; LLVM IR from aap/librw :: skeleton/imgui/imgui_widgets.ll (ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, ptr, [16 x i8], %struct.ImVector.11, %struct.ImVector.11, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.12, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, float, float, i8, i8, i8, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i8, i8, ptr, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.22, ptr, i32, i32, i32, i32, i32, i32, i32, %struct.ImVector.17, i32, float, i32, i32, i32, i64, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, i32, i32, i8, i8, i32, i32, ptr, ptr, ptr, float, float, i8, i32, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.23, [16 x i8], i32, %struct.ImVector.24, ptr, i32, i32, %struct.ImVector.25, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.8, ptr, %struct.ImPool.27, %struct.ImVector.29, %struct.ImVector.30, %struct.ImGuiBoxSelectState, ptr, i32, %struct.ImVector.31, %struct.ImPool.32, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, %struct.ImGuiDataTypeStorage, i32, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, i16, float, float, float, i8, i8, float, float, float, i16, i16, i16, %struct.ImVector.34, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.36, %struct.ImChunkStream, %struct.ImChunkStream.37, %struct.ImVector.38, i32, [9 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.34, [64 x i8] }
%struct.ImGuiIO = type <{ i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, [3 x i8], ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, [3 x i8], float, float, float, float, float, float, i8, i8, i8, i8, i8, [7 x i8], ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i8, i8, i8, i8, i8, i8, i8, [3 x i8], float, i32, i32, i32, i32, %struct.ImVec2, ptr, %struct.ImVec2, [5 x i8], [3 x i8], float, float, i32, i8, i8, i8, i8, i32, [666 x %struct.ImGuiKeyData], i8, [3 x i8], %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, i8, i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i8, i8, i16, [2 x i8], %struct.ImVector.5, [666 x i32], [666 x i8], [2 x i8], [16 x float], [4 x i8] }>
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [56 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, float, %struct.ImVec4, i32, %struct.ImVector.7, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.13, %struct.ImVector.13 }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i32, [4 x i8], i64, float, i32, i32, i8, i8, %struct.ImGuiDataTypeStorage, [2 x i8], i32, [4 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32 }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, %struct.ImRect, ptr, ptr, float, %struct.ImVec2, i32 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float, i64 }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.26, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImPool.27 = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiBoxSelectState = type <{ i32, i8, i8, i8, i8, i8, i16, i8, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8], ptr, i8, [3 x i8], %struct.ImRect, %struct.ImRect, %struct.ImRect, [4 x i8] }>
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImPool.32 = type { %struct.ImVector.33, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { ptr, i32, i32, i32, %struct.ImVector.5, %struct.ImVector.34, %struct.ImVector.34, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, i8, i32, i32 }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.34 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.35, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImGuiDataTypeStorage = type { [8 x i8] }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.34 }
%struct.ImChunkStream.37 = type { %struct.ImVector.34 }
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.34 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.18, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.39, i8, float }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i8, i8, i8, [3 x i8], i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, [3 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, %struct.ImVector.9, %struct.ImVector.10, float, ptr }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.8 }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [76 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #4 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca i32, align 4
  %14 = alloca ptr, align 8
  %15 = alloca i8, align 1
  %16 = alloca i8, align 1
  %17 = alloca i8, align 1
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca i32, align 4
  %21 = alloca i32, align 4
  %22 = alloca i8, align 1
  %23 = alloca i8, align 1
  %24 = alloca i8, align 1
  %25 = alloca ptr, align 8
  %26 = alloca ptr, align 8
  %27 = alloca ptr, align 8
  %28 = alloca float, align 4
  %29 = alloca i8, align 1
  %30 = alloca %struct.ImVec2, align 4
  %31 = alloca i32, align 4
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store ptr %2, ptr %8, align 8, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !5
  store i32 %4, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #8
  %37 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %37, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #8
  %38 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %38, ptr %12, align 8, !tbaa !5
  %39 = load i32, ptr %10, align 4, !tbaa !9
  %40 = and i32 %39, 7
  %41 = icmp eq i32 %40, 0
  br i1 %41, label %42, label %45

42:                                               ; preds = %5
  %43 = load i32, ptr %10, align 4, !tbaa !9
  %44 = or i32 %43, 1
  store i32 %44, ptr %10, align 4, !tbaa !9
  br label %45

45:                                               ; preds = %42, %5
  %46 = load i32, ptr %10, align 4, !tbaa !9
  %47 = and i32 %46, 1008
  %48 = icmp eq i32 %47, 0
  br i1 %48, label %49, label %52

49:                                               ; preds = %45
  %50 = load i32, ptr %10, align 4, !tbaa !9
  %51 = or i32 %50, 32
  store i32 %51, ptr %10, align 4, !tbaa !9
  br label %52

52:                                               ; preds = %49, %45
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #8
  %53 = load ptr, ptr %11, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ImGuiContext, ptr %53, i32 0, i32 87
  %55 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %54, i32 0, i32 0
  %56 = load i32, ptr %55, align 8, !tbaa !11
  %57 = load i32, ptr %7, align 4, !tbaa !9
  %58 = icmp eq i32 %56, %57
  br i1 %58, label %59, label %64

59:                                               ; preds = %52
  %60 = load ptr, ptr %11, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 87
  %62 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %61, i32 0, i32 1
  %63 = load i32, ptr %62, align 4, !tbaa !92
  br label %68

64:                                               ; preds = %52
  %65 = load ptr, ptr %11, align 8, !tbaa !5
  %66 = getelementptr inbounds %struct.ImGuiContext, ptr %65, i32 0, i32 84
  %67 = load i32, ptr %66, align 8, !tbaa !93
  br label %68

68:                                               ; preds = %64, %59
  %69 = phi i32 [ %63, %59 ], [ %67, %64 ]
  store i32 %69, ptr %13, align 4, !tbaa !9
  %70 = load i32, ptr %10, align 4, !tbaa !9
  %71 = and i32 %70, 4096
  %72 = icmp ne i32 %71, 0
  br i1 %72, label %73, label %76

73:                                               ; preds = %68
  %74 = load i32, ptr %13, align 4, !tbaa !9
  %75 = or i32 %74, 16384
  store i32 %75, ptr %13, align 4, !tbaa !9
  br label %76

76:                                               ; preds = %73, %68
  %77 = load i32, ptr %10, align 4, !tbaa !9
  %78 = and i32 %77, 1024
  %79 = icmp ne i32 %78, 0
  br i1 %79, label %80, label %83

80:                                               ; preds = %76
  %81 = load i32, ptr %13, align 4, !tbaa !9
  %82 = or i32 %81, 8
  store i32 %82, ptr %13, align 4, !tbaa !9
  br label %83

83:                                               ; preds = %80, %76
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #8
  %84 = load ptr, ptr %11, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiContext, ptr %84, i32 0, i32 35
  %86 = load ptr, ptr %85, align 8, !tbaa !94
  store ptr %86, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %15) #8
  %87 = load i32, ptr %10, align 4, !tbaa !9
  %88 = and i32 %87, 2048
  %89 = icmp ne i32 %88, 0
  br i1 %89, label %90, label %103

90:                                               ; preds = %83
  %91 = load ptr, ptr %11, align 8, !tbaa !5
  %92 = getelementptr inbounds %struct.ImGuiContext, ptr %91, i32 0, i32 35
  %93 = load ptr, ptr %92, align 8, !tbaa !94
  %94 = icmp ne ptr %93, null
  br i1 %94, label %95, label %103

95:                                               ; preds = %90
  %96 = load ptr, ptr %11, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.ImGuiContext, ptr %96, i32 0, i32 35
  %98 = load ptr, ptr %97, align 8, !tbaa !94
  %99 = getelementptr inbounds %struct.ImGuiWindow, ptr %98, i32 0, i32 91
  %100 = load ptr, ptr %99, align 8, !tbaa !95
  %101 = load ptr, ptr %12, align 8, !tbaa !5
  %102 = icmp eq ptr %100, %101
  br label %103

103:                                              ; preds = %95, %90, %83
  %104 = phi i1 [ false, %90 ], [ false, %83 ], [ %102, %95 ]
  %105 = zext i1 %104 to i8
  store i8 %105, ptr %15, align 1, !tbaa !109
  %106 = load i8, ptr %15, align 1, !tbaa !109, !range !110, !noundef !111
  %107 = trunc i8 %106 to i1
  br i1 %107, label %108, label %112

108:                                              ; preds = %103
  %109 = load ptr, ptr %12, align 8, !tbaa !5
  %110 = load ptr, ptr %11, align 8, !tbaa !5
  %111 = getelementptr inbounds %struct.ImGuiContext, ptr %110, i32 0, i32 35
  store ptr %109, ptr %111, align 8, !tbaa !94
  br label %112

112:                                              ; preds = %108, %103
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #8
  store i8 0, ptr %16, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %17) #8
  %113 = load ptr, ptr %6, align 8, !tbaa !5
  %114 = load i32, ptr %7, align 4, !tbaa !9
  %115 = load i32, ptr %13, align 4, !tbaa !9
  %116 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %113, i32 noundef %114, i32 noundef %115)
  %117 = zext i1 %116 to i8
  store i8 %117, ptr %17, align 1, !tbaa !109
  %118 = load ptr, ptr %11, align 8, !tbaa !5
  %119 = getelementptr inbounds %struct.ImGuiContext, ptr %118, i32 0, i32 160
  %120 = load i8, ptr %119, align 4, !tbaa !112, !range !110, !noundef !111
  %121 = trunc i8 %120 to i1
  br i1 %121, label %122, label %157

122:                                              ; preds = %112
  %123 = load i32, ptr %10, align 4, !tbaa !9
  %124 = and i32 %123, 512
  %125 = icmp ne i32 %124, 0
  br i1 %125, label %126, label %157

126:                                              ; preds = %122
  %127 = load ptr, ptr %11, align 8, !tbaa !5
  %128 = getelementptr inbounds %struct.ImGuiContext, ptr %127, i32 0, i32 163
  %129 = load i32, ptr %128, align 8, !tbaa !113
  %130 = and i32 %129, 4
  %131 = icmp ne i32 %130, 0
  br i1 %131, label %157, label %132

132:                                              ; preds = %126
  %133 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %133, label %134, label %156

134:                                              ; preds = %132
  store i8 1, ptr %17, align 1, !tbaa !109
  %135 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %135)
  %136 = load ptr, ptr %11, align 8, !tbaa !5
  %137 = getelementptr inbounds %struct.ImGuiContext, ptr %136, i32 0, i32 49
  %138 = load float, ptr %137, align 8, !tbaa !114
  %139 = load ptr, ptr %11, align 8, !tbaa !5
  %140 = getelementptr inbounds %struct.ImGuiContext, ptr %139, i32 0, i32 3
  %141 = getelementptr inbounds %struct.ImGuiIO, ptr %140, i32 0, i32 3
  %142 = load float, ptr %141, align 8, !tbaa !115
  %143 = fsub float %138, %142
  %144 = fcmp ole float %143, 0x3FE6666660000000
  br i1 %144, label %145, label %155

145:                                              ; preds = %134
  %146 = load ptr, ptr %11, align 8, !tbaa !5
  %147 = getelementptr inbounds %struct.ImGuiContext, ptr %146, i32 0, i32 49
  %148 = load float, ptr %147, align 8, !tbaa !114
  %149 = fcmp oge float %148, 0x3FE6666660000000
  br i1 %149, label %150, label %155

150:                                              ; preds = %145
  store i8 1, ptr %16, align 1, !tbaa !109
  %151 = load i32, ptr %7, align 4, !tbaa !9
  %152 = load ptr, ptr %11, align 8, !tbaa !5
  %153 = getelementptr inbounds %struct.ImGuiContext, ptr %152, i32 0, i32 176
  store i32 %151, ptr %153, align 8, !tbaa !116
  %154 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %154, i32 noundef 0)
  br label %155

155:                                              ; preds = %150, %145, %134
  br label %156

156:                                              ; preds = %155, %132
  br label %157

157:                                              ; preds = %156, %126, %122, %112
  %158 = load i8, ptr %15, align 1, !tbaa !109, !range !110, !noundef !111
  %159 = trunc i8 %158 to i1
  br i1 %159, label %160, label %164

160:                                              ; preds = %157
  %161 = load ptr, ptr %14, align 8, !tbaa !5
  %162 = load ptr, ptr %11, align 8, !tbaa !5
  %163 = getelementptr inbounds %struct.ImGuiContext, ptr %162, i32 0, i32 35
  store ptr %161, ptr %163, align 8, !tbaa !94
  br label %164

164:                                              ; preds = %160, %157
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #8
  %165 = load i32, ptr %10, align 4, !tbaa !9
  %166 = and i32 %165, 2097152
  %167 = icmp ne i32 %166, 0
  br i1 %167, label %168, label %169

168:                                              ; preds = %164
  br label %171

169:                                              ; preds = %164
  %170 = load i32, ptr %7, align 4, !tbaa !9
  br label %171

171:                                              ; preds = %169, %168
  %172 = phi i32 [ 0, %168 ], [ %170, %169 ]
  store i32 %172, ptr %18, align 4, !tbaa !9
  %173 = load i8, ptr %17, align 1, !tbaa !109, !range !110, !noundef !111
  %174 = trunc i8 %173 to i1
  br i1 %174, label %175, label %395

175:                                              ; preds = %171
  %176 = load i32, ptr %7, align 4, !tbaa !9
  %177 = icmp ne i32 %176, 0
  br i1 %177, label %178, label %179

178:                                              ; preds = %175
  br label %181

179:                                              ; preds = %175
  call void @__assert_fail(ptr noundef @.str.1, ptr noundef @.str.2, i32 noundef 544, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #9
  unreachable

180:                                              ; No predecessors!
  br label %181

181:                                              ; preds = %180, %178
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #8
  store i32 -1, ptr %19, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #8
  store i32 -1, ptr %20, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #8
  store i32 0, ptr %21, align 4, !tbaa !9
  br label %182

182:                                              ; preds = %212, %181
  %183 = load i32, ptr %21, align 4, !tbaa !9
  %184 = icmp slt i32 %183, 3
  br i1 %184, label %186, label %185

185:                                              ; preds = %182
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #8
  br label %215

186:                                              ; preds = %182
  %187 = load i32, ptr %10, align 4, !tbaa !9
  %188 = load i32, ptr %21, align 4, !tbaa !9
  %189 = shl i32 1, %188
  %190 = and i32 %187, %189
  %191 = icmp ne i32 %190, 0
  br i1 %191, label %192, label %211

192:                                              ; preds = %186
  %193 = load i32, ptr %21, align 4, !tbaa !9
  %194 = load i32, ptr %18, align 4, !tbaa !9
  %195 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef %193, i32 noundef 0, i32 noundef %194)
  br i1 %195, label %196, label %201

196:                                              ; preds = %192
  %197 = load i32, ptr %19, align 4, !tbaa !9
  %198 = icmp eq i32 %197, -1
  br i1 %198, label %199, label %201

199:                                              ; preds = %196
  %200 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %200, ptr %19, align 4, !tbaa !9
  br label %201

201:                                              ; preds = %199, %196, %192
  %202 = load i32, ptr %21, align 4, !tbaa !9
  %203 = load i32, ptr %18, align 4, !tbaa !9
  %204 = call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef %202, i32 noundef %203)
  br i1 %204, label %205, label %210

205:                                              ; preds = %201
  %206 = load i32, ptr %20, align 4, !tbaa !9
  %207 = icmp eq i32 %206, -1
  br i1 %207, label %208, label %210

208:                                              ; preds = %205
  %209 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %209, ptr %20, align 4, !tbaa !9
  br label %210

210:                                              ; preds = %208, %205, %201
  br label %211

211:                                              ; preds = %210, %186
  br label %212

212:                                              ; preds = %211
  %213 = load i32, ptr %21, align 4, !tbaa !9
  %214 = add nsw i32 %213, 1
  store i32 %214, ptr %21, align 4, !tbaa !9
  br label %182, !llvm.loop !117

215:                                              ; preds = %185
  %216 = load i32, ptr %10, align 4, !tbaa !9
  %217 = and i32 %216, 65536
  %218 = icmp ne i32 %217, 0
  br i1 %218, label %219, label %237

219:                                              ; preds = %215
  %220 = load ptr, ptr %11, align 8, !tbaa !5
  %221 = getelementptr inbounds %struct.ImGuiContext, ptr %220, i32 0, i32 3
  %222 = getelementptr inbounds %struct.ImGuiIO, ptr %221, i32 0, i32 69
  %223 = load i8, ptr %222, align 4, !tbaa !119, !range !110, !noundef !111
  %224 = trunc i8 %223 to i1
  br i1 %224, label %388, label %225

225:                                              ; preds = %219
  %226 = load ptr, ptr %11, align 8, !tbaa !5
  %227 = getelementptr inbounds %struct.ImGuiContext, ptr %226, i32 0, i32 3
  %228 = getelementptr inbounds %struct.ImGuiIO, ptr %227, i32 0, i32 70
  %229 = load i8, ptr %228, align 1, !tbaa !120, !range !110, !noundef !111
  %230 = trunc i8 %229 to i1
  br i1 %230, label %388, label %231

231:                                              ; preds = %225
  %232 = load ptr, ptr %11, align 8, !tbaa !5
  %233 = getelementptr inbounds %struct.ImGuiContext, ptr %232, i32 0, i32 3
  %234 = getelementptr inbounds %struct.ImGuiIO, ptr %233, i32 0, i32 71
  %235 = load i8, ptr %234, align 2, !tbaa !121, !range !110, !noundef !111
  %236 = trunc i8 %235 to i1
  br i1 %236, label %388, label %237

237:                                              ; preds = %231, %215
  %238 = load i32, ptr %19, align 4, !tbaa !9
  %239 = icmp ne i32 %238, -1
  br i1 %239, label %240, label %317

240:                                              ; preds = %237
  %241 = load ptr, ptr %11, align 8, !tbaa !5
  %242 = getelementptr inbounds %struct.ImGuiContext, ptr %241, i32 0, i32 54
  %243 = load i32, ptr %242, align 4, !tbaa !122
  %244 = load i32, ptr %7, align 4, !tbaa !9
  %245 = icmp ne i32 %243, %244
  br i1 %245, label %246, label %317

246:                                              ; preds = %240
  %247 = load i32, ptr %10, align 4, !tbaa !9
  %248 = and i32 %247, 1048576
  %249 = icmp ne i32 %248, 0
  br i1 %249, label %254, label %250

250:                                              ; preds = %246
  %251 = load i32, ptr %19, align 4, !tbaa !9
  %252 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %251)
  %253 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %252, i32 noundef %253, i32 noundef 0)
  br label %254

254:                                              ; preds = %250, %246
  %255 = load i32, ptr %10, align 4, !tbaa !9
  %256 = and i32 %255, 96
  %257 = icmp ne i32 %256, 0
  br i1 %257, label %258, label %275

258:                                              ; preds = %254
  %259 = load i32, ptr %7, align 4, !tbaa !9
  %260 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %259, ptr noundef %260)
  %261 = load i32, ptr %19, align 4, !tbaa !9
  %262 = load ptr, ptr %11, align 8, !tbaa !5
  %263 = getelementptr inbounds %struct.ImGuiContext, ptr %262, i32 0, i32 64
  %264 = trunc i32 %261 to i8
  store i8 %264, ptr %263, align 1
  %265 = load i32, ptr %10, align 4, !tbaa !9
  %266 = and i32 %265, 262144
  %267 = icmp ne i32 %266, 0
  br i1 %267, label %272, label %268

268:                                              ; preds = %258
  %269 = load i32, ptr %7, align 4, !tbaa !9
  %270 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %269, ptr noundef %270)
  %271 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %271, i32 noundef 0)
  br label %274

272:                                              ; preds = %258
  %273 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %273, i32 noundef 1)
  br label %274

274:                                              ; preds = %272, %268
  br label %275

275:                                              ; preds = %274, %254
  %276 = load i32, ptr %10, align 4, !tbaa !9
  %277 = and i32 %276, 16
  %278 = icmp ne i32 %277, 0
  br i1 %278, label %293, label %279

279:                                              ; preds = %275
  %280 = load i32, ptr %10, align 4, !tbaa !9
  %281 = and i32 %280, 256
  %282 = icmp ne i32 %281, 0
  br i1 %282, label %283, label %316

283:                                              ; preds = %279
  %284 = load ptr, ptr %11, align 8, !tbaa !5
  %285 = getelementptr inbounds %struct.ImGuiContext, ptr %284, i32 0, i32 3
  %286 = getelementptr inbounds %struct.ImGuiIO, ptr %285, i32 0, i32 82
  %287 = load i32, ptr %19, align 4, !tbaa !9
  %288 = sext i32 %287 to i64
  %289 = getelementptr inbounds [5 x i16], ptr %286, i64 0, i64 %288
  %290 = load i16, ptr %289, align 2, !tbaa !123
  %291 = zext i16 %290 to i32
  %292 = icmp eq i32 %291, 2
  br i1 %292, label %293, label %316

293:                                              ; preds = %283, %275
  store i8 1, ptr %16, align 1, !tbaa !109
  %294 = load i32, ptr %10, align 4, !tbaa !9
  %295 = and i32 %294, 131072
  %296 = icmp ne i32 %295, 0
  br i1 %296, label %297, label %298

297:                                              ; preds = %293
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %301

298:                                              ; preds = %293
  %299 = load i32, ptr %7, align 4, !tbaa !9
  %300 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %299, ptr noundef %300)
  br label %301

301:                                              ; preds = %298, %297
  %302 = load i32, ptr %19, align 4, !tbaa !9
  %303 = load ptr, ptr %11, align 8, !tbaa !5
  %304 = getelementptr inbounds %struct.ImGuiContext, ptr %303, i32 0, i32 64
  %305 = trunc i32 %302 to i8
  store i8 %305, ptr %304, align 1
  %306 = load i32, ptr %10, align 4, !tbaa !9
  %307 = and i32 %306, 262144
  %308 = icmp ne i32 %307, 0
  br i1 %308, label %313, label %309

309:                                              ; preds = %301
  %310 = load i32, ptr %7, align 4, !tbaa !9
  %311 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %310, ptr noundef %311)
  %312 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %312, i32 noundef 0)
  br label %315

313:                                              ; preds = %301
  %314 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %314, i32 noundef 1)
  br label %315

315:                                              ; preds = %313, %309
  br label %316

316:                                              ; preds = %315, %283, %279
  br label %317

317:                                              ; preds = %316, %240, %237
  %318 = load i32, ptr %10, align 4, !tbaa !9
  %319 = and i32 %318, 128
  %320 = icmp ne i32 %319, 0
  br i1 %320, label %321, label %356

321:                                              ; preds = %317
  %322 = load i32, ptr %20, align 4, !tbaa !9
  %323 = icmp ne i32 %322, -1
  br i1 %323, label %324, label %355

324:                                              ; preds = %321
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #8
  %325 = load i32, ptr %13, align 4, !tbaa !9
  %326 = and i32 %325, 8
  %327 = icmp ne i32 %326, 0
  br i1 %327, label %328, label %341

328:                                              ; preds = %324
  %329 = load ptr, ptr %11, align 8, !tbaa !5
  %330 = getelementptr inbounds %struct.ImGuiContext, ptr %329, i32 0, i32 3
  %331 = getelementptr inbounds %struct.ImGuiIO, ptr %330, i32 0, i32 91
  %332 = load i32, ptr %20, align 4, !tbaa !9
  %333 = sext i32 %332 to i64
  %334 = getelementptr inbounds [5 x float], ptr %331, i64 0, i64 %333
  %335 = load float, ptr %334, align 4, !tbaa !124
  %336 = load ptr, ptr %11, align 8, !tbaa !5
  %337 = getelementptr inbounds %struct.ImGuiContext, ptr %336, i32 0, i32 3
  %338 = getelementptr inbounds %struct.ImGuiIO, ptr %337, i32 0, i32 28
  %339 = load float, ptr %338, align 4, !tbaa !125
  %340 = fcmp oge float %335, %339
  br label %341

341:                                              ; preds = %328, %324
  %342 = phi i1 [ false, %324 ], [ %340, %328 ]
  %343 = zext i1 %342 to i8
  store i8 %343, ptr %22, align 1, !tbaa !109
  %344 = load i8, ptr %22, align 1, !tbaa !109, !range !110, !noundef !111
  %345 = trunc i8 %344 to i1
  br i1 %345, label %347, label %346

346:                                              ; preds = %341
  store i8 1, ptr %16, align 1, !tbaa !109
  br label %347

347:                                              ; preds = %346, %341
  %348 = load i32, ptr %10, align 4, !tbaa !9
  %349 = and i32 %348, 262144
  %350 = icmp ne i32 %349, 0
  br i1 %350, label %354, label %351

351:                                              ; preds = %347
  %352 = load i32, ptr %7, align 4, !tbaa !9
  %353 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %352, ptr noundef %353)
  br label %354

354:                                              ; preds = %351, %347
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #8
  br label %355

355:                                              ; preds = %354, %321
  br label %356

356:                                              ; preds = %355, %317
  %357 = load ptr, ptr %11, align 8, !tbaa !5
  %358 = getelementptr inbounds %struct.ImGuiContext, ptr %357, i32 0, i32 54
  %359 = load i32, ptr %358, align 4, !tbaa !122
  %360 = load i32, ptr %7, align 4, !tbaa !9
  %361 = icmp eq i32 %359, %360
  br i1 %361, label %362, label %387

362:                                              ; preds = %356
  %363 = load i32, ptr %13, align 4, !tbaa !9
  %364 = and i32 %363, 8
  %365 = icmp ne i32 %364, 0
  br i1 %365, label %366, label %387

366:                                              ; preds = %362
  %367 = load ptr, ptr %11, align 8, !tbaa !5
  %368 = getelementptr inbounds %struct.ImGuiContext, ptr %367, i32 0, i32 3
  %369 = getelementptr inbounds %struct.ImGuiIO, ptr %368, i32 0, i32 90
  %370 = load ptr, ptr %11, align 8, !tbaa !5
  %371 = getelementptr inbounds %struct.ImGuiContext, ptr %370, i32 0, i32 64
  %372 = load i8, ptr %371, align 1
  %373 = sext i8 %372 to i32
  %374 = sext i32 %373 to i64
  %375 = getelementptr inbounds [5 x float], ptr %369, i64 0, i64 %374
  %376 = load float, ptr %375, align 4, !tbaa !124
  %377 = fcmp ogt float %376, 0.000000e+00
  br i1 %377, label %378, label %386

378:                                              ; preds = %366
  %379 = load ptr, ptr %11, align 8, !tbaa !5
  %380 = getelementptr inbounds %struct.ImGuiContext, ptr %379, i32 0, i32 64
  %381 = load i8, ptr %380, align 1
  %382 = sext i8 %381 to i32
  %383 = load i32, ptr %18, align 4, !tbaa !9
  %384 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef %382, i32 noundef 1, i32 noundef %383)
  br i1 %384, label %385, label %386

385:                                              ; preds = %378
  store i8 1, ptr %16, align 1, !tbaa !109
  br label %386

386:                                              ; preds = %385, %378, %366
  br label %387

387:                                              ; preds = %386, %362, %356
  br label %388

388:                                              ; preds = %387, %231, %225, %219
  %389 = load i8, ptr %16, align 1, !tbaa !109, !range !110, !noundef !111
  %390 = trunc i8 %389 to i1
  br i1 %390, label %391, label %394

391:                                              ; preds = %388
  %392 = load ptr, ptr %11, align 8, !tbaa !5
  %393 = getelementptr inbounds %struct.ImGuiContext, ptr %392, i32 0, i32 118
  store i8 1, ptr %393, align 2, !tbaa !126
  br label %394

394:                                              ; preds = %391, %388
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #8
  br label %395

395:                                              ; preds = %394, %171
  %396 = load ptr, ptr %11, align 8, !tbaa !5
  %397 = getelementptr inbounds %struct.ImGuiContext, ptr %396, i32 0, i32 102
  %398 = load i32, ptr %397, align 8, !tbaa !127
  %399 = load i32, ptr %7, align 4, !tbaa !9
  %400 = icmp eq i32 %398, %399
  br i1 %400, label %401, label %417

401:                                              ; preds = %395
  %402 = load ptr, ptr %11, align 8, !tbaa !5
  %403 = getelementptr inbounds %struct.ImGuiContext, ptr %402, i32 0, i32 118
  %404 = load i8, ptr %403, align 2, !tbaa !126, !range !110, !noundef !111
  %405 = trunc i8 %404 to i1
  br i1 %405, label %417, label %406

406:                                              ; preds = %401
  %407 = load ptr, ptr %11, align 8, !tbaa !5
  %408 = getelementptr inbounds %struct.ImGuiContext, ptr %407, i32 0, i32 119
  %409 = load i8, ptr %408, align 1, !tbaa !128, !range !110, !noundef !111
  %410 = trunc i8 %409 to i1
  br i1 %410, label %411, label %417

411:                                              ; preds = %406
  %412 = load i32, ptr %10, align 4, !tbaa !9
  %413 = and i32 %412, 524288
  %414 = icmp ne i32 %413, 0
  br i1 %414, label %416, label %415

415:                                              ; preds = %411
  store i8 1, ptr %17, align 1, !tbaa !109
  br label %416

416:                                              ; preds = %415, %411
  br label %417

417:                                              ; preds = %416, %406, %401, %395
  %418 = load ptr, ptr %11, align 8, !tbaa !5
  %419 = getelementptr inbounds %struct.ImGuiContext, ptr %418, i32 0, i32 106
  %420 = load i32, ptr %419, align 8, !tbaa !129
  %421 = load i32, ptr %7, align 4, !tbaa !9
  %422 = icmp eq i32 %420, %421
  br i1 %422, label %423, label %519

423:                                              ; preds = %417
  call void @llvm.lifetime.start.p0(i64 1, ptr %23) #8
  %424 = load ptr, ptr %11, align 8, !tbaa !5
  %425 = getelementptr inbounds %struct.ImGuiContext, ptr %424, i32 0, i32 105
  %426 = load i32, ptr %425, align 4, !tbaa !130
  %427 = load i32, ptr %7, align 4, !tbaa !9
  %428 = icmp eq i32 %426, %427
  %429 = zext i1 %428 to i8
  store i8 %429, ptr %23, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %24) #8
  %430 = load ptr, ptr %11, align 8, !tbaa !5
  %431 = getelementptr inbounds %struct.ImGuiContext, ptr %430, i32 0, i32 107
  %432 = load i32, ptr %431, align 4, !tbaa !131
  %433 = load i32, ptr %7, align 4, !tbaa !9
  %434 = icmp eq i32 %432, %433
  %435 = zext i1 %434 to i8
  store i8 %435, ptr %24, align 1, !tbaa !109
  %436 = load i8, ptr %24, align 1, !tbaa !109, !range !110, !noundef !111
  %437 = trunc i8 %436 to i1
  br i1 %437, label %482, label %438

438:                                              ; preds = %423
  %439 = load i32, ptr %13, align 4, !tbaa !9
  %440 = and i32 %439, 8
  %441 = icmp ne i32 %440, 0
  br i1 %441, label %442, label %482

442:                                              ; preds = %438
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #8
  %443 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  store ptr %443, ptr %25, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #8
  %444 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  store ptr %444, ptr %26, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #8
  %445 = load ptr, ptr %11, align 8, !tbaa !5
  %446 = getelementptr inbounds %struct.ImGuiContext, ptr %445, i32 0, i32 3
  %447 = getelementptr inbounds %struct.ImGuiIO, ptr %446, i32 0, i32 16
  %448 = load i8, ptr %447, align 2, !tbaa !132, !range !110, !noundef !111
  %449 = trunc i8 %448 to i1
  %450 = zext i1 %449 to i64
  %451 = select i1 %449, i32 634, i32 636
  %452 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef %451)
  store ptr %452, ptr %27, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #8
  %453 = load ptr, ptr %25, align 8, !tbaa !5
  %454 = getelementptr inbounds %struct.ImGuiKeyData, ptr %453, i32 0, i32 1
  %455 = load float, ptr %454, align 4, !tbaa !133
  %456 = load ptr, ptr %26, align 8, !tbaa !5
  %457 = getelementptr inbounds %struct.ImGuiKeyData, ptr %456, i32 0, i32 1
  %458 = load float, ptr %457, align 4, !tbaa !133
  %459 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %455, float noundef %458)
  %460 = load ptr, ptr %27, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.ImGuiKeyData, ptr %460, i32 0, i32 1
  %462 = load float, ptr %461, align 4, !tbaa !133
  %463 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %459, float noundef %462)
  store float %463, ptr %28, align 4, !tbaa !124
  %464 = load float, ptr %28, align 4, !tbaa !124
  %465 = load ptr, ptr %11, align 8, !tbaa !5
  %466 = getelementptr inbounds %struct.ImGuiContext, ptr %465, i32 0, i32 3
  %467 = getelementptr inbounds %struct.ImGuiIO, ptr %466, i32 0, i32 3
  %468 = load float, ptr %467, align 8, !tbaa !115
  %469 = fsub float %464, %468
  %470 = load float, ptr %28, align 4, !tbaa !124
  %471 = load ptr, ptr %11, align 8, !tbaa !5
  %472 = getelementptr inbounds %struct.ImGuiContext, ptr %471, i32 0, i32 3
  %473 = getelementptr inbounds %struct.ImGuiIO, ptr %472, i32 0, i32 28
  %474 = load float, ptr %473, align 4, !tbaa !125
  %475 = load ptr, ptr %11, align 8, !tbaa !5
  %476 = getelementptr inbounds %struct.ImGuiContext, ptr %475, i32 0, i32 3
  %477 = getelementptr inbounds %struct.ImGuiIO, ptr %476, i32 0, i32 29
  %478 = load float, ptr %477, align 8, !tbaa !135
  %479 = call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %469, float noundef %470, float noundef %474, float noundef %478)
  %480 = icmp sgt i32 %479, 0
  %481 = zext i1 %480 to i8
  store i8 %481, ptr %24, align 1, !tbaa !109
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #8
  br label %482

482:                                              ; preds = %442, %438, %423
  %483 = load i8, ptr %23, align 1, !tbaa !109, !range !110, !noundef !111
  %484 = trunc i8 %483 to i1
  br i1 %484, label %488, label %485

485:                                              ; preds = %482
  %486 = load i8, ptr %24, align 1, !tbaa !109, !range !110, !noundef !111
  %487 = trunc i8 %486 to i1
  br i1 %487, label %488, label %518

488:                                              ; preds = %485, %482
  store i8 1, ptr %16, align 1, !tbaa !109
  %489 = load i32, ptr %7, align 4, !tbaa !9
  %490 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %489, ptr noundef %490)
  %491 = load ptr, ptr %11, align 8, !tbaa !5
  %492 = getelementptr inbounds %struct.ImGuiContext, ptr %491, i32 0, i32 114
  %493 = load i32, ptr %492, align 8, !tbaa !136
  %494 = load ptr, ptr %11, align 8, !tbaa !5
  %495 = getelementptr inbounds %struct.ImGuiContext, ptr %494, i32 0, i32 67
  store i32 %493, ptr %495, align 8, !tbaa !137
  %496 = load i32, ptr %10, align 4, !tbaa !9
  %497 = and i32 %496, 262144
  %498 = icmp ne i32 %497, 0
  br i1 %498, label %508, label %499

499:                                              ; preds = %488
  %500 = load ptr, ptr %11, align 8, !tbaa !5
  %501 = getelementptr inbounds %struct.ImGuiContext, ptr %500, i32 0, i32 108
  %502 = load i32, ptr %501, align 8, !tbaa !138
  %503 = and i32 %502, 16
  %504 = icmp ne i32 %503, 0
  br i1 %504, label %508, label %505

505:                                              ; preds = %499
  %506 = load i32, ptr %7, align 4, !tbaa !9
  %507 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %506, ptr noundef %507)
  br label %508

508:                                              ; preds = %505, %499, %488
  %509 = load ptr, ptr %11, align 8, !tbaa !5
  %510 = getelementptr inbounds %struct.ImGuiContext, ptr %509, i32 0, i32 108
  %511 = load i32, ptr %510, align 8, !tbaa !138
  %512 = and i32 %511, 16
  %513 = icmp ne i32 %512, 0
  br i1 %513, label %514, label %517

514:                                              ; preds = %508
  %515 = load ptr, ptr %11, align 8, !tbaa !5
  %516 = getelementptr inbounds %struct.ImGuiContext, ptr %515, i32 0, i32 63
  store i8 1, ptr %516, align 2, !tbaa !139
  br label %517

517:                                              ; preds = %514, %508
  br label %518

518:                                              ; preds = %517, %485
  call void @llvm.lifetime.end.p0(i64 1, ptr %24) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %23) #8
  br label %519

519:                                              ; preds = %518, %417
  call void @llvm.lifetime.start.p0(i64 1, ptr %29) #8
  store i8 0, ptr %29, align 1, !tbaa !109
  %520 = load ptr, ptr %11, align 8, !tbaa !5
  %521 = getelementptr inbounds %struct.ImGuiContext, ptr %520, i32 0, i32 54
  %522 = load i32, ptr %521, align 4, !tbaa !122
  %523 = load i32, ptr %7, align 4, !tbaa !9
  %524 = icmp eq i32 %522, %523
  br i1 %524, label %525, label %678

525:                                              ; preds = %519
  %526 = load ptr, ptr %11, align 8, !tbaa !5
  %527 = getelementptr inbounds %struct.ImGuiContext, ptr %526, i32 0, i32 67
  %528 = load i32, ptr %527, align 8, !tbaa !137
  %529 = icmp eq i32 %528, 1
  br i1 %529, label %530, label %651

530:                                              ; preds = %525
  %531 = load ptr, ptr %11, align 8, !tbaa !5
  %532 = getelementptr inbounds %struct.ImGuiContext, ptr %531, i32 0, i32 57
  %533 = load i8, ptr %532, align 8, !tbaa !140, !range !110, !noundef !111
  %534 = trunc i8 %533 to i1
  br i1 %534, label %535, label %544

535:                                              ; preds = %530
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #8
  %536 = load ptr, ptr %11, align 8, !tbaa !5
  %537 = getelementptr inbounds %struct.ImGuiContext, ptr %536, i32 0, i32 3
  %538 = getelementptr inbounds %struct.ImGuiIO, ptr %537, i32 0, i32 63
  %539 = load ptr, ptr %6, align 8, !tbaa !5
  %540 = getelementptr inbounds %struct.ImRect, ptr %539, i32 0, i32 0
  %541 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %538, ptr noundef nonnull align 4 dereferenceable(8) %540)
  store <2 x float> %541, ptr %30, align 4
  %542 = load ptr, ptr %11, align 8, !tbaa !5
  %543 = getelementptr inbounds %struct.ImGuiContext, ptr %542, i32 0, i32 65
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %543, ptr align 4 %30, i64 8, i1 false), !tbaa.struct !141
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #8
  br label %544

544:                                              ; preds = %535, %530
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #8
  %545 = load ptr, ptr %11, align 8, !tbaa !5
  %546 = getelementptr inbounds %struct.ImGuiContext, ptr %545, i32 0, i32 64
  %547 = load i8, ptr %546, align 1
  %548 = sext i8 %547 to i32
  store i32 %548, ptr %31, align 4, !tbaa !9
  %549 = load i32, ptr %31, align 4, !tbaa !9
  %550 = icmp eq i32 %549, -1
  br i1 %550, label %551, label %552

551:                                              ; preds = %544
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %643

552:                                              ; preds = %544
  %553 = load i32, ptr %31, align 4, !tbaa !9
  %554 = load i32, ptr %18, align 4, !tbaa !9
  %555 = call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %553, i32 noundef %554)
  br i1 %555, label %556, label %557

556:                                              ; preds = %552
  store i8 1, ptr %29, align 1, !tbaa !109
  br label %642

557:                                              ; preds = %552
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #8
  %558 = load i8, ptr %17, align 1, !tbaa !109, !range !110, !noundef !111
  %559 = trunc i8 %558 to i1
  br i1 %559, label %560, label %564

560:                                              ; preds = %557
  %561 = load i32, ptr %10, align 4, !tbaa !9
  %562 = and i32 %561, 32
  %563 = icmp ne i32 %562, 0
  br label %564

564:                                              ; preds = %560, %557
  %565 = phi i1 [ false, %557 ], [ %563, %560 ]
  %566 = zext i1 %565 to i8
  store i8 %566, ptr %32, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #8
  %567 = load i32, ptr %10, align 4, !tbaa !9
  %568 = and i32 %567, 64
  %569 = icmp ne i32 %568, 0
  %570 = zext i1 %569 to i8
  store i8 %570, ptr %33, align 1, !tbaa !109
  %571 = load i8, ptr %32, align 1, !tbaa !109, !range !110, !noundef !111
  %572 = trunc i8 %571 to i1
  br i1 %572, label %576, label %573

573:                                              ; preds = %564
  %574 = load i8, ptr %33, align 1, !tbaa !109, !range !110, !noundef !111
  %575 = trunc i8 %574 to i1
  br i1 %575, label %576, label %641

576:                                              ; preds = %573, %564
  %577 = load ptr, ptr %11, align 8, !tbaa !5
  %578 = getelementptr inbounds %struct.ImGuiContext, ptr %577, i32 0, i32 160
  %579 = load i8, ptr %578, align 4, !tbaa !112, !range !110, !noundef !111
  %580 = trunc i8 %579 to i1
  br i1 %580, label %641, label %581

581:                                              ; preds = %576
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #8
  %582 = load i32, ptr %10, align 4, !tbaa !9
  %583 = and i32 %582, 256
  %584 = icmp ne i32 %583, 0
  br i1 %584, label %585, label %604

585:                                              ; preds = %581
  %586 = load ptr, ptr %11, align 8, !tbaa !5
  %587 = getelementptr inbounds %struct.ImGuiContext, ptr %586, i32 0, i32 3
  %588 = getelementptr inbounds %struct.ImGuiIO, ptr %587, i32 0, i32 84
  %589 = load i32, ptr %31, align 4, !tbaa !9
  %590 = sext i32 %589 to i64
  %591 = getelementptr inbounds [5 x i8], ptr %588, i64 0, i64 %590
  %592 = load i8, ptr %591, align 1, !tbaa !109, !range !110, !noundef !111
  %593 = trunc i8 %592 to i1
  br i1 %593, label %594, label %604

594:                                              ; preds = %585
  %595 = load ptr, ptr %11, align 8, !tbaa !5
  %596 = getelementptr inbounds %struct.ImGuiContext, ptr %595, i32 0, i32 3
  %597 = getelementptr inbounds %struct.ImGuiIO, ptr %596, i32 0, i32 83
  %598 = load i32, ptr %31, align 4, !tbaa !9
  %599 = sext i32 %598 to i64
  %600 = getelementptr inbounds [5 x i16], ptr %597, i64 0, i64 %599
  %601 = load i16, ptr %600, align 2, !tbaa !123
  %602 = zext i16 %601 to i32
  %603 = icmp eq i32 %602, 2
  br label %604

604:                                              ; preds = %594, %585, %581
  %605 = phi i1 [ false, %585 ], [ false, %581 ], [ %603, %594 ]
  %606 = zext i1 %605 to i8
  store i8 %606, ptr %34, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #8
  %607 = load i32, ptr %13, align 4, !tbaa !9
  %608 = and i32 %607, 8
  %609 = icmp ne i32 %608, 0
  br i1 %609, label %610, label %623

610:                                              ; preds = %604
  %611 = load ptr, ptr %11, align 8, !tbaa !5
  %612 = getelementptr inbounds %struct.ImGuiContext, ptr %611, i32 0, i32 3
  %613 = getelementptr inbounds %struct.ImGuiIO, ptr %612, i32 0, i32 91
  %614 = load i32, ptr %31, align 4, !tbaa !9
  %615 = sext i32 %614 to i64
  %616 = getelementptr inbounds [5 x float], ptr %613, i64 0, i64 %615
  %617 = load float, ptr %616, align 4, !tbaa !124
  %618 = load ptr, ptr %11, align 8, !tbaa !5
  %619 = getelementptr inbounds %struct.ImGuiContext, ptr %618, i32 0, i32 3
  %620 = getelementptr inbounds %struct.ImGuiIO, ptr %619, i32 0, i32 28
  %621 = load float, ptr %620, align 4, !tbaa !125
  %622 = fcmp oge float %617, %621
  br label %623

623:                                              ; preds = %610, %604
  %624 = phi i1 [ false, %604 ], [ %622, %610 ]
  %625 = zext i1 %624 to i8
  store i8 %625, ptr %35, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #8
  %626 = load i32, ptr %31, align 4, !tbaa !9
  %627 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %626)
  %628 = load i32, ptr %18, align 4, !tbaa !9
  %629 = call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %627, i32 noundef %628)
  %630 = zext i1 %629 to i8
  store i8 %630, ptr %36, align 1, !tbaa !109
  %631 = load i8, ptr %34, align 1, !tbaa !109, !range !110, !noundef !111
  %632 = trunc i8 %631 to i1
  br i1 %632, label %640, label %633

633:                                              ; preds = %623
  %634 = load i8, ptr %35, align 1, !tbaa !109, !range !110, !noundef !111
  %635 = trunc i8 %634 to i1
  br i1 %635, label %640, label %636

636:                                              ; preds = %633
  %637 = load i8, ptr %36, align 1, !tbaa !109, !range !110, !noundef !111
  %638 = trunc i8 %637 to i1
  br i1 %638, label %639, label %640

639:                                              ; preds = %636
  store i8 1, ptr %16, align 1, !tbaa !109
  br label %640

640:                                              ; preds = %639, %636, %633, %623
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #8
  br label %641

641:                                              ; preds = %640, %576, %573
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #8
  br label %642

642:                                              ; preds = %641, %556
  br label %643

643:                                              ; preds = %642, %551
  %644 = load i32, ptr %10, align 4, !tbaa !9
  %645 = and i32 %644, 262144
  %646 = icmp ne i32 %645, 0
  br i1 %646, label %650, label %647

647:                                              ; preds = %643
  %648 = load ptr, ptr %11, align 8, !tbaa !5
  %649 = getelementptr inbounds %struct.ImGuiContext, ptr %648, i32 0, i32 118
  store i8 1, ptr %649, align 2, !tbaa !126
  br label %650

650:                                              ; preds = %647, %643
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #8
  br label %671

651:                                              ; preds = %525
  %652 = load ptr, ptr %11, align 8, !tbaa !5
  %653 = getelementptr inbounds %struct.ImGuiContext, ptr %652, i32 0, i32 67
  %654 = load i32, ptr %653, align 8, !tbaa !137
  %655 = icmp eq i32 %654, 2
  br i1 %655, label %661, label %656

656:                                              ; preds = %651
  %657 = load ptr, ptr %11, align 8, !tbaa !5
  %658 = getelementptr inbounds %struct.ImGuiContext, ptr %657, i32 0, i32 67
  %659 = load i32, ptr %658, align 8, !tbaa !137
  %660 = icmp eq i32 %659, 3
  br i1 %660, label %661, label %670

661:                                              ; preds = %656, %651
  %662 = load ptr, ptr %11, align 8, !tbaa !5
  %663 = getelementptr inbounds %struct.ImGuiContext, ptr %662, i32 0, i32 106
  %664 = load i32, ptr %663, align 8, !tbaa !129
  %665 = load i32, ptr %7, align 4, !tbaa !9
  %666 = icmp eq i32 %664, %665
  br i1 %666, label %667, label %668

667:                                              ; preds = %661
  store i8 1, ptr %29, align 1, !tbaa !109
  br label %669

668:                                              ; preds = %661
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %669

669:                                              ; preds = %668, %667
  br label %670

670:                                              ; preds = %669, %656
  br label %671

671:                                              ; preds = %670, %650
  %672 = load i8, ptr %16, align 1, !tbaa !109, !range !110, !noundef !111
  %673 = trunc i8 %672 to i1
  br i1 %673, label %674, label %677

674:                                              ; preds = %671
  %675 = load ptr, ptr %11, align 8, !tbaa !5
  %676 = getelementptr inbounds %struct.ImGuiContext, ptr %675, i32 0, i32 60
  store i8 1, ptr %676, align 1, !tbaa !142
  br label %677

677:                                              ; preds = %674, %671
  br label %678

678:                                              ; preds = %677, %519
  %679 = load ptr, ptr %11, align 8, !tbaa !5
  %680 = getelementptr inbounds %struct.ImGuiContext, ptr %679, i32 0, i32 110
  %681 = load i32, ptr %680, align 8, !tbaa !143
  %682 = load i32, ptr %7, align 4, !tbaa !9
  %683 = icmp eq i32 %681, %682
  br i1 %683, label %684, label %685

684:                                              ; preds = %678
  store i8 1, ptr %17, align 1, !tbaa !109
  br label %685

685:                                              ; preds = %684, %678
  %686 = load ptr, ptr %8, align 8, !tbaa !5
  %687 = icmp ne ptr %686, null
  br i1 %687, label %688, label %693

688:                                              ; preds = %685
  %689 = load i8, ptr %17, align 1, !tbaa !109, !range !110, !noundef !111
  %690 = trunc i8 %689 to i1
  %691 = load ptr, ptr %8, align 8, !tbaa !5
  %692 = zext i1 %690 to i8
  store i8 %692, ptr %691, align 1, !tbaa !109
  br label %693

693:                                              ; preds = %688, %685
  %694 = load ptr, ptr %9, align 8, !tbaa !5
  %695 = icmp ne ptr %694, null
  br i1 %695, label %696, label %701

696:                                              ; preds = %693
  %697 = load i8, ptr %29, align 1, !tbaa !109, !range !110, !noundef !111
  %698 = trunc i8 %697 to i1
  %699 = load ptr, ptr %9, align 8, !tbaa !5
  %700 = zext i1 %698 to i8
  store i8 %700, ptr %699, align 1, !tbaa !109
  br label %701

701:                                              ; preds = %696, %693
  %702 = load i8, ptr %16, align 1, !tbaa !109, !range !110, !noundef !111
  %703 = trunc i8 %702 to i1
  call void @llvm.lifetime.end.p0(i64 1, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %15) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #8
  ret i1 %703
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #5

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #5

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) #5

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #6

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef, i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) #5

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) #1

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui13ClearActiveIDEv() #5

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) #7

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #5

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { nounwind }
attributes #9 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !10, i64 19000}
!12 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !14, i64 8, !20, i64 14592, !6, i64 15752, !16, i64 15760, !16, i64 15764, !16, i64 15768, !16, i64 15772, !22, i64 15776, !25, i64 16312, !10, i64 16320, !10, i64 16324, !10, i64 16328, !13, i64 16332, !13, i64 16333, !13, i64 16334, !13, i64 16335, !13, i64 16336, !6, i64 16344, !7, i64 16352, !26, i64 16368, !26, i64 16384, !18, i64 16400, !10, i64 16404, !27, i64 16408, !27, i64 16424, !27, i64 16440, !28, i64 16456, !29, i64 16472, !10, i64 16488, !15, i64 16492, !10, i64 16500, !6, i64 16504, !6, i64 16512, !6, i64 16520, !6, i64 16528, !6, i64 16536, !6, i64 16544, !15, i64 16552, !10, i64 16560, !10, i64 16564, !16, i64 16568, !15, i64 16572, !15, i64 16580, !10, i64 16588, !10, i64 16592, !10, i64 16596, !16, i64 16600, !16, i64 16604, !13, i64 16608, !13, i64 16609, !13, i64 16610, !10, i64 16612, !10, i64 16616, !16, i64 16620, !13, i64 16624, !13, i64 16625, !13, i64 16626, !13, i64 16627, !13, i64 16628, !13, i64 16629, !13, i64 16630, !10, i64 16631, !15, i64 16632, !6, i64 16640, !31, i64 16648, !10, i64 16652, !13, i64 16656, !13, i64 16657, !6, i64 16664, !10, i64 16672, !16, i64 16676, !25, i64 16680, !25, i64 16688, !25, i64 16696, !32, i64 16704, !7, i64 16724, !33, i64 18576, !10, i64 18920, !13, i64 18924, !10, i64 18928, !10, i64 18932, !10, i64 18936, !10, i64 18940, !35, i64 18944, !38, i64 19000, !40, i64 19080, !13, i64 19192, !10, i64 19196, !41, i64 19200, !42, i64 19216, !43, i64 19232, !44, i64 19248, !45, i64 19264, !46, i64 19280, !47, i64 19296, !47, i64 19312, !48, i64 19328, !49, i64 19344, !6, i64 19360, !10, i64 19368, !10, i64 19372, !50, i64 19376, !10, i64 19380, !10, i64 19384, !10, i64 19388, !10, i64 19392, !44, i64 19400, !10, i64 19416, !16, i64 19420, !10, i64 19424, !10, i64 19428, !31, i64 19432, !36, i64 19440, !13, i64 19448, !13, i64 19449, !13, i64 19450, !13, i64 19451, !13, i64 19452, !13, i64 19453, !13, i64 19454, !51, i64 19456, !13, i64 19512, !13, i64 19513, !13, i64 19514, !10, i64 19516, !10, i64 19520, !10, i64 19524, !21, i64 19528, !21, i64 19532, !21, i64 19536, !39, i64 19540, !39, i64 19556, !10, i64 19572, !10, i64 19576, !10, i64 19580, !51, i64 19584, !51, i64 19640, !51, i64 19696, !51, i64 19752, !10, i64 19808, !10, i64 19812, !10, i64 19816, !10, i64 19820, !13, i64 19824, !13, i64 19825, !10, i64 19828, !10, i64 19832, !6, i64 19840, !6, i64 19848, !6, i64 19856, !16, i64 19864, !16, i64 19868, !13, i64 19872, !52, i64 19876, !15, i64 19880, !15, i64 19888, !16, i64 19896, !13, i64 19900, !13, i64 19901, !13, i64 19902, !10, i64 19904, !10, i64 19908, !10, i64 19912, !53, i64 19920, !39, i64 19984, !39, i64 20000, !10, i64 20016, !10, i64 20020, !16, i64 20024, !10, i64 20028, !10, i64 20032, !10, i64 20036, !10, i64 20040, !54, i64 20048, !7, i64 20064, !10, i64 20080, !55, i64 20088, !6, i64 20104, !10, i64 20112, !10, i64 20116, !56, i64 20120, !57, i64 20136, !59, i64 20176, !60, i64 20192, !6, i64 20208, !61, i64 20216, !63, i64 20256, !64, i64 20272, !65, i64 20288, !6, i64 20392, !10, i64 20400, !66, i64 20408, !67, i64 20424, !10, i64 20464, !10, i64 20468, !16, i64 20472, !16, i64 20476, !10, i64 20480, !10, i64 20484, !10, i64 20488, !16, i64 20492, !15, i64 20496, !69, i64 20504, !73, i64 24240, !74, i64 24264, !10, i64 24384, !37, i64 24388, !10, i64 24396, !10, i64 24400, !10, i64 24404, !10, i64 24408, !10, i64 24412, !16, i64 24416, !16, i64 24420, !10, i64 24424, !23, i64 24428, !76, i64 24444, !39, i64 24492, !13, i64 24508, !17, i64 24510, !16, i64 24512, !16, i64 24516, !16, i64 24520, !13, i64 24524, !13, i64 24525, !16, i64 24528, !16, i64 24532, !16, i64 24536, !17, i64 24540, !17, i64 24542, !17, i64 24544, !70, i64 24552, !77, i64 24568, !78, i64 24584, !80, i64 24688, !80, i64 24704, !13, i64 24720, !16, i64 24724, !81, i64 24728, !82, i64 24744, !83, i64 24760, !84, i64 24776, !85, i64 24792, !10, i64 24808, !7, i64 24816, !13, i64 24888, !86, i64 24892, !6, i64 24896, !81, i64 24904, !6, i64 24920, !6, i64 24928, !16, i64 24936, !13, i64 24940, !10, i64 24944, !10, i64 24948, !10, i64 24952, !10, i64 24956, !81, i64 24960, !87, i64 24976, !10, i64 25000, !7, i64 25004, !7, i64 25005, !13, i64 25006, !10, i64 25008, !7, i64 25012, !13, i64 25013, !7, i64 25014, !10, i64 25016, !16, i64 25020, !23, i64 25024, !88, i64 25040, !89, i64 25072, !91, i64 25112, !7, i64 25172, !10, i64 25412, !10, i64 25416, !16, i64 25420, !10, i64 25424, !10, i64 25428, !10, i64 25432, !70, i64 25440, !7, i64 25456}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !16, i64 56, !13, i64 60, !6, i64 64, !15, i64 72, !13, i64 80, !13, i64 81, !13, i64 82, !13, i64 83, !13, i64 84, !13, i64 85, !13, i64 86, !13, i64 87, !13, i64 88, !16, i64 92, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !13, i64 116, !13, i64 117, !13, i64 118, !13, i64 119, !13, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !6, i64 208, !17, i64 216, !13, i64 218, !13, i64 219, !13, i64 220, !13, i64 221, !13, i64 222, !13, i64 223, !13, i64 224, !16, i64 228, !10, i64 232, !10, i64 236, !10, i64 240, !10, i64 244, !15, i64 248, !6, i64 256, !15, i64 264, !7, i64 272, !16, i64 280, !16, i64 284, !18, i64 288, !13, i64 292, !13, i64 293, !13, i64 294, !13, i64 295, !10, i64 296, !7, i64 300, !13, i64 10956, !15, i64 10960, !7, i64 10968, !7, i64 11008, !7, i64 11048, !7, i64 11053, !7, i64 11058, !7, i64 11068, !7, i64 11078, !7, i64 11083, !7, i64 11088, !13, i64 11093, !13, i64 11094, !7, i64 11096, !7, i64 11116, !7, i64 11136, !16, i64 11156, !13, i64 11160, !13, i64 11161, !7, i64 11162, !13, i64 11163, !17, i64 11164, !19, i64 11168, !7, i64 11184, !7, i64 13848, !7, i64 14516}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!19 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!20 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !21, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !15, i64 160, !21, i64 168, !15, i64 172, !15, i64 180, !16, i64 188, !15, i64 192, !15, i64 200, !15, i64 208, !15, i64 216, !16, i64 224, !13, i64 228, !13, i64 229, !13, i64 230, !16, i64 232, !16, i64 236, !7, i64 240, !16, i64 1136, !16, i64 1140, !16, i64 1144, !10, i64 1148, !10, i64 1152}
!21 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!22 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !16, i64 28, !23, i64 32, !10, i64 48, !24, i64 56, !7, i64 72, !16, i64 456, !7, i64 460, !6, i64 528}
!23 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!24 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!25 = !{!"double", !7, i64 0}
!26 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS12ImGuiStorage", !30, i64 0}
!30 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !10, i64 0, !10, i64 4, !6, i64 8}
!31 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!32 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!33 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !34, i64 312, !34, i64 328}
!34 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!35 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !10, i64 8, !36, i64 16, !16, i64 24, !10, i64 28, !10, i64 32, !13, i64 36, !7, i64 37, !37, i64 38, !10, i64 48}
!36 = !{!"long long", !7, i64 0}
!37 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!38 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !39, i64 12, !39, i64 28, !39, i64 44, !39, i64 60, !10, i64 76}
!39 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!40 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !10, i64 56, !13, i64 60, !39, i64 64, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100, !10, i64 108}
!41 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!50 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!51 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !39, i64 16, !10, i64 32, !16, i64 36, !16, i64 40, !16, i64 44, !36, i64 48}
!52 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!53 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !13, i64 57, !13, i64 58}
!54 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!57 = !{!"_ZTS6ImPoolI10ImGuiTableE", !58, i64 0, !29, i64 16, !10, i64 32, !10, i64 36}
!58 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !62, i64 0, !29, i64 16, !10, i64 32, !10, i64 36}
!62 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!63 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!65 = !{!"_ZTS19ImGuiBoxSelectState", !10, i64 0, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 9, !15, i64 12, !15, i64 20, !15, i64 28, !6, i64 40, !13, i64 48, !39, i64 52, !39, i64 68, !39, i64 84}
!66 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!67 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !68, i64 0, !29, i64 16, !10, i64 32, !10, i64 36}
!68 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !10, i64 0, !10, i64 4, !6, i64 8}
!69 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !19, i64 24, !70, i64 40, !70, i64 56, !13, i64 72, !10, i64 76, !16, i64 80, !71, i64 84, !16, i64 3712, !13, i64 3716, !13, i64 3717, !13, i64 3718, !10, i64 3720, !13, i64 3724, !10, i64 3728, !10, i64 3732}
!70 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!71 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !72, i64 32}
!72 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !10, i64 3588, !10, i64 3592}
!73 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !70, i64 8}
!74 = !{!"_ZTS6ImFont", !59, i64 0, !16, i64 16, !16, i64 20, !19, i64 24, !75, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !16, i64 88, !16, i64 92, !13, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !10, i64 112, !7, i64 116}
!75 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!76 = !{!"_ZTS21ImGuiComboPreviewData", !39, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !10, i64 44}
!77 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!78 = !{!"_ZTS22ImGuiTypingSelectState", !79, i64 0, !7, i64 24, !10, i64 88, !10, i64 92, !16, i64 96, !13, i64 100}
!79 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !6, i64 8, !13, i64 16, !13, i64 17, !7, i64 18}
!80 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !15, i64 4, !16, i64 12}
!81 = !{!"_ZTS15ImGuiTextBuffer", !70, i64 0}
!82 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!83 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !70, i64 0}
!84 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !70, i64 0}
!85 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!86 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!87 = !{!"_ZTS14ImGuiTextIndex", !45, i64 0, !10, i64 16}
!88 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24}
!89 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !90, i64 16, !13, i64 32, !16, i64 36}
!90 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!91 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !17, i64 8, !7, i64 12}
!92 = !{!12, !10, i64 19004}
!93 = !{!12, !10, i64 18936}
!94 = !{!12, !6, i64 16512}
!95 = !{!96, !6, i64 912}
!96 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !6, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !15, i64 72, !15, i64 80, !15, i64 88, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !10, i64 136, !10, i64 140, !10, i64 144, !10, i64 148, !15, i64 152, !15, i64 160, !15, i64 168, !15, i64 176, !15, i64 184, !15, i64 192, !13, i64 200, !13, i64 201, !13, i64 202, !13, i64 203, !13, i64 204, !13, i64 205, !13, i64 206, !13, i64 207, !13, i64 208, !13, i64 209, !13, i64 210, !13, i64 211, !13, i64 212, !13, i64 213, !7, i64 214, !7, i64 215, !17, i64 216, !17, i64 218, !17, i64 220, !17, i64 222, !17, i64 224, !7, i64 226, !7, i64 227, !13, i64 228, !21, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !10, i64 240, !10, i64 241, !10, i64 242, !15, i64 244, !15, i64 252, !77, i64 264, !97, i64 280, !39, i64 512, !39, i64 528, !39, i64 544, !39, i64 560, !39, i64 576, !39, i64 592, !39, i64 608, !100, i64 624, !100, i64 628, !10, i64 632, !16, i64 636, !16, i64 640, !29, i64 648, !101, i64 664, !16, i64 680, !10, i64 684, !6, i64 688, !102, i64 696, !6, i64 896, !6, i64 904, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !7, i64 960, !7, i64 968, !7, i64 1000, !10, i64 1016, !10, i64 1020, !10, i64 1024, !13, i64 1028}
!97 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !13, i64 64, !13, i64 65, !98, i64 68, !98, i64 72, !98, i64 76, !15, i64 80, !50, i64 88, !17, i64 92, !17, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !15, i64 100, !99, i64 108, !10, i64 136, !10, i64 140, !27, i64 144, !6, i64 160, !6, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !16, i64 192, !16, i64 196, !59, i64 200, !59, i64 216}
!98 = !{!"_ZTS6ImVec1", !16, i64 0}
!99 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!100 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!101 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!102 = !{!"_ZTS10ImDrawList", !103, i64 0, !19, i64 16, !104, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !24, i64 80, !105, i64 96, !106, i64 128, !107, i64 152, !108, i64 168, !16, i64 184, !6, i64 192}
!103 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!104 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!105 = !{!"_ZTS15ImDrawCmdHeader", !23, i64 0, !6, i64 16, !10, i64 24}
!106 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !60, i64 8}
!107 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!108 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!109 = !{!13, !13, i64 0}
!110 = !{i8 0, i8 2}
!111 = !{}
!112 = !{!12, !13, i64 19900}
!113 = !{!12, !10, i64 19904}
!114 = !{!12, !16, i64 16600}
!115 = !{!12, !16, i64 24}
!116 = !{!12, !10, i64 20040}
!117 = distinct !{!117, !118}
!118 = !{!"llvm.loop.mustprogress"}
!119 = !{!12, !13, i64 300}
!120 = !{!12, !13, i64 301}
!121 = !{!12, !13, i64 302}
!122 = !{!12, !10, i64 16612}
!123 = !{!17, !17, i64 0}
!124 = !{!16, !16, i64 0}
!125 = !{!12, !16, i64 116}
!126 = !{!12, !13, i64 19450}
!127 = !{!12, !10, i64 19368}
!128 = !{!12, !13, i64 19451}
!129 = !{!12, !10, i64 19384}
!130 = !{!12, !10, i64 19380}
!131 = !{!12, !10, i64 19388}
!132 = !{!12, !13, i64 90}
!133 = !{!134, !16, i64 4}
!134 = !{!"_ZTS12ImGuiKeyData", !13, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!135 = !{!12, !16, i64 120}
!136 = !{!12, !31, i64 19432}
!137 = !{!12, !31, i64 16648}
!138 = !{!12, !10, i64 19392}
!139 = !{!12, !13, i64 16630}
!140 = !{!12, !13, i64 16624}
!141 = !{i64 0, i64 4, !124, i64 4, i64 4, !124}
!142 = !{!12, !13, i64 16627}
!143 = !{!12, !10, i64 19416}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [76 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #2 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = and i32 %4, 7
  %9 = icmp eq i32 %8, 0
  %10 = zext i1 %9 to i32
  %spec.select = or disjoint i32 %10, %4
  %11 = and i32 %4, 1008
  %12 = icmp eq i32 %11, 0
  %13 = or disjoint i32 %spec.select, 32
  %.1 = select i1 %12, i32 %13, i32 %spec.select
  %14 = getelementptr inbounds i8, ptr %6, i64 19000
  %15 = load i32, ptr %14, align 8, !tbaa !9
  %16 = icmp eq i32 %15, %1
  %.in.v = select i1 %16, i64 19004, i64 18936
  %.in = getelementptr inbounds i8, ptr %6, i64 %.in.v
  %17 = load i32, ptr %.in, align 4, !tbaa !91
  %18 = shl i32 %.1, 2
  %19 = and i32 %18, 16384
  %20 = lshr i32 %.1, 7
  %21 = and i32 %20, 8
  %.0191 = or disjoint i32 %21, %19
  %.1192 = or i32 %.0191, %17
  %22 = getelementptr inbounds i8, ptr %6, i64 16512
  %23 = load ptr, ptr %22, align 8, !tbaa !92
  %24 = and i32 %.1, 2048
  %.not217 = icmp eq i32 %24, 0
  %.not218 = icmp eq ptr %23, null
  %or.cond248 = select i1 %.not217, i1 true, i1 %.not218
  br i1 %or.cond248, label %.thread, label %25

25:                                               ; preds = %5
  %26 = getelementptr inbounds i8, ptr %23, i64 912
  %27 = load ptr, ptr %26, align 8, !tbaa !93
  %28 = icmp eq ptr %27, %7
  br i1 %28, label %29, label %.thread

29:                                               ; preds = %25
  store ptr %7, ptr %22, align 8, !tbaa !92
  br label %.thread

.thread:                                          ; preds = %5, %29, %25
  %30 = phi i1 [ true, %29 ], [ false, %25 ], [ false, %5 ]
  %31 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, i32 noundef %.1192)
  %32 = getelementptr inbounds i8, ptr %6, i64 19900
  %33 = load i8, ptr %32, align 4, !tbaa !107, !range !108, !noundef !109
  %34 = trunc nuw i8 %33 to i1
  %35 = and i32 %.1, 512
  %.not219 = icmp ne i32 %35, 0
  %or.cond250.not = and i1 %.not219, %34
  br i1 %or.cond250.not, label %36, label %52

36:                                               ; preds = %.thread
  %37 = getelementptr inbounds i8, ptr %6, i64 19904
  %38 = load i32, ptr %37, align 8, !tbaa !110
  %39 = and i32 %38, 4
  %.not220 = icmp eq i32 %39, 0
  br i1 %.not220, label %40, label %52

40:                                               ; preds = %36
  %41 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %41, label %42, label %52

42:                                               ; preds = %40
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %43 = getelementptr inbounds i8, ptr %6, i64 16600
  %44 = load float, ptr %43, align 8, !tbaa !111
  %45 = getelementptr inbounds i8, ptr %6, i64 24
  %46 = load float, ptr %45, align 8, !tbaa !112
  %47 = fsub float %44, %46
  %48 = fcmp ugt float %47, 0x3FE6666660000000
  %49 = fcmp ult float %44, 0x3FE6666660000000
  %or.cond251 = or i1 %49, %48
  br i1 %or.cond251, label %52, label %50

50:                                               ; preds = %42
  %51 = getelementptr inbounds i8, ptr %6, i64 20040
  store i32 %1, ptr %51, align 8, !tbaa !113
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef 0)
  br label %52

52:                                               ; preds = %40, %50, %42, %36, %.thread
  %.0195.shrunk = phi i1 [ %31, %36 ], [ true, %50 ], [ true, %42 ], [ %31, %40 ], [ %31, %.thread ]
  %.0193 = phi i8 [ 0, %36 ], [ 1, %50 ], [ 0, %42 ], [ 0, %40 ], [ 0, %.thread ]
  br i1 %30, label %53, label %54

53:                                               ; preds = %52
  store ptr %23, ptr %22, align 8, !tbaa !92
  br label %54

54:                                               ; preds = %53, %52
  %55 = and i32 %.1, 2097152
  %.not221 = icmp eq i32 %55, 0
  %56 = select i1 %.not221, i32 %1, i32 0
  br i1 %.0195.shrunk, label %57, label %159

57:                                               ; preds = %54
  %.not222 = icmp eq i32 %1, 0
  br i1 %.not222, label %59, label %.preheader.preheader

.preheader.preheader:                             ; preds = %57
  %58 = and i32 %.1, 1
  %.not247 = icmp eq i32 %58, 0
  br i1 %.not247, label %.preheader.1, label %60

59:                                               ; preds = %57
  tail call void @__assert_fail(ptr noundef nonnull @.str.1, ptr noundef nonnull @.str.2, i32 noundef 544, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #6
  unreachable

60:                                               ; preds = %.preheader.preheader
  %61 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef 0, i32 noundef 0, i32 noundef %56)
  %not. = xor i1 %61, true
  %spec.select252 = sext i1 %not. to i32
  %62 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 0, i32 noundef %56)
  %not.272 = xor i1 %62, true
  %spec.select263 = sext i1 %not.272 to i32
  br label %.preheader.1

.preheader.1:                                     ; preds = %60, %.preheader.preheader
  %.1202 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select263, %60 ]
  %.2200 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select252, %60 ]
  %63 = and i32 %.1, 2
  %.not247.1 = icmp eq i32 %63, 0
  br i1 %.not247.1, label %.preheader.2, label %64

64:                                               ; preds = %.preheader.1
  %65 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef 1, i32 noundef 0, i32 noundef %56)
  %66 = icmp eq i32 %.2200, -1
  %or.cond.1 = and i1 %65, %66
  %spec.select252.1 = select i1 %or.cond.1, i32 1, i32 %.2200
  %67 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 1, i32 noundef %56)
  %68 = icmp eq i32 %.1202, -1
  %or.cond3.1 = and i1 %67, %68
  %spec.select263.1 = select i1 %or.cond3.1, i32 1, i32 %.1202
  br label %.preheader.2

.preheader.2:                                     ; preds = %64, %.preheader.1
  %.1202.1 = phi i32 [ %.1202, %.preheader.1 ], [ %spec.select263.1, %64 ]
  %.2200.1 = phi i32 [ %.2200, %.preheader.1 ], [ %spec.select252.1, %64 ]
  %69 = and i32 %.1, 4
  %.not247.2 = icmp eq i32 %69, 0
  br i1 %.not247.2, label %75, label %70

70:                                               ; preds = %.preheader.2
  %71 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef 2, i32 noundef 0, i32 noundef %56)
  %72 = icmp eq i32 %.2200.1, -1
  %or.cond.2 = select i1 %71, i1 %72, i1 false
  %spec.select252.2 = select i1 %or.cond.2, i32 2, i32 %.2200.1
  %73 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 2, i32 noundef %56)
  %74 = icmp eq i32 %.1202.1, -1
  %or.cond3.2 = select i1 %73, i1 %74, i1 false
  %spec.select263.2 = select i1 %or.cond3.2, i32 2, i32 %.1202.1
  br label %75

75:                                               ; preds = %70, %.preheader.2
  %.1202.2 = phi i32 [ %.1202.1, %.preheader.2 ], [ %spec.select263.2, %70 ]
  %.2200.2 = phi i32 [ %.2200.1, %.preheader.2 ], [ %spec.select252.2, %70 ]
  %76 = and i32 %.1, 65536
  %.not223 = icmp eq i32 %76, 0
  br i1 %.not223, label %89, label %77

77:                                               ; preds = %75
  %78 = getelementptr inbounds i8, ptr %6, i64 300
  %79 = load i8, ptr %78, align 4, !tbaa !114, !range !108, !noundef !109
  %80 = trunc nuw i8 %79 to i1
  br i1 %80, label %155, label %81

81:                                               ; preds = %77
  %82 = getelementptr inbounds i8, ptr %6, i64 301
  %83 = load i8, ptr %82, align 1, !tbaa !115, !range !108, !noundef !109
  %84 = trunc nuw i8 %83 to i1
  br i1 %84, label %155, label %85

85:                                               ; preds = %81
  %86 = getelementptr inbounds i8, ptr %6, i64 302
  %87 = load i8, ptr %86, align 2, !tbaa !116, !range !108, !noundef !109
  %88 = trunc nuw i8 %87 to i1
  br i1 %88, label %155, label %89

89:                                               ; preds = %85, %75
  %.not224 = icmp eq i32 %.2200.2, -1
  br i1 %.not224, label %123, label %90

90:                                               ; preds = %89
  %91 = getelementptr inbounds i8, ptr %6, i64 16612
  %92 = load i32, ptr %91, align 4, !tbaa !117
  %.not225 = icmp eq i32 %92, %1
  br i1 %.not225, label %123, label %93

93:                                               ; preds = %90
  %94 = and i32 %.1, 1048576
  %.not226 = icmp eq i32 %94, 0
  br i1 %.not226, label %95, label %97

95:                                               ; preds = %93
  %96 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %.2200.2)
  tail call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %96, i32 noundef %1, i32 noundef 0)
  br label %97

97:                                               ; preds = %95, %93
  %98 = and i32 %.1, 96
  %.not227 = icmp eq i32 %98, 0
  br i1 %.not227, label %104, label %99

99:                                               ; preds = %97
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %100 = getelementptr inbounds i8, ptr %6, i64 16631
  %101 = trunc nsw i32 %.2200.2 to i8
  store i8 %101, ptr %100, align 1
  %102 = and i32 %.1, 262144
  %.not228 = icmp eq i32 %102, 0
  br i1 %.not228, label %103, label %.sink.split

103:                                              ; preds = %99
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %.sink.split

.sink.split:                                      ; preds = %99, %103
  %.sink = phi i32 [ 0, %103 ], [ 1, %99 ]
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef %.sink)
  br label %104

104:                                              ; preds = %.sink.split, %97
  %105 = and i32 %.1, 16
  %.not229 = icmp eq i32 %105, 0
  br i1 %.not229, label %106, label %114

106:                                              ; preds = %104
  %107 = and i32 %.1, 256
  %.not230 = icmp eq i32 %107, 0
  br i1 %.not230, label %123, label %108

108:                                              ; preds = %106
  %109 = getelementptr inbounds i8, ptr %6, i64 11066
  %110 = zext nneg i32 %.2200.2 to i64
  %111 = getelementptr inbounds [5 x i16], ptr %109, i64 0, i64 %110
  %112 = load i16, ptr %111, align 2, !tbaa !118
  %113 = icmp eq i16 %112, 2
  br i1 %113, label %114, label %123

114:                                              ; preds = %108, %104
  %115 = and i32 %.1, 131072
  %.not231 = icmp eq i32 %115, 0
  br i1 %.not231, label %117, label %116

116:                                              ; preds = %114
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %118

117:                                              ; preds = %114
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %118

118:                                              ; preds = %117, %116
  %119 = getelementptr inbounds i8, ptr %6, i64 16631
  %120 = trunc nsw i32 %.2200.2 to i8
  store i8 %120, ptr %119, align 1
  %121 = and i32 %.1, 262144
  %.not232 = icmp eq i32 %121, 0
  br i1 %.not232, label %122, label %.sink.split273

122:                                              ; preds = %118
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %.sink.split273

.sink.split273:                                   ; preds = %118, %122
  %.sink274 = phi i32 [ 0, %122 ], [ 1, %118 ]
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef %.sink274)
  br label %123

123:                                              ; preds = %.sink.split273, %106, %108, %90, %89
  %.1194 = phi i8 [ %.0193, %108 ], [ %.0193, %106 ], [ %.0193, %90 ], [ %.0193, %89 ], [ 1, %.sink.split273 ]
  %124 = and i32 %.1, 128
  %125 = icmp ne i32 %124, 0
  %126 = icmp ne i32 %.1202.2, -1
  %or.cond5 = select i1 %125, i1 %126, i1 false
  %127 = and i32 %.1192, 8
  br i1 %or.cond5, label %128, label %._crit_edge

128:                                              ; preds = %123
  %.not233 = icmp eq i32 %127, 0
  br i1 %.not233, label %.thread266, label %129

129:                                              ; preds = %128
  %130 = getelementptr inbounds i8, ptr %6, i64 11124
  %131 = zext nneg i32 %.1202.2 to i64
  %132 = getelementptr inbounds [5 x float], ptr %130, i64 0, i64 %131
  %133 = load float, ptr %132, align 4, !tbaa !119
  %134 = getelementptr inbounds i8, ptr %6, i64 116
  %135 = load float, ptr %134, align 4, !tbaa !120
  %136 = fcmp oge float %133, %135
  %cond.fr = freeze i1 %136
  %spec.select268 = select i1 %cond.fr, i8 %.1194, i8 1
  br label %.thread266

.thread266:                                       ; preds = %129, %128
  %137 = phi i8 [ 1, %128 ], [ %spec.select268, %129 ]
  %138 = and i32 %.1, 262144
  %.not234 = icmp eq i32 %138, 0
  br i1 %.not234, label %139, label %140

139:                                              ; preds = %.thread266
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %140

140:                                              ; preds = %139, %.thread266
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %._crit_edge

._crit_edge:                                      ; preds = %123, %140
  %.3 = phi i8 [ %137, %140 ], [ %.1194, %123 ]
  %141 = getelementptr inbounds i8, ptr %6, i64 16612
  %142 = load i32, ptr %141, align 4, !tbaa !117
  %143 = icmp ne i32 %142, %1
  %.not235 = icmp eq i32 %127, 0
  %or.cond254 = select i1 %143, i1 true, i1 %.not235
  br i1 %or.cond254, label %155, label %144

144:                                              ; preds = %._crit_edge
  %145 = getelementptr inbounds i8, ptr %6, i64 11104
  %146 = getelementptr inbounds i8, ptr %6, i64 16631
  %147 = load i8, ptr %146, align 1
  %148 = sext i8 %147 to i64
  %149 = getelementptr inbounds [5 x float], ptr %145, i64 0, i64 %148
  %150 = load float, ptr %149, align 4, !tbaa !119
  %151 = fcmp ogt float %150, 0.000000e+00
  br i1 %151, label %152, label %155

152:                                              ; preds = %144
  %153 = sext i8 %147 to i32
  %154 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef %153, i32 noundef 1, i32 noundef %56)
  %spec.select255 = select i1 %154, i8 1, i8 %.3
  br label %155

155:                                              ; preds = %152, %._crit_edge, %144, %85, %81, %77
  %.4 = phi i8 [ %.0193, %77 ], [ %.0193, %81 ], [ %.0193, %85 ], [ %.3, %144 ], [ %.3, %._crit_edge ], [ %spec.select255, %152 ]
  %156 = trunc nuw i8 %.4 to i1
  br i1 %156, label %157, label %159

157:                                              ; preds = %155
  %158 = getelementptr inbounds i8, ptr %6, i64 19450
  store i8 1, ptr %158, align 2, !tbaa !121
  br label %159

159:                                              ; preds = %155, %157, %54
  %.5 = phi i8 [ %.0193, %54 ], [ %.4, %157 ], [ %.4, %155 ]
  %160 = getelementptr inbounds i8, ptr %6, i64 19368
  %161 = load i32, ptr %160, align 8, !tbaa !122
  %162 = icmp eq i32 %161, %1
  br i1 %162, label %163, label %172

163:                                              ; preds = %159
  %164 = getelementptr inbounds i8, ptr %6, i64 19450
  %165 = load i8, ptr %164, align 2, !tbaa !121, !range !108, !noundef !109
  %166 = trunc nuw i8 %165 to i1
  br i1 %166, label %172, label %167

167:                                              ; preds = %163
  %168 = getelementptr inbounds i8, ptr %6, i64 19451
  %169 = load i8, ptr %168, align 1, !tbaa !123, !range !108, !noundef !109
  %170 = trunc nuw i8 %169 to i1
  %171 = and i32 %.1, 524288
  %.not236 = icmp eq i32 %171, 0
  %or.cond256 = and i1 %.not236, %170
  %spec.select264 = or i1 %.0195.shrunk, %or.cond256
  br label %172

172:                                              ; preds = %167, %163, %159
  %.1196.shrunk = phi i1 [ %.0195.shrunk, %163 ], [ %.0195.shrunk, %159 ], [ %spec.select264, %167 ]
  %173 = getelementptr inbounds i8, ptr %6, i64 19384
  %174 = load i32, ptr %173, align 8, !tbaa !124
  %175 = icmp eq i32 %174, %1
  br i1 %175, label %176, label %226

176:                                              ; preds = %172
  %177 = getelementptr inbounds i8, ptr %6, i64 19380
  %178 = load i32, ptr %177, align 4, !tbaa !125
  %179 = icmp eq i32 %178, %1
  %180 = getelementptr inbounds i8, ptr %6, i64 19388
  %181 = load i32, ptr %180, align 4, !tbaa !126
  %182 = icmp eq i32 %181, %1
  %183 = and i32 %.1192, 8
  %.not237 = icmp eq i32 %183, 0
  %or.cond257 = select i1 %182, i1 true, i1 %.not237
  br i1 %or.cond257, label %209, label %184

184:                                              ; preds = %176
  %185 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  %186 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  %187 = getelementptr inbounds i8, ptr %6, i64 90
  %188 = load i8, ptr %187, align 2, !tbaa !127, !range !108, !noundef !109
  %189 = trunc nuw i8 %188 to i1
  %190 = select i1 %189, i32 634, i32 636
  %191 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef %190)
  %192 = getelementptr inbounds i8, ptr %185, i64 4
  %193 = load float, ptr %192, align 4, !tbaa !128
  %194 = getelementptr inbounds i8, ptr %186, i64 4
  %195 = load float, ptr %194, align 4, !tbaa !128
  %196 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %193, float noundef %195)
  %197 = getelementptr inbounds i8, ptr %191, i64 4
  %198 = load float, ptr %197, align 4, !tbaa !128
  %199 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %196, float noundef %198)
  %200 = getelementptr inbounds i8, ptr %6, i64 24
  %201 = load float, ptr %200, align 8, !tbaa !112
  %202 = fsub float %199, %201
  %203 = getelementptr inbounds i8, ptr %6, i64 116
  %204 = load float, ptr %203, align 4, !tbaa !120
  %205 = getelementptr inbounds i8, ptr %6, i64 120
  %206 = load float, ptr %205, align 8, !tbaa !130
  %207 = tail call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %202, float noundef %199, float noundef %204, float noundef %206)
  %208 = icmp sgt i32 %207, 0
  br label %209

209:                                              ; preds = %184, %176
  %.0207.in = phi i1 [ %182, %176 ], [ %208, %184 ]
  %brmerge = or i1 %179, %.0207.in
  br i1 %brmerge, label %210, label %226

210:                                              ; preds = %209
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %211 = getelementptr inbounds i8, ptr %6, i64 19432
  %212 = load i32, ptr %211, align 8, !tbaa !131
  %213 = getelementptr inbounds i8, ptr %6, i64 16648
  store i32 %212, ptr %213, align 8, !tbaa !132
  %214 = and i32 %.1, 262144
  %.not238 = icmp eq i32 %214, 0
  br i1 %.not238, label %215, label %220

215:                                              ; preds = %210
  %216 = getelementptr inbounds i8, ptr %6, i64 19392
  %217 = load i32, ptr %216, align 8, !tbaa !133
  %218 = and i32 %217, 16
  %.not239 = icmp eq i32 %218, 0
  br i1 %.not239, label %219, label %220

219:                                              ; preds = %215
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %220

220:                                              ; preds = %219, %215, %210
  %221 = getelementptr inbounds i8, ptr %6, i64 19392
  %222 = load i32, ptr %221, align 8, !tbaa !133
  %223 = and i32 %222, 16
  %.not240 = icmp eq i32 %223, 0
  br i1 %.not240, label %226, label %224

224:                                              ; preds = %220
  %225 = getelementptr inbounds i8, ptr %6, i64 16630
  store i8 1, ptr %225, align 2, !tbaa !134
  br label %226

226:                                              ; preds = %224, %220, %209, %172
  %.7 = phi i8 [ %.5, %172 ], [ 1, %224 ], [ 1, %220 ], [ %.5, %209 ]
  %227 = getelementptr inbounds i8, ptr %6, i64 16612
  %228 = load i32, ptr %227, align 4, !tbaa !117
  %229 = icmp eq i32 %228, %1
  br i1 %229, label %230, label %296

230:                                              ; preds = %226
  %231 = getelementptr inbounds i8, ptr %6, i64 16648
  %232 = load i32, ptr %231, align 8, !tbaa !132
  switch i32 %232, label %292 [
    i32 1, label %233
    i32 2, label %288
    i32 3, label %288
  ]

233:                                              ; preds = %230
  %234 = getelementptr inbounds i8, ptr %6, i64 16624
  %235 = load i8, ptr %234, align 8, !tbaa !135, !range !108, !noundef !109
  %236 = trunc nuw i8 %235 to i1
  br i1 %236, label %237, label %241

237:                                              ; preds = %233
  %238 = getelementptr inbounds i8, ptr %6, i64 272
  %239 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %238, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %240 = getelementptr inbounds i8, ptr %6, i64 16632
  store <2 x float> %239, ptr %240, align 8
  br label %241

241:                                              ; preds = %237, %233
  %242 = getelementptr inbounds i8, ptr %6, i64 16631
  %243 = load i8, ptr %242, align 1
  %244 = sext i8 %243 to i32
  %245 = icmp eq i8 %243, -1
  br i1 %245, label %.sink.split275, label %246

246:                                              ; preds = %241
  %247 = tail call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %244, i32 noundef %56)
  br i1 %247, label %284, label %248

248:                                              ; preds = %246
  %249 = and i32 %.1, 32
  %250 = icmp ne i32 %249, 0
  %251 = and i1 %250, %.1196.shrunk
  %252 = and i32 %.1, 64
  %.not241 = icmp ne i32 %252, 0
  %or.cond259.not = or i1 %.not241, %251
  br i1 %or.cond259.not, label %253, label %.sink.split275

253:                                              ; preds = %248
  %254 = load i8, ptr %32, align 4, !tbaa !107, !range !108, !noundef !109
  %255 = trunc nuw i8 %254 to i1
  br i1 %255, label %.sink.split275, label %256

256:                                              ; preds = %253
  %257 = and i32 %.1, 256
  %.not242 = icmp eq i32 %257, 0
  br i1 %.not242, label %269, label %258

258:                                              ; preds = %256
  %259 = getelementptr inbounds i8, ptr %6, i64 11086
  %260 = sext i8 %243 to i64
  %261 = getelementptr inbounds [5 x i8], ptr %259, i64 0, i64 %260
  %262 = load i8, ptr %261, align 1, !tbaa !136, !range !108, !noundef !109
  %263 = trunc nuw i8 %262 to i1
  br i1 %263, label %264, label %269

264:                                              ; preds = %258
  %265 = getelementptr inbounds i8, ptr %6, i64 11076
  %266 = getelementptr inbounds [5 x i16], ptr %265, i64 0, i64 %260
  %267 = load i16, ptr %266, align 2, !tbaa !118
  %268 = icmp eq i16 %267, 2
  br label %269

269:                                              ; preds = %264, %258, %256
  %270 = phi i1 [ false, %258 ], [ false, %256 ], [ %268, %264 ]
  %271 = and i32 %.1192, 8
  %.not243 = icmp eq i32 %271, 0
  br i1 %.not243, label %280, label %272

272:                                              ; preds = %269
  %273 = getelementptr inbounds i8, ptr %6, i64 11124
  %274 = sext i8 %243 to i64
  %275 = getelementptr inbounds [5 x float], ptr %273, i64 0, i64 %274
  %276 = load float, ptr %275, align 4, !tbaa !119
  %277 = getelementptr inbounds i8, ptr %6, i64 116
  %278 = load float, ptr %277, align 4, !tbaa !120
  %279 = fcmp oge float %276, %278
  br label %280

280:                                              ; preds = %272, %269
  %281 = phi i1 [ false, %269 ], [ %279, %272 ]
  %282 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %244)
  %283 = tail call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %282, i32 noundef %56)
  %brmerge260 = select i1 %270, i1 true, i1 %281
  %spec.select261 = select i1 %283, i8 1, i8 %.7
  %spec.select265 = select i1 %brmerge260, i8 %.7, i8 %spec.select261
  br label %.sink.split275

.sink.split275:                                   ; preds = %253, %248, %280, %241
  %.10.ph = phi i8 [ %.7, %241 ], [ %.7, %253 ], [ %.7, %248 ], [ %spec.select265, %280 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %284

284:                                              ; preds = %.sink.split275, %246
  %.0204 = phi i8 [ 1, %246 ], [ 0, %.sink.split275 ]
  %.10 = phi i8 [ %.7, %246 ], [ %.10.ph, %.sink.split275 ]
  %285 = and i32 %.1, 262144
  %.not244 = icmp eq i32 %285, 0
  br i1 %.not244, label %286, label %292

286:                                              ; preds = %284
  %287 = getelementptr inbounds i8, ptr %6, i64 19450
  store i8 1, ptr %287, align 2, !tbaa !121
  br label %292

288:                                              ; preds = %230, %230
  %289 = load i32, ptr %173, align 8, !tbaa !124
  %290 = icmp eq i32 %289, %1
  br i1 %290, label %292, label %291

291:                                              ; preds = %288
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %292

292:                                              ; preds = %288, %230, %284, %286, %291
  %.1205 = phi i8 [ 0, %291 ], [ %.0204, %286 ], [ %.0204, %284 ], [ 0, %230 ], [ 1, %288 ]
  %.11 = phi i8 [ %.7, %291 ], [ %.10, %286 ], [ %.10, %284 ], [ %.7, %230 ], [ %.7, %288 ]
  %293 = trunc nuw i8 %.11 to i1
  br i1 %293, label %294, label %296

294:                                              ; preds = %292
  %295 = getelementptr inbounds i8, ptr %6, i64 16627
  store i8 1, ptr %295, align 1, !tbaa !137
  br label %296

296:                                              ; preds = %292, %294, %226
  %.2206 = phi i8 [ %.1205, %294 ], [ %.1205, %292 ], [ 0, %226 ]
  %.12 = phi i8 [ %.11, %294 ], [ %.11, %292 ], [ %.7, %226 ]
  %.not245 = icmp eq ptr %2, null
  br i1 %.not245, label %302, label %297

297:                                              ; preds = %296
  %298 = getelementptr inbounds i8, ptr %6, i64 19416
  %299 = load i32, ptr %298, align 8, !tbaa !138
  %300 = icmp eq i32 %299, %1
  %spec.select262 = select i1 %300, i1 true, i1 %.1196.shrunk
  %301 = zext i1 %spec.select262 to i8
  store i8 %301, ptr %2, align 1, !tbaa !136
  br label %302

302:                                              ; preds = %297, %296
  %.not246 = icmp eq ptr %3, null
  br i1 %.not246, label %304, label %303

303:                                              ; preds = %302
  store i8 %.2206, ptr %3, align 1, !tbaa !136
  br label %304

304:                                              ; preds = %303, %302
  %305 = trunc nuw i8 %.12 to i1
  ret i1 %305
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #4

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) local_unnamed_addr #5

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) local_unnamed_addr #3

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 19000}
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!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !11, i64 60, !6, i64 64, !14, i64 72, !11, i64 80, !11, i64 81, !11, i64 82, !11, i64 83, !11, i64 84, !11, i64 85, !11, i64 86, !11, i64 87, !11, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !11, i64 116, !11, i64 117, !11, i64 118, !11, i64 119, !11, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !6, i64 208, !16, i64 216, !11, i64 218, !11, i64 219, !11, i64 220, !11, i64 221, !11, i64 222, !11, i64 223, !11, i64 224, !15, i64 228, !13, i64 232, !13, i64 236, !13, i64 240, !13, i64 244, !14, i64 248, !6, i64 256, !14, i64 264, !7, i64 272, !15, i64 280, !15, i64 284, !17, i64 288, !11, i64 292, !11, i64 293, !11, i64 294, !11, i64 295, !13, i64 296, !7, i64 300, !11, i64 10956, !14, i64 10960, !7, i64 10968, !7, i64 11008, !7, i64 11048, !7, i64 11053, !7, i64 11058, !7, i64 11068, !7, i64 11078, !7, i64 11083, !7, i64 11088, !11, i64 11093, !11, i64 11094, !7, i64 11096, !7, i64 11116, !7, i64 11136, !15, i64 11156, !11, i64 11160, !11, i64 11161, !7, i64 11162, !11, i64 11163, !16, i64 11164, !18, i64 11168, !7, i64 11184, !7, i64 13848, !7, i64 14516}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !20, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !15, i64 156, !14, i64 160, !20, i64 168, !14, i64 172, !14, i64 180, !15, i64 188, !14, i64 192, !14, i64 200, !14, i64 208, !14, i64 216, !15, i64 224, !11, i64 228, !11, i64 229, !11, i64 230, !15, i64 232, !15, i64 236, !7, i64 240, !15, i64 1136, !15, i64 1140, !15, i64 1144, !13, i64 1148, !13, i64 1152}
!20 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!21 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !15, i64 28, !22, i64 32, !13, i64 48, !23, i64 56, !7, i64 72, !15, i64 456, !7, i64 460, !6, i64 528}
!22 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!23 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!24 = !{!"double", !7, i64 0}
!25 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS12ImGuiStorage", !29, i64 0}
!29 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !13, i64 0, !13, i64 4, !6, i64 8}
!30 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!31 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!32 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !33, i64 312, !33, i64 328}
!33 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !13, i64 4, !13, i64 8, !35, i64 16, !15, i64 24, !13, i64 28, !13, i64 32, !11, i64 36, !7, i64 37, !36, i64 38, !13, i64 48}
!35 = !{!"long long", !7, i64 0}
!36 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!37 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !38, i64 12, !38, i64 28, !38, i64 44, !38, i64 60, !13, i64 76}
!38 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!39 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !13, i64 56, !11, i64 60, !38, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100, !13, i64 108}
!40 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!50 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !38, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44, !35, i64 48}
!51 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!52 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!53 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS6ImPoolI10ImGuiTableE", !57, i64 0, !28, i64 16, !13, i64 32, !13, i64 36}
!57 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !61, i64 0, !28, i64 16, !13, i64 32, !13, i64 36}
!61 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS19ImGuiBoxSelectState", !13, i64 0, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 9, !14, i64 12, !14, i64 20, !14, i64 28, !6, i64 40, !11, i64 48, !38, i64 52, !38, i64 68, !38, i64 84}
!65 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !67, i64 0, !28, i64 16, !13, i64 32, !13, i64 36}
!67 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !13, i64 0, !13, i64 4, !6, i64 8}
!68 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !18, i64 24, !69, i64 40, !69, i64 56, !11, i64 72, !13, i64 76, !15, i64 80, !70, i64 84, !15, i64 3712, !11, i64 3716, !11, i64 3717, !11, i64 3718, !13, i64 3720, !11, i64 3724, !13, i64 3728, !13, i64 3732}
!69 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!70 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !71, i64 32}
!71 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!72 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !69, i64 8}
!73 = !{!"_ZTS6ImFont", !58, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !74, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !15, i64 92, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !7, i64 116}
!74 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!75 = !{!"_ZTS21ImGuiComboPreviewData", !38, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!76 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!77 = !{!"_ZTS22ImGuiTypingSelectState", !78, i64 0, !7, i64 24, !13, i64 88, !13, i64 92, !15, i64 96, !11, i64 100}
!78 = !{!"_ZTS24ImGuiTypingSelectRequest", !13, i64 0, !13, i64 4, !6, i64 8, !11, i64 16, !11, i64 17, !7, i64 18}
!79 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!80 = !{!"_ZTS15ImGuiTextBuffer", !69, i64 0}
!81 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!82 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !69, i64 0}
!83 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !69, i64 0}
!84 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!85 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!86 = !{!"_ZTS14ImGuiTextIndex", !44, i64 0, !13, i64 16}
!87 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24}
!88 = !{!"_ZTS16ImGuiIDStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !89, i64 16, !11, i64 32, !15, i64 36}
!89 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!90 = !{!"_ZTS19ImGuiDebugAllocInfo", !13, i64 0, !13, i64 4, !16, i64 8, !7, i64 12}
!91 = !{!13, !13, i64 0}
!92 = !{!10, !6, i64 16512}
!93 = !{!94, !6, i64 912}
!94 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !14, i64 184, !14, i64 192, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !11, i64 204, !11, i64 205, !11, i64 206, !11, i64 207, !11, i64 208, !11, i64 209, !11, i64 210, !11, i64 211, !11, i64 212, !11, i64 213, !7, i64 214, !7, i64 215, !16, i64 216, !16, i64 218, !16, i64 220, !16, i64 222, !16, i64 224, !7, i64 226, !7, i64 227, !11, i64 228, !20, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !13, i64 240, !13, i64 241, !13, i64 242, !14, i64 244, !14, i64 252, !76, i64 264, !95, i64 280, !38, i64 512, !38, i64 528, !38, i64 544, !38, i64 560, !38, i64 576, !38, i64 592, !38, i64 608, !98, i64 624, !98, i64 628, !13, i64 632, !15, i64 636, !15, i64 640, !28, i64 648, !99, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !100, i64 696, !6, i64 896, !6, i64 904, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !7, i64 960, !7, i64 968, !7, i64 1000, !13, i64 1016, !13, i64 1020, !13, i64 1024, !11, i64 1028}
!95 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !96, i64 68, !96, i64 72, !96, i64 76, !14, i64 80, !49, i64 88, !16, i64 92, !16, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !97, i64 108, !13, i64 136, !13, i64 140, !26, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !15, i64 192, !15, i64 196, !58, i64 200, !58, i64 216}
!96 = !{!"_ZTS6ImVec1", !15, i64 0}
!97 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!98 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!99 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!100 = !{!"_ZTS10ImDrawList", !101, i64 0, !18, i64 16, !102, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !23, i64 80, !103, i64 96, !104, i64 128, !105, i64 152, !106, i64 168, !15, i64 184, !6, i64 192}
!101 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!102 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!103 = !{!"_ZTS15ImDrawCmdHeader", !22, i64 0, !6, i64 16, !13, i64 24}
!104 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !59, i64 8}
!105 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!106 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!107 = !{!10, !11, i64 19900}
!108 = !{i8 0, i8 2}
!109 = !{}
!110 = !{!10, !13, i64 19904}
!111 = !{!10, !15, i64 16600}
!112 = !{!10, !15, i64 24}
!113 = !{!10, !13, i64 20040}
!114 = !{!10, !11, i64 300}
!115 = !{!10, !11, i64 301}
!116 = !{!10, !11, i64 302}
!117 = !{!10, !13, i64 16612}
!118 = !{!16, !16, i64 0}
!119 = !{!15, !15, i64 0}
!120 = !{!10, !15, i64 116}
!121 = !{!10, !11, i64 19450}
!122 = !{!10, !13, i64 19368}
!123 = !{!10, !11, i64 19451}
!124 = !{!10, !13, i64 19384}
!125 = !{!10, !13, i64 19380}
!126 = !{!10, !13, i64 19388}
!127 = !{!10, !11, i64 90}
!128 = !{!129, !15, i64 4}
!129 = !{!"_ZTS12ImGuiKeyData", !11, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!130 = !{!10, !15, i64 120}
!131 = !{!10, !30, i64 19432}
!132 = !{!10, !30, i64 16648}
!133 = !{!10, !13, i64 19392}
!134 = !{!10, !11, i64 16630}
!135 = !{!10, !11, i64 16624}
!136 = !{!11, !11, i64 0}
!137 = !{!10, !11, i64 16627}
!138 = !{!10, !13, i64 19416}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LoopRotatePass,LoopSimplifyPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass