; LLVM IR from theolundqvist/parallax-voxel-ray-marcher :: src/external/Dear ImGui/imgui_widgets.ll (ZN5ImGui10SelectableEPKcbiRK6ImVec2)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i16, i16, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, i32, float, float, [4 x i8], %struct.ImVector.1, %struct.ImVector.1, %struct.ImGuiStackSizes, [2 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImGuiStackSizes = type { i16, i16, i16, i16, i16, i16, i16 }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [3 x i8], i32, ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.11, %struct.ImGuiStorage, i32, %struct.ImVec2, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.17, %struct.ImVector.18, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, [3 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.19, [16 x i8], ptr, i32, [4 x i8], %struct.ImPool, %struct.ImVector.21, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.22, %struct.ImVector.24, %struct.ImVector.25, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, %struct.ImGuiComboPreviewData, float, i8, i8, [2 x i8], float, float, float, float, i32, float, [4 x i8], %struct.ImVector.26, %struct.ImVector, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.28, %struct.ImChunkStream, %struct.ImChunkStream.29, %struct.ImVector.30, i32, i8, [3 x i8], i32, [4 x i8], ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [120 x float], i32, i32, float, i32, i32, i32, [3073 x i8], [3 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [20 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [20 x float], [20 x float], float, i16, %struct.ImVector.5 }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type <{ ptr, i32, i32, %struct.ImRect, float, float, float, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.20, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImPool.22 = type { %struct.ImVector.23, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector.5, %struct.ImVector.26, %struct.ImVector.26, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.27, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.26 }
%struct.ImChunkStream.29 = type { %struct.ImVector.26 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.26 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i32, i32 }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #5

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #4

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #4

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #4

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(937), ptr noundef, ptr noundef) #4

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #4

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #7 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #4

declare void @_ZN5ImGui21PushColumnsBackgroundEv() #4

declare void @_ZN5ImGui20PopColumnsBackgroundEv() #4

declare void @_ZN5ImGui19SetItemAllowOverlapEv() #4

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr noundef nonnull align 4 dereferenceable(8) %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca i8, align 1
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca i8, align 1
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca %struct.ImVec2, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImRect, align 4
  %24 = alloca float, align 4
  %25 = alloca float, align 4
  %26 = alloca float, align 4
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  %29 = alloca float, align 4
  %30 = alloca i8, align 1
  %31 = alloca i8, align 1
  %32 = alloca i32, align 4
  %33 = alloca i8, align 1
  %34 = alloca i32, align 4
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i8, align 1
  %39 = alloca %struct.ImRect, align 4
  %40 = alloca %struct.ImVec2, align 4
  %41 = alloca %struct.ImVec2, align 4
  %42 = alloca i32, align 4
  %43 = alloca %struct.ImVec2, align 4
  %44 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  %45 = zext i1 %1 to i8
  store i8 %45, ptr %7, align 1, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !11
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #8
  %46 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %46, ptr %10, align 8, !tbaa !5
  %47 = load ptr, ptr %10, align 8, !tbaa !5
  %48 = getelementptr inbounds %struct.ImGuiWindow, ptr %47, i32 0, i32 28
  %49 = load i8, ptr %48, align 1, !tbaa !13, !range !42, !noundef !43
  %50 = trunc i8 %49 to i1
  br i1 %50, label %51, label %52

51:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %554

52:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #8
  %53 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %53, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #8
  %54 = load ptr, ptr %12, align 8, !tbaa !5
  %55 = getelementptr inbounds %struct.ImGuiContext, ptr %54, i32 0, i32 4
  store ptr %55, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #8
  %56 = load ptr, ptr %10, align 8, !tbaa !5
  %57 = load ptr, ptr %6, align 8, !tbaa !5
  %58 = call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(937) %56, ptr noundef %57, ptr noundef null)
  store i32 %58, ptr %14, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #8
  %59 = load ptr, ptr %6, align 8, !tbaa !5
  %60 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %59, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %60, ptr %15, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #8
  %61 = load ptr, ptr %9, align 8, !tbaa !5
  %62 = getelementptr inbounds %struct.ImVec2, ptr %61, i32 0, i32 0
  %63 = load float, ptr %62, align 4, !tbaa !44
  %64 = fcmp une float %63, 0.000000e+00
  br i1 %64, label %65, label %69

65:                                               ; preds = %52
  %66 = load ptr, ptr %9, align 8, !tbaa !5
  %67 = getelementptr inbounds %struct.ImVec2, ptr %66, i32 0, i32 0
  %68 = load float, ptr %67, align 4, !tbaa !44
  br label %72

69:                                               ; preds = %52
  %70 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %71 = load float, ptr %70, align 4, !tbaa !44
  br label %72

72:                                               ; preds = %69, %65
  %73 = phi float [ %68, %65 ], [ %71, %69 ]
  %74 = load ptr, ptr %9, align 8, !tbaa !5
  %75 = getelementptr inbounds %struct.ImVec2, ptr %74, i32 0, i32 1
  %76 = load float, ptr %75, align 4, !tbaa !45
  %77 = fcmp une float %76, 0.000000e+00
  br i1 %77, label %78, label %82

78:                                               ; preds = %72
  %79 = load ptr, ptr %9, align 8, !tbaa !5
  %80 = getelementptr inbounds %struct.ImVec2, ptr %79, i32 0, i32 1
  %81 = load float, ptr %80, align 4, !tbaa !45
  br label %85

82:                                               ; preds = %72
  %83 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %84 = load float, ptr %83, align 4, !tbaa !45
  br label %85

85:                                               ; preds = %82, %78
  %86 = phi float [ %81, %78 ], [ %84, %82 ]
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %73, float noundef %86)
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #8
  %87 = load ptr, ptr %10, align 8, !tbaa !5
  %88 = getelementptr inbounds %struct.ImGuiWindow, ptr %87, i32 0, i32 54
  %89 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %88, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %17, ptr align 8 %89, i64 8, i1 false), !tbaa.struct !46
  %90 = load ptr, ptr %10, align 8, !tbaa !5
  %91 = getelementptr inbounds %struct.ImGuiWindow, ptr %90, i32 0, i32 54
  %92 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %91, i32 0, i32 7
  %93 = load float, ptr %92, align 8, !tbaa !48
  %94 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %95 = load float, ptr %94, align 4, !tbaa !45
  %96 = fadd float %95, %93
  store float %96, ptr %94, align 4, !tbaa !45
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #8
  %97 = load i32, ptr %8, align 4, !tbaa !11
  %98 = and i32 %97, 2
  %99 = icmp ne i32 %98, 0
  %100 = zext i1 %99 to i8
  store i8 %100, ptr %18, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #8
  %101 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %102 = trunc i8 %101 to i1
  br i1 %102, label %103, label %109

103:                                              ; preds = %85
  %104 = load ptr, ptr %10, align 8, !tbaa !5
  %105 = getelementptr inbounds %struct.ImGuiWindow, ptr %104, i32 0, i32 59
  %106 = getelementptr inbounds %struct.ImRect, ptr %105, i32 0, i32 0
  %107 = getelementptr inbounds %struct.ImVec2, ptr %106, i32 0, i32 0
  %108 = load float, ptr %107, align 8, !tbaa !49
  br label %112

109:                                              ; preds = %85
  %110 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 0
  %111 = load float, ptr %110, align 4, !tbaa !44
  br label %112

112:                                              ; preds = %109, %103
  %113 = phi float [ %108, %103 ], [ %111, %109 ]
  store float %113, ptr %19, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #8
  %114 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %115 = trunc i8 %114 to i1
  br i1 %115, label %116, label %122

116:                                              ; preds = %112
  %117 = load ptr, ptr %10, align 8, !tbaa !5
  %118 = getelementptr inbounds %struct.ImGuiWindow, ptr %117, i32 0, i32 59
  %119 = getelementptr inbounds %struct.ImRect, ptr %118, i32 0, i32 1
  %120 = getelementptr inbounds %struct.ImVec2, ptr %119, i32 0, i32 0
  %121 = load float, ptr %120, align 8, !tbaa !50
  br label %128

122:                                              ; preds = %112
  %123 = load ptr, ptr %10, align 8, !tbaa !5
  %124 = getelementptr inbounds %struct.ImGuiWindow, ptr %123, i32 0, i32 58
  %125 = getelementptr inbounds %struct.ImRect, ptr %124, i32 0, i32 1
  %126 = getelementptr inbounds %struct.ImVec2, ptr %125, i32 0, i32 0
  %127 = load float, ptr %126, align 8, !tbaa !51
  br label %128

128:                                              ; preds = %122, %116
  %129 = phi float [ %121, %116 ], [ %127, %122 ]
  store float %129, ptr %20, align 4, !tbaa !47
  %130 = load ptr, ptr %9, align 8, !tbaa !5
  %131 = getelementptr inbounds %struct.ImVec2, ptr %130, i32 0, i32 0
  %132 = load float, ptr %131, align 4, !tbaa !44
  %133 = fcmp oeq float %132, 0.000000e+00
  br i1 %133, label %138, label %134

134:                                              ; preds = %128
  %135 = load i32, ptr %8, align 4, !tbaa !11
  %136 = and i32 %135, 16777216
  %137 = icmp ne i32 %136, 0
  br i1 %137, label %138, label %146

138:                                              ; preds = %134, %128
  %139 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %140 = load float, ptr %139, align 4, !tbaa !44
  %141 = load float, ptr %20, align 4, !tbaa !47
  %142 = load float, ptr %19, align 4, !tbaa !47
  %143 = fsub float %141, %142
  %144 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %140, float noundef %143)
  %145 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  store float %144, ptr %145, align 4, !tbaa !44
  br label %146

146:                                              ; preds = %138, %134
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #8
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %21, ptr align 4 %17, i64 8, i1 false), !tbaa.struct !46
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #8
  %147 = load float, ptr %19, align 4, !tbaa !47
  %148 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %149 = load float, ptr %148, align 4, !tbaa !44
  %150 = fadd float %147, %149
  %151 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %152 = load float, ptr %151, align 4, !tbaa !45
  %153 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %154 = load float, ptr %153, align 4, !tbaa !45
  %155 = fadd float %152, %154
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %150, float noundef %155)
  call void @llvm.lifetime.start.p0(i64 16, ptr %23) #8
  %156 = load float, ptr %19, align 4, !tbaa !47
  %157 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %158 = load float, ptr %157, align 4, !tbaa !45
  %159 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %160 = load float, ptr %159, align 4, !tbaa !44
  %161 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %162 = load float, ptr %161, align 4, !tbaa !45
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %23, float noundef %156, float noundef %158, float noundef %160, float noundef %162)
  %163 = load i32, ptr %8, align 4, !tbaa !11
  %164 = and i32 %163, 134217728
  %165 = icmp eq i32 %164, 0
  br i1 %165, label %166, label %213

166:                                              ; preds = %146
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #8
  %167 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %168 = trunc i8 %167 to i1
  br i1 %168, label %169, label %170

169:                                              ; preds = %166
  br label %175

170:                                              ; preds = %166
  %171 = load ptr, ptr %13, align 8, !tbaa !5
  %172 = getelementptr inbounds %struct.ImGuiStyle, ptr %171, i32 0, i32 15
  %173 = getelementptr inbounds %struct.ImVec2, ptr %172, i32 0, i32 0
  %174 = load float, ptr %173, align 4, !tbaa !52
  br label %175

175:                                              ; preds = %170, %169
  %176 = phi float [ 0.000000e+00, %169 ], [ %174, %170 ]
  store float %176, ptr %24, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #8
  %177 = load ptr, ptr %13, align 8, !tbaa !5
  %178 = getelementptr inbounds %struct.ImGuiStyle, ptr %177, i32 0, i32 15
  %179 = getelementptr inbounds %struct.ImVec2, ptr %178, i32 0, i32 1
  %180 = load float, ptr %179, align 4, !tbaa !54
  store float %180, ptr %25, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #8
  %181 = load float, ptr %24, align 4, !tbaa !47
  %182 = fmul float %181, 5.000000e-01
  %183 = fptosi float %182 to i32
  %184 = sitofp i32 %183 to float
  store float %184, ptr %26, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #8
  %185 = load float, ptr %25, align 4, !tbaa !47
  %186 = fmul float %185, 5.000000e-01
  %187 = fptosi float %186 to i32
  %188 = sitofp i32 %187 to float
  store float %188, ptr %27, align 4, !tbaa !47
  %189 = load float, ptr %26, align 4, !tbaa !47
  %190 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %191 = getelementptr inbounds %struct.ImVec2, ptr %190, i32 0, i32 0
  %192 = load float, ptr %191, align 4, !tbaa !55
  %193 = fsub float %192, %189
  store float %193, ptr %191, align 4, !tbaa !55
  %194 = load float, ptr %27, align 4, !tbaa !47
  %195 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %196 = getelementptr inbounds %struct.ImVec2, ptr %195, i32 0, i32 1
  %197 = load float, ptr %196, align 4, !tbaa !56
  %198 = fsub float %197, %194
  store float %198, ptr %196, align 4, !tbaa !56
  %199 = load float, ptr %24, align 4, !tbaa !47
  %200 = load float, ptr %26, align 4, !tbaa !47
  %201 = fsub float %199, %200
  %202 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %203 = getelementptr inbounds %struct.ImVec2, ptr %202, i32 0, i32 0
  %204 = load float, ptr %203, align 4, !tbaa !57
  %205 = fadd float %204, %201
  store float %205, ptr %203, align 4, !tbaa !57
  %206 = load float, ptr %25, align 4, !tbaa !47
  %207 = load float, ptr %27, align 4, !tbaa !47
  %208 = fsub float %206, %207
  %209 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %210 = getelementptr inbounds %struct.ImVec2, ptr %209, i32 0, i32 1
  %211 = load float, ptr %210, align 4, !tbaa !58
  %212 = fadd float %211, %208
  store float %212, ptr %210, align 4, !tbaa !58
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #8
  br label %213

213:                                              ; preds = %175, %146
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #8
  %214 = load ptr, ptr %10, align 8, !tbaa !5
  %215 = getelementptr inbounds %struct.ImGuiWindow, ptr %214, i32 0, i32 60
  %216 = getelementptr inbounds %struct.ImRect, ptr %215, i32 0, i32 0
  %217 = getelementptr inbounds %struct.ImVec2, ptr %216, i32 0, i32 0
  %218 = load float, ptr %217, align 8, !tbaa !59
  store float %218, ptr %28, align 4, !tbaa !47
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #8
  %219 = load ptr, ptr %10, align 8, !tbaa !5
  %220 = getelementptr inbounds %struct.ImGuiWindow, ptr %219, i32 0, i32 60
  %221 = getelementptr inbounds %struct.ImRect, ptr %220, i32 0, i32 1
  %222 = getelementptr inbounds %struct.ImVec2, ptr %221, i32 0, i32 0
  %223 = load float, ptr %222, align 8, !tbaa !60
  store float %223, ptr %29, align 4, !tbaa !47
  %224 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %225 = trunc i8 %224 to i1
  br i1 %225, label %226, label %245

226:                                              ; preds = %213
  %227 = load ptr, ptr %10, align 8, !tbaa !5
  %228 = getelementptr inbounds %struct.ImGuiWindow, ptr %227, i32 0, i32 59
  %229 = getelementptr inbounds %struct.ImRect, ptr %228, i32 0, i32 0
  %230 = getelementptr inbounds %struct.ImVec2, ptr %229, i32 0, i32 0
  %231 = load float, ptr %230, align 8, !tbaa !49
  %232 = load ptr, ptr %10, align 8, !tbaa !5
  %233 = getelementptr inbounds %struct.ImGuiWindow, ptr %232, i32 0, i32 60
  %234 = getelementptr inbounds %struct.ImRect, ptr %233, i32 0, i32 0
  %235 = getelementptr inbounds %struct.ImVec2, ptr %234, i32 0, i32 0
  store float %231, ptr %235, align 8, !tbaa !59
  %236 = load ptr, ptr %10, align 8, !tbaa !5
  %237 = getelementptr inbounds %struct.ImGuiWindow, ptr %236, i32 0, i32 59
  %238 = getelementptr inbounds %struct.ImRect, ptr %237, i32 0, i32 1
  %239 = getelementptr inbounds %struct.ImVec2, ptr %238, i32 0, i32 0
  %240 = load float, ptr %239, align 8, !tbaa !50
  %241 = load ptr, ptr %10, align 8, !tbaa !5
  %242 = getelementptr inbounds %struct.ImGuiWindow, ptr %241, i32 0, i32 60
  %243 = getelementptr inbounds %struct.ImRect, ptr %242, i32 0, i32 1
  %244 = getelementptr inbounds %struct.ImVec2, ptr %243, i32 0, i32 0
  store float %240, ptr %244, align 8, !tbaa !60
  br label %245

245:                                              ; preds = %226, %213
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #8
  %246 = load i32, ptr %8, align 4, !tbaa !11
  %247 = and i32 %246, 8
  %248 = icmp ne i32 %247, 0
  %249 = zext i1 %248 to i8
  store i8 %249, ptr %31, align 1, !tbaa !9
  %250 = load i8, ptr %31, align 1, !tbaa !9, !range !42, !noundef !43
  %251 = trunc i8 %250 to i1
  br i1 %251, label %252, label %266

252:                                              ; preds = %245
  call void @llvm.lifetime.start.p0(i64 4, ptr %32) #8
  %253 = load ptr, ptr %12, align 8, !tbaa !5
  %254 = getelementptr inbounds %struct.ImGuiContext, ptr %253, i32 0, i32 70
  %255 = load i32, ptr %254, align 8, !tbaa !61
  store i32 %255, ptr %32, align 4, !tbaa !11
  %256 = load ptr, ptr %12, align 8, !tbaa !5
  %257 = getelementptr inbounds %struct.ImGuiContext, ptr %256, i32 0, i32 70
  %258 = load i32, ptr %257, align 8, !tbaa !61
  %259 = or i32 %258, 4
  store i32 %259, ptr %257, align 8, !tbaa !61
  %260 = load i32, ptr %14, align 4, !tbaa !11
  %261 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %260, ptr noundef null, i32 noundef 0)
  %262 = zext i1 %261 to i8
  store i8 %262, ptr %30, align 1, !tbaa !9
  %263 = load i32, ptr %32, align 4, !tbaa !11
  %264 = load ptr, ptr %12, align 8, !tbaa !5
  %265 = getelementptr inbounds %struct.ImGuiContext, ptr %264, i32 0, i32 70
  store i32 %263, ptr %265, align 8, !tbaa !61
  call void @llvm.lifetime.end.p0(i64 4, ptr %32) #8
  br label %270

266:                                              ; preds = %245
  %267 = load i32, ptr %14, align 4, !tbaa !11
  %268 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %267, ptr noundef null, i32 noundef 0)
  %269 = zext i1 %268 to i8
  store i8 %269, ptr %30, align 1, !tbaa !9
  br label %270

270:                                              ; preds = %266, %252
  %271 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %272 = trunc i8 %271 to i1
  br i1 %272, label %273, label %284

273:                                              ; preds = %270
  %274 = load float, ptr %28, align 4, !tbaa !47
  %275 = load ptr, ptr %10, align 8, !tbaa !5
  %276 = getelementptr inbounds %struct.ImGuiWindow, ptr %275, i32 0, i32 60
  %277 = getelementptr inbounds %struct.ImRect, ptr %276, i32 0, i32 0
  %278 = getelementptr inbounds %struct.ImVec2, ptr %277, i32 0, i32 0
  store float %274, ptr %278, align 8, !tbaa !59
  %279 = load float, ptr %29, align 4, !tbaa !47
  %280 = load ptr, ptr %10, align 8, !tbaa !5
  %281 = getelementptr inbounds %struct.ImGuiWindow, ptr %280, i32 0, i32 60
  %282 = getelementptr inbounds %struct.ImRect, ptr %281, i32 0, i32 1
  %283 = getelementptr inbounds %struct.ImVec2, ptr %282, i32 0, i32 0
  store float %279, ptr %283, align 8, !tbaa !60
  br label %284

284:                                              ; preds = %273, %270
  %285 = load i8, ptr %30, align 1, !tbaa !9, !range !42, !noundef !43
  %286 = trunc i8 %285 to i1
  br i1 %286, label %288, label %287

287:                                              ; preds = %284
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %553

288:                                              ; preds = %284
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #8
  %289 = load ptr, ptr %12, align 8, !tbaa !5
  %290 = getelementptr inbounds %struct.ImGuiContext, ptr %289, i32 0, i32 70
  %291 = load i32, ptr %290, align 8, !tbaa !61
  %292 = and i32 %291, 4
  %293 = icmp ne i32 %292, 0
  %294 = zext i1 %293 to i8
  store i8 %294, ptr %33, align 1, !tbaa !9
  %295 = load i8, ptr %31, align 1, !tbaa !9, !range !42, !noundef !43
  %296 = trunc i8 %295 to i1
  br i1 %296, label %297, label %301

297:                                              ; preds = %288
  %298 = load i8, ptr %33, align 1, !tbaa !9, !range !42, !noundef !43
  %299 = trunc i8 %298 to i1
  br i1 %299, label %301, label %300

300:                                              ; preds = %297
  call void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext true)
  br label %301

301:                                              ; preds = %300, %297, %288
  %302 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %303 = trunc i8 %302 to i1
  br i1 %303, label %304, label %311

304:                                              ; preds = %301
  %305 = load ptr, ptr %10, align 8, !tbaa !5
  %306 = getelementptr inbounds %struct.ImGuiWindow, ptr %305, i32 0, i32 54
  %307 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %306, i32 0, i32 26
  %308 = load ptr, ptr %307, align 8, !tbaa !104
  %309 = icmp ne ptr %308, null
  br i1 %309, label %310, label %311

310:                                              ; preds = %304
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %321

311:                                              ; preds = %304, %301
  %312 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %313 = trunc i8 %312 to i1
  br i1 %313, label %314, label %320

314:                                              ; preds = %311
  %315 = load ptr, ptr %12, align 8, !tbaa !5
  %316 = getelementptr inbounds %struct.ImGuiContext, ptr %315, i32 0, i32 163
  %317 = load ptr, ptr %316, align 8, !tbaa !105
  %318 = icmp ne ptr %317, null
  br i1 %318, label %319, label %320

319:                                              ; preds = %314
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %320

320:                                              ; preds = %319, %314, %311
  br label %321

321:                                              ; preds = %320, %310
  call void @llvm.lifetime.start.p0(i64 4, ptr %34) #8
  store i32 0, ptr %34, align 4, !tbaa !11
  %322 = load i32, ptr %8, align 4, !tbaa !11
  %323 = and i32 %322, 1048576
  %324 = icmp ne i32 %323, 0
  br i1 %324, label %325, label %328

325:                                              ; preds = %321
  %326 = load i32, ptr %34, align 4, !tbaa !11
  %327 = or i32 %326, 131072
  store i32 %327, ptr %34, align 4, !tbaa !11
  br label %328

328:                                              ; preds = %325, %321
  %329 = load i32, ptr %8, align 4, !tbaa !11
  %330 = and i32 %329, 4194304
  %331 = icmp ne i32 %330, 0
  br i1 %331, label %332, label %335

332:                                              ; preds = %328
  %333 = load i32, ptr %34, align 4, !tbaa !11
  %334 = or i32 %333, 16
  store i32 %334, ptr %34, align 4, !tbaa !11
  br label %335

335:                                              ; preds = %332, %328
  %336 = load i32, ptr %8, align 4, !tbaa !11
  %337 = and i32 %336, 8388608
  %338 = icmp ne i32 %337, 0
  br i1 %338, label %339, label %342

339:                                              ; preds = %335
  %340 = load i32, ptr %34, align 4, !tbaa !11
  %341 = or i32 %340, 128
  store i32 %341, ptr %34, align 4, !tbaa !11
  br label %342

342:                                              ; preds = %339, %335
  %343 = load i32, ptr %8, align 4, !tbaa !11
  %344 = and i32 %343, 4
  %345 = icmp ne i32 %344, 0
  br i1 %345, label %346, label %349

346:                                              ; preds = %342
  %347 = load i32, ptr %34, align 4, !tbaa !11
  %348 = or i32 %347, 288
  store i32 %348, ptr %34, align 4, !tbaa !11
  br label %349

349:                                              ; preds = %346, %342
  %350 = load i32, ptr %8, align 4, !tbaa !11
  %351 = and i32 %350, 16
  %352 = icmp ne i32 %351, 0
  br i1 %352, label %353, label %356

353:                                              ; preds = %349
  %354 = load i32, ptr %34, align 4, !tbaa !11
  %355 = or i32 %354, 4096
  store i32 %355, ptr %34, align 4, !tbaa !11
  br label %356

356:                                              ; preds = %353, %349
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #8
  %357 = load i8, ptr %7, align 1, !tbaa !9, !range !42, !noundef !43
  %358 = trunc i8 %357 to i1
  %359 = zext i1 %358 to i8
  store i8 %359, ptr %35, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %38) #8
  %360 = load i32, ptr %14, align 4, !tbaa !11
  %361 = load i32, ptr %34, align 4, !tbaa !11
  %362 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %360, ptr noundef %36, ptr noundef %37, i32 noundef %361)
  %363 = zext i1 %362 to i8
  store i8 %363, ptr %38, align 1, !tbaa !9
  %364 = load i32, ptr %8, align 4, !tbaa !11
  %365 = and i32 %364, 2097152
  %366 = icmp ne i32 %365, 0
  br i1 %366, label %367, label %389

367:                                              ; preds = %356
  %368 = load ptr, ptr %12, align 8, !tbaa !5
  %369 = getelementptr inbounds %struct.ImGuiContext, ptr %368, i32 0, i32 92
  %370 = load i32, ptr %369, align 4, !tbaa !106
  %371 = icmp ne i32 %370, 0
  br i1 %371, label %372, label %389

372:                                              ; preds = %367
  %373 = load ptr, ptr %12, align 8, !tbaa !5
  %374 = getelementptr inbounds %struct.ImGuiContext, ptr %373, i32 0, i32 93
  %375 = load i32, ptr %374, align 8, !tbaa !107
  %376 = load ptr, ptr %10, align 8, !tbaa !5
  %377 = getelementptr inbounds %struct.ImGuiWindow, ptr %376, i32 0, i32 54
  %378 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %377, i32 0, i32 15
  %379 = load i32, ptr %378, align 4, !tbaa !108
  %380 = icmp eq i32 %375, %379
  br i1 %380, label %381, label %389

381:                                              ; preds = %372
  %382 = load ptr, ptr %12, align 8, !tbaa !5
  %383 = getelementptr inbounds %struct.ImGuiContext, ptr %382, i32 0, i32 92
  %384 = load i32, ptr %383, align 4, !tbaa !106
  %385 = load i32, ptr %14, align 4, !tbaa !11
  %386 = icmp eq i32 %384, %385
  br i1 %386, label %387, label %388

387:                                              ; preds = %381
  store i8 1, ptr %38, align 1, !tbaa !9
  store i8 1, ptr %7, align 1, !tbaa !9
  br label %388

388:                                              ; preds = %387, %381
  br label %389

389:                                              ; preds = %388, %372, %367, %356
  %390 = load i8, ptr %38, align 1, !tbaa !9, !range !42, !noundef !43
  %391 = trunc i8 %390 to i1
  br i1 %391, label %399, label %392

392:                                              ; preds = %389
  %393 = load i8, ptr %36, align 1, !tbaa !9, !range !42, !noundef !43
  %394 = trunc i8 %393 to i1
  br i1 %394, label %395, label %440

395:                                              ; preds = %392
  %396 = load i32, ptr %8, align 4, !tbaa !11
  %397 = and i32 %396, 67108864
  %398 = icmp ne i32 %397, 0
  br i1 %398, label %399, label %440

399:                                              ; preds = %395, %389
  %400 = load ptr, ptr %12, align 8, !tbaa !5
  %401 = getelementptr inbounds %struct.ImGuiContext, ptr %400, i32 0, i32 104
  %402 = load i8, ptr %401, align 1, !tbaa !109, !range !42, !noundef !43
  %403 = trunc i8 %402 to i1
  br i1 %403, label %439, label %404

404:                                              ; preds = %399
  %405 = load ptr, ptr %12, align 8, !tbaa !5
  %406 = getelementptr inbounds %struct.ImGuiContext, ptr %405, i32 0, i32 84
  %407 = load ptr, ptr %406, align 8, !tbaa !110
  %408 = load ptr, ptr %10, align 8, !tbaa !5
  %409 = icmp eq ptr %407, %408
  br i1 %409, label %410, label %439

410:                                              ; preds = %404
  %411 = load ptr, ptr %12, align 8, !tbaa !5
  %412 = getelementptr inbounds %struct.ImGuiContext, ptr %411, i32 0, i32 99
  %413 = load i32, ptr %412, align 4, !tbaa !111
  %414 = load ptr, ptr %10, align 8, !tbaa !5
  %415 = getelementptr inbounds %struct.ImGuiWindow, ptr %414, i32 0, i32 54
  %416 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %415, i32 0, i32 12
  %417 = load i32, ptr %416, align 4, !tbaa !112
  %418 = icmp eq i32 %413, %417
  br i1 %418, label %419, label %439

419:                                              ; preds = %410
  %420 = load i32, ptr %14, align 4, !tbaa !11
  %421 = load ptr, ptr %10, align 8, !tbaa !5
  %422 = getelementptr inbounds %struct.ImGuiWindow, ptr %421, i32 0, i32 54
  %423 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %422, i32 0, i32 12
  %424 = load i32, ptr %423, align 4, !tbaa !112
  %425 = load ptr, ptr %10, align 8, !tbaa !5
  %426 = getelementptr inbounds %struct.ImGuiWindow, ptr %425, i32 0, i32 54
  %427 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %426, i32 0, i32 15
  %428 = load i32, ptr %427, align 4, !tbaa !108
  call void @llvm.lifetime.start.p0(i64 16, ptr %39) #8
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #8
  %429 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %430 = load ptr, ptr %10, align 8, !tbaa !5
  %431 = getelementptr inbounds %struct.ImGuiWindow, ptr %430, i32 0, i32 3
  %432 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %429, ptr noundef nonnull align 4 dereferenceable(8) %431)
  store <2 x float> %432, ptr %40, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %41) #8
  %433 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %434 = load ptr, ptr %10, align 8, !tbaa !5
  %435 = getelementptr inbounds %struct.ImGuiWindow, ptr %434, i32 0, i32 3
  %436 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %433, ptr noundef nonnull align 4 dereferenceable(8) %435)
  store <2 x float> %436, ptr %41, align 4
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %39, ptr noundef nonnull align 4 dereferenceable(8) %40, ptr noundef nonnull align 4 dereferenceable(8) %41)
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %420, i32 noundef %424, i32 noundef %428, ptr noundef nonnull align 4 dereferenceable(16) %39)
  call void @llvm.lifetime.end.p0(i64 8, ptr %41) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #8
  call void @llvm.lifetime.end.p0(i64 16, ptr %39) #8
  %437 = load ptr, ptr %12, align 8, !tbaa !5
  %438 = getelementptr inbounds %struct.ImGuiContext, ptr %437, i32 0, i32 103
  store i8 1, ptr %438, align 2, !tbaa !113
  br label %439

439:                                              ; preds = %419, %410, %404, %399
  br label %440

440:                                              ; preds = %439, %395, %392
  %441 = load i8, ptr %38, align 1, !tbaa !9, !range !42, !noundef !43
  %442 = trunc i8 %441 to i1
  br i1 %442, label %443, label %445

443:                                              ; preds = %440
  %444 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %444)
  br label %445

445:                                              ; preds = %443, %440
  %446 = load i32, ptr %8, align 4, !tbaa !11
  %447 = and i32 %446, 16
  %448 = icmp ne i32 %447, 0
  br i1 %448, label %449, label %450

449:                                              ; preds = %445
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %450

450:                                              ; preds = %449, %445
  %451 = load i8, ptr %7, align 1, !tbaa !9, !range !42, !noundef !43
  %452 = trunc i8 %451 to i1
  %453 = zext i1 %452 to i32
  %454 = load i8, ptr %35, align 1, !tbaa !9, !range !42, !noundef !43
  %455 = trunc i8 %454 to i1
  %456 = zext i1 %455 to i32
  %457 = icmp ne i32 %453, %456
  br i1 %457, label %458, label %464

458:                                              ; preds = %450
  %459 = load ptr, ptr %12, align 8, !tbaa !5
  %460 = getelementptr inbounds %struct.ImGuiContext, ptr %459, i32 0, i32 72
  %461 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %460, i32 0, i32 2
  %462 = load i32, ptr %461, align 8, !tbaa !114
  %463 = or i32 %462, 8
  store i32 %463, ptr %461, align 8, !tbaa !114
  br label %464

464:                                              ; preds = %458, %450
  %465 = load i8, ptr %37, align 1, !tbaa !9, !range !42, !noundef !43
  %466 = trunc i8 %465 to i1
  br i1 %466, label %467, label %472

467:                                              ; preds = %464
  %468 = load i32, ptr %8, align 4, !tbaa !11
  %469 = and i32 %468, 33554432
  %470 = icmp ne i32 %469, 0
  br i1 %470, label %471, label %472

471:                                              ; preds = %467
  store i8 1, ptr %36, align 1, !tbaa !9
  br label %472

472:                                              ; preds = %471, %467, %464
  %473 = load i8, ptr %36, align 1, !tbaa !9, !range !42, !noundef !43
  %474 = trunc i8 %473 to i1
  br i1 %474, label %478, label %475

475:                                              ; preds = %472
  %476 = load i8, ptr %7, align 1, !tbaa !9, !range !42, !noundef !43
  %477 = trunc i8 %476 to i1
  br i1 %477, label %478, label %498

478:                                              ; preds = %475, %472
  call void @llvm.lifetime.start.p0(i64 4, ptr %42) #8
  %479 = load i8, ptr %37, align 1, !tbaa !9, !range !42, !noundef !43
  %480 = trunc i8 %479 to i1
  br i1 %480, label %481, label %485

481:                                              ; preds = %478
  %482 = load i8, ptr %36, align 1, !tbaa !9, !range !42, !noundef !43
  %483 = trunc i8 %482 to i1
  br i1 %483, label %484, label %485

484:                                              ; preds = %481
  br label %490

485:                                              ; preds = %481, %478
  %486 = load i8, ptr %36, align 1, !tbaa !9, !range !42, !noundef !43
  %487 = trunc i8 %486 to i1
  %488 = zext i1 %487 to i64
  %489 = select i1 %487, i32 25, i32 24
  br label %490

490:                                              ; preds = %485, %484
  %491 = phi i32 [ 26, %484 ], [ %489, %485 ]
  %492 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %491, float noundef 1.000000e+00)
  store i32 %492, ptr %42, align 4, !tbaa !11
  %493 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %43, ptr align 4 %493, i64 8, i1 false), !tbaa.struct !46
  %494 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %44, ptr align 4 %494, i64 8, i1 false), !tbaa.struct !46
  %495 = load i32, ptr %42, align 4, !tbaa !11
  %496 = load <2 x float>, ptr %43, align 4
  %497 = load <2 x float>, ptr %44, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %496, <2 x float> %497, i32 noundef %495, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %42) #8
  br label %498

498:                                              ; preds = %490, %475
  %499 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %499, i32 noundef 10)
  %500 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %501 = trunc i8 %500 to i1
  br i1 %501, label %502, label %509

502:                                              ; preds = %498
  %503 = load ptr, ptr %10, align 8, !tbaa !5
  %504 = getelementptr inbounds %struct.ImGuiWindow, ptr %503, i32 0, i32 54
  %505 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %504, i32 0, i32 26
  %506 = load ptr, ptr %505, align 8, !tbaa !104
  %507 = icmp ne ptr %506, null
  br i1 %507, label %508, label %509

508:                                              ; preds = %502
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %519

509:                                              ; preds = %502, %498
  %510 = load i8, ptr %18, align 1, !tbaa !9, !range !42, !noundef !43
  %511 = trunc i8 %510 to i1
  br i1 %511, label %512, label %518

512:                                              ; preds = %509
  %513 = load ptr, ptr %12, align 8, !tbaa !5
  %514 = getelementptr inbounds %struct.ImGuiContext, ptr %513, i32 0, i32 163
  %515 = load ptr, ptr %514, align 8, !tbaa !105
  %516 = icmp ne ptr %515, null
  br i1 %516, label %517, label %518

517:                                              ; preds = %512
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %518

518:                                              ; preds = %517, %512, %509
  br label %519

519:                                              ; preds = %518, %508
  %520 = load ptr, ptr %6, align 8, !tbaa !5
  %521 = load ptr, ptr %13, align 8, !tbaa !5
  %522 = getelementptr inbounds %struct.ImGuiStyle, ptr %521, i32 0, i32 31
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef %520, ptr noundef null, ptr noundef %15, ptr noundef nonnull align 4 dereferenceable(8) %522, ptr noundef %23)
  %523 = load i8, ptr %38, align 1, !tbaa !9, !range !42, !noundef !43
  %524 = trunc i8 %523 to i1
  br i1 %524, label %525, label %543

525:                                              ; preds = %519
  %526 = load ptr, ptr %10, align 8, !tbaa !5
  %527 = getelementptr inbounds %struct.ImGuiWindow, ptr %526, i32 0, i32 2
  %528 = load i32, ptr %527, align 4, !tbaa !115
  %529 = and i32 %528, 67108864
  %530 = icmp ne i32 %529, 0
  br i1 %530, label %531, label %543

531:                                              ; preds = %525
  %532 = load i32, ptr %8, align 4, !tbaa !11
  %533 = and i32 %532, 1
  %534 = icmp ne i32 %533, 0
  br i1 %534, label %543, label %535

535:                                              ; preds = %531
  %536 = load ptr, ptr %12, align 8, !tbaa !5
  %537 = getelementptr inbounds %struct.ImGuiContext, ptr %536, i32 0, i32 72
  %538 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %537, i32 0, i32 1
  %539 = load i32, ptr %538, align 4, !tbaa !116
  %540 = and i32 %539, 32
  %541 = icmp ne i32 %540, 0
  br i1 %541, label %543, label %542

542:                                              ; preds = %535
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %543

543:                                              ; preds = %542, %535, %531, %525, %519
  %544 = load i8, ptr %31, align 1, !tbaa !9, !range !42, !noundef !43
  %545 = trunc i8 %544 to i1
  br i1 %545, label %546, label %550

546:                                              ; preds = %543
  %547 = load i8, ptr %33, align 1, !tbaa !9, !range !42, !noundef !43
  %548 = trunc i8 %547 to i1
  br i1 %548, label %550, label %549

549:                                              ; preds = %546
  call void @_ZN5ImGui11EndDisabledEv()
  br label %550

550:                                              ; preds = %549, %546, %543
  %551 = load i8, ptr %38, align 1, !tbaa !9, !range !42, !noundef !43
  %552 = trunc i8 %551 to i1
  store i1 %552, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %38) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %34) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #8
  br label %553

553:                                              ; preds = %550, %287
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #8
  call void @llvm.lifetime.end.p0(i64 16, ptr %23) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #8
  br label %554

554:                                              ; preds = %553, %51
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #8
  %555 = load i1, ptr %5, align 1
  ret i1 %555
}

declare void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext) #4

declare void @_ZN5ImGui11EndDisabledEv() #4

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #4

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() #4

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() #4

declare void @_ZN5ImGui17CloseCurrentPopupEv() #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!14, !10, i64 147}
!14 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !16, i64 72, !16, i64 76, !12, i64 80, !12, i64 84, !12, i64 88, !15, i64 92, !15, i64 100, !15, i64 108, !15, i64 116, !15, i64 124, !15, i64 132, !10, i64 140, !10, i64 141, !10, i64 142, !10, i64 143, !10, i64 144, !10, i64 145, !10, i64 146, !10, i64 147, !10, i64 148, !10, i64 149, !10, i64 150, !10, i64 151, !7, i64 152, !17, i64 154, !17, i64 156, !17, i64 158, !17, i64 160, !12, i64 164, !7, i64 168, !7, i64 169, !7, i64 170, !10, i64 171, !12, i64 172, !7, i64 176, !7, i64 177, !7, i64 178, !7, i64 179, !12, i64 180, !12, i64 181, !12, i64 182, !15, i64 184, !15, i64 192, !18, i64 200, !19, i64 216, !26, i64 464, !26, i64 480, !26, i64 496, !26, i64 512, !26, i64 528, !26, i64 544, !26, i64 560, !27, i64 576, !27, i64 580, !12, i64 584, !16, i64 588, !16, i64 592, !28, i64 600, !30, i64 616, !16, i64 632, !12, i64 636, !6, i64 640, !31, i64 648, !6, i64 848, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !7, i64 888, !7, i64 896, !12, i64 928, !12, i64 932, !10, i64 936}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !12, i64 0, !12, i64 4, !6, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !20, i64 64, !20, i64 68, !20, i64 72, !21, i64 76, !17, i64 80, !17, i64 82, !12, i64 84, !10, i64 88, !10, i64 89, !10, i64 90, !15, i64 92, !22, i64 100, !12, i64 128, !12, i64 132, !23, i64 136, !6, i64 152, !6, i64 160, !12, i64 168, !12, i64 172, !12, i64 176, !12, i64 180, !12, i64 184, !16, i64 188, !16, i64 192, !24, i64 200, !24, i64 216, !25, i64 232}
!20 = !{!"_ZTS6ImVec1", !16, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !12, i64 0, !12, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !12, i64 0, !12, i64 4, !6, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !12, i64 0, !12, i64 4, !6, i64 8}
!25 = !{!"_ZTS15ImGuiStackSizes", !17, i64 0, !17, i64 2, !17, i64 4, !17, i64 6, !17, i64 8, !17, i64 10, !17, i64 12}
!26 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!27 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!28 = !{!"_ZTS12ImGuiStorage", !29, i64 0}
!29 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !12, i64 0, !12, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !12, i64 0, !12, i64 4, !6, i64 8}
!31 = !{!"_ZTS10ImDrawList", !32, i64 0, !33, i64 16, !34, i64 32, !12, i64 48, !12, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !35, i64 88, !36, i64 104, !37, i64 120, !38, i64 136, !40, i64 168, !16, i64 192}
!32 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !12, i64 0, !12, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorItE", !12, i64 0, !12, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI10ImDrawVertE", !12, i64 0, !12, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec4E", !12, i64 0, !12, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIPvE", !12, i64 0, !12, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI6ImVec2E", !12, i64 0, !12, i64 4, !6, i64 8}
!38 = !{!"_ZTS15ImDrawCmdHeader", !39, i64 0, !6, i64 16, !12, i64 24}
!39 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!40 = !{!"_ZTS18ImDrawListSplitter", !12, i64 0, !12, i64 4, !41, i64 8}
!41 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !12, i64 0, !12, i64 4, !6, i64 8}
!42 = !{i8 0, i8 2}
!43 = !{}
!44 = !{!15, !16, i64 0}
!45 = !{!15, !16, i64 4}
!46 = !{i64 0, i64 4, !47, i64 4, i64 4, !47}
!47 = !{!16, !16, i64 0}
!48 = !{!14, !16, i64 272}
!49 = !{!14, !16, i64 528}
!50 = !{!14, !16, i64 536}
!51 = !{!14, !16, i64 520}
!52 = !{!53, !16, i64 76}
!53 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !12, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !12, i64 148, !15, i64 152, !15, i64 160, !15, i64 168, !15, i64 176, !16, i64 184, !10, i64 188, !10, i64 189, !10, i64 190, !16, i64 192, !16, i64 196, !7, i64 200}
!54 = !{!53, !16, i64 80}
!55 = !{!26, !16, i64 0}
!56 = !{!26, !16, i64 4}
!57 = !{!26, !16, i64 8}
!58 = !{!26, !16, i64 12}
!59 = !{!14, !16, i64 544}
!60 = !{!14, !16, i64 552}
!61 = !{!62, !12, i64 7336}
!62 = !{!"_ZTS12ImGuiContext", !10, i64 0, !10, i64 1, !63, i64 8, !53, i64 5464, !6, i64 6512, !16, i64 6520, !16, i64 6524, !64, i64 6528, !65, i64 7040, !12, i64 7048, !12, i64 7052, !12, i64 7056, !10, i64 7060, !10, i64 7061, !10, i64 7062, !10, i64 7063, !10, i64 7064, !12, i64 7068, !6, i64 7072, !23, i64 7080, !23, i64 7096, !23, i64 7112, !66, i64 7128, !28, i64 7144, !12, i64 7160, !15, i64 7164, !6, i64 7176, !6, i64 7184, !6, i64 7192, !6, i64 7200, !6, i64 7208, !15, i64 7216, !16, i64 7224, !12, i64 7228, !12, i64 7232, !10, i64 7236, !10, i64 7237, !10, i64 7238, !10, i64 7239, !16, i64 7240, !16, i64 7244, !12, i64 7248, !12, i64 7252, !16, i64 7256, !10, i64 7260, !10, i64 7261, !10, i64 7262, !10, i64 7263, !10, i64 7264, !10, i64 7265, !10, i64 7266, !12, i64 7268, !12, i64 7272, !67, i64 7280, !15, i64 7288, !6, i64 7296, !68, i64 7304, !12, i64 7308, !12, i64 7312, !10, i64 7316, !10, i64 7317, !6, i64 7320, !12, i64 7328, !16, i64 7332, !12, i64 7336, !69, i64 7340, !70, i64 7360, !71, i64 7408, !72, i64 7520, !73, i64 7536, !74, i64 7552, !18, i64 7568, !75, i64 7584, !76, i64 7600, !77, i64 7616, !77, i64 7632, !78, i64 7648, !6, i64 7664, !12, i64 7672, !12, i64 7676, !12, i64 7680, !12, i64 7684, !12, i64 7688, !12, i64 7692, !12, i64 7696, !12, i64 7700, !12, i64 7704, !12, i64 7708, !12, i64 7712, !68, i64 7716, !26, i64 7720, !12, i64 7736, !21, i64 7740, !12, i64 7744, !10, i64 7748, !10, i64 7749, !10, i64 7750, !10, i64 7751, !10, i64 7752, !10, i64 7753, !10, i64 7754, !12, i64 7756, !26, i64 7760, !10, i64 7776, !12, i64 7780, !79, i64 7784, !12, i64 7788, !12, i64 7792, !12, i64 7796, !12, i64 7800, !80, i64 7808, !80, i64 7856, !80, i64 7904, !6, i64 7952, !12, i64 7960, !6, i64 7968, !6, i64 7976, !6, i64 7984, !16, i64 7992, !16, i64 7996, !10, i64 8000, !6, i64 8008, !6, i64 8016, !12, i64 8024, !12, i64 8028, !12, i64 8032, !12, i64 8036, !10, i64 8040, !16, i64 8044, !12, i64 8048, !10, i64 8052, !10, i64 8053, !10, i64 8054, !12, i64 8056, !12, i64 8060, !12, i64 8064, !81, i64 8072, !26, i64 8136, !12, i64 8152, !12, i64 8156, !16, i64 8160, !12, i64 8164, !12, i64 8168, !12, i64 8172, !12, i64 8176, !82, i64 8184, !7, i64 8200, !6, i64 8216, !12, i64 8224, !83, i64 8232, !85, i64 8272, !24, i64 8288, !41, i64 8304, !6, i64 8320, !86, i64 8328, !88, i64 8368, !89, i64 8384, !15, i64 8400, !90, i64 8408, !94, i64 12144, !12, i64 12256, !12, i64 12260, !16, i64 12264, !16, i64 12268, !7, i64 12272, !39, i64 12284, !96, i64 12300, !16, i64 12348, !10, i64 12352, !10, i64 12353, !16, i64 12356, !16, i64 12360, !16, i64 12364, !16, i64 12368, !12, i64 12372, !16, i64 12376, !91, i64 12384, !18, i64 12400, !15, i64 12416, !15, i64 12424, !7, i64 12432, !10, i64 12433, !16, i64 12436, !97, i64 12440, !98, i64 12456, !99, i64 12472, !100, i64 12488, !101, i64 12504, !12, i64 12520, !10, i64 12524, !102, i64 12528, !6, i64 12536, !97, i64 12544, !6, i64 12560, !6, i64 12568, !16, i64 12576, !10, i64 12580, !12, i64 12584, !12, i64 12588, !12, i64 12592, !10, i64 12596, !12, i64 12600, !103, i64 12604, !7, i64 12620, !12, i64 13100, !12, i64 13104, !16, i64 13108, !12, i64 13112, !12, i64 13116, !12, i64 13120, !7, i64 13124}
!63 = !{!"_ZTS7ImGuiIO", !12, i64 0, !12, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !7, i64 52, !16, i64 140, !16, i64 144, !6, i64 152, !6, i64 160, !16, i64 168, !10, i64 172, !6, i64 176, !15, i64 184, !10, i64 192, !10, i64 193, !10, i64 194, !10, i64 195, !10, i64 196, !10, i64 197, !16, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !15, i64 288, !7, i64 296, !16, i64 304, !16, i64 308, !10, i64 312, !10, i64 313, !10, i64 314, !10, i64 315, !7, i64 316, !7, i64 828, !10, i64 908, !10, i64 909, !10, i64 910, !10, i64 911, !10, i64 912, !10, i64 913, !10, i64 914, !16, i64 916, !12, i64 920, !12, i64 924, !12, i64 928, !12, i64 932, !12, i64 936, !15, i64 940, !12, i64 948, !12, i64 952, !15, i64 956, !7, i64 964, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5352, !16, i64 5432, !17, i64 5436, !33, i64 5440}
!64 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !39, i64 28, !12, i64 44, !7, i64 48, !16, i64 432, !7, i64 436, !6, i64 504}
!65 = !{!"double", !7, i64 0}
!66 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!67 = !{!"long long", !7, i64 0}
!68 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!69 = !{!"_ZTS17ImGuiNextItemData", !12, i64 0, !16, i64 4, !12, i64 8, !12, i64 12, !10, i64 16}
!70 = !{!"_ZTS17ImGuiLastItemData", !12, i64 0, !12, i64 4, !12, i64 8, !26, i64 12, !26, i64 28}
!71 = !{!"_ZTS19ImGuiNextWindowData", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !10, i64 56, !26, i64 60, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100}
!72 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !12, i64 0, !12, i64 4, !6, i64 8}
!73 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !12, i64 0, !12, i64 4, !6, i64 8}
!74 = !{!"_ZTS8ImVectorIP6ImFontE", !12, i64 0, !12, i64 4, !6, i64 8}
!75 = !{!"_ZTS8ImVectorIiE", !12, i64 0, !12, i64 4, !6, i64 8}
!76 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!77 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !12, i64 0, !12, i64 4, !6, i64 8}
!79 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!80 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !12, i64 8, !12, i64 12, !26, i64 16, !16, i64 32, !16, i64 36, !16, i64 40}
!81 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !7, i64 24, !10, i64 57, !10, i64 58}
!82 = !{!"_ZTS8ImVectorIhE", !12, i64 0, !12, i64 4, !6, i64 8}
!83 = !{!"_ZTS6ImPoolI10ImGuiTableE", !84, i64 0, !28, i64 16, !12, i64 32, !12, i64 36}
!84 = !{!"_ZTS8ImVectorI10ImGuiTableE", !12, i64 0, !12, i64 4, !6, i64 8}
!85 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!86 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !87, i64 0, !28, i64 16, !12, i64 32, !12, i64 36}
!87 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !12, i64 0, !12, i64 4, !6, i64 8}
!88 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !12, i64 0, !12, i64 4, !6, i64 8}
!89 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !12, i64 0, !12, i64 4, !6, i64 8}
!90 = !{!"_ZTS19ImGuiInputTextState", !12, i64 0, !12, i64 4, !12, i64 8, !33, i64 16, !91, i64 32, !91, i64 48, !10, i64 64, !12, i64 68, !16, i64 72, !92, i64 76, !16, i64 3704, !10, i64 3708, !10, i64 3709, !10, i64 3710, !12, i64 3712, !6, i64 3720, !6, i64 3728}
!91 = !{!"_ZTS8ImVectorIcE", !12, i64 0, !12, i64 4, !6, i64 8}
!92 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !12, i64 0, !12, i64 4, !12, i64 8, !7, i64 12, !12, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !93, i64 32}
!93 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !12, i64 3588, !12, i64 3592}
!94 = !{!"_ZTS6ImFont", !24, i64 0, !16, i64 16, !16, i64 20, !33, i64 24, !95, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !10, i64 88, !16, i64 92, !16, i64 96, !16, i64 100, !12, i64 104, !7, i64 108}
!95 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !12, i64 0, !12, i64 4, !6, i64 8}
!96 = !{!"_ZTS21ImGuiComboPreviewData", !26, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !12, i64 44}
!97 = !{!"_ZTS15ImGuiTextBuffer", !91, i64 0}
!98 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !12, i64 0, !12, i64 4, !6, i64 8}
!99 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !91, i64 0}
!100 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !91, i64 0}
!101 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !12, i64 0, !12, i64 4, !6, i64 8}
!102 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!103 = !{!"_ZTS18ImGuiMetricsConfig", !10, i64 0, !10, i64 1, !10, i64 2, !10, i64 3, !10, i64 4, !12, i64 8, !12, i64 12}
!104 = !{!14, !6, i64 376}
!105 = !{!62, !6, i64 8216}
!106 = !{!62, !12, i64 7700}
!107 = !{!62, !12, i64 7704}
!108 = !{!14, !12, i64 300}
!109 = !{!62, !10, i64 7751}
!110 = !{!62, !6, i64 7664}
!111 = !{!62, !21, i64 7740}
!112 = !{!14, !21, i64 292}
!113 = !{!62, !10, i64 7750}
!114 = !{!62, !12, i64 7368}
!115 = !{!14, !12, i64 12}
!116 = !{!62, !12, i64 7364}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #4

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #5

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(937), ptr noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #6 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui21PushColumnsBackgroundEv() local_unnamed_addr #3

declare void @_ZN5ImGui20PopColumnsBackgroundEv() local_unnamed_addr #3

declare void @_ZN5ImGui19SetItemAllowOverlapEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr nocapture noundef nonnull readonly align 4 dereferenceable(8) %3) local_unnamed_addr #5 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 4
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImRect, align 16
  %10 = alloca i8, align 1
  %11 = alloca i8, align 1
  %12 = alloca %struct.ImRect, align 4
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %16 = getelementptr inbounds i8, ptr %15, i64 147
  %17 = load i8, ptr %16, align 1, !tbaa !5, !range !39, !noundef !40
  %18 = trunc nuw i8 %17 to i1
  br i1 %18, label %210, label %19

19:                                               ; preds = %4
  %20 = load ptr, ptr @GImGui, align 8, !tbaa !41
  %21 = tail call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(937) %15, ptr noundef %0, ptr noundef null)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #7
  %22 = tail call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %0, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %22, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #7
  %23 = load float, ptr %3, align 4, !tbaa !42
  %24 = fcmp une float %23, 0.000000e+00
  %25 = extractelement <2 x float> %22, i64 0
  %26 = select i1 %24, float %23, float %25
  %27 = getelementptr inbounds i8, ptr %3, i64 4
  %28 = load float, ptr %27, align 4, !tbaa !43
  %29 = fcmp une float %28, 0.000000e+00
  %30 = extractelement <2 x float> %22, i64 1
  %31 = select i1 %29, float %28, float %30
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef %26, float noundef %31)
  %32 = getelementptr inbounds i8, ptr %15, i64 216
  %.sroa.042.0.copyload = load float, ptr %32, align 8, !tbaa !44
  %.sroa.5.0..sroa_idx = getelementptr inbounds i8, ptr %15, i64 220
  %.sroa.5.0.copyload = load float, ptr %.sroa.5.0..sroa_idx, align 4, !tbaa !44
  %33 = getelementptr inbounds i8, ptr %15, i64 272
  %34 = load float, ptr %33, align 8, !tbaa !45
  %35 = fadd float %.sroa.5.0.copyload, %34
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef 0.000000e+00)
  %36 = and i32 %2, 2
  %.not = icmp eq i32 %36, 0
  br i1 %.not, label %40, label %37

37:                                               ; preds = %19
  %38 = getelementptr inbounds i8, ptr %15, i64 528
  %39 = load float, ptr %38, align 8, !tbaa !46
  br label %40

40:                                               ; preds = %19, %37
  %41 = phi float [ %39, %37 ], [ %.sroa.042.0.copyload, %19 ]
  %42 = getelementptr inbounds i8, ptr %15, i64 536
  %43 = load float, ptr %3, align 4, !tbaa !42
  %44 = fcmp une float %43, 0.000000e+00
  %45 = and i32 %2, 16777216
  %.not135 = icmp eq i32 %45, 0
  %or.cond = and i1 %.not135, %44
  br i1 %or.cond, label %._crit_edge, label %46

._crit_edge:                                      ; preds = %40
  %.pre = load float, ptr %6, align 4, !tbaa !42
  br label %51

46:                                               ; preds = %40
  %47 = getelementptr inbounds i8, ptr %15, i64 520
  %.in = select i1 %.not, ptr %47, ptr %42
  %48 = load float, ptr %.in, align 8, !tbaa !44
  %49 = fsub float %48, %41
  %50 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %25, float noundef %49)
  store float %50, ptr %6, align 4, !tbaa !42
  br label %51

51:                                               ; preds = %._crit_edge, %46
  %52 = phi float [ %.pre, %._crit_edge ], [ %50, %46 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #7
  store float %.sroa.042.0.copyload, ptr %7, align 4, !tbaa !44
  %.sroa.5.0..sroa_idx44 = getelementptr inbounds i8, ptr %7, i64 4
  store float %35, ptr %.sroa.5.0..sroa_idx44, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #7
  %53 = fadd float %41, %52
  %54 = getelementptr inbounds i8, ptr %6, i64 4
  %55 = load float, ptr %54, align 4, !tbaa !43
  %56 = fadd float %35, %55
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %53, float noundef %56)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %9) #7
  %57 = load float, ptr %8, align 4, !tbaa !42
  %58 = getelementptr inbounds i8, ptr %8, i64 4
  %59 = load float, ptr %58, align 4, !tbaa !43
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %9, float noundef %41, float noundef %35, float noundef %57, float noundef %59)
  %60 = and i32 %2, 134217728
  %61 = icmp eq i32 %60, 0
  br i1 %61, label %62, label %81

62:                                               ; preds = %51
  br i1 %.not, label %63, label %66

63:                                               ; preds = %62
  %64 = getelementptr inbounds i8, ptr %20, i64 5540
  %65 = load float, ptr %64, align 4, !tbaa !47
  br label %66

66:                                               ; preds = %62, %63
  %67 = phi float [ %65, %63 ], [ 0.000000e+00, %62 ]
  %68 = getelementptr inbounds i8, ptr %20, i64 5544
  %69 = load float, ptr %68, align 4, !tbaa !49
  %70 = insertelement <2 x float> poison, float %67, i64 0
  %71 = insertelement <2 x float> %70, float %69, i64 1
  %72 = fmul <2 x float> %71, <float 5.000000e-01, float 5.000000e-01>
  %73 = fptosi <2 x float> %72 to <2 x i32>
  %74 = sitofp <2 x i32> %73 to <2 x float>
  %75 = fsub <2 x float> %71, %74
  %76 = load <4 x float>, ptr %9, align 16, !tbaa !44
  %77 = shufflevector <2 x float> %74, <2 x float> %75, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
  %78 = fsub <4 x float> %76, %77
  %79 = fadd <4 x float> %76, %77
  %80 = shufflevector <4 x float> %78, <4 x float> %79, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
  store <4 x float> %80, ptr %9, align 16, !tbaa !44
  br label %81

81:                                               ; preds = %66, %51
  %82 = getelementptr inbounds i8, ptr %15, i64 544
  %83 = load float, ptr %82, align 8, !tbaa !50
  %84 = getelementptr inbounds i8, ptr %15, i64 552
  %85 = load float, ptr %84, align 8, !tbaa !51
  br i1 %.not, label %90, label %86

86:                                               ; preds = %81
  %87 = getelementptr inbounds i8, ptr %15, i64 528
  %88 = load float, ptr %87, align 8, !tbaa !46
  store float %88, ptr %82, align 8, !tbaa !50
  %89 = load float, ptr %42, align 8, !tbaa !52
  store float %89, ptr %84, align 8, !tbaa !51
  br label %90

90:                                               ; preds = %86, %81
  %91 = and i32 %2, 8
  %.not136 = icmp eq i32 %91, 0
  br i1 %.not136, label %97, label %92

92:                                               ; preds = %90
  %93 = getelementptr inbounds i8, ptr %20, i64 7336
  %94 = load i32, ptr %93, align 8, !tbaa !53
  %95 = or i32 %94, 4
  store i32 %95, ptr %93, align 8, !tbaa !53
  %96 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %21, ptr noundef null, i32 noundef 0)
  store i32 %94, ptr %93, align 8, !tbaa !53
  br label %99

97:                                               ; preds = %90
  %98 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %21, ptr noundef null, i32 noundef 0)
  br label %99

99:                                               ; preds = %97, %92
  %.0129.in = phi i1 [ %96, %92 ], [ %98, %97 ]
  br i1 %.not, label %101, label %100

100:                                              ; preds = %99
  store float %83, ptr %82, align 8, !tbaa !50
  store float %85, ptr %84, align 8, !tbaa !51
  br label %101

101:                                              ; preds = %100, %99
  br i1 %.0129.in, label %102, label %209

102:                                              ; preds = %101
  %103 = getelementptr inbounds i8, ptr %20, i64 7336
  %104 = load i32, ptr %103, align 8, !tbaa !53
  %105 = and i32 %104, 4
  %.not137 = icmp ne i32 %105, 0
  %brmerge = select i1 %.not136, i1 true, i1 %.not137
  br i1 %brmerge, label %107, label %106

106:                                              ; preds = %102
  call void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext true)
  br label %107

107:                                              ; preds = %102, %106
  br i1 %.not, label %.critedge, label %108

108:                                              ; preds = %107
  %109 = getelementptr inbounds i8, ptr %15, i64 376
  %110 = load ptr, ptr %109, align 8, !tbaa !96
  %.not138 = icmp eq ptr %110, null
  br i1 %.not138, label %112, label %111

111:                                              ; preds = %108
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %.critedge

112:                                              ; preds = %108
  %113 = getelementptr inbounds i8, ptr %20, i64 8216
  %114 = load ptr, ptr %113, align 8, !tbaa !97
  %.not139 = icmp eq ptr %114, null
  br i1 %.not139, label %.critedge, label %115

115:                                              ; preds = %112
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %.critedge

.critedge:                                        ; preds = %107, %112, %115, %111
  %116 = lshr i32 %2, 3
  %spec.select = and i32 %116, 131072
  %117 = lshr i32 %2, 18
  %118 = and i32 %117, 16
  %.1128 = or disjoint i32 %spec.select, %118
  %119 = lshr i32 %2, 16
  %120 = and i32 %119, 128
  %.2 = or disjoint i32 %.1128, %120
  %121 = and i32 %2, 4
  %.not143 = icmp eq i32 %121, 0
  %122 = or disjoint i32 %.2, 288
  %.3 = select i1 %.not143, i32 %.2, i32 %122
  %123 = and i32 %2, 16
  %.not144 = icmp eq i32 %123, 0
  %124 = shl nuw nsw i32 %123, 8
  %.4 = or disjoint i32 %.3, %124
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %10) #7
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #7
  %125 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %21, ptr noundef nonnull %10, ptr noundef nonnull %11, i32 noundef %.4)
  %126 = and i32 %2, 2097152
  %.not145 = icmp eq i32 %126, 0
  br i1 %.not145, label %137, label %127

127:                                              ; preds = %.critedge
  %128 = getelementptr inbounds i8, ptr %20, i64 7700
  %129 = load i32, ptr %128, align 4, !tbaa !98
  %.not146 = icmp eq i32 %129, 0
  br i1 %.not146, label %137, label %130

130:                                              ; preds = %127
  %131 = getelementptr inbounds i8, ptr %20, i64 7704
  %132 = load i32, ptr %131, align 8, !tbaa !99
  %133 = getelementptr inbounds i8, ptr %15, i64 300
  %134 = load i32, ptr %133, align 4, !tbaa !100
  %135 = icmp eq i32 %132, %134
  %136 = icmp eq i32 %129, %21
  %or.cond155 = and i1 %136, %135
  %spec.select166 = or i1 %125, %or.cond155
  %spec.select167 = or i1 %or.cond155, %1
  br i1 %spec.select166, label %142, label %138

137:                                              ; preds = %127, %.critedge
  br i1 %125, label %142, label %138

138:                                              ; preds = %130, %137
  %.0125.shrunk172 = phi i1 [ %spec.select167, %130 ], [ %1, %137 ]
  %139 = load i8, ptr %10, align 1, !tbaa !101, !range !39, !noundef !40
  %140 = trunc nuw i8 %139 to i1
  %141 = and i32 %2, 67108864
  %.not147 = icmp ne i32 %141, 0
  %or.cond157.not = and i1 %.not147, %140
  br i1 %or.cond157.not, label %142, label %.thread

142:                                              ; preds = %130, %138, %137
  %.0125.shrunk173 = phi i1 [ %spec.select167, %130 ], [ %.0125.shrunk172, %138 ], [ %1, %137 ]
  %.0126.shrunk170 = phi i1 [ true, %130 ], [ false, %138 ], [ true, %137 ]
  %143 = getelementptr inbounds i8, ptr %20, i64 7751
  %144 = load i8, ptr %143, align 1, !tbaa !102, !range !39, !noundef !40
  %145 = trunc nuw i8 %144 to i1
  br i1 %145, label %164, label %146

146:                                              ; preds = %142
  %147 = getelementptr inbounds i8, ptr %20, i64 7664
  %148 = load ptr, ptr %147, align 8, !tbaa !103
  %149 = icmp eq ptr %148, %15
  br i1 %149, label %150, label %164

150:                                              ; preds = %146
  %151 = getelementptr inbounds i8, ptr %20, i64 7740
  %152 = load i32, ptr %151, align 4, !tbaa !104
  %153 = getelementptr inbounds i8, ptr %15, i64 292
  %154 = load i32, ptr %153, align 4, !tbaa !105
  %155 = icmp eq i32 %152, %154
  br i1 %155, label %156, label %164

156:                                              ; preds = %150
  %157 = getelementptr inbounds i8, ptr %15, i64 300
  %158 = load i32, ptr %157, align 4, !tbaa !100
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %12) #7
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %13) #7
  %159 = getelementptr inbounds i8, ptr %15, i64 16
  %160 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %159)
  store <2 x float> %160, ptr %13, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %14) #7
  %161 = getelementptr inbounds i8, ptr %9, i64 8
  %162 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %161, ptr noundef nonnull align 4 dereferenceable(8) %159)
  store <2 x float> %162, ptr %14, align 8
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %12, ptr noundef nonnull align 4 dereferenceable(8) %13, ptr noundef nonnull align 4 dereferenceable(8) %14)
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %21, i32 noundef %152, i32 noundef %158, ptr noundef nonnull align 4 dereferenceable(16) %12)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %14) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %13) #7
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %12) #7
  %163 = getelementptr inbounds i8, ptr %20, i64 7750
  store i8 1, ptr %163, align 2, !tbaa !106
  br i1 %.0126.shrunk170, label %165, label %.thread

164:                                              ; preds = %142, %146, %150
  br i1 %.0126.shrunk170, label %165, label %.thread

165:                                              ; preds = %156, %164
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %21)
  br label %.thread

.thread:                                          ; preds = %138, %156, %165, %164
  %.0126.shrunk168177 = phi i1 [ true, %165 ], [ false, %164 ], [ false, %156 ], [ false, %138 ]
  %.0125.shrunk171176 = phi i1 [ %.0125.shrunk173, %165 ], [ %.0125.shrunk173, %164 ], [ %.0125.shrunk173, %156 ], [ %.0125.shrunk172, %138 ]
  br i1 %.not144, label %167, label %166

166:                                              ; preds = %.thread
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %167

167:                                              ; preds = %166, %.thread
  %168 = xor i1 %.0125.shrunk171176, %1
  br i1 %168, label %169, label %173

169:                                              ; preds = %167
  %170 = getelementptr inbounds i8, ptr %20, i64 7368
  %171 = load i32, ptr %170, align 8, !tbaa !107
  %172 = or i32 %171, 8
  store i32 %172, ptr %170, align 8, !tbaa !107
  br label %173

173:                                              ; preds = %169, %167
  %174 = load i8, ptr %11, align 1, !tbaa !101, !range !39, !noundef !40
  %175 = trunc nuw i8 %174 to i1
  %176 = and i32 %2, 33554432
  %.not149 = icmp ne i32 %176, 0
  %or.cond159.not = and i1 %.not149, %175
  br i1 %or.cond159.not, label %.thread190, label %178

.thread190:                                       ; preds = %173
  store i8 1, ptr %10, align 1, !tbaa !101
  %177 = select i1 %175, i32 26, i32 25
  br label %182

178:                                              ; preds = %173
  %.pre184 = load i8, ptr %10, align 1, !tbaa !101, !range !39
  %.pre184.fr = freeze i8 %.pre184
  %179 = trunc i8 %.pre184.fr to i1
  %brmerge160 = or i1 %.0125.shrunk171176, %179
  br i1 %brmerge160, label %180, label %186

180:                                              ; preds = %178
  %181 = select i1 %175, i32 26, i32 25
  %spec.select192 = select i1 %179, i32 %181, i32 24
  br label %182

182:                                              ; preds = %180, %.thread190
  %183 = phi i32 [ %177, %.thread190 ], [ %spec.select192, %180 ]
  %184 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %183, float noundef 1.000000e+00)
  %.sroa.01.0.copyload = load <2 x float>, ptr %9, align 16
  %185 = getelementptr inbounds i8, ptr %9, i64 8
  %.sroa.0.0.copyload = load <2 x float>, ptr %185, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.01.0.copyload, <2 x float> %.sroa.0.0.copyload, i32 noundef %184, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %186

186:                                              ; preds = %178, %182
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %21, i32 noundef 10)
  br i1 %.not, label %.critedge162, label %187

187:                                              ; preds = %186
  %188 = getelementptr inbounds i8, ptr %15, i64 376
  %189 = load ptr, ptr %188, align 8, !tbaa !96
  %.not150 = icmp eq ptr %189, null
  br i1 %.not150, label %191, label %190

190:                                              ; preds = %187
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %.critedge162

191:                                              ; preds = %187
  %192 = getelementptr inbounds i8, ptr %20, i64 8216
  %193 = load ptr, ptr %192, align 8, !tbaa !97
  %.not151 = icmp eq ptr %193, null
  br i1 %.not151, label %.critedge162, label %194

194:                                              ; preds = %191
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %.critedge162

.critedge162:                                     ; preds = %186, %191, %194, %190
  %195 = getelementptr inbounds i8, ptr %20, i64 5624
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef %0, ptr noundef null, ptr noundef nonnull %5, ptr noundef nonnull align 4 dereferenceable(8) %195, ptr noundef nonnull %9)
  br i1 %.0126.shrunk168177, label %196, label %206

196:                                              ; preds = %.critedge162
  %197 = getelementptr inbounds i8, ptr %15, i64 12
  %198 = load i32, ptr %197, align 4, !tbaa !108
  %199 = and i32 %198, 67108864
  %.not152 = icmp ne i32 %199, 0
  %200 = and i32 %2, 1
  %.not153 = icmp eq i32 %200, 0
  %or.cond163 = and i1 %.not153, %.not152
  br i1 %or.cond163, label %201, label %206

201:                                              ; preds = %196
  %202 = getelementptr inbounds i8, ptr %20, i64 7364
  %203 = load i32, ptr %202, align 4, !tbaa !109
  %204 = and i32 %203, 32
  %.not154 = icmp eq i32 %204, 0
  br i1 %.not154, label %205, label %206

205:                                              ; preds = %201
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %206

206:                                              ; preds = %205, %201, %196, %.critedge162
  br i1 %brmerge, label %208, label %207

207:                                              ; preds = %206
  call void @_ZN5ImGui11EndDisabledEv()
  br label %208

208:                                              ; preds = %206, %207
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %10) #7
  br label %209

209:                                              ; preds = %101, %208
  %.0 = phi i1 [ %.0126.shrunk168177, %208 ], [ false, %101 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %9) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #7
  br label %210

210:                                              ; preds = %4, %209
  %.1 = phi i1 [ %.0, %209 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui11EndDisabledEv() local_unnamed_addr #3

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui17CloseCurrentPopupEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 147}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !12, i64 72, !12, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !11, i64 92, !11, i64 100, !11, i64 108, !11, i64 116, !11, i64 124, !11, i64 132, !13, i64 140, !13, i64 141, !13, i64 142, !13, i64 143, !13, i64 144, !13, i64 145, !13, i64 146, !13, i64 147, !13, i64 148, !13, i64 149, !13, i64 150, !13, i64 151, !8, i64 152, !14, i64 154, !14, i64 156, !14, i64 158, !14, i64 160, !10, i64 164, !8, i64 168, !8, i64 169, !8, i64 170, !13, i64 171, !10, i64 172, !8, i64 176, !8, i64 177, !8, i64 178, !8, i64 179, !10, i64 180, !10, i64 181, !10, i64 182, !11, i64 184, !11, i64 192, !15, i64 200, !16, i64 216, !23, i64 464, !23, i64 480, !23, i64 496, !23, i64 512, !23, i64 528, !23, i64 544, !23, i64 560, !24, i64 576, !24, i64 580, !10, i64 584, !12, i64 588, !12, i64 592, !25, i64 600, !27, i64 616, !12, i64 632, !10, i64 636, !7, i64 640, !28, i64 648, !7, i64 848, !7, i64 856, !7, i64 864, !7, i64 872, !7, i64 880, !8, i64 888, !8, i64 896, !10, i64 928, !10, i64 932, !13, i64 936}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!16 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !17, i64 64, !17, i64 68, !17, i64 72, !18, i64 76, !14, i64 80, !14, i64 82, !10, i64 84, !13, i64 88, !13, i64 89, !13, i64 90, !11, i64 92, !19, i64 100, !10, i64 128, !10, i64 132, !20, i64 136, !7, i64 152, !7, i64 160, !10, i64 168, !10, i64 172, !10, i64 176, !10, i64 180, !10, i64 184, !12, i64 188, !12, i64 192, !21, i64 200, !21, i64 216, !22, i64 232}
!17 = !{!"_ZTS6ImVec1", !12, i64 0}
!18 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!19 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !8, i64 18}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!21 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS15ImGuiStackSizes", !14, i64 0, !14, i64 2, !14, i64 4, !14, i64 6, !14, i64 8, !14, i64 10, !14, i64 12}
!23 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !12, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !7, i64 16, !10, i64 24}
!36 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{i8 0, i8 2}
!40 = !{}
!41 = !{!7, !7, i64 0}
!42 = !{!11, !12, i64 0}
!43 = !{!11, !12, i64 4}
!44 = !{!12, !12, i64 0}
!45 = !{!6, !12, i64 272}
!46 = !{!6, !12, i64 528}
!47 = !{!48, !12, i64 76}
!48 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !12, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !11, i64 24, !11, i64 32, !10, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !11, i64 60, !12, i64 68, !12, i64 72, !11, i64 76, !11, i64 84, !11, i64 92, !11, i64 100, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !12, i64 144, !10, i64 148, !11, i64 152, !11, i64 160, !11, i64 168, !11, i64 176, !12, i64 184, !13, i64 188, !13, i64 189, !13, i64 190, !12, i64 192, !12, i64 196, !8, i64 200}
!49 = !{!48, !12, i64 80}
!50 = !{!6, !12, i64 544}
!51 = !{!6, !12, i64 552}
!52 = !{!6, !12, i64 536}
!53 = !{!54, !10, i64 7336}
!54 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !55, i64 8, !48, i64 5464, !7, i64 6512, !12, i64 6520, !12, i64 6524, !56, i64 6528, !57, i64 7040, !10, i64 7048, !10, i64 7052, !10, i64 7056, !13, i64 7060, !13, i64 7061, !13, i64 7062, !13, i64 7063, !13, i64 7064, !10, i64 7068, !7, i64 7072, !20, i64 7080, !20, i64 7096, !20, i64 7112, !58, i64 7128, !25, i64 7144, !10, i64 7160, !11, i64 7164, !7, i64 7176, !7, i64 7184, !7, i64 7192, !7, i64 7200, !7, i64 7208, !11, i64 7216, !12, i64 7224, !10, i64 7228, !10, i64 7232, !13, i64 7236, !13, i64 7237, !13, i64 7238, !13, i64 7239, !12, i64 7240, !12, i64 7244, !10, i64 7248, !10, i64 7252, !12, i64 7256, !13, i64 7260, !13, i64 7261, !13, i64 7262, !13, i64 7263, !13, i64 7264, !13, i64 7265, !13, i64 7266, !10, i64 7268, !10, i64 7272, !59, i64 7280, !11, i64 7288, !7, i64 7296, !60, i64 7304, !10, i64 7308, !10, i64 7312, !13, i64 7316, !13, i64 7317, !7, i64 7320, !10, i64 7328, !12, i64 7332, !10, i64 7336, !61, i64 7340, !62, i64 7360, !63, i64 7408, !64, i64 7520, !65, i64 7536, !66, i64 7552, !15, i64 7568, !67, i64 7584, !68, i64 7600, !69, i64 7616, !69, i64 7632, !70, i64 7648, !7, i64 7664, !10, i64 7672, !10, i64 7676, !10, i64 7680, !10, i64 7684, !10, i64 7688, !10, i64 7692, !10, i64 7696, !10, i64 7700, !10, i64 7704, !10, i64 7708, !10, i64 7712, !60, i64 7716, !23, i64 7720, !10, i64 7736, !18, i64 7740, !10, i64 7744, !13, i64 7748, !13, i64 7749, !13, i64 7750, !13, i64 7751, !13, i64 7752, !13, i64 7753, !13, i64 7754, !10, i64 7756, !23, i64 7760, !13, i64 7776, !10, i64 7780, !71, i64 7784, !10, i64 7788, !10, i64 7792, !10, i64 7796, !10, i64 7800, !72, i64 7808, !72, i64 7856, !72, i64 7904, !7, i64 7952, !10, i64 7960, !7, i64 7968, !7, i64 7976, !7, i64 7984, !12, i64 7992, !12, i64 7996, !13, i64 8000, !7, i64 8008, !7, i64 8016, !10, i64 8024, !10, i64 8028, !10, i64 8032, !10, i64 8036, !13, i64 8040, !12, i64 8044, !10, i64 8048, !13, i64 8052, !13, i64 8053, !13, i64 8054, !10, i64 8056, !10, i64 8060, !10, i64 8064, !73, i64 8072, !23, i64 8136, !10, i64 8152, !10, i64 8156, !12, i64 8160, !10, i64 8164, !10, i64 8168, !10, i64 8172, !10, i64 8176, !74, i64 8184, !8, i64 8200, !7, i64 8216, !10, i64 8224, !75, i64 8232, !77, i64 8272, !21, i64 8288, !38, i64 8304, !7, i64 8320, !78, i64 8328, !80, i64 8368, !81, i64 8384, !11, i64 8400, !82, i64 8408, !86, i64 12144, !10, i64 12256, !10, i64 12260, !12, i64 12264, !12, i64 12268, !8, i64 12272, !36, i64 12284, !88, i64 12300, !12, i64 12348, !13, i64 12352, !13, i64 12353, !12, i64 12356, !12, i64 12360, !12, i64 12364, !12, i64 12368, !10, i64 12372, !12, i64 12376, !83, i64 12384, !15, i64 12400, !11, i64 12416, !11, i64 12424, !8, i64 12432, !13, i64 12433, !12, i64 12436, !89, i64 12440, !90, i64 12456, !91, i64 12472, !92, i64 12488, !93, i64 12504, !10, i64 12520, !13, i64 12524, !94, i64 12528, !7, i64 12536, !89, i64 12544, !7, i64 12560, !7, i64 12568, !12, i64 12576, !13, i64 12580, !10, i64 12584, !10, i64 12588, !10, i64 12592, !13, i64 12596, !10, i64 12600, !95, i64 12604, !8, i64 12620, !10, i64 13100, !10, i64 13104, !12, i64 13108, !10, i64 13112, !10, i64 13116, !10, i64 13120, !8, i64 13124}
!55 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !8, i64 52, !12, i64 140, !12, i64 144, !7, i64 152, !7, i64 160, !12, i64 168, !13, i64 172, !7, i64 176, !11, i64 184, !13, i64 192, !13, i64 193, !13, i64 194, !13, i64 195, !13, i64 196, !13, i64 197, !12, i64 200, !7, i64 208, !7, i64 216, !7, i64 224, !7, i64 232, !7, i64 240, !7, i64 248, !7, i64 256, !7, i64 264, !7, i64 272, !7, i64 280, !11, i64 288, !8, i64 296, !12, i64 304, !12, i64 308, !13, i64 312, !13, i64 313, !13, i64 314, !13, i64 315, !8, i64 316, !8, i64 828, !13, i64 908, !13, i64 909, !13, i64 910, !13, i64 911, !13, i64 912, !13, i64 913, !13, i64 914, !12, i64 916, !10, i64 920, !10, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !11, i64 940, !10, i64 948, !10, i64 952, !11, i64 956, !8, i64 964, !8, i64 1008, !8, i64 1048, !8, i64 1053, !8, i64 1058, !8, i64 1063, !8, i64 1068, !8, i64 1076, !8, i64 1096, !8, i64 1116, !8, i64 1156, !8, i64 1176, !8, i64 3224, !8, i64 5272, !8, i64 5352, !12, i64 5432, !14, i64 5436, !30, i64 5440}
!56 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !36, i64 28, !10, i64 44, !8, i64 48, !12, i64 432, !8, i64 436, !7, i64 504}
!57 = !{!"double", !8, i64 0}
!58 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!59 = !{!"long long", !8, i64 0}
!60 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!61 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !12, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!62 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !23, i64 12, !23, i64 28}
!63 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !13, i64 56, !23, i64 60, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100}
!64 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!65 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!66 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS15ImGuiNavForward", !8, i64 0}
!72 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !23, i64 16, !12, i64 32, !12, i64 36, !12, i64 40}
!73 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!74 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!75 = !{!"_ZTS6ImPoolI10ImGuiTableE", !76, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!76 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!77 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!78 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !79, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!79 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!81 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !30, i64 16, !83, i64 32, !83, i64 48, !13, i64 64, !10, i64 68, !12, i64 72, !84, i64 76, !12, i64 3704, !13, i64 3708, !13, i64 3709, !13, i64 3710, !10, i64 3712, !7, i64 3720, !7, i64 3728}
!83 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!84 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !12, i64 28, !85, i64 32}
!85 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!86 = !{!"_ZTS6ImFont", !21, i64 0, !12, i64 16, !12, i64 20, !30, i64 24, !87, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !14, i64 86, !13, i64 88, !12, i64 92, !12, i64 96, !12, i64 100, !10, i64 104, !8, i64 108}
!87 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!88 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !11, i64 16, !11, i64 24, !11, i64 32, !12, i64 40, !10, i64 44}
!89 = !{!"_ZTS15ImGuiTextBuffer", !83, i64 0}
!90 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!91 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !83, i64 0}
!92 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !83, i64 0}
!93 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!94 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!95 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !10, i64 8, !10, i64 12}
!96 = !{!6, !7, i64 376}
!97 = !{!54, !7, i64 8216}
!98 = !{!54, !10, i64 7700}
!99 = !{!54, !10, i64 7704}
!100 = !{!6, !10, i64 300}
!101 = !{!13, !13, i64 0}
!102 = !{!54, !13, i64 7751}
!103 = !{!54, !7, i64 7664}
!104 = !{!54, !18, i64 7740}
!105 = !{!6, !18, i64 292}
!106 = !{!54, !13, i64 7750}
!107 = !{!54, !10, i64 7368}
!108 = !{!6, !10, i64 12}
!109 = !{!54, !10, i64 7364}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass