; LLVM IR from bondhugula/pluto :: examples/lbm/mrt/d2q9 (mrt_ldc_d2q9)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@s_0 = external dso_local global double, align 8
@s_1 = external dso_local global double, align 8
@s_2 = external dso_local global double, align 8
@s_3 = external dso_local global double, align 8
@s_4 = external dso_local global double, align 8
@s_5 = external dso_local global double, align 8
@s_6 = external dso_local global double, align 8
@s_7 = external dso_local global double, align 8
@s_8 = external dso_local global double, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nounwind uwtable
define dso_local void @lbm_kernel(double noundef %0, double noundef %1, double noundef %2, double noundef %3, double noundef %4, double noundef %5, double noundef %6, double noundef %7, double noundef %8, ptr noalias noundef %9, ptr noalias noundef %10, ptr noalias noundef %11, ptr noalias noundef %12, ptr noalias noundef %13, ptr noalias noundef %14, ptr noalias noundef %15, ptr noalias noundef %16, ptr noalias noundef %17, i32 noundef %18, i32 noundef %19, i32 noundef %20) #2 {
  %22 = alloca double, align 8
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca double, align 8
  %31 = alloca ptr, align 8
  %32 = alloca ptr, align 8
  %33 = alloca ptr, align 8
  %34 = alloca ptr, align 8
  %35 = alloca ptr, align 8
  %36 = alloca ptr, align 8
  %37 = alloca ptr, align 8
  %38 = alloca ptr, align 8
  %39 = alloca ptr, align 8
  %40 = alloca i32, align 4
  %41 = alloca i32, align 4
  %42 = alloca i32, align 4
  %43 = alloca double, align 8
  %44 = alloca double, align 8
  %45 = alloca double, align 8
  %46 = alloca double, align 8
  %47 = alloca double, align 8
  %48 = alloca double, align 8
  %49 = alloca double, align 8
  %50 = alloca double, align 8
  %51 = alloca double, align 8
  %52 = alloca double, align 8
  %53 = alloca double, align 8
  %54 = alloca double, align 8
  %55 = alloca double, align 8
  %56 = alloca double, align 8
  %57 = alloca double, align 8
  %58 = alloca double, align 8
  %59 = alloca double, align 8
  %60 = alloca double, align 8
  %61 = alloca double, align 8
  %62 = alloca double, align 8
  %63 = alloca double, align 8
  %64 = alloca double, align 8
  %65 = alloca i32, align 4
  store double %0, ptr %22, align 8, !tbaa !5
  store double %1, ptr %23, align 8, !tbaa !5
  store double %2, ptr %24, align 8, !tbaa !5
  store double %3, ptr %25, align 8, !tbaa !5
  store double %4, ptr %26, align 8, !tbaa !5
  store double %5, ptr %27, align 8, !tbaa !5
  store double %6, ptr %28, align 8, !tbaa !5
  store double %7, ptr %29, align 8, !tbaa !5
  store double %8, ptr %30, align 8, !tbaa !5
  store ptr %9, ptr %31, align 8, !tbaa !9
  store ptr %10, ptr %32, align 8, !tbaa !9
  store ptr %11, ptr %33, align 8, !tbaa !9
  store ptr %12, ptr %34, align 8, !tbaa !9
  store ptr %13, ptr %35, align 8, !tbaa !9
  store ptr %14, ptr %36, align 8, !tbaa !9
  store ptr %15, ptr %37, align 8, !tbaa !9
  store ptr %16, ptr %38, align 8, !tbaa !9
  store ptr %17, ptr %39, align 8, !tbaa !9
  store i32 %18, ptr %40, align 4, !tbaa !11
  store i32 %19, ptr %41, align 4, !tbaa !11
  store i32 %20, ptr %42, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %49) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %52) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %53) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %55) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %56) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %64) #3
  %66 = load i32, ptr %41, align 4, !tbaa !11
  %67 = icmp eq i32 %66, 2
  br i1 %67, label %71, label %68

68:                                               ; preds = %21
  %69 = load i32, ptr %41, align 4, !tbaa !11
  %70 = icmp eq i32 %69, 1027
  br i1 %70, label %71, label %77

71:                                               ; preds = %68, %21
  %72 = load i32, ptr %42, align 4, !tbaa !11
  %73 = icmp sgt i32 %72, 1
  br i1 %73, label %74, label %77

74:                                               ; preds = %71
  %75 = load i32, ptr %42, align 4, !tbaa !11
  %76 = icmp slt i32 %75, 1026
  br i1 %76, label %89, label %77

77:                                               ; preds = %74, %71, %68
  %78 = load i32, ptr %42, align 4, !tbaa !11
  %79 = icmp eq i32 %78, 1
  br i1 %79, label %83, label %80

80:                                               ; preds = %77
  %81 = load i32, ptr %42, align 4, !tbaa !11
  %82 = icmp eq i32 %81, 1026
  br i1 %82, label %83, label %108

83:                                               ; preds = %80, %77
  %84 = load i32, ptr %41, align 4, !tbaa !11
  %85 = icmp sgt i32 %84, 2
  br i1 %85, label %86, label %108

86:                                               ; preds = %83
  %87 = load i32, ptr %41, align 4, !tbaa !11
  %88 = icmp slt i32 %87, 1027
  br i1 %88, label %89, label %108

89:                                               ; preds = %86, %74
  %90 = load double, ptr %22, align 8, !tbaa !5
  %91 = load ptr, ptr %31, align 8, !tbaa !9
  store double %90, ptr %91, align 8, !tbaa !5
  %92 = load double, ptr %23, align 8, !tbaa !5
  %93 = load ptr, ptr %33, align 8, !tbaa !9
  store double %92, ptr %93, align 8, !tbaa !5
  %94 = load double, ptr %24, align 8, !tbaa !5
  %95 = load ptr, ptr %32, align 8, !tbaa !9
  store double %94, ptr %95, align 8, !tbaa !5
  %96 = load double, ptr %25, align 8, !tbaa !5
  %97 = load ptr, ptr %35, align 8, !tbaa !9
  store double %96, ptr %97, align 8, !tbaa !5
  %98 = load double, ptr %26, align 8, !tbaa !5
  %99 = load ptr, ptr %34, align 8, !tbaa !9
  store double %98, ptr %99, align 8, !tbaa !5
  %100 = load double, ptr %27, align 8, !tbaa !5
  %101 = load ptr, ptr %39, align 8, !tbaa !9
  store double %100, ptr %101, align 8, !tbaa !5
  %102 = load double, ptr %28, align 8, !tbaa !5
  %103 = load ptr, ptr %38, align 8, !tbaa !9
  store double %102, ptr %103, align 8, !tbaa !5
  %104 = load double, ptr %29, align 8, !tbaa !5
  %105 = load ptr, ptr %37, align 8, !tbaa !9
  store double %104, ptr %105, align 8, !tbaa !5
  %106 = load double, ptr %30, align 8, !tbaa !5
  %107 = load ptr, ptr %36, align 8, !tbaa !9
  store double %106, ptr %107, align 8, !tbaa !5
  store i32 1, ptr %65, align 4
  br label %610

108:                                              ; preds = %86, %83, %80
  %109 = load double, ptr %23, align 8, !tbaa !5
  %110 = load double, ptr %24, align 8, !tbaa !5
  %111 = fadd double %109, %110
  %112 = load double, ptr %25, align 8, !tbaa !5
  %113 = fadd double %111, %112
  %114 = load double, ptr %26, align 8, !tbaa !5
  %115 = fadd double %113, %114
  %116 = load double, ptr %27, align 8, !tbaa !5
  %117 = fadd double %115, %116
  %118 = load double, ptr %28, align 8, !tbaa !5
  %119 = fadd double %117, %118
  %120 = load double, ptr %29, align 8, !tbaa !5
  %121 = fadd double %119, %120
  %122 = load double, ptr %30, align 8, !tbaa !5
  %123 = fadd double %121, %122
  %124 = load double, ptr %22, align 8, !tbaa !5
  %125 = fadd double %123, %124
  store double %125, ptr %43, align 8, !tbaa !5
  %126 = load double, ptr %29, align 8, !tbaa !5
  %127 = load double, ptr %25, align 8, !tbaa !5
  %128 = fadd double %126, %127
  %129 = load double, ptr %27, align 8, !tbaa !5
  %130 = fadd double %128, %129
  %131 = load double, ptr %30, align 8, !tbaa !5
  %132 = load double, ptr %26, align 8, !tbaa !5
  %133 = fadd double %131, %132
  %134 = load double, ptr %28, align 8, !tbaa !5
  %135 = fadd double %133, %134
  %136 = fsub double %130, %135
  store double %136, ptr %44, align 8, !tbaa !5
  %137 = load double, ptr %28, align 8, !tbaa !5
  %138 = load double, ptr %23, align 8, !tbaa !5
  %139 = fadd double %137, %138
  %140 = load double, ptr %27, align 8, !tbaa !5
  %141 = fadd double %139, %140
  %142 = load double, ptr %30, align 8, !tbaa !5
  %143 = load double, ptr %24, align 8, !tbaa !5
  %144 = fadd double %142, %143
  %145 = load double, ptr %29, align 8, !tbaa !5
  %146 = fadd double %144, %145
  %147 = fsub double %141, %146
  store double %147, ptr %45, align 8, !tbaa !5
  %148 = load i32, ptr %41, align 4, !tbaa !11
  %149 = icmp eq i32 %148, 1026
  br i1 %149, label %150, label %161

150:                                              ; preds = %108
  %151 = load i32, ptr %42, align 4, !tbaa !11
  %152 = icmp sgt i32 %151, 1
  br i1 %152, label %153, label %161

153:                                              ; preds = %150
  %154 = load i32, ptr %42, align 4, !tbaa !11
  %155 = icmp slt i32 %154, 1026
  br i1 %155, label %156, label %161

156:                                              ; preds = %153
  %157 = load double, ptr %43, align 8, !tbaa !5
  %158 = fmul double 1.000000e-01, %157
  store double %158, ptr %44, align 8, !tbaa !5
  %159 = load double, ptr %43, align 8, !tbaa !5
  %160 = fmul double 0.000000e+00, %159
  store double %160, ptr %45, align 8, !tbaa !5
  br label %161

161:                                              ; preds = %156, %153, %150, %108
  %162 = load double, ptr %22, align 8, !tbaa !5
  %163 = load double, ptr %25, align 8, !tbaa !5
  %164 = fmul double 1.000000e+00, %163
  %165 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %162, double %164)
  %166 = load double, ptr %23, align 8, !tbaa !5
  %167 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %166, double %165)
  %168 = load double, ptr %26, align 8, !tbaa !5
  %169 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %168, double %167)
  %170 = load double, ptr %24, align 8, !tbaa !5
  %171 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %170, double %169)
  %172 = load double, ptr %27, align 8, !tbaa !5
  %173 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %172, double %171)
  %174 = load double, ptr %28, align 8, !tbaa !5
  %175 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %174, double %173)
  %176 = load double, ptr %30, align 8, !tbaa !5
  %177 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %176, double %175)
  %178 = load double, ptr %29, align 8, !tbaa !5
  %179 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %178, double %177)
  store double %179, ptr %56, align 8, !tbaa !5
  %180 = load double, ptr %22, align 8, !tbaa !5
  %181 = load double, ptr %25, align 8, !tbaa !5
  %182 = fmul double 1.000000e+00, %181
  %183 = fneg double %182
  %184 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %180, double %183)
  %185 = load double, ptr %23, align 8, !tbaa !5
  %186 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %185, double %184)
  %187 = load double, ptr %26, align 8, !tbaa !5
  %188 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %187, double %186)
  %189 = load double, ptr %24, align 8, !tbaa !5
  %190 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %189, double %188)
  %191 = load double, ptr %27, align 8, !tbaa !5
  %192 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %191, double %190)
  %193 = load double, ptr %28, align 8, !tbaa !5
  %194 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %193, double %192)
  %195 = load double, ptr %30, align 8, !tbaa !5
  %196 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %195, double %194)
  %197 = load double, ptr %29, align 8, !tbaa !5
  %198 = call double @llvm.fmuladd.f64(double -4.000000e+00, double %197, double %196)
  store double %198, ptr %57, align 8, !tbaa !5
  %199 = load double, ptr %22, align 8, !tbaa !5
  %200 = load double, ptr %25, align 8, !tbaa !5
  %201 = fmul double 2.000000e+00, %200
  %202 = fneg double %201
  %203 = call double @llvm.fmuladd.f64(double -2.000000e+00, double %199, double %202)
  %204 = load double, ptr %23, align 8, !tbaa !5
  %205 = call double @llvm.fmuladd.f64(double -2.000000e+00, double %204, double %203)
  %206 = load double, ptr %26, align 8, !tbaa !5
  %207 = call double @llvm.fmuladd.f64(double -2.000000e+00, double %206, double %205)
  %208 = load double, ptr %24, align 8, !tbaa !5
  %209 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %208, double %207)
  %210 = load double, ptr %27, align 8, !tbaa !5
  %211 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %210, double %209)
  %212 = load double, ptr %28, align 8, !tbaa !5
  %213 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %212, double %211)
  %214 = load double, ptr %30, align 8, !tbaa !5
  %215 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %214, double %213)
  %216 = load double, ptr %29, align 8, !tbaa !5
  %217 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %216, double %215)
  store double %217, ptr %58, align 8, !tbaa !5
  %218 = load double, ptr %22, align 8, !tbaa !5
  %219 = load double, ptr %25, align 8, !tbaa !5
  %220 = fmul double 0.000000e+00, %219
  %221 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %218, double %220)
  %222 = load double, ptr %23, align 8, !tbaa !5
  %223 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %222, double %221)
  %224 = load double, ptr %26, align 8, !tbaa !5
  %225 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %224, double %223)
  %226 = load double, ptr %24, align 8, !tbaa !5
  %227 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %226, double %225)
  %228 = load double, ptr %27, align 8, !tbaa !5
  %229 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %228, double %227)
  %230 = load double, ptr %28, align 8, !tbaa !5
  %231 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %230, double %229)
  %232 = load double, ptr %30, align 8, !tbaa !5
  %233 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %232, double %231)
  %234 = load double, ptr %29, align 8, !tbaa !5
  %235 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %234, double %233)
  store double %235, ptr %59, align 8, !tbaa !5
  %236 = load double, ptr %22, align 8, !tbaa !5
  %237 = load double, ptr %25, align 8, !tbaa !5
  %238 = fmul double 0.000000e+00, %237
  %239 = call double @llvm.fmuladd.f64(double -2.000000e+00, double %236, double %238)
  %240 = load double, ptr %23, align 8, !tbaa !5
  %241 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %240, double %239)
  %242 = load double, ptr %26, align 8, !tbaa !5
  %243 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %242, double %241)
  %244 = load double, ptr %24, align 8, !tbaa !5
  %245 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %244, double %243)
  %246 = load double, ptr %27, align 8, !tbaa !5
  %247 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %246, double %245)
  %248 = load double, ptr %28, align 8, !tbaa !5
  %249 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %248, double %247)
  %250 = load double, ptr %30, align 8, !tbaa !5
  %251 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %250, double %249)
  %252 = load double, ptr %29, align 8, !tbaa !5
  %253 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %252, double %251)
  store double %253, ptr %60, align 8, !tbaa !5
  %254 = load double, ptr %22, align 8, !tbaa !5
  %255 = load double, ptr %25, align 8, !tbaa !5
  %256 = fmul double 1.000000e+00, %255
  %257 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %254, double %256)
  %258 = load double, ptr %23, align 8, !tbaa !5
  %259 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %258, double %257)
  %260 = load double, ptr %26, align 8, !tbaa !5
  %261 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %260, double %259)
  %262 = load double, ptr %24, align 8, !tbaa !5
  %263 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %262, double %261)
  %264 = load double, ptr %27, align 8, !tbaa !5
  %265 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %264, double %263)
  %266 = load double, ptr %28, align 8, !tbaa !5
  %267 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %266, double %265)
  %268 = load double, ptr %30, align 8, !tbaa !5
  %269 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %268, double %267)
  %270 = load double, ptr %29, align 8, !tbaa !5
  %271 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %270, double %269)
  store double %271, ptr %61, align 8, !tbaa !5
  %272 = load double, ptr %22, align 8, !tbaa !5
  %273 = load double, ptr %25, align 8, !tbaa !5
  %274 = fmul double 2.000000e+00, %273
  %275 = fneg double %274
  %276 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %272, double %275)
  %277 = load double, ptr %23, align 8, !tbaa !5
  %278 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %277, double %276)
  %279 = load double, ptr %26, align 8, !tbaa !5
  %280 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %279, double %278)
  %281 = load double, ptr %24, align 8, !tbaa !5
  %282 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %281, double %280)
  %283 = load double, ptr %27, align 8, !tbaa !5
  %284 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %283, double %282)
  %285 = load double, ptr %28, align 8, !tbaa !5
  %286 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %285, double %284)
  %287 = load double, ptr %30, align 8, !tbaa !5
  %288 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %287, double %286)
  %289 = load double, ptr %29, align 8, !tbaa !5
  %290 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %289, double %288)
  store double %290, ptr %62, align 8, !tbaa !5
  %291 = load double, ptr %22, align 8, !tbaa !5
  %292 = load double, ptr %25, align 8, !tbaa !5
  %293 = fmul double 1.000000e+00, %292
  %294 = fneg double %293
  %295 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %291, double %294)
  %296 = load double, ptr %23, align 8, !tbaa !5
  %297 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %296, double %295)
  %298 = load double, ptr %26, align 8, !tbaa !5
  %299 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %298, double %297)
  %300 = load double, ptr %24, align 8, !tbaa !5
  %301 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %300, double %299)
  %302 = load double, ptr %27, align 8, !tbaa !5
  %303 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %302, double %301)
  %304 = load double, ptr %28, align 8, !tbaa !5
  %305 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %304, double %303)
  %306 = load double, ptr %30, align 8, !tbaa !5
  %307 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %306, double %305)
  %308 = load double, ptr %29, align 8, !tbaa !5
  %309 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %308, double %307)
  store double %309, ptr %63, align 8, !tbaa !5
  %310 = load double, ptr %22, align 8, !tbaa !5
  %311 = load double, ptr %25, align 8, !tbaa !5
  %312 = fmul double 0.000000e+00, %311
  %313 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %310, double %312)
  %314 = load double, ptr %23, align 8, !tbaa !5
  %315 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %314, double %313)
  %316 = load double, ptr %26, align 8, !tbaa !5
  %317 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %316, double %315)
  %318 = load double, ptr %24, align 8, !tbaa !5
  %319 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %318, double %317)
  %320 = load double, ptr %27, align 8, !tbaa !5
  %321 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %320, double %319)
  %322 = load double, ptr %28, align 8, !tbaa !5
  %323 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %322, double %321)
  %324 = load double, ptr %30, align 8, !tbaa !5
  %325 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %324, double %323)
  %326 = load double, ptr %29, align 8, !tbaa !5
  %327 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %326, double %325)
  store double %327, ptr %64, align 8, !tbaa !5
  %328 = load double, ptr %43, align 8, !tbaa !5
  store double %328, ptr %47, align 8, !tbaa !5
  %329 = load double, ptr %43, align 8, !tbaa !5
  %330 = load double, ptr %44, align 8, !tbaa !5
  %331 = load double, ptr %44, align 8, !tbaa !5
  %332 = load double, ptr %45, align 8, !tbaa !5
  %333 = load double, ptr %45, align 8, !tbaa !5
  %334 = fmul double %332, %333
  %335 = call double @llvm.fmuladd.f64(double %330, double %331, double %334)
  %336 = fmul double 3.000000e+00, %335
  %337 = call double @llvm.fmuladd.f64(double -2.000000e+00, double %329, double %336)
  store double %337, ptr %48, align 8, !tbaa !5
  %338 = load double, ptr %43, align 8, !tbaa !5
  %339 = load double, ptr %44, align 8, !tbaa !5
  %340 = load double, ptr %44, align 8, !tbaa !5
  %341 = load double, ptr %45, align 8, !tbaa !5
  %342 = load double, ptr %45, align 8, !tbaa !5
  %343 = fmul double %341, %342
  %344 = call double @llvm.fmuladd.f64(double %339, double %340, double %343)
  %345 = call double @llvm.fmuladd.f64(double -3.000000e+00, double %344, double %338)
  store double %345, ptr %49, align 8, !tbaa !5
  %346 = load double, ptr %44, align 8, !tbaa !5
  store double %346, ptr %50, align 8, !tbaa !5
  %347 = load double, ptr %44, align 8, !tbaa !5
  %348 = fneg double %347
  store double %348, ptr %51, align 8, !tbaa !5
  %349 = load double, ptr %45, align 8, !tbaa !5
  store double %349, ptr %52, align 8, !tbaa !5
  %350 = load double, ptr %45, align 8, !tbaa !5
  %351 = fneg double %350
  store double %351, ptr %53, align 8, !tbaa !5
  %352 = load double, ptr %44, align 8, !tbaa !5
  %353 = load double, ptr %44, align 8, !tbaa !5
  %354 = load double, ptr %45, align 8, !tbaa !5
  %355 = load double, ptr %45, align 8, !tbaa !5
  %356 = fmul double %354, %355
  %357 = fneg double %356
  %358 = call double @llvm.fmuladd.f64(double %352, double %353, double %357)
  store double %358, ptr %54, align 8, !tbaa !5
  %359 = load double, ptr %44, align 8, !tbaa !5
  %360 = load double, ptr %45, align 8, !tbaa !5
  %361 = fmul double %359, %360
  store double %361, ptr %55, align 8, !tbaa !5
  %362 = load double, ptr %56, align 8, !tbaa !5
  %363 = load double, ptr @s_0, align 8, !tbaa !5
  %364 = load double, ptr %56, align 8, !tbaa !5
  %365 = load double, ptr %47, align 8, !tbaa !5
  %366 = fsub double %364, %365
  %367 = fneg double %363
  %368 = call double @llvm.fmuladd.f64(double %367, double %366, double %362)
  store double %368, ptr %47, align 8, !tbaa !5
  %369 = load double, ptr %57, align 8, !tbaa !5
  %370 = load double, ptr @s_1, align 8, !tbaa !5
  %371 = load double, ptr %57, align 8, !tbaa !5
  %372 = load double, ptr %48, align 8, !tbaa !5
  %373 = fsub double %371, %372
  %374 = fneg double %370
  %375 = call double @llvm.fmuladd.f64(double %374, double %373, double %369)
  store double %375, ptr %48, align 8, !tbaa !5
  %376 = load double, ptr %58, align 8, !tbaa !5
  %377 = load double, ptr @s_2, align 8, !tbaa !5
  %378 = load double, ptr %58, align 8, !tbaa !5
  %379 = load double, ptr %49, align 8, !tbaa !5
  %380 = fsub double %378, %379
  %381 = fneg double %377
  %382 = call double @llvm.fmuladd.f64(double %381, double %380, double %376)
  store double %382, ptr %49, align 8, !tbaa !5
  %383 = load double, ptr %59, align 8, !tbaa !5
  %384 = load double, ptr @s_3, align 8, !tbaa !5
  %385 = load double, ptr %59, align 8, !tbaa !5
  %386 = load double, ptr %50, align 8, !tbaa !5
  %387 = fsub double %385, %386
  %388 = fneg double %384
  %389 = call double @llvm.fmuladd.f64(double %388, double %387, double %383)
  store double %389, ptr %50, align 8, !tbaa !5
  %390 = load double, ptr %60, align 8, !tbaa !5
  %391 = load double, ptr @s_4, align 8, !tbaa !5
  %392 = load double, ptr %60, align 8, !tbaa !5
  %393 = load double, ptr %51, align 8, !tbaa !5
  %394 = fsub double %392, %393
  %395 = fneg double %391
  %396 = call double @llvm.fmuladd.f64(double %395, double %394, double %390)
  store double %396, ptr %51, align 8, !tbaa !5
  %397 = load double, ptr %61, align 8, !tbaa !5
  %398 = load double, ptr @s_5, align 8, !tbaa !5
  %399 = load double, ptr %61, align 8, !tbaa !5
  %400 = load double, ptr %52, align 8, !tbaa !5
  %401 = fsub double %399, %400
  %402 = fneg double %398
  %403 = call double @llvm.fmuladd.f64(double %402, double %401, double %397)
  store double %403, ptr %52, align 8, !tbaa !5
  %404 = load double, ptr %62, align 8, !tbaa !5
  %405 = load double, ptr @s_6, align 8, !tbaa !5
  %406 = load double, ptr %62, align 8, !tbaa !5
  %407 = load double, ptr %53, align 8, !tbaa !5
  %408 = fsub double %406, %407
  %409 = fneg double %405
  %410 = call double @llvm.fmuladd.f64(double %409, double %408, double %404)
  store double %410, ptr %53, align 8, !tbaa !5
  %411 = load double, ptr %63, align 8, !tbaa !5
  %412 = load double, ptr @s_7, align 8, !tbaa !5
  %413 = load double, ptr %63, align 8, !tbaa !5
  %414 = load double, ptr %54, align 8, !tbaa !5
  %415 = fsub double %413, %414
  %416 = fneg double %412
  %417 = call double @llvm.fmuladd.f64(double %416, double %415, double %411)
  store double %417, ptr %54, align 8, !tbaa !5
  %418 = load double, ptr %64, align 8, !tbaa !5
  %419 = load double, ptr @s_8, align 8, !tbaa !5
  %420 = load double, ptr %64, align 8, !tbaa !5
  %421 = load double, ptr %55, align 8, !tbaa !5
  %422 = fsub double %420, %421
  %423 = fneg double %419
  %424 = call double @llvm.fmuladd.f64(double %423, double %422, double %418)
  store double %424, ptr %55, align 8, !tbaa !5
  %425 = load double, ptr %47, align 8, !tbaa !5
  %426 = load double, ptr %48, align 8, !tbaa !5
  %427 = fmul double 4.000000e+00, %426
  %428 = fneg double %427
  %429 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %425, double %428)
  %430 = load double, ptr %49, align 8, !tbaa !5
  %431 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %430, double %429)
  %432 = load double, ptr %50, align 8, !tbaa !5
  %433 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %432, double %431)
  %434 = load double, ptr %51, align 8, !tbaa !5
  %435 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %434, double %433)
  %436 = load double, ptr %52, align 8, !tbaa !5
  %437 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %436, double %435)
  %438 = load double, ptr %53, align 8, !tbaa !5
  %439 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %438, double %437)
  %440 = load double, ptr %54, align 8, !tbaa !5
  %441 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %440, double %439)
  %442 = load double, ptr %55, align 8, !tbaa !5
  %443 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %442, double %441)
  %444 = fmul double 0x3F9C71C71C71C71C, %443
  %445 = load ptr, ptr %31, align 8, !tbaa !9
  store double %444, ptr %445, align 8, !tbaa !5
  %446 = load double, ptr %47, align 8, !tbaa !5
  %447 = load double, ptr %48, align 8, !tbaa !5
  %448 = fmul double 1.000000e+00, %447
  %449 = fneg double %448
  %450 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %446, double %449)
  %451 = load double, ptr %49, align 8, !tbaa !5
  %452 = call double @llvm.fmuladd.f64(double -2.000000e+00, double %451, double %450)
  %453 = load double, ptr %50, align 8, !tbaa !5
  %454 = call double @llvm.fmuladd.f64(double 6.000000e+00, double %453, double %452)
  %455 = load double, ptr %51, align 8, !tbaa !5
  %456 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %455, double %454)
  %457 = load double, ptr %52, align 8, !tbaa !5
  %458 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %457, double %456)
  %459 = load double, ptr %53, align 8, !tbaa !5
  %460 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %459, double %458)
  %461 = load double, ptr %54, align 8, !tbaa !5
  %462 = call double @llvm.fmuladd.f64(double 9.000000e+00, double %461, double %460)
  %463 = load double, ptr %55, align 8, !tbaa !5
  %464 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %463, double %462)
  %465 = fmul double 0x3F9C71C71C71C71C, %464
  %466 = load ptr, ptr %34, align 8, !tbaa !9
  store double %465, ptr %466, align 8, !tbaa !5
  %467 = load double, ptr %47, align 8, !tbaa !5
  %468 = load double, ptr %48, align 8, !tbaa !5
  %469 = fmul double 1.000000e+00, %468
  %470 = fneg double %469
  %471 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %467, double %470)
  %472 = load double, ptr %49, align 8, !tbaa !5
  %473 = call double @llvm.fmuladd.f64(double -2.000000e+00, double %472, double %471)
  %474 = load double, ptr %50, align 8, !tbaa !5
  %475 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %474, double %473)
  %476 = load double, ptr %51, align 8, !tbaa !5
  %477 = call double @llvm.fmuladd.f64(double -0.000000e+00, double %476, double %475)
  %478 = load double, ptr %52, align 8, !tbaa !5
  %479 = call double @llvm.fmuladd.f64(double 6.000000e+00, double %478, double %477)
  %480 = load double, ptr %53, align 8, !tbaa !5
  %481 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %480, double %479)
  %482 = load double, ptr %54, align 8, !tbaa !5
  %483 = call double @llvm.fmuladd.f64(double -9.000000e+00, double %482, double %481)
  %484 = load double, ptr %55, align 8, !tbaa !5
  %485 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %484, double %483)
  %486 = fmul double 0x3F9C71C71C71C71C, %485
  %487 = load ptr, ptr %32, align 8, !tbaa !9
  store double %486, ptr %487, align 8, !tbaa !5
  %488 = load double, ptr %47, align 8, !tbaa !5
  %489 = load double, ptr %48, align 8, !tbaa !5
  %490 = fmul double 1.000000e+00, %489
  %491 = fneg double %490
  %492 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %488, double %491)
  %493 = load double, ptr %49, align 8, !tbaa !5
  %494 = call double @llvm.fmuladd.f64(double -2.000000e+00, double %493, double %492)
  %495 = load double, ptr %50, align 8, !tbaa !5
  %496 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %495, double %494)
  %497 = load double, ptr %51, align 8, !tbaa !5
  %498 = call double @llvm.fmuladd.f64(double 6.000000e+00, double %497, double %496)
  %499 = load double, ptr %52, align 8, !tbaa !5
  %500 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %499, double %498)
  %501 = load double, ptr %53, align 8, !tbaa !5
  %502 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %501, double %500)
  %503 = load double, ptr %54, align 8, !tbaa !5
  %504 = call double @llvm.fmuladd.f64(double 9.000000e+00, double %503, double %502)
  %505 = load double, ptr %55, align 8, !tbaa !5
  %506 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %505, double %504)
  %507 = fmul double 0x3F9C71C71C71C71C, %506
  %508 = load ptr, ptr %35, align 8, !tbaa !9
  store double %507, ptr %508, align 8, !tbaa !5
  %509 = load double, ptr %47, align 8, !tbaa !5
  %510 = load double, ptr %48, align 8, !tbaa !5
  %511 = fmul double 1.000000e+00, %510
  %512 = fneg double %511
  %513 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %509, double %512)
  %514 = load double, ptr %49, align 8, !tbaa !5
  %515 = call double @llvm.fmuladd.f64(double -2.000000e+00, double %514, double %513)
  %516 = load double, ptr %50, align 8, !tbaa !5
  %517 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %516, double %515)
  %518 = load double, ptr %51, align 8, !tbaa !5
  %519 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %518, double %517)
  %520 = load double, ptr %52, align 8, !tbaa !5
  %521 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %520, double %519)
  %522 = load double, ptr %53, align 8, !tbaa !5
  %523 = call double @llvm.fmuladd.f64(double 6.000000e+00, double %522, double %521)
  %524 = load double, ptr %54, align 8, !tbaa !5
  %525 = call double @llvm.fmuladd.f64(double -9.000000e+00, double %524, double %523)
  %526 = load double, ptr %55, align 8, !tbaa !5
  %527 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %526, double %525)
  %528 = fmul double 0x3F9C71C71C71C71C, %527
  %529 = load ptr, ptr %33, align 8, !tbaa !9
  store double %528, ptr %529, align 8, !tbaa !5
  %530 = load double, ptr %47, align 8, !tbaa !5
  %531 = load double, ptr %48, align 8, !tbaa !5
  %532 = fmul double 2.000000e+00, %531
  %533 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %530, double %532)
  %534 = load double, ptr %49, align 8, !tbaa !5
  %535 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %534, double %533)
  %536 = load double, ptr %50, align 8, !tbaa !5
  %537 = call double @llvm.fmuladd.f64(double 6.000000e+00, double %536, double %535)
  %538 = load double, ptr %51, align 8, !tbaa !5
  %539 = call double @llvm.fmuladd.f64(double 3.000000e+00, double %538, double %537)
  %540 = load double, ptr %52, align 8, !tbaa !5
  %541 = call double @llvm.fmuladd.f64(double 6.000000e+00, double %540, double %539)
  %542 = load double, ptr %53, align 8, !tbaa !5
  %543 = call double @llvm.fmuladd.f64(double 3.000000e+00, double %542, double %541)
  %544 = load double, ptr %54, align 8, !tbaa !5
  %545 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %544, double %543)
  %546 = load double, ptr %55, align 8, !tbaa !5
  %547 = call double @llvm.fmuladd.f64(double 9.000000e+00, double %546, double %545)
  %548 = fmul double 0x3F9C71C71C71C71C, %547
  %549 = load ptr, ptr %36, align 8, !tbaa !9
  store double %548, ptr %549, align 8, !tbaa !5
  %550 = load double, ptr %47, align 8, !tbaa !5
  %551 = load double, ptr %48, align 8, !tbaa !5
  %552 = fmul double 2.000000e+00, %551
  %553 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %550, double %552)
  %554 = load double, ptr %49, align 8, !tbaa !5
  %555 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %554, double %553)
  %556 = load double, ptr %50, align 8, !tbaa !5
  %557 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %556, double %555)
  %558 = load double, ptr %51, align 8, !tbaa !5
  %559 = call double @llvm.fmuladd.f64(double -3.000000e+00, double %558, double %557)
  %560 = load double, ptr %52, align 8, !tbaa !5
  %561 = call double @llvm.fmuladd.f64(double 6.000000e+00, double %560, double %559)
  %562 = load double, ptr %53, align 8, !tbaa !5
  %563 = call double @llvm.fmuladd.f64(double 3.000000e+00, double %562, double %561)
  %564 = load double, ptr %54, align 8, !tbaa !5
  %565 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %564, double %563)
  %566 = load double, ptr %55, align 8, !tbaa !5
  %567 = call double @llvm.fmuladd.f64(double -9.000000e+00, double %566, double %565)
  %568 = fmul double 0x3F9C71C71C71C71C, %567
  %569 = load ptr, ptr %37, align 8, !tbaa !9
  store double %568, ptr %569, align 8, !tbaa !5
  %570 = load double, ptr %47, align 8, !tbaa !5
  %571 = load double, ptr %48, align 8, !tbaa !5
  %572 = fmul double 2.000000e+00, %571
  %573 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %570, double %572)
  %574 = load double, ptr %49, align 8, !tbaa !5
  %575 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %574, double %573)
  %576 = load double, ptr %50, align 8, !tbaa !5
  %577 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %576, double %575)
  %578 = load double, ptr %51, align 8, !tbaa !5
  %579 = call double @llvm.fmuladd.f64(double -3.000000e+00, double %578, double %577)
  %580 = load double, ptr %52, align 8, !tbaa !5
  %581 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %580, double %579)
  %582 = load double, ptr %53, align 8, !tbaa !5
  %583 = call double @llvm.fmuladd.f64(double -3.000000e+00, double %582, double %581)
  %584 = load double, ptr %54, align 8, !tbaa !5
  %585 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %584, double %583)
  %586 = load double, ptr %55, align 8, !tbaa !5
  %587 = call double @llvm.fmuladd.f64(double 9.000000e+00, double %586, double %585)
  %588 = fmul double 0x3F9C71C71C71C71C, %587
  %589 = load ptr, ptr %39, align 8, !tbaa !9
  store double %588, ptr %589, align 8, !tbaa !5
  %590 = load double, ptr %47, align 8, !tbaa !5
  %591 = load double, ptr %48, align 8, !tbaa !5
  %592 = fmul double 2.000000e+00, %591
  %593 = call double @llvm.fmuladd.f64(double 4.000000e+00, double %590, double %592)
  %594 = load double, ptr %49, align 8, !tbaa !5
  %595 = call double @llvm.fmuladd.f64(double 1.000000e+00, double %594, double %593)
  %596 = load double, ptr %50, align 8, !tbaa !5
  %597 = call double @llvm.fmuladd.f64(double 6.000000e+00, double %596, double %595)
  %598 = load double, ptr %51, align 8, !tbaa !5
  %599 = call double @llvm.fmuladd.f64(double 3.000000e+00, double %598, double %597)
  %600 = load double, ptr %52, align 8, !tbaa !5
  %601 = call double @llvm.fmuladd.f64(double -6.000000e+00, double %600, double %599)
  %602 = load double, ptr %53, align 8, !tbaa !5
  %603 = call double @llvm.fmuladd.f64(double -3.000000e+00, double %602, double %601)
  %604 = load double, ptr %54, align 8, !tbaa !5
  %605 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %604, double %603)
  %606 = load double, ptr %55, align 8, !tbaa !5
  %607 = call double @llvm.fmuladd.f64(double -9.000000e+00, double %606, double %605)
  %608 = fmul double 0x3F9C71C71C71C71C, %607
  %609 = load ptr, ptr %38, align 8, !tbaa !9
  store double %608, ptr %609, align 8, !tbaa !5
  store i32 0, ptr %65, align 4
  br label %610

610:                                              ; preds = %161, %89
  call void @llvm.lifetime.end.p0(i64 8, ptr %64) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %56) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %55) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %53) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %52) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %49) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #3
  %611 = load i32, ptr %65, align 4
  switch i32 %611, label %613 [
    i32 0, label %612
    i32 1, label %612
  ]

612:                                              ; preds = %610, %610
  ret void

613:                                              ; preds = %610
  unreachable
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@s_0 = external dso_local local_unnamed_addr global double, align 8
@s_1 = external dso_local local_unnamed_addr global double, align 8
@s_2 = external dso_local local_unnamed_addr global double, align 8
@s_3 = external dso_local local_unnamed_addr global double, align 8
@s_4 = external dso_local local_unnamed_addr global double, align 8
@s_5 = external dso_local local_unnamed_addr global double, align 8
@s_6 = external dso_local local_unnamed_addr global double, align 8
@s_7 = external dso_local local_unnamed_addr global double, align 8
@s_8 = external dso_local local_unnamed_addr global double, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #0

; Function Attrs: mustprogress nofree norecurse nosync nounwind willreturn memory(read, argmem: write, inaccessiblemem: none) uwtable
define dso_local void @lbm_kernel(double noundef %0, double noundef %1, double noundef %2, double noundef %3, double noundef %4, double noundef %5, double noundef %6, double noundef %7, double noundef %8, ptr noalias nocapture noundef writeonly %9, ptr noalias nocapture noundef writeonly %10, ptr noalias nocapture noundef writeonly %11, ptr noalias nocapture noundef writeonly %12, ptr noalias nocapture noundef writeonly %13, ptr noalias nocapture noundef writeonly %14, ptr noalias nocapture noundef writeonly %15, ptr noalias nocapture noundef writeonly %16, ptr noalias nocapture noundef writeonly %17, i32 noundef %18, i32 noundef %19, i32 noundef %20) local_unnamed_addr #1 {
  %22 = icmp eq i32 %19, 2
  %23 = icmp eq i32 %19, 1027
  %or.cond = or i1 %22, %23
  %24 = add i32 %20, -2
  %25 = icmp ult i32 %24, 1024
  %or.cond5 = and i1 %or.cond, %25
  br i1 %or.cond5, label %31, label %26

26:                                               ; preds = %21
  %27 = icmp eq i32 %20, 1
  %28 = icmp eq i32 %20, 1026
  %or.cond7 = or i1 %27, %28
  %29 = add i32 %19, -3
  %30 = icmp ult i32 %29, 1024
  %or.cond11 = and i1 %30, %or.cond7
  br i1 %or.cond11, label %31, label %32

31:                                               ; preds = %26, %21
  store double %0, ptr %9, align 8, !tbaa !5
  store double %1, ptr %11, align 8, !tbaa !5
  store double %2, ptr %10, align 8, !tbaa !5
  store double %3, ptr %13, align 8, !tbaa !5
  store double %4, ptr %12, align 8, !tbaa !5
  store double %5, ptr %17, align 8, !tbaa !5
  store double %6, ptr %16, align 8, !tbaa !5
  store double %7, ptr %15, align 8, !tbaa !5
  store double %8, ptr %14, align 8, !tbaa !5
  br label %264

32:                                               ; preds = %26
  %33 = fadd double %1, %2
  %34 = fadd double %33, %3
  %35 = fadd double %34, %4
  %36 = fadd double %35, %5
  %37 = insertelement <2 x double> poison, double %1, i64 0
  %38 = insertelement <2 x double> %37, double %3, i64 1
  %39 = insertelement <2 x double> poison, double %6, i64 0
  %40 = insertelement <2 x double> %39, double %7, i64 1
  %41 = fadd <2 x double> %38, %40
  %42 = insertelement <2 x double> poison, double %2, i64 0
  %43 = insertelement <2 x double> %42, double %4, i64 1
  %44 = insertelement <2 x double> poison, double %8, i64 0
  %45 = shufflevector <2 x double> %44, <2 x double> poison, <2 x i32> zeroinitializer
  %46 = fadd <2 x double> %43, %45
  %47 = icmp eq i32 %19, 1026
  %or.cond15 = and i1 %47, %25
  %48 = insertelement <2 x double> poison, double %5, i64 0
  %49 = shufflevector <2 x double> %48, <2 x double> poison, <2 x i32> zeroinitializer
  %50 = fadd <2 x double> %41, %49
  %51 = shufflevector <2 x double> %40, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %52 = fadd <2 x double> %46, %51
  %53 = fsub <2 x double> %50, %52
  %54 = insertelement <2 x i1> poison, i1 %or.cond15, i64 0
  %55 = shufflevector <2 x i1> %54, <2 x i1> poison, <2 x i32> zeroinitializer
  %56 = fadd double %0, %3
  %57 = fadd double %56, %1
  %58 = fadd double %57, %4
  %59 = fadd double %58, %2
  %60 = fadd double %59, %5
  %61 = fadd double %60, %6
  %62 = fadd double %61, %8
  %63 = fadd double %62, %7
  %64 = fneg double %3
  %65 = tail call double @llvm.fmuladd.f64(double %0, double -1.000000e+00, double %64)
  %66 = tail call double @llvm.fmuladd.f64(double %1, double -1.000000e+00, double %65)
  %67 = tail call double @llvm.fmuladd.f64(double %4, double -1.000000e+00, double %66)
  %68 = tail call double @llvm.fmuladd.f64(double %2, double 2.000000e+00, double %67)
  %69 = tail call double @llvm.fmuladd.f64(double %5, double 2.000000e+00, double %68)
  %70 = tail call double @llvm.fmuladd.f64(double %6, double 2.000000e+00, double %69)
  %71 = tail call double @llvm.fmuladd.f64(double %8, double 2.000000e+00, double %70)
  %72 = fmul double %3, -2.000000e+00
  %73 = tail call double @llvm.fmuladd.f64(double %0, double -2.000000e+00, double %72)
  %74 = tail call double @llvm.fmuladd.f64(double %1, double -2.000000e+00, double %73)
  %75 = tail call double @llvm.fmuladd.f64(double %4, double -2.000000e+00, double %74)
  %76 = fmul double %3, 0.000000e+00
  %77 = fadd double %76, %0
  %78 = tail call double @llvm.fmuladd.f64(double %1, double -1.000000e+00, double %77)
  %79 = tail call double @llvm.fmuladd.f64(double %4, double 0.000000e+00, double %78)
  %80 = fadd double %79, %2
  %81 = tail call double @llvm.fmuladd.f64(double %5, double -1.000000e+00, double %80)
  %82 = tail call double @llvm.fmuladd.f64(double %6, double -1.000000e+00, double %81)
  %83 = fadd double %82, %8
  %84 = tail call double @llvm.fmuladd.f64(double %7, double 0.000000e+00, double %83)
  %85 = tail call double @llvm.fmuladd.f64(double %0, double -2.000000e+00, double %76)
  %86 = tail call double @llvm.fmuladd.f64(double %1, double 2.000000e+00, double %85)
  %87 = tail call double @llvm.fmuladd.f64(double %4, double 0.000000e+00, double %86)
  %88 = fadd double %87, %2
  %89 = tail call double @llvm.fmuladd.f64(double %5, double -1.000000e+00, double %88)
  %90 = tail call double @llvm.fmuladd.f64(double %6, double -1.000000e+00, double %89)
  %91 = fadd double %90, %8
  %92 = tail call double @llvm.fmuladd.f64(double %7, double 0.000000e+00, double %91)
  %93 = tail call double @llvm.fmuladd.f64(double %0, double 0.000000e+00, double %3)
  %94 = tail call double @llvm.fmuladd.f64(double %1, double 0.000000e+00, double %93)
  %95 = tail call double @llvm.fmuladd.f64(double %4, double -1.000000e+00, double %94)
  %96 = fadd double %95, %2
  %97 = fadd double %96, %5
  %98 = tail call double @llvm.fmuladd.f64(double %6, double -1.000000e+00, double %97)
  %99 = tail call double @llvm.fmuladd.f64(double %8, double -1.000000e+00, double %98)
  %100 = tail call double @llvm.fmuladd.f64(double %7, double 0.000000e+00, double %99)
  %101 = tail call double @llvm.fmuladd.f64(double %0, double 0.000000e+00, double %72)
  %102 = tail call double @llvm.fmuladd.f64(double %1, double 0.000000e+00, double %101)
  %103 = tail call double @llvm.fmuladd.f64(double %4, double 2.000000e+00, double %102)
  %104 = fadd double %103, %2
  %105 = fadd double %104, %5
  %106 = tail call double @llvm.fmuladd.f64(double %6, double -1.000000e+00, double %105)
  %107 = tail call double @llvm.fmuladd.f64(double %8, double -1.000000e+00, double %106)
  %108 = tail call double @llvm.fmuladd.f64(double %7, double 0.000000e+00, double %107)
  %109 = fsub double %0, %3
  %110 = fadd double %109, %1
  %111 = tail call double @llvm.fmuladd.f64(double %4, double -1.000000e+00, double %110)
  %112 = tail call double @llvm.fmuladd.f64(double %2, double 0.000000e+00, double %111)
  %113 = tail call double @llvm.fmuladd.f64(double %5, double 0.000000e+00, double %112)
  %114 = tail call double @llvm.fmuladd.f64(double %6, double 0.000000e+00, double %113)
  %115 = tail call double @llvm.fmuladd.f64(double %8, double 0.000000e+00, double %114)
  %116 = tail call double @llvm.fmuladd.f64(double %7, double 0.000000e+00, double %115)
  %117 = tail call double @llvm.fmuladd.f64(double %0, double 0.000000e+00, double %76)
  %118 = tail call double @llvm.fmuladd.f64(double %1, double 0.000000e+00, double %117)
  %119 = tail call double @llvm.fmuladd.f64(double %4, double 0.000000e+00, double %118)
  %120 = fadd double %119, %2
  %121 = tail call double @llvm.fmuladd.f64(double %5, double -1.000000e+00, double %120)
  %122 = fadd double %121, %6
  %123 = tail call double @llvm.fmuladd.f64(double %8, double -1.000000e+00, double %122)
  %124 = tail call double @llvm.fmuladd.f64(double %7, double 0.000000e+00, double %123)
  %125 = insertelement <2 x double> poison, double %75, i64 0
  %126 = insertelement <2 x double> %125, double %36, i64 1
  %127 = insertelement <2 x double> %42, double %6, i64 1
  %128 = fadd <2 x double> %126, %127
  %129 = insertelement <2 x double> %48, double %7, i64 1
  %130 = fadd <2 x double> %128, %129
  %131 = insertelement <2 x double> poison, double %6, i64 0
  %132 = insertelement <2 x double> %131, double %8, i64 1
  %133 = fadd <2 x double> %130, %132
  %134 = insertelement <2 x double> poison, double %8, i64 0
  %135 = insertelement <2 x double> %134, double %0, i64 1
  %136 = fadd <2 x double> %133, %135
  %137 = shufflevector <2 x double> %136, <2 x double> poison, <2 x i32> <i32 1, i32 1>
  %138 = fmul <2 x double> %137, <double 0.000000e+00, double 1.000000e-01>
  %139 = select <2 x i1> %55, <2 x double> %138, <2 x double> %53
  %140 = extractelement <2 x double> %139, i64 0
  %141 = fmul <2 x double> %139, %139
  %142 = extractelement <2 x double> %141, i64 0
  %143 = extractelement <2 x double> %139, i64 1
  %144 = tail call double @llvm.fmuladd.f64(double %143, double %143, double %142)
  %145 = fmul double %144, 3.000000e+00
  %146 = extractelement <2 x double> %136, i64 1
  %147 = insertelement <2 x double> %136, double %7, i64 0
  %148 = insertelement <2 x double> poison, double %71, i64 0
  %149 = insertelement <2 x double> %148, double %145, i64 1
  %150 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %147, <2 x double> <double -4.000000e+00, double -2.000000e+00>, <2 x double> %149)
  %151 = insertelement <2 x double> poison, double %7, i64 0
  %152 = insertelement <2 x double> %151, double %144, i64 1
  %153 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %152, <2 x double> <double 4.000000e+00, double -3.000000e+00>, <2 x double> %136)
  %154 = fneg double %142
  %155 = tail call double @llvm.fmuladd.f64(double %143, double %143, double %154)
  %156 = fmul double %143, %140
  %157 = load double, ptr @s_0, align 8, !tbaa !5
  %158 = fsub double %63, %146
  %159 = fneg double %157
  %160 = tail call double @llvm.fmuladd.f64(double %159, double %158, double %63)
  %161 = load double, ptr @s_1, align 8, !tbaa !5
  %162 = extractelement <2 x double> %150, i64 0
  %shift = shufflevector <2 x double> %150, <2 x double> poison, <2 x i32> <i32 1, i32 poison>
  %163 = fsub <2 x double> %150, %shift
  %164 = extractelement <2 x double> %163, i64 0
  %165 = fneg double %161
  %166 = tail call double @llvm.fmuladd.f64(double %165, double %164, double %162)
  %167 = load double, ptr @s_2, align 8, !tbaa !5
  %168 = extractelement <2 x double> %153, i64 0
  %shift286 = shufflevector <2 x double> %153, <2 x double> poison, <2 x i32> <i32 1, i32 poison>
  %169 = fsub <2 x double> %153, %shift286
  %170 = extractelement <2 x double> %169, i64 0
  %171 = fneg double %167
  %172 = tail call double @llvm.fmuladd.f64(double %171, double %170, double %168)
  %173 = load double, ptr @s_3, align 8, !tbaa !5
  %174 = fsub double %84, %143
  %175 = fneg double %173
  %176 = tail call double @llvm.fmuladd.f64(double %175, double %174, double %84)
  %177 = load double, ptr @s_4, align 8, !tbaa !5
  %178 = fadd double %92, %143
  %179 = fneg double %177
  %180 = tail call double @llvm.fmuladd.f64(double %179, double %178, double %92)
  %181 = load double, ptr @s_5, align 8, !tbaa !5
  %182 = fsub double %100, %140
  %183 = fneg double %181
  %184 = tail call double @llvm.fmuladd.f64(double %183, double %182, double %100)
  %185 = load double, ptr @s_6, align 8, !tbaa !5
  %186 = fadd double %108, %140
  %187 = fneg double %185
  %188 = tail call double @llvm.fmuladd.f64(double %187, double %186, double %108)
  %189 = load double, ptr @s_7, align 8, !tbaa !5
  %190 = fsub double %116, %155
  %191 = fneg double %189
  %192 = tail call double @llvm.fmuladd.f64(double %191, double %190, double %116)
  %193 = load double, ptr @s_8, align 8, !tbaa !5
  %194 = fsub double %124, %156
  %195 = fneg double %193
  %196 = tail call double @llvm.fmuladd.f64(double %195, double %194, double %124)
  %197 = fmul double %166, -4.000000e+00
  %198 = tail call double @llvm.fmuladd.f64(double %160, double 4.000000e+00, double %197)
  %199 = tail call double @llvm.fmuladd.f64(double %172, double 4.000000e+00, double %198)
  %200 = tail call double @llvm.fmuladd.f64(double %176, double 0.000000e+00, double %199)
  %201 = tail call double @llvm.fmuladd.f64(double %180, double 0.000000e+00, double %200)
  %202 = tail call double @llvm.fmuladd.f64(double %184, double 0.000000e+00, double %201)
  %203 = tail call double @llvm.fmuladd.f64(double %188, double 0.000000e+00, double %202)
  %204 = tail call double @llvm.fmuladd.f64(double %192, double 0.000000e+00, double %203)
  %205 = tail call double @llvm.fmuladd.f64(double %196, double 0.000000e+00, double %204)
  %206 = fmul double %205, 0x3F9C71C71C71C71C
  store double %206, ptr %9, align 8, !tbaa !5
  %207 = fneg double %166
  %208 = tail call double @llvm.fmuladd.f64(double %160, double 4.000000e+00, double %207)
  %209 = tail call double @llvm.fmuladd.f64(double %172, double -2.000000e+00, double %208)
  %210 = tail call double @llvm.fmuladd.f64(double %176, double 6.000000e+00, double %209)
  %211 = tail call double @llvm.fmuladd.f64(double %180, double -6.000000e+00, double %210)
  %212 = tail call double @llvm.fmuladd.f64(double %184, double 0.000000e+00, double %211)
  %213 = tail call double @llvm.fmuladd.f64(double %188, double 0.000000e+00, double %212)
  %214 = tail call double @llvm.fmuladd.f64(double %192, double 9.000000e+00, double %213)
  %215 = tail call double @llvm.fmuladd.f64(double %196, double 0.000000e+00, double %214)
  %216 = fmul double %215, 0x3F9C71C71C71C71C
  store double %216, ptr %12, align 8, !tbaa !5
  %217 = tail call double @llvm.fmuladd.f64(double %176, double 0.000000e+00, double %209)
  %218 = tail call double @llvm.fmuladd.f64(double %180, double -0.000000e+00, double %217)
  %219 = tail call double @llvm.fmuladd.f64(double %184, double 6.000000e+00, double %218)
  %220 = tail call double @llvm.fmuladd.f64(double %188, double -6.000000e+00, double %219)
  %221 = tail call double @llvm.fmuladd.f64(double %192, double -9.000000e+00, double %220)
  %222 = tail call double @llvm.fmuladd.f64(double %196, double 0.000000e+00, double %221)
  %223 = fmul double %222, 0x3F9C71C71C71C71C
  store double %223, ptr %10, align 8, !tbaa !5
  %224 = tail call double @llvm.fmuladd.f64(double %176, double -6.000000e+00, double %209)
  %225 = tail call double @llvm.fmuladd.f64(double %180, double 6.000000e+00, double %224)
  %226 = tail call double @llvm.fmuladd.f64(double %184, double 0.000000e+00, double %225)
  %227 = tail call double @llvm.fmuladd.f64(double %188, double 0.000000e+00, double %226)
  %228 = tail call double @llvm.fmuladd.f64(double %192, double 9.000000e+00, double %227)
  %229 = tail call double @llvm.fmuladd.f64(double %196, double 0.000000e+00, double %228)
  %230 = fmul double %229, 0x3F9C71C71C71C71C
  store double %230, ptr %13, align 8, !tbaa !5
  %231 = tail call double @llvm.fmuladd.f64(double %180, double 0.000000e+00, double %217)
  %232 = tail call double @llvm.fmuladd.f64(double %184, double -6.000000e+00, double %231)
  %233 = tail call double @llvm.fmuladd.f64(double %188, double 6.000000e+00, double %232)
  %234 = tail call double @llvm.fmuladd.f64(double %192, double -9.000000e+00, double %233)
  %235 = tail call double @llvm.fmuladd.f64(double %196, double 0.000000e+00, double %234)
  %236 = fmul double %235, 0x3F9C71C71C71C71C
  store double %236, ptr %11, align 8, !tbaa !5
  %237 = fmul double %166, 2.000000e+00
  %238 = tail call double @llvm.fmuladd.f64(double %160, double 4.000000e+00, double %237)
  %239 = fadd double %172, %238
  %240 = tail call double @llvm.fmuladd.f64(double %176, double 6.000000e+00, double %239)
  %241 = tail call double @llvm.fmuladd.f64(double %180, double 3.000000e+00, double %240)
  %242 = tail call double @llvm.fmuladd.f64(double %184, double 6.000000e+00, double %241)
  %243 = tail call double @llvm.fmuladd.f64(double %188, double 3.000000e+00, double %242)
  %244 = tail call double @llvm.fmuladd.f64(double %192, double 0.000000e+00, double %243)
  %245 = tail call double @llvm.fmuladd.f64(double %196, double 9.000000e+00, double %244)
  %246 = fmul double %245, 0x3F9C71C71C71C71C
  store double %246, ptr %14, align 8, !tbaa !5
  %247 = tail call double @llvm.fmuladd.f64(double %176, double -6.000000e+00, double %239)
  %248 = tail call double @llvm.fmuladd.f64(double %180, double -3.000000e+00, double %247)
  %249 = tail call double @llvm.fmuladd.f64(double %184, double 6.000000e+00, double %248)
  %250 = tail call double @llvm.fmuladd.f64(double %188, double 3.000000e+00, double %249)
  %251 = tail call double @llvm.fmuladd.f64(double %192, double 0.000000e+00, double %250)
  %252 = tail call double @llvm.fmuladd.f64(double %196, double -9.000000e+00, double %251)
  %253 = fmul double %252, 0x3F9C71C71C71C71C
  store double %253, ptr %15, align 8, !tbaa !5
  %254 = tail call double @llvm.fmuladd.f64(double %184, double -6.000000e+00, double %248)
  %255 = tail call double @llvm.fmuladd.f64(double %188, double -3.000000e+00, double %254)
  %256 = tail call double @llvm.fmuladd.f64(double %192, double 0.000000e+00, double %255)
  %257 = tail call double @llvm.fmuladd.f64(double %196, double 9.000000e+00, double %256)
  %258 = fmul double %257, 0x3F9C71C71C71C71C
  store double %258, ptr %17, align 8, !tbaa !5
  %259 = tail call double @llvm.fmuladd.f64(double %184, double -6.000000e+00, double %241)
  %260 = tail call double @llvm.fmuladd.f64(double %188, double -3.000000e+00, double %259)
  %261 = tail call double @llvm.fmuladd.f64(double %192, double 0.000000e+00, double %260)
  %262 = tail call double @llvm.fmuladd.f64(double %196, double -9.000000e+00, double %261)
  %263 = fmul double %262, 0x3F9C71C71C71C71C
  store double %263, ptr %16, align 8, !tbaa !5
  br label %264

264:                                              ; preds = %32, %31
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { mustprogress nofree norecurse nosync nounwind willreturn memory(read, argmem: write, inaccessiblemem: none) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass