; LLVM IR from xhub/reshop :: gui/external/imgui/imgui_widgets.ll (ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, ptr, float, float, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, ptr, [16 x i8], %struct.ImVector.12, %struct.ImVector.12, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.13, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i32, i32, float, float, i8, i8, i8, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, %struct.ImGuiDeactivatedItemData, %struct.ImGuiDataTypeStorage, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.21, %struct.ImVector.22, %struct.ImVector.23, i8, i8, i8, i8, i32, ptr, i32, i32, i32, i32, i32, i32, %struct.ImVector.18, i32, float, i32, i32, i32, i64, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, i32, i32, i8, i8, i32, i32, ptr, ptr, ptr, float, float, i8, i32, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.11, [16 x i8], i32, %struct.ImVector.24, ptr, i32, i32, %struct.ImVector.25, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.8, ptr, %struct.ImPool.27, %struct.ImVector.29, %struct.ImVector.30, %struct.ImGuiBoxSelectState, ptr, i32, %struct.ImVector.31, %struct.ImPool.32, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, %struct.ImGuiDataTypeStorage, i32, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, i16, float, float, float, i8, i8, float, float, float, i16, i16, ptr, %struct.ImVector.34, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.36, %struct.ImChunkStream, %struct.ImChunkStream.37, %struct.ImVector.38, i32, [10 x ptr], i8, i32, ptr, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, ptr, ptr, %struct.ImVec2, i8, i32, %struct.ImGuiErrorRecoveryState, ptr, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.34, [64 x i8] }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, i32, [154 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i16, %struct.ImVector.5, ptr, ptr, ptr }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [56 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type <{ %struct.ImVec2, ptr, ptr, float, float, float, float, %struct.ImVec4, i32, [4 x i8], %struct.ImVector.7, [48 x %struct.ImVec2], float, [64 x i8], [4 x i8] }>
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImGuiDeactivatedItemData = type { i32, i32, i8, i8 }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.14, %struct.ImVector.14 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i32, [4 x i8], i64, float, i32, i32, i8, i8, %struct.ImGuiDataTypeStorage, [2 x i8], i32, [4 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32 }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, %struct.ImRect, ptr, ptr, float, %struct.ImVec2, i32 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float, i64 }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.26, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImPool.27 = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiBoxSelectState = type <{ i32, i8, i8, i8, i8, i8, i16, i8, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8], ptr, i8, [3 x i8], %struct.ImRect, %struct.ImRect, %struct.ImRect, [4 x i8] }>
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImPool.32 = type { %struct.ImVector.33, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVector.34, %struct.ImVector.34, %struct.ImVector.34, i32, %struct.ImVec2, float, i8, i8, i8, i8, i32, i32, [4 x i8] }>
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.34 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.35, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImGuiDataTypeStorage = type { [8 x i8] }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.34 }
%struct.ImChunkStream.37 = type { %struct.ImVector.34 }
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImGuiErrorRecoveryState = type { i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.34 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.19, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.39, i8, float }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i8, i8, i8, [3 x i8], i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, [3 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, float, ptr }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, i64, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.8 }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [82 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #4 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca i32, align 4
  %14 = alloca ptr, align 8
  %15 = alloca i8, align 1
  %16 = alloca i8, align 1
  %17 = alloca i8, align 1
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca i32, align 4
  %21 = alloca i32, align 4
  %22 = alloca i8, align 1
  %23 = alloca i8, align 1
  %24 = alloca i8, align 1
  %25 = alloca i8, align 1
  %26 = alloca ptr, align 8
  %27 = alloca ptr, align 8
  %28 = alloca ptr, align 8
  %29 = alloca float, align 4
  %30 = alloca i8, align 1
  %31 = alloca %struct.ImVec2, align 4
  %32 = alloca i32, align 4
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store ptr %2, ptr %8, align 8, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !5
  store i32 %4, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #8
  %38 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %38, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #8
  %39 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %39, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #8
  %40 = load ptr, ptr %11, align 8, !tbaa !5
  %41 = getelementptr inbounds %struct.ImGuiContext, ptr %40, i32 0, i32 88
  %42 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %41, i32 0, i32 0
  %43 = load i32, ptr %42, align 8, !tbaa !11
  %44 = load i32, ptr %7, align 4, !tbaa !9
  %45 = icmp eq i32 %43, %44
  br i1 %45, label %46, label %51

46:                                               ; preds = %5
  %47 = load ptr, ptr %11, align 8, !tbaa !5
  %48 = getelementptr inbounds %struct.ImGuiContext, ptr %47, i32 0, i32 88
  %49 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %48, i32 0, i32 1
  %50 = load i32, ptr %49, align 4, !tbaa !92
  br label %55

51:                                               ; preds = %5
  %52 = load ptr, ptr %11, align 8, !tbaa !5
  %53 = getelementptr inbounds %struct.ImGuiContext, ptr %52, i32 0, i32 85
  %54 = load i32, ptr %53, align 8, !tbaa !93
  br label %55

55:                                               ; preds = %51, %46
  %56 = phi i32 [ %50, %46 ], [ %54, %51 ]
  store i32 %56, ptr %13, align 4, !tbaa !9
  %57 = load i32, ptr %10, align 4, !tbaa !9
  %58 = and i32 %57, 4096
  %59 = icmp ne i32 %58, 0
  br i1 %59, label %60, label %63

60:                                               ; preds = %55
  %61 = load i32, ptr %13, align 4, !tbaa !9
  %62 = or i32 %61, 16384
  store i32 %62, ptr %13, align 4, !tbaa !9
  br label %63

63:                                               ; preds = %60, %55
  %64 = load i32, ptr %10, align 4, !tbaa !9
  %65 = and i32 %64, 7
  %66 = icmp eq i32 %65, 0
  br i1 %66, label %67, label %70

67:                                               ; preds = %63
  %68 = load i32, ptr %10, align 4, !tbaa !9
  %69 = or i32 %68, 1
  store i32 %69, ptr %10, align 4, !tbaa !9
  br label %70

70:                                               ; preds = %67, %63
  %71 = load i32, ptr %10, align 4, !tbaa !9
  %72 = and i32 %71, 1008
  %73 = icmp eq i32 %72, 0
  br i1 %73, label %74, label %82

74:                                               ; preds = %70
  %75 = load i32, ptr %13, align 4, !tbaa !9
  %76 = and i32 %75, 8
  %77 = icmp ne i32 %76, 0
  %78 = zext i1 %77 to i64
  %79 = select i1 %77, i32 16, i32 32
  %80 = load i32, ptr %10, align 4, !tbaa !9
  %81 = or i32 %80, %79
  store i32 %81, ptr %10, align 4, !tbaa !9
  br label %82

82:                                               ; preds = %74, %70
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #8
  %83 = load ptr, ptr %11, align 8, !tbaa !5
  %84 = getelementptr inbounds %struct.ImGuiContext, ptr %83, i32 0, i32 35
  %85 = load ptr, ptr %84, align 8, !tbaa !94
  store ptr %85, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %15) #8
  %86 = load i32, ptr %10, align 4, !tbaa !9
  %87 = and i32 %86, 2048
  %88 = icmp ne i32 %87, 0
  br i1 %88, label %89, label %102

89:                                               ; preds = %82
  %90 = load ptr, ptr %11, align 8, !tbaa !5
  %91 = getelementptr inbounds %struct.ImGuiContext, ptr %90, i32 0, i32 35
  %92 = load ptr, ptr %91, align 8, !tbaa !94
  %93 = icmp ne ptr %92, null
  br i1 %93, label %94, label %102

94:                                               ; preds = %89
  %95 = load ptr, ptr %11, align 8, !tbaa !5
  %96 = getelementptr inbounds %struct.ImGuiContext, ptr %95, i32 0, i32 35
  %97 = load ptr, ptr %96, align 8, !tbaa !94
  %98 = getelementptr inbounds %struct.ImGuiWindow, ptr %97, i32 0, i32 91
  %99 = load ptr, ptr %98, align 8, !tbaa !95
  %100 = load ptr, ptr %12, align 8, !tbaa !5
  %101 = icmp eq ptr %99, %100
  br label %102

102:                                              ; preds = %94, %89, %82
  %103 = phi i1 [ false, %89 ], [ false, %82 ], [ %101, %94 ]
  %104 = zext i1 %103 to i8
  store i8 %104, ptr %15, align 1, !tbaa !109
  %105 = load i8, ptr %15, align 1, !tbaa !109, !range !110, !noundef !111
  %106 = trunc i8 %105 to i1
  br i1 %106, label %107, label %111

107:                                              ; preds = %102
  %108 = load ptr, ptr %12, align 8, !tbaa !5
  %109 = load ptr, ptr %11, align 8, !tbaa !5
  %110 = getelementptr inbounds %struct.ImGuiContext, ptr %109, i32 0, i32 35
  store ptr %108, ptr %110, align 8, !tbaa !94
  br label %111

111:                                              ; preds = %107, %102
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #8
  store i8 0, ptr %16, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %17) #8
  %112 = load ptr, ptr %6, align 8, !tbaa !5
  %113 = load i32, ptr %7, align 4, !tbaa !9
  %114 = load i32, ptr %13, align 4, !tbaa !9
  %115 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %112, i32 noundef %113, i32 noundef %114)
  %116 = zext i1 %115 to i8
  store i8 %116, ptr %17, align 1, !tbaa !109
  %117 = load ptr, ptr %11, align 8, !tbaa !5
  %118 = getelementptr inbounds %struct.ImGuiContext, ptr %117, i32 0, i32 162
  %119 = load i8, ptr %118, align 4, !tbaa !112, !range !110, !noundef !111
  %120 = trunc i8 %119 to i1
  br i1 %120, label %121, label %156

121:                                              ; preds = %111
  %122 = load i32, ptr %10, align 4, !tbaa !9
  %123 = and i32 %122, 512
  %124 = icmp ne i32 %123, 0
  br i1 %124, label %125, label %156

125:                                              ; preds = %121
  %126 = load ptr, ptr %11, align 8, !tbaa !5
  %127 = getelementptr inbounds %struct.ImGuiContext, ptr %126, i32 0, i32 165
  %128 = load i32, ptr %127, align 8, !tbaa !113
  %129 = and i32 %128, 4
  %130 = icmp ne i32 %129, 0
  br i1 %130, label %156, label %131

131:                                              ; preds = %125
  %132 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %132, label %133, label %155

133:                                              ; preds = %131
  store i8 1, ptr %17, align 1, !tbaa !109
  %134 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %134)
  %135 = load ptr, ptr %11, align 8, !tbaa !5
  %136 = getelementptr inbounds %struct.ImGuiContext, ptr %135, i32 0, i32 51
  %137 = load float, ptr %136, align 8, !tbaa !114
  %138 = load ptr, ptr %11, align 8, !tbaa !5
  %139 = getelementptr inbounds %struct.ImGuiContext, ptr %138, i32 0, i32 2
  %140 = getelementptr inbounds %struct.ImGuiIO, ptr %139, i32 0, i32 3
  %141 = load float, ptr %140, align 8, !tbaa !115
  %142 = fsub float %137, %141
  %143 = fcmp ole float %142, 0x3FE6666660000000
  br i1 %143, label %144, label %154

144:                                              ; preds = %133
  %145 = load ptr, ptr %11, align 8, !tbaa !5
  %146 = getelementptr inbounds %struct.ImGuiContext, ptr %145, i32 0, i32 51
  %147 = load float, ptr %146, align 8, !tbaa !114
  %148 = fcmp oge float %147, 0x3FE6666660000000
  br i1 %148, label %149, label %154

149:                                              ; preds = %144
  store i8 1, ptr %16, align 1, !tbaa !109
  %150 = load i32, ptr %7, align 4, !tbaa !9
  %151 = load ptr, ptr %11, align 8, !tbaa !5
  %152 = getelementptr inbounds %struct.ImGuiContext, ptr %151, i32 0, i32 178
  store i32 %150, ptr %152, align 8, !tbaa !116
  %153 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %153, i32 noundef 0)
  br label %154

154:                                              ; preds = %149, %144, %133
  br label %155

155:                                              ; preds = %154, %131
  br label %156

156:                                              ; preds = %155, %125, %121, %111
  %157 = load i8, ptr %15, align 1, !tbaa !109, !range !110, !noundef !111
  %158 = trunc i8 %157 to i1
  br i1 %158, label %159, label %163

159:                                              ; preds = %156
  %160 = load ptr, ptr %14, align 8, !tbaa !5
  %161 = load ptr, ptr %11, align 8, !tbaa !5
  %162 = getelementptr inbounds %struct.ImGuiContext, ptr %161, i32 0, i32 35
  store ptr %160, ptr %162, align 8, !tbaa !94
  br label %163

163:                                              ; preds = %159, %156
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #8
  %164 = load i32, ptr %10, align 4, !tbaa !9
  %165 = and i32 %164, 2097152
  %166 = icmp ne i32 %165, 0
  br i1 %166, label %167, label %168

167:                                              ; preds = %163
  br label %170

168:                                              ; preds = %163
  %169 = load i32, ptr %7, align 4, !tbaa !9
  br label %170

170:                                              ; preds = %168, %167
  %171 = phi i32 [ 0, %167 ], [ %169, %168 ]
  store i32 %171, ptr %18, align 4, !tbaa !9
  %172 = load i8, ptr %17, align 1, !tbaa !109, !range !110, !noundef !111
  %173 = trunc i8 %172 to i1
  br i1 %173, label %174, label %408

174:                                              ; preds = %170
  %175 = load i32, ptr %7, align 4, !tbaa !9
  %176 = icmp ne i32 %175, 0
  br i1 %176, label %177, label %178

177:                                              ; preds = %174
  br label %180

178:                                              ; preds = %174
  call void @__assert_fail(ptr noundef @.str.1, ptr noundef @.str.2, i32 noundef 553, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #9
  unreachable

179:                                              ; No predecessors!
  br label %180

180:                                              ; preds = %179, %177
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #8
  store i32 -1, ptr %19, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #8
  store i32 -1, ptr %20, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #8
  store i32 0, ptr %21, align 4, !tbaa !9
  br label %181

181:                                              ; preds = %211, %180
  %182 = load i32, ptr %21, align 4, !tbaa !9
  %183 = icmp slt i32 %182, 3
  br i1 %183, label %185, label %184

184:                                              ; preds = %181
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #8
  br label %214

185:                                              ; preds = %181
  %186 = load i32, ptr %10, align 4, !tbaa !9
  %187 = load i32, ptr %21, align 4, !tbaa !9
  %188 = shl i32 1, %187
  %189 = and i32 %186, %188
  %190 = icmp ne i32 %189, 0
  br i1 %190, label %191, label %210

191:                                              ; preds = %185
  %192 = load i32, ptr %21, align 4, !tbaa !9
  %193 = load i32, ptr %18, align 4, !tbaa !9
  %194 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef %192, i32 noundef 0, i32 noundef %193)
  br i1 %194, label %195, label %200

195:                                              ; preds = %191
  %196 = load i32, ptr %19, align 4, !tbaa !9
  %197 = icmp eq i32 %196, -1
  br i1 %197, label %198, label %200

198:                                              ; preds = %195
  %199 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %199, ptr %19, align 4, !tbaa !9
  br label %200

200:                                              ; preds = %198, %195, %191
  %201 = load i32, ptr %21, align 4, !tbaa !9
  %202 = load i32, ptr %18, align 4, !tbaa !9
  %203 = call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef %201, i32 noundef %202)
  br i1 %203, label %204, label %209

204:                                              ; preds = %200
  %205 = load i32, ptr %20, align 4, !tbaa !9
  %206 = icmp eq i32 %205, -1
  br i1 %206, label %207, label %209

207:                                              ; preds = %204
  %208 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %208, ptr %20, align 4, !tbaa !9
  br label %209

209:                                              ; preds = %207, %204, %200
  br label %210

210:                                              ; preds = %209, %185
  br label %211

211:                                              ; preds = %210
  %212 = load i32, ptr %21, align 4, !tbaa !9
  %213 = add nsw i32 %212, 1
  store i32 %213, ptr %21, align 4, !tbaa !9
  br label %181, !llvm.loop !117

214:                                              ; preds = %184
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #8
  %215 = load i32, ptr %10, align 4, !tbaa !9
  %216 = and i32 %215, 65536
  %217 = icmp ne i32 %216, 0
  br i1 %217, label %218, label %239

218:                                              ; preds = %214
  %219 = load ptr, ptr %11, align 8, !tbaa !5
  %220 = getelementptr inbounds %struct.ImGuiContext, ptr %219, i32 0, i32 2
  %221 = getelementptr inbounds %struct.ImGuiIO, ptr %220, i32 0, i32 70
  %222 = load i8, ptr %221, align 4, !tbaa !119, !range !110, !noundef !111
  %223 = trunc i8 %222 to i1
  br i1 %223, label %237, label %224

224:                                              ; preds = %218
  %225 = load ptr, ptr %11, align 8, !tbaa !5
  %226 = getelementptr inbounds %struct.ImGuiContext, ptr %225, i32 0, i32 2
  %227 = getelementptr inbounds %struct.ImGuiIO, ptr %226, i32 0, i32 71
  %228 = load i8, ptr %227, align 1, !tbaa !120, !range !110, !noundef !111
  %229 = trunc i8 %228 to i1
  br i1 %229, label %237, label %230

230:                                              ; preds = %224
  %231 = load ptr, ptr %11, align 8, !tbaa !5
  %232 = getelementptr inbounds %struct.ImGuiContext, ptr %231, i32 0, i32 2
  %233 = getelementptr inbounds %struct.ImGuiIO, ptr %232, i32 0, i32 72
  %234 = load i8, ptr %233, align 2, !tbaa !121, !range !110, !noundef !111
  %235 = trunc i8 %234 to i1
  %236 = xor i1 %235, true
  br label %237

237:                                              ; preds = %230, %224, %218
  %238 = phi i1 [ false, %224 ], [ false, %218 ], [ %236, %230 ]
  br label %239

239:                                              ; preds = %237, %214
  %240 = phi i1 [ true, %214 ], [ %238, %237 ]
  %241 = zext i1 %240 to i8
  store i8 %241, ptr %22, align 1, !tbaa !109
  %242 = load i8, ptr %22, align 1, !tbaa !109, !range !110, !noundef !111
  %243 = trunc i8 %242 to i1
  br i1 %243, label %244, label %395

244:                                              ; preds = %239
  %245 = load i32, ptr %19, align 4, !tbaa !9
  %246 = icmp ne i32 %245, -1
  br i1 %246, label %247, label %324

247:                                              ; preds = %244
  %248 = load ptr, ptr %11, align 8, !tbaa !5
  %249 = getelementptr inbounds %struct.ImGuiContext, ptr %248, i32 0, i32 56
  %250 = load i32, ptr %249, align 4, !tbaa !122
  %251 = load i32, ptr %7, align 4, !tbaa !9
  %252 = icmp ne i32 %250, %251
  br i1 %252, label %253, label %324

253:                                              ; preds = %247
  %254 = load i32, ptr %10, align 4, !tbaa !9
  %255 = and i32 %254, 1048576
  %256 = icmp ne i32 %255, 0
  br i1 %256, label %261, label %257

257:                                              ; preds = %253
  %258 = load i32, ptr %19, align 4, !tbaa !9
  %259 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %258)
  %260 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %259, i32 noundef %260, i32 noundef 0)
  br label %261

261:                                              ; preds = %257, %253
  %262 = load i32, ptr %10, align 4, !tbaa !9
  %263 = and i32 %262, 96
  %264 = icmp ne i32 %263, 0
  br i1 %264, label %265, label %282

265:                                              ; preds = %261
  %266 = load i32, ptr %7, align 4, !tbaa !9
  %267 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %266, ptr noundef %267)
  %268 = load i32, ptr %19, align 4, !tbaa !9
  %269 = load ptr, ptr %11, align 8, !tbaa !5
  %270 = getelementptr inbounds %struct.ImGuiContext, ptr %269, i32 0, i32 66
  %271 = trunc i32 %268 to i8
  store i8 %271, ptr %270, align 1
  %272 = load i32, ptr %10, align 4, !tbaa !9
  %273 = and i32 %272, 262144
  %274 = icmp ne i32 %273, 0
  br i1 %274, label %279, label %275

275:                                              ; preds = %265
  %276 = load i32, ptr %7, align 4, !tbaa !9
  %277 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %276, ptr noundef %277)
  %278 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %278, i32 noundef 0)
  br label %281

279:                                              ; preds = %265
  %280 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %280, i32 noundef 1)
  br label %281

281:                                              ; preds = %279, %275
  br label %282

282:                                              ; preds = %281, %261
  %283 = load i32, ptr %10, align 4, !tbaa !9
  %284 = and i32 %283, 16
  %285 = icmp ne i32 %284, 0
  br i1 %285, label %300, label %286

286:                                              ; preds = %282
  %287 = load i32, ptr %10, align 4, !tbaa !9
  %288 = and i32 %287, 256
  %289 = icmp ne i32 %288, 0
  br i1 %289, label %290, label %323

290:                                              ; preds = %286
  %291 = load ptr, ptr %11, align 8, !tbaa !5
  %292 = getelementptr inbounds %struct.ImGuiContext, ptr %291, i32 0, i32 2
  %293 = getelementptr inbounds %struct.ImGuiIO, ptr %292, i32 0, i32 82
  %294 = load i32, ptr %19, align 4, !tbaa !9
  %295 = sext i32 %294 to i64
  %296 = getelementptr inbounds [5 x i16], ptr %293, i64 0, i64 %295
  %297 = load i16, ptr %296, align 2, !tbaa !123
  %298 = zext i16 %297 to i32
  %299 = icmp eq i32 %298, 2
  br i1 %299, label %300, label %323

300:                                              ; preds = %290, %282
  store i8 1, ptr %16, align 1, !tbaa !109
  %301 = load i32, ptr %10, align 4, !tbaa !9
  %302 = and i32 %301, 131072
  %303 = icmp ne i32 %302, 0
  br i1 %303, label %304, label %305

304:                                              ; preds = %300
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %308

305:                                              ; preds = %300
  %306 = load i32, ptr %7, align 4, !tbaa !9
  %307 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %306, ptr noundef %307)
  br label %308

308:                                              ; preds = %305, %304
  %309 = load i32, ptr %19, align 4, !tbaa !9
  %310 = load ptr, ptr %11, align 8, !tbaa !5
  %311 = getelementptr inbounds %struct.ImGuiContext, ptr %310, i32 0, i32 66
  %312 = trunc i32 %309 to i8
  store i8 %312, ptr %311, align 1
  %313 = load i32, ptr %10, align 4, !tbaa !9
  %314 = and i32 %313, 262144
  %315 = icmp ne i32 %314, 0
  br i1 %315, label %320, label %316

316:                                              ; preds = %308
  %317 = load i32, ptr %7, align 4, !tbaa !9
  %318 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %317, ptr noundef %318)
  %319 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %319, i32 noundef 0)
  br label %322

320:                                              ; preds = %308
  %321 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %321, i32 noundef 1)
  br label %322

322:                                              ; preds = %320, %316
  br label %323

323:                                              ; preds = %322, %290, %286
  br label %324

324:                                              ; preds = %323, %247, %244
  %325 = load i32, ptr %10, align 4, !tbaa !9
  %326 = and i32 %325, 128
  %327 = icmp ne i32 %326, 0
  br i1 %327, label %328, label %363

328:                                              ; preds = %324
  %329 = load i32, ptr %20, align 4, !tbaa !9
  %330 = icmp ne i32 %329, -1
  br i1 %330, label %331, label %362

331:                                              ; preds = %328
  call void @llvm.lifetime.start.p0(i64 1, ptr %23) #8
  %332 = load i32, ptr %13, align 4, !tbaa !9
  %333 = and i32 %332, 8
  %334 = icmp ne i32 %333, 0
  br i1 %334, label %335, label %348

335:                                              ; preds = %331
  %336 = load ptr, ptr %11, align 8, !tbaa !5
  %337 = getelementptr inbounds %struct.ImGuiContext, ptr %336, i32 0, i32 2
  %338 = getelementptr inbounds %struct.ImGuiIO, ptr %337, i32 0, i32 90
  %339 = load i32, ptr %20, align 4, !tbaa !9
  %340 = sext i32 %339 to i64
  %341 = getelementptr inbounds [5 x float], ptr %338, i64 0, i64 %340
  %342 = load float, ptr %341, align 4, !tbaa !124
  %343 = load ptr, ptr %11, align 8, !tbaa !5
  %344 = getelementptr inbounds %struct.ImGuiContext, ptr %343, i32 0, i32 2
  %345 = getelementptr inbounds %struct.ImGuiIO, ptr %344, i32 0, i32 34
  %346 = load float, ptr %345, align 4, !tbaa !125
  %347 = fcmp oge float %342, %346
  br label %348

348:                                              ; preds = %335, %331
  %349 = phi i1 [ false, %331 ], [ %347, %335 ]
  %350 = zext i1 %349 to i8
  store i8 %350, ptr %23, align 1, !tbaa !109
  %351 = load i8, ptr %23, align 1, !tbaa !109, !range !110, !noundef !111
  %352 = trunc i8 %351 to i1
  br i1 %352, label %354, label %353

353:                                              ; preds = %348
  store i8 1, ptr %16, align 1, !tbaa !109
  br label %354

354:                                              ; preds = %353, %348
  %355 = load i32, ptr %10, align 4, !tbaa !9
  %356 = and i32 %355, 262144
  %357 = icmp ne i32 %356, 0
  br i1 %357, label %361, label %358

358:                                              ; preds = %354
  %359 = load i32, ptr %7, align 4, !tbaa !9
  %360 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %359, ptr noundef %360)
  br label %361

361:                                              ; preds = %358, %354
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %23) #8
  br label %362

362:                                              ; preds = %361, %328
  br label %363

363:                                              ; preds = %362, %324
  %364 = load ptr, ptr %11, align 8, !tbaa !5
  %365 = getelementptr inbounds %struct.ImGuiContext, ptr %364, i32 0, i32 56
  %366 = load i32, ptr %365, align 4, !tbaa !122
  %367 = load i32, ptr %7, align 4, !tbaa !9
  %368 = icmp eq i32 %366, %367
  br i1 %368, label %369, label %394

369:                                              ; preds = %363
  %370 = load i32, ptr %13, align 4, !tbaa !9
  %371 = and i32 %370, 8
  %372 = icmp ne i32 %371, 0
  br i1 %372, label %373, label %394

373:                                              ; preds = %369
  %374 = load ptr, ptr %11, align 8, !tbaa !5
  %375 = getelementptr inbounds %struct.ImGuiContext, ptr %374, i32 0, i32 2
  %376 = getelementptr inbounds %struct.ImGuiIO, ptr %375, i32 0, i32 89
  %377 = load ptr, ptr %11, align 8, !tbaa !5
  %378 = getelementptr inbounds %struct.ImGuiContext, ptr %377, i32 0, i32 66
  %379 = load i8, ptr %378, align 1
  %380 = sext i8 %379 to i32
  %381 = sext i32 %380 to i64
  %382 = getelementptr inbounds [5 x float], ptr %376, i64 0, i64 %381
  %383 = load float, ptr %382, align 4, !tbaa !124
  %384 = fcmp ogt float %383, 0.000000e+00
  br i1 %384, label %385, label %393

385:                                              ; preds = %373
  %386 = load ptr, ptr %11, align 8, !tbaa !5
  %387 = getelementptr inbounds %struct.ImGuiContext, ptr %386, i32 0, i32 66
  %388 = load i8, ptr %387, align 1
  %389 = sext i8 %388 to i32
  %390 = load i32, ptr %18, align 4, !tbaa !9
  %391 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef %389, i32 noundef 1, i32 noundef %390)
  br i1 %391, label %392, label %393

392:                                              ; preds = %385
  store i8 1, ptr %16, align 1, !tbaa !109
  br label %393

393:                                              ; preds = %392, %385, %373
  br label %394

394:                                              ; preds = %393, %369, %363
  br label %395

395:                                              ; preds = %394, %239
  %396 = load i8, ptr %16, align 1, !tbaa !109, !range !110, !noundef !111
  %397 = trunc i8 %396 to i1
  br i1 %397, label %398, label %407

398:                                              ; preds = %395
  %399 = load ptr, ptr %11, align 8, !tbaa !5
  %400 = getelementptr inbounds %struct.ImGuiContext, ptr %399, i32 0, i32 2
  %401 = getelementptr inbounds %struct.ImGuiIO, ptr %400, i32 0, i32 18
  %402 = load i8, ptr %401, align 1, !tbaa !126, !range !110, !noundef !111
  %403 = trunc i8 %402 to i1
  br i1 %403, label %404, label %407

404:                                              ; preds = %398
  %405 = load ptr, ptr %11, align 8, !tbaa !5
  %406 = getelementptr inbounds %struct.ImGuiContext, ptr %405, i32 0, i32 102
  store i8 0, ptr %406, align 8, !tbaa !127
  br label %407

407:                                              ; preds = %404, %398, %395
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #8
  br label %408

408:                                              ; preds = %407, %170
  %409 = load ptr, ptr %11, align 8, !tbaa !5
  %410 = getelementptr inbounds %struct.ImGuiContext, ptr %409, i32 0, i32 106
  %411 = load i32, ptr %410, align 4, !tbaa !128
  %412 = load i32, ptr %7, align 4, !tbaa !9
  %413 = icmp eq i32 %411, %412
  br i1 %413, label %414, label %430

414:                                              ; preds = %408
  %415 = load ptr, ptr %11, align 8, !tbaa !5
  %416 = getelementptr inbounds %struct.ImGuiContext, ptr %415, i32 0, i32 102
  %417 = load i8, ptr %416, align 8, !tbaa !127, !range !110, !noundef !111
  %418 = trunc i8 %417 to i1
  br i1 %418, label %419, label %430

419:                                              ; preds = %414
  %420 = load ptr, ptr %11, align 8, !tbaa !5
  %421 = getelementptr inbounds %struct.ImGuiContext, ptr %420, i32 0, i32 103
  %422 = load i8, ptr %421, align 1, !tbaa !129, !range !110, !noundef !111
  %423 = trunc i8 %422 to i1
  br i1 %423, label %424, label %430

424:                                              ; preds = %419
  %425 = load i32, ptr %10, align 4, !tbaa !9
  %426 = and i32 %425, 524288
  %427 = icmp ne i32 %426, 0
  br i1 %427, label %429, label %428

428:                                              ; preds = %424
  store i8 1, ptr %17, align 1, !tbaa !109
  br label %429

429:                                              ; preds = %428, %424
  br label %430

430:                                              ; preds = %429, %419, %414, %408
  %431 = load ptr, ptr %11, align 8, !tbaa !5
  %432 = getelementptr inbounds %struct.ImGuiContext, ptr %431, i32 0, i32 111
  %433 = load i32, ptr %432, align 4, !tbaa !130
  %434 = load i32, ptr %7, align 4, !tbaa !9
  %435 = icmp eq i32 %433, %434
  br i1 %435, label %436, label %532

436:                                              ; preds = %430
  call void @llvm.lifetime.start.p0(i64 1, ptr %24) #8
  %437 = load ptr, ptr %11, align 8, !tbaa !5
  %438 = getelementptr inbounds %struct.ImGuiContext, ptr %437, i32 0, i32 110
  %439 = load i32, ptr %438, align 8, !tbaa !131
  %440 = load i32, ptr %7, align 4, !tbaa !9
  %441 = icmp eq i32 %439, %440
  %442 = zext i1 %441 to i8
  store i8 %442, ptr %24, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %25) #8
  %443 = load ptr, ptr %11, align 8, !tbaa !5
  %444 = getelementptr inbounds %struct.ImGuiContext, ptr %443, i32 0, i32 112
  %445 = load i32, ptr %444, align 8, !tbaa !132
  %446 = load i32, ptr %7, align 4, !tbaa !9
  %447 = icmp eq i32 %445, %446
  %448 = zext i1 %447 to i8
  store i8 %448, ptr %25, align 1, !tbaa !109
  %449 = load i8, ptr %25, align 1, !tbaa !109, !range !110, !noundef !111
  %450 = trunc i8 %449 to i1
  br i1 %450, label %495, label %451

451:                                              ; preds = %436
  %452 = load i32, ptr %13, align 4, !tbaa !9
  %453 = and i32 %452, 8
  %454 = icmp ne i32 %453, 0
  br i1 %454, label %455, label %495

455:                                              ; preds = %451
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #8
  %456 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  store ptr %456, ptr %26, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #8
  %457 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  store ptr %457, ptr %27, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #8
  %458 = load ptr, ptr %11, align 8, !tbaa !5
  %459 = getelementptr inbounds %struct.ImGuiContext, ptr %458, i32 0, i32 2
  %460 = getelementptr inbounds %struct.ImGuiIO, ptr %459, i32 0, i32 13
  %461 = load i8, ptr %460, align 8, !tbaa !133, !range !110, !noundef !111
  %462 = trunc i8 %461 to i1
  %463 = zext i1 %462 to i64
  %464 = select i1 %462, i32 634, i32 636
  %465 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef %464)
  store ptr %465, ptr %28, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #8
  %466 = load ptr, ptr %26, align 8, !tbaa !5
  %467 = getelementptr inbounds %struct.ImGuiKeyData, ptr %466, i32 0, i32 1
  %468 = load float, ptr %467, align 4, !tbaa !134
  %469 = load ptr, ptr %27, align 8, !tbaa !5
  %470 = getelementptr inbounds %struct.ImGuiKeyData, ptr %469, i32 0, i32 1
  %471 = load float, ptr %470, align 4, !tbaa !134
  %472 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %468, float noundef %471)
  %473 = load ptr, ptr %28, align 8, !tbaa !5
  %474 = getelementptr inbounds %struct.ImGuiKeyData, ptr %473, i32 0, i32 1
  %475 = load float, ptr %474, align 4, !tbaa !134
  %476 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %472, float noundef %475)
  store float %476, ptr %29, align 4, !tbaa !124
  %477 = load float, ptr %29, align 4, !tbaa !124
  %478 = load ptr, ptr %11, align 8, !tbaa !5
  %479 = getelementptr inbounds %struct.ImGuiContext, ptr %478, i32 0, i32 2
  %480 = getelementptr inbounds %struct.ImGuiIO, ptr %479, i32 0, i32 3
  %481 = load float, ptr %480, align 8, !tbaa !115
  %482 = fsub float %477, %481
  %483 = load float, ptr %29, align 4, !tbaa !124
  %484 = load ptr, ptr %11, align 8, !tbaa !5
  %485 = getelementptr inbounds %struct.ImGuiContext, ptr %484, i32 0, i32 2
  %486 = getelementptr inbounds %struct.ImGuiIO, ptr %485, i32 0, i32 34
  %487 = load float, ptr %486, align 4, !tbaa !125
  %488 = load ptr, ptr %11, align 8, !tbaa !5
  %489 = getelementptr inbounds %struct.ImGuiContext, ptr %488, i32 0, i32 2
  %490 = getelementptr inbounds %struct.ImGuiIO, ptr %489, i32 0, i32 35
  %491 = load float, ptr %490, align 8, !tbaa !136
  %492 = call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %482, float noundef %483, float noundef %487, float noundef %491)
  %493 = icmp sgt i32 %492, 0
  %494 = zext i1 %493 to i8
  store i8 %494, ptr %25, align 1, !tbaa !109
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #8
  br label %495

495:                                              ; preds = %455, %451, %436
  %496 = load i8, ptr %24, align 1, !tbaa !109, !range !110, !noundef !111
  %497 = trunc i8 %496 to i1
  br i1 %497, label %501, label %498

498:                                              ; preds = %495
  %499 = load i8, ptr %25, align 1, !tbaa !109, !range !110, !noundef !111
  %500 = trunc i8 %499 to i1
  br i1 %500, label %501, label %531

501:                                              ; preds = %498, %495
  store i8 1, ptr %16, align 1, !tbaa !109
  %502 = load i32, ptr %7, align 4, !tbaa !9
  %503 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %502, ptr noundef %503)
  %504 = load ptr, ptr %11, align 8, !tbaa !5
  %505 = getelementptr inbounds %struct.ImGuiContext, ptr %504, i32 0, i32 119
  %506 = load i32, ptr %505, align 8, !tbaa !137
  %507 = load ptr, ptr %11, align 8, !tbaa !5
  %508 = getelementptr inbounds %struct.ImGuiContext, ptr %507, i32 0, i32 69
  store i32 %506, ptr %508, align 8, !tbaa !138
  %509 = load i32, ptr %10, align 4, !tbaa !9
  %510 = and i32 %509, 262144
  %511 = icmp ne i32 %510, 0
  br i1 %511, label %521, label %512

512:                                              ; preds = %501
  %513 = load ptr, ptr %11, align 8, !tbaa !5
  %514 = getelementptr inbounds %struct.ImGuiContext, ptr %513, i32 0, i32 113
  %515 = load i32, ptr %514, align 4, !tbaa !139
  %516 = and i32 %515, 16
  %517 = icmp ne i32 %516, 0
  br i1 %517, label %521, label %518

518:                                              ; preds = %512
  %519 = load i32, ptr %7, align 4, !tbaa !9
  %520 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %519, ptr noundef %520)
  br label %521

521:                                              ; preds = %518, %512, %501
  %522 = load ptr, ptr %11, align 8, !tbaa !5
  %523 = getelementptr inbounds %struct.ImGuiContext, ptr %522, i32 0, i32 113
  %524 = load i32, ptr %523, align 4, !tbaa !139
  %525 = and i32 %524, 16
  %526 = icmp ne i32 %525, 0
  br i1 %526, label %527, label %530

527:                                              ; preds = %521
  %528 = load ptr, ptr %11, align 8, !tbaa !5
  %529 = getelementptr inbounds %struct.ImGuiContext, ptr %528, i32 0, i32 65
  store i8 1, ptr %529, align 2, !tbaa !140
  br label %530

530:                                              ; preds = %527, %521
  br label %531

531:                                              ; preds = %530, %498
  call void @llvm.lifetime.end.p0(i64 1, ptr %25) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %24) #8
  br label %532

532:                                              ; preds = %531, %430
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #8
  store i8 0, ptr %30, align 1, !tbaa !109
  %533 = load ptr, ptr %11, align 8, !tbaa !5
  %534 = getelementptr inbounds %struct.ImGuiContext, ptr %533, i32 0, i32 56
  %535 = load i32, ptr %534, align 4, !tbaa !122
  %536 = load i32, ptr %7, align 4, !tbaa !9
  %537 = icmp eq i32 %535, %536
  br i1 %537, label %538, label %697

538:                                              ; preds = %532
  %539 = load ptr, ptr %11, align 8, !tbaa !5
  %540 = getelementptr inbounds %struct.ImGuiContext, ptr %539, i32 0, i32 69
  %541 = load i32, ptr %540, align 8, !tbaa !138
  %542 = icmp eq i32 %541, 1
  br i1 %542, label %543, label %670

543:                                              ; preds = %538
  %544 = load ptr, ptr %11, align 8, !tbaa !5
  %545 = getelementptr inbounds %struct.ImGuiContext, ptr %544, i32 0, i32 59
  %546 = load i8, ptr %545, align 8, !tbaa !141, !range !110, !noundef !111
  %547 = trunc i8 %546 to i1
  br i1 %547, label %548, label %557

548:                                              ; preds = %543
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #8
  %549 = load ptr, ptr %11, align 8, !tbaa !5
  %550 = getelementptr inbounds %struct.ImGuiContext, ptr %549, i32 0, i32 2
  %551 = getelementptr inbounds %struct.ImGuiIO, ptr %550, i32 0, i32 65
  %552 = load ptr, ptr %6, align 8, !tbaa !5
  %553 = getelementptr inbounds %struct.ImRect, ptr %552, i32 0, i32 0
  %554 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %551, ptr noundef nonnull align 4 dereferenceable(8) %553)
  store <2 x float> %554, ptr %31, align 4
  %555 = load ptr, ptr %11, align 8, !tbaa !5
  %556 = getelementptr inbounds %struct.ImGuiContext, ptr %555, i32 0, i32 67
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %556, ptr align 4 %31, i64 8, i1 false), !tbaa.struct !142
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #8
  br label %557

557:                                              ; preds = %548, %543
  call void @llvm.lifetime.start.p0(i64 4, ptr %32) #8
  %558 = load ptr, ptr %11, align 8, !tbaa !5
  %559 = getelementptr inbounds %struct.ImGuiContext, ptr %558, i32 0, i32 66
  %560 = load i8, ptr %559, align 1
  %561 = sext i8 %560 to i32
  store i32 %561, ptr %32, align 4, !tbaa !9
  %562 = load i32, ptr %32, align 4, !tbaa !9
  %563 = icmp eq i32 %562, -1
  br i1 %563, label %564, label %565

564:                                              ; preds = %557
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %656

565:                                              ; preds = %557
  %566 = load i32, ptr %32, align 4, !tbaa !9
  %567 = load i32, ptr %18, align 4, !tbaa !9
  %568 = call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %566, i32 noundef %567)
  br i1 %568, label %569, label %570

569:                                              ; preds = %565
  store i8 1, ptr %30, align 1, !tbaa !109
  br label %655

570:                                              ; preds = %565
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #8
  %571 = load i8, ptr %17, align 1, !tbaa !109, !range !110, !noundef !111
  %572 = trunc i8 %571 to i1
  br i1 %572, label %573, label %577

573:                                              ; preds = %570
  %574 = load i32, ptr %10, align 4, !tbaa !9
  %575 = and i32 %574, 32
  %576 = icmp ne i32 %575, 0
  br label %577

577:                                              ; preds = %573, %570
  %578 = phi i1 [ false, %570 ], [ %576, %573 ]
  %579 = zext i1 %578 to i8
  store i8 %579, ptr %33, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #8
  %580 = load i32, ptr %10, align 4, !tbaa !9
  %581 = and i32 %580, 64
  %582 = icmp ne i32 %581, 0
  %583 = zext i1 %582 to i8
  store i8 %583, ptr %34, align 1, !tbaa !109
  %584 = load i8, ptr %33, align 1, !tbaa !109, !range !110, !noundef !111
  %585 = trunc i8 %584 to i1
  br i1 %585, label %589, label %586

586:                                              ; preds = %577
  %587 = load i8, ptr %34, align 1, !tbaa !109, !range !110, !noundef !111
  %588 = trunc i8 %587 to i1
  br i1 %588, label %589, label %654

589:                                              ; preds = %586, %577
  %590 = load ptr, ptr %11, align 8, !tbaa !5
  %591 = getelementptr inbounds %struct.ImGuiContext, ptr %590, i32 0, i32 162
  %592 = load i8, ptr %591, align 4, !tbaa !112, !range !110, !noundef !111
  %593 = trunc i8 %592 to i1
  br i1 %593, label %654, label %594

594:                                              ; preds = %589
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #8
  %595 = load i32, ptr %10, align 4, !tbaa !9
  %596 = and i32 %595, 256
  %597 = icmp ne i32 %596, 0
  br i1 %597, label %598, label %617

598:                                              ; preds = %594
  %599 = load ptr, ptr %11, align 8, !tbaa !5
  %600 = getelementptr inbounds %struct.ImGuiContext, ptr %599, i32 0, i32 2
  %601 = getelementptr inbounds %struct.ImGuiIO, ptr %600, i32 0, i32 84
  %602 = load i32, ptr %32, align 4, !tbaa !9
  %603 = sext i32 %602 to i64
  %604 = getelementptr inbounds [5 x i8], ptr %601, i64 0, i64 %603
  %605 = load i8, ptr %604, align 1, !tbaa !109, !range !110, !noundef !111
  %606 = trunc i8 %605 to i1
  br i1 %606, label %607, label %617

607:                                              ; preds = %598
  %608 = load ptr, ptr %11, align 8, !tbaa !5
  %609 = getelementptr inbounds %struct.ImGuiContext, ptr %608, i32 0, i32 2
  %610 = getelementptr inbounds %struct.ImGuiIO, ptr %609, i32 0, i32 83
  %611 = load i32, ptr %32, align 4, !tbaa !9
  %612 = sext i32 %611 to i64
  %613 = getelementptr inbounds [5 x i16], ptr %610, i64 0, i64 %612
  %614 = load i16, ptr %613, align 2, !tbaa !123
  %615 = zext i16 %614 to i32
  %616 = icmp eq i32 %615, 2
  br label %617

617:                                              ; preds = %607, %598, %594
  %618 = phi i1 [ false, %598 ], [ false, %594 ], [ %616, %607 ]
  %619 = zext i1 %618 to i8
  store i8 %619, ptr %35, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #8
  %620 = load i32, ptr %13, align 4, !tbaa !9
  %621 = and i32 %620, 8
  %622 = icmp ne i32 %621, 0
  br i1 %622, label %623, label %636

623:                                              ; preds = %617
  %624 = load ptr, ptr %11, align 8, !tbaa !5
  %625 = getelementptr inbounds %struct.ImGuiContext, ptr %624, i32 0, i32 2
  %626 = getelementptr inbounds %struct.ImGuiIO, ptr %625, i32 0, i32 90
  %627 = load i32, ptr %32, align 4, !tbaa !9
  %628 = sext i32 %627 to i64
  %629 = getelementptr inbounds [5 x float], ptr %626, i64 0, i64 %628
  %630 = load float, ptr %629, align 4, !tbaa !124
  %631 = load ptr, ptr %11, align 8, !tbaa !5
  %632 = getelementptr inbounds %struct.ImGuiContext, ptr %631, i32 0, i32 2
  %633 = getelementptr inbounds %struct.ImGuiIO, ptr %632, i32 0, i32 34
  %634 = load float, ptr %633, align 4, !tbaa !125
  %635 = fcmp oge float %630, %634
  br label %636

636:                                              ; preds = %623, %617
  %637 = phi i1 [ false, %617 ], [ %635, %623 ]
  %638 = zext i1 %637 to i8
  store i8 %638, ptr %36, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #8
  %639 = load i32, ptr %32, align 4, !tbaa !9
  %640 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %639)
  %641 = load i32, ptr %18, align 4, !tbaa !9
  %642 = call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %640, i32 noundef %641)
  %643 = zext i1 %642 to i8
  store i8 %643, ptr %37, align 1, !tbaa !109
  %644 = load i8, ptr %35, align 1, !tbaa !109, !range !110, !noundef !111
  %645 = trunc i8 %644 to i1
  br i1 %645, label %653, label %646

646:                                              ; preds = %636
  %647 = load i8, ptr %36, align 1, !tbaa !109, !range !110, !noundef !111
  %648 = trunc i8 %647 to i1
  br i1 %648, label %653, label %649

649:                                              ; preds = %646
  %650 = load i8, ptr %37, align 1, !tbaa !109, !range !110, !noundef !111
  %651 = trunc i8 %650 to i1
  br i1 %651, label %652, label %653

652:                                              ; preds = %649
  store i8 1, ptr %16, align 1, !tbaa !109
  br label %653

653:                                              ; preds = %652, %649, %646, %636
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #8
  br label %654

654:                                              ; preds = %653, %589, %586
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #8
  br label %655

655:                                              ; preds = %654, %569
  br label %656

656:                                              ; preds = %655, %564
  %657 = load i32, ptr %10, align 4, !tbaa !9
  %658 = and i32 %657, 262144
  %659 = icmp ne i32 %658, 0
  br i1 %659, label %669, label %660

660:                                              ; preds = %656
  %661 = load ptr, ptr %11, align 8, !tbaa !5
  %662 = getelementptr inbounds %struct.ImGuiContext, ptr %661, i32 0, i32 2
  %663 = getelementptr inbounds %struct.ImGuiIO, ptr %662, i32 0, i32 18
  %664 = load i8, ptr %663, align 1, !tbaa !126, !range !110, !noundef !111
  %665 = trunc i8 %664 to i1
  br i1 %665, label %666, label %669

666:                                              ; preds = %660
  %667 = load ptr, ptr %11, align 8, !tbaa !5
  %668 = getelementptr inbounds %struct.ImGuiContext, ptr %667, i32 0, i32 102
  store i8 0, ptr %668, align 8, !tbaa !127
  br label %669

669:                                              ; preds = %666, %660, %656
  call void @llvm.lifetime.end.p0(i64 4, ptr %32) #8
  br label %690

670:                                              ; preds = %538
  %671 = load ptr, ptr %11, align 8, !tbaa !5
  %672 = getelementptr inbounds %struct.ImGuiContext, ptr %671, i32 0, i32 69
  %673 = load i32, ptr %672, align 8, !tbaa !138
  %674 = icmp eq i32 %673, 2
  br i1 %674, label %680, label %675

675:                                              ; preds = %670
  %676 = load ptr, ptr %11, align 8, !tbaa !5
  %677 = getelementptr inbounds %struct.ImGuiContext, ptr %676, i32 0, i32 69
  %678 = load i32, ptr %677, align 8, !tbaa !138
  %679 = icmp eq i32 %678, 3
  br i1 %679, label %680, label %689

680:                                              ; preds = %675, %670
  %681 = load ptr, ptr %11, align 8, !tbaa !5
  %682 = getelementptr inbounds %struct.ImGuiContext, ptr %681, i32 0, i32 111
  %683 = load i32, ptr %682, align 4, !tbaa !130
  %684 = load i32, ptr %7, align 4, !tbaa !9
  %685 = icmp eq i32 %683, %684
  br i1 %685, label %686, label %687

686:                                              ; preds = %680
  store i8 1, ptr %30, align 1, !tbaa !109
  br label %688

687:                                              ; preds = %680
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %688

688:                                              ; preds = %687, %686
  br label %689

689:                                              ; preds = %688, %675
  br label %690

690:                                              ; preds = %689, %669
  %691 = load i8, ptr %16, align 1, !tbaa !109, !range !110, !noundef !111
  %692 = trunc i8 %691 to i1
  br i1 %692, label %693, label %696

693:                                              ; preds = %690
  %694 = load ptr, ptr %11, align 8, !tbaa !5
  %695 = getelementptr inbounds %struct.ImGuiContext, ptr %694, i32 0, i32 62
  store i8 1, ptr %695, align 1, !tbaa !143
  br label %696

696:                                              ; preds = %693, %690
  br label %697

697:                                              ; preds = %696, %532
  %698 = load ptr, ptr %11, align 8, !tbaa !5
  %699 = getelementptr inbounds %struct.ImGuiContext, ptr %698, i32 0, i32 115
  %700 = load i32, ptr %699, align 8, !tbaa !144
  %701 = load i32, ptr %7, align 4, !tbaa !9
  %702 = icmp eq i32 %700, %701
  br i1 %702, label %703, label %704

703:                                              ; preds = %697
  store i8 1, ptr %17, align 1, !tbaa !109
  br label %704

704:                                              ; preds = %703, %697
  %705 = load ptr, ptr %8, align 8, !tbaa !5
  %706 = icmp ne ptr %705, null
  br i1 %706, label %707, label %712

707:                                              ; preds = %704
  %708 = load i8, ptr %17, align 1, !tbaa !109, !range !110, !noundef !111
  %709 = trunc i8 %708 to i1
  %710 = load ptr, ptr %8, align 8, !tbaa !5
  %711 = zext i1 %709 to i8
  store i8 %711, ptr %710, align 1, !tbaa !109
  br label %712

712:                                              ; preds = %707, %704
  %713 = load ptr, ptr %9, align 8, !tbaa !5
  %714 = icmp ne ptr %713, null
  br i1 %714, label %715, label %720

715:                                              ; preds = %712
  %716 = load i8, ptr %30, align 1, !tbaa !109, !range !110, !noundef !111
  %717 = trunc i8 %716 to i1
  %718 = load ptr, ptr %9, align 8, !tbaa !5
  %719 = zext i1 %717 to i8
  store i8 %719, ptr %718, align 1, !tbaa !109
  br label %720

720:                                              ; preds = %715, %712
  %721 = load i8, ptr %16, align 1, !tbaa !109, !range !110, !noundef !111
  %722 = trunc i8 %721 to i1
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %15) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #8
  ret i1 %722
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #5

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #5

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) #5

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #6

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef, i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) #5

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) #1

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui13ClearActiveIDEv() #5

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) #7

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #5

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { nounwind }
attributes #9 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !10, i64 7480}
!12 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !14, i64 8, !20, i64 2984, !21, i64 3056, !6, i64 4216, !16, i64 4224, !16, i64 4228, !16, i64 4232, !16, i64 4236, !23, i64 4240, !26, i64 4776, !10, i64 4784, !10, i64 4788, !10, i64 4792, !10, i64 4796, !13, i64 4800, !13, i64 4801, !13, i64 4802, !13, i64 4803, !6, i64 4808, !7, i64 4816, !27, i64 4832, !27, i64 4848, !17, i64 4864, !10, i64 4868, !28, i64 4872, !28, i64 4888, !28, i64 4904, !29, i64 4920, !30, i64 4936, !10, i64 4952, !15, i64 4956, !10, i64 4964, !6, i64 4968, !6, i64 4976, !6, i64 4984, !6, i64 4992, !6, i64 5000, !6, i64 5008, !15, i64 5016, !10, i64 5024, !10, i64 5028, !16, i64 5032, !15, i64 5036, !15, i64 5044, !10, i64 5052, !10, i64 5056, !10, i64 5060, !10, i64 5064, !10, i64 5068, !16, i64 5072, !16, i64 5076, !13, i64 5080, !13, i64 5081, !13, i64 5082, !10, i64 5084, !10, i64 5088, !16, i64 5092, !13, i64 5096, !13, i64 5097, !13, i64 5098, !13, i64 5099, !13, i64 5100, !13, i64 5101, !13, i64 5102, !10, i64 5103, !15, i64 5104, !6, i64 5112, !32, i64 5120, !10, i64 5124, !33, i64 5128, !34, i64 5140, !10, i64 5148, !16, i64 5152, !26, i64 5160, !26, i64 5168, !26, i64 5176, !35, i64 5184, !7, i64 5204, !36, i64 7056, !10, i64 7400, !13, i64 7404, !10, i64 7408, !10, i64 7412, !10, i64 7416, !10, i64 7420, !38, i64 7424, !40, i64 7480, !42, i64 7560, !13, i64 7672, !10, i64 7676, !43, i64 7680, !44, i64 7696, !45, i64 7712, !46, i64 7728, !47, i64 7744, !48, i64 7760, !49, i64 7776, !49, i64 7792, !50, i64 7808, !51, i64 7824, !13, i64 7840, !13, i64 7841, !13, i64 7842, !13, i64 7843, !10, i64 7844, !6, i64 7848, !10, i64 7856, !52, i64 7860, !10, i64 7864, !10, i64 7868, !10, i64 7872, !10, i64 7876, !46, i64 7880, !10, i64 7896, !16, i64 7900, !10, i64 7904, !10, i64 7908, !32, i64 7912, !39, i64 7920, !7, i64 7928, !13, i64 7929, !13, i64 7930, !13, i64 7931, !53, i64 7936, !13, i64 7992, !13, i64 7993, !13, i64 7994, !10, i64 7996, !10, i64 8000, !10, i64 8004, !22, i64 8008, !22, i64 8012, !22, i64 8016, !41, i64 8020, !41, i64 8036, !10, i64 8052, !10, i64 8056, !10, i64 8060, !53, i64 8064, !53, i64 8120, !53, i64 8176, !53, i64 8232, !10, i64 8288, !10, i64 8292, !10, i64 8296, !10, i64 8300, !13, i64 8304, !13, i64 8305, !10, i64 8308, !10, i64 8312, !6, i64 8320, !6, i64 8328, !6, i64 8336, !16, i64 8344, !16, i64 8348, !13, i64 8352, !54, i64 8356, !15, i64 8360, !15, i64 8368, !16, i64 8376, !13, i64 8380, !13, i64 8381, !13, i64 8382, !10, i64 8384, !10, i64 8388, !10, i64 8392, !55, i64 8400, !41, i64 8464, !41, i64 8480, !10, i64 8496, !10, i64 8500, !16, i64 8504, !10, i64 8508, !10, i64 8512, !10, i64 8516, !10, i64 8520, !56, i64 8528, !7, i64 8544, !10, i64 8560, !57, i64 8568, !6, i64 8584, !10, i64 8592, !10, i64 8596, !58, i64 8600, !59, i64 8616, !61, i64 8656, !62, i64 8672, !6, i64 8688, !63, i64 8696, !65, i64 8736, !66, i64 8752, !67, i64 8768, !6, i64 8872, !10, i64 8880, !68, i64 8888, !69, i64 8904, !10, i64 8944, !10, i64 8948, !16, i64 8952, !16, i64 8956, !10, i64 8960, !10, i64 8964, !10, i64 8968, !16, i64 8972, !15, i64 8976, !71, i64 8984, !73, i64 9104, !74, i64 9128, !10, i64 9248, !34, i64 9252, !10, i64 9260, !10, i64 9264, !10, i64 9268, !10, i64 9272, !10, i64 9276, !16, i64 9280, !16, i64 9284, !10, i64 9288, !24, i64 9292, !76, i64 9308, !41, i64 9356, !13, i64 9372, !18, i64 9374, !16, i64 9376, !16, i64 9380, !16, i64 9384, !13, i64 9388, !13, i64 9389, !16, i64 9392, !16, i64 9396, !16, i64 9400, !18, i64 9404, !18, i64 9406, !6, i64 9408, !72, i64 9416, !77, i64 9432, !78, i64 9448, !80, i64 9552, !80, i64 9568, !13, i64 9584, !16, i64 9588, !81, i64 9592, !82, i64 9608, !83, i64 9624, !84, i64 9640, !85, i64 9656, !10, i64 9672, !7, i64 9680, !13, i64 9760, !10, i64 9764, !6, i64 9768, !6, i64 9776, !81, i64 9784, !6, i64 9800, !6, i64 9808, !16, i64 9816, !13, i64 9820, !10, i64 9824, !10, i64 9828, !10, i64 9832, !6, i64 9840, !6, i64 9848, !15, i64 9856, !13, i64 9864, !10, i64 9868, !86, i64 9872, !6, i64 9896, !10, i64 9904, !10, i64 9908, !81, i64 9912, !87, i64 9928, !10, i64 9952, !10, i64 9956, !7, i64 9960, !7, i64 9961, !13, i64 9962, !10, i64 9964, !7, i64 9968, !13, i64 9969, !7, i64 9970, !10, i64 9972, !16, i64 9976, !24, i64 9980, !88, i64 9996, !89, i64 10024, !91, i64 10064, !7, i64 10124, !10, i64 10364, !10, i64 10368, !16, i64 10372, !10, i64 10376, !10, i64 10380, !10, i64 10384, !72, i64 10392, !7, i64 10408}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !16, i64 56, !13, i64 60, !6, i64 64, !15, i64 72, !13, i64 80, !13, i64 81, !13, i64 82, !13, i64 83, !13, i64 84, !13, i64 85, !13, i64 86, !13, i64 87, !13, i64 88, !13, i64 89, !13, i64 90, !13, i64 91, !13, i64 92, !13, i64 93, !13, i64 94, !13, i64 95, !13, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !13, i64 124, !13, i64 125, !13, i64 126, !13, i64 127, !13, i64 128, !13, i64 129, !13, i64 130, !13, i64 131, !13, i64 132, !13, i64 133, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 177, !13, i64 178, !13, i64 179, !13, i64 180, !13, i64 181, !13, i64 182, !16, i64 184, !10, i64 188, !10, i64 192, !10, i64 196, !10, i64 200, !15, i64 204, !6, i64 216, !15, i64 224, !7, i64 232, !16, i64 240, !16, i64 244, !17, i64 248, !13, i64 252, !13, i64 253, !13, i64 254, !13, i64 255, !10, i64 256, !7, i64 260, !13, i64 2724, !15, i64 2728, !7, i64 2736, !7, i64 2776, !7, i64 2816, !7, i64 2821, !7, i64 2826, !7, i64 2836, !7, i64 2846, !7, i64 2851, !7, i64 2856, !13, i64 2861, !13, i64 2862, !7, i64 2864, !7, i64 2884, !7, i64 2904, !16, i64 2924, !13, i64 2928, !13, i64 2929, !18, i64 2930, !19, i64 2936, !6, i64 2952, !6, i64 2960, !6, i64 2968}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!18 = !{!"short", !7, i64 0}
!19 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!20 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !18, i64 56, !6, i64 64}
!21 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !22, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !15, i64 160, !22, i64 168, !15, i64 172, !15, i64 180, !16, i64 188, !15, i64 192, !15, i64 200, !15, i64 208, !15, i64 216, !16, i64 224, !13, i64 228, !13, i64 229, !13, i64 230, !16, i64 232, !16, i64 236, !7, i64 240, !16, i64 1136, !16, i64 1140, !16, i64 1144, !10, i64 1148, !10, i64 1152}
!22 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!23 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !6, i64 16, !16, i64 24, !16, i64 28, !16, i64 32, !16, i64 36, !24, i64 40, !10, i64 56, !25, i64 64, !7, i64 80, !16, i64 464, !7, i64 468}
!24 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!25 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!26 = !{!"double", !7, i64 0}
!27 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!30 = !{!"_ZTS12ImGuiStorage", !31, i64 0}
!31 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !10, i64 0, !10, i64 4, !6, i64 8}
!32 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!33 = !{!"_ZTS24ImGuiDeactivatedItemData", !10, i64 0, !10, i64 4, !13, i64 8, !13, i64 9}
!34 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!35 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!36 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !37, i64 312, !37, i64 328}
!37 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!38 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !10, i64 8, !39, i64 16, !16, i64 24, !10, i64 28, !10, i64 32, !13, i64 36, !7, i64 37, !34, i64 38, !10, i64 48}
!39 = !{!"long long", !7, i64 0}
!40 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !41, i64 12, !41, i64 28, !41, i64 44, !41, i64 60, !10, i64 76}
!41 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!42 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !10, i64 56, !13, i64 60, !41, i64 64, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100, !10, i64 108}
!43 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!53 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !41, i64 16, !10, i64 32, !16, i64 36, !16, i64 40, !16, i64 44, !39, i64 48}
!54 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!55 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !13, i64 57, !13, i64 58}
!56 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!59 = !{!"_ZTS6ImPoolI10ImGuiTableE", !60, i64 0, !30, i64 16, !10, i64 32, !10, i64 36}
!60 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!63 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !64, i64 0, !30, i64 16, !10, i64 32, !10, i64 36}
!64 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!66 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!67 = !{!"_ZTS19ImGuiBoxSelectState", !10, i64 0, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 9, !15, i64 12, !15, i64 20, !15, i64 28, !6, i64 40, !13, i64 48, !41, i64 52, !41, i64 68, !41, i64 84}
!68 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!69 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !70, i64 0, !30, i64 16, !10, i64 32, !10, i64 36}
!70 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !10, i64 0, !10, i64 4, !6, i64 8}
!71 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !6, i64 32, !72, i64 40, !72, i64 56, !72, i64 72, !10, i64 88, !15, i64 92, !16, i64 100, !13, i64 104, !13, i64 105, !13, i64 106, !13, i64 107, !10, i64 108, !10, i64 112}
!72 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !72, i64 8}
!74 = !{!"_ZTS6ImFont", !61, i64 0, !16, i64 16, !16, i64 20, !19, i64 24, !75, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !18, i64 80, !18, i64 82, !18, i64 84, !18, i64 86, !16, i64 88, !16, i64 92, !13, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !10, i64 112, !7, i64 116}
!75 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!76 = !{!"_ZTS21ImGuiComboPreviewData", !41, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !10, i64 44}
!77 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!78 = !{!"_ZTS22ImGuiTypingSelectState", !79, i64 0, !7, i64 24, !10, i64 88, !10, i64 92, !16, i64 96, !13, i64 100}
!79 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !6, i64 8, !13, i64 16, !13, i64 17, !7, i64 18}
!80 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !15, i64 4, !16, i64 12}
!81 = !{!"_ZTS15ImGuiTextBuffer", !72, i64 0}
!82 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!83 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !72, i64 0}
!84 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !72, i64 0}
!85 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!86 = !{!"_ZTS23ImGuiErrorRecoveryState", !18, i64 0, !18, i64 2, !18, i64 4, !18, i64 6, !18, i64 8, !18, i64 10, !18, i64 12, !18, i64 14, !18, i64 16, !18, i64 18, !18, i64 20}
!87 = !{!"_ZTS14ImGuiTextIndex", !47, i64 0, !10, i64 16}
!88 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24}
!89 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !90, i64 16, !13, i64 32, !16, i64 36}
!90 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!91 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !18, i64 8, !7, i64 12}
!92 = !{!12, !10, i64 7484}
!93 = !{!12, !10, i64 7416}
!94 = !{!12, !6, i64 4976}
!95 = !{!96, !6, i64 928}
!96 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !6, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !15, i64 72, !15, i64 80, !15, i64 88, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !10, i64 136, !10, i64 140, !10, i64 144, !10, i64 148, !15, i64 152, !15, i64 160, !15, i64 168, !15, i64 176, !15, i64 184, !15, i64 192, !13, i64 200, !13, i64 201, !13, i64 202, !13, i64 203, !13, i64 204, !13, i64 205, !13, i64 206, !13, i64 207, !13, i64 208, !13, i64 209, !13, i64 210, !13, i64 211, !13, i64 212, !13, i64 213, !7, i64 214, !7, i64 215, !18, i64 216, !18, i64 218, !18, i64 220, !18, i64 222, !18, i64 224, !7, i64 226, !7, i64 227, !13, i64 228, !22, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !10, i64 240, !10, i64 241, !10, i64 242, !15, i64 244, !15, i64 252, !77, i64 264, !97, i64 280, !41, i64 512, !41, i64 528, !41, i64 544, !41, i64 560, !41, i64 576, !41, i64 592, !41, i64 608, !100, i64 624, !100, i64 628, !10, i64 632, !16, i64 636, !16, i64 640, !30, i64 648, !101, i64 664, !16, i64 680, !10, i64 684, !6, i64 688, !102, i64 696, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !7, i64 976, !7, i64 984, !7, i64 1016, !10, i64 1032, !10, i64 1036, !10, i64 1040, !13, i64 1044}
!97 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !13, i64 64, !13, i64 65, !98, i64 68, !98, i64 72, !98, i64 76, !15, i64 80, !52, i64 88, !18, i64 92, !18, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !15, i64 100, !99, i64 108, !10, i64 136, !10, i64 140, !28, i64 144, !6, i64 160, !6, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !16, i64 192, !16, i64 196, !61, i64 200, !61, i64 216}
!98 = !{!"_ZTS6ImVec1", !16, i64 0}
!99 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !18, i64 8, !18, i64 10, !18, i64 12, !18, i64 14, !18, i64 16, !7, i64 18}
!100 = !{!"_ZTS8ImVec2ih", !18, i64 0, !18, i64 2}
!101 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!102 = !{!"_ZTS10ImDrawList", !103, i64 0, !19, i64 16, !104, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !25, i64 80, !105, i64 96, !106, i64 128, !107, i64 152, !108, i64 168, !56, i64 184, !16, i64 200, !6, i64 208}
!103 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!104 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!105 = !{!"_ZTS15ImDrawCmdHeader", !24, i64 0, !39, i64 16, !10, i64 24}
!106 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !62, i64 8}
!107 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!108 = !{!"_ZTS8ImVectorIyE", !10, i64 0, !10, i64 4, !6, i64 8}
!109 = !{!13, !13, i64 0}
!110 = !{i8 0, i8 2}
!111 = !{}
!112 = !{!12, !13, i64 8380}
!113 = !{!12, !10, i64 8384}
!114 = !{!12, !16, i64 5072}
!115 = !{!12, !16, i64 24}
!116 = !{!12, !10, i64 8520}
!117 = distinct !{!117, !118}
!118 = !{!"llvm.loop.mustprogress"}
!119 = !{!12, !13, i64 260}
!120 = !{!12, !13, i64 261}
!121 = !{!12, !13, i64 262}
!122 = !{!12, !10, i64 5084}
!123 = !{!18, !18, i64 0}
!124 = !{!16, !16, i64 0}
!125 = !{!12, !16, i64 124}
!126 = !{!12, !13, i64 93}
!127 = !{!12, !13, i64 7840}
!128 = !{!12, !10, i64 7844}
!129 = !{!12, !13, i64 7841}
!130 = !{!12, !10, i64 7868}
!131 = !{!12, !10, i64 7864}
!132 = !{!12, !10, i64 7872}
!133 = !{!12, !13, i64 88}
!134 = !{!135, !16, i64 4}
!135 = !{!"_ZTS12ImGuiKeyData", !13, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!136 = !{!12, !16, i64 128}
!137 = !{!12, !32, i64 7912}
!138 = !{!12, !32, i64 5120}
!139 = !{!12, !10, i64 7876}
!140 = !{!12, !13, i64 5102}
!141 = !{!12, !13, i64 5096}
!142 = !{i64 0, i64 4, !124, i64 4, i64 4, !124}
!143 = !{!12, !13, i64 5099}
!144 = !{!12, !10, i64 7896}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [82 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #2 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = getelementptr inbounds i8, ptr %6, i64 7480
  %9 = load i32, ptr %8, align 8, !tbaa !9
  %10 = icmp eq i32 %9, %1
  %.in.v = select i1 %10, i64 7484, i64 7416
  %.in = getelementptr inbounds i8, ptr %6, i64 %.in.v
  %11 = load i32, ptr %.in, align 4, !tbaa !91
  %12 = shl i32 %4, 2
  %13 = and i32 %12, 16384
  %.0193 = or i32 %11, %13
  %14 = and i32 %4, 7
  %15 = icmp eq i32 %14, 0
  %16 = zext i1 %15 to i32
  %17 = and i32 %4, 1008
  %18 = icmp eq i32 %17, 0
  %19 = and i32 %11, 8
  %.not217 = icmp eq i32 %19, 0
  %20 = select i1 %.not217, i32 32, i32 16
  %21 = select i1 %18, i32 %20, i32 0
  %22 = or disjoint i32 %21, %16
  %.1 = or i32 %22, %4
  %23 = getelementptr inbounds i8, ptr %6, i64 4976
  %24 = load ptr, ptr %23, align 8, !tbaa !92
  %25 = and i32 %4, 2048
  %.not218 = icmp eq i32 %25, 0
  %.not219 = icmp eq ptr %24, null
  %or.cond249 = select i1 %.not218, i1 true, i1 %.not219
  br i1 %or.cond249, label %.thread, label %26

26:                                               ; preds = %5
  %27 = getelementptr inbounds i8, ptr %24, i64 928
  %28 = load ptr, ptr %27, align 8, !tbaa !93
  %29 = icmp eq ptr %28, %7
  br i1 %29, label %30, label %.thread

30:                                               ; preds = %26
  store ptr %7, ptr %23, align 8, !tbaa !92
  br label %.thread

.thread:                                          ; preds = %5, %30, %26
  %31 = phi i1 [ true, %30 ], [ false, %26 ], [ false, %5 ]
  %32 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, i32 noundef %.0193)
  %33 = getelementptr inbounds i8, ptr %6, i64 8380
  %34 = load i8, ptr %33, align 4, !tbaa !107, !range !108, !noundef !109
  %35 = trunc nuw i8 %34 to i1
  %36 = and i32 %4, 512
  %.not220 = icmp ne i32 %36, 0
  %or.cond251.not = and i1 %.not220, %35
  br i1 %or.cond251.not, label %37, label %53

37:                                               ; preds = %.thread
  %38 = getelementptr inbounds i8, ptr %6, i64 8384
  %39 = load i32, ptr %38, align 8, !tbaa !110
  %40 = and i32 %39, 4
  %.not221 = icmp eq i32 %40, 0
  br i1 %.not221, label %41, label %53

41:                                               ; preds = %37
  %42 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %42, label %43, label %53

43:                                               ; preds = %41
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %44 = getelementptr inbounds i8, ptr %6, i64 5072
  %45 = load float, ptr %44, align 8, !tbaa !111
  %46 = getelementptr inbounds i8, ptr %6, i64 24
  %47 = load float, ptr %46, align 8, !tbaa !112
  %48 = fsub float %45, %47
  %49 = fcmp ugt float %48, 0x3FE6666660000000
  %50 = fcmp ult float %45, 0x3FE6666660000000
  %or.cond252 = or i1 %50, %49
  br i1 %or.cond252, label %53, label %51

51:                                               ; preds = %43
  %52 = getelementptr inbounds i8, ptr %6, i64 8520
  store i32 %1, ptr %52, align 8, !tbaa !113
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef 0)
  br label %53

53:                                               ; preds = %41, %51, %43, %37, %.thread
  %.0196.shrunk = phi i1 [ %32, %37 ], [ true, %51 ], [ true, %43 ], [ %32, %41 ], [ %32, %.thread ]
  %.0194 = phi i8 [ 0, %37 ], [ 1, %51 ], [ 0, %43 ], [ 0, %41 ], [ 0, %.thread ]
  br i1 %31, label %54, label %55

54:                                               ; preds = %53
  store ptr %24, ptr %23, align 8, !tbaa !92
  br label %55

55:                                               ; preds = %54, %53
  %56 = and i32 %4, 2097152
  %.not222 = icmp eq i32 %56, 0
  %57 = select i1 %.not222, i32 %1, i32 0
  br i1 %.0196.shrunk, label %58, label %162

58:                                               ; preds = %55
  %.not223 = icmp eq i32 %1, 0
  br i1 %.not223, label %60, label %.preheader.preheader

.preheader.preheader:                             ; preds = %58
  %59 = and i32 %.1, 1
  %.not248 = icmp eq i32 %59, 0
  br i1 %.not248, label %.preheader.1, label %61

60:                                               ; preds = %58
  tail call void @__assert_fail(ptr noundef nonnull @.str.1, ptr noundef nonnull @.str.2, i32 noundef 553, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #6
  unreachable

61:                                               ; preds = %.preheader.preheader
  %62 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef 0, i32 noundef 0, i32 noundef %57)
  %not. = xor i1 %62, true
  %spec.select = sext i1 %not. to i32
  %63 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 0, i32 noundef %57)
  %not.274 = xor i1 %63, true
  %spec.select265 = sext i1 %not.274 to i32
  br label %.preheader.1

.preheader.1:                                     ; preds = %61, %.preheader.preheader
  %.1203 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select265, %61 ]
  %.2201 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select, %61 ]
  %64 = and i32 %4, 2
  %.not248.1 = icmp eq i32 %64, 0
  br i1 %.not248.1, label %.preheader.2, label %65

65:                                               ; preds = %.preheader.1
  %66 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef 1, i32 noundef 0, i32 noundef %57)
  %67 = icmp eq i32 %.2201, -1
  %or.cond.1 = and i1 %66, %67
  %spec.select.1 = select i1 %or.cond.1, i32 1, i32 %.2201
  %68 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 1, i32 noundef %57)
  %69 = icmp eq i32 %.1203, -1
  %or.cond3.1 = and i1 %68, %69
  %spec.select265.1 = select i1 %or.cond3.1, i32 1, i32 %.1203
  br label %.preheader.2

.preheader.2:                                     ; preds = %65, %.preheader.1
  %.1203.1 = phi i32 [ %.1203, %.preheader.1 ], [ %spec.select265.1, %65 ]
  %.2201.1 = phi i32 [ %.2201, %.preheader.1 ], [ %spec.select.1, %65 ]
  %70 = and i32 %4, 4
  %.not248.2 = icmp eq i32 %70, 0
  br i1 %.not248.2, label %76, label %71

71:                                               ; preds = %.preheader.2
  %72 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef 2, i32 noundef 0, i32 noundef %57)
  %73 = icmp eq i32 %.2201.1, -1
  %or.cond.2 = select i1 %72, i1 %73, i1 false
  %spec.select.2 = select i1 %or.cond.2, i32 2, i32 %.2201.1
  %74 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 2, i32 noundef %57)
  %75 = icmp eq i32 %.1203.1, -1
  %or.cond3.2 = select i1 %74, i1 %75, i1 false
  %spec.select265.2 = select i1 %or.cond3.2, i32 2, i32 %.1203.1
  br label %76

76:                                               ; preds = %71, %.preheader.2
  %.1203.2 = phi i32 [ %.1203.1, %.preheader.2 ], [ %spec.select265.2, %71 ]
  %.2201.2 = phi i32 [ %.2201.1, %.preheader.2 ], [ %spec.select.2, %71 ]
  %77 = and i32 %4, 65536
  %.not224 = icmp eq i32 %77, 0
  br i1 %.not224, label %.critedge, label %78

78:                                               ; preds = %76
  %79 = getelementptr inbounds i8, ptr %6, i64 260
  %80 = load i8, ptr %79, align 4, !tbaa !114, !range !108, !noundef !109
  %81 = trunc nuw i8 %80 to i1
  br i1 %81, label %.critedge254, label %82

82:                                               ; preds = %78
  %83 = getelementptr inbounds i8, ptr %6, i64 261
  %84 = load i8, ptr %83, align 1, !tbaa !115, !range !108, !noundef !109
  %85 = trunc nuw i8 %84 to i1
  br i1 %85, label %.critedge254, label %86

86:                                               ; preds = %82
  %87 = getelementptr inbounds i8, ptr %6, i64 262
  %88 = load i8, ptr %87, align 2, !tbaa !116, !range !108, !noundef !109
  %89 = trunc nuw i8 %88 to i1
  br i1 %89, label %.critedge254, label %.critedge

.critedge:                                        ; preds = %76, %86
  %.not225 = icmp eq i32 %.2201.2, -1
  br i1 %.not225, label %123, label %90

90:                                               ; preds = %.critedge
  %91 = getelementptr inbounds i8, ptr %6, i64 5084
  %92 = load i32, ptr %91, align 4, !tbaa !117
  %.not226 = icmp eq i32 %92, %1
  br i1 %.not226, label %123, label %93

93:                                               ; preds = %90
  %94 = and i32 %4, 1048576
  %.not227 = icmp eq i32 %94, 0
  br i1 %.not227, label %95, label %97

95:                                               ; preds = %93
  %96 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %.2201.2)
  tail call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %96, i32 noundef %1, i32 noundef 0)
  br label %97

97:                                               ; preds = %95, %93
  %98 = and i32 %.1, 96
  %.not228 = icmp eq i32 %98, 0
  br i1 %.not228, label %104, label %99

99:                                               ; preds = %97
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %100 = getelementptr inbounds i8, ptr %6, i64 5103
  %101 = trunc nsw i32 %.2201.2 to i8
  store i8 %101, ptr %100, align 1
  %102 = and i32 %4, 262144
  %.not229 = icmp eq i32 %102, 0
  br i1 %.not229, label %103, label %.sink.split

103:                                              ; preds = %99
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %.sink.split

.sink.split:                                      ; preds = %99, %103
  %.sink = phi i32 [ 0, %103 ], [ 1, %99 ]
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef %.sink)
  br label %104

104:                                              ; preds = %.sink.split, %97
  %105 = and i32 %.1, 16
  %.not230 = icmp eq i32 %105, 0
  br i1 %.not230, label %106, label %114

106:                                              ; preds = %104
  %107 = and i32 %4, 256
  %.not231 = icmp eq i32 %107, 0
  br i1 %.not231, label %123, label %108

108:                                              ; preds = %106
  %109 = getelementptr inbounds i8, ptr %6, i64 2834
  %110 = zext nneg i32 %.2201.2 to i64
  %111 = getelementptr inbounds [5 x i16], ptr %109, i64 0, i64 %110
  %112 = load i16, ptr %111, align 2, !tbaa !118
  %113 = icmp eq i16 %112, 2
  br i1 %113, label %114, label %123

114:                                              ; preds = %108, %104
  %115 = and i32 %4, 131072
  %.not232 = icmp eq i32 %115, 0
  br i1 %.not232, label %117, label %116

116:                                              ; preds = %114
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %118

117:                                              ; preds = %114
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %118

118:                                              ; preds = %117, %116
  %119 = getelementptr inbounds i8, ptr %6, i64 5103
  %120 = trunc nsw i32 %.2201.2 to i8
  store i8 %120, ptr %119, align 1
  %121 = and i32 %4, 262144
  %.not233 = icmp eq i32 %121, 0
  br i1 %.not233, label %122, label %.sink.split275

122:                                              ; preds = %118
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %.sink.split275

.sink.split275:                                   ; preds = %118, %122
  %.sink276 = phi i32 [ 0, %122 ], [ 1, %118 ]
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef %.sink276)
  br label %123

123:                                              ; preds = %.sink.split275, %106, %108, %90, %.critedge
  %.1195 = phi i8 [ %.0194, %108 ], [ %.0194, %106 ], [ %.0194, %90 ], [ %.0194, %.critedge ], [ 1, %.sink.split275 ]
  %124 = and i32 %4, 128
  %125 = icmp ne i32 %124, 0
  %126 = icmp ne i32 %.1203.2, -1
  %or.cond5 = select i1 %125, i1 %126, i1 false
  br i1 %or.cond5, label %127, label %140

127:                                              ; preds = %123
  br i1 %.not217, label %.thread268, label %128

128:                                              ; preds = %127
  %129 = getelementptr inbounds i8, ptr %6, i64 2892
  %130 = zext nneg i32 %.1203.2 to i64
  %131 = getelementptr inbounds [5 x float], ptr %129, i64 0, i64 %130
  %132 = load float, ptr %131, align 4, !tbaa !119
  %133 = getelementptr inbounds i8, ptr %6, i64 124
  %134 = load float, ptr %133, align 4, !tbaa !120
  %135 = fcmp oge float %132, %134
  %cond.fr = freeze i1 %135
  %spec.select270 = select i1 %cond.fr, i8 %.1195, i8 1
  br label %.thread268

.thread268:                                       ; preds = %128, %127
  %136 = phi i8 [ 1, %127 ], [ %spec.select270, %128 ]
  %137 = and i32 %4, 262144
  %.not235 = icmp eq i32 %137, 0
  br i1 %.not235, label %138, label %139

138:                                              ; preds = %.thread268
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %139

139:                                              ; preds = %138, %.thread268
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %140

140:                                              ; preds = %139, %123
  %.3 = phi i8 [ %136, %139 ], [ %.1195, %123 ]
  %141 = getelementptr inbounds i8, ptr %6, i64 5084
  %142 = load i32, ptr %141, align 4, !tbaa !117
  %143 = icmp ne i32 %142, %1
  %or.cond256 = select i1 %143, i1 true, i1 %.not217
  br i1 %or.cond256, label %.critedge254, label %144

144:                                              ; preds = %140
  %145 = getelementptr inbounds i8, ptr %6, i64 2872
  %146 = getelementptr inbounds i8, ptr %6, i64 5103
  %147 = load i8, ptr %146, align 1
  %148 = sext i8 %147 to i64
  %149 = getelementptr inbounds [5 x float], ptr %145, i64 0, i64 %148
  %150 = load float, ptr %149, align 4, !tbaa !119
  %151 = fcmp ogt float %150, 0.000000e+00
  br i1 %151, label %152, label %.critedge254

152:                                              ; preds = %144
  %153 = sext i8 %147 to i32
  %154 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef %153, i32 noundef 1, i32 noundef %57)
  %spec.select257 = select i1 %154, i8 1, i8 %.3
  br label %.critedge254

.critedge254:                                     ; preds = %152, %82, %78, %140, %144, %86
  %.4 = phi i8 [ %.3, %144 ], [ %.3, %140 ], [ %.0194, %86 ], [ %spec.select257, %152 ], [ %.0194, %78 ], [ %.0194, %82 ]
  %155 = trunc nuw i8 %.4 to i1
  br i1 %155, label %156, label %162

156:                                              ; preds = %.critedge254
  %157 = getelementptr inbounds i8, ptr %6, i64 93
  %158 = load i8, ptr %157, align 1, !tbaa !121, !range !108, !noundef !109
  %159 = trunc nuw i8 %158 to i1
  br i1 %159, label %160, label %162

160:                                              ; preds = %156
  %161 = getelementptr inbounds i8, ptr %6, i64 7840
  store i8 0, ptr %161, align 8, !tbaa !122
  br label %162

162:                                              ; preds = %.critedge254, %156, %160, %55
  %.5 = phi i8 [ %.0194, %55 ], [ %.4, %160 ], [ %.4, %156 ], [ %.4, %.critedge254 ]
  %163 = getelementptr inbounds i8, ptr %6, i64 7844
  %164 = load i32, ptr %163, align 4, !tbaa !123
  %165 = icmp eq i32 %164, %1
  br i1 %165, label %166, label %175

166:                                              ; preds = %162
  %167 = getelementptr inbounds i8, ptr %6, i64 7840
  %168 = load i8, ptr %167, align 8, !tbaa !122, !range !108, !noundef !109
  %169 = trunc nuw i8 %168 to i1
  br i1 %169, label %170, label %175

170:                                              ; preds = %166
  %171 = getelementptr inbounds i8, ptr %6, i64 7841
  %172 = load i8, ptr %171, align 1, !tbaa !124, !range !108, !noundef !109
  %173 = trunc nuw i8 %172 to i1
  %174 = and i32 %4, 524288
  %.not237 = icmp eq i32 %174, 0
  %or.cond258 = and i1 %.not237, %173
  %spec.select266 = or i1 %.0196.shrunk, %or.cond258
  br label %175

175:                                              ; preds = %170, %166, %162
  %.1197.shrunk = phi i1 [ %.0196.shrunk, %166 ], [ %.0196.shrunk, %162 ], [ %spec.select266, %170 ]
  %176 = getelementptr inbounds i8, ptr %6, i64 7868
  %177 = load i32, ptr %176, align 4, !tbaa !125
  %178 = icmp eq i32 %177, %1
  br i1 %178, label %179, label %228

179:                                              ; preds = %175
  %180 = getelementptr inbounds i8, ptr %6, i64 7864
  %181 = load i32, ptr %180, align 8, !tbaa !126
  %182 = icmp eq i32 %181, %1
  %183 = getelementptr inbounds i8, ptr %6, i64 7872
  %184 = load i32, ptr %183, align 8, !tbaa !127
  %185 = icmp eq i32 %184, %1
  %or.cond259 = select i1 %185, i1 true, i1 %.not217
  br i1 %or.cond259, label %211, label %186

186:                                              ; preds = %179
  %187 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  %188 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  %189 = getelementptr inbounds i8, ptr %6, i64 88
  %190 = load i8, ptr %189, align 8, !tbaa !128, !range !108, !noundef !109
  %191 = trunc nuw i8 %190 to i1
  %192 = select i1 %191, i32 634, i32 636
  %193 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef %192)
  %194 = getelementptr inbounds i8, ptr %187, i64 4
  %195 = load float, ptr %194, align 4, !tbaa !129
  %196 = getelementptr inbounds i8, ptr %188, i64 4
  %197 = load float, ptr %196, align 4, !tbaa !129
  %198 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %195, float noundef %197)
  %199 = getelementptr inbounds i8, ptr %193, i64 4
  %200 = load float, ptr %199, align 4, !tbaa !129
  %201 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %198, float noundef %200)
  %202 = getelementptr inbounds i8, ptr %6, i64 24
  %203 = load float, ptr %202, align 8, !tbaa !112
  %204 = fsub float %201, %203
  %205 = getelementptr inbounds i8, ptr %6, i64 124
  %206 = load float, ptr %205, align 4, !tbaa !120
  %207 = getelementptr inbounds i8, ptr %6, i64 128
  %208 = load float, ptr %207, align 8, !tbaa !131
  %209 = tail call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %204, float noundef %201, float noundef %206, float noundef %208)
  %210 = icmp sgt i32 %209, 0
  br label %211

211:                                              ; preds = %186, %179
  %.0208.in = phi i1 [ %185, %179 ], [ %210, %186 ]
  %brmerge = or i1 %182, %.0208.in
  br i1 %brmerge, label %212, label %228

212:                                              ; preds = %211
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %213 = getelementptr inbounds i8, ptr %6, i64 7912
  %214 = load i32, ptr %213, align 8, !tbaa !132
  %215 = getelementptr inbounds i8, ptr %6, i64 5120
  store i32 %214, ptr %215, align 8, !tbaa !133
  %216 = and i32 %4, 262144
  %.not239 = icmp eq i32 %216, 0
  br i1 %.not239, label %217, label %222

217:                                              ; preds = %212
  %218 = getelementptr inbounds i8, ptr %6, i64 7876
  %219 = load i32, ptr %218, align 4, !tbaa !134
  %220 = and i32 %219, 16
  %.not240 = icmp eq i32 %220, 0
  br i1 %.not240, label %221, label %222

221:                                              ; preds = %217
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %222

222:                                              ; preds = %221, %217, %212
  %223 = getelementptr inbounds i8, ptr %6, i64 7876
  %224 = load i32, ptr %223, align 4, !tbaa !134
  %225 = and i32 %224, 16
  %.not241 = icmp eq i32 %225, 0
  br i1 %.not241, label %228, label %226

226:                                              ; preds = %222
  %227 = getelementptr inbounds i8, ptr %6, i64 5102
  store i8 1, ptr %227, align 2, !tbaa !135
  br label %228

228:                                              ; preds = %226, %222, %211, %175
  %.7 = phi i8 [ %.5, %175 ], [ 1, %226 ], [ 1, %222 ], [ %.5, %211 ]
  %229 = getelementptr inbounds i8, ptr %6, i64 5084
  %230 = load i32, ptr %229, align 4, !tbaa !117
  %231 = icmp eq i32 %230, %1
  br i1 %231, label %232, label %301

232:                                              ; preds = %228
  %233 = getelementptr inbounds i8, ptr %6, i64 5120
  %234 = load i32, ptr %233, align 8, !tbaa !133
  switch i32 %234, label %297 [
    i32 1, label %235
    i32 2, label %293
    i32 3, label %293
  ]

235:                                              ; preds = %232
  %236 = getelementptr inbounds i8, ptr %6, i64 5096
  %237 = load i8, ptr %236, align 8, !tbaa !136, !range !108, !noundef !109
  %238 = trunc nuw i8 %237 to i1
  br i1 %238, label %239, label %243

239:                                              ; preds = %235
  %240 = getelementptr inbounds i8, ptr %6, i64 232
  %241 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %240, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %242 = getelementptr inbounds i8, ptr %6, i64 5104
  store <2 x float> %241, ptr %242, align 8
  br label %243

243:                                              ; preds = %239, %235
  %244 = getelementptr inbounds i8, ptr %6, i64 5103
  %245 = load i8, ptr %244, align 1
  %246 = sext i8 %245 to i32
  %247 = icmp eq i8 %245, -1
  br i1 %247, label %.sink.split277, label %248

248:                                              ; preds = %243
  %249 = tail call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %246, i32 noundef %57)
  br i1 %249, label %285, label %250

250:                                              ; preds = %248
  %251 = and i32 %.1, 32
  %252 = icmp ne i32 %251, 0
  %253 = and i1 %252, %.1197.shrunk
  %254 = and i32 %4, 64
  %.not242 = icmp ne i32 %254, 0
  %or.cond261.not = or i1 %.not242, %253
  br i1 %or.cond261.not, label %255, label %.sink.split277

255:                                              ; preds = %250
  %256 = load i8, ptr %33, align 4, !tbaa !107, !range !108, !noundef !109
  %257 = trunc nuw i8 %256 to i1
  br i1 %257, label %.sink.split277, label %258

258:                                              ; preds = %255
  %259 = and i32 %4, 256
  %.not243 = icmp eq i32 %259, 0
  br i1 %.not243, label %271, label %260

260:                                              ; preds = %258
  %261 = getelementptr inbounds i8, ptr %6, i64 2854
  %262 = sext i8 %245 to i64
  %263 = getelementptr inbounds [5 x i8], ptr %261, i64 0, i64 %262
  %264 = load i8, ptr %263, align 1, !tbaa !137, !range !108, !noundef !109
  %265 = trunc nuw i8 %264 to i1
  br i1 %265, label %266, label %271

266:                                              ; preds = %260
  %267 = getelementptr inbounds i8, ptr %6, i64 2844
  %268 = getelementptr inbounds [5 x i16], ptr %267, i64 0, i64 %262
  %269 = load i16, ptr %268, align 2, !tbaa !118
  %270 = icmp eq i16 %269, 2
  br label %271

271:                                              ; preds = %266, %260, %258
  %272 = phi i1 [ false, %260 ], [ false, %258 ], [ %270, %266 ]
  br i1 %.not217, label %281, label %273

273:                                              ; preds = %271
  %274 = getelementptr inbounds i8, ptr %6, i64 2892
  %275 = sext i8 %245 to i64
  %276 = getelementptr inbounds [5 x float], ptr %274, i64 0, i64 %275
  %277 = load float, ptr %276, align 4, !tbaa !119
  %278 = getelementptr inbounds i8, ptr %6, i64 124
  %279 = load float, ptr %278, align 4, !tbaa !120
  %280 = fcmp oge float %277, %279
  br label %281

281:                                              ; preds = %273, %271
  %282 = phi i1 [ false, %271 ], [ %280, %273 ]
  %283 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %246)
  %284 = tail call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %283, i32 noundef %57)
  %brmerge262 = select i1 %272, i1 true, i1 %282
  %spec.select263 = select i1 %284, i8 1, i8 %.7
  %spec.select267 = select i1 %brmerge262, i8 %.7, i8 %spec.select263
  br label %.sink.split277

.sink.split277:                                   ; preds = %255, %250, %281, %243
  %.10.ph = phi i8 [ %.7, %243 ], [ %.7, %255 ], [ %.7, %250 ], [ %spec.select267, %281 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %285

285:                                              ; preds = %.sink.split277, %248
  %.0205 = phi i8 [ 1, %248 ], [ 0, %.sink.split277 ]
  %.10 = phi i8 [ %.7, %248 ], [ %.10.ph, %.sink.split277 ]
  %286 = and i32 %4, 262144
  %.not245 = icmp eq i32 %286, 0
  br i1 %.not245, label %287, label %297

287:                                              ; preds = %285
  %288 = getelementptr inbounds i8, ptr %6, i64 93
  %289 = load i8, ptr %288, align 1, !tbaa !121, !range !108, !noundef !109
  %290 = trunc nuw i8 %289 to i1
  br i1 %290, label %291, label %297

291:                                              ; preds = %287
  %292 = getelementptr inbounds i8, ptr %6, i64 7840
  store i8 0, ptr %292, align 8, !tbaa !122
  br label %297

293:                                              ; preds = %232, %232
  %294 = load i32, ptr %176, align 4, !tbaa !125
  %295 = icmp eq i32 %294, %1
  br i1 %295, label %297, label %296

296:                                              ; preds = %293
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %297

297:                                              ; preds = %293, %232, %285, %287, %291, %296
  %.1206 = phi i8 [ 0, %296 ], [ %.0205, %291 ], [ %.0205, %287 ], [ %.0205, %285 ], [ 0, %232 ], [ 1, %293 ]
  %.11 = phi i8 [ %.7, %296 ], [ %.10, %291 ], [ %.10, %287 ], [ %.10, %285 ], [ %.7, %232 ], [ %.7, %293 ]
  %298 = trunc nuw i8 %.11 to i1
  br i1 %298, label %299, label %301

299:                                              ; preds = %297
  %300 = getelementptr inbounds i8, ptr %6, i64 5099
  store i8 1, ptr %300, align 1, !tbaa !138
  br label %301

301:                                              ; preds = %297, %299, %228
  %.2207 = phi i8 [ %.1206, %299 ], [ %.1206, %297 ], [ 0, %228 ]
  %.12 = phi i8 [ %.11, %299 ], [ %.11, %297 ], [ %.7, %228 ]
  %.not246 = icmp eq ptr %2, null
  br i1 %.not246, label %307, label %302

302:                                              ; preds = %301
  %303 = getelementptr inbounds i8, ptr %6, i64 7896
  %304 = load i32, ptr %303, align 8, !tbaa !139
  %305 = icmp eq i32 %304, %1
  %spec.select264 = select i1 %305, i1 true, i1 %.1197.shrunk
  %306 = zext i1 %spec.select264 to i8
  store i8 %306, ptr %2, align 1, !tbaa !137
  br label %307

307:                                              ; preds = %302, %301
  %.not247 = icmp eq ptr %3, null
  br i1 %.not247, label %309, label %308

308:                                              ; preds = %307
  store i8 %.2207, ptr %3, align 1, !tbaa !137
  br label %309

309:                                              ; preds = %308, %307
  %310 = trunc nuw i8 %.12 to i1
  ret i1 %310
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #4

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) local_unnamed_addr #5

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) local_unnamed_addr #3

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 7480}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !19, i64 2984, !20, i64 3056, !6, i64 4216, !15, i64 4224, !15, i64 4228, !15, i64 4232, !15, i64 4236, !22, i64 4240, !25, i64 4776, !13, i64 4784, !13, i64 4788, !13, i64 4792, !13, i64 4796, !11, i64 4800, !11, i64 4801, !11, i64 4802, !11, i64 4803, !6, i64 4808, !7, i64 4816, !26, i64 4832, !26, i64 4848, !16, i64 4864, !13, i64 4868, !27, i64 4872, !27, i64 4888, !27, i64 4904, !28, i64 4920, !29, i64 4936, !13, i64 4952, !14, i64 4956, !13, i64 4964, !6, i64 4968, !6, i64 4976, !6, i64 4984, !6, i64 4992, !6, i64 5000, !6, i64 5008, !14, i64 5016, !13, i64 5024, !13, i64 5028, !15, i64 5032, !14, i64 5036, !14, i64 5044, !13, i64 5052, !13, i64 5056, !13, i64 5060, !13, i64 5064, !13, i64 5068, !15, i64 5072, !15, i64 5076, !11, i64 5080, !11, i64 5081, !11, i64 5082, !13, i64 5084, !13, i64 5088, !15, i64 5092, !11, i64 5096, !11, i64 5097, !11, i64 5098, !11, i64 5099, !11, i64 5100, !11, i64 5101, !11, i64 5102, !13, i64 5103, !14, i64 5104, !6, i64 5112, !31, i64 5120, !13, i64 5124, !32, i64 5128, !33, i64 5140, !13, i64 5148, !15, i64 5152, !25, i64 5160, !25, i64 5168, !25, i64 5176, !34, i64 5184, !7, i64 5204, !35, i64 7056, !13, i64 7400, !11, i64 7404, !13, i64 7408, !13, i64 7412, !13, i64 7416, !13, i64 7420, !37, i64 7424, !39, i64 7480, !41, i64 7560, !11, i64 7672, !13, i64 7676, !42, i64 7680, !43, i64 7696, !44, i64 7712, !45, i64 7728, !46, i64 7744, !47, i64 7760, !48, i64 7776, !48, i64 7792, !49, i64 7808, !50, i64 7824, !11, i64 7840, !11, i64 7841, !11, i64 7842, !11, i64 7843, !13, i64 7844, !6, i64 7848, !13, i64 7856, !51, i64 7860, !13, i64 7864, !13, i64 7868, !13, i64 7872, !13, i64 7876, !45, i64 7880, !13, i64 7896, !15, i64 7900, !13, i64 7904, !13, i64 7908, !31, i64 7912, !38, i64 7920, !7, i64 7928, !11, i64 7929, !11, i64 7930, !11, i64 7931, !52, i64 7936, !11, i64 7992, !11, i64 7993, !11, i64 7994, !13, i64 7996, !13, i64 8000, !13, i64 8004, !21, i64 8008, !21, i64 8012, !21, i64 8016, !40, i64 8020, !40, i64 8036, !13, i64 8052, !13, i64 8056, !13, i64 8060, !52, i64 8064, !52, i64 8120, !52, i64 8176, !52, i64 8232, !13, i64 8288, !13, i64 8292, !13, i64 8296, !13, i64 8300, !11, i64 8304, !11, i64 8305, !13, i64 8308, !13, i64 8312, !6, i64 8320, !6, i64 8328, !6, i64 8336, !15, i64 8344, !15, i64 8348, !11, i64 8352, !53, i64 8356, !14, i64 8360, !14, i64 8368, !15, i64 8376, !11, i64 8380, !11, i64 8381, !11, i64 8382, !13, i64 8384, !13, i64 8388, !13, i64 8392, !54, i64 8400, !40, i64 8464, !40, i64 8480, !13, i64 8496, !13, i64 8500, !15, i64 8504, !13, i64 8508, !13, i64 8512, !13, i64 8516, !13, i64 8520, !55, i64 8528, !7, i64 8544, !13, i64 8560, !56, i64 8568, !6, i64 8584, !13, i64 8592, !13, i64 8596, !57, i64 8600, !58, i64 8616, !60, i64 8656, !61, i64 8672, !6, i64 8688, !62, i64 8696, !64, i64 8736, !65, i64 8752, !66, i64 8768, !6, i64 8872, !13, i64 8880, !67, i64 8888, !68, i64 8904, !13, i64 8944, !13, i64 8948, !15, i64 8952, !15, i64 8956, !13, i64 8960, !13, i64 8964, !13, i64 8968, !15, i64 8972, !14, i64 8976, !70, i64 8984, !72, i64 9104, !73, i64 9128, !13, i64 9248, !33, i64 9252, !13, i64 9260, !13, i64 9264, !13, i64 9268, !13, i64 9272, !13, i64 9276, !15, i64 9280, !15, i64 9284, !13, i64 9288, !23, i64 9292, !75, i64 9308, !40, i64 9356, !11, i64 9372, !17, i64 9374, !15, i64 9376, !15, i64 9380, !15, i64 9384, !11, i64 9388, !11, i64 9389, !15, i64 9392, !15, i64 9396, !15, i64 9400, !17, i64 9404, !17, i64 9406, !6, i64 9408, !71, i64 9416, !76, i64 9432, !77, i64 9448, !79, i64 9552, !79, i64 9568, !11, i64 9584, !15, i64 9588, !80, i64 9592, !81, i64 9608, !82, i64 9624, !83, i64 9640, !84, i64 9656, !13, i64 9672, !7, i64 9680, !11, i64 9760, !13, i64 9764, !6, i64 9768, !6, i64 9776, !80, i64 9784, !6, i64 9800, !6, i64 9808, !15, i64 9816, !11, i64 9820, !13, i64 9824, !13, i64 9828, !13, i64 9832, !6, i64 9840, !6, i64 9848, !14, i64 9856, !11, i64 9864, !13, i64 9868, !85, i64 9872, !6, i64 9896, !13, i64 9904, !13, i64 9908, !80, i64 9912, !86, i64 9928, !13, i64 9952, !13, i64 9956, !7, i64 9960, !7, i64 9961, !11, i64 9962, !13, i64 9964, !7, i64 9968, !11, i64 9969, !7, i64 9970, !13, i64 9972, !15, i64 9976, !23, i64 9980, !87, i64 9996, !88, i64 10024, !90, i64 10064, !7, i64 10124, !13, i64 10364, !13, i64 10368, !15, i64 10372, !13, i64 10376, !13, i64 10380, !13, i64 10384, !71, i64 10392, !7, i64 10408}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !11, i64 60, !6, i64 64, !14, i64 72, !11, i64 80, !11, i64 81, !11, i64 82, !11, i64 83, !11, i64 84, !11, i64 85, !11, i64 86, !11, i64 87, !11, i64 88, !11, i64 89, !11, i64 90, !11, i64 91, !11, i64 92, !11, i64 93, !11, i64 94, !11, i64 95, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !11, i64 131, !11, i64 132, !11, i64 133, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !11, i64 176, !11, i64 177, !11, i64 178, !11, i64 179, !11, i64 180, !11, i64 181, !11, i64 182, !15, i64 184, !13, i64 188, !13, i64 192, !13, i64 196, !13, i64 200, !14, i64 204, !6, i64 216, !14, i64 224, !7, i64 232, !15, i64 240, !15, i64 244, !16, i64 248, !11, i64 252, !11, i64 253, !11, i64 254, !11, i64 255, !13, i64 256, !7, i64 260, !11, i64 2724, !14, i64 2728, !7, i64 2736, !7, i64 2776, !7, i64 2816, !7, i64 2821, !7, i64 2826, !7, i64 2836, !7, i64 2846, !7, i64 2851, !7, i64 2856, !11, i64 2861, !11, i64 2862, !7, i64 2864, !7, i64 2884, !7, i64 2904, !15, i64 2924, !11, i64 2928, !11, i64 2929, !17, i64 2930, !18, i64 2936, !6, i64 2952, !6, i64 2960, !6, i64 2968}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !17, i64 56, !6, i64 64}
!20 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !21, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !15, i64 156, !14, i64 160, !21, i64 168, !14, i64 172, !14, i64 180, !15, i64 188, !14, i64 192, !14, i64 200, !14, i64 208, !14, i64 216, !15, i64 224, !11, i64 228, !11, i64 229, !11, i64 230, !15, i64 232, !15, i64 236, !7, i64 240, !15, i64 1136, !15, i64 1140, !15, i64 1144, !13, i64 1148, !13, i64 1152}
!21 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!22 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !6, i64 16, !15, i64 24, !15, i64 28, !15, i64 32, !15, i64 36, !23, i64 40, !13, i64 56, !24, i64 64, !7, i64 80, !15, i64 464, !7, i64 468}
!23 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!24 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"double", !7, i64 0}
!26 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!29 = !{!"_ZTS12ImGuiStorage", !30, i64 0}
!30 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!32 = !{!"_ZTS24ImGuiDeactivatedItemData", !13, i64 0, !13, i64 4, !11, i64 8, !11, i64 9}
!33 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!34 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!35 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !36, i64 312, !36, i64 328}
!36 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !13, i64 4, !13, i64 8, !38, i64 16, !15, i64 24, !13, i64 28, !13, i64 32, !11, i64 36, !7, i64 37, !33, i64 38, !13, i64 48}
!38 = !{!"long long", !7, i64 0}
!39 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !40, i64 12, !40, i64 28, !40, i64 44, !40, i64 60, !13, i64 76}
!40 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!41 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !13, i64 56, !11, i64 60, !40, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100, !13, i64 108}
!42 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!52 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !40, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44, !38, i64 48}
!53 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!54 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!55 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS6ImPoolI10ImGuiTableE", !59, i64 0, !29, i64 16, !13, i64 32, !13, i64 36}
!59 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !63, i64 0, !29, i64 16, !13, i64 32, !13, i64 36}
!63 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTS19ImGuiBoxSelectState", !13, i64 0, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 9, !14, i64 12, !14, i64 20, !14, i64 28, !6, i64 40, !11, i64 48, !40, i64 52, !40, i64 68, !40, i64 84}
!67 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!68 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !69, i64 0, !29, i64 16, !13, i64 32, !13, i64 36}
!69 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !13, i64 0, !13, i64 4, !6, i64 8}
!70 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !71, i64 40, !71, i64 56, !71, i64 72, !13, i64 88, !14, i64 92, !15, i64 100, !11, i64 104, !11, i64 105, !11, i64 106, !11, i64 107, !13, i64 108, !13, i64 112}
!71 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!72 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !71, i64 8}
!73 = !{!"_ZTS6ImFont", !60, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !74, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !15, i64 88, !15, i64 92, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !7, i64 116}
!74 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!75 = !{!"_ZTS21ImGuiComboPreviewData", !40, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!76 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!77 = !{!"_ZTS22ImGuiTypingSelectState", !78, i64 0, !7, i64 24, !13, i64 88, !13, i64 92, !15, i64 96, !11, i64 100}
!78 = !{!"_ZTS24ImGuiTypingSelectRequest", !13, i64 0, !13, i64 4, !6, i64 8, !11, i64 16, !11, i64 17, !7, i64 18}
!79 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!80 = !{!"_ZTS15ImGuiTextBuffer", !71, i64 0}
!81 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!82 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !71, i64 0}
!83 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !71, i64 0}
!84 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!85 = !{!"_ZTS23ImGuiErrorRecoveryState", !17, i64 0, !17, i64 2, !17, i64 4, !17, i64 6, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !17, i64 18, !17, i64 20}
!86 = !{!"_ZTS14ImGuiTextIndex", !46, i64 0, !13, i64 16}
!87 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24}
!88 = !{!"_ZTS16ImGuiIDStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !89, i64 16, !11, i64 32, !15, i64 36}
!89 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!90 = !{!"_ZTS19ImGuiDebugAllocInfo", !13, i64 0, !13, i64 4, !17, i64 8, !7, i64 12}
!91 = !{!13, !13, i64 0}
!92 = !{!10, !6, i64 4976}
!93 = !{!94, !6, i64 928}
!94 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !14, i64 184, !14, i64 192, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !11, i64 204, !11, i64 205, !11, i64 206, !11, i64 207, !11, i64 208, !11, i64 209, !11, i64 210, !11, i64 211, !11, i64 212, !11, i64 213, !7, i64 214, !7, i64 215, !17, i64 216, !17, i64 218, !17, i64 220, !17, i64 222, !17, i64 224, !7, i64 226, !7, i64 227, !11, i64 228, !21, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !13, i64 240, !13, i64 241, !13, i64 242, !14, i64 244, !14, i64 252, !76, i64 264, !95, i64 280, !40, i64 512, !40, i64 528, !40, i64 544, !40, i64 560, !40, i64 576, !40, i64 592, !40, i64 608, !98, i64 624, !98, i64 628, !13, i64 632, !15, i64 636, !15, i64 640, !29, i64 648, !99, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !100, i64 696, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !7, i64 976, !7, i64 984, !7, i64 1016, !13, i64 1032, !13, i64 1036, !13, i64 1040, !11, i64 1044}
!95 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !96, i64 68, !96, i64 72, !96, i64 76, !14, i64 80, !51, i64 88, !17, i64 92, !17, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !97, i64 108, !13, i64 136, !13, i64 140, !27, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !15, i64 192, !15, i64 196, !60, i64 200, !60, i64 216}
!96 = !{!"_ZTS6ImVec1", !15, i64 0}
!97 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!98 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!99 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!100 = !{!"_ZTS10ImDrawList", !101, i64 0, !18, i64 16, !102, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !24, i64 80, !103, i64 96, !104, i64 128, !105, i64 152, !106, i64 168, !55, i64 184, !15, i64 200, !6, i64 208}
!101 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!102 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!103 = !{!"_ZTS15ImDrawCmdHeader", !23, i64 0, !38, i64 16, !13, i64 24}
!104 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !61, i64 8}
!105 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!106 = !{!"_ZTS8ImVectorIyE", !13, i64 0, !13, i64 4, !6, i64 8}
!107 = !{!10, !11, i64 8380}
!108 = !{i8 0, i8 2}
!109 = !{}
!110 = !{!10, !13, i64 8384}
!111 = !{!10, !15, i64 5072}
!112 = !{!10, !15, i64 24}
!113 = !{!10, !13, i64 8520}
!114 = !{!10, !11, i64 260}
!115 = !{!10, !11, i64 261}
!116 = !{!10, !11, i64 262}
!117 = !{!10, !13, i64 5084}
!118 = !{!17, !17, i64 0}
!119 = !{!15, !15, i64 0}
!120 = !{!10, !15, i64 124}
!121 = !{!10, !11, i64 93}
!122 = !{!10, !11, i64 7840}
!123 = !{!10, !13, i64 7844}
!124 = !{!10, !11, i64 7841}
!125 = !{!10, !13, i64 7868}
!126 = !{!10, !13, i64 7864}
!127 = !{!10, !13, i64 7872}
!128 = !{!10, !11, i64 88}
!129 = !{!130, !15, i64 4}
!130 = !{!"_ZTS12ImGuiKeyData", !11, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!131 = !{!10, !15, i64 128}
!132 = !{!10, !31, i64 7912}
!133 = !{!10, !31, i64 5120}
!134 = !{!10, !13, i64 7876}
!135 = !{!10, !11, i64 5102}
!136 = !{!10, !11, i64 5096}
!137 = !{!11, !11, i64 0}
!138 = !{!10, !11, i64 5099}
!139 = !{!10, !13, i64 7896}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LoopRotatePass,LoopSimplifyPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass