; LLVM IR from xhub/reshop :: gui/external/imgui/imgui.ll (ZN5ImGui25NavMoveRequestApplyResultEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, ptr, float, float, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, ptr, [16 x i8], %struct.ImVector.1, %struct.ImVector.1, i32, i32, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.3, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i32, i32, float, float, i8, i8, i8, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, %struct.ImGuiDeactivatedItemData, %struct.ImGuiDataTypeStorage, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, i8, i8, i8, i8, i32, ptr, i32, i32, i32, i32, i32, i32, %struct.ImVector.9, i32, float, i32, i32, i32, i64, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, i32, i32, i8, i8, i32, i32, ptr, ptr, ptr, float, float, i8, i32, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.15, [16 x i8], i32, %struct.ImVector.16, ptr, i32, i32, %struct.ImVector.17, %struct.ImPool, %struct.ImVector.19, %struct.ImVector.20, ptr, %struct.ImPool.21, %struct.ImVector.23, %struct.ImVector.24, %struct.ImGuiBoxSelectState, ptr, i32, %struct.ImVector.25, %struct.ImPool.26, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, %struct.ImGuiDataTypeStorage, i32, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, i16, float, float, float, i8, i8, float, float, float, i16, i16, ptr, %struct.ImVector.28, %struct.ImVector.30, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.31, %struct.ImChunkStream, %struct.ImChunkStream.32, %struct.ImVector.33, i32, [10 x ptr], i8, i32, ptr, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, ptr, ptr, %struct.ImVec2, i8, i32, %struct.ImGuiErrorRecoveryState, ptr, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.28, [64 x i8] }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, i32, [154 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i16, %struct.ImVector, ptr, ptr, ptr }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [56 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type <{ %struct.ImVec2, ptr, ptr, float, float, float, float, %struct.ImVec4, i32, [4 x i8], %struct.ImVector.0, [48 x %struct.ImVec2], float, [64 x i8], [4 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.4 }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiDeactivatedItemData = type { i32, i32, i8, i8 }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.5, %struct.ImVector.5 }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i32, [4 x i8], i64, float, i32, i32, i8, i8, %struct.ImGuiDataTypeStorage, [2 x i8], i32, [4 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32 }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, %struct.ImRect, ptr, ptr, float, %struct.ImVec2, i32 }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float, i64 }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.18, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImPool.21 = type { %struct.ImVector.22, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImGuiBoxSelectState = type <{ i32, i8, i8, i8, i8, i8, i16, i8, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8], ptr, i8, [3 x i8], %struct.ImRect, %struct.ImRect, %struct.ImRect, [4 x i8] }>
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImPool.26 = type { %struct.ImVector.27, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVector.28, %struct.ImVector.28, %struct.ImVector.28, i32, %struct.ImVec2, float, i8, i8, i8, i8, i32, i32, [4 x i8] }>
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.28 }
%struct.ImFont = type <{ %struct.ImVector.19, float, float, %struct.ImVector, %struct.ImVector.29, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiDataTypeStorage = type { [8 x i8] }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.28 }
%struct.ImChunkStream.32 = type { %struct.ImVector.28 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiErrorRecoveryState = type { i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.28 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.10, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.34, i8, float }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i8, i8, i8, [3 x i8], i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector.30, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.37, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, [3 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.2, ptr, ptr, i32, i32, i32, i32, float, float, %struct.ImVector.19, %struct.ImVector.19 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.37 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.38, %struct.ImVector, %struct.ImVector.39, i32, i32, ptr, ptr, ptr, %struct.ImVector.0, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, %struct.ImVector.40, %struct.ImVector.41, %struct.ImVector.15, float, ptr }
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, i64, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.20 }
%struct.ImVector.40 = type { i32, i32, ptr }
%struct.ImVector.41 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [74 x i8], align 1
@.str.326 = external hidden unnamed_addr constant [49 x i8], align 1
@.str.327 = external hidden unnamed_addr constant [30 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv = external hidden unnamed_addr constant [40 x i8], align 1
@.str.328 = external hidden unnamed_addr constant [44 x i8], align 1
@.str.329 = external hidden unnamed_addr constant [67 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui8DebugLogEPKcz(ptr noundef, ...) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #3

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui28SetNavCursorVisibleAfterMoveEv() #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8), i64 noundef) #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #3

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui25NavMoveRequestApplyResultEv() #4 {
  %1 = alloca ptr, align 8
  %2 = alloca ptr, align 8
  %3 = alloca i32, align 4
  %4 = alloca i32, align 4
  %5 = alloca %struct.ImRect, align 4
  %6 = alloca %struct.ImVec2, align 4
  %7 = alloca float, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImVec2, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %1) #7
  %10 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %10, ptr %1, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %2) #7
  %11 = load ptr, ptr %1, align 8, !tbaa !5
  %12 = getelementptr inbounds %struct.ImGuiContext, ptr %11, i32 0, i32 140
  %13 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %12, i32 0, i32 1
  %14 = load i32, ptr %13, align 8, !tbaa !9
  %15 = icmp ne i32 %14, 0
  br i1 %15, label %16, label %19

16:                                               ; preds = %0
  %17 = load ptr, ptr %1, align 8, !tbaa !5
  %18 = getelementptr inbounds %struct.ImGuiContext, ptr %17, i32 0, i32 140
  br label %31

19:                                               ; preds = %0
  %20 = load ptr, ptr %1, align 8, !tbaa !5
  %21 = getelementptr inbounds %struct.ImGuiContext, ptr %20, i32 0, i32 142
  %22 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %21, i32 0, i32 1
  %23 = load i32, ptr %22, align 8, !tbaa !91
  %24 = icmp ne i32 %23, 0
  br i1 %24, label %25, label %28

25:                                               ; preds = %19
  %26 = load ptr, ptr %1, align 8, !tbaa !5
  %27 = getelementptr inbounds %struct.ImGuiContext, ptr %26, i32 0, i32 142
  br label %29

28:                                               ; preds = %19
  br label %29

29:                                               ; preds = %28, %25
  %30 = phi ptr [ %27, %25 ], [ null, %28 ]
  br label %31

31:                                               ; preds = %29, %16
  %32 = phi ptr [ %18, %16 ], [ %30, %29 ]
  store ptr %32, ptr %2, align 8, !tbaa !5
  %33 = load ptr, ptr %1, align 8, !tbaa !5
  %34 = getelementptr inbounds %struct.ImGuiContext, ptr %33, i32 0, i32 129
  %35 = load i32, ptr %34, align 4, !tbaa !92
  %36 = and i32 %35, 1024
  %37 = icmp ne i32 %36, 0
  br i1 %37, label %38, label %61

38:                                               ; preds = %31
  %39 = load ptr, ptr %2, align 8, !tbaa !5
  %40 = icmp eq ptr %39, null
  br i1 %40, label %41, label %61

41:                                               ; preds = %38
  %42 = load ptr, ptr %1, align 8, !tbaa !5
  %43 = getelementptr inbounds %struct.ImGuiContext, ptr %42, i32 0, i32 139
  %44 = load i32, ptr %43, align 4, !tbaa !93
  %45 = icmp eq i32 %44, 1
  br i1 %45, label %51, label %46

46:                                               ; preds = %41
  %47 = load ptr, ptr %1, align 8, !tbaa !5
  %48 = getelementptr inbounds %struct.ImGuiContext, ptr %47, i32 0, i32 138
  %49 = load i32, ptr %48, align 8, !tbaa !94
  %50 = icmp eq i32 %49, 0
  br i1 %50, label %51, label %60

51:                                               ; preds = %46, %41
  %52 = load ptr, ptr %1, align 8, !tbaa !5
  %53 = getelementptr inbounds %struct.ImGuiContext, ptr %52, i32 0, i32 143
  %54 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %53, i32 0, i32 1
  %55 = load i32, ptr %54, align 8, !tbaa !95
  %56 = icmp ne i32 %55, 0
  br i1 %56, label %57, label %60

57:                                               ; preds = %51
  %58 = load ptr, ptr %1, align 8, !tbaa !5
  %59 = getelementptr inbounds %struct.ImGuiContext, ptr %58, i32 0, i32 143
  store ptr %59, ptr %2, align 8, !tbaa !5
  br label %60

60:                                               ; preds = %57, %51, %46
  br label %61

61:                                               ; preds = %60, %38, %31
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #7
  %62 = load ptr, ptr %1, align 8, !tbaa !5
  %63 = getelementptr inbounds %struct.ImGuiContext, ptr %62, i32 0, i32 132
  %64 = load i32, ptr %63, align 8, !tbaa !96
  %65 = icmp eq i32 %64, 2
  br i1 %65, label %71, label %66

66:                                               ; preds = %61
  %67 = load ptr, ptr %1, align 8, !tbaa !5
  %68 = getelementptr inbounds %struct.ImGuiContext, ptr %67, i32 0, i32 132
  %69 = load i32, ptr %68, align 8, !tbaa !96
  %70 = icmp eq i32 %69, 3
  br label %71

71:                                               ; preds = %66, %61
  %72 = phi i1 [ true, %61 ], [ %70, %66 ]
  %73 = zext i1 %72 to i64
  %74 = select i1 %72, i32 1, i32 0
  store i32 %74, ptr %3, align 4, !tbaa !97
  %75 = load ptr, ptr %2, align 8, !tbaa !5
  %76 = icmp eq ptr %75, null
  br i1 %76, label %77, label %112

77:                                               ; preds = %71
  %78 = load ptr, ptr %1, align 8, !tbaa !5
  %79 = getelementptr inbounds %struct.ImGuiContext, ptr %78, i32 0, i32 129
  %80 = load i32, ptr %79, align 4, !tbaa !92
  %81 = and i32 %80, 1024
  %82 = icmp ne i32 %81, 0
  br i1 %82, label %83, label %88

83:                                               ; preds = %77
  %84 = load ptr, ptr %1, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiContext, ptr %84, i32 0, i32 129
  %86 = load i32, ptr %85, align 4, !tbaa !92
  %87 = or i32 %86, 16384
  store i32 %87, ptr %85, align 4, !tbaa !92
  br label %88

88:                                               ; preds = %83, %77
  %89 = load ptr, ptr %1, align 8, !tbaa !5
  %90 = getelementptr inbounds %struct.ImGuiContext, ptr %89, i32 0, i32 106
  %91 = load i32, ptr %90, align 4, !tbaa !99
  %92 = icmp ne i32 %91, 0
  br i1 %92, label %93, label %100

93:                                               ; preds = %88
  %94 = load ptr, ptr %1, align 8, !tbaa !5
  %95 = getelementptr inbounds %struct.ImGuiContext, ptr %94, i32 0, i32 129
  %96 = load i32, ptr %95, align 4, !tbaa !92
  %97 = and i32 %96, 16384
  %98 = icmp eq i32 %97, 0
  br i1 %98, label %99, label %100

99:                                               ; preds = %93
  call void @_ZN5ImGui28SetNavCursorVisibleAfterMoveEv()
  br label %100

100:                                              ; preds = %99, %93, %88
  %101 = load i32, ptr %3, align 4, !tbaa !97
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef %101)
  br label %102

102:                                              ; preds = %100
  %103 = load ptr, ptr %1, align 8, !tbaa !5
  %104 = getelementptr inbounds %struct.ImGuiContext, ptr %103, i32 0, i32 271
  %105 = load i32, ptr %104, align 4, !tbaa !100
  %106 = and i32 %105, 16
  %107 = icmp ne i32 %106, 0
  br i1 %107, label %108, label %109

108:                                              ; preds = %102
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef @.str.326)
  br label %109

109:                                              ; preds = %108, %102
  br label %110

110:                                              ; preds = %109
  br label %111

111:                                              ; preds = %110
  store i32 1, ptr %4, align 4
  br label %488

112:                                              ; preds = %71
  %113 = load ptr, ptr %1, align 8, !tbaa !5
  %114 = getelementptr inbounds %struct.ImGuiContext, ptr %113, i32 0, i32 129
  %115 = load i32, ptr %114, align 4, !tbaa !92
  %116 = and i32 %115, 32
  %117 = icmp ne i32 %116, 0
  br i1 %117, label %118, label %137

118:                                              ; preds = %112
  %119 = load ptr, ptr %1, align 8, !tbaa !5
  %120 = getelementptr inbounds %struct.ImGuiContext, ptr %119, i32 0, i32 141
  %121 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %120, i32 0, i32 1
  %122 = load i32, ptr %121, align 8, !tbaa !101
  %123 = icmp ne i32 %122, 0
  br i1 %123, label %124, label %136

124:                                              ; preds = %118
  %125 = load ptr, ptr %1, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.ImGuiContext, ptr %125, i32 0, i32 141
  %127 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %126, i32 0, i32 1
  %128 = load i32, ptr %127, align 8, !tbaa !101
  %129 = load ptr, ptr %1, align 8, !tbaa !5
  %130 = getelementptr inbounds %struct.ImGuiContext, ptr %129, i32 0, i32 106
  %131 = load i32, ptr %130, align 4, !tbaa !99
  %132 = icmp ne i32 %128, %131
  br i1 %132, label %133, label %136

133:                                              ; preds = %124
  %134 = load ptr, ptr %1, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.ImGuiContext, ptr %134, i32 0, i32 141
  store ptr %135, ptr %2, align 8, !tbaa !5
  br label %136

136:                                              ; preds = %133, %124, %118
  br label %137

137:                                              ; preds = %136, %112
  %138 = load ptr, ptr %2, align 8, !tbaa !5
  %139 = load ptr, ptr %1, align 8, !tbaa !5
  %140 = getelementptr inbounds %struct.ImGuiContext, ptr %139, i32 0, i32 142
  %141 = icmp ne ptr %138, %140
  br i1 %141, label %142, label %190

142:                                              ; preds = %137
  %143 = load ptr, ptr %1, align 8, !tbaa !5
  %144 = getelementptr inbounds %struct.ImGuiContext, ptr %143, i32 0, i32 142
  %145 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %144, i32 0, i32 1
  %146 = load i32, ptr %145, align 8, !tbaa !91
  %147 = icmp ne i32 %146, 0
  br i1 %147, label %148, label %190

148:                                              ; preds = %142
  %149 = load ptr, ptr %1, align 8, !tbaa !5
  %150 = getelementptr inbounds %struct.ImGuiContext, ptr %149, i32 0, i32 142
  %151 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %150, i32 0, i32 0
  %152 = load ptr, ptr %151, align 8, !tbaa !102
  %153 = getelementptr inbounds %struct.ImGuiWindow, ptr %152, i32 0, i32 89
  %154 = load ptr, ptr %153, align 8, !tbaa !103
  %155 = load ptr, ptr %1, align 8, !tbaa !5
  %156 = getelementptr inbounds %struct.ImGuiContext, ptr %155, i32 0, i32 107
  %157 = load ptr, ptr %156, align 8, !tbaa !117
  %158 = icmp eq ptr %154, %157
  br i1 %158, label %159, label %190

159:                                              ; preds = %148
  %160 = load ptr, ptr %1, align 8, !tbaa !5
  %161 = getelementptr inbounds %struct.ImGuiContext, ptr %160, i32 0, i32 142
  %162 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %161, i32 0, i32 5
  %163 = load float, ptr %162, align 4, !tbaa !118
  %164 = load ptr, ptr %2, align 8, !tbaa !5
  %165 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %164, i32 0, i32 5
  %166 = load float, ptr %165, align 4, !tbaa !119
  %167 = fcmp olt float %163, %166
  br i1 %167, label %186, label %168

168:                                              ; preds = %159
  %169 = load ptr, ptr %1, align 8, !tbaa !5
  %170 = getelementptr inbounds %struct.ImGuiContext, ptr %169, i32 0, i32 142
  %171 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %170, i32 0, i32 5
  %172 = load float, ptr %171, align 4, !tbaa !118
  %173 = load ptr, ptr %2, align 8, !tbaa !5
  %174 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %173, i32 0, i32 5
  %175 = load float, ptr %174, align 4, !tbaa !119
  %176 = fcmp oeq float %172, %175
  br i1 %176, label %177, label %189

177:                                              ; preds = %168
  %178 = load ptr, ptr %1, align 8, !tbaa !5
  %179 = getelementptr inbounds %struct.ImGuiContext, ptr %178, i32 0, i32 142
  %180 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %179, i32 0, i32 6
  %181 = load float, ptr %180, align 8, !tbaa !120
  %182 = load ptr, ptr %2, align 8, !tbaa !5
  %183 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %182, i32 0, i32 6
  %184 = load float, ptr %183, align 8, !tbaa !121
  %185 = fcmp olt float %181, %184
  br i1 %185, label %186, label %189

186:                                              ; preds = %177, %159
  %187 = load ptr, ptr %1, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 142
  store ptr %188, ptr %2, align 8, !tbaa !5
  br label %189

189:                                              ; preds = %186, %177, %168
  br label %190

190:                                              ; preds = %189, %148, %142, %137
  %191 = load ptr, ptr %1, align 8, !tbaa !5
  %192 = getelementptr inbounds %struct.ImGuiContext, ptr %191, i32 0, i32 107
  %193 = load ptr, ptr %192, align 8, !tbaa !117
  %194 = icmp ne ptr %193, null
  br i1 %194, label %195, label %200

195:                                              ; preds = %190
  %196 = load ptr, ptr %2, align 8, !tbaa !5
  %197 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %196, i32 0, i32 0
  %198 = load ptr, ptr %197, align 8, !tbaa !122
  %199 = icmp ne ptr %198, null
  br label %200

200:                                              ; preds = %195, %190
  %201 = phi i1 [ false, %190 ], [ %199, %195 ]
  br i1 %201, label %202, label %203

202:                                              ; preds = %200
  br label %205

203:                                              ; preds = %200
  call void @__assert_fail(ptr noundef @.str.327, ptr noundef @.str.3, i32 noundef 13270, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv) #8
  unreachable

204:                                              ; No predecessors!
  br label %205

205:                                              ; preds = %204, %202
  %206 = load ptr, ptr %1, align 8, !tbaa !5
  %207 = getelementptr inbounds %struct.ImGuiContext, ptr %206, i32 0, i32 109
  %208 = load i32, ptr %207, align 4, !tbaa !123
  %209 = icmp eq i32 %208, 0
  br i1 %209, label %210, label %253

210:                                              ; preds = %205
  call void @llvm.lifetime.start.p0(i64 16, ptr %5) #7
  %211 = load ptr, ptr %2, align 8, !tbaa !5
  %212 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %211, i32 0, i32 0
  %213 = load ptr, ptr %212, align 8, !tbaa !122
  %214 = load ptr, ptr %2, align 8, !tbaa !5
  %215 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %214, i32 0, i32 3
  %216 = call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef %213, ptr noundef nonnull align 4 dereferenceable(16) %215)
  %217 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %5, i32 0, i32 0
  %218 = extractvalue { <2 x float>, <2 x float> } %216, 0
  store <2 x float> %218, ptr %217, align 4
  %219 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %5, i32 0, i32 1
  %220 = extractvalue { <2 x float>, <2 x float> } %216, 1
  store <2 x float> %220, ptr %219, align 4
  %221 = load ptr, ptr %2, align 8, !tbaa !5
  %222 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %221, i32 0, i32 0
  %223 = load ptr, ptr %222, align 8, !tbaa !122
  %224 = load ptr, ptr %1, align 8, !tbaa !5
  %225 = getelementptr inbounds %struct.ImGuiContext, ptr %224, i32 0, i32 130
  %226 = load i32, ptr %225, align 8, !tbaa !124
  %227 = call <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %223, ptr noundef nonnull align 4 dereferenceable(16) %5, i32 noundef %226)
  store <2 x float> %227, ptr %6, align 4
  %228 = load ptr, ptr %1, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 129
  %230 = load i32, ptr %229, align 4, !tbaa !92
  %231 = and i32 %230, 64
  %232 = icmp ne i32 %231, 0
  br i1 %232, label %233, label %252

233:                                              ; preds = %210
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #7
  %234 = load ptr, ptr %1, align 8, !tbaa !5
  %235 = getelementptr inbounds %struct.ImGuiContext, ptr %234, i32 0, i32 132
  %236 = load i32, ptr %235, align 8, !tbaa !96
  %237 = icmp eq i32 %236, 2
  br i1 %237, label %238, label %245

238:                                              ; preds = %233
  %239 = load ptr, ptr %2, align 8, !tbaa !5
  %240 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %239, i32 0, i32 0
  %241 = load ptr, ptr %240, align 8, !tbaa !122
  %242 = getelementptr inbounds %struct.ImGuiWindow, ptr %241, i32 0, i32 29
  %243 = getelementptr inbounds %struct.ImVec2, ptr %242, i32 0, i32 1
  %244 = load float, ptr %243, align 4, !tbaa !125
  br label %246

245:                                              ; preds = %233
  br label %246

246:                                              ; preds = %245, %238
  %247 = phi float [ %244, %238 ], [ 0.000000e+00, %245 ]
  store float %247, ptr %7, align 4, !tbaa !126
  %248 = load ptr, ptr %2, align 8, !tbaa !5
  %249 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %248, i32 0, i32 0
  %250 = load ptr, ptr %249, align 8, !tbaa !122
  %251 = load float, ptr %7, align 4, !tbaa !126
  call void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef %250, float noundef %251)
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #7
  br label %252

252:                                              ; preds = %246, %210
  call void @llvm.lifetime.end.p0(i64 16, ptr %5) #7
  br label %253

253:                                              ; preds = %252, %205
  %254 = load ptr, ptr %1, align 8, !tbaa !5
  %255 = getelementptr inbounds %struct.ImGuiContext, ptr %254, i32 0, i32 107
  %256 = load ptr, ptr %255, align 8, !tbaa !117
  %257 = load ptr, ptr %2, align 8, !tbaa !5
  %258 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %257, i32 0, i32 0
  %259 = load ptr, ptr %258, align 8, !tbaa !122
  %260 = icmp ne ptr %256, %259
  br i1 %260, label %261, label %284

261:                                              ; preds = %253
  br label %262

262:                                              ; preds = %261
  %263 = load ptr, ptr %1, align 8, !tbaa !5
  %264 = getelementptr inbounds %struct.ImGuiContext, ptr %263, i32 0, i32 271
  %265 = load i32, ptr %264, align 4, !tbaa !100
  %266 = and i32 %265, 4
  %267 = icmp ne i32 %266, 0
  br i1 %267, label %268, label %274

268:                                              ; preds = %262
  %269 = load ptr, ptr %2, align 8, !tbaa !5
  %270 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %269, i32 0, i32 0
  %271 = load ptr, ptr %270, align 8, !tbaa !122
  %272 = getelementptr inbounds %struct.ImGuiWindow, ptr %271, i32 0, i32 1
  %273 = load ptr, ptr %272, align 8, !tbaa !127
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef @.str.328, ptr noundef %273)
  br label %274

274:                                              ; preds = %268, %262
  br label %275

275:                                              ; preds = %274
  br label %276

276:                                              ; preds = %275
  %277 = load ptr, ptr %2, align 8, !tbaa !5
  %278 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %277, i32 0, i32 0
  %279 = load ptr, ptr %278, align 8, !tbaa !122
  %280 = load ptr, ptr %1, align 8, !tbaa !5
  %281 = getelementptr inbounds %struct.ImGuiContext, ptr %280, i32 0, i32 107
  store ptr %279, ptr %281, align 8, !tbaa !117
  %282 = load ptr, ptr %1, align 8, !tbaa !5
  %283 = getelementptr inbounds %struct.ImGuiContext, ptr %282, i32 0, i32 120
  store i64 -1, ptr %283, align 8, !tbaa !128
  br label %284

284:                                              ; preds = %276, %253
  %285 = load ptr, ptr %1, align 8, !tbaa !5
  %286 = getelementptr inbounds %struct.ImGuiContext, ptr %285, i32 0, i32 56
  %287 = load i32, ptr %286, align 4, !tbaa !129
  %288 = load ptr, ptr %2, align 8, !tbaa !5
  %289 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %288, i32 0, i32 1
  %290 = load i32, ptr %289, align 8, !tbaa !130
  %291 = icmp ne i32 %287, %290
  br i1 %291, label %292, label %299

292:                                              ; preds = %284
  %293 = load ptr, ptr %1, align 8, !tbaa !5
  %294 = getelementptr inbounds %struct.ImGuiContext, ptr %293, i32 0, i32 129
  %295 = load i32, ptr %294, align 4, !tbaa !92
  %296 = and i32 %295, 32768
  %297 = icmp eq i32 %296, 0
  br i1 %297, label %298, label %299

298:                                              ; preds = %292
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %299

299:                                              ; preds = %298, %292, %284
  %300 = load ptr, ptr %1, align 8, !tbaa !5
  %301 = getelementptr inbounds %struct.ImGuiContext, ptr %300, i32 0, i32 106
  %302 = load i32, ptr %301, align 4, !tbaa !99
  %303 = load ptr, ptr %2, align 8, !tbaa !5
  %304 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %303, i32 0, i32 1
  %305 = load i32, ptr %304, align 8, !tbaa !130
  %306 = icmp ne i32 %302, %305
  br i1 %306, label %313, label %307

307:                                              ; preds = %299
  %308 = load ptr, ptr %1, align 8, !tbaa !5
  %309 = getelementptr inbounds %struct.ImGuiContext, ptr %308, i32 0, i32 129
  %310 = load i32, ptr %309, align 4, !tbaa !92
  %311 = and i32 %310, 2048
  %312 = icmp ne i32 %311, 0
  br i1 %312, label %313, label %356

313:                                              ; preds = %307, %299
  %314 = load ptr, ptr %1, align 8, !tbaa !5
  %315 = getelementptr inbounds %struct.ImGuiContext, ptr %314, i32 0, i32 129
  %316 = load i32, ptr %315, align 4, !tbaa !92
  %317 = and i32 %316, 8192
  %318 = icmp eq i32 %317, 0
  br i1 %318, label %319, label %356

319:                                              ; preds = %313
  %320 = load ptr, ptr %1, align 8, !tbaa !5
  %321 = getelementptr inbounds %struct.ImGuiContext, ptr %320, i32 0, i32 108
  %322 = load i32, ptr %321, align 8, !tbaa !131
  %323 = load ptr, ptr %1, align 8, !tbaa !5
  %324 = getelementptr inbounds %struct.ImGuiContext, ptr %323, i32 0, i32 144
  store i32 %322, ptr %324, align 8, !tbaa !132
  %325 = load ptr, ptr %2, align 8, !tbaa !5
  %326 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %325, i32 0, i32 1
  %327 = load i32, ptr %326, align 8, !tbaa !130
  %328 = load ptr, ptr %1, align 8, !tbaa !5
  %329 = getelementptr inbounds %struct.ImGuiContext, ptr %328, i32 0, i32 145
  store i32 %327, ptr %329, align 4, !tbaa !133
  %330 = load ptr, ptr %2, align 8, !tbaa !5
  %331 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %330, i32 0, i32 2
  %332 = load i32, ptr %331, align 4, !tbaa !134
  %333 = load ptr, ptr %1, align 8, !tbaa !5
  %334 = getelementptr inbounds %struct.ImGuiContext, ptr %333, i32 0, i32 146
  store i32 %332, ptr %334, align 8, !tbaa !135
  %335 = load ptr, ptr %1, align 8, !tbaa !5
  %336 = getelementptr inbounds %struct.ImGuiContext, ptr %335, i32 0, i32 131
  %337 = load i32, ptr %336, align 4, !tbaa !136
  %338 = load ptr, ptr %1, align 8, !tbaa !5
  %339 = getelementptr inbounds %struct.ImGuiContext, ptr %338, i32 0, i32 147
  store i32 %337, ptr %339, align 4, !tbaa !137
  %340 = load ptr, ptr %1, align 8, !tbaa !5
  %341 = getelementptr inbounds %struct.ImGuiContext, ptr %340, i32 0, i32 129
  %342 = load i32, ptr %341, align 4, !tbaa !92
  %343 = and i32 %342, 1024
  %344 = icmp ne i32 %343, 0
  %345 = load ptr, ptr %1, align 8, !tbaa !5
  %346 = getelementptr inbounds %struct.ImGuiContext, ptr %345, i32 0, i32 148
  %347 = zext i1 %344 to i8
  store i8 %347, ptr %346, align 8, !tbaa !138
  %348 = load ptr, ptr %2, align 8, !tbaa !5
  %349 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %348, i32 0, i32 4
  %350 = load i32, ptr %349, align 8, !tbaa !139
  %351 = and i32 %350, 2097152
  %352 = icmp ne i32 %351, 0
  %353 = load ptr, ptr %1, align 8, !tbaa !5
  %354 = getelementptr inbounds %struct.ImGuiContext, ptr %353, i32 0, i32 149
  %355 = zext i1 %352 to i8
  store i8 %355, ptr %354, align 1, !tbaa !140
  br label %356

356:                                              ; preds = %319, %313, %307
  br label %357

357:                                              ; preds = %356
  %358 = load ptr, ptr %1, align 8, !tbaa !5
  %359 = getelementptr inbounds %struct.ImGuiContext, ptr %358, i32 0, i32 271
  %360 = load i32, ptr %359, align 4, !tbaa !100
  %361 = and i32 %360, 16
  %362 = icmp ne i32 %361, 0
  br i1 %362, label %363, label %375

363:                                              ; preds = %357
  %364 = load ptr, ptr %2, align 8, !tbaa !5
  %365 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %364, i32 0, i32 1
  %366 = load i32, ptr %365, align 8, !tbaa !130
  %367 = load ptr, ptr %1, align 8, !tbaa !5
  %368 = getelementptr inbounds %struct.ImGuiContext, ptr %367, i32 0, i32 109
  %369 = load i32, ptr %368, align 4, !tbaa !123
  %370 = load ptr, ptr %1, align 8, !tbaa !5
  %371 = getelementptr inbounds %struct.ImGuiContext, ptr %370, i32 0, i32 107
  %372 = load ptr, ptr %371, align 8, !tbaa !117
  %373 = getelementptr inbounds %struct.ImGuiWindow, ptr %372, i32 0, i32 1
  %374 = load ptr, ptr %373, align 8, !tbaa !127
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef @.str.329, i32 noundef %366, i32 noundef %369, ptr noundef %374)
  br label %375

375:                                              ; preds = %363, %357
  br label %376

376:                                              ; preds = %375
  br label %377

377:                                              ; preds = %376
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #7
  %378 = load ptr, ptr %1, align 8, !tbaa !5
  %379 = getelementptr inbounds %struct.ImGuiContext, ptr %378, i32 0, i32 107
  %380 = load ptr, ptr %379, align 8, !tbaa !117
  %381 = getelementptr inbounds %struct.ImGuiWindow, ptr %380, i32 0, i32 94
  %382 = load ptr, ptr %381, align 8, !tbaa !141
  %383 = getelementptr inbounds %struct.ImGuiWindow, ptr %382, i32 0, i32 99
  %384 = load ptr, ptr %1, align 8, !tbaa !5
  %385 = getelementptr inbounds %struct.ImGuiContext, ptr %384, i32 0, i32 109
  %386 = load i32, ptr %385, align 4, !tbaa !123
  %387 = zext i32 %386 to i64
  %388 = getelementptr inbounds [2 x %struct.ImVec2], ptr %383, i64 0, i64 %387
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %8, ptr align 8 %388, i64 8, i1 false), !tbaa.struct !142
  %389 = load ptr, ptr %2, align 8, !tbaa !5
  %390 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %389, i32 0, i32 1
  %391 = load i32, ptr %390, align 8, !tbaa !130
  %392 = load ptr, ptr %1, align 8, !tbaa !5
  %393 = getelementptr inbounds %struct.ImGuiContext, ptr %392, i32 0, i32 109
  %394 = load i32, ptr %393, align 4, !tbaa !123
  %395 = load ptr, ptr %2, align 8, !tbaa !5
  %396 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %395, i32 0, i32 2
  %397 = load i32, ptr %396, align 4, !tbaa !134
  %398 = load ptr, ptr %2, align 8, !tbaa !5
  %399 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %398, i32 0, i32 3
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %391, i32 noundef %394, i32 noundef %397, ptr noundef nonnull align 4 dereferenceable(16) %399)
  %400 = load ptr, ptr %2, align 8, !tbaa !5
  %401 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %400, i32 0, i32 8
  %402 = load i64, ptr %401, align 8, !tbaa !143
  %403 = icmp ne i64 %402, -1
  br i1 %403, label %404, label %410

404:                                              ; preds = %377
  %405 = load ptr, ptr %2, align 8, !tbaa !5
  %406 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %405, i32 0, i32 8
  %407 = load i64, ptr %406, align 8, !tbaa !143
  %408 = load ptr, ptr %1, align 8, !tbaa !5
  %409 = getelementptr inbounds %struct.ImGuiContext, ptr %408, i32 0, i32 120
  store i64 %407, ptr %409, align 8, !tbaa !128
  br label %410

410:                                              ; preds = %404, %377
  %411 = load ptr, ptr %1, align 8, !tbaa !5
  %412 = getelementptr inbounds %struct.ImGuiContext, ptr %411, i32 0, i32 129
  %413 = load i32, ptr %412, align 4, !tbaa !92
  %414 = and i32 %413, 1024
  %415 = icmp eq i32 %414, 0
  br i1 %415, label %416, label %438

416:                                              ; preds = %410
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #7
  %417 = load ptr, ptr %2, align 8, !tbaa !5
  %418 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %417, i32 0, i32 3
  %419 = call <2 x float> @_ZNK6ImRect9GetCenterEv(ptr noundef nonnull align 4 dereferenceable(16) %418)
  store <2 x float> %419, ptr %9, align 4
  %420 = load i32, ptr %3, align 4, !tbaa !97
  %421 = sext i32 %420 to i64
  %422 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8) %9, i64 noundef %421)
  %423 = load float, ptr %422, align 4, !tbaa !126
  %424 = load i32, ptr %3, align 4, !tbaa !97
  %425 = sext i32 %424 to i64
  %426 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8) %8, i64 noundef %425)
  store float %423, ptr %426, align 4, !tbaa !126
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #7
  %427 = load ptr, ptr %1, align 8, !tbaa !5
  %428 = getelementptr inbounds %struct.ImGuiContext, ptr %427, i32 0, i32 107
  %429 = load ptr, ptr %428, align 8, !tbaa !117
  %430 = getelementptr inbounds %struct.ImGuiWindow, ptr %429, i32 0, i32 94
  %431 = load ptr, ptr %430, align 8, !tbaa !141
  %432 = getelementptr inbounds %struct.ImGuiWindow, ptr %431, i32 0, i32 99
  %433 = load ptr, ptr %1, align 8, !tbaa !5
  %434 = getelementptr inbounds %struct.ImGuiContext, ptr %433, i32 0, i32 109
  %435 = load i32, ptr %434, align 4, !tbaa !123
  %436 = zext i32 %435 to i64
  %437 = getelementptr inbounds [2 x %struct.ImVec2], ptr %432, i64 0, i64 %436
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %437, ptr align 4 %8, i64 8, i1 false), !tbaa.struct !142
  br label %438

438:                                              ; preds = %416, %410
  %439 = load ptr, ptr %1, align 8, !tbaa !5
  %440 = getelementptr inbounds %struct.ImGuiContext, ptr %439, i32 0, i32 129
  %441 = load i32, ptr %440, align 4, !tbaa !92
  %442 = and i32 %441, 1024
  %443 = icmp ne i32 %442, 0
  br i1 %443, label %444, label %455

444:                                              ; preds = %438
  %445 = load ptr, ptr %2, align 8, !tbaa !5
  %446 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %445, i32 0, i32 4
  %447 = load i32, ptr %446, align 8, !tbaa !139
  %448 = and i32 %447, 1048576
  %449 = icmp eq i32 %448, 0
  br i1 %449, label %450, label %455

450:                                              ; preds = %444
  %451 = load ptr, ptr %1, align 8, !tbaa !5
  %452 = getelementptr inbounds %struct.ImGuiContext, ptr %451, i32 0, i32 129
  %453 = load i32, ptr %452, align 4, !tbaa !92
  %454 = and i32 %453, -4097
  store i32 %454, ptr %452, align 4, !tbaa !92
  br label %455

455:                                              ; preds = %450, %444, %438
  %456 = load ptr, ptr %1, align 8, !tbaa !5
  %457 = getelementptr inbounds %struct.ImGuiContext, ptr %456, i32 0, i32 129
  %458 = load i32, ptr %457, align 4, !tbaa !92
  %459 = and i32 %458, 4096
  %460 = icmp ne i32 %459, 0
  br i1 %460, label %461, label %480

461:                                              ; preds = %455
  %462 = load ptr, ptr %2, align 8, !tbaa !5
  %463 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %462, i32 0, i32 1
  %464 = load i32, ptr %463, align 8, !tbaa !130
  %465 = load ptr, ptr %1, align 8, !tbaa !5
  %466 = getelementptr inbounds %struct.ImGuiContext, ptr %465, i32 0, i32 117
  store i32 %464, ptr %466, align 8, !tbaa !144
  %467 = load ptr, ptr %1, align 8, !tbaa !5
  %468 = getelementptr inbounds %struct.ImGuiContext, ptr %467, i32 0, i32 118
  store i32 0, ptr %468, align 4, !tbaa !145
  %469 = load ptr, ptr %1, align 8, !tbaa !5
  %470 = getelementptr inbounds %struct.ImGuiContext, ptr %469, i32 0, i32 129
  %471 = load i32, ptr %470, align 4, !tbaa !92
  %472 = and i32 %471, 1024
  %473 = icmp ne i32 %472, 0
  br i1 %473, label %474, label %479

474:                                              ; preds = %461
  %475 = load ptr, ptr %1, align 8, !tbaa !5
  %476 = getelementptr inbounds %struct.ImGuiContext, ptr %475, i32 0, i32 118
  %477 = load i32, ptr %476, align 4, !tbaa !145
  %478 = or i32 %477, 13
  store i32 %478, ptr %476, align 4, !tbaa !145
  br label %479

479:                                              ; preds = %474, %461
  br label %480

480:                                              ; preds = %479, %455
  %481 = load ptr, ptr %1, align 8, !tbaa !5
  %482 = getelementptr inbounds %struct.ImGuiContext, ptr %481, i32 0, i32 129
  %483 = load i32, ptr %482, align 4, !tbaa !92
  %484 = and i32 %483, 16384
  %485 = icmp eq i32 %484, 0
  br i1 %485, label %486, label %487

486:                                              ; preds = %480
  call void @_ZN5ImGui28SetNavCursorVisibleAfterMoveEv()
  br label %487

487:                                              ; preds = %486, %480
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #7
  store i32 0, ptr %4, align 4
  br label %488

488:                                              ; preds = %487, %111
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %2) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %1) #7
  %489 = load i32, ptr %4, align 4
  switch i32 %489, label %491 [
    i32 0, label %490
    i32 1, label %490
  ]

490:                                              ; preds = %488, %488
  ret void

491:                                              ; preds = %488
  unreachable
}

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) #6

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZNK6ImRect9GetCenterEv(ptr noundef nonnull align 4 dereferenceable(16)) #4 align 2

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }
attributes #8 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 8072}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !19, i64 2984, !20, i64 3056, !6, i64 4216, !15, i64 4224, !15, i64 4228, !15, i64 4232, !15, i64 4236, !22, i64 4240, !25, i64 4776, !13, i64 4784, !13, i64 4788, !13, i64 4792, !13, i64 4796, !11, i64 4800, !11, i64 4801, !11, i64 4802, !11, i64 4803, !6, i64 4808, !7, i64 4816, !26, i64 4832, !26, i64 4848, !16, i64 4864, !13, i64 4868, !27, i64 4872, !27, i64 4888, !27, i64 4904, !28, i64 4920, !29, i64 4936, !13, i64 4952, !14, i64 4956, !13, i64 4964, !6, i64 4968, !6, i64 4976, !6, i64 4984, !6, i64 4992, !6, i64 5000, !6, i64 5008, !14, i64 5016, !13, i64 5024, !13, i64 5028, !15, i64 5032, !14, i64 5036, !14, i64 5044, !13, i64 5052, !13, i64 5056, !13, i64 5060, !13, i64 5064, !13, i64 5068, !15, i64 5072, !15, i64 5076, !11, i64 5080, !11, i64 5081, !11, i64 5082, !13, i64 5084, !13, i64 5088, !15, i64 5092, !11, i64 5096, !11, i64 5097, !11, i64 5098, !11, i64 5099, !11, i64 5100, !11, i64 5101, !11, i64 5102, !13, i64 5103, !14, i64 5104, !6, i64 5112, !31, i64 5120, !13, i64 5124, !32, i64 5128, !33, i64 5140, !13, i64 5148, !15, i64 5152, !25, i64 5160, !25, i64 5168, !25, i64 5176, !34, i64 5184, !7, i64 5204, !35, i64 7056, !13, i64 7400, !11, i64 7404, !13, i64 7408, !13, i64 7412, !13, i64 7416, !13, i64 7420, !37, i64 7424, !39, i64 7480, !41, i64 7560, !11, i64 7672, !13, i64 7676, !42, i64 7680, !43, i64 7696, !44, i64 7712, !45, i64 7728, !46, i64 7744, !47, i64 7760, !48, i64 7776, !48, i64 7792, !49, i64 7808, !50, i64 7824, !11, i64 7840, !11, i64 7841, !11, i64 7842, !11, i64 7843, !13, i64 7844, !6, i64 7848, !13, i64 7856, !51, i64 7860, !13, i64 7864, !13, i64 7868, !13, i64 7872, !13, i64 7876, !45, i64 7880, !13, i64 7896, !15, i64 7900, !13, i64 7904, !13, i64 7908, !31, i64 7912, !38, i64 7920, !7, i64 7928, !11, i64 7929, !11, i64 7930, !11, i64 7931, !52, i64 7936, !11, i64 7992, !11, i64 7993, !11, i64 7994, !13, i64 7996, !13, i64 8000, !13, i64 8004, !21, i64 8008, !21, i64 8012, !21, i64 8016, !40, i64 8020, !40, i64 8036, !13, i64 8052, !13, i64 8056, !13, i64 8060, !52, i64 8064, !52, i64 8120, !52, i64 8176, !52, i64 8232, !13, i64 8288, !13, i64 8292, !13, i64 8296, !13, i64 8300, !11, i64 8304, !11, i64 8305, !13, i64 8308, !13, i64 8312, !6, i64 8320, !6, i64 8328, !6, i64 8336, !15, i64 8344, !15, i64 8348, !11, i64 8352, !53, i64 8356, !14, i64 8360, !14, i64 8368, !15, i64 8376, !11, i64 8380, !11, i64 8381, !11, i64 8382, !13, i64 8384, !13, i64 8388, !13, i64 8392, !54, i64 8400, !40, i64 8464, !40, i64 8480, !13, i64 8496, !13, i64 8500, !15, i64 8504, !13, i64 8508, !13, i64 8512, !13, i64 8516, !13, i64 8520, !55, i64 8528, !7, i64 8544, !13, i64 8560, !56, i64 8568, !6, i64 8584, !13, i64 8592, !13, i64 8596, !57, i64 8600, !58, i64 8616, !60, i64 8656, !61, i64 8672, !6, i64 8688, !62, i64 8696, !64, i64 8736, !65, i64 8752, !66, i64 8768, !6, i64 8872, !13, i64 8880, !67, i64 8888, !68, i64 8904, !13, i64 8944, !13, i64 8948, !15, i64 8952, !15, i64 8956, !13, i64 8960, !13, i64 8964, !13, i64 8968, !15, i64 8972, !14, i64 8976, !70, i64 8984, !72, i64 9104, !73, i64 9128, !13, i64 9248, !33, i64 9252, !13, i64 9260, !13, i64 9264, !13, i64 9268, !13, i64 9272, !13, i64 9276, !15, i64 9280, !15, i64 9284, !13, i64 9288, !23, i64 9292, !75, i64 9308, !40, i64 9356, !11, i64 9372, !17, i64 9374, !15, i64 9376, !15, i64 9380, !15, i64 9384, !11, i64 9388, !11, i64 9389, !15, i64 9392, !15, i64 9396, !15, i64 9400, !17, i64 9404, !17, i64 9406, !6, i64 9408, !71, i64 9416, !76, i64 9432, !77, i64 9448, !79, i64 9552, !79, i64 9568, !11, i64 9584, !15, i64 9588, !80, i64 9592, !81, i64 9608, !82, i64 9624, !83, i64 9640, !84, i64 9656, !13, i64 9672, !7, i64 9680, !11, i64 9760, !13, i64 9764, !6, i64 9768, !6, i64 9776, !80, i64 9784, !6, i64 9800, !6, i64 9808, !15, i64 9816, !11, i64 9820, !13, i64 9824, !13, i64 9828, !13, i64 9832, !6, i64 9840, !6, i64 9848, !14, i64 9856, !11, i64 9864, !13, i64 9868, !85, i64 9872, !6, i64 9896, !13, i64 9904, !13, i64 9908, !80, i64 9912, !86, i64 9928, !13, i64 9952, !13, i64 9956, !7, i64 9960, !7, i64 9961, !11, i64 9962, !13, i64 9964, !7, i64 9968, !11, i64 9969, !7, i64 9970, !13, i64 9972, !15, i64 9976, !23, i64 9980, !87, i64 9996, !88, i64 10024, !90, i64 10064, !7, i64 10124, !13, i64 10364, !13, i64 10368, !15, i64 10372, !13, i64 10376, !13, i64 10380, !13, i64 10384, !71, i64 10392, !7, i64 10408}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !11, i64 60, !6, i64 64, !14, i64 72, !11, i64 80, !11, i64 81, !11, i64 82, !11, i64 83, !11, i64 84, !11, i64 85, !11, i64 86, !11, i64 87, !11, i64 88, !11, i64 89, !11, i64 90, !11, i64 91, !11, i64 92, !11, i64 93, !11, i64 94, !11, i64 95, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !11, i64 131, !11, i64 132, !11, i64 133, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !11, i64 176, !11, i64 177, !11, i64 178, !11, i64 179, !11, i64 180, !11, i64 181, !11, i64 182, !15, i64 184, !13, i64 188, !13, i64 192, !13, i64 196, !13, i64 200, !14, i64 204, !6, i64 216, !14, i64 224, !7, i64 232, !15, i64 240, !15, i64 244, !16, i64 248, !11, i64 252, !11, i64 253, !11, i64 254, !11, i64 255, !13, i64 256, !7, i64 260, !11, i64 2724, !14, i64 2728, !7, i64 2736, !7, i64 2776, !7, i64 2816, !7, i64 2821, !7, i64 2826, !7, i64 2836, !7, i64 2846, !7, i64 2851, !7, i64 2856, !11, i64 2861, !11, i64 2862, !7, i64 2864, !7, i64 2884, !7, i64 2904, !15, i64 2924, !11, i64 2928, !11, i64 2929, !17, i64 2930, !18, i64 2936, !6, i64 2952, !6, i64 2960, !6, i64 2968}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !17, i64 56, !6, i64 64}
!20 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !21, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !15, i64 156, !14, i64 160, !21, i64 168, !14, i64 172, !14, i64 180, !15, i64 188, !14, i64 192, !14, i64 200, !14, i64 208, !14, i64 216, !15, i64 224, !11, i64 228, !11, i64 229, !11, i64 230, !15, i64 232, !15, i64 236, !7, i64 240, !15, i64 1136, !15, i64 1140, !15, i64 1144, !13, i64 1148, !13, i64 1152}
!21 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!22 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !6, i64 16, !15, i64 24, !15, i64 28, !15, i64 32, !15, i64 36, !23, i64 40, !13, i64 56, !24, i64 64, !7, i64 80, !15, i64 464, !7, i64 468}
!23 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!24 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"double", !7, i64 0}
!26 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!29 = !{!"_ZTS12ImGuiStorage", !30, i64 0}
!30 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!32 = !{!"_ZTS24ImGuiDeactivatedItemData", !13, i64 0, !13, i64 4, !11, i64 8, !11, i64 9}
!33 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!34 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!35 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !36, i64 312, !36, i64 328}
!36 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !13, i64 4, !13, i64 8, !38, i64 16, !15, i64 24, !13, i64 28, !13, i64 32, !11, i64 36, !7, i64 37, !33, i64 38, !13, i64 48}
!38 = !{!"long long", !7, i64 0}
!39 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !40, i64 12, !40, i64 28, !40, i64 44, !40, i64 60, !13, i64 76}
!40 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!41 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !13, i64 56, !11, i64 60, !40, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100, !13, i64 108}
!42 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!52 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !40, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44, !38, i64 48}
!53 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!54 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!55 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS6ImPoolI10ImGuiTableE", !59, i64 0, !29, i64 16, !13, i64 32, !13, i64 36}
!59 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !63, i64 0, !29, i64 16, !13, i64 32, !13, i64 36}
!63 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTS19ImGuiBoxSelectState", !13, i64 0, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 9, !14, i64 12, !14, i64 20, !14, i64 28, !6, i64 40, !11, i64 48, !40, i64 52, !40, i64 68, !40, i64 84}
!67 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!68 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !69, i64 0, !29, i64 16, !13, i64 32, !13, i64 36}
!69 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !13, i64 0, !13, i64 4, !6, i64 8}
!70 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !71, i64 40, !71, i64 56, !71, i64 72, !13, i64 88, !14, i64 92, !15, i64 100, !11, i64 104, !11, i64 105, !11, i64 106, !11, i64 107, !13, i64 108, !13, i64 112}
!71 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!72 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !71, i64 8}
!73 = !{!"_ZTS6ImFont", !60, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !74, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !15, i64 88, !15, i64 92, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !7, i64 116}
!74 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!75 = !{!"_ZTS21ImGuiComboPreviewData", !40, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!76 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!77 = !{!"_ZTS22ImGuiTypingSelectState", !78, i64 0, !7, i64 24, !13, i64 88, !13, i64 92, !15, i64 96, !11, i64 100}
!78 = !{!"_ZTS24ImGuiTypingSelectRequest", !13, i64 0, !13, i64 4, !6, i64 8, !11, i64 16, !11, i64 17, !7, i64 18}
!79 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!80 = !{!"_ZTS15ImGuiTextBuffer", !71, i64 0}
!81 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!82 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !71, i64 0}
!83 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !71, i64 0}
!84 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!85 = !{!"_ZTS23ImGuiErrorRecoveryState", !17, i64 0, !17, i64 2, !17, i64 4, !17, i64 6, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !17, i64 18, !17, i64 20}
!86 = !{!"_ZTS14ImGuiTextIndex", !46, i64 0, !13, i64 16}
!87 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24}
!88 = !{!"_ZTS16ImGuiIDStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !89, i64 16, !11, i64 32, !15, i64 36}
!89 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!90 = !{!"_ZTS19ImGuiDebugAllocInfo", !13, i64 0, !13, i64 4, !17, i64 8, !7, i64 12}
!91 = !{!10, !13, i64 8184}
!92 = !{!10, !13, i64 7996}
!93 = !{!10, !13, i64 8060}
!94 = !{!10, !13, i64 8056}
!95 = !{!10, !13, i64 8240}
!96 = !{!10, !21, i64 8008}
!97 = !{!98, !98, i64 0}
!98 = !{!"_ZTS9ImGuiAxis", !7, i64 0}
!99 = !{!10, !13, i64 7844}
!100 = !{!10, !13, i64 9908}
!101 = !{!10, !13, i64 8128}
!102 = !{!10, !6, i64 8176}
!103 = !{!104, !6, i64 912}
!104 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !14, i64 184, !14, i64 192, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !11, i64 204, !11, i64 205, !11, i64 206, !11, i64 207, !11, i64 208, !11, i64 209, !11, i64 210, !11, i64 211, !11, i64 212, !11, i64 213, !7, i64 214, !7, i64 215, !17, i64 216, !17, i64 218, !17, i64 220, !17, i64 222, !17, i64 224, !7, i64 226, !7, i64 227, !11, i64 228, !21, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !13, i64 240, !13, i64 241, !13, i64 242, !14, i64 244, !14, i64 252, !76, i64 264, !105, i64 280, !40, i64 512, !40, i64 528, !40, i64 544, !40, i64 560, !40, i64 576, !40, i64 592, !40, i64 608, !108, i64 624, !108, i64 628, !13, i64 632, !15, i64 636, !15, i64 640, !29, i64 648, !109, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !110, i64 696, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !7, i64 976, !7, i64 984, !7, i64 1016, !13, i64 1032, !13, i64 1036, !13, i64 1040, !11, i64 1044}
!105 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !106, i64 68, !106, i64 72, !106, i64 76, !14, i64 80, !51, i64 88, !17, i64 92, !17, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !107, i64 108, !13, i64 136, !13, i64 140, !27, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !15, i64 192, !15, i64 196, !60, i64 200, !60, i64 216}
!106 = !{!"_ZTS6ImVec1", !15, i64 0}
!107 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!108 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!109 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!110 = !{!"_ZTS10ImDrawList", !111, i64 0, !18, i64 16, !112, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !24, i64 80, !113, i64 96, !114, i64 128, !115, i64 152, !116, i64 168, !55, i64 184, !15, i64 200, !6, i64 208}
!111 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!112 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!113 = !{!"_ZTS15ImDrawCmdHeader", !23, i64 0, !38, i64 16, !13, i64 24}
!114 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !61, i64 8}
!115 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!116 = !{!"_ZTS8ImVectorIyE", !13, i64 0, !13, i64 4, !6, i64 8}
!117 = !{!10, !6, i64 7848}
!118 = !{!10, !15, i64 8212}
!119 = !{!52, !15, i64 36}
!120 = !{!10, !15, i64 8216}
!121 = !{!52, !15, i64 40}
!122 = !{!52, !6, i64 0}
!123 = !{!10, !51, i64 7860}
!124 = !{!10, !13, i64 8000}
!125 = !{!104, !15, i64 164}
!126 = !{!15, !15, i64 0}
!127 = !{!104, !6, i64 8}
!128 = !{!10, !38, i64 7920}
!129 = !{!10, !13, i64 5084}
!130 = !{!52, !13, i64 8}
!131 = !{!10, !13, i64 7856}
!132 = !{!10, !13, i64 8288}
!133 = !{!10, !13, i64 8292}
!134 = !{!52, !13, i64 12}
!135 = !{!10, !13, i64 8296}
!136 = !{!10, !13, i64 8004}
!137 = !{!10, !13, i64 8300}
!138 = !{!10, !11, i64 8304}
!139 = !{!52, !13, i64 32}
!140 = !{!10, !11, i64 8305}
!141 = !{!104, !6, i64 952}
!142 = !{i64 0, i64 4, !126, i64 4, i64 4, !126}
!143 = !{!52, !38, i64 48}
!144 = !{!10, !13, i64 7904}
!145 = !{!10, !13, i64 7908}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVec2 = type { float, float }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [74 x i8], align 1
@.str.326 = external hidden unnamed_addr constant [49 x i8], align 1
@.str.327 = external hidden unnamed_addr constant [30 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv = external hidden unnamed_addr constant [40 x i8], align 1
@.str.328 = external hidden unnamed_addr constant [44 x i8], align 1
@.str.329 = external hidden unnamed_addr constant [67 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui8DebugLogEPKcz(ptr noundef, ...) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef, float noundef) local_unnamed_addr #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui28SetNavCursorVisibleAfterMoveEv() local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8), i64 noundef) local_unnamed_addr #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui25NavMoveRequestApplyResultEv() local_unnamed_addr #3 {
  %1 = alloca %struct.ImRect, align 8
  %2 = alloca %struct.ImVec2, align 8
  %3 = alloca %struct.ImVec2, align 8
  %4 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %5 = getelementptr inbounds i8, ptr %4, i64 8072
  %6 = load i32, ptr %5, align 8, !tbaa !9
  %.not = icmp eq i32 %6, 0
  br i1 %.not, label %10, label %.thread

.thread:                                          ; preds = %0
  %7 = getelementptr inbounds i8, ptr %4, i64 8064
  %8 = getelementptr inbounds i8, ptr %4, i64 7996
  %9 = load i32, ptr %8, align 4, !tbaa !91
  br label %.thread143

10:                                               ; preds = %0
  %11 = getelementptr inbounds i8, ptr %4, i64 8184
  %12 = load i32, ptr %11, align 8, !tbaa !92
  %.not111 = icmp eq i32 %12, 0
  %13 = getelementptr inbounds i8, ptr %4, i64 7996
  %14 = load i32, ptr %13, align 4, !tbaa !91
  %15 = and i32 %14, 1024
  %16 = icmp ne i32 %15, 0
  %or.cond = select i1 %16, i1 %.not111, i1 false
  br i1 %or.cond, label %17, label %36

17:                                               ; preds = %10
  %18 = getelementptr inbounds i8, ptr %4, i64 8060
  %19 = load i32, ptr %18, align 4, !tbaa !93
  %20 = icmp eq i32 %19, 1
  br i1 %20, label %25, label %21

21:                                               ; preds = %17
  %22 = getelementptr inbounds i8, ptr %4, i64 8056
  %23 = load i32, ptr %22, align 8, !tbaa !94
  %24 = icmp eq i32 %23, 0
  br i1 %24, label %25, label %.thread148

25:                                               ; preds = %21, %17
  %26 = getelementptr inbounds i8, ptr %4, i64 8240
  %27 = load i32, ptr %26, align 8, !tbaa !95
  %.not112 = icmp eq i32 %27, 0
  %28 = getelementptr inbounds i8, ptr %4, i64 8232
  br i1 %.not112, label %.thread148, label %.thread143

.thread148:                                       ; preds = %25, %21
  %29 = getelementptr inbounds i8, ptr %4, i64 8008
  %30 = load i32, ptr %29, align 8, !tbaa !96
  %31 = and i32 %30, -2
  %spec.select134139 = icmp eq i32 %31, 2
  %32 = zext i1 %spec.select134139 to i32
  br label %43

.thread143:                                       ; preds = %25, %.thread
  %.ph141 = phi i32 [ %9, %.thread ], [ %14, %25 ]
  %.ph142 = phi ptr [ %8, %.thread ], [ %13, %25 ]
  %.0.ph = phi ptr [ %7, %.thread ], [ %28, %25 ]
  %33 = getelementptr inbounds i8, ptr %4, i64 8008
  %34 = load i32, ptr %33, align 8, !tbaa !96
  %35 = and i32 %34, -2
  %spec.select134145 = icmp eq i32 %35, 2
  br label %59

36:                                               ; preds = %10
  %37 = getelementptr inbounds i8, ptr %4, i64 8176
  %38 = getelementptr inbounds i8, ptr %4, i64 8008
  %39 = load i32, ptr %38, align 8, !tbaa !96
  %40 = and i32 %39, -2
  %spec.select134 = icmp eq i32 %40, 2
  br i1 %.not111, label %41, label %59

41:                                               ; preds = %36
  %42 = zext i1 %spec.select134 to i32
  %.not131 = icmp eq i32 %15, 0
  br i1 %.not131, label %46, label %43

43:                                               ; preds = %.thread148, %41
  %44 = phi i32 [ %32, %.thread148 ], [ %42, %41 ]
  %45 = or i32 %14, 16384
  store i32 %45, ptr %13, align 4, !tbaa !91
  br label %46

46:                                               ; preds = %43, %41
  %47 = phi i32 [ %45, %43 ], [ %14, %41 ]
  %48 = phi i32 [ %44, %43 ], [ %42, %41 ]
  %49 = getelementptr inbounds i8, ptr %4, i64 7844
  %50 = load i32, ptr %49, align 4, !tbaa !97
  %.not132 = icmp ne i32 %50, 0
  %51 = and i32 %47, 16384
  %52 = icmp eq i32 %51, 0
  %or.cond168 = and i1 %.not132, %52
  br i1 %or.cond168, label %53, label %54

53:                                               ; preds = %46
  tail call void @_ZN5ImGui28SetNavCursorVisibleAfterMoveEv()
  br label %54

54:                                               ; preds = %53, %46
  tail call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef %48)
  %55 = getelementptr inbounds i8, ptr %4, i64 9908
  %56 = load i32, ptr %55, align 4, !tbaa !98
  %57 = and i32 %56, 16
  %.not133 = icmp eq i32 %57, 0
  br i1 %.not133, label %242, label %58

58:                                               ; preds = %54
  tail call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef nonnull @.str.326)
  br label %242

59:                                               ; preds = %.thread143, %36
  %spec.select134147 = phi i1 [ %spec.select134145, %.thread143 ], [ %spec.select134, %36 ]
  %60 = phi ptr [ %33, %.thread143 ], [ %38, %36 ]
  %.0146 = phi ptr [ %.0.ph, %.thread143 ], [ %37, %36 ]
  %61 = phi ptr [ %.ph142, %.thread143 ], [ %13, %36 ]
  %62 = phi i32 [ %.ph141, %.thread143 ], [ %14, %36 ]
  %63 = and i32 %62, 32
  %.not113 = icmp eq i32 %63, 0
  br i1 %.not113, label %71, label %64

64:                                               ; preds = %59
  %65 = getelementptr inbounds i8, ptr %4, i64 8128
  %66 = load i32, ptr %65, align 8, !tbaa !99
  %.not114 = icmp eq i32 %66, 0
  br i1 %.not114, label %71, label %67

67:                                               ; preds = %64
  %68 = getelementptr inbounds i8, ptr %4, i64 8120
  %69 = getelementptr inbounds i8, ptr %4, i64 7844
  %70 = load i32, ptr %69, align 4, !tbaa !97
  %.not115 = icmp eq i32 %66, %70
  %spec.select135 = select i1 %.not115, ptr %.0146, ptr %68
  br label %71

71:                                               ; preds = %67, %64, %59
  %.1 = phi ptr [ %.0146, %64 ], [ %.0146, %59 ], [ %spec.select135, %67 ]
  %72 = getelementptr inbounds i8, ptr %4, i64 8176
  %.not116 = icmp eq ptr %.1, %72
  br i1 %.not116, label %98, label %73

73:                                               ; preds = %71
  %74 = getelementptr inbounds i8, ptr %4, i64 8184
  %75 = load i32, ptr %74, align 8, !tbaa !92
  %.not117 = icmp eq i32 %75, 0
  br i1 %.not117, label %98, label %76

76:                                               ; preds = %73
  %77 = load ptr, ptr %72, align 8, !tbaa !100
  %78 = getelementptr inbounds i8, ptr %77, i64 912
  %79 = load ptr, ptr %78, align 8, !tbaa !101
  %80 = getelementptr inbounds i8, ptr %4, i64 7848
  %81 = load ptr, ptr %80, align 8, !tbaa !115
  %82 = icmp eq ptr %79, %81
  br i1 %82, label %83, label %98

83:                                               ; preds = %76
  %84 = getelementptr inbounds i8, ptr %4, i64 8212
  %85 = load float, ptr %84, align 4, !tbaa !116
  %86 = getelementptr inbounds i8, ptr %.1, i64 36
  %87 = load float, ptr %86, align 4, !tbaa !117
  %88 = fcmp olt float %85, %87
  br i1 %88, label %97, label %89

89:                                               ; preds = %83
  %90 = fcmp oeq float %85, %87
  br i1 %90, label %91, label %98

91:                                               ; preds = %89
  %92 = getelementptr inbounds i8, ptr %4, i64 8216
  %93 = load float, ptr %92, align 8, !tbaa !118
  %94 = getelementptr inbounds i8, ptr %.1, i64 40
  %95 = load float, ptr %94, align 8, !tbaa !119
  %96 = fcmp olt float %93, %95
  br i1 %96, label %97, label %98

97:                                               ; preds = %91, %83
  br label %98

98:                                               ; preds = %89, %91, %97, %76, %73, %71
  %.2 = phi ptr [ %72, %97 ], [ %.1, %91 ], [ %.1, %89 ], [ %.1, %76 ], [ %.1, %73 ], [ %.1, %71 ]
  %99 = getelementptr inbounds i8, ptr %4, i64 7848
  %100 = load ptr, ptr %99, align 8, !tbaa !115
  %.not118 = icmp eq ptr %100, null
  br i1 %.not118, label %.critedge, label %101

101:                                              ; preds = %98
  %102 = load ptr, ptr %.2, align 8, !tbaa !120
  %.not119 = icmp eq ptr %102, null
  br i1 %.not119, label %.critedge, label %103

.critedge:                                        ; preds = %98, %101
  tail call void @__assert_fail(ptr noundef nonnull @.str.327, ptr noundef nonnull @.str.3, i32 noundef 13270, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv) #6
  unreachable

103:                                              ; preds = %101
  %104 = getelementptr inbounds i8, ptr %4, i64 7860
  %105 = load i32, ptr %104, align 4, !tbaa !121
  %106 = icmp eq i32 %105, 0
  br i1 %106, label %107, label %128

107:                                              ; preds = %103
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %1) #7
  %108 = getelementptr inbounds i8, ptr %.2, i64 16
  %109 = tail call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef nonnull %102, ptr noundef nonnull align 4 dereferenceable(16) %108)
  %110 = extractvalue { <2 x float>, <2 x float> } %109, 0
  store <2 x float> %110, ptr %1, align 8
  %111 = getelementptr inbounds i8, ptr %1, i64 8
  %112 = extractvalue { <2 x float>, <2 x float> } %109, 1
  store <2 x float> %112, ptr %111, align 8
  %113 = load ptr, ptr %.2, align 8, !tbaa !120
  %114 = getelementptr inbounds i8, ptr %4, i64 8000
  %115 = load i32, ptr %114, align 8, !tbaa !122
  %116 = call <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %113, ptr noundef nonnull align 4 dereferenceable(16) %1, i32 noundef %115)
  %117 = load i32, ptr %61, align 4, !tbaa !91
  %118 = and i32 %117, 64
  %.not120 = icmp eq i32 %118, 0
  br i1 %.not120, label %127, label %119

119:                                              ; preds = %107
  %120 = load i32, ptr %60, align 8, !tbaa !96
  %121 = icmp eq i32 %120, 2
  %.pre = load ptr, ptr %.2, align 8, !tbaa !120
  br i1 %121, label %122, label %125

122:                                              ; preds = %119
  %123 = getelementptr inbounds i8, ptr %.pre, i64 164
  %124 = load float, ptr %123, align 4, !tbaa !123
  br label %125

125:                                              ; preds = %119, %122
  %126 = phi float [ %124, %122 ], [ 0.000000e+00, %119 ]
  call void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef %.pre, float noundef %126)
  br label %127

127:                                              ; preds = %125, %107
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %1) #7
  %.pre150 = load ptr, ptr %99, align 8, !tbaa !115
  %.pre151 = load ptr, ptr %.2, align 8, !tbaa !120
  br label %128

128:                                              ; preds = %127, %103
  %129 = phi ptr [ %.pre151, %127 ], [ %102, %103 ]
  %130 = phi ptr [ %.pre150, %127 ], [ %100, %103 ]
  %.not121 = icmp eq ptr %130, %129
  br i1 %.not121, label %141, label %131

131:                                              ; preds = %128
  %132 = getelementptr inbounds i8, ptr %4, i64 9908
  %133 = load i32, ptr %132, align 4, !tbaa !98
  %134 = and i32 %133, 4
  %.not122 = icmp eq i32 %134, 0
  br i1 %.not122, label %138, label %135

135:                                              ; preds = %131
  %136 = getelementptr inbounds i8, ptr %129, i64 8
  %137 = load ptr, ptr %136, align 8, !tbaa !124
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef nonnull @.str.328, ptr noundef %137)
  %.pre152 = load ptr, ptr %.2, align 8, !tbaa !120
  br label %138

138:                                              ; preds = %135, %131
  %139 = phi ptr [ %.pre152, %135 ], [ %129, %131 ]
  store ptr %139, ptr %99, align 8, !tbaa !115
  %140 = getelementptr inbounds i8, ptr %4, i64 7920
  store i64 -1, ptr %140, align 8, !tbaa !125
  br label %141

141:                                              ; preds = %138, %128
  %142 = getelementptr inbounds i8, ptr %4, i64 5084
  %143 = load i32, ptr %142, align 4, !tbaa !126
  %144 = getelementptr inbounds i8, ptr %.2, i64 8
  %145 = load i32, ptr %144, align 8, !tbaa !127
  %.not123 = icmp eq i32 %143, %145
  %.pre154.pre162 = load i32, ptr %61, align 4, !tbaa !91
  br i1 %.not123, label %150, label %146

146:                                              ; preds = %141
  %147 = and i32 %.pre154.pre162, 32768
  %148 = icmp eq i32 %147, 0
  br i1 %148, label %149, label %150

149:                                              ; preds = %146
  call void @_ZN5ImGui13ClearActiveIDEv()
  %.pre153 = load i32, ptr %144, align 8, !tbaa !127
  %.pre154.pre = load i32, ptr %61, align 4, !tbaa !91
  br label %150

150:                                              ; preds = %149, %146, %141
  %.pre154 = phi i32 [ %.pre154.pre, %149 ], [ %.pre154.pre162, %146 ], [ %.pre154.pre162, %141 ]
  %151 = phi i32 [ %.pre153, %149 ], [ %145, %146 ], [ %143, %141 ]
  %152 = getelementptr inbounds i8, ptr %4, i64 7844
  %153 = load i32, ptr %152, align 4, !tbaa !97
  %.not124 = icmp ne i32 %153, %151
  %154 = and i32 %.pre154, 2048
  %.not125 = icmp ne i32 %154, 0
  %or.cond169.not172 = select i1 %.not124, i1 true, i1 %.not125
  %155 = and i32 %.pre154, 8192
  %156 = icmp eq i32 %155, 0
  %or.cond171 = select i1 %or.cond169.not172, i1 %156, i1 false
  br i1 %or.cond171, label %157, label %178

157:                                              ; preds = %150
  %158 = getelementptr inbounds i8, ptr %4, i64 7856
  %159 = load i32, ptr %158, align 8, !tbaa !128
  %160 = getelementptr inbounds i8, ptr %4, i64 8288
  store i32 %159, ptr %160, align 8, !tbaa !129
  %161 = getelementptr inbounds i8, ptr %4, i64 8292
  store i32 %151, ptr %161, align 4, !tbaa !130
  %162 = getelementptr inbounds i8, ptr %.2, i64 12
  %163 = load i32, ptr %162, align 4, !tbaa !131
  %164 = getelementptr inbounds i8, ptr %4, i64 8296
  store i32 %163, ptr %164, align 8, !tbaa !132
  %165 = getelementptr inbounds i8, ptr %4, i64 8004
  %166 = load i32, ptr %165, align 4, !tbaa !133
  %167 = getelementptr inbounds i8, ptr %4, i64 8300
  store i32 %166, ptr %167, align 4, !tbaa !134
  %168 = getelementptr inbounds i8, ptr %4, i64 8304
  %169 = lshr i32 %.pre154, 10
  %170 = trunc i32 %169 to i8
  %171 = and i8 %170, 1
  store i8 %171, ptr %168, align 8, !tbaa !135
  %172 = getelementptr inbounds i8, ptr %.2, i64 32
  %173 = load i32, ptr %172, align 8, !tbaa !136
  %174 = getelementptr inbounds i8, ptr %4, i64 8305
  %175 = lshr i32 %173, 21
  %176 = trunc i32 %175 to i8
  %177 = and i8 %176, 1
  store i8 %177, ptr %174, align 1, !tbaa !137
  br label %178

178:                                              ; preds = %150, %157
  %179 = getelementptr inbounds i8, ptr %4, i64 9908
  %180 = load i32, ptr %179, align 4, !tbaa !98
  %181 = and i32 %180, 16
  %.not126 = icmp eq i32 %181, 0
  %.pre156 = load ptr, ptr %99, align 8, !tbaa !115
  %.pre158 = load i32, ptr %104, align 4, !tbaa !121
  br i1 %.not126, label %185, label %182

182:                                              ; preds = %178
  %183 = getelementptr inbounds i8, ptr %.pre156, i64 8
  %184 = load ptr, ptr %183, align 8, !tbaa !124
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef nonnull @.str.329, i32 noundef %151, i32 noundef %.pre158, ptr noundef %184)
  %.pre155 = load ptr, ptr %99, align 8, !tbaa !115
  %.pre157 = load i32, ptr %104, align 4, !tbaa !121
  %.pre159 = load i32, ptr %144, align 8, !tbaa !127
  br label %185

185:                                              ; preds = %182, %178
  %186 = phi i32 [ %.pre159, %182 ], [ %151, %178 ]
  %187 = phi i32 [ %.pre157, %182 ], [ %.pre158, %178 ]
  %188 = phi ptr [ %.pre155, %182 ], [ %.pre156, %178 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %2) #7
  %189 = getelementptr inbounds i8, ptr %188, i64 952
  %190 = load ptr, ptr %189, align 8, !tbaa !138
  %191 = getelementptr inbounds i8, ptr %190, i64 1016
  %192 = zext i32 %187 to i64
  %193 = getelementptr inbounds [2 x %struct.ImVec2], ptr %191, i64 0, i64 %192
  %194 = load i64, ptr %193, align 8
  store i64 %194, ptr %2, align 8
  %195 = getelementptr inbounds i8, ptr %.2, i64 12
  %196 = load i32, ptr %195, align 4, !tbaa !131
  %197 = getelementptr inbounds i8, ptr %.2, i64 16
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %186, i32 noundef %187, i32 noundef %196, ptr noundef nonnull align 4 dereferenceable(16) %197)
  %198 = getelementptr inbounds i8, ptr %.2, i64 48
  %199 = load i64, ptr %198, align 8, !tbaa !139
  %.not127 = icmp eq i64 %199, -1
  br i1 %.not127, label %202, label %200

200:                                              ; preds = %185
  %201 = getelementptr inbounds i8, ptr %4, i64 7920
  store i64 %199, ptr %201, align 8, !tbaa !125
  br label %202

202:                                              ; preds = %200, %185
  %203 = load i32, ptr %61, align 4, !tbaa !91
  %204 = and i32 %203, 1024
  %205 = icmp eq i32 %204, 0
  br i1 %205, label %206, label %.thread165

206:                                              ; preds = %202
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %3) #7
  %207 = call <2 x float> @_ZNK6ImRect9GetCenterEv(ptr noundef nonnull align 4 dereferenceable(16) %197)
  store <2 x float> %207, ptr %3, align 8
  %208 = zext i1 %spec.select134147 to i64
  %209 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8) %3, i64 noundef %208)
  %210 = load float, ptr %209, align 4, !tbaa !140
  %211 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8) %2, i64 noundef %208)
  store float %210, ptr %211, align 4, !tbaa !140
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %3) #7
  %212 = load ptr, ptr %99, align 8, !tbaa !115
  %213 = getelementptr inbounds i8, ptr %212, i64 952
  %214 = load ptr, ptr %213, align 8, !tbaa !138
  %215 = getelementptr inbounds i8, ptr %214, i64 1016
  %216 = load i32, ptr %104, align 4, !tbaa !121
  %217 = zext i32 %216 to i64
  %218 = getelementptr inbounds [2 x %struct.ImVec2], ptr %215, i64 0, i64 %217
  %219 = load i64, ptr %2, align 8
  store i64 %219, ptr %218, align 8
  %.pre160 = load i32, ptr %61, align 4, !tbaa !91
  %.pre164 = and i32 %.pre160, 1024
  %220 = icmp eq i32 %.pre164, 0
  br i1 %220, label %228, label %.thread165

.thread165:                                       ; preds = %202, %206
  %221 = phi i32 [ %.pre160, %206 ], [ %203, %202 ]
  %222 = getelementptr inbounds i8, ptr %.2, i64 32
  %223 = load i32, ptr %222, align 8, !tbaa !136
  %224 = and i32 %223, 1048576
  %225 = icmp eq i32 %224, 0
  br i1 %225, label %226, label %228

226:                                              ; preds = %.thread165
  %227 = and i32 %221, -4097
  store i32 %227, ptr %61, align 4, !tbaa !91
  br label %228

228:                                              ; preds = %226, %.thread165, %206
  %229 = phi i32 [ %227, %226 ], [ %221, %.thread165 ], [ %.pre160, %206 ]
  %230 = and i32 %229, 4096
  %.not129 = icmp eq i32 %230, 0
  br i1 %.not129, label %236, label %231

231:                                              ; preds = %228
  %232 = load i32, ptr %144, align 8, !tbaa !127
  %233 = getelementptr inbounds i8, ptr %4, i64 7904
  store i32 %232, ptr %233, align 8, !tbaa !141
  %234 = getelementptr inbounds i8, ptr %4, i64 7908
  %235 = and i32 %229, 1024
  %.not130 = icmp eq i32 %235, 0
  %spec.store.select = select i1 %.not130, i32 0, i32 13
  store i32 %spec.store.select, ptr %234, align 4
  %.pre161 = load i32, ptr %61, align 4, !tbaa !91
  br label %236

236:                                              ; preds = %231, %228
  %237 = phi i32 [ %.pre161, %231 ], [ %229, %228 ]
  %238 = and i32 %237, 16384
  %239 = icmp eq i32 %238, 0
  br i1 %239, label %240, label %241

240:                                              ; preds = %236
  call void @_ZN5ImGui28SetNavCursorVisibleAfterMoveEv()
  br label %241

241:                                              ; preds = %240, %236
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %2) #7
  br label %242

242:                                              ; preds = %54, %58, %241
  ret void
}

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZNK6ImRect9GetCenterEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3 align 2

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 8072}
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!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !11, i64 60, !6, i64 64, !14, i64 72, !11, i64 80, !11, i64 81, !11, i64 82, !11, i64 83, !11, i64 84, !11, i64 85, !11, i64 86, !11, i64 87, !11, i64 88, !11, i64 89, !11, i64 90, !11, i64 91, !11, i64 92, !11, i64 93, !11, i64 94, !11, i64 95, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !11, i64 131, !11, i64 132, !11, i64 133, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !11, i64 176, !11, i64 177, !11, i64 178, !11, i64 179, !11, i64 180, !11, i64 181, !11, i64 182, !15, i64 184, !13, i64 188, !13, i64 192, !13, i64 196, !13, i64 200, !14, i64 204, !6, i64 216, !14, i64 224, !7, i64 232, !15, i64 240, !15, i64 244, !16, i64 248, !11, i64 252, !11, i64 253, !11, i64 254, !11, i64 255, !13, i64 256, !7, i64 260, !11, i64 2724, !14, i64 2728, !7, i64 2736, !7, i64 2776, !7, i64 2816, !7, i64 2821, !7, i64 2826, !7, i64 2836, !7, i64 2846, !7, i64 2851, !7, i64 2856, !11, i64 2861, !11, i64 2862, !7, i64 2864, !7, i64 2884, !7, i64 2904, !15, i64 2924, !11, i64 2928, !11, i64 2929, !17, i64 2930, !18, i64 2936, !6, i64 2952, !6, i64 2960, !6, i64 2968}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !17, i64 56, !6, i64 64}
!20 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !21, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !15, i64 156, !14, i64 160, !21, i64 168, !14, i64 172, !14, i64 180, !15, i64 188, !14, i64 192, !14, i64 200, !14, i64 208, !14, i64 216, !15, i64 224, !11, i64 228, !11, i64 229, !11, i64 230, !15, i64 232, !15, i64 236, !7, i64 240, !15, i64 1136, !15, i64 1140, !15, i64 1144, !13, i64 1148, !13, i64 1152}
!21 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!22 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !6, i64 16, !15, i64 24, !15, i64 28, !15, i64 32, !15, i64 36, !23, i64 40, !13, i64 56, !24, i64 64, !7, i64 80, !15, i64 464, !7, i64 468}
!23 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!24 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"double", !7, i64 0}
!26 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!29 = !{!"_ZTS12ImGuiStorage", !30, i64 0}
!30 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!32 = !{!"_ZTS24ImGuiDeactivatedItemData", !13, i64 0, !13, i64 4, !11, i64 8, !11, i64 9}
!33 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!34 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!35 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !36, i64 312, !36, i64 328}
!36 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !13, i64 4, !13, i64 8, !38, i64 16, !15, i64 24, !13, i64 28, !13, i64 32, !11, i64 36, !7, i64 37, !33, i64 38, !13, i64 48}
!38 = !{!"long long", !7, i64 0}
!39 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !40, i64 12, !40, i64 28, !40, i64 44, !40, i64 60, !13, i64 76}
!40 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!41 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !13, i64 56, !11, i64 60, !40, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100, !13, i64 108}
!42 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!52 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !40, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44, !38, i64 48}
!53 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!54 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!55 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS6ImPoolI10ImGuiTableE", !59, i64 0, !29, i64 16, !13, i64 32, !13, i64 36}
!59 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !63, i64 0, !29, i64 16, !13, i64 32, !13, i64 36}
!63 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTS19ImGuiBoxSelectState", !13, i64 0, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 9, !14, i64 12, !14, i64 20, !14, i64 28, !6, i64 40, !11, i64 48, !40, i64 52, !40, i64 68, !40, i64 84}
!67 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!68 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !69, i64 0, !29, i64 16, !13, i64 32, !13, i64 36}
!69 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !13, i64 0, !13, i64 4, !6, i64 8}
!70 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !71, i64 40, !71, i64 56, !71, i64 72, !13, i64 88, !14, i64 92, !15, i64 100, !11, i64 104, !11, i64 105, !11, i64 106, !11, i64 107, !13, i64 108, !13, i64 112}
!71 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!72 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !71, i64 8}
!73 = !{!"_ZTS6ImFont", !60, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !74, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !15, i64 88, !15, i64 92, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !7, i64 116}
!74 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!75 = !{!"_ZTS21ImGuiComboPreviewData", !40, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!76 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!77 = !{!"_ZTS22ImGuiTypingSelectState", !78, i64 0, !7, i64 24, !13, i64 88, !13, i64 92, !15, i64 96, !11, i64 100}
!78 = !{!"_ZTS24ImGuiTypingSelectRequest", !13, i64 0, !13, i64 4, !6, i64 8, !11, i64 16, !11, i64 17, !7, i64 18}
!79 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!80 = !{!"_ZTS15ImGuiTextBuffer", !71, i64 0}
!81 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!82 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !71, i64 0}
!83 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !71, i64 0}
!84 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!85 = !{!"_ZTS23ImGuiErrorRecoveryState", !17, i64 0, !17, i64 2, !17, i64 4, !17, i64 6, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !17, i64 18, !17, i64 20}
!86 = !{!"_ZTS14ImGuiTextIndex", !46, i64 0, !13, i64 16}
!87 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24}
!88 = !{!"_ZTS16ImGuiIDStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !89, i64 16, !11, i64 32, !15, i64 36}
!89 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!90 = !{!"_ZTS19ImGuiDebugAllocInfo", !13, i64 0, !13, i64 4, !17, i64 8, !7, i64 12}
!91 = !{!10, !13, i64 7996}
!92 = !{!10, !13, i64 8184}
!93 = !{!10, !13, i64 8060}
!94 = !{!10, !13, i64 8056}
!95 = !{!10, !13, i64 8240}
!96 = !{!10, !21, i64 8008}
!97 = !{!10, !13, i64 7844}
!98 = !{!10, !13, i64 9908}
!99 = !{!10, !13, i64 8128}
!100 = !{!10, !6, i64 8176}
!101 = !{!102, !6, i64 912}
!102 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !14, i64 184, !14, i64 192, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !11, i64 204, !11, i64 205, !11, i64 206, !11, i64 207, !11, i64 208, !11, i64 209, !11, i64 210, !11, i64 211, !11, i64 212, !11, i64 213, !7, i64 214, !7, i64 215, !17, i64 216, !17, i64 218, !17, i64 220, !17, i64 222, !17, i64 224, !7, i64 226, !7, i64 227, !11, i64 228, !21, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !13, i64 240, !13, i64 241, !13, i64 242, !14, i64 244, !14, i64 252, !76, i64 264, !103, i64 280, !40, i64 512, !40, i64 528, !40, i64 544, !40, i64 560, !40, i64 576, !40, i64 592, !40, i64 608, !106, i64 624, !106, i64 628, !13, i64 632, !15, i64 636, !15, i64 640, !29, i64 648, !107, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !108, i64 696, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !7, i64 976, !7, i64 984, !7, i64 1016, !13, i64 1032, !13, i64 1036, !13, i64 1040, !11, i64 1044}
!103 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !104, i64 68, !104, i64 72, !104, i64 76, !14, i64 80, !51, i64 88, !17, i64 92, !17, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !105, i64 108, !13, i64 136, !13, i64 140, !27, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !15, i64 192, !15, i64 196, !60, i64 200, !60, i64 216}
!104 = !{!"_ZTS6ImVec1", !15, i64 0}
!105 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!106 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!107 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!108 = !{!"_ZTS10ImDrawList", !109, i64 0, !18, i64 16, !110, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !24, i64 80, !111, i64 96, !112, i64 128, !113, i64 152, !114, i64 168, !55, i64 184, !15, i64 200, !6, i64 208}
!109 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!110 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!111 = !{!"_ZTS15ImDrawCmdHeader", !23, i64 0, !38, i64 16, !13, i64 24}
!112 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !61, i64 8}
!113 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!114 = !{!"_ZTS8ImVectorIyE", !13, i64 0, !13, i64 4, !6, i64 8}
!115 = !{!10, !6, i64 7848}
!116 = !{!10, !15, i64 8212}
!117 = !{!52, !15, i64 36}
!118 = !{!10, !15, i64 8216}
!119 = !{!52, !15, i64 40}
!120 = !{!52, !6, i64 0}
!121 = !{!10, !51, i64 7860}
!122 = !{!10, !13, i64 8000}
!123 = !{!102, !15, i64 164}
!124 = !{!102, !6, i64 8}
!125 = !{!10, !38, i64 7920}
!126 = !{!10, !13, i64 5084}
!127 = !{!52, !13, i64 8}
!128 = !{!10, !13, i64 7856}
!129 = !{!10, !13, i64 8288}
!130 = !{!10, !13, i64 8292}
!131 = !{!52, !13, i64 12}
!132 = !{!10, !13, i64 8296}
!133 = !{!10, !13, i64 8004}
!134 = !{!10, !13, i64 8300}
!135 = !{!10, !11, i64 8304}
!136 = !{!52, !13, i64 32}
!137 = !{!10, !11, i64 8305}
!138 = !{!102, !6, i64 952}
!139 = !{!52, !38, i64 48}
!140 = !{!15, !15, i64 0}
!141 = !{!10, !13, i64 7904}


; Effective O3 passes: ADCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,SROAPass,SimplifyCFGPass,TailCallElimPass