; LLVM IR from Try/Tempest :: Engine/thirdparty/libpng (pngwutil)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.png_struct_def = type { [1 x %struct.__jmp_buf_tag], ptr, ptr, i64, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i8, i32, i32, i32, i32, %struct.z_stream_s, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i64, i32, i32, i32, ptr, ptr, ptr, ptr, i64, i32, i32, ptr, i16, i32, i16, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i8, i32, %struct.png_color_16_struct, %struct.png_color_16_struct, ptr, i32, i32, i32, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.png_color_8_struct, %struct.png_color_8_struct, ptr, %struct.png_color_16_struct, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i32, i32, i64, i64, i64, i64, i32, i32, ptr, ptr, i32, [29 x i8], i32, ptr, ptr, i32, i32, ptr, i8, i8, i16, i16, i32, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i32, i32, i32, i64, %struct.png_unknown_chunk_t, i64, ptr, i64, i32, i32, ptr, [4 x ptr], %struct.png_colorspace }
%struct.__jmp_buf_tag = type { [8 x i64], i32, %struct.__sigset_t }
%struct.__sigset_t = type { [16 x i64] }
%struct.z_stream_s = type { ptr, i32, i64, ptr, i32, i64, ptr, ptr, ptr, ptr, ptr, i32, i64, i64 }
%struct.png_color_8_struct = type { i8, i8, i8, i8, i8 }
%struct.png_color_16_struct = type { i8, i16, i16, i16, i16 }
%struct.png_unknown_chunk_t = type { [5 x i8], ptr, i64, i8 }
%struct.png_colorspace = type { i32, %struct.png_xy, %struct.png_XYZ, i16, i16 }
%struct.png_xy = type { i32, i32, i32, i32, i32, i32, i32, i32 }
%struct.png_XYZ = type { i32, i32, i32, i32, i32, i32, i32, i32, i32 }

@png_write_finish_row.png_pass_start = external hidden constant [7 x i8], align 1
@png_write_finish_row.png_pass_inc = external hidden constant [7 x i8], align 1
@png_write_finish_row.png_pass_ystart = external hidden constant [7 x i8], align 1
@png_write_finish_row.png_pass_yinc = external hidden constant [7 x i8], align 1

; Function Attrs: nounwind uwtable
declare dso_local void @png_compress_IDAT(ptr noalias noundef, ptr noundef, i64 noundef, i32 noundef) #0

; Function Attrs: nounwind uwtable
define dso_local void @png_write_finish_row(ptr noalias noundef %0) #0 {
  %2 = alloca ptr, align 8
  store ptr %0, ptr %2, align 8, !tbaa !5
  %3 = load ptr, ptr %2, align 8, !tbaa !5
  %4 = getelementptr inbounds %struct.png_struct_def, ptr %3, i32 0, i32 43
  %5 = load i32, ptr %4, align 4, !tbaa !9
  %6 = add i32 %5, 1
  store i32 %6, ptr %4, align 4, !tbaa !9
  %7 = load ptr, ptr %2, align 8, !tbaa !5
  %8 = getelementptr inbounds %struct.png_struct_def, ptr %7, i32 0, i32 43
  %9 = load i32, ptr %8, align 4, !tbaa !9
  %10 = load ptr, ptr %2, align 8, !tbaa !5
  %11 = getelementptr inbounds %struct.png_struct_def, ptr %10, i32 0, i32 39
  %12 = load i32, ptr %11, align 8, !tbaa !21
  %13 = icmp ult i32 %9, %12
  br i1 %13, label %14, label %15

14:                                               ; preds = %1
  br label %194

15:                                               ; preds = %1
  %16 = load ptr, ptr %2, align 8, !tbaa !5
  %17 = getelementptr inbounds %struct.png_struct_def, ptr %16, i32 0, i32 58
  %18 = load i8, ptr %17, align 4, !tbaa !22
  %19 = zext i8 %18 to i32
  %20 = icmp ne i32 %19, 0
  br i1 %20, label %21, label %192

21:                                               ; preds = %15
  %22 = load ptr, ptr %2, align 8, !tbaa !5
  %23 = getelementptr inbounds %struct.png_struct_def, ptr %22, i32 0, i32 43
  store i32 0, ptr %23, align 4, !tbaa !9
  %24 = load ptr, ptr %2, align 8, !tbaa !5
  %25 = getelementptr inbounds %struct.png_struct_def, ptr %24, i32 0, i32 17
  %26 = load i32, ptr %25, align 4, !tbaa !23
  %27 = and i32 %26, 2
  %28 = icmp ne i32 %27, 0
  br i1 %28, label %29, label %34

29:                                               ; preds = %21
  %30 = load ptr, ptr %2, align 8, !tbaa !5
  %31 = getelementptr inbounds %struct.png_struct_def, ptr %30, i32 0, i32 59
  %32 = load i8, ptr %31, align 1, !tbaa !24
  %33 = add i8 %32, 1
  store i8 %33, ptr %31, align 1, !tbaa !24
  br label %127

34:                                               ; preds = %21
  br label %35

35:                                               ; preds = %124, %34
  %36 = load ptr, ptr %2, align 8, !tbaa !5
  %37 = getelementptr inbounds %struct.png_struct_def, ptr %36, i32 0, i32 59
  %38 = load i8, ptr %37, align 1, !tbaa !24
  %39 = add i8 %38, 1
  store i8 %39, ptr %37, align 1, !tbaa !24
  %40 = load ptr, ptr %2, align 8, !tbaa !5
  %41 = getelementptr inbounds %struct.png_struct_def, ptr %40, i32 0, i32 59
  %42 = load i8, ptr %41, align 1, !tbaa !24
  %43 = zext i8 %42 to i32
  %44 = icmp sge i32 %43, 7
  br i1 %44, label %45, label %46

45:                                               ; preds = %35
  br label %126

46:                                               ; preds = %35
  %47 = load ptr, ptr %2, align 8, !tbaa !5
  %48 = getelementptr inbounds %struct.png_struct_def, ptr %47, i32 0, i32 37
  %49 = load i32, ptr %48, align 8, !tbaa !25
  %50 = load ptr, ptr %2, align 8, !tbaa !5
  %51 = getelementptr inbounds %struct.png_struct_def, ptr %50, i32 0, i32 59
  %52 = load i8, ptr %51, align 1, !tbaa !24
  %53 = zext i8 %52 to i64
  %54 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %53
  %55 = load i8, ptr %54, align 1, !tbaa !26
  %56 = zext i8 %55 to i32
  %57 = add i32 %49, %56
  %58 = sub i32 %57, 1
  %59 = load ptr, ptr %2, align 8, !tbaa !5
  %60 = getelementptr inbounds %struct.png_struct_def, ptr %59, i32 0, i32 59
  %61 = load i8, ptr %60, align 1, !tbaa !24
  %62 = zext i8 %61 to i64
  %63 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_start, i64 0, i64 %62
  %64 = load i8, ptr %63, align 1, !tbaa !26
  %65 = zext i8 %64 to i32
  %66 = sub i32 %58, %65
  %67 = load ptr, ptr %2, align 8, !tbaa !5
  %68 = getelementptr inbounds %struct.png_struct_def, ptr %67, i32 0, i32 59
  %69 = load i8, ptr %68, align 1, !tbaa !24
  %70 = zext i8 %69 to i64
  %71 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %70
  %72 = load i8, ptr %71, align 1, !tbaa !26
  %73 = zext i8 %72 to i32
  %74 = udiv i32 %66, %73
  %75 = load ptr, ptr %2, align 8, !tbaa !5
  %76 = getelementptr inbounds %struct.png_struct_def, ptr %75, i32 0, i32 40
  store i32 %74, ptr %76, align 4, !tbaa !27
  %77 = load ptr, ptr %2, align 8, !tbaa !5
  %78 = getelementptr inbounds %struct.png_struct_def, ptr %77, i32 0, i32 38
  %79 = load i32, ptr %78, align 4, !tbaa !28
  %80 = load ptr, ptr %2, align 8, !tbaa !5
  %81 = getelementptr inbounds %struct.png_struct_def, ptr %80, i32 0, i32 59
  %82 = load i8, ptr %81, align 1, !tbaa !24
  %83 = zext i8 %82 to i64
  %84 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %83
  %85 = load i8, ptr %84, align 1, !tbaa !26
  %86 = zext i8 %85 to i32
  %87 = add i32 %79, %86
  %88 = sub i32 %87, 1
  %89 = load ptr, ptr %2, align 8, !tbaa !5
  %90 = getelementptr inbounds %struct.png_struct_def, ptr %89, i32 0, i32 59
  %91 = load i8, ptr %90, align 1, !tbaa !24
  %92 = zext i8 %91 to i64
  %93 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_ystart, i64 0, i64 %92
  %94 = load i8, ptr %93, align 1, !tbaa !26
  %95 = zext i8 %94 to i32
  %96 = sub i32 %88, %95
  %97 = load ptr, ptr %2, align 8, !tbaa !5
  %98 = getelementptr inbounds %struct.png_struct_def, ptr %97, i32 0, i32 59
  %99 = load i8, ptr %98, align 1, !tbaa !24
  %100 = zext i8 %99 to i64
  %101 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %100
  %102 = load i8, ptr %101, align 1, !tbaa !26
  %103 = zext i8 %102 to i32
  %104 = udiv i32 %96, %103
  %105 = load ptr, ptr %2, align 8, !tbaa !5
  %106 = getelementptr inbounds %struct.png_struct_def, ptr %105, i32 0, i32 39
  store i32 %104, ptr %106, align 8, !tbaa !21
  %107 = load ptr, ptr %2, align 8, !tbaa !5
  %108 = getelementptr inbounds %struct.png_struct_def, ptr %107, i32 0, i32 17
  %109 = load i32, ptr %108, align 4, !tbaa !23
  %110 = and i32 %109, 2
  %111 = icmp ne i32 %110, 0
  br i1 %111, label %112, label %113

112:                                              ; preds = %46
  br label %126

113:                                              ; preds = %46
  br label %114

114:                                              ; preds = %113
  %115 = load ptr, ptr %2, align 8, !tbaa !5
  %116 = getelementptr inbounds %struct.png_struct_def, ptr %115, i32 0, i32 40
  %117 = load i32, ptr %116, align 4, !tbaa !27
  %118 = icmp eq i32 %117, 0
  br i1 %118, label %124, label %119

119:                                              ; preds = %114
  %120 = load ptr, ptr %2, align 8, !tbaa !5
  %121 = getelementptr inbounds %struct.png_struct_def, ptr %120, i32 0, i32 39
  %122 = load i32, ptr %121, align 8, !tbaa !21
  %123 = icmp eq i32 %122, 0
  br label %124

124:                                              ; preds = %119, %114
  %125 = phi i1 [ true, %114 ], [ %123, %119 ]
  br i1 %125, label %35, label %126, !llvm.loop !29

126:                                              ; preds = %124, %112, %45
  br label %127

127:                                              ; preds = %126, %29
  %128 = load ptr, ptr %2, align 8, !tbaa !5
  %129 = getelementptr inbounds %struct.png_struct_def, ptr %128, i32 0, i32 59
  %130 = load i8, ptr %129, align 1, !tbaa !24
  %131 = zext i8 %130 to i32
  %132 = icmp slt i32 %131, 7
  br i1 %132, label %133, label %191

133:                                              ; preds = %127
  %134 = load ptr, ptr %2, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.png_struct_def, ptr %134, i32 0, i32 45
  %136 = load ptr, ptr %135, align 8, !tbaa !31
  %137 = icmp ne ptr %136, null
  br i1 %137, label %138, label %190

138:                                              ; preds = %133
  %139 = load ptr, ptr %2, align 8, !tbaa !5
  %140 = getelementptr inbounds %struct.png_struct_def, ptr %139, i32 0, i32 45
  %141 = load ptr, ptr %140, align 8, !tbaa !31
  %142 = load ptr, ptr %2, align 8, !tbaa !5
  %143 = getelementptr inbounds %struct.png_struct_def, ptr %142, i32 0, i32 66
  %144 = load i8, ptr %143, align 4, !tbaa !32
  %145 = zext i8 %144 to i32
  %146 = load ptr, ptr %2, align 8, !tbaa !5
  %147 = getelementptr inbounds %struct.png_struct_def, ptr %146, i32 0, i32 63
  %148 = load i8, ptr %147, align 1, !tbaa !33
  %149 = zext i8 %148 to i32
  %150 = mul nsw i32 %145, %149
  %151 = icmp sge i32 %150, 8
  br i1 %151, label %152, label %169

152:                                              ; preds = %138
  %153 = load ptr, ptr %2, align 8, !tbaa !5
  %154 = getelementptr inbounds %struct.png_struct_def, ptr %153, i32 0, i32 37
  %155 = load i32, ptr %154, align 8, !tbaa !25
  %156 = zext i32 %155 to i64
  %157 = load ptr, ptr %2, align 8, !tbaa !5
  %158 = getelementptr inbounds %struct.png_struct_def, ptr %157, i32 0, i32 66
  %159 = load i8, ptr %158, align 4, !tbaa !32
  %160 = zext i8 %159 to i32
  %161 = load ptr, ptr %2, align 8, !tbaa !5
  %162 = getelementptr inbounds %struct.png_struct_def, ptr %161, i32 0, i32 63
  %163 = load i8, ptr %162, align 1, !tbaa !33
  %164 = zext i8 %163 to i32
  %165 = mul nsw i32 %160, %164
  %166 = sext i32 %165 to i64
  %167 = lshr i64 %166, 3
  %168 = mul i64 %156, %167
  br label %187

169:                                              ; preds = %138
  %170 = load ptr, ptr %2, align 8, !tbaa !5
  %171 = getelementptr inbounds %struct.png_struct_def, ptr %170, i32 0, i32 37
  %172 = load i32, ptr %171, align 8, !tbaa !25
  %173 = zext i32 %172 to i64
  %174 = load ptr, ptr %2, align 8, !tbaa !5
  %175 = getelementptr inbounds %struct.png_struct_def, ptr %174, i32 0, i32 66
  %176 = load i8, ptr %175, align 4, !tbaa !32
  %177 = zext i8 %176 to i32
  %178 = load ptr, ptr %2, align 8, !tbaa !5
  %179 = getelementptr inbounds %struct.png_struct_def, ptr %178, i32 0, i32 63
  %180 = load i8, ptr %179, align 1, !tbaa !33
  %181 = zext i8 %180 to i32
  %182 = mul nsw i32 %177, %181
  %183 = sext i32 %182 to i64
  %184 = mul i64 %173, %183
  %185 = add i64 %184, 7
  %186 = lshr i64 %185, 3
  br label %187

187:                                              ; preds = %169, %152
  %188 = phi i64 [ %168, %152 ], [ %186, %169 ]
  %189 = add i64 %188, 1
  call void @llvm.memset.p0.i64(ptr align 1 %141, i8 0, i64 %189, i1 false)
  br label %190

190:                                              ; preds = %187, %133
  br label %194

191:                                              ; preds = %127
  br label %192

192:                                              ; preds = %191, %15
  %193 = load ptr, ptr %2, align 8, !tbaa !5
  call void @png_compress_IDAT(ptr noundef %193, ptr noundef null, i64 noundef 0, i32 noundef 4)
  br label %194

194:                                              ; preds = %192, %190, %14
  ret void
}

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nounwind willreturn memory(argmem: write) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !12, i64 532}
!10 = !{!"png_struct_def", !7, i64 0, !6, i64 200, !6, i64 208, !11, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !7, i64 296, !7, i64 297, !12, i64 300, !12, i64 304, !12, i64 308, !12, i64 312, !13, i64 320, !6, i64 432, !12, i64 440, !12, i64 444, !12, i64 448, !12, i64 452, !12, i64 456, !12, i64 460, !12, i64 464, !12, i64 468, !12, i64 472, !12, i64 476, !12, i64 480, !12, i64 484, !12, i64 488, !12, i64 492, !12, i64 496, !12, i64 500, !12, i64 504, !12, i64 508, !12, i64 512, !12, i64 516, !11, i64 520, !12, i64 528, !12, i64 532, !12, i64 536, !6, i64 544, !6, i64 552, !6, i64 560, !6, i64 568, !11, i64 576, !12, i64 584, !12, i64 588, !6, i64 592, !14, i64 600, !12, i64 604, !14, i64 608, !7, i64 610, !7, i64 611, !7, i64 612, !7, i64 613, !7, i64 614, !7, i64 615, !7, i64 616, !7, i64 617, !7, i64 618, !7, i64 619, !7, i64 620, !7, i64 621, !7, i64 622, !7, i64 623, !7, i64 624, !14, i64 626, !7, i64 628, !12, i64 632, !15, i64 636, !15, i64 646, !6, i64 656, !12, i64 664, !12, i64 668, !12, i64 672, !12, i64 676, !6, i64 680, !6, i64 688, !6, i64 696, !6, i64 704, !6, i64 712, !6, i64 720, !16, i64 728, !16, i64 733, !6, i64 744, !15, i64 752, !6, i64 768, !6, i64 776, !6, i64 784, !6, i64 792, !6, i64 800, !6, i64 808, !6, i64 816, !6, i64 824, !6, i64 832, !12, i64 840, !12, i64 844, !11, i64 848, !11, i64 856, !11, i64 864, !11, i64 872, !12, i64 880, !12, i64 884, !6, i64 888, !6, i64 896, !12, i64 904, !7, i64 908, !12, i64 940, !6, i64 944, !6, i64 952, !12, i64 960, !12, i64 964, !6, i64 968, !7, i64 976, !7, i64 977, !14, i64 978, !14, i64 980, !12, i64 984, !7, i64 988, !6, i64 992, !6, i64 1000, !6, i64 1008, !6, i64 1016, !6, i64 1024, !6, i64 1032, !6, i64 1040, !7, i64 1048, !12, i64 1052, !12, i64 1056, !12, i64 1060, !11, i64 1064, !17, i64 1072, !11, i64 1104, !6, i64 1112, !11, i64 1120, !12, i64 1128, !12, i64 1132, !6, i64 1136, !7, i64 1144, !18, i64 1176}
!11 = !{!"long", !7, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!"z_stream_s", !6, i64 0, !12, i64 8, !11, i64 16, !6, i64 24, !12, i64 32, !11, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !12, i64 88, !11, i64 96, !11, i64 104}
!14 = !{!"short", !7, i64 0}
!15 = !{!"png_color_16_struct", !7, i64 0, !14, i64 2, !14, i64 4, !14, i64 6, !14, i64 8}
!16 = !{!"png_color_8_struct", !7, i64 0, !7, i64 1, !7, i64 2, !7, i64 3, !7, i64 4}
!17 = !{!"png_unknown_chunk_t", !7, i64 0, !6, i64 8, !11, i64 16, !7, i64 24}
!18 = !{!"png_colorspace", !12, i64 0, !19, i64 4, !20, i64 36, !14, i64 72, !14, i64 74}
!19 = !{!"png_xy", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !12, i64 24, !12, i64 28}
!20 = !{!"png_XYZ", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !12, i64 24, !12, i64 28, !12, i64 32}
!21 = !{!10, !12, i64 512}
!22 = !{!10, !7, i64 612}
!23 = !{!10, !12, i64 308}
!24 = !{!10, !7, i64 613}
!25 = !{!10, !12, i64 504}
!26 = !{!7, !7, i64 0}
!27 = !{!10, !12, i64 516}
!28 = !{!10, !12, i64 508}
!29 = distinct !{!29, !30}
!30 = !{!"llvm.loop.mustprogress"}
!31 = !{!10, !6, i64 544}
!32 = !{!10, !7, i64 620}
!33 = !{!10, !7, i64 617}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@png_write_finish_row.png_pass_start = external hidden local_unnamed_addr constant [7 x i8], align 1
@png_write_finish_row.png_pass_inc = external hidden local_unnamed_addr constant [7 x i8], align 1
@png_write_finish_row.png_pass_ystart = external hidden local_unnamed_addr constant [7 x i8], align 1
@png_write_finish_row.png_pass_yinc = external hidden local_unnamed_addr constant [7 x i8], align 1

; Function Attrs: nounwind uwtable
declare dso_local void @png_compress_IDAT(ptr noalias noundef, ptr noundef, i64 noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: nounwind uwtable
define dso_local void @png_write_finish_row(ptr noalias noundef %0) local_unnamed_addr #0 {
  %2 = getelementptr inbounds i8, ptr %0, i64 532
  %3 = load i32, ptr %2, align 4, !tbaa !5
  %4 = add i32 %3, 1
  store i32 %4, ptr %2, align 4, !tbaa !5
  %5 = getelementptr inbounds i8, ptr %0, i64 512
  %6 = load i32, ptr %5, align 8, !tbaa !20
  %7 = icmp ult i32 %4, %6
  br i1 %7, label %272, label %8

8:                                                ; preds = %1
  %9 = getelementptr inbounds i8, ptr %0, i64 612
  %10 = load i8, ptr %9, align 4, !tbaa !21
  %.not = icmp eq i8 %10, 0
  br i1 %.not, label %271, label %11

11:                                               ; preds = %8
  store i32 0, ptr %2, align 4, !tbaa !5
  %12 = getelementptr inbounds i8, ptr %0, i64 308
  %13 = load i32, ptr %12, align 4, !tbaa !22
  %14 = and i32 %13, 2
  %.not35 = icmp eq i32 %14, 0
  %15 = getelementptr inbounds i8, ptr %0, i64 613
  %.promoted = load i8, ptr %15, align 1, !tbaa !23
  br i1 %.not35, label %.critedge.preheader, label %21

.critedge.preheader:                              ; preds = %11
  %16 = getelementptr inbounds i8, ptr %0, i64 504
  %17 = getelementptr inbounds i8, ptr %0, i64 516
  %18 = getelementptr inbounds i8, ptr %0, i64 508
  %19 = add i8 %.promoted, 1
  %20 = icmp ugt i8 %19, 6
  br i1 %20, label %.loopexit, label %23

21:                                               ; preds = %11
  %22 = add i8 %.promoted, 1
  br label %.loopexit

23:                                               ; preds = %.critedge.preheader
  %24 = load i32, ptr %16, align 8, !tbaa !24
  %25 = zext nneg i8 %19 to i64
  %26 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %25
  %27 = load i8, ptr %26, align 1, !tbaa !25
  %28 = zext i8 %27 to i32
  %29 = add i32 %24, %28
  %30 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_start, i64 0, i64 %25
  %31 = load i8, ptr %30, align 1, !tbaa !25
  %32 = zext i8 %31 to i32
  %33 = xor i32 %32, -1
  %34 = add i32 %29, %33
  %35 = udiv i32 %34, %28
  store i32 %35, ptr %17, align 4, !tbaa !26
  %36 = load i32, ptr %18, align 4, !tbaa !27
  %37 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %25
  %38 = load i8, ptr %37, align 1, !tbaa !25
  %39 = zext i8 %38 to i32
  %40 = add i32 %36, %39
  %41 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_ystart, i64 0, i64 %25
  %42 = load i8, ptr %41, align 1, !tbaa !25
  %43 = zext i8 %42 to i32
  %44 = xor i32 %43, -1
  %45 = add i32 %40, %44
  %46 = udiv i32 %45, %39
  store i32 %46, ptr %5, align 8, !tbaa !20
  %47 = icmp ult i32 %34, %28
  %48 = icmp ult i32 %45, %39
  %or.cond = select i1 %47, i1 true, i1 %48
  br i1 %or.cond, label %.critedge.1, label %.loopexit, !llvm.loop !28

.critedge.1:                                      ; preds = %23
  %49 = add i8 %.promoted, 2
  %50 = icmp ugt i8 %49, 6
  br i1 %50, label %.loopexit, label %51

51:                                               ; preds = %.critedge.1
  %52 = load i32, ptr %16, align 8, !tbaa !24
  %53 = zext nneg i8 %49 to i64
  %54 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %53
  %55 = load i8, ptr %54, align 1, !tbaa !25
  %56 = zext i8 %55 to i32
  %57 = add i32 %52, %56
  %58 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_start, i64 0, i64 %53
  %59 = load i8, ptr %58, align 1, !tbaa !25
  %60 = zext i8 %59 to i32
  %61 = xor i32 %60, -1
  %62 = add i32 %57, %61
  %63 = udiv i32 %62, %56
  store i32 %63, ptr %17, align 4, !tbaa !26
  %64 = load i32, ptr %18, align 4, !tbaa !27
  %65 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %53
  %66 = load i8, ptr %65, align 1, !tbaa !25
  %67 = zext i8 %66 to i32
  %68 = add i32 %64, %67
  %69 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_ystart, i64 0, i64 %53
  %70 = load i8, ptr %69, align 1, !tbaa !25
  %71 = zext i8 %70 to i32
  %72 = xor i32 %71, -1
  %73 = add i32 %68, %72
  %74 = udiv i32 %73, %67
  store i32 %74, ptr %5, align 8, !tbaa !20
  %75 = icmp ult i32 %62, %56
  %76 = icmp ult i32 %73, %67
  %or.cond.1 = select i1 %75, i1 true, i1 %76
  br i1 %or.cond.1, label %.critedge.2, label %.loopexit, !llvm.loop !28

.critedge.2:                                      ; preds = %51
  %77 = add i8 %.promoted, 3
  %78 = icmp ugt i8 %77, 6
  br i1 %78, label %.loopexit, label %79

79:                                               ; preds = %.critedge.2
  %80 = load i32, ptr %16, align 8, !tbaa !24
  %81 = zext nneg i8 %77 to i64
  %82 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %81
  %83 = load i8, ptr %82, align 1, !tbaa !25
  %84 = zext i8 %83 to i32
  %85 = add i32 %80, %84
  %86 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_start, i64 0, i64 %81
  %87 = load i8, ptr %86, align 1, !tbaa !25
  %88 = zext i8 %87 to i32
  %89 = xor i32 %88, -1
  %90 = add i32 %85, %89
  %91 = udiv i32 %90, %84
  store i32 %91, ptr %17, align 4, !tbaa !26
  %92 = load i32, ptr %18, align 4, !tbaa !27
  %93 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %81
  %94 = load i8, ptr %93, align 1, !tbaa !25
  %95 = zext i8 %94 to i32
  %96 = add i32 %92, %95
  %97 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_ystart, i64 0, i64 %81
  %98 = load i8, ptr %97, align 1, !tbaa !25
  %99 = zext i8 %98 to i32
  %100 = xor i32 %99, -1
  %101 = add i32 %96, %100
  %102 = udiv i32 %101, %95
  store i32 %102, ptr %5, align 8, !tbaa !20
  %103 = icmp ult i32 %90, %84
  %104 = icmp ult i32 %101, %95
  %or.cond.2 = select i1 %103, i1 true, i1 %104
  br i1 %or.cond.2, label %.critedge.3, label %.loopexit, !llvm.loop !28

.critedge.3:                                      ; preds = %79
  %105 = add i8 %.promoted, 4
  %106 = icmp ugt i8 %105, 6
  br i1 %106, label %.loopexit, label %107

107:                                              ; preds = %.critedge.3
  %108 = load i32, ptr %16, align 8, !tbaa !24
  %109 = zext nneg i8 %105 to i64
  %110 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %109
  %111 = load i8, ptr %110, align 1, !tbaa !25
  %112 = zext i8 %111 to i32
  %113 = add i32 %108, %112
  %114 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_start, i64 0, i64 %109
  %115 = load i8, ptr %114, align 1, !tbaa !25
  %116 = zext i8 %115 to i32
  %117 = xor i32 %116, -1
  %118 = add i32 %113, %117
  %119 = udiv i32 %118, %112
  store i32 %119, ptr %17, align 4, !tbaa !26
  %120 = load i32, ptr %18, align 4, !tbaa !27
  %121 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %109
  %122 = load i8, ptr %121, align 1, !tbaa !25
  %123 = zext i8 %122 to i32
  %124 = add i32 %120, %123
  %125 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_ystart, i64 0, i64 %109
  %126 = load i8, ptr %125, align 1, !tbaa !25
  %127 = zext i8 %126 to i32
  %128 = xor i32 %127, -1
  %129 = add i32 %124, %128
  %130 = udiv i32 %129, %123
  store i32 %130, ptr %5, align 8, !tbaa !20
  %131 = icmp ult i32 %118, %112
  %132 = icmp ult i32 %129, %123
  %or.cond.3 = select i1 %131, i1 true, i1 %132
  br i1 %or.cond.3, label %.critedge.4, label %.loopexit, !llvm.loop !28

.critedge.4:                                      ; preds = %107
  %133 = add i8 %.promoted, 5
  %134 = icmp ugt i8 %133, 6
  br i1 %134, label %.loopexit, label %135

135:                                              ; preds = %.critedge.4
  %136 = load i32, ptr %16, align 8, !tbaa !24
  %137 = zext nneg i8 %133 to i64
  %138 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %137
  %139 = load i8, ptr %138, align 1, !tbaa !25
  %140 = zext i8 %139 to i32
  %141 = add i32 %136, %140
  %142 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_start, i64 0, i64 %137
  %143 = load i8, ptr %142, align 1, !tbaa !25
  %144 = zext i8 %143 to i32
  %145 = xor i32 %144, -1
  %146 = add i32 %141, %145
  %147 = udiv i32 %146, %140
  store i32 %147, ptr %17, align 4, !tbaa !26
  %148 = load i32, ptr %18, align 4, !tbaa !27
  %149 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %137
  %150 = load i8, ptr %149, align 1, !tbaa !25
  %151 = zext i8 %150 to i32
  %152 = add i32 %148, %151
  %153 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_ystart, i64 0, i64 %137
  %154 = load i8, ptr %153, align 1, !tbaa !25
  %155 = zext i8 %154 to i32
  %156 = xor i32 %155, -1
  %157 = add i32 %152, %156
  %158 = udiv i32 %157, %151
  store i32 %158, ptr %5, align 8, !tbaa !20
  %159 = icmp ult i32 %146, %140
  %160 = icmp ult i32 %157, %151
  %or.cond.4 = select i1 %159, i1 true, i1 %160
  br i1 %or.cond.4, label %.critedge.5, label %.loopexit, !llvm.loop !28

.critedge.5:                                      ; preds = %135
  %161 = add i8 %.promoted, 6
  %162 = icmp ugt i8 %161, 6
  br i1 %162, label %.loopexit, label %163

163:                                              ; preds = %.critedge.5
  %164 = load i32, ptr %16, align 8, !tbaa !24
  %165 = zext nneg i8 %161 to i64
  %166 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %165
  %167 = load i8, ptr %166, align 1, !tbaa !25
  %168 = zext i8 %167 to i32
  %169 = add i32 %164, %168
  %170 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_start, i64 0, i64 %165
  %171 = load i8, ptr %170, align 1, !tbaa !25
  %172 = zext i8 %171 to i32
  %173 = xor i32 %172, -1
  %174 = add i32 %169, %173
  %175 = udiv i32 %174, %168
  store i32 %175, ptr %17, align 4, !tbaa !26
  %176 = load i32, ptr %18, align 4, !tbaa !27
  %177 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %165
  %178 = load i8, ptr %177, align 1, !tbaa !25
  %179 = zext i8 %178 to i32
  %180 = add i32 %176, %179
  %181 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_ystart, i64 0, i64 %165
  %182 = load i8, ptr %181, align 1, !tbaa !25
  %183 = zext i8 %182 to i32
  %184 = xor i32 %183, -1
  %185 = add i32 %180, %184
  %186 = udiv i32 %185, %179
  store i32 %186, ptr %5, align 8, !tbaa !20
  %187 = icmp ult i32 %174, %168
  %188 = icmp ult i32 %185, %179
  %or.cond.5 = select i1 %187, i1 true, i1 %188
  br i1 %or.cond.5, label %.critedge.6, label %.loopexit, !llvm.loop !28

.critedge.6:                                      ; preds = %163
  %189 = add i8 %.promoted, 7
  %190 = icmp ult i8 %.promoted, -7
  br i1 %190, label %.loopexit, label %191

191:                                              ; preds = %.critedge.6
  %192 = load i32, ptr %16, align 8, !tbaa !24
  %193 = zext nneg i8 %189 to i64
  %194 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %193
  %195 = load i8, ptr %194, align 1, !tbaa !25
  %196 = zext i8 %195 to i32
  %197 = add i32 %192, %196
  %198 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_start, i64 0, i64 %193
  %199 = load i8, ptr %198, align 1, !tbaa !25
  %200 = zext i8 %199 to i32
  %201 = xor i32 %200, -1
  %202 = add i32 %197, %201
  %203 = udiv i32 %202, %196
  store i32 %203, ptr %17, align 4, !tbaa !26
  %204 = load i32, ptr %18, align 4, !tbaa !27
  %205 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %193
  %206 = load i8, ptr %205, align 1, !tbaa !25
  %207 = zext i8 %206 to i32
  %208 = add i32 %204, %207
  %209 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_ystart, i64 0, i64 %193
  %210 = load i8, ptr %209, align 1, !tbaa !25
  %211 = zext i8 %210 to i32
  %212 = xor i32 %211, -1
  %213 = add i32 %208, %212
  %214 = udiv i32 %213, %207
  store i32 %214, ptr %5, align 8, !tbaa !20
  %215 = icmp ult i32 %202, %196
  %216 = icmp ult i32 %213, %207
  %or.cond.6 = select i1 %215, i1 true, i1 %216
  br i1 %or.cond.6, label %.critedge.7, label %.loopexit, !llvm.loop !28

.critedge.7:                                      ; preds = %191
  %217 = add nsw i8 %.promoted, 8
  %218 = icmp ugt i8 %217, 6
  br i1 %218, label %.loopexit, label %219

219:                                              ; preds = %.critedge.7
  %220 = load i32, ptr %16, align 8, !tbaa !24
  %221 = zext nneg i8 %217 to i64
  %222 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_inc, i64 0, i64 %221
  %223 = load i8, ptr %222, align 1, !tbaa !25
  %224 = zext i8 %223 to i32
  %225 = add i32 %220, %224
  %226 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_start, i64 0, i64 %221
  %227 = load i8, ptr %226, align 1, !tbaa !25
  %228 = zext i8 %227 to i32
  %229 = xor i32 %228, -1
  %230 = add i32 %225, %229
  %231 = udiv i32 %230, %224
  store i32 %231, ptr %17, align 4, !tbaa !26
  %232 = load i32, ptr %18, align 4, !tbaa !27
  %233 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_yinc, i64 0, i64 %221
  %234 = load i8, ptr %233, align 1, !tbaa !25
  %235 = zext i8 %234 to i32
  %236 = add i32 %232, %235
  %237 = getelementptr inbounds [7 x i8], ptr @png_write_finish_row.png_pass_ystart, i64 0, i64 %221
  %238 = load i8, ptr %237, align 1, !tbaa !25
  %239 = zext i8 %238 to i32
  %240 = xor i32 %239, -1
  %241 = add i32 %236, %240
  %242 = udiv i32 %241, %235
  store i32 %242, ptr %5, align 8, !tbaa !20
  br label %.loopexit

.loopexit:                                        ; preds = %23, %.critedge.preheader, %.critedge.1, %51, %.critedge.2, %79, %.critedge.3, %107, %.critedge.4, %135, %.critedge.5, %163, %.critedge.6, %191, %.critedge.7, %219, %21
  %.lcssa.sink = phi i8 [ %22, %21 ], [ %19, %.critedge.preheader ], [ %19, %23 ], [ %49, %.critedge.1 ], [ %49, %51 ], [ %77, %.critedge.2 ], [ %77, %79 ], [ %105, %.critedge.3 ], [ %105, %107 ], [ %133, %.critedge.4 ], [ %133, %135 ], [ %161, %.critedge.5 ], [ %161, %163 ], [ %189, %.critedge.6 ], [ %189, %191 ], [ %217, %.critedge.7 ], [ %217, %219 ]
  store i8 %.lcssa.sink, ptr %15, align 1, !tbaa !23
  %243 = icmp ult i8 %.lcssa.sink, 7
  br i1 %243, label %244, label %271

244:                                              ; preds = %.loopexit
  %245 = getelementptr inbounds i8, ptr %0, i64 544
  %246 = load ptr, ptr %245, align 8, !tbaa !30
  %.not37 = icmp eq ptr %246, null
  br i1 %.not37, label %272, label %247

247:                                              ; preds = %244
  %248 = getelementptr inbounds i8, ptr %0, i64 620
  %249 = load i8, ptr %248, align 4, !tbaa !31
  %250 = zext i8 %249 to i32
  %251 = getelementptr inbounds i8, ptr %0, i64 617
  %252 = load i8, ptr %251, align 1, !tbaa !32
  %253 = zext i8 %252 to i32
  %254 = mul nuw nsw i32 %253, %250
  %255 = icmp ugt i32 %254, 7
  %256 = getelementptr inbounds i8, ptr %0, i64 504
  %257 = load i32, ptr %256, align 8, !tbaa !24
  %258 = zext i32 %257 to i64
  br i1 %255, label %259, label %263

259:                                              ; preds = %247
  %260 = lshr i32 %254, 3
  %261 = zext nneg i32 %260 to i64
  %262 = mul nuw nsw i64 %258, %261
  br label %268

263:                                              ; preds = %247
  %264 = zext nneg i32 %254 to i64
  %265 = mul nuw nsw i64 %258, %264
  %266 = add nuw nsw i64 %265, 7
  %267 = lshr i64 %266, 3
  br label %268

268:                                              ; preds = %263, %259
  %269 = phi i64 [ %262, %259 ], [ %267, %263 ]
  %270 = add nuw nsw i64 %269, 1
  tail call void @llvm.memset.p0.i64(ptr noundef nonnull align 1 dereferenceable(1) %246, i8 0, i64 %270, i1 false)
  br label %272

271:                                              ; preds = %.loopexit, %8
  tail call void @png_compress_IDAT(ptr noundef nonnull %0, ptr noundef null, i64 noundef 0, i32 noundef 4)
  br label %272

272:                                              ; preds = %244, %268, %1, %271
  ret void
}

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: write) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !11, i64 532}
!6 = !{!"png_struct_def", !7, i64 0, !9, i64 200, !9, i64 208, !10, i64 216, !9, i64 224, !9, i64 232, !9, i64 240, !9, i64 248, !9, i64 256, !9, i64 264, !9, i64 272, !9, i64 280, !9, i64 288, !7, i64 296, !7, i64 297, !11, i64 300, !11, i64 304, !11, i64 308, !11, i64 312, !12, i64 320, !9, i64 432, !11, i64 440, !11, i64 444, !11, i64 448, !11, i64 452, !11, i64 456, !11, i64 460, !11, i64 464, !11, i64 468, !11, i64 472, !11, i64 476, !11, i64 480, !11, i64 484, !11, i64 488, !11, i64 492, !11, i64 496, !11, i64 500, !11, i64 504, !11, i64 508, !11, i64 512, !11, i64 516, !10, i64 520, !11, i64 528, !11, i64 532, !11, i64 536, !9, i64 544, !9, i64 552, !9, i64 560, !9, i64 568, !10, i64 576, !11, i64 584, !11, i64 588, !9, i64 592, !13, i64 600, !11, i64 604, !13, i64 608, !7, i64 610, !7, i64 611, !7, i64 612, !7, i64 613, !7, i64 614, !7, i64 615, !7, i64 616, !7, i64 617, !7, i64 618, !7, i64 619, !7, i64 620, !7, i64 621, !7, i64 622, !7, i64 623, !7, i64 624, !13, i64 626, !7, i64 628, !11, i64 632, !14, i64 636, !14, i64 646, !9, i64 656, !11, i64 664, !11, i64 668, !11, i64 672, !11, i64 676, !9, i64 680, !9, i64 688, !9, i64 696, !9, i64 704, !9, i64 712, !9, i64 720, !15, i64 728, !15, i64 733, !9, i64 744, !14, i64 752, !9, i64 768, !9, i64 776, !9, i64 784, !9, i64 792, !9, i64 800, !9, i64 808, !9, i64 816, !9, i64 824, !9, i64 832, !11, i64 840, !11, i64 844, !10, i64 848, !10, i64 856, !10, i64 864, !10, i64 872, !11, i64 880, !11, i64 884, !9, i64 888, !9, i64 896, !11, i64 904, !7, i64 908, !11, i64 940, !9, i64 944, !9, i64 952, !11, i64 960, !11, i64 964, !9, i64 968, !7, i64 976, !7, i64 977, !13, i64 978, !13, i64 980, !11, i64 984, !7, i64 988, !9, i64 992, !9, i64 1000, !9, i64 1008, !9, i64 1016, !9, i64 1024, !9, i64 1032, !9, i64 1040, !7, i64 1048, !11, i64 1052, !11, i64 1056, !11, i64 1060, !10, i64 1064, !16, i64 1072, !10, i64 1104, !9, i64 1112, !10, i64 1120, !11, i64 1128, !11, i64 1132, !9, i64 1136, !7, i64 1144, !17, i64 1176}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!"any pointer", !7, i64 0}
!10 = !{!"long", !7, i64 0}
!11 = !{!"int", !7, i64 0}
!12 = !{!"z_stream_s", !9, i64 0, !11, i64 8, !10, i64 16, !9, i64 24, !11, i64 32, !10, i64 40, !9, i64 48, !9, i64 56, !9, i64 64, !9, i64 72, !9, i64 80, !11, i64 88, !10, i64 96, !10, i64 104}
!13 = !{!"short", !7, i64 0}
!14 = !{!"png_color_16_struct", !7, i64 0, !13, i64 2, !13, i64 4, !13, i64 6, !13, i64 8}
!15 = !{!"png_color_8_struct", !7, i64 0, !7, i64 1, !7, i64 2, !7, i64 3, !7, i64 4}
!16 = !{!"png_unknown_chunk_t", !7, i64 0, !9, i64 8, !10, i64 16, !7, i64 24}
!17 = !{!"png_colorspace", !11, i64 0, !18, i64 4, !19, i64 36, !13, i64 72, !13, i64 74}
!18 = !{!"png_xy", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24, !11, i64 28}
!19 = !{!"png_XYZ", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24, !11, i64 28, !11, i64 32}
!20 = !{!6, !11, i64 512}
!21 = !{!6, !7, i64 612}
!22 = !{!6, !11, i64 308}
!23 = !{!6, !7, i64 613}
!24 = !{!6, !11, i64 504}
!25 = !{!7, !7, i64 0}
!26 = !{!6, !11, i64 516}
!27 = !{!6, !11, i64 508}
!28 = distinct !{!28, !29}
!29 = !{!"llvm.loop.mustprogress"}
!30 = !{!6, !9, i64 544}
!31 = !{!6, !7, i64 620}
!32 = !{!6, !7, i64 617}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LICMPass,LoopSimplifyPass,LoopUnrollPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass