; LLVM IR from xhub/reshop :: gui/external/imgui/imgui_widgets.ll (ZN5ImGui16TreeNodeBehaviorEjiPKcS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i8, i8, i8, [3 x i8], i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, [3 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, float, ptr }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, i64, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.8 }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, ptr, float, float, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, ptr, [16 x i8], %struct.ImVector.12, %struct.ImVector.12, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.13, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i32, i32, float, float, i8, i8, i8, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, %struct.ImGuiDeactivatedItemData, %struct.ImGuiDataTypeStorage, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.21, %struct.ImVector.22, %struct.ImVector.23, i8, i8, i8, i8, i32, ptr, i32, i32, i32, i32, i32, i32, %struct.ImVector.18, i32, float, i32, i32, i32, i64, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, i32, i32, i8, i8, i32, i32, ptr, ptr, ptr, float, float, i8, i32, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.11, [16 x i8], i32, %struct.ImVector.24, ptr, i32, i32, %struct.ImVector.25, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.8, ptr, %struct.ImPool.27, %struct.ImVector.29, %struct.ImVector.30, %struct.ImGuiBoxSelectState, ptr, i32, %struct.ImVector.31, %struct.ImPool.32, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, %struct.ImGuiDataTypeStorage, i32, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, i16, float, float, float, i8, i8, float, float, float, i16, i16, ptr, %struct.ImVector.34, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.36, %struct.ImChunkStream, %struct.ImChunkStream.37, %struct.ImVector.38, i32, [10 x ptr], i8, i32, ptr, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, ptr, ptr, %struct.ImVec2, i8, i32, %struct.ImGuiErrorRecoveryState, ptr, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.34, [64 x i8] }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, i32, [154 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i16, %struct.ImVector.5, ptr, ptr, ptr }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [56 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type <{ %struct.ImVec2, ptr, ptr, float, float, float, float, %struct.ImVec4, i32, [4 x i8], %struct.ImVector.7, [48 x %struct.ImVec2], float, [64 x i8], [4 x i8] }>
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiDeactivatedItemData = type { i32, i32, i8, i8 }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.14, %struct.ImVector.14 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i32, [4 x i8], i64, float, i32, i32, i8, i8, %struct.ImGuiDataTypeStorage, [2 x i8], i32, [4 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32 }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, %struct.ImRect, ptr, ptr, float, %struct.ImVec2, i32 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float, i64 }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.26, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImPool.27 = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiBoxSelectState = type <{ i32, i8, i8, i8, i8, i8, i16, i8, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8], ptr, i8, [3 x i8], %struct.ImRect, %struct.ImRect, %struct.ImRect, [4 x i8] }>
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImPool.32 = type { %struct.ImVector.33, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVector.34, %struct.ImVector.34, %struct.ImVector.34, i32, %struct.ImVec2, float, i8, i8, i8, i8, i32, i32, [4 x i8] }>
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.34 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.35, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImGuiDataTypeStorage = type { [8 x i8] }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.34 }
%struct.ImChunkStream.37 = type { %struct.ImVector.34 }
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImGuiErrorRecoveryState = type { i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.34 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.19, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.39, i8, float }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.34 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [82 x i8], align 1
@.str.152 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.153 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.154 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #7

declare void @_ZN5ImGui15RenderNavCursorERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) #3

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui21MultiSelectItemHeaderEjPbPi(i32 noundef, ptr noundef, ptr noundef) #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21MultiSelectItemFooterEjPbS0_(i32 noundef, ptr noundef, ptr noundef) #8

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca float, align 4
  %18 = alloca float, align 4
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca i8, align 1
  %22 = alloca i8, align 1
  %23 = alloca %struct.ImRect, align 4
  %24 = alloca float, align 4
  %25 = alloca %struct.ImVec2, align 4
  %26 = alloca %struct.ImVec2, align 4
  %27 = alloca %struct.ImRect, align 4
  %28 = alloca i32, align 4
  %29 = alloca i8, align 1
  %30 = alloca i8, align 1
  %31 = alloca float, align 4
  %32 = alloca float, align 4
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i32, align 4
  %36 = alloca float, align 4
  %37 = alloca float, align 4
  %38 = alloca i8, align 1
  %39 = alloca i8, align 1
  %40 = alloca i8, align 1
  %41 = alloca i8, align 1
  %42 = alloca i8, align 1
  %43 = alloca i8, align 1
  %44 = alloca i8, align 1
  %45 = alloca i8, align 1
  %46 = alloca i8, align 1
  %47 = alloca i32, align 4
  %48 = alloca i32, align 4
  %49 = alloca i32, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  %52 = alloca %struct.ImVec2, align 4
  %53 = alloca %struct.ImVec2, align 4
  %54 = alloca i32, align 4
  %55 = alloca %struct.ImVec2, align 4
  %56 = alloca %struct.ImVec2, align 4
  %57 = alloca %struct.ImVec2, align 4
  %58 = alloca %struct.ImVec2, align 4
  %59 = alloca %struct.ImVec2, align 4
  %60 = alloca %struct.ImVec2, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !5
  store ptr %2, ptr %8, align 8, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #9
  %61 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %61, ptr %10, align 8, !tbaa !9
  %62 = load ptr, ptr %10, align 8, !tbaa !9
  %63 = getelementptr inbounds %struct.ImGuiWindow, ptr %62, i32 0, i32 41
  %64 = load i8, ptr %63, align 1, !tbaa !11, !range !43, !noundef !44
  %65 = trunc i8 %64 to i1
  br i1 %65, label %66, label %67

66:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %1044

67:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #9
  %68 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %68, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #9
  %69 = load ptr, ptr %12, align 8, !tbaa !9
  %70 = getelementptr inbounds %struct.ImGuiContext, ptr %69, i32 0, i32 4
  store ptr %70, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #9
  %71 = load i32, ptr %7, align 4, !tbaa !5
  %72 = and i32 %71, 2
  %73 = icmp ne i32 %72, 0
  %74 = zext i1 %73 to i8
  store i8 %74, ptr %14, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #9
  %75 = load i8, ptr %14, align 1, !tbaa !45, !range !43, !noundef !44
  %76 = trunc i8 %75 to i1
  br i1 %76, label %81, label %77

77:                                               ; preds = %67
  %78 = load i32, ptr %7, align 4, !tbaa !5
  %79 = and i32 %78, 1024
  %80 = icmp ne i32 %79, 0
  br i1 %80, label %81, label %84

81:                                               ; preds = %77, %67
  %82 = load ptr, ptr %13, align 8, !tbaa !9
  %83 = getelementptr inbounds %struct.ImGuiStyle, ptr %82, i32 0, i32 12
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %83, i64 8, i1 false), !tbaa.struct !46
  br label %98

84:                                               ; preds = %77
  %85 = load ptr, ptr %13, align 8, !tbaa !9
  %86 = getelementptr inbounds %struct.ImGuiStyle, ptr %85, i32 0, i32 12
  %87 = getelementptr inbounds %struct.ImVec2, ptr %86, i32 0, i32 0
  %88 = load float, ptr %87, align 4, !tbaa !48
  %89 = load ptr, ptr %10, align 8, !tbaa !9
  %90 = getelementptr inbounds %struct.ImGuiWindow, ptr %89, i32 0, i32 69
  %91 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %90, i32 0, i32 7
  %92 = load float, ptr %91, align 8, !tbaa !50
  %93 = load ptr, ptr %13, align 8, !tbaa !9
  %94 = getelementptr inbounds %struct.ImGuiStyle, ptr %93, i32 0, i32 12
  %95 = getelementptr inbounds %struct.ImVec2, ptr %94, i32 0, i32 1
  %96 = load float, ptr %95, align 4, !tbaa !51
  %97 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %92, float noundef %96)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %88, float noundef %97)
  br label %98

98:                                               ; preds = %84, %81
  %99 = load ptr, ptr %9, align 8, !tbaa !9
  %100 = icmp ne ptr %99, null
  br i1 %100, label %104, label %101

101:                                              ; preds = %98
  %102 = load ptr, ptr %8, align 8, !tbaa !9
  %103 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %102, ptr noundef null)
  store ptr %103, ptr %9, align 8, !tbaa !9
  br label %104

104:                                              ; preds = %101, %98
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #9
  %105 = load ptr, ptr %8, align 8, !tbaa !9
  %106 = load ptr, ptr %9, align 8, !tbaa !9
  %107 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %105, ptr noundef %106, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %107, ptr %16, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #9
  %108 = load ptr, ptr %12, align 8, !tbaa !9
  %109 = getelementptr inbounds %struct.ImGuiContext, ptr %108, i32 0, i32 6
  %110 = load float, ptr %109, align 8, !tbaa !52
  %111 = load i8, ptr %14, align 1, !tbaa !45, !range !43, !noundef !44
  %112 = trunc i8 %111 to i1
  br i1 %112, label %113, label %117

113:                                              ; preds = %104
  %114 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %115 = load float, ptr %114, align 4, !tbaa !114
  %116 = fmul float %115, 3.000000e+00
  br label %121

117:                                              ; preds = %104
  %118 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %119 = load float, ptr %118, align 4, !tbaa !114
  %120 = fmul float %119, 2.000000e+00
  br label %121

121:                                              ; preds = %117, %113
  %122 = phi float [ %116, %113 ], [ %120, %117 ]
  %123 = fadd float %110, %122
  store float %123, ptr %17, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #9
  %124 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %125 = load float, ptr %124, align 4, !tbaa !115
  %126 = load ptr, ptr %10, align 8, !tbaa !9
  %127 = getelementptr inbounds %struct.ImGuiWindow, ptr %126, i32 0, i32 69
  %128 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %127, i32 0, i32 7
  %129 = load float, ptr %128, align 8, !tbaa !50
  %130 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %125, float noundef %129)
  store float %130, ptr %18, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #9
  %131 = load ptr, ptr %12, align 8, !tbaa !9
  %132 = getelementptr inbounds %struct.ImGuiContext, ptr %131, i32 0, i32 6
  %133 = load float, ptr %132, align 8, !tbaa !52
  %134 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %135 = load float, ptr %134, align 4, !tbaa !114
  %136 = fadd float %133, %135
  %137 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %138 = load float, ptr %137, align 4, !tbaa !114
  %139 = call float @llvm.fmuladd.f32(float %138, float 2.000000e+00, float %136)
  store float %139, ptr %19, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #9
  %140 = load ptr, ptr %10, align 8, !tbaa !9
  %141 = getelementptr inbounds %struct.ImGuiWindow, ptr %140, i32 0, i32 69
  %142 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %141, i32 0, i32 5
  %143 = getelementptr inbounds %struct.ImVec2, ptr %142, i32 0, i32 1
  %144 = load float, ptr %143, align 4, !tbaa !116
  %145 = load ptr, ptr %12, align 8, !tbaa !9
  %146 = getelementptr inbounds %struct.ImGuiContext, ptr %145, i32 0, i32 6
  %147 = load float, ptr %146, align 8, !tbaa !52
  %148 = load ptr, ptr %13, align 8, !tbaa !9
  %149 = getelementptr inbounds %struct.ImGuiStyle, ptr %148, i32 0, i32 12
  %150 = getelementptr inbounds %struct.ImVec2, ptr %149, i32 0, i32 1
  %151 = load float, ptr %150, align 4, !tbaa !51
  %152 = call float @llvm.fmuladd.f32(float %151, float 2.000000e+00, float %147)
  %153 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %144, float noundef %152)
  %154 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %155 = load float, ptr %154, align 4, !tbaa !115
  %156 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %157 = load float, ptr %156, align 4, !tbaa !115
  %158 = call float @llvm.fmuladd.f32(float %157, float 2.000000e+00, float %155)
  %159 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %153, float noundef %158)
  store float %159, ptr %20, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 1, ptr %21) #9
  %160 = load i32, ptr %7, align 4, !tbaa !5
  %161 = and i32 %160, 16384
  %162 = icmp ne i32 %161, 0
  br i1 %162, label %163, label %168

163:                                              ; preds = %121
  %164 = load ptr, ptr %12, align 8, !tbaa !9
  %165 = getelementptr inbounds %struct.ImGuiContext, ptr %164, i32 0, i32 183
  %166 = load ptr, ptr %165, align 8, !tbaa !117
  %167 = icmp ne ptr %166, null
  br label %168

168:                                              ; preds = %163, %121
  %169 = phi i1 [ false, %121 ], [ %167, %163 ]
  %170 = zext i1 %169 to i8
  store i8 %170, ptr %21, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #9
  %171 = load i32, ptr %7, align 4, !tbaa !5
  %172 = and i32 %171, 32768
  %173 = icmp ne i32 %172, 0
  br i1 %173, label %174, label %179

174:                                              ; preds = %168
  %175 = load ptr, ptr %12, align 8, !tbaa !9
  %176 = getelementptr inbounds %struct.ImGuiContext, ptr %175, i32 0, i32 183
  %177 = load ptr, ptr %176, align 8, !tbaa !117
  %178 = icmp ne ptr %177, null
  br label %179

179:                                              ; preds = %174, %168
  %180 = phi i1 [ false, %168 ], [ %178, %174 ]
  %181 = zext i1 %180 to i8
  store i8 %181, ptr %22, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 16, ptr %23) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %23)
  %182 = load i8, ptr %21, align 1, !tbaa !45, !range !43, !noundef !44
  %183 = trunc i8 %182 to i1
  br i1 %183, label %184, label %190

184:                                              ; preds = %179
  %185 = load ptr, ptr %10, align 8, !tbaa !9
  %186 = getelementptr inbounds %struct.ImGuiWindow, ptr %185, i32 0, i32 74
  %187 = getelementptr inbounds %struct.ImRect, ptr %186, i32 0, i32 0
  %188 = getelementptr inbounds %struct.ImVec2, ptr %187, i32 0, i32 0
  %189 = load float, ptr %188, align 8, !tbaa !118
  br label %208

190:                                              ; preds = %179
  %191 = load i32, ptr %7, align 4, !tbaa !5
  %192 = and i32 %191, 4096
  %193 = icmp ne i32 %192, 0
  br i1 %193, label %194, label %200

194:                                              ; preds = %190
  %195 = load ptr, ptr %10, align 8, !tbaa !9
  %196 = getelementptr inbounds %struct.ImGuiWindow, ptr %195, i32 0, i32 73
  %197 = getelementptr inbounds %struct.ImRect, ptr %196, i32 0, i32 0
  %198 = getelementptr inbounds %struct.ImVec2, ptr %197, i32 0, i32 0
  %199 = load float, ptr %198, align 8, !tbaa !119
  br label %206

200:                                              ; preds = %190
  %201 = load ptr, ptr %10, align 8, !tbaa !9
  %202 = getelementptr inbounds %struct.ImGuiWindow, ptr %201, i32 0, i32 69
  %203 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %202, i32 0, i32 0
  %204 = getelementptr inbounds %struct.ImVec2, ptr %203, i32 0, i32 0
  %205 = load float, ptr %204, align 8, !tbaa !120
  br label %206

206:                                              ; preds = %200, %194
  %207 = phi float [ %199, %194 ], [ %205, %200 ]
  br label %208

208:                                              ; preds = %206, %184
  %209 = phi float [ %189, %184 ], [ %207, %206 ]
  %210 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %211 = getelementptr inbounds %struct.ImVec2, ptr %210, i32 0, i32 0
  store float %209, ptr %211, align 4, !tbaa !121
  %212 = load ptr, ptr %10, align 8, !tbaa !9
  %213 = getelementptr inbounds %struct.ImGuiWindow, ptr %212, i32 0, i32 69
  %214 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %213, i32 0, i32 0
  %215 = getelementptr inbounds %struct.ImVec2, ptr %214, i32 0, i32 1
  %216 = load float, ptr %215, align 4, !tbaa !122
  %217 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %218 = getelementptr inbounds %struct.ImVec2, ptr %217, i32 0, i32 1
  store float %216, ptr %218, align 4, !tbaa !123
  %219 = load i8, ptr %21, align 1, !tbaa !45, !range !43, !noundef !44
  %220 = trunc i8 %219 to i1
  br i1 %220, label %221, label %227

221:                                              ; preds = %208
  %222 = load ptr, ptr %10, align 8, !tbaa !9
  %223 = getelementptr inbounds %struct.ImGuiWindow, ptr %222, i32 0, i32 74
  %224 = getelementptr inbounds %struct.ImRect, ptr %223, i32 0, i32 1
  %225 = getelementptr inbounds %struct.ImVec2, ptr %224, i32 0, i32 0
  %226 = load float, ptr %225, align 8, !tbaa !124
  br label %250

227:                                              ; preds = %208
  %228 = load i32, ptr %7, align 4, !tbaa !5
  %229 = and i32 %228, 8192
  %230 = icmp ne i32 %229, 0
  br i1 %230, label %231, label %242

231:                                              ; preds = %227
  %232 = load ptr, ptr %10, align 8, !tbaa !9
  %233 = getelementptr inbounds %struct.ImGuiWindow, ptr %232, i32 0, i32 69
  %234 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %233, i32 0, i32 0
  %235 = getelementptr inbounds %struct.ImVec2, ptr %234, i32 0, i32 0
  %236 = load float, ptr %235, align 8, !tbaa !120
  %237 = load float, ptr %19, align 4, !tbaa !47
  %238 = fadd float %236, %237
  %239 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %240 = load float, ptr %239, align 4, !tbaa !114
  %241 = fadd float %238, %240
  br label %248

242:                                              ; preds = %227
  %243 = load ptr, ptr %10, align 8, !tbaa !9
  %244 = getelementptr inbounds %struct.ImGuiWindow, ptr %243, i32 0, i32 73
  %245 = getelementptr inbounds %struct.ImRect, ptr %244, i32 0, i32 1
  %246 = getelementptr inbounds %struct.ImVec2, ptr %245, i32 0, i32 0
  %247 = load float, ptr %246, align 8, !tbaa !125
  br label %248

248:                                              ; preds = %242, %231
  %249 = phi float [ %241, %231 ], [ %247, %242 ]
  br label %250

250:                                              ; preds = %248, %221
  %251 = phi float [ %226, %221 ], [ %249, %248 ]
  %252 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %253 = getelementptr inbounds %struct.ImVec2, ptr %252, i32 0, i32 0
  store float %251, ptr %253, align 4, !tbaa !126
  %254 = load ptr, ptr %10, align 8, !tbaa !9
  %255 = getelementptr inbounds %struct.ImGuiWindow, ptr %254, i32 0, i32 69
  %256 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %255, i32 0, i32 0
  %257 = getelementptr inbounds %struct.ImVec2, ptr %256, i32 0, i32 1
  %258 = load float, ptr %257, align 4, !tbaa !122
  %259 = load float, ptr %20, align 4, !tbaa !47
  %260 = fadd float %258, %259
  %261 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %262 = getelementptr inbounds %struct.ImVec2, ptr %261, i32 0, i32 1
  store float %260, ptr %262, align 4, !tbaa !127
  %263 = load i8, ptr %14, align 1, !tbaa !45, !range !43, !noundef !44
  %264 = trunc i8 %263 to i1
  br i1 %264, label %265, label %283

265:                                              ; preds = %250
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #9
  %266 = load ptr, ptr %10, align 8, !tbaa !9
  %267 = getelementptr inbounds %struct.ImGuiWindow, ptr %266, i32 0, i32 13
  %268 = getelementptr inbounds %struct.ImVec2, ptr %267, i32 0, i32 0
  %269 = load float, ptr %268, align 8, !tbaa !128
  %270 = fmul float %269, 5.000000e-01
  %271 = fptosi float %270 to i32
  %272 = sitofp i32 %271 to float
  store float %272, ptr %24, align 4, !tbaa !47
  %273 = load float, ptr %24, align 4, !tbaa !47
  %274 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %275 = getelementptr inbounds %struct.ImVec2, ptr %274, i32 0, i32 0
  %276 = load float, ptr %275, align 4, !tbaa !121
  %277 = fsub float %276, %273
  store float %277, ptr %275, align 4, !tbaa !121
  %278 = load float, ptr %24, align 4, !tbaa !47
  %279 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %280 = getelementptr inbounds %struct.ImVec2, ptr %279, i32 0, i32 0
  %281 = load float, ptr %280, align 4, !tbaa !126
  %282 = fadd float %281, %278
  store float %282, ptr %280, align 4, !tbaa !126
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #9
  br label %283

283:                                              ; preds = %265, %250
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #9
  %284 = load ptr, ptr %10, align 8, !tbaa !9
  %285 = getelementptr inbounds %struct.ImGuiWindow, ptr %284, i32 0, i32 69
  %286 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %285, i32 0, i32 0
  %287 = getelementptr inbounds %struct.ImVec2, ptr %286, i32 0, i32 0
  %288 = load float, ptr %287, align 8, !tbaa !120
  %289 = load float, ptr %17, align 4, !tbaa !47
  %290 = fadd float %288, %289
  %291 = load ptr, ptr %10, align 8, !tbaa !9
  %292 = getelementptr inbounds %struct.ImGuiWindow, ptr %291, i32 0, i32 69
  %293 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %292, i32 0, i32 0
  %294 = getelementptr inbounds %struct.ImVec2, ptr %293, i32 0, i32 1
  %295 = load float, ptr %294, align 4, !tbaa !122
  %296 = load float, ptr %18, align 4, !tbaa !47
  %297 = fadd float %295, %296
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %25, float noundef %290, float noundef %297)
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #9
  %298 = load float, ptr %19, align 4, !tbaa !47
  %299 = load float, ptr %20, align 4, !tbaa !47
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %26, float noundef %298, float noundef %299)
  %300 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %301 = load float, ptr %300, align 4, !tbaa !115
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %26, float noundef %301)
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr %27) #9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %27, ptr align 4 %23, i64 16, i1 false), !tbaa.struct !129
  %302 = load i32, ptr %7, align 4, !tbaa !5
  %303 = and i32 %302, 30722
  %304 = icmp eq i32 %303, 0
  br i1 %304, label %305, label %326

305:                                              ; preds = %283
  %306 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %307 = getelementptr inbounds %struct.ImVec2, ptr %306, i32 0, i32 0
  %308 = load float, ptr %307, align 4, !tbaa !121
  %309 = load float, ptr %19, align 4, !tbaa !47
  %310 = fadd float %308, %309
  %311 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %312 = load float, ptr %311, align 4, !tbaa !114
  %313 = fcmp ogt float %312, 0.000000e+00
  br i1 %313, label %314, label %320

314:                                              ; preds = %305
  %315 = load ptr, ptr %13, align 8, !tbaa !9
  %316 = getelementptr inbounds %struct.ImGuiStyle, ptr %315, i32 0, i32 15
  %317 = getelementptr inbounds %struct.ImVec2, ptr %316, i32 0, i32 0
  %318 = load float, ptr %317, align 4, !tbaa !130
  %319 = fmul float %318, 2.000000e+00
  br label %321

320:                                              ; preds = %305
  br label %321

321:                                              ; preds = %320, %314
  %322 = phi float [ %319, %314 ], [ 0.000000e+00, %320 ]
  %323 = fadd float %310, %322
  %324 = getelementptr inbounds %struct.ImRect, ptr %27, i32 0, i32 1
  %325 = getelementptr inbounds %struct.ImVec2, ptr %324, i32 0, i32 0
  store float %323, ptr %325, align 4, !tbaa !126
  br label %326

326:                                              ; preds = %321, %283
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #9
  %327 = load ptr, ptr %12, align 8, !tbaa !9
  %328 = getelementptr inbounds %struct.ImGuiContext, ptr %327, i32 0, i32 87
  %329 = getelementptr inbounds %struct.ImGuiNextItemData, ptr %328, i32 0, i32 0
  %330 = load i32, ptr %329, align 8, !tbaa !131
  %331 = and i32 %330, 16
  %332 = icmp ne i32 %331, 0
  br i1 %332, label %333, label %338

333:                                              ; preds = %326
  %334 = load ptr, ptr %12, align 8, !tbaa !9
  %335 = getelementptr inbounds %struct.ImGuiContext, ptr %334, i32 0, i32 87
  %336 = getelementptr inbounds %struct.ImGuiNextItemData, ptr %335, i32 0, i32 12
  %337 = load i32, ptr %336, align 8, !tbaa !132
  br label %340

338:                                              ; preds = %326
  %339 = load i32, ptr %6, align 4, !tbaa !5
  br label %340

340:                                              ; preds = %338, %333
  %341 = phi i32 [ %337, %333 ], [ %339, %338 ]
  store i32 %341, ptr %28, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %29) #9
  %342 = load i32, ptr %28, align 4, !tbaa !5
  %343 = load i32, ptr %7, align 4, !tbaa !5
  %344 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %342, i32 noundef %343)
  %345 = zext i1 %344 to i8
  store i8 %345, ptr %29, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #9
  %346 = load i8, ptr %21, align 1, !tbaa !45, !range !43, !noundef !44
  %347 = trunc i8 %346 to i1
  br i1 %347, label %351, label %348

348:                                              ; preds = %340
  %349 = load i8, ptr %22, align 1, !tbaa !45, !range !43, !noundef !44
  %350 = trunc i8 %349 to i1
  br i1 %350, label %351, label %393

351:                                              ; preds = %348, %340
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #9
  %352 = load ptr, ptr %10, align 8, !tbaa !9
  %353 = getelementptr inbounds %struct.ImGuiWindow, ptr %352, i32 0, i32 75
  %354 = getelementptr inbounds %struct.ImRect, ptr %353, i32 0, i32 0
  %355 = getelementptr inbounds %struct.ImVec2, ptr %354, i32 0, i32 0
  %356 = load float, ptr %355, align 8, !tbaa !133
  store float %356, ptr %31, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %32) #9
  %357 = load ptr, ptr %10, align 8, !tbaa !9
  %358 = getelementptr inbounds %struct.ImGuiWindow, ptr %357, i32 0, i32 75
  %359 = getelementptr inbounds %struct.ImRect, ptr %358, i32 0, i32 1
  %360 = getelementptr inbounds %struct.ImVec2, ptr %359, i32 0, i32 0
  %361 = load float, ptr %360, align 8, !tbaa !134
  store float %361, ptr %32, align 4, !tbaa !47
  %362 = load ptr, ptr %10, align 8, !tbaa !9
  %363 = getelementptr inbounds %struct.ImGuiWindow, ptr %362, i32 0, i32 74
  %364 = getelementptr inbounds %struct.ImRect, ptr %363, i32 0, i32 0
  %365 = getelementptr inbounds %struct.ImVec2, ptr %364, i32 0, i32 0
  %366 = load float, ptr %365, align 8, !tbaa !118
  %367 = load ptr, ptr %10, align 8, !tbaa !9
  %368 = getelementptr inbounds %struct.ImGuiWindow, ptr %367, i32 0, i32 75
  %369 = getelementptr inbounds %struct.ImRect, ptr %368, i32 0, i32 0
  %370 = getelementptr inbounds %struct.ImVec2, ptr %369, i32 0, i32 0
  store float %366, ptr %370, align 8, !tbaa !133
  %371 = load ptr, ptr %10, align 8, !tbaa !9
  %372 = getelementptr inbounds %struct.ImGuiWindow, ptr %371, i32 0, i32 74
  %373 = getelementptr inbounds %struct.ImRect, ptr %372, i32 0, i32 1
  %374 = getelementptr inbounds %struct.ImVec2, ptr %373, i32 0, i32 0
  %375 = load float, ptr %374, align 8, !tbaa !124
  %376 = load ptr, ptr %10, align 8, !tbaa !9
  %377 = getelementptr inbounds %struct.ImGuiWindow, ptr %376, i32 0, i32 75
  %378 = getelementptr inbounds %struct.ImRect, ptr %377, i32 0, i32 1
  %379 = getelementptr inbounds %struct.ImVec2, ptr %378, i32 0, i32 0
  store float %375, ptr %379, align 8, !tbaa !134
  %380 = load i32, ptr %6, align 4, !tbaa !5
  %381 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %27, i32 noundef %380, ptr noundef null, i32 noundef 0)
  %382 = zext i1 %381 to i8
  store i8 %382, ptr %30, align 1, !tbaa !45
  %383 = load float, ptr %31, align 4, !tbaa !47
  %384 = load ptr, ptr %10, align 8, !tbaa !9
  %385 = getelementptr inbounds %struct.ImGuiWindow, ptr %384, i32 0, i32 75
  %386 = getelementptr inbounds %struct.ImRect, ptr %385, i32 0, i32 0
  %387 = getelementptr inbounds %struct.ImVec2, ptr %386, i32 0, i32 0
  store float %383, ptr %387, align 8, !tbaa !133
  %388 = load float, ptr %32, align 4, !tbaa !47
  %389 = load ptr, ptr %10, align 8, !tbaa !9
  %390 = getelementptr inbounds %struct.ImGuiWindow, ptr %389, i32 0, i32 75
  %391 = getelementptr inbounds %struct.ImRect, ptr %390, i32 0, i32 1
  %392 = getelementptr inbounds %struct.ImVec2, ptr %391, i32 0, i32 0
  store float %388, ptr %392, align 8, !tbaa !134
  call void @llvm.lifetime.end.p0(i64 4, ptr %32) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #9
  br label %397

393:                                              ; preds = %348
  %394 = load i32, ptr %6, align 4, !tbaa !5
  %395 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %27, i32 noundef %394, ptr noundef null, i32 noundef 0)
  %396 = zext i1 %395 to i8
  store i8 %396, ptr %30, align 1, !tbaa !45
  br label %397

397:                                              ; preds = %393, %351
  %398 = load ptr, ptr %12, align 8, !tbaa !9
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 88
  %400 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %399, i32 0, i32 2
  %401 = load i32, ptr %400, align 8, !tbaa !135
  %402 = or i32 %401, 2
  store i32 %402, ptr %400, align 8, !tbaa !135
  %403 = load ptr, ptr %12, align 8, !tbaa !9
  %404 = getelementptr inbounds %struct.ImGuiContext, ptr %403, i32 0, i32 88
  %405 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %404, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %405, ptr align 4 %23, i64 16, i1 false), !tbaa.struct !129
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #9
  store i8 0, ptr %33, align 1, !tbaa !45
  %406 = load i32, ptr %7, align 4, !tbaa !5
  %407 = and i32 %406, 8
  %408 = icmp ne i32 %407, 0
  br i1 %408, label %437, label %409

409:                                              ; preds = %397
  %410 = load i32, ptr %7, align 4, !tbaa !5
  %411 = and i32 %410, 131072
  %412 = icmp ne i32 %411, 0
  br i1 %412, label %413, label %436

413:                                              ; preds = %409
  %414 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %415 = trunc i8 %414 to i1
  br i1 %415, label %416, label %436

416:                                              ; preds = %413
  %417 = load ptr, ptr %12, align 8, !tbaa !9
  %418 = getelementptr inbounds %struct.ImGuiContext, ptr %417, i32 0, i32 105
  %419 = load i8, ptr %418, align 1, !tbaa !136, !range !43, !noundef !44
  %420 = trunc i8 %419 to i1
  br i1 %420, label %436, label %421

421:                                              ; preds = %416
  %422 = load ptr, ptr %12, align 8, !tbaa !9
  %423 = getelementptr inbounds %struct.ImGuiContext, ptr %422, i32 0, i32 132
  %424 = load i32, ptr %423, align 8, !tbaa !137
  %425 = icmp eq i32 %424, 0
  br i1 %425, label %426, label %435

426:                                              ; preds = %421
  %427 = load ptr, ptr %12, align 8, !tbaa !9
  %428 = getelementptr inbounds %struct.ImGuiContext, ptr %427, i32 0, i32 107
  %429 = load ptr, ptr %428, align 8, !tbaa !138
  %430 = load ptr, ptr %10, align 8, !tbaa !9
  %431 = icmp eq ptr %429, %430
  br i1 %431, label %432, label %435

432:                                              ; preds = %426
  %433 = call noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv()
  br i1 %433, label %434, label %435

434:                                              ; preds = %432
  store i8 1, ptr %33, align 1, !tbaa !45
  br label %435

435:                                              ; preds = %434, %432, %426, %421
  br label %436

436:                                              ; preds = %435, %416, %413, %409
  br label %437

437:                                              ; preds = %436, %397
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #9
  %438 = load i32, ptr %7, align 4, !tbaa !5
  %439 = and i32 %438, 256
  %440 = icmp ne i32 %439, 0
  %441 = zext i1 %440 to i8
  store i8 %441, ptr %34, align 1, !tbaa !45
  %442 = load i8, ptr %30, align 1, !tbaa !45, !range !43, !noundef !44
  %443 = trunc i8 %442 to i1
  br i1 %443, label %465, label %444

444:                                              ; preds = %437
  %445 = load i8, ptr %33, align 1, !tbaa !45, !range !43, !noundef !44
  %446 = trunc i8 %445 to i1
  br i1 %446, label %447, label %452

447:                                              ; preds = %444
  %448 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %449 = trunc i8 %448 to i1
  br i1 %449, label %450, label %452

450:                                              ; preds = %447
  %451 = load i32, ptr %7, align 4, !tbaa !5
  call void @_ZL22TreeNodeStoreStackDatai(i32 noundef %451)
  br label %452

452:                                              ; preds = %450, %447, %444
  %453 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %454 = trunc i8 %453 to i1
  br i1 %454, label %455, label %461

455:                                              ; preds = %452
  %456 = load i32, ptr %7, align 4, !tbaa !5
  %457 = and i32 %456, 8
  %458 = icmp ne i32 %457, 0
  br i1 %458, label %461, label %459

459:                                              ; preds = %455
  %460 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %460)
  br label %461

461:                                              ; preds = %459, %455, %452
  %462 = load ptr, ptr %12, align 8, !tbaa !9
  %463 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %464 = trunc i8 %463 to i1
  store i1 %464, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %1043

465:                                              ; preds = %437
  %466 = load i8, ptr %21, align 1, !tbaa !45, !range !43, !noundef !44
  %467 = trunc i8 %466 to i1
  br i1 %467, label %471, label %468

468:                                              ; preds = %465
  %469 = load i8, ptr %22, align 1, !tbaa !45, !range !43, !noundef !44
  %470 = trunc i8 %469 to i1
  br i1 %470, label %471, label %482

471:                                              ; preds = %468, %465
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  %472 = load ptr, ptr %12, align 8, !tbaa !9
  %473 = getelementptr inbounds %struct.ImGuiContext, ptr %472, i32 0, i32 88
  %474 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %473, i32 0, i32 2
  %475 = load i32, ptr %474, align 8, !tbaa !135
  %476 = or i32 %475, 512
  store i32 %476, ptr %474, align 8, !tbaa !135
  %477 = load ptr, ptr %10, align 8, !tbaa !9
  %478 = getelementptr inbounds %struct.ImGuiWindow, ptr %477, i32 0, i32 75
  %479 = load ptr, ptr %12, align 8, !tbaa !9
  %480 = getelementptr inbounds %struct.ImGuiContext, ptr %479, i32 0, i32 88
  %481 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %480, i32 0, i32 6
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %481, ptr align 8 %478, i64 16, i1 false), !tbaa.struct !129
  br label %482

482:                                              ; preds = %471, %468
  call void @llvm.lifetime.start.p0(i64 4, ptr %35) #9
  store i32 0, ptr %35, align 4, !tbaa !5
  %483 = load i32, ptr %7, align 4, !tbaa !5
  %484 = and i32 %483, 4
  %485 = icmp ne i32 %484, 0
  br i1 %485, label %493, label %486

486:                                              ; preds = %482
  %487 = load ptr, ptr %12, align 8, !tbaa !9
  %488 = getelementptr inbounds %struct.ImGuiContext, ptr %487, i32 0, i32 88
  %489 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %488, i32 0, i32 1
  %490 = load i32, ptr %489, align 4, !tbaa !139
  %491 = and i32 %490, 16384
  %492 = icmp ne i32 %491, 0
  br i1 %492, label %493, label %496

493:                                              ; preds = %486, %482
  %494 = load i32, ptr %35, align 4, !tbaa !5
  %495 = or i32 %494, 4096
  store i32 %495, ptr %35, align 4, !tbaa !5
  br label %496

496:                                              ; preds = %493, %486
  %497 = load i8, ptr %34, align 1, !tbaa !45, !range !43, !noundef !44
  %498 = trunc i8 %497 to i1
  br i1 %498, label %502, label %499

499:                                              ; preds = %496
  %500 = load i32, ptr %35, align 4, !tbaa !5
  %501 = or i32 %500, 512
  store i32 %501, ptr %35, align 4, !tbaa !5
  br label %502

502:                                              ; preds = %499, %496
  call void @llvm.lifetime.start.p0(i64 4, ptr %36) #9
  %503 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 0
  %504 = load float, ptr %503, align 4, !tbaa !114
  %505 = load float, ptr %17, align 4, !tbaa !47
  %506 = fsub float %504, %505
  %507 = load ptr, ptr %13, align 8, !tbaa !9
  %508 = getelementptr inbounds %struct.ImGuiStyle, ptr %507, i32 0, i32 18
  %509 = getelementptr inbounds %struct.ImVec2, ptr %508, i32 0, i32 0
  %510 = load float, ptr %509, align 4, !tbaa !140
  %511 = fsub float %506, %510
  store float %511, ptr %36, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %37) #9
  %512 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 0
  %513 = load float, ptr %512, align 4, !tbaa !114
  %514 = load float, ptr %17, align 4, !tbaa !47
  %515 = fsub float %513, %514
  %516 = load ptr, ptr %12, align 8, !tbaa !9
  %517 = getelementptr inbounds %struct.ImGuiContext, ptr %516, i32 0, i32 6
  %518 = load float, ptr %517, align 8, !tbaa !52
  %519 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %520 = load float, ptr %519, align 4, !tbaa !114
  %521 = call float @llvm.fmuladd.f32(float %520, float 2.000000e+00, float %518)
  %522 = fadd float %515, %521
  %523 = load ptr, ptr %13, align 8, !tbaa !9
  %524 = getelementptr inbounds %struct.ImGuiStyle, ptr %523, i32 0, i32 18
  %525 = getelementptr inbounds %struct.ImVec2, ptr %524, i32 0, i32 0
  %526 = load float, ptr %525, align 4, !tbaa !140
  %527 = fadd float %522, %526
  store float %527, ptr %37, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 1, ptr %38) #9
  %528 = load ptr, ptr %12, align 8, !tbaa !9
  %529 = getelementptr inbounds %struct.ImGuiContext, ptr %528, i32 0, i32 2
  %530 = getelementptr inbounds %struct.ImGuiIO, ptr %529, i32 0, i32 65
  %531 = getelementptr inbounds %struct.ImVec2, ptr %530, i32 0, i32 0
  %532 = load float, ptr %531, align 8, !tbaa !141
  %533 = load float, ptr %36, align 4, !tbaa !47
  %534 = fcmp oge float %532, %533
  br i1 %534, label %535, label %543

535:                                              ; preds = %502
  %536 = load ptr, ptr %12, align 8, !tbaa !9
  %537 = getelementptr inbounds %struct.ImGuiContext, ptr %536, i32 0, i32 2
  %538 = getelementptr inbounds %struct.ImGuiIO, ptr %537, i32 0, i32 65
  %539 = getelementptr inbounds %struct.ImVec2, ptr %538, i32 0, i32 0
  %540 = load float, ptr %539, align 8, !tbaa !141
  %541 = load float, ptr %37, align 4, !tbaa !47
  %542 = fcmp olt float %540, %541
  br label %543

543:                                              ; preds = %535, %502
  %544 = phi i1 [ false, %502 ], [ %542, %535 ]
  %545 = zext i1 %544 to i8
  store i8 %545, ptr %38, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %39) #9
  %546 = load ptr, ptr %12, align 8, !tbaa !9
  %547 = getelementptr inbounds %struct.ImGuiContext, ptr %546, i32 0, i32 88
  %548 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %547, i32 0, i32 1
  %549 = load i32, ptr %548, align 4, !tbaa !139
  %550 = and i32 %549, 4194304
  %551 = icmp ne i32 %550, 0
  %552 = zext i1 %551 to i8
  store i8 %552, ptr %39, align 1, !tbaa !45
  %553 = load i8, ptr %39, align 1, !tbaa !45, !range !43, !noundef !44
  %554 = trunc i8 %553 to i1
  br i1 %554, label %555, label %563

555:                                              ; preds = %543
  %556 = load i32, ptr %7, align 4, !tbaa !5
  %557 = and i32 %556, 192
  %558 = icmp eq i32 %557, 0
  %559 = zext i1 %558 to i64
  %560 = select i1 %558, i32 192, i32 128
  %561 = load i32, ptr %7, align 4, !tbaa !5
  %562 = or i32 %561, %560
  store i32 %562, ptr %7, align 4, !tbaa !5
  br label %563

563:                                              ; preds = %555, %543
  %564 = load i8, ptr %38, align 1, !tbaa !45, !range !43, !noundef !44
  %565 = trunc i8 %564 to i1
  br i1 %565, label %566, label %569

566:                                              ; preds = %563
  %567 = load i32, ptr %35, align 4, !tbaa !5
  %568 = or i32 %567, 16
  store i32 %568, ptr %35, align 4, !tbaa !5
  br label %580

569:                                              ; preds = %563
  %570 = load i32, ptr %7, align 4, !tbaa !5
  %571 = and i32 %570, 64
  %572 = icmp ne i32 %571, 0
  br i1 %572, label %573, label %576

573:                                              ; preds = %569
  %574 = load i32, ptr %35, align 4, !tbaa !5
  %575 = or i32 %574, 288
  store i32 %575, ptr %35, align 4, !tbaa !5
  br label %579

576:                                              ; preds = %569
  %577 = load i32, ptr %35, align 4, !tbaa !5
  %578 = or i32 %577, 32
  store i32 %578, ptr %35, align 4, !tbaa !5
  br label %579

579:                                              ; preds = %576, %573
  br label %580

580:                                              ; preds = %579, %566
  call void @llvm.lifetime.start.p0(i64 1, ptr %40) #9
  %581 = load i32, ptr %7, align 4, !tbaa !5
  %582 = and i32 %581, 1
  %583 = icmp ne i32 %582, 0
  %584 = zext i1 %583 to i8
  store i8 %584, ptr %40, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %41) #9
  %585 = load i8, ptr %40, align 1, !tbaa !45, !range !43, !noundef !44
  %586 = trunc i8 %585 to i1
  %587 = zext i1 %586 to i8
  store i8 %587, ptr %41, align 1, !tbaa !45
  %588 = load i8, ptr %39, align 1, !tbaa !45, !range !43, !noundef !44
  %589 = trunc i8 %588 to i1
  br i1 %589, label %590, label %599

590:                                              ; preds = %580
  %591 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui21MultiSelectItemHeaderEjPbPi(i32 noundef %591, ptr noundef %40, ptr noundef %35)
  %592 = load i8, ptr %38, align 1, !tbaa !45, !range !43, !noundef !44
  %593 = trunc i8 %592 to i1
  br i1 %593, label %594, label %598

594:                                              ; preds = %590
  %595 = load i32, ptr %35, align 4, !tbaa !5
  %596 = or i32 %595, 16
  %597 = and i32 %596, -33
  store i32 %597, ptr %35, align 4, !tbaa !5
  br label %598

598:                                              ; preds = %594, %590
  br label %612

599:                                              ; preds = %580
  %600 = load ptr, ptr %10, align 8, !tbaa !9
  %601 = load ptr, ptr %12, align 8, !tbaa !9
  %602 = getelementptr inbounds %struct.ImGuiContext, ptr %601, i32 0, i32 35
  %603 = load ptr, ptr %602, align 8, !tbaa !142
  %604 = icmp ne ptr %600, %603
  br i1 %604, label %608, label %605

605:                                              ; preds = %599
  %606 = load i8, ptr %38, align 1, !tbaa !45, !range !43, !noundef !44
  %607 = trunc i8 %606 to i1
  br i1 %607, label %611, label %608

608:                                              ; preds = %605, %599
  %609 = load i32, ptr %35, align 4, !tbaa !5
  %610 = or i32 %609, 65536
  store i32 %610, ptr %35, align 4, !tbaa !5
  br label %611

611:                                              ; preds = %608, %605
  br label %612

612:                                              ; preds = %611, %598
  call void @llvm.lifetime.start.p0(i64 1, ptr %42) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %43) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %44) #9
  %613 = load i32, ptr %6, align 4, !tbaa !5
  %614 = load i32, ptr %35, align 4, !tbaa !5
  %615 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %27, i32 noundef %613, ptr noundef %42, ptr noundef %43, i32 noundef %614)
  %616 = zext i1 %615 to i8
  store i8 %616, ptr %44, align 1, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %45) #9
  store i8 0, ptr %45, align 1, !tbaa !45
  %617 = load i8, ptr %34, align 1, !tbaa !45, !range !43, !noundef !44
  %618 = trunc i8 %617 to i1
  br i1 %618, label %753, label %619

619:                                              ; preds = %612
  %620 = load i8, ptr %44, align 1, !tbaa !45, !range !43, !noundef !44
  %621 = trunc i8 %620 to i1
  br i1 %621, label %622, label %678

622:                                              ; preds = %619
  %623 = load ptr, ptr %12, align 8, !tbaa !9
  %624 = getelementptr inbounds %struct.ImGuiContext, ptr %623, i32 0, i32 178
  %625 = load i32, ptr %624, align 8, !tbaa !143
  %626 = load i32, ptr %6, align 4, !tbaa !5
  %627 = icmp ne i32 %625, %626
  br i1 %627, label %628, label %678

628:                                              ; preds = %622
  %629 = load i32, ptr %7, align 4, !tbaa !5
  %630 = and i32 %629, 192
  %631 = icmp eq i32 %630, 0
  br i1 %631, label %641, label %632

632:                                              ; preds = %628
  %633 = load ptr, ptr %12, align 8, !tbaa !9
  %634 = getelementptr inbounds %struct.ImGuiContext, ptr %633, i32 0, i32 110
  %635 = load i32, ptr %634, align 8, !tbaa !144
  %636 = load i32, ptr %6, align 4, !tbaa !5
  %637 = icmp eq i32 %635, %636
  br i1 %637, label %638, label %642

638:                                              ; preds = %632
  %639 = load i8, ptr %39, align 1, !tbaa !45, !range !43, !noundef !44
  %640 = trunc i8 %639 to i1
  br i1 %640, label %642, label %641

641:                                              ; preds = %638, %628
  store i8 1, ptr %45, align 1, !tbaa !45
  br label %642

642:                                              ; preds = %641, %638, %632
  %643 = load i32, ptr %7, align 4, !tbaa !5
  %644 = and i32 %643, 128
  %645 = icmp ne i32 %644, 0
  br i1 %645, label %646, label %664

646:                                              ; preds = %642
  %647 = load i8, ptr %38, align 1, !tbaa !45, !range !43, !noundef !44
  %648 = trunc i8 %647 to i1
  br i1 %648, label %649, label %655

649:                                              ; preds = %646
  %650 = load ptr, ptr %12, align 8, !tbaa !9
  %651 = getelementptr inbounds %struct.ImGuiContext, ptr %650, i32 0, i32 103
  %652 = load i8, ptr %651, align 1, !tbaa !145, !range !43, !noundef !44
  %653 = trunc i8 %652 to i1
  %654 = xor i1 %653, true
  br label %655

655:                                              ; preds = %649, %646
  %656 = phi i1 [ false, %646 ], [ %654, %649 ]
  %657 = zext i1 %656 to i32
  %658 = load i8, ptr %45, align 1, !tbaa !45, !range !43, !noundef !44
  %659 = trunc i8 %658 to i1
  %660 = zext i1 %659 to i32
  %661 = or i32 %660, %657
  %662 = icmp ne i32 %661, 0
  %663 = zext i1 %662 to i8
  store i8 %663, ptr %45, align 1, !tbaa !45
  br label %664

664:                                              ; preds = %655, %642
  %665 = load i32, ptr %7, align 4, !tbaa !5
  %666 = and i32 %665, 64
  %667 = icmp ne i32 %666, 0
  br i1 %667, label %668, label %677

668:                                              ; preds = %664
  %669 = load ptr, ptr %12, align 8, !tbaa !9
  %670 = getelementptr inbounds %struct.ImGuiContext, ptr %669, i32 0, i32 2
  %671 = getelementptr inbounds %struct.ImGuiIO, ptr %670, i32 0, i32 82
  %672 = getelementptr inbounds [5 x i16], ptr %671, i64 0, i64 0
  %673 = load i16, ptr %672, align 2, !tbaa !146
  %674 = zext i16 %673 to i32
  %675 = icmp eq i32 %674, 2
  br i1 %675, label %676, label %677

676:                                              ; preds = %668
  store i8 1, ptr %45, align 1, !tbaa !45
  br label %677

677:                                              ; preds = %676, %668, %664
  br label %701

678:                                              ; preds = %622, %619
  %679 = load i8, ptr %44, align 1, !tbaa !45, !range !43, !noundef !44
  %680 = trunc i8 %679 to i1
  br i1 %680, label %681, label %700

681:                                              ; preds = %678
  %682 = load ptr, ptr %12, align 8, !tbaa !9
  %683 = getelementptr inbounds %struct.ImGuiContext, ptr %682, i32 0, i32 178
  %684 = load i32, ptr %683, align 8, !tbaa !143
  %685 = load i32, ptr %6, align 4, !tbaa !5
  %686 = icmp eq i32 %684, %685
  br i1 %686, label %687, label %700

687:                                              ; preds = %681
  %688 = load i32, ptr %35, align 4, !tbaa !5
  %689 = and i32 %688, 512
  %690 = icmp ne i32 %689, 0
  br i1 %690, label %691, label %692

691:                                              ; preds = %687
  br label %694

692:                                              ; preds = %687
  call void @__assert_fail(ptr noundef @.str.152, ptr noundef @.str.2, i32 noundef 6675, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

693:                                              ; No predecessors!
  br label %694

694:                                              ; preds = %693, %691
  %695 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %696 = trunc i8 %695 to i1
  br i1 %696, label %698, label %697

697:                                              ; preds = %694
  store i8 1, ptr %45, align 1, !tbaa !45
  br label %699

698:                                              ; preds = %694
  store i8 0, ptr %44, align 1, !tbaa !45
  br label %699

699:                                              ; preds = %698, %697
  br label %700

700:                                              ; preds = %699, %681, %678
  br label %701

701:                                              ; preds = %700, %677
  %702 = load ptr, ptr %12, align 8, !tbaa !9
  %703 = getelementptr inbounds %struct.ImGuiContext, ptr %702, i32 0, i32 106
  %704 = load i32, ptr %703, align 4, !tbaa !147
  %705 = load i32, ptr %6, align 4, !tbaa !5
  %706 = icmp eq i32 %704, %705
  br i1 %706, label %707, label %716

707:                                              ; preds = %701
  %708 = load ptr, ptr %12, align 8, !tbaa !9
  %709 = getelementptr inbounds %struct.ImGuiContext, ptr %708, i32 0, i32 132
  %710 = load i32, ptr %709, align 8, !tbaa !137
  %711 = icmp eq i32 %710, 0
  br i1 %711, label %712, label %716

712:                                              ; preds = %707
  %713 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %714 = trunc i8 %713 to i1
  br i1 %714, label %715, label %716

715:                                              ; preds = %712
  store i8 1, ptr %45, align 1, !tbaa !45
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %716

716:                                              ; preds = %715, %712, %707, %701
  %717 = load ptr, ptr %12, align 8, !tbaa !9
  %718 = getelementptr inbounds %struct.ImGuiContext, ptr %717, i32 0, i32 106
  %719 = load i32, ptr %718, align 4, !tbaa !147
  %720 = load i32, ptr %6, align 4, !tbaa !5
  %721 = icmp eq i32 %719, %720
  br i1 %721, label %722, label %731

722:                                              ; preds = %716
  %723 = load ptr, ptr %12, align 8, !tbaa !9
  %724 = getelementptr inbounds %struct.ImGuiContext, ptr %723, i32 0, i32 132
  %725 = load i32, ptr %724, align 8, !tbaa !137
  %726 = icmp eq i32 %725, 1
  br i1 %726, label %727, label %731

727:                                              ; preds = %722
  %728 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %729 = trunc i8 %728 to i1
  br i1 %729, label %731, label %730

730:                                              ; preds = %727
  store i8 1, ptr %45, align 1, !tbaa !45
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %731

731:                                              ; preds = %730, %727, %722, %716
  %732 = load i8, ptr %45, align 1, !tbaa !45, !range !43, !noundef !44
  %733 = trunc i8 %732 to i1
  br i1 %733, label %734, label %752

734:                                              ; preds = %731
  %735 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %736 = trunc i8 %735 to i1
  %737 = xor i1 %736, true
  %738 = zext i1 %737 to i8
  store i8 %738, ptr %29, align 1, !tbaa !45
  %739 = load ptr, ptr %10, align 8, !tbaa !9
  %740 = getelementptr inbounds %struct.ImGuiWindow, ptr %739, i32 0, i32 69
  %741 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %740, i32 0, i32 27
  %742 = load ptr, ptr %741, align 8, !tbaa !148
  %743 = load i32, ptr %28, align 4, !tbaa !5
  %744 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %745 = trunc i8 %744 to i1
  %746 = zext i1 %745 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %742, i32 noundef %743, i32 noundef %746)
  %747 = load ptr, ptr %12, align 8, !tbaa !9
  %748 = getelementptr inbounds %struct.ImGuiContext, ptr %747, i32 0, i32 88
  %749 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %748, i32 0, i32 2
  %750 = load i32, ptr %749, align 8, !tbaa !135
  %751 = or i32 %750, 16
  store i32 %751, ptr %749, align 8, !tbaa !135
  br label %752

752:                                              ; preds = %734, %731
  br label %753

753:                                              ; preds = %752, %612
  %754 = load i8, ptr %39, align 1, !tbaa !45, !range !43, !noundef !44
  %755 = trunc i8 %754 to i1
  br i1 %755, label %756, label %779

756:                                              ; preds = %753
  call void @llvm.lifetime.start.p0(i64 1, ptr %46) #9
  %757 = load i8, ptr %44, align 1, !tbaa !45, !range !43, !noundef !44
  %758 = trunc i8 %757 to i1
  br i1 %758, label %759, label %763

759:                                              ; preds = %756
  %760 = load i8, ptr %45, align 1, !tbaa !45, !range !43, !noundef !44
  %761 = trunc i8 %760 to i1
  %762 = xor i1 %761, true
  br label %763

763:                                              ; preds = %759, %756
  %764 = phi i1 [ false, %756 ], [ %762, %759 ]
  %765 = zext i1 %764 to i8
  store i8 %765, ptr %46, align 1, !tbaa !45
  %766 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui21MultiSelectItemFooterEjPbS0_(i32 noundef %766, ptr noundef %40, ptr noundef %46)
  %767 = load i8, ptr %44, align 1, !tbaa !45, !range !43, !noundef !44
  %768 = trunc i8 %767 to i1
  br i1 %768, label %769, label %778

769:                                              ; preds = %763
  %770 = load i32, ptr %6, align 4, !tbaa !5
  %771 = load ptr, ptr %10, align 8, !tbaa !9
  %772 = getelementptr inbounds %struct.ImGuiWindow, ptr %771, i32 0, i32 69
  %773 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %772, i32 0, i32 15
  %774 = load i32, ptr %773, align 8, !tbaa !149
  %775 = load ptr, ptr %12, align 8, !tbaa !9
  %776 = getelementptr inbounds %struct.ImGuiContext, ptr %775, i32 0, i32 84
  %777 = load i32, ptr %776, align 4, !tbaa !150
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %770, i32 noundef %774, i32 noundef %777, ptr noundef nonnull align 4 dereferenceable(16) %27)
  br label %778

778:                                              ; preds = %769, %763
  call void @llvm.lifetime.end.p0(i64 1, ptr %46) #9
  br label %779

779:                                              ; preds = %778, %753
  %780 = load i8, ptr %40, align 1, !tbaa !45, !range !43, !noundef !44
  %781 = trunc i8 %780 to i1
  %782 = zext i1 %781 to i32
  %783 = load i8, ptr %41, align 1, !tbaa !45, !range !43, !noundef !44
  %784 = trunc i8 %783 to i1
  %785 = zext i1 %784 to i32
  %786 = icmp ne i32 %782, %785
  br i1 %786, label %787, label %793

787:                                              ; preds = %779
  %788 = load ptr, ptr %12, align 8, !tbaa !9
  %789 = getelementptr inbounds %struct.ImGuiContext, ptr %788, i32 0, i32 88
  %790 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %789, i32 0, i32 2
  %791 = load i32, ptr %790, align 8, !tbaa !135
  %792 = or i32 %791, 8
  store i32 %792, ptr %790, align 8, !tbaa !135
  br label %793

793:                                              ; preds = %787, %779
  call void @llvm.lifetime.start.p0(i64 4, ptr %47) #9
  %794 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  store i32 %794, ptr %47, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %48) #9
  store i32 2, ptr %48, align 4, !tbaa !5
  %795 = load i8, ptr %39, align 1, !tbaa !45, !range !43, !noundef !44
  %796 = trunc i8 %795 to i1
  br i1 %796, label %797, label %800

797:                                              ; preds = %793
  %798 = load i32, ptr %48, align 4, !tbaa !5
  %799 = or i32 %798, 4
  store i32 %799, ptr %48, align 4, !tbaa !5
  br label %800

800:                                              ; preds = %797, %793
  %801 = load i8, ptr %14, align 1, !tbaa !45, !range !43, !noundef !44
  %802 = trunc i8 %801 to i1
  br i1 %802, label %803, label %910

803:                                              ; preds = %800
  call void @llvm.lifetime.start.p0(i64 4, ptr %49) #9
  %804 = load i8, ptr %43, align 1, !tbaa !45, !range !43, !noundef !44
  %805 = trunc i8 %804 to i1
  br i1 %805, label %806, label %810

806:                                              ; preds = %803
  %807 = load i8, ptr %42, align 1, !tbaa !45, !range !43, !noundef !44
  %808 = trunc i8 %807 to i1
  br i1 %808, label %809, label %810

809:                                              ; preds = %806
  br label %815

810:                                              ; preds = %806, %803
  %811 = load i8, ptr %42, align 1, !tbaa !45, !range !43, !noundef !44
  %812 = trunc i8 %811 to i1
  %813 = zext i1 %812 to i64
  %814 = select i1 %812, i32 25, i32 24
  br label %815

815:                                              ; preds = %810, %809
  %816 = phi i32 [ 26, %809 ], [ %814, %810 ]
  %817 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %816, float noundef 1.000000e+00)
  store i32 %817, ptr %49, align 4, !tbaa !5
  %818 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %50, ptr align 4 %818, i64 8, i1 false), !tbaa.struct !46
  %819 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %819, i64 8, i1 false), !tbaa.struct !46
  %820 = load i32, ptr %49, align 4, !tbaa !5
  %821 = load ptr, ptr %13, align 8, !tbaa !9
  %822 = getelementptr inbounds %struct.ImGuiStyle, ptr %821, i32 0, i32 13
  %823 = load float, ptr %822, align 4, !tbaa !151
  %824 = load <2 x float>, ptr %50, align 4
  %825 = load <2 x float>, ptr %51, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %824, <2 x float> %825, i32 noundef %820, i1 noundef zeroext true, float noundef %823)
  %826 = load i32, ptr %6, align 4, !tbaa !5
  %827 = load i32, ptr %48, align 4, !tbaa !5
  call void @_ZN5ImGui15RenderNavCursorERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %826, i32 noundef %827)
  %828 = load i32, ptr %7, align 4, !tbaa !5
  %829 = and i32 %828, 512
  %830 = icmp ne i32 %829, 0
  br i1 %830, label %831, label %848

831:                                              ; preds = %815
  %832 = load ptr, ptr %10, align 8, !tbaa !9
  %833 = getelementptr inbounds %struct.ImGuiWindow, ptr %832, i32 0, i32 87
  %834 = load ptr, ptr %833, align 8, !tbaa !152
  %835 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 0
  %836 = load float, ptr %835, align 4, !tbaa !114
  %837 = load float, ptr %17, align 4, !tbaa !47
  %838 = fneg float %837
  %839 = call float @llvm.fmuladd.f32(float %838, float 0x3FE3333340000000, float %836)
  %840 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 1
  %841 = load float, ptr %840, align 4, !tbaa !115
  %842 = load ptr, ptr %12, align 8, !tbaa !9
  %843 = getelementptr inbounds %struct.ImGuiContext, ptr %842, i32 0, i32 6
  %844 = load float, ptr %843, align 8, !tbaa !52
  %845 = call float @llvm.fmuladd.f32(float %844, float 5.000000e-01, float %841)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %52, float noundef %839, float noundef %845)
  %846 = load i32, ptr %47, align 4, !tbaa !5
  %847 = load <2 x float>, ptr %52, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %834, <2 x float> %847, i32 noundef %846)
  br label %886

848:                                              ; preds = %815
  %849 = load i8, ptr %34, align 1, !tbaa !45, !range !43, !noundef !44
  %850 = trunc i8 %849 to i1
  br i1 %850, label %877, label %851

851:                                              ; preds = %848
  %852 = load ptr, ptr %10, align 8, !tbaa !9
  %853 = getelementptr inbounds %struct.ImGuiWindow, ptr %852, i32 0, i32 87
  %854 = load ptr, ptr %853, align 8, !tbaa !152
  %855 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 0
  %856 = load float, ptr %855, align 4, !tbaa !114
  %857 = load float, ptr %17, align 4, !tbaa !47
  %858 = fsub float %856, %857
  %859 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %860 = load float, ptr %859, align 4, !tbaa !114
  %861 = fadd float %858, %860
  %862 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 1
  %863 = load float, ptr %862, align 4, !tbaa !115
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %53, float noundef %861, float noundef %863)
  %864 = load i32, ptr %47, align 4, !tbaa !5
  %865 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %866 = trunc i8 %865 to i1
  br i1 %866, label %867, label %873

867:                                              ; preds = %851
  %868 = load i32, ptr %7, align 4, !tbaa !5
  %869 = and i32 %868, 536870912
  %870 = icmp ne i32 %869, 0
  %871 = zext i1 %870 to i64
  %872 = select i1 %870, i32 2, i32 3
  br label %874

873:                                              ; preds = %851
  br label %874

874:                                              ; preds = %873, %867
  %875 = phi i32 [ %872, %867 ], [ 1, %873 ]
  %876 = load <2 x float>, ptr %53, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef %854, <2 x float> %876, i32 noundef %864, i32 noundef %875, float noundef 1.000000e+00)
  br label %885

877:                                              ; preds = %848
  %878 = load float, ptr %17, align 4, !tbaa !47
  %879 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %880 = load float, ptr %879, align 4, !tbaa !114
  %881 = fsub float %878, %880
  %882 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 0
  %883 = load float, ptr %882, align 4, !tbaa !114
  %884 = fsub float %883, %881
  store float %884, ptr %882, align 4, !tbaa !114
  br label %885

885:                                              ; preds = %877, %874
  br label %886

886:                                              ; preds = %885, %831
  %887 = load i32, ptr %7, align 4, !tbaa !5
  %888 = and i32 %887, 268435456
  %889 = icmp ne i32 %888, 0
  br i1 %889, label %890, label %903

890:                                              ; preds = %886
  %891 = load ptr, ptr %12, align 8, !tbaa !9
  %892 = getelementptr inbounds %struct.ImGuiContext, ptr %891, i32 0, i32 6
  %893 = load float, ptr %892, align 8, !tbaa !52
  %894 = load ptr, ptr %13, align 8, !tbaa !9
  %895 = getelementptr inbounds %struct.ImGuiStyle, ptr %894, i32 0, i32 12
  %896 = getelementptr inbounds %struct.ImVec2, ptr %895, i32 0, i32 0
  %897 = load float, ptr %896, align 4, !tbaa !48
  %898 = fadd float %893, %897
  %899 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %900 = getelementptr inbounds %struct.ImVec2, ptr %899, i32 0, i32 0
  %901 = load float, ptr %900, align 4, !tbaa !126
  %902 = fsub float %901, %898
  store float %902, ptr %900, align 4, !tbaa !126
  br label %903

903:                                              ; preds = %890, %886
  %904 = load ptr, ptr %12, align 8, !tbaa !9
  %905 = getelementptr inbounds %struct.ImGuiContext, ptr %904, i32 0, i32 251
  %906 = load i8, ptr %905, align 8, !tbaa !153, !range !43, !noundef !44
  %907 = trunc i8 %906 to i1
  br i1 %907, label %908, label %909

908:                                              ; preds = %903
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.153, ptr noundef @.str.153)
  br label %909

909:                                              ; preds = %908, %903
  call void @llvm.lifetime.end.p0(i64 4, ptr %49) #9
  br label %1000

910:                                              ; preds = %800
  %911 = load i8, ptr %42, align 1, !tbaa !45, !range !43, !noundef !44
  %912 = trunc i8 %911 to i1
  br i1 %912, label %916, label %913

913:                                              ; preds = %910
  %914 = load i8, ptr %40, align 1, !tbaa !45, !range !43, !noundef !44
  %915 = trunc i8 %914 to i1
  br i1 %915, label %916, label %936

916:                                              ; preds = %913, %910
  call void @llvm.lifetime.start.p0(i64 4, ptr %54) #9
  %917 = load i8, ptr %43, align 1, !tbaa !45, !range !43, !noundef !44
  %918 = trunc i8 %917 to i1
  br i1 %918, label %919, label %923

919:                                              ; preds = %916
  %920 = load i8, ptr %42, align 1, !tbaa !45, !range !43, !noundef !44
  %921 = trunc i8 %920 to i1
  br i1 %921, label %922, label %923

922:                                              ; preds = %919
  br label %928

923:                                              ; preds = %919, %916
  %924 = load i8, ptr %42, align 1, !tbaa !45, !range !43, !noundef !44
  %925 = trunc i8 %924 to i1
  %926 = zext i1 %925 to i64
  %927 = select i1 %925, i32 25, i32 24
  br label %928

928:                                              ; preds = %923, %922
  %929 = phi i32 [ 26, %922 ], [ %927, %923 ]
  %930 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %929, float noundef 1.000000e+00)
  store i32 %930, ptr %54, align 4, !tbaa !5
  %931 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %55, ptr align 4 %931, i64 8, i1 false), !tbaa.struct !46
  %932 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %56, ptr align 4 %932, i64 8, i1 false), !tbaa.struct !46
  %933 = load i32, ptr %54, align 4, !tbaa !5
  %934 = load <2 x float>, ptr %55, align 4
  %935 = load <2 x float>, ptr %56, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %934, <2 x float> %935, i32 noundef %933, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %54) #9
  br label %936

936:                                              ; preds = %928, %913
  %937 = load i32, ptr %6, align 4, !tbaa !5
  %938 = load i32, ptr %48, align 4, !tbaa !5
  call void @_ZN5ImGui15RenderNavCursorERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %937, i32 noundef %938)
  %939 = load i32, ptr %7, align 4, !tbaa !5
  %940 = and i32 %939, 512
  %941 = icmp ne i32 %940, 0
  br i1 %941, label %942, label %959

942:                                              ; preds = %936
  %943 = load ptr, ptr %10, align 8, !tbaa !9
  %944 = getelementptr inbounds %struct.ImGuiWindow, ptr %943, i32 0, i32 87
  %945 = load ptr, ptr %944, align 8, !tbaa !152
  %946 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 0
  %947 = load float, ptr %946, align 4, !tbaa !114
  %948 = load float, ptr %17, align 4, !tbaa !47
  %949 = fneg float %948
  %950 = call float @llvm.fmuladd.f32(float %949, float 5.000000e-01, float %947)
  %951 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 1
  %952 = load float, ptr %951, align 4, !tbaa !115
  %953 = load ptr, ptr %12, align 8, !tbaa !9
  %954 = getelementptr inbounds %struct.ImGuiContext, ptr %953, i32 0, i32 6
  %955 = load float, ptr %954, align 8, !tbaa !52
  %956 = call float @llvm.fmuladd.f32(float %955, float 5.000000e-01, float %952)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %950, float noundef %956)
  %957 = load i32, ptr %47, align 4, !tbaa !5
  %958 = load <2 x float>, ptr %57, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %945, <2 x float> %958, i32 noundef %957)
  br label %993

959:                                              ; preds = %936
  %960 = load i8, ptr %34, align 1, !tbaa !45, !range !43, !noundef !44
  %961 = trunc i8 %960 to i1
  br i1 %961, label %992, label %962

962:                                              ; preds = %959
  %963 = load ptr, ptr %10, align 8, !tbaa !9
  %964 = getelementptr inbounds %struct.ImGuiWindow, ptr %963, i32 0, i32 87
  %965 = load ptr, ptr %964, align 8, !tbaa !152
  %966 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 0
  %967 = load float, ptr %966, align 4, !tbaa !114
  %968 = load float, ptr %17, align 4, !tbaa !47
  %969 = fsub float %967, %968
  %970 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %971 = load float, ptr %970, align 4, !tbaa !114
  %972 = fadd float %969, %971
  %973 = getelementptr inbounds %struct.ImVec2, ptr %25, i32 0, i32 1
  %974 = load float, ptr %973, align 4, !tbaa !115
  %975 = load ptr, ptr %12, align 8, !tbaa !9
  %976 = getelementptr inbounds %struct.ImGuiContext, ptr %975, i32 0, i32 6
  %977 = load float, ptr %976, align 8, !tbaa !52
  %978 = call float @llvm.fmuladd.f32(float %977, float 0x3FC3333340000000, float %974)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %972, float noundef %978)
  %979 = load i32, ptr %47, align 4, !tbaa !5
  %980 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %981 = trunc i8 %980 to i1
  br i1 %981, label %982, label %988

982:                                              ; preds = %962
  %983 = load i32, ptr %7, align 4, !tbaa !5
  %984 = and i32 %983, 536870912
  %985 = icmp ne i32 %984, 0
  %986 = zext i1 %985 to i64
  %987 = select i1 %985, i32 2, i32 3
  br label %989

988:                                              ; preds = %962
  br label %989

989:                                              ; preds = %988, %982
  %990 = phi i32 [ %987, %982 ], [ 1, %988 ]
  %991 = load <2 x float>, ptr %58, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef %965, <2 x float> %991, i32 noundef %979, i32 noundef %990, float noundef 0x3FE6666660000000)
  br label %992

992:                                              ; preds = %989, %959
  br label %993

993:                                              ; preds = %992, %942
  %994 = load ptr, ptr %12, align 8, !tbaa !9
  %995 = getelementptr inbounds %struct.ImGuiContext, ptr %994, i32 0, i32 251
  %996 = load i8, ptr %995, align 8, !tbaa !153, !range !43, !noundef !44
  %997 = trunc i8 %996 to i1
  br i1 %997, label %998, label %999

998:                                              ; preds = %993
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.154, ptr noundef null)
  br label %999

999:                                              ; preds = %998, %993
  br label %1000

1000:                                             ; preds = %999, %909
  %1001 = load i8, ptr %21, align 1, !tbaa !45, !range !43, !noundef !44
  %1002 = trunc i8 %1001 to i1
  br i1 %1002, label %1003, label %1007

1003:                                             ; preds = %1000
  %1004 = load i8, ptr %22, align 1, !tbaa !45, !range !43, !noundef !44
  %1005 = trunc i8 %1004 to i1
  br i1 %1005, label %1007, label %1006

1006:                                             ; preds = %1003
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %1007

1007:                                             ; preds = %1006, %1003, %1000
  %1008 = load i8, ptr %14, align 1, !tbaa !45, !range !43, !noundef !44
  %1009 = trunc i8 %1008 to i1
  br i1 %1009, label %1010, label %1014

1010:                                             ; preds = %1007
  %1011 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %1012 = load ptr, ptr %8, align 8, !tbaa !9
  %1013 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %25, ptr noundef nonnull align 4 dereferenceable(8) %1011, ptr noundef %1012, ptr noundef %1013, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %59, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #9
  br label %1018

1014:                                             ; preds = %1007
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %60, ptr align 4 %25, i64 8, i1 false), !tbaa.struct !46
  %1015 = load ptr, ptr %8, align 8, !tbaa !9
  %1016 = load ptr, ptr %9, align 8, !tbaa !9
  %1017 = load <2 x float>, ptr %60, align 4
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %1017, ptr noundef %1015, ptr noundef %1016, i1 noundef zeroext false)
  br label %1018

1018:                                             ; preds = %1014, %1010
  %1019 = load i8, ptr %22, align 1, !tbaa !45, !range !43, !noundef !44
  %1020 = trunc i8 %1019 to i1
  br i1 %1020, label %1021, label %1022

1021:                                             ; preds = %1018
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %1022

1022:                                             ; preds = %1021, %1018
  call void @llvm.lifetime.end.p0(i64 4, ptr %48) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %47) #9
  %1023 = load i8, ptr %33, align 1, !tbaa !45, !range !43, !noundef !44
  %1024 = trunc i8 %1023 to i1
  br i1 %1024, label %1025, label %1030

1025:                                             ; preds = %1022
  %1026 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %1027 = trunc i8 %1026 to i1
  br i1 %1027, label %1028, label %1030

1028:                                             ; preds = %1025
  %1029 = load i32, ptr %7, align 4, !tbaa !5
  call void @_ZL22TreeNodeStoreStackDatai(i32 noundef %1029)
  br label %1030

1030:                                             ; preds = %1028, %1025, %1022
  %1031 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %1032 = trunc i8 %1031 to i1
  br i1 %1032, label %1033, label %1039

1033:                                             ; preds = %1030
  %1034 = load i32, ptr %7, align 4, !tbaa !5
  %1035 = and i32 %1034, 8
  %1036 = icmp ne i32 %1035, 0
  br i1 %1036, label %1039, label %1037

1037:                                             ; preds = %1033
  %1038 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %1038)
  br label %1039

1039:                                             ; preds = %1037, %1033, %1030
  %1040 = load ptr, ptr %12, align 8, !tbaa !9
  %1041 = load i8, ptr %29, align 1, !tbaa !45, !range !43, !noundef !44
  %1042 = trunc i8 %1041 to i1
  store i1 %1042, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %45) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %44) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %43) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %42) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %41) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %40) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %39) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %38) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %37) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %36) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %35) #9
  br label %1043

1043:                                             ; preds = %1039, %461
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %29) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %27) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %23) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %21) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #9
  br label %1044

1044:                                             ; preds = %1043, %66
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #9
  %1045 = load i1, ptr %5, align 1
  ret i1 %1045
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) #8

declare noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv() #3

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL22TreeNodeStoreStackDatai(i32 noundef) #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) #8

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() #3

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() #3

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !15, i64 207}
!12 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !10, i64 8, !6, i64 16, !6, i64 20, !6, i64 24, !10, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !13, i64 72, !13, i64 80, !13, i64 88, !14, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !6, i64 136, !6, i64 140, !6, i64 144, !6, i64 148, !13, i64 152, !13, i64 160, !13, i64 168, !13, i64 176, !13, i64 184, !13, i64 192, !15, i64 200, !15, i64 201, !15, i64 202, !15, i64 203, !15, i64 204, !15, i64 205, !15, i64 206, !15, i64 207, !15, i64 208, !15, i64 209, !15, i64 210, !15, i64 211, !15, i64 212, !15, i64 213, !7, i64 214, !7, i64 215, !16, i64 216, !16, i64 218, !16, i64 220, !16, i64 222, !16, i64 224, !7, i64 226, !7, i64 227, !15, i64 228, !17, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !6, i64 240, !6, i64 241, !6, i64 242, !13, i64 244, !13, i64 252, !18, i64 264, !19, i64 280, !25, i64 512, !25, i64 528, !25, i64 544, !25, i64 560, !25, i64 576, !25, i64 592, !25, i64 608, !26, i64 624, !26, i64 628, !6, i64 632, !14, i64 636, !14, i64 640, !27, i64 648, !29, i64 664, !14, i64 680, !6, i64 684, !10, i64 688, !30, i64 696, !10, i64 912, !10, i64 920, !10, i64 928, !10, i64 936, !10, i64 944, !10, i64 952, !10, i64 960, !10, i64 968, !7, i64 976, !7, i64 984, !7, i64 1016, !6, i64 1032, !6, i64 1036, !6, i64 1040, !15, i64 1044}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !6, i64 0, !6, i64 4, !10, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !15, i64 64, !15, i64 65, !20, i64 68, !20, i64 72, !20, i64 76, !13, i64 80, !21, i64 88, !16, i64 92, !16, i64 94, !15, i64 96, !15, i64 97, !15, i64 98, !15, i64 99, !13, i64 100, !22, i64 108, !6, i64 136, !6, i64 140, !23, i64 144, !10, i64 160, !10, i64 168, !6, i64 176, !6, i64 180, !6, i64 184, !6, i64 188, !14, i64 192, !14, i64 196, !24, i64 200, !24, i64 216}
!20 = !{!"_ZTS6ImVec1", !14, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !6, i64 0, !6, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !6, i64 0, !6, i64 4, !10, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !6, i64 0, !6, i64 4, !10, i64 8}
!25 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !6, i64 0, !6, i64 4, !10, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !6, i64 0, !6, i64 4, !10, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !6, i64 48, !6, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !34, i64 80, !35, i64 96, !38, i64 128, !40, i64 152, !41, i64 168, !42, i64 184, !14, i64 200, !10, i64 208}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !6, i64 0, !6, i64 4, !10, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !10, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !6, i64 0, !6, i64 4, !10, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !6, i64 0, !6, i64 4, !10, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !37, i64 16, !6, i64 24}
!36 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!37 = !{!"long long", !7, i64 0}
!38 = !{!"_ZTS18ImDrawListSplitter", !6, i64 0, !6, i64 4, !39, i64 8}
!39 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !6, i64 0, !6, i64 4, !10, i64 8}
!40 = !{!"_ZTS8ImVectorI6ImVec4E", !6, i64 0, !6, i64 4, !10, i64 8}
!41 = !{!"_ZTS8ImVectorIyE", !6, i64 0, !6, i64 4, !10, i64 8}
!42 = !{!"_ZTS8ImVectorIhE", !6, i64 0, !6, i64 4, !10, i64 8}
!43 = !{i8 0, i8 2}
!44 = !{}
!45 = !{!15, !15, i64 0}
!46 = !{i64 0, i64 4, !47, i64 4, i64 4, !47}
!47 = !{!14, !14, i64 0}
!48 = !{!49, !14, i64 60}
!49 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !17, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !14, i64 148, !14, i64 152, !14, i64 156, !13, i64 160, !17, i64 168, !13, i64 172, !13, i64 180, !14, i64 188, !13, i64 192, !13, i64 200, !13, i64 208, !13, i64 216, !14, i64 224, !15, i64 228, !15, i64 229, !15, i64 230, !14, i64 232, !14, i64 236, !7, i64 240, !14, i64 1136, !14, i64 1140, !14, i64 1144, !6, i64 1148, !6, i64 1152}
!50 = !{!12, !14, i64 336}
!51 = !{!49, !14, i64 64}
!52 = !{!53, !14, i64 4224}
!53 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !54, i64 8, !56, i64 2984, !49, i64 3056, !10, i64 4216, !14, i64 4224, !14, i64 4228, !14, i64 4232, !14, i64 4236, !57, i64 4240, !58, i64 4776, !6, i64 4784, !6, i64 4788, !6, i64 4792, !6, i64 4796, !15, i64 4800, !15, i64 4801, !15, i64 4802, !15, i64 4803, !10, i64 4808, !7, i64 4816, !59, i64 4832, !59, i64 4848, !55, i64 4864, !6, i64 4868, !23, i64 4872, !23, i64 4888, !23, i64 4904, !60, i64 4920, !27, i64 4936, !6, i64 4952, !13, i64 4956, !6, i64 4964, !10, i64 4968, !10, i64 4976, !10, i64 4984, !10, i64 4992, !10, i64 5000, !10, i64 5008, !13, i64 5016, !6, i64 5024, !6, i64 5028, !14, i64 5032, !13, i64 5036, !13, i64 5044, !6, i64 5052, !6, i64 5056, !6, i64 5060, !6, i64 5064, !6, i64 5068, !14, i64 5072, !14, i64 5076, !15, i64 5080, !15, i64 5081, !15, i64 5082, !6, i64 5084, !6, i64 5088, !14, i64 5092, !15, i64 5096, !15, i64 5097, !15, i64 5098, !15, i64 5099, !15, i64 5100, !15, i64 5101, !15, i64 5102, !6, i64 5103, !13, i64 5104, !10, i64 5112, !61, i64 5120, !6, i64 5124, !62, i64 5128, !63, i64 5140, !6, i64 5148, !14, i64 5152, !58, i64 5160, !58, i64 5168, !58, i64 5176, !64, i64 5184, !7, i64 5204, !65, i64 7056, !6, i64 7400, !15, i64 7404, !6, i64 7408, !6, i64 7412, !6, i64 7416, !6, i64 7420, !67, i64 7424, !68, i64 7480, !69, i64 7560, !15, i64 7672, !6, i64 7676, !70, i64 7680, !71, i64 7696, !72, i64 7712, !73, i64 7728, !74, i64 7744, !75, i64 7760, !76, i64 7776, !76, i64 7792, !77, i64 7808, !78, i64 7824, !15, i64 7840, !15, i64 7841, !15, i64 7842, !15, i64 7843, !6, i64 7844, !10, i64 7848, !6, i64 7856, !21, i64 7860, !6, i64 7864, !6, i64 7868, !6, i64 7872, !6, i64 7876, !73, i64 7880, !6, i64 7896, !14, i64 7900, !6, i64 7904, !6, i64 7908, !61, i64 7912, !37, i64 7920, !7, i64 7928, !15, i64 7929, !15, i64 7930, !15, i64 7931, !79, i64 7936, !15, i64 7992, !15, i64 7993, !15, i64 7994, !6, i64 7996, !6, i64 8000, !6, i64 8004, !17, i64 8008, !17, i64 8012, !17, i64 8016, !25, i64 8020, !25, i64 8036, !6, i64 8052, !6, i64 8056, !6, i64 8060, !79, i64 8064, !79, i64 8120, !79, i64 8176, !79, i64 8232, !6, i64 8288, !6, i64 8292, !6, i64 8296, !6, i64 8300, !15, i64 8304, !15, i64 8305, !6, i64 8308, !6, i64 8312, !10, i64 8320, !10, i64 8328, !10, i64 8336, !14, i64 8344, !14, i64 8348, !15, i64 8352, !80, i64 8356, !13, i64 8360, !13, i64 8368, !14, i64 8376, !15, i64 8380, !15, i64 8381, !15, i64 8382, !6, i64 8384, !6, i64 8388, !6, i64 8392, !81, i64 8400, !25, i64 8464, !25, i64 8480, !6, i64 8496, !6, i64 8500, !14, i64 8504, !6, i64 8508, !6, i64 8512, !6, i64 8516, !6, i64 8520, !42, i64 8528, !7, i64 8544, !6, i64 8560, !82, i64 8568, !10, i64 8584, !6, i64 8592, !6, i64 8596, !83, i64 8600, !84, i64 8616, !24, i64 8656, !39, i64 8672, !10, i64 8688, !86, i64 8696, !88, i64 8736, !89, i64 8752, !90, i64 8768, !10, i64 8872, !6, i64 8880, !91, i64 8888, !92, i64 8904, !6, i64 8944, !6, i64 8948, !14, i64 8952, !14, i64 8956, !6, i64 8960, !6, i64 8964, !6, i64 8968, !14, i64 8972, !13, i64 8976, !94, i64 8984, !96, i64 9104, !97, i64 9128, !6, i64 9248, !63, i64 9252, !6, i64 9260, !6, i64 9264, !6, i64 9268, !6, i64 9272, !6, i64 9276, !14, i64 9280, !14, i64 9284, !6, i64 9288, !36, i64 9292, !99, i64 9308, !25, i64 9356, !15, i64 9372, !16, i64 9374, !14, i64 9376, !14, i64 9380, !14, i64 9384, !15, i64 9388, !15, i64 9389, !14, i64 9392, !14, i64 9396, !14, i64 9400, !16, i64 9404, !16, i64 9406, !10, i64 9408, !95, i64 9416, !18, i64 9432, !100, i64 9448, !102, i64 9552, !102, i64 9568, !15, i64 9584, !14, i64 9588, !103, i64 9592, !104, i64 9608, !105, i64 9624, !106, i64 9640, !107, i64 9656, !6, i64 9672, !7, i64 9680, !15, i64 9760, !6, i64 9764, !10, i64 9768, !10, i64 9776, !103, i64 9784, !10, i64 9800, !10, i64 9808, !14, i64 9816, !15, i64 9820, !6, i64 9824, !6, i64 9828, !6, i64 9832, !10, i64 9840, !10, i64 9848, !13, i64 9856, !15, i64 9864, !6, i64 9868, !108, i64 9872, !10, i64 9896, !6, i64 9904, !6, i64 9908, !103, i64 9912, !109, i64 9928, !6, i64 9952, !6, i64 9956, !7, i64 9960, !7, i64 9961, !15, i64 9962, !6, i64 9964, !7, i64 9968, !15, i64 9969, !7, i64 9970, !6, i64 9972, !14, i64 9976, !36, i64 9980, !110, i64 9996, !111, i64 10024, !113, i64 10064, !7, i64 10124, !6, i64 10364, !6, i64 10368, !14, i64 10372, !6, i64 10376, !6, i64 10380, !6, i64 10384, !95, i64 10392, !7, i64 10408}
!54 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !10, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !14, i64 56, !15, i64 60, !10, i64 64, !13, i64 72, !15, i64 80, !15, i64 81, !15, i64 82, !15, i64 83, !15, i64 84, !15, i64 85, !15, i64 86, !15, i64 87, !15, i64 88, !15, i64 89, !15, i64 90, !15, i64 91, !15, i64 92, !15, i64 93, !15, i64 94, !15, i64 95, !15, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !15, i64 124, !15, i64 125, !15, i64 126, !15, i64 127, !15, i64 128, !15, i64 129, !15, i64 130, !15, i64 131, !15, i64 132, !15, i64 133, !10, i64 136, !10, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !15, i64 176, !15, i64 177, !15, i64 178, !15, i64 179, !15, i64 180, !15, i64 181, !15, i64 182, !14, i64 184, !6, i64 188, !6, i64 192, !6, i64 196, !6, i64 200, !13, i64 204, !10, i64 216, !13, i64 224, !7, i64 232, !14, i64 240, !14, i64 244, !55, i64 248, !15, i64 252, !15, i64 253, !15, i64 254, !15, i64 255, !6, i64 256, !7, i64 260, !15, i64 2724, !13, i64 2728, !7, i64 2736, !7, i64 2776, !7, i64 2816, !7, i64 2821, !7, i64 2826, !7, i64 2836, !7, i64 2846, !7, i64 2851, !7, i64 2856, !15, i64 2861, !15, i64 2862, !7, i64 2864, !7, i64 2884, !7, i64 2904, !14, i64 2924, !15, i64 2928, !15, i64 2929, !16, i64 2930, !32, i64 2936, !10, i64 2952, !10, i64 2960, !10, i64 2968}
!55 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!56 = !{!"_ZTS15ImGuiPlatformIO", !10, i64 0, !10, i64 8, !10, i64 16, !10, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !16, i64 56, !10, i64 64}
!57 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !10, i64 8, !10, i64 16, !14, i64 24, !14, i64 28, !14, i64 32, !14, i64 36, !36, i64 40, !6, i64 56, !34, i64 64, !7, i64 80, !14, i64 464, !7, i64 468}
!58 = !{!"double", !7, i64 0}
!59 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !6, i64 0, !6, i64 4, !10, i64 8}
!60 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!61 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!62 = !{!"_ZTS24ImGuiDeactivatedItemData", !6, i64 0, !6, i64 4, !15, i64 8, !15, i64 9}
!63 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!64 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!65 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !66, i64 312, !66, i64 328}
!66 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!67 = !{!"_ZTS17ImGuiNextItemData", !6, i64 0, !6, i64 4, !6, i64 8, !37, i64 16, !14, i64 24, !6, i64 28, !6, i64 32, !15, i64 36, !7, i64 37, !63, i64 38, !6, i64 48}
!68 = !{!"_ZTS17ImGuiLastItemData", !6, i64 0, !6, i64 4, !6, i64 8, !25, i64 12, !25, i64 28, !25, i64 44, !25, i64 60, !6, i64 76}
!69 = !{!"_ZTS19ImGuiNextWindowData", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !6, i64 56, !15, i64 60, !25, i64 64, !10, i64 80, !10, i64 88, !14, i64 96, !13, i64 100, !6, i64 108}
!70 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !6, i64 0, !6, i64 4, !10, i64 8}
!71 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !6, i64 0, !6, i64 4, !10, i64 8}
!72 = !{!"_ZTS8ImVectorIP6ImFontE", !6, i64 0, !6, i64 4, !10, i64 8}
!73 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!74 = !{!"_ZTS8ImVectorIiE", !6, i64 0, !6, i64 4, !10, i64 8}
!75 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!76 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!77 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!78 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !6, i64 0, !6, i64 4, !10, i64 8}
!79 = !{!"_ZTS16ImGuiNavItemData", !10, i64 0, !6, i64 8, !6, i64 12, !25, i64 16, !6, i64 32, !14, i64 36, !14, i64 40, !14, i64 44, !37, i64 48}
!80 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!81 = !{!"_ZTS12ImGuiPayload", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!82 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!83 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!84 = !{!"_ZTS6ImPoolI10ImGuiTableE", !85, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!85 = !{!"_ZTS8ImVectorI10ImGuiTableE", !6, i64 0, !6, i64 4, !10, i64 8}
!86 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !87, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!87 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !6, i64 0, !6, i64 4, !10, i64 8}
!88 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !6, i64 0, !6, i64 4, !10, i64 8}
!89 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !6, i64 0, !6, i64 4, !10, i64 8}
!90 = !{!"_ZTS19ImGuiBoxSelectState", !6, i64 0, !15, i64 4, !15, i64 5, !15, i64 6, !15, i64 7, !15, i64 8, !6, i64 9, !13, i64 12, !13, i64 20, !13, i64 28, !10, i64 40, !15, i64 48, !25, i64 52, !25, i64 68, !25, i64 84}
!91 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!92 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !93, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!93 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !6, i64 0, !6, i64 4, !10, i64 8}
!94 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 8, !6, i64 16, !6, i64 20, !6, i64 24, !10, i64 32, !95, i64 40, !95, i64 56, !95, i64 72, !6, i64 88, !13, i64 92, !14, i64 100, !15, i64 104, !15, i64 105, !15, i64 106, !15, i64 107, !6, i64 108, !6, i64 112}
!95 = !{!"_ZTS8ImVectorIcE", !6, i64 0, !6, i64 4, !10, i64 8}
!96 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !6, i64 0, !95, i64 8}
!97 = !{!"_ZTS6ImFont", !24, i64 0, !14, i64 16, !14, i64 20, !32, i64 24, !98, i64 40, !10, i64 56, !10, i64 64, !10, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !14, i64 88, !14, i64 92, !15, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !6, i64 112, !7, i64 116}
!98 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !6, i64 0, !6, i64 4, !10, i64 8}
!99 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !6, i64 44}
!100 = !{!"_ZTS22ImGuiTypingSelectState", !101, i64 0, !7, i64 24, !6, i64 88, !6, i64 92, !14, i64 96, !15, i64 100}
!101 = !{!"_ZTS24ImGuiTypingSelectRequest", !6, i64 0, !6, i64 4, !10, i64 8, !15, i64 16, !15, i64 17, !7, i64 18}
!102 = !{!"_ZTS20ImGuiPlatformImeData", !15, i64 0, !13, i64 4, !14, i64 12}
!103 = !{!"_ZTS15ImGuiTextBuffer", !95, i64 0}
!104 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !6, i64 0, !6, i64 4, !10, i64 8}
!105 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !95, i64 0}
!106 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !95, i64 0}
!107 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !6, i64 0, !6, i64 4, !10, i64 8}
!108 = !{!"_ZTS23ImGuiErrorRecoveryState", !16, i64 0, !16, i64 2, !16, i64 4, !16, i64 6, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !16, i64 18, !16, i64 20}
!109 = !{!"_ZTS14ImGuiTextIndex", !74, i64 0, !6, i64 16}
!110 = !{!"_ZTS18ImGuiMetricsConfig", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !15, i64 4, !15, i64 5, !15, i64 6, !15, i64 7, !15, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !6, i64 24}
!111 = !{!"_ZTS16ImGuiIDStackTool", !6, i64 0, !6, i64 4, !6, i64 8, !112, i64 16, !15, i64 32, !14, i64 36}
!112 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !6, i64 0, !6, i64 4, !10, i64 8}
!113 = !{!"_ZTS19ImGuiDebugAllocInfo", !6, i64 0, !6, i64 4, !16, i64 8, !7, i64 12}
!114 = !{!13, !14, i64 0}
!115 = !{!13, !14, i64 4}
!116 = !{!12, !14, i64 324}
!117 = !{!53, !10, i64 8584}
!118 = !{!12, !14, i64 576}
!119 = !{!12, !14, i64 560}
!120 = !{!12, !14, i64 280}
!121 = !{!25, !14, i64 0}
!122 = !{!12, !14, i64 284}
!123 = !{!25, !14, i64 4}
!124 = !{!12, !14, i64 584}
!125 = !{!12, !14, i64 568}
!126 = !{!25, !14, i64 8}
!127 = !{!25, !14, i64 12}
!128 = !{!12, !14, i64 88}
!129 = !{i64 0, i64 4, !47, i64 4, i64 4, !47, i64 8, i64 4, !47, i64 12, i64 4, !47}
!130 = !{!49, !14, i64 76}
!131 = !{!53, !6, i64 7424}
!132 = !{!53, !6, i64 7472}
!133 = !{!12, !14, i64 592}
!134 = !{!12, !14, i64 600}
!135 = !{!53, !6, i64 7488}
!136 = !{!53, !15, i64 7843}
!137 = !{!53, !17, i64 8008}
!138 = !{!53, !10, i64 7848}
!139 = !{!53, !6, i64 7484}
!140 = !{!49, !14, i64 100}
!141 = !{!53, !14, i64 232}
!142 = !{!53, !10, i64 4976}
!143 = !{!53, !6, i64 8520}
!144 = !{!53, !6, i64 7864}
!145 = !{!53, !15, i64 7841}
!146 = !{!16, !16, i64 0}
!147 = !{!53, !6, i64 7844}
!148 = !{!12, !10, i64 440}
!149 = !{!12, !21, i64 368}
!150 = !{!53, !6, i64 7412}
!151 = !{!49, !14, i64 68}
!152 = !{!12, !10, i64 688}
!153 = !{!53, !15, i64 9760}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [82 x i8], align 1
@.str.152 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.153 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.154 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #6

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui15RenderNavCursorERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui21MultiSelectItemHeaderEjPbPi(i32 noundef, ptr noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21MultiSelectItemFooterEjPbS0_(i32 noundef, ptr noundef, ptr noundef) local_unnamed_addr #8

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) local_unnamed_addr #6 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImRect, align 8
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImRect, align 4
  %11 = alloca i32, align 4
  %12 = alloca i8, align 1
  %13 = alloca i8, align 1
  %14 = alloca i8, align 1
  %15 = alloca i8, align 1
  %16 = alloca %struct.ImVec2, align 8
  %17 = alloca %struct.ImVec2, align 8
  %18 = alloca %struct.ImVec2, align 8
  %19 = alloca %struct.ImVec2, align 8
  %20 = alloca %struct.ImVec2, align 4
  %21 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %22 = getelementptr inbounds i8, ptr %21, i64 207
  %23 = load i8, ptr %22, align 1, !tbaa !5, !range !41, !noundef !42
  %24 = trunc nuw i8 %23 to i1
  br i1 %24, label %430, label %25

25:                                               ; preds = %4
  %26 = load ptr, ptr @GImGui, align 8, !tbaa !43
  %27 = and i32 %1, 2
  %.not = icmp eq i32 %27, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #9
  %28 = and i32 %1, 1026
  %or.cond = icmp eq i32 %28, 0
  %29 = getelementptr inbounds i8, ptr %26, i64 3116
  br i1 %or.cond, label %32, label %30

30:                                               ; preds = %25
  %31 = load i64, ptr %29, align 4
  store i64 %31, ptr %5, align 8
  br label %39

32:                                               ; preds = %25
  %33 = load float, ptr %29, align 4, !tbaa !44
  %34 = getelementptr inbounds i8, ptr %21, i64 336
  %35 = load float, ptr %34, align 8, !tbaa !46
  %36 = getelementptr inbounds i8, ptr %26, i64 3120
  %37 = load float, ptr %36, align 4, !tbaa !47
  %38 = tail call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %35, float noundef %37)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef %33, float noundef %38)
  br label %39

39:                                               ; preds = %32, %30
  %.not235 = icmp eq ptr %3, null
  br i1 %.not235, label %40, label %42

40:                                               ; preds = %39
  %41 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %2, ptr noundef null)
  br label %42

42:                                               ; preds = %40, %39
  %.0222 = phi ptr [ %3, %39 ], [ %41, %40 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #9
  %43 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %2, ptr noundef %.0222, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %43, ptr %6, align 8
  %44 = getelementptr inbounds i8, ptr %26, i64 4224
  %45 = load float, ptr %44, align 8, !tbaa !48
  %46 = load float, ptr %5, align 8
  %.v = select i1 %.not, float 2.000000e+00, float 3.000000e+00
  %47 = fmul float %.v, %46
  %48 = fadd float %45, %47
  %49 = getelementptr inbounds i8, ptr %5, i64 4
  %50 = load float, ptr %49, align 4, !tbaa !110
  %51 = getelementptr inbounds i8, ptr %21, i64 280
  %52 = getelementptr inbounds i8, ptr %21, i64 336
  %53 = load float, ptr %52, align 8, !tbaa !46
  %54 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %50, float noundef %53)
  %55 = load float, ptr %44, align 8, !tbaa !48
  %56 = extractelement <2 x float> %43, i64 0
  %57 = fadd float %55, %56
  %58 = load float, ptr %5, align 8, !tbaa !111
  %59 = call float @llvm.fmuladd.f32(float %58, float 2.000000e+00, float %57)
  %60 = getelementptr inbounds i8, ptr %21, i64 324
  %61 = load float, ptr %60, align 4, !tbaa !112
  %62 = getelementptr inbounds i8, ptr %26, i64 3116
  %63 = getelementptr inbounds i8, ptr %26, i64 3120
  %64 = load float, ptr %63, align 4, !tbaa !47
  %65 = call float @llvm.fmuladd.f32(float %64, float 2.000000e+00, float %55)
  %66 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %61, float noundef %65)
  %67 = extractelement <2 x float> %43, i64 1
  %68 = load float, ptr %49, align 4, !tbaa !110
  %69 = call float @llvm.fmuladd.f32(float %68, float 2.000000e+00, float %67)
  %70 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %66, float noundef %69)
  %71 = and i32 %1, 16384
  %.not236 = icmp eq i32 %71, 0
  br i1 %.not236, label %76, label %72

72:                                               ; preds = %42
  %73 = getelementptr inbounds i8, ptr %26, i64 8584
  %74 = load ptr, ptr %73, align 8, !tbaa !113
  %75 = icmp ne ptr %74, null
  br label %76

76:                                               ; preds = %72, %42
  %77 = phi i1 [ false, %42 ], [ %75, %72 ]
  %78 = and i32 %1, 32768
  %.not237 = icmp eq i32 %78, 0
  br i1 %.not237, label %83, label %79

79:                                               ; preds = %76
  %80 = getelementptr inbounds i8, ptr %26, i64 8584
  %81 = load ptr, ptr %80, align 8, !tbaa !113
  %82 = icmp ne ptr %81, null
  br label %83

83:                                               ; preds = %79, %76
  %84 = phi i1 [ false, %76 ], [ %82, %79 ]
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %7) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %7)
  %85 = getelementptr inbounds i8, ptr %21, i64 576
  %86 = and i32 %1, 4096
  %.not238 = icmp eq i32 %86, 0
  %87 = getelementptr inbounds i8, ptr %21, i64 560
  %spec.select286 = select i1 %.not238, ptr %51, ptr %87
  %.in = select i1 %77, ptr %85, ptr %spec.select286
  %88 = load float, ptr %.in, align 8, !tbaa !114
  store float %88, ptr %7, align 8, !tbaa !115
  %89 = getelementptr inbounds i8, ptr %21, i64 284
  %90 = load float, ptr %89, align 4, !tbaa !116
  %91 = getelementptr inbounds i8, ptr %7, i64 4
  store float %90, ptr %91, align 4, !tbaa !117
  br i1 %77, label %92, label %95

92:                                               ; preds = %83
  %93 = getelementptr inbounds i8, ptr %21, i64 584
  %94 = load float, ptr %93, align 8, !tbaa !118
  br label %105

95:                                               ; preds = %83
  %96 = and i32 %1, 8192
  %.not239 = icmp eq i32 %96, 0
  br i1 %.not239, label %102, label %97

97:                                               ; preds = %95
  %98 = load float, ptr %51, align 8, !tbaa !119
  %99 = fadd float %59, %98
  %100 = load float, ptr %5, align 8, !tbaa !111
  %101 = fadd float %99, %100
  br label %105

102:                                              ; preds = %95
  %103 = getelementptr inbounds i8, ptr %21, i64 568
  %104 = load float, ptr %103, align 8, !tbaa !120
  br label %105

105:                                              ; preds = %97, %102, %92
  %106 = phi float [ %94, %92 ], [ %101, %97 ], [ %104, %102 ]
  %107 = getelementptr inbounds i8, ptr %7, i64 8
  store float %106, ptr %107, align 8, !tbaa !121
  %108 = fadd float %70, %90
  %109 = getelementptr inbounds i8, ptr %7, i64 12
  store float %108, ptr %109, align 4, !tbaa !122
  br i1 %.not, label %118, label %110

110:                                              ; preds = %105
  %111 = getelementptr inbounds i8, ptr %21, i64 88
  %112 = load float, ptr %111, align 8, !tbaa !123
  %113 = fmul float %112, 5.000000e-01
  %114 = fptosi float %113 to i32
  %115 = sitofp i32 %114 to float
  %116 = fsub float %88, %115
  store float %116, ptr %7, align 8, !tbaa !115
  %117 = fadd float %106, %115
  store float %117, ptr %107, align 8, !tbaa !121
  br label %118

118:                                              ; preds = %110, %105
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #9
  %119 = load float, ptr %51, align 8, !tbaa !119
  %120 = fadd float %48, %119
  %121 = fadd float %54, %90
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %120, float noundef %121)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %59, float noundef %70)
  %122 = load float, ptr %49, align 4, !tbaa !110
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %122)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %10, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !124
  %123 = and i32 %1, 30722
  %124 = icmp eq i32 %123, 0
  br i1 %124, label %125, label %137

125:                                              ; preds = %118
  %126 = load float, ptr %7, align 8, !tbaa !115
  %127 = fadd float %59, %126
  %128 = fcmp ogt float %56, 0.000000e+00
  br i1 %128, label %129, label %133

129:                                              ; preds = %125
  %130 = getelementptr inbounds i8, ptr %26, i64 3132
  %131 = load float, ptr %130, align 4, !tbaa !125
  %132 = fmul float %131, 2.000000e+00
  br label %133

133:                                              ; preds = %125, %129
  %134 = phi float [ %132, %129 ], [ 0.000000e+00, %125 ]
  %135 = fadd float %127, %134
  %136 = getelementptr inbounds i8, ptr %10, i64 8
  store float %135, ptr %136, align 4, !tbaa !121
  br label %137

137:                                              ; preds = %133, %118
  %138 = getelementptr inbounds i8, ptr %26, i64 7424
  %139 = load i32, ptr %138, align 8, !tbaa !126
  %140 = and i32 %139, 16
  %.not240 = icmp eq i32 %140, 0
  br i1 %.not240, label %144, label %141

141:                                              ; preds = %137
  %142 = getelementptr inbounds i8, ptr %26, i64 7472
  %143 = load i32, ptr %142, align 8, !tbaa !127
  br label %144

144:                                              ; preds = %137, %141
  %145 = phi i32 [ %143, %141 ], [ %0, %137 ]
  %146 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %145, i32 noundef %1)
  %brmerge = select i1 %77, i1 true, i1 %84
  br i1 %brmerge, label %147, label %156

147:                                              ; preds = %144
  %148 = getelementptr inbounds i8, ptr %21, i64 592
  %149 = load float, ptr %148, align 8, !tbaa !128
  %150 = getelementptr inbounds i8, ptr %21, i64 600
  %151 = load float, ptr %150, align 8, !tbaa !129
  %152 = load float, ptr %85, align 8, !tbaa !130
  store float %152, ptr %148, align 8, !tbaa !128
  %153 = getelementptr inbounds i8, ptr %21, i64 584
  %154 = load float, ptr %153, align 8, !tbaa !118
  store float %154, ptr %150, align 8, !tbaa !129
  %155 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null, i32 noundef 0)
  store float %149, ptr %148, align 8, !tbaa !128
  store float %151, ptr %150, align 8, !tbaa !129
  br label %158

156:                                              ; preds = %144
  %157 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null, i32 noundef 0)
  br label %158

158:                                              ; preds = %156, %147
  %.0224.in = phi i1 [ %155, %147 ], [ %157, %156 ]
  %159 = getelementptr inbounds i8, ptr %26, i64 7488
  %160 = load i32, ptr %159, align 8, !tbaa !131
  %161 = or i32 %160, 2
  store i32 %161, ptr %159, align 8, !tbaa !131
  %162 = getelementptr inbounds i8, ptr %26, i64 7524
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %162, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !124
  %163 = and i32 %1, 8
  %.not241 = icmp eq i32 %163, 0
  %164 = and i32 %1, 131080
  %or.cond260 = icmp eq i32 %164, 131072
  %.not261 = xor i1 %146, true
  %brmerge262.not = and i1 %or.cond260, %146
  br i1 %brmerge262.not, label %165, label %179

165:                                              ; preds = %158
  %166 = getelementptr inbounds i8, ptr %26, i64 7843
  %167 = load i8, ptr %166, align 1, !tbaa !132, !range !41, !noundef !42
  %168 = trunc nuw i8 %167 to i1
  br i1 %168, label %179, label %169

169:                                              ; preds = %165
  %170 = getelementptr inbounds i8, ptr %26, i64 8008
  %171 = load i32, ptr %170, align 8, !tbaa !133
  %172 = icmp eq i32 %171, 0
  br i1 %172, label %173, label %179

173:                                              ; preds = %169
  %174 = getelementptr inbounds i8, ptr %26, i64 7848
  %175 = load ptr, ptr %174, align 8, !tbaa !134
  %176 = icmp eq ptr %175, %21
  br i1 %176, label %177, label %179

177:                                              ; preds = %173
  %178 = call noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv()
  br label %179

179:                                              ; preds = %177, %158, %165, %173, %169
  %.0225 = phi i1 [ false, %158 ], [ false, %165 ], [ false, %173 ], [ false, %169 ], [ %178, %177 ]
  %180 = and i32 %1, 256
  %.not243 = icmp eq i32 %180, 0
  br i1 %.0224.in, label %185, label %181

181:                                              ; preds = %179
  %brmerge264.not = and i1 %146, %.0225
  br i1 %brmerge264.not, label %182, label %183

182:                                              ; preds = %181
  call void @_ZL22TreeNodeStoreStackDatai(i32 noundef %1)
  br label %183

183:                                              ; preds = %181, %182
  %brmerge267.not = and i1 %.not241, %146
  br i1 %brmerge267.not, label %184, label %429

184:                                              ; preds = %183
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %429

185:                                              ; preds = %179
  br i1 %brmerge, label %186, label %191

186:                                              ; preds = %185
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  %187 = load i32, ptr %159, align 8, !tbaa !131
  %188 = or i32 %187, 512
  store i32 %188, ptr %159, align 8, !tbaa !131
  %189 = getelementptr inbounds i8, ptr %21, i64 592
  %190 = getelementptr inbounds i8, ptr %26, i64 7540
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %190, ptr noundef nonnull align 8 dereferenceable(16) %189, i64 16, i1 false), !tbaa.struct !124
  br label %191

191:                                              ; preds = %185, %186
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %11) #9
  %192 = and i32 %1, 4
  %.not244 = icmp eq i32 %192, 0
  br i1 %.not244, label %193, label %197

193:                                              ; preds = %191
  %194 = getelementptr inbounds i8, ptr %26, i64 7484
  %195 = load i32, ptr %194, align 4, !tbaa !135
  %196 = and i32 %195, 16384
  %.not245 = icmp eq i32 %196, 0
  br i1 %.not245, label %198, label %197

197:                                              ; preds = %193, %191
  br label %198

198:                                              ; preds = %197, %193
  %199 = phi i32 [ 4096, %197 ], [ 0, %193 ]
  %200 = or disjoint i32 %199, 512
  %spec.select310 = select i1 %.not243, i32 %200, i32 %199
  %201 = load float, ptr %8, align 8, !tbaa !111
  %202 = fsub float %201, %48
  %203 = getelementptr inbounds i8, ptr %26, i64 3156
  %204 = load float, ptr %203, align 4, !tbaa !136
  %205 = fsub float %202, %204
  %206 = getelementptr inbounds i8, ptr %26, i64 232
  %207 = load float, ptr %206, align 8, !tbaa !137
  %208 = fcmp ult float %207, %205
  br i1 %208, label %216, label %209

209:                                              ; preds = %198
  %210 = load float, ptr %5, align 8, !tbaa !111
  %211 = load float, ptr %44, align 8, !tbaa !48
  %212 = call float @llvm.fmuladd.f32(float %210, float 2.000000e+00, float %211)
  %213 = fadd float %202, %212
  %214 = fadd float %204, %213
  %215 = fcmp olt float %207, %214
  br label %216

216:                                              ; preds = %209, %198
  %217 = phi i1 [ false, %198 ], [ %215, %209 ]
  %218 = getelementptr inbounds i8, ptr %26, i64 7484
  %219 = load i32, ptr %218, align 4, !tbaa !135
  %220 = and i32 %219, 4194304
  %.not246 = icmp ne i32 %220, 0
  %221 = and i32 %1, 192
  %222 = icmp eq i32 %221, 0
  %223 = select i1 %222, i32 192, i32 128
  %224 = select i1 %.not246, i32 %223, i32 0
  %.0221 = or i32 %224, %1
  br i1 %217, label %.thread, label %225

225:                                              ; preds = %216
  %226 = and i32 %.0221, 64
  %.not247 = icmp eq i32 %226, 0
  %storemerge.v = select i1 %.not247, i32 32, i32 288
  %storemerge = or disjoint i32 %spec.select310, %storemerge.v
  store i32 %storemerge, ptr %11, align 4, !tbaa !138
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #9
  %227 = and i32 %1, 1
  %228 = trunc nuw nsw i32 %227 to i8
  store i8 %228, ptr %12, align 1, !tbaa !139
  br i1 %.not246, label %._crit_edge295, label %.thread303

.thread:                                          ; preds = %216
  %229 = or disjoint i32 %spec.select310, 16
  store i32 %229, ptr %11, align 4, !tbaa !138
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #9
  %230 = and i32 %1, 1
  %231 = trunc nuw nsw i32 %230 to i8
  store i8 %231, ptr %12, align 1, !tbaa !139
  br i1 %.not246, label %232, label %236

._crit_edge295:                                   ; preds = %225
  call void @_ZN5ImGui21MultiSelectItemHeaderEjPbPi(i32 noundef %0, ptr noundef nonnull %12, ptr noundef nonnull %11)
  %.pre = load i32, ptr %11, align 4, !tbaa !138
  br label %242

232:                                              ; preds = %.thread
  call void @_ZN5ImGui21MultiSelectItemHeaderEjPbPi(i32 noundef %0, ptr noundef nonnull %12, ptr noundef nonnull %11)
  %233 = load i32, ptr %11, align 4, !tbaa !138
  %234 = and i32 %233, -49
  %235 = or disjoint i32 %234, 16
  store i32 %235, ptr %11, align 4, !tbaa !138
  br label %242

236:                                              ; preds = %.thread
  %237 = getelementptr inbounds i8, ptr %26, i64 4976
  %238 = load ptr, ptr %237, align 8, !tbaa !140
  %.not248 = icmp eq ptr %21, %238
  %brmerge270.not = and i1 %217, %.not248
  br i1 %brmerge270.not, label %242, label %.thread303

.thread303:                                       ; preds = %225, %236
  %239 = phi i32 [ %230, %236 ], [ %227, %225 ]
  %240 = phi i32 [ %229, %236 ], [ %storemerge, %225 ]
  %241 = or i32 %240, 65536
  store i32 %241, ptr %11, align 4, !tbaa !138
  br label %242

242:                                              ; preds = %._crit_edge295, %236, %.thread303, %232
  %243 = phi i32 [ %229, %236 ], [ %241, %.thread303 ], [ %.pre, %._crit_edge295 ], [ %235, %232 ]
  %244 = phi i32 [ %230, %236 ], [ %239, %.thread303 ], [ %227, %._crit_edge295 ], [ %230, %232 ]
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %13) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %14) #9
  %245 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef nonnull %13, ptr noundef nonnull %14, i32 noundef %243)
  br i1 %.not243, label %246, label %301

246:                                              ; preds = %242
  br i1 %245, label %247, label %.critedge

247:                                              ; preds = %246
  %248 = getelementptr inbounds i8, ptr %26, i64 8520
  %249 = load i32, ptr %248, align 8, !tbaa !141
  %.not249 = icmp eq i32 %249, %0
  br i1 %.not249, label %274, label %250

250:                                              ; preds = %247
  %251 = and i32 %.0221, 192
  %252 = icmp eq i32 %251, 0
  br i1 %252, label %257, label %253

253:                                              ; preds = %250
  %254 = getelementptr inbounds i8, ptr %26, i64 7864
  %255 = load i32, ptr %254, align 8, !tbaa !142
  %256 = icmp ne i32 %255, %0
  %brmerge272 = select i1 %256, i1 true, i1 %.not246
  br i1 %brmerge272, label %258, label %257

257:                                              ; preds = %253, %250
  br label %258

258:                                              ; preds = %253, %257
  %.0229 = phi i8 [ 1, %257 ], [ 0, %253 ]
  %259 = and i32 %.0221, 128
  %.not251 = icmp eq i32 %259, 0
  br i1 %.not251, label %268, label %260

260:                                              ; preds = %258
  br i1 %217, label %261, label %265

261:                                              ; preds = %260
  %262 = getelementptr inbounds i8, ptr %26, i64 7841
  %263 = load i8, ptr %262, align 1, !tbaa !143, !range !41, !noundef !42
  %264 = xor i8 %263, 1
  br label %265

265:                                              ; preds = %261, %260
  %266 = phi i8 [ 0, %260 ], [ %264, %261 ]
  %267 = or i8 %266, %.0229
  br label %268

268:                                              ; preds = %265, %258
  %.1230 = phi i8 [ %267, %265 ], [ %.0229, %258 ]
  %269 = and i32 %.0221, 64
  %.not252 = icmp eq i32 %269, 0
  br i1 %.not252, label %.critedge, label %270

270:                                              ; preds = %268
  %271 = getelementptr inbounds i8, ptr %26, i64 2834
  %272 = load i16, ptr %271, align 2, !tbaa !144
  %273 = icmp eq i16 %272, 2
  %spec.select273 = select i1 %273, i8 1, i8 %.1230
  br label %.critedge

274:                                              ; preds = %247
  %275 = load i32, ptr %11, align 4, !tbaa !138
  %276 = and i32 %275, 512
  %.not250 = icmp eq i32 %276, 0
  br i1 %.not250, label %277, label %278

277:                                              ; preds = %274
  call void @__assert_fail(ptr noundef nonnull @.str.152, ptr noundef nonnull @.str.2, i32 noundef 6675, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

278:                                              ; preds = %274
  %. = zext i1 %.not261 to i8
  br label %.critedge

.critedge:                                        ; preds = %270, %246, %278, %268
  %.2 = phi i8 [ %.1230, %268 ], [ %spec.select273, %270 ], [ %., %278 ], [ 0, %246 ]
  %.0227 = phi i1 [ true, %268 ], [ true, %270 ], [ %.not261, %278 ], [ false, %246 ]
  %279 = getelementptr inbounds i8, ptr %26, i64 7844
  %280 = load i32, ptr %279, align 4, !tbaa !145
  %281 = icmp eq i32 %280, %0
  br i1 %281, label %282, label %287

282:                                              ; preds = %.critedge
  %283 = getelementptr inbounds i8, ptr %26, i64 8008
  %284 = load i32, ptr %283, align 8, !tbaa !133
  %285 = icmp eq i32 %284, 0
  %brmerge277.not = and i1 %146, %285
  br i1 %brmerge277.not, label %286, label %.thread306

286:                                              ; preds = %282
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  %.pre296 = load i32, ptr %279, align 4, !tbaa !145
  br label %287

287:                                              ; preds = %286, %.critedge
  %288 = phi i32 [ %.pre296, %286 ], [ %280, %.critedge ]
  %.3 = phi i8 [ 1, %286 ], [ %.2, %.critedge ]
  %289 = icmp eq i32 %288, %0
  br i1 %289, label %.thread306, label %293

.thread306:                                       ; preds = %282, %287
  %.3309 = phi i8 [ %.3, %287 ], [ %.2, %282 ]
  %290 = getelementptr inbounds i8, ptr %26, i64 8008
  %291 = load i32, ptr %290, align 8, !tbaa !133
  %292 = icmp ne i32 %291, 1
  %brmerge279 = or i1 %146, %292
  br i1 %brmerge279, label %293, label %.thread288

.thread288:                                       ; preds = %.thread306
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %295

293:                                              ; preds = %.thread306, %287
  %.3308 = phi i8 [ %.3309, %.thread306 ], [ %.3, %287 ]
  %294 = trunc nuw i8 %.3308 to i1
  br i1 %294, label %295, label %301

295:                                              ; preds = %.thread288, %293
  %.4290 = phi i8 [ 1, %.thread288 ], [ %.3308, %293 ]
  %296 = getelementptr inbounds i8, ptr %21, i64 440
  %297 = load ptr, ptr %296, align 8, !tbaa !146
  %298 = zext i1 %.not261 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %297, i32 noundef %145, i32 noundef %298)
  %299 = load i32, ptr %159, align 8, !tbaa !131
  %300 = or i32 %299, 16
  store i32 %300, ptr %159, align 8, !tbaa !131
  br label %301

301:                                              ; preds = %293, %295, %242
  %.5 = phi i8 [ 0, %242 ], [ %.4290, %295 ], [ %.3308, %293 ]
  %.1228 = phi i1 [ %245, %242 ], [ %.0227, %295 ], [ %.0227, %293 ]
  %.0223.in = phi i1 [ %146, %242 ], [ %.not261, %295 ], [ %146, %293 ]
  br i1 %.not246, label %302, label %311

302:                                              ; preds = %301
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %15) #9
  %303 = xor i8 %.5, 1
  %304 = select i1 %.1228, i8 %303, i8 0
  store i8 %304, ptr %15, align 1, !tbaa !139
  call void @_ZN5ImGui21MultiSelectItemFooterEjPbS0_(i32 noundef %0, ptr noundef nonnull %12, ptr noundef nonnull %15)
  br i1 %.1228, label %305, label %310

305:                                              ; preds = %302
  %306 = getelementptr inbounds i8, ptr %21, i64 368
  %307 = load i32, ptr %306, align 8, !tbaa !147
  %308 = getelementptr inbounds i8, ptr %26, i64 7412
  %309 = load i32, ptr %308, align 4, !tbaa !148
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %0, i32 noundef %307, i32 noundef %309, ptr noundef nonnull align 4 dereferenceable(16) %10)
  br label %310

310:                                              ; preds = %305, %302
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %15) #9
  br label %311

311:                                              ; preds = %310, %301
  %312 = load i8, ptr %12, align 1, !tbaa !139, !range !41, !noundef !42
  %313 = zext nneg i8 %312 to i32
  %.not253 = icmp eq i32 %244, %313
  br i1 %.not253, label %317, label %314

314:                                              ; preds = %311
  %315 = load i32, ptr %159, align 8, !tbaa !131
  %316 = or i32 %315, 8
  store i32 %316, ptr %159, align 8, !tbaa !131
  br label %317

317:                                              ; preds = %314, %311
  %318 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  %spec.select280 = select i1 %.not246, i32 6, i32 2
  br i1 %.not, label %372, label %319

319:                                              ; preds = %317
  %320 = load i8, ptr %14, align 1, !tbaa !139, !range !41, !noundef !42
  %321 = trunc nuw i8 %320 to i1
  %.pre297 = load i8, ptr %13, align 1, !tbaa !139, !range !41
  %322 = trunc nuw i8 %.pre297 to i1
  %.not311 = xor i1 %321, true
  %323 = select i1 %321, i1 %322, i1 false
  %.mux = select i1 %.not311, i1 %322, i1 false
  %324 = select i1 %.mux, i32 25, i32 24
  %325 = select i1 %323, i32 26, i32 %324
  %326 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %325, float noundef 1.000000e+00)
  %.sroa.04.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %107, align 8
  %327 = getelementptr inbounds i8, ptr %26, i64 3124
  %328 = load float, ptr %327, align 4, !tbaa !149
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef %326, i1 noundef zeroext true, float noundef %328)
  call void @_ZN5ImGui15RenderNavCursorERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef %spec.select280)
  %329 = and i32 %1, 512
  %.not256 = icmp eq i32 %329, 0
  br i1 %.not256, label %341, label %330

330:                                              ; preds = %319
  %331 = getelementptr inbounds i8, ptr %21, i64 688
  %332 = load ptr, ptr %331, align 8, !tbaa !150
  %333 = load float, ptr %8, align 8, !tbaa !111
  %334 = fneg float %48
  %335 = call float @llvm.fmuladd.f32(float %334, float 0x3FE3333340000000, float %333)
  %336 = getelementptr inbounds i8, ptr %8, i64 4
  %337 = load float, ptr %336, align 4, !tbaa !110
  %338 = load float, ptr %44, align 8, !tbaa !48
  %339 = call float @llvm.fmuladd.f32(float %338, float 5.000000e-01, float %337)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %335, float noundef %339)
  %340 = load <2 x float>, ptr %16, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %332, <2 x float> %340, i32 noundef %318)
  br label %359

341:                                              ; preds = %319
  %342 = load float, ptr %8, align 8, !tbaa !111
  br i1 %.not243, label %343, label %355

343:                                              ; preds = %341
  %344 = getelementptr inbounds i8, ptr %21, i64 688
  %345 = load ptr, ptr %344, align 8, !tbaa !150
  %346 = fsub float %342, %48
  %347 = load float, ptr %5, align 8, !tbaa !111
  %348 = fadd float %346, %347
  %349 = getelementptr inbounds i8, ptr %8, i64 4
  %350 = load float, ptr %349, align 4, !tbaa !110
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %348, float noundef %350)
  %351 = and i32 %1, 536870912
  %.not257 = icmp eq i32 %351, 0
  %352 = select i1 %.not257, i32 3, i32 2
  %353 = select i1 %.0223.in, i32 %352, i32 1
  %354 = load <2 x float>, ptr %17, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef %345, <2 x float> %354, i32 noundef %318, i32 noundef %353, float noundef 1.000000e+00)
  br label %359

355:                                              ; preds = %341
  %356 = load float, ptr %5, align 8, !tbaa !111
  %357 = fsub float %48, %356
  %358 = fsub float %342, %357
  store float %358, ptr %8, align 8, !tbaa !111
  br label %359

359:                                              ; preds = %343, %355, %330
  %360 = and i32 %1, 268435456
  %.not258 = icmp eq i32 %360, 0
  br i1 %.not258, label %367, label %361

361:                                              ; preds = %359
  %362 = load float, ptr %44, align 8, !tbaa !48
  %363 = load float, ptr %62, align 4, !tbaa !44
  %364 = fadd float %362, %363
  %365 = load float, ptr %107, align 8, !tbaa !121
  %366 = fsub float %365, %364
  store float %366, ptr %107, align 8, !tbaa !121
  br label %367

367:                                              ; preds = %361, %359
  %368 = getelementptr inbounds i8, ptr %26, i64 9760
  %369 = load i8, ptr %368, align 8, !tbaa !151, !range !41, !noundef !42
  %370 = trunc nuw i8 %369 to i1
  br i1 %370, label %371, label %417

371:                                              ; preds = %367
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.153, ptr noundef nonnull @.str.153)
  br label %417

372:                                              ; preds = %317
  %373 = load i8, ptr %13, align 1, !tbaa !139, !range !41, !noundef !42
  %374 = trunc nuw i8 %373 to i1
  br i1 %374, label %378, label %375

375:                                              ; preds = %372
  %376 = load i8, ptr %12, align 1, !tbaa !139, !range !41, !noundef !42
  %377 = trunc nuw i8 %376 to i1
  br i1 %377, label %.thread292, label %383

378:                                              ; preds = %372
  %379 = load i8, ptr %14, align 1, !tbaa !139, !range !41, !noundef !42
  %380 = trunc nuw i8 %379 to i1
  %spec.select = select i1 %380, i32 26, i32 25
  br label %.thread292

.thread292:                                       ; preds = %378, %375
  %381 = phi i32 [ 24, %375 ], [ %spec.select, %378 ]
  %382 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %381, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.01.0.copyload = load <2 x float>, ptr %107, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %382, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %383

383:                                              ; preds = %.thread292, %375
  call void @_ZN5ImGui15RenderNavCursorERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef %spec.select280)
  %384 = and i32 %1, 512
  %.not254 = icmp eq i32 %384, 0
  br i1 %.not254, label %396, label %385

385:                                              ; preds = %383
  %386 = getelementptr inbounds i8, ptr %21, i64 688
  %387 = load ptr, ptr %386, align 8, !tbaa !150
  %388 = load float, ptr %8, align 8, !tbaa !111
  %389 = fneg float %48
  %390 = call float @llvm.fmuladd.f32(float %389, float 5.000000e-01, float %388)
  %391 = getelementptr inbounds i8, ptr %8, i64 4
  %392 = load float, ptr %391, align 4, !tbaa !110
  %393 = load float, ptr %44, align 8, !tbaa !48
  %394 = call float @llvm.fmuladd.f32(float %393, float 5.000000e-01, float %392)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %18, float noundef %390, float noundef %394)
  %395 = load <2 x float>, ptr %18, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %387, <2 x float> %395, i32 noundef %318)
  br label %412

396:                                              ; preds = %383
  br i1 %.not243, label %397, label %412

397:                                              ; preds = %396
  %398 = getelementptr inbounds i8, ptr %21, i64 688
  %399 = load ptr, ptr %398, align 8, !tbaa !150
  %400 = load float, ptr %8, align 8, !tbaa !111
  %401 = fsub float %400, %48
  %402 = load float, ptr %5, align 8, !tbaa !111
  %403 = fadd float %401, %402
  %404 = getelementptr inbounds i8, ptr %8, i64 4
  %405 = load float, ptr %404, align 4, !tbaa !110
  %406 = load float, ptr %44, align 8, !tbaa !48
  %407 = call float @llvm.fmuladd.f32(float %406, float 0x3FC3333340000000, float %405)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %19, float noundef %403, float noundef %407)
  %408 = and i32 %1, 536870912
  %.not255 = icmp eq i32 %408, 0
  %409 = select i1 %.not255, i32 3, i32 2
  %410 = select i1 %.0223.in, i32 %409, i32 1
  %411 = load <2 x float>, ptr %19, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef %399, <2 x float> %411, i32 noundef %318, i32 noundef %410, float noundef 0x3FE6666660000000)
  br label %412

412:                                              ; preds = %396, %397, %385
  %413 = getelementptr inbounds i8, ptr %26, i64 9760
  %414 = load i8, ptr %413, align 8, !tbaa !151, !range !41, !noundef !42
  %415 = trunc nuw i8 %414 to i1
  br i1 %415, label %416, label %417

416:                                              ; preds = %412
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.154, ptr noundef null)
  br label %417

417:                                              ; preds = %367, %371, %412, %416
  %.not281 = xor i1 %77, true
  %brmerge282 = select i1 %.not281, i1 true, i1 %84
  br i1 %brmerge282, label %419, label %418

418:                                              ; preds = %417
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %419

419:                                              ; preds = %417, %418
  br i1 %.not, label %421, label %420

420:                                              ; preds = %419
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %20) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %20, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %107, ptr noundef %2, ptr noundef %.0222, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %20, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %20) #9
  br label %422

421:                                              ; preds = %419
  %.sroa.0.0.copyload = load <2 x float>, ptr %8, align 8
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %.sroa.0.0.copyload, ptr noundef %2, ptr noundef %.0222, i1 noundef zeroext false)
  br label %422

422:                                              ; preds = %421, %420
  br i1 %84, label %423, label %424

423:                                              ; preds = %422
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %424

424:                                              ; preds = %423, %422
  %brmerge284.demorgan = and i1 %.0225, %.0223.in
  br i1 %brmerge284.demorgan, label %425, label %426

425:                                              ; preds = %424
  call void @_ZL22TreeNodeStoreStackDatai(i32 noundef %.0221)
  br label %426

426:                                              ; preds = %424, %425
  %or.cond285 = and i1 %.not241, %.0223.in
  br i1 %or.cond285, label %427, label %428

427:                                              ; preds = %426
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %428

428:                                              ; preds = %427, %426
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %14) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %13) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %11) #9
  br label %429

429:                                              ; preds = %184, %183, %428
  %.0 = phi i1 [ %.0223.in, %428 ], [ %146, %183 ], [ true, %184 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %7) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #9
  br label %430

430:                                              ; preds = %4, %429
  %.1 = phi i1 [ %.0, %429 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) local_unnamed_addr #8

declare noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL22TreeNodeStoreStackDatai(i32 noundef) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() local_unnamed_addr #3

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 207}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !7, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !11, i64 72, !11, i64 80, !11, i64 88, !12, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !10, i64 136, !10, i64 140, !10, i64 144, !10, i64 148, !11, i64 152, !11, i64 160, !11, i64 168, !11, i64 176, !11, i64 184, !11, i64 192, !13, i64 200, !13, i64 201, !13, i64 202, !13, i64 203, !13, i64 204, !13, i64 205, !13, i64 206, !13, i64 207, !13, i64 208, !13, i64 209, !13, i64 210, !13, i64 211, !13, i64 212, !13, i64 213, !8, i64 214, !8, i64 215, !14, i64 216, !14, i64 218, !14, i64 220, !14, i64 222, !14, i64 224, !8, i64 226, !8, i64 227, !13, i64 228, !15, i64 232, !8, i64 236, !8, i64 237, !8, i64 238, !8, i64 239, !10, i64 240, !10, i64 241, !10, i64 242, !11, i64 244, !11, i64 252, !16, i64 264, !17, i64 280, !23, i64 512, !23, i64 528, !23, i64 544, !23, i64 560, !23, i64 576, !23, i64 592, !23, i64 608, !24, i64 624, !24, i64 628, !10, i64 632, !12, i64 636, !12, i64 640, !25, i64 648, !27, i64 664, !12, i64 680, !10, i64 684, !7, i64 688, !28, i64 696, !7, i64 912, !7, i64 920, !7, i64 928, !7, i64 936, !7, i64 944, !7, i64 952, !7, i64 960, !7, i64 968, !8, i64 976, !8, i64 984, !8, i64 1016, !10, i64 1032, !10, i64 1036, !10, i64 1040, !13, i64 1044}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImGuiDir", !8, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !13, i64 64, !13, i64 65, !18, i64 68, !18, i64 72, !18, i64 76, !11, i64 80, !19, i64 88, !14, i64 92, !14, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !11, i64 100, !20, i64 108, !10, i64 136, !10, i64 140, !21, i64 144, !7, i64 160, !7, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !12, i64 192, !12, i64 196, !22, i64 200, !22, i64 216}
!18 = !{!"_ZTS6ImVec1", !12, i64 0}
!19 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !8, i64 18}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!23 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !32, i64 80, !33, i64 96, !36, i64 128, !38, i64 152, !39, i64 168, !40, i64 184, !12, i64 200, !7, i64 208}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS15ImDrawCmdHeader", !34, i64 0, !35, i64 16, !10, i64 24}
!34 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!35 = !{!"long long", !8, i64 0}
!36 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !37, i64 8}
!37 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!38 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{!"_ZTS8ImVectorIyE", !10, i64 0, !10, i64 4, !7, i64 8}
!40 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!41 = !{i8 0, i8 2}
!42 = !{}
!43 = !{!7, !7, i64 0}
!44 = !{!45, !12, i64 60}
!45 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !12, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !11, i64 24, !11, i64 32, !15, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !11, i64 60, !12, i64 68, !12, i64 72, !11, i64 76, !11, i64 84, !11, i64 92, !11, i64 100, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !12, i64 144, !12, i64 148, !12, i64 152, !12, i64 156, !11, i64 160, !15, i64 168, !11, i64 172, !11, i64 180, !12, i64 188, !11, i64 192, !11, i64 200, !11, i64 208, !11, i64 216, !12, i64 224, !13, i64 228, !13, i64 229, !13, i64 230, !12, i64 232, !12, i64 236, !8, i64 240, !12, i64 1136, !12, i64 1140, !12, i64 1144, !10, i64 1148, !10, i64 1152}
!46 = !{!6, !12, i64 336}
!47 = !{!45, !12, i64 64}
!48 = !{!49, !12, i64 4224}
!49 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !50, i64 8, !52, i64 2984, !45, i64 3056, !7, i64 4216, !12, i64 4224, !12, i64 4228, !12, i64 4232, !12, i64 4236, !53, i64 4240, !54, i64 4776, !10, i64 4784, !10, i64 4788, !10, i64 4792, !10, i64 4796, !13, i64 4800, !13, i64 4801, !13, i64 4802, !13, i64 4803, !7, i64 4808, !8, i64 4816, !55, i64 4832, !55, i64 4848, !51, i64 4864, !10, i64 4868, !21, i64 4872, !21, i64 4888, !21, i64 4904, !56, i64 4920, !25, i64 4936, !10, i64 4952, !11, i64 4956, !10, i64 4964, !7, i64 4968, !7, i64 4976, !7, i64 4984, !7, i64 4992, !7, i64 5000, !7, i64 5008, !11, i64 5016, !10, i64 5024, !10, i64 5028, !12, i64 5032, !11, i64 5036, !11, i64 5044, !10, i64 5052, !10, i64 5056, !10, i64 5060, !10, i64 5064, !10, i64 5068, !12, i64 5072, !12, i64 5076, !13, i64 5080, !13, i64 5081, !13, i64 5082, !10, i64 5084, !10, i64 5088, !12, i64 5092, !13, i64 5096, !13, i64 5097, !13, i64 5098, !13, i64 5099, !13, i64 5100, !13, i64 5101, !13, i64 5102, !10, i64 5103, !11, i64 5104, !7, i64 5112, !57, i64 5120, !10, i64 5124, !58, i64 5128, !59, i64 5140, !10, i64 5148, !12, i64 5152, !54, i64 5160, !54, i64 5168, !54, i64 5176, !60, i64 5184, !8, i64 5204, !61, i64 7056, !10, i64 7400, !13, i64 7404, !10, i64 7408, !10, i64 7412, !10, i64 7416, !10, i64 7420, !63, i64 7424, !64, i64 7480, !65, i64 7560, !13, i64 7672, !10, i64 7676, !66, i64 7680, !67, i64 7696, !68, i64 7712, !69, i64 7728, !70, i64 7744, !71, i64 7760, !72, i64 7776, !72, i64 7792, !73, i64 7808, !74, i64 7824, !13, i64 7840, !13, i64 7841, !13, i64 7842, !13, i64 7843, !10, i64 7844, !7, i64 7848, !10, i64 7856, !19, i64 7860, !10, i64 7864, !10, i64 7868, !10, i64 7872, !10, i64 7876, !69, i64 7880, !10, i64 7896, !12, i64 7900, !10, i64 7904, !10, i64 7908, !57, i64 7912, !35, i64 7920, !8, i64 7928, !13, i64 7929, !13, i64 7930, !13, i64 7931, !75, i64 7936, !13, i64 7992, !13, i64 7993, !13, i64 7994, !10, i64 7996, !10, i64 8000, !10, i64 8004, !15, i64 8008, !15, i64 8012, !15, i64 8016, !23, i64 8020, !23, i64 8036, !10, i64 8052, !10, i64 8056, !10, i64 8060, !75, i64 8064, !75, i64 8120, !75, i64 8176, !75, i64 8232, !10, i64 8288, !10, i64 8292, !10, i64 8296, !10, i64 8300, !13, i64 8304, !13, i64 8305, !10, i64 8308, !10, i64 8312, !7, i64 8320, !7, i64 8328, !7, i64 8336, !12, i64 8344, !12, i64 8348, !13, i64 8352, !76, i64 8356, !11, i64 8360, !11, i64 8368, !12, i64 8376, !13, i64 8380, !13, i64 8381, !13, i64 8382, !10, i64 8384, !10, i64 8388, !10, i64 8392, !77, i64 8400, !23, i64 8464, !23, i64 8480, !10, i64 8496, !10, i64 8500, !12, i64 8504, !10, i64 8508, !10, i64 8512, !10, i64 8516, !10, i64 8520, !40, i64 8528, !8, i64 8544, !10, i64 8560, !78, i64 8568, !7, i64 8584, !10, i64 8592, !10, i64 8596, !79, i64 8600, !80, i64 8616, !22, i64 8656, !37, i64 8672, !7, i64 8688, !82, i64 8696, !84, i64 8736, !85, i64 8752, !86, i64 8768, !7, i64 8872, !10, i64 8880, !87, i64 8888, !88, i64 8904, !10, i64 8944, !10, i64 8948, !12, i64 8952, !12, i64 8956, !10, i64 8960, !10, i64 8964, !10, i64 8968, !12, i64 8972, !11, i64 8976, !90, i64 8984, !92, i64 9104, !93, i64 9128, !10, i64 9248, !59, i64 9252, !10, i64 9260, !10, i64 9264, !10, i64 9268, !10, i64 9272, !10, i64 9276, !12, i64 9280, !12, i64 9284, !10, i64 9288, !34, i64 9292, !95, i64 9308, !23, i64 9356, !13, i64 9372, !14, i64 9374, !12, i64 9376, !12, i64 9380, !12, i64 9384, !13, i64 9388, !13, i64 9389, !12, i64 9392, !12, i64 9396, !12, i64 9400, !14, i64 9404, !14, i64 9406, !7, i64 9408, !91, i64 9416, !16, i64 9432, !96, i64 9448, !98, i64 9552, !98, i64 9568, !13, i64 9584, !12, i64 9588, !99, i64 9592, !100, i64 9608, !101, i64 9624, !102, i64 9640, !103, i64 9656, !10, i64 9672, !8, i64 9680, !13, i64 9760, !10, i64 9764, !7, i64 9768, !7, i64 9776, !99, i64 9784, !7, i64 9800, !7, i64 9808, !12, i64 9816, !13, i64 9820, !10, i64 9824, !10, i64 9828, !10, i64 9832, !7, i64 9840, !7, i64 9848, !11, i64 9856, !13, i64 9864, !10, i64 9868, !104, i64 9872, !7, i64 9896, !10, i64 9904, !10, i64 9908, !99, i64 9912, !105, i64 9928, !10, i64 9952, !10, i64 9956, !8, i64 9960, !8, i64 9961, !13, i64 9962, !10, i64 9964, !8, i64 9968, !13, i64 9969, !8, i64 9970, !10, i64 9972, !12, i64 9976, !34, i64 9980, !106, i64 9996, !107, i64 10024, !109, i64 10064, !8, i64 10124, !10, i64 10364, !10, i64 10368, !12, i64 10372, !10, i64 10376, !10, i64 10380, !10, i64 10384, !91, i64 10392, !8, i64 10408}
!50 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !12, i64 56, !13, i64 60, !7, i64 64, !11, i64 72, !13, i64 80, !13, i64 81, !13, i64 82, !13, i64 83, !13, i64 84, !13, i64 85, !13, i64 86, !13, i64 87, !13, i64 88, !13, i64 89, !13, i64 90, !13, i64 91, !13, i64 92, !13, i64 93, !13, i64 94, !13, i64 95, !13, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !13, i64 124, !13, i64 125, !13, i64 126, !13, i64 127, !13, i64 128, !13, i64 129, !13, i64 130, !13, i64 131, !13, i64 132, !13, i64 133, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !13, i64 176, !13, i64 177, !13, i64 178, !13, i64 179, !13, i64 180, !13, i64 181, !13, i64 182, !12, i64 184, !10, i64 188, !10, i64 192, !10, i64 196, !10, i64 200, !11, i64 204, !7, i64 216, !11, i64 224, !8, i64 232, !12, i64 240, !12, i64 244, !51, i64 248, !13, i64 252, !13, i64 253, !13, i64 254, !13, i64 255, !10, i64 256, !8, i64 260, !13, i64 2724, !11, i64 2728, !8, i64 2736, !8, i64 2776, !8, i64 2816, !8, i64 2821, !8, i64 2826, !8, i64 2836, !8, i64 2846, !8, i64 2851, !8, i64 2856, !13, i64 2861, !13, i64 2862, !8, i64 2864, !8, i64 2884, !8, i64 2904, !12, i64 2924, !13, i64 2928, !13, i64 2929, !14, i64 2930, !30, i64 2936, !7, i64 2952, !7, i64 2960, !7, i64 2968}
!51 = !{!"_ZTS16ImGuiMouseSource", !8, i64 0}
!52 = !{!"_ZTS15ImGuiPlatformIO", !7, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !14, i64 56, !7, i64 64}
!53 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !7, i64 16, !12, i64 24, !12, i64 28, !12, i64 32, !12, i64 36, !34, i64 40, !10, i64 56, !32, i64 64, !8, i64 80, !12, i64 464, !8, i64 468}
!54 = !{!"double", !8, i64 0}
!55 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !7, i64 8}
!56 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!57 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!58 = !{!"_ZTS24ImGuiDeactivatedItemData", !10, i64 0, !10, i64 4, !13, i64 8, !13, i64 9}
!59 = !{!"_ZTS20ImGuiDataTypeStorage", !8, i64 0}
!60 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !8, i64 0}
!61 = !{!"_ZTS20ImGuiKeyRoutingTable", !8, i64 0, !62, i64 312, !62, i64 328}
!62 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!63 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !10, i64 8, !35, i64 16, !12, i64 24, !10, i64 28, !10, i64 32, !13, i64 36, !8, i64 37, !59, i64 38, !10, i64 48}
!64 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !23, i64 12, !23, i64 28, !23, i64 44, !23, i64 60, !10, i64 76}
!65 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !10, i64 56, !13, i64 60, !23, i64 64, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100, !10, i64 108}
!66 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!72 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!73 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!75 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !23, i64 16, !10, i64 32, !12, i64 36, !12, i64 40, !12, i64 44, !35, i64 48}
!76 = !{!"_ZTS8ImGuiKey", !8, i64 0}
!77 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!78 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!79 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS6ImPoolI10ImGuiTableE", !81, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!81 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !83, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!83 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!84 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!85 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!86 = !{!"_ZTS19ImGuiBoxSelectState", !10, i64 0, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 9, !11, i64 12, !11, i64 20, !11, i64 28, !7, i64 40, !13, i64 48, !23, i64 52, !23, i64 68, !23, i64 84}
!87 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!88 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !89, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!89 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !10, i64 0, !10, i64 4, !7, i64 8}
!90 = !{!"_ZTS19ImGuiInputTextState", !7, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !7, i64 32, !91, i64 40, !91, i64 56, !91, i64 72, !10, i64 88, !11, i64 92, !12, i64 100, !13, i64 104, !13, i64 105, !13, i64 106, !13, i64 107, !10, i64 108, !10, i64 112}
!91 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!92 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !91, i64 8}
!93 = !{!"_ZTS6ImFont", !22, i64 0, !12, i64 16, !12, i64 20, !30, i64 24, !94, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !14, i64 86, !12, i64 88, !12, i64 92, !13, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !10, i64 112, !8, i64 116}
!94 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!95 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !11, i64 16, !11, i64 24, !11, i64 32, !12, i64 40, !10, i64 44}
!96 = !{!"_ZTS22ImGuiTypingSelectState", !97, i64 0, !8, i64 24, !10, i64 88, !10, i64 92, !12, i64 96, !13, i64 100}
!97 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !7, i64 8, !13, i64 16, !13, i64 17, !8, i64 18}
!98 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !11, i64 4, !12, i64 12}
!99 = !{!"_ZTS15ImGuiTextBuffer", !91, i64 0}
!100 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!101 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !91, i64 0}
!102 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !91, i64 0}
!103 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!104 = !{!"_ZTS23ImGuiErrorRecoveryState", !14, i64 0, !14, i64 2, !14, i64 4, !14, i64 6, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !14, i64 18, !14, i64 20}
!105 = !{!"_ZTS14ImGuiTextIndex", !70, i64 0, !10, i64 16}
!106 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24}
!107 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !108, i64 16, !13, i64 32, !12, i64 36}
!108 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!109 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !14, i64 8, !8, i64 12}
!110 = !{!11, !12, i64 4}
!111 = !{!11, !12, i64 0}
!112 = !{!6, !12, i64 324}
!113 = !{!49, !7, i64 8584}
!114 = !{!12, !12, i64 0}
!115 = !{!23, !12, i64 0}
!116 = !{!6, !12, i64 284}
!117 = !{!23, !12, i64 4}
!118 = !{!6, !12, i64 584}
!119 = !{!6, !12, i64 280}
!120 = !{!6, !12, i64 568}
!121 = !{!23, !12, i64 8}
!122 = !{!23, !12, i64 12}
!123 = !{!6, !12, i64 88}
!124 = !{i64 0, i64 4, !114, i64 4, i64 4, !114, i64 8, i64 4, !114, i64 12, i64 4, !114}
!125 = !{!45, !12, i64 76}
!126 = !{!49, !10, i64 7424}
!127 = !{!49, !10, i64 7472}
!128 = !{!6, !12, i64 592}
!129 = !{!6, !12, i64 600}
!130 = !{!6, !12, i64 576}
!131 = !{!49, !10, i64 7488}
!132 = !{!49, !13, i64 7843}
!133 = !{!49, !15, i64 8008}
!134 = !{!49, !7, i64 7848}
!135 = !{!49, !10, i64 7484}
!136 = !{!45, !12, i64 100}
!137 = !{!49, !12, i64 232}
!138 = !{!10, !10, i64 0}
!139 = !{!13, !13, i64 0}
!140 = !{!49, !7, i64 4976}
!141 = !{!49, !10, i64 8520}
!142 = !{!49, !10, i64 7864}
!143 = !{!49, !13, i64 7841}
!144 = !{!14, !14, i64 0}
!145 = !{!49, !10, i64 7844}
!146 = !{!6, !7, i64 440}
!147 = !{!6, !19, i64 368}
!148 = !{!49, !10, i64 7412}
!149 = !{!45, !12, i64 68}
!150 = !{!6, !7, i64 688}
!151 = !{!49, !13, i64 9760}


; Effective O3 passes: AggressiveInstCombinePass,BDCEPass,CorrelatedValuePropagationPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass