; LLVM IR from BrunoLevy/learn-fpga :: LiteX/software/Libs/imgui/imgui.ll (ZN5ImGui25NavMoveRequestApplyResultEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [7 x i8], ptr, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.4, %struct.ImGuiStorage, i32, %struct.ImVec2, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, %struct.ImVector.5, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImVector.11, i32, [4 x i8], %struct.ImVector.12, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, [4 x i8], %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, ptr, ptr, float, float, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.13, [16 x i8], i32, [4 x i8], %struct.ImVector.14, ptr, i32, [4 x i8], %struct.ImVector.15, %struct.ImPool, %struct.ImVector.17, %struct.ImVector.18, ptr, %struct.ImPool.19, %struct.ImVector.21, %struct.ImVector.22, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, i8, i8, [2 x i8], float, float, float, float, i16, i16, float, [4 x i8], %struct.ImVector.2, %struct.ImVector.8, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.24, %struct.ImChunkStream, %struct.ImChunkStream.25, %struct.ImVector.26, i32, i8, [3 x i8], i32, [4 x i8], ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [4 x i8], %struct.ImGuiStackTool, [120 x float], i32, i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [20 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i8, i32, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [20 x float], [20 x float], float, i8, i16, %struct.ImVector }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.0 }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.16, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImPool.19 = type { %struct.ImVector.20, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ i32, i32, i32, [4 x i8], %struct.ImVector, %struct.ImVector.2, %struct.ImVector.2, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.17, float, float, %struct.ImVector, %struct.ImVector.23, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.2 }
%struct.ImChunkStream.25 = type { %struct.ImVector.2 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.2 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.27 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.8, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.28, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i32, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.3, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.17, %struct.ImVector.17 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.29, %struct.ImVector, %struct.ImVector.30, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.31, %struct.ImVector.32, %struct.ImVector.33, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.18 }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [90 x i8], align 1
@.str.211 = external hidden unnamed_addr constant [30 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv = external hidden unnamed_addr constant [40 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #1

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #3

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef, float noundef) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #3

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZN5ImGuiL28NavRestoreHighlightAfterMoveEv() #3

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui25NavMoveRequestApplyResultEv() #4 {
  %1 = alloca ptr, align 8
  %2 = alloca ptr, align 8
  %3 = alloca i32, align 4
  %4 = alloca float, align 4
  %5 = alloca %struct.ImRect, align 4
  %6 = alloca %struct.ImVec2, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %1) #5
  %7 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %7, ptr %1, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %2) #5
  %8 = load ptr, ptr %1, align 8, !tbaa !5
  %9 = getelementptr inbounds %struct.ImGuiContext, ptr %8, i32 0, i32 126
  %10 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %9, i32 0, i32 1
  %11 = load i32, ptr %10, align 8, !tbaa !9
  %12 = icmp ne i32 %11, 0
  br i1 %12, label %13, label %16

13:                                               ; preds = %0
  %14 = load ptr, ptr %1, align 8, !tbaa !5
  %15 = getelementptr inbounds %struct.ImGuiContext, ptr %14, i32 0, i32 126
  br label %28

16:                                               ; preds = %0
  %17 = load ptr, ptr %1, align 8, !tbaa !5
  %18 = getelementptr inbounds %struct.ImGuiContext, ptr %17, i32 0, i32 128
  %19 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %18, i32 0, i32 1
  %20 = load i32, ptr %19, align 8, !tbaa !70
  %21 = icmp ne i32 %20, 0
  br i1 %21, label %22, label %25

22:                                               ; preds = %16
  %23 = load ptr, ptr %1, align 8, !tbaa !5
  %24 = getelementptr inbounds %struct.ImGuiContext, ptr %23, i32 0, i32 128
  br label %26

25:                                               ; preds = %16
  br label %26

26:                                               ; preds = %25, %22
  %27 = phi ptr [ %24, %22 ], [ null, %25 ]
  br label %28

28:                                               ; preds = %26, %13
  %29 = phi ptr [ %15, %13 ], [ %27, %26 ]
  store ptr %29, ptr %2, align 8, !tbaa !5
  %30 = load ptr, ptr %1, align 8, !tbaa !5
  %31 = getelementptr inbounds %struct.ImGuiContext, ptr %30, i32 0, i32 114
  %32 = load i32, ptr %31, align 8, !tbaa !71
  %33 = and i32 %32, 1024
  %34 = icmp ne i32 %33, 0
  br i1 %34, label %35, label %55

35:                                               ; preds = %28
  %36 = load ptr, ptr %1, align 8, !tbaa !5
  %37 = getelementptr inbounds %struct.ImGuiContext, ptr %36, i32 0, i32 124
  %38 = load i32, ptr %37, align 8, !tbaa !72
  %39 = icmp eq i32 %38, 1
  br i1 %39, label %45, label %40

40:                                               ; preds = %35
  %41 = load ptr, ptr %1, align 8, !tbaa !5
  %42 = getelementptr inbounds %struct.ImGuiContext, ptr %41, i32 0, i32 123
  %43 = load i32, ptr %42, align 4, !tbaa !73
  %44 = icmp eq i32 %43, 0
  br i1 %44, label %45, label %54

45:                                               ; preds = %40, %35
  %46 = load ptr, ptr %1, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.ImGuiContext, ptr %46, i32 0, i32 129
  %48 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %47, i32 0, i32 1
  %49 = load i32, ptr %48, align 8, !tbaa !74
  %50 = icmp ne i32 %49, 0
  br i1 %50, label %51, label %54

51:                                               ; preds = %45
  %52 = load ptr, ptr %1, align 8, !tbaa !5
  %53 = getelementptr inbounds %struct.ImGuiContext, ptr %52, i32 0, i32 129
  store ptr %53, ptr %2, align 8, !tbaa !5
  br label %54

54:                                               ; preds = %51, %45, %40
  br label %55

55:                                               ; preds = %54, %28
  %56 = load ptr, ptr %2, align 8, !tbaa !5
  %57 = icmp eq ptr %56, null
  br i1 %57, label %58, label %82

58:                                               ; preds = %55
  %59 = load ptr, ptr %1, align 8, !tbaa !5
  %60 = getelementptr inbounds %struct.ImGuiContext, ptr %59, i32 0, i32 114
  %61 = load i32, ptr %60, align 8, !tbaa !71
  %62 = and i32 %61, 1024
  %63 = icmp ne i32 %62, 0
  br i1 %63, label %64, label %69

64:                                               ; preds = %58
  %65 = load ptr, ptr %1, align 8, !tbaa !5
  %66 = getelementptr inbounds %struct.ImGuiContext, ptr %65, i32 0, i32 114
  %67 = load i32, ptr %66, align 8, !tbaa !71
  %68 = or i32 %67, 4096
  store i32 %68, ptr %66, align 8, !tbaa !71
  br label %69

69:                                               ; preds = %64, %58
  %70 = load ptr, ptr %1, align 8, !tbaa !5
  %71 = getelementptr inbounds %struct.ImGuiContext, ptr %70, i32 0, i32 86
  %72 = load i32, ptr %71, align 8, !tbaa !75
  %73 = icmp ne i32 %72, 0
  br i1 %73, label %74, label %81

74:                                               ; preds = %69
  %75 = load ptr, ptr %1, align 8, !tbaa !5
  %76 = getelementptr inbounds %struct.ImGuiContext, ptr %75, i32 0, i32 114
  %77 = load i32, ptr %76, align 8, !tbaa !71
  %78 = and i32 %77, 4096
  %79 = icmp eq i32 %78, 0
  br i1 %79, label %80, label %81

80:                                               ; preds = %74
  call void @_ZN5ImGuiL28NavRestoreHighlightAfterMoveEv()
  br label %81

81:                                               ; preds = %80, %74, %69
  store i32 1, ptr %3, align 4
  br label %319

82:                                               ; preds = %55
  %83 = load ptr, ptr %1, align 8, !tbaa !5
  %84 = getelementptr inbounds %struct.ImGuiContext, ptr %83, i32 0, i32 114
  %85 = load i32, ptr %84, align 8, !tbaa !71
  %86 = and i32 %85, 32
  %87 = icmp ne i32 %86, 0
  br i1 %87, label %88, label %107

88:                                               ; preds = %82
  %89 = load ptr, ptr %1, align 8, !tbaa !5
  %90 = getelementptr inbounds %struct.ImGuiContext, ptr %89, i32 0, i32 127
  %91 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %90, i32 0, i32 1
  %92 = load i32, ptr %91, align 8, !tbaa !76
  %93 = icmp ne i32 %92, 0
  br i1 %93, label %94, label %106

94:                                               ; preds = %88
  %95 = load ptr, ptr %1, align 8, !tbaa !5
  %96 = getelementptr inbounds %struct.ImGuiContext, ptr %95, i32 0, i32 127
  %97 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %96, i32 0, i32 1
  %98 = load i32, ptr %97, align 8, !tbaa !76
  %99 = load ptr, ptr %1, align 8, !tbaa !5
  %100 = getelementptr inbounds %struct.ImGuiContext, ptr %99, i32 0, i32 86
  %101 = load i32, ptr %100, align 8, !tbaa !75
  %102 = icmp ne i32 %98, %101
  br i1 %102, label %103, label %106

103:                                              ; preds = %94
  %104 = load ptr, ptr %1, align 8, !tbaa !5
  %105 = getelementptr inbounds %struct.ImGuiContext, ptr %104, i32 0, i32 127
  store ptr %105, ptr %2, align 8, !tbaa !5
  br label %106

106:                                              ; preds = %103, %94, %88
  br label %107

107:                                              ; preds = %106, %82
  %108 = load ptr, ptr %2, align 8, !tbaa !5
  %109 = load ptr, ptr %1, align 8, !tbaa !5
  %110 = getelementptr inbounds %struct.ImGuiContext, ptr %109, i32 0, i32 128
  %111 = icmp ne ptr %108, %110
  br i1 %111, label %112, label %160

112:                                              ; preds = %107
  %113 = load ptr, ptr %1, align 8, !tbaa !5
  %114 = getelementptr inbounds %struct.ImGuiContext, ptr %113, i32 0, i32 128
  %115 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %114, i32 0, i32 1
  %116 = load i32, ptr %115, align 8, !tbaa !70
  %117 = icmp ne i32 %116, 0
  br i1 %117, label %118, label %160

118:                                              ; preds = %112
  %119 = load ptr, ptr %1, align 8, !tbaa !5
  %120 = getelementptr inbounds %struct.ImGuiContext, ptr %119, i32 0, i32 128
  %121 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %120, i32 0, i32 0
  %122 = load ptr, ptr %121, align 8, !tbaa !77
  %123 = getelementptr inbounds %struct.ImGuiWindow, ptr %122, i32 0, i32 74
  %124 = load ptr, ptr %123, align 8, !tbaa !78
  %125 = load ptr, ptr %1, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.ImGuiContext, ptr %125, i32 0, i32 85
  %127 = load ptr, ptr %126, align 8, !tbaa !93
  %128 = icmp eq ptr %124, %127
  br i1 %128, label %129, label %160

129:                                              ; preds = %118
  %130 = load ptr, ptr %1, align 8, !tbaa !5
  %131 = getelementptr inbounds %struct.ImGuiContext, ptr %130, i32 0, i32 128
  %132 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %131, i32 0, i32 5
  %133 = load float, ptr %132, align 4, !tbaa !94
  %134 = load ptr, ptr %2, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %134, i32 0, i32 5
  %136 = load float, ptr %135, align 4, !tbaa !95
  %137 = fcmp olt float %133, %136
  br i1 %137, label %156, label %138

138:                                              ; preds = %129
  %139 = load ptr, ptr %1, align 8, !tbaa !5
  %140 = getelementptr inbounds %struct.ImGuiContext, ptr %139, i32 0, i32 128
  %141 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %140, i32 0, i32 5
  %142 = load float, ptr %141, align 4, !tbaa !94
  %143 = load ptr, ptr %2, align 8, !tbaa !5
  %144 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %143, i32 0, i32 5
  %145 = load float, ptr %144, align 4, !tbaa !95
  %146 = fcmp oeq float %142, %145
  br i1 %146, label %147, label %159

147:                                              ; preds = %138
  %148 = load ptr, ptr %1, align 8, !tbaa !5
  %149 = getelementptr inbounds %struct.ImGuiContext, ptr %148, i32 0, i32 128
  %150 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %149, i32 0, i32 6
  %151 = load float, ptr %150, align 8, !tbaa !96
  %152 = load ptr, ptr %2, align 8, !tbaa !5
  %153 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %152, i32 0, i32 6
  %154 = load float, ptr %153, align 8, !tbaa !97
  %155 = fcmp olt float %151, %154
  br i1 %155, label %156, label %159

156:                                              ; preds = %147, %129
  %157 = load ptr, ptr %1, align 8, !tbaa !5
  %158 = getelementptr inbounds %struct.ImGuiContext, ptr %157, i32 0, i32 128
  store ptr %158, ptr %2, align 8, !tbaa !5
  br label %159

159:                                              ; preds = %156, %147, %138
  br label %160

160:                                              ; preds = %159, %118, %112, %107
  %161 = load ptr, ptr %1, align 8, !tbaa !5
  %162 = getelementptr inbounds %struct.ImGuiContext, ptr %161, i32 0, i32 85
  %163 = load ptr, ptr %162, align 8, !tbaa !93
  %164 = icmp ne ptr %163, null
  br i1 %164, label %165, label %170

165:                                              ; preds = %160
  %166 = load ptr, ptr %2, align 8, !tbaa !5
  %167 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %166, i32 0, i32 0
  %168 = load ptr, ptr %167, align 8, !tbaa !98
  %169 = icmp ne ptr %168, null
  br label %170

170:                                              ; preds = %165, %160
  %171 = phi i1 [ false, %160 ], [ %169, %165 ]
  br i1 %171, label %172, label %173

172:                                              ; preds = %170
  br label %175

173:                                              ; preds = %170
  call void @__assert_fail(ptr noundef @.str.211, ptr noundef @.str.3, i32 noundef 9928, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv) #6
  unreachable

174:                                              ; No predecessors!
  br label %175

175:                                              ; preds = %174, %172
  %176 = load ptr, ptr %1, align 8, !tbaa !5
  %177 = getelementptr inbounds %struct.ImGuiContext, ptr %176, i32 0, i32 99
  %178 = load i32, ptr %177, align 4, !tbaa !99
  %179 = icmp eq i32 %178, 0
  br i1 %179, label %180, label %224

180:                                              ; preds = %175
  %181 = load ptr, ptr %1, align 8, !tbaa !5
  %182 = getelementptr inbounds %struct.ImGuiContext, ptr %181, i32 0, i32 114
  %183 = load i32, ptr %182, align 8, !tbaa !71
  %184 = and i32 %183, 64
  %185 = icmp ne i32 %184, 0
  br i1 %185, label %186, label %205

186:                                              ; preds = %180
  call void @llvm.lifetime.start.p0(i64 4, ptr %4) #5
  %187 = load ptr, ptr %1, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 117
  %189 = load i32, ptr %188, align 4, !tbaa !100
  %190 = icmp eq i32 %189, 2
  br i1 %190, label %191, label %198

191:                                              ; preds = %186
  %192 = load ptr, ptr %2, align 8, !tbaa !5
  %193 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %192, i32 0, i32 0
  %194 = load ptr, ptr %193, align 8, !tbaa !98
  %195 = getelementptr inbounds %struct.ImGuiWindow, ptr %194, i32 0, i32 16
  %196 = getelementptr inbounds %struct.ImVec2, ptr %195, i32 0, i32 1
  %197 = load float, ptr %196, align 4, !tbaa !101
  br label %199

198:                                              ; preds = %186
  br label %199

199:                                              ; preds = %198, %191
  %200 = phi float [ %197, %191 ], [ 0.000000e+00, %198 ]
  store float %200, ptr %4, align 4, !tbaa !102
  %201 = load ptr, ptr %2, align 8, !tbaa !5
  %202 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %201, i32 0, i32 0
  %203 = load ptr, ptr %202, align 8, !tbaa !98
  %204 = load float, ptr %4, align 4, !tbaa !102
  call void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef %203, float noundef %204)
  call void @llvm.lifetime.end.p0(i64 4, ptr %4) #5
  br label %223

205:                                              ; preds = %180
  call void @llvm.lifetime.start.p0(i64 16, ptr %5) #5
  %206 = load ptr, ptr %2, align 8, !tbaa !5
  %207 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %206, i32 0, i32 0
  %208 = load ptr, ptr %207, align 8, !tbaa !98
  %209 = load ptr, ptr %2, align 8, !tbaa !5
  %210 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %209, i32 0, i32 3
  %211 = call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef %208, ptr noundef nonnull align 4 dereferenceable(16) %210)
  %212 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %5, i32 0, i32 0
  %213 = extractvalue { <2 x float>, <2 x float> } %211, 0
  store <2 x float> %213, ptr %212, align 4
  %214 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %5, i32 0, i32 1
  %215 = extractvalue { <2 x float>, <2 x float> } %211, 1
  store <2 x float> %215, ptr %214, align 4
  %216 = load ptr, ptr %2, align 8, !tbaa !5
  %217 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %216, i32 0, i32 0
  %218 = load ptr, ptr %217, align 8, !tbaa !98
  %219 = load ptr, ptr %1, align 8, !tbaa !5
  %220 = getelementptr inbounds %struct.ImGuiContext, ptr %219, i32 0, i32 115
  %221 = load i32, ptr %220, align 4, !tbaa !103
  %222 = call <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %218, ptr noundef nonnull align 4 dereferenceable(16) %5, i32 noundef %221)
  store <2 x float> %222, ptr %6, align 4
  call void @llvm.lifetime.end.p0(i64 16, ptr %5) #5
  br label %223

223:                                              ; preds = %205, %199
  br label %224

224:                                              ; preds = %223, %175
  %225 = load ptr, ptr %2, align 8, !tbaa !5
  %226 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %225, i32 0, i32 0
  %227 = load ptr, ptr %226, align 8, !tbaa !98
  %228 = load ptr, ptr %1, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 85
  store ptr %227, ptr %229, align 8, !tbaa !93
  %230 = load ptr, ptr %1, align 8, !tbaa !5
  %231 = getelementptr inbounds %struct.ImGuiContext, ptr %230, i32 0, i32 44
  %232 = load i32, ptr %231, align 4, !tbaa !104
  %233 = load ptr, ptr %2, align 8, !tbaa !5
  %234 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %233, i32 0, i32 1
  %235 = load i32, ptr %234, align 8, !tbaa !105
  %236 = icmp ne i32 %232, %235
  br i1 %236, label %237, label %238

237:                                              ; preds = %224
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %238

238:                                              ; preds = %237, %224
  %239 = load ptr, ptr %1, align 8, !tbaa !5
  %240 = getelementptr inbounds %struct.ImGuiContext, ptr %239, i32 0, i32 86
  %241 = load i32, ptr %240, align 8, !tbaa !75
  %242 = load ptr, ptr %2, align 8, !tbaa !5
  %243 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %242, i32 0, i32 1
  %244 = load i32, ptr %243, align 8, !tbaa !105
  %245 = icmp ne i32 %241, %244
  br i1 %245, label %246, label %262

246:                                              ; preds = %238
  %247 = load ptr, ptr %2, align 8, !tbaa !5
  %248 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %247, i32 0, i32 1
  %249 = load i32, ptr %248, align 8, !tbaa !105
  %250 = load ptr, ptr %1, align 8, !tbaa !5
  %251 = getelementptr inbounds %struct.ImGuiContext, ptr %250, i32 0, i32 93
  store i32 %249, ptr %251, align 4, !tbaa !106
  %252 = load ptr, ptr %2, align 8, !tbaa !5
  %253 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %252, i32 0, i32 2
  %254 = load i32, ptr %253, align 4, !tbaa !107
  %255 = load ptr, ptr %1, align 8, !tbaa !5
  %256 = getelementptr inbounds %struct.ImGuiContext, ptr %255, i32 0, i32 94
  store i32 %254, ptr %256, align 8, !tbaa !108
  %257 = load ptr, ptr %1, align 8, !tbaa !5
  %258 = getelementptr inbounds %struct.ImGuiContext, ptr %257, i32 0, i32 116
  %259 = load i32, ptr %258, align 8, !tbaa !109
  %260 = load ptr, ptr %1, align 8, !tbaa !5
  %261 = getelementptr inbounds %struct.ImGuiContext, ptr %260, i32 0, i32 95
  store i32 %259, ptr %261, align 4, !tbaa !110
  br label %262

262:                                              ; preds = %246, %238
  %263 = load ptr, ptr %2, align 8, !tbaa !5
  %264 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %263, i32 0, i32 1
  %265 = load i32, ptr %264, align 8, !tbaa !105
  %266 = load ptr, ptr %1, align 8, !tbaa !5
  %267 = getelementptr inbounds %struct.ImGuiContext, ptr %266, i32 0, i32 99
  %268 = load i32, ptr %267, align 4, !tbaa !99
  %269 = load ptr, ptr %2, align 8, !tbaa !5
  %270 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %269, i32 0, i32 2
  %271 = load i32, ptr %270, align 4, !tbaa !107
  %272 = load ptr, ptr %2, align 8, !tbaa !5
  %273 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %272, i32 0, i32 3
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %265, i32 noundef %268, i32 noundef %271, ptr noundef nonnull align 4 dereferenceable(16) %273)
  %274 = load ptr, ptr %1, align 8, !tbaa !5
  %275 = getelementptr inbounds %struct.ImGuiContext, ptr %274, i32 0, i32 114
  %276 = load i32, ptr %275, align 8, !tbaa !71
  %277 = and i32 %276, 1024
  %278 = icmp ne i32 %277, 0
  br i1 %278, label %279, label %297

279:                                              ; preds = %262
  %280 = load ptr, ptr %2, align 8, !tbaa !5
  %281 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %280, i32 0, i32 4
  %282 = load i32, ptr %281, align 8, !tbaa !111
  %283 = and i32 %282, 256
  %284 = icmp ne i32 %283, 0
  br i1 %284, label %285, label %297

285:                                              ; preds = %279
  %286 = load ptr, ptr %2, align 8, !tbaa !5
  %287 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %286, i32 0, i32 1
  %288 = load i32, ptr %287, align 8, !tbaa !105
  %289 = load ptr, ptr %1, align 8, !tbaa !5
  %290 = getelementptr inbounds %struct.ImGuiContext, ptr %289, i32 0, i32 96
  store i32 %288, ptr %290, align 8, !tbaa !112
  %291 = load ptr, ptr %1, align 8, !tbaa !5
  %292 = getelementptr inbounds %struct.ImGuiContext, ptr %291, i32 0, i32 97
  store i32 5, ptr %292, align 4, !tbaa !113
  %293 = load ptr, ptr %1, align 8, !tbaa !5
  %294 = getelementptr inbounds %struct.ImGuiContext, ptr %293, i32 0, i32 114
  %295 = load i32, ptr %294, align 8, !tbaa !71
  %296 = or i32 %295, 4096
  store i32 %296, ptr %294, align 8, !tbaa !71
  br label %297

297:                                              ; preds = %285, %279, %262
  %298 = load ptr, ptr %1, align 8, !tbaa !5
  %299 = getelementptr inbounds %struct.ImGuiContext, ptr %298, i32 0, i32 114
  %300 = load i32, ptr %299, align 8, !tbaa !71
  %301 = and i32 %300, 2048
  %302 = icmp ne i32 %301, 0
  br i1 %302, label %303, label %311

303:                                              ; preds = %297
  %304 = load ptr, ptr %2, align 8, !tbaa !5
  %305 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %304, i32 0, i32 1
  %306 = load i32, ptr %305, align 8, !tbaa !105
  %307 = load ptr, ptr %1, align 8, !tbaa !5
  %308 = getelementptr inbounds %struct.ImGuiContext, ptr %307, i32 0, i32 96
  store i32 %306, ptr %308, align 8, !tbaa !112
  %309 = load ptr, ptr %1, align 8, !tbaa !5
  %310 = getelementptr inbounds %struct.ImGuiContext, ptr %309, i32 0, i32 97
  store i32 0, ptr %310, align 4, !tbaa !113
  br label %311

311:                                              ; preds = %303, %297
  %312 = load ptr, ptr %1, align 8, !tbaa !5
  %313 = getelementptr inbounds %struct.ImGuiContext, ptr %312, i32 0, i32 114
  %314 = load i32, ptr %313, align 8, !tbaa !71
  %315 = and i32 %314, 4096
  %316 = icmp eq i32 %315, 0
  br i1 %316, label %317, label %318

317:                                              ; preds = %311
  call void @_ZN5ImGuiL28NavRestoreHighlightAfterMoveEv()
  br label %318

318:                                              ; preds = %317, %311
  store i32 0, ptr %3, align 4
  br label %319

319:                                              ; preds = %318, %81
  call void @llvm.lifetime.end.p0(i64 8, ptr %2) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %1) #5
  %320 = load i32, ptr %3, align 4
  switch i32 %320, label %322 [
    i32 0, label %321
    i32 1, label %321
  ]

321:                                              ; preds = %319, %319
  ret void

322:                                              ; preds = %319
  unreachable
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }
attributes #6 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 7888}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5488, !6, i64 6536, !15, i64 6544, !15, i64 6548, !19, i64 6552, !21, i64 7064, !13, i64 7072, !13, i64 7076, !13, i64 7080, !11, i64 7084, !11, i64 7085, !11, i64 7086, !11, i64 7087, !11, i64 7088, !6, i64 7096, !22, i64 7104, !22, i64 7120, !22, i64 7136, !23, i64 7152, !24, i64 7168, !13, i64 7184, !14, i64 7188, !6, i64 7200, !6, i64 7208, !6, i64 7216, !6, i64 7224, !6, i64 7232, !14, i64 7240, !15, i64 7248, !13, i64 7252, !13, i64 7256, !13, i64 7260, !11, i64 7264, !11, i64 7265, !11, i64 7266, !11, i64 7267, !15, i64 7268, !15, i64 7272, !13, i64 7276, !13, i64 7280, !15, i64 7284, !11, i64 7288, !11, i64 7289, !11, i64 7290, !11, i64 7291, !11, i64 7292, !11, i64 7293, !11, i64 7294, !13, i64 7296, !13, i64 7300, !26, i64 7304, !14, i64 7312, !6, i64 7320, !27, i64 7328, !13, i64 7332, !13, i64 7336, !11, i64 7340, !11, i64 7341, !6, i64 7344, !13, i64 7352, !15, i64 7356, !13, i64 7360, !28, i64 7364, !29, i64 7384, !31, i64 7448, !32, i64 7560, !33, i64 7576, !34, i64 7592, !35, i64 7608, !36, i64 7624, !37, i64 7640, !38, i64 7656, !38, i64 7672, !13, i64 7688, !39, i64 7696, !6, i64 7712, !13, i64 7720, !13, i64 7724, !13, i64 7728, !13, i64 7732, !13, i64 7736, !13, i64 7740, !13, i64 7744, !13, i64 7748, !13, i64 7752, !13, i64 7756, !13, i64 7760, !13, i64 7764, !27, i64 7768, !40, i64 7772, !11, i64 7776, !11, i64 7777, !11, i64 7778, !11, i64 7779, !11, i64 7780, !11, i64 7781, !11, i64 7782, !13, i64 7784, !30, i64 7788, !11, i64 7804, !11, i64 7805, !11, i64 7806, !13, i64 7808, !13, i64 7812, !13, i64 7816, !13, i64 7820, !13, i64 7824, !13, i64 7828, !30, i64 7832, !30, i64 7848, !13, i64 7864, !13, i64 7868, !13, i64 7872, !41, i64 7880, !41, i64 7928, !41, i64 7976, !41, i64 8024, !6, i64 8072, !6, i64 8080, !6, i64 8088, !15, i64 8096, !15, i64 8100, !11, i64 8104, !15, i64 8108, !13, i64 8112, !11, i64 8116, !11, i64 8117, !11, i64 8118, !13, i64 8120, !13, i64 8124, !13, i64 8128, !42, i64 8136, !30, i64 8200, !13, i64 8216, !13, i64 8220, !15, i64 8224, !13, i64 8228, !13, i64 8232, !13, i64 8236, !13, i64 8240, !43, i64 8248, !7, i64 8264, !13, i64 8280, !44, i64 8288, !6, i64 8304, !13, i64 8312, !45, i64 8320, !46, i64 8336, !48, i64 8376, !49, i64 8392, !6, i64 8408, !50, i64 8416, !52, i64 8456, !53, i64 8472, !14, i64 8488, !54, i64 8496, !58, i64 12216, !13, i64 12328, !13, i64 12332, !15, i64 12336, !15, i64 12340, !13, i64 12344, !20, i64 12348, !60, i64 12364, !15, i64 12412, !11, i64 12416, !11, i64 12417, !15, i64 12420, !15, i64 12424, !15, i64 12428, !15, i64 12432, !16, i64 12436, !16, i64 12438, !15, i64 12440, !55, i64 12448, !35, i64 12464, !14, i64 12480, !14, i64 12488, !7, i64 12496, !11, i64 12497, !15, i64 12500, !61, i64 12504, !62, i64 12520, !63, i64 12536, !64, i64 12552, !65, i64 12568, !13, i64 12584, !11, i64 12588, !66, i64 12592, !6, i64 12600, !61, i64 12608, !6, i64 12624, !6, i64 12632, !15, i64 12640, !11, i64 12644, !13, i64 12648, !13, i64 12652, !13, i64 12656, !11, i64 12660, !13, i64 12664, !67, i64 12668, !68, i64 12688, !7, i64 12720, !13, i64 13200, !13, i64 13204, !15, i64 13208, !13, i64 13212, !13, i64 13216, !13, i64 13220, !7, i64 13224}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !11, i64 197, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !14, i64 288, !7, i64 296, !15, i64 304, !15, i64 308, !11, i64 312, !11, i64 313, !11, i64 314, !11, i64 315, !7, i64 316, !7, i64 828, !11, i64 908, !11, i64 909, !11, i64 910, !11, i64 911, !11, i64 912, !11, i64 913, !11, i64 914, !15, i64 916, !13, i64 920, !13, i64 924, !13, i64 928, !13, i64 932, !13, i64 936, !14, i64 940, !11, i64 948, !13, i64 952, !13, i64 956, !14, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1068, !7, i64 1078, !7, i64 1083, !7, i64 1088, !7, i64 1096, !7, i64 1116, !7, i64 1136, !7, i64 1176, !7, i64 1196, !7, i64 3244, !7, i64 5292, !7, i64 5372, !15, i64 5452, !11, i64 5456, !16, i64 5458, !17, i64 5464}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !13, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !15, i64 184, !11, i64 188, !11, i64 189, !11, i64 190, !15, i64 192, !15, i64 196, !7, i64 200}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !15, i64 432, !7, i64 436, !6, i64 504}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!24 = !{!"_ZTS12ImGuiStorage", !25, i64 0}
!25 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"long long", !7, i64 0}
!27 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!28 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!29 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !30, i64 12, !30, i64 28, !30, i64 44}
!30 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!31 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !30, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!32 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!40 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!41 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !30, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44}
!42 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!43 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS6ImPoolI10ImGuiTableE", !47, i64 0, !24, i64 16, !13, i64 32, !13, i64 36}
!47 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !51, i64 0, !24, i64 16, !13, i64 32, !13, i64 36}
!51 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !55, i64 32, !55, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !56, i64 76, !15, i64 3704, !11, i64 3708, !11, i64 3709, !11, i64 3710, !13, i64 3712}
!55 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !57, i64 32}
!57 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!58 = !{!"_ZTS6ImFont", !48, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !59, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !11, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !13, i64 104, !7, i64 108}
!59 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS21ImGuiComboPreviewData", !30, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!61 = !{!"_ZTS15ImGuiTextBuffer", !55, i64 0}
!62 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !55, i64 0}
!64 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !55, i64 0}
!65 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!67 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !13, i64 8, !13, i64 12}
!68 = !{!"_ZTS14ImGuiStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !69, i64 16}
!69 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!70 = !{!10, !13, i64 7984}
!71 = !{!10, !13, i64 7808}
!72 = !{!10, !13, i64 7872}
!73 = !{!10, !13, i64 7868}
!74 = !{!10, !13, i64 8032}
!75 = !{!10, !13, i64 7720}
!76 = !{!10, !13, i64 7936}
!77 = !{!10, !6, i64 7976}
!78 = !{!79, !6, i64 832}
!79 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !15, i64 72, !15, i64 76, !13, i64 80, !13, i64 84, !13, i64 88, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !14, i64 124, !14, i64 132, !11, i64 140, !11, i64 141, !11, i64 142, !11, i64 143, !11, i64 144, !11, i64 145, !11, i64 146, !11, i64 147, !11, i64 148, !11, i64 149, !11, i64 150, !11, i64 151, !11, i64 152, !7, i64 153, !16, i64 154, !16, i64 156, !16, i64 158, !16, i64 160, !13, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !11, i64 171, !13, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !13, i64 180, !13, i64 181, !13, i64 182, !14, i64 184, !14, i64 192, !35, i64 200, !80, i64 216, !30, i64 448, !30, i64 464, !30, i64 480, !30, i64 496, !30, i64 512, !30, i64 528, !30, i64 544, !83, i64 560, !83, i64 564, !13, i64 568, !15, i64 572, !15, i64 576, !24, i64 584, !84, i64 600, !15, i64 616, !13, i64 620, !6, i64 624, !85, i64 632, !6, i64 832, !6, i64 840, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !7, i64 888, !7, i64 896, !13, i64 928, !13, i64 932, !11, i64 936}
!80 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !81, i64 64, !81, i64 68, !81, i64 72, !14, i64 76, !40, i64 84, !16, i64 88, !16, i64 90, !13, i64 92, !11, i64 96, !11, i64 97, !11, i64 98, !14, i64 100, !82, i64 108, !13, i64 136, !13, i64 140, !22, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !15, i64 188, !15, i64 192, !48, i64 200, !48, i64 216}
!81 = !{!"_ZTS6ImVec1", !15, i64 0}
!82 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!83 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!84 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!85 = !{!"_ZTS10ImDrawList", !86, i64 0, !17, i64 16, !87, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !88, i64 88, !89, i64 104, !90, i64 120, !91, i64 136, !92, i64 168, !15, i64 192}
!86 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!87 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!88 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!89 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!90 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!91 = !{!"_ZTS15ImDrawCmdHeader", !20, i64 0, !6, i64 16, !13, i64 24}
!92 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !49, i64 8}
!93 = !{!10, !6, i64 7712}
!94 = !{!10, !15, i64 8012}
!95 = !{!41, !15, i64 36}
!96 = !{!10, !15, i64 8016}
!97 = !{!41, !15, i64 40}
!98 = !{!41, !6, i64 0}
!99 = !{!10, !40, i64 7772}
!100 = !{!10, !13, i64 7820}
!101 = !{!79, !15, i64 104}
!102 = !{!15, !15, i64 0}
!103 = !{!10, !13, i64 7812}
!104 = !{!10, !13, i64 7276}
!105 = !{!41, !13, i64 8}
!106 = !{!10, !13, i64 7748}
!107 = !{!41, !13, i64 12}
!108 = !{!10, !13, i64 7752}
!109 = !{!10, !13, i64 7816}
!110 = !{!10, !13, i64 7756}
!111 = !{!41, !13, i64 32}
!112 = !{!10, !13, i64 7760}
!113 = !{!10, !13, i64 7764}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVec2 = type { float, float }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [90 x i8], align 1
@.str.211 = external hidden unnamed_addr constant [30 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv = external hidden unnamed_addr constant [40 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) local_unnamed_addr #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZN5ImGuiL28NavRestoreHighlightAfterMoveEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui25NavMoveRequestApplyResultEv() local_unnamed_addr #4 {
  %1 = alloca %struct.ImRect, align 8
  %2 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %3 = getelementptr inbounds i8, ptr %2, i64 7888
  %4 = load i32, ptr %3, align 8, !tbaa !9
  %.not = icmp eq i32 %4, 0
  br i1 %.not, label %7, label %5

5:                                                ; preds = %0
  %6 = getelementptr inbounds i8, ptr %2, i64 7880
  br label %12

7:                                                ; preds = %0
  %8 = getelementptr inbounds i8, ptr %2, i64 7976
  %9 = getelementptr inbounds i8, ptr %2, i64 7984
  %10 = load i32, ptr %9, align 8, !tbaa !70
  %.not76 = icmp eq i32 %10, 0
  %11 = select i1 %.not76, ptr null, ptr %8
  br label %12

12:                                               ; preds = %7, %5
  %13 = phi ptr [ %6, %5 ], [ %11, %7 ]
  %14 = getelementptr inbounds i8, ptr %2, i64 7808
  %15 = load i32, ptr %14, align 8, !tbaa !71
  %16 = and i32 %15, 1024
  %.not77 = icmp eq i32 %16, 0
  br i1 %.not77, label %.thread97, label %17

17:                                               ; preds = %12
  %18 = getelementptr inbounds i8, ptr %2, i64 7872
  %19 = load i32, ptr %18, align 8, !tbaa !72
  %20 = icmp eq i32 %19, 1
  br i1 %20, label %25, label %21

21:                                               ; preds = %17
  %22 = getelementptr inbounds i8, ptr %2, i64 7868
  %23 = load i32, ptr %22, align 4, !tbaa !73
  %24 = icmp eq i32 %23, 0
  br i1 %24, label %25, label %select.unfold

25:                                               ; preds = %21, %17
  %26 = getelementptr inbounds i8, ptr %2, i64 8032
  %27 = load i32, ptr %26, align 8, !tbaa !74
  %.not78 = icmp eq i32 %27, 0
  %28 = getelementptr inbounds i8, ptr %2, i64 8024
  br i1 %.not78, label %select.unfold, label %.thread

select.unfold:                                    ; preds = %25, %21
  %29 = icmp eq ptr %13, null
  br i1 %29, label %31, label %.thread

.thread97:                                        ; preds = %12
  %30 = icmp eq ptr %13, null
  br i1 %30, label %.thread99, label %.thread

31:                                               ; preds = %select.unfold
  %32 = or i32 %15, 4096
  store i32 %32, ptr %14, align 8, !tbaa !71
  br label %.thread99

.thread99:                                        ; preds = %.thread97, %31
  %33 = phi i32 [ %15, %.thread97 ], [ %32, %31 ]
  %34 = getelementptr inbounds i8, ptr %2, i64 7720
  %35 = load i32, ptr %34, align 8, !tbaa !75
  %.not93 = icmp ne i32 %35, 0
  %36 = and i32 %33, 4096
  %37 = icmp eq i32 %36, 0
  %or.cond = and i1 %.not93, %37
  br i1 %or.cond, label %38, label %149

38:                                               ; preds = %.thread99
  tail call void @_ZN5ImGuiL28NavRestoreHighlightAfterMoveEv()
  br label %149

.thread:                                          ; preds = %25, %.thread97, %select.unfold
  %.096 = phi ptr [ %13, %select.unfold ], [ %13, %.thread97 ], [ %28, %25 ]
  %39 = and i32 %15, 32
  %.not79 = icmp eq i32 %39, 0
  br i1 %.not79, label %47, label %40

40:                                               ; preds = %.thread
  %41 = getelementptr inbounds i8, ptr %2, i64 7936
  %42 = load i32, ptr %41, align 8, !tbaa !76
  %.not80 = icmp eq i32 %42, 0
  br i1 %.not80, label %47, label %43

43:                                               ; preds = %40
  %44 = getelementptr inbounds i8, ptr %2, i64 7928
  %45 = getelementptr inbounds i8, ptr %2, i64 7720
  %46 = load i32, ptr %45, align 8, !tbaa !75
  %.not81 = icmp eq i32 %42, %46
  %spec.select94 = select i1 %.not81, ptr %.096, ptr %44
  br label %47

47:                                               ; preds = %43, %40, %.thread
  %.1 = phi ptr [ %.096, %40 ], [ %.096, %.thread ], [ %spec.select94, %43 ]
  %48 = getelementptr inbounds i8, ptr %2, i64 7976
  %.not82 = icmp eq ptr %.1, %48
  br i1 %.not82, label %74, label %49

49:                                               ; preds = %47
  %50 = getelementptr inbounds i8, ptr %2, i64 7984
  %51 = load i32, ptr %50, align 8, !tbaa !70
  %.not83 = icmp eq i32 %51, 0
  br i1 %.not83, label %74, label %52

52:                                               ; preds = %49
  %53 = load ptr, ptr %48, align 8, !tbaa !77
  %54 = getelementptr inbounds i8, ptr %53, i64 832
  %55 = load ptr, ptr %54, align 8, !tbaa !78
  %56 = getelementptr inbounds i8, ptr %2, i64 7712
  %57 = load ptr, ptr %56, align 8, !tbaa !93
  %58 = icmp eq ptr %55, %57
  br i1 %58, label %59, label %74

59:                                               ; preds = %52
  %60 = getelementptr inbounds i8, ptr %2, i64 8012
  %61 = load float, ptr %60, align 4, !tbaa !94
  %62 = getelementptr inbounds i8, ptr %.1, i64 36
  %63 = load float, ptr %62, align 4, !tbaa !95
  %64 = fcmp olt float %61, %63
  br i1 %64, label %73, label %65

65:                                               ; preds = %59
  %66 = fcmp oeq float %61, %63
  br i1 %66, label %67, label %74

67:                                               ; preds = %65
  %68 = getelementptr inbounds i8, ptr %2, i64 8016
  %69 = load float, ptr %68, align 8, !tbaa !96
  %70 = getelementptr inbounds i8, ptr %.1, i64 40
  %71 = load float, ptr %70, align 8, !tbaa !97
  %72 = fcmp olt float %69, %71
  br i1 %72, label %73, label %74

73:                                               ; preds = %67, %59
  br label %74

74:                                               ; preds = %65, %67, %73, %52, %49, %47
  %.2 = phi ptr [ %48, %73 ], [ %.1, %67 ], [ %.1, %65 ], [ %.1, %52 ], [ %.1, %49 ], [ %.1, %47 ]
  %75 = getelementptr inbounds i8, ptr %2, i64 7712
  %76 = load ptr, ptr %75, align 8, !tbaa !93
  %.not84 = icmp eq ptr %76, null
  br i1 %.not84, label %.critedge, label %77

77:                                               ; preds = %74
  %78 = load ptr, ptr %.2, align 8, !tbaa !98
  %.not85 = icmp eq ptr %78, null
  br i1 %.not85, label %.critedge, label %79

.critedge:                                        ; preds = %74, %77
  tail call void @__assert_fail(ptr noundef nonnull @.str.211, ptr noundef nonnull @.str.3, i32 noundef 9928, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv) #5
  unreachable

79:                                               ; preds = %77
  %80 = getelementptr inbounds i8, ptr %2, i64 7772
  %81 = load i32, ptr %80, align 4, !tbaa !99
  %82 = icmp eq i32 %81, 0
  br i1 %82, label %83, label %104

83:                                               ; preds = %79
  %84 = and i32 %15, 64
  %.not86 = icmp eq i32 %84, 0
  br i1 %.not86, label %94, label %85

85:                                               ; preds = %83
  %86 = getelementptr inbounds i8, ptr %2, i64 7820
  %87 = load i32, ptr %86, align 4, !tbaa !100
  %88 = icmp eq i32 %87, 2
  br i1 %88, label %89, label %92

89:                                               ; preds = %85
  %90 = getelementptr inbounds i8, ptr %78, i64 104
  %91 = load float, ptr %90, align 4, !tbaa !101
  br label %92

92:                                               ; preds = %85, %89
  %93 = phi float [ %91, %89 ], [ 0.000000e+00, %85 ]
  tail call void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef nonnull %78, float noundef %93)
  br label %104

94:                                               ; preds = %83
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %1) #6
  %95 = getelementptr inbounds i8, ptr %.2, i64 16
  %96 = tail call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef nonnull %78, ptr noundef nonnull align 4 dereferenceable(16) %95)
  %97 = extractvalue { <2 x float>, <2 x float> } %96, 0
  store <2 x float> %97, ptr %1, align 8
  %98 = getelementptr inbounds i8, ptr %1, i64 8
  %99 = extractvalue { <2 x float>, <2 x float> } %96, 1
  store <2 x float> %99, ptr %98, align 8
  %100 = load ptr, ptr %.2, align 8, !tbaa !98
  %101 = getelementptr inbounds i8, ptr %2, i64 7812
  %102 = load i32, ptr %101, align 4, !tbaa !102
  %103 = call <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %100, ptr noundef nonnull align 4 dereferenceable(16) %1, i32 noundef %102)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %1) #6
  br label %104

104:                                              ; preds = %92, %94, %79
  %105 = load ptr, ptr %.2, align 8, !tbaa !98
  store ptr %105, ptr %75, align 8, !tbaa !93
  %106 = getelementptr inbounds i8, ptr %2, i64 7276
  %107 = load i32, ptr %106, align 4, !tbaa !103
  %108 = getelementptr inbounds i8, ptr %.2, i64 8
  %109 = load i32, ptr %108, align 8, !tbaa !104
  %.not87 = icmp eq i32 %107, %109
  br i1 %.not87, label %111, label %110

110:                                              ; preds = %104
  call void @_ZN5ImGui13ClearActiveIDEv()
  %.pre = load i32, ptr %108, align 8, !tbaa !104
  br label %111

111:                                              ; preds = %110, %104
  %112 = phi i32 [ %.pre, %110 ], [ %107, %104 ]
  %113 = getelementptr inbounds i8, ptr %2, i64 7720
  %114 = load i32, ptr %113, align 8, !tbaa !75
  %.not88 = icmp eq i32 %114, %112
  br i1 %.not88, label %._crit_edge, label %115

._crit_edge:                                      ; preds = %111
  %.phi.trans.insert = getelementptr inbounds i8, ptr %.2, i64 12
  %.pre100 = load i32, ptr %.phi.trans.insert, align 4, !tbaa !105
  br label %123

115:                                              ; preds = %111
  %116 = getelementptr inbounds i8, ptr %2, i64 7748
  store i32 %112, ptr %116, align 4, !tbaa !106
  %117 = getelementptr inbounds i8, ptr %.2, i64 12
  %118 = load i32, ptr %117, align 4, !tbaa !105
  %119 = getelementptr inbounds i8, ptr %2, i64 7752
  store i32 %118, ptr %119, align 8, !tbaa !107
  %120 = getelementptr inbounds i8, ptr %2, i64 7816
  %121 = load i32, ptr %120, align 8, !tbaa !108
  %122 = getelementptr inbounds i8, ptr %2, i64 7756
  store i32 %121, ptr %122, align 4, !tbaa !109
  br label %123

123:                                              ; preds = %._crit_edge, %115
  %124 = phi i32 [ %.pre100, %._crit_edge ], [ %118, %115 ]
  %125 = load i32, ptr %80, align 4, !tbaa !99
  %126 = getelementptr inbounds i8, ptr %.2, i64 16
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %112, i32 noundef %125, i32 noundef %124, ptr noundef nonnull align 4 dereferenceable(16) %126)
  %127 = load i32, ptr %14, align 8, !tbaa !71
  %128 = and i32 %127, 1024
  %.not89 = icmp eq i32 %128, 0
  br i1 %.not89, label %138, label %129

129:                                              ; preds = %123
  %130 = getelementptr inbounds i8, ptr %.2, i64 32
  %131 = load i32, ptr %130, align 8, !tbaa !110
  %132 = and i32 %131, 256
  %.not90 = icmp eq i32 %132, 0
  br i1 %.not90, label %138, label %133

133:                                              ; preds = %129
  %134 = load i32, ptr %108, align 8, !tbaa !104
  %135 = getelementptr inbounds i8, ptr %2, i64 7760
  store i32 %134, ptr %135, align 8, !tbaa !111
  %136 = getelementptr inbounds i8, ptr %2, i64 7764
  store i32 5, ptr %136, align 4, !tbaa !112
  %137 = or i32 %127, 4096
  store i32 %137, ptr %14, align 8, !tbaa !71
  br label %138

138:                                              ; preds = %133, %129, %123
  %139 = phi i32 [ %137, %133 ], [ %127, %129 ], [ %127, %123 ]
  %140 = and i32 %139, 2048
  %.not91 = icmp eq i32 %140, 0
  br i1 %.not91, label %145, label %141

141:                                              ; preds = %138
  %142 = load i32, ptr %108, align 8, !tbaa !104
  %143 = getelementptr inbounds i8, ptr %2, i64 7760
  store i32 %142, ptr %143, align 8, !tbaa !111
  %144 = getelementptr inbounds i8, ptr %2, i64 7764
  store i32 0, ptr %144, align 4, !tbaa !112
  br label %145

145:                                              ; preds = %141, %138
  %146 = and i32 %139, 4096
  %147 = icmp eq i32 %146, 0
  br i1 %147, label %148, label %149

148:                                              ; preds = %145
  call void @_ZN5ImGuiL28NavRestoreHighlightAfterMoveEv()
  br label %149

149:                                              ; preds = %145, %148, %.thread99, %38
  ret void
}

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { noreturn nounwind }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 7888}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5488, !6, i64 6536, !15, i64 6544, !15, i64 6548, !19, i64 6552, !21, i64 7064, !13, i64 7072, !13, i64 7076, !13, i64 7080, !11, i64 7084, !11, i64 7085, !11, i64 7086, !11, i64 7087, !11, i64 7088, !6, i64 7096, !22, i64 7104, !22, i64 7120, !22, i64 7136, !23, i64 7152, !24, i64 7168, !13, i64 7184, !14, i64 7188, !6, i64 7200, !6, i64 7208, !6, i64 7216, !6, i64 7224, !6, i64 7232, !14, i64 7240, !15, i64 7248, !13, i64 7252, !13, i64 7256, !13, i64 7260, !11, i64 7264, !11, i64 7265, !11, i64 7266, !11, i64 7267, !15, i64 7268, !15, i64 7272, !13, i64 7276, !13, i64 7280, !15, i64 7284, !11, i64 7288, !11, i64 7289, !11, i64 7290, !11, i64 7291, !11, i64 7292, !11, i64 7293, !11, i64 7294, !13, i64 7296, !13, i64 7300, !26, i64 7304, !14, i64 7312, !6, i64 7320, !27, i64 7328, !13, i64 7332, !13, i64 7336, !11, i64 7340, !11, i64 7341, !6, i64 7344, !13, i64 7352, !15, i64 7356, !13, i64 7360, !28, i64 7364, !29, i64 7384, !31, i64 7448, !32, i64 7560, !33, i64 7576, !34, i64 7592, !35, i64 7608, !36, i64 7624, !37, i64 7640, !38, i64 7656, !38, i64 7672, !13, i64 7688, !39, i64 7696, !6, i64 7712, !13, i64 7720, !13, i64 7724, !13, i64 7728, !13, i64 7732, !13, i64 7736, !13, i64 7740, !13, i64 7744, !13, i64 7748, !13, i64 7752, !13, i64 7756, !13, i64 7760, !13, i64 7764, !27, i64 7768, !40, i64 7772, !11, i64 7776, !11, i64 7777, !11, i64 7778, !11, i64 7779, !11, i64 7780, !11, i64 7781, !11, i64 7782, !13, i64 7784, !30, i64 7788, !11, i64 7804, !11, i64 7805, !11, i64 7806, !13, i64 7808, !13, i64 7812, !13, i64 7816, !13, i64 7820, !13, i64 7824, !13, i64 7828, !30, i64 7832, !30, i64 7848, !13, i64 7864, !13, i64 7868, !13, i64 7872, !41, i64 7880, !41, i64 7928, !41, i64 7976, !41, i64 8024, !6, i64 8072, !6, i64 8080, !6, i64 8088, !15, i64 8096, !15, i64 8100, !11, i64 8104, !15, i64 8108, !13, i64 8112, !11, i64 8116, !11, i64 8117, !11, i64 8118, !13, i64 8120, !13, i64 8124, !13, i64 8128, !42, i64 8136, !30, i64 8200, !13, i64 8216, !13, i64 8220, !15, i64 8224, !13, i64 8228, !13, i64 8232, !13, i64 8236, !13, i64 8240, !43, i64 8248, !7, i64 8264, !13, i64 8280, !44, i64 8288, !6, i64 8304, !13, i64 8312, !45, i64 8320, !46, i64 8336, !48, i64 8376, !49, i64 8392, !6, i64 8408, !50, i64 8416, !52, i64 8456, !53, i64 8472, !14, i64 8488, !54, i64 8496, !58, i64 12216, !13, i64 12328, !13, i64 12332, !15, i64 12336, !15, i64 12340, !13, i64 12344, !20, i64 12348, !60, i64 12364, !15, i64 12412, !11, i64 12416, !11, i64 12417, !15, i64 12420, !15, i64 12424, !15, i64 12428, !15, i64 12432, !16, i64 12436, !16, i64 12438, !15, i64 12440, !55, i64 12448, !35, i64 12464, !14, i64 12480, !14, i64 12488, !7, i64 12496, !11, i64 12497, !15, i64 12500, !61, i64 12504, !62, i64 12520, !63, i64 12536, !64, i64 12552, !65, i64 12568, !13, i64 12584, !11, i64 12588, !66, i64 12592, !6, i64 12600, !61, i64 12608, !6, i64 12624, !6, i64 12632, !15, i64 12640, !11, i64 12644, !13, i64 12648, !13, i64 12652, !13, i64 12656, !11, i64 12660, !13, i64 12664, !67, i64 12668, !68, i64 12688, !7, i64 12720, !13, i64 13200, !13, i64 13204, !15, i64 13208, !13, i64 13212, !13, i64 13216, !13, i64 13220, !7, i64 13224}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !11, i64 197, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !14, i64 288, !7, i64 296, !15, i64 304, !15, i64 308, !11, i64 312, !11, i64 313, !11, i64 314, !11, i64 315, !7, i64 316, !7, i64 828, !11, i64 908, !11, i64 909, !11, i64 910, !11, i64 911, !11, i64 912, !11, i64 913, !11, i64 914, !15, i64 916, !13, i64 920, !13, i64 924, !13, i64 928, !13, i64 932, !13, i64 936, !14, i64 940, !11, i64 948, !13, i64 952, !13, i64 956, !14, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1068, !7, i64 1078, !7, i64 1083, !7, i64 1088, !7, i64 1096, !7, i64 1116, !7, i64 1136, !7, i64 1176, !7, i64 1196, !7, i64 3244, !7, i64 5292, !7, i64 5372, !15, i64 5452, !11, i64 5456, !16, i64 5458, !17, i64 5464}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !13, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !15, i64 184, !11, i64 188, !11, i64 189, !11, i64 190, !15, i64 192, !15, i64 196, !7, i64 200}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !15, i64 432, !7, i64 436, !6, i64 504}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!24 = !{!"_ZTS12ImGuiStorage", !25, i64 0}
!25 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"long long", !7, i64 0}
!27 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!28 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!29 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !30, i64 12, !30, i64 28, !30, i64 44}
!30 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!31 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !30, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!32 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!40 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!41 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !30, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44}
!42 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!43 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS6ImPoolI10ImGuiTableE", !47, i64 0, !24, i64 16, !13, i64 32, !13, i64 36}
!47 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !51, i64 0, !24, i64 16, !13, i64 32, !13, i64 36}
!51 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !55, i64 32, !55, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !56, i64 76, !15, i64 3704, !11, i64 3708, !11, i64 3709, !11, i64 3710, !13, i64 3712}
!55 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !57, i64 32}
!57 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!58 = !{!"_ZTS6ImFont", !48, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !59, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !11, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !13, i64 104, !7, i64 108}
!59 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS21ImGuiComboPreviewData", !30, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!61 = !{!"_ZTS15ImGuiTextBuffer", !55, i64 0}
!62 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !55, i64 0}
!64 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !55, i64 0}
!65 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!67 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !13, i64 8, !13, i64 12}
!68 = !{!"_ZTS14ImGuiStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !69, i64 16}
!69 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!70 = !{!10, !13, i64 7984}
!71 = !{!10, !13, i64 7808}
!72 = !{!10, !13, i64 7872}
!73 = !{!10, !13, i64 7868}
!74 = !{!10, !13, i64 8032}
!75 = !{!10, !13, i64 7720}
!76 = !{!10, !13, i64 7936}
!77 = !{!10, !6, i64 7976}
!78 = !{!79, !6, i64 832}
!79 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !15, i64 72, !15, i64 76, !13, i64 80, !13, i64 84, !13, i64 88, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !14, i64 124, !14, i64 132, !11, i64 140, !11, i64 141, !11, i64 142, !11, i64 143, !11, i64 144, !11, i64 145, !11, i64 146, !11, i64 147, !11, i64 148, !11, i64 149, !11, i64 150, !11, i64 151, !11, i64 152, !7, i64 153, !16, i64 154, !16, i64 156, !16, i64 158, !16, i64 160, !13, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !11, i64 171, !13, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !13, i64 180, !13, i64 181, !13, i64 182, !14, i64 184, !14, i64 192, !35, i64 200, !80, i64 216, !30, i64 448, !30, i64 464, !30, i64 480, !30, i64 496, !30, i64 512, !30, i64 528, !30, i64 544, !83, i64 560, !83, i64 564, !13, i64 568, !15, i64 572, !15, i64 576, !24, i64 584, !84, i64 600, !15, i64 616, !13, i64 620, !6, i64 624, !85, i64 632, !6, i64 832, !6, i64 840, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !7, i64 888, !7, i64 896, !13, i64 928, !13, i64 932, !11, i64 936}
!80 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !81, i64 64, !81, i64 68, !81, i64 72, !14, i64 76, !40, i64 84, !16, i64 88, !16, i64 90, !13, i64 92, !11, i64 96, !11, i64 97, !11, i64 98, !14, i64 100, !82, i64 108, !13, i64 136, !13, i64 140, !22, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !15, i64 188, !15, i64 192, !48, i64 200, !48, i64 216}
!81 = !{!"_ZTS6ImVec1", !15, i64 0}
!82 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!83 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!84 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!85 = !{!"_ZTS10ImDrawList", !86, i64 0, !17, i64 16, !87, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !88, i64 88, !89, i64 104, !90, i64 120, !91, i64 136, !92, i64 168, !15, i64 192}
!86 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!87 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!88 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!89 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!90 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!91 = !{!"_ZTS15ImDrawCmdHeader", !20, i64 0, !6, i64 16, !13, i64 24}
!92 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !49, i64 8}
!93 = !{!10, !6, i64 7712}
!94 = !{!10, !15, i64 8012}
!95 = !{!41, !15, i64 36}
!96 = !{!10, !15, i64 8016}
!97 = !{!41, !15, i64 40}
!98 = !{!41, !6, i64 0}
!99 = !{!10, !40, i64 7772}
!100 = !{!10, !13, i64 7820}
!101 = !{!79, !15, i64 104}
!102 = !{!10, !13, i64 7812}
!103 = !{!10, !13, i64 7276}
!104 = !{!41, !13, i64 8}
!105 = !{!41, !13, i64 12}
!106 = !{!10, !13, i64 7748}
!107 = !{!10, !13, i64 7752}
!108 = !{!10, !13, i64 7816}
!109 = !{!10, !13, i64 7756}
!110 = !{!41, !13, i64 32}
!111 = !{!10, !13, i64 7760}
!112 = !{!10, !13, i64 7764}


; Effective O3 passes: BDCEPass,ConstraintEliminationPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,SROAPass,SimplifyCFGPass,TailCallElimPass