align 4, !tbaa !5
  %338 = mul nsw i32 10, %337
  %339 = add nsw i32 %336, %338
  %340 = sext i32 %339 to i64
  %341 = getelementptr inbounds double, ptr %335, i64 %340
  %342 = load double, ptr %341, align 8, !tbaa !11
  %343 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215BA, double %342, double %334)
  %344 = load ptr, ptr %7, align 8, !tbaa !9
  %345 = load i32, ptr %12, align 4, !tbaa !5
  %346 = load i32, ptr %8, align 4, !tbaa !5
  %347 = mul nsw i32 11, %346
  %348 = add nsw i32 %345, %347
  %349 = sext i32 %348 to i64
  %350 = getelementptr inbounds double, ptr %344, i64 %349
  %351 = load double, ptr %350, align 8, !tbaa !11
  %352 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F3C, double %351, double %343)
  %353 = load ptr, ptr %7, align 8, !tbaa !9
  %354 = load i32, ptr %12, align 4, !tbaa !5
  %355 = load i32, ptr %8, align 4, !tbaa !5
  %356 = mul nsw i32 12, %355
  %357 = add nsw i32 %354, %356
  %358 = sext i32 %357 to i64
  %359 = getelementptr inbounds double, ptr %353, i64 %358
  %360 = load double, ptr %359, align 8, !tbaa !11
  %361 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76BE, double %360, double %352)
  %362 = load ptr, ptr %7, align 8, !tbaa !9
  %363 = load i32, ptr %12, align 4, !tbaa !5
  %364 = load i32, ptr %8, align 4, !tbaa !5
  %365 = mul nsw i32 13, %364
  %366 = add nsw i32 %363, %365
  %367 = sext i32 %366 to i64
  %368 = getelementptr inbounds double, ptr %362, i64 %367
  %369 = load double, ptr %368, align 8, !tbaa !11
  %370 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76BC, double %369, double %361)
  %371 = load ptr, ptr %7, align 8, !tbaa !9
  %372 = load i32, ptr %12, align 4, !tbaa !5
  %373 = load i32, ptr %8, align 4, !tbaa !5
  %374 = mul nsw i32 14, %373
  %375 = add nsw i32 %372, %374
  %376 = sext i32 %375 to i64
  %377 = getelementptr inbounds double, ptr %371, i64 %376
  %378 = load double, ptr %377, align 8, !tbaa !11
  %379 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76CE, double %378, double %370)
  %380 = load ptr, ptr %7, align 8, !tbaa !9
  %381 = load i32, ptr %12, align 4, !tbaa !5
  %382 = load i32, ptr %8, align 4, !tbaa !5
  %383 = mul nsw i32 15, %382
  %384 = add nsw i32 %381, %383
  %385 = sext i32 %384 to i64
  %386 = getelementptr inbounds double, ptr %380, i64 %385
  %387 = load double, ptr %386, align 8, !tbaa !11
  %388 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893979, double %387, double %379)
  %389 = load ptr, ptr %7, align 8, !tbaa !9
  %390 = load i32, ptr %12, align 4, !tbaa !5
  %391 = load i32, ptr %8, align 4, !tbaa !5
  %392 = mul nsw i32 16, %391
  %393 = add nsw i32 %390, %392
  %394 = sext i32 %393 to i64
  %395 = getelementptr inbounds double, ptr %389, i64 %394
  %396 = load double, ptr %395, align 8, !tbaa !11
  %397 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893967, double %396, double %388)
  %398 = load ptr, ptr %7, align 8, !tbaa !9
  %399 = load i32, ptr %12, align 4, !tbaa !5
  %400 = load i32, ptr %8, align 4, !tbaa !5
  %401 = mul nsw i32 17, %400
  %402 = add nsw i32 %399, %401
  %403 = sext i32 %402 to i64
  %404 = getelementptr inbounds double, ptr %398, i64 %403
  %405 = load double, ptr %404, align 8, !tbaa !11
  %406 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893975, double %405, double %397)
  %407 = load ptr, ptr %7, align 8, !tbaa !9
  %408 = load i32, ptr %12, align 4, !tbaa !5
  %409 = load i32, ptr %8, align 4, !tbaa !5
  %410 = mul nsw i32 18, %409
  %411 = add nsw i32 %408, %410
  %412 = sext i32 %411 to i64
  %413 = getelementptr inbounds double, ptr %407, i64 %412
  %414 = load double, ptr %413, align 8, !tbaa !11
  %415 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32EC, double %414, double %406)
  %416 = load ptr, ptr %7, align 8, !tbaa !9
  %417 = load i32, ptr %12, align 4, !tbaa !5
  %418 = load i32, ptr %8, align 4, !tbaa !5
  %419 = mul nsw i32 19, %418
  %420 = add nsw i32 %417, %419
  %421 = sext i32 %420 to i64
  %422 = getelementptr inbounds double, ptr %416, i64 %421
  %423 = load double, ptr %422, align 8, !tbaa !11
  %424 = call double @llvm.fmuladd.f64(double 0x401002CB18E07846, double %423, double %415)
  %425 = load ptr, ptr %7, align 8, !tbaa !9
  %426 = load i32, ptr %12, align 4, !tbaa !5
  %427 = load i32, ptr %8, align 4, !tbaa !5
  %428 = mul nsw i32 20, %427
  %429 = add nsw i32 %426, %428
  %430 = sext i32 %429 to i64
  %431 = getelementptr inbounds double, ptr %425, i64 %430
  %432 = load double, ptr %431, align 8, !tbaa !11
  %433 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3318, double %432, double %424)
  %434 = load ptr, ptr %7, align 8, !tbaa !9
  %435 = load i32, ptr %12, align 4, !tbaa !5
  %436 = load i32, ptr %8, align 4, !tbaa !5
  %437 = mul nsw i32 21, %436
  %438 = add nsw i32 %435, %437
  %439 = sext i32 %438 to i64
  %440 = getelementptr inbounds double, ptr %434, i64 %439
  %441 = load double, ptr %440, align 8, !tbaa !11
  %442 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F28, double %441, double %433)
  %443 = load ptr, ptr %7, align 8, !tbaa !9
  %444 = load i32, ptr %12, align 4, !tbaa !5
  %445 = load i32, ptr %8, align 4, !tbaa !5
  %446 = mul nsw i32 22, %445
  %447 = add nsw i32 %444, %446
  %448 = sext i32 %447 to i64
  %449 = getelementptr inbounds double, ptr %443, i64 %448
  %450 = load double, ptr %449, align 8, !tbaa !11
  %451 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215C8, double %450, double %442)
  %452 = load ptr, ptr %7, align 8, !tbaa !9
  %453 = load i32, ptr %12, align 4, !tbaa !5
  %454 = load i32, ptr %8, align 4, !tbaa !5
  %455 = mul nsw i32 23, %454
  %456 = add nsw i32 %453, %455
  %457 = sext i32 %456 to i64
  %458 = getelementptr inbounds double, ptr %452, i64 %457
  %459 = load double, ptr %458, align 8, !tbaa !11
  %460 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F3C, double %459, double %451)
  store double %460, ptr %11, align 8, !tbaa !11
  %461 = load double, ptr %11, align 8, !tbaa !11
  %462 = load ptr, ptr %9, align 8, !tbaa !9
  %463 = load i32, ptr %12, align 4, !tbaa !5
  %464 = load i32, ptr %10, align 4, !tbaa !5
  %465 = mul nsw i32 1, %464
  %466 = add nsw i32 %463, %465
  %467 = sext i32 %466 to i64
  %468 = getelementptr inbounds double, ptr %462, i64 %467
  %469 = load double, ptr %468, align 8, !tbaa !11
  %470 = fadd double %469, %461
  store double %470, ptr %468, align 8, !tbaa !11
  %471 = load ptr, ptr %7, align 8, !tbaa !9
  %472 = load i32, ptr %12, align 4, !tbaa !5
  %473 = load i32, ptr %8, align 4, !tbaa !5
  %474 = mul nsw i32 0, %473
  %475 = add nsw i32 %472, %474
  %476 = sext i32 %475 to i64
  %477 = getelementptr inbounds double, ptr %471, i64 %476
  %478 = load double, ptr %477, align 8, !tbaa !11
  %479 = load ptr, ptr %7, align 8, !tbaa !9
  %480 = load i32, ptr %12, align 4, !tbaa !5
  %481 = load i32, ptr %8, align 4, !tbaa !5
  %482 = mul nsw i32 1, %481
  %483 = add nsw i32 %480, %482
  %484 = sext i32 %483 to i64
  %485 = getelementptr inbounds double, ptr %479, i64 %484
  %486 = load double, ptr %485, align 8, !tbaa !11
  %487 = fmul double 0xBFB10C1A0E3B333C, %486
  %488 = call double @llvm.fmuladd.f64(double 0x401002CB18E07849, double %478, double %487)
  %489 = load ptr, ptr %7, align 8, !tbaa !9
  %490 = load i32, ptr %12, align 4, !tbaa !5
  %491 = load i32, ptr %8, align 4, !tbaa !5
  %492 = mul nsw i32 2, %491
  %493 = add nsw i32 %490, %492
  %494 = sext i32 %493 to i64
  %495 = getelementptr inbounds double, ptr %489, i64 %494
  %496 = load double, ptr %495, align 8, !tbaa !11
  %497 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3320, double %496, double %488)
  %498 = load ptr, ptr %7, align 8, !tbaa !9
  %499 = load i32, ptr %12, align 4, !tbaa !5
  %500 = load i32, ptr %8, align 4, !tbaa !5
  %501 = mul nsw i32 3, %500
  %502 = add nsw i32 %499, %501
  %503 = sext i32 %502 to i64
  %504 = getelementptr inbounds double, ptr %498, i64 %503
  %505 = load double, ptr %504, align 8, !tbaa !11
  %506 = call double @llvm.fmuladd.f64(double 0xBFC520B04322160D, double %505, double %497)
  %507 = load ptr, ptr %7, align 8, !tbaa !9
  %508 = load i32, ptr %12, align 4, !tbaa !5
  %509 = load i32, ptr %8, align 4, !tbaa !5
  %510 = mul nsw i32 4, %509
  %511 = add nsw i32 %508, %510
  %512 = sext i32 %511 to i64
  %513 = getelementptr inbounds double, ptr %507, i64 %512
  %514 = load double, ptr %513, align 8, !tbaa !11
  %515 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F31, double %514, double %506)
  %516 = load ptr, ptr %7, align 8, !tbaa !9
  %517 = load i32, ptr %12, align 4, !tbaa !5
  %518 = load i32, ptr %8, align 4, !tbaa !5
  %519 = mul nsw i32 5, %518
  %520 = add nsw i32 %517, %519
  %521 = sext i32 %520 to i64
  %522 = getelementptr inbounds double, ptr %516, i64 %521
  %523 = load double, ptr %522, align 8, !tbaa !11
  %524 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F43, double %523, double %515)
  %525 = load ptr, ptr %7, align 8, !tbaa !9
  %526 = load i32, ptr %12, align 4, !tbaa !5
  %527 = load i32, ptr %8, align 4, !tbaa !5
  %528 = mul nsw i32 6, %527
  %529 = add nsw i32 %526, %528
  %530 = sext i32 %529 to i64
  %531 = getelementptr inbounds double, ptr %525, i64 %530
  %532 = load double, ptr %531, align 8, !tbaa !11
  %533 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76C7, double %532, double %524)
  %534 = load ptr, ptr %7, align 8, !tbaa !9
  %535 = load i32, ptr %12, align 4, !tbaa !5
  %536 = load i32, ptr %8, align 4, !tbaa !5
  %537 = mul nsw i32 7, %536
  %538 = add nsw i32 %535, %537
  %539 = sext i32 %538 to i64
  %540 = getelementptr inbounds double, ptr %534, i64 %539
  %541 = load double, ptr %540, align 8, !tbaa !11
  %542 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76C3, double %541, double %533)
  %543 = load ptr, ptr %7, align 8, !tbaa !9
  %544 = load i32, ptr %12, align 4, !tbaa !5
  %545 = load i32, ptr %8, align 4, !tbaa !5
  %546 = mul nsw i32 8, %545
  %547 = add nsw i32 %544, %546
  %548 = sext i32 %547 to i64
  %549 = getelementptr inbounds double, ptr %543, i64 %548
  %550 = load double, ptr %549, align 8, !tbaa !11
  %551 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76CA, double %550, double %542)
  %552 = load ptr, ptr %7, align 8, !tbaa !9
  %553 = load i32, ptr %12, align 4, !tbaa !5
  %554 = load i32, ptr %8, align 4, !tbaa !5
  %555 = mul nsw i32 9, %554
  %556 = add nsw i32 %553, %555
  %557 = sext i32 %556 to i64
  %558 = getelementptr inbounds double, ptr %552, i64 %557
  %559 = load double, ptr %558, align 8, !tbaa !11
  %560 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893988, double %559, double %551)
  %561 = load ptr, ptr %7, align 8, !tbaa !9
  %562 = load i32, ptr %12, align 4, !tbaa !5
  %563 = load i32, ptr %8, align 4, !tbaa !5
  %564 = mul nsw i32 10, %563
  %565 = add nsw i32 %562, %564
  %566 = sext i32 %565 to i64
  %567 = getelementptr inbounds double, ptr %561, i64 %566
  %568 = load double, ptr %567, align 8, !tbaa !11
  %569 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893982, double %568, double %560)
  %570 = load ptr, ptr %7, align 8, !tbaa !9
  %571 = load i32, ptr %12, align 4, !tbaa !5
  %572 = load i32, ptr %8, align 4, !tbaa !5
  %573 = mul nsw i32 11, %572
  %574 = add nsw i32 %571, %573
  %575 = sext i32 %574 to i64
  %576 = getelementptr inbounds double, ptr %570, i64 %575
  %577 = load double, ptr %576, align 8, !tbaa !11
  %578 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893978, double %577, double %569)
  %579 = load ptr, ptr %7, align 8, !tbaa !9
  %580 = load i32, ptr %12, align 4, !tbaa !5
  %581 = load i32, ptr %8, align 4, !tbaa !5
  %582 = mul nsw i32 12, %581
  %583 = add nsw i32 %580, %582
  %584 = sext i32 %583 to i64
  %585 = getelementptr inbounds double, ptr %579, i64 %584
  %586 = load double, ptr %585, align 8, !tbaa !11
  %587 = call double @llvm.fmuladd.f64(double 0x401002CB18E07849, double %586, double %578)
  %588 = load ptr, ptr %7, align 8, !tbaa !9
  %589 = load i32, ptr %12, align 4, !tbaa !5
  %590 = load i32, ptr %8, align 4, !tbaa !5
  %591 = mul nsw i32 13, %590
  %592 = add nsw i32 %589, %591
  %593 = sext i32 %592 to i64
  %594 = getelementptr inbounds double, ptr %588, i64 %593
  %595 = load double, ptr %594, align 8, !tbaa !11
  %596 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3338, double %595, double %587)
  %597 = load ptr, ptr %7, align 8, !tbaa !9
  %598 = load i32, ptr %12, align 4, !tbaa !5
  %599 = load i32, ptr %8, align 4, !tbaa !5
  %600 = mul nsw i32 14, %599
  %601 = add nsw i32 %598, %600
  %602 = sext i32 %601 to i64
  %603 = getelementptr inbounds double, ptr %597, i64 %602
  %604 = load double, ptr %603, align 8, !tbaa !11
  %605 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B332A, double %604, double %596)
  %606 = load ptr, ptr %7, align 8, !tbaa !9
  %607 = load i32, ptr %12, align 4, !tbaa !5
  %608 = load i32, ptr %8, align 4, !tbaa !5
  %609 = mul nsw i32 15, %608
  %610 = add nsw i32 %607, %609
  %611 = sext i32 %610 to i64
  %612 = getelementptr inbounds double, ptr %606, i64 %611
  %613 = load double, ptr %612, align 8, !tbaa !11
  %614 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215FE, double %613, double %605)
  %615 = load ptr, ptr %7, align 8, !tbaa !9
  %616 = load i32, ptr %12, align 4, !tbaa !5
  %617 = load i32, ptr %8, align 4, !tbaa !5
  %618 = mul nsw i32 16, %617
  %619 = add nsw i32 %616, %618
  %620 = sext i32 %619 to i64
  %621 = getelementptr inbounds double, ptr %615, i64 %620
  %622 = load double, ptr %621, align 8, !tbaa !11
  %623 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F3C, double %622, double %614)
  %624 = load ptr, ptr %7, align 8, !tbaa !9
  %625 = load i32, ptr %12, align 4, !tbaa !5
  %626 = load i32, ptr %8, align 4, !tbaa !5
  %627 = mul nsw i32 17, %626
  %628 = add nsw i32 %625, %627
  %629 = sext i32 %628 to i64
  %630 = getelementptr inbounds double, ptr %624, i64 %629
  %631 = load double, ptr %630, align 8, !tbaa !11
  %632 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F57, double %631, double %623)
  %633 = load ptr, ptr %7, align 8, !tbaa !9
  %634 = load i32, ptr %12, align 4, !tbaa !5
  %635 = load i32, ptr %8, align 4, !tbaa !5
  %636 = mul nsw i32 18, %635
  %637 = add nsw i32 %634, %636
  %638 = sext i32 %637 to i64
  %639 = getelementptr inbounds double, ptr %633, i64 %638
  %640 = load double, ptr %639, align 8, !tbaa !11
  %641 = call double @llvm.fmuladd.f64(double 0x401002CB18E07849, double %640, double %632)
  %642 = load ptr, ptr %7, align 8, !tbaa !9
  %643 = load i32, ptr %12, align 4, !tbaa !5
  %644 = load i32, ptr %8, align 4, !tbaa !5
  %645 = mul nsw i32 19, %644
  %646 = add nsw i32 %643, %645
  %647 = sext i32 %646 to i64
  %648 = getelementptr inbounds double, ptr %642, i64 %647
  %649 = load double, ptr %648, align 8, !tbaa !11
  %650 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B333C, double %649, double %641)
  %651 = load ptr, ptr %7, align 8, !tbaa !9
  %652 = load i32, ptr %12, align 4, !tbaa !5
  %653 = load i32, ptr %8, align 4, !tbaa !5
  %654 = mul nsw i32 20, %653
  %655 = add nsw i32 %652, %654
  %656 = sext i32 %655 to i64
  %657 = getelementptr inbounds double, ptr %651, i64 %656
  %658 = load double, ptr %657, align 8, !tbaa !11
  %659 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3328, double %658, double %650)
  %660 = load ptr, ptr %7, align 8, !tbaa !9
  %661 = load i32, ptr %12, align 4, !tbaa !5
  %662 = load i32, ptr %8, align 4, !tbaa !5
  %663 = mul nsw i32 21, %662
  %664 = add nsw i32 %661, %663
  %665 = sext i32 %664 to i64
  %666 = getelementptr inbounds double, ptr %660, i64 %665
  %667 = load double, ptr %666, align 8, !tbaa !11
  %668 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215FE, double %667, double %659)
  %669 = load ptr, ptr %7, align 8, !tbaa !9
  %670 = load i32, ptr %12, align 4, !tbaa !5
  %671 = load i32, ptr %8, align 4, !tbaa !5
  %672 = mul nsw i32 22, %671
  %673 = add nsw i32 %670, %672
  %674 = sext i32 %673 to i64
  %675 = getelementptr inbounds double, ptr %669, i64 %674
  %676 = load double, ptr %675, align 8, !tbaa !11
  %677 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F67, double %676, double %668)
  %678 = load ptr, ptr %7, align 8, !tbaa !9
  %679 = load i32, ptr %12, align 4, !tbaa !5
  %680 = load i32, ptr %8, align 4, !tbaa !5
  %681 = mul nsw i32 23, %680
  %682 = add nsw i32 %679, %681
  %683 = sext i32 %682 to i64
  %684 = getelementptr inbounds double, ptr %678, i64 %683
  %685 = load double, ptr %684, align 8, !tbaa !11
  %686 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F51, double %685, double %677)
  store double %686, ptr %11, align 8, !tbaa !11
  %687 = load double, ptr %11, align 8, !tbaa !11
  %688 = load ptr, ptr %9, align 8, !tbaa !9
  %689 = load i32, ptr %12, align 4, !tbaa !5
  %690 = load i32, ptr %10, align 4, !tbaa !5
  %691 = mul nsw i32 2, %690
  %692 = add nsw i32 %689, %691
  %693 = sext i32 %692 to i64
  %694 = getelementptr inbounds double, ptr %688, i64 %693
  %695 = load double, ptr %694, align 8, !tbaa !11
  %696 = fadd double %695, %687
  store double %696, ptr %694, align 8, !tbaa !11
  %697 = load ptr, ptr %7, align 8, !tbaa !9
  %698 = load i32, ptr %12, align 4, !tbaa !5
  %699 = load i32, ptr %8, align 4, !tbaa !5
  %700 = mul nsw i32 0, %699
  %701 = add nsw i32 %698, %700
  %702 = sext i32 %701 to i64
  %703 = getelementptr inbounds double, ptr %697, i64 %702
  %704 = load double, ptr %703, align 8, !tbaa !11
  %705 = load ptr, ptr %7, align 8, !tbaa !9
  %706 = load i32, ptr %12, align 4, !tbaa !5
  %707 = load i32, ptr %8, align 4, !tbaa !5
  %708 = mul nsw i32 1, %707
  %709 = add nsw i32 %706, %708
  %710 = sext i32 %709 to i64
  %711 = getelementptr inbounds double, ptr %705, i64 %710
  %712 = load double, ptr %711, align 8, !tbaa !11
  %713 = fmul double 0xBFB10C1A0E3B3312, %712
  %714 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3332, double %704, double %713)
  %715 = load ptr, ptr %7, align 8, !tbaa !9
  %716 = load i32, ptr %12, align 4, !tbaa !5
  %717 = load i32, ptr %8, align 4, !tbaa !5
  %718 = mul nsw i32 2, %717
  %719 = add nsw i32 %716, %718
  %720 = sext i32 %719 to i64
  %721 = getelementptr inbounds double, ptr %715, i64 %720
  %722 = load double, ptr %721, align 8, !tbaa !11
  %723 = call double @llvm.fmuladd.f64(double 0x401002CB18E07844, double %722, double %714)
  %724 = load ptr, ptr %7, align 8, !tbaa !9
  %725 = load i32, ptr %12, align 4, !tbaa !5
  %726 = load i32, ptr %8, align 4, !tbaa !5
  %727 = mul nsw i32 3, %726
  %728 = add nsw i32 %725, %727
  %729 = sext i32 %728 to i64
  %730 = getelementptr inbounds double, ptr %724, i64 %729
  %731 = load double, ptr %730, align 8, !tbaa !11
  %732 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F7E, double %731, double %723)
  %733 = load ptr, ptr %7, align 8, !tbaa !9
  %734 = load i32, ptr %12, align 4, !tbaa !5
  %735 = load i32, ptr %8, align 4, !tbaa !5
  %736 = mul nsw i32 4, %735
  %737 = add nsw i32 %734, %736
  %738 = sext i32 %737 to i64
  %739 = getelementptr inbounds double, ptr %733, i64 %738
  %740 = load double, ptr %739, align 8, !tbaa !11
  %741 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F34, double %740, double %732)
  %742 = load ptr, ptr %7, align 8, !tbaa !9
  %743 = load i32, ptr %12, align 4, !tbaa !5
  %744 = load i32, ptr %8, align 4, !tbaa !5
  %745 = mul nsw i32 5, %744
  %746 = add nsw i32 %743, %745
  %747 = sext i32 %746 to i64
  %748 = getelementptr inbounds double, ptr %742, i64 %747
  %749 = load double, ptr %748, align 8, !tbaa !11
  %750 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215E2, double %749, double %741)
  %751 = load ptr, ptr %7, align 8, !tbaa !9
  %752 = load i32, ptr %12, align 4, !tbaa !5
  %753 = load i32, ptr %8, align 4, !tbaa !5
  %754 = mul nsw i32 6, %753
  %755 = add nsw i32 %752, %754
  %756 = sext i32 %755 to i64
  %757 = getelementptr inbounds double, ptr %751, i64 %756
  %758 = load double, ptr %757, align 8, !tbaa !11
  %759 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3324, double %758, double %750)
  %760 = load ptr, ptr %7, align 8, !tbaa !9
  %761 = load i32, ptr %12, align 4, !tbaa !5
  %762 = load i32, ptr %8, align 4, !tbaa !5
  %763 = mul nsw i32 7, %762
  %764 = add nsw i32 %761, %763
  %765 = sext i32 %764 to i64
  %766 = getelementptr inbounds double, ptr %760, i64 %765
  %767 = load double, ptr %766, align 8, !tbaa !11
  %768 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B32D4, double %767, double %759)
  %769 = load ptr, ptr %7, align 8, !tbaa !9
  %770 = load i32, ptr %12, align 4, !tbaa !5
  %771 = load i32, ptr %8, align 4, !tbaa !5
  %772 = mul nsw i32 8, %771
  %773 = add nsw i32 %770, %772
  %774 = sext i32 %773 to i64
  %775 = getelementptr inbounds double, ptr %769, i64 %774
  %776 = load double, ptr %775, align 8, !tbaa !11
  %777 = call double @llvm.fmuladd.f64(double 0x401002CB18E07843, double %776, double %768)
  %778 = load ptr, ptr %7, align 8, !tbaa !9
  %779 = load i32, ptr %12, align 4, !tbaa !5
  %780 = load i32, ptr %8, align 4, !tbaa !5
  %781 = mul nsw i32 9, %780
  %782 = add nsw i32 %779, %781
  %783 = sext i32 %782 to i64
  %784 = getelementptr inbounds double, ptr %778, i64 %783
  %785 = load double, ptr %784, align 8, !tbaa !11
  %786 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F8D, double %785, double %777)
  %787 = load ptr, ptr %7, align 8, !tbaa !9
  %788 = load i32, ptr %12, align 4, !tbaa !5
  %789 = load i32, ptr %8, align 4, !tbaa !5
  %790 = mul nsw i32 10, %789
  %791 = add nsw i32 %788, %790
  %792 = sext i32 %791 to i64
  %793 = getelementptr inbounds double, ptr %787, i64 %792
  %794 = load double, ptr %793, align 8, !tbaa !11
  %795 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F45, double %794, double %786)
  %796 = load ptr, ptr %7, align 8, !tbaa !9
  %797 = load i32, ptr %12, align 4, !tbaa !5
  %798 = load i32, ptr %8, align 4, !tbaa !5
  %799 = mul nsw i32 11, %798
  %800 = add nsw i32 %797, %799
  %801 = sext i32 %800 to i64
  %802 = getelementptr inbounds double, ptr %796, i64 %801
  %803 = load double, ptr %802, align 8, !tbaa !11
  %804 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215B3, double %803, double %795)
  %805 = load ptr, ptr %7, align 8, !tbaa !9
  %806 = load i32, ptr %12, align 4, !tbaa !5
  %807 = load i32, ptr %8, align 4, !tbaa !5
  %808 = mul nsw i32 12, %807
  %809 = add nsw i32 %806, %808
  %810 = sext i32 %809 to i64
  %811 = getelementptr inbounds double, ptr %805, i64 %810
  %812 = load double, ptr %811, align 8, !tbaa !11
  %813 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3310, double %812, double %804)
  %814 = load ptr, ptr %7, align 8, !tbaa !9
  %815 = load i32, ptr %12, align 4, !tbaa !5
  %816 = load i32, ptr %8, align 4, !tbaa !5
  %817 = mul nsw i32 13, %816
  %818 = add nsw i32 %815, %817
  %819 = sext i32 %818 to i64
  %820 = getelementptr inbounds double, ptr %814, i64 %819
  %821 = load double, ptr %820, align 8, !tbaa !11
  %822 = call double @llvm.fmuladd.f64(double 0xBFB10C1A0E3B3354, double %821, double %813)
  %823 = load ptr, ptr %7, align 8, !tbaa !9
  %824 = load i32, ptr %12, align 4, !tbaa !5
  %825 = load i32, ptr %8, align 4, !tbaa !5
  %826 = mul nsw i32 14, %825
  %827 = add nsw i32 %824, %826
  %828 = sext i32 %827 to i64
  %829 = getelementptr inbounds double, ptr %823, i64 %828
  %830 = load double, ptr %829, align 8, !tbaa !11
  %831 = call double @llvm.fmuladd.f64(double 0x401002CB18E07843, double %830, double %822)
  %832 = load ptr, ptr %7, align 8, !tbaa !9
  %833 = load i32, ptr %12, align 4, !tbaa !5
  %834 = load i32, ptr %8, align 4, !tbaa !5
  %835 = mul nsw i32 15, %834
  %836 = add nsw i32 %833, %835
  %837 = sext i32 %836 to i64
  %838 = getelementptr inbounds double, ptr %832, i64 %837
  %839 = load double, ptr %838, align 8, !tbaa !11
  %840 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F6E, double %839, double %831)
  %841 = load ptr, ptr %7, align 8, !tbaa !9
  %842 = load i32, ptr %12, align 4, !tbaa !5
  %843 = load i32, ptr %8, align 4, !tbaa !5
  %844 = mul nsw i32 16, %843
  %845 = add nsw i32 %842, %844
  %846 = sext i32 %845 to i64
  %847 = getelementptr inbounds double, ptr %841, i64 %846
  %848 = load double, ptr %847, align 8, !tbaa !11
  %849 = call double @llvm.fmuladd.f64(double 0x3FD84AF93E905F4C, double %848, double %840)
  %850 = load ptr, ptr %7, align 8, !tbaa !9
  %851 = load i32, ptr %12, align 4, !tbaa !5
  %852 = load i32, ptr %8, align 4, !tbaa !5
  %853 = mul nsw i32 17, %852
  %854 = add nsw i32 %851, %853
  %855 = sext i32 %854 to i64
  %856 = getelementptr inbounds double, ptr %850, i64 %855
  %857 = load double, ptr %856, align 8, !tbaa !11
  %858 = call double @llvm.fmuladd.f64(double 0xBFC520B0432215C8, double %857, double %849)
  %859 = load ptr, ptr %7, align 8, !tbaa !9
  %860 = load i32, ptr %12, align 4, !tbaa !5
  %861 = load i32, ptr %8, align 4, !tbaa !5
  %862 = mul nsw i32 18, %861
  %863 = add nsw i32 %860, %862
  %864 = sext i32 %863 to i64
  %865 = getelementptr inbounds double, ptr %859, i64 %864
  %866 = load double, ptr %865, align 8, !tbaa !11
  %867 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76C5, double %866, double %858)
  %868 = load ptr, ptr %7, align 8, !tbaa !9
  %869 = load i32, ptr %12, align 4, !tbaa !5
  %870 = load i32, ptr %8, align 4, !tbaa !5
  %871 = mul nsw i32 19, %870
  %872 = add nsw i32 %869, %871
  %873 = sext i32 %872 to i64
  %874 = getelementptr inbounds double, ptr %868, i64 %873
  %875 = load double, ptr %874, align 8, !tbaa !11
  %876 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76D0, double %875, double %867)
  %877 = load ptr, ptr %7, align 8, !tbaa !9
  %878 = load i32, ptr %12, align 4, !tbaa !5
  %879 = load i32, ptr %8, align 4, !tbaa !5
  %880 = mul nsw i32 20, %879
  %881 = add nsw i32 %878, %880
  %882 = sext i32 %881 to i64
  %883 = getelementptr inbounds double, ptr %877, i64 %882
  %884 = load double, ptr %883, align 8, !tbaa !11
  %885 = call double @llvm.fmuladd.f64(double 0x3FDBEF086A6E76B6, double %884, double %876)
  %886 = load ptr, ptr %7, align 8, !tbaa !9
  %887 = load i32, ptr %12, align 4, !tbaa !5
  %888 = load i32, ptr %8, align 4, !tbaa !5
  %889 = mul nsw i32 21, %888
  %890 = add nsw i32 %887, %889
  %891 = sext i32 %890 to i64
  %892 = getelementptr inbounds double, ptr %886, i64 %891
  %893 = load double, ptr %892, align 8, !tbaa !11
  %894 = call double @llvm.fmuladd.f64(double 0x3FEFBF0401893983, double %893, double %885)
  %895 = load ptr, ptr %7, align 8, !tbaa !9
  %896 = load i32, ptr %12, align 4, !tbaa !5
  %897 = load i32, ptr %8, align 4, !tbaa !5
  %898 = mul nsw i32 22, %897
  %899 = add nsw i32 %896, %898
  %900 = sext i32 %899 to i64
  %901 = getelementptr inbounds double, ptr %895, i64 %900
  %902 = load double, ptr %901, align 8, !tbaa !11
  %903 = call double @llvm.fmuladd.f64(double 0x3FEFBF040189397A, double %902, double %894)
  %904 = load ptr, ptr %7, align 8, !tbaa !9
  %905 = load i32, ptr %12, align 4, !tbaa !5
  %906 = load i32, ptr %8, align 4, !tbaa !5
  %907 = mul nsw i32 23, %906
  %908 = add nsw i32 %905, %907
  %909 = sext i32 %908 to i64
  %910 = getelementptr inbounds double, ptr %904, i64 %909
  %911 = load double, ptr %910, align 8, !tbaa !11
  %912 = call double @llvm.fmuladd.f64(double 0x3FEFBF040189396A, double %911, double %903)
  store double %912, ptr %11, align 8, !tbaa !11
  %913 = load double, ptr %11, align 8, !tbaa !11
  %914 = load ptr, ptr %9, align 8, !tbaa !9
  %915 = load i32, ptr %12, align 4, !tbaa !5
  %916 = load i32, ptr %10, align 4, !tbaa !5
  %917 = mul nsw i32 3, %916
  %918 = add nsw i32 %915, %917
  %919 = sext i32 %918 to i64
  %920 = getelementptr inbounds double, ptr %914, i64 %919
  %921 = load double, ptr %920, align 8, !tbaa !11
  %922 = fadd double %921, %913
  store double %922, ptr %920, align 8, !tbaa !11
  %923 = load ptr, ptr %7, align 8, !tbaa !9
  %924 = load i32, ptr %12, align 4, !tbaa !5
  %925 = load i32, ptr %8, align 4, !tbaa !5
  %926 = mul nsw i32 0, %925
  %927 = add nsw i32 %924, %926
  %928 = sext i32 %927 to i64
  %929 = getelementptr inbounds double, ptr %923, i64 %928
  %930 = load double, ptr %929, align 8, !tbaa !11
  %931 = load ptr, ptr %7, align 8, !tbaa !9
  %932 = load i32, ptr %12, align 4, !tbaa !5
  %933 = load i32, ptr %8, align 4, !tbaa !5
  %934 = mul nsw i32 1, %933
  %935 = add nsw i32 %932, %934
  %936 = sext i32 %935 to i64
  %937 = getelementptr inbounds double, ptr %931, i64 %936
  %938 = load double, ptr %937, align 8, !tbaa !11
  %939 = fmul double 0xBFE4768B445C27A8, %938
  %940 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509EE, double %930, double %939)
  %941 = load ptr, ptr %7, align 8, !tbaa !9
  %942 = load i32, ptr %12, align 4, !tbaa !5
  %943 = load i32, ptr %8, align 4, !tbaa !5
  %944 = mul nsw i32 2, %943
  %945 = add nsw i32 %942, %944
  %946 = sext i32 %945 to i64
  %947 = getelementptr inbounds double, ptr %941, i64 %946
  %948 = load double, ptr %947, align 8, !tbaa !11
  %949 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A90, double %948, double %940)
  %950 = load ptr, ptr %7, align 8, !tbaa !9
  %951 = load i32, ptr %12, align 4, !tbaa !5
  %952 = load i32, ptr %8, align 4, !tbaa !5
  %953 = mul nsw i32 3, %952
  %954 = add nsw i32 %951, %953
  %955 = sext i32 %954 to i64
  %956 = getelementptr inbounds double, ptr %950, i64 %955
  %957 = load double, ptr %956, align 8, !tbaa !11
  %958 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D810, double %957, double %949)
  %959 = load ptr, ptr %7, align 8, !tbaa !9
  %960 = load i32, ptr %12, align 4, !tbaa !5
  %961 = load i32, ptr %8, align 4, !tbaa !5
  %962 = mul nsw i32 4, %961
  %963 = add nsw i32 %960, %962
  %964 = sext i32 %963 to i64
  %965 = getelementptr inbounds double, ptr %959, i64 %964
  %966 = load double, ptr %965, align 8, !tbaa !11
  %967 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE004D, double %966, double %958)
  %968 = load ptr, ptr %7, align 8, !tbaa !9
  %969 = load i32, ptr %12, align 4, !tbaa !5
  %970 = load i32, ptr %8, align 4, !tbaa !5
  %971 = mul nsw i32 5, %970
  %972 = add nsw i32 %969, %971
  %973 = sext i32 %972 to i64
  %974 = getelementptr inbounds double, ptr %968, i64 %973
  %975 = load double, ptr %974, align 8, !tbaa !11
  %976 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D810, double %975, double %967)
  %977 = load ptr, ptr %7, align 8, !tbaa !9
  %978 = load i32, ptr %12, align 4, !tbaa !5
  %979 = load i32, ptr %8, align 4, !tbaa !5
  %980 = mul nsw i32 6, %979
  %981 = add nsw i32 %978, %980
  %982 = sext i32 %981 to i64
  %983 = getelementptr inbounds double, ptr %977, i64 %982
  %984 = load double, ptr %983, align 8, !tbaa !11
  %985 = call double @llvm.fmuladd.f64(double 0x3FC836D300158ECB, double %984, double %976)
  %986 = load ptr, ptr %7, align 8, !tbaa !9
  %987 = load i32, ptr %12, align 4, !tbaa !5
  %988 = load i32, ptr %8, align 4, !tbaa !5
  %989 = mul nsw i32 7, %988
  %990 = add nsw i32 %987, %989
  %991 = sext i32 %990 to i64
  %992 = getelementptr inbounds double, ptr %986, i64 %991
  %993 = load double, ptr %992, align 8, !tbaa !11
  %994 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB2, double %993, double %985)
  %995 = load ptr, ptr %7, align 8, !tbaa !9
  %996 = load i32, ptr %12, align 4, !tbaa !5
  %997 = load i32, ptr %8, align 4, !tbaa !5
  %998 = mul nsw i32 8, %997
  %999 = add nsw i32 %996, %998
  %1000 = sext i32 %999 to i64
  %1001 = getelementptr inbounds double, ptr %995, i64 %1000
  %1002 = load double, ptr %1001, align 8, !tbaa !11
  %1003 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B424A, double %1002, double %994)
  %1004 = load ptr, ptr %7, align 8, !tbaa !9
  %1005 = load i32, ptr %12, align 4, !tbaa !5
  %1006 = load i32, ptr %8, align 4, !tbaa !5
  %1007 = mul nsw i32 9, %1006
  %1008 = add nsw i32 %1005, %1007
  %1009 = sext i32 %1008 to i64
  %1010 = getelementptr inbounds double, ptr %1004, i64 %1009
  %1011 = load double, ptr %1010, align 8, !tbaa !11
  %1012 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335120, double %1011, double %1003)
  %1013 = load ptr, ptr %7, align 8, !tbaa !9
  %1014 = load i32, ptr %12, align 4, !tbaa !5
  %1015 = load i32, ptr %8, align 4, !tbaa !5
  %1016 = mul nsw i32 10, %1015
  %1017 = add nsw i32 %1014, %1016
  %1018 = sext i32 %1017 to i64
  %1019 = getelementptr inbounds double, ptr %1013, i64 %1018
  %1020 = load double, ptr %1019, align 8, !tbaa !11
  %1021 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633514A, double %1020, double %1012)
  %1022 = load ptr, ptr %7, align 8, !tbaa !9
  %1023 = load i32, ptr %12, align 4, !tbaa !5
  %1024 = load i32, ptr %8, align 4, !tbaa !5
  %1025 = mul nsw i32 11, %1024
  %1026 = add nsw i32 %1023, %1025
  %1027 = sext i32 %1026 to i64
  %1028 = getelementptr inbounds double, ptr %1022, i64 %1027
  %1029 = load double, ptr %1028, align 8, !tbaa !11
  %1030 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1029, double %1021)
  %1031 = load ptr, ptr %7, align 8, !tbaa !9
  %1032 = load i32, ptr %12, align 4, !tbaa !5
  %1033 = load i32, ptr %8, align 4, !tbaa !5
  %1034 = mul nsw i32 12, %1033
  %1035 = add nsw i32 %1032, %1034
  %1036 = sext i32 %1035 to i64
  %1037 = getelementptr inbounds double, ptr %1031, i64 %1036
  %1038 = load double, ptr %1037, align 8, !tbaa !11
  %1039 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509A9, double %1038, double %1030)
  %1040 = load ptr, ptr %7, align 8, !tbaa !9
  %1041 = load i32, ptr %12, align 4, !tbaa !5
  %1042 = load i32, ptr %8, align 4, !tbaa !5
  %1043 = mul nsw i32 13, %1042
  %1044 = add nsw i32 %1041, %1043
  %1045 = sext i32 %1044 to i64
  %1046 = getelementptr inbounds double, ptr %1040, i64 %1045
  %1047 = load double, ptr %1046, align 8, !tbaa !11
  %1048 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A7, double %1047, double %1039)
  %1049 = load ptr, ptr %7, align 8, !tbaa !9
  %1050 = load i32, ptr %12, align 4, !tbaa !5
  %1051 = load i32, ptr %8, align 4, !tbaa !5
  %1052 = mul nsw i32 14, %1051
  %1053 = add nsw i32 %1050, %1052
  %1054 = sext i32 %1053 to i64
  %1055 = getelementptr inbounds double, ptr %1049, i64 %1054
  %1056 = load double, ptr %1055, align 8, !tbaa !11
  %1057 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50ABE, double %1056, double %1048)
  %1058 = load ptr, ptr %7, align 8, !tbaa !9
  %1059 = load i32, ptr %12, align 4, !tbaa !5
  %1060 = load i32, ptr %8, align 4, !tbaa !5
  %1061 = mul nsw i32 15, %1060
  %1062 = add nsw i32 %1059, %1061
  %1063 = sext i32 %1062 to i64
  %1064 = getelementptr inbounds double, ptr %1058, i64 %1063
  %1065 = load double, ptr %1064, align 8, !tbaa !11
  %1066 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D80B, double %1065, double %1057)
  %1067 = load ptr, ptr %7, align 8, !tbaa !9
  %1068 = load i32, ptr %12, align 4, !tbaa !5
  %1069 = load i32, ptr %8, align 4, !tbaa !5
  %1070 = mul nsw i32 16, %1069
  %1071 = add nsw i32 %1068, %1070
  %1072 = sext i32 %1071 to i64
  %1073 = getelementptr inbounds double, ptr %1067, i64 %1072
  %1074 = load double, ptr %1073, align 8, !tbaa !11
  %1075 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE004A, double %1074, double %1066)
  %1076 = load ptr, ptr %7, align 8, !tbaa !9
  %1077 = load i32, ptr %12, align 4, !tbaa !5
  %1078 = load i32, ptr %8, align 4, !tbaa !5
  %1079 = mul nsw i32 17, %1078
  %1080 = add nsw i32 %1077, %1079
  %1081 = sext i32 %1080 to i64
  %1082 = getelementptr inbounds double, ptr %1076, i64 %1081
  %1083 = load double, ptr %1082, align 8, !tbaa !11
  %1084 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D814, double %1083, double %1075)
  %1085 = load ptr, ptr %7, align 8, !tbaa !9
  %1086 = load i32, ptr %12, align 4, !tbaa !5
  %1087 = load i32, ptr %8, align 4, !tbaa !5
  %1088 = mul nsw i32 18, %1087
  %1089 = add nsw i32 %1086, %1088
  %1090 = sext i32 %1089 to i64
  %1091 = getelementptr inbounds double, ptr %1085, i64 %1090
  %1092 = load double, ptr %1091, align 8, !tbaa !11
  %1093 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B422A, double %1092, double %1084)
  %1094 = load ptr, ptr %7, align 8, !tbaa !9
  %1095 = load i32, ptr %12, align 4, !tbaa !5
  %1096 = load i32, ptr %8, align 4, !tbaa !5
  %1097 = mul nsw i32 19, %1096
  %1098 = add nsw i32 %1095, %1097
  %1099 = sext i32 %1098 to i64
  %1100 = getelementptr inbounds double, ptr %1094, i64 %1099
  %1101 = load double, ptr %1100, align 8, !tbaa !11
  %1102 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EBD, double %1101, double %1093)
  %1103 = load ptr, ptr %7, align 8, !tbaa !9
  %1104 = load i32, ptr %12, align 4, !tbaa !5
  %1105 = load i32, ptr %8, align 4, !tbaa !5
  %1106 = mul nsw i32 20, %1105
  %1107 = add nsw i32 %1104, %1106
  %1108 = sext i32 %1107 to i64
  %1109 = getelementptr inbounds double, ptr %1103, i64 %1108
  %1110 = load double, ptr %1109, align 8, !tbaa !11
  %1111 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAB, double %1110, double %1102)
  %1112 = load ptr, ptr %7, align 8, !tbaa !9
  %1113 = load i32, ptr %12, align 4, !tbaa !5
  %1114 = load i32, ptr %8, align 4, !tbaa !5
  %1115 = mul nsw i32 21, %1114
  %1116 = add nsw i32 %1113, %1115
  %1117 = sext i32 %1116 to i64
  %1118 = getelementptr inbounds double, ptr %1112, i64 %1117
  %1119 = load double, ptr %1118, align 8, !tbaa !11
  %1120 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1119, double %1111)
  %1121 = load ptr, ptr %7, align 8, !tbaa !9
  %1122 = load i32, ptr %12, align 4, !tbaa !5
  %1123 = load i32, ptr %8, align 4, !tbaa !5
  %1124 = mul nsw i32 22, %1123
  %1125 = add nsw i32 %1122, %1124
  %1126 = sext i32 %1125 to i64
  %1127 = getelementptr inbounds double, ptr %1121, i64 %1126
  %1128 = load double, ptr %1127, align 8, !tbaa !11
  %1129 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633510E, double %1128, double %1120)
  %1130 = load ptr, ptr %7, align 8, !tbaa !9
  %1131 = load i32, ptr %12, align 4, !tbaa !5
  %1132 = load i32, ptr %8, align 4, !tbaa !5
  %1133 = mul nsw i32 23, %1132
  %1134 = add nsw i32 %1131, %1133
  %1135 = sext i32 %1134 to i64
  %1136 = getelementptr inbounds double, ptr %1130, i64 %1135
  %1137 = load double, ptr %1136, align 8, !tbaa !11
  %1138 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335134, double %1137, double %1129)
  store double %1138, ptr %11, align 8, !tbaa !11
  %1139 = load double, ptr %11, align 8, !tbaa !11
  %1140 = load ptr, ptr %9, align 8, !tbaa !9
  %1141 = load i32, ptr %12, align 4, !tbaa !5
  %1142 = load i32, ptr %10, align 4, !tbaa !5
  %1143 = mul nsw i32 4, %1142
  %1144 = add nsw i32 %1141, %1143
  %1145 = sext i32 %1144 to i64
  %1146 = getelementptr inbounds double, ptr %1140, i64 %1145
  %1147 = load double, ptr %1146, align 8, !tbaa !11
  %1148 = fadd double %1147, %1139
  store double %1148, ptr %1146, align 8, !tbaa !11
  %1149 = load ptr, ptr %7, align 8, !tbaa !9
  %1150 = load i32, ptr %12, align 4, !tbaa !5
  %1151 = load i32, ptr %8, align 4, !tbaa !5
  %1152 = mul nsw i32 0, %1151
  %1153 = add nsw i32 %1150, %1152
  %1154 = sext i32 %1153 to i64
  %1155 = getelementptr inbounds double, ptr %1149, i64 %1154
  %1156 = load double, ptr %1155, align 8, !tbaa !11
  %1157 = load ptr, ptr %7, align 8, !tbaa !9
  %1158 = load i32, ptr %12, align 4, !tbaa !5
  %1159 = load i32, ptr %8, align 4, !tbaa !5
  %1160 = mul nsw i32 1, %1159
  %1161 = add nsw i32 %1158, %1160
  %1162 = sext i32 %1161 to i64
  %1163 = getelementptr inbounds double, ptr %1157, i64 %1162
  %1164 = load double, ptr %1163, align 8, !tbaa !11
  %1165 = fmul double 0x3F86A31BAFF50B20, %1164
  %1166 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A5, double %1156, double %1165)
  %1167 = load ptr, ptr %7, align 8, !tbaa !9
  %1168 = load i32, ptr %12, align 4, !tbaa !5
  %1169 = load i32, ptr %8, align 4, !tbaa !5
  %1170 = mul nsw i32 2, %1169
  %1171 = add nsw i32 %1168, %1170
  %1172 = sext i32 %1171 to i64
  %1173 = getelementptr inbounds double, ptr %1167, i64 %1172
  %1174 = load double, ptr %1173, align 8, !tbaa !11
  %1175 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50B0F, double %1174, double %1166)
  %1176 = load ptr, ptr %7, align 8, !tbaa !9
  %1177 = load i32, ptr %12, align 4, !tbaa !5
  %1178 = load i32, ptr %8, align 4, !tbaa !5
  %1179 = mul nsw i32 3, %1178
  %1180 = add nsw i32 %1177, %1179
  %1181 = sext i32 %1180 to i64
  %1182 = getelementptr inbounds double, ptr %1176, i64 %1181
  %1183 = load double, ptr %1182, align 8, !tbaa !11
  %1184 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0051, double %1183, double %1175)
  %1185 = load ptr, ptr %7, align 8, !tbaa !9
  %1186 = load i32, ptr %12, align 4, !tbaa !5
  %1187 = load i32, ptr %8, align 4, !tbaa !5
  %1188 = mul nsw i32 4, %1187
  %1189 = add nsw i32 %1186, %1188
  %1190 = sext i32 %1189 to i64
  %1191 = getelementptr inbounds double, ptr %1185, i64 %1190
  %1192 = load double, ptr %1191, align 8, !tbaa !11
  %1193 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D816, double %1192, double %1184)
  %1194 = load ptr, ptr %7, align 8, !tbaa !9
  %1195 = load i32, ptr %12, align 4, !tbaa !5
  %1196 = load i32, ptr %8, align 4, !tbaa !5
  %1197 = mul nsw i32 5, %1196
  %1198 = add nsw i32 %1195, %1197
  %1199 = sext i32 %1198 to i64
  %1200 = getelementptr inbounds double, ptr %1194, i64 %1199
  %1201 = load double, ptr %1200, align 8, !tbaa !11
  %1202 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D816, double %1201, double %1193)
  %1203 = load ptr, ptr %7, align 8, !tbaa !9
  %1204 = load i32, ptr %12, align 4, !tbaa !5
  %1205 = load i32, ptr %8, align 4, !tbaa !5
  %1206 = mul nsw i32 6, %1205
  %1207 = add nsw i32 %1204, %1206
  %1208 = sext i32 %1207 to i64
  %1209 = getelementptr inbounds double, ptr %1203, i64 %1208
  %1210 = load double, ptr %1209, align 8, !tbaa !11
  %1211 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27AA, double %1210, double %1202)
  %1212 = load ptr, ptr %7, align 8, !tbaa !9
  %1213 = load i32, ptr %12, align 4, !tbaa !5
  %1214 = load i32, ptr %8, align 4, !tbaa !5
  %1215 = mul nsw i32 7, %1214
  %1216 = add nsw i32 %1213, %1215
  %1217 = sext i32 %1216 to i64
  %1218 = getelementptr inbounds double, ptr %1212, i64 %1217
  %1219 = load double, ptr %1218, align 8, !tbaa !11
  %1220 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A84, double %1219, double %1211)
  %1221 = load ptr, ptr %7, align 8, !tbaa !9
  %1222 = load i32, ptr %12, align 4, !tbaa !5
  %1223 = load i32, ptr %8, align 4, !tbaa !5
  %1224 = mul nsw i32 8, %1223
  %1225 = add nsw i32 %1222, %1224
  %1226 = sext i32 %1225 to i64
  %1227 = getelementptr inbounds double, ptr %1221, i64 %1226
  %1228 = load double, ptr %1227, align 8, !tbaa !11
  %1229 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50AE6, double %1228, double %1220)
  %1230 = load ptr, ptr %7, align 8, !tbaa !9
  %1231 = load i32, ptr %12, align 4, !tbaa !5
  %1232 = load i32, ptr %8, align 4, !tbaa !5
  %1233 = mul nsw i32 9, %1232
  %1234 = add nsw i32 %1231, %1233
  %1235 = sext i32 %1234 to i64
  %1236 = getelementptr inbounds double, ptr %1230, i64 %1235
  %1237 = load double, ptr %1236, align 8, !tbaa !11
  %1238 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE005F, double %1237, double %1229)
  %1239 = load ptr, ptr %7, align 8, !tbaa !9
  %1240 = load i32, ptr %12, align 4, !tbaa !5
  %1241 = load i32, ptr %8, align 4, !tbaa !5
  %1242 = mul nsw i32 10, %1241
  %1243 = add nsw i32 %1240, %1242
  %1244 = sext i32 %1243 to i64
  %1245 = getelementptr inbounds double, ptr %1239, i64 %1244
  %1246 = load double, ptr %1245, align 8, !tbaa !11
  %1247 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D815, double %1246, double %1238)
  %1248 = load ptr, ptr %7, align 8, !tbaa !9
  %1249 = load i32, ptr %12, align 4, !tbaa !5
  %1250 = load i32, ptr %8, align 4, !tbaa !5
  %1251 = mul nsw i32 11, %1250
  %1252 = add nsw i32 %1249, %1251
  %1253 = sext i32 %1252 to i64
  %1254 = getelementptr inbounds double, ptr %1248, i64 %1253
  %1255 = load double, ptr %1254, align 8, !tbaa !11
  %1256 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D819, double %1255, double %1247)
  %1257 = load ptr, ptr %7, align 8, !tbaa !9
  %1258 = load i32, ptr %12, align 4, !tbaa !5
  %1259 = load i32, ptr %8, align 4, !tbaa !5
  %1260 = mul nsw i32 12, %1259
  %1261 = add nsw i32 %1258, %1260
  %1262 = sext i32 %1261 to i64
  %1263 = getelementptr inbounds double, ptr %1257, i64 %1262
  %1264 = load double, ptr %1263, align 8, !tbaa !11
  %1265 = call double @llvm.fmuladd.f64(double 0x3FC836D300158ECF, double %1264, double %1256)
  %1266 = load ptr, ptr %7, align 8, !tbaa !9
  %1267 = load i32, ptr %12, align 4, !tbaa !5
  %1268 = load i32, ptr %8, align 4, !tbaa !5
  %1269 = mul nsw i32 13, %1268
  %1270 = add nsw i32 %1267, %1269
  %1271 = sext i32 %1270 to i64
  %1272 = getelementptr inbounds double, ptr %1266, i64 %1271
  %1273 = load double, ptr %1272, align 8, !tbaa !11
  %1274 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB9, double %1273, double %1265)
  %1275 = load ptr, ptr %7, align 8, !tbaa !9
  %1276 = load i32, ptr %12, align 4, !tbaa !5
  %1277 = load i32, ptr %8, align 4, !tbaa !5
  %1278 = mul nsw i32 14, %1277
  %1279 = add nsw i32 %1276, %1278
  %1280 = sext i32 %1279 to i64
  %1281 = getelementptr inbounds double, ptr %1275, i64 %1280
  %1282 = load double, ptr %1281, align 8, !tbaa !11
  %1283 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4265, double %1282, double %1274)
  %1284 = load ptr, ptr %7, align 8, !tbaa !9
  %1285 = load i32, ptr %12, align 4, !tbaa !5
  %1286 = load i32, ptr %8, align 4, !tbaa !5
  %1287 = mul nsw i32 15, %1286
  %1288 = add nsw i32 %1285, %1287
  %1289 = sext i32 %1288 to i64
  %1290 = getelementptr inbounds double, ptr %1284, i64 %1289
  %1291 = load double, ptr %1290, align 8, !tbaa !11
  %1292 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633510E, double %1291, double %1283)
  %1293 = load ptr, ptr %7, align 8, !tbaa !9
  %1294 = load i32, ptr %12, align 4, !tbaa !5
  %1295 = load i32, ptr %8, align 4, !tbaa !5
  %1296 = mul nsw i32 16, %1295
  %1297 = add nsw i32 %1294, %1296
  %1298 = sext i32 %1297 to i64
  %1299 = getelementptr inbounds double, ptr %1293, i64 %1298
  %1300 = load double, ptr %1299, align 8, !tbaa !11
  %1301 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633511A, double %1300, double %1292)
  %1302 = load ptr, ptr %7, align 8, !tbaa !9
  %1303 = load i32, ptr %12, align 4, !tbaa !5
  %1304 = load i32, ptr %8, align 4, !tbaa !5
  %1305 = mul nsw i32 17, %1304
  %1306 = add nsw i32 %1303, %1305
  %1307 = sext i32 %1306 to i64
  %1308 = getelementptr inbounds double, ptr %1302, i64 %1307
  %1309 = load double, ptr %1308, align 8, !tbaa !11
  %1310 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F209, double %1309, double %1301)
  %1311 = load ptr, ptr %7, align 8, !tbaa !9
  %1312 = load i32, ptr %12, align 4, !tbaa !5
  %1313 = load i32, ptr %8, align 4, !tbaa !5
  %1314 = mul nsw i32 18, %1313
  %1315 = add nsw i32 %1312, %1314
  %1316 = sext i32 %1315 to i64
  %1317 = getelementptr inbounds double, ptr %1311, i64 %1316
  %1318 = load double, ptr %1317, align 8, !tbaa !11
  %1319 = call double @llvm.fmuladd.f64(double 0x3FC836D300158ED2, double %1318, double %1310)
  %1320 = load ptr, ptr %7, align 8, !tbaa !9
  %1321 = load i32, ptr %12, align 4, !tbaa !5
  %1322 = load i32, ptr %8, align 4, !tbaa !5
  %1323 = mul nsw i32 19, %1322
  %1324 = add nsw i32 %1321, %1323
  %1325 = sext i32 %1324 to i64
  %1326 = getelementptr inbounds double, ptr %1320, i64 %1325
  %1327 = load double, ptr %1326, align 8, !tbaa !11
  %1328 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B425A, double %1327, double %1319)
  %1329 = load ptr, ptr %7, align 8, !tbaa !9
  %1330 = load i32, ptr %12, align 4, !tbaa !5
  %1331 = load i32, ptr %8, align 4, !tbaa !5
  %1332 = mul nsw i32 20, %1331
  %1333 = add nsw i32 %1330, %1332
  %1334 = sext i32 %1333 to i64
  %1335 = getelementptr inbounds double, ptr %1329, i64 %1334
  %1336 = load double, ptr %1335, align 8, !tbaa !11
  %1337 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAE, double %1336, double %1328)
  %1338 = load ptr, ptr %7, align 8, !tbaa !9
  %1339 = load i32, ptr %12, align 4, !tbaa !5
  %1340 = load i32, ptr %8, align 4, !tbaa !5
  %1341 = mul nsw i32 21, %1340
  %1342 = add nsw i32 %1339, %1341
  %1343 = sext i32 %1342 to i64
  %1344 = getelementptr inbounds double, ptr %1338, i64 %1343
  %1345 = load double, ptr %1344, align 8, !tbaa !11
  %1346 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335118, double %1345, double %1337)
  %1347 = load ptr, ptr %7, align 8, !tbaa !9
  %1348 = load i32, ptr %12, align 4, !tbaa !5
  %1349 = load i32, ptr %8, align 4, !tbaa !5
  %1350 = mul nsw i32 22, %1349
  %1351 = add nsw i32 %1348, %1350
  %1352 = sext i32 %1351 to i64
  %1353 = getelementptr inbounds double, ptr %1347, i64 %1352
  %1354 = load double, ptr %1353, align 8, !tbaa !11
  %1355 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F209, double %1354, double %1346)
  %1356 = load ptr, ptr %7, align 8, !tbaa !9
  %1357 = load i32, ptr %12, align 4, !tbaa !5
  %1358 = load i32, ptr %8, align 4, !tbaa !5
  %1359 = mul nsw i32 23, %1358
  %1360 = add nsw i32 %1357, %1359
  %1361 = sext i32 %1360 to i64
  %1362 = getelementptr inbounds double, ptr %1356, i64 %1361
  %1363 = load double, ptr %1362, align 8, !tbaa !11
  %1364 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633512E, double %1363, double %1355)
  store double %1364, ptr %11, align 8, !tbaa !11
  %1365 = load double, ptr %11, align 8, !tbaa !11
  %1366 = load ptr, ptr %9, align 8, !tbaa !9
  %1367 = load i32, ptr %12, align 4, !tbaa !5
  %1368 = load i32, ptr %10, align 4, !tbaa !5
  %1369 = mul nsw i32 5, %1368
  %1370 = add nsw i32 %1367, %1369
  %1371 = sext i32 %1370 to i64
  %1372 = getelementptr inbounds double, ptr %1366, i64 %1371
  %1373 = load double, ptr %1372, align 8, !tbaa !11
  %1374 = fadd double %1373, %1365
  store double %1374, ptr %1372, align 8, !tbaa !11
  %1375 = load ptr, ptr %7, align 8, !tbaa !9
  %1376 = load i32, ptr %12, align 4, !tbaa !5
  %1377 = load i32, ptr %8, align 4, !tbaa !5
  %1378 = mul nsw i32 0, %1377
  %1379 = add nsw i32 %1376, %1378
  %1380 = sext i32 %1379 to i64
  %1381 = getelementptr inbounds double, ptr %1375, i64 %1380
  %1382 = load double, ptr %1381, align 8, !tbaa !11
  %1383 = load ptr, ptr %7, align 8, !tbaa !9
  %1384 = load i32, ptr %12, align 4, !tbaa !5
  %1385 = load i32, ptr %8, align 4, !tbaa !5
  %1386 = mul nsw i32 1, %1385
  %1387 = add nsw i32 %1384, %1386
  %1388 = sext i32 %1387 to i64
  %1389 = getelementptr inbounds double, ptr %1383, i64 %1388
  %1390 = load double, ptr %1389, align 8, !tbaa !11
  %1391 = fmul double 0x3FC836D300158EB5, %1390
  %1392 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4256, double %1382, double %1391)
  %1393 = load ptr, ptr %7, align 8, !tbaa !9
  %1394 = load i32, ptr %12, align 4, !tbaa !5
  %1395 = load i32, ptr %8, align 4, !tbaa !5
  %1396 = mul nsw i32 2, %1395
  %1397 = add nsw i32 %1394, %1396
  %1398 = sext i32 %1397 to i64
  %1399 = getelementptr inbounds double, ptr %1393, i64 %1398
  %1400 = load double, ptr %1399, align 8, !tbaa !11
  %1401 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAE, double %1400, double %1392)
  %1402 = load ptr, ptr %7, align 8, !tbaa !9
  %1403 = load i32, ptr %12, align 4, !tbaa !5
  %1404 = load i32, ptr %8, align 4, !tbaa !5
  %1405 = mul nsw i32 3, %1404
  %1406 = add nsw i32 %1403, %1405
  %1407 = sext i32 %1406 to i64
  %1408 = getelementptr inbounds double, ptr %1402, i64 %1407
  %1409 = load double, ptr %1408, align 8, !tbaa !11
  %1410 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1409, double %1401)
  %1411 = load ptr, ptr %7, align 8, !tbaa !9
  %1412 = load i32, ptr %12, align 4, !tbaa !5
  %1413 = load i32, ptr %8, align 4, !tbaa !5
  %1414 = mul nsw i32 4, %1413
  %1415 = add nsw i32 %1412, %1414
  %1416 = sext i32 %1415 to i64
  %1417 = getelementptr inbounds double, ptr %1411, i64 %1416
  %1418 = load double, ptr %1417, align 8, !tbaa !11
  %1419 = call double @llvm.fmuladd.f64(double 0x3FB3593FF63350FE, double %1418, double %1410)
  %1420 = load ptr, ptr %7, align 8, !tbaa !9
  %1421 = load i32, ptr %12, align 4, !tbaa !5
  %1422 = load i32, ptr %8, align 4, !tbaa !5
  %1423 = mul nsw i32 5, %1422
  %1424 = add nsw i32 %1421, %1423
  %1425 = sext i32 %1424 to i64
  %1426 = getelementptr inbounds double, ptr %1420, i64 %1425
  %1427 = load double, ptr %1426, align 8, !tbaa !11
  %1428 = call double @llvm.fmuladd.f64(double 0x3FB3593FF63350F6, double %1427, double %1419)
  %1429 = load ptr, ptr %7, align 8, !tbaa !9
  %1430 = load i32, ptr %12, align 4, !tbaa !5
  %1431 = load i32, ptr %8, align 4, !tbaa !5
  %1432 = mul nsw i32 6, %1431
  %1433 = add nsw i32 %1430, %1432
  %1434 = sext i32 %1433 to i64
  %1435 = getelementptr inbounds double, ptr %1429, i64 %1434
  %1436 = load double, ptr %1435, align 8, !tbaa !11
  %1437 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B423C, double %1436, double %1428)
  %1438 = load ptr, ptr %7, align 8, !tbaa !9
  %1439 = load i32, ptr %12, align 4, !tbaa !5
  %1440 = load i32, ptr %8, align 4, !tbaa !5
  %1441 = mul nsw i32 7, %1440
  %1442 = add nsw i32 %1439, %1441
  %1443 = sext i32 %1442 to i64
  %1444 = getelementptr inbounds double, ptr %1438, i64 %1443
  %1445 = load double, ptr %1444, align 8, !tbaa !11
  %1446 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EBD, double %1445, double %1437)
  %1447 = load ptr, ptr %7, align 8, !tbaa !9
  %1448 = load i32, ptr %12, align 4, !tbaa !5
  %1449 = load i32, ptr %8, align 4, !tbaa !5
  %1450 = mul nsw i32 8, %1449
  %1451 = add nsw i32 %1448, %1450
  %1452 = sext i32 %1451 to i64
  %1453 = getelementptr inbounds double, ptr %1447, i64 %1452
  %1454 = load double, ptr %1453, align 8, !tbaa !11
  %1455 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %1454, double %1446)
  %1456 = load ptr, ptr %7, align 8, !tbaa !9
  %1457 = load i32, ptr %12, align 4, !tbaa !5
  %1458 = load i32, ptr %8, align 4, !tbaa !5
  %1459 = mul nsw i32 9, %1458
  %1460 = add nsw i32 %1457, %1459
  %1461 = sext i32 %1460 to i64
  %1462 = getelementptr inbounds double, ptr %1456, i64 %1461
  %1463 = load double, ptr %1462, align 8, !tbaa !11
  %1464 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1463, double %1455)
  %1465 = load ptr, ptr %7, align 8, !tbaa !9
  %1466 = load i32, ptr %12, align 4, !tbaa !5
  %1467 = load i32, ptr %8, align 4, !tbaa !5
  %1468 = mul nsw i32 10, %1467
  %1469 = add nsw i32 %1466, %1468
  %1470 = sext i32 %1469 to i64
  %1471 = getelementptr inbounds double, ptr %1465, i64 %1470
  %1472 = load double, ptr %1471, align 8, !tbaa !11
  %1473 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335133, double %1472, double %1464)
  %1474 = load ptr, ptr %7, align 8, !tbaa !9
  %1475 = load i32, ptr %12, align 4, !tbaa !5
  %1476 = load i32, ptr %8, align 4, !tbaa !5
  %1477 = mul nsw i32 11, %1476
  %1478 = add nsw i32 %1475, %1477
  %1479 = sext i32 %1478 to i64
  %1480 = getelementptr inbounds double, ptr %1474, i64 %1479
  %1481 = load double, ptr %1480, align 8, !tbaa !11
  %1482 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335123, double %1481, double %1473)
  %1483 = load ptr, ptr %7, align 8, !tbaa !9
  %1484 = load i32, ptr %12, align 4, !tbaa !5
  %1485 = load i32, ptr %8, align 4, !tbaa !5
  %1486 = mul nsw i32 12, %1485
  %1487 = add nsw i32 %1484, %1486
  %1488 = sext i32 %1487 to i64
  %1489 = getelementptr inbounds double, ptr %1483, i64 %1488
  %1490 = load double, ptr %1489, align 8, !tbaa !11
  %1491 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50992, double %1490, double %1482)
  %1492 = load ptr, ptr %7, align 8, !tbaa !9
  %1493 = load i32, ptr %12, align 4, !tbaa !5
  %1494 = load i32, ptr %8, align 4, !tbaa !5
  %1495 = mul nsw i32 13, %1494
  %1496 = add nsw i32 %1493, %1495
  %1497 = sext i32 %1496 to i64
  %1498 = getelementptr inbounds double, ptr %1492, i64 %1497
  %1499 = load double, ptr %1498, align 8, !tbaa !11
  %1500 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509EE, double %1499, double %1491)
  %1501 = load ptr, ptr %7, align 8, !tbaa !9
  %1502 = load i32, ptr %12, align 4, !tbaa !5
  %1503 = load i32, ptr %8, align 4, !tbaa !5
  %1504 = mul nsw i32 14, %1503
  %1505 = add nsw i32 %1502, %1504
  %1506 = sext i32 %1505 to i64
  %1507 = getelementptr inbounds double, ptr %1501, i64 %1506
  %1508 = load double, ptr %1507, align 8, !tbaa !11
  %1509 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A9, double %1508, double %1500)
  %1510 = load ptr, ptr %7, align 8, !tbaa !9
  %1511 = load i32, ptr %12, align 4, !tbaa !5
  %1512 = load i32, ptr %8, align 4, !tbaa !5
  %1513 = mul nsw i32 15, %1512
  %1514 = add nsw i32 %1511, %1513
  %1515 = sext i32 %1514 to i64
  %1516 = getelementptr inbounds double, ptr %1510, i64 %1515
  %1517 = load double, ptr %1516, align 8, !tbaa !11
  %1518 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D817, double %1517, double %1509)
  %1519 = load ptr, ptr %7, align 8, !tbaa !9
  %1520 = load i32, ptr %12, align 4, !tbaa !5
  %1521 = load i32, ptr %8, align 4, !tbaa !5
  %1522 = mul nsw i32 16, %1521
  %1523 = add nsw i32 %1520, %1522
  %1524 = sext i32 %1523 to i64
  %1525 = getelementptr inbounds double, ptr %1519, i64 %1524
  %1526 = load double, ptr %1525, align 8, !tbaa !11
  %1527 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D817, double %1526, double %1518)
  %1528 = load ptr, ptr %7, align 8, !tbaa !9
  %1529 = load i32, ptr %12, align 4, !tbaa !5
  %1530 = load i32, ptr %8, align 4, !tbaa !5
  %1531 = mul nsw i32 17, %1530
  %1532 = add nsw i32 %1529, %1531
  %1533 = sext i32 %1532 to i64
  %1534 = getelementptr inbounds double, ptr %1528, i64 %1533
  %1535 = load double, ptr %1534, align 8, !tbaa !11
  %1536 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0055, double %1535, double %1527)
  %1537 = load ptr, ptr %7, align 8, !tbaa !9
  %1538 = load i32, ptr %12, align 4, !tbaa !5
  %1539 = load i32, ptr %8, align 4, !tbaa !5
  %1540 = mul nsw i32 18, %1539
  %1541 = add nsw i32 %1538, %1540
  %1542 = sext i32 %1541 to i64
  %1543 = getelementptr inbounds double, ptr %1537, i64 %1542
  %1544 = load double, ptr %1543, align 8, !tbaa !11
  %1545 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50987, double %1544, double %1536)
  %1546 = load ptr, ptr %7, align 8, !tbaa !9
  %1547 = load i32, ptr %12, align 4, !tbaa !5
  %1548 = load i32, ptr %8, align 4, !tbaa !5
  %1549 = mul nsw i32 19, %1548
  %1550 = add nsw i32 %1547, %1549
  %1551 = sext i32 %1550 to i64
  %1552 = getelementptr inbounds double, ptr %1546, i64 %1551
  %1553 = load double, ptr %1552, align 8, !tbaa !11
  %1554 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27AF, double %1553, double %1545)
  %1555 = load ptr, ptr %7, align 8, !tbaa !9
  %1556 = load i32, ptr %12, align 4, !tbaa !5
  %1557 = load i32, ptr %8, align 4, !tbaa !5
  %1558 = mul nsw i32 20, %1557
  %1559 = add nsw i32 %1556, %1558
  %1560 = sext i32 %1559 to i64
  %1561 = getelementptr inbounds double, ptr %1555, i64 %1560
  %1562 = load double, ptr %1561, align 8, !tbaa !11
  %1563 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A22, double %1562, double %1554)
  %1564 = load ptr, ptr %7, align 8, !tbaa !9
  %1565 = load i32, ptr %12, align 4, !tbaa !5
  %1566 = load i32, ptr %8, align 4, !tbaa !5
  %1567 = mul nsw i32 21, %1566
  %1568 = add nsw i32 %1565, %1567
  %1569 = sext i32 %1568 to i64
  %1570 = getelementptr inbounds double, ptr %1564, i64 %1569
  %1571 = load double, ptr %1570, align 8, !tbaa !11
  %1572 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D815, double %1571, double %1563)
  %1573 = load ptr, ptr %7, align 8, !tbaa !9
  %1574 = load i32, ptr %12, align 4, !tbaa !5
  %1575 = load i32, ptr %8, align 4, !tbaa !5
  %1576 = mul nsw i32 22, %1575
  %1577 = add nsw i32 %1574, %1576
  %1578 = sext i32 %1577 to i64
  %1579 = getelementptr inbounds double, ptr %1573, i64 %1578
  %1580 = load double, ptr %1579, align 8, !tbaa !11
  %1581 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0058, double %1580, double %1572)
  %1582 = load ptr, ptr %7, align 8, !tbaa !9
  %1583 = load i32, ptr %12, align 4, !tbaa !5
  %1584 = load i32, ptr %8, align 4, !tbaa !5
  %1585 = mul nsw i32 23, %1584
  %1586 = add nsw i32 %1583, %1585
  %1587 = sext i32 %1586 to i64
  %1588 = getelementptr inbounds double, ptr %1582, i64 %1587
  %1589 = load double, ptr %1588, align 8, !tbaa !11
  %1590 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D819, double %1589, double %1581)
  store double %1590, ptr %11, align 8, !tbaa !11
  %1591 = load double, ptr %11, align 8, !tbaa !11
  %1592 = load ptr, ptr %9, align 8, !tbaa !9
  %1593 = load i32, ptr %12, align 4, !tbaa !5
  %1594 = load i32, ptr %10, align 4, !tbaa !5
  %1595 = mul nsw i32 6, %1594
  %1596 = add nsw i32 %1593, %1595
  %1597 = sext i32 %1596 to i64
  %1598 = getelementptr inbounds double, ptr %1592, i64 %1597
  %1599 = load double, ptr %1598, align 8, !tbaa !11
  %1600 = fadd double %1599, %1591
  store double %1600, ptr %1598, align 8, !tbaa !11
  %1601 = load ptr, ptr %7, align 8, !tbaa !9
  %1602 = load i32, ptr %12, align 4, !tbaa !5
  %1603 = load i32, ptr %8, align 4, !tbaa !5
  %1604 = mul nsw i32 0, %1603
  %1605 = add nsw i32 %1602, %1604
  %1606 = sext i32 %1605 to i64
  %1607 = getelementptr inbounds double, ptr %1601, i64 %1606
  %1608 = load double, ptr %1607, align 8, !tbaa !11
  %1609 = load ptr, ptr %7, align 8, !tbaa !9
  %1610 = load i32, ptr %12, align 4, !tbaa !5
  %1611 = load i32, ptr %8, align 4, !tbaa !5
  %1612 = mul nsw i32 1, %1611
  %1613 = add nsw i32 %1610, %1612
  %1614 = sext i32 %1613 to i64
  %1615 = getelementptr inbounds double, ptr %1609, i64 %1614
  %1616 = load double, ptr %1615, align 8, !tbaa !11
  %1617 = fmul double 0xBFAE1D25ED1B42A3, %1616
  %1618 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAE, double %1608, double %1617)
  %1619 = load ptr, ptr %7, align 8, !tbaa !9
  %1620 = load i32, ptr %12, align 4, !tbaa !5
  %1621 = load i32, ptr %8, align 4, !tbaa !5
  %1622 = mul nsw i32 2, %1621
  %1623 = add nsw i32 %1620, %1622
  %1624 = sext i32 %1623 to i64
  %1625 = getelementptr inbounds double, ptr %1619, i64 %1624
  %1626 = load double, ptr %1625, align 8, !tbaa !11
  %1627 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB2, double %1626, double %1618)
  %1628 = load ptr, ptr %7, align 8, !tbaa !9
  %1629 = load i32, ptr %12, align 4, !tbaa !5
  %1630 = load i32, ptr %8, align 4, !tbaa !5
  %1631 = mul nsw i32 3, %1630
  %1632 = add nsw i32 %1629, %1631
  %1633 = sext i32 %1632 to i64
  %1634 = getelementptr inbounds double, ptr %1628, i64 %1633
  %1635 = load double, ptr %1634, align 8, !tbaa !11
  %1636 = call double @llvm.fmuladd.f64(double 0x3FB3593FF63350FA, double %1635, double %1627)
  %1637 = load ptr, ptr %7, align 8, !tbaa !9
  %1638 = load i32, ptr %12, align 4, !tbaa !5
  %1639 = load i32, ptr %8, align 4, !tbaa !5
  %1640 = mul nsw i32 4, %1639
  %1641 = add nsw i32 %1638, %1640
  %1642 = sext i32 %1641 to i64
  %1643 = getelementptr inbounds double, ptr %1637, i64 %1642
  %1644 = load double, ptr %1643, align 8, !tbaa !11
  %1645 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1644, double %1636)
  %1646 = load ptr, ptr %7, align 8, !tbaa !9
  %1647 = load i32, ptr %12, align 4, !tbaa !5
  %1648 = load i32, ptr %8, align 4, !tbaa !5
  %1649 = mul nsw i32 5, %1648
  %1650 = add nsw i32 %1647, %1649
  %1651 = sext i32 %1650 to i64
  %1652 = getelementptr inbounds double, ptr %1646, i64 %1651
  %1653 = load double, ptr %1652, align 8, !tbaa !11
  %1654 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335115, double %1653, double %1645)
  %1655 = load ptr, ptr %7, align 8, !tbaa !9
  %1656 = load i32, ptr %12, align 4, !tbaa !5
  %1657 = load i32, ptr %8, align 4, !tbaa !5
  %1658 = mul nsw i32 6, %1657
  %1659 = add nsw i32 %1656, %1658
  %1660 = sext i32 %1659 to i64
  %1661 = getelementptr inbounds double, ptr %1655, i64 %1660
  %1662 = load double, ptr %1661, align 8, !tbaa !11
  %1663 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509AF, double %1662, double %1654)
  %1664 = load ptr, ptr %7, align 8, !tbaa !9
  %1665 = load i32, ptr %12, align 4, !tbaa !5
  %1666 = load i32, ptr %8, align 4, !tbaa !5
  %1667 = mul nsw i32 7, %1666
  %1668 = add nsw i32 %1665, %1667
  %1669 = sext i32 %1668 to i64
  %1670 = getelementptr inbounds double, ptr %1664, i64 %1669
  %1671 = load double, ptr %1670, align 8, !tbaa !11
  %1672 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50866, double %1671, double %1663)
  %1673 = load ptr, ptr %7, align 8, !tbaa !9
  %1674 = load i32, ptr %12, align 4, !tbaa !5
  %1675 = load i32, ptr %8, align 4, !tbaa !5
  %1676 = mul nsw i32 8, %1675
  %1677 = add nsw i32 %1674, %1676
  %1678 = sext i32 %1677 to i64
  %1679 = getelementptr inbounds double, ptr %1673, i64 %1678
  %1680 = load double, ptr %1679, align 8, !tbaa !11
  %1681 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A5, double %1680, double %1672)
  %1682 = load ptr, ptr %7, align 8, !tbaa !9
  %1683 = load i32, ptr %12, align 4, !tbaa !5
  %1684 = load i32, ptr %8, align 4, !tbaa !5
  %1685 = mul nsw i32 9, %1684
  %1686 = add nsw i32 %1683, %1685
  %1687 = sext i32 %1686 to i64
  %1688 = getelementptr inbounds double, ptr %1682, i64 %1687
  %1689 = load double, ptr %1688, align 8, !tbaa !11
  %1690 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D81D, double %1689, double %1681)
  %1691 = load ptr, ptr %7, align 8, !tbaa !9
  %1692 = load i32, ptr %12, align 4, !tbaa !5
  %1693 = load i32, ptr %8, align 4, !tbaa !5
  %1694 = mul nsw i32 10, %1693
  %1695 = add nsw i32 %1692, %1694
  %1696 = sext i32 %1695 to i64
  %1697 = getelementptr inbounds double, ptr %1691, i64 %1696
  %1698 = load double, ptr %1697, align 8, !tbaa !11
  %1699 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D815, double %1698, double %1690)
  %1700 = load ptr, ptr %7, align 8, !tbaa !9
  %1701 = load i32, ptr %12, align 4, !tbaa !5
  %1702 = load i32, ptr %8, align 4, !tbaa !5
  %1703 = mul nsw i32 11, %1702
  %1704 = add nsw i32 %1701, %1703
  %1705 = sext i32 %1704 to i64
  %1706 = getelementptr inbounds double, ptr %1700, i64 %1705
  %1707 = load double, ptr %1706, align 8, !tbaa !11
  %1708 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE004D, double %1707, double %1699)
  %1709 = load ptr, ptr %7, align 8, !tbaa !9
  %1710 = load i32, ptr %12, align 4, !tbaa !5
  %1711 = load i32, ptr %8, align 4, !tbaa !5
  %1712 = mul nsw i32 12, %1711
  %1713 = add nsw i32 %1710, %1712
  %1714 = sext i32 %1713 to i64
  %1715 = getelementptr inbounds double, ptr %1709, i64 %1714
  %1716 = load double, ptr %1715, align 8, !tbaa !11
  %1717 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EA0, double %1716, double %1708)
  %1718 = load ptr, ptr %7, align 8, !tbaa !9
  %1719 = load i32, ptr %12, align 4, !tbaa !5
  %1720 = load i32, ptr %8, align 4, !tbaa !5
  %1721 = mul nsw i32 13, %1720
  %1722 = add nsw i32 %1719, %1721
  %1723 = sext i32 %1722 to i64
  %1724 = getelementptr inbounds double, ptr %1718, i64 %1723
  %1725 = load double, ptr %1724, align 8, !tbaa !11
  %1726 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4270, double %1725, double %1717)
  %1727 = load ptr, ptr %7, align 8, !tbaa !9
  %1728 = load i32, ptr %12, align 4, !tbaa !5
  %1729 = load i32, ptr %8, align 4, !tbaa !5
  %1730 = mul nsw i32 14, %1729
  %1731 = add nsw i32 %1728, %1730
  %1732 = sext i32 %1731 to i64
  %1733 = getelementptr inbounds double, ptr %1727, i64 %1732
  %1734 = load double, ptr %1733, align 8, !tbaa !11
  %1735 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %1734, double %1726)
  %1736 = load ptr, ptr %7, align 8, !tbaa !9
  %1737 = load i32, ptr %12, align 4, !tbaa !5
  %1738 = load i32, ptr %8, align 4, !tbaa !5
  %1739 = mul nsw i32 15, %1738
  %1740 = add nsw i32 %1737, %1739
  %1741 = sext i32 %1740 to i64
  %1742 = getelementptr inbounds double, ptr %1736, i64 %1741
  %1743 = load double, ptr %1742, align 8, !tbaa !11
  %1744 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633513D, double %1743, double %1735)
  %1745 = load ptr, ptr %7, align 8, !tbaa !9
  %1746 = load i32, ptr %12, align 4, !tbaa !5
  %1747 = load i32, ptr %8, align 4, !tbaa !5
  %1748 = mul nsw i32 16, %1747
  %1749 = add nsw i32 %1746, %1748
  %1750 = sext i32 %1749 to i64
  %1751 = getelementptr inbounds double, ptr %1745, i64 %1750
  %1752 = load double, ptr %1751, align 8, !tbaa !11
  %1753 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1752, double %1744)
  %1754 = load ptr, ptr %7, align 8, !tbaa !9
  %1755 = load i32, ptr %12, align 4, !tbaa !5
  %1756 = load i32, ptr %8, align 4, !tbaa !5
  %1757 = mul nsw i32 17, %1756
  %1758 = add nsw i32 %1755, %1757
  %1759 = sext i32 %1758 to i64
  %1760 = getelementptr inbounds double, ptr %1754, i64 %1759
  %1761 = load double, ptr %1760, align 8, !tbaa !11
  %1762 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335111, double %1761, double %1753)
  %1763 = load ptr, ptr %7, align 8, !tbaa !9
  %1764 = load i32, ptr %12, align 4, !tbaa !5
  %1765 = load i32, ptr %8, align 4, !tbaa !5
  %1766 = mul nsw i32 18, %1765
  %1767 = add nsw i32 %1764, %1766
  %1768 = sext i32 %1767 to i64
  %1769 = getelementptr inbounds double, ptr %1763, i64 %1768
  %1770 = load double, ptr %1769, align 8, !tbaa !11
  %1771 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27AE, double %1770, double %1762)
  %1772 = load ptr, ptr %7, align 8, !tbaa !9
  %1773 = load i32, ptr %12, align 4, !tbaa !5
  %1774 = load i32, ptr %8, align 4, !tbaa !5
  %1775 = mul nsw i32 19, %1774
  %1776 = add nsw i32 %1773, %1775
  %1777 = sext i32 %1776 to i64
  %1778 = getelementptr inbounds double, ptr %1772, i64 %1777
  %1779 = load double, ptr %1778, align 8, !tbaa !11
  %1780 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50981, double %1779, double %1771)
  %1781 = load ptr, ptr %7, align 8, !tbaa !9
  %1782 = load i32, ptr %12, align 4, !tbaa !5
  %1783 = load i32, ptr %8, align 4, !tbaa !5
  %1784 = mul nsw i32 20, %1783
  %1785 = add nsw i32 %1782, %1784
  %1786 = sext i32 %1785 to i64
  %1787 = getelementptr inbounds double, ptr %1781, i64 %1786
  %1788 = load double, ptr %1787, align 8, !tbaa !11
  %1789 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A3F, double %1788, double %1780)
  %1790 = load ptr, ptr %7, align 8, !tbaa !9
  %1791 = load i32, ptr %12, align 4, !tbaa !5
  %1792 = load i32, ptr %8, align 4, !tbaa !5
  %1793 = mul nsw i32 21, %1792
  %1794 = add nsw i32 %1791, %1793
  %1795 = sext i32 %1794 to i64
  %1796 = getelementptr inbounds double, ptr %1790, i64 %1795
  %1797 = load double, ptr %1796, align 8, !tbaa !11
  %1798 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0058, double %1797, double %1789)
  %1799 = load ptr, ptr %7, align 8, !tbaa !9
  %1800 = load i32, ptr %12, align 4, !tbaa !5
  %1801 = load i32, ptr %8, align 4, !tbaa !5
  %1802 = mul nsw i32 22, %1801
  %1803 = add nsw i32 %1800, %1802
  %1804 = sext i32 %1803 to i64
  %1805 = getelementptr inbounds double, ptr %1799, i64 %1804
  %1806 = load double, ptr %1805, align 8, !tbaa !11
  %1807 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D815, double %1806, double %1798)
  %1808 = load ptr, ptr %7, align 8, !tbaa !9
  %1809 = load i32, ptr %12, align 4, !tbaa !5
  %1810 = load i32, ptr %8, align 4, !tbaa !5
  %1811 = mul nsw i32 23, %1810
  %1812 = add nsw i32 %1809, %1811
  %1813 = sext i32 %1812 to i64
  %1814 = getelementptr inbounds double, ptr %1808, i64 %1813
  %1815 = load double, ptr %1814, align 8, !tbaa !11
  %1816 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D813, double %1815, double %1807)
  store double %1816, ptr %11, align 8, !tbaa !11
  %1817 = load double, ptr %11, align 8, !tbaa !11
  %1818 = load ptr, ptr %9, align 8, !tbaa !9
  %1819 = load i32, ptr %12, align 4, !tbaa !5
  %1820 = load i32, ptr %10, align 4, !tbaa !5
  %1821 = mul nsw i32 7, %1820
  %1822 = add nsw i32 %1819, %1821
  %1823 = sext i32 %1822 to i64
  %1824 = getelementptr inbounds double, ptr %1818, i64 %1823
  %1825 = load double, ptr %1824, align 8, !tbaa !11
  %1826 = fadd double %1825, %1817
  store double %1826, ptr %1824, align 8, !tbaa !11
  %1827 = load ptr, ptr %7, align 8, !tbaa !9
  %1828 = load i32, ptr %12, align 4, !tbaa !5
  %1829 = load i32, ptr %8, align 4, !tbaa !5
  %1830 = mul nsw i32 0, %1829
  %1831 = add nsw i32 %1828, %1830
  %1832 = sext i32 %1831 to i64
  %1833 = getelementptr inbounds double, ptr %1827, i64 %1832
  %1834 = load double, ptr %1833, align 8, !tbaa !11
  %1835 = load ptr, ptr %7, align 8, !tbaa !9
  %1836 = load i32, ptr %12, align 4, !tbaa !5
  %1837 = load i32, ptr %8, align 4, !tbaa !5
  %1838 = mul nsw i32 1, %1837
  %1839 = add nsw i32 %1836, %1838
  %1840 = sext i32 %1839 to i64
  %1841 = getelementptr inbounds double, ptr %1835, i64 %1840
  %1842 = load double, ptr %1841, align 8, !tbaa !11
  %1843 = fmul double 0x3F86A31BAFF50A22, %1842
  %1844 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A2E, double %1834, double %1843)
  %1845 = load ptr, ptr %7, align 8, !tbaa !9
  %1846 = load i32, ptr %12, align 4, !tbaa !5
  %1847 = load i32, ptr %8, align 4, !tbaa !5
  %1848 = mul nsw i32 2, %1847
  %1849 = add nsw i32 %1846, %1848
  %1850 = sext i32 %1849 to i64
  %1851 = getelementptr inbounds double, ptr %1845, i64 %1850
  %1852 = load double, ptr %1851, align 8, !tbaa !11
  %1853 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A6, double %1852, double %1844)
  %1854 = load ptr, ptr %7, align 8, !tbaa !9
  %1855 = load i32, ptr %12, align 4, !tbaa !5
  %1856 = load i32, ptr %8, align 4, !tbaa !5
  %1857 = mul nsw i32 3, %1856
  %1858 = add nsw i32 %1855, %1857
  %1859 = sext i32 %1858 to i64
  %1860 = getelementptr inbounds double, ptr %1854, i64 %1859
  %1861 = load double, ptr %1860, align 8, !tbaa !11
  %1862 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D814, double %1861, double %1853)
  %1863 = load ptr, ptr %7, align 8, !tbaa !9
  %1864 = load i32, ptr %12, align 4, !tbaa !5
  %1865 = load i32, ptr %8, align 4, !tbaa !5
  %1866 = mul nsw i32 4, %1865
  %1867 = add nsw i32 %1864, %1866
  %1868 = sext i32 %1867 to i64
  %1869 = getelementptr inbounds double, ptr %1863, i64 %1868
  %1870 = load double, ptr %1869, align 8, !tbaa !11
  %1871 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D80F, double %1870, double %1862)
  %1872 = load ptr, ptr %7, align 8, !tbaa !9
  %1873 = load i32, ptr %12, align 4, !tbaa !5
  %1874 = load i32, ptr %8, align 4, !tbaa !5
  %1875 = mul nsw i32 5, %1874
  %1876 = add nsw i32 %1873, %1875
  %1877 = sext i32 %1876 to i64
  %1878 = getelementptr inbounds double, ptr %1872, i64 %1877
  %1879 = load double, ptr %1878, align 8, !tbaa !11
  %1880 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0043, double %1879, double %1871)
  %1881 = load ptr, ptr %7, align 8, !tbaa !9
  %1882 = load i32, ptr %12, align 4, !tbaa !5
  %1883 = load i32, ptr %8, align 4, !tbaa !5
  %1884 = mul nsw i32 6, %1883
  %1885 = add nsw i32 %1882, %1884
  %1886 = sext i32 %1885 to i64
  %1887 = getelementptr inbounds double, ptr %1881, i64 %1886
  %1888 = load double, ptr %1887, align 8, !tbaa !11
  %1889 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EBD, double %1888, double %1880)
  %1890 = load ptr, ptr %7, align 8, !tbaa !9
  %1891 = load i32, ptr %12, align 4, !tbaa !5
  %1892 = load i32, ptr %8, align 4, !tbaa !5
  %1893 = mul nsw i32 7, %1892
  %1894 = add nsw i32 %1891, %1893
  %1895 = sext i32 %1894 to i64
  %1896 = getelementptr inbounds double, ptr %1890, i64 %1895
  %1897 = load double, ptr %1896, align 8, !tbaa !11
  %1898 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4247, double %1897, double %1889)
  %1899 = load ptr, ptr %7, align 8, !tbaa !9
  %1900 = load i32, ptr %12, align 4, !tbaa !5
  %1901 = load i32, ptr %8, align 4, !tbaa !5
  %1902 = mul nsw i32 8, %1901
  %1903 = add nsw i32 %1900, %1902
  %1904 = sext i32 %1903 to i64
  %1905 = getelementptr inbounds double, ptr %1899, i64 %1904
  %1906 = load double, ptr %1905, align 8, !tbaa !11
  %1907 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EA3, double %1906, double %1898)
  %1908 = load ptr, ptr %7, align 8, !tbaa !9
  %1909 = load i32, ptr %12, align 4, !tbaa !5
  %1910 = load i32, ptr %8, align 4, !tbaa !5
  %1911 = mul nsw i32 9, %1910
  %1912 = add nsw i32 %1909, %1911
  %1913 = sext i32 %1912 to i64
  %1914 = getelementptr inbounds double, ptr %1908, i64 %1913
  %1915 = load double, ptr %1914, align 8, !tbaa !11
  %1916 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335118, double %1915, double %1907)
  %1917 = load ptr, ptr %7, align 8, !tbaa !9
  %1918 = load i32, ptr %12, align 4, !tbaa !5
  %1919 = load i32, ptr %8, align 4, !tbaa !5
  %1920 = mul nsw i32 10, %1919
  %1921 = add nsw i32 %1918, %1920
  %1922 = sext i32 %1921 to i64
  %1923 = getelementptr inbounds double, ptr %1917, i64 %1922
  %1924 = load double, ptr %1923, align 8, !tbaa !11
  %1925 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %1924, double %1916)
  %1926 = load ptr, ptr %7, align 8, !tbaa !9
  %1927 = load i32, ptr %12, align 4, !tbaa !5
  %1928 = load i32, ptr %8, align 4, !tbaa !5
  %1929 = mul nsw i32 11, %1928
  %1930 = add nsw i32 %1927, %1929
  %1931 = sext i32 %1930 to i64
  %1932 = getelementptr inbounds double, ptr %1926, i64 %1931
  %1933 = load double, ptr %1932, align 8, !tbaa !11
  %1934 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633514A, double %1933, double %1925)
  %1935 = load ptr, ptr %7, align 8, !tbaa !9
  %1936 = load i32, ptr %12, align 4, !tbaa !5
  %1937 = load i32, ptr %8, align 4, !tbaa !5
  %1938 = mul nsw i32 12, %1937
  %1939 = add nsw i32 %1936, %1938
  %1940 = sext i32 %1939 to i64
  %1941 = getelementptr inbounds double, ptr %1935, i64 %1940
  %1942 = load double, ptr %1941, align 8, !tbaa !11
  %1943 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B421D, double %1942, double %1934)
  %1944 = load ptr, ptr %7, align 8, !tbaa !9
  %1945 = load i32, ptr %12, align 4, !tbaa !5
  %1946 = load i32, ptr %8, align 4, !tbaa !5
  %1947 = mul nsw i32 13, %1946
  %1948 = add nsw i32 %1945, %1947
  %1949 = sext i32 %1948 to i64
  %1950 = getelementptr inbounds double, ptr %1944, i64 %1949
  %1951 = load double, ptr %1950, align 8, !tbaa !11
  %1952 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %1951, double %1943)
  %1953 = load ptr, ptr %7, align 8, !tbaa !9
  %1954 = load i32, ptr %12, align 4, !tbaa !5
  %1955 = load i32, ptr %8, align 4, !tbaa !5
  %1956 = mul nsw i32 14, %1955
  %1957 = add nsw i32 %1954, %1956
  %1958 = sext i32 %1957 to i64
  %1959 = getelementptr inbounds double, ptr %1953, i64 %1958
  %1960 = load double, ptr %1959, align 8, !tbaa !11
  %1961 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EAB, double %1960, double %1952)
  %1962 = load ptr, ptr %7, align 8, !tbaa !9
  %1963 = load i32, ptr %12, align 4, !tbaa !5
  %1964 = load i32, ptr %8, align 4, !tbaa !5
  %1965 = mul nsw i32 15, %1964
  %1966 = add nsw i32 %1963, %1965
  %1967 = sext i32 %1966 to i64
  %1968 = getelementptr inbounds double, ptr %1962, i64 %1967
  %1969 = load double, ptr %1968, align 8, !tbaa !11
  %1970 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F204, double %1969, double %1961)
  %1971 = load ptr, ptr %7, align 8, !tbaa !9
  %1972 = load i32, ptr %12, align 4, !tbaa !5
  %1973 = load i32, ptr %8, align 4, !tbaa !5
  %1974 = mul nsw i32 16, %1973
  %1975 = add nsw i32 %1972, %1974
  %1976 = sext i32 %1975 to i64
  %1977 = getelementptr inbounds double, ptr %1971, i64 %1976
  %1978 = load double, ptr %1977, align 8, !tbaa !11
  %1979 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335141, double %1978, double %1970)
  %1980 = load ptr, ptr %7, align 8, !tbaa !9
  %1981 = load i32, ptr %12, align 4, !tbaa !5
  %1982 = load i32, ptr %8, align 4, !tbaa !5
  %1983 = mul nsw i32 17, %1982
  %1984 = add nsw i32 %1981, %1983
  %1985 = sext i32 %1984 to i64
  %1986 = getelementptr inbounds double, ptr %1980, i64 %1985
  %1987 = load double, ptr %1986, align 8, !tbaa !11
  %1988 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335100, double %1987, double %1979)
  %1989 = load ptr, ptr %7, align 8, !tbaa !9
  %1990 = load i32, ptr %12, align 4, !tbaa !5
  %1991 = load i32, ptr %8, align 4, !tbaa !5
  %1992 = mul nsw i32 18, %1991
  %1993 = add nsw i32 %1990, %1992
  %1994 = sext i32 %1993 to i64
  %1995 = getelementptr inbounds double, ptr %1989, i64 %1994
  %1996 = load double, ptr %1995, align 8, !tbaa !11
  %1997 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A17, double %1996, double %1988)
  %1998 = load ptr, ptr %7, align 8, !tbaa !9
  %1999 = load i32, ptr %12, align 4, !tbaa !5
  %2000 = load i32, ptr %8, align 4, !tbaa !5
  %2001 = mul nsw i32 19, %2000
  %2002 = add nsw i32 %1999, %2001
  %2003 = sext i32 %2002 to i64
  %2004 = getelementptr inbounds double, ptr %1998, i64 %2003
  %2005 = load double, ptr %2004, align 8, !tbaa !11
  %2006 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50A67, double %2005, double %1997)
  %2007 = load ptr, ptr %7, align 8, !tbaa !9
  %2008 = load i32, ptr %12, align 4, !tbaa !5
  %2009 = load i32, ptr %8, align 4, !tbaa !5
  %2010 = mul nsw i32 20, %2009
  %2011 = add nsw i32 %2008, %2010
  %2012 = sext i32 %2011 to i64
  %2013 = getelementptr inbounds double, ptr %2007, i64 %2012
  %2014 = load double, ptr %2013, align 8, !tbaa !11
  %2015 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A3, double %2014, double %2006)
  %2016 = load ptr, ptr %7, align 8, !tbaa !9
  %2017 = load i32, ptr %12, align 4, !tbaa !5
  %2018 = load i32, ptr %8, align 4, !tbaa !5
  %2019 = mul nsw i32 21, %2018
  %2020 = add nsw i32 %2017, %2019
  %2021 = sext i32 %2020 to i64
  %2022 = getelementptr inbounds double, ptr %2016, i64 %2021
  %2023 = load double, ptr %2022, align 8, !tbaa !11
  %2024 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D816, double %2023, double %2015)
  %2025 = load ptr, ptr %7, align 8, !tbaa !9
  %2026 = load i32, ptr %12, align 4, !tbaa !5
  %2027 = load i32, ptr %8, align 4, !tbaa !5
  %2028 = mul nsw i32 22, %2027
  %2029 = add nsw i32 %2026, %2028
  %2030 = sext i32 %2029 to i64
  %2031 = getelementptr inbounds double, ptr %2025, i64 %2030
  %2032 = load double, ptr %2031, align 8, !tbaa !11
  %2033 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D818, double %2032, double %2024)
  %2034 = load ptr, ptr %7, align 8, !tbaa !9
  %2035 = load i32, ptr %12, align 4, !tbaa !5
  %2036 = load i32, ptr %8, align 4, !tbaa !5
  %2037 = mul nsw i32 23, %2036
  %2038 = add nsw i32 %2035, %2037
  %2039 = sext i32 %2038 to i64
  %2040 = getelementptr inbounds double, ptr %2034, i64 %2039
  %2041 = load double, ptr %2040, align 8, !tbaa !11
  %2042 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0043, double %2041, double %2033)
  store double %2042, ptr %11, align 8, !tbaa !11
  %2043 = load double, ptr %11, align 8, !tbaa !11
  %2044 = load ptr, ptr %9, align 8, !tbaa !9
  %2045 = load i32, ptr %12, align 4, !tbaa !5
  %2046 = load i32, ptr %10, align 4, !tbaa !5
  %2047 = mul nsw i32 8, %2046
  %2048 = add nsw i32 %2045, %2047
  %2049 = sext i32 %2048 to i64
  %2050 = getelementptr inbounds double, ptr %2044, i64 %2049
  %2051 = load double, ptr %2050, align 8, !tbaa !11
  %2052 = fadd double %2051, %2043
  store double %2052, ptr %2050, align 8, !tbaa !11
  %2053 = load ptr, ptr %7, align 8, !tbaa !9
  %2054 = load i32, ptr %12, align 4, !tbaa !5
  %2055 = load i32, ptr %8, align 4, !tbaa !5
  %2056 = mul nsw i32 0, %2055
  %2057 = add nsw i32 %2054, %2056
  %2058 = sext i32 %2057 to i64
  %2059 = getelementptr inbounds double, ptr %2053, i64 %2058
  %2060 = load double, ptr %2059, align 8, !tbaa !11
  %2061 = load ptr, ptr %7, align 8, !tbaa !9
  %2062 = load i32, ptr %12, align 4, !tbaa !5
  %2063 = load i32, ptr %8, align 4, !tbaa !5
  %2064 = mul nsw i32 1, %2063
  %2065 = add nsw i32 %2062, %2064
  %2066 = sext i32 %2065 to i64
  %2067 = getelementptr inbounds double, ptr %2061, i64 %2066
  %2068 = load double, ptr %2067, align 8, !tbaa !11
  %2069 = fmul double 0x3FC836D300158EB2, %2068
  %2070 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %2060, double %2069)
  %2071 = load ptr, ptr %7, align 8, !tbaa !9
  %2072 = load i32, ptr %12, align 4, !tbaa !5
  %2073 = load i32, ptr %8, align 4, !tbaa !5
  %2074 = mul nsw i32 2, %2073
  %2075 = add nsw i32 %2072, %2074
  %2076 = sext i32 %2075 to i64
  %2077 = getelementptr inbounds double, ptr %2071, i64 %2076
  %2078 = load double, ptr %2077, align 8, !tbaa !11
  %2079 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B429E, double %2078, double %2070)
  %2080 = load ptr, ptr %7, align 8, !tbaa !9
  %2081 = load i32, ptr %12, align 4, !tbaa !5
  %2082 = load i32, ptr %8, align 4, !tbaa !5
  %2083 = mul nsw i32 3, %2082
  %2084 = add nsw i32 %2081, %2083
  %2085 = sext i32 %2084 to i64
  %2086 = getelementptr inbounds double, ptr %2080, i64 %2085
  %2087 = load double, ptr %2086, align 8, !tbaa !11
  %2088 = call double @llvm.fmuladd.f64(double 0x3FB3593FF63350FA, double %2087, double %2079)
  %2089 = load ptr, ptr %7, align 8, !tbaa !9
  %2090 = load i32, ptr %12, align 4, !tbaa !5
  %2091 = load i32, ptr %8, align 4, !tbaa !5
  %2092 = mul nsw i32 4, %2091
  %2093 = add nsw i32 %2090, %2092
  %2094 = sext i32 %2093 to i64
  %2095 = getelementptr inbounds double, ptr %2089, i64 %2094
  %2096 = load double, ptr %2095, align 8, !tbaa !11
  %2097 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633511F, double %2096, double %2088)
  %2098 = load ptr, ptr %7, align 8, !tbaa !9
  %2099 = load i32, ptr %12, align 4, !tbaa !5
  %2100 = load i32, ptr %8, align 4, !tbaa !5
  %2101 = mul nsw i32 5, %2100
  %2102 = add nsw i32 %2099, %2101
  %2103 = sext i32 %2102 to i64
  %2104 = getelementptr inbounds double, ptr %2098, i64 %2103
  %2105 = load double, ptr %2104, align 8, !tbaa !11
  %2106 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %2105, double %2097)
  %2107 = load ptr, ptr %7, align 8, !tbaa !9
  %2108 = load i32, ptr %12, align 4, !tbaa !5
  %2109 = load i32, ptr %8, align 4, !tbaa !5
  %2110 = mul nsw i32 6, %2109
  %2111 = add nsw i32 %2108, %2110
  %2112 = sext i32 %2111 to i64
  %2113 = getelementptr inbounds double, ptr %2107, i64 %2112
  %2114 = load double, ptr %2113, align 8, !tbaa !11
  %2115 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF50953, double %2114, double %2106)
  %2116 = load ptr, ptr %7, align 8, !tbaa !9
  %2117 = load i32, ptr %12, align 4, !tbaa !5
  %2118 = load i32, ptr %8, align 4, !tbaa !5
  %2119 = mul nsw i32 7, %2118
  %2120 = add nsw i32 %2117, %2119
  %2121 = sext i32 %2120 to i64
  %2122 = getelementptr inbounds double, ptr %2116, i64 %2121
  %2123 = load double, ptr %2122, align 8, !tbaa !11
  %2124 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27A8, double %2123, double %2115)
  %2125 = load ptr, ptr %7, align 8, !tbaa !9
  %2126 = load i32, ptr %12, align 4, !tbaa !5
  %2127 = load i32, ptr %8, align 4, !tbaa !5
  %2128 = mul nsw i32 8, %2127
  %2129 = add nsw i32 %2126, %2128
  %2130 = sext i32 %2129 to i64
  %2131 = getelementptr inbounds double, ptr %2125, i64 %2130
  %2132 = load double, ptr %2131, align 8, !tbaa !11
  %2133 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF508C3, double %2132, double %2124)
  %2134 = load ptr, ptr %7, align 8, !tbaa !9
  %2135 = load i32, ptr %12, align 4, !tbaa !5
  %2136 = load i32, ptr %8, align 4, !tbaa !5
  %2137 = mul nsw i32 9, %2136
  %2138 = add nsw i32 %2135, %2137
  %2139 = sext i32 %2138 to i64
  %2140 = getelementptr inbounds double, ptr %2134, i64 %2139
  %2141 = load double, ptr %2140, align 8, !tbaa !11
  %2142 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D818, double %2141, double %2133)
  %2143 = load ptr, ptr %7, align 8, !tbaa !9
  %2144 = load i32, ptr %12, align 4, !tbaa !5
  %2145 = load i32, ptr %8, align 4, !tbaa !5
  %2146 = mul nsw i32 10, %2145
  %2147 = add nsw i32 %2144, %2146
  %2148 = sext i32 %2147 to i64
  %2149 = getelementptr inbounds double, ptr %2143, i64 %2148
  %2150 = load double, ptr %2149, align 8, !tbaa !11
  %2151 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE0051, double %2150, double %2142)
  %2152 = load ptr, ptr %7, align 8, !tbaa !9
  %2153 = load i32, ptr %12, align 4, !tbaa !5
  %2154 = load i32, ptr %8, align 4, !tbaa !5
  %2155 = mul nsw i32 11, %2154
  %2156 = add nsw i32 %2153, %2155
  %2157 = sext i32 %2156 to i64
  %2158 = getelementptr inbounds double, ptr %2152, i64 %2157
  %2159 = load double, ptr %2158, align 8, !tbaa !11
  %2160 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D812, double %2159, double %2151)
  %2161 = load ptr, ptr %7, align 8, !tbaa !9
  %2162 = load i32, ptr %12, align 4, !tbaa !5
  %2163 = load i32, ptr %8, align 4, !tbaa !5
  %2164 = mul nsw i32 12, %2163
  %2165 = add nsw i32 %2162, %2164
  %2166 = sext i32 %2165 to i64
  %2167 = getelementptr inbounds double, ptr %2161, i64 %2166
  %2168 = load double, ptr %2167, align 8, !tbaa !11
  %2169 = call double @llvm.fmuladd.f64(double 0xBFE4768B445C27AB, double %2168, double %2160)
  %2170 = load ptr, ptr %7, align 8, !tbaa !9
  %2171 = load i32, ptr %12, align 4, !tbaa !5
  %2172 = load i32, ptr %8, align 4, !tbaa !5
  %2173 = mul nsw i32 13, %2172
  %2174 = add nsw i32 %2171, %2173
  %2175 = sext i32 %2174 to i64
  %2176 = getelementptr inbounds double, ptr %2170, i64 %2175
  %2177 = load double, ptr %2176, align 8, !tbaa !11
  %2178 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509D2, double %2177, double %2169)
  %2179 = load ptr, ptr %7, align 8, !tbaa !9
  %2180 = load i32, ptr %12, align 4, !tbaa !5
  %2181 = load i32, ptr %8, align 4, !tbaa !5
  %2182 = mul nsw i32 14, %2181
  %2183 = add nsw i32 %2180, %2182
  %2184 = sext i32 %2183 to i64
  %2185 = getelementptr inbounds double, ptr %2179, i64 %2184
  %2186 = load double, ptr %2185, align 8, !tbaa !11
  %2187 = call double @llvm.fmuladd.f64(double 0x3F86A31BAFF509D2, double %2186, double %2178)
  %2188 = load ptr, ptr %7, align 8, !tbaa !9
  %2189 = load i32, ptr %12, align 4, !tbaa !5
  %2190 = load i32, ptr %8, align 4, !tbaa !5
  %2191 = mul nsw i32 15, %2190
  %2192 = add nsw i32 %2189, %2191
  %2193 = sext i32 %2192 to i64
  %2194 = getelementptr inbounds double, ptr %2188, i64 %2193
  %2195 = load double, ptr %2194, align 8, !tbaa !11
  %2196 = call double @llvm.fmuladd.f64(double 0x3FC0A37450EE004A, double %2195, double %2187)
  %2197 = load ptr, ptr %7, align 8, !tbaa !9
  %2198 = load i32, ptr %12, align 4, !tbaa !5
  %2199 = load i32, ptr %8, align 4, !tbaa !5
  %2200 = mul nsw i32 16, %2199
  %2201 = add nsw i32 %2198, %2200
  %2202 = sext i32 %2201 to i64
  %2203 = getelementptr inbounds double, ptr %2197, i64 %2202
  %2204 = load double, ptr %2203, align 8, !tbaa !11
  %2205 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D80F, double %2204, double %2196)
  %2206 = load ptr, ptr %7, align 8, !tbaa !9
  %2207 = load i32, ptr %12, align 4, !tbaa !5
  %2208 = load i32, ptr %8, align 4, !tbaa !5
  %2209 = mul nsw i32 17, %2208
  %2210 = add nsw i32 %2207, %2209
  %2211 = sext i32 %2210 to i64
  %2212 = getelementptr inbounds double, ptr %2206, i64 %2211
  %2213 = load double, ptr %2212, align 8, !tbaa !11
  %2214 = call double @llvm.fmuladd.f64(double 0xBFEA11A76FB6D816, double %2213, double %2205)
  %2215 = load ptr, ptr %7, align 8, !tbaa !9
  %2216 = load i32, ptr %12, align 4, !tbaa !5
  %2217 = load i32, ptr %8, align 4, !tbaa !5
  %2218 = mul nsw i32 18, %2217
  %2219 = add nsw i32 %2216, %2218
  %2220 = sext i32 %2219 to i64
  %2221 = getelementptr inbounds double, ptr %2215, i64 %2220
  %2222 = load double, ptr %2221, align 8, !tbaa !11
  %2223 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB5, double %2222, double %2214)
  %2224 = load ptr, ptr %7, align 8, !tbaa !9
  %2225 = load i32, ptr %12, align 4, !tbaa !5
  %2226 = load i32, ptr %8, align 4, !tbaa !5
  %2227 = mul nsw i32 19, %2226
  %2228 = add nsw i32 %2225, %2227
  %2229 = sext i32 %2228 to i64
  %2230 = getelementptr inbounds double, ptr %2224, i64 %2229
  %2231 = load double, ptr %2230, align 8, !tbaa !11
  %2232 = call double @llvm.fmuladd.f64(double 0x3FC836D300158EB9, double %2231, double %2223)
  %2233 = load ptr, ptr %7, align 8, !tbaa !9
  %2234 = load i32, ptr %12, align 4, !tbaa !5
  %2235 = load i32, ptr %8, align 4, !tbaa !5
  %2236 = mul nsw i32 20, %2235
  %2237 = add nsw i32 %2234, %2236
  %2238 = sext i32 %2237 to i64
  %2239 = getelementptr inbounds double, ptr %2233, i64 %2238
  %2240 = load double, ptr %2239, align 8, !tbaa !11
  %2241 = call double @llvm.fmuladd.f64(double 0xBFAE1D25ED1B4270, double %2240, double %2232)
  %2242 = load ptr, ptr %7, align 8, !tbaa !9
  %2243 = load i32, ptr %12, align 4, !tbaa !5
  %2244 = load i32, ptr %8, align 4, !tbaa !5
  %2245 = mul nsw i32 21, %2244
  %2246 = add nsw i32 %2243, %2245
  %2247 = sext i32 %2246 to i64
  %2248 = getelementptr inbounds double, ptr %2242, i64 %2247
  %2249 = load double, ptr %2248, align 8, !tbaa !11
  %2250 = call double @llvm.fmuladd.f64(double 0x3FB3593FF6335130, double %2249, double %2241)
  %2251 = load ptr, ptr %7, align 8, !tbaa !9
  %2252 = load i32, ptr %12, align 4, !tbaa !5
  %2253 = load i32, ptr %8, align 4, !tbaa !5
  %2254 = mul nsw i32 22, %2253
  %2255 = add nsw i32 %2252, %2254
  %2256 = sext i32 %2255 to i64
  %2257 = getelementptr inbounds double, ptr %2251, i64 %2256
  %2258 = load double, ptr %2257, align 8, !tbaa !11
  %2259 = call double @llvm.fmuladd.f64(double 0x3FB3593FF633511A, double %2258, double %2250)
  %2260 = load ptr, ptr %7, align 8, !tbaa !9
  %2261 = load i32, ptr %12, align 4, !tbaa !5
  %2262 = load i32, ptr %8, align 4, !tbaa !5
  %2263 = mul nsw i32 23, %2262
  %2264 = add nsw i32 %2261, %2263
  %2265 = sext i32 %2264 to i64
  %2266 = getelementptr inbounds double, ptr %2260, i64 %2265
  %2267 = load double, ptr %2266, align 8, !tbaa !11
  %2268 = call double @llvm.fmuladd.f64(double 0x400A2C9DF7A0F207, double %2267, double %2259)
  store double %2268, ptr %11, align 8, !tbaa !11
  %2269 = load double, ptr %11, align 8, !tbaa !11
  %2270 = load ptr, ptr %9, align 8, !tbaa !9
  %2271 = load i32, ptr %12, align 4, !tbaa !5
  %2272 = load i32, ptr %10, align 4, !tbaa !5
  %2273 = mul nsw i32 9, %2272
  %2274 = add nsw i32 %2271, %2273
  %2275 = sext i32 %2274 to i64
  %2276 = getelementptr inbounds double, ptr %2270, i64 %2275
  %2277 = load double, ptr %2276, align 8, !tbaa !11
  %2278 = fadd double %2277, %2269
  store double %2278, ptr %2276, align 8, !tbaa !11
  br label %2279

2279:                                             ; preds = %18
  %2280 = load i32, ptr %12, align 4, !tbaa !5
  %2281 = add nsw i32 %2280, 1
  store i32 %2281, ptr %12, align 4, !tbaa !5
  br label %13, !llvm.loop !13

2282:                                             ; preds = %17
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #3
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #0

; Function Attrs: nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable
define dso_local void @gimmik_mm_cpu_10573732836836701889_b1(i32 noundef %0, ptr noalias nocapture noundef readonly %1, i32 noundef %2, ptr noalias nocapture noundef %3, i32 noundef %4) local_unnamed_addr #1 {
  %6 = icmp sgt i32 %0, 0
  br i1 %6, label %.lr.ph, label %._crit_edge

.lr.ph:                                           ; preds = %5
  %7 = shl nsw i32 %2, 1
  %8 = mul nsw i32 %2, 3
  %9 = shl nsw i32 %2, 2
  %10 = mul nsw i32 %2, 5
  %11 = mul nsw i32 %2, 6
  %12 = mul nsw i32 %2, 7
  %13 = shl nsw i32 %2, 3
  %14 = mul nsw i32 %2, 9
  %15 = mul nsw i32 %2, 10
  %16 = mul nsw i32 %2, 11
  %17 = mul nsw i32 %2, 12
  %18 = mul nsw i32 %2, 13
  %19 = mul nsw i32 %2, 14
  %20 = mul nsw i32 %2, 15
  %21 = shl nsw i32 %2, 4
  %22 = mul nsw i32 %2, 17
  %23 = mul nsw i32 %2, 18
  %24 = mul nsw i32 %2, 19
  %25 = mul nsw i32 %2, 20
  %26 = mul nsw i32 %2, 21
  %27 = mul nsw i32 %2, 22
  %28 = mul nsw i32 %2, 23
  %29 = shl i32 %4, 1
  %30 = mul i32 %4, 3
  %31 = shl i32 %4, 2
  %32 = mul i32 %4, 5
  %33 = mul i32 %4, 6
  %34 = mul i32 %4, 7
  %35 = shl i32 %4, 3
  %36 = mul i32 %4, 9
  %37 = sext i32 %2 to i64
  %38 = sext i32 %7 to i64
  %39 = sext i32 %8 to i64
  %40 = sext i32 %9 to i64
  %41 = sext i32 %10 to i64
  %42 = sext i32 %11 to i64
  %43 = sext i32 %12 to i64
  %44 = sext i32 %13 to i64
  %45 = sext i32 %14 to i64
  %46 = sext i32 %15 to i64
  %47 = sext i32 %16 to i64
  %48 = sext i32 %17 to i64
  %49 = sext i32 %18 to i64
  %50 = sext i32 %19 to i64
  %51 = sext i32 %20 to i64
  %52 = sext i32 %21 to i64
  %53 = sext i32 %22 to i64
  %54 = sext i32 %23 to i64
  %55 = sext i32 %24 to i64
  %56 = sext i32 %25 to i64
  %57 = sext i32 %26 to i64
  %58 = sext i32 %27 to i64
  %59 = sext i32 %28 to i64
  %60 = sext i32 %4 to i64
  %61 = sext i32 %29 to i64
  %62 = sext i32 %30 to i64
  %63 = sext i32 %31 to i64
  %64 = sext i32 %32 to i64
  %65 = sext i32 %33 to i64
  %66 = sext i32 %34 to i64
  %67 = sext i32 %35 to i64
  %68 = sext i32 %36 to i64
  %wide.trip.count = zext nneg i32 %0 to i64
  %invariant.gep = getelementptr double, ptr %1, i64 %37
  %invariant.gep764 = getelementptr double, ptr %1, i64 %38
  %invariant.gep766 = getelementptr double, ptr %1, i64 %39
  %invariant.gep768 = getelementptr double, ptr %1, i64 %40
  %invariant.gep770 = getelementptr double, ptr %1, i64 %41
  %invariant.gep772 = getelementptr double, ptr %1, i64 %42
  %invariant.gep774 = getelementptr double, ptr %1, i64 %43
  %invariant.gep776 = getelementptr double, ptr %1, i64 %44
  %invariant.gep778 = getelementptr double, ptr %1, i64 %45
  %invariant.gep780 = getelementptr double, ptr %1, i64 %46
  %invariant.gep782 = getelementptr double, ptr %1, i64 %47
  %invariant.gep784 = getelementptr double, ptr %1, i64 %48
  %invariant.gep786 = getelementptr double, ptr %1, i64 %49
  %invariant.gep788 = getelementptr double, ptr %1, i64 %50
  %invariant.gep790 = getelementptr double, ptr %1, i64 %51
  %invariant.gep792 = getelementptr double, ptr %1, i64 %52
  %invariant.gep794 = getelementptr double, ptr %1, i64 %53
  %invariant.gep796 = getelementptr double, ptr %1, i64 %54
  %invariant.gep798 = getelementptr double, ptr %1, i64 %55
  %invariant.gep800 = getelementptr double, ptr %1, i64 %56
  %invariant.gep802 = getelementptr double, ptr %1, i64 %57
  %invariant.gep804 = getelementptr double, ptr %1, i64 %58
  %invariant.gep806 = getelementptr double, ptr %1, i64 %59
  %invariant.gep808 = getelementptr double, ptr %3, i64 %60
  %invariant.gep810 = getelementptr double, ptr %3, i64 %61
  %invariant.gep812 = getelementptr double, ptr %3, i64 %62
  %invariant.gep814 = getelementptr double, ptr %3, i64 %63
  %invariant.gep816 = getelementptr double, ptr %3, i64 %64
  %invariant.gep818 = getelementptr double, ptr %3, i64 %65
  %invariant.gep820 = getelementptr double, ptr %3, i64 %66
  %invariant.gep822 = getelementptr double, ptr %3, i64 %67
  %invariant.gep824 = getelementptr double, ptr %3, i64 %68
  %min.iters.check = icmp eq i32 %0, 1
  br i1 %min.iters.check, label %scalar.ph.preheader, label %vector.memcheck

scalar.ph.preheader:                              ; preds = %middle.block, %vector.memcheck, %.lr.ph
  %indvars.iv.ph = phi i64 [ 0, %vector.memcheck ], [ 0, %.lr.ph ], [ %n.vec, %middle.block ]
  br label %scalar.ph

vector.memcheck:                                  ; preds = %.lr.ph
  %69 = shl nuw nsw i64 %wide.trip.count, 3
  %scevgep = getelementptr i8, ptr %3, i64 %69
  %70 = add nsw i64 %60, %wide.trip.count
  %71 = shl nsw i64 %70, 3
  %scevgep826 = getelementptr i8, ptr %3, i64 %71
  %72 = add nsw i64 %61, %wide.trip.count
  %73 = shl nsw i64 %72, 3
  %scevgep827 = getelementptr i8, ptr %3, i64 %73
  %74 = add nsw i64 %62, %wide.trip.count
  %75 = shl nsw i64 %74, 3
  %scevgep828 = getelementptr i8, ptr %3, i64 %75
  %76 = add nsw i64 %63, %wide.trip.count
  %77 = shl nsw i64 %76, 3
  %scevgep829 = getelementptr i8, ptr %3, i64 %77
  %78 = add nsw i64 %64, %wide.trip.count
  %79 = shl nsw i64 %78, 3
  %scevgep830 = getelementptr i8, ptr %3, i64 %79
  %80 = add nsw i64 %65, %wide.trip.count
  %81 = shl nsw i64 %80, 3
  %scevgep831 = getelementptr i8, ptr %3, i64 %81
  %82 = add nsw i64 %66, %wide.trip.count
  %83 = shl nsw i64 %82, 3
  %scevgep832 = getelementptr i8, ptr %3, i64 %83
  %84 = add nsw i64 %67, %wide.trip.count
  %85 = shl nsw i64 %84, 3
  %scevgep833 = getelementptr i8, ptr %3, i64 %85
  %86 = add nsw i64 %68, %wide.trip.count
  %87 = shl nsw i64 %86, 3
  %scevgep834 = getelementptr i8, ptr %3, i64 %87
  %88 = insertelement <8 x ptr> poison, ptr %scevgep826, i64 0
  %89 = insertelement <8 x ptr> %88, ptr %scevgep827, i64 1
  %90 = insertelement <8 x ptr> %89, ptr %scevgep828, i64 2
  %91 = insertelement <8 x ptr> %90, ptr %scevgep829, i64 3
  %92 = insertelement <8 x ptr> %91, ptr %scevgep830, i64 4
  %93 = insertelement <8 x ptr> %92, ptr %scevgep831, i64 5
  %94 = insertelement <8 x ptr> %93, ptr %scevgep832, i64 6
  %95 = insertelement <8 x ptr> %94, ptr %scevgep833, i64 7
  %96 = insertelement <8 x ptr> poison, ptr %3, i64 0
  %97 = shufflevector <8 x ptr> %96, <8 x ptr> poison, <8 x i32> zeroinitializer
  %98 = icmp ugt <8 x ptr> %95, %97
  %99 = insertelement <8 x ptr> poison, ptr %invariant.gep808, i64 0
  %100 = insertelement <8 x ptr> %99, ptr %invariant.gep810, i64 1
  %101 = insertelement <8 x ptr> %100, ptr %invariant.gep812, i64 2
  %102 = insertelement <8 x ptr> %101, ptr %invariant.gep814, i64 3
  %103 = insertelement <8 x ptr> %102, ptr %invariant.gep816, i64 4
  %104 = insertelement <8 x ptr> %103, ptr %invariant.gep818, i64 5
  %105 = insertelement <8 x ptr> %104, ptr %invariant.gep820, i64 6
  %106 = insertelement <8 x ptr> %105, ptr %invariant.gep822, i64 7
  %107 = insertelement <8 x ptr> poison, ptr %scevgep, i64 0
  %108 = shufflevector <8 x ptr> %107, <8 x ptr> poison, <8 x i32> zeroinitializer
  %109 = icmp ult <8 x ptr> %106, %108
  %110 = and <8 x i1> %98, %109
  %bound0930 = icmp ult ptr %invariant.gep812, %scevgep830
  %bound1931 = icmp ult ptr %invariant.gep816, %scevgep828
  %found.conflict932 = and i1 %bound0930, %bound1931
  %bound0986 = icmp ult ptr %invariant.gep818, %scevgep832
  %bound1987 = icmp ult ptr %invariant.gep820, %scevgep831
  %found.conflict988 = and i1 %bound0986, %bound1987
  %bound0990 = icmp ult ptr %invariant.gep818, %scevgep833
  %bound1991 = icmp ult ptr %invariant.gep822, %scevgep831
  %found.conflict992 = and i1 %bound0990, %bound1991
  %bound0994 = icmp ult ptr %invariant.gep818, %scevgep834
  %bound1995 = icmp ult ptr %invariant.gep824, %scevgep831
  %found.conflict996 = and i1 %bound0994, %bound1995
  %bound0998 = icmp ult ptr %invariant.gep820, %scevgep833
  %bound1999 = icmp ult ptr %invariant.gep822, %scevgep832
  %found.conflict1000 = and i1 %bound0998, %bound1999
  %bound01002 = icmp ult ptr %invariant.gep820, %scevgep834
  %bound11003 = icmp ult ptr %invariant.gep824, %scevgep832
  %found.conflict1004 = and i1 %bound01002, %bound11003
  %bound01006 = icmp ult ptr %invariant.gep822, %scevgep834
  %bound11007 = icmp ult ptr %invariant.gep824, %scevgep833
  %found.conflict1008 = and i1 %bound01006, %bound11007
  %111 = bitcast <8 x i1> %110 to i8
  %112 = icmp ne i8 %111, 0
  %op.rdx1058 = or i1 %found.conflict988, %found.conflict992
  %op.rdx1059 = or i1 %found.conflict996, %found.conflict1000
  %op.rdx1060 = or i1 %found.conflict1004, %found.conflict1008
  %op.rdx1069 = or i1 %op.rdx1058, %op.rdx1059
  %op.rdx1074 = or i1 %op.rdx1069, %op.rdx1060
  %113 = insertelement <2 x ptr> poison, ptr %invariant.gep808, i64 0
  %114 = insertelement <2 x ptr> %113, ptr %invariant.gep810, i64 1
  %115 = insertelement <2 x ptr> poison, ptr %scevgep827, i64 0
  %116 = insertelement <2 x ptr> %115, ptr %scevgep834, i64 1
  %117 = icmp ult <2 x ptr> %114, %116
  %118 = insertelement <2 x ptr> poison, ptr %invariant.gep810, i64 0
  %119 = insertelement <2 x ptr> %118, ptr %invariant.gep824, i64 1
  %120 = insertelement <2 x ptr> poison, ptr %scevgep826, i64 0
  %121 = insertelement <2 x ptr> %120, ptr %scevgep827, i64 1
  %122 = icmp ult <2 x ptr> %119, %121
  %123 = and <2 x i1> %117, %122
  %124 = insertelement <2 x ptr> %113, ptr %invariant.gep812, i64 1
  %125 = insertelement <2 x ptr> poison, ptr %scevgep828, i64 0
  %126 = insertelement <2 x ptr> %125, ptr %scevgep829, i64 1
  %127 = icmp ult <2 x ptr> %124, %126
  %128 = insertelement <2 x ptr> poison, ptr %invariant.gep812, i64 0
  %129 = insertelement <2 x ptr> %128, ptr %invariant.gep814, i64 1
  %130 = insertelement <2 x ptr> %120, ptr %scevgep828, i64 1
  %131 = icmp ult <2 x ptr> %129, %130
  %132 = and <2 x i1> %127, %131
  %133 = insertelement <2 x ptr> poison, ptr %invariant.gep824, i64 0
  %134 = insertelement <2 x ptr> %133, ptr %invariant.gep812, i64 1
  %135 = insertelement <2 x ptr> poison, ptr %scevgep, i64 0
  %136 = insertelement <2 x ptr> %135, ptr %scevgep831, i64 1
  %137 = icmp ult <2 x ptr> %134, %136
  %138 = insertelement <2 x ptr> poison, ptr %scevgep834, i64 0
  %139 = insertelement <2 x ptr> %138, ptr %scevgep828, i64 1
  %140 = insertelement <2 x ptr> poison, ptr %3, i64 0
  %141 = insertelement <2 x ptr> %140, ptr %invariant.gep818, i64 1
  %142 = icmp ugt <2 x ptr> %139, %141
  %143 = and <2 x i1> %137, %142
  %144 = insertelement <2 x ptr> poison, ptr %scevgep829, i64 0
  %145 = insertelement <2 x ptr> %144, ptr %scevgep832, i64 1
  %146 = icmp ult <2 x ptr> %124, %145
  %147 = insertelement <2 x ptr> poison, ptr %invariant.gep814, i64 0
  %148 = insertelement <2 x ptr> %147, ptr %invariant.gep820, i64 1
  %149 = icmp ult <2 x ptr> %148, %130
  %150 = and <2 x i1> %146, %149
  %151 = insertelement <2 x ptr> poison, ptr %scevgep830, i64 0
  %152 = insertelement <2 x ptr> %151, ptr %scevgep833, i64 1
  %153 = icmp ult <2 x ptr> %124, %152
  %154 = insertelement <2 x ptr> poison, ptr %invariant.gep816, i64 0
  %155 = insertelement <2 x ptr> %154, ptr %invariant.gep822, i64 1
  %156 = icmp ult <2 x ptr> %155, %130
  %157 = and <2 x i1> %153, %156
  %158 = insertelement <2 x ptr> poison, ptr %scevgep831, i64 0
  %159 = insertelement <2 x ptr> %158, ptr %scevgep834, i64 1
  %160 = icmp ult <2 x ptr> %124, %159
  %161 = insertelement <2 x ptr> poison, ptr %invariant.gep818, i64 0
  %162 = insertelement <2 x ptr> %161, ptr %invariant.gep824, i64 1
  %163 = icmp ult <2 x ptr> %162, %130
  %164 = and <2 x i1> %160, %163
  %165 = insertelement <2 x ptr> %113, ptr %invariant.gep814, i64 1
  %166 = insertelement <2 x ptr> poison, ptr %scevgep832, i64 0
  %167 = insertelement <2 x ptr> %166, ptr %scevgep830, i64 1
  %168 = icmp ult <2 x ptr> %165, %167
  %169 = insertelement <2 x ptr> poison, ptr %invariant.gep820, i64 0
  %170 = insertelement <2 x ptr> %169, ptr %invariant.gep816, i64 1
  %171 = insertelement <2 x ptr> %126, ptr %scevgep826, i64 0
  %172 = icmp ult <2 x ptr> %170, %171
  %173 = and <2 x i1> %168, %172
  %174 = insertelement <2 x ptr> poison, ptr %scevgep833, i64 0
  %175 = insertelement <2 x ptr> %174, ptr %scevgep831, i64 1
  %176 = icmp ult <2 x ptr> %165, %175
  %177 = insertelement <2 x ptr> poison, ptr %invariant.gep822, i64 0
  %178 = insertelement <2 x ptr> %177, ptr %invariant.gep818, i64 1
  %179 = icmp ult <2 x ptr> %178, %171
  %180 = and <2 x i1> %176, %179
  %181 = insertelement <2 x ptr> %138, ptr %scevgep832, i64 1
  %182 = icmp ult <2 x ptr> %165, %181
  %183 = insertelement <2 x ptr> %133, ptr %invariant.gep820, i64 1
  %184 = icmp ult <2 x ptr> %183, %171
  %185 = and <2 x i1> %182, %184
  %186 = insertelement <2 x ptr> %118, ptr %invariant.gep814, i64 1
  %187 = insertelement <2 x ptr> %125, ptr %scevgep833, i64 1
  %188 = icmp ult <2 x ptr> %186, %187
  %189 = insertelement <2 x ptr> %128, ptr %invariant.gep822, i64 1
  %190 = insertelement <2 x ptr> %126, ptr %scevgep827, i64 0
  %191 = icmp ult <2 x ptr> %189, %190
  %192 = and <2 x i1> %188, %191
  %193 = insertelement <2 x ptr> %116, ptr %scevgep829, i64 0
  %194 = icmp ult <2 x ptr> %186, %193
  %195 = insertelement <2 x ptr> %147, ptr %invariant.gep824, i64 1
  %196 = icmp ult <2 x ptr> %195, %190
  %197 = and <2 x i1> %194, %196
  %198 = insertelement <2 x ptr> %118, ptr %invariant.gep816, i64 1
  %199 = insertelement <2 x ptr> %151, ptr %scevgep831, i64 1
  %200 = icmp ult <2 x ptr> %198, %199
  %201 = insertelement <2 x ptr> %154, ptr %invariant.gep818, i64 1
  %202 = insertelement <2 x ptr> %115, ptr %scevgep830, i64 1
  %203 = icmp ult <2 x ptr> %201, %202
  %204 = and <2 x i1> %200, %203
  %205 = insertelement <2 x ptr> %158, ptr %scevgep832, i64 1
  %206 = icmp ult <2 x ptr> %198, %205
  %207 = insertelement <2 x ptr> %161, ptr %invariant.gep820, i64 1
  %208 = icmp ult <2 x ptr> %207, %202
  %209 = and <2 x i1> %206, %208
  %210 = insertelement <2 x ptr> %166, ptr %scevgep833, i64 1
  %211 = icmp ult <2 x ptr> %198, %210
  %212 = insertelement <2 x ptr> %169, ptr %invariant.gep822, i64 1
  %213 = icmp ult <2 x ptr> %212, %202
  %214 = and <2 x i1> %211, %213
  %215 = insertelement <2 x ptr> %174, ptr %scevgep834, i64 1
  %216 = icmp ult <2 x ptr> %198, %215
  %217 = insertelement <2 x ptr> %177, ptr %invariant.gep824, i64 1
  %218 = icmp ult <2 x ptr> %217, %202
  %219 = and <2 x i1> %216, %218
  %220 = or <2 x i1> %123, %132
  %221 = insertelement <2 x i1> poison, i1 %112, i64 0
  %222 = insertelement <2 x i1> %221, i1 %found.conflict932, i64 1
  %223 = or <2 x i1> %222, %143
  %224 = or <2 x i1> %150, %157
  %225 = or <2 x i1> %164, %173
  %226 = or <2 x i1> %180, %185
  %227 = or <2 x i1> %192, %197
  %228 = or <2 x i1> %204, %209
  %229 = or <2 x i1> %214, %219
  %230 = or <2 x i1> %220, %223
  %231 = or <2 x i1> %224, %225
  %232 = or <2 x i1> %226, %227
  %233 = or <2 x i1> %228, %229
  %234 = or <2 x i1> %230, %231
  %235 = or <2 x i1> %232, %233
  %236 = or <2 x i1> %234, %235
  %shift = shufflevector <2 x i1> %236, <2 x i1> poison, <2 x i32> <i32 1, i32 poison>
  %237 = or <2 x i1> %236, %shift
  %op.rdx1077 = extractelement <2 x i1> %237, i64 0
  %op.rdx1078 = or i1 %op.rdx1077, %op.rdx1074
  br i1 %op.rdx1078, label %scalar.ph.preheader, label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %n.vec = and i64 %wide.trip.count, 2147483646
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %238 = getelementptr inbounds double, ptr %1, i64 %index
  %wide.load = load <2 x double>, ptr %238, align 8, !tbaa !5
  %239 = getelementptr double, ptr %invariant.gep, i64 %index
  %wide.load1010 = load <2 x double>, ptr %239, align 8, !tbaa !5
  %240 = fmul <2 x double> %wide.load1010, <double 0x3FDBEF086A6E76BE, double 0x3FDBEF086A6E76BE>
  %241 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FDBEF086A6E76C1, double 0x3FDBEF086A6E76C1>, <2 x double> %240)
  %242 = getelementptr double, ptr %invariant.gep764, i64 %index
  %wide.load1011 = load <2 x double>, ptr %242, align 8, !tbaa !5
  %243 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0x3FDBEF086A6E76BC, double 0x3FDBEF086A6E76BC>, <2 x double> %241)
  %244 = getelementptr double, ptr %invariant.gep766, i64 %index
  %wide.load1012 = load <2 x double>, ptr %244, align 8, !tbaa !5
  %245 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0x3FEFBF040189397B, double 0x3FEFBF040189397B>, <2 x double> %243)
  %246 = getelementptr double, ptr %invariant.gep768, i64 %index
  %wide.load1013 = load <2 x double>, ptr %246, align 8, !tbaa !5
  %247 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0x3FEFBF040189397F, double 0x3FEFBF040189397F>, <2 x double> %245)
  %248 = getelementptr double, ptr %invariant.gep770, i64 %index
  %wide.load1014 = load <2 x double>, ptr %248, align 8, !tbaa !5
  %249 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0x3FEFBF0401893979, double 0x3FEFBF0401893979>, <2 x double> %247)
  %250 = getelementptr double, ptr %invariant.gep772, i64 %index
  %wide.load1015 = load <2 x double>, ptr %250, align 8, !tbaa !5
  %251 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0x401002CB18E07844, double 0x401002CB18E07844>, <2 x double> %249)
  %252 = getelementptr double, ptr %invariant.gep774, i64 %index
  %wide.load1016 = load <2 x double>, ptr %252, align 8, !tbaa !5
  %253 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0xBFB10C1A0E3B3324, double 0xBFB10C1A0E3B3324>, <2 x double> %251)
  %254 = getelementptr double, ptr %invariant.gep776, i64 %index
  %wide.load1017 = load <2 x double>, ptr %254, align 8, !tbaa !5
  %255 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0xBFB10C1A0E3B330E, double 0xBFB10C1A0E3B330E>, <2 x double> %253)
  %256 = getelementptr double, ptr %invariant.gep778, i64 %index
  %wide.load1018 = load <2 x double>, ptr %256, align 8, !tbaa !5
  %257 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0xBFC520B0432215FB, double 0xBFC520B0432215FB>, <2 x double> %255)
  %258 = getelementptr double, ptr %invariant.gep780, i64 %index
  %wide.load1019 = load <2 x double>, ptr %258, align 8, !tbaa !5
  %259 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0x3FD84AF93E905F34, double 0x3FD84AF93E905F34>, <2 x double> %257)
  %260 = getelementptr double, ptr %invariant.gep782, i64 %index
  %wide.load1020 = load <2 x double>, ptr %260, align 8, !tbaa !5
  %261 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0x3FD84AF93E905F48, double 0x3FD84AF93E905F48>, <2 x double> %259)
  %262 = getelementptr double, ptr %invariant.gep784, i64 %index
  %wide.load1021 = load <2 x double>, ptr %262, align 8, !tbaa !5
  %263 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0xBFB10C1A0E3B32EC, double 0xBFB10C1A0E3B32EC>, <2 x double> %261)
  %264 = getelementptr double, ptr %invariant.gep786, i64 %index
  %wide.load1022 = load <2 x double>, ptr %264, align 8, !tbaa !5
  %265 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0x401002CB18E07845, double 0x401002CB18E07845>, <2 x double> %263)
  %266 = getelementptr double, ptr %invariant.gep788, i64 %index
  %wide.load1023 = load <2 x double>, ptr %266, align 8, !tbaa !5
  %267 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0xBFB10C1A0E3B3300, double 0xBFB10C1A0E3B3300>, <2 x double> %265)
  %268 = getelementptr double, ptr %invariant.gep790, i64 %index
  %wide.load1024 = load <2 x double>, ptr %268, align 8, !tbaa !5
  %269 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0x3FD84AF93E905F0D, double 0x3FD84AF93E905F0D>, <2 x double> %267)
  %270 = getelementptr double, ptr %invariant.gep792, i64 %index
  %wide.load1025 = load <2 x double>, ptr %270, align 8, !tbaa !5
  %271 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0xBFC520B0432215DE, double 0xBFC520B0432215DE>, <2 x double> %269)
  %272 = getelementptr double, ptr %invariant.gep794, i64 %index
  %wide.load1026 = load <2 x double>, ptr %272, align 8, !tbaa !5
  %273 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0x3FD84AF93E905F3D, double 0x3FD84AF93E905F3D>, <2 x double> %271)
  %274 = getelementptr double, ptr %invariant.gep796, i64 %index
  %wide.load1027 = load <2 x double>, ptr %274, align 8, !tbaa !5
  %275 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0xBFB10C1A0E3B3318, double 0xBFB10C1A0E3B3318>, <2 x double> %273)
  %276 = getelementptr double, ptr %invariant.gep798, i64 %index
  %wide.load1028 = load <2 x double>, ptr %276, align 8, !tbaa !5
  %277 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0xBFB10C1A0E3B3346, double 0xBFB10C1A0E3B3346>, <2 x double> %275)
  %278 = getelementptr double, ptr %invariant.gep800, i64 %index
  %wide.load1029 = load <2 x double>, ptr %278, align 8, !tbaa !5
  %279 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0x401002CB18E07844, double 0x401002CB18E07844>, <2 x double> %277)
  %280 = getelementptr double, ptr %invariant.gep802, i64 %index
  %wide.load1030 = load <2 x double>, ptr %280, align 8, !tbaa !5
  %281 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0x3FD84AF93E905F69, double 0x3FD84AF93E905F69>, <2 x double> %279)
  %282 = getelementptr double, ptr %invariant.gep804, i64 %index
  %wide.load1031 = load <2 x double>, ptr %282, align 8, !tbaa !5
  %283 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0x3FD84AF93E905F48, double 0x3FD84AF93E905F48>, <2 x double> %281)
  %284 = getelementptr double, ptr %invariant.gep806, i64 %index
  %wide.load1032 = load <2 x double>, ptr %284, align 8, !tbaa !5
  %285 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0xBFC520B0432215D7, double 0xBFC520B0432215D7>, <2 x double> %283)
  %286 = getelementptr inbounds double, ptr %3, i64 %index
  %wide.load1033 = load <2 x double>, ptr %286, align 8, !tbaa !5, !alias.scope !9, !noalias !12
  %287 = fadd <2 x double> %wide.load1033, %285
  store <2 x double> %287, ptr %286, align 8, !tbaa !5, !alias.scope !9, !noalias !12
  %288 = fmul <2 x double> %wide.load1010, <double 0x401002CB18E07846, double 0x401002CB18E07846>
  %289 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFB10C1A0E3B330E, double 0xBFB10C1A0E3B330E>, <2 x double> %288)
  %290 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0xBFB10C1A0E3B32D6, double 0xBFB10C1A0E3B32D6>, <2 x double> %289)
  %291 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0x3FD84AF93E905F4C, double 0x3FD84AF93E905F4C>, <2 x double> %290)
  %292 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0xBFC520B0432215F4, double 0xBFC520B0432215F4>, <2 x double> %291)
  %293 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0x3FD84AF93E905F36, double 0x3FD84AF93E905F36>, <2 x double> %292)
  %294 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0xBFB10C1A0E3B32FC, double 0xBFB10C1A0E3B32FC>, <2 x double> %293)
  %295 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0x401002CB18E07846, double 0x401002CB18E07846>, <2 x double> %294)
  %296 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0xBFB10C1A0E3B32A4, double 0xBFB10C1A0E3B32A4>, <2 x double> %295)
  %297 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0x3FD84AF93E905F55, double 0x3FD84AF93E905F55>, <2 x double> %296)
  %298 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0xBFC520B0432215BA, double 0xBFC520B0432215BA>, <2 x double> %297)
  %299 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0x3FD84AF93E905F3C, double 0x3FD84AF93E905F3C>, <2 x double> %298)
  %300 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0x3FDBEF086A6E76BE, double 0x3FDBEF086A6E76BE>, <2 x double> %299)
  %301 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0x3FDBEF086A6E76BC, double 0x3FDBEF086A6E76BC>, <2 x double> %300)
  %302 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0x3FDBEF086A6E76CE, double 0x3FDBEF086A6E76CE>, <2 x double> %301)
  %303 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0x3FEFBF0401893979, double 0x3FEFBF0401893979>, <2 x double> %302)
  %304 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0x3FEFBF0401893967, double 0x3FEFBF0401893967>, <2 x double> %303)
  %305 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0x3FEFBF0401893975, double 0x3FEFBF0401893975>, <2 x double> %304)
  %306 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0xBFB10C1A0E3B32EC, double 0xBFB10C1A0E3B32EC>, <2 x double> %305)
  %307 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0x401002CB18E07846, double 0x401002CB18E07846>, <2 x double> %306)
  %308 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0xBFB10C1A0E3B3318, double 0xBFB10C1A0E3B3318>, <2 x double> %307)
  %309 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0x3FD84AF93E905F28, double 0x3FD84AF93E905F28>, <2 x double> %308)
  %310 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0xBFC520B0432215C8, double 0xBFC520B0432215C8>, <2 x double> %309)
  %311 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0x3FD84AF93E905F3C, double 0x3FD84AF93E905F3C>, <2 x double> %310)
  %312 = getelementptr double, ptr %invariant.gep808, i64 %index
  %wide.load1034 = load <2 x double>, ptr %312, align 8, !tbaa !5, !alias.scope !22, !noalias !23
  %313 = fadd <2 x double> %311, %wide.load1034
  store <2 x double> %313, ptr %312, align 8, !tbaa !5, !alias.scope !22, !noalias !23
  %314 = fmul <2 x double> %wide.load1010, <double 0xBFB10C1A0E3B333C, double 0xBFB10C1A0E3B333C>
  %315 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x401002CB18E07849, double 0x401002CB18E07849>, <2 x double> %314)
  %316 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0xBFB10C1A0E3B3320, double 0xBFB10C1A0E3B3320>, <2 x double> %315)
  %317 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0xBFC520B04322160D, double 0xBFC520B04322160D>, <2 x double> %316)
  %318 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0x3FD84AF93E905F31, double 0x3FD84AF93E905F31>, <2 x double> %317)
  %319 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0x3FD84AF93E905F43, double 0x3FD84AF93E905F43>, <2 x double> %318)
  %320 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0x3FDBEF086A6E76C7, double 0x3FDBEF086A6E76C7>, <2 x double> %319)
  %321 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0x3FDBEF086A6E76C3, double 0x3FDBEF086A6E76C3>, <2 x double> %320)
  %322 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0x3FDBEF086A6E76CA, double 0x3FDBEF086A6E76CA>, <2 x double> %321)
  %323 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0x3FEFBF0401893988, double 0x3FEFBF0401893988>, <2 x double> %322)
  %324 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0x3FEFBF0401893982, double 0x3FEFBF0401893982>, <2 x double> %323)
  %325 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0x3FEFBF0401893978, double 0x3FEFBF0401893978>, <2 x double> %324)
  %326 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0x401002CB18E07849, double 0x401002CB18E07849>, <2 x double> %325)
  %327 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0xBFB10C1A0E3B3338, double 0xBFB10C1A0E3B3338>, <2 x double> %326)
  %328 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0xBFB10C1A0E3B332A, double 0xBFB10C1A0E3B332A>, <2 x double> %327)
  %329 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0xBFC520B0432215FE, double 0xBFC520B0432215FE>, <2 x double> %328)
  %330 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0x3FD84AF93E905F3C, double 0x3FD84AF93E905F3C>, <2 x double> %329)
  %331 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0x3FD84AF93E905F57, double 0x3FD84AF93E905F57>, <2 x double> %330)
  %332 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0x401002CB18E07849, double 0x401002CB18E07849>, <2 x double> %331)
  %333 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0xBFB10C1A0E3B333C, double 0xBFB10C1A0E3B333C>, <2 x double> %332)
  %334 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0xBFB10C1A0E3B3328, double 0xBFB10C1A0E3B3328>, <2 x double> %333)
  %335 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0xBFC520B0432215FE, double 0xBFC520B0432215FE>, <2 x double> %334)
  %336 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0x3FD84AF93E905F67, double 0x3FD84AF93E905F67>, <2 x double> %335)
  %337 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0x3FD84AF93E905F51, double 0x3FD84AF93E905F51>, <2 x double> %336)
  %338 = getelementptr double, ptr %invariant.gep810, i64 %index
  %wide.load1035 = load <2 x double>, ptr %338, align 8, !tbaa !5, !alias.scope !24, !noalias !25
  %339 = fadd <2 x double> %337, %wide.load1035
  store <2 x double> %339, ptr %338, align 8, !tbaa !5, !alias.scope !24, !noalias !25
  %340 = fmul <2 x double> %wide.load1010, <double 0xBFB10C1A0E3B3312, double 0xBFB10C1A0E3B3312>
  %341 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFB10C1A0E3B3332, double 0xBFB10C1A0E3B3332>, <2 x double> %340)
  %342 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0x401002CB18E07844, double 0x401002CB18E07844>, <2 x double> %341)
  %343 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0x3FD84AF93E905F7E, double 0x3FD84AF93E905F7E>, <2 x double> %342)
  %344 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0x3FD84AF93E905F34, double 0x3FD84AF93E905F34>, <2 x double> %343)
  %345 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0xBFC520B0432215E2, double 0xBFC520B0432215E2>, <2 x double> %344)
  %346 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0xBFB10C1A0E3B3324, double 0xBFB10C1A0E3B3324>, <2 x double> %345)
  %347 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0xBFB10C1A0E3B32D4, double 0xBFB10C1A0E3B32D4>, <2 x double> %346)
  %348 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0x401002CB18E07843, double 0x401002CB18E07843>, <2 x double> %347)
  %349 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0x3FD84AF93E905F8D, double 0x3FD84AF93E905F8D>, <2 x double> %348)
  %350 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0x3FD84AF93E905F45, double 0x3FD84AF93E905F45>, <2 x double> %349)
  %351 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0xBFC520B0432215B3, double 0xBFC520B0432215B3>, <2 x double> %350)
  %352 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0xBFB10C1A0E3B3310, double 0xBFB10C1A0E3B3310>, <2 x double> %351)
  %353 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0xBFB10C1A0E3B3354, double 0xBFB10C1A0E3B3354>, <2 x double> %352)
  %354 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0x401002CB18E07843, double 0x401002CB18E07843>, <2 x double> %353)
  %355 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0x3FD84AF93E905F6E, double 0x3FD84AF93E905F6E>, <2 x double> %354)
  %356 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0x3FD84AF93E905F4C, double 0x3FD84AF93E905F4C>, <2 x double> %355)
  %357 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0xBFC520B0432215C8, double 0xBFC520B0432215C8>, <2 x double> %356)
  %358 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0x3FDBEF086A6E76C5, double 0x3FDBEF086A6E76C5>, <2 x double> %357)
  %359 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0x3FDBEF086A6E76D0, double 0x3FDBEF086A6E76D0>, <2 x double> %358)
  %360 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0x3FDBEF086A6E76B6, double 0x3FDBEF086A6E76B6>, <2 x double> %359)
  %361 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0x3FEFBF0401893983, double 0x3FEFBF0401893983>, <2 x double> %360)
  %362 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0x3FEFBF040189397A, double 0x3FEFBF040189397A>, <2 x double> %361)
  %363 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0x3FEFBF040189396A, double 0x3FEFBF040189396A>, <2 x double> %362)
  %364 = getelementptr double, ptr %invariant.gep812, i64 %index
  %wide.load1036 = load <2 x double>, ptr %364, align 8, !tbaa !5, !alias.scope !26, !noalias !27
  %365 = fadd <2 x double> %363, %wide.load1036
  store <2 x double> %365, ptr %364, align 8, !tbaa !5, !alias.scope !26, !noalias !27
  %366 = fmul <2 x double> %wide.load1010, <double 0xBFE4768B445C27A8, double 0xBFE4768B445C27A8>
  %367 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3F86A31BAFF509EE, double 0x3F86A31BAFF509EE>, <2 x double> %366)
  %368 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0x3F86A31BAFF50A90, double 0x3F86A31BAFF50A90>, <2 x double> %367)
  %369 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0xBFEA11A76FB6D810, double 0xBFEA11A76FB6D810>, <2 x double> %368)
  %370 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0x3FC0A37450EE004D, double 0x3FC0A37450EE004D>, <2 x double> %369)
  %371 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0xBFEA11A76FB6D810, double 0xBFEA11A76FB6D810>, <2 x double> %370)
  %372 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0x3FC836D300158ECB, double 0x3FC836D300158ECB>, <2 x double> %371)
  %373 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0x3FC836D300158EB2, double 0x3FC836D300158EB2>, <2 x double> %372)
  %374 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0xBFAE1D25ED1B424A, double 0xBFAE1D25ED1B424A>, <2 x double> %373)
  %375 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0x3FB3593FF6335120, double 0x3FB3593FF6335120>, <2 x double> %374)
  %376 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0x3FB3593FF633514A, double 0x3FB3593FF633514A>, <2 x double> %375)
  %377 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %376)
  %378 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0x3F86A31BAFF509A9, double 0x3F86A31BAFF509A9>, <2 x double> %377)
  %379 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0xBFE4768B445C27A7, double 0xBFE4768B445C27A7>, <2 x double> %378)
  %380 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0x3F86A31BAFF50ABE, double 0x3F86A31BAFF50ABE>, <2 x double> %379)
  %381 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0xBFEA11A76FB6D80B, double 0xBFEA11A76FB6D80B>, <2 x double> %380)
  %382 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0x3FC0A37450EE004A, double 0x3FC0A37450EE004A>, <2 x double> %381)
  %383 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0xBFEA11A76FB6D814, double 0xBFEA11A76FB6D814>, <2 x double> %382)
  %384 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0xBFAE1D25ED1B422A, double 0xBFAE1D25ED1B422A>, <2 x double> %383)
  %385 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0x3FC836D300158EBD, double 0x3FC836D300158EBD>, <2 x double> %384)
  %386 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0x3FC836D300158EAB, double 0x3FC836D300158EAB>, <2 x double> %385)
  %387 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %386)
  %388 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0x3FB3593FF633510E, double 0x3FB3593FF633510E>, <2 x double> %387)
  %389 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0x3FB3593FF6335134, double 0x3FB3593FF6335134>, <2 x double> %388)
  %390 = getelementptr double, ptr %invariant.gep814, i64 %index
  %wide.load1037 = load <2 x double>, ptr %390, align 8, !tbaa !5, !alias.scope !28, !noalias !29
  %391 = fadd <2 x double> %389, %wide.load1037
  store <2 x double> %391, ptr %390, align 8, !tbaa !5, !alias.scope !28, !noalias !29
  %392 = fmul <2 x double> %wide.load1010, <double 0x3F86A31BAFF50B20, double 0x3F86A31BAFF50B20>
  %393 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFE4768B445C27A5, double 0xBFE4768B445C27A5>, <2 x double> %392)
  %394 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0x3F86A31BAFF50B0F, double 0x3F86A31BAFF50B0F>, <2 x double> %393)
  %395 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0x3FC0A37450EE0051, double 0x3FC0A37450EE0051>, <2 x double> %394)
  %396 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0xBFEA11A76FB6D816, double 0xBFEA11A76FB6D816>, <2 x double> %395)
  %397 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0xBFEA11A76FB6D816, double 0xBFEA11A76FB6D816>, <2 x double> %396)
  %398 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0xBFE4768B445C27AA, double 0xBFE4768B445C27AA>, <2 x double> %397)
  %399 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0x3F86A31BAFF50A84, double 0x3F86A31BAFF50A84>, <2 x double> %398)
  %400 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0x3F86A31BAFF50AE6, double 0x3F86A31BAFF50AE6>, <2 x double> %399)
  %401 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0x3FC0A37450EE005F, double 0x3FC0A37450EE005F>, <2 x double> %400)
  %402 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0xBFEA11A76FB6D815, double 0xBFEA11A76FB6D815>, <2 x double> %401)
  %403 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0xBFEA11A76FB6D819, double 0xBFEA11A76FB6D819>, <2 x double> %402)
  %404 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0x3FC836D300158ECF, double 0x3FC836D300158ECF>, <2 x double> %403)
  %405 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0x3FC836D300158EB9, double 0x3FC836D300158EB9>, <2 x double> %404)
  %406 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0xBFAE1D25ED1B4265, double 0xBFAE1D25ED1B4265>, <2 x double> %405)
  %407 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0x3FB3593FF633510E, double 0x3FB3593FF633510E>, <2 x double> %406)
  %408 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0x3FB3593FF633511A, double 0x3FB3593FF633511A>, <2 x double> %407)
  %409 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0x400A2C9DF7A0F209, double 0x400A2C9DF7A0F209>, <2 x double> %408)
  %410 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0x3FC836D300158ED2, double 0x3FC836D300158ED2>, <2 x double> %409)
  %411 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0xBFAE1D25ED1B425A, double 0xBFAE1D25ED1B425A>, <2 x double> %410)
  %412 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0x3FC836D300158EAE, double 0x3FC836D300158EAE>, <2 x double> %411)
  %413 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0x3FB3593FF6335118, double 0x3FB3593FF6335118>, <2 x double> %412)
  %414 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0x400A2C9DF7A0F209, double 0x400A2C9DF7A0F209>, <2 x double> %413)
  %415 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0x3FB3593FF633512E, double 0x3FB3593FF633512E>, <2 x double> %414)
  %416 = getelementptr double, ptr %invariant.gep816, i64 %index
  %wide.load1038 = load <2 x double>, ptr %416, align 8, !tbaa !5, !alias.scope !30, !noalias !31
  %417 = fadd <2 x double> %415, %wide.load1038
  store <2 x double> %417, ptr %416, align 8, !tbaa !5, !alias.scope !30, !noalias !31
  %418 = fmul <2 x double> %wide.load1010, <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>
  %419 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0xBFAE1D25ED1B4256, double 0xBFAE1D25ED1B4256>, <2 x double> %418)
  %420 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0x3FC836D300158EAE, double 0x3FC836D300158EAE>, <2 x double> %419)
  %421 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %420)
  %422 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0x3FB3593FF63350FE, double 0x3FB3593FF63350FE>, <2 x double> %421)
  %423 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0x3FB3593FF63350F6, double 0x3FB3593FF63350F6>, <2 x double> %422)
  %424 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0xBFAE1D25ED1B423C, double 0xBFAE1D25ED1B423C>, <2 x double> %423)
  %425 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0x3FC836D300158EBD, double 0x3FC836D300158EBD>, <2 x double> %424)
  %426 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %425)
  %427 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %426)
  %428 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0x3FB3593FF6335133, double 0x3FB3593FF6335133>, <2 x double> %427)
  %429 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0x3FB3593FF6335123, double 0x3FB3593FF6335123>, <2 x double> %428)
  %430 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0x3F86A31BAFF50992, double 0x3F86A31BAFF50992>, <2 x double> %429)
  %431 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0x3F86A31BAFF509EE, double 0x3F86A31BAFF509EE>, <2 x double> %430)
  %432 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0xBFE4768B445C27A9, double 0xBFE4768B445C27A9>, <2 x double> %431)
  %433 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0xBFEA11A76FB6D817, double 0xBFEA11A76FB6D817>, <2 x double> %432)
  %434 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0xBFEA11A76FB6D817, double 0xBFEA11A76FB6D817>, <2 x double> %433)
  %435 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0x3FC0A37450EE0055, double 0x3FC0A37450EE0055>, <2 x double> %434)
  %436 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0x3F86A31BAFF50987, double 0x3F86A31BAFF50987>, <2 x double> %435)
  %437 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0xBFE4768B445C27AF, double 0xBFE4768B445C27AF>, <2 x double> %436)
  %438 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0x3F86A31BAFF50A22, double 0x3F86A31BAFF50A22>, <2 x double> %437)
  %439 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0xBFEA11A76FB6D815, double 0xBFEA11A76FB6D815>, <2 x double> %438)
  %440 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0x3FC0A37450EE0058, double 0x3FC0A37450EE0058>, <2 x double> %439)
  %441 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0xBFEA11A76FB6D819, double 0xBFEA11A76FB6D819>, <2 x double> %440)
  %442 = getelementptr double, ptr %invariant.gep818, i64 %index
  %wide.load1039 = load <2 x double>, ptr %442, align 8, !tbaa !5, !alias.scope !32, !noalias !33
  %443 = fadd <2 x double> %441, %wide.load1039
  store <2 x double> %443, ptr %442, align 8, !tbaa !5, !alias.scope !32, !noalias !33
  %444 = fmul <2 x double> %wide.load1010, <double 0xBFAE1D25ED1B42A3, double 0xBFAE1D25ED1B42A3>
  %445 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FC836D300158EAE, double 0x3FC836D300158EAE>, <2 x double> %444)
  %446 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0x3FC836D300158EB2, double 0x3FC836D300158EB2>, <2 x double> %445)
  %447 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0x3FB3593FF63350FA, double 0x3FB3593FF63350FA>, <2 x double> %446)
  %448 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %447)
  %449 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0x3FB3593FF6335115, double 0x3FB3593FF6335115>, <2 x double> %448)
  %450 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0x3F86A31BAFF509AF, double 0x3F86A31BAFF509AF>, <2 x double> %449)
  %451 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0x3F86A31BAFF50866, double 0x3F86A31BAFF50866>, <2 x double> %450)
  %452 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0xBFE4768B445C27A5, double 0xBFE4768B445C27A5>, <2 x double> %451)
  %453 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0xBFEA11A76FB6D81D, double 0xBFEA11A76FB6D81D>, <2 x double> %452)
  %454 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0xBFEA11A76FB6D815, double 0xBFEA11A76FB6D815>, <2 x double> %453)
  %455 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0x3FC0A37450EE004D, double 0x3FC0A37450EE004D>, <2 x double> %454)
  %456 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0x3FC836D300158EA0, double 0x3FC836D300158EA0>, <2 x double> %455)
  %457 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0xBFAE1D25ED1B4270, double 0xBFAE1D25ED1B4270>, <2 x double> %456)
  %458 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %457)
  %459 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0x3FB3593FF633513D, double 0x3FB3593FF633513D>, <2 x double> %458)
  %460 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %459)
  %461 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0x3FB3593FF6335111, double 0x3FB3593FF6335111>, <2 x double> %460)
  %462 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0xBFE4768B445C27AE, double 0xBFE4768B445C27AE>, <2 x double> %461)
  %463 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0x3F86A31BAFF50981, double 0x3F86A31BAFF50981>, <2 x double> %462)
  %464 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0x3F86A31BAFF50A3F, double 0x3F86A31BAFF50A3F>, <2 x double> %463)
  %465 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0x3FC0A37450EE0058, double 0x3FC0A37450EE0058>, <2 x double> %464)
  %466 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0xBFEA11A76FB6D815, double 0xBFEA11A76FB6D815>, <2 x double> %465)
  %467 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0xBFEA11A76FB6D813, double 0xBFEA11A76FB6D813>, <2 x double> %466)
  %468 = getelementptr double, ptr %invariant.gep820, i64 %index
  %wide.load1040 = load <2 x double>, ptr %468, align 8, !tbaa !5, !alias.scope !34, !noalias !35
  %469 = fadd <2 x double> %467, %wide.load1040
  store <2 x double> %469, ptr %468, align 8, !tbaa !5, !alias.scope !34, !noalias !35
  %470 = fmul <2 x double> %wide.load1010, <double 0x3F86A31BAFF50A22, double 0x3F86A31BAFF50A22>
  %471 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3F86A31BAFF50A2E, double 0x3F86A31BAFF50A2E>, <2 x double> %470)
  %472 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0xBFE4768B445C27A6, double 0xBFE4768B445C27A6>, <2 x double> %471)
  %473 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0xBFEA11A76FB6D814, double 0xBFEA11A76FB6D814>, <2 x double> %472)
  %474 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0xBFEA11A76FB6D80F, double 0xBFEA11A76FB6D80F>, <2 x double> %473)
  %475 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0x3FC0A37450EE0043, double 0x3FC0A37450EE0043>, <2 x double> %474)
  %476 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0x3FC836D300158EBD, double 0x3FC836D300158EBD>, <2 x double> %475)
  %477 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0xBFAE1D25ED1B4247, double 0xBFAE1D25ED1B4247>, <2 x double> %476)
  %478 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0x3FC836D300158EA3, double 0x3FC836D300158EA3>, <2 x double> %477)
  %479 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0x3FB3593FF6335118, double 0x3FB3593FF6335118>, <2 x double> %478)
  %480 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %479)
  %481 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0x3FB3593FF633514A, double 0x3FB3593FF633514A>, <2 x double> %480)
  %482 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0xBFAE1D25ED1B421D, double 0xBFAE1D25ED1B421D>, <2 x double> %481)
  %483 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %482)
  %484 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0x3FC836D300158EAB, double 0x3FC836D300158EAB>, <2 x double> %483)
  %485 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0x400A2C9DF7A0F204, double 0x400A2C9DF7A0F204>, <2 x double> %484)
  %486 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0x3FB3593FF6335141, double 0x3FB3593FF6335141>, <2 x double> %485)
  %487 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0x3FB3593FF6335100, double 0x3FB3593FF6335100>, <2 x double> %486)
  %488 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0x3F86A31BAFF50A17, double 0x3F86A31BAFF50A17>, <2 x double> %487)
  %489 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0x3F86A31BAFF50A67, double 0x3F86A31BAFF50A67>, <2 x double> %488)
  %490 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0xBFE4768B445C27A3, double 0xBFE4768B445C27A3>, <2 x double> %489)
  %491 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0xBFEA11A76FB6D816, double 0xBFEA11A76FB6D816>, <2 x double> %490)
  %492 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0xBFEA11A76FB6D818, double 0xBFEA11A76FB6D818>, <2 x double> %491)
  %493 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0x3FC0A37450EE0043, double 0x3FC0A37450EE0043>, <2 x double> %492)
  %494 = getelementptr double, ptr %invariant.gep822, i64 %index
  %wide.load1041 = load <2 x double>, ptr %494, align 8, !tbaa !5, !alias.scope !36, !noalias !37
  %495 = fadd <2 x double> %493, %wide.load1041
  store <2 x double> %495, ptr %494, align 8, !tbaa !5, !alias.scope !36, !noalias !37
  %496 = fmul <2 x double> %wide.load1010, <double 0x3FC836D300158EB2, double 0x3FC836D300158EB2>
  %497 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %496)
  %498 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1011, <2 x double> <double 0xBFAE1D25ED1B429E, double 0xBFAE1D25ED1B429E>, <2 x double> %497)
  %499 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1012, <2 x double> <double 0x3FB3593FF63350FA, double 0x3FB3593FF63350FA>, <2 x double> %498)
  %500 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1013, <2 x double> <double 0x3FB3593FF633511F, double 0x3FB3593FF633511F>, <2 x double> %499)
  %501 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1014, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %500)
  %502 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1015, <2 x double> <double 0x3F86A31BAFF50953, double 0x3F86A31BAFF50953>, <2 x double> %501)
  %503 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1016, <2 x double> <double 0xBFE4768B445C27A8, double 0xBFE4768B445C27A8>, <2 x double> %502)
  %504 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1017, <2 x double> <double 0x3F86A31BAFF508C3, double 0x3F86A31BAFF508C3>, <2 x double> %503)
  %505 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1018, <2 x double> <double 0xBFEA11A76FB6D818, double 0xBFEA11A76FB6D818>, <2 x double> %504)
  %506 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1019, <2 x double> <double 0x3FC0A37450EE0051, double 0x3FC0A37450EE0051>, <2 x double> %505)
  %507 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1020, <2 x double> <double 0xBFEA11A76FB6D812, double 0xBFEA11A76FB6D812>, <2 x double> %506)
  %508 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1021, <2 x double> <double 0xBFE4768B445C27AB, double 0xBFE4768B445C27AB>, <2 x double> %507)
  %509 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1022, <2 x double> <double 0x3F86A31BAFF509D2, double 0x3F86A31BAFF509D2>, <2 x double> %508)
  %510 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1023, <2 x double> <double 0x3F86A31BAFF509D2, double 0x3F86A31BAFF509D2>, <2 x double> %509)
  %511 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1024, <2 x double> <double 0x3FC0A37450EE004A, double 0x3FC0A37450EE004A>, <2 x double> %510)
  %512 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1025, <2 x double> <double 0xBFEA11A76FB6D80F, double 0xBFEA11A76FB6D80F>, <2 x double> %511)
  %513 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1026, <2 x double> <double 0xBFEA11A76FB6D816, double 0xBFEA11A76FB6D816>, <2 x double> %512)
  %514 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1027, <2 x double> <double 0x3FC836D300158EB5, double 0x3FC836D300158EB5>, <2 x double> %513)
  %515 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1028, <2 x double> <double 0x3FC836D300158EB9, double 0x3FC836D300158EB9>, <2 x double> %514)
  %516 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1029, <2 x double> <double 0xBFAE1D25ED1B4270, double 0xBFAE1D25ED1B4270>, <2 x double> %515)
  %517 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1030, <2 x double> <double 0x3FB3593FF6335130, double 0x3FB3593FF6335130>, <2 x double> %516)
  %518 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1031, <2 x double> <double 0x3FB3593FF633511A, double 0x3FB3593FF633511A>, <2 x double> %517)
  %519 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %wide.load1032, <2 x double> <double 0x400A2C9DF7A0F207, double 0x400A2C9DF7A0F207>, <2 x double> %518)
  %520 = getelementptr double, ptr %invariant.gep824, i64 %index
  %wide.load1042 = load <2 x double>, ptr %520, align 8, !tbaa !5, !alias.scope !37
  %521 = fadd <2 x double> %519, %wide.load1042
  store <2 x double> %521, ptr %520, align 8, !tbaa !5, !alias.scope !37
  %index.next = add nuw i64 %index, 2
  %522 = icmp eq i64 %index.next, %n.vec
  br i1 %522, label %middle.block, label %vector.body, !llvm.loop !38

middle.block:                                     ; preds = %vector.body
  %cmp.n = icmp eq i64 %n.vec, %wide.trip.count
  br i1 %cmp.n, label %._crit_edge, label %scalar.ph.preheader

._crit_edge:                                      ; preds = %scalar.ph, %middle.block, %5
  ret void

scalar.ph:                                        ; preds = %scalar.ph.preheader, %scalar.ph
  %indvars.iv = phi i64 [ %indvars.iv.next, %scalar.ph ], [ %indvars.iv.ph, %scalar.ph.preheader ]
  %523 = getelementptr inbounds double, ptr %1, i64 %indvars.iv
  %524 = load double, ptr %523, align 8, !tbaa !5
  %gep = getelementptr double, ptr %invariant.gep, i64 %indvars.iv
  %525 = load double, ptr %gep, align 8, !tbaa !5
  %526 = fmul double %525, 0x3FDBEF086A6E76BE
  %527 = tail call double @llvm.fmuladd.f64(double %524, double 0x3FDBEF086A6E76C1, double %526)
  %gep765 = getelementptr double, ptr %invariant.gep764, i64 %indvars.iv
  %528 = load double, ptr %gep765, align 8, !tbaa !5
  %529 = tail call double @llvm.fmuladd.f64(double %528, double 0x3FDBEF086A6E76BC, double %527)
  %gep767 = getelementptr double, ptr %invariant.gep766, i64 %indvars.iv
  %530 = load double, ptr %gep767, align 8, !tbaa !5
  %531 = tail call double @llvm.fmuladd.f64(double %530, double 0x3FEFBF040189397B, double %529)
  %gep769 = getelementptr double, ptr %invariant.gep768, i64 %indvars.iv
  %532 = load double, ptr %gep769, align 8, !tbaa !5
  %533 = tail call double @llvm.fmuladd.f64(double %532, double 0x3FEFBF040189397F, double %531)
  %gep771 = getelementptr double, ptr %invariant.gep770, i64 %indvars.iv
  %534 = load double, ptr %gep771, align 8, !tbaa !5
  %535 = tail call double @llvm.fmuladd.f64(double %534, double 0x3FEFBF0401893979, double %533)
  %gep773 = getelementptr double, ptr %invariant.gep772, i64 %indvars.iv
  %536 = load double, ptr %gep773, align 8, !tbaa !5
  %537 = tail call double @llvm.fmuladd.f64(double %536, double 0x401002CB18E07844, double %535)
  %gep775 = getelementptr double, ptr %invariant.gep774, i64 %indvars.iv
  %538 = load double, ptr %gep775, align 8, !tbaa !5
  %539 = tail call double @llvm.fmuladd.f64(double %538, double 0xBFB10C1A0E3B3324, double %537)
  %gep777 = getelementptr double, ptr %invariant.gep776, i64 %indvars.iv
  %540 = load double, ptr %gep777, align 8, !tbaa !5
  %541 = tail call double @llvm.fmuladd.f64(double %540, double 0xBFB10C1A0E3B330E, double %539)
  %gep779 = getelementptr double, ptr %invariant.gep778, i64 %indvars.iv
  %542 = load double, ptr %gep779, align 8, !tbaa !5
  %543 = tail call double @llvm.fmuladd.f64(double %542, double 0xBFC520B0432215FB, double %541)
  %gep781 = getelementptr double, ptr %invariant.gep780, i64 %indvars.iv
  %544 = load double, ptr %gep781, align 8, !tbaa !5
  %545 = tail call double @llvm.fmuladd.f64(double %544, double 0x3FD84AF93E905F34, double %543)
  %gep783 = getelementptr double, ptr %invariant.gep782, i64 %indvars.iv
  %546 = load double, ptr %gep783, align 8, !tbaa !5
  %547 = tail call double @llvm.fmuladd.f64(double %546, double 0x3FD84AF93E905F48, double %545)
  %gep785 = getelementptr double, ptr %invariant.gep784, i64 %indvars.iv
  %548 = load double, ptr %gep785, align 8, !tbaa !5
  %549 = tail call double @llvm.fmuladd.f64(double %548, double 0xBFB10C1A0E3B32EC, double %547)
  %gep787 = getelementptr double, ptr %invariant.gep786, i64 %indvars.iv
  %550 = load double, ptr %gep787, align 8, !tbaa !5
  %551 = tail call double @llvm.fmuladd.f64(double %550, double 0x401002CB18E07845, double %549)
  %gep789 = getelementptr double, ptr %invariant.gep788, i64 %indvars.iv
  %552 = load double, ptr %gep789, align 8, !tbaa !5
  %553 = tail call double @llvm.fmuladd.f64(double %552, double 0xBFB10C1A0E3B3300, double %551)
  %gep791 = getelementptr double, ptr %invariant.gep790, i64 %indvars.iv
  %554 = load double, ptr %gep791, align 8, !tbaa !5
  %555 = tail call double @llvm.fmuladd.f64(double %554, double 0x3FD84AF93E905F0D, double %553)
  %gep793 = getelementptr double, ptr %invariant.gep792, i64 %indvars.iv
  %556 = load double, ptr %gep793, align 8, !tbaa !5
  %557 = tail call double @llvm.fmuladd.f64(double %556, double 0xBFC520B0432215DE, double %555)
  %gep795 = getelementptr double, ptr %invariant.gep794, i64 %indvars.iv
  %558 = load double, ptr %gep795, align 8, !tbaa !5
  %559 = tail call double @llvm.fmuladd.f64(double %558, double 0x3FD84AF93E905F3D, double %557)
  %gep797 = getelementptr double, ptr %invariant.gep796, i64 %indvars.iv
  %560 = load double, ptr %gep797, align 8, !tbaa !5
  %561 = tail call double @llvm.fmuladd.f64(double %560, double 0xBFB10C1A0E3B3318, double %559)
  %gep799 = getelementptr double, ptr %invariant.gep798, i64 %indvars.iv
  %562 = load double, ptr %gep799, align 8, !tbaa !5
  %563 = tail call double @llvm.fmuladd.f64(double %562, double 0xBFB10C1A0E3B3346, double %561)
  %gep801 = getelementptr double, ptr %invariant.gep800, i64 %indvars.iv
  %564 = load double, ptr %gep801, align 8, !tbaa !5
  %565 = tail call double @llvm.fmuladd.f64(double %564, double 0x401002CB18E07844, double %563)
  %gep803 = getelementptr double, ptr %invariant.gep802, i64 %indvars.iv
  %566 = load double, ptr %gep803, align 8, !tbaa !5
  %567 = tail call double @llvm.fmuladd.f64(double %566, double 0x3FD84AF93E905F69, double %565)
  %gep805 = getelementptr double, ptr %invariant.gep804, i64 %indvars.iv
  %568 = load double, ptr %gep805, align 8, !tbaa !5
  %569 = tail call double @llvm.fmuladd.f64(double %568, double 0x3FD84AF93E905F48, double %567)
  %gep807 = getelementptr double, ptr %invariant.gep806, i64 %indvars.iv
  %570 = load double, ptr %gep807, align 8, !tbaa !5
  %571 = tail call double @llvm.fmuladd.f64(double %570, double 0xBFC520B0432215D7, double %569)
  %572 = getelementptr inbounds double, ptr %3, i64 %indvars.iv
  %573 = load double, ptr %572, align 8, !tbaa !5
  %574 = fadd double %573, %571
  store double %574, ptr %572, align 8, !tbaa !5
  %575 = fmul double %525, 0x401002CB18E07846
  %576 = tail call double @llvm.fmuladd.f64(double %524, double 0xBFB10C1A0E3B330E, double %575)
  %577 = tail call double @llvm.fmuladd.f64(double %528, double 0xBFB10C1A0E3B32D6, double %576)
  %578 = tail call double @llvm.fmuladd.f64(double %530, double 0x3FD84AF93E905F4C, double %577)
  %579 = tail call double @llvm.fmuladd.f64(double %532, double 0xBFC520B0432215F4, double %578)
  %580 = tail call double @llvm.fmuladd.f64(double %534, double 0x3FD84AF93E905F36, double %579)
  %581 = tail call double @llvm.fmuladd.f64(double %536, double 0xBFB10C1A0E3B32FC, double %580)
  %582 = tail call double @llvm.fmuladd.f64(double %538, double 0x401002CB18E07846, double %581)
  %583 = tail call double @llvm.fmuladd.f64(double %540, double 0xBFB10C1A0E3B32A4, double %582)
  %584 = tail call double @llvm.fmuladd.f64(double %542, double 0x3FD84AF93E905F55, double %583)
  %585 = tail call double @llvm.fmuladd.f64(double %544, double 0xBFC520B0432215BA, double %584)
  %586 = tail call double @llvm.fmuladd.f64(double %546, double 0x3FD84AF93E905F3C, double %585)
  %587 = tail call double @llvm.fmuladd.f64(double %548, double 0x3FDBEF086A6E76BE, double %586)
  %588 = tail call double @llvm.fmuladd.f64(double %550, double 0x3FDBEF086A6E76BC, double %587)
  %589 = tail call double @llvm.fmuladd.f64(double %552, double 0x3FDBEF086A6E76CE, double %588)
  %590 = tail call double @llvm.fmuladd.f64(double %554, double 0x3FEFBF0401893979, double %589)
  %591 = tail call double @llvm.fmuladd.f64(double %556, double 0x3FEFBF0401893967, double %590)
  %592 = tail call double @llvm.fmuladd.f64(double %558, double 0x3FEFBF0401893975, double %591)
  %593 = tail call double @llvm.fmuladd.f64(double %560, double 0xBFB10C1A0E3B32EC, double %592)
  %594 = tail call double @llvm.fmuladd.f64(double %562, double 0x401002CB18E07846, double %593)
  %595 = tail call double @llvm.fmuladd.f64(double %564, double 0xBFB10C1A0E3B3318, double %594)
  %596 = tail call double @llvm.fmuladd.f64(double %566, double 0x3FD84AF93E905F28, double %595)
  %597 = tail call double @llvm.fmuladd.f64(double %568, double 0xBFC520B0432215C8, double %596)
  %598 = tail call double @llvm.fmuladd.f64(double %570, double 0x3FD84AF93E905F3C, double %597)
  %gep809 = getelementptr double, ptr %invariant.gep808, i64 %indvars.iv
  %599 = load double, ptr %gep809, align 8, !tbaa !5
  %600 = fadd double %598, %599
  store double %600, ptr %gep809, align 8, !tbaa !5
  %601 = fmul double %525, 0xBFB10C1A0E3B333C
  %602 = tail call double @llvm.fmuladd.f64(double %524, double 0x401002CB18E07849, double %601)
  %603 = tail call double @llvm.fmuladd.f64(double %528, double 0xBFB10C1A0E3B3320, double %602)
  %604 = tail call double @llvm.fmuladd.f64(double %530, double 0xBFC520B04322160D, double %603)
  %605 = tail call double @llvm.fmuladd.f64(double %532, double 0x3FD84AF93E905F31, double %604)
  %606 = tail call double @llvm.fmuladd.f64(double %534, double 0x3FD84AF93E905F43, double %605)
  %607 = tail call double @llvm.fmuladd.f64(double %536, double 0x3FDBEF086A6E76C7, double %606)
  %608 = tail call double @llvm.fmuladd.f64(double %538, double 0x3FDBEF086A6E76C3, double %607)
  %609 = tail call double @llvm.fmuladd.f64(double %540, double 0x3FDBEF086A6E76CA, double %608)
  %610 = tail call double @llvm.fmuladd.f64(double %542, double 0x3FEFBF0401893988, double %609)
  %611 = tail call double @llvm.fmuladd.f64(double %544, double 0x3FEFBF0401893982, double %610)
  %612 = tail call double @llvm.fmuladd.f64(double %546, double 0x3FEFBF0401893978, double %611)
  %613 = tail call double @llvm.fmuladd.f64(double %548, double 0x401002CB18E07849, double %612)
  %614 = tail call double @llvm.fmuladd.f64(double %550, double 0xBFB10C1A0E3B3338, double %613)
  %615 = tail call double @llvm.fmuladd.f64(double %552, double 0xBFB10C1A0E3B332A, double %614)
  %616 = tail call double @llvm.fmuladd.f64(double %554, double 0xBFC520B0432215FE, double %615)
  %617 = tail call double @llvm.fmuladd.f64(double %556, double 0x3FD84AF93E905F3C, double %616)
  %618 = tail call double @llvm.fmuladd.f64(double %558, double 0x3FD84AF93E905F57, double %617)
  %619 = tail call double @llvm.fmuladd.f64(double %560, double 0x401002CB18E07849, double %618)
  %620 = tail call double @llvm.fmuladd.f64(double %562, double 0xBFB10C1A0E3B333C, double %619)
  %621 = tail call double @llvm.fmuladd.f64(double %564, double 0xBFB10C1A0E3B3328, double %620)
  %622 = tail call double @llvm.fmuladd.f64(double %566, double 0xBFC520B0432215FE, double %621)
  %623 = tail call double @llvm.fmuladd.f64(double %568, double 0x3FD84AF93E905F67, double %622)
  %624 = tail call double @llvm.fmuladd.f64(double %570, double 0x3FD84AF93E905F51, double %623)
  %gep811 = getelementptr double, ptr %invariant.gep810, i64 %indvars.iv
  %625 = load double, ptr %gep811, align 8, !tbaa !5
  %626 = fadd double %624, %625
  store double %626, ptr %gep811, align 8, !tbaa !5
  %627 = fmul double %525, 0xBFB10C1A0E3B3312
  %628 = tail call double @llvm.fmuladd.f64(double %524, double 0xBFB10C1A0E3B3332, double %627)
  %629 = tail call double @llvm.fmuladd.f64(double %528, double 0x401002CB18E07844, double %628)
  %630 = tail call double @llvm.fmuladd.f64(double %530, double 0x3FD84AF93E905F7E, double %629)
  %631 = tail call double @llvm.fmuladd.f64(double %532, double 0x3FD84AF93E905F34, double %630)
  %632 = tail call double @llvm.fmuladd.f64(double %534, double 0xBFC520B0432215E2, double %631)
  %633 = tail call double @llvm.fmuladd.f64(double %536, double 0xBFB10C1A0E3B3324, double %632)
  %634 = tail call double @llvm.fmuladd.f64(double %538, double 0xBFB10C1A0E3B32D4, double %633)
  %635 = tail call double @llvm.fmuladd.f64(double %540, double 0x401002CB18E07843, double %634)
  %636 = tail call double @llvm.fmuladd.f64(double %542, double 0x3FD84AF93E905F8D, double %635)
  %637 = tail call double @llvm.fmuladd.f64(double %544, double 0x3FD84AF93E905F45, double %636)
  %638 = tail call double @llvm.fmuladd.f64(double %546, double 0xBFC520B0432215B3, double %637)
  %639 = tail call double @llvm.fmuladd.f64(double %548, double 0xBFB10C1A0E3B3310, double %638)
  %640 = tail call double @llvm.fmuladd.f64(double %550, double 0xBFB10C1A0E3B3354, double %639)
  %641 = tail call double @llvm.fmuladd.f64(double %552, double 0x401002CB18E07843, double %640)
  %642 = tail call double @llvm.fmuladd.f64(double %554, double 0x3FD84AF93E905F6E, double %641)
  %643 = tail call double @llvm.fmuladd.f64(double %556, double 0x3FD84AF93E905F4C, double %642)
  %644 = tail call double @llvm.fmuladd.f64(double %558, double 0xBFC520B0432215C8, double %643)
  %645 = tail call double @llvm.fmuladd.f64(double %560, double 0x3FDBEF086A6E76C5, double %644)
  %646 = tail call double @llvm.fmuladd.f64(double %562, double 0x3FDBEF086A6E76D0, double %645)
  %647 = tail call double @llvm.fmuladd.f64(double %564, double 0x3FDBEF086A6E76B6, double %646)
  %648 = tail call double @llvm.fmuladd.f64(double %566, double 0x3FEFBF0401893983, double %647)
  %649 = tail call double @llvm.fmuladd.f64(double %568, double 0x3FEFBF040189397A, double %648)
  %650 = tail call double @llvm.fmuladd.f64(double %570, double 0x3FEFBF040189396A, double %649)
  %gep813 = getelementptr double, ptr %invariant.gep812, i64 %indvars.iv
  %651 = load double, ptr %gep813, align 8, !tbaa !5
  %652 = fadd double %650, %651
  store double %652, ptr %gep813, align 8, !tbaa !5
  %653 = fmul double %525, 0xBFE4768B445C27A8
  %654 = tail call double @llvm.fmuladd.f64(double %524, double 0x3F86A31BAFF509EE, double %653)
  %655 = tail call double @llvm.fmuladd.f64(double %528, double 0x3F86A31BAFF50A90, double %654)
  %656 = tail call double @llvm.fmuladd.f64(double %530, double 0xBFEA11A76FB6D810, double %655)
  %657 = tail call double @llvm.fmuladd.f64(double %532, double 0x3FC0A37450EE004D, double %656)
  %658 = tail call double @llvm.fmuladd.f64(double %534, double 0xBFEA11A76FB6D810, double %657)
  %659 = tail call double @llvm.fmuladd.f64(double %536, double 0x3FC836D300158ECB, double %658)
  %660 = tail call double @llvm.fmuladd.f64(double %538, double 0x3FC836D300158EB2, double %659)
  %661 = tail call double @llvm.fmuladd.f64(double %540, double 0xBFAE1D25ED1B424A, double %660)
  %662 = tail call double @llvm.fmuladd.f64(double %542, double 0x3FB3593FF6335120, double %661)
  %663 = tail call double @llvm.fmuladd.f64(double %544, double 0x3FB3593FF633514A, double %662)
  %664 = tail call double @llvm.fmuladd.f64(double %546, double 0x400A2C9DF7A0F207, double %663)
  %665 = tail call double @llvm.fmuladd.f64(double %548, double 0x3F86A31BAFF509A9, double %664)
  %666 = tail call double @llvm.fmuladd.f64(double %550, double 0xBFE4768B445C27A7, double %665)
  %667 = tail call double @llvm.fmuladd.f64(double %552, double 0x3F86A31BAFF50ABE, double %666)
  %668 = tail call double @llvm.fmuladd.f64(double %554, double 0xBFEA11A76FB6D80B, double %667)
  %669 = tail call double @llvm.fmuladd.f64(double %556, double 0x3FC0A37450EE004A, double %668)
  %670 = tail call double @llvm.fmuladd.f64(double %558, double 0xBFEA11A76FB6D814, double %669)
  %671 = tail call double @llvm.fmuladd.f64(double %560, double 0xBFAE1D25ED1B422A, double %670)
  %672 = tail call double @llvm.fmuladd.f64(double %562, double 0x3FC836D300158EBD, double %671)
  %673 = tail call double @llvm.fmuladd.f64(double %564, double 0x3FC836D300158EAB, double %672)
  %674 = tail call double @llvm.fmuladd.f64(double %566, double 0x400A2C9DF7A0F207, double %673)
  %675 = tail call double @llvm.fmuladd.f64(double %568, double 0x3FB3593FF633510E, double %674)
  %676 = tail call double @llvm.fmuladd.f64(double %570, double 0x3FB3593FF6335134, double %675)
  %gep815 = getelementptr double, ptr %invariant.gep814, i64 %indvars.iv
  %677 = load double, ptr %gep815, align 8, !tbaa !5
  %678 = fadd double %676, %677
  store double %678, ptr %gep815, align 8, !tbaa !5
  %679 = fmul double %525, 0x3F86A31BAFF50B20
  %680 = tail call double @llvm.fmuladd.f64(double %524, double 0xBFE4768B445C27A5, double %679)
  %681 = tail call double @llvm.fmuladd.f64(double %528, double 0x3F86A31BAFF50B0F, double %680)
  %682 = tail call double @llvm.fmuladd.f64(double %530, double 0x3FC0A37450EE0051, double %681)
  %683 = tail call double @llvm.fmuladd.f64(double %532, double 0xBFEA11A76FB6D816, double %682)
  %684 = tail call double @llvm.fmuladd.f64(double %534, double 0xBFEA11A76FB6D816, double %683)
  %685 = tail call double @llvm.fmuladd.f64(double %536, double 0xBFE4768B445C27AA, double %684)
  %686 = tail call double @llvm.fmuladd.f64(double %538, double 0x3F86A31BAFF50A84, double %685)
  %687 = tail call double @llvm.fmuladd.f64(double %540, double 0x3F86A31BAFF50AE6, double %686)
  %688 = tail call double @llvm.fmuladd.f64(double %542, double 0x3FC0A37450EE005F, double %687)
  %689 = tail call double @llvm.fmuladd.f64(double %544, double 0xBFEA11A76FB6D815, double %688)
  %690 = tail call double @llvm.fmuladd.f64(double %546, double 0xBFEA11A76FB6D819, double %689)
  %691 = tail call double @llvm.fmuladd.f64(double %548, double 0x3FC836D300158ECF, double %690)
  %692 = tail call double @llvm.fmuladd.f64(double %550, double 0x3FC836D300158EB9, double %691)
  %693 = tail call double @llvm.fmuladd.f64(double %552, double 0xBFAE1D25ED1B4265, double %692)
  %694 = tail call double @llvm.fmuladd.f64(double %554, double 0x3FB3593FF633510E, double %693)
  %695 = tail call double @llvm.fmuladd.f64(double %556, double 0x3FB3593FF633511A, double %694)
  %696 = tail call double @llvm.fmuladd.f64(double %558, double 0x400A2C9DF7A0F209, double %695)
  %697 = tail call double @llvm.fmuladd.f64(double %560, double 0x3FC836D300158ED2, double %696)
  %698 = tail call double @llvm.fmuladd.f64(double %562, double 0xBFAE1D25ED1B425A, double %697)
  %699 = tail call double @llvm.fmuladd.f64(double %564, double 0x3FC836D300158EAE, double %698)
  %700 = tail call double @llvm.fmuladd.f64(double %566, double 0x3FB3593FF6335118, double %699)
  %701 = tail call double @llvm.fmuladd.f64(double %568, double 0x400A2C9DF7A0F209, double %700)
  %702 = tail call double @llvm.fmuladd.f64(double %570, double 0x3FB3593FF633512E, double %701)
  %gep817 = getelementptr double, ptr %invariant.gep816, i64 %indvars.iv
  %703 = load double, ptr %gep817, align 8, !tbaa !5
  %704 = fadd double %702, %703
  store double %704, ptr %gep817, align 8, !tbaa !5
  %705 = fmul double %525, 0x3FC836D300158EB5
  %706 = tail call double @llvm.fmuladd.f64(double %524, double 0xBFAE1D25ED1B4256, double %705)
  %707 = tail call double @llvm.fmuladd.f64(double %528, double 0x3FC836D300158EAE, double %706)
  %708 = tail call double @llvm.fmuladd.f64(double %530, double 0x400A2C9DF7A0F207, double %707)
  %709 = tail call double @llvm.fmuladd.f64(double %532, double 0x3FB3593FF63350FE, double %708)
  %710 = tail call double @llvm.fmuladd.f64(double %534, double 0x3FB3593FF63350F6, double %709)
  %711 = tail call double @llvm.fmuladd.f64(double %536, double 0xBFAE1D25ED1B423C, double %710)
  %712 = tail call double @llvm.fmuladd.f64(double %538, double 0x3FC836D300158EBD, double %711)
  %713 = tail call double @llvm.fmuladd.f64(double %540, double 0x3FC836D300158EB5, double %712)
  %714 = tail call double @llvm.fmuladd.f64(double %542, double 0x400A2C9DF7A0F207, double %713)
  %715 = tail call double @llvm.fmuladd.f64(double %544, double 0x3FB3593FF6335133, double %714)
  %716 = tail call double @llvm.fmuladd.f64(double %546, double 0x3FB3593FF6335123, double %715)
  %717 = tail call double @llvm.fmuladd.f64(double %548, double 0x3F86A31BAFF50992, double %716)
  %718 = tail call double @llvm.fmuladd.f64(double %550, double 0x3F86A31BAFF509EE, double %717)
  %719 = tail call double @llvm.fmuladd.f64(double %552, double 0xBFE4768B445C27A9, double %718)
  %720 = tail call double @llvm.fmuladd.f64(double %554, double 0xBFEA11A76FB6D817, double %719)
  %721 = tail call double @llvm.fmuladd.f64(double %556, double 0xBFEA11A76FB6D817, double %720)
  %722 = tail call double @llvm.fmuladd.f64(double %558, double 0x3FC0A37450EE0055, double %721)
  %723 = tail call double @llvm.fmuladd.f64(double %560, double 0x3F86A31BAFF50987, double %722)
  %724 = tail call double @llvm.fmuladd.f64(double %562, double 0xBFE4768B445C27AF, double %723)
  %725 = tail call double @llvm.fmuladd.f64(double %564, double 0x3F86A31BAFF50A22, double %724)
  %726 = tail call double @llvm.fmuladd.f64(double %566, double 0xBFEA11A76FB6D815, double %725)
  %727 = tail call double @llvm.fmuladd.f64(double %568, double 0x3FC0A37450EE0058, double %726)
  %728 = tail call double @llvm.fmuladd.f64(double %570, double 0xBFEA11A76FB6D819, double %727)
  %gep819 = getelementptr double, ptr %invariant.gep818, i64 %indvars.iv
  %729 = load double, ptr %gep819, align 8, !tbaa !5
  %730 = fadd double %728, %729
  store double %730, ptr %gep819, align 8, !tbaa !5
  %731 = fmul double %525, 0xBFAE1D25ED1B42A3
  %732 = tail call double @llvm.fmuladd.f64(double %524, double 0x3FC836D300158EAE, double %731)
  %733 = tail call double @llvm.fmuladd.f64(double %528, double 0x3FC836D300158EB2, double %732)
  %734 = tail call double @llvm.fmuladd.f64(double %530, double 0x3FB3593FF63350FA, double %733)
  %735 = tail call double @llvm.fmuladd.f64(double %532, double 0x400A2C9DF7A0F207, double %734)
  %736 = tail call double @llvm.fmuladd.f64(double %534, double 0x3FB3593FF6335115, double %735)
  %737 = tail call double @llvm.fmuladd.f64(double %536, double 0x3F86A31BAFF509AF, double %736)
  %738 = tail call double @llvm.fmuladd.f64(double %538, double 0x3F86A31BAFF50866, double %737)
  %739 = tail call double @llvm.fmuladd.f64(double %540, double 0xBFE4768B445C27A5, double %738)
  %740 = tail call double @llvm.fmuladd.f64(double %542, double 0xBFEA11A76FB6D81D, double %739)
  %741 = tail call double @llvm.fmuladd.f64(double %544, double 0xBFEA11A76FB6D815, double %740)
  %742 = tail call double @llvm.fmuladd.f64(double %546, double 0x3FC0A37450EE004D, double %741)
  %743 = tail call double @llvm.fmuladd.f64(double %548, double 0x3FC836D300158EA0, double %742)
  %744 = tail call double @llvm.fmuladd.f64(double %550, double 0xBFAE1D25ED1B4270, double %743)
  %745 = tail call double @llvm.fmuladd.f64(double %552, double 0x3FC836D300158EB5, double %744)
  %746 = tail call double @llvm.fmuladd.f64(double %554, double 0x3FB3593FF633513D, double %745)
  %747 = tail call double @llvm.fmuladd.f64(double %556, double 0x400A2C9DF7A0F207, double %746)
  %748 = tail call double @llvm.fmuladd.f64(double %558, double 0x3FB3593FF6335111, double %747)
  %749 = tail call double @llvm.fmuladd.f64(double %560, double 0xBFE4768B445C27AE, double %748)
  %750 = tail call double @llvm.fmuladd.f64(double %562, double 0x3F86A31BAFF50981, double %749)
  %751 = tail call double @llvm.fmuladd.f64(double %564, double 0x3F86A31BAFF50A3F, double %750)
  %752 = tail call double @llvm.fmuladd.f64(double %566, double 0x3FC0A37450EE0058, double %751)
  %753 = tail call double @llvm.fmuladd.f64(double %568, double 0xBFEA11A76FB6D815, double %752)
  %754 = tail call double @llvm.fmuladd.f64(double %570, double 0xBFEA11A76FB6D813, double %753)
  %gep821 = getelementptr double, ptr %invariant.gep820, i64 %indvars.iv
  %755 = load double, ptr %gep821, align 8, !tbaa !5
  %756 = fadd double %754, %755
  store double %756, ptr %gep821, align 8, !tbaa !5
  %757 = fmul double %525, 0x3F86A31BAFF50A22
  %758 = tail call double @llvm.fmuladd.f64(double %524, double 0x3F86A31BAFF50A2E, double %757)
  %759 = tail call double @llvm.fmuladd.f64(double %528, double 0xBFE4768B445C27A6, double %758)
  %760 = tail call double @llvm.fmuladd.f64(double %530, double 0xBFEA11A76FB6D814, double %759)
  %761 = tail call double @llvm.fmuladd.f64(double %532, double 0xBFEA11A76FB6D80F, double %760)
  %762 = tail call double @llvm.fmuladd.f64(double %534, double 0x3FC0A37450EE0043, double %761)
  %763 = tail call double @llvm.fmuladd.f64(double %536, double 0x3FC836D300158EBD, double %762)
  %764 = tail call double @llvm.fmuladd.f64(double %538, double 0xBFAE1D25ED1B4247, double %763)
  %765 = tail call double @llvm.fmuladd.f64(double %540, double 0x3FC836D300158EA3, double %764)
  %766 = tail call double @llvm.fmuladd.f64(double %542, double 0x3FB3593FF6335118, double %765)
  %767 = tail call double @llvm.fmuladd.f64(double %544, double 0x400A2C9DF7A0F207, double %766)
  %768 = tail call double @llvm.fmuladd.f64(double %546, double 0x3FB3593FF633514A, double %767)
  %769 = tail call double @llvm.fmuladd.f64(double %548, double 0xBFAE1D25ED1B421D, double %768)
  %770 = tail call double @llvm.fmuladd.f64(double %550, double 0x3FC836D300158EB5, double %769)
  %771 = tail call double @llvm.fmuladd.f64(double %552, double 0x3FC836D300158EAB, double %770)
  %772 = tail call double @llvm.fmuladd.f64(double %554, double 0x400A2C9DF7A0F204, double %771)
  %773 = tail call double @llvm.fmuladd.f64(double %556, double 0x3FB3593FF6335141, double %772)
  %774 = tail call double @llvm.fmuladd.f64(double %558, double 0x3FB3593FF6335100, double %773)
  %775 = tail call double @llvm.fmuladd.f64(double %560, double 0x3F86A31BAFF50A17, double %774)
  %776 = tail call double @llvm.fmuladd.f64(double %562, double 0x3F86A31BAFF50A67, double %775)
  %777 = tail call double @llvm.fmuladd.f64(double %564, double 0xBFE4768B445C27A3, double %776)
  %778 = tail call double @llvm.fmuladd.f64(double %566, double 0xBFEA11A76FB6D816, double %777)
  %779 = tail call double @llvm.fmuladd.f64(double %568, double 0xBFEA11A76FB6D818, double %778)
  %780 = tail call double @llvm.fmuladd.f64(double %570, double 0x3FC0A37450EE0043, double %779)
  %gep823 = getelementptr double, ptr %invariant.gep822, i64 %indvars.iv
  %781 = load double, ptr %gep823, align 8, !tbaa !5
  %782 = fadd double %780, %781
  store double %782, ptr %gep823, align 8, !tbaa !5
  %783 = fmul double %525, 0x3FC836D300158EB2
  %784 = tail call double @llvm.fmuladd.f64(double %524, double 0x3FC836D300158EB5, double %783)
  %785 = tail call double @llvm.fmuladd.f64(double %528, double 0xBFAE1D25ED1B429E, double %784)
  %786 = tail call double @llvm.fmuladd.f64(double %530, double 0x3FB3593FF63350FA, double %785)
  %787 = tail call double @llvm.fmuladd.f64(double %532, double 0x3FB3593FF633511F, double %786)
  %788 = tail call double @llvm.fmuladd.f64(double %534, double 0x400A2C9DF7A0F207, double %787)
  %789 = tail call double @llvm.fmuladd.f64(double %536, double 0x3F86A31BAFF50953, double %788)
  %790 = tail call double @llvm.fmuladd.f64(double %538, double 0xBFE4768B445C27A8, double %789)
  %791 = tail call double @llvm.fmuladd.f64(double %540, double 0x3F86A31BAFF508C3, double %790)
  %792 = tail call double @llvm.fmuladd.f64(double %542, double 0xBFEA11A76FB6D818, double %791)
  %793 = tail call double @llvm.fmuladd.f64(double %544, double 0x3FC0A37450EE0051, double %792)
  %794 = tail call double @llvm.fmuladd.f64(double %546, double 0xBFEA11A76FB6D812, double %793)
  %795 = tail call double @llvm.fmuladd.f64(double %548, double 0xBFE4768B445C27AB, double %794)
  %796 = tail call double @llvm.fmuladd.f64(double %550, double 0x3F86A31BAFF509D2, double %795)
  %797 = tail call double @llvm.fmuladd.f64(double %552, double 0x3F86A31BAFF509D2, double %796)
  %798 = tail call double @llvm.fmuladd.f64(double %554, double 0x3FC0A37450EE004A, double %797)
  %799 = tail call double @llvm.fmuladd.f64(double %556, double 0xBFEA11A76FB6D80F, double %798)
  %800 = tail call double @llvm.fmuladd.f64(double %558, double 0xBFEA11A76FB6D816, double %799)
  %801 = tail call double @llvm.fmuladd.f64(double %560, double 0x3FC836D300158EB5, double %800)
  %802 = tail call double @llvm.fmuladd.f64(double %562, double 0x3FC836D300158EB9, double %801)
  %803 = tail call double @llvm.fmuladd.f64(double %564, double 0xBFAE1D25ED1B4270, double %802)
  %804 = tail call double @llvm.fmuladd.f64(double %566, double 0x3FB3593FF6335130, double %803)
  %805 = tail call double @llvm.fmuladd.f64(double %568, double 0x3FB3593FF633511A, double %804)
  %806 = tail call double @llvm.fmuladd.f64(double %570, double 0x400A2C9DF7A0F207, double %805)
  %gep825 = getelementptr double, ptr %invariant.gep824, i64 %indvars.iv
  %807 = load double, ptr %gep825, align 8, !tbaa !5
  %808 = fadd double %806, %807
  store double %808, ptr %gep825, align 8, !tbaa !5
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge, label %scalar.ph, !llvm.loop !42
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10}
!10 = distinct !{!10, !11}
!11 = distinct !{!11, !"LVerDomain"}
!12 = !{!13, !14, !15, !16, !17, !18, !19, !20, !21}
!13 = distinct !{!13, !11}
!14 = distinct !{!14, !11}
!15 = distinct !{!15, !11}
!16 = distinct !{!16, !11}
!17 = distinct !{!17, !11}
!18 = distinct !{!18, !11}
!19 = distinct !{!19, !11}
!20 = distinct !{!20, !11}
!21 = distinct !{!21, !11}
!22 = !{!13}
!23 = !{!14, !15, !16, !17, !18, !19, !20, !21}
!24 = !{!14}
!25 = !{!15, !16, !17, !18, !19, !20, !21}
!26 = !{!15}
!27 = !{!16, !17, !18, !19, !20, !21}
!28 = !{!16}
!29 = !{!17, !18, !19, !20, !21}
!30 = !{!17}
!31 = !{!18, !19, !20, !21}
!32 = !{!18}
!33 = !{!19, !20, !21}
!34 = !{!19}
!35 = !{!20, !21}
!36 = !{!20}
!37 = !{!21}
!38 = distinct !{!38, !39, !40, !41}
!39 = !{!"llvm.loop.mustprogress"}
!40 = !{!"llvm.loop.isvectorized", i32 1}
!41 = !{!"llvm.loop.unroll.runtime.disable"}
!42 = distinct !{!42, !39, !40}


; Effective O3 passes: EarlyCSEPass,GlobalDCEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass