; LLVM IR from BrunoLevy/learn-fpga :: LiteX/software/Libs/imgui/imgui_widgets.ll (ZN5ImGui10SelectableEPKcbiRK6ImVec2)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i32, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [7 x i8], ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.11, %struct.ImGuiStorage, i32, %struct.ImVec2, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.17, i32, [4 x i8], %struct.ImVector.18, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, [4 x i8], %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, ptr, ptr, float, float, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.19, [16 x i8], i32, [4 x i8], %struct.ImVector.20, ptr, i32, [4 x i8], %struct.ImVector.21, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.23, %struct.ImVector.25, %struct.ImVector.26, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, i8, i8, [2 x i8], float, float, float, float, i16, i16, float, [4 x i8], %struct.ImVector.27, %struct.ImVector, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.29, %struct.ImChunkStream, %struct.ImChunkStream.30, %struct.ImVector.31, i32, i8, [3 x i8], i32, [4 x i8], ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [4 x i8], %struct.ImGuiStackTool, [120 x float], i32, i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [20 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i8, i32, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [20 x float], [20 x float], float, i8, i16, %struct.ImVector.5 }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.22, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImPool.23 = type { %struct.ImVector.24, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.27, %struct.ImVector.27, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.28, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.27 }
%struct.ImChunkStream.30 = type { %struct.ImVector.27 }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.27 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.32 }
%struct.ImVector.32 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #4

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #4

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #4

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #5

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(937), ptr noundef, ptr noundef) #4

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #4

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #6 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #4

declare void @_ZN5ImGui21PushColumnsBackgroundEv() #4

declare void @_ZN5ImGui20PopColumnsBackgroundEv() #4

declare void @_ZN5ImGui19SetItemAllowOverlapEv() #4

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr noundef nonnull align 4 dereferenceable(8) %3) #5 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca i8, align 1
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca i8, align 1
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca %struct.ImVec2, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImRect, align 4
  %24 = alloca float, align 4
  %25 = alloca float, align 4
  %26 = alloca float, align 4
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  %29 = alloca float, align 4
  %30 = alloca i8, align 1
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i32, align 4
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca %struct.ImRect, align 4
  %39 = alloca i32, align 4
  %40 = alloca %struct.ImVec2, align 4
  %41 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  %42 = zext i1 %1 to i8
  store i8 %42, ptr %7, align 1, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !11
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #8
  %43 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %43, ptr %10, align 8, !tbaa !5
  %44 = load ptr, ptr %10, align 8, !tbaa !5
  %45 = getelementptr inbounds %struct.ImGuiWindow, ptr %44, i32 0, i32 28
  %46 = load i8, ptr %45, align 1, !tbaa !13, !range !41, !noundef !42
  %47 = trunc i8 %46 to i1
  br i1 %47, label %48, label %49

48:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %535

49:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #8
  %50 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %50, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #8
  %51 = load ptr, ptr %12, align 8, !tbaa !5
  %52 = getelementptr inbounds %struct.ImGuiContext, ptr %51, i32 0, i32 4
  store ptr %52, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #8
  %53 = load ptr, ptr %10, align 8, !tbaa !5
  %54 = load ptr, ptr %6, align 8, !tbaa !5
  %55 = call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(937) %53, ptr noundef %54, ptr noundef null)
  store i32 %55, ptr %14, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #8
  %56 = load ptr, ptr %6, align 8, !tbaa !5
  %57 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %56, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %57, ptr %15, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #8
  %58 = load ptr, ptr %9, align 8, !tbaa !5
  %59 = getelementptr inbounds %struct.ImVec2, ptr %58, i32 0, i32 0
  %60 = load float, ptr %59, align 4, !tbaa !43
  %61 = fcmp une float %60, 0.000000e+00
  br i1 %61, label %62, label %66

62:                                               ; preds = %49
  %63 = load ptr, ptr %9, align 8, !tbaa !5
  %64 = getelementptr inbounds %struct.ImVec2, ptr %63, i32 0, i32 0
  %65 = load float, ptr %64, align 4, !tbaa !43
  br label %69

66:                                               ; preds = %49
  %67 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %68 = load float, ptr %67, align 4, !tbaa !43
  br label %69

69:                                               ; preds = %66, %62
  %70 = phi float [ %65, %62 ], [ %68, %66 ]
  %71 = load ptr, ptr %9, align 8, !tbaa !5
  %72 = getelementptr inbounds %struct.ImVec2, ptr %71, i32 0, i32 1
  %73 = load float, ptr %72, align 4, !tbaa !44
  %74 = fcmp une float %73, 0.000000e+00
  br i1 %74, label %75, label %79

75:                                               ; preds = %69
  %76 = load ptr, ptr %9, align 8, !tbaa !5
  %77 = getelementptr inbounds %struct.ImVec2, ptr %76, i32 0, i32 1
  %78 = load float, ptr %77, align 4, !tbaa !44
  br label %82

79:                                               ; preds = %69
  %80 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %81 = load float, ptr %80, align 4, !tbaa !44
  br label %82

82:                                               ; preds = %79, %75
  %83 = phi float [ %78, %75 ], [ %81, %79 ]
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %70, float noundef %83)
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #8
  %84 = load ptr, ptr %10, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiWindow, ptr %84, i32 0, i32 54
  %86 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %85, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %17, ptr align 8 %86, i64 8, i1 false), !tbaa.struct !45
  %87 = load ptr, ptr %10, align 8, !tbaa !5
  %88 = getelementptr inbounds %struct.ImGuiWindow, ptr %87, i32 0, i32 54
  %89 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %88, i32 0, i32 7
  %90 = load float, ptr %89, align 8, !tbaa !47
  %91 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %92 = load float, ptr %91, align 4, !tbaa !44
  %93 = fadd float %92, %90
  store float %93, ptr %91, align 4, !tbaa !44
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #8
  %94 = load i32, ptr %8, align 4, !tbaa !11
  %95 = and i32 %94, 2
  %96 = icmp ne i32 %95, 0
  %97 = zext i1 %96 to i8
  store i8 %97, ptr %18, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #8
  %98 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %99 = trunc i8 %98 to i1
  br i1 %99, label %100, label %106

100:                                              ; preds = %82
  %101 = load ptr, ptr %10, align 8, !tbaa !5
  %102 = getelementptr inbounds %struct.ImGuiWindow, ptr %101, i32 0, i32 59
  %103 = getelementptr inbounds %struct.ImRect, ptr %102, i32 0, i32 0
  %104 = getelementptr inbounds %struct.ImVec2, ptr %103, i32 0, i32 0
  %105 = load float, ptr %104, align 8, !tbaa !48
  br label %109

106:                                              ; preds = %82
  %107 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 0
  %108 = load float, ptr %107, align 4, !tbaa !43
  br label %109

109:                                              ; preds = %106, %100
  %110 = phi float [ %105, %100 ], [ %108, %106 ]
  store float %110, ptr %19, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #8
  %111 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %112 = trunc i8 %111 to i1
  br i1 %112, label %113, label %119

113:                                              ; preds = %109
  %114 = load ptr, ptr %10, align 8, !tbaa !5
  %115 = getelementptr inbounds %struct.ImGuiWindow, ptr %114, i32 0, i32 59
  %116 = getelementptr inbounds %struct.ImRect, ptr %115, i32 0, i32 1
  %117 = getelementptr inbounds %struct.ImVec2, ptr %116, i32 0, i32 0
  %118 = load float, ptr %117, align 8, !tbaa !49
  br label %125

119:                                              ; preds = %109
  %120 = load ptr, ptr %10, align 8, !tbaa !5
  %121 = getelementptr inbounds %struct.ImGuiWindow, ptr %120, i32 0, i32 58
  %122 = getelementptr inbounds %struct.ImRect, ptr %121, i32 0, i32 1
  %123 = getelementptr inbounds %struct.ImVec2, ptr %122, i32 0, i32 0
  %124 = load float, ptr %123, align 8, !tbaa !50
  br label %125

125:                                              ; preds = %119, %113
  %126 = phi float [ %118, %113 ], [ %124, %119 ]
  store float %126, ptr %20, align 4, !tbaa !46
  %127 = load ptr, ptr %9, align 8, !tbaa !5
  %128 = getelementptr inbounds %struct.ImVec2, ptr %127, i32 0, i32 0
  %129 = load float, ptr %128, align 4, !tbaa !43
  %130 = fcmp oeq float %129, 0.000000e+00
  br i1 %130, label %135, label %131

131:                                              ; preds = %125
  %132 = load i32, ptr %8, align 4, !tbaa !11
  %133 = and i32 %132, 16777216
  %134 = icmp ne i32 %133, 0
  br i1 %134, label %135, label %143

135:                                              ; preds = %131, %125
  %136 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %137 = load float, ptr %136, align 4, !tbaa !43
  %138 = load float, ptr %20, align 4, !tbaa !46
  %139 = load float, ptr %19, align 4, !tbaa !46
  %140 = fsub float %138, %139
  %141 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %137, float noundef %140)
  %142 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  store float %141, ptr %142, align 4, !tbaa !43
  br label %143

143:                                              ; preds = %135, %131
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #8
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %21, ptr align 4 %17, i64 8, i1 false), !tbaa.struct !45
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #8
  %144 = load float, ptr %19, align 4, !tbaa !46
  %145 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %146 = load float, ptr %145, align 4, !tbaa !43
  %147 = fadd float %144, %146
  %148 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %149 = load float, ptr %148, align 4, !tbaa !44
  %150 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %151 = load float, ptr %150, align 4, !tbaa !44
  %152 = fadd float %149, %151
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %147, float noundef %152)
  call void @llvm.lifetime.start.p0(i64 16, ptr %23) #8
  %153 = load float, ptr %19, align 4, !tbaa !46
  %154 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %155 = load float, ptr %154, align 4, !tbaa !44
  %156 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %157 = load float, ptr %156, align 4, !tbaa !43
  %158 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %159 = load float, ptr %158, align 4, !tbaa !44
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %23, float noundef %153, float noundef %155, float noundef %157, float noundef %159)
  %160 = load i32, ptr %8, align 4, !tbaa !11
  %161 = and i32 %160, 134217728
  %162 = icmp eq i32 %161, 0
  br i1 %162, label %163, label %210

163:                                              ; preds = %143
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #8
  %164 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %165 = trunc i8 %164 to i1
  br i1 %165, label %166, label %167

166:                                              ; preds = %163
  br label %172

167:                                              ; preds = %163
  %168 = load ptr, ptr %13, align 8, !tbaa !5
  %169 = getelementptr inbounds %struct.ImGuiStyle, ptr %168, i32 0, i32 15
  %170 = getelementptr inbounds %struct.ImVec2, ptr %169, i32 0, i32 0
  %171 = load float, ptr %170, align 4, !tbaa !51
  br label %172

172:                                              ; preds = %167, %166
  %173 = phi float [ 0.000000e+00, %166 ], [ %171, %167 ]
  store float %173, ptr %24, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #8
  %174 = load ptr, ptr %13, align 8, !tbaa !5
  %175 = getelementptr inbounds %struct.ImGuiStyle, ptr %174, i32 0, i32 15
  %176 = getelementptr inbounds %struct.ImVec2, ptr %175, i32 0, i32 1
  %177 = load float, ptr %176, align 4, !tbaa !53
  store float %177, ptr %25, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #8
  %178 = load float, ptr %24, align 4, !tbaa !46
  %179 = fmul float %178, 5.000000e-01
  %180 = fptosi float %179 to i32
  %181 = sitofp i32 %180 to float
  store float %181, ptr %26, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #8
  %182 = load float, ptr %25, align 4, !tbaa !46
  %183 = fmul float %182, 5.000000e-01
  %184 = fptosi float %183 to i32
  %185 = sitofp i32 %184 to float
  store float %185, ptr %27, align 4, !tbaa !46
  %186 = load float, ptr %26, align 4, !tbaa !46
  %187 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %188 = getelementptr inbounds %struct.ImVec2, ptr %187, i32 0, i32 0
  %189 = load float, ptr %188, align 4, !tbaa !54
  %190 = fsub float %189, %186
  store float %190, ptr %188, align 4, !tbaa !54
  %191 = load float, ptr %27, align 4, !tbaa !46
  %192 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %193 = getelementptr inbounds %struct.ImVec2, ptr %192, i32 0, i32 1
  %194 = load float, ptr %193, align 4, !tbaa !55
  %195 = fsub float %194, %191
  store float %195, ptr %193, align 4, !tbaa !55
  %196 = load float, ptr %24, align 4, !tbaa !46
  %197 = load float, ptr %26, align 4, !tbaa !46
  %198 = fsub float %196, %197
  %199 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %200 = getelementptr inbounds %struct.ImVec2, ptr %199, i32 0, i32 0
  %201 = load float, ptr %200, align 4, !tbaa !56
  %202 = fadd float %201, %198
  store float %202, ptr %200, align 4, !tbaa !56
  %203 = load float, ptr %25, align 4, !tbaa !46
  %204 = load float, ptr %27, align 4, !tbaa !46
  %205 = fsub float %203, %204
  %206 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %207 = getelementptr inbounds %struct.ImVec2, ptr %206, i32 0, i32 1
  %208 = load float, ptr %207, align 4, !tbaa !57
  %209 = fadd float %208, %205
  store float %209, ptr %207, align 4, !tbaa !57
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #8
  br label %210

210:                                              ; preds = %172, %143
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #8
  %211 = load ptr, ptr %10, align 8, !tbaa !5
  %212 = getelementptr inbounds %struct.ImGuiWindow, ptr %211, i32 0, i32 60
  %213 = getelementptr inbounds %struct.ImRect, ptr %212, i32 0, i32 0
  %214 = getelementptr inbounds %struct.ImVec2, ptr %213, i32 0, i32 0
  %215 = load float, ptr %214, align 8, !tbaa !58
  store float %215, ptr %28, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #8
  %216 = load ptr, ptr %10, align 8, !tbaa !5
  %217 = getelementptr inbounds %struct.ImGuiWindow, ptr %216, i32 0, i32 60
  %218 = getelementptr inbounds %struct.ImRect, ptr %217, i32 0, i32 1
  %219 = getelementptr inbounds %struct.ImVec2, ptr %218, i32 0, i32 0
  %220 = load float, ptr %219, align 8, !tbaa !59
  store float %220, ptr %29, align 4, !tbaa !46
  %221 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %222 = trunc i8 %221 to i1
  br i1 %222, label %223, label %242

223:                                              ; preds = %210
  %224 = load ptr, ptr %10, align 8, !tbaa !5
  %225 = getelementptr inbounds %struct.ImGuiWindow, ptr %224, i32 0, i32 59
  %226 = getelementptr inbounds %struct.ImRect, ptr %225, i32 0, i32 0
  %227 = getelementptr inbounds %struct.ImVec2, ptr %226, i32 0, i32 0
  %228 = load float, ptr %227, align 8, !tbaa !48
  %229 = load ptr, ptr %10, align 8, !tbaa !5
  %230 = getelementptr inbounds %struct.ImGuiWindow, ptr %229, i32 0, i32 60
  %231 = getelementptr inbounds %struct.ImRect, ptr %230, i32 0, i32 0
  %232 = getelementptr inbounds %struct.ImVec2, ptr %231, i32 0, i32 0
  store float %228, ptr %232, align 8, !tbaa !58
  %233 = load ptr, ptr %10, align 8, !tbaa !5
  %234 = getelementptr inbounds %struct.ImGuiWindow, ptr %233, i32 0, i32 59
  %235 = getelementptr inbounds %struct.ImRect, ptr %234, i32 0, i32 1
  %236 = getelementptr inbounds %struct.ImVec2, ptr %235, i32 0, i32 0
  %237 = load float, ptr %236, align 8, !tbaa !49
  %238 = load ptr, ptr %10, align 8, !tbaa !5
  %239 = getelementptr inbounds %struct.ImGuiWindow, ptr %238, i32 0, i32 60
  %240 = getelementptr inbounds %struct.ImRect, ptr %239, i32 0, i32 1
  %241 = getelementptr inbounds %struct.ImVec2, ptr %240, i32 0, i32 0
  store float %237, ptr %241, align 8, !tbaa !59
  br label %242

242:                                              ; preds = %223, %210
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #8
  %243 = load i32, ptr %8, align 4, !tbaa !11
  %244 = and i32 %243, 8
  %245 = icmp ne i32 %244, 0
  %246 = zext i1 %245 to i8
  store i8 %246, ptr %30, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #8
  %247 = load i32, ptr %14, align 4, !tbaa !11
  %248 = load i8, ptr %30, align 1, !tbaa !9, !range !41, !noundef !42
  %249 = trunc i8 %248 to i1
  %250 = zext i1 %249 to i64
  %251 = select i1 %249, i32 4, i32 0
  %252 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %247, ptr noundef null, i32 noundef %251)
  %253 = zext i1 %252 to i8
  store i8 %253, ptr %31, align 1, !tbaa !9
  %254 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %255 = trunc i8 %254 to i1
  br i1 %255, label %256, label %267

256:                                              ; preds = %242
  %257 = load float, ptr %28, align 4, !tbaa !46
  %258 = load ptr, ptr %10, align 8, !tbaa !5
  %259 = getelementptr inbounds %struct.ImGuiWindow, ptr %258, i32 0, i32 60
  %260 = getelementptr inbounds %struct.ImRect, ptr %259, i32 0, i32 0
  %261 = getelementptr inbounds %struct.ImVec2, ptr %260, i32 0, i32 0
  store float %257, ptr %261, align 8, !tbaa !58
  %262 = load float, ptr %29, align 4, !tbaa !46
  %263 = load ptr, ptr %10, align 8, !tbaa !5
  %264 = getelementptr inbounds %struct.ImGuiWindow, ptr %263, i32 0, i32 60
  %265 = getelementptr inbounds %struct.ImRect, ptr %264, i32 0, i32 1
  %266 = getelementptr inbounds %struct.ImVec2, ptr %265, i32 0, i32 0
  store float %262, ptr %266, align 8, !tbaa !59
  br label %267

267:                                              ; preds = %256, %242
  %268 = load i8, ptr %31, align 1, !tbaa !9, !range !41, !noundef !42
  %269 = trunc i8 %268 to i1
  br i1 %269, label %271, label %270

270:                                              ; preds = %267
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %534

271:                                              ; preds = %267
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #8
  %272 = load ptr, ptr %12, align 8, !tbaa !5
  %273 = getelementptr inbounds %struct.ImGuiContext, ptr %272, i32 0, i32 69
  %274 = load i32, ptr %273, align 8, !tbaa !60
  %275 = and i32 %274, 4
  %276 = icmp ne i32 %275, 0
  %277 = zext i1 %276 to i8
  store i8 %277, ptr %32, align 1, !tbaa !9
  %278 = load i8, ptr %30, align 1, !tbaa !9, !range !41, !noundef !42
  %279 = trunc i8 %278 to i1
  br i1 %279, label %280, label %284

280:                                              ; preds = %271
  %281 = load i8, ptr %32, align 1, !tbaa !9, !range !41, !noundef !42
  %282 = trunc i8 %281 to i1
  br i1 %282, label %284, label %283

283:                                              ; preds = %280
  call void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext true)
  br label %284

284:                                              ; preds = %283, %280, %271
  %285 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %286 = trunc i8 %285 to i1
  br i1 %286, label %287, label %294

287:                                              ; preds = %284
  %288 = load ptr, ptr %10, align 8, !tbaa !5
  %289 = getelementptr inbounds %struct.ImGuiWindow, ptr %288, i32 0, i32 54
  %290 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %289, i32 0, i32 26
  %291 = load ptr, ptr %290, align 8, !tbaa !105
  %292 = icmp ne ptr %291, null
  br i1 %292, label %293, label %294

293:                                              ; preds = %287
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %304

294:                                              ; preds = %287, %284
  %295 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %296 = trunc i8 %295 to i1
  br i1 %296, label %297, label %303

297:                                              ; preds = %294
  %298 = load ptr, ptr %12, align 8, !tbaa !5
  %299 = getelementptr inbounds %struct.ImGuiContext, ptr %298, i32 0, i32 162
  %300 = load ptr, ptr %299, align 8, !tbaa !106
  %301 = icmp ne ptr %300, null
  br i1 %301, label %302, label %303

302:                                              ; preds = %297
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %303

303:                                              ; preds = %302, %297, %294
  br label %304

304:                                              ; preds = %303, %293
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #8
  store i32 0, ptr %33, align 4, !tbaa !11
  %305 = load i32, ptr %8, align 4, !tbaa !11
  %306 = and i32 %305, 1048576
  %307 = icmp ne i32 %306, 0
  br i1 %307, label %308, label %311

308:                                              ; preds = %304
  %309 = load i32, ptr %33, align 4, !tbaa !11
  %310 = or i32 %309, 131072
  store i32 %310, ptr %33, align 4, !tbaa !11
  br label %311

311:                                              ; preds = %308, %304
  %312 = load i32, ptr %8, align 4, !tbaa !11
  %313 = and i32 %312, 4194304
  %314 = icmp ne i32 %313, 0
  br i1 %314, label %315, label %318

315:                                              ; preds = %311
  %316 = load i32, ptr %33, align 4, !tbaa !11
  %317 = or i32 %316, 16
  store i32 %317, ptr %33, align 4, !tbaa !11
  br label %318

318:                                              ; preds = %315, %311
  %319 = load i32, ptr %8, align 4, !tbaa !11
  %320 = and i32 %319, 8388608
  %321 = icmp ne i32 %320, 0
  br i1 %321, label %322, label %325

322:                                              ; preds = %318
  %323 = load i32, ptr %33, align 4, !tbaa !11
  %324 = or i32 %323, 128
  store i32 %324, ptr %33, align 4, !tbaa !11
  br label %325

325:                                              ; preds = %322, %318
  %326 = load i32, ptr %8, align 4, !tbaa !11
  %327 = and i32 %326, 4
  %328 = icmp ne i32 %327, 0
  br i1 %328, label %329, label %332

329:                                              ; preds = %325
  %330 = load i32, ptr %33, align 4, !tbaa !11
  %331 = or i32 %330, 288
  store i32 %331, ptr %33, align 4, !tbaa !11
  br label %332

332:                                              ; preds = %329, %325
  %333 = load i32, ptr %8, align 4, !tbaa !11
  %334 = and i32 %333, 16
  %335 = icmp ne i32 %334, 0
  br i1 %335, label %336, label %339

336:                                              ; preds = %332
  %337 = load i32, ptr %33, align 4, !tbaa !11
  %338 = or i32 %337, 4096
  store i32 %338, ptr %33, align 4, !tbaa !11
  br label %339

339:                                              ; preds = %336, %332
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #8
  %340 = load i8, ptr %7, align 1, !tbaa !9, !range !41, !noundef !42
  %341 = trunc i8 %340 to i1
  %342 = zext i1 %341 to i8
  store i8 %342, ptr %34, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #8
  %343 = load i32, ptr %14, align 4, !tbaa !11
  %344 = load i32, ptr %33, align 4, !tbaa !11
  %345 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %343, ptr noundef %35, ptr noundef %36, i32 noundef %344)
  %346 = zext i1 %345 to i8
  store i8 %346, ptr %37, align 1, !tbaa !9
  %347 = load i32, ptr %8, align 4, !tbaa !11
  %348 = and i32 %347, 2097152
  %349 = icmp ne i32 %348, 0
  br i1 %349, label %350, label %372

350:                                              ; preds = %339
  %351 = load ptr, ptr %12, align 8, !tbaa !5
  %352 = getelementptr inbounds %struct.ImGuiContext, ptr %351, i32 0, i32 93
  %353 = load i32, ptr %352, align 4, !tbaa !107
  %354 = icmp ne i32 %353, 0
  br i1 %354, label %355, label %372

355:                                              ; preds = %350
  %356 = load ptr, ptr %12, align 8, !tbaa !5
  %357 = getelementptr inbounds %struct.ImGuiContext, ptr %356, i32 0, i32 94
  %358 = load i32, ptr %357, align 8, !tbaa !108
  %359 = load ptr, ptr %10, align 8, !tbaa !5
  %360 = getelementptr inbounds %struct.ImGuiWindow, ptr %359, i32 0, i32 54
  %361 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %360, i32 0, i32 16
  %362 = load i32, ptr %361, align 4, !tbaa !109
  %363 = icmp eq i32 %358, %362
  br i1 %363, label %364, label %372

364:                                              ; preds = %355
  %365 = load ptr, ptr %12, align 8, !tbaa !5
  %366 = getelementptr inbounds %struct.ImGuiContext, ptr %365, i32 0, i32 93
  %367 = load i32, ptr %366, align 4, !tbaa !107
  %368 = load i32, ptr %14, align 4, !tbaa !11
  %369 = icmp eq i32 %367, %368
  br i1 %369, label %370, label %371

370:                                              ; preds = %364
  store i8 1, ptr %37, align 1, !tbaa !9
  store i8 1, ptr %7, align 1, !tbaa !9
  br label %371

371:                                              ; preds = %370, %364
  br label %372

372:                                              ; preds = %371, %355, %350, %339
  %373 = load i8, ptr %37, align 1, !tbaa !9, !range !41, !noundef !42
  %374 = trunc i8 %373 to i1
  br i1 %374, label %382, label %375

375:                                              ; preds = %372
  %376 = load i8, ptr %35, align 1, !tbaa !9, !range !41, !noundef !42
  %377 = trunc i8 %376 to i1
  br i1 %377, label %378, label %421

378:                                              ; preds = %375
  %379 = load i32, ptr %8, align 4, !tbaa !11
  %380 = and i32 %379, 67108864
  %381 = icmp ne i32 %380, 0
  br i1 %381, label %382, label %421

382:                                              ; preds = %378, %372
  %383 = load ptr, ptr %12, align 8, !tbaa !5
  %384 = getelementptr inbounds %struct.ImGuiContext, ptr %383, i32 0, i32 103
  %385 = load i8, ptr %384, align 1, !tbaa !110, !range !41, !noundef !42
  %386 = trunc i8 %385 to i1
  br i1 %386, label %420, label %387

387:                                              ; preds = %382
  %388 = load ptr, ptr %12, align 8, !tbaa !5
  %389 = getelementptr inbounds %struct.ImGuiContext, ptr %388, i32 0, i32 85
  %390 = load ptr, ptr %389, align 8, !tbaa !111
  %391 = load ptr, ptr %10, align 8, !tbaa !5
  %392 = icmp eq ptr %390, %391
  br i1 %392, label %393, label %420

393:                                              ; preds = %387
  %394 = load ptr, ptr %12, align 8, !tbaa !5
  %395 = getelementptr inbounds %struct.ImGuiContext, ptr %394, i32 0, i32 99
  %396 = load i32, ptr %395, align 4, !tbaa !112
  %397 = load ptr, ptr %10, align 8, !tbaa !5
  %398 = getelementptr inbounds %struct.ImGuiWindow, ptr %397, i32 0, i32 54
  %399 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %398, i32 0, i32 13
  %400 = load i32, ptr %399, align 4, !tbaa !113
  %401 = icmp eq i32 %396, %400
  br i1 %401, label %402, label %420

402:                                              ; preds = %393
  %403 = load i32, ptr %14, align 4, !tbaa !11
  %404 = load ptr, ptr %10, align 8, !tbaa !5
  %405 = getelementptr inbounds %struct.ImGuiWindow, ptr %404, i32 0, i32 54
  %406 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %405, i32 0, i32 13
  %407 = load i32, ptr %406, align 4, !tbaa !113
  %408 = load ptr, ptr %10, align 8, !tbaa !5
  %409 = getelementptr inbounds %struct.ImGuiWindow, ptr %408, i32 0, i32 54
  %410 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %409, i32 0, i32 16
  %411 = load i32, ptr %410, align 4, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 16, ptr %38) #8
  %412 = load ptr, ptr %10, align 8, !tbaa !5
  %413 = call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectAbsToRelEP11ImGuiWindowRK6ImRect(ptr noundef %412, ptr noundef nonnull align 4 dereferenceable(16) %23)
  %414 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %38, i32 0, i32 0
  %415 = extractvalue { <2 x float>, <2 x float> } %413, 0
  store <2 x float> %415, ptr %414, align 4
  %416 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %38, i32 0, i32 1
  %417 = extractvalue { <2 x float>, <2 x float> } %413, 1
  store <2 x float> %417, ptr %416, align 4
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %403, i32 noundef %407, i32 noundef %411, ptr noundef nonnull align 4 dereferenceable(16) %38)
  call void @llvm.lifetime.end.p0(i64 16, ptr %38) #8
  %418 = load ptr, ptr %12, align 8, !tbaa !5
  %419 = getelementptr inbounds %struct.ImGuiContext, ptr %418, i32 0, i32 102
  store i8 1, ptr %419, align 2, !tbaa !114
  br label %420

420:                                              ; preds = %402, %393, %387, %382
  br label %421

421:                                              ; preds = %420, %378, %375
  %422 = load i8, ptr %37, align 1, !tbaa !9, !range !41, !noundef !42
  %423 = trunc i8 %422 to i1
  br i1 %423, label %424, label %426

424:                                              ; preds = %421
  %425 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %425)
  br label %426

426:                                              ; preds = %424, %421
  %427 = load i32, ptr %8, align 4, !tbaa !11
  %428 = and i32 %427, 16
  %429 = icmp ne i32 %428, 0
  br i1 %429, label %430, label %431

430:                                              ; preds = %426
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %431

431:                                              ; preds = %430, %426
  %432 = load i8, ptr %7, align 1, !tbaa !9, !range !41, !noundef !42
  %433 = trunc i8 %432 to i1
  %434 = zext i1 %433 to i32
  %435 = load i8, ptr %34, align 1, !tbaa !9, !range !41, !noundef !42
  %436 = trunc i8 %435 to i1
  %437 = zext i1 %436 to i32
  %438 = icmp ne i32 %434, %437
  br i1 %438, label %439, label %445

439:                                              ; preds = %431
  %440 = load ptr, ptr %12, align 8, !tbaa !5
  %441 = getelementptr inbounds %struct.ImGuiContext, ptr %440, i32 0, i32 71
  %442 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %441, i32 0, i32 2
  %443 = load i32, ptr %442, align 8, !tbaa !115
  %444 = or i32 %443, 8
  store i32 %444, ptr %442, align 8, !tbaa !115
  br label %445

445:                                              ; preds = %439, %431
  %446 = load i8, ptr %36, align 1, !tbaa !9, !range !41, !noundef !42
  %447 = trunc i8 %446 to i1
  br i1 %447, label %448, label %453

448:                                              ; preds = %445
  %449 = load i32, ptr %8, align 4, !tbaa !11
  %450 = and i32 %449, 33554432
  %451 = icmp ne i32 %450, 0
  br i1 %451, label %452, label %453

452:                                              ; preds = %448
  store i8 1, ptr %35, align 1, !tbaa !9
  br label %453

453:                                              ; preds = %452, %448, %445
  %454 = load i8, ptr %35, align 1, !tbaa !9, !range !41, !noundef !42
  %455 = trunc i8 %454 to i1
  br i1 %455, label %459, label %456

456:                                              ; preds = %453
  %457 = load i8, ptr %7, align 1, !tbaa !9, !range !41, !noundef !42
  %458 = trunc i8 %457 to i1
  br i1 %458, label %459, label %479

459:                                              ; preds = %456, %453
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #8
  %460 = load i8, ptr %36, align 1, !tbaa !9, !range !41, !noundef !42
  %461 = trunc i8 %460 to i1
  br i1 %461, label %462, label %466

462:                                              ; preds = %459
  %463 = load i8, ptr %35, align 1, !tbaa !9, !range !41, !noundef !42
  %464 = trunc i8 %463 to i1
  br i1 %464, label %465, label %466

465:                                              ; preds = %462
  br label %471

466:                                              ; preds = %462, %459
  %467 = load i8, ptr %35, align 1, !tbaa !9, !range !41, !noundef !42
  %468 = trunc i8 %467 to i1
  %469 = zext i1 %468 to i64
  %470 = select i1 %468, i32 25, i32 24
  br label %471

471:                                              ; preds = %466, %465
  %472 = phi i32 [ 26, %465 ], [ %470, %466 ]
  %473 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %472, float noundef 1.000000e+00)
  store i32 %473, ptr %39, align 4, !tbaa !11
  %474 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %40, ptr align 4 %474, i64 8, i1 false), !tbaa.struct !45
  %475 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %41, ptr align 4 %475, i64 8, i1 false), !tbaa.struct !45
  %476 = load i32, ptr %39, align 4, !tbaa !11
  %477 = load <2 x float>, ptr %40, align 4
  %478 = load <2 x float>, ptr %41, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %477, <2 x float> %478, i32 noundef %476, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #8
  br label %479

479:                                              ; preds = %471, %456
  %480 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %480, i32 noundef 10)
  %481 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %482 = trunc i8 %481 to i1
  br i1 %482, label %483, label %490

483:                                              ; preds = %479
  %484 = load ptr, ptr %10, align 8, !tbaa !5
  %485 = getelementptr inbounds %struct.ImGuiWindow, ptr %484, i32 0, i32 54
  %486 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %485, i32 0, i32 26
  %487 = load ptr, ptr %486, align 8, !tbaa !105
  %488 = icmp ne ptr %487, null
  br i1 %488, label %489, label %490

489:                                              ; preds = %483
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %500

490:                                              ; preds = %483, %479
  %491 = load i8, ptr %18, align 1, !tbaa !9, !range !41, !noundef !42
  %492 = trunc i8 %491 to i1
  br i1 %492, label %493, label %499

493:                                              ; preds = %490
  %494 = load ptr, ptr %12, align 8, !tbaa !5
  %495 = getelementptr inbounds %struct.ImGuiContext, ptr %494, i32 0, i32 162
  %496 = load ptr, ptr %495, align 8, !tbaa !106
  %497 = icmp ne ptr %496, null
  br i1 %497, label %498, label %499

498:                                              ; preds = %493
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %499

499:                                              ; preds = %498, %493, %490
  br label %500

500:                                              ; preds = %499, %489
  %501 = load ptr, ptr %6, align 8, !tbaa !5
  %502 = load ptr, ptr %13, align 8, !tbaa !5
  %503 = getelementptr inbounds %struct.ImGuiStyle, ptr %502, i32 0, i32 31
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef %501, ptr noundef null, ptr noundef %15, ptr noundef nonnull align 4 dereferenceable(8) %503, ptr noundef %23)
  %504 = load i8, ptr %37, align 1, !tbaa !9, !range !41, !noundef !42
  %505 = trunc i8 %504 to i1
  br i1 %505, label %506, label %524

506:                                              ; preds = %500
  %507 = load ptr, ptr %10, align 8, !tbaa !5
  %508 = getelementptr inbounds %struct.ImGuiWindow, ptr %507, i32 0, i32 2
  %509 = load i32, ptr %508, align 4, !tbaa !116
  %510 = and i32 %509, 67108864
  %511 = icmp ne i32 %510, 0
  br i1 %511, label %512, label %524

512:                                              ; preds = %506
  %513 = load i32, ptr %8, align 4, !tbaa !11
  %514 = and i32 %513, 1
  %515 = icmp ne i32 %514, 0
  br i1 %515, label %524, label %516

516:                                              ; preds = %512
  %517 = load ptr, ptr %12, align 8, !tbaa !5
  %518 = getelementptr inbounds %struct.ImGuiContext, ptr %517, i32 0, i32 71
  %519 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %518, i32 0, i32 1
  %520 = load i32, ptr %519, align 4, !tbaa !117
  %521 = and i32 %520, 32
  %522 = icmp ne i32 %521, 0
  br i1 %522, label %524, label %523

523:                                              ; preds = %516
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %524

524:                                              ; preds = %523, %516, %512, %506, %500
  %525 = load i8, ptr %30, align 1, !tbaa !9, !range !41, !noundef !42
  %526 = trunc i8 %525 to i1
  br i1 %526, label %527, label %531

527:                                              ; preds = %524
  %528 = load i8, ptr %32, align 1, !tbaa !9, !range !41, !noundef !42
  %529 = trunc i8 %528 to i1
  br i1 %529, label %531, label %530

530:                                              ; preds = %527
  call void @_ZN5ImGui11EndDisabledEv()
  br label %531

531:                                              ; preds = %530, %527, %524
  %532 = load i8, ptr %37, align 1, !tbaa !9, !range !41, !noundef !42
  %533 = trunc i8 %532 to i1
  store i1 %533, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #8
  br label %534

534:                                              ; preds = %531, %270
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #8
  call void @llvm.lifetime.end.p0(i64 16, ptr %23) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #8
  br label %535

535:                                              ; preds = %534, %48
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #8
  %536 = load i1, ptr %5, align 1
  ret i1 %536
}

declare void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext) #4

declare void @_ZN5ImGui11EndDisabledEv() #4

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #4

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() #4

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectAbsToRelEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) #7

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() #4

declare void @_ZN5ImGui17CloseCurrentPopupEv() #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!14, !10, i64 147}
!14 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !16, i64 72, !16, i64 76, !12, i64 80, !12, i64 84, !12, i64 88, !15, i64 92, !15, i64 100, !15, i64 108, !15, i64 116, !15, i64 124, !15, i64 132, !10, i64 140, !10, i64 141, !10, i64 142, !10, i64 143, !10, i64 144, !10, i64 145, !10, i64 146, !10, i64 147, !10, i64 148, !10, i64 149, !10, i64 150, !10, i64 151, !10, i64 152, !7, i64 153, !17, i64 154, !17, i64 156, !17, i64 158, !17, i64 160, !12, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !10, i64 171, !12, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !12, i64 180, !12, i64 181, !12, i64 182, !15, i64 184, !15, i64 192, !18, i64 200, !19, i64 216, !25, i64 448, !25, i64 464, !25, i64 480, !25, i64 496, !25, i64 512, !25, i64 528, !25, i64 544, !26, i64 560, !26, i64 564, !12, i64 568, !16, i64 572, !16, i64 576, !27, i64 584, !29, i64 600, !16, i64 616, !12, i64 620, !6, i64 624, !30, i64 632, !6, i64 832, !6, i64 840, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !7, i64 888, !7, i64 896, !12, i64 928, !12, i64 932, !10, i64 936}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !12, i64 0, !12, i64 4, !6, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !20, i64 64, !20, i64 68, !20, i64 72, !15, i64 76, !21, i64 84, !17, i64 88, !17, i64 90, !12, i64 92, !10, i64 96, !10, i64 97, !10, i64 98, !15, i64 100, !22, i64 108, !12, i64 136, !12, i64 140, !23, i64 144, !6, i64 160, !6, i64 168, !12, i64 176, !12, i64 180, !12, i64 184, !16, i64 188, !16, i64 192, !24, i64 200, !24, i64 216}
!20 = !{!"_ZTS6ImVec1", !16, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !12, i64 0, !12, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !12, i64 0, !12, i64 4, !6, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !12, i64 0, !12, i64 4, !6, i64 8}
!25 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !12, i64 0, !12, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !12, i64 0, !12, i64 4, !6, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !12, i64 48, !12, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !34, i64 88, !35, i64 104, !36, i64 120, !37, i64 136, !39, i64 168, !16, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !12, i64 0, !12, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !12, i64 0, !12, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !12, i64 0, !12, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !12, i64 0, !12, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !12, i64 0, !12, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !12, i64 0, !12, i64 4, !6, i64 8}
!37 = !{!"_ZTS15ImDrawCmdHeader", !38, i64 0, !6, i64 16, !12, i64 24}
!38 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!39 = !{!"_ZTS18ImDrawListSplitter", !12, i64 0, !12, i64 4, !40, i64 8}
!40 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !12, i64 0, !12, i64 4, !6, i64 8}
!41 = !{i8 0, i8 2}
!42 = !{}
!43 = !{!15, !16, i64 0}
!44 = !{!15, !16, i64 4}
!45 = !{i64 0, i64 4, !46, i64 4, i64 4, !46}
!46 = !{!16, !16, i64 0}
!47 = !{!14, !16, i64 272}
!48 = !{!14, !16, i64 512}
!49 = !{!14, !16, i64 520}
!50 = !{!14, !16, i64 504}
!51 = !{!52, !16, i64 76}
!52 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !12, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !12, i64 148, !15, i64 152, !15, i64 160, !15, i64 168, !15, i64 176, !16, i64 184, !10, i64 188, !10, i64 189, !10, i64 190, !16, i64 192, !16, i64 196, !7, i64 200}
!53 = !{!52, !16, i64 80}
!54 = !{!25, !16, i64 0}
!55 = !{!25, !16, i64 4}
!56 = !{!25, !16, i64 8}
!57 = !{!25, !16, i64 12}
!58 = !{!14, !16, i64 528}
!59 = !{!14, !16, i64 536}
!60 = !{!61, !12, i64 7360}
!61 = !{!"_ZTS12ImGuiContext", !10, i64 0, !10, i64 1, !62, i64 8, !52, i64 5488, !6, i64 6536, !16, i64 6544, !16, i64 6548, !63, i64 6552, !64, i64 7064, !12, i64 7072, !12, i64 7076, !12, i64 7080, !10, i64 7084, !10, i64 7085, !10, i64 7086, !10, i64 7087, !10, i64 7088, !6, i64 7096, !23, i64 7104, !23, i64 7120, !23, i64 7136, !65, i64 7152, !27, i64 7168, !12, i64 7184, !15, i64 7188, !6, i64 7200, !6, i64 7208, !6, i64 7216, !6, i64 7224, !6, i64 7232, !15, i64 7240, !16, i64 7248, !12, i64 7252, !12, i64 7256, !12, i64 7260, !10, i64 7264, !10, i64 7265, !10, i64 7266, !10, i64 7267, !16, i64 7268, !16, i64 7272, !12, i64 7276, !12, i64 7280, !16, i64 7284, !10, i64 7288, !10, i64 7289, !10, i64 7290, !10, i64 7291, !10, i64 7292, !10, i64 7293, !10, i64 7294, !12, i64 7296, !12, i64 7300, !66, i64 7304, !15, i64 7312, !6, i64 7320, !67, i64 7328, !12, i64 7332, !12, i64 7336, !10, i64 7340, !10, i64 7341, !6, i64 7344, !12, i64 7352, !16, i64 7356, !12, i64 7360, !68, i64 7364, !69, i64 7384, !70, i64 7448, !71, i64 7560, !72, i64 7576, !73, i64 7592, !18, i64 7608, !74, i64 7624, !75, i64 7640, !76, i64 7656, !76, i64 7672, !12, i64 7688, !77, i64 7696, !6, i64 7712, !12, i64 7720, !12, i64 7724, !12, i64 7728, !12, i64 7732, !12, i64 7736, !12, i64 7740, !12, i64 7744, !12, i64 7748, !12, i64 7752, !12, i64 7756, !12, i64 7760, !12, i64 7764, !67, i64 7768, !21, i64 7772, !10, i64 7776, !10, i64 7777, !10, i64 7778, !10, i64 7779, !10, i64 7780, !10, i64 7781, !10, i64 7782, !12, i64 7784, !25, i64 7788, !10, i64 7804, !10, i64 7805, !10, i64 7806, !12, i64 7808, !12, i64 7812, !12, i64 7816, !12, i64 7820, !12, i64 7824, !12, i64 7828, !25, i64 7832, !25, i64 7848, !12, i64 7864, !12, i64 7868, !12, i64 7872, !78, i64 7880, !78, i64 7928, !78, i64 7976, !78, i64 8024, !6, i64 8072, !6, i64 8080, !6, i64 8088, !16, i64 8096, !16, i64 8100, !10, i64 8104, !16, i64 8108, !12, i64 8112, !10, i64 8116, !10, i64 8117, !10, i64 8118, !12, i64 8120, !12, i64 8124, !12, i64 8128, !79, i64 8136, !25, i64 8200, !12, i64 8216, !12, i64 8220, !16, i64 8224, !12, i64 8228, !12, i64 8232, !12, i64 8236, !12, i64 8240, !80, i64 8248, !7, i64 8264, !12, i64 8280, !81, i64 8288, !6, i64 8304, !12, i64 8312, !82, i64 8320, !83, i64 8336, !24, i64 8376, !40, i64 8392, !6, i64 8408, !85, i64 8416, !87, i64 8456, !88, i64 8472, !15, i64 8488, !89, i64 8496, !93, i64 12216, !12, i64 12328, !12, i64 12332, !16, i64 12336, !16, i64 12340, !12, i64 12344, !38, i64 12348, !95, i64 12364, !16, i64 12412, !10, i64 12416, !10, i64 12417, !16, i64 12420, !16, i64 12424, !16, i64 12428, !16, i64 12432, !17, i64 12436, !17, i64 12438, !16, i64 12440, !90, i64 12448, !18, i64 12464, !15, i64 12480, !15, i64 12488, !7, i64 12496, !10, i64 12497, !16, i64 12500, !96, i64 12504, !97, i64 12520, !98, i64 12536, !99, i64 12552, !100, i64 12568, !12, i64 12584, !10, i64 12588, !101, i64 12592, !6, i64 12600, !96, i64 12608, !6, i64 12624, !6, i64 12632, !16, i64 12640, !10, i64 12644, !12, i64 12648, !12, i64 12652, !12, i64 12656, !10, i64 12660, !12, i64 12664, !102, i64 12668, !103, i64 12688, !7, i64 12720, !12, i64 13200, !12, i64 13204, !16, i64 13208, !12, i64 13212, !12, i64 13216, !12, i64 13220, !7, i64 13224}
!62 = !{!"_ZTS7ImGuiIO", !12, i64 0, !12, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !7, i64 52, !16, i64 140, !16, i64 144, !6, i64 152, !6, i64 160, !16, i64 168, !10, i64 172, !6, i64 176, !15, i64 184, !10, i64 192, !10, i64 193, !10, i64 194, !10, i64 195, !10, i64 196, !10, i64 197, !16, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !15, i64 288, !7, i64 296, !16, i64 304, !16, i64 308, !10, i64 312, !10, i64 313, !10, i64 314, !10, i64 315, !7, i64 316, !7, i64 828, !10, i64 908, !10, i64 909, !10, i64 910, !10, i64 911, !10, i64 912, !10, i64 913, !10, i64 914, !16, i64 916, !12, i64 920, !12, i64 924, !12, i64 928, !12, i64 932, !12, i64 936, !15, i64 940, !10, i64 948, !12, i64 952, !12, i64 956, !15, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1068, !7, i64 1078, !7, i64 1083, !7, i64 1088, !7, i64 1096, !7, i64 1116, !7, i64 1136, !7, i64 1176, !7, i64 1196, !7, i64 3244, !7, i64 5292, !7, i64 5372, !16, i64 5452, !10, i64 5456, !17, i64 5458, !32, i64 5464}
!63 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !38, i64 28, !12, i64 44, !7, i64 48, !16, i64 432, !7, i64 436, !6, i64 504}
!64 = !{!"double", !7, i64 0}
!65 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!66 = !{!"long long", !7, i64 0}
!67 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!68 = !{!"_ZTS17ImGuiNextItemData", !12, i64 0, !16, i64 4, !12, i64 8, !12, i64 12, !10, i64 16}
!69 = !{!"_ZTS17ImGuiLastItemData", !12, i64 0, !12, i64 4, !12, i64 8, !25, i64 12, !25, i64 28, !25, i64 44}
!70 = !{!"_ZTS19ImGuiNextWindowData", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !10, i64 56, !25, i64 60, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100}
!71 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !12, i64 0, !12, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !12, i64 0, !12, i64 4, !6, i64 8}
!73 = !{!"_ZTS8ImVectorIP6ImFontE", !12, i64 0, !12, i64 4, !6, i64 8}
!74 = !{!"_ZTS8ImVectorIiE", !12, i64 0, !12, i64 4, !6, i64 8}
!75 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!76 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!77 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !12, i64 0, !12, i64 4, !6, i64 8}
!78 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !12, i64 8, !12, i64 12, !25, i64 16, !12, i64 32, !16, i64 36, !16, i64 40, !16, i64 44}
!79 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !7, i64 24, !10, i64 57, !10, i64 58}
!80 = !{!"_ZTS8ImVectorIhE", !12, i64 0, !12, i64 4, !6, i64 8}
!81 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!82 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!83 = !{!"_ZTS6ImPoolI10ImGuiTableE", !84, i64 0, !27, i64 16, !12, i64 32, !12, i64 36}
!84 = !{!"_ZTS8ImVectorI10ImGuiTableE", !12, i64 0, !12, i64 4, !6, i64 8}
!85 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !86, i64 0, !27, i64 16, !12, i64 32, !12, i64 36}
!86 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !12, i64 0, !12, i64 4, !6, i64 8}
!87 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !12, i64 0, !12, i64 4, !6, i64 8}
!88 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !12, i64 0, !12, i64 4, !6, i64 8}
!89 = !{!"_ZTS19ImGuiInputTextState", !12, i64 0, !12, i64 4, !12, i64 8, !32, i64 16, !90, i64 32, !90, i64 48, !10, i64 64, !12, i64 68, !16, i64 72, !91, i64 76, !16, i64 3704, !10, i64 3708, !10, i64 3709, !10, i64 3710, !12, i64 3712}
!90 = !{!"_ZTS8ImVectorIcE", !12, i64 0, !12, i64 4, !6, i64 8}
!91 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !12, i64 0, !12, i64 4, !12, i64 8, !7, i64 12, !12, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !92, i64 32}
!92 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !12, i64 3588, !12, i64 3592}
!93 = !{!"_ZTS6ImFont", !24, i64 0, !16, i64 16, !16, i64 20, !32, i64 24, !94, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !10, i64 88, !16, i64 92, !16, i64 96, !16, i64 100, !12, i64 104, !7, i64 108}
!94 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !12, i64 0, !12, i64 4, !6, i64 8}
!95 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !12, i64 44}
!96 = !{!"_ZTS15ImGuiTextBuffer", !90, i64 0}
!97 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !12, i64 0, !12, i64 4, !6, i64 8}
!98 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !90, i64 0}
!99 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !90, i64 0}
!100 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !12, i64 0, !12, i64 4, !6, i64 8}
!101 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!102 = !{!"_ZTS18ImGuiMetricsConfig", !10, i64 0, !10, i64 1, !10, i64 2, !10, i64 3, !10, i64 4, !10, i64 5, !12, i64 8, !12, i64 12}
!103 = !{!"_ZTS14ImGuiStackTool", !12, i64 0, !12, i64 4, !12, i64 8, !104, i64 16}
!104 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !12, i64 0, !12, i64 4, !6, i64 8}
!105 = !{!14, !6, i64 384}
!106 = !{!61, !6, i64 8304}
!107 = !{!61, !12, i64 7748}
!108 = !{!61, !12, i64 7752}
!109 = !{!14, !12, i64 308}
!110 = !{!61, !10, i64 7779}
!111 = !{!61, !6, i64 7712}
!112 = !{!61, !21, i64 7772}
!113 = !{!14, !21, i64 300}
!114 = !{!61, !10, i64 7778}
!115 = !{!61, !12, i64 7392}
!116 = !{!14, !12, i64 12}
!117 = !{!61, !12, i64 7388}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #4

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(937), ptr noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #5 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui21PushColumnsBackgroundEv() local_unnamed_addr #3

declare void @_ZN5ImGui20PopColumnsBackgroundEv() local_unnamed_addr #3

declare void @_ZN5ImGui19SetItemAllowOverlapEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr nocapture noundef nonnull readonly align 4 dereferenceable(8) %3) local_unnamed_addr #4 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 4
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImRect, align 16
  %10 = alloca i8, align 1
  %11 = alloca i8, align 1
  %12 = alloca %struct.ImRect, align 8
  %13 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %14 = getelementptr inbounds i8, ptr %13, i64 147
  %15 = load i8, ptr %14, align 1, !tbaa !5, !range !38, !noundef !39
  %16 = trunc nuw i8 %15 to i1
  br i1 %16, label %202, label %17

17:                                               ; preds = %4
  %18 = load ptr, ptr @GImGui, align 8, !tbaa !40
  %19 = tail call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(937) %13, ptr noundef %0, ptr noundef null)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #7
  %20 = tail call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %0, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %20, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #7
  %21 = load float, ptr %3, align 4, !tbaa !41
  %22 = fcmp une float %21, 0.000000e+00
  %23 = extractelement <2 x float> %20, i64 0
  %24 = select i1 %22, float %21, float %23
  %25 = getelementptr inbounds i8, ptr %3, i64 4
  %26 = load float, ptr %25, align 4, !tbaa !42
  %27 = fcmp une float %26, 0.000000e+00
  %28 = extractelement <2 x float> %20, i64 1
  %29 = select i1 %27, float %26, float %28
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef %24, float noundef %29)
  %30 = getelementptr inbounds i8, ptr %13, i64 216
  %.sroa.041.0.copyload = load float, ptr %30, align 8, !tbaa !43
  %.sroa.5.0..sroa_idx = getelementptr inbounds i8, ptr %13, i64 220
  %.sroa.5.0.copyload = load float, ptr %.sroa.5.0..sroa_idx, align 4, !tbaa !43
  %31 = getelementptr inbounds i8, ptr %13, i64 272
  %32 = load float, ptr %31, align 8, !tbaa !44
  %33 = fadd float %.sroa.5.0.copyload, %32
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef 0.000000e+00)
  %34 = and i32 %2, 2
  %.not = icmp eq i32 %34, 0
  br i1 %.not, label %38, label %35

35:                                               ; preds = %17
  %36 = getelementptr inbounds i8, ptr %13, i64 512
  %37 = load float, ptr %36, align 8, !tbaa !45
  br label %38

38:                                               ; preds = %17, %35
  %39 = phi float [ %37, %35 ], [ %.sroa.041.0.copyload, %17 ]
  %40 = getelementptr inbounds i8, ptr %13, i64 520
  %41 = load float, ptr %3, align 4, !tbaa !41
  %42 = fcmp une float %41, 0.000000e+00
  %43 = and i32 %2, 16777216
  %.not128 = icmp eq i32 %43, 0
  %or.cond = and i1 %.not128, %42
  br i1 %or.cond, label %._crit_edge, label %44

._crit_edge:                                      ; preds = %38
  %.pre = load float, ptr %6, align 4, !tbaa !41
  br label %49

44:                                               ; preds = %38
  %45 = getelementptr inbounds i8, ptr %13, i64 504
  %.in = select i1 %.not, ptr %45, ptr %40
  %46 = load float, ptr %.in, align 8, !tbaa !43
  %47 = fsub float %46, %39
  %48 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %23, float noundef %47)
  store float %48, ptr %6, align 4, !tbaa !41
  br label %49

49:                                               ; preds = %._crit_edge, %44
  %50 = phi float [ %.pre, %._crit_edge ], [ %48, %44 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #7
  store float %.sroa.041.0.copyload, ptr %7, align 4, !tbaa !43
  %.sroa.5.0..sroa_idx43 = getelementptr inbounds i8, ptr %7, i64 4
  store float %33, ptr %.sroa.5.0..sroa_idx43, align 4, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #7
  %51 = fadd float %39, %50
  %52 = getelementptr inbounds i8, ptr %6, i64 4
  %53 = load float, ptr %52, align 4, !tbaa !42
  %54 = fadd float %33, %53
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %51, float noundef %54)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %9) #7
  %55 = load float, ptr %8, align 4, !tbaa !41
  %56 = getelementptr inbounds i8, ptr %8, i64 4
  %57 = load float, ptr %56, align 4, !tbaa !42
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %9, float noundef %39, float noundef %33, float noundef %55, float noundef %57)
  %58 = and i32 %2, 134217728
  %59 = icmp eq i32 %58, 0
  br i1 %59, label %60, label %79

60:                                               ; preds = %49
  br i1 %.not, label %61, label %64

61:                                               ; preds = %60
  %62 = getelementptr inbounds i8, ptr %18, i64 5564
  %63 = load float, ptr %62, align 4, !tbaa !46
  br label %64

64:                                               ; preds = %60, %61
  %65 = phi float [ %63, %61 ], [ 0.000000e+00, %60 ]
  %66 = getelementptr inbounds i8, ptr %18, i64 5568
  %67 = load float, ptr %66, align 4, !tbaa !48
  %68 = insertelement <2 x float> poison, float %65, i64 0
  %69 = insertelement <2 x float> %68, float %67, i64 1
  %70 = fmul <2 x float> %69, <float 5.000000e-01, float 5.000000e-01>
  %71 = fptosi <2 x float> %70 to <2 x i32>
  %72 = sitofp <2 x i32> %71 to <2 x float>
  %73 = fsub <2 x float> %69, %72
  %74 = load <4 x float>, ptr %9, align 16, !tbaa !43
  %75 = shufflevector <2 x float> %72, <2 x float> %73, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
  %76 = fsub <4 x float> %74, %75
  %77 = fadd <4 x float> %74, %75
  %78 = shufflevector <4 x float> %76, <4 x float> %77, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
  store <4 x float> %78, ptr %9, align 16, !tbaa !43
  br label %79

79:                                               ; preds = %64, %49
  %80 = getelementptr inbounds i8, ptr %13, i64 528
  %81 = load float, ptr %80, align 8, !tbaa !49
  %82 = getelementptr inbounds i8, ptr %13, i64 536
  %83 = load float, ptr %82, align 8, !tbaa !50
  br i1 %.not, label %88, label %84

84:                                               ; preds = %79
  %85 = getelementptr inbounds i8, ptr %13, i64 512
  %86 = load float, ptr %85, align 8, !tbaa !45
  store float %86, ptr %80, align 8, !tbaa !49
  %87 = load float, ptr %40, align 8, !tbaa !51
  store float %87, ptr %82, align 8, !tbaa !50
  br label %88

88:                                               ; preds = %84, %79
  %89 = and i32 %2, 8
  %.not129 = icmp eq i32 %89, 0
  %90 = lshr exact i32 %89, 1
  %91 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %19, ptr noundef null, i32 noundef %90)
  br i1 %.not, label %93, label %92

92:                                               ; preds = %88
  store float %81, ptr %80, align 8, !tbaa !49
  store float %83, ptr %82, align 8, !tbaa !50
  br label %93

93:                                               ; preds = %92, %88
  br i1 %91, label %94, label %201

94:                                               ; preds = %93
  %95 = getelementptr inbounds i8, ptr %18, i64 7360
  %96 = load i32, ptr %95, align 8, !tbaa !52
  %97 = and i32 %96, 4
  %.not130 = icmp ne i32 %97, 0
  %brmerge = select i1 %.not129, i1 true, i1 %.not130
  br i1 %brmerge, label %99, label %98

98:                                               ; preds = %94
  call void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext true)
  br label %99

99:                                               ; preds = %94, %98
  br i1 %.not, label %.critedge, label %100

100:                                              ; preds = %99
  %101 = getelementptr inbounds i8, ptr %13, i64 384
  %102 = load ptr, ptr %101, align 8, !tbaa !97
  %.not131 = icmp eq ptr %102, null
  br i1 %.not131, label %104, label %103

103:                                              ; preds = %100
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %.critedge

104:                                              ; preds = %100
  %105 = getelementptr inbounds i8, ptr %18, i64 8304
  %106 = load ptr, ptr %105, align 8, !tbaa !98
  %.not132 = icmp eq ptr %106, null
  br i1 %.not132, label %.critedge, label %107

107:                                              ; preds = %104
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %.critedge

.critedge:                                        ; preds = %99, %104, %107, %103
  %108 = lshr i32 %2, 3
  %spec.select = and i32 %108, 131072
  %109 = lshr i32 %2, 18
  %110 = and i32 %109, 16
  %.1122 = or disjoint i32 %spec.select, %110
  %111 = lshr i32 %2, 16
  %112 = and i32 %111, 128
  %.2 = or disjoint i32 %.1122, %112
  %113 = and i32 %2, 4
  %.not136 = icmp eq i32 %113, 0
  %114 = or disjoint i32 %.2, 288
  %.3 = select i1 %.not136, i32 %.2, i32 %114
  %115 = and i32 %2, 16
  %.not137 = icmp eq i32 %115, 0
  %116 = shl nuw nsw i32 %115, 8
  %.4 = or disjoint i32 %.3, %116
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %10) #7
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #7
  %117 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %19, ptr noundef nonnull %10, ptr noundef nonnull %11, i32 noundef %.4)
  %118 = and i32 %2, 2097152
  %.not138 = icmp eq i32 %118, 0
  br i1 %.not138, label %129, label %119

119:                                              ; preds = %.critedge
  %120 = getelementptr inbounds i8, ptr %18, i64 7748
  %121 = load i32, ptr %120, align 4, !tbaa !99
  %.not139 = icmp eq i32 %121, 0
  br i1 %.not139, label %129, label %122

122:                                              ; preds = %119
  %123 = getelementptr inbounds i8, ptr %18, i64 7752
  %124 = load i32, ptr %123, align 8, !tbaa !100
  %125 = getelementptr inbounds i8, ptr %13, i64 308
  %126 = load i32, ptr %125, align 4, !tbaa !101
  %127 = icmp eq i32 %124, %126
  %128 = icmp eq i32 %121, %19
  %or.cond148 = and i1 %128, %127
  %spec.select159 = or i1 %117, %or.cond148
  %spec.select160 = or i1 %or.cond148, %1
  br i1 %spec.select159, label %134, label %130

129:                                              ; preds = %119, %.critedge
  br i1 %117, label %134, label %130

130:                                              ; preds = %122, %129
  %.0119.shrunk165 = phi i1 [ %spec.select160, %122 ], [ %1, %129 ]
  %131 = load i8, ptr %10, align 1, !tbaa !102, !range !38, !noundef !39
  %132 = trunc nuw i8 %131 to i1
  %133 = and i32 %2, 67108864
  %.not140 = icmp ne i32 %133, 0
  %or.cond150.not = and i1 %.not140, %132
  br i1 %or.cond150.not, label %134, label %.thread

134:                                              ; preds = %122, %130, %129
  %.0119.shrunk166 = phi i1 [ %spec.select160, %122 ], [ %.0119.shrunk165, %130 ], [ %1, %129 ]
  %.0120.shrunk163 = phi i1 [ true, %122 ], [ false, %130 ], [ true, %129 ]
  %135 = getelementptr inbounds i8, ptr %18, i64 7779
  %136 = load i8, ptr %135, align 1, !tbaa !103, !range !38, !noundef !39
  %137 = trunc nuw i8 %136 to i1
  br i1 %137, label %156, label %138

138:                                              ; preds = %134
  %139 = getelementptr inbounds i8, ptr %18, i64 7712
  %140 = load ptr, ptr %139, align 8, !tbaa !104
  %141 = icmp eq ptr %140, %13
  br i1 %141, label %142, label %156

142:                                              ; preds = %138
  %143 = getelementptr inbounds i8, ptr %18, i64 7772
  %144 = load i32, ptr %143, align 4, !tbaa !105
  %145 = getelementptr inbounds i8, ptr %13, i64 300
  %146 = load i32, ptr %145, align 4, !tbaa !106
  %147 = icmp eq i32 %144, %146
  br i1 %147, label %148, label %156

148:                                              ; preds = %142
  %149 = getelementptr inbounds i8, ptr %13, i64 308
  %150 = load i32, ptr %149, align 4, !tbaa !101
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %12) #7
  %151 = call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectAbsToRelEP11ImGuiWindowRK6ImRect(ptr noundef nonnull %13, ptr noundef nonnull align 4 dereferenceable(16) %9)
  %152 = extractvalue { <2 x float>, <2 x float> } %151, 0
  store <2 x float> %152, ptr %12, align 8
  %153 = getelementptr inbounds i8, ptr %12, i64 8
  %154 = extractvalue { <2 x float>, <2 x float> } %151, 1
  store <2 x float> %154, ptr %153, align 8
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %19, i32 noundef %144, i32 noundef %150, ptr noundef nonnull align 4 dereferenceable(16) %12)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %12) #7
  %155 = getelementptr inbounds i8, ptr %18, i64 7778
  store i8 1, ptr %155, align 2, !tbaa !107
  br i1 %.0120.shrunk163, label %157, label %.thread

156:                                              ; preds = %134, %138, %142
  br i1 %.0120.shrunk163, label %157, label %.thread

157:                                              ; preds = %148, %156
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %19)
  br label %.thread

.thread:                                          ; preds = %130, %148, %157, %156
  %.0120.shrunk161170 = phi i1 [ true, %157 ], [ false, %156 ], [ false, %148 ], [ false, %130 ]
  %.0119.shrunk164169 = phi i1 [ %.0119.shrunk166, %157 ], [ %.0119.shrunk166, %156 ], [ %.0119.shrunk166, %148 ], [ %.0119.shrunk165, %130 ]
  br i1 %.not137, label %159, label %158

158:                                              ; preds = %.thread
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %159

159:                                              ; preds = %158, %.thread
  %160 = xor i1 %.0119.shrunk164169, %1
  br i1 %160, label %161, label %165

161:                                              ; preds = %159
  %162 = getelementptr inbounds i8, ptr %18, i64 7392
  %163 = load i32, ptr %162, align 8, !tbaa !108
  %164 = or i32 %163, 8
  store i32 %164, ptr %162, align 8, !tbaa !108
  br label %165

165:                                              ; preds = %161, %159
  %166 = load i8, ptr %11, align 1, !tbaa !102, !range !38, !noundef !39
  %167 = trunc nuw i8 %166 to i1
  %168 = and i32 %2, 33554432
  %.not142 = icmp ne i32 %168, 0
  %or.cond152.not = and i1 %.not142, %167
  br i1 %or.cond152.not, label %.thread183, label %170

.thread183:                                       ; preds = %165
  store i8 1, ptr %10, align 1, !tbaa !102
  %169 = select i1 %167, i32 26, i32 25
  br label %174

170:                                              ; preds = %165
  %.pre177 = load i8, ptr %10, align 1, !tbaa !102, !range !38
  %.pre177.fr = freeze i8 %.pre177
  %171 = trunc i8 %.pre177.fr to i1
  %brmerge153 = or i1 %.0119.shrunk164169, %171
  br i1 %brmerge153, label %172, label %178

172:                                              ; preds = %170
  %173 = select i1 %167, i32 26, i32 25
  %spec.select185 = select i1 %171, i32 %173, i32 24
  br label %174

174:                                              ; preds = %172, %.thread183
  %175 = phi i32 [ %169, %.thread183 ], [ %spec.select185, %172 ]
  %176 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %175, float noundef 1.000000e+00)
  %.sroa.01.0.copyload = load <2 x float>, ptr %9, align 16
  %177 = getelementptr inbounds i8, ptr %9, i64 8
  %.sroa.0.0.copyload = load <2 x float>, ptr %177, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.01.0.copyload, <2 x float> %.sroa.0.0.copyload, i32 noundef %176, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %178

178:                                              ; preds = %170, %174
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %19, i32 noundef 10)
  br i1 %.not, label %.critedge155, label %179

179:                                              ; preds = %178
  %180 = getelementptr inbounds i8, ptr %13, i64 384
  %181 = load ptr, ptr %180, align 8, !tbaa !97
  %.not143 = icmp eq ptr %181, null
  br i1 %.not143, label %183, label %182

182:                                              ; preds = %179
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %.critedge155

183:                                              ; preds = %179
  %184 = getelementptr inbounds i8, ptr %18, i64 8304
  %185 = load ptr, ptr %184, align 8, !tbaa !98
  %.not144 = icmp eq ptr %185, null
  br i1 %.not144, label %.critedge155, label %186

186:                                              ; preds = %183
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %.critedge155

.critedge155:                                     ; preds = %178, %183, %186, %182
  %187 = getelementptr inbounds i8, ptr %18, i64 5648
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef %0, ptr noundef null, ptr noundef nonnull %5, ptr noundef nonnull align 4 dereferenceable(8) %187, ptr noundef nonnull %9)
  br i1 %.0120.shrunk161170, label %188, label %198

188:                                              ; preds = %.critedge155
  %189 = getelementptr inbounds i8, ptr %13, i64 12
  %190 = load i32, ptr %189, align 4, !tbaa !109
  %191 = and i32 %190, 67108864
  %.not145 = icmp ne i32 %191, 0
  %192 = and i32 %2, 1
  %.not146 = icmp eq i32 %192, 0
  %or.cond156 = and i1 %.not146, %.not145
  br i1 %or.cond156, label %193, label %198

193:                                              ; preds = %188
  %194 = getelementptr inbounds i8, ptr %18, i64 7388
  %195 = load i32, ptr %194, align 4, !tbaa !110
  %196 = and i32 %195, 32
  %.not147 = icmp eq i32 %196, 0
  br i1 %.not147, label %197, label %198

197:                                              ; preds = %193
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %198

198:                                              ; preds = %197, %193, %188, %.critedge155
  br i1 %brmerge, label %200, label %199

199:                                              ; preds = %198
  call void @_ZN5ImGui11EndDisabledEv()
  br label %200

200:                                              ; preds = %198, %199
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %10) #7
  br label %201

201:                                              ; preds = %93, %200
  %.0 = phi i1 [ %.0120.shrunk161170, %200 ], [ false, %93 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %9) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #7
  br label %202

202:                                              ; preds = %4, %201
  %.1 = phi i1 [ %.0, %201 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui11EndDisabledEv() local_unnamed_addr #3

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectAbsToRelEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #6

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui17CloseCurrentPopupEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 147}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !12, i64 72, !12, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !11, i64 92, !11, i64 100, !11, i64 108, !11, i64 116, !11, i64 124, !11, i64 132, !13, i64 140, !13, i64 141, !13, i64 142, !13, i64 143, !13, i64 144, !13, i64 145, !13, i64 146, !13, i64 147, !13, i64 148, !13, i64 149, !13, i64 150, !13, i64 151, !13, i64 152, !8, i64 153, !14, i64 154, !14, i64 156, !14, i64 158, !14, i64 160, !10, i64 164, !8, i64 168, !8, i64 169, !8, i64 170, !13, i64 171, !10, i64 172, !8, i64 176, !8, i64 177, !8, i64 178, !8, i64 179, !10, i64 180, !10, i64 181, !10, i64 182, !11, i64 184, !11, i64 192, !15, i64 200, !16, i64 216, !22, i64 448, !22, i64 464, !22, i64 480, !22, i64 496, !22, i64 512, !22, i64 528, !22, i64 544, !23, i64 560, !23, i64 564, !10, i64 568, !12, i64 572, !12, i64 576, !24, i64 584, !26, i64 600, !12, i64 616, !10, i64 620, !7, i64 624, !27, i64 632, !7, i64 832, !7, i64 840, !7, i64 848, !7, i64 856, !7, i64 864, !7, i64 872, !7, i64 880, !8, i64 888, !8, i64 896, !10, i64 928, !10, i64 932, !13, i64 936}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!16 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !17, i64 64, !17, i64 68, !17, i64 72, !11, i64 76, !18, i64 84, !14, i64 88, !14, i64 90, !10, i64 92, !13, i64 96, !13, i64 97, !13, i64 98, !11, i64 100, !19, i64 108, !10, i64 136, !10, i64 140, !20, i64 144, !7, i64 160, !7, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !12, i64 188, !12, i64 192, !21, i64 200, !21, i64 216}
!17 = !{!"_ZTS6ImVec1", !12, i64 0}
!18 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!19 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !8, i64 18}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!21 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!23 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!24 = !{!"_ZTS12ImGuiStorage", !25, i64 0}
!25 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!26 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS10ImDrawList", !28, i64 0, !29, i64 16, !30, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !31, i64 88, !32, i64 104, !33, i64 120, !34, i64 136, !36, i64 168, !12, i64 192}
!28 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!29 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS15ImDrawCmdHeader", !35, i64 0, !7, i64 16, !10, i64 24}
!35 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!36 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !37, i64 8}
!37 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!38 = !{i8 0, i8 2}
!39 = !{}
!40 = !{!7, !7, i64 0}
!41 = !{!11, !12, i64 0}
!42 = !{!11, !12, i64 4}
!43 = !{!12, !12, i64 0}
!44 = !{!6, !12, i64 272}
!45 = !{!6, !12, i64 512}
!46 = !{!47, !12, i64 76}
!47 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !12, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !11, i64 24, !11, i64 32, !10, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !11, i64 60, !12, i64 68, !12, i64 72, !11, i64 76, !11, i64 84, !11, i64 92, !11, i64 100, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !12, i64 144, !10, i64 148, !11, i64 152, !11, i64 160, !11, i64 168, !11, i64 176, !12, i64 184, !13, i64 188, !13, i64 189, !13, i64 190, !12, i64 192, !12, i64 196, !8, i64 200}
!48 = !{!47, !12, i64 80}
!49 = !{!6, !12, i64 528}
!50 = !{!6, !12, i64 536}
!51 = !{!6, !12, i64 520}
!52 = !{!53, !10, i64 7360}
!53 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !54, i64 8, !47, i64 5488, !7, i64 6536, !12, i64 6544, !12, i64 6548, !55, i64 6552, !56, i64 7064, !10, i64 7072, !10, i64 7076, !10, i64 7080, !13, i64 7084, !13, i64 7085, !13, i64 7086, !13, i64 7087, !13, i64 7088, !7, i64 7096, !20, i64 7104, !20, i64 7120, !20, i64 7136, !57, i64 7152, !24, i64 7168, !10, i64 7184, !11, i64 7188, !7, i64 7200, !7, i64 7208, !7, i64 7216, !7, i64 7224, !7, i64 7232, !11, i64 7240, !12, i64 7248, !10, i64 7252, !10, i64 7256, !10, i64 7260, !13, i64 7264, !13, i64 7265, !13, i64 7266, !13, i64 7267, !12, i64 7268, !12, i64 7272, !10, i64 7276, !10, i64 7280, !12, i64 7284, !13, i64 7288, !13, i64 7289, !13, i64 7290, !13, i64 7291, !13, i64 7292, !13, i64 7293, !13, i64 7294, !10, i64 7296, !10, i64 7300, !58, i64 7304, !11, i64 7312, !7, i64 7320, !59, i64 7328, !10, i64 7332, !10, i64 7336, !13, i64 7340, !13, i64 7341, !7, i64 7344, !10, i64 7352, !12, i64 7356, !10, i64 7360, !60, i64 7364, !61, i64 7384, !62, i64 7448, !63, i64 7560, !64, i64 7576, !65, i64 7592, !15, i64 7608, !66, i64 7624, !67, i64 7640, !68, i64 7656, !68, i64 7672, !10, i64 7688, !69, i64 7696, !7, i64 7712, !10, i64 7720, !10, i64 7724, !10, i64 7728, !10, i64 7732, !10, i64 7736, !10, i64 7740, !10, i64 7744, !10, i64 7748, !10, i64 7752, !10, i64 7756, !10, i64 7760, !10, i64 7764, !59, i64 7768, !18, i64 7772, !13, i64 7776, !13, i64 7777, !13, i64 7778, !13, i64 7779, !13, i64 7780, !13, i64 7781, !13, i64 7782, !10, i64 7784, !22, i64 7788, !13, i64 7804, !13, i64 7805, !13, i64 7806, !10, i64 7808, !10, i64 7812, !10, i64 7816, !10, i64 7820, !10, i64 7824, !10, i64 7828, !22, i64 7832, !22, i64 7848, !10, i64 7864, !10, i64 7868, !10, i64 7872, !70, i64 7880, !70, i64 7928, !70, i64 7976, !70, i64 8024, !7, i64 8072, !7, i64 8080, !7, i64 8088, !12, i64 8096, !12, i64 8100, !13, i64 8104, !12, i64 8108, !10, i64 8112, !13, i64 8116, !13, i64 8117, !13, i64 8118, !10, i64 8120, !10, i64 8124, !10, i64 8128, !71, i64 8136, !22, i64 8200, !10, i64 8216, !10, i64 8220, !12, i64 8224, !10, i64 8228, !10, i64 8232, !10, i64 8236, !10, i64 8240, !72, i64 8248, !8, i64 8264, !10, i64 8280, !73, i64 8288, !7, i64 8304, !10, i64 8312, !74, i64 8320, !75, i64 8336, !21, i64 8376, !37, i64 8392, !7, i64 8408, !77, i64 8416, !79, i64 8456, !80, i64 8472, !11, i64 8488, !81, i64 8496, !85, i64 12216, !10, i64 12328, !10, i64 12332, !12, i64 12336, !12, i64 12340, !10, i64 12344, !35, i64 12348, !87, i64 12364, !12, i64 12412, !13, i64 12416, !13, i64 12417, !12, i64 12420, !12, i64 12424, !12, i64 12428, !12, i64 12432, !14, i64 12436, !14, i64 12438, !12, i64 12440, !82, i64 12448, !15, i64 12464, !11, i64 12480, !11, i64 12488, !8, i64 12496, !13, i64 12497, !12, i64 12500, !88, i64 12504, !89, i64 12520, !90, i64 12536, !91, i64 12552, !92, i64 12568, !10, i64 12584, !13, i64 12588, !93, i64 12592, !7, i64 12600, !88, i64 12608, !7, i64 12624, !7, i64 12632, !12, i64 12640, !13, i64 12644, !10, i64 12648, !10, i64 12652, !10, i64 12656, !13, i64 12660, !10, i64 12664, !94, i64 12668, !95, i64 12688, !8, i64 12720, !10, i64 13200, !10, i64 13204, !12, i64 13208, !10, i64 13212, !10, i64 13216, !10, i64 13220, !8, i64 13224}
!54 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !8, i64 52, !12, i64 140, !12, i64 144, !7, i64 152, !7, i64 160, !12, i64 168, !13, i64 172, !7, i64 176, !11, i64 184, !13, i64 192, !13, i64 193, !13, i64 194, !13, i64 195, !13, i64 196, !13, i64 197, !12, i64 200, !7, i64 208, !7, i64 216, !7, i64 224, !7, i64 232, !7, i64 240, !7, i64 248, !7, i64 256, !7, i64 264, !7, i64 272, !7, i64 280, !11, i64 288, !8, i64 296, !12, i64 304, !12, i64 308, !13, i64 312, !13, i64 313, !13, i64 314, !13, i64 315, !8, i64 316, !8, i64 828, !13, i64 908, !13, i64 909, !13, i64 910, !13, i64 911, !13, i64 912, !13, i64 913, !13, i64 914, !12, i64 916, !10, i64 920, !10, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !11, i64 940, !13, i64 948, !10, i64 952, !10, i64 956, !11, i64 960, !8, i64 968, !8, i64 1008, !8, i64 1048, !8, i64 1053, !8, i64 1058, !8, i64 1068, !8, i64 1078, !8, i64 1083, !8, i64 1088, !8, i64 1096, !8, i64 1116, !8, i64 1136, !8, i64 1176, !8, i64 1196, !8, i64 3244, !8, i64 5292, !8, i64 5372, !12, i64 5452, !13, i64 5456, !14, i64 5458, !29, i64 5464}
!55 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !35, i64 28, !10, i64 44, !8, i64 48, !12, i64 432, !8, i64 436, !7, i64 504}
!56 = !{!"double", !8, i64 0}
!57 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!58 = !{!"long long", !8, i64 0}
!59 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!60 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !12, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!61 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !22, i64 12, !22, i64 28, !22, i64 44}
!62 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !13, i64 56, !22, i64 60, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100}
!63 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!64 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!65 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!66 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !22, i64 16, !10, i64 32, !12, i64 36, !12, i64 40, !12, i64 44}
!71 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!72 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!73 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!75 = !{!"_ZTS6ImPoolI10ImGuiTableE", !76, i64 0, !24, i64 16, !10, i64 32, !10, i64 36}
!76 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!77 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !78, i64 0, !24, i64 16, !10, i64 32, !10, i64 36}
!78 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!79 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!81 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !29, i64 16, !82, i64 32, !82, i64 48, !13, i64 64, !10, i64 68, !12, i64 72, !83, i64 76, !12, i64 3704, !13, i64 3708, !13, i64 3709, !13, i64 3710, !10, i64 3712}
!82 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!83 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !12, i64 28, !84, i64 32}
!84 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!85 = !{!"_ZTS6ImFont", !21, i64 0, !12, i64 16, !12, i64 20, !29, i64 24, !86, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !14, i64 86, !13, i64 88, !12, i64 92, !12, i64 96, !12, i64 100, !10, i64 104, !8, i64 108}
!86 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!87 = !{!"_ZTS21ImGuiComboPreviewData", !22, i64 0, !11, i64 16, !11, i64 24, !11, i64 32, !12, i64 40, !10, i64 44}
!88 = !{!"_ZTS15ImGuiTextBuffer", !82, i64 0}
!89 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!90 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !82, i64 0}
!91 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !82, i64 0}
!92 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!93 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!94 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !10, i64 8, !10, i64 12}
!95 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !96, i64 16}
!96 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!97 = !{!6, !7, i64 384}
!98 = !{!53, !7, i64 8304}
!99 = !{!53, !10, i64 7748}
!100 = !{!53, !10, i64 7752}
!101 = !{!6, !10, i64 308}
!102 = !{!13, !13, i64 0}
!103 = !{!53, !13, i64 7779}
!104 = !{!53, !7, i64 7712}
!105 = !{!53, !18, i64 7772}
!106 = !{!6, !18, i64 300}
!107 = !{!53, !13, i64 7778}
!108 = !{!53, !10, i64 7392}
!109 = !{!6, !10, i64 12}
!110 = !{!53, !10, i64 7388}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass