; LLVM IR from syby119/CG-projects :: external/imgui/imgui.ll (ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.8, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.27, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i16, i16, i32, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.3, ptr, ptr, i32, i32, i32, i32, float, float, %struct.ImVector.16, %struct.ImVector.16 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.0 }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.28, %struct.ImVector, %struct.ImVector.29, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.30, %struct.ImVector.31, %struct.ImVector.32, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.17 }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [7 x i8], ptr, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.4, %struct.ImGuiStorage, i32, %struct.ImVec2, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, %struct.ImVector.5, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImVector.11, %struct.ImVector.12, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.13, [16 x i8], ptr, i32, [4 x i8], %struct.ImPool, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, ptr, %struct.ImPool.18, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, i8, i8, [2 x i8], float, float, float, float, i16, i16, float, [4 x i8], %struct.ImVector.2, %struct.ImVector.8, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.23, %struct.ImChunkStream, %struct.ImChunkStream.24, %struct.ImVector.25, i32, i8, [3 x i8], i32, [4 x i8], ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [4 x i8], %struct.ImGuiStackTool, [120 x float], i32, i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [20 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i8, i32, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [20 x float], [20 x float], float, i8, i16, %struct.ImVector }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.14, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImPool.18 = type { %struct.ImVector.19, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector, %struct.ImVector.2, %struct.ImVector.2, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.16, float, float, %struct.ImVector, %struct.ImVector.22, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.2 }
%struct.ImChunkStream.24 = type { %struct.ImVector.2 }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.2 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.26 }
%struct.ImVector.26 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [78 x i8], align 1
@.str.184 = external hidden unnamed_addr constant [90 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti = external hidden unnamed_addr constant [78 x i8], align 1
@.str.185 = external hidden unnamed_addr constant [90 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImFloorf(float noundef) #2

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #3

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #4

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect9GetHeightEv(ptr noundef nonnull align 4 dereferenceable(16)) #1 align 2

; Function Attrs: mustprogress uwtable
declare hidden <2 x float> @_ZL38CalcNextScrollFromScrollTargetAndClampP11ImGuiWindow(ptr noundef) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef nonnull align 4 dereferenceable(8) ptr @_ZpLR6ImVec2RKS_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #2

; Function Attrs: mustprogress uwtable
define dso_local <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %0, ptr noundef nonnull align 4 dereferenceable(16) %1, i32 noundef %2) #5 {
  %4 = alloca %struct.ImVec2, align 4
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca %struct.ImRect, align 4
  %10 = alloca %struct.ImVec2, align 4
  %11 = alloca %struct.ImVec2, align 4
  %12 = alloca %struct.ImVec2, align 4
  %13 = alloca %struct.ImVec2, align 4
  %14 = alloca i32, align 4
  %15 = alloca i8, align 1
  %16 = alloca i8, align 1
  %17 = alloca i8, align 1
  %18 = alloca i8, align 1
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca %struct.ImVec2, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImRect, align 4
  %24 = alloca %struct.ImVec2, align 4
  %25 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %5, align 8, !tbaa !5
  store ptr %1, ptr %6, align 8, !tbaa !5
  store i32 %2, ptr %7, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #7
  %26 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %26, ptr %8, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 16, ptr %9) #7
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #7
  %27 = load ptr, ptr %5, align 8, !tbaa !5
  %28 = getelementptr inbounds %struct.ImGuiWindow, ptr %27, i32 0, i32 56
  %29 = getelementptr inbounds %struct.ImRect, ptr %28, i32 0, i32 0
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #7
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %11, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %30 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %29, ptr noundef nonnull align 4 dereferenceable(8) %11)
  store <2 x float> %30, ptr %10, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #7
  %31 = load ptr, ptr %5, align 8, !tbaa !5
  %32 = getelementptr inbounds %struct.ImGuiWindow, ptr %31, i32 0, i32 56
  %33 = getelementptr inbounds %struct.ImRect, ptr %32, i32 0, i32 1
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #7
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %34 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %13)
  store <2 x float> %34, ptr %12, align 4
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %12)
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #7
  %35 = load i32, ptr %7, align 4, !tbaa !9
  %36 = and i32 %35, 21
  %37 = icmp eq i32 %36, 0
  br i1 %37, label %42, label %38

38:                                               ; preds = %3
  %39 = load i32, ptr %7, align 4, !tbaa !9
  %40 = and i32 %39, 21
  %41 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %40)
  br label %42

42:                                               ; preds = %38, %3
  %43 = phi i1 [ true, %3 ], [ %41, %38 ]
  br i1 %43, label %44, label %45

44:                                               ; preds = %42
  br label %47

45:                                               ; preds = %42
  call void @__assert_fail(ptr noundef @.str.184, ptr noundef @.str.3, i32 noundef 8014, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti) #8
  unreachable

46:                                               ; No predecessors!
  br label %47

47:                                               ; preds = %46, %44
  %48 = load i32, ptr %7, align 4, !tbaa !9
  %49 = and i32 %48, 42
  %50 = icmp eq i32 %49, 0
  br i1 %50, label %55, label %51

51:                                               ; preds = %47
  %52 = load i32, ptr %7, align 4, !tbaa !9
  %53 = and i32 %52, 42
  %54 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %53)
  br label %55

55:                                               ; preds = %51, %47
  %56 = phi i1 [ true, %47 ], [ %54, %51 ]
  br i1 %56, label %57, label %58

57:                                               ; preds = %55
  br label %60

58:                                               ; preds = %55
  call void @__assert_fail(ptr noundef @.str.185, ptr noundef @.str.3, i32 noundef 8015, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti) #8
  unreachable

59:                                               ; No predecessors!
  br label %60

60:                                               ; preds = %59, %57
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #7
  %61 = load i32, ptr %7, align 4, !tbaa !9
  store i32 %61, ptr %14, align 4, !tbaa !9
  %62 = load i32, ptr %7, align 4, !tbaa !9
  %63 = and i32 %62, 21
  %64 = icmp eq i32 %63, 0
  br i1 %64, label %65, label %73

65:                                               ; preds = %60
  %66 = load ptr, ptr %5, align 8, !tbaa !5
  %67 = getelementptr inbounds %struct.ImGuiWindow, ptr %66, i32 0, i32 21
  %68 = load i8, ptr %67, align 4, !tbaa !11, !range !40, !noundef !41
  %69 = trunc i8 %68 to i1
  br i1 %69, label %70, label %73

70:                                               ; preds = %65
  %71 = load i32, ptr %7, align 4, !tbaa !9
  %72 = or i32 %71, 1
  store i32 %72, ptr %7, align 4, !tbaa !9
  br label %73

73:                                               ; preds = %70, %65, %60
  %74 = load i32, ptr %7, align 4, !tbaa !9
  %75 = and i32 %74, 42
  %76 = icmp eq i32 %75, 0
  br i1 %76, label %77, label %86

77:                                               ; preds = %73
  %78 = load ptr, ptr %5, align 8, !tbaa !5
  %79 = getelementptr inbounds %struct.ImGuiWindow, ptr %78, i32 0, i32 29
  %80 = load i8, ptr %79, align 4, !tbaa !42, !range !40, !noundef !41
  %81 = trunc i8 %80 to i1
  %82 = zext i1 %81 to i64
  %83 = select i1 %81, i32 32, i32 2
  %84 = load i32, ptr %7, align 4, !tbaa !9
  %85 = or i32 %84, %83
  store i32 %85, ptr %7, align 4, !tbaa !9
  br label %86

86:                                               ; preds = %77, %73
  call void @llvm.lifetime.start.p0(i64 1, ptr %15) #7
  %87 = load ptr, ptr %6, align 8, !tbaa !5
  %88 = getelementptr inbounds %struct.ImRect, ptr %87, i32 0, i32 0
  %89 = getelementptr inbounds %struct.ImVec2, ptr %88, i32 0, i32 0
  %90 = load float, ptr %89, align 4, !tbaa !43
  %91 = getelementptr inbounds %struct.ImRect, ptr %9, i32 0, i32 0
  %92 = getelementptr inbounds %struct.ImVec2, ptr %91, i32 0, i32 0
  %93 = load float, ptr %92, align 4, !tbaa !43
  %94 = fcmp oge float %90, %93
  br i1 %94, label %95, label %104

95:                                               ; preds = %86
  %96 = load ptr, ptr %6, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.ImRect, ptr %96, i32 0, i32 1
  %98 = getelementptr inbounds %struct.ImVec2, ptr %97, i32 0, i32 0
  %99 = load float, ptr %98, align 4, !tbaa !44
  %100 = getelementptr inbounds %struct.ImRect, ptr %9, i32 0, i32 1
  %101 = getelementptr inbounds %struct.ImVec2, ptr %100, i32 0, i32 0
  %102 = load float, ptr %101, align 4, !tbaa !44
  %103 = fcmp ole float %99, %102
  br label %104

104:                                              ; preds = %95, %86
  %105 = phi i1 [ false, %86 ], [ %103, %95 ]
  %106 = zext i1 %105 to i8
  store i8 %106, ptr %15, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #7
  %107 = load ptr, ptr %6, align 8, !tbaa !5
  %108 = getelementptr inbounds %struct.ImRect, ptr %107, i32 0, i32 0
  %109 = getelementptr inbounds %struct.ImVec2, ptr %108, i32 0, i32 1
  %110 = load float, ptr %109, align 4, !tbaa !46
  %111 = getelementptr inbounds %struct.ImRect, ptr %9, i32 0, i32 0
  %112 = getelementptr inbounds %struct.ImVec2, ptr %111, i32 0, i32 1
  %113 = load float, ptr %112, align 4, !tbaa !46
  %114 = fcmp oge float %110, %113
  br i1 %114, label %115, label %124

115:                                              ; preds = %104
  %116 = load ptr, ptr %6, align 8, !tbaa !5
  %117 = getelementptr inbounds %struct.ImRect, ptr %116, i32 0, i32 1
  %118 = getelementptr inbounds %struct.ImVec2, ptr %117, i32 0, i32 1
  %119 = load float, ptr %118, align 4, !tbaa !47
  %120 = getelementptr inbounds %struct.ImRect, ptr %9, i32 0, i32 1
  %121 = getelementptr inbounds %struct.ImVec2, ptr %120, i32 0, i32 1
  %122 = load float, ptr %121, align 4, !tbaa !47
  %123 = fcmp ole float %119, %122
  br label %124

124:                                              ; preds = %115, %104
  %125 = phi i1 [ false, %104 ], [ %123, %115 ]
  %126 = zext i1 %125 to i8
  store i8 %126, ptr %16, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %17) #7
  %127 = load ptr, ptr %6, align 8, !tbaa !5
  %128 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %127)
  %129 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %9)
  %130 = fcmp ole float %128, %129
  %131 = zext i1 %130 to i8
  store i8 %131, ptr %17, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #7
  %132 = load ptr, ptr %6, align 8, !tbaa !5
  %133 = call noundef float @_ZNK6ImRect9GetHeightEv(ptr noundef nonnull align 4 dereferenceable(16) %132)
  %134 = call noundef float @_ZNK6ImRect9GetHeightEv(ptr noundef nonnull align 4 dereferenceable(16) %9)
  %135 = fcmp ole float %133, %134
  %136 = zext i1 %135 to i8
  store i8 %136, ptr %18, align 1, !tbaa !45
  %137 = load i32, ptr %7, align 4, !tbaa !9
  %138 = and i32 %137, 1
  %139 = icmp ne i32 %138, 0
  br i1 %139, label %140, label %200

140:                                              ; preds = %124
  %141 = load i8, ptr %15, align 1, !tbaa !45, !range !40, !noundef !41
  %142 = trunc i8 %141 to i1
  br i1 %142, label %200, label %143

143:                                              ; preds = %140
  %144 = load ptr, ptr %6, align 8, !tbaa !5
  %145 = getelementptr inbounds %struct.ImRect, ptr %144, i32 0, i32 0
  %146 = getelementptr inbounds %struct.ImVec2, ptr %145, i32 0, i32 0
  %147 = load float, ptr %146, align 4, !tbaa !43
  %148 = getelementptr inbounds %struct.ImRect, ptr %9, i32 0, i32 0
  %149 = getelementptr inbounds %struct.ImVec2, ptr %148, i32 0, i32 0
  %150 = load float, ptr %149, align 4, !tbaa !43
  %151 = fcmp olt float %147, %150
  br i1 %151, label %155, label %152

152:                                              ; preds = %143
  %153 = load i8, ptr %17, align 1, !tbaa !45, !range !40, !noundef !41
  %154 = trunc i8 %153 to i1
  br i1 %154, label %172, label %155

155:                                              ; preds = %152, %143
  %156 = load ptr, ptr %5, align 8, !tbaa !5
  %157 = load ptr, ptr %6, align 8, !tbaa !5
  %158 = getelementptr inbounds %struct.ImRect, ptr %157, i32 0, i32 0
  %159 = getelementptr inbounds %struct.ImVec2, ptr %158, i32 0, i32 0
  %160 = load float, ptr %159, align 4, !tbaa !43
  %161 = load ptr, ptr %8, align 8, !tbaa !5
  %162 = getelementptr inbounds %struct.ImGuiContext, ptr %161, i32 0, i32 4
  %163 = getelementptr inbounds %struct.ImGuiStyle, ptr %162, i32 0, i32 15
  %164 = getelementptr inbounds %struct.ImVec2, ptr %163, i32 0, i32 0
  %165 = load float, ptr %164, align 4, !tbaa !48
  %166 = fsub float %160, %165
  %167 = load ptr, ptr %5, align 8, !tbaa !5
  %168 = getelementptr inbounds %struct.ImGuiWindow, ptr %167, i32 0, i32 3
  %169 = getelementptr inbounds %struct.ImVec2, ptr %168, i32 0, i32 0
  %170 = load float, ptr %169, align 8, !tbaa !93
  %171 = fsub float %166, %170
  call void @_ZN5ImGui17SetScrollFromPosXEP11ImGuiWindowff(ptr noundef %156, float noundef %171, float noundef 0.000000e+00)
  br label %199

172:                                              ; preds = %152
  %173 = load ptr, ptr %6, align 8, !tbaa !5
  %174 = getelementptr inbounds %struct.ImRect, ptr %173, i32 0, i32 1
  %175 = getelementptr inbounds %struct.ImVec2, ptr %174, i32 0, i32 0
  %176 = load float, ptr %175, align 4, !tbaa !44
  %177 = getelementptr inbounds %struct.ImRect, ptr %9, i32 0, i32 1
  %178 = getelementptr inbounds %struct.ImVec2, ptr %177, i32 0, i32 0
  %179 = load float, ptr %178, align 4, !tbaa !44
  %180 = fcmp oge float %176, %179
  br i1 %180, label %181, label %198

181:                                              ; preds = %172
  %182 = load ptr, ptr %5, align 8, !tbaa !5
  %183 = load ptr, ptr %6, align 8, !tbaa !5
  %184 = getelementptr inbounds %struct.ImRect, ptr %183, i32 0, i32 1
  %185 = getelementptr inbounds %struct.ImVec2, ptr %184, i32 0, i32 0
  %186 = load float, ptr %185, align 4, !tbaa !44
  %187 = load ptr, ptr %8, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 4
  %189 = getelementptr inbounds %struct.ImGuiStyle, ptr %188, i32 0, i32 15
  %190 = getelementptr inbounds %struct.ImVec2, ptr %189, i32 0, i32 0
  %191 = load float, ptr %190, align 4, !tbaa !48
  %192 = fadd float %186, %191
  %193 = load ptr, ptr %5, align 8, !tbaa !5
  %194 = getelementptr inbounds %struct.ImGuiWindow, ptr %193, i32 0, i32 3
  %195 = getelementptr inbounds %struct.ImVec2, ptr %194, i32 0, i32 0
  %196 = load float, ptr %195, align 8, !tbaa !93
  %197 = fsub float %192, %196
  call void @_ZN5ImGui17SetScrollFromPosXEP11ImGuiWindowff(ptr noundef %182, float noundef %197, float noundef 1.000000e+00)
  br label %198

198:                                              ; preds = %181, %172
  br label %199

199:                                              ; preds = %198, %155
  br label %245

200:                                              ; preds = %140, %124
  %201 = load i32, ptr %7, align 4, !tbaa !9
  %202 = and i32 %201, 4
  %203 = icmp ne i32 %202, 0
  br i1 %203, label %204, label %207

204:                                              ; preds = %200
  %205 = load i8, ptr %15, align 1, !tbaa !45, !range !40, !noundef !41
  %206 = trunc i8 %205 to i1
  br i1 %206, label %207, label %211

207:                                              ; preds = %204, %200
  %208 = load i32, ptr %7, align 4, !tbaa !9
  %209 = and i32 %208, 16
  %210 = icmp ne i32 %209, 0
  br i1 %210, label %211, label %244

211:                                              ; preds = %207, %204
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #7
  %212 = load i8, ptr %17, align 1, !tbaa !45, !range !40, !noundef !41
  %213 = trunc i8 %212 to i1
  br i1 %213, label %214, label %230

214:                                              ; preds = %211
  %215 = load ptr, ptr %6, align 8, !tbaa !5
  %216 = getelementptr inbounds %struct.ImRect, ptr %215, i32 0, i32 0
  %217 = getelementptr inbounds %struct.ImVec2, ptr %216, i32 0, i32 0
  %218 = load float, ptr %217, align 4, !tbaa !43
  %219 = load ptr, ptr %6, align 8, !tbaa !5
  %220 = getelementptr inbounds %struct.ImRect, ptr %219, i32 0, i32 1
  %221 = getelementptr inbounds %struct.ImVec2, ptr %220, i32 0, i32 0
  %222 = load float, ptr %221, align 4, !tbaa !44
  %223 = fadd float %218, %222
  %224 = load ptr, ptr %5, align 8, !tbaa !5
  %225 = getelementptr inbounds %struct.ImGuiWindow, ptr %224, i32 0, i32 56
  %226 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %225)
  %227 = fsub float %223, %226
  %228 = fmul float %227, 5.000000e-01
  %229 = call noundef float @_ZL7ImFloorf(float noundef %228)
  br label %235

230:                                              ; preds = %211
  %231 = load ptr, ptr %6, align 8, !tbaa !5
  %232 = getelementptr inbounds %struct.ImRect, ptr %231, i32 0, i32 0
  %233 = getelementptr inbounds %struct.ImVec2, ptr %232, i32 0, i32 0
  %234 = load float, ptr %233, align 4, !tbaa !43
  br label %235

235:                                              ; preds = %230, %214
  %236 = phi float [ %229, %214 ], [ %234, %230 ]
  store float %236, ptr %19, align 4, !tbaa !94
  %237 = load ptr, ptr %5, align 8, !tbaa !5
  %238 = load float, ptr %19, align 4, !tbaa !94
  %239 = load ptr, ptr %5, align 8, !tbaa !5
  %240 = getelementptr inbounds %struct.ImGuiWindow, ptr %239, i32 0, i32 3
  %241 = getelementptr inbounds %struct.ImVec2, ptr %240, i32 0, i32 0
  %242 = load float, ptr %241, align 8, !tbaa !93
  %243 = fsub float %238, %242
  call void @_ZN5ImGui17SetScrollFromPosXEP11ImGuiWindowff(ptr noundef %237, float noundef %243, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #7
  br label %244

244:                                              ; preds = %235, %207
  br label %245

245:                                              ; preds = %244, %199
  %246 = load i32, ptr %7, align 4, !tbaa !9
  %247 = and i32 %246, 2
  %248 = icmp ne i32 %247, 0
  br i1 %248, label %249, label %309

249:                                              ; preds = %245
  %250 = load i8, ptr %16, align 1, !tbaa !45, !range !40, !noundef !41
  %251 = trunc i8 %250 to i1
  br i1 %251, label %309, label %252

252:                                              ; preds = %249
  %253 = load ptr, ptr %6, align 8, !tbaa !5
  %254 = getelementptr inbounds %struct.ImRect, ptr %253, i32 0, i32 0
  %255 = getelementptr inbounds %struct.ImVec2, ptr %254, i32 0, i32 1
  %256 = load float, ptr %255, align 4, !tbaa !46
  %257 = getelementptr inbounds %struct.ImRect, ptr %9, i32 0, i32 0
  %258 = getelementptr inbounds %struct.ImVec2, ptr %257, i32 0, i32 1
  %259 = load float, ptr %258, align 4, !tbaa !46
  %260 = fcmp olt float %256, %259
  br i1 %260, label %264, label %261

261:                                              ; preds = %252
  %262 = load i8, ptr %18, align 1, !tbaa !45, !range !40, !noundef !41
  %263 = trunc i8 %262 to i1
  br i1 %263, label %281, label %264

264:                                              ; preds = %261, %252
  %265 = load ptr, ptr %5, align 8, !tbaa !5
  %266 = load ptr, ptr %6, align 8, !tbaa !5
  %267 = getelementptr inbounds %struct.ImRect, ptr %266, i32 0, i32 0
  %268 = getelementptr inbounds %struct.ImVec2, ptr %267, i32 0, i32 1
  %269 = load float, ptr %268, align 4, !tbaa !46
  %270 = load ptr, ptr %8, align 8, !tbaa !5
  %271 = getelementptr inbounds %struct.ImGuiContext, ptr %270, i32 0, i32 4
  %272 = getelementptr inbounds %struct.ImGuiStyle, ptr %271, i32 0, i32 15
  %273 = getelementptr inbounds %struct.ImVec2, ptr %272, i32 0, i32 1
  %274 = load float, ptr %273, align 4, !tbaa !95
  %275 = fsub float %269, %274
  %276 = load ptr, ptr %5, align 8, !tbaa !5
  %277 = getelementptr inbounds %struct.ImGuiWindow, ptr %276, i32 0, i32 3
  %278 = getelementptr inbounds %struct.ImVec2, ptr %277, i32 0, i32 1
  %279 = load float, ptr %278, align 4, !tbaa !96
  %280 = fsub float %275, %279
  call void @_ZN5ImGui17SetScrollFromPosYEP11ImGuiWindowff(ptr noundef %265, float noundef %280, float noundef 0.000000e+00)
  br label %308

281:                                              ; preds = %261
  %282 = load ptr, ptr %6, align 8, !tbaa !5
  %283 = getelementptr inbounds %struct.ImRect, ptr %282, i32 0, i32 1
  %284 = getelementptr inbounds %struct.ImVec2, ptr %283, i32 0, i32 1
  %285 = load float, ptr %284, align 4, !tbaa !47
  %286 = getelementptr inbounds %struct.ImRect, ptr %9, i32 0, i32 1
  %287 = getelementptr inbounds %struct.ImVec2, ptr %286, i32 0, i32 1
  %288 = load float, ptr %287, align 4, !tbaa !47
  %289 = fcmp oge float %285, %288
  br i1 %289, label %290, label %307

290:                                              ; preds = %281
  %291 = load ptr, ptr %5, align 8, !tbaa !5
  %292 = load ptr, ptr %6, align 8, !tbaa !5
  %293 = getelementptr inbounds %struct.ImRect, ptr %292, i32 0, i32 1
  %294 = getelementptr inbounds %struct.ImVec2, ptr %293, i32 0, i32 1
  %295 = load float, ptr %294, align 4, !tbaa !47
  %296 = load ptr, ptr %8, align 8, !tbaa !5
  %297 = getelementptr inbounds %struct.ImGuiContext, ptr %296, i32 0, i32 4
  %298 = getelementptr inbounds %struct.ImGuiStyle, ptr %297, i32 0, i32 15
  %299 = getelementptr inbounds %struct.ImVec2, ptr %298, i32 0, i32 1
  %300 = load float, ptr %299, align 4, !tbaa !95
  %301 = fadd float %295, %300
  %302 = load ptr, ptr %5, align 8, !tbaa !5
  %303 = getelementptr inbounds %struct.ImGuiWindow, ptr %302, i32 0, i32 3
  %304 = getelementptr inbounds %struct.ImVec2, ptr %303, i32 0, i32 1
  %305 = load float, ptr %304, align 4, !tbaa !96
  %306 = fsub float %301, %305
  call void @_ZN5ImGui17SetScrollFromPosYEP11ImGuiWindowff(ptr noundef %291, float noundef %306, float noundef 1.000000e+00)
  br label %307

307:                                              ; preds = %290, %281
  br label %308

308:                                              ; preds = %307, %264
  br label %354

309:                                              ; preds = %249, %245
  %310 = load i32, ptr %7, align 4, !tbaa !9
  %311 = and i32 %310, 8
  %312 = icmp ne i32 %311, 0
  br i1 %312, label %313, label %316

313:                                              ; preds = %309
  %314 = load i8, ptr %16, align 1, !tbaa !45, !range !40, !noundef !41
  %315 = trunc i8 %314 to i1
  br i1 %315, label %316, label %320

316:                                              ; preds = %313, %309
  %317 = load i32, ptr %7, align 4, !tbaa !9
  %318 = and i32 %317, 32
  %319 = icmp ne i32 %318, 0
  br i1 %319, label %320, label %353

320:                                              ; preds = %316, %313
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #7
  %321 = load i8, ptr %18, align 1, !tbaa !45, !range !40, !noundef !41
  %322 = trunc i8 %321 to i1
  br i1 %322, label %323, label %339

323:                                              ; preds = %320
  %324 = load ptr, ptr %6, align 8, !tbaa !5
  %325 = getelementptr inbounds %struct.ImRect, ptr %324, i32 0, i32 0
  %326 = getelementptr inbounds %struct.ImVec2, ptr %325, i32 0, i32 1
  %327 = load float, ptr %326, align 4, !tbaa !46
  %328 = load ptr, ptr %6, align 8, !tbaa !5
  %329 = getelementptr inbounds %struct.ImRect, ptr %328, i32 0, i32 1
  %330 = getelementptr inbounds %struct.ImVec2, ptr %329, i32 0, i32 1
  %331 = load float, ptr %330, align 4, !tbaa !47
  %332 = fadd float %327, %331
  %333 = load ptr, ptr %5, align 8, !tbaa !5
  %334 = getelementptr inbounds %struct.ImGuiWindow, ptr %333, i32 0, i32 56
  %335 = call noundef float @_ZNK6ImRect9GetHeightEv(ptr noundef nonnull align 4 dereferenceable(16) %334)
  %336 = fsub float %332, %335
  %337 = fmul float %336, 5.000000e-01
  %338 = call noundef float @_ZL7ImFloorf(float noundef %337)
  br label %344

339:                                              ; preds = %320
  %340 = load ptr, ptr %6, align 8, !tbaa !5
  %341 = getelementptr inbounds %struct.ImRect, ptr %340, i32 0, i32 0
  %342 = getelementptr inbounds %struct.ImVec2, ptr %341, i32 0, i32 1
  %343 = load float, ptr %342, align 4, !tbaa !46
  br label %344

344:                                              ; preds = %339, %323
  %345 = phi float [ %338, %323 ], [ %343, %339 ]
  store float %345, ptr %20, align 4, !tbaa !94
  %346 = load ptr, ptr %5, align 8, !tbaa !5
  %347 = load float, ptr %20, align 4, !tbaa !94
  %348 = load ptr, ptr %5, align 8, !tbaa !5
  %349 = getelementptr inbounds %struct.ImGuiWindow, ptr %348, i32 0, i32 3
  %350 = getelementptr inbounds %struct.ImVec2, ptr %349, i32 0, i32 1
  %351 = load float, ptr %350, align 4, !tbaa !96
  %352 = fsub float %347, %351
  call void @_ZN5ImGui17SetScrollFromPosYEP11ImGuiWindowff(ptr noundef %346, float noundef %352, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #7
  br label %353

353:                                              ; preds = %344, %316
  br label %354

354:                                              ; preds = %353, %308
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #7
  %355 = load ptr, ptr %5, align 8, !tbaa !5
  %356 = call <2 x float> @_ZL38CalcNextScrollFromScrollTargetAndClampP11ImGuiWindow(ptr noundef %355)
  store <2 x float> %356, ptr %21, align 4
  %357 = load ptr, ptr %5, align 8, !tbaa !5
  %358 = getelementptr inbounds %struct.ImGuiWindow, ptr %357, i32 0, i32 15
  %359 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %358)
  store <2 x float> %359, ptr %4, align 4
  %360 = load i32, ptr %7, align 4, !tbaa !9
  %361 = and i32 %360, 64
  %362 = icmp ne i32 %361, 0
  br i1 %362, label %398, label %363

363:                                              ; preds = %354
  %364 = load ptr, ptr %5, align 8, !tbaa !5
  %365 = getelementptr inbounds %struct.ImGuiWindow, ptr %364, i32 0, i32 2
  %366 = load i32, ptr %365, align 4, !tbaa !97
  %367 = and i32 %366, 16777216
  %368 = icmp ne i32 %367, 0
  br i1 %368, label %369, label %398

369:                                              ; preds = %363
  %370 = load i32, ptr %14, align 4, !tbaa !9
  %371 = and i32 %370, 20
  %372 = icmp ne i32 %371, 0
  br i1 %372, label %373, label %377

373:                                              ; preds = %369
  %374 = load i32, ptr %14, align 4, !tbaa !9
  %375 = and i32 %374, -22
  %376 = or i32 %375, 1
  store i32 %376, ptr %14, align 4, !tbaa !9
  br label %377

377:                                              ; preds = %373, %369
  %378 = load i32, ptr %14, align 4, !tbaa !9
  %379 = and i32 %378, 40
  %380 = icmp ne i32 %379, 0
  br i1 %380, label %381, label %385

381:                                              ; preds = %377
  %382 = load i32, ptr %14, align 4, !tbaa !9
  %383 = and i32 %382, -43
  %384 = or i32 %383, 2
  store i32 %384, ptr %14, align 4, !tbaa !9
  br label %385

385:                                              ; preds = %381, %377
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #7
  %386 = load ptr, ptr %5, align 8, !tbaa !5
  %387 = getelementptr inbounds %struct.ImGuiWindow, ptr %386, i32 0, i32 74
  %388 = load ptr, ptr %387, align 8, !tbaa !98
  call void @llvm.lifetime.start.p0(i64 16, ptr %23) #7
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #7
  %389 = load ptr, ptr %6, align 8, !tbaa !5
  %390 = getelementptr inbounds %struct.ImRect, ptr %389, i32 0, i32 0
  %391 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %390, ptr noundef nonnull align 4 dereferenceable(8) %4)
  store <2 x float> %391, ptr %24, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #7
  %392 = load ptr, ptr %6, align 8, !tbaa !5
  %393 = getelementptr inbounds %struct.ImRect, ptr %392, i32 0, i32 1
  %394 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %393, ptr noundef nonnull align 4 dereferenceable(8) %4)
  store <2 x float> %394, ptr %25, align 4
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %23, ptr noundef nonnull align 4 dereferenceable(8) %24, ptr noundef nonnull align 4 dereferenceable(8) %25)
  %395 = load i32, ptr %14, align 4, !tbaa !9
  %396 = call <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %388, ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %395)
  store <2 x float> %396, ptr %22, align 4
  %397 = call noundef nonnull align 4 dereferenceable(8) ptr @_ZpLR6ImVec2RKS_(ptr noundef nonnull align 4 dereferenceable(8) %4, ptr noundef nonnull align 4 dereferenceable(8) %22)
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #7
  call void @llvm.lifetime.end.p0(i64 16, ptr %23) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #7
  br label %398

398:                                              ; preds = %385, %363, %354
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %17) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %15) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #7
  call void @llvm.lifetime.end.p0(i64 16, ptr %9) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #7
  %399 = load <2 x float>, ptr %4, align 4
  ret <2 x float> %399
}

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui17SetScrollFromPosXEP11ImGuiWindowff(ptr noundef, float noundef, float noundef) #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetScrollFromPosYEP11ImGuiWindowff(ptr noundef, float noundef, float noundef) #6

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }
attributes #8 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !15, i64 140}
!12 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !10, i64 8, !10, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !14, i64 72, !14, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !13, i64 92, !13, i64 100, !13, i64 108, !13, i64 116, !13, i64 124, !13, i64 132, !15, i64 140, !15, i64 141, !15, i64 142, !15, i64 143, !15, i64 144, !15, i64 145, !15, i64 146, !15, i64 147, !15, i64 148, !15, i64 149, !15, i64 150, !15, i64 151, !7, i64 152, !16, i64 154, !16, i64 156, !16, i64 158, !16, i64 160, !10, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !15, i64 171, !10, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !10, i64 180, !10, i64 181, !10, i64 182, !13, i64 184, !13, i64 192, !17, i64 200, !18, i64 216, !24, i64 440, !24, i64 456, !24, i64 472, !24, i64 488, !24, i64 504, !24, i64 520, !24, i64 536, !25, i64 552, !25, i64 556, !10, i64 560, !14, i64 564, !14, i64 568, !26, i64 576, !28, i64 592, !14, i64 608, !10, i64 612, !6, i64 616, !29, i64 624, !6, i64 824, !6, i64 832, !6, i64 840, !6, i64 848, !6, i64 856, !6, i64 864, !7, i64 872, !7, i64 880, !10, i64 912, !10, i64 916, !15, i64 920}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !19, i64 64, !19, i64 68, !19, i64 72, !20, i64 76, !16, i64 80, !16, i64 82, !10, i64 84, !15, i64 88, !15, i64 89, !15, i64 90, !13, i64 92, !21, i64 100, !10, i64 128, !10, i64 132, !22, i64 136, !6, i64 152, !6, i64 160, !10, i64 168, !10, i64 172, !10, i64 176, !10, i64 180, !14, i64 184, !14, i64 188, !23, i64 192, !23, i64 208}
!19 = !{!"_ZTS6ImVec1", !14, i64 0}
!20 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!21 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!24 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!25 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS10ImDrawList", !30, i64 0, !31, i64 16, !32, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !33, i64 88, !34, i64 104, !35, i64 120, !36, i64 136, !38, i64 168, !14, i64 192}
!30 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!36 = !{!"_ZTS15ImDrawCmdHeader", !37, i64 0, !6, i64 16, !10, i64 24}
!37 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!38 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !39, i64 8}
!39 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!12, !15, i64 148}
!43 = !{!24, !14, i64 0}
!44 = !{!24, !14, i64 8}
!45 = !{!15, !15, i64 0}
!46 = !{!24, !14, i64 4}
!47 = !{!24, !14, i64 12}
!48 = !{!49, !14, i64 5548}
!49 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !50, i64 8, !51, i64 5472, !6, i64 6520, !14, i64 6528, !14, i64 6532, !52, i64 6536, !53, i64 7048, !10, i64 7056, !10, i64 7060, !10, i64 7064, !15, i64 7068, !15, i64 7069, !15, i64 7070, !15, i64 7071, !15, i64 7072, !6, i64 7080, !22, i64 7088, !22, i64 7104, !22, i64 7120, !54, i64 7136, !26, i64 7152, !10, i64 7168, !13, i64 7172, !6, i64 7184, !6, i64 7192, !6, i64 7200, !6, i64 7208, !6, i64 7216, !13, i64 7224, !14, i64 7232, !10, i64 7236, !10, i64 7240, !10, i64 7244, !15, i64 7248, !15, i64 7249, !15, i64 7250, !15, i64 7251, !14, i64 7252, !14, i64 7256, !10, i64 7260, !10, i64 7264, !14, i64 7268, !15, i64 7272, !15, i64 7273, !15, i64 7274, !15, i64 7275, !15, i64 7276, !15, i64 7277, !15, i64 7278, !10, i64 7280, !10, i64 7284, !55, i64 7288, !13, i64 7296, !6, i64 7304, !56, i64 7312, !10, i64 7316, !10, i64 7320, !15, i64 7324, !15, i64 7325, !6, i64 7328, !10, i64 7336, !14, i64 7340, !10, i64 7344, !57, i64 7348, !58, i64 7368, !59, i64 7432, !60, i64 7544, !61, i64 7560, !62, i64 7576, !17, i64 7592, !63, i64 7608, !64, i64 7624, !65, i64 7640, !65, i64 7656, !66, i64 7672, !6, i64 7688, !10, i64 7696, !10, i64 7700, !10, i64 7704, !10, i64 7708, !10, i64 7712, !10, i64 7716, !10, i64 7720, !10, i64 7724, !10, i64 7728, !10, i64 7732, !10, i64 7736, !10, i64 7740, !10, i64 7744, !56, i64 7748, !20, i64 7752, !10, i64 7756, !15, i64 7760, !15, i64 7761, !15, i64 7762, !15, i64 7763, !15, i64 7764, !15, i64 7765, !15, i64 7766, !10, i64 7768, !24, i64 7772, !15, i64 7788, !15, i64 7789, !15, i64 7790, !10, i64 7792, !10, i64 7796, !10, i64 7800, !10, i64 7804, !10, i64 7808, !10, i64 7812, !24, i64 7816, !10, i64 7832, !10, i64 7836, !67, i64 7840, !67, i64 7888, !67, i64 7936, !6, i64 7984, !6, i64 7992, !6, i64 8000, !14, i64 8008, !14, i64 8012, !15, i64 8016, !6, i64 8024, !6, i64 8032, !10, i64 8040, !10, i64 8044, !15, i64 8048, !14, i64 8052, !10, i64 8056, !15, i64 8060, !15, i64 8061, !15, i64 8062, !10, i64 8064, !10, i64 8068, !10, i64 8072, !68, i64 8080, !24, i64 8144, !10, i64 8160, !10, i64 8164, !14, i64 8168, !10, i64 8172, !10, i64 8176, !10, i64 8180, !10, i64 8184, !69, i64 8192, !7, i64 8208, !6, i64 8224, !10, i64 8232, !70, i64 8240, !72, i64 8280, !23, i64 8296, !39, i64 8312, !6, i64 8328, !73, i64 8336, !75, i64 8376, !76, i64 8392, !13, i64 8408, !77, i64 8416, !81, i64 12152, !10, i64 12264, !10, i64 12268, !14, i64 12272, !14, i64 12276, !10, i64 12280, !37, i64 12284, !83, i64 12300, !14, i64 12348, !15, i64 12352, !15, i64 12353, !14, i64 12356, !14, i64 12360, !14, i64 12364, !14, i64 12368, !16, i64 12372, !16, i64 12374, !14, i64 12376, !78, i64 12384, !17, i64 12400, !13, i64 12416, !13, i64 12424, !7, i64 12432, !15, i64 12433, !14, i64 12436, !84, i64 12440, !85, i64 12456, !86, i64 12472, !87, i64 12488, !88, i64 12504, !10, i64 12520, !15, i64 12524, !89, i64 12528, !6, i64 12536, !84, i64 12544, !6, i64 12560, !6, i64 12568, !14, i64 12576, !15, i64 12580, !10, i64 12584, !10, i64 12588, !10, i64 12592, !15, i64 12596, !10, i64 12600, !90, i64 12604, !91, i64 12624, !7, i64 12656, !10, i64 13136, !10, i64 13140, !14, i64 13144, !10, i64 13148, !10, i64 13152, !10, i64 13156, !7, i64 13160}
!50 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !6, i64 24, !6, i64 32, !14, i64 40, !14, i64 44, !14, i64 48, !7, i64 52, !14, i64 140, !14, i64 144, !6, i64 152, !6, i64 160, !14, i64 168, !15, i64 172, !6, i64 176, !13, i64 184, !15, i64 192, !15, i64 193, !15, i64 194, !15, i64 195, !15, i64 196, !15, i64 197, !14, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !13, i64 288, !7, i64 296, !14, i64 304, !14, i64 308, !15, i64 312, !15, i64 313, !15, i64 314, !15, i64 315, !7, i64 316, !7, i64 828, !15, i64 908, !15, i64 909, !15, i64 910, !15, i64 911, !15, i64 912, !15, i64 913, !15, i64 914, !14, i64 916, !10, i64 920, !10, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !13, i64 940, !15, i64 948, !10, i64 952, !10, i64 956, !13, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1073, !7, i64 1080, !7, i64 1100, !7, i64 1120, !7, i64 1160, !7, i64 1180, !7, i64 3228, !7, i64 5276, !7, i64 5356, !14, i64 5436, !15, i64 5440, !16, i64 5442, !31, i64 5448}
!51 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !10, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !10, i64 148, !13, i64 152, !13, i64 160, !13, i64 168, !13, i64 176, !14, i64 184, !15, i64 188, !15, i64 189, !15, i64 190, !14, i64 192, !14, i64 196, !7, i64 200}
!52 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !6, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !37, i64 28, !10, i64 44, !7, i64 48, !14, i64 432, !7, i64 436, !6, i64 504}
!53 = !{!"double", !7, i64 0}
!54 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!55 = !{!"long long", !7, i64 0}
!56 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!57 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !14, i64 4, !10, i64 8, !10, i64 12, !15, i64 16}
!58 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !24, i64 12, !24, i64 28, !24, i64 44}
!59 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !15, i64 56, !24, i64 60, !6, i64 80, !6, i64 88, !14, i64 96, !13, i64 100}
!60 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!63 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!66 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!67 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !24, i64 16, !10, i64 32, !14, i64 36, !14, i64 40, !14, i64 44}
!68 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!69 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!70 = !{!"_ZTS6ImPoolI10ImGuiTableE", !71, i64 0, !26, i64 16, !10, i64 32, !10, i64 36}
!71 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !74, i64 0, !26, i64 16, !10, i64 32, !10, i64 36}
!74 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!75 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!76 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!77 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !31, i64 16, !78, i64 32, !78, i64 48, !15, i64 64, !10, i64 68, !14, i64 72, !79, i64 76, !14, i64 3704, !15, i64 3708, !15, i64 3709, !15, i64 3710, !10, i64 3712, !6, i64 3720, !6, i64 3728}
!78 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!79 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !14, i64 28, !80, i64 32}
!80 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !10, i64 3588, !10, i64 3592}
!81 = !{!"_ZTS6ImFont", !23, i64 0, !14, i64 16, !14, i64 20, !31, i64 24, !82, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !14, i64 92, !14, i64 96, !14, i64 100, !10, i64 104, !7, i64 108}
!82 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!83 = !{!"_ZTS21ImGuiComboPreviewData", !24, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !10, i64 44}
!84 = !{!"_ZTS15ImGuiTextBuffer", !78, i64 0}
!85 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!86 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !78, i64 0}
!87 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !78, i64 0}
!88 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!89 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!90 = !{!"_ZTS18ImGuiMetricsConfig", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !15, i64 4, !15, i64 5, !10, i64 8, !10, i64 12}
!91 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !92, i64 16}
!92 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!93 = !{!12, !14, i64 16}
!94 = !{!14, !14, i64 0}
!95 = !{!49, !14, i64 5552}
!96 = !{!12, !14, i64 20}
!97 = !{!12, !10, i64 12}
!98 = !{!12, !6, i64 824}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [78 x i8], align 1
@.str.184 = external hidden unnamed_addr constant [90 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti = external hidden unnamed_addr constant [78 x i8], align 1
@.str.185 = external hidden unnamed_addr constant [90 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImFloorf(float noundef) local_unnamed_addr #2

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #4

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect9GetHeightEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
declare hidden <2 x float> @_ZL38CalcNextScrollFromScrollTargetAndClampP11ImGuiWindow(ptr noundef) local_unnamed_addr #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef nonnull align 4 dereferenceable(8) ptr @_ZpLR6ImVec2RKS_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
define dso_local <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %0, ptr noundef nonnull align 4 dereferenceable(16) %1, i32 noundef %2) local_unnamed_addr #5 {
  %4 = alloca %struct.ImVec2, align 8
  %5 = alloca %struct.ImRect, align 4
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImVec2, align 8
  %11 = alloca %struct.ImVec2, align 8
  %12 = alloca %struct.ImRect, align 4
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = load ptr, ptr @GImGui, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %5) #7
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #7
  %16 = getelementptr inbounds i8, ptr %0, i64 456
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #7
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %17 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %16, ptr noundef nonnull align 4 dereferenceable(8) %7)
  store <2 x float> %17, ptr %6, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #7
  %18 = getelementptr inbounds i8, ptr %0, i64 464
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #7
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %19 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %18, ptr noundef nonnull align 4 dereferenceable(8) %9)
  store <2 x float> %19, ptr %8, align 8
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %5, ptr noundef nonnull align 4 dereferenceable(8) %6, ptr noundef nonnull align 4 dereferenceable(8) %8)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #7
  %20 = and i32 %2, 21
  %21 = icmp eq i32 %20, 0
  br i1 %21, label %.critedge, label %22

22:                                               ; preds = %3
  %23 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %20)
  br i1 %23, label %.critedge, label %24

24:                                               ; preds = %22
  call void @__assert_fail(ptr noundef nonnull @.str.184, ptr noundef nonnull @.str.3, i32 noundef 8014, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti) #8
  unreachable

.critedge:                                        ; preds = %3, %22
  %25 = and i32 %2, 42
  %26 = icmp eq i32 %25, 0
  br i1 %26, label %.critedge2, label %27

27:                                               ; preds = %.critedge
  %28 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %25)
  br i1 %28, label %.critedge2, label %29

29:                                               ; preds = %27
  call void @__assert_fail(ptr noundef nonnull @.str.185, ptr noundef nonnull @.str.3, i32 noundef 8015, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti) #8
  unreachable

.critedge2:                                       ; preds = %.critedge, %27
  br i1 %21, label %30, label %34

30:                                               ; preds = %.critedge2
  %31 = getelementptr inbounds i8, ptr %0, i64 140
  %32 = load i8, ptr %31, align 4, !tbaa !9, !range !39, !noundef !40
  %33 = zext nneg i8 %32 to i32
  %spec.select = or disjoint i32 %33, %2
  br label %34

34:                                               ; preds = %30, %.critedge2
  %.0 = phi i32 [ %2, %.critedge2 ], [ %spec.select, %30 ]
  %35 = and i32 %.0, 42
  %36 = icmp eq i32 %35, 0
  br i1 %36, label %37, label %43

37:                                               ; preds = %34
  %38 = getelementptr inbounds i8, ptr %0, i64 148
  %39 = load i8, ptr %38, align 4, !tbaa !41, !range !39, !noundef !40
  %40 = trunc nuw i8 %39 to i1
  %41 = select i1 %40, i32 32, i32 2
  %42 = or disjoint i32 %41, %.0
  br label %43

43:                                               ; preds = %37, %34
  %.1 = phi i32 [ %42, %37 ], [ %.0, %34 ]
  %44 = load float, ptr %1, align 4, !tbaa !42
  %45 = load float, ptr %5, align 4, !tbaa !42
  %46 = fcmp oge float %44, %45
  %47 = getelementptr inbounds i8, ptr %1, i64 8
  %48 = load float, ptr %47, align 4
  %49 = getelementptr inbounds i8, ptr %5, i64 8
  %50 = load float, ptr %49, align 4
  %51 = fcmp ole float %48, %50
  %52 = select i1 %46, i1 %51, i1 false
  %53 = getelementptr inbounds i8, ptr %1, i64 4
  %54 = load float, ptr %53, align 4, !tbaa !43
  %55 = getelementptr inbounds i8, ptr %5, i64 4
  %56 = load float, ptr %55, align 4, !tbaa !43
  %57 = fcmp oge float %54, %56
  %58 = getelementptr inbounds i8, ptr %1, i64 12
  %59 = load float, ptr %58, align 4
  %60 = getelementptr inbounds i8, ptr %5, i64 12
  %61 = load float, ptr %60, align 4
  %62 = fcmp ole float %59, %61
  %63 = select i1 %57, i1 %62, i1 false
  %64 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %1)
  %65 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %5)
  %66 = fcmp ugt float %64, %65
  %67 = call noundef float @_ZNK6ImRect9GetHeightEv(ptr noundef nonnull align 4 dereferenceable(16) %1)
  %68 = call noundef float @_ZNK6ImRect9GetHeightEv(ptr noundef nonnull align 4 dereferenceable(16) %5)
  %69 = fcmp ugt float %67, %68
  %70 = and i32 %.1, 1
  %.not = icmp eq i32 %70, 0
  %brmerge = select i1 %.not, i1 true, i1 %52
  br i1 %brmerge, label %87, label %71

71:                                               ; preds = %43
  %72 = load float, ptr %1, align 4, !tbaa !42
  %73 = load float, ptr %5, align 4, !tbaa !42
  %74 = fcmp olt float %72, %73
  %brmerge96 = or i1 %66, %74
  br i1 %brmerge96, label %75, label %79

75:                                               ; preds = %71
  %76 = getelementptr inbounds i8, ptr %15, i64 5548
  %77 = load float, ptr %76, align 4, !tbaa !44
  %78 = fsub float %72, %77
  br label %.sink.split

79:                                               ; preds = %71
  %80 = load float, ptr %47, align 4, !tbaa !89
  %81 = load float, ptr %49, align 4, !tbaa !89
  %82 = fcmp ult float %80, %81
  br i1 %82, label %102, label %83

83:                                               ; preds = %79
  %84 = getelementptr inbounds i8, ptr %15, i64 5548
  %85 = load float, ptr %84, align 4, !tbaa !44
  %86 = fadd float %80, %85
  br label %.sink.split

87:                                               ; preds = %43
  %88 = and i32 %.1, 4
  %.not86 = icmp eq i32 %88, 0
  %brmerge97 = select i1 %.not86, i1 true, i1 %52
  %89 = and i32 %.1, 16
  %.not87 = icmp eq i32 %89, 0
  %or.cond = select i1 %brmerge97, i1 %.not87, i1 false
  br i1 %or.cond, label %102, label %90

90:                                               ; preds = %87
  %91 = load float, ptr %1, align 4, !tbaa !42
  br i1 %66, label %.sink.split, label %92

92:                                               ; preds = %90
  %93 = load float, ptr %47, align 4, !tbaa !89
  %94 = fadd float %91, %93
  %95 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %16)
  %96 = fsub float %94, %95
  %97 = fmul float %96, 5.000000e-01
  %98 = call noundef float @_ZL7ImFloorf(float noundef %97)
  br label %.sink.split

.sink.split:                                      ; preds = %92, %90, %83, %75
  %.sink104 = phi float [ %78, %75 ], [ %86, %83 ], [ %98, %92 ], [ %91, %90 ]
  %.sink103 = phi float [ 0.000000e+00, %75 ], [ 1.000000e+00, %83 ], [ 0.000000e+00, %92 ], [ 0.000000e+00, %90 ]
  %99 = getelementptr inbounds i8, ptr %0, i64 16
  %100 = load float, ptr %99, align 8, !tbaa !90
  %101 = fsub float %.sink104, %100
  call void @_ZN5ImGui17SetScrollFromPosXEP11ImGuiWindowff(ptr noundef %0, float noundef %101, float noundef %.sink103)
  br label %102

102:                                              ; preds = %.sink.split, %87, %79
  %103 = and i32 %.1, 2
  %.not88 = icmp eq i32 %103, 0
  %brmerge98 = select i1 %.not88, i1 true, i1 %63
  br i1 %brmerge98, label %120, label %104

104:                                              ; preds = %102
  %105 = load float, ptr %53, align 4, !tbaa !43
  %106 = load float, ptr %55, align 4, !tbaa !43
  %107 = fcmp olt float %105, %106
  %brmerge100 = or i1 %69, %107
  br i1 %brmerge100, label %108, label %112

108:                                              ; preds = %104
  %109 = getelementptr inbounds i8, ptr %15, i64 5552
  %110 = load float, ptr %109, align 4, !tbaa !91
  %111 = fsub float %105, %110
  br label %.sink.split106

112:                                              ; preds = %104
  %113 = load float, ptr %58, align 4, !tbaa !92
  %114 = load float, ptr %60, align 4, !tbaa !92
  %115 = fcmp ult float %113, %114
  br i1 %115, label %135, label %116

116:                                              ; preds = %112
  %117 = getelementptr inbounds i8, ptr %15, i64 5552
  %118 = load float, ptr %117, align 4, !tbaa !91
  %119 = fadd float %113, %118
  br label %.sink.split106

120:                                              ; preds = %102
  %121 = and i32 %.1, 8
  %.not89 = icmp eq i32 %121, 0
  %brmerge101 = select i1 %.not89, i1 true, i1 %63
  %122 = and i32 %.1, 32
  %.not90 = icmp eq i32 %122, 0
  %or.cond102 = select i1 %brmerge101, i1 %.not90, i1 false
  br i1 %or.cond102, label %135, label %123

123:                                              ; preds = %120
  %124 = load float, ptr %53, align 4, !tbaa !43
  br i1 %69, label %.sink.split106, label %125

125:                                              ; preds = %123
  %126 = load float, ptr %58, align 4, !tbaa !92
  %127 = fadd float %124, %126
  %128 = call noundef float @_ZNK6ImRect9GetHeightEv(ptr noundef nonnull align 4 dereferenceable(16) %16)
  %129 = fsub float %127, %128
  %130 = fmul float %129, 5.000000e-01
  %131 = call noundef float @_ZL7ImFloorf(float noundef %130)
  br label %.sink.split106

.sink.split106:                                   ; preds = %125, %123, %116, %108
  %.sink108 = phi float [ %111, %108 ], [ %119, %116 ], [ %131, %125 ], [ %124, %123 ]
  %.sink107 = phi float [ 0.000000e+00, %108 ], [ 1.000000e+00, %116 ], [ 0.000000e+00, %125 ], [ 0.000000e+00, %123 ]
  %132 = getelementptr inbounds i8, ptr %0, i64 20
  %133 = load float, ptr %132, align 4, !tbaa !93
  %134 = fsub float %.sink108, %133
  call void @_ZN5ImGui17SetScrollFromPosYEP11ImGuiWindowff(ptr noundef %0, float noundef %134, float noundef %.sink107)
  br label %135

135:                                              ; preds = %.sink.split106, %120, %112
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %10) #7
  %136 = call <2 x float> @_ZL38CalcNextScrollFromScrollTargetAndClampP11ImGuiWindow(ptr noundef %0)
  store <2 x float> %136, ptr %10, align 8
  %137 = getelementptr inbounds i8, ptr %0, i64 92
  %138 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %137)
  store <2 x float> %138, ptr %4, align 8
  %139 = and i32 %.1, 64
  %.not91 = icmp eq i32 %139, 0
  br i1 %.not91, label %140, label %157

140:                                              ; preds = %135
  %141 = getelementptr inbounds i8, ptr %0, i64 12
  %142 = load i32, ptr %141, align 4, !tbaa !94
  %143 = and i32 %142, 16777216
  %.not92 = icmp eq i32 %143, 0
  br i1 %.not92, label %157, label %144

144:                                              ; preds = %140
  %145 = and i32 %2, 20
  %.not93 = icmp eq i32 %145, 0
  %146 = and i32 %2, -22
  %147 = or disjoint i32 %146, 1
  %.080 = select i1 %.not93, i32 %2, i32 %147
  %148 = and i32 %.080, 40
  %.not94 = icmp eq i32 %148, 0
  %149 = and i32 %.080, -63
  %150 = or disjoint i32 %149, 2
  %.181 = select i1 %.not94, i32 %.080, i32 %150
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %11) #7
  %151 = getelementptr inbounds i8, ptr %0, i64 824
  %152 = load ptr, ptr %151, align 8, !tbaa !95
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %12) #7
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %13) #7
  %153 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %1, ptr noundef nonnull align 4 dereferenceable(8) %4)
  store <2 x float> %153, ptr %13, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %14) #7
  %154 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %47, ptr noundef nonnull align 4 dereferenceable(8) %4)
  store <2 x float> %154, ptr %14, align 8
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %12, ptr noundef nonnull align 4 dereferenceable(8) %13, ptr noundef nonnull align 4 dereferenceable(8) %14)
  %155 = call <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %152, ptr noundef nonnull align 4 dereferenceable(16) %12, i32 noundef %.181)
  store <2 x float> %155, ptr %11, align 8
  %156 = call noundef nonnull align 4 dereferenceable(8) ptr @_ZpLR6ImVec2RKS_(ptr noundef nonnull align 4 dereferenceable(8) %4, ptr noundef nonnull align 4 dereferenceable(8) %11)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %14) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %13) #7
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %12) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %11) #7
  %.pre = load <2 x float>, ptr %4, align 8
  br label %157

157:                                              ; preds = %144, %140, %135
  %158 = phi <2 x float> [ %.pre, %144 ], [ %138, %140 ], [ %138, %135 ]
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %10) #7
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %5) #7
  ret <2 x float> %158
}

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui17SetScrollFromPosXEP11ImGuiWindowff(ptr noundef, float noundef, float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetScrollFromPosYEP11ImGuiWindowff(ptr noundef, float noundef, float noundef) local_unnamed_addr #6

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }
attributes #8 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !14, i64 140}
!10 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !11, i64 8, !11, i64 12, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !12, i64 56, !12, i64 64, !13, i64 72, !13, i64 76, !11, i64 80, !11, i64 84, !11, i64 88, !12, i64 92, !12, i64 100, !12, i64 108, !12, i64 116, !12, i64 124, !12, i64 132, !14, i64 140, !14, i64 141, !14, i64 142, !14, i64 143, !14, i64 144, !14, i64 145, !14, i64 146, !14, i64 147, !14, i64 148, !14, i64 149, !14, i64 150, !14, i64 151, !7, i64 152, !15, i64 154, !15, i64 156, !15, i64 158, !15, i64 160, !11, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !14, i64 171, !11, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !11, i64 180, !11, i64 181, !11, i64 182, !12, i64 184, !12, i64 192, !16, i64 200, !17, i64 216, !23, i64 440, !23, i64 456, !23, i64 472, !23, i64 488, !23, i64 504, !23, i64 520, !23, i64 536, !24, i64 552, !24, i64 556, !11, i64 560, !13, i64 564, !13, i64 568, !25, i64 576, !27, i64 592, !13, i64 608, !11, i64 612, !6, i64 616, !28, i64 624, !6, i64 824, !6, i64 832, !6, i64 840, !6, i64 848, !6, i64 856, !6, i64 864, !7, i64 872, !7, i64 880, !11, i64 912, !11, i64 916, !14, i64 920}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS6ImVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"short", !7, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !11, i64 0, !11, i64 4, !6, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !12, i64 0, !12, i64 8, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !13, i64 56, !13, i64 60, !18, i64 64, !18, i64 68, !18, i64 72, !19, i64 76, !15, i64 80, !15, i64 82, !11, i64 84, !14, i64 88, !14, i64 89, !14, i64 90, !12, i64 92, !20, i64 100, !11, i64 128, !11, i64 132, !21, i64 136, !6, i64 152, !6, i64 160, !11, i64 168, !11, i64 172, !11, i64 176, !11, i64 180, !13, i64 184, !13, i64 188, !22, i64 192, !22, i64 208}
!18 = !{!"_ZTS6ImVec1", !13, i64 0}
!19 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !11, i64 0, !11, i64 4, !15, i64 8, !15, i64 10, !15, i64 12, !15, i64 14, !15, i64 16, !7, i64 18}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !11, i64 0, !11, i64 4, !6, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !11, i64 0, !11, i64 4, !6, i64 8}
!23 = !{!"_ZTS6ImRect", !12, i64 0, !12, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !15, i64 0, !15, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !11, i64 0, !11, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !11, i64 0, !11, i64 4, !6, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !11, i64 48, !11, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !13, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !11, i64 0, !11, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !11, i64 0, !11, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !11, i64 0, !11, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !11, i64 0, !11, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !11, i64 0, !11, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !11, i64 0, !11, i64 4, !6, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !6, i64 16, !11, i64 24}
!36 = !{!"_ZTS6ImVec4", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !11, i64 0, !11, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !11, i64 0, !11, i64 4, !6, i64 8}
!39 = !{i8 0, i8 2}
!40 = !{}
!41 = !{!10, !14, i64 148}
!42 = !{!23, !13, i64 0}
!43 = !{!23, !13, i64 4}
!44 = !{!45, !13, i64 5548}
!45 = !{!"_ZTS12ImGuiContext", !14, i64 0, !14, i64 1, !46, i64 8, !47, i64 5472, !6, i64 6520, !13, i64 6528, !13, i64 6532, !48, i64 6536, !49, i64 7048, !11, i64 7056, !11, i64 7060, !11, i64 7064, !14, i64 7068, !14, i64 7069, !14, i64 7070, !14, i64 7071, !14, i64 7072, !6, i64 7080, !21, i64 7088, !21, i64 7104, !21, i64 7120, !50, i64 7136, !25, i64 7152, !11, i64 7168, !12, i64 7172, !6, i64 7184, !6, i64 7192, !6, i64 7200, !6, i64 7208, !6, i64 7216, !12, i64 7224, !13, i64 7232, !11, i64 7236, !11, i64 7240, !11, i64 7244, !14, i64 7248, !14, i64 7249, !14, i64 7250, !14, i64 7251, !13, i64 7252, !13, i64 7256, !11, i64 7260, !11, i64 7264, !13, i64 7268, !14, i64 7272, !14, i64 7273, !14, i64 7274, !14, i64 7275, !14, i64 7276, !14, i64 7277, !14, i64 7278, !11, i64 7280, !11, i64 7284, !51, i64 7288, !12, i64 7296, !6, i64 7304, !52, i64 7312, !11, i64 7316, !11, i64 7320, !14, i64 7324, !14, i64 7325, !6, i64 7328, !11, i64 7336, !13, i64 7340, !11, i64 7344, !53, i64 7348, !54, i64 7368, !55, i64 7432, !56, i64 7544, !57, i64 7560, !58, i64 7576, !16, i64 7592, !59, i64 7608, !60, i64 7624, !61, i64 7640, !61, i64 7656, !62, i64 7672, !6, i64 7688, !11, i64 7696, !11, i64 7700, !11, i64 7704, !11, i64 7708, !11, i64 7712, !11, i64 7716, !11, i64 7720, !11, i64 7724, !11, i64 7728, !11, i64 7732, !11, i64 7736, !11, i64 7740, !11, i64 7744, !52, i64 7748, !19, i64 7752, !11, i64 7756, !14, i64 7760, !14, i64 7761, !14, i64 7762, !14, i64 7763, !14, i64 7764, !14, i64 7765, !14, i64 7766, !11, i64 7768, !23, i64 7772, !14, i64 7788, !14, i64 7789, !14, i64 7790, !11, i64 7792, !11, i64 7796, !11, i64 7800, !11, i64 7804, !11, i64 7808, !11, i64 7812, !23, i64 7816, !11, i64 7832, !11, i64 7836, !63, i64 7840, !63, i64 7888, !63, i64 7936, !6, i64 7984, !6, i64 7992, !6, i64 8000, !13, i64 8008, !13, i64 8012, !14, i64 8016, !6, i64 8024, !6, i64 8032, !11, i64 8040, !11, i64 8044, !14, i64 8048, !13, i64 8052, !11, i64 8056, !14, i64 8060, !14, i64 8061, !14, i64 8062, !11, i64 8064, !11, i64 8068, !11, i64 8072, !64, i64 8080, !23, i64 8144, !11, i64 8160, !11, i64 8164, !13, i64 8168, !11, i64 8172, !11, i64 8176, !11, i64 8180, !11, i64 8184, !65, i64 8192, !7, i64 8208, !6, i64 8224, !11, i64 8232, !66, i64 8240, !68, i64 8280, !22, i64 8296, !38, i64 8312, !6, i64 8328, !69, i64 8336, !71, i64 8376, !72, i64 8392, !12, i64 8408, !73, i64 8416, !77, i64 12152, !11, i64 12264, !11, i64 12268, !13, i64 12272, !13, i64 12276, !11, i64 12280, !36, i64 12284, !79, i64 12300, !13, i64 12348, !14, i64 12352, !14, i64 12353, !13, i64 12356, !13, i64 12360, !13, i64 12364, !13, i64 12368, !15, i64 12372, !15, i64 12374, !13, i64 12376, !74, i64 12384, !16, i64 12400, !12, i64 12416, !12, i64 12424, !7, i64 12432, !14, i64 12433, !13, i64 12436, !80, i64 12440, !81, i64 12456, !82, i64 12472, !83, i64 12488, !84, i64 12504, !11, i64 12520, !14, i64 12524, !85, i64 12528, !6, i64 12536, !80, i64 12544, !6, i64 12560, !6, i64 12568, !13, i64 12576, !14, i64 12580, !11, i64 12584, !11, i64 12588, !11, i64 12592, !14, i64 12596, !11, i64 12600, !86, i64 12604, !87, i64 12624, !7, i64 12656, !11, i64 13136, !11, i64 13140, !13, i64 13144, !11, i64 13148, !11, i64 13152, !11, i64 13156, !7, i64 13160}
!46 = !{!"_ZTS7ImGuiIO", !11, i64 0, !11, i64 4, !12, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !13, i64 48, !7, i64 52, !13, i64 140, !13, i64 144, !6, i64 152, !6, i64 160, !13, i64 168, !14, i64 172, !6, i64 176, !12, i64 184, !14, i64 192, !14, i64 193, !14, i64 194, !14, i64 195, !14, i64 196, !14, i64 197, !13, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !12, i64 288, !7, i64 296, !13, i64 304, !13, i64 308, !14, i64 312, !14, i64 313, !14, i64 314, !14, i64 315, !7, i64 316, !7, i64 828, !14, i64 908, !14, i64 909, !14, i64 910, !14, i64 911, !14, i64 912, !14, i64 913, !14, i64 914, !13, i64 916, !11, i64 920, !11, i64 924, !11, i64 928, !11, i64 932, !11, i64 936, !12, i64 940, !14, i64 948, !11, i64 952, !11, i64 956, !12, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1073, !7, i64 1080, !7, i64 1100, !7, i64 1120, !7, i64 1160, !7, i64 1180, !7, i64 3228, !7, i64 5276, !7, i64 5356, !13, i64 5436, !14, i64 5440, !15, i64 5442, !30, i64 5448}
!47 = !{!"_ZTS10ImGuiStyle", !13, i64 0, !13, i64 4, !12, i64 8, !13, i64 16, !13, i64 20, !12, i64 24, !12, i64 32, !11, i64 40, !13, i64 44, !13, i64 48, !13, i64 52, !13, i64 56, !12, i64 60, !13, i64 68, !13, i64 72, !12, i64 76, !12, i64 84, !12, i64 92, !12, i64 100, !13, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !13, i64 128, !13, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !11, i64 148, !12, i64 152, !12, i64 160, !12, i64 168, !12, i64 176, !13, i64 184, !14, i64 188, !14, i64 189, !14, i64 190, !13, i64 192, !13, i64 196, !7, i64 200}
!48 = !{!"_ZTS20ImDrawListSharedData", !12, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !36, i64 28, !11, i64 44, !7, i64 48, !13, i64 432, !7, i64 436, !6, i64 504}
!49 = !{!"double", !7, i64 0}
!50 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!51 = !{!"long long", !7, i64 0}
!52 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!53 = !{!"_ZTS17ImGuiNextItemData", !11, i64 0, !13, i64 4, !11, i64 8, !11, i64 12, !14, i64 16}
!54 = !{!"_ZTS17ImGuiLastItemData", !11, i64 0, !11, i64 4, !11, i64 8, !23, i64 12, !23, i64 28, !23, i64 44}
!55 = !{!"_ZTS19ImGuiNextWindowData", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !14, i64 56, !23, i64 60, !6, i64 80, !6, i64 88, !13, i64 96, !12, i64 100}
!56 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !11, i64 0, !11, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !11, i64 0, !11, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorIP6ImFontE", !11, i64 0, !11, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorIiE", !11, i64 0, !11, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !11, i64 0, !11, i64 4, !6, i64 8}
!63 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !11, i64 8, !11, i64 12, !23, i64 16, !11, i64 32, !13, i64 36, !13, i64 40, !13, i64 44}
!64 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !7, i64 24, !14, i64 57, !14, i64 58}
!65 = !{!"_ZTS8ImVectorIhE", !11, i64 0, !11, i64 4, !6, i64 8}
!66 = !{!"_ZTS6ImPoolI10ImGuiTableE", !67, i64 0, !25, i64 16, !11, i64 32, !11, i64 36}
!67 = !{!"_ZTS8ImVectorI10ImGuiTableE", !11, i64 0, !11, i64 4, !6, i64 8}
!68 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!69 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !70, i64 0, !25, i64 16, !11, i64 32, !11, i64 36}
!70 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !11, i64 0, !11, i64 4, !6, i64 8}
!71 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !11, i64 0, !11, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !11, i64 0, !11, i64 4, !6, i64 8}
!73 = !{!"_ZTS19ImGuiInputTextState", !11, i64 0, !11, i64 4, !11, i64 8, !30, i64 16, !74, i64 32, !74, i64 48, !14, i64 64, !11, i64 68, !13, i64 72, !75, i64 76, !13, i64 3704, !14, i64 3708, !14, i64 3709, !14, i64 3710, !11, i64 3712, !6, i64 3720, !6, i64 3728}
!74 = !{!"_ZTS8ImVectorIcE", !11, i64 0, !11, i64 4, !6, i64 8}
!75 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !11, i64 0, !11, i64 4, !11, i64 8, !7, i64 12, !11, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !13, i64 28, !76, i64 32}
!76 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !15, i64 3582, !15, i64 3584, !11, i64 3588, !11, i64 3592}
!77 = !{!"_ZTS6ImFont", !22, i64 0, !13, i64 16, !13, i64 20, !30, i64 24, !78, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !15, i64 80, !15, i64 82, !15, i64 84, !15, i64 86, !14, i64 88, !13, i64 92, !13, i64 96, !13, i64 100, !11, i64 104, !7, i64 108}
!78 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !11, i64 0, !11, i64 4, !6, i64 8}
!79 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !12, i64 16, !12, i64 24, !12, i64 32, !13, i64 40, !11, i64 44}
!80 = !{!"_ZTS15ImGuiTextBuffer", !74, i64 0}
!81 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !11, i64 0, !11, i64 4, !6, i64 8}
!82 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !74, i64 0}
!83 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !74, i64 0}
!84 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !11, i64 0, !11, i64 4, !6, i64 8}
!85 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!86 = !{!"_ZTS18ImGuiMetricsConfig", !14, i64 0, !14, i64 1, !14, i64 2, !14, i64 3, !14, i64 4, !14, i64 5, !11, i64 8, !11, i64 12}
!87 = !{!"_ZTS14ImGuiStackTool", !11, i64 0, !11, i64 4, !11, i64 8, !88, i64 16}
!88 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !11, i64 0, !11, i64 4, !6, i64 8}
!89 = !{!23, !13, i64 8}
!90 = !{!10, !13, i64 16}
!91 = !{!45, !13, i64 5552}
!92 = !{!23, !13, i64 12}
!93 = !{!10, !13, i64 20}
!94 = !{!10, !11, i64 12}
!95 = !{!10, !6, i64 824}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,ReassociatePass,SROAPass,SimplifyCFGPass