; LLVM IR from Water-Melon/Melon :: src (mln_base64)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@base_map = external hidden global [65 x i8], align 16

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind allocsize(0,1)
declare noalias ptr @calloc(i64 noundef, i64 noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local i32 @mln_base64_decode(ptr noundef nonnull %0, i64 noundef %1, ptr noundef nonnull %2, ptr noundef nonnull %3) #2 {
  %5 = alloca i32, align 4
  %6 = alloca ptr, align 8
  %7 = alloca i64, align 8
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca [256 x i8], align 16
  %11 = alloca i64, align 8
  %12 = alloca i64, align 8
  %13 = alloca i64, align 8
  %14 = alloca i32, align 4
  %15 = alloca ptr, align 8
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i64 %1, ptr %7, align 8, !tbaa !9
  store ptr %2, ptr %8, align 8, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !5
  %16 = load i64, ptr %7, align 8, !tbaa !9
  %17 = urem i64 %16, 4
  %18 = icmp ne i64 %17, 0
  br i1 %18, label %19, label %20

19:                                               ; preds = %4
  store i32 -1, ptr %5, align 4
  br label %226

20:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 256, ptr %10) #4
  call void @llvm.memset.p0.i64(ptr align 16 %10, i8 0, i64 256, i1 false)
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #4
  store i64 0, ptr %11, align 8, !tbaa !9
  br label %21

21:                                               ; preds = %32, %20
  %22 = load i64, ptr %11, align 8, !tbaa !9
  %23 = icmp ult i64 %22, 64
  br i1 %23, label %24, label %35

24:                                               ; preds = %21
  %25 = load i64, ptr %11, align 8, !tbaa !9
  %26 = trunc i64 %25 to i8
  %27 = load i64, ptr %11, align 8, !tbaa !9
  %28 = getelementptr inbounds [65 x i8], ptr @base_map, i64 0, i64 %27
  %29 = load i8, ptr %28, align 1, !tbaa !11
  %30 = zext i8 %29 to i64
  %31 = getelementptr inbounds [256 x i8], ptr %10, i64 0, i64 %30
  store i8 %26, ptr %31, align 1, !tbaa !11
  br label %32

32:                                               ; preds = %24
  %33 = load i64, ptr %11, align 8, !tbaa !9
  %34 = add i64 %33, 1
  store i64 %34, ptr %11, align 8, !tbaa !9
  br label %21, !llvm.loop !12

35:                                               ; preds = %21
  %36 = load i64, ptr %7, align 8, !tbaa !9
  %37 = udiv i64 %36, 4
  %38 = mul i64 %37, 3
  %39 = load ptr, ptr %9, align 8, !tbaa !5
  store i64 %38, ptr %39, align 8, !tbaa !9
  %40 = load ptr, ptr %6, align 8, !tbaa !5
  %41 = load i64, ptr %7, align 8, !tbaa !9
  %42 = sub i64 %41, 1
  %43 = getelementptr inbounds i8, ptr %40, i64 %42
  %44 = load i8, ptr %43, align 1, !tbaa !11
  %45 = zext i8 %44 to i32
  %46 = icmp eq i32 %45, 61
  br i1 %46, label %47, label %51

47:                                               ; preds = %35
  %48 = load ptr, ptr %9, align 8, !tbaa !5
  %49 = load i64, ptr %48, align 8, !tbaa !9
  %50 = add i64 %49, -1
  store i64 %50, ptr %48, align 8, !tbaa !9
  br label %51

51:                                               ; preds = %47, %35
  %52 = load ptr, ptr %6, align 8, !tbaa !5
  %53 = load i64, ptr %7, align 8, !tbaa !9
  %54 = sub i64 %53, 2
  %55 = getelementptr inbounds i8, ptr %52, i64 %54
  %56 = load i8, ptr %55, align 1, !tbaa !11
  %57 = zext i8 %56 to i32
  %58 = icmp eq i32 %57, 61
  br i1 %58, label %59, label %63

59:                                               ; preds = %51
  %60 = load ptr, ptr %9, align 8, !tbaa !5
  %61 = load i64, ptr %60, align 8, !tbaa !9
  %62 = add i64 %61, -1
  store i64 %62, ptr %60, align 8, !tbaa !9
  br label %63

63:                                               ; preds = %59, %51
  %64 = load ptr, ptr %9, align 8, !tbaa !5
  %65 = load i64, ptr %64, align 8, !tbaa !9
  %66 = add i64 %65, 1
  %67 = call noalias ptr @calloc(i64 noundef 1, i64 noundef %66) #5
  %68 = load ptr, ptr %8, align 8, !tbaa !5
  store ptr %67, ptr %68, align 8, !tbaa !5
  %69 = load ptr, ptr %8, align 8, !tbaa !5
  %70 = load ptr, ptr %69, align 8, !tbaa !5
  %71 = icmp eq ptr %70, null
  br i1 %71, label %72, label %73

72:                                               ; preds = %63
  store i32 -1, ptr %5, align 4
  store i32 1, ptr %14, align 4
  br label %225

73:                                               ; preds = %63
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #4
  %74 = load ptr, ptr %8, align 8, !tbaa !5
  %75 = load ptr, ptr %74, align 8, !tbaa !5
  store ptr %75, ptr %15, align 8, !tbaa !5
  store i64 0, ptr %11, align 8, !tbaa !9
  store i64 0, ptr %12, align 8, !tbaa !9
  store i64 0, ptr %13, align 8, !tbaa !9
  br label %76

76:                                               ; preds = %223, %73
  %77 = load i64, ptr %11, align 8, !tbaa !9
  %78 = load i64, ptr %7, align 8, !tbaa !9
  %79 = icmp ult i64 %77, %78
  br i1 %79, label %80, label %224

80:                                               ; preds = %76
  %81 = load i64, ptr %12, align 8, !tbaa !9
  %82 = icmp eq i64 %81, 0
  br i1 %82, label %83, label %99

83:                                               ; preds = %80
  %84 = load ptr, ptr %6, align 8, !tbaa !5
  %85 = load i64, ptr %11, align 8, !tbaa !9
  %86 = getelementptr inbounds i8, ptr %84, i64 %85
  %87 = load i8, ptr %86, align 1, !tbaa !11
  %88 = zext i8 %87 to i64
  %89 = getelementptr inbounds [256 x i8], ptr %10, i64 0, i64 %88
  %90 = load i8, ptr %89, align 1, !tbaa !11
  %91 = zext i8 %90 to i32
  %92 = shl i32 %91, 2
  %93 = trunc i32 %92 to i8
  %94 = load ptr, ptr %15, align 8, !tbaa !5
  %95 = load i64, ptr %13, align 8, !tbaa !9
  %96 = getelementptr inbounds i8, ptr %94, i64 %95
  store i8 %93, ptr %96, align 1, !tbaa !11
  store i64 1, ptr %12, align 8, !tbaa !9
  %97 = load i64, ptr %11, align 8, !tbaa !9
  %98 = add i64 %97, 1
  store i64 %98, ptr %11, align 8, !tbaa !9
  br label %223

99:                                               ; preds = %80
  %100 = load i64, ptr %12, align 8, !tbaa !9
  %101 = icmp eq i64 %100, 1
  br i1 %101, label %102, label %121

102:                                              ; preds = %99
  %103 = load ptr, ptr %6, align 8, !tbaa !5
  %104 = load i64, ptr %11, align 8, !tbaa !9
  %105 = getelementptr inbounds i8, ptr %103, i64 %104
  %106 = load i8, ptr %105, align 1, !tbaa !11
  %107 = zext i8 %106 to i64
  %108 = getelementptr inbounds [256 x i8], ptr %10, i64 0, i64 %107
  %109 = load i8, ptr %108, align 1, !tbaa !11
  %110 = zext i8 %109 to i32
  %111 = ashr i32 %110, 4
  %112 = and i32 %111, 3
  %113 = load ptr, ptr %15, align 8, !tbaa !5
  %114 = load i64, ptr %13, align 8, !tbaa !9
  %115 = add i64 %114, 1
  store i64 %115, ptr %13, align 8, !tbaa !9
  %116 = getelementptr inbounds i8, ptr %113, i64 %114
  %117 = load i8, ptr %116, align 1, !tbaa !11
  %118 = zext i8 %117 to i32
  %119 = or i32 %118, %112
  %120 = trunc i32 %119 to i8
  store i8 %120, ptr %116, align 1, !tbaa !11
  store i64 2, ptr %12, align 8, !tbaa !9
  br label %222

121:                                              ; preds = %99
  %122 = load i64, ptr %12, align 8, !tbaa !9
  %123 = icmp eq i64 %122, 2
  br i1 %123, label %124, label %141

124:                                              ; preds = %121
  %125 = load ptr, ptr %6, align 8, !tbaa !5
  %126 = load i64, ptr %11, align 8, !tbaa !9
  %127 = getelementptr inbounds i8, ptr %125, i64 %126
  %128 = load i8, ptr %127, align 1, !tbaa !11
  %129 = zext i8 %128 to i64
  %130 = getelementptr inbounds [256 x i8], ptr %10, i64 0, i64 %129
  %131 = load i8, ptr %130, align 1, !tbaa !11
  %132 = zext i8 %131 to i32
  %133 = and i32 %132, 15
  %134 = shl i32 %133, 4
  %135 = trunc i32 %134 to i8
  %136 = load ptr, ptr %15, align 8, !tbaa !5
  %137 = load i64, ptr %13, align 8, !tbaa !9
  %138 = getelementptr inbounds i8, ptr %136, i64 %137
  store i8 %135, ptr %138, align 1, !tbaa !11
  store i64 3, ptr %12, align 8, !tbaa !9
  %139 = load i64, ptr %11, align 8, !tbaa !9
  %140 = add i64 %139, 1
  store i64 %140, ptr %11, align 8, !tbaa !9
  br label %221

141:                                              ; preds = %121
  %142 = load i64, ptr %12, align 8, !tbaa !9
  %143 = icmp eq i64 %142, 3
  br i1 %143, label %144, label %171

144:                                              ; preds = %141
  %145 = load ptr, ptr %6, align 8, !tbaa !5
  %146 = load i64, ptr %11, align 8, !tbaa !9
  %147 = getelementptr inbounds i8, ptr %145, i64 %146
  %148 = load i8, ptr %147, align 1, !tbaa !11
  %149 = zext i8 %148 to i32
  %150 = icmp eq i32 %149, 61
  br i1 %150, label %151, label %152

151:                                              ; preds = %144
  br label %224

152:                                              ; preds = %144
  %153 = load ptr, ptr %6, align 8, !tbaa !5
  %154 = load i64, ptr %11, align 8, !tbaa !9
  %155 = getelementptr inbounds i8, ptr %153, i64 %154
  %156 = load i8, ptr %155, align 1, !tbaa !11
  %157 = zext i8 %156 to i64
  %158 = getelementptr inbounds [256 x i8], ptr %10, i64 0, i64 %157
  %159 = load i8, ptr %158, align 1, !tbaa !11
  %160 = zext i8 %159 to i32
  %161 = ashr i32 %160, 2
  %162 = and i32 %161, 15
  %163 = load ptr, ptr %15, align 8, !tbaa !5
  %164 = load i64, ptr %13, align 8, !tbaa !9
  %165 = add i64 %164, 1
  store i64 %165, ptr %13, align 8, !tbaa !9
  %166 = getelementptr inbounds i8, ptr %163, i64 %164
  %167 = load i8, ptr %166, align 1, !tbaa !11
  %168 = zext i8 %167 to i32
  %169 = or i32 %168, %162
  %170 = trunc i32 %169 to i8
  store i8 %170, ptr %166, align 1, !tbaa !11
  store i64 4, ptr %12, align 8, !tbaa !9
  br label %220

171:                                              ; preds = %141
  %172 = load i64, ptr %12, align 8, !tbaa !9
  %173 = icmp eq i64 %172, 4
  br i1 %173, label %174, label %191

174:                                              ; preds = %171
  %175 = load ptr, ptr %6, align 8, !tbaa !5
  %176 = load i64, ptr %11, align 8, !tbaa !9
  %177 = getelementptr inbounds i8, ptr %175, i64 %176
  %178 = load i8, ptr %177, align 1, !tbaa !11
  %179 = zext i8 %178 to i64
  %180 = getelementptr inbounds [256 x i8], ptr %10, i64 0, i64 %179
  %181 = load i8, ptr %180, align 1, !tbaa !11
  %182 = zext i8 %181 to i32
  %183 = and i32 %182, 3
  %184 = shl i32 %183, 6
  %185 = trunc i32 %184 to i8
  %186 = load ptr, ptr %15, align 8, !tbaa !5
  %187 = load i64, ptr %13, align 8, !tbaa !9
  %188 = getelementptr inbounds i8, ptr %186, i64 %187
  store i8 %185, ptr %188, align 1, !tbaa !11
  store i64 5, ptr %12, align 8, !tbaa !9
  %189 = load i64, ptr %11, align 8, !tbaa !9
  %190 = add i64 %189, 1
  store i64 %190, ptr %11, align 8, !tbaa !9
  br label %219

191:                                              ; preds = %171
  %192 = load ptr, ptr %6, align 8, !tbaa !5
  %193 = load i64, ptr %11, align 8, !tbaa !9
  %194 = getelementptr inbounds i8, ptr %192, i64 %193
  %195 = load i8, ptr %194, align 1, !tbaa !11
  %196 = zext i8 %195 to i32
  %197 = icmp eq i32 %196, 61
  br i1 %197, label %198, label %199

198:                                              ; preds = %191
  br label %224

199:                                              ; preds = %191
  %200 = load ptr, ptr %6, align 8, !tbaa !5
  %201 = load i64, ptr %11, align 8, !tbaa !9
  %202 = getelementptr inbounds i8, ptr %200, i64 %201
  %203 = load i8, ptr %202, align 1, !tbaa !11
  %204 = zext i8 %203 to i64
  %205 = getelementptr inbounds [256 x i8], ptr %10, i64 0, i64 %204
  %206 = load i8, ptr %205, align 1, !tbaa !11
  %207 = zext i8 %206 to i32
  %208 = and i32 %207, 63
  %209 = load ptr, ptr %15, align 8, !tbaa !5
  %210 = load i64, ptr %13, align 8, !tbaa !9
  %211 = add i64 %210, 1
  store i64 %211, ptr %13, align 8, !tbaa !9
  %212 = getelementptr inbounds i8, ptr %209, i64 %210
  %213 = load i8, ptr %212, align 1, !tbaa !11
  %214 = zext i8 %213 to i32
  %215 = or i32 %214, %208
  %216 = trunc i32 %215 to i8
  store i8 %216, ptr %212, align 1, !tbaa !11
  store i64 0, ptr %12, align 8, !tbaa !9
  %217 = load i64, ptr %11, align 8, !tbaa !9
  %218 = add i64 %217, 1
  store i64 %218, ptr %11, align 8, !tbaa !9
  br label %219

219:                                              ; preds = %199, %174
  br label %220

220:                                              ; preds = %219, %152
  br label %221

221:                                              ; preds = %220, %124
  br label %222

222:                                              ; preds = %221, %102
  br label %223

223:                                              ; preds = %222, %83
  br label %76, !llvm.loop !14

224:                                              ; preds = %198, %151, %76
  store i32 0, ptr %5, align 4
  store i32 1, ptr %14, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #4
  br label %225

225:                                              ; preds = %224, %72
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #4
  call void @llvm.lifetime.end.p0(i64 256, ptr %10) #4
  br label %226

226:                                              ; preds = %225, %19
  %227 = load i32, ptr %5, align 4
  ret i32 %227
}

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nounwind allocsize(0,1) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #4 = { nounwind }
attributes #5 = { nounwind allocsize(0,1) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"long", !7, i64 0}
!11 = !{!7, !7, i64 0}
!12 = distinct !{!12, !13}
!13 = !{!"llvm.loop.mustprogress"}
!14 = distinct !{!14, !13}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@base_map = external hidden local_unnamed_addr global [65 x i8], align 16

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nofree nounwind willreturn allockind("alloc,zeroed") allocsize(0,1) memory(inaccessiblemem: readwrite)
declare noalias noundef ptr @calloc(i64 noundef, i64 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nofree nounwind uwtable
define dso_local range(i32 -1, 1) i32 @mln_base64_decode(ptr nocapture noundef nonnull readonly %0, i64 noundef %1, ptr nocapture noundef nonnull writeonly %2, ptr nocapture noundef nonnull writeonly %3) local_unnamed_addr #2 {
  %5 = alloca [256 x i8], align 16
  %6 = and i64 %1, 3
  %.not = icmp eq i64 %6, 0
  br i1 %.not, label %7, label %276

7:                                                ; preds = %4
  call void @llvm.lifetime.start.p0(i64 256, ptr nonnull %5) #4
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(256) %5, i8 0, i64 256, i1 false)
  %8 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 1), align 1, !tbaa !5
  %9 = zext i8 %8 to i64
  %10 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %9
  store i8 1, ptr %10, align 1, !tbaa !5
  %11 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 2), align 2, !tbaa !5
  %12 = zext i8 %11 to i64
  %13 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %12
  store i8 2, ptr %13, align 1, !tbaa !5
  %14 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 3), align 1, !tbaa !5
  %15 = zext i8 %14 to i64
  %16 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %15
  store i8 3, ptr %16, align 1, !tbaa !5
  %17 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 4), align 4, !tbaa !5
  %18 = zext i8 %17 to i64
  %19 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %18
  store i8 4, ptr %19, align 1, !tbaa !5
  %20 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 5), align 1, !tbaa !5
  %21 = zext i8 %20 to i64
  %22 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %21
  store i8 5, ptr %22, align 1, !tbaa !5
  %23 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 6), align 2, !tbaa !5
  %24 = zext i8 %23 to i64
  %25 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %24
  store i8 6, ptr %25, align 1, !tbaa !5
  %26 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 7), align 1, !tbaa !5
  %27 = zext i8 %26 to i64
  %28 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %27
  store i8 7, ptr %28, align 1, !tbaa !5
  %29 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 8), align 8, !tbaa !5
  %30 = zext i8 %29 to i64
  %31 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %30
  store i8 8, ptr %31, align 1, !tbaa !5
  %32 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 9), align 1, !tbaa !5
  %33 = zext i8 %32 to i64
  %34 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %33
  store i8 9, ptr %34, align 1, !tbaa !5
  %35 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 10), align 2, !tbaa !5
  %36 = zext i8 %35 to i64
  %37 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %36
  store i8 10, ptr %37, align 1, !tbaa !5
  %38 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 11), align 1, !tbaa !5
  %39 = zext i8 %38 to i64
  %40 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %39
  store i8 11, ptr %40, align 1, !tbaa !5
  %41 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 12), align 4, !tbaa !5
  %42 = zext i8 %41 to i64
  %43 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %42
  store i8 12, ptr %43, align 1, !tbaa !5
  %44 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 13), align 1, !tbaa !5
  %45 = zext i8 %44 to i64
  %46 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %45
  store i8 13, ptr %46, align 1, !tbaa !5
  %47 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 14), align 2, !tbaa !5
  %48 = zext i8 %47 to i64
  %49 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %48
  store i8 14, ptr %49, align 1, !tbaa !5
  %50 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 15), align 1, !tbaa !5
  %51 = zext i8 %50 to i64
  %52 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %51
  store i8 15, ptr %52, align 1, !tbaa !5
  %53 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 16), align 16, !tbaa !5
  %54 = zext i8 %53 to i64
  %55 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %54
  store i8 16, ptr %55, align 1, !tbaa !5
  %56 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 17), align 1, !tbaa !5
  %57 = zext i8 %56 to i64
  %58 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %57
  store i8 17, ptr %58, align 1, !tbaa !5
  %59 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 18), align 2, !tbaa !5
  %60 = zext i8 %59 to i64
  %61 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %60
  store i8 18, ptr %61, align 1, !tbaa !5
  %62 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 19), align 1, !tbaa !5
  %63 = zext i8 %62 to i64
  %64 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %63
  store i8 19, ptr %64, align 1, !tbaa !5
  %65 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 20), align 4, !tbaa !5
  %66 = zext i8 %65 to i64
  %67 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %66
  store i8 20, ptr %67, align 1, !tbaa !5
  %68 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 21), align 1, !tbaa !5
  %69 = zext i8 %68 to i64
  %70 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %69
  store i8 21, ptr %70, align 1, !tbaa !5
  %71 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 22), align 2, !tbaa !5
  %72 = zext i8 %71 to i64
  %73 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %72
  store i8 22, ptr %73, align 1, !tbaa !5
  %74 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 23), align 1, !tbaa !5
  %75 = zext i8 %74 to i64
  %76 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %75
  store i8 23, ptr %76, align 1, !tbaa !5
  %77 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 24), align 8, !tbaa !5
  %78 = zext i8 %77 to i64
  %79 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %78
  store i8 24, ptr %79, align 1, !tbaa !5
  %80 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 25), align 1, !tbaa !5
  %81 = zext i8 %80 to i64
  %82 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %81
  store i8 25, ptr %82, align 1, !tbaa !5
  %83 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 26), align 2, !tbaa !5
  %84 = zext i8 %83 to i64
  %85 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %84
  store i8 26, ptr %85, align 1, !tbaa !5
  %86 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 27), align 1, !tbaa !5
  %87 = zext i8 %86 to i64
  %88 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %87
  store i8 27, ptr %88, align 1, !tbaa !5
  %89 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 28), align 4, !tbaa !5
  %90 = zext i8 %89 to i64
  %91 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %90
  store i8 28, ptr %91, align 1, !tbaa !5
  %92 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 29), align 1, !tbaa !5
  %93 = zext i8 %92 to i64
  %94 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %93
  store i8 29, ptr %94, align 1, !tbaa !5
  %95 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 30), align 2, !tbaa !5
  %96 = zext i8 %95 to i64
  %97 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %96
  store i8 30, ptr %97, align 1, !tbaa !5
  %98 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 31), align 1, !tbaa !5
  %99 = zext i8 %98 to i64
  %100 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %99
  store i8 31, ptr %100, align 1, !tbaa !5
  %101 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 32), align 16, !tbaa !5
  %102 = zext i8 %101 to i64
  %103 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %102
  store i8 32, ptr %103, align 1, !tbaa !5
  %104 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 33), align 1, !tbaa !5
  %105 = zext i8 %104 to i64
  %106 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %105
  store i8 33, ptr %106, align 1, !tbaa !5
  %107 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 34), align 2, !tbaa !5
  %108 = zext i8 %107 to i64
  %109 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %108
  store i8 34, ptr %109, align 1, !tbaa !5
  %110 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 35), align 1, !tbaa !5
  %111 = zext i8 %110 to i64
  %112 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %111
  store i8 35, ptr %112, align 1, !tbaa !5
  %113 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 36), align 4, !tbaa !5
  %114 = zext i8 %113 to i64
  %115 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %114
  store i8 36, ptr %115, align 1, !tbaa !5
  %116 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 37), align 1, !tbaa !5
  %117 = zext i8 %116 to i64
  %118 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %117
  store i8 37, ptr %118, align 1, !tbaa !5
  %119 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 38), align 2, !tbaa !5
  %120 = zext i8 %119 to i64
  %121 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %120
  store i8 38, ptr %121, align 1, !tbaa !5
  %122 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 39), align 1, !tbaa !5
  %123 = zext i8 %122 to i64
  %124 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %123
  store i8 39, ptr %124, align 1, !tbaa !5
  %125 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 40), align 8, !tbaa !5
  %126 = zext i8 %125 to i64
  %127 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %126
  store i8 40, ptr %127, align 1, !tbaa !5
  %128 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 41), align 1, !tbaa !5
  %129 = zext i8 %128 to i64
  %130 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %129
  store i8 41, ptr %130, align 1, !tbaa !5
  %131 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 42), align 2, !tbaa !5
  %132 = zext i8 %131 to i64
  %133 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %132
  store i8 42, ptr %133, align 1, !tbaa !5
  %134 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 43), align 1, !tbaa !5
  %135 = zext i8 %134 to i64
  %136 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %135
  store i8 43, ptr %136, align 1, !tbaa !5
  %137 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 44), align 4, !tbaa !5
  %138 = zext i8 %137 to i64
  %139 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %138
  store i8 44, ptr %139, align 1, !tbaa !5
  %140 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 45), align 1, !tbaa !5
  %141 = zext i8 %140 to i64
  %142 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %141
  store i8 45, ptr %142, align 1, !tbaa !5
  %143 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 46), align 2, !tbaa !5
  %144 = zext i8 %143 to i64
  %145 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %144
  store i8 46, ptr %145, align 1, !tbaa !5
  %146 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 47), align 1, !tbaa !5
  %147 = zext i8 %146 to i64
  %148 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %147
  store i8 47, ptr %148, align 1, !tbaa !5
  %149 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 48), align 16, !tbaa !5
  %150 = zext i8 %149 to i64
  %151 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %150
  store i8 48, ptr %151, align 1, !tbaa !5
  %152 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 49), align 1, !tbaa !5
  %153 = zext i8 %152 to i64
  %154 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %153
  store i8 49, ptr %154, align 1, !tbaa !5
  %155 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 50), align 2, !tbaa !5
  %156 = zext i8 %155 to i64
  %157 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %156
  store i8 50, ptr %157, align 1, !tbaa !5
  %158 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 51), align 1, !tbaa !5
  %159 = zext i8 %158 to i64
  %160 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %159
  store i8 51, ptr %160, align 1, !tbaa !5
  %161 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 52), align 4, !tbaa !5
  %162 = zext i8 %161 to i64
  %163 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %162
  store i8 52, ptr %163, align 1, !tbaa !5
  %164 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 53), align 1, !tbaa !5
  %165 = zext i8 %164 to i64
  %166 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %165
  store i8 53, ptr %166, align 1, !tbaa !5
  %167 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 54), align 2, !tbaa !5
  %168 = zext i8 %167 to i64
  %169 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %168
  store i8 54, ptr %169, align 1, !tbaa !5
  %170 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 55), align 1, !tbaa !5
  %171 = zext i8 %170 to i64
  %172 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %171
  store i8 55, ptr %172, align 1, !tbaa !5
  %173 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 56), align 8, !tbaa !5
  %174 = zext i8 %173 to i64
  %175 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %174
  store i8 56, ptr %175, align 1, !tbaa !5
  %176 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 57), align 1, !tbaa !5
  %177 = zext i8 %176 to i64
  %178 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %177
  store i8 57, ptr %178, align 1, !tbaa !5
  %179 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 58), align 2, !tbaa !5
  %180 = zext i8 %179 to i64
  %181 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %180
  store i8 58, ptr %181, align 1, !tbaa !5
  %182 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 59), align 1, !tbaa !5
  %183 = zext i8 %182 to i64
  %184 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %183
  store i8 59, ptr %184, align 1, !tbaa !5
  %185 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 60), align 4, !tbaa !5
  %186 = zext i8 %185 to i64
  %187 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %186
  store i8 60, ptr %187, align 1, !tbaa !5
  %188 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 61), align 1, !tbaa !5
  %189 = zext i8 %188 to i64
  %190 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %189
  store i8 61, ptr %190, align 1, !tbaa !5
  %191 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 62), align 2, !tbaa !5
  %192 = zext i8 %191 to i64
  %193 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %192
  store i8 62, ptr %193, align 1, !tbaa !5
  %194 = load i8, ptr getelementptr inbounds (i8, ptr @base_map, i64 63), align 1, !tbaa !5
  %195 = zext i8 %194 to i64
  %196 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %195
  store i8 63, ptr %196, align 1, !tbaa !5
  %197 = lshr exact i64 %1, 2
  %198 = mul nuw i64 %197, 3
  store i64 %198, ptr %3, align 8, !tbaa !8
  %199 = getelementptr i8, ptr %0, i64 %1
  %200 = getelementptr i8, ptr %199, i64 -1
  %201 = load i8, ptr %200, align 1, !tbaa !5
  %202 = icmp eq i8 %201, 61
  br i1 %202, label %203, label %205

203:                                              ; preds = %7
  %204 = add i64 %198, -1
  store i64 %204, ptr %3, align 8, !tbaa !8
  br label %205

205:                                              ; preds = %203, %7
  %206 = phi i64 [ %204, %203 ], [ %198, %7 ]
  %207 = getelementptr i8, ptr %199, i64 -2
  %208 = load i8, ptr %207, align 1, !tbaa !5
  %209 = icmp eq i8 %208, 61
  br i1 %209, label %210, label %212

210:                                              ; preds = %205
  %211 = add i64 %206, -1
  store i64 %211, ptr %3, align 8, !tbaa !8
  br label %212

212:                                              ; preds = %210, %205
  %213 = phi i64 [ %211, %210 ], [ %206, %205 ]
  %214 = add i64 %213, 1
  %215 = tail call noalias ptr @calloc(i64 noundef 1, i64 noundef %214) #5
  store ptr %215, ptr %2, align 8, !tbaa !10
  %216 = icmp eq ptr %215, null
  br i1 %216, label %.loopexit, label %.preheader

.preheader:                                       ; preds = %212
  %.not69 = icmp eq i64 %1, 0
  br i1 %.not69, label %.loopexit, label %.lr.ph

.lr.ph:                                           ; preds = %.preheader, %274
  %.05666 = phi i64 [ %.157, %274 ], [ 0, %.preheader ]
  %.05865 = phi i64 [ %.159, %274 ], [ 0, %.preheader ]
  %.16164 = phi i64 [ %.2, %274 ], [ 0, %.preheader ]
  %217 = getelementptr inbounds i8, ptr %0, i64 %.16164
  %218 = load i8, ptr %217, align 1, !tbaa !5
  switch i64 %.05865, label %262 [
    i64 0, label %219
    i64 1, label %226
    i64 2, label %236
    i64 3, label %243
    i64 4, label %255
  ]

219:                                              ; preds = %.lr.ph
  %220 = zext i8 %218 to i64
  %221 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %220
  %222 = load i8, ptr %221, align 1, !tbaa !5
  %223 = shl i8 %222, 2
  %224 = getelementptr inbounds i8, ptr %215, i64 %.05666
  store i8 %223, ptr %224, align 1, !tbaa !5
  %225 = add nuw i64 %.16164, 1
  br label %274

226:                                              ; preds = %.lr.ph
  %227 = zext i8 %218 to i64
  %228 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %227
  %229 = load i8, ptr %228, align 1, !tbaa !5
  %230 = lshr i8 %229, 4
  %231 = and i8 %230, 3
  %232 = add i64 %.05666, 1
  %233 = getelementptr inbounds i8, ptr %215, i64 %.05666
  %234 = load i8, ptr %233, align 1, !tbaa !5
  %235 = or i8 %231, %234
  store i8 %235, ptr %233, align 1, !tbaa !5
  br label %274

236:                                              ; preds = %.lr.ph
  %237 = zext i8 %218 to i64
  %238 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %237
  %239 = load i8, ptr %238, align 1, !tbaa !5
  %240 = shl i8 %239, 4
  %241 = getelementptr inbounds i8, ptr %215, i64 %.05666
  store i8 %240, ptr %241, align 1, !tbaa !5
  %242 = add nuw i64 %.16164, 1
  br label %274

243:                                              ; preds = %.lr.ph
  %244 = icmp eq i8 %218, 61
  br i1 %244, label %.loopexit, label %245

245:                                              ; preds = %243
  %246 = zext i8 %218 to i64
  %247 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %246
  %248 = load i8, ptr %247, align 1, !tbaa !5
  %249 = lshr i8 %248, 2
  %250 = and i8 %249, 15
  %251 = add i64 %.05666, 1
  %252 = getelementptr inbounds i8, ptr %215, i64 %.05666
  %253 = load i8, ptr %252, align 1, !tbaa !5
  %254 = or i8 %250, %253
  store i8 %254, ptr %252, align 1, !tbaa !5
  br label %274

255:                                              ; preds = %.lr.ph
  %256 = zext i8 %218 to i64
  %257 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %256
  %258 = load i8, ptr %257, align 1, !tbaa !5
  %259 = shl i8 %258, 6
  %260 = getelementptr inbounds i8, ptr %215, i64 %.05666
  store i8 %259, ptr %260, align 1, !tbaa !5
  %261 = add nuw i64 %.16164, 1
  br label %274

262:                                              ; preds = %.lr.ph
  %263 = icmp eq i8 %218, 61
  br i1 %263, label %.loopexit, label %264

264:                                              ; preds = %262
  %265 = zext i8 %218 to i64
  %266 = getelementptr inbounds [256 x i8], ptr %5, i64 0, i64 %265
  %267 = load i8, ptr %266, align 1, !tbaa !5
  %268 = and i8 %267, 63
  %269 = add i64 %.05666, 1
  %270 = getelementptr inbounds i8, ptr %215, i64 %.05666
  %271 = load i8, ptr %270, align 1, !tbaa !5
  %272 = or i8 %271, %268
  store i8 %272, ptr %270, align 1, !tbaa !5
  %273 = add nuw i64 %.16164, 1
  br label %274

274:                                              ; preds = %226, %245, %264, %255, %236, %219
  %.2 = phi i64 [ %225, %219 ], [ %.16164, %226 ], [ %242, %236 ], [ %.16164, %245 ], [ %261, %255 ], [ %273, %264 ]
  %.159 = phi i64 [ 1, %219 ], [ 2, %226 ], [ 3, %236 ], [ 4, %245 ], [ 5, %255 ], [ 0, %264 ]
  %.157 = phi i64 [ %.05666, %219 ], [ %232, %226 ], [ %.05666, %236 ], [ %251, %245 ], [ %.05666, %255 ], [ %269, %264 ]
  %275 = icmp ult i64 %.2, %1
  br i1 %275, label %.lr.ph, label %.loopexit, !llvm.loop !12

.loopexit:                                        ; preds = %262, %243, %274, %.preheader, %212
  %.0 = phi i32 [ -1, %212 ], [ 0, %.preheader ], [ 0, %274 ], [ 0, %243 ], [ 0, %262 ]
  call void @llvm.lifetime.end.p0(i64 256, ptr nonnull %5) #4
  br label %276

276:                                              ; preds = %4, %.loopexit
  %.1 = phi i32 [ %.0, %.loopexit ], [ -1, %4 ]
  ret i32 %.1
}

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nofree nounwind willreturn allockind("alloc,zeroed") allocsize(0,1) memory(inaccessiblemem: readwrite) "alloc-family"="malloc" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nofree nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #4 = { nounwind }
attributes #5 = { nounwind allocsize(0,1) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"omnipotent char", !7, i64 0}
!7 = !{!"Simple C/C++ TBAA"}
!8 = !{!9, !9, i64 0}
!9 = !{!"long", !6, i64 0}
!10 = !{!11, !11, i64 0}
!11 = !{!"any pointer", !6, i64 0}
!12 = distinct !{!12, !13}
!13 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: CorrelatedValuePropagationPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass