; LLVM IR from Devaniti/BoolkaEngine :: ThirdParty/imgui/imgui_tables.ll (ZN5ImGui14TableBeginCellEP10ImGuiTablei)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImGuiTable = type <{ i32, i32, ptr, %struct.ImSpan, %struct.ImSpan.30, %struct.ImSpan.31, i64, i64, i64, i64, i32, i32, i32, i32, i32, i32, i16, i16, float, float, float, float, float, i32, i32, [2 x i32], i32, i32, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec1, float, i32, ptr, ptr, %struct.ImGuiTextBuffer, %struct.ImDrawListSplitter, %struct.ImGuiTableColumnSortSpecs, [4 x i8], %struct.ImVector.32, %struct.ImGuiTableSortSpecs, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8 }>
%struct.ImSpan = type { ptr, ptr }
%struct.ImSpan.30 = type { ptr, ptr }
%struct.ImSpan.31 = type { ptr, ptr }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVec2 = type { float, float }
%struct.ImVec1 = type { float }
%struct.ImGuiTextBuffer = type { %struct.ImVector.24 }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.15 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImGuiTableColumnSortSpecs = type <{ i32, i16, i16, i8, [3 x i8] }>
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiTableSortSpecs = type <{ ptr, i32, i8, [3 x i8] }>
%struct.ImGuiTableColumn = type <{ i32, float, float, float, float, float, float, float, %struct.ImRect, i32, float, float, float, float, float, float, float, i16, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, [2 x i8] }>
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i32, i8, i8, i8, i8, i32, i8, i8, i8, i32, i8, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector.5, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.29, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i8, [7 x i8] }>
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, [4 x i8], %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, i32, i32, float, float, %struct.ImVector.19, %struct.ImVector.19, %struct.ImGuiStackSizes, [2 x i8] }>
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImGuiStackSizes = type { i16, i16, i16, i16, i16, i16, i16 }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.1 }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.10, %struct.ImVector, %struct.ImVector.11, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(102) ptr @_ZN6ImSpanI16ImGuiTableColumnEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #1 align 2

declare void @_ZN18ImDrawListSplitter17SetCurrentChannelEP10ImDrawListi(ptr noundef nonnull align 8 dereferenceable(24), ptr noundef, i32 noundef) #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui33SetWindowClipRectBeforeSetChannelEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) #3

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui14TableBeginCellEP10ImGuiTablei(ptr noundef %0, i32 noundef %1) #4 {
  %3 = alloca ptr, align 8
  %4 = alloca i32, align 4
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca float, align 4
  store ptr %0, ptr %3, align 8, !tbaa !5
  store i32 %1, ptr %4, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #5
  %8 = load ptr, ptr %3, align 8, !tbaa !5
  %9 = getelementptr inbounds %struct.ImGuiTable, ptr %8, i32 0, i32 3
  %10 = load i32, ptr %4, align 4, !tbaa !9
  %11 = call noundef nonnull align 4 dereferenceable(102) ptr @_ZN6ImSpanI16ImGuiTableColumnEixEi(ptr noundef nonnull align 8 dereferenceable(16) %9, i32 noundef %10)
  store ptr %11, ptr %5, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %6) #5
  %12 = load ptr, ptr %3, align 8, !tbaa !5
  %13 = getelementptr inbounds %struct.ImGuiTable, ptr %12, i32 0, i32 64
  %14 = load ptr, ptr %13, align 8, !tbaa !11
  store ptr %14, ptr %6, align 8, !tbaa !5
  %15 = load i32, ptr %4, align 4, !tbaa !9
  %16 = load ptr, ptr %3, align 8, !tbaa !5
  %17 = getelementptr inbounds %struct.ImGuiTable, ptr %16, i32 0, i32 15
  store i32 %15, ptr %17, align 4, !tbaa !30
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #5
  %18 = load ptr, ptr %5, align 8, !tbaa !5
  %19 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %18, i32 0, i32 10
  %20 = load float, ptr %19, align 4, !tbaa !31
  store float %20, ptr %7, align 4, !tbaa !33
  %21 = load ptr, ptr %5, align 8, !tbaa !5
  %22 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %21, i32 0, i32 0
  %23 = load i32, ptr %22, align 4, !tbaa !34
  %24 = and i32 %23, 16384
  %25 = icmp ne i32 %24, 0
  br i1 %25, label %26, label %32

26:                                               ; preds = %2
  %27 = load ptr, ptr %3, align 8, !tbaa !5
  %28 = getelementptr inbounds %struct.ImGuiTable, ptr %27, i32 0, i32 22
  %29 = load float, ptr %28, align 4, !tbaa !35
  %30 = load float, ptr %7, align 4, !tbaa !33
  %31 = fadd float %30, %29
  store float %31, ptr %7, align 4, !tbaa !33
  br label %32

32:                                               ; preds = %26, %2
  %33 = load float, ptr %7, align 4, !tbaa !33
  %34 = load ptr, ptr %6, align 8, !tbaa !5
  %35 = getelementptr inbounds %struct.ImGuiWindow, ptr %34, i32 0, i32 53
  %36 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %35, i32 0, i32 0
  %37 = getelementptr inbounds %struct.ImVec2, ptr %36, i32 0, i32 0
  store float %33, ptr %37, align 8, !tbaa !36
  %38 = load ptr, ptr %3, align 8, !tbaa !5
  %39 = getelementptr inbounds %struct.ImGuiTable, ptr %38, i32 0, i32 18
  %40 = load float, ptr %39, align 4, !tbaa !58
  %41 = load ptr, ptr %3, align 8, !tbaa !5
  %42 = getelementptr inbounds %struct.ImGuiTable, ptr %41, i32 0, i32 34
  %43 = load float, ptr %42, align 8, !tbaa !59
  %44 = fadd float %40, %43
  %45 = load ptr, ptr %6, align 8, !tbaa !5
  %46 = getelementptr inbounds %struct.ImGuiWindow, ptr %45, i32 0, i32 53
  %47 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %46, i32 0, i32 0
  %48 = getelementptr inbounds %struct.ImVec2, ptr %47, i32 0, i32 1
  store float %44, ptr %48, align 4, !tbaa !60
  %49 = load ptr, ptr %6, align 8, !tbaa !5
  %50 = getelementptr inbounds %struct.ImGuiWindow, ptr %49, i32 0, i32 53
  %51 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %50, i32 0, i32 0
  %52 = getelementptr inbounds %struct.ImVec2, ptr %51, i32 0, i32 0
  %53 = load float, ptr %52, align 8, !tbaa !36
  %54 = load ptr, ptr %6, align 8, !tbaa !5
  %55 = getelementptr inbounds %struct.ImGuiWindow, ptr %54, i32 0, i32 53
  %56 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %55, i32 0, i32 3
  %57 = getelementptr inbounds %struct.ImVec2, ptr %56, i32 0, i32 0
  store float %53, ptr %57, align 8, !tbaa !61
  %58 = load float, ptr %7, align 4, !tbaa !33
  %59 = load ptr, ptr %6, align 8, !tbaa !5
  %60 = getelementptr inbounds %struct.ImGuiWindow, ptr %59, i32 0, i32 3
  %61 = getelementptr inbounds %struct.ImVec2, ptr %60, i32 0, i32 0
  %62 = load float, ptr %61, align 8, !tbaa !62
  %63 = fsub float %58, %62
  %64 = load ptr, ptr %6, align 8, !tbaa !5
  %65 = getelementptr inbounds %struct.ImGuiWindow, ptr %64, i32 0, i32 53
  %66 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %65, i32 0, i32 9
  %67 = getelementptr inbounds %struct.ImVec1, ptr %66, i32 0, i32 0
  %68 = load float, ptr %67, align 8, !tbaa !63
  %69 = fsub float %63, %68
  %70 = load ptr, ptr %6, align 8, !tbaa !5
  %71 = getelementptr inbounds %struct.ImGuiWindow, ptr %70, i32 0, i32 53
  %72 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %71, i32 0, i32 10
  %73 = getelementptr inbounds %struct.ImVec1, ptr %72, i32 0, i32 0
  store float %69, ptr %73, align 4, !tbaa !64
  %74 = load ptr, ptr %3, align 8, !tbaa !5
  %75 = getelementptr inbounds %struct.ImGuiTable, ptr %74, i32 0, i32 21
  %76 = load float, ptr %75, align 8, !tbaa !65
  %77 = load ptr, ptr %6, align 8, !tbaa !5
  %78 = getelementptr inbounds %struct.ImGuiWindow, ptr %77, i32 0, i32 53
  %79 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %78, i32 0, i32 7
  store float %76, ptr %79, align 8, !tbaa !66
  %80 = load ptr, ptr %5, align 8, !tbaa !5
  %81 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %80, i32 0, i32 33
  %82 = load i8, ptr %81, align 1, !tbaa !67
  %83 = sext i8 %82 to i32
  %84 = load ptr, ptr %6, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiWindow, ptr %84, i32 0, i32 53
  %86 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %85, i32 0, i32 16
  store i32 %83, ptr %86, align 4, !tbaa !68
  %87 = load ptr, ptr %6, align 8, !tbaa !5
  %88 = getelementptr inbounds %struct.ImGuiWindow, ptr %87, i32 0, i32 53
  %89 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %88, i32 0, i32 0
  %90 = getelementptr inbounds %struct.ImVec2, ptr %89, i32 0, i32 1
  %91 = load float, ptr %90, align 4, !tbaa !60
  %92 = load ptr, ptr %6, align 8, !tbaa !5
  %93 = getelementptr inbounds %struct.ImGuiWindow, ptr %92, i32 0, i32 57
  %94 = getelementptr inbounds %struct.ImRect, ptr %93, i32 0, i32 0
  %95 = getelementptr inbounds %struct.ImVec2, ptr %94, i32 0, i32 1
  store float %91, ptr %95, align 4, !tbaa !69
  %96 = load ptr, ptr %5, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %96, i32 0, i32 10
  %98 = load float, ptr %97, align 4, !tbaa !31
  %99 = load ptr, ptr %6, align 8, !tbaa !5
  %100 = getelementptr inbounds %struct.ImGuiWindow, ptr %99, i32 0, i32 57
  %101 = getelementptr inbounds %struct.ImRect, ptr %100, i32 0, i32 0
  %102 = getelementptr inbounds %struct.ImVec2, ptr %101, i32 0, i32 0
  store float %98, ptr %102, align 8, !tbaa !70
  %103 = load ptr, ptr %5, align 8, !tbaa !5
  %104 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %103, i32 0, i32 11
  %105 = load float, ptr %104, align 4, !tbaa !71
  %106 = load ptr, ptr %6, align 8, !tbaa !5
  %107 = getelementptr inbounds %struct.ImGuiWindow, ptr %106, i32 0, i32 57
  %108 = getelementptr inbounds %struct.ImRect, ptr %107, i32 0, i32 1
  %109 = getelementptr inbounds %struct.ImVec2, ptr %108, i32 0, i32 0
  store float %105, ptr %109, align 8, !tbaa !72
  %110 = load ptr, ptr %5, align 8, !tbaa !5
  %111 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %110, i32 0, i32 12
  %112 = load float, ptr %111, align 4, !tbaa !73
  %113 = load ptr, ptr %6, align 8, !tbaa !5
  %114 = getelementptr inbounds %struct.ImGuiWindow, ptr %113, i32 0, i32 53
  %115 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %114, i32 0, i32 38
  store float %112, ptr %115, align 8, !tbaa !74
  %116 = load ptr, ptr %5, align 8, !tbaa !5
  %117 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %116, i32 0, i32 26
  %118 = load i8, ptr %117, align 2, !tbaa !75, !range !76, !noundef !77
  %119 = trunc i8 %118 to i1
  br i1 %119, label %134, label %120

120:                                              ; preds = %32
  %121 = load ptr, ptr %6, align 8, !tbaa !5
  %122 = getelementptr inbounds %struct.ImGuiWindow, ptr %121, i32 0, i32 53
  %123 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %122, i32 0, i32 0
  %124 = getelementptr inbounds %struct.ImVec2, ptr %123, i32 0, i32 1
  %125 = load float, ptr %124, align 4, !tbaa !60
  %126 = load ptr, ptr %3, align 8, !tbaa !5
  %127 = getelementptr inbounds %struct.ImGuiTable, ptr %126, i32 0, i32 19
  %128 = load float, ptr %127, align 8, !tbaa !78
  %129 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %125, float noundef %128)
  %130 = load ptr, ptr %6, align 8, !tbaa !5
  %131 = getelementptr inbounds %struct.ImGuiWindow, ptr %130, i32 0, i32 53
  %132 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %131, i32 0, i32 0
  %133 = getelementptr inbounds %struct.ImVec2, ptr %132, i32 0, i32 1
  store float %129, ptr %133, align 4, !tbaa !60
  br label %134

134:                                              ; preds = %120, %32
  %135 = load ptr, ptr %5, align 8, !tbaa !5
  %136 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %135, i32 0, i32 31
  %137 = load i8, ptr %136, align 1, !tbaa !79, !range !76, !noundef !77
  %138 = trunc i8 %137 to i1
  %139 = load ptr, ptr %6, align 8, !tbaa !5
  %140 = getelementptr inbounds %struct.ImGuiWindow, ptr %139, i32 0, i32 28
  %141 = zext i1 %138 to i8
  store i8 %141, ptr %140, align 1, !tbaa !80
  %142 = load ptr, ptr %5, align 8, !tbaa !5
  %143 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %142, i32 0, i32 31
  %144 = load i8, ptr %143, align 1, !tbaa !79, !range !76, !noundef !77
  %145 = trunc i8 %144 to i1
  br i1 %145, label %146, label %153

146:                                              ; preds = %134
  %147 = load ptr, ptr %6, align 8, !tbaa !5
  %148 = getelementptr inbounds %struct.ImGuiWindow, ptr %147, i32 0, i32 53
  %149 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %148, i32 0, i32 12
  store i32 0, ptr %149, align 4, !tbaa !81
  %150 = load ptr, ptr %6, align 8, !tbaa !5
  %151 = getelementptr inbounds %struct.ImGuiWindow, ptr %150, i32 0, i32 53
  %152 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %151, i32 0, i32 13
  store i32 0, ptr %152, align 8, !tbaa !82
  br label %153

153:                                              ; preds = %146, %134
  %154 = load ptr, ptr %3, align 8, !tbaa !5
  %155 = getelementptr inbounds %struct.ImGuiTable, ptr %154, i32 0, i32 1
  %156 = load i32, ptr %155, align 4, !tbaa !83
  %157 = and i32 %156, 1048576
  %158 = icmp ne i32 %157, 0
  br i1 %158, label %159, label %165

159:                                              ; preds = %153
  %160 = load ptr, ptr %3, align 8, !tbaa !5
  %161 = getelementptr inbounds %struct.ImGuiTable, ptr %160, i32 0, i32 66
  %162 = load ptr, ptr %6, align 8, !tbaa !5
  %163 = getelementptr inbounds %struct.ImGuiWindow, ptr %162, i32 0, i32 71
  %164 = load ptr, ptr %163, align 8, !tbaa !84
  call void @_ZN18ImDrawListSplitter17SetCurrentChannelEP10ImDrawListi(ptr noundef nonnull align 8 dereferenceable(24) %161, ptr noundef %164, i32 noundef 2)
  br label %178

165:                                              ; preds = %153
  %166 = load ptr, ptr %6, align 8, !tbaa !5
  %167 = load ptr, ptr %5, align 8, !tbaa !5
  %168 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %167, i32 0, i32 8
  call void @_ZN5ImGui33SetWindowClipRectBeforeSetChannelEP11ImGuiWindowRK6ImRect(ptr noundef %166, ptr noundef nonnull align 4 dereferenceable(16) %168)
  %169 = load ptr, ptr %3, align 8, !tbaa !5
  %170 = getelementptr inbounds %struct.ImGuiTable, ptr %169, i32 0, i32 66
  %171 = load ptr, ptr %6, align 8, !tbaa !5
  %172 = getelementptr inbounds %struct.ImGuiWindow, ptr %171, i32 0, i32 71
  %173 = load ptr, ptr %172, align 8, !tbaa !84
  %174 = load ptr, ptr %5, align 8, !tbaa !5
  %175 = getelementptr inbounds %struct.ImGuiTableColumn, ptr %174, i32 0, i32 23
  %176 = load i8, ptr %175, align 1, !tbaa !85
  %177 = zext i8 %176 to i32
  call void @_ZN18ImDrawListSplitter17SetCurrentChannelEP10ImDrawListi(ptr noundef nonnull align 8 dereferenceable(24) %170, ptr noundef %173, i32 noundef %177)
  br label %178

178:                                              ; preds = %165, %159
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %6) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #5
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !6, i64 464}
!12 = !{!"_ZTS10ImGuiTable", !10, i64 0, !10, i64 4, !6, i64 8, !13, i64 16, !14, i64 32, !15, i64 48, !16, i64 64, !16, i64 72, !16, i64 80, !16, i64 88, !10, i64 96, !10, i64 100, !10, i64 104, !10, i64 108, !10, i64 112, !10, i64 116, !17, i64 120, !17, i64 122, !18, i64 124, !18, i64 128, !18, i64 132, !18, i64 136, !18, i64 140, !10, i64 144, !10, i64 146, !10, i64 148, !7, i64 152, !10, i64 160, !10, i64 164, !18, i64 168, !18, i64 172, !18, i64 176, !18, i64 180, !18, i64 184, !18, i64 188, !18, i64 192, !18, i64 196, !18, i64 200, !18, i64 204, !18, i64 208, !18, i64 212, !18, i64 216, !18, i64 220, !18, i64 224, !18, i64 228, !18, i64 232, !19, i64 236, !19, i64 252, !19, i64 268, !19, i64 284, !19, i64 300, !19, i64 316, !19, i64 332, !19, i64 348, !19, i64 364, !19, i64 380, !19, i64 396, !20, i64 412, !20, i64 420, !20, i64 428, !20, i64 436, !21, i64 444, !18, i64 448, !10, i64 452, !6, i64 456, !6, i64 464, !22, i64 472, !24, i64 488, !26, i64 512, !27, i64 528, !28, i64 544, !7, i64 560, !7, i64 561, !7, i64 562, !7, i64 563, !7, i64 564, !7, i64 565, !7, i64 566, !7, i64 567, !7, i64 568, !7, i64 569, !7, i64 570, !7, i64 571, !7, i64 572, !7, i64 573, !7, i64 574, !7, i64 575, !7, i64 576, !7, i64 577, !7, i64 578, !7, i64 579, !7, i64 580, !7, i64 581, !7, i64 582, !7, i64 583, !29, i64 584, !29, i64 585, !29, i64 586, !29, i64 587, !29, i64 588, !29, i64 589, !29, i64 590, !29, i64 591, !29, i64 592, !29, i64 593, !29, i64 594, !29, i64 595, !29, i64 596, !29, i64 597, !29, i64 598}
!13 = !{!"_ZTS6ImSpanI16ImGuiTableColumnE", !6, i64 0, !6, i64 8}
!14 = !{!"_ZTS6ImSpanIaE", !6, i64 0, !6, i64 8}
!15 = !{!"_ZTS6ImSpanI18ImGuiTableCellDataE", !6, i64 0, !6, i64 8}
!16 = !{!"long long", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"float", !7, i64 0}
!19 = !{!"_ZTS6ImRect", !20, i64 0, !20, i64 8}
!20 = !{!"_ZTS6ImVec2", !18, i64 0, !18, i64 4}
!21 = !{!"_ZTS6ImVec1", !18, i64 0}
!22 = !{!"_ZTS15ImGuiTextBuffer", !23, i64 0}
!23 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!24 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !25, i64 8}
!25 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!26 = !{!"_ZTS25ImGuiTableColumnSortSpecs", !10, i64 0, !17, i64 4, !17, i64 6, !10, i64 8}
!27 = !{!"_ZTS8ImVectorI25ImGuiTableColumnSortSpecsE", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"_ZTS19ImGuiTableSortSpecs", !6, i64 0, !10, i64 8, !29, i64 12}
!29 = !{!"bool", !7, i64 0}
!30 = !{!12, !10, i64 116}
!31 = !{!32, !18, i64 52}
!32 = !{!"_ZTS16ImGuiTableColumn", !10, i64 0, !18, i64 4, !18, i64 8, !18, i64 12, !18, i64 16, !18, i64 20, !18, i64 24, !18, i64 28, !19, i64 32, !10, i64 48, !18, i64 52, !18, i64 56, !18, i64 60, !18, i64 64, !18, i64 68, !18, i64 72, !18, i64 76, !17, i64 80, !7, i64 82, !7, i64 83, !7, i64 84, !7, i64 85, !7, i64 86, !7, i64 87, !7, i64 88, !7, i64 89, !29, i64 90, !29, i64 91, !29, i64 92, !29, i64 93, !29, i64 94, !29, i64 95, !29, i64 96, !7, i64 97, !7, i64 98, !7, i64 99, !7, i64 100, !7, i64 100, !7, i64 100, !7, i64 101}
!33 = !{!18, !18, i64 0}
!34 = !{!32, !10, i64 0}
!35 = !{!12, !18, i64 140}
!36 = !{!37, !18, i64 216}
!37 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !10, i64 8, !10, i64 12, !20, i64 16, !20, i64 24, !20, i64 32, !20, i64 40, !20, i64 48, !20, i64 56, !20, i64 64, !18, i64 72, !18, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !20, i64 92, !20, i64 100, !20, i64 108, !20, i64 116, !20, i64 124, !20, i64 132, !29, i64 140, !29, i64 141, !29, i64 142, !29, i64 143, !29, i64 144, !29, i64 145, !29, i64 146, !29, i64 147, !29, i64 148, !29, i64 149, !29, i64 150, !29, i64 151, !7, i64 152, !17, i64 154, !17, i64 156, !17, i64 158, !10, i64 160, !7, i64 164, !7, i64 165, !7, i64 166, !29, i64 167, !10, i64 168, !7, i64 172, !7, i64 173, !7, i64 174, !10, i64 175, !10, i64 176, !10, i64 177, !20, i64 180, !20, i64 188, !38, i64 200, !39, i64 216, !19, i64 520, !19, i64 536, !19, i64 552, !19, i64 568, !19, i64 584, !19, i64 600, !19, i64 616, !45, i64 632, !45, i64 636, !10, i64 640, !18, i64 644, !18, i64 648, !46, i64 656, !48, i64 672, !18, i64 688, !10, i64 692, !6, i64 696, !49, i64 704, !6, i64 904, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !7, i64 944, !7, i64 952, !10, i64 984, !10, i64 988, !29, i64 992}
!38 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!39 = !{!"_ZTS19ImGuiWindowTempData", !20, i64 0, !20, i64 8, !20, i64 16, !20, i64 24, !20, i64 32, !20, i64 40, !20, i64 48, !18, i64 56, !18, i64 60, !21, i64 64, !21, i64 68, !21, i64 72, !10, i64 76, !10, i64 80, !19, i64 84, !19, i64 100, !40, i64 116, !10, i64 120, !10, i64 124, !10, i64 128, !29, i64 132, !29, i64 133, !29, i64 134, !20, i64 136, !41, i64 144, !10, i64 180, !10, i64 184, !42, i64 192, !6, i64 208, !6, i64 216, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !10, i64 240, !10, i64 244, !18, i64 248, !18, i64 252, !43, i64 256, !43, i64 272, !44, i64 288}
!40 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!41 = !{!"_ZTS16ImGuiMenuColumns", !18, i64 0, !18, i64 4, !18, i64 8, !7, i64 12, !7, i64 24}
!42 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!44 = !{!"_ZTS15ImGuiStackSizes", !17, i64 0, !17, i64 2, !17, i64 4, !17, i64 6, !17, i64 8, !17, i64 10, !17, i64 12}
!45 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!46 = !{!"_ZTS12ImGuiStorage", !47, i64 0}
!47 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!49 = !{!"_ZTS10ImDrawList", !50, i64 0, !51, i64 16, !52, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !53, i64 88, !54, i64 104, !55, i64 120, !56, i64 136, !24, i64 168, !18, i64 192}
!50 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!56 = !{!"_ZTS15ImDrawCmdHeader", !57, i64 0, !6, i64 16, !10, i64 24}
!57 = !{!"_ZTS6ImVec4", !18, i64 0, !18, i64 4, !18, i64 8, !18, i64 12}
!58 = !{!12, !18, i64 124}
!59 = !{!12, !18, i64 192}
!60 = !{!37, !18, i64 220}
!61 = !{!37, !18, i64 240}
!62 = !{!37, !18, i64 16}
!63 = !{!37, !18, i64 280}
!64 = !{!37, !18, i64 284}
!65 = !{!12, !18, i64 136}
!66 = !{!37, !18, i64 272}
!67 = !{!32, !7, i64 97}
!68 = !{!37, !40, i64 332}
!69 = !{!37, !18, i64 572}
!70 = !{!37, !18, i64 568}
!71 = !{!32, !18, i64 56}
!72 = !{!37, !18, i64 576}
!73 = !{!32, !18, i64 60}
!74 = !{!37, !18, i64 464}
!75 = !{!32, !29, i64 90}
!76 = !{i8 0, i8 2}
!77 = !{}
!78 = !{!12, !18, i64 128}
!79 = !{!32, !29, i64 95}
!80 = !{!37, !29, i64 147}
!81 = !{!37, !10, i64 292}
!82 = !{!37, !10, i64 296}
!83 = !{!12, !10, i64 4}
!84 = !{!37, !6, i64 696}
!85 = !{!32, !7, i64 87}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(102) ptr @_ZN6ImSpanI16ImGuiTableColumnEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #0 align 2

declare void @_ZN18ImDrawListSplitter17SetCurrentChannelEP10ImDrawListi(ptr noundef nonnull align 8 dereferenceable(24), ptr noundef, i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui33SetWindowClipRectBeforeSetChannelEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui14TableBeginCellEP10ImGuiTablei(ptr noundef %0, i32 noundef %1) local_unnamed_addr #3 {
  %3 = getelementptr inbounds i8, ptr %0, i64 16
  %4 = tail call noundef nonnull align 4 dereferenceable(102) ptr @_ZN6ImSpanI16ImGuiTableColumnEixEi(ptr noundef nonnull align 8 dereferenceable(16) %3, i32 noundef %1)
  %5 = getelementptr inbounds i8, ptr %0, i64 464
  %6 = load ptr, ptr %5, align 8, !tbaa !5
  %7 = getelementptr inbounds i8, ptr %0, i64 116
  store i32 %1, ptr %7, align 4, !tbaa !28
  %8 = getelementptr inbounds i8, ptr %4, i64 52
  %9 = load float, ptr %8, align 4, !tbaa !29
  %10 = load i32, ptr %4, align 4, !tbaa !31
  %11 = and i32 %10, 16384
  %.not = icmp eq i32 %11, 0
  br i1 %.not, label %16, label %12

12:                                               ; preds = %2
  %13 = getelementptr inbounds i8, ptr %0, i64 140
  %14 = load float, ptr %13, align 4, !tbaa !32
  %15 = fadd float %9, %14
  br label %16

16:                                               ; preds = %12, %2
  %.0 = phi float [ %15, %12 ], [ %9, %2 ]
  %17 = getelementptr inbounds i8, ptr %6, i64 216
  store float %.0, ptr %17, align 8, !tbaa !33
  %18 = getelementptr inbounds i8, ptr %0, i64 124
  %19 = load float, ptr %18, align 4, !tbaa !55
  %20 = getelementptr inbounds i8, ptr %0, i64 192
  %21 = load float, ptr %20, align 8, !tbaa !56
  %22 = fadd float %19, %21
  %23 = getelementptr inbounds i8, ptr %6, i64 220
  store float %22, ptr %23, align 4, !tbaa !57
  %24 = getelementptr inbounds i8, ptr %6, i64 240
  store float %.0, ptr %24, align 8, !tbaa !58
  %25 = getelementptr inbounds i8, ptr %6, i64 16
  %26 = load float, ptr %25, align 8, !tbaa !59
  %27 = fsub float %.0, %26
  %28 = getelementptr inbounds i8, ptr %6, i64 280
  %29 = load float, ptr %28, align 8, !tbaa !60
  %30 = fsub float %27, %29
  %31 = getelementptr inbounds i8, ptr %6, i64 284
  store float %30, ptr %31, align 4, !tbaa !61
  %32 = getelementptr inbounds i8, ptr %0, i64 136
  %33 = load float, ptr %32, align 8, !tbaa !62
  %34 = getelementptr inbounds i8, ptr %6, i64 272
  store float %33, ptr %34, align 8, !tbaa !63
  %35 = getelementptr inbounds i8, ptr %4, i64 97
  %36 = load i8, ptr %35, align 1, !tbaa !64
  %37 = sext i8 %36 to i32
  %38 = getelementptr inbounds i8, ptr %6, i64 332
  store i32 %37, ptr %38, align 4, !tbaa !65
  %39 = getelementptr inbounds i8, ptr %6, i64 568
  %40 = getelementptr inbounds i8, ptr %6, i64 572
  store float %22, ptr %40, align 4, !tbaa !66
  store float %9, ptr %39, align 8, !tbaa !67
  %41 = getelementptr inbounds i8, ptr %4, i64 56
  %42 = load float, ptr %41, align 4, !tbaa !68
  %43 = getelementptr inbounds i8, ptr %6, i64 576
  store float %42, ptr %43, align 8, !tbaa !69
  %44 = getelementptr inbounds i8, ptr %4, i64 60
  %45 = load float, ptr %44, align 4, !tbaa !70
  %46 = getelementptr inbounds i8, ptr %6, i64 464
  store float %45, ptr %46, align 8, !tbaa !71
  %47 = getelementptr inbounds i8, ptr %4, i64 90
  %48 = load i8, ptr %47, align 2, !tbaa !72, !range !73, !noundef !74
  %49 = trunc nuw i8 %48 to i1
  br i1 %49, label %54, label %50

50:                                               ; preds = %16
  %51 = getelementptr inbounds i8, ptr %0, i64 128
  %52 = load float, ptr %51, align 8, !tbaa !75
  %53 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %22, float noundef %52)
  store float %53, ptr %23, align 4, !tbaa !57
  br label %54

54:                                               ; preds = %50, %16
  %55 = getelementptr inbounds i8, ptr %4, i64 95
  %56 = load i8, ptr %55, align 1, !tbaa !76, !range !73, !noundef !74
  %57 = getelementptr inbounds i8, ptr %6, i64 147
  store i8 %56, ptr %57, align 1, !tbaa !77
  %58 = trunc nuw i8 %56 to i1
  br i1 %58, label %59, label %62

59:                                               ; preds = %54
  %60 = getelementptr inbounds i8, ptr %6, i64 292
  store i32 0, ptr %60, align 4, !tbaa !78
  %61 = getelementptr inbounds i8, ptr %6, i64 296
  store i32 0, ptr %61, align 8, !tbaa !79
  br label %62

62:                                               ; preds = %59, %54
  %63 = getelementptr inbounds i8, ptr %0, i64 4
  %64 = load i32, ptr %63, align 4, !tbaa !80
  %65 = and i32 %64, 1048576
  %.not48 = icmp eq i32 %65, 0
  br i1 %.not48, label %70, label %66

66:                                               ; preds = %62
  %67 = getelementptr inbounds i8, ptr %0, i64 488
  %68 = getelementptr inbounds i8, ptr %6, i64 696
  %69 = load ptr, ptr %68, align 8, !tbaa !81
  tail call void @_ZN18ImDrawListSplitter17SetCurrentChannelEP10ImDrawListi(ptr noundef nonnull align 8 dereferenceable(24) %67, ptr noundef %69, i32 noundef 2)
  br label %78

70:                                               ; preds = %62
  %71 = getelementptr inbounds i8, ptr %4, i64 32
  tail call void @_ZN5ImGui33SetWindowClipRectBeforeSetChannelEP11ImGuiWindowRK6ImRect(ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(16) %71)
  %72 = getelementptr inbounds i8, ptr %0, i64 488
  %73 = getelementptr inbounds i8, ptr %6, i64 696
  %74 = load ptr, ptr %73, align 8, !tbaa !81
  %75 = getelementptr inbounds i8, ptr %4, i64 87
  %76 = load i8, ptr %75, align 1, !tbaa !82
  %77 = zext i8 %76 to i32
  tail call void @_ZN18ImDrawListSplitter17SetCurrentChannelEP10ImDrawListi(ptr noundef nonnull align 8 dereferenceable(24) %72, ptr noundef %74, i32 noundef %77)
  br label %78

78:                                               ; preds = %70, %66
  ret void
}

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !10, i64 464}
!6 = !{!"_ZTS10ImGuiTable", !7, i64 0, !7, i64 4, !10, i64 8, !11, i64 16, !12, i64 32, !13, i64 48, !14, i64 64, !14, i64 72, !14, i64 80, !14, i64 88, !7, i64 96, !7, i64 100, !7, i64 104, !7, i64 108, !7, i64 112, !7, i64 116, !15, i64 120, !15, i64 122, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !7, i64 144, !7, i64 146, !7, i64 148, !8, i64 152, !7, i64 160, !7, i64 164, !16, i64 168, !16, i64 172, !16, i64 176, !16, i64 180, !16, i64 184, !16, i64 188, !16, i64 192, !16, i64 196, !16, i64 200, !16, i64 204, !16, i64 208, !16, i64 212, !16, i64 216, !16, i64 220, !16, i64 224, !16, i64 228, !16, i64 232, !17, i64 236, !17, i64 252, !17, i64 268, !17, i64 284, !17, i64 300, !17, i64 316, !17, i64 332, !17, i64 348, !17, i64 364, !17, i64 380, !17, i64 396, !18, i64 412, !18, i64 420, !18, i64 428, !18, i64 436, !19, i64 444, !16, i64 448, !7, i64 452, !10, i64 456, !10, i64 464, !20, i64 472, !22, i64 488, !24, i64 512, !25, i64 528, !26, i64 544, !8, i64 560, !8, i64 561, !8, i64 562, !8, i64 563, !8, i64 564, !8, i64 565, !8, i64 566, !8, i64 567, !8, i64 568, !8, i64 569, !8, i64 570, !8, i64 571, !8, i64 572, !8, i64 573, !8, i64 574, !8, i64 575, !8, i64 576, !8, i64 577, !8, i64 578, !8, i64 579, !8, i64 580, !8, i64 581, !8, i64 582, !8, i64 583, !27, i64 584, !27, i64 585, !27, i64 586, !27, i64 587, !27, i64 588, !27, i64 589, !27, i64 590, !27, i64 591, !27, i64 592, !27, i64 593, !27, i64 594, !27, i64 595, !27, i64 596, !27, i64 597, !27, i64 598}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"any pointer", !8, i64 0}
!11 = !{!"_ZTS6ImSpanI16ImGuiTableColumnE", !10, i64 0, !10, i64 8}
!12 = !{!"_ZTS6ImSpanIaE", !10, i64 0, !10, i64 8}
!13 = !{!"_ZTS6ImSpanI18ImGuiTableCellDataE", !10, i64 0, !10, i64 8}
!14 = !{!"long long", !8, i64 0}
!15 = !{!"short", !8, i64 0}
!16 = !{!"float", !8, i64 0}
!17 = !{!"_ZTS6ImRect", !18, i64 0, !18, i64 8}
!18 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!19 = !{!"_ZTS6ImVec1", !16, i64 0}
!20 = !{!"_ZTS15ImGuiTextBuffer", !21, i64 0}
!21 = !{!"_ZTS8ImVectorIcE", !7, i64 0, !7, i64 4, !10, i64 8}
!22 = !{!"_ZTS18ImDrawListSplitter", !7, i64 0, !7, i64 4, !23, i64 8}
!23 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !7, i64 0, !7, i64 4, !10, i64 8}
!24 = !{!"_ZTS25ImGuiTableColumnSortSpecs", !7, i64 0, !15, i64 4, !15, i64 6, !7, i64 8}
!25 = !{!"_ZTS8ImVectorI25ImGuiTableColumnSortSpecsE", !7, i64 0, !7, i64 4, !10, i64 8}
!26 = !{!"_ZTS19ImGuiTableSortSpecs", !10, i64 0, !7, i64 8, !27, i64 12}
!27 = !{!"bool", !8, i64 0}
!28 = !{!6, !7, i64 116}
!29 = !{!30, !16, i64 52}
!30 = !{!"_ZTS16ImGuiTableColumn", !7, i64 0, !16, i64 4, !16, i64 8, !16, i64 12, !16, i64 16, !16, i64 20, !16, i64 24, !16, i64 28, !17, i64 32, !7, i64 48, !16, i64 52, !16, i64 56, !16, i64 60, !16, i64 64, !16, i64 68, !16, i64 72, !16, i64 76, !15, i64 80, !8, i64 82, !8, i64 83, !8, i64 84, !8, i64 85, !8, i64 86, !8, i64 87, !8, i64 88, !8, i64 89, !27, i64 90, !27, i64 91, !27, i64 92, !27, i64 93, !27, i64 94, !27, i64 95, !27, i64 96, !8, i64 97, !8, i64 98, !8, i64 99, !8, i64 100, !8, i64 100, !8, i64 100, !8, i64 101}
!31 = !{!30, !7, i64 0}
!32 = !{!6, !16, i64 140}
!33 = !{!34, !16, i64 216}
!34 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !7, i64 8, !7, i64 12, !18, i64 16, !18, i64 24, !18, i64 32, !18, i64 40, !18, i64 48, !18, i64 56, !18, i64 64, !16, i64 72, !16, i64 76, !7, i64 80, !7, i64 84, !7, i64 88, !18, i64 92, !18, i64 100, !18, i64 108, !18, i64 116, !18, i64 124, !18, i64 132, !27, i64 140, !27, i64 141, !27, i64 142, !27, i64 143, !27, i64 144, !27, i64 145, !27, i64 146, !27, i64 147, !27, i64 148, !27, i64 149, !27, i64 150, !27, i64 151, !8, i64 152, !15, i64 154, !15, i64 156, !15, i64 158, !7, i64 160, !8, i64 164, !8, i64 165, !8, i64 166, !27, i64 167, !7, i64 168, !8, i64 172, !8, i64 173, !8, i64 174, !7, i64 175, !7, i64 176, !7, i64 177, !18, i64 180, !18, i64 188, !35, i64 200, !36, i64 216, !17, i64 520, !17, i64 536, !17, i64 552, !17, i64 568, !17, i64 584, !17, i64 600, !17, i64 616, !42, i64 632, !42, i64 636, !7, i64 640, !16, i64 644, !16, i64 648, !43, i64 656, !45, i64 672, !16, i64 688, !7, i64 692, !10, i64 696, !46, i64 704, !10, i64 904, !10, i64 912, !10, i64 920, !10, i64 928, !10, i64 936, !8, i64 944, !8, i64 952, !7, i64 984, !7, i64 988, !27, i64 992}
!35 = !{!"_ZTS8ImVectorIjE", !7, i64 0, !7, i64 4, !10, i64 8}
!36 = !{!"_ZTS19ImGuiWindowTempData", !18, i64 0, !18, i64 8, !18, i64 16, !18, i64 24, !18, i64 32, !18, i64 40, !18, i64 48, !16, i64 56, !16, i64 60, !19, i64 64, !19, i64 68, !19, i64 72, !7, i64 76, !7, i64 80, !17, i64 84, !17, i64 100, !37, i64 116, !7, i64 120, !7, i64 124, !7, i64 128, !27, i64 132, !27, i64 133, !27, i64 134, !18, i64 136, !38, i64 144, !7, i64 180, !7, i64 184, !39, i64 192, !10, i64 208, !10, i64 216, !7, i64 224, !7, i64 228, !7, i64 232, !7, i64 236, !7, i64 240, !7, i64 244, !16, i64 248, !16, i64 252, !40, i64 256, !40, i64 272, !41, i64 288}
!37 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!38 = !{!"_ZTS16ImGuiMenuColumns", !16, i64 0, !16, i64 4, !16, i64 8, !8, i64 12, !8, i64 24}
!39 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !7, i64 0, !7, i64 4, !10, i64 8}
!40 = !{!"_ZTS8ImVectorIfE", !7, i64 0, !7, i64 4, !10, i64 8}
!41 = !{!"_ZTS15ImGuiStackSizes", !15, i64 0, !15, i64 2, !15, i64 4, !15, i64 6, !15, i64 8, !15, i64 10, !15, i64 12}
!42 = !{!"_ZTS8ImVec2ih", !15, i64 0, !15, i64 2}
!43 = !{!"_ZTS12ImGuiStorage", !44, i64 0}
!44 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !7, i64 0, !7, i64 4, !10, i64 8}
!45 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !7, i64 0, !7, i64 4, !10, i64 8}
!46 = !{!"_ZTS10ImDrawList", !47, i64 0, !48, i64 16, !49, i64 32, !7, i64 48, !7, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !50, i64 88, !51, i64 104, !52, i64 120, !53, i64 136, !22, i64 168, !16, i64 192}
!47 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !7, i64 0, !7, i64 4, !10, i64 8}
!48 = !{!"_ZTS8ImVectorItE", !7, i64 0, !7, i64 4, !10, i64 8}
!49 = !{!"_ZTS8ImVectorI10ImDrawVertE", !7, i64 0, !7, i64 4, !10, i64 8}
!50 = !{!"_ZTS8ImVectorI6ImVec4E", !7, i64 0, !7, i64 4, !10, i64 8}
!51 = !{!"_ZTS8ImVectorIPvE", !7, i64 0, !7, i64 4, !10, i64 8}
!52 = !{!"_ZTS8ImVectorI6ImVec2E", !7, i64 0, !7, i64 4, !10, i64 8}
!53 = !{!"_ZTS15ImDrawCmdHeader", !54, i64 0, !10, i64 16, !7, i64 24}
!54 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!55 = !{!6, !16, i64 124}
!56 = !{!6, !16, i64 192}
!57 = !{!34, !16, i64 220}
!58 = !{!34, !16, i64 240}
!59 = !{!34, !16, i64 16}
!60 = !{!34, !16, i64 280}
!61 = !{!34, !16, i64 284}
!62 = !{!6, !16, i64 136}
!63 = !{!34, !16, i64 272}
!64 = !{!30, !8, i64 97}
!65 = !{!34, !37, i64 332}
!66 = !{!34, !16, i64 572}
!67 = !{!34, !16, i64 568}
!68 = !{!30, !16, i64 56}
!69 = !{!34, !16, i64 576}
!70 = !{!30, !16, i64 60}
!71 = !{!34, !16, i64 464}
!72 = !{!30, !27, i64 90}
!73 = !{i8 0, i8 2}
!74 = !{}
!75 = !{!6, !16, i64 128}
!76 = !{!30, !27, i64 95}
!77 = !{!34, !27, i64 147}
!78 = !{!34, !7, i64 292}
!79 = !{!34, !7, i64 296}
!80 = !{!6, !7, i64 4}
!81 = !{!34, !10, i64 696}
!82 = !{!30, !8, i64 87}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,SROAPass,TailCallElimPass