; LLVM IR from xunil-cloud/CloudReverb :: audio_engine/AudioLib/Biquad.ll (ZN8AudioLib6Biquad6UpdateEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.AudioLib::Biquad" = type { double, double, double, double, double, double, double, double, double, double, double, double, double, double, i32, double, double, double }

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @_ZN8AudioLib6Biquad6UpdateEv(ptr noundef nonnull align 8 dereferenceable(144) %0) #0 align 2 {
  %2 = alloca ptr, align 8
  %3 = alloca double, align 8
  %4 = alloca double, align 8
  %5 = alloca double, align 8
  %6 = alloca double, align 8
  %7 = alloca double, align 8
  %8 = alloca double, align 8
  store ptr %0, ptr %2, align 8, !tbaa !5
  %9 = load ptr, ptr %2, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr %3) #4
  %10 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 16
  %11 = load double, ptr %10, align 8, !tbaa !9
  %12 = fmul double 0x401921FB54442D18, %11
  %13 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 0
  %14 = load double, ptr %13, align 8, !tbaa !13
  %15 = fdiv double %12, %14
  store double %15, ptr %3, align 8, !tbaa !14
  call void @llvm.lifetime.start.p0(i64 8, ptr %4) #4
  %16 = load double, ptr %3, align 8, !tbaa !14
  %17 = call double @sin(double noundef %16) #4
  store double %17, ptr %4, align 8, !tbaa !14
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #4
  %18 = load double, ptr %3, align 8, !tbaa !14
  %19 = call double @cos(double noundef %18) #4
  store double %19, ptr %5, align 8, !tbaa !14
  call void @llvm.lifetime.start.p0(i64 8, ptr %6) #4
  store double 0.000000e+00, ptr %6, align 8, !tbaa !14
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #4
  store double 0.000000e+00, ptr %7, align 8, !tbaa !14
  %20 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 14
  %21 = load i32, ptr %20, align 8, !tbaa !15
  %22 = icmp eq i32 %21, 5
  br i1 %22, label %27, label %23

23:                                               ; preds = %1
  %24 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 14
  %25 = load i32, ptr %24, align 8, !tbaa !15
  %26 = icmp eq i32 %25, 6
  br i1 %26, label %27, label %46

27:                                               ; preds = %23, %1
  %28 = load double, ptr %4, align 8, !tbaa !14
  %29 = fdiv double %28, 2.000000e+00
  %30 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %31 = load double, ptr %30, align 8, !tbaa !16
  %32 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %33 = load double, ptr %32, align 8, !tbaa !16
  %34 = fdiv double 1.000000e+00, %33
  %35 = fadd double %31, %34
  %36 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 17
  %37 = load double, ptr %36, align 8, !tbaa !17
  %38 = fdiv double 1.000000e+00, %37
  %39 = fsub double %38, 1.000000e+00
  %40 = call double @llvm.fmuladd.f64(double %35, double %39, double 2.000000e+00)
  %41 = call double @sqrt(double noundef %40) #4
  %42 = fmul double %29, %41
  store double %42, ptr %7, align 8, !tbaa !14
  %43 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %44 = load double, ptr %43, align 8, !tbaa !16
  %45 = call double @sqrt(double noundef %44) #4
  store double %45, ptr %6, align 8, !tbaa !14
  br label %52

46:                                               ; preds = %23
  %47 = load double, ptr %4, align 8, !tbaa !14
  %48 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 1
  %49 = load double, ptr %48, align 8, !tbaa !18
  %50 = fmul double 2.000000e+00, %49
  %51 = fdiv double %47, %50
  store double %51, ptr %7, align 8, !tbaa !14
  br label %52

52:                                               ; preds = %46, %27
  %53 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 14
  %54 = load i32, ptr %53, align 8, !tbaa !15
  switch i32 %54, label %333 [
    i32 0, label %55
    i32 1, label %76
    i32 2, label %98
    i32 3, label %114
    i32 4, label %129
    i32 5, label %159
    i32 6, label %246
  ]

55:                                               ; preds = %52
  %56 = load double, ptr %5, align 8, !tbaa !14
  %57 = fsub double 1.000000e+00, %56
  %58 = fdiv double %57, 2.000000e+00
  %59 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 5
  store double %58, ptr %59, align 8, !tbaa !19
  %60 = load double, ptr %5, align 8, !tbaa !14
  %61 = fsub double 1.000000e+00, %60
  %62 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 6
  store double %61, ptr %62, align 8, !tbaa !20
  %63 = load double, ptr %5, align 8, !tbaa !14
  %64 = fsub double 1.000000e+00, %63
  %65 = fdiv double %64, 2.000000e+00
  %66 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 7
  store double %65, ptr %66, align 8, !tbaa !21
  %67 = load double, ptr %7, align 8, !tbaa !14
  %68 = fadd double 1.000000e+00, %67
  %69 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 2
  store double %68, ptr %69, align 8, !tbaa !22
  %70 = load double, ptr %5, align 8, !tbaa !14
  %71 = fmul double -2.000000e+00, %70
  %72 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 3
  store double %71, ptr %72, align 8, !tbaa !23
  %73 = load double, ptr %7, align 8, !tbaa !14
  %74 = fsub double 1.000000e+00, %73
  %75 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 4
  store double %74, ptr %75, align 8, !tbaa !24
  br label %333

76:                                               ; preds = %52
  %77 = load double, ptr %5, align 8, !tbaa !14
  %78 = fadd double 1.000000e+00, %77
  %79 = fdiv double %78, 2.000000e+00
  %80 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 5
  store double %79, ptr %80, align 8, !tbaa !19
  %81 = load double, ptr %5, align 8, !tbaa !14
  %82 = fadd double 1.000000e+00, %81
  %83 = fneg double %82
  %84 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 6
  store double %83, ptr %84, align 8, !tbaa !20
  %85 = load double, ptr %5, align 8, !tbaa !14
  %86 = fadd double 1.000000e+00, %85
  %87 = fdiv double %86, 2.000000e+00
  %88 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 7
  store double %87, ptr %88, align 8, !tbaa !21
  %89 = load double, ptr %7, align 8, !tbaa !14
  %90 = fadd double 1.000000e+00, %89
  %91 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 2
  store double %90, ptr %91, align 8, !tbaa !22
  %92 = load double, ptr %5, align 8, !tbaa !14
  %93 = fmul double -2.000000e+00, %92
  %94 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 3
  store double %93, ptr %94, align 8, !tbaa !23
  %95 = load double, ptr %7, align 8, !tbaa !14
  %96 = fsub double 1.000000e+00, %95
  %97 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 4
  store double %96, ptr %97, align 8, !tbaa !24
  br label %333

98:                                               ; preds = %52
  %99 = load double, ptr %7, align 8, !tbaa !14
  %100 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 5
  store double %99, ptr %100, align 8, !tbaa !19
  %101 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 6
  store double 0.000000e+00, ptr %101, align 8, !tbaa !20
  %102 = load double, ptr %7, align 8, !tbaa !14
  %103 = fneg double %102
  %104 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 7
  store double %103, ptr %104, align 8, !tbaa !21
  %105 = load double, ptr %7, align 8, !tbaa !14
  %106 = fadd double 1.000000e+00, %105
  %107 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 2
  store double %106, ptr %107, align 8, !tbaa !22
  %108 = load double, ptr %5, align 8, !tbaa !14
  %109 = fmul double -2.000000e+00, %108
  %110 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 3
  store double %109, ptr %110, align 8, !tbaa !23
  %111 = load double, ptr %7, align 8, !tbaa !14
  %112 = fsub double 1.000000e+00, %111
  %113 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 4
  store double %112, ptr %113, align 8, !tbaa !24
  br label %333

114:                                              ; preds = %52
  %115 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 5
  store double 1.000000e+00, ptr %115, align 8, !tbaa !19
  %116 = load double, ptr %5, align 8, !tbaa !14
  %117 = fmul double -2.000000e+00, %116
  %118 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 6
  store double %117, ptr %118, align 8, !tbaa !20
  %119 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 7
  store double 1.000000e+00, ptr %119, align 8, !tbaa !21
  %120 = load double, ptr %7, align 8, !tbaa !14
  %121 = fadd double 1.000000e+00, %120
  %122 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 2
  store double %121, ptr %122, align 8, !tbaa !22
  %123 = load double, ptr %5, align 8, !tbaa !14
  %124 = fmul double -2.000000e+00, %123
  %125 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 3
  store double %124, ptr %125, align 8, !tbaa !23
  %126 = load double, ptr %7, align 8, !tbaa !14
  %127 = fsub double 1.000000e+00, %126
  %128 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 4
  store double %127, ptr %128, align 8, !tbaa !24
  br label %333

129:                                              ; preds = %52
  %130 = load double, ptr %7, align 8, !tbaa !14
  %131 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %132 = load double, ptr %131, align 8, !tbaa !16
  %133 = call double @llvm.fmuladd.f64(double %130, double %132, double 1.000000e+00)
  %134 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 5
  store double %133, ptr %134, align 8, !tbaa !19
  %135 = load double, ptr %5, align 8, !tbaa !14
  %136 = fmul double -2.000000e+00, %135
  %137 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 6
  store double %136, ptr %137, align 8, !tbaa !20
  %138 = load double, ptr %7, align 8, !tbaa !14
  %139 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %140 = load double, ptr %139, align 8, !tbaa !16
  %141 = fneg double %138
  %142 = call double @llvm.fmuladd.f64(double %141, double %140, double 1.000000e+00)
  %143 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 7
  store double %142, ptr %143, align 8, !tbaa !21
  %144 = load double, ptr %7, align 8, !tbaa !14
  %145 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %146 = load double, ptr %145, align 8, !tbaa !16
  %147 = fdiv double %144, %146
  %148 = fadd double 1.000000e+00, %147
  %149 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 2
  store double %148, ptr %149, align 8, !tbaa !22
  %150 = load double, ptr %5, align 8, !tbaa !14
  %151 = fmul double -2.000000e+00, %150
  %152 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 3
  store double %151, ptr %152, align 8, !tbaa !23
  %153 = load double, ptr %7, align 8, !tbaa !14
  %154 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %155 = load double, ptr %154, align 8, !tbaa !16
  %156 = fdiv double %153, %155
  %157 = fsub double 1.000000e+00, %156
  %158 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 4
  store double %157, ptr %158, align 8, !tbaa !24
  br label %333

159:                                              ; preds = %52
  %160 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %161 = load double, ptr %160, align 8, !tbaa !16
  %162 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %163 = load double, ptr %162, align 8, !tbaa !16
  %164 = fadd double %163, 1.000000e+00
  %165 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %166 = load double, ptr %165, align 8, !tbaa !16
  %167 = fsub double %166, 1.000000e+00
  %168 = load double, ptr %5, align 8, !tbaa !14
  %169 = fneg double %167
  %170 = call double @llvm.fmuladd.f64(double %169, double %168, double %164)
  %171 = load double, ptr %6, align 8, !tbaa !14
  %172 = fmul double 2.000000e+00, %171
  %173 = load double, ptr %7, align 8, !tbaa !14
  %174 = call double @llvm.fmuladd.f64(double %172, double %173, double %170)
  %175 = fmul double %161, %174
  %176 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 5
  store double %175, ptr %176, align 8, !tbaa !19
  %177 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %178 = load double, ptr %177, align 8, !tbaa !16
  %179 = fmul double 2.000000e+00, %178
  %180 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %181 = load double, ptr %180, align 8, !tbaa !16
  %182 = fsub double %181, 1.000000e+00
  %183 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %184 = load double, ptr %183, align 8, !tbaa !16
  %185 = fadd double %184, 1.000000e+00
  %186 = load double, ptr %5, align 8, !tbaa !14
  %187 = fneg double %185
  %188 = call double @llvm.fmuladd.f64(double %187, double %186, double %182)
  %189 = fmul double %179, %188
  %190 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 6
  store double %189, ptr %190, align 8, !tbaa !20
  %191 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %192 = load double, ptr %191, align 8, !tbaa !16
  %193 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %194 = load double, ptr %193, align 8, !tbaa !16
  %195 = fadd double %194, 1.000000e+00
  %196 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %197 = load double, ptr %196, align 8, !tbaa !16
  %198 = fsub double %197, 1.000000e+00
  %199 = load double, ptr %5, align 8, !tbaa !14
  %200 = fneg double %198
  %201 = call double @llvm.fmuladd.f64(double %200, double %199, double %195)
  %202 = load double, ptr %6, align 8, !tbaa !14
  %203 = fmul double 2.000000e+00, %202
  %204 = load double, ptr %7, align 8, !tbaa !14
  %205 = fneg double %203
  %206 = call double @llvm.fmuladd.f64(double %205, double %204, double %201)
  %207 = fmul double %192, %206
  %208 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 7
  store double %207, ptr %208, align 8, !tbaa !21
  %209 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %210 = load double, ptr %209, align 8, !tbaa !16
  %211 = fadd double %210, 1.000000e+00
  %212 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %213 = load double, ptr %212, align 8, !tbaa !16
  %214 = fsub double %213, 1.000000e+00
  %215 = load double, ptr %5, align 8, !tbaa !14
  %216 = call double @llvm.fmuladd.f64(double %214, double %215, double %211)
  %217 = load double, ptr %6, align 8, !tbaa !14
  %218 = fmul double 2.000000e+00, %217
  %219 = load double, ptr %7, align 8, !tbaa !14
  %220 = call double @llvm.fmuladd.f64(double %218, double %219, double %216)
  %221 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 2
  store double %220, ptr %221, align 8, !tbaa !22
  %222 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %223 = load double, ptr %222, align 8, !tbaa !16
  %224 = fsub double %223, 1.000000e+00
  %225 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %226 = load double, ptr %225, align 8, !tbaa !16
  %227 = fadd double %226, 1.000000e+00
  %228 = load double, ptr %5, align 8, !tbaa !14
  %229 = call double @llvm.fmuladd.f64(double %227, double %228, double %224)
  %230 = fmul double -2.000000e+00, %229
  %231 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 3
  store double %230, ptr %231, align 8, !tbaa !23
  %232 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %233 = load double, ptr %232, align 8, !tbaa !16
  %234 = fadd double %233, 1.000000e+00
  %235 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %236 = load double, ptr %235, align 8, !tbaa !16
  %237 = fsub double %236, 1.000000e+00
  %238 = load double, ptr %5, align 8, !tbaa !14
  %239 = call double @llvm.fmuladd.f64(double %237, double %238, double %234)
  %240 = load double, ptr %6, align 8, !tbaa !14
  %241 = fmul double 2.000000e+00, %240
  %242 = load double, ptr %7, align 8, !tbaa !14
  %243 = fneg double %241
  %244 = call double @llvm.fmuladd.f64(double %243, double %242, double %239)
  %245 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 4
  store double %244, ptr %245, align 8, !tbaa !24
  br label %333

246:                                              ; preds = %52
  %247 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %248 = load double, ptr %247, align 8, !tbaa !16
  %249 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %250 = load double, ptr %249, align 8, !tbaa !16
  %251 = fadd double %250, 1.000000e+00
  %252 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %253 = load double, ptr %252, align 8, !tbaa !16
  %254 = fsub double %253, 1.000000e+00
  %255 = load double, ptr %5, align 8, !tbaa !14
  %256 = call double @llvm.fmuladd.f64(double %254, double %255, double %251)
  %257 = load double, ptr %6, align 8, !tbaa !14
  %258 = fmul double 2.000000e+00, %257
  %259 = load double, ptr %7, align 8, !tbaa !14
  %260 = call double @llvm.fmuladd.f64(double %258, double %259, double %256)
  %261 = fmul double %248, %260
  %262 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 5
  store double %261, ptr %262, align 8, !tbaa !19
  %263 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %264 = load double, ptr %263, align 8, !tbaa !16
  %265 = fmul double -2.000000e+00, %264
  %266 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %267 = load double, ptr %266, align 8, !tbaa !16
  %268 = fsub double %267, 1.000000e+00
  %269 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %270 = load double, ptr %269, align 8, !tbaa !16
  %271 = fadd double %270, 1.000000e+00
  %272 = load double, ptr %5, align 8, !tbaa !14
  %273 = call double @llvm.fmuladd.f64(double %271, double %272, double %268)
  %274 = fmul double %265, %273
  %275 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 6
  store double %274, ptr %275, align 8, !tbaa !20
  %276 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %277 = load double, ptr %276, align 8, !tbaa !16
  %278 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %279 = load double, ptr %278, align 8, !tbaa !16
  %280 = fadd double %279, 1.000000e+00
  %281 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %282 = load double, ptr %281, align 8, !tbaa !16
  %283 = fsub double %282, 1.000000e+00
  %284 = load double, ptr %5, align 8, !tbaa !14
  %285 = call double @llvm.fmuladd.f64(double %283, double %284, double %280)
  %286 = load double, ptr %6, align 8, !tbaa !14
  %287 = fmul double 2.000000e+00, %286
  %288 = load double, ptr %7, align 8, !tbaa !14
  %289 = fneg double %287
  %290 = call double @llvm.fmuladd.f64(double %289, double %288, double %285)
  %291 = fmul double %277, %290
  %292 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 7
  store double %291, ptr %292, align 8, !tbaa !21
  %293 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %294 = load double, ptr %293, align 8, !tbaa !16
  %295 = fadd double %294, 1.000000e+00
  %296 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %297 = load double, ptr %296, align 8, !tbaa !16
  %298 = fsub double %297, 1.000000e+00
  %299 = load double, ptr %5, align 8, !tbaa !14
  %300 = fneg double %298
  %301 = call double @llvm.fmuladd.f64(double %300, double %299, double %295)
  %302 = load double, ptr %6, align 8, !tbaa !14
  %303 = fmul double 2.000000e+00, %302
  %304 = load double, ptr %7, align 8, !tbaa !14
  %305 = call double @llvm.fmuladd.f64(double %303, double %304, double %301)
  %306 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 2
  store double %305, ptr %306, align 8, !tbaa !22
  %307 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %308 = load double, ptr %307, align 8, !tbaa !16
  %309 = fsub double %308, 1.000000e+00
  %310 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %311 = load double, ptr %310, align 8, !tbaa !16
  %312 = fadd double %311, 1.000000e+00
  %313 = load double, ptr %5, align 8, !tbaa !14
  %314 = fneg double %312
  %315 = call double @llvm.fmuladd.f64(double %314, double %313, double %309)
  %316 = fmul double 2.000000e+00, %315
  %317 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 3
  store double %316, ptr %317, align 8, !tbaa !23
  %318 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %319 = load double, ptr %318, align 8, !tbaa !16
  %320 = fadd double %319, 1.000000e+00
  %321 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 13
  %322 = load double, ptr %321, align 8, !tbaa !16
  %323 = fsub double %322, 1.000000e+00
  %324 = load double, ptr %5, align 8, !tbaa !14
  %325 = fneg double %323
  %326 = call double @llvm.fmuladd.f64(double %325, double %324, double %320)
  %327 = load double, ptr %6, align 8, !tbaa !14
  %328 = fmul double 2.000000e+00, %327
  %329 = load double, ptr %7, align 8, !tbaa !14
  %330 = fneg double %328
  %331 = call double @llvm.fmuladd.f64(double %330, double %329, double %326)
  %332 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 4
  store double %331, ptr %332, align 8, !tbaa !24
  br label %333

333:                                              ; preds = %246, %159, %129, %114, %98, %76, %55, %52
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #4
  %334 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 2
  %335 = load double, ptr %334, align 8, !tbaa !22
  %336 = fdiv double 1.000000e+00, %335
  store double %336, ptr %8, align 8, !tbaa !14
  %337 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 5
  %338 = load double, ptr %337, align 8, !tbaa !19
  %339 = load double, ptr %8, align 8, !tbaa !14
  %340 = fmul double %338, %339
  %341 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 5
  store double %340, ptr %341, align 8, !tbaa !19
  %342 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 6
  %343 = load double, ptr %342, align 8, !tbaa !20
  %344 = load double, ptr %8, align 8, !tbaa !14
  %345 = fmul double %343, %344
  %346 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 6
  store double %345, ptr %346, align 8, !tbaa !20
  %347 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 7
  %348 = load double, ptr %347, align 8, !tbaa !21
  %349 = load double, ptr %8, align 8, !tbaa !14
  %350 = fmul double %348, %349
  %351 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 7
  store double %350, ptr %351, align 8, !tbaa !21
  %352 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 3
  %353 = load double, ptr %352, align 8, !tbaa !23
  %354 = load double, ptr %8, align 8, !tbaa !14
  %355 = fmul double %353, %354
  %356 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 3
  store double %355, ptr %356, align 8, !tbaa !23
  %357 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 4
  %358 = load double, ptr %357, align 8, !tbaa !24
  %359 = load double, ptr %8, align 8, !tbaa !14
  %360 = fmul double %358, %359
  %361 = getelementptr inbounds %"class.AudioLib::Biquad", ptr %9, i32 0, i32 4
  store double %360, ptr %361, align 8, !tbaa !24
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %6) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %4) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %3) #4
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nounwind
declare double @sin(double noundef) #2

; Function Attrs: nounwind
declare double @cos(double noundef) #2

; Function Attrs: nounwind
declare double @sqrt(double noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

attributes #0 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !11, i64 128}
!10 = !{!"_ZTSN8AudioLib6BiquadE", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !11, i64 72, !11, i64 80, !11, i64 88, !11, i64 96, !11, i64 104, !12, i64 112, !11, i64 120, !11, i64 128, !11, i64 136}
!11 = !{!"double", !7, i64 0}
!12 = !{!"_ZTSN8AudioLib6Biquad10FilterTypeE", !7, i64 0}
!13 = !{!10, !11, i64 0}
!14 = !{!11, !11, i64 0}
!15 = !{!10, !12, i64 112}
!16 = !{!10, !11, i64 104}
!17 = !{!10, !11, i64 136}
!18 = !{!10, !11, i64 8}
!19 = !{!10, !11, i64 40}
!20 = !{!10, !11, i64 48}
!21 = !{!10, !11, i64 56}
!22 = !{!10, !11, i64 16}
!23 = !{!10, !11, i64 24}
!24 = !{!10, !11, i64 32}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nofree nounwind willreturn memory(write, argmem: readwrite) uwtable
define dso_local void @_ZN8AudioLib6Biquad6UpdateEv(ptr nocapture noundef nonnull align 8 dereferenceable(144) %0) local_unnamed_addr #0 align 2 {
  %2 = getelementptr inbounds i8, ptr %0, i64 128
  %3 = load double, ptr %2, align 8, !tbaa !5
  %4 = fmul double %3, 0x401921FB54442D18
  %5 = load double, ptr %0, align 8, !tbaa !11
  %6 = fdiv double %4, %5
  %7 = tail call double @sin(double noundef %6) #4
  %8 = tail call double @cos(double noundef %6) #4
  %9 = getelementptr inbounds i8, ptr %0, i64 112
  %10 = load i32, ptr %9, align 8, !tbaa !12
  %.off = add i32 %10, -5
  %switch = icmp ult i32 %.off, 2
  br i1 %switch, label %11, label %27

11:                                               ; preds = %1
  %12 = fmul double %7, 5.000000e-01
  %13 = getelementptr inbounds i8, ptr %0, i64 104
  %14 = load double, ptr %13, align 8, !tbaa !13
  %15 = fdiv double 1.000000e+00, %14
  %16 = fadd double %14, %15
  %17 = getelementptr inbounds i8, ptr %0, i64 136
  %18 = load double, ptr %17, align 8, !tbaa !14
  %19 = fdiv double 1.000000e+00, %18
  %20 = fadd double %19, -1.000000e+00
  %21 = tail call double @llvm.fmuladd.f64(double %16, double %20, double 2.000000e+00)
  %22 = tail call double @sqrt(double noundef %21) #4
  %23 = fmul double %12, %22
  %24 = load double, ptr %13, align 8, !tbaa !13
  %25 = tail call double @sqrt(double noundef %24) #4
  %26 = fmul double %25, 2.000000e+00
  %.pre = load i32, ptr %9, align 8, !tbaa !12
  br label %32

27:                                               ; preds = %1
  %28 = getelementptr inbounds i8, ptr %0, i64 8
  %29 = load double, ptr %28, align 8, !tbaa !15
  %30 = fmul double %29, 2.000000e+00
  %31 = fdiv double %7, %30
  br label %32

32:                                               ; preds = %27, %11
  %33 = phi i32 [ %.pre, %11 ], [ %10, %27 ]
  %.065 = phi double [ %23, %11 ], [ %31, %27 ]
  %.0 = phi double [ %26, %11 ], [ 0.000000e+00, %27 ]
  switch i32 %33, label %._crit_edge [
    i32 0, label %34
    i32 1, label %41
    i32 2, label %49
    i32 3, label %56
    i32 4, label %63
    i32 5, label %77
    i32 6, label %109
  ]

._crit_edge:                                      ; preds = %32
  %.phi.trans.insert = getelementptr inbounds i8, ptr %0, i64 16
  %.pre67 = load double, ptr %.phi.trans.insert, align 8, !tbaa !16
  %.phi.trans.insert68 = getelementptr inbounds i8, ptr %0, i64 40
  %.pre69 = load double, ptr %.phi.trans.insert68, align 8, !tbaa !17
  %.phi.trans.insert70 = getelementptr inbounds i8, ptr %0, i64 48
  %.pre71 = load double, ptr %.phi.trans.insert70, align 8, !tbaa !18
  %.phi.trans.insert72 = getelementptr inbounds i8, ptr %0, i64 56
  %.pre73 = load double, ptr %.phi.trans.insert72, align 8, !tbaa !19
  %.phi.trans.insert74 = getelementptr inbounds i8, ptr %0, i64 24
  %.pre75 = load double, ptr %.phi.trans.insert74, align 8, !tbaa !20
  %.phi.trans.insert76 = getelementptr inbounds i8, ptr %0, i64 32
  %.pre77 = load double, ptr %.phi.trans.insert76, align 8, !tbaa !21
  br label %141

34:                                               ; preds = %32
  %35 = fsub double 1.000000e+00, %8
  %36 = fmul double %35, 5.000000e-01
  %37 = fadd double %.065, 1.000000e+00
  %38 = getelementptr inbounds i8, ptr %0, i64 16
  store double %37, ptr %38, align 8, !tbaa !16
  %39 = fmul double %8, -2.000000e+00
  %40 = fsub double 1.000000e+00, %.065
  br label %141

41:                                               ; preds = %32
  %42 = fadd double %8, 1.000000e+00
  %43 = fmul double %42, 5.000000e-01
  %44 = fneg double %42
  %45 = fadd double %.065, 1.000000e+00
  %46 = getelementptr inbounds i8, ptr %0, i64 16
  store double %45, ptr %46, align 8, !tbaa !16
  %47 = fmul double %8, -2.000000e+00
  %48 = fsub double 1.000000e+00, %.065
  br label %141

49:                                               ; preds = %32
  %50 = getelementptr inbounds i8, ptr %0, i64 40
  store double %.065, ptr %50, align 8, !tbaa !17
  %51 = fneg double %.065
  %52 = fadd double %.065, 1.000000e+00
  %53 = getelementptr inbounds i8, ptr %0, i64 16
  store double %52, ptr %53, align 8, !tbaa !16
  %54 = fmul double %8, -2.000000e+00
  %55 = fsub double 1.000000e+00, %.065
  br label %141

56:                                               ; preds = %32
  %57 = getelementptr inbounds i8, ptr %0, i64 40
  store double 1.000000e+00, ptr %57, align 8, !tbaa !17
  %58 = fmul double %8, -2.000000e+00
  %59 = getelementptr inbounds i8, ptr %0, i64 48
  store double %58, ptr %59, align 8, !tbaa !18
  %60 = fadd double %.065, 1.000000e+00
  %61 = getelementptr inbounds i8, ptr %0, i64 16
  store double %60, ptr %61, align 8, !tbaa !16
  %62 = fsub double 1.000000e+00, %.065
  br label %141

63:                                               ; preds = %32
  %64 = getelementptr inbounds i8, ptr %0, i64 104
  %65 = load double, ptr %64, align 8, !tbaa !13
  %66 = tail call double @llvm.fmuladd.f64(double %.065, double %65, double 1.000000e+00)
  %67 = getelementptr inbounds i8, ptr %0, i64 40
  store double %66, ptr %67, align 8, !tbaa !17
  %68 = fmul double %8, -2.000000e+00
  %69 = getelementptr inbounds i8, ptr %0, i64 48
  store double %68, ptr %69, align 8, !tbaa !18
  %70 = fneg double %.065
  %71 = tail call double @llvm.fmuladd.f64(double %70, double %65, double 1.000000e+00)
  %72 = getelementptr inbounds i8, ptr %0, i64 56
  store double %71, ptr %72, align 8, !tbaa !19
  %73 = fdiv double %.065, %65
  %74 = fadd double %73, 1.000000e+00
  %75 = getelementptr inbounds i8, ptr %0, i64 16
  store double %74, ptr %75, align 8, !tbaa !16
  %76 = fsub double 1.000000e+00, %73
  br label %141

77:                                               ; preds = %32
  %78 = getelementptr inbounds i8, ptr %0, i64 104
  %79 = load double, ptr %78, align 8, !tbaa !13
  %80 = fadd double %79, 1.000000e+00
  %81 = fadd double %79, -1.000000e+00
  %82 = fneg double %81
  %83 = tail call double @llvm.fmuladd.f64(double %82, double %8, double %80)
  %84 = getelementptr inbounds i8, ptr %0, i64 40
  %85 = fmul double %79, 2.000000e+00
  %86 = fneg double %80
  %87 = insertelement <2 x double> poison, double %.0, i64 0
  %88 = insertelement <2 x double> %87, double %86, i64 1
  %89 = insertelement <2 x double> poison, double %.065, i64 0
  %90 = insertelement <2 x double> %89, double %8, i64 1
  %91 = insertelement <2 x double> poison, double %83, i64 0
  %92 = insertelement <2 x double> %91, double %81, i64 1
  %93 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %88, <2 x double> %90, <2 x double> %92)
  %94 = insertelement <2 x double> poison, double %79, i64 0
  %95 = insertelement <2 x double> %94, double %85, i64 1
  %96 = fmul <2 x double> %95, %93
  store <2 x double> %96, ptr %84, align 8, !tbaa !22
  %97 = fneg double %.0
  %98 = tail call double @llvm.fmuladd.f64(double %97, double %.065, double %83)
  %99 = fmul double %79, %98
  %100 = getelementptr inbounds i8, ptr %0, i64 56
  store double %99, ptr %100, align 8, !tbaa !19
  %101 = tail call double @llvm.fmuladd.f64(double %81, double %8, double %80)
  %102 = tail call double @llvm.fmuladd.f64(double %.0, double %.065, double %101)
  %103 = getelementptr inbounds i8, ptr %0, i64 16
  store double %102, ptr %103, align 8, !tbaa !16
  %104 = tail call double @llvm.fmuladd.f64(double %80, double %8, double %81)
  %105 = fmul double %104, -2.000000e+00
  %106 = tail call double @llvm.fmuladd.f64(double %97, double %.065, double %101)
  %107 = extractelement <2 x double> %96, i64 0
  %108 = extractelement <2 x double> %96, i64 1
  br label %141

109:                                              ; preds = %32
  %110 = getelementptr inbounds i8, ptr %0, i64 104
  %111 = load double, ptr %110, align 8, !tbaa !13
  %112 = fadd double %111, 1.000000e+00
  %113 = fadd double %111, -1.000000e+00
  %114 = tail call double @llvm.fmuladd.f64(double %113, double %8, double %112)
  %115 = getelementptr inbounds i8, ptr %0, i64 40
  %116 = fmul double %111, -2.000000e+00
  %117 = insertelement <2 x double> poison, double %.0, i64 0
  %118 = insertelement <2 x double> %117, double %112, i64 1
  %119 = insertelement <2 x double> poison, double %.065, i64 0
  %120 = insertelement <2 x double> %119, double %8, i64 1
  %121 = insertelement <2 x double> poison, double %114, i64 0
  %122 = insertelement <2 x double> %121, double %113, i64 1
  %123 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %118, <2 x double> %120, <2 x double> %122)
  %124 = insertelement <2 x double> poison, double %111, i64 0
  %125 = insertelement <2 x double> %124, double %116, i64 1
  %126 = fmul <2 x double> %125, %123
  store <2 x double> %126, ptr %115, align 8, !tbaa !22
  %127 = fneg double %.0
  %128 = tail call double @llvm.fmuladd.f64(double %127, double %.065, double %114)
  %129 = fmul double %111, %128
  %130 = getelementptr inbounds i8, ptr %0, i64 56
  store double %129, ptr %130, align 8, !tbaa !19
  %131 = fneg double %113
  %132 = tail call double @llvm.fmuladd.f64(double %131, double %8, double %112)
  %133 = tail call double @llvm.fmuladd.f64(double %.0, double %.065, double %132)
  %134 = getelementptr inbounds i8, ptr %0, i64 16
  store double %133, ptr %134, align 8, !tbaa !16
  %135 = fneg double %112
  %136 = tail call double @llvm.fmuladd.f64(double %135, double %8, double %113)
  %137 = fmul double %136, 2.000000e+00
  %138 = tail call double @llvm.fmuladd.f64(double %127, double %.065, double %132)
  %139 = extractelement <2 x double> %126, i64 0
  %140 = extractelement <2 x double> %126, i64 1
  br label %141

141:                                              ; preds = %._crit_edge, %109, %77, %63, %56, %49, %41, %34
  %142 = phi double [ %.pre77, %._crit_edge ], [ %138, %109 ], [ %106, %77 ], [ %76, %63 ], [ %62, %56 ], [ %55, %49 ], [ %48, %41 ], [ %40, %34 ]
  %143 = phi double [ %.pre75, %._crit_edge ], [ %137, %109 ], [ %105, %77 ], [ %68, %63 ], [ %58, %56 ], [ %54, %49 ], [ %47, %41 ], [ %39, %34 ]
  %144 = phi double [ %.pre73, %._crit_edge ], [ %129, %109 ], [ %99, %77 ], [ %71, %63 ], [ 1.000000e+00, %56 ], [ %51, %49 ], [ %43, %41 ], [ %36, %34 ]
  %145 = phi double [ %.pre71, %._crit_edge ], [ %140, %109 ], [ %108, %77 ], [ %68, %63 ], [ %58, %56 ], [ 0.000000e+00, %49 ], [ %44, %41 ], [ %35, %34 ]
  %146 = phi double [ %.pre69, %._crit_edge ], [ %139, %109 ], [ %107, %77 ], [ %66, %63 ], [ 1.000000e+00, %56 ], [ %.065, %49 ], [ %43, %41 ], [ %36, %34 ]
  %147 = phi double [ %.pre67, %._crit_edge ], [ %133, %109 ], [ %102, %77 ], [ %74, %63 ], [ %60, %56 ], [ %52, %49 ], [ %45, %41 ], [ %37, %34 ]
  %148 = fdiv double 1.000000e+00, %147
  %149 = getelementptr inbounds i8, ptr %0, i64 40
  %150 = fmul double %146, %148
  store double %150, ptr %149, align 8, !tbaa !17
  %151 = getelementptr inbounds i8, ptr %0, i64 48
  %152 = fmul double %148, %145
  store double %152, ptr %151, align 8, !tbaa !18
  %153 = getelementptr inbounds i8, ptr %0, i64 56
  %154 = fmul double %148, %144
  store double %154, ptr %153, align 8, !tbaa !19
  %155 = getelementptr inbounds i8, ptr %0, i64 24
  %156 = fmul double %148, %143
  store double %156, ptr %155, align 8, !tbaa !20
  %157 = getelementptr inbounds i8, ptr %0, i64 32
  %158 = fmul double %148, %142
  store double %158, ptr %157, align 8, !tbaa !21
  ret void
}

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @sin(double noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @cos(double noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @sqrt(double noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #3

attributes #0 = { mustprogress nofree nounwind willreturn memory(write, argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 128}
!6 = !{!"_ZTSN8AudioLib6BiquadE", !7, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !7, i64 88, !7, i64 96, !7, i64 104, !10, i64 112, !7, i64 120, !7, i64 128, !7, i64 136}
!7 = !{!"double", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"_ZTSN8AudioLib6Biquad10FilterTypeE", !8, i64 0}
!11 = !{!6, !7, i64 0}
!12 = !{!6, !10, i64 112}
!13 = !{!6, !7, i64 104}
!14 = !{!6, !7, i64 136}
!15 = !{!6, !7, i64 8}
!16 = !{!6, !7, i64 16}
!17 = !{!6, !7, i64 40}
!18 = !{!6, !7, i64 48}
!19 = !{!6, !7, i64 56}
!20 = !{!6, !7, i64 24}
!21 = !{!6, !7, i64 32}
!22 = !{!7, !7, i64 0}


; Effective O3 passes: BDCEPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass