; LLVM IR from OpenMathLib/OpenBLAS :: lapack-netlib/SRC (cla_wwaddw)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.complex = type { float, float }

; Function Attrs: nounwind uwtable
define dso_local void @cla_wwaddw_(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3) #0 {
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca i32, align 4
  %13 = alloca i32, align 4
  %14 = alloca %struct.complex, align 4
  %15 = alloca %struct.complex, align 4
  %16 = alloca %struct.complex, align 4
  %17 = alloca i32, align 4
  %18 = alloca %struct.complex, align 4
  store ptr %0, ptr %5, align 8, !tbaa !5
  store ptr %1, ptr %6, align 8, !tbaa !5
  store ptr %2, ptr %7, align 8, !tbaa !5
  store ptr %3, ptr %8, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #2
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #2
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #2
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #2
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #2
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #2
  %19 = load ptr, ptr %8, align 8, !tbaa !5
  %20 = getelementptr inbounds %struct.complex, ptr %19, i32 -1
  store ptr %20, ptr %8, align 8, !tbaa !5
  %21 = load ptr, ptr %7, align 8, !tbaa !5
  %22 = getelementptr inbounds %struct.complex, ptr %21, i32 -1
  store ptr %22, ptr %7, align 8, !tbaa !5
  %23 = load ptr, ptr %6, align 8, !tbaa !5
  %24 = getelementptr inbounds %struct.complex, ptr %23, i32 -1
  store ptr %24, ptr %6, align 8, !tbaa !5
  %25 = load ptr, ptr %5, align 8, !tbaa !5
  %26 = load i32, ptr %25, align 4, !tbaa !9
  store i32 %26, ptr %9, align 4, !tbaa !9
  store i32 1, ptr %17, align 4, !tbaa !9
  br label %27

27:                                               ; preds = %191, %4
  %28 = load i32, ptr %17, align 4, !tbaa !9
  %29 = load i32, ptr %9, align 4, !tbaa !9
  %30 = icmp sle i32 %28, %29
  br i1 %30, label %31, label %194

31:                                               ; preds = %27
  %32 = load i32, ptr %17, align 4, !tbaa !9
  store i32 %32, ptr %10, align 4, !tbaa !9
  %33 = load i32, ptr %17, align 4, !tbaa !9
  store i32 %33, ptr %11, align 4, !tbaa !9
  %34 = load ptr, ptr %6, align 8, !tbaa !5
  %35 = load i32, ptr %10, align 4, !tbaa !9
  %36 = sext i32 %35 to i64
  %37 = getelementptr inbounds %struct.complex, ptr %34, i64 %36
  %38 = getelementptr inbounds %struct.complex, ptr %37, i32 0, i32 0
  %39 = load float, ptr %38, align 4, !tbaa !11
  %40 = load ptr, ptr %8, align 8, !tbaa !5
  %41 = load i32, ptr %11, align 4, !tbaa !9
  %42 = sext i32 %41 to i64
  %43 = getelementptr inbounds %struct.complex, ptr %40, i64 %42
  %44 = getelementptr inbounds %struct.complex, ptr %43, i32 0, i32 0
  %45 = load float, ptr %44, align 4, !tbaa !11
  %46 = fadd float %39, %45
  %47 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 0
  store float %46, ptr %47, align 4, !tbaa !11
  %48 = load ptr, ptr %6, align 8, !tbaa !5
  %49 = load i32, ptr %10, align 4, !tbaa !9
  %50 = sext i32 %49 to i64
  %51 = getelementptr inbounds %struct.complex, ptr %48, i64 %50
  %52 = getelementptr inbounds %struct.complex, ptr %51, i32 0, i32 1
  %53 = load float, ptr %52, align 4, !tbaa !14
  %54 = load ptr, ptr %8, align 8, !tbaa !5
  %55 = load i32, ptr %11, align 4, !tbaa !9
  %56 = sext i32 %55 to i64
  %57 = getelementptr inbounds %struct.complex, ptr %54, i64 %56
  %58 = getelementptr inbounds %struct.complex, ptr %57, i32 0, i32 1
  %59 = load float, ptr %58, align 4, !tbaa !14
  %60 = fadd float %53, %59
  %61 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 1
  store float %60, ptr %61, align 4, !tbaa !14
  %62 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 0
  %63 = load float, ptr %62, align 4, !tbaa !11
  %64 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 0
  store float %63, ptr %64, align 4, !tbaa !11
  %65 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 1
  %66 = load float, ptr %65, align 4, !tbaa !14
  %67 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 1
  store float %66, ptr %67, align 4, !tbaa !14
  %68 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 0
  %69 = load float, ptr %68, align 4, !tbaa !11
  %70 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 0
  %71 = load float, ptr %70, align 4, !tbaa !11
  %72 = fadd float %69, %71
  %73 = getelementptr inbounds %struct.complex, ptr %15, i32 0, i32 0
  store float %72, ptr %73, align 4, !tbaa !11
  %74 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 1
  %75 = load float, ptr %74, align 4, !tbaa !14
  %76 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 1
  %77 = load float, ptr %76, align 4, !tbaa !14
  %78 = fadd float %75, %77
  %79 = getelementptr inbounds %struct.complex, ptr %15, i32 0, i32 1
  store float %78, ptr %79, align 4, !tbaa !14
  %80 = getelementptr inbounds %struct.complex, ptr %15, i32 0, i32 0
  %81 = load float, ptr %80, align 4, !tbaa !11
  %82 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 0
  %83 = load float, ptr %82, align 4, !tbaa !11
  %84 = fsub float %81, %83
  %85 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 0
  store float %84, ptr %85, align 4, !tbaa !11
  %86 = getelementptr inbounds %struct.complex, ptr %15, i32 0, i32 1
  %87 = load float, ptr %86, align 4, !tbaa !14
  %88 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 1
  %89 = load float, ptr %88, align 4, !tbaa !14
  %90 = fsub float %87, %89
  %91 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 1
  store float %90, ptr %91, align 4, !tbaa !14
  %92 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 0
  %93 = load float, ptr %92, align 4, !tbaa !11
  %94 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 0
  store float %93, ptr %94, align 4, !tbaa !11
  %95 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 1
  %96 = load float, ptr %95, align 4, !tbaa !14
  %97 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 1
  store float %96, ptr %97, align 4, !tbaa !14
  %98 = load i32, ptr %17, align 4, !tbaa !9
  store i32 %98, ptr %10, align 4, !tbaa !9
  %99 = load i32, ptr %17, align 4, !tbaa !9
  store i32 %99, ptr %11, align 4, !tbaa !9
  %100 = load ptr, ptr %6, align 8, !tbaa !5
  %101 = load i32, ptr %11, align 4, !tbaa !9
  %102 = sext i32 %101 to i64
  %103 = getelementptr inbounds %struct.complex, ptr %100, i64 %102
  %104 = getelementptr inbounds %struct.complex, ptr %103, i32 0, i32 0
  %105 = load float, ptr %104, align 4, !tbaa !11
  %106 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 0
  %107 = load float, ptr %106, align 4, !tbaa !11
  %108 = fsub float %105, %107
  %109 = getelementptr inbounds %struct.complex, ptr %16, i32 0, i32 0
  store float %108, ptr %109, align 4, !tbaa !11
  %110 = load ptr, ptr %6, align 8, !tbaa !5
  %111 = load i32, ptr %11, align 4, !tbaa !9
  %112 = sext i32 %111 to i64
  %113 = getelementptr inbounds %struct.complex, ptr %110, i64 %112
  %114 = getelementptr inbounds %struct.complex, ptr %113, i32 0, i32 1
  %115 = load float, ptr %114, align 4, !tbaa !14
  %116 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 1
  %117 = load float, ptr %116, align 4, !tbaa !14
  %118 = fsub float %115, %117
  %119 = getelementptr inbounds %struct.complex, ptr %16, i32 0, i32 1
  store float %118, ptr %119, align 4, !tbaa !14
  %120 = load i32, ptr %17, align 4, !tbaa !9
  store i32 %120, ptr %12, align 4, !tbaa !9
  %121 = getelementptr inbounds %struct.complex, ptr %16, i32 0, i32 0
  %122 = load float, ptr %121, align 4, !tbaa !11
  %123 = load ptr, ptr %8, align 8, !tbaa !5
  %124 = load i32, ptr %12, align 4, !tbaa !9
  %125 = sext i32 %124 to i64
  %126 = getelementptr inbounds %struct.complex, ptr %123, i64 %125
  %127 = getelementptr inbounds %struct.complex, ptr %126, i32 0, i32 0
  %128 = load float, ptr %127, align 4, !tbaa !11
  %129 = fadd float %122, %128
  %130 = getelementptr inbounds %struct.complex, ptr %15, i32 0, i32 0
  store float %129, ptr %130, align 4, !tbaa !11
  %131 = getelementptr inbounds %struct.complex, ptr %16, i32 0, i32 1
  %132 = load float, ptr %131, align 4, !tbaa !14
  %133 = load ptr, ptr %8, align 8, !tbaa !5
  %134 = load i32, ptr %12, align 4, !tbaa !9
  %135 = sext i32 %134 to i64
  %136 = getelementptr inbounds %struct.complex, ptr %133, i64 %135
  %137 = getelementptr inbounds %struct.complex, ptr %136, i32 0, i32 1
  %138 = load float, ptr %137, align 4, !tbaa !14
  %139 = fadd float %132, %138
  %140 = getelementptr inbounds %struct.complex, ptr %15, i32 0, i32 1
  store float %139, ptr %140, align 4, !tbaa !14
  %141 = load i32, ptr %17, align 4, !tbaa !9
  store i32 %141, ptr %13, align 4, !tbaa !9
  %142 = getelementptr inbounds %struct.complex, ptr %15, i32 0, i32 0
  %143 = load float, ptr %142, align 4, !tbaa !11
  %144 = load ptr, ptr %7, align 8, !tbaa !5
  %145 = load i32, ptr %13, align 4, !tbaa !9
  %146 = sext i32 %145 to i64
  %147 = getelementptr inbounds %struct.complex, ptr %144, i64 %146
  %148 = getelementptr inbounds %struct.complex, ptr %147, i32 0, i32 0
  %149 = load float, ptr %148, align 4, !tbaa !11
  %150 = fadd float %143, %149
  %151 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 0
  store float %150, ptr %151, align 4, !tbaa !11
  %152 = getelementptr inbounds %struct.complex, ptr %15, i32 0, i32 1
  %153 = load float, ptr %152, align 4, !tbaa !14
  %154 = load ptr, ptr %7, align 8, !tbaa !5
  %155 = load i32, ptr %13, align 4, !tbaa !9
  %156 = sext i32 %155 to i64
  %157 = getelementptr inbounds %struct.complex, ptr %154, i64 %156
  %158 = getelementptr inbounds %struct.complex, ptr %157, i32 0, i32 1
  %159 = load float, ptr %158, align 4, !tbaa !14
  %160 = fadd float %153, %159
  %161 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 1
  store float %160, ptr %161, align 4, !tbaa !14
  %162 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 0
  %163 = load float, ptr %162, align 4, !tbaa !11
  %164 = load ptr, ptr %7, align 8, !tbaa !5
  %165 = load i32, ptr %10, align 4, !tbaa !9
  %166 = sext i32 %165 to i64
  %167 = getelementptr inbounds %struct.complex, ptr %164, i64 %166
  %168 = getelementptr inbounds %struct.complex, ptr %167, i32 0, i32 0
  store float %163, ptr %168, align 4, !tbaa !11
  %169 = getelementptr inbounds %struct.complex, ptr %14, i32 0, i32 1
  %170 = load float, ptr %169, align 4, !tbaa !14
  %171 = load ptr, ptr %7, align 8, !tbaa !5
  %172 = load i32, ptr %10, align 4, !tbaa !9
  %173 = sext i32 %172 to i64
  %174 = getelementptr inbounds %struct.complex, ptr %171, i64 %173
  %175 = getelementptr inbounds %struct.complex, ptr %174, i32 0, i32 1
  store float %170, ptr %175, align 4, !tbaa !14
  %176 = load i32, ptr %17, align 4, !tbaa !9
  store i32 %176, ptr %10, align 4, !tbaa !9
  %177 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 0
  %178 = load float, ptr %177, align 4, !tbaa !11
  %179 = load ptr, ptr %6, align 8, !tbaa !5
  %180 = load i32, ptr %10, align 4, !tbaa !9
  %181 = sext i32 %180 to i64
  %182 = getelementptr inbounds %struct.complex, ptr %179, i64 %181
  %183 = getelementptr inbounds %struct.complex, ptr %182, i32 0, i32 0
  store float %178, ptr %183, align 4, !tbaa !11
  %184 = getelementptr inbounds %struct.complex, ptr %18, i32 0, i32 1
  %185 = load float, ptr %184, align 4, !tbaa !14
  %186 = load ptr, ptr %6, align 8, !tbaa !5
  %187 = load i32, ptr %10, align 4, !tbaa !9
  %188 = sext i32 %187 to i64
  %189 = getelementptr inbounds %struct.complex, ptr %186, i64 %188
  %190 = getelementptr inbounds %struct.complex, ptr %189, i32 0, i32 1
  store float %185, ptr %190, align 4, !tbaa !14
  br label %191

191:                                              ; preds = %31
  %192 = load i32, ptr %17, align 4, !tbaa !9
  %193 = add nsw i32 %192, 1
  store i32 %193, ptr %17, align 4, !tbaa !9
  br label %27, !llvm.loop !15

194:                                              ; preds = %27
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #2
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #2
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #2
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #2
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #2
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #2
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #2
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !13, i64 0}
!12 = !{!"", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!12, !13, i64 4}
!15 = distinct !{!15, !16}
!16 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.complex = type { float, float }

; Function Attrs: nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable
define dso_local void @cla_wwaddw_(ptr nocapture noundef readonly %0, ptr nocapture noundef %1, ptr nocapture noundef %2, ptr nocapture noundef readonly %3) local_unnamed_addr #0 {
  %5 = getelementptr inbounds i8, ptr %3, i64 -8
  %6 = getelementptr inbounds i8, ptr %2, i64 -8
  %7 = getelementptr inbounds i8, ptr %1, i64 -8
  %8 = load i32, ptr %0, align 4, !tbaa !5
  %.not58 = icmp slt i32 %8, 1
  br i1 %.not58, label %._crit_edge, label %.lr.ph.preheader

.lr.ph.preheader:                                 ; preds = %4
  %9 = add nuw i32 %8, 1
  %wide.trip.count = zext i32 %9 to i64
  %10 = zext nneg i32 %8 to i64
  %min.iters.check = icmp ult i32 %8, 8
  br i1 %min.iters.check, label %.lr.ph.preheader96, label %vector.memcheck

vector.memcheck:                                  ; preds = %.lr.ph.preheader
  %11 = shl nuw nsw i64 %wide.trip.count, 3
  %12 = add nsw i64 %11, -12
  %scevgep = getelementptr i8, ptr %2, i64 %12
  %scevgep61 = getelementptr i8, ptr %1, i64 %12
  %scevgep62 = getelementptr i8, ptr %3, i64 %12
  %scevgep63 = getelementptr i8, ptr %2, i64 4
  %13 = add nsw i64 %11, -8
  %scevgep64 = getelementptr i8, ptr %2, i64 %13
  %scevgep65 = getelementptr i8, ptr %1, i64 4
  %scevgep66 = getelementptr i8, ptr %1, i64 %13
  %scevgep67 = getelementptr i8, ptr %3, i64 4
  %scevgep68 = getelementptr i8, ptr %3, i64 %13
  %bound0 = icmp ugt ptr %scevgep61, %2
  %bound1 = icmp ugt ptr %scevgep, %1
  %found.conflict = and i1 %bound0, %bound1
  %bound069 = icmp ugt ptr %scevgep62, %2
  %bound170 = icmp ugt ptr %scevgep, %3
  %found.conflict71 = and i1 %bound069, %bound170
  %conflict.rdx = or i1 %found.conflict, %found.conflict71
  %bound072 = icmp ugt ptr %scevgep62, %1
  %bound173 = icmp ugt ptr %scevgep61, %3
  %found.conflict74 = and i1 %bound072, %bound173
  %conflict.rdx75 = or i1 %conflict.rdx, %found.conflict74
  %bound076 = icmp ult ptr %scevgep63, %scevgep66
  %bound177 = icmp ult ptr %scevgep65, %scevgep64
  %found.conflict78 = and i1 %bound076, %bound177
  %conflict.rdx79 = or i1 %conflict.rdx75, %found.conflict78
  %bound080 = icmp ult ptr %scevgep63, %scevgep68
  %bound181 = icmp ult ptr %scevgep67, %scevgep64
  %found.conflict82 = and i1 %bound080, %bound181
  %conflict.rdx83 = or i1 %conflict.rdx79, %found.conflict82
  %bound084 = icmp ult ptr %scevgep65, %scevgep68
  %bound185 = icmp ult ptr %scevgep67, %scevgep66
  %found.conflict86 = and i1 %bound084, %bound185
  %conflict.rdx87 = or i1 %conflict.rdx83, %found.conflict86
  br i1 %conflict.rdx87, label %.lr.ph.preheader96, label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %n.vec = and i64 %10, 2147483644
  %ind.end = or disjoint i64 %n.vec, 1
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %14 = getelementptr %struct.complex, ptr %1, i64 %index
  %wide.vec = load <8 x float>, ptr %14, align 4, !tbaa !9
  %strided.vec = shufflevector <8 x float> %wide.vec, <8 x float> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
  %strided.vec88 = shufflevector <8 x float> %wide.vec, <8 x float> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
  %15 = getelementptr %struct.complex, ptr %3, i64 %index
  %wide.vec89 = load <8 x float>, ptr %15, align 4, !tbaa !9
  %strided.vec90 = shufflevector <8 x float> %wide.vec89, <8 x float> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
  %strided.vec91 = shufflevector <8 x float> %wide.vec89, <8 x float> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
  %16 = fadd <4 x float> %strided.vec, %strided.vec90
  %17 = fadd <4 x float> %strided.vec88, %strided.vec91
  %18 = fadd <4 x float> %16, %16
  %19 = fadd <4 x float> %17, %17
  %20 = fsub <4 x float> %18, %16
  %21 = fsub <4 x float> %19, %17
  %22 = fsub <4 x float> %strided.vec, %20
  %23 = fsub <4 x float> %strided.vec88, %21
  %24 = fadd <4 x float> %strided.vec90, %22
  %25 = fadd <4 x float> %strided.vec91, %23
  %26 = getelementptr %struct.complex, ptr %2, i64 %index
  %wide.vec92 = load <8 x float>, ptr %26, align 4, !tbaa !9
  %strided.vec93 = shufflevector <8 x float> %wide.vec92, <8 x float> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
  %strided.vec94 = shufflevector <8 x float> %wide.vec92, <8 x float> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
  %27 = fadd <4 x float> %strided.vec93, %24
  %28 = fadd <4 x float> %strided.vec94, %25
  %interleaved.vec = shufflevector <4 x float> %27, <4 x float> %28, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
  store <8 x float> %interleaved.vec, ptr %26, align 4, !tbaa !9
  %interleaved.vec95 = shufflevector <4 x float> %20, <4 x float> %21, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
  store <8 x float> %interleaved.vec95, ptr %14, align 4, !tbaa !9
  %index.next = add nuw i64 %index, 4
  %29 = icmp eq i64 %index.next, %n.vec
  br i1 %29, label %middle.block, label %vector.body, !llvm.loop !11

middle.block:                                     ; preds = %vector.body
  %cmp.n = icmp eq i64 %n.vec, %10
  br i1 %cmp.n, label %._crit_edge, label %.lr.ph.preheader96

.lr.ph.preheader96:                               ; preds = %middle.block, %vector.memcheck, %.lr.ph.preheader
  %indvars.iv.ph = phi i64 [ 1, %vector.memcheck ], [ 1, %.lr.ph.preheader ], [ %ind.end, %middle.block ]
  br label %.lr.ph

.lr.ph:                                           ; preds = %.lr.ph.preheader96, %.lr.ph
  %indvars.iv = phi i64 [ %indvars.iv.next, %.lr.ph ], [ %indvars.iv.ph, %.lr.ph.preheader96 ]
  %30 = getelementptr inbounds %struct.complex, ptr %7, i64 %indvars.iv
  %31 = getelementptr inbounds %struct.complex, ptr %5, i64 %indvars.iv
  %32 = getelementptr inbounds %struct.complex, ptr %6, i64 %indvars.iv
  %33 = load <2 x float>, ptr %30, align 4, !tbaa !9
  %34 = load <2 x float>, ptr %31, align 4, !tbaa !9
  %35 = fadd <2 x float> %33, %34
  %36 = fadd <2 x float> %35, %35
  %37 = fsub <2 x float> %36, %35
  %38 = fsub <2 x float> %33, %37
  %39 = fadd <2 x float> %34, %38
  %40 = load <2 x float>, ptr %32, align 4, !tbaa !9
  %41 = fadd <2 x float> %40, %39
  store <2 x float> %41, ptr %32, align 4, !tbaa !9
  store <2 x float> %37, ptr %30, align 4, !tbaa !9
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge, label %.lr.ph, !llvm.loop !15

._crit_edge:                                      ; preds = %.lr.ph, %middle.block, %4
  ret void
}

attributes #0 = { nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"float", !7, i64 0}
!11 = distinct !{!11, !12, !13, !14}
!12 = !{!"llvm.loop.mustprogress"}
!13 = !{!"llvm.loop.isvectorized", i32 1}
!14 = !{!"llvm.loop.unroll.runtime.disable"}
!15 = distinct !{!15, !12, !13}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass