; LLVM IR from Eukky/TRender :: lib/imgui/imgui.ll (ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, float, i32, i32, i32, %class.ImVector, %class.ImVector, %class.ImVector, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, i32, i8, [3 x i8], i32, float, i32, i32, float, i8, i8, i8, i8, i8, i8, [2 x i8], i32, %struct.ImVec2, ptr, ptr, i32, i32, float, [4 x i8], ptr, %class.ImVector.1, %class.ImVector.2, %class.ImVector.3, %class.ImVector.4, %class.ImVector.4, %struct.ImGuiNextWindowData, i8, [3 x i8], i32, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, ptr, float, float, i8, [3 x i8], i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, [2 x i8], i32, i32, i32, i32, i32, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, i32, i8, [3 x i8], i32, i32, %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, %class.ImVector.13, [8 x i8], %struct.ImGuiTextEditState, %struct.ImFont, i32, i32, %struct.ImVec4, i8, [3 x i8], float, float, %struct.ImVec2, i32, %class.ImVector.14, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], float, %struct.ImGuiTextBuffer, %class.ImVector.17, %class.ImVector.18, i8, [7 x i8], ptr, %struct.ImGuiTextBuffer, i32, i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [3 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [21 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, i8, [512 x i8], [17 x i16], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, [5 x %struct.ImVec2], [5 x float], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float] }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, float, [42 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, %struct.ImVec4, [12 x %struct.ImVec2] }
%class.ImVector = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %class.ImVector.0 }
%class.ImVector.0 = type { i32, i32, ptr }
%class.ImVector.1 = type { i32, i32, ptr }
%class.ImVector.2 = type { i32, i32, ptr }
%class.ImVector.3 = type { i32, i32, ptr }
%class.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNavMoveResult = type <{ i32, [4 x i8], ptr, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %class.ImVector.5] }
%class.ImVector.5 = type { i32, i32, ptr }
%struct.ImDrawList = type { %class.ImVector.6, %class.ImVector.7, %class.ImVector.8, i32, ptr, ptr, i32, ptr, ptr, %class.ImVector.9, %class.ImVector.10, %class.ImVector.11, i32, i32, %class.ImVector.12 }
%class.ImVector.6 = type { i32, i32, ptr }
%class.ImVector.7 = type { i32, i32, ptr }
%class.ImVector.8 = type { i32, i32, ptr }
%class.ImVector.9 = type { i32, i32, ptr }
%class.ImVector.10 = type { i32, i32, ptr }
%class.ImVector.11 = type { i32, i32, ptr }
%class.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%class.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiTextEditState = type <{ i32, [4 x i8], %class.ImVector.7, %class.ImVector.14, %class.ImVector.14, i32, i32, i32, float, %"struct.ImGuiStb::STB_TexteditState", float, i8, i8, [6 x i8] }>
%"struct.ImGuiStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImGuiStb::StbUndoState" }
%"struct.ImGuiStb::StbUndoState" = type { [99 x %"struct.ImGuiStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImGuiStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type { float, float, %struct.ImVec2, %class.ImVector.15, %class.ImVector.16, %class.ImVector.7, ptr, float, i16, i16, ptr, ptr, float, float, i8, i32 }
%class.ImVector.15 = type { i32, i32, ptr }
%class.ImVector.16 = type { i32, i32, ptr }
%struct.ImVec4 = type { float, float, float, float }
%class.ImVector.14 = type { i32, i32, ptr }
%class.ImVector.17 = type { i32, i32, ptr }
%class.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %class.ImVector.14 }
%struct.ImGuiWindow = type { ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, i8, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImGuiWindowTempData, %class.ImVector.22, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32, float, %struct.ImGuiMenuColumns, %struct.ImGuiStorage, %class.ImVector.23, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i32, i32, i32, i32 }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i8, i8, i32, i32, i32, i32, i8, %struct.ImVec2, %class.ImVector, ptr, i32, i32, i32, float, float, %class.ImVector.20, %class.ImVector.16, %class.ImVector.16, %class.ImVector.21, [6 x i32], float, float, float, ptr }
%class.ImVector.20 = type { i32, i32, ptr }
%class.ImVector.21 = type { i32, i32, ptr }
%class.ImVector.22 = type { i32, i32, ptr }
%struct.ImGuiMenuColumns = type { i32, float, float, float, [4 x float], [4 x float] }
%class.ImVector.23 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui32CalcTypematicPressedRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef, i1 noundef zeroext) #5

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #4 {
  %6 = alloca i1, align 1
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca ptr, align 8
  %16 = alloca i8, align 1
  %17 = alloca i8, align 1
  %18 = alloca i8, align 1
  %19 = alloca i8, align 1
  %20 = alloca i8, align 1
  %21 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %7, align 8, !tbaa !5
  store i32 %1, ptr %8, align 4, !tbaa !9
  store ptr %2, ptr %9, align 8, !tbaa !5
  store ptr %3, ptr %10, align 8, !tbaa !5
  store i32 %4, ptr %11, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #7
  %22 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %22, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #7
  %23 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %23, ptr %13, align 8, !tbaa !5
  %24 = load i32, ptr %11, align 4, !tbaa !9
  %25 = and i32 %24, 256
  %26 = icmp ne i32 %25, 0
  br i1 %26, label %27, label %45

27:                                               ; preds = %5
  %28 = load ptr, ptr %9, align 8, !tbaa !5
  %29 = icmp ne ptr %28, null
  br i1 %29, label %30, label %32

30:                                               ; preds = %27
  %31 = load ptr, ptr %9, align 8, !tbaa !5
  store i8 0, ptr %31, align 1, !tbaa !11
  br label %32

32:                                               ; preds = %30, %27
  %33 = load ptr, ptr %10, align 8, !tbaa !5
  %34 = icmp ne ptr %33, null
  br i1 %34, label %35, label %37

35:                                               ; preds = %32
  %36 = load ptr, ptr %10, align 8, !tbaa !5
  store i8 0, ptr %36, align 1, !tbaa !11
  br label %37

37:                                               ; preds = %35, %32
  %38 = load ptr, ptr %12, align 8, !tbaa !5
  %39 = getelementptr inbounds %struct.ImGuiContext, ptr %38, i32 0, i32 27
  %40 = load i32, ptr %39, align 8, !tbaa !13
  %41 = load i32, ptr %8, align 4, !tbaa !9
  %42 = icmp eq i32 %40, %41
  br i1 %42, label %43, label %44

43:                                               ; preds = %37
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %44

44:                                               ; preds = %43, %37
  store i1 false, ptr %6, align 1
  store i32 1, ptr %14, align 4
  br label %491

45:                                               ; preds = %5
  %46 = load i32, ptr %11, align 4, !tbaa !9
  %47 = and i32 %46, 30
  %48 = icmp eq i32 %47, 0
  br i1 %48, label %49, label %52

49:                                               ; preds = %45
  %50 = load i32, ptr %11, align 4, !tbaa !9
  %51 = or i32 %50, 2
  store i32 %51, ptr %11, align 4, !tbaa !9
  br label %52

52:                                               ; preds = %49, %45
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #7
  %53 = load ptr, ptr %12, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ImGuiContext, ptr %53, i32 0, i32 20
  %55 = load ptr, ptr %54, align 8, !tbaa !56
  store ptr %55, ptr %15, align 8, !tbaa !5
  %56 = load i32, ptr %11, align 4, !tbaa !9
  %57 = and i32 %56, 32
  %58 = icmp ne i32 %57, 0
  br i1 %58, label %59, label %69

59:                                               ; preds = %52
  %60 = load ptr, ptr %12, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 21
  %62 = load ptr, ptr %61, align 8, !tbaa !57
  %63 = load ptr, ptr %13, align 8, !tbaa !5
  %64 = icmp eq ptr %62, %63
  br i1 %64, label %65, label %69

65:                                               ; preds = %59
  %66 = load ptr, ptr %13, align 8, !tbaa !5
  %67 = load ptr, ptr %12, align 8, !tbaa !5
  %68 = getelementptr inbounds %struct.ImGuiContext, ptr %67, i32 0, i32 20
  store ptr %66, ptr %68, align 8, !tbaa !56
  br label %69

69:                                               ; preds = %65, %59, %52
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #7
  store i8 0, ptr %16, align 1, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 1, ptr %17) #7
  %70 = load ptr, ptr %7, align 8, !tbaa !5
  %71 = load i32, ptr %8, align 4, !tbaa !9
  %72 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %70, i32 noundef %71)
  %73 = zext i1 %72 to i8
  store i8 %73, ptr %17, align 1, !tbaa !11
  %74 = load i8, ptr %17, align 1, !tbaa !11, !range !58, !noundef !59
  %75 = trunc i8 %74 to i1
  br i1 %75, label %76, label %89

76:                                               ; preds = %69
  %77 = load ptr, ptr %12, align 8, !tbaa !5
  %78 = getelementptr inbounds %struct.ImGuiContext, ptr %77, i32 0, i32 101
  %79 = load i8, ptr %78, align 4, !tbaa !60, !range !58, !noundef !59
  %80 = trunc i8 %79 to i1
  br i1 %80, label %81, label %89

81:                                               ; preds = %76
  %82 = load ptr, ptr %12, align 8, !tbaa !5
  %83 = getelementptr inbounds %struct.ImGuiContext, ptr %82, i32 0, i32 105
  %84 = getelementptr inbounds %struct.ImGuiPayload, ptr %83, i32 0, i32 2
  %85 = load i32, ptr %84, align 4, !tbaa !61
  %86 = load i32, ptr %8, align 4, !tbaa !9
  %87 = icmp eq i32 %85, %86
  br i1 %87, label %88, label %89

88:                                               ; preds = %81
  store i8 0, ptr %17, align 1, !tbaa !11
  br label %89

89:                                               ; preds = %88, %81, %76, %69
  %90 = load ptr, ptr %12, align 8, !tbaa !5
  %91 = getelementptr inbounds %struct.ImGuiContext, ptr %90, i32 0, i32 101
  %92 = load i8, ptr %91, align 4, !tbaa !60, !range !58, !noundef !59
  %93 = trunc i8 %92 to i1
  br i1 %93, label %94, label %127

94:                                               ; preds = %89
  %95 = load i32, ptr %11, align 4, !tbaa !9
  %96 = and i32 %95, 4096
  %97 = icmp ne i32 %96, 0
  br i1 %97, label %98, label %127

98:                                               ; preds = %94
  %99 = load ptr, ptr %12, align 8, !tbaa !5
  %100 = getelementptr inbounds %struct.ImGuiContext, ptr %99, i32 0, i32 103
  %101 = load i32, ptr %100, align 8, !tbaa !62
  %102 = and i32 %101, 4
  %103 = icmp ne i32 %102, 0
  br i1 %103, label %127, label %104

104:                                              ; preds = %98
  %105 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 32)
  br i1 %105, label %106, label %126

106:                                              ; preds = %104
  store i8 1, ptr %17, align 1, !tbaa !11
  %107 = load i32, ptr %8, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %107)
  %108 = load ptr, ptr %12, align 8, !tbaa !5
  %109 = getelementptr inbounds %struct.ImGuiContext, ptr %108, i32 0, i32 26
  %110 = load float, ptr %109, align 4, !tbaa !63
  %111 = fadd float %110, 0x3F1A36E2E0000000
  %112 = load ptr, ptr %12, align 8, !tbaa !5
  %113 = getelementptr inbounds %struct.ImGuiContext, ptr %112, i32 0, i32 26
  %114 = load float, ptr %113, align 4, !tbaa !63
  %115 = fadd float %114, 0x3F1A36E2E0000000
  %116 = load ptr, ptr %12, align 8, !tbaa !5
  %117 = getelementptr inbounds %struct.ImGuiContext, ptr %116, i32 0, i32 3
  %118 = getelementptr inbounds %struct.ImGuiIO, ptr %117, i32 0, i32 3
  %119 = load float, ptr %118, align 8, !tbaa !64
  %120 = fsub float %115, %119
  %121 = call noundef i32 @_ZN5ImGui32CalcTypematicPressedRepeatAmountEffff(float noundef %111, float noundef %120, float noundef 0x3F847AE140000000, float noundef 0x3FE6666660000000)
  %122 = icmp ne i32 %121, 0
  br i1 %122, label %123, label %125

123:                                              ; preds = %106
  store i8 1, ptr %16, align 1, !tbaa !11
  %124 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %124)
  br label %125

125:                                              ; preds = %123, %106
  br label %126

126:                                              ; preds = %125, %104
  br label %127

127:                                              ; preds = %126, %98, %94, %89
  %128 = load i32, ptr %11, align 4, !tbaa !9
  %129 = and i32 %128, 32
  %130 = icmp ne i32 %129, 0
  br i1 %130, label %131, label %141

131:                                              ; preds = %127
  %132 = load ptr, ptr %12, align 8, !tbaa !5
  %133 = getelementptr inbounds %struct.ImGuiContext, ptr %132, i32 0, i32 21
  %134 = load ptr, ptr %133, align 8, !tbaa !57
  %135 = load ptr, ptr %13, align 8, !tbaa !5
  %136 = icmp eq ptr %134, %135
  br i1 %136, label %137, label %141

137:                                              ; preds = %131
  %138 = load ptr, ptr %15, align 8, !tbaa !5
  %139 = load ptr, ptr %12, align 8, !tbaa !5
  %140 = getelementptr inbounds %struct.ImGuiContext, ptr %139, i32 0, i32 20
  store ptr %138, ptr %140, align 8, !tbaa !56
  br label %141

141:                                              ; preds = %137, %131, %127
  %142 = load i8, ptr %17, align 1, !tbaa !11, !range !58, !noundef !59
  %143 = trunc i8 %142 to i1
  br i1 %143, label %144, label %160

144:                                              ; preds = %141
  %145 = load i32, ptr %11, align 4, !tbaa !9
  %146 = and i32 %145, 64
  %147 = icmp ne i32 %146, 0
  br i1 %147, label %148, label %160

148:                                              ; preds = %144
  %149 = load ptr, ptr %12, align 8, !tbaa !5
  %150 = getelementptr inbounds %struct.ImGuiContext, ptr %149, i32 0, i32 25
  %151 = load i32, ptr %150, align 8, !tbaa !65
  %152 = load i32, ptr %8, align 4, !tbaa !9
  %153 = icmp ne i32 %151, %152
  br i1 %153, label %154, label %160

154:                                              ; preds = %148
  %155 = load ptr, ptr %12, align 8, !tbaa !5
  %156 = getelementptr inbounds %struct.ImGuiContext, ptr %155, i32 0, i32 25
  %157 = load i32, ptr %156, align 8, !tbaa !65
  %158 = icmp ne i32 %157, 0
  br i1 %158, label %159, label %160

159:                                              ; preds = %154
  store i8 0, ptr %17, align 1, !tbaa !11
  br label %160

160:                                              ; preds = %159, %154, %148, %144, %141
  %161 = load i8, ptr %17, align 1, !tbaa !11, !range !58, !noundef !59
  %162 = trunc i8 %161 to i1
  br i1 %162, label %163, label %295

163:                                              ; preds = %160
  %164 = load i32, ptr %11, align 4, !tbaa !9
  %165 = and i32 %164, 1024
  %166 = icmp ne i32 %165, 0
  br i1 %166, label %167, label %185

167:                                              ; preds = %163
  %168 = load ptr, ptr %12, align 8, !tbaa !5
  %169 = getelementptr inbounds %struct.ImGuiContext, ptr %168, i32 0, i32 3
  %170 = getelementptr inbounds %struct.ImGuiIO, ptr %169, i32 0, i32 34
  %171 = load i8, ptr %170, align 1, !tbaa !66, !range !58, !noundef !59
  %172 = trunc i8 %171 to i1
  br i1 %172, label %288, label %173

173:                                              ; preds = %167
  %174 = load ptr, ptr %12, align 8, !tbaa !5
  %175 = getelementptr inbounds %struct.ImGuiContext, ptr %174, i32 0, i32 3
  %176 = getelementptr inbounds %struct.ImGuiIO, ptr %175, i32 0, i32 35
  %177 = load i8, ptr %176, align 2, !tbaa !67, !range !58, !noundef !59
  %178 = trunc i8 %177 to i1
  br i1 %178, label %288, label %179

179:                                              ; preds = %173
  %180 = load ptr, ptr %12, align 8, !tbaa !5
  %181 = getelementptr inbounds %struct.ImGuiContext, ptr %180, i32 0, i32 3
  %182 = getelementptr inbounds %struct.ImGuiIO, ptr %181, i32 0, i32 36
  %183 = load i8, ptr %182, align 1, !tbaa !68, !range !58, !noundef !59
  %184 = trunc i8 %183 to i1
  br i1 %184, label %288, label %185

185:                                              ; preds = %179, %163
  %186 = load i32, ptr %11, align 4, !tbaa !9
  %187 = and i32 %186, 2
  %188 = icmp ne i32 %187, 0
  br i1 %188, label %189, label %207

189:                                              ; preds = %185
  %190 = load ptr, ptr %12, align 8, !tbaa !5
  %191 = getelementptr inbounds %struct.ImGuiContext, ptr %190, i32 0, i32 3
  %192 = getelementptr inbounds %struct.ImGuiIO, ptr %191, i32 0, i32 56
  %193 = getelementptr inbounds [5 x i8], ptr %192, i64 0, i64 0
  %194 = load i8, ptr %193, align 8, !tbaa !11, !range !58, !noundef !59
  %195 = trunc i8 %194 to i1
  br i1 %195, label %196, label %207

196:                                              ; preds = %189
  %197 = load i32, ptr %8, align 4, !tbaa !9
  %198 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %197, ptr noundef %198)
  %199 = load i32, ptr %11, align 4, !tbaa !9
  %200 = and i32 %199, 8192
  %201 = icmp ne i32 %200, 0
  br i1 %201, label %205, label %202

202:                                              ; preds = %196
  %203 = load i32, ptr %8, align 4, !tbaa !9
  %204 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %203, ptr noundef %204)
  br label %205

205:                                              ; preds = %202, %196
  %206 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %206)
  br label %207

207:                                              ; preds = %205, %189, %185
  %208 = load i32, ptr %11, align 4, !tbaa !9
  %209 = and i32 %208, 4
  %210 = icmp ne i32 %209, 0
  br i1 %210, label %211, label %218

211:                                              ; preds = %207
  %212 = load ptr, ptr %12, align 8, !tbaa !5
  %213 = getelementptr inbounds %struct.ImGuiContext, ptr %212, i32 0, i32 3
  %214 = getelementptr inbounds %struct.ImGuiIO, ptr %213, i32 0, i32 56
  %215 = getelementptr inbounds [5 x i8], ptr %214, i64 0, i64 0
  %216 = load i8, ptr %215, align 8, !tbaa !11, !range !58, !noundef !59
  %217 = trunc i8 %216 to i1
  br i1 %217, label %229, label %218

218:                                              ; preds = %211, %207
  %219 = load i32, ptr %11, align 4, !tbaa !9
  %220 = and i32 %219, 16
  %221 = icmp ne i32 %220, 0
  br i1 %221, label %222, label %239

222:                                              ; preds = %218
  %223 = load ptr, ptr %12, align 8, !tbaa !5
  %224 = getelementptr inbounds %struct.ImGuiContext, ptr %223, i32 0, i32 3
  %225 = getelementptr inbounds %struct.ImGuiIO, ptr %224, i32 0, i32 57
  %226 = getelementptr inbounds [5 x i8], ptr %225, i64 0, i64 0
  %227 = load i8, ptr %226, align 1, !tbaa !11, !range !58, !noundef !59
  %228 = trunc i8 %227 to i1
  br i1 %228, label %229, label %239

229:                                              ; preds = %222, %211
  store i8 1, ptr %16, align 1, !tbaa !11
  %230 = load i32, ptr %11, align 4, !tbaa !9
  %231 = and i32 %230, 2048
  %232 = icmp ne i32 %231, 0
  br i1 %232, label %233, label %234

233:                                              ; preds = %229
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %237

234:                                              ; preds = %229
  %235 = load i32, ptr %8, align 4, !tbaa !9
  %236 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %235, ptr noundef %236)
  br label %237

237:                                              ; preds = %234, %233
  %238 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %238)
  br label %239

239:                                              ; preds = %237, %222, %218
  %240 = load i32, ptr %11, align 4, !tbaa !9
  %241 = and i32 %240, 8
  %242 = icmp ne i32 %241, 0
  br i1 %242, label %243, label %267

243:                                              ; preds = %239
  %244 = load ptr, ptr %12, align 8, !tbaa !5
  %245 = getelementptr inbounds %struct.ImGuiContext, ptr %244, i32 0, i32 3
  %246 = getelementptr inbounds %struct.ImGuiIO, ptr %245, i32 0, i32 58
  %247 = getelementptr inbounds [5 x i8], ptr %246, i64 0, i64 0
  %248 = load i8, ptr %247, align 2, !tbaa !11, !range !58, !noundef !59
  %249 = trunc i8 %248 to i1
  br i1 %249, label %250, label %267

250:                                              ; preds = %243
  %251 = load i32, ptr %11, align 4, !tbaa !9
  %252 = and i32 %251, 1
  %253 = icmp ne i32 %252, 0
  br i1 %253, label %254, label %265

254:                                              ; preds = %250
  %255 = load ptr, ptr %12, align 8, !tbaa !5
  %256 = getelementptr inbounds %struct.ImGuiContext, ptr %255, i32 0, i32 3
  %257 = getelementptr inbounds %struct.ImGuiIO, ptr %256, i32 0, i32 61
  %258 = getelementptr inbounds [5 x float], ptr %257, i64 0, i64 0
  %259 = load float, ptr %258, align 8, !tbaa !69
  %260 = load ptr, ptr %12, align 8, !tbaa !5
  %261 = getelementptr inbounds %struct.ImGuiContext, ptr %260, i32 0, i32 3
  %262 = getelementptr inbounds %struct.ImGuiIO, ptr %261, i32 0, i32 11
  %263 = load float, ptr %262, align 8, !tbaa !70
  %264 = fcmp oge float %259, %263
  br i1 %264, label %266, label %265

265:                                              ; preds = %254, %250
  store i8 1, ptr %16, align 1, !tbaa !11
  br label %266

266:                                              ; preds = %265, %254
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %267

267:                                              ; preds = %266, %243, %239
  %268 = load i32, ptr %11, align 4, !tbaa !9
  %269 = and i32 %268, 1
  %270 = icmp ne i32 %269, 0
  br i1 %270, label %271, label %287

271:                                              ; preds = %267
  %272 = load ptr, ptr %12, align 8, !tbaa !5
  %273 = getelementptr inbounds %struct.ImGuiContext, ptr %272, i32 0, i32 27
  %274 = load i32, ptr %273, align 8, !tbaa !13
  %275 = load i32, ptr %8, align 4, !tbaa !9
  %276 = icmp eq i32 %274, %275
  br i1 %276, label %277, label %287

277:                                              ; preds = %271
  %278 = load ptr, ptr %12, align 8, !tbaa !5
  %279 = getelementptr inbounds %struct.ImGuiContext, ptr %278, i32 0, i32 3
  %280 = getelementptr inbounds %struct.ImGuiIO, ptr %279, i32 0, i32 60
  %281 = getelementptr inbounds [5 x float], ptr %280, i64 0, i64 0
  %282 = load float, ptr %281, align 4, !tbaa !69
  %283 = fcmp ogt float %282, 0.000000e+00
  br i1 %283, label %284, label %287

284:                                              ; preds = %277
  %285 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef 0, i1 noundef zeroext true)
  br i1 %285, label %286, label %287

286:                                              ; preds = %284
  store i8 1, ptr %16, align 1, !tbaa !11
  br label %287

287:                                              ; preds = %286, %284, %277, %271, %267
  br label %288

288:                                              ; preds = %287, %179, %173, %167
  %289 = load i8, ptr %16, align 1, !tbaa !11, !range !58, !noundef !59
  %290 = trunc i8 %289 to i1
  br i1 %290, label %291, label %294

291:                                              ; preds = %288
  %292 = load ptr, ptr %12, align 8, !tbaa !5
  %293 = getelementptr inbounds %struct.ImGuiContext, ptr %292, i32 0, i32 76
  store i8 1, ptr %293, align 2, !tbaa !71
  br label %294

294:                                              ; preds = %291, %288
  br label %295

295:                                              ; preds = %294, %160
  %296 = load ptr, ptr %12, align 8, !tbaa !5
  %297 = getelementptr inbounds %struct.ImGuiContext, ptr %296, i32 0, i32 56
  %298 = load i32, ptr %297, align 8, !tbaa !72
  %299 = load i32, ptr %8, align 4, !tbaa !9
  %300 = icmp eq i32 %298, %299
  br i1 %300, label %301, label %331

301:                                              ; preds = %295
  %302 = load ptr, ptr %12, align 8, !tbaa !5
  %303 = getelementptr inbounds %struct.ImGuiContext, ptr %302, i32 0, i32 76
  %304 = load i8, ptr %303, align 2, !tbaa !71, !range !58, !noundef !59
  %305 = trunc i8 %304 to i1
  br i1 %305, label %331, label %306

306:                                              ; preds = %301
  %307 = load ptr, ptr %12, align 8, !tbaa !5
  %308 = getelementptr inbounds %struct.ImGuiContext, ptr %307, i32 0, i32 77
  %309 = load i8, ptr %308, align 1, !tbaa !73, !range !58, !noundef !59
  %310 = trunc i8 %309 to i1
  br i1 %310, label %311, label %331

311:                                              ; preds = %306
  %312 = load ptr, ptr %12, align 8, !tbaa !5
  %313 = getelementptr inbounds %struct.ImGuiContext, ptr %312, i32 0, i32 27
  %314 = load i32, ptr %313, align 8, !tbaa !13
  %315 = icmp eq i32 %314, 0
  br i1 %315, label %330, label %316

316:                                              ; preds = %311
  %317 = load ptr, ptr %12, align 8, !tbaa !5
  %318 = getelementptr inbounds %struct.ImGuiContext, ptr %317, i32 0, i32 27
  %319 = load i32, ptr %318, align 8, !tbaa !13
  %320 = load i32, ptr %8, align 4, !tbaa !9
  %321 = icmp eq i32 %319, %320
  br i1 %321, label %330, label %322

322:                                              ; preds = %316
  %323 = load ptr, ptr %12, align 8, !tbaa !5
  %324 = getelementptr inbounds %struct.ImGuiContext, ptr %323, i32 0, i32 27
  %325 = load i32, ptr %324, align 8, !tbaa !13
  %326 = load ptr, ptr %13, align 8, !tbaa !5
  %327 = getelementptr inbounds %struct.ImGuiWindow, ptr %326, i32 0, i32 12
  %328 = load i32, ptr %327, align 8, !tbaa !74
  %329 = icmp eq i32 %325, %328
  br i1 %329, label %330, label %331

330:                                              ; preds = %322, %316, %311
  store i8 1, ptr %17, align 1, !tbaa !11
  br label %331

331:                                              ; preds = %330, %322, %306, %301, %295
  %332 = load ptr, ptr %12, align 8, !tbaa !5
  %333 = getelementptr inbounds %struct.ImGuiContext, ptr %332, i32 0, i32 58
  %334 = load i32, ptr %333, align 8, !tbaa !82
  %335 = load i32, ptr %8, align 4, !tbaa !9
  %336 = icmp eq i32 %334, %335
  br i1 %336, label %337, label %385

337:                                              ; preds = %331
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #7
  %338 = load ptr, ptr %12, align 8, !tbaa !5
  %339 = getelementptr inbounds %struct.ImGuiContext, ptr %338, i32 0, i32 57
  %340 = load i32, ptr %339, align 4, !tbaa !83
  %341 = load i32, ptr %8, align 4, !tbaa !9
  %342 = icmp eq i32 %340, %341
  %343 = zext i1 %342 to i8
  store i8 %343, ptr %18, align 1, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 1, ptr %19) #7
  %344 = load i32, ptr %11, align 4, !tbaa !9
  %345 = and i32 %344, 1
  %346 = icmp ne i32 %345, 0
  %347 = zext i1 %346 to i64
  %348 = select i1 %346, i32 3, i32 1
  %349 = call noundef zeroext i1 @_ZL17IsNavInputPressedi18ImGuiInputReadMode(i32 noundef 0, i32 noundef %348)
  %350 = zext i1 %349 to i8
  store i8 %350, ptr %19, align 1, !tbaa !11
  %351 = load i8, ptr %18, align 1, !tbaa !11, !range !58, !noundef !59
  %352 = trunc i8 %351 to i1
  br i1 %352, label %356, label %353

353:                                              ; preds = %337
  %354 = load i8, ptr %19, align 1, !tbaa !11, !range !58, !noundef !59
  %355 = trunc i8 %354 to i1
  br i1 %355, label %356, label %357

356:                                              ; preds = %353, %337
  store i8 1, ptr %16, align 1, !tbaa !11
  br label %357

357:                                              ; preds = %356, %353
  %358 = load i8, ptr %18, align 1, !tbaa !11, !range !58, !noundef !59
  %359 = trunc i8 %358 to i1
  br i1 %359, label %369, label %360

360:                                              ; preds = %357
  %361 = load i8, ptr %19, align 1, !tbaa !11, !range !58, !noundef !59
  %362 = trunc i8 %361 to i1
  br i1 %362, label %369, label %363

363:                                              ; preds = %360
  %364 = load ptr, ptr %12, align 8, !tbaa !5
  %365 = getelementptr inbounds %struct.ImGuiContext, ptr %364, i32 0, i32 27
  %366 = load i32, ptr %365, align 8, !tbaa !13
  %367 = load i32, ptr %8, align 4, !tbaa !9
  %368 = icmp eq i32 %366, %367
  br i1 %368, label %369, label %384

369:                                              ; preds = %363, %360, %357
  %370 = load i32, ptr %8, align 4, !tbaa !9
  %371 = load ptr, ptr %12, align 8, !tbaa !5
  %372 = getelementptr inbounds %struct.ImGuiContext, ptr %371, i32 0, i32 57
  store i32 %370, ptr %372, align 4, !tbaa !83
  %373 = load i32, ptr %8, align 4, !tbaa !9
  %374 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %373, ptr noundef %374)
  %375 = load i32, ptr %11, align 4, !tbaa !9
  %376 = and i32 %375, 8192
  %377 = icmp ne i32 %376, 0
  br i1 %377, label %381, label %378

378:                                              ; preds = %369
  %379 = load i32, ptr %8, align 4, !tbaa !9
  %380 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %379, ptr noundef %380)
  br label %381

381:                                              ; preds = %378, %369
  %382 = load ptr, ptr %12, align 8, !tbaa !5
  %383 = getelementptr inbounds %struct.ImGuiContext, ptr %382, i32 0, i32 37
  store i32 15, ptr %383, align 4, !tbaa !84
  br label %384

384:                                              ; preds = %381, %363
  call void @llvm.lifetime.end.p0(i64 1, ptr %19) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #7
  br label %385

385:                                              ; preds = %384, %331
  call void @llvm.lifetime.start.p0(i64 1, ptr %20) #7
  store i8 0, ptr %20, align 1, !tbaa !11
  %386 = load ptr, ptr %12, align 8, !tbaa !5
  %387 = getelementptr inbounds %struct.ImGuiContext, ptr %386, i32 0, i32 27
  %388 = load i32, ptr %387, align 8, !tbaa !13
  %389 = load i32, ptr %8, align 4, !tbaa !9
  %390 = icmp eq i32 %388, %389
  br i1 %390, label %391, label %472

391:                                              ; preds = %385
  %392 = load ptr, ptr %12, align 8, !tbaa !5
  %393 = getelementptr inbounds %struct.ImGuiContext, ptr %392, i32 0, i32 41
  %394 = load i32, ptr %393, align 8, !tbaa !85
  %395 = icmp eq i32 %394, 1
  br i1 %395, label %396, label %457

396:                                              ; preds = %391
  %397 = load ptr, ptr %12, align 8, !tbaa !5
  %398 = getelementptr inbounds %struct.ImGuiContext, ptr %397, i32 0, i32 31
  %399 = load i8, ptr %398, align 1, !tbaa !86, !range !58, !noundef !59
  %400 = trunc i8 %399 to i1
  br i1 %400, label %401, label %410

401:                                              ; preds = %396
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #7
  %402 = load ptr, ptr %12, align 8, !tbaa !5
  %403 = getelementptr inbounds %struct.ImGuiContext, ptr %402, i32 0, i32 3
  %404 = getelementptr inbounds %struct.ImGuiIO, ptr %403, i32 0, i32 29
  %405 = load ptr, ptr %7, align 8, !tbaa !5
  %406 = getelementptr inbounds %struct.ImRect, ptr %405, i32 0, i32 0
  %407 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %404, ptr noundef nonnull align 4 dereferenceable(8) %406)
  store <2 x float> %407, ptr %21, align 4
  %408 = load ptr, ptr %12, align 8, !tbaa !5
  %409 = getelementptr inbounds %struct.ImGuiContext, ptr %408, i32 0, i32 38
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %409, ptr align 4 %21, i64 8, i1 false), !tbaa.struct !87
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #7
  br label %410

410:                                              ; preds = %401, %396
  %411 = load ptr, ptr %12, align 8, !tbaa !5
  %412 = getelementptr inbounds %struct.ImGuiContext, ptr %411, i32 0, i32 3
  %413 = getelementptr inbounds %struct.ImGuiIO, ptr %412, i32 0, i32 30
  %414 = getelementptr inbounds [5 x i8], ptr %413, i64 0, i64 0
  %415 = load i8, ptr %414, align 8, !tbaa !11, !range !58, !noundef !59
  %416 = trunc i8 %415 to i1
  br i1 %416, label %417, label %418

417:                                              ; preds = %410
  store i8 1, ptr %20, align 1, !tbaa !11
  br label %449

418:                                              ; preds = %410
  %419 = load i8, ptr %17, align 1, !tbaa !11, !range !58, !noundef !59
  %420 = trunc i8 %419 to i1
  br i1 %420, label %421, label %448

421:                                              ; preds = %418
  %422 = load i32, ptr %11, align 4, !tbaa !9
  %423 = and i32 %422, 2
  %424 = icmp ne i32 %423, 0
  br i1 %424, label %425, label %448

425:                                              ; preds = %421
  %426 = load i32, ptr %11, align 4, !tbaa !9
  %427 = and i32 %426, 1
  %428 = icmp ne i32 %427, 0
  br i1 %428, label %429, label %440

429:                                              ; preds = %425
  %430 = load ptr, ptr %12, align 8, !tbaa !5
  %431 = getelementptr inbounds %struct.ImGuiContext, ptr %430, i32 0, i32 3
  %432 = getelementptr inbounds %struct.ImGuiIO, ptr %431, i32 0, i32 61
  %433 = getelementptr inbounds [5 x float], ptr %432, i64 0, i64 0
  %434 = load float, ptr %433, align 8, !tbaa !69
  %435 = load ptr, ptr %12, align 8, !tbaa !5
  %436 = getelementptr inbounds %struct.ImGuiContext, ptr %435, i32 0, i32 3
  %437 = getelementptr inbounds %struct.ImGuiIO, ptr %436, i32 0, i32 11
  %438 = load float, ptr %437, align 8, !tbaa !70
  %439 = fcmp oge float %434, %438
  br i1 %439, label %447, label %440

440:                                              ; preds = %429, %425
  %441 = load ptr, ptr %12, align 8, !tbaa !5
  %442 = getelementptr inbounds %struct.ImGuiContext, ptr %441, i32 0, i32 101
  %443 = load i8, ptr %442, align 4, !tbaa !60, !range !58, !noundef !59
  %444 = trunc i8 %443 to i1
  br i1 %444, label %446, label %445

445:                                              ; preds = %440
  store i8 1, ptr %16, align 1, !tbaa !11
  br label %446

446:                                              ; preds = %445, %440
  br label %447

447:                                              ; preds = %446, %429
  br label %448

448:                                              ; preds = %447, %421, %418
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %449

449:                                              ; preds = %448, %417
  %450 = load i32, ptr %11, align 4, !tbaa !9
  %451 = and i32 %450, 8192
  %452 = icmp ne i32 %451, 0
  br i1 %452, label %456, label %453

453:                                              ; preds = %449
  %454 = load ptr, ptr %12, align 8, !tbaa !5
  %455 = getelementptr inbounds %struct.ImGuiContext, ptr %454, i32 0, i32 76
  store i8 1, ptr %455, align 2, !tbaa !71
  br label %456

456:                                              ; preds = %453, %449
  br label %471

457:                                              ; preds = %391
  %458 = load ptr, ptr %12, align 8, !tbaa !5
  %459 = getelementptr inbounds %struct.ImGuiContext, ptr %458, i32 0, i32 41
  %460 = load i32, ptr %459, align 8, !tbaa !85
  %461 = icmp eq i32 %460, 2
  br i1 %461, label %462, label %470

462:                                              ; preds = %457
  %463 = load ptr, ptr %12, align 8, !tbaa !5
  %464 = getelementptr inbounds %struct.ImGuiContext, ptr %463, i32 0, i32 58
  %465 = load i32, ptr %464, align 8, !tbaa !82
  %466 = load i32, ptr %8, align 4, !tbaa !9
  %467 = icmp ne i32 %465, %466
  br i1 %467, label %468, label %469

468:                                              ; preds = %462
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %469

469:                                              ; preds = %468, %462
  br label %470

470:                                              ; preds = %469, %457
  br label %471

471:                                              ; preds = %470, %456
  br label %472

472:                                              ; preds = %471, %385
  %473 = load ptr, ptr %9, align 8, !tbaa !5
  %474 = icmp ne ptr %473, null
  br i1 %474, label %475, label %480

475:                                              ; preds = %472
  %476 = load i8, ptr %17, align 1, !tbaa !11, !range !58, !noundef !59
  %477 = trunc i8 %476 to i1
  %478 = load ptr, ptr %9, align 8, !tbaa !5
  %479 = zext i1 %477 to i8
  store i8 %479, ptr %478, align 1, !tbaa !11
  br label %480

480:                                              ; preds = %475, %472
  %481 = load ptr, ptr %10, align 8, !tbaa !5
  %482 = icmp ne ptr %481, null
  br i1 %482, label %483, label %488

483:                                              ; preds = %480
  %484 = load i8, ptr %20, align 1, !tbaa !11, !range !58, !noundef !59
  %485 = trunc i8 %484 to i1
  %486 = load ptr, ptr %10, align 8, !tbaa !5
  %487 = zext i1 %485 to i8
  store i8 %487, ptr %486, align 1, !tbaa !11
  br label %488

488:                                              ; preds = %483, %480
  %489 = load i8, ptr %16, align 1, !tbaa !11, !range !58, !noundef !59
  %490 = trunc i8 %489 to i1
  store i1 %490, ptr %6, align 1
  store i32 1, ptr %14, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %20) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %17) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #7
  br label %491

491:                                              ; preds = %488, %44
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #7
  %492 = load i1, ptr %6, align 1
  ret i1 %492
}

; Function Attrs: mustprogress uwtable
declare hidden noundef zeroext i1 @_ZL17IsNavInputPressedi18ImGuiInputReadMode(i32 noundef, i32 noundef) #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"bool", !7, i64 0}
!13 = !{!14, !10, i64 6512}
!14 = !{!"_ZTS12ImGuiContext", !12, i64 0, !12, i64 1, !15, i64 8, !18, i64 5408, !6, i64 6232, !17, i64 6240, !17, i64 6244, !19, i64 6248, !17, i64 6384, !10, i64 6388, !10, i64 6392, !10, i64 6396, !21, i64 6400, !21, i64 6416, !21, i64 6432, !22, i64 6448, !10, i64 6464, !6, i64 6472, !6, i64 6480, !6, i64 6488, !10, i64 6496, !12, i64 6500, !10, i64 6504, !17, i64 6508, !10, i64 6512, !10, i64 6516, !17, i64 6520, !12, i64 6524, !12, i64 6525, !12, i64 6526, !12, i64 6527, !12, i64 6528, !12, i64 6529, !10, i64 6532, !16, i64 6536, !6, i64 6544, !6, i64 6552, !24, i64 6560, !10, i64 6564, !17, i64 6568, !6, i64 6576, !25, i64 6584, !26, i64 6600, !27, i64 6616, !28, i64 6632, !28, i64 6648, !29, i64 6664, !12, i64 6776, !10, i64 6780, !6, i64 6784, !10, i64 6792, !10, i64 6796, !10, i64 6800, !10, i64 6804, !10, i64 6808, !10, i64 6812, !10, i64 6816, !10, i64 6820, !24, i64 6824, !30, i64 6828, !10, i64 6844, !6, i64 6848, !17, i64 6856, !17, i64 6860, !12, i64 6864, !10, i64 6868, !10, i64 6872, !12, i64 6876, !12, i64 6877, !12, i64 6878, !12, i64 6879, !12, i64 6880, !12, i64 6881, !12, i64 6882, !10, i64 6884, !30, i64 6888, !12, i64 6904, !12, i64 6905, !10, i64 6908, !31, i64 6912, !10, i64 6916, !10, i64 6920, !10, i64 6924, !32, i64 6928, !32, i64 6976, !32, i64 7024, !33, i64 7072, !34, i64 7120, !17, i64 7152, !35, i64 7160, !10, i64 7328, !12, i64 7332, !10, i64 7336, !10, i64 7340, !43, i64 7344, !30, i64 7408, !10, i64 7424, !10, i64 7428, !17, i64 7432, !10, i64 7436, !10, i64 7440, !10, i64 7444, !44, i64 7448, !7, i64 7464, !45, i64 7472, !50, i64 11176, !10, i64 11288, !10, i64 11292, !20, i64 11296, !12, i64 11312, !17, i64 11316, !17, i64 11320, !16, i64 11324, !10, i64 11332, !46, i64 11336, !16, i64 11352, !16, i64 11360, !12, i64 11368, !17, i64 11372, !53, i64 11376, !54, i64 11392, !55, i64 11408, !12, i64 11424, !6, i64 11432, !53, i64 11440, !10, i64 11456, !10, i64 11460, !7, i64 11464, !10, i64 11944, !17, i64 11948, !10, i64 11952, !10, i64 11956, !10, i64 11960, !7, i64 11964}
!15 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !16, i64 8, !17, i64 16, !17, i64 20, !6, i64 24, !6, i64 32, !17, i64 40, !17, i64 44, !17, i64 48, !7, i64 52, !17, i64 136, !17, i64 140, !6, i64 144, !6, i64 152, !17, i64 160, !12, i64 164, !6, i64 168, !16, i64 176, !16, i64 184, !16, i64 192, !12, i64 200, !12, i64 201, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !16, i64 256, !7, i64 264, !17, i64 272, !17, i64 276, !12, i64 280, !12, i64 281, !12, i64 282, !12, i64 283, !12, i64 284, !7, i64 285, !7, i64 798, !7, i64 832, !12, i64 916, !12, i64 917, !12, i64 918, !12, i64 919, !12, i64 920, !12, i64 921, !12, i64 922, !17, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !16, i64 940, !16, i64 948, !7, i64 956, !7, i64 996, !7, i64 1016, !7, i64 1021, !7, i64 1026, !7, i64 1031, !7, i64 1036, !7, i64 1056, !7, i64 1076, !7, i64 1116, !7, i64 1136, !7, i64 3184, !7, i64 5232, !7, i64 5316}
!16 = !{!"_ZTS6ImVec2", !17, i64 0, !17, i64 4}
!17 = !{!"float", !7, i64 0}
!18 = !{!"_ZTS10ImGuiStyle", !17, i64 0, !16, i64 4, !17, i64 12, !17, i64 16, !16, i64 20, !16, i64 28, !17, i64 36, !17, i64 40, !17, i64 44, !17, i64 48, !16, i64 52, !17, i64 60, !17, i64 64, !16, i64 68, !16, i64 76, !16, i64 84, !17, i64 92, !17, i64 96, !17, i64 100, !17, i64 104, !17, i64 108, !17, i64 112, !16, i64 116, !16, i64 124, !16, i64 132, !17, i64 140, !12, i64 144, !12, i64 145, !17, i64 148, !7, i64 152}
!19 = !{!"_ZTS20ImDrawListSharedData", !16, i64 0, !6, i64 8, !17, i64 16, !17, i64 20, !20, i64 24, !7, i64 40}
!20 = !{!"_ZTS6ImVec4", !17, i64 0, !17, i64 4, !17, i64 8, !17, i64 12}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!22 = !{!"_ZTS12ImGuiStorage", !23, i64 0}
!23 = !{!"_ZTS8ImVectorIN12ImGuiStorage4PairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!24 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!25 = !{!"_ZTS8ImVectorI11ImGuiColModE", !10, i64 0, !10, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI13ImGuiPopupRefE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !16, i64 28, !16, i64 36, !16, i64 44, !16, i64 52, !12, i64 60, !30, i64 64, !6, i64 80, !6, i64 88, !17, i64 96, !16, i64 100}
!30 = !{!"_ZTS6ImRect", !16, i64 0, !16, i64 8}
!31 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!32 = !{!"_ZTS18ImGuiNavMoveResult", !10, i64 0, !6, i64 8, !17, i64 16, !17, i64 20, !17, i64 24, !30, i64 28}
!33 = !{!"_ZTS10ImDrawData", !12, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !16, i64 28, !16, i64 36}
!34 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!35 = !{!"_ZTS10ImDrawList", !36, i64 0, !37, i64 16, !38, i64 32, !10, i64 48, !6, i64 56, !6, i64 64, !10, i64 72, !6, i64 80, !6, i64 88, !39, i64 96, !40, i64 112, !41, i64 128, !10, i64 144, !10, i64 148, !42, i64 152}
!36 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!43 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !12, i64 57, !12, i64 58}
!44 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!45 = !{!"_ZTS18ImGuiTextEditState", !10, i64 0, !37, i64 8, !46, i64 24, !46, i64 40, !10, i64 56, !10, i64 60, !10, i64 64, !17, i64 68, !47, i64 72, !17, i64 3692, !12, i64 3696, !12, i64 3697}
!46 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!47 = !{!"_ZTSN8ImGuiStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !17, i64 20, !48, i64 24}
!48 = !{!"_ZTSN8ImGuiStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !49, i64 3582, !49, i64 3584, !10, i64 3588, !10, i64 3592}
!49 = !{!"short", !7, i64 0}
!50 = !{!"_ZTS6ImFont", !17, i64 0, !17, i64 4, !16, i64 8, !51, i64 16, !52, i64 32, !37, i64 48, !6, i64 64, !17, i64 72, !49, i64 76, !49, i64 78, !6, i64 80, !6, i64 88, !17, i64 96, !17, i64 100, !12, i64 104, !10, i64 108}
!51 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!53 = !{!"_ZTS15ImGuiTextBuffer", !46, i64 0}
!54 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI19ImGuiWindowSettingsE", !10, i64 0, !10, i64 4, !6, i64 8}
!56 = !{!14, !6, i64 6480}
!57 = !{!14, !6, i64 6488}
!58 = !{i8 0, i8 2}
!59 = !{}
!60 = !{!14, !12, i64 7332}
!61 = !{!14, !10, i64 7356}
!62 = !{!14, !10, i64 7336}
!63 = !{!14, !17, i64 6508}
!64 = !{!14, !17, i64 24}
!65 = !{!14, !10, i64 6504}
!66 = !{!14, !12, i64 289}
!67 = !{!14, !12, i64 290}
!68 = !{!14, !12, i64 291}
!69 = !{!17, !17, i64 0}
!70 = !{!14, !17, i64 144}
!71 = !{!14, !12, i64 6878}
!72 = !{!14, !10, i64 6792}
!73 = !{!14, !12, i64 6879}
!74 = !{!75, !10, i64 80}
!75 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !10, i64 8, !10, i64 12, !16, i64 16, !16, i64 24, !16, i64 32, !16, i64 40, !16, i64 48, !16, i64 56, !16, i64 64, !17, i64 72, !17, i64 76, !10, i64 80, !10, i64 84, !16, i64 88, !16, i64 96, !16, i64 104, !16, i64 112, !12, i64 120, !12, i64 121, !12, i64 122, !12, i64 123, !12, i64 124, !12, i64 125, !12, i64 126, !12, i64 127, !12, i64 128, !12, i64 129, !10, i64 132, !10, i64 136, !10, i64 140, !10, i64 144, !10, i64 148, !10, i64 152, !12, i64 156, !10, i64 160, !10, i64 164, !10, i64 168, !10, i64 172, !10, i64 176, !10, i64 180, !16, i64 184, !16, i64 192, !76, i64 200, !79, i64 496, !30, i64 512, !30, i64 528, !30, i64 544, !30, i64 560, !30, i64 576, !10, i64 592, !17, i64 596, !80, i64 600, !22, i64 648, !81, i64 664, !17, i64 680, !10, i64 684, !6, i64 688, !35, i64 696, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !6, i64 904, !7, i64 912, !7, i64 920, !10, i64 952, !10, i64 956, !10, i64 960, !10, i64 964, !10, i64 968, !10, i64 972}
!76 = !{!"_ZTS19ImGuiWindowTempData", !16, i64 0, !16, i64 8, !16, i64 16, !16, i64 24, !17, i64 32, !17, i64 36, !17, i64 40, !17, i64 44, !17, i64 48, !10, i64 52, !10, i64 56, !10, i64 60, !10, i64 64, !30, i64 68, !30, i64 84, !12, i64 100, !12, i64 101, !10, i64 104, !10, i64 108, !10, i64 112, !10, i64 116, !12, i64 120, !16, i64 124, !21, i64 136, !6, i64 152, !10, i64 160, !10, i64 164, !10, i64 168, !17, i64 172, !17, i64 176, !77, i64 184, !52, i64 200, !52, i64 216, !78, i64 232, !7, i64 248, !17, i64 272, !17, i64 276, !17, i64 280, !6, i64 288}
!77 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!80 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !17, i64 4, !17, i64 8, !17, i64 12, !7, i64 16, !7, i64 32}
!81 = !{!"_ZTS8ImVectorI15ImGuiColumnsSetE", !10, i64 0, !10, i64 4, !6, i64 8}
!82 = !{!14, !10, i64 6800}
!83 = !{!14, !10, i64 6796}
!84 = !{!14, !10, i64 6532}
!85 = !{!14, !24, i64 6560}
!86 = !{!14, !12, i64 6525}
!87 = !{i64 0, i64 4, !69, i64 4, i64 4, !69}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external dso_local local_unnamed_addr global ptr, align 8

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui32CalcTypematicPressedRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef, i1 noundef zeroext) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #2 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = and i32 %4, 256
  %.not = icmp eq i32 %8, 0
  br i1 %.not, label %18, label %9

9:                                                ; preds = %5
  %.not168 = icmp eq ptr %2, null
  br i1 %.not168, label %11, label %10

10:                                               ; preds = %9
  store i8 0, ptr %2, align 1, !tbaa !9
  br label %11

11:                                               ; preds = %10, %9
  %.not169 = icmp eq ptr %3, null
  br i1 %.not169, label %13, label %12

12:                                               ; preds = %11
  store i8 0, ptr %3, align 1, !tbaa !9
  br label %13

13:                                               ; preds = %12, %11
  %14 = getelementptr inbounds i8, ptr %6, i64 6512
  %15 = load i32, ptr %14, align 8, !tbaa !11
  %16 = icmp eq i32 %15, %1
  br i1 %16, label %17, label %232

17:                                               ; preds = %13
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %232

18:                                               ; preds = %5
  %19 = and i32 %4, 30
  %20 = icmp eq i32 %19, 0
  %21 = or disjoint i32 %4, 2
  %spec.select = select i1 %20, i32 %21, i32 %4
  %22 = getelementptr inbounds i8, ptr %6, i64 6480
  %23 = load ptr, ptr %22, align 8, !tbaa !55
  %24 = and i32 %spec.select, 32
  %.not144 = icmp eq i32 %24, 0
  br i1 %.not144, label %30, label %25

25:                                               ; preds = %18
  %26 = getelementptr inbounds i8, ptr %6, i64 6488
  %27 = load ptr, ptr %26, align 8, !tbaa !56
  %28 = icmp eq ptr %27, %7
  br i1 %28, label %29, label %30

29:                                               ; preds = %25
  store ptr %7, ptr %22, align 8, !tbaa !55
  br label %30

30:                                               ; preds = %29, %25, %18
  %31 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1)
  %32 = getelementptr inbounds i8, ptr %6, i64 7332
  %33 = load i8, ptr %32, align 4, !tbaa !57, !range !58
  br i1 %31, label %34, label %._crit_edge

34:                                               ; preds = %30
  %35 = trunc nuw i8 %33 to i1
  br i1 %35, label %36, label %._crit_edge

36:                                               ; preds = %34
  %37 = getelementptr inbounds i8, ptr %6, i64 7356
  %38 = load i32, ptr %37, align 4, !tbaa !59
  %39 = icmp ne i32 %38, %1
  br label %._crit_edge

._crit_edge:                                      ; preds = %30, %36, %34
  %.0127.shrunk = phi i1 [ true, %34 ], [ %39, %36 ], [ false, %30 ]
  %40 = getelementptr inbounds i8, ptr %6, i64 7332
  %41 = trunc nuw i8 %33 to i1
  %42 = and i32 %spec.select, 4096
  %.not145 = icmp ne i32 %42, 0
  %or.cond.not = and i1 %.not145, %41
  br i1 %or.cond.not, label %43, label %58

43:                                               ; preds = %._crit_edge
  %44 = getelementptr inbounds i8, ptr %6, i64 7336
  %45 = load i32, ptr %44, align 8, !tbaa !60
  %46 = and i32 %45, 4
  %.not146 = icmp eq i32 %46, 0
  br i1 %.not146, label %47, label %58

47:                                               ; preds = %43
  %48 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 32)
  br i1 %48, label %49, label %58

49:                                               ; preds = %47
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %50 = getelementptr inbounds i8, ptr %6, i64 6508
  %51 = load float, ptr %50, align 4, !tbaa !61
  %52 = fadd float %51, 0x3F1A36E2E0000000
  %53 = getelementptr inbounds i8, ptr %6, i64 24
  %54 = load float, ptr %53, align 8, !tbaa !62
  %55 = fsub float %52, %54
  %56 = tail call noundef i32 @_ZN5ImGui32CalcTypematicPressedRepeatAmountEffff(float noundef %52, float noundef %55, float noundef 0x3F847AE140000000, float noundef 0x3FE6666660000000)
  %.not147 = icmp eq i32 %56, 0
  br i1 %.not147, label %58, label %57

57:                                               ; preds = %49
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %58

58:                                               ; preds = %47, %57, %49, %43, %._crit_edge
  %.0129 = phi i8 [ 0, %43 ], [ 1, %57 ], [ 0, %49 ], [ 0, %47 ], [ 0, %._crit_edge ]
  %.1128.shrunk = phi i1 [ %.0127.shrunk, %43 ], [ true, %57 ], [ true, %49 ], [ %.0127.shrunk, %47 ], [ %.0127.shrunk, %._crit_edge ]
  br i1 %.not144, label %64, label %59

59:                                               ; preds = %58
  %60 = getelementptr inbounds i8, ptr %6, i64 6488
  %61 = load ptr, ptr %60, align 8, !tbaa !56
  %62 = icmp eq ptr %61, %7
  br i1 %62, label %63, label %64

63:                                               ; preds = %59
  store ptr %23, ptr %22, align 8, !tbaa !55
  br label %64

64:                                               ; preds = %63, %59, %58
  %65 = and i32 %spec.select, 64
  %.not148 = icmp ne i32 %65, 0
  %or.cond172.not = and i1 %.not148, %.1128.shrunk
  br i1 %or.cond172.not, label %66, label %69

66:                                               ; preds = %64
  %67 = getelementptr inbounds i8, ptr %6, i64 6504
  %68 = load i32, ptr %67, align 8, !tbaa !63
  %.not149 = icmp eq i32 %68, %1
  %.not150 = icmp eq i32 %68, 0
  %or.cond173 = or i1 %.not149, %.not150
  br i1 %or.cond173, label %70, label %143

69:                                               ; preds = %64
  br i1 %.1128.shrunk, label %70, label %143

70:                                               ; preds = %66, %69
  %71 = and i32 %spec.select, 1024
  %.not151 = icmp eq i32 %71, 0
  br i1 %.not151, label %84, label %72

72:                                               ; preds = %70
  %73 = getelementptr inbounds i8, ptr %6, i64 289
  %74 = load i8, ptr %73, align 1, !tbaa !64, !range !58, !noundef !65
  %75 = trunc nuw i8 %74 to i1
  br i1 %75, label %139, label %76

76:                                               ; preds = %72
  %77 = getelementptr inbounds i8, ptr %6, i64 290
  %78 = load i8, ptr %77, align 2, !tbaa !66, !range !58, !noundef !65
  %79 = trunc nuw i8 %78 to i1
  br i1 %79, label %139, label %80

80:                                               ; preds = %76
  %81 = getelementptr inbounds i8, ptr %6, i64 291
  %82 = load i8, ptr %81, align 1, !tbaa !67, !range !58, !noundef !65
  %83 = trunc nuw i8 %82 to i1
  br i1 %83, label %139, label %84

84:                                               ; preds = %80, %70
  %85 = and i32 %spec.select, 2
  %.not152 = icmp eq i32 %85, 0
  br i1 %.not152, label %94, label %86

86:                                               ; preds = %84
  %87 = getelementptr inbounds i8, ptr %6, i64 1024
  %88 = load i8, ptr %87, align 8, !tbaa !9, !range !58, !noundef !65
  %89 = trunc nuw i8 %88 to i1
  br i1 %89, label %90, label %94

90:                                               ; preds = %86
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %91 = and i32 %spec.select, 8192
  %.not153 = icmp eq i32 %91, 0
  br i1 %.not153, label %92, label %93

92:                                               ; preds = %90
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %93

93:                                               ; preds = %92, %90
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %94

94:                                               ; preds = %93, %86, %84
  %95 = and i32 %spec.select, 4
  %.not154 = icmp eq i32 %95, 0
  br i1 %.not154, label %100, label %96

96:                                               ; preds = %94
  %97 = getelementptr inbounds i8, ptr %6, i64 1024
  %98 = load i8, ptr %97, align 8, !tbaa !9, !range !58, !noundef !65
  %99 = trunc nuw i8 %98 to i1
  br i1 %99, label %106, label %100

100:                                              ; preds = %96, %94
  %101 = and i32 %spec.select, 16
  %.not155 = icmp eq i32 %101, 0
  br i1 %.not155, label %111, label %102

102:                                              ; preds = %100
  %103 = getelementptr inbounds i8, ptr %6, i64 1029
  %104 = load i8, ptr %103, align 1, !tbaa !9, !range !58, !noundef !65
  %105 = trunc nuw i8 %104 to i1
  br i1 %105, label %106, label %111

106:                                              ; preds = %102, %96
  %107 = and i32 %spec.select, 2048
  %.not156 = icmp eq i32 %107, 0
  br i1 %.not156, label %109, label %108

108:                                              ; preds = %106
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %110

109:                                              ; preds = %106
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %110

110:                                              ; preds = %109, %108
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %111

111:                                              ; preds = %110, %102, %100
  %.1130 = phi i8 [ 1, %110 ], [ %.0129, %102 ], [ %.0129, %100 ]
  %112 = and i32 %spec.select, 8
  %.not157 = icmp eq i32 %112, 0
  br i1 %.not157, label %127, label %113

113:                                              ; preds = %111
  %114 = getelementptr inbounds i8, ptr %6, i64 1034
  %115 = load i8, ptr %114, align 2, !tbaa !9, !range !58, !noundef !65
  %116 = trunc nuw i8 %115 to i1
  br i1 %116, label %117, label %127

117:                                              ; preds = %113
  %118 = and i32 %spec.select, 1
  %.not158 = icmp eq i32 %118, 0
  br i1 %.not158, label %125, label %119

119:                                              ; preds = %117
  %120 = getelementptr inbounds i8, ptr %6, i64 1064
  %121 = load float, ptr %120, align 8, !tbaa !68
  %122 = getelementptr inbounds i8, ptr %6, i64 144
  %123 = load float, ptr %122, align 8, !tbaa !69
  %124 = fcmp ult float %121, %123
  br i1 %124, label %125, label %126

125:                                              ; preds = %119, %117
  br label %126

126:                                              ; preds = %125, %119
  %.2131 = phi i8 [ %.1130, %119 ], [ 1, %125 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %127

127:                                              ; preds = %126, %113, %111
  %.3132 = phi i8 [ %.2131, %126 ], [ %.1130, %113 ], [ %.1130, %111 ]
  %128 = and i32 %spec.select, 1
  %.not159 = icmp eq i32 %128, 0
  br i1 %.not159, label %139, label %129

129:                                              ; preds = %127
  %130 = getelementptr inbounds i8, ptr %6, i64 6512
  %131 = load i32, ptr %130, align 8, !tbaa !11
  %132 = icmp eq i32 %131, %1
  br i1 %132, label %133, label %139

133:                                              ; preds = %129
  %134 = getelementptr inbounds i8, ptr %6, i64 1044
  %135 = load float, ptr %134, align 4, !tbaa !68
  %136 = fcmp ogt float %135, 0.000000e+00
  br i1 %136, label %137, label %139

137:                                              ; preds = %133
  %138 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef 0, i1 noundef zeroext true)
  %spec.select174 = select i1 %138, i8 1, i8 %.3132
  br label %139

139:                                              ; preds = %137, %127, %129, %133, %80, %76, %72
  %.4 = phi i8 [ %.0129, %72 ], [ %.0129, %76 ], [ %.0129, %80 ], [ %.3132, %133 ], [ %.3132, %129 ], [ %.3132, %127 ], [ %spec.select174, %137 ]
  %140 = trunc nuw i8 %.4 to i1
  br i1 %140, label %141, label %143

141:                                              ; preds = %139
  %142 = getelementptr inbounds i8, ptr %6, i64 6878
  store i8 1, ptr %142, align 2, !tbaa !70
  br label %143

143:                                              ; preds = %66, %139, %141, %69
  %.2.shrunk180 = phi i1 [ true, %141 ], [ true, %139 ], [ false, %69 ], [ false, %66 ]
  %.5 = phi i8 [ %.4, %141 ], [ %.4, %139 ], [ %.0129, %69 ], [ %.0129, %66 ]
  %144 = getelementptr inbounds i8, ptr %6, i64 6792
  %145 = load i32, ptr %144, align 8, !tbaa !71
  %146 = icmp eq i32 %145, %1
  br i1 %146, label %147, label %165

147:                                              ; preds = %143
  %148 = getelementptr inbounds i8, ptr %6, i64 6878
  %149 = load i8, ptr %148, align 2, !tbaa !70, !range !58, !noundef !65
  %150 = trunc nuw i8 %149 to i1
  br i1 %150, label %165, label %151

151:                                              ; preds = %147
  %152 = getelementptr inbounds i8, ptr %6, i64 6879
  %153 = load i8, ptr %152, align 1, !tbaa !72, !range !58, !noundef !65
  %154 = trunc nuw i8 %153 to i1
  br i1 %154, label %155, label %165

155:                                              ; preds = %151
  %156 = getelementptr inbounds i8, ptr %6, i64 6512
  %157 = load i32, ptr %156, align 8, !tbaa !11
  %158 = icmp eq i32 %157, 0
  %159 = icmp eq i32 %157, %1
  %or.cond175 = or i1 %158, %159
  br i1 %or.cond175, label %164, label %160

160:                                              ; preds = %155
  %161 = getelementptr inbounds i8, ptr %7, i64 80
  %162 = load i32, ptr %161, align 8, !tbaa !73
  %163 = icmp eq i32 %157, %162
  br i1 %163, label %164, label %165

164:                                              ; preds = %160, %155
  br label %165

165:                                              ; preds = %164, %160, %151, %147, %143
  %.3.shrunk = phi i1 [ %.2.shrunk180, %147 ], [ true, %164 ], [ %.2.shrunk180, %160 ], [ %.2.shrunk180, %151 ], [ %.2.shrunk180, %143 ]
  %166 = getelementptr inbounds i8, ptr %6, i64 6800
  %167 = load i32, ptr %166, align 8, !tbaa !81
  %168 = icmp eq i32 %167, %1
  br i1 %168, label %169, label %185

169:                                              ; preds = %165
  %170 = getelementptr inbounds i8, ptr %6, i64 6796
  %171 = load i32, ptr %170, align 4, !tbaa !82
  %172 = icmp eq i32 %171, %1
  %173 = and i32 %spec.select, 1
  %.not160 = icmp eq i32 %173, 0
  %174 = select i1 %.not160, i32 1, i32 3
  %175 = tail call noundef zeroext i1 @_ZL17IsNavInputPressedi18ImGuiInputReadMode(i32 noundef 0, i32 noundef %174)
  %brmerge = or i1 %172, %175
  %.6 = select i1 %brmerge, i8 1, i8 %.5
  br i1 %brmerge, label %180, label %176

176:                                              ; preds = %169
  %177 = getelementptr inbounds i8, ptr %6, i64 6512
  %178 = load i32, ptr %177, align 8, !tbaa !11
  %179 = icmp eq i32 %178, %1
  br i1 %179, label %180, label %185

180:                                              ; preds = %169, %176
  store i32 %1, ptr %170, align 4, !tbaa !82
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %181 = and i32 %spec.select, 8192
  %.not161 = icmp eq i32 %181, 0
  br i1 %.not161, label %182, label %183

182:                                              ; preds = %180
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %183

183:                                              ; preds = %182, %180
  %184 = getelementptr inbounds i8, ptr %6, i64 6532
  store i32 15, ptr %184, align 4, !tbaa !83
  br label %185

185:                                              ; preds = %176, %183, %165
  %.7 = phi i8 [ %.5, %165 ], [ %.6, %183 ], [ %.5, %176 ]
  %186 = getelementptr inbounds i8, ptr %6, i64 6512
  %187 = load i32, ptr %186, align 8, !tbaa !11
  %188 = icmp eq i32 %187, %1
  br i1 %188, label %189, label %225

189:                                              ; preds = %185
  %190 = getelementptr inbounds i8, ptr %6, i64 6560
  %191 = load i32, ptr %190, align 8, !tbaa !84
  switch i32 %191, label %225 [
    i32 1, label %192
    i32 2, label %222
  ]

192:                                              ; preds = %189
  %193 = getelementptr inbounds i8, ptr %6, i64 6525
  %194 = load i8, ptr %193, align 1, !tbaa !85, !range !58, !noundef !65
  %195 = trunc nuw i8 %194 to i1
  br i1 %195, label %196, label %200

196:                                              ; preds = %192
  %197 = getelementptr inbounds i8, ptr %6, i64 264
  %198 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %197, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %199 = getelementptr inbounds i8, ptr %6, i64 6536
  store <2 x float> %198, ptr %199, align 8
  br label %200

200:                                              ; preds = %196, %192
  %201 = getelementptr inbounds i8, ptr %6, i64 272
  %202 = load i8, ptr %201, align 8, !tbaa !9, !range !58, !noundef !65
  %203 = trunc nuw i8 %202 to i1
  br i1 %203, label %218, label %204

204:                                              ; preds = %200
  %205 = and i32 %spec.select, 2
  %.not163 = icmp ne i32 %205, 0
  %or.cond177.not = and i1 %.not163, %.3.shrunk
  br i1 %or.cond177.not, label %206, label %217

206:                                              ; preds = %204
  %207 = and i32 %spec.select, 1
  %.not164 = icmp eq i32 %207, 0
  br i1 %.not164, label %214, label %208

208:                                              ; preds = %206
  %209 = getelementptr inbounds i8, ptr %6, i64 1064
  %210 = load float, ptr %209, align 8, !tbaa !68
  %211 = getelementptr inbounds i8, ptr %6, i64 144
  %212 = load float, ptr %211, align 8, !tbaa !69
  %213 = fcmp ult float %210, %212
  br i1 %213, label %214, label %217

214:                                              ; preds = %208, %206
  %215 = load i8, ptr %40, align 4, !tbaa !57, !range !58, !noundef !65
  %216 = trunc nuw i8 %215 to i1
  %spec.select178 = select i1 %216, i8 %.7, i8 1
  br label %217

217:                                              ; preds = %214, %208, %204
  %.8 = phi i8 [ %.7, %208 ], [ %.7, %204 ], [ %spec.select178, %214 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %218

218:                                              ; preds = %200, %217
  %.9 = phi i8 [ %.8, %217 ], [ %.7, %200 ]
  %.0125 = phi i8 [ 0, %217 ], [ 1, %200 ]
  %219 = and i32 %spec.select, 8192
  %.not165 = icmp eq i32 %219, 0
  br i1 %.not165, label %220, label %225

220:                                              ; preds = %218
  %221 = getelementptr inbounds i8, ptr %6, i64 6878
  store i8 1, ptr %221, align 2, !tbaa !70
  br label %225

222:                                              ; preds = %189
  %223 = load i32, ptr %166, align 8, !tbaa !81
  %.not162 = icmp eq i32 %223, %1
  br i1 %.not162, label %225, label %224

224:                                              ; preds = %222
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %225

225:                                              ; preds = %189, %220, %218, %222, %224, %185
  %.10 = phi i8 [ %.9, %218 ], [ %.9, %220 ], [ %.7, %224 ], [ %.7, %222 ], [ %.7, %185 ], [ %.7, %189 ]
  %.1 = phi i8 [ %.0125, %218 ], [ %.0125, %220 ], [ 0, %224 ], [ 0, %222 ], [ 0, %185 ], [ 0, %189 ]
  %.not166 = icmp eq ptr %2, null
  br i1 %.not166, label %228, label %226

226:                                              ; preds = %225
  %227 = zext i1 %.3.shrunk to i8
  store i8 %227, ptr %2, align 1, !tbaa !9
  br label %228

228:                                              ; preds = %226, %225
  %.not167 = icmp eq ptr %3, null
  br i1 %.not167, label %230, label %229

229:                                              ; preds = %228
  store i8 %.1, ptr %3, align 1, !tbaa !9
  br label %230

230:                                              ; preds = %229, %228
  %231 = trunc nuw i8 %.10 to i1
  br label %232

232:                                              ; preds = %13, %17, %230
  %.0 = phi i1 [ %231, %230 ], [ false, %17 ], [ false, %13 ]
  ret i1 %.0
}

; Function Attrs: mustprogress uwtable
declare hidden noundef zeroext i1 @_ZL17IsNavInputPressedi18ImGuiInputReadMode(i32 noundef, i32 noundef) local_unnamed_addr #3

attributes #0 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !14, i64 6512}
!12 = !{!"_ZTS12ImGuiContext", !10, i64 0, !10, i64 1, !13, i64 8, !17, i64 5408, !6, i64 6232, !16, i64 6240, !16, i64 6244, !18, i64 6248, !16, i64 6384, !14, i64 6388, !14, i64 6392, !14, i64 6396, !20, i64 6400, !20, i64 6416, !20, i64 6432, !21, i64 6448, !14, i64 6464, !6, i64 6472, !6, i64 6480, !6, i64 6488, !14, i64 6496, !10, i64 6500, !14, i64 6504, !16, i64 6508, !14, i64 6512, !14, i64 6516, !16, i64 6520, !10, i64 6524, !10, i64 6525, !10, i64 6526, !10, i64 6527, !10, i64 6528, !10, i64 6529, !14, i64 6532, !15, i64 6536, !6, i64 6544, !6, i64 6552, !23, i64 6560, !14, i64 6564, !16, i64 6568, !6, i64 6576, !24, i64 6584, !25, i64 6600, !26, i64 6616, !27, i64 6632, !27, i64 6648, !28, i64 6664, !10, i64 6776, !14, i64 6780, !6, i64 6784, !14, i64 6792, !14, i64 6796, !14, i64 6800, !14, i64 6804, !14, i64 6808, !14, i64 6812, !14, i64 6816, !14, i64 6820, !23, i64 6824, !29, i64 6828, !14, i64 6844, !6, i64 6848, !16, i64 6856, !16, i64 6860, !10, i64 6864, !14, i64 6868, !14, i64 6872, !10, i64 6876, !10, i64 6877, !10, i64 6878, !10, i64 6879, !10, i64 6880, !10, i64 6881, !10, i64 6882, !14, i64 6884, !29, i64 6888, !10, i64 6904, !10, i64 6905, !14, i64 6908, !30, i64 6912, !14, i64 6916, !14, i64 6920, !14, i64 6924, !31, i64 6928, !31, i64 6976, !31, i64 7024, !32, i64 7072, !33, i64 7120, !16, i64 7152, !34, i64 7160, !14, i64 7328, !10, i64 7332, !14, i64 7336, !14, i64 7340, !42, i64 7344, !29, i64 7408, !14, i64 7424, !14, i64 7428, !16, i64 7432, !14, i64 7436, !14, i64 7440, !14, i64 7444, !43, i64 7448, !7, i64 7464, !44, i64 7472, !49, i64 11176, !14, i64 11288, !14, i64 11292, !19, i64 11296, !10, i64 11312, !16, i64 11316, !16, i64 11320, !15, i64 11324, !14, i64 11332, !45, i64 11336, !15, i64 11352, !15, i64 11360, !10, i64 11368, !16, i64 11372, !52, i64 11376, !53, i64 11392, !54, i64 11408, !10, i64 11424, !6, i64 11432, !52, i64 11440, !14, i64 11456, !14, i64 11460, !7, i64 11464, !14, i64 11944, !16, i64 11948, !14, i64 11952, !14, i64 11956, !14, i64 11960, !7, i64 11964}
!13 = !{!"_ZTS7ImGuiIO", !14, i64 0, !14, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !7, i64 52, !16, i64 136, !16, i64 140, !6, i64 144, !6, i64 152, !16, i64 160, !10, i64 164, !6, i64 168, !15, i64 176, !15, i64 184, !15, i64 192, !10, i64 200, !10, i64 201, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !15, i64 256, !7, i64 264, !16, i64 272, !16, i64 276, !10, i64 280, !10, i64 281, !10, i64 282, !10, i64 283, !10, i64 284, !7, i64 285, !7, i64 798, !7, i64 832, !10, i64 916, !10, i64 917, !10, i64 918, !10, i64 919, !10, i64 920, !10, i64 921, !10, i64 922, !16, i64 924, !14, i64 928, !14, i64 932, !14, i64 936, !15, i64 940, !15, i64 948, !7, i64 956, !7, i64 996, !7, i64 1016, !7, i64 1021, !7, i64 1026, !7, i64 1031, !7, i64 1036, !7, i64 1056, !7, i64 1076, !7, i64 1116, !7, i64 1136, !7, i64 3184, !7, i64 5232, !7, i64 5316}
!14 = !{!"int", !7, i64 0}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !15, i64 4, !16, i64 12, !16, i64 16, !15, i64 20, !15, i64 28, !16, i64 36, !16, i64 40, !16, i64 44, !16, i64 48, !15, i64 52, !16, i64 60, !16, i64 64, !15, i64 68, !15, i64 76, !15, i64 84, !16, i64 92, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !15, i64 116, !15, i64 124, !15, i64 132, !16, i64 140, !10, i64 144, !10, i64 145, !16, i64 148, !7, i64 152}
!18 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !19, i64 24, !7, i64 40}
!19 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !14, i64 0, !14, i64 4, !6, i64 8}
!21 = !{!"_ZTS12ImGuiStorage", !22, i64 0}
!22 = !{!"_ZTS8ImVectorIN12ImGuiStorage4PairEE", !14, i64 0, !14, i64 4, !6, i64 8}
!23 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!24 = !{!"_ZTS8ImVectorI11ImGuiColModE", !14, i64 0, !14, i64 4, !6, i64 8}
!25 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !14, i64 0, !14, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorIP6ImFontE", !14, i64 0, !14, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorI13ImGuiPopupRefE", !14, i64 0, !14, i64 4, !6, i64 8}
!28 = !{!"_ZTS19ImGuiNextWindowData", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12, !14, i64 16, !14, i64 20, !14, i64 24, !15, i64 28, !15, i64 36, !15, i64 44, !15, i64 52, !10, i64 60, !29, i64 64, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100}
!29 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!30 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!31 = !{!"_ZTS18ImGuiNavMoveResult", !14, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !29, i64 28}
!32 = !{!"_ZTS10ImDrawData", !10, i64 0, !6, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !15, i64 28, !15, i64 36}
!33 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!34 = !{!"_ZTS10ImDrawList", !35, i64 0, !36, i64 16, !37, i64 32, !14, i64 48, !6, i64 56, !6, i64 64, !14, i64 72, !6, i64 80, !6, i64 88, !38, i64 96, !39, i64 112, !40, i64 128, !14, i64 144, !14, i64 148, !41, i64 152}
!35 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !14, i64 0, !14, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorItE", !14, i64 0, !14, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI10ImDrawVertE", !14, i64 0, !14, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorI6ImVec4E", !14, i64 0, !14, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIPvE", !14, i64 0, !14, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorI6ImVec2E", !14, i64 0, !14, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !14, i64 0, !14, i64 4, !6, i64 8}
!42 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !14, i64 8, !14, i64 12, !14, i64 16, !14, i64 20, !7, i64 24, !10, i64 57, !10, i64 58}
!43 = !{!"_ZTS8ImVectorIhE", !14, i64 0, !14, i64 4, !6, i64 8}
!44 = !{!"_ZTS18ImGuiTextEditState", !14, i64 0, !36, i64 8, !45, i64 24, !45, i64 40, !14, i64 56, !14, i64 60, !14, i64 64, !16, i64 68, !46, i64 72, !16, i64 3692, !10, i64 3696, !10, i64 3697}
!45 = !{!"_ZTS8ImVectorIcE", !14, i64 0, !14, i64 4, !6, i64 8}
!46 = !{!"_ZTSN8ImGuiStb17STB_TexteditStateE", !14, i64 0, !14, i64 4, !14, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !16, i64 20, !47, i64 24}
!47 = !{!"_ZTSN8ImGuiStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !48, i64 3582, !48, i64 3584, !14, i64 3588, !14, i64 3592}
!48 = !{!"short", !7, i64 0}
!49 = !{!"_ZTS6ImFont", !16, i64 0, !16, i64 4, !15, i64 8, !50, i64 16, !51, i64 32, !36, i64 48, !6, i64 64, !16, i64 72, !48, i64 76, !48, i64 78, !6, i64 80, !6, i64 88, !16, i64 96, !16, i64 100, !10, i64 104, !14, i64 108}
!50 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !14, i64 0, !14, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorIfE", !14, i64 0, !14, i64 4, !6, i64 8}
!52 = !{!"_ZTS15ImGuiTextBuffer", !45, i64 0}
!53 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !14, i64 0, !14, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI19ImGuiWindowSettingsE", !14, i64 0, !14, i64 4, !6, i64 8}
!55 = !{!12, !6, i64 6480}
!56 = !{!12, !6, i64 6488}
!57 = !{!12, !10, i64 7332}
!58 = !{i8 0, i8 2}
!59 = !{!12, !14, i64 7356}
!60 = !{!12, !14, i64 7336}
!61 = !{!12, !16, i64 6508}
!62 = !{!12, !16, i64 24}
!63 = !{!12, !14, i64 6504}
!64 = !{!12, !10, i64 289}
!65 = !{}
!66 = !{!12, !10, i64 290}
!67 = !{!12, !10, i64 291}
!68 = !{!16, !16, i64 0}
!69 = !{!12, !16, i64 144}
!70 = !{!12, !10, i64 6878}
!71 = !{!12, !14, i64 6792}
!72 = !{!12, !10, i64 6879}
!73 = !{!74, !14, i64 80}
!74 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !14, i64 8, !14, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !16, i64 72, !16, i64 76, !14, i64 80, !14, i64 84, !15, i64 88, !15, i64 96, !15, i64 104, !15, i64 112, !10, i64 120, !10, i64 121, !10, i64 122, !10, i64 123, !10, i64 124, !10, i64 125, !10, i64 126, !10, i64 127, !10, i64 128, !10, i64 129, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !14, i64 148, !14, i64 152, !10, i64 156, !14, i64 160, !14, i64 164, !14, i64 168, !14, i64 172, !14, i64 176, !14, i64 180, !15, i64 184, !15, i64 192, !75, i64 200, !78, i64 496, !29, i64 512, !29, i64 528, !29, i64 544, !29, i64 560, !29, i64 576, !14, i64 592, !16, i64 596, !79, i64 600, !21, i64 648, !80, i64 664, !16, i64 680, !14, i64 684, !6, i64 688, !34, i64 696, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !6, i64 904, !7, i64 912, !7, i64 920, !14, i64 952, !14, i64 956, !14, i64 960, !14, i64 964, !14, i64 968, !14, i64 972}
!75 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !16, i64 32, !16, i64 36, !16, i64 40, !16, i64 44, !16, i64 48, !14, i64 52, !14, i64 56, !14, i64 60, !14, i64 64, !29, i64 68, !29, i64 84, !10, i64 100, !10, i64 101, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !10, i64 120, !15, i64 124, !20, i64 136, !6, i64 152, !14, i64 160, !14, i64 164, !14, i64 168, !16, i64 172, !16, i64 176, !76, i64 184, !51, i64 200, !51, i64 216, !77, i64 232, !7, i64 248, !16, i64 272, !16, i64 276, !16, i64 280, !6, i64 288}
!76 = !{!"_ZTS8ImVectorIiE", !14, i64 0, !14, i64 4, !6, i64 8}
!77 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !14, i64 0, !14, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorIjE", !14, i64 0, !14, i64 4, !6, i64 8}
!79 = !{!"_ZTS16ImGuiMenuColumns", !14, i64 0, !16, i64 4, !16, i64 8, !16, i64 12, !7, i64 16, !7, i64 32}
!80 = !{!"_ZTS8ImVectorI15ImGuiColumnsSetE", !14, i64 0, !14, i64 4, !6, i64 8}
!81 = !{!12, !14, i64 6800}
!82 = !{!12, !14, i64 6796}
!83 = !{!12, !14, i64 6532}
!84 = !{!12, !23, i64 6560}
!85 = !{!12, !10, i64 6525}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass