; LLVM IR from xhub/reshop :: gui/external/imgui/imgui.ll (ZN7ImGuiIO14ClearInputKeysEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, i32, [154 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i16, %struct.ImVector, ptr, ptr, ptr }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVec2 = type { float, float }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, ptr, float, float, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, ptr, [16 x i8], %struct.ImVector.1, %struct.ImVector.1, i32, i32, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.3, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i32, i32, float, float, i8, i8, i8, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, %struct.ImGuiDeactivatedItemData, %struct.ImGuiDataTypeStorage, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, i8, i8, i8, i8, i32, ptr, i32, i32, i32, i32, i32, i32, %struct.ImVector.9, i32, float, i32, i32, i32, i64, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, i32, i32, i8, i8, i32, i32, ptr, ptr, ptr, float, float, i8, i32, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.15, [16 x i8], i32, %struct.ImVector.16, ptr, i32, i32, %struct.ImVector.17, %struct.ImPool, %struct.ImVector.19, %struct.ImVector.20, ptr, %struct.ImPool.21, %struct.ImVector.23, %struct.ImVector.24, %struct.ImGuiBoxSelectState, ptr, i32, %struct.ImVector.25, %struct.ImPool.26, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, %struct.ImGuiDataTypeStorage, i32, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, i16, float, float, float, i8, i8, float, float, float, i16, i16, ptr, %struct.ImVector.28, %struct.ImVector.30, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.31, %struct.ImChunkStream, %struct.ImChunkStream.32, %struct.ImVector.33, i32, [10 x ptr], i8, i32, ptr, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, ptr, ptr, %struct.ImVec2, i8, i32, %struct.ImGuiErrorRecoveryState, ptr, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.28, [64 x i8] }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [56 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type <{ %struct.ImVec2, ptr, ptr, float, float, float, float, %struct.ImVec4, i32, [4 x i8], %struct.ImVector.0, [48 x %struct.ImVec2], float, [64 x i8], [4 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.4 }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiDeactivatedItemData = type { i32, i32, i8, i8 }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.5, %struct.ImVector.5 }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i32, [4 x i8], i64, float, i32, i32, i8, i8, %struct.ImGuiDataTypeStorage, [2 x i8], i32, [4 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32 }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, %struct.ImRect, ptr, ptr, float, %struct.ImVec2, i32 }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float, i64 }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.18, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImPool.21 = type { %struct.ImVector.22, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImGuiBoxSelectState = type <{ i32, i8, i8, i8, i8, i8, i16, i8, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8], ptr, i8, [3 x i8], %struct.ImRect, %struct.ImRect, %struct.ImRect, [4 x i8] }>
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImPool.26 = type { %struct.ImVector.27, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVector.28, %struct.ImVector.28, %struct.ImVector.28, i32, %struct.ImVec2, float, i8, i8, i8, i8, i32, i32, [4 x i8] }>
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.28 }
%struct.ImFont = type <{ %struct.ImVector.19, float, float, %struct.ImVector, %struct.ImVector.29, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiDataTypeStorage = type { [8 x i8] }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.28 }
%struct.ImChunkStream.32 = type { %struct.ImVector.28 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiErrorRecoveryState = type { i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.28 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.10, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.34, i8, float }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.28 = type { i32, i32, ptr }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN7ImGuiIO14ClearInputKeysEv(ptr noundef nonnull align 8 dereferenceable(2976) %0) #1 align 2 {
  %2 = alloca ptr, align 8
  %3 = alloca ptr, align 8
  %4 = alloca i32, align 4
  %5 = alloca ptr, align 8
  store ptr %0, ptr %2, align 8, !tbaa !5
  %6 = load ptr, ptr %2, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr %3) #4
  %7 = getelementptr inbounds %struct.ImGuiIO, ptr %6, i32 0, i32 64
  %8 = load ptr, ptr %7, align 8, !tbaa !9
  store ptr %8, ptr %3, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %4) #4
  store i32 512, ptr %4, align 4, !tbaa !18
  br label %9

9:                                                ; preds = %31, %1
  %10 = load i32, ptr %4, align 4, !tbaa !18
  %11 = icmp slt i32 %10, 666
  br i1 %11, label %13, label %12

12:                                               ; preds = %9
  call void @llvm.lifetime.end.p0(i64 4, ptr %4) #4
  br label %34

13:                                               ; preds = %9
  %14 = load i32, ptr %4, align 4, !tbaa !18
  %15 = call noundef zeroext i1 @_ZN5ImGui10IsMouseKeyE8ImGuiKey(i32 noundef %14)
  br i1 %15, label %16, label %17

16:                                               ; preds = %13
  br label %31

17:                                               ; preds = %13
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #4
  %18 = load ptr, ptr %3, align 8, !tbaa !5
  %19 = getelementptr inbounds %struct.ImGuiContext, ptr %18, i32 0, i32 2
  %20 = getelementptr inbounds %struct.ImGuiIO, ptr %19, i32 0, i32 75
  %21 = load i32, ptr %4, align 4, !tbaa !18
  %22 = sub nsw i32 %21, 512
  %23 = sext i32 %22 to i64
  %24 = getelementptr inbounds [154 x %struct.ImGuiKeyData], ptr %20, i64 0, i64 %23
  store ptr %24, ptr %5, align 8, !tbaa !5
  %25 = load ptr, ptr %5, align 8, !tbaa !5
  %26 = getelementptr inbounds %struct.ImGuiKeyData, ptr %25, i32 0, i32 0
  store i8 0, ptr %26, align 4, !tbaa !19
  %27 = load ptr, ptr %5, align 8, !tbaa !5
  %28 = getelementptr inbounds %struct.ImGuiKeyData, ptr %27, i32 0, i32 1
  store float -1.000000e+00, ptr %28, align 4, !tbaa !21
  %29 = load ptr, ptr %5, align 8, !tbaa !5
  %30 = getelementptr inbounds %struct.ImGuiKeyData, ptr %29, i32 0, i32 2
  store float -1.000000e+00, ptr %30, align 4, !tbaa !22
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #4
  br label %31

31:                                               ; preds = %17, %16
  %32 = load i32, ptr %4, align 4, !tbaa !18
  %33 = add nsw i32 %32, 1
  store i32 %33, ptr %4, align 4, !tbaa !18
  br label %9, !llvm.loop !23

34:                                               ; preds = %12
  %35 = getelementptr inbounds %struct.ImGuiIO, ptr %6, i32 0, i32 73
  store i8 0, ptr %35, align 1, !tbaa !25
  %36 = getelementptr inbounds %struct.ImGuiIO, ptr %6, i32 0, i32 72
  store i8 0, ptr %36, align 2, !tbaa !26
  %37 = getelementptr inbounds %struct.ImGuiIO, ptr %6, i32 0, i32 71
  store i8 0, ptr %37, align 1, !tbaa !27
  %38 = getelementptr inbounds %struct.ImGuiIO, ptr %6, i32 0, i32 70
  store i8 0, ptr %38, align 4, !tbaa !28
  %39 = getelementptr inbounds %struct.ImGuiIO, ptr %6, i32 0, i32 74
  store i32 0, ptr %39, align 8, !tbaa !29
  %40 = getelementptr inbounds %struct.ImGuiIO, ptr %6, i32 0, i32 96
  call void @_ZN8ImVectorItE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %40, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %3) #4
  ret void
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10IsMouseKeyE8ImGuiKey(i32 noundef) #2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorItE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #3 align 2

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !6, i64 216}
!10 = !{!"_ZTS7ImGuiIO", !11, i64 0, !11, i64 4, !12, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !13, i64 56, !14, i64 60, !6, i64 64, !12, i64 72, !14, i64 80, !14, i64 81, !14, i64 82, !14, i64 83, !14, i64 84, !14, i64 85, !14, i64 86, !14, i64 87, !14, i64 88, !14, i64 89, !14, i64 90, !14, i64 91, !14, i64 92, !14, i64 93, !14, i64 94, !14, i64 95, !14, i64 96, !13, i64 100, !13, i64 104, !13, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !14, i64 124, !14, i64 125, !14, i64 126, !14, i64 127, !14, i64 128, !14, i64 129, !14, i64 130, !14, i64 131, !14, i64 132, !14, i64 133, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !14, i64 176, !14, i64 177, !14, i64 178, !14, i64 179, !14, i64 180, !14, i64 181, !14, i64 182, !13, i64 184, !11, i64 188, !11, i64 192, !11, i64 196, !11, i64 200, !12, i64 204, !6, i64 216, !12, i64 224, !7, i64 232, !13, i64 240, !13, i64 244, !15, i64 248, !14, i64 252, !14, i64 253, !14, i64 254, !14, i64 255, !11, i64 256, !7, i64 260, !14, i64 2724, !12, i64 2728, !7, i64 2736, !7, i64 2776, !7, i64 2816, !7, i64 2821, !7, i64 2826, !7, i64 2836, !7, i64 2846, !7, i64 2851, !7, i64 2856, !14, i64 2861, !14, i64 2862, !7, i64 2864, !7, i64 2884, !7, i64 2904, !13, i64 2924, !14, i64 2928, !14, i64 2929, !16, i64 2930, !17, i64 2936, !6, i64 2952, !6, i64 2960, !6, i64 2968}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS6ImVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !11, i64 0, !11, i64 4, !6, i64 8}
!18 = !{!11, !11, i64 0}
!19 = !{!20, !14, i64 0}
!20 = !{!"_ZTS12ImGuiKeyData", !14, i64 0, !13, i64 4, !13, i64 8, !13, i64 12}
!21 = !{!20, !13, i64 4}
!22 = !{!20, !13, i64 8}
!23 = distinct !{!23, !24}
!24 = !{!"llvm.loop.mustprogress"}
!25 = !{!10, !14, i64 255}
!26 = !{!10, !14, i64 254}
!27 = !{!10, !14, i64 253}
!28 = !{!10, !14, i64 252}
!29 = !{!10, !11, i64 256}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImGuiKeyData = type { i8, float, float, float }

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN7ImGuiIO14ClearInputKeysEv(ptr noundef nonnull align 8 dereferenceable(2976) %0) local_unnamed_addr #0 align 2 {
  %2 = getelementptr inbounds i8, ptr %0, i64 216
  %3 = load ptr, ptr %2, align 8, !tbaa !5
  %4 = getelementptr inbounds i8, ptr %3, i64 268
  br label %8

5:                                                ; preds = %15
  %6 = getelementptr inbounds i8, ptr %0, i64 252
  %7 = getelementptr inbounds i8, ptr %0, i64 2936
  store i64 0, ptr %6, align 4
  tail call void @_ZN8ImVectorItE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %7, i32 noundef 0)
  ret void

8:                                                ; preds = %1, %15
  %indvars.iv = phi i64 [ 512, %1 ], [ %indvars.iv.next, %15 ]
  %9 = trunc nuw nsw i64 %indvars.iv to i32
  %10 = tail call noundef zeroext i1 @_ZN5ImGui10IsMouseKeyE8ImGuiKey(i32 noundef %9)
  br i1 %10, label %15, label %11

11:                                               ; preds = %8
  %12 = add nsw i64 %indvars.iv, -512
  %13 = getelementptr inbounds [154 x %struct.ImGuiKeyData], ptr %4, i64 0, i64 %12
  store i8 0, ptr %13, align 4, !tbaa !17
  %14 = getelementptr inbounds i8, ptr %13, i64 4
  store <2 x float> <float -1.000000e+00, float -1.000000e+00>, ptr %14, align 4, !tbaa !19
  br label %15

15:                                               ; preds = %8, %11
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, 666
  br i1 %exitcond.not, label %5, label %8, !llvm.loop !20
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10IsMouseKeyE8ImGuiKey(i32 noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorItE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #2 align 2

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !12, i64 216}
!6 = !{!"_ZTS7ImGuiIO", !7, i64 0, !7, i64 4, !10, i64 8, !11, i64 16, !11, i64 20, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !11, i64 56, !13, i64 60, !12, i64 64, !10, i64 72, !13, i64 80, !13, i64 81, !13, i64 82, !13, i64 83, !13, i64 84, !13, i64 85, !13, i64 86, !13, i64 87, !13, i64 88, !13, i64 89, !13, i64 90, !13, i64 91, !13, i64 92, !13, i64 93, !13, i64 94, !13, i64 95, !13, i64 96, !11, i64 100, !11, i64 104, !11, i64 108, !11, i64 112, !11, i64 116, !11, i64 120, !13, i64 124, !13, i64 125, !13, i64 126, !13, i64 127, !13, i64 128, !13, i64 129, !13, i64 130, !13, i64 131, !13, i64 132, !13, i64 133, !12, i64 136, !12, i64 144, !12, i64 152, !12, i64 160, !12, i64 168, !13, i64 176, !13, i64 177, !13, i64 178, !13, i64 179, !13, i64 180, !13, i64 181, !13, i64 182, !11, i64 184, !7, i64 188, !7, i64 192, !7, i64 196, !7, i64 200, !10, i64 204, !12, i64 216, !10, i64 224, !8, i64 232, !11, i64 240, !11, i64 244, !14, i64 248, !13, i64 252, !13, i64 253, !13, i64 254, !13, i64 255, !7, i64 256, !8, i64 260, !13, i64 2724, !10, i64 2728, !8, i64 2736, !8, i64 2776, !8, i64 2816, !8, i64 2821, !8, i64 2826, !8, i64 2836, !8, i64 2846, !8, i64 2851, !8, i64 2856, !13, i64 2861, !13, i64 2862, !8, i64 2864, !8, i64 2884, !8, i64 2904, !11, i64 2924, !13, i64 2928, !13, i64 2929, !15, i64 2930, !16, i64 2936, !12, i64 2952, !12, i64 2960, !12, i64 2968}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"_ZTS6ImVec2", !11, i64 0, !11, i64 4}
!11 = !{!"float", !8, i64 0}
!12 = !{!"any pointer", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"_ZTS16ImGuiMouseSource", !8, i64 0}
!15 = !{!"short", !8, i64 0}
!16 = !{!"_ZTS8ImVectorItE", !7, i64 0, !7, i64 4, !12, i64 8}
!17 = !{!18, !13, i64 0}
!18 = !{!"_ZTS12ImGuiKeyData", !13, i64 0, !11, i64 4, !11, i64 8, !11, i64 12}
!19 = !{!11, !11, i64 0}
!20 = distinct !{!20, !21}
!21 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,LICMPass,LoopRotatePass,MemCpyOptPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass