; LLVM IR from erincatto/box2d :: shared (benchmarks)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.RainData = type { [30 x %struct.Group], float, i32, i32, i32 }
%struct.Group = type { [2 x %struct.Human] }
%struct.Human = type { [11 x %struct.Bone], float, i8 }
%struct.Bone = type { %struct.b2BodyId, %struct.b2JointId, float, i32 }
%struct.b2BodyId = type { i32, i16, i16 }
%struct.b2JointId = type { i32, i16, i16 }
%struct.b2Rot = type { float, float }
%struct.b2ShapeDef = type { ptr, %struct.b2SurfaceMaterial, float, %struct.b2Filter, i8, i8, i8, i8, i8, i8, i8, i32 }
%struct.b2SurfaceMaterial = type { float, float, float, float, i32, i32 }
%struct.b2Filter = type { i64, i64, i32 }
%struct.b2BodyDef = type { i32, %struct.b2Vec2, %struct.b2Rot, %struct.b2Vec2, float, float, float, float, float, ptr, ptr, i8, i8, i8, i8, i8, i8, i32 }
%struct.b2Vec2 = type { float, float }
%struct.b2WorldId = type { i16, i16 }
%struct.b2Polygon = type { [8 x %struct.b2Vec2], [8 x %struct.b2Vec2], %struct.b2Vec2, float, i32 }
%struct.b2ShapeId = type { i32, i16, i16 }

@g_rainData = external dso_local global %struct.RainData, align 4
@b2Rot_identity = external hidden constant %struct.b2Rot, align 4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

declare void @b2DefaultShapeDef(ptr dead_on_unwind writable sret(%struct.b2ShapeDef) align 8) #1

declare void @b2DefaultBodyDef(ptr dead_on_unwind writable sret(%struct.b2BodyDef) align 8) #1

declare i64 @b2CreateBody(i32, ptr noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare i64 @b2CreatePolygonShape(i64, ptr noundef, ptr noundef) #1

; Function Attrs: nounwind uwtable
define dso_local void @CreateRain(i32 %0) #2 {
  %2 = alloca %struct.b2WorldId, align 2
  %3 = alloca %struct.b2BodyDef, align 8
  %4 = alloca %struct.b2BodyId, align 4
  %5 = alloca %struct.b2ShapeDef, align 8
  %6 = alloca float, align 4
  %7 = alloca float, align 4
  %8 = alloca float, align 4
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca float, align 4
  %12 = alloca i32, align 4
  %13 = alloca %struct.b2Polygon, align 4
  %14 = alloca %struct.b2Vec2, align 4
  %15 = alloca %struct.b2ShapeId, align 4
  store i32 %0, ptr %2, align 2
  call void @llvm.memset.p0.i64(ptr align 4 @g_rainData, i8 0, i64 16336, i1 false)
  store float 5.000000e-01, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 1), align 4, !tbaa !5
  store i32 200, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 2), align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 80, ptr %3) #4
  call void @b2DefaultBodyDef(ptr dead_on_unwind writable sret(%struct.b2BodyDef) align 8 %3)
  call void @llvm.lifetime.start.p0(i64 8, ptr %4) #4
  %16 = load i32, ptr %2, align 2
  %17 = call i64 @b2CreateBody(i32 %16, ptr noundef %3)
  store i64 %17, ptr %4, align 4
  call void @llvm.lifetime.start.p0(i64 80, ptr %5) #4
  call void @b2DefaultShapeDef(ptr dead_on_unwind writable sret(%struct.b2ShapeDef) align 8 %5)
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #4
  store float 0.000000e+00, ptr %6, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #4
  %18 = load float, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 1), align 4, !tbaa !5
  store float %18, ptr %7, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #4
  %19 = load float, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 1), align 4, !tbaa !5
  store float %19, ptr %8, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #4
  store i32 0, ptr %9, align 4, !tbaa !13
  br label %20

20:                                               ; preds = %57, %1
  %21 = load i32, ptr %9, align 4, !tbaa !13
  %22 = icmp slt i32 %21, 3
  br i1 %22, label %24, label %23

23:                                               ; preds = %20
  store i32 2, ptr %10, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #4
  br label %60

24:                                               ; preds = %20
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #4
  %25 = load i32, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 2), align 4, !tbaa !11
  %26 = sitofp i32 %25 to float
  %27 = fmul float -5.000000e-01, %26
  %28 = load float, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 1), align 4, !tbaa !5
  %29 = fmul float %27, %28
  store float %29, ptr %11, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #4
  store i32 0, ptr %12, align 4, !tbaa !13
  br label %30

30:                                               ; preds = %51, %24
  %31 = load i32, ptr %12, align 4, !tbaa !13
  %32 = load i32, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 2), align 4, !tbaa !11
  %33 = icmp sle i32 %31, %32
  br i1 %33, label %35, label %34

34:                                               ; preds = %30
  store i32 5, ptr %10, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #4
  br label %54

35:                                               ; preds = %30
  call void @llvm.lifetime.start.p0(i64 144, ptr %13) #4
  %36 = load float, ptr %7, align 4, !tbaa !12
  %37 = fmul float 5.000000e-01, %36
  %38 = load float, ptr %8, align 4, !tbaa !12
  %39 = fmul float 5.000000e-01, %38
  %40 = getelementptr inbounds %struct.b2Vec2, ptr %14, i32 0, i32 0
  %41 = load float, ptr %11, align 4, !tbaa !12
  store float %41, ptr %40, align 4, !tbaa !14
  %42 = getelementptr inbounds %struct.b2Vec2, ptr %14, i32 0, i32 1
  %43 = load float, ptr %6, align 4, !tbaa !12
  store float %43, ptr %42, align 4, !tbaa !16
  %44 = load <2 x float>, ptr %14, align 4
  %45 = load <2 x float>, ptr @b2Rot_identity, align 4
  call void @b2MakeOffsetBox(ptr dead_on_unwind writable sret(%struct.b2Polygon) align 4 %13, float noundef %37, float noundef %39, <2 x float> %44, <2 x float> %45)
  %46 = load i64, ptr %4, align 4
  %47 = call i64 @b2CreatePolygonShape(i64 %46, ptr noundef %5, ptr noundef %13)
  store i64 %47, ptr %15, align 4
  %48 = load float, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 1), align 4, !tbaa !5
  %49 = load float, ptr %11, align 4, !tbaa !12
  %50 = fadd float %49, %48
  store float %50, ptr %11, align 4, !tbaa !12
  call void @llvm.lifetime.end.p0(i64 144, ptr %13) #4
  br label %51

51:                                               ; preds = %35
  %52 = load i32, ptr %12, align 4, !tbaa !13
  %53 = add nsw i32 %52, 1
  store i32 %53, ptr %12, align 4, !tbaa !13
  br label %30, !llvm.loop !17

54:                                               ; preds = %34
  %55 = load float, ptr %6, align 4, !tbaa !12
  %56 = fadd float %55, 4.500000e+01
  store float %56, ptr %6, align 4, !tbaa !12
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #4
  br label %57

57:                                               ; preds = %54
  %58 = load i32, ptr %9, align 4, !tbaa !13
  %59 = add nsw i32 %58, 1
  store i32 %59, ptr %9, align 4, !tbaa !13
  br label %20, !llvm.loop !19

60:                                               ; preds = %23
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #4
  call void @llvm.lifetime.end.p0(i64 80, ptr %5) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %4) #4
  call void @llvm.lifetime.end.p0(i64 80, ptr %3) #4
  store i32 0, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 3), align 4, !tbaa !20
  store i32 0, ptr getelementptr inbounds (%struct.RainData, ptr @g_rainData, i32 0, i32 4), align 4, !tbaa !21
  ret void
}

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #3

declare void @b2MakeOffsetBox(ptr dead_on_unwind writable sret(%struct.b2Polygon) align 4, float noundef, float noundef, <2 x float>, <2 x float>) #1

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !9, i64 16320}
!6 = !{!"RainData", !7, i64 0, !9, i64 16320, !10, i64 16324, !10, i64 16328, !10, i64 16332}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!"float", !7, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!6, !10, i64 16324}
!12 = !{!9, !9, i64 0}
!13 = !{!10, !10, i64 0}
!14 = !{!15, !9, i64 0}
!15 = !{!"b2Vec2", !9, i64 0, !9, i64 4}
!16 = !{!15, !9, i64 4}
!17 = distinct !{!17, !18}
!18 = !{!"llvm.loop.mustprogress"}
!19 = distinct !{!19, !18}
!20 = !{!6, !10, i64 16328}
!21 = !{!6, !10, i64 16332}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.RainData = type { [30 x %struct.Group], float, i32, i32, i32 }
%struct.Group = type { [2 x %struct.Human] }
%struct.Human = type { [11 x %struct.Bone], float, i8 }
%struct.Bone = type { %struct.b2BodyId, %struct.b2JointId, float, i32 }
%struct.b2BodyId = type { i32, i16, i16 }
%struct.b2JointId = type { i32, i16, i16 }
%struct.b2Rot = type { float, float }
%struct.b2ShapeDef = type { ptr, %struct.b2SurfaceMaterial, float, %struct.b2Filter, i8, i8, i8, i8, i8, i8, i8, i32 }
%struct.b2SurfaceMaterial = type { float, float, float, float, i32, i32 }
%struct.b2Filter = type { i64, i64, i32 }
%struct.b2BodyDef = type { i32, %struct.b2Vec2, %struct.b2Rot, %struct.b2Vec2, float, float, float, float, float, ptr, ptr, i8, i8, i8, i8, i8, i8, i32 }
%struct.b2Vec2 = type { float, float }
%struct.b2Polygon = type { [8 x %struct.b2Vec2], [8 x %struct.b2Vec2], %struct.b2Vec2, float, i32 }

@g_rainData = external dso_local local_unnamed_addr global %struct.RainData, align 4
@b2Rot_identity = external hidden local_unnamed_addr constant %struct.b2Rot, align 4

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

declare void @b2DefaultShapeDef(ptr dead_on_unwind writable sret(%struct.b2ShapeDef) align 8) local_unnamed_addr #1

declare void @b2DefaultBodyDef(ptr dead_on_unwind writable sret(%struct.b2BodyDef) align 8) local_unnamed_addr #1

declare i64 @b2CreateBody(i32, ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare i64 @b2CreatePolygonShape(i64, ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: nounwind uwtable
define dso_local void @CreateRain(i32 %0) local_unnamed_addr #2 {
  %2 = alloca %struct.b2BodyDef, align 8
  %3 = alloca %struct.b2ShapeDef, align 8
  %4 = alloca %struct.b2Polygon, align 4
  tail call void @llvm.memset.p0.i64(ptr noundef nonnull align 4 dereferenceable(16336) @g_rainData, i8 0, i64 16336, i1 false)
  store float 5.000000e-01, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16320), align 4, !tbaa !5
  store i32 200, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16324), align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 80, ptr nonnull %2) #4
  call void @b2DefaultBodyDef(ptr dead_on_unwind nonnull writable sret(%struct.b2BodyDef) align 8 %2) #4
  %5 = call i64 @b2CreateBody(i32 %0, ptr noundef nonnull %2) #4
  call void @llvm.lifetime.start.p0(i64 80, ptr nonnull %3) #4
  call void @b2DefaultShapeDef(ptr dead_on_unwind nonnull writable sret(%struct.b2ShapeDef) align 8 %3) #4
  %6 = load float, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16320), align 4, !tbaa !5
  %7 = fmul float %6, 5.000000e-01
  %8 = load <2 x float>, ptr @b2Rot_identity, align 4
  %9 = load i32, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16324), align 4, !tbaa !11
  %10 = icmp slt i32 %9, 0
  br i1 %10, label %.split22.us, label %.lr.ph.preheader

.split22.us:                                      ; preds = %.lr.ph.2, %._crit_edge, %._crit_edge.1, %1
  call void @llvm.lifetime.end.p0(i64 80, ptr nonnull %3) #4
  call void @llvm.lifetime.end.p0(i64 80, ptr nonnull %2) #4
  store i32 0, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16328), align 4, !tbaa !12
  store i32 0, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16332), align 4, !tbaa !13
  ret void

.lr.ph.preheader:                                 ; preds = %1
  %11 = uitofp nneg i32 %9 to float
  %12 = fmul float %11, -5.000000e-01
  %13 = fmul float %6, %12
  br label %.lr.ph

._crit_edge:                                      ; preds = %.lr.ph
  %.not16.1 = icmp slt i32 %29, 0
  br i1 %.not16.1, label %.split22.us, label %.lr.ph.1.preheader

.lr.ph.1.preheader:                               ; preds = %._crit_edge
  %.pre = sitofp i32 %29 to float
  %.pre24 = fmul float %.pre, -5.000000e-01
  %.pre26 = fmul float %26, %.pre24
  br label %.lr.ph.1

.lr.ph.1:                                         ; preds = %.lr.ph.1.preheader, %.lr.ph.1
  %.01318.1 = phi i32 [ %17, %.lr.ph.1 ], [ 0, %.lr.ph.1.preheader ]
  %.01417.1 = phi float [ %16, %.lr.ph.1 ], [ %.pre26, %.lr.ph.1.preheader ]
  call void @llvm.lifetime.start.p0(i64 144, ptr nonnull %4) #4
  %.sroa.01.4.vec.insert.1 = insertelement <2 x float> <float poison, float 4.500000e+01>, float %.01417.1, i64 0
  call void @b2MakeOffsetBox(ptr dead_on_unwind nonnull writable sret(%struct.b2Polygon) align 4 %4, float noundef %7, float noundef %7, <2 x float> %.sroa.01.4.vec.insert.1, <2 x float> %8) #4
  %14 = call i64 @b2CreatePolygonShape(i64 %5, ptr noundef nonnull %3, ptr noundef nonnull %4) #4
  %15 = load float, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16320), align 4, !tbaa !5
  %16 = fadd float %.01417.1, %15
  call void @llvm.lifetime.end.p0(i64 144, ptr nonnull %4) #4
  %17 = add nuw nsw i32 %.01318.1, 1
  %18 = load i32, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16324), align 4, !tbaa !11
  %.not.not.1 = icmp slt i32 %.01318.1, %18
  br i1 %.not.not.1, label %.lr.ph.1, label %._crit_edge.1, !llvm.loop !14

._crit_edge.1:                                    ; preds = %.lr.ph.1
  %19 = icmp slt i32 %18, 0
  br i1 %19, label %.split22.us, label %.lr.ph.2.preheader

.lr.ph.2.preheader:                               ; preds = %._crit_edge.1
  %.pre28 = sitofp i32 %18 to float
  %.pre30 = fmul float %.pre28, -5.000000e-01
  %.pre32 = fmul float %15, %.pre30
  br label %.lr.ph.2

.lr.ph.2:                                         ; preds = %.lr.ph.2.preheader, %.lr.ph.2
  %.01318.2 = phi i32 [ %23, %.lr.ph.2 ], [ 0, %.lr.ph.2.preheader ]
  %.01417.2 = phi float [ %22, %.lr.ph.2 ], [ %.pre32, %.lr.ph.2.preheader ]
  call void @llvm.lifetime.start.p0(i64 144, ptr nonnull %4) #4
  %.sroa.01.4.vec.insert.2 = insertelement <2 x float> <float poison, float 9.000000e+01>, float %.01417.2, i64 0
  call void @b2MakeOffsetBox(ptr dead_on_unwind nonnull writable sret(%struct.b2Polygon) align 4 %4, float noundef %7, float noundef %7, <2 x float> %.sroa.01.4.vec.insert.2, <2 x float> %8) #4
  %20 = call i64 @b2CreatePolygonShape(i64 %5, ptr noundef nonnull %3, ptr noundef nonnull %4) #4
  %21 = load float, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16320), align 4, !tbaa !5
  %22 = fadd float %.01417.2, %21
  call void @llvm.lifetime.end.p0(i64 144, ptr nonnull %4) #4
  %23 = add nuw nsw i32 %.01318.2, 1
  %24 = load i32, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16324), align 4, !tbaa !11
  %.not.not.2 = icmp slt i32 %.01318.2, %24
  br i1 %.not.not.2, label %.lr.ph.2, label %.split22.us, !llvm.loop !14

.lr.ph:                                           ; preds = %.lr.ph.preheader, %.lr.ph
  %.01318 = phi i32 [ %28, %.lr.ph ], [ 0, %.lr.ph.preheader ]
  %.01417 = phi float [ %27, %.lr.ph ], [ %13, %.lr.ph.preheader ]
  call void @llvm.lifetime.start.p0(i64 144, ptr nonnull %4) #4
  %.sroa.01.4.vec.insert = insertelement <2 x float> <float poison, float 0.000000e+00>, float %.01417, i64 0
  call void @b2MakeOffsetBox(ptr dead_on_unwind nonnull writable sret(%struct.b2Polygon) align 4 %4, float noundef %7, float noundef %7, <2 x float> %.sroa.01.4.vec.insert, <2 x float> %8) #4
  %25 = call i64 @b2CreatePolygonShape(i64 %5, ptr noundef nonnull %3, ptr noundef nonnull %4) #4
  %26 = load float, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16320), align 4, !tbaa !5
  %27 = fadd float %.01417, %26
  call void @llvm.lifetime.end.p0(i64 144, ptr nonnull %4) #4
  %28 = add nuw nsw i32 %.01318, 1
  %29 = load i32, ptr getelementptr inbounds (i8, ptr @g_rainData, i64 16324), align 4, !tbaa !11
  %.not.not = icmp slt i32 %.01318, %29
  br i1 %.not.not, label %.lr.ph, label %._crit_edge, !llvm.loop !14
}

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #3

declare void @b2MakeOffsetBox(ptr dead_on_unwind writable sret(%struct.b2Polygon) align 4, float noundef, float noundef, <2 x float>, <2 x float>) local_unnamed_addr #1

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !9, i64 16320}
!6 = !{!"RainData", !7, i64 0, !9, i64 16320, !10, i64 16324, !10, i64 16328, !10, i64 16332}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!"float", !7, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!6, !10, i64 16324}
!12 = !{!6, !10, i64 16328}
!13 = !{!6, !10, i64 16332}
!14 = distinct !{!14, !15}
!15 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopInstSimplifyPass,LoopRotatePass,LoopSimplifyCFGPass,LoopSimplifyPass,LoopUnrollPass,ReassociatePass,SCCPPass,SROAPass,SimpleLoopUnswitchPass,SimplifyCFGPass,TailCallElimPass