; LLVM IR from theolundqvist/parallax-voxel-ray-marcher :: src/external/Dear ImGui/imgui_widgets.ll (ZN5ImGui16TreeNodeBehaviorEjiPKcS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i16, i16, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, i32, float, float, [4 x i8], %struct.ImVector.1, %struct.ImVector.1, %struct.ImGuiStackSizes, [2 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImGuiStackSizes = type { i16, i16, i16, i16, i16, i16, i16 }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [3 x i8], i32, ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.11, %struct.ImGuiStorage, i32, %struct.ImVec2, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.17, %struct.ImVector.18, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, [3 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.19, [16 x i8], ptr, i32, [4 x i8], %struct.ImPool, %struct.ImVector.21, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.22, %struct.ImVector.24, %struct.ImVector.25, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, %struct.ImGuiComboPreviewData, float, i8, i8, [2 x i8], float, float, float, float, i32, float, [4 x i8], %struct.ImVector.26, %struct.ImVector, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.28, %struct.ImChunkStream, %struct.ImChunkStream.29, %struct.ImVector.30, i32, i8, [3 x i8], i32, [4 x i8], ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [120 x float], i32, i32, float, i32, i32, i32, [3073 x i8], [3 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [20 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [20 x float], [20 x float], float, i16, %struct.ImVector.5 }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type <{ ptr, i32, i32, %struct.ImRect, float, float, float, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.20, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImPool.22 = type { %struct.ImVector.23, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector.5, %struct.ImVector.26, %struct.ImVector.26, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.27, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.26 }
%struct.ImChunkStream.29 = type { %struct.ImVector.26 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.26 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i32, i32 }

@GImGui = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [116 x i8], align 1
@.str.140 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.141 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.142 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #5

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) #5

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #5

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #5

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #5

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #5

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #7

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #5

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #5

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) #5

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #1

declare void @_ZN5ImGui19SetItemAllowOverlapEv() #5

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #5

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #7 {
  %5 = alloca i1, align 1
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca float, align 4
  %18 = alloca %struct.ImRect, align 4
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca %struct.ImRect, align 4
  %25 = alloca i8, align 1
  %26 = alloca i8, align 1
  %27 = alloca i8, align 1
  %28 = alloca i32, align 4
  %29 = alloca float, align 4
  %30 = alloca float, align 4
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i32, align 4
  %39 = alloca i32, align 4
  %40 = alloca i32, align 4
  %41 = alloca %struct.ImVec2, align 4
  %42 = alloca %struct.ImVec2, align 4
  %43 = alloca %struct.ImVec2, align 4
  %44 = alloca %struct.ImVec2, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca i32, align 4
  %47 = alloca %struct.ImVec2, align 4
  %48 = alloca %struct.ImVec2, align 4
  %49 = alloca %struct.ImVec2, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !5
  store ptr %2, ptr %8, align 8, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #9
  %52 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %52, ptr %10, align 8, !tbaa !9
  %53 = load ptr, ptr %10, align 8, !tbaa !9
  %54 = getelementptr inbounds %struct.ImGuiWindow, ptr %53, i32 0, i32 28
  %55 = load i8, ptr %54, align 1, !tbaa !11, !range !41, !noundef !42
  %56 = trunc i8 %55 to i1
  br i1 %56, label %57, label %58

57:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %784

58:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #9
  %59 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %59, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #9
  %60 = load ptr, ptr %12, align 8, !tbaa !9
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 4
  store ptr %61, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #9
  %62 = load i32, ptr %7, align 4, !tbaa !5
  %63 = and i32 %62, 2
  %64 = icmp ne i32 %63, 0
  %65 = zext i1 %64 to i8
  store i8 %65, ptr %14, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #9
  %66 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %67 = trunc i8 %66 to i1
  br i1 %67, label %72, label %68

68:                                               ; preds = %58
  %69 = load i32, ptr %7, align 4, !tbaa !5
  %70 = and i32 %69, 1024
  %71 = icmp ne i32 %70, 0
  br i1 %71, label %72, label %75

72:                                               ; preds = %68, %58
  %73 = load ptr, ptr %13, align 8, !tbaa !9
  %74 = getelementptr inbounds %struct.ImGuiStyle, ptr %73, i32 0, i32 12
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %74, i64 8, i1 false), !tbaa.struct !44
  br label %89

75:                                               ; preds = %68
  %76 = load ptr, ptr %13, align 8, !tbaa !9
  %77 = getelementptr inbounds %struct.ImGuiStyle, ptr %76, i32 0, i32 12
  %78 = getelementptr inbounds %struct.ImVec2, ptr %77, i32 0, i32 0
  %79 = load float, ptr %78, align 4, !tbaa !46
  %80 = load ptr, ptr %10, align 8, !tbaa !9
  %81 = getelementptr inbounds %struct.ImGuiWindow, ptr %80, i32 0, i32 54
  %82 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %81, i32 0, i32 7
  %83 = load float, ptr %82, align 8, !tbaa !48
  %84 = load ptr, ptr %13, align 8, !tbaa !9
  %85 = getelementptr inbounds %struct.ImGuiStyle, ptr %84, i32 0, i32 12
  %86 = getelementptr inbounds %struct.ImVec2, ptr %85, i32 0, i32 1
  %87 = load float, ptr %86, align 4, !tbaa !49
  %88 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %83, float noundef %87)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %79, float noundef %88)
  br label %89

89:                                               ; preds = %75, %72
  %90 = load ptr, ptr %9, align 8, !tbaa !9
  %91 = icmp ne ptr %90, null
  br i1 %91, label %95, label %92

92:                                               ; preds = %89
  %93 = load ptr, ptr %8, align 8, !tbaa !9
  %94 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %93, ptr noundef null)
  store ptr %94, ptr %9, align 8, !tbaa !9
  br label %95

95:                                               ; preds = %92, %89
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #9
  %96 = load ptr, ptr %8, align 8, !tbaa !9
  %97 = load ptr, ptr %9, align 8, !tbaa !9
  %98 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %96, ptr noundef %97, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %98, ptr %16, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #9
  %99 = load ptr, ptr %10, align 8, !tbaa !9
  %100 = getelementptr inbounds %struct.ImGuiWindow, ptr %99, i32 0, i32 54
  %101 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %100, i32 0, i32 5
  %102 = getelementptr inbounds %struct.ImVec2, ptr %101, i32 0, i32 1
  %103 = load float, ptr %102, align 4, !tbaa !50
  %104 = load ptr, ptr %12, align 8, !tbaa !9
  %105 = getelementptr inbounds %struct.ImGuiContext, ptr %104, i32 0, i32 6
  %106 = load float, ptr %105, align 8, !tbaa !51
  %107 = load ptr, ptr %13, align 8, !tbaa !9
  %108 = getelementptr inbounds %struct.ImGuiStyle, ptr %107, i32 0, i32 12
  %109 = getelementptr inbounds %struct.ImVec2, ptr %108, i32 0, i32 1
  %110 = load float, ptr %109, align 4, !tbaa !49
  %111 = call float @llvm.fmuladd.f32(float %110, float 2.000000e+00, float %106)
  %112 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %103, float noundef %111)
  %113 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !94
  %115 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %116 = load float, ptr %115, align 4, !tbaa !94
  %117 = call float @llvm.fmuladd.f32(float %116, float 2.000000e+00, float %114)
  %118 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %112, float noundef %117)
  store float %118, ptr %17, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 16, ptr %18) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %18)
  %119 = load i32, ptr %7, align 4, !tbaa !5
  %120 = and i32 %119, 4096
  %121 = icmp ne i32 %120, 0
  br i1 %121, label %122, label %128

122:                                              ; preds = %95
  %123 = load ptr, ptr %10, align 8, !tbaa !9
  %124 = getelementptr inbounds %struct.ImGuiWindow, ptr %123, i32 0, i32 58
  %125 = getelementptr inbounds %struct.ImRect, ptr %124, i32 0, i32 0
  %126 = getelementptr inbounds %struct.ImVec2, ptr %125, i32 0, i32 0
  %127 = load float, ptr %126, align 8, !tbaa !95
  br label %134

128:                                              ; preds = %95
  %129 = load ptr, ptr %10, align 8, !tbaa !9
  %130 = getelementptr inbounds %struct.ImGuiWindow, ptr %129, i32 0, i32 54
  %131 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %130, i32 0, i32 0
  %132 = getelementptr inbounds %struct.ImVec2, ptr %131, i32 0, i32 0
  %133 = load float, ptr %132, align 8, !tbaa !96
  br label %134

134:                                              ; preds = %128, %122
  %135 = phi float [ %127, %122 ], [ %133, %128 ]
  %136 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %137 = getelementptr inbounds %struct.ImVec2, ptr %136, i32 0, i32 0
  store float %135, ptr %137, align 4, !tbaa !97
  %138 = load ptr, ptr %10, align 8, !tbaa !9
  %139 = getelementptr inbounds %struct.ImGuiWindow, ptr %138, i32 0, i32 54
  %140 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %139, i32 0, i32 0
  %141 = getelementptr inbounds %struct.ImVec2, ptr %140, i32 0, i32 1
  %142 = load float, ptr %141, align 4, !tbaa !98
  %143 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %144 = getelementptr inbounds %struct.ImVec2, ptr %143, i32 0, i32 1
  store float %142, ptr %144, align 4, !tbaa !99
  %145 = load ptr, ptr %10, align 8, !tbaa !9
  %146 = getelementptr inbounds %struct.ImGuiWindow, ptr %145, i32 0, i32 58
  %147 = getelementptr inbounds %struct.ImRect, ptr %146, i32 0, i32 1
  %148 = getelementptr inbounds %struct.ImVec2, ptr %147, i32 0, i32 0
  %149 = load float, ptr %148, align 8, !tbaa !100
  %150 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %151 = getelementptr inbounds %struct.ImVec2, ptr %150, i32 0, i32 0
  store float %149, ptr %151, align 4, !tbaa !101
  %152 = load ptr, ptr %10, align 8, !tbaa !9
  %153 = getelementptr inbounds %struct.ImGuiWindow, ptr %152, i32 0, i32 54
  %154 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %153, i32 0, i32 0
  %155 = getelementptr inbounds %struct.ImVec2, ptr %154, i32 0, i32 1
  %156 = load float, ptr %155, align 4, !tbaa !98
  %157 = load float, ptr %17, align 4, !tbaa !45
  %158 = fadd float %156, %157
  %159 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %160 = getelementptr inbounds %struct.ImVec2, ptr %159, i32 0, i32 1
  store float %158, ptr %160, align 4, !tbaa !102
  %161 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %162 = trunc i8 %161 to i1
  br i1 %162, label %163, label %186

163:                                              ; preds = %134
  %164 = load ptr, ptr %10, align 8, !tbaa !9
  %165 = getelementptr inbounds %struct.ImGuiWindow, ptr %164, i32 0, i32 9
  %166 = getelementptr inbounds %struct.ImVec2, ptr %165, i32 0, i32 0
  %167 = load float, ptr %166, align 8, !tbaa !103
  %168 = call float @llvm.fmuladd.f32(float %167, float 5.000000e-01, float -1.000000e+00)
  %169 = fptosi float %168 to i32
  %170 = sitofp i32 %169 to float
  %171 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %172 = getelementptr inbounds %struct.ImVec2, ptr %171, i32 0, i32 0
  %173 = load float, ptr %172, align 4, !tbaa !97
  %174 = fsub float %173, %170
  store float %174, ptr %172, align 4, !tbaa !97
  %175 = load ptr, ptr %10, align 8, !tbaa !9
  %176 = getelementptr inbounds %struct.ImGuiWindow, ptr %175, i32 0, i32 9
  %177 = getelementptr inbounds %struct.ImVec2, ptr %176, i32 0, i32 0
  %178 = load float, ptr %177, align 8, !tbaa !103
  %179 = fmul float %178, 5.000000e-01
  %180 = fptosi float %179 to i32
  %181 = sitofp i32 %180 to float
  %182 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %183 = getelementptr inbounds %struct.ImVec2, ptr %182, i32 0, i32 0
  %184 = load float, ptr %183, align 4, !tbaa !101
  %185 = fadd float %184, %181
  store float %185, ptr %183, align 4, !tbaa !101
  br label %186

186:                                              ; preds = %163, %134
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #9
  %187 = load ptr, ptr %12, align 8, !tbaa !9
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 6
  %189 = load float, ptr %188, align 8, !tbaa !51
  %190 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %191 = trunc i8 %190 to i1
  br i1 %191, label %192, label %196

192:                                              ; preds = %186
  %193 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %194 = load float, ptr %193, align 4, !tbaa !104
  %195 = fmul float %194, 3.000000e+00
  br label %200

196:                                              ; preds = %186
  %197 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %198 = load float, ptr %197, align 4, !tbaa !104
  %199 = fmul float %198, 2.000000e+00
  br label %200

200:                                              ; preds = %196, %192
  %201 = phi float [ %195, %192 ], [ %199, %196 ]
  %202 = fadd float %189, %201
  store float %202, ptr %19, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #9
  %203 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %204 = load float, ptr %203, align 4, !tbaa !94
  %205 = load ptr, ptr %10, align 8, !tbaa !9
  %206 = getelementptr inbounds %struct.ImGuiWindow, ptr %205, i32 0, i32 54
  %207 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %206, i32 0, i32 7
  %208 = load float, ptr %207, align 8, !tbaa !48
  %209 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %204, float noundef %208)
  store float %209, ptr %20, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #9
  %210 = load ptr, ptr %12, align 8, !tbaa !9
  %211 = getelementptr inbounds %struct.ImGuiContext, ptr %210, i32 0, i32 6
  %212 = load float, ptr %211, align 8, !tbaa !51
  %213 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %214 = load float, ptr %213, align 4, !tbaa !104
  %215 = fcmp ogt float %214, 0.000000e+00
  br i1 %215, label %216, label %222

216:                                              ; preds = %200
  %217 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %218 = load float, ptr %217, align 4, !tbaa !104
  %219 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %220 = load float, ptr %219, align 4, !tbaa !104
  %221 = call float @llvm.fmuladd.f32(float %220, float 2.000000e+00, float %218)
  br label %223

222:                                              ; preds = %200
  br label %223

223:                                              ; preds = %222, %216
  %224 = phi float [ %221, %216 ], [ 0.000000e+00, %222 ]
  %225 = fadd float %212, %224
  store float %225, ptr %21, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #9
  %226 = load ptr, ptr %10, align 8, !tbaa !9
  %227 = getelementptr inbounds %struct.ImGuiWindow, ptr %226, i32 0, i32 54
  %228 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %227, i32 0, i32 0
  %229 = getelementptr inbounds %struct.ImVec2, ptr %228, i32 0, i32 0
  %230 = load float, ptr %229, align 8, !tbaa !96
  %231 = load float, ptr %19, align 4, !tbaa !45
  %232 = fadd float %230, %231
  %233 = load ptr, ptr %10, align 8, !tbaa !9
  %234 = getelementptr inbounds %struct.ImGuiWindow, ptr %233, i32 0, i32 54
  %235 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %234, i32 0, i32 0
  %236 = getelementptr inbounds %struct.ImVec2, ptr %235, i32 0, i32 1
  %237 = load float, ptr %236, align 4, !tbaa !98
  %238 = load float, ptr %20, align 4, !tbaa !45
  %239 = fadd float %237, %238
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %232, float noundef %239)
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #9
  %240 = load float, ptr %21, align 4, !tbaa !45
  %241 = load float, ptr %17, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %240, float noundef %241)
  %242 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %243 = load float, ptr %242, align 4, !tbaa !94
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %243)
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr %24) #9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %24, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !105
  %244 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %245 = trunc i8 %244 to i1
  br i1 %245, label %263, label %246

246:                                              ; preds = %223
  %247 = load i32, ptr %7, align 4, !tbaa !5
  %248 = and i32 %247, 6144
  %249 = icmp eq i32 %248, 0
  br i1 %249, label %250, label %263

250:                                              ; preds = %246
  %251 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %252 = getelementptr inbounds %struct.ImVec2, ptr %251, i32 0, i32 0
  %253 = load float, ptr %252, align 4, !tbaa !97
  %254 = load float, ptr %21, align 4, !tbaa !45
  %255 = fadd float %253, %254
  %256 = load ptr, ptr %13, align 8, !tbaa !9
  %257 = getelementptr inbounds %struct.ImGuiStyle, ptr %256, i32 0, i32 15
  %258 = getelementptr inbounds %struct.ImVec2, ptr %257, i32 0, i32 0
  %259 = load float, ptr %258, align 4, !tbaa !106
  %260 = call float @llvm.fmuladd.f32(float %259, float 2.000000e+00, float %255)
  %261 = getelementptr inbounds %struct.ImRect, ptr %24, i32 0, i32 1
  %262 = getelementptr inbounds %struct.ImVec2, ptr %261, i32 0, i32 0
  store float %260, ptr %262, align 4, !tbaa !101
  br label %263

263:                                              ; preds = %250, %246, %223
  call void @llvm.lifetime.start.p0(i64 1, ptr %25) #9
  %264 = load i32, ptr %7, align 4, !tbaa !5
  %265 = and i32 %264, 256
  %266 = icmp ne i32 %265, 0
  %267 = zext i1 %266 to i8
  store i8 %267, ptr %25, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %26) #9
  %268 = load i32, ptr %6, align 4, !tbaa !5
  %269 = load i32, ptr %7, align 4, !tbaa !5
  %270 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef %268, i32 noundef %269)
  %271 = zext i1 %270 to i8
  store i8 %271, ptr %26, align 1, !tbaa !43
  %272 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %273 = trunc i8 %272 to i1
  br i1 %273, label %274, label %298

274:                                              ; preds = %263
  %275 = load ptr, ptr %12, align 8, !tbaa !9
  %276 = getelementptr inbounds %struct.ImGuiContext, ptr %275, i32 0, i32 101
  %277 = load i8, ptr %276, align 4, !tbaa !107, !range !41, !noundef !42
  %278 = trunc i8 %277 to i1
  br i1 %278, label %298, label %279

279:                                              ; preds = %274
  %280 = load i32, ptr %7, align 4, !tbaa !5
  %281 = and i32 %280, 8192
  %282 = icmp ne i32 %281, 0
  br i1 %282, label %283, label %298

283:                                              ; preds = %279
  %284 = load i32, ptr %7, align 4, !tbaa !5
  %285 = and i32 %284, 8
  %286 = icmp ne i32 %285, 0
  br i1 %286, label %298, label %287

287:                                              ; preds = %283
  %288 = load ptr, ptr %10, align 8, !tbaa !9
  %289 = getelementptr inbounds %struct.ImGuiWindow, ptr %288, i32 0, i32 54
  %290 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %289, i32 0, i32 22
  %291 = load i32, ptr %290, align 8, !tbaa !108
  %292 = shl i32 1, %291
  %293 = load ptr, ptr %10, align 8, !tbaa !9
  %294 = getelementptr inbounds %struct.ImGuiWindow, ptr %293, i32 0, i32 54
  %295 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %294, i32 0, i32 23
  %296 = load i32, ptr %295, align 4, !tbaa !109
  %297 = or i32 %296, %292
  store i32 %297, ptr %295, align 4, !tbaa !109
  br label %298

298:                                              ; preds = %287, %283, %279, %274, %263
  call void @llvm.lifetime.start.p0(i64 1, ptr %27) #9
  %299 = load i32, ptr %6, align 4, !tbaa !5
  %300 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %299, ptr noundef null, i32 noundef 0)
  %301 = zext i1 %300 to i8
  store i8 %301, ptr %27, align 1, !tbaa !43
  %302 = load ptr, ptr %12, align 8, !tbaa !9
  %303 = getelementptr inbounds %struct.ImGuiContext, ptr %302, i32 0, i32 72
  %304 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %303, i32 0, i32 2
  %305 = load i32, ptr %304, align 8, !tbaa !110
  %306 = or i32 %305, 2
  store i32 %306, ptr %304, align 8, !tbaa !110
  %307 = load ptr, ptr %12, align 8, !tbaa !9
  %308 = getelementptr inbounds %struct.ImGuiContext, ptr %307, i32 0, i32 72
  %309 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %308, i32 0, i32 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %309, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !105
  %310 = load i8, ptr %27, align 1, !tbaa !43, !range !41, !noundef !42
  %311 = trunc i8 %310 to i1
  br i1 %311, label %324, label %312

312:                                              ; preds = %298
  %313 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %314 = trunc i8 %313 to i1
  br i1 %314, label %315, label %321

315:                                              ; preds = %312
  %316 = load i32, ptr %7, align 4, !tbaa !5
  %317 = and i32 %316, 8
  %318 = icmp ne i32 %317, 0
  br i1 %318, label %321, label %319

319:                                              ; preds = %315
  %320 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %320)
  br label %321

321:                                              ; preds = %319, %315, %312
  %322 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %323 = trunc i8 %322 to i1
  store i1 %323, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %783

324:                                              ; preds = %298
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #9
  store i32 0, ptr %28, align 4, !tbaa !5
  %325 = load i32, ptr %7, align 4, !tbaa !5
  %326 = and i32 %325, 4
  %327 = icmp ne i32 %326, 0
  br i1 %327, label %328, label %331

328:                                              ; preds = %324
  %329 = load i32, ptr %28, align 4, !tbaa !5
  %330 = or i32 %329, 4096
  store i32 %330, ptr %28, align 4, !tbaa !5
  br label %331

331:                                              ; preds = %328, %324
  %332 = load i8, ptr %25, align 1, !tbaa !43, !range !41, !noundef !42
  %333 = trunc i8 %332 to i1
  br i1 %333, label %337, label %334

334:                                              ; preds = %331
  %335 = load i32, ptr %28, align 4, !tbaa !5
  %336 = or i32 %335, 512
  store i32 %336, ptr %28, align 4, !tbaa !5
  br label %337

337:                                              ; preds = %334, %331
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #9
  %338 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %339 = load float, ptr %338, align 4, !tbaa !104
  %340 = load float, ptr %19, align 4, !tbaa !45
  %341 = fsub float %339, %340
  %342 = load ptr, ptr %13, align 8, !tbaa !9
  %343 = getelementptr inbounds %struct.ImGuiStyle, ptr %342, i32 0, i32 18
  %344 = getelementptr inbounds %struct.ImVec2, ptr %343, i32 0, i32 0
  %345 = load float, ptr %344, align 4, !tbaa !111
  %346 = fsub float %341, %345
  store float %346, ptr %29, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #9
  %347 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %348 = load float, ptr %347, align 4, !tbaa !104
  %349 = load float, ptr %19, align 4, !tbaa !45
  %350 = fsub float %348, %349
  %351 = load ptr, ptr %12, align 8, !tbaa !9
  %352 = getelementptr inbounds %struct.ImGuiContext, ptr %351, i32 0, i32 6
  %353 = load float, ptr %352, align 8, !tbaa !51
  %354 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %355 = load float, ptr %354, align 4, !tbaa !104
  %356 = call float @llvm.fmuladd.f32(float %355, float 2.000000e+00, float %353)
  %357 = fadd float %350, %356
  %358 = load ptr, ptr %13, align 8, !tbaa !9
  %359 = getelementptr inbounds %struct.ImGuiStyle, ptr %358, i32 0, i32 18
  %360 = getelementptr inbounds %struct.ImVec2, ptr %359, i32 0, i32 0
  %361 = load float, ptr %360, align 4, !tbaa !111
  %362 = fadd float %357, %361
  store float %362, ptr %30, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #9
  %363 = load ptr, ptr %12, align 8, !tbaa !9
  %364 = getelementptr inbounds %struct.ImGuiContext, ptr %363, i32 0, i32 3
  %365 = getelementptr inbounds %struct.ImGuiIO, ptr %364, i32 0, i32 36
  %366 = getelementptr inbounds %struct.ImVec2, ptr %365, i32 0, i32 0
  %367 = load float, ptr %366, align 8, !tbaa !112
  %368 = load float, ptr %29, align 4, !tbaa !45
  %369 = fcmp oge float %367, %368
  br i1 %369, label %370, label %378

370:                                              ; preds = %337
  %371 = load ptr, ptr %12, align 8, !tbaa !9
  %372 = getelementptr inbounds %struct.ImGuiContext, ptr %371, i32 0, i32 3
  %373 = getelementptr inbounds %struct.ImGuiIO, ptr %372, i32 0, i32 36
  %374 = getelementptr inbounds %struct.ImVec2, ptr %373, i32 0, i32 0
  %375 = load float, ptr %374, align 8, !tbaa !112
  %376 = load float, ptr %30, align 4, !tbaa !45
  %377 = fcmp olt float %375, %376
  br label %378

378:                                              ; preds = %370, %337
  %379 = phi i1 [ false, %337 ], [ %377, %370 ]
  %380 = zext i1 %379 to i8
  store i8 %380, ptr %31, align 1, !tbaa !43
  %381 = load ptr, ptr %10, align 8, !tbaa !9
  %382 = load ptr, ptr %12, align 8, !tbaa !9
  %383 = getelementptr inbounds %struct.ImGuiContext, ptr %382, i32 0, i32 30
  %384 = load ptr, ptr %383, align 8, !tbaa !113
  %385 = icmp ne ptr %381, %384
  br i1 %385, label %389, label %386

386:                                              ; preds = %378
  %387 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %388 = trunc i8 %387 to i1
  br i1 %388, label %392, label %389

389:                                              ; preds = %386, %378
  %390 = load i32, ptr %28, align 4, !tbaa !5
  %391 = or i32 %390, 65536
  store i32 %391, ptr %28, align 4, !tbaa !5
  br label %392

392:                                              ; preds = %389, %386
  %393 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %394 = trunc i8 %393 to i1
  br i1 %394, label %395, label %398

395:                                              ; preds = %392
  %396 = load i32, ptr %28, align 4, !tbaa !5
  %397 = or i32 %396, 16
  store i32 %397, ptr %28, align 4, !tbaa !5
  br label %409

398:                                              ; preds = %392
  %399 = load i32, ptr %7, align 4, !tbaa !5
  %400 = and i32 %399, 64
  %401 = icmp ne i32 %400, 0
  br i1 %401, label %402, label %405

402:                                              ; preds = %398
  %403 = load i32, ptr %28, align 4, !tbaa !5
  %404 = or i32 %403, 288
  store i32 %404, ptr %28, align 4, !tbaa !5
  br label %408

405:                                              ; preds = %398
  %406 = load i32, ptr %28, align 4, !tbaa !5
  %407 = or i32 %406, 32
  store i32 %407, ptr %28, align 4, !tbaa !5
  br label %408

408:                                              ; preds = %405, %402
  br label %409

409:                                              ; preds = %408, %395
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #9
  %410 = load i32, ptr %7, align 4, !tbaa !5
  %411 = and i32 %410, 1
  %412 = icmp ne i32 %411, 0
  %413 = zext i1 %412 to i8
  store i8 %413, ptr %32, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #9
  %414 = load i8, ptr %32, align 1, !tbaa !43, !range !41, !noundef !42
  %415 = trunc i8 %414 to i1
  %416 = zext i1 %415 to i8
  store i8 %416, ptr %33, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #9
  %417 = load i32, ptr %6, align 4, !tbaa !5
  %418 = load i32, ptr %28, align 4, !tbaa !5
  %419 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %417, ptr noundef %34, ptr noundef %35, i32 noundef %418)
  %420 = zext i1 %419 to i8
  store i8 %420, ptr %36, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #9
  store i8 0, ptr %37, align 1, !tbaa !43
  %421 = load i8, ptr %25, align 1, !tbaa !43, !range !41, !noundef !42
  %422 = trunc i8 %421 to i1
  br i1 %422, label %562, label %423

423:                                              ; preds = %409
  %424 = load i8, ptr %36, align 1, !tbaa !43, !range !41, !noundef !42
  %425 = trunc i8 %424 to i1
  br i1 %425, label %426, label %478

426:                                              ; preds = %423
  %427 = load ptr, ptr %12, align 8, !tbaa !9
  %428 = getelementptr inbounds %struct.ImGuiContext, ptr %427, i32 0, i32 159
  %429 = load i32, ptr %428, align 8, !tbaa !114
  %430 = load i32, ptr %6, align 4, !tbaa !5
  %431 = icmp ne i32 %429, %430
  br i1 %431, label %432, label %478

432:                                              ; preds = %426
  %433 = load i32, ptr %7, align 4, !tbaa !5
  %434 = and i32 %433, 192
  %435 = icmp eq i32 %434, 0
  br i1 %435, label %442, label %436

436:                                              ; preds = %432
  %437 = load ptr, ptr %12, align 8, !tbaa !9
  %438 = getelementptr inbounds %struct.ImGuiContext, ptr %437, i32 0, i32 87
  %439 = load i32, ptr %438, align 8, !tbaa !115
  %440 = load i32, ptr %6, align 4, !tbaa !5
  %441 = icmp eq i32 %439, %440
  br i1 %441, label %442, label %443

442:                                              ; preds = %436, %432
  store i8 1, ptr %37, align 1, !tbaa !43
  br label %443

443:                                              ; preds = %442, %436
  %444 = load i32, ptr %7, align 4, !tbaa !5
  %445 = and i32 %444, 128
  %446 = icmp ne i32 %445, 0
  br i1 %446, label %447, label %465

447:                                              ; preds = %443
  %448 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %449 = trunc i8 %448 to i1
  br i1 %449, label %450, label %456

450:                                              ; preds = %447
  %451 = load ptr, ptr %12, align 8, !tbaa !9
  %452 = getelementptr inbounds %struct.ImGuiContext, ptr %451, i32 0, i32 104
  %453 = load i8, ptr %452, align 1, !tbaa !116, !range !41, !noundef !42
  %454 = trunc i8 %453 to i1
  %455 = xor i1 %454, true
  br label %456

456:                                              ; preds = %450, %447
  %457 = phi i1 [ false, %447 ], [ %455, %450 ]
  %458 = zext i1 %457 to i32
  %459 = load i8, ptr %37, align 1, !tbaa !43, !range !41, !noundef !42
  %460 = trunc i8 %459 to i1
  %461 = zext i1 %460 to i32
  %462 = or i32 %461, %458
  %463 = icmp ne i32 %462, 0
  %464 = zext i1 %463 to i8
  store i8 %464, ptr %37, align 1, !tbaa !43
  br label %465

465:                                              ; preds = %456, %443
  %466 = load i32, ptr %7, align 4, !tbaa !5
  %467 = and i32 %466, 64
  %468 = icmp ne i32 %467, 0
  br i1 %468, label %469, label %477

469:                                              ; preds = %465
  %470 = load ptr, ptr %12, align 8, !tbaa !9
  %471 = getelementptr inbounds %struct.ImGuiContext, ptr %470, i32 0, i32 3
  %472 = getelementptr inbounds %struct.ImGuiIO, ptr %471, i32 0, i32 66
  %473 = getelementptr inbounds [5 x i8], ptr %472, i64 0, i64 0
  %474 = load i8, ptr %473, align 1, !tbaa !43, !range !41, !noundef !42
  %475 = trunc i8 %474 to i1
  br i1 %475, label %476, label %477

476:                                              ; preds = %469
  store i8 1, ptr %37, align 1, !tbaa !43
  br label %477

477:                                              ; preds = %476, %469, %465
  br label %500

478:                                              ; preds = %426, %423
  %479 = load i8, ptr %36, align 1, !tbaa !43, !range !41, !noundef !42
  %480 = trunc i8 %479 to i1
  br i1 %480, label %481, label %499

481:                                              ; preds = %478
  %482 = load ptr, ptr %12, align 8, !tbaa !9
  %483 = getelementptr inbounds %struct.ImGuiContext, ptr %482, i32 0, i32 159
  %484 = load i32, ptr %483, align 8, !tbaa !114
  %485 = load i32, ptr %6, align 4, !tbaa !5
  %486 = icmp eq i32 %484, %485
  br i1 %486, label %487, label %499

487:                                              ; preds = %481
  %488 = load i32, ptr %28, align 4, !tbaa !5
  %489 = and i32 %488, 512
  %490 = icmp ne i32 %489, 0
  br i1 %490, label %491, label %492

491:                                              ; preds = %487
  br label %494

492:                                              ; preds = %487
  call void @__assert_fail(ptr noundef @.str.140, ptr noundef @.str.1, i32 noundef 5889, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

493:                                              ; No predecessors!
  br label %494

494:                                              ; preds = %493, %491
  %495 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %496 = trunc i8 %495 to i1
  br i1 %496, label %498, label %497

497:                                              ; preds = %494
  store i8 1, ptr %37, align 1, !tbaa !43
  br label %498

498:                                              ; preds = %497, %494
  br label %499

499:                                              ; preds = %498, %481, %478
  br label %500

500:                                              ; preds = %499, %477
  %501 = load ptr, ptr %12, align 8, !tbaa !9
  %502 = getelementptr inbounds %struct.ImGuiContext, ptr %501, i32 0, i32 85
  %503 = load i32, ptr %502, align 8, !tbaa !117
  %504 = load i32, ptr %6, align 4, !tbaa !5
  %505 = icmp eq i32 %503, %504
  br i1 %505, label %506, label %520

506:                                              ; preds = %500
  %507 = load ptr, ptr %12, align 8, !tbaa !9
  %508 = getelementptr inbounds %struct.ImGuiContext, ptr %507, i32 0, i32 111
  %509 = load i8, ptr %508, align 8, !tbaa !118, !range !41, !noundef !42
  %510 = trunc i8 %509 to i1
  br i1 %510, label %511, label %520

511:                                              ; preds = %506
  %512 = load ptr, ptr %12, align 8, !tbaa !9
  %513 = getelementptr inbounds %struct.ImGuiContext, ptr %512, i32 0, i32 116
  %514 = load i32, ptr %513, align 8, !tbaa !119
  %515 = icmp eq i32 %514, 0
  br i1 %515, label %516, label %520

516:                                              ; preds = %511
  %517 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %518 = trunc i8 %517 to i1
  br i1 %518, label %519, label %520

519:                                              ; preds = %516
  store i8 1, ptr %37, align 1, !tbaa !43
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %520

520:                                              ; preds = %519, %516, %511, %506, %500
  %521 = load ptr, ptr %12, align 8, !tbaa !9
  %522 = getelementptr inbounds %struct.ImGuiContext, ptr %521, i32 0, i32 85
  %523 = load i32, ptr %522, align 8, !tbaa !117
  %524 = load i32, ptr %6, align 4, !tbaa !5
  %525 = icmp eq i32 %523, %524
  br i1 %525, label %526, label %540

526:                                              ; preds = %520
  %527 = load ptr, ptr %12, align 8, !tbaa !9
  %528 = getelementptr inbounds %struct.ImGuiContext, ptr %527, i32 0, i32 111
  %529 = load i8, ptr %528, align 8, !tbaa !118, !range !41, !noundef !42
  %530 = trunc i8 %529 to i1
  br i1 %530, label %531, label %540

531:                                              ; preds = %526
  %532 = load ptr, ptr %12, align 8, !tbaa !9
  %533 = getelementptr inbounds %struct.ImGuiContext, ptr %532, i32 0, i32 116
  %534 = load i32, ptr %533, align 8, !tbaa !119
  %535 = icmp eq i32 %534, 1
  br i1 %535, label %536, label %540

536:                                              ; preds = %531
  %537 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %538 = trunc i8 %537 to i1
  br i1 %538, label %540, label %539

539:                                              ; preds = %536
  store i8 1, ptr %37, align 1, !tbaa !43
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %540

540:                                              ; preds = %539, %536, %531, %526, %520
  %541 = load i8, ptr %37, align 1, !tbaa !43, !range !41, !noundef !42
  %542 = trunc i8 %541 to i1
  br i1 %542, label %543, label %561

543:                                              ; preds = %540
  %544 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %545 = trunc i8 %544 to i1
  %546 = xor i1 %545, true
  %547 = zext i1 %546 to i8
  store i8 %547, ptr %26, align 1, !tbaa !43
  %548 = load ptr, ptr %10, align 8, !tbaa !9
  %549 = getelementptr inbounds %struct.ImGuiWindow, ptr %548, i32 0, i32 54
  %550 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %549, i32 0, i32 25
  %551 = load ptr, ptr %550, align 8, !tbaa !120
  %552 = load i32, ptr %6, align 4, !tbaa !5
  %553 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %554 = trunc i8 %553 to i1
  %555 = zext i1 %554 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %551, i32 noundef %552, i32 noundef %555)
  %556 = load ptr, ptr %12, align 8, !tbaa !9
  %557 = getelementptr inbounds %struct.ImGuiContext, ptr %556, i32 0, i32 72
  %558 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %557, i32 0, i32 2
  %559 = load i32, ptr %558, align 8, !tbaa !110
  %560 = or i32 %559, 16
  store i32 %560, ptr %558, align 8, !tbaa !110
  br label %561

561:                                              ; preds = %543, %540
  br label %562

562:                                              ; preds = %561, %409
  %563 = load i32, ptr %7, align 4, !tbaa !5
  %564 = and i32 %563, 4
  %565 = icmp ne i32 %564, 0
  br i1 %565, label %566, label %567

566:                                              ; preds = %562
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %567

567:                                              ; preds = %566, %562
  %568 = load i8, ptr %32, align 1, !tbaa !43, !range !41, !noundef !42
  %569 = trunc i8 %568 to i1
  %570 = zext i1 %569 to i32
  %571 = load i8, ptr %33, align 1, !tbaa !43, !range !41, !noundef !42
  %572 = trunc i8 %571 to i1
  %573 = zext i1 %572 to i32
  %574 = icmp ne i32 %570, %573
  br i1 %574, label %575, label %581

575:                                              ; preds = %567
  %576 = load ptr, ptr %12, align 8, !tbaa !9
  %577 = getelementptr inbounds %struct.ImGuiContext, ptr %576, i32 0, i32 72
  %578 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %577, i32 0, i32 2
  %579 = load i32, ptr %578, align 8, !tbaa !110
  %580 = or i32 %579, 8
  store i32 %580, ptr %578, align 8, !tbaa !110
  br label %581

581:                                              ; preds = %575, %567
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #9
  %582 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  store i32 %582, ptr %38, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #9
  store i32 2, ptr %39, align 4, !tbaa !5
  %583 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %584 = trunc i8 %583 to i1
  br i1 %584, label %585, label %685

585:                                              ; preds = %581
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #9
  %586 = load i8, ptr %35, align 1, !tbaa !43, !range !41, !noundef !42
  %587 = trunc i8 %586 to i1
  br i1 %587, label %588, label %592

588:                                              ; preds = %585
  %589 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %590 = trunc i8 %589 to i1
  br i1 %590, label %591, label %592

591:                                              ; preds = %588
  br label %597

592:                                              ; preds = %588, %585
  %593 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %594 = trunc i8 %593 to i1
  %595 = zext i1 %594 to i64
  %596 = select i1 %594, i32 25, i32 24
  br label %597

597:                                              ; preds = %592, %591
  %598 = phi i32 [ 26, %591 ], [ %596, %592 ]
  %599 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %598, float noundef 1.000000e+00)
  store i32 %599, ptr %40, align 4, !tbaa !5
  %600 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %41, ptr align 4 %600, i64 8, i1 false), !tbaa.struct !44
  %601 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %42, ptr align 4 %601, i64 8, i1 false), !tbaa.struct !44
  %602 = load i32, ptr %40, align 4, !tbaa !5
  %603 = load ptr, ptr %13, align 8, !tbaa !9
  %604 = getelementptr inbounds %struct.ImGuiStyle, ptr %603, i32 0, i32 13
  %605 = load float, ptr %604, align 4, !tbaa !121
  %606 = load <2 x float>, ptr %41, align 4
  %607 = load <2 x float>, ptr %42, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %606, <2 x float> %607, i32 noundef %602, i1 noundef zeroext true, float noundef %605)
  %608 = load i32, ptr %6, align 4, !tbaa !5
  %609 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %608, i32 noundef %609)
  %610 = load i32, ptr %7, align 4, !tbaa !5
  %611 = and i32 %610, 512
  %612 = icmp ne i32 %611, 0
  br i1 %612, label %613, label %630

613:                                              ; preds = %597
  %614 = load ptr, ptr %10, align 8, !tbaa !9
  %615 = getelementptr inbounds %struct.ImGuiWindow, ptr %614, i32 0, i32 72
  %616 = load ptr, ptr %615, align 8, !tbaa !122
  %617 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %618 = load float, ptr %617, align 4, !tbaa !104
  %619 = load float, ptr %19, align 4, !tbaa !45
  %620 = fneg float %619
  %621 = call float @llvm.fmuladd.f32(float %620, float 0x3FE3333340000000, float %618)
  %622 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %623 = load float, ptr %622, align 4, !tbaa !94
  %624 = load ptr, ptr %12, align 8, !tbaa !9
  %625 = getelementptr inbounds %struct.ImGuiContext, ptr %624, i32 0, i32 6
  %626 = load float, ptr %625, align 8, !tbaa !51
  %627 = call float @llvm.fmuladd.f32(float %626, float 5.000000e-01, float %623)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %621, float noundef %627)
  %628 = load i32, ptr %38, align 4, !tbaa !5
  %629 = load <2 x float>, ptr %43, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %616, <2 x float> %629, i32 noundef %628)
  br label %658

630:                                              ; preds = %597
  %631 = load i8, ptr %25, align 1, !tbaa !43, !range !41, !noundef !42
  %632 = trunc i8 %631 to i1
  br i1 %632, label %652, label %633

633:                                              ; preds = %630
  %634 = load ptr, ptr %10, align 8, !tbaa !9
  %635 = getelementptr inbounds %struct.ImGuiWindow, ptr %634, i32 0, i32 72
  %636 = load ptr, ptr %635, align 8, !tbaa !122
  %637 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %638 = load float, ptr %637, align 4, !tbaa !104
  %639 = load float, ptr %19, align 4, !tbaa !45
  %640 = fsub float %638, %639
  %641 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %642 = load float, ptr %641, align 4, !tbaa !104
  %643 = fadd float %640, %642
  %644 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %645 = load float, ptr %644, align 4, !tbaa !94
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %643, float noundef %645)
  %646 = load i32, ptr %38, align 4, !tbaa !5
  %647 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %648 = trunc i8 %647 to i1
  %649 = zext i1 %648 to i64
  %650 = select i1 %648, i32 3, i32 1
  %651 = load <2 x float>, ptr %44, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %636, <2 x float> %651, i32 noundef %646, i32 noundef %650, float noundef 1.000000e+00)
  br label %657

652:                                              ; preds = %630
  %653 = load float, ptr %19, align 4, !tbaa !45
  %654 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %655 = load float, ptr %654, align 4, !tbaa !104
  %656 = fsub float %655, %653
  store float %656, ptr %654, align 4, !tbaa !104
  br label %657

657:                                              ; preds = %652, %633
  br label %658

658:                                              ; preds = %657, %613
  %659 = load i32, ptr %7, align 4, !tbaa !5
  %660 = and i32 %659, 1048576
  %661 = icmp ne i32 %660, 0
  br i1 %661, label %662, label %675

662:                                              ; preds = %658
  %663 = load ptr, ptr %12, align 8, !tbaa !9
  %664 = getelementptr inbounds %struct.ImGuiContext, ptr %663, i32 0, i32 6
  %665 = load float, ptr %664, align 8, !tbaa !51
  %666 = load ptr, ptr %13, align 8, !tbaa !9
  %667 = getelementptr inbounds %struct.ImGuiStyle, ptr %666, i32 0, i32 12
  %668 = getelementptr inbounds %struct.ImVec2, ptr %667, i32 0, i32 0
  %669 = load float, ptr %668, align 4, !tbaa !46
  %670 = fadd float %665, %669
  %671 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %672 = getelementptr inbounds %struct.ImVec2, ptr %671, i32 0, i32 0
  %673 = load float, ptr %672, align 4, !tbaa !101
  %674 = fsub float %673, %670
  store float %674, ptr %672, align 4, !tbaa !101
  br label %675

675:                                              ; preds = %662, %658
  %676 = load ptr, ptr %12, align 8, !tbaa !9
  %677 = getelementptr inbounds %struct.ImGuiContext, ptr %676, i32 0, i32 209
  %678 = load i8, ptr %677, align 4, !tbaa !123, !range !41, !noundef !42
  %679 = trunc i8 %678 to i1
  br i1 %679, label %680, label %681

680:                                              ; preds = %675
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.141, ptr noundef @.str.141)
  br label %681

681:                                              ; preds = %680, %675
  %682 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %683 = load ptr, ptr %8, align 8, !tbaa !9
  %684 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef nonnull align 4 dereferenceable(8) %682, ptr noundef %683, ptr noundef %684, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %45, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #9
  br label %771

685:                                              ; preds = %581
  %686 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %687 = trunc i8 %686 to i1
  br i1 %687, label %691, label %688

688:                                              ; preds = %685
  %689 = load i8, ptr %32, align 1, !tbaa !43, !range !41, !noundef !42
  %690 = trunc i8 %689 to i1
  br i1 %690, label %691, label %711

691:                                              ; preds = %688, %685
  call void @llvm.lifetime.start.p0(i64 4, ptr %46) #9
  %692 = load i8, ptr %35, align 1, !tbaa !43, !range !41, !noundef !42
  %693 = trunc i8 %692 to i1
  br i1 %693, label %694, label %698

694:                                              ; preds = %691
  %695 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %696 = trunc i8 %695 to i1
  br i1 %696, label %697, label %698

697:                                              ; preds = %694
  br label %703

698:                                              ; preds = %694, %691
  %699 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %700 = trunc i8 %699 to i1
  %701 = zext i1 %700 to i64
  %702 = select i1 %700, i32 25, i32 24
  br label %703

703:                                              ; preds = %698, %697
  %704 = phi i32 [ 26, %697 ], [ %702, %698 ]
  %705 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %704, float noundef 1.000000e+00)
  store i32 %705, ptr %46, align 4, !tbaa !5
  %706 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %47, ptr align 4 %706, i64 8, i1 false), !tbaa.struct !44
  %707 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %48, ptr align 4 %707, i64 8, i1 false), !tbaa.struct !44
  %708 = load i32, ptr %46, align 4, !tbaa !5
  %709 = load <2 x float>, ptr %47, align 4
  %710 = load <2 x float>, ptr %48, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %709, <2 x float> %710, i32 noundef %708, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %46) #9
  br label %711

711:                                              ; preds = %703, %688
  %712 = load i32, ptr %6, align 4, !tbaa !5
  %713 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %712, i32 noundef %713)
  %714 = load i32, ptr %7, align 4, !tbaa !5
  %715 = and i32 %714, 512
  %716 = icmp ne i32 %715, 0
  br i1 %716, label %717, label %734

717:                                              ; preds = %711
  %718 = load ptr, ptr %10, align 8, !tbaa !9
  %719 = getelementptr inbounds %struct.ImGuiWindow, ptr %718, i32 0, i32 72
  %720 = load ptr, ptr %719, align 8, !tbaa !122
  %721 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %722 = load float, ptr %721, align 4, !tbaa !104
  %723 = load float, ptr %19, align 4, !tbaa !45
  %724 = fneg float %723
  %725 = call float @llvm.fmuladd.f32(float %724, float 5.000000e-01, float %722)
  %726 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %727 = load float, ptr %726, align 4, !tbaa !94
  %728 = load ptr, ptr %12, align 8, !tbaa !9
  %729 = getelementptr inbounds %struct.ImGuiContext, ptr %728, i32 0, i32 6
  %730 = load float, ptr %729, align 8, !tbaa !51
  %731 = call float @llvm.fmuladd.f32(float %730, float 5.000000e-01, float %727)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %49, float noundef %725, float noundef %731)
  %732 = load i32, ptr %38, align 4, !tbaa !5
  %733 = load <2 x float>, ptr %49, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %720, <2 x float> %733, i32 noundef %732)
  br label %761

734:                                              ; preds = %711
  %735 = load i8, ptr %25, align 1, !tbaa !43, !range !41, !noundef !42
  %736 = trunc i8 %735 to i1
  br i1 %736, label %760, label %737

737:                                              ; preds = %734
  %738 = load ptr, ptr %10, align 8, !tbaa !9
  %739 = getelementptr inbounds %struct.ImGuiWindow, ptr %738, i32 0, i32 72
  %740 = load ptr, ptr %739, align 8, !tbaa !122
  %741 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %742 = load float, ptr %741, align 4, !tbaa !104
  %743 = load float, ptr %19, align 4, !tbaa !45
  %744 = fsub float %742, %743
  %745 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %746 = load float, ptr %745, align 4, !tbaa !104
  %747 = fadd float %744, %746
  %748 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %749 = load float, ptr %748, align 4, !tbaa !94
  %750 = load ptr, ptr %12, align 8, !tbaa !9
  %751 = getelementptr inbounds %struct.ImGuiContext, ptr %750, i32 0, i32 6
  %752 = load float, ptr %751, align 8, !tbaa !51
  %753 = call float @llvm.fmuladd.f32(float %752, float 0x3FC3333340000000, float %749)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %50, float noundef %747, float noundef %753)
  %754 = load i32, ptr %38, align 4, !tbaa !5
  %755 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %756 = trunc i8 %755 to i1
  %757 = zext i1 %756 to i64
  %758 = select i1 %756, i32 3, i32 1
  %759 = load <2 x float>, ptr %50, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %740, <2 x float> %759, i32 noundef %754, i32 noundef %758, float noundef 0x3FE6666660000000)
  br label %760

760:                                              ; preds = %737, %734
  br label %761

761:                                              ; preds = %760, %717
  %762 = load ptr, ptr %12, align 8, !tbaa !9
  %763 = getelementptr inbounds %struct.ImGuiContext, ptr %762, i32 0, i32 209
  %764 = load i8, ptr %763, align 4, !tbaa !123, !range !41, !noundef !42
  %765 = trunc i8 %764 to i1
  br i1 %765, label %766, label %767

766:                                              ; preds = %761
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.142, ptr noundef null)
  br label %767

767:                                              ; preds = %766, %761
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %22, i64 8, i1 false), !tbaa.struct !44
  %768 = load ptr, ptr %8, align 8, !tbaa !9
  %769 = load ptr, ptr %9, align 8, !tbaa !9
  %770 = load <2 x float>, ptr %51, align 4
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %770, ptr noundef %768, ptr noundef %769, i1 noundef zeroext false)
  br label %771

771:                                              ; preds = %767, %681
  %772 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %773 = trunc i8 %772 to i1
  br i1 %773, label %774, label %780

774:                                              ; preds = %771
  %775 = load i32, ptr %7, align 4, !tbaa !5
  %776 = and i32 %775, 8
  %777 = icmp ne i32 %776, 0
  br i1 %777, label %780, label %778

778:                                              ; preds = %774
  %779 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %779)
  br label %780

780:                                              ; preds = %778, %774, %771
  %781 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %782 = trunc i8 %781 to i1
  store i1 %782, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #9
  br label %783

783:                                              ; preds = %780, %321
  call void @llvm.lifetime.end.p0(i64 1, ptr %27) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %26) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %25) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %24) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %18) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #9
  br label %784

784:                                              ; preds = %783, %57
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #9
  %785 = load i1, ptr %5, align 1
  ret i1 %785
}

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef, i32 noundef) #8

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) #8

declare void @_ZN5ImGui20NavMoveRequestCancelEv() #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !15, i64 147}
!12 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !6, i64 8, !6, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !14, i64 72, !14, i64 76, !6, i64 80, !6, i64 84, !6, i64 88, !13, i64 92, !13, i64 100, !13, i64 108, !13, i64 116, !13, i64 124, !13, i64 132, !15, i64 140, !15, i64 141, !15, i64 142, !15, i64 143, !15, i64 144, !15, i64 145, !15, i64 146, !15, i64 147, !15, i64 148, !15, i64 149, !15, i64 150, !15, i64 151, !7, i64 152, !16, i64 154, !16, i64 156, !16, i64 158, !16, i64 160, !6, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !15, i64 171, !6, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !6, i64 180, !6, i64 181, !6, i64 182, !13, i64 184, !13, i64 192, !17, i64 200, !18, i64 216, !25, i64 464, !25, i64 480, !25, i64 496, !25, i64 512, !25, i64 528, !25, i64 544, !25, i64 560, !26, i64 576, !26, i64 580, !6, i64 584, !14, i64 588, !14, i64 592, !27, i64 600, !29, i64 616, !14, i64 632, !6, i64 636, !10, i64 640, !30, i64 648, !10, i64 848, !10, i64 856, !10, i64 864, !10, i64 872, !10, i64 880, !7, i64 888, !7, i64 896, !6, i64 928, !6, i64 932, !15, i64 936}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !6, i64 0, !6, i64 4, !10, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !19, i64 64, !19, i64 68, !19, i64 72, !20, i64 76, !16, i64 80, !16, i64 82, !6, i64 84, !15, i64 88, !15, i64 89, !15, i64 90, !13, i64 92, !21, i64 100, !6, i64 128, !6, i64 132, !22, i64 136, !10, i64 152, !10, i64 160, !6, i64 168, !6, i64 172, !6, i64 176, !6, i64 180, !6, i64 184, !14, i64 188, !14, i64 192, !23, i64 200, !23, i64 216, !24, i64 232}
!19 = !{!"_ZTS6ImVec1", !14, i64 0}
!20 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!21 = !{!"_ZTS16ImGuiMenuColumns", !6, i64 0, !6, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !6, i64 0, !6, i64 4, !10, i64 8}
!23 = !{!"_ZTS8ImVectorIfE", !6, i64 0, !6, i64 4, !10, i64 8}
!24 = !{!"_ZTS15ImGuiStackSizes", !16, i64 0, !16, i64 2, !16, i64 4, !16, i64 6, !16, i64 8, !16, i64 10, !16, i64 12}
!25 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !6, i64 0, !6, i64 4, !10, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !6, i64 0, !6, i64 4, !10, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !6, i64 48, !6, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !34, i64 88, !35, i64 104, !36, i64 120, !37, i64 136, !39, i64 168, !14, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !6, i64 0, !6, i64 4, !10, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !10, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !6, i64 0, !6, i64 4, !10, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !6, i64 0, !6, i64 4, !10, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !6, i64 0, !6, i64 4, !10, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !6, i64 0, !6, i64 4, !10, i64 8}
!37 = !{!"_ZTS15ImDrawCmdHeader", !38, i64 0, !10, i64 16, !6, i64 24}
!38 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!39 = !{!"_ZTS18ImDrawListSplitter", !6, i64 0, !6, i64 4, !40, i64 8}
!40 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !6, i64 0, !6, i64 4, !10, i64 8}
!41 = !{i8 0, i8 2}
!42 = !{}
!43 = !{!15, !15, i64 0}
!44 = !{i64 0, i64 4, !45, i64 4, i64 4, !45}
!45 = !{!14, !14, i64 0}
!46 = !{!47, !14, i64 60}
!47 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !6, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !6, i64 148, !13, i64 152, !13, i64 160, !13, i64 168, !13, i64 176, !14, i64 184, !15, i64 188, !15, i64 189, !15, i64 190, !14, i64 192, !14, i64 196, !7, i64 200}
!48 = !{!12, !14, i64 272}
!49 = !{!47, !14, i64 64}
!50 = !{!12, !14, i64 260}
!51 = !{!52, !14, i64 6520}
!52 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !53, i64 8, !47, i64 5464, !10, i64 6512, !14, i64 6520, !14, i64 6524, !54, i64 6528, !55, i64 7040, !6, i64 7048, !6, i64 7052, !6, i64 7056, !15, i64 7060, !15, i64 7061, !15, i64 7062, !15, i64 7063, !15, i64 7064, !6, i64 7068, !10, i64 7072, !22, i64 7080, !22, i64 7096, !22, i64 7112, !56, i64 7128, !27, i64 7144, !6, i64 7160, !13, i64 7164, !10, i64 7176, !10, i64 7184, !10, i64 7192, !10, i64 7200, !10, i64 7208, !13, i64 7216, !14, i64 7224, !6, i64 7228, !6, i64 7232, !15, i64 7236, !15, i64 7237, !15, i64 7238, !15, i64 7239, !14, i64 7240, !14, i64 7244, !6, i64 7248, !6, i64 7252, !14, i64 7256, !15, i64 7260, !15, i64 7261, !15, i64 7262, !15, i64 7263, !15, i64 7264, !15, i64 7265, !15, i64 7266, !6, i64 7268, !6, i64 7272, !57, i64 7280, !13, i64 7288, !10, i64 7296, !58, i64 7304, !6, i64 7308, !6, i64 7312, !15, i64 7316, !15, i64 7317, !10, i64 7320, !6, i64 7328, !14, i64 7332, !6, i64 7336, !59, i64 7340, !60, i64 7360, !61, i64 7408, !62, i64 7520, !63, i64 7536, !64, i64 7552, !17, i64 7568, !65, i64 7584, !66, i64 7600, !67, i64 7616, !67, i64 7632, !68, i64 7648, !10, i64 7664, !6, i64 7672, !6, i64 7676, !6, i64 7680, !6, i64 7684, !6, i64 7688, !6, i64 7692, !6, i64 7696, !6, i64 7700, !6, i64 7704, !6, i64 7708, !6, i64 7712, !58, i64 7716, !25, i64 7720, !6, i64 7736, !20, i64 7740, !6, i64 7744, !15, i64 7748, !15, i64 7749, !15, i64 7750, !15, i64 7751, !15, i64 7752, !15, i64 7753, !15, i64 7754, !6, i64 7756, !25, i64 7760, !15, i64 7776, !6, i64 7780, !69, i64 7784, !6, i64 7788, !6, i64 7792, !6, i64 7796, !6, i64 7800, !70, i64 7808, !70, i64 7856, !70, i64 7904, !10, i64 7952, !6, i64 7960, !10, i64 7968, !10, i64 7976, !10, i64 7984, !14, i64 7992, !14, i64 7996, !15, i64 8000, !10, i64 8008, !10, i64 8016, !6, i64 8024, !6, i64 8028, !6, i64 8032, !6, i64 8036, !15, i64 8040, !14, i64 8044, !6, i64 8048, !15, i64 8052, !15, i64 8053, !15, i64 8054, !6, i64 8056, !6, i64 8060, !6, i64 8064, !71, i64 8072, !25, i64 8136, !6, i64 8152, !6, i64 8156, !14, i64 8160, !6, i64 8164, !6, i64 8168, !6, i64 8172, !6, i64 8176, !72, i64 8184, !7, i64 8200, !10, i64 8216, !6, i64 8224, !73, i64 8232, !75, i64 8272, !23, i64 8288, !40, i64 8304, !10, i64 8320, !76, i64 8328, !78, i64 8368, !79, i64 8384, !13, i64 8400, !80, i64 8408, !84, i64 12144, !6, i64 12256, !6, i64 12260, !14, i64 12264, !14, i64 12268, !7, i64 12272, !38, i64 12284, !86, i64 12300, !14, i64 12348, !15, i64 12352, !15, i64 12353, !14, i64 12356, !14, i64 12360, !14, i64 12364, !14, i64 12368, !6, i64 12372, !14, i64 12376, !81, i64 12384, !17, i64 12400, !13, i64 12416, !13, i64 12424, !7, i64 12432, !15, i64 12433, !14, i64 12436, !87, i64 12440, !88, i64 12456, !89, i64 12472, !90, i64 12488, !91, i64 12504, !6, i64 12520, !15, i64 12524, !92, i64 12528, !10, i64 12536, !87, i64 12544, !10, i64 12560, !10, i64 12568, !14, i64 12576, !15, i64 12580, !6, i64 12584, !6, i64 12588, !6, i64 12592, !15, i64 12596, !6, i64 12600, !93, i64 12604, !7, i64 12620, !6, i64 13100, !6, i64 13104, !14, i64 13108, !6, i64 13112, !6, i64 13116, !6, i64 13120, !7, i64 13124}
!53 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !10, i64 24, !10, i64 32, !14, i64 40, !14, i64 44, !14, i64 48, !7, i64 52, !14, i64 140, !14, i64 144, !10, i64 152, !10, i64 160, !14, i64 168, !15, i64 172, !10, i64 176, !13, i64 184, !15, i64 192, !15, i64 193, !15, i64 194, !15, i64 195, !15, i64 196, !15, i64 197, !14, i64 200, !10, i64 208, !10, i64 216, !10, i64 224, !10, i64 232, !10, i64 240, !10, i64 248, !10, i64 256, !10, i64 264, !10, i64 272, !10, i64 280, !13, i64 288, !7, i64 296, !14, i64 304, !14, i64 308, !15, i64 312, !15, i64 313, !15, i64 314, !15, i64 315, !7, i64 316, !7, i64 828, !15, i64 908, !15, i64 909, !15, i64 910, !15, i64 911, !15, i64 912, !15, i64 913, !15, i64 914, !14, i64 916, !6, i64 920, !6, i64 924, !6, i64 928, !6, i64 932, !6, i64 936, !13, i64 940, !6, i64 948, !6, i64 952, !13, i64 956, !7, i64 964, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5352, !14, i64 5432, !16, i64 5436, !32, i64 5440}
!54 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !10, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !38, i64 28, !6, i64 44, !7, i64 48, !14, i64 432, !7, i64 436, !10, i64 504}
!55 = !{!"double", !7, i64 0}
!56 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!57 = !{!"long long", !7, i64 0}
!58 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!59 = !{!"_ZTS17ImGuiNextItemData", !6, i64 0, !14, i64 4, !6, i64 8, !6, i64 12, !15, i64 16}
!60 = !{!"_ZTS17ImGuiLastItemData", !6, i64 0, !6, i64 4, !6, i64 8, !25, i64 12, !25, i64 28}
!61 = !{!"_ZTS19ImGuiNextWindowData", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !15, i64 56, !25, i64 60, !10, i64 80, !10, i64 88, !14, i64 96, !13, i64 100}
!62 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !6, i64 0, !6, i64 4, !10, i64 8}
!63 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !6, i64 0, !6, i64 4, !10, i64 8}
!64 = !{!"_ZTS8ImVectorIP6ImFontE", !6, i64 0, !6, i64 4, !10, i64 8}
!65 = !{!"_ZTS8ImVectorIiE", !6, i64 0, !6, i64 4, !10, i64 8}
!66 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!67 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!68 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !6, i64 0, !6, i64 4, !10, i64 8}
!69 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!70 = !{!"_ZTS16ImGuiNavItemData", !10, i64 0, !6, i64 8, !6, i64 12, !25, i64 16, !14, i64 32, !14, i64 36, !14, i64 40}
!71 = !{!"_ZTS12ImGuiPayload", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!72 = !{!"_ZTS8ImVectorIhE", !6, i64 0, !6, i64 4, !10, i64 8}
!73 = !{!"_ZTS6ImPoolI10ImGuiTableE", !74, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!74 = !{!"_ZTS8ImVectorI10ImGuiTableE", !6, i64 0, !6, i64 4, !10, i64 8}
!75 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!76 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !77, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!77 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !6, i64 0, !6, i64 4, !10, i64 8}
!78 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !6, i64 0, !6, i64 4, !10, i64 8}
!79 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !6, i64 0, !6, i64 4, !10, i64 8}
!80 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !6, i64 4, !6, i64 8, !32, i64 16, !81, i64 32, !81, i64 48, !15, i64 64, !6, i64 68, !14, i64 72, !82, i64 76, !14, i64 3704, !15, i64 3708, !15, i64 3709, !15, i64 3710, !6, i64 3712, !10, i64 3720, !10, i64 3728}
!81 = !{!"_ZTS8ImVectorIcE", !6, i64 0, !6, i64 4, !10, i64 8}
!82 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !6, i64 0, !6, i64 4, !6, i64 8, !7, i64 12, !6, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !14, i64 28, !83, i64 32}
!83 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !6, i64 3588, !6, i64 3592}
!84 = !{!"_ZTS6ImFont", !23, i64 0, !14, i64 16, !14, i64 20, !32, i64 24, !85, i64 40, !10, i64 56, !10, i64 64, !10, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !14, i64 92, !14, i64 96, !14, i64 100, !6, i64 104, !7, i64 108}
!85 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !6, i64 0, !6, i64 4, !10, i64 8}
!86 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !6, i64 44}
!87 = !{!"_ZTS15ImGuiTextBuffer", !81, i64 0}
!88 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !6, i64 0, !6, i64 4, !10, i64 8}
!89 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !81, i64 0}
!90 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !81, i64 0}
!91 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !6, i64 0, !6, i64 4, !10, i64 8}
!92 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!93 = !{!"_ZTS18ImGuiMetricsConfig", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !15, i64 4, !6, i64 8, !6, i64 12}
!94 = !{!13, !14, i64 4}
!95 = !{!12, !14, i64 512}
!96 = !{!12, !14, i64 216}
!97 = !{!25, !14, i64 0}
!98 = !{!12, !14, i64 220}
!99 = !{!25, !14, i64 4}
!100 = !{!12, !14, i64 520}
!101 = !{!25, !14, i64 8}
!102 = !{!25, !14, i64 12}
!103 = !{!12, !14, i64 64}
!104 = !{!13, !14, i64 0}
!105 = !{i64 0, i64 4, !45, i64 4, i64 4, !45, i64 8, i64 4, !45, i64 12, i64 4, !45}
!106 = !{!47, !14, i64 76}
!107 = !{!52, !15, i64 7748}
!108 = !{!12, !6, i64 344}
!109 = !{!12, !6, i64 348}
!110 = !{!52, !6, i64 7368}
!111 = !{!47, !14, i64 100}
!112 = !{!52, !14, i64 296}
!113 = !{!52, !10, i64 7184}
!114 = !{!52, !6, i64 8176}
!115 = !{!52, !6, i64 7680}
!116 = !{!52, !15, i64 7751}
!117 = !{!52, !6, i64 7672}
!118 = !{!52, !15, i64 7776}
!119 = !{!52, !6, i64 7792}
!120 = !{!12, !10, i64 368}
!121 = !{!47, !14, i64 68}
!122 = !{!12, !10, i64 640}
!123 = !{!52, !15, i64 12524}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [116 x i8], align 1
@.str.140 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.141 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.142 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) local_unnamed_addr #5

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #5

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #5

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #5

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #5

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #7

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #5

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #5

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #5

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare void @_ZN5ImGui19SetItemAllowOverlapEv() local_unnamed_addr #5

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) local_unnamed_addr #7 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImRect, align 8
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImRect, align 4
  %11 = alloca i8, align 1
  %12 = alloca i8, align 1
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 8
  %17 = alloca %struct.ImVec2, align 8
  %18 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %19 = getelementptr inbounds i8, ptr %18, i64 147
  %20 = load i8, ptr %19, align 1, !tbaa !5, !range !39, !noundef !40
  %21 = trunc nuw i8 %20 to i1
  br i1 %21, label %330, label %22

22:                                               ; preds = %4
  %23 = load ptr, ptr @GImGui, align 8, !tbaa !41
  %24 = and i32 %1, 2
  %.not = icmp eq i32 %24, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #9
  %25 = and i32 %1, 1026
  %or.cond = icmp eq i32 %25, 0
  %26 = getelementptr inbounds i8, ptr %23, i64 5524
  br i1 %or.cond, label %29, label %27

27:                                               ; preds = %22
  %28 = load i64, ptr %26, align 4
  store i64 %28, ptr %5, align 8
  br label %36

29:                                               ; preds = %22
  %30 = load float, ptr %26, align 4, !tbaa !42
  %31 = getelementptr inbounds i8, ptr %18, i64 272
  %32 = load float, ptr %31, align 8, !tbaa !44
  %33 = getelementptr inbounds i8, ptr %23, i64 5528
  %34 = load float, ptr %33, align 4, !tbaa !45
  %35 = tail call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %32, float noundef %34)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef %30, float noundef %35)
  br label %36

36:                                               ; preds = %29, %27
  %.not181 = icmp eq ptr %3, null
  br i1 %.not181, label %37, label %39

37:                                               ; preds = %36
  %38 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %2, ptr noundef null)
  br label %39

39:                                               ; preds = %37, %36
  %.0169 = phi ptr [ %3, %36 ], [ %38, %37 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #9
  %40 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %2, ptr noundef %.0169, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %40, ptr %6, align 8
  %41 = getelementptr inbounds i8, ptr %18, i64 216
  %42 = getelementptr inbounds i8, ptr %18, i64 260
  %43 = load float, ptr %42, align 4, !tbaa !46
  %44 = getelementptr inbounds i8, ptr %23, i64 6520
  %45 = load float, ptr %44, align 8, !tbaa !47
  %46 = getelementptr inbounds i8, ptr %23, i64 5524
  %47 = getelementptr inbounds i8, ptr %23, i64 5528
  %48 = load float, ptr %47, align 4, !tbaa !45
  %49 = call float @llvm.fmuladd.f32(float %48, float 2.000000e+00, float %45)
  %50 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %43, float noundef %49)
  %51 = extractelement <2 x float> %40, i64 1
  %52 = getelementptr inbounds i8, ptr %5, i64 4
  %53 = load float, ptr %52, align 4, !tbaa !90
  %54 = call float @llvm.fmuladd.f32(float %53, float 2.000000e+00, float %51)
  %55 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %50, float noundef %54)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %7) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %7)
  %56 = and i32 %1, 4096
  %.not182 = icmp eq i32 %56, 0
  %57 = getelementptr inbounds i8, ptr %18, i64 512
  %.in = select i1 %.not182, ptr %41, ptr %57
  %58 = load float, ptr %.in, align 8, !tbaa !91
  store float %58, ptr %7, align 8, !tbaa !92
  %59 = getelementptr inbounds i8, ptr %18, i64 220
  %60 = load float, ptr %59, align 4, !tbaa !93
  %61 = getelementptr inbounds i8, ptr %7, i64 4
  store float %60, ptr %61, align 4, !tbaa !94
  %62 = getelementptr inbounds i8, ptr %18, i64 520
  %63 = load float, ptr %62, align 8, !tbaa !95
  %64 = getelementptr inbounds i8, ptr %7, i64 8
  store float %63, ptr %64, align 8, !tbaa !96
  %65 = fadd float %55, %60
  %66 = getelementptr inbounds i8, ptr %7, i64 12
  store float %65, ptr %66, align 4, !tbaa !97
  %67 = extractelement <2 x float> %40, i64 0
  br i1 %.not, label %79, label %68

68:                                               ; preds = %39
  %69 = getelementptr inbounds i8, ptr %18, i64 64
  %70 = load float, ptr %69, align 8, !tbaa !98
  %71 = call float @llvm.fmuladd.f32(float %70, float 5.000000e-01, float -1.000000e+00)
  %72 = fptosi float %71 to i32
  %73 = sitofp i32 %72 to float
  %74 = fsub float %58, %73
  store float %74, ptr %7, align 8, !tbaa !92
  %75 = fmul float %70, 5.000000e-01
  %76 = fptosi float %75 to i32
  %77 = sitofp i32 %76 to float
  %78 = fadd float %63, %77
  store float %78, ptr %64, align 8, !tbaa !96
  br label %79

79:                                               ; preds = %68, %39
  %.v = phi float [ 3.000000e+00, %68 ], [ 2.000000e+00, %39 ]
  %80 = load float, ptr %44, align 8, !tbaa !47
  %81 = load float, ptr %5, align 8
  %82 = fmul float %.v, %81
  %83 = fadd float %80, %82
  %84 = load float, ptr %52, align 4, !tbaa !90
  %85 = getelementptr inbounds i8, ptr %18, i64 272
  %86 = load float, ptr %85, align 8, !tbaa !44
  %87 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %84, float noundef %86)
  %88 = load float, ptr %44, align 8, !tbaa !47
  %89 = fcmp ogt float %67, 0.000000e+00
  %90 = load float, ptr %5, align 8
  %91 = call float @llvm.fmuladd.f32(float %90, float 2.000000e+00, float %67)
  %92 = select i1 %89, float %91, float 0.000000e+00
  %93 = fadd float %88, %92
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #9
  %94 = load float, ptr %41, align 8, !tbaa !99
  %95 = fadd float %83, %94
  %96 = load float, ptr %59, align 4, !tbaa !93
  %97 = fadd float %87, %96
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %95, float noundef %97)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %93, float noundef %55)
  %98 = load float, ptr %52, align 4, !tbaa !90
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %98)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %10, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !100
  %99 = and i32 %1, 6146
  %or.cond200 = icmp eq i32 %99, 0
  br i1 %or.cond200, label %100, label %107

100:                                              ; preds = %79
  %101 = load float, ptr %7, align 8, !tbaa !92
  %102 = fadd float %93, %101
  %103 = getelementptr inbounds i8, ptr %23, i64 5540
  %104 = load float, ptr %103, align 4, !tbaa !101
  %105 = call float @llvm.fmuladd.f32(float %104, float 2.000000e+00, float %102)
  %106 = getelementptr inbounds i8, ptr %10, i64 8
  store float %105, ptr %106, align 4, !tbaa !96
  br label %107

107:                                              ; preds = %100, %79
  %108 = and i32 %1, 256
  %.not183 = icmp eq i32 %108, 0
  %109 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef %0, i32 noundef %1)
  br i1 %109, label %110, label %123

110:                                              ; preds = %107
  %111 = getelementptr inbounds i8, ptr %23, i64 7748
  %112 = load i8, ptr %111, align 4, !tbaa !102, !range !39, !noundef !40
  %113 = trunc nuw i8 %112 to i1
  %114 = and i32 %1, 8200
  %115 = icmp ne i32 %114, 8192
  %or.cond202.not = or i1 %115, %113
  br i1 %or.cond202.not, label %123, label %116

116:                                              ; preds = %110
  %117 = getelementptr inbounds i8, ptr %18, i64 344
  %118 = load i32, ptr %117, align 8, !tbaa !103
  %119 = shl nuw i32 1, %118
  %120 = getelementptr inbounds i8, ptr %18, i64 348
  %121 = load i32, ptr %120, align 4, !tbaa !104
  %122 = or i32 %121, %119
  store i32 %122, ptr %120, align 4, !tbaa !104
  br label %123

123:                                              ; preds = %116, %110, %107
  %124 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null, i32 noundef 0)
  %125 = getelementptr inbounds i8, ptr %23, i64 7368
  %126 = load i32, ptr %125, align 8, !tbaa !105
  %127 = or i32 %126, 2
  store i32 %127, ptr %125, align 8, !tbaa !105
  %128 = getelementptr inbounds i8, ptr %23, i64 7388
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %128, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !100
  br i1 %124, label %132, label %129

129:                                              ; preds = %123
  %130 = and i32 %1, 8
  %.not186 = icmp eq i32 %130, 0
  %or.cond203 = and i1 %.not186, %109
  br i1 %or.cond203, label %131, label %329

131:                                              ; preds = %129
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %329

132:                                              ; preds = %123
  %133 = and i32 %1, 4
  %.not187 = icmp eq i32 %133, 0
  %spec.select = shl nuw nsw i32 %133, 10
  %134 = or disjoint i32 %spec.select, 512
  %.1172 = select i1 %.not183, i32 %134, i32 %spec.select
  %135 = load float, ptr %8, align 8, !tbaa !106
  %136 = fsub float %135, %83
  %137 = getelementptr inbounds i8, ptr %23, i64 5564
  %138 = load float, ptr %137, align 4, !tbaa !107
  %139 = fsub float %136, %138
  %140 = getelementptr inbounds i8, ptr %23, i64 296
  %141 = load float, ptr %140, align 8, !tbaa !108
  %142 = fcmp ult float %141, %139
  br i1 %142, label %.thread224, label %144

.thread224:                                       ; preds = %132
  %143 = or disjoint i32 %.1172, 65536
  br label %156

144:                                              ; preds = %132
  %145 = load float, ptr %5, align 8, !tbaa !106
  %146 = load float, ptr %44, align 8, !tbaa !47
  %147 = call float @llvm.fmuladd.f32(float %145, float 2.000000e+00, float %146)
  %148 = fadd float %136, %147
  %149 = fadd float %138, %148
  %150 = fcmp olt float %141, %149
  %151 = or disjoint i32 %.1172, 65536
  br i1 %150, label %152, label %156

152:                                              ; preds = %144
  %153 = getelementptr inbounds i8, ptr %23, i64 7184
  %154 = load ptr, ptr %153, align 8, !tbaa !109
  %.not188 = icmp eq ptr %18, %154
  %.2 = select i1 %.not188, i32 %.1172, i32 %151
  %155 = or disjoint i32 %.2, 16
  br label %162

156:                                              ; preds = %.thread224, %144
  %.2228 = phi i32 [ %143, %.thread224 ], [ %151, %144 ]
  %157 = and i32 %1, 64
  %.not189 = icmp eq i32 %157, 0
  br i1 %.not189, label %160, label %158

158:                                              ; preds = %156
  %159 = or disjoint i32 %.2228, 288
  br label %162

160:                                              ; preds = %156
  %161 = or disjoint i32 %.2228, 32
  br label %162

162:                                              ; preds = %158, %160, %152
  %163 = phi i1 [ true, %152 ], [ false, %158 ], [ false, %160 ]
  %.3 = phi i32 [ %155, %152 ], [ %159, %158 ], [ %161, %160 ]
  %164 = and i32 %1, 1
  %.not190 = icmp ne i32 %164, 0
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #9
  %165 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef nonnull %11, ptr noundef nonnull %12, i32 noundef %.3)
  br i1 %.not183, label %166, label %229

166:                                              ; preds = %162
  br i1 %165, label %167, label %.critedge

167:                                              ; preds = %166
  %168 = getelementptr inbounds i8, ptr %23, i64 8176
  %169 = load i32, ptr %168, align 8, !tbaa !110
  %.not191 = icmp eq i32 %169, %0
  br i1 %.not191, label %194, label %170

170:                                              ; preds = %167
  %171 = and i32 %1, 192
  %172 = icmp eq i32 %171, 0
  br i1 %172, label %177, label %173

173:                                              ; preds = %170
  %174 = getelementptr inbounds i8, ptr %23, i64 7680
  %175 = load i32, ptr %174, align 8, !tbaa !111
  %176 = icmp eq i32 %175, %0
  br i1 %176, label %177, label %178

177:                                              ; preds = %173, %170
  br label %178

178:                                              ; preds = %177, %173
  %.0173 = phi i8 [ 1, %177 ], [ 0, %173 ]
  %179 = and i32 %1, 128
  %.not193 = icmp eq i32 %179, 0
  br i1 %.not193, label %188, label %180

180:                                              ; preds = %178
  br i1 %163, label %181, label %185

181:                                              ; preds = %180
  %182 = getelementptr inbounds i8, ptr %23, i64 7751
  %183 = load i8, ptr %182, align 1, !tbaa !112, !range !39, !noundef !40
  %184 = xor i8 %183, 1
  br label %185

185:                                              ; preds = %181, %180
  %186 = phi i8 [ 0, %180 ], [ %184, %181 ]
  %187 = or i8 %186, %.0173
  br label %188

188:                                              ; preds = %185, %178
  %.1174 = phi i8 [ %187, %185 ], [ %.0173, %178 ]
  %189 = and i32 %1, 64
  %.not194 = icmp eq i32 %189, 0
  br i1 %.not194, label %.critedge, label %190

190:                                              ; preds = %188
  %191 = getelementptr inbounds i8, ptr %23, i64 1061
  %192 = load i8, ptr %191, align 1, !tbaa !113, !range !39, !noundef !40
  %193 = trunc nuw i8 %192 to i1
  %spec.select205 = select i1 %193, i8 1, i8 %.1174
  br label %.critedge

194:                                              ; preds = %167
  %195 = and i32 %.3, 512
  %.not192 = icmp eq i32 %195, 0
  br i1 %.not192, label %196, label %197

196:                                              ; preds = %194
  call void @__assert_fail(ptr noundef nonnull @.str.140, ptr noundef nonnull @.str.1, i32 noundef 5889, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

197:                                              ; preds = %194
  %not. = xor i1 %109, true
  %spec.select206 = zext i1 %not. to i8
  br label %.critedge

.critedge:                                        ; preds = %197, %190, %166, %188
  %.2175 = phi i8 [ %.1174, %188 ], [ %spec.select205, %190 ], [ %spec.select206, %197 ], [ 0, %166 ]
  %198 = getelementptr inbounds i8, ptr %23, i64 7672
  %199 = load i32, ptr %198, align 8, !tbaa !114
  %200 = icmp eq i32 %199, %0
  br i1 %200, label %201, label %210

201:                                              ; preds = %.critedge
  %202 = getelementptr inbounds i8, ptr %23, i64 7776
  %203 = load i8, ptr %202, align 8, !tbaa !115, !range !39, !noundef !40
  %204 = trunc nuw i8 %203 to i1
  br i1 %204, label %205, label %.thread229

205:                                              ; preds = %201
  %206 = getelementptr inbounds i8, ptr %23, i64 7792
  %207 = load i32, ptr %206, align 8, !tbaa !116
  %208 = icmp eq i32 %207, 0
  %brmerge209.not = and i1 %109, %208
  br i1 %brmerge209.not, label %209, label %.thread229

209:                                              ; preds = %205
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  %.pre = load i32, ptr %198, align 8, !tbaa !114
  br label %210

210:                                              ; preds = %209, %.critedge
  %211 = phi i32 [ %.pre, %209 ], [ %199, %.critedge ]
  %.3176 = phi i8 [ 1, %209 ], [ %.2175, %.critedge ]
  %212 = icmp eq i32 %211, %0
  br i1 %212, label %.thread229, label %220

.thread229:                                       ; preds = %201, %205, %210
  %.3176232 = phi i8 [ %.3176, %210 ], [ %.2175, %205 ], [ %.2175, %201 ]
  %213 = getelementptr inbounds i8, ptr %23, i64 7776
  %214 = load i8, ptr %213, align 8, !tbaa !115, !range !39, !noundef !40
  %215 = trunc nuw i8 %214 to i1
  br i1 %215, label %216, label %220

216:                                              ; preds = %.thread229
  %217 = getelementptr inbounds i8, ptr %23, i64 7792
  %218 = load i32, ptr %217, align 8, !tbaa !116
  %219 = icmp ne i32 %218, 1
  %brmerge211 = or i1 %109, %219
  br i1 %brmerge211, label %220, label %.thread

.thread:                                          ; preds = %216
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %222

220:                                              ; preds = %216, %.thread229, %210
  %.3176231 = phi i8 [ %.3176232, %216 ], [ %.3176232, %.thread229 ], [ %.3176, %210 ]
  %221 = trunc nuw i8 %.3176231 to i1
  br i1 %221, label %222, label %229

222:                                              ; preds = %.thread, %220
  %223 = xor i1 %109, true
  %224 = getelementptr inbounds i8, ptr %18, i64 368
  %225 = load ptr, ptr %224, align 8, !tbaa !117
  %226 = zext i1 %223 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %225, i32 noundef %0, i32 noundef %226)
  %227 = load i32, ptr %125, align 8, !tbaa !105
  %228 = or i32 %227, 16
  store i32 %228, ptr %125, align 8, !tbaa !105
  br label %229

229:                                              ; preds = %220, %222, %162
  %.0170.in = phi i1 [ %109, %162 ], [ %223, %222 ], [ %109, %220 ]
  br i1 %.not187, label %231, label %230

230:                                              ; preds = %229
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %231

231:                                              ; preds = %229, %230
  %232 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  br i1 %.not, label %284, label %233

233:                                              ; preds = %231
  %234 = load i8, ptr %12, align 1, !tbaa !113, !range !39, !noundef !40
  %235 = trunc nuw i8 %234 to i1
  %.pre220 = load i8, ptr %11, align 1, !tbaa !113, !range !39
  %236 = trunc nuw i8 %.pre220 to i1
  %.not233 = xor i1 %235, true
  %237 = select i1 %235, i1 %236, i1 false
  %.mux = select i1 %.not233, i1 %236, i1 false
  %238 = select i1 %.mux, i32 25, i32 24
  %239 = select i1 %237, i32 26, i32 %238
  %240 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %239, float noundef 1.000000e+00)
  %.sroa.04.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %64, align 8
  %241 = getelementptr inbounds i8, ptr %23, i64 5532
  %242 = load float, ptr %241, align 4, !tbaa !118
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef %240, i1 noundef zeroext true, float noundef %242)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %243 = and i32 %1, 512
  %.not196 = icmp eq i32 %243, 0
  br i1 %.not196, label %255, label %244

244:                                              ; preds = %233
  %245 = getelementptr inbounds i8, ptr %18, i64 640
  %246 = load ptr, ptr %245, align 8, !tbaa !119
  %247 = load float, ptr %8, align 8, !tbaa !106
  %248 = fneg float %83
  %249 = call float @llvm.fmuladd.f32(float %248, float 0x3FE3333340000000, float %247)
  %250 = getelementptr inbounds i8, ptr %8, i64 4
  %251 = load float, ptr %250, align 4, !tbaa !90
  %252 = load float, ptr %44, align 8, !tbaa !47
  %253 = call float @llvm.fmuladd.f32(float %252, float 5.000000e-01, float %251)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef %249, float noundef %253)
  %254 = load <2 x float>, ptr %13, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %246, <2 x float> %254, i32 noundef %232)
  br label %270

255:                                              ; preds = %233
  br i1 %.not183, label %256, label %267

256:                                              ; preds = %255
  %257 = getelementptr inbounds i8, ptr %18, i64 640
  %258 = load ptr, ptr %257, align 8, !tbaa !119
  %259 = load float, ptr %8, align 8, !tbaa !106
  %260 = fsub float %259, %83
  %261 = load float, ptr %5, align 8, !tbaa !106
  %262 = fadd float %260, %261
  %263 = getelementptr inbounds i8, ptr %8, i64 4
  %264 = load float, ptr %263, align 4, !tbaa !90
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %14, float noundef %262, float noundef %264)
  %265 = select i1 %.0170.in, i32 3, i32 1
  %266 = load <2 x float>, ptr %14, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %258, <2 x float> %266, i32 noundef %232, i32 noundef %265, float noundef 1.000000e+00)
  br label %270

267:                                              ; preds = %255
  %268 = load float, ptr %8, align 8, !tbaa !106
  %269 = fsub float %268, %83
  store float %269, ptr %8, align 8, !tbaa !106
  br label %270

270:                                              ; preds = %256, %267, %244
  %271 = and i32 %1, 1048576
  %.not197 = icmp eq i32 %271, 0
  br i1 %.not197, label %278, label %272

272:                                              ; preds = %270
  %273 = load float, ptr %44, align 8, !tbaa !47
  %274 = load float, ptr %46, align 4, !tbaa !42
  %275 = fadd float %273, %274
  %276 = load float, ptr %64, align 8, !tbaa !96
  %277 = fsub float %276, %275
  store float %277, ptr %64, align 8, !tbaa !96
  br label %278

278:                                              ; preds = %272, %270
  %279 = getelementptr inbounds i8, ptr %23, i64 12524
  %280 = load i8, ptr %279, align 4, !tbaa !120, !range !39, !noundef !40
  %281 = trunc nuw i8 %280 to i1
  br i1 %281, label %282, label %283

282:                                              ; preds = %278
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.141, ptr noundef nonnull @.str.141)
  br label %283

283:                                              ; preds = %282, %278
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %15) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %64, ptr noundef %2, ptr noundef %.0169, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %15, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %15) #9
  br label %325

284:                                              ; preds = %231
  %285 = load i8, ptr %11, align 1, !tbaa !113, !range !39, !noundef !40
  %286 = trunc nuw i8 %285 to i1
  %brmerge212 = or i1 %.not190, %286
  br i1 %brmerge212, label %287, label %292

287:                                              ; preds = %284
  %288 = load i8, ptr %12, align 1, !tbaa !113, !range !39, !noundef !40
  %brmerge217.demorgan219 = and i8 %288, %285
  %brmerge217.demorgan = trunc nuw i8 %brmerge217.demorgan219 to i1
  %289 = select i1 %286, i32 25, i32 24
  %290 = select i1 %brmerge217.demorgan, i32 26, i32 %289
  %291 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %290, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.01.0.copyload = load <2 x float>, ptr %64, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %291, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %292

292:                                              ; preds = %284, %287
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %293 = and i32 %1, 512
  %.not195 = icmp eq i32 %293, 0
  br i1 %.not195, label %305, label %294

294:                                              ; preds = %292
  %295 = getelementptr inbounds i8, ptr %18, i64 640
  %296 = load ptr, ptr %295, align 8, !tbaa !119
  %297 = load float, ptr %8, align 8, !tbaa !106
  %298 = fneg float %83
  %299 = call float @llvm.fmuladd.f32(float %298, float 5.000000e-01, float %297)
  %300 = getelementptr inbounds i8, ptr %8, i64 4
  %301 = load float, ptr %300, align 4, !tbaa !90
  %302 = load float, ptr %44, align 8, !tbaa !47
  %303 = call float @llvm.fmuladd.f32(float %302, float 5.000000e-01, float %301)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %299, float noundef %303)
  %304 = load <2 x float>, ptr %16, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %296, <2 x float> %304, i32 noundef %232)
  br label %319

305:                                              ; preds = %292
  br i1 %.not183, label %306, label %319

306:                                              ; preds = %305
  %307 = getelementptr inbounds i8, ptr %18, i64 640
  %308 = load ptr, ptr %307, align 8, !tbaa !119
  %309 = load float, ptr %8, align 8, !tbaa !106
  %310 = fsub float %309, %83
  %311 = load float, ptr %5, align 8, !tbaa !106
  %312 = fadd float %310, %311
  %313 = getelementptr inbounds i8, ptr %8, i64 4
  %314 = load float, ptr %313, align 4, !tbaa !90
  %315 = load float, ptr %44, align 8, !tbaa !47
  %316 = call float @llvm.fmuladd.f32(float %315, float 0x3FC3333340000000, float %314)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %312, float noundef %316)
  %317 = select i1 %.0170.in, i32 3, i32 1
  %318 = load <2 x float>, ptr %17, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %308, <2 x float> %318, i32 noundef %232, i32 noundef %317, float noundef 0x3FE6666660000000)
  br label %319

319:                                              ; preds = %305, %306, %294
  %320 = getelementptr inbounds i8, ptr %23, i64 12524
  %321 = load i8, ptr %320, align 4, !tbaa !120, !range !39, !noundef !40
  %322 = trunc nuw i8 %321 to i1
  br i1 %322, label %323, label %324

323:                                              ; preds = %319
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.142, ptr noundef null)
  br label %324

324:                                              ; preds = %323, %319
  %.sroa.0.0.copyload = load <2 x float>, ptr %8, align 8
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %.sroa.0.0.copyload, ptr noundef %2, ptr noundef %.0169, i1 noundef zeroext false)
  br label %325

325:                                              ; preds = %324, %283
  %326 = and i32 %1, 8
  %.not198 = icmp eq i32 %326, 0
  %or.cond213 = and i1 %.not198, %.0170.in
  br i1 %or.cond213, label %327, label %328

327:                                              ; preds = %325
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %328

328:                                              ; preds = %327, %325
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #9
  br label %329

329:                                              ; preds = %129, %131, %328
  %.0 = phi i1 [ %.0170.in, %328 ], [ true, %131 ], [ %109, %129 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %7) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #9
  br label %330

330:                                              ; preds = %4, %329
  %.1 = phi i1 [ %.0, %329 ], [ false, %4 ]
  ret i1 %.1
}

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef, i32 noundef) local_unnamed_addr #8

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN5ImGui20NavMoveRequestCancelEv() local_unnamed_addr #5

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 147}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !12, i64 72, !12, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !11, i64 92, !11, i64 100, !11, i64 108, !11, i64 116, !11, i64 124, !11, i64 132, !13, i64 140, !13, i64 141, !13, i64 142, !13, i64 143, !13, i64 144, !13, i64 145, !13, i64 146, !13, i64 147, !13, i64 148, !13, i64 149, !13, i64 150, !13, i64 151, !8, i64 152, !14, i64 154, !14, i64 156, !14, i64 158, !14, i64 160, !10, i64 164, !8, i64 168, !8, i64 169, !8, i64 170, !13, i64 171, !10, i64 172, !8, i64 176, !8, i64 177, !8, i64 178, !8, i64 179, !10, i64 180, !10, i64 181, !10, i64 182, !11, i64 184, !11, i64 192, !15, i64 200, !16, i64 216, !23, i64 464, !23, i64 480, !23, i64 496, !23, i64 512, !23, i64 528, !23, i64 544, !23, i64 560, !24, i64 576, !24, i64 580, !10, i64 584, !12, i64 588, !12, i64 592, !25, i64 600, !27, i64 616, !12, i64 632, !10, i64 636, !7, i64 640, !28, i64 648, !7, i64 848, !7, i64 856, !7, i64 864, !7, i64 872, !7, i64 880, !8, i64 888, !8, i64 896, !10, i64 928, !10, i64 932, !13, i64 936}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!16 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !17, i64 64, !17, i64 68, !17, i64 72, !18, i64 76, !14, i64 80, !14, i64 82, !10, i64 84, !13, i64 88, !13, i64 89, !13, i64 90, !11, i64 92, !19, i64 100, !10, i64 128, !10, i64 132, !20, i64 136, !7, i64 152, !7, i64 160, !10, i64 168, !10, i64 172, !10, i64 176, !10, i64 180, !10, i64 184, !12, i64 188, !12, i64 192, !21, i64 200, !21, i64 216, !22, i64 232}
!17 = !{!"_ZTS6ImVec1", !12, i64 0}
!18 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!19 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !8, i64 18}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!21 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS15ImGuiStackSizes", !14, i64 0, !14, i64 2, !14, i64 4, !14, i64 6, !14, i64 8, !14, i64 10, !14, i64 12}
!23 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !12, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !7, i64 16, !10, i64 24}
!36 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{i8 0, i8 2}
!40 = !{}
!41 = !{!7, !7, i64 0}
!42 = !{!43, !12, i64 60}
!43 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !12, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !11, i64 24, !11, i64 32, !10, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !11, i64 60, !12, i64 68, !12, i64 72, !11, i64 76, !11, i64 84, !11, i64 92, !11, i64 100, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !12, i64 144, !10, i64 148, !11, i64 152, !11, i64 160, !11, i64 168, !11, i64 176, !12, i64 184, !13, i64 188, !13, i64 189, !13, i64 190, !12, i64 192, !12, i64 196, !8, i64 200}
!44 = !{!6, !12, i64 272}
!45 = !{!43, !12, i64 64}
!46 = !{!6, !12, i64 260}
!47 = !{!48, !12, i64 6520}
!48 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !49, i64 8, !43, i64 5464, !7, i64 6512, !12, i64 6520, !12, i64 6524, !50, i64 6528, !51, i64 7040, !10, i64 7048, !10, i64 7052, !10, i64 7056, !13, i64 7060, !13, i64 7061, !13, i64 7062, !13, i64 7063, !13, i64 7064, !10, i64 7068, !7, i64 7072, !20, i64 7080, !20, i64 7096, !20, i64 7112, !52, i64 7128, !25, i64 7144, !10, i64 7160, !11, i64 7164, !7, i64 7176, !7, i64 7184, !7, i64 7192, !7, i64 7200, !7, i64 7208, !11, i64 7216, !12, i64 7224, !10, i64 7228, !10, i64 7232, !13, i64 7236, !13, i64 7237, !13, i64 7238, !13, i64 7239, !12, i64 7240, !12, i64 7244, !10, i64 7248, !10, i64 7252, !12, i64 7256, !13, i64 7260, !13, i64 7261, !13, i64 7262, !13, i64 7263, !13, i64 7264, !13, i64 7265, !13, i64 7266, !10, i64 7268, !10, i64 7272, !53, i64 7280, !11, i64 7288, !7, i64 7296, !54, i64 7304, !10, i64 7308, !10, i64 7312, !13, i64 7316, !13, i64 7317, !7, i64 7320, !10, i64 7328, !12, i64 7332, !10, i64 7336, !55, i64 7340, !56, i64 7360, !57, i64 7408, !58, i64 7520, !59, i64 7536, !60, i64 7552, !15, i64 7568, !61, i64 7584, !62, i64 7600, !63, i64 7616, !63, i64 7632, !64, i64 7648, !7, i64 7664, !10, i64 7672, !10, i64 7676, !10, i64 7680, !10, i64 7684, !10, i64 7688, !10, i64 7692, !10, i64 7696, !10, i64 7700, !10, i64 7704, !10, i64 7708, !10, i64 7712, !54, i64 7716, !23, i64 7720, !10, i64 7736, !18, i64 7740, !10, i64 7744, !13, i64 7748, !13, i64 7749, !13, i64 7750, !13, i64 7751, !13, i64 7752, !13, i64 7753, !13, i64 7754, !10, i64 7756, !23, i64 7760, !13, i64 7776, !10, i64 7780, !65, i64 7784, !10, i64 7788, !10, i64 7792, !10, i64 7796, !10, i64 7800, !66, i64 7808, !66, i64 7856, !66, i64 7904, !7, i64 7952, !10, i64 7960, !7, i64 7968, !7, i64 7976, !7, i64 7984, !12, i64 7992, !12, i64 7996, !13, i64 8000, !7, i64 8008, !7, i64 8016, !10, i64 8024, !10, i64 8028, !10, i64 8032, !10, i64 8036, !13, i64 8040, !12, i64 8044, !10, i64 8048, !13, i64 8052, !13, i64 8053, !13, i64 8054, !10, i64 8056, !10, i64 8060, !10, i64 8064, !67, i64 8072, !23, i64 8136, !10, i64 8152, !10, i64 8156, !12, i64 8160, !10, i64 8164, !10, i64 8168, !10, i64 8172, !10, i64 8176, !68, i64 8184, !8, i64 8200, !7, i64 8216, !10, i64 8224, !69, i64 8232, !71, i64 8272, !21, i64 8288, !38, i64 8304, !7, i64 8320, !72, i64 8328, !74, i64 8368, !75, i64 8384, !11, i64 8400, !76, i64 8408, !80, i64 12144, !10, i64 12256, !10, i64 12260, !12, i64 12264, !12, i64 12268, !8, i64 12272, !36, i64 12284, !82, i64 12300, !12, i64 12348, !13, i64 12352, !13, i64 12353, !12, i64 12356, !12, i64 12360, !12, i64 12364, !12, i64 12368, !10, i64 12372, !12, i64 12376, !77, i64 12384, !15, i64 12400, !11, i64 12416, !11, i64 12424, !8, i64 12432, !13, i64 12433, !12, i64 12436, !83, i64 12440, !84, i64 12456, !85, i64 12472, !86, i64 12488, !87, i64 12504, !10, i64 12520, !13, i64 12524, !88, i64 12528, !7, i64 12536, !83, i64 12544, !7, i64 12560, !7, i64 12568, !12, i64 12576, !13, i64 12580, !10, i64 12584, !10, i64 12588, !10, i64 12592, !13, i64 12596, !10, i64 12600, !89, i64 12604, !8, i64 12620, !10, i64 13100, !10, i64 13104, !12, i64 13108, !10, i64 13112, !10, i64 13116, !10, i64 13120, !8, i64 13124}
!49 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !8, i64 52, !12, i64 140, !12, i64 144, !7, i64 152, !7, i64 160, !12, i64 168, !13, i64 172, !7, i64 176, !11, i64 184, !13, i64 192, !13, i64 193, !13, i64 194, !13, i64 195, !13, i64 196, !13, i64 197, !12, i64 200, !7, i64 208, !7, i64 216, !7, i64 224, !7, i64 232, !7, i64 240, !7, i64 248, !7, i64 256, !7, i64 264, !7, i64 272, !7, i64 280, !11, i64 288, !8, i64 296, !12, i64 304, !12, i64 308, !13, i64 312, !13, i64 313, !13, i64 314, !13, i64 315, !8, i64 316, !8, i64 828, !13, i64 908, !13, i64 909, !13, i64 910, !13, i64 911, !13, i64 912, !13, i64 913, !13, i64 914, !12, i64 916, !10, i64 920, !10, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !11, i64 940, !10, i64 948, !10, i64 952, !11, i64 956, !8, i64 964, !8, i64 1008, !8, i64 1048, !8, i64 1053, !8, i64 1058, !8, i64 1063, !8, i64 1068, !8, i64 1076, !8, i64 1096, !8, i64 1116, !8, i64 1156, !8, i64 1176, !8, i64 3224, !8, i64 5272, !8, i64 5352, !12, i64 5432, !14, i64 5436, !30, i64 5440}
!50 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !36, i64 28, !10, i64 44, !8, i64 48, !12, i64 432, !8, i64 436, !7, i64 504}
!51 = !{!"double", !8, i64 0}
!52 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!53 = !{!"long long", !8, i64 0}
!54 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!55 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !12, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!56 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !23, i64 12, !23, i64 28}
!57 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !13, i64 56, !23, i64 60, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100}
!58 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!59 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!60 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!61 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!62 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!63 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!64 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!65 = !{!"_ZTS15ImGuiNavForward", !8, i64 0}
!66 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !23, i64 16, !12, i64 32, !12, i64 36, !12, i64 40}
!67 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!68 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS6ImPoolI10ImGuiTableE", !70, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!70 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!72 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !73, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!73 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!75 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !30, i64 16, !77, i64 32, !77, i64 48, !13, i64 64, !10, i64 68, !12, i64 72, !78, i64 76, !12, i64 3704, !13, i64 3708, !13, i64 3709, !13, i64 3710, !10, i64 3712, !7, i64 3720, !7, i64 3728}
!77 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!78 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !12, i64 28, !79, i64 32}
!79 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!80 = !{!"_ZTS6ImFont", !21, i64 0, !12, i64 16, !12, i64 20, !30, i64 24, !81, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !14, i64 86, !13, i64 88, !12, i64 92, !12, i64 96, !12, i64 100, !10, i64 104, !8, i64 108}
!81 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !11, i64 16, !11, i64 24, !11, i64 32, !12, i64 40, !10, i64 44}
!83 = !{!"_ZTS15ImGuiTextBuffer", !77, i64 0}
!84 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!85 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !77, i64 0}
!86 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !77, i64 0}
!87 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!88 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!89 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !10, i64 8, !10, i64 12}
!90 = !{!11, !12, i64 4}
!91 = !{!12, !12, i64 0}
!92 = !{!23, !12, i64 0}
!93 = !{!6, !12, i64 220}
!94 = !{!23, !12, i64 4}
!95 = !{!6, !12, i64 520}
!96 = !{!23, !12, i64 8}
!97 = !{!23, !12, i64 12}
!98 = !{!6, !12, i64 64}
!99 = !{!6, !12, i64 216}
!100 = !{i64 0, i64 4, !91, i64 4, i64 4, !91, i64 8, i64 4, !91, i64 12, i64 4, !91}
!101 = !{!43, !12, i64 76}
!102 = !{!48, !13, i64 7748}
!103 = !{!6, !10, i64 344}
!104 = !{!6, !10, i64 348}
!105 = !{!48, !10, i64 7368}
!106 = !{!11, !12, i64 0}
!107 = !{!43, !12, i64 100}
!108 = !{!48, !12, i64 296}
!109 = !{!48, !7, i64 7184}
!110 = !{!48, !10, i64 8176}
!111 = !{!48, !10, i64 7680}
!112 = !{!48, !13, i64 7751}
!113 = !{!13, !13, i64 0}
!114 = !{!48, !10, i64 7672}
!115 = !{!48, !13, i64 7776}
!116 = !{!48, !10, i64 7792}
!117 = !{!6, !7, i64 368}
!118 = !{!43, !12, i64 68}
!119 = !{!6, !7, i64 640}
!120 = !{!48, !13, i64 12524}


; Effective O3 passes: ADCEPass,BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass