; LLVM IR from hadryansalles/Luz :: deps/imgui/imgui.ll (ZN5ImGui16FindViewportByIDEj)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.3, %struct.ImVector.3, i32, i32, %struct.ImVector.4, %struct.ImVector.4, %struct.ImVector.4, %struct.ImVector.5, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i8, i8, ptr, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.8, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector.14, %struct.ImVector.15, i32, %struct.ImVector.16, float, ptr, ptr, ptr, i32, %struct.ImGuiPlatformMonitor, i32, i32, i32, ptr, i32, i32, %struct.ImVector.11, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i32, i64, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.17, [16 x i8], i32, %struct.ImVector.18, ptr, i32, i32, %struct.ImVector.19, %struct.ImPool, %struct.ImVector.21, %struct.ImVector.22, ptr, %struct.ImPool.23, %struct.ImVector.25, %struct.ImVector.26, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, float, float, i8, i8, float, float, float, float, i16, i16, i16, %struct.ImVector.27, %struct.ImVector.29, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i32, [4 x i8], %struct.ImGuiDockContext, ptr, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.32, %struct.ImChunkStream, %struct.ImChunkStream.33, %struct.ImVector.34, i32, [11 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, ptr, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.27, [64 x i8] }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, [666 x i32], [666 x i8], [16 x float], ptr, %struct.ImVec2, [5 x i8], float, float, i32, i32, i8, i8, i8, i8, i32, [666 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.0, %struct.ImVector.1 }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.2, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.6 }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.7, %struct.ImVector.7 }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i64, float, i32, i8, i8, [6 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, i8, [2 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImGuiPlatformMonitor = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type <{ ptr, i32, i32, %struct.ImRect, i32, [4 x i8], i64, float, float, float, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.20, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImPool.23 = type { %struct.ImVector.24, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVec2 = type { float, float }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector, %struct.ImVector.27, %struct.ImVector.27, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.27 }
%struct.ImFont = type <{ %struct.ImVector.21, float, float, %struct.ImVector, %struct.ImVector.28, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.30, %struct.ImVector.31, i8, [7 x i8] }>
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.27 }
%struct.ImChunkStream.33 = type { %struct.ImVector.27 }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.27 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.12, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.35, i8, float }
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiViewport = type <{ i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, [4 x i8] }>

@GImGui = external dso_local global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN8ImVectorIP14ImGuiViewportPE5beginEv(ptr noundef nonnull align 8 dereferenceable(16)) #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN8ImVectorIP14ImGuiViewportPE3endEv(ptr noundef nonnull align 8 dereferenceable(16)) #1 align 2

; Function Attrs: mustprogress uwtable
define dso_local noundef ptr @_ZN5ImGui16FindViewportByIDEj(i32 noundef %0) #2 {
  %2 = alloca ptr, align 8
  %3 = alloca i32, align 4
  %4 = alloca ptr, align 8
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  store i32 %0, ptr %3, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %4) #3
  %10 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %10, ptr %4, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #3
  %11 = load ptr, ptr %4, align 8, !tbaa !9
  %12 = getelementptr inbounds %struct.ImGuiContext, ptr %11, i32 0, i32 102
  store ptr %12, ptr %5, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %6) #3
  %13 = load ptr, ptr %5, align 8, !tbaa !9
  %14 = call noundef ptr @_ZN8ImVectorIP14ImGuiViewportPE5beginEv(ptr noundef nonnull align 8 dereferenceable(16) %13)
  store ptr %14, ptr %6, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #3
  %15 = load ptr, ptr %5, align 8, !tbaa !9
  %16 = call noundef ptr @_ZN8ImVectorIP14ImGuiViewportPE3endEv(ptr noundef nonnull align 8 dereferenceable(16) %15)
  store ptr %16, ptr %7, align 8, !tbaa !9
  br label %17

17:                                               ; preds = %36, %1
  %18 = load ptr, ptr %6, align 8, !tbaa !9
  %19 = load ptr, ptr %7, align 8, !tbaa !9
  %20 = icmp ne ptr %18, %19
  br i1 %20, label %22, label %21

21:                                               ; preds = %17
  store i32 2, ptr %8, align 4
  br label %39

22:                                               ; preds = %17
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #3
  %23 = load ptr, ptr %6, align 8, !tbaa !9
  %24 = load ptr, ptr %23, align 8, !tbaa !9
  store ptr %24, ptr %9, align 8, !tbaa !9
  %25 = load ptr, ptr %9, align 8, !tbaa !9
  %26 = getelementptr inbounds %struct.ImGuiViewport, ptr %25, i32 0, i32 0
  %27 = load i32, ptr %26, align 8, !tbaa !11
  %28 = load i32, ptr %3, align 4, !tbaa !5
  %29 = icmp eq i32 %27, %28
  br i1 %29, label %30, label %32

30:                                               ; preds = %22
  %31 = load ptr, ptr %9, align 8, !tbaa !9
  store ptr %31, ptr %2, align 8
  store i32 1, ptr %8, align 4
  br label %33

32:                                               ; preds = %22
  store i32 0, ptr %8, align 4
  br label %33

33:                                               ; preds = %32, %30
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #3
  %34 = load i32, ptr %8, align 4
  switch i32 %34, label %39 [
    i32 0, label %35
  ]

35:                                               ; preds = %33
  br label %36

36:                                               ; preds = %35
  %37 = load ptr, ptr %6, align 8, !tbaa !9
  %38 = getelementptr inbounds ptr, ptr %37, i32 1
  store ptr %38, ptr %6, align 8, !tbaa !9
  br label %17

39:                                               ; preds = %33, %21
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %6) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #3
  %40 = load i32, ptr %8, align 4
  switch i32 %40, label %42 [
    i32 2, label %41
  ]

41:                                               ; preds = %39
  store ptr null, ptr %2, align 8
  store i32 1, ptr %8, align 4
  br label %42

42:                                               ; preds = %41, %39
  call void @llvm.lifetime.end.p0(i64 8, ptr %4) #3
  %43 = load ptr, ptr %2, align 8
  ret ptr %43
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !6, i64 0}
!12 = !{!"_ZTS13ImGuiViewport", !6, i64 0, !6, i64 4, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !6, i64 44, !10, i64 48, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !15, i64 88, !15, i64 89, !15, i64 90, !15, i64 91}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external dso_local local_unnamed_addr global ptr, align 8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN8ImVectorIP14ImGuiViewportPE5beginEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #0 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN8ImVectorIP14ImGuiViewportPE3endEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #0 align 2

; Function Attrs: mustprogress nounwind uwtable
define dso_local noundef ptr @_ZN5ImGui16FindViewportByIDEj(i32 noundef %0) local_unnamed_addr #1 {
  %2 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %3 = getelementptr inbounds i8, ptr %2, i64 19576
  %4 = tail call noundef ptr @_ZN8ImVectorIP14ImGuiViewportPE5beginEv(ptr noundef nonnull align 8 dereferenceable(16) %3)
  %5 = tail call noundef ptr @_ZN8ImVectorIP14ImGuiViewportPE3endEv(ptr noundef nonnull align 8 dereferenceable(16) %3)
  %.not17 = icmp eq ptr %4, %5
  br i1 %.not17, label %._crit_edge, label %.lr.ph

6:                                                ; preds = %.lr.ph
  %7 = getelementptr inbounds i8, ptr %.01518, i64 8
  %.not = icmp eq ptr %7, %5
  br i1 %.not, label %._crit_edge, label %.lr.ph

.lr.ph:                                           ; preds = %1, %6
  %.01518 = phi ptr [ %7, %6 ], [ %4, %1 ]
  %8 = load ptr, ptr %.01518, align 8, !tbaa !5
  %9 = load i32, ptr %8, align 8, !tbaa !9
  %.not16 = icmp eq i32 %9, %0
  br i1 %.not16, label %._crit_edge, label %6

._crit_edge:                                      ; preds = %.lr.ph, %6, %1
  %spec.select = phi ptr [ null, %1 ], [ null, %6 ], [ %8, %.lr.ph ]
  ret ptr %spec.select
}

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !11, i64 0}
!10 = !{!"_ZTS13ImGuiViewport", !11, i64 0, !11, i64 4, !12, i64 8, !12, i64 16, !12, i64 24, !12, i64 32, !13, i64 40, !11, i64 44, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !14, i64 88, !14, i64 89, !14, i64 90, !14, i64 91}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS6ImVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"bool", !7, i64 0}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass,TailCallElimPass