; LLVM IR from BrunoLevy/learn-fpga :: LiteX/software/Doom/mc1-doom/src (p_mobj)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.mobj_s = type { %struct.thinker_s, i32, i32, i32, ptr, ptr, i32, i32, i32, ptr, ptr, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, ptr, i32, ptr, i32, i32, i32, i32, ptr, i32, i32, ptr, i32, %struct.mapthing_t, ptr }
%struct.thinker_s = type { ptr, ptr, %union.actionf_t }
%union.actionf_t = type { ptr }
%struct.mapthing_t = type { i16, i16, i16, i16, i16 }
%struct.subsector_s = type { ptr, i16, i16 }
%struct.sector_t = type { i32, i32, i16, i16, i16, i16, i16, i32, ptr, [4 x i32], %struct.degenmobj_t, i32, ptr, ptr, i32, ptr }
%struct.degenmobj_t = type { %struct.thinker_s, i32, i32, i32 }
%struct.mobjinfo_t = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
declare dso_local void @P_RemoveMobj(ptr noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @S_StartSound(ptr noundef, i32 noundef) #2

; Function Attrs: nounwind uwtable
define dso_local void @P_NightmareRespawn(ptr noundef %0) #1 {
  %2 = alloca ptr, align 8
  %3 = alloca i32, align 4
  %4 = alloca i32, align 4
  %5 = alloca i32, align 4
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca i32, align 4
  store ptr %0, ptr %2, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %4) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %6) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #4
  %10 = load ptr, ptr %2, align 8, !tbaa !5
  %11 = getelementptr inbounds %struct.mobj_s, ptr %10, i32 0, i32 33
  %12 = getelementptr inbounds %struct.mapthing_t, ptr %11, i32 0, i32 0
  %13 = load i16, ptr %12, align 4, !tbaa !9
  %14 = sext i16 %13 to i32
  %15 = shl i32 %14, 16
  store i32 %15, ptr %3, align 4, !tbaa !15
  %16 = load ptr, ptr %2, align 8, !tbaa !5
  %17 = getelementptr inbounds %struct.mobj_s, ptr %16, i32 0, i32 33
  %18 = getelementptr inbounds %struct.mapthing_t, ptr %17, i32 0, i32 1
  %19 = load i16, ptr %18, align 2, !tbaa !16
  %20 = sext i16 %19 to i32
  %21 = shl i32 %20, 16
  store i32 %21, ptr %4, align 4, !tbaa !15
  %22 = load ptr, ptr %2, align 8, !tbaa !5
  %23 = load i32, ptr %3, align 4, !tbaa !15
  %24 = load i32, ptr %4, align 4, !tbaa !15
  %25 = call i32 @P_CheckPosition(ptr noundef %22, i32 noundef %23, i32 noundef %24)
  %26 = icmp ne i32 %25, 0
  br i1 %26, label %28, label %27

27:                                               ; preds = %1
  store i32 1, ptr %9, align 4
  br label %102

28:                                               ; preds = %1
  %29 = load ptr, ptr %2, align 8, !tbaa !5
  %30 = getelementptr inbounds %struct.mobj_s, ptr %29, i32 0, i32 1
  %31 = load i32, ptr %30, align 8, !tbaa !17
  %32 = load ptr, ptr %2, align 8, !tbaa !5
  %33 = getelementptr inbounds %struct.mobj_s, ptr %32, i32 0, i32 2
  %34 = load i32, ptr %33, align 4, !tbaa !18
  %35 = load ptr, ptr %2, align 8, !tbaa !5
  %36 = getelementptr inbounds %struct.mobj_s, ptr %35, i32 0, i32 11
  %37 = load ptr, ptr %36, align 8, !tbaa !19
  %38 = getelementptr inbounds %struct.subsector_s, ptr %37, i32 0, i32 0
  %39 = load ptr, ptr %38, align 8, !tbaa !20
  %40 = getelementptr inbounds %struct.sector_t, ptr %39, i32 0, i32 0
  %41 = load i32, ptr %40, align 8, !tbaa !22
  %42 = call ptr @P_SpawnMobj(i32 noundef %31, i32 noundef %34, i32 noundef %41, i32 noundef 39)
  store ptr %42, ptr %7, align 8, !tbaa !5
  %43 = load ptr, ptr %7, align 8, !tbaa !5
  call void @S_StartSound(ptr noundef %43, i32 noundef 35)
  %44 = load i32, ptr %3, align 4, !tbaa !15
  %45 = load i32, ptr %4, align 4, !tbaa !15
  %46 = call ptr @R_PointInSubsector(i32 noundef %44, i32 noundef %45)
  store ptr %46, ptr %6, align 8, !tbaa !5
  %47 = load i32, ptr %3, align 4, !tbaa !15
  %48 = load i32, ptr %4, align 4, !tbaa !15
  %49 = load ptr, ptr %6, align 8, !tbaa !5
  %50 = getelementptr inbounds %struct.subsector_s, ptr %49, i32 0, i32 0
  %51 = load ptr, ptr %50, align 8, !tbaa !20
  %52 = getelementptr inbounds %struct.sector_t, ptr %51, i32 0, i32 0
  %53 = load i32, ptr %52, align 8, !tbaa !22
  %54 = call ptr @P_SpawnMobj(i32 noundef %47, i32 noundef %48, i32 noundef %53, i32 noundef 39)
  store ptr %54, ptr %7, align 8, !tbaa !5
  %55 = load ptr, ptr %7, align 8, !tbaa !5
  call void @S_StartSound(ptr noundef %55, i32 noundef 35)
  %56 = load ptr, ptr %2, align 8, !tbaa !5
  %57 = getelementptr inbounds %struct.mobj_s, ptr %56, i32 0, i32 33
  store ptr %57, ptr %8, align 8, !tbaa !5
  %58 = load ptr, ptr %2, align 8, !tbaa !5
  %59 = getelementptr inbounds %struct.mobj_s, ptr %58, i32 0, i32 21
  %60 = load ptr, ptr %59, align 8, !tbaa !25
  %61 = getelementptr inbounds %struct.mobjinfo_t, ptr %60, i32 0, i32 21
  %62 = load i32, ptr %61, align 4, !tbaa !26
  %63 = and i32 %62, 256
  %64 = icmp ne i32 %63, 0
  br i1 %64, label %65, label %66

65:                                               ; preds = %28
  store i32 2147483647, ptr %5, align 4, !tbaa !15
  br label %67

66:                                               ; preds = %28
  store i32 -2147483648, ptr %5, align 4, !tbaa !15
  br label %67

67:                                               ; preds = %66, %65
  %68 = load i32, ptr %3, align 4, !tbaa !15
  %69 = load i32, ptr %4, align 4, !tbaa !15
  %70 = load i32, ptr %5, align 4, !tbaa !15
  %71 = load ptr, ptr %2, align 8, !tbaa !5
  %72 = getelementptr inbounds %struct.mobj_s, ptr %71, i32 0, i32 20
  %73 = load i32, ptr %72, align 8, !tbaa !28
  %74 = call ptr @P_SpawnMobj(i32 noundef %68, i32 noundef %69, i32 noundef %70, i32 noundef %73)
  store ptr %74, ptr %7, align 8, !tbaa !5
  %75 = load ptr, ptr %7, align 8, !tbaa !5
  %76 = getelementptr inbounds %struct.mobj_s, ptr %75, i32 0, i32 33
  %77 = load ptr, ptr %2, align 8, !tbaa !5
  %78 = getelementptr inbounds %struct.mobj_s, ptr %77, i32 0, i32 33
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %76, ptr align 4 %78, i64 10, i1 false), !tbaa.struct !29
  %79 = load ptr, ptr %8, align 8, !tbaa !5
  %80 = getelementptr inbounds %struct.mapthing_t, ptr %79, i32 0, i32 2
  %81 = load i16, ptr %80, align 2, !tbaa !31
  %82 = sext i16 %81 to i32
  %83 = sdiv i32 %82, 45
  %84 = mul nsw i32 536870912, %83
  %85 = load ptr, ptr %7, align 8, !tbaa !5
  %86 = getelementptr inbounds %struct.mobj_s, ptr %85, i32 0, i32 6
  store i32 %84, ptr %86, align 8, !tbaa !32
  %87 = load ptr, ptr %8, align 8, !tbaa !5
  %88 = getelementptr inbounds %struct.mapthing_t, ptr %87, i32 0, i32 4
  %89 = load i16, ptr %88, align 2, !tbaa !33
  %90 = sext i16 %89 to i32
  %91 = and i32 %90, 8
  %92 = icmp ne i32 %91, 0
  br i1 %92, label %93, label %98

93:                                               ; preds = %67
  %94 = load ptr, ptr %7, align 8, !tbaa !5
  %95 = getelementptr inbounds %struct.mobj_s, ptr %94, i32 0, i32 24
  %96 = load i32, ptr %95, align 8, !tbaa !34
  %97 = or i32 %96, 32
  store i32 %97, ptr %95, align 8, !tbaa !34
  br label %98

98:                                               ; preds = %93, %67
  %99 = load ptr, ptr %7, align 8, !tbaa !5
  %100 = getelementptr inbounds %struct.mobj_s, ptr %99, i32 0, i32 29
  store i32 18, ptr %100, align 8, !tbaa !35
  %101 = load ptr, ptr %2, align 8, !tbaa !5
  call void @P_RemoveMobj(ptr noundef %101)
  store i32 0, ptr %9, align 4
  br label %102

102:                                              ; preds = %98, %27
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %6) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %4) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #4
  %103 = load i32, ptr %9, align 4
  switch i32 %103, label %105 [
    i32 0, label %104
    i32 1, label %104
  ]

104:                                              ; preds = %102, %102
  ret void

105:                                              ; preds = %102
  unreachable
}

declare i32 @P_CheckPosition(ptr noundef, i32 noundef, i32 noundef) #2

; Function Attrs: nounwind uwtable
declare dso_local ptr @P_SpawnMobj(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1

declare ptr @R_PointInSubsector(i32 noundef, i32 noundef) #2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !14, i64 204}
!10 = !{!"mobj_s", !11, i64 0, !12, i64 24, !12, i64 28, !12, i64 32, !6, i64 40, !6, i64 48, !12, i64 56, !12, i64 60, !12, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !12, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !6, i64 136, !12, i64 144, !6, i64 152, !12, i64 160, !12, i64 164, !12, i64 168, !12, i64 172, !6, i64 176, !12, i64 184, !12, i64 188, !6, i64 192, !12, i64 200, !13, i64 204, !6, i64 216}
!11 = !{!"thinker_s", !6, i64 0, !6, i64 8, !7, i64 16}
!12 = !{!"int", !7, i64 0}
!13 = !{!"", !14, i64 0, !14, i64 2, !14, i64 4, !14, i64 6, !14, i64 8}
!14 = !{!"short", !7, i64 0}
!15 = !{!12, !12, i64 0}
!16 = !{!10, !14, i64 206}
!17 = !{!10, !12, i64 24}
!18 = !{!10, !12, i64 28}
!19 = !{!10, !6, i64 88}
!20 = !{!21, !6, i64 0}
!21 = !{!"subsector_s", !6, i64 0, !14, i64 8, !14, i64 10}
!22 = !{!23, !12, i64 0}
!23 = !{!"", !12, i64 0, !12, i64 4, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !12, i64 20, !6, i64 24, !7, i64 32, !24, i64 48, !12, i64 88, !6, i64 96, !6, i64 104, !12, i64 112, !6, i64 120}
!24 = !{!"", !11, i64 0, !12, i64 24, !12, i64 28, !12, i64 32}
!25 = !{!10, !6, i64 136}
!26 = !{!27, !12, i64 84}
!27 = !{!"", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !12, i64 24, !12, i64 28, !12, i64 32, !12, i64 36, !12, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !12, i64 60, !12, i64 64, !12, i64 68, !12, i64 72, !12, i64 76, !12, i64 80, !12, i64 84, !12, i64 88}
!28 = !{!10, !12, i64 128}
!29 = !{i64 0, i64 2, !30, i64 2, i64 2, !30, i64 4, i64 2, !30, i64 6, i64 2, !30, i64 8, i64 2, !30}
!30 = !{!14, !14, i64 0}
!31 = !{!13, !14, i64 4}
!32 = !{!10, !12, i64 56}
!33 = !{!13, !14, i64 8}
!34 = !{!10, !12, i64 160}
!35 = !{!10, !12, i64 184}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nounwind uwtable
declare dso_local void @P_RemoveMobj(ptr noundef) local_unnamed_addr #0

declare void @S_StartSound(ptr noundef, i32 noundef) local_unnamed_addr #1

; Function Attrs: nounwind uwtable
define dso_local void @P_NightmareRespawn(ptr noundef %0) local_unnamed_addr #0 {
  %2 = getelementptr inbounds i8, ptr %0, i64 204
  %3 = load i16, ptr %2, align 4, !tbaa !5
  %4 = sext i16 %3 to i32
  %5 = shl nsw i32 %4, 16
  %6 = getelementptr inbounds i8, ptr %0, i64 206
  %7 = load i16, ptr %6, align 2, !tbaa !14
  %8 = sext i16 %7 to i32
  %9 = shl nsw i32 %8, 16
  %10 = tail call i32 @P_CheckPosition(ptr noundef %0, i32 noundef %5, i32 noundef %9) #3
  %.not = icmp eq i32 %10, 0
  br i1 %.not, label %49, label %11

11:                                               ; preds = %1
  %12 = getelementptr inbounds i8, ptr %0, i64 24
  %13 = load i32, ptr %12, align 8, !tbaa !15
  %14 = getelementptr inbounds i8, ptr %0, i64 28
  %15 = load i32, ptr %14, align 4, !tbaa !16
  %16 = getelementptr inbounds i8, ptr %0, i64 88
  %17 = load ptr, ptr %16, align 8, !tbaa !17
  %18 = load ptr, ptr %17, align 8, !tbaa !18
  %19 = load i32, ptr %18, align 8, !tbaa !20
  %20 = tail call ptr @P_SpawnMobj(i32 noundef %13, i32 noundef %15, i32 noundef %19, i32 noundef 39)
  tail call void @S_StartSound(ptr noundef %20, i32 noundef 35) #3
  %21 = tail call ptr @R_PointInSubsector(i32 noundef %5, i32 noundef %9) #3
  %22 = load ptr, ptr %21, align 8, !tbaa !18
  %23 = load i32, ptr %22, align 8, !tbaa !20
  %24 = tail call ptr @P_SpawnMobj(i32 noundef %5, i32 noundef %9, i32 noundef %23, i32 noundef 39)
  tail call void @S_StartSound(ptr noundef %24, i32 noundef 35) #3
  %25 = getelementptr inbounds i8, ptr %0, i64 136
  %26 = load ptr, ptr %25, align 8, !tbaa !23
  %27 = getelementptr inbounds i8, ptr %26, i64 84
  %28 = load i32, ptr %27, align 4, !tbaa !24
  %29 = and i32 %28, 256
  %.not28 = icmp eq i32 %29, 0
  %. = select i1 %.not28, i32 -2147483648, i32 2147483647
  %30 = getelementptr inbounds i8, ptr %0, i64 128
  %31 = load i32, ptr %30, align 8, !tbaa !26
  %32 = tail call ptr @P_SpawnMobj(i32 noundef %5, i32 noundef %9, i32 noundef %., i32 noundef %31)
  %33 = getelementptr inbounds i8, ptr %32, i64 204
  tail call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(10) %33, ptr noundef nonnull align 4 dereferenceable(10) %2, i64 10, i1 false), !tbaa.struct !27
  %34 = getelementptr inbounds i8, ptr %0, i64 208
  %35 = load i16, ptr %34, align 2, !tbaa !29
  %36 = sdiv i16 %35, 45
  %37 = sext i16 %36 to i32
  %38 = shl nsw i32 %37, 29
  %39 = getelementptr inbounds i8, ptr %32, i64 56
  store i32 %38, ptr %39, align 8, !tbaa !30
  %40 = getelementptr inbounds i8, ptr %0, i64 212
  %41 = load i16, ptr %40, align 2, !tbaa !31
  %42 = and i16 %41, 8
  %.not29 = icmp eq i16 %42, 0
  br i1 %.not29, label %47, label %43

43:                                               ; preds = %11
  %44 = getelementptr inbounds i8, ptr %32, i64 160
  %45 = load i32, ptr %44, align 8, !tbaa !32
  %46 = or i32 %45, 32
  store i32 %46, ptr %44, align 8, !tbaa !32
  br label %47

47:                                               ; preds = %43, %11
  %48 = getelementptr inbounds i8, ptr %32, i64 184
  store i32 18, ptr %48, align 8, !tbaa !33
  tail call void @P_RemoveMobj(ptr noundef nonnull %0)
  br label %49

49:                                               ; preds = %1, %47
  ret void
}

declare i32 @P_CheckPosition(ptr noundef, i32 noundef, i32 noundef) local_unnamed_addr #1

; Function Attrs: nounwind uwtable
declare dso_local ptr @P_SpawnMobj(i32 noundef, i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #0

declare ptr @R_PointInSubsector(i32 noundef, i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 204}
!6 = !{!"mobj_s", !7, i64 0, !11, i64 24, !11, i64 28, !11, i64 32, !8, i64 40, !8, i64 48, !11, i64 56, !11, i64 60, !11, i64 64, !8, i64 72, !8, i64 80, !8, i64 88, !11, i64 96, !11, i64 100, !11, i64 104, !11, i64 108, !11, i64 112, !11, i64 116, !11, i64 120, !11, i64 124, !11, i64 128, !8, i64 136, !11, i64 144, !8, i64 152, !11, i64 160, !11, i64 164, !11, i64 168, !11, i64 172, !8, i64 176, !11, i64 184, !11, i64 188, !8, i64 192, !11, i64 200, !12, i64 204, !8, i64 216}
!7 = !{!"thinker_s", !8, i64 0, !8, i64 8, !9, i64 16}
!8 = !{!"any pointer", !9, i64 0}
!9 = !{!"omnipotent char", !10, i64 0}
!10 = !{!"Simple C/C++ TBAA"}
!11 = !{!"int", !9, i64 0}
!12 = !{!"", !13, i64 0, !13, i64 2, !13, i64 4, !13, i64 6, !13, i64 8}
!13 = !{!"short", !9, i64 0}
!14 = !{!6, !13, i64 206}
!15 = !{!6, !11, i64 24}
!16 = !{!6, !11, i64 28}
!17 = !{!6, !8, i64 88}
!18 = !{!19, !8, i64 0}
!19 = !{!"subsector_s", !8, i64 0, !13, i64 8, !13, i64 10}
!20 = !{!21, !11, i64 0}
!21 = !{!"", !11, i64 0, !11, i64 4, !13, i64 8, !13, i64 10, !13, i64 12, !13, i64 14, !13, i64 16, !11, i64 20, !8, i64 24, !9, i64 32, !22, i64 48, !11, i64 88, !8, i64 96, !8, i64 104, !11, i64 112, !8, i64 120}
!22 = !{!"", !7, i64 0, !11, i64 24, !11, i64 28, !11, i64 32}
!23 = !{!6, !8, i64 136}
!24 = !{!25, !11, i64 84}
!25 = !{!"", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24, !11, i64 28, !11, i64 32, !11, i64 36, !11, i64 40, !11, i64 44, !11, i64 48, !11, i64 52, !11, i64 56, !11, i64 60, !11, i64 64, !11, i64 68, !11, i64 72, !11, i64 76, !11, i64 80, !11, i64 84, !11, i64 88}
!26 = !{!6, !11, i64 128}
!27 = !{i64 0, i64 2, !28, i64 2, i64 2, !28, i64 4, i64 2, !28, i64 6, i64 2, !28, i64 8, i64 2, !28}
!28 = !{!13, !13, i64 0}
!29 = !{!12, !13, i64 4}
!30 = !{!6, !11, i64 56}
!31 = !{!12, !13, i64 8}
!32 = !{!6, !11, i64 160}
!33 = !{!6, !11, i64 184}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,SROAPass,SimplifyCFGPass,TailCallElimPass