; LLVM IR from OpenMathLib/OpenBLAS :: lapack-netlib/SRC (cla_lin_berr)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.complex = type { float, float }

@.str = external hidden unnamed_addr constant [13 x i8], align 1

; Function Attrs: nounwind uwtable
define dso_local void @cla_lin_berr_(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5) #0 {
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca i32, align 4
  %14 = alloca i32, align 4
  %15 = alloca i32, align 4
  %16 = alloca i32, align 4
  %17 = alloca i32, align 4
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca i32, align 4
  %21 = alloca float, align 4
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca %struct.complex, align 4
  %25 = alloca %struct.complex, align 4
  %26 = alloca %struct.complex, align 4
  %27 = alloca float, align 4
  %28 = alloca i32, align 4
  %29 = alloca i32, align 4
  %30 = alloca float, align 4
  %31 = alloca { float, float }, align 4
  store ptr %0, ptr %7, align 8, !tbaa !5
  store ptr %1, ptr %8, align 8, !tbaa !5
  store ptr %2, ptr %9, align 8, !tbaa !5
  store ptr %3, ptr %10, align 8, !tbaa !5
  store ptr %4, ptr %11, align 8, !tbaa !5
  store ptr %5, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %23) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #4
  %32 = load ptr, ptr %12, align 8, !tbaa !5
  %33 = getelementptr inbounds float, ptr %32, i32 -1
  store ptr %33, ptr %12, align 8, !tbaa !5
  %34 = load ptr, ptr %7, align 8, !tbaa !5
  %35 = load i32, ptr %34, align 4, !tbaa !9
  store i32 %35, ptr %13, align 4, !tbaa !9
  %36 = load i32, ptr %13, align 4, !tbaa !9
  %37 = mul nsw i32 %36, 1
  %38 = add nsw i32 1, %37
  store i32 %38, ptr %14, align 4, !tbaa !9
  %39 = load i32, ptr %14, align 4, !tbaa !9
  %40 = load ptr, ptr %11, align 8, !tbaa !5
  %41 = sext i32 %39 to i64
  %42 = sub i64 0, %41
  %43 = getelementptr inbounds float, ptr %40, i64 %42
  store ptr %43, ptr %11, align 8, !tbaa !5
  %44 = load ptr, ptr %7, align 8, !tbaa !5
  %45 = load i32, ptr %44, align 4, !tbaa !9
  store i32 %45, ptr %15, align 4, !tbaa !9
  %46 = load i32, ptr %15, align 4, !tbaa !9
  %47 = mul nsw i32 %46, 1
  %48 = add nsw i32 1, %47
  store i32 %48, ptr %16, align 4, !tbaa !9
  %49 = load i32, ptr %16, align 4, !tbaa !9
  %50 = load ptr, ptr %10, align 8, !tbaa !5
  %51 = sext i32 %49 to i64
  %52 = sub i64 0, %51
  %53 = getelementptr inbounds %struct.complex, ptr %50, i64 %52
  store ptr %53, ptr %10, align 8, !tbaa !5
  %54 = call float @slamch_(ptr noundef @.str)
  store float %54, ptr %27, align 4, !tbaa !11
  %55 = load ptr, ptr %8, align 8, !tbaa !5
  %56 = load i32, ptr %55, align 4, !tbaa !9
  %57 = add nsw i32 %56, 1
  %58 = sitofp i32 %57 to float
  %59 = load float, ptr %27, align 4, !tbaa !11
  %60 = fmul float %58, %59
  store float %60, ptr %27, align 4, !tbaa !11
  %61 = load ptr, ptr %9, align 8, !tbaa !5
  %62 = load i32, ptr %61, align 4, !tbaa !9
  store i32 %62, ptr %17, align 4, !tbaa !9
  store i32 1, ptr %29, align 4, !tbaa !9
  br label %63

63:                                               ; preds = %192, %6
  %64 = load i32, ptr %29, align 4, !tbaa !9
  %65 = load i32, ptr %17, align 4, !tbaa !9
  %66 = icmp sle i32 %64, %65
  br i1 %66, label %67, label %195

67:                                               ; preds = %63
  %68 = load ptr, ptr %12, align 8, !tbaa !5
  %69 = load i32, ptr %29, align 4, !tbaa !9
  %70 = sext i32 %69 to i64
  %71 = getelementptr inbounds float, ptr %68, i64 %70
  store float 0.000000e+00, ptr %71, align 4, !tbaa !11
  %72 = load ptr, ptr %7, align 8, !tbaa !5
  %73 = load i32, ptr %72, align 4, !tbaa !9
  store i32 %73, ptr %18, align 4, !tbaa !9
  store i32 1, ptr %28, align 4, !tbaa !9
  br label %74

74:                                               ; preds = %188, %67
  %75 = load i32, ptr %28, align 4, !tbaa !9
  %76 = load i32, ptr %18, align 4, !tbaa !9
  %77 = icmp sle i32 %75, %76
  br i1 %77, label %78, label %191

78:                                               ; preds = %74
  %79 = load ptr, ptr %11, align 8, !tbaa !5
  %80 = load i32, ptr %28, align 4, !tbaa !9
  %81 = load i32, ptr %29, align 4, !tbaa !9
  %82 = load i32, ptr %13, align 4, !tbaa !9
  %83 = mul nsw i32 %81, %82
  %84 = add nsw i32 %80, %83
  %85 = sext i32 %84 to i64
  %86 = getelementptr inbounds float, ptr %79, i64 %85
  %87 = load float, ptr %86, align 4, !tbaa !11
  %88 = fcmp une float %87, 0.000000e+00
  br i1 %88, label %89, label %187

89:                                               ; preds = %78
  %90 = load i32, ptr %28, align 4, !tbaa !9
  %91 = load i32, ptr %29, align 4, !tbaa !9
  %92 = load i32, ptr %15, align 4, !tbaa !9
  %93 = mul nsw i32 %91, %92
  %94 = add nsw i32 %90, %93
  store i32 %94, ptr %19, align 4, !tbaa !9
  %95 = load ptr, ptr %10, align 8, !tbaa !5
  %96 = load i32, ptr %19, align 4, !tbaa !9
  %97 = sext i32 %96 to i64
  %98 = getelementptr inbounds %struct.complex, ptr %95, i64 %97
  %99 = getelementptr inbounds %struct.complex, ptr %98, i32 0, i32 0
  %100 = load float, ptr %99, align 4, !tbaa !13
  store float %100, ptr %21, align 4, !tbaa !11
  %101 = load float, ptr %21, align 4, !tbaa !11
  %102 = fcmp oge float %101, 0.000000e+00
  br i1 %102, label %103, label %105

103:                                              ; preds = %89
  %104 = load float, ptr %21, align 4, !tbaa !11
  br label %108

105:                                              ; preds = %89
  %106 = load float, ptr %21, align 4, !tbaa !11
  %107 = fneg float %106
  br label %108

108:                                              ; preds = %105, %103
  %109 = phi float [ %104, %103 ], [ %107, %105 ]
  %110 = load ptr, ptr %10, align 8, !tbaa !5
  %111 = load i32, ptr %28, align 4, !tbaa !9
  %112 = load i32, ptr %29, align 4, !tbaa !9
  %113 = load i32, ptr %15, align 4, !tbaa !9
  %114 = mul nsw i32 %112, %113
  %115 = add nsw i32 %111, %114
  %116 = sext i32 %115 to i64
  %117 = getelementptr inbounds %struct.complex, ptr %110, i64 %116
  %118 = call <2 x float> @Cf(ptr noundef %117)
  store <2 x float> %118, ptr %31, align 4
  %119 = getelementptr inbounds { float, float }, ptr %31, i32 0, i32 0
  %120 = load float, ptr %119, align 4
  %121 = getelementptr inbounds { float, float }, ptr %31, i32 0, i32 1
  %122 = load float, ptr %121, align 4
  store float %122, ptr %22, align 4, !tbaa !11
  %123 = load float, ptr %22, align 4, !tbaa !11
  %124 = fcmp oge float %123, 0.000000e+00
  br i1 %124, label %125, label %127

125:                                              ; preds = %108
  %126 = load float, ptr %22, align 4, !tbaa !11
  br label %130

127:                                              ; preds = %108
  %128 = load float, ptr %22, align 4, !tbaa !11
  %129 = fneg float %128
  br label %130

130:                                              ; preds = %127, %125
  %131 = phi float [ %126, %125 ], [ %129, %127 ]
  %132 = fadd float %109, %131
  store float %132, ptr %23, align 4, !tbaa !11
  %133 = load float, ptr %23, align 4, !tbaa !11
  %134 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 0
  store float %133, ptr %134, align 4, !tbaa !13
  %135 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 1
  store float 0.000000e+00, ptr %135, align 4, !tbaa !15
  %136 = load float, ptr %27, align 4, !tbaa !11
  %137 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 0
  %138 = load float, ptr %137, align 4, !tbaa !13
  %139 = fadd float %136, %138
  %140 = getelementptr inbounds %struct.complex, ptr %25, i32 0, i32 0
  store float %139, ptr %140, align 4, !tbaa !13
  %141 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 1
  %142 = load float, ptr %141, align 4, !tbaa !15
  %143 = getelementptr inbounds %struct.complex, ptr %25, i32 0, i32 1
  store float %142, ptr %143, align 4, !tbaa !15
  %144 = load i32, ptr %28, align 4, !tbaa !9
  %145 = load i32, ptr %29, align 4, !tbaa !9
  %146 = load i32, ptr %13, align 4, !tbaa !9
  %147 = mul nsw i32 %145, %146
  %148 = add nsw i32 %144, %147
  store i32 %148, ptr %20, align 4, !tbaa !9
  %149 = getelementptr inbounds %struct.complex, ptr %25, i32 0, i32 0
  %150 = load float, ptr %149, align 4, !tbaa !13
  %151 = load ptr, ptr %11, align 8, !tbaa !5
  %152 = load i32, ptr %20, align 4, !tbaa !9
  %153 = sext i32 %152 to i64
  %154 = getelementptr inbounds float, ptr %151, i64 %153
  %155 = load float, ptr %154, align 4, !tbaa !11
  %156 = fdiv float %150, %155
  %157 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 0
  store float %156, ptr %157, align 4, !tbaa !13
  %158 = getelementptr inbounds %struct.complex, ptr %25, i32 0, i32 1
  %159 = load float, ptr %158, align 4, !tbaa !15
  %160 = load ptr, ptr %11, align 8, !tbaa !5
  %161 = load i32, ptr %20, align 4, !tbaa !9
  %162 = sext i32 %161 to i64
  %163 = getelementptr inbounds float, ptr %160, i64 %162
  %164 = load float, ptr %163, align 4, !tbaa !11
  %165 = fdiv float %159, %164
  %166 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 1
  store float %165, ptr %166, align 4, !tbaa !15
  %167 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 0
  %168 = load float, ptr %167, align 4, !tbaa !13
  store float %168, ptr %30, align 4, !tbaa !11
  %169 = load ptr, ptr %12, align 8, !tbaa !5
  %170 = load i32, ptr %29, align 4, !tbaa !9
  %171 = sext i32 %170 to i64
  %172 = getelementptr inbounds float, ptr %169, i64 %171
  %173 = load float, ptr %172, align 4, !tbaa !11
  store float %173, ptr %21, align 4, !tbaa !11
  %174 = load float, ptr %21, align 4, !tbaa !11
  %175 = load float, ptr %30, align 4, !tbaa !11
  %176 = fcmp oge float %174, %175
  br i1 %176, label %177, label %179

177:                                              ; preds = %130
  %178 = load float, ptr %21, align 4, !tbaa !11
  br label %181

179:                                              ; preds = %130
  %180 = load float, ptr %30, align 4, !tbaa !11
  br label %181

181:                                              ; preds = %179, %177
  %182 = phi float [ %178, %177 ], [ %180, %179 ]
  %183 = load ptr, ptr %12, align 8, !tbaa !5
  %184 = load i32, ptr %29, align 4, !tbaa !9
  %185 = sext i32 %184 to i64
  %186 = getelementptr inbounds float, ptr %183, i64 %185
  store float %182, ptr %186, align 4, !tbaa !11
  br label %187

187:                                              ; preds = %181, %78
  br label %188

188:                                              ; preds = %187
  %189 = load i32, ptr %28, align 4, !tbaa !9
  %190 = add nsw i32 %189, 1
  store i32 %190, ptr %28, align 4, !tbaa !9
  br label %74, !llvm.loop !16

191:                                              ; preds = %74
  br label %192

192:                                              ; preds = %191
  %193 = load i32, ptr %29, align 4, !tbaa !9
  %194 = add nsw i32 %193, 1
  store i32 %194, ptr %29, align 4, !tbaa !9
  br label %63, !llvm.loop !18

195:                                              ; preds = %63
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #4
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

declare float @slamch_(ptr noundef) #2

; Function Attrs: inlinehint nounwind uwtable
declare hidden <2 x float> @Cf(ptr noundef) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = !{!14, !12, i64 0}
!14 = !{!"", !12, i64 0, !12, i64 4}
!15 = !{!14, !12, i64 4}
!16 = distinct !{!16, !17}
!17 = !{!"llvm.loop.mustprogress"}
!18 = distinct !{!18, !17}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.complex = type { float, float }

@.str = external hidden unnamed_addr constant [13 x i8], align 1

; Function Attrs: nounwind uwtable
define dso_local void @cla_lin_berr_(ptr nocapture noundef readonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, ptr noundef %3, ptr nocapture noundef readonly %4, ptr nocapture noundef %5) local_unnamed_addr #0 {
  %7 = getelementptr inbounds i8, ptr %5, i64 -4
  %8 = load i32, ptr %0, align 4, !tbaa !5
  %narrow = xor i32 %8, -1
  %9 = sext i32 %narrow to i64
  %10 = getelementptr inbounds float, ptr %4, i64 %9
  %11 = getelementptr inbounds %struct.complex, ptr %3, i64 %9
  %12 = tail call float @slamch_(ptr noundef nonnull @.str) #4
  %13 = load i32, ptr %1, align 4, !tbaa !5
  %14 = add nsw i32 %13, 1
  %15 = sitofp i32 %14 to float
  %16 = fmul float %12, %15
  %17 = load i32, ptr %2, align 4, !tbaa !5
  %.not65 = icmp slt i32 %17, 1
  br i1 %.not65, label %._crit_edge69, label %.lr.ph68

.lr.ph68:                                         ; preds = %6
  %18 = load i32, ptr %0, align 4, !tbaa !5
  %19 = icmp slt i32 %18, 1
  br i1 %19, label %.lr.ph68.split.us.preheader, label %.lr.ph68.split.preheader

.lr.ph68.split.preheader:                         ; preds = %.lr.ph68
  %20 = sext i32 %8 to i64
  %21 = add nuw i32 %17, 1
  %wide.trip.count75 = zext i32 %21 to i64
  br label %.lr.ph68.split

.lr.ph68.split.us.preheader:                      ; preds = %.lr.ph68
  %22 = zext nneg i32 %17 to i64
  %23 = shl nuw nsw i64 %22, 2
  tail call void @llvm.memset.p0.i64(ptr align 4 %5, i8 0, i64 %23, i1 false), !tbaa !9
  br label %._crit_edge69

.lr.ph68.split:                                   ; preds = %.lr.ph68.split.preheader, %._crit_edge
  %indvars.iv72 = phi i64 [ 1, %.lr.ph68.split.preheader ], [ %indvars.iv.next73, %._crit_edge ]
  %24 = getelementptr inbounds float, ptr %7, i64 %indvars.iv72
  store float 0.000000e+00, ptr %24, align 4, !tbaa !9
  %25 = load i32, ptr %0, align 4, !tbaa !5
  %.not6263 = icmp slt i32 %25, 1
  br i1 %.not6263, label %._crit_edge, label %.lr.ph

.lr.ph:                                           ; preds = %.lr.ph68.split
  %26 = mul nsw i64 %indvars.iv72, %20
  %27 = add nuw i32 %25, 1
  %wide.trip.count = zext i32 %27 to i64
  br label %28

28:                                               ; preds = %.lr.ph, %50
  %indvars.iv = phi i64 [ 1, %.lr.ph ], [ %indvars.iv.next, %50 ]
  %29 = add nsw i64 %indvars.iv, %26
  %30 = getelementptr inbounds float, ptr %10, i64 %29
  %31 = load float, ptr %30, align 4, !tbaa !9
  %32 = fcmp une float %31, 0.000000e+00
  br i1 %32, label %33, label %50

33:                                               ; preds = %28
  %34 = getelementptr inbounds %struct.complex, ptr %11, i64 %29
  %35 = load float, ptr %34, align 4, !tbaa !11
  %36 = fcmp oge float %35, 0.000000e+00
  %37 = fneg float %35
  %38 = select i1 %36, float %35, float %37
  %39 = tail call <2 x float> @Cf(ptr noundef nonnull %34)
  %.sroa.0.4.vec.extract = extractelement <2 x float> %39, i64 1
  %40 = fcmp oge float %.sroa.0.4.vec.extract, 0.000000e+00
  %41 = fneg float %.sroa.0.4.vec.extract
  %42 = select i1 %40, float %.sroa.0.4.vec.extract, float %41
  %43 = fadd float %38, %42
  %44 = fadd float %16, %43
  %45 = load float, ptr %30, align 4, !tbaa !9
  %46 = fdiv float %44, %45
  %47 = load float, ptr %24, align 4, !tbaa !9
  %48 = fcmp oge float %47, %46
  %49 = select i1 %48, float %47, float %46
  store float %49, ptr %24, align 4, !tbaa !9
  br label %50

50:                                               ; preds = %28, %33
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge, label %28, !llvm.loop !13

._crit_edge:                                      ; preds = %50, %.lr.ph68.split
  %indvars.iv.next73 = add nuw nsw i64 %indvars.iv72, 1
  %exitcond76.not = icmp eq i64 %indvars.iv.next73, %wide.trip.count75
  br i1 %exitcond76.not, label %._crit_edge69, label %.lr.ph68.split, !llvm.loop !15

._crit_edge69:                                    ; preds = %._crit_edge, %.lr.ph68.split.us.preheader, %6
  ret void
}

declare float @slamch_(ptr noundef) local_unnamed_addr #1

; Function Attrs: inlinehint nounwind uwtable
declare hidden <2 x float> @Cf(ptr noundef) local_unnamed_addr #2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #3

attributes #0 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"float", !7, i64 0}
!11 = !{!12, !10, i64 0}
!12 = !{!"", !10, i64 0, !10, i64 4}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14, !16}
!16 = !{!"llvm.loop.unswitch.partial.disable"}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopIdiomRecognizePass,LoopRotatePass,LoopSimplifyCFGPass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SROAPass,SimpleLoopUnswitchPass,SimplifyCFGPass,TailCallElimPass