; LLVM IR from jgaeddert/liquid-dsp :: src/filter/tests (iirhilb_autotest)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.autotest_psd_s = type { float, float, float, float, i32, i32 }

@liquid_autotest_verbose = external global i32, align 4
@.str.3 = external hidden unnamed_addr constant [37 x i8], align 1
@.str.4 = external hidden unnamed_addr constant [36 x i8], align 1
@.str.5 = external hidden unnamed_addr constant [36 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

declare ptr @iirhilbf_create_default(i32 noundef) #1

declare i32 @iirhilbf_print(ptr noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn
declare ptr @llvm.stacksave.p0() #2

declare i32 @liquid_firdes_kaiser(i32 noundef, float noundef, float noundef, float noundef, ptr noundef) #1

declare i32 @iirhilbf_reset(ptr noundef) #1

declare i32 @liquid_autotest_validate_psd_signal(ptr noundef, i32 noundef, ptr noundef, i32 noundef, ptr noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

declare i32 @liquid_autotest_validate_psd_signalf(ptr noundef, i32 noundef, ptr noundef, i32 noundef, ptr noundef) #1

declare i32 @iirhilbf_destroy(ptr noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn
declare void @llvm.stackrestore.p0(ptr) #2

; Function Attrs: nounwind uwtable
define dso_local void @autotest_iirhilbf_filter() #4 {
  %1 = alloca float, align 4
  %2 = alloca float, align 4
  %3 = alloca float, align 4
  %4 = alloca float, align 4
  %5 = alloca float, align 4
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca i64, align 8
  %14 = alloca i64, align 8
  %15 = alloca i64, align 8
  %16 = alloca i64, align 8
  %17 = alloca float, align 4
  %18 = alloca { float, float }, align 4
  %19 = alloca { float, float }, align 4
  %20 = alloca { float, float }, align 4
  %21 = alloca { float, float }, align 4
  %22 = alloca [5 x %struct.autotest_psd_s], align 16
  %23 = alloca [5 x %struct.autotest_psd_s], align 16
  %24 = alloca [3 x %struct.autotest_psd_s], align 16
  call void @llvm.lifetime.start.p0(i64 4, ptr %1) #6
  store float 1.000000e+00, ptr %1, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %2) #6
  store float 0x3FC99999A0000000, ptr %2, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #6
  store float 0x3FD3333340000000, ptr %3, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %4) #6
  store float 0xBFD3333340000000, ptr %4, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #6
  store float 6.000000e+01, ptr %5, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #6
  store i32 50, ptr %6, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #6
  store i32 7, ptr %7, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #6
  %25 = load i32, ptr %7, align 4, !tbaa !9
  %26 = call ptr @iirhilbf_create_default(i32 noundef %25)
  store ptr %26, ptr %8, align 8, !tbaa !11
  %27 = load ptr, ptr %8, align 8, !tbaa !11
  %28 = call i32 @iirhilbf_print(ptr noundef %27)
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #6
  %29 = load i32, ptr %6, align 4, !tbaa !9
  %30 = mul i32 2, %29
  %31 = add i32 %30, 1
  store i32 %31, ptr %9, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #6
  %32 = load i32, ptr %9, align 4, !tbaa !9
  %33 = load i32, ptr %7, align 4, !tbaa !9
  %34 = mul i32 2, %33
  %35 = add i32 %32, %34
  %36 = add i32 %35, 8
  store i32 %36, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #6
  %37 = load i32, ptr %10, align 4, !tbaa !9
  %38 = zext i32 %37 to i64
  %39 = call ptr @llvm.stacksave.p0()
  store ptr %39, ptr %12, align 8
  %40 = alloca { float, float }, i64 %38, align 16
  store i64 %38, ptr %13, align 8
  %41 = load i32, ptr %10, align 4, !tbaa !9
  %42 = zext i32 %41 to i64
  %43 = alloca float, i64 %42, align 16
  store i64 %42, ptr %14, align 8
  %44 = load i32, ptr %10, align 4, !tbaa !9
  %45 = zext i32 %44 to i64
  %46 = alloca { float, float }, i64 %45, align 16
  store i64 %45, ptr %15, align 8
  %47 = load i32, ptr %9, align 4, !tbaa !9
  %48 = zext i32 %47 to i64
  %49 = alloca float, i64 %48, align 16
  store i64 %48, ptr %16, align 8
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #6
  %50 = load float, ptr %2, align 4, !tbaa !5
  %51 = fmul float 0x3FD70A3D80000000, %50
  store float %51, ptr %17, align 4, !tbaa !5
  %52 = load i32, ptr %9, align 4, !tbaa !9
  %53 = load float, ptr %17, align 4, !tbaa !5
  %54 = call i32 @liquid_firdes_kaiser(i32 noundef %52, float noundef %53, float noundef 8.000000e+01, float noundef 0.000000e+00, ptr noundef %49)
  store i32 0, ptr %11, align 4, !tbaa !9
  br label %55

55:                                               ; preds = %100, %0
  %56 = load i32, ptr %11, align 4, !tbaa !9
  %57 = load i32, ptr %10, align 4, !tbaa !9
  %58 = icmp ult i32 %56, %57
  br i1 %58, label %59, label %103

59:                                               ; preds = %55
  %60 = load i32, ptr %11, align 4, !tbaa !9
  %61 = load i32, ptr %9, align 4, !tbaa !9
  %62 = icmp ult i32 %60, %61
  br i1 %62, label %63, label %91

63:                                               ; preds = %59
  %64 = load float, ptr %17, align 4, !tbaa !5
  %65 = fmul float 2.000000e+00, %64
  %66 = load i32, ptr %11, align 4, !tbaa !9
  %67 = zext i32 %66 to i64
  %68 = getelementptr inbounds float, ptr %49, i64 %67
  %69 = load float, ptr %68, align 4, !tbaa !5
  %70 = fmul float %65, %69
  %71 = load float, ptr %3, align 4, !tbaa !5
  %72 = fpext float %71 to double
  %73 = fmul double 0.000000e+00, %72
  %74 = fmul double 0x401921FB54442D18, %72
  %75 = load i32, ptr %11, align 4, !tbaa !9
  %76 = uitofp i32 %75 to double
  %77 = fmul double %73, %76
  %78 = fmul double %74, %76
  %79 = fptrunc double %77 to float
  %80 = fptrunc double %78 to float
  %81 = getelementptr inbounds { float, float }, ptr %18, i32 0, i32 0
  %82 = getelementptr inbounds { float, float }, ptr %18, i32 0, i32 1
  store float %79, ptr %81, align 4
  store float %80, ptr %82, align 4
  %83 = load <2 x float>, ptr %18, align 4
  %84 = call <2 x float> @cexpf(<2 x float> noundef %83) #6
  store <2 x float> %84, ptr %19, align 4
  %85 = getelementptr inbounds { float, float }, ptr %19, i32 0, i32 0
  %86 = load float, ptr %85, align 4
  %87 = getelementptr inbounds { float, float }, ptr %19, i32 0, i32 1
  %88 = load float, ptr %87, align 4
  %89 = fmul float %70, %86
  %90 = fmul float %70, %88
  br label %92

91:                                               ; preds = %59
  br label %92

92:                                               ; preds = %91, %63
  %93 = phi float [ %89, %63 ], [ 0.000000e+00, %91 ]
  %94 = phi float [ %90, %63 ], [ 0.000000e+00, %91 ]
  %95 = load i32, ptr %11, align 4, !tbaa !9
  %96 = zext i32 %95 to i64
  %97 = getelementptr inbounds { float, float }, ptr %40, i64 %96
  %98 = getelementptr inbounds { float, float }, ptr %97, i32 0, i32 0
  %99 = getelementptr inbounds { float, float }, ptr %97, i32 0, i32 1
  store float %93, ptr %98, align 8
  store float %94, ptr %99, align 4
  br label %100

100:                                              ; preds = %92
  %101 = load i32, ptr %11, align 4, !tbaa !9
  %102 = add i32 %101, 1
  store i32 %102, ptr %11, align 4, !tbaa !9
  br label %55, !llvm.loop !13

103:                                              ; preds = %55
  store i32 0, ptr %11, align 4, !tbaa !9
  br label %104

104:                                              ; preds = %152, %103
  %105 = load i32, ptr %11, align 4, !tbaa !9
  %106 = load i32, ptr %10, align 4, !tbaa !9
  %107 = icmp ult i32 %105, %106
  br i1 %107, label %108, label %155

108:                                              ; preds = %104
  %109 = load i32, ptr %11, align 4, !tbaa !9
  %110 = load i32, ptr %9, align 4, !tbaa !9
  %111 = icmp ult i32 %109, %110
  br i1 %111, label %112, label %137

112:                                              ; preds = %108
  %113 = load i32, ptr %11, align 4, !tbaa !9
  %114 = load i32, ptr %10, align 4, !tbaa !9
  %115 = call float @liquid_kaiser(i32 noundef %113, i32 noundef %114, float noundef 1.000000e+01)
  %116 = fmul float 0x3F50624DE0000000, %115
  %117 = load float, ptr %4, align 4, !tbaa !5
  %118 = fpext float %117 to double
  %119 = fmul double 0.000000e+00, %118
  %120 = fmul double 0x401921FB54442D18, %118
  %121 = load i32, ptr %11, align 4, !tbaa !9
  %122 = uitofp i32 %121 to double
  %123 = fmul double %119, %122
  %124 = fmul double %120, %122
  %125 = fptrunc double %123 to float
  %126 = fptrunc double %124 to float
  %127 = getelementptr inbounds { float, float }, ptr %20, i32 0, i32 0
  %128 = getelementptr inbounds { float, float }, ptr %20, i32 0, i32 1
  store float %125, ptr %127, align 4
  store float %126, ptr %128, align 4
  %129 = load <2 x float>, ptr %20, align 4
  %130 = call <2 x float> @cexpf(<2 x float> noundef %129) #6
  store <2 x float> %130, ptr %21, align 4
  %131 = getelementptr inbounds { float, float }, ptr %21, i32 0, i32 0
  %132 = load float, ptr %131, align 4
  %133 = getelementptr inbounds { float, float }, ptr %21, i32 0, i32 1
  %134 = load float, ptr %133, align 4
  %135 = fmul float %116, %132
  %136 = fmul float %116, %134
  br label %138

137:                                              ; preds = %108
  br label %138

138:                                              ; preds = %137, %112
  %139 = phi float [ %135, %112 ], [ 0.000000e+00, %137 ]
  %140 = phi float [ %136, %112 ], [ 0.000000e+00, %137 ]
  %141 = load i32, ptr %11, align 4, !tbaa !9
  %142 = zext i32 %141 to i64
  %143 = getelementptr inbounds { float, float }, ptr %40, i64 %142
  %144 = getelementptr inbounds { float, float }, ptr %143, i32 0, i32 0
  %145 = load float, ptr %144, align 8
  %146 = getelementptr inbounds { float, float }, ptr %143, i32 0, i32 1
  %147 = load float, ptr %146, align 4
  %148 = fadd float %145, %139
  %149 = fadd float %147, %140
  %150 = getelementptr inbounds { float, float }, ptr %143, i32 0, i32 0
  %151 = getelementptr inbounds { float, float }, ptr %143, i32 0, i32 1
  store float %148, ptr %150, align 8
  store float %149, ptr %151, align 4
  br label %152

152:                                              ; preds = %138
  %153 = load i32, ptr %11, align 4, !tbaa !9
  %154 = add i32 %153, 1
  store i32 %154, ptr %11, align 4, !tbaa !9
  br label %104, !llvm.loop !15

155:                                              ; preds = %104
  %156 = load ptr, ptr %8, align 8, !tbaa !11
  %157 = load i32, ptr %10, align 4, !tbaa !9
  %158 = call i32 @iirhilbf_c2r_execute_block(ptr noundef %156, ptr noundef %40, i32 noundef %157, ptr noundef %43)
  store i32 0, ptr %11, align 4, !tbaa !9
  br label %159

159:                                              ; preds = %169, %155
  %160 = load i32, ptr %11, align 4, !tbaa !9
  %161 = load i32, ptr %10, align 4, !tbaa !9
  %162 = icmp ult i32 %160, %161
  br i1 %162, label %163, label %172

163:                                              ; preds = %159
  %164 = load i32, ptr %11, align 4, !tbaa !9
  %165 = zext i32 %164 to i64
  %166 = getelementptr inbounds float, ptr %43, i64 %165
  %167 = load float, ptr %166, align 4, !tbaa !5
  %168 = fmul float %167, 2.000000e+00
  store float %168, ptr %166, align 4, !tbaa !5
  br label %169

169:                                              ; preds = %163
  %170 = load i32, ptr %11, align 4, !tbaa !9
  %171 = add i32 %170, 1
  store i32 %171, ptr %11, align 4, !tbaa !9
  br label %159, !llvm.loop !16

172:                                              ; preds = %159
  %173 = load ptr, ptr %8, align 8, !tbaa !11
  %174 = call i32 @iirhilbf_reset(ptr noundef %173)
  %175 = load ptr, ptr %8, align 8, !tbaa !11
  %176 = load i32, ptr %10, align 4, !tbaa !9
  %177 = call i32 @iirhilbf_r2c_execute_block(ptr noundef %175, ptr noundef %43, i32 noundef %176, ptr noundef %46)
  store i32 0, ptr %11, align 4, !tbaa !9
  br label %178

178:                                              ; preds = %194, %172
  %179 = load i32, ptr %11, align 4, !tbaa !9
  %180 = load i32, ptr %10, align 4, !tbaa !9
  %181 = icmp ult i32 %179, %180
  br i1 %181, label %182, label %197

182:                                              ; preds = %178
  %183 = load i32, ptr %11, align 4, !tbaa !9
  %184 = zext i32 %183 to i64
  %185 = getelementptr inbounds { float, float }, ptr %46, i64 %184
  %186 = getelementptr inbounds { float, float }, ptr %185, i32 0, i32 0
  %187 = load float, ptr %186, align 8
  %188 = getelementptr inbounds { float, float }, ptr %185, i32 0, i32 1
  %189 = load float, ptr %188, align 4
  %190 = fmul float %187, 5.000000e-01
  %191 = fmul float %189, 5.000000e-01
  %192 = getelementptr inbounds { float, float }, ptr %185, i32 0, i32 0
  %193 = getelementptr inbounds { float, float }, ptr %185, i32 0, i32 1
  store float %190, ptr %192, align 8
  store float %191, ptr %193, align 4
  br label %194

194:                                              ; preds = %182
  %195 = load i32, ptr %11, align 4, !tbaa !9
  %196 = add i32 %195, 1
  store i32 %196, ptr %11, align 4, !tbaa !9
  br label %178, !llvm.loop !17

197:                                              ; preds = %178
  call void @llvm.lifetime.start.p0(i64 120, ptr %22) #6
  %198 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i32 0, i32 0
  store float -5.000000e-01, ptr %198, align 8, !tbaa !18
  %199 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i32 0, i32 1
  %200 = load float, ptr %4, align 4, !tbaa !5
  %201 = fpext float %200 to double
  %202 = fsub double %201, 3.000000e-02
  %203 = fptrunc double %202 to float
  store float %203, ptr %199, align 4, !tbaa !20
  %204 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i32 0, i32 2
  store float 0.000000e+00, ptr %204, align 8, !tbaa !21
  %205 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i32 0, i32 3
  %206 = load float, ptr %5, align 4, !tbaa !5
  %207 = fneg float %206
  %208 = load float, ptr %1, align 4, !tbaa !5
  %209 = fadd float %207, %208
  store float %209, ptr %205, align 4, !tbaa !22
  %210 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i32 0, i32 4
  store i32 0, ptr %210, align 8, !tbaa !23
  %211 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i32 0, i32 5
  store i32 1, ptr %211, align 4, !tbaa !24
  %212 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i64 1
  %213 = getelementptr inbounds %struct.autotest_psd_s, ptr %212, i32 0, i32 0
  %214 = load float, ptr %4, align 4, !tbaa !5
  %215 = fpext float %214 to double
  %216 = fsub double %215, 1.000000e-02
  %217 = fptrunc double %216 to float
  store float %217, ptr %213, align 8, !tbaa !18
  %218 = getelementptr inbounds %struct.autotest_psd_s, ptr %212, i32 0, i32 1
  %219 = load float, ptr %4, align 4, !tbaa !5
  %220 = fpext float %219 to double
  %221 = fadd double %220, 1.000000e-02
  %222 = fptrunc double %221 to float
  store float %222, ptr %218, align 4, !tbaa !20
  %223 = getelementptr inbounds %struct.autotest_psd_s, ptr %212, i32 0, i32 2
  store float -4.000000e+01, ptr %223, align 8, !tbaa !21
  %224 = getelementptr inbounds %struct.autotest_psd_s, ptr %212, i32 0, i32 3
  store float 0.000000e+00, ptr %224, align 4, !tbaa !22
  %225 = getelementptr inbounds %struct.autotest_psd_s, ptr %212, i32 0, i32 4
  store i32 1, ptr %225, align 8, !tbaa !23
  %226 = getelementptr inbounds %struct.autotest_psd_s, ptr %212, i32 0, i32 5
  store i32 0, ptr %226, align 4, !tbaa !24
  %227 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i64 2
  %228 = getelementptr inbounds %struct.autotest_psd_s, ptr %227, i32 0, i32 0
  %229 = load float, ptr %4, align 4, !tbaa !5
  %230 = fpext float %229 to double
  %231 = fadd double %230, 3.000000e-02
  %232 = fptrunc double %231 to float
  store float %232, ptr %228, align 8, !tbaa !18
  %233 = getelementptr inbounds %struct.autotest_psd_s, ptr %227, i32 0, i32 1
  %234 = load float, ptr %3, align 4, !tbaa !5
  %235 = fpext float %234 to double
  %236 = load float, ptr %2, align 4, !tbaa !5
  %237 = fpext float %236 to double
  %238 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %237, double %235)
  %239 = fptrunc double %238 to float
  store float %239, ptr %233, align 4, !tbaa !20
  %240 = getelementptr inbounds %struct.autotest_psd_s, ptr %227, i32 0, i32 2
  store float 0.000000e+00, ptr %240, align 8, !tbaa !21
  %241 = getelementptr inbounds %struct.autotest_psd_s, ptr %227, i32 0, i32 3
  %242 = load float, ptr %5, align 4, !tbaa !5
  %243 = fneg float %242
  %244 = load float, ptr %1, align 4, !tbaa !5
  %245 = fadd float %243, %244
  store float %245, ptr %241, align 4, !tbaa !22
  %246 = getelementptr inbounds %struct.autotest_psd_s, ptr %227, i32 0, i32 4
  store i32 0, ptr %246, align 8, !tbaa !23
  %247 = getelementptr inbounds %struct.autotest_psd_s, ptr %227, i32 0, i32 5
  store i32 1, ptr %247, align 4, !tbaa !24
  %248 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i64 3
  %249 = getelementptr inbounds %struct.autotest_psd_s, ptr %248, i32 0, i32 0
  %250 = load float, ptr %3, align 4, !tbaa !5
  %251 = fpext float %250 to double
  %252 = load float, ptr %2, align 4, !tbaa !5
  %253 = fpext float %252 to double
  %254 = call double @llvm.fmuladd.f64(double -3.000000e-01, double %253, double %251)
  %255 = fptrunc double %254 to float
  store float %255, ptr %249, align 8, !tbaa !18
  %256 = getelementptr inbounds %struct.autotest_psd_s, ptr %248, i32 0, i32 1
  %257 = load float, ptr %3, align 4, !tbaa !5
  %258 = fpext float %257 to double
  %259 = load float, ptr %2, align 4, !tbaa !5
  %260 = fpext float %259 to double
  %261 = call double @llvm.fmuladd.f64(double 3.000000e-01, double %260, double %258)
  %262 = fptrunc double %261 to float
  store float %262, ptr %256, align 4, !tbaa !20
  %263 = getelementptr inbounds %struct.autotest_psd_s, ptr %248, i32 0, i32 2
  store float -1.000000e+00, ptr %263, align 8, !tbaa !21
  %264 = getelementptr inbounds %struct.autotest_psd_s, ptr %248, i32 0, i32 3
  store float 1.000000e+00, ptr %264, align 4, !tbaa !22
  %265 = getelementptr inbounds %struct.autotest_psd_s, ptr %248, i32 0, i32 4
  store i32 1, ptr %265, align 8, !tbaa !23
  %266 = getelementptr inbounds %struct.autotest_psd_s, ptr %248, i32 0, i32 5
  store i32 1, ptr %266, align 4, !tbaa !24
  %267 = getelementptr inbounds %struct.autotest_psd_s, ptr %22, i64 4
  %268 = getelementptr inbounds %struct.autotest_psd_s, ptr %267, i32 0, i32 0
  %269 = load float, ptr %3, align 4, !tbaa !5
  %270 = fpext float %269 to double
  %271 = load float, ptr %2, align 4, !tbaa !5
  %272 = fpext float %271 to double
  %273 = call double @llvm.fmuladd.f64(double 5.000000e-01, double %272, double %270)
  %274 = fptrunc double %273 to float
  store float %274, ptr %268, align 8, !tbaa !18
  %275 = getelementptr inbounds %struct.autotest_psd_s, ptr %267, i32 0, i32 1
  store float 5.000000e-01, ptr %275, align 4, !tbaa !20
  %276 = getelementptr inbounds %struct.autotest_psd_s, ptr %267, i32 0, i32 2
  store float 0.000000e+00, ptr %276, align 8, !tbaa !21
  %277 = getelementptr inbounds %struct.autotest_psd_s, ptr %267, i32 0, i32 3
  %278 = load float, ptr %5, align 4, !tbaa !5
  %279 = fneg float %278
  %280 = load float, ptr %1, align 4, !tbaa !5
  %281 = fadd float %279, %280
  store float %281, ptr %277, align 4, !tbaa !22
  %282 = getelementptr inbounds %struct.autotest_psd_s, ptr %267, i32 0, i32 4
  store i32 0, ptr %282, align 8, !tbaa !23
  %283 = getelementptr inbounds %struct.autotest_psd_s, ptr %267, i32 0, i32 5
  store i32 1, ptr %283, align 4, !tbaa !24
  %284 = load i32, ptr %10, align 4, !tbaa !9
  %285 = getelementptr inbounds [5 x %struct.autotest_psd_s], ptr %22, i64 0, i64 0
  %286 = load i32, ptr @liquid_autotest_verbose, align 4, !tbaa !9
  %287 = icmp ne i32 %286, 0
  %288 = zext i1 %287 to i64
  %289 = select i1 %287, ptr @.str.3, ptr null
  %290 = call i32 @liquid_autotest_validate_psd_signal(ptr noundef %40, i32 noundef %284, ptr noundef %285, i32 noundef 5, ptr noundef %289)
  call void @llvm.lifetime.start.p0(i64 120, ptr %23) #6
  %291 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i32 0, i32 0
  store float -5.000000e-01, ptr %291, align 8, !tbaa !18
  %292 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i32 0, i32 1
  %293 = load float, ptr %3, align 4, !tbaa !5
  %294 = fneg float %293
  %295 = fpext float %294 to double
  %296 = load float, ptr %2, align 4, !tbaa !5
  %297 = fpext float %296 to double
  %298 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %297, double %295)
  %299 = fptrunc double %298 to float
  store float %299, ptr %292, align 4, !tbaa !20
  %300 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i32 0, i32 2
  store float 0.000000e+00, ptr %300, align 8, !tbaa !21
  %301 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i32 0, i32 3
  %302 = load float, ptr %5, align 4, !tbaa !5
  %303 = fneg float %302
  %304 = load float, ptr %1, align 4, !tbaa !5
  %305 = fadd float %303, %304
  store float %305, ptr %301, align 4, !tbaa !22
  %306 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i32 0, i32 4
  store i32 0, ptr %306, align 8, !tbaa !23
  %307 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i32 0, i32 5
  store i32 1, ptr %307, align 4, !tbaa !24
  %308 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i64 1
  %309 = getelementptr inbounds %struct.autotest_psd_s, ptr %308, i32 0, i32 0
  %310 = load float, ptr %3, align 4, !tbaa !5
  %311 = fneg float %310
  %312 = fpext float %311 to double
  %313 = load float, ptr %2, align 4, !tbaa !5
  %314 = fpext float %313 to double
  %315 = call double @llvm.fmuladd.f64(double -3.000000e-01, double %314, double %312)
  %316 = fptrunc double %315 to float
  store float %316, ptr %309, align 8, !tbaa !18
  %317 = getelementptr inbounds %struct.autotest_psd_s, ptr %308, i32 0, i32 1
  %318 = load float, ptr %3, align 4, !tbaa !5
  %319 = fneg float %318
  %320 = fpext float %319 to double
  %321 = load float, ptr %2, align 4, !tbaa !5
  %322 = fpext float %321 to double
  %323 = call double @llvm.fmuladd.f64(double 3.000000e-01, double %322, double %320)
  %324 = fptrunc double %323 to float
  store float %324, ptr %317, align 4, !tbaa !20
  %325 = getelementptr inbounds %struct.autotest_psd_s, ptr %308, i32 0, i32 2
  store float -1.000000e+00, ptr %325, align 8, !tbaa !21
  %326 = getelementptr inbounds %struct.autotest_psd_s, ptr %308, i32 0, i32 3
  store float 1.000000e+00, ptr %326, align 4, !tbaa !22
  %327 = getelementptr inbounds %struct.autotest_psd_s, ptr %308, i32 0, i32 4
  store i32 1, ptr %327, align 8, !tbaa !23
  %328 = getelementptr inbounds %struct.autotest_psd_s, ptr %308, i32 0, i32 5
  store i32 1, ptr %328, align 4, !tbaa !24
  %329 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i64 2
  %330 = getelementptr inbounds %struct.autotest_psd_s, ptr %329, i32 0, i32 0
  %331 = load float, ptr %3, align 4, !tbaa !5
  %332 = fneg float %331
  %333 = fpext float %332 to double
  %334 = load float, ptr %2, align 4, !tbaa !5
  %335 = fpext float %334 to double
  %336 = call double @llvm.fmuladd.f64(double 5.000000e-01, double %335, double %333)
  %337 = fptrunc double %336 to float
  store float %337, ptr %330, align 8, !tbaa !18
  %338 = getelementptr inbounds %struct.autotest_psd_s, ptr %329, i32 0, i32 1
  %339 = load float, ptr %3, align 4, !tbaa !5
  %340 = fpext float %339 to double
  %341 = load float, ptr %2, align 4, !tbaa !5
  %342 = fpext float %341 to double
  %343 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %342, double %340)
  %344 = fptrunc double %343 to float
  store float %344, ptr %338, align 4, !tbaa !20
  %345 = getelementptr inbounds %struct.autotest_psd_s, ptr %329, i32 0, i32 2
  store float 0.000000e+00, ptr %345, align 8, !tbaa !21
  %346 = getelementptr inbounds %struct.autotest_psd_s, ptr %329, i32 0, i32 3
  %347 = load float, ptr %5, align 4, !tbaa !5
  %348 = fneg float %347
  %349 = load float, ptr %1, align 4, !tbaa !5
  %350 = fadd float %348, %349
  store float %350, ptr %346, align 4, !tbaa !22
  %351 = getelementptr inbounds %struct.autotest_psd_s, ptr %329, i32 0, i32 4
  store i32 0, ptr %351, align 8, !tbaa !23
  %352 = getelementptr inbounds %struct.autotest_psd_s, ptr %329, i32 0, i32 5
  store i32 1, ptr %352, align 4, !tbaa !24
  %353 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i64 3
  %354 = getelementptr inbounds %struct.autotest_psd_s, ptr %353, i32 0, i32 0
  %355 = load float, ptr %3, align 4, !tbaa !5
  %356 = fpext float %355 to double
  %357 = load float, ptr %2, align 4, !tbaa !5
  %358 = fpext float %357 to double
  %359 = call double @llvm.fmuladd.f64(double -3.000000e-01, double %358, double %356)
  %360 = fptrunc double %359 to float
  store float %360, ptr %354, align 8, !tbaa !18
  %361 = getelementptr inbounds %struct.autotest_psd_s, ptr %353, i32 0, i32 1
  %362 = load float, ptr %3, align 4, !tbaa !5
  %363 = fpext float %362 to double
  %364 = load float, ptr %2, align 4, !tbaa !5
  %365 = fpext float %364 to double
  %366 = call double @llvm.fmuladd.f64(double 3.000000e-01, double %365, double %363)
  %367 = fptrunc double %366 to float
  store float %367, ptr %361, align 4, !tbaa !20
  %368 = getelementptr inbounds %struct.autotest_psd_s, ptr %353, i32 0, i32 2
  store float -1.000000e+00, ptr %368, align 8, !tbaa !21
  %369 = getelementptr inbounds %struct.autotest_psd_s, ptr %353, i32 0, i32 3
  store float 1.000000e+00, ptr %369, align 4, !tbaa !22
  %370 = getelementptr inbounds %struct.autotest_psd_s, ptr %353, i32 0, i32 4
  store i32 1, ptr %370, align 8, !tbaa !23
  %371 = getelementptr inbounds %struct.autotest_psd_s, ptr %353, i32 0, i32 5
  store i32 1, ptr %371, align 4, !tbaa !24
  %372 = getelementptr inbounds %struct.autotest_psd_s, ptr %23, i64 4
  %373 = getelementptr inbounds %struct.autotest_psd_s, ptr %372, i32 0, i32 0
  %374 = load float, ptr %3, align 4, !tbaa !5
  %375 = fpext float %374 to double
  %376 = load float, ptr %2, align 4, !tbaa !5
  %377 = fpext float %376 to double
  %378 = call double @llvm.fmuladd.f64(double 5.000000e-01, double %377, double %375)
  %379 = fptrunc double %378 to float
  store float %379, ptr %373, align 8, !tbaa !18
  %380 = getelementptr inbounds %struct.autotest_psd_s, ptr %372, i32 0, i32 1
  store float 5.000000e-01, ptr %380, align 4, !tbaa !20
  %381 = getelementptr inbounds %struct.autotest_psd_s, ptr %372, i32 0, i32 2
  store float 0.000000e+00, ptr %381, align 8, !tbaa !21
  %382 = getelementptr inbounds %struct.autotest_psd_s, ptr %372, i32 0, i32 3
  %383 = load float, ptr %5, align 4, !tbaa !5
  %384 = fneg float %383
  %385 = load float, ptr %1, align 4, !tbaa !5
  %386 = fadd float %384, %385
  store float %386, ptr %382, align 4, !tbaa !22
  %387 = getelementptr inbounds %struct.autotest_psd_s, ptr %372, i32 0, i32 4
  store i32 0, ptr %387, align 8, !tbaa !23
  %388 = getelementptr inbounds %struct.autotest_psd_s, ptr %372, i32 0, i32 5
  store i32 1, ptr %388, align 4, !tbaa !24
  %389 = load i32, ptr %10, align 4, !tbaa !9
  %390 = getelementptr inbounds [5 x %struct.autotest_psd_s], ptr %23, i64 0, i64 0
  %391 = load i32, ptr @liquid_autotest_verbose, align 4, !tbaa !9
  %392 = icmp ne i32 %391, 0
  %393 = zext i1 %392 to i64
  %394 = select i1 %392, ptr @.str.4, ptr null
  %395 = call i32 @liquid_autotest_validate_psd_signalf(ptr noundef %43, i32 noundef %389, ptr noundef %390, i32 noundef 5, ptr noundef %394)
  call void @llvm.lifetime.start.p0(i64 72, ptr %24) #6
  %396 = getelementptr inbounds %struct.autotest_psd_s, ptr %24, i32 0, i32 0
  store float -5.000000e-01, ptr %396, align 8, !tbaa !18
  %397 = getelementptr inbounds %struct.autotest_psd_s, ptr %24, i32 0, i32 1
  %398 = load float, ptr %3, align 4, !tbaa !5
  %399 = fpext float %398 to double
  %400 = load float, ptr %2, align 4, !tbaa !5
  %401 = fpext float %400 to double
  %402 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %401, double %399)
  %403 = fptrunc double %402 to float
  store float %403, ptr %397, align 4, !tbaa !20
  %404 = getelementptr inbounds %struct.autotest_psd_s, ptr %24, i32 0, i32 2
  store float 0.000000e+00, ptr %404, align 8, !tbaa !21
  %405 = getelementptr inbounds %struct.autotest_psd_s, ptr %24, i32 0, i32 3
  %406 = load float, ptr %5, align 4, !tbaa !5
  %407 = fneg float %406
  %408 = load float, ptr %1, align 4, !tbaa !5
  %409 = fadd float %407, %408
  store float %409, ptr %405, align 4, !tbaa !22
  %410 = getelementptr inbounds %struct.autotest_psd_s, ptr %24, i32 0, i32 4
  store i32 0, ptr %410, align 8, !tbaa !23
  %411 = getelementptr inbounds %struct.autotest_psd_s, ptr %24, i32 0, i32 5
  store i32 1, ptr %411, align 4, !tbaa !24
  %412 = getelementptr inbounds %struct.autotest_psd_s, ptr %24, i64 1
  %413 = getelementptr inbounds %struct.autotest_psd_s, ptr %412, i32 0, i32 0
  %414 = load float, ptr %3, align 4, !tbaa !5
  %415 = fpext float %414 to double
  %416 = load float, ptr %2, align 4, !tbaa !5
  %417 = fpext float %416 to double
  %418 = call double @llvm.fmuladd.f64(double -3.000000e-01, double %417, double %415)
  %419 = fptrunc double %418 to float
  store float %419, ptr %413, align 8, !tbaa !18
  %420 = getelementptr inbounds %struct.autotest_psd_s, ptr %412, i32 0, i32 1
  %421 = load float, ptr %3, align 4, !tbaa !5
  %422 = fpext float %421 to double
  %423 = load float, ptr %2, align 4, !tbaa !5
  %424 = fpext float %423 to double
  %425 = call double @llvm.fmuladd.f64(double 3.000000e-01, double %424, double %422)
  %426 = fptrunc double %425 to float
  store float %426, ptr %420, align 4, !tbaa !20
  %427 = getelementptr inbounds %struct.autotest_psd_s, ptr %412, i32 0, i32 2
  store float -1.000000e+00, ptr %427, align 8, !tbaa !21
  %428 = getelementptr inbounds %struct.autotest_psd_s, ptr %412, i32 0, i32 3
  store float 1.000000e+00, ptr %428, align 4, !tbaa !22
  %429 = getelementptr inbounds %struct.autotest_psd_s, ptr %412, i32 0, i32 4
  store i32 1, ptr %429, align 8, !tbaa !23
  %430 = getelementptr inbounds %struct.autotest_psd_s, ptr %412, i32 0, i32 5
  store i32 1, ptr %430, align 4, !tbaa !24
  %431 = getelementptr inbounds %struct.autotest_psd_s, ptr %24, i64 2
  %432 = getelementptr inbounds %struct.autotest_psd_s, ptr %431, i32 0, i32 0
  %433 = load float, ptr %3, align 4, !tbaa !5
  %434 = fpext float %433 to double
  %435 = load float, ptr %2, align 4, !tbaa !5
  %436 = fpext float %435 to double
  %437 = call double @llvm.fmuladd.f64(double 5.000000e-01, double %436, double %434)
  %438 = fptrunc double %437 to float
  store float %438, ptr %432, align 8, !tbaa !18
  %439 = getelementptr inbounds %struct.autotest_psd_s, ptr %431, i32 0, i32 1
  store float 5.000000e-01, ptr %439, align 4, !tbaa !20
  %440 = getelementptr inbounds %struct.autotest_psd_s, ptr %431, i32 0, i32 2
  store float 0.000000e+00, ptr %440, align 8, !tbaa !21
  %441 = getelementptr inbounds %struct.autotest_psd_s, ptr %431, i32 0, i32 3
  %442 = load float, ptr %5, align 4, !tbaa !5
  %443 = fneg float %442
  %444 = load float, ptr %1, align 4, !tbaa !5
  %445 = fadd float %443, %444
  store float %445, ptr %441, align 4, !tbaa !22
  %446 = getelementptr inbounds %struct.autotest_psd_s, ptr %431, i32 0, i32 4
  store i32 0, ptr %446, align 8, !tbaa !23
  %447 = getelementptr inbounds %struct.autotest_psd_s, ptr %431, i32 0, i32 5
  store i32 1, ptr %447, align 4, !tbaa !24
  %448 = load i32, ptr %10, align 4, !tbaa !9
  %449 = getelementptr inbounds [3 x %struct.autotest_psd_s], ptr %24, i64 0, i64 0
  %450 = load i32, ptr @liquid_autotest_verbose, align 4, !tbaa !9
  %451 = icmp ne i32 %450, 0
  %452 = zext i1 %451 to i64
  %453 = select i1 %451, ptr @.str.5, ptr null
  %454 = call i32 @liquid_autotest_validate_psd_signal(ptr noundef %46, i32 noundef %448, ptr noundef %449, i32 noundef 3, ptr noundef %453)
  %455 = load ptr, ptr %8, align 8, !tbaa !11
  %456 = call i32 @iirhilbf_destroy(ptr noundef %455)
  call void @llvm.lifetime.end.p0(i64 72, ptr %24) #6
  call void @llvm.lifetime.end.p0(i64 120, ptr %23) #6
  call void @llvm.lifetime.end.p0(i64 120, ptr %22) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #6
  %457 = load ptr, ptr %12, align 8
  call void @llvm.stackrestore.p0(ptr %457)
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %4) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %2) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %1) #6
  ret void
}

; Function Attrs: nounwind
declare <2 x float> @cexpf(<2 x float> noundef) #5

declare float @liquid_kaiser(i32 noundef, i32 noundef, float noundef) #1

declare i32 @iirhilbf_c2r_execute_block(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #1

declare i32 @iirhilbf_r2c_execute_block(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #1

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind willreturn }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"float", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"any pointer", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}
!17 = distinct !{!17, !14}
!18 = !{!19, !6, i64 0}
!19 = !{!"", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !10, i64 16, !10, i64 20}
!20 = !{!19, !6, i64 4}
!21 = !{!19, !6, i64 8}
!22 = !{!19, !6, i64 12}
!23 = !{!19, !10, i64 16}
!24 = !{!19, !10, i64 20}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.autotest_psd_s = type { float, float, float, float, i32, i32 }

@liquid_autotest_verbose = external local_unnamed_addr global i32, align 4
@.str.3 = external hidden unnamed_addr constant [37 x i8], align 1
@.str.4 = external hidden unnamed_addr constant [36 x i8], align 1
@.str.5 = external hidden unnamed_addr constant [36 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

declare ptr @iirhilbf_create_default(i32 noundef) local_unnamed_addr #1

declare i32 @iirhilbf_print(ptr noundef) local_unnamed_addr #1

declare i32 @liquid_firdes_kaiser(i32 noundef, float noundef, float noundef, float noundef, ptr noundef) local_unnamed_addr #1

declare i32 @iirhilbf_reset(ptr noundef) local_unnamed_addr #1

declare i32 @liquid_autotest_validate_psd_signal(ptr noundef, i32 noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #1

declare i32 @liquid_autotest_validate_psd_signalf(ptr noundef, i32 noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #1

declare i32 @iirhilbf_destroy(ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local void @autotest_iirhilbf_filter() local_unnamed_addr #2 {
  %1 = alloca [5 x %struct.autotest_psd_s], align 16
  %2 = alloca [5 x %struct.autotest_psd_s], align 16
  %3 = alloca [3 x %struct.autotest_psd_s], align 16
  %4 = tail call ptr @iirhilbf_create_default(i32 noundef 7) #4
  %5 = tail call i32 @iirhilbf_print(ptr noundef %4) #4
  %6 = alloca [123 x { float, float }], align 16
  %7 = alloca [123 x float], align 16
  %8 = alloca [123 x { float, float }], align 16
  %9 = alloca [101 x float], align 16
  %10 = call i32 @liquid_firdes_kaiser(i32 noundef 101, float noundef 0x3FB26E97A0000000, float noundef 8.000000e+01, float noundef 0.000000e+00, ptr noundef nonnull %9) #4
  br label %11

11:                                               ; preds = %0, %25
  %indvars.iv = phi i64 [ 0, %0 ], [ %indvars.iv.next, %25 ]
  %12 = icmp ult i64 %indvars.iv, 101
  br i1 %12, label %13, label %25

13:                                               ; preds = %11
  %14 = getelementptr inbounds float, ptr %9, i64 %indvars.iv
  %15 = load float, ptr %14, align 4, !tbaa !5
  %16 = fmul float %15, 0x3FC26E97A0000000
  %17 = trunc nuw nsw i64 %indvars.iv to i32
  %18 = uitofp nneg i32 %17 to double
  %19 = fmul double %18, 0x3FFE28C7460698C7
  %20 = fptrunc double %19 to float
  %.sroa.04.4.vec.insert = insertelement <2 x float> <float 0.000000e+00, float poison>, float %20, i64 1
  %21 = call <2 x float> @cexpf(<2 x float> noundef %.sroa.04.4.vec.insert) #4
  %22 = insertelement <2 x float> poison, float %16, i64 0
  %23 = shufflevector <2 x float> %22, <2 x float> poison, <2 x i32> zeroinitializer
  %24 = fmul <2 x float> %23, %21
  br label %25

25:                                               ; preds = %11, %13
  %26 = phi <2 x float> [ %24, %13 ], [ zeroinitializer, %11 ]
  %27 = getelementptr inbounds { float, float }, ptr %6, i64 %indvars.iv
  store <2 x float> %26, ptr %27, align 8
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, 123
  br i1 %exitcond.not, label %.preheader, label %11, !llvm.loop !9

.preheader:                                       ; preds = %25, %40
  %indvars.iv113 = phi i64 [ %indvars.iv.next114, %40 ], [ 0, %25 ]
  %28 = icmp ult i64 %indvars.iv113, 101
  br i1 %28, label %29, label %40

29:                                               ; preds = %.preheader
  %30 = trunc nuw nsw i64 %indvars.iv113 to i32
  %31 = call float @liquid_kaiser(i32 noundef %30, i32 noundef 123, float noundef 1.000000e+01) #4
  %32 = fmul float %31, 0x3F50624DE0000000
  %33 = uitofp nneg i32 %30 to double
  %34 = fmul double %33, 0xBFFE28C7460698C7
  %35 = fptrunc double %34 to float
  %.sroa.01.4.vec.insert = insertelement <2 x float> <float -0.000000e+00, float poison>, float %35, i64 1
  %36 = call <2 x float> @cexpf(<2 x float> noundef %.sroa.01.4.vec.insert) #4
  %37 = insertelement <2 x float> poison, float %32, i64 0
  %38 = shufflevector <2 x float> %37, <2 x float> poison, <2 x i32> zeroinitializer
  %39 = fmul <2 x float> %38, %36
  br label %40

40:                                               ; preds = %.preheader, %29
  %41 = phi <2 x float> [ %39, %29 ], [ zeroinitializer, %.preheader ]
  %42 = getelementptr inbounds { float, float }, ptr %6, i64 %indvars.iv113
  %43 = load <2 x float>, ptr %42, align 8
  %44 = fadd <2 x float> %41, %43
  store <2 x float> %44, ptr %42, align 8
  %indvars.iv.next114 = add nuw nsw i64 %indvars.iv113, 1
  %exitcond116.not = icmp eq i64 %indvars.iv.next114, 123
  br i1 %exitcond116.not, label %vector.ph, label %.preheader, !llvm.loop !11

vector.ph:                                        ; preds = %40
  %45 = call i32 @iirhilbf_c2r_execute_block(ptr noundef %4, ptr noundef nonnull %6, i32 noundef 123, ptr noundef nonnull %7) #4
  %46 = getelementptr inbounds i8, ptr %7, i64 16
  %wide.load = load <4 x float>, ptr %7, align 16, !tbaa !5
  %wide.load125 = load <4 x float>, ptr %46, align 16, !tbaa !5
  %47 = fmul <4 x float> %wide.load, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %48 = fmul <4 x float> %wide.load125, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %47, ptr %7, align 16, !tbaa !5
  store <4 x float> %48, ptr %46, align 16, !tbaa !5
  %49 = getelementptr inbounds i8, ptr %7, i64 32
  %50 = getelementptr inbounds i8, ptr %7, i64 48
  %wide.load.1 = load <4 x float>, ptr %49, align 16, !tbaa !5
  %wide.load125.1 = load <4 x float>, ptr %50, align 16, !tbaa !5
  %51 = fmul <4 x float> %wide.load.1, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %52 = fmul <4 x float> %wide.load125.1, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %51, ptr %49, align 16, !tbaa !5
  store <4 x float> %52, ptr %50, align 16, !tbaa !5
  %53 = getelementptr inbounds i8, ptr %7, i64 64
  %54 = getelementptr inbounds i8, ptr %7, i64 80
  %wide.load.2 = load <4 x float>, ptr %53, align 16, !tbaa !5
  %wide.load125.2 = load <4 x float>, ptr %54, align 16, !tbaa !5
  %55 = fmul <4 x float> %wide.load.2, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %56 = fmul <4 x float> %wide.load125.2, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %55, ptr %53, align 16, !tbaa !5
  store <4 x float> %56, ptr %54, align 16, !tbaa !5
  %57 = getelementptr inbounds i8, ptr %7, i64 96
  %58 = getelementptr inbounds i8, ptr %7, i64 112
  %wide.load.3 = load <4 x float>, ptr %57, align 16, !tbaa !5
  %wide.load125.3 = load <4 x float>, ptr %58, align 16, !tbaa !5
  %59 = fmul <4 x float> %wide.load.3, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %60 = fmul <4 x float> %wide.load125.3, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %59, ptr %57, align 16, !tbaa !5
  store <4 x float> %60, ptr %58, align 16, !tbaa !5
  %61 = getelementptr inbounds i8, ptr %7, i64 128
  %62 = getelementptr inbounds i8, ptr %7, i64 144
  %wide.load.4 = load <4 x float>, ptr %61, align 16, !tbaa !5
  %wide.load125.4 = load <4 x float>, ptr %62, align 16, !tbaa !5
  %63 = fmul <4 x float> %wide.load.4, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %64 = fmul <4 x float> %wide.load125.4, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %63, ptr %61, align 16, !tbaa !5
  store <4 x float> %64, ptr %62, align 16, !tbaa !5
  %65 = getelementptr inbounds i8, ptr %7, i64 160
  %66 = getelementptr inbounds i8, ptr %7, i64 176
  %wide.load.5 = load <4 x float>, ptr %65, align 16, !tbaa !5
  %wide.load125.5 = load <4 x float>, ptr %66, align 16, !tbaa !5
  %67 = fmul <4 x float> %wide.load.5, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %68 = fmul <4 x float> %wide.load125.5, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %67, ptr %65, align 16, !tbaa !5
  store <4 x float> %68, ptr %66, align 16, !tbaa !5
  %69 = getelementptr inbounds i8, ptr %7, i64 192
  %70 = getelementptr inbounds i8, ptr %7, i64 208
  %wide.load.6 = load <4 x float>, ptr %69, align 16, !tbaa !5
  %wide.load125.6 = load <4 x float>, ptr %70, align 16, !tbaa !5
  %71 = fmul <4 x float> %wide.load.6, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %72 = fmul <4 x float> %wide.load125.6, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %71, ptr %69, align 16, !tbaa !5
  store <4 x float> %72, ptr %70, align 16, !tbaa !5
  %73 = getelementptr inbounds i8, ptr %7, i64 224
  %74 = getelementptr inbounds i8, ptr %7, i64 240
  %wide.load.7 = load <4 x float>, ptr %73, align 16, !tbaa !5
  %wide.load125.7 = load <4 x float>, ptr %74, align 16, !tbaa !5
  %75 = fmul <4 x float> %wide.load.7, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %76 = fmul <4 x float> %wide.load125.7, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %75, ptr %73, align 16, !tbaa !5
  store <4 x float> %76, ptr %74, align 16, !tbaa !5
  %77 = getelementptr inbounds i8, ptr %7, i64 256
  %78 = getelementptr inbounds i8, ptr %7, i64 272
  %wide.load.8 = load <4 x float>, ptr %77, align 16, !tbaa !5
  %wide.load125.8 = load <4 x float>, ptr %78, align 16, !tbaa !5
  %79 = fmul <4 x float> %wide.load.8, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %80 = fmul <4 x float> %wide.load125.8, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %79, ptr %77, align 16, !tbaa !5
  store <4 x float> %80, ptr %78, align 16, !tbaa !5
  %81 = getelementptr inbounds i8, ptr %7, i64 288
  %82 = getelementptr inbounds i8, ptr %7, i64 304
  %wide.load.9 = load <4 x float>, ptr %81, align 16, !tbaa !5
  %wide.load125.9 = load <4 x float>, ptr %82, align 16, !tbaa !5
  %83 = fmul <4 x float> %wide.load.9, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %84 = fmul <4 x float> %wide.load125.9, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %83, ptr %81, align 16, !tbaa !5
  store <4 x float> %84, ptr %82, align 16, !tbaa !5
  %85 = getelementptr inbounds i8, ptr %7, i64 320
  %86 = getelementptr inbounds i8, ptr %7, i64 336
  %wide.load.10 = load <4 x float>, ptr %85, align 16, !tbaa !5
  %wide.load125.10 = load <4 x float>, ptr %86, align 16, !tbaa !5
  %87 = fmul <4 x float> %wide.load.10, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %88 = fmul <4 x float> %wide.load125.10, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %87, ptr %85, align 16, !tbaa !5
  store <4 x float> %88, ptr %86, align 16, !tbaa !5
  %89 = getelementptr inbounds i8, ptr %7, i64 352
  %90 = getelementptr inbounds i8, ptr %7, i64 368
  %wide.load.11 = load <4 x float>, ptr %89, align 16, !tbaa !5
  %wide.load125.11 = load <4 x float>, ptr %90, align 16, !tbaa !5
  %91 = fmul <4 x float> %wide.load.11, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %92 = fmul <4 x float> %wide.load125.11, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %91, ptr %89, align 16, !tbaa !5
  store <4 x float> %92, ptr %90, align 16, !tbaa !5
  %93 = getelementptr inbounds i8, ptr %7, i64 384
  %94 = getelementptr inbounds i8, ptr %7, i64 400
  %wide.load.12 = load <4 x float>, ptr %93, align 16, !tbaa !5
  %wide.load125.12 = load <4 x float>, ptr %94, align 16, !tbaa !5
  %95 = fmul <4 x float> %wide.load.12, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %96 = fmul <4 x float> %wide.load125.12, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %95, ptr %93, align 16, !tbaa !5
  store <4 x float> %96, ptr %94, align 16, !tbaa !5
  %97 = getelementptr inbounds i8, ptr %7, i64 416
  %98 = getelementptr inbounds i8, ptr %7, i64 432
  %wide.load.13 = load <4 x float>, ptr %97, align 16, !tbaa !5
  %wide.load125.13 = load <4 x float>, ptr %98, align 16, !tbaa !5
  %99 = fmul <4 x float> %wide.load.13, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %100 = fmul <4 x float> %wide.load125.13, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %99, ptr %97, align 16, !tbaa !5
  store <4 x float> %100, ptr %98, align 16, !tbaa !5
  %101 = getelementptr inbounds i8, ptr %7, i64 448
  %102 = getelementptr inbounds i8, ptr %7, i64 464
  %wide.load.14 = load <4 x float>, ptr %101, align 16, !tbaa !5
  %wide.load125.14 = load <4 x float>, ptr %102, align 16, !tbaa !5
  %103 = fmul <4 x float> %wide.load.14, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  %104 = fmul <4 x float> %wide.load125.14, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
  store <4 x float> %103, ptr %101, align 16, !tbaa !5
  store <4 x float> %104, ptr %102, align 16, !tbaa !5
  %105 = getelementptr inbounds i8, ptr %7, i64 480
  %106 = load float, ptr %105, align 16, !tbaa !5
  %107 = fmul float %106, 2.000000e+00
  store float %107, ptr %105, align 16, !tbaa !5
  %108 = getelementptr inbounds i8, ptr %7, i64 484
  %109 = load float, ptr %108, align 4, !tbaa !5
  %110 = fmul float %109, 2.000000e+00
  store float %110, ptr %108, align 4, !tbaa !5
  %111 = getelementptr inbounds i8, ptr %7, i64 488
  %112 = load float, ptr %111, align 8, !tbaa !5
  %113 = fmul float %112, 2.000000e+00
  store float %113, ptr %111, align 8, !tbaa !5
  %114 = call i32 @iirhilbf_reset(ptr noundef %4) #4
  %115 = call i32 @iirhilbf_r2c_execute_block(ptr noundef %4, ptr noundef nonnull %7, i32 noundef 123, ptr noundef nonnull %8) #4
  br label %vector.body130

vector.body130:                                   ; preds = %vector.body130.1, %vector.ph
  %index131 = phi i64 [ 0, %vector.ph ], [ %index.next133.3, %vector.body130.1 ]
  %116 = getelementptr inbounds { float, float }, ptr %8, i64 %index131
  %117 = load <4 x float>, ptr %116, align 16
  %interleaved.vec = fmul <4 x float> %117, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01>
  store <4 x float> %interleaved.vec, ptr %116, align 16
  %118 = icmp eq i64 %index131, 120
  br i1 %118, label %scalar.ph127, label %vector.body130.1, !llvm.loop !12

vector.body130.1:                                 ; preds = %vector.body130
  %index.next133 = or disjoint i64 %index131, 2
  %119 = getelementptr inbounds { float, float }, ptr %8, i64 %index.next133
  %120 = load <4 x float>, ptr %119, align 16
  %interleaved.vec.1 = fmul <4 x float> %120, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01>
  store <4 x float> %interleaved.vec.1, ptr %119, align 16
  %index.next133.1 = or disjoint i64 %index131, 4
  %121 = getelementptr inbounds { float, float }, ptr %8, i64 %index.next133.1
  %122 = load <4 x float>, ptr %121, align 16
  %interleaved.vec.2 = fmul <4 x float> %122, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01>
  store <4 x float> %interleaved.vec.2, ptr %121, align 16
  %index.next133.2 = or disjoint i64 %index131, 6
  %123 = getelementptr inbounds { float, float }, ptr %8, i64 %index.next133.2
  %124 = load <4 x float>, ptr %123, align 16
  %interleaved.vec.3 = fmul <4 x float> %124, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01>
  store <4 x float> %interleaved.vec.3, ptr %123, align 16
  %index.next133.3 = add nuw nsw i64 %index131, 8
  br label %vector.body130

scalar.ph127:                                     ; preds = %vector.body130
  %125 = getelementptr inbounds i8, ptr %8, i64 976
  %126 = load <2 x float>, ptr %125, align 16
  %127 = fmul <2 x float> %126, <float 5.000000e-01, float 5.000000e-01>
  store <2 x float> %127, ptr %125, align 16
  call void @llvm.lifetime.start.p0(i64 120, ptr nonnull %1) #4
  store <4 x float> <float -5.000000e-01, float 0xBFD51EB860000000, float 0.000000e+00, float -5.900000e+01>, ptr %1, align 16, !tbaa !5
  %128 = getelementptr inbounds i8, ptr %1, i64 16
  store i32 0, ptr %128, align 16, !tbaa !15
  %129 = getelementptr inbounds i8, ptr %1, i64 20
  store i32 1, ptr %129, align 4, !tbaa !18
  %130 = getelementptr inbounds i8, ptr %1, i64 24
  store <4 x float> <float 0xBFD3D70A40000000, float 0xBFD28F5C40000000, float -4.000000e+01, float 0.000000e+00>, ptr %130, align 8, !tbaa !5
  %131 = getelementptr inbounds i8, ptr %1, i64 40
  store i32 1, ptr %131, align 8, !tbaa !15
  %132 = getelementptr inbounds i8, ptr %1, i64 44
  store i32 0, ptr %132, align 4, !tbaa !18
  %133 = getelementptr inbounds i8, ptr %1, i64 48
  store <4 x float> <float 0xBFD147AE20000000, float 0x3FC99999C0000000, float 0.000000e+00, float -5.900000e+01>, ptr %133, align 16, !tbaa !5
  %134 = getelementptr inbounds i8, ptr %1, i64 64
  store i32 0, ptr %134, align 16, !tbaa !15
  %135 = getelementptr inbounds i8, ptr %1, i64 68
  store i32 1, ptr %135, align 4, !tbaa !18
  %136 = getelementptr inbounds i8, ptr %1, i64 72
  store <4 x float> <float 0x3FCEB85200000000, float 0x3FD70A3D80000000, float -1.000000e+00, float 1.000000e+00>, ptr %136, align 8, !tbaa !5
  %137 = getelementptr inbounds i8, ptr %1, i64 88
  store i32 1, ptr %137, align 8, !tbaa !15
  %138 = getelementptr inbounds i8, ptr %1, i64 92
  store i32 1, ptr %138, align 4, !tbaa !18
  %139 = getelementptr inbounds i8, ptr %1, i64 96
  store <4 x float> <float 0x3FD99999A0000000, float 5.000000e-01, float 0.000000e+00, float -5.900000e+01>, ptr %139, align 16, !tbaa !5
  %140 = getelementptr inbounds i8, ptr %1, i64 112
  store i32 0, ptr %140, align 16, !tbaa !15
  %141 = getelementptr inbounds i8, ptr %1, i64 116
  store i32 1, ptr %141, align 4, !tbaa !18
  %142 = load i32, ptr @liquid_autotest_verbose, align 4, !tbaa !19
  %.not = icmp eq i32 %142, 0
  %143 = select i1 %.not, ptr null, ptr @.str.3
  %144 = call i32 @liquid_autotest_validate_psd_signal(ptr noundef nonnull %6, i32 noundef 123, ptr noundef nonnull %1, i32 noundef 5, ptr noundef %143) #4
  call void @llvm.lifetime.start.p0(i64 120, ptr nonnull %2) #4
  store <4 x float> <float -5.000000e-01, float 0xBFD99999A0000000, float 0.000000e+00, float -5.900000e+01>, ptr %2, align 16, !tbaa !5
  %145 = getelementptr inbounds i8, ptr %2, i64 16
  store i32 0, ptr %145, align 16, !tbaa !15
  %146 = getelementptr inbounds i8, ptr %2, i64 20
  store i32 1, ptr %146, align 4, !tbaa !18
  %147 = getelementptr inbounds i8, ptr %2, i64 24
  store <4 x float> <float 0xBFD70A3D80000000, float 0xBFCEB85200000000, float -1.000000e+00, float 1.000000e+00>, ptr %147, align 8, !tbaa !5
  %148 = getelementptr inbounds i8, ptr %2, i64 40
  store i32 1, ptr %148, align 8, !tbaa !15
  %149 = getelementptr inbounds i8, ptr %2, i64 44
  store i32 1, ptr %149, align 4, !tbaa !18
  %150 = getelementptr inbounds i8, ptr %2, i64 48
  store <4 x float> <float 0xBFC99999C0000000, float 0x3FC99999C0000000, float 0.000000e+00, float -5.900000e+01>, ptr %150, align 16, !tbaa !5
  %151 = getelementptr inbounds i8, ptr %2, i64 64
  store i32 0, ptr %151, align 16, !tbaa !15
  %152 = getelementptr inbounds i8, ptr %2, i64 68
  store i32 1, ptr %152, align 4, !tbaa !18
  %153 = getelementptr inbounds i8, ptr %2, i64 72
  store <4 x float> <float 0x3FCEB85200000000, float 0x3FD70A3D80000000, float -1.000000e+00, float 1.000000e+00>, ptr %153, align 8, !tbaa !5
  %154 = getelementptr inbounds i8, ptr %2, i64 88
  store i32 1, ptr %154, align 8, !tbaa !15
  %155 = getelementptr inbounds i8, ptr %2, i64 92
  store i32 1, ptr %155, align 4, !tbaa !18
  %156 = getelementptr inbounds i8, ptr %2, i64 96
  store <4 x float> <float 0x3FD99999A0000000, float 5.000000e-01, float 0.000000e+00, float -5.900000e+01>, ptr %156, align 16, !tbaa !5
  %157 = getelementptr inbounds i8, ptr %2, i64 112
  store i32 0, ptr %157, align 16, !tbaa !15
  %158 = getelementptr inbounds i8, ptr %2, i64 116
  store i32 1, ptr %158, align 4, !tbaa !18
  %159 = load i32, ptr @liquid_autotest_verbose, align 4, !tbaa !19
  %.not106 = icmp eq i32 %159, 0
  %160 = select i1 %.not106, ptr null, ptr @.str.4
  %161 = call i32 @liquid_autotest_validate_psd_signalf(ptr noundef nonnull %7, i32 noundef 123, ptr noundef nonnull %2, i32 noundef 5, ptr noundef %160) #4
  call void @llvm.lifetime.start.p0(i64 72, ptr nonnull %3) #4
  store <4 x float> <float -5.000000e-01, float 0x3FC99999C0000000, float 0.000000e+00, float -5.900000e+01>, ptr %3, align 16, !tbaa !5
  %162 = getelementptr inbounds i8, ptr %3, i64 16
  store i32 0, ptr %162, align 16, !tbaa !15
  %163 = getelementptr inbounds i8, ptr %3, i64 20
  store i32 1, ptr %163, align 4, !tbaa !18
  %164 = getelementptr inbounds i8, ptr %3, i64 24
  store <4 x float> <float 0x3FCEB85200000000, float 0x3FD70A3D80000000, float -1.000000e+00, float 1.000000e+00>, ptr %164, align 8, !tbaa !5
  %165 = getelementptr inbounds i8, ptr %3, i64 40
  store i32 1, ptr %165, align 8, !tbaa !15
  %166 = getelementptr inbounds i8, ptr %3, i64 44
  store i32 1, ptr %166, align 4, !tbaa !18
  %167 = getelementptr inbounds i8, ptr %3, i64 48
  store <4 x float> <float 0x3FD99999A0000000, float 5.000000e-01, float 0.000000e+00, float -5.900000e+01>, ptr %167, align 16, !tbaa !5
  %168 = getelementptr inbounds i8, ptr %3, i64 64
  store i32 0, ptr %168, align 16, !tbaa !15
  %169 = getelementptr inbounds i8, ptr %3, i64 68
  store i32 1, ptr %169, align 4, !tbaa !18
  %170 = load i32, ptr @liquid_autotest_verbose, align 4, !tbaa !19
  %.not107 = icmp eq i32 %170, 0
  %171 = select i1 %.not107, ptr null, ptr @.str.5
  %172 = call i32 @liquid_autotest_validate_psd_signal(ptr noundef nonnull %8, i32 noundef 123, ptr noundef nonnull %3, i32 noundef 3, ptr noundef %171) #4
  %173 = call i32 @iirhilbf_destroy(ptr noundef %4) #4
  call void @llvm.lifetime.end.p0(i64 72, ptr nonnull %3) #4
  call void @llvm.lifetime.end.p0(i64 120, ptr nonnull %2) #4
  call void @llvm.lifetime.end.p0(i64 120, ptr nonnull %1) #4
  ret void
}

; Function Attrs: nounwind
declare <2 x float> @cexpf(<2 x float> noundef) local_unnamed_addr #3

declare float @liquid_kaiser(i32 noundef, i32 noundef, float noundef) local_unnamed_addr #1

declare i32 @iirhilbf_c2r_execute_block(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #1

declare i32 @iirhilbf_r2c_execute_block(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #1

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"float", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = distinct !{!9, !10}
!10 = !{!"llvm.loop.mustprogress"}
!11 = distinct !{!11, !10}
!12 = distinct !{!12, !10, !13, !14}
!13 = !{!"llvm.loop.isvectorized", i32 1}
!14 = !{!"llvm.loop.unroll.runtime.disable"}
!15 = !{!16, !17, i64 16}
!16 = !{!"", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !17, i64 16, !17, i64 20}
!17 = !{!"int", !7, i64 0}
!18 = !{!16, !17, i64 20}
!19 = !{!17, !17, i64 0}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass