; LLVM IR from jgaeddert/liquid-dsp :: sandbox (levinson_test)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@.str = external hidden unnamed_addr constant [17 x i8], align 1
@.str.1 = external hidden unnamed_addr constant [23 x i8], align 1

; Function Attrs: nounwind uwtable
define dso_local i32 @main() #0 {
  %1 = alloca i32, align 4
  %2 = alloca i32, align 4
  %3 = alloca ptr, align 8
  %4 = alloca i64, align 8
  %5 = alloca i64, align 8
  %6 = alloca i64, align 8
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i64, align 8
  %10 = alloca i64, align 8
  %11 = alloca i64, align 8
  %12 = alloca i64, align 8
  %13 = alloca i64, align 8
  %14 = alloca i64, align 8
  %15 = alloca i64, align 8
  %16 = alloca i32, align 4
  %17 = alloca float, align 4
  store i32 0, ptr %1, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %2) #7
  store i32 10, ptr %2, align 4, !tbaa !5
  %18 = load i32, ptr %2, align 4, !tbaa !5
  %19 = add i32 %18, 1
  %20 = zext i32 %19 to i64
  %21 = call ptr @llvm.stacksave.p0()
  store ptr %21, ptr %3, align 8
  %22 = alloca float, i64 %20, align 16
  store i64 %20, ptr %4, align 8
  %23 = load i32, ptr %2, align 4, !tbaa !5
  %24 = add i32 %23, 1
  %25 = zext i32 %24 to i64
  %26 = alloca float, i64 %25, align 16
  store i64 %25, ptr %5, align 8
  %27 = load i32, ptr %2, align 4, !tbaa !5
  %28 = add i32 %27, 1
  %29 = zext i32 %28 to i64
  %30 = alloca float, i64 %29, align 16
  store i64 %29, ptr %6, align 8
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #7
  store i32 0, ptr %7, align 4, !tbaa !5
  br label %31

31:                                               ; preds = %55, %0
  %32 = load i32, ptr %7, align 4, !tbaa !5
  %33 = load i32, ptr %2, align 4, !tbaa !5
  %34 = add i32 %33, 1
  %35 = icmp ult i32 %32, %34
  br i1 %35, label %36, label %58

36:                                               ; preds = %31
  %37 = call float (...) @randnf()
  %38 = load i32, ptr %7, align 4, !tbaa !5
  %39 = uitofp i32 %38 to float
  %40 = fmul float 0xBFE3333340000000, %39
  %41 = call float @expf(float noundef %40) #7, !tbaa !5
  %42 = call float (...) @randnf()
  %43 = fmul float 2.000000e+00, %42
  %44 = call float @llvm.fmuladd.f32(float %37, float %41, float %43)
  %45 = load i32, ptr %7, align 4, !tbaa !5
  %46 = zext i32 %45 to i64
  %47 = getelementptr inbounds float, ptr %22, i64 %46
  store float %44, ptr %47, align 4, !tbaa !9
  %48 = load i32, ptr %7, align 4, !tbaa !5
  %49 = load i32, ptr %7, align 4, !tbaa !5
  %50 = zext i32 %49 to i64
  %51 = getelementptr inbounds float, ptr %22, i64 %50
  %52 = load float, ptr %51, align 4, !tbaa !9
  %53 = fpext float %52 to double
  %54 = call i32 (ptr, ...) @printf(ptr noundef @.str, i32 noundef %48, double noundef %53)
  br label %55

55:                                               ; preds = %36
  %56 = load i32, ptr %7, align 4, !tbaa !5
  %57 = add i32 %56, 1
  store i32 %57, ptr %7, align 4, !tbaa !5
  br label %31, !llvm.loop !11

58:                                               ; preds = %31
  %59 = load i32, ptr %2, align 4, !tbaa !5
  %60 = load i32, ptr %2, align 4, !tbaa !5
  %61 = mul i32 %59, %60
  %62 = zext i32 %61 to i64
  %63 = alloca float, i64 %62, align 16
  store i64 %62, ptr %9, align 8
  store i32 0, ptr %7, align 4, !tbaa !5
  br label %64

64:                                               ; preds = %101, %58
  %65 = load i32, ptr %7, align 4, !tbaa !5
  %66 = load i32, ptr %2, align 4, !tbaa !5
  %67 = icmp ult i32 %65, %66
  br i1 %67, label %68, label %104

68:                                               ; preds = %64
  store i32 0, ptr %8, align 4, !tbaa !5
  br label %69

69:                                               ; preds = %97, %68
  %70 = load i32, ptr %8, align 4, !tbaa !5
  %71 = load i32, ptr %2, align 4, !tbaa !5
  %72 = icmp ult i32 %70, %71
  br i1 %72, label %73, label %100

73:                                               ; preds = %69
  %74 = load i32, ptr %7, align 4, !tbaa !5
  %75 = load i32, ptr %8, align 4, !tbaa !5
  %76 = icmp ugt i32 %74, %75
  br i1 %76, label %77, label %81

77:                                               ; preds = %73
  %78 = load i32, ptr %7, align 4, !tbaa !5
  %79 = load i32, ptr %8, align 4, !tbaa !5
  %80 = sub i32 %78, %79
  br label %85

81:                                               ; preds = %73
  %82 = load i32, ptr %8, align 4, !tbaa !5
  %83 = load i32, ptr %7, align 4, !tbaa !5
  %84 = sub i32 %82, %83
  br label %85

85:                                               ; preds = %81, %77
  %86 = phi i32 [ %80, %77 ], [ %84, %81 ]
  %87 = zext i32 %86 to i64
  %88 = getelementptr inbounds float, ptr %22, i64 %87
  %89 = load float, ptr %88, align 4, !tbaa !9
  %90 = load i32, ptr %7, align 4, !tbaa !5
  %91 = load i32, ptr %2, align 4, !tbaa !5
  %92 = mul i32 %90, %91
  %93 = load i32, ptr %8, align 4, !tbaa !5
  %94 = add i32 %92, %93
  %95 = zext i32 %94 to i64
  %96 = getelementptr inbounds float, ptr %63, i64 %95
  store float %89, ptr %96, align 4, !tbaa !9
  br label %97

97:                                               ; preds = %85
  %98 = load i32, ptr %8, align 4, !tbaa !5
  %99 = add i32 %98, 1
  store i32 %99, ptr %8, align 4, !tbaa !5
  br label %69, !llvm.loop !13

100:                                              ; preds = %69
  br label %101

101:                                              ; preds = %100
  %102 = load i32, ptr %7, align 4, !tbaa !5
  %103 = add i32 %102, 1
  store i32 %103, ptr %7, align 4, !tbaa !5
  br label %64, !llvm.loop !14

104:                                              ; preds = %64
  %105 = load i32, ptr %2, align 4, !tbaa !5
  %106 = load i32, ptr %2, align 4, !tbaa !5
  %107 = call i32 @matrixf_inv(ptr noundef %63, i32 noundef %105, i32 noundef %106)
  %108 = load i32, ptr %2, align 4, !tbaa !5
  %109 = zext i32 %108 to i64
  %110 = alloca float, i64 %109, align 16
  store i64 %109, ptr %10, align 8
  %111 = load i32, ptr %2, align 4, !tbaa !5
  %112 = zext i32 %111 to i64
  %113 = alloca float, i64 %112, align 16
  store i64 %112, ptr %11, align 8
  store i32 0, ptr %7, align 4, !tbaa !5
  br label %114

114:                                              ; preds = %128, %104
  %115 = load i32, ptr %7, align 4, !tbaa !5
  %116 = load i32, ptr %2, align 4, !tbaa !5
  %117 = icmp ult i32 %115, %116
  br i1 %117, label %118, label %131

118:                                              ; preds = %114
  %119 = load i32, ptr %7, align 4, !tbaa !5
  %120 = add i32 %119, 1
  %121 = zext i32 %120 to i64
  %122 = getelementptr inbounds float, ptr %22, i64 %121
  %123 = load float, ptr %122, align 4, !tbaa !9
  %124 = fneg float %123
  %125 = load i32, ptr %7, align 4, !tbaa !5
  %126 = zext i32 %125 to i64
  %127 = getelementptr inbounds float, ptr %110, i64 %126
  store float %124, ptr %127, align 4, !tbaa !9
  br label %128

128:                                              ; preds = %118
  %129 = load i32, ptr %7, align 4, !tbaa !5
  %130 = add i32 %129, 1
  store i32 %130, ptr %7, align 4, !tbaa !5
  br label %114, !llvm.loop !15

131:                                              ; preds = %114
  %132 = load i32, ptr %2, align 4, !tbaa !5
  %133 = load i32, ptr %2, align 4, !tbaa !5
  %134 = load i32, ptr %2, align 4, !tbaa !5
  %135 = load i32, ptr %2, align 4, !tbaa !5
  %136 = call i32 @matrixf_mul(ptr noundef %63, i32 noundef %132, i32 noundef %133, ptr noundef %110, i32 noundef %134, i32 noundef 1, ptr noundef %113, i32 noundef %135, i32 noundef 1)
  %137 = getelementptr inbounds float, ptr %26, i64 0
  store float 1.000000e+00, ptr %137, align 16, !tbaa !9
  %138 = getelementptr inbounds float, ptr %26, i64 1
  %139 = load i32, ptr %2, align 4, !tbaa !5
  %140 = zext i32 %139 to i64
  %141 = mul i64 %140, 4
  call void @llvm.memmove.p0.p0.i64(ptr align 4 %138, ptr align 16 %113, i64 %141, i1 false)
  %142 = load i32, ptr %2, align 4, !tbaa !5
  %143 = add i32 %142, 1
  %144 = zext i32 %143 to i64
  %145 = alloca float, i64 %144, align 16
  store i64 %144, ptr %12, align 8
  %146 = load i32, ptr %2, align 4, !tbaa !5
  %147 = add i32 %146, 1
  %148 = zext i32 %147 to i64
  %149 = alloca float, i64 %148, align 16
  store i64 %148, ptr %13, align 8
  %150 = load i32, ptr %2, align 4, !tbaa !5
  %151 = add i32 %150, 1
  %152 = zext i32 %151 to i64
  %153 = alloca float, i64 %152, align 16
  store i64 %152, ptr %14, align 8
  %154 = load i32, ptr %2, align 4, !tbaa !5
  %155 = add i32 %154, 1
  %156 = zext i32 %155 to i64
  %157 = alloca float, i64 %156, align 16
  store i64 %156, ptr %15, align 8
  %158 = getelementptr inbounds float, ptr %157, i64 0
  store float 1.000000e+00, ptr %158, align 16, !tbaa !9
  %159 = getelementptr inbounds float, ptr %22, i64 0
  %160 = load float, ptr %159, align 16, !tbaa !9
  %161 = getelementptr inbounds float, ptr %153, i64 0
  store float %160, ptr %161, align 16, !tbaa !9
  store i32 0, ptr %7, align 4, !tbaa !5
  br label %162

162:                                              ; preds = %182, %131
  %163 = load i32, ptr %7, align 4, !tbaa !5
  %164 = load i32, ptr %2, align 4, !tbaa !5
  %165 = add i32 %164, 1
  %166 = icmp ult i32 %163, %165
  br i1 %166, label %167, label %185

167:                                              ; preds = %162
  %168 = load i32, ptr %7, align 4, !tbaa !5
  %169 = icmp eq i32 %168, 0
  %170 = zext i1 %169 to i64
  %171 = select i1 %169, float 1.000000e+00, float 0.000000e+00
  %172 = load i32, ptr %7, align 4, !tbaa !5
  %173 = zext i32 %172 to i64
  %174 = getelementptr inbounds float, ptr %145, i64 %173
  store float %171, ptr %174, align 4, !tbaa !9
  %175 = load i32, ptr %7, align 4, !tbaa !5
  %176 = icmp eq i32 %175, 0
  %177 = zext i1 %176 to i64
  %178 = select i1 %176, float 1.000000e+00, float 0.000000e+00
  %179 = load i32, ptr %7, align 4, !tbaa !5
  %180 = zext i32 %179 to i64
  %181 = getelementptr inbounds float, ptr %149, i64 %180
  store float %178, ptr %181, align 4, !tbaa !9
  br label %182

182:                                              ; preds = %167
  %183 = load i32, ptr %7, align 4, !tbaa !5
  %184 = add i32 %183, 1
  store i32 %184, ptr %7, align 4, !tbaa !5
  br label %162, !llvm.loop !16

185:                                              ; preds = %162
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #7
  store i32 1, ptr %16, align 4, !tbaa !5
  br label %186

186:                                              ; preds = %281, %185
  %187 = load i32, ptr %16, align 4, !tbaa !5
  %188 = load i32, ptr %2, align 4, !tbaa !5
  %189 = add i32 %188, 1
  %190 = icmp ult i32 %187, %189
  br i1 %190, label %191, label %284

191:                                              ; preds = %186
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #7
  store float 0.000000e+00, ptr %17, align 4, !tbaa !9
  store i32 0, ptr %7, align 4, !tbaa !5
  br label %192

192:                                              ; preds = %209, %191
  %193 = load i32, ptr %7, align 4, !tbaa !5
  %194 = load i32, ptr %16, align 4, !tbaa !5
  %195 = icmp ult i32 %193, %194
  br i1 %195, label %196, label %212

196:                                              ; preds = %192
  %197 = load i32, ptr %7, align 4, !tbaa !5
  %198 = zext i32 %197 to i64
  %199 = getelementptr inbounds float, ptr %145, i64 %198
  %200 = load float, ptr %199, align 4, !tbaa !9
  %201 = load i32, ptr %16, align 4, !tbaa !5
  %202 = load i32, ptr %7, align 4, !tbaa !5
  %203 = sub i32 %201, %202
  %204 = zext i32 %203 to i64
  %205 = getelementptr inbounds float, ptr %22, i64 %204
  %206 = load float, ptr %205, align 4, !tbaa !9
  %207 = load float, ptr %17, align 4, !tbaa !9
  %208 = call float @llvm.fmuladd.f32(float %200, float %206, float %207)
  store float %208, ptr %17, align 4, !tbaa !9
  br label %209

209:                                              ; preds = %196
  %210 = load i32, ptr %7, align 4, !tbaa !5
  %211 = add i32 %210, 1
  store i32 %211, ptr %7, align 4, !tbaa !5
  br label %192, !llvm.loop !17

212:                                              ; preds = %192
  %213 = load float, ptr %17, align 4, !tbaa !9
  %214 = fneg float %213
  %215 = load i32, ptr %16, align 4, !tbaa !5
  %216 = sub i32 %215, 1
  %217 = zext i32 %216 to i64
  %218 = getelementptr inbounds float, ptr %153, i64 %217
  %219 = load float, ptr %218, align 4, !tbaa !9
  %220 = fdiv float %214, %219
  %221 = load i32, ptr %16, align 4, !tbaa !5
  %222 = zext i32 %221 to i64
  %223 = getelementptr inbounds float, ptr %157, i64 %222
  store float %220, ptr %223, align 4, !tbaa !9
  %224 = load i32, ptr %16, align 4, !tbaa !5
  %225 = sub i32 %224, 1
  %226 = zext i32 %225 to i64
  %227 = getelementptr inbounds float, ptr %153, i64 %226
  %228 = load float, ptr %227, align 4, !tbaa !9
  %229 = load i32, ptr %16, align 4, !tbaa !5
  %230 = zext i32 %229 to i64
  %231 = getelementptr inbounds float, ptr %157, i64 %230
  %232 = load float, ptr %231, align 4, !tbaa !9
  %233 = load i32, ptr %16, align 4, !tbaa !5
  %234 = zext i32 %233 to i64
  %235 = getelementptr inbounds float, ptr %157, i64 %234
  %236 = load float, ptr %235, align 4, !tbaa !9
  %237 = fneg float %232
  %238 = call float @llvm.fmuladd.f32(float %237, float %236, float 1.000000e+00)
  %239 = fmul float %228, %238
  %240 = load i32, ptr %16, align 4, !tbaa !5
  %241 = zext i32 %240 to i64
  %242 = getelementptr inbounds float, ptr %153, i64 %241
  store float %239, ptr %242, align 4, !tbaa !9
  store i32 0, ptr %7, align 4, !tbaa !5
  br label %243

243:                                              ; preds = %266, %212
  %244 = load i32, ptr %7, align 4, !tbaa !5
  %245 = load i32, ptr %16, align 4, !tbaa !5
  %246 = icmp ult i32 %244, %245
  br i1 %246, label %247, label %269

247:                                              ; preds = %243
  %248 = load i32, ptr %7, align 4, !tbaa !5
  %249 = zext i32 %248 to i64
  %250 = getelementptr inbounds float, ptr %145, i64 %249
  %251 = load float, ptr %250, align 4, !tbaa !9
  %252 = load i32, ptr %16, align 4, !tbaa !5
  %253 = zext i32 %252 to i64
  %254 = getelementptr inbounds float, ptr %157, i64 %253
  %255 = load float, ptr %254, align 4, !tbaa !9
  %256 = load i32, ptr %16, align 4, !tbaa !5
  %257 = load i32, ptr %7, align 4, !tbaa !5
  %258 = sub i32 %256, %257
  %259 = zext i32 %258 to i64
  %260 = getelementptr inbounds float, ptr %145, i64 %259
  %261 = load float, ptr %260, align 4, !tbaa !9
  %262 = call float @llvm.fmuladd.f32(float %255, float %261, float %251)
  %263 = load i32, ptr %7, align 4, !tbaa !5
  %264 = zext i32 %263 to i64
  %265 = getelementptr inbounds float, ptr %149, i64 %264
  store float %262, ptr %265, align 4, !tbaa !9
  br label %266

266:                                              ; preds = %247
  %267 = load i32, ptr %7, align 4, !tbaa !5
  %268 = add i32 %267, 1
  store i32 %268, ptr %7, align 4, !tbaa !5
  br label %243, !llvm.loop !18

269:                                              ; preds = %243
  %270 = load i32, ptr %16, align 4, !tbaa !5
  %271 = zext i32 %270 to i64
  %272 = getelementptr inbounds float, ptr %157, i64 %271
  %273 = load float, ptr %272, align 4, !tbaa !9
  %274 = load i32, ptr %16, align 4, !tbaa !5
  %275 = zext i32 %274 to i64
  %276 = getelementptr inbounds float, ptr %149, i64 %275
  store float %273, ptr %276, align 4, !tbaa !9
  %277 = load i32, ptr %2, align 4, !tbaa !5
  %278 = add i32 %277, 1
  %279 = zext i32 %278 to i64
  %280 = mul i64 %279, 4
  call void @llvm.memmove.p0.p0.i64(ptr align 16 %145, ptr align 16 %149, i64 %280, i1 false)
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #7
  br label %281

281:                                              ; preds = %269
  %282 = load i32, ptr %16, align 4, !tbaa !5
  %283 = add i32 %282, 1
  store i32 %283, ptr %16, align 4, !tbaa !5
  br label %186, !llvm.loop !19

284:                                              ; preds = %186
  %285 = load i32, ptr %2, align 4, !tbaa !5
  %286 = add i32 %285, 1
  %287 = zext i32 %286 to i64
  %288 = mul i64 %287, 4
  call void @llvm.memmove.p0.p0.i64(ptr align 16 %30, ptr align 16 %149, i64 %288, i1 false)
  store i32 0, ptr %7, align 4, !tbaa !5
  br label %289

289:                                              ; preds = %307, %284
  %290 = load i32, ptr %7, align 4, !tbaa !5
  %291 = load i32, ptr %2, align 4, !tbaa !5
  %292 = add i32 %291, 1
  %293 = icmp ult i32 %290, %292
  br i1 %293, label %294, label %310

294:                                              ; preds = %289
  %295 = load i32, ptr %7, align 4, !tbaa !5
  %296 = load i32, ptr %7, align 4, !tbaa !5
  %297 = zext i32 %296 to i64
  %298 = getelementptr inbounds float, ptr %26, i64 %297
  %299 = load float, ptr %298, align 4, !tbaa !9
  %300 = fpext float %299 to double
  %301 = load i32, ptr %7, align 4, !tbaa !5
  %302 = zext i32 %301 to i64
  %303 = getelementptr inbounds float, ptr %30, i64 %302
  %304 = load float, ptr %303, align 4, !tbaa !9
  %305 = fpext float %304 to double
  %306 = call i32 (ptr, ...) @printf(ptr noundef @.str.1, i32 noundef %295, double noundef %300, double noundef %305)
  br label %307

307:                                              ; preds = %294
  %308 = load i32, ptr %7, align 4, !tbaa !5
  %309 = add i32 %308, 1
  store i32 %309, ptr %7, align 4, !tbaa !5
  br label %289, !llvm.loop !20

310:                                              ; preds = %289
  store i32 0, ptr %1, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #7
  %311 = load ptr, ptr %3, align 8
  call void @llvm.stackrestore.p0(ptr %311)
  call void @llvm.lifetime.end.p0(i64 4, ptr %2) #7
  %312 = load i32, ptr %1, align 4
  ret i32 %312
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn
declare ptr @llvm.stacksave.p0() #2

declare float @randnf(...) #3

; Function Attrs: nounwind
declare float @expf(float noundef) #4

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare i32 @printf(ptr noundef, ...) #3

declare i32 @matrixf_inv(ptr noundef, i32 noundef, i32 noundef) #3

declare i32 @matrixf_mul(ptr noundef, i32 noundef, i32 noundef, ptr noundef, i32 noundef, i32 noundef, ptr noundef, i32 noundef, i32 noundef) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memmove.p0.p0.i64(ptr nocapture writeonly, ptr nocapture readonly, i64, i1 immarg) #6

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn
declare void @llvm.stackrestore.p0(ptr) #2

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nocallback nofree nosync nounwind willreturn }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"float", !7, i64 0}
!11 = distinct !{!11, !12}
!12 = !{!"llvm.loop.mustprogress"}
!13 = distinct !{!13, !12}
!14 = distinct !{!14, !12}
!15 = distinct !{!15, !12}
!16 = distinct !{!16, !12}
!17 = distinct !{!17, !12}
!18 = distinct !{!18, !12}
!19 = distinct !{!19, !12}
!20 = distinct !{!20, !12}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@.str = external hidden unnamed_addr constant [17 x i8], align 1
@.str.1 = external hidden unnamed_addr constant [23 x i8], align 1

; Function Attrs: nounwind uwtable
define dso_local noundef i32 @main() local_unnamed_addr #0 {
.preheader92:
  %0 = alloca [11 x float], align 16
  %1 = tail call float (...) @randnf() #5
  %2 = tail call float (...) @randnf() #5
  %3 = fmul float %2, 2.000000e+00
  %4 = fadd float %1, %3
  store float %4, ptr %0, align 16, !tbaa !5
  %5 = fpext float %4 to double
  %6 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 0, double noundef %5)
  %7 = tail call float (...) @randnf() #5
  %8 = tail call float (...) @randnf() #5
  %9 = fmul float %8, 2.000000e+00
  %10 = tail call float @llvm.fmuladd.f32(float %7, float 0x3FE18FDD60000000, float %9)
  %11 = getelementptr inbounds i8, ptr %0, i64 4
  store float %10, ptr %11, align 4, !tbaa !5
  %12 = fpext float %10 to double
  %13 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 1, double noundef %12)
  %14 = tail call float (...) @randnf() #5
  %15 = tail call float (...) @randnf() #5
  %16 = fmul float %15, 2.000000e+00
  %17 = tail call float @llvm.fmuladd.f32(float %14, float 0x3FD346C400000000, float %16)
  %18 = getelementptr inbounds i8, ptr %0, i64 8
  store float %17, ptr %18, align 8, !tbaa !5
  %19 = fpext float %17 to double
  %20 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 2, double noundef %19)
  %21 = tail call float (...) @randnf() #5
  %22 = tail call float (...) @randnf() #5
  %23 = fmul float %22, 2.000000e+00
  %24 = tail call float @llvm.fmuladd.f32(float %21, float 0x3FC5288380000000, float %23)
  %25 = getelementptr inbounds i8, ptr %0, i64 12
  store float %24, ptr %25, align 4, !tbaa !5
  %26 = fpext float %24 to double
  %27 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 3, double noundef %26)
  %28 = tail call float (...) @randnf() #5
  %29 = tail call float (...) @randnf() #5
  %30 = fmul float %29, 2.000000e+00
  %31 = tail call float @llvm.fmuladd.f32(float %28, float 0x3FB7394A80000000, float %30)
  %32 = getelementptr inbounds i8, ptr %0, i64 16
  store float %31, ptr %32, align 16, !tbaa !5
  %33 = fpext float %31 to double
  %34 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 4, double noundef %33)
  %35 = tail call float (...) @randnf() #5
  %36 = tail call float (...) @randnf() #5
  %37 = fmul float %36, 2.000000e+00
  %38 = tail call float @llvm.fmuladd.f32(float %35, float 0x3FA97DB0C0000000, float %37)
  %39 = getelementptr inbounds i8, ptr %0, i64 20
  store float %38, ptr %39, align 4, !tbaa !5
  %40 = fpext float %38 to double
  %41 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 5, double noundef %40)
  %42 = tail call float (...) @randnf() #5
  %43 = tail call float (...) @randnf() #5
  %44 = fmul float %43, 2.000000e+00
  %45 = tail call float @llvm.fmuladd.f32(float %42, float 0x3F9BFABFC0000000, float %44)
  %46 = getelementptr inbounds i8, ptr %0, i64 24
  store float %45, ptr %46, align 8, !tbaa !5
  %47 = fpext float %45 to double
  %48 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 6, double noundef %47)
  %49 = tail call float (...) @randnf() #5
  %50 = tail call float (...) @randnf() #5
  %51 = fmul float %50, 2.000000e+00
  %52 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F8EB5FFA0000000, float %51)
  %53 = getelementptr inbounds i8, ptr %0, i64 28
  store float %52, ptr %53, align 4, !tbaa !5
  %54 = fpext float %52 to double
  %55 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 7, double noundef %54)
  %56 = tail call float (...) @randnf() #5
  %57 = tail call float (...) @randnf() #5
  %58 = fmul float %57, 2.000000e+00
  %59 = tail call float @llvm.fmuladd.f32(float %56, float 0x3F80DAC1C0000000, float %58)
  %60 = getelementptr inbounds i8, ptr %0, i64 32
  store float %59, ptr %60, align 16, !tbaa !5
  %61 = fpext float %59 to double
  %62 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 8, double noundef %61)
  %63 = tail call float (...) @randnf() #5
  %64 = tail call float (...) @randnf() #5
  %65 = fmul float %64, 2.000000e+00
  %66 = tail call float @llvm.fmuladd.f32(float %63, float 0x3F727FFA60000000, float %65)
  %67 = getelementptr inbounds i8, ptr %0, i64 36
  store float %66, ptr %67, align 4, !tbaa !5
  %68 = fpext float %66 to double
  %69 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 9, double noundef %68)
  %70 = tail call float (...) @randnf() #5
  %71 = tail call float (...) @randnf() #5
  %72 = fmul float %71, 2.000000e+00
  %73 = tail call float @llvm.fmuladd.f32(float %70, float 0x3F644E5200000000, float %72)
  %74 = getelementptr inbounds i8, ptr %0, i64 40
  store float %73, ptr %74, align 8, !tbaa !5
  %75 = fpext float %73 to double
  %76 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef 10, double noundef %75)
  %77 = alloca [100 x float], align 16
  store float %4, ptr %77, align 16, !tbaa !5
  %78 = getelementptr inbounds i8, ptr %77, i64 4
  store float %10, ptr %78, align 4, !tbaa !5
  %79 = getelementptr inbounds i8, ptr %77, i64 8
  store float %17, ptr %79, align 8, !tbaa !5
  %80 = getelementptr inbounds i8, ptr %77, i64 12
  store float %24, ptr %80, align 4, !tbaa !5
  %81 = getelementptr inbounds i8, ptr %77, i64 16
  store float %31, ptr %81, align 16, !tbaa !5
  %82 = getelementptr inbounds i8, ptr %77, i64 20
  store float %38, ptr %82, align 4, !tbaa !5
  %83 = getelementptr inbounds i8, ptr %77, i64 24
  store float %45, ptr %83, align 8, !tbaa !5
  %84 = getelementptr inbounds i8, ptr %77, i64 28
  store float %52, ptr %84, align 4, !tbaa !5
  %85 = getelementptr inbounds i8, ptr %77, i64 32
  store float %59, ptr %85, align 16, !tbaa !5
  %86 = getelementptr inbounds i8, ptr %77, i64 36
  store float %66, ptr %86, align 4, !tbaa !5
  %87 = getelementptr inbounds i8, ptr %77, i64 40
  store float %10, ptr %87, align 8, !tbaa !5
  %88 = getelementptr inbounds i8, ptr %77, i64 44
  %89 = load <2 x float>, ptr %0, align 16, !tbaa !5
  store <2 x float> %89, ptr %88, align 4, !tbaa !5
  %90 = getelementptr inbounds i8, ptr %77, i64 52
  store float %17, ptr %90, align 4, !tbaa !5
  %91 = getelementptr inbounds i8, ptr %77, i64 56
  store float %24, ptr %91, align 8, !tbaa !5
  %92 = getelementptr inbounds i8, ptr %77, i64 60
  store float %31, ptr %92, align 4, !tbaa !5
  %93 = getelementptr inbounds i8, ptr %77, i64 64
  store float %38, ptr %93, align 16, !tbaa !5
  %94 = getelementptr inbounds i8, ptr %77, i64 68
  store float %45, ptr %94, align 4, !tbaa !5
  %95 = getelementptr inbounds i8, ptr %77, i64 72
  store float %52, ptr %95, align 8, !tbaa !5
  %96 = getelementptr inbounds i8, ptr %77, i64 76
  store float %59, ptr %96, align 4, !tbaa !5
  %97 = getelementptr inbounds i8, ptr %77, i64 80
  %98 = getelementptr inbounds i8, ptr %77, i64 84
  %99 = extractelement <2 x float> %89, i64 1
  store float %99, ptr %98, align 4, !tbaa !5
  %100 = getelementptr inbounds i8, ptr %77, i64 88
  store <2 x float> %89, ptr %100, align 8, !tbaa !5
  %101 = getelementptr inbounds i8, ptr %77, i64 96
  %102 = load <4 x float>, ptr %18, align 8, !tbaa !5
  %103 = extractelement <4 x float> %102, i64 0
  store float %103, ptr %97, align 16, !tbaa !5
  store <4 x float> %102, ptr %101, align 16, !tbaa !5
  %104 = getelementptr inbounds i8, ptr %77, i64 112
  store float %45, ptr %104, align 16, !tbaa !5
  %105 = getelementptr inbounds i8, ptr %77, i64 116
  store float %52, ptr %105, align 4, !tbaa !5
  %106 = getelementptr inbounds i8, ptr %77, i64 120
  %107 = shufflevector <2 x float> %89, <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
  %108 = shufflevector <4 x float> %102, <4 x float> %107, <4 x i32> <i32 1, i32 0, i32 5, i32 4>
  store <4 x float> %108, ptr %106, align 8, !tbaa !5
  %109 = getelementptr inbounds i8, ptr %77, i64 136
  %110 = shufflevector <4 x float> %107, <4 x float> %102, <4 x i32> <i32 1, i32 4, i32 5, i32 6>
  store <4 x float> %110, ptr %109, align 8, !tbaa !5
  %111 = getelementptr inbounds i8, ptr %77, i64 152
  %112 = extractelement <4 x float> %102, i64 3
  store float %112, ptr %111, align 8, !tbaa !5
  %113 = getelementptr inbounds i8, ptr %77, i64 156
  %114 = getelementptr inbounds i8, ptr %77, i64 160
  %115 = shufflevector <4 x float> %102, <4 x float> %107, <4 x i32> <i32 2, i32 1, i32 0, i32 5>
  store <4 x float> %115, ptr %114, align 16, !tbaa !5
  %116 = getelementptr inbounds i8, ptr %77, i64 176
  %117 = shufflevector <4 x float> %107, <4 x float> %102, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
  store <4 x float> %117, ptr %116, align 16, !tbaa !5
  %118 = getelementptr inbounds i8, ptr %77, i64 192
  %119 = shufflevector <4 x float> %102, <4 x float> poison, <4 x i32> <i32 2, i32 3, i32 3, i32 2>
  store <4 x float> %119, ptr %118, align 16, !tbaa !5
  %120 = getelementptr inbounds i8, ptr %77, i64 208
  store <4 x float> %108, ptr %120, align 16, !tbaa !5
  %121 = getelementptr inbounds i8, ptr %77, i64 224
  store <4 x float> %110, ptr %121, align 16, !tbaa !5
  %122 = getelementptr inbounds i8, ptr %77, i64 240
  %123 = getelementptr inbounds i8, ptr %77, i64 244
  %124 = shufflevector <4 x float> %102, <4 x float> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  store <4 x float> %124, ptr %123, align 4, !tbaa !5
  %125 = getelementptr inbounds i8, ptr %77, i64 260
  %126 = load float, ptr %0, align 16, !tbaa !5
  %127 = getelementptr inbounds i8, ptr %77, i64 264
  store float %126, ptr %127, align 8, !tbaa !5
  %128 = getelementptr inbounds i8, ptr %77, i64 268
  %129 = getelementptr inbounds i8, ptr %77, i64 276
  %130 = extractelement <4 x float> %102, i64 1
  store float %130, ptr %129, align 4, !tbaa !5
  %131 = getelementptr inbounds i8, ptr %77, i64 280
  %132 = getelementptr inbounds i8, ptr %77, i64 284
  %133 = getelementptr inbounds i8, ptr %77, i64 288
  store float %112, ptr %133, align 16, !tbaa !5
  %134 = getelementptr inbounds i8, ptr %77, i64 292
  %135 = load <4 x float>, ptr %11, align 4, !tbaa !5
  %136 = extractelement <4 x float> %135, i64 0
  store float %136, ptr %125, align 4, !tbaa !5
  %137 = shufflevector <4 x float> %135, <4 x float> poison, <2 x i32> <i32 0, i32 1>
  store <2 x float> %137, ptr %128, align 4, !tbaa !5
  %138 = shufflevector <4 x float> %135, <4 x float> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  store <4 x float> %138, ptr %134, align 4, !tbaa !5
  %139 = getelementptr inbounds i8, ptr %77, i64 308
  store float %126, ptr %139, align 4, !tbaa !5
  %140 = getelementptr inbounds i8, ptr %77, i64 312
  store <2 x float> %137, ptr %140, align 8, !tbaa !5
  %141 = getelementptr inbounds i8, ptr %77, i64 320
  %142 = load <4 x float>, ptr %39, align 4, !tbaa !5
  %143 = extractelement <4 x float> %142, i64 1
  store float %143, ptr %113, align 4, !tbaa !5
  store float %143, ptr %122, align 16, !tbaa !5
  %144 = extractelement <4 x float> %142, i64 2
  store float %144, ptr %131, align 8, !tbaa !5
  store float %143, ptr %132, align 4, !tbaa !5
  %145 = shufflevector <4 x float> %142, <4 x float> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  store <4 x float> %145, ptr %141, align 16, !tbaa !5
  %146 = getelementptr inbounds i8, ptr %77, i64 336
  store <4 x float> %138, ptr %146, align 16, !tbaa !5
  %147 = getelementptr inbounds i8, ptr %77, i64 352
  store float %126, ptr %147, align 16, !tbaa !5
  %148 = getelementptr inbounds i8, ptr %77, i64 356
  store float %136, ptr %148, align 4, !tbaa !5
  %149 = getelementptr inbounds i8, ptr %77, i64 360
  %150 = getelementptr inbounds i8, ptr %77, i64 364
  %151 = extractelement <4 x float> %142, i64 3
  store float %151, ptr %150, align 4, !tbaa !5
  %152 = getelementptr inbounds i8, ptr %77, i64 368
  store float %144, ptr %152, align 16, !tbaa !5
  %153 = load float, ptr %46, align 8, !tbaa !5
  %154 = getelementptr inbounds i8, ptr %77, i64 372
  store float %153, ptr %154, align 4, !tbaa !5
  %155 = getelementptr inbounds i8, ptr %77, i64 376
  %156 = shufflevector <4 x float> %142, <4 x float> %135, <4 x i32> <i32 0, i32 7, i32 6, i32 5>
  store <4 x float> %156, ptr %155, align 8, !tbaa !5
  %157 = getelementptr inbounds i8, ptr %77, i64 392
  store float %136, ptr %157, align 8, !tbaa !5
  %158 = getelementptr inbounds i8, ptr %77, i64 396
  store float %126, ptr %158, align 4, !tbaa !5
  %159 = fneg <4 x float> %135
  %160 = insertelement <4 x float> %142, float %153, i64 1
  %161 = fneg <4 x float> %160
  %162 = load float, ptr %67, align 4, !tbaa !5
  store float %162, ptr %149, align 8, !tbaa !5
  %163 = call i32 @matrixf_inv(ptr noundef nonnull %77, i32 noundef 10, i32 noundef 10) #5
  %164 = alloca [10 x float], align 16
  %165 = alloca [10 x float], align 16
  store <4 x float> %159, ptr %164, align 16, !tbaa !5
  %166 = getelementptr inbounds i8, ptr %164, i64 16
  store <4 x float> %161, ptr %166, align 16, !tbaa !5
  %167 = getelementptr inbounds i8, ptr %164, i64 32
  %168 = load float, ptr %74, align 8, !tbaa !5
  %169 = insertelement <2 x float> poison, float %162, i64 0
  %170 = insertelement <2 x float> %169, float %168, i64 1
  %171 = fneg <2 x float> %170
  store <2 x float> %171, ptr %167, align 16, !tbaa !5
  %172 = call i32 @matrixf_mul(ptr noundef nonnull %77, i32 noundef 10, i32 noundef 10, ptr noundef nonnull %164, i32 noundef 10, i32 noundef 1, ptr noundef nonnull %165, i32 noundef 10, i32 noundef 1) #5
  %.sroa.2123.4.copyload = load float, ptr %165, align 16
  %.sroa.4124.4..sroa_idx = getelementptr inbounds i8, ptr %165, i64 4
  %.sroa.4124.4.copyload = load float, ptr %.sroa.4124.4..sroa_idx, align 4
  %.sroa.5125.4..sroa_idx = getelementptr inbounds i8, ptr %165, i64 8
  %.sroa.5125.4.copyload = load float, ptr %.sroa.5125.4..sroa_idx, align 8
  %.sroa.6126.4..sroa_idx = getelementptr inbounds i8, ptr %165, i64 12
  %.sroa.6126.4.copyload = load float, ptr %.sroa.6126.4..sroa_idx, align 4
  %.sroa.7127.4..sroa_idx = getelementptr inbounds i8, ptr %165, i64 16
  %.sroa.7127.4.copyload = load float, ptr %.sroa.7127.4..sroa_idx, align 16
  %.sroa.8128.4..sroa_idx = getelementptr inbounds i8, ptr %165, i64 20
  %.sroa.8128.4.copyload = load float, ptr %.sroa.8128.4..sroa_idx, align 4
  %.sroa.9129.4..sroa_idx = getelementptr inbounds i8, ptr %165, i64 24
  %.sroa.9129.4.copyload = load float, ptr %.sroa.9129.4..sroa_idx, align 8
  %.sroa.10130.4..sroa_idx = getelementptr inbounds i8, ptr %165, i64 28
  %.sroa.10130.4.copyload = load float, ptr %.sroa.10130.4..sroa_idx, align 4
  %.sroa.11131.4..sroa_idx = getelementptr inbounds i8, ptr %165, i64 32
  %.sroa.11131.4.copyload = load float, ptr %.sroa.11131.4..sroa_idx, align 16
  %.sroa.12.4..sroa_idx = getelementptr inbounds i8, ptr %165, i64 36
  %.sroa.12.4.copyload = load float, ptr %.sroa.12.4..sroa_idx, align 4
  %173 = alloca [11 x float], align 16
  %174 = alloca [11 x float], align 16
  %175 = load float, ptr %0, align 16, !tbaa !5
  store <4 x float> <float 1.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00>, ptr %173, align 16, !tbaa !5
  store <4 x float> <float 1.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00>, ptr %174, align 16, !tbaa !5
  %176 = getelementptr inbounds i8, ptr %173, i64 16
  %177 = getelementptr inbounds i8, ptr %174, i64 16
  store <4 x float> zeroinitializer, ptr %176, align 16, !tbaa !5
  store <4 x float> zeroinitializer, ptr %177, align 16, !tbaa !5
  %178 = getelementptr inbounds i8, ptr %173, i64 32
  %179 = getelementptr inbounds i8, ptr %174, i64 32
  store <2 x float> zeroinitializer, ptr %178, align 16, !tbaa !5
  store <2 x float> zeroinitializer, ptr %179, align 16, !tbaa !5
  %180 = getelementptr inbounds i8, ptr %173, i64 40
  store float 0.000000e+00, ptr %180, align 8, !tbaa !5
  %181 = getelementptr inbounds i8, ptr %174, i64 40
  store float 0.000000e+00, ptr %181, align 8, !tbaa !5
  br label %.preheader

.preheader:                                       ; preds = %.preheader92, %238
  %indvar = phi i64 [ 0, %.preheader92 ], [ %indvar.next, %238 ]
  %182 = phi float [ %175, %.preheader92 ], [ %211, %238 ]
  %indvars.iv114 = phi i64 [ 1, %.preheader92 ], [ %indvars.iv.next115, %238 ]
  %xtraiter = and i64 %indvars.iv114, 1
  %183 = icmp eq i64 %indvar, 0
  br i1 %183, label %.unr-lcssa, label %.preheader.new

.preheader.new:                                   ; preds = %.preheader
  %unroll_iter = and i64 %indvars.iv114, 9223372036854775806
  br label %184

184:                                              ; preds = %184, %.preheader.new
  %indvars.iv = phi i64 [ 0, %.preheader.new ], [ %indvars.iv.next.1, %184 ]
  %.099 = phi float [ 0.000000e+00, %.preheader.new ], [ %198, %184 ]
  %niter = phi i64 [ 0, %.preheader.new ], [ %niter.next.1, %184 ]
  %185 = getelementptr inbounds float, ptr %173, i64 %indvars.iv
  %186 = load float, ptr %185, align 8, !tbaa !5
  %187 = sub nsw i64 %indvars.iv114, %indvars.iv
  %188 = and i64 %187, 4294967295
  %189 = getelementptr inbounds float, ptr %0, i64 %188
  %190 = load float, ptr %189, align 4, !tbaa !5
  %191 = call float @llvm.fmuladd.f32(float %186, float %190, float %.099)
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %192 = getelementptr inbounds float, ptr %173, i64 %indvars.iv.next
  %193 = load float, ptr %192, align 4, !tbaa !5
  %194 = sub nsw i64 %indvars.iv114, %indvars.iv.next
  %195 = and i64 %194, 4294967295
  %196 = getelementptr inbounds float, ptr %0, i64 %195
  %197 = load float, ptr %196, align 4, !tbaa !5
  %198 = call float @llvm.fmuladd.f32(float %193, float %197, float %191)
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %niter.next.1 = add i64 %niter, 2
  %niter.ncmp.1 = icmp eq i64 %niter.next.1, %unroll_iter
  br i1 %niter.ncmp.1, label %.unr-lcssa, label %184, !llvm.loop !9

.unr-lcssa:                                       ; preds = %184, %.preheader
  %.lcssa.ph = phi float [ poison, %.preheader ], [ %198, %184 ]
  %indvars.iv.unr = phi i64 [ 0, %.preheader ], [ %indvars.iv.next.1, %184 ]
  %.099.unr = phi float [ 0.000000e+00, %.preheader ], [ %198, %184 ]
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  br i1 %lcmp.mod.not, label %206, label %.epilog-lcssa

.epilog-lcssa:                                    ; preds = %.unr-lcssa
  %199 = getelementptr inbounds float, ptr %173, i64 %indvars.iv.unr
  %200 = load float, ptr %199, align 4, !tbaa !5
  %201 = sub nsw i64 %indvars.iv114, %indvars.iv.unr
  %202 = and i64 %201, 4294967295
  %203 = getelementptr inbounds float, ptr %0, i64 %202
  %204 = load float, ptr %203, align 4, !tbaa !5
  %205 = call float @llvm.fmuladd.f32(float %200, float %204, float %.099.unr)
  br label %206

206:                                              ; preds = %.unr-lcssa, %.epilog-lcssa
  %.lcssa = phi float [ %.lcssa.ph, %.unr-lcssa ], [ %205, %.epilog-lcssa ]
  %207 = fneg float %.lcssa
  %208 = fdiv float %207, %182
  %209 = fneg float %208
  %210 = call float @llvm.fmuladd.f32(float %209, float %208, float 1.000000e+00)
  %211 = fmul float %182, %210
  %xtraiter135 = and i64 %indvars.iv114, 1
  %212 = icmp eq i64 %indvar, 0
  br i1 %212, label %.unr-lcssa133, label %.new

.new:                                             ; preds = %206
  %unroll_iter138 = and i64 %indvars.iv114, 9223372036854775806
  br label %213

213:                                              ; preds = %213, %.new
  %indvars.iv109 = phi i64 [ 0, %.new ], [ %indvars.iv.next110.1, %213 ]
  %niter139 = phi i64 [ 0, %.new ], [ %niter139.next.1, %213 ]
  %214 = getelementptr inbounds float, ptr %173, i64 %indvars.iv109
  %215 = load float, ptr %214, align 8, !tbaa !5
  %216 = sub nsw i64 %indvars.iv114, %indvars.iv109
  %217 = and i64 %216, 4294967295
  %218 = getelementptr inbounds float, ptr %173, i64 %217
  %219 = load float, ptr %218, align 4, !tbaa !5
  %220 = call float @llvm.fmuladd.f32(float %208, float %219, float %215)
  %221 = getelementptr inbounds float, ptr %174, i64 %indvars.iv109
  store float %220, ptr %221, align 8, !tbaa !5
  %indvars.iv.next110 = or disjoint i64 %indvars.iv109, 1
  %222 = getelementptr inbounds float, ptr %173, i64 %indvars.iv.next110
  %223 = load float, ptr %222, align 4, !tbaa !5
  %224 = sub nsw i64 %indvars.iv114, %indvars.iv.next110
  %225 = and i64 %224, 4294967295
  %226 = getelementptr inbounds float, ptr %173, i64 %225
  %227 = load float, ptr %226, align 4, !tbaa !5
  %228 = call float @llvm.fmuladd.f32(float %208, float %227, float %223)
  %229 = getelementptr inbounds float, ptr %174, i64 %indvars.iv.next110
  store float %228, ptr %229, align 4, !tbaa !5
  %indvars.iv.next110.1 = add nuw nsw i64 %indvars.iv109, 2
  %niter139.next.1 = add i64 %niter139, 2
  %niter139.ncmp.1 = icmp eq i64 %niter139.next.1, %unroll_iter138
  br i1 %niter139.ncmp.1, label %.unr-lcssa133, label %213, !llvm.loop !11

.unr-lcssa133:                                    ; preds = %213, %206
  %indvars.iv109.unr = phi i64 [ 0, %206 ], [ %indvars.iv.next110.1, %213 ]
  %lcmp.mod136.not = icmp eq i64 %xtraiter135, 0
  br i1 %lcmp.mod136.not, label %238, label %.epilog-lcssa137

.epilog-lcssa137:                                 ; preds = %.unr-lcssa133
  %230 = getelementptr inbounds float, ptr %173, i64 %indvars.iv109.unr
  %231 = load float, ptr %230, align 4, !tbaa !5
  %232 = sub nsw i64 %indvars.iv114, %indvars.iv109.unr
  %233 = and i64 %232, 4294967295
  %234 = getelementptr inbounds float, ptr %173, i64 %233
  %235 = load float, ptr %234, align 4, !tbaa !5
  %236 = call float @llvm.fmuladd.f32(float %208, float %235, float %231)
  %237 = getelementptr inbounds float, ptr %174, i64 %indvars.iv109.unr
  store float %236, ptr %237, align 4, !tbaa !5
  br label %238

238:                                              ; preds = %.unr-lcssa133, %.epilog-lcssa137
  %239 = getelementptr inbounds float, ptr %174, i64 %indvars.iv114
  store float %208, ptr %239, align 4, !tbaa !5
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(44) %173, ptr noundef nonnull align 16 dereferenceable(44) %174, i64 44, i1 false)
  %indvars.iv.next115 = add nuw nsw i64 %indvars.iv114, 1
  %exitcond117.not = icmp eq i64 %indvars.iv.next115, 11
  %indvar.next = add i64 %indvar, 1
  br i1 %exitcond117.not, label %240, label %.preheader, !llvm.loop !12

240:                                              ; preds = %238
  %241 = getelementptr inbounds i8, ptr %174, i64 36
  %242 = getelementptr inbounds i8, ptr %174, i64 28
  %243 = getelementptr inbounds i8, ptr %174, i64 24
  %244 = getelementptr inbounds i8, ptr %174, i64 20
  %245 = getelementptr inbounds i8, ptr %174, i64 12
  %246 = getelementptr inbounds i8, ptr %174, i64 8
  %247 = getelementptr inbounds i8, ptr %174, i64 4
  %.sroa.0.0.copyload = load float, ptr %174, align 16
  %.sroa.2.0.copyload = load float, ptr %247, align 4
  %.sroa.3.0.copyload = load float, ptr %246, align 8
  %.sroa.4.0.copyload = load float, ptr %245, align 4
  %.sroa.5.0.copyload = load float, ptr %177, align 16
  %.sroa.6.0.copyload = load float, ptr %244, align 4
  %.sroa.7.0.copyload = load float, ptr %243, align 8
  %.sroa.8.0.copyload = load float, ptr %242, align 4
  %.sroa.9.0.copyload = load float, ptr %179, align 16
  %.sroa.10.0.copyload = load float, ptr %241, align 4
  %.sroa.11.0.copyload = load float, ptr %181, align 8
  %248 = fpext float %.sroa.0.0.copyload to double
  %249 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 0, double noundef 1.000000e+00, double noundef %248)
  %250 = fpext float %.sroa.2123.4.copyload to double
  %251 = fpext float %.sroa.2.0.copyload to double
  %252 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 1, double noundef %250, double noundef %251)
  %253 = fpext float %.sroa.4124.4.copyload to double
  %254 = fpext float %.sroa.3.0.copyload to double
  %255 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 2, double noundef %253, double noundef %254)
  %256 = fpext float %.sroa.5125.4.copyload to double
  %257 = fpext float %.sroa.4.0.copyload to double
  %258 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 3, double noundef %256, double noundef %257)
  %259 = fpext float %.sroa.6126.4.copyload to double
  %260 = fpext float %.sroa.5.0.copyload to double
  %261 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 4, double noundef %259, double noundef %260)
  %262 = fpext float %.sroa.7127.4.copyload to double
  %263 = fpext float %.sroa.6.0.copyload to double
  %264 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 5, double noundef %262, double noundef %263)
  %265 = fpext float %.sroa.8128.4.copyload to double
  %266 = fpext float %.sroa.7.0.copyload to double
  %267 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 6, double noundef %265, double noundef %266)
  %268 = fpext float %.sroa.9129.4.copyload to double
  %269 = fpext float %.sroa.8.0.copyload to double
  %270 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 7, double noundef %268, double noundef %269)
  %271 = fpext float %.sroa.10130.4.copyload to double
  %272 = fpext float %.sroa.9.0.copyload to double
  %273 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 8, double noundef %271, double noundef %272)
  %274 = fpext float %.sroa.11131.4.copyload to double
  %275 = fpext float %.sroa.10.0.copyload to double
  %276 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 9, double noundef %274, double noundef %275)
  %277 = fpext float %.sroa.12.4.copyload to double
  %278 = fpext float %.sroa.11.0.copyload to double
  %279 = call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef 10, double noundef %277, double noundef %278)
  ret i32 0
}

declare float @randnf(...) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #2

; Function Attrs: nofree nounwind
declare noundef i32 @printf(ptr nocapture noundef readonly, ...) local_unnamed_addr #3

declare i32 @matrixf_inv(ptr noundef, i32 noundef, i32 noundef) local_unnamed_addr #1

declare i32 @matrixf_mul(ptr noundef, i32 noundef, i32 noundef, ptr noundef, i32 noundef, i32 noundef, ptr noundef, i32 noundef, i32 noundef) local_unnamed_addr #1

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nofree nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"float", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = distinct !{!9, !10}
!10 = !{!"llvm.loop.mustprogress"}
!11 = distinct !{!11, !10}
!12 = distinct !{!12, !10}


; Effective O3 passes: BDCEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,MemCpyOptPass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass