; LLVM IR from jgaeddert/liquid-dsp :: sandbox (fec_secded_punctured_test)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@.str.7 = external hidden unnamed_addr constant [12 x i8], align 1
@optarg = external global ptr, align 8
@.str.8 = external hidden unnamed_addr constant [27 x i8], align 1
@stderr = external global ptr, align 8
@.str.9 = external hidden unnamed_addr constant [31 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [30 x i8], align 1
@.str.11 = external hidden unnamed_addr constant [42 x i8], align 1
@.str.12 = external hidden unnamed_addr constant [31 x i8], align 1
@.str.13 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.14 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.15 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.16 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.17 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.18 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.19 = external hidden unnamed_addr constant [39 x i8], align 1
@.str.20 = external hidden unnamed_addr constant [28 x i8], align 1
@.str.21 = external hidden unnamed_addr constant [2 x i8], align 1
@.str.22 = external hidden unnamed_addr constant [29 x i8], align 1
@.str.23 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.24 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.25 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.26 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.27 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.28 = external hidden unnamed_addr constant [12 x i8], align 1
@.str.29 = external hidden unnamed_addr constant [17 x i8], align 1
@.str.30 = external hidden unnamed_addr constant [18 x i8], align 1
@.str.31 = external hidden unnamed_addr constant [32 x i8], align 1
@.str.32 = external hidden unnamed_addr constant [22 x i8], align 1
@.str.33 = external hidden unnamed_addr constant [27 x i8], align 1
@.str.34 = external hidden unnamed_addr constant [31 x i8], align 1
@.str.35 = external hidden unnamed_addr constant [27 x i8], align 1
@.str.36 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.37 = external hidden unnamed_addr constant [72 x i8], align 1
@.str.38 = external hidden unnamed_addr constant [72 x i8], align 1
@.str.39 = external hidden unnamed_addr constant [37 x i8], align 1
@.str.40 = external hidden unnamed_addr constant [30 x i8], align 1
@.str.41 = external hidden unnamed_addr constant [25 x i8], align 1
@.str.42 = external hidden unnamed_addr constant [27 x i8], align 1
@.str.43 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.44 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.45 = external hidden unnamed_addr constant [23 x i8], align 1

; Function Attrs: nounwind uwtable
declare dso_local void @usage() #0

declare i32 @printf(ptr noundef, ...) #1

; Function Attrs: nounwind uwtable
define dso_local i32 @main(i32 noundef %0, ptr noundef %1) #0 {
  %3 = alloca i32, align 4
  %4 = alloca i32, align 4
  %5 = alloca ptr, align 8
  %6 = alloca i32, align 4
  %7 = alloca float, align 4
  %8 = alloca float, align 4
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca i32, align 4
  %13 = alloca i32, align 4
  %14 = alloca i32, align 4
  %15 = alloca float, align 4
  %16 = alloca float, align 4
  %17 = alloca i32, align 4
  %18 = alloca ptr, align 8
  %19 = alloca i64, align 8
  %20 = alloca i64, align 8
  %21 = alloca i64, align 8
  %22 = alloca i64, align 8
  %23 = alloca i64, align 8
  %24 = alloca i64, align 8
  %25 = alloca i32, align 4
  %26 = alloca i32, align 4
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  %29 = alloca ptr, align 8
  store i32 0, ptr %3, align 4
  store i32 %0, ptr %4, align 4, !tbaa !5
  store ptr %1, ptr %5, align 8, !tbaa !9
  %30 = call i64 @time(ptr noundef null) #8
  %31 = trunc i64 %30 to i32
  call void @srand(i32 noundef %31) #8
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #8
  store i32 4, ptr %6, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #8
  store float 0.000000e+00, ptr %7, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #8
  store float 1.000000e+01, ptr %8, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #8
  store i32 21, ptr %9, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #8
  store i32 80000, ptr %10, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #8
  br label %32

32:                                               ; preds = %62, %2
  %33 = load i32, ptr %4, align 4, !tbaa !5
  %34 = load ptr, ptr %5, align 8, !tbaa !9
  %35 = call i32 @getopt(i32 noundef %33, ptr noundef %34, ptr noundef @.str.7) #8
  store i32 %35, ptr %11, align 4, !tbaa !5
  %36 = icmp ne i32 %35, -1
  br i1 %36, label %37, label %63

37:                                               ; preds = %32
  %38 = load i32, ptr %11, align 4, !tbaa !5
  switch i32 %38, label %57 [
    i32 104, label %39
    i32 112, label %40
    i32 115, label %43
    i32 120, label %47
    i32 110, label %51
    i32 116, label %54
  ]

39:                                               ; preds = %37
  call void @usage()
  store i32 0, ptr %3, align 4
  store i32 1, ptr %12, align 4
  br label %648

40:                                               ; preds = %37
  %41 = load ptr, ptr @optarg, align 8, !tbaa !9
  %42 = call i32 @atoi(ptr noundef %41) #9
  store i32 %42, ptr %6, align 4, !tbaa !5
  br label %62

43:                                               ; preds = %37
  %44 = load ptr, ptr @optarg, align 8, !tbaa !9
  %45 = call double @atof(ptr noundef %44) #9
  %46 = fptrunc double %45 to float
  store float %46, ptr %7, align 4, !tbaa !11
  br label %62

47:                                               ; preds = %37
  %48 = load ptr, ptr @optarg, align 8, !tbaa !9
  %49 = call double @atof(ptr noundef %48) #9
  %50 = fptrunc double %49 to float
  store float %50, ptr %8, align 4, !tbaa !11
  br label %62

51:                                               ; preds = %37
  %52 = load ptr, ptr @optarg, align 8, !tbaa !9
  %53 = call i32 @atoi(ptr noundef %52) #9
  store i32 %53, ptr %9, align 4, !tbaa !5
  br label %62

54:                                               ; preds = %37
  %55 = load ptr, ptr @optarg, align 8, !tbaa !9
  %56 = call i32 @atoi(ptr noundef %55) #9
  store i32 %56, ptr %10, align 4, !tbaa !5
  br label %62

57:                                               ; preds = %37
  %58 = load ptr, ptr %5, align 8, !tbaa !9
  %59 = getelementptr inbounds ptr, ptr %58, i64 0
  %60 = load ptr, ptr %59, align 8, !tbaa !9
  %61 = call i32 (ptr, ...) @printf(ptr noundef @.str.8, ptr noundef %60)
  call void @exit(i32 noundef -1) #10
  unreachable

62:                                               ; preds = %54, %51, %47, %43, %40
  br label %32, !llvm.loop !13

63:                                               ; preds = %32
  %64 = load i32, ptr %6, align 4, !tbaa !5
  %65 = icmp ult i32 %64, 1
  br i1 %65, label %69, label %66

66:                                               ; preds = %63
  %67 = load i32, ptr %6, align 4, !tbaa !5
  %68 = icmp ugt i32 %67, 8
  br i1 %68, label %69, label %75

69:                                               ; preds = %66, %63
  %70 = load ptr, ptr @stderr, align 8, !tbaa !9
  %71 = load ptr, ptr %5, align 8, !tbaa !9
  %72 = getelementptr inbounds ptr, ptr %71, i64 0
  %73 = load ptr, ptr %72, align 8, !tbaa !9
  %74 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %70, ptr noundef @.str.9, ptr noundef %73) #8
  call void @exit(i32 noundef 1) #10
  unreachable

75:                                               ; preds = %66
  %76 = load float, ptr %8, align 4, !tbaa !11
  %77 = load float, ptr %7, align 4, !tbaa !11
  %78 = fcmp ole float %76, %77
  br i1 %78, label %79, label %85

79:                                               ; preds = %75
  %80 = load ptr, ptr @stderr, align 8, !tbaa !9
  %81 = load ptr, ptr %5, align 8, !tbaa !9
  %82 = getelementptr inbounds ptr, ptr %81, i64 0
  %83 = load ptr, ptr %82, align 8, !tbaa !9
  %84 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %80, ptr noundef @.str.10, ptr noundef %83) #8
  call void @exit(i32 noundef 1) #10
  unreachable

85:                                               ; preds = %75
  %86 = load i32, ptr %9, align 4, !tbaa !5
  %87 = icmp ult i32 %86, 1
  br i1 %87, label %88, label %94

88:                                               ; preds = %85
  %89 = load ptr, ptr @stderr, align 8, !tbaa !9
  %90 = load ptr, ptr %5, align 8, !tbaa !9
  %91 = getelementptr inbounds ptr, ptr %90, i64 0
  %92 = load ptr, ptr %91, align 8, !tbaa !9
  %93 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %89, ptr noundef @.str.11, ptr noundef %92) #8
  call void @exit(i32 noundef 1) #10
  unreachable

94:                                               ; preds = %85
  br label %95

95:                                               ; preds = %94
  br label %96

96:                                               ; preds = %95
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #8
  %97 = load i32, ptr %6, align 4, !tbaa !5
  %98 = mul i32 %97, 8
  store i32 %98, ptr %13, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #8
  %99 = load i32, ptr %6, align 4, !tbaa !5
  %100 = add i32 %99, 1
  %101 = mul i32 %100, 8
  store i32 %101, ptr %14, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #8
  %102 = load i32, ptr %13, align 4, !tbaa !5
  %103 = uitofp i32 %102 to float
  %104 = load i32, ptr %14, align 4, !tbaa !5
  %105 = uitofp i32 %104 to float
  %106 = fdiv float %103, %105
  store float %106, ptr %15, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #8
  %107 = load float, ptr %8, align 4, !tbaa !11
  %108 = load float, ptr %7, align 4, !tbaa !11
  %109 = fsub float %107, %108
  %110 = load i32, ptr %9, align 4, !tbaa !5
  %111 = sub i32 %110, 1
  %112 = uitofp i32 %111 to float
  %113 = fdiv float %109, %112
  store float %113, ptr %16, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #8
  %114 = load i32, ptr %6, align 4, !tbaa !5
  %115 = zext i32 %114 to i64
  %116 = call ptr @llvm.stacksave.p0()
  store ptr %116, ptr %18, align 8
  %117 = alloca i8, i64 %115, align 16
  store i64 %115, ptr %19, align 8
  %118 = load i32, ptr %6, align 4, !tbaa !5
  %119 = add i32 %118, 1
  %120 = zext i32 %119 to i64
  %121 = alloca i8, i64 %120, align 16
  store i64 %120, ptr %20, align 8
  %122 = load i32, ptr %14, align 4, !tbaa !5
  %123 = zext i32 %122 to i64
  %124 = alloca { float, float }, i64 %123, align 16
  store i64 %123, ptr %21, align 8
  %125 = load i32, ptr %6, align 4, !tbaa !5
  %126 = add i32 %125, 1
  %127 = zext i32 %126 to i64
  %128 = alloca i8, i64 %127, align 16
  store i64 %127, ptr %22, align 8
  %129 = load i32, ptr %6, align 4, !tbaa !5
  %130 = zext i32 %129 to i64
  %131 = alloca i8, i64 %130, align 16
  store i64 %130, ptr %23, align 8
  %132 = load i32, ptr %9, align 4, !tbaa !5
  %133 = zext i32 %132 to i64
  %134 = alloca i32, i64 %133, align 16
  store i64 %133, ptr %24, align 8
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #8
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #8
  %135 = call i32 (ptr, ...) @printf(ptr noundef @.str.12, ptr noundef @.str.13, ptr noundef @.str.14, ptr noundef @.str.15, ptr noundef @.str.16, ptr noundef @.str.17, ptr noundef @.str.18)
  store i32 0, ptr %26, align 4, !tbaa !5
  br label %136

136:                                              ; preds = %556, %96
  %137 = load i32, ptr %26, align 4, !tbaa !5
  %138 = load i32, ptr %9, align 4, !tbaa !5
  %139 = icmp ult i32 %137, %138
  br i1 %139, label %140, label %559

140:                                              ; preds = %136
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #8
  %141 = load float, ptr %7, align 4, !tbaa !11
  %142 = load i32, ptr %26, align 4, !tbaa !5
  %143 = uitofp i32 %142 to float
  %144 = load float, ptr %16, align 4, !tbaa !11
  %145 = call float @llvm.fmuladd.f32(float %143, float %144, float %141)
  store float %145, ptr %27, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #8
  %146 = load float, ptr %27, align 4, !tbaa !11
  %147 = fneg float %146
  %148 = fdiv float %147, 2.000000e+01
  %149 = call float @powf(float noundef 1.000000e+01, float noundef %148) #8
  store float %149, ptr %28, align 4, !tbaa !11
  %150 = load i32, ptr %26, align 4, !tbaa !5
  %151 = zext i32 %150 to i64
  %152 = getelementptr inbounds i32, ptr %134, i64 %151
  store i32 0, ptr %152, align 4, !tbaa !5
  store i32 0, ptr %25, align 4, !tbaa !5
  br label %153

153:                                              ; preds = %521, %140
  %154 = load i32, ptr %25, align 4, !tbaa !5
  %155 = load i32, ptr %10, align 4, !tbaa !5
  %156 = icmp ult i32 %154, %155
  br i1 %156, label %157, label %524

157:                                              ; preds = %153
  store i32 0, ptr %17, align 4, !tbaa !5
  br label %158

158:                                              ; preds = %169, %157
  %159 = load i32, ptr %17, align 4, !tbaa !5
  %160 = load i32, ptr %6, align 4, !tbaa !5
  %161 = icmp ult i32 %159, %160
  br i1 %161, label %162, label %172

162:                                              ; preds = %158
  %163 = call i32 @rand() #8
  %164 = and i32 %163, 255
  %165 = trunc i32 %164 to i8
  %166 = load i32, ptr %17, align 4, !tbaa !5
  %167 = zext i32 %166 to i64
  %168 = getelementptr inbounds i8, ptr %117, i64 %167
  store i8 %165, ptr %168, align 1, !tbaa !15
  br label %169

169:                                              ; preds = %162
  %170 = load i32, ptr %17, align 4, !tbaa !5
  %171 = add i32 %170, 1
  store i32 %171, ptr %17, align 4, !tbaa !5
  br label %158, !llvm.loop !16

172:                                              ; preds = %158
  %173 = load i32, ptr %6, align 4, !tbaa !5
  call void @secded7264_encode_symbol_punctured(ptr noundef %117, ptr noundef %121, i32 noundef %173)
  store i32 0, ptr %17, align 4, !tbaa !5
  br label %174

174:                                              ; preds = %308, %172
  %175 = load i32, ptr %17, align 4, !tbaa !5
  %176 = load i32, ptr %6, align 4, !tbaa !5
  %177 = add i32 %176, 1
  %178 = icmp ult i32 %175, %177
  br i1 %178, label %179, label %311

179:                                              ; preds = %174
  %180 = load i32, ptr %17, align 4, !tbaa !5
  %181 = zext i32 %180 to i64
  %182 = getelementptr inbounds i8, ptr %121, i64 %181
  %183 = load i8, ptr %182, align 1, !tbaa !15
  %184 = zext i8 %183 to i32
  %185 = and i32 %184, 128
  %186 = icmp ne i32 %185, 0
  %187 = zext i1 %186 to i64
  %188 = select i1 %186, float 1.000000e+00, float -1.000000e+00
  %189 = load i32, ptr %17, align 4, !tbaa !5
  %190 = mul i32 8, %189
  %191 = add i32 %190, 0
  %192 = zext i32 %191 to i64
  %193 = getelementptr inbounds { float, float }, ptr %124, i64 %192
  %194 = getelementptr inbounds { float, float }, ptr %193, i32 0, i32 0
  %195 = getelementptr inbounds { float, float }, ptr %193, i32 0, i32 1
  store float %188, ptr %194, align 8
  store float 0.000000e+00, ptr %195, align 4
  %196 = load i32, ptr %17, align 4, !tbaa !5
  %197 = zext i32 %196 to i64
  %198 = getelementptr inbounds i8, ptr %121, i64 %197
  %199 = load i8, ptr %198, align 1, !tbaa !15
  %200 = zext i8 %199 to i32
  %201 = and i32 %200, 64
  %202 = icmp ne i32 %201, 0
  %203 = zext i1 %202 to i64
  %204 = select i1 %202, float 1.000000e+00, float -1.000000e+00
  %205 = load i32, ptr %17, align 4, !tbaa !5
  %206 = mul i32 8, %205
  %207 = add i32 %206, 1
  %208 = zext i32 %207 to i64
  %209 = getelementptr inbounds { float, float }, ptr %124, i64 %208
  %210 = getelementptr inbounds { float, float }, ptr %209, i32 0, i32 0
  %211 = getelementptr inbounds { float, float }, ptr %209, i32 0, i32 1
  store float %204, ptr %210, align 8
  store float 0.000000e+00, ptr %211, align 4
  %212 = load i32, ptr %17, align 4, !tbaa !5
  %213 = zext i32 %212 to i64
  %214 = getelementptr inbounds i8, ptr %121, i64 %213
  %215 = load i8, ptr %214, align 1, !tbaa !15
  %216 = zext i8 %215 to i32
  %217 = and i32 %216, 32
  %218 = icmp ne i32 %217, 0
  %219 = zext i1 %218 to i64
  %220 = select i1 %218, float 1.000000e+00, float -1.000000e+00
  %221 = load i32, ptr %17, align 4, !tbaa !5
  %222 = mul i32 8, %221
  %223 = add i32 %222, 2
  %224 = zext i32 %223 to i64
  %225 = getelementptr inbounds { float, float }, ptr %124, i64 %224
  %226 = getelementptr inbounds { float, float }, ptr %225, i32 0, i32 0
  %227 = getelementptr inbounds { float, float }, ptr %225, i32 0, i32 1
  store float %220, ptr %226, align 8
  store float 0.000000e+00, ptr %227, align 4
  %228 = load i32, ptr %17, align 4, !tbaa !5
  %229 = zext i32 %228 to i64
  %230 = getelementptr inbounds i8, ptr %121, i64 %229
  %231 = load i8, ptr %230, align 1, !tbaa !15
  %232 = zext i8 %231 to i32
  %233 = and i32 %232, 16
  %234 = icmp ne i32 %233, 0
  %235 = zext i1 %234 to i64
  %236 = select i1 %234, float 1.000000e+00, float -1.000000e+00
  %237 = load i32, ptr %17, align 4, !tbaa !5
  %238 = mul i32 8, %237
  %239 = add i32 %238, 3
  %240 = zext i32 %239 to i64
  %241 = getelementptr inbounds { float, float }, ptr %124, i64 %240
  %242 = getelementptr inbounds { float, float }, ptr %241, i32 0, i32 0
  %243 = getelementptr inbounds { float, float }, ptr %241, i32 0, i32 1
  store float %236, ptr %242, align 8
  store float 0.000000e+00, ptr %243, align 4
  %244 = load i32, ptr %17, align 4, !tbaa !5
  %245 = zext i32 %244 to i64
  %246 = getelementptr inbounds i8, ptr %121, i64 %245
  %247 = load i8, ptr %246, align 1, !tbaa !15
  %248 = zext i8 %247 to i32
  %249 = and i32 %248, 8
  %250 = icmp ne i32 %249, 0
  %251 = zext i1 %250 to i64
  %252 = select i1 %250, float 1.000000e+00, float -1.000000e+00
  %253 = load i32, ptr %17, align 4, !tbaa !5
  %254 = mul i32 8, %253
  %255 = add i32 %254, 4
  %256 = zext i32 %255 to i64
  %257 = getelementptr inbounds { float, float }, ptr %124, i64 %256
  %258 = getelementptr inbounds { float, float }, ptr %257, i32 0, i32 0
  %259 = getelementptr inbounds { float, float }, ptr %257, i32 0, i32 1
  store float %252, ptr %258, align 8
  store float 0.000000e+00, ptr %259, align 4
  %260 = load i32, ptr %17, align 4, !tbaa !5
  %261 = zext i32 %260 to i64
  %262 = getelementptr inbounds i8, ptr %121, i64 %261
  %263 = load i8, ptr %262, align 1, !tbaa !15
  %264 = zext i8 %263 to i32
  %265 = and i32 %264, 4
  %266 = icmp ne i32 %265, 0
  %267 = zext i1 %266 to i64
  %268 = select i1 %266, float 1.000000e+00, float -1.000000e+00
  %269 = load i32, ptr %17, align 4, !tbaa !5
  %270 = mul i32 8, %269
  %271 = add i32 %270, 5
  %272 = zext i32 %271 to i64
  %273 = getelementptr inbounds { float, float }, ptr %124, i64 %272
  %274 = getelementptr inbounds { float, float }, ptr %273, i32 0, i32 0
  %275 = getelementptr inbounds { float, float }, ptr %273, i32 0, i32 1
  store float %268, ptr %274, align 8
  store float 0.000000e+00, ptr %275, align 4
  %276 = load i32, ptr %17, align 4, !tbaa !5
  %277 = zext i32 %276 to i64
  %278 = getelementptr inbounds i8, ptr %121, i64 %277
  %279 = load i8, ptr %278, align 1, !tbaa !15
  %280 = zext i8 %279 to i32
  %281 = and i32 %280, 2
  %282 = icmp ne i32 %281, 0
  %283 = zext i1 %282 to i64
  %284 = select i1 %282, float 1.000000e+00, float -1.000000e+00
  %285 = load i32, ptr %17, align 4, !tbaa !5
  %286 = mul i32 8, %285
  %287 = add i32 %286, 6
  %288 = zext i32 %287 to i64
  %289 = getelementptr inbounds { float, float }, ptr %124, i64 %288
  %290 = getelementptr inbounds { float, float }, ptr %289, i32 0, i32 0
  %291 = getelementptr inbounds { float, float }, ptr %289, i32 0, i32 1
  store float %284, ptr %290, align 8
  store float 0.000000e+00, ptr %291, align 4
  %292 = load i32, ptr %17, align 4, !tbaa !5
  %293 = zext i32 %292 to i64
  %294 = getelementptr inbounds i8, ptr %121, i64 %293
  %295 = load i8, ptr %294, align 1, !tbaa !15
  %296 = zext i8 %295 to i32
  %297 = and i32 %296, 1
  %298 = icmp ne i32 %297, 0
  %299 = zext i1 %298 to i64
  %300 = select i1 %298, float 1.000000e+00, float -1.000000e+00
  %301 = load i32, ptr %17, align 4, !tbaa !5
  %302 = mul i32 8, %301
  %303 = add i32 %302, 7
  %304 = zext i32 %303 to i64
  %305 = getelementptr inbounds { float, float }, ptr %124, i64 %304
  %306 = getelementptr inbounds { float, float }, ptr %305, i32 0, i32 0
  %307 = getelementptr inbounds { float, float }, ptr %305, i32 0, i32 1
  store float %300, ptr %306, align 8
  store float 0.000000e+00, ptr %307, align 4
  br label %308

308:                                              ; preds = %179
  %309 = load i32, ptr %17, align 4, !tbaa !5
  %310 = add i32 %309, 1
  store i32 %310, ptr %17, align 4, !tbaa !5
  br label %174, !llvm.loop !17

311:                                              ; preds = %174
  store i32 0, ptr %17, align 4, !tbaa !5
  br label %312

312:                                              ; preds = %344, %311
  %313 = load i32, ptr %17, align 4, !tbaa !5
  %314 = load i32, ptr %14, align 4, !tbaa !5
  %315 = icmp ult i32 %313, %314
  br i1 %315, label %316, label %347

316:                                              ; preds = %312
  %317 = load float, ptr %28, align 4, !tbaa !11
  %318 = call float (...) @randnf()
  %319 = call float (...) @randnf()
  %320 = fmul float 0.000000e+00, %319
  %321 = fmul float 1.000000e+00, %319
  %322 = fadd float %318, %320
  %323 = fmul float %317, %322
  %324 = fmul float %317, %321
  %325 = fpext float %323 to double
  %326 = fpext float %324 to double
  %327 = fmul double %325, 0x3FE6A09E667F3BCD
  %328 = fmul double %326, 0x3FE6A09E667F3BCD
  %329 = load i32, ptr %17, align 4, !tbaa !5
  %330 = zext i32 %329 to i64
  %331 = getelementptr inbounds { float, float }, ptr %124, i64 %330
  %332 = getelementptr inbounds { float, float }, ptr %331, i32 0, i32 0
  %333 = load float, ptr %332, align 8
  %334 = getelementptr inbounds { float, float }, ptr %331, i32 0, i32 1
  %335 = load float, ptr %334, align 4
  %336 = fpext float %333 to double
  %337 = fpext float %335 to double
  %338 = fadd double %336, %327
  %339 = fadd double %337, %328
  %340 = fptrunc double %338 to float
  %341 = fptrunc double %339 to float
  %342 = getelementptr inbounds { float, float }, ptr %331, i32 0, i32 0
  %343 = getelementptr inbounds { float, float }, ptr %331, i32 0, i32 1
  store float %340, ptr %342, align 8
  store float %341, ptr %343, align 4
  br label %344

344:                                              ; preds = %316
  %345 = load i32, ptr %17, align 4, !tbaa !5
  %346 = add i32 %345, 1
  store i32 %346, ptr %17, align 4, !tbaa !5
  br label %312, !llvm.loop !18

347:                                              ; preds = %312
  store i32 0, ptr %17, align 4, !tbaa !5
  br label %348

348:                                              ; preds = %509, %347
  %349 = load i32, ptr %17, align 4, !tbaa !5
  %350 = load i32, ptr %6, align 4, !tbaa !5
  %351 = add i32 %350, 1
  %352 = icmp ult i32 %349, %351
  br i1 %352, label %353, label %512

353:                                              ; preds = %348
  %354 = load i32, ptr %17, align 4, !tbaa !5
  %355 = zext i32 %354 to i64
  %356 = getelementptr inbounds i8, ptr %128, i64 %355
  store i8 0, ptr %356, align 1, !tbaa !15
  %357 = load i32, ptr %17, align 4, !tbaa !5
  %358 = mul i32 8, %357
  %359 = add i32 %358, 0
  %360 = zext i32 %359 to i64
  %361 = getelementptr inbounds { float, float }, ptr %124, i64 %360
  %362 = getelementptr inbounds { float, float }, ptr %361, i32 0, i32 0
  %363 = load float, ptr %362, align 8
  %364 = getelementptr inbounds { float, float }, ptr %361, i32 0, i32 1
  %365 = load float, ptr %364, align 4
  %366 = fcmp ogt float %363, 0.000000e+00
  %367 = zext i1 %366 to i64
  %368 = select i1 %366, i32 128, i32 0
  %369 = load i32, ptr %17, align 4, !tbaa !5
  %370 = zext i32 %369 to i64
  %371 = getelementptr inbounds i8, ptr %128, i64 %370
  %372 = load i8, ptr %371, align 1, !tbaa !15
  %373 = zext i8 %372 to i32
  %374 = or i32 %373, %368
  %375 = trunc i32 %374 to i8
  store i8 %375, ptr %371, align 1, !tbaa !15
  %376 = load i32, ptr %17, align 4, !tbaa !5
  %377 = mul i32 8, %376
  %378 = add i32 %377, 1
  %379 = zext i32 %378 to i64
  %380 = getelementptr inbounds { float, float }, ptr %124, i64 %379
  %381 = getelementptr inbounds { float, float }, ptr %380, i32 0, i32 0
  %382 = load float, ptr %381, align 8
  %383 = getelementptr inbounds { float, float }, ptr %380, i32 0, i32 1
  %384 = load float, ptr %383, align 4
  %385 = fcmp ogt float %382, 0.000000e+00
  %386 = zext i1 %385 to i64
  %387 = select i1 %385, i32 64, i32 0
  %388 = load i32, ptr %17, align 4, !tbaa !5
  %389 = zext i32 %388 to i64
  %390 = getelementptr inbounds i8, ptr %128, i64 %389
  %391 = load i8, ptr %390, align 1, !tbaa !15
  %392 = zext i8 %391 to i32
  %393 = or i32 %392, %387
  %394 = trunc i32 %393 to i8
  store i8 %394, ptr %390, align 1, !tbaa !15
  %395 = load i32, ptr %17, align 4, !tbaa !5
  %396 = mul i32 8, %395
  %397 = add i32 %396, 2
  %398 = zext i32 %397 to i64
  %399 = getelementptr inbounds { float, float }, ptr %124, i64 %398
  %400 = getelementptr inbounds { float, float }, ptr %399, i32 0, i32 0
  %401 = load float, ptr %400, align 8
  %402 = getelementptr inbounds { float, float }, ptr %399, i32 0, i32 1
  %403 = load float, ptr %402, align 4
  %404 = fcmp ogt float %401, 0.000000e+00
  %405 = zext i1 %404 to i64
  %406 = select i1 %404, i32 32, i32 0
  %407 = load i32, ptr %17, align 4, !tbaa !5
  %408 = zext i32 %407 to i64
  %409 = getelementptr inbounds i8, ptr %128, i64 %408
  %410 = load i8, ptr %409, align 1, !tbaa !15
  %411 = zext i8 %410 to i32
  %412 = or i32 %411, %406
  %413 = trunc i32 %412 to i8
  store i8 %413, ptr %409, align 1, !tbaa !15
  %414 = load i32, ptr %17, align 4, !tbaa !5
  %415 = mul i32 8, %414
  %416 = add i32 %415, 3
  %417 = zext i32 %416 to i64
  %418 = getelementptr inbounds { float, float }, ptr %124, i64 %417
  %419 = getelementptr inbounds { float, float }, ptr %418, i32 0, i32 0
  %420 = load float, ptr %419, align 8
  %421 = getelementptr inbounds { float, float }, ptr %418, i32 0, i32 1
  %422 = load float, ptr %421, align 4
  %423 = fcmp ogt float %420, 0.000000e+00
  %424 = zext i1 %423 to i64
  %425 = select i1 %423, i32 16, i32 0
  %426 = load i32, ptr %17, align 4, !tbaa !5
  %427 = zext i32 %426 to i64
  %428 = getelementptr inbounds i8, ptr %128, i64 %427
  %429 = load i8, ptr %428, align 1, !tbaa !15
  %430 = zext i8 %429 to i32
  %431 = or i32 %430, %425
  %432 = trunc i32 %431 to i8
  store i8 %432, ptr %428, align 1, !tbaa !15
  %433 = load i32, ptr %17, align 4, !tbaa !5
  %434 = mul i32 8, %433
  %435 = add i32 %434, 4
  %436 = zext i32 %435 to i64
  %437 = getelementptr inbounds { float, float }, ptr %124, i64 %436
  %438 = getelementptr inbounds { float, float }, ptr %437, i32 0, i32 0
  %439 = load float, ptr %438, align 8
  %440 = getelementptr inbounds { float, float }, ptr %437, i32 0, i32 1
  %441 = load float, ptr %440, align 4
  %442 = fcmp ogt float %439, 0.000000e+00
  %443 = zext i1 %442 to i64
  %444 = select i1 %442, i32 8, i32 0
  %445 = load i32, ptr %17, align 4, !tbaa !5
  %446 = zext i32 %445 to i64
  %447 = getelementptr inbounds i8, ptr %128, i64 %446
  %448 = load i8, ptr %447, align 1, !tbaa !15
  %449 = zext i8 %448 to i32
  %450 = or i32 %449, %444
  %451 = trunc i32 %450 to i8
  store i8 %451, ptr %447, align 1, !tbaa !15
  %452 = load i32, ptr %17, align 4, !tbaa !5
  %453 = mul i32 8, %452
  %454 = add i32 %453, 5
  %455 = zext i32 %454 to i64
  %456 = getelementptr inbounds { float, float }, ptr %124, i64 %455
  %457 = getelementptr inbounds { float, float }, ptr %456, i32 0, i32 0
  %458 = load float, ptr %457, align 8
  %459 = getelementptr inbounds { float, float }, ptr %456, i32 0, i32 1
  %460 = load float, ptr %459, align 4
  %461 = fcmp ogt float %458, 0.000000e+00
  %462 = zext i1 %461 to i64
  %463 = select i1 %461, i32 4, i32 0
  %464 = load i32, ptr %17, align 4, !tbaa !5
  %465 = zext i32 %464 to i64
  %466 = getelementptr inbounds i8, ptr %128, i64 %465
  %467 = load i8, ptr %466, align 1, !tbaa !15
  %468 = zext i8 %467 to i32
  %469 = or i32 %468, %463
  %470 = trunc i32 %469 to i8
  store i8 %470, ptr %466, align 1, !tbaa !15
  %471 = load i32, ptr %17, align 4, !tbaa !5
  %472 = mul i32 8, %471
  %473 = add i32 %472, 6
  %474 = zext i32 %473 to i64
  %475 = getelementptr inbounds { float, float }, ptr %124, i64 %474
  %476 = getelementptr inbounds { float, float }, ptr %475, i32 0, i32 0
  %477 = load float, ptr %476, align 8
  %478 = getelementptr inbounds { float, float }, ptr %475, i32 0, i32 1
  %479 = load float, ptr %478, align 4
  %480 = fcmp ogt float %477, 0.000000e+00
  %481 = zext i1 %480 to i64
  %482 = select i1 %480, i32 2, i32 0
  %483 = load i32, ptr %17, align 4, !tbaa !5
  %484 = zext i32 %483 to i64
  %485 = getelementptr inbounds i8, ptr %128, i64 %484
  %486 = load i8, ptr %485, align 1, !tbaa !15
  %487 = zext i8 %486 to i32
  %488 = or i32 %487, %482
  %489 = trunc i32 %488 to i8
  store i8 %489, ptr %485, align 1, !tbaa !15
  %490 = load i32, ptr %17, align 4, !tbaa !5
  %491 = mul i32 8, %490
  %492 = add i32 %491, 7
  %493 = zext i32 %492 to i64
  %494 = getelementptr inbounds { float, float }, ptr %124, i64 %493
  %495 = getelementptr inbounds { float, float }, ptr %494, i32 0, i32 0
  %496 = load float, ptr %495, align 8
  %497 = getelementptr inbounds { float, float }, ptr %494, i32 0, i32 1
  %498 = load float, ptr %497, align 4
  %499 = fcmp ogt float %496, 0.000000e+00
  %500 = zext i1 %499 to i64
  %501 = select i1 %499, i32 1, i32 0
  %502 = load i32, ptr %17, align 4, !tbaa !5
  %503 = zext i32 %502 to i64
  %504 = getelementptr inbounds i8, ptr %128, i64 %503
  %505 = load i8, ptr %504, align 1, !tbaa !15
  %506 = zext i8 %505 to i32
  %507 = or i32 %506, %501
  %508 = trunc i32 %507 to i8
  store i8 %508, ptr %504, align 1, !tbaa !15
  br label %509

509:                                              ; preds = %353
  %510 = load i32, ptr %17, align 4, !tbaa !5
  %511 = add i32 %510, 1
  store i32 %511, ptr %17, align 4, !tbaa !5
  br label %348, !llvm.loop !19

512:                                              ; preds = %348
  %513 = load i32, ptr %6, align 4, !tbaa !5
  call void @secded7264_decode_symbol_punctured(ptr noundef %128, ptr noundef %131, i32 noundef %513)
  %514 = load i32, ptr %6, align 4, !tbaa !5
  %515 = call i32 @count_bit_errors_array(ptr noundef %117, ptr noundef %131, i32 noundef %514)
  %516 = load i32, ptr %26, align 4, !tbaa !5
  %517 = zext i32 %516 to i64
  %518 = getelementptr inbounds i32, ptr %134, i64 %517
  %519 = load i32, ptr %518, align 4, !tbaa !5
  %520 = add i32 %519, %515
  store i32 %520, ptr %518, align 4, !tbaa !5
  br label %521

521:                                              ; preds = %512
  %522 = load i32, ptr %25, align 4, !tbaa !5
  %523 = add i32 %522, 1
  store i32 %523, ptr %25, align 4, !tbaa !5
  br label %153, !llvm.loop !20

524:                                              ; preds = %153
  %525 = load float, ptr %27, align 4, !tbaa !11
  %526 = fpext float %525 to double
  %527 = load float, ptr %27, align 4, !tbaa !11
  %528 = load float, ptr %15, align 4, !tbaa !11
  %529 = call float @log10f(float noundef %528) #8
  %530 = call float @llvm.fmuladd.f32(float -1.000000e+01, float %529, float %527)
  %531 = fpext float %530 to double
  %532 = load i32, ptr %13, align 4, !tbaa !5
  %533 = load i32, ptr %10, align 4, !tbaa !5
  %534 = mul i32 %532, %533
  %535 = load i32, ptr %26, align 4, !tbaa !5
  %536 = zext i32 %535 to i64
  %537 = getelementptr inbounds i32, ptr %134, i64 %536
  %538 = load i32, ptr %537, align 4, !tbaa !5
  %539 = load i32, ptr %26, align 4, !tbaa !5
  %540 = zext i32 %539 to i64
  %541 = getelementptr inbounds i32, ptr %134, i64 %540
  %542 = load i32, ptr %541, align 4, !tbaa !5
  %543 = uitofp i32 %542 to float
  %544 = load i32, ptr %10, align 4, !tbaa !5
  %545 = load i32, ptr %13, align 4, !tbaa !5
  %546 = mul i32 %544, %545
  %547 = uitofp i32 %546 to float
  %548 = fdiv float %543, %547
  %549 = fpext float %548 to double
  %550 = load float, ptr %28, align 4, !tbaa !11
  %551 = fdiv float 1.000000e+00, %550
  %552 = call float @erfcf(float noundef %551) #8
  %553 = fmul float 5.000000e-01, %552
  %554 = fpext float %553 to double
  %555 = call i32 (ptr, ...) @printf(ptr noundef @.str.19, double noundef %526, double noundef %531, i32 noundef %534, i32 noundef %538, double noundef %549, double noundef %554)
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #8
  br label %556

556:                                              ; preds = %524
  %557 = load i32, ptr %26, align 4, !tbaa !5
  %558 = add i32 %557, 1
  store i32 %558, ptr %26, align 4, !tbaa !5
  br label %136, !llvm.loop !21

559:                                              ; preds = %136
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #8
  %560 = call noalias ptr @fopen(ptr noundef @.str.20, ptr noundef @.str.21)
  store ptr %560, ptr %29, align 8, !tbaa !9
  %561 = load ptr, ptr %29, align 8, !tbaa !9
  %562 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %561, ptr noundef @.str.22, ptr noundef @.str.20) #8
  %563 = load ptr, ptr %29, align 8, !tbaa !9
  %564 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %563, ptr noundef @.str.23) #8
  %565 = load ptr, ptr %29, align 8, !tbaa !9
  %566 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %565, ptr noundef @.str.24) #8
  %567 = load ptr, ptr %29, align 8, !tbaa !9
  %568 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %567, ptr noundef @.str.25) #8
  %569 = load ptr, ptr %29, align 8, !tbaa !9
  %570 = load i32, ptr %13, align 4, !tbaa !5
  %571 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %569, ptr noundef @.str.26, i32 noundef %570) #8
  %572 = load ptr, ptr %29, align 8, !tbaa !9
  %573 = load i32, ptr %14, align 4, !tbaa !5
  %574 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %572, ptr noundef @.str.27, i32 noundef %573) #8
  %575 = load ptr, ptr %29, align 8, !tbaa !9
  %576 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %575, ptr noundef @.str.28) #8
  %577 = load ptr, ptr %29, align 8, !tbaa !9
  %578 = load i32, ptr %9, align 4, !tbaa !5
  %579 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %577, ptr noundef @.str.29, i32 noundef %578) #8
  %580 = load ptr, ptr %29, align 8, !tbaa !9
  %581 = load i32, ptr %10, align 4, !tbaa !5
  %582 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %580, ptr noundef @.str.30, i32 noundef %581) #8
  %583 = load ptr, ptr %29, align 8, !tbaa !9
  %584 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %583, ptr noundef @.str.31) #8
  store i32 0, ptr %17, align 4, !tbaa !5
  br label %585

585:                                              ; preds = %608, %559
  %586 = load i32, ptr %17, align 4, !tbaa !5
  %587 = load i32, ptr %9, align 4, !tbaa !5
  %588 = icmp ult i32 %586, %587
  br i1 %588, label %589, label %611

589:                                              ; preds = %585
  %590 = load ptr, ptr %29, align 8, !tbaa !9
  %591 = load i32, ptr %17, align 4, !tbaa !5
  %592 = add i32 %591, 1
  %593 = load float, ptr %7, align 4, !tbaa !11
  %594 = load i32, ptr %17, align 4, !tbaa !5
  %595 = uitofp i32 %594 to float
  %596 = load float, ptr %16, align 4, !tbaa !11
  %597 = call float @llvm.fmuladd.f32(float %595, float %596, float %593)
  %598 = fpext float %597 to double
  %599 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %590, ptr noundef @.str.32, i32 noundef %592, double noundef %598) #8
  %600 = load ptr, ptr %29, align 8, !tbaa !9
  %601 = load i32, ptr %17, align 4, !tbaa !5
  %602 = add i32 %601, 1
  %603 = load i32, ptr %17, align 4, !tbaa !5
  %604 = zext i32 %603 to i64
  %605 = getelementptr inbounds i32, ptr %134, i64 %604
  %606 = load i32, ptr %605, align 4, !tbaa !5
  %607 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %600, ptr noundef @.str.33, i32 noundef %602, i32 noundef %606) #8
  br label %608

608:                                              ; preds = %589
  %609 = load i32, ptr %17, align 4, !tbaa !5
  %610 = add i32 %609, 1
  store i32 %610, ptr %17, align 4, !tbaa !5
  br label %585, !llvm.loop !22

611:                                              ; preds = %585
  %612 = load ptr, ptr %29, align 8, !tbaa !9
  %613 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %612, ptr noundef @.str.34) #8
  %614 = load ptr, ptr %29, align 8, !tbaa !9
  %615 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %614, ptr noundef @.str.35) #8
  %616 = load ptr, ptr %29, align 8, !tbaa !9
  %617 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %616, ptr noundef @.str.23) #8
  %618 = load ptr, ptr %29, align 8, !tbaa !9
  %619 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %618, ptr noundef @.str.36) #8
  %620 = load ptr, ptr %29, align 8, !tbaa !9
  %621 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %620, ptr noundef @.str.37) #8
  %622 = load ptr, ptr %29, align 8, !tbaa !9
  %623 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %622, ptr noundef @.str.38) #8
  %624 = load ptr, ptr %29, align 8, !tbaa !9
  %625 = load float, ptr %7, align 4, !tbaa !11
  %626 = fpext float %625 to double
  %627 = load float, ptr %8, align 4, !tbaa !11
  %628 = fpext float %627 to double
  %629 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %624, ptr noundef @.str.39, double noundef %626, double noundef %628) #8
  %630 = load ptr, ptr %29, align 8, !tbaa !9
  %631 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %630, ptr noundef @.str.40) #8
  %632 = load ptr, ptr %29, align 8, !tbaa !9
  %633 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %632, ptr noundef @.str.41) #8
  %634 = load ptr, ptr %29, align 8, !tbaa !9
  %635 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %634, ptr noundef @.str.42) #8
  %636 = load ptr, ptr %29, align 8, !tbaa !9
  %637 = load i32, ptr %6, align 4, !tbaa !5
  %638 = mul i32 8, %637
  %639 = load float, ptr %15, align 4, !tbaa !11
  %640 = fpext float %639 to double
  %641 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %636, ptr noundef @.str.43, i32 noundef %638, double noundef %640) #8
  %642 = load ptr, ptr %29, align 8, !tbaa !9
  %643 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %642, ptr noundef @.str.44) #8
  %644 = load ptr, ptr %29, align 8, !tbaa !9
  %645 = call i32 @fclose(ptr noundef %644)
  %646 = call i32 (ptr, ...) @printf(ptr noundef @.str.45, ptr noundef @.str.20)
  store i32 0, ptr %3, align 4
  store i32 1, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #8
  %647 = load ptr, ptr %18, align 8
  call void @llvm.stackrestore.p0(ptr %647)
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #8
  br label %648

648:                                              ; preds = %611, %39
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #8
  %649 = load i32, ptr %3, align 4
  ret i32 %649
}

; Function Attrs: nounwind
declare void @srand(i32 noundef) #2

; Function Attrs: nounwind
declare i64 @time(ptr noundef) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #3

; Function Attrs: nounwind
declare i32 @getopt(i32 noundef, ptr noundef, ptr noundef) #2

; Function Attrs: inlinehint nounwind willreturn memory(read) uwtable
declare i32 @atoi(ptr noundef nonnull) #4

; Function Attrs: inlinehint nounwind willreturn memory(read) uwtable
declare double @atof(ptr noundef nonnull) #4

; Function Attrs: noreturn nounwind
declare void @exit(i32 noundef) #5

; Function Attrs: nounwind
declare i32 @fprintf(ptr noundef, ptr noundef, ...) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn
declare ptr @llvm.stacksave.p0() #6

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #7

; Function Attrs: nounwind
declare float @powf(float noundef, float noundef) #2

; Function Attrs: nounwind
declare i32 @rand() #2

; Function Attrs: nounwind uwtable
declare dso_local void @secded7264_encode_symbol_punctured(ptr noundef, ptr noundef, i32 noundef) #0

declare float @randnf(...) #1

; Function Attrs: nounwind uwtable
declare dso_local void @secded7264_decode_symbol_punctured(ptr noundef, ptr noundef, i32 noundef) #0

declare i32 @count_bit_errors_array(ptr noundef, ptr noundef, i32 noundef) #1

; Function Attrs: nounwind
declare float @log10f(float noundef) #2

; Function Attrs: nounwind
declare float @erfcf(float noundef) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #3

declare noalias ptr @fopen(ptr noundef, ptr noundef) #1

declare i32 @fclose(ptr noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn
declare void @llvm.stackrestore.p0(ptr) #6

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { inlinehint nounwind willreturn memory(read) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nocallback nofree nosync nounwind willreturn }
attributes #7 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #8 = { nounwind }
attributes #9 = { nounwind willreturn memory(read) }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = !{!7, !7, i64 0}
!16 = distinct !{!16, !14}
!17 = distinct !{!17, !14}
!18 = distinct !{!18, !14}
!19 = distinct !{!19, !14}
!20 = distinct !{!20, !14}
!21 = distinct !{!21, !14}
!22 = distinct !{!22, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@.str.7 = external hidden unnamed_addr constant [12 x i8], align 1
@optarg = external local_unnamed_addr global ptr, align 8
@.str.8 = external hidden unnamed_addr constant [27 x i8], align 1
@stderr = external local_unnamed_addr global ptr, align 8
@.str.9 = external hidden unnamed_addr constant [31 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [30 x i8], align 1
@.str.11 = external hidden unnamed_addr constant [42 x i8], align 1
@.str.12 = external hidden unnamed_addr constant [31 x i8], align 1
@.str.13 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.14 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.15 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.16 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.17 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.18 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.19 = external hidden unnamed_addr constant [39 x i8], align 1
@.str.20 = external hidden unnamed_addr constant [28 x i8], align 1
@.str.21 = external hidden unnamed_addr constant [2 x i8], align 1
@.str.22 = external hidden unnamed_addr constant [29 x i8], align 1
@.str.23 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.24 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.25 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.26 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.27 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.28 = external hidden unnamed_addr constant [12 x i8], align 1
@.str.29 = external hidden unnamed_addr constant [17 x i8], align 1
@.str.30 = external hidden unnamed_addr constant [18 x i8], align 1
@.str.31 = external hidden unnamed_addr constant [32 x i8], align 1
@.str.32 = external hidden unnamed_addr constant [22 x i8], align 1
@.str.33 = external hidden unnamed_addr constant [27 x i8], align 1
@.str.34 = external hidden unnamed_addr constant [31 x i8], align 1
@.str.35 = external hidden unnamed_addr constant [27 x i8], align 1
@.str.36 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.37 = external hidden unnamed_addr constant [72 x i8], align 1
@.str.38 = external hidden unnamed_addr constant [72 x i8], align 1
@.str.39 = external hidden unnamed_addr constant [37 x i8], align 1
@.str.40 = external hidden unnamed_addr constant [30 x i8], align 1
@.str.41 = external hidden unnamed_addr constant [25 x i8], align 1
@.str.42 = external hidden unnamed_addr constant [27 x i8], align 1
@.str.43 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.44 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.45 = external hidden unnamed_addr constant [23 x i8], align 1

; Function Attrs: nounwind uwtable
declare dso_local void @usage() local_unnamed_addr #0

; Function Attrs: nofree nounwind
declare noundef i32 @printf(ptr nocapture noundef readonly, ...) local_unnamed_addr #1

; Function Attrs: nounwind uwtable
define dso_local noundef i32 @main(i32 noundef %0, ptr noundef %1) local_unnamed_addr #0 {
  %3 = tail call i64 @time(ptr noundef null) #10
  %4 = trunc i64 %3 to i32
  tail call void @srand(i32 noundef %4) #10
  br label %.outer

.outer:                                           ; preds = %22, %2
  %.0151.ph = phi i32 [ %24, %22 ], [ 80000, %2 ]
  %.0149.ph = phi i32 [ %.0149.ph256, %22 ], [ 21, %2 ]
  %.0147.ph = phi float [ %.0147.ph261, %22 ], [ 1.000000e+01, %2 ]
  %.0143.ph = phi float [ %.0143.ph265, %22 ], [ 0.000000e+00, %2 ]
  %.0142.ph = phi i32 [ %.0142, %22 ], [ 4, %2 ]
  br label %.outer255

.outer255:                                        ; preds = %.outer, %19
  %.0149.ph256 = phi i32 [ %.0149.ph, %.outer ], [ %21, %19 ]
  %.0147.ph257 = phi float [ %.0147.ph, %.outer ], [ %.0147.ph261, %19 ]
  %.0143.ph258 = phi float [ %.0143.ph, %.outer ], [ %.0143.ph265, %19 ]
  %.0142.ph259 = phi i32 [ %.0142.ph, %.outer ], [ %.0142, %19 ]
  br label %.outer260

.outer260:                                        ; preds = %.outer255, %15
  %.0147.ph261 = phi float [ %.0147.ph257, %.outer255 ], [ %18, %15 ]
  %.0143.ph262 = phi float [ %.0143.ph258, %.outer255 ], [ %.0143.ph265, %15 ]
  %.0142.ph263 = phi i32 [ %.0142.ph259, %.outer255 ], [ %.0142, %15 ]
  br label %.outer264

.outer264:                                        ; preds = %.outer260, %11
  %.0143.ph265 = phi float [ %.0143.ph262, %.outer260 ], [ %14, %11 ]
  %.0142.ph266 = phi i32 [ %.0142.ph263, %.outer260 ], [ %.0142, %11 ]
  br label %5

5:                                                ; preds = %.outer264, %8
  %.0142 = phi i32 [ %10, %8 ], [ %.0142.ph266, %.outer264 ]
  %6 = tail call i32 @getopt(i32 noundef %0, ptr noundef %1, ptr noundef nonnull @.str.7) #10
  switch i32 %6, label %25 [
    i32 -1, label %28
    i32 104, label %7
    i32 112, label %8
    i32 115, label %11
    i32 120, label %15
    i32 110, label %19
    i32 116, label %22
  ]

7:                                                ; preds = %5
  tail call void @usage()
  br label %259

8:                                                ; preds = %5
  %9 = load ptr, ptr @optarg, align 8, !tbaa !5
  %10 = tail call i32 @atoi(ptr nocapture noundef %9) #11
  br label %5, !llvm.loop !9

11:                                               ; preds = %5
  %12 = load ptr, ptr @optarg, align 8, !tbaa !5
  %13 = tail call double @atof(ptr noundef %12) #11
  %14 = fptrunc double %13 to float
  br label %.outer264, !llvm.loop !9

15:                                               ; preds = %5
  %16 = load ptr, ptr @optarg, align 8, !tbaa !5
  %17 = tail call double @atof(ptr noundef %16) #11
  %18 = fptrunc double %17 to float
  br label %.outer260, !llvm.loop !9

19:                                               ; preds = %5
  %20 = load ptr, ptr @optarg, align 8, !tbaa !5
  %21 = tail call i32 @atoi(ptr nocapture noundef %20) #11
  br label %.outer255, !llvm.loop !9

22:                                               ; preds = %5
  %23 = load ptr, ptr @optarg, align 8, !tbaa !5
  %24 = tail call i32 @atoi(ptr nocapture noundef %23) #11
  br label %.outer, !llvm.loop !9

25:                                               ; preds = %5
  %26 = load ptr, ptr %1, align 8, !tbaa !5
  %27 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.8, ptr noundef %26)
  tail call void @exit(i32 noundef -1) #12
  unreachable

28:                                               ; preds = %5
  %29 = add i32 %.0142, -9
  %or.cond = icmp ult i32 %29, -8
  br i1 %or.cond, label %30, label %34

30:                                               ; preds = %28
  %31 = load ptr, ptr @stderr, align 8, !tbaa !5
  %32 = load ptr, ptr %1, align 8, !tbaa !5
  %33 = tail call i32 (ptr, ptr, ...) @fprintf(ptr noundef %31, ptr noundef nonnull @.str.9, ptr noundef %32) #13
  tail call void @exit(i32 noundef 1) #12
  unreachable

34:                                               ; preds = %28
  %35 = fcmp ugt float %.0147.ph261, %.0143.ph265
  br i1 %35, label %40, label %36

36:                                               ; preds = %34
  %37 = load ptr, ptr @stderr, align 8, !tbaa !5
  %38 = load ptr, ptr %1, align 8, !tbaa !5
  %39 = tail call i32 (ptr, ptr, ...) @fprintf(ptr noundef %37, ptr noundef nonnull @.str.10, ptr noundef %38) #13
  tail call void @exit(i32 noundef 1) #12
  unreachable

40:                                               ; preds = %34
  %41 = icmp eq i32 %.0149.ph256, 0
  br i1 %41, label %42, label %46

42:                                               ; preds = %40
  %43 = load ptr, ptr @stderr, align 8, !tbaa !5
  %44 = load ptr, ptr %1, align 8, !tbaa !5
  %45 = tail call i32 (ptr, ptr, ...) @fprintf(ptr noundef %43, ptr noundef nonnull @.str.11, ptr noundef %44) #13
  tail call void @exit(i32 noundef 1) #12
  unreachable

46:                                               ; preds = %40
  %47 = shl nuw nsw i32 %.0142, 3
  %48 = add nuw nsw i32 %.0142, 1
  %49 = shl nuw nsw i32 %48, 3
  %50 = uitofp nneg i32 %47 to float
  %51 = uitofp nneg i32 %49 to float
  %52 = fdiv float %50, %51
  %53 = fsub float %.0147.ph261, %.0143.ph265
  %54 = add i32 %.0149.ph256, -1
  %55 = uitofp i32 %54 to float
  %56 = fdiv float %53, %55
  %57 = zext nneg i32 %.0142 to i64
  %58 = tail call ptr @llvm.stacksave.p0()
  %59 = alloca i8, i64 %57, align 16
  %60 = zext nneg i32 %48 to i64
  %61 = alloca i8, i64 %60, align 16
  %62 = zext nneg i32 %49 to i64
  %63 = alloca { float, float }, i64 %62, align 16
  %64 = alloca i8, i64 %60, align 16
  %65 = alloca i8, i64 %57, align 16
  %66 = zext i32 %.0149.ph256 to i64
  %67 = alloca i32, i64 %66, align 16
  %68 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.12, ptr noundef nonnull @.str.13, ptr noundef nonnull @.str.14, ptr noundef nonnull @.str.15, ptr noundef nonnull @.str.16, ptr noundef nonnull @.str.17, ptr noundef nonnull @.str.18)
  %.not = icmp eq i32 %.0151.ph, 0
  %69 = mul i32 %47, %.0151.ph
  %70 = uitofp i32 %69 to float
  br i1 %.not, label %.split.preheader, label %.preheader167.lr.ph.us

.split.preheader:                                 ; preds = %46
  %71 = fdiv float 0.000000e+00, %70
  %72 = fpext float %71 to double
  br label %.split

.preheader167.lr.ph.us:                           ; preds = %46, %._crit_edge183.us
  %indvars.iv217 = phi i64 [ %indvars.iv.next218, %._crit_edge183.us ], [ 0, %46 ]
  %73 = trunc nuw i64 %indvars.iv217 to i32
  %74 = uitofp i32 %73 to float
  %75 = call float @llvm.fmuladd.f32(float %74, float %56, float %.0143.ph265)
  %76 = fdiv float %75, -2.000000e+01
  %77 = call float @powf(float noundef 1.000000e+01, float noundef %76) #10
  %78 = getelementptr inbounds i32, ptr %67, i64 %indvars.iv217
  store i32 0, ptr %78, align 4, !tbaa !11
  %79 = insertelement <2 x float> poison, float %77, i64 0
  %80 = shufflevector <2 x float> %79, <2 x float> poison, <2 x i32> zeroinitializer
  br label %.preheader167.us

._crit_edge.us:                                   ; preds = %.lr.ph.us
  call void @secded7264_encode_symbol_punctured(ptr noundef nonnull %59, ptr noundef nonnull %61, i32 noundef %.0142)
  br label %81

81:                                               ; preds = %81, %._crit_edge.us
  %indvars.iv201 = phi i64 [ %indvars.iv.next202, %81 ], [ 0, %._crit_edge.us ]
  %82 = getelementptr inbounds i8, ptr %61, i64 %indvars.iv201
  %83 = load i8, ptr %82, align 1, !tbaa !13
  %.not158.us = icmp sgt i8 %83, -1
  %84 = select i1 %.not158.us, float -1.000000e+00, float 1.000000e+00
  %85 = shl nuw nsw i64 %indvars.iv201, 3
  %86 = getelementptr inbounds { float, float }, ptr %63, i64 %85
  %87 = getelementptr inbounds i8, ptr %86, i64 4
  store float %84, ptr %86, align 16
  store float 0.000000e+00, ptr %87, align 4
  %88 = and i8 %83, 64
  %.not159.us = icmp eq i8 %88, 0
  %89 = select i1 %.not159.us, float -1.000000e+00, float 1.000000e+00
  %90 = or disjoint i64 %85, 1
  %91 = getelementptr inbounds { float, float }, ptr %63, i64 %90
  %92 = getelementptr inbounds i8, ptr %91, i64 4
  store float %89, ptr %91, align 8
  store float 0.000000e+00, ptr %92, align 4
  %93 = and i8 %83, 32
  %.not160.us = icmp eq i8 %93, 0
  %94 = select i1 %.not160.us, float -1.000000e+00, float 1.000000e+00
  %95 = or disjoint i64 %85, 2
  %96 = getelementptr inbounds { float, float }, ptr %63, i64 %95
  %97 = getelementptr inbounds i8, ptr %96, i64 4
  store float %94, ptr %96, align 16
  store float 0.000000e+00, ptr %97, align 4
  %98 = and i8 %83, 16
  %.not161.us = icmp eq i8 %98, 0
  %99 = select i1 %.not161.us, float -1.000000e+00, float 1.000000e+00
  %100 = or disjoint i64 %85, 3
  %101 = getelementptr inbounds { float, float }, ptr %63, i64 %100
  %102 = getelementptr inbounds i8, ptr %101, i64 4
  store float %99, ptr %101, align 8
  store float 0.000000e+00, ptr %102, align 4
  %103 = and i8 %83, 8
  %.not162.us = icmp eq i8 %103, 0
  %104 = select i1 %.not162.us, float -1.000000e+00, float 1.000000e+00
  %105 = or disjoint i64 %85, 4
  %106 = getelementptr inbounds { float, float }, ptr %63, i64 %105
  %107 = getelementptr inbounds i8, ptr %106, i64 4
  store float %104, ptr %106, align 16
  store float 0.000000e+00, ptr %107, align 4
  %108 = and i8 %83, 4
  %.not163.us = icmp eq i8 %108, 0
  %109 = select i1 %.not163.us, float -1.000000e+00, float 1.000000e+00
  %110 = or disjoint i64 %85, 5
  %111 = getelementptr inbounds { float, float }, ptr %63, i64 %110
  %112 = getelementptr inbounds i8, ptr %111, i64 4
  store float %109, ptr %111, align 8
  store float 0.000000e+00, ptr %112, align 4
  %113 = and i8 %83, 2
  %.not164.us = icmp eq i8 %113, 0
  %114 = select i1 %.not164.us, float -1.000000e+00, float 1.000000e+00
  %115 = or disjoint i64 %85, 6
  %116 = getelementptr inbounds { float, float }, ptr %63, i64 %115
  %117 = getelementptr inbounds i8, ptr %116, i64 4
  store float %114, ptr %116, align 16
  store float 0.000000e+00, ptr %117, align 4
  %118 = and i8 %83, 1
  %.not165.us = icmp eq i8 %118, 0
  %119 = select i1 %.not165.us, float -1.000000e+00, float 1.000000e+00
  %120 = or disjoint i64 %85, 7
  %121 = getelementptr inbounds { float, float }, ptr %63, i64 %120
  %122 = getelementptr inbounds i8, ptr %121, i64 4
  store float %119, ptr %121, align 8
  store float 0.000000e+00, ptr %122, align 4
  %indvars.iv.next202 = add nuw nsw i64 %indvars.iv201, 1
  %exitcond205.not = icmp eq i64 %indvars.iv.next202, %60
  br i1 %exitcond205.not, label %.preheader166.us, label %81, !llvm.loop !14

.preheader.us:                                    ; preds = %.preheader166.us, %.preheader.us
  %indvars.iv211 = phi i64 [ %indvars.iv.next212, %.preheader.us ], [ 0, %.preheader166.us ]
  %123 = getelementptr inbounds i8, ptr %64, i64 %indvars.iv211
  %124 = shl nuw nsw i64 %indvars.iv211, 3
  %125 = getelementptr inbounds { float, float }, ptr %63, i64 %124
  %126 = load float, ptr %125, align 16
  %127 = fcmp ogt float %126, 0.000000e+00
  %128 = select i1 %127, i8 -128, i8 0
  %129 = or disjoint i64 %124, 1
  %130 = getelementptr inbounds { float, float }, ptr %63, i64 %129
  %131 = load float, ptr %130, align 8
  %132 = fcmp ogt float %131, 0.000000e+00
  %133 = select i1 %132, i8 64, i8 0
  %134 = or disjoint i8 %133, %128
  %135 = or disjoint i64 %124, 2
  %136 = getelementptr inbounds { float, float }, ptr %63, i64 %135
  %137 = load float, ptr %136, align 16
  %138 = fcmp ogt float %137, 0.000000e+00
  %139 = select i1 %138, i8 32, i8 0
  %140 = or disjoint i8 %139, %134
  %141 = or disjoint i64 %124, 3
  %142 = getelementptr inbounds { float, float }, ptr %63, i64 %141
  %143 = load float, ptr %142, align 8
  %144 = fcmp ogt float %143, 0.000000e+00
  %145 = select i1 %144, i8 16, i8 0
  %146 = or disjoint i8 %145, %140
  %147 = or disjoint i64 %124, 4
  %148 = getelementptr inbounds { float, float }, ptr %63, i64 %147
  %149 = load float, ptr %148, align 16
  %150 = fcmp ogt float %149, 0.000000e+00
  %151 = select i1 %150, i8 8, i8 0
  %152 = or disjoint i8 %151, %146
  %153 = or disjoint i64 %124, 5
  %154 = getelementptr inbounds { float, float }, ptr %63, i64 %153
  %155 = load float, ptr %154, align 8
  %156 = fcmp ogt float %155, 0.000000e+00
  %157 = select i1 %156, i8 4, i8 0
  %158 = or disjoint i8 %157, %152
  %159 = or disjoint i64 %124, 6
  %160 = getelementptr inbounds { float, float }, ptr %63, i64 %159
  %161 = load float, ptr %160, align 16
  %162 = fcmp ogt float %161, 0.000000e+00
  %163 = select i1 %162, i8 2, i8 0
  %164 = or i8 %163, %158
  %165 = or disjoint i64 %124, 7
  %166 = getelementptr inbounds { float, float }, ptr %63, i64 %165
  %167 = load float, ptr %166, align 8
  %168 = fcmp ogt float %167, 0.000000e+00
  %169 = zext i1 %168 to i8
  %170 = or i8 %164, %169
  store i8 %170, ptr %123, align 1, !tbaa !13
  %indvars.iv.next212 = add nuw nsw i64 %indvars.iv211, 1
  %exitcond215.not = icmp eq i64 %indvars.iv.next212, %60
  br i1 %exitcond215.not, label %171, label %.preheader.us, !llvm.loop !15

171:                                              ; preds = %.preheader.us
  call void @secded7264_decode_symbol_punctured(ptr noundef nonnull %64, ptr noundef nonnull %65, i32 noundef %.0142)
  %172 = call i32 @count_bit_errors_array(ptr noundef nonnull %59, ptr noundef nonnull %65, i32 noundef %.0142) #10
  %173 = add i32 %192, %172
  store i32 %173, ptr %78, align 4, !tbaa !11
  %174 = add nuw i32 %.0146182.us, 1
  %exitcond216.not = icmp eq i32 %174, %.0151.ph
  br i1 %exitcond216.not, label %._crit_edge183.us, label %.preheader167.us, !llvm.loop !16

.preheader166.us:                                 ; preds = %81, %.preheader166.us
  %indvars.iv206 = phi i64 [ %indvars.iv.next207, %.preheader166.us ], [ 0, %81 ]
  %175 = call float (...) @randnf() #10
  %176 = call float (...) @randnf() #10
  %177 = fmul float %176, 0.000000e+00
  %178 = fadd float %175, %177
  %179 = getelementptr inbounds { float, float }, ptr %63, i64 %indvars.iv206
  %180 = insertelement <2 x float> poison, float %178, i64 0
  %181 = insertelement <2 x float> %180, float %176, i64 1
  %182 = fmul <2 x float> %80, %181
  %183 = fpext <2 x float> %182 to <2 x double>
  %184 = fmul <2 x double> %183, <double 0x3FE6A09E667F3BCD, double 0x3FE6A09E667F3BCD>
  %185 = load <2 x float>, ptr %179, align 8
  %186 = fpext <2 x float> %185 to <2 x double>
  %187 = fadd <2 x double> %184, %186
  %188 = fptrunc <2 x double> %187 to <2 x float>
  store <2 x float> %188, ptr %179, align 8
  %indvars.iv.next207 = add nuw nsw i64 %indvars.iv206, 1
  %exitcond210.not = icmp eq i64 %indvars.iv.next207, %62
  br i1 %exitcond210.not, label %.preheader.us, label %.preheader166.us, !llvm.loop !17

.lr.ph.us:                                        ; preds = %.preheader167.us, %.lr.ph.us
  %indvars.iv = phi i64 [ 0, %.preheader167.us ], [ %indvars.iv.next, %.lr.ph.us ]
  %189 = call i32 @rand() #10
  %190 = trunc i32 %189 to i8
  %191 = getelementptr inbounds i8, ptr %59, i64 %indvars.iv
  store i8 %190, ptr %191, align 1, !tbaa !13
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %57
  br i1 %exitcond.not, label %._crit_edge.us, label %.lr.ph.us, !llvm.loop !18

.preheader167.us:                                 ; preds = %.preheader167.lr.ph.us, %171
  %192 = phi i32 [ 0, %.preheader167.lr.ph.us ], [ %173, %171 ]
  %.0146182.us = phi i32 [ 0, %.preheader167.lr.ph.us ], [ %174, %171 ]
  br label %.lr.ph.us

._crit_edge183.us:                                ; preds = %171
  %193 = fpext float %75 to double
  %194 = call float @log10f(float noundef %52) #10
  %195 = call float @llvm.fmuladd.f32(float %194, float -1.000000e+01, float %75)
  %196 = fpext float %195 to double
  %197 = uitofp i32 %173 to float
  %198 = fdiv float %197, %70
  %199 = fpext float %198 to double
  %200 = fdiv float 1.000000e+00, %77
  %201 = call float @erfcf(float noundef %200) #10
  %202 = fmul float %201, 5.000000e-01
  %203 = fpext float %202 to double
  %204 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.19, double noundef %193, double noundef %196, i32 noundef %69, i32 noundef %173, double noundef %199, double noundef %203)
  %indvars.iv.next218 = add nuw nsw i64 %indvars.iv217, 1
  %exitcond221.not = icmp eq i64 %indvars.iv.next218, %66
  br i1 %exitcond221.not, label %.split186.us, label %.preheader167.lr.ph.us, !llvm.loop !19

.split:                                           ; preds = %.split.preheader, %.split
  %indvars.iv222 = phi i64 [ 0, %.split.preheader ], [ %indvars.iv.next223, %.split ]
  %205 = trunc nuw i64 %indvars.iv222 to i32
  %206 = uitofp i32 %205 to float
  %207 = tail call float @llvm.fmuladd.f32(float %206, float %56, float %.0143.ph265)
  %208 = fdiv float %207, -2.000000e+01
  %209 = tail call float @powf(float noundef 1.000000e+01, float noundef %208) #10
  %210 = getelementptr inbounds i32, ptr %67, i64 %indvars.iv222
  store i32 0, ptr %210, align 4, !tbaa !11
  %211 = fpext float %207 to double
  %212 = tail call float @log10f(float noundef %52) #10
  %213 = tail call float @llvm.fmuladd.f32(float %212, float -1.000000e+01, float %207)
  %214 = fpext float %213 to double
  %215 = fdiv float 1.000000e+00, %209
  %216 = tail call float @erfcf(float noundef %215) #10
  %217 = fmul float %216, 5.000000e-01
  %218 = fpext float %217 to double
  %219 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.19, double noundef %211, double noundef %214, i32 noundef %69, i32 noundef 0, double noundef %72, double noundef %218)
  %indvars.iv.next223 = add nuw nsw i64 %indvars.iv222, 1
  %exitcond226.not = icmp eq i64 %indvars.iv.next223, %66
  br i1 %exitcond226.not, label %.split186.us, label %.split, !llvm.loop !19

.split186.us:                                     ; preds = %._crit_edge183.us, %.split
  %220 = call noalias ptr @fopen(ptr noundef nonnull @.str.20, ptr noundef nonnull @.str.21)
  %221 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.22, ptr noundef nonnull @.str.20) #10
  %222 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.23) #10
  %223 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.24) #10
  %224 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.25) #10
  %225 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.26, i32 noundef %47) #10
  %226 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.27, i32 noundef %49) #10
  %227 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.28) #10
  %228 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.29, i32 noundef %.0149.ph256) #10
  %229 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.30, i32 noundef %.0151.ph) #10
  %230 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.31) #10
  %umax = call i32 @llvm.umax.i32(i32 %.0149.ph256, i32 1)
  %wide.trip.count230 = zext i32 %umax to i64
  br label %231

231:                                              ; preds = %.split186.us, %231
  %indvars.iv227 = phi i64 [ 0, %.split186.us ], [ %indvars.iv.next228, %231 ]
  %indvars.iv.next228 = add nuw nsw i64 %indvars.iv227, 1
  %232 = trunc nuw i64 %indvars.iv227 to i32
  %233 = uitofp i32 %232 to float
  %234 = call float @llvm.fmuladd.f32(float %233, float %56, float %.0143.ph265)
  %235 = fpext float %234 to double
  %236 = trunc nuw i64 %indvars.iv.next228 to i32
  %237 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.32, i32 noundef %236, double noundef %235) #10
  %238 = getelementptr inbounds i32, ptr %67, i64 %indvars.iv227
  %239 = load i32, ptr %238, align 4, !tbaa !11
  %240 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.33, i32 noundef %236, i32 noundef %239) #10
  %exitcond231.not = icmp eq i64 %indvars.iv.next228, %wide.trip.count230
  br i1 %exitcond231.not, label %241, label %231, !llvm.loop !20

241:                                              ; preds = %231
  %242 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.34) #10
  %243 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.35) #10
  %244 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.23) #10
  %245 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.36) #10
  %246 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.37) #10
  %247 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.38) #10
  %248 = fpext float %.0143.ph265 to double
  %249 = fpext float %.0147.ph261 to double
  %250 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.39, double noundef %248, double noundef %249) #10
  %251 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.40) #10
  %252 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.41) #10
  %253 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.42) #10
  %254 = fpext float %52 to double
  %255 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.43, i32 noundef %47, double noundef %254) #10
  %256 = call i32 (ptr, ptr, ...) @fprintf(ptr noundef %220, ptr noundef nonnull @.str.44) #10
  %257 = call i32 @fclose(ptr noundef %220)
  %258 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.45, ptr noundef nonnull @.str.20)
  call void @llvm.stackrestore.p0(ptr %58)
  br label %259

259:                                              ; preds = %241, %7
  ret i32 0
}

; Function Attrs: nounwind
declare void @srand(i32 noundef) local_unnamed_addr #2

; Function Attrs: nounwind
declare i64 @time(ptr noundef) local_unnamed_addr #2

; Function Attrs: nounwind
declare i32 @getopt(i32 noundef, ptr noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nofree nounwind willreturn memory(read) uwtable
declare i32 @atoi(ptr nocapture noundef nonnull) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nofree nounwind willreturn memory(read) uwtable
declare double @atof(ptr nocapture noundef nonnull) local_unnamed_addr #3

; Function Attrs: noreturn nounwind
declare void @exit(i32 noundef) local_unnamed_addr #4

; Function Attrs: nofree nounwind
declare noundef i32 @fprintf(ptr nocapture noundef, ptr nocapture noundef readonly, ...) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn
declare ptr @llvm.stacksave.p0() #5

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @powf(float noundef, float noundef) local_unnamed_addr #7

; Function Attrs: nounwind
declare i32 @rand() local_unnamed_addr #2

; Function Attrs: nounwind uwtable
declare dso_local void @secded7264_encode_symbol_punctured(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

declare float @randnf(...) local_unnamed_addr #8

; Function Attrs: nounwind uwtable
declare dso_local void @secded7264_decode_symbol_punctured(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

declare i32 @count_bit_errors_array(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @log10f(float noundef) local_unnamed_addr #7

; Function Attrs: nounwind
declare float @erfcf(float noundef) local_unnamed_addr #2

; Function Attrs: nofree nounwind
declare noalias noundef ptr @fopen(ptr nocapture noundef readonly, ptr nocapture noundef readonly) local_unnamed_addr #1

; Function Attrs: nofree nounwind
declare noundef i32 @fclose(ptr nocapture noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn
declare void @llvm.stackrestore.p0(ptr) #5

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare i32 @llvm.umax.i32(i32, i32) #9

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nofree nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress nofree nounwind willreturn memory(read) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress nocallback nofree nosync nounwind willreturn }
attributes #6 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #10 = { nounwind }
attributes #11 = { nounwind willreturn memory(read) }
attributes #12 = { noreturn nounwind }
attributes #13 = { cold nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = distinct !{!9, !10}
!10 = !{!"llvm.loop.mustprogress"}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!7, !7, i64 0}
!14 = distinct !{!14, !10}
!15 = distinct !{!15, !10}
!16 = distinct !{!16, !10}
!17 = distinct !{!17, !10}
!18 = distinct !{!18, !10}
!19 = distinct !{!19, !10}
!20 = distinct !{!20, !10}


; Effective O3 passes: CorrelatedValuePropagationPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyCFGPass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass