; LLVM IR from cieslarmichal/rpg :: src/Animation.ll (ZN9Animation6updateEi)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.Animation = type <{ ptr, [4 x i32], i32, i32, %class.TimeHandler, float, i8, [3 x i8] }>
%class.TimeHandler = type { %"class.sf::Clock", %"class.sf::Time" }
%"class.sf::Clock" = type { %"class.sf::Time" }
%"class.sf::Time" = type { i64 }

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN9Animation6updateEi(ptr noundef nonnull align 8 dereferenceable(53) %0, i32 noundef %1) #0 align 2 {
  %3 = alloca ptr, align 8
  %4 = alloca i32, align 4
  store ptr %0, ptr %3, align 8, !tbaa !5
  store i32 %1, ptr %4, align 4, !tbaa !9
  %5 = load ptr, ptr %3, align 8
  %6 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 6
  %7 = load i8, ptr %6, align 4, !tbaa !11, !range !19, !noundef !20
  %8 = trunc i8 %7 to i1
  br i1 %8, label %9, label %10

9:                                                ; preds = %2
  br label %119

10:                                               ; preds = %2
  %11 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 4
  %12 = call noundef float @_ZN11TimeHandler17getElapsedSecondsEv(ptr noundef nonnull align 8 dereferenceable(16) %11)
  %13 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 5
  %14 = load float, ptr %13, align 8, !tbaa !21
  %15 = fcmp oge float %12, %14
  br i1 %15, label %16, label %119

16:                                               ; preds = %10
  %17 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 4
  call void @_ZN11TimeHandler5resetEv(ptr noundef nonnull align 8 dereferenceable(16) %17)
  %18 = load i32, ptr %4, align 4, !tbaa !9
  switch i32 %18, label %107 [
    i32 0, label %19
    i32 1, label %41
    i32 2, label %63
    i32 3, label %85
  ]

19:                                               ; preds = %16
  %20 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %21 = load ptr, ptr %20, align 8, !tbaa !22
  %22 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %23 = load ptr, ptr %22, align 8, !tbaa !22
  %24 = call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %23)
  %25 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 2
  %26 = load i32, ptr %25, align 8, !tbaa !23
  %27 = mul nsw i32 %24, %26
  %28 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %29 = load ptr, ptr %28, align 8, !tbaa !22
  %30 = call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %29)
  %31 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 1
  %32 = getelementptr inbounds [4 x i32], ptr %31, i64 0, i64 0
  %33 = load i32, ptr %32, align 8, !tbaa !9
  %34 = mul nsw i32 %30, %33
  %35 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %36 = load ptr, ptr %35, align 8, !tbaa !22
  %37 = call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %36)
  %38 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %39 = load ptr, ptr %38, align 8, !tbaa !22
  %40 = call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %39)
  call void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376) %21, i32 noundef %27, i32 noundef %34, i32 noundef %37, i32 noundef %40)
  br label %107

41:                                               ; preds = %16
  %42 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %43 = load ptr, ptr %42, align 8, !tbaa !22
  %44 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %45 = load ptr, ptr %44, align 8, !tbaa !22
  %46 = call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %45)
  %47 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 2
  %48 = load i32, ptr %47, align 8, !tbaa !23
  %49 = mul nsw i32 %46, %48
  %50 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %51 = load ptr, ptr %50, align 8, !tbaa !22
  %52 = call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %51)
  %53 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 1
  %54 = getelementptr inbounds [4 x i32], ptr %53, i64 0, i64 1
  %55 = load i32, ptr %54, align 4, !tbaa !9
  %56 = mul nsw i32 %52, %55
  %57 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %58 = load ptr, ptr %57, align 8, !tbaa !22
  %59 = call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %58)
  %60 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %61 = load ptr, ptr %60, align 8, !tbaa !22
  %62 = call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %61)
  call void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376) %43, i32 noundef %49, i32 noundef %56, i32 noundef %59, i32 noundef %62)
  br label %107

63:                                               ; preds = %16
  %64 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %65 = load ptr, ptr %64, align 8, !tbaa !22
  %66 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %67 = load ptr, ptr %66, align 8, !tbaa !22
  %68 = call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %67)
  %69 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 2
  %70 = load i32, ptr %69, align 8, !tbaa !23
  %71 = mul nsw i32 %68, %70
  %72 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %73 = load ptr, ptr %72, align 8, !tbaa !22
  %74 = call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %73)
  %75 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 1
  %76 = getelementptr inbounds [4 x i32], ptr %75, i64 0, i64 2
  %77 = load i32, ptr %76, align 8, !tbaa !9
  %78 = mul nsw i32 %74, %77
  %79 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %80 = load ptr, ptr %79, align 8, !tbaa !22
  %81 = call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %80)
  %82 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %83 = load ptr, ptr %82, align 8, !tbaa !22
  %84 = call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %83)
  call void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376) %65, i32 noundef %71, i32 noundef %78, i32 noundef %81, i32 noundef %84)
  br label %107

85:                                               ; preds = %16
  %86 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %87 = load ptr, ptr %86, align 8, !tbaa !22
  %88 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %89 = load ptr, ptr %88, align 8, !tbaa !22
  %90 = call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %89)
  %91 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 2
  %92 = load i32, ptr %91, align 8, !tbaa !23
  %93 = mul nsw i32 %90, %92
  %94 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %95 = load ptr, ptr %94, align 8, !tbaa !22
  %96 = call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %95)
  %97 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 1
  %98 = getelementptr inbounds [4 x i32], ptr %97, i64 0, i64 3
  %99 = load i32, ptr %98, align 4, !tbaa !9
  %100 = mul nsw i32 %96, %99
  %101 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %102 = load ptr, ptr %101, align 8, !tbaa !22
  %103 = call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %102)
  %104 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 0
  %105 = load ptr, ptr %104, align 8, !tbaa !22
  %106 = call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %105)
  call void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376) %87, i32 noundef %93, i32 noundef %100, i32 noundef %103, i32 noundef %106)
  br label %107

107:                                              ; preds = %85, %63, %41, %19, %16
  %108 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 2
  %109 = load i32, ptr %108, align 8, !tbaa !23
  %110 = add nsw i32 %109, 1
  store i32 %110, ptr %108, align 8, !tbaa !23
  %111 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 2
  %112 = load i32, ptr %111, align 8, !tbaa !23
  %113 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 3
  %114 = load i32, ptr %113, align 4, !tbaa !24
  %115 = icmp sge i32 %112, %114
  br i1 %115, label %116, label %118

116:                                              ; preds = %107
  %117 = getelementptr inbounds %class.Animation, ptr %5, i32 0, i32 2
  store i32 0, ptr %117, align 8, !tbaa !23
  br label %118

118:                                              ; preds = %116, %107
  br label %119

119:                                              ; preds = %118, %10, %9
  ret void
}

declare noundef float @_ZN11TimeHandler17getElapsedSecondsEv(ptr noundef nonnull align 8 dereferenceable(16)) #1

declare void @_ZN11TimeHandler5resetEv(ptr noundef nonnull align 8 dereferenceable(16)) #1

declare void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376), i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1

declare noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376)) #1

declare noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376)) #1

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !18, i64 52}
!12 = !{!"_ZTS9Animation", !6, i64 0, !7, i64 8, !10, i64 24, !10, i64 28, !13, i64 32, !17, i64 48, !18, i64 52}
!13 = !{!"_ZTS11TimeHandler", !14, i64 0, !15, i64 8}
!14 = !{!"_ZTSN2sf5ClockE", !15, i64 0}
!15 = !{!"_ZTSN2sf4TimeE", !16, i64 0}
!16 = !{!"long long", !7, i64 0}
!17 = !{!"float", !7, i64 0}
!18 = !{!"bool", !7, i64 0}
!19 = !{i8 0, i8 2}
!20 = !{}
!21 = !{!12, !17, i64 48}
!22 = !{!12, !6, i64 0}
!23 = !{!12, !10, i64 24}
!24 = !{!12, !10, i64 28}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN9Animation6updateEi(ptr noundef nonnull align 8 dereferenceable(53) %0, i32 noundef %1) local_unnamed_addr #0 align 2 {
  %3 = getelementptr inbounds i8, ptr %0, i64 52
  %4 = load i8, ptr %3, align 4, !tbaa !5, !range !17, !noundef !18
  %5 = trunc nuw i8 %4 to i1
  br i1 %5, label %79, label %6

6:                                                ; preds = %2
  %7 = getelementptr inbounds i8, ptr %0, i64 32
  %8 = tail call noundef float @_ZN11TimeHandler17getElapsedSecondsEv(ptr noundef nonnull align 8 dereferenceable(16) %7)
  %9 = getelementptr inbounds i8, ptr %0, i64 48
  %10 = load float, ptr %9, align 8, !tbaa !19
  %11 = fcmp ult float %8, %10
  br i1 %11, label %79, label %12

12:                                               ; preds = %6
  tail call void @_ZN11TimeHandler5resetEv(ptr noundef nonnull align 8 dereferenceable(16) %7)
  switch i32 %1, label %73 [
    i32 0, label %13
    i32 1, label %28
    i32 2, label %43
    i32 3, label %58
  ]

13:                                               ; preds = %12
  %14 = load ptr, ptr %0, align 8, !tbaa !20
  %15 = tail call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %14)
  %16 = getelementptr inbounds i8, ptr %0, i64 24
  %17 = load i32, ptr %16, align 8, !tbaa !21
  %18 = mul nsw i32 %17, %15
  %19 = load ptr, ptr %0, align 8, !tbaa !20
  %20 = tail call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %19)
  %21 = getelementptr inbounds i8, ptr %0, i64 8
  %22 = load i32, ptr %21, align 8, !tbaa !22
  %23 = mul nsw i32 %22, %20
  %24 = load ptr, ptr %0, align 8, !tbaa !20
  %25 = tail call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %24)
  %26 = load ptr, ptr %0, align 8, !tbaa !20
  %27 = tail call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %26)
  tail call void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376) %14, i32 noundef %18, i32 noundef %23, i32 noundef %25, i32 noundef %27)
  br label %73

28:                                               ; preds = %12
  %29 = load ptr, ptr %0, align 8, !tbaa !20
  %30 = tail call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %29)
  %31 = getelementptr inbounds i8, ptr %0, i64 24
  %32 = load i32, ptr %31, align 8, !tbaa !21
  %33 = mul nsw i32 %32, %30
  %34 = load ptr, ptr %0, align 8, !tbaa !20
  %35 = tail call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %34)
  %36 = getelementptr inbounds i8, ptr %0, i64 12
  %37 = load i32, ptr %36, align 4, !tbaa !22
  %38 = mul nsw i32 %37, %35
  %39 = load ptr, ptr %0, align 8, !tbaa !20
  %40 = tail call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %39)
  %41 = load ptr, ptr %0, align 8, !tbaa !20
  %42 = tail call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %41)
  tail call void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376) %29, i32 noundef %33, i32 noundef %38, i32 noundef %40, i32 noundef %42)
  br label %73

43:                                               ; preds = %12
  %44 = load ptr, ptr %0, align 8, !tbaa !20
  %45 = tail call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %44)
  %46 = getelementptr inbounds i8, ptr %0, i64 24
  %47 = load i32, ptr %46, align 8, !tbaa !21
  %48 = mul nsw i32 %47, %45
  %49 = load ptr, ptr %0, align 8, !tbaa !20
  %50 = tail call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %49)
  %51 = getelementptr inbounds i8, ptr %0, i64 16
  %52 = load i32, ptr %51, align 8, !tbaa !22
  %53 = mul nsw i32 %52, %50
  %54 = load ptr, ptr %0, align 8, !tbaa !20
  %55 = tail call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %54)
  %56 = load ptr, ptr %0, align 8, !tbaa !20
  %57 = tail call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %56)
  tail call void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376) %44, i32 noundef %48, i32 noundef %53, i32 noundef %55, i32 noundef %57)
  br label %73

58:                                               ; preds = %12
  %59 = load ptr, ptr %0, align 8, !tbaa !20
  %60 = tail call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %59)
  %61 = getelementptr inbounds i8, ptr %0, i64 24
  %62 = load i32, ptr %61, align 8, !tbaa !21
  %63 = mul nsw i32 %62, %60
  %64 = load ptr, ptr %0, align 8, !tbaa !20
  %65 = tail call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %64)
  %66 = getelementptr inbounds i8, ptr %0, i64 20
  %67 = load i32, ptr %66, align 4, !tbaa !22
  %68 = mul nsw i32 %67, %65
  %69 = load ptr, ptr %0, align 8, !tbaa !20
  %70 = tail call noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376) %69)
  %71 = load ptr, ptr %0, align 8, !tbaa !20
  %72 = tail call noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376) %71)
  tail call void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376) %59, i32 noundef %63, i32 noundef %68, i32 noundef %70, i32 noundef %72)
  br label %73

73:                                               ; preds = %58, %43, %28, %13, %12
  %74 = getelementptr inbounds i8, ptr %0, i64 24
  %75 = load i32, ptr %74, align 8, !tbaa !21
  %76 = add nsw i32 %75, 1
  %77 = getelementptr inbounds i8, ptr %0, i64 28
  %78 = load i32, ptr %77, align 4, !tbaa !23
  %.not = icmp slt i32 %76, %78
  %spec.store.select = select i1 %.not, i32 %76, i32 0
  store i32 %spec.store.select, ptr %74, align 8
  br label %79

79:                                               ; preds = %73, %2, %6
  ret void
}

declare noundef float @_ZN11TimeHandler17getElapsedSecondsEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #1

declare void @_ZN11TimeHandler5resetEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #1

declare void @_ZN6Sprite14setTextureRectEiiii(ptr noundef nonnull align 8 dereferenceable(376), i32 noundef, i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #1

declare noundef i32 @_ZNK6Sprite10getSpriteXEv(ptr noundef nonnull align 8 dereferenceable(376)) local_unnamed_addr #1

declare noundef i32 @_ZNK6Sprite10getSpriteYEv(ptr noundef nonnull align 8 dereferenceable(376)) local_unnamed_addr #1

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !16, i64 52}
!6 = !{!"_ZTS9Animation", !7, i64 0, !8, i64 8, !10, i64 24, !10, i64 28, !11, i64 32, !15, i64 48, !16, i64 52}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS11TimeHandler", !12, i64 0, !13, i64 8}
!12 = !{!"_ZTSN2sf5ClockE", !13, i64 0}
!13 = !{!"_ZTSN2sf4TimeE", !14, i64 0}
!14 = !{!"long long", !8, i64 0}
!15 = !{!"float", !8, i64 0}
!16 = !{!"bool", !8, i64 0}
!17 = !{i8 0, i8 2}
!18 = !{}
!19 = !{!6, !15, i64 48}
!20 = !{!6, !7, i64 0}
!21 = !{!6, !10, i64 24}
!22 = !{!10, !10, i64 0}
!23 = !{!6, !10, i64 28}


; Effective O3 passes: DSEPass,EarlyCSEPass,GlobalOptPass,IPSCCPPass,InstCombinePass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass