; LLVM IR from Devaniti/BoolkaEngine :: ThirdParty/imgui/imgui_widgets.ll (ZN5ImGui10SelectableEPKcbiRK6ImVec2)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i32, i8, i8, i8, i8, i32, i8, i8, i8, i32, i8, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, [4 x i8], %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1, %struct.ImGuiStackSizes, [2 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImGuiStackSizes = type { i16, i16, i16, i16, i16, i16, i16 }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, [4 x i8], ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [3 x i8], i32, ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, [4 x i8], %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.16, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, [3 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [7 x i8], %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, %struct.ImDrawList, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.18, [16 x i8], ptr, %struct.ImPool, %struct.ImVector.20, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.21, %struct.ImVector.20, %struct.ImVector.24, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, float, i8, i8, [2 x i8], float, float, float, i32, float, %struct.ImVector.25, %struct.ImVector, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.27, %struct.ImChunkStream, %struct.ImChunkStream.28, %struct.ImVector.29, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], float, i16, %struct.ImVector.5 }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [64 x i8], ptr }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ ptr, i32, i32, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %struct.ImVector.17] }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.19, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImPool.21 = type <{ %struct.ImVector.22, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector.5, %struct.ImVector.25, %struct.ImVector.25, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.26, ptr, ptr, ptr, i16, i16, i16, i8, i8, float, float, float, i32, [2 x i8], [6 x i8] }>
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.25 }
%struct.ImChunkStream.28 = type { %struct.ImVector.25 }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.25 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i32, i32 }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #4

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef) #4

declare void @_ZN5ImGui14PushStyleColorEiRK6ImVec4(i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #4

declare void @_ZN5ImGui13PopStyleColorEi(i32 noundef) #4

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #4

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #5

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(993), ptr noundef, ptr noundef) #4

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #4

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #6 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #4

declare void @_ZN5ImGui21PushColumnsBackgroundEv() #4

declare void @_ZN5ImGui20PopColumnsBackgroundEv() #4

declare void @_ZN5ImGui19SetItemAllowOverlapEv() #4

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr noundef nonnull align 4 dereferenceable(8) %3) #5 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca i8, align 1
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca i8, align 1
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca %struct.ImVec2, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImRect, align 4
  %24 = alloca float, align 4
  %25 = alloca float, align 4
  %26 = alloca float, align 4
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  %29 = alloca float, align 4
  %30 = alloca i8, align 1
  %31 = alloca i32, align 4
  %32 = alloca i32, align 4
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i32, align 4
  %38 = alloca %struct.ImVec2, align 4
  %39 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  %40 = zext i1 %1 to i8
  store i8 %40, ptr %7, align 1, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !11
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #7
  %41 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %41, ptr %10, align 8, !tbaa !5
  %42 = load ptr, ptr %10, align 8, !tbaa !5
  %43 = getelementptr inbounds %struct.ImGuiWindow, ptr %42, i32 0, i32 28
  %44 = load i8, ptr %43, align 1, !tbaa !13, !range !42, !noundef !43
  %45 = trunc i8 %44 to i1
  br i1 %45, label %46, label %47

46:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %523

47:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #7
  %48 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %48, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #7
  %49 = load ptr, ptr %12, align 8, !tbaa !5
  %50 = getelementptr inbounds %struct.ImGuiContext, ptr %49, i32 0, i32 4
  store ptr %50, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #7
  %51 = load ptr, ptr %10, align 8, !tbaa !5
  %52 = load ptr, ptr %6, align 8, !tbaa !5
  %53 = call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(993) %51, ptr noundef %52, ptr noundef null)
  store i32 %53, ptr %14, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #7
  %54 = load ptr, ptr %6, align 8, !tbaa !5
  %55 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %54, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %55, ptr %15, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #7
  %56 = load ptr, ptr %9, align 8, !tbaa !5
  %57 = getelementptr inbounds %struct.ImVec2, ptr %56, i32 0, i32 0
  %58 = load float, ptr %57, align 4, !tbaa !44
  %59 = fcmp une float %58, 0.000000e+00
  br i1 %59, label %60, label %64

60:                                               ; preds = %47
  %61 = load ptr, ptr %9, align 8, !tbaa !5
  %62 = getelementptr inbounds %struct.ImVec2, ptr %61, i32 0, i32 0
  %63 = load float, ptr %62, align 4, !tbaa !44
  br label %67

64:                                               ; preds = %47
  %65 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %66 = load float, ptr %65, align 4, !tbaa !44
  br label %67

67:                                               ; preds = %64, %60
  %68 = phi float [ %63, %60 ], [ %66, %64 ]
  %69 = load ptr, ptr %9, align 8, !tbaa !5
  %70 = getelementptr inbounds %struct.ImVec2, ptr %69, i32 0, i32 1
  %71 = load float, ptr %70, align 4, !tbaa !45
  %72 = fcmp une float %71, 0.000000e+00
  br i1 %72, label %73, label %77

73:                                               ; preds = %67
  %74 = load ptr, ptr %9, align 8, !tbaa !5
  %75 = getelementptr inbounds %struct.ImVec2, ptr %74, i32 0, i32 1
  %76 = load float, ptr %75, align 4, !tbaa !45
  br label %80

77:                                               ; preds = %67
  %78 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %79 = load float, ptr %78, align 4, !tbaa !45
  br label %80

80:                                               ; preds = %77, %73
  %81 = phi float [ %76, %73 ], [ %79, %77 ]
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %68, float noundef %81)
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #7
  %82 = load ptr, ptr %10, align 8, !tbaa !5
  %83 = getelementptr inbounds %struct.ImGuiWindow, ptr %82, i32 0, i32 53
  %84 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %83, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %17, ptr align 8 %84, i64 8, i1 false), !tbaa.struct !46
  %85 = load ptr, ptr %10, align 8, !tbaa !5
  %86 = getelementptr inbounds %struct.ImGuiWindow, ptr %85, i32 0, i32 53
  %87 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %86, i32 0, i32 7
  %88 = load float, ptr %87, align 8, !tbaa !48
  %89 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %90 = load float, ptr %89, align 4, !tbaa !45
  %91 = fadd float %90, %88
  store float %91, ptr %89, align 4, !tbaa !45
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #7
  %92 = load i32, ptr %8, align 4, !tbaa !11
  %93 = and i32 %92, 2
  %94 = icmp ne i32 %93, 0
  %95 = zext i1 %94 to i8
  store i8 %95, ptr %18, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #7
  %96 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %97 = trunc i8 %96 to i1
  br i1 %97, label %98, label %104

98:                                               ; preds = %80
  %99 = load ptr, ptr %10, align 8, !tbaa !5
  %100 = getelementptr inbounds %struct.ImGuiWindow, ptr %99, i32 0, i32 58
  %101 = getelementptr inbounds %struct.ImRect, ptr %100, i32 0, i32 0
  %102 = getelementptr inbounds %struct.ImVec2, ptr %101, i32 0, i32 0
  %103 = load float, ptr %102, align 8, !tbaa !49
  br label %107

104:                                              ; preds = %80
  %105 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 0
  %106 = load float, ptr %105, align 4, !tbaa !44
  br label %107

107:                                              ; preds = %104, %98
  %108 = phi float [ %103, %98 ], [ %106, %104 ]
  store float %108, ptr %19, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #7
  %109 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %110 = trunc i8 %109 to i1
  br i1 %110, label %111, label %117

111:                                              ; preds = %107
  %112 = load ptr, ptr %10, align 8, !tbaa !5
  %113 = getelementptr inbounds %struct.ImGuiWindow, ptr %112, i32 0, i32 58
  %114 = getelementptr inbounds %struct.ImRect, ptr %113, i32 0, i32 1
  %115 = getelementptr inbounds %struct.ImVec2, ptr %114, i32 0, i32 0
  %116 = load float, ptr %115, align 8, !tbaa !50
  br label %123

117:                                              ; preds = %107
  %118 = load ptr, ptr %10, align 8, !tbaa !5
  %119 = getelementptr inbounds %struct.ImGuiWindow, ptr %118, i32 0, i32 57
  %120 = getelementptr inbounds %struct.ImRect, ptr %119, i32 0, i32 1
  %121 = getelementptr inbounds %struct.ImVec2, ptr %120, i32 0, i32 0
  %122 = load float, ptr %121, align 8, !tbaa !51
  br label %123

123:                                              ; preds = %117, %111
  %124 = phi float [ %116, %111 ], [ %122, %117 ]
  store float %124, ptr %20, align 4, !tbaa !47
  %125 = load ptr, ptr %9, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.ImVec2, ptr %125, i32 0, i32 0
  %127 = load float, ptr %126, align 4, !tbaa !44
  %128 = fcmp oeq float %127, 0.000000e+00
  br i1 %128, label %133, label %129

129:                                              ; preds = %123
  %130 = load i32, ptr %8, align 4, !tbaa !11
  %131 = and i32 %130, 8388608
  %132 = icmp ne i32 %131, 0
  br i1 %132, label %133, label %141

133:                                              ; preds = %129, %123
  %134 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %135 = load float, ptr %134, align 4, !tbaa !44
  %136 = load float, ptr %20, align 4, !tbaa !47
  %137 = load float, ptr %19, align 4, !tbaa !47
  %138 = fsub float %136, %137
  %139 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %135, float noundef %138)
  %140 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  store float %139, ptr %140, align 4, !tbaa !44
  br label %141

141:                                              ; preds = %133, %129
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #7
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %21, ptr align 4 %17, i64 8, i1 false), !tbaa.struct !46
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #7
  %142 = load float, ptr %19, align 4, !tbaa !47
  %143 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %144 = load float, ptr %143, align 4, !tbaa !44
  %145 = fadd float %142, %144
  %146 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %147 = load float, ptr %146, align 4, !tbaa !45
  %148 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %149 = load float, ptr %148, align 4, !tbaa !45
  %150 = fadd float %147, %149
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %145, float noundef %150)
  call void @llvm.lifetime.start.p0(i64 16, ptr %23) #7
  %151 = load float, ptr %19, align 4, !tbaa !47
  %152 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %153 = load float, ptr %152, align 4, !tbaa !45
  %154 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %155 = load float, ptr %154, align 4, !tbaa !44
  %156 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %157 = load float, ptr %156, align 4, !tbaa !45
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %23, float noundef %151, float noundef %153, float noundef %155, float noundef %157)
  %158 = load i32, ptr %8, align 4, !tbaa !11
  %159 = and i32 %158, 67108864
  %160 = icmp eq i32 %159, 0
  br i1 %160, label %161, label %208

161:                                              ; preds = %141
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #7
  %162 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %163 = trunc i8 %162 to i1
  br i1 %163, label %164, label %165

164:                                              ; preds = %161
  br label %170

165:                                              ; preds = %161
  %166 = load ptr, ptr %13, align 8, !tbaa !5
  %167 = getelementptr inbounds %struct.ImGuiStyle, ptr %166, i32 0, i32 14
  %168 = getelementptr inbounds %struct.ImVec2, ptr %167, i32 0, i32 0
  %169 = load float, ptr %168, align 4, !tbaa !52
  br label %170

170:                                              ; preds = %165, %164
  %171 = phi float [ 0.000000e+00, %164 ], [ %169, %165 ]
  store float %171, ptr %24, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #7
  %172 = load ptr, ptr %13, align 8, !tbaa !5
  %173 = getelementptr inbounds %struct.ImGuiStyle, ptr %172, i32 0, i32 14
  %174 = getelementptr inbounds %struct.ImVec2, ptr %173, i32 0, i32 1
  %175 = load float, ptr %174, align 4, !tbaa !54
  store float %175, ptr %25, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #7
  %176 = load float, ptr %24, align 4, !tbaa !47
  %177 = fmul float %176, 5.000000e-01
  %178 = fptosi float %177 to i32
  %179 = sitofp i32 %178 to float
  store float %179, ptr %26, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #7
  %180 = load float, ptr %25, align 4, !tbaa !47
  %181 = fmul float %180, 5.000000e-01
  %182 = fptosi float %181 to i32
  %183 = sitofp i32 %182 to float
  store float %183, ptr %27, align 4, !tbaa !47
  %184 = load float, ptr %26, align 4, !tbaa !47
  %185 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %186 = getelementptr inbounds %struct.ImVec2, ptr %185, i32 0, i32 0
  %187 = load float, ptr %186, align 4, !tbaa !55
  %188 = fsub float %187, %184
  store float %188, ptr %186, align 4, !tbaa !55
  %189 = load float, ptr %27, align 4, !tbaa !47
  %190 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %191 = getelementptr inbounds %struct.ImVec2, ptr %190, i32 0, i32 1
  %192 = load float, ptr %191, align 4, !tbaa !56
  %193 = fsub float %192, %189
  store float %193, ptr %191, align 4, !tbaa !56
  %194 = load float, ptr %24, align 4, !tbaa !47
  %195 = load float, ptr %26, align 4, !tbaa !47
  %196 = fsub float %194, %195
  %197 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %198 = getelementptr inbounds %struct.ImVec2, ptr %197, i32 0, i32 0
  %199 = load float, ptr %198, align 4, !tbaa !57
  %200 = fadd float %199, %196
  store float %200, ptr %198, align 4, !tbaa !57
  %201 = load float, ptr %25, align 4, !tbaa !47
  %202 = load float, ptr %27, align 4, !tbaa !47
  %203 = fsub float %201, %202
  %204 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %205 = getelementptr inbounds %struct.ImVec2, ptr %204, i32 0, i32 1
  %206 = load float, ptr %205, align 4, !tbaa !58
  %207 = fadd float %206, %203
  store float %207, ptr %205, align 4, !tbaa !58
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #7
  br label %208

208:                                              ; preds = %170, %141
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #7
  %209 = load ptr, ptr %10, align 8, !tbaa !5
  %210 = getelementptr inbounds %struct.ImGuiWindow, ptr %209, i32 0, i32 59
  %211 = getelementptr inbounds %struct.ImRect, ptr %210, i32 0, i32 0
  %212 = getelementptr inbounds %struct.ImVec2, ptr %211, i32 0, i32 0
  %213 = load float, ptr %212, align 8, !tbaa !59
  store float %213, ptr %28, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #7
  %214 = load ptr, ptr %10, align 8, !tbaa !5
  %215 = getelementptr inbounds %struct.ImGuiWindow, ptr %214, i32 0, i32 59
  %216 = getelementptr inbounds %struct.ImRect, ptr %215, i32 0, i32 1
  %217 = getelementptr inbounds %struct.ImVec2, ptr %216, i32 0, i32 0
  %218 = load float, ptr %217, align 8, !tbaa !60
  store float %218, ptr %29, align 4, !tbaa !47
  %219 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %220 = trunc i8 %219 to i1
  br i1 %220, label %221, label %240

221:                                              ; preds = %208
  %222 = load ptr, ptr %10, align 8, !tbaa !5
  %223 = getelementptr inbounds %struct.ImGuiWindow, ptr %222, i32 0, i32 58
  %224 = getelementptr inbounds %struct.ImRect, ptr %223, i32 0, i32 0
  %225 = getelementptr inbounds %struct.ImVec2, ptr %224, i32 0, i32 0
  %226 = load float, ptr %225, align 8, !tbaa !49
  %227 = load ptr, ptr %10, align 8, !tbaa !5
  %228 = getelementptr inbounds %struct.ImGuiWindow, ptr %227, i32 0, i32 59
  %229 = getelementptr inbounds %struct.ImRect, ptr %228, i32 0, i32 0
  %230 = getelementptr inbounds %struct.ImVec2, ptr %229, i32 0, i32 0
  store float %226, ptr %230, align 8, !tbaa !59
  %231 = load ptr, ptr %10, align 8, !tbaa !5
  %232 = getelementptr inbounds %struct.ImGuiWindow, ptr %231, i32 0, i32 58
  %233 = getelementptr inbounds %struct.ImRect, ptr %232, i32 0, i32 1
  %234 = getelementptr inbounds %struct.ImVec2, ptr %233, i32 0, i32 0
  %235 = load float, ptr %234, align 8, !tbaa !50
  %236 = load ptr, ptr %10, align 8, !tbaa !5
  %237 = getelementptr inbounds %struct.ImGuiWindow, ptr %236, i32 0, i32 59
  %238 = getelementptr inbounds %struct.ImRect, ptr %237, i32 0, i32 1
  %239 = getelementptr inbounds %struct.ImVec2, ptr %238, i32 0, i32 0
  store float %235, ptr %239, align 8, !tbaa !60
  br label %240

240:                                              ; preds = %221, %208
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #7
  %241 = load i32, ptr %8, align 4, !tbaa !11
  %242 = and i32 %241, 8
  %243 = icmp ne i32 %242, 0
  br i1 %243, label %244, label %261

244:                                              ; preds = %240
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #7
  %245 = load ptr, ptr %10, align 8, !tbaa !5
  %246 = getelementptr inbounds %struct.ImGuiWindow, ptr %245, i32 0, i32 53
  %247 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %246, i32 0, i32 37
  %248 = load i32, ptr %247, align 4, !tbaa !61
  store i32 %248, ptr %31, align 4, !tbaa !11
  %249 = load ptr, ptr %10, align 8, !tbaa !5
  %250 = getelementptr inbounds %struct.ImGuiWindow, ptr %249, i32 0, i32 53
  %251 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %250, i32 0, i32 37
  %252 = load i32, ptr %251, align 4, !tbaa !61
  %253 = or i32 %252, 20
  store i32 %253, ptr %251, align 4, !tbaa !61
  %254 = load i32, ptr %14, align 4, !tbaa !11
  %255 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %254, ptr noundef null)
  %256 = zext i1 %255 to i8
  store i8 %256, ptr %30, align 1, !tbaa !9
  %257 = load i32, ptr %31, align 4, !tbaa !11
  %258 = load ptr, ptr %10, align 8, !tbaa !5
  %259 = getelementptr inbounds %struct.ImGuiWindow, ptr %258, i32 0, i32 53
  %260 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %259, i32 0, i32 37
  store i32 %257, ptr %260, align 4, !tbaa !61
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #7
  br label %265

261:                                              ; preds = %240
  %262 = load i32, ptr %14, align 4, !tbaa !11
  %263 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %262, ptr noundef null)
  %264 = zext i1 %263 to i8
  store i8 %264, ptr %30, align 1, !tbaa !9
  br label %265

265:                                              ; preds = %261, %244
  %266 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %267 = trunc i8 %266 to i1
  br i1 %267, label %268, label %279

268:                                              ; preds = %265
  %269 = load float, ptr %28, align 4, !tbaa !47
  %270 = load ptr, ptr %10, align 8, !tbaa !5
  %271 = getelementptr inbounds %struct.ImGuiWindow, ptr %270, i32 0, i32 59
  %272 = getelementptr inbounds %struct.ImRect, ptr %271, i32 0, i32 0
  %273 = getelementptr inbounds %struct.ImVec2, ptr %272, i32 0, i32 0
  store float %269, ptr %273, align 8, !tbaa !59
  %274 = load float, ptr %29, align 4, !tbaa !47
  %275 = load ptr, ptr %10, align 8, !tbaa !5
  %276 = getelementptr inbounds %struct.ImGuiWindow, ptr %275, i32 0, i32 59
  %277 = getelementptr inbounds %struct.ImRect, ptr %276, i32 0, i32 1
  %278 = getelementptr inbounds %struct.ImVec2, ptr %277, i32 0, i32 0
  store float %274, ptr %278, align 8, !tbaa !60
  br label %279

279:                                              ; preds = %268, %265
  %280 = load i8, ptr %30, align 1, !tbaa !9, !range !42, !noundef !43
  %281 = trunc i8 %280 to i1
  br i1 %281, label %283, label %282

282:                                              ; preds = %279
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %522

283:                                              ; preds = %279
  %284 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %285 = trunc i8 %284 to i1
  br i1 %285, label %286, label %293

286:                                              ; preds = %283
  %287 = load ptr, ptr %10, align 8, !tbaa !5
  %288 = getelementptr inbounds %struct.ImGuiWindow, ptr %287, i32 0, i32 53
  %289 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %288, i32 0, i32 31
  %290 = load ptr, ptr %289, align 8, !tbaa !62
  %291 = icmp ne ptr %290, null
  br i1 %291, label %292, label %293

292:                                              ; preds = %286
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %303

293:                                              ; preds = %286, %283
  %294 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %295 = trunc i8 %294 to i1
  br i1 %295, label %296, label %302

296:                                              ; preds = %293
  %297 = load ptr, ptr %12, align 8, !tbaa !5
  %298 = getelementptr inbounds %struct.ImGuiContext, ptr %297, i32 0, i32 166
  %299 = load ptr, ptr %298, align 8, !tbaa !63
  %300 = icmp ne ptr %299, null
  br i1 %300, label %301, label %302

301:                                              ; preds = %296
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %302

302:                                              ; preds = %301, %296, %293
  br label %303

303:                                              ; preds = %302, %292
  call void @llvm.lifetime.start.p0(i64 4, ptr %32) #7
  store i32 0, ptr %32, align 4, !tbaa !11
  %304 = load i32, ptr %8, align 4, !tbaa !11
  %305 = and i32 %304, 1048576
  %306 = icmp ne i32 %305, 0
  br i1 %306, label %307, label %310

307:                                              ; preds = %303
  %308 = load i32, ptr %32, align 4, !tbaa !11
  %309 = or i32 %308, 131072
  store i32 %309, ptr %32, align 4, !tbaa !11
  br label %310

310:                                              ; preds = %307, %303
  %311 = load i32, ptr %8, align 4, !tbaa !11
  %312 = and i32 %311, 2097152
  %313 = icmp ne i32 %312, 0
  br i1 %313, label %314, label %317

314:                                              ; preds = %310
  %315 = load i32, ptr %32, align 4, !tbaa !11
  %316 = or i32 %315, 16
  store i32 %316, ptr %32, align 4, !tbaa !11
  br label %317

317:                                              ; preds = %314, %310
  %318 = load i32, ptr %8, align 4, !tbaa !11
  %319 = and i32 %318, 4194304
  %320 = icmp ne i32 %319, 0
  br i1 %320, label %321, label %324

321:                                              ; preds = %317
  %322 = load i32, ptr %32, align 4, !tbaa !11
  %323 = or i32 %322, 128
  store i32 %323, ptr %32, align 4, !tbaa !11
  br label %324

324:                                              ; preds = %321, %317
  %325 = load i32, ptr %8, align 4, !tbaa !11
  %326 = and i32 %325, 8
  %327 = icmp ne i32 %326, 0
  br i1 %327, label %328, label %331

328:                                              ; preds = %324
  %329 = load i32, ptr %32, align 4, !tbaa !11
  %330 = or i32 %329, 16384
  store i32 %330, ptr %32, align 4, !tbaa !11
  br label %331

331:                                              ; preds = %328, %324
  %332 = load i32, ptr %8, align 4, !tbaa !11
  %333 = and i32 %332, 4
  %334 = icmp ne i32 %333, 0
  br i1 %334, label %335, label %338

335:                                              ; preds = %331
  %336 = load i32, ptr %32, align 4, !tbaa !11
  %337 = or i32 %336, 288
  store i32 %337, ptr %32, align 4, !tbaa !11
  br label %338

338:                                              ; preds = %335, %331
  %339 = load i32, ptr %8, align 4, !tbaa !11
  %340 = and i32 %339, 16
  %341 = icmp ne i32 %340, 0
  br i1 %341, label %342, label %345

342:                                              ; preds = %338
  %343 = load i32, ptr %32, align 4, !tbaa !11
  %344 = or i32 %343, 4096
  store i32 %344, ptr %32, align 4, !tbaa !11
  br label %345

345:                                              ; preds = %342, %338
  %346 = load i32, ptr %8, align 4, !tbaa !11
  %347 = and i32 %346, 8
  %348 = icmp ne i32 %347, 0
  br i1 %348, label %349, label %350

349:                                              ; preds = %345
  store i8 0, ptr %7, align 1, !tbaa !9
  br label %350

350:                                              ; preds = %349, %345
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #7
  %351 = load i8, ptr %7, align 1, !tbaa !9, !range !42, !noundef !43
  %352 = trunc i8 %351 to i1
  %353 = zext i1 %352 to i8
  store i8 %353, ptr %33, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #7
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #7
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #7
  %354 = load i32, ptr %14, align 4, !tbaa !11
  %355 = load i32, ptr %32, align 4, !tbaa !11
  %356 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %354, ptr noundef %34, ptr noundef %35, i32 noundef %355)
  %357 = zext i1 %356 to i8
  store i8 %357, ptr %36, align 1, !tbaa !9
  %358 = load i8, ptr %36, align 1, !tbaa !9, !range !42, !noundef !43
  %359 = trunc i8 %358 to i1
  br i1 %359, label %367, label %360

360:                                              ; preds = %350
  %361 = load i8, ptr %34, align 1, !tbaa !9, !range !42, !noundef !43
  %362 = trunc i8 %361 to i1
  br i1 %362, label %363, label %400

363:                                              ; preds = %360
  %364 = load i32, ptr %8, align 4, !tbaa !11
  %365 = and i32 %364, 33554432
  %366 = icmp ne i32 %365, 0
  br i1 %366, label %367, label %400

367:                                              ; preds = %363, %350
  %368 = load ptr, ptr %12, align 8, !tbaa !5
  %369 = getelementptr inbounds %struct.ImGuiContext, ptr %368, i32 0, i32 102
  %370 = load i8, ptr %369, align 1, !tbaa !103, !range !42, !noundef !43
  %371 = trunc i8 %370 to i1
  br i1 %371, label %399, label %372

372:                                              ; preds = %367
  %373 = load ptr, ptr %12, align 8, !tbaa !5
  %374 = getelementptr inbounds %struct.ImGuiContext, ptr %373, i32 0, i32 82
  %375 = load ptr, ptr %374, align 8, !tbaa !104
  %376 = load ptr, ptr %10, align 8, !tbaa !5
  %377 = icmp eq ptr %375, %376
  br i1 %377, label %378, label %399

378:                                              ; preds = %372
  %379 = load ptr, ptr %12, align 8, !tbaa !5
  %380 = getelementptr inbounds %struct.ImGuiContext, ptr %379, i32 0, i32 97
  %381 = load i32, ptr %380, align 4, !tbaa !105
  %382 = load ptr, ptr %10, align 8, !tbaa !5
  %383 = getelementptr inbounds %struct.ImGuiWindow, ptr %382, i32 0, i32 53
  %384 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %383, i32 0, i32 16
  %385 = load i32, ptr %384, align 4, !tbaa !106
  %386 = icmp eq i32 %381, %385
  br i1 %386, label %387, label %399

387:                                              ; preds = %378
  %388 = load ptr, ptr %12, align 8, !tbaa !5
  %389 = getelementptr inbounds %struct.ImGuiContext, ptr %388, i32 0, i32 101
  store i8 1, ptr %389, align 2, !tbaa !107
  %390 = load i32, ptr %14, align 4, !tbaa !11
  %391 = load ptr, ptr %10, align 8, !tbaa !5
  %392 = getelementptr inbounds %struct.ImGuiWindow, ptr %391, i32 0, i32 53
  %393 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %392, i32 0, i32 16
  %394 = load i32, ptr %393, align 4, !tbaa !106
  %395 = load ptr, ptr %10, align 8, !tbaa !5
  %396 = getelementptr inbounds %struct.ImGuiWindow, ptr %395, i32 0, i32 53
  %397 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %396, i32 0, i32 19
  %398 = load i32, ptr %397, align 8, !tbaa !108
  call void @_ZN5ImGui8SetNavIDEjij(i32 noundef %390, i32 noundef %394, i32 noundef %398)
  br label %399

399:                                              ; preds = %387, %378, %372, %367
  br label %400

400:                                              ; preds = %399, %363, %360
  %401 = load i8, ptr %36, align 1, !tbaa !9, !range !42, !noundef !43
  %402 = trunc i8 %401 to i1
  br i1 %402, label %403, label %405

403:                                              ; preds = %400
  %404 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %404)
  br label %405

405:                                              ; preds = %403, %400
  %406 = load i32, ptr %8, align 4, !tbaa !11
  %407 = and i32 %406, 16
  %408 = icmp ne i32 %407, 0
  br i1 %408, label %409, label %410

409:                                              ; preds = %405
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %410

410:                                              ; preds = %409, %405
  %411 = load i8, ptr %7, align 1, !tbaa !9, !range !42, !noundef !43
  %412 = trunc i8 %411 to i1
  %413 = zext i1 %412 to i32
  %414 = load i8, ptr %33, align 1, !tbaa !9, !range !42, !noundef !43
  %415 = trunc i8 %414 to i1
  %416 = zext i1 %415 to i32
  %417 = icmp ne i32 %413, %416
  br i1 %417, label %418, label %424

418:                                              ; preds = %410
  %419 = load ptr, ptr %10, align 8, !tbaa !5
  %420 = getelementptr inbounds %struct.ImGuiWindow, ptr %419, i32 0, i32 53
  %421 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %420, i32 0, i32 13
  %422 = load i32, ptr %421, align 8, !tbaa !109
  %423 = or i32 %422, 8
  store i32 %423, ptr %421, align 8, !tbaa !109
  br label %424

424:                                              ; preds = %418, %410
  %425 = load i8, ptr %35, align 1, !tbaa !9, !range !42, !noundef !43
  %426 = trunc i8 %425 to i1
  br i1 %426, label %427, label %432

427:                                              ; preds = %424
  %428 = load i32, ptr %8, align 4, !tbaa !11
  %429 = and i32 %428, 16777216
  %430 = icmp ne i32 %429, 0
  br i1 %430, label %431, label %432

431:                                              ; preds = %427
  store i8 1, ptr %34, align 1, !tbaa !9
  br label %432

432:                                              ; preds = %431, %427, %424
  %433 = load i8, ptr %34, align 1, !tbaa !9, !range !42, !noundef !43
  %434 = trunc i8 %433 to i1
  br i1 %434, label %438, label %435

435:                                              ; preds = %432
  %436 = load i8, ptr %7, align 1, !tbaa !9, !range !42, !noundef !43
  %437 = trunc i8 %436 to i1
  br i1 %437, label %438, label %459

438:                                              ; preds = %435, %432
  call void @llvm.lifetime.start.p0(i64 4, ptr %37) #7
  %439 = load i8, ptr %35, align 1, !tbaa !9, !range !42, !noundef !43
  %440 = trunc i8 %439 to i1
  br i1 %440, label %441, label %445

441:                                              ; preds = %438
  %442 = load i8, ptr %34, align 1, !tbaa !9, !range !42, !noundef !43
  %443 = trunc i8 %442 to i1
  br i1 %443, label %444, label %445

444:                                              ; preds = %441
  br label %450

445:                                              ; preds = %441, %438
  %446 = load i8, ptr %34, align 1, !tbaa !9, !range !42, !noundef !43
  %447 = trunc i8 %446 to i1
  %448 = zext i1 %447 to i64
  %449 = select i1 %447, i32 25, i32 24
  br label %450

450:                                              ; preds = %445, %444
  %451 = phi i32 [ 26, %444 ], [ %449, %445 ]
  %452 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %451, float noundef 1.000000e+00)
  store i32 %452, ptr %37, align 4, !tbaa !11
  %453 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %38, ptr align 4 %453, i64 8, i1 false), !tbaa.struct !46
  %454 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %39, ptr align 4 %454, i64 8, i1 false), !tbaa.struct !46
  %455 = load i32, ptr %37, align 4, !tbaa !11
  %456 = load <2 x float>, ptr %38, align 4
  %457 = load <2 x float>, ptr %39, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %456, <2 x float> %457, i32 noundef %455, i1 noundef zeroext false, float noundef 0.000000e+00)
  %458 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %458, i32 noundef 10)
  call void @llvm.lifetime.end.p0(i64 4, ptr %37) #7
  br label %459

459:                                              ; preds = %450, %435
  %460 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %461 = trunc i8 %460 to i1
  br i1 %461, label %462, label %469

462:                                              ; preds = %459
  %463 = load ptr, ptr %10, align 8, !tbaa !5
  %464 = getelementptr inbounds %struct.ImGuiWindow, ptr %463, i32 0, i32 53
  %465 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %464, i32 0, i32 31
  %466 = load ptr, ptr %465, align 8, !tbaa !62
  %467 = icmp ne ptr %466, null
  br i1 %467, label %468, label %469

468:                                              ; preds = %462
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %479

469:                                              ; preds = %462, %459
  %470 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %471 = trunc i8 %470 to i1
  br i1 %471, label %472, label %478

472:                                              ; preds = %469
  %473 = load ptr, ptr %12, align 8, !tbaa !5
  %474 = getelementptr inbounds %struct.ImGuiContext, ptr %473, i32 0, i32 166
  %475 = load ptr, ptr %474, align 8, !tbaa !63
  %476 = icmp ne ptr %475, null
  br i1 %476, label %477, label %478

477:                                              ; preds = %472
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %478

478:                                              ; preds = %477, %472, %469
  br label %479

479:                                              ; preds = %478, %468
  %480 = load i32, ptr %8, align 4, !tbaa !11
  %481 = and i32 %480, 8
  %482 = icmp ne i32 %481, 0
  br i1 %482, label %483, label %487

483:                                              ; preds = %479
  %484 = load ptr, ptr %13, align 8, !tbaa !5
  %485 = getelementptr inbounds %struct.ImGuiStyle, ptr %484, i32 0, i32 39
  %486 = getelementptr inbounds [53 x %struct.ImVec4], ptr %485, i64 0, i64 1
  call void @_ZN5ImGui14PushStyleColorEiRK6ImVec4(i32 noundef 0, ptr noundef nonnull align 4 dereferenceable(16) %486)
  br label %487

487:                                              ; preds = %483, %479
  %488 = load ptr, ptr %6, align 8, !tbaa !5
  %489 = load ptr, ptr %13, align 8, !tbaa !5
  %490 = getelementptr inbounds %struct.ImGuiStyle, ptr %489, i32 0, i32 30
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef %488, ptr noundef null, ptr noundef %15, ptr noundef nonnull align 4 dereferenceable(8) %490, ptr noundef %23)
  %491 = load i32, ptr %8, align 4, !tbaa !11
  %492 = and i32 %491, 8
  %493 = icmp ne i32 %492, 0
  br i1 %493, label %494, label %495

494:                                              ; preds = %487
  call void @_ZN5ImGui13PopStyleColorEi(i32 noundef 1)
  br label %495

495:                                              ; preds = %494, %487
  %496 = load i8, ptr %36, align 1, !tbaa !9, !range !42, !noundef !43
  %497 = trunc i8 %496 to i1
  br i1 %497, label %498, label %516

498:                                              ; preds = %495
  %499 = load ptr, ptr %10, align 8, !tbaa !5
  %500 = getelementptr inbounds %struct.ImGuiWindow, ptr %499, i32 0, i32 2
  %501 = load i32, ptr %500, align 4, !tbaa !110
  %502 = and i32 %501, 67108864
  %503 = icmp ne i32 %502, 0
  br i1 %503, label %504, label %516

504:                                              ; preds = %498
  %505 = load i32, ptr %8, align 4, !tbaa !11
  %506 = and i32 %505, 1
  %507 = icmp ne i32 %506, 0
  br i1 %507, label %516, label %508

508:                                              ; preds = %504
  %509 = load ptr, ptr %10, align 8, !tbaa !5
  %510 = getelementptr inbounds %struct.ImGuiWindow, ptr %509, i32 0, i32 53
  %511 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %510, i32 0, i32 37
  %512 = load i32, ptr %511, align 4, !tbaa !61
  %513 = and i32 %512, 32
  %514 = icmp ne i32 %513, 0
  br i1 %514, label %516, label %515

515:                                              ; preds = %508
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %516

516:                                              ; preds = %515, %508, %504, %498, %495
  br label %517

517:                                              ; preds = %516
  br label %518

518:                                              ; preds = %517
  br label %519

519:                                              ; preds = %518
  %520 = load i8, ptr %36, align 1, !tbaa !9, !range !42, !noundef !43
  %521 = trunc i8 %520 to i1
  store i1 %521, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %32) #7
  br label %522

522:                                              ; preds = %519, %282
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #7
  call void @llvm.lifetime.end.p0(i64 16, ptr %23) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #7
  br label %523

523:                                              ; preds = %522, %46
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #7
  %524 = load i1, ptr %5, align 1
  ret i1 %524
}

declare void @_ZN5ImGui8SetNavIDEjij(i32 noundef, i32 noundef, i32 noundef) #4

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() #4

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() #4

declare void @_ZN5ImGui17CloseCurrentPopupEv() #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!14, !10, i64 147}
!14 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !16, i64 72, !16, i64 76, !12, i64 80, !12, i64 84, !12, i64 88, !15, i64 92, !15, i64 100, !15, i64 108, !15, i64 116, !15, i64 124, !15, i64 132, !10, i64 140, !10, i64 141, !10, i64 142, !10, i64 143, !10, i64 144, !10, i64 145, !10, i64 146, !10, i64 147, !10, i64 148, !10, i64 149, !10, i64 150, !10, i64 151, !7, i64 152, !17, i64 154, !17, i64 156, !17, i64 158, !12, i64 160, !7, i64 164, !7, i64 165, !7, i64 166, !10, i64 167, !12, i64 168, !7, i64 172, !7, i64 173, !7, i64 174, !12, i64 175, !12, i64 176, !12, i64 177, !15, i64 180, !15, i64 188, !18, i64 200, !19, i64 216, !21, i64 520, !21, i64 536, !21, i64 552, !21, i64 568, !21, i64 584, !21, i64 600, !21, i64 616, !27, i64 632, !27, i64 636, !12, i64 640, !16, i64 644, !16, i64 648, !28, i64 656, !30, i64 672, !16, i64 688, !12, i64 692, !6, i64 696, !31, i64 704, !6, i64 904, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !7, i64 944, !7, i64 952, !12, i64 984, !12, i64 988, !10, i64 992}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !12, i64 0, !12, i64 4, !6, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !20, i64 64, !20, i64 68, !20, i64 72, !12, i64 76, !12, i64 80, !21, i64 84, !21, i64 100, !22, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !10, i64 132, !10, i64 133, !10, i64 134, !15, i64 136, !23, i64 144, !12, i64 180, !12, i64 184, !24, i64 192, !6, i64 208, !6, i64 216, !12, i64 224, !12, i64 228, !12, i64 232, !12, i64 236, !12, i64 240, !12, i64 244, !16, i64 248, !16, i64 252, !25, i64 256, !25, i64 272, !26, i64 288}
!20 = !{!"_ZTS6ImVec1", !16, i64 0}
!21 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!22 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!23 = !{!"_ZTS16ImGuiMenuColumns", !16, i64 0, !16, i64 4, !16, i64 8, !7, i64 12, !7, i64 24}
!24 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !12, i64 0, !12, i64 4, !6, i64 8}
!25 = !{!"_ZTS8ImVectorIfE", !12, i64 0, !12, i64 4, !6, i64 8}
!26 = !{!"_ZTS15ImGuiStackSizes", !17, i64 0, !17, i64 2, !17, i64 4, !17, i64 6, !17, i64 8, !17, i64 10, !17, i64 12}
!27 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!28 = !{!"_ZTS12ImGuiStorage", !29, i64 0}
!29 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !12, i64 0, !12, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !12, i64 0, !12, i64 4, !6, i64 8}
!31 = !{!"_ZTS10ImDrawList", !32, i64 0, !33, i64 16, !34, i64 32, !12, i64 48, !12, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !35, i64 88, !36, i64 104, !37, i64 120, !38, i64 136, !40, i64 168, !16, i64 192}
!32 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !12, i64 0, !12, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorItE", !12, i64 0, !12, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI10ImDrawVertE", !12, i64 0, !12, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec4E", !12, i64 0, !12, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIPvE", !12, i64 0, !12, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI6ImVec2E", !12, i64 0, !12, i64 4, !6, i64 8}
!38 = !{!"_ZTS15ImDrawCmdHeader", !39, i64 0, !6, i64 16, !12, i64 24}
!39 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!40 = !{!"_ZTS18ImDrawListSplitter", !12, i64 0, !12, i64 4, !41, i64 8}
!41 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !12, i64 0, !12, i64 4, !6, i64 8}
!42 = !{i8 0, i8 2}
!43 = !{}
!44 = !{!15, !16, i64 0}
!45 = !{!15, !16, i64 4}
!46 = !{i64 0, i64 4, !47, i64 4, i64 4, !47}
!47 = !{!16, !16, i64 0}
!48 = !{!14, !16, i64 272}
!49 = !{!14, !16, i64 584}
!50 = !{!14, !16, i64 592}
!51 = !{!14, !16, i64 576}
!52 = !{!53, !16, i64 72}
!53 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !15, i64 4, !16, i64 12, !16, i64 16, !15, i64 20, !15, i64 28, !12, i64 36, !16, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !15, i64 56, !16, i64 64, !16, i64 68, !15, i64 72, !15, i64 80, !15, i64 88, !15, i64 96, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !12, i64 144, !15, i64 148, !15, i64 156, !15, i64 164, !15, i64 172, !16, i64 180, !10, i64 184, !10, i64 185, !10, i64 186, !16, i64 188, !16, i64 192, !7, i64 196}
!54 = !{!53, !16, i64 76}
!55 = !{!21, !16, i64 0}
!56 = !{!21, !16, i64 4}
!57 = !{!21, !16, i64 8}
!58 = !{!21, !16, i64 12}
!59 = !{!14, !16, i64 600}
!60 = !{!14, !16, i64 608}
!61 = !{!14, !12, i64 460}
!62 = !{!14, !6, i64 432}
!63 = !{!64, !6, i64 8360}
!64 = !{!"_ZTS12ImGuiContext", !10, i64 0, !10, i64 1, !65, i64 8, !53, i64 5472, !6, i64 6520, !16, i64 6528, !16, i64 6532, !66, i64 6536, !67, i64 6752, !12, i64 6760, !12, i64 6764, !12, i64 6768, !10, i64 6772, !10, i64 6773, !10, i64 6774, !10, i64 6775, !10, i64 6776, !12, i64 6780, !6, i64 6784, !24, i64 6792, !24, i64 6808, !24, i64 6824, !24, i64 6840, !28, i64 6856, !12, i64 6872, !6, i64 6880, !6, i64 6888, !6, i64 6896, !6, i64 6904, !6, i64 6912, !6, i64 6920, !15, i64 6928, !16, i64 6936, !12, i64 6940, !12, i64 6944, !10, i64 6948, !10, i64 6949, !10, i64 6950, !10, i64 6951, !16, i64 6952, !16, i64 6956, !12, i64 6960, !12, i64 6964, !16, i64 6968, !10, i64 6972, !10, i64 6973, !10, i64 6974, !10, i64 6975, !10, i64 6976, !10, i64 6977, !10, i64 6978, !12, i64 6980, !12, i64 6984, !68, i64 6992, !15, i64 7000, !6, i64 7008, !69, i64 7016, !12, i64 7020, !12, i64 7024, !10, i64 7028, !10, i64 7029, !6, i64 7032, !12, i64 7040, !16, i64 7044, !70, i64 7048, !71, i64 7160, !72, i64 7184, !73, i64 7200, !74, i64 7216, !18, i64 7232, !75, i64 7248, !76, i64 7264, !77, i64 7280, !77, i64 7296, !6, i64 7312, !12, i64 7320, !12, i64 7324, !12, i64 7328, !12, i64 7332, !12, i64 7336, !12, i64 7340, !12, i64 7344, !12, i64 7348, !12, i64 7352, !12, i64 7356, !12, i64 7360, !69, i64 7364, !21, i64 7368, !12, i64 7384, !22, i64 7388, !12, i64 7392, !10, i64 7396, !10, i64 7397, !10, i64 7398, !10, i64 7399, !10, i64 7400, !10, i64 7401, !10, i64 7402, !12, i64 7404, !21, i64 7408, !10, i64 7424, !12, i64 7428, !78, i64 7432, !12, i64 7436, !12, i64 7440, !12, i64 7444, !12, i64 7448, !79, i64 7456, !79, i64 7504, !79, i64 7552, !6, i64 7600, !12, i64 7608, !6, i64 7616, !6, i64 7624, !6, i64 7632, !16, i64 7640, !16, i64 7644, !10, i64 7648, !6, i64 7656, !6, i64 7664, !12, i64 7672, !12, i64 7676, !12, i64 7680, !12, i64 7684, !10, i64 7688, !80, i64 7696, !81, i64 7752, !16, i64 7784, !31, i64 7792, !31, i64 7992, !12, i64 8192, !10, i64 8196, !10, i64 8197, !10, i64 8198, !12, i64 8200, !12, i64 8204, !12, i64 8208, !82, i64 8216, !21, i64 8280, !12, i64 8296, !12, i64 8300, !16, i64 8304, !12, i64 8308, !12, i64 8312, !12, i64 8316, !12, i64 8320, !83, i64 8328, !7, i64 8344, !6, i64 8360, !84, i64 8368, !86, i64 8408, !25, i64 8424, !41, i64 8440, !6, i64 8456, !87, i64 8464, !86, i64 8504, !89, i64 8520, !15, i64 8536, !90, i64 8544, !94, i64 12280, !12, i64 12392, !12, i64 12396, !16, i64 12400, !16, i64 12404, !7, i64 12408, !39, i64 12420, !16, i64 12436, !10, i64 12440, !10, i64 12441, !16, i64 12444, !16, i64 12448, !16, i64 12452, !12, i64 12456, !16, i64 12460, !91, i64 12464, !18, i64 12480, !15, i64 12496, !15, i64 12504, !7, i64 12512, !10, i64 12513, !16, i64 12516, !96, i64 12520, !97, i64 12536, !98, i64 12552, !99, i64 12568, !100, i64 12584, !10, i64 12600, !101, i64 12604, !6, i64 12608, !96, i64 12616, !16, i64 12632, !10, i64 12636, !12, i64 12640, !12, i64 12644, !12, i64 12648, !10, i64 12652, !12, i64 12656, !102, i64 12660, !7, i64 12676, !12, i64 13156, !16, i64 13160, !12, i64 13164, !12, i64 13168, !12, i64 13172, !7, i64 13176}
!65 = !{!"_ZTS7ImGuiIO", !12, i64 0, !12, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !7, i64 52, !16, i64 140, !16, i64 144, !6, i64 152, !6, i64 160, !16, i64 168, !10, i64 172, !6, i64 176, !15, i64 184, !10, i64 192, !10, i64 193, !10, i64 194, !10, i64 195, !10, i64 196, !10, i64 197, !16, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !15, i64 288, !7, i64 296, !16, i64 304, !16, i64 308, !10, i64 312, !10, i64 313, !10, i64 314, !10, i64 315, !7, i64 316, !7, i64 828, !10, i64 912, !10, i64 913, !10, i64 914, !10, i64 915, !10, i64 916, !10, i64 917, !10, i64 918, !16, i64 920, !12, i64 924, !12, i64 928, !12, i64 932, !12, i64 936, !12, i64 940, !15, i64 944, !12, i64 952, !15, i64 956, !7, i64 964, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !16, i64 5440, !17, i64 5444, !33, i64 5448}
!66 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !39, i64 28, !12, i64 44, !7, i64 48, !7, i64 144, !6, i64 208}
!67 = !{!"double", !7, i64 0}
!68 = !{!"long long", !7, i64 0}
!69 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!70 = !{!"_ZTS19ImGuiNextWindowData", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !10, i64 56, !21, i64 60, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100}
!71 = !{!"_ZTS17ImGuiNextItemData", !12, i64 0, !16, i64 4, !12, i64 8, !12, i64 12, !10, i64 16}
!72 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !12, i64 0, !12, i64 4, !6, i64 8}
!73 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !12, i64 0, !12, i64 4, !6, i64 8}
!74 = !{!"_ZTS8ImVectorIP6ImFontE", !12, i64 0, !12, i64 4, !6, i64 8}
!75 = !{!"_ZTS8ImVectorIiE", !12, i64 0, !12, i64 4, !6, i64 8}
!76 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!77 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!78 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!79 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !12, i64 8, !12, i64 12, !16, i64 16, !16, i64 20, !16, i64 24, !21, i64 28}
!80 = !{!"_ZTS10ImDrawData", !10, i64 0, !6, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !15, i64 28, !15, i64 36, !15, i64 44}
!81 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!82 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !7, i64 24, !10, i64 57, !10, i64 58}
!83 = !{!"_ZTS8ImVectorIhE", !12, i64 0, !12, i64 4, !6, i64 8}
!84 = !{!"_ZTS6ImPoolI10ImGuiTableE", !85, i64 0, !28, i64 16, !12, i64 32}
!85 = !{!"_ZTS8ImVectorI10ImGuiTableE", !12, i64 0, !12, i64 4, !6, i64 8}
!86 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !12, i64 0, !12, i64 4, !6, i64 8}
!87 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !88, i64 0, !28, i64 16, !12, i64 32}
!88 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !12, i64 0, !12, i64 4, !6, i64 8}
!89 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !12, i64 0, !12, i64 4, !6, i64 8}
!90 = !{!"_ZTS19ImGuiInputTextState", !12, i64 0, !12, i64 4, !12, i64 8, !33, i64 16, !91, i64 32, !91, i64 48, !10, i64 64, !12, i64 68, !16, i64 72, !92, i64 76, !16, i64 3704, !10, i64 3708, !10, i64 3709, !10, i64 3710, !12, i64 3712, !6, i64 3720, !6, i64 3728}
!91 = !{!"_ZTS8ImVectorIcE", !12, i64 0, !12, i64 4, !6, i64 8}
!92 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !12, i64 0, !12, i64 4, !12, i64 8, !7, i64 12, !12, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !93, i64 32}
!93 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !12, i64 3588, !12, i64 3592}
!94 = !{!"_ZTS6ImFont", !25, i64 0, !16, i64 16, !16, i64 20, !33, i64 24, !95, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !10, i64 86, !16, i64 88, !16, i64 92, !16, i64 96, !12, i64 100, !7, i64 104}
!95 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !12, i64 0, !12, i64 4, !6, i64 8}
!96 = !{!"_ZTS15ImGuiTextBuffer", !91, i64 0}
!97 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !12, i64 0, !12, i64 4, !6, i64 8}
!98 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !91, i64 0}
!99 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !91, i64 0}
!100 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !12, i64 0, !12, i64 4, !6, i64 8}
!101 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!102 = !{!"_ZTS18ImGuiMetricsConfig", !10, i64 0, !10, i64 1, !10, i64 2, !10, i64 3, !10, i64 4, !12, i64 8, !12, i64 12}
!103 = !{!64, !10, i64 7399}
!104 = !{!64, !6, i64 7312}
!105 = !{!64, !22, i64 7388}
!106 = !{!14, !22, i64 332}
!107 = !{!64, !10, i64 7398}
!108 = !{!14, !12, i64 344}
!109 = !{!14, !12, i64 296}
!110 = !{!14, !12, i64 12}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui14PushStyleColorEiRK6ImVec4(i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3

declare void @_ZN5ImGui13PopStyleColorEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #4

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(993), ptr noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #5 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui21PushColumnsBackgroundEv() local_unnamed_addr #3

declare void @_ZN5ImGui20PopColumnsBackgroundEv() local_unnamed_addr #3

declare void @_ZN5ImGui19SetItemAllowOverlapEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr nocapture noundef nonnull readonly align 4 dereferenceable(8) %3) local_unnamed_addr #4 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 4
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImRect, align 16
  %10 = alloca i8, align 1
  %11 = alloca i8, align 1
  %12 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %13 = getelementptr inbounds i8, ptr %12, i64 147
  %14 = load i8, ptr %13, align 1, !tbaa !5, !range !39, !noundef !40
  %15 = trunc nuw i8 %14 to i1
  br i1 %15, label %181, label %16

16:                                               ; preds = %4
  %17 = load ptr, ptr @GImGui, align 8, !tbaa !41
  %18 = tail call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(993) %12, ptr noundef %0, ptr noundef null)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #6
  %19 = tail call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %0, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %19, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #6
  %20 = load float, ptr %3, align 4, !tbaa !42
  %21 = fcmp une float %20, 0.000000e+00
  %22 = extractelement <2 x float> %19, i64 0
  %23 = select i1 %21, float %20, float %22
  %24 = getelementptr inbounds i8, ptr %3, i64 4
  %25 = load float, ptr %24, align 4, !tbaa !43
  %26 = fcmp une float %25, 0.000000e+00
  %27 = extractelement <2 x float> %19, i64 1
  %28 = select i1 %26, float %25, float %27
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef %23, float noundef %28)
  %29 = getelementptr inbounds i8, ptr %12, i64 216
  %.sroa.038.0.copyload = load float, ptr %29, align 8, !tbaa !44
  %.sroa.5.0..sroa_idx = getelementptr inbounds i8, ptr %12, i64 220
  %.sroa.5.0.copyload = load float, ptr %.sroa.5.0..sroa_idx, align 4, !tbaa !44
  %30 = getelementptr inbounds i8, ptr %12, i64 272
  %31 = load float, ptr %30, align 8, !tbaa !45
  %32 = fadd float %.sroa.5.0.copyload, %31
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef 0.000000e+00)
  %33 = and i32 %2, 2
  %.not = icmp eq i32 %33, 0
  br i1 %.not, label %37, label %34

34:                                               ; preds = %16
  %35 = getelementptr inbounds i8, ptr %12, i64 584
  %36 = load float, ptr %35, align 8, !tbaa !46
  br label %37

37:                                               ; preds = %16, %34
  %38 = phi float [ %36, %34 ], [ %.sroa.038.0.copyload, %16 ]
  %39 = getelementptr inbounds i8, ptr %12, i64 592
  %40 = load float, ptr %3, align 4, !tbaa !42
  %41 = fcmp une float %40, 0.000000e+00
  %42 = and i32 %2, 8388608
  %.not123 = icmp eq i32 %42, 0
  %or.cond = and i1 %.not123, %41
  br i1 %or.cond, label %._crit_edge, label %43

._crit_edge:                                      ; preds = %37
  %.pre = load float, ptr %6, align 4, !tbaa !42
  br label %48

43:                                               ; preds = %37
  %44 = getelementptr inbounds i8, ptr %12, i64 576
  %.in = select i1 %.not, ptr %44, ptr %39
  %45 = load float, ptr %.in, align 8, !tbaa !44
  %46 = fsub float %45, %38
  %47 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %22, float noundef %46)
  store float %47, ptr %6, align 4, !tbaa !42
  br label %48

48:                                               ; preds = %._crit_edge, %43
  %49 = phi float [ %.pre, %._crit_edge ], [ %47, %43 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #6
  store float %.sroa.038.0.copyload, ptr %7, align 4, !tbaa !44
  %.sroa.5.0..sroa_idx40 = getelementptr inbounds i8, ptr %7, i64 4
  store float %32, ptr %.sroa.5.0..sroa_idx40, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #6
  %50 = fadd float %38, %49
  %51 = getelementptr inbounds i8, ptr %6, i64 4
  %52 = load float, ptr %51, align 4, !tbaa !43
  %53 = fadd float %32, %52
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %50, float noundef %53)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %9) #6
  %54 = load float, ptr %8, align 4, !tbaa !42
  %55 = getelementptr inbounds i8, ptr %8, i64 4
  %56 = load float, ptr %55, align 4, !tbaa !43
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %9, float noundef %38, float noundef %32, float noundef %54, float noundef %56)
  %57 = and i32 %2, 67108864
  %58 = icmp eq i32 %57, 0
  br i1 %58, label %59, label %78

59:                                               ; preds = %48
  br i1 %.not, label %60, label %63

60:                                               ; preds = %59
  %61 = getelementptr inbounds i8, ptr %17, i64 5544
  %62 = load float, ptr %61, align 4, !tbaa !47
  br label %63

63:                                               ; preds = %59, %60
  %64 = phi float [ %62, %60 ], [ 0.000000e+00, %59 ]
  %65 = getelementptr inbounds i8, ptr %17, i64 5548
  %66 = load float, ptr %65, align 4, !tbaa !49
  %67 = insertelement <2 x float> poison, float %64, i64 0
  %68 = insertelement <2 x float> %67, float %66, i64 1
  %69 = fmul <2 x float> %68, <float 5.000000e-01, float 5.000000e-01>
  %70 = fptosi <2 x float> %69 to <2 x i32>
  %71 = sitofp <2 x i32> %70 to <2 x float>
  %72 = fsub <2 x float> %68, %71
  %73 = load <4 x float>, ptr %9, align 16, !tbaa !44
  %74 = shufflevector <2 x float> %71, <2 x float> %72, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
  %75 = fsub <4 x float> %73, %74
  %76 = fadd <4 x float> %73, %74
  %77 = shufflevector <4 x float> %75, <4 x float> %76, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
  store <4 x float> %77, ptr %9, align 16, !tbaa !44
  br label %78

78:                                               ; preds = %63, %48
  %79 = getelementptr inbounds i8, ptr %12, i64 600
  %80 = load float, ptr %79, align 8, !tbaa !50
  %81 = getelementptr inbounds i8, ptr %12, i64 608
  %82 = load float, ptr %81, align 8, !tbaa !51
  br i1 %.not, label %87, label %83

83:                                               ; preds = %78
  %84 = getelementptr inbounds i8, ptr %12, i64 584
  %85 = load float, ptr %84, align 8, !tbaa !46
  store float %85, ptr %79, align 8, !tbaa !50
  %86 = load float, ptr %39, align 8, !tbaa !52
  store float %86, ptr %81, align 8, !tbaa !51
  br label %87

87:                                               ; preds = %83, %78
  %88 = and i32 %2, 8
  %.not124 = icmp eq i32 %88, 0
  br i1 %.not124, label %94, label %89

89:                                               ; preds = %87
  %90 = getelementptr inbounds i8, ptr %12, i64 460
  %91 = load i32, ptr %90, align 4, !tbaa !53
  %92 = or i32 %91, 20
  store i32 %92, ptr %90, align 4, !tbaa !53
  %93 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %18, ptr noundef null)
  store i32 %91, ptr %90, align 4, !tbaa !53
  br label %96

94:                                               ; preds = %87
  %95 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %18, ptr noundef null)
  br label %96

96:                                               ; preds = %94, %89
  %.0118.in = phi i1 [ %93, %89 ], [ %95, %94 ]
  br i1 %.not, label %97, label %.thread

97:                                               ; preds = %96
  br i1 %.0118.in, label %.critedge, label %180

.thread:                                          ; preds = %96
  store float %80, ptr %79, align 8, !tbaa !50
  store float %82, ptr %81, align 8, !tbaa !51
  br i1 %.0118.in, label %98, label %180

98:                                               ; preds = %.thread
  %99 = getelementptr inbounds i8, ptr %12, i64 432
  %100 = load ptr, ptr %99, align 8, !tbaa !54
  %.not125 = icmp eq ptr %100, null
  br i1 %.not125, label %102, label %101

101:                                              ; preds = %98
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %.critedge

102:                                              ; preds = %98
  %103 = getelementptr inbounds i8, ptr %17, i64 8360
  %104 = load ptr, ptr %103, align 8, !tbaa !55
  %.not126 = icmp eq ptr %104, null
  br i1 %.not126, label %.critedge, label %105

105:                                              ; preds = %102
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %.critedge

.critedge:                                        ; preds = %97, %102, %105, %101
  %106 = lshr i32 %2, 3
  %spec.select = and i32 %106, 131072
  %107 = lshr i32 %2, 17
  %108 = and i32 %107, 16
  %.1120 = or disjoint i32 %spec.select, %108
  %109 = lshr i32 %2, 15
  %110 = and i32 %109, 128
  %.2 = or disjoint i32 %.1120, %110
  %111 = shl nuw nsw i32 %88, 11
  %.3 = or disjoint i32 %.2, %111
  %112 = and i32 %2, 4
  %.not130 = icmp eq i32 %112, 0
  %113 = or disjoint i32 %.3, 288
  %.4 = select i1 %.not130, i32 %.3, i32 %113
  %114 = and i32 %2, 16
  %.not131 = icmp eq i32 %114, 0
  %115 = shl nuw nsw i32 %114, 8
  %.5 = or disjoint i32 %.4, %115
  %.0117 = and i1 %.not124, %1
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %10) #6
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #6
  %116 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %18, ptr noundef nonnull %10, ptr noundef nonnull %11, i32 noundef %.5)
  br i1 %116, label %121, label %117

117:                                              ; preds = %.critedge
  %118 = load i8, ptr %10, align 1, !tbaa !95, !range !39, !noundef !40
  %119 = trunc nuw i8 %118 to i1
  %120 = and i32 %2, 33554432
  %.not132 = icmp ne i32 %120, 0
  %or.cond140.not = and i1 %.not132, %119
  br i1 %or.cond140.not, label %121, label %.thread149

121:                                              ; preds = %117, %.critedge
  %122 = getelementptr inbounds i8, ptr %17, i64 7399
  %123 = load i8, ptr %122, align 1, !tbaa !96, !range !39, !noundef !40
  %124 = trunc nuw i8 %123 to i1
  br i1 %124, label %139, label %125

125:                                              ; preds = %121
  %126 = getelementptr inbounds i8, ptr %17, i64 7312
  %127 = load ptr, ptr %126, align 8, !tbaa !97
  %128 = icmp eq ptr %127, %12
  br i1 %128, label %129, label %139

129:                                              ; preds = %125
  %130 = getelementptr inbounds i8, ptr %17, i64 7388
  %131 = load i32, ptr %130, align 4, !tbaa !98
  %132 = getelementptr inbounds i8, ptr %12, i64 332
  %133 = load i32, ptr %132, align 4, !tbaa !99
  %134 = icmp eq i32 %131, %133
  br i1 %134, label %135, label %139

135:                                              ; preds = %129
  %136 = getelementptr inbounds i8, ptr %17, i64 7398
  store i8 1, ptr %136, align 2, !tbaa !100
  %137 = getelementptr inbounds i8, ptr %12, i64 344
  %138 = load i32, ptr %137, align 8, !tbaa !101
  call void @_ZN5ImGui8SetNavIDEjij(i32 noundef %18, i32 noundef %131, i32 noundef %138)
  br label %139

139:                                              ; preds = %121, %125, %129, %135
  br i1 %116, label %140, label %.thread149

140:                                              ; preds = %139
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %18)
  br label %.thread149

.thread149:                                       ; preds = %117, %140, %139
  br i1 %.not131, label %142, label %141

141:                                              ; preds = %.thread149
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %142

142:                                              ; preds = %.thread149, %141
  %143 = load i8, ptr %11, align 1, !tbaa !95, !range !39, !noundef !40
  %144 = trunc nuw i8 %143 to i1
  %145 = and i32 %2, 16777216
  %.not133 = icmp ne i32 %145, 0
  %or.cond142.not = and i1 %.not133, %144
  br i1 %or.cond142.not, label %.thread160, label %147

.thread160:                                       ; preds = %142
  store i8 1, ptr %10, align 1, !tbaa !95
  %146 = select i1 %144, i32 26, i32 25
  br label %151

147:                                              ; preds = %142
  %.pre154 = load i8, ptr %10, align 1, !tbaa !95, !range !39
  %.pre154.fr = freeze i8 %.pre154
  %148 = trunc i8 %.pre154.fr to i1
  %brmerge = or i1 %.0117, %148
  br i1 %brmerge, label %149, label %155

149:                                              ; preds = %147
  %150 = select i1 %144, i32 26, i32 25
  %spec.select162 = select i1 %148, i32 %150, i32 24
  br label %151

151:                                              ; preds = %149, %.thread160
  %152 = phi i32 [ %146, %.thread160 ], [ %spec.select162, %149 ]
  %153 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %152, float noundef 1.000000e+00)
  %.sroa.01.0.copyload = load <2 x float>, ptr %9, align 16
  %154 = getelementptr inbounds i8, ptr %9, i64 8
  %.sroa.0.0.copyload = load <2 x float>, ptr %154, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.01.0.copyload, <2 x float> %.sroa.0.0.copyload, i32 noundef %153, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %18, i32 noundef 10)
  br label %155

155:                                              ; preds = %147, %151
  br i1 %.not, label %.critedge144, label %156

156:                                              ; preds = %155
  %157 = getelementptr inbounds i8, ptr %12, i64 432
  %158 = load ptr, ptr %157, align 8, !tbaa !54
  %.not134 = icmp eq ptr %158, null
  br i1 %.not134, label %160, label %159

159:                                              ; preds = %156
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %.critedge144

160:                                              ; preds = %156
  %161 = getelementptr inbounds i8, ptr %17, i64 8360
  %162 = load ptr, ptr %161, align 8, !tbaa !55
  %.not135 = icmp eq ptr %162, null
  br i1 %.not135, label %.critedge144, label %163

163:                                              ; preds = %160
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %.critedge144

.critedge144:                                     ; preds = %155, %160, %163, %159
  br i1 %.not124, label %.critedge146, label %164

164:                                              ; preds = %.critedge144
  %165 = getelementptr inbounds i8, ptr %17, i64 5684
  call void @_ZN5ImGui14PushStyleColorEiRK6ImVec4(i32 noundef 0, ptr noundef nonnull align 4 dereferenceable(16) %165)
  %166 = getelementptr inbounds i8, ptr %17, i64 5628
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef %0, ptr noundef null, ptr noundef nonnull %5, ptr noundef nonnull align 4 dereferenceable(8) %166, ptr noundef nonnull %9)
  call void @_ZN5ImGui13PopStyleColorEi(i32 noundef 1)
  br label %168

.critedge146:                                     ; preds = %.critedge144
  %167 = getelementptr inbounds i8, ptr %17, i64 5628
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef %0, ptr noundef null, ptr noundef nonnull %5, ptr noundef nonnull align 4 dereferenceable(8) %167, ptr noundef nonnull %9)
  br label %168

168:                                              ; preds = %.critedge146, %164
  br i1 %116, label %169, label %179

169:                                              ; preds = %168
  %170 = getelementptr inbounds i8, ptr %12, i64 12
  %171 = load i32, ptr %170, align 4, !tbaa !102
  %172 = and i32 %171, 67108864
  %.not136 = icmp ne i32 %172, 0
  %173 = and i32 %2, 1
  %.not137 = icmp eq i32 %173, 0
  %or.cond147 = and i1 %.not137, %.not136
  br i1 %or.cond147, label %174, label %179

174:                                              ; preds = %169
  %175 = getelementptr inbounds i8, ptr %12, i64 460
  %176 = load i32, ptr %175, align 4, !tbaa !53
  %177 = and i32 %176, 32
  %.not138 = icmp eq i32 %177, 0
  br i1 %.not138, label %178, label %179

178:                                              ; preds = %174
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %179

179:                                              ; preds = %168, %169, %174, %178
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #6
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %10) #6
  br label %180

180:                                              ; preds = %.thread, %97, %179
  %.0 = phi i1 [ %116, %179 ], [ false, %97 ], [ false, %.thread ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %9) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #6
  br label %181

181:                                              ; preds = %4, %180
  %.1 = phi i1 [ %.0, %180 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN5ImGui8SetNavIDEjij(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui17CloseCurrentPopupEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 147}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !12, i64 72, !12, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !11, i64 92, !11, i64 100, !11, i64 108, !11, i64 116, !11, i64 124, !11, i64 132, !13, i64 140, !13, i64 141, !13, i64 142, !13, i64 143, !13, i64 144, !13, i64 145, !13, i64 146, !13, i64 147, !13, i64 148, !13, i64 149, !13, i64 150, !13, i64 151, !8, i64 152, !14, i64 154, !14, i64 156, !14, i64 158, !10, i64 160, !8, i64 164, !8, i64 165, !8, i64 166, !13, i64 167, !10, i64 168, !8, i64 172, !8, i64 173, !8, i64 174, !10, i64 175, !10, i64 176, !10, i64 177, !11, i64 180, !11, i64 188, !15, i64 200, !16, i64 216, !18, i64 520, !18, i64 536, !18, i64 552, !18, i64 568, !18, i64 584, !18, i64 600, !18, i64 616, !24, i64 632, !24, i64 636, !10, i64 640, !12, i64 644, !12, i64 648, !25, i64 656, !27, i64 672, !12, i64 688, !10, i64 692, !7, i64 696, !28, i64 704, !7, i64 904, !7, i64 912, !7, i64 920, !7, i64 928, !7, i64 936, !8, i64 944, !8, i64 952, !10, i64 984, !10, i64 988, !13, i64 992}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!16 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !17, i64 64, !17, i64 68, !17, i64 72, !10, i64 76, !10, i64 80, !18, i64 84, !18, i64 100, !19, i64 116, !10, i64 120, !10, i64 124, !10, i64 128, !13, i64 132, !13, i64 133, !13, i64 134, !11, i64 136, !20, i64 144, !10, i64 180, !10, i64 184, !21, i64 192, !7, i64 208, !7, i64 216, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !10, i64 240, !10, i64 244, !12, i64 248, !12, i64 252, !22, i64 256, !22, i64 272, !23, i64 288}
!17 = !{!"_ZTS6ImVec1", !12, i64 0}
!18 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!19 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !12, i64 0, !12, i64 4, !12, i64 8, !8, i64 12, !8, i64 24}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!23 = !{!"_ZTS15ImGuiStackSizes", !14, i64 0, !14, i64 2, !14, i64 4, !14, i64 6, !14, i64 8, !14, i64 10, !14, i64 12}
!24 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !12, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !7, i64 16, !10, i64 24}
!36 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{i8 0, i8 2}
!40 = !{}
!41 = !{!7, !7, i64 0}
!42 = !{!11, !12, i64 0}
!43 = !{!11, !12, i64 4}
!44 = !{!12, !12, i64 0}
!45 = !{!6, !12, i64 272}
!46 = !{!6, !12, i64 584}
!47 = !{!48, !12, i64 72}
!48 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !11, i64 4, !12, i64 12, !12, i64 16, !11, i64 20, !11, i64 28, !10, i64 36, !12, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !11, i64 56, !12, i64 64, !12, i64 68, !11, i64 72, !11, i64 80, !11, i64 88, !11, i64 96, !12, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !10, i64 144, !11, i64 148, !11, i64 156, !11, i64 164, !11, i64 172, !12, i64 180, !13, i64 184, !13, i64 185, !13, i64 186, !12, i64 188, !12, i64 192, !8, i64 196}
!49 = !{!48, !12, i64 76}
!50 = !{!6, !12, i64 600}
!51 = !{!6, !12, i64 608}
!52 = !{!6, !12, i64 592}
!53 = !{!6, !10, i64 460}
!54 = !{!6, !7, i64 432}
!55 = !{!56, !7, i64 8360}
!56 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !57, i64 8, !48, i64 5472, !7, i64 6520, !12, i64 6528, !12, i64 6532, !58, i64 6536, !59, i64 6752, !10, i64 6760, !10, i64 6764, !10, i64 6768, !13, i64 6772, !13, i64 6773, !13, i64 6774, !13, i64 6775, !13, i64 6776, !10, i64 6780, !7, i64 6784, !21, i64 6792, !21, i64 6808, !21, i64 6824, !21, i64 6840, !25, i64 6856, !10, i64 6872, !7, i64 6880, !7, i64 6888, !7, i64 6896, !7, i64 6904, !7, i64 6912, !7, i64 6920, !11, i64 6928, !12, i64 6936, !10, i64 6940, !10, i64 6944, !13, i64 6948, !13, i64 6949, !13, i64 6950, !13, i64 6951, !12, i64 6952, !12, i64 6956, !10, i64 6960, !10, i64 6964, !12, i64 6968, !13, i64 6972, !13, i64 6973, !13, i64 6974, !13, i64 6975, !13, i64 6976, !13, i64 6977, !13, i64 6978, !10, i64 6980, !10, i64 6984, !60, i64 6992, !11, i64 7000, !7, i64 7008, !61, i64 7016, !10, i64 7020, !10, i64 7024, !13, i64 7028, !13, i64 7029, !7, i64 7032, !10, i64 7040, !12, i64 7044, !62, i64 7048, !63, i64 7160, !64, i64 7184, !65, i64 7200, !66, i64 7216, !15, i64 7232, !67, i64 7248, !68, i64 7264, !69, i64 7280, !69, i64 7296, !7, i64 7312, !10, i64 7320, !10, i64 7324, !10, i64 7328, !10, i64 7332, !10, i64 7336, !10, i64 7340, !10, i64 7344, !10, i64 7348, !10, i64 7352, !10, i64 7356, !10, i64 7360, !61, i64 7364, !18, i64 7368, !10, i64 7384, !19, i64 7388, !10, i64 7392, !13, i64 7396, !13, i64 7397, !13, i64 7398, !13, i64 7399, !13, i64 7400, !13, i64 7401, !13, i64 7402, !10, i64 7404, !18, i64 7408, !13, i64 7424, !10, i64 7428, !70, i64 7432, !10, i64 7436, !10, i64 7440, !10, i64 7444, !10, i64 7448, !71, i64 7456, !71, i64 7504, !71, i64 7552, !7, i64 7600, !10, i64 7608, !7, i64 7616, !7, i64 7624, !7, i64 7632, !12, i64 7640, !12, i64 7644, !13, i64 7648, !7, i64 7656, !7, i64 7664, !10, i64 7672, !10, i64 7676, !10, i64 7680, !10, i64 7684, !13, i64 7688, !72, i64 7696, !73, i64 7752, !12, i64 7784, !28, i64 7792, !28, i64 7992, !10, i64 8192, !13, i64 8196, !13, i64 8197, !13, i64 8198, !10, i64 8200, !10, i64 8204, !10, i64 8208, !74, i64 8216, !18, i64 8280, !10, i64 8296, !10, i64 8300, !12, i64 8304, !10, i64 8308, !10, i64 8312, !10, i64 8316, !10, i64 8320, !75, i64 8328, !8, i64 8344, !7, i64 8360, !76, i64 8368, !78, i64 8408, !22, i64 8424, !38, i64 8440, !7, i64 8456, !79, i64 8464, !78, i64 8504, !81, i64 8520, !11, i64 8536, !82, i64 8544, !86, i64 12280, !10, i64 12392, !10, i64 12396, !12, i64 12400, !12, i64 12404, !8, i64 12408, !36, i64 12420, !12, i64 12436, !13, i64 12440, !13, i64 12441, !12, i64 12444, !12, i64 12448, !12, i64 12452, !10, i64 12456, !12, i64 12460, !83, i64 12464, !15, i64 12480, !11, i64 12496, !11, i64 12504, !8, i64 12512, !13, i64 12513, !12, i64 12516, !88, i64 12520, !89, i64 12536, !90, i64 12552, !91, i64 12568, !92, i64 12584, !13, i64 12600, !93, i64 12604, !7, i64 12608, !88, i64 12616, !12, i64 12632, !13, i64 12636, !10, i64 12640, !10, i64 12644, !10, i64 12648, !13, i64 12652, !10, i64 12656, !94, i64 12660, !8, i64 12676, !10, i64 13156, !12, i64 13160, !10, i64 13164, !10, i64 13168, !10, i64 13172, !8, i64 13176}
!57 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !8, i64 52, !12, i64 140, !12, i64 144, !7, i64 152, !7, i64 160, !12, i64 168, !13, i64 172, !7, i64 176, !11, i64 184, !13, i64 192, !13, i64 193, !13, i64 194, !13, i64 195, !13, i64 196, !13, i64 197, !12, i64 200, !7, i64 208, !7, i64 216, !7, i64 224, !7, i64 232, !7, i64 240, !7, i64 248, !7, i64 256, !7, i64 264, !7, i64 272, !7, i64 280, !11, i64 288, !8, i64 296, !12, i64 304, !12, i64 308, !13, i64 312, !13, i64 313, !13, i64 314, !13, i64 315, !8, i64 316, !8, i64 828, !13, i64 912, !13, i64 913, !13, i64 914, !13, i64 915, !13, i64 916, !13, i64 917, !13, i64 918, !12, i64 920, !10, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !10, i64 940, !11, i64 944, !10, i64 952, !11, i64 956, !8, i64 964, !8, i64 1008, !8, i64 1048, !8, i64 1053, !8, i64 1058, !8, i64 1063, !8, i64 1068, !8, i64 1076, !8, i64 1096, !8, i64 1116, !8, i64 1156, !8, i64 1176, !8, i64 3224, !8, i64 5272, !8, i64 5356, !12, i64 5440, !14, i64 5444, !30, i64 5448}
!58 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !36, i64 28, !10, i64 44, !8, i64 48, !8, i64 144, !7, i64 208}
!59 = !{!"double", !8, i64 0}
!60 = !{!"long long", !8, i64 0}
!61 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!62 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !13, i64 56, !18, i64 60, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100}
!63 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !12, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!64 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!65 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!66 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS15ImGuiNavForward", !8, i64 0}
!71 = !{!"_ZTS18ImGuiNavMoveResult", !7, i64 0, !10, i64 8, !10, i64 12, !12, i64 16, !12, i64 20, !12, i64 24, !18, i64 28}
!72 = !{!"_ZTS10ImDrawData", !13, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !11, i64 28, !11, i64 36, !11, i64 44}
!73 = !{!"_ZTS17ImDrawDataBuilder", !8, i64 0}
!74 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!75 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTS6ImPoolI10ImGuiTableE", !77, i64 0, !25, i64 16, !10, i64 32}
!77 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!78 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!79 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !80, i64 0, !25, i64 16, !10, i64 32}
!80 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!81 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !30, i64 16, !83, i64 32, !83, i64 48, !13, i64 64, !10, i64 68, !12, i64 72, !84, i64 76, !12, i64 3704, !13, i64 3708, !13, i64 3709, !13, i64 3710, !10, i64 3712, !7, i64 3720, !7, i64 3728}
!83 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!84 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !12, i64 28, !85, i64 32}
!85 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!86 = !{!"_ZTS6ImFont", !22, i64 0, !12, i64 16, !12, i64 20, !30, i64 24, !87, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !13, i64 86, !12, i64 88, !12, i64 92, !12, i64 96, !10, i64 100, !8, i64 104}
!87 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!88 = !{!"_ZTS15ImGuiTextBuffer", !83, i64 0}
!89 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!90 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !83, i64 0}
!91 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !83, i64 0}
!92 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!93 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!94 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !10, i64 8, !10, i64 12}
!95 = !{!13, !13, i64 0}
!96 = !{!56, !13, i64 7399}
!97 = !{!56, !7, i64 7312}
!98 = !{!56, !19, i64 7388}
!99 = !{!6, !19, i64 332}
!100 = !{!56, !13, i64 7398}
!101 = !{!6, !10, i64 344}
!102 = !{!6, !10, i64 12}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass