; LLVM IR from theolundqvist/parallax-voxel-ray-marcher :: src/external/Dear ImGui/imgui_widgets.ll (ZN5ImGui12ColorPicker4EPKcPfiPKf)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i16, i16, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, i32, float, float, [4 x i8], %struct.ImVector.1, %struct.ImVector.1, %struct.ImGuiStackSizes, [2 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImGuiStackSizes = type { i16, i16, i16, i16, i16, i16, i16 }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [3 x i8], i32, ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.11, %struct.ImGuiStorage, i32, %struct.ImVec2, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.17, %struct.ImVector.18, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, [3 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.19, [16 x i8], ptr, i32, [4 x i8], %struct.ImPool, %struct.ImVector.21, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.22, %struct.ImVector.24, %struct.ImVector.25, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, %struct.ImGuiComboPreviewData, float, i8, i8, [2 x i8], float, float, float, float, i32, float, [4 x i8], %struct.ImVector.26, %struct.ImVector, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.28, %struct.ImChunkStream, %struct.ImChunkStream.29, %struct.ImVector.30, i32, i8, [3 x i8], i32, [4 x i8], ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [120 x float], i32, i32, float, i32, i32, i32, [3073 x i8], [3 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [20 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [20 x float], [20 x float], float, i16, %struct.ImVector.5 }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type <{ ptr, i32, i32, %struct.ImRect, float, float, float, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.20, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImPool.22 = type { %struct.ImVector.23, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector.5, %struct.ImVector.26, %struct.ImVector.26, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.27, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.26 }
%struct.ImChunkStream.29 = type { %struct.ImVector.26 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.26 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i32, i32 }

@GImGui = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [116 x i8], align 1
@.str.75 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.98 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.109 = external hidden unnamed_addr constant [56 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf = external hidden unnamed_addr constant [84 x i8], align 1
@.str.110 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.111 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.112 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.113 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.114 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.115 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.116 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.117 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.118 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.119 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.120 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #2

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #4 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #7

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui4TextEPKcz(ptr noundef, ...) #8

declare noundef float @_ZN5ImGui13CalcItemWidthEv() #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #0

declare noundef float @_ZN5ImGui14GetFrameHeightEv() #9

declare void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef) #9

declare noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv() #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #8 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) #4 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL10ImSaturatef(float noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef, float noundef, float noundef) #2

declare void @_ZN5ImGui5PopIDEv() #9

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #9

declare void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef, float noundef) #9

declare void @_ZN5ImGui8SameLineEff(float noundef, float noundef) #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) #2

declare void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float>, <2 x float>, float noundef) #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef, i32 noundef, i32 noundef) #2

; Function Attrs: nounwind willreturn memory(read)
declare i32 @memcmp(ptr noundef, ptr noundef, i64 noundef) #10

declare void @_ZN5ImGui10BeginGroupEv() #9

declare void @_ZN5ImGui6PushIDEPKc(ptr noundef) #9

declare void @_ZN5ImGui12PopItemWidthEv() #9

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #9

declare void @_ZN5ImGui8EndGroupEv() #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef, i32 noundef) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #4 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef, ptr noundef, i32 noundef) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(17)) #2 align 2

declare void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #9

declare void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #9

declare void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef, i32 noundef) #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, <2 x float>) #0

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui12ColorPicker4EPKcPfiPKf(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef %3) #0 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca i32, align 4
  %13 = alloca ptr, align 8
  %14 = alloca ptr, align 8
  %15 = alloca ptr, align 8
  %16 = alloca float, align 4
  %17 = alloca i32, align 4
  %18 = alloca i8, align 1
  %19 = alloca %struct.ImVec2, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca float, align 4
  %25 = alloca float, align 4
  %26 = alloca [4 x float], align 16
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  %29 = alloca float, align 4
  %30 = alloca %struct.ImVec2, align 4
  %31 = alloca float, align 4
  %32 = alloca %struct.ImVec2, align 4
  %33 = alloca %struct.ImVec2, align 4
  %34 = alloca %struct.ImVec2, align 4
  %35 = alloca float, align 4
  %36 = alloca float, align 4
  %37 = alloca float, align 4
  %38 = alloca float, align 4
  %39 = alloca float, align 4
  %40 = alloca float, align 4
  %41 = alloca i8, align 1
  %42 = alloca i8, align 1
  %43 = alloca i8, align 1
  %44 = alloca %struct.ImVec2, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca %struct.ImVec2, align 4
  %47 = alloca float, align 4
  %48 = alloca float, align 4
  %49 = alloca float, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  %52 = alloca %struct.ImVec2, align 4
  %53 = alloca float, align 4
  %54 = alloca float, align 4
  %55 = alloca float, align 4
  %56 = alloca %struct.ImVec2, align 4
  %57 = alloca %struct.ImVec2, align 4
  %58 = alloca %struct.ImVec2, align 4
  %59 = alloca %struct.ImVec2, align 4
  %60 = alloca %struct.ImVec2, align 4
  %61 = alloca ptr, align 8
  %62 = alloca %struct.ImVec4, align 4
  %63 = alloca i32, align 4
  %64 = alloca %struct.ImVec2, align 4
  %65 = alloca %struct.ImVec4, align 4
  %66 = alloca %struct.ImVec2, align 4
  %67 = alloca i8, align 1
  %68 = alloca i32, align 4
  %69 = alloca i32, align 4
  %70 = alloca float, align 4
  %71 = alloca float, align 4
  %72 = alloca float, align 4
  %73 = alloca i32, align 4
  %74 = alloca i32, align 4
  %75 = alloca i32, align 4
  %76 = alloca i32, align 4
  %77 = alloca [7 x i32], align 16
  %78 = alloca %struct.ImVec4, align 4
  %79 = alloca i32, align 4
  %80 = alloca i32, align 4
  %81 = alloca %struct.ImVec4, align 4
  %82 = alloca %struct.ImVec2, align 4
  %83 = alloca float, align 4
  %84 = alloca i32, align 4
  %85 = alloca i32, align 4
  %86 = alloca float, align 4
  %87 = alloca float, align 4
  %88 = alloca i32, align 4
  %89 = alloca i32, align 4
  %90 = alloca %struct.ImVec2, align 4
  %91 = alloca %struct.ImVec2, align 4
  %92 = alloca %struct.ImVec2, align 4
  %93 = alloca %struct.ImVec2, align 4
  %94 = alloca float, align 4
  %95 = alloca float, align 4
  %96 = alloca %struct.ImVec2, align 4
  %97 = alloca float, align 4
  %98 = alloca i32, align 4
  %99 = alloca %struct.ImVec2, align 4
  %100 = alloca %struct.ImVec2, align 4
  %101 = alloca %struct.ImVec2, align 4
  %102 = alloca %struct.ImVec2, align 4
  %103 = alloca %struct.ImVec2, align 4
  %104 = alloca %struct.ImVec2, align 4
  %105 = alloca %struct.ImVec2, align 4
  %106 = alloca %struct.ImVec2, align 4
  %107 = alloca %struct.ImVec2, align 4
  %108 = alloca %struct.ImVec2, align 4
  %109 = alloca %struct.ImVec2, align 4
  %110 = alloca %struct.ImVec2, align 4
  %111 = alloca %struct.ImVec2, align 4
  %112 = alloca %struct.ImVec2, align 4
  %113 = alloca %struct.ImVec2, align 4
  %114 = alloca %struct.ImVec2, align 4
  %115 = alloca i32, align 4
  %116 = alloca %struct.ImVec2, align 4
  %117 = alloca %struct.ImVec2, align 4
  %118 = alloca float, align 4
  %119 = alloca %struct.ImVec2, align 4
  %120 = alloca %struct.ImVec2, align 4
  %121 = alloca %struct.ImVec2, align 4
  %122 = alloca %struct.ImVec2, align 4
  %123 = alloca float, align 4
  %124 = alloca float, align 4
  %125 = alloca %struct.ImRect, align 4
  %126 = alloca %struct.ImVec2, align 4
  %127 = alloca %struct.ImVec2, align 4
  %128 = alloca %struct.ImVec2, align 4
  %129 = alloca float, align 4
  %130 = alloca %struct.ImVec2, align 4
  %131 = alloca %struct.ImVec2, align 4
  %132 = alloca %struct.ImVec2, align 4
  %133 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !5
  store i32 %2, ptr %8, align 4, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #13
  %134 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %134, ptr %10, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #13
  %135 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %135, ptr %11, align 8, !tbaa !5
  %136 = load ptr, ptr %11, align 8, !tbaa !5
  %137 = getelementptr inbounds %struct.ImGuiWindow, ptr %136, i32 0, i32 28
  %138 = load i8, ptr %137, align 1, !tbaa !11, !range !41, !noundef !42
  %139 = trunc i8 %138 to i1
  br i1 %139, label %140, label %141

140:                                              ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %12, align 4
  br label %1457

141:                                              ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #13
  %142 = load ptr, ptr %11, align 8, !tbaa !5
  %143 = getelementptr inbounds %struct.ImGuiWindow, ptr %142, i32 0, i32 72
  %144 = load ptr, ptr %143, align 8, !tbaa !43
  store ptr %144, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #13
  %145 = load ptr, ptr %10, align 8, !tbaa !5
  %146 = getelementptr inbounds %struct.ImGuiContext, ptr %145, i32 0, i32 4
  store ptr %146, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #13
  %147 = load ptr, ptr %10, align 8, !tbaa !5
  %148 = getelementptr inbounds %struct.ImGuiContext, ptr %147, i32 0, i32 3
  store ptr %148, ptr %15, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #13
  %149 = call noundef float @_ZN5ImGui13CalcItemWidthEv()
  store float %149, ptr %16, align 4, !tbaa !44
  %150 = load ptr, ptr %10, align 8, !tbaa !5
  %151 = getelementptr inbounds %struct.ImGuiContext, ptr %150, i32 0, i32 71
  call void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(17) %151)
  %152 = load ptr, ptr %6, align 8, !tbaa !5
  call void @_ZN5ImGui6PushIDEPKc(ptr noundef %152)
  call void @_ZN5ImGui10BeginGroupEv()
  %153 = load i32, ptr %8, align 4, !tbaa !9
  %154 = and i32 %153, 256
  %155 = icmp ne i32 %154, 0
  br i1 %155, label %159, label %156

156:                                              ; preds = %141
  %157 = load i32, ptr %8, align 4, !tbaa !9
  %158 = or i32 %157, 16
  store i32 %158, ptr %8, align 4, !tbaa !9
  br label %159

159:                                              ; preds = %156, %141
  %160 = load i32, ptr %8, align 4, !tbaa !9
  %161 = and i32 %160, 8
  %162 = icmp ne i32 %161, 0
  br i1 %162, label %166, label %163

163:                                              ; preds = %159
  %164 = load ptr, ptr %7, align 8, !tbaa !5
  %165 = load i32, ptr %8, align 4, !tbaa !9
  call void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef %164, i32 noundef %165)
  br label %166

166:                                              ; preds = %163, %159
  %167 = load i32, ptr %8, align 4, !tbaa !9
  %168 = and i32 %167, 100663296
  %169 = icmp ne i32 %168, 0
  br i1 %169, label %186, label %170

170:                                              ; preds = %166
  %171 = load ptr, ptr %10, align 8, !tbaa !5
  %172 = getelementptr inbounds %struct.ImGuiContext, ptr %171, i32 0, i32 178
  %173 = load i32, ptr %172, align 4, !tbaa !45
  %174 = and i32 %173, 100663296
  %175 = icmp ne i32 %174, 0
  br i1 %175, label %176, label %180

176:                                              ; preds = %170
  %177 = load ptr, ptr %10, align 8, !tbaa !5
  %178 = getelementptr inbounds %struct.ImGuiContext, ptr %177, i32 0, i32 178
  %179 = load i32, ptr %178, align 4, !tbaa !45
  br label %181

180:                                              ; preds = %170
  br label %181

181:                                              ; preds = %180, %176
  %182 = phi i32 [ %179, %176 ], [ 177209344, %180 ]
  %183 = and i32 %182, 100663296
  %184 = load i32, ptr %8, align 4, !tbaa !9
  %185 = or i32 %184, %183
  store i32 %185, ptr %8, align 4, !tbaa !9
  br label %186

186:                                              ; preds = %181, %166
  %187 = load i32, ptr %8, align 4, !tbaa !9
  %188 = and i32 %187, 402653184
  %189 = icmp ne i32 %188, 0
  br i1 %189, label %206, label %190

190:                                              ; preds = %186
  %191 = load ptr, ptr %10, align 8, !tbaa !5
  %192 = getelementptr inbounds %struct.ImGuiContext, ptr %191, i32 0, i32 178
  %193 = load i32, ptr %192, align 4, !tbaa !45
  %194 = and i32 %193, 402653184
  %195 = icmp ne i32 %194, 0
  br i1 %195, label %196, label %200

196:                                              ; preds = %190
  %197 = load ptr, ptr %10, align 8, !tbaa !5
  %198 = getelementptr inbounds %struct.ImGuiContext, ptr %197, i32 0, i32 178
  %199 = load i32, ptr %198, align 4, !tbaa !45
  br label %201

200:                                              ; preds = %190
  br label %201

201:                                              ; preds = %200, %196
  %202 = phi i32 [ %199, %196 ], [ 177209344, %200 ]
  %203 = and i32 %202, 402653184
  %204 = load i32, ptr %8, align 4, !tbaa !9
  %205 = or i32 %204, %203
  store i32 %205, ptr %8, align 4, !tbaa !9
  br label %206

206:                                              ; preds = %201, %186
  %207 = load i32, ptr %8, align 4, !tbaa !9
  %208 = and i32 %207, 100663296
  %209 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %208)
  br i1 %209, label %210, label %211

210:                                              ; preds = %206
  br label %213

211:                                              ; preds = %206
  call void @__assert_fail(ptr noundef @.str.109, ptr noundef @.str.1, i32 noundef 5056, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #14
  unreachable

212:                                              ; No predecessors!
  br label %213

213:                                              ; preds = %212, %210
  %214 = load i32, ptr %8, align 4, !tbaa !9
  %215 = and i32 %214, 402653184
  %216 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %215)
  br i1 %216, label %217, label %218

217:                                              ; preds = %213
  br label %220

218:                                              ; preds = %213
  call void @__assert_fail(ptr noundef @.str.75, ptr noundef @.str.1, i32 noundef 5057, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #14
  unreachable

219:                                              ; No predecessors!
  br label %220

220:                                              ; preds = %219, %217
  %221 = load i32, ptr %8, align 4, !tbaa !9
  %222 = and i32 %221, 8
  %223 = icmp ne i32 %222, 0
  br i1 %223, label %231, label %224

224:                                              ; preds = %220
  %225 = load ptr, ptr %10, align 8, !tbaa !5
  %226 = getelementptr inbounds %struct.ImGuiContext, ptr %225, i32 0, i32 178
  %227 = load i32, ptr %226, align 4, !tbaa !45
  %228 = and i32 %227, 65536
  %229 = load i32, ptr %8, align 4, !tbaa !9
  %230 = or i32 %229, %228
  store i32 %230, ptr %8, align 4, !tbaa !9
  br label %231

231:                                              ; preds = %224, %220
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #13
  %232 = load i32, ptr %8, align 4, !tbaa !9
  %233 = and i32 %232, 2
  %234 = icmp ne i32 %233, 0
  %235 = zext i1 %234 to i64
  %236 = select i1 %234, i32 3, i32 4
  store i32 %236, ptr %17, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #13
  %237 = load i32, ptr %8, align 4, !tbaa !9
  %238 = and i32 %237, 65536
  %239 = icmp ne i32 %238, 0
  br i1 %239, label %240, label %245

240:                                              ; preds = %231
  %241 = load i32, ptr %8, align 4, !tbaa !9
  %242 = and i32 %241, 2
  %243 = icmp ne i32 %242, 0
  %244 = xor i1 %243, true
  br label %245

245:                                              ; preds = %240, %231
  %246 = phi i1 [ false, %231 ], [ %244, %240 ]
  %247 = zext i1 %246 to i8
  store i8 %247, ptr %18, align 1, !tbaa !89
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #13
  %248 = load ptr, ptr %11, align 8, !tbaa !5
  %249 = getelementptr inbounds %struct.ImGuiWindow, ptr %248, i32 0, i32 54
  %250 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %249, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %19, ptr align 8 %250, i64 8, i1 false), !tbaa.struct !90
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #13
  %251 = call noundef float @_ZN5ImGui14GetFrameHeightEv()
  store float %251, ptr %20, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #13
  %252 = load float, ptr %20, align 4, !tbaa !44
  store float %252, ptr %21, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #13
  %253 = load float, ptr %21, align 4, !tbaa !44
  %254 = fmul float %253, 1.000000e+00
  %255 = load float, ptr %16, align 4, !tbaa !44
  %256 = load i8, ptr %18, align 1, !tbaa !89, !range !41, !noundef !42
  %257 = trunc i8 %256 to i1
  %258 = zext i1 %257 to i64
  %259 = select i1 %257, i32 2, i32 1
  %260 = sitofp i32 %259 to float
  %261 = load float, ptr %21, align 4, !tbaa !44
  %262 = load ptr, ptr %14, align 8, !tbaa !5
  %263 = getelementptr inbounds %struct.ImGuiStyle, ptr %262, i32 0, i32 16
  %264 = getelementptr inbounds %struct.ImVec2, ptr %263, i32 0, i32 0
  %265 = load float, ptr %264, align 4, !tbaa !91
  %266 = fadd float %261, %265
  %267 = fneg float %260
  %268 = call float @llvm.fmuladd.f32(float %267, float %266, float %255)
  %269 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %254, float noundef %268)
  store float %269, ptr %22, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %23) #13
  %270 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %271 = load float, ptr %270, align 4, !tbaa !92
  %272 = load float, ptr %22, align 4, !tbaa !44
  %273 = fadd float %271, %272
  %274 = load ptr, ptr %14, align 8, !tbaa !5
  %275 = getelementptr inbounds %struct.ImGuiStyle, ptr %274, i32 0, i32 16
  %276 = getelementptr inbounds %struct.ImVec2, ptr %275, i32 0, i32 0
  %277 = load float, ptr %276, align 4, !tbaa !91
  %278 = fadd float %273, %277
  store float %278, ptr %23, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #13
  %279 = load float, ptr %23, align 4, !tbaa !44
  %280 = load float, ptr %21, align 4, !tbaa !44
  %281 = fadd float %279, %280
  %282 = load ptr, ptr %14, align 8, !tbaa !5
  %283 = getelementptr inbounds %struct.ImGuiStyle, ptr %282, i32 0, i32 16
  %284 = getelementptr inbounds %struct.ImVec2, ptr %283, i32 0, i32 0
  %285 = load float, ptr %284, align 4, !tbaa !91
  %286 = fadd float %281, %285
  store float %286, ptr %24, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #13
  %287 = load float, ptr %21, align 4, !tbaa !44
  %288 = fmul float %287, 0x3FC99999A0000000
  %289 = fptosi float %288 to i32
  %290 = sitofp i32 %289 to float
  store float %290, ptr %25, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 16, ptr %26) #13
  %291 = getelementptr inbounds [4 x float], ptr %26, i64 0, i64 0
  %292 = load ptr, ptr %7, align 8, !tbaa !5
  %293 = load i32, ptr %17, align 4, !tbaa !9
  %294 = sext i32 %293 to i64
  %295 = mul i64 %294, 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 16 %291, ptr align 4 %292, i64 %295, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #13
  %296 = load float, ptr %22, align 4, !tbaa !44
  %297 = fmul float %296, 0x3FB47AE140000000
  store float %297, ptr %27, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #13
  %298 = load float, ptr %22, align 4, !tbaa !44
  %299 = fmul float %298, 5.000000e-01
  store float %299, ptr %28, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #13
  %300 = load float, ptr %28, align 4, !tbaa !44
  %301 = load float, ptr %27, align 4, !tbaa !44
  %302 = fsub float %300, %301
  store float %302, ptr %29, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #13
  %303 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %304 = load float, ptr %303, align 4, !tbaa !92
  %305 = load float, ptr %22, align 4, !tbaa !44
  %306 = load float, ptr %21, align 4, !tbaa !44
  %307 = fadd float %305, %306
  %308 = call float @llvm.fmuladd.f32(float %307, float 5.000000e-01, float %304)
  %309 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %310 = load float, ptr %309, align 4, !tbaa !93
  %311 = load float, ptr %22, align 4, !tbaa !44
  %312 = call float @llvm.fmuladd.f32(float %311, float 5.000000e-01, float %310)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %30, float noundef %308, float noundef %312)
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #13
  %313 = load float, ptr %29, align 4, !tbaa !44
  %314 = load float, ptr %22, align 4, !tbaa !44
  %315 = fmul float %314, 0x3F9BA5E360000000
  %316 = fptosi float %315 to i32
  %317 = sitofp i32 %316 to float
  %318 = fsub float %313, %317
  store float %318, ptr %31, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #13
  %319 = load float, ptr %31, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %32, float noundef %319, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #13
  %320 = load float, ptr %31, align 4, !tbaa !44
  %321 = fmul float %320, -5.000000e-01
  %322 = load float, ptr %31, align 4, !tbaa !44
  %323 = fmul float %322, 0xBFEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %33, float noundef %321, float noundef %323)
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #13
  %324 = load float, ptr %31, align 4, !tbaa !44
  %325 = fmul float %324, -5.000000e-01
  %326 = load float, ptr %31, align 4, !tbaa !44
  %327 = fmul float %326, 0x3FEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %34, float noundef %325, float noundef %327)
  call void @llvm.lifetime.start.p0(i64 4, ptr %35) #13
  %328 = load ptr, ptr %7, align 8, !tbaa !5
  %329 = getelementptr inbounds float, ptr %328, i64 0
  %330 = load float, ptr %329, align 4, !tbaa !44
  store float %330, ptr %35, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %36) #13
  %331 = load ptr, ptr %7, align 8, !tbaa !5
  %332 = getelementptr inbounds float, ptr %331, i64 1
  %333 = load float, ptr %332, align 4, !tbaa !44
  store float %333, ptr %36, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %37) #13
  %334 = load ptr, ptr %7, align 8, !tbaa !5
  %335 = getelementptr inbounds float, ptr %334, i64 2
  %336 = load float, ptr %335, align 4, !tbaa !44
  store float %336, ptr %37, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #13
  %337 = load ptr, ptr %7, align 8, !tbaa !5
  %338 = getelementptr inbounds float, ptr %337, i64 0
  %339 = load float, ptr %338, align 4, !tbaa !44
  store float %339, ptr %38, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #13
  %340 = load ptr, ptr %7, align 8, !tbaa !5
  %341 = getelementptr inbounds float, ptr %340, i64 1
  %342 = load float, ptr %341, align 4, !tbaa !44
  store float %342, ptr %39, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #13
  %343 = load ptr, ptr %7, align 8, !tbaa !5
  %344 = getelementptr inbounds float, ptr %343, i64 2
  %345 = load float, ptr %344, align 4, !tbaa !44
  store float %345, ptr %40, align 4, !tbaa !44
  %346 = load i32, ptr %8, align 4, !tbaa !9
  %347 = and i32 %346, 134217728
  %348 = icmp ne i32 %347, 0
  br i1 %348, label %349, label %375

349:                                              ; preds = %245
  %350 = load float, ptr %38, align 4, !tbaa !44
  %351 = load float, ptr %39, align 4, !tbaa !44
  %352 = load float, ptr %40, align 4, !tbaa !44
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %350, float noundef %351, float noundef %352, ptr noundef nonnull align 4 dereferenceable(4) %35, ptr noundef nonnull align 4 dereferenceable(4) %36, ptr noundef nonnull align 4 dereferenceable(4) %37)
  %353 = load ptr, ptr %10, align 8, !tbaa !5
  %354 = getelementptr inbounds %struct.ImGuiContext, ptr %353, i32 0, i32 181
  %355 = getelementptr inbounds [3 x float], ptr %354, i64 0, i64 0
  %356 = load ptr, ptr %7, align 8, !tbaa !5
  %357 = call i32 @memcmp(ptr noundef %355, ptr noundef %356, i64 noundef 12) #15
  %358 = icmp eq i32 %357, 0
  br i1 %358, label %359, label %374

359:                                              ; preds = %349
  %360 = load float, ptr %36, align 4, !tbaa !44
  %361 = fcmp oeq float %360, 0.000000e+00
  br i1 %361, label %362, label %366

362:                                              ; preds = %359
  %363 = load ptr, ptr %10, align 8, !tbaa !5
  %364 = getelementptr inbounds %struct.ImGuiContext, ptr %363, i32 0, i32 179
  %365 = load float, ptr %364, align 8, !tbaa !94
  store float %365, ptr %35, align 4, !tbaa !44
  br label %366

366:                                              ; preds = %362, %359
  %367 = load float, ptr %37, align 4, !tbaa !44
  %368 = fcmp oeq float %367, 0.000000e+00
  br i1 %368, label %369, label %373

369:                                              ; preds = %366
  %370 = load ptr, ptr %10, align 8, !tbaa !5
  %371 = getelementptr inbounds %struct.ImGuiContext, ptr %370, i32 0, i32 180
  %372 = load float, ptr %371, align 4, !tbaa !95
  store float %372, ptr %36, align 4, !tbaa !44
  br label %373

373:                                              ; preds = %369, %366
  br label %374

374:                                              ; preds = %373, %349
  br label %384

375:                                              ; preds = %245
  %376 = load i32, ptr %8, align 4, !tbaa !9
  %377 = and i32 %376, 268435456
  %378 = icmp ne i32 %377, 0
  br i1 %378, label %379, label %383

379:                                              ; preds = %375
  %380 = load float, ptr %35, align 4, !tbaa !44
  %381 = load float, ptr %36, align 4, !tbaa !44
  %382 = load float, ptr %37, align 4, !tbaa !44
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %380, float noundef %381, float noundef %382, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %39, ptr noundef nonnull align 4 dereferenceable(4) %40)
  br label %383

383:                                              ; preds = %379, %375
  br label %384

384:                                              ; preds = %383, %374
  call void @llvm.lifetime.start.p0(i64 1, ptr %41) #13
  store i8 0, ptr %41, align 1, !tbaa !89
  call void @llvm.lifetime.start.p0(i64 1, ptr %42) #13
  store i8 0, ptr %42, align 1, !tbaa !89
  call void @llvm.lifetime.start.p0(i64 1, ptr %43) #13
  store i8 0, ptr %43, align 1, !tbaa !89
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 8, i1 noundef zeroext true)
  %385 = load i32, ptr %8, align 4, !tbaa !9
  %386 = and i32 %385, 67108864
  %387 = icmp ne i32 %386, 0
  br i1 %387, label %388, label %477

388:                                              ; preds = %384
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #13
  %389 = load float, ptr %22, align 4, !tbaa !44
  %390 = load ptr, ptr %14, align 8, !tbaa !5
  %391 = getelementptr inbounds %struct.ImGuiStyle, ptr %390, i32 0, i32 16
  %392 = getelementptr inbounds %struct.ImVec2, ptr %391, i32 0, i32 0
  %393 = load float, ptr %392, align 4, !tbaa !91
  %394 = fadd float %389, %393
  %395 = load float, ptr %21, align 4, !tbaa !44
  %396 = fadd float %394, %395
  %397 = load float, ptr %22, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %396, float noundef %397)
  %398 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.110, ptr noundef nonnull align 4 dereferenceable(8) %44, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #13
  %399 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %399, label %400, label %471

400:                                              ; preds = %388
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #13
  %401 = load ptr, ptr %10, align 8, !tbaa !5
  %402 = getelementptr inbounds %struct.ImGuiContext, ptr %401, i32 0, i32 3
  %403 = getelementptr inbounds %struct.ImGuiIO, ptr %402, i32 0, i32 63
  %404 = getelementptr inbounds [5 x %struct.ImVec2], ptr %403, i64 0, i64 0
  %405 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %404, ptr noundef nonnull align 4 dereferenceable(8) %30)
  store <2 x float> %405, ptr %45, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #13
  %406 = load ptr, ptr %10, align 8, !tbaa !5
  %407 = getelementptr inbounds %struct.ImGuiContext, ptr %406, i32 0, i32 3
  %408 = getelementptr inbounds %struct.ImGuiIO, ptr %407, i32 0, i32 36
  %409 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %408, ptr noundef nonnull align 4 dereferenceable(8) %30)
  store <2 x float> %409, ptr %46, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %47) #13
  %410 = call noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %45)
  store float %410, ptr %47, align 4, !tbaa !44
  %411 = load float, ptr %47, align 4, !tbaa !44
  %412 = load float, ptr %29, align 4, !tbaa !44
  %413 = fsub float %412, 1.000000e+00
  %414 = load float, ptr %29, align 4, !tbaa !44
  %415 = fsub float %414, 1.000000e+00
  %416 = fmul float %413, %415
  %417 = fcmp oge float %411, %416
  br i1 %417, label %418, label %440

418:                                              ; preds = %400
  %419 = load float, ptr %47, align 4, !tbaa !44
  %420 = load float, ptr %28, align 4, !tbaa !44
  %421 = fadd float %420, 1.000000e+00
  %422 = load float, ptr %28, align 4, !tbaa !44
  %423 = fadd float %422, 1.000000e+00
  %424 = fmul float %421, %423
  %425 = fcmp ole float %419, %424
  br i1 %425, label %426, label %440

426:                                              ; preds = %418
  %427 = getelementptr inbounds %struct.ImVec2, ptr %46, i32 0, i32 1
  %428 = load float, ptr %427, align 4, !tbaa !93
  %429 = getelementptr inbounds %struct.ImVec2, ptr %46, i32 0, i32 0
  %430 = load float, ptr %429, align 4, !tbaa !92
  %431 = call float @atan2f(float noundef %428, float noundef %430) #13
  %432 = fdiv float %431, 0x400921FB60000000
  %433 = fmul float %432, 5.000000e-01
  store float %433, ptr %35, align 4, !tbaa !44
  %434 = load float, ptr %35, align 4, !tbaa !44
  %435 = fcmp olt float %434, 0.000000e+00
  br i1 %435, label %436, label %439

436:                                              ; preds = %426
  %437 = load float, ptr %35, align 4, !tbaa !44
  %438 = fadd float %437, 1.000000e+00
  store float %438, ptr %35, align 4, !tbaa !44
  br label %439

439:                                              ; preds = %436, %426
  store i8 1, ptr %42, align 1, !tbaa !89
  store i8 1, ptr %41, align 1, !tbaa !89
  br label %440

440:                                              ; preds = %439, %418, %400
  call void @llvm.lifetime.start.p0(i64 4, ptr %48) #13
  %441 = load float, ptr %35, align 4, !tbaa !44
  %442 = fneg float %441
  %443 = fmul float %442, 2.000000e+00
  %444 = fmul float %443, 0x400921FB60000000
  %445 = call float @cosf(float noundef %444) #13
  store float %445, ptr %48, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %49) #13
  %446 = load float, ptr %35, align 4, !tbaa !44
  %447 = fneg float %446
  %448 = fmul float %447, 2.000000e+00
  %449 = fmul float %448, 0x400921FB60000000
  %450 = call float @sinf(float noundef %449) #13
  store float %450, ptr %49, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #13
  %451 = load float, ptr %48, align 4, !tbaa !44
  %452 = load float, ptr %49, align 4, !tbaa !44
  %453 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef %451, float noundef %452)
  store <2 x float> %453, ptr %50, align 4
  %454 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %50)
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #13
  br i1 %454, label %455, label %470

455:                                              ; preds = %440
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #13
  %456 = load float, ptr %48, align 4, !tbaa !44
  %457 = load float, ptr %49, align 4, !tbaa !44
  %458 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %46, float noundef %456, float noundef %457)
  store <2 x float> %458, ptr %51, align 4
  %459 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %51)
  br i1 %459, label %462, label %460

460:                                              ; preds = %455
  call void @llvm.lifetime.start.p0(i64 8, ptr %52) #13
  %461 = call <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %51)
  store <2 x float> %461, ptr %52, align 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %52, i64 8, i1 false), !tbaa.struct !90
  call void @llvm.lifetime.end.p0(i64 8, ptr %52) #13
  br label %462

462:                                              ; preds = %460, %455
  call void @llvm.lifetime.start.p0(i64 4, ptr %53) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %54) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %55) #13
  call void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %51, ptr noundef nonnull align 4 dereferenceable(4) %53, ptr noundef nonnull align 4 dereferenceable(4) %54, ptr noundef nonnull align 4 dereferenceable(4) %55)
  %463 = load float, ptr %54, align 4, !tbaa !44
  %464 = fsub float 1.000000e+00, %463
  %465 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %464, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %465, ptr %37, align 4, !tbaa !44
  %466 = load float, ptr %53, align 4, !tbaa !44
  %467 = load float, ptr %37, align 4, !tbaa !44
  %468 = fdiv float %466, %467
  %469 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %468, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %469, ptr %36, align 4, !tbaa !44
  store i8 1, ptr %43, align 1, !tbaa !89
  store i8 1, ptr %41, align 1, !tbaa !89
  call void @llvm.lifetime.end.p0(i64 4, ptr %55) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %54) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %53) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #13
  br label %470

470:                                              ; preds = %462, %440
  call void @llvm.lifetime.end.p0(i64 4, ptr %49) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %48) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %47) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #13
  br label %471

471:                                              ; preds = %470, %388
  %472 = load i32, ptr %8, align 4, !tbaa !9
  %473 = and i32 %472, 8
  %474 = icmp ne i32 %473, 0
  br i1 %474, label %476, label %475

475:                                              ; preds = %471
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef @.str.98, i32 noundef 1)
  br label %476

476:                                              ; preds = %475, %471
  br label %537

477:                                              ; preds = %384
  %478 = load i32, ptr %8, align 4, !tbaa !9
  %479 = and i32 %478, 33554432
  %480 = icmp ne i32 %479, 0
  br i1 %480, label %481, label %536

481:                                              ; preds = %477
  call void @llvm.lifetime.start.p0(i64 8, ptr %56) #13
  %482 = load float, ptr %22, align 4, !tbaa !44
  %483 = load float, ptr %22, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %56, float noundef %482, float noundef %483)
  %484 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.111, ptr noundef nonnull align 4 dereferenceable(8) %56, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %56) #13
  %485 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %485, label %486, label %510

486:                                              ; preds = %481
  %487 = load ptr, ptr %15, align 8, !tbaa !5
  %488 = getelementptr inbounds %struct.ImGuiIO, ptr %487, i32 0, i32 36
  %489 = getelementptr inbounds %struct.ImVec2, ptr %488, i32 0, i32 0
  %490 = load float, ptr %489, align 8, !tbaa !96
  %491 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %492 = load float, ptr %491, align 4, !tbaa !92
  %493 = fsub float %490, %492
  %494 = load float, ptr %22, align 4, !tbaa !44
  %495 = fsub float %494, 1.000000e+00
  %496 = fdiv float %493, %495
  %497 = call noundef float @_ZL10ImSaturatef(float noundef %496)
  store float %497, ptr %36, align 4, !tbaa !44
  %498 = load ptr, ptr %15, align 8, !tbaa !5
  %499 = getelementptr inbounds %struct.ImGuiIO, ptr %498, i32 0, i32 36
  %500 = getelementptr inbounds %struct.ImVec2, ptr %499, i32 0, i32 1
  %501 = load float, ptr %500, align 4, !tbaa !97
  %502 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %503 = load float, ptr %502, align 4, !tbaa !93
  %504 = fsub float %501, %503
  %505 = load float, ptr %22, align 4, !tbaa !44
  %506 = fsub float %505, 1.000000e+00
  %507 = fdiv float %504, %506
  %508 = call noundef float @_ZL10ImSaturatef(float noundef %507)
  %509 = fsub float 1.000000e+00, %508
  store float %509, ptr %37, align 4, !tbaa !44
  store i8 1, ptr %43, align 1, !tbaa !89
  store i8 1, ptr %41, align 1, !tbaa !89
  br label %510

510:                                              ; preds = %486, %481
  %511 = load i32, ptr %8, align 4, !tbaa !9
  %512 = and i32 %511, 8
  %513 = icmp ne i32 %512, 0
  br i1 %513, label %515, label %514

514:                                              ; preds = %510
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef @.str.98, i32 noundef 1)
  br label %515

515:                                              ; preds = %514, %510
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #13
  %516 = load float, ptr %23, align 4, !tbaa !44
  %517 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %518 = load float, ptr %517, align 4, !tbaa !93
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %516, float noundef %518)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %57)
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #13
  %519 = load float, ptr %21, align 4, !tbaa !44
  %520 = load float, ptr %22, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %519, float noundef %520)
  %521 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.112, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #13
  %522 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %522, label %523, label %535

523:                                              ; preds = %515
  %524 = load ptr, ptr %15, align 8, !tbaa !5
  %525 = getelementptr inbounds %struct.ImGuiIO, ptr %524, i32 0, i32 36
  %526 = getelementptr inbounds %struct.ImVec2, ptr %525, i32 0, i32 1
  %527 = load float, ptr %526, align 4, !tbaa !97
  %528 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %529 = load float, ptr %528, align 4, !tbaa !93
  %530 = fsub float %527, %529
  %531 = load float, ptr %22, align 4, !tbaa !44
  %532 = fsub float %531, 1.000000e+00
  %533 = fdiv float %530, %532
  %534 = call noundef float @_ZL10ImSaturatef(float noundef %533)
  store float %534, ptr %35, align 4, !tbaa !44
  store i8 1, ptr %42, align 1, !tbaa !89
  store i8 1, ptr %41, align 1, !tbaa !89
  br label %535

535:                                              ; preds = %523, %515
  br label %536

536:                                              ; preds = %535, %477
  br label %537

537:                                              ; preds = %536, %476
  %538 = load i8, ptr %18, align 1, !tbaa !89, !range !41, !noundef !42
  %539 = trunc i8 %538 to i1
  br i1 %539, label %540, label %564

540:                                              ; preds = %537
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #13
  %541 = load float, ptr %24, align 4, !tbaa !44
  %542 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %543 = load float, ptr %542, align 4, !tbaa !93
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %541, float noundef %543)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %59)
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #13
  %544 = load float, ptr %21, align 4, !tbaa !44
  %545 = load float, ptr %22, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %544, float noundef %545)
  %546 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.113, ptr noundef nonnull align 4 dereferenceable(8) %60, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #13
  %547 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %547, label %548, label %563

548:                                              ; preds = %540
  %549 = load ptr, ptr %15, align 8, !tbaa !5
  %550 = getelementptr inbounds %struct.ImGuiIO, ptr %549, i32 0, i32 36
  %551 = getelementptr inbounds %struct.ImVec2, ptr %550, i32 0, i32 1
  %552 = load float, ptr %551, align 4, !tbaa !97
  %553 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %554 = load float, ptr %553, align 4, !tbaa !93
  %555 = fsub float %552, %554
  %556 = load float, ptr %22, align 4, !tbaa !44
  %557 = fsub float %556, 1.000000e+00
  %558 = fdiv float %555, %557
  %559 = call noundef float @_ZL10ImSaturatef(float noundef %558)
  %560 = fsub float 1.000000e+00, %559
  %561 = load ptr, ptr %7, align 8, !tbaa !5
  %562 = getelementptr inbounds float, ptr %561, i64 3
  store float %560, ptr %562, align 4, !tbaa !44
  store i8 1, ptr %41, align 1, !tbaa !89
  br label %563

563:                                              ; preds = %548, %540
  br label %564

564:                                              ; preds = %563, %537
  call void @_ZN5ImGui11PopItemFlagEv()
  %565 = load i32, ptr %8, align 4, !tbaa !9
  %566 = and i32 %565, 256
  %567 = icmp ne i32 %566, 0
  br i1 %567, label %573, label %568

568:                                              ; preds = %564
  %569 = load ptr, ptr %14, align 8, !tbaa !5
  %570 = getelementptr inbounds %struct.ImGuiStyle, ptr %569, i32 0, i32 16
  %571 = getelementptr inbounds %struct.ImVec2, ptr %570, i32 0, i32 0
  %572 = load float, ptr %571, align 4, !tbaa !91
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %572)
  call void @_ZN5ImGui10BeginGroupEv()
  br label %573

573:                                              ; preds = %568, %564
  %574 = load i32, ptr %8, align 4, !tbaa !9
  %575 = and i32 %574, 128
  %576 = icmp ne i32 %575, 0
  br i1 %576, label %596, label %577

577:                                              ; preds = %573
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #13
  %578 = load ptr, ptr %6, align 8, !tbaa !5
  %579 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %578, ptr noundef null)
  store ptr %579, ptr %61, align 8, !tbaa !5
  %580 = load ptr, ptr %6, align 8, !tbaa !5
  %581 = load ptr, ptr %61, align 8, !tbaa !5
  %582 = icmp ne ptr %580, %581
  br i1 %582, label %583, label %595

583:                                              ; preds = %577
  %584 = load i32, ptr %8, align 4, !tbaa !9
  %585 = and i32 %584, 256
  %586 = icmp ne i32 %585, 0
  br i1 %586, label %587, label %592

587:                                              ; preds = %583
  %588 = load ptr, ptr %14, align 8, !tbaa !5
  %589 = getelementptr inbounds %struct.ImGuiStyle, ptr %588, i32 0, i32 16
  %590 = getelementptr inbounds %struct.ImVec2, ptr %589, i32 0, i32 0
  %591 = load float, ptr %590, align 4, !tbaa !91
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %591)
  br label %592

592:                                              ; preds = %587, %583
  %593 = load ptr, ptr %6, align 8, !tbaa !5
  %594 = load ptr, ptr %61, align 8, !tbaa !5
  call void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef %593, ptr noundef %594, i32 noundef 0)
  br label %595

595:                                              ; preds = %592, %577
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #13
  br label %596

596:                                              ; preds = %595, %573
  %597 = load i32, ptr %8, align 4, !tbaa !9
  %598 = and i32 %597, 256
  %599 = icmp ne i32 %598, 0
  br i1 %599, label %673, label %600

600:                                              ; preds = %596
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 16, i1 noundef zeroext true)
  call void @llvm.lifetime.start.p0(i64 16, ptr %62) #13
  %601 = load ptr, ptr %7, align 8, !tbaa !5
  %602 = getelementptr inbounds float, ptr %601, i64 0
  %603 = load float, ptr %602, align 4, !tbaa !44
  %604 = load ptr, ptr %7, align 8, !tbaa !5
  %605 = getelementptr inbounds float, ptr %604, i64 1
  %606 = load float, ptr %605, align 4, !tbaa !44
  %607 = load ptr, ptr %7, align 8, !tbaa !5
  %608 = getelementptr inbounds float, ptr %607, i64 2
  %609 = load float, ptr %608, align 4, !tbaa !44
  %610 = load i32, ptr %8, align 4, !tbaa !9
  %611 = and i32 %610, 2
  %612 = icmp ne i32 %611, 0
  br i1 %612, label %613, label %614

613:                                              ; preds = %600
  br label %618

614:                                              ; preds = %600
  %615 = load ptr, ptr %7, align 8, !tbaa !5
  %616 = getelementptr inbounds float, ptr %615, i64 3
  %617 = load float, ptr %616, align 4, !tbaa !44
  br label %618

618:                                              ; preds = %614, %613
  %619 = phi float [ 1.000000e+00, %613 ], [ %617, %614 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %62, float noundef %603, float noundef %606, float noundef %609, float noundef %619)
  %620 = load i32, ptr %8, align 4, !tbaa !9
  %621 = and i32 %620, 128
  %622 = icmp ne i32 %621, 0
  br i1 %622, label %623, label %624

623:                                              ; preds = %618
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef @.str.114)
  br label %624

624:                                              ; preds = %623, %618
  call void @llvm.lifetime.start.p0(i64 4, ptr %63) #13
  store i32 403570752, ptr %63, align 4, !tbaa !9
  %625 = load i32, ptr %8, align 4, !tbaa !9
  %626 = load i32, ptr %63, align 4, !tbaa !9
  %627 = and i32 %625, %626
  %628 = load float, ptr %20, align 4, !tbaa !44
  %629 = fmul float %628, 3.000000e+00
  %630 = load float, ptr %20, align 4, !tbaa !44
  %631 = fmul float %630, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %64, float noundef %629, float noundef %631)
  %632 = load <2 x float>, ptr %64, align 4
  %633 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef @.str.115, ptr noundef nonnull align 4 dereferenceable(16) %62, i32 noundef %627, <2 x float> %632)
  %634 = load ptr, ptr %9, align 8, !tbaa !5
  %635 = icmp ne ptr %634, null
  br i1 %635, label %636, label %672

636:                                              ; preds = %624
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef @.str.116)
  call void @llvm.lifetime.start.p0(i64 16, ptr %65) #13
  %637 = load ptr, ptr %9, align 8, !tbaa !5
  %638 = getelementptr inbounds float, ptr %637, i64 0
  %639 = load float, ptr %638, align 4, !tbaa !44
  %640 = load ptr, ptr %9, align 8, !tbaa !5
  %641 = getelementptr inbounds float, ptr %640, i64 1
  %642 = load float, ptr %641, align 4, !tbaa !44
  %643 = load ptr, ptr %9, align 8, !tbaa !5
  %644 = getelementptr inbounds float, ptr %643, i64 2
  %645 = load float, ptr %644, align 4, !tbaa !44
  %646 = load i32, ptr %8, align 4, !tbaa !9
  %647 = and i32 %646, 2
  %648 = icmp ne i32 %647, 0
  br i1 %648, label %649, label %650

649:                                              ; preds = %636
  br label %654

650:                                              ; preds = %636
  %651 = load ptr, ptr %9, align 8, !tbaa !5
  %652 = getelementptr inbounds float, ptr %651, i64 3
  %653 = load float, ptr %652, align 4, !tbaa !44
  br label %654

654:                                              ; preds = %650, %649
  %655 = phi float [ 1.000000e+00, %649 ], [ %653, %650 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %65, float noundef %639, float noundef %642, float noundef %645, float noundef %655)
  %656 = load i32, ptr %8, align 4, !tbaa !9
  %657 = load i32, ptr %63, align 4, !tbaa !9
  %658 = and i32 %656, %657
  %659 = load float, ptr %20, align 4, !tbaa !44
  %660 = fmul float %659, 3.000000e+00
  %661 = load float, ptr %20, align 4, !tbaa !44
  %662 = fmul float %661, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %66, float noundef %660, float noundef %662)
  %663 = load <2 x float>, ptr %66, align 4
  %664 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef @.str.117, ptr noundef nonnull align 4 dereferenceable(16) %65, i32 noundef %658, <2 x float> %663)
  br i1 %664, label %665, label %671

665:                                              ; preds = %654
  %666 = load ptr, ptr %7, align 8, !tbaa !5
  %667 = load ptr, ptr %9, align 8, !tbaa !5
  %668 = load i32, ptr %17, align 4, !tbaa !9
  %669 = sext i32 %668 to i64
  %670 = mul i64 %669, 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %666, ptr align 4 %667, i64 %670, i1 false)
  store i8 1, ptr %41, align 1, !tbaa !89
  br label %671

671:                                              ; preds = %665, %654
  call void @llvm.lifetime.end.p0(i64 16, ptr %65) #13
  br label %672

672:                                              ; preds = %671, %624
  call void @_ZN5ImGui11PopItemFlagEv()
  call void @_ZN5ImGui8EndGroupEv()
  call void @llvm.lifetime.end.p0(i64 4, ptr %63) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %62) #13
  br label %673

673:                                              ; preds = %672, %596
  %674 = load i8, ptr %42, align 1, !tbaa !89, !range !41, !noundef !42
  %675 = trunc i8 %674 to i1
  br i1 %675, label %679, label %676

676:                                              ; preds = %673
  %677 = load i8, ptr %43, align 1, !tbaa !89, !range !41, !noundef !42
  %678 = trunc i8 %677 to i1
  br i1 %678, label %679, label %739

679:                                              ; preds = %676, %673
  %680 = load i32, ptr %8, align 4, !tbaa !9
  %681 = and i32 %680, 134217728
  %682 = icmp ne i32 %681, 0
  br i1 %682, label %683, label %723

683:                                              ; preds = %679
  %684 = load float, ptr %35, align 4, !tbaa !44
  %685 = fcmp oge float %684, 1.000000e+00
  br i1 %685, label %686, label %689

686:                                              ; preds = %683
  %687 = load float, ptr %35, align 4, !tbaa !44
  %688 = fsub float %687, 0x3EE4F8B580000000
  br label %691

689:                                              ; preds = %683
  %690 = load float, ptr %35, align 4, !tbaa !44
  br label %691

691:                                              ; preds = %689, %686
  %692 = phi float [ %688, %686 ], [ %690, %689 ]
  %693 = load float, ptr %36, align 4, !tbaa !44
  %694 = fcmp ogt float %693, 0.000000e+00
  br i1 %694, label %695, label %697

695:                                              ; preds = %691
  %696 = load float, ptr %36, align 4, !tbaa !44
  br label %698

697:                                              ; preds = %691
  br label %698

698:                                              ; preds = %697, %695
  %699 = phi float [ %696, %695 ], [ 0x3EE4F8B580000000, %697 ]
  %700 = load float, ptr %37, align 4, !tbaa !44
  %701 = fcmp ogt float %700, 0.000000e+00
  br i1 %701, label %702, label %704

702:                                              ; preds = %698
  %703 = load float, ptr %37, align 4, !tbaa !44
  br label %705

704:                                              ; preds = %698
  br label %705

705:                                              ; preds = %704, %702
  %706 = phi float [ %703, %702 ], [ 0x3EB0C6F7A0000000, %704 ]
  %707 = load ptr, ptr %7, align 8, !tbaa !5
  %708 = getelementptr inbounds float, ptr %707, i64 0
  %709 = load ptr, ptr %7, align 8, !tbaa !5
  %710 = getelementptr inbounds float, ptr %709, i64 1
  %711 = load ptr, ptr %7, align 8, !tbaa !5
  %712 = getelementptr inbounds float, ptr %711, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %692, float noundef %699, float noundef %706, ptr noundef nonnull align 4 dereferenceable(4) %708, ptr noundef nonnull align 4 dereferenceable(4) %710, ptr noundef nonnull align 4 dereferenceable(4) %712)
  %713 = load float, ptr %35, align 4, !tbaa !44
  %714 = load ptr, ptr %10, align 8, !tbaa !5
  %715 = getelementptr inbounds %struct.ImGuiContext, ptr %714, i32 0, i32 179
  store float %713, ptr %715, align 8, !tbaa !94
  %716 = load float, ptr %36, align 4, !tbaa !44
  %717 = load ptr, ptr %10, align 8, !tbaa !5
  %718 = getelementptr inbounds %struct.ImGuiContext, ptr %717, i32 0, i32 180
  store float %716, ptr %718, align 4, !tbaa !95
  %719 = load ptr, ptr %10, align 8, !tbaa !5
  %720 = getelementptr inbounds %struct.ImGuiContext, ptr %719, i32 0, i32 181
  %721 = getelementptr inbounds [3 x float], ptr %720, i64 0, i64 0
  %722 = load ptr, ptr %7, align 8, !tbaa !5
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %721, ptr align 4 %722, i64 12, i1 false)
  br label %738

723:                                              ; preds = %679
  %724 = load i32, ptr %8, align 4, !tbaa !9
  %725 = and i32 %724, 268435456
  %726 = icmp ne i32 %725, 0
  br i1 %726, label %727, label %737

727:                                              ; preds = %723
  %728 = load float, ptr %35, align 4, !tbaa !44
  %729 = load ptr, ptr %7, align 8, !tbaa !5
  %730 = getelementptr inbounds float, ptr %729, i64 0
  store float %728, ptr %730, align 4, !tbaa !44
  %731 = load float, ptr %36, align 4, !tbaa !44
  %732 = load ptr, ptr %7, align 8, !tbaa !5
  %733 = getelementptr inbounds float, ptr %732, i64 1
  store float %731, ptr %733, align 4, !tbaa !44
  %734 = load float, ptr %37, align 4, !tbaa !44
  %735 = load ptr, ptr %7, align 8, !tbaa !5
  %736 = getelementptr inbounds float, ptr %735, i64 2
  store float %734, ptr %736, align 4, !tbaa !44
  br label %737

737:                                              ; preds = %727, %723
  br label %738

738:                                              ; preds = %737, %705
  br label %739

739:                                              ; preds = %738, %676
  call void @llvm.lifetime.start.p0(i64 1, ptr %67) #13
  store i8 0, ptr %67, align 1, !tbaa !89
  %740 = load i32, ptr %8, align 4, !tbaa !9
  %741 = and i32 %740, 32
  %742 = icmp eq i32 %741, 0
  br i1 %742, label %743, label %829

743:                                              ; preds = %739
  %744 = load i8, ptr %18, align 1, !tbaa !89, !range !41, !noundef !42
  %745 = trunc i8 %744 to i1
  br i1 %745, label %746, label %748

746:                                              ; preds = %743
  %747 = load float, ptr %24, align 4, !tbaa !44
  br label %750

748:                                              ; preds = %743
  %749 = load float, ptr %23, align 4, !tbaa !44
  br label %750

750:                                              ; preds = %748, %746
  %751 = phi float [ %747, %746 ], [ %749, %748 ]
  %752 = load float, ptr %21, align 4, !tbaa !44
  %753 = fadd float %751, %752
  %754 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %755 = load float, ptr %754, align 4, !tbaa !92
  %756 = fsub float %753, %755
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %756)
  call void @llvm.lifetime.start.p0(i64 4, ptr %68) #13
  store i32 428736538, ptr %68, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %69) #13
  %757 = load i32, ptr %8, align 4, !tbaa !9
  %758 = load i32, ptr %68, align 4, !tbaa !9
  %759 = and i32 %757, %758
  %760 = or i32 %759, 4
  store i32 %760, ptr %69, align 4, !tbaa !9
  %761 = load i32, ptr %8, align 4, !tbaa !9
  %762 = and i32 %761, 1048576
  %763 = icmp ne i32 %762, 0
  br i1 %763, label %768, label %764

764:                                              ; preds = %750
  %765 = load i32, ptr %8, align 4, !tbaa !9
  %766 = and i32 %765, 7340032
  %767 = icmp eq i32 %766, 0
  br i1 %767, label %768, label %788

768:                                              ; preds = %764, %750
  %769 = load ptr, ptr %7, align 8, !tbaa !5
  %770 = load i32, ptr %69, align 4, !tbaa !9
  %771 = or i32 %770, 1048576
  %772 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.118, ptr noundef %769, i32 noundef %771)
  br i1 %772, label %773, label %787

773:                                              ; preds = %768
  %774 = load ptr, ptr %10, align 8, !tbaa !5
  %775 = getelementptr inbounds %struct.ImGuiContext, ptr %774, i32 0, i32 44
  %776 = load i32, ptr %775, align 8, !tbaa !98
  %777 = icmp ne i32 %776, 0
  br i1 %777, label %778, label %784

778:                                              ; preds = %773
  %779 = load ptr, ptr %10, align 8, !tbaa !5
  %780 = getelementptr inbounds %struct.ImGuiContext, ptr %779, i32 0, i32 48
  %781 = load i8, ptr %780, align 1, !tbaa !99, !range !41, !noundef !42
  %782 = trunc i8 %781 to i1
  %783 = xor i1 %782, true
  br label %784

784:                                              ; preds = %778, %773
  %785 = phi i1 [ false, %773 ], [ %783, %778 ]
  %786 = zext i1 %785 to i8
  store i8 %786, ptr %67, align 1, !tbaa !89
  store i8 1, ptr %41, align 1, !tbaa !89
  br label %787

787:                                              ; preds = %784, %768
  br label %788

788:                                              ; preds = %787, %764
  %789 = load i32, ptr %8, align 4, !tbaa !9
  %790 = and i32 %789, 2097152
  %791 = icmp ne i32 %790, 0
  br i1 %791, label %796, label %792

792:                                              ; preds = %788
  %793 = load i32, ptr %8, align 4, !tbaa !9
  %794 = and i32 %793, 7340032
  %795 = icmp eq i32 %794, 0
  br i1 %795, label %796, label %808

796:                                              ; preds = %792, %788
  %797 = load ptr, ptr %7, align 8, !tbaa !5
  %798 = load i32, ptr %69, align 4, !tbaa !9
  %799 = or i32 %798, 2097152
  %800 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.119, ptr noundef %797, i32 noundef %799)
  %801 = zext i1 %800 to i32
  %802 = load i8, ptr %41, align 1, !tbaa !89, !range !41, !noundef !42
  %803 = trunc i8 %802 to i1
  %804 = zext i1 %803 to i32
  %805 = or i32 %804, %801
  %806 = icmp ne i32 %805, 0
  %807 = zext i1 %806 to i8
  store i8 %807, ptr %41, align 1, !tbaa !89
  br label %808

808:                                              ; preds = %796, %792
  %809 = load i32, ptr %8, align 4, !tbaa !9
  %810 = and i32 %809, 4194304
  %811 = icmp ne i32 %810, 0
  br i1 %811, label %816, label %812

812:                                              ; preds = %808
  %813 = load i32, ptr %8, align 4, !tbaa !9
  %814 = and i32 %813, 7340032
  %815 = icmp eq i32 %814, 0
  br i1 %815, label %816, label %828

816:                                              ; preds = %812, %808
  %817 = load ptr, ptr %7, align 8, !tbaa !5
  %818 = load i32, ptr %69, align 4, !tbaa !9
  %819 = or i32 %818, 4194304
  %820 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.120, ptr noundef %817, i32 noundef %819)
  %821 = zext i1 %820 to i32
  %822 = load i8, ptr %41, align 1, !tbaa !89, !range !41, !noundef !42
  %823 = trunc i8 %822 to i1
  %824 = zext i1 %823 to i32
  %825 = or i32 %824, %821
  %826 = icmp ne i32 %825, 0
  %827 = zext i1 %826 to i8
  store i8 %827, ptr %41, align 1, !tbaa !89
  br label %828

828:                                              ; preds = %816, %812
  call void @_ZN5ImGui12PopItemWidthEv()
  call void @llvm.lifetime.end.p0(i64 4, ptr %69) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %68) #13
  br label %829

829:                                              ; preds = %828, %739
  %830 = load i8, ptr %67, align 1, !tbaa !89, !range !41, !noundef !42
  %831 = trunc i8 %830 to i1
  br i1 %831, label %832, label %900

832:                                              ; preds = %829
  %833 = load i32, ptr %8, align 4, !tbaa !9
  %834 = and i32 %833, 134217728
  %835 = icmp ne i32 %834, 0
  br i1 %835, label %836, label %900

836:                                              ; preds = %832
  call void @llvm.lifetime.start.p0(i64 4, ptr %70) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %71) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %72) #13
  %837 = load ptr, ptr %7, align 8, !tbaa !5
  %838 = getelementptr inbounds float, ptr %837, i64 0
  %839 = load float, ptr %838, align 4, !tbaa !44
  %840 = load ptr, ptr %7, align 8, !tbaa !5
  %841 = getelementptr inbounds float, ptr %840, i64 1
  %842 = load float, ptr %841, align 4, !tbaa !44
  %843 = load ptr, ptr %7, align 8, !tbaa !5
  %844 = getelementptr inbounds float, ptr %843, i64 2
  %845 = load float, ptr %844, align 4, !tbaa !44
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %839, float noundef %842, float noundef %845, ptr noundef nonnull align 4 dereferenceable(4) %70, ptr noundef nonnull align 4 dereferenceable(4) %71, ptr noundef nonnull align 4 dereferenceable(4) %72)
  %846 = load float, ptr %70, align 4, !tbaa !44
  %847 = fcmp ole float %846, 0.000000e+00
  br i1 %847, label %848, label %899

848:                                              ; preds = %836
  %849 = load float, ptr %35, align 4, !tbaa !44
  %850 = fcmp ogt float %849, 0.000000e+00
  br i1 %850, label %851, label %899

851:                                              ; preds = %848
  %852 = load float, ptr %72, align 4, !tbaa !44
  %853 = fcmp ole float %852, 0.000000e+00
  br i1 %853, label %854, label %876

854:                                              ; preds = %851
  %855 = load float, ptr %37, align 4, !tbaa !44
  %856 = load float, ptr %72, align 4, !tbaa !44
  %857 = fcmp une float %855, %856
  br i1 %857, label %858, label %876

858:                                              ; preds = %854
  %859 = load float, ptr %35, align 4, !tbaa !44
  %860 = load float, ptr %36, align 4, !tbaa !44
  %861 = load float, ptr %72, align 4, !tbaa !44
  %862 = fcmp ole float %861, 0.000000e+00
  br i1 %862, label %863, label %866

863:                                              ; preds = %858
  %864 = load float, ptr %37, align 4, !tbaa !44
  %865 = fmul float %864, 5.000000e-01
  br label %868

866:                                              ; preds = %858
  %867 = load float, ptr %72, align 4, !tbaa !44
  br label %868

868:                                              ; preds = %866, %863
  %869 = phi float [ %865, %863 ], [ %867, %866 ]
  %870 = load ptr, ptr %7, align 8, !tbaa !5
  %871 = getelementptr inbounds float, ptr %870, i64 0
  %872 = load ptr, ptr %7, align 8, !tbaa !5
  %873 = getelementptr inbounds float, ptr %872, i64 1
  %874 = load ptr, ptr %7, align 8, !tbaa !5
  %875 = getelementptr inbounds float, ptr %874, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %859, float noundef %860, float noundef %869, ptr noundef nonnull align 4 dereferenceable(4) %871, ptr noundef nonnull align 4 dereferenceable(4) %873, ptr noundef nonnull align 4 dereferenceable(4) %875)
  br label %898

876:                                              ; preds = %854, %851
  %877 = load float, ptr %71, align 4, !tbaa !44
  %878 = fcmp ole float %877, 0.000000e+00
  br i1 %878, label %879, label %897

879:                                              ; preds = %876
  %880 = load float, ptr %35, align 4, !tbaa !44
  %881 = load float, ptr %71, align 4, !tbaa !44
  %882 = fcmp ole float %881, 0.000000e+00
  br i1 %882, label %883, label %886

883:                                              ; preds = %879
  %884 = load float, ptr %36, align 4, !tbaa !44
  %885 = fmul float %884, 5.000000e-01
  br label %888

886:                                              ; preds = %879
  %887 = load float, ptr %71, align 4, !tbaa !44
  br label %888

888:                                              ; preds = %886, %883
  %889 = phi float [ %885, %883 ], [ %887, %886 ]
  %890 = load float, ptr %72, align 4, !tbaa !44
  %891 = load ptr, ptr %7, align 8, !tbaa !5
  %892 = getelementptr inbounds float, ptr %891, i64 0
  %893 = load ptr, ptr %7, align 8, !tbaa !5
  %894 = getelementptr inbounds float, ptr %893, i64 1
  %895 = load ptr, ptr %7, align 8, !tbaa !5
  %896 = getelementptr inbounds float, ptr %895, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %880, float noundef %889, float noundef %890, ptr noundef nonnull align 4 dereferenceable(4) %892, ptr noundef nonnull align 4 dereferenceable(4) %894, ptr noundef nonnull align 4 dereferenceable(4) %896)
  br label %897

897:                                              ; preds = %888, %876
  br label %898

898:                                              ; preds = %897, %868
  br label %899

899:                                              ; preds = %898, %848, %836
  call void @llvm.lifetime.end.p0(i64 4, ptr %72) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %71) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %70) #13
  br label %900

900:                                              ; preds = %899, %832, %829
  %901 = load i8, ptr %41, align 1, !tbaa !89, !range !41, !noundef !42
  %902 = trunc i8 %901 to i1
  br i1 %902, label %903, label %961

903:                                              ; preds = %900
  %904 = load i32, ptr %8, align 4, !tbaa !9
  %905 = and i32 %904, 134217728
  %906 = icmp ne i32 %905, 0
  br i1 %906, label %907, label %942

907:                                              ; preds = %903
  %908 = load ptr, ptr %7, align 8, !tbaa !5
  %909 = getelementptr inbounds float, ptr %908, i64 0
  %910 = load float, ptr %909, align 4, !tbaa !44
  store float %910, ptr %38, align 4, !tbaa !44
  %911 = load ptr, ptr %7, align 8, !tbaa !5
  %912 = getelementptr inbounds float, ptr %911, i64 1
  %913 = load float, ptr %912, align 4, !tbaa !44
  store float %913, ptr %39, align 4, !tbaa !44
  %914 = load ptr, ptr %7, align 8, !tbaa !5
  %915 = getelementptr inbounds float, ptr %914, i64 2
  %916 = load float, ptr %915, align 4, !tbaa !44
  store float %916, ptr %40, align 4, !tbaa !44
  %917 = load float, ptr %38, align 4, !tbaa !44
  %918 = load float, ptr %39, align 4, !tbaa !44
  %919 = load float, ptr %40, align 4, !tbaa !44
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %917, float noundef %918, float noundef %919, ptr noundef nonnull align 4 dereferenceable(4) %35, ptr noundef nonnull align 4 dereferenceable(4) %36, ptr noundef nonnull align 4 dereferenceable(4) %37)
  %920 = load ptr, ptr %10, align 8, !tbaa !5
  %921 = getelementptr inbounds %struct.ImGuiContext, ptr %920, i32 0, i32 181
  %922 = getelementptr inbounds [3 x float], ptr %921, i64 0, i64 0
  %923 = load ptr, ptr %7, align 8, !tbaa !5
  %924 = call i32 @memcmp(ptr noundef %922, ptr noundef %923, i64 noundef 12) #15
  %925 = icmp eq i32 %924, 0
  br i1 %925, label %926, label %941

926:                                              ; preds = %907
  %927 = load float, ptr %36, align 4, !tbaa !44
  %928 = fcmp oeq float %927, 0.000000e+00
  br i1 %928, label %929, label %933

929:                                              ; preds = %926
  %930 = load ptr, ptr %10, align 8, !tbaa !5
  %931 = getelementptr inbounds %struct.ImGuiContext, ptr %930, i32 0, i32 179
  %932 = load float, ptr %931, align 8, !tbaa !94
  store float %932, ptr %35, align 4, !tbaa !44
  br label %933

933:                                              ; preds = %929, %926
  %934 = load float, ptr %37, align 4, !tbaa !44
  %935 = fcmp oeq float %934, 0.000000e+00
  br i1 %935, label %936, label %940

936:                                              ; preds = %933
  %937 = load ptr, ptr %10, align 8, !tbaa !5
  %938 = getelementptr inbounds %struct.ImGuiContext, ptr %937, i32 0, i32 180
  %939 = load float, ptr %938, align 4, !tbaa !95
  store float %939, ptr %36, align 4, !tbaa !44
  br label %940

940:                                              ; preds = %936, %933
  br label %941

941:                                              ; preds = %940, %907
  br label %960

942:                                              ; preds = %903
  %943 = load i32, ptr %8, align 4, !tbaa !9
  %944 = and i32 %943, 268435456
  %945 = icmp ne i32 %944, 0
  br i1 %945, label %946, label %959

946:                                              ; preds = %942
  %947 = load ptr, ptr %7, align 8, !tbaa !5
  %948 = getelementptr inbounds float, ptr %947, i64 0
  %949 = load float, ptr %948, align 4, !tbaa !44
  store float %949, ptr %35, align 4, !tbaa !44
  %950 = load ptr, ptr %7, align 8, !tbaa !5
  %951 = getelementptr inbounds float, ptr %950, i64 1
  %952 = load float, ptr %951, align 4, !tbaa !44
  store float %952, ptr %36, align 4, !tbaa !44
  %953 = load ptr, ptr %7, align 8, !tbaa !5
  %954 = getelementptr inbounds float, ptr %953, i64 2
  %955 = load float, ptr %954, align 4, !tbaa !44
  store float %955, ptr %37, align 4, !tbaa !44
  %956 = load float, ptr %35, align 4, !tbaa !44
  %957 = load float, ptr %36, align 4, !tbaa !44
  %958 = load float, ptr %37, align 4, !tbaa !44
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %956, float noundef %957, float noundef %958, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %39, ptr noundef nonnull align 4 dereferenceable(4) %40)
  br label %959

959:                                              ; preds = %946, %942
  br label %960

960:                                              ; preds = %959, %941
  br label %961

961:                                              ; preds = %960, %900
  call void @llvm.lifetime.start.p0(i64 4, ptr %73) #13
  %962 = load ptr, ptr %14, align 8, !tbaa !5
  %963 = getelementptr inbounds %struct.ImGuiStyle, ptr %962, i32 0, i32 0
  %964 = load float, ptr %963, align 4, !tbaa !100
  %965 = call noundef float @_ZL10ImSaturatef(float noundef %964)
  %966 = call float @llvm.fmuladd.f32(float %965, float 2.550000e+02, float 5.000000e-01)
  %967 = fptosi float %966 to i32
  store i32 %967, ptr %73, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %74) #13
  %968 = load i32, ptr %73, align 4, !tbaa !9
  %969 = shl i32 %968, 24
  %970 = or i32 %969, 0
  %971 = or i32 %970, 0
  %972 = or i32 %971, 0
  store i32 %972, ptr %74, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %75) #13
  %973 = load i32, ptr %73, align 4, !tbaa !9
  %974 = shl i32 %973, 24
  %975 = or i32 %974, 16711680
  %976 = or i32 %975, 65280
  %977 = or i32 %976, 255
  store i32 %977, ptr %75, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %76) #13
  %978 = load i32, ptr %73, align 4, !tbaa !9
  %979 = shl i32 %978, 24
  %980 = or i32 %979, 8388608
  %981 = or i32 %980, 32768
  %982 = or i32 %981, 128
  store i32 %982, ptr %76, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 28, ptr %77) #13
  %983 = load i32, ptr %73, align 4, !tbaa !9
  %984 = shl i32 %983, 24
  %985 = or i32 %984, 0
  %986 = or i32 %985, 0
  %987 = or i32 %986, 255
  store i32 %987, ptr %77, align 4, !tbaa !9
  %988 = getelementptr inbounds i32, ptr %77, i64 1
  %989 = load i32, ptr %73, align 4, !tbaa !9
  %990 = shl i32 %989, 24
  %991 = or i32 %990, 0
  %992 = or i32 %991, 65280
  %993 = or i32 %992, 255
  store i32 %993, ptr %988, align 4, !tbaa !9
  %994 = getelementptr inbounds i32, ptr %77, i64 2
  %995 = load i32, ptr %73, align 4, !tbaa !9
  %996 = shl i32 %995, 24
  %997 = or i32 %996, 0
  %998 = or i32 %997, 65280
  %999 = or i32 %998, 0
  store i32 %999, ptr %994, align 4, !tbaa !9
  %1000 = getelementptr inbounds i32, ptr %77, i64 3
  %1001 = load i32, ptr %73, align 4, !tbaa !9
  %1002 = shl i32 %1001, 24
  %1003 = or i32 %1002, 16711680
  %1004 = or i32 %1003, 65280
  %1005 = or i32 %1004, 0
  store i32 %1005, ptr %1000, align 4, !tbaa !9
  %1006 = getelementptr inbounds i32, ptr %77, i64 4
  %1007 = load i32, ptr %73, align 4, !tbaa !9
  %1008 = shl i32 %1007, 24
  %1009 = or i32 %1008, 16711680
  %1010 = or i32 %1009, 0
  %1011 = or i32 %1010, 0
  store i32 %1011, ptr %1006, align 4, !tbaa !9
  %1012 = getelementptr inbounds i32, ptr %77, i64 5
  %1013 = load i32, ptr %73, align 4, !tbaa !9
  %1014 = shl i32 %1013, 24
  %1015 = or i32 %1014, 16711680
  %1016 = or i32 %1015, 0
  %1017 = or i32 %1016, 255
  store i32 %1017, ptr %1012, align 4, !tbaa !9
  %1018 = getelementptr inbounds i32, ptr %77, i64 6
  %1019 = load i32, ptr %73, align 4, !tbaa !9
  %1020 = shl i32 %1019, 24
  %1021 = or i32 %1020, 0
  %1022 = or i32 %1021, 0
  %1023 = or i32 %1022, 255
  store i32 %1023, ptr %1018, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 16, ptr %78) #13
  %1024 = load ptr, ptr %14, align 8, !tbaa !5
  %1025 = getelementptr inbounds %struct.ImGuiStyle, ptr %1024, i32 0, i32 0
  %1026 = load float, ptr %1025, align 4, !tbaa !100
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %78, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef %1026)
  %1027 = load float, ptr %35, align 4, !tbaa !44
  %1028 = getelementptr inbounds %struct.ImVec4, ptr %78, i32 0, i32 0
  %1029 = getelementptr inbounds %struct.ImVec4, ptr %78, i32 0, i32 1
  %1030 = getelementptr inbounds %struct.ImVec4, ptr %78, i32 0, i32 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %1027, float noundef 1.000000e+00, float noundef 1.000000e+00, ptr noundef nonnull align 4 dereferenceable(4) %1028, ptr noundef nonnull align 4 dereferenceable(4) %1029, ptr noundef nonnull align 4 dereferenceable(4) %1030)
  call void @llvm.lifetime.start.p0(i64 4, ptr %79) #13
  %1031 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %78)
  store i32 %1031, ptr %79, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %80) #13
  call void @llvm.lifetime.start.p0(i64 16, ptr %81) #13
  %1032 = load float, ptr %38, align 4, !tbaa !44
  %1033 = load float, ptr %39, align 4, !tbaa !44
  %1034 = load float, ptr %40, align 4, !tbaa !44
  %1035 = load ptr, ptr %14, align 8, !tbaa !5
  %1036 = getelementptr inbounds %struct.ImGuiStyle, ptr %1035, i32 0, i32 0
  %1037 = load float, ptr %1036, align 4, !tbaa !100
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %81, float noundef %1032, float noundef %1033, float noundef %1034, float noundef %1037)
  %1038 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %81)
  call void @llvm.lifetime.end.p0(i64 16, ptr %81) #13
  store i32 %1038, ptr %80, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %82) #13
  call void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8) %82)
  %1039 = load i32, ptr %8, align 4, !tbaa !9
  %1040 = and i32 %1039, 67108864
  %1041 = icmp ne i32 %1040, 0
  br i1 %1041, label %1042, label %1213

1042:                                             ; preds = %961
  call void @llvm.lifetime.start.p0(i64 4, ptr %83) #13
  %1043 = load float, ptr %28, align 4, !tbaa !44
  %1044 = fdiv float 5.000000e-01, %1043
  store float %1044, ptr %83, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %84) #13
  %1045 = load float, ptr %28, align 4, !tbaa !44
  %1046 = fptosi float %1045 to i32
  %1047 = sdiv i32 %1046, 12
  %1048 = call noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef 4, i32 noundef %1047)
  store i32 %1048, ptr %84, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %85) #13
  store i32 0, ptr %85, align 4, !tbaa !9
  br label %1049

1049:                                             ; preds = %1125, %1042
  %1050 = load i32, ptr %85, align 4, !tbaa !9
  %1051 = icmp slt i32 %1050, 6
  br i1 %1051, label %1053, label %1052

1052:                                             ; preds = %1049
  store i32 2, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %85) #13
  br label %1128

1053:                                             ; preds = %1049
  call void @llvm.lifetime.start.p0(i64 4, ptr %86) #13
  %1054 = load i32, ptr %85, align 4, !tbaa !9
  %1055 = sitofp i32 %1054 to float
  %1056 = fdiv float %1055, 6.000000e+00
  %1057 = fmul float %1056, 2.000000e+00
  %1058 = load float, ptr %83, align 4, !tbaa !44
  %1059 = fneg float %1058
  %1060 = call float @llvm.fmuladd.f32(float %1057, float 0x400921FB60000000, float %1059)
  store float %1060, ptr %86, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %87) #13
  %1061 = load i32, ptr %85, align 4, !tbaa !9
  %1062 = sitofp i32 %1061 to float
  %1063 = fadd float %1062, 1.000000e+00
  %1064 = fdiv float %1063, 6.000000e+00
  %1065 = fmul float %1064, 2.000000e+00
  %1066 = load float, ptr %83, align 4, !tbaa !44
  %1067 = call float @llvm.fmuladd.f32(float %1065, float 0x400921FB60000000, float %1066)
  store float %1067, ptr %87, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %88) #13
  %1068 = load ptr, ptr %13, align 8, !tbaa !5
  %1069 = getelementptr inbounds %struct.ImDrawList, ptr %1068, i32 0, i32 2
  %1070 = getelementptr inbounds %struct.ImVector.6, ptr %1069, i32 0, i32 0
  %1071 = load i32, ptr %1070, align 8, !tbaa !101
  store i32 %1071, ptr %88, align 4, !tbaa !9
  %1072 = load ptr, ptr %13, align 8, !tbaa !5
  %1073 = load float, ptr %29, align 4, !tbaa !44
  %1074 = load float, ptr %28, align 4, !tbaa !44
  %1075 = fadd float %1073, %1074
  %1076 = fmul float %1075, 5.000000e-01
  %1077 = load float, ptr %86, align 4, !tbaa !44
  %1078 = load float, ptr %87, align 4, !tbaa !44
  %1079 = load i32, ptr %84, align 4, !tbaa !9
  call void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196) %1072, ptr noundef nonnull align 4 dereferenceable(8) %30, float noundef %1076, float noundef %1077, float noundef %1078, i32 noundef %1079)
  %1080 = load ptr, ptr %13, align 8, !tbaa !5
  %1081 = load i32, ptr %75, align 4, !tbaa !9
  %1082 = load float, ptr %27, align 4, !tbaa !44
  call void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196) %1080, i32 noundef %1081, i32 noundef 0, float noundef %1082)
  call void @llvm.lifetime.start.p0(i64 4, ptr %89) #13
  %1083 = load ptr, ptr %13, align 8, !tbaa !5
  %1084 = getelementptr inbounds %struct.ImDrawList, ptr %1083, i32 0, i32 2
  %1085 = getelementptr inbounds %struct.ImVector.6, ptr %1084, i32 0, i32 0
  %1086 = load i32, ptr %1085, align 8, !tbaa !101
  store i32 %1086, ptr %89, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %90) #13
  %1087 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 0
  %1088 = load float, ptr %1087, align 4, !tbaa !92
  %1089 = load float, ptr %86, align 4, !tbaa !44
  %1090 = call float @cosf(float noundef %1089) #13
  %1091 = load float, ptr %29, align 4, !tbaa !44
  %1092 = call float @llvm.fmuladd.f32(float %1090, float %1091, float %1088)
  %1093 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 1
  %1094 = load float, ptr %1093, align 4, !tbaa !93
  %1095 = load float, ptr %86, align 4, !tbaa !44
  %1096 = call float @sinf(float noundef %1095) #13
  %1097 = load float, ptr %29, align 4, !tbaa !44
  %1098 = call float @llvm.fmuladd.f32(float %1096, float %1097, float %1094)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %90, float noundef %1092, float noundef %1098)
  call void @llvm.lifetime.start.p0(i64 8, ptr %91) #13
  %1099 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 0
  %1100 = load float, ptr %1099, align 4, !tbaa !92
  %1101 = load float, ptr %87, align 4, !tbaa !44
  %1102 = call float @cosf(float noundef %1101) #13
  %1103 = load float, ptr %29, align 4, !tbaa !44
  %1104 = call float @llvm.fmuladd.f32(float %1102, float %1103, float %1100)
  %1105 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 1
  %1106 = load float, ptr %1105, align 4, !tbaa !93
  %1107 = load float, ptr %87, align 4, !tbaa !44
  %1108 = call float @sinf(float noundef %1107) #13
  %1109 = load float, ptr %29, align 4, !tbaa !44
  %1110 = call float @llvm.fmuladd.f32(float %1108, float %1109, float %1106)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %91, float noundef %1104, float noundef %1110)
  %1111 = load ptr, ptr %13, align 8, !tbaa !5
  %1112 = load i32, ptr %88, align 4, !tbaa !9
  %1113 = load i32, ptr %89, align 4, !tbaa !9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %92, ptr align 4 %90, i64 8, i1 false), !tbaa.struct !90
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %93, ptr align 4 %91, i64 8, i1 false), !tbaa.struct !90
  %1114 = load i32, ptr %85, align 4, !tbaa !9
  %1115 = sext i32 %1114 to i64
  %1116 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1115
  %1117 = load i32, ptr %1116, align 4, !tbaa !9
  %1118 = load i32, ptr %85, align 4, !tbaa !9
  %1119 = add nsw i32 %1118, 1
  %1120 = sext i32 %1119 to i64
  %1121 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1120
  %1122 = load i32, ptr %1121, align 4, !tbaa !9
  %1123 = load <2 x float>, ptr %92, align 4
  %1124 = load <2 x float>, ptr %93, align 4
  call void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef %1111, i32 noundef %1112, i32 noundef %1113, <2 x float> %1123, <2 x float> %1124, i32 noundef %1117, i32 noundef %1122)
  call void @llvm.lifetime.end.p0(i64 8, ptr %91) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %90) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %89) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %88) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %87) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %86) #13
  br label %1125

1125:                                             ; preds = %1053
  %1126 = load i32, ptr %85, align 4, !tbaa !9
  %1127 = add nsw i32 %1126, 1
  store i32 %1127, ptr %85, align 4, !tbaa !9
  br label %1049, !llvm.loop !102

1128:                                             ; preds = %1052
  call void @llvm.lifetime.start.p0(i64 4, ptr %94) #13
  %1129 = load float, ptr %35, align 4, !tbaa !44
  %1130 = fmul float %1129, 2.000000e+00
  %1131 = fmul float %1130, 0x400921FB60000000
  %1132 = call float @cosf(float noundef %1131) #13
  store float %1132, ptr %94, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %95) #13
  %1133 = load float, ptr %35, align 4, !tbaa !44
  %1134 = fmul float %1133, 2.000000e+00
  %1135 = fmul float %1134, 0x400921FB60000000
  %1136 = call float @sinf(float noundef %1135) #13
  store float %1136, ptr %95, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr %96) #13
  %1137 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 0
  %1138 = load float, ptr %1137, align 4, !tbaa !92
  %1139 = load float, ptr %94, align 4, !tbaa !44
  %1140 = load float, ptr %29, align 4, !tbaa !44
  %1141 = load float, ptr %28, align 4, !tbaa !44
  %1142 = fadd float %1140, %1141
  %1143 = fmul float %1139, %1142
  %1144 = call float @llvm.fmuladd.f32(float %1143, float 5.000000e-01, float %1138)
  %1145 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 1
  %1146 = load float, ptr %1145, align 4, !tbaa !93
  %1147 = load float, ptr %95, align 4, !tbaa !44
  %1148 = load float, ptr %29, align 4, !tbaa !44
  %1149 = load float, ptr %28, align 4, !tbaa !44
  %1150 = fadd float %1148, %1149
  %1151 = fmul float %1147, %1150
  %1152 = call float @llvm.fmuladd.f32(float %1151, float 5.000000e-01, float %1146)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %96, float noundef %1144, float noundef %1152)
  call void @llvm.lifetime.start.p0(i64 4, ptr %97) #13
  %1153 = load i8, ptr %42, align 1, !tbaa !89, !range !41, !noundef !42
  %1154 = trunc i8 %1153 to i1
  br i1 %1154, label %1155, label %1158

1155:                                             ; preds = %1128
  %1156 = load float, ptr %27, align 4, !tbaa !44
  %1157 = fmul float %1156, 0x3FE4CCCCC0000000
  br label %1161

1158:                                             ; preds = %1128
  %1159 = load float, ptr %27, align 4, !tbaa !44
  %1160 = fmul float %1159, 0x3FE19999A0000000
  br label %1161

1161:                                             ; preds = %1158, %1155
  %1162 = phi float [ %1157, %1155 ], [ %1160, %1158 ]
  store float %1162, ptr %97, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %98) #13
  %1163 = load float, ptr %97, align 4, !tbaa !44
  %1164 = fdiv float %1163, 0x3FF6666660000000
  %1165 = fptosi float %1164 to i32
  %1166 = call noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef %1165, i32 noundef 9, i32 noundef 32)
  store i32 %1166, ptr %98, align 4, !tbaa !9
  %1167 = load ptr, ptr %13, align 8, !tbaa !5
  %1168 = load float, ptr %97, align 4, !tbaa !44
  %1169 = load i32, ptr %79, align 4, !tbaa !9
  %1170 = load i32, ptr %98, align 4, !tbaa !9
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %1167, ptr noundef nonnull align 4 dereferenceable(8) %96, float noundef %1168, i32 noundef %1169, i32 noundef %1170)
  %1171 = load ptr, ptr %13, align 8, !tbaa !5
  %1172 = load float, ptr %97, align 4, !tbaa !44
  %1173 = fadd float %1172, 1.000000e+00
  %1174 = load i32, ptr %76, align 4, !tbaa !9
  %1175 = load i32, ptr %98, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1171, ptr noundef nonnull align 4 dereferenceable(8) %96, float noundef %1173, i32 noundef %1174, i32 noundef %1175, float noundef 1.000000e+00)
  %1176 = load ptr, ptr %13, align 8, !tbaa !5
  %1177 = load float, ptr %97, align 4, !tbaa !44
  %1178 = load i32, ptr %75, align 4, !tbaa !9
  %1179 = load i32, ptr %98, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1176, ptr noundef nonnull align 4 dereferenceable(8) %96, float noundef %1177, i32 noundef %1178, i32 noundef %1179, float noundef 1.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %99) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %100) #13
  %1180 = load float, ptr %94, align 4, !tbaa !44
  %1181 = load float, ptr %95, align 4, !tbaa !44
  %1182 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %32, float noundef %1180, float noundef %1181)
  store <2 x float> %1182, ptr %100, align 4
  %1183 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %30, ptr noundef nonnull align 4 dereferenceable(8) %100)
  store <2 x float> %1183, ptr %99, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %100) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %101) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %102) #13
  %1184 = load float, ptr %94, align 4, !tbaa !44
  %1185 = load float, ptr %95, align 4, !tbaa !44
  %1186 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %33, float noundef %1184, float noundef %1185)
  store <2 x float> %1186, ptr %102, align 4
  %1187 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %30, ptr noundef nonnull align 4 dereferenceable(8) %102)
  store <2 x float> %1187, ptr %101, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %102) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %103) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %104) #13
  %1188 = load float, ptr %94, align 4, !tbaa !44
  %1189 = load float, ptr %95, align 4, !tbaa !44
  %1190 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %34, float noundef %1188, float noundef %1189)
  store <2 x float> %1190, ptr %104, align 4
  %1191 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %30, ptr noundef nonnull align 4 dereferenceable(8) %104)
  store <2 x float> %1191, ptr %103, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %104) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %105) #13
  %1192 = call <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv()
  store <2 x float> %1192, ptr %105, align 4
  %1193 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196) %1193, i32 noundef 6, i32 noundef 6)
  %1194 = load ptr, ptr %13, align 8, !tbaa !5
  %1195 = load i32, ptr %79, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1194, ptr noundef nonnull align 4 dereferenceable(8) %99, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef %1195)
  %1196 = load ptr, ptr %13, align 8, !tbaa !5
  %1197 = load i32, ptr %79, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1196, ptr noundef nonnull align 4 dereferenceable(8) %101, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef %1197)
  %1198 = load ptr, ptr %13, align 8, !tbaa !5
  %1199 = load i32, ptr %75, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1198, ptr noundef nonnull align 4 dereferenceable(8) %103, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef %1199)
  %1200 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1200, ptr noundef nonnull align 4 dereferenceable(8) %99, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef 0)
  %1201 = load ptr, ptr %13, align 8, !tbaa !5
  %1202 = load i32, ptr %74, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1201, ptr noundef nonnull align 4 dereferenceable(8) %101, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef %1202)
  %1203 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1203, ptr noundef nonnull align 4 dereferenceable(8) %103, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef 0)
  %1204 = load ptr, ptr %13, align 8, !tbaa !5
  %1205 = load i32, ptr %76, align 4, !tbaa !9
  call void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196) %1204, ptr noundef nonnull align 4 dereferenceable(8) %99, ptr noundef nonnull align 4 dereferenceable(8) %101, ptr noundef nonnull align 4 dereferenceable(8) %103, i32 noundef %1205, float noundef 1.500000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %106) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %107) #13
  %1206 = load float, ptr %36, align 4, !tbaa !44
  %1207 = call noundef float @_ZL10ImSaturatef(float noundef %1206)
  %1208 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %103, ptr noundef nonnull align 4 dereferenceable(8) %99, float noundef %1207)
  store <2 x float> %1208, ptr %107, align 4
  %1209 = load float, ptr %37, align 4, !tbaa !44
  %1210 = fsub float 1.000000e+00, %1209
  %1211 = call noundef float @_ZL10ImSaturatef(float noundef %1210)
  %1212 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %107, ptr noundef nonnull align 4 dereferenceable(8) %101, float noundef %1211)
  store <2 x float> %1212, ptr %106, align 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %82, ptr align 4 %106, i64 8, i1 false), !tbaa.struct !90
  call void @llvm.lifetime.end.p0(i64 8, ptr %107) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %106) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %105) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %103) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %101) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %99) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %98) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %97) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %96) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %95) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %94) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %84) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %83) #13
  br label %1358

1213:                                             ; preds = %961
  %1214 = load i32, ptr %8, align 4, !tbaa !9
  %1215 = and i32 %1214, 33554432
  %1216 = icmp ne i32 %1215, 0
  br i1 %1216, label %1217, label %1357

1217:                                             ; preds = %1213
  %1218 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %108) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %109) #13
  %1219 = load float, ptr %22, align 4, !tbaa !44
  %1220 = load float, ptr %22, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %109, float noundef %1219, float noundef %1220)
  %1221 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %109)
  store <2 x float> %1221, ptr %108, align 4
  %1222 = load i32, ptr %75, align 4, !tbaa !9
  %1223 = load i32, ptr %79, align 4, !tbaa !9
  %1224 = load i32, ptr %79, align 4, !tbaa !9
  %1225 = load i32, ptr %75, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1218, ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %108, i32 noundef %1222, i32 noundef %1223, i32 noundef %1224, i32 noundef %1225)
  call void @llvm.lifetime.end.p0(i64 8, ptr %109) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %108) #13
  %1226 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %110) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %111) #13
  %1227 = load float, ptr %22, align 4, !tbaa !44
  %1228 = load float, ptr %22, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %111, float noundef %1227, float noundef %1228)
  %1229 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %111)
  store <2 x float> %1229, ptr %110, align 4
  %1230 = load i32, ptr %74, align 4, !tbaa !9
  %1231 = load i32, ptr %74, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1226, ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %110, i32 noundef 0, i32 noundef 0, i32 noundef %1230, i32 noundef %1231)
  call void @llvm.lifetime.end.p0(i64 8, ptr %111) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %110) #13
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %112, ptr align 4 %19, i64 8, i1 false), !tbaa.struct !90
  call void @llvm.lifetime.start.p0(i64 8, ptr %114) #13
  %1232 = load float, ptr %22, align 4, !tbaa !44
  %1233 = load float, ptr %22, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %114, float noundef %1232, float noundef %1233)
  %1234 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %114)
  store <2 x float> %1234, ptr %113, align 4
  %1235 = load <2 x float>, ptr %112, align 4
  %1236 = load <2 x float>, ptr %113, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1235, <2 x float> %1236, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr %114) #13
  %1237 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %1238 = load float, ptr %1237, align 4, !tbaa !92
  %1239 = load float, ptr %36, align 4, !tbaa !44
  %1240 = call noundef float @_ZL10ImSaturatef(float noundef %1239)
  %1241 = load float, ptr %22, align 4, !tbaa !44
  %1242 = call float @llvm.fmuladd.f32(float %1240, float %1241, float %1238)
  %1243 = fadd float %1242, 5.000000e-01
  %1244 = fptosi float %1243 to i32
  %1245 = sitofp i32 %1244 to float
  %1246 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %1247 = load float, ptr %1246, align 4, !tbaa !92
  %1248 = fadd float %1247, 2.000000e+00
  %1249 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %1250 = load float, ptr %1249, align 4, !tbaa !92
  %1251 = load float, ptr %22, align 4, !tbaa !44
  %1252 = fadd float %1250, %1251
  %1253 = fsub float %1252, 2.000000e+00
  %1254 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %1245, float noundef %1248, float noundef %1253)
  %1255 = getelementptr inbounds %struct.ImVec2, ptr %82, i32 0, i32 0
  store float %1254, ptr %1255, align 4, !tbaa !92
  %1256 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1257 = load float, ptr %1256, align 4, !tbaa !93
  %1258 = load float, ptr %37, align 4, !tbaa !44
  %1259 = fsub float 1.000000e+00, %1258
  %1260 = call noundef float @_ZL10ImSaturatef(float noundef %1259)
  %1261 = load float, ptr %22, align 4, !tbaa !44
  %1262 = call float @llvm.fmuladd.f32(float %1260, float %1261, float %1257)
  %1263 = fadd float %1262, 5.000000e-01
  %1264 = fptosi float %1263 to i32
  %1265 = sitofp i32 %1264 to float
  %1266 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1267 = load float, ptr %1266, align 4, !tbaa !93
  %1268 = fadd float %1267, 2.000000e+00
  %1269 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1270 = load float, ptr %1269, align 4, !tbaa !93
  %1271 = load float, ptr %22, align 4, !tbaa !44
  %1272 = fadd float %1270, %1271
  %1273 = fsub float %1272, 2.000000e+00
  %1274 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %1265, float noundef %1268, float noundef %1273)
  %1275 = getelementptr inbounds %struct.ImVec2, ptr %82, i32 0, i32 1
  store float %1274, ptr %1275, align 4, !tbaa !93
  call void @llvm.lifetime.start.p0(i64 4, ptr %115) #13
  store i32 0, ptr %115, align 4, !tbaa !9
  br label %1276

1276:                                             ; preds = %1319, %1217
  %1277 = load i32, ptr %115, align 4, !tbaa !9
  %1278 = icmp slt i32 %1277, 6
  br i1 %1278, label %1280, label %1279

1279:                                             ; preds = %1276
  store i32 5, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %115) #13
  br label %1322

1280:                                             ; preds = %1276
  %1281 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %116) #13
  %1282 = load float, ptr %23, align 4, !tbaa !44
  %1283 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1284 = load float, ptr %1283, align 4, !tbaa !93
  %1285 = load i32, ptr %115, align 4, !tbaa !9
  %1286 = sitofp i32 %1285 to float
  %1287 = load float, ptr %22, align 4, !tbaa !44
  %1288 = fdiv float %1287, 6.000000e+00
  %1289 = call float @llvm.fmuladd.f32(float %1286, float %1288, float %1284)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %116, float noundef %1282, float noundef %1289)
  call void @llvm.lifetime.start.p0(i64 8, ptr %117) #13
  %1290 = load float, ptr %23, align 4, !tbaa !44
  %1291 = load float, ptr %21, align 4, !tbaa !44
  %1292 = fadd float %1290, %1291
  %1293 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1294 = load float, ptr %1293, align 4, !tbaa !93
  %1295 = load i32, ptr %115, align 4, !tbaa !9
  %1296 = add nsw i32 %1295, 1
  %1297 = sitofp i32 %1296 to float
  %1298 = load float, ptr %22, align 4, !tbaa !44
  %1299 = fdiv float %1298, 6.000000e+00
  %1300 = call float @llvm.fmuladd.f32(float %1297, float %1299, float %1294)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %117, float noundef %1292, float noundef %1300)
  %1301 = load i32, ptr %115, align 4, !tbaa !9
  %1302 = sext i32 %1301 to i64
  %1303 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1302
  %1304 = load i32, ptr %1303, align 4, !tbaa !9
  %1305 = load i32, ptr %115, align 4, !tbaa !9
  %1306 = sext i32 %1305 to i64
  %1307 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1306
  %1308 = load i32, ptr %1307, align 4, !tbaa !9
  %1309 = load i32, ptr %115, align 4, !tbaa !9
  %1310 = add nsw i32 %1309, 1
  %1311 = sext i32 %1310 to i64
  %1312 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1311
  %1313 = load i32, ptr %1312, align 4, !tbaa !9
  %1314 = load i32, ptr %115, align 4, !tbaa !9
  %1315 = add nsw i32 %1314, 1
  %1316 = sext i32 %1315 to i64
  %1317 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1316
  %1318 = load i32, ptr %1317, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1281, ptr noundef nonnull align 4 dereferenceable(8) %116, ptr noundef nonnull align 4 dereferenceable(8) %117, i32 noundef %1304, i32 noundef %1308, i32 noundef %1313, i32 noundef %1318)
  call void @llvm.lifetime.end.p0(i64 8, ptr %117) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %116) #13
  br label %1319

1319:                                             ; preds = %1280
  %1320 = load i32, ptr %115, align 4, !tbaa !9
  %1321 = add nsw i32 %1320, 1
  store i32 %1321, ptr %115, align 4, !tbaa !9
  br label %1276, !llvm.loop !104

1322:                                             ; preds = %1279
  call void @llvm.lifetime.start.p0(i64 4, ptr %118) #13
  %1323 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1324 = load float, ptr %1323, align 4, !tbaa !93
  %1325 = load float, ptr %35, align 4, !tbaa !44
  %1326 = load float, ptr %22, align 4, !tbaa !44
  %1327 = call float @llvm.fmuladd.f32(float %1325, float %1326, float %1324)
  %1328 = fadd float %1327, 5.000000e-01
  %1329 = fptosi float %1328 to i32
  %1330 = sitofp i32 %1329 to float
  store float %1330, ptr %118, align 4, !tbaa !44
  %1331 = load float, ptr %23, align 4, !tbaa !44
  %1332 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1333 = load float, ptr %1332, align 4, !tbaa !93
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %119, float noundef %1331, float noundef %1333)
  %1334 = load float, ptr %23, align 4, !tbaa !44
  %1335 = load float, ptr %21, align 4, !tbaa !44
  %1336 = fadd float %1334, %1335
  %1337 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1338 = load float, ptr %1337, align 4, !tbaa !93
  %1339 = load float, ptr %22, align 4, !tbaa !44
  %1340 = fadd float %1338, %1339
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %120, float noundef %1336, float noundef %1340)
  %1341 = load <2 x float>, ptr %119, align 4
  %1342 = load <2 x float>, ptr %120, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1341, <2 x float> %1342, float noundef 0.000000e+00)
  %1343 = load ptr, ptr %13, align 8, !tbaa !5
  %1344 = load float, ptr %23, align 4, !tbaa !44
  %1345 = fsub float %1344, 1.000000e+00
  %1346 = load float, ptr %118, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %121, float noundef %1345, float noundef %1346)
  %1347 = load float, ptr %25, align 4, !tbaa !44
  %1348 = fadd float %1347, 1.000000e+00
  %1349 = load float, ptr %25, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %122, float noundef %1348, float noundef %1349)
  %1350 = load float, ptr %21, align 4, !tbaa !44
  %1351 = fadd float %1350, 2.000000e+00
  %1352 = load ptr, ptr %14, align 8, !tbaa !5
  %1353 = getelementptr inbounds %struct.ImGuiStyle, ptr %1352, i32 0, i32 0
  %1354 = load float, ptr %1353, align 4, !tbaa !100
  %1355 = load <2 x float>, ptr %121, align 4
  %1356 = load <2 x float>, ptr %122, align 4
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef %1343, <2 x float> %1355, <2 x float> %1356, float noundef %1351, float noundef %1354)
  call void @llvm.lifetime.end.p0(i64 4, ptr %118) #13
  br label %1357

1357:                                             ; preds = %1322, %1213
  br label %1358

1358:                                             ; preds = %1357, %1161
  call void @llvm.lifetime.start.p0(i64 4, ptr %123) #13
  %1359 = load i8, ptr %43, align 1, !tbaa !89, !range !41, !noundef !42
  %1360 = trunc i8 %1359 to i1
  %1361 = zext i1 %1360 to i64
  %1362 = select i1 %1360, float 1.000000e+01, float 6.000000e+00
  store float %1362, ptr %123, align 4, !tbaa !44
  %1363 = load ptr, ptr %13, align 8, !tbaa !5
  %1364 = load float, ptr %123, align 4, !tbaa !44
  %1365 = load i32, ptr %80, align 4, !tbaa !9
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %1363, ptr noundef nonnull align 4 dereferenceable(8) %82, float noundef %1364, i32 noundef %1365, i32 noundef 12)
  %1366 = load ptr, ptr %13, align 8, !tbaa !5
  %1367 = load float, ptr %123, align 4, !tbaa !44
  %1368 = fadd float %1367, 1.000000e+00
  %1369 = load i32, ptr %76, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1366, ptr noundef nonnull align 4 dereferenceable(8) %82, float noundef %1368, i32 noundef %1369, i32 noundef 12, float noundef 1.000000e+00)
  %1370 = load ptr, ptr %13, align 8, !tbaa !5
  %1371 = load float, ptr %123, align 4, !tbaa !44
  %1372 = load i32, ptr %75, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1370, ptr noundef nonnull align 4 dereferenceable(8) %82, float noundef %1371, i32 noundef %1372, i32 noundef 12, float noundef 1.000000e+00)
  %1373 = load i8, ptr %18, align 1, !tbaa !89, !range !41, !noundef !42
  %1374 = trunc i8 %1373 to i1
  br i1 %1374, label %1375, label %1434

1375:                                             ; preds = %1358
  call void @llvm.lifetime.start.p0(i64 4, ptr %124) #13
  %1376 = load ptr, ptr %7, align 8, !tbaa !5
  %1377 = getelementptr inbounds float, ptr %1376, i64 3
  %1378 = load float, ptr %1377, align 4, !tbaa !44
  %1379 = call noundef float @_ZL10ImSaturatef(float noundef %1378)
  store float %1379, ptr %124, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 16, ptr %125) #13
  %1380 = load float, ptr %24, align 4, !tbaa !44
  %1381 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1382 = load float, ptr %1381, align 4, !tbaa !93
  %1383 = load float, ptr %24, align 4, !tbaa !44
  %1384 = load float, ptr %21, align 4, !tbaa !44
  %1385 = fadd float %1383, %1384
  %1386 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1387 = load float, ptr %1386, align 4, !tbaa !93
  %1388 = load float, ptr %22, align 4, !tbaa !44
  %1389 = fadd float %1387, %1388
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %125, float noundef %1380, float noundef %1382, float noundef %1385, float noundef %1389)
  %1390 = load ptr, ptr %13, align 8, !tbaa !5
  %1391 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %126, ptr align 4 %1391, i64 8, i1 false), !tbaa.struct !90
  %1392 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %127, ptr align 4 %1392, i64 8, i1 false), !tbaa.struct !90
  %1393 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %125)
  %1394 = fdiv float %1393, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %128, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %1395 = load <2 x float>, ptr %126, align 4
  %1396 = load <2 x float>, ptr %127, align 4
  %1397 = load <2 x float>, ptr %128, align 4
  call void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef %1390, <2 x float> %1395, <2 x float> %1396, i32 noundef 0, float noundef %1394, <2 x float> %1397, float noundef 0.000000e+00, i32 noundef 0)
  %1398 = load ptr, ptr %13, align 8, !tbaa !5
  %1399 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 0
  %1400 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 1
  %1401 = load i32, ptr %80, align 4, !tbaa !9
  %1402 = load i32, ptr %80, align 4, !tbaa !9
  %1403 = load i32, ptr %80, align 4, !tbaa !9
  %1404 = and i32 %1403, 16777215
  %1405 = load i32, ptr %80, align 4, !tbaa !9
  %1406 = and i32 %1405, 16777215
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1398, ptr noundef nonnull align 4 dereferenceable(8) %1399, ptr noundef nonnull align 4 dereferenceable(8) %1400, i32 noundef %1401, i32 noundef %1402, i32 noundef %1404, i32 noundef %1406)
  call void @llvm.lifetime.start.p0(i64 4, ptr %129) #13
  %1407 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1408 = load float, ptr %1407, align 4, !tbaa !93
  %1409 = load float, ptr %124, align 4, !tbaa !44
  %1410 = fsub float 1.000000e+00, %1409
  %1411 = load float, ptr %22, align 4, !tbaa !44
  %1412 = call float @llvm.fmuladd.f32(float %1410, float %1411, float %1408)
  %1413 = fadd float %1412, 5.000000e-01
  %1414 = fptosi float %1413 to i32
  %1415 = sitofp i32 %1414 to float
  store float %1415, ptr %129, align 4, !tbaa !44
  %1416 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %130, ptr align 4 %1416, i64 8, i1 false), !tbaa.struct !90
  %1417 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %131, ptr align 4 %1417, i64 8, i1 false), !tbaa.struct !90
  %1418 = load <2 x float>, ptr %130, align 4
  %1419 = load <2 x float>, ptr %131, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1418, <2 x float> %1419, float noundef 0.000000e+00)
  %1420 = load ptr, ptr %13, align 8, !tbaa !5
  %1421 = load float, ptr %24, align 4, !tbaa !44
  %1422 = fsub float %1421, 1.000000e+00
  %1423 = load float, ptr %129, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %132, float noundef %1422, float noundef %1423)
  %1424 = load float, ptr %25, align 4, !tbaa !44
  %1425 = fadd float %1424, 1.000000e+00
  %1426 = load float, ptr %25, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %133, float noundef %1425, float noundef %1426)
  %1427 = load float, ptr %21, align 4, !tbaa !44
  %1428 = fadd float %1427, 2.000000e+00
  %1429 = load ptr, ptr %14, align 8, !tbaa !5
  %1430 = getelementptr inbounds %struct.ImGuiStyle, ptr %1429, i32 0, i32 0
  %1431 = load float, ptr %1430, align 4, !tbaa !100
  %1432 = load <2 x float>, ptr %132, align 4
  %1433 = load <2 x float>, ptr %133, align 4
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef %1420, <2 x float> %1432, <2 x float> %1433, float noundef %1428, float noundef %1431)
  call void @llvm.lifetime.end.p0(i64 4, ptr %129) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %125) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %124) #13
  br label %1434

1434:                                             ; preds = %1375, %1358
  call void @_ZN5ImGui8EndGroupEv()
  %1435 = load i8, ptr %41, align 1, !tbaa !89, !range !41, !noundef !42
  %1436 = trunc i8 %1435 to i1
  br i1 %1436, label %1437, label %1446

1437:                                             ; preds = %1434
  %1438 = getelementptr inbounds [4 x float], ptr %26, i64 0, i64 0
  %1439 = load ptr, ptr %7, align 8, !tbaa !5
  %1440 = load i32, ptr %17, align 4, !tbaa !9
  %1441 = sext i32 %1440 to i64
  %1442 = mul i64 %1441, 4
  %1443 = call i32 @memcmp(ptr noundef %1438, ptr noundef %1439, i64 noundef %1442) #15
  %1444 = icmp eq i32 %1443, 0
  br i1 %1444, label %1445, label %1446

1445:                                             ; preds = %1437
  store i8 0, ptr %41, align 1, !tbaa !89
  br label %1446

1446:                                             ; preds = %1445, %1437, %1434
  %1447 = load i8, ptr %41, align 1, !tbaa !89, !range !41, !noundef !42
  %1448 = trunc i8 %1447 to i1
  br i1 %1448, label %1449, label %1454

1449:                                             ; preds = %1446
  %1450 = load ptr, ptr %10, align 8, !tbaa !5
  %1451 = getelementptr inbounds %struct.ImGuiContext, ptr %1450, i32 0, i32 72
  %1452 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %1451, i32 0, i32 0
  %1453 = load i32, ptr %1452, align 8, !tbaa !105
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %1453)
  br label %1454

1454:                                             ; preds = %1449, %1446
  call void @_ZN5ImGui5PopIDEv()
  %1455 = load i8, ptr %41, align 1, !tbaa !89, !range !41, !noundef !42
  %1456 = trunc i8 %1455 to i1
  store i1 %1456, ptr %5, align 1
  store i32 1, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %123) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %82) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %80) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %79) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %78) #13
  call void @llvm.lifetime.end.p0(i64 28, ptr %77) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %76) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %75) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %74) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %73) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %67) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %43) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %42) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %41) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %37) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %36) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %35) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %26) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %23) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #13
  br label %1457

1457:                                             ; preds = %1454, %140
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #13
  %1458 = load i1, ptr %5, align 1
  ret i1 %1458
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef, i32 noundef) #0

declare void @_ZN5ImGui12PushItemFlagEib(i32 noundef, i1 noundef zeroext) #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) #2

; Function Attrs: nounwind
declare float @atan2f(float noundef, float noundef) #11

; Function Attrs: nounwind
declare float @cosf(float noundef) #11

; Function Attrs: nounwind
declare float @sinf(float noundef) #11

declare noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #9

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) #7

declare <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #9

declare void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #9

declare void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) #9

declare void @_ZN5ImGui11PopItemFlagEv() #9

declare void @_ZN5ImGui13PushItemWidthEf(float noundef) #9

declare noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16)) #9

declare void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef, float noundef, i32 noundef) #9

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef, float noundef) #12 align 2

declare void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef, i32 noundef, i32 noundef, <2 x float>, <2 x float>, i32 noundef, i32 noundef) #9

declare <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv() #9

declare void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef) #9

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #12 align 2

declare void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, float noundef) #9

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), float noundef) #7

declare void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, i32 noundef, i32 noundef, i32 noundef) #9

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef, <2 x float>, <2 x float>, float noundef, float noundef) #0

declare void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef, <2 x float>, <2 x float>, i32 noundef, float noundef, <2 x float>, float noundef, i32 noundef) #9

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #6 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind willreturn memory(read) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #11 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #12 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #13 = { nounwind }
attributes #14 = { noreturn nounwind }
attributes #15 = { nounwind willreturn memory(read) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !15, i64 147}
!12 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !10, i64 8, !10, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !14, i64 72, !14, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !13, i64 92, !13, i64 100, !13, i64 108, !13, i64 116, !13, i64 124, !13, i64 132, !15, i64 140, !15, i64 141, !15, i64 142, !15, i64 143, !15, i64 144, !15, i64 145, !15, i64 146, !15, i64 147, !15, i64 148, !15, i64 149, !15, i64 150, !15, i64 151, !7, i64 152, !16, i64 154, !16, i64 156, !16, i64 158, !16, i64 160, !10, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !15, i64 171, !10, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !10, i64 180, !10, i64 181, !10, i64 182, !13, i64 184, !13, i64 192, !17, i64 200, !18, i64 216, !25, i64 464, !25, i64 480, !25, i64 496, !25, i64 512, !25, i64 528, !25, i64 544, !25, i64 560, !26, i64 576, !26, i64 580, !10, i64 584, !14, i64 588, !14, i64 592, !27, i64 600, !29, i64 616, !14, i64 632, !10, i64 636, !6, i64 640, !30, i64 648, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !7, i64 888, !7, i64 896, !10, i64 928, !10, i64 932, !15, i64 936}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !19, i64 64, !19, i64 68, !19, i64 72, !20, i64 76, !16, i64 80, !16, i64 82, !10, i64 84, !15, i64 88, !15, i64 89, !15, i64 90, !13, i64 92, !21, i64 100, !10, i64 128, !10, i64 132, !22, i64 136, !6, i64 152, !6, i64 160, !10, i64 168, !10, i64 172, !10, i64 176, !10, i64 180, !10, i64 184, !14, i64 188, !14, i64 192, !23, i64 200, !23, i64 216, !24, i64 232}
!19 = !{!"_ZTS6ImVec1", !14, i64 0}
!20 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!21 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!24 = !{!"_ZTS15ImGuiStackSizes", !16, i64 0, !16, i64 2, !16, i64 4, !16, i64 6, !16, i64 8, !16, i64 10, !16, i64 12}
!25 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !34, i64 88, !35, i64 104, !36, i64 120, !37, i64 136, !39, i64 168, !14, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!37 = !{!"_ZTS15ImDrawCmdHeader", !38, i64 0, !6, i64 16, !10, i64 24}
!38 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!39 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !40, i64 8}
!40 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!41 = !{i8 0, i8 2}
!42 = !{}
!43 = !{!12, !6, i64 640}
!44 = !{!14, !14, i64 0}
!45 = !{!46, !10, i64 12260}
!46 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !47, i64 8, !48, i64 5464, !6, i64 6512, !14, i64 6520, !14, i64 6524, !49, i64 6528, !50, i64 7040, !10, i64 7048, !10, i64 7052, !10, i64 7056, !15, i64 7060, !15, i64 7061, !15, i64 7062, !15, i64 7063, !15, i64 7064, !10, i64 7068, !6, i64 7072, !22, i64 7080, !22, i64 7096, !22, i64 7112, !51, i64 7128, !27, i64 7144, !10, i64 7160, !13, i64 7164, !6, i64 7176, !6, i64 7184, !6, i64 7192, !6, i64 7200, !6, i64 7208, !13, i64 7216, !14, i64 7224, !10, i64 7228, !10, i64 7232, !15, i64 7236, !15, i64 7237, !15, i64 7238, !15, i64 7239, !14, i64 7240, !14, i64 7244, !10, i64 7248, !10, i64 7252, !14, i64 7256, !15, i64 7260, !15, i64 7261, !15, i64 7262, !15, i64 7263, !15, i64 7264, !15, i64 7265, !15, i64 7266, !10, i64 7268, !10, i64 7272, !52, i64 7280, !13, i64 7288, !6, i64 7296, !53, i64 7304, !10, i64 7308, !10, i64 7312, !15, i64 7316, !15, i64 7317, !6, i64 7320, !10, i64 7328, !14, i64 7332, !10, i64 7336, !54, i64 7340, !55, i64 7360, !56, i64 7408, !57, i64 7520, !58, i64 7536, !59, i64 7552, !17, i64 7568, !60, i64 7584, !61, i64 7600, !62, i64 7616, !62, i64 7632, !63, i64 7648, !6, i64 7664, !10, i64 7672, !10, i64 7676, !10, i64 7680, !10, i64 7684, !10, i64 7688, !10, i64 7692, !10, i64 7696, !10, i64 7700, !10, i64 7704, !10, i64 7708, !10, i64 7712, !53, i64 7716, !25, i64 7720, !10, i64 7736, !20, i64 7740, !10, i64 7744, !15, i64 7748, !15, i64 7749, !15, i64 7750, !15, i64 7751, !15, i64 7752, !15, i64 7753, !15, i64 7754, !10, i64 7756, !25, i64 7760, !15, i64 7776, !10, i64 7780, !64, i64 7784, !10, i64 7788, !10, i64 7792, !10, i64 7796, !10, i64 7800, !65, i64 7808, !65, i64 7856, !65, i64 7904, !6, i64 7952, !10, i64 7960, !6, i64 7968, !6, i64 7976, !6, i64 7984, !14, i64 7992, !14, i64 7996, !15, i64 8000, !6, i64 8008, !6, i64 8016, !10, i64 8024, !10, i64 8028, !10, i64 8032, !10, i64 8036, !15, i64 8040, !14, i64 8044, !10, i64 8048, !15, i64 8052, !15, i64 8053, !15, i64 8054, !10, i64 8056, !10, i64 8060, !10, i64 8064, !66, i64 8072, !25, i64 8136, !10, i64 8152, !10, i64 8156, !14, i64 8160, !10, i64 8164, !10, i64 8168, !10, i64 8172, !10, i64 8176, !67, i64 8184, !7, i64 8200, !6, i64 8216, !10, i64 8224, !68, i64 8232, !70, i64 8272, !23, i64 8288, !40, i64 8304, !6, i64 8320, !71, i64 8328, !73, i64 8368, !74, i64 8384, !13, i64 8400, !75, i64 8408, !79, i64 12144, !10, i64 12256, !10, i64 12260, !14, i64 12264, !14, i64 12268, !7, i64 12272, !38, i64 12284, !81, i64 12300, !14, i64 12348, !15, i64 12352, !15, i64 12353, !14, i64 12356, !14, i64 12360, !14, i64 12364, !14, i64 12368, !10, i64 12372, !14, i64 12376, !76, i64 12384, !17, i64 12400, !13, i64 12416, !13, i64 12424, !7, i64 12432, !15, i64 12433, !14, i64 12436, !82, i64 12440, !83, i64 12456, !84, i64 12472, !85, i64 12488, !86, i64 12504, !10, i64 12520, !15, i64 12524, !87, i64 12528, !6, i64 12536, !82, i64 12544, !6, i64 12560, !6, i64 12568, !14, i64 12576, !15, i64 12580, !10, i64 12584, !10, i64 12588, !10, i64 12592, !15, i64 12596, !10, i64 12600, !88, i64 12604, !7, i64 12620, !10, i64 13100, !10, i64 13104, !14, i64 13108, !10, i64 13112, !10, i64 13116, !10, i64 13120, !7, i64 13124}
!47 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !6, i64 24, !6, i64 32, !14, i64 40, !14, i64 44, !14, i64 48, !7, i64 52, !14, i64 140, !14, i64 144, !6, i64 152, !6, i64 160, !14, i64 168, !15, i64 172, !6, i64 176, !13, i64 184, !15, i64 192, !15, i64 193, !15, i64 194, !15, i64 195, !15, i64 196, !15, i64 197, !14, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !13, i64 288, !7, i64 296, !14, i64 304, !14, i64 308, !15, i64 312, !15, i64 313, !15, i64 314, !15, i64 315, !7, i64 316, !7, i64 828, !15, i64 908, !15, i64 909, !15, i64 910, !15, i64 911, !15, i64 912, !15, i64 913, !15, i64 914, !14, i64 916, !10, i64 920, !10, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !13, i64 940, !10, i64 948, !10, i64 952, !13, i64 956, !7, i64 964, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5352, !14, i64 5432, !16, i64 5436, !32, i64 5440}
!48 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !10, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !10, i64 148, !13, i64 152, !13, i64 160, !13, i64 168, !13, i64 176, !14, i64 184, !15, i64 188, !15, i64 189, !15, i64 190, !14, i64 192, !14, i64 196, !7, i64 200}
!49 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !6, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !38, i64 28, !10, i64 44, !7, i64 48, !14, i64 432, !7, i64 436, !6, i64 504}
!50 = !{!"double", !7, i64 0}
!51 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"long long", !7, i64 0}
!53 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!54 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !14, i64 4, !10, i64 8, !10, i64 12, !15, i64 16}
!55 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !25, i64 12, !25, i64 28}
!56 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !15, i64 56, !25, i64 60, !6, i64 80, !6, i64 88, !14, i64 96, !13, i64 100}
!57 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!63 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!64 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!65 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !25, i64 16, !14, i64 32, !14, i64 36, !14, i64 40}
!66 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!67 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!68 = !{!"_ZTS6ImPoolI10ImGuiTableE", !69, i64 0, !27, i64 16, !10, i64 32, !10, i64 36}
!69 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!70 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!71 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !72, i64 0, !27, i64 16, !10, i64 32, !10, i64 36}
!72 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!74 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!75 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !32, i64 16, !76, i64 32, !76, i64 48, !15, i64 64, !10, i64 68, !14, i64 72, !77, i64 76, !14, i64 3704, !15, i64 3708, !15, i64 3709, !15, i64 3710, !10, i64 3712, !6, i64 3720, !6, i64 3728}
!76 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!77 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !14, i64 28, !78, i64 32}
!78 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !10, i64 3588, !10, i64 3592}
!79 = !{!"_ZTS6ImFont", !23, i64 0, !14, i64 16, !14, i64 20, !32, i64 24, !80, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !14, i64 92, !14, i64 96, !14, i64 100, !10, i64 104, !7, i64 108}
!80 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!81 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !10, i64 44}
!82 = !{!"_ZTS15ImGuiTextBuffer", !76, i64 0}
!83 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!84 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !76, i64 0}
!85 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !76, i64 0}
!86 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!87 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!88 = !{!"_ZTS18ImGuiMetricsConfig", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !15, i64 4, !10, i64 8, !10, i64 12}
!89 = !{!15, !15, i64 0}
!90 = !{i64 0, i64 4, !44, i64 4, i64 4, !44}
!91 = !{!48, !14, i64 84}
!92 = !{!13, !14, i64 0}
!93 = !{!13, !14, i64 4}
!94 = !{!46, !14, i64 12264}
!95 = !{!46, !14, i64 12268}
!96 = !{!47, !14, i64 288}
!97 = !{!47, !14, i64 292}
!98 = !{!46, !10, i64 7248}
!99 = !{!46, !15, i64 7261}
!100 = !{!48, !14, i64 0}
!101 = !{!30, !10, i64 32}
!102 = distinct !{!102, !103}
!103 = !{!"llvm.loop.mustprogress"}
!104 = distinct !{!104, !103}
!105 = !{!46, !10, i64 7360}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [116 x i8], align 1
@.str.75 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.98 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.109 = external hidden unnamed_addr constant [56 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf = external hidden unnamed_addr constant [84 x i8], align 1
@.str.110 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.111 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.112 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.113 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.114 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.115 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.116 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.117 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.118 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.119 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.120 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #2

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #4 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #7

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui4TextEPKcz(ptr noundef, ...) local_unnamed_addr #8

declare noundef float @_ZN5ImGui13CalcItemWidthEv() local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #0

declare noundef float @_ZN5ImGui14GetFrameHeightEv() local_unnamed_addr #9

declare void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef) local_unnamed_addr #9

declare noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv() local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #8 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #4 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL10ImSaturatef(float noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef, float noundef, float noundef) local_unnamed_addr #2

declare void @_ZN5ImGui5PopIDEv() local_unnamed_addr #9

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #9

declare void @_ZN5ImGui8SameLineEff(float noundef, float noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) local_unnamed_addr #2

declare void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float>, <2 x float>, float noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #2

declare void @_ZN5ImGui10BeginGroupEv() local_unnamed_addr #9

declare void @_ZN5ImGui6PushIDEPKc(ptr noundef) local_unnamed_addr #9

declare void @_ZN5ImGui12PopItemWidthEv() local_unnamed_addr #9

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #9

declare void @_ZN5ImGui8EndGroupEv() local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef, i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #4 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(17)) local_unnamed_addr #2 align 2

declare void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #9

declare void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #9

declare void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef, i32 noundef) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, <2 x float>) local_unnamed_addr #0

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui12ColorPicker4EPKcPfiPKf(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef readonly %3) local_unnamed_addr #0 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca [4 x float], align 16
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImVec2, align 4
  %11 = alloca float, align 4
  %12 = alloca float, align 4
  %13 = alloca float, align 4
  %14 = alloca float, align 4
  %15 = alloca float, align 4
  %16 = alloca float, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca %struct.ImVec2, align 8
  %19 = alloca %struct.ImVec2, align 8
  %20 = alloca %struct.ImVec2, align 8
  %21 = alloca %struct.ImVec2, align 8
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca float, align 4
  %25 = alloca %struct.ImVec2, align 4
  %26 = alloca %struct.ImVec2, align 4
  %27 = alloca %struct.ImVec2, align 4
  %28 = alloca %struct.ImVec2, align 4
  %29 = alloca %struct.ImVec2, align 4
  %30 = alloca %struct.ImVec4, align 4
  %31 = alloca %struct.ImVec2, align 8
  %32 = alloca %struct.ImVec4, align 4
  %33 = alloca %struct.ImVec2, align 8
  %34 = alloca float, align 4
  %35 = alloca float, align 4
  %36 = alloca float, align 4
  %37 = alloca [7 x i32], align 16
  %38 = alloca %struct.ImVec4, align 4
  %39 = alloca %struct.ImVec4, align 4
  %40 = alloca %struct.ImVec2, align 8
  %41 = alloca %struct.ImVec2, align 8
  %42 = alloca %struct.ImVec2, align 8
  %43 = alloca %struct.ImVec2, align 4
  %44 = alloca %struct.ImVec2, align 8
  %45 = alloca %struct.ImVec2, align 8
  %46 = alloca %struct.ImVec2, align 8
  %47 = alloca %struct.ImVec2, align 8
  %48 = alloca %struct.ImVec2, align 8
  %49 = alloca %struct.ImVec2, align 8
  %50 = alloca %struct.ImVec2, align 8
  %51 = alloca %struct.ImVec2, align 8
  %52 = alloca %struct.ImVec2, align 8
  %53 = alloca %struct.ImVec2, align 4
  %54 = alloca %struct.ImVec2, align 8
  %55 = alloca %struct.ImVec2, align 4
  %56 = alloca %struct.ImVec2, align 4
  %57 = alloca %struct.ImVec2, align 4
  %58 = alloca %struct.ImVec2, align 4
  %59 = alloca %struct.ImVec2, align 8
  %60 = alloca %struct.ImVec2, align 8
  %61 = alloca %struct.ImVec2, align 8
  %62 = alloca %struct.ImVec2, align 8
  %63 = alloca %struct.ImRect, align 8
  %64 = alloca %struct.ImVec2, align 8
  %65 = alloca %struct.ImVec2, align 8
  %66 = alloca %struct.ImVec2, align 8
  %67 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %68 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %69 = getelementptr inbounds i8, ptr %68, i64 147
  %70 = load i8, ptr %69, align 1, !tbaa !9, !range !40, !noundef !41
  %71 = trunc nuw i8 %70 to i1
  br i1 %71, label %659, label %72

72:                                               ; preds = %4
  %73 = getelementptr inbounds i8, ptr %68, i64 640
  %74 = load ptr, ptr %73, align 8, !tbaa !42
  %75 = getelementptr inbounds i8, ptr %67, i64 5464
  %76 = tail call noundef float @_ZN5ImGui13CalcItemWidthEv()
  %77 = getelementptr inbounds i8, ptr %67, i64 7340
  tail call void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(17) %77)
  tail call void @_ZN5ImGui6PushIDEPKc(ptr noundef %0)
  tail call void @_ZN5ImGui10BeginGroupEv()
  %78 = lshr i32 %2, 4
  %79 = and i32 %78, 16
  %80 = xor i32 %79, 16
  %spec.select = or i32 %80, %2
  %81 = and i32 %2, 8
  %.not404 = icmp eq i32 %81, 0
  br i1 %.not404, label %82, label %83

82:                                               ; preds = %72
  tail call void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef %1, i32 noundef %spec.select)
  br label %83

83:                                               ; preds = %82, %72
  %84 = and i32 %2, 100663296
  %.not405 = icmp eq i32 %84, 0
  br i1 %.not405, label %85, label %91

85:                                               ; preds = %83
  %86 = getelementptr inbounds i8, ptr %67, i64 12260
  %87 = load i32, ptr %86, align 4, !tbaa !43
  %88 = and i32 %87, 100663296
  %.not406 = icmp eq i32 %88, 0
  %89 = select i1 %.not406, i32 33554432, i32 %88
  %90 = or disjoint i32 %89, %spec.select
  br label %91

91:                                               ; preds = %85, %83
  %.1 = phi i32 [ %spec.select, %83 ], [ %90, %85 ]
  %92 = and i32 %.1, 402653184
  %.not407 = icmp eq i32 %92, 0
  br i1 %.not407, label %93, label %99

93:                                               ; preds = %91
  %94 = getelementptr inbounds i8, ptr %67, i64 12260
  %95 = load i32, ptr %94, align 4, !tbaa !43
  %96 = and i32 %95, 402653184
  %.not408 = icmp eq i32 %96, 0
  %97 = select i1 %.not408, i32 134217728, i32 %96
  %98 = or disjoint i32 %97, %.1
  br label %99

99:                                               ; preds = %93, %91
  %.2 = phi i32 [ %.1, %91 ], [ %98, %93 ]
  %100 = and i32 %.2, 100663296
  %101 = tail call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %100)
  br i1 %101, label %103, label %102

102:                                              ; preds = %99
  tail call void @__assert_fail(ptr noundef nonnull @.str.109, ptr noundef nonnull @.str.1, i32 noundef 5056, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #13
  unreachable

103:                                              ; preds = %99
  %104 = and i32 %.2, 402653184
  %105 = tail call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %104)
  br i1 %105, label %107, label %106

106:                                              ; preds = %103
  tail call void @__assert_fail(ptr noundef nonnull @.str.75, ptr noundef nonnull @.str.1, i32 noundef 5057, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #13
  unreachable

107:                                              ; preds = %103
  %108 = and i32 %.2, 8
  %.not409 = icmp eq i32 %108, 0
  br i1 %.not409, label %109, label %114

109:                                              ; preds = %107
  %110 = getelementptr inbounds i8, ptr %67, i64 12260
  %111 = load i32, ptr %110, align 4, !tbaa !43
  %112 = and i32 %111, 65536
  %113 = or i32 %112, %.2
  br label %114

114:                                              ; preds = %109, %107
  %.3 = phi i32 [ %.2, %107 ], [ %113, %109 ]
  %115 = and i32 %.3, 2
  %.not410 = icmp eq i32 %115, 0
  %116 = and i32 %.3, 65538
  %117 = icmp eq i32 %116, 65536
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #14
  %118 = getelementptr inbounds i8, ptr %68, i64 216
  %119 = load i64, ptr %118, align 8
  store i64 %119, ptr %5, align 8
  %120 = tail call noundef float @_ZN5ImGui14GetFrameHeightEv()
  %121 = select i1 %117, i32 2, i32 1
  %122 = uitofp nneg i32 %121 to float
  %123 = getelementptr inbounds i8, ptr %67, i64 5548
  %124 = load float, ptr %123, align 4, !tbaa !87
  %125 = fadd float %120, %124
  %126 = fneg float %122
  %127 = tail call float @llvm.fmuladd.f32(float %126, float %125, float %76)
  %128 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %120, float noundef %127)
  %129 = trunc i64 %119 to i32
  %130 = bitcast i32 %129 to float
  %131 = fadd float %128, %130
  %132 = load float, ptr %123, align 4, !tbaa !87
  %133 = fadd float %131, %132
  %134 = fadd float %120, %133
  %135 = fadd float %132, %134
  %136 = fmul float %120, 0x3FC99999A0000000
  %137 = fptosi float %136 to i32
  %138 = sitofp i32 %137 to float
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %6) #14
  %139 = select i1 %.not410, i64 16, i64 12
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(12) %6, ptr noundef nonnull align 4 dereferenceable(12) %1, i64 %139, i1 false)
  %140 = fmul float %128, 0x3FB47AE140000000
  %141 = fmul float %128, 5.000000e-01
  %142 = fsub float %141, %140
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #14
  %143 = fadd float %120, %128
  %144 = tail call float @llvm.fmuladd.f32(float %143, float 5.000000e-01, float %130)
  %145 = getelementptr inbounds i8, ptr %5, i64 4
  %146 = lshr i64 %119, 32
  %147 = trunc nuw i64 %146 to i32
  %148 = bitcast i32 %147 to float
  %149 = tail call float @llvm.fmuladd.f32(float %128, float 5.000000e-01, float %148)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef %144, float noundef %149)
  %150 = fmul float %128, 0x3F9BA5E360000000
  %151 = fptosi float %150 to i32
  %152 = sitofp i32 %151 to float
  %153 = fsub float %142, %152
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %153, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #14
  %154 = fmul float %153, -5.000000e-01
  %155 = fmul float %153, 0xBFEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %154, float noundef %155)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %10) #14
  %156 = fmul float %153, 0x3FEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %10, float noundef %154, float noundef %156)
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %11) #14
  %157 = load float, ptr %1, align 4, !tbaa !88
  store float %157, ptr %11, align 4, !tbaa !88
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %12) #14
  %158 = getelementptr inbounds i8, ptr %1, i64 4
  %159 = load float, ptr %158, align 4, !tbaa !88
  store float %159, ptr %12, align 4, !tbaa !88
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %13) #14
  %160 = getelementptr inbounds i8, ptr %1, i64 8
  %161 = load float, ptr %160, align 4, !tbaa !88
  store float %161, ptr %13, align 4, !tbaa !88
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %14) #14
  store float %157, ptr %14, align 4, !tbaa !88
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %15) #14
  store float %159, ptr %15, align 4, !tbaa !88
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %16) #14
  store float %161, ptr %16, align 4, !tbaa !88
  %162 = and i32 %.3, 134217728
  %.not411 = icmp ne i32 %162, 0
  br i1 %.not411, label %163, label %178

163:                                              ; preds = %114
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %157, float noundef %159, float noundef %161, ptr noundef nonnull align 4 dereferenceable(4) %11, ptr noundef nonnull align 4 dereferenceable(4) %12, ptr noundef nonnull align 4 dereferenceable(4) %13)
  %164 = getelementptr inbounds i8, ptr %67, i64 12272
  %bcmp = call i32 @bcmp(ptr noundef nonnull dereferenceable(12) %164, ptr noundef nonnull dereferenceable(12) %1, i64 12)
  %165 = icmp eq i32 %bcmp, 0
  br i1 %165, label %166, label %181

166:                                              ; preds = %163
  %167 = load float, ptr %12, align 4, !tbaa !88
  %168 = fcmp oeq float %167, 0.000000e+00
  br i1 %168, label %169, label %172

169:                                              ; preds = %166
  %170 = getelementptr inbounds i8, ptr %67, i64 12264
  %171 = load float, ptr %170, align 8, !tbaa !89
  store float %171, ptr %11, align 4, !tbaa !88
  br label %172

172:                                              ; preds = %169, %166
  %173 = load float, ptr %13, align 4, !tbaa !88
  %174 = fcmp oeq float %173, 0.000000e+00
  br i1 %174, label %175, label %181

175:                                              ; preds = %172
  %176 = getelementptr inbounds i8, ptr %67, i64 12268
  %177 = load float, ptr %176, align 4, !tbaa !90
  store float %177, ptr %12, align 4, !tbaa !88
  br label %181

178:                                              ; preds = %114
  %179 = and i32 %.3, 268435456
  %.not412 = icmp eq i32 %179, 0
  br i1 %.not412, label %181, label %180

180:                                              ; preds = %178
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %157, float noundef %159, float noundef %161, ptr noundef nonnull align 4 dereferenceable(4) %14, ptr noundef nonnull align 4 dereferenceable(4) %15, ptr noundef nonnull align 4 dereferenceable(4) %16)
  br label %181

181:                                              ; preds = %178, %180, %163, %175, %172
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 8, i1 noundef zeroext true)
  %182 = and i32 %.3, 67108864
  %.not413 = icmp eq i32 %182, 0
  br i1 %.not413, label %238, label %183

183:                                              ; preds = %181
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %17) #14
  %184 = load float, ptr %123, align 4, !tbaa !87
  %185 = fadd float %128, %184
  %186 = fadd float %120, %185
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %186, float noundef %128)
  %187 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.110, ptr noundef nonnull align 4 dereferenceable(8) %17, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %17) #14
  %188 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %188, label %189, label %235

189:                                              ; preds = %183
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %18) #14
  %190 = getelementptr inbounds i8, ptr %67, i64 972
  %191 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %190, ptr noundef nonnull align 4 dereferenceable(8) %7)
  store <2 x float> %191, ptr %18, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %19) #14
  %192 = getelementptr inbounds i8, ptr %67, i64 296
  %193 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %192, ptr noundef nonnull align 4 dereferenceable(8) %7)
  store <2 x float> %193, ptr %19, align 8
  %194 = call noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %18)
  %195 = fadd float %142, -1.000000e+00
  %196 = fmul float %195, %195
  %197 = fcmp ult float %194, %196
  br i1 %197, label %211, label %198

198:                                              ; preds = %189
  %199 = fadd float %141, 1.000000e+00
  %200 = fmul float %199, %199
  %201 = fcmp ugt float %194, %200
  br i1 %201, label %211, label %202

202:                                              ; preds = %198
  %203 = getelementptr inbounds i8, ptr %19, i64 4
  %204 = load float, ptr %203, align 4, !tbaa !91
  %205 = load float, ptr %19, align 8, !tbaa !92
  %206 = call float @atan2f(float noundef %204, float noundef %205) #14
  %207 = fdiv float %206, 0x400921FB60000000
  %208 = fmul float %207, 5.000000e-01
  %209 = fcmp olt float %208, 0.000000e+00
  %210 = fadd float %208, 1.000000e+00
  %storemerge = select i1 %209, float %210, float %208
  store float %storemerge, ptr %11, align 4, !tbaa !88
  br label %211

211:                                              ; preds = %202, %198, %189
  %.0381 = phi i8 [ 1, %202 ], [ 0, %198 ], [ 0, %189 ]
  %212 = load float, ptr %11, align 4, !tbaa !88
  %213 = fmul float %212, -2.000000e+00
  %214 = fmul float %213, 0x400921FB60000000
  %215 = call float @cosf(float noundef %214) #14
  %216 = load float, ptr %11, align 4, !tbaa !88
  %217 = fmul float %216, -2.000000e+00
  %218 = fmul float %217, 0x400921FB60000000
  %219 = call float @sinf(float noundef %218) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %20) #14
  %220 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %18, float noundef %215, float noundef %219)
  store <2 x float> %220, ptr %20, align 8
  %221 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %20)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %20) #14
  br i1 %221, label %222, label %234

222:                                              ; preds = %211
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %21) #14
  %223 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %19, float noundef %215, float noundef %219)
  store <2 x float> %223, ptr %21, align 8
  %224 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21)
  br i1 %224, label %227, label %225

225:                                              ; preds = %222
  %226 = call <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21)
  store <2 x float> %226, ptr %21, align 8
  br label %227

227:                                              ; preds = %225, %222
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %22) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %23) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %24) #14
  call void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(4) %22, ptr noundef nonnull align 4 dereferenceable(4) %23, ptr noundef nonnull align 4 dereferenceable(4) %24)
  %228 = load float, ptr %23, align 4, !tbaa !88
  %229 = fsub float 1.000000e+00, %228
  %230 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %229, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %230, ptr %13, align 4, !tbaa !88
  %231 = load float, ptr %22, align 4, !tbaa !88
  %232 = fdiv float %231, %230
  %233 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %232, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %233, ptr %12, align 4, !tbaa !88
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %24) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %23) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %22) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %21) #14
  br label %234

234:                                              ; preds = %227, %211
  %.0388 = phi i8 [ 1, %227 ], [ 0, %211 ]
  %.1382 = phi i8 [ 1, %227 ], [ %.0381, %211 ]
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %19) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %18) #14
  br label %235

235:                                              ; preds = %234, %183
  %.1389 = phi i8 [ %.0388, %234 ], [ 0, %183 ]
  %.1386 = phi i8 [ %.0381, %234 ], [ 0, %183 ]
  %.2383 = phi i8 [ %.1382, %234 ], [ 0, %183 ]
  %236 = and i32 %.3, 8
  %.not416 = icmp eq i32 %236, 0
  br i1 %.not416, label %237, label %269

237:                                              ; preds = %235
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef nonnull @.str.98, i32 noundef 1)
  br label %269

238:                                              ; preds = %181
  %239 = and i32 %.3, 33554432
  %.not414 = icmp eq i32 %239, 0
  br i1 %.not414, label %269, label %240

240:                                              ; preds = %238
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %25) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %25, float noundef %128, float noundef %128)
  %241 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.111, ptr noundef nonnull align 4 dereferenceable(8) %25, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %25) #14
  %242 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %242, label %243, label %256

243:                                              ; preds = %240
  %244 = getelementptr inbounds i8, ptr %67, i64 296
  %245 = load float, ptr %244, align 8, !tbaa !93
  %246 = fsub float %245, %130
  %247 = fadd float %128, -1.000000e+00
  %248 = fdiv float %246, %247
  %249 = call noundef float @_ZL10ImSaturatef(float noundef %248)
  store float %249, ptr %12, align 4, !tbaa !88
  %250 = getelementptr inbounds i8, ptr %67, i64 300
  %251 = load float, ptr %250, align 4, !tbaa !94
  %252 = fsub float %251, %148
  %253 = fdiv float %252, %247
  %254 = call noundef float @_ZL10ImSaturatef(float noundef %253)
  %255 = fsub float 1.000000e+00, %254
  store float %255, ptr %13, align 4, !tbaa !88
  br label %256

256:                                              ; preds = %243, %240
  %.3384 = phi i8 [ 1, %243 ], [ 0, %240 ]
  %257 = and i32 %.3, 8
  %.not415 = icmp eq i32 %257, 0
  br i1 %.not415, label %258, label %259

258:                                              ; preds = %256
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef nonnull @.str.98, i32 noundef 1)
  br label %259

259:                                              ; preds = %258, %256
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %26) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %26, float noundef %133, float noundef %148)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %26)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %26) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %27) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %27, float noundef %120, float noundef %128)
  %260 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.112, ptr noundef nonnull align 4 dereferenceable(8) %27, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %27) #14
  %261 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %261, label %262, label %269

262:                                              ; preds = %259
  %263 = getelementptr inbounds i8, ptr %67, i64 300
  %264 = load float, ptr %263, align 4, !tbaa !94
  %265 = fsub float %264, %148
  %266 = fadd float %128, -1.000000e+00
  %267 = fdiv float %265, %266
  %268 = call noundef float @_ZL10ImSaturatef(float noundef %267)
  store float %268, ptr %11, align 4, !tbaa !88
  br label %269

269:                                              ; preds = %238, %262, %259, %235, %237
  %.3391 = phi i8 [ %.1389, %235 ], [ %.1389, %237 ], [ %.3384, %262 ], [ %.3384, %259 ], [ 0, %238 ]
  %.2387 = phi i8 [ %.1386, %235 ], [ %.1386, %237 ], [ 1, %262 ], [ 0, %259 ], [ 0, %238 ]
  %.4 = phi i8 [ %.2383, %235 ], [ %.2383, %237 ], [ 1, %262 ], [ %.3384, %259 ], [ 0, %238 ]
  br i1 %117, label %270, label %282

270:                                              ; preds = %269
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %28) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %28, float noundef %135, float noundef %148)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %28)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %28) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %29) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %29, float noundef %120, float noundef %128)
  %271 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.113, ptr noundef nonnull align 4 dereferenceable(8) %29, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %29) #14
  %272 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %272, label %273, label %282

273:                                              ; preds = %270
  %274 = getelementptr inbounds i8, ptr %67, i64 300
  %275 = load float, ptr %274, align 4, !tbaa !94
  %276 = fsub float %275, %148
  %277 = fadd float %128, -1.000000e+00
  %278 = fdiv float %276, %277
  %279 = call noundef float @_ZL10ImSaturatef(float noundef %278)
  %280 = fsub float 1.000000e+00, %279
  %281 = getelementptr inbounds i8, ptr %1, i64 12
  store float %280, ptr %281, align 4, !tbaa !88
  br label %282

282:                                              ; preds = %270, %273, %269
  %.5 = phi i8 [ 1, %273 ], [ %.4, %270 ], [ %.4, %269 ]
  call void @_ZN5ImGui11PopItemFlagEv()
  %283 = and i32 %.3, 256
  %.not417 = icmp eq i32 %283, 0
  br i1 %.not417, label %284, label %286

284:                                              ; preds = %282
  %285 = load float, ptr %123, align 4, !tbaa !87
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %285)
  call void @_ZN5ImGui10BeginGroupEv()
  br label %286

286:                                              ; preds = %284, %282
  %287 = and i32 %.3, 128
  %.not418 = icmp eq i32 %287, 0
  br i1 %.not418, label %288, label %294

288:                                              ; preds = %286
  %289 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %0, ptr noundef null)
  %.not419 = icmp eq ptr %289, %0
  br i1 %.not419, label %294, label %290

290:                                              ; preds = %288
  br i1 %.not417, label %293, label %291

291:                                              ; preds = %290
  %292 = load float, ptr %123, align 4, !tbaa !87
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %292)
  br label %293

293:                                              ; preds = %291, %290
  call void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef %0, ptr noundef %289, i32 noundef 0)
  br label %294

294:                                              ; preds = %288, %293, %286
  br i1 %.not417, label %295, label %327

295:                                              ; preds = %294
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 16, i1 noundef zeroext true)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %30) #14
  %296 = load float, ptr %1, align 4, !tbaa !88
  %297 = load float, ptr %158, align 4, !tbaa !88
  %298 = load float, ptr %160, align 4, !tbaa !88
  br i1 %.not410, label %299, label %302

299:                                              ; preds = %295
  %300 = getelementptr inbounds i8, ptr %1, i64 12
  %301 = load float, ptr %300, align 4, !tbaa !88
  br label %302

302:                                              ; preds = %295, %299
  %303 = phi float [ %301, %299 ], [ 1.000000e+00, %295 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %30, float noundef %296, float noundef %297, float noundef %298, float noundef %303)
  br i1 %.not418, label %305, label %304

304:                                              ; preds = %302
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef nonnull @.str.114)
  br label %305

305:                                              ; preds = %304, %302
  %306 = and i32 %.3, 403570752
  %307 = fmul float %120, 3.000000e+00
  %308 = fmul float %120, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %31, float noundef %307, float noundef %308)
  %309 = load <2 x float>, ptr %31, align 8
  %310 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef nonnull @.str.115, ptr noundef nonnull align 4 dereferenceable(16) %30, i32 noundef %306, <2 x float> %309)
  %.not420 = icmp eq ptr %3, null
  br i1 %.not420, label %326, label %311

311:                                              ; preds = %305
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef nonnull @.str.116)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %32) #14
  %312 = load float, ptr %3, align 4, !tbaa !88
  %313 = getelementptr inbounds i8, ptr %3, i64 4
  %314 = load float, ptr %313, align 4, !tbaa !88
  %315 = getelementptr inbounds i8, ptr %3, i64 8
  %316 = load float, ptr %315, align 4, !tbaa !88
  br i1 %.not410, label %317, label %320

317:                                              ; preds = %311
  %318 = getelementptr inbounds i8, ptr %3, i64 12
  %319 = load float, ptr %318, align 4, !tbaa !88
  br label %320

320:                                              ; preds = %311, %317
  %321 = phi float [ %319, %317 ], [ 1.000000e+00, %311 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %32, float noundef %312, float noundef %314, float noundef %316, float noundef %321)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %33, float noundef %307, float noundef %308)
  %322 = load <2 x float>, ptr %33, align 8
  %323 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef nonnull @.str.117, ptr noundef nonnull align 4 dereferenceable(16) %32, i32 noundef %306, <2 x float> %322)
  br i1 %323, label %324, label %325

324:                                              ; preds = %320
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(12) %1, ptr noundef nonnull align 4 dereferenceable(12) %3, i64 %139, i1 false)
  br label %325

325:                                              ; preds = %324, %320
  %.6 = phi i8 [ 1, %324 ], [ %.5, %320 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %32) #14
  br label %326

326:                                              ; preds = %325, %305
  %.7 = phi i8 [ %.6, %325 ], [ %.5, %305 ]
  call void @_ZN5ImGui11PopItemFlagEv()
  call void @_ZN5ImGui8EndGroupEv()
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %30) #14
  br label %327

327:                                              ; preds = %326, %294
  %.8 = phi i8 [ %.5, %294 ], [ %.7, %326 ]
  %328 = trunc nuw i8 %.2387 to i1
  br i1 %328, label %331, label %329

329:                                              ; preds = %327
  %330 = trunc nuw i8 %.3391 to i1
  br i1 %330, label %331, label %354

331:                                              ; preds = %329, %327
  br i1 %.not411, label %332, label %348

332:                                              ; preds = %331
  %333 = load float, ptr %11, align 4
  %334 = fcmp oge float %333, 1.000000e+00
  %335 = fadd float %333, 0xBEE4F8B580000000
  %336 = select i1 %334, float %335, float %333
  %337 = load float, ptr %12, align 4
  %338 = fcmp ogt float %337, 0.000000e+00
  %339 = select i1 %338, float %337, float 0x3EE4F8B580000000
  %340 = load float, ptr %13, align 4
  %341 = fcmp ogt float %340, 0.000000e+00
  %342 = select i1 %341, float %340, float 0x3EB0C6F7A0000000
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %336, float noundef %339, float noundef %342, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %158, ptr noundef nonnull align 4 dereferenceable(4) %160)
  %343 = load float, ptr %11, align 4, !tbaa !88
  %344 = getelementptr inbounds i8, ptr %67, i64 12264
  store float %343, ptr %344, align 8, !tbaa !89
  %345 = load float, ptr %12, align 4, !tbaa !88
  %346 = getelementptr inbounds i8, ptr %67, i64 12268
  store float %345, ptr %346, align 4, !tbaa !90
  %347 = getelementptr inbounds i8, ptr %67, i64 12272
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(12) %347, ptr noundef nonnull align 4 dereferenceable(12) %1, i64 12, i1 false)
  br label %354

348:                                              ; preds = %331
  %349 = and i32 %.3, 268435456
  %.not421 = icmp eq i32 %349, 0
  br i1 %.not421, label %354, label %350

350:                                              ; preds = %348
  %351 = load float, ptr %11, align 4, !tbaa !88
  store float %351, ptr %1, align 4, !tbaa !88
  %352 = load float, ptr %12, align 4, !tbaa !88
  store float %352, ptr %158, align 4, !tbaa !88
  %353 = load float, ptr %13, align 4, !tbaa !88
  store float %353, ptr %160, align 4, !tbaa !88
  br label %354

354:                                              ; preds = %332, %350, %348, %329
  %355 = and i32 %.3, 32
  %356 = icmp eq i32 %355, 0
  br i1 %356, label %357, label %.thread

357:                                              ; preds = %354
  %358 = select i1 %117, float %135, float %133
  %359 = fadd float %120, %358
  %360 = fsub float %359, %130
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %360)
  %361 = and i32 %.3, 428736538
  %362 = and i32 %.3, 1048576
  %.not422 = icmp ne i32 %362, 0
  %363 = and i32 %.3, 6291456
  %364 = icmp eq i32 %363, 0
  %or.cond433 = or i1 %.not422, %364
  br i1 %or.cond433, label %365, label %375

365:                                              ; preds = %357
  %366 = or disjoint i32 %361, 1048580
  %367 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.118, ptr noundef nonnull %1, i32 noundef %366)
  br i1 %367, label %368, label %375

368:                                              ; preds = %365
  %369 = getelementptr inbounds i8, ptr %67, i64 7248
  %370 = load i32, ptr %369, align 8, !tbaa !95
  %.not423 = icmp eq i32 %370, 0
  br i1 %.not423, label %375, label %371

371:                                              ; preds = %368
  %372 = getelementptr inbounds i8, ptr %67, i64 7261
  %373 = load i8, ptr %372, align 1, !tbaa !96, !range !40, !noundef !41
  %374 = xor i8 %373, 1
  br label %375

375:                                              ; preds = %368, %371, %357, %365
  %.0392 = phi i8 [ 0, %365 ], [ 0, %357 ], [ 0, %368 ], [ %374, %371 ]
  %.9 = phi i8 [ %.8, %365 ], [ %.8, %357 ], [ 1, %368 ], [ 1, %371 ]
  %376 = and i32 %.3, 2097152
  %.not424 = icmp ne i32 %376, 0
  %377 = and i32 %.3, 5242880
  %378 = icmp eq i32 %377, 0
  %or.cond435 = or i1 %.not424, %378
  br i1 %or.cond435, label %379, label %384

379:                                              ; preds = %375
  %380 = or disjoint i32 %361, 2097156
  %381 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.119, ptr noundef nonnull %1, i32 noundef %380)
  %382 = zext i1 %381 to i8
  %383 = or i8 %.9, %382
  br label %384

384:                                              ; preds = %375, %379
  %.10 = phi i8 [ %383, %379 ], [ %.9, %375 ]
  %385 = and i32 %.3, 4194304
  %.not425 = icmp ne i32 %385, 0
  %386 = and i32 %.3, 3145728
  %387 = icmp eq i32 %386, 0
  %or.cond437 = or i1 %.not425, %387
  br i1 %or.cond437, label %388, label %393

388:                                              ; preds = %384
  %389 = or disjoint i32 %361, 4194308
  %390 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.120, ptr noundef nonnull %1, i32 noundef %389)
  %391 = zext i1 %390 to i8
  %392 = or i8 %.10, %391
  br label %393

393:                                              ; preds = %388, %384
  %.11 = phi i8 [ %392, %388 ], [ %.10, %384 ]
  call void @_ZN5ImGui12PopItemWidthEv()
  %394 = trunc nuw i8 %.0392 to i1
  %brmerge.not = and i1 %.not411, %394
  br i1 %brmerge.not, label %395, label %.thread

395:                                              ; preds = %393
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %34) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %35) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %36) #14
  %396 = load float, ptr %1, align 4, !tbaa !88
  %397 = load float, ptr %158, align 4, !tbaa !88
  %398 = load float, ptr %160, align 4, !tbaa !88
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %396, float noundef %397, float noundef %398, ptr noundef nonnull align 4 dereferenceable(4) %34, ptr noundef nonnull align 4 dereferenceable(4) %35, ptr noundef nonnull align 4 dereferenceable(4) %36)
  %399 = load float, ptr %34, align 4, !tbaa !88
  %400 = fcmp ole float %399, 0.000000e+00
  %401 = load float, ptr %11, align 4
  %402 = fcmp ogt float %401, 0.000000e+00
  %or.cond = select i1 %400, i1 %402, i1 false
  br i1 %or.cond, label %403, label %418

403:                                              ; preds = %395
  %404 = load float, ptr %36, align 4
  %405 = fcmp ugt float %404, 0.000000e+00
  br i1 %405, label %412, label %406

406:                                              ; preds = %403
  %407 = load float, ptr %13, align 4
  %408 = fcmp une float %407, %404
  br i1 %408, label %409, label %412

409:                                              ; preds = %406
  %410 = load float, ptr %12, align 4, !tbaa !88
  %411 = fmul float %407, 5.000000e-01
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %401, float noundef %410, float noundef %411, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %158, ptr noundef nonnull align 4 dereferenceable(4) %160)
  br label %418

412:                                              ; preds = %406, %403
  %413 = load float, ptr %35, align 4
  %414 = fcmp ugt float %413, 0.000000e+00
  br i1 %414, label %418, label %415

415:                                              ; preds = %412
  %416 = load float, ptr %12, align 4
  %417 = fmul float %416, 5.000000e-01
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %401, float noundef %417, float noundef %404, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %158, ptr noundef nonnull align 4 dereferenceable(4) %160)
  br label %418

418:                                              ; preds = %409, %415, %412, %395
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %36) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %35) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %34) #14
  br label %.thread

.thread:                                          ; preds = %354, %393, %418
  %.12444 = phi i8 [ %.11, %393 ], [ %.11, %418 ], [ %.8, %354 ]
  %419 = trunc nuw i8 %.12444 to i1
  br i1 %419, label %420, label %445

420:                                              ; preds = %.thread
  br i1 %.not411, label %421, label %439

421:                                              ; preds = %420
  %422 = load float, ptr %1, align 4, !tbaa !88
  store float %422, ptr %14, align 4, !tbaa !88
  %423 = load float, ptr %158, align 4, !tbaa !88
  store float %423, ptr %15, align 4, !tbaa !88
  %424 = load float, ptr %160, align 4, !tbaa !88
  store float %424, ptr %16, align 4, !tbaa !88
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %422, float noundef %423, float noundef %424, ptr noundef nonnull align 4 dereferenceable(4) %11, ptr noundef nonnull align 4 dereferenceable(4) %12, ptr noundef nonnull align 4 dereferenceable(4) %13)
  %425 = getelementptr inbounds i8, ptr %67, i64 12272
  %bcmp427 = call i32 @bcmp(ptr noundef nonnull dereferenceable(12) %425, ptr noundef nonnull dereferenceable(12) %1, i64 12)
  %426 = icmp eq i32 %bcmp427, 0
  br i1 %426, label %427, label %445

427:                                              ; preds = %421
  %428 = load float, ptr %12, align 4, !tbaa !88
  %429 = fcmp oeq float %428, 0.000000e+00
  br i1 %429, label %430, label %433

430:                                              ; preds = %427
  %431 = getelementptr inbounds i8, ptr %67, i64 12264
  %432 = load float, ptr %431, align 8, !tbaa !89
  store float %432, ptr %11, align 4, !tbaa !88
  br label %433

433:                                              ; preds = %430, %427
  %434 = load float, ptr %13, align 4, !tbaa !88
  %435 = fcmp oeq float %434, 0.000000e+00
  br i1 %435, label %436, label %445

436:                                              ; preds = %433
  %437 = getelementptr inbounds i8, ptr %67, i64 12268
  %438 = load float, ptr %437, align 4, !tbaa !90
  store float %438, ptr %12, align 4, !tbaa !88
  br label %445

439:                                              ; preds = %420
  %440 = and i32 %.3, 268435456
  %.not426 = icmp eq i32 %440, 0
  br i1 %.not426, label %445, label %441

441:                                              ; preds = %439
  %442 = load float, ptr %1, align 4, !tbaa !88
  store float %442, ptr %11, align 4, !tbaa !88
  %443 = load float, ptr %158, align 4, !tbaa !88
  store float %443, ptr %12, align 4, !tbaa !88
  %444 = load float, ptr %160, align 4, !tbaa !88
  store float %444, ptr %13, align 4, !tbaa !88
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %442, float noundef %443, float noundef %444, ptr noundef nonnull align 4 dereferenceable(4) %14, ptr noundef nonnull align 4 dereferenceable(4) %15, ptr noundef nonnull align 4 dereferenceable(4) %16)
  br label %445

445:                                              ; preds = %433, %436, %421, %441, %439, %.thread
  %446 = load float, ptr %75, align 4, !tbaa !97
  %447 = call noundef float @_ZL10ImSaturatef(float noundef %446)
  %448 = call float @llvm.fmuladd.f32(float %447, float 2.550000e+02, float 5.000000e-01)
  %449 = fptosi float %448 to i32
  %450 = shl i32 %449, 24
  %451 = or disjoint i32 %450, 16711680
  %452 = or disjoint i32 %450, 16776960
  %453 = or disjoint i32 %450, 16777215
  %454 = or disjoint i32 %450, 8421504
  call void @llvm.lifetime.start.p0(i64 28, ptr nonnull %37) #14
  %455 = or disjoint i32 %450, 255
  store i32 %455, ptr %37, align 16, !tbaa !98
  %456 = getelementptr inbounds i8, ptr %37, i64 4
  %457 = or disjoint i32 %450, 65280
  %458 = or disjoint i32 %450, 65535
  store i32 %458, ptr %456, align 4, !tbaa !98
  %459 = getelementptr inbounds i8, ptr %37, i64 8
  store i32 %457, ptr %459, align 8, !tbaa !98
  %460 = getelementptr inbounds i8, ptr %37, i64 12
  store i32 %452, ptr %460, align 4, !tbaa !98
  %461 = getelementptr inbounds i8, ptr %37, i64 16
  store i32 %451, ptr %461, align 16, !tbaa !98
  %462 = getelementptr inbounds i8, ptr %37, i64 20
  %463 = or disjoint i32 %450, 16711935
  store i32 %463, ptr %462, align 4, !tbaa !98
  %464 = getelementptr inbounds i8, ptr %37, i64 24
  store i32 %455, ptr %464, align 8, !tbaa !98
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %38) #14
  %465 = load float, ptr %75, align 4, !tbaa !97
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %38, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef %465)
  %466 = load float, ptr %11, align 4, !tbaa !88
  %467 = getelementptr inbounds i8, ptr %38, i64 4
  %468 = getelementptr inbounds i8, ptr %38, i64 8
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %466, float noundef 1.000000e+00, float noundef 1.000000e+00, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %467, ptr noundef nonnull align 4 dereferenceable(4) %468)
  %469 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %38)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %39) #14
  %470 = load float, ptr %14, align 4, !tbaa !88
  %471 = load float, ptr %15, align 4, !tbaa !88
  %472 = load float, ptr %16, align 4, !tbaa !88
  %473 = load float, ptr %75, align 4, !tbaa !97
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %39, float noundef %470, float noundef %471, float noundef %472, float noundef %473)
  %474 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %39)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %39) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %40) #14
  call void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8) %40)
  br i1 %.not413, label %546, label %475

475:                                              ; preds = %445
  %476 = fdiv float 5.000000e-01, %141
  %477 = fptosi float %141 to i32
  %478 = sdiv i32 %477, 12
  %479 = call noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef 4, i32 noundef %478)
  %480 = fneg float %476
  %481 = getelementptr inbounds i8, ptr %74, i64 32
  %482 = fadd float %141, %142
  %483 = fmul float %482, 5.000000e-01
  %484 = getelementptr inbounds i8, ptr %7, i64 4
  br label %519

485:                                              ; preds = %519
  %486 = load float, ptr %11, align 4, !tbaa !88
  %487 = fmul float %486, 2.000000e+00
  %488 = fmul float %487, 0x400921FB60000000
  %489 = call float @cosf(float noundef %488) #14
  %490 = load float, ptr %11, align 4, !tbaa !88
  %491 = fmul float %490, 2.000000e+00
  %492 = fmul float %491, 0x400921FB60000000
  %493 = call float @sinf(float noundef %492) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %43) #14
  %494 = load float, ptr %7, align 4, !tbaa !92
  %495 = fmul float %482, %489
  %496 = call float @llvm.fmuladd.f32(float %495, float 5.000000e-01, float %494)
  %497 = load float, ptr %484, align 4, !tbaa !91
  %498 = fmul float %482, %493
  %499 = call float @llvm.fmuladd.f32(float %498, float 5.000000e-01, float %497)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %496, float noundef %499)
  %.v = select i1 %328, float 0x3FE4CCCCC0000000, float 0x3FE19999A0000000
  %500 = fmul float %140, %.v
  %501 = fdiv float %500, 0x3FF6666660000000
  %502 = fptosi float %501 to i32
  %503 = call noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef %502, i32 noundef 9, i32 noundef 32)
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %500, i32 noundef %469, i32 noundef %503)
  %504 = fadd float %500, 1.000000e+00
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %504, i32 noundef %454, i32 noundef %503, float noundef 1.000000e+00)
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %500, i32 noundef %453, i32 noundef %503, float noundef 1.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %44) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %45) #14
  %505 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %489, float noundef %493)
  store <2 x float> %505, ptr %45, align 8
  %506 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %45)
  store <2 x float> %506, ptr %44, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %45) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %46) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %47) #14
  %507 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %489, float noundef %493)
  store <2 x float> %507, ptr %47, align 8
  %508 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %47)
  store <2 x float> %508, ptr %46, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %47) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %48) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %49) #14
  %509 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %10, float noundef %489, float noundef %493)
  store <2 x float> %509, ptr %49, align 8
  %510 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %49)
  store <2 x float> %510, ptr %48, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %49) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %50) #14
  %511 = call <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv()
  store <2 x float> %511, ptr %50, align 8
  call void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196) %74, i32 noundef 6, i32 noundef 6)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %44, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef %469)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %46, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef %469)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef %453)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %44, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef 0)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %46, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef %450)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef 0)
  call void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %44, ptr noundef nonnull align 4 dereferenceable(8) %46, ptr noundef nonnull align 4 dereferenceable(8) %48, i32 noundef %454, float noundef 1.500000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %51) #14
  %512 = load float, ptr %12, align 4, !tbaa !88
  %513 = call noundef float @_ZL10ImSaturatef(float noundef %512)
  %514 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %513)
  store <2 x float> %514, ptr %51, align 8
  %515 = load float, ptr %13, align 4, !tbaa !88
  %516 = fsub float 1.000000e+00, %515
  %517 = call noundef float @_ZL10ImSaturatef(float noundef %516)
  %518 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %51, ptr noundef nonnull align 4 dereferenceable(8) %46, float noundef %517)
  store <2 x float> %518, ptr %40, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %51) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %50) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %48) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %46) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %44) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %43) #14
  br label %622

519:                                              ; preds = %475, %519
  %520 = phi i32 [ %455, %475 ], [ %545, %519 ]
  %indvars.iv = phi i64 [ 0, %475 ], [ %indvars.iv.next, %519 ]
  %521 = trunc nuw nsw i64 %indvars.iv to i32
  %522 = uitofp nneg i32 %521 to float
  %523 = fdiv float %522, 6.000000e+00
  %524 = fmul float %523, 2.000000e+00
  %525 = call float @llvm.fmuladd.f32(float %524, float 0x400921FB60000000, float %480)
  %526 = fadd float %522, 1.000000e+00
  %527 = fdiv float %526, 6.000000e+00
  %528 = fmul float %527, 2.000000e+00
  %529 = call float @llvm.fmuladd.f32(float %528, float 0x400921FB60000000, float %476)
  %530 = load i32, ptr %481, align 8, !tbaa !99
  call void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef %483, float noundef %525, float noundef %529, i32 noundef %479)
  call void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196) %74, i32 noundef %453, i32 noundef 0, float noundef %140)
  %531 = load i32, ptr %481, align 8, !tbaa !99
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %41) #14
  %532 = load float, ptr %7, align 4, !tbaa !92
  %533 = call float @cosf(float noundef %525) #14
  %534 = call float @llvm.fmuladd.f32(float %533, float %142, float %532)
  %535 = load float, ptr %484, align 4, !tbaa !91
  %536 = call float @sinf(float noundef %525) #14
  %537 = call float @llvm.fmuladd.f32(float %536, float %142, float %535)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %41, float noundef %534, float noundef %537)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %42) #14
  %538 = load float, ptr %7, align 4, !tbaa !92
  %539 = call float @cosf(float noundef %529) #14
  %540 = call float @llvm.fmuladd.f32(float %539, float %142, float %538)
  %541 = load float, ptr %484, align 4, !tbaa !91
  %542 = call float @sinf(float noundef %529) #14
  %543 = call float @llvm.fmuladd.f32(float %542, float %142, float %541)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %42, float noundef %540, float noundef %543)
  %.sroa.036.0.copyload = load <2 x float>, ptr %41, align 8
  %.sroa.035.0.copyload = load <2 x float>, ptr %42, align 8
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %544 = getelementptr inbounds [7 x i32], ptr %37, i64 0, i64 %indvars.iv.next
  %545 = load i32, ptr %544, align 4, !tbaa !98
  call void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef nonnull %74, i32 noundef %530, i32 noundef %531, <2 x float> %.sroa.036.0.copyload, <2 x float> %.sroa.035.0.copyload, i32 noundef %520, i32 noundef %545)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %42) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %41) #14
  %exitcond.not = icmp eq i64 %indvars.iv.next, 6
  br i1 %exitcond.not, label %485, label %519, !llvm.loop !100

546:                                              ; preds = %445
  %547 = and i32 %.3, 33554432
  %.not428 = icmp eq i32 %547, 0
  br i1 %.not428, label %622, label %548

548:                                              ; preds = %546
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %52) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %53) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %53, float noundef %128, float noundef %128)
  %549 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %53)
  store <2 x float> %549, ptr %52, align 8
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %52, i32 noundef %453, i32 noundef %469, i32 noundef %469, i32 noundef %453)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %53) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %52) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %54) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %55) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %55, float noundef %128, float noundef %128)
  %550 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %55)
  store <2 x float> %550, ptr %54, align 8
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %54, i32 noundef 0, i32 noundef 0, i32 noundef %450, i32 noundef %450)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %55) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %54) #14
  %.sroa.018.0.copyload = load <2 x float>, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %56) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %56, float noundef %128, float noundef %128)
  %551 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %56)
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %.sroa.018.0.copyload, <2 x float> %551, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %56) #14
  %552 = load float, ptr %5, align 8, !tbaa !92
  %553 = load float, ptr %12, align 4, !tbaa !88
  %554 = call noundef float @_ZL10ImSaturatef(float noundef %553)
  %555 = call float @llvm.fmuladd.f32(float %554, float %128, float %552)
  %556 = fadd float %555, 5.000000e-01
  %557 = fptosi float %556 to i32
  %558 = sitofp i32 %557 to float
  %559 = load float, ptr %5, align 8, !tbaa !92
  %560 = fadd float %559, 2.000000e+00
  %561 = fadd float %128, %559
  %562 = fadd float %561, -2.000000e+00
  %563 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %558, float noundef %560, float noundef %562)
  store float %563, ptr %40, align 8, !tbaa !92
  %564 = load float, ptr %145, align 4, !tbaa !91
  %565 = load float, ptr %13, align 4, !tbaa !88
  %566 = fsub float 1.000000e+00, %565
  %567 = call noundef float @_ZL10ImSaturatef(float noundef %566)
  %568 = call float @llvm.fmuladd.f32(float %567, float %128, float %564)
  %569 = fadd float %568, 5.000000e-01
  %570 = fptosi float %569 to i32
  %571 = sitofp i32 %570 to float
  %572 = load float, ptr %145, align 4, !tbaa !91
  %573 = fadd float %572, 2.000000e+00
  %574 = fadd float %128, %572
  %575 = fadd float %574, -2.000000e+00
  %576 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %571, float noundef %573, float noundef %575)
  %577 = getelementptr inbounds i8, ptr %40, i64 4
  store float %576, ptr %577, align 4, !tbaa !91
  %578 = fdiv float %128, 6.000000e+00
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #14
  %579 = load float, ptr %145, align 4, !tbaa !91
  %580 = call float @llvm.fmuladd.f32(float %578, float 0.000000e+00, float %579)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %580)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %581 = load float, ptr %145, align 4, !tbaa !91
  %582 = fadd float %578, %581
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %582)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %455, i32 noundef %455, i32 noundef %458, i32 noundef %458)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #14
  %583 = load float, ptr %145, align 4, !tbaa !91
  %584 = fadd float %578, %583
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %584)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %585 = load float, ptr %145, align 4, !tbaa !91
  %586 = call float @llvm.fmuladd.f32(float %578, float 2.000000e+00, float %585)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %586)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %458, i32 noundef %458, i32 noundef %457, i32 noundef %457)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #14
  %587 = load float, ptr %145, align 4, !tbaa !91
  %588 = call float @llvm.fmuladd.f32(float %578, float 2.000000e+00, float %587)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %588)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %589 = load float, ptr %145, align 4, !tbaa !91
  %590 = call float @llvm.fmuladd.f32(float %578, float 3.000000e+00, float %589)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %590)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %457, i32 noundef %457, i32 noundef %452, i32 noundef %452)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #14
  %591 = load float, ptr %145, align 4, !tbaa !91
  %592 = call float @llvm.fmuladd.f32(float %578, float 3.000000e+00, float %591)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %592)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %593 = load float, ptr %145, align 4, !tbaa !91
  %594 = call float @llvm.fmuladd.f32(float %578, float 4.000000e+00, float %593)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %594)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %452, i32 noundef %452, i32 noundef %451, i32 noundef %451)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #14
  %595 = load float, ptr %145, align 4, !tbaa !91
  %596 = call float @llvm.fmuladd.f32(float %578, float 4.000000e+00, float %595)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %596)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %597 = load float, ptr %145, align 4, !tbaa !91
  %598 = call float @llvm.fmuladd.f32(float %578, float 5.000000e+00, float %597)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %598)
  %599 = load i32, ptr %461, align 16, !tbaa !98
  %600 = load i32, ptr %462, align 4, !tbaa !98
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %599, i32 noundef %599, i32 noundef %600, i32 noundef %600)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #14
  %601 = load float, ptr %145, align 4, !tbaa !91
  %602 = call float @llvm.fmuladd.f32(float %578, float 5.000000e+00, float %601)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %602)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %603 = load float, ptr %145, align 4, !tbaa !91
  %604 = call float @llvm.fmuladd.f32(float %578, float 6.000000e+00, float %603)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %604)
  %605 = load i32, ptr %464, align 8, !tbaa !98
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %600, i32 noundef %600, i32 noundef %605, i32 noundef %605)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #14
  %606 = load float, ptr %145, align 4, !tbaa !91
  %607 = load float, ptr %11, align 4, !tbaa !88
  %608 = call float @llvm.fmuladd.f32(float %607, float %128, float %606)
  %609 = fadd float %608, 5.000000e-01
  %610 = fptosi float %609 to i32
  %611 = sitofp i32 %610 to float
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %133, float noundef %606)
  %612 = load float, ptr %145, align 4, !tbaa !91
  %613 = fadd float %128, %612
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %134, float noundef %613)
  %614 = load <2 x float>, ptr %59, align 8
  %615 = load <2 x float>, ptr %60, align 8
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %614, <2 x float> %615, float noundef 0.000000e+00)
  %616 = fadd float %133, -1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %61, float noundef %616, float noundef %611)
  %617 = fadd float %138, 1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %62, float noundef %617, float noundef %138)
  %618 = fadd float %120, 2.000000e+00
  %619 = load float, ptr %75, align 4, !tbaa !97
  %620 = load <2 x float>, ptr %61, align 8
  %621 = load <2 x float>, ptr %62, align 8
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef nonnull %74, <2 x float> %620, <2 x float> %621, float noundef %618, float noundef %619)
  br label %622

622:                                              ; preds = %546, %548, %485
  %623 = trunc nuw i8 %.3391 to i1
  %624 = select i1 %623, float 1.000000e+01, float 6.000000e+00
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %40, float noundef %624, i32 noundef %474, i32 noundef 12)
  %625 = fadd float %624, 1.000000e+00
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %40, float noundef %625, i32 noundef %454, i32 noundef 12, float noundef 1.000000e+00)
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %40, float noundef %624, i32 noundef %453, i32 noundef 12, float noundef 1.000000e+00)
  br i1 %117, label %626, label %650

626:                                              ; preds = %622
  %627 = getelementptr inbounds i8, ptr %1, i64 12
  %628 = load float, ptr %627, align 4, !tbaa !88
  %629 = call noundef float @_ZL10ImSaturatef(float noundef %628)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %63) #14
  %630 = load float, ptr %145, align 4, !tbaa !91
  %631 = fadd float %120, %135
  %632 = fadd float %128, %630
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %63, float noundef %135, float noundef %630, float noundef %631, float noundef %632)
  %.sroa.04.0.copyload = load <2 x float>, ptr %63, align 8
  %633 = getelementptr inbounds i8, ptr %63, i64 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %633, align 8
  %634 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %63)
  %635 = fmul float %634, 5.000000e-01
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %64, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %636 = load <2 x float>, ptr %64, align 8
  call void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef nonnull %74, <2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef 0, float noundef %635, <2 x float> %636, float noundef 0.000000e+00, i32 noundef 0)
  %637 = and i32 %474, 16777215
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %74, ptr noundef nonnull align 4 dereferenceable(8) %63, ptr noundef nonnull align 4 dereferenceable(8) %633, i32 noundef %474, i32 noundef %474, i32 noundef %637, i32 noundef %637)
  %638 = load float, ptr %145, align 4, !tbaa !91
  %639 = fsub float 1.000000e+00, %629
  %640 = call float @llvm.fmuladd.f32(float %639, float %128, float %638)
  %641 = fadd float %640, 5.000000e-01
  %642 = fptosi float %641 to i32
  %643 = sitofp i32 %642 to float
  %.sroa.02.0.copyload = load <2 x float>, ptr %63, align 8
  %.sroa.0.0.copyload = load <2 x float>, ptr %633, align 8
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.0.0.copyload, float noundef 0.000000e+00)
  %644 = fadd float %135, -1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %65, float noundef %644, float noundef %643)
  %645 = fadd float %138, 1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %66, float noundef %645, float noundef %138)
  %646 = fadd float %120, 2.000000e+00
  %647 = load float, ptr %75, align 4, !tbaa !97
  %648 = load <2 x float>, ptr %65, align 8
  %649 = load <2 x float>, ptr %66, align 8
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef nonnull %74, <2 x float> %648, <2 x float> %649, float noundef %646, float noundef %647)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %63) #14
  br label %650

650:                                              ; preds = %626, %622
  call void @_ZN5ImGui8EndGroupEv()
  br i1 %419, label %651, label %653

651:                                              ; preds = %650
  %bcmp429 = call i32 @bcmp(ptr noundef nonnull dereferenceable(12) %6, ptr noundef nonnull dereferenceable(12) %1, i64 %139)
  %652 = icmp eq i32 %bcmp429, 0
  %spec.select439 = select i1 %652, i8 0, i8 %.12444
  br label %653

653:                                              ; preds = %651, %650
  %.13 = phi i8 [ %.12444, %650 ], [ %spec.select439, %651 ]
  %654 = trunc nuw i8 %.13 to i1
  br i1 %654, label %655, label %658

655:                                              ; preds = %653
  %656 = getelementptr inbounds i8, ptr %67, i64 7360
  %657 = load i32, ptr %656, align 8, !tbaa !102
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %657)
  br label %658

658:                                              ; preds = %655, %653
  call void @_ZN5ImGui5PopIDEv()
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %40) #14
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %38) #14
  call void @llvm.lifetime.end.p0(i64 28, ptr nonnull %37) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %16) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %15) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %14) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %13) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %12) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %11) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %10) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #14
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %6) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #14
  br label %659

659:                                              ; preds = %4, %658
  %.0 = phi i1 [ %654, %658 ], [ false, %4 ]
  ret i1 %.0
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef, i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui12PushItemFlagEib(i32 noundef, i1 noundef zeroext) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #2

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @atan2f(float noundef, float noundef) local_unnamed_addr #10

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @cosf(float noundef) local_unnamed_addr #10

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @sinf(float noundef) local_unnamed_addr #10

declare noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) local_unnamed_addr #7

declare <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #9

declare void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #9

declare void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #9

declare void @_ZN5ImGui11PopItemFlagEv() local_unnamed_addr #9

declare void @_ZN5ImGui13PushItemWidthEf(float noundef) local_unnamed_addr #9

declare noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #9

declare void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef, float noundef, i32 noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef, float noundef) local_unnamed_addr #11 align 2

declare void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef, i32 noundef, i32 noundef, <2 x float>, <2 x float>, i32 noundef, i32 noundef) local_unnamed_addr #9

declare <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv() local_unnamed_addr #9

declare void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #11 align 2

declare void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, float noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #7

declare void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef, <2 x float>, <2 x float>, float noundef, float noundef) local_unnamed_addr #0

declare void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef, <2 x float>, <2 x float>, i32 noundef, float noundef, <2 x float>, float noundef, i32 noundef) local_unnamed_addr #9

; Function Attrs: nofree nounwind willreturn memory(argmem: read)
declare i32 @bcmp(ptr nocapture, ptr nocapture, i64) local_unnamed_addr #12

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #6 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #11 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #12 = { nofree nounwind willreturn memory(argmem: read) }
attributes #13 = { noreturn nounwind }
attributes #14 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !14, i64 147}
!10 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !11, i64 8, !11, i64 12, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !12, i64 56, !12, i64 64, !13, i64 72, !13, i64 76, !11, i64 80, !11, i64 84, !11, i64 88, !12, i64 92, !12, i64 100, !12, i64 108, !12, i64 116, !12, i64 124, !12, i64 132, !14, i64 140, !14, i64 141, !14, i64 142, !14, i64 143, !14, i64 144, !14, i64 145, !14, i64 146, !14, i64 147, !14, i64 148, !14, i64 149, !14, i64 150, !14, i64 151, !7, i64 152, !15, i64 154, !15, i64 156, !15, i64 158, !15, i64 160, !11, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !14, i64 171, !11, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !11, i64 180, !11, i64 181, !11, i64 182, !12, i64 184, !12, i64 192, !16, i64 200, !17, i64 216, !24, i64 464, !24, i64 480, !24, i64 496, !24, i64 512, !24, i64 528, !24, i64 544, !24, i64 560, !25, i64 576, !25, i64 580, !11, i64 584, !13, i64 588, !13, i64 592, !26, i64 600, !28, i64 616, !13, i64 632, !11, i64 636, !6, i64 640, !29, i64 648, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !7, i64 888, !7, i64 896, !11, i64 928, !11, i64 932, !14, i64 936}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS6ImVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"short", !7, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !11, i64 0, !11, i64 4, !6, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !12, i64 0, !12, i64 8, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !13, i64 56, !13, i64 60, !18, i64 64, !18, i64 68, !18, i64 72, !19, i64 76, !15, i64 80, !15, i64 82, !11, i64 84, !14, i64 88, !14, i64 89, !14, i64 90, !12, i64 92, !20, i64 100, !11, i64 128, !11, i64 132, !21, i64 136, !6, i64 152, !6, i64 160, !11, i64 168, !11, i64 172, !11, i64 176, !11, i64 180, !11, i64 184, !13, i64 188, !13, i64 192, !22, i64 200, !22, i64 216, !23, i64 232}
!18 = !{!"_ZTS6ImVec1", !13, i64 0}
!19 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !11, i64 0, !11, i64 4, !15, i64 8, !15, i64 10, !15, i64 12, !15, i64 14, !15, i64 16, !7, i64 18}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !11, i64 0, !11, i64 4, !6, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !11, i64 0, !11, i64 4, !6, i64 8}
!23 = !{!"_ZTS15ImGuiStackSizes", !15, i64 0, !15, i64 2, !15, i64 4, !15, i64 6, !15, i64 8, !15, i64 10, !15, i64 12}
!24 = !{!"_ZTS6ImRect", !12, i64 0, !12, i64 8}
!25 = !{!"_ZTS8ImVec2ih", !15, i64 0, !15, i64 2}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !11, i64 0, !11, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !11, i64 0, !11, i64 4, !6, i64 8}
!29 = !{!"_ZTS10ImDrawList", !30, i64 0, !31, i64 16, !32, i64 32, !11, i64 48, !11, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !33, i64 88, !34, i64 104, !35, i64 120, !36, i64 136, !38, i64 168, !13, i64 192}
!30 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !11, i64 0, !11, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorItE", !11, i64 0, !11, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorI10ImDrawVertE", !11, i64 0, !11, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec4E", !11, i64 0, !11, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorIPvE", !11, i64 0, !11, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec2E", !11, i64 0, !11, i64 4, !6, i64 8}
!36 = !{!"_ZTS15ImDrawCmdHeader", !37, i64 0, !6, i64 16, !11, i64 24}
!37 = !{!"_ZTS6ImVec4", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12}
!38 = !{!"_ZTS18ImDrawListSplitter", !11, i64 0, !11, i64 4, !39, i64 8}
!39 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !11, i64 0, !11, i64 4, !6, i64 8}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!10, !6, i64 640}
!43 = !{!44, !11, i64 12260}
!44 = !{!"_ZTS12ImGuiContext", !14, i64 0, !14, i64 1, !45, i64 8, !46, i64 5464, !6, i64 6512, !13, i64 6520, !13, i64 6524, !47, i64 6528, !48, i64 7040, !11, i64 7048, !11, i64 7052, !11, i64 7056, !14, i64 7060, !14, i64 7061, !14, i64 7062, !14, i64 7063, !14, i64 7064, !11, i64 7068, !6, i64 7072, !21, i64 7080, !21, i64 7096, !21, i64 7112, !49, i64 7128, !26, i64 7144, !11, i64 7160, !12, i64 7164, !6, i64 7176, !6, i64 7184, !6, i64 7192, !6, i64 7200, !6, i64 7208, !12, i64 7216, !13, i64 7224, !11, i64 7228, !11, i64 7232, !14, i64 7236, !14, i64 7237, !14, i64 7238, !14, i64 7239, !13, i64 7240, !13, i64 7244, !11, i64 7248, !11, i64 7252, !13, i64 7256, !14, i64 7260, !14, i64 7261, !14, i64 7262, !14, i64 7263, !14, i64 7264, !14, i64 7265, !14, i64 7266, !11, i64 7268, !11, i64 7272, !50, i64 7280, !12, i64 7288, !6, i64 7296, !51, i64 7304, !11, i64 7308, !11, i64 7312, !14, i64 7316, !14, i64 7317, !6, i64 7320, !11, i64 7328, !13, i64 7332, !11, i64 7336, !52, i64 7340, !53, i64 7360, !54, i64 7408, !55, i64 7520, !56, i64 7536, !57, i64 7552, !16, i64 7568, !58, i64 7584, !59, i64 7600, !60, i64 7616, !60, i64 7632, !61, i64 7648, !6, i64 7664, !11, i64 7672, !11, i64 7676, !11, i64 7680, !11, i64 7684, !11, i64 7688, !11, i64 7692, !11, i64 7696, !11, i64 7700, !11, i64 7704, !11, i64 7708, !11, i64 7712, !51, i64 7716, !24, i64 7720, !11, i64 7736, !19, i64 7740, !11, i64 7744, !14, i64 7748, !14, i64 7749, !14, i64 7750, !14, i64 7751, !14, i64 7752, !14, i64 7753, !14, i64 7754, !11, i64 7756, !24, i64 7760, !14, i64 7776, !11, i64 7780, !62, i64 7784, !11, i64 7788, !11, i64 7792, !11, i64 7796, !11, i64 7800, !63, i64 7808, !63, i64 7856, !63, i64 7904, !6, i64 7952, !11, i64 7960, !6, i64 7968, !6, i64 7976, !6, i64 7984, !13, i64 7992, !13, i64 7996, !14, i64 8000, !6, i64 8008, !6, i64 8016, !11, i64 8024, !11, i64 8028, !11, i64 8032, !11, i64 8036, !14, i64 8040, !13, i64 8044, !11, i64 8048, !14, i64 8052, !14, i64 8053, !14, i64 8054, !11, i64 8056, !11, i64 8060, !11, i64 8064, !64, i64 8072, !24, i64 8136, !11, i64 8152, !11, i64 8156, !13, i64 8160, !11, i64 8164, !11, i64 8168, !11, i64 8172, !11, i64 8176, !65, i64 8184, !7, i64 8200, !6, i64 8216, !11, i64 8224, !66, i64 8232, !68, i64 8272, !22, i64 8288, !39, i64 8304, !6, i64 8320, !69, i64 8328, !71, i64 8368, !72, i64 8384, !12, i64 8400, !73, i64 8408, !77, i64 12144, !11, i64 12256, !11, i64 12260, !13, i64 12264, !13, i64 12268, !7, i64 12272, !37, i64 12284, !79, i64 12300, !13, i64 12348, !14, i64 12352, !14, i64 12353, !13, i64 12356, !13, i64 12360, !13, i64 12364, !13, i64 12368, !11, i64 12372, !13, i64 12376, !74, i64 12384, !16, i64 12400, !12, i64 12416, !12, i64 12424, !7, i64 12432, !14, i64 12433, !13, i64 12436, !80, i64 12440, !81, i64 12456, !82, i64 12472, !83, i64 12488, !84, i64 12504, !11, i64 12520, !14, i64 12524, !85, i64 12528, !6, i64 12536, !80, i64 12544, !6, i64 12560, !6, i64 12568, !13, i64 12576, !14, i64 12580, !11, i64 12584, !11, i64 12588, !11, i64 12592, !14, i64 12596, !11, i64 12600, !86, i64 12604, !7, i64 12620, !11, i64 13100, !11, i64 13104, !13, i64 13108, !11, i64 13112, !11, i64 13116, !11, i64 13120, !7, i64 13124}
!45 = !{!"_ZTS7ImGuiIO", !11, i64 0, !11, i64 4, !12, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !13, i64 48, !7, i64 52, !13, i64 140, !13, i64 144, !6, i64 152, !6, i64 160, !13, i64 168, !14, i64 172, !6, i64 176, !12, i64 184, !14, i64 192, !14, i64 193, !14, i64 194, !14, i64 195, !14, i64 196, !14, i64 197, !13, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !12, i64 288, !7, i64 296, !13, i64 304, !13, i64 308, !14, i64 312, !14, i64 313, !14, i64 314, !14, i64 315, !7, i64 316, !7, i64 828, !14, i64 908, !14, i64 909, !14, i64 910, !14, i64 911, !14, i64 912, !14, i64 913, !14, i64 914, !13, i64 916, !11, i64 920, !11, i64 924, !11, i64 928, !11, i64 932, !11, i64 936, !12, i64 940, !11, i64 948, !11, i64 952, !12, i64 956, !7, i64 964, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5352, !13, i64 5432, !15, i64 5436, !31, i64 5440}
!46 = !{!"_ZTS10ImGuiStyle", !13, i64 0, !13, i64 4, !12, i64 8, !13, i64 16, !13, i64 20, !12, i64 24, !12, i64 32, !11, i64 40, !13, i64 44, !13, i64 48, !13, i64 52, !13, i64 56, !12, i64 60, !13, i64 68, !13, i64 72, !12, i64 76, !12, i64 84, !12, i64 92, !12, i64 100, !13, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !13, i64 128, !13, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !11, i64 148, !12, i64 152, !12, i64 160, !12, i64 168, !12, i64 176, !13, i64 184, !14, i64 188, !14, i64 189, !14, i64 190, !13, i64 192, !13, i64 196, !7, i64 200}
!47 = !{!"_ZTS20ImDrawListSharedData", !12, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !37, i64 28, !11, i64 44, !7, i64 48, !13, i64 432, !7, i64 436, !6, i64 504}
!48 = !{!"double", !7, i64 0}
!49 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!50 = !{!"long long", !7, i64 0}
!51 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!52 = !{!"_ZTS17ImGuiNextItemData", !11, i64 0, !13, i64 4, !11, i64 8, !11, i64 12, !14, i64 16}
!53 = !{!"_ZTS17ImGuiLastItemData", !11, i64 0, !11, i64 4, !11, i64 8, !24, i64 12, !24, i64 28}
!54 = !{!"_ZTS19ImGuiNextWindowData", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !14, i64 56, !24, i64 60, !6, i64 80, !6, i64 88, !13, i64 96, !12, i64 100}
!55 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !11, i64 0, !11, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !11, i64 0, !11, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorIP6ImFontE", !11, i64 0, !11, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorIiE", !11, i64 0, !11, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !11, i64 0, !11, i64 4, !6, i64 8}
!62 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!63 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !11, i64 8, !11, i64 12, !24, i64 16, !13, i64 32, !13, i64 36, !13, i64 40}
!64 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !7, i64 24, !14, i64 57, !14, i64 58}
!65 = !{!"_ZTS8ImVectorIhE", !11, i64 0, !11, i64 4, !6, i64 8}
!66 = !{!"_ZTS6ImPoolI10ImGuiTableE", !67, i64 0, !26, i64 16, !11, i64 32, !11, i64 36}
!67 = !{!"_ZTS8ImVectorI10ImGuiTableE", !11, i64 0, !11, i64 4, !6, i64 8}
!68 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!69 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !70, i64 0, !26, i64 16, !11, i64 32, !11, i64 36}
!70 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !11, i64 0, !11, i64 4, !6, i64 8}
!71 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !11, i64 0, !11, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !11, i64 0, !11, i64 4, !6, i64 8}
!73 = !{!"_ZTS19ImGuiInputTextState", !11, i64 0, !11, i64 4, !11, i64 8, !31, i64 16, !74, i64 32, !74, i64 48, !14, i64 64, !11, i64 68, !13, i64 72, !75, i64 76, !13, i64 3704, !14, i64 3708, !14, i64 3709, !14, i64 3710, !11, i64 3712, !6, i64 3720, !6, i64 3728}
!74 = !{!"_ZTS8ImVectorIcE", !11, i64 0, !11, i64 4, !6, i64 8}
!75 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !11, i64 0, !11, i64 4, !11, i64 8, !7, i64 12, !11, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !13, i64 28, !76, i64 32}
!76 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !15, i64 3582, !15, i64 3584, !11, i64 3588, !11, i64 3592}
!77 = !{!"_ZTS6ImFont", !22, i64 0, !13, i64 16, !13, i64 20, !31, i64 24, !78, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !15, i64 80, !15, i64 82, !15, i64 84, !15, i64 86, !14, i64 88, !13, i64 92, !13, i64 96, !13, i64 100, !11, i64 104, !7, i64 108}
!78 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !11, i64 0, !11, i64 4, !6, i64 8}
!79 = !{!"_ZTS21ImGuiComboPreviewData", !24, i64 0, !12, i64 16, !12, i64 24, !12, i64 32, !13, i64 40, !11, i64 44}
!80 = !{!"_ZTS15ImGuiTextBuffer", !74, i64 0}
!81 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !11, i64 0, !11, i64 4, !6, i64 8}
!82 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !74, i64 0}
!83 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !74, i64 0}
!84 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !11, i64 0, !11, i64 4, !6, i64 8}
!85 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!86 = !{!"_ZTS18ImGuiMetricsConfig", !14, i64 0, !14, i64 1, !14, i64 2, !14, i64 3, !14, i64 4, !11, i64 8, !11, i64 12}
!87 = !{!46, !13, i64 84}
!88 = !{!13, !13, i64 0}
!89 = !{!44, !13, i64 12264}
!90 = !{!44, !13, i64 12268}
!91 = !{!12, !13, i64 4}
!92 = !{!12, !13, i64 0}
!93 = !{!45, !13, i64 288}
!94 = !{!45, !13, i64 292}
!95 = !{!44, !11, i64 7248}
!96 = !{!44, !14, i64 7261}
!97 = !{!46, !13, i64 0}
!98 = !{!11, !11, i64 0}
!99 = !{!29, !11, i64 32}
!100 = distinct !{!100, !101}
!101 = !{!"llvm.loop.mustprogress"}
!102 = !{!44, !11, i64 7360}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass