; LLVM IR from BrunoLevy/learn-fpga :: LiteX/software/Libs/imgui/imgui_widgets.ll (ZN5ImGui16TreeNodeBehaviorEjiPKcS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i32, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [7 x i8], ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.11, %struct.ImGuiStorage, i32, %struct.ImVec2, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.17, i32, [4 x i8], %struct.ImVector.18, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, [4 x i8], %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, ptr, ptr, float, float, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.19, [16 x i8], i32, [4 x i8], %struct.ImVector.20, ptr, i32, [4 x i8], %struct.ImVector.21, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.23, %struct.ImVector.25, %struct.ImVector.26, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, i8, i8, [2 x i8], float, float, float, float, i16, i16, float, [4 x i8], %struct.ImVector.27, %struct.ImVector, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.29, %struct.ImChunkStream, %struct.ImChunkStream.30, %struct.ImVector.31, i32, i8, [3 x i8], i32, [4 x i8], ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [4 x i8], %struct.ImGuiStackTool, [120 x float], i32, i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [20 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i8, i32, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [20 x float], [20 x float], float, i8, i16, %struct.ImVector.5 }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.22, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImPool.23 = type { %struct.ImVector.24, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.27, %struct.ImVector.27, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.28, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.27 }
%struct.ImChunkStream.30 = type { %struct.ImVector.27 }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.27 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.32 }
%struct.ImVector.32 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [98 x i8], align 1
@.str.143 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.144 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) #4

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #4

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #4

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #4

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #4

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #7

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #4

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #4

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) #4

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #1

declare void @_ZN5ImGui19SetItemAllowOverlapEv() #4

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #4

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca float, align 4
  %18 = alloca %struct.ImRect, align 4
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca %struct.ImRect, align 4
  %25 = alloca i8, align 1
  %26 = alloca i8, align 1
  %27 = alloca i8, align 1
  %28 = alloca i32, align 4
  %29 = alloca float, align 4
  %30 = alloca float, align 4
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i32, align 4
  %39 = alloca i32, align 4
  %40 = alloca i32, align 4
  %41 = alloca %struct.ImVec2, align 4
  %42 = alloca %struct.ImVec2, align 4
  %43 = alloca %struct.ImVec2, align 4
  %44 = alloca %struct.ImVec2, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca i32, align 4
  %47 = alloca %struct.ImVec2, align 4
  %48 = alloca %struct.ImVec2, align 4
  %49 = alloca %struct.ImVec2, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !5
  store ptr %2, ptr %8, align 8, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #9
  %52 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %52, ptr %10, align 8, !tbaa !9
  %53 = load ptr, ptr %10, align 8, !tbaa !9
  %54 = getelementptr inbounds %struct.ImGuiWindow, ptr %53, i32 0, i32 28
  %55 = load i8, ptr %54, align 1, !tbaa !11, !range !40, !noundef !41
  %56 = trunc i8 %55 to i1
  br i1 %56, label %57, label %58

57:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %775

58:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #9
  %59 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %59, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #9
  %60 = load ptr, ptr %12, align 8, !tbaa !9
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 4
  store ptr %61, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #9
  %62 = load i32, ptr %7, align 4, !tbaa !5
  %63 = and i32 %62, 2
  %64 = icmp ne i32 %63, 0
  %65 = zext i1 %64 to i8
  store i8 %65, ptr %14, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #9
  %66 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %67 = trunc i8 %66 to i1
  br i1 %67, label %72, label %68

68:                                               ; preds = %58
  %69 = load i32, ptr %7, align 4, !tbaa !5
  %70 = and i32 %69, 1024
  %71 = icmp ne i32 %70, 0
  br i1 %71, label %72, label %75

72:                                               ; preds = %68, %58
  %73 = load ptr, ptr %13, align 8, !tbaa !9
  %74 = getelementptr inbounds %struct.ImGuiStyle, ptr %73, i32 0, i32 12
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %74, i64 8, i1 false), !tbaa.struct !43
  br label %89

75:                                               ; preds = %68
  %76 = load ptr, ptr %13, align 8, !tbaa !9
  %77 = getelementptr inbounds %struct.ImGuiStyle, ptr %76, i32 0, i32 12
  %78 = getelementptr inbounds %struct.ImVec2, ptr %77, i32 0, i32 0
  %79 = load float, ptr %78, align 4, !tbaa !45
  %80 = load ptr, ptr %10, align 8, !tbaa !9
  %81 = getelementptr inbounds %struct.ImGuiWindow, ptr %80, i32 0, i32 54
  %82 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %81, i32 0, i32 7
  %83 = load float, ptr %82, align 8, !tbaa !47
  %84 = load ptr, ptr %13, align 8, !tbaa !9
  %85 = getelementptr inbounds %struct.ImGuiStyle, ptr %84, i32 0, i32 12
  %86 = getelementptr inbounds %struct.ImVec2, ptr %85, i32 0, i32 1
  %87 = load float, ptr %86, align 4, !tbaa !48
  %88 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %83, float noundef %87)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %79, float noundef %88)
  br label %89

89:                                               ; preds = %75, %72
  %90 = load ptr, ptr %9, align 8, !tbaa !9
  %91 = icmp ne ptr %90, null
  br i1 %91, label %95, label %92

92:                                               ; preds = %89
  %93 = load ptr, ptr %8, align 8, !tbaa !9
  %94 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %93, ptr noundef null)
  store ptr %94, ptr %9, align 8, !tbaa !9
  br label %95

95:                                               ; preds = %92, %89
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #9
  %96 = load ptr, ptr %8, align 8, !tbaa !9
  %97 = load ptr, ptr %9, align 8, !tbaa !9
  %98 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %96, ptr noundef %97, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %98, ptr %16, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #9
  %99 = load ptr, ptr %10, align 8, !tbaa !9
  %100 = getelementptr inbounds %struct.ImGuiWindow, ptr %99, i32 0, i32 54
  %101 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %100, i32 0, i32 5
  %102 = getelementptr inbounds %struct.ImVec2, ptr %101, i32 0, i32 1
  %103 = load float, ptr %102, align 4, !tbaa !49
  %104 = load ptr, ptr %12, align 8, !tbaa !9
  %105 = getelementptr inbounds %struct.ImGuiContext, ptr %104, i32 0, i32 6
  %106 = load float, ptr %105, align 8, !tbaa !50
  %107 = load ptr, ptr %13, align 8, !tbaa !9
  %108 = getelementptr inbounds %struct.ImGuiStyle, ptr %107, i32 0, i32 12
  %109 = getelementptr inbounds %struct.ImVec2, ptr %108, i32 0, i32 1
  %110 = load float, ptr %109, align 4, !tbaa !48
  %111 = call float @llvm.fmuladd.f32(float %110, float 2.000000e+00, float %106)
  %112 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %103, float noundef %111)
  %113 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !95
  %115 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %116 = load float, ptr %115, align 4, !tbaa !95
  %117 = call float @llvm.fmuladd.f32(float %116, float 2.000000e+00, float %114)
  %118 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %112, float noundef %117)
  store float %118, ptr %17, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 16, ptr %18) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %18)
  %119 = load i32, ptr %7, align 4, !tbaa !5
  %120 = and i32 %119, 4096
  %121 = icmp ne i32 %120, 0
  br i1 %121, label %122, label %128

122:                                              ; preds = %95
  %123 = load ptr, ptr %10, align 8, !tbaa !9
  %124 = getelementptr inbounds %struct.ImGuiWindow, ptr %123, i32 0, i32 58
  %125 = getelementptr inbounds %struct.ImRect, ptr %124, i32 0, i32 0
  %126 = getelementptr inbounds %struct.ImVec2, ptr %125, i32 0, i32 0
  %127 = load float, ptr %126, align 8, !tbaa !96
  br label %134

128:                                              ; preds = %95
  %129 = load ptr, ptr %10, align 8, !tbaa !9
  %130 = getelementptr inbounds %struct.ImGuiWindow, ptr %129, i32 0, i32 54
  %131 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %130, i32 0, i32 0
  %132 = getelementptr inbounds %struct.ImVec2, ptr %131, i32 0, i32 0
  %133 = load float, ptr %132, align 8, !tbaa !97
  br label %134

134:                                              ; preds = %128, %122
  %135 = phi float [ %127, %122 ], [ %133, %128 ]
  %136 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %137 = getelementptr inbounds %struct.ImVec2, ptr %136, i32 0, i32 0
  store float %135, ptr %137, align 4, !tbaa !98
  %138 = load ptr, ptr %10, align 8, !tbaa !9
  %139 = getelementptr inbounds %struct.ImGuiWindow, ptr %138, i32 0, i32 54
  %140 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %139, i32 0, i32 0
  %141 = getelementptr inbounds %struct.ImVec2, ptr %140, i32 0, i32 1
  %142 = load float, ptr %141, align 4, !tbaa !99
  %143 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %144 = getelementptr inbounds %struct.ImVec2, ptr %143, i32 0, i32 1
  store float %142, ptr %144, align 4, !tbaa !100
  %145 = load ptr, ptr %10, align 8, !tbaa !9
  %146 = getelementptr inbounds %struct.ImGuiWindow, ptr %145, i32 0, i32 58
  %147 = getelementptr inbounds %struct.ImRect, ptr %146, i32 0, i32 1
  %148 = getelementptr inbounds %struct.ImVec2, ptr %147, i32 0, i32 0
  %149 = load float, ptr %148, align 8, !tbaa !101
  %150 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %151 = getelementptr inbounds %struct.ImVec2, ptr %150, i32 0, i32 0
  store float %149, ptr %151, align 4, !tbaa !102
  %152 = load ptr, ptr %10, align 8, !tbaa !9
  %153 = getelementptr inbounds %struct.ImGuiWindow, ptr %152, i32 0, i32 54
  %154 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %153, i32 0, i32 0
  %155 = getelementptr inbounds %struct.ImVec2, ptr %154, i32 0, i32 1
  %156 = load float, ptr %155, align 4, !tbaa !99
  %157 = load float, ptr %17, align 4, !tbaa !44
  %158 = fadd float %156, %157
  %159 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %160 = getelementptr inbounds %struct.ImVec2, ptr %159, i32 0, i32 1
  store float %158, ptr %160, align 4, !tbaa !103
  %161 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %162 = trunc i8 %161 to i1
  br i1 %162, label %163, label %186

163:                                              ; preds = %134
  %164 = load ptr, ptr %10, align 8, !tbaa !9
  %165 = getelementptr inbounds %struct.ImGuiWindow, ptr %164, i32 0, i32 9
  %166 = getelementptr inbounds %struct.ImVec2, ptr %165, i32 0, i32 0
  %167 = load float, ptr %166, align 8, !tbaa !104
  %168 = call float @llvm.fmuladd.f32(float %167, float 5.000000e-01, float -1.000000e+00)
  %169 = fptosi float %168 to i32
  %170 = sitofp i32 %169 to float
  %171 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %172 = getelementptr inbounds %struct.ImVec2, ptr %171, i32 0, i32 0
  %173 = load float, ptr %172, align 4, !tbaa !98
  %174 = fsub float %173, %170
  store float %174, ptr %172, align 4, !tbaa !98
  %175 = load ptr, ptr %10, align 8, !tbaa !9
  %176 = getelementptr inbounds %struct.ImGuiWindow, ptr %175, i32 0, i32 9
  %177 = getelementptr inbounds %struct.ImVec2, ptr %176, i32 0, i32 0
  %178 = load float, ptr %177, align 8, !tbaa !104
  %179 = fmul float %178, 5.000000e-01
  %180 = fptosi float %179 to i32
  %181 = sitofp i32 %180 to float
  %182 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %183 = getelementptr inbounds %struct.ImVec2, ptr %182, i32 0, i32 0
  %184 = load float, ptr %183, align 4, !tbaa !102
  %185 = fadd float %184, %181
  store float %185, ptr %183, align 4, !tbaa !102
  br label %186

186:                                              ; preds = %163, %134
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #9
  %187 = load ptr, ptr %12, align 8, !tbaa !9
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 6
  %189 = load float, ptr %188, align 8, !tbaa !50
  %190 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %191 = trunc i8 %190 to i1
  br i1 %191, label %192, label %196

192:                                              ; preds = %186
  %193 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %194 = load float, ptr %193, align 4, !tbaa !105
  %195 = fmul float %194, 3.000000e+00
  br label %200

196:                                              ; preds = %186
  %197 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %198 = load float, ptr %197, align 4, !tbaa !105
  %199 = fmul float %198, 2.000000e+00
  br label %200

200:                                              ; preds = %196, %192
  %201 = phi float [ %195, %192 ], [ %199, %196 ]
  %202 = fadd float %189, %201
  store float %202, ptr %19, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #9
  %203 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %204 = load float, ptr %203, align 4, !tbaa !95
  %205 = load ptr, ptr %10, align 8, !tbaa !9
  %206 = getelementptr inbounds %struct.ImGuiWindow, ptr %205, i32 0, i32 54
  %207 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %206, i32 0, i32 7
  %208 = load float, ptr %207, align 8, !tbaa !47
  %209 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %204, float noundef %208)
  store float %209, ptr %20, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #9
  %210 = load ptr, ptr %12, align 8, !tbaa !9
  %211 = getelementptr inbounds %struct.ImGuiContext, ptr %210, i32 0, i32 6
  %212 = load float, ptr %211, align 8, !tbaa !50
  %213 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %214 = load float, ptr %213, align 4, !tbaa !105
  %215 = fcmp ogt float %214, 0.000000e+00
  br i1 %215, label %216, label %222

216:                                              ; preds = %200
  %217 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %218 = load float, ptr %217, align 4, !tbaa !105
  %219 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %220 = load float, ptr %219, align 4, !tbaa !105
  %221 = call float @llvm.fmuladd.f32(float %220, float 2.000000e+00, float %218)
  br label %223

222:                                              ; preds = %200
  br label %223

223:                                              ; preds = %222, %216
  %224 = phi float [ %221, %216 ], [ 0.000000e+00, %222 ]
  %225 = fadd float %212, %224
  store float %225, ptr %21, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #9
  %226 = load ptr, ptr %10, align 8, !tbaa !9
  %227 = getelementptr inbounds %struct.ImGuiWindow, ptr %226, i32 0, i32 54
  %228 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %227, i32 0, i32 0
  %229 = getelementptr inbounds %struct.ImVec2, ptr %228, i32 0, i32 0
  %230 = load float, ptr %229, align 8, !tbaa !97
  %231 = load float, ptr %19, align 4, !tbaa !44
  %232 = fadd float %230, %231
  %233 = load ptr, ptr %10, align 8, !tbaa !9
  %234 = getelementptr inbounds %struct.ImGuiWindow, ptr %233, i32 0, i32 54
  %235 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %234, i32 0, i32 0
  %236 = getelementptr inbounds %struct.ImVec2, ptr %235, i32 0, i32 1
  %237 = load float, ptr %236, align 4, !tbaa !99
  %238 = load float, ptr %20, align 4, !tbaa !44
  %239 = fadd float %237, %238
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %232, float noundef %239)
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #9
  %240 = load float, ptr %21, align 4, !tbaa !44
  %241 = load float, ptr %17, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %240, float noundef %241)
  %242 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %243 = load float, ptr %242, align 4, !tbaa !95
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %243)
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr %24) #9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %24, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !106
  %244 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %245 = trunc i8 %244 to i1
  br i1 %245, label %263, label %246

246:                                              ; preds = %223
  %247 = load i32, ptr %7, align 4, !tbaa !5
  %248 = and i32 %247, 6144
  %249 = icmp eq i32 %248, 0
  br i1 %249, label %250, label %263

250:                                              ; preds = %246
  %251 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %252 = getelementptr inbounds %struct.ImVec2, ptr %251, i32 0, i32 0
  %253 = load float, ptr %252, align 4, !tbaa !98
  %254 = load float, ptr %21, align 4, !tbaa !44
  %255 = fadd float %253, %254
  %256 = load ptr, ptr %13, align 8, !tbaa !9
  %257 = getelementptr inbounds %struct.ImGuiStyle, ptr %256, i32 0, i32 15
  %258 = getelementptr inbounds %struct.ImVec2, ptr %257, i32 0, i32 0
  %259 = load float, ptr %258, align 4, !tbaa !107
  %260 = call float @llvm.fmuladd.f32(float %259, float 2.000000e+00, float %255)
  %261 = getelementptr inbounds %struct.ImRect, ptr %24, i32 0, i32 1
  %262 = getelementptr inbounds %struct.ImVec2, ptr %261, i32 0, i32 0
  store float %260, ptr %262, align 4, !tbaa !102
  br label %263

263:                                              ; preds = %250, %246, %223
  call void @llvm.lifetime.start.p0(i64 1, ptr %25) #9
  %264 = load i32, ptr %7, align 4, !tbaa !5
  %265 = and i32 %264, 256
  %266 = icmp ne i32 %265, 0
  %267 = zext i1 %266 to i8
  store i8 %267, ptr %25, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 1, ptr %26) #9
  %268 = load i32, ptr %6, align 4, !tbaa !5
  %269 = load i32, ptr %7, align 4, !tbaa !5
  %270 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef %268, i32 noundef %269)
  %271 = zext i1 %270 to i8
  store i8 %271, ptr %26, align 1, !tbaa !42
  %272 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %273 = trunc i8 %272 to i1
  br i1 %273, label %274, label %298

274:                                              ; preds = %263
  %275 = load ptr, ptr %12, align 8, !tbaa !9
  %276 = getelementptr inbounds %struct.ImGuiContext, ptr %275, i32 0, i32 100
  %277 = load i8, ptr %276, align 8, !tbaa !108, !range !40, !noundef !41
  %278 = trunc i8 %277 to i1
  br i1 %278, label %298, label %279

279:                                              ; preds = %274
  %280 = load i32, ptr %7, align 4, !tbaa !5
  %281 = and i32 %280, 8192
  %282 = icmp ne i32 %281, 0
  br i1 %282, label %283, label %298

283:                                              ; preds = %279
  %284 = load i32, ptr %7, align 4, !tbaa !5
  %285 = and i32 %284, 8
  %286 = icmp ne i32 %285, 0
  br i1 %286, label %298, label %287

287:                                              ; preds = %283
  %288 = load ptr, ptr %10, align 8, !tbaa !9
  %289 = getelementptr inbounds %struct.ImGuiWindow, ptr %288, i32 0, i32 54
  %290 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %289, i32 0, i32 22
  %291 = load i32, ptr %290, align 8, !tbaa !109
  %292 = shl i32 1, %291
  %293 = load ptr, ptr %10, align 8, !tbaa !9
  %294 = getelementptr inbounds %struct.ImGuiWindow, ptr %293, i32 0, i32 54
  %295 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %294, i32 0, i32 23
  %296 = load i32, ptr %295, align 4, !tbaa !110
  %297 = or i32 %296, %292
  store i32 %297, ptr %295, align 4, !tbaa !110
  br label %298

298:                                              ; preds = %287, %283, %279, %274, %263
  call void @llvm.lifetime.start.p0(i64 1, ptr %27) #9
  %299 = load i32, ptr %6, align 4, !tbaa !5
  %300 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %299, ptr noundef null, i32 noundef 0)
  %301 = zext i1 %300 to i8
  store i8 %301, ptr %27, align 1, !tbaa !42
  %302 = load ptr, ptr %12, align 8, !tbaa !9
  %303 = getelementptr inbounds %struct.ImGuiContext, ptr %302, i32 0, i32 71
  %304 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %303, i32 0, i32 2
  %305 = load i32, ptr %304, align 8, !tbaa !111
  %306 = or i32 %305, 2
  store i32 %306, ptr %304, align 8, !tbaa !111
  %307 = load ptr, ptr %12, align 8, !tbaa !9
  %308 = getelementptr inbounds %struct.ImGuiContext, ptr %307, i32 0, i32 71
  %309 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %308, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %309, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !106
  %310 = load i8, ptr %27, align 1, !tbaa !42, !range !40, !noundef !41
  %311 = trunc i8 %310 to i1
  br i1 %311, label %324, label %312

312:                                              ; preds = %298
  %313 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %314 = trunc i8 %313 to i1
  br i1 %314, label %315, label %321

315:                                              ; preds = %312
  %316 = load i32, ptr %7, align 4, !tbaa !5
  %317 = and i32 %316, 8
  %318 = icmp ne i32 %317, 0
  br i1 %318, label %321, label %319

319:                                              ; preds = %315
  %320 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %320)
  br label %321

321:                                              ; preds = %319, %315, %312
  %322 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %323 = trunc i8 %322 to i1
  store i1 %323, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %774

324:                                              ; preds = %298
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #9
  store i32 0, ptr %28, align 4, !tbaa !5
  %325 = load i32, ptr %7, align 4, !tbaa !5
  %326 = and i32 %325, 4
  %327 = icmp ne i32 %326, 0
  br i1 %327, label %328, label %331

328:                                              ; preds = %324
  %329 = load i32, ptr %28, align 4, !tbaa !5
  %330 = or i32 %329, 4096
  store i32 %330, ptr %28, align 4, !tbaa !5
  br label %331

331:                                              ; preds = %328, %324
  %332 = load i8, ptr %25, align 1, !tbaa !42, !range !40, !noundef !41
  %333 = trunc i8 %332 to i1
  br i1 %333, label %337, label %334

334:                                              ; preds = %331
  %335 = load i32, ptr %28, align 4, !tbaa !5
  %336 = or i32 %335, 512
  store i32 %336, ptr %28, align 4, !tbaa !5
  br label %337

337:                                              ; preds = %334, %331
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #9
  %338 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %339 = load float, ptr %338, align 4, !tbaa !105
  %340 = load float, ptr %19, align 4, !tbaa !44
  %341 = fsub float %339, %340
  %342 = load ptr, ptr %13, align 8, !tbaa !9
  %343 = getelementptr inbounds %struct.ImGuiStyle, ptr %342, i32 0, i32 18
  %344 = getelementptr inbounds %struct.ImVec2, ptr %343, i32 0, i32 0
  %345 = load float, ptr %344, align 4, !tbaa !112
  %346 = fsub float %341, %345
  store float %346, ptr %29, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #9
  %347 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %348 = load float, ptr %347, align 4, !tbaa !105
  %349 = load float, ptr %19, align 4, !tbaa !44
  %350 = fsub float %348, %349
  %351 = load ptr, ptr %12, align 8, !tbaa !9
  %352 = getelementptr inbounds %struct.ImGuiContext, ptr %351, i32 0, i32 6
  %353 = load float, ptr %352, align 8, !tbaa !50
  %354 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %355 = load float, ptr %354, align 4, !tbaa !105
  %356 = call float @llvm.fmuladd.f32(float %355, float 2.000000e+00, float %353)
  %357 = fadd float %350, %356
  %358 = load ptr, ptr %13, align 8, !tbaa !9
  %359 = getelementptr inbounds %struct.ImGuiStyle, ptr %358, i32 0, i32 18
  %360 = getelementptr inbounds %struct.ImVec2, ptr %359, i32 0, i32 0
  %361 = load float, ptr %360, align 4, !tbaa !112
  %362 = fadd float %357, %361
  store float %362, ptr %30, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #9
  %363 = load ptr, ptr %12, align 8, !tbaa !9
  %364 = getelementptr inbounds %struct.ImGuiContext, ptr %363, i32 0, i32 3
  %365 = getelementptr inbounds %struct.ImGuiIO, ptr %364, i32 0, i32 36
  %366 = getelementptr inbounds %struct.ImVec2, ptr %365, i32 0, i32 0
  %367 = load float, ptr %366, align 8, !tbaa !113
  %368 = load float, ptr %29, align 4, !tbaa !44
  %369 = fcmp oge float %367, %368
  br i1 %369, label %370, label %378

370:                                              ; preds = %337
  %371 = load ptr, ptr %12, align 8, !tbaa !9
  %372 = getelementptr inbounds %struct.ImGuiContext, ptr %371, i32 0, i32 3
  %373 = getelementptr inbounds %struct.ImGuiIO, ptr %372, i32 0, i32 36
  %374 = getelementptr inbounds %struct.ImVec2, ptr %373, i32 0, i32 0
  %375 = load float, ptr %374, align 8, !tbaa !113
  %376 = load float, ptr %30, align 4, !tbaa !44
  %377 = fcmp olt float %375, %376
  br label %378

378:                                              ; preds = %370, %337
  %379 = phi i1 [ false, %337 ], [ %377, %370 ]
  %380 = zext i1 %379 to i8
  store i8 %380, ptr %31, align 1, !tbaa !42
  %381 = load ptr, ptr %10, align 8, !tbaa !9
  %382 = load ptr, ptr %12, align 8, !tbaa !9
  %383 = getelementptr inbounds %struct.ImGuiContext, ptr %382, i32 0, i32 29
  %384 = load ptr, ptr %383, align 8, !tbaa !114
  %385 = icmp ne ptr %381, %384
  br i1 %385, label %389, label %386

386:                                              ; preds = %378
  %387 = load i8, ptr %31, align 1, !tbaa !42, !range !40, !noundef !41
  %388 = trunc i8 %387 to i1
  br i1 %388, label %392, label %389

389:                                              ; preds = %386, %378
  %390 = load i32, ptr %28, align 4, !tbaa !5
  %391 = or i32 %390, 65536
  store i32 %391, ptr %28, align 4, !tbaa !5
  br label %392

392:                                              ; preds = %389, %386
  %393 = load i8, ptr %31, align 1, !tbaa !42, !range !40, !noundef !41
  %394 = trunc i8 %393 to i1
  br i1 %394, label %395, label %398

395:                                              ; preds = %392
  %396 = load i32, ptr %28, align 4, !tbaa !5
  %397 = or i32 %396, 16
  store i32 %397, ptr %28, align 4, !tbaa !5
  br label %409

398:                                              ; preds = %392
  %399 = load i32, ptr %7, align 4, !tbaa !5
  %400 = and i32 %399, 64
  %401 = icmp ne i32 %400, 0
  br i1 %401, label %402, label %405

402:                                              ; preds = %398
  %403 = load i32, ptr %28, align 4, !tbaa !5
  %404 = or i32 %403, 288
  store i32 %404, ptr %28, align 4, !tbaa !5
  br label %408

405:                                              ; preds = %398
  %406 = load i32, ptr %28, align 4, !tbaa !5
  %407 = or i32 %406, 32
  store i32 %407, ptr %28, align 4, !tbaa !5
  br label %408

408:                                              ; preds = %405, %402
  br label %409

409:                                              ; preds = %408, %395
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #9
  %410 = load i32, ptr %7, align 4, !tbaa !5
  %411 = and i32 %410, 1
  %412 = icmp ne i32 %411, 0
  %413 = zext i1 %412 to i8
  store i8 %413, ptr %32, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #9
  %414 = load i8, ptr %32, align 1, !tbaa !42, !range !40, !noundef !41
  %415 = trunc i8 %414 to i1
  %416 = zext i1 %415 to i8
  store i8 %416, ptr %33, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #9
  %417 = load i32, ptr %6, align 4, !tbaa !5
  %418 = load i32, ptr %28, align 4, !tbaa !5
  %419 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %417, ptr noundef %34, ptr noundef %35, i32 noundef %418)
  %420 = zext i1 %419 to i8
  store i8 %420, ptr %36, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #9
  store i8 0, ptr %37, align 1, !tbaa !42
  %421 = load i8, ptr %25, align 1, !tbaa !42, !range !40, !noundef !41
  %422 = trunc i8 %421 to i1
  br i1 %422, label %553, label %423

423:                                              ; preds = %409
  %424 = load i8, ptr %36, align 1, !tbaa !42, !range !40, !noundef !41
  %425 = trunc i8 %424 to i1
  br i1 %425, label %426, label %479

426:                                              ; preds = %423
  %427 = load ptr, ptr %12, align 8, !tbaa !9
  %428 = getelementptr inbounds %struct.ImGuiContext, ptr %427, i32 0, i32 155
  %429 = load i32, ptr %428, align 8, !tbaa !115
  %430 = load i32, ptr %6, align 4, !tbaa !5
  %431 = icmp ne i32 %429, %430
  br i1 %431, label %432, label %479

432:                                              ; preds = %426
  %433 = load i32, ptr %7, align 4, !tbaa !5
  %434 = and i32 %433, 192
  %435 = icmp eq i32 %434, 0
  br i1 %435, label %442, label %436

436:                                              ; preds = %432
  %437 = load ptr, ptr %12, align 8, !tbaa !9
  %438 = getelementptr inbounds %struct.ImGuiContext, ptr %437, i32 0, i32 88
  %439 = load i32, ptr %438, align 8, !tbaa !116
  %440 = load i32, ptr %6, align 4, !tbaa !5
  %441 = icmp eq i32 %439, %440
  br i1 %441, label %442, label %443

442:                                              ; preds = %436, %432
  store i8 1, ptr %37, align 1, !tbaa !42
  br label %443

443:                                              ; preds = %442, %436
  %444 = load i32, ptr %7, align 4, !tbaa !5
  %445 = and i32 %444, 128
  %446 = icmp ne i32 %445, 0
  br i1 %446, label %447, label %465

447:                                              ; preds = %443
  %448 = load i8, ptr %31, align 1, !tbaa !42, !range !40, !noundef !41
  %449 = trunc i8 %448 to i1
  br i1 %449, label %450, label %456

450:                                              ; preds = %447
  %451 = load ptr, ptr %12, align 8, !tbaa !9
  %452 = getelementptr inbounds %struct.ImGuiContext, ptr %451, i32 0, i32 103
  %453 = load i8, ptr %452, align 1, !tbaa !117, !range !40, !noundef !41
  %454 = trunc i8 %453 to i1
  %455 = xor i1 %454, true
  br label %456

456:                                              ; preds = %450, %447
  %457 = phi i1 [ false, %447 ], [ %455, %450 ]
  %458 = zext i1 %457 to i32
  %459 = load i8, ptr %37, align 1, !tbaa !42, !range !40, !noundef !41
  %460 = trunc i8 %459 to i1
  %461 = zext i1 %460 to i32
  %462 = or i32 %461, %458
  %463 = icmp ne i32 %462, 0
  %464 = zext i1 %463 to i8
  store i8 %464, ptr %37, align 1, !tbaa !42
  br label %465

465:                                              ; preds = %456, %443
  %466 = load i32, ptr %7, align 4, !tbaa !5
  %467 = and i32 %466, 64
  %468 = icmp ne i32 %467, 0
  br i1 %468, label %469, label %478

469:                                              ; preds = %465
  %470 = load ptr, ptr %12, align 8, !tbaa !9
  %471 = getelementptr inbounds %struct.ImGuiContext, ptr %470, i32 0, i32 3
  %472 = getelementptr inbounds %struct.ImGuiIO, ptr %471, i32 0, i32 68
  %473 = getelementptr inbounds [5 x i16], ptr %472, i64 0, i64 0
  %474 = load i16, ptr %473, align 2, !tbaa !118
  %475 = zext i16 %474 to i32
  %476 = icmp eq i32 %475, 2
  br i1 %476, label %477, label %478

477:                                              ; preds = %469
  store i8 1, ptr %37, align 1, !tbaa !42
  br label %478

478:                                              ; preds = %477, %469, %465
  br label %501

479:                                              ; preds = %426, %423
  %480 = load i8, ptr %36, align 1, !tbaa !42, !range !40, !noundef !41
  %481 = trunc i8 %480 to i1
  br i1 %481, label %482, label %500

482:                                              ; preds = %479
  %483 = load ptr, ptr %12, align 8, !tbaa !9
  %484 = getelementptr inbounds %struct.ImGuiContext, ptr %483, i32 0, i32 155
  %485 = load i32, ptr %484, align 8, !tbaa !115
  %486 = load i32, ptr %6, align 4, !tbaa !5
  %487 = icmp eq i32 %485, %486
  br i1 %487, label %488, label %500

488:                                              ; preds = %482
  %489 = load i32, ptr %28, align 4, !tbaa !5
  %490 = and i32 %489, 512
  %491 = icmp ne i32 %490, 0
  br i1 %491, label %492, label %493

492:                                              ; preds = %488
  br label %495

493:                                              ; preds = %488
  call void @__assert_fail(ptr noundef @.str.143, ptr noundef @.str.2, i32 noundef 5985, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

494:                                              ; No predecessors!
  br label %495

495:                                              ; preds = %494, %492
  %496 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %497 = trunc i8 %496 to i1
  br i1 %497, label %499, label %498

498:                                              ; preds = %495
  store i8 1, ptr %37, align 1, !tbaa !42
  br label %499

499:                                              ; preds = %498, %495
  br label %500

500:                                              ; preds = %499, %482, %479
  br label %501

501:                                              ; preds = %500, %478
  %502 = load ptr, ptr %12, align 8, !tbaa !9
  %503 = getelementptr inbounds %struct.ImGuiContext, ptr %502, i32 0, i32 86
  %504 = load i32, ptr %503, align 8, !tbaa !119
  %505 = load i32, ptr %6, align 4, !tbaa !5
  %506 = icmp eq i32 %504, %505
  br i1 %506, label %507, label %516

507:                                              ; preds = %501
  %508 = load ptr, ptr %12, align 8, !tbaa !9
  %509 = getelementptr inbounds %struct.ImGuiContext, ptr %508, i32 0, i32 117
  %510 = load i32, ptr %509, align 4, !tbaa !120
  %511 = icmp eq i32 %510, 0
  br i1 %511, label %512, label %516

512:                                              ; preds = %507
  %513 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %514 = trunc i8 %513 to i1
  br i1 %514, label %515, label %516

515:                                              ; preds = %512
  store i8 1, ptr %37, align 1, !tbaa !42
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %516

516:                                              ; preds = %515, %512, %507, %501
  %517 = load ptr, ptr %12, align 8, !tbaa !9
  %518 = getelementptr inbounds %struct.ImGuiContext, ptr %517, i32 0, i32 86
  %519 = load i32, ptr %518, align 8, !tbaa !119
  %520 = load i32, ptr %6, align 4, !tbaa !5
  %521 = icmp eq i32 %519, %520
  br i1 %521, label %522, label %531

522:                                              ; preds = %516
  %523 = load ptr, ptr %12, align 8, !tbaa !9
  %524 = getelementptr inbounds %struct.ImGuiContext, ptr %523, i32 0, i32 117
  %525 = load i32, ptr %524, align 4, !tbaa !120
  %526 = icmp eq i32 %525, 1
  br i1 %526, label %527, label %531

527:                                              ; preds = %522
  %528 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %529 = trunc i8 %528 to i1
  br i1 %529, label %531, label %530

530:                                              ; preds = %527
  store i8 1, ptr %37, align 1, !tbaa !42
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %531

531:                                              ; preds = %530, %527, %522, %516
  %532 = load i8, ptr %37, align 1, !tbaa !42, !range !40, !noundef !41
  %533 = trunc i8 %532 to i1
  br i1 %533, label %534, label %552

534:                                              ; preds = %531
  %535 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %536 = trunc i8 %535 to i1
  %537 = xor i1 %536, true
  %538 = zext i1 %537 to i8
  store i8 %538, ptr %26, align 1, !tbaa !42
  %539 = load ptr, ptr %10, align 8, !tbaa !9
  %540 = getelementptr inbounds %struct.ImGuiWindow, ptr %539, i32 0, i32 54
  %541 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %540, i32 0, i32 25
  %542 = load ptr, ptr %541, align 8, !tbaa !121
  %543 = load i32, ptr %6, align 4, !tbaa !5
  %544 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %545 = trunc i8 %544 to i1
  %546 = zext i1 %545 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %542, i32 noundef %543, i32 noundef %546)
  %547 = load ptr, ptr %12, align 8, !tbaa !9
  %548 = getelementptr inbounds %struct.ImGuiContext, ptr %547, i32 0, i32 71
  %549 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %548, i32 0, i32 2
  %550 = load i32, ptr %549, align 8, !tbaa !111
  %551 = or i32 %550, 16
  store i32 %551, ptr %549, align 8, !tbaa !111
  br label %552

552:                                              ; preds = %534, %531
  br label %553

553:                                              ; preds = %552, %409
  %554 = load i32, ptr %7, align 4, !tbaa !5
  %555 = and i32 %554, 4
  %556 = icmp ne i32 %555, 0
  br i1 %556, label %557, label %558

557:                                              ; preds = %553
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %558

558:                                              ; preds = %557, %553
  %559 = load i8, ptr %32, align 1, !tbaa !42, !range !40, !noundef !41
  %560 = trunc i8 %559 to i1
  %561 = zext i1 %560 to i32
  %562 = load i8, ptr %33, align 1, !tbaa !42, !range !40, !noundef !41
  %563 = trunc i8 %562 to i1
  %564 = zext i1 %563 to i32
  %565 = icmp ne i32 %561, %564
  br i1 %565, label %566, label %572

566:                                              ; preds = %558
  %567 = load ptr, ptr %12, align 8, !tbaa !9
  %568 = getelementptr inbounds %struct.ImGuiContext, ptr %567, i32 0, i32 71
  %569 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %568, i32 0, i32 2
  %570 = load i32, ptr %569, align 8, !tbaa !111
  %571 = or i32 %570, 8
  store i32 %571, ptr %569, align 8, !tbaa !111
  br label %572

572:                                              ; preds = %566, %558
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #9
  %573 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  store i32 %573, ptr %38, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #9
  store i32 2, ptr %39, align 4, !tbaa !5
  %574 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %575 = trunc i8 %574 to i1
  br i1 %575, label %576, label %676

576:                                              ; preds = %572
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #9
  %577 = load i8, ptr %35, align 1, !tbaa !42, !range !40, !noundef !41
  %578 = trunc i8 %577 to i1
  br i1 %578, label %579, label %583

579:                                              ; preds = %576
  %580 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %581 = trunc i8 %580 to i1
  br i1 %581, label %582, label %583

582:                                              ; preds = %579
  br label %588

583:                                              ; preds = %579, %576
  %584 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %585 = trunc i8 %584 to i1
  %586 = zext i1 %585 to i64
  %587 = select i1 %585, i32 25, i32 24
  br label %588

588:                                              ; preds = %583, %582
  %589 = phi i32 [ 26, %582 ], [ %587, %583 ]
  %590 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %589, float noundef 1.000000e+00)
  store i32 %590, ptr %40, align 4, !tbaa !5
  %591 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %41, ptr align 4 %591, i64 8, i1 false), !tbaa.struct !43
  %592 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %42, ptr align 4 %592, i64 8, i1 false), !tbaa.struct !43
  %593 = load i32, ptr %40, align 4, !tbaa !5
  %594 = load ptr, ptr %13, align 8, !tbaa !9
  %595 = getelementptr inbounds %struct.ImGuiStyle, ptr %594, i32 0, i32 13
  %596 = load float, ptr %595, align 4, !tbaa !122
  %597 = load <2 x float>, ptr %41, align 4
  %598 = load <2 x float>, ptr %42, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %597, <2 x float> %598, i32 noundef %593, i1 noundef zeroext true, float noundef %596)
  %599 = load i32, ptr %6, align 4, !tbaa !5
  %600 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %599, i32 noundef %600)
  %601 = load i32, ptr %7, align 4, !tbaa !5
  %602 = and i32 %601, 512
  %603 = icmp ne i32 %602, 0
  br i1 %603, label %604, label %621

604:                                              ; preds = %588
  %605 = load ptr, ptr %10, align 8, !tbaa !9
  %606 = getelementptr inbounds %struct.ImGuiWindow, ptr %605, i32 0, i32 72
  %607 = load ptr, ptr %606, align 8, !tbaa !123
  %608 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %609 = load float, ptr %608, align 4, !tbaa !105
  %610 = load float, ptr %19, align 4, !tbaa !44
  %611 = fneg float %610
  %612 = call float @llvm.fmuladd.f32(float %611, float 0x3FE3333340000000, float %609)
  %613 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %614 = load float, ptr %613, align 4, !tbaa !95
  %615 = load ptr, ptr %12, align 8, !tbaa !9
  %616 = getelementptr inbounds %struct.ImGuiContext, ptr %615, i32 0, i32 6
  %617 = load float, ptr %616, align 8, !tbaa !50
  %618 = call float @llvm.fmuladd.f32(float %617, float 5.000000e-01, float %614)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %612, float noundef %618)
  %619 = load i32, ptr %38, align 4, !tbaa !5
  %620 = load <2 x float>, ptr %43, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %607, <2 x float> %620, i32 noundef %619)
  br label %649

621:                                              ; preds = %588
  %622 = load i8, ptr %25, align 1, !tbaa !42, !range !40, !noundef !41
  %623 = trunc i8 %622 to i1
  br i1 %623, label %643, label %624

624:                                              ; preds = %621
  %625 = load ptr, ptr %10, align 8, !tbaa !9
  %626 = getelementptr inbounds %struct.ImGuiWindow, ptr %625, i32 0, i32 72
  %627 = load ptr, ptr %626, align 8, !tbaa !123
  %628 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %629 = load float, ptr %628, align 4, !tbaa !105
  %630 = load float, ptr %19, align 4, !tbaa !44
  %631 = fsub float %629, %630
  %632 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %633 = load float, ptr %632, align 4, !tbaa !105
  %634 = fadd float %631, %633
  %635 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %636 = load float, ptr %635, align 4, !tbaa !95
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %634, float noundef %636)
  %637 = load i32, ptr %38, align 4, !tbaa !5
  %638 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %639 = trunc i8 %638 to i1
  %640 = zext i1 %639 to i64
  %641 = select i1 %639, i32 3, i32 1
  %642 = load <2 x float>, ptr %44, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %627, <2 x float> %642, i32 noundef %637, i32 noundef %641, float noundef 1.000000e+00)
  br label %648

643:                                              ; preds = %621
  %644 = load float, ptr %19, align 4, !tbaa !44
  %645 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %646 = load float, ptr %645, align 4, !tbaa !105
  %647 = fsub float %646, %644
  store float %647, ptr %645, align 4, !tbaa !105
  br label %648

648:                                              ; preds = %643, %624
  br label %649

649:                                              ; preds = %648, %604
  %650 = load i32, ptr %7, align 4, !tbaa !5
  %651 = and i32 %650, 1048576
  %652 = icmp ne i32 %651, 0
  br i1 %652, label %653, label %666

653:                                              ; preds = %649
  %654 = load ptr, ptr %12, align 8, !tbaa !9
  %655 = getelementptr inbounds %struct.ImGuiContext, ptr %654, i32 0, i32 6
  %656 = load float, ptr %655, align 8, !tbaa !50
  %657 = load ptr, ptr %13, align 8, !tbaa !9
  %658 = getelementptr inbounds %struct.ImGuiStyle, ptr %657, i32 0, i32 12
  %659 = getelementptr inbounds %struct.ImVec2, ptr %658, i32 0, i32 0
  %660 = load float, ptr %659, align 4, !tbaa !45
  %661 = fadd float %656, %660
  %662 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %663 = getelementptr inbounds %struct.ImVec2, ptr %662, i32 0, i32 0
  %664 = load float, ptr %663, align 4, !tbaa !102
  %665 = fsub float %664, %661
  store float %665, ptr %663, align 4, !tbaa !102
  br label %666

666:                                              ; preds = %653, %649
  %667 = load ptr, ptr %12, align 8, !tbaa !9
  %668 = getelementptr inbounds %struct.ImGuiContext, ptr %667, i32 0, i32 209
  %669 = load i8, ptr %668, align 4, !tbaa !124, !range !40, !noundef !41
  %670 = trunc i8 %669 to i1
  br i1 %670, label %671, label %672

671:                                              ; preds = %666
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.144, ptr noundef @.str.144)
  br label %672

672:                                              ; preds = %671, %666
  %673 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %674 = load ptr, ptr %8, align 8, !tbaa !9
  %675 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef nonnull align 4 dereferenceable(8) %673, ptr noundef %674, ptr noundef %675, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %45, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #9
  br label %762

676:                                              ; preds = %572
  %677 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %678 = trunc i8 %677 to i1
  br i1 %678, label %682, label %679

679:                                              ; preds = %676
  %680 = load i8, ptr %32, align 1, !tbaa !42, !range !40, !noundef !41
  %681 = trunc i8 %680 to i1
  br i1 %681, label %682, label %702

682:                                              ; preds = %679, %676
  call void @llvm.lifetime.start.p0(i64 4, ptr %46) #9
  %683 = load i8, ptr %35, align 1, !tbaa !42, !range !40, !noundef !41
  %684 = trunc i8 %683 to i1
  br i1 %684, label %685, label %689

685:                                              ; preds = %682
  %686 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %687 = trunc i8 %686 to i1
  br i1 %687, label %688, label %689

688:                                              ; preds = %685
  br label %694

689:                                              ; preds = %685, %682
  %690 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %691 = trunc i8 %690 to i1
  %692 = zext i1 %691 to i64
  %693 = select i1 %691, i32 25, i32 24
  br label %694

694:                                              ; preds = %689, %688
  %695 = phi i32 [ 26, %688 ], [ %693, %689 ]
  %696 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %695, float noundef 1.000000e+00)
  store i32 %696, ptr %46, align 4, !tbaa !5
  %697 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %47, ptr align 4 %697, i64 8, i1 false), !tbaa.struct !43
  %698 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %48, ptr align 4 %698, i64 8, i1 false), !tbaa.struct !43
  %699 = load i32, ptr %46, align 4, !tbaa !5
  %700 = load <2 x float>, ptr %47, align 4
  %701 = load <2 x float>, ptr %48, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %700, <2 x float> %701, i32 noundef %699, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %46) #9
  br label %702

702:                                              ; preds = %694, %679
  %703 = load i32, ptr %6, align 4, !tbaa !5
  %704 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %703, i32 noundef %704)
  %705 = load i32, ptr %7, align 4, !tbaa !5
  %706 = and i32 %705, 512
  %707 = icmp ne i32 %706, 0
  br i1 %707, label %708, label %725

708:                                              ; preds = %702
  %709 = load ptr, ptr %10, align 8, !tbaa !9
  %710 = getelementptr inbounds %struct.ImGuiWindow, ptr %709, i32 0, i32 72
  %711 = load ptr, ptr %710, align 8, !tbaa !123
  %712 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %713 = load float, ptr %712, align 4, !tbaa !105
  %714 = load float, ptr %19, align 4, !tbaa !44
  %715 = fneg float %714
  %716 = call float @llvm.fmuladd.f32(float %715, float 5.000000e-01, float %713)
  %717 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %718 = load float, ptr %717, align 4, !tbaa !95
  %719 = load ptr, ptr %12, align 8, !tbaa !9
  %720 = getelementptr inbounds %struct.ImGuiContext, ptr %719, i32 0, i32 6
  %721 = load float, ptr %720, align 8, !tbaa !50
  %722 = call float @llvm.fmuladd.f32(float %721, float 5.000000e-01, float %718)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %49, float noundef %716, float noundef %722)
  %723 = load i32, ptr %38, align 4, !tbaa !5
  %724 = load <2 x float>, ptr %49, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %711, <2 x float> %724, i32 noundef %723)
  br label %752

725:                                              ; preds = %702
  %726 = load i8, ptr %25, align 1, !tbaa !42, !range !40, !noundef !41
  %727 = trunc i8 %726 to i1
  br i1 %727, label %751, label %728

728:                                              ; preds = %725
  %729 = load ptr, ptr %10, align 8, !tbaa !9
  %730 = getelementptr inbounds %struct.ImGuiWindow, ptr %729, i32 0, i32 72
  %731 = load ptr, ptr %730, align 8, !tbaa !123
  %732 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %733 = load float, ptr %732, align 4, !tbaa !105
  %734 = load float, ptr %19, align 4, !tbaa !44
  %735 = fsub float %733, %734
  %736 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %737 = load float, ptr %736, align 4, !tbaa !105
  %738 = fadd float %735, %737
  %739 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %740 = load float, ptr %739, align 4, !tbaa !95
  %741 = load ptr, ptr %12, align 8, !tbaa !9
  %742 = getelementptr inbounds %struct.ImGuiContext, ptr %741, i32 0, i32 6
  %743 = load float, ptr %742, align 8, !tbaa !50
  %744 = call float @llvm.fmuladd.f32(float %743, float 0x3FC3333340000000, float %740)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %50, float noundef %738, float noundef %744)
  %745 = load i32, ptr %38, align 4, !tbaa !5
  %746 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %747 = trunc i8 %746 to i1
  %748 = zext i1 %747 to i64
  %749 = select i1 %747, i32 3, i32 1
  %750 = load <2 x float>, ptr %50, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %731, <2 x float> %750, i32 noundef %745, i32 noundef %749, float noundef 0x3FE6666660000000)
  br label %751

751:                                              ; preds = %728, %725
  br label %752

752:                                              ; preds = %751, %708
  %753 = load ptr, ptr %12, align 8, !tbaa !9
  %754 = getelementptr inbounds %struct.ImGuiContext, ptr %753, i32 0, i32 209
  %755 = load i8, ptr %754, align 4, !tbaa !124, !range !40, !noundef !41
  %756 = trunc i8 %755 to i1
  br i1 %756, label %757, label %758

757:                                              ; preds = %752
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.145, ptr noundef null)
  br label %758

758:                                              ; preds = %757, %752
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %22, i64 8, i1 false), !tbaa.struct !43
  %759 = load ptr, ptr %8, align 8, !tbaa !9
  %760 = load ptr, ptr %9, align 8, !tbaa !9
  %761 = load <2 x float>, ptr %51, align 4
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %761, ptr noundef %759, ptr noundef %760, i1 noundef zeroext false)
  br label %762

762:                                              ; preds = %758, %672
  %763 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %764 = trunc i8 %763 to i1
  br i1 %764, label %765, label %771

765:                                              ; preds = %762
  %766 = load i32, ptr %7, align 4, !tbaa !5
  %767 = and i32 %766, 8
  %768 = icmp ne i32 %767, 0
  br i1 %768, label %771, label %769

769:                                              ; preds = %765
  %770 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %770)
  br label %771

771:                                              ; preds = %769, %765, %762
  %772 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %773 = trunc i8 %772 to i1
  store i1 %773, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #9
  br label %774

774:                                              ; preds = %771, %321
  call void @llvm.lifetime.end.p0(i64 1, ptr %27) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %26) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %25) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %24) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %18) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #9
  br label %775

775:                                              ; preds = %774, %57
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #9
  %776 = load i1, ptr %5, align 1
  ret i1 %776
}

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef, i32 noundef) #8

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) #8

declare void @_ZN5ImGui20NavMoveRequestCancelEv() #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !15, i64 147}
!12 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !6, i64 8, !6, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !14, i64 72, !14, i64 76, !6, i64 80, !6, i64 84, !6, i64 88, !13, i64 92, !13, i64 100, !13, i64 108, !13, i64 116, !13, i64 124, !13, i64 132, !15, i64 140, !15, i64 141, !15, i64 142, !15, i64 143, !15, i64 144, !15, i64 145, !15, i64 146, !15, i64 147, !15, i64 148, !15, i64 149, !15, i64 150, !15, i64 151, !15, i64 152, !7, i64 153, !16, i64 154, !16, i64 156, !16, i64 158, !16, i64 160, !6, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !15, i64 171, !6, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !6, i64 180, !6, i64 181, !6, i64 182, !13, i64 184, !13, i64 192, !17, i64 200, !18, i64 216, !24, i64 448, !24, i64 464, !24, i64 480, !24, i64 496, !24, i64 512, !24, i64 528, !24, i64 544, !25, i64 560, !25, i64 564, !6, i64 568, !14, i64 572, !14, i64 576, !26, i64 584, !28, i64 600, !14, i64 616, !6, i64 620, !10, i64 624, !29, i64 632, !10, i64 832, !10, i64 840, !10, i64 848, !10, i64 856, !10, i64 864, !10, i64 872, !10, i64 880, !7, i64 888, !7, i64 896, !6, i64 928, !6, i64 932, !15, i64 936}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !6, i64 0, !6, i64 4, !10, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !19, i64 64, !19, i64 68, !19, i64 72, !13, i64 76, !20, i64 84, !16, i64 88, !16, i64 90, !6, i64 92, !15, i64 96, !15, i64 97, !15, i64 98, !13, i64 100, !21, i64 108, !6, i64 136, !6, i64 140, !22, i64 144, !10, i64 160, !10, i64 168, !6, i64 176, !6, i64 180, !6, i64 184, !14, i64 188, !14, i64 192, !23, i64 200, !23, i64 216}
!19 = !{!"_ZTS6ImVec1", !14, i64 0}
!20 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!21 = !{!"_ZTS16ImGuiMenuColumns", !6, i64 0, !6, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !6, i64 0, !6, i64 4, !10, i64 8}
!23 = !{!"_ZTS8ImVectorIfE", !6, i64 0, !6, i64 4, !10, i64 8}
!24 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!25 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !6, i64 0, !6, i64 4, !10, i64 8}
!28 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !6, i64 0, !6, i64 4, !10, i64 8}
!29 = !{!"_ZTS10ImDrawList", !30, i64 0, !31, i64 16, !32, i64 32, !6, i64 48, !6, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !33, i64 88, !34, i64 104, !35, i64 120, !36, i64 136, !38, i64 168, !14, i64 192}
!30 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !6, i64 0, !6, i64 4, !10, i64 8}
!31 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !10, i64 8}
!32 = !{!"_ZTS8ImVectorI10ImDrawVertE", !6, i64 0, !6, i64 4, !10, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec4E", !6, i64 0, !6, i64 4, !10, i64 8}
!34 = !{!"_ZTS8ImVectorIPvE", !6, i64 0, !6, i64 4, !10, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec2E", !6, i64 0, !6, i64 4, !10, i64 8}
!36 = !{!"_ZTS15ImDrawCmdHeader", !37, i64 0, !10, i64 16, !6, i64 24}
!37 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!38 = !{!"_ZTS18ImDrawListSplitter", !6, i64 0, !6, i64 4, !39, i64 8}
!39 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !6, i64 0, !6, i64 4, !10, i64 8}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!15, !15, i64 0}
!43 = !{i64 0, i64 4, !44, i64 4, i64 4, !44}
!44 = !{!14, !14, i64 0}
!45 = !{!46, !14, i64 60}
!46 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !6, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !6, i64 148, !13, i64 152, !13, i64 160, !13, i64 168, !13, i64 176, !14, i64 184, !15, i64 188, !15, i64 189, !15, i64 190, !14, i64 192, !14, i64 196, !7, i64 200}
!47 = !{!12, !14, i64 272}
!48 = !{!46, !14, i64 64}
!49 = !{!12, !14, i64 260}
!50 = !{!51, !14, i64 6544}
!51 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !52, i64 8, !46, i64 5488, !10, i64 6536, !14, i64 6544, !14, i64 6548, !53, i64 6552, !54, i64 7064, !6, i64 7072, !6, i64 7076, !6, i64 7080, !15, i64 7084, !15, i64 7085, !15, i64 7086, !15, i64 7087, !15, i64 7088, !10, i64 7096, !22, i64 7104, !22, i64 7120, !22, i64 7136, !55, i64 7152, !26, i64 7168, !6, i64 7184, !13, i64 7188, !10, i64 7200, !10, i64 7208, !10, i64 7216, !10, i64 7224, !10, i64 7232, !13, i64 7240, !14, i64 7248, !6, i64 7252, !6, i64 7256, !6, i64 7260, !15, i64 7264, !15, i64 7265, !15, i64 7266, !15, i64 7267, !14, i64 7268, !14, i64 7272, !6, i64 7276, !6, i64 7280, !14, i64 7284, !15, i64 7288, !15, i64 7289, !15, i64 7290, !15, i64 7291, !15, i64 7292, !15, i64 7293, !15, i64 7294, !6, i64 7296, !6, i64 7300, !56, i64 7304, !13, i64 7312, !10, i64 7320, !57, i64 7328, !6, i64 7332, !6, i64 7336, !15, i64 7340, !15, i64 7341, !10, i64 7344, !6, i64 7352, !14, i64 7356, !6, i64 7360, !58, i64 7364, !59, i64 7384, !60, i64 7448, !61, i64 7560, !62, i64 7576, !63, i64 7592, !17, i64 7608, !64, i64 7624, !65, i64 7640, !66, i64 7656, !66, i64 7672, !6, i64 7688, !67, i64 7696, !10, i64 7712, !6, i64 7720, !6, i64 7724, !6, i64 7728, !6, i64 7732, !6, i64 7736, !6, i64 7740, !6, i64 7744, !6, i64 7748, !6, i64 7752, !6, i64 7756, !6, i64 7760, !6, i64 7764, !57, i64 7768, !20, i64 7772, !15, i64 7776, !15, i64 7777, !15, i64 7778, !15, i64 7779, !15, i64 7780, !15, i64 7781, !15, i64 7782, !6, i64 7784, !24, i64 7788, !15, i64 7804, !15, i64 7805, !15, i64 7806, !6, i64 7808, !6, i64 7812, !6, i64 7816, !6, i64 7820, !6, i64 7824, !6, i64 7828, !24, i64 7832, !24, i64 7848, !6, i64 7864, !6, i64 7868, !6, i64 7872, !68, i64 7880, !68, i64 7928, !68, i64 7976, !68, i64 8024, !10, i64 8072, !10, i64 8080, !10, i64 8088, !14, i64 8096, !14, i64 8100, !15, i64 8104, !14, i64 8108, !6, i64 8112, !15, i64 8116, !15, i64 8117, !15, i64 8118, !6, i64 8120, !6, i64 8124, !6, i64 8128, !69, i64 8136, !24, i64 8200, !6, i64 8216, !6, i64 8220, !14, i64 8224, !6, i64 8228, !6, i64 8232, !6, i64 8236, !6, i64 8240, !70, i64 8248, !7, i64 8264, !6, i64 8280, !71, i64 8288, !10, i64 8304, !6, i64 8312, !72, i64 8320, !73, i64 8336, !23, i64 8376, !39, i64 8392, !10, i64 8408, !75, i64 8416, !77, i64 8456, !78, i64 8472, !13, i64 8488, !79, i64 8496, !83, i64 12216, !6, i64 12328, !6, i64 12332, !14, i64 12336, !14, i64 12340, !6, i64 12344, !37, i64 12348, !85, i64 12364, !14, i64 12412, !15, i64 12416, !15, i64 12417, !14, i64 12420, !14, i64 12424, !14, i64 12428, !14, i64 12432, !16, i64 12436, !16, i64 12438, !14, i64 12440, !80, i64 12448, !17, i64 12464, !13, i64 12480, !13, i64 12488, !7, i64 12496, !15, i64 12497, !14, i64 12500, !86, i64 12504, !87, i64 12520, !88, i64 12536, !89, i64 12552, !90, i64 12568, !6, i64 12584, !15, i64 12588, !91, i64 12592, !10, i64 12600, !86, i64 12608, !10, i64 12624, !10, i64 12632, !14, i64 12640, !15, i64 12644, !6, i64 12648, !6, i64 12652, !6, i64 12656, !15, i64 12660, !6, i64 12664, !92, i64 12668, !93, i64 12688, !7, i64 12720, !6, i64 13200, !6, i64 13204, !14, i64 13208, !6, i64 13212, !6, i64 13216, !6, i64 13220, !7, i64 13224}
!52 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !10, i64 24, !10, i64 32, !14, i64 40, !14, i64 44, !14, i64 48, !7, i64 52, !14, i64 140, !14, i64 144, !10, i64 152, !10, i64 160, !14, i64 168, !15, i64 172, !10, i64 176, !13, i64 184, !15, i64 192, !15, i64 193, !15, i64 194, !15, i64 195, !15, i64 196, !15, i64 197, !14, i64 200, !10, i64 208, !10, i64 216, !10, i64 224, !10, i64 232, !10, i64 240, !10, i64 248, !10, i64 256, !10, i64 264, !10, i64 272, !10, i64 280, !13, i64 288, !7, i64 296, !14, i64 304, !14, i64 308, !15, i64 312, !15, i64 313, !15, i64 314, !15, i64 315, !7, i64 316, !7, i64 828, !15, i64 908, !15, i64 909, !15, i64 910, !15, i64 911, !15, i64 912, !15, i64 913, !15, i64 914, !14, i64 916, !6, i64 920, !6, i64 924, !6, i64 928, !6, i64 932, !6, i64 936, !13, i64 940, !15, i64 948, !6, i64 952, !6, i64 956, !13, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1068, !7, i64 1078, !7, i64 1083, !7, i64 1088, !7, i64 1096, !7, i64 1116, !7, i64 1136, !7, i64 1176, !7, i64 1196, !7, i64 3244, !7, i64 5292, !7, i64 5372, !14, i64 5452, !15, i64 5456, !16, i64 5458, !31, i64 5464}
!53 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !10, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !37, i64 28, !6, i64 44, !7, i64 48, !14, i64 432, !7, i64 436, !10, i64 504}
!54 = !{!"double", !7, i64 0}
!55 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!56 = !{!"long long", !7, i64 0}
!57 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!58 = !{!"_ZTS17ImGuiNextItemData", !6, i64 0, !14, i64 4, !6, i64 8, !6, i64 12, !15, i64 16}
!59 = !{!"_ZTS17ImGuiLastItemData", !6, i64 0, !6, i64 4, !6, i64 8, !24, i64 12, !24, i64 28, !24, i64 44}
!60 = !{!"_ZTS19ImGuiNextWindowData", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !15, i64 56, !24, i64 60, !10, i64 80, !10, i64 88, !14, i64 96, !13, i64 100}
!61 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !6, i64 0, !6, i64 4, !10, i64 8}
!62 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !6, i64 0, !6, i64 4, !10, i64 8}
!63 = !{!"_ZTS8ImVectorIP6ImFontE", !6, i64 0, !6, i64 4, !10, i64 8}
!64 = !{!"_ZTS8ImVectorIiE", !6, i64 0, !6, i64 4, !10, i64 8}
!65 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!66 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!67 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !6, i64 0, !6, i64 4, !10, i64 8}
!68 = !{!"_ZTS16ImGuiNavItemData", !10, i64 0, !6, i64 8, !6, i64 12, !24, i64 16, !6, i64 32, !14, i64 36, !14, i64 40, !14, i64 44}
!69 = !{!"_ZTS12ImGuiPayload", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!70 = !{!"_ZTS8ImVectorIhE", !6, i64 0, !6, i64 4, !10, i64 8}
!71 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!72 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!73 = !{!"_ZTS6ImPoolI10ImGuiTableE", !74, i64 0, !26, i64 16, !6, i64 32, !6, i64 36}
!74 = !{!"_ZTS8ImVectorI10ImGuiTableE", !6, i64 0, !6, i64 4, !10, i64 8}
!75 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !76, i64 0, !26, i64 16, !6, i64 32, !6, i64 36}
!76 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !6, i64 0, !6, i64 4, !10, i64 8}
!77 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !6, i64 0, !6, i64 4, !10, i64 8}
!78 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !6, i64 0, !6, i64 4, !10, i64 8}
!79 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !6, i64 4, !6, i64 8, !31, i64 16, !80, i64 32, !80, i64 48, !15, i64 64, !6, i64 68, !14, i64 72, !81, i64 76, !14, i64 3704, !15, i64 3708, !15, i64 3709, !15, i64 3710, !6, i64 3712}
!80 = !{!"_ZTS8ImVectorIcE", !6, i64 0, !6, i64 4, !10, i64 8}
!81 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !6, i64 0, !6, i64 4, !6, i64 8, !7, i64 12, !6, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !14, i64 28, !82, i64 32}
!82 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !6, i64 3588, !6, i64 3592}
!83 = !{!"_ZTS6ImFont", !23, i64 0, !14, i64 16, !14, i64 20, !31, i64 24, !84, i64 40, !10, i64 56, !10, i64 64, !10, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !14, i64 92, !14, i64 96, !14, i64 100, !6, i64 104, !7, i64 108}
!84 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !6, i64 0, !6, i64 4, !10, i64 8}
!85 = !{!"_ZTS21ImGuiComboPreviewData", !24, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !6, i64 44}
!86 = !{!"_ZTS15ImGuiTextBuffer", !80, i64 0}
!87 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !6, i64 0, !6, i64 4, !10, i64 8}
!88 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !80, i64 0}
!89 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !80, i64 0}
!90 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !6, i64 0, !6, i64 4, !10, i64 8}
!91 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!92 = !{!"_ZTS18ImGuiMetricsConfig", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !15, i64 4, !15, i64 5, !6, i64 8, !6, i64 12}
!93 = !{!"_ZTS14ImGuiStackTool", !6, i64 0, !6, i64 4, !6, i64 8, !94, i64 16}
!94 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !6, i64 0, !6, i64 4, !10, i64 8}
!95 = !{!13, !14, i64 4}
!96 = !{!12, !14, i64 496}
!97 = !{!12, !14, i64 216}
!98 = !{!24, !14, i64 0}
!99 = !{!12, !14, i64 220}
!100 = !{!24, !14, i64 4}
!101 = !{!12, !14, i64 504}
!102 = !{!24, !14, i64 8}
!103 = !{!24, !14, i64 12}
!104 = !{!12, !14, i64 64}
!105 = !{!13, !14, i64 0}
!106 = !{i64 0, i64 4, !44, i64 4, i64 4, !44, i64 8, i64 4, !44, i64 12, i64 4, !44}
!107 = !{!46, !14, i64 76}
!108 = !{!51, !15, i64 7776}
!109 = !{!12, !6, i64 352}
!110 = !{!12, !6, i64 356}
!111 = !{!51, !6, i64 7392}
!112 = !{!46, !14, i64 100}
!113 = !{!51, !14, i64 296}
!114 = !{!51, !10, i64 7208}
!115 = !{!51, !6, i64 8240}
!116 = !{!51, !6, i64 7728}
!117 = !{!51, !15, i64 7779}
!118 = !{!16, !16, i64 0}
!119 = !{!51, !6, i64 7720}
!120 = !{!51, !6, i64 7820}
!121 = !{!12, !10, i64 376}
!122 = !{!46, !14, i64 68}
!123 = !{!12, !10, i64 624}
!124 = !{!51, !15, i64 12588}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [98 x i8], align 1
@.str.143 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.144 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #4

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) local_unnamed_addr #4

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #4

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #4

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #4

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #4

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #6

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #4

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #4

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #4

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare void @_ZN5ImGui19SetItemAllowOverlapEv() local_unnamed_addr #4

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) local_unnamed_addr #6 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImRect, align 8
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImRect, align 4
  %11 = alloca i8, align 1
  %12 = alloca i8, align 1
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 8
  %17 = alloca %struct.ImVec2, align 8
  %18 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %19 = getelementptr inbounds i8, ptr %18, i64 147
  %20 = load i8, ptr %19, align 1, !tbaa !5, !range !38, !noundef !39
  %21 = trunc nuw i8 %20 to i1
  br i1 %21, label %322, label %22

22:                                               ; preds = %4
  %23 = load ptr, ptr @GImGui, align 8, !tbaa !40
  %24 = and i32 %1, 2
  %.not = icmp eq i32 %24, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #9
  %25 = and i32 %1, 1026
  %or.cond = icmp eq i32 %25, 0
  %26 = getelementptr inbounds i8, ptr %23, i64 5548
  br i1 %or.cond, label %29, label %27

27:                                               ; preds = %22
  %28 = load i64, ptr %26, align 4
  store i64 %28, ptr %5, align 8
  br label %36

29:                                               ; preds = %22
  %30 = load float, ptr %26, align 4, !tbaa !41
  %31 = getelementptr inbounds i8, ptr %18, i64 272
  %32 = load float, ptr %31, align 8, !tbaa !43
  %33 = getelementptr inbounds i8, ptr %23, i64 5552
  %34 = load float, ptr %33, align 4, !tbaa !44
  %35 = tail call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %32, float noundef %34)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef %30, float noundef %35)
  br label %36

36:                                               ; preds = %29, %27
  %.not179 = icmp eq ptr %3, null
  br i1 %.not179, label %37, label %39

37:                                               ; preds = %36
  %38 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %2, ptr noundef null)
  br label %39

39:                                               ; preds = %37, %36
  %.0167 = phi ptr [ %3, %36 ], [ %38, %37 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #9
  %40 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %2, ptr noundef %.0167, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %40, ptr %6, align 8
  %41 = getelementptr inbounds i8, ptr %18, i64 216
  %42 = getelementptr inbounds i8, ptr %18, i64 260
  %43 = load float, ptr %42, align 4, !tbaa !45
  %44 = getelementptr inbounds i8, ptr %23, i64 6544
  %45 = load float, ptr %44, align 8, !tbaa !46
  %46 = getelementptr inbounds i8, ptr %23, i64 5548
  %47 = getelementptr inbounds i8, ptr %23, i64 5552
  %48 = load float, ptr %47, align 4, !tbaa !44
  %49 = call float @llvm.fmuladd.f32(float %48, float 2.000000e+00, float %45)
  %50 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %43, float noundef %49)
  %51 = extractelement <2 x float> %40, i64 1
  %52 = getelementptr inbounds i8, ptr %5, i64 4
  %53 = load float, ptr %52, align 4, !tbaa !91
  %54 = call float @llvm.fmuladd.f32(float %53, float 2.000000e+00, float %51)
  %55 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %50, float noundef %54)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %7) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %7)
  %56 = and i32 %1, 4096
  %.not180 = icmp eq i32 %56, 0
  %57 = getelementptr inbounds i8, ptr %18, i64 496
  %.in = select i1 %.not180, ptr %41, ptr %57
  %58 = load float, ptr %.in, align 8, !tbaa !92
  store float %58, ptr %7, align 8, !tbaa !93
  %59 = getelementptr inbounds i8, ptr %18, i64 220
  %60 = load float, ptr %59, align 4, !tbaa !94
  %61 = getelementptr inbounds i8, ptr %7, i64 4
  store float %60, ptr %61, align 4, !tbaa !95
  %62 = getelementptr inbounds i8, ptr %18, i64 504
  %63 = load float, ptr %62, align 8, !tbaa !96
  %64 = getelementptr inbounds i8, ptr %7, i64 8
  store float %63, ptr %64, align 8, !tbaa !97
  %65 = fadd float %55, %60
  %66 = getelementptr inbounds i8, ptr %7, i64 12
  store float %65, ptr %66, align 4, !tbaa !98
  %67 = extractelement <2 x float> %40, i64 0
  br i1 %.not, label %79, label %68

68:                                               ; preds = %39
  %69 = getelementptr inbounds i8, ptr %18, i64 64
  %70 = load float, ptr %69, align 8, !tbaa !99
  %71 = call float @llvm.fmuladd.f32(float %70, float 5.000000e-01, float -1.000000e+00)
  %72 = fptosi float %71 to i32
  %73 = sitofp i32 %72 to float
  %74 = fsub float %58, %73
  store float %74, ptr %7, align 8, !tbaa !93
  %75 = fmul float %70, 5.000000e-01
  %76 = fptosi float %75 to i32
  %77 = sitofp i32 %76 to float
  %78 = fadd float %63, %77
  store float %78, ptr %64, align 8, !tbaa !97
  br label %79

79:                                               ; preds = %68, %39
  %.v = phi float [ 3.000000e+00, %68 ], [ 2.000000e+00, %39 ]
  %80 = load float, ptr %44, align 8, !tbaa !46
  %81 = load float, ptr %5, align 8
  %82 = fmul float %.v, %81
  %83 = fadd float %80, %82
  %84 = load float, ptr %52, align 4, !tbaa !91
  %85 = getelementptr inbounds i8, ptr %18, i64 272
  %86 = load float, ptr %85, align 8, !tbaa !43
  %87 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %84, float noundef %86)
  %88 = load float, ptr %44, align 8, !tbaa !46
  %89 = fcmp ogt float %67, 0.000000e+00
  %90 = load float, ptr %5, align 8
  %91 = call float @llvm.fmuladd.f32(float %90, float 2.000000e+00, float %67)
  %92 = select i1 %89, float %91, float 0.000000e+00
  %93 = fadd float %88, %92
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #9
  %94 = load float, ptr %41, align 8, !tbaa !100
  %95 = fadd float %83, %94
  %96 = load float, ptr %59, align 4, !tbaa !94
  %97 = fadd float %87, %96
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %95, float noundef %97)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %93, float noundef %55)
  %98 = load float, ptr %52, align 4, !tbaa !91
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %98)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %10, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !101
  %99 = and i32 %1, 6146
  %or.cond198 = icmp eq i32 %99, 0
  br i1 %or.cond198, label %100, label %107

100:                                              ; preds = %79
  %101 = load float, ptr %7, align 8, !tbaa !93
  %102 = fadd float %93, %101
  %103 = getelementptr inbounds i8, ptr %23, i64 5564
  %104 = load float, ptr %103, align 4, !tbaa !102
  %105 = call float @llvm.fmuladd.f32(float %104, float 2.000000e+00, float %102)
  %106 = getelementptr inbounds i8, ptr %10, i64 8
  store float %105, ptr %106, align 4, !tbaa !97
  br label %107

107:                                              ; preds = %100, %79
  %108 = and i32 %1, 256
  %.not181 = icmp eq i32 %108, 0
  %109 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef %0, i32 noundef %1)
  br i1 %109, label %110, label %123

110:                                              ; preds = %107
  %111 = getelementptr inbounds i8, ptr %23, i64 7776
  %112 = load i8, ptr %111, align 8, !tbaa !103, !range !38, !noundef !39
  %113 = trunc nuw i8 %112 to i1
  %114 = and i32 %1, 8200
  %115 = icmp ne i32 %114, 8192
  %or.cond200.not = or i1 %115, %113
  br i1 %or.cond200.not, label %123, label %116

116:                                              ; preds = %110
  %117 = getelementptr inbounds i8, ptr %18, i64 352
  %118 = load i32, ptr %117, align 8, !tbaa !104
  %119 = shl nuw i32 1, %118
  %120 = getelementptr inbounds i8, ptr %18, i64 356
  %121 = load i32, ptr %120, align 4, !tbaa !105
  %122 = or i32 %121, %119
  store i32 %122, ptr %120, align 4, !tbaa !105
  br label %123

123:                                              ; preds = %116, %110, %107
  %124 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null, i32 noundef 0)
  %125 = getelementptr inbounds i8, ptr %23, i64 7392
  %126 = load i32, ptr %125, align 8, !tbaa !106
  %127 = or i32 %126, 2
  store i32 %127, ptr %125, align 8, !tbaa !106
  %128 = getelementptr inbounds i8, ptr %23, i64 7428
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %128, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !101
  br i1 %124, label %132, label %129

129:                                              ; preds = %123
  %130 = and i32 %1, 8
  %.not184 = icmp eq i32 %130, 0
  %or.cond201 = and i1 %.not184, %109
  br i1 %or.cond201, label %131, label %321

131:                                              ; preds = %129
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %321

132:                                              ; preds = %123
  %133 = and i32 %1, 4
  %.not185 = icmp eq i32 %133, 0
  %spec.select = shl nuw nsw i32 %133, 10
  %134 = or disjoint i32 %spec.select, 512
  %.1170 = select i1 %.not181, i32 %134, i32 %spec.select
  %135 = load float, ptr %8, align 8, !tbaa !107
  %136 = fsub float %135, %83
  %137 = getelementptr inbounds i8, ptr %23, i64 5588
  %138 = load float, ptr %137, align 4, !tbaa !108
  %139 = fsub float %136, %138
  %140 = getelementptr inbounds i8, ptr %23, i64 296
  %141 = load float, ptr %140, align 8, !tbaa !109
  %142 = fcmp ult float %141, %139
  br i1 %142, label %.thread222, label %144

.thread222:                                       ; preds = %132
  %143 = or disjoint i32 %.1170, 65536
  br label %156

144:                                              ; preds = %132
  %145 = load float, ptr %5, align 8, !tbaa !107
  %146 = load float, ptr %44, align 8, !tbaa !46
  %147 = call float @llvm.fmuladd.f32(float %145, float 2.000000e+00, float %146)
  %148 = fadd float %136, %147
  %149 = fadd float %138, %148
  %150 = fcmp olt float %141, %149
  %151 = or disjoint i32 %.1170, 65536
  br i1 %150, label %152, label %156

152:                                              ; preds = %144
  %153 = getelementptr inbounds i8, ptr %23, i64 7208
  %154 = load ptr, ptr %153, align 8, !tbaa !110
  %.not186 = icmp eq ptr %18, %154
  %.2 = select i1 %.not186, i32 %.1170, i32 %151
  %155 = or disjoint i32 %.2, 16
  br label %162

156:                                              ; preds = %.thread222, %144
  %.2226 = phi i32 [ %143, %.thread222 ], [ %151, %144 ]
  %157 = and i32 %1, 64
  %.not187 = icmp eq i32 %157, 0
  br i1 %.not187, label %160, label %158

158:                                              ; preds = %156
  %159 = or disjoint i32 %.2226, 288
  br label %162

160:                                              ; preds = %156
  %161 = or disjoint i32 %.2226, 32
  br label %162

162:                                              ; preds = %158, %160, %152
  %163 = phi i1 [ true, %152 ], [ false, %158 ], [ false, %160 ]
  %.3 = phi i32 [ %155, %152 ], [ %159, %158 ], [ %161, %160 ]
  %164 = and i32 %1, 1
  %.not188 = icmp ne i32 %164, 0
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #9
  %165 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef nonnull %11, ptr noundef nonnull %12, i32 noundef %.3)
  br i1 %.not181, label %166, label %221

166:                                              ; preds = %162
  br i1 %165, label %167, label %.critedge

167:                                              ; preds = %166
  %168 = getelementptr inbounds i8, ptr %23, i64 8240
  %169 = load i32, ptr %168, align 8, !tbaa !111
  %.not189 = icmp eq i32 %169, %0
  br i1 %.not189, label %194, label %170

170:                                              ; preds = %167
  %171 = and i32 %1, 192
  %172 = icmp eq i32 %171, 0
  br i1 %172, label %177, label %173

173:                                              ; preds = %170
  %174 = getelementptr inbounds i8, ptr %23, i64 7728
  %175 = load i32, ptr %174, align 8, !tbaa !112
  %176 = icmp eq i32 %175, %0
  br i1 %176, label %177, label %178

177:                                              ; preds = %173, %170
  br label %178

178:                                              ; preds = %177, %173
  %.0171 = phi i8 [ 1, %177 ], [ 0, %173 ]
  %179 = and i32 %1, 128
  %.not191 = icmp eq i32 %179, 0
  br i1 %.not191, label %188, label %180

180:                                              ; preds = %178
  br i1 %163, label %181, label %185

181:                                              ; preds = %180
  %182 = getelementptr inbounds i8, ptr %23, i64 7779
  %183 = load i8, ptr %182, align 1, !tbaa !113, !range !38, !noundef !39
  %184 = xor i8 %183, 1
  br label %185

185:                                              ; preds = %181, %180
  %186 = phi i8 [ 0, %180 ], [ %184, %181 ]
  %187 = or i8 %186, %.0171
  br label %188

188:                                              ; preds = %185, %178
  %.1172 = phi i8 [ %187, %185 ], [ %.0171, %178 ]
  %189 = and i32 %1, 64
  %.not192 = icmp eq i32 %189, 0
  br i1 %.not192, label %.critedge, label %190

190:                                              ; preds = %188
  %191 = getelementptr inbounds i8, ptr %23, i64 1066
  %192 = load i16, ptr %191, align 2, !tbaa !114
  %193 = icmp eq i16 %192, 2
  %spec.select203 = select i1 %193, i8 1, i8 %.1172
  br label %.critedge

194:                                              ; preds = %167
  %195 = and i32 %.3, 512
  %.not190 = icmp eq i32 %195, 0
  br i1 %.not190, label %196, label %197

196:                                              ; preds = %194
  call void @__assert_fail(ptr noundef nonnull @.str.143, ptr noundef nonnull @.str.2, i32 noundef 5985, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

197:                                              ; preds = %194
  %not. = xor i1 %109, true
  %spec.select204 = zext i1 %not. to i8
  br label %.critedge

.critedge:                                        ; preds = %197, %190, %166, %188
  %.2173 = phi i8 [ %.1172, %188 ], [ %spec.select203, %190 ], [ %spec.select204, %197 ], [ 0, %166 ]
  %198 = getelementptr inbounds i8, ptr %23, i64 7720
  %199 = load i32, ptr %198, align 8, !tbaa !115
  %200 = icmp eq i32 %199, %0
  br i1 %200, label %201, label %206

201:                                              ; preds = %.critedge
  %202 = getelementptr inbounds i8, ptr %23, i64 7820
  %203 = load i32, ptr %202, align 4, !tbaa !116
  %204 = icmp eq i32 %203, 0
  %brmerge207.not = and i1 %109, %204
  br i1 %brmerge207.not, label %205, label %.thread227

205:                                              ; preds = %201
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  %.pre = load i32, ptr %198, align 8, !tbaa !115
  br label %206

206:                                              ; preds = %205, %.critedge
  %207 = phi i32 [ %.pre, %205 ], [ %199, %.critedge ]
  %.3174 = phi i8 [ 1, %205 ], [ %.2173, %.critedge ]
  %208 = icmp eq i32 %207, %0
  br i1 %208, label %.thread227, label %212

.thread227:                                       ; preds = %201, %206
  %.3174230 = phi i8 [ %.3174, %206 ], [ %.2173, %201 ]
  %209 = getelementptr inbounds i8, ptr %23, i64 7820
  %210 = load i32, ptr %209, align 4, !tbaa !116
  %211 = icmp ne i32 %210, 1
  %brmerge209 = or i1 %109, %211
  br i1 %brmerge209, label %212, label %.thread

.thread:                                          ; preds = %.thread227
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %214

212:                                              ; preds = %.thread227, %206
  %.3174229 = phi i8 [ %.3174230, %.thread227 ], [ %.3174, %206 ]
  %213 = trunc nuw i8 %.3174229 to i1
  br i1 %213, label %214, label %221

214:                                              ; preds = %.thread, %212
  %215 = xor i1 %109, true
  %216 = getelementptr inbounds i8, ptr %18, i64 376
  %217 = load ptr, ptr %216, align 8, !tbaa !117
  %218 = zext i1 %215 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %217, i32 noundef %0, i32 noundef %218)
  %219 = load i32, ptr %125, align 8, !tbaa !106
  %220 = or i32 %219, 16
  store i32 %220, ptr %125, align 8, !tbaa !106
  br label %221

221:                                              ; preds = %212, %214, %162
  %.0168.in = phi i1 [ %109, %162 ], [ %215, %214 ], [ %109, %212 ]
  br i1 %.not185, label %223, label %222

222:                                              ; preds = %221
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %223

223:                                              ; preds = %221, %222
  %224 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  br i1 %.not, label %276, label %225

225:                                              ; preds = %223
  %226 = load i8, ptr %12, align 1, !tbaa !118, !range !38, !noundef !39
  %227 = trunc nuw i8 %226 to i1
  %.pre218 = load i8, ptr %11, align 1, !tbaa !118, !range !38
  %228 = trunc nuw i8 %.pre218 to i1
  %.not231 = xor i1 %227, true
  %229 = select i1 %227, i1 %228, i1 false
  %.mux = select i1 %.not231, i1 %228, i1 false
  %230 = select i1 %.mux, i32 25, i32 24
  %231 = select i1 %229, i32 26, i32 %230
  %232 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %231, float noundef 1.000000e+00)
  %.sroa.04.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %64, align 8
  %233 = getelementptr inbounds i8, ptr %23, i64 5556
  %234 = load float, ptr %233, align 4, !tbaa !119
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef %232, i1 noundef zeroext true, float noundef %234)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %235 = and i32 %1, 512
  %.not194 = icmp eq i32 %235, 0
  br i1 %.not194, label %247, label %236

236:                                              ; preds = %225
  %237 = getelementptr inbounds i8, ptr %18, i64 624
  %238 = load ptr, ptr %237, align 8, !tbaa !120
  %239 = load float, ptr %8, align 8, !tbaa !107
  %240 = fneg float %83
  %241 = call float @llvm.fmuladd.f32(float %240, float 0x3FE3333340000000, float %239)
  %242 = getelementptr inbounds i8, ptr %8, i64 4
  %243 = load float, ptr %242, align 4, !tbaa !91
  %244 = load float, ptr %44, align 8, !tbaa !46
  %245 = call float @llvm.fmuladd.f32(float %244, float 5.000000e-01, float %243)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef %241, float noundef %245)
  %246 = load <2 x float>, ptr %13, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %238, <2 x float> %246, i32 noundef %224)
  br label %262

247:                                              ; preds = %225
  br i1 %.not181, label %248, label %259

248:                                              ; preds = %247
  %249 = getelementptr inbounds i8, ptr %18, i64 624
  %250 = load ptr, ptr %249, align 8, !tbaa !120
  %251 = load float, ptr %8, align 8, !tbaa !107
  %252 = fsub float %251, %83
  %253 = load float, ptr %5, align 8, !tbaa !107
  %254 = fadd float %252, %253
  %255 = getelementptr inbounds i8, ptr %8, i64 4
  %256 = load float, ptr %255, align 4, !tbaa !91
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %14, float noundef %254, float noundef %256)
  %257 = select i1 %.0168.in, i32 3, i32 1
  %258 = load <2 x float>, ptr %14, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %250, <2 x float> %258, i32 noundef %224, i32 noundef %257, float noundef 1.000000e+00)
  br label %262

259:                                              ; preds = %247
  %260 = load float, ptr %8, align 8, !tbaa !107
  %261 = fsub float %260, %83
  store float %261, ptr %8, align 8, !tbaa !107
  br label %262

262:                                              ; preds = %248, %259, %236
  %263 = and i32 %1, 1048576
  %.not195 = icmp eq i32 %263, 0
  br i1 %.not195, label %270, label %264

264:                                              ; preds = %262
  %265 = load float, ptr %44, align 8, !tbaa !46
  %266 = load float, ptr %46, align 4, !tbaa !41
  %267 = fadd float %265, %266
  %268 = load float, ptr %64, align 8, !tbaa !97
  %269 = fsub float %268, %267
  store float %269, ptr %64, align 8, !tbaa !97
  br label %270

270:                                              ; preds = %264, %262
  %271 = getelementptr inbounds i8, ptr %23, i64 12588
  %272 = load i8, ptr %271, align 4, !tbaa !121, !range !38, !noundef !39
  %273 = trunc nuw i8 %272 to i1
  br i1 %273, label %274, label %275

274:                                              ; preds = %270
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.144, ptr noundef nonnull @.str.144)
  br label %275

275:                                              ; preds = %274, %270
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %15) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %64, ptr noundef %2, ptr noundef %.0167, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %15, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %15) #9
  br label %317

276:                                              ; preds = %223
  %277 = load i8, ptr %11, align 1, !tbaa !118, !range !38, !noundef !39
  %278 = trunc nuw i8 %277 to i1
  %brmerge210 = or i1 %.not188, %278
  br i1 %brmerge210, label %279, label %284

279:                                              ; preds = %276
  %280 = load i8, ptr %12, align 1, !tbaa !118, !range !38, !noundef !39
  %brmerge215.demorgan217 = and i8 %280, %277
  %brmerge215.demorgan = trunc nuw i8 %brmerge215.demorgan217 to i1
  %281 = select i1 %278, i32 25, i32 24
  %282 = select i1 %brmerge215.demorgan, i32 26, i32 %281
  %283 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %282, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.01.0.copyload = load <2 x float>, ptr %64, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %283, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %284

284:                                              ; preds = %276, %279
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %285 = and i32 %1, 512
  %.not193 = icmp eq i32 %285, 0
  br i1 %.not193, label %297, label %286

286:                                              ; preds = %284
  %287 = getelementptr inbounds i8, ptr %18, i64 624
  %288 = load ptr, ptr %287, align 8, !tbaa !120
  %289 = load float, ptr %8, align 8, !tbaa !107
  %290 = fneg float %83
  %291 = call float @llvm.fmuladd.f32(float %290, float 5.000000e-01, float %289)
  %292 = getelementptr inbounds i8, ptr %8, i64 4
  %293 = load float, ptr %292, align 4, !tbaa !91
  %294 = load float, ptr %44, align 8, !tbaa !46
  %295 = call float @llvm.fmuladd.f32(float %294, float 5.000000e-01, float %293)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %291, float noundef %295)
  %296 = load <2 x float>, ptr %16, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %288, <2 x float> %296, i32 noundef %224)
  br label %311

297:                                              ; preds = %284
  br i1 %.not181, label %298, label %311

298:                                              ; preds = %297
  %299 = getelementptr inbounds i8, ptr %18, i64 624
  %300 = load ptr, ptr %299, align 8, !tbaa !120
  %301 = load float, ptr %8, align 8, !tbaa !107
  %302 = fsub float %301, %83
  %303 = load float, ptr %5, align 8, !tbaa !107
  %304 = fadd float %302, %303
  %305 = getelementptr inbounds i8, ptr %8, i64 4
  %306 = load float, ptr %305, align 4, !tbaa !91
  %307 = load float, ptr %44, align 8, !tbaa !46
  %308 = call float @llvm.fmuladd.f32(float %307, float 0x3FC3333340000000, float %306)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %304, float noundef %308)
  %309 = select i1 %.0168.in, i32 3, i32 1
  %310 = load <2 x float>, ptr %17, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %300, <2 x float> %310, i32 noundef %224, i32 noundef %309, float noundef 0x3FE6666660000000)
  br label %311

311:                                              ; preds = %297, %298, %286
  %312 = getelementptr inbounds i8, ptr %23, i64 12588
  %313 = load i8, ptr %312, align 4, !tbaa !121, !range !38, !noundef !39
  %314 = trunc nuw i8 %313 to i1
  br i1 %314, label %315, label %316

315:                                              ; preds = %311
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.145, ptr noundef null)
  br label %316

316:                                              ; preds = %315, %311
  %.sroa.0.0.copyload = load <2 x float>, ptr %8, align 8
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %.sroa.0.0.copyload, ptr noundef %2, ptr noundef %.0167, i1 noundef zeroext false)
  br label %317

317:                                              ; preds = %316, %275
  %318 = and i32 %1, 8
  %.not196 = icmp eq i32 %318, 0
  %or.cond211 = and i1 %.not196, %.0168.in
  br i1 %or.cond211, label %319, label %320

319:                                              ; preds = %317
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %320

320:                                              ; preds = %319, %317
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #9
  br label %321

321:                                              ; preds = %129, %131, %320
  %.0 = phi i1 [ %.0168.in, %320 ], [ true, %131 ], [ %109, %129 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %7) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #9
  br label %322

322:                                              ; preds = %4, %321
  %.1 = phi i1 [ %.0, %321 ], [ false, %4 ]
  ret i1 %.1
}

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef, i32 noundef) local_unnamed_addr #8

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN5ImGui20NavMoveRequestCancelEv() local_unnamed_addr #4

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 147}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !12, i64 72, !12, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !11, i64 92, !11, i64 100, !11, i64 108, !11, i64 116, !11, i64 124, !11, i64 132, !13, i64 140, !13, i64 141, !13, i64 142, !13, i64 143, !13, i64 144, !13, i64 145, !13, i64 146, !13, i64 147, !13, i64 148, !13, i64 149, !13, i64 150, !13, i64 151, !13, i64 152, !8, i64 153, !14, i64 154, !14, i64 156, !14, i64 158, !14, i64 160, !10, i64 164, !8, i64 168, !8, i64 169, !8, i64 170, !13, i64 171, !10, i64 172, !8, i64 176, !8, i64 177, !8, i64 178, !8, i64 179, !10, i64 180, !10, i64 181, !10, i64 182, !11, i64 184, !11, i64 192, !15, i64 200, !16, i64 216, !22, i64 448, !22, i64 464, !22, i64 480, !22, i64 496, !22, i64 512, !22, i64 528, !22, i64 544, !23, i64 560, !23, i64 564, !10, i64 568, !12, i64 572, !12, i64 576, !24, i64 584, !26, i64 600, !12, i64 616, !10, i64 620, !7, i64 624, !27, i64 632, !7, i64 832, !7, i64 840, !7, i64 848, !7, i64 856, !7, i64 864, !7, i64 872, !7, i64 880, !8, i64 888, !8, i64 896, !10, i64 928, !10, i64 932, !13, i64 936}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!16 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !17, i64 64, !17, i64 68, !17, i64 72, !11, i64 76, !18, i64 84, !14, i64 88, !14, i64 90, !10, i64 92, !13, i64 96, !13, i64 97, !13, i64 98, !11, i64 100, !19, i64 108, !10, i64 136, !10, i64 140, !20, i64 144, !7, i64 160, !7, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !12, i64 188, !12, i64 192, !21, i64 200, !21, i64 216}
!17 = !{!"_ZTS6ImVec1", !12, i64 0}
!18 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!19 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !8, i64 18}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!21 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!23 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!24 = !{!"_ZTS12ImGuiStorage", !25, i64 0}
!25 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!26 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS10ImDrawList", !28, i64 0, !29, i64 16, !30, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !31, i64 88, !32, i64 104, !33, i64 120, !34, i64 136, !36, i64 168, !12, i64 192}
!28 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!29 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS15ImDrawCmdHeader", !35, i64 0, !7, i64 16, !10, i64 24}
!35 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!36 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !37, i64 8}
!37 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!38 = !{i8 0, i8 2}
!39 = !{}
!40 = !{!7, !7, i64 0}
!41 = !{!42, !12, i64 60}
!42 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !12, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !11, i64 24, !11, i64 32, !10, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !11, i64 60, !12, i64 68, !12, i64 72, !11, i64 76, !11, i64 84, !11, i64 92, !11, i64 100, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !12, i64 144, !10, i64 148, !11, i64 152, !11, i64 160, !11, i64 168, !11, i64 176, !12, i64 184, !13, i64 188, !13, i64 189, !13, i64 190, !12, i64 192, !12, i64 196, !8, i64 200}
!43 = !{!6, !12, i64 272}
!44 = !{!42, !12, i64 64}
!45 = !{!6, !12, i64 260}
!46 = !{!47, !12, i64 6544}
!47 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !48, i64 8, !42, i64 5488, !7, i64 6536, !12, i64 6544, !12, i64 6548, !49, i64 6552, !50, i64 7064, !10, i64 7072, !10, i64 7076, !10, i64 7080, !13, i64 7084, !13, i64 7085, !13, i64 7086, !13, i64 7087, !13, i64 7088, !7, i64 7096, !20, i64 7104, !20, i64 7120, !20, i64 7136, !51, i64 7152, !24, i64 7168, !10, i64 7184, !11, i64 7188, !7, i64 7200, !7, i64 7208, !7, i64 7216, !7, i64 7224, !7, i64 7232, !11, i64 7240, !12, i64 7248, !10, i64 7252, !10, i64 7256, !10, i64 7260, !13, i64 7264, !13, i64 7265, !13, i64 7266, !13, i64 7267, !12, i64 7268, !12, i64 7272, !10, i64 7276, !10, i64 7280, !12, i64 7284, !13, i64 7288, !13, i64 7289, !13, i64 7290, !13, i64 7291, !13, i64 7292, !13, i64 7293, !13, i64 7294, !10, i64 7296, !10, i64 7300, !52, i64 7304, !11, i64 7312, !7, i64 7320, !53, i64 7328, !10, i64 7332, !10, i64 7336, !13, i64 7340, !13, i64 7341, !7, i64 7344, !10, i64 7352, !12, i64 7356, !10, i64 7360, !54, i64 7364, !55, i64 7384, !56, i64 7448, !57, i64 7560, !58, i64 7576, !59, i64 7592, !15, i64 7608, !60, i64 7624, !61, i64 7640, !62, i64 7656, !62, i64 7672, !10, i64 7688, !63, i64 7696, !7, i64 7712, !10, i64 7720, !10, i64 7724, !10, i64 7728, !10, i64 7732, !10, i64 7736, !10, i64 7740, !10, i64 7744, !10, i64 7748, !10, i64 7752, !10, i64 7756, !10, i64 7760, !10, i64 7764, !53, i64 7768, !18, i64 7772, !13, i64 7776, !13, i64 7777, !13, i64 7778, !13, i64 7779, !13, i64 7780, !13, i64 7781, !13, i64 7782, !10, i64 7784, !22, i64 7788, !13, i64 7804, !13, i64 7805, !13, i64 7806, !10, i64 7808, !10, i64 7812, !10, i64 7816, !10, i64 7820, !10, i64 7824, !10, i64 7828, !22, i64 7832, !22, i64 7848, !10, i64 7864, !10, i64 7868, !10, i64 7872, !64, i64 7880, !64, i64 7928, !64, i64 7976, !64, i64 8024, !7, i64 8072, !7, i64 8080, !7, i64 8088, !12, i64 8096, !12, i64 8100, !13, i64 8104, !12, i64 8108, !10, i64 8112, !13, i64 8116, !13, i64 8117, !13, i64 8118, !10, i64 8120, !10, i64 8124, !10, i64 8128, !65, i64 8136, !22, i64 8200, !10, i64 8216, !10, i64 8220, !12, i64 8224, !10, i64 8228, !10, i64 8232, !10, i64 8236, !10, i64 8240, !66, i64 8248, !8, i64 8264, !10, i64 8280, !67, i64 8288, !7, i64 8304, !10, i64 8312, !68, i64 8320, !69, i64 8336, !21, i64 8376, !37, i64 8392, !7, i64 8408, !71, i64 8416, !73, i64 8456, !74, i64 8472, !11, i64 8488, !75, i64 8496, !79, i64 12216, !10, i64 12328, !10, i64 12332, !12, i64 12336, !12, i64 12340, !10, i64 12344, !35, i64 12348, !81, i64 12364, !12, i64 12412, !13, i64 12416, !13, i64 12417, !12, i64 12420, !12, i64 12424, !12, i64 12428, !12, i64 12432, !14, i64 12436, !14, i64 12438, !12, i64 12440, !76, i64 12448, !15, i64 12464, !11, i64 12480, !11, i64 12488, !8, i64 12496, !13, i64 12497, !12, i64 12500, !82, i64 12504, !83, i64 12520, !84, i64 12536, !85, i64 12552, !86, i64 12568, !10, i64 12584, !13, i64 12588, !87, i64 12592, !7, i64 12600, !82, i64 12608, !7, i64 12624, !7, i64 12632, !12, i64 12640, !13, i64 12644, !10, i64 12648, !10, i64 12652, !10, i64 12656, !13, i64 12660, !10, i64 12664, !88, i64 12668, !89, i64 12688, !8, i64 12720, !10, i64 13200, !10, i64 13204, !12, i64 13208, !10, i64 13212, !10, i64 13216, !10, i64 13220, !8, i64 13224}
!48 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !8, i64 52, !12, i64 140, !12, i64 144, !7, i64 152, !7, i64 160, !12, i64 168, !13, i64 172, !7, i64 176, !11, i64 184, !13, i64 192, !13, i64 193, !13, i64 194, !13, i64 195, !13, i64 196, !13, i64 197, !12, i64 200, !7, i64 208, !7, i64 216, !7, i64 224, !7, i64 232, !7, i64 240, !7, i64 248, !7, i64 256, !7, i64 264, !7, i64 272, !7, i64 280, !11, i64 288, !8, i64 296, !12, i64 304, !12, i64 308, !13, i64 312, !13, i64 313, !13, i64 314, !13, i64 315, !8, i64 316, !8, i64 828, !13, i64 908, !13, i64 909, !13, i64 910, !13, i64 911, !13, i64 912, !13, i64 913, !13, i64 914, !12, i64 916, !10, i64 920, !10, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !11, i64 940, !13, i64 948, !10, i64 952, !10, i64 956, !11, i64 960, !8, i64 968, !8, i64 1008, !8, i64 1048, !8, i64 1053, !8, i64 1058, !8, i64 1068, !8, i64 1078, !8, i64 1083, !8, i64 1088, !8, i64 1096, !8, i64 1116, !8, i64 1136, !8, i64 1176, !8, i64 1196, !8, i64 3244, !8, i64 5292, !8, i64 5372, !12, i64 5452, !13, i64 5456, !14, i64 5458, !29, i64 5464}
!49 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !35, i64 28, !10, i64 44, !8, i64 48, !12, i64 432, !8, i64 436, !7, i64 504}
!50 = !{!"double", !8, i64 0}
!51 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!52 = !{!"long long", !8, i64 0}
!53 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!54 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !12, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!55 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !22, i64 12, !22, i64 28, !22, i64 44}
!56 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !13, i64 56, !22, i64 60, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100}
!57 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!58 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!59 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!60 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!61 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!62 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!63 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!64 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !22, i64 16, !10, i64 32, !12, i64 36, !12, i64 40, !12, i64 44}
!65 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!66 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS6ImPoolI10ImGuiTableE", !70, i64 0, !24, i64 16, !10, i64 32, !10, i64 36}
!70 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !72, i64 0, !24, i64 16, !10, i64 32, !10, i64 36}
!72 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!73 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!75 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !29, i64 16, !76, i64 32, !76, i64 48, !13, i64 64, !10, i64 68, !12, i64 72, !77, i64 76, !12, i64 3704, !13, i64 3708, !13, i64 3709, !13, i64 3710, !10, i64 3712}
!76 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!77 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !12, i64 28, !78, i64 32}
!78 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!79 = !{!"_ZTS6ImFont", !21, i64 0, !12, i64 16, !12, i64 20, !29, i64 24, !80, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !14, i64 86, !13, i64 88, !12, i64 92, !12, i64 96, !12, i64 100, !10, i64 104, !8, i64 108}
!80 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!81 = !{!"_ZTS21ImGuiComboPreviewData", !22, i64 0, !11, i64 16, !11, i64 24, !11, i64 32, !12, i64 40, !10, i64 44}
!82 = !{!"_ZTS15ImGuiTextBuffer", !76, i64 0}
!83 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!84 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !76, i64 0}
!85 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !76, i64 0}
!86 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!87 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!88 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !10, i64 8, !10, i64 12}
!89 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !90, i64 16}
!90 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!91 = !{!11, !12, i64 4}
!92 = !{!12, !12, i64 0}
!93 = !{!22, !12, i64 0}
!94 = !{!6, !12, i64 220}
!95 = !{!22, !12, i64 4}
!96 = !{!6, !12, i64 504}
!97 = !{!22, !12, i64 8}
!98 = !{!22, !12, i64 12}
!99 = !{!6, !12, i64 64}
!100 = !{!6, !12, i64 216}
!101 = !{i64 0, i64 4, !92, i64 4, i64 4, !92, i64 8, i64 4, !92, i64 12, i64 4, !92}
!102 = !{!42, !12, i64 76}
!103 = !{!47, !13, i64 7776}
!104 = !{!6, !10, i64 352}
!105 = !{!6, !10, i64 356}
!106 = !{!47, !10, i64 7392}
!107 = !{!11, !12, i64 0}
!108 = !{!42, !12, i64 100}
!109 = !{!47, !12, i64 296}
!110 = !{!47, !7, i64 7208}
!111 = !{!47, !10, i64 8240}
!112 = !{!47, !10, i64 7728}
!113 = !{!47, !13, i64 7779}
!114 = !{!14, !14, i64 0}
!115 = !{!47, !10, i64 7720}
!116 = !{!47, !10, i64 7820}
!117 = !{!6, !7, i64 376}
!118 = !{!13, !13, i64 0}
!119 = !{!42, !12, i64 68}
!120 = !{!6, !7, i64 624}
!121 = !{!47, !13, i64 12588}


; Effective O3 passes: ADCEPass,BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass