; LLVM IR from aap/librw :: src/anim.ll (ZN2rw16AnimInterpolator7addTimeEf)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"struct.rw::AnimInterpolator" = type { ptr, float, ptr, i32, i32, i32, i32, ptr, ptr, ptr, ptr }
%"struct.rw::Animation" = type { ptr, i32, i32, float, ptr, ptr }
%"struct.rw::KeyFrameHeader" = type { ptr, float }
%"struct.rw::InterpFrameHeader" = type { ptr, ptr }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZN2rw16AnimInterpolator14setCurrentAnimEPNS_9AnimationE(ptr noundef nonnull align 8 dereferenceable(72), ptr noundef) #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef ptr @_ZN2rw16AnimInterpolator14getInterpFrameEi(ptr noundef nonnull align 8 dereferenceable(72), i32 noundef) #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN2rw16AnimInterpolator12getAnimFrameEi(ptr noundef nonnull align 8 dereferenceable(72), i32 noundef) #2 align 2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN2rw16AnimInterpolator7addTimeEf(ptr noundef nonnull align 8 dereferenceable(72) %0, float noundef %1) #1 align 2 {
  %3 = alloca ptr, align 8
  %4 = alloca float, align 4
  %5 = alloca i32, align 4
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  store ptr %0, ptr %3, align 8, !tbaa !5
  store float %1, ptr %4, align 4, !tbaa !9
  %10 = load ptr, ptr %3, align 8
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #3
  %11 = load float, ptr %4, align 4, !tbaa !9
  %12 = fcmp ole float %11, 0.000000e+00
  br i1 %12, label %13, label %14

13:                                               ; preds = %2
  store i32 1, ptr %6, align 4
  br label %119

14:                                               ; preds = %2
  %15 = load float, ptr %4, align 4, !tbaa !9
  %16 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 1
  %17 = load float, ptr %16, align 8, !tbaa !11
  %18 = fadd float %17, %15
  store float %18, ptr %16, align 8, !tbaa !11
  %19 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 1
  %20 = load float, ptr %19, align 8, !tbaa !11
  %21 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 0
  %22 = load ptr, ptr %21, align 8, !tbaa !14
  %23 = getelementptr inbounds %"struct.rw::Animation", ptr %22, i32 0, i32 3
  %24 = load float, ptr %23, align 8, !tbaa !15
  %25 = fcmp ogt float %20, %24
  br i1 %25, label %26, label %30

26:                                               ; preds = %14
  %27 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 0
  %28 = load ptr, ptr %27, align 8, !tbaa !14
  %29 = call noundef i32 @_ZN2rw16AnimInterpolator14setCurrentAnimEPNS_9AnimationE(ptr noundef nonnull align 8 dereferenceable(72) %10, ptr noundef %28)
  store i32 1, ptr %6, align 4
  br label %119

30:                                               ; preds = %14
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #3
  %31 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 0
  %32 = load ptr, ptr %31, align 8, !tbaa !14
  %33 = getelementptr inbounds %"struct.rw::Animation", ptr %32, i32 0, i32 1
  %34 = load i32, ptr %33, align 8, !tbaa !17
  %35 = call noundef ptr @_ZN2rw16AnimInterpolator12getAnimFrameEi(ptr noundef nonnull align 8 dereferenceable(72) %10, i32 noundef %34)
  store ptr %35, ptr %7, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #3
  %36 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 2
  %37 = load ptr, ptr %36, align 8, !tbaa !18
  store ptr %37, ptr %8, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #3
  store ptr null, ptr %9, align 8, !tbaa !5
  br label %38

38:                                               ; preds = %74, %30
  %39 = load ptr, ptr %8, align 8, !tbaa !5
  %40 = load ptr, ptr %7, align 8, !tbaa !5
  %41 = icmp ult ptr %39, %40
  br i1 %41, label %42, label %51

42:                                               ; preds = %38
  %43 = load ptr, ptr %8, align 8, !tbaa !5
  %44 = getelementptr inbounds %"struct.rw::KeyFrameHeader", ptr %43, i32 0, i32 0
  %45 = load ptr, ptr %44, align 8, !tbaa !19
  %46 = getelementptr inbounds %"struct.rw::KeyFrameHeader", ptr %45, i32 0, i32 1
  %47 = load float, ptr %46, align 8, !tbaa !21
  %48 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 1
  %49 = load float, ptr %48, align 8, !tbaa !11
  %50 = fcmp ole float %47, %49
  br label %51

51:                                               ; preds = %42, %38
  %52 = phi i1 [ false, %38 ], [ %50, %42 ]
  br i1 %52, label %53, label %91

53:                                               ; preds = %51
  store i32 0, ptr %5, align 4, !tbaa !22
  br label %54

54:                                               ; preds = %71, %53
  %55 = load i32, ptr %5, align 4, !tbaa !22
  %56 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 6
  %57 = load i32, ptr %56, align 4, !tbaa !23
  %58 = icmp slt i32 %55, %57
  br i1 %58, label %59, label %74

59:                                               ; preds = %54
  %60 = load i32, ptr %5, align 4, !tbaa !22
  %61 = call noundef ptr @_ZN2rw16AnimInterpolator14getInterpFrameEi(ptr noundef nonnull align 8 dereferenceable(72) %10, i32 noundef %60)
  store ptr %61, ptr %9, align 8, !tbaa !5
  %62 = load ptr, ptr %9, align 8, !tbaa !5
  %63 = getelementptr inbounds %"struct.rw::InterpFrameHeader", ptr %62, i32 0, i32 1
  %64 = load ptr, ptr %63, align 8, !tbaa !24
  %65 = load ptr, ptr %8, align 8, !tbaa !5
  %66 = getelementptr inbounds %"struct.rw::KeyFrameHeader", ptr %65, i32 0, i32 0
  %67 = load ptr, ptr %66, align 8, !tbaa !19
  %68 = icmp eq ptr %64, %67
  br i1 %68, label %69, label %70

69:                                               ; preds = %59
  br label %74

70:                                               ; preds = %59
  br label %71

71:                                               ; preds = %70
  %72 = load i32, ptr %5, align 4, !tbaa !22
  %73 = add nsw i32 %72, 1
  store i32 %73, ptr %5, align 4, !tbaa !22
  br label %54, !llvm.loop !26

74:                                               ; preds = %69, %54
  %75 = load ptr, ptr %9, align 8, !tbaa !5
  %76 = getelementptr inbounds %"struct.rw::InterpFrameHeader", ptr %75, i32 0, i32 1
  %77 = load ptr, ptr %76, align 8, !tbaa !24
  %78 = load ptr, ptr %9, align 8, !tbaa !5
  %79 = getelementptr inbounds %"struct.rw::InterpFrameHeader", ptr %78, i32 0, i32 0
  store ptr %77, ptr %79, align 8, !tbaa !28
  %80 = load ptr, ptr %8, align 8, !tbaa !5
  %81 = load ptr, ptr %9, align 8, !tbaa !5
  %82 = getelementptr inbounds %"struct.rw::InterpFrameHeader", ptr %81, i32 0, i32 1
  store ptr %80, ptr %82, align 8, !tbaa !24
  %83 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 2
  %84 = load ptr, ptr %83, align 8, !tbaa !18
  %85 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 5
  %86 = load i32, ptr %85, align 8, !tbaa !29
  %87 = sext i32 %86 to i64
  %88 = getelementptr inbounds i8, ptr %84, i64 %87
  store ptr %88, ptr %8, align 8, !tbaa !5
  %89 = load ptr, ptr %8, align 8, !tbaa !5
  %90 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 2
  store ptr %89, ptr %90, align 8, !tbaa !18
  br label %38, !llvm.loop !30

91:                                               ; preds = %51
  store i32 0, ptr %5, align 4, !tbaa !22
  br label %92

92:                                               ; preds = %115, %91
  %93 = load i32, ptr %5, align 4, !tbaa !22
  %94 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 6
  %95 = load i32, ptr %94, align 4, !tbaa !23
  %96 = icmp slt i32 %93, %95
  br i1 %96, label %97, label %118

97:                                               ; preds = %92
  %98 = load i32, ptr %5, align 4, !tbaa !22
  %99 = call noundef ptr @_ZN2rw16AnimInterpolator14getInterpFrameEi(ptr noundef nonnull align 8 dereferenceable(72) %10, i32 noundef %98)
  store ptr %99, ptr %9, align 8, !tbaa !5
  %100 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 9
  %101 = load ptr, ptr %100, align 8, !tbaa !31
  %102 = load ptr, ptr %9, align 8, !tbaa !5
  %103 = load ptr, ptr %9, align 8, !tbaa !5
  %104 = getelementptr inbounds %"struct.rw::InterpFrameHeader", ptr %103, i32 0, i32 0
  %105 = load ptr, ptr %104, align 8, !tbaa !28
  %106 = load ptr, ptr %9, align 8, !tbaa !5
  %107 = getelementptr inbounds %"struct.rw::InterpFrameHeader", ptr %106, i32 0, i32 1
  %108 = load ptr, ptr %107, align 8, !tbaa !24
  %109 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 1
  %110 = load float, ptr %109, align 8, !tbaa !11
  %111 = getelementptr inbounds %"struct.rw::AnimInterpolator", ptr %10, i32 0, i32 0
  %112 = load ptr, ptr %111, align 8, !tbaa !14
  %113 = getelementptr inbounds %"struct.rw::Animation", ptr %112, i32 0, i32 5
  %114 = load ptr, ptr %113, align 8, !tbaa !32
  call void %101(ptr noundef %102, ptr noundef %105, ptr noundef %108, float noundef %110, ptr noundef %114)
  br label %115

115:                                              ; preds = %97
  %116 = load i32, ptr %5, align 4, !tbaa !22
  %117 = add nsw i32 %116, 1
  store i32 %117, ptr %5, align 4, !tbaa !22
  br label %92, !llvm.loop !33

118:                                              ; preds = %92
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #3
  store i32 0, ptr %6, align 4
  br label %119

119:                                              ; preds = %118, %26, %13
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #3
  %120 = load i32, ptr %6, align 4
  switch i32 %120, label %122 [
    i32 0, label %121
    i32 1, label %121
  ]

121:                                              ; preds = %119, %119
  ret void

122:                                              ; preds = %119
  unreachable
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"float", !7, i64 0}
!11 = !{!12, !10, i64 8}
!12 = !{!"_ZTSN2rw16AnimInterpolatorE", !6, i64 0, !10, i64 8, !6, i64 16, !13, i64 24, !13, i64 28, !13, i64 32, !13, i64 36, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64}
!13 = !{!"int", !7, i64 0}
!14 = !{!12, !6, i64 0}
!15 = !{!16, !10, i64 16}
!16 = !{!"_ZTSN2rw9AnimationE", !6, i64 0, !13, i64 8, !13, i64 12, !10, i64 16, !6, i64 24, !6, i64 32}
!17 = !{!16, !13, i64 8}
!18 = !{!12, !6, i64 16}
!19 = !{!20, !6, i64 0}
!20 = !{!"_ZTSN2rw14KeyFrameHeaderE", !6, i64 0, !10, i64 8}
!21 = !{!20, !10, i64 8}
!22 = !{!13, !13, i64 0}
!23 = !{!12, !13, i64 36}
!24 = !{!25, !6, i64 8}
!25 = !{!"_ZTSN2rw17InterpFrameHeaderE", !6, i64 0, !6, i64 8}
!26 = distinct !{!26, !27}
!27 = !{!"llvm.loop.mustprogress"}
!28 = !{!25, !6, i64 0}
!29 = !{!12, !13, i64 32}
!30 = distinct !{!30, !27}
!31 = !{!12, !6, i64 56}
!32 = !{!16, !6, i64 32}
!33 = distinct !{!33, !27}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZN2rw16AnimInterpolator14setCurrentAnimEPNS_9AnimationE(ptr noundef nonnull align 8 dereferenceable(72), ptr noundef) local_unnamed_addr #0 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef ptr @_ZN2rw16AnimInterpolator14getInterpFrameEi(ptr noundef nonnull align 8 dereferenceable(72), i32 noundef) local_unnamed_addr #0 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN2rw16AnimInterpolator12getAnimFrameEi(ptr noundef nonnull align 8 dereferenceable(72), i32 noundef) local_unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN2rw16AnimInterpolator7addTimeEf(ptr noundef nonnull align 8 dereferenceable(72) %0, float noundef %1) local_unnamed_addr #0 align 2 {
  %3 = fcmp ugt float %1, 0.000000e+00
  br i1 %3, label %4, label %.loopexit

4:                                                ; preds = %2
  %5 = getelementptr inbounds i8, ptr %0, i64 8
  %6 = load float, ptr %5, align 8, !tbaa !5
  %7 = fadd float %6, %1
  store float %7, ptr %5, align 8, !tbaa !5
  %8 = load ptr, ptr %0, align 8, !tbaa !12
  %9 = getelementptr inbounds i8, ptr %8, i64 16
  %10 = load float, ptr %9, align 8, !tbaa !13
  %11 = fcmp ogt float %7, %10
  br i1 %11, label %12, label %14

12:                                               ; preds = %4
  %13 = tail call noundef i32 @_ZN2rw16AnimInterpolator14setCurrentAnimEPNS_9AnimationE(ptr noundef nonnull align 8 dereferenceable(72) %0, ptr noundef nonnull %8)
  br label %.loopexit

14:                                               ; preds = %4
  %15 = getelementptr inbounds i8, ptr %8, i64 8
  %16 = load i32, ptr %15, align 8, !tbaa !15
  %17 = tail call noundef ptr @_ZN2rw16AnimInterpolator12getAnimFrameEi(ptr noundef nonnull align 8 dereferenceable(72) %0, i32 noundef %16)
  %18 = getelementptr inbounds i8, ptr %0, i64 16
  %19 = load ptr, ptr %18, align 8, !tbaa !16
  %20 = icmp ult ptr %19, %17
  br i1 %20, label %.lr.ph31, label %.critedge

.lr.ph31:                                         ; preds = %14
  %21 = getelementptr inbounds i8, ptr %0, i64 36
  %22 = getelementptr inbounds i8, ptr %0, i64 32
  br label %23

23:                                               ; preds = %.lr.ph31, %._crit_edge
  %.029 = phi ptr [ null, %.lr.ph31 ], [ %.2, %._crit_edge ]
  %.02128 = phi ptr [ %19, %.lr.ph31 ], [ %44, %._crit_edge ]
  %24 = load ptr, ptr %.02128, align 8, !tbaa !17
  %25 = getelementptr inbounds i8, ptr %24, i64 8
  %26 = load float, ptr %25, align 8, !tbaa !19
  %27 = load float, ptr %5, align 8, !tbaa !5
  %28 = fcmp ugt float %26, %27
  br i1 %28, label %.critedge, label %.preheader

.preheader:                                       ; preds = %23
  %29 = load i32, ptr %21, align 4, !tbaa !20
  %30 = icmp sgt i32 %29, 0
  br i1 %30, label %.lr.ph, label %.preheader.._crit_edge_crit_edge

.preheader.._crit_edge_crit_edge:                 ; preds = %.preheader
  %.phi.trans.insert = getelementptr inbounds i8, ptr %.029, i64 8
  %.pre = load ptr, ptr %.phi.trans.insert, align 8, !tbaa !21
  br label %._crit_edge

.lr.ph:                                           ; preds = %.preheader, %.lr.ph
  %.02225 = phi i32 [ %36, %.lr.ph ], [ 0, %.preheader ]
  %31 = tail call noundef ptr @_ZN2rw16AnimInterpolator14getInterpFrameEi(ptr noundef nonnull align 8 dereferenceable(72) %0, i32 noundef %.02225)
  %32 = getelementptr inbounds i8, ptr %31, i64 8
  %33 = load ptr, ptr %32, align 8, !tbaa !21
  %34 = load ptr, ptr %.02128, align 8, !tbaa !17
  %35 = icmp ne ptr %33, %34
  %36 = add nuw nsw i32 %.02225, 1
  %37 = load i32, ptr %21, align 4
  %38 = icmp slt i32 %36, %37
  %or.cond = select i1 %35, i1 %38, i1 false
  br i1 %or.cond, label %.lr.ph, label %._crit_edge.loopexit, !llvm.loop !23

._crit_edge.loopexit:                             ; preds = %.lr.ph
  %.pre36 = load ptr, ptr %18, align 8, !tbaa !16
  br label %._crit_edge

._crit_edge:                                      ; preds = %.preheader.._crit_edge_crit_edge, %._crit_edge.loopexit
  %39 = phi ptr [ %.02128, %.preheader.._crit_edge_crit_edge ], [ %.pre36, %._crit_edge.loopexit ]
  %40 = phi ptr [ %.pre, %.preheader.._crit_edge_crit_edge ], [ %33, %._crit_edge.loopexit ]
  %.2 = phi ptr [ %.029, %.preheader.._crit_edge_crit_edge ], [ %31, %._crit_edge.loopexit ]
  %41 = getelementptr inbounds i8, ptr %.2, i64 8
  store ptr %40, ptr %.2, align 8, !tbaa !25
  store ptr %.02128, ptr %41, align 8, !tbaa !21
  %42 = load i32, ptr %22, align 8, !tbaa !26
  %43 = sext i32 %42 to i64
  %44 = getelementptr inbounds i8, ptr %39, i64 %43
  store ptr %44, ptr %18, align 8, !tbaa !16
  %45 = icmp ult ptr %44, %17
  br i1 %45, label %23, label %.critedge, !llvm.loop !27

.critedge:                                        ; preds = %23, %._crit_edge, %14
  %46 = getelementptr inbounds i8, ptr %0, i64 36
  %47 = load i32, ptr %46, align 4, !tbaa !20
  %48 = icmp sgt i32 %47, 0
  br i1 %48, label %.lr.ph34, label %.loopexit

.lr.ph34:                                         ; preds = %.critedge
  %49 = getelementptr inbounds i8, ptr %0, i64 56
  br label %50

50:                                               ; preds = %.lr.ph34, %50
  %.12333 = phi i32 [ 0, %.lr.ph34 ], [ %60, %50 ]
  %51 = tail call noundef ptr @_ZN2rw16AnimInterpolator14getInterpFrameEi(ptr noundef nonnull align 8 dereferenceable(72) %0, i32 noundef %.12333)
  %52 = load ptr, ptr %49, align 8, !tbaa !28
  %53 = load ptr, ptr %51, align 8, !tbaa !25
  %54 = getelementptr inbounds i8, ptr %51, i64 8
  %55 = load ptr, ptr %54, align 8, !tbaa !21
  %56 = load float, ptr %5, align 8, !tbaa !5
  %57 = load ptr, ptr %0, align 8, !tbaa !12
  %58 = getelementptr inbounds i8, ptr %57, i64 32
  %59 = load ptr, ptr %58, align 8, !tbaa !29
  tail call void %52(ptr noundef nonnull %51, ptr noundef %53, ptr noundef %55, float noundef %56, ptr noundef %59)
  %60 = add nuw nsw i32 %.12333, 1
  %61 = load i32, ptr %46, align 4, !tbaa !20
  %62 = icmp slt i32 %60, %61
  br i1 %62, label %50, label %.loopexit, !llvm.loop !30

.loopexit:                                        ; preds = %50, %.critedge, %2, %12
  ret void
}

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !10, i64 8}
!6 = !{!"_ZTSN2rw16AnimInterpolatorE", !7, i64 0, !10, i64 8, !7, i64 16, !11, i64 24, !11, i64 28, !11, i64 32, !11, i64 36, !7, i64 40, !7, i64 48, !7, i64 56, !7, i64 64}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"float", !8, i64 0}
!11 = !{!"int", !8, i64 0}
!12 = !{!6, !7, i64 0}
!13 = !{!14, !10, i64 16}
!14 = !{!"_ZTSN2rw9AnimationE", !7, i64 0, !11, i64 8, !11, i64 12, !10, i64 16, !7, i64 24, !7, i64 32}
!15 = !{!14, !11, i64 8}
!16 = !{!6, !7, i64 16}
!17 = !{!18, !7, i64 0}
!18 = !{!"_ZTSN2rw14KeyFrameHeaderE", !7, i64 0, !10, i64 8}
!19 = !{!18, !10, i64 8}
!20 = !{!6, !11, i64 36}
!21 = !{!22, !7, i64 8}
!22 = !{!"_ZTSN2rw17InterpFrameHeaderE", !7, i64 0, !7, i64 8}
!23 = distinct !{!23, !24}
!24 = !{!"llvm.loop.mustprogress"}
!25 = !{!22, !7, i64 0}
!26 = !{!6, !11, i64 32}
!27 = distinct !{!27, !24}
!28 = !{!6, !7, i64 56}
!29 = !{!14, !7, i64 32}
!30 = distinct !{!30, !24}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopInstSimplifyPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass