; LLVM IR from erincatto/box2d :: src (body)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.b2BodyId = type { i32, i16, i16 }
%struct.b2MassData = type { float, %struct.b2Vec2, float }
%struct.b2Vec2 = type { float, float }
%struct.b2Body = type { [32 x i8], ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, float, float, float, float, i32, i32, i32, i16, i8, i8, i8, i8 }
%struct.b2BodySim = type { %struct.b2Transform, %struct.b2Vec2, %struct.b2Rot, %struct.b2Vec2, %struct.b2Vec2, %struct.b2Vec2, float, float, float, float, float, float, float, float, i32, i8, i8, i8, i8, i8 }
%struct.b2Transform = type { %struct.b2Vec2, %struct.b2Rot }
%struct.b2Rot = type { float, float }

@.str.1 = external hidden unnamed_addr constant [60 x i8], align 1
@.str.32 = external hidden unnamed_addr constant [57 x i8], align 1
@.str.33 = external hidden unnamed_addr constant [83 x i8], align 1
@.str.34 = external hidden unnamed_addr constant [33 x i8], align 1

; Function Attrs: nounwind uwtable
declare dso_local ptr @b2GetBodyFullId(ptr noundef, i64) #0

declare i32 @b2InternalAssertFcn(ptr noundef, ptr noundef, i32 noundef) #1

; Function Attrs: cold noreturn nounwind memory(inaccessiblemem: write)
declare void @llvm.trap() #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #3

; Function Attrs: nounwind uwtable
declare dso_local ptr @b2GetBodySim(ptr noundef, ptr noundef) #0

declare zeroext i1 @b2IsValidVec2(<2 x float>) #1

declare zeroext i1 @b2IsValidFloat(float noundef) #1

declare ptr @b2GetWorldLocked(i32 noundef) #1

; Function Attrs: inlinehint nounwind uwtable
declare hidden <2 x float> @b2TransformPoint(<2 x float>, <2 x float>, <2 x float>) #5

; Function Attrs: nounwind uwtable
define dso_local void @b2Body_SetMassData(i64 %0, <2 x float> %1, <2 x float> %2) #6 {
  %4 = alloca %struct.b2BodyId, align 4
  %5 = alloca %struct.b2MassData, align 4
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca %struct.b2Vec2, align 4
  store i64 %0, ptr %4, align 4
  %11 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %5, i32 0, i32 0
  store <2 x float> %1, ptr %11, align 4
  %12 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %5, i32 0, i32 1
  store <2 x float> %2, ptr %12, align 4
  br label %13

13:                                               ; preds = %3
  %14 = getelementptr inbounds %struct.b2MassData, ptr %5, i32 0, i32 0
  %15 = load float, ptr %14, align 4, !tbaa !5
  %16 = call zeroext i1 @b2IsValidFloat(float noundef %15)
  br i1 %16, label %17, label %21

17:                                               ; preds = %13
  %18 = getelementptr inbounds %struct.b2MassData, ptr %5, i32 0, i32 0
  %19 = load float, ptr %18, align 4, !tbaa !5
  %20 = fcmp oge float %19, 0.000000e+00
  br i1 %20, label %25, label %21

21:                                               ; preds = %17, %13
  %22 = call i32 @b2InternalAssertFcn(ptr noundef @.str.32, ptr noundef @.str.1, i32 noundef 1346)
  %23 = icmp ne i32 %22, 0
  br i1 %23, label %24, label %25

24:                                               ; preds = %21
  call void @llvm.trap()
  br label %25

25:                                               ; preds = %24, %21, %17
  br label %26

26:                                               ; preds = %25
  br label %27

27:                                               ; preds = %26
  %28 = getelementptr inbounds %struct.b2MassData, ptr %5, i32 0, i32 2
  %29 = load float, ptr %28, align 4, !tbaa !11
  %30 = call zeroext i1 @b2IsValidFloat(float noundef %29)
  br i1 %30, label %31, label %35

31:                                               ; preds = %27
  %32 = getelementptr inbounds %struct.b2MassData, ptr %5, i32 0, i32 2
  %33 = load float, ptr %32, align 4, !tbaa !11
  %34 = fcmp oge float %33, 0.000000e+00
  br i1 %34, label %39, label %35

35:                                               ; preds = %31, %27
  %36 = call i32 @b2InternalAssertFcn(ptr noundef @.str.33, ptr noundef @.str.1, i32 noundef 1347)
  %37 = icmp ne i32 %36, 0
  br i1 %37, label %38, label %39

38:                                               ; preds = %35
  call void @llvm.trap()
  br label %39

39:                                               ; preds = %38, %35, %31
  br label %40

40:                                               ; preds = %39
  br label %41

41:                                               ; preds = %40
  %42 = getelementptr inbounds %struct.b2MassData, ptr %5, i32 0, i32 1
  %43 = load <2 x float>, ptr %42, align 4
  %44 = call zeroext i1 @b2IsValidVec2(<2 x float> %43)
  br i1 %44, label %49, label %45

45:                                               ; preds = %41
  %46 = call i32 @b2InternalAssertFcn(ptr noundef @.str.34, ptr noundef @.str.1, i32 noundef 1348)
  %47 = icmp ne i32 %46, 0
  br i1 %47, label %48, label %49

48:                                               ; preds = %45
  call void @llvm.trap()
  br label %49

49:                                               ; preds = %48, %45, %41
  br label %50

50:                                               ; preds = %49
  call void @llvm.lifetime.start.p0(i64 8, ptr %6) #7
  %51 = getelementptr inbounds %struct.b2BodyId, ptr %4, i32 0, i32 1
  %52 = load i16, ptr %51, align 4, !tbaa !12
  %53 = zext i16 %52 to i32
  %54 = call ptr @b2GetWorldLocked(i32 noundef %53)
  store ptr %54, ptr %6, align 8, !tbaa !16
  %55 = load ptr, ptr %6, align 8, !tbaa !16
  %56 = icmp eq ptr %55, null
  br i1 %56, label %57, label %58

57:                                               ; preds = %50
  store i32 1, ptr %7, align 4
  br label %117

58:                                               ; preds = %50
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #7
  %59 = load ptr, ptr %6, align 8, !tbaa !16
  %60 = load i64, ptr %4, align 4
  %61 = call ptr @b2GetBodyFullId(ptr noundef %59, i64 %60)
  store ptr %61, ptr %8, align 8, !tbaa !16
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #7
  %62 = load ptr, ptr %6, align 8, !tbaa !16
  %63 = load ptr, ptr %8, align 8, !tbaa !16
  %64 = call ptr @b2GetBodySim(ptr noundef %62, ptr noundef %63)
  store ptr %64, ptr %9, align 8, !tbaa !16
  %65 = getelementptr inbounds %struct.b2MassData, ptr %5, i32 0, i32 0
  %66 = load float, ptr %65, align 4, !tbaa !5
  %67 = load ptr, ptr %8, align 8, !tbaa !16
  %68 = getelementptr inbounds %struct.b2Body, ptr %67, i32 0, i32 14
  store float %66, ptr %68, align 8, !tbaa !18
  %69 = getelementptr inbounds %struct.b2MassData, ptr %5, i32 0, i32 2
  %70 = load float, ptr %69, align 4, !tbaa !11
  %71 = load ptr, ptr %8, align 8, !tbaa !16
  %72 = getelementptr inbounds %struct.b2Body, ptr %71, i32 0, i32 15
  store float %70, ptr %72, align 4, !tbaa !21
  %73 = load ptr, ptr %9, align 8, !tbaa !16
  %74 = getelementptr inbounds %struct.b2BodySim, ptr %73, i32 0, i32 4
  %75 = getelementptr inbounds %struct.b2MassData, ptr %5, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %74, ptr align 4 %75, i64 8, i1 false), !tbaa.struct !22
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #7
  %76 = load ptr, ptr %9, align 8, !tbaa !16
  %77 = getelementptr inbounds %struct.b2BodySim, ptr %76, i32 0, i32 0
  %78 = getelementptr inbounds %struct.b2MassData, ptr %5, i32 0, i32 1
  %79 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %77, i32 0, i32 0
  %80 = load <2 x float>, ptr %79, align 4
  %81 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %77, i32 0, i32 1
  %82 = load <2 x float>, ptr %81, align 4
  %83 = load <2 x float>, ptr %78, align 4
  %84 = call <2 x float> @b2TransformPoint(<2 x float> %80, <2 x float> %82, <2 x float> %83)
  store <2 x float> %84, ptr %10, align 4
  %85 = load ptr, ptr %9, align 8, !tbaa !16
  %86 = getelementptr inbounds %struct.b2BodySim, ptr %85, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %86, ptr align 4 %10, i64 8, i1 false), !tbaa.struct !22
  %87 = load ptr, ptr %9, align 8, !tbaa !16
  %88 = getelementptr inbounds %struct.b2BodySim, ptr %87, i32 0, i32 3
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %88, ptr align 4 %10, i64 8, i1 false), !tbaa.struct !22
  %89 = load ptr, ptr %8, align 8, !tbaa !16
  %90 = getelementptr inbounds %struct.b2Body, ptr %89, i32 0, i32 14
  %91 = load float, ptr %90, align 8, !tbaa !18
  %92 = fcmp ogt float %91, 0.000000e+00
  br i1 %92, label %93, label %98

93:                                               ; preds = %58
  %94 = load ptr, ptr %8, align 8, !tbaa !16
  %95 = getelementptr inbounds %struct.b2Body, ptr %94, i32 0, i32 14
  %96 = load float, ptr %95, align 8, !tbaa !18
  %97 = fdiv float 1.000000e+00, %96
  br label %99

98:                                               ; preds = %58
  br label %99

99:                                               ; preds = %98, %93
  %100 = phi float [ %97, %93 ], [ 0.000000e+00, %98 ]
  %101 = load ptr, ptr %9, align 8, !tbaa !16
  %102 = getelementptr inbounds %struct.b2BodySim, ptr %101, i32 0, i32 7
  store float %100, ptr %102, align 4, !tbaa !24
  %103 = load ptr, ptr %8, align 8, !tbaa !16
  %104 = getelementptr inbounds %struct.b2Body, ptr %103, i32 0, i32 15
  %105 = load float, ptr %104, align 4, !tbaa !21
  %106 = fcmp ogt float %105, 0.000000e+00
  br i1 %106, label %107, label %112

107:                                              ; preds = %99
  %108 = load ptr, ptr %8, align 8, !tbaa !16
  %109 = getelementptr inbounds %struct.b2Body, ptr %108, i32 0, i32 15
  %110 = load float, ptr %109, align 4, !tbaa !21
  %111 = fdiv float 1.000000e+00, %110
  br label %113

112:                                              ; preds = %99
  br label %113

113:                                              ; preds = %112, %107
  %114 = phi float [ %111, %107 ], [ 0.000000e+00, %112 ]
  %115 = load ptr, ptr %9, align 8, !tbaa !16
  %116 = getelementptr inbounds %struct.b2BodySim, ptr %115, i32 0, i32 8
  store float %114, ptr %116, align 4, !tbaa !28
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #7
  store i32 0, ptr %7, align 4
  br label %117

117:                                              ; preds = %113, %57
  call void @llvm.lifetime.end.p0(i64 8, ptr %6) #7
  %118 = load i32, ptr %7, align 4
  switch i32 %118, label %120 [
    i32 0, label %119
    i32 1, label %119
  ]

119:                                              ; preds = %117, %117
  ret void

120:                                              ; preds = %117
  unreachable
}

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { cold noreturn nounwind memory(inaccessiblemem: write) }
attributes #3 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { inlinehint nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 0}
!6 = !{!"b2MassData", !7, i64 0, !10, i64 4, !7, i64 12}
!7 = !{!"float", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"b2Vec2", !7, i64 0, !7, i64 4}
!11 = !{!6, !7, i64 12}
!12 = !{!13, !15, i64 4}
!13 = !{!"b2BodyId", !14, i64 0, !15, i64 4, !15, i64 6}
!14 = !{!"int", !8, i64 0}
!15 = !{!"short", !8, i64 0}
!16 = !{!17, !17, i64 0}
!17 = !{!"any pointer", !8, i64 0}
!18 = !{!19, !7, i64 88}
!19 = !{!"b2Body", !8, i64 0, !17, i64 32, !14, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !14, i64 60, !14, i64 64, !14, i64 68, !14, i64 72, !14, i64 76, !14, i64 80, !14, i64 84, !7, i64 88, !7, i64 92, !7, i64 96, !7, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !15, i64 116, !20, i64 118, !20, i64 119, !20, i64 120, !20, i64 121}
!20 = !{!"_Bool", !8, i64 0}
!21 = !{!19, !7, i64 92}
!22 = !{i64 0, i64 4, !23, i64 4, i64 4, !23}
!23 = !{!7, !7, i64 0}
!24 = !{!25, !7, i64 60}
!25 = !{!"b2BodySim", !26, i64 0, !10, i64 16, !27, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !7, i64 56, !7, i64 60, !7, i64 64, !7, i64 68, !7, i64 72, !7, i64 76, !7, i64 80, !7, i64 84, !14, i64 88, !20, i64 92, !20, i64 93, !20, i64 94, !20, i64 95, !20, i64 96}
!26 = !{!"b2Transform", !10, i64 0, !27, i64 8}
!27 = !{!"b2Rot", !7, i64 0, !7, i64 4}
!28 = !{!25, !7, i64 64}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.b2MassData = type { float, %struct.b2Vec2, float }
%struct.b2Vec2 = type { float, float }

@.str.1 = external hidden unnamed_addr constant [60 x i8], align 1
@.str.32 = external hidden unnamed_addr constant [57 x i8], align 1
@.str.33 = external hidden unnamed_addr constant [83 x i8], align 1
@.str.34 = external hidden unnamed_addr constant [33 x i8], align 1

; Function Attrs: nounwind uwtable
declare dso_local ptr @b2GetBodyFullId(ptr noundef, i64) local_unnamed_addr #0

declare i32 @b2InternalAssertFcn(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #1

; Function Attrs: cold noreturn nounwind memory(inaccessiblemem: write)
declare void @llvm.trap() #2

; Function Attrs: nounwind uwtable
declare dso_local ptr @b2GetBodySim(ptr noundef, ptr noundef) local_unnamed_addr #0

declare zeroext i1 @b2IsValidVec2(<2 x float>) local_unnamed_addr #1

declare zeroext i1 @b2IsValidFloat(float noundef) local_unnamed_addr #1

declare ptr @b2GetWorldLocked(i32 noundef) local_unnamed_addr #1

; Function Attrs: inlinehint nounwind uwtable
declare hidden <2 x float> @b2TransformPoint(<2 x float>, <2 x float>, <2 x float>) local_unnamed_addr #3

; Function Attrs: nounwind uwtable
define dso_local void @b2Body_SetMassData(i64 %0, <2 x float> %1, <2 x float> %2) local_unnamed_addr #4 {
  %4 = alloca %struct.b2MassData, align 8
  %.sroa.2.0.extract.shift = lshr i64 %0, 32
  store <2 x float> %1, ptr %4, align 8
  %.8.sroa_idx46 = getelementptr inbounds i8, ptr %4, i64 8
  store <2 x float> %2, ptr %.8.sroa_idx46, align 8
  %5 = extractelement <2 x float> %1, i64 0
  %6 = tail call zeroext i1 @b2IsValidFloat(float noundef %5) #5
  %7 = fcmp oge float %5, 0.000000e+00
  %or.cond = and i1 %6, %7
  %8 = extractelement <2 x float> %2, i64 1
  br i1 %or.cond, label %12, label %9

9:                                                ; preds = %3
  %10 = tail call i32 @b2InternalAssertFcn(ptr noundef nonnull @.str.32, ptr noundef nonnull @.str.1, i32 noundef 1346) #5
  %.not = icmp eq i32 %10, 0
  br i1 %.not, label %12, label %11

11:                                               ; preds = %9
  tail call void @llvm.trap()
  unreachable

12:                                               ; preds = %3, %9
  %13 = tail call zeroext i1 @b2IsValidFloat(float noundef %8) #5
  %14 = fcmp oge float %8, 0.000000e+00
  %or.cond5 = and i1 %13, %14
  br i1 %or.cond5, label %18, label %15

15:                                               ; preds = %12
  %16 = tail call i32 @b2InternalAssertFcn(ptr noundef nonnull @.str.33, ptr noundef nonnull @.str.1, i32 noundef 1347) #5
  %.not34 = icmp eq i32 %16, 0
  br i1 %.not34, label %18, label %17

17:                                               ; preds = %15
  tail call void @llvm.trap()
  unreachable

18:                                               ; preds = %12, %15
  %.4.sroa_idx45 = getelementptr inbounds i8, ptr %4, i64 4
  %.4..4..4..4. = load <2 x float>, ptr %.4.sroa_idx45, align 4
  %19 = tail call zeroext i1 @b2IsValidVec2(<2 x float> %.4..4..4..4.) #5
  br i1 %19, label %23, label %20

20:                                               ; preds = %18
  %21 = tail call i32 @b2InternalAssertFcn(ptr noundef nonnull @.str.34, ptr noundef nonnull @.str.1, i32 noundef 1348) #5
  %.not35 = icmp eq i32 %21, 0
  br i1 %.not35, label %23, label %22

22:                                               ; preds = %20
  tail call void @llvm.trap()
  unreachable

23:                                               ; preds = %18, %20
  %24 = trunc nuw i64 %.sroa.2.0.extract.shift to i32
  %25 = and i32 %24, 65535
  %26 = tail call ptr @b2GetWorldLocked(i32 noundef %25) #5
  %27 = icmp eq ptr %26, null
  br i1 %27, label %45, label %28

28:                                               ; preds = %23
  %29 = tail call ptr @b2GetBodyFullId(ptr noundef nonnull %26, i64 %0)
  %30 = tail call ptr @b2GetBodySim(ptr noundef nonnull %26, ptr noundef %29)
  %31 = getelementptr inbounds i8, ptr %29, i64 88
  store float %5, ptr %31, align 8, !tbaa !5
  %32 = getelementptr inbounds i8, ptr %29, i64 92
  store float %8, ptr %32, align 4, !tbaa !14
  %33 = getelementptr inbounds i8, ptr %30, i64 40
  store <2 x float> %.4..4..4..4., ptr %33, align 4
  %34 = load <2 x float>, ptr %30, align 4
  %35 = getelementptr inbounds i8, ptr %30, i64 8
  %36 = load <2 x float>, ptr %35, align 4
  %37 = tail call <2 x float> @b2TransformPoint(<2 x float> %34, <2 x float> %36, <2 x float> %.4..4..4..4.)
  %38 = getelementptr inbounds i8, ptr %30, i64 16
  store <2 x float> %37, ptr %38, align 4
  %39 = getelementptr inbounds i8, ptr %30, i64 32
  store <2 x float> %37, ptr %39, align 4
  %40 = getelementptr inbounds i8, ptr %30, i64 60
  %41 = load <2 x float>, ptr %31, align 8, !tbaa !15
  %42 = fcmp ogt <2 x float> %41, zeroinitializer
  %43 = fdiv <2 x float> <float 1.000000e+00, float 1.000000e+00>, %41
  %44 = select <2 x i1> %42, <2 x float> %43, <2 x float> zeroinitializer
  store <2 x float> %44, ptr %40, align 4, !tbaa !15
  br label %45

45:                                               ; preds = %23, %28
  ret void
}

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { cold noreturn nounwind memory(inaccessiblemem: write) }
attributes #3 = { inlinehint nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !11, i64 88}
!6 = !{!"b2Body", !7, i64 0, !9, i64 32, !10, i64 40, !10, i64 44, !10, i64 48, !10, i64 52, !10, i64 56, !10, i64 60, !10, i64 64, !10, i64 68, !10, i64 72, !10, i64 76, !10, i64 80, !10, i64 84, !11, i64 88, !11, i64 92, !11, i64 96, !11, i64 100, !10, i64 104, !10, i64 108, !10, i64 112, !12, i64 116, !13, i64 118, !13, i64 119, !13, i64 120, !13, i64 121}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!"any pointer", !7, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!"float", !7, i64 0}
!12 = !{!"short", !7, i64 0}
!13 = !{!"_Bool", !7, i64 0}
!14 = !{!6, !11, i64 92}
!15 = !{!11, !11, i64 0}


; Effective O3 passes: BDCEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass