; LLVM IR from lbowes/falcon-9-simulation :: 3rd_party/imgui/imgui.ll (ZN5ImGui8NewFrameEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i32, [4 x i8], ptr, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i8, [3 x i8], i32, float, float, i32, i32, float, i8, i8, i8, i8, i8, [3 x i8], i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, [4 x i8], %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.7, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, [2 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [7 x i8], %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, %struct.ImDrawList, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.15, [16 x i8], ptr, %struct.ImPool, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, i8, [3 x i8], float, float, float, i32, %struct.ImVector.2, %struct.ImVector.21, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.22, %struct.ImChunkStream, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], i16, %struct.ImVector }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, float, float, [48 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [64 x i8] }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.0 }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ ptr, i32, i32, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %struct.ImVector.8] }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.9, %struct.ImVector, %struct.ImVector.10, i32, ptr, ptr, i32, i32, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.13, %struct.ImDrawListSplitter }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.14 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.16, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector, %struct.ImVector.2, %struct.ImVector.2, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.19, float, float, %struct.ImVector, %struct.ImVector.20, ptr, %struct.ImVec2, ptr, ptr, i16, i16, i16, i8, i8, float, float, float, i32, [2 x i8], [6 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.2 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.2 }
%struct.ImFontAtlas = type <{ i8, [3 x i8], i32, ptr, i32, i32, ptr, ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.6, %struct.ImVector.28, %struct.ImVector.29, [1 x i32], [4 x i8] }>
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i32, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.21, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.25, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i8, [3 x i8], i32, i32, [4 x i8] }>
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.3, ptr, ptr, i32, i32, i32, i32, i32, float, float, [4 x i8], %struct.ImVector.23, %struct.ImVector.19, %struct.ImVector.19, %struct.ImVector.24, [6 x i16], [4 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [86 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.68 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.69 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.70 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.71 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #3

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv() #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() #6 {
  %1 = alloca ptr, align 8
  %2 = alloca %struct.ImVec4, align 4
  %3 = alloca i32, align 4
  %4 = alloca %struct.ImVec2, align 4
  %5 = alloca float, align 4
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca %struct.ImVec2, align 4
  %9 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %10 = icmp ne ptr %9, null
  br i1 %10, label %11, label %12

11:                                               ; preds = %0
  br label %12

12:                                               ; preds = %11, %0
  %13 = phi i1 [ false, %0 ], [ true, %11 ]
  br i1 %13, label %14, label %15

14:                                               ; preds = %12
  br label %17

15:                                               ; preds = %12
  call void @__assert_fail(ptr noundef @.str.10, ptr noundef @.str.3, i32 noundef 3739, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

16:                                               ; No predecessors!
  br label %17

17:                                               ; preds = %16, %14
  call void @llvm.lifetime.start.p0(i64 8, ptr %1) #11
  %18 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %18, ptr %1, align 8, !tbaa !5
  call void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv()
  call void @_ZN5ImGuiL14UpdateSettingsEv()
  %19 = load ptr, ptr %1, align 8, !tbaa !5
  %20 = getelementptr inbounds %struct.ImGuiContext, ptr %19, i32 0, i32 3
  %21 = getelementptr inbounds %struct.ImGuiIO, ptr %20, i32 0, i32 3
  %22 = load float, ptr %21, align 8, !tbaa !9
  %23 = fpext float %22 to double
  %24 = load ptr, ptr %1, align 8, !tbaa !5
  %25 = getelementptr inbounds %struct.ImGuiContext, ptr %24, i32 0, i32 9
  %26 = load double, ptr %25, align 8, !tbaa !65
  %27 = fadd double %26, %23
  store double %27, ptr %25, align 8, !tbaa !65
  %28 = load ptr, ptr %1, align 8, !tbaa !5
  %29 = getelementptr inbounds %struct.ImGuiContext, ptr %28, i32 0, i32 13
  store i8 1, ptr %29, align 4, !tbaa !66
  %30 = load ptr, ptr %1, align 8, !tbaa !5
  %31 = getelementptr inbounds %struct.ImGuiContext, ptr %30, i32 0, i32 10
  %32 = load i32, ptr %31, align 8, !tbaa !67
  %33 = add nsw i32 %32, 1
  store i32 %33, ptr %31, align 8, !tbaa !67
  %34 = load ptr, ptr %1, align 8, !tbaa !5
  %35 = getelementptr inbounds %struct.ImGuiContext, ptr %34, i32 0, i32 175
  store i32 0, ptr %35, align 4, !tbaa !68
  %36 = load ptr, ptr %1, align 8, !tbaa !5
  %37 = getelementptr inbounds %struct.ImGuiContext, ptr %36, i32 0, i32 25
  store i32 0, ptr %37, align 8, !tbaa !69
  %38 = load ptr, ptr %1, align 8, !tbaa !5
  %39 = getelementptr inbounds %struct.ImGuiContext, ptr %38, i32 0, i32 177
  call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %39, i32 noundef 0)
  %40 = load ptr, ptr %1, align 8, !tbaa !5
  %41 = getelementptr inbounds %struct.ImGuiContext, ptr %40, i32 0, i32 3
  %42 = getelementptr inbounds %struct.ImGuiIO, ptr %41, i32 0, i32 3
  %43 = load float, ptr %42, align 8, !tbaa !9
  %44 = load ptr, ptr %1, align 8, !tbaa !5
  %45 = getelementptr inbounds %struct.ImGuiContext, ptr %44, i32 0, i32 200
  %46 = load ptr, ptr %1, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.ImGuiContext, ptr %46, i32 0, i32 201
  %48 = load i32, ptr %47, align 4, !tbaa !70
  %49 = sext i32 %48 to i64
  %50 = getelementptr inbounds [120 x float], ptr %45, i64 0, i64 %49
  %51 = load float, ptr %50, align 4, !tbaa !71
  %52 = fsub float %43, %51
  %53 = load ptr, ptr %1, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ImGuiContext, ptr %53, i32 0, i32 202
  %55 = load float, ptr %54, align 8, !tbaa !72
  %56 = fadd float %55, %52
  store float %56, ptr %54, align 8, !tbaa !72
  %57 = load ptr, ptr %1, align 8, !tbaa !5
  %58 = getelementptr inbounds %struct.ImGuiContext, ptr %57, i32 0, i32 3
  %59 = getelementptr inbounds %struct.ImGuiIO, ptr %58, i32 0, i32 3
  %60 = load float, ptr %59, align 8, !tbaa !9
  %61 = load ptr, ptr %1, align 8, !tbaa !5
  %62 = getelementptr inbounds %struct.ImGuiContext, ptr %61, i32 0, i32 200
  %63 = load ptr, ptr %1, align 8, !tbaa !5
  %64 = getelementptr inbounds %struct.ImGuiContext, ptr %63, i32 0, i32 201
  %65 = load i32, ptr %64, align 4, !tbaa !70
  %66 = sext i32 %65 to i64
  %67 = getelementptr inbounds [120 x float], ptr %62, i64 0, i64 %66
  store float %60, ptr %67, align 4, !tbaa !71
  %68 = load ptr, ptr %1, align 8, !tbaa !5
  %69 = getelementptr inbounds %struct.ImGuiContext, ptr %68, i32 0, i32 201
  %70 = load i32, ptr %69, align 4, !tbaa !70
  %71 = add nsw i32 %70, 1
  %72 = srem i32 %71, 120
  %73 = load ptr, ptr %1, align 8, !tbaa !5
  %74 = getelementptr inbounds %struct.ImGuiContext, ptr %73, i32 0, i32 201
  store i32 %72, ptr %74, align 4, !tbaa !70
  %75 = load ptr, ptr %1, align 8, !tbaa !5
  %76 = getelementptr inbounds %struct.ImGuiContext, ptr %75, i32 0, i32 202
  %77 = load float, ptr %76, align 8, !tbaa !72
  %78 = fcmp ogt float %77, 0.000000e+00
  br i1 %78, label %79, label %85

79:                                               ; preds = %17
  %80 = load ptr, ptr %1, align 8, !tbaa !5
  %81 = getelementptr inbounds %struct.ImGuiContext, ptr %80, i32 0, i32 202
  %82 = load float, ptr %81, align 8, !tbaa !72
  %83 = fdiv float %82, 1.200000e+02
  %84 = fdiv float 1.000000e+00, %83
  br label %86

85:                                               ; preds = %17
  br label %86

86:                                               ; preds = %85, %79
  %87 = phi float [ %84, %79 ], [ 0x47EFFFFFE0000000, %85 ]
  %88 = load ptr, ptr %1, align 8, !tbaa !5
  %89 = getelementptr inbounds %struct.ImGuiContext, ptr %88, i32 0, i32 3
  %90 = getelementptr inbounds %struct.ImGuiIO, ptr %89, i32 0, i32 53
  store float %87, ptr %90, align 8, !tbaa !73
  %91 = load ptr, ptr %1, align 8, !tbaa !5
  %92 = getelementptr inbounds %struct.ImGuiContext, ptr %91, i32 0, i32 3
  %93 = getelementptr inbounds %struct.ImGuiIO, ptr %92, i32 0, i32 14
  %94 = load ptr, ptr %93, align 8, !tbaa !74
  %95 = getelementptr inbounds %struct.ImFontAtlas, ptr %94, i32 0, i32 0
  store i8 1, ptr %95, align 8, !tbaa !75
  %96 = call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %96)
  %97 = load ptr, ptr %1, align 8, !tbaa !5
  %98 = getelementptr inbounds %struct.ImGuiContext, ptr %97, i32 0, i32 5
  %99 = load ptr, ptr %98, align 8, !tbaa !79
  %100 = call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %99)
  br i1 %100, label %101, label %102

101:                                              ; preds = %86
  br label %104

102:                                              ; preds = %86
  call void @__assert_fail(ptr noundef @.str.68, ptr noundef @.str.3, i32 noundef 3768, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

103:                                              ; No predecessors!
  br label %104

104:                                              ; preds = %103, %101
  call void @llvm.lifetime.start.p0(i64 16, ptr %2) #11
  %105 = load ptr, ptr %1, align 8, !tbaa !5
  %106 = getelementptr inbounds %struct.ImGuiContext, ptr %105, i32 0, i32 3
  %107 = getelementptr inbounds %struct.ImGuiIO, ptr %106, i32 0, i32 2
  %108 = getelementptr inbounds %struct.ImVec2, ptr %107, i32 0, i32 0
  %109 = load float, ptr %108, align 8, !tbaa !80
  %110 = load ptr, ptr %1, align 8, !tbaa !5
  %111 = getelementptr inbounds %struct.ImGuiContext, ptr %110, i32 0, i32 3
  %112 = getelementptr inbounds %struct.ImGuiIO, ptr %111, i32 0, i32 2
  %113 = getelementptr inbounds %struct.ImVec2, ptr %112, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !81
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %2, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %109, float noundef %114)
  %115 = load ptr, ptr %1, align 8, !tbaa !5
  %116 = getelementptr inbounds %struct.ImGuiContext, ptr %115, i32 0, i32 8
  %117 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %116, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %117, ptr align 4 %2, i64 16, i1 false), !tbaa.struct !82
  call void @llvm.lifetime.end.p0(i64 16, ptr %2) #11
  %118 = load ptr, ptr %1, align 8, !tbaa !5
  %119 = getelementptr inbounds %struct.ImGuiContext, ptr %118, i32 0, i32 4
  %120 = getelementptr inbounds %struct.ImGuiStyle, ptr %119, i32 0, i32 34
  %121 = load float, ptr %120, align 8, !tbaa !83
  %122 = load ptr, ptr %1, align 8, !tbaa !5
  %123 = getelementptr inbounds %struct.ImGuiContext, ptr %122, i32 0, i32 8
  %124 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %123, i32 0, i32 3
  store float %121, ptr %124, align 4, !tbaa !84
  %125 = load ptr, ptr %1, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.ImGuiContext, ptr %125, i32 0, i32 8
  %127 = load ptr, ptr %1, align 8, !tbaa !5
  %128 = getelementptr inbounds %struct.ImGuiContext, ptr %127, i32 0, i32 4
  %129 = getelementptr inbounds %struct.ImGuiStyle, ptr %128, i32 0, i32 35
  %130 = load float, ptr %129, align 4, !tbaa !85
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(208) %126, float noundef %130)
  %131 = load ptr, ptr %1, align 8, !tbaa !5
  %132 = getelementptr inbounds %struct.ImGuiContext, ptr %131, i32 0, i32 8
  %133 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %132, i32 0, i32 6
  store i32 0, ptr %133, align 4, !tbaa !86
  %134 = load ptr, ptr %1, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.ImGuiContext, ptr %134, i32 0, i32 4
  %136 = getelementptr inbounds %struct.ImGuiStyle, ptr %135, i32 0, i32 32
  %137 = load i8, ptr %136, align 4, !tbaa !87, !range !88, !noundef !89
  %138 = trunc i8 %137 to i1
  br i1 %138, label %139, label %145

139:                                              ; preds = %104
  %140 = load ptr, ptr %1, align 8, !tbaa !5
  %141 = getelementptr inbounds %struct.ImGuiContext, ptr %140, i32 0, i32 8
  %142 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %141, i32 0, i32 6
  %143 = load i32, ptr %142, align 4, !tbaa !86
  %144 = or i32 %143, 1
  store i32 %144, ptr %142, align 4, !tbaa !86
  br label %145

145:                                              ; preds = %139, %104
  %146 = load ptr, ptr %1, align 8, !tbaa !5
  %147 = getelementptr inbounds %struct.ImGuiContext, ptr %146, i32 0, i32 4
  %148 = getelementptr inbounds %struct.ImGuiStyle, ptr %147, i32 0, i32 33
  %149 = load i8, ptr %148, align 1, !tbaa !90, !range !88, !noundef !89
  %150 = trunc i8 %149 to i1
  br i1 %150, label %151, label %157

151:                                              ; preds = %145
  %152 = load ptr, ptr %1, align 8, !tbaa !5
  %153 = getelementptr inbounds %struct.ImGuiContext, ptr %152, i32 0, i32 8
  %154 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %153, i32 0, i32 6
  %155 = load i32, ptr %154, align 4, !tbaa !86
  %156 = or i32 %155, 2
  store i32 %156, ptr %154, align 4, !tbaa !86
  br label %157

157:                                              ; preds = %151, %145
  %158 = load ptr, ptr %1, align 8, !tbaa !5
  %159 = getelementptr inbounds %struct.ImGuiContext, ptr %158, i32 0, i32 3
  %160 = getelementptr inbounds %struct.ImGuiIO, ptr %159, i32 0, i32 1
  %161 = load i32, ptr %160, align 4, !tbaa !91
  %162 = and i32 %161, 8
  %163 = icmp ne i32 %162, 0
  br i1 %163, label %164, label %170

164:                                              ; preds = %157
  %165 = load ptr, ptr %1, align 8, !tbaa !5
  %166 = getelementptr inbounds %struct.ImGuiContext, ptr %165, i32 0, i32 8
  %167 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %166, i32 0, i32 6
  %168 = load i32, ptr %167, align 4, !tbaa !86
  %169 = or i32 %168, 4
  store i32 %169, ptr %167, align 4, !tbaa !86
  br label %170

170:                                              ; preds = %164, %157
  %171 = load ptr, ptr %1, align 8, !tbaa !5
  %172 = getelementptr inbounds %struct.ImGuiContext, ptr %171, i32 0, i32 134
  call void @_ZN10ImDrawList16ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(168) %172)
  %173 = load ptr, ptr %1, align 8, !tbaa !5
  %174 = getelementptr inbounds %struct.ImGuiContext, ptr %173, i32 0, i32 134
  %175 = load ptr, ptr %1, align 8, !tbaa !5
  %176 = getelementptr inbounds %struct.ImGuiContext, ptr %175, i32 0, i32 3
  %177 = getelementptr inbounds %struct.ImGuiIO, ptr %176, i32 0, i32 14
  %178 = load ptr, ptr %177, align 8, !tbaa !74
  %179 = getelementptr inbounds %struct.ImFontAtlas, ptr %178, i32 0, i32 3
  %180 = load ptr, ptr %179, align 8, !tbaa !92
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %174, ptr noundef %180)
  %181 = load ptr, ptr %1, align 8, !tbaa !5
  %182 = getelementptr inbounds %struct.ImGuiContext, ptr %181, i32 0, i32 134
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %182)
  %183 = load ptr, ptr %1, align 8, !tbaa !5
  %184 = getelementptr inbounds %struct.ImGuiContext, ptr %183, i32 0, i32 135
  call void @_ZN10ImDrawList16ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(168) %184)
  %185 = load ptr, ptr %1, align 8, !tbaa !5
  %186 = getelementptr inbounds %struct.ImGuiContext, ptr %185, i32 0, i32 135
  %187 = load ptr, ptr %1, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 3
  %189 = getelementptr inbounds %struct.ImGuiIO, ptr %188, i32 0, i32 14
  %190 = load ptr, ptr %189, align 8, !tbaa !74
  %191 = getelementptr inbounds %struct.ImFontAtlas, ptr %190, i32 0, i32 3
  %192 = load ptr, ptr %191, align 8, !tbaa !92
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %186, ptr noundef %192)
  %193 = load ptr, ptr %1, align 8, !tbaa !5
  %194 = getelementptr inbounds %struct.ImGuiContext, ptr %193, i32 0, i32 135
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %194)
  %195 = load ptr, ptr %1, align 8, !tbaa !5
  %196 = getelementptr inbounds %struct.ImGuiContext, ptr %195, i32 0, i32 130
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52) %196)
  %197 = load ptr, ptr %1, align 8, !tbaa !5
  %198 = getelementptr inbounds %struct.ImGuiContext, ptr %197, i32 0, i32 137
  %199 = load i8, ptr %198, align 4, !tbaa !93, !range !88, !noundef !89
  %200 = trunc i8 %199 to i1
  br i1 %200, label %201, label %215

201:                                              ; preds = %170
  %202 = load ptr, ptr %1, align 8, !tbaa !5
  %203 = getelementptr inbounds %struct.ImGuiContext, ptr %202, i32 0, i32 145
  %204 = getelementptr inbounds %struct.ImGuiPayload, ptr %203, i32 0, i32 2
  %205 = load i32, ptr %204, align 4, !tbaa !94
  %206 = load ptr, ptr %1, align 8, !tbaa !5
  %207 = getelementptr inbounds %struct.ImGuiContext, ptr %206, i32 0, i32 40
  %208 = load i32, ptr %207, align 8, !tbaa !95
  %209 = icmp eq i32 %205, %208
  br i1 %209, label %210, label %215

210:                                              ; preds = %201
  %211 = load ptr, ptr %1, align 8, !tbaa !5
  %212 = getelementptr inbounds %struct.ImGuiContext, ptr %211, i32 0, i32 145
  %213 = getelementptr inbounds %struct.ImGuiPayload, ptr %212, i32 0, i32 2
  %214 = load i32, ptr %213, align 4, !tbaa !94
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %214)
  br label %215

215:                                              ; preds = %210, %201, %170
  %216 = load ptr, ptr %1, align 8, !tbaa !5
  %217 = getelementptr inbounds %struct.ImGuiContext, ptr %216, i32 0, i32 37
  %218 = load i32, ptr %217, align 4, !tbaa !96
  %219 = icmp ne i32 %218, 0
  br i1 %219, label %223, label %220

220:                                              ; preds = %215
  %221 = load ptr, ptr %1, align 8, !tbaa !5
  %222 = getelementptr inbounds %struct.ImGuiContext, ptr %221, i32 0, i32 38
  store float 0.000000e+00, ptr %222, align 8, !tbaa !97
  br label %223

223:                                              ; preds = %220, %215
  %224 = load ptr, ptr %1, align 8, !tbaa !5
  %225 = getelementptr inbounds %struct.ImGuiContext, ptr %224, i32 0, i32 37
  %226 = load i32, ptr %225, align 4, !tbaa !96
  %227 = icmp ne i32 %226, 0
  br i1 %227, label %228, label %241

228:                                              ; preds = %223
  %229 = load ptr, ptr %1, align 8, !tbaa !5
  %230 = getelementptr inbounds %struct.ImGuiContext, ptr %229, i32 0, i32 34
  %231 = load i32, ptr %230, align 4, !tbaa !98
  %232 = icmp ne i32 %231, 0
  br i1 %232, label %233, label %244

233:                                              ; preds = %228
  %234 = load ptr, ptr %1, align 8, !tbaa !5
  %235 = getelementptr inbounds %struct.ImGuiContext, ptr %234, i32 0, i32 40
  %236 = load i32, ptr %235, align 8, !tbaa !95
  %237 = load ptr, ptr %1, align 8, !tbaa !5
  %238 = getelementptr inbounds %struct.ImGuiContext, ptr %237, i32 0, i32 34
  %239 = load i32, ptr %238, align 4, !tbaa !98
  %240 = icmp eq i32 %236, %239
  br i1 %240, label %241, label %244

241:                                              ; preds = %233, %223
  %242 = load ptr, ptr %1, align 8, !tbaa !5
  %243 = getelementptr inbounds %struct.ImGuiContext, ptr %242, i32 0, i32 39
  store float 0.000000e+00, ptr %243, align 4, !tbaa !99
  br label %244

244:                                              ; preds = %241, %233, %228
  %245 = load ptr, ptr %1, align 8, !tbaa !5
  %246 = getelementptr inbounds %struct.ImGuiContext, ptr %245, i32 0, i32 34
  %247 = load i32, ptr %246, align 4, !tbaa !98
  %248 = icmp ne i32 %247, 0
  br i1 %248, label %249, label %258

249:                                              ; preds = %244
  %250 = load ptr, ptr %1, align 8, !tbaa !5
  %251 = getelementptr inbounds %struct.ImGuiContext, ptr %250, i32 0, i32 3
  %252 = getelementptr inbounds %struct.ImGuiIO, ptr %251, i32 0, i32 3
  %253 = load float, ptr %252, align 8, !tbaa !9
  %254 = load ptr, ptr %1, align 8, !tbaa !5
  %255 = getelementptr inbounds %struct.ImGuiContext, ptr %254, i32 0, i32 38
  %256 = load float, ptr %255, align 8, !tbaa !97
  %257 = fadd float %256, %253
  store float %257, ptr %255, align 8, !tbaa !97
  br label %258

258:                                              ; preds = %249, %244
  %259 = load ptr, ptr %1, align 8, !tbaa !5
  %260 = getelementptr inbounds %struct.ImGuiContext, ptr %259, i32 0, i32 34
  %261 = load i32, ptr %260, align 4, !tbaa !98
  %262 = icmp ne i32 %261, 0
  br i1 %262, label %263, label %280

263:                                              ; preds = %258
  %264 = load ptr, ptr %1, align 8, !tbaa !5
  %265 = getelementptr inbounds %struct.ImGuiContext, ptr %264, i32 0, i32 40
  %266 = load i32, ptr %265, align 8, !tbaa !95
  %267 = load ptr, ptr %1, align 8, !tbaa !5
  %268 = getelementptr inbounds %struct.ImGuiContext, ptr %267, i32 0, i32 34
  %269 = load i32, ptr %268, align 4, !tbaa !98
  %270 = icmp ne i32 %266, %269
  br i1 %270, label %271, label %280

271:                                              ; preds = %263
  %272 = load ptr, ptr %1, align 8, !tbaa !5
  %273 = getelementptr inbounds %struct.ImGuiContext, ptr %272, i32 0, i32 3
  %274 = getelementptr inbounds %struct.ImGuiIO, ptr %273, i32 0, i32 3
  %275 = load float, ptr %274, align 8, !tbaa !9
  %276 = load ptr, ptr %1, align 8, !tbaa !5
  %277 = getelementptr inbounds %struct.ImGuiContext, ptr %276, i32 0, i32 39
  %278 = load float, ptr %277, align 4, !tbaa !99
  %279 = fadd float %278, %275
  store float %279, ptr %277, align 4, !tbaa !99
  br label %280

280:                                              ; preds = %271, %263, %258
  %281 = load ptr, ptr %1, align 8, !tbaa !5
  %282 = getelementptr inbounds %struct.ImGuiContext, ptr %281, i32 0, i32 34
  %283 = load i32, ptr %282, align 4, !tbaa !98
  %284 = load ptr, ptr %1, align 8, !tbaa !5
  %285 = getelementptr inbounds %struct.ImGuiContext, ptr %284, i32 0, i32 37
  store i32 %283, ptr %285, align 4, !tbaa !96
  %286 = load ptr, ptr %1, align 8, !tbaa !5
  %287 = getelementptr inbounds %struct.ImGuiContext, ptr %286, i32 0, i32 34
  store i32 0, ptr %287, align 4, !tbaa !98
  %288 = load ptr, ptr %1, align 8, !tbaa !5
  %289 = getelementptr inbounds %struct.ImGuiContext, ptr %288, i32 0, i32 35
  store i8 0, ptr %289, align 8, !tbaa !100
  %290 = load ptr, ptr %1, align 8, !tbaa !5
  %291 = getelementptr inbounds %struct.ImGuiContext, ptr %290, i32 0, i32 41
  %292 = load i32, ptr %291, align 4, !tbaa !101
  %293 = load ptr, ptr %1, align 8, !tbaa !5
  %294 = getelementptr inbounds %struct.ImGuiContext, ptr %293, i32 0, i32 40
  %295 = load i32, ptr %294, align 8, !tbaa !95
  %296 = icmp ne i32 %292, %295
  br i1 %296, label %297, label %311

297:                                              ; preds = %280
  %298 = load ptr, ptr %1, align 8, !tbaa !5
  %299 = getelementptr inbounds %struct.ImGuiContext, ptr %298, i32 0, i32 57
  %300 = load i32, ptr %299, align 8, !tbaa !102
  %301 = load ptr, ptr %1, align 8, !tbaa !5
  %302 = getelementptr inbounds %struct.ImGuiContext, ptr %301, i32 0, i32 40
  %303 = load i32, ptr %302, align 8, !tbaa !95
  %304 = icmp eq i32 %300, %303
  br i1 %304, label %305, label %311

305:                                              ; preds = %297
  %306 = load ptr, ptr %1, align 8, !tbaa !5
  %307 = getelementptr inbounds %struct.ImGuiContext, ptr %306, i32 0, i32 40
  %308 = load i32, ptr %307, align 8, !tbaa !95
  %309 = icmp ne i32 %308, 0
  br i1 %309, label %310, label %311

310:                                              ; preds = %305
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %311

311:                                              ; preds = %310, %305, %297, %280
  %312 = load ptr, ptr %1, align 8, !tbaa !5
  %313 = getelementptr inbounds %struct.ImGuiContext, ptr %312, i32 0, i32 40
  %314 = load i32, ptr %313, align 8, !tbaa !95
  %315 = icmp ne i32 %314, 0
  br i1 %315, label %316, label %325

316:                                              ; preds = %311
  %317 = load ptr, ptr %1, align 8, !tbaa !5
  %318 = getelementptr inbounds %struct.ImGuiContext, ptr %317, i32 0, i32 3
  %319 = getelementptr inbounds %struct.ImGuiIO, ptr %318, i32 0, i32 3
  %320 = load float, ptr %319, align 8, !tbaa !9
  %321 = load ptr, ptr %1, align 8, !tbaa !5
  %322 = getelementptr inbounds %struct.ImGuiContext, ptr %321, i32 0, i32 42
  %323 = load float, ptr %322, align 8, !tbaa !103
  %324 = fadd float %323, %320
  store float %324, ptr %322, align 8, !tbaa !103
  br label %325

325:                                              ; preds = %316, %311
  %326 = load ptr, ptr %1, align 8, !tbaa !5
  %327 = getelementptr inbounds %struct.ImGuiContext, ptr %326, i32 0, i32 3
  %328 = getelementptr inbounds %struct.ImGuiIO, ptr %327, i32 0, i32 3
  %329 = load float, ptr %328, align 8, !tbaa !9
  %330 = load ptr, ptr %1, align 8, !tbaa !5
  %331 = getelementptr inbounds %struct.ImGuiContext, ptr %330, i32 0, i32 63
  %332 = load float, ptr %331, align 4, !tbaa !104
  %333 = fadd float %332, %329
  store float %333, ptr %331, align 4, !tbaa !104
  %334 = load ptr, ptr %1, align 8, !tbaa !5
  %335 = getelementptr inbounds %struct.ImGuiContext, ptr %334, i32 0, i32 40
  %336 = load i32, ptr %335, align 8, !tbaa !95
  %337 = load ptr, ptr %1, align 8, !tbaa !5
  %338 = getelementptr inbounds %struct.ImGuiContext, ptr %337, i32 0, i32 57
  store i32 %336, ptr %338, align 8, !tbaa !102
  %339 = load ptr, ptr %1, align 8, !tbaa !5
  %340 = getelementptr inbounds %struct.ImGuiContext, ptr %339, i32 0, i32 54
  %341 = load ptr, ptr %340, align 8, !tbaa !105
  %342 = load ptr, ptr %1, align 8, !tbaa !5
  %343 = getelementptr inbounds %struct.ImGuiContext, ptr %342, i32 0, i32 61
  store ptr %341, ptr %343, align 8, !tbaa !106
  %344 = load ptr, ptr %1, align 8, !tbaa !5
  %345 = getelementptr inbounds %struct.ImGuiContext, ptr %344, i32 0, i32 46
  %346 = load i8, ptr %345, align 1, !tbaa !107, !range !88, !noundef !89
  %347 = trunc i8 %346 to i1
  %348 = load ptr, ptr %1, align 8, !tbaa !5
  %349 = getelementptr inbounds %struct.ImGuiContext, ptr %348, i32 0, i32 59
  %350 = zext i1 %347 to i8
  store i8 %350, ptr %349, align 1, !tbaa !108
  %351 = load ptr, ptr %1, align 8, !tbaa !5
  %352 = getelementptr inbounds %struct.ImGuiContext, ptr %351, i32 0, i32 41
  store i32 0, ptr %352, align 4, !tbaa !101
  %353 = load ptr, ptr %1, align 8, !tbaa !5
  %354 = getelementptr inbounds %struct.ImGuiContext, ptr %353, i32 0, i32 47
  store i8 0, ptr %354, align 8, !tbaa !109
  %355 = load ptr, ptr %1, align 8, !tbaa !5
  %356 = getelementptr inbounds %struct.ImGuiContext, ptr %355, i32 0, i32 58
  store i8 0, ptr %356, align 4, !tbaa !110
  %357 = load ptr, ptr %1, align 8, !tbaa !5
  %358 = getelementptr inbounds %struct.ImGuiContext, ptr %357, i32 0, i32 43
  store i8 0, ptr %358, align 4, !tbaa !111
  %359 = load ptr, ptr %1, align 8, !tbaa !5
  %360 = getelementptr inbounds %struct.ImGuiContext, ptr %359, i32 0, i32 164
  %361 = load i32, ptr %360, align 8, !tbaa !112
  %362 = icmp ne i32 %361, 0
  br i1 %362, label %363, label %374

363:                                              ; preds = %325
  %364 = load ptr, ptr %1, align 8, !tbaa !5
  %365 = getelementptr inbounds %struct.ImGuiContext, ptr %364, i32 0, i32 40
  %366 = load i32, ptr %365, align 8, !tbaa !95
  %367 = load ptr, ptr %1, align 8, !tbaa !5
  %368 = getelementptr inbounds %struct.ImGuiContext, ptr %367, i32 0, i32 164
  %369 = load i32, ptr %368, align 8, !tbaa !112
  %370 = icmp ne i32 %366, %369
  br i1 %370, label %371, label %374

371:                                              ; preds = %363
  %372 = load ptr, ptr %1, align 8, !tbaa !5
  %373 = getelementptr inbounds %struct.ImGuiContext, ptr %372, i32 0, i32 164
  store i32 0, ptr %373, align 8, !tbaa !112
  br label %374

374:                                              ; preds = %371, %363, %325
  %375 = load ptr, ptr %1, align 8, !tbaa !5
  %376 = getelementptr inbounds %struct.ImGuiContext, ptr %375, i32 0, i32 40
  %377 = load i32, ptr %376, align 8, !tbaa !95
  %378 = icmp eq i32 %377, 0
  br i1 %378, label %379, label %386

379:                                              ; preds = %374
  %380 = load ptr, ptr %1, align 8, !tbaa !5
  %381 = getelementptr inbounds %struct.ImGuiContext, ptr %380, i32 0, i32 49
  store i32 0, ptr %381, align 4, !tbaa !113
  %382 = load ptr, ptr %1, align 8, !tbaa !5
  %383 = getelementptr inbounds %struct.ImGuiContext, ptr %382, i32 0, i32 50
  store i32 0, ptr %383, align 8, !tbaa !114
  %384 = load ptr, ptr %1, align 8, !tbaa !5
  %385 = getelementptr inbounds %struct.ImGuiContext, ptr %384, i32 0, i32 52
  store i64 0, ptr %385, align 8, !tbaa !115
  br label %386

386:                                              ; preds = %379, %374
  %387 = load ptr, ptr %1, align 8, !tbaa !5
  %388 = getelementptr inbounds %struct.ImGuiContext, ptr %387, i32 0, i32 150
  %389 = load i32, ptr %388, align 4, !tbaa !116
  %390 = load ptr, ptr %1, align 8, !tbaa !5
  %391 = getelementptr inbounds %struct.ImGuiContext, ptr %390, i32 0, i32 151
  store i32 %389, ptr %391, align 8, !tbaa !117
  %392 = load ptr, ptr %1, align 8, !tbaa !5
  %393 = getelementptr inbounds %struct.ImGuiContext, ptr %392, i32 0, i32 150
  store i32 0, ptr %393, align 4, !tbaa !116
  %394 = load ptr, ptr %1, align 8, !tbaa !5
  %395 = getelementptr inbounds %struct.ImGuiContext, ptr %394, i32 0, i32 149
  store float 0x47EFFFFFE0000000, ptr %395, align 8, !tbaa !118
  %396 = load ptr, ptr %1, align 8, !tbaa !5
  %397 = getelementptr inbounds %struct.ImGuiContext, ptr %396, i32 0, i32 138
  store i8 0, ptr %397, align 1, !tbaa !119
  %398 = load ptr, ptr %1, align 8, !tbaa !5
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 139
  store i8 0, ptr %399, align 2, !tbaa !120
  %400 = load ptr, ptr %1, align 8, !tbaa !5
  %401 = getelementptr inbounds %struct.ImGuiContext, ptr %400, i32 0, i32 153
  store i32 0, ptr %401, align 8, !tbaa !121
  %402 = call noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv()
  %403 = load ptr, ptr %1, align 8, !tbaa !5
  %404 = getelementptr inbounds %struct.ImGuiContext, ptr %403, i32 0, i32 3
  %405 = getelementptr inbounds %struct.ImGuiIO, ptr %404, i32 0, i32 60
  store i32 %402, ptr %405, align 8, !tbaa !122
  %406 = load ptr, ptr %1, align 8, !tbaa !5
  %407 = getelementptr inbounds %struct.ImGuiContext, ptr %406, i32 0, i32 3
  %408 = getelementptr inbounds %struct.ImGuiIO, ptr %407, i32 0, i32 74
  %409 = getelementptr inbounds [512 x float], ptr %408, i64 0, i64 0
  %410 = load ptr, ptr %1, align 8, !tbaa !5
  %411 = getelementptr inbounds %struct.ImGuiContext, ptr %410, i32 0, i32 3
  %412 = getelementptr inbounds %struct.ImGuiIO, ptr %411, i32 0, i32 73
  %413 = getelementptr inbounds [512 x float], ptr %412, i64 0, i64 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %409, ptr align 8 %413, i64 2048, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #11
  store i32 0, ptr %3, align 4, !tbaa !123
  br label %414

414:                                              ; preds = %461, %386
  %415 = load i32, ptr %3, align 4, !tbaa !123
  %416 = icmp slt i32 %415, 512
  br i1 %416, label %418, label %417

417:                                              ; preds = %414
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #11
  br label %464

418:                                              ; preds = %414
  %419 = load ptr, ptr %1, align 8, !tbaa !5
  %420 = getelementptr inbounds %struct.ImGuiContext, ptr %419, i32 0, i32 3
  %421 = getelementptr inbounds %struct.ImGuiIO, ptr %420, i32 0, i32 44
  %422 = load i32, ptr %3, align 4, !tbaa !123
  %423 = sext i32 %422 to i64
  %424 = getelementptr inbounds [512 x i8], ptr %421, i64 0, i64 %423
  %425 = load i8, ptr %424, align 1, !tbaa !124, !range !88, !noundef !89
  %426 = trunc i8 %425 to i1
  br i1 %426, label %427, label %452

427:                                              ; preds = %418
  %428 = load ptr, ptr %1, align 8, !tbaa !5
  %429 = getelementptr inbounds %struct.ImGuiContext, ptr %428, i32 0, i32 3
  %430 = getelementptr inbounds %struct.ImGuiIO, ptr %429, i32 0, i32 73
  %431 = load i32, ptr %3, align 4, !tbaa !123
  %432 = sext i32 %431 to i64
  %433 = getelementptr inbounds [512 x float], ptr %430, i64 0, i64 %432
  %434 = load float, ptr %433, align 4, !tbaa !71
  %435 = fcmp olt float %434, 0.000000e+00
  br i1 %435, label %436, label %437

436:                                              ; preds = %427
  br label %450

437:                                              ; preds = %427
  %438 = load ptr, ptr %1, align 8, !tbaa !5
  %439 = getelementptr inbounds %struct.ImGuiContext, ptr %438, i32 0, i32 3
  %440 = getelementptr inbounds %struct.ImGuiIO, ptr %439, i32 0, i32 73
  %441 = load i32, ptr %3, align 4, !tbaa !123
  %442 = sext i32 %441 to i64
  %443 = getelementptr inbounds [512 x float], ptr %440, i64 0, i64 %442
  %444 = load float, ptr %443, align 4, !tbaa !71
  %445 = load ptr, ptr %1, align 8, !tbaa !5
  %446 = getelementptr inbounds %struct.ImGuiContext, ptr %445, i32 0, i32 3
  %447 = getelementptr inbounds %struct.ImGuiIO, ptr %446, i32 0, i32 3
  %448 = load float, ptr %447, align 8, !tbaa !9
  %449 = fadd float %444, %448
  br label %450

450:                                              ; preds = %437, %436
  %451 = phi float [ 0.000000e+00, %436 ], [ %449, %437 ]
  br label %453

452:                                              ; preds = %418
  br label %453

453:                                              ; preds = %452, %450
  %454 = phi float [ %451, %450 ], [ -1.000000e+00, %452 ]
  %455 = load ptr, ptr %1, align 8, !tbaa !5
  %456 = getelementptr inbounds %struct.ImGuiContext, ptr %455, i32 0, i32 3
  %457 = getelementptr inbounds %struct.ImGuiIO, ptr %456, i32 0, i32 73
  %458 = load i32, ptr %3, align 4, !tbaa !123
  %459 = sext i32 %458 to i64
  %460 = getelementptr inbounds [512 x float], ptr %457, i64 0, i64 %459
  store float %454, ptr %460, align 4, !tbaa !71
  br label %461

461:                                              ; preds = %453
  %462 = load i32, ptr %3, align 4, !tbaa !123
  %463 = add nsw i32 %462, 1
  store i32 %463, ptr %3, align 4, !tbaa !123
  br label %414, !llvm.loop !125

464:                                              ; preds = %417
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %465 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %466 = icmp ne ptr %465, null
  br i1 %466, label %477, label %467

467:                                              ; preds = %464
  %468 = load ptr, ptr %1, align 8, !tbaa !5
  %469 = getelementptr inbounds %struct.ImGuiContext, ptr %468, i32 0, i32 115
  %470 = load ptr, ptr %469, align 8, !tbaa !127
  %471 = icmp ne ptr %470, null
  br i1 %471, label %472, label %489

472:                                              ; preds = %467
  %473 = load ptr, ptr %1, align 8, !tbaa !5
  %474 = getelementptr inbounds %struct.ImGuiContext, ptr %473, i32 0, i32 119
  %475 = load float, ptr %474, align 4, !tbaa !128
  %476 = fcmp ogt float %475, 0.000000e+00
  br i1 %476, label %477, label %489

477:                                              ; preds = %472, %464
  %478 = load ptr, ptr %1, align 8, !tbaa !5
  %479 = getelementptr inbounds %struct.ImGuiContext, ptr %478, i32 0, i32 132
  %480 = load float, ptr %479, align 8, !tbaa !129
  %481 = load ptr, ptr %1, align 8, !tbaa !5
  %482 = getelementptr inbounds %struct.ImGuiContext, ptr %481, i32 0, i32 3
  %483 = getelementptr inbounds %struct.ImGuiIO, ptr %482, i32 0, i32 3
  %484 = load float, ptr %483, align 8, !tbaa !9
  %485 = call float @llvm.fmuladd.f32(float %484, float 6.000000e+00, float %480)
  %486 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %485, float noundef 1.000000e+00)
  %487 = load ptr, ptr %1, align 8, !tbaa !5
  %488 = getelementptr inbounds %struct.ImGuiContext, ptr %487, i32 0, i32 132
  store float %486, ptr %488, align 8, !tbaa !129
  br label %502

489:                                              ; preds = %472, %467
  %490 = load ptr, ptr %1, align 8, !tbaa !5
  %491 = getelementptr inbounds %struct.ImGuiContext, ptr %490, i32 0, i32 132
  %492 = load float, ptr %491, align 8, !tbaa !129
  %493 = load ptr, ptr %1, align 8, !tbaa !5
  %494 = getelementptr inbounds %struct.ImGuiContext, ptr %493, i32 0, i32 3
  %495 = getelementptr inbounds %struct.ImGuiIO, ptr %494, i32 0, i32 3
  %496 = load float, ptr %495, align 8, !tbaa !9
  %497 = fneg float %496
  %498 = call float @llvm.fmuladd.f32(float %497, float 1.000000e+01, float %492)
  %499 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %498, float noundef 0.000000e+00)
  %500 = load ptr, ptr %1, align 8, !tbaa !5
  %501 = getelementptr inbounds %struct.ImGuiContext, ptr %500, i32 0, i32 132
  store float %499, ptr %501, align 8, !tbaa !129
  br label %502

502:                                              ; preds = %489, %477
  %503 = load ptr, ptr %1, align 8, !tbaa !5
  %504 = getelementptr inbounds %struct.ImGuiContext, ptr %503, i32 0, i32 136
  store i32 0, ptr %504, align 8, !tbaa !130
  %505 = load ptr, ptr %1, align 8, !tbaa !5
  %506 = getelementptr inbounds %struct.ImGuiContext, ptr %505, i32 0, i32 205
  store i32 -1, ptr %506, align 4, !tbaa !131
  %507 = load ptr, ptr %1, align 8, !tbaa !5
  %508 = getelementptr inbounds %struct.ImGuiContext, ptr %507, i32 0, i32 204
  store i32 -1, ptr %508, align 8, !tbaa !132
  %509 = load ptr, ptr %1, align 8, !tbaa !5
  %510 = getelementptr inbounds %struct.ImGuiContext, ptr %509, i32 0, i32 203
  store i32 -1, ptr %510, align 4, !tbaa !133
  call void @llvm.lifetime.start.p0(i64 8, ptr %4) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %4, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %511 = load ptr, ptr %1, align 8, !tbaa !5
  %512 = getelementptr inbounds %struct.ImGuiContext, ptr %511, i32 0, i32 178
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %512, ptr align 4 %4, i64 8, i1 false), !tbaa.struct !134
  call void @llvm.lifetime.end.p0(i64 8, ptr %4) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %513 = load ptr, ptr %1, align 8, !tbaa !5
  %514 = getelementptr inbounds %struct.ImGuiContext, ptr %513, i32 0, i32 21
  %515 = getelementptr inbounds %struct.ImVector.3, ptr %514, i32 0, i32 0
  %516 = load i32, ptr %515, align 8, !tbaa !135
  %517 = load ptr, ptr %1, align 8, !tbaa !5
  %518 = getelementptr inbounds %struct.ImGuiContext, ptr %517, i32 0, i32 20
  %519 = getelementptr inbounds %struct.ImVector.3, ptr %518, i32 0, i32 0
  %520 = load i32, ptr %519, align 8, !tbaa !136
  %521 = icmp eq i32 %516, %520
  br i1 %521, label %522, label %523

522:                                              ; preds = %502
  br label %525

523:                                              ; preds = %502
  call void @__assert_fail(ptr noundef @.str.69, ptr noundef @.str.3, i32 noundef 3875, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

524:                                              ; No predecessors!
  br label %525

525:                                              ; preds = %524, %522
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #11
  %526 = load ptr, ptr %1, align 8, !tbaa !5
  %527 = getelementptr inbounds %struct.ImGuiContext, ptr %526, i32 0, i32 3
  %528 = getelementptr inbounds %struct.ImGuiIO, ptr %527, i32 0, i32 24
  %529 = load float, ptr %528, align 8, !tbaa !137
  %530 = fcmp oge float %529, 0.000000e+00
  br i1 %530, label %531, label %541

531:                                              ; preds = %525
  %532 = load ptr, ptr %1, align 8, !tbaa !5
  %533 = getelementptr inbounds %struct.ImGuiContext, ptr %532, i32 0, i32 9
  %534 = load double, ptr %533, align 8, !tbaa !65
  %535 = fptrunc double %534 to float
  %536 = load ptr, ptr %1, align 8, !tbaa !5
  %537 = getelementptr inbounds %struct.ImGuiContext, ptr %536, i32 0, i32 3
  %538 = getelementptr inbounds %struct.ImGuiIO, ptr %537, i32 0, i32 24
  %539 = load float, ptr %538, align 8, !tbaa !137
  %540 = fsub float %535, %539
  br label %542

541:                                              ; preds = %525
  br label %542

542:                                              ; preds = %541, %531
  %543 = phi float [ %540, %531 ], [ 0x47EFFFFFE0000000, %541 ]
  store float %543, ptr %5, align 4, !tbaa !71
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #11
  store i32 0, ptr %6, align 4, !tbaa !123
  br label %544

544:                                              ; preds = %589, %542
  %545 = load i32, ptr %6, align 4, !tbaa !123
  %546 = load ptr, ptr %1, align 8, !tbaa !5
  %547 = getelementptr inbounds %struct.ImGuiContext, ptr %546, i32 0, i32 20
  %548 = getelementptr inbounds %struct.ImVector.3, ptr %547, i32 0, i32 0
  %549 = load i32, ptr %548, align 8, !tbaa !136
  %550 = icmp ne i32 %545, %549
  br i1 %550, label %552, label %551

551:                                              ; preds = %544
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #11
  br label %592

552:                                              ; preds = %544
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #11
  %553 = load ptr, ptr %1, align 8, !tbaa !5
  %554 = getelementptr inbounds %struct.ImGuiContext, ptr %553, i32 0, i32 20
  %555 = load i32, ptr %6, align 4, !tbaa !123
  %556 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %554, i32 noundef %555)
  %557 = load ptr, ptr %556, align 8, !tbaa !5
  store ptr %557, ptr %7, align 8, !tbaa !5
  %558 = load ptr, ptr %7, align 8, !tbaa !5
  %559 = getelementptr inbounds %struct.ImGuiWindow, ptr %558, i32 0, i32 21
  %560 = load i8, ptr %559, align 2, !tbaa !138, !range !88, !noundef !89
  %561 = trunc i8 %560 to i1
  %562 = load ptr, ptr %7, align 8, !tbaa !5
  %563 = getelementptr inbounds %struct.ImGuiWindow, ptr %562, i32 0, i32 22
  %564 = zext i1 %561 to i8
  store i8 %564, ptr %563, align 1, !tbaa !146
  %565 = load ptr, ptr %7, align 8, !tbaa !5
  %566 = getelementptr inbounds %struct.ImGuiWindow, ptr %565, i32 0, i32 33
  store i16 0, ptr %566, align 2, !tbaa !147
  %567 = load ptr, ptr %7, align 8, !tbaa !5
  %568 = getelementptr inbounds %struct.ImGuiWindow, ptr %567, i32 0, i32 21
  store i8 0, ptr %568, align 2, !tbaa !138
  %569 = load ptr, ptr %7, align 8, !tbaa !5
  %570 = getelementptr inbounds %struct.ImGuiWindow, ptr %569, i32 0, i32 23
  store i8 0, ptr %570, align 8, !tbaa !148
  %571 = load ptr, ptr %7, align 8, !tbaa !5
  %572 = getelementptr inbounds %struct.ImGuiWindow, ptr %571, i32 0, i32 22
  %573 = load i8, ptr %572, align 1, !tbaa !146, !range !88, !noundef !89
  %574 = trunc i8 %573 to i1
  br i1 %574, label %588, label %575

575:                                              ; preds = %552
  %576 = load ptr, ptr %7, align 8, !tbaa !5
  %577 = getelementptr inbounds %struct.ImGuiWindow, ptr %576, i32 0, i32 74
  %578 = load i8, ptr %577, align 8, !tbaa !149, !range !88, !noundef !89
  %579 = trunc i8 %578 to i1
  br i1 %579, label %588, label %580

580:                                              ; preds = %575
  %581 = load ptr, ptr %7, align 8, !tbaa !5
  %582 = getelementptr inbounds %struct.ImGuiWindow, ptr %581, i32 0, i32 58
  %583 = load float, ptr %582, align 4, !tbaa !150
  %584 = load float, ptr %5, align 4, !tbaa !71
  %585 = fcmp olt float %583, %584
  br i1 %585, label %586, label %588

586:                                              ; preds = %580
  %587 = load ptr, ptr %7, align 8, !tbaa !5
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef %587)
  br label %588

588:                                              ; preds = %586, %580, %575, %552
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #11
  br label %589

589:                                              ; preds = %588
  %590 = load i32, ptr %6, align 4, !tbaa !123
  %591 = add nsw i32 %590, 1
  store i32 %591, ptr %6, align 4, !tbaa !123
  br label %544, !llvm.loop !151

592:                                              ; preds = %551
  %593 = load ptr, ptr %1, align 8, !tbaa !5
  %594 = getelementptr inbounds %struct.ImGuiContext, ptr %593, i32 0, i32 72
  %595 = load ptr, ptr %594, align 8, !tbaa !152
  %596 = icmp ne ptr %595, null
  br i1 %596, label %597, label %605

597:                                              ; preds = %592
  %598 = load ptr, ptr %1, align 8, !tbaa !5
  %599 = getelementptr inbounds %struct.ImGuiContext, ptr %598, i32 0, i32 72
  %600 = load ptr, ptr %599, align 8, !tbaa !152
  %601 = getelementptr inbounds %struct.ImGuiWindow, ptr %600, i32 0, i32 22
  %602 = load i8, ptr %601, align 1, !tbaa !146, !range !88, !noundef !89
  %603 = trunc i8 %602 to i1
  br i1 %603, label %605, label %604

604:                                              ; preds = %597
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %605

605:                                              ; preds = %604, %597, %592
  %606 = load ptr, ptr %1, align 8, !tbaa !5
  %607 = getelementptr inbounds %struct.ImGuiContext, ptr %606, i32 0, i32 23
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %607, i32 noundef 0)
  %608 = load ptr, ptr %1, align 8, !tbaa !5
  %609 = getelementptr inbounds %struct.ImGuiContext, ptr %608, i32 0, i32 71
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %609, i32 noundef 0)
  %610 = load ptr, ptr %1, align 8, !tbaa !5
  %611 = getelementptr inbounds %struct.ImGuiContext, ptr %610, i32 0, i32 72
  %612 = load ptr, ptr %611, align 8, !tbaa !152
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %612, i1 noundef zeroext false)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %613 = load ptr, ptr %1, align 8, !tbaa !5
  %614 = getelementptr inbounds %struct.ImGuiContext, ptr %613, i32 0, i32 14
  store i8 1, ptr %614, align 1, !tbaa !153
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %8, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #11
  %615 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef @.str.70, ptr noundef null, i32 noundef 0)
  %616 = load ptr, ptr %1, align 8, !tbaa !5
  %617 = getelementptr inbounds %struct.ImGuiContext, ptr %616, i32 0, i32 27
  %618 = load ptr, ptr %617, align 8, !tbaa !154
  %619 = getelementptr inbounds %struct.ImGuiWindow, ptr %618, i32 0, i32 29
  %620 = load i8, ptr %619, align 2, !tbaa !155, !range !88, !noundef !89
  %621 = trunc i8 %620 to i1
  %622 = zext i1 %621 to i32
  %623 = icmp eq i32 %622, 1
  br i1 %623, label %624, label %625

624:                                              ; preds = %605
  br label %627

625:                                              ; preds = %605
  call void @__assert_fail(ptr noundef @.str.71, ptr noundef @.str.3, i32 noundef 3909, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

626:                                              ; No predecessors!
  br label %627

627:                                              ; preds = %626, %624
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #11
  call void @llvm.lifetime.end.p0(i64 8, ptr %1) #11
  ret void
}

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv() #1

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() #8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) #1 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(208), float noundef) #9

declare void @_ZN10ImDrawList16ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(168)) #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef) #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168)) #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52)) #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) #7

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !15, i64 24}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5480, !6, i64 6432, !15, i64 6440, !15, i64 6444, !19, i64 6448, !21, i64 6656, !13, i64 6664, !13, i64 6668, !13, i64 6672, !11, i64 6676, !11, i64 6677, !11, i64 6678, !11, i64 6679, !13, i64 6680, !6, i64 6688, !22, i64 6696, !22, i64 6712, !22, i64 6728, !22, i64 6744, !23, i64 6760, !13, i64 6776, !6, i64 6784, !6, i64 6792, !6, i64 6800, !6, i64 6808, !6, i64 6816, !14, i64 6824, !15, i64 6832, !13, i64 6836, !11, i64 6840, !13, i64 6844, !15, i64 6848, !15, i64 6852, !13, i64 6856, !13, i64 6860, !15, i64 6864, !11, i64 6868, !11, i64 6869, !11, i64 6870, !11, i64 6871, !11, i64 6872, !13, i64 6876, !13, i64 6880, !25, i64 6888, !14, i64 6896, !6, i64 6904, !26, i64 6912, !13, i64 6916, !13, i64 6920, !11, i64 6924, !11, i64 6925, !6, i64 6928, !13, i64 6936, !15, i64 6940, !27, i64 6944, !29, i64 7056, !30, i64 7080, !31, i64 7096, !32, i64 7112, !33, i64 7128, !33, i64 7144, !6, i64 7160, !13, i64 7168, !13, i64 7172, !13, i64 7176, !13, i64 7180, !13, i64 7184, !13, i64 7188, !13, i64 7192, !13, i64 7196, !13, i64 7200, !13, i64 7204, !13, i64 7208, !26, i64 7212, !28, i64 7216, !13, i64 7232, !34, i64 7236, !13, i64 7240, !11, i64 7244, !11, i64 7245, !11, i64 7246, !11, i64 7247, !11, i64 7248, !11, i64 7249, !11, i64 7250, !13, i64 7252, !28, i64 7256, !11, i64 7272, !11, i64 7273, !13, i64 7276, !35, i64 7280, !13, i64 7284, !13, i64 7288, !13, i64 7292, !13, i64 7296, !36, i64 7304, !36, i64 7352, !36, i64 7400, !6, i64 7448, !13, i64 7456, !6, i64 7464, !6, i64 7472, !6, i64 7480, !15, i64 7488, !15, i64 7492, !11, i64 7496, !6, i64 7504, !6, i64 7512, !13, i64 7520, !13, i64 7524, !13, i64 7528, !13, i64 7532, !11, i64 7536, !37, i64 7544, !38, i64 7600, !15, i64 7632, !39, i64 7640, !39, i64 7808, !13, i64 7976, !11, i64 7980, !11, i64 7981, !11, i64 7982, !13, i64 7984, !13, i64 7988, !13, i64 7992, !47, i64 8000, !28, i64 8064, !13, i64 8080, !13, i64 8084, !15, i64 8088, !13, i64 8092, !13, i64 8096, !13, i64 8100, !13, i64 8104, !48, i64 8112, !7, i64 8128, !6, i64 8144, !49, i64 8152, !51, i64 8192, !52, i64 8208, !14, i64 8224, !53, i64 8232, !57, i64 11960, !13, i64 12080, !13, i64 12084, !15, i64 12088, !15, i64 12092, !7, i64 12096, !20, i64 12108, !11, i64 12124, !15, i64 12128, !15, i64 12132, !15, i64 12136, !13, i64 12140, !54, i64 12144, !60, i64 12160, !14, i64 12176, !14, i64 12184, !11, i64 12192, !15, i64 12196, !61, i64 12200, !62, i64 12216, !63, i64 12232, !11, i64 12248, !64, i64 12252, !6, i64 12256, !61, i64 12264, !15, i64 12280, !11, i64 12284, !13, i64 12288, !13, i64 12292, !13, i64 12296, !11, i64 12300, !13, i64 12304, !7, i64 12308, !13, i64 12788, !15, i64 12792, !13, i64 12796, !13, i64 12800, !13, i64 12804, !7, i64 12808}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !14, i64 296, !7, i64 304, !15, i64 312, !15, i64 316, !11, i64 320, !11, i64 321, !11, i64 322, !11, i64 323, !7, i64 324, !7, i64 836, !11, i64 920, !11, i64 921, !11, i64 922, !11, i64 923, !11, i64 924, !11, i64 925, !11, i64 926, !15, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !13, i64 948, !14, i64 952, !13, i64 960, !14, i64 964, !7, i64 972, !7, i64 1016, !7, i64 1056, !7, i64 1061, !7, i64 1066, !7, i64 1071, !7, i64 1076, !7, i64 1084, !7, i64 1104, !7, i64 1124, !7, i64 1164, !7, i64 1184, !7, i64 3232, !7, i64 5280, !7, i64 5364, !16, i64 5448, !17, i64 5456}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !13, i64 132, !14, i64 136, !14, i64 144, !14, i64 152, !14, i64 160, !15, i64 168, !11, i64 172, !11, i64 173, !15, i64 176, !15, i64 180, !7, i64 184}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !7, i64 144}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS12ImGuiStorage", !24, i64 0}
!24 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"long long", !7, i64 0}
!26 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!27 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !28, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!28 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!29 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!30 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!35 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!36 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !28, i64 28}
!37 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44}
!38 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!39 = !{!"_ZTS10ImDrawList", !40, i64 0, !17, i64 16, !41, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !13, i64 76, !6, i64 80, !6, i64 88, !42, i64 96, !43, i64 112, !44, i64 128, !45, i64 144}
!40 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !46, i64 8}
!46 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!48 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !50, i64 0, !23, i64 16, !13, i64 32}
!50 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !54, i64 32, !54, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !55, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!54 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !56, i64 24}
!56 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!57 = !{!"_ZTS6ImFont", !58, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !59, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!58 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS15ImGuiTextBuffer", !54, i64 0}
!62 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !54, i64 0}
!64 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!65 = !{!10, !21, i64 6656}
!66 = !{!10, !11, i64 6676}
!67 = !{!10, !13, i64 6664}
!68 = !{!10, !13, i64 12140}
!69 = !{!10, !13, i64 6776}
!70 = !{!10, !13, i64 12788}
!71 = !{!15, !15, i64 0}
!72 = !{!10, !15, i64 12792}
!73 = !{!10, !15, i64 936}
!74 = !{!10, !6, i64 168}
!75 = !{!76, !11, i64 0}
!76 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !32, i64 64, !77, i64 80, !78, i64 96, !7, i64 112}
!77 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!10, !6, i64 6432}
!80 = !{!10, !15, i64 16}
!81 = !{!10, !15, i64 20}
!82 = !{i64 0, i64 4, !71, i64 4, i64 4, !71, i64 8, i64 4, !71, i64 12, i64 4, !71}
!83 = !{!10, !15, i64 5656}
!84 = !{!10, !15, i64 6468}
!85 = !{!10, !15, i64 5660}
!86 = !{!10, !13, i64 6492}
!87 = !{!10, !11, i64 5652}
!88 = !{i8 0, i8 2}
!89 = !{}
!90 = !{!10, !11, i64 5653}
!91 = !{!10, !13, i64 12}
!92 = !{!76, !6, i64 8}
!93 = !{!10, !11, i64 7980}
!94 = !{!10, !13, i64 8012}
!95 = !{!10, !13, i64 6856}
!96 = !{!10, !13, i64 6844}
!97 = !{!10, !15, i64 6848}
!98 = !{!10, !13, i64 6836}
!99 = !{!10, !15, i64 6852}
!100 = !{!10, !11, i64 6840}
!101 = !{!10, !13, i64 6860}
!102 = !{!10, !13, i64 6920}
!103 = !{!10, !15, i64 6864}
!104 = !{!10, !15, i64 6940}
!105 = !{!10, !6, i64 6904}
!106 = !{!10, !6, i64 6928}
!107 = !{!10, !11, i64 6871}
!108 = !{!10, !11, i64 6925}
!109 = !{!10, !11, i64 6872}
!110 = !{!10, !11, i64 6924}
!111 = !{!10, !11, i64 6868}
!112 = !{!10, !13, i64 12080}
!113 = !{!10, !13, i64 6876}
!114 = !{!10, !13, i64 6880}
!115 = !{!10, !25, i64 6888}
!116 = !{!10, !13, i64 8092}
!117 = !{!10, !13, i64 8096}
!118 = !{!10, !15, i64 8088}
!119 = !{!10, !11, i64 7981}
!120 = !{!10, !11, i64 7982}
!121 = !{!10, !13, i64 8104}
!122 = !{!10, !13, i64 968}
!123 = !{!13, !13, i64 0}
!124 = !{!11, !11, i64 0}
!125 = distinct !{!125, !126}
!126 = !{!"llvm.loop.mustprogress"}
!127 = !{!10, !6, i64 7464}
!128 = !{!10, !15, i64 7492}
!129 = !{!10, !15, i64 7632}
!130 = !{!10, !13, i64 7976}
!131 = !{!10, !13, i64 12804}
!132 = !{!10, !13, i64 12800}
!133 = !{!10, !13, i64 12796}
!134 = !{i64 0, i64 4, !71, i64 4, i64 4, !71}
!135 = !{!10, !13, i64 6712}
!136 = !{!10, !13, i64 6696}
!137 = !{!10, !15, i64 208}
!138 = !{!139, !11, i64 126}
!139 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !15, i64 64, !15, i64 68, !13, i64 72, !13, i64 76, !13, i64 80, !14, i64 84, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !11, i64 131, !11, i64 132, !11, i64 133, !11, i64 134, !11, i64 135, !7, i64 136, !16, i64 138, !16, i64 140, !16, i64 142, !13, i64 144, !7, i64 148, !7, i64 149, !7, i64 150, !11, i64 151, !13, i64 152, !13, i64 156, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !14, i64 176, !14, i64 184, !60, i64 192, !140, i64 208, !28, i64 536, !28, i64 552, !28, i64 568, !28, i64 584, !28, i64 600, !28, i64 616, !13, i64 632, !15, i64 636, !15, i64 640, !23, i64 648, !145, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !39, i64 696, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !7, i64 904, !7, i64 912, !11, i64 944, !13, i64 948, !13, i64 952}
!140 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !141, i64 56, !141, i64 60, !141, i64 64, !13, i64 68, !13, i64 72, !28, i64 76, !28, i64 92, !34, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !142, i64 140, !13, i64 176, !13, i64 180, !22, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !143, i64 248, !58, i64 264, !58, i64 280, !144, i64 296, !7, i64 312}
!141 = !{!"_ZTS6ImVec1", !15, i64 0}
!142 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!143 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!144 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!145 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!146 = !{!139, !11, i64 127}
!147 = !{!139, !16, i64 138}
!148 = !{!139, !11, i64 128}
!149 = !{!139, !11, i64 944}
!150 = !{!139, !15, i64 636}
!151 = distinct !{!151, !126}
!152 = !{!10, !6, i64 7160}
!153 = !{!10, !11, i64 6677}
!154 = !{!10, !6, i64 6784}
!155 = !{!139, !11, i64 134}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [86 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.68 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.69 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.70 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.71 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) local_unnamed_addr #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() local_unnamed_addr #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() local_unnamed_addr #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() local_unnamed_addr #6 {
  %1 = alloca %struct.ImVec4, align 4
  %2 = alloca %struct.ImVec2, align 8
  %3 = alloca %struct.ImVec2, align 4
  %4 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %.not = icmp eq ptr %4, null
  br i1 %.not, label %5, label %6

5:                                                ; preds = %0
  tail call void @__assert_fail(ptr noundef nonnull @.str.10, ptr noundef nonnull @.str.3, i32 noundef 3739, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

6:                                                ; preds = %0
  tail call void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv()
  tail call void @_ZN5ImGuiL14UpdateSettingsEv()
  %7 = getelementptr inbounds i8, ptr %4, i64 24
  %8 = load float, ptr %7, align 8, !tbaa !9
  %9 = fpext float %8 to double
  %10 = getelementptr inbounds i8, ptr %4, i64 6656
  %11 = load double, ptr %10, align 8, !tbaa !65
  %12 = fadd double %11, %9
  store double %12, ptr %10, align 8, !tbaa !65
  %13 = getelementptr inbounds i8, ptr %4, i64 6676
  store i8 1, ptr %13, align 4, !tbaa !66
  %14 = getelementptr inbounds i8, ptr %4, i64 6664
  %15 = load i32, ptr %14, align 8, !tbaa !67
  %16 = add nsw i32 %15, 1
  store i32 %16, ptr %14, align 8, !tbaa !67
  %17 = getelementptr inbounds i8, ptr %4, i64 12140
  store i32 0, ptr %17, align 4, !tbaa !68
  %18 = getelementptr inbounds i8, ptr %4, i64 6776
  store i32 0, ptr %18, align 8, !tbaa !69
  %19 = getelementptr inbounds i8, ptr %4, i64 12160
  tail call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %19, i32 noundef 0)
  %20 = load float, ptr %7, align 8, !tbaa !9
  %21 = getelementptr inbounds i8, ptr %4, i64 12308
  %22 = getelementptr inbounds i8, ptr %4, i64 12788
  %23 = load i32, ptr %22, align 4, !tbaa !70
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds [120 x float], ptr %21, i64 0, i64 %24
  %26 = load float, ptr %25, align 4, !tbaa !71
  %27 = fsub float %20, %26
  %28 = getelementptr inbounds i8, ptr %4, i64 12792
  %29 = load float, ptr %28, align 8, !tbaa !72
  %30 = fadd float %29, %27
  store float %30, ptr %28, align 8, !tbaa !72
  store float %20, ptr %25, align 4, !tbaa !71
  %31 = add nsw i32 %23, 1
  %32 = srem i32 %31, 120
  store i32 %32, ptr %22, align 4, !tbaa !70
  %33 = load float, ptr %28, align 8, !tbaa !72
  %34 = fcmp ogt float %33, 0.000000e+00
  %35 = fdiv float %33, 1.200000e+02
  %36 = fdiv float 1.000000e+00, %35
  %37 = select i1 %34, float %36, float 0x47EFFFFFE0000000
  %38 = getelementptr inbounds i8, ptr %4, i64 936
  store float %37, ptr %38, align 8, !tbaa !73
  %39 = getelementptr inbounds i8, ptr %4, i64 168
  %40 = load ptr, ptr %39, align 8, !tbaa !74
  store i8 1, ptr %40, align 8, !tbaa !75
  %41 = tail call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  tail call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %41)
  %42 = getelementptr inbounds i8, ptr %4, i64 6432
  %43 = load ptr, ptr %42, align 8, !tbaa !79
  %44 = tail call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %43)
  br i1 %44, label %46, label %45

45:                                               ; preds = %6
  tail call void @__assert_fail(ptr noundef nonnull @.str.68, ptr noundef nonnull @.str.3, i32 noundef 3768, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

46:                                               ; preds = %6
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %1) #11
  %47 = getelementptr inbounds i8, ptr %4, i64 16
  %48 = load float, ptr %47, align 8, !tbaa !80
  %49 = getelementptr inbounds i8, ptr %4, i64 20
  %50 = load float, ptr %49, align 4, !tbaa !81
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %1, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %48, float noundef %50)
  %51 = getelementptr inbounds i8, ptr %4, i64 6448
  %52 = getelementptr inbounds i8, ptr %4, i64 6476
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %52, ptr noundef nonnull align 4 dereferenceable(16) %1, i64 16, i1 false), !tbaa.struct !82
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %1) #11
  %53 = getelementptr inbounds i8, ptr %4, i64 5656
  %54 = load float, ptr %53, align 8, !tbaa !83
  %55 = getelementptr inbounds i8, ptr %4, i64 6468
  store float %54, ptr %55, align 4, !tbaa !84
  %56 = getelementptr inbounds i8, ptr %4, i64 5660
  %57 = load float, ptr %56, align 4, !tbaa !85
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(208) %51, float noundef %57)
  %58 = getelementptr inbounds i8, ptr %4, i64 6492
  %59 = getelementptr inbounds i8, ptr %4, i64 5652
  %60 = load i8, ptr %59, align 4, !tbaa !86, !range !87, !noundef !88
  %spec.store.select = zext nneg i8 %60 to i32
  store i32 %spec.store.select, ptr %58, align 4
  %61 = getelementptr inbounds i8, ptr %4, i64 5653
  %62 = load i8, ptr %61, align 1, !tbaa !89, !range !87, !noundef !88
  %63 = trunc nuw i8 %62 to i1
  br i1 %63, label %64, label %66

64:                                               ; preds = %46
  %65 = or disjoint i32 %spec.store.select, 2
  store i32 %65, ptr %58, align 4, !tbaa !90
  br label %66

66:                                               ; preds = %64, %46
  %67 = phi i32 [ %65, %64 ], [ %spec.store.select, %46 ]
  %68 = getelementptr inbounds i8, ptr %4, i64 12
  %69 = load i32, ptr %68, align 4, !tbaa !91
  %70 = and i32 %69, 8
  %.not166 = icmp eq i32 %70, 0
  br i1 %.not166, label %73, label %71

71:                                               ; preds = %66
  %72 = or i32 %67, 4
  store i32 %72, ptr %58, align 4, !tbaa !90
  br label %73

73:                                               ; preds = %71, %66
  %74 = getelementptr inbounds i8, ptr %4, i64 7640
  call void @_ZN10ImDrawList16ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(168) %74)
  %75 = load ptr, ptr %39, align 8, !tbaa !74
  %76 = getelementptr inbounds i8, ptr %75, i64 8
  %77 = load ptr, ptr %76, align 8, !tbaa !92
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef %77)
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %74)
  %78 = getelementptr inbounds i8, ptr %4, i64 7808
  call void @_ZN10ImDrawList16ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(168) %78)
  %79 = load ptr, ptr %39, align 8, !tbaa !74
  %80 = getelementptr inbounds i8, ptr %79, i64 8
  %81 = load ptr, ptr %80, align 8, !tbaa !92
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %78, ptr noundef %81)
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %78)
  %82 = getelementptr inbounds i8, ptr %4, i64 7544
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52) %82)
  %83 = getelementptr inbounds i8, ptr %4, i64 7980
  %84 = load i8, ptr %83, align 4, !tbaa !93, !range !87, !noundef !88
  %85 = trunc nuw i8 %84 to i1
  br i1 %85, label %86, label %93

86:                                               ; preds = %73
  %87 = getelementptr inbounds i8, ptr %4, i64 8012
  %88 = load i32, ptr %87, align 4, !tbaa !94
  %89 = getelementptr inbounds i8, ptr %4, i64 6856
  %90 = load i32, ptr %89, align 8, !tbaa !95
  %91 = icmp eq i32 %88, %90
  br i1 %91, label %92, label %93

92:                                               ; preds = %86
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %88)
  br label %93

93:                                               ; preds = %92, %86, %73
  %94 = getelementptr inbounds i8, ptr %4, i64 6844
  %95 = load i32, ptr %94, align 4, !tbaa !96
  %.not167 = icmp eq i32 %95, 0
  br i1 %.not167, label %107, label %96

96:                                               ; preds = %93
  %97 = getelementptr inbounds i8, ptr %4, i64 6836
  %98 = load i32, ptr %97, align 4, !tbaa !97
  %.not169 = icmp eq i32 %98, 0
  br i1 %.not169, label %.thread193, label %100

.thread193:                                       ; preds = %96
  %99 = getelementptr inbounds i8, ptr %4, i64 6836
  br label %..thread182_crit_edge

100:                                              ; preds = %96
  %101 = getelementptr inbounds i8, ptr %4, i64 6856
  %102 = load i32, ptr %101, align 8, !tbaa !95
  %103 = icmp eq i32 %102, %98
  br i1 %103, label %.thread197, label %.thread195

.thread197:                                       ; preds = %100
  %104 = getelementptr inbounds i8, ptr %4, i64 6852
  store float 0.000000e+00, ptr %104, align 4, !tbaa !98
  %105 = getelementptr inbounds i8, ptr %4, i64 6836
  br label %111

.thread195:                                       ; preds = %100
  %106 = getelementptr inbounds i8, ptr %4, i64 6836
  br label %111

107:                                              ; preds = %93
  %108 = getelementptr inbounds i8, ptr %4, i64 6848
  %.phi.trans.insert.phi.trans.insert = getelementptr inbounds i8, ptr %4, i64 6836
  %.pre.pre = load i32, ptr %.phi.trans.insert.phi.trans.insert, align 4, !tbaa !97
  store <2 x float> zeroinitializer, ptr %108, align 8, !tbaa !71
  %109 = getelementptr inbounds i8, ptr %4, i64 6836
  %.not170 = icmp eq i32 %.pre.pre, 0
  br i1 %.not170, label %..thread182_crit_edge, label %111

..thread182_crit_edge:                            ; preds = %.thread193, %107
  %110 = phi ptr [ %99, %.thread193 ], [ %109, %107 ]
  %.phi.trans.insert188 = getelementptr inbounds i8, ptr %4, i64 6856
  %.pre189 = load i32, ptr %.phi.trans.insert188, align 8, !tbaa !95
  br label %.thread182

111:                                              ; preds = %.thread197, %.thread195, %107
  %112 = phi ptr [ %106, %.thread195 ], [ %109, %107 ], [ %105, %.thread197 ]
  %113 = phi i32 [ %98, %.thread195 ], [ %.pre.pre, %107 ], [ %98, %.thread197 ]
  %114 = load float, ptr %7, align 8, !tbaa !9
  %115 = getelementptr inbounds i8, ptr %4, i64 6848
  %116 = load float, ptr %115, align 8, !tbaa !99
  %117 = fadd float %114, %116
  store float %117, ptr %115, align 8, !tbaa !99
  %118 = getelementptr inbounds i8, ptr %4, i64 6856
  %119 = load i32, ptr %118, align 8, !tbaa !95
  %.not172 = icmp eq i32 %119, %113
  br i1 %.not172, label %.thread182, label %120

120:                                              ; preds = %111
  %121 = getelementptr inbounds i8, ptr %4, i64 6852
  %122 = load float, ptr %121, align 4, !tbaa !98
  %123 = fadd float %114, %122
  store float %123, ptr %121, align 4, !tbaa !98
  br label %.thread182

.thread182:                                       ; preds = %..thread182_crit_edge, %120, %111
  %124 = phi ptr [ %110, %..thread182_crit_edge ], [ %112, %120 ], [ %112, %111 ]
  %125 = phi i32 [ 0, %..thread182_crit_edge ], [ %113, %120 ], [ %113, %111 ]
  %126 = phi i32 [ %.pre189, %..thread182_crit_edge ], [ %119, %120 ], [ %113, %111 ]
  store i32 %125, ptr %94, align 4, !tbaa !96
  store i32 0, ptr %124, align 4, !tbaa !97
  %127 = getelementptr inbounds i8, ptr %4, i64 6840
  store i8 0, ptr %127, align 8, !tbaa !100
  %128 = getelementptr inbounds i8, ptr %4, i64 6860
  %129 = load i32, ptr %128, align 4, !tbaa !101
  %130 = getelementptr inbounds i8, ptr %4, i64 6856
  %.not173 = icmp eq i32 %129, %126
  br i1 %.not173, label %thread-pre-split, label %131

131:                                              ; preds = %.thread182
  %132 = getelementptr inbounds i8, ptr %4, i64 6920
  %133 = load i32, ptr %132, align 8, !tbaa !102
  %134 = icmp ne i32 %133, %126
  %.not174 = icmp eq i32 %126, 0
  %or.cond = or i1 %.not174, %134
  br i1 %or.cond, label %thread-pre-split, label %135

135:                                              ; preds = %131
  call void @_ZN5ImGui13ClearActiveIDEv()
  %.pr.pre = load i32, ptr %130, align 8, !tbaa !95
  br label %thread-pre-split

thread-pre-split:                                 ; preds = %135, %131, %.thread182
  %136 = phi i32 [ %126, %.thread182 ], [ %126, %131 ], [ %.pr.pre, %135 ]
  %.not175 = icmp eq i32 %136, 0
  %.pre191 = load float, ptr %7, align 8, !tbaa !9
  br i1 %.not175, label %141, label %137

137:                                              ; preds = %thread-pre-split
  %138 = getelementptr inbounds i8, ptr %4, i64 6864
  %139 = load float, ptr %138, align 8, !tbaa !103
  %140 = fadd float %.pre191, %139
  store float %140, ptr %138, align 8, !tbaa !103
  br label %141

141:                                              ; preds = %137, %thread-pre-split
  %142 = getelementptr inbounds i8, ptr %4, i64 6940
  %143 = load float, ptr %142, align 4, !tbaa !104
  %144 = fadd float %.pre191, %143
  store float %144, ptr %142, align 4, !tbaa !104
  %145 = getelementptr inbounds i8, ptr %4, i64 6920
  store i32 %136, ptr %145, align 8, !tbaa !102
  %146 = getelementptr inbounds i8, ptr %4, i64 6904
  %147 = load ptr, ptr %146, align 8, !tbaa !105
  %148 = getelementptr inbounds i8, ptr %4, i64 6928
  store ptr %147, ptr %148, align 8, !tbaa !106
  %149 = getelementptr inbounds i8, ptr %4, i64 6871
  %150 = load i8, ptr %149, align 1, !tbaa !107, !range !87, !noundef !88
  %151 = getelementptr inbounds i8, ptr %4, i64 6925
  store i8 %150, ptr %151, align 1, !tbaa !108
  store i32 0, ptr %128, align 4, !tbaa !101
  %152 = getelementptr inbounds i8, ptr %4, i64 6872
  store i8 0, ptr %152, align 8, !tbaa !109
  %153 = getelementptr inbounds i8, ptr %4, i64 6924
  store i8 0, ptr %153, align 4, !tbaa !110
  %154 = getelementptr inbounds i8, ptr %4, i64 6868
  store i8 0, ptr %154, align 4, !tbaa !111
  %155 = getelementptr inbounds i8, ptr %4, i64 12080
  %156 = load i32, ptr %155, align 8, !tbaa !112
  %.not176 = icmp eq i32 %156, 0
  br i1 %.not176, label %159, label %157

157:                                              ; preds = %141
  %.not177 = icmp eq i32 %136, %156
  br i1 %.not177, label %.thread183, label %158

158:                                              ; preds = %157
  store i32 0, ptr %155, align 8, !tbaa !112
  br label %159

159:                                              ; preds = %158, %141
  br i1 %.not175, label %160, label %.thread183

160:                                              ; preds = %159
  %161 = getelementptr inbounds i8, ptr %4, i64 6876
  store i32 0, ptr %161, align 4, !tbaa !113
  %162 = getelementptr inbounds i8, ptr %4, i64 6880
  store i32 0, ptr %162, align 8, !tbaa !114
  %163 = getelementptr inbounds i8, ptr %4, i64 6888
  store i64 0, ptr %163, align 8, !tbaa !115
  br label %.thread183

.thread183:                                       ; preds = %157, %160, %159
  %164 = getelementptr inbounds i8, ptr %4, i64 8092
  %165 = load i32, ptr %164, align 4, !tbaa !116
  %166 = getelementptr inbounds i8, ptr %4, i64 8096
  store i32 %165, ptr %166, align 8, !tbaa !117
  store i32 0, ptr %164, align 4, !tbaa !116
  %167 = getelementptr inbounds i8, ptr %4, i64 8088
  store float 0x47EFFFFFE0000000, ptr %167, align 8, !tbaa !118
  %168 = getelementptr inbounds i8, ptr %4, i64 7981
  store i8 0, ptr %168, align 1, !tbaa !119
  %169 = getelementptr inbounds i8, ptr %4, i64 7982
  store i8 0, ptr %169, align 2, !tbaa !120
  %170 = getelementptr inbounds i8, ptr %4, i64 8104
  store i32 0, ptr %170, align 8, !tbaa !121
  %171 = call noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv()
  %172 = getelementptr inbounds i8, ptr %4, i64 968
  store i32 %171, ptr %172, align 8, !tbaa !122
  %173 = getelementptr inbounds i8, ptr %4, i64 3240
  %174 = getelementptr inbounds i8, ptr %4, i64 1192
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(2048) %173, ptr noundef nonnull align 8 dereferenceable(2048) %174, i64 2048, i1 false)
  %175 = getelementptr inbounds i8, ptr %4, i64 332
  br label %178

176:                                              ; preds = %202
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %177 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %.not178 = icmp eq ptr %177, null
  br i1 %.not178, label %205, label %212

178:                                              ; preds = %202, %.thread183
  %indvars.iv = phi i64 [ 0, %.thread183 ], [ %indvars.iv.next.1, %202 ]
  %179 = getelementptr inbounds [512 x i8], ptr %175, i64 0, i64 %indvars.iv
  %180 = load i8, ptr %179, align 1, !tbaa !123, !range !87, !noundef !88
  %181 = trunc nuw i8 %180 to i1
  br i1 %181, label %182, label %189

182:                                              ; preds = %178
  %183 = getelementptr inbounds [512 x float], ptr %174, i64 0, i64 %indvars.iv
  %184 = load float, ptr %183, align 4, !tbaa !71
  %185 = fcmp olt float %184, 0.000000e+00
  br i1 %185, label %189, label %186

186:                                              ; preds = %182
  %187 = load float, ptr %7, align 8, !tbaa !9
  %188 = fadd float %184, %187
  br label %189

189:                                              ; preds = %178, %186, %182
  %190 = phi float [ %188, %186 ], [ 0.000000e+00, %182 ], [ -1.000000e+00, %178 ]
  %191 = getelementptr inbounds [512 x float], ptr %174, i64 0, i64 %indvars.iv
  store float %190, ptr %191, align 4, !tbaa !71
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %192 = getelementptr inbounds [512 x i8], ptr %175, i64 0, i64 %indvars.iv.next
  %193 = load i8, ptr %192, align 1, !tbaa !123, !range !87, !noundef !88
  %194 = trunc nuw i8 %193 to i1
  br i1 %194, label %195, label %202

195:                                              ; preds = %189
  %196 = getelementptr inbounds [512 x float], ptr %174, i64 0, i64 %indvars.iv.next
  %197 = load float, ptr %196, align 4, !tbaa !71
  %198 = fcmp olt float %197, 0.000000e+00
  br i1 %198, label %202, label %199

199:                                              ; preds = %195
  %200 = load float, ptr %7, align 8, !tbaa !9
  %201 = fadd float %197, %200
  br label %202

202:                                              ; preds = %199, %195, %189
  %203 = phi float [ %201, %199 ], [ 0.000000e+00, %195 ], [ -1.000000e+00, %189 ]
  %204 = getelementptr inbounds [512 x float], ptr %174, i64 0, i64 %indvars.iv.next
  store float %203, ptr %204, align 4, !tbaa !71
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %exitcond.not.1 = icmp eq i64 %indvars.iv.next.1, 512
  br i1 %exitcond.not.1, label %176, label %178, !llvm.loop !124

205:                                              ; preds = %176
  %206 = getelementptr inbounds i8, ptr %4, i64 7464
  %207 = load ptr, ptr %206, align 8, !tbaa !126
  %.not179 = icmp eq ptr %207, null
  br i1 %.not179, label %218, label %208

208:                                              ; preds = %205
  %209 = getelementptr inbounds i8, ptr %4, i64 7492
  %210 = load float, ptr %209, align 4, !tbaa !127
  %211 = fcmp ogt float %210, 0.000000e+00
  br i1 %211, label %212, label %218

212:                                              ; preds = %208, %176
  %213 = getelementptr inbounds i8, ptr %4, i64 7632
  %214 = load float, ptr %213, align 8, !tbaa !128
  %215 = load float, ptr %7, align 8, !tbaa !9
  %216 = call float @llvm.fmuladd.f32(float %215, float 6.000000e+00, float %214)
  %217 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %216, float noundef 1.000000e+00)
  store float %217, ptr %213, align 8, !tbaa !128
  br label %225

218:                                              ; preds = %208, %205
  %219 = getelementptr inbounds i8, ptr %4, i64 7632
  %220 = load float, ptr %219, align 8, !tbaa !128
  %221 = load float, ptr %7, align 8, !tbaa !9
  %222 = fneg float %221
  %223 = call float @llvm.fmuladd.f32(float %222, float 1.000000e+01, float %220)
  %224 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %223, float noundef 0.000000e+00)
  store float %224, ptr %219, align 8, !tbaa !128
  br label %225

225:                                              ; preds = %218, %212
  %226 = getelementptr inbounds i8, ptr %4, i64 7976
  store i32 0, ptr %226, align 8, !tbaa !129
  %227 = getelementptr inbounds i8, ptr %4, i64 12804
  store i32 -1, ptr %227, align 4, !tbaa !130
  %228 = getelementptr inbounds i8, ptr %4, i64 12800
  store i32 -1, ptr %228, align 8, !tbaa !131
  %229 = getelementptr inbounds i8, ptr %4, i64 12796
  store i32 -1, ptr %229, align 4, !tbaa !132
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %2, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %230 = getelementptr inbounds i8, ptr %4, i64 12176
  %231 = load i64, ptr %2, align 8
  store i64 %231, ptr %230, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %232 = getelementptr inbounds i8, ptr %4, i64 6712
  %233 = load i32, ptr %232, align 8, !tbaa !133
  %234 = getelementptr inbounds i8, ptr %4, i64 6696
  %235 = load i32, ptr %234, align 8, !tbaa !134
  %236 = icmp eq i32 %233, %235
  br i1 %236, label %238, label %237

237:                                              ; preds = %225
  call void @__assert_fail(ptr noundef nonnull @.str.69, ptr noundef nonnull @.str.3, i32 noundef 3875, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

238:                                              ; preds = %225
  %239 = getelementptr inbounds i8, ptr %4, i64 208
  %240 = load float, ptr %239, align 8, !tbaa !135
  %241 = fcmp ult float %240, 0.000000e+00
  br i1 %241, label %246, label %242

242:                                              ; preds = %238
  %243 = load double, ptr %10, align 8, !tbaa !65
  %244 = fptrunc double %243 to float
  %245 = fsub float %244, %240
  br label %246

246:                                              ; preds = %238, %242
  %247 = phi float [ %245, %242 ], [ 0x47EFFFFFE0000000, %238 ]
  %.not180185 = icmp eq i32 %233, 0
  br i1 %.not180185, label %._crit_edge, label %.lr.ph

._crit_edge:                                      ; preds = %267, %246
  %248 = getelementptr inbounds i8, ptr %4, i64 7160
  %249 = load ptr, ptr %248, align 8, !tbaa !136
  %.not181 = icmp eq ptr %249, null
  br i1 %.not181, label %275, label %270

.lr.ph:                                           ; preds = %246, %267
  %.0155186 = phi i32 [ %268, %267 ], [ 0, %246 ]
  %250 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %234, i32 noundef %.0155186)
  %251 = load ptr, ptr %250, align 8, !tbaa !5
  %252 = getelementptr inbounds i8, ptr %251, i64 126
  %253 = load i8, ptr %252, align 2, !tbaa !137, !range !87, !noundef !88
  %254 = getelementptr inbounds i8, ptr %251, i64 127
  store i8 %253, ptr %254, align 1, !tbaa !145
  %255 = getelementptr inbounds i8, ptr %251, i64 138
  store i16 0, ptr %255, align 2, !tbaa !146
  store i8 0, ptr %252, align 2, !tbaa !137
  %256 = getelementptr inbounds i8, ptr %251, i64 128
  store i8 0, ptr %256, align 8, !tbaa !147
  %257 = trunc nuw i8 %253 to i1
  br i1 %257, label %267, label %258

258:                                              ; preds = %.lr.ph
  %259 = getelementptr inbounds i8, ptr %251, i64 944
  %260 = load i8, ptr %259, align 8, !tbaa !148, !range !87, !noundef !88
  %261 = trunc nuw i8 %260 to i1
  br i1 %261, label %267, label %262

262:                                              ; preds = %258
  %263 = getelementptr inbounds i8, ptr %251, i64 636
  %264 = load float, ptr %263, align 4, !tbaa !149
  %265 = fcmp olt float %264, %247
  br i1 %265, label %266, label %267

266:                                              ; preds = %262
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef nonnull %251)
  br label %267

267:                                              ; preds = %266, %262, %258, %.lr.ph
  %268 = add nuw nsw i32 %.0155186, 1
  %269 = load i32, ptr %234, align 8, !tbaa !134
  %.not180 = icmp eq i32 %268, %269
  br i1 %.not180, label %._crit_edge, label %.lr.ph, !llvm.loop !150

270:                                              ; preds = %._crit_edge
  %271 = getelementptr inbounds i8, ptr %249, i64 127
  %272 = load i8, ptr %271, align 1, !tbaa !145, !range !87, !noundef !88
  %273 = trunc nuw i8 %272 to i1
  br i1 %273, label %275, label %274

274:                                              ; preds = %270
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %275

275:                                              ; preds = %274, %270, %._crit_edge
  %276 = getelementptr inbounds i8, ptr %4, i64 6744
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %276, i32 noundef 0)
  %277 = getelementptr inbounds i8, ptr %4, i64 7144
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %277, i32 noundef 0)
  %278 = load ptr, ptr %248, align 8, !tbaa !136
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %278, i1 noundef zeroext false)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %279 = getelementptr inbounds i8, ptr %4, i64 6677
  store i8 1, ptr %279, align 1, !tbaa !151
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %3) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %3, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %3, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %3) #11
  %280 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef nonnull @.str.70, ptr noundef null, i32 noundef 0)
  %281 = getelementptr inbounds i8, ptr %4, i64 6784
  %282 = load ptr, ptr %281, align 8, !tbaa !152
  %283 = getelementptr inbounds i8, ptr %282, i64 134
  %284 = load i8, ptr %283, align 2, !tbaa !153, !range !87, !noundef !88
  %285 = trunc nuw i8 %284 to i1
  br i1 %285, label %287, label %286

286:                                              ; preds = %275
  call void @__assert_fail(ptr noundef nonnull @.str.71, ptr noundef nonnull @.str.3, i32 noundef 3909, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

287:                                              ; preds = %275
  ret void
}

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() local_unnamed_addr #8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) local_unnamed_addr #1 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(208), float noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList16ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(168)) local_unnamed_addr #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168)) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52)) local_unnamed_addr #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #7

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !15, i64 24}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5480, !6, i64 6432, !15, i64 6440, !15, i64 6444, !19, i64 6448, !21, i64 6656, !13, i64 6664, !13, i64 6668, !13, i64 6672, !11, i64 6676, !11, i64 6677, !11, i64 6678, !11, i64 6679, !13, i64 6680, !6, i64 6688, !22, i64 6696, !22, i64 6712, !22, i64 6728, !22, i64 6744, !23, i64 6760, !13, i64 6776, !6, i64 6784, !6, i64 6792, !6, i64 6800, !6, i64 6808, !6, i64 6816, !14, i64 6824, !15, i64 6832, !13, i64 6836, !11, i64 6840, !13, i64 6844, !15, i64 6848, !15, i64 6852, !13, i64 6856, !13, i64 6860, !15, i64 6864, !11, i64 6868, !11, i64 6869, !11, i64 6870, !11, i64 6871, !11, i64 6872, !13, i64 6876, !13, i64 6880, !25, i64 6888, !14, i64 6896, !6, i64 6904, !26, i64 6912, !13, i64 6916, !13, i64 6920, !11, i64 6924, !11, i64 6925, !6, i64 6928, !13, i64 6936, !15, i64 6940, !27, i64 6944, !29, i64 7056, !30, i64 7080, !31, i64 7096, !32, i64 7112, !33, i64 7128, !33, i64 7144, !6, i64 7160, !13, i64 7168, !13, i64 7172, !13, i64 7176, !13, i64 7180, !13, i64 7184, !13, i64 7188, !13, i64 7192, !13, i64 7196, !13, i64 7200, !13, i64 7204, !13, i64 7208, !26, i64 7212, !28, i64 7216, !13, i64 7232, !34, i64 7236, !13, i64 7240, !11, i64 7244, !11, i64 7245, !11, i64 7246, !11, i64 7247, !11, i64 7248, !11, i64 7249, !11, i64 7250, !13, i64 7252, !28, i64 7256, !11, i64 7272, !11, i64 7273, !13, i64 7276, !35, i64 7280, !13, i64 7284, !13, i64 7288, !13, i64 7292, !13, i64 7296, !36, i64 7304, !36, i64 7352, !36, i64 7400, !6, i64 7448, !13, i64 7456, !6, i64 7464, !6, i64 7472, !6, i64 7480, !15, i64 7488, !15, i64 7492, !11, i64 7496, !6, i64 7504, !6, i64 7512, !13, i64 7520, !13, i64 7524, !13, i64 7528, !13, i64 7532, !11, i64 7536, !37, i64 7544, !38, i64 7600, !15, i64 7632, !39, i64 7640, !39, i64 7808, !13, i64 7976, !11, i64 7980, !11, i64 7981, !11, i64 7982, !13, i64 7984, !13, i64 7988, !13, i64 7992, !47, i64 8000, !28, i64 8064, !13, i64 8080, !13, i64 8084, !15, i64 8088, !13, i64 8092, !13, i64 8096, !13, i64 8100, !13, i64 8104, !48, i64 8112, !7, i64 8128, !6, i64 8144, !49, i64 8152, !51, i64 8192, !52, i64 8208, !14, i64 8224, !53, i64 8232, !57, i64 11960, !13, i64 12080, !13, i64 12084, !15, i64 12088, !15, i64 12092, !7, i64 12096, !20, i64 12108, !11, i64 12124, !15, i64 12128, !15, i64 12132, !15, i64 12136, !13, i64 12140, !54, i64 12144, !60, i64 12160, !14, i64 12176, !14, i64 12184, !11, i64 12192, !15, i64 12196, !61, i64 12200, !62, i64 12216, !63, i64 12232, !11, i64 12248, !64, i64 12252, !6, i64 12256, !61, i64 12264, !15, i64 12280, !11, i64 12284, !13, i64 12288, !13, i64 12292, !13, i64 12296, !11, i64 12300, !13, i64 12304, !7, i64 12308, !13, i64 12788, !15, i64 12792, !13, i64 12796, !13, i64 12800, !13, i64 12804, !7, i64 12808}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !14, i64 296, !7, i64 304, !15, i64 312, !15, i64 316, !11, i64 320, !11, i64 321, !11, i64 322, !11, i64 323, !7, i64 324, !7, i64 836, !11, i64 920, !11, i64 921, !11, i64 922, !11, i64 923, !11, i64 924, !11, i64 925, !11, i64 926, !15, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !13, i64 948, !14, i64 952, !13, i64 960, !14, i64 964, !7, i64 972, !7, i64 1016, !7, i64 1056, !7, i64 1061, !7, i64 1066, !7, i64 1071, !7, i64 1076, !7, i64 1084, !7, i64 1104, !7, i64 1124, !7, i64 1164, !7, i64 1184, !7, i64 3232, !7, i64 5280, !7, i64 5364, !16, i64 5448, !17, i64 5456}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !13, i64 132, !14, i64 136, !14, i64 144, !14, i64 152, !14, i64 160, !15, i64 168, !11, i64 172, !11, i64 173, !15, i64 176, !15, i64 180, !7, i64 184}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !7, i64 144}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS12ImGuiStorage", !24, i64 0}
!24 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"long long", !7, i64 0}
!26 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!27 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !28, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!28 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!29 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!30 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!35 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!36 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !28, i64 28}
!37 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44}
!38 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!39 = !{!"_ZTS10ImDrawList", !40, i64 0, !17, i64 16, !41, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !13, i64 76, !6, i64 80, !6, i64 88, !42, i64 96, !43, i64 112, !44, i64 128, !45, i64 144}
!40 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !46, i64 8}
!46 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!48 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !50, i64 0, !23, i64 16, !13, i64 32}
!50 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !54, i64 32, !54, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !55, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!54 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !56, i64 24}
!56 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!57 = !{!"_ZTS6ImFont", !58, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !59, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!58 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS15ImGuiTextBuffer", !54, i64 0}
!62 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !54, i64 0}
!64 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!65 = !{!10, !21, i64 6656}
!66 = !{!10, !11, i64 6676}
!67 = !{!10, !13, i64 6664}
!68 = !{!10, !13, i64 12140}
!69 = !{!10, !13, i64 6776}
!70 = !{!10, !13, i64 12788}
!71 = !{!15, !15, i64 0}
!72 = !{!10, !15, i64 12792}
!73 = !{!10, !15, i64 936}
!74 = !{!10, !6, i64 168}
!75 = !{!76, !11, i64 0}
!76 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !32, i64 64, !77, i64 80, !78, i64 96, !7, i64 112}
!77 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!10, !6, i64 6432}
!80 = !{!10, !15, i64 16}
!81 = !{!10, !15, i64 20}
!82 = !{i64 0, i64 4, !71, i64 4, i64 4, !71, i64 8, i64 4, !71, i64 12, i64 4, !71}
!83 = !{!10, !15, i64 5656}
!84 = !{!10, !15, i64 6468}
!85 = !{!10, !15, i64 5660}
!86 = !{!10, !11, i64 5652}
!87 = !{i8 0, i8 2}
!88 = !{}
!89 = !{!10, !11, i64 5653}
!90 = !{!10, !13, i64 6492}
!91 = !{!10, !13, i64 12}
!92 = !{!76, !6, i64 8}
!93 = !{!10, !11, i64 7980}
!94 = !{!10, !13, i64 8012}
!95 = !{!10, !13, i64 6856}
!96 = !{!10, !13, i64 6844}
!97 = !{!10, !13, i64 6836}
!98 = !{!10, !15, i64 6852}
!99 = !{!10, !15, i64 6848}
!100 = !{!10, !11, i64 6840}
!101 = !{!10, !13, i64 6860}
!102 = !{!10, !13, i64 6920}
!103 = !{!10, !15, i64 6864}
!104 = !{!10, !15, i64 6940}
!105 = !{!10, !6, i64 6904}
!106 = !{!10, !6, i64 6928}
!107 = !{!10, !11, i64 6871}
!108 = !{!10, !11, i64 6925}
!109 = !{!10, !11, i64 6872}
!110 = !{!10, !11, i64 6924}
!111 = !{!10, !11, i64 6868}
!112 = !{!10, !13, i64 12080}
!113 = !{!10, !13, i64 6876}
!114 = !{!10, !13, i64 6880}
!115 = !{!10, !25, i64 6888}
!116 = !{!10, !13, i64 8092}
!117 = !{!10, !13, i64 8096}
!118 = !{!10, !15, i64 8088}
!119 = !{!10, !11, i64 7981}
!120 = !{!10, !11, i64 7982}
!121 = !{!10, !13, i64 8104}
!122 = !{!10, !13, i64 968}
!123 = !{!11, !11, i64 0}
!124 = distinct !{!124, !125}
!125 = !{!"llvm.loop.mustprogress"}
!126 = !{!10, !6, i64 7464}
!127 = !{!10, !15, i64 7492}
!128 = !{!10, !15, i64 7632}
!129 = !{!10, !13, i64 7976}
!130 = !{!10, !13, i64 12804}
!131 = !{!10, !13, i64 12800}
!132 = !{!10, !13, i64 12796}
!133 = !{!10, !13, i64 6712}
!134 = !{!10, !13, i64 6696}
!135 = !{!10, !15, i64 208}
!136 = !{!10, !6, i64 7160}
!137 = !{!138, !11, i64 126}
!138 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !15, i64 64, !15, i64 68, !13, i64 72, !13, i64 76, !13, i64 80, !14, i64 84, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !11, i64 131, !11, i64 132, !11, i64 133, !11, i64 134, !11, i64 135, !7, i64 136, !16, i64 138, !16, i64 140, !16, i64 142, !13, i64 144, !7, i64 148, !7, i64 149, !7, i64 150, !11, i64 151, !13, i64 152, !13, i64 156, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !14, i64 176, !14, i64 184, !60, i64 192, !139, i64 208, !28, i64 536, !28, i64 552, !28, i64 568, !28, i64 584, !28, i64 600, !28, i64 616, !13, i64 632, !15, i64 636, !15, i64 640, !23, i64 648, !144, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !39, i64 696, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !7, i64 904, !7, i64 912, !11, i64 944, !13, i64 948, !13, i64 952}
!139 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !140, i64 56, !140, i64 60, !140, i64 64, !13, i64 68, !13, i64 72, !28, i64 76, !28, i64 92, !34, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !141, i64 140, !13, i64 176, !13, i64 180, !22, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !142, i64 248, !58, i64 264, !58, i64 280, !143, i64 296, !7, i64 312}
!140 = !{!"_ZTS6ImVec1", !15, i64 0}
!141 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!142 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!143 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!144 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!145 = !{!138, !11, i64 127}
!146 = !{!138, !16, i64 138}
!147 = !{!138, !11, i64 128}
!148 = !{!138, !11, i64 944}
!149 = !{!138, !15, i64 636}
!150 = distinct !{!150, !125}
!151 = !{!10, !11, i64 6677}
!152 = !{!10, !6, i64 6784}
!153 = !{!138, !11, i64 134}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass