; LLVM IR from aferikoglou/GenHLSOptimizer :: dataset/rodinia_lud_1_tiling_0 (lud)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.std::basic_ostream" = type { ptr, %"class.std::basic_ios" }
%"class.std::basic_ios" = type { %"class.std::ios_base", ptr, i8, i8, ptr, ptr, ptr, ptr }
%"class.std::ios_base" = type { ptr, i64, i64, i32, i32, i32, ptr, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, ptr, %"class.std::locale" }
%"struct.std::ios_base::_Words" = type { ptr, i64 }
%"class.std::locale" = type { ptr }

@_ZSt4cout = external global %"class.std::basic_ostream", align 8
@.str.1 = external hidden unnamed_addr constant [17 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #1

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) #2

; Function Attrs: mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) #3 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_(ptr noundef nonnull align 8 dereferenceable(8)) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @internal_load(ptr noundef, ptr noundef, ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @internal_store(ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef) #4

; Function Attrs: mustprogress uwtable
define dso_local void @lud_internal(ptr noundef %0, i32 noundef %1) #3 {
  %3 = alloca ptr, align 8
  %4 = alloca i32, align 4
  %5 = alloca i32, align 4
  %6 = alloca i32, align 4
  %7 = alloca [256 x float], align 16
  %8 = alloca [256 x float], align 16
  %9 = alloca [256 x float], align 16
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca i32, align 4
  %13 = alloca i32, align 4
  %14 = alloca i32, align 4
  %15 = alloca float, align 4
  store ptr %0, ptr %3, align 8, !tbaa !5
  store i32 %1, ptr %4, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #5
  store i32 0, ptr %4, align 4, !tbaa !9
  %16 = load i32, ptr %4, align 4, !tbaa !9
  %17 = sub nsw i32 256, %16
  %18 = sdiv i32 %17, 16
  %19 = sub nsw i32 %18, 1
  store i32 %19, ptr %6, align 4, !tbaa !9
  br label %20

20:                                               ; preds = %2
  call void @llvm.lifetime.start.p0(i64 1024, ptr %7) #5
  br label %21

21:                                               ; preds = %20
  call void @llvm.lifetime.start.p0(i64 1024, ptr %8) #5
  br label %22

22:                                               ; preds = %21
  call void @llvm.lifetime.start.p0(i64 1024, ptr %9) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #5
  br label %23

23:                                               ; preds = %22
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %24

24:                                               ; preds = %92, %23
  %25 = load i32, ptr %5, align 4, !tbaa !9
  %26 = icmp slt i32 %25, 100
  br i1 %26, label %27, label %95

27:                                               ; preds = %24
  %28 = load ptr, ptr %3, align 8, !tbaa !5
  %29 = getelementptr inbounds [256 x float], ptr %7, i64 0, i64 0
  %30 = getelementptr inbounds [256 x float], ptr %8, i64 0, i64 0
  %31 = getelementptr inbounds [256 x float], ptr %9, i64 0, i64 0
  %32 = load i32, ptr %4, align 4, !tbaa !9
  %33 = load i32, ptr %5, align 4, !tbaa !9
  %34 = load i32, ptr %6, align 4, !tbaa !9
  call void @internal_load(ptr noundef %28, ptr noundef %29, ptr noundef %30, ptr noundef %31, i32 noundef %32, i32 noundef %33, i32 noundef %34)
  br label %35

35:                                               ; preds = %27
  store i32 0, ptr %10, align 4, !tbaa !9
  br label %36

36:                                               ; preds = %83, %35
  %37 = load i32, ptr %10, align 4, !tbaa !9
  %38 = icmp slt i32 %37, 16
  br i1 %38, label %39, label %86

39:                                               ; preds = %36
  br label %40

40:                                               ; preds = %39
  store i32 0, ptr %11, align 4, !tbaa !9
  br label %41

41:                                               ; preds = %79, %40
  %42 = load i32, ptr %11, align 4, !tbaa !9
  %43 = icmp slt i32 %42, 16
  br i1 %43, label %44, label %82

44:                                               ; preds = %41
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #5
  store float 0.000000e+00, ptr %15, align 4, !tbaa !11
  br label %45

45:                                               ; preds = %44
  store i32 0, ptr %12, align 4, !tbaa !9
  br label %46

46:                                               ; preds = %66, %45
  %47 = load i32, ptr %12, align 4, !tbaa !9
  %48 = icmp slt i32 %47, 16
  br i1 %48, label %49, label %69

49:                                               ; preds = %46
  %50 = load i32, ptr %10, align 4, !tbaa !9
  %51 = mul nsw i32 16, %50
  %52 = load i32, ptr %12, align 4, !tbaa !9
  %53 = add nsw i32 %51, %52
  %54 = sext i32 %53 to i64
  %55 = getelementptr inbounds [256 x float], ptr %8, i64 0, i64 %54
  %56 = load float, ptr %55, align 4, !tbaa !11
  %57 = load i32, ptr %12, align 4, !tbaa !9
  %58 = mul nsw i32 16, %57
  %59 = load i32, ptr %11, align 4, !tbaa !9
  %60 = add nsw i32 %58, %59
  %61 = sext i32 %60 to i64
  %62 = getelementptr inbounds [256 x float], ptr %7, i64 0, i64 %61
  %63 = load float, ptr %62, align 4, !tbaa !11
  %64 = load float, ptr %15, align 4, !tbaa !11
  %65 = call float @llvm.fmuladd.f32(float %56, float %63, float %64)
  store float %65, ptr %15, align 4, !tbaa !11
  br label %66

66:                                               ; preds = %49
  %67 = load i32, ptr %12, align 4, !tbaa !9
  %68 = add nsw i32 %67, 1
  store i32 %68, ptr %12, align 4, !tbaa !9
  br label %46, !llvm.loop !13

69:                                               ; preds = %46
  %70 = load float, ptr %15, align 4, !tbaa !11
  %71 = load i32, ptr %10, align 4, !tbaa !9
  %72 = mul nsw i32 %71, 16
  %73 = load i32, ptr %11, align 4, !tbaa !9
  %74 = add nsw i32 %72, %73
  %75 = sext i32 %74 to i64
  %76 = getelementptr inbounds [256 x float], ptr %9, i64 0, i64 %75
  %77 = load float, ptr %76, align 4, !tbaa !11
  %78 = fsub float %77, %70
  store float %78, ptr %76, align 4, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #5
  br label %79

79:                                               ; preds = %69
  %80 = load i32, ptr %11, align 4, !tbaa !9
  %81 = add nsw i32 %80, 1
  store i32 %81, ptr %11, align 4, !tbaa !9
  br label %41, !llvm.loop !15

82:                                               ; preds = %41
  br label %83

83:                                               ; preds = %82
  %84 = load i32, ptr %10, align 4, !tbaa !9
  %85 = add nsw i32 %84, 1
  store i32 %85, ptr %10, align 4, !tbaa !9
  br label %36, !llvm.loop !16

86:                                               ; preds = %36
  %87 = load ptr, ptr %3, align 8, !tbaa !5
  %88 = getelementptr inbounds [256 x float], ptr %9, i64 0, i64 0
  %89 = load i32, ptr %4, align 4, !tbaa !9
  %90 = load i32, ptr %5, align 4, !tbaa !9
  %91 = load i32, ptr %6, align 4, !tbaa !9
  call void @internal_store(ptr noundef %87, ptr noundef %88, i32 noundef %89, i32 noundef %90, i32 noundef %91)
  br label %92

92:                                               ; preds = %86
  %93 = load i32, ptr %5, align 4, !tbaa !9
  %94 = add nsw i32 %93, 1
  store i32 %94, ptr %5, align 4, !tbaa !9
  br label %24, !llvm.loop !17

95:                                               ; preds = %24
  %96 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef @.str.1)
  %97 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %96, ptr noundef @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #5
  call void @llvm.lifetime.end.p0(i64 1024, ptr %9) #5
  call void @llvm.lifetime.end.p0(i64 1024, ptr %8) #5
  call void @llvm.lifetime.end.p0(i64 1024, ptr %7) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #5
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}
!17 = distinct !{!17, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.std::basic_ostream" = type { ptr, %"class.std::basic_ios" }
%"class.std::basic_ios" = type { %"class.std::ios_base", ptr, i8, i8, ptr, ptr, ptr, ptr }
%"class.std::ios_base" = type { ptr, i64, i64, i32, i32, i32, ptr, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, ptr, %"class.std::locale" }
%"struct.std::ios_base::_Words" = type { ptr, i64 }
%"class.std::locale" = type { ptr }

@_ZSt4cout = external global %"class.std::basic_ostream", align 8
@.str.1 = external hidden unnamed_addr constant [17 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) local_unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_(ptr noundef nonnull align 8 dereferenceable(8)) #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @internal_load(ptr noundef, ptr noundef, ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @internal_store(ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local void @lud_internal(ptr noundef %0, i32 noundef %1) local_unnamed_addr #2 {
  %3 = alloca [256 x float], align 16
  %4 = alloca [256 x float], align 16
  %5 = alloca [256 x float], align 16
  call void @llvm.lifetime.start.p0(i64 1024, ptr nonnull %3) #5
  call void @llvm.lifetime.start.p0(i64 1024, ptr nonnull %4) #5
  call void @llvm.lifetime.start.p0(i64 1024, ptr nonnull %5) #5
  %6 = getelementptr inbounds i8, ptr %3, i64 64
  %7 = getelementptr inbounds i8, ptr %3, i64 128
  %8 = getelementptr inbounds i8, ptr %3, i64 192
  %9 = getelementptr inbounds i8, ptr %3, i64 256
  %10 = getelementptr inbounds i8, ptr %3, i64 320
  %11 = getelementptr inbounds i8, ptr %3, i64 384
  %12 = getelementptr inbounds i8, ptr %3, i64 448
  %13 = getelementptr inbounds i8, ptr %3, i64 512
  %14 = getelementptr inbounds i8, ptr %3, i64 576
  %15 = getelementptr inbounds i8, ptr %3, i64 640
  %16 = getelementptr inbounds i8, ptr %3, i64 704
  %17 = getelementptr inbounds i8, ptr %3, i64 768
  %18 = getelementptr inbounds i8, ptr %3, i64 832
  %19 = getelementptr inbounds i8, ptr %3, i64 896
  %20 = getelementptr inbounds i8, ptr %3, i64 960
  %21 = getelementptr inbounds i8, ptr %3, i64 16
  %22 = getelementptr inbounds i8, ptr %3, i64 80
  %23 = getelementptr inbounds i8, ptr %3, i64 144
  %24 = getelementptr inbounds i8, ptr %3, i64 208
  %25 = getelementptr inbounds i8, ptr %3, i64 272
  %26 = getelementptr inbounds i8, ptr %3, i64 336
  %27 = getelementptr inbounds i8, ptr %3, i64 400
  %28 = getelementptr inbounds i8, ptr %3, i64 464
  %29 = getelementptr inbounds i8, ptr %3, i64 528
  %30 = getelementptr inbounds i8, ptr %3, i64 592
  %31 = getelementptr inbounds i8, ptr %3, i64 656
  %32 = getelementptr inbounds i8, ptr %3, i64 720
  %33 = getelementptr inbounds i8, ptr %3, i64 784
  %34 = getelementptr inbounds i8, ptr %3, i64 848
  %35 = getelementptr inbounds i8, ptr %3, i64 912
  %36 = getelementptr inbounds i8, ptr %3, i64 976
  %37 = getelementptr inbounds i8, ptr %3, i64 32
  %38 = getelementptr inbounds i8, ptr %3, i64 96
  %39 = getelementptr inbounds i8, ptr %3, i64 160
  %40 = getelementptr inbounds i8, ptr %3, i64 224
  %41 = getelementptr inbounds i8, ptr %3, i64 288
  %42 = getelementptr inbounds i8, ptr %3, i64 352
  %43 = getelementptr inbounds i8, ptr %3, i64 416
  %44 = getelementptr inbounds i8, ptr %3, i64 480
  %45 = getelementptr inbounds i8, ptr %3, i64 544
  %46 = getelementptr inbounds i8, ptr %3, i64 608
  %47 = getelementptr inbounds i8, ptr %3, i64 672
  %48 = getelementptr inbounds i8, ptr %3, i64 736
  %49 = getelementptr inbounds i8, ptr %3, i64 800
  %50 = getelementptr inbounds i8, ptr %3, i64 864
  %51 = getelementptr inbounds i8, ptr %3, i64 928
  %52 = getelementptr inbounds i8, ptr %3, i64 992
  %53 = getelementptr inbounds i8, ptr %3, i64 48
  %54 = getelementptr inbounds i8, ptr %3, i64 112
  %55 = getelementptr inbounds i8, ptr %3, i64 176
  %56 = getelementptr inbounds i8, ptr %3, i64 240
  %57 = getelementptr inbounds i8, ptr %3, i64 304
  %58 = getelementptr inbounds i8, ptr %3, i64 368
  %59 = getelementptr inbounds i8, ptr %3, i64 432
  %60 = getelementptr inbounds i8, ptr %3, i64 496
  %61 = getelementptr inbounds i8, ptr %3, i64 560
  %62 = getelementptr inbounds i8, ptr %3, i64 624
  %63 = getelementptr inbounds i8, ptr %3, i64 688
  %64 = getelementptr inbounds i8, ptr %3, i64 752
  %65 = getelementptr inbounds i8, ptr %3, i64 816
  %66 = getelementptr inbounds i8, ptr %3, i64 880
  %67 = getelementptr inbounds i8, ptr %3, i64 944
  %68 = getelementptr inbounds i8, ptr %3, i64 1008
  br label %69

69:                                               ; preds = %2, %193
  %.02433 = phi i32 [ 0, %2 ], [ %194, %193 ]
  call void @internal_load(ptr noundef %0, ptr noundef nonnull %3, ptr noundef nonnull %4, ptr noundef nonnull %5, i32 noundef 0, i32 noundef %.02433, i32 noundef 15)
  %wide.load = load <4 x float>, ptr %3, align 16, !tbaa !5
  %wide.load41 = load <4 x float>, ptr %6, align 16, !tbaa !5
  %wide.load44 = load <4 x float>, ptr %7, align 16, !tbaa !5
  %wide.load47 = load <4 x float>, ptr %8, align 16, !tbaa !5
  %wide.load50 = load <4 x float>, ptr %9, align 16, !tbaa !5
  %wide.load53 = load <4 x float>, ptr %10, align 16, !tbaa !5
  %wide.load56 = load <4 x float>, ptr %11, align 16, !tbaa !5
  %wide.load59 = load <4 x float>, ptr %12, align 16, !tbaa !5
  %wide.load62 = load <4 x float>, ptr %13, align 16, !tbaa !5
  %wide.load65 = load <4 x float>, ptr %14, align 16, !tbaa !5
  %wide.load68 = load <4 x float>, ptr %15, align 16, !tbaa !5
  %wide.load71 = load <4 x float>, ptr %16, align 16, !tbaa !5
  %wide.load74 = load <4 x float>, ptr %17, align 16, !tbaa !5
  %wide.load77 = load <4 x float>, ptr %18, align 16, !tbaa !5
  %wide.load80 = load <4 x float>, ptr %19, align 16, !tbaa !5
  %wide.load83 = load <4 x float>, ptr %20, align 16, !tbaa !5
  %wide.load.1 = load <4 x float>, ptr %21, align 16, !tbaa !5
  %wide.load41.1 = load <4 x float>, ptr %22, align 16, !tbaa !5
  %wide.load44.1 = load <4 x float>, ptr %23, align 16, !tbaa !5
  %wide.load47.1 = load <4 x float>, ptr %24, align 16, !tbaa !5
  %wide.load50.1 = load <4 x float>, ptr %25, align 16, !tbaa !5
  %wide.load53.1 = load <4 x float>, ptr %26, align 16, !tbaa !5
  %wide.load56.1 = load <4 x float>, ptr %27, align 16, !tbaa !5
  %wide.load59.1 = load <4 x float>, ptr %28, align 16, !tbaa !5
  %wide.load62.1 = load <4 x float>, ptr %29, align 16, !tbaa !5
  %wide.load65.1 = load <4 x float>, ptr %30, align 16, !tbaa !5
  %wide.load68.1 = load <4 x float>, ptr %31, align 16, !tbaa !5
  %wide.load71.1 = load <4 x float>, ptr %32, align 16, !tbaa !5
  %wide.load74.1 = load <4 x float>, ptr %33, align 16, !tbaa !5
  %wide.load77.1 = load <4 x float>, ptr %34, align 16, !tbaa !5
  %wide.load80.1 = load <4 x float>, ptr %35, align 16, !tbaa !5
  %wide.load83.1 = load <4 x float>, ptr %36, align 16, !tbaa !5
  %wide.load.2 = load <4 x float>, ptr %37, align 16, !tbaa !5
  %wide.load41.2 = load <4 x float>, ptr %38, align 16, !tbaa !5
  %wide.load44.2 = load <4 x float>, ptr %39, align 16, !tbaa !5
  %wide.load47.2 = load <4 x float>, ptr %40, align 16, !tbaa !5
  %wide.load50.2 = load <4 x float>, ptr %41, align 16, !tbaa !5
  %wide.load53.2 = load <4 x float>, ptr %42, align 16, !tbaa !5
  %wide.load56.2 = load <4 x float>, ptr %43, align 16, !tbaa !5
  %wide.load59.2 = load <4 x float>, ptr %44, align 16, !tbaa !5
  %wide.load62.2 = load <4 x float>, ptr %45, align 16, !tbaa !5
  %wide.load65.2 = load <4 x float>, ptr %46, align 16, !tbaa !5
  %wide.load68.2 = load <4 x float>, ptr %47, align 16, !tbaa !5
  %wide.load71.2 = load <4 x float>, ptr %48, align 16, !tbaa !5
  %wide.load74.2 = load <4 x float>, ptr %49, align 16, !tbaa !5
  %wide.load77.2 = load <4 x float>, ptr %50, align 16, !tbaa !5
  %wide.load80.2 = load <4 x float>, ptr %51, align 16, !tbaa !5
  %wide.load83.2 = load <4 x float>, ptr %52, align 16, !tbaa !5
  %wide.load.3 = load <4 x float>, ptr %53, align 16, !tbaa !5
  %wide.load41.3 = load <4 x float>, ptr %54, align 16, !tbaa !5
  %wide.load44.3 = load <4 x float>, ptr %55, align 16, !tbaa !5
  %wide.load47.3 = load <4 x float>, ptr %56, align 16, !tbaa !5
  %wide.load50.3 = load <4 x float>, ptr %57, align 16, !tbaa !5
  %wide.load53.3 = load <4 x float>, ptr %58, align 16, !tbaa !5
  %wide.load56.3 = load <4 x float>, ptr %59, align 16, !tbaa !5
  %wide.load59.3 = load <4 x float>, ptr %60, align 16, !tbaa !5
  %wide.load62.3 = load <4 x float>, ptr %61, align 16, !tbaa !5
  %wide.load65.3 = load <4 x float>, ptr %62, align 16, !tbaa !5
  %wide.load68.3 = load <4 x float>, ptr %63, align 16, !tbaa !5
  %wide.load71.3 = load <4 x float>, ptr %64, align 16, !tbaa !5
  %wide.load74.3 = load <4 x float>, ptr %65, align 16, !tbaa !5
  %wide.load77.3 = load <4 x float>, ptr %66, align 16, !tbaa !5
  %wide.load80.3 = load <4 x float>, ptr %67, align 16, !tbaa !5
  %wide.load83.3 = load <4 x float>, ptr %68, align 16, !tbaa !5
  br label %.preheader28

.preheader28:                                     ; preds = %69, %.preheader28
  %indvars.iv36 = phi i64 [ 0, %69 ], [ %indvars.iv.next37, %.preheader28 ]
  %70 = shl nuw nsw i64 %indvars.iv36, 4
  %71 = or disjoint i64 %70, 15
  %72 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %71
  %73 = load float, ptr %72, align 4, !tbaa !5
  %broadcast.splatinsert84 = insertelement <4 x float> poison, float %73, i64 0
  %broadcast.splat85 = shufflevector <4 x float> %broadcast.splatinsert84, <4 x float> poison, <4 x i32> zeroinitializer
  %74 = or disjoint i64 %70, 14
  %75 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %74
  %76 = load float, ptr %75, align 8, !tbaa !5
  %broadcast.splatinsert81 = insertelement <4 x float> poison, float %76, i64 0
  %broadcast.splat82 = shufflevector <4 x float> %broadcast.splatinsert81, <4 x float> poison, <4 x i32> zeroinitializer
  %77 = or disjoint i64 %70, 13
  %78 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %77
  %79 = load float, ptr %78, align 4, !tbaa !5
  %broadcast.splatinsert78 = insertelement <4 x float> poison, float %79, i64 0
  %broadcast.splat79 = shufflevector <4 x float> %broadcast.splatinsert78, <4 x float> poison, <4 x i32> zeroinitializer
  %80 = or disjoint i64 %70, 12
  %81 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %80
  %82 = load float, ptr %81, align 16, !tbaa !5
  %broadcast.splatinsert75 = insertelement <4 x float> poison, float %82, i64 0
  %broadcast.splat76 = shufflevector <4 x float> %broadcast.splatinsert75, <4 x float> poison, <4 x i32> zeroinitializer
  %83 = or disjoint i64 %70, 11
  %84 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %83
  %85 = load float, ptr %84, align 4, !tbaa !5
  %broadcast.splatinsert72 = insertelement <4 x float> poison, float %85, i64 0
  %broadcast.splat73 = shufflevector <4 x float> %broadcast.splatinsert72, <4 x float> poison, <4 x i32> zeroinitializer
  %86 = or disjoint i64 %70, 10
  %87 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %86
  %88 = load float, ptr %87, align 8, !tbaa !5
  %broadcast.splatinsert69 = insertelement <4 x float> poison, float %88, i64 0
  %broadcast.splat70 = shufflevector <4 x float> %broadcast.splatinsert69, <4 x float> poison, <4 x i32> zeroinitializer
  %89 = or disjoint i64 %70, 9
  %90 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %89
  %91 = load float, ptr %90, align 4, !tbaa !5
  %broadcast.splatinsert66 = insertelement <4 x float> poison, float %91, i64 0
  %broadcast.splat67 = shufflevector <4 x float> %broadcast.splatinsert66, <4 x float> poison, <4 x i32> zeroinitializer
  %92 = or disjoint i64 %70, 8
  %93 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %92
  %94 = load float, ptr %93, align 16, !tbaa !5
  %broadcast.splatinsert63 = insertelement <4 x float> poison, float %94, i64 0
  %broadcast.splat64 = shufflevector <4 x float> %broadcast.splatinsert63, <4 x float> poison, <4 x i32> zeroinitializer
  %95 = or disjoint i64 %70, 7
  %96 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %95
  %97 = load float, ptr %96, align 4, !tbaa !5
  %broadcast.splatinsert60 = insertelement <4 x float> poison, float %97, i64 0
  %broadcast.splat61 = shufflevector <4 x float> %broadcast.splatinsert60, <4 x float> poison, <4 x i32> zeroinitializer
  %98 = or disjoint i64 %70, 6
  %99 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %98
  %100 = load float, ptr %99, align 8, !tbaa !5
  %broadcast.splatinsert57 = insertelement <4 x float> poison, float %100, i64 0
  %broadcast.splat58 = shufflevector <4 x float> %broadcast.splatinsert57, <4 x float> poison, <4 x i32> zeroinitializer
  %101 = or disjoint i64 %70, 5
  %102 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %101
  %103 = load float, ptr %102, align 4, !tbaa !5
  %broadcast.splatinsert54 = insertelement <4 x float> poison, float %103, i64 0
  %broadcast.splat55 = shufflevector <4 x float> %broadcast.splatinsert54, <4 x float> poison, <4 x i32> zeroinitializer
  %104 = or disjoint i64 %70, 4
  %105 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %104
  %106 = load float, ptr %105, align 16, !tbaa !5
  %broadcast.splatinsert51 = insertelement <4 x float> poison, float %106, i64 0
  %broadcast.splat52 = shufflevector <4 x float> %broadcast.splatinsert51, <4 x float> poison, <4 x i32> zeroinitializer
  %107 = or disjoint i64 %70, 3
  %108 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %107
  %109 = load float, ptr %108, align 4, !tbaa !5
  %broadcast.splatinsert48 = insertelement <4 x float> poison, float %109, i64 0
  %broadcast.splat49 = shufflevector <4 x float> %broadcast.splatinsert48, <4 x float> poison, <4 x i32> zeroinitializer
  %110 = or disjoint i64 %70, 2
  %111 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %110
  %112 = load float, ptr %111, align 8, !tbaa !5
  %broadcast.splatinsert45 = insertelement <4 x float> poison, float %112, i64 0
  %broadcast.splat46 = shufflevector <4 x float> %broadcast.splatinsert45, <4 x float> poison, <4 x i32> zeroinitializer
  %113 = or disjoint i64 %70, 1
  %114 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %113
  %115 = load float, ptr %114, align 4, !tbaa !5
  %broadcast.splatinsert42 = insertelement <4 x float> poison, float %115, i64 0
  %broadcast.splat43 = shufflevector <4 x float> %broadcast.splatinsert42, <4 x float> poison, <4 x i32> zeroinitializer
  %116 = getelementptr inbounds [256 x float], ptr %4, i64 0, i64 %70
  %117 = load float, ptr %116, align 16, !tbaa !5
  %broadcast.splatinsert = insertelement <4 x float> poison, float %117, i64 0
  %broadcast.splat = shufflevector <4 x float> %broadcast.splatinsert, <4 x float> poison, <4 x i32> zeroinitializer
  %118 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat, <4 x float> %wide.load, <4 x float> zeroinitializer)
  %119 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat43, <4 x float> %wide.load41, <4 x float> %118)
  %120 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat46, <4 x float> %wide.load44, <4 x float> %119)
  %121 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat49, <4 x float> %wide.load47, <4 x float> %120)
  %122 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat52, <4 x float> %wide.load50, <4 x float> %121)
  %123 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat55, <4 x float> %wide.load53, <4 x float> %122)
  %124 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat58, <4 x float> %wide.load56, <4 x float> %123)
  %125 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat61, <4 x float> %wide.load59, <4 x float> %124)
  %126 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat64, <4 x float> %wide.load62, <4 x float> %125)
  %127 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat67, <4 x float> %wide.load65, <4 x float> %126)
  %128 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat70, <4 x float> %wide.load68, <4 x float> %127)
  %129 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat73, <4 x float> %wide.load71, <4 x float> %128)
  %130 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat76, <4 x float> %wide.load74, <4 x float> %129)
  %131 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat79, <4 x float> %wide.load77, <4 x float> %130)
  %132 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat82, <4 x float> %wide.load80, <4 x float> %131)
  %133 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat85, <4 x float> %wide.load83, <4 x float> %132)
  %134 = getelementptr inbounds [256 x float], ptr %5, i64 0, i64 %70
  %wide.load86 = load <4 x float>, ptr %134, align 16, !tbaa !5
  %135 = fsub <4 x float> %wide.load86, %133
  store <4 x float> %135, ptr %134, align 16, !tbaa !5
  %136 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat, <4 x float> %wide.load.1, <4 x float> zeroinitializer)
  %137 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat43, <4 x float> %wide.load41.1, <4 x float> %136)
  %138 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat46, <4 x float> %wide.load44.1, <4 x float> %137)
  %139 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat49, <4 x float> %wide.load47.1, <4 x float> %138)
  %140 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat52, <4 x float> %wide.load50.1, <4 x float> %139)
  %141 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat55, <4 x float> %wide.load53.1, <4 x float> %140)
  %142 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat58, <4 x float> %wide.load56.1, <4 x float> %141)
  %143 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat61, <4 x float> %wide.load59.1, <4 x float> %142)
  %144 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat64, <4 x float> %wide.load62.1, <4 x float> %143)
  %145 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat67, <4 x float> %wide.load65.1, <4 x float> %144)
  %146 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat70, <4 x float> %wide.load68.1, <4 x float> %145)
  %147 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat73, <4 x float> %wide.load71.1, <4 x float> %146)
  %148 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat76, <4 x float> %wide.load74.1, <4 x float> %147)
  %149 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat79, <4 x float> %wide.load77.1, <4 x float> %148)
  %150 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat82, <4 x float> %wide.load80.1, <4 x float> %149)
  %151 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat85, <4 x float> %wide.load83.1, <4 x float> %150)
  %152 = or disjoint i64 %70, 4
  %153 = getelementptr inbounds [256 x float], ptr %5, i64 0, i64 %152
  %wide.load86.1 = load <4 x float>, ptr %153, align 16, !tbaa !5
  %154 = fsub <4 x float> %wide.load86.1, %151
  store <4 x float> %154, ptr %153, align 16, !tbaa !5
  %155 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat, <4 x float> %wide.load.2, <4 x float> zeroinitializer)
  %156 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat43, <4 x float> %wide.load41.2, <4 x float> %155)
  %157 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat46, <4 x float> %wide.load44.2, <4 x float> %156)
  %158 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat49, <4 x float> %wide.load47.2, <4 x float> %157)
  %159 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat52, <4 x float> %wide.load50.2, <4 x float> %158)
  %160 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat55, <4 x float> %wide.load53.2, <4 x float> %159)
  %161 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat58, <4 x float> %wide.load56.2, <4 x float> %160)
  %162 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat61, <4 x float> %wide.load59.2, <4 x float> %161)
  %163 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat64, <4 x float> %wide.load62.2, <4 x float> %162)
  %164 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat67, <4 x float> %wide.load65.2, <4 x float> %163)
  %165 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat70, <4 x float> %wide.load68.2, <4 x float> %164)
  %166 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat73, <4 x float> %wide.load71.2, <4 x float> %165)
  %167 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat76, <4 x float> %wide.load74.2, <4 x float> %166)
  %168 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat79, <4 x float> %wide.load77.2, <4 x float> %167)
  %169 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat82, <4 x float> %wide.load80.2, <4 x float> %168)
  %170 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat85, <4 x float> %wide.load83.2, <4 x float> %169)
  %171 = or disjoint i64 %70, 8
  %172 = getelementptr inbounds [256 x float], ptr %5, i64 0, i64 %171
  %wide.load86.2 = load <4 x float>, ptr %172, align 16, !tbaa !5
  %173 = fsub <4 x float> %wide.load86.2, %170
  store <4 x float> %173, ptr %172, align 16, !tbaa !5
  %174 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat, <4 x float> %wide.load.3, <4 x float> zeroinitializer)
  %175 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat43, <4 x float> %wide.load41.3, <4 x float> %174)
  %176 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat46, <4 x float> %wide.load44.3, <4 x float> %175)
  %177 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat49, <4 x float> %wide.load47.3, <4 x float> %176)
  %178 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat52, <4 x float> %wide.load50.3, <4 x float> %177)
  %179 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat55, <4 x float> %wide.load53.3, <4 x float> %178)
  %180 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat58, <4 x float> %wide.load56.3, <4 x float> %179)
  %181 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat61, <4 x float> %wide.load59.3, <4 x float> %180)
  %182 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat64, <4 x float> %wide.load62.3, <4 x float> %181)
  %183 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat67, <4 x float> %wide.load65.3, <4 x float> %182)
  %184 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat70, <4 x float> %wide.load68.3, <4 x float> %183)
  %185 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat73, <4 x float> %wide.load71.3, <4 x float> %184)
  %186 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat76, <4 x float> %wide.load74.3, <4 x float> %185)
  %187 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat79, <4 x float> %wide.load77.3, <4 x float> %186)
  %188 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat82, <4 x float> %wide.load80.3, <4 x float> %187)
  %189 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat85, <4 x float> %wide.load83.3, <4 x float> %188)
  %190 = or disjoint i64 %70, 12
  %191 = getelementptr inbounds [256 x float], ptr %5, i64 0, i64 %190
  %wide.load86.3 = load <4 x float>, ptr %191, align 16, !tbaa !5
  %192 = fsub <4 x float> %wide.load86.3, %189
  store <4 x float> %192, ptr %191, align 16, !tbaa !5
  %indvars.iv.next37 = add nuw nsw i64 %indvars.iv36, 1
  %exitcond39.not = icmp eq i64 %indvars.iv.next37, 16
  br i1 %exitcond39.not, label %193, label %.preheader28, !llvm.loop !9

193:                                              ; preds = %.preheader28
  call void @internal_store(ptr noundef %0, ptr noundef nonnull %5, i32 noundef 0, i32 noundef %.02433, i32 noundef 15)
  %194 = add nuw nsw i32 %.02433, 1
  %exitcond40.not = icmp eq i32 %194, 100
  br i1 %exitcond40.not, label %195, label %69, !llvm.loop !11

195:                                              ; preds = %193
  %196 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef nonnull @.str.1)
  %197 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %196, ptr noundef nonnull @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
  call void @llvm.lifetime.end.p0(i64 1024, ptr nonnull %5) #5
  call void @llvm.lifetime.end.p0(i64 1024, ptr nonnull %4) #5
  call void @llvm.lifetime.end.p0(i64 1024, ptr nonnull %3) #5
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <4 x float> @llvm.fmuladd.v4f32(<4 x float>, <4 x float>, <4 x float>) #4

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"float", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = distinct !{!9, !10}
!10 = !{!"llvm.loop.mustprogress"}
!11 = distinct !{!11, !10}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalDCEPass,GlobalOptPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,LCSSAPass,LICMPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,ReassociatePass,SROAPass,SimplifyCFGPass