; LLVM IR from zchrissirhcz/pixel :: legacy/matcalc (matrix_gemm)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local void @matrix_gemm_f32_order_opt2(ptr noundef %0, ptr noundef %1, ptr noundef %2, i32 noundef %3, i32 noundef %4, i32 noundef %5) #2 {
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca i32, align 4
  %13 = alloca i32, align 4
  %14 = alloca i32, align 4
  %15 = alloca i32, align 4
  %16 = alloca i32, align 4
  %17 = alloca i32, align 4
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca i32, align 4
  %21 = alloca i32, align 4
  %22 = alloca i32, align 4
  store ptr %0, ptr %7, align 8, !tbaa !5
  store ptr %1, ptr %8, align 8, !tbaa !5
  store ptr %2, ptr %9, align 8, !tbaa !5
  store i32 %3, ptr %10, align 4, !tbaa !9
  store i32 %4, ptr %11, align 4, !tbaa !9
  store i32 %5, ptr %12, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #3
  store i32 0, ptr %13, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #3
  store i32 0, ptr %14, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #3
  store i32 0, ptr %15, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #3
  store i32 0, ptr %19, align 4, !tbaa !9
  br label %23

23:                                               ; preds = %83, %6
  %24 = load i32, ptr %19, align 4, !tbaa !9
  %25 = load i32, ptr %10, align 4, !tbaa !9
  %26 = icmp ult i32 %24, %25
  br i1 %26, label %28, label %27

27:                                               ; preds = %23
  store i32 2, ptr %20, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #3
  br label %86

28:                                               ; preds = %23
  store i32 0, ptr %14, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #3
  store i32 0, ptr %21, align 4, !tbaa !9
  br label %29

29:                                               ; preds = %73, %28
  %30 = load i32, ptr %21, align 4, !tbaa !9
  %31 = load i32, ptr %11, align 4, !tbaa !9
  %32 = icmp ult i32 %30, %31
  br i1 %32, label %34, label %33

33:                                               ; preds = %29
  store i32 5, ptr %20, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #3
  br label %76

34:                                               ; preds = %29
  %35 = load i32, ptr %15, align 4, !tbaa !9
  %36 = load i32, ptr %21, align 4, !tbaa !9
  %37 = add i32 %35, %36
  store i32 %37, ptr %16, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #3
  store i32 0, ptr %22, align 4, !tbaa !9
  br label %38

38:                                               ; preds = %66, %34
  %39 = load i32, ptr %22, align 4, !tbaa !9
  %40 = load i32, ptr %12, align 4, !tbaa !9
  %41 = icmp ult i32 %39, %40
  br i1 %41, label %43, label %42

42:                                               ; preds = %38
  store i32 8, ptr %20, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #3
  br label %69

43:                                               ; preds = %38
  %44 = load i32, ptr %14, align 4, !tbaa !9
  %45 = load i32, ptr %22, align 4, !tbaa !9
  %46 = add i32 %44, %45
  store i32 %46, ptr %17, align 4, !tbaa !9
  %47 = load i32, ptr %13, align 4, !tbaa !9
  %48 = load i32, ptr %22, align 4, !tbaa !9
  %49 = add i32 %47, %48
  store i32 %49, ptr %18, align 4, !tbaa !9
  %50 = load ptr, ptr %7, align 8, !tbaa !5
  %51 = load i32, ptr %16, align 4, !tbaa !9
  %52 = zext i32 %51 to i64
  %53 = getelementptr inbounds float, ptr %50, i64 %52
  %54 = load float, ptr %53, align 4, !tbaa !11
  %55 = load ptr, ptr %8, align 8, !tbaa !5
  %56 = load i32, ptr %17, align 4, !tbaa !9
  %57 = zext i32 %56 to i64
  %58 = getelementptr inbounds float, ptr %55, i64 %57
  %59 = load float, ptr %58, align 4, !tbaa !11
  %60 = load ptr, ptr %9, align 8, !tbaa !5
  %61 = load i32, ptr %18, align 4, !tbaa !9
  %62 = zext i32 %61 to i64
  %63 = getelementptr inbounds float, ptr %60, i64 %62
  %64 = load float, ptr %63, align 4, !tbaa !11
  %65 = call float @llvm.fmuladd.f32(float %54, float %59, float %64)
  store float %65, ptr %63, align 4, !tbaa !11
  br label %66

66:                                               ; preds = %43
  %67 = load i32, ptr %22, align 4, !tbaa !9
  %68 = add i32 %67, 1
  store i32 %68, ptr %22, align 4, !tbaa !9
  br label %38, !llvm.loop !13

69:                                               ; preds = %42
  %70 = load i32, ptr %12, align 4, !tbaa !9
  %71 = load i32, ptr %14, align 4, !tbaa !9
  %72 = add i32 %71, %70
  store i32 %72, ptr %14, align 4, !tbaa !9
  br label %73

73:                                               ; preds = %69
  %74 = load i32, ptr %21, align 4, !tbaa !9
  %75 = add i32 %74, 1
  store i32 %75, ptr %21, align 4, !tbaa !9
  br label %29, !llvm.loop !15

76:                                               ; preds = %33
  %77 = load i32, ptr %12, align 4, !tbaa !9
  %78 = load i32, ptr %13, align 4, !tbaa !9
  %79 = add i32 %78, %77
  store i32 %79, ptr %13, align 4, !tbaa !9
  %80 = load i32, ptr %11, align 4, !tbaa !9
  %81 = load i32, ptr %15, align 4, !tbaa !9
  %82 = add i32 %81, %80
  store i32 %82, ptr %15, align 4, !tbaa !9
  br label %83

83:                                               ; preds = %76
  %84 = load i32, ptr %19, align 4, !tbaa !9
  %85 = add i32 %84, 1
  store i32 %85, ptr %19, align 4, !tbaa !9
  br label %23, !llvm.loop !16

86:                                               ; preds = %27
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #3
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #0

; Function Attrs: nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable
define dso_local void @matrix_gemm_f32_order_opt2(ptr nocapture noundef readonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef %2, i32 noundef %3, i32 noundef %4, i32 noundef %5) local_unnamed_addr #1 {
  %.not = icmp eq i32 %3, 0
  %.not47 = icmp eq i32 %4, 0
  %or.cond = or i1 %.not, %.not47
  %.not48 = icmp eq i32 %5, 0
  %or.cond58 = or i1 %or.cond, %.not48
  br i1 %or.cond58, label %._crit_edge, label %.preheader.us.us.preheader

.preheader.us.us.preheader:                       ; preds = %6
  %wide.trip.count55 = zext i32 %4 to i64
  %wide.trip.count = zext i32 %5 to i64
  %7 = add nsw i64 %wide.trip.count, -1
  %scevgep59 = getelementptr i8, ptr %0, i64 4
  %8 = shl nuw nsw i64 %wide.trip.count, 2
  %scevgep62 = getelementptr i8, ptr %2, i64 %8
  %scevgep65 = getelementptr i8, ptr %1, i64 %8
  %min.iters.check = icmp ult i32 %5, 12
  %9 = trunc i64 %7 to i32
  %10 = trunc i64 %7 to i32
  %11 = icmp ugt i64 %7, 4294967295
  %n.vec = and i64 %wide.trip.count, 4294967288
  %cmp.n = icmp eq i64 %n.vec, %wide.trip.count
  %xtraiter = and i64 %wide.trip.count, 1
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  %12 = add nsw i64 %wide.trip.count, -1
  br label %.preheader.us.us

.preheader.us.us:                                 ; preds = %.preheader.us.us.preheader, %._crit_edge37.split.us.us.us
  %indvar = phi i64 [ 0, %.preheader.us.us.preheader ], [ %indvar.next, %._crit_edge37.split.us.us.us ]
  %.02742.us.us = phi i32 [ 0, %.preheader.us.us.preheader ], [ %82, %._crit_edge37.split.us.us.us ]
  %.02840.us.us = phi i32 [ 0, %.preheader.us.us.preheader ], [ %80, %._crit_edge37.split.us.us.us ]
  %.03038.us.us = phi i32 [ 0, %.preheader.us.us.preheader ], [ %81, %._crit_edge37.split.us.us.us ]
  %13 = mul i64 %indvar, %wide.trip.count55
  %14 = zext i32 %.02840.us.us to i64
  %15 = shl nuw nsw i64 %14, 2
  %scevgep61 = getelementptr i8, ptr %2, i64 %15
  %scevgep63 = getelementptr i8, ptr %scevgep62, i64 %15
  %16 = xor i32 %.02840.us.us, -1
  %17 = icmp ult i32 %16, %9
  br label %.lr.ph.us.us.us

.lr.ph.us.us.us:                                  ; preds = %._crit_edge.us.us.us, %.preheader.us.us
  %indvars.iv52 = phi i64 [ %indvars.iv.next53, %._crit_edge.us.us.us ], [ 0, %.preheader.us.us ]
  %.02934.us.us.us = phi i32 [ %79, %._crit_edge.us.us.us ], [ 0, %.preheader.us.us ]
  %18 = add i64 %13, %indvars.iv52
  %19 = shl i64 %18, 2
  %20 = and i64 %19, 17179869180
  %scevgep = getelementptr i8, ptr %0, i64 %20
  %scevgep60 = getelementptr i8, ptr %scevgep59, i64 %20
  %21 = zext i32 %.02934.us.us.us to i64
  %22 = shl nuw nsw i64 %21, 2
  %scevgep64 = getelementptr i8, ptr %1, i64 %22
  %scevgep66 = getelementptr i8, ptr %scevgep65, i64 %22
  %23 = trunc nuw i64 %indvars.iv52 to i32
  %24 = add i32 %.03038.us.us, %23
  %25 = zext i32 %24 to i64
  %26 = getelementptr inbounds float, ptr %0, i64 %25
  br i1 %min.iters.check, label %scalar.ph.preheader, label %vector.scevcheck

vector.scevcheck:                                 ; preds = %.lr.ph.us.us.us
  %27 = xor i32 %.02934.us.us.us, -1
  %28 = icmp ult i32 %27, %10
  %29 = or i1 %28, %11
  %30 = or i1 %17, %29
  br i1 %30, label %scalar.ph.preheader, label %vector.memcheck

vector.memcheck:                                  ; preds = %vector.scevcheck
  %bound0 = icmp ult ptr %scevgep, %scevgep63
  %bound1 = icmp ult ptr %scevgep61, %scevgep60
  %found.conflict = and i1 %bound0, %bound1
  %bound067 = icmp ult ptr %scevgep61, %scevgep66
  %bound168 = icmp ult ptr %scevgep64, %scevgep63
  %found.conflict69 = and i1 %bound067, %bound168
  %conflict.rdx = or i1 %found.conflict, %found.conflict69
  br i1 %conflict.rdx, label %scalar.ph.preheader, label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %31 = load float, ptr %26, align 4, !tbaa !5, !alias.scope !9, !noalias !12
  %broadcast.splatinsert73 = insertelement <4 x float> poison, float %31, i64 0
  %broadcast.splat74 = shufflevector <4 x float> %broadcast.splatinsert73, <4 x float> poison, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %32 = trunc i64 %index to i32
  %33 = add i32 %.02934.us.us.us, %32
  %34 = add i32 %.02840.us.us, %32
  %35 = zext i32 %33 to i64
  %36 = getelementptr inbounds float, ptr %1, i64 %35
  %37 = getelementptr inbounds i8, ptr %36, i64 16
  %wide.load = load <4 x float>, ptr %36, align 4, !tbaa !5, !alias.scope !14
  %wide.load70 = load <4 x float>, ptr %37, align 4, !tbaa !5, !alias.scope !14
  %38 = zext i32 %34 to i64
  %39 = getelementptr inbounds float, ptr %2, i64 %38
  %40 = getelementptr inbounds i8, ptr %39, i64 16
  %wide.load71 = load <4 x float>, ptr %39, align 4, !tbaa !5, !alias.scope !12, !noalias !14
  %wide.load72 = load <4 x float>, ptr %40, align 4, !tbaa !5, !alias.scope !12, !noalias !14
  %41 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat74, <4 x float> %wide.load, <4 x float> %wide.load71)
  %42 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat74, <4 x float> %wide.load70, <4 x float> %wide.load72)
  store <4 x float> %41, ptr %39, align 4, !tbaa !5, !alias.scope !12, !noalias !14
  store <4 x float> %42, ptr %40, align 4, !tbaa !5, !alias.scope !12, !noalias !14
  %index.next = add nuw i64 %index, 8
  %43 = icmp eq i64 %index.next, %n.vec
  br i1 %43, label %middle.block, label %vector.body, !llvm.loop !16

middle.block:                                     ; preds = %vector.body
  br i1 %cmp.n, label %._crit_edge.us.us.us, label %scalar.ph.preheader

scalar.ph.preheader:                              ; preds = %middle.block, %vector.memcheck, %vector.scevcheck, %.lr.ph.us.us.us
  %indvars.iv.ph = phi i64 [ 0, %vector.memcheck ], [ 0, %vector.scevcheck ], [ 0, %.lr.ph.us.us.us ], [ %n.vec, %middle.block ]
  br i1 %lcmp.mod.not, label %scalar.ph.prol.loopexit, label %scalar.ph.prol

scalar.ph.prol:                                   ; preds = %scalar.ph.preheader
  %44 = trunc nuw i64 %indvars.iv.ph to i32
  %45 = add i32 %.02934.us.us.us, %44
  %46 = add i32 %.02840.us.us, %44
  %47 = load float, ptr %26, align 4, !tbaa !5
  %48 = zext i32 %45 to i64
  %49 = getelementptr inbounds float, ptr %1, i64 %48
  %50 = load float, ptr %49, align 4, !tbaa !5
  %51 = zext i32 %46 to i64
  %52 = getelementptr inbounds float, ptr %2, i64 %51
  %53 = load float, ptr %52, align 4, !tbaa !5
  %54 = tail call float @llvm.fmuladd.f32(float %47, float %50, float %53)
  store float %54, ptr %52, align 4, !tbaa !5
  %indvars.iv.next.prol = or disjoint i64 %indvars.iv.ph, 1
  br label %scalar.ph.prol.loopexit

scalar.ph.prol.loopexit:                          ; preds = %scalar.ph.prol, %scalar.ph.preheader
  %indvars.iv.unr = phi i64 [ %indvars.iv.ph, %scalar.ph.preheader ], [ %indvars.iv.next.prol, %scalar.ph.prol ]
  %55 = icmp eq i64 %indvars.iv.ph, %12
  br i1 %55, label %._crit_edge.us.us.us, label %scalar.ph

scalar.ph:                                        ; preds = %scalar.ph.prol.loopexit, %scalar.ph
  %indvars.iv = phi i64 [ %indvars.iv.next.1, %scalar.ph ], [ %indvars.iv.unr, %scalar.ph.prol.loopexit ]
  %56 = trunc nuw i64 %indvars.iv to i32
  %57 = add i32 %.02934.us.us.us, %56
  %58 = add i32 %.02840.us.us, %56
  %59 = load float, ptr %26, align 4, !tbaa !5
  %60 = zext i32 %57 to i64
  %61 = getelementptr inbounds float, ptr %1, i64 %60
  %62 = load float, ptr %61, align 4, !tbaa !5
  %63 = zext i32 %58 to i64
  %64 = getelementptr inbounds float, ptr %2, i64 %63
  %65 = load float, ptr %64, align 4, !tbaa !5
  %66 = tail call float @llvm.fmuladd.f32(float %59, float %62, float %65)
  store float %66, ptr %64, align 4, !tbaa !5
  %67 = trunc i64 %indvars.iv to i32
  %68 = add i32 %67, 1
  %69 = add i32 %.02934.us.us.us, %68
  %70 = add i32 %.02840.us.us, %68
  %71 = load float, ptr %26, align 4, !tbaa !5
  %72 = zext i32 %69 to i64
  %73 = getelementptr inbounds float, ptr %1, i64 %72
  %74 = load float, ptr %73, align 4, !tbaa !5
  %75 = zext i32 %70 to i64
  %76 = getelementptr inbounds float, ptr %2, i64 %75
  %77 = load float, ptr %76, align 4, !tbaa !5
  %78 = tail call float @llvm.fmuladd.f32(float %71, float %74, float %77)
  store float %78, ptr %76, align 4, !tbaa !5
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %exitcond.not.1 = icmp eq i64 %indvars.iv.next.1, %wide.trip.count
  br i1 %exitcond.not.1, label %._crit_edge.us.us.us, label %scalar.ph, !llvm.loop !20

._crit_edge.us.us.us:                             ; preds = %scalar.ph.prol.loopexit, %scalar.ph, %middle.block
  %79 = add i32 %.02934.us.us.us, %5
  %indvars.iv.next53 = add nuw nsw i64 %indvars.iv52, 1
  %exitcond56.not = icmp eq i64 %indvars.iv.next53, %wide.trip.count55
  br i1 %exitcond56.not, label %._crit_edge37.split.us.us.us, label %.lr.ph.us.us.us, !llvm.loop !21

._crit_edge37.split.us.us.us:                     ; preds = %._crit_edge.us.us.us
  %80 = add i32 %.02840.us.us, %5
  %81 = add i32 %.03038.us.us, %4
  %82 = add nuw i32 %.02742.us.us, 1
  %exitcond57.not = icmp eq i32 %82, %3
  %indvar.next = add i64 %indvar, 1
  br i1 %exitcond57.not, label %._crit_edge, label %.preheader.us.us, !llvm.loop !22

._crit_edge:                                      ; preds = %._crit_edge37.split.us.us.us, %6
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <4 x float> @llvm.fmuladd.v4f32(<4 x float>, <4 x float>, <4 x float>) #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"float", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10}
!10 = distinct !{!10, !11}
!11 = distinct !{!11, !"LVerDomain"}
!12 = !{!13}
!13 = distinct !{!13, !11}
!14 = !{!15}
!15 = distinct !{!15, !11}
!16 = distinct !{!16, !17, !18, !19}
!17 = !{!"llvm.loop.mustprogress"}
!18 = !{!"llvm.loop.isvectorized", i32 1}
!19 = !{!"llvm.loop.unroll.runtime.disable"}
!20 = distinct !{!20, !17, !18}
!21 = distinct !{!21, !17}
!22 = distinct !{!22, !17}


; Effective O3 passes: CorrelatedValuePropagationPass,GVNPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopInstSimplifyPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyCFGPass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass