; LLVM IR from l1mey112/yr11-physics-applied :: sokol (sokol)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct._sg_state_t = type { i8, %struct.sg_desc, i32, %struct.sg_context, %struct.sg_pass, %struct.sg_pipeline, i8, i8, i8, i32, %struct._sg_pools_t, i32, %struct.sg_features, %struct.sg_limits, [64 x %struct.sg_pixelformat_info], %struct._sg_gl_backend_t, %struct._sg_commit_listeners_t }
%struct.sg_desc = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, %struct.sg_allocator, %struct.sg_logger, %struct.sg_context_desc, i32 }
%struct.sg_allocator = type { ptr, ptr, ptr }
%struct.sg_logger = type { ptr, ptr }
%struct.sg_context_desc = type { i32, i32, i32, %struct.sg_gl_context_desc, %struct.sg_metal_context_desc, %struct.sg_d3d11_context_desc, %struct.sg_wgpu_context_desc }
%struct.sg_gl_context_desc = type { i8 }
%struct.sg_metal_context_desc = type { ptr, ptr, ptr, ptr, ptr, ptr }
%struct.sg_d3d11_context_desc = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr }
%struct.sg_wgpu_context_desc = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }
%struct.sg_context = type { i32 }
%struct.sg_pass = type { i32 }
%struct.sg_pipeline = type { i32 }
%struct._sg_pools_t = type { %struct._sg_pool_t, %struct._sg_pool_t, %struct._sg_pool_t, %struct._sg_pool_t, %struct._sg_pool_t, %struct._sg_pool_t, ptr, ptr, ptr, ptr, ptr, ptr }
%struct._sg_pool_t = type { i32, i32, ptr, ptr }
%struct.sg_features = type { i8, i8, i8, i8, i8, i8, i8, i8, i8 }
%struct.sg_limits = type { i32, i32, i32, i32, i32, i32, i32 }
%struct.sg_pixelformat_info = type { i8, i8, i8, i8, i8, i8 }
%struct._sg_gl_backend_t = type { i8, i8, i8, i32, i32, ptr, ptr, %struct.sg_pass, %struct._sg_gl_state_cache_t, i8, i32, i32 }
%struct._sg_gl_state_cache_t = type { %struct.sg_depth_state, %struct.sg_stencil_state, %struct.sg_blend_state, [4 x i32], i32, i32, i8, i32, %struct.sg_color, i8, [16 x %struct._sg_gl_cache_attr_t], i32, i32, i32, i32, i32, [12 x %struct._sg_gl_texture_bind_slot], %struct._sg_gl_texture_bind_slot, i32, i32, i32, i32, ptr, %struct.sg_pipeline }
%struct.sg_depth_state = type { i32, i32, i8, float, float, float }
%struct.sg_stencil_state = type { i8, %struct.sg_stencil_face_state, %struct.sg_stencil_face_state, i8, i8, i8 }
%struct.sg_stencil_face_state = type { i32, i32, i32, i32 }
%struct.sg_blend_state = type { i8, i32, i32, i32, i32, i32, i32 }
%struct.sg_color = type { float, float, float, float }
%struct._sg_gl_cache_attr_t = type { %struct._sg_gl_attr_t, i32 }
%struct._sg_gl_attr_t = type { i8, i8, i8, i8, i8, i32, i32 }
%struct._sg_gl_texture_bind_slot = type { i32, i32 }
%struct._sg_commit_listeners_t = type { i32, i32, ptr }
%struct.sg_buffer_info = type { %struct.sg_slot_info, i32, i32, i32, i8, i32, i32 }
%struct.sg_slot_info = type { i32, i32, i32 }
%struct.sg_buffer = type { i32 }
%struct._sg_gl_buffer_t = type { %struct._sg_slot_t, %struct._sg_buffer_common_t, %struct.anon.0 }
%struct._sg_slot_t = type { i32, i32, i32 }
%struct._sg_buffer_common_t = type { i32, i32, i8, i32, i32, i32, i32, i32, i32 }
%struct.anon.0 = type { [2 x i32], i8 }

@.str.16 = external hidden unnamed_addr constant [81 x i8], align 1
@_sg = external hidden global %struct._sg_state_t, align 8
@.str.19 = external hidden unnamed_addr constant [10 x i8], align 1
@__PRETTY_FUNCTION__.sg_query_buffer_info = external hidden unnamed_addr constant [47 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #1

; Function Attrs: nounwind uwtable
declare hidden void @_sg_clear(ptr noundef, i64 noundef) #2

; Function Attrs: nounwind uwtable
declare hidden ptr @_sg_lookup_buffer(ptr noundef, i32 noundef) #2

; Function Attrs: nounwind uwtable
define dso_local void @sg_query_buffer_info(ptr dead_on_unwind noalias writable sret(%struct.sg_buffer_info) align 4 %0, i32 %1) #2 {
  %3 = alloca %struct.sg_buffer, align 4
  %4 = alloca ptr, align 8
  %5 = getelementptr inbounds %struct.sg_buffer, ptr %3, i32 0, i32 0
  store i32 %1, ptr %5, align 4
  %6 = load i8, ptr @_sg, align 8, !tbaa !5, !range !37, !noundef !38
  %7 = trunc i8 %6 to i1
  br i1 %7, label %8, label %9

8:                                                ; preds = %2
  br label %10

9:                                                ; preds = %2
  call void @__assert_fail(ptr noundef @.str.19, ptr noundef @.str.16, i32 noundef 16766, ptr noundef @__PRETTY_FUNCTION__.sg_query_buffer_info) #3
  unreachable

10:                                               ; preds = %8
  call void @_sg_clear(ptr noundef %0, i64 noundef 36)
  call void @llvm.lifetime.start.p0(i64 8, ptr %4) #4
  %11 = getelementptr inbounds %struct.sg_buffer, ptr %3, i32 0, i32 0
  %12 = load i32, ptr %11, align 4, !tbaa !39
  %13 = call ptr @_sg_lookup_buffer(ptr noundef getelementptr inbounds (%struct._sg_state_t, ptr @_sg, i32 0, i32 10), i32 noundef %12)
  store ptr %13, ptr %4, align 8, !tbaa !41
  %14 = load ptr, ptr %4, align 8, !tbaa !41
  %15 = icmp ne ptr %14, null
  br i1 %15, label %16, label %67

16:                                               ; preds = %10
  %17 = load ptr, ptr %4, align 8, !tbaa !41
  %18 = getelementptr inbounds %struct._sg_gl_buffer_t, ptr %17, i32 0, i32 0
  %19 = getelementptr inbounds %struct._sg_slot_t, ptr %18, i32 0, i32 2
  %20 = load i32, ptr %19, align 4, !tbaa !42
  %21 = getelementptr inbounds %struct.sg_buffer_info, ptr %0, i32 0, i32 0
  %22 = getelementptr inbounds %struct.sg_slot_info, ptr %21, i32 0, i32 0
  store i32 %20, ptr %22, align 4, !tbaa !47
  %23 = load ptr, ptr %4, align 8, !tbaa !41
  %24 = getelementptr inbounds %struct._sg_gl_buffer_t, ptr %23, i32 0, i32 0
  %25 = getelementptr inbounds %struct._sg_slot_t, ptr %24, i32 0, i32 0
  %26 = load i32, ptr %25, align 4, !tbaa !50
  %27 = getelementptr inbounds %struct.sg_buffer_info, ptr %0, i32 0, i32 0
  %28 = getelementptr inbounds %struct.sg_slot_info, ptr %27, i32 0, i32 1
  store i32 %26, ptr %28, align 4, !tbaa !51
  %29 = load ptr, ptr %4, align 8, !tbaa !41
  %30 = getelementptr inbounds %struct._sg_gl_buffer_t, ptr %29, i32 0, i32 0
  %31 = getelementptr inbounds %struct._sg_slot_t, ptr %30, i32 0, i32 1
  %32 = load i32, ptr %31, align 4, !tbaa !52
  %33 = getelementptr inbounds %struct.sg_buffer_info, ptr %0, i32 0, i32 0
  %34 = getelementptr inbounds %struct.sg_slot_info, ptr %33, i32 0, i32 2
  store i32 %32, ptr %34, align 4, !tbaa !53
  %35 = load ptr, ptr %4, align 8, !tbaa !41
  %36 = getelementptr inbounds %struct._sg_gl_buffer_t, ptr %35, i32 0, i32 1
  %37 = getelementptr inbounds %struct._sg_buffer_common_t, ptr %36, i32 0, i32 5
  %38 = load i32, ptr %37, align 4, !tbaa !54
  %39 = getelementptr inbounds %struct.sg_buffer_info, ptr %0, i32 0, i32 1
  store i32 %38, ptr %39, align 4, !tbaa !55
  %40 = load ptr, ptr %4, align 8, !tbaa !41
  %41 = getelementptr inbounds %struct._sg_gl_buffer_t, ptr %40, i32 0, i32 1
  %42 = getelementptr inbounds %struct._sg_buffer_common_t, ptr %41, i32 0, i32 6
  %43 = load i32, ptr %42, align 4, !tbaa !56
  %44 = getelementptr inbounds %struct.sg_buffer_info, ptr %0, i32 0, i32 2
  store i32 %43, ptr %44, align 4, !tbaa !57
  %45 = load ptr, ptr %4, align 8, !tbaa !41
  %46 = getelementptr inbounds %struct._sg_gl_buffer_t, ptr %45, i32 0, i32 1
  %47 = getelementptr inbounds %struct._sg_buffer_common_t, ptr %46, i32 0, i32 1
  %48 = load i32, ptr %47, align 4, !tbaa !58
  %49 = getelementptr inbounds %struct.sg_buffer_info, ptr %0, i32 0, i32 3
  store i32 %48, ptr %49, align 4, !tbaa !59
  %50 = load ptr, ptr %4, align 8, !tbaa !41
  %51 = getelementptr inbounds %struct._sg_gl_buffer_t, ptr %50, i32 0, i32 1
  %52 = getelementptr inbounds %struct._sg_buffer_common_t, ptr %51, i32 0, i32 2
  %53 = load i8, ptr %52, align 4, !tbaa !60, !range !37, !noundef !38
  %54 = trunc i8 %53 to i1
  %55 = getelementptr inbounds %struct.sg_buffer_info, ptr %0, i32 0, i32 4
  %56 = zext i1 %54 to i8
  store i8 %56, ptr %55, align 4, !tbaa !61
  %57 = load ptr, ptr %4, align 8, !tbaa !41
  %58 = getelementptr inbounds %struct._sg_gl_buffer_t, ptr %57, i32 0, i32 1
  %59 = getelementptr inbounds %struct._sg_buffer_common_t, ptr %58, i32 0, i32 7
  %60 = load i32, ptr %59, align 4, !tbaa !62
  %61 = getelementptr inbounds %struct.sg_buffer_info, ptr %0, i32 0, i32 5
  store i32 %60, ptr %61, align 4, !tbaa !63
  %62 = load ptr, ptr %4, align 8, !tbaa !41
  %63 = getelementptr inbounds %struct._sg_gl_buffer_t, ptr %62, i32 0, i32 1
  %64 = getelementptr inbounds %struct._sg_buffer_common_t, ptr %63, i32 0, i32 8
  %65 = load i32, ptr %64, align 4, !tbaa !64
  %66 = getelementptr inbounds %struct.sg_buffer_info, ptr %0, i32 0, i32 6
  store i32 %65, ptr %66, align 4, !tbaa !65
  br label %67

67:                                               ; preds = %16, %10
  call void @llvm.lifetime.end.p0(i64 8, ptr %4) #4
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { noreturn nounwind }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 0}
!6 = !{!"", !7, i64 0, !10, i64 8, !11, i64 288, !20, i64 292, !21, i64 296, !22, i64 300, !7, i64 304, !7, i64 305, !7, i64 306, !11, i64 308, !23, i64 312, !11, i64 504, !25, i64 508, !26, i64 520, !8, i64 548, !27, i64 936, !36, i64 1616}
!7 = !{!"_Bool", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"sg_desc", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24, !11, i64 28, !11, i64 32, !11, i64 36, !11, i64 40, !7, i64 44, !12, i64 48, !14, i64 72, !15, i64 88, !11, i64 272}
!11 = !{!"int", !8, i64 0}
!12 = !{!"sg_allocator", !13, i64 0, !13, i64 8, !13, i64 16}
!13 = !{!"any pointer", !8, i64 0}
!14 = !{!"sg_logger", !13, i64 0, !13, i64 8}
!15 = !{!"sg_context_desc", !11, i64 0, !11, i64 4, !11, i64 8, !16, i64 12, !17, i64 16, !18, i64 64, !19, i64 120}
!16 = !{!"sg_gl_context_desc", !7, i64 0}
!17 = !{!"sg_metal_context_desc", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40}
!18 = !{!"sg_d3d11_context_desc", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48}
!19 = !{!"sg_wgpu_context_desc", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56}
!20 = !{!"sg_context", !11, i64 0}
!21 = !{!"sg_pass", !11, i64 0}
!22 = !{!"sg_pipeline", !11, i64 0}
!23 = !{!"", !24, i64 0, !24, i64 24, !24, i64 48, !24, i64 72, !24, i64 96, !24, i64 120, !13, i64 144, !13, i64 152, !13, i64 160, !13, i64 168, !13, i64 176, !13, i64 184}
!24 = !{!"", !11, i64 0, !11, i64 4, !13, i64 8, !13, i64 16}
!25 = !{!"sg_features", !7, i64 0, !7, i64 1, !7, i64 2, !7, i64 3, !7, i64 4, !7, i64 5, !7, i64 6, !7, i64 7, !7, i64 8}
!26 = !{!"sg_limits", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24}
!27 = !{!"", !7, i64 0, !7, i64 1, !7, i64 2, !11, i64 4, !11, i64 8, !13, i64 16, !13, i64 24, !21, i64 32, !28, i64 40, !7, i64 664, !11, i64 668, !11, i64 672}
!28 = !{!"", !29, i64 0, !31, i64 24, !33, i64 64, !8, i64 92, !11, i64 108, !11, i64 112, !7, i64 116, !11, i64 120, !34, i64 124, !7, i64 140, !8, i64 144, !11, i64 464, !11, i64 468, !11, i64 472, !11, i64 476, !11, i64 480, !8, i64 484, !35, i64 580, !11, i64 588, !11, i64 592, !11, i64 596, !11, i64 600, !13, i64 608, !22, i64 616}
!29 = !{!"sg_depth_state", !11, i64 0, !11, i64 4, !7, i64 8, !30, i64 12, !30, i64 16, !30, i64 20}
!30 = !{!"float", !8, i64 0}
!31 = !{!"sg_stencil_state", !7, i64 0, !32, i64 4, !32, i64 20, !8, i64 36, !8, i64 37, !8, i64 38}
!32 = !{!"sg_stencil_face_state", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12}
!33 = !{!"sg_blend_state", !7, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24}
!34 = !{!"sg_color", !30, i64 0, !30, i64 4, !30, i64 8, !30, i64 12}
!35 = !{!"", !11, i64 0, !11, i64 4}
!36 = !{!"", !11, i64 0, !11, i64 4, !13, i64 8}
!37 = !{i8 0, i8 2}
!38 = !{}
!39 = !{!40, !11, i64 0}
!40 = !{!"sg_buffer", !11, i64 0}
!41 = !{!13, !13, i64 0}
!42 = !{!43, !11, i64 8}
!43 = !{!"", !44, i64 0, !45, i64 12, !46, i64 48}
!44 = !{!"", !11, i64 0, !11, i64 4, !11, i64 8}
!45 = !{!"", !11, i64 0, !11, i64 4, !7, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24, !11, i64 28, !11, i64 32}
!46 = !{!"", !8, i64 0, !7, i64 8}
!47 = !{!48, !11, i64 0}
!48 = !{!"sg_buffer_info", !49, i64 0, !11, i64 12, !11, i64 16, !11, i64 20, !7, i64 24, !11, i64 28, !11, i64 32}
!49 = !{!"sg_slot_info", !11, i64 0, !11, i64 4, !11, i64 8}
!50 = !{!43, !11, i64 0}
!51 = !{!48, !11, i64 4}
!52 = !{!43, !11, i64 4}
!53 = !{!48, !11, i64 8}
!54 = !{!43, !11, i64 32}
!55 = !{!48, !11, i64 12}
!56 = !{!43, !11, i64 36}
!57 = !{!48, !11, i64 16}
!58 = !{!43, !11, i64 16}
!59 = !{!48, !11, i64 20}
!60 = !{!43, !7, i64 20}
!61 = !{!48, !7, i64 24}
!62 = !{!43, !11, i64 40}
!63 = !{!48, !11, i64 28}
!64 = !{!43, !11, i64 44}
!65 = !{!48, !11, i64 32}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct._sg_state_t = type { i8, %struct.sg_desc, i32, %struct.sg_context, %struct.sg_pass, %struct.sg_pipeline, i8, i8, i8, i32, %struct._sg_pools_t, i32, %struct.sg_features, %struct.sg_limits, [64 x %struct.sg_pixelformat_info], %struct._sg_gl_backend_t, %struct._sg_commit_listeners_t }
%struct.sg_desc = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, %struct.sg_allocator, %struct.sg_logger, %struct.sg_context_desc, i32 }
%struct.sg_allocator = type { ptr, ptr, ptr }
%struct.sg_logger = type { ptr, ptr }
%struct.sg_context_desc = type { i32, i32, i32, %struct.sg_gl_context_desc, %struct.sg_metal_context_desc, %struct.sg_d3d11_context_desc, %struct.sg_wgpu_context_desc }
%struct.sg_gl_context_desc = type { i8 }
%struct.sg_metal_context_desc = type { ptr, ptr, ptr, ptr, ptr, ptr }
%struct.sg_d3d11_context_desc = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr }
%struct.sg_wgpu_context_desc = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }
%struct.sg_context = type { i32 }
%struct.sg_pass = type { i32 }
%struct.sg_pipeline = type { i32 }
%struct._sg_pools_t = type { %struct._sg_pool_t, %struct._sg_pool_t, %struct._sg_pool_t, %struct._sg_pool_t, %struct._sg_pool_t, %struct._sg_pool_t, ptr, ptr, ptr, ptr, ptr, ptr }
%struct._sg_pool_t = type { i32, i32, ptr, ptr }
%struct.sg_features = type { i8, i8, i8, i8, i8, i8, i8, i8, i8 }
%struct.sg_limits = type { i32, i32, i32, i32, i32, i32, i32 }
%struct.sg_pixelformat_info = type { i8, i8, i8, i8, i8, i8 }
%struct._sg_gl_backend_t = type { i8, i8, i8, i32, i32, ptr, ptr, %struct.sg_pass, %struct._sg_gl_state_cache_t, i8, i32, i32 }
%struct._sg_gl_state_cache_t = type { %struct.sg_depth_state, %struct.sg_stencil_state, %struct.sg_blend_state, [4 x i32], i32, i32, i8, i32, %struct.sg_color, i8, [16 x %struct._sg_gl_cache_attr_t], i32, i32, i32, i32, i32, [12 x %struct._sg_gl_texture_bind_slot], %struct._sg_gl_texture_bind_slot, i32, i32, i32, i32, ptr, %struct.sg_pipeline }
%struct.sg_depth_state = type { i32, i32, i8, float, float, float }
%struct.sg_stencil_state = type { i8, %struct.sg_stencil_face_state, %struct.sg_stencil_face_state, i8, i8, i8 }
%struct.sg_stencil_face_state = type { i32, i32, i32, i32 }
%struct.sg_blend_state = type { i8, i32, i32, i32, i32, i32, i32 }
%struct.sg_color = type { float, float, float, float }
%struct._sg_gl_cache_attr_t = type { %struct._sg_gl_attr_t, i32 }
%struct._sg_gl_attr_t = type { i8, i8, i8, i8, i8, i32, i32 }
%struct._sg_gl_texture_bind_slot = type { i32, i32 }
%struct._sg_commit_listeners_t = type { i32, i32, ptr }
%struct.sg_buffer_info = type { %struct.sg_slot_info, i32, i32, i32, i8, i32, i32 }
%struct.sg_slot_info = type { i32, i32, i32 }

@.str.16 = external hidden unnamed_addr constant [81 x i8], align 1
@_sg = external hidden global %struct._sg_state_t, align 8
@.str.19 = external hidden unnamed_addr constant [10 x i8], align 1
@__PRETTY_FUNCTION__.sg_query_buffer_info = external hidden unnamed_addr constant [47 x i8], align 1

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #0

; Function Attrs: nounwind uwtable
declare hidden void @_sg_clear(ptr noundef, i64 noundef) local_unnamed_addr #1

; Function Attrs: nounwind uwtable
declare hidden ptr @_sg_lookup_buffer(ptr noundef, i32 noundef) local_unnamed_addr #1

; Function Attrs: nounwind uwtable
define dso_local void @sg_query_buffer_info(ptr dead_on_unwind noalias writable sret(%struct.sg_buffer_info) align 4 %0, i32 %1) local_unnamed_addr #1 {
  %3 = load i8, ptr @_sg, align 8, !tbaa !5, !range !37, !noundef !38
  %4 = trunc nuw i8 %3 to i1
  br i1 %4, label %6, label %5

5:                                                ; preds = %2
  tail call void @__assert_fail(ptr noundef nonnull @.str.19, ptr noundef nonnull @.str.16, i32 noundef 16766, ptr noundef nonnull @__PRETTY_FUNCTION__.sg_query_buffer_info) #2
  unreachable

6:                                                ; preds = %2
  tail call void @_sg_clear(ptr noundef %0, i64 noundef 36)
  %7 = tail call ptr @_sg_lookup_buffer(ptr noundef nonnull getelementptr inbounds (i8, ptr @_sg, i64 312), i32 noundef %1)
  %.not = icmp eq ptr %7, null
  br i1 %.not, label %25, label %8

8:                                                ; preds = %6
  %9 = getelementptr inbounds i8, ptr %7, i64 8
  %10 = load i32, ptr %9, align 4, !tbaa !39
  store i32 %10, ptr %0, align 4, !tbaa !44
  %11 = getelementptr inbounds i8, ptr %0, i64 4
  %12 = load <2 x i32>, ptr %7, align 4, !tbaa !47
  %13 = getelementptr inbounds i8, ptr %7, i64 32
  %14 = load <2 x i32>, ptr %13, align 4, !tbaa !47
  %15 = shufflevector <2 x i32> %12, <2 x i32> %14, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
  store <4 x i32> %15, ptr %11, align 4, !tbaa !47
  %16 = getelementptr inbounds i8, ptr %7, i64 16
  %17 = load i32, ptr %16, align 4, !tbaa !48
  %18 = getelementptr inbounds i8, ptr %0, i64 20
  store i32 %17, ptr %18, align 4, !tbaa !49
  %19 = getelementptr inbounds i8, ptr %7, i64 20
  %20 = load i8, ptr %19, align 4, !tbaa !50, !range !37, !noundef !38
  %21 = getelementptr inbounds i8, ptr %0, i64 24
  store i8 %20, ptr %21, align 4, !tbaa !51
  %22 = getelementptr inbounds i8, ptr %7, i64 40
  %23 = getelementptr inbounds i8, ptr %0, i64 28
  %24 = load <2 x i32>, ptr %22, align 4, !tbaa !47
  store <2 x i32> %24, ptr %23, align 4, !tbaa !47
  br label %25

25:                                               ; preds = %8, %6
  ret void
}

attributes #0 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 0}
!6 = !{!"", !7, i64 0, !10, i64 8, !11, i64 288, !20, i64 292, !21, i64 296, !22, i64 300, !7, i64 304, !7, i64 305, !7, i64 306, !11, i64 308, !23, i64 312, !11, i64 504, !25, i64 508, !26, i64 520, !8, i64 548, !27, i64 936, !36, i64 1616}
!7 = !{!"_Bool", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"sg_desc", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24, !11, i64 28, !11, i64 32, !11, i64 36, !11, i64 40, !7, i64 44, !12, i64 48, !14, i64 72, !15, i64 88, !11, i64 272}
!11 = !{!"int", !8, i64 0}
!12 = !{!"sg_allocator", !13, i64 0, !13, i64 8, !13, i64 16}
!13 = !{!"any pointer", !8, i64 0}
!14 = !{!"sg_logger", !13, i64 0, !13, i64 8}
!15 = !{!"sg_context_desc", !11, i64 0, !11, i64 4, !11, i64 8, !16, i64 12, !17, i64 16, !18, i64 64, !19, i64 120}
!16 = !{!"sg_gl_context_desc", !7, i64 0}
!17 = !{!"sg_metal_context_desc", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40}
!18 = !{!"sg_d3d11_context_desc", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48}
!19 = !{!"sg_wgpu_context_desc", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56}
!20 = !{!"sg_context", !11, i64 0}
!21 = !{!"sg_pass", !11, i64 0}
!22 = !{!"sg_pipeline", !11, i64 0}
!23 = !{!"", !24, i64 0, !24, i64 24, !24, i64 48, !24, i64 72, !24, i64 96, !24, i64 120, !13, i64 144, !13, i64 152, !13, i64 160, !13, i64 168, !13, i64 176, !13, i64 184}
!24 = !{!"", !11, i64 0, !11, i64 4, !13, i64 8, !13, i64 16}
!25 = !{!"sg_features", !7, i64 0, !7, i64 1, !7, i64 2, !7, i64 3, !7, i64 4, !7, i64 5, !7, i64 6, !7, i64 7, !7, i64 8}
!26 = !{!"sg_limits", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24}
!27 = !{!"", !7, i64 0, !7, i64 1, !7, i64 2, !11, i64 4, !11, i64 8, !13, i64 16, !13, i64 24, !21, i64 32, !28, i64 40, !7, i64 664, !11, i64 668, !11, i64 672}
!28 = !{!"", !29, i64 0, !31, i64 24, !33, i64 64, !8, i64 92, !11, i64 108, !11, i64 112, !7, i64 116, !11, i64 120, !34, i64 124, !7, i64 140, !8, i64 144, !11, i64 464, !11, i64 468, !11, i64 472, !11, i64 476, !11, i64 480, !8, i64 484, !35, i64 580, !11, i64 588, !11, i64 592, !11, i64 596, !11, i64 600, !13, i64 608, !22, i64 616}
!29 = !{!"sg_depth_state", !11, i64 0, !11, i64 4, !7, i64 8, !30, i64 12, !30, i64 16, !30, i64 20}
!30 = !{!"float", !8, i64 0}
!31 = !{!"sg_stencil_state", !7, i64 0, !32, i64 4, !32, i64 20, !8, i64 36, !8, i64 37, !8, i64 38}
!32 = !{!"sg_stencil_face_state", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12}
!33 = !{!"sg_blend_state", !7, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24}
!34 = !{!"sg_color", !30, i64 0, !30, i64 4, !30, i64 8, !30, i64 12}
!35 = !{!"", !11, i64 0, !11, i64 4}
!36 = !{!"", !11, i64 0, !11, i64 4, !13, i64 8}
!37 = !{i8 0, i8 2}
!38 = !{}
!39 = !{!40, !11, i64 8}
!40 = !{!"", !41, i64 0, !42, i64 12, !43, i64 48}
!41 = !{!"", !11, i64 0, !11, i64 4, !11, i64 8}
!42 = !{!"", !11, i64 0, !11, i64 4, !7, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24, !11, i64 28, !11, i64 32}
!43 = !{!"", !8, i64 0, !7, i64 8}
!44 = !{!45, !11, i64 0}
!45 = !{!"sg_buffer_info", !46, i64 0, !11, i64 12, !11, i64 16, !11, i64 20, !7, i64 24, !11, i64 28, !11, i64 32}
!46 = !{!"sg_slot_info", !11, i64 0, !11, i64 4, !11, i64 8}
!47 = !{!11, !11, i64 0}
!48 = !{!40, !11, i64 16}
!49 = !{!45, !11, i64 20}
!50 = !{!40, !7, i64 20}
!51 = !{!45, !7, i64 24}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass