; LLVM IR from HRI-EU/Rcs :: src/RcsCore (Rcs_Mat3d)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nounwind uwtable
declare dso_local void @Mat3d_mulTranspose(ptr noundef, ptr noundef, ptr noundef) #2

; Function Attrs: nounwind uwtable
define dso_local double @Mat3d_getMinimumRotationAngle(ptr noundef %0, ptr noundef %1, ptr noundef %2) #2 {
  %4 = alloca ptr, align 8
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca [3 x [3 x double]], align 16
  %8 = alloca double, align 8
  %9 = alloca double, align 8
  %10 = alloca double, align 8
  %11 = alloca double, align 8
  %12 = alloca double, align 8
  %13 = alloca double, align 8
  %14 = alloca double, align 8
  %15 = alloca double, align 8
  %16 = alloca double, align 8
  store ptr %0, ptr %4, align 8, !tbaa !5
  store ptr %1, ptr %5, align 8, !tbaa !5
  store ptr %2, ptr %6, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 72, ptr %7) #4
  %17 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 0
  %18 = load ptr, ptr %5, align 8, !tbaa !5
  %19 = load ptr, ptr %4, align 8, !tbaa !5
  call void @Mat3d_mulTranspose(ptr noundef %17, ptr noundef %18, ptr noundef %19)
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #4
  %20 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 0
  %21 = getelementptr inbounds [3 x double], ptr %20, i64 0, i64 0
  %22 = load double, ptr %21, align 16, !tbaa !9
  %23 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 0
  %24 = getelementptr inbounds [3 x double], ptr %23, i64 0, i64 0
  %25 = load double, ptr %24, align 16, !tbaa !9
  %26 = load ptr, ptr %6, align 8, !tbaa !5
  %27 = getelementptr inbounds double, ptr %26, i64 0
  %28 = load double, ptr %27, align 8, !tbaa !9
  %29 = fmul double %25, %28
  %30 = load ptr, ptr %6, align 8, !tbaa !5
  %31 = getelementptr inbounds double, ptr %30, i64 0
  %32 = load double, ptr %31, align 8, !tbaa !9
  %33 = fneg double %29
  %34 = call double @llvm.fmuladd.f64(double %33, double %32, double %22)
  %35 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 0
  %36 = getelementptr inbounds [3 x double], ptr %35, i64 0, i64 1
  %37 = load double, ptr %36, align 8, !tbaa !9
  %38 = load ptr, ptr %6, align 8, !tbaa !5
  %39 = getelementptr inbounds double, ptr %38, i64 1
  %40 = load double, ptr %39, align 8, !tbaa !9
  %41 = fmul double %37, %40
  %42 = load ptr, ptr %6, align 8, !tbaa !5
  %43 = getelementptr inbounds double, ptr %42, i64 0
  %44 = load double, ptr %43, align 8, !tbaa !9
  %45 = fneg double %41
  %46 = call double @llvm.fmuladd.f64(double %45, double %44, double %34)
  %47 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 0
  %48 = getelementptr inbounds [3 x double], ptr %47, i64 0, i64 2
  %49 = load double, ptr %48, align 16, !tbaa !9
  %50 = load ptr, ptr %6, align 8, !tbaa !5
  %51 = getelementptr inbounds double, ptr %50, i64 2
  %52 = load double, ptr %51, align 8, !tbaa !9
  %53 = fmul double %49, %52
  %54 = load ptr, ptr %6, align 8, !tbaa !5
  %55 = getelementptr inbounds double, ptr %54, i64 0
  %56 = load double, ptr %55, align 8, !tbaa !9
  %57 = fneg double %53
  %58 = call double @llvm.fmuladd.f64(double %57, double %56, double %46)
  store double %58, ptr %8, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #4
  %59 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 0
  %60 = getelementptr inbounds [3 x double], ptr %59, i64 0, i64 1
  %61 = load double, ptr %60, align 8, !tbaa !9
  %62 = load ptr, ptr %6, align 8, !tbaa !5
  %63 = getelementptr inbounds double, ptr %62, i64 2
  %64 = load double, ptr %63, align 8, !tbaa !9
  %65 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 0
  %66 = getelementptr inbounds [3 x double], ptr %65, i64 0, i64 2
  %67 = load double, ptr %66, align 16, !tbaa !9
  %68 = load ptr, ptr %6, align 8, !tbaa !5
  %69 = getelementptr inbounds double, ptr %68, i64 1
  %70 = load double, ptr %69, align 8, !tbaa !9
  %71 = fmul double %67, %70
  %72 = fneg double %71
  %73 = call double @llvm.fmuladd.f64(double %61, double %64, double %72)
  store double %73, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #4
  %74 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 1
  %75 = getelementptr inbounds [3 x double], ptr %74, i64 0, i64 0
  %76 = load double, ptr %75, align 8, !tbaa !9
  %77 = fneg double %76
  %78 = load ptr, ptr %6, align 8, !tbaa !5
  %79 = getelementptr inbounds double, ptr %78, i64 0
  %80 = load double, ptr %79, align 8, !tbaa !9
  %81 = fmul double %77, %80
  %82 = load ptr, ptr %6, align 8, !tbaa !5
  %83 = getelementptr inbounds double, ptr %82, i64 1
  %84 = load double, ptr %83, align 8, !tbaa !9
  %85 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 1
  %86 = getelementptr inbounds [3 x double], ptr %85, i64 0, i64 1
  %87 = load double, ptr %86, align 8, !tbaa !9
  %88 = call double @llvm.fmuladd.f64(double %81, double %84, double %87)
  %89 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 1
  %90 = getelementptr inbounds [3 x double], ptr %89, i64 0, i64 1
  %91 = load double, ptr %90, align 8, !tbaa !9
  %92 = load ptr, ptr %6, align 8, !tbaa !5
  %93 = getelementptr inbounds double, ptr %92, i64 1
  %94 = load double, ptr %93, align 8, !tbaa !9
  %95 = fmul double %91, %94
  %96 = load ptr, ptr %6, align 8, !tbaa !5
  %97 = getelementptr inbounds double, ptr %96, i64 1
  %98 = load double, ptr %97, align 8, !tbaa !9
  %99 = fneg double %95
  %100 = call double @llvm.fmuladd.f64(double %99, double %98, double %88)
  %101 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 1
  %102 = getelementptr inbounds [3 x double], ptr %101, i64 0, i64 2
  %103 = load double, ptr %102, align 8, !tbaa !9
  %104 = load ptr, ptr %6, align 8, !tbaa !5
  %105 = getelementptr inbounds double, ptr %104, i64 2
  %106 = load double, ptr %105, align 8, !tbaa !9
  %107 = fmul double %103, %106
  %108 = load ptr, ptr %6, align 8, !tbaa !5
  %109 = getelementptr inbounds double, ptr %108, i64 1
  %110 = load double, ptr %109, align 8, !tbaa !9
  %111 = fneg double %107
  %112 = call double @llvm.fmuladd.f64(double %111, double %110, double %100)
  store double %112, ptr %10, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #4
  %113 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 1
  %114 = getelementptr inbounds [3 x double], ptr %113, i64 0, i64 0
  %115 = load double, ptr %114, align 8, !tbaa !9
  %116 = fneg double %115
  %117 = load ptr, ptr %6, align 8, !tbaa !5
  %118 = getelementptr inbounds double, ptr %117, i64 2
  %119 = load double, ptr %118, align 8, !tbaa !9
  %120 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 1
  %121 = getelementptr inbounds [3 x double], ptr %120, i64 0, i64 2
  %122 = load double, ptr %121, align 8, !tbaa !9
  %123 = load ptr, ptr %6, align 8, !tbaa !5
  %124 = getelementptr inbounds double, ptr %123, i64 0
  %125 = load double, ptr %124, align 8, !tbaa !9
  %126 = fmul double %122, %125
  %127 = call double @llvm.fmuladd.f64(double %116, double %119, double %126)
  store double %127, ptr %11, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #4
  %128 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 2
  %129 = getelementptr inbounds [3 x double], ptr %128, i64 0, i64 0
  %130 = load double, ptr %129, align 16, !tbaa !9
  %131 = fneg double %130
  %132 = load ptr, ptr %6, align 8, !tbaa !5
  %133 = getelementptr inbounds double, ptr %132, i64 0
  %134 = load double, ptr %133, align 8, !tbaa !9
  %135 = fmul double %131, %134
  %136 = load ptr, ptr %6, align 8, !tbaa !5
  %137 = getelementptr inbounds double, ptr %136, i64 2
  %138 = load double, ptr %137, align 8, !tbaa !9
  %139 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 2
  %140 = getelementptr inbounds [3 x double], ptr %139, i64 0, i64 1
  %141 = load double, ptr %140, align 8, !tbaa !9
  %142 = load ptr, ptr %6, align 8, !tbaa !5
  %143 = getelementptr inbounds double, ptr %142, i64 1
  %144 = load double, ptr %143, align 8, !tbaa !9
  %145 = fmul double %141, %144
  %146 = load ptr, ptr %6, align 8, !tbaa !5
  %147 = getelementptr inbounds double, ptr %146, i64 2
  %148 = load double, ptr %147, align 8, !tbaa !9
  %149 = fmul double %145, %148
  %150 = fneg double %149
  %151 = call double @llvm.fmuladd.f64(double %135, double %138, double %150)
  %152 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 2
  %153 = getelementptr inbounds [3 x double], ptr %152, i64 0, i64 2
  %154 = load double, ptr %153, align 16, !tbaa !9
  %155 = fadd double %151, %154
  %156 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 2
  %157 = getelementptr inbounds [3 x double], ptr %156, i64 0, i64 2
  %158 = load double, ptr %157, align 16, !tbaa !9
  %159 = load ptr, ptr %6, align 8, !tbaa !5
  %160 = getelementptr inbounds double, ptr %159, i64 2
  %161 = load double, ptr %160, align 8, !tbaa !9
  %162 = fmul double %158, %161
  %163 = load ptr, ptr %6, align 8, !tbaa !5
  %164 = getelementptr inbounds double, ptr %163, i64 2
  %165 = load double, ptr %164, align 8, !tbaa !9
  %166 = fneg double %162
  %167 = call double @llvm.fmuladd.f64(double %166, double %165, double %155)
  store double %167, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #4
  %168 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 2
  %169 = getelementptr inbounds [3 x double], ptr %168, i64 0, i64 0
  %170 = load double, ptr %169, align 16, !tbaa !9
  %171 = load ptr, ptr %6, align 8, !tbaa !5
  %172 = getelementptr inbounds double, ptr %171, i64 1
  %173 = load double, ptr %172, align 8, !tbaa !9
  %174 = getelementptr inbounds [3 x [3 x double]], ptr %7, i64 0, i64 2
  %175 = getelementptr inbounds [3 x double], ptr %174, i64 0, i64 1
  %176 = load double, ptr %175, align 8, !tbaa !9
  %177 = load ptr, ptr %6, align 8, !tbaa !5
  %178 = getelementptr inbounds double, ptr %177, i64 0
  %179 = load double, ptr %178, align 8, !tbaa !9
  %180 = fmul double %176, %179
  %181 = fneg double %180
  %182 = call double @llvm.fmuladd.f64(double %170, double %173, double %181)
  store double %182, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #4
  %183 = load double, ptr %8, align 8, !tbaa !9
  %184 = load double, ptr %10, align 8, !tbaa !9
  %185 = fadd double %183, %184
  %186 = load double, ptr %12, align 8, !tbaa !9
  %187 = fadd double %185, %186
  store double %187, ptr %14, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #4
  %188 = load double, ptr %9, align 8, !tbaa !9
  %189 = load double, ptr %11, align 8, !tbaa !9
  %190 = fadd double %188, %189
  %191 = load double, ptr %13, align 8, !tbaa !9
  %192 = fadd double %190, %191
  store double %192, ptr %15, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #4
  %193 = load double, ptr %15, align 8, !tbaa !9
  %194 = load double, ptr %14, align 8, !tbaa !9
  %195 = call double @atan2(double noundef %193, double noundef %194) #4
  store double %195, ptr %16, align 8, !tbaa !9
  %196 = load double, ptr %16, align 8, !tbaa !9
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 72, ptr %7) #4
  ret double %196
}

; Function Attrs: nounwind
declare double @atan2(double noundef, double noundef) #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"double", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nounwind uwtable
declare dso_local void @Mat3d_mulTranspose(ptr noundef, ptr noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: nounwind uwtable
define dso_local double @Mat3d_getMinimumRotationAngle(ptr noundef %0, ptr noundef %1, ptr nocapture noundef readonly %2) local_unnamed_addr #2 {
  %4 = alloca [3 x [3 x double]], align 16
  call void @llvm.lifetime.start.p0(i64 72, ptr nonnull %4) #5
  call void @Mat3d_mulTranspose(ptr noundef nonnull %4, ptr noundef %1, ptr noundef %0)
  %5 = load <2 x double>, ptr %4, align 16
  %6 = shufflevector <2 x double> %5, <2 x double> poison, <2 x i32> <i32 0, i32 poison>
  %7 = getelementptr inbounds i8, ptr %4, i64 8
  %8 = load double, ptr %7, align 8, !tbaa !5
  %9 = getelementptr inbounds i8, ptr %4, i64 16
  %10 = load <2 x double>, ptr %9, align 16
  %11 = getelementptr inbounds i8, ptr %2, i64 16
  %12 = load double, ptr %11, align 8, !tbaa !5
  %13 = getelementptr inbounds i8, ptr %4, i64 24
  %14 = load double, ptr %13, align 8, !tbaa !5
  %15 = getelementptr inbounds i8, ptr %4, i64 32
  %16 = load double, ptr %15, align 16, !tbaa !5
  %17 = getelementptr inbounds i8, ptr %4, i64 40
  %18 = load double, ptr %17, align 8, !tbaa !5
  %19 = load <2 x double>, ptr %2, align 8, !tbaa !5
  %20 = insertelement <2 x double> %6, double %14, i64 1
  %21 = fneg <2 x double> %20
  %22 = insertelement <2 x double> poison, double %8, i64 0
  %23 = insertelement <2 x double> %22, double %16, i64 1
  %24 = fneg <2 x double> %23
  %25 = insertelement <2 x double> %10, double %18, i64 1
  %26 = fneg <2 x double> %25
  %27 = insertelement <2 x double> poison, double %12, i64 0
  %28 = shufflevector <2 x double> %27, <2 x double> poison, <2 x i32> zeroinitializer
  %29 = fmul <2 x double> %28, %26
  %30 = shufflevector <2 x double> %19, <2 x double> poison, <2 x i32> zeroinitializer
  %31 = fmul <2 x double> %30, %21
  %32 = insertelement <2 x double> %6, double %16, i64 1
  %33 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %31, <2 x double> %19, <2 x double> %32)
  %34 = shufflevector <2 x double> %19, <2 x double> poison, <2 x i32> <i32 1, i32 1>
  %35 = fmul <2 x double> %34, %24
  %36 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %35, <2 x double> %19, <2 x double> %33)
  %37 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %29, <2 x double> %19, <2 x double> %36)
  %38 = insertelement <2 x double> poison, double %18, i64 0
  %39 = shufflevector <2 x double> %38, <2 x double> %26, <2 x i32> <i32 0, i32 2>
  %40 = fmul <2 x double> %19, %39
  %41 = shufflevector <2 x double> %21, <2 x double> poison, <2 x i32> <i32 1, i32 poison>
  %42 = insertelement <2 x double> %41, double %8, i64 1
  %43 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %42, <2 x double> %28, <2 x double> %40)
  %44 = getelementptr inbounds i8, ptr %4, i64 48
  %45 = load double, ptr %44, align 16, !tbaa !5
  %46 = fneg double %45
  %47 = extractelement <2 x double> %19, i64 0
  %48 = fmul double %47, %46
  %49 = getelementptr inbounds i8, ptr %4, i64 56
  %50 = load double, ptr %49, align 8, !tbaa !5
  %51 = fneg double %50
  %52 = extractelement <2 x double> %19, i64 1
  %53 = fmul double %52, %51
  %54 = fmul double %12, %53
  %55 = call double @llvm.fmuladd.f64(double %48, double %12, double %54)
  %56 = getelementptr inbounds i8, ptr %4, i64 64
  %57 = load double, ptr %56, align 16, !tbaa !5
  %58 = fadd double %57, %55
  %59 = fneg double %57
  %60 = fmul double %12, %59
  %61 = call double @llvm.fmuladd.f64(double %60, double %12, double %58)
  %62 = fmul double %47, %51
  %63 = call double @llvm.fmuladd.f64(double %45, double %52, double %62)
  %shift = shufflevector <2 x double> %37, <2 x double> poison, <2 x i32> <i32 1, i32 poison>
  %64 = fadd <2 x double> %37, %shift
  %65 = extractelement <2 x double> %64, i64 0
  %66 = fadd double %65, %61
  %shift35 = shufflevector <2 x double> %43, <2 x double> poison, <2 x i32> <i32 1, i32 poison>
  %67 = fadd <2 x double> %shift35, %43
  %68 = extractelement <2 x double> %67, i64 0
  %69 = fadd double %68, %63
  %70 = call double @atan2(double noundef %69, double noundef %66) #5
  call void @llvm.lifetime.end.p0(i64 72, ptr nonnull %4) #5
  ret double %70
}

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare double @atan2(double noundef, double noundef) local_unnamed_addr #3

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #4

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,VectorCombinePass