; LLVM IR from xhub/reshop :: gui/external/imgui/imgui.ll (ZN5ImGui22ScaleWindowsInViewportEP14ImGuiViewportPf)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, ptr, float, float, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, ptr, [16 x i8], %struct.ImVector.1, %struct.ImVector.1, i32, i32, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.3, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i32, i32, float, float, i8, i8, i8, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, %struct.ImGuiDeactivatedItemData, %struct.ImGuiDataTypeStorage, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, i8, i8, i8, i8, i32, ptr, i32, i32, i32, i32, i32, i32, %struct.ImVector.9, i32, float, i32, i32, i32, i64, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, i32, i32, i8, i8, i32, i32, ptr, ptr, ptr, float, float, i8, i32, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.15, [16 x i8], i32, %struct.ImVector.16, ptr, i32, i32, %struct.ImVector.17, %struct.ImPool, %struct.ImVector.19, %struct.ImVector.20, ptr, %struct.ImPool.21, %struct.ImVector.23, %struct.ImVector.24, %struct.ImGuiBoxSelectState, ptr, i32, %struct.ImVector.25, %struct.ImPool.26, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, %struct.ImGuiDataTypeStorage, i32, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, i16, float, float, float, i8, i8, float, float, float, i16, i16, ptr, %struct.ImVector.28, %struct.ImVector.30, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.31, %struct.ImChunkStream, %struct.ImChunkStream.32, %struct.ImVector.33, i32, [10 x ptr], i8, i32, ptr, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, ptr, ptr, %struct.ImVec2, i8, i32, %struct.ImGuiErrorRecoveryState, ptr, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.28, [64 x i8] }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, i32, [154 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i16, %struct.ImVector, ptr, ptr, ptr }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [56 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type <{ %struct.ImVec2, ptr, ptr, float, float, float, float, %struct.ImVec4, i32, [4 x i8], %struct.ImVector.0, [48 x %struct.ImVec2], float, [64 x i8], [4 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.4 }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiDeactivatedItemData = type { i32, i32, i8, i8 }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.5, %struct.ImVector.5 }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i32, [4 x i8], i64, float, i32, i32, i8, i8, %struct.ImGuiDataTypeStorage, [2 x i8], i32, [4 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32 }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, %struct.ImRect, ptr, ptr, float, %struct.ImVec2, i32 }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float, i64 }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.18, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImPool.21 = type { %struct.ImVector.22, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImGuiBoxSelectState = type <{ i32, i8, i8, i8, i8, i8, i16, i8, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8], ptr, i8, [3 x i8], %struct.ImRect, %struct.ImRect, %struct.ImRect, [4 x i8] }>
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImPool.26 = type { %struct.ImVector.27, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVector.28, %struct.ImVector.28, %struct.ImVector.28, i32, %struct.ImVec2, float, i8, i8, i8, i8, i32, i32, [4 x i8] }>
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.28 }
%struct.ImFont = type <{ %struct.ImVector.19, float, float, %struct.ImVector, %struct.ImVector.29, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiDataTypeStorage = type { [8 x i8] }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.28 }
%struct.ImChunkStream.32 = type { %struct.ImVector.28 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImVec2 = type { float, float }
%struct.ImGuiErrorRecoveryState = type { i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.28 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.10, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.34, i8, float }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i8, i8, i8, [3 x i8], i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector.30, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.37, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, [3 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.2, ptr, ptr, i32, i32, i32, i32, float, float, %struct.ImVector.19, %struct.ImVector.19 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.37 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.38, %struct.ImVector, %struct.ImVector.39, i32, i32, ptr, ptr, ptr, %struct.ImVector.0, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, %struct.ImVector.40, %struct.ImVector.41, %struct.ImVector.15, float, ptr }
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, i64, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.20 }
%struct.ImVector.40 = type { i32, i32, ptr }
%struct.ImVector.41 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN8ImVectorIP11ImGuiWindowE5beginEv(ptr noundef nonnull align 8 dereferenceable(16)) #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN8ImVectorIP11ImGuiWindowE3endEv(ptr noundef nonnull align 8 dereferenceable(16)) #1 align 2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui22ScaleWindowsInViewportEP14ImGuiViewportPf(ptr noundef %0, float noundef %1) #2 {
  %3 = alloca ptr, align 8
  %4 = alloca float, align 4
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  store ptr %0, ptr %3, align 8, !tbaa !5
  store float %1, ptr %4, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #4
  %10 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %10, ptr %5, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %6) #4
  %11 = load ptr, ptr %5, align 8, !tbaa !5
  %12 = getelementptr inbounds %struct.ImGuiContext, ptr %11, i32 0, i32 26
  store ptr %12, ptr %6, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #4
  %13 = load ptr, ptr %6, align 8, !tbaa !5
  %14 = call noundef ptr @_ZN8ImVectorIP11ImGuiWindowE5beginEv(ptr noundef nonnull align 8 dereferenceable(16) %13)
  store ptr %14, ptr %7, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #4
  %15 = load ptr, ptr %6, align 8, !tbaa !5
  %16 = call noundef ptr @_ZN8ImVectorIP11ImGuiWindowE3endEv(ptr noundef nonnull align 8 dereferenceable(16) %15)
  store ptr %16, ptr %8, align 8, !tbaa !5
  br label %17

17:                                               ; preds = %34, %2
  %18 = load ptr, ptr %7, align 8, !tbaa !5
  %19 = load ptr, ptr %8, align 8, !tbaa !5
  %20 = icmp ne ptr %18, %19
  br i1 %20, label %22, label %21

21:                                               ; preds = %17
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %6) #4
  br label %37

22:                                               ; preds = %17
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #4
  %23 = load ptr, ptr %7, align 8, !tbaa !5
  %24 = load ptr, ptr %23, align 8, !tbaa !5
  store ptr %24, ptr %9, align 8, !tbaa !5
  %25 = load ptr, ptr %9, align 8, !tbaa !5
  %26 = getelementptr inbounds %struct.ImGuiWindow, ptr %25, i32 0, i32 6
  %27 = load ptr, ptr %26, align 8, !tbaa !11
  %28 = load ptr, ptr %3, align 8, !tbaa !5
  %29 = icmp eq ptr %27, %28
  br i1 %29, label %30, label %33

30:                                               ; preds = %22
  %31 = load ptr, ptr %9, align 8, !tbaa !5
  %32 = load float, ptr %4, align 4, !tbaa !9
  call void @_ZL11ScaleWindowP11ImGuiWindowf(ptr noundef %31, float noundef %32)
  br label %33

33:                                               ; preds = %30, %22
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #4
  br label %34

34:                                               ; preds = %33
  %35 = load ptr, ptr %7, align 8, !tbaa !5
  %36 = getelementptr inbounds ptr, ptr %35, i32 1
  store ptr %36, ptr %7, align 8, !tbaa !5
  br label %17

37:                                               ; preds = %21
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #4
  ret void
}

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL11ScaleWindowP11ImGuiWindowf(ptr noundef, float noundef) #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"float", !7, i64 0}
!11 = !{!12, !6, i64 32}
!12 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !14, i64 80, !14, i64 88, !10, i64 96, !10, i64 100, !10, i64 104, !10, i64 108, !10, i64 112, !10, i64 116, !10, i64 120, !10, i64 124, !10, i64 128, !10, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !14, i64 184, !14, i64 192, !15, i64 200, !15, i64 201, !15, i64 202, !15, i64 203, !15, i64 204, !15, i64 205, !15, i64 206, !15, i64 207, !15, i64 208, !15, i64 209, !15, i64 210, !15, i64 211, !15, i64 212, !15, i64 213, !7, i64 214, !7, i64 215, !16, i64 216, !16, i64 218, !16, i64 220, !16, i64 222, !16, i64 224, !7, i64 226, !7, i64 227, !15, i64 228, !17, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !13, i64 240, !13, i64 241, !13, i64 242, !14, i64 244, !14, i64 252, !18, i64 264, !19, i64 280, !25, i64 512, !25, i64 528, !25, i64 544, !25, i64 560, !25, i64 576, !25, i64 592, !25, i64 608, !26, i64 624, !26, i64 628, !13, i64 632, !10, i64 636, !10, i64 640, !27, i64 648, !29, i64 664, !10, i64 680, !13, i64 684, !6, i64 688, !30, i64 696, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !7, i64 976, !7, i64 984, !7, i64 1016, !13, i64 1032, !13, i64 1036, !13, i64 1040, !15, i64 1044}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !10, i64 0, !10, i64 4}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !10, i64 56, !10, i64 60, !15, i64 64, !15, i64 65, !20, i64 68, !20, i64 72, !20, i64 76, !14, i64 80, !21, i64 88, !16, i64 92, !16, i64 94, !15, i64 96, !15, i64 97, !15, i64 98, !15, i64 99, !14, i64 100, !22, i64 108, !13, i64 136, !13, i64 140, !23, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !10, i64 192, !10, i64 196, !24, i64 200, !24, i64 216}
!20 = !{!"_ZTS6ImVec1", !10, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !13, i64 0, !13, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !34, i64 80, !35, i64 96, !38, i64 128, !40, i64 152, !41, i64 168, !42, i64 184, !10, i64 200, !6, i64 208}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !37, i64 16, !13, i64 24}
!36 = !{!"_ZTS6ImVec4", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12}
!37 = !{!"long long", !7, i64 0}
!38 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !39, i64 8}
!39 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorIyE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external dso_local local_unnamed_addr global ptr, align 8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN8ImVectorIP11ImGuiWindowE5beginEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #0 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN8ImVectorIP11ImGuiWindowE3endEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #0 align 2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui22ScaleWindowsInViewportEP14ImGuiViewportPf(ptr noundef readnone %0, float noundef %1) local_unnamed_addr #1 {
  %3 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %4 = getelementptr inbounds i8, ptr %3, i64 4872
  %5 = tail call noundef ptr @_ZN8ImVectorIP11ImGuiWindowE5beginEv(ptr noundef nonnull align 8 dereferenceable(16) %4)
  %6 = tail call noundef ptr @_ZN8ImVectorIP11ImGuiWindowE3endEv(ptr noundef nonnull align 8 dereferenceable(16) %4)
  %.not11 = icmp eq ptr %5, %6
  br i1 %.not11, label %._crit_edge, label %.lr.ph

._crit_edge:                                      ; preds = %12, %2
  ret void

.lr.ph:                                           ; preds = %2, %12
  %.012 = phi ptr [ %13, %12 ], [ %5, %2 ]
  %7 = load ptr, ptr %.012, align 8, !tbaa !5
  %8 = getelementptr inbounds i8, ptr %7, i64 32
  %9 = load ptr, ptr %8, align 8, !tbaa !9
  %10 = icmp eq ptr %9, %0
  br i1 %10, label %11, label %12

11:                                               ; preds = %.lr.ph
  tail call void @_ZL11ScaleWindowP11ImGuiWindowf(ptr noundef nonnull %7, float noundef %1)
  br label %12

12:                                               ; preds = %11, %.lr.ph
  %13 = getelementptr inbounds i8, ptr %.012, i64 8
  %.not = icmp eq ptr %13, %6
  br i1 %.not, label %._crit_edge, label %.lr.ph
}

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL11ScaleWindowP11ImGuiWindowf(ptr noundef, float noundef) local_unnamed_addr #2

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !6, i64 32}
!10 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !11, i64 16, !11, i64 20, !11, i64 24, !6, i64 32, !12, i64 40, !12, i64 48, !12, i64 56, !12, i64 64, !12, i64 72, !12, i64 80, !12, i64 88, !13, i64 96, !13, i64 100, !13, i64 104, !13, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !13, i64 128, !13, i64 132, !11, i64 136, !11, i64 140, !11, i64 144, !11, i64 148, !12, i64 152, !12, i64 160, !12, i64 168, !12, i64 176, !12, i64 184, !12, i64 192, !14, i64 200, !14, i64 201, !14, i64 202, !14, i64 203, !14, i64 204, !14, i64 205, !14, i64 206, !14, i64 207, !14, i64 208, !14, i64 209, !14, i64 210, !14, i64 211, !14, i64 212, !14, i64 213, !7, i64 214, !7, i64 215, !15, i64 216, !15, i64 218, !15, i64 220, !15, i64 222, !15, i64 224, !7, i64 226, !7, i64 227, !14, i64 228, !16, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !11, i64 240, !11, i64 241, !11, i64 242, !12, i64 244, !12, i64 252, !17, i64 264, !18, i64 280, !24, i64 512, !24, i64 528, !24, i64 544, !24, i64 560, !24, i64 576, !24, i64 592, !24, i64 608, !25, i64 624, !25, i64 628, !11, i64 632, !13, i64 636, !13, i64 640, !26, i64 648, !28, i64 664, !13, i64 680, !11, i64 684, !6, i64 688, !29, i64 696, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !7, i64 976, !7, i64 984, !7, i64 1016, !11, i64 1032, !11, i64 1036, !11, i64 1040, !14, i64 1044}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS6ImVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"short", !7, i64 0}
!16 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !11, i64 0, !11, i64 4, !6, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !12, i64 0, !12, i64 8, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !13, i64 56, !13, i64 60, !14, i64 64, !14, i64 65, !19, i64 68, !19, i64 72, !19, i64 76, !12, i64 80, !20, i64 88, !15, i64 92, !15, i64 94, !14, i64 96, !14, i64 97, !14, i64 98, !14, i64 99, !12, i64 100, !21, i64 108, !11, i64 136, !11, i64 140, !22, i64 144, !6, i64 160, !6, i64 168, !11, i64 176, !11, i64 180, !11, i64 184, !11, i64 188, !13, i64 192, !13, i64 196, !23, i64 200, !23, i64 216}
!19 = !{!"_ZTS6ImVec1", !13, i64 0}
!20 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!21 = !{!"_ZTS16ImGuiMenuColumns", !11, i64 0, !11, i64 4, !15, i64 8, !15, i64 10, !15, i64 12, !15, i64 14, !15, i64 16, !7, i64 18}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !11, i64 0, !11, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorIfE", !11, i64 0, !11, i64 4, !6, i64 8}
!24 = !{!"_ZTS6ImRect", !12, i64 0, !12, i64 8}
!25 = !{!"_ZTS8ImVec2ih", !15, i64 0, !15, i64 2}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !11, i64 0, !11, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !11, i64 0, !11, i64 4, !6, i64 8}
!29 = !{!"_ZTS10ImDrawList", !30, i64 0, !31, i64 16, !32, i64 32, !11, i64 48, !11, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !33, i64 80, !34, i64 96, !37, i64 128, !39, i64 152, !40, i64 168, !41, i64 184, !13, i64 200, !6, i64 208}
!30 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !11, i64 0, !11, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorItE", !11, i64 0, !11, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorI10ImDrawVertE", !11, i64 0, !11, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec2E", !11, i64 0, !11, i64 4, !6, i64 8}
!34 = !{!"_ZTS15ImDrawCmdHeader", !35, i64 0, !36, i64 16, !11, i64 24}
!35 = !{!"_ZTS6ImVec4", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12}
!36 = !{!"long long", !7, i64 0}
!37 = !{!"_ZTS18ImDrawListSplitter", !11, i64 0, !11, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !11, i64 0, !11, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorI6ImVec4E", !11, i64 0, !11, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorIyE", !11, i64 0, !11, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorIhE", !11, i64 0, !11, i64 4, !6, i64 8}


; Effective O3 passes: CorrelatedValuePropagationPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass,TailCallElimPass