; LLVM IR from OpenMathLib/OpenBLAS :: lapack-netlib/SRC (clar2v)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.complex = type { float, float }

; Function Attrs: nounwind uwtable
define dso_local void @clar2v_(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5, ptr noundef %6, ptr noundef %7) #0 {
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca ptr, align 8
  %15 = alloca ptr, align 8
  %16 = alloca ptr, align 8
  %17 = alloca i32, align 4
  %18 = alloca i32, align 4
  %19 = alloca float, align 4
  %20 = alloca %struct.complex, align 4
  %21 = alloca %struct.complex, align 4
  %22 = alloca %struct.complex, align 4
  %23 = alloca %struct.complex, align 4
  %24 = alloca %struct.complex, align 4
  %25 = alloca i32, align 4
  %26 = alloca %struct.complex, align 4
  %27 = alloca %struct.complex, align 4
  %28 = alloca %struct.complex, align 4
  %29 = alloca float, align 4
  %30 = alloca float, align 4
  %31 = alloca i32, align 4
  %32 = alloca float, align 4
  %33 = alloca %struct.complex, align 4
  %34 = alloca i32, align 4
  %35 = alloca float, align 4
  %36 = alloca float, align 4
  %37 = alloca %struct.complex, align 4
  %38 = alloca float, align 4
  %39 = alloca float, align 4
  %40 = alloca float, align 4
  %41 = alloca float, align 4
  %42 = alloca float, align 4
  %43 = alloca float, align 4
  %44 = alloca { float, float }, align 4
  %45 = alloca { float, float }, align 4
  %46 = alloca { float, float }, align 4
  %47 = alloca { float, float }, align 4
  %48 = alloca { float, float }, align 4
  %49 = alloca { float, float }, align 4
  %50 = alloca { float, float }, align 4
  store ptr %0, ptr %9, align 8, !tbaa !5
  store ptr %1, ptr %10, align 8, !tbaa !5
  store ptr %2, ptr %11, align 8, !tbaa !5
  store ptr %3, ptr %12, align 8, !tbaa !5
  store ptr %4, ptr %13, align 8, !tbaa !5
  store ptr %5, ptr %14, align 8, !tbaa !5
  store ptr %6, ptr %15, align 8, !tbaa !5
  store ptr %7, ptr %16, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %32) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %34) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %35) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %36) #5
  call void @llvm.lifetime.start.p0(i64 8, ptr %37) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %41) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %42) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %43) #5
  %51 = load ptr, ptr %15, align 8, !tbaa !5
  %52 = getelementptr inbounds %struct.complex, ptr %51, i32 -1
  store ptr %52, ptr %15, align 8, !tbaa !5
  %53 = load ptr, ptr %14, align 8, !tbaa !5
  %54 = getelementptr inbounds float, ptr %53, i32 -1
  store ptr %54, ptr %14, align 8, !tbaa !5
  %55 = load ptr, ptr %12, align 8, !tbaa !5
  %56 = getelementptr inbounds %struct.complex, ptr %55, i32 -1
  store ptr %56, ptr %12, align 8, !tbaa !5
  %57 = load ptr, ptr %11, align 8, !tbaa !5
  %58 = getelementptr inbounds %struct.complex, ptr %57, i32 -1
  store ptr %58, ptr %11, align 8, !tbaa !5
  %59 = load ptr, ptr %10, align 8, !tbaa !5
  %60 = getelementptr inbounds %struct.complex, ptr %59, i32 -1
  store ptr %60, ptr %10, align 8, !tbaa !5
  store i32 1, ptr %34, align 4, !tbaa !9
  store i32 1, ptr %31, align 4, !tbaa !9
  %61 = load ptr, ptr %9, align 8, !tbaa !5
  %62 = load i32, ptr %61, align 4, !tbaa !9
  store i32 %62, ptr %17, align 4, !tbaa !9
  store i32 1, ptr %25, align 4, !tbaa !9
  br label %63

63:                                               ; preds = %378, %8
  %64 = load i32, ptr %25, align 4, !tbaa !9
  %65 = load i32, ptr %17, align 4, !tbaa !9
  %66 = icmp sle i32 %64, %65
  br i1 %66, label %67, label %381

67:                                               ; preds = %63
  %68 = load i32, ptr %34, align 4, !tbaa !9
  store i32 %68, ptr %18, align 4, !tbaa !9
  %69 = load ptr, ptr %10, align 8, !tbaa !5
  %70 = load i32, ptr %18, align 4, !tbaa !9
  %71 = sext i32 %70 to i64
  %72 = getelementptr inbounds %struct.complex, ptr %69, i64 %71
  %73 = getelementptr inbounds %struct.complex, ptr %72, i32 0, i32 0
  %74 = load float, ptr %73, align 4, !tbaa !11
  store float %74, ptr %35, align 4, !tbaa !14
  %75 = load i32, ptr %34, align 4, !tbaa !9
  store i32 %75, ptr %18, align 4, !tbaa !9
  %76 = load ptr, ptr %11, align 8, !tbaa !5
  %77 = load i32, ptr %18, align 4, !tbaa !9
  %78 = sext i32 %77 to i64
  %79 = getelementptr inbounds %struct.complex, ptr %76, i64 %78
  %80 = getelementptr inbounds %struct.complex, ptr %79, i32 0, i32 0
  %81 = load float, ptr %80, align 4, !tbaa !11
  store float %81, ptr %36, align 4, !tbaa !14
  %82 = load i32, ptr %34, align 4, !tbaa !9
  store i32 %82, ptr %18, align 4, !tbaa !9
  %83 = load ptr, ptr %12, align 8, !tbaa !5
  %84 = load i32, ptr %18, align 4, !tbaa !9
  %85 = sext i32 %84 to i64
  %86 = getelementptr inbounds %struct.complex, ptr %83, i64 %85
  %87 = getelementptr inbounds %struct.complex, ptr %86, i32 0, i32 0
  %88 = load float, ptr %87, align 4, !tbaa !11
  %89 = getelementptr inbounds %struct.complex, ptr %37, i32 0, i32 0
  store float %88, ptr %89, align 4, !tbaa !11
  %90 = load ptr, ptr %12, align 8, !tbaa !5
  %91 = load i32, ptr %18, align 4, !tbaa !9
  %92 = sext i32 %91 to i64
  %93 = getelementptr inbounds %struct.complex, ptr %90, i64 %92
  %94 = getelementptr inbounds %struct.complex, ptr %93, i32 0, i32 1
  %95 = load float, ptr %94, align 4, !tbaa !15
  %96 = getelementptr inbounds %struct.complex, ptr %37, i32 0, i32 1
  store float %95, ptr %96, align 4, !tbaa !15
  %97 = getelementptr inbounds %struct.complex, ptr %37, i32 0, i32 0
  %98 = load float, ptr %97, align 4, !tbaa !11
  store float %98, ptr %43, align 4, !tbaa !14
  %99 = call <2 x float> @Cf(ptr noundef %37)
  store <2 x float> %99, ptr %44, align 4
  %100 = getelementptr inbounds { float, float }, ptr %44, i32 0, i32 0
  %101 = load float, ptr %100, align 4
  %102 = getelementptr inbounds { float, float }, ptr %44, i32 0, i32 1
  %103 = load float, ptr %102, align 4
  store float %103, ptr %41, align 4, !tbaa !14
  %104 = load ptr, ptr %14, align 8, !tbaa !5
  %105 = load i32, ptr %31, align 4, !tbaa !9
  %106 = sext i32 %105 to i64
  %107 = getelementptr inbounds float, ptr %104, i64 %106
  %108 = load float, ptr %107, align 4, !tbaa !14
  store float %108, ptr %32, align 4, !tbaa !14
  %109 = load i32, ptr %31, align 4, !tbaa !9
  store i32 %109, ptr %18, align 4, !tbaa !9
  %110 = load ptr, ptr %15, align 8, !tbaa !5
  %111 = load i32, ptr %18, align 4, !tbaa !9
  %112 = sext i32 %111 to i64
  %113 = getelementptr inbounds %struct.complex, ptr %110, i64 %112
  %114 = getelementptr inbounds %struct.complex, ptr %113, i32 0, i32 0
  %115 = load float, ptr %114, align 4, !tbaa !11
  %116 = getelementptr inbounds %struct.complex, ptr %33, i32 0, i32 0
  store float %115, ptr %116, align 4, !tbaa !11
  %117 = load ptr, ptr %15, align 8, !tbaa !5
  %118 = load i32, ptr %18, align 4, !tbaa !9
  %119 = sext i32 %118 to i64
  %120 = getelementptr inbounds %struct.complex, ptr %117, i64 %119
  %121 = getelementptr inbounds %struct.complex, ptr %120, i32 0, i32 1
  %122 = load float, ptr %121, align 4, !tbaa !15
  %123 = getelementptr inbounds %struct.complex, ptr %33, i32 0, i32 1
  store float %122, ptr %123, align 4, !tbaa !15
  %124 = getelementptr inbounds %struct.complex, ptr %33, i32 0, i32 0
  %125 = load float, ptr %124, align 4, !tbaa !11
  store float %125, ptr %42, align 4, !tbaa !14
  %126 = call <2 x float> @Cf(ptr noundef %33)
  store <2 x float> %126, ptr %45, align 4
  %127 = getelementptr inbounds { float, float }, ptr %45, i32 0, i32 0
  %128 = load float, ptr %127, align 4
  %129 = getelementptr inbounds { float, float }, ptr %45, i32 0, i32 1
  %130 = load float, ptr %129, align 4
  store float %130, ptr %40, align 4, !tbaa !14
  %131 = load float, ptr %42, align 4, !tbaa !14
  %132 = load float, ptr %43, align 4, !tbaa !14
  %133 = load float, ptr %40, align 4, !tbaa !14
  %134 = load float, ptr %41, align 4, !tbaa !14
  %135 = fmul float %133, %134
  %136 = fneg float %135
  %137 = call float @llvm.fmuladd.f32(float %131, float %132, float %136)
  store float %137, ptr %39, align 4, !tbaa !14
  %138 = load float, ptr %42, align 4, !tbaa !14
  %139 = load float, ptr %41, align 4, !tbaa !14
  %140 = load float, ptr %40, align 4, !tbaa !14
  %141 = load float, ptr %43, align 4, !tbaa !14
  %142 = fmul float %140, %141
  %143 = call float @llvm.fmuladd.f32(float %138, float %139, float %142)
  store float %143, ptr %38, align 4, !tbaa !14
  %144 = load float, ptr %32, align 4, !tbaa !14
  %145 = getelementptr inbounds %struct.complex, ptr %37, i32 0, i32 0
  %146 = load float, ptr %145, align 4, !tbaa !11
  %147 = fmul float %144, %146
  %148 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 0
  store float %147, ptr %148, align 4, !tbaa !11
  %149 = load float, ptr %32, align 4, !tbaa !14
  %150 = getelementptr inbounds %struct.complex, ptr %37, i32 0, i32 1
  %151 = load float, ptr %150, align 4, !tbaa !15
  %152 = fmul float %149, %151
  %153 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 1
  store float %152, ptr %153, align 4, !tbaa !15
  %154 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 0
  %155 = load float, ptr %154, align 4, !tbaa !11
  %156 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 0
  store float %155, ptr %156, align 4, !tbaa !11
  %157 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 1
  %158 = load float, ptr %157, align 4, !tbaa !15
  %159 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 1
  store float %158, ptr %159, align 4, !tbaa !15
  %160 = call <2 x float> @Cf(ptr noundef %33)
  store <2 x float> %160, ptr %46, align 4
  %161 = getelementptr inbounds { float, float }, ptr %46, i32 0, i32 0
  %162 = load float, ptr %161, align 4
  %163 = getelementptr inbounds { float, float }, ptr %46, i32 0, i32 1
  %164 = load float, ptr %163, align 4
  %165 = fneg float %164
  %166 = call ptr @_pCf(ptr noundef %22)
  %167 = getelementptr inbounds { float, float }, ptr %166, i32 0, i32 0
  %168 = getelementptr inbounds { float, float }, ptr %166, i32 0, i32 1
  store float %162, ptr %167, align 4
  store float %165, ptr %168, align 4
  %169 = load float, ptr %35, align 4, !tbaa !14
  %170 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 0
  %171 = load float, ptr %170, align 4, !tbaa !11
  %172 = fmul float %169, %171
  %173 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 0
  store float %172, ptr %173, align 4, !tbaa !11
  %174 = load float, ptr %35, align 4, !tbaa !14
  %175 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 1
  %176 = load float, ptr %175, align 4, !tbaa !15
  %177 = fmul float %174, %176
  %178 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 1
  store float %177, ptr %178, align 4, !tbaa !15
  %179 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 0
  %180 = load float, ptr %179, align 4, !tbaa !11
  %181 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 0
  %182 = load float, ptr %181, align 4, !tbaa !11
  %183 = fsub float %180, %182
  %184 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 0
  store float %183, ptr %184, align 4, !tbaa !11
  %185 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 1
  %186 = load float, ptr %185, align 4, !tbaa !15
  %187 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 1
  %188 = load float, ptr %187, align 4, !tbaa !15
  %189 = fsub float %186, %188
  %190 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 1
  store float %189, ptr %190, align 4, !tbaa !15
  %191 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 0
  %192 = load float, ptr %191, align 4, !tbaa !11
  %193 = getelementptr inbounds %struct.complex, ptr %27, i32 0, i32 0
  store float %192, ptr %193, align 4, !tbaa !11
  %194 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 1
  %195 = load float, ptr %194, align 4, !tbaa !15
  %196 = getelementptr inbounds %struct.complex, ptr %27, i32 0, i32 1
  store float %195, ptr %196, align 4, !tbaa !15
  %197 = call <2 x float> @Cf(ptr noundef %26)
  store <2 x float> %197, ptr %47, align 4
  %198 = getelementptr inbounds { float, float }, ptr %47, i32 0, i32 0
  %199 = load float, ptr %198, align 4
  %200 = getelementptr inbounds { float, float }, ptr %47, i32 0, i32 1
  %201 = load float, ptr %200, align 4
  %202 = fneg float %201
  %203 = call ptr @_pCf(ptr noundef %21)
  %204 = getelementptr inbounds { float, float }, ptr %203, i32 0, i32 0
  %205 = getelementptr inbounds { float, float }, ptr %203, i32 0, i32 1
  store float %199, ptr %204, align 4
  store float %202, ptr %205, align 4
  %206 = load float, ptr %36, align 4, !tbaa !14
  %207 = getelementptr inbounds %struct.complex, ptr %33, i32 0, i32 0
  %208 = load float, ptr %207, align 4, !tbaa !11
  %209 = fmul float %206, %208
  %210 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 0
  store float %209, ptr %210, align 4, !tbaa !11
  %211 = load float, ptr %36, align 4, !tbaa !14
  %212 = getelementptr inbounds %struct.complex, ptr %33, i32 0, i32 1
  %213 = load float, ptr %212, align 4, !tbaa !15
  %214 = fmul float %211, %213
  %215 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 1
  store float %214, ptr %215, align 4, !tbaa !15
  %216 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 0
  %217 = load float, ptr %216, align 4, !tbaa !11
  %218 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 0
  %219 = load float, ptr %218, align 4, !tbaa !11
  %220 = fadd float %217, %219
  %221 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 0
  store float %220, ptr %221, align 4, !tbaa !11
  %222 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 1
  %223 = load float, ptr %222, align 4, !tbaa !15
  %224 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 1
  %225 = load float, ptr %224, align 4, !tbaa !15
  %226 = fadd float %223, %225
  %227 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 1
  store float %226, ptr %227, align 4, !tbaa !15
  %228 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 0
  %229 = load float, ptr %228, align 4, !tbaa !11
  %230 = getelementptr inbounds %struct.complex, ptr %28, i32 0, i32 0
  store float %229, ptr %230, align 4, !tbaa !11
  %231 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 1
  %232 = load float, ptr %231, align 4, !tbaa !15
  %233 = getelementptr inbounds %struct.complex, ptr %28, i32 0, i32 1
  store float %232, ptr %233, align 4, !tbaa !15
  %234 = load float, ptr %32, align 4, !tbaa !14
  %235 = load float, ptr %35, align 4, !tbaa !14
  %236 = load float, ptr %39, align 4, !tbaa !14
  %237 = call float @llvm.fmuladd.f32(float %234, float %235, float %236)
  store float %237, ptr %29, align 4, !tbaa !14
  %238 = load float, ptr %32, align 4, !tbaa !14
  %239 = load float, ptr %36, align 4, !tbaa !14
  %240 = load float, ptr %39, align 4, !tbaa !14
  %241 = fneg float %240
  %242 = call float @llvm.fmuladd.f32(float %238, float %239, float %241)
  store float %242, ptr %30, align 4, !tbaa !14
  %243 = load i32, ptr %34, align 4, !tbaa !9
  store i32 %243, ptr %18, align 4, !tbaa !9
  %244 = load float, ptr %32, align 4, !tbaa !14
  %245 = load float, ptr %29, align 4, !tbaa !14
  %246 = load float, ptr %42, align 4, !tbaa !14
  %247 = getelementptr inbounds %struct.complex, ptr %28, i32 0, i32 0
  %248 = load float, ptr %247, align 4, !tbaa !11
  %249 = load float, ptr %40, align 4, !tbaa !14
  %250 = call <2 x float> @Cf(ptr noundef %28)
  store <2 x float> %250, ptr %48, align 4
  %251 = getelementptr inbounds { float, float }, ptr %48, i32 0, i32 0
  %252 = load float, ptr %251, align 4
  %253 = getelementptr inbounds { float, float }, ptr %48, i32 0, i32 1
  %254 = load float, ptr %253, align 4
  %255 = fmul float %249, %254
  %256 = call float @llvm.fmuladd.f32(float %246, float %248, float %255)
  %257 = call float @llvm.fmuladd.f32(float %244, float %245, float %256)
  store float %257, ptr %19, align 4, !tbaa !14
  %258 = load float, ptr %19, align 4, !tbaa !14
  %259 = load ptr, ptr %10, align 8, !tbaa !5
  %260 = load i32, ptr %18, align 4, !tbaa !9
  %261 = sext i32 %260 to i64
  %262 = getelementptr inbounds %struct.complex, ptr %259, i64 %261
  %263 = getelementptr inbounds %struct.complex, ptr %262, i32 0, i32 0
  store float %258, ptr %263, align 4, !tbaa !11
  %264 = load ptr, ptr %10, align 8, !tbaa !5
  %265 = load i32, ptr %18, align 4, !tbaa !9
  %266 = sext i32 %265 to i64
  %267 = getelementptr inbounds %struct.complex, ptr %264, i64 %266
  %268 = getelementptr inbounds %struct.complex, ptr %267, i32 0, i32 1
  store float 0.000000e+00, ptr %268, align 4, !tbaa !15
  %269 = load i32, ptr %34, align 4, !tbaa !9
  store i32 %269, ptr %18, align 4, !tbaa !9
  %270 = load float, ptr %32, align 4, !tbaa !14
  %271 = load float, ptr %30, align 4, !tbaa !14
  %272 = load float, ptr %42, align 4, !tbaa !14
  %273 = getelementptr inbounds %struct.complex, ptr %27, i32 0, i32 0
  %274 = load float, ptr %273, align 4, !tbaa !11
  %275 = load float, ptr %40, align 4, !tbaa !14
  %276 = call <2 x float> @Cf(ptr noundef %27)
  store <2 x float> %276, ptr %49, align 4
  %277 = getelementptr inbounds { float, float }, ptr %49, i32 0, i32 0
  %278 = load float, ptr %277, align 4
  %279 = getelementptr inbounds { float, float }, ptr %49, i32 0, i32 1
  %280 = load float, ptr %279, align 4
  %281 = fmul float %275, %280
  %282 = fneg float %281
  %283 = call float @llvm.fmuladd.f32(float %272, float %274, float %282)
  %284 = fneg float %283
  %285 = call float @llvm.fmuladd.f32(float %270, float %271, float %284)
  store float %285, ptr %19, align 4, !tbaa !14
  %286 = load float, ptr %19, align 4, !tbaa !14
  %287 = load ptr, ptr %11, align 8, !tbaa !5
  %288 = load i32, ptr %18, align 4, !tbaa !9
  %289 = sext i32 %288 to i64
  %290 = getelementptr inbounds %struct.complex, ptr %287, i64 %289
  %291 = getelementptr inbounds %struct.complex, ptr %290, i32 0, i32 0
  store float %286, ptr %291, align 4, !tbaa !11
  %292 = load ptr, ptr %11, align 8, !tbaa !5
  %293 = load i32, ptr %18, align 4, !tbaa !9
  %294 = sext i32 %293 to i64
  %295 = getelementptr inbounds %struct.complex, ptr %292, i64 %294
  %296 = getelementptr inbounds %struct.complex, ptr %295, i32 0, i32 1
  store float 0.000000e+00, ptr %296, align 4, !tbaa !15
  %297 = load i32, ptr %34, align 4, !tbaa !9
  store i32 %297, ptr %18, align 4, !tbaa !9
  %298 = load float, ptr %32, align 4, !tbaa !14
  %299 = getelementptr inbounds %struct.complex, ptr %27, i32 0, i32 0
  %300 = load float, ptr %299, align 4, !tbaa !11
  %301 = fmul float %298, %300
  %302 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 0
  store float %301, ptr %302, align 4, !tbaa !11
  %303 = load float, ptr %32, align 4, !tbaa !14
  %304 = getelementptr inbounds %struct.complex, ptr %27, i32 0, i32 1
  %305 = load float, ptr %304, align 4, !tbaa !15
  %306 = fmul float %303, %305
  %307 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 1
  store float %306, ptr %307, align 4, !tbaa !15
  %308 = call <2 x float> @Cf(ptr noundef %33)
  store <2 x float> %308, ptr %50, align 4
  %309 = getelementptr inbounds { float, float }, ptr %50, i32 0, i32 0
  %310 = load float, ptr %309, align 4
  %311 = getelementptr inbounds { float, float }, ptr %50, i32 0, i32 1
  %312 = load float, ptr %311, align 4
  %313 = fneg float %312
  %314 = call ptr @_pCf(ptr noundef %23)
  %315 = getelementptr inbounds { float, float }, ptr %314, i32 0, i32 0
  %316 = getelementptr inbounds { float, float }, ptr %314, i32 0, i32 1
  store float %310, ptr %315, align 4
  store float %313, ptr %316, align 4
  %317 = load float, ptr %30, align 4, !tbaa !14
  %318 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 0
  store float %317, ptr %318, align 4, !tbaa !11
  %319 = load float, ptr %38, align 4, !tbaa !14
  %320 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 1
  store float %319, ptr %320, align 4, !tbaa !15
  %321 = getelementptr inbounds %struct.complex, ptr %23, i32 0, i32 0
  %322 = load float, ptr %321, align 4, !tbaa !11
  %323 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 0
  %324 = load float, ptr %323, align 4, !tbaa !11
  %325 = getelementptr inbounds %struct.complex, ptr %23, i32 0, i32 1
  %326 = load float, ptr %325, align 4, !tbaa !15
  %327 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 1
  %328 = load float, ptr %327, align 4, !tbaa !15
  %329 = fmul float %326, %328
  %330 = fneg float %329
  %331 = call float @llvm.fmuladd.f32(float %322, float %324, float %330)
  %332 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 0
  store float %331, ptr %332, align 4, !tbaa !11
  %333 = getelementptr inbounds %struct.complex, ptr %23, i32 0, i32 0
  %334 = load float, ptr %333, align 4, !tbaa !11
  %335 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 1
  %336 = load float, ptr %335, align 4, !tbaa !15
  %337 = getelementptr inbounds %struct.complex, ptr %23, i32 0, i32 1
  %338 = load float, ptr %337, align 4, !tbaa !15
  %339 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 0
  %340 = load float, ptr %339, align 4, !tbaa !11
  %341 = fmul float %338, %340
  %342 = call float @llvm.fmuladd.f32(float %334, float %336, float %341)
  %343 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 1
  store float %342, ptr %343, align 4, !tbaa !15
  %344 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 0
  %345 = load float, ptr %344, align 4, !tbaa !11
  %346 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 0
  %347 = load float, ptr %346, align 4, !tbaa !11
  %348 = fadd float %345, %347
  %349 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 0
  store float %348, ptr %349, align 4, !tbaa !11
  %350 = getelementptr inbounds %struct.complex, ptr %21, i32 0, i32 1
  %351 = load float, ptr %350, align 4, !tbaa !15
  %352 = getelementptr inbounds %struct.complex, ptr %22, i32 0, i32 1
  %353 = load float, ptr %352, align 4, !tbaa !15
  %354 = fadd float %351, %353
  %355 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 1
  store float %354, ptr %355, align 4, !tbaa !15
  %356 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 0
  %357 = load float, ptr %356, align 4, !tbaa !11
  %358 = load ptr, ptr %12, align 8, !tbaa !5
  %359 = load i32, ptr %18, align 4, !tbaa !9
  %360 = sext i32 %359 to i64
  %361 = getelementptr inbounds %struct.complex, ptr %358, i64 %360
  %362 = getelementptr inbounds %struct.complex, ptr %361, i32 0, i32 0
  store float %357, ptr %362, align 4, !tbaa !11
  %363 = getelementptr inbounds %struct.complex, ptr %20, i32 0, i32 1
  %364 = load float, ptr %363, align 4, !tbaa !15
  %365 = load ptr, ptr %12, align 8, !tbaa !5
  %366 = load i32, ptr %18, align 4, !tbaa !9
  %367 = sext i32 %366 to i64
  %368 = getelementptr inbounds %struct.complex, ptr %365, i64 %367
  %369 = getelementptr inbounds %struct.complex, ptr %368, i32 0, i32 1
  store float %364, ptr %369, align 4, !tbaa !15
  %370 = load ptr, ptr %13, align 8, !tbaa !5
  %371 = load i32, ptr %370, align 4, !tbaa !9
  %372 = load i32, ptr %34, align 4, !tbaa !9
  %373 = add nsw i32 %372, %371
  store i32 %373, ptr %34, align 4, !tbaa !9
  %374 = load ptr, ptr %16, align 8, !tbaa !5
  %375 = load i32, ptr %374, align 4, !tbaa !9
  %376 = load i32, ptr %31, align 4, !tbaa !9
  %377 = add nsw i32 %376, %375
  store i32 %377, ptr %31, align 4, !tbaa !9
  br label %378

378:                                              ; preds = %67
  %379 = load i32, ptr %25, align 4, !tbaa !9
  %380 = add nsw i32 %379, 1
  store i32 %380, ptr %25, align 4, !tbaa !9
  br label %63, !llvm.loop !16

381:                                              ; preds = %63
  call void @llvm.lifetime.end.p0(i64 4, ptr %43) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %42) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %41) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %37) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %36) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %35) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %34) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %32) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #5
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint nounwind uwtable
declare hidden <2 x float> @Cf(ptr noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #3

; Function Attrs: inlinehint nounwind uwtable
declare hidden ptr @_pCf(ptr noundef) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { inlinehint nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !13, i64 0}
!12 = !{!"", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!13, !13, i64 0}
!15 = !{!12, !13, i64 4}
!16 = distinct !{!16, !17}
!17 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.complex = type { float, float }

; Function Attrs: nounwind uwtable
define dso_local void @clar2v_(ptr nocapture noundef readonly %0, ptr nocapture noundef %1, ptr nocapture noundef %2, ptr nocapture noundef %3, ptr nocapture noundef readonly %4, ptr nocapture noundef readonly %5, ptr nocapture noundef readonly %6, ptr nocapture noundef readonly %7) local_unnamed_addr #0 {
  %9 = alloca %struct.complex, align 8
  %10 = alloca %struct.complex, align 8
  %11 = alloca %struct.complex, align 4
  %12 = alloca %struct.complex, align 8
  %13 = alloca %struct.complex, align 8
  %14 = alloca %struct.complex, align 8
  %15 = alloca %struct.complex, align 8
  %16 = alloca %struct.complex, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %10) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %11) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %12) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %13) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %14) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %15) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %16) #6
  %17 = getelementptr inbounds i8, ptr %6, i64 -8
  %18 = getelementptr inbounds i8, ptr %5, i64 -4
  %19 = getelementptr inbounds i8, ptr %3, i64 -8
  %20 = getelementptr inbounds i8, ptr %2, i64 -8
  %21 = getelementptr inbounds i8, ptr %1, i64 -8
  %22 = load i32, ptr %0, align 4, !tbaa !5
  %.not97 = icmp slt i32 %22, 1
  br i1 %.not97, label %._crit_edge, label %.lr.ph

.lr.ph:                                           ; preds = %8
  %23 = getelementptr inbounds i8, ptr %11, i64 4
  br label %24

24:                                               ; preds = %.lr.ph, %24
  %.0100 = phi i32 [ 1, %.lr.ph ], [ %114, %24 ]
  %.09599 = phi i32 [ 1, %.lr.ph ], [ %113, %24 ]
  %.09698 = phi i32 [ 1, %.lr.ph ], [ %111, %24 ]
  %25 = sext i32 %.09698 to i64
  %26 = getelementptr inbounds %struct.complex, ptr %21, i64 %25
  %27 = load float, ptr %26, align 4, !tbaa !9
  %28 = getelementptr inbounds %struct.complex, ptr %20, i64 %25
  %29 = load float, ptr %28, align 4, !tbaa !9
  %30 = getelementptr inbounds %struct.complex, ptr %19, i64 %25
  %31 = load <2 x float>, ptr %30, align 4, !tbaa !12
  store <2 x float> %31, ptr %16, align 8, !tbaa !12
  %32 = call <2 x float> @Cf(ptr noundef nonnull %16)
  %.sroa.06.4.vec.extract = extractelement <2 x float> %32, i64 1
  %33 = sext i32 %.09599 to i64
  %34 = getelementptr inbounds float, ptr %18, i64 %33
  %35 = load float, ptr %34, align 4, !tbaa !12
  %36 = getelementptr inbounds %struct.complex, ptr %17, i64 %33
  %37 = load <2 x float>, ptr %36, align 4, !tbaa !12
  store <2 x float> %37, ptr %15, align 8, !tbaa !12
  %38 = call <2 x float> @Cf(ptr noundef nonnull %15)
  %.sroa.05.4.vec.extract = extractelement <2 x float> %38, i64 1
  %39 = fneg float %.sroa.05.4.vec.extract
  %40 = fmul float %.sroa.06.4.vec.extract, %39
  %41 = extractelement <2 x float> %31, i64 0
  %42 = extractelement <2 x float> %37, i64 0
  %43 = call float @llvm.fmuladd.f32(float %42, float %41, float %40)
  %44 = fmul float %41, %.sroa.05.4.vec.extract
  %45 = load <2 x float>, ptr %16, align 8, !tbaa !12
  %46 = insertelement <2 x float> poison, float %35, i64 0
  %47 = shufflevector <2 x float> %46, <2 x float> poison, <2 x i32> zeroinitializer
  %48 = fmul <2 x float> %47, %45
  store <2 x float> %48, ptr %12, align 8, !tbaa !12
  %49 = call <2 x float> @Cf(ptr noundef nonnull %15)
  %.sroa.04.0.vec.extract = extractelement <2 x float> %49, i64 0
  %.sroa.04.4.vec.extract = extractelement <2 x float> %49, i64 1
  %50 = fneg float %.sroa.04.4.vec.extract
  %51 = call ptr @_pCf(ptr noundef nonnull %10)
  %52 = getelementptr inbounds i8, ptr %51, i64 4
  store float %.sroa.04.0.vec.extract, ptr %51, align 4
  store float %50, ptr %52, align 4
  %53 = load <2 x float>, ptr %10, align 8, !tbaa !12
  %54 = insertelement <2 x float> poison, float %27, i64 0
  %55 = shufflevector <2 x float> %54, <2 x float> poison, <2 x i32> zeroinitializer
  %56 = fmul <2 x float> %55, %53
  store <2 x float> %56, ptr %9, align 8, !tbaa !12
  %57 = load <2 x float>, ptr %12, align 8, !tbaa !12
  %58 = fsub <2 x float> %57, %56
  store <2 x float> %58, ptr %13, align 8, !tbaa !12
  %59 = call <2 x float> @Cf(ptr noundef nonnull %12)
  %.sroa.03.0.vec.extract = extractelement <2 x float> %59, i64 0
  %.sroa.03.4.vec.extract = extractelement <2 x float> %59, i64 1
  %60 = fneg float %.sroa.03.4.vec.extract
  %61 = call ptr @_pCf(ptr noundef nonnull %9)
  %62 = getelementptr inbounds i8, ptr %61, i64 4
  store float %.sroa.03.0.vec.extract, ptr %61, align 4
  store float %60, ptr %62, align 4
  %63 = load <2 x float>, ptr %15, align 8, !tbaa !12
  %64 = insertelement <2 x float> poison, float %29, i64 0
  %65 = shufflevector <2 x float> %64, <2 x float> poison, <2 x i32> zeroinitializer
  %66 = fmul <2 x float> %65, %63
  store <2 x float> %66, ptr %10, align 8, !tbaa !12
  %67 = load <2 x float>, ptr %9, align 8, !tbaa !12
  %68 = fadd <2 x float> %66, %67
  store <2 x float> %68, ptr %14, align 8, !tbaa !12
  %69 = call float @llvm.fmuladd.f32(float %35, float %27, float %43)
  %70 = fneg float %43
  %71 = call <2 x float> @Cf(ptr noundef nonnull %14)
  %72 = fmul <2 x float> %38, %71
  %73 = extractelement <2 x float> %72, i64 1
  %74 = extractelement <2 x float> %68, i64 0
  %75 = call float @llvm.fmuladd.f32(float %42, float %74, float %73)
  %76 = call float @llvm.fmuladd.f32(float %35, float %69, float %75)
  store float %76, ptr %26, align 4, !tbaa !9
  %77 = getelementptr inbounds i8, ptr %26, i64 4
  store float 0.000000e+00, ptr %77, align 4, !tbaa !13
  %78 = load float, ptr %13, align 8, !tbaa !9
  %79 = call <2 x float> @Cf(ptr noundef nonnull %13)
  %.sroa.01.4.vec.extract = extractelement <2 x float> %79, i64 1
  %80 = fmul float %.sroa.01.4.vec.extract, %39
  %81 = call float @llvm.fmuladd.f32(float %42, float %78, float %80)
  %82 = fneg float %81
  %83 = getelementptr inbounds i8, ptr %28, i64 4
  store float 0.000000e+00, ptr %83, align 4, !tbaa !13
  %84 = load <2 x float>, ptr %13, align 8, !tbaa !12
  %85 = fmul <2 x float> %47, %84
  store <2 x float> %85, ptr %9, align 8, !tbaa !12
  %86 = shufflevector <2 x float> %37, <2 x float> poison, <2 x i32> <i32 poison, i32 0>
  %87 = insertelement <2 x float> %86, float %35, i64 0
  %88 = insertelement <2 x float> %32, float %29, i64 0
  %89 = insertelement <2 x float> poison, float %70, i64 0
  %90 = insertelement <2 x float> %89, float %44, i64 1
  %91 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %87, <2 x float> %88, <2 x float> %90)
  %92 = extractelement <2 x float> %91, i64 0
  %93 = call float @llvm.fmuladd.f32(float %35, float %92, float %82)
  store float %93, ptr %28, align 4, !tbaa !9
  %94 = call <2 x float> @Cf(ptr noundef nonnull %15)
  %.sroa.0.0.vec.extract = extractelement <2 x float> %94, i64 0
  %.sroa.0.4.vec.extract = extractelement <2 x float> %94, i64 1
  %95 = fneg float %.sroa.0.4.vec.extract
  %96 = call ptr @_pCf(ptr noundef nonnull %11)
  %97 = getelementptr inbounds i8, ptr %96, i64 4
  store float %.sroa.0.0.vec.extract, ptr %96, align 4
  store float %95, ptr %97, align 4
  %98 = load float, ptr %11, align 4, !tbaa !9
  %99 = load float, ptr %23, align 4, !tbaa !13
  %100 = fneg float %99
  %101 = insertelement <2 x float> poison, float %99, i64 0
  %102 = insertelement <2 x float> %101, float %100, i64 1
  %103 = fmul <2 x float> %91, %102
  %104 = shufflevector <2 x float> %103, <2 x float> poison, <2 x i32> <i32 1, i32 0>
  %105 = insertelement <2 x float> poison, float %98, i64 0
  %106 = shufflevector <2 x float> %105, <2 x float> poison, <2 x i32> zeroinitializer
  %107 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %106, <2 x float> %91, <2 x float> %104)
  store <2 x float> %107, ptr %10, align 8, !tbaa !12
  %108 = load <2 x float>, ptr %9, align 8, !tbaa !12
  %109 = fadd <2 x float> %107, %108
  store <2 x float> %109, ptr %30, align 4, !tbaa !12
  %110 = load i32, ptr %4, align 4, !tbaa !5
  %111 = add nsw i32 %110, %.09698
  %112 = load i32, ptr %7, align 4, !tbaa !5
  %113 = add nsw i32 %112, %.09599
  %114 = add nuw i32 %.0100, 1
  %exitcond.not = icmp eq i32 %.0100, %22
  br i1 %exitcond.not, label %._crit_edge, label %24, !llvm.loop !14

._crit_edge:                                      ; preds = %24, %8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %16) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %15) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %14) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %13) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %12) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %11) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %10) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #6
  ret void
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint nounwind uwtable
declare hidden <2 x float> @Cf(ptr noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #3

; Function Attrs: inlinehint nounwind uwtable
declare hidden ptr @_pCf(ptr noundef) local_unnamed_addr #4

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x float> @llvm.fmuladd.v2f32(<2 x float>, <2 x float>, <2 x float>) #5

attributes #0 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { inlinehint nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !11, i64 0}
!10 = !{!"", !11, i64 0, !11, i64 4}
!11 = !{!"float", !7, i64 0}
!12 = !{!11, !11, i64 0}
!13 = !{!10, !11, i64 4}
!14 = distinct !{!14, !15}
!15 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,VectorCombinePass