; LLVM IR from ange-yaghi/simple-2d-constraint-solver :: src/rk4_ode_solver.ll (ZN7atg_scs12Rk4OdeSolver5solveEPNS_11SystemStateE)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.atg_scs::Rk4OdeSolver" = type { %"class.atg_scs::OdeSolver", i32, i32, %"class.atg_scs::SystemState", %"class.atg_scs::SystemState" }
%"class.atg_scs::OdeSolver" = type { ptr, double }
%"class.atg_scs::SystemState" = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i32, i32, double }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @_ZN7atg_scs12Rk4OdeSolver5solveEPNS_11SystemStateE(ptr noundef nonnull align 8 dereferenceable(328) %0, ptr noundef %1) unnamed_addr #2 align 2 {
  %3 = alloca ptr, align 8
  %4 = alloca ptr, align 8
  %5 = alloca double, align 8
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  store ptr %0, ptr %3, align 8, !tbaa !5
  store ptr %1, ptr %4, align 8, !tbaa !5
  %10 = load ptr, ptr %3, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #3
  store double 0.000000e+00, ptr %5, align 8, !tbaa !9
  %11 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 1
  %12 = load i32, ptr %11, align 8, !tbaa !11
  switch i32 %12, label %17 [
    i32 0, label %13
    i32 1, label %14
    i32 2, label %15
    i32 3, label %16
  ]

13:                                               ; preds = %2
  store double 1.000000e+00, ptr %5, align 8, !tbaa !9
  br label %18

14:                                               ; preds = %2
  store double 2.000000e+00, ptr %5, align 8, !tbaa !9
  br label %18

15:                                               ; preds = %2
  store double 2.000000e+00, ptr %5, align 8, !tbaa !9
  br label %18

16:                                               ; preds = %2
  store double 1.000000e+00, ptr %5, align 8, !tbaa !9
  br label %18

17:                                               ; preds = %2
  store double 0.000000e+00, ptr %5, align 8, !tbaa !9
  br label %18

18:                                               ; preds = %17, %16, %15, %14, %13
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #3
  store i32 0, ptr %6, align 4, !tbaa !17
  br label %19

19:                                               ; preds = %147, %18
  %20 = load i32, ptr %6, align 4, !tbaa !17
  %21 = load ptr, ptr %4, align 8, !tbaa !5
  %22 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %21, i32 0, i32 17
  %23 = load i32, ptr %22, align 8, !tbaa !18
  %24 = icmp slt i32 %20, %23
  br i1 %24, label %26, label %25

25:                                               ; preds = %19
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #3
  br label %150

26:                                               ; preds = %19
  %27 = getelementptr inbounds %"class.atg_scs::OdeSolver", ptr %10, i32 0, i32 1
  %28 = load double, ptr %27, align 8, !tbaa !19
  %29 = fdiv double %28, 6.000000e+00
  %30 = load ptr, ptr %4, align 8, !tbaa !5
  %31 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %30, i32 0, i32 1
  %32 = load ptr, ptr %31, align 8, !tbaa !20
  %33 = load i32, ptr %6, align 4, !tbaa !17
  %34 = sext i32 %33 to i64
  %35 = getelementptr inbounds double, ptr %32, i64 %34
  %36 = load double, ptr %35, align 8, !tbaa !9
  %37 = fmul double %29, %36
  %38 = load double, ptr %5, align 8, !tbaa !9
  %39 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %40 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %39, i32 0, i32 2
  %41 = load ptr, ptr %40, align 8, !tbaa !21
  %42 = load i32, ptr %6, align 4, !tbaa !17
  %43 = sext i32 %42 to i64
  %44 = getelementptr inbounds double, ptr %41, i64 %43
  %45 = load double, ptr %44, align 8, !tbaa !9
  %46 = call double @llvm.fmuladd.f64(double %37, double %38, double %45)
  store double %46, ptr %44, align 8, !tbaa !9
  %47 = getelementptr inbounds %"class.atg_scs::OdeSolver", ptr %10, i32 0, i32 1
  %48 = load double, ptr %47, align 8, !tbaa !19
  %49 = fdiv double %48, 6.000000e+00
  %50 = load ptr, ptr %4, align 8, !tbaa !5
  %51 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %50, i32 0, i32 2
  %52 = load ptr, ptr %51, align 8, !tbaa !22
  %53 = load i32, ptr %6, align 4, !tbaa !17
  %54 = sext i32 %53 to i64
  %55 = getelementptr inbounds double, ptr %52, i64 %54
  %56 = load double, ptr %55, align 8, !tbaa !9
  %57 = fmul double %49, %56
  %58 = load double, ptr %5, align 8, !tbaa !9
  %59 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %60 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %59, i32 0, i32 3
  %61 = load ptr, ptr %60, align 8, !tbaa !23
  %62 = load i32, ptr %6, align 4, !tbaa !17
  %63 = sext i32 %62 to i64
  %64 = getelementptr inbounds double, ptr %61, i64 %63
  %65 = load double, ptr %64, align 8, !tbaa !9
  %66 = call double @llvm.fmuladd.f64(double %57, double %58, double %65)
  store double %66, ptr %64, align 8, !tbaa !9
  %67 = getelementptr inbounds %"class.atg_scs::OdeSolver", ptr %10, i32 0, i32 1
  %68 = load double, ptr %67, align 8, !tbaa !19
  %69 = fdiv double %68, 6.000000e+00
  %70 = load ptr, ptr %4, align 8, !tbaa !5
  %71 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %70, i32 0, i32 4
  %72 = load ptr, ptr %71, align 8, !tbaa !24
  %73 = load i32, ptr %6, align 4, !tbaa !17
  %74 = sext i32 %73 to i64
  %75 = getelementptr inbounds double, ptr %72, i64 %74
  %76 = load double, ptr %75, align 8, !tbaa !9
  %77 = fmul double %69, %76
  %78 = load double, ptr %5, align 8, !tbaa !9
  %79 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %80 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %79, i32 0, i32 6
  %81 = load ptr, ptr %80, align 8, !tbaa !25
  %82 = load i32, ptr %6, align 4, !tbaa !17
  %83 = sext i32 %82 to i64
  %84 = getelementptr inbounds double, ptr %81, i64 %83
  %85 = load double, ptr %84, align 8, !tbaa !9
  %86 = call double @llvm.fmuladd.f64(double %77, double %78, double %85)
  store double %86, ptr %84, align 8, !tbaa !9
  %87 = getelementptr inbounds %"class.atg_scs::OdeSolver", ptr %10, i32 0, i32 1
  %88 = load double, ptr %87, align 8, !tbaa !19
  %89 = fdiv double %88, 6.000000e+00
  %90 = load ptr, ptr %4, align 8, !tbaa !5
  %91 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %90, i32 0, i32 5
  %92 = load ptr, ptr %91, align 8, !tbaa !26
  %93 = load i32, ptr %6, align 4, !tbaa !17
  %94 = sext i32 %93 to i64
  %95 = getelementptr inbounds double, ptr %92, i64 %94
  %96 = load double, ptr %95, align 8, !tbaa !9
  %97 = fmul double %89, %96
  %98 = load double, ptr %5, align 8, !tbaa !9
  %99 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %100 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %99, i32 0, i32 7
  %101 = load ptr, ptr %100, align 8, !tbaa !27
  %102 = load i32, ptr %6, align 4, !tbaa !17
  %103 = sext i32 %102 to i64
  %104 = getelementptr inbounds double, ptr %101, i64 %103
  %105 = load double, ptr %104, align 8, !tbaa !9
  %106 = call double @llvm.fmuladd.f64(double %97, double %98, double %105)
  store double %106, ptr %104, align 8, !tbaa !9
  %107 = getelementptr inbounds %"class.atg_scs::OdeSolver", ptr %10, i32 0, i32 1
  %108 = load double, ptr %107, align 8, !tbaa !19
  %109 = fdiv double %108, 6.000000e+00
  %110 = load ptr, ptr %4, align 8, !tbaa !5
  %111 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %110, i32 0, i32 6
  %112 = load ptr, ptr %111, align 8, !tbaa !28
  %113 = load i32, ptr %6, align 4, !tbaa !17
  %114 = sext i32 %113 to i64
  %115 = getelementptr inbounds double, ptr %112, i64 %114
  %116 = load double, ptr %115, align 8, !tbaa !9
  %117 = fmul double %109, %116
  %118 = load double, ptr %5, align 8, !tbaa !9
  %119 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %120 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %119, i32 0, i32 8
  %121 = load ptr, ptr %120, align 8, !tbaa !29
  %122 = load i32, ptr %6, align 4, !tbaa !17
  %123 = sext i32 %122 to i64
  %124 = getelementptr inbounds double, ptr %121, i64 %123
  %125 = load double, ptr %124, align 8, !tbaa !9
  %126 = call double @llvm.fmuladd.f64(double %117, double %118, double %125)
  store double %126, ptr %124, align 8, !tbaa !9
  %127 = getelementptr inbounds %"class.atg_scs::OdeSolver", ptr %10, i32 0, i32 1
  %128 = load double, ptr %127, align 8, !tbaa !19
  %129 = fdiv double %128, 6.000000e+00
  %130 = load ptr, ptr %4, align 8, !tbaa !5
  %131 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %130, i32 0, i32 7
  %132 = load ptr, ptr %131, align 8, !tbaa !30
  %133 = load i32, ptr %6, align 4, !tbaa !17
  %134 = sext i32 %133 to i64
  %135 = getelementptr inbounds double, ptr %132, i64 %134
  %136 = load double, ptr %135, align 8, !tbaa !9
  %137 = fmul double %129, %136
  %138 = load double, ptr %5, align 8, !tbaa !9
  %139 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %140 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %139, i32 0, i32 9
  %141 = load ptr, ptr %140, align 8, !tbaa !31
  %142 = load i32, ptr %6, align 4, !tbaa !17
  %143 = sext i32 %142 to i64
  %144 = getelementptr inbounds double, ptr %141, i64 %143
  %145 = load double, ptr %144, align 8, !tbaa !9
  %146 = call double @llvm.fmuladd.f64(double %137, double %138, double %145)
  store double %146, ptr %144, align 8, !tbaa !9
  br label %147

147:                                              ; preds = %26
  %148 = load i32, ptr %6, align 4, !tbaa !17
  %149 = add nsw i32 %148, 1
  store i32 %149, ptr %6, align 4, !tbaa !17
  br label %19, !llvm.loop !32

150:                                              ; preds = %25
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #3
  store i32 0, ptr %7, align 4, !tbaa !17
  br label %151

151:                                              ; preds = %219, %150
  %152 = load i32, ptr %7, align 4, !tbaa !17
  %153 = load ptr, ptr %4, align 8, !tbaa !5
  %154 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %153, i32 0, i32 18
  %155 = load i32, ptr %154, align 4, !tbaa !34
  %156 = icmp slt i32 %152, %155
  br i1 %156, label %158, label %157

157:                                              ; preds = %151
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #3
  br label %222

158:                                              ; preds = %151
  %159 = getelementptr inbounds %"class.atg_scs::OdeSolver", ptr %10, i32 0, i32 1
  %160 = load double, ptr %159, align 8, !tbaa !19
  %161 = fdiv double %160, 6.000000e+00
  %162 = load ptr, ptr %4, align 8, !tbaa !5
  %163 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %162, i32 0, i32 13
  %164 = load ptr, ptr %163, align 8, !tbaa !35
  %165 = load i32, ptr %7, align 4, !tbaa !17
  %166 = sext i32 %165 to i64
  %167 = getelementptr inbounds double, ptr %164, i64 %166
  %168 = load double, ptr %167, align 8, !tbaa !9
  %169 = fmul double %161, %168
  %170 = load double, ptr %5, align 8, !tbaa !9
  %171 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %172 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %171, i32 0, i32 13
  %173 = load ptr, ptr %172, align 8, !tbaa !36
  %174 = load i32, ptr %7, align 4, !tbaa !17
  %175 = sext i32 %174 to i64
  %176 = getelementptr inbounds double, ptr %173, i64 %175
  %177 = load double, ptr %176, align 8, !tbaa !9
  %178 = call double @llvm.fmuladd.f64(double %169, double %170, double %177)
  store double %178, ptr %176, align 8, !tbaa !9
  %179 = getelementptr inbounds %"class.atg_scs::OdeSolver", ptr %10, i32 0, i32 1
  %180 = load double, ptr %179, align 8, !tbaa !19
  %181 = fdiv double %180, 6.000000e+00
  %182 = load ptr, ptr %4, align 8, !tbaa !5
  %183 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %182, i32 0, i32 14
  %184 = load ptr, ptr %183, align 8, !tbaa !37
  %185 = load i32, ptr %7, align 4, !tbaa !17
  %186 = sext i32 %185 to i64
  %187 = getelementptr inbounds double, ptr %184, i64 %186
  %188 = load double, ptr %187, align 8, !tbaa !9
  %189 = fmul double %181, %188
  %190 = load double, ptr %5, align 8, !tbaa !9
  %191 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %192 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %191, i32 0, i32 14
  %193 = load ptr, ptr %192, align 8, !tbaa !38
  %194 = load i32, ptr %7, align 4, !tbaa !17
  %195 = sext i32 %194 to i64
  %196 = getelementptr inbounds double, ptr %193, i64 %195
  %197 = load double, ptr %196, align 8, !tbaa !9
  %198 = call double @llvm.fmuladd.f64(double %189, double %190, double %197)
  store double %198, ptr %196, align 8, !tbaa !9
  %199 = getelementptr inbounds %"class.atg_scs::OdeSolver", ptr %10, i32 0, i32 1
  %200 = load double, ptr %199, align 8, !tbaa !19
  %201 = fdiv double %200, 6.000000e+00
  %202 = load ptr, ptr %4, align 8, !tbaa !5
  %203 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %202, i32 0, i32 15
  %204 = load ptr, ptr %203, align 8, !tbaa !39
  %205 = load i32, ptr %7, align 4, !tbaa !17
  %206 = sext i32 %205 to i64
  %207 = getelementptr inbounds double, ptr %204, i64 %206
  %208 = load double, ptr %207, align 8, !tbaa !9
  %209 = fmul double %201, %208
  %210 = load double, ptr %5, align 8, !tbaa !9
  %211 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %212 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %211, i32 0, i32 15
  %213 = load ptr, ptr %212, align 8, !tbaa !40
  %214 = load i32, ptr %7, align 4, !tbaa !17
  %215 = sext i32 %214 to i64
  %216 = getelementptr inbounds double, ptr %213, i64 %215
  %217 = load double, ptr %216, align 8, !tbaa !9
  %218 = call double @llvm.fmuladd.f64(double %209, double %210, double %217)
  store double %218, ptr %216, align 8, !tbaa !9
  br label %219

219:                                              ; preds = %158
  %220 = load i32, ptr %7, align 4, !tbaa !17
  %221 = add nsw i32 %220, 1
  store i32 %221, ptr %7, align 4, !tbaa !17
  br label %151, !llvm.loop !41

222:                                              ; preds = %157
  %223 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 1
  %224 = load i32, ptr %223, align 8, !tbaa !11
  %225 = icmp eq i32 %224, 3
  br i1 %225, label %226, label %368

226:                                              ; preds = %222
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #3
  store i32 0, ptr %8, align 4, !tbaa !17
  br label %227

227:                                              ; preds = %313, %226
  %228 = load i32, ptr %8, align 4, !tbaa !17
  %229 = load ptr, ptr %4, align 8, !tbaa !5
  %230 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %229, i32 0, i32 17
  %231 = load i32, ptr %230, align 8, !tbaa !18
  %232 = icmp slt i32 %228, %231
  br i1 %232, label %234, label %233

233:                                              ; preds = %227
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #3
  br label %316

234:                                              ; preds = %227
  %235 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %236 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %235, i32 0, i32 2
  %237 = load ptr, ptr %236, align 8, !tbaa !21
  %238 = load i32, ptr %8, align 4, !tbaa !17
  %239 = sext i32 %238 to i64
  %240 = getelementptr inbounds double, ptr %237, i64 %239
  %241 = load double, ptr %240, align 8, !tbaa !9
  %242 = load ptr, ptr %4, align 8, !tbaa !5
  %243 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %242, i32 0, i32 2
  %244 = load ptr, ptr %243, align 8, !tbaa !22
  %245 = load i32, ptr %8, align 4, !tbaa !17
  %246 = sext i32 %245 to i64
  %247 = getelementptr inbounds double, ptr %244, i64 %246
  store double %241, ptr %247, align 8, !tbaa !9
  %248 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %249 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %248, i32 0, i32 3
  %250 = load ptr, ptr %249, align 8, !tbaa !23
  %251 = load i32, ptr %8, align 4, !tbaa !17
  %252 = sext i32 %251 to i64
  %253 = getelementptr inbounds double, ptr %250, i64 %252
  %254 = load double, ptr %253, align 8, !tbaa !9
  %255 = load ptr, ptr %4, align 8, !tbaa !5
  %256 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %255, i32 0, i32 3
  %257 = load ptr, ptr %256, align 8, !tbaa !42
  %258 = load i32, ptr %8, align 4, !tbaa !17
  %259 = sext i32 %258 to i64
  %260 = getelementptr inbounds double, ptr %257, i64 %259
  store double %254, ptr %260, align 8, !tbaa !9
  %261 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %262 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %261, i32 0, i32 6
  %263 = load ptr, ptr %262, align 8, !tbaa !25
  %264 = load i32, ptr %8, align 4, !tbaa !17
  %265 = sext i32 %264 to i64
  %266 = getelementptr inbounds double, ptr %263, i64 %265
  %267 = load double, ptr %266, align 8, !tbaa !9
  %268 = load ptr, ptr %4, align 8, !tbaa !5
  %269 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %268, i32 0, i32 6
  %270 = load ptr, ptr %269, align 8, !tbaa !28
  %271 = load i32, ptr %8, align 4, !tbaa !17
  %272 = sext i32 %271 to i64
  %273 = getelementptr inbounds double, ptr %270, i64 %272
  store double %267, ptr %273, align 8, !tbaa !9
  %274 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %275 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %274, i32 0, i32 7
  %276 = load ptr, ptr %275, align 8, !tbaa !27
  %277 = load i32, ptr %8, align 4, !tbaa !17
  %278 = sext i32 %277 to i64
  %279 = getelementptr inbounds double, ptr %276, i64 %278
  %280 = load double, ptr %279, align 8, !tbaa !9
  %281 = load ptr, ptr %4, align 8, !tbaa !5
  %282 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %281, i32 0, i32 7
  %283 = load ptr, ptr %282, align 8, !tbaa !30
  %284 = load i32, ptr %8, align 4, !tbaa !17
  %285 = sext i32 %284 to i64
  %286 = getelementptr inbounds double, ptr %283, i64 %285
  store double %280, ptr %286, align 8, !tbaa !9
  %287 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %288 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %287, i32 0, i32 8
  %289 = load ptr, ptr %288, align 8, !tbaa !29
  %290 = load i32, ptr %8, align 4, !tbaa !17
  %291 = sext i32 %290 to i64
  %292 = getelementptr inbounds double, ptr %289, i64 %291
  %293 = load double, ptr %292, align 8, !tbaa !9
  %294 = load ptr, ptr %4, align 8, !tbaa !5
  %295 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %294, i32 0, i32 8
  %296 = load ptr, ptr %295, align 8, !tbaa !43
  %297 = load i32, ptr %8, align 4, !tbaa !17
  %298 = sext i32 %297 to i64
  %299 = getelementptr inbounds double, ptr %296, i64 %298
  store double %293, ptr %299, align 8, !tbaa !9
  %300 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %301 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %300, i32 0, i32 9
  %302 = load ptr, ptr %301, align 8, !tbaa !31
  %303 = load i32, ptr %8, align 4, !tbaa !17
  %304 = sext i32 %303 to i64
  %305 = getelementptr inbounds double, ptr %302, i64 %304
  %306 = load double, ptr %305, align 8, !tbaa !9
  %307 = load ptr, ptr %4, align 8, !tbaa !5
  %308 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %307, i32 0, i32 9
  %309 = load ptr, ptr %308, align 8, !tbaa !44
  %310 = load i32, ptr %8, align 4, !tbaa !17
  %311 = sext i32 %310 to i64
  %312 = getelementptr inbounds double, ptr %309, i64 %311
  store double %306, ptr %312, align 8, !tbaa !9
  br label %313

313:                                              ; preds = %234
  %314 = load i32, ptr %8, align 4, !tbaa !17
  %315 = add nsw i32 %314, 1
  store i32 %315, ptr %8, align 4, !tbaa !17
  br label %227, !llvm.loop !45

316:                                              ; preds = %233
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #3
  store i32 0, ptr %9, align 4, !tbaa !17
  br label %317

317:                                              ; preds = %364, %316
  %318 = load i32, ptr %9, align 4, !tbaa !17
  %319 = load ptr, ptr %4, align 8, !tbaa !5
  %320 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %319, i32 0, i32 18
  %321 = load i32, ptr %320, align 4, !tbaa !34
  %322 = icmp slt i32 %318, %321
  br i1 %322, label %324, label %323

323:                                              ; preds = %317
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #3
  br label %367

324:                                              ; preds = %317
  %325 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %326 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %325, i32 0, i32 13
  %327 = load ptr, ptr %326, align 8, !tbaa !36
  %328 = load i32, ptr %9, align 4, !tbaa !17
  %329 = sext i32 %328 to i64
  %330 = getelementptr inbounds double, ptr %327, i64 %329
  %331 = load double, ptr %330, align 8, !tbaa !9
  %332 = load ptr, ptr %4, align 8, !tbaa !5
  %333 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %332, i32 0, i32 13
  %334 = load ptr, ptr %333, align 8, !tbaa !35
  %335 = load i32, ptr %9, align 4, !tbaa !17
  %336 = sext i32 %335 to i64
  %337 = getelementptr inbounds double, ptr %334, i64 %336
  store double %331, ptr %337, align 8, !tbaa !9
  %338 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %339 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %338, i32 0, i32 14
  %340 = load ptr, ptr %339, align 8, !tbaa !38
  %341 = load i32, ptr %9, align 4, !tbaa !17
  %342 = sext i32 %341 to i64
  %343 = getelementptr inbounds double, ptr %340, i64 %342
  %344 = load double, ptr %343, align 8, !tbaa !9
  %345 = load ptr, ptr %4, align 8, !tbaa !5
  %346 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %345, i32 0, i32 14
  %347 = load ptr, ptr %346, align 8, !tbaa !37
  %348 = load i32, ptr %9, align 4, !tbaa !17
  %349 = sext i32 %348 to i64
  %350 = getelementptr inbounds double, ptr %347, i64 %349
  store double %344, ptr %350, align 8, !tbaa !9
  %351 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 4
  %352 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %351, i32 0, i32 15
  %353 = load ptr, ptr %352, align 8, !tbaa !40
  %354 = load i32, ptr %9, align 4, !tbaa !17
  %355 = sext i32 %354 to i64
  %356 = getelementptr inbounds double, ptr %353, i64 %355
  %357 = load double, ptr %356, align 8, !tbaa !9
  %358 = load ptr, ptr %4, align 8, !tbaa !5
  %359 = getelementptr inbounds %"class.atg_scs::SystemState", ptr %358, i32 0, i32 15
  %360 = load ptr, ptr %359, align 8, !tbaa !39
  %361 = load i32, ptr %9, align 4, !tbaa !17
  %362 = sext i32 %361 to i64
  %363 = getelementptr inbounds double, ptr %360, i64 %362
  store double %357, ptr %363, align 8, !tbaa !9
  br label %364

364:                                              ; preds = %324
  %365 = load i32, ptr %9, align 4, !tbaa !17
  %366 = add nsw i32 %365, 1
  store i32 %366, ptr %9, align 4, !tbaa !17
  br label %317, !llvm.loop !46

367:                                              ; preds = %323
  br label %368

368:                                              ; preds = %367, %222
  %369 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 2
  %370 = load i32, ptr %369, align 4, !tbaa !47
  %371 = getelementptr inbounds %"class.atg_scs::Rk4OdeSolver", ptr %10, i32 0, i32 1
  store i32 %370, ptr %371, align 8, !tbaa !11
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #3
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"double", !7, i64 0}
!11 = !{!12, !14, i64 16}
!12 = !{!"_ZTSN7atg_scs12Rk4OdeSolverE", !13, i64 0, !14, i64 16, !14, i64 20, !15, i64 24, !15, i64 176}
!13 = !{!"_ZTSN7atg_scs9OdeSolverE", !10, i64 8}
!14 = !{!"_ZTSN7atg_scs12Rk4OdeSolver7RkStageE", !7, i64 0}
!15 = !{!"_ZTSN7atg_scs11SystemStateE", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !16, i64 136, !16, i64 140, !10, i64 144}
!16 = !{!"int", !7, i64 0}
!17 = !{!16, !16, i64 0}
!18 = !{!15, !16, i64 136}
!19 = !{!13, !10, i64 8}
!20 = !{!15, !6, i64 8}
!21 = !{!12, !6, i64 192}
!22 = !{!15, !6, i64 16}
!23 = !{!12, !6, i64 200}
!24 = !{!15, !6, i64 32}
!25 = !{!12, !6, i64 224}
!26 = !{!15, !6, i64 40}
!27 = !{!12, !6, i64 232}
!28 = !{!15, !6, i64 48}
!29 = !{!12, !6, i64 240}
!30 = !{!15, !6, i64 56}
!31 = !{!12, !6, i64 248}
!32 = distinct !{!32, !33}
!33 = !{!"llvm.loop.mustprogress"}
!34 = !{!15, !16, i64 140}
!35 = !{!15, !6, i64 104}
!36 = !{!12, !6, i64 280}
!37 = !{!15, !6, i64 112}
!38 = !{!12, !6, i64 288}
!39 = !{!15, !6, i64 120}
!40 = !{!12, !6, i64 296}
!41 = distinct !{!41, !33}
!42 = !{!15, !6, i64 24}
!43 = !{!15, !6, i64 64}
!44 = !{!15, !6, i64 72}
!45 = distinct !{!45, !33}
!46 = distinct !{!46, !33}
!47 = !{!12, !14, i64 20}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@switch.table._ZN7atg_scs12Rk4OdeSolver5solveEPNS_11SystemStateE = private unnamed_addr constant [4 x double] [double 1.000000e+00, double 2.000000e+00, double 2.000000e+00, double 1.000000e+00], align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #0

; Function Attrs: mustprogress nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable
define dso_local void @_ZN7atg_scs12Rk4OdeSolver5solveEPNS_11SystemStateE(ptr nocapture noundef nonnull align 8 dereferenceable(328) %0, ptr nocapture noundef readonly %1) unnamed_addr #1 align 2 {
  %3 = getelementptr inbounds i8, ptr %0, i64 16
  %4 = load i32, ptr %3, align 8, !tbaa !5
  %5 = icmp ult i32 %4, 4
  br i1 %5, label %switch.lookup, label %7

switch.lookup:                                    ; preds = %2
  %6 = zext nneg i32 %4 to i64
  %switch.gep = getelementptr inbounds [4 x double], ptr @switch.table._ZN7atg_scs12Rk4OdeSolver5solveEPNS_11SystemStateE, i64 0, i64 %6
  %switch.load = load double, ptr %switch.gep, align 8
  br label %7

7:                                                ; preds = %2, %switch.lookup
  %.078 = phi double [ %switch.load, %switch.lookup ], [ 0.000000e+00, %2 ]
  %8 = getelementptr inbounds i8, ptr %1, i64 136
  %9 = load i32, ptr %8, align 8, !tbaa !15
  %10 = icmp sgt i32 %9, 0
  br i1 %10, label %.lr.ph, label %.preheader80

.lr.ph:                                           ; preds = %7
  %11 = getelementptr inbounds i8, ptr %0, i64 8
  %12 = getelementptr inbounds i8, ptr %1, i64 8
  %13 = load ptr, ptr %12, align 8, !tbaa !16
  %14 = getelementptr inbounds i8, ptr %0, i64 192
  %15 = load ptr, ptr %14, align 8, !tbaa !17
  %16 = getelementptr inbounds i8, ptr %1, i64 16
  %17 = load ptr, ptr %16, align 8, !tbaa !18
  %18 = getelementptr inbounds i8, ptr %0, i64 200
  %19 = load ptr, ptr %18, align 8, !tbaa !19
  %20 = getelementptr inbounds i8, ptr %1, i64 32
  %21 = load ptr, ptr %20, align 8, !tbaa !20
  %22 = getelementptr inbounds i8, ptr %0, i64 224
  %23 = load ptr, ptr %22, align 8, !tbaa !21
  %24 = getelementptr inbounds i8, ptr %1, i64 40
  %25 = load ptr, ptr %24, align 8, !tbaa !22
  %26 = getelementptr inbounds i8, ptr %0, i64 232
  %27 = load ptr, ptr %26, align 8, !tbaa !23
  %28 = getelementptr inbounds i8, ptr %1, i64 48
  %29 = load ptr, ptr %28, align 8, !tbaa !24
  %30 = getelementptr inbounds i8, ptr %0, i64 240
  %31 = load ptr, ptr %30, align 8, !tbaa !25
  %32 = getelementptr inbounds i8, ptr %1, i64 56
  %33 = load ptr, ptr %32, align 8, !tbaa !26
  %34 = getelementptr inbounds i8, ptr %0, i64 248
  %35 = load ptr, ptr %34, align 8, !tbaa !27
  %wide.trip.count = zext nneg i32 %9 to i64
  %min.iters.check = icmp ult i32 %9, 8
  br i1 %min.iters.check, label %scalar.ph.preheader, label %vector.memcheck

scalar.ph.preheader:                              ; preds = %middle.block, %vector.memcheck, %.lr.ph
  %indvars.iv.ph = phi i64 [ 0, %vector.memcheck ], [ 0, %.lr.ph ], [ %n.vec, %middle.block ]
  br label %scalar.ph

vector.memcheck:                                  ; preds = %.lr.ph
  %36 = shl nuw nsw i64 %wide.trip.count, 3
  %scevgep = getelementptr i8, ptr %15, i64 %36
  %scevgep106 = getelementptr i8, ptr %19, i64 %36
  %scevgep107 = getelementptr i8, ptr %23, i64 %36
  %scevgep108 = getelementptr i8, ptr %27, i64 %36
  %scevgep109 = getelementptr i8, ptr %31, i64 %36
  %scevgep110 = getelementptr i8, ptr %35, i64 %36
  %scevgep111 = getelementptr inbounds i8, ptr %0, i64 16
  %scevgep112 = getelementptr i8, ptr %13, i64 %36
  %scevgep113 = getelementptr i8, ptr %17, i64 %36
  %scevgep114 = getelementptr i8, ptr %21, i64 %36
  %scevgep115 = getelementptr i8, ptr %25, i64 %36
  %scevgep116 = getelementptr i8, ptr %29, i64 %36
  %scevgep117 = getelementptr i8, ptr %33, i64 %36
  %37 = insertelement <8 x ptr> poison, ptr %15, i64 0
  %38 = insertelement <8 x ptr> %37, ptr %23, i64 1
  %39 = shufflevector <8 x ptr> %38, <8 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  %40 = insertelement <8 x ptr> poison, ptr %scevgep106, i64 0
  %41 = insertelement <8 x ptr> %40, ptr %scevgep, i64 1
  %42 = insertelement <8 x ptr> %41, ptr %scevgep108, i64 2
  %43 = insertelement <8 x ptr> %42, ptr %scevgep109, i64 3
  %44 = insertelement <8 x ptr> %43, ptr %scevgep110, i64 4
  %45 = insertelement <8 x ptr> %44, ptr %scevgep111, i64 5
  %46 = insertelement <8 x ptr> %45, ptr %scevgep112, i64 6
  %47 = insertelement <8 x ptr> %46, ptr %scevgep113, i64 7
  %48 = icmp ult <8 x ptr> %39, %47
  %49 = insertelement <8 x ptr> poison, ptr %19, i64 0
  %50 = insertelement <8 x ptr> %49, ptr %15, i64 1
  %51 = insertelement <8 x ptr> %50, ptr %27, i64 2
  %52 = insertelement <8 x ptr> %51, ptr %31, i64 3
  %53 = insertelement <8 x ptr> %52, ptr %35, i64 4
  %54 = insertelement <8 x ptr> %53, ptr %11, i64 5
  %55 = insertelement <8 x ptr> %54, ptr %13, i64 6
  %56 = insertelement <8 x ptr> %55, ptr %17, i64 7
  %57 = insertelement <8 x ptr> poison, ptr %scevgep, i64 0
  %58 = insertelement <8 x ptr> %57, ptr %scevgep107, i64 1
  %59 = shufflevector <8 x ptr> %58, <8 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  %60 = icmp ult <8 x ptr> %56, %59
  %61 = and <8 x i1> %48, %60
  %bound0145 = icmp ult ptr %15, %scevgep114
  %bound1146 = icmp ult ptr %21, %scevgep
  %found.conflict147 = and i1 %bound0145, %bound1146
  %bound0149 = icmp ult ptr %15, %scevgep115
  %bound1150 = icmp ult ptr %25, %scevgep
  %found.conflict151 = and i1 %bound0149, %bound1150
  %bound0153 = icmp ult ptr %15, %scevgep116
  %bound1154 = icmp ult ptr %29, %scevgep
  %found.conflict155 = and i1 %bound0153, %bound1154
  %bound0157 = icmp ult ptr %15, %scevgep117
  %bound1158 = icmp ult ptr %33, %scevgep
  %found.conflict159 = and i1 %bound0157, %bound1158
  %62 = insertelement <8 x ptr> %49, ptr %27, i64 1
  %63 = shufflevector <8 x ptr> %62, <8 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  %64 = insertelement <8 x ptr> poison, ptr %scevgep107, i64 0
  %65 = insertelement <8 x ptr> %64, ptr %scevgep106, i64 1
  %66 = insertelement <8 x ptr> %65, ptr %scevgep109, i64 2
  %67 = insertelement <8 x ptr> %66, ptr %scevgep110, i64 3
  %68 = insertelement <8 x ptr> %67, ptr %scevgep111, i64 4
  %69 = insertelement <8 x ptr> %68, ptr %scevgep112, i64 5
  %70 = insertelement <8 x ptr> %69, ptr %scevgep113, i64 6
  %71 = insertelement <8 x ptr> %70, ptr %scevgep114, i64 7
  %72 = icmp ult <8 x ptr> %63, %71
  %73 = insertelement <8 x ptr> poison, ptr %23, i64 0
  %74 = insertelement <8 x ptr> %73, ptr %19, i64 1
  %75 = insertelement <8 x ptr> %74, ptr %31, i64 2
  %76 = insertelement <8 x ptr> %75, ptr %35, i64 3
  %77 = insertelement <8 x ptr> %76, ptr %11, i64 4
  %78 = insertelement <8 x ptr> %77, ptr %13, i64 5
  %79 = insertelement <8 x ptr> %78, ptr %17, i64 6
  %80 = insertelement <8 x ptr> %79, ptr %21, i64 7
  %81 = insertelement <8 x ptr> %40, ptr %scevgep108, i64 1
  %82 = shufflevector <8 x ptr> %81, <8 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  %83 = icmp ult <8 x ptr> %80, %82
  %84 = and <8 x i1> %72, %83
  %bound0193 = icmp ult ptr %19, %scevgep115
  %bound1194 = icmp ult ptr %25, %scevgep106
  %found.conflict195 = and i1 %bound0193, %bound1194
  %bound0197 = icmp ult ptr %19, %scevgep116
  %bound1198 = icmp ult ptr %29, %scevgep106
  %found.conflict199 = and i1 %bound0197, %bound1198
  %bound0201 = icmp ult ptr %19, %scevgep117
  %bound1202 = icmp ult ptr %33, %scevgep106
  %found.conflict203 = and i1 %bound0201, %bound1202
  %bound0205 = icmp ult ptr %23, %scevgep108
  %bound1206 = icmp ult ptr %27, %scevgep107
  %found.conflict207 = and i1 %bound0205, %bound1206
  %85 = insertelement <8 x ptr> %73, ptr %35, i64 1
  %86 = shufflevector <8 x ptr> %85, <8 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  %87 = insertelement <8 x ptr> poison, ptr %scevgep109, i64 0
  %88 = insertelement <8 x ptr> %87, ptr %scevgep107, i64 1
  %89 = insertelement <8 x ptr> %88, ptr %scevgep111, i64 2
  %90 = insertelement <8 x ptr> %89, ptr %scevgep112, i64 3
  %91 = insertelement <8 x ptr> %90, ptr %scevgep113, i64 4
  %92 = insertelement <8 x ptr> %91, ptr %scevgep114, i64 5
  %93 = insertelement <8 x ptr> %92, ptr %scevgep115, i64 6
  %94 = insertelement <8 x ptr> %93, ptr %scevgep116, i64 7
  %95 = icmp ult <8 x ptr> %86, %94
  %96 = insertelement <8 x ptr> poison, ptr %31, i64 0
  %97 = insertelement <8 x ptr> %96, ptr %23, i64 1
  %98 = insertelement <8 x ptr> %97, ptr %11, i64 2
  %99 = insertelement <8 x ptr> %98, ptr %13, i64 3
  %100 = insertelement <8 x ptr> %99, ptr %17, i64 4
  %101 = insertelement <8 x ptr> %100, ptr %21, i64 5
  %102 = insertelement <8 x ptr> %101, ptr %25, i64 6
  %103 = insertelement <8 x ptr> %102, ptr %29, i64 7
  %104 = insertelement <8 x ptr> %64, ptr %scevgep110, i64 1
  %105 = shufflevector <8 x ptr> %104, <8 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  %106 = icmp ult <8 x ptr> %103, %105
  %107 = and <8 x i1> %95, %106
  %bound0241 = icmp ult ptr %23, %scevgep117
  %bound1242 = icmp ult ptr %33, %scevgep107
  %found.conflict243 = and i1 %bound0241, %bound1242
  %108 = insertelement <8 x ptr> poison, ptr %27, i64 0
  %109 = insertelement <8 x ptr> %108, ptr %35, i64 1
  %110 = shufflevector <8 x ptr> %109, <8 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  %111 = insertelement <8 x ptr> %87, ptr %scevgep108, i64 1
  %112 = insertelement <8 x ptr> %111, ptr %scevgep111, i64 2
  %113 = insertelement <8 x ptr> %112, ptr %scevgep112, i64 3
  %114 = insertelement <8 x ptr> %113, ptr %scevgep113, i64 4
  %115 = insertelement <8 x ptr> %114, ptr %scevgep114, i64 5
  %116 = insertelement <8 x ptr> %115, ptr %scevgep115, i64 6
  %117 = insertelement <8 x ptr> %116, ptr %scevgep116, i64 7
  %118 = icmp ult <8 x ptr> %110, %117
  %119 = insertelement <8 x ptr> %96, ptr %27, i64 1
  %120 = insertelement <8 x ptr> %119, ptr %11, i64 2
  %121 = insertelement <8 x ptr> %120, ptr %13, i64 3
  %122 = insertelement <8 x ptr> %121, ptr %17, i64 4
  %123 = insertelement <8 x ptr> %122, ptr %21, i64 5
  %124 = insertelement <8 x ptr> %123, ptr %25, i64 6
  %125 = insertelement <8 x ptr> %124, ptr %29, i64 7
  %126 = insertelement <8 x ptr> poison, ptr %scevgep108, i64 0
  %127 = insertelement <8 x ptr> %126, ptr %scevgep110, i64 1
  %128 = shufflevector <8 x ptr> %127, <8 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  %129 = icmp ult <8 x ptr> %125, %128
  %130 = and <8 x i1> %118, %129
  %bound0277 = icmp ult ptr %27, %scevgep117
  %bound1278 = icmp ult ptr %33, %scevgep108
  %found.conflict279 = and i1 %bound0277, %bound1278
  %bound0281 = icmp ult ptr %31, %scevgep110
  %bound1282 = icmp ult ptr %35, %scevgep109
  %found.conflict283 = and i1 %bound0281, %bound1282
  %131 = insertelement <4 x ptr> poison, ptr %31, i64 0
  %132 = shufflevector <4 x ptr> %131, <4 x ptr> poison, <4 x i32> zeroinitializer
  %133 = insertelement <4 x ptr> poison, ptr %scevgep111, i64 0
  %134 = insertelement <4 x ptr> %133, ptr %scevgep112, i64 1
  %135 = insertelement <4 x ptr> %134, ptr %scevgep113, i64 2
  %136 = insertelement <4 x ptr> %135, ptr %scevgep114, i64 3
  %137 = icmp ult <4 x ptr> %132, %136
  %138 = insertelement <4 x ptr> poison, ptr %11, i64 0
  %139 = insertelement <4 x ptr> %138, ptr %13, i64 1
  %140 = insertelement <4 x ptr> %139, ptr %17, i64 2
  %141 = insertelement <4 x ptr> %140, ptr %21, i64 3
  %142 = insertelement <4 x ptr> poison, ptr %scevgep109, i64 0
  %143 = shufflevector <4 x ptr> %142, <4 x ptr> poison, <4 x i32> zeroinitializer
  %144 = icmp ult <4 x ptr> %141, %143
  %145 = and <4 x i1> %137, %144
  %bound0301 = icmp ult ptr %31, %scevgep115
  %bound1302 = icmp ult ptr %25, %scevgep109
  %found.conflict303 = and i1 %bound0301, %bound1302
  %bound0305 = icmp ult ptr %31, %scevgep116
  %bound1306 = icmp ult ptr %29, %scevgep109
  %found.conflict307 = and i1 %bound0305, %bound1306
  %bound0309 = icmp ult ptr %31, %scevgep117
  %bound1310 = icmp ult ptr %33, %scevgep109
  %found.conflict311 = and i1 %bound0309, %bound1310
  %146 = insertelement <4 x ptr> poison, ptr %35, i64 0
  %147 = shufflevector <4 x ptr> %146, <4 x ptr> poison, <4 x i32> zeroinitializer
  %148 = icmp ult <4 x ptr> %147, %136
  %149 = insertelement <4 x ptr> poison, ptr %scevgep110, i64 0
  %150 = shufflevector <4 x ptr> %149, <4 x ptr> poison, <4 x i32> zeroinitializer
  %151 = icmp ult <4 x ptr> %141, %150
  %152 = and <4 x i1> %148, %151
  %bound0329 = icmp ult ptr %35, %scevgep115
  %bound1330 = icmp ult ptr %25, %scevgep110
  %found.conflict331 = and i1 %bound0329, %bound1330
  %bound0333 = icmp ult ptr %35, %scevgep116
  %bound1334 = icmp ult ptr %29, %scevgep110
  %found.conflict335 = and i1 %bound0333, %bound1334
  %bound0337 = icmp ult ptr %35, %scevgep117
  %bound1338 = icmp ult ptr %33, %scevgep110
  %found.conflict339 = and i1 %bound0337, %bound1338
  %153 = or <8 x i1> %61, %84
  %154 = or <8 x i1> %153, %107
  %155 = or <8 x i1> %154, %130
  %156 = bitcast <8 x i1> %155 to i8
  %op.rdx621 = icmp ne i8 %156, 0
  %157 = or <4 x i1> %145, %152
  %158 = bitcast <4 x i1> %157 to i4
  %159 = icmp ne i4 %158, 0
  %op.rdx623 = or i1 %op.rdx621, %159
  %op.rdx624 = or i1 %op.rdx623, %found.conflict147
  %op.rdx625 = or i1 %found.conflict151, %found.conflict155
  %op.rdx626 = or i1 %found.conflict159, %found.conflict195
  %op.rdx627 = or i1 %found.conflict199, %found.conflict203
  %op.rdx628 = or i1 %found.conflict207, %found.conflict243
  %op.rdx629 = or i1 %found.conflict279, %found.conflict283
  %op.rdx630 = or i1 %found.conflict303, %found.conflict307
  %op.rdx631 = or i1 %found.conflict311, %found.conflict331
  %op.rdx632 = or i1 %found.conflict335, %found.conflict339
  %op.rdx633 = or i1 %op.rdx624, %op.rdx625
  %op.rdx634 = or i1 %op.rdx626, %op.rdx627
  %op.rdx635 = or i1 %op.rdx628, %op.rdx629
  %op.rdx636 = or i1 %op.rdx630, %op.rdx631
  %op.rdx637 = or i1 %op.rdx633, %op.rdx634
  %op.rdx638 = or i1 %op.rdx635, %op.rdx636
  %op.rdx639 = or i1 %op.rdx637, %op.rdx638
  %op.rdx640 = or i1 %op.rdx639, %op.rdx632
  br i1 %op.rdx640, label %scalar.ph.preheader, label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %n.vec = and i64 %wide.trip.count, 2147483646
  %broadcast.splatinsert342 = insertelement <2 x double> poison, double %.078, i64 0
  %broadcast.splat343 = shufflevector <2 x double> %broadcast.splatinsert342, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %160 = load <2 x double>, ptr %11, align 8
  %161 = fdiv <2 x double> %160, <double 6.000000e+00, double poison>
  %162 = shufflevector <2 x double> %161, <2 x double> poison, <2 x i32> zeroinitializer
  %163 = getelementptr inbounds double, ptr %13, i64 %index
  %wide.load = load <2 x double>, ptr %163, align 8, !tbaa !28, !alias.scope !29
  %164 = fmul <2 x double> %162, %wide.load
  %165 = getelementptr inbounds double, ptr %15, i64 %index
  %wide.load341 = load <2 x double>, ptr %165, align 8, !tbaa !28, !alias.scope !32, !noalias !34
  %166 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %164, <2 x double> %broadcast.splat343, <2 x double> %wide.load341)
  store <2 x double> %166, ptr %165, align 8, !tbaa !28, !alias.scope !32, !noalias !34
  %167 = load <2 x double>, ptr %11, align 8
  %168 = fdiv <2 x double> %167, <double 6.000000e+00, double poison>
  %169 = shufflevector <2 x double> %168, <2 x double> poison, <2 x i32> zeroinitializer
  %170 = getelementptr inbounds double, ptr %17, i64 %index
  %wide.load346 = load <2 x double>, ptr %170, align 8, !tbaa !28, !alias.scope !46
  %171 = fmul <2 x double> %169, %wide.load346
  %172 = getelementptr inbounds double, ptr %19, i64 %index
  %wide.load347 = load <2 x double>, ptr %172, align 8, !tbaa !28, !alias.scope !47, !noalias !48
  %173 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %171, <2 x double> %broadcast.splat343, <2 x double> %wide.load347)
  store <2 x double> %173, ptr %172, align 8, !tbaa !28, !alias.scope !47, !noalias !48
  %174 = load <2 x double>, ptr %11, align 8
  %175 = fdiv <2 x double> %174, <double 6.000000e+00, double poison>
  %176 = shufflevector <2 x double> %175, <2 x double> poison, <2 x i32> zeroinitializer
  %177 = getelementptr inbounds double, ptr %21, i64 %index
  %wide.load350 = load <2 x double>, ptr %177, align 8, !tbaa !28, !alias.scope !49
  %178 = fmul <2 x double> %176, %wide.load350
  %179 = getelementptr inbounds double, ptr %23, i64 %index
  %wide.load351 = load <2 x double>, ptr %179, align 8, !tbaa !28, !alias.scope !50, !noalias !51
  %180 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %178, <2 x double> %broadcast.splat343, <2 x double> %wide.load351)
  store <2 x double> %180, ptr %179, align 8, !tbaa !28, !alias.scope !50, !noalias !51
  %181 = load <2 x double>, ptr %11, align 8
  %182 = fdiv <2 x double> %181, <double 6.000000e+00, double poison>
  %183 = shufflevector <2 x double> %182, <2 x double> poison, <2 x i32> zeroinitializer
  %184 = getelementptr inbounds double, ptr %25, i64 %index
  %wide.load354 = load <2 x double>, ptr %184, align 8, !tbaa !28, !alias.scope !52
  %185 = fmul <2 x double> %183, %wide.load354
  %186 = getelementptr inbounds double, ptr %27, i64 %index
  %wide.load355 = load <2 x double>, ptr %186, align 8, !tbaa !28, !alias.scope !53, !noalias !54
  %187 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %185, <2 x double> %broadcast.splat343, <2 x double> %wide.load355)
  store <2 x double> %187, ptr %186, align 8, !tbaa !28, !alias.scope !53, !noalias !54
  %188 = load <2 x double>, ptr %11, align 8
  %189 = fdiv <2 x double> %188, <double 6.000000e+00, double poison>
  %190 = shufflevector <2 x double> %189, <2 x double> poison, <2 x i32> zeroinitializer
  %191 = getelementptr inbounds double, ptr %29, i64 %index
  %wide.load358 = load <2 x double>, ptr %191, align 8, !tbaa !28, !alias.scope !55
  %192 = fmul <2 x double> %190, %wide.load358
  %193 = getelementptr inbounds double, ptr %31, i64 %index
  %wide.load359 = load <2 x double>, ptr %193, align 8, !tbaa !28, !alias.scope !56, !noalias !57
  %194 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %192, <2 x double> %broadcast.splat343, <2 x double> %wide.load359)
  store <2 x double> %194, ptr %193, align 8, !tbaa !28, !alias.scope !56, !noalias !57
  %195 = load <2 x double>, ptr %11, align 8
  %196 = fdiv <2 x double> %195, <double 6.000000e+00, double poison>
  %197 = shufflevector <2 x double> %196, <2 x double> poison, <2 x i32> zeroinitializer
  %198 = getelementptr inbounds double, ptr %33, i64 %index
  %wide.load362 = load <2 x double>, ptr %198, align 8, !tbaa !28, !alias.scope !58
  %199 = fmul <2 x double> %197, %wide.load362
  %200 = getelementptr inbounds double, ptr %35, i64 %index
  %wide.load363 = load <2 x double>, ptr %200, align 8, !tbaa !28, !alias.scope !59, !noalias !60
  %201 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %199, <2 x double> %broadcast.splat343, <2 x double> %wide.load363)
  store <2 x double> %201, ptr %200, align 8, !tbaa !28, !alias.scope !59, !noalias !60
  %index.next = add nuw i64 %index, 2
  %202 = icmp eq i64 %index.next, %n.vec
  br i1 %202, label %middle.block, label %vector.body, !llvm.loop !61

middle.block:                                     ; preds = %vector.body
  %cmp.n = icmp eq i64 %n.vec, %wide.trip.count
  br i1 %cmp.n, label %.preheader80, label %scalar.ph.preheader

.preheader80:                                     ; preds = %scalar.ph, %middle.block, %7
  %203 = getelementptr inbounds i8, ptr %1, i64 140
  %204 = load i32, ptr %203, align 4, !tbaa !65
  %205 = icmp sgt i32 %204, 0
  br i1 %205, label %.lr.ph84, label %._crit_edge

.lr.ph84:                                         ; preds = %.preheader80
  %206 = getelementptr inbounds i8, ptr %0, i64 8
  %207 = getelementptr inbounds i8, ptr %1, i64 104
  %208 = load ptr, ptr %207, align 8, !tbaa !66
  %209 = getelementptr inbounds i8, ptr %0, i64 280
  %210 = load ptr, ptr %209, align 8, !tbaa !67
  %211 = getelementptr inbounds i8, ptr %1, i64 112
  %212 = load ptr, ptr %211, align 8, !tbaa !68
  %213 = getelementptr inbounds i8, ptr %0, i64 288
  %214 = load ptr, ptr %213, align 8, !tbaa !69
  %215 = getelementptr inbounds i8, ptr %1, i64 120
  %216 = load ptr, ptr %215, align 8, !tbaa !70
  %217 = getelementptr inbounds i8, ptr %0, i64 296
  %218 = load ptr, ptr %217, align 8, !tbaa !71
  %wide.trip.count94 = zext nneg i32 %204 to i64
  %min.iters.check433 = icmp ult i32 %204, 6
  br i1 %min.iters.check433, label %scalar.ph432.preheader, label %vector.memcheck364

scalar.ph432.preheader:                           ; preds = %middle.block431, %vector.memcheck364, %.lr.ph84
  %indvars.iv91.ph = phi i64 [ 0, %vector.memcheck364 ], [ 0, %.lr.ph84 ], [ %n.vec436, %middle.block431 ]
  br label %scalar.ph432

vector.memcheck364:                               ; preds = %.lr.ph84
  %219 = shl nuw nsw i64 %wide.trip.count94, 3
  %scevgep365 = getelementptr i8, ptr %210, i64 %219
  %scevgep366 = getelementptr i8, ptr %214, i64 %219
  %scevgep367 = getelementptr i8, ptr %218, i64 %219
  %scevgep368 = getelementptr inbounds i8, ptr %0, i64 16
  %scevgep369 = getelementptr i8, ptr %208, i64 %219
  %scevgep370 = getelementptr i8, ptr %212, i64 %219
  %scevgep371 = getelementptr i8, ptr %216, i64 %219
  %bound0372 = icmp ult ptr %210, %scevgep366
  %bound1373 = icmp ult ptr %214, %scevgep365
  %found.conflict374 = and i1 %bound0372, %bound1373
  %bound0375 = icmp ult ptr %210, %scevgep367
  %bound1376 = icmp ult ptr %218, %scevgep365
  %found.conflict377 = and i1 %bound0375, %bound1376
  %220 = insertelement <4 x ptr> poison, ptr %210, i64 0
  %221 = shufflevector <4 x ptr> %220, <4 x ptr> poison, <4 x i32> zeroinitializer
  %222 = insertelement <4 x ptr> poison, ptr %scevgep368, i64 0
  %223 = insertelement <4 x ptr> %222, ptr %scevgep369, i64 1
  %224 = insertelement <4 x ptr> %223, ptr %scevgep370, i64 2
  %225 = insertelement <4 x ptr> %224, ptr %scevgep371, i64 3
  %226 = icmp ult <4 x ptr> %221, %225
  %227 = insertelement <4 x ptr> poison, ptr %206, i64 0
  %228 = insertelement <4 x ptr> %227, ptr %208, i64 1
  %229 = insertelement <4 x ptr> %228, ptr %212, i64 2
  %230 = insertelement <4 x ptr> %229, ptr %216, i64 3
  %231 = insertelement <4 x ptr> poison, ptr %scevgep365, i64 0
  %232 = shufflevector <4 x ptr> %231, <4 x ptr> poison, <4 x i32> zeroinitializer
  %233 = icmp ult <4 x ptr> %230, %232
  %234 = and <4 x i1> %226, %233
  %bound0395 = icmp ult ptr %214, %scevgep367
  %bound1396 = icmp ult ptr %218, %scevgep366
  %found.conflict397 = and i1 %bound0395, %bound1396
  %235 = insertelement <4 x ptr> poison, ptr %214, i64 0
  %236 = shufflevector <4 x ptr> %235, <4 x ptr> poison, <4 x i32> zeroinitializer
  %237 = icmp ult <4 x ptr> %236, %225
  %238 = insertelement <4 x ptr> poison, ptr %scevgep366, i64 0
  %239 = shufflevector <4 x ptr> %238, <4 x ptr> poison, <4 x i32> zeroinitializer
  %240 = icmp ult <4 x ptr> %230, %239
  %241 = and <4 x i1> %237, %240
  %242 = insertelement <4 x ptr> poison, ptr %218, i64 0
  %243 = shufflevector <4 x ptr> %242, <4 x ptr> poison, <4 x i32> zeroinitializer
  %244 = icmp ult <4 x ptr> %243, %225
  %245 = insertelement <4 x ptr> poison, ptr %scevgep367, i64 0
  %246 = shufflevector <4 x ptr> %245, <4 x ptr> poison, <4 x i32> zeroinitializer
  %247 = icmp ult <4 x ptr> %230, %246
  %248 = and <4 x i1> %244, %247
  %249 = or <4 x i1> %234, %241
  %250 = or <4 x i1> %249, %248
  %251 = bitcast <4 x i1> %250 to i4
  %op.rdx615 = icmp ne i4 %251, 0
  %op.rdx616 = or i1 %op.rdx615, %found.conflict374
  %op.rdx617 = or i1 %found.conflict377, %found.conflict397
  %op.rdx618 = or i1 %op.rdx616, %op.rdx617
  br i1 %op.rdx618, label %scalar.ph432.preheader, label %vector.ph434

vector.ph434:                                     ; preds = %vector.memcheck364
  %n.vec436 = and i64 %wide.trip.count94, 2147483646
  %broadcast.splatinsert444 = insertelement <2 x double> poison, double %.078, i64 0
  %broadcast.splat445 = shufflevector <2 x double> %broadcast.splatinsert444, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body438

vector.body438:                                   ; preds = %vector.body438, %vector.ph434
  %index439 = phi i64 [ 0, %vector.ph434 ], [ %index.next454, %vector.body438 ]
  %252 = load <2 x double>, ptr %206, align 8
  %253 = fdiv <2 x double> %252, <double 6.000000e+00, double poison>
  %254 = shufflevector <2 x double> %253, <2 x double> poison, <2 x i32> zeroinitializer
  %255 = getelementptr inbounds double, ptr %208, i64 %index439
  %wide.load442 = load <2 x double>, ptr %255, align 8, !tbaa !28, !alias.scope !72
  %256 = fmul <2 x double> %254, %wide.load442
  %257 = getelementptr inbounds double, ptr %210, i64 %index439
  %wide.load443 = load <2 x double>, ptr %257, align 8, !tbaa !28, !alias.scope !75, !noalias !77
  %258 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %256, <2 x double> %broadcast.splat445, <2 x double> %wide.load443)
  store <2 x double> %258, ptr %257, align 8, !tbaa !28, !alias.scope !75, !noalias !77
  %259 = load <2 x double>, ptr %206, align 8
  %260 = fdiv <2 x double> %259, <double 6.000000e+00, double poison>
  %261 = shufflevector <2 x double> %260, <2 x double> poison, <2 x i32> zeroinitializer
  %262 = getelementptr inbounds double, ptr %212, i64 %index439
  %wide.load448 = load <2 x double>, ptr %262, align 8, !tbaa !28, !alias.scope !83
  %263 = fmul <2 x double> %261, %wide.load448
  %264 = getelementptr inbounds double, ptr %214, i64 %index439
  %wide.load449 = load <2 x double>, ptr %264, align 8, !tbaa !28, !alias.scope !84, !noalias !85
  %265 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %263, <2 x double> %broadcast.splat445, <2 x double> %wide.load449)
  store <2 x double> %265, ptr %264, align 8, !tbaa !28, !alias.scope !84, !noalias !85
  %266 = load <2 x double>, ptr %206, align 8
  %267 = fdiv <2 x double> %266, <double 6.000000e+00, double poison>
  %268 = shufflevector <2 x double> %267, <2 x double> poison, <2 x i32> zeroinitializer
  %269 = getelementptr inbounds double, ptr %216, i64 %index439
  %wide.load452 = load <2 x double>, ptr %269, align 8, !tbaa !28, !alias.scope !86
  %270 = fmul <2 x double> %268, %wide.load452
  %271 = getelementptr inbounds double, ptr %218, i64 %index439
  %wide.load453 = load <2 x double>, ptr %271, align 8, !tbaa !28, !alias.scope !87, !noalias !88
  %272 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %270, <2 x double> %broadcast.splat445, <2 x double> %wide.load453)
  store <2 x double> %272, ptr %271, align 8, !tbaa !28, !alias.scope !87, !noalias !88
  %index.next454 = add nuw i64 %index439, 2
  %273 = icmp eq i64 %index.next454, %n.vec436
  br i1 %273, label %middle.block431, label %vector.body438, !llvm.loop !89

middle.block431:                                  ; preds = %vector.body438
  %cmp.n455 = icmp eq i64 %n.vec436, %wide.trip.count94
  br i1 %cmp.n455, label %._crit_edge, label %scalar.ph432.preheader

scalar.ph:                                        ; preds = %scalar.ph.preheader, %scalar.ph
  %indvars.iv = phi i64 [ %indvars.iv.next, %scalar.ph ], [ %indvars.iv.ph, %scalar.ph.preheader ]
  %274 = load double, ptr %11, align 8, !tbaa !90
  %275 = fdiv double %274, 6.000000e+00
  %276 = getelementptr inbounds double, ptr %13, i64 %indvars.iv
  %277 = load double, ptr %276, align 8, !tbaa !28
  %278 = fmul double %275, %277
  %279 = getelementptr inbounds double, ptr %15, i64 %indvars.iv
  %280 = load double, ptr %279, align 8, !tbaa !28
  %281 = tail call double @llvm.fmuladd.f64(double %278, double %.078, double %280)
  store double %281, ptr %279, align 8, !tbaa !28
  %282 = load double, ptr %11, align 8, !tbaa !90
  %283 = fdiv double %282, 6.000000e+00
  %284 = getelementptr inbounds double, ptr %17, i64 %indvars.iv
  %285 = load double, ptr %284, align 8, !tbaa !28
  %286 = fmul double %283, %285
  %287 = getelementptr inbounds double, ptr %19, i64 %indvars.iv
  %288 = load double, ptr %287, align 8, !tbaa !28
  %289 = tail call double @llvm.fmuladd.f64(double %286, double %.078, double %288)
  store double %289, ptr %287, align 8, !tbaa !28
  %290 = load double, ptr %11, align 8, !tbaa !90
  %291 = fdiv double %290, 6.000000e+00
  %292 = getelementptr inbounds double, ptr %21, i64 %indvars.iv
  %293 = load double, ptr %292, align 8, !tbaa !28
  %294 = fmul double %291, %293
  %295 = getelementptr inbounds double, ptr %23, i64 %indvars.iv
  %296 = load double, ptr %295, align 8, !tbaa !28
  %297 = tail call double @llvm.fmuladd.f64(double %294, double %.078, double %296)
  store double %297, ptr %295, align 8, !tbaa !28
  %298 = load double, ptr %11, align 8, !tbaa !90
  %299 = fdiv double %298, 6.000000e+00
  %300 = getelementptr inbounds double, ptr %25, i64 %indvars.iv
  %301 = load double, ptr %300, align 8, !tbaa !28
  %302 = fmul double %299, %301
  %303 = getelementptr inbounds double, ptr %27, i64 %indvars.iv
  %304 = load double, ptr %303, align 8, !tbaa !28
  %305 = tail call double @llvm.fmuladd.f64(double %302, double %.078, double %304)
  store double %305, ptr %303, align 8, !tbaa !28
  %306 = load double, ptr %11, align 8, !tbaa !90
  %307 = fdiv double %306, 6.000000e+00
  %308 = getelementptr inbounds double, ptr %29, i64 %indvars.iv
  %309 = load double, ptr %308, align 8, !tbaa !28
  %310 = fmul double %307, %309
  %311 = getelementptr inbounds double, ptr %31, i64 %indvars.iv
  %312 = load double, ptr %311, align 8, !tbaa !28
  %313 = tail call double @llvm.fmuladd.f64(double %310, double %.078, double %312)
  store double %313, ptr %311, align 8, !tbaa !28
  %314 = load double, ptr %11, align 8, !tbaa !90
  %315 = fdiv double %314, 6.000000e+00
  %316 = getelementptr inbounds double, ptr %33, i64 %indvars.iv
  %317 = load double, ptr %316, align 8, !tbaa !28
  %318 = fmul double %315, %317
  %319 = getelementptr inbounds double, ptr %35, i64 %indvars.iv
  %320 = load double, ptr %319, align 8, !tbaa !28
  %321 = tail call double @llvm.fmuladd.f64(double %318, double %.078, double %320)
  store double %321, ptr %319, align 8, !tbaa !28
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %.preheader80, label %scalar.ph, !llvm.loop !91

._crit_edge:                                      ; preds = %scalar.ph432, %middle.block431, %.preheader80
  %322 = icmp eq i32 %4, 3
  br i1 %322, label %.preheader79, label %.loopexit

.preheader79:                                     ; preds = %._crit_edge
  br i1 %10, label %.lr.ph87, label %.preheader

.lr.ph87:                                         ; preds = %.preheader79
  %323 = getelementptr inbounds i8, ptr %0, i64 192
  %324 = load ptr, ptr %323, align 8, !tbaa !17
  %325 = getelementptr inbounds i8, ptr %1, i64 16
  %326 = load ptr, ptr %325, align 8, !tbaa !18
  %327 = getelementptr inbounds i8, ptr %0, i64 200
  %328 = load ptr, ptr %327, align 8, !tbaa !19
  %329 = getelementptr inbounds i8, ptr %1, i64 24
  %330 = load ptr, ptr %329, align 8, !tbaa !92
  %331 = getelementptr inbounds i8, ptr %0, i64 224
  %332 = load ptr, ptr %331, align 8, !tbaa !21
  %333 = getelementptr inbounds i8, ptr %1, i64 48
  %334 = load ptr, ptr %333, align 8, !tbaa !24
  %335 = getelementptr inbounds i8, ptr %0, i64 232
  %336 = load ptr, ptr %335, align 8, !tbaa !23
  %337 = getelementptr inbounds i8, ptr %1, i64 56
  %338 = load ptr, ptr %337, align 8, !tbaa !26
  %339 = getelementptr inbounds i8, ptr %0, i64 240
  %340 = load ptr, ptr %339, align 8, !tbaa !25
  %341 = getelementptr inbounds i8, ptr %1, i64 64
  %342 = load ptr, ptr %341, align 8, !tbaa !93
  %343 = getelementptr inbounds i8, ptr %0, i64 248
  %344 = load ptr, ptr %343, align 8, !tbaa !27
  %345 = getelementptr inbounds i8, ptr %1, i64 72
  %346 = load ptr, ptr %345, align 8, !tbaa !94
  %wide.trip.count99 = zext nneg i32 %9 to i64
  %min.iters.check559 = icmp ult i32 %9, 110
  br i1 %min.iters.check559, label %scalar.ph558.preheader, label %vector.memcheck456

scalar.ph558.preheader:                           ; preds = %middle.block557, %vector.memcheck456, %.lr.ph87
  %indvars.iv96.ph = phi i64 [ 0, %vector.memcheck456 ], [ 0, %.lr.ph87 ], [ %n.vec562, %middle.block557 ]
  br label %scalar.ph558

vector.memcheck456:                               ; preds = %.lr.ph87
  %347 = ptrtoint ptr %346 to i64
  %348 = ptrtoint ptr %344 to i64
  %349 = ptrtoint ptr %342 to i64
  %350 = ptrtoint ptr %340 to i64
  %351 = ptrtoint ptr %338 to i64
  %352 = ptrtoint ptr %336 to i64
  %353 = ptrtoint ptr %334 to i64
  %354 = ptrtoint ptr %332 to i64
  %355 = ptrtoint ptr %330 to i64
  %356 = ptrtoint ptr %328 to i64
  %357 = ptrtoint ptr %326 to i64
  %358 = ptrtoint ptr %324 to i64
  %359 = sub i64 %355, %357
  %diff.check = icmp ult i64 %359, 16
  %360 = sub i64 %353, %357
  %diff.check457 = icmp ult i64 %360, 16
  %conflict.rdx458 = or i1 %diff.check, %diff.check457
  %361 = sub i64 %351, %357
  %diff.check459 = icmp ult i64 %361, 16
  %conflict.rdx460 = or i1 %conflict.rdx458, %diff.check459
  %362 = sub i64 %349, %357
  %diff.check461 = icmp ult i64 %362, 16
  %conflict.rdx462 = or i1 %conflict.rdx460, %diff.check461
  %363 = sub i64 %347, %357
  %diff.check463 = icmp ult i64 %363, 16
  %conflict.rdx464 = or i1 %conflict.rdx462, %diff.check463
  %364 = sub i64 %357, %358
  %diff.check465 = icmp ult i64 %364, 16
  %conflict.rdx466 = or i1 %conflict.rdx464, %diff.check465
  %365 = sub i64 %356, %357
  %diff.check467 = icmp ult i64 %365, 16
  %conflict.rdx468 = or i1 %conflict.rdx466, %diff.check467
  %366 = sub i64 %354, %357
  %diff.check469 = icmp ult i64 %366, 16
  %conflict.rdx470 = or i1 %conflict.rdx468, %diff.check469
  %367 = sub i64 %352, %357
  %diff.check471 = icmp ult i64 %367, 16
  %conflict.rdx472 = or i1 %conflict.rdx470, %diff.check471
  %368 = sub i64 %350, %357
  %diff.check473 = icmp ult i64 %368, 16
  %conflict.rdx474 = or i1 %conflict.rdx472, %diff.check473
  %369 = sub i64 %348, %357
  %diff.check475 = icmp ult i64 %369, 16
  %conflict.rdx476 = or i1 %conflict.rdx474, %diff.check475
  %370 = sub i64 %353, %355
  %diff.check477 = icmp ult i64 %370, 16
  %conflict.rdx478 = or i1 %conflict.rdx476, %diff.check477
  %371 = sub i64 %351, %355
  %diff.check479 = icmp ult i64 %371, 16
  %conflict.rdx480 = or i1 %conflict.rdx478, %diff.check479
  %372 = sub i64 %349, %355
  %diff.check481 = icmp ult i64 %372, 16
  %conflict.rdx482 = or i1 %conflict.rdx480, %diff.check481
  %373 = sub i64 %347, %355
  %diff.check483 = icmp ult i64 %373, 16
  %conflict.rdx484 = or i1 %conflict.rdx482, %diff.check483
  %374 = sub i64 %355, %358
  %diff.check485 = icmp ult i64 %374, 16
  %conflict.rdx486 = or i1 %conflict.rdx484, %diff.check485
  %375 = sub i64 %355, %356
  %diff.check487 = icmp ult i64 %375, 16
  %conflict.rdx488 = or i1 %conflict.rdx486, %diff.check487
  %376 = sub i64 %354, %355
  %diff.check489 = icmp ult i64 %376, 16
  %conflict.rdx490 = or i1 %conflict.rdx488, %diff.check489
  %377 = sub i64 %352, %355
  %diff.check491 = icmp ult i64 %377, 16
  %conflict.rdx492 = or i1 %conflict.rdx490, %diff.check491
  %378 = sub i64 %350, %355
  %diff.check493 = icmp ult i64 %378, 16
  %conflict.rdx494 = or i1 %conflict.rdx492, %diff.check493
  %379 = sub i64 %348, %355
  %diff.check495 = icmp ult i64 %379, 16
  %conflict.rdx496 = or i1 %conflict.rdx494, %diff.check495
  %380 = sub i64 %351, %353
  %diff.check497 = icmp ult i64 %380, 16
  %conflict.rdx498 = or i1 %conflict.rdx496, %diff.check497
  %381 = sub i64 %349, %353
  %diff.check499 = icmp ult i64 %381, 16
  %conflict.rdx500 = or i1 %conflict.rdx498, %diff.check499
  %382 = sub i64 %347, %353
  %diff.check501 = icmp ult i64 %382, 16
  %conflict.rdx502 = or i1 %conflict.rdx500, %diff.check501
  %383 = sub i64 %353, %358
  %diff.check503 = icmp ult i64 %383, 16
  %conflict.rdx504 = or i1 %conflict.rdx502, %diff.check503
  %384 = sub i64 %353, %356
  %diff.check505 = icmp ult i64 %384, 16
  %conflict.rdx506 = or i1 %conflict.rdx504, %diff.check505
  %385 = sub i64 %353, %354
  %diff.check507 = icmp ult i64 %385, 16
  %conflict.rdx508 = or i1 %conflict.rdx506, %diff.check507
  %386 = sub i64 %352, %353
  %diff.check509 = icmp ult i64 %386, 16
  %conflict.rdx510 = or i1 %conflict.rdx508, %diff.check509
  %387 = sub i64 %350, %353
  %diff.check511 = icmp ult i64 %387, 16
  %conflict.rdx512 = or i1 %conflict.rdx510, %diff.check511
  %388 = sub i64 %348, %353
  %diff.check513 = icmp ult i64 %388, 16
  %conflict.rdx514 = or i1 %conflict.rdx512, %diff.check513
  %389 = sub i64 %349, %351
  %diff.check515 = icmp ult i64 %389, 16
  %conflict.rdx516 = or i1 %conflict.rdx514, %diff.check515
  %390 = sub i64 %347, %351
  %diff.check517 = icmp ult i64 %390, 16
  %conflict.rdx518 = or i1 %conflict.rdx516, %diff.check517
  %391 = sub i64 %351, %358
  %diff.check519 = icmp ult i64 %391, 16
  %conflict.rdx520 = or i1 %conflict.rdx518, %diff.check519
  %392 = sub i64 %351, %356
  %diff.check521 = icmp ult i64 %392, 16
  %conflict.rdx522 = or i1 %conflict.rdx520, %diff.check521
  %393 = sub i64 %351, %354
  %diff.check523 = icmp ult i64 %393, 16
  %conflict.rdx524 = or i1 %conflict.rdx522, %diff.check523
  %394 = sub i64 %351, %352
  %diff.check525 = icmp ult i64 %394, 16
  %conflict.rdx526 = or i1 %conflict.rdx524, %diff.check525
  %395 = sub i64 %350, %351
  %diff.check527 = icmp ult i64 %395, 16
  %conflict.rdx528 = or i1 %conflict.rdx526, %diff.check527
  %396 = sub i64 %348, %351
  %diff.check529 = icmp ult i64 %396, 16
  %conflict.rdx530 = or i1 %conflict.rdx528, %diff.check529
  %397 = sub i64 %347, %349
  %diff.check531 = icmp ult i64 %397, 16
  %conflict.rdx532 = or i1 %conflict.rdx530, %diff.check531
  %398 = sub i64 %349, %358
  %diff.check533 = icmp ult i64 %398, 16
  %conflict.rdx534 = or i1 %conflict.rdx532, %diff.check533
  %399 = sub i64 %349, %356
  %diff.check535 = icmp ult i64 %399, 16
  %conflict.rdx536 = or i1 %conflict.rdx534, %diff.check535
  %400 = sub i64 %349, %354
  %diff.check537 = icmp ult i64 %400, 16
  %conflict.rdx538 = or i1 %conflict.rdx536, %diff.check537
  %401 = sub i64 %349, %352
  %diff.check539 = icmp ult i64 %401, 16
  %conflict.rdx540 = or i1 %conflict.rdx538, %diff.check539
  %402 = sub i64 %349, %350
  %diff.check541 = icmp ult i64 %402, 16
  %conflict.rdx542 = or i1 %conflict.rdx540, %diff.check541
  %403 = sub i64 %348, %349
  %diff.check543 = icmp ult i64 %403, 16
  %conflict.rdx544 = or i1 %conflict.rdx542, %diff.check543
  %404 = sub i64 %347, %358
  %diff.check545 = icmp ult i64 %404, 16
  %conflict.rdx546 = or i1 %conflict.rdx544, %diff.check545
  %405 = sub i64 %347, %356
  %diff.check547 = icmp ult i64 %405, 16
  %conflict.rdx548 = or i1 %conflict.rdx546, %diff.check547
  %406 = sub i64 %347, %354
  %diff.check549 = icmp ult i64 %406, 16
  %conflict.rdx550 = or i1 %conflict.rdx548, %diff.check549
  %407 = sub i64 %347, %352
  %diff.check551 = icmp ult i64 %407, 16
  %conflict.rdx552 = or i1 %conflict.rdx550, %diff.check551
  %408 = sub i64 %347, %350
  %diff.check553 = icmp ult i64 %408, 16
  %conflict.rdx554 = or i1 %conflict.rdx552, %diff.check553
  %409 = sub i64 %347, %348
  %diff.check555 = icmp ult i64 %409, 16
  %conflict.rdx556 = or i1 %conflict.rdx554, %diff.check555
  br i1 %conflict.rdx556, label %scalar.ph558.preheader, label %vector.ph560

vector.ph560:                                     ; preds = %vector.memcheck456
  %n.vec562 = and i64 %wide.trip.count99, 2147483646
  br label %vector.body564

vector.body564:                                   ; preds = %vector.body564, %vector.ph560
  %index565 = phi i64 [ 0, %vector.ph560 ], [ %index.next572, %vector.body564 ]
  %410 = getelementptr inbounds double, ptr %324, i64 %index565
  %wide.load566 = load <2 x double>, ptr %410, align 8, !tbaa !28
  %411 = getelementptr inbounds double, ptr %326, i64 %index565
  store <2 x double> %wide.load566, ptr %411, align 8, !tbaa !28
  %412 = getelementptr inbounds double, ptr %328, i64 %index565
  %wide.load567 = load <2 x double>, ptr %412, align 8, !tbaa !28
  %413 = getelementptr inbounds double, ptr %330, i64 %index565
  store <2 x double> %wide.load567, ptr %413, align 8, !tbaa !28
  %414 = getelementptr inbounds double, ptr %332, i64 %index565
  %wide.load568 = load <2 x double>, ptr %414, align 8, !tbaa !28
  %415 = getelementptr inbounds double, ptr %334, i64 %index565
  store <2 x double> %wide.load568, ptr %415, align 8, !tbaa !28
  %416 = getelementptr inbounds double, ptr %336, i64 %index565
  %wide.load569 = load <2 x double>, ptr %416, align 8, !tbaa !28
  %417 = getelementptr inbounds double, ptr %338, i64 %index565
  store <2 x double> %wide.load569, ptr %417, align 8, !tbaa !28
  %418 = getelementptr inbounds double, ptr %340, i64 %index565
  %wide.load570 = load <2 x double>, ptr %418, align 8, !tbaa !28
  %419 = getelementptr inbounds double, ptr %342, i64 %index565
  store <2 x double> %wide.load570, ptr %419, align 8, !tbaa !28
  %420 = getelementptr inbounds double, ptr %344, i64 %index565
  %wide.load571 = load <2 x double>, ptr %420, align 8, !tbaa !28
  %421 = getelementptr inbounds double, ptr %346, i64 %index565
  store <2 x double> %wide.load571, ptr %421, align 8, !tbaa !28
  %index.next572 = add nuw i64 %index565, 2
  %422 = icmp eq i64 %index.next572, %n.vec562
  br i1 %422, label %middle.block557, label %vector.body564, !llvm.loop !95

middle.block557:                                  ; preds = %vector.body564
  %cmp.n573 = icmp eq i64 %n.vec562, %wide.trip.count99
  br i1 %cmp.n573, label %.preheader, label %scalar.ph558.preheader

scalar.ph432:                                     ; preds = %scalar.ph432.preheader, %scalar.ph432
  %indvars.iv91 = phi i64 [ %indvars.iv.next92, %scalar.ph432 ], [ %indvars.iv91.ph, %scalar.ph432.preheader ]
  %423 = load double, ptr %206, align 8, !tbaa !90
  %424 = fdiv double %423, 6.000000e+00
  %425 = getelementptr inbounds double, ptr %208, i64 %indvars.iv91
  %426 = load double, ptr %425, align 8, !tbaa !28
  %427 = fmul double %424, %426
  %428 = getelementptr inbounds double, ptr %210, i64 %indvars.iv91
  %429 = load double, ptr %428, align 8, !tbaa !28
  %430 = tail call double @llvm.fmuladd.f64(double %427, double %.078, double %429)
  store double %430, ptr %428, align 8, !tbaa !28
  %431 = load double, ptr %206, align 8, !tbaa !90
  %432 = fdiv double %431, 6.000000e+00
  %433 = getelementptr inbounds double, ptr %212, i64 %indvars.iv91
  %434 = load double, ptr %433, align 8, !tbaa !28
  %435 = fmul double %432, %434
  %436 = getelementptr inbounds double, ptr %214, i64 %indvars.iv91
  %437 = load double, ptr %436, align 8, !tbaa !28
  %438 = tail call double @llvm.fmuladd.f64(double %435, double %.078, double %437)
  store double %438, ptr %436, align 8, !tbaa !28
  %439 = load double, ptr %206, align 8, !tbaa !90
  %440 = fdiv double %439, 6.000000e+00
  %441 = getelementptr inbounds double, ptr %216, i64 %indvars.iv91
  %442 = load double, ptr %441, align 8, !tbaa !28
  %443 = fmul double %440, %442
  %444 = getelementptr inbounds double, ptr %218, i64 %indvars.iv91
  %445 = load double, ptr %444, align 8, !tbaa !28
  %446 = tail call double @llvm.fmuladd.f64(double %443, double %.078, double %445)
  store double %446, ptr %444, align 8, !tbaa !28
  %indvars.iv.next92 = add nuw nsw i64 %indvars.iv91, 1
  %exitcond95.not = icmp eq i64 %indvars.iv.next92, %wide.trip.count94
  br i1 %exitcond95.not, label %._crit_edge, label %scalar.ph432, !llvm.loop !96

.preheader:                                       ; preds = %scalar.ph558, %middle.block557, %.preheader79
  br i1 %205, label %.lr.ph89, label %.loopexit

.lr.ph89:                                         ; preds = %.preheader
  %447 = getelementptr inbounds i8, ptr %0, i64 280
  %448 = load ptr, ptr %447, align 8, !tbaa !67
  %449 = getelementptr inbounds i8, ptr %1, i64 104
  %450 = load ptr, ptr %449, align 8, !tbaa !66
  %451 = getelementptr inbounds i8, ptr %0, i64 288
  %452 = load ptr, ptr %451, align 8, !tbaa !69
  %453 = getelementptr inbounds i8, ptr %1, i64 112
  %454 = load ptr, ptr %453, align 8, !tbaa !68
  %455 = getelementptr inbounds i8, ptr %0, i64 296
  %456 = load ptr, ptr %455, align 8, !tbaa !71
  %457 = getelementptr inbounds i8, ptr %1, i64 120
  %458 = load ptr, ptr %457, align 8, !tbaa !70
  %wide.trip.count104 = zext nneg i32 %204 to i64
  %min.iters.check600 = icmp ult i32 %204, 44
  br i1 %min.iters.check600, label %scalar.ph599.preheader, label %vector.memcheck574

scalar.ph599.preheader:                           ; preds = %middle.block598, %vector.memcheck574, %.lr.ph89
  %indvars.iv101.ph = phi i64 [ 0, %vector.memcheck574 ], [ 0, %.lr.ph89 ], [ %n.vec603, %middle.block598 ]
  %xtraiter = and i64 %wide.trip.count104, 1
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  br i1 %lcmp.mod.not, label %scalar.ph599.prol.loopexit, label %scalar.ph599.prol

scalar.ph599.prol:                                ; preds = %scalar.ph599.preheader
  %459 = getelementptr inbounds double, ptr %448, i64 %indvars.iv101.ph
  %460 = load double, ptr %459, align 8, !tbaa !28
  %461 = getelementptr inbounds double, ptr %450, i64 %indvars.iv101.ph
  store double %460, ptr %461, align 8, !tbaa !28
  %462 = getelementptr inbounds double, ptr %452, i64 %indvars.iv101.ph
  %463 = load double, ptr %462, align 8, !tbaa !28
  %464 = getelementptr inbounds double, ptr %454, i64 %indvars.iv101.ph
  store double %463, ptr %464, align 8, !tbaa !28
  %465 = getelementptr inbounds double, ptr %456, i64 %indvars.iv101.ph
  %466 = load double, ptr %465, align 8, !tbaa !28
  %467 = getelementptr inbounds double, ptr %458, i64 %indvars.iv101.ph
  store double %466, ptr %467, align 8, !tbaa !28
  %indvars.iv.next102.prol = or disjoint i64 %indvars.iv101.ph, 1
  br label %scalar.ph599.prol.loopexit

scalar.ph599.prol.loopexit:                       ; preds = %scalar.ph599.prol, %scalar.ph599.preheader
  %indvars.iv101.unr = phi i64 [ %indvars.iv101.ph, %scalar.ph599.preheader ], [ %indvars.iv.next102.prol, %scalar.ph599.prol ]
  %468 = add nsw i64 %wide.trip.count104, -1
  %469 = icmp eq i64 %indvars.iv101.ph, %468
  br i1 %469, label %.loopexit, label %scalar.ph599

vector.memcheck574:                               ; preds = %.lr.ph89
  %470 = ptrtoint ptr %458 to i64
  %471 = ptrtoint ptr %456 to i64
  %472 = ptrtoint ptr %454 to i64
  %473 = ptrtoint ptr %452 to i64
  %474 = ptrtoint ptr %450 to i64
  %475 = ptrtoint ptr %448 to i64
  %476 = sub i64 %472, %474
  %diff.check575 = icmp ult i64 %476, 32
  %477 = sub i64 %470, %474
  %diff.check576 = icmp ult i64 %477, 32
  %conflict.rdx577 = or i1 %diff.check575, %diff.check576
  %478 = sub i64 %474, %475
  %diff.check578 = icmp ult i64 %478, 32
  %conflict.rdx579 = or i1 %conflict.rdx577, %diff.check578
  %479 = sub i64 %473, %474
  %diff.check580 = icmp ult i64 %479, 32
  %conflict.rdx581 = or i1 %conflict.rdx579, %diff.check580
  %480 = sub i64 %471, %474
  %diff.check582 = icmp ult i64 %480, 32
  %conflict.rdx583 = or i1 %conflict.rdx581, %diff.check582
  %481 = sub i64 %470, %472
  %diff.check584 = icmp ult i64 %481, 32
  %conflict.rdx585 = or i1 %conflict.rdx583, %diff.check584
  %482 = sub i64 %472, %475
  %diff.check586 = icmp ult i64 %482, 32
  %conflict.rdx587 = or i1 %conflict.rdx585, %diff.check586
  %483 = sub i64 %472, %473
  %diff.check588 = icmp ult i64 %483, 32
  %conflict.rdx589 = or i1 %conflict.rdx587, %diff.check588
  %484 = sub i64 %471, %472
  %diff.check590 = icmp ult i64 %484, 32
  %conflict.rdx591 = or i1 %conflict.rdx589, %diff.check590
  %485 = sub i64 %470, %475
  %diff.check592 = icmp ult i64 %485, 32
  %conflict.rdx593 = or i1 %conflict.rdx591, %diff.check592
  %486 = sub i64 %470, %473
  %diff.check594 = icmp ult i64 %486, 32
  %conflict.rdx595 = or i1 %conflict.rdx593, %diff.check594
  %487 = sub i64 %470, %471
  %diff.check596 = icmp ult i64 %487, 32
  %conflict.rdx597 = or i1 %conflict.rdx595, %diff.check596
  br i1 %conflict.rdx597, label %scalar.ph599.preheader, label %vector.ph601

vector.ph601:                                     ; preds = %vector.memcheck574
  %n.vec603 = and i64 %wide.trip.count104, 2147483644
  br label %vector.body605

vector.body605:                                   ; preds = %vector.body605, %vector.ph601
  %index606 = phi i64 [ 0, %vector.ph601 ], [ %index.next613, %vector.body605 ]
  %488 = getelementptr inbounds double, ptr %448, i64 %index606
  %489 = getelementptr inbounds i8, ptr %488, i64 16
  %wide.load607 = load <2 x double>, ptr %488, align 8, !tbaa !28
  %wide.load608 = load <2 x double>, ptr %489, align 8, !tbaa !28
  %490 = getelementptr inbounds double, ptr %450, i64 %index606
  %491 = getelementptr inbounds i8, ptr %490, i64 16
  store <2 x double> %wide.load607, ptr %490, align 8, !tbaa !28
  store <2 x double> %wide.load608, ptr %491, align 8, !tbaa !28
  %492 = getelementptr inbounds double, ptr %452, i64 %index606
  %493 = getelementptr inbounds i8, ptr %492, i64 16
  %wide.load609 = load <2 x double>, ptr %492, align 8, !tbaa !28
  %wide.load610 = load <2 x double>, ptr %493, align 8, !tbaa !28
  %494 = getelementptr inbounds double, ptr %454, i64 %index606
  %495 = getelementptr inbounds i8, ptr %494, i64 16
  store <2 x double> %wide.load609, ptr %494, align 8, !tbaa !28
  store <2 x double> %wide.load610, ptr %495, align 8, !tbaa !28
  %496 = getelementptr inbounds double, ptr %456, i64 %index606
  %497 = getelementptr inbounds i8, ptr %496, i64 16
  %wide.load611 = load <2 x double>, ptr %496, align 8, !tbaa !28
  %wide.load612 = load <2 x double>, ptr %497, align 8, !tbaa !28
  %498 = getelementptr inbounds double, ptr %458, i64 %index606
  %499 = getelementptr inbounds i8, ptr %498, i64 16
  store <2 x double> %wide.load611, ptr %498, align 8, !tbaa !28
  store <2 x double> %wide.load612, ptr %499, align 8, !tbaa !28
  %index.next613 = add nuw i64 %index606, 4
  %500 = icmp eq i64 %index.next613, %n.vec603
  br i1 %500, label %middle.block598, label %vector.body605, !llvm.loop !97

middle.block598:                                  ; preds = %vector.body605
  %cmp.n614 = icmp eq i64 %n.vec603, %wide.trip.count104
  br i1 %cmp.n614, label %.loopexit, label %scalar.ph599.preheader

scalar.ph558:                                     ; preds = %scalar.ph558.preheader, %scalar.ph558
  %indvars.iv96 = phi i64 [ %indvars.iv.next97, %scalar.ph558 ], [ %indvars.iv96.ph, %scalar.ph558.preheader ]
  %501 = getelementptr inbounds double, ptr %324, i64 %indvars.iv96
  %502 = load double, ptr %501, align 8, !tbaa !28
  %503 = getelementptr inbounds double, ptr %326, i64 %indvars.iv96
  store double %502, ptr %503, align 8, !tbaa !28
  %504 = getelementptr inbounds double, ptr %328, i64 %indvars.iv96
  %505 = load double, ptr %504, align 8, !tbaa !28
  %506 = getelementptr inbounds double, ptr %330, i64 %indvars.iv96
  store double %505, ptr %506, align 8, !tbaa !28
  %507 = getelementptr inbounds double, ptr %332, i64 %indvars.iv96
  %508 = load double, ptr %507, align 8, !tbaa !28
  %509 = getelementptr inbounds double, ptr %334, i64 %indvars.iv96
  store double %508, ptr %509, align 8, !tbaa !28
  %510 = getelementptr inbounds double, ptr %336, i64 %indvars.iv96
  %511 = load double, ptr %510, align 8, !tbaa !28
  %512 = getelementptr inbounds double, ptr %338, i64 %indvars.iv96
  store double %511, ptr %512, align 8, !tbaa !28
  %513 = getelementptr inbounds double, ptr %340, i64 %indvars.iv96
  %514 = load double, ptr %513, align 8, !tbaa !28
  %515 = getelementptr inbounds double, ptr %342, i64 %indvars.iv96
  store double %514, ptr %515, align 8, !tbaa !28
  %516 = getelementptr inbounds double, ptr %344, i64 %indvars.iv96
  %517 = load double, ptr %516, align 8, !tbaa !28
  %518 = getelementptr inbounds double, ptr %346, i64 %indvars.iv96
  store double %517, ptr %518, align 8, !tbaa !28
  %indvars.iv.next97 = add nuw nsw i64 %indvars.iv96, 1
  %exitcond100.not = icmp eq i64 %indvars.iv.next97, %wide.trip.count99
  br i1 %exitcond100.not, label %.preheader, label %scalar.ph558, !llvm.loop !98

scalar.ph599:                                     ; preds = %scalar.ph599.prol.loopexit, %scalar.ph599
  %indvars.iv101 = phi i64 [ %indvars.iv.next102.1, %scalar.ph599 ], [ %indvars.iv101.unr, %scalar.ph599.prol.loopexit ]
  %519 = getelementptr inbounds double, ptr %448, i64 %indvars.iv101
  %520 = load double, ptr %519, align 8, !tbaa !28
  %521 = getelementptr inbounds double, ptr %450, i64 %indvars.iv101
  store double %520, ptr %521, align 8, !tbaa !28
  %522 = getelementptr inbounds double, ptr %452, i64 %indvars.iv101
  %523 = load double, ptr %522, align 8, !tbaa !28
  %524 = getelementptr inbounds double, ptr %454, i64 %indvars.iv101
  store double %523, ptr %524, align 8, !tbaa !28
  %525 = getelementptr inbounds double, ptr %456, i64 %indvars.iv101
  %526 = load double, ptr %525, align 8, !tbaa !28
  %527 = getelementptr inbounds double, ptr %458, i64 %indvars.iv101
  store double %526, ptr %527, align 8, !tbaa !28
  %indvars.iv.next102 = add nuw nsw i64 %indvars.iv101, 1
  %528 = getelementptr inbounds double, ptr %448, i64 %indvars.iv.next102
  %529 = load double, ptr %528, align 8, !tbaa !28
  %530 = getelementptr inbounds double, ptr %450, i64 %indvars.iv.next102
  store double %529, ptr %530, align 8, !tbaa !28
  %531 = getelementptr inbounds double, ptr %452, i64 %indvars.iv.next102
  %532 = load double, ptr %531, align 8, !tbaa !28
  %533 = getelementptr inbounds double, ptr %454, i64 %indvars.iv.next102
  store double %532, ptr %533, align 8, !tbaa !28
  %534 = getelementptr inbounds double, ptr %456, i64 %indvars.iv.next102
  %535 = load double, ptr %534, align 8, !tbaa !28
  %536 = getelementptr inbounds double, ptr %458, i64 %indvars.iv.next102
  store double %535, ptr %536, align 8, !tbaa !28
  %indvars.iv.next102.1 = add nuw nsw i64 %indvars.iv101, 2
  %exitcond105.not.1 = icmp eq i64 %indvars.iv.next102.1, %wide.trip.count104
  br i1 %exitcond105.not.1, label %.loopexit, label %scalar.ph599, !llvm.loop !99

.loopexit:                                        ; preds = %scalar.ph599.prol.loopexit, %scalar.ph599, %middle.block598, %.preheader, %._crit_edge
  %537 = getelementptr inbounds i8, ptr %0, i64 20
  %538 = load i32, ptr %537, align 4, !tbaa !100
  store i32 %538, ptr %3, align 8, !tbaa !5
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { mustprogress nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !11, i64 16}
!6 = !{!"_ZTSN7atg_scs12Rk4OdeSolverE", !7, i64 0, !11, i64 16, !11, i64 20, !12, i64 24, !12, i64 176}
!7 = !{!"_ZTSN7atg_scs9OdeSolverE", !8, i64 8}
!8 = !{!"double", !9, i64 0}
!9 = !{!"omnipotent char", !10, i64 0}
!10 = !{!"Simple C++ TBAA"}
!11 = !{!"_ZTSN7atg_scs12Rk4OdeSolver7RkStageE", !9, i64 0}
!12 = !{!"_ZTSN7atg_scs11SystemStateE", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !13, i64 72, !13, i64 80, !13, i64 88, !13, i64 96, !13, i64 104, !13, i64 112, !13, i64 120, !13, i64 128, !14, i64 136, !14, i64 140, !8, i64 144}
!13 = !{!"any pointer", !9, i64 0}
!14 = !{!"int", !9, i64 0}
!15 = !{!12, !14, i64 136}
!16 = !{!12, !13, i64 8}
!17 = !{!6, !13, i64 192}
!18 = !{!12, !13, i64 16}
!19 = !{!6, !13, i64 200}
!20 = !{!12, !13, i64 32}
!21 = !{!6, !13, i64 224}
!22 = !{!12, !13, i64 40}
!23 = !{!6, !13, i64 232}
!24 = !{!12, !13, i64 48}
!25 = !{!6, !13, i64 240}
!26 = !{!12, !13, i64 56}
!27 = !{!6, !13, i64 248}
!28 = !{!8, !8, i64 0}
!29 = !{!30}
!30 = distinct !{!30, !31}
!31 = distinct !{!31, !"LVerDomain"}
!32 = !{!33}
!33 = distinct !{!33, !31}
!34 = !{!35, !36, !37, !38, !39, !40, !30, !41, !42, !43, !44, !45}
!35 = distinct !{!35, !31}
!36 = distinct !{!36, !31}
!37 = distinct !{!37, !31}
!38 = distinct !{!38, !31}
!39 = distinct !{!39, !31}
!40 = distinct !{!40, !31}
!41 = distinct !{!41, !31}
!42 = distinct !{!42, !31}
!43 = distinct !{!43, !31}
!44 = distinct !{!44, !31}
!45 = distinct !{!45, !31}
!46 = !{!41}
!47 = !{!35}
!48 = !{!36, !37, !38, !39, !40, !30, !41, !42, !43, !44, !45}
!49 = !{!42}
!50 = !{!36}
!51 = !{!37, !38, !39, !40, !30, !41, !42, !43, !44, !45}
!52 = !{!43}
!53 = !{!37}
!54 = !{!38, !39, !40, !30, !41, !42, !43, !44, !45}
!55 = !{!44}
!56 = !{!38}
!57 = !{!39, !40, !30, !41, !42, !43, !44, !45}
!58 = !{!45}
!59 = !{!39}
!60 = !{!40, !30, !41, !42, !43, !44, !45}
!61 = distinct !{!61, !62, !63, !64}
!62 = !{!"llvm.loop.mustprogress"}
!63 = !{!"llvm.loop.isvectorized", i32 1}
!64 = !{!"llvm.loop.unroll.runtime.disable"}
!65 = !{!12, !14, i64 140}
!66 = !{!12, !13, i64 104}
!67 = !{!6, !13, i64 280}
!68 = !{!12, !13, i64 112}
!69 = !{!6, !13, i64 288}
!70 = !{!12, !13, i64 120}
!71 = !{!6, !13, i64 296}
!72 = !{!73}
!73 = distinct !{!73, !74}
!74 = distinct !{!74, !"LVerDomain"}
!75 = !{!76}
!76 = distinct !{!76, !74}
!77 = !{!78, !79, !80, !73, !81, !82}
!78 = distinct !{!78, !74}
!79 = distinct !{!79, !74}
!80 = distinct !{!80, !74}
!81 = distinct !{!81, !74}
!82 = distinct !{!82, !74}
!83 = !{!81}
!84 = !{!78}
!85 = !{!79, !80, !73, !81, !82}
!86 = !{!82}
!87 = !{!79}
!88 = !{!80, !73, !81, !82}
!89 = distinct !{!89, !62, !63, !64}
!90 = !{!7, !8, i64 8}
!91 = distinct !{!91, !62, !63}
!92 = !{!12, !13, i64 24}
!93 = !{!12, !13, i64 64}
!94 = !{!12, !13, i64 72}
!95 = distinct !{!95, !62, !63, !64}
!96 = distinct !{!96, !62, !63}
!97 = distinct !{!97, !62, !63, !64}
!98 = distinct !{!98, !62, !63}
!99 = distinct !{!99, !62, !63}
!100 = !{!6, !11, i64 20}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalDCEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LICMPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass