; LLVM IR from Devaniti/BoolkaEngine :: ThirdParty/imgui/imgui_widgets.ll (ZN5ImGui16TreeNodeBehaviorEjiPKcS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i32, i8, i8, i8, i8, i32, i8, i8, i8, i32, i8, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, [4 x i8], %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1, %struct.ImGuiStackSizes, [2 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImGuiStackSizes = type { i16, i16, i16, i16, i16, i16, i16 }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, [4 x i8], ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, [3 x i8], i32, ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i8, i8, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, [4 x i8], %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.16, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, [3 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [7 x i8], %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, %struct.ImDrawList, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.18, [16 x i8], ptr, %struct.ImPool, %struct.ImVector.20, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.21, %struct.ImVector.20, %struct.ImVector.24, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, float, i8, i8, [2 x i8], float, float, float, i32, float, %struct.ImVector.25, %struct.ImVector, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.27, %struct.ImChunkStream, %struct.ImChunkStream.28, %struct.ImVector.29, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, %struct.ImGuiMetricsConfig, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], float, i16, %struct.ImVector.5 }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [64 x i8], ptr }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ ptr, i32, i32, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %struct.ImVector.17] }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.19, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImPool.21 = type <{ %struct.ImVector.22, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector.5, %struct.ImVector.25, %struct.ImVector.25, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.26, ptr, ptr, ptr, i16, i16, i16, i8, i8, float, float, float, i32, [2 x i8], [6 x i8] }>
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.25 }
%struct.ImChunkStream.28 = type { %struct.ImVector.25 }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.25 }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i32, i32 }

@GImGui = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [90 x i8], align 1
@.str.136 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@__const._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_.log_prefix = external hidden unnamed_addr constant [4 x i8], align 1
@__const._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_.log_suffix = external hidden unnamed_addr constant [3 x i8], align 1
@.str.137 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #5

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) #5

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #5

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #5

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #5

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #7

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #5

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #5

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #1

declare void @_ZN5ImGui15LogRenderedTextEPK6ImVec2PKcS4_(ptr noundef, ptr noundef, ptr noundef) #5

declare void @_ZN5ImGui19SetItemAllowOverlapEv() #5

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #5

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #7 {
  %5 = alloca i1, align 1
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca float, align 4
  %18 = alloca %struct.ImRect, align 4
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca %struct.ImRect, align 4
  %25 = alloca i8, align 1
  %26 = alloca i8, align 1
  %27 = alloca i8, align 1
  %28 = alloca i32, align 4
  %29 = alloca float, align 4
  %30 = alloca float, align 4
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i32, align 4
  %39 = alloca i32, align 4
  %40 = alloca i32, align 4
  %41 = alloca %struct.ImVec2, align 4
  %42 = alloca %struct.ImVec2, align 4
  %43 = alloca %struct.ImVec2, align 4
  %44 = alloca %struct.ImVec2, align 4
  %45 = alloca [4 x i8], align 1
  %46 = alloca [3 x i8], align 1
  %47 = alloca %struct.ImVec2, align 4
  %48 = alloca %struct.ImVec2, align 4
  %49 = alloca i32, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  %52 = alloca %struct.ImVec2, align 4
  %53 = alloca %struct.ImVec2, align 4
  %54 = alloca %struct.ImVec2, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !5
  store ptr %2, ptr %8, align 8, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #9
  %55 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %55, ptr %10, align 8, !tbaa !9
  %56 = load ptr, ptr %10, align 8, !tbaa !9
  %57 = getelementptr inbounds %struct.ImGuiWindow, ptr %56, i32 0, i32 28
  %58 = load i8, ptr %57, align 1, !tbaa !11, !range !41, !noundef !42
  %59 = trunc i8 %58 to i1
  br i1 %59, label %60, label %61

60:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %803

61:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #9
  %62 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %62, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #9
  %63 = load ptr, ptr %12, align 8, !tbaa !9
  %64 = getelementptr inbounds %struct.ImGuiContext, ptr %63, i32 0, i32 4
  store ptr %64, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #9
  %65 = load i32, ptr %7, align 4, !tbaa !5
  %66 = and i32 %65, 2
  %67 = icmp ne i32 %66, 0
  %68 = zext i1 %67 to i8
  store i8 %68, ptr %14, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #9
  %69 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %70 = trunc i8 %69 to i1
  br i1 %70, label %75, label %71

71:                                               ; preds = %61
  %72 = load i32, ptr %7, align 4, !tbaa !5
  %73 = and i32 %72, 1024
  %74 = icmp ne i32 %73, 0
  br i1 %74, label %75, label %78

75:                                               ; preds = %71, %61
  %76 = load ptr, ptr %13, align 8, !tbaa !9
  %77 = getelementptr inbounds %struct.ImGuiStyle, ptr %76, i32 0, i32 11
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %77, i64 8, i1 false), !tbaa.struct !44
  br label %92

78:                                               ; preds = %71
  %79 = load ptr, ptr %13, align 8, !tbaa !9
  %80 = getelementptr inbounds %struct.ImGuiStyle, ptr %79, i32 0, i32 11
  %81 = getelementptr inbounds %struct.ImVec2, ptr %80, i32 0, i32 0
  %82 = load float, ptr %81, align 4, !tbaa !46
  %83 = load ptr, ptr %10, align 8, !tbaa !9
  %84 = getelementptr inbounds %struct.ImGuiWindow, ptr %83, i32 0, i32 53
  %85 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %84, i32 0, i32 7
  %86 = load float, ptr %85, align 8, !tbaa !48
  %87 = load ptr, ptr %13, align 8, !tbaa !9
  %88 = getelementptr inbounds %struct.ImGuiStyle, ptr %87, i32 0, i32 11
  %89 = getelementptr inbounds %struct.ImVec2, ptr %88, i32 0, i32 1
  %90 = load float, ptr %89, align 4, !tbaa !49
  %91 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %86, float noundef %90)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %82, float noundef %91)
  br label %92

92:                                               ; preds = %78, %75
  %93 = load ptr, ptr %9, align 8, !tbaa !9
  %94 = icmp ne ptr %93, null
  br i1 %94, label %98, label %95

95:                                               ; preds = %92
  %96 = load ptr, ptr %8, align 8, !tbaa !9
  %97 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %96, ptr noundef null)
  store ptr %97, ptr %9, align 8, !tbaa !9
  br label %98

98:                                               ; preds = %95, %92
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #9
  %99 = load ptr, ptr %8, align 8, !tbaa !9
  %100 = load ptr, ptr %9, align 8, !tbaa !9
  %101 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %99, ptr noundef %100, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %101, ptr %16, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #9
  %102 = load ptr, ptr %10, align 8, !tbaa !9
  %103 = getelementptr inbounds %struct.ImGuiWindow, ptr %102, i32 0, i32 53
  %104 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %103, i32 0, i32 5
  %105 = getelementptr inbounds %struct.ImVec2, ptr %104, i32 0, i32 1
  %106 = load float, ptr %105, align 4, !tbaa !50
  %107 = load ptr, ptr %12, align 8, !tbaa !9
  %108 = getelementptr inbounds %struct.ImGuiContext, ptr %107, i32 0, i32 7
  %109 = load float, ptr %108, align 8, !tbaa !51
  %110 = load ptr, ptr %13, align 8, !tbaa !9
  %111 = getelementptr inbounds %struct.ImGuiStyle, ptr %110, i32 0, i32 11
  %112 = getelementptr inbounds %struct.ImVec2, ptr %111, i32 0, i32 1
  %113 = load float, ptr %112, align 4, !tbaa !49
  %114 = call float @llvm.fmuladd.f32(float %113, float 2.000000e+00, float %109)
  %115 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %106, float noundef %114)
  %116 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %117 = load float, ptr %116, align 4, !tbaa !91
  %118 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %119 = load float, ptr %118, align 4, !tbaa !91
  %120 = call float @llvm.fmuladd.f32(float %119, float 2.000000e+00, float %117)
  %121 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %115, float noundef %120)
  store float %121, ptr %17, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 16, ptr %18) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %18)
  %122 = load i32, ptr %7, align 4, !tbaa !5
  %123 = and i32 %122, 4096
  %124 = icmp ne i32 %123, 0
  br i1 %124, label %125, label %131

125:                                              ; preds = %98
  %126 = load ptr, ptr %10, align 8, !tbaa !9
  %127 = getelementptr inbounds %struct.ImGuiWindow, ptr %126, i32 0, i32 57
  %128 = getelementptr inbounds %struct.ImRect, ptr %127, i32 0, i32 0
  %129 = getelementptr inbounds %struct.ImVec2, ptr %128, i32 0, i32 0
  %130 = load float, ptr %129, align 8, !tbaa !92
  br label %137

131:                                              ; preds = %98
  %132 = load ptr, ptr %10, align 8, !tbaa !9
  %133 = getelementptr inbounds %struct.ImGuiWindow, ptr %132, i32 0, i32 53
  %134 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %133, i32 0, i32 0
  %135 = getelementptr inbounds %struct.ImVec2, ptr %134, i32 0, i32 0
  %136 = load float, ptr %135, align 8, !tbaa !93
  br label %137

137:                                              ; preds = %131, %125
  %138 = phi float [ %130, %125 ], [ %136, %131 ]
  %139 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %140 = getelementptr inbounds %struct.ImVec2, ptr %139, i32 0, i32 0
  store float %138, ptr %140, align 4, !tbaa !94
  %141 = load ptr, ptr %10, align 8, !tbaa !9
  %142 = getelementptr inbounds %struct.ImGuiWindow, ptr %141, i32 0, i32 53
  %143 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %142, i32 0, i32 0
  %144 = getelementptr inbounds %struct.ImVec2, ptr %143, i32 0, i32 1
  %145 = load float, ptr %144, align 4, !tbaa !95
  %146 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %147 = getelementptr inbounds %struct.ImVec2, ptr %146, i32 0, i32 1
  store float %145, ptr %147, align 4, !tbaa !96
  %148 = load ptr, ptr %10, align 8, !tbaa !9
  %149 = getelementptr inbounds %struct.ImGuiWindow, ptr %148, i32 0, i32 57
  %150 = getelementptr inbounds %struct.ImRect, ptr %149, i32 0, i32 1
  %151 = getelementptr inbounds %struct.ImVec2, ptr %150, i32 0, i32 0
  %152 = load float, ptr %151, align 8, !tbaa !97
  %153 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %154 = getelementptr inbounds %struct.ImVec2, ptr %153, i32 0, i32 0
  store float %152, ptr %154, align 4, !tbaa !98
  %155 = load ptr, ptr %10, align 8, !tbaa !9
  %156 = getelementptr inbounds %struct.ImGuiWindow, ptr %155, i32 0, i32 53
  %157 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %156, i32 0, i32 0
  %158 = getelementptr inbounds %struct.ImVec2, ptr %157, i32 0, i32 1
  %159 = load float, ptr %158, align 4, !tbaa !95
  %160 = load float, ptr %17, align 4, !tbaa !45
  %161 = fadd float %159, %160
  %162 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %163 = getelementptr inbounds %struct.ImVec2, ptr %162, i32 0, i32 1
  store float %161, ptr %163, align 4, !tbaa !99
  %164 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %165 = trunc i8 %164 to i1
  br i1 %165, label %166, label %189

166:                                              ; preds = %137
  %167 = load ptr, ptr %10, align 8, !tbaa !9
  %168 = getelementptr inbounds %struct.ImGuiWindow, ptr %167, i32 0, i32 9
  %169 = getelementptr inbounds %struct.ImVec2, ptr %168, i32 0, i32 0
  %170 = load float, ptr %169, align 8, !tbaa !100
  %171 = call float @llvm.fmuladd.f32(float %170, float 5.000000e-01, float -1.000000e+00)
  %172 = fptosi float %171 to i32
  %173 = sitofp i32 %172 to float
  %174 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %175 = getelementptr inbounds %struct.ImVec2, ptr %174, i32 0, i32 0
  %176 = load float, ptr %175, align 4, !tbaa !94
  %177 = fsub float %176, %173
  store float %177, ptr %175, align 4, !tbaa !94
  %178 = load ptr, ptr %10, align 8, !tbaa !9
  %179 = getelementptr inbounds %struct.ImGuiWindow, ptr %178, i32 0, i32 9
  %180 = getelementptr inbounds %struct.ImVec2, ptr %179, i32 0, i32 0
  %181 = load float, ptr %180, align 8, !tbaa !100
  %182 = fmul float %181, 5.000000e-01
  %183 = fptosi float %182 to i32
  %184 = sitofp i32 %183 to float
  %185 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %186 = getelementptr inbounds %struct.ImVec2, ptr %185, i32 0, i32 0
  %187 = load float, ptr %186, align 4, !tbaa !98
  %188 = fadd float %187, %184
  store float %188, ptr %186, align 4, !tbaa !98
  br label %189

189:                                              ; preds = %166, %137
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #9
  %190 = load ptr, ptr %12, align 8, !tbaa !9
  %191 = getelementptr inbounds %struct.ImGuiContext, ptr %190, i32 0, i32 7
  %192 = load float, ptr %191, align 8, !tbaa !51
  %193 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %194 = trunc i8 %193 to i1
  br i1 %194, label %195, label %199

195:                                              ; preds = %189
  %196 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %197 = load float, ptr %196, align 4, !tbaa !101
  %198 = fmul float %197, 3.000000e+00
  br label %203

199:                                              ; preds = %189
  %200 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %201 = load float, ptr %200, align 4, !tbaa !101
  %202 = fmul float %201, 2.000000e+00
  br label %203

203:                                              ; preds = %199, %195
  %204 = phi float [ %198, %195 ], [ %202, %199 ]
  %205 = fadd float %192, %204
  store float %205, ptr %19, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #9
  %206 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %207 = load float, ptr %206, align 4, !tbaa !91
  %208 = load ptr, ptr %10, align 8, !tbaa !9
  %209 = getelementptr inbounds %struct.ImGuiWindow, ptr %208, i32 0, i32 53
  %210 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %209, i32 0, i32 7
  %211 = load float, ptr %210, align 8, !tbaa !48
  %212 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %207, float noundef %211)
  store float %212, ptr %20, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #9
  %213 = load ptr, ptr %12, align 8, !tbaa !9
  %214 = getelementptr inbounds %struct.ImGuiContext, ptr %213, i32 0, i32 7
  %215 = load float, ptr %214, align 8, !tbaa !51
  %216 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %217 = load float, ptr %216, align 4, !tbaa !101
  %218 = fcmp ogt float %217, 0.000000e+00
  br i1 %218, label %219, label %225

219:                                              ; preds = %203
  %220 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %221 = load float, ptr %220, align 4, !tbaa !101
  %222 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %223 = load float, ptr %222, align 4, !tbaa !101
  %224 = call float @llvm.fmuladd.f32(float %223, float 2.000000e+00, float %221)
  br label %226

225:                                              ; preds = %203
  br label %226

226:                                              ; preds = %225, %219
  %227 = phi float [ %224, %219 ], [ 0.000000e+00, %225 ]
  %228 = fadd float %215, %227
  store float %228, ptr %21, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #9
  %229 = load ptr, ptr %10, align 8, !tbaa !9
  %230 = getelementptr inbounds %struct.ImGuiWindow, ptr %229, i32 0, i32 53
  %231 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %230, i32 0, i32 0
  %232 = getelementptr inbounds %struct.ImVec2, ptr %231, i32 0, i32 0
  %233 = load float, ptr %232, align 8, !tbaa !93
  %234 = load float, ptr %19, align 4, !tbaa !45
  %235 = fadd float %233, %234
  %236 = load ptr, ptr %10, align 8, !tbaa !9
  %237 = getelementptr inbounds %struct.ImGuiWindow, ptr %236, i32 0, i32 53
  %238 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %237, i32 0, i32 0
  %239 = getelementptr inbounds %struct.ImVec2, ptr %238, i32 0, i32 1
  %240 = load float, ptr %239, align 4, !tbaa !95
  %241 = load float, ptr %20, align 4, !tbaa !45
  %242 = fadd float %240, %241
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %235, float noundef %242)
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #9
  %243 = load float, ptr %21, align 4, !tbaa !45
  %244 = load float, ptr %17, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %243, float noundef %244)
  %245 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %246 = load float, ptr %245, align 4, !tbaa !91
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %246)
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr %24) #9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %24, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !102
  %247 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %248 = trunc i8 %247 to i1
  br i1 %248, label %266, label %249

249:                                              ; preds = %226
  %250 = load i32, ptr %7, align 4, !tbaa !5
  %251 = and i32 %250, 6144
  %252 = icmp eq i32 %251, 0
  br i1 %252, label %253, label %266

253:                                              ; preds = %249
  %254 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %255 = getelementptr inbounds %struct.ImVec2, ptr %254, i32 0, i32 0
  %256 = load float, ptr %255, align 4, !tbaa !94
  %257 = load float, ptr %21, align 4, !tbaa !45
  %258 = fadd float %256, %257
  %259 = load ptr, ptr %13, align 8, !tbaa !9
  %260 = getelementptr inbounds %struct.ImGuiStyle, ptr %259, i32 0, i32 14
  %261 = getelementptr inbounds %struct.ImVec2, ptr %260, i32 0, i32 0
  %262 = load float, ptr %261, align 4, !tbaa !103
  %263 = call float @llvm.fmuladd.f32(float %262, float 2.000000e+00, float %258)
  %264 = getelementptr inbounds %struct.ImRect, ptr %24, i32 0, i32 1
  %265 = getelementptr inbounds %struct.ImVec2, ptr %264, i32 0, i32 0
  store float %263, ptr %265, align 4, !tbaa !98
  br label %266

266:                                              ; preds = %253, %249, %226
  call void @llvm.lifetime.start.p0(i64 1, ptr %25) #9
  %267 = load i32, ptr %7, align 4, !tbaa !5
  %268 = and i32 %267, 256
  %269 = icmp ne i32 %268, 0
  %270 = zext i1 %269 to i8
  store i8 %270, ptr %25, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %26) #9
  %271 = load i32, ptr %6, align 4, !tbaa !5
  %272 = load i32, ptr %7, align 4, !tbaa !5
  %273 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef %271, i32 noundef %272)
  %274 = zext i1 %273 to i8
  store i8 %274, ptr %26, align 1, !tbaa !43
  %275 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %276 = trunc i8 %275 to i1
  br i1 %276, label %277, label %301

277:                                              ; preds = %266
  %278 = load ptr, ptr %12, align 8, !tbaa !9
  %279 = getelementptr inbounds %struct.ImGuiContext, ptr %278, i32 0, i32 99
  %280 = load i8, ptr %279, align 4, !tbaa !104, !range !41, !noundef !42
  %281 = trunc i8 %280 to i1
  br i1 %281, label %301, label %282

282:                                              ; preds = %277
  %283 = load i32, ptr %7, align 4, !tbaa !5
  %284 = and i32 %283, 8192
  %285 = icmp ne i32 %284, 0
  br i1 %285, label %286, label %301

286:                                              ; preds = %282
  %287 = load i32, ptr %7, align 4, !tbaa !5
  %288 = and i32 %287, 8
  %289 = icmp ne i32 %288, 0
  br i1 %289, label %301, label %290

290:                                              ; preds = %286
  %291 = load ptr, ptr %10, align 8, !tbaa !9
  %292 = getelementptr inbounds %struct.ImGuiWindow, ptr %291, i32 0, i32 53
  %293 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %292, i32 0, i32 26
  %294 = load i32, ptr %293, align 4, !tbaa !105
  %295 = shl i32 1, %294
  %296 = load ptr, ptr %10, align 8, !tbaa !9
  %297 = getelementptr inbounds %struct.ImGuiWindow, ptr %296, i32 0, i32 53
  %298 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %297, i32 0, i32 27
  %299 = load i32, ptr %298, align 8, !tbaa !106
  %300 = or i32 %299, %295
  store i32 %300, ptr %298, align 8, !tbaa !106
  br label %301

301:                                              ; preds = %290, %286, %282, %277, %266
  call void @llvm.lifetime.start.p0(i64 1, ptr %27) #9
  %302 = load i32, ptr %6, align 4, !tbaa !5
  %303 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %302, ptr noundef null)
  %304 = zext i1 %303 to i8
  store i8 %304, ptr %27, align 1, !tbaa !43
  %305 = load ptr, ptr %10, align 8, !tbaa !9
  %306 = getelementptr inbounds %struct.ImGuiWindow, ptr %305, i32 0, i32 53
  %307 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %306, i32 0, i32 13
  %308 = load i32, ptr %307, align 8, !tbaa !107
  %309 = or i32 %308, 2
  store i32 %309, ptr %307, align 8, !tbaa !107
  %310 = load ptr, ptr %10, align 8, !tbaa !9
  %311 = getelementptr inbounds %struct.ImGuiWindow, ptr %310, i32 0, i32 53
  %312 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %311, i32 0, i32 15
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %312, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !102
  %313 = load i8, ptr %27, align 1, !tbaa !43, !range !41, !noundef !42
  %314 = trunc i8 %313 to i1
  br i1 %314, label %330, label %315

315:                                              ; preds = %301
  %316 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %317 = trunc i8 %316 to i1
  br i1 %317, label %318, label %324

318:                                              ; preds = %315
  %319 = load i32, ptr %7, align 4, !tbaa !5
  %320 = and i32 %319, 8
  %321 = icmp ne i32 %320, 0
  br i1 %321, label %324, label %322

322:                                              ; preds = %318
  %323 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %323)
  br label %324

324:                                              ; preds = %322, %318, %315
  br label %325

325:                                              ; preds = %324
  br label %326

326:                                              ; preds = %325
  br label %327

327:                                              ; preds = %326
  %328 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %329 = trunc i8 %328 to i1
  store i1 %329, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %802

330:                                              ; preds = %301
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #9
  store i32 0, ptr %28, align 4, !tbaa !5
  %331 = load i32, ptr %7, align 4, !tbaa !5
  %332 = and i32 %331, 4
  %333 = icmp ne i32 %332, 0
  br i1 %333, label %334, label %337

334:                                              ; preds = %330
  %335 = load i32, ptr %28, align 4, !tbaa !5
  %336 = or i32 %335, 4096
  store i32 %336, ptr %28, align 4, !tbaa !5
  br label %337

337:                                              ; preds = %334, %330
  %338 = load i8, ptr %25, align 1, !tbaa !43, !range !41, !noundef !42
  %339 = trunc i8 %338 to i1
  br i1 %339, label %343, label %340

340:                                              ; preds = %337
  %341 = load i32, ptr %28, align 4, !tbaa !5
  %342 = or i32 %341, 512
  store i32 %342, ptr %28, align 4, !tbaa !5
  br label %343

343:                                              ; preds = %340, %337
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #9
  %344 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %345 = load float, ptr %344, align 4, !tbaa !101
  %346 = load float, ptr %19, align 4, !tbaa !45
  %347 = fsub float %345, %346
  %348 = load ptr, ptr %13, align 8, !tbaa !9
  %349 = getelementptr inbounds %struct.ImGuiStyle, ptr %348, i32 0, i32 17
  %350 = getelementptr inbounds %struct.ImVec2, ptr %349, i32 0, i32 0
  %351 = load float, ptr %350, align 4, !tbaa !108
  %352 = fsub float %347, %351
  store float %352, ptr %29, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #9
  %353 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %354 = load float, ptr %353, align 4, !tbaa !101
  %355 = load float, ptr %19, align 4, !tbaa !45
  %356 = fsub float %354, %355
  %357 = load ptr, ptr %12, align 8, !tbaa !9
  %358 = getelementptr inbounds %struct.ImGuiContext, ptr %357, i32 0, i32 7
  %359 = load float, ptr %358, align 8, !tbaa !51
  %360 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %361 = load float, ptr %360, align 4, !tbaa !101
  %362 = call float @llvm.fmuladd.f32(float %361, float 2.000000e+00, float %359)
  %363 = fadd float %356, %362
  %364 = load ptr, ptr %13, align 8, !tbaa !9
  %365 = getelementptr inbounds %struct.ImGuiStyle, ptr %364, i32 0, i32 17
  %366 = getelementptr inbounds %struct.ImVec2, ptr %365, i32 0, i32 0
  %367 = load float, ptr %366, align 4, !tbaa !108
  %368 = fadd float %363, %367
  store float %368, ptr %30, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #9
  %369 = load ptr, ptr %12, align 8, !tbaa !9
  %370 = getelementptr inbounds %struct.ImGuiContext, ptr %369, i32 0, i32 3
  %371 = getelementptr inbounds %struct.ImGuiIO, ptr %370, i32 0, i32 36
  %372 = getelementptr inbounds %struct.ImVec2, ptr %371, i32 0, i32 0
  %373 = load float, ptr %372, align 8, !tbaa !109
  %374 = load float, ptr %29, align 4, !tbaa !45
  %375 = fcmp oge float %373, %374
  br i1 %375, label %376, label %384

376:                                              ; preds = %343
  %377 = load ptr, ptr %12, align 8, !tbaa !9
  %378 = getelementptr inbounds %struct.ImGuiContext, ptr %377, i32 0, i32 3
  %379 = getelementptr inbounds %struct.ImGuiIO, ptr %378, i32 0, i32 36
  %380 = getelementptr inbounds %struct.ImVec2, ptr %379, i32 0, i32 0
  %381 = load float, ptr %380, align 8, !tbaa !109
  %382 = load float, ptr %30, align 4, !tbaa !45
  %383 = fcmp olt float %381, %382
  br label %384

384:                                              ; preds = %376, %343
  %385 = phi i1 [ false, %343 ], [ %383, %376 ]
  %386 = zext i1 %385 to i8
  store i8 %386, ptr %31, align 1, !tbaa !43
  %387 = load ptr, ptr %10, align 8, !tbaa !9
  %388 = load ptr, ptr %12, align 8, !tbaa !9
  %389 = getelementptr inbounds %struct.ImGuiContext, ptr %388, i32 0, i32 30
  %390 = load ptr, ptr %389, align 8, !tbaa !110
  %391 = icmp ne ptr %387, %390
  br i1 %391, label %395, label %392

392:                                              ; preds = %384
  %393 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %394 = trunc i8 %393 to i1
  br i1 %394, label %398, label %395

395:                                              ; preds = %392, %384
  %396 = load i32, ptr %28, align 4, !tbaa !5
  %397 = or i32 %396, 65536
  store i32 %397, ptr %28, align 4, !tbaa !5
  br label %398

398:                                              ; preds = %395, %392
  %399 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %400 = trunc i8 %399 to i1
  br i1 %400, label %401, label %404

401:                                              ; preds = %398
  %402 = load i32, ptr %28, align 4, !tbaa !5
  %403 = or i32 %402, 16
  store i32 %403, ptr %28, align 4, !tbaa !5
  br label %415

404:                                              ; preds = %398
  %405 = load i32, ptr %7, align 4, !tbaa !5
  %406 = and i32 %405, 64
  %407 = icmp ne i32 %406, 0
  br i1 %407, label %408, label %411

408:                                              ; preds = %404
  %409 = load i32, ptr %28, align 4, !tbaa !5
  %410 = or i32 %409, 288
  store i32 %410, ptr %28, align 4, !tbaa !5
  br label %414

411:                                              ; preds = %404
  %412 = load i32, ptr %28, align 4, !tbaa !5
  %413 = or i32 %412, 32
  store i32 %413, ptr %28, align 4, !tbaa !5
  br label %414

414:                                              ; preds = %411, %408
  br label %415

415:                                              ; preds = %414, %401
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #9
  %416 = load i32, ptr %7, align 4, !tbaa !5
  %417 = and i32 %416, 1
  %418 = icmp ne i32 %417, 0
  %419 = zext i1 %418 to i8
  store i8 %419, ptr %32, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #9
  %420 = load i8, ptr %32, align 1, !tbaa !43, !range !41, !noundef !42
  %421 = trunc i8 %420 to i1
  %422 = zext i1 %421 to i8
  store i8 %422, ptr %33, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #9
  %423 = load i32, ptr %6, align 4, !tbaa !5
  %424 = load i32, ptr %28, align 4, !tbaa !5
  %425 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %423, ptr noundef %34, ptr noundef %35, i32 noundef %424)
  %426 = zext i1 %425 to i8
  store i8 %426, ptr %36, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #9
  store i8 0, ptr %37, align 1, !tbaa !43
  %427 = load i8, ptr %25, align 1, !tbaa !43, !range !41, !noundef !42
  %428 = trunc i8 %427 to i1
  br i1 %428, label %568, label %429

429:                                              ; preds = %415
  %430 = load i8, ptr %36, align 1, !tbaa !43, !range !41, !noundef !42
  %431 = trunc i8 %430 to i1
  br i1 %431, label %432, label %484

432:                                              ; preds = %429
  %433 = load ptr, ptr %12, align 8, !tbaa !9
  %434 = getelementptr inbounds %struct.ImGuiContext, ptr %433, i32 0, i32 162
  %435 = load i32, ptr %434, align 8, !tbaa !111
  %436 = load i32, ptr %6, align 4, !tbaa !5
  %437 = icmp ne i32 %435, %436
  br i1 %437, label %438, label %484

438:                                              ; preds = %432
  %439 = load i32, ptr %7, align 4, !tbaa !5
  %440 = and i32 %439, 192
  %441 = icmp eq i32 %440, 0
  br i1 %441, label %448, label %442

442:                                              ; preds = %438
  %443 = load ptr, ptr %12, align 8, !tbaa !9
  %444 = getelementptr inbounds %struct.ImGuiContext, ptr %443, i32 0, i32 85
  %445 = load i32, ptr %444, align 8, !tbaa !112
  %446 = load i32, ptr %6, align 4, !tbaa !5
  %447 = icmp eq i32 %445, %446
  br i1 %447, label %448, label %449

448:                                              ; preds = %442, %438
  store i8 1, ptr %37, align 1, !tbaa !43
  br label %449

449:                                              ; preds = %448, %442
  %450 = load i32, ptr %7, align 4, !tbaa !5
  %451 = and i32 %450, 128
  %452 = icmp ne i32 %451, 0
  br i1 %452, label %453, label %471

453:                                              ; preds = %449
  %454 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %455 = trunc i8 %454 to i1
  br i1 %455, label %456, label %462

456:                                              ; preds = %453
  %457 = load ptr, ptr %12, align 8, !tbaa !9
  %458 = getelementptr inbounds %struct.ImGuiContext, ptr %457, i32 0, i32 102
  %459 = load i8, ptr %458, align 1, !tbaa !113, !range !41, !noundef !42
  %460 = trunc i8 %459 to i1
  %461 = xor i1 %460, true
  br label %462

462:                                              ; preds = %456, %453
  %463 = phi i1 [ false, %453 ], [ %461, %456 ]
  %464 = zext i1 %463 to i32
  %465 = load i8, ptr %37, align 1, !tbaa !43, !range !41, !noundef !42
  %466 = trunc i8 %465 to i1
  %467 = zext i1 %466 to i32
  %468 = or i32 %467, %464
  %469 = icmp ne i32 %468, 0
  %470 = zext i1 %469 to i8
  store i8 %470, ptr %37, align 1, !tbaa !43
  br label %471

471:                                              ; preds = %462, %449
  %472 = load i32, ptr %7, align 4, !tbaa !5
  %473 = and i32 %472, 64
  %474 = icmp ne i32 %473, 0
  br i1 %474, label %475, label %483

475:                                              ; preds = %471
  %476 = load ptr, ptr %12, align 8, !tbaa !9
  %477 = getelementptr inbounds %struct.ImGuiContext, ptr %476, i32 0, i32 3
  %478 = getelementptr inbounds %struct.ImGuiIO, ptr %477, i32 0, i32 65
  %479 = getelementptr inbounds [5 x i8], ptr %478, i64 0, i64 0
  %480 = load i8, ptr %479, align 1, !tbaa !43, !range !41, !noundef !42
  %481 = trunc i8 %480 to i1
  br i1 %481, label %482, label %483

482:                                              ; preds = %475
  store i8 1, ptr %37, align 1, !tbaa !43
  br label %483

483:                                              ; preds = %482, %475, %471
  br label %506

484:                                              ; preds = %432, %429
  %485 = load i8, ptr %36, align 1, !tbaa !43, !range !41, !noundef !42
  %486 = trunc i8 %485 to i1
  br i1 %486, label %487, label %505

487:                                              ; preds = %484
  %488 = load ptr, ptr %12, align 8, !tbaa !9
  %489 = getelementptr inbounds %struct.ImGuiContext, ptr %488, i32 0, i32 162
  %490 = load i32, ptr %489, align 8, !tbaa !111
  %491 = load i32, ptr %6, align 4, !tbaa !5
  %492 = icmp eq i32 %490, %491
  br i1 %492, label %493, label %505

493:                                              ; preds = %487
  %494 = load i32, ptr %28, align 4, !tbaa !5
  %495 = and i32 %494, 512
  %496 = icmp ne i32 %495, 0
  br i1 %496, label %497, label %498

497:                                              ; preds = %493
  br label %500

498:                                              ; preds = %493
  call void @__assert_fail(ptr noundef @.str.136, ptr noundef @.str.1, i32 noundef 5752, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

499:                                              ; No predecessors!
  br label %500

500:                                              ; preds = %499, %497
  %501 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %502 = trunc i8 %501 to i1
  br i1 %502, label %504, label %503

503:                                              ; preds = %500
  store i8 1, ptr %37, align 1, !tbaa !43
  br label %504

504:                                              ; preds = %503, %500
  br label %505

505:                                              ; preds = %504, %487, %484
  br label %506

506:                                              ; preds = %505, %483
  %507 = load ptr, ptr %12, align 8, !tbaa !9
  %508 = getelementptr inbounds %struct.ImGuiContext, ptr %507, i32 0, i32 83
  %509 = load i32, ptr %508, align 8, !tbaa !114
  %510 = load i32, ptr %6, align 4, !tbaa !5
  %511 = icmp eq i32 %509, %510
  br i1 %511, label %512, label %526

512:                                              ; preds = %506
  %513 = load ptr, ptr %12, align 8, !tbaa !9
  %514 = getelementptr inbounds %struct.ImGuiContext, ptr %513, i32 0, i32 109
  %515 = load i8, ptr %514, align 8, !tbaa !115, !range !41, !noundef !42
  %516 = trunc i8 %515 to i1
  br i1 %516, label %517, label %526

517:                                              ; preds = %512
  %518 = load ptr, ptr %12, align 8, !tbaa !9
  %519 = getelementptr inbounds %struct.ImGuiContext, ptr %518, i32 0, i32 114
  %520 = load i32, ptr %519, align 8, !tbaa !116
  %521 = icmp eq i32 %520, 0
  br i1 %521, label %522, label %526

522:                                              ; preds = %517
  %523 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %524 = trunc i8 %523 to i1
  br i1 %524, label %525, label %526

525:                                              ; preds = %522
  store i8 1, ptr %37, align 1, !tbaa !43
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %526

526:                                              ; preds = %525, %522, %517, %512, %506
  %527 = load ptr, ptr %12, align 8, !tbaa !9
  %528 = getelementptr inbounds %struct.ImGuiContext, ptr %527, i32 0, i32 83
  %529 = load i32, ptr %528, align 8, !tbaa !114
  %530 = load i32, ptr %6, align 4, !tbaa !5
  %531 = icmp eq i32 %529, %530
  br i1 %531, label %532, label %546

532:                                              ; preds = %526
  %533 = load ptr, ptr %12, align 8, !tbaa !9
  %534 = getelementptr inbounds %struct.ImGuiContext, ptr %533, i32 0, i32 109
  %535 = load i8, ptr %534, align 8, !tbaa !115, !range !41, !noundef !42
  %536 = trunc i8 %535 to i1
  br i1 %536, label %537, label %546

537:                                              ; preds = %532
  %538 = load ptr, ptr %12, align 8, !tbaa !9
  %539 = getelementptr inbounds %struct.ImGuiContext, ptr %538, i32 0, i32 114
  %540 = load i32, ptr %539, align 8, !tbaa !116
  %541 = icmp eq i32 %540, 1
  br i1 %541, label %542, label %546

542:                                              ; preds = %537
  %543 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %544 = trunc i8 %543 to i1
  br i1 %544, label %546, label %545

545:                                              ; preds = %542
  store i8 1, ptr %37, align 1, !tbaa !43
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %546

546:                                              ; preds = %545, %542, %537, %532, %526
  %547 = load i8, ptr %37, align 1, !tbaa !43, !range !41, !noundef !42
  %548 = trunc i8 %547 to i1
  br i1 %548, label %549, label %567

549:                                              ; preds = %546
  %550 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %551 = trunc i8 %550 to i1
  %552 = xor i1 %551, true
  %553 = zext i1 %552 to i8
  store i8 %553, ptr %26, align 1, !tbaa !43
  %554 = load ptr, ptr %10, align 8, !tbaa !9
  %555 = getelementptr inbounds %struct.ImGuiWindow, ptr %554, i32 0, i32 53
  %556 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %555, i32 0, i32 30
  %557 = load ptr, ptr %556, align 8, !tbaa !117
  %558 = load i32, ptr %6, align 4, !tbaa !5
  %559 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %560 = trunc i8 %559 to i1
  %561 = zext i1 %560 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %557, i32 noundef %558, i32 noundef %561)
  %562 = load ptr, ptr %10, align 8, !tbaa !9
  %563 = getelementptr inbounds %struct.ImGuiWindow, ptr %562, i32 0, i32 53
  %564 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %563, i32 0, i32 13
  %565 = load i32, ptr %564, align 8, !tbaa !107
  %566 = or i32 %565, 16
  store i32 %566, ptr %564, align 8, !tbaa !107
  br label %567

567:                                              ; preds = %549, %546
  br label %568

568:                                              ; preds = %567, %415
  %569 = load i32, ptr %7, align 4, !tbaa !5
  %570 = and i32 %569, 4
  %571 = icmp ne i32 %570, 0
  br i1 %571, label %572, label %573

572:                                              ; preds = %568
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %573

573:                                              ; preds = %572, %568
  %574 = load i8, ptr %32, align 1, !tbaa !43, !range !41, !noundef !42
  %575 = trunc i8 %574 to i1
  %576 = zext i1 %575 to i32
  %577 = load i8, ptr %33, align 1, !tbaa !43, !range !41, !noundef !42
  %578 = trunc i8 %577 to i1
  %579 = zext i1 %578 to i32
  %580 = icmp ne i32 %576, %579
  br i1 %580, label %581, label %587

581:                                              ; preds = %573
  %582 = load ptr, ptr %10, align 8, !tbaa !9
  %583 = getelementptr inbounds %struct.ImGuiWindow, ptr %582, i32 0, i32 53
  %584 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %583, i32 0, i32 13
  %585 = load i32, ptr %584, align 8, !tbaa !107
  %586 = or i32 %585, 8
  store i32 %586, ptr %584, align 8, !tbaa !107
  br label %587

587:                                              ; preds = %581, %573
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #9
  %588 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  store i32 %588, ptr %38, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #9
  store i32 2, ptr %39, align 4, !tbaa !5
  %589 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %590 = trunc i8 %589 to i1
  br i1 %590, label %591, label %701

591:                                              ; preds = %587
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #9
  %592 = load i8, ptr %35, align 1, !tbaa !43, !range !41, !noundef !42
  %593 = trunc i8 %592 to i1
  br i1 %593, label %594, label %598

594:                                              ; preds = %591
  %595 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %596 = trunc i8 %595 to i1
  br i1 %596, label %597, label %598

597:                                              ; preds = %594
  br label %603

598:                                              ; preds = %594, %591
  %599 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %600 = trunc i8 %599 to i1
  %601 = zext i1 %600 to i64
  %602 = select i1 %600, i32 25, i32 24
  br label %603

603:                                              ; preds = %598, %597
  %604 = phi i32 [ 26, %597 ], [ %602, %598 ]
  %605 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %604, float noundef 1.000000e+00)
  store i32 %605, ptr %40, align 4, !tbaa !5
  %606 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %41, ptr align 4 %606, i64 8, i1 false), !tbaa.struct !44
  %607 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %42, ptr align 4 %607, i64 8, i1 false), !tbaa.struct !44
  %608 = load i32, ptr %40, align 4, !tbaa !5
  %609 = load ptr, ptr %13, align 8, !tbaa !9
  %610 = getelementptr inbounds %struct.ImGuiStyle, ptr %609, i32 0, i32 12
  %611 = load float, ptr %610, align 4, !tbaa !118
  %612 = load <2 x float>, ptr %41, align 4
  %613 = load <2 x float>, ptr %42, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %612, <2 x float> %613, i32 noundef %608, i1 noundef zeroext true, float noundef %611)
  %614 = load i32, ptr %6, align 4, !tbaa !5
  %615 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %614, i32 noundef %615)
  %616 = load i32, ptr %7, align 4, !tbaa !5
  %617 = and i32 %616, 512
  %618 = icmp ne i32 %617, 0
  br i1 %618, label %619, label %636

619:                                              ; preds = %603
  %620 = load ptr, ptr %10, align 8, !tbaa !9
  %621 = getelementptr inbounds %struct.ImGuiWindow, ptr %620, i32 0, i32 71
  %622 = load ptr, ptr %621, align 8, !tbaa !119
  %623 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %624 = load float, ptr %623, align 4, !tbaa !101
  %625 = load float, ptr %19, align 4, !tbaa !45
  %626 = fneg float %625
  %627 = call float @llvm.fmuladd.f32(float %626, float 0x3FE3333340000000, float %624)
  %628 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %629 = load float, ptr %628, align 4, !tbaa !91
  %630 = load ptr, ptr %12, align 8, !tbaa !9
  %631 = getelementptr inbounds %struct.ImGuiContext, ptr %630, i32 0, i32 7
  %632 = load float, ptr %631, align 8, !tbaa !51
  %633 = call float @llvm.fmuladd.f32(float %632, float 5.000000e-01, float %629)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %627, float noundef %633)
  %634 = load i32, ptr %38, align 4, !tbaa !5
  %635 = load <2 x float>, ptr %43, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %622, <2 x float> %635, i32 noundef %634)
  br label %664

636:                                              ; preds = %603
  %637 = load i8, ptr %25, align 1, !tbaa !43, !range !41, !noundef !42
  %638 = trunc i8 %637 to i1
  br i1 %638, label %658, label %639

639:                                              ; preds = %636
  %640 = load ptr, ptr %10, align 8, !tbaa !9
  %641 = getelementptr inbounds %struct.ImGuiWindow, ptr %640, i32 0, i32 71
  %642 = load ptr, ptr %641, align 8, !tbaa !119
  %643 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %644 = load float, ptr %643, align 4, !tbaa !101
  %645 = load float, ptr %19, align 4, !tbaa !45
  %646 = fsub float %644, %645
  %647 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %648 = load float, ptr %647, align 4, !tbaa !101
  %649 = fadd float %646, %648
  %650 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %651 = load float, ptr %650, align 4, !tbaa !91
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %649, float noundef %651)
  %652 = load i32, ptr %38, align 4, !tbaa !5
  %653 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %654 = trunc i8 %653 to i1
  %655 = zext i1 %654 to i64
  %656 = select i1 %654, i32 3, i32 1
  %657 = load <2 x float>, ptr %44, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %642, <2 x float> %657, i32 noundef %652, i32 noundef %656, float noundef 1.000000e+00)
  br label %663

658:                                              ; preds = %636
  %659 = load float, ptr %19, align 4, !tbaa !45
  %660 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %661 = load float, ptr %660, align 4, !tbaa !101
  %662 = fsub float %661, %659
  store float %662, ptr %660, align 4, !tbaa !101
  br label %663

663:                                              ; preds = %658, %639
  br label %664

664:                                              ; preds = %663, %619
  %665 = load i32, ptr %7, align 4, !tbaa !5
  %666 = and i32 %665, 1048576
  %667 = icmp ne i32 %666, 0
  br i1 %667, label %668, label %681

668:                                              ; preds = %664
  %669 = load ptr, ptr %12, align 8, !tbaa !9
  %670 = getelementptr inbounds %struct.ImGuiContext, ptr %669, i32 0, i32 7
  %671 = load float, ptr %670, align 8, !tbaa !51
  %672 = load ptr, ptr %13, align 8, !tbaa !9
  %673 = getelementptr inbounds %struct.ImGuiStyle, ptr %672, i32 0, i32 11
  %674 = getelementptr inbounds %struct.ImVec2, ptr %673, i32 0, i32 0
  %675 = load float, ptr %674, align 4, !tbaa !46
  %676 = fadd float %671, %675
  %677 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %678 = getelementptr inbounds %struct.ImVec2, ptr %677, i32 0, i32 0
  %679 = load float, ptr %678, align 4, !tbaa !98
  %680 = fsub float %679, %676
  store float %680, ptr %678, align 4, !tbaa !98
  br label %681

681:                                              ; preds = %668, %664
  %682 = load ptr, ptr %12, align 8, !tbaa !9
  %683 = getelementptr inbounds %struct.ImGuiContext, ptr %682, i32 0, i32 206
  %684 = load i8, ptr %683, align 8, !tbaa !120, !range !41, !noundef !42
  %685 = trunc i8 %684 to i1
  br i1 %685, label %686, label %696

686:                                              ; preds = %681
  call void @llvm.lifetime.start.p0(i64 4, ptr %45) #9
  call void @llvm.memcpy.p0.p0.i64(ptr align 1 %45, ptr align 1 @__const._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_.log_prefix, i64 4, i1 false)
  call void @llvm.lifetime.start.p0(i64 3, ptr %46) #9
  call void @llvm.memcpy.p0.p0.i64(ptr align 1 %46, ptr align 1 @__const._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_.log_suffix, i64 3, i1 false)
  %687 = getelementptr inbounds [4 x i8], ptr %45, i64 0, i64 0
  %688 = getelementptr inbounds [4 x i8], ptr %45, i64 0, i64 0
  %689 = getelementptr inbounds i8, ptr %688, i64 3
  call void @_ZN5ImGui15LogRenderedTextEPK6ImVec2PKcS4_(ptr noundef %22, ptr noundef %687, ptr noundef %689)
  %690 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %691 = load ptr, ptr %8, align 8, !tbaa !9
  %692 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %47, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef nonnull align 4 dereferenceable(8) %690, ptr noundef %691, ptr noundef %692, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %47, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #9
  %693 = getelementptr inbounds [3 x i8], ptr %46, i64 0, i64 0
  %694 = getelementptr inbounds [3 x i8], ptr %46, i64 0, i64 0
  %695 = getelementptr inbounds i8, ptr %694, i64 2
  call void @_ZN5ImGui15LogRenderedTextEPK6ImVec2PKcS4_(ptr noundef %22, ptr noundef %693, ptr noundef %695)
  call void @llvm.lifetime.end.p0(i64 3, ptr %46) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %45) #9
  br label %700

696:                                              ; preds = %681
  %697 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %698 = load ptr, ptr %8, align 8, !tbaa !9
  %699 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %48, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef nonnull align 4 dereferenceable(8) %697, ptr noundef %698, ptr noundef %699, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #9
  br label %700

700:                                              ; preds = %696, %686
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #9
  br label %787

701:                                              ; preds = %587
  %702 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %703 = trunc i8 %702 to i1
  br i1 %703, label %707, label %704

704:                                              ; preds = %701
  %705 = load i8, ptr %32, align 1, !tbaa !43, !range !41, !noundef !42
  %706 = trunc i8 %705 to i1
  br i1 %706, label %707, label %729

707:                                              ; preds = %704, %701
  call void @llvm.lifetime.start.p0(i64 4, ptr %49) #9
  %708 = load i8, ptr %35, align 1, !tbaa !43, !range !41, !noundef !42
  %709 = trunc i8 %708 to i1
  br i1 %709, label %710, label %714

710:                                              ; preds = %707
  %711 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %712 = trunc i8 %711 to i1
  br i1 %712, label %713, label %714

713:                                              ; preds = %710
  br label %719

714:                                              ; preds = %710, %707
  %715 = load i8, ptr %34, align 1, !tbaa !43, !range !41, !noundef !42
  %716 = trunc i8 %715 to i1
  %717 = zext i1 %716 to i64
  %718 = select i1 %716, i32 25, i32 24
  br label %719

719:                                              ; preds = %714, %713
  %720 = phi i32 [ 26, %713 ], [ %718, %714 ]
  %721 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %720, float noundef 1.000000e+00)
  store i32 %721, ptr %49, align 4, !tbaa !5
  %722 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %50, ptr align 4 %722, i64 8, i1 false), !tbaa.struct !44
  %723 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %723, i64 8, i1 false), !tbaa.struct !44
  %724 = load i32, ptr %49, align 4, !tbaa !5
  %725 = load <2 x float>, ptr %50, align 4
  %726 = load <2 x float>, ptr %51, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %725, <2 x float> %726, i32 noundef %724, i1 noundef zeroext false, float noundef 0.000000e+00)
  %727 = load i32, ptr %6, align 4, !tbaa !5
  %728 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %727, i32 noundef %728)
  call void @llvm.lifetime.end.p0(i64 4, ptr %49) #9
  br label %729

729:                                              ; preds = %719, %704
  %730 = load i32, ptr %7, align 4, !tbaa !5
  %731 = and i32 %730, 512
  %732 = icmp ne i32 %731, 0
  br i1 %732, label %733, label %750

733:                                              ; preds = %729
  %734 = load ptr, ptr %10, align 8, !tbaa !9
  %735 = getelementptr inbounds %struct.ImGuiWindow, ptr %734, i32 0, i32 71
  %736 = load ptr, ptr %735, align 8, !tbaa !119
  %737 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %738 = load float, ptr %737, align 4, !tbaa !101
  %739 = load float, ptr %19, align 4, !tbaa !45
  %740 = fneg float %739
  %741 = call float @llvm.fmuladd.f32(float %740, float 5.000000e-01, float %738)
  %742 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %743 = load float, ptr %742, align 4, !tbaa !91
  %744 = load ptr, ptr %12, align 8, !tbaa !9
  %745 = getelementptr inbounds %struct.ImGuiContext, ptr %744, i32 0, i32 7
  %746 = load float, ptr %745, align 8, !tbaa !51
  %747 = call float @llvm.fmuladd.f32(float %746, float 5.000000e-01, float %743)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %52, float noundef %741, float noundef %747)
  %748 = load i32, ptr %38, align 4, !tbaa !5
  %749 = load <2 x float>, ptr %52, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %736, <2 x float> %749, i32 noundef %748)
  br label %777

750:                                              ; preds = %729
  %751 = load i8, ptr %25, align 1, !tbaa !43, !range !41, !noundef !42
  %752 = trunc i8 %751 to i1
  br i1 %752, label %776, label %753

753:                                              ; preds = %750
  %754 = load ptr, ptr %10, align 8, !tbaa !9
  %755 = getelementptr inbounds %struct.ImGuiWindow, ptr %754, i32 0, i32 71
  %756 = load ptr, ptr %755, align 8, !tbaa !119
  %757 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %758 = load float, ptr %757, align 4, !tbaa !101
  %759 = load float, ptr %19, align 4, !tbaa !45
  %760 = fsub float %758, %759
  %761 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %762 = load float, ptr %761, align 4, !tbaa !101
  %763 = fadd float %760, %762
  %764 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %765 = load float, ptr %764, align 4, !tbaa !91
  %766 = load ptr, ptr %12, align 8, !tbaa !9
  %767 = getelementptr inbounds %struct.ImGuiContext, ptr %766, i32 0, i32 7
  %768 = load float, ptr %767, align 8, !tbaa !51
  %769 = call float @llvm.fmuladd.f32(float %768, float 0x3FC3333340000000, float %765)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %53, float noundef %763, float noundef %769)
  %770 = load i32, ptr %38, align 4, !tbaa !5
  %771 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %772 = trunc i8 %771 to i1
  %773 = zext i1 %772 to i64
  %774 = select i1 %772, i32 3, i32 1
  %775 = load <2 x float>, ptr %53, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %756, <2 x float> %775, i32 noundef %770, i32 noundef %774, float noundef 0x3FE6666660000000)
  br label %776

776:                                              ; preds = %753, %750
  br label %777

777:                                              ; preds = %776, %733
  %778 = load ptr, ptr %12, align 8, !tbaa !9
  %779 = getelementptr inbounds %struct.ImGuiContext, ptr %778, i32 0, i32 206
  %780 = load i8, ptr %779, align 8, !tbaa !120, !range !41, !noundef !42
  %781 = trunc i8 %780 to i1
  br i1 %781, label %782, label %783

782:                                              ; preds = %777
  call void @_ZN5ImGui15LogRenderedTextEPK6ImVec2PKcS4_(ptr noundef %22, ptr noundef @.str.137, ptr noundef null)
  br label %783

783:                                              ; preds = %782, %777
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %54, ptr align 4 %22, i64 8, i1 false), !tbaa.struct !44
  %784 = load ptr, ptr %8, align 8, !tbaa !9
  %785 = load ptr, ptr %9, align 8, !tbaa !9
  %786 = load <2 x float>, ptr %54, align 4
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %786, ptr noundef %784, ptr noundef %785, i1 noundef zeroext false)
  br label %787

787:                                              ; preds = %783, %700
  %788 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %789 = trunc i8 %788 to i1
  br i1 %789, label %790, label %796

790:                                              ; preds = %787
  %791 = load i32, ptr %7, align 4, !tbaa !5
  %792 = and i32 %791, 8
  %793 = icmp ne i32 %792, 0
  br i1 %793, label %796, label %794

794:                                              ; preds = %790
  %795 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %795)
  br label %796

796:                                              ; preds = %794, %790, %787
  br label %797

797:                                              ; preds = %796
  br label %798

798:                                              ; preds = %797
  br label %799

799:                                              ; preds = %798
  %800 = load i8, ptr %26, align 1, !tbaa !43, !range !41, !noundef !42
  %801 = trunc i8 %800 to i1
  store i1 %801, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #9
  br label %802

802:                                              ; preds = %799, %327
  call void @llvm.lifetime.end.p0(i64 1, ptr %27) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %26) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %25) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %24) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %18) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #9
  br label %803

803:                                              ; preds = %802, %60
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #9
  %804 = load i1, ptr %5, align 1
  ret i1 %804
}

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef, i32 noundef) #8

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) #8

declare void @_ZN5ImGui20NavMoveRequestCancelEv() #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !15, i64 147}
!12 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !6, i64 8, !6, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !14, i64 72, !14, i64 76, !6, i64 80, !6, i64 84, !6, i64 88, !13, i64 92, !13, i64 100, !13, i64 108, !13, i64 116, !13, i64 124, !13, i64 132, !15, i64 140, !15, i64 141, !15, i64 142, !15, i64 143, !15, i64 144, !15, i64 145, !15, i64 146, !15, i64 147, !15, i64 148, !15, i64 149, !15, i64 150, !15, i64 151, !7, i64 152, !16, i64 154, !16, i64 156, !16, i64 158, !6, i64 160, !7, i64 164, !7, i64 165, !7, i64 166, !15, i64 167, !6, i64 168, !7, i64 172, !7, i64 173, !7, i64 174, !6, i64 175, !6, i64 176, !6, i64 177, !13, i64 180, !13, i64 188, !17, i64 200, !18, i64 216, !20, i64 520, !20, i64 536, !20, i64 552, !20, i64 568, !20, i64 584, !20, i64 600, !20, i64 616, !26, i64 632, !26, i64 636, !6, i64 640, !14, i64 644, !14, i64 648, !27, i64 656, !29, i64 672, !14, i64 688, !6, i64 692, !10, i64 696, !30, i64 704, !10, i64 904, !10, i64 912, !10, i64 920, !10, i64 928, !10, i64 936, !7, i64 944, !7, i64 952, !6, i64 984, !6, i64 988, !15, i64 992}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !6, i64 0, !6, i64 4, !10, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !19, i64 64, !19, i64 68, !19, i64 72, !6, i64 76, !6, i64 80, !20, i64 84, !20, i64 100, !21, i64 116, !6, i64 120, !6, i64 124, !6, i64 128, !15, i64 132, !15, i64 133, !15, i64 134, !13, i64 136, !22, i64 144, !6, i64 180, !6, i64 184, !23, i64 192, !10, i64 208, !10, i64 216, !6, i64 224, !6, i64 228, !6, i64 232, !6, i64 236, !6, i64 240, !6, i64 244, !14, i64 248, !14, i64 252, !24, i64 256, !24, i64 272, !25, i64 288}
!19 = !{!"_ZTS6ImVec1", !14, i64 0}
!20 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !14, i64 0, !14, i64 4, !14, i64 8, !7, i64 12, !7, i64 24}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !6, i64 0, !6, i64 4, !10, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !6, i64 0, !6, i64 4, !10, i64 8}
!25 = !{!"_ZTS15ImGuiStackSizes", !16, i64 0, !16, i64 2, !16, i64 4, !16, i64 6, !16, i64 8, !16, i64 10, !16, i64 12}
!26 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !6, i64 0, !6, i64 4, !10, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !6, i64 0, !6, i64 4, !10, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !6, i64 48, !6, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !34, i64 88, !35, i64 104, !36, i64 120, !37, i64 136, !39, i64 168, !14, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !6, i64 0, !6, i64 4, !10, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !10, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !6, i64 0, !6, i64 4, !10, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !6, i64 0, !6, i64 4, !10, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !6, i64 0, !6, i64 4, !10, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !6, i64 0, !6, i64 4, !10, i64 8}
!37 = !{!"_ZTS15ImDrawCmdHeader", !38, i64 0, !10, i64 16, !6, i64 24}
!38 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!39 = !{!"_ZTS18ImDrawListSplitter", !6, i64 0, !6, i64 4, !40, i64 8}
!40 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !6, i64 0, !6, i64 4, !10, i64 8}
!41 = !{i8 0, i8 2}
!42 = !{}
!43 = !{!15, !15, i64 0}
!44 = !{i64 0, i64 4, !45, i64 4, i64 4, !45}
!45 = !{!14, !14, i64 0}
!46 = !{!47, !14, i64 56}
!47 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !13, i64 4, !14, i64 12, !14, i64 16, !13, i64 20, !13, i64 28, !6, i64 36, !14, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !13, i64 56, !14, i64 64, !14, i64 68, !13, i64 72, !13, i64 80, !13, i64 88, !13, i64 96, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !6, i64 144, !13, i64 148, !13, i64 156, !13, i64 164, !13, i64 172, !14, i64 180, !15, i64 184, !15, i64 185, !15, i64 186, !14, i64 188, !14, i64 192, !7, i64 196}
!48 = !{!12, !14, i64 272}
!49 = !{!47, !14, i64 60}
!50 = !{!12, !14, i64 260}
!51 = !{!52, !14, i64 6528}
!52 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !53, i64 8, !47, i64 5472, !10, i64 6520, !14, i64 6528, !14, i64 6532, !54, i64 6536, !55, i64 6752, !6, i64 6760, !6, i64 6764, !6, i64 6768, !15, i64 6772, !15, i64 6773, !15, i64 6774, !15, i64 6775, !15, i64 6776, !6, i64 6780, !10, i64 6784, !23, i64 6792, !23, i64 6808, !23, i64 6824, !23, i64 6840, !27, i64 6856, !6, i64 6872, !10, i64 6880, !10, i64 6888, !10, i64 6896, !10, i64 6904, !10, i64 6912, !10, i64 6920, !13, i64 6928, !14, i64 6936, !6, i64 6940, !6, i64 6944, !15, i64 6948, !15, i64 6949, !15, i64 6950, !15, i64 6951, !14, i64 6952, !14, i64 6956, !6, i64 6960, !6, i64 6964, !14, i64 6968, !15, i64 6972, !15, i64 6973, !15, i64 6974, !15, i64 6975, !15, i64 6976, !15, i64 6977, !15, i64 6978, !6, i64 6980, !6, i64 6984, !56, i64 6992, !13, i64 7000, !10, i64 7008, !57, i64 7016, !6, i64 7020, !6, i64 7024, !15, i64 7028, !15, i64 7029, !10, i64 7032, !6, i64 7040, !14, i64 7044, !58, i64 7048, !59, i64 7160, !60, i64 7184, !61, i64 7200, !62, i64 7216, !17, i64 7232, !63, i64 7248, !64, i64 7264, !65, i64 7280, !65, i64 7296, !10, i64 7312, !6, i64 7320, !6, i64 7324, !6, i64 7328, !6, i64 7332, !6, i64 7336, !6, i64 7340, !6, i64 7344, !6, i64 7348, !6, i64 7352, !6, i64 7356, !6, i64 7360, !57, i64 7364, !20, i64 7368, !6, i64 7384, !21, i64 7388, !6, i64 7392, !15, i64 7396, !15, i64 7397, !15, i64 7398, !15, i64 7399, !15, i64 7400, !15, i64 7401, !15, i64 7402, !6, i64 7404, !20, i64 7408, !15, i64 7424, !6, i64 7428, !66, i64 7432, !6, i64 7436, !6, i64 7440, !6, i64 7444, !6, i64 7448, !67, i64 7456, !67, i64 7504, !67, i64 7552, !10, i64 7600, !6, i64 7608, !10, i64 7616, !10, i64 7624, !10, i64 7632, !14, i64 7640, !14, i64 7644, !15, i64 7648, !10, i64 7656, !10, i64 7664, !6, i64 7672, !6, i64 7676, !6, i64 7680, !6, i64 7684, !15, i64 7688, !68, i64 7696, !69, i64 7752, !14, i64 7784, !30, i64 7792, !30, i64 7992, !6, i64 8192, !15, i64 8196, !15, i64 8197, !15, i64 8198, !6, i64 8200, !6, i64 8204, !6, i64 8208, !70, i64 8216, !20, i64 8280, !6, i64 8296, !6, i64 8300, !14, i64 8304, !6, i64 8308, !6, i64 8312, !6, i64 8316, !6, i64 8320, !71, i64 8328, !7, i64 8344, !10, i64 8360, !72, i64 8368, !74, i64 8408, !24, i64 8424, !40, i64 8440, !10, i64 8456, !75, i64 8464, !74, i64 8504, !77, i64 8520, !13, i64 8536, !78, i64 8544, !82, i64 12280, !6, i64 12392, !6, i64 12396, !14, i64 12400, !14, i64 12404, !7, i64 12408, !38, i64 12420, !14, i64 12436, !15, i64 12440, !15, i64 12441, !14, i64 12444, !14, i64 12448, !14, i64 12452, !6, i64 12456, !14, i64 12460, !79, i64 12464, !17, i64 12480, !13, i64 12496, !13, i64 12504, !7, i64 12512, !15, i64 12513, !14, i64 12516, !84, i64 12520, !85, i64 12536, !86, i64 12552, !87, i64 12568, !88, i64 12584, !15, i64 12600, !89, i64 12604, !10, i64 12608, !84, i64 12616, !14, i64 12632, !15, i64 12636, !6, i64 12640, !6, i64 12644, !6, i64 12648, !15, i64 12652, !6, i64 12656, !90, i64 12660, !7, i64 12676, !6, i64 13156, !14, i64 13160, !6, i64 13164, !6, i64 13168, !6, i64 13172, !7, i64 13176}
!53 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !10, i64 24, !10, i64 32, !14, i64 40, !14, i64 44, !14, i64 48, !7, i64 52, !14, i64 140, !14, i64 144, !10, i64 152, !10, i64 160, !14, i64 168, !15, i64 172, !10, i64 176, !13, i64 184, !15, i64 192, !15, i64 193, !15, i64 194, !15, i64 195, !15, i64 196, !15, i64 197, !14, i64 200, !10, i64 208, !10, i64 216, !10, i64 224, !10, i64 232, !10, i64 240, !10, i64 248, !10, i64 256, !10, i64 264, !10, i64 272, !10, i64 280, !13, i64 288, !7, i64 296, !14, i64 304, !14, i64 308, !15, i64 312, !15, i64 313, !15, i64 314, !15, i64 315, !7, i64 316, !7, i64 828, !15, i64 912, !15, i64 913, !15, i64 914, !15, i64 915, !15, i64 916, !15, i64 917, !15, i64 918, !14, i64 920, !6, i64 924, !6, i64 928, !6, i64 932, !6, i64 936, !6, i64 940, !13, i64 944, !6, i64 952, !13, i64 956, !7, i64 964, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !14, i64 5440, !16, i64 5444, !32, i64 5448}
!54 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !10, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !38, i64 28, !6, i64 44, !7, i64 48, !7, i64 144, !10, i64 208}
!55 = !{!"double", !7, i64 0}
!56 = !{!"long long", !7, i64 0}
!57 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!58 = !{!"_ZTS19ImGuiNextWindowData", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !15, i64 56, !20, i64 60, !10, i64 80, !10, i64 88, !14, i64 96, !13, i64 100}
!59 = !{!"_ZTS17ImGuiNextItemData", !6, i64 0, !14, i64 4, !6, i64 8, !6, i64 12, !15, i64 16}
!60 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !6, i64 0, !6, i64 4, !10, i64 8}
!61 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !6, i64 0, !6, i64 4, !10, i64 8}
!62 = !{!"_ZTS8ImVectorIP6ImFontE", !6, i64 0, !6, i64 4, !10, i64 8}
!63 = !{!"_ZTS8ImVectorIiE", !6, i64 0, !6, i64 4, !10, i64 8}
!64 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!65 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!66 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!67 = !{!"_ZTS18ImGuiNavMoveResult", !10, i64 0, !6, i64 8, !6, i64 12, !14, i64 16, !14, i64 20, !14, i64 24, !20, i64 28}
!68 = !{!"_ZTS10ImDrawData", !15, i64 0, !10, i64 8, !6, i64 16, !6, i64 20, !6, i64 24, !13, i64 28, !13, i64 36, !13, i64 44}
!69 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!70 = !{!"_ZTS12ImGuiPayload", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!71 = !{!"_ZTS8ImVectorIhE", !6, i64 0, !6, i64 4, !10, i64 8}
!72 = !{!"_ZTS6ImPoolI10ImGuiTableE", !73, i64 0, !27, i64 16, !6, i64 32}
!73 = !{!"_ZTS8ImVectorI10ImGuiTableE", !6, i64 0, !6, i64 4, !10, i64 8}
!74 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !6, i64 0, !6, i64 4, !10, i64 8}
!75 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !76, i64 0, !27, i64 16, !6, i64 32}
!76 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !6, i64 0, !6, i64 4, !10, i64 8}
!77 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !6, i64 0, !6, i64 4, !10, i64 8}
!78 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !6, i64 4, !6, i64 8, !32, i64 16, !79, i64 32, !79, i64 48, !15, i64 64, !6, i64 68, !14, i64 72, !80, i64 76, !14, i64 3704, !15, i64 3708, !15, i64 3709, !15, i64 3710, !6, i64 3712, !10, i64 3720, !10, i64 3728}
!79 = !{!"_ZTS8ImVectorIcE", !6, i64 0, !6, i64 4, !10, i64 8}
!80 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !6, i64 0, !6, i64 4, !6, i64 8, !7, i64 12, !6, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !14, i64 28, !81, i64 32}
!81 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !6, i64 3588, !6, i64 3592}
!82 = !{!"_ZTS6ImFont", !24, i64 0, !14, i64 16, !14, i64 20, !32, i64 24, !83, i64 40, !10, i64 56, !10, i64 64, !10, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !15, i64 86, !14, i64 88, !14, i64 92, !14, i64 96, !6, i64 100, !7, i64 104}
!83 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !6, i64 0, !6, i64 4, !10, i64 8}
!84 = !{!"_ZTS15ImGuiTextBuffer", !79, i64 0}
!85 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !6, i64 0, !6, i64 4, !10, i64 8}
!86 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !79, i64 0}
!87 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !79, i64 0}
!88 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !6, i64 0, !6, i64 4, !10, i64 8}
!89 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!90 = !{!"_ZTS18ImGuiMetricsConfig", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !15, i64 4, !6, i64 8, !6, i64 12}
!91 = !{!13, !14, i64 4}
!92 = !{!12, !14, i64 568}
!93 = !{!12, !14, i64 216}
!94 = !{!20, !14, i64 0}
!95 = !{!12, !14, i64 220}
!96 = !{!20, !14, i64 4}
!97 = !{!12, !14, i64 576}
!98 = !{!20, !14, i64 8}
!99 = !{!20, !14, i64 12}
!100 = !{!12, !14, i64 64}
!101 = !{!13, !14, i64 0}
!102 = !{i64 0, i64 4, !45, i64 4, i64 4, !45, i64 8, i64 4, !45, i64 12, i64 4, !45}
!103 = !{!47, !14, i64 72}
!104 = !{!52, !15, i64 7396}
!105 = !{!12, !6, i64 396}
!106 = !{!12, !6, i64 400}
!107 = !{!12, !6, i64 296}
!108 = !{!47, !14, i64 96}
!109 = !{!52, !14, i64 296}
!110 = !{!52, !10, i64 6888}
!111 = !{!52, !6, i64 8320}
!112 = !{!52, !6, i64 7328}
!113 = !{!52, !15, i64 7399}
!114 = !{!52, !6, i64 7320}
!115 = !{!52, !15, i64 7424}
!116 = !{!52, !6, i64 7440}
!117 = !{!12, !10, i64 424}
!118 = !{!47, !14, i64 64}
!119 = !{!12, !10, i64 696}
!120 = !{!52, !15, i64 12600}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [90 x i8], align 1
@.str.136 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@__const._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_.log_prefix = external hidden unnamed_addr constant [4 x i8], align 1
@__const._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_.log_suffix = external hidden unnamed_addr constant [3 x i8], align 1
@.str.137 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) local_unnamed_addr #5

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #5

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef) local_unnamed_addr #5

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #5

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #5

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #7

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #5

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #5

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare void @_ZN5ImGui15LogRenderedTextEPK6ImVec2PKcS4_(ptr noundef, ptr noundef, ptr noundef) local_unnamed_addr #5

declare void @_ZN5ImGui19SetItemAllowOverlapEv() local_unnamed_addr #5

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) local_unnamed_addr #7 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImRect, align 8
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImRect, align 4
  %11 = alloca i8, align 1
  %12 = alloca i8, align 1
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = alloca [4 x i8], align 4
  %16 = alloca [3 x i8], align 1
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca %struct.ImVec2, align 4
  %19 = alloca %struct.ImVec2, align 8
  %20 = alloca %struct.ImVec2, align 8
  %21 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %22 = getelementptr inbounds i8, ptr %21, i64 147
  %23 = load i8, ptr %22, align 1, !tbaa !5, !range !39, !noundef !40
  %24 = trunc nuw i8 %23 to i1
  br i1 %24, label %336, label %25

25:                                               ; preds = %4
  %26 = load ptr, ptr @GImGui, align 8, !tbaa !41
  %27 = and i32 %1, 2
  %.not = icmp eq i32 %27, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #9
  %28 = and i32 %1, 1026
  %or.cond = icmp eq i32 %28, 0
  %29 = getelementptr inbounds i8, ptr %26, i64 5528
  br i1 %or.cond, label %32, label %30

30:                                               ; preds = %25
  %31 = load i64, ptr %29, align 4
  store i64 %31, ptr %5, align 8
  br label %39

32:                                               ; preds = %25
  %33 = load float, ptr %29, align 4, !tbaa !42
  %34 = getelementptr inbounds i8, ptr %21, i64 272
  %35 = load float, ptr %34, align 8, !tbaa !44
  %36 = getelementptr inbounds i8, ptr %26, i64 5532
  %37 = load float, ptr %36, align 4, !tbaa !45
  %38 = tail call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %35, float noundef %37)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef %33, float noundef %38)
  br label %39

39:                                               ; preds = %32, %30
  %.not183 = icmp eq ptr %3, null
  br i1 %.not183, label %40, label %42

40:                                               ; preds = %39
  %41 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %2, ptr noundef null)
  br label %42

42:                                               ; preds = %40, %39
  %.0171 = phi ptr [ %3, %39 ], [ %41, %40 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #9
  %43 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %2, ptr noundef %.0171, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %43, ptr %6, align 8
  %44 = getelementptr inbounds i8, ptr %21, i64 216
  %45 = getelementptr inbounds i8, ptr %21, i64 260
  %46 = load float, ptr %45, align 4, !tbaa !46
  %47 = getelementptr inbounds i8, ptr %26, i64 6528
  %48 = load float, ptr %47, align 8, !tbaa !47
  %49 = getelementptr inbounds i8, ptr %26, i64 5528
  %50 = getelementptr inbounds i8, ptr %26, i64 5532
  %51 = load float, ptr %50, align 4, !tbaa !45
  %52 = call float @llvm.fmuladd.f32(float %51, float 2.000000e+00, float %48)
  %53 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %46, float noundef %52)
  %54 = extractelement <2 x float> %43, i64 1
  %55 = getelementptr inbounds i8, ptr %5, i64 4
  %56 = load float, ptr %55, align 4, !tbaa !87
  %57 = call float @llvm.fmuladd.f32(float %56, float 2.000000e+00, float %54)
  %58 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %53, float noundef %57)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %7) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %7)
  %59 = and i32 %1, 4096
  %.not184 = icmp eq i32 %59, 0
  %60 = getelementptr inbounds i8, ptr %21, i64 568
  %.in = select i1 %.not184, ptr %44, ptr %60
  %61 = load float, ptr %.in, align 8, !tbaa !88
  store float %61, ptr %7, align 8, !tbaa !89
  %62 = getelementptr inbounds i8, ptr %21, i64 220
  %63 = load float, ptr %62, align 4, !tbaa !90
  %64 = getelementptr inbounds i8, ptr %7, i64 4
  store float %63, ptr %64, align 4, !tbaa !91
  %65 = getelementptr inbounds i8, ptr %21, i64 576
  %66 = load float, ptr %65, align 8, !tbaa !92
  %67 = getelementptr inbounds i8, ptr %7, i64 8
  store float %66, ptr %67, align 8, !tbaa !93
  %68 = fadd float %58, %63
  %69 = getelementptr inbounds i8, ptr %7, i64 12
  store float %68, ptr %69, align 4, !tbaa !94
  %70 = extractelement <2 x float> %43, i64 0
  br i1 %.not, label %82, label %71

71:                                               ; preds = %42
  %72 = getelementptr inbounds i8, ptr %21, i64 64
  %73 = load float, ptr %72, align 8, !tbaa !95
  %74 = call float @llvm.fmuladd.f32(float %73, float 5.000000e-01, float -1.000000e+00)
  %75 = fptosi float %74 to i32
  %76 = sitofp i32 %75 to float
  %77 = fsub float %61, %76
  store float %77, ptr %7, align 8, !tbaa !89
  %78 = fmul float %73, 5.000000e-01
  %79 = fptosi float %78 to i32
  %80 = sitofp i32 %79 to float
  %81 = fadd float %66, %80
  store float %81, ptr %67, align 8, !tbaa !93
  br label %82

82:                                               ; preds = %71, %42
  %.v = phi float [ 3.000000e+00, %71 ], [ 2.000000e+00, %42 ]
  %83 = load float, ptr %47, align 8, !tbaa !47
  %84 = load float, ptr %5, align 8
  %85 = fmul float %.v, %84
  %86 = fadd float %83, %85
  %87 = load float, ptr %55, align 4, !tbaa !87
  %88 = getelementptr inbounds i8, ptr %21, i64 272
  %89 = load float, ptr %88, align 8, !tbaa !44
  %90 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %87, float noundef %89)
  %91 = load float, ptr %47, align 8, !tbaa !47
  %92 = fcmp ogt float %70, 0.000000e+00
  %93 = load float, ptr %5, align 8
  %94 = call float @llvm.fmuladd.f32(float %93, float 2.000000e+00, float %70)
  %95 = select i1 %92, float %94, float 0.000000e+00
  %96 = fadd float %91, %95
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #9
  %97 = load float, ptr %44, align 8, !tbaa !96
  %98 = fadd float %86, %97
  %99 = load float, ptr %62, align 4, !tbaa !90
  %100 = fadd float %90, %99
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %98, float noundef %100)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %96, float noundef %58)
  %101 = load float, ptr %55, align 4, !tbaa !87
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %101)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %10, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !97
  %102 = and i32 %1, 6146
  %or.cond202 = icmp eq i32 %102, 0
  br i1 %or.cond202, label %103, label %110

103:                                              ; preds = %82
  %104 = load float, ptr %7, align 8, !tbaa !89
  %105 = fadd float %96, %104
  %106 = getelementptr inbounds i8, ptr %26, i64 5544
  %107 = load float, ptr %106, align 4, !tbaa !98
  %108 = call float @llvm.fmuladd.f32(float %107, float 2.000000e+00, float %105)
  %109 = getelementptr inbounds i8, ptr %10, i64 8
  store float %108, ptr %109, align 4, !tbaa !93
  br label %110

110:                                              ; preds = %103, %82
  %111 = and i32 %1, 256
  %.not185 = icmp eq i32 %111, 0
  %112 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef %0, i32 noundef %1)
  br i1 %112, label %113, label %126

113:                                              ; preds = %110
  %114 = getelementptr inbounds i8, ptr %26, i64 7396
  %115 = load i8, ptr %114, align 4, !tbaa !99, !range !39, !noundef !40
  %116 = trunc nuw i8 %115 to i1
  %117 = and i32 %1, 8200
  %118 = icmp ne i32 %117, 8192
  %or.cond204.not = or i1 %118, %116
  br i1 %or.cond204.not, label %126, label %119

119:                                              ; preds = %113
  %120 = getelementptr inbounds i8, ptr %21, i64 396
  %121 = load i32, ptr %120, align 4, !tbaa !100
  %122 = shl nuw i32 1, %121
  %123 = getelementptr inbounds i8, ptr %21, i64 400
  %124 = load i32, ptr %123, align 8, !tbaa !101
  %125 = or i32 %124, %122
  store i32 %125, ptr %123, align 8, !tbaa !101
  br label %126

126:                                              ; preds = %119, %113, %110
  %127 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null)
  %128 = getelementptr inbounds i8, ptr %21, i64 296
  %129 = load i32, ptr %128, align 8, !tbaa !102
  %130 = or i32 %129, 2
  store i32 %130, ptr %128, align 8, !tbaa !102
  %131 = getelementptr inbounds i8, ptr %21, i64 316
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %131, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !97
  br i1 %127, label %135, label %132

132:                                              ; preds = %126
  %133 = and i32 %1, 8
  %.not188 = icmp eq i32 %133, 0
  %or.cond205 = and i1 %.not188, %112
  br i1 %or.cond205, label %134, label %335

134:                                              ; preds = %132
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %335

135:                                              ; preds = %126
  %136 = and i32 %1, 4
  %.not189 = icmp eq i32 %136, 0
  %spec.select = shl nuw nsw i32 %136, 10
  %137 = or disjoint i32 %spec.select, 512
  %.1174 = select i1 %.not185, i32 %137, i32 %spec.select
  %138 = load float, ptr %8, align 8, !tbaa !103
  %139 = fsub float %138, %86
  %140 = getelementptr inbounds i8, ptr %26, i64 5568
  %141 = load float, ptr %140, align 4, !tbaa !104
  %142 = fsub float %139, %141
  %143 = getelementptr inbounds i8, ptr %26, i64 296
  %144 = load float, ptr %143, align 8, !tbaa !105
  %145 = fcmp ult float %144, %142
  br i1 %145, label %.thread226, label %147

.thread226:                                       ; preds = %135
  %146 = or disjoint i32 %.1174, 65536
  br label %159

147:                                              ; preds = %135
  %148 = load float, ptr %5, align 8, !tbaa !103
  %149 = load float, ptr %47, align 8, !tbaa !47
  %150 = call float @llvm.fmuladd.f32(float %148, float 2.000000e+00, float %149)
  %151 = fadd float %139, %150
  %152 = fadd float %141, %151
  %153 = fcmp olt float %144, %152
  %154 = or disjoint i32 %.1174, 65536
  br i1 %153, label %155, label %159

155:                                              ; preds = %147
  %156 = getelementptr inbounds i8, ptr %26, i64 6888
  %157 = load ptr, ptr %156, align 8, !tbaa !106
  %.not190 = icmp eq ptr %21, %157
  %.2 = select i1 %.not190, i32 %.1174, i32 %154
  %158 = or disjoint i32 %.2, 16
  br label %165

159:                                              ; preds = %.thread226, %147
  %.2230 = phi i32 [ %146, %.thread226 ], [ %154, %147 ]
  %160 = and i32 %1, 64
  %.not191 = icmp eq i32 %160, 0
  br i1 %.not191, label %163, label %161

161:                                              ; preds = %159
  %162 = or disjoint i32 %.2230, 288
  br label %165

163:                                              ; preds = %159
  %164 = or disjoint i32 %.2230, 32
  br label %165

165:                                              ; preds = %161, %163, %155
  %166 = phi i1 [ true, %155 ], [ false, %161 ], [ false, %163 ]
  %.3 = phi i32 [ %158, %155 ], [ %162, %161 ], [ %164, %163 ]
  %167 = and i32 %1, 1
  %.not192 = icmp ne i32 %167, 0
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #9
  %168 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef nonnull %11, ptr noundef nonnull %12, i32 noundef %.3)
  br i1 %.not185, label %169, label %232

169:                                              ; preds = %165
  br i1 %168, label %170, label %.critedge

170:                                              ; preds = %169
  %171 = getelementptr inbounds i8, ptr %26, i64 8320
  %172 = load i32, ptr %171, align 8, !tbaa !107
  %.not193 = icmp eq i32 %172, %0
  br i1 %.not193, label %197, label %173

173:                                              ; preds = %170
  %174 = and i32 %1, 192
  %175 = icmp eq i32 %174, 0
  br i1 %175, label %180, label %176

176:                                              ; preds = %173
  %177 = getelementptr inbounds i8, ptr %26, i64 7328
  %178 = load i32, ptr %177, align 8, !tbaa !108
  %179 = icmp eq i32 %178, %0
  br i1 %179, label %180, label %181

180:                                              ; preds = %176, %173
  br label %181

181:                                              ; preds = %180, %176
  %.0175 = phi i8 [ 1, %180 ], [ 0, %176 ]
  %182 = and i32 %1, 128
  %.not195 = icmp eq i32 %182, 0
  br i1 %.not195, label %191, label %183

183:                                              ; preds = %181
  br i1 %166, label %184, label %188

184:                                              ; preds = %183
  %185 = getelementptr inbounds i8, ptr %26, i64 7399
  %186 = load i8, ptr %185, align 1, !tbaa !109, !range !39, !noundef !40
  %187 = xor i8 %186, 1
  br label %188

188:                                              ; preds = %184, %183
  %189 = phi i8 [ 0, %183 ], [ %187, %184 ]
  %190 = or i8 %189, %.0175
  br label %191

191:                                              ; preds = %188, %181
  %.1176 = phi i8 [ %190, %188 ], [ %.0175, %181 ]
  %192 = and i32 %1, 64
  %.not196 = icmp eq i32 %192, 0
  br i1 %.not196, label %.critedge, label %193

193:                                              ; preds = %191
  %194 = getelementptr inbounds i8, ptr %26, i64 1061
  %195 = load i8, ptr %194, align 1, !tbaa !110, !range !39, !noundef !40
  %196 = trunc nuw i8 %195 to i1
  %spec.select207 = select i1 %196, i8 1, i8 %.1176
  br label %.critedge

197:                                              ; preds = %170
  %198 = and i32 %.3, 512
  %.not194 = icmp eq i32 %198, 0
  br i1 %.not194, label %199, label %200

199:                                              ; preds = %197
  call void @__assert_fail(ptr noundef nonnull @.str.136, ptr noundef nonnull @.str.1, i32 noundef 5752, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

200:                                              ; preds = %197
  %not. = xor i1 %112, true
  %spec.select208 = zext i1 %not. to i8
  br label %.critedge

.critedge:                                        ; preds = %200, %193, %169, %191
  %.2177 = phi i8 [ %.1176, %191 ], [ %spec.select207, %193 ], [ %spec.select208, %200 ], [ 0, %169 ]
  %201 = getelementptr inbounds i8, ptr %26, i64 7320
  %202 = load i32, ptr %201, align 8, !tbaa !111
  %203 = icmp eq i32 %202, %0
  br i1 %203, label %204, label %213

204:                                              ; preds = %.critedge
  %205 = getelementptr inbounds i8, ptr %26, i64 7424
  %206 = load i8, ptr %205, align 8, !tbaa !112, !range !39, !noundef !40
  %207 = trunc nuw i8 %206 to i1
  br i1 %207, label %208, label %.thread231

208:                                              ; preds = %204
  %209 = getelementptr inbounds i8, ptr %26, i64 7440
  %210 = load i32, ptr %209, align 8, !tbaa !113
  %211 = icmp eq i32 %210, 0
  %brmerge211.not = and i1 %112, %211
  br i1 %brmerge211.not, label %212, label %.thread231

212:                                              ; preds = %208
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  %.pre = load i32, ptr %201, align 8, !tbaa !111
  br label %213

213:                                              ; preds = %212, %.critedge
  %214 = phi i32 [ %.pre, %212 ], [ %202, %.critedge ]
  %.3178 = phi i8 [ 1, %212 ], [ %.2177, %.critedge ]
  %215 = icmp eq i32 %214, %0
  br i1 %215, label %.thread231, label %223

.thread231:                                       ; preds = %204, %208, %213
  %.3178234 = phi i8 [ %.3178, %213 ], [ %.2177, %208 ], [ %.2177, %204 ]
  %216 = getelementptr inbounds i8, ptr %26, i64 7424
  %217 = load i8, ptr %216, align 8, !tbaa !112, !range !39, !noundef !40
  %218 = trunc nuw i8 %217 to i1
  br i1 %218, label %219, label %223

219:                                              ; preds = %.thread231
  %220 = getelementptr inbounds i8, ptr %26, i64 7440
  %221 = load i32, ptr %220, align 8, !tbaa !113
  %222 = icmp ne i32 %221, 1
  %brmerge213 = or i1 %112, %222
  br i1 %brmerge213, label %223, label %.thread

.thread:                                          ; preds = %219
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %225

223:                                              ; preds = %219, %.thread231, %213
  %.3178233 = phi i8 [ %.3178234, %219 ], [ %.3178234, %.thread231 ], [ %.3178, %213 ]
  %224 = trunc nuw i8 %.3178233 to i1
  br i1 %224, label %225, label %232

225:                                              ; preds = %.thread, %223
  %226 = xor i1 %112, true
  %227 = getelementptr inbounds i8, ptr %21, i64 424
  %228 = load ptr, ptr %227, align 8, !tbaa !114
  %229 = zext i1 %226 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %228, i32 noundef %0, i32 noundef %229)
  %230 = load i32, ptr %128, align 8, !tbaa !102
  %231 = or i32 %230, 16
  store i32 %231, ptr %128, align 8, !tbaa !102
  br label %232

232:                                              ; preds = %223, %225, %165
  %.0172.in = phi i1 [ %112, %165 ], [ %226, %225 ], [ %112, %223 ]
  br i1 %.not189, label %234, label %233

233:                                              ; preds = %232
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %234

234:                                              ; preds = %232, %233
  %235 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  br i1 %.not, label %290, label %236

236:                                              ; preds = %234
  %237 = load i8, ptr %12, align 1, !tbaa !110, !range !39, !noundef !40
  %238 = trunc nuw i8 %237 to i1
  %.pre222 = load i8, ptr %11, align 1, !tbaa !110, !range !39
  %239 = trunc nuw i8 %.pre222 to i1
  %.not235 = xor i1 %238, true
  %240 = select i1 %238, i1 %239, i1 false
  %.mux = select i1 %.not235, i1 %239, i1 false
  %241 = select i1 %.mux, i32 25, i32 24
  %242 = select i1 %240, i32 26, i32 %241
  %243 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %242, float noundef 1.000000e+00)
  %.sroa.04.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %67, align 8
  %244 = getelementptr inbounds i8, ptr %26, i64 5536
  %245 = load float, ptr %244, align 4, !tbaa !115
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef %243, i1 noundef zeroext true, float noundef %245)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %246 = and i32 %1, 512
  %.not198 = icmp eq i32 %246, 0
  br i1 %.not198, label %258, label %247

247:                                              ; preds = %236
  %248 = getelementptr inbounds i8, ptr %21, i64 696
  %249 = load ptr, ptr %248, align 8, !tbaa !116
  %250 = load float, ptr %8, align 8, !tbaa !103
  %251 = fneg float %86
  %252 = call float @llvm.fmuladd.f32(float %251, float 0x3FE3333340000000, float %250)
  %253 = getelementptr inbounds i8, ptr %8, i64 4
  %254 = load float, ptr %253, align 4, !tbaa !87
  %255 = load float, ptr %47, align 8, !tbaa !47
  %256 = call float @llvm.fmuladd.f32(float %255, float 5.000000e-01, float %254)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef %252, float noundef %256)
  %257 = load <2 x float>, ptr %13, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %249, <2 x float> %257, i32 noundef %235)
  br label %273

258:                                              ; preds = %236
  br i1 %.not185, label %259, label %270

259:                                              ; preds = %258
  %260 = getelementptr inbounds i8, ptr %21, i64 696
  %261 = load ptr, ptr %260, align 8, !tbaa !116
  %262 = load float, ptr %8, align 8, !tbaa !103
  %263 = fsub float %262, %86
  %264 = load float, ptr %5, align 8, !tbaa !103
  %265 = fadd float %263, %264
  %266 = getelementptr inbounds i8, ptr %8, i64 4
  %267 = load float, ptr %266, align 4, !tbaa !87
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %14, float noundef %265, float noundef %267)
  %268 = select i1 %.0172.in, i32 3, i32 1
  %269 = load <2 x float>, ptr %14, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %261, <2 x float> %269, i32 noundef %235, i32 noundef %268, float noundef 1.000000e+00)
  br label %273

270:                                              ; preds = %258
  %271 = load float, ptr %8, align 8, !tbaa !103
  %272 = fsub float %271, %86
  store float %272, ptr %8, align 8, !tbaa !103
  br label %273

273:                                              ; preds = %259, %270, %247
  %274 = and i32 %1, 1048576
  %.not199 = icmp eq i32 %274, 0
  br i1 %.not199, label %281, label %275

275:                                              ; preds = %273
  %276 = load float, ptr %47, align 8, !tbaa !47
  %277 = load float, ptr %49, align 4, !tbaa !42
  %278 = fadd float %276, %277
  %279 = load float, ptr %67, align 8, !tbaa !93
  %280 = fsub float %279, %278
  store float %280, ptr %67, align 8, !tbaa !93
  br label %281

281:                                              ; preds = %275, %273
  %282 = getelementptr inbounds i8, ptr %26, i64 12600
  %283 = load i8, ptr %282, align 8, !tbaa !117, !range !39, !noundef !40
  %284 = trunc nuw i8 %283 to i1
  br i1 %284, label %285, label %289

285:                                              ; preds = %281
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %15) #9
  %286 = load i32, ptr @__const._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_.log_prefix, align 1
  store i32 %286, ptr %15, align 4
  call void @llvm.lifetime.start.p0(i64 3, ptr nonnull %16) #9
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 1 dereferenceable(3) %16, ptr noundef nonnull align 1 dereferenceable(3) @__const._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_.log_suffix, i64 3, i1 false)
  %287 = getelementptr inbounds i8, ptr %15, i64 3
  call void @_ZN5ImGui15LogRenderedTextEPK6ImVec2PKcS4_(ptr noundef nonnull %8, ptr noundef nonnull %15, ptr noundef nonnull %287)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %17) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %67, ptr noundef %2, ptr noundef %.0171, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %17, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %17) #9
  %288 = getelementptr inbounds i8, ptr %16, i64 2
  call void @_ZN5ImGui15LogRenderedTextEPK6ImVec2PKcS4_(ptr noundef nonnull %8, ptr noundef nonnull %16, ptr noundef nonnull %288)
  call void @llvm.lifetime.end.p0(i64 3, ptr nonnull %16) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %15) #9
  br label %331

289:                                              ; preds = %281
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %18) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %18, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %67, ptr noundef %2, ptr noundef %.0171, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %18, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %18) #9
  br label %331

290:                                              ; preds = %234
  %291 = load i8, ptr %11, align 1, !tbaa !110, !range !39, !noundef !40
  %292 = trunc nuw i8 %291 to i1
  %brmerge214 = or i1 %.not192, %292
  br i1 %brmerge214, label %293, label %298

293:                                              ; preds = %290
  %294 = load i8, ptr %12, align 1, !tbaa !110, !range !39, !noundef !40
  %brmerge219.demorgan221 = and i8 %294, %291
  %brmerge219.demorgan = trunc nuw i8 %brmerge219.demorgan221 to i1
  %295 = select i1 %292, i32 25, i32 24
  %296 = select i1 %brmerge219.demorgan, i32 26, i32 %295
  %297 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %296, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.01.0.copyload = load <2 x float>, ptr %67, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %297, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  br label %298

298:                                              ; preds = %290, %293
  %299 = and i32 %1, 512
  %.not197 = icmp eq i32 %299, 0
  br i1 %.not197, label %311, label %300

300:                                              ; preds = %298
  %301 = getelementptr inbounds i8, ptr %21, i64 696
  %302 = load ptr, ptr %301, align 8, !tbaa !116
  %303 = load float, ptr %8, align 8, !tbaa !103
  %304 = fneg float %86
  %305 = call float @llvm.fmuladd.f32(float %304, float 5.000000e-01, float %303)
  %306 = getelementptr inbounds i8, ptr %8, i64 4
  %307 = load float, ptr %306, align 4, !tbaa !87
  %308 = load float, ptr %47, align 8, !tbaa !47
  %309 = call float @llvm.fmuladd.f32(float %308, float 5.000000e-01, float %307)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %19, float noundef %305, float noundef %309)
  %310 = load <2 x float>, ptr %19, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %302, <2 x float> %310, i32 noundef %235)
  br label %325

311:                                              ; preds = %298
  br i1 %.not185, label %312, label %325

312:                                              ; preds = %311
  %313 = getelementptr inbounds i8, ptr %21, i64 696
  %314 = load ptr, ptr %313, align 8, !tbaa !116
  %315 = load float, ptr %8, align 8, !tbaa !103
  %316 = fsub float %315, %86
  %317 = load float, ptr %5, align 8, !tbaa !103
  %318 = fadd float %316, %317
  %319 = getelementptr inbounds i8, ptr %8, i64 4
  %320 = load float, ptr %319, align 4, !tbaa !87
  %321 = load float, ptr %47, align 8, !tbaa !47
  %322 = call float @llvm.fmuladd.f32(float %321, float 0x3FC3333340000000, float %320)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %20, float noundef %318, float noundef %322)
  %323 = select i1 %.0172.in, i32 3, i32 1
  %324 = load <2 x float>, ptr %20, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %314, <2 x float> %324, i32 noundef %235, i32 noundef %323, float noundef 0x3FE6666660000000)
  br label %325

325:                                              ; preds = %311, %312, %300
  %326 = getelementptr inbounds i8, ptr %26, i64 12600
  %327 = load i8, ptr %326, align 8, !tbaa !117, !range !39, !noundef !40
  %328 = trunc nuw i8 %327 to i1
  br i1 %328, label %329, label %330

329:                                              ; preds = %325
  call void @_ZN5ImGui15LogRenderedTextEPK6ImVec2PKcS4_(ptr noundef nonnull %8, ptr noundef nonnull @.str.137, ptr noundef null)
  br label %330

330:                                              ; preds = %329, %325
  %.sroa.0.0.copyload = load <2 x float>, ptr %8, align 8
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %.sroa.0.0.copyload, ptr noundef %2, ptr noundef %.0171, i1 noundef zeroext false)
  br label %331

331:                                              ; preds = %285, %289, %330
  %332 = and i32 %1, 8
  %.not200 = icmp eq i32 %332, 0
  %or.cond215 = and i1 %.not200, %.0172.in
  br i1 %or.cond215, label %333, label %334

333:                                              ; preds = %331
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %334

334:                                              ; preds = %331, %333
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #9
  br label %335

335:                                              ; preds = %134, %132, %334
  %.0 = phi i1 [ %.0172.in, %334 ], [ %112, %132 ], [ true, %134 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %7) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #9
  br label %336

336:                                              ; preds = %4, %335
  %.1 = phi i1 [ %.0, %335 ], [ false, %4 ]
  ret i1 %.1
}

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeBehaviorIsOpenEji(i32 noundef, i32 noundef) local_unnamed_addr #8

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN5ImGui20NavMoveRequestCancelEv() local_unnamed_addr #5

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 147}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !12, i64 72, !12, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !11, i64 92, !11, i64 100, !11, i64 108, !11, i64 116, !11, i64 124, !11, i64 132, !13, i64 140, !13, i64 141, !13, i64 142, !13, i64 143, !13, i64 144, !13, i64 145, !13, i64 146, !13, i64 147, !13, i64 148, !13, i64 149, !13, i64 150, !13, i64 151, !8, i64 152, !14, i64 154, !14, i64 156, !14, i64 158, !10, i64 160, !8, i64 164, !8, i64 165, !8, i64 166, !13, i64 167, !10, i64 168, !8, i64 172, !8, i64 173, !8, i64 174, !10, i64 175, !10, i64 176, !10, i64 177, !11, i64 180, !11, i64 188, !15, i64 200, !16, i64 216, !18, i64 520, !18, i64 536, !18, i64 552, !18, i64 568, !18, i64 584, !18, i64 600, !18, i64 616, !24, i64 632, !24, i64 636, !10, i64 640, !12, i64 644, !12, i64 648, !25, i64 656, !27, i64 672, !12, i64 688, !10, i64 692, !7, i64 696, !28, i64 704, !7, i64 904, !7, i64 912, !7, i64 920, !7, i64 928, !7, i64 936, !8, i64 944, !8, i64 952, !10, i64 984, !10, i64 988, !13, i64 992}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!16 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !17, i64 64, !17, i64 68, !17, i64 72, !10, i64 76, !10, i64 80, !18, i64 84, !18, i64 100, !19, i64 116, !10, i64 120, !10, i64 124, !10, i64 128, !13, i64 132, !13, i64 133, !13, i64 134, !11, i64 136, !20, i64 144, !10, i64 180, !10, i64 184, !21, i64 192, !7, i64 208, !7, i64 216, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !10, i64 240, !10, i64 244, !12, i64 248, !12, i64 252, !22, i64 256, !22, i64 272, !23, i64 288}
!17 = !{!"_ZTS6ImVec1", !12, i64 0}
!18 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!19 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !12, i64 0, !12, i64 4, !12, i64 8, !8, i64 12, !8, i64 24}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!23 = !{!"_ZTS15ImGuiStackSizes", !14, i64 0, !14, i64 2, !14, i64 4, !14, i64 6, !14, i64 8, !14, i64 10, !14, i64 12}
!24 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !12, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !7, i64 16, !10, i64 24}
!36 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{i8 0, i8 2}
!40 = !{}
!41 = !{!7, !7, i64 0}
!42 = !{!43, !12, i64 56}
!43 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !11, i64 4, !12, i64 12, !12, i64 16, !11, i64 20, !11, i64 28, !10, i64 36, !12, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !11, i64 56, !12, i64 64, !12, i64 68, !11, i64 72, !11, i64 80, !11, i64 88, !11, i64 96, !12, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !10, i64 144, !11, i64 148, !11, i64 156, !11, i64 164, !11, i64 172, !12, i64 180, !13, i64 184, !13, i64 185, !13, i64 186, !12, i64 188, !12, i64 192, !8, i64 196}
!44 = !{!6, !12, i64 272}
!45 = !{!43, !12, i64 60}
!46 = !{!6, !12, i64 260}
!47 = !{!48, !12, i64 6528}
!48 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !49, i64 8, !43, i64 5472, !7, i64 6520, !12, i64 6528, !12, i64 6532, !50, i64 6536, !51, i64 6752, !10, i64 6760, !10, i64 6764, !10, i64 6768, !13, i64 6772, !13, i64 6773, !13, i64 6774, !13, i64 6775, !13, i64 6776, !10, i64 6780, !7, i64 6784, !21, i64 6792, !21, i64 6808, !21, i64 6824, !21, i64 6840, !25, i64 6856, !10, i64 6872, !7, i64 6880, !7, i64 6888, !7, i64 6896, !7, i64 6904, !7, i64 6912, !7, i64 6920, !11, i64 6928, !12, i64 6936, !10, i64 6940, !10, i64 6944, !13, i64 6948, !13, i64 6949, !13, i64 6950, !13, i64 6951, !12, i64 6952, !12, i64 6956, !10, i64 6960, !10, i64 6964, !12, i64 6968, !13, i64 6972, !13, i64 6973, !13, i64 6974, !13, i64 6975, !13, i64 6976, !13, i64 6977, !13, i64 6978, !10, i64 6980, !10, i64 6984, !52, i64 6992, !11, i64 7000, !7, i64 7008, !53, i64 7016, !10, i64 7020, !10, i64 7024, !13, i64 7028, !13, i64 7029, !7, i64 7032, !10, i64 7040, !12, i64 7044, !54, i64 7048, !55, i64 7160, !56, i64 7184, !57, i64 7200, !58, i64 7216, !15, i64 7232, !59, i64 7248, !60, i64 7264, !61, i64 7280, !61, i64 7296, !7, i64 7312, !10, i64 7320, !10, i64 7324, !10, i64 7328, !10, i64 7332, !10, i64 7336, !10, i64 7340, !10, i64 7344, !10, i64 7348, !10, i64 7352, !10, i64 7356, !10, i64 7360, !53, i64 7364, !18, i64 7368, !10, i64 7384, !19, i64 7388, !10, i64 7392, !13, i64 7396, !13, i64 7397, !13, i64 7398, !13, i64 7399, !13, i64 7400, !13, i64 7401, !13, i64 7402, !10, i64 7404, !18, i64 7408, !13, i64 7424, !10, i64 7428, !62, i64 7432, !10, i64 7436, !10, i64 7440, !10, i64 7444, !10, i64 7448, !63, i64 7456, !63, i64 7504, !63, i64 7552, !7, i64 7600, !10, i64 7608, !7, i64 7616, !7, i64 7624, !7, i64 7632, !12, i64 7640, !12, i64 7644, !13, i64 7648, !7, i64 7656, !7, i64 7664, !10, i64 7672, !10, i64 7676, !10, i64 7680, !10, i64 7684, !13, i64 7688, !64, i64 7696, !65, i64 7752, !12, i64 7784, !28, i64 7792, !28, i64 7992, !10, i64 8192, !13, i64 8196, !13, i64 8197, !13, i64 8198, !10, i64 8200, !10, i64 8204, !10, i64 8208, !66, i64 8216, !18, i64 8280, !10, i64 8296, !10, i64 8300, !12, i64 8304, !10, i64 8308, !10, i64 8312, !10, i64 8316, !10, i64 8320, !67, i64 8328, !8, i64 8344, !7, i64 8360, !68, i64 8368, !70, i64 8408, !22, i64 8424, !38, i64 8440, !7, i64 8456, !71, i64 8464, !70, i64 8504, !73, i64 8520, !11, i64 8536, !74, i64 8544, !78, i64 12280, !10, i64 12392, !10, i64 12396, !12, i64 12400, !12, i64 12404, !8, i64 12408, !36, i64 12420, !12, i64 12436, !13, i64 12440, !13, i64 12441, !12, i64 12444, !12, i64 12448, !12, i64 12452, !10, i64 12456, !12, i64 12460, !75, i64 12464, !15, i64 12480, !11, i64 12496, !11, i64 12504, !8, i64 12512, !13, i64 12513, !12, i64 12516, !80, i64 12520, !81, i64 12536, !82, i64 12552, !83, i64 12568, !84, i64 12584, !13, i64 12600, !85, i64 12604, !7, i64 12608, !80, i64 12616, !12, i64 12632, !13, i64 12636, !10, i64 12640, !10, i64 12644, !10, i64 12648, !13, i64 12652, !10, i64 12656, !86, i64 12660, !8, i64 12676, !10, i64 13156, !12, i64 13160, !10, i64 13164, !10, i64 13168, !10, i64 13172, !8, i64 13176}
!49 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !8, i64 52, !12, i64 140, !12, i64 144, !7, i64 152, !7, i64 160, !12, i64 168, !13, i64 172, !7, i64 176, !11, i64 184, !13, i64 192, !13, i64 193, !13, i64 194, !13, i64 195, !13, i64 196, !13, i64 197, !12, i64 200, !7, i64 208, !7, i64 216, !7, i64 224, !7, i64 232, !7, i64 240, !7, i64 248, !7, i64 256, !7, i64 264, !7, i64 272, !7, i64 280, !11, i64 288, !8, i64 296, !12, i64 304, !12, i64 308, !13, i64 312, !13, i64 313, !13, i64 314, !13, i64 315, !8, i64 316, !8, i64 828, !13, i64 912, !13, i64 913, !13, i64 914, !13, i64 915, !13, i64 916, !13, i64 917, !13, i64 918, !12, i64 920, !10, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !10, i64 940, !11, i64 944, !10, i64 952, !11, i64 956, !8, i64 964, !8, i64 1008, !8, i64 1048, !8, i64 1053, !8, i64 1058, !8, i64 1063, !8, i64 1068, !8, i64 1076, !8, i64 1096, !8, i64 1116, !8, i64 1156, !8, i64 1176, !8, i64 3224, !8, i64 5272, !8, i64 5356, !12, i64 5440, !14, i64 5444, !30, i64 5448}
!50 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !36, i64 28, !10, i64 44, !8, i64 48, !8, i64 144, !7, i64 208}
!51 = !{!"double", !8, i64 0}
!52 = !{!"long long", !8, i64 0}
!53 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!54 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !13, i64 56, !18, i64 60, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100}
!55 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !12, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!56 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!57 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!58 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!59 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!60 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!61 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!62 = !{!"_ZTS15ImGuiNavForward", !8, i64 0}
!63 = !{!"_ZTS18ImGuiNavMoveResult", !7, i64 0, !10, i64 8, !10, i64 12, !12, i64 16, !12, i64 20, !12, i64 24, !18, i64 28}
!64 = !{!"_ZTS10ImDrawData", !13, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !11, i64 28, !11, i64 36, !11, i64 44}
!65 = !{!"_ZTS17ImDrawDataBuilder", !8, i64 0}
!66 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!67 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS6ImPoolI10ImGuiTableE", !69, i64 0, !25, i64 16, !10, i64 32}
!69 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !72, i64 0, !25, i64 16, !10, i64 32}
!72 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!73 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !30, i64 16, !75, i64 32, !75, i64 48, !13, i64 64, !10, i64 68, !12, i64 72, !76, i64 76, !12, i64 3704, !13, i64 3708, !13, i64 3709, !13, i64 3710, !10, i64 3712, !7, i64 3720, !7, i64 3728}
!75 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !12, i64 28, !77, i64 32}
!77 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!78 = !{!"_ZTS6ImFont", !22, i64 0, !12, i64 16, !12, i64 20, !30, i64 24, !79, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !13, i64 86, !12, i64 88, !12, i64 92, !12, i64 96, !10, i64 100, !8, i64 104}
!79 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS15ImGuiTextBuffer", !75, i64 0}
!81 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !75, i64 0}
!83 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !75, i64 0}
!84 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!85 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!86 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !10, i64 8, !10, i64 12}
!87 = !{!11, !12, i64 4}
!88 = !{!12, !12, i64 0}
!89 = !{!18, !12, i64 0}
!90 = !{!6, !12, i64 220}
!91 = !{!18, !12, i64 4}
!92 = !{!6, !12, i64 576}
!93 = !{!18, !12, i64 8}
!94 = !{!18, !12, i64 12}
!95 = !{!6, !12, i64 64}
!96 = !{!6, !12, i64 216}
!97 = !{i64 0, i64 4, !88, i64 4, i64 4, !88, i64 8, i64 4, !88, i64 12, i64 4, !88}
!98 = !{!43, !12, i64 72}
!99 = !{!48, !13, i64 7396}
!100 = !{!6, !10, i64 396}
!101 = !{!6, !10, i64 400}
!102 = !{!6, !10, i64 296}
!103 = !{!11, !12, i64 0}
!104 = !{!43, !12, i64 96}
!105 = !{!48, !12, i64 296}
!106 = !{!48, !7, i64 6888}
!107 = !{!48, !10, i64 8320}
!108 = !{!48, !10, i64 7328}
!109 = !{!48, !13, i64 7399}
!110 = !{!13, !13, i64 0}
!111 = !{!48, !10, i64 7320}
!112 = !{!48, !13, i64 7424}
!113 = !{!48, !10, i64 7440}
!114 = !{!6, !7, i64 424}
!115 = !{!43, !12, i64 64}
!116 = !{!6, !7, i64 696}
!117 = !{!48, !13, i64 12600}


; Effective O3 passes: ADCEPass,BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass