; LLVM IR from hadryansalles/Luz :: deps/imgui/imgui_widgets.ll (ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.13, %struct.ImVector.13, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.14, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i8, i8, ptr, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.22, %struct.ImVector.22, %struct.ImVector.23, i32, %struct.ImVector.24, float, ptr, ptr, ptr, i32, %struct.ImGuiPlatformMonitor, i32, i32, i32, ptr, i32, i32, %struct.ImVector.19, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i32, i64, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.25, [16 x i8], i32, %struct.ImVector.26, ptr, i32, i32, %struct.ImVector.27, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.29, %struct.ImVector.31, %struct.ImVector.32, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, float, float, i8, i8, float, float, float, float, i16, i16, i16, %struct.ImVector.33, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i32, [4 x i8], %struct.ImGuiDockContext, ptr, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.37, %struct.ImChunkStream, %struct.ImChunkStream.38, %struct.ImVector.39, i32, [11 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, ptr, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.33, [64 x i8] }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, [666 x i32], [666 x i8], [16 x float], ptr, %struct.ImVec2, [5 x i8], float, float, i32, i32, i8, i8, i8, i8, i32, [666 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12 }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.15, %struct.ImVector.15 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i64, float, i32, i8, i8, [6 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, i8, [2 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImGuiPlatformMonitor = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type <{ ptr, i32, i32, %struct.ImRect, i32, [4 x i8], i64, float, float, float, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImPool.29 = type { %struct.ImVector.30, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.33, %struct.ImVector.33, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.33 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.34, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.35, %struct.ImVector.36, i8, [7 x i8] }>
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImVector.37 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.33 }
%struct.ImChunkStream.38 = type { %struct.ImVector.33 }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.33 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.20, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.40, i8, float }
%struct.ImVector.40 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiWindow = type { ptr, ptr, i32, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.3, float, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, i8, i16, %struct.ImGuiWindowDockStyle, ptr, ptr, i32, i32, %struct.ImRect }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImGuiWindowDockStyle = type { [6 x i32] }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #4 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca i32, align 4
  %14 = alloca ptr, align 8
  %15 = alloca i8, align 1
  %16 = alloca i8, align 1
  %17 = alloca i8, align 1
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca i32, align 4
  %21 = alloca i32, align 4
  %22 = alloca i8, align 1
  %23 = alloca i8, align 1
  %24 = alloca i8, align 1
  %25 = alloca ptr, align 8
  %26 = alloca ptr, align 8
  %27 = alloca ptr, align 8
  %28 = alloca float, align 4
  %29 = alloca i8, align 1
  %30 = alloca %struct.ImVec2, align 4
  %31 = alloca i32, align 4
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store ptr %2, ptr %8, align 8, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !5
  store i32 %4, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #7
  %37 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %37, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #7
  %38 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %38, ptr %12, align 8, !tbaa !5
  %39 = load i32, ptr %10, align 4, !tbaa !9
  %40 = and i32 %39, 7
  %41 = icmp eq i32 %40, 0
  br i1 %41, label %42, label %45

42:                                               ; preds = %5
  %43 = load i32, ptr %10, align 4, !tbaa !9
  %44 = or i32 %43, 1
  store i32 %44, ptr %10, align 4, !tbaa !9
  br label %45

45:                                               ; preds = %42, %5
  %46 = load i32, ptr %10, align 4, !tbaa !9
  %47 = and i32 %46, 1008
  %48 = icmp eq i32 %47, 0
  br i1 %48, label %49, label %52

49:                                               ; preds = %45
  %50 = load i32, ptr %10, align 4, !tbaa !9
  %51 = or i32 %50, 32
  store i32 %51, ptr %10, align 4, !tbaa !9
  br label %52

52:                                               ; preds = %49, %45
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #7
  %53 = load ptr, ptr %11, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ImGuiContext, ptr %53, i32 0, i32 87
  %55 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %54, i32 0, i32 0
  %56 = load i32, ptr %55, align 8, !tbaa !11
  %57 = load i32, ptr %7, align 4, !tbaa !9
  %58 = icmp eq i32 %56, %57
  br i1 %58, label %59, label %64

59:                                               ; preds = %52
  %60 = load ptr, ptr %11, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 87
  %62 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %61, i32 0, i32 1
  %63 = load i32, ptr %62, align 4, !tbaa !93
  br label %68

64:                                               ; preds = %52
  %65 = load ptr, ptr %11, align 8, !tbaa !5
  %66 = getelementptr inbounds %struct.ImGuiContext, ptr %65, i32 0, i32 83
  %67 = load i32, ptr %66, align 4, !tbaa !94
  br label %68

68:                                               ; preds = %64, %59
  %69 = phi i32 [ %63, %59 ], [ %67, %64 ]
  store i32 %69, ptr %13, align 4, !tbaa !9
  %70 = load i32, ptr %10, align 4, !tbaa !9
  %71 = and i32 %70, 4096
  %72 = icmp ne i32 %71, 0
  br i1 %72, label %73, label %76

73:                                               ; preds = %68
  %74 = load i32, ptr %13, align 4, !tbaa !9
  %75 = or i32 %74, 512
  store i32 %75, ptr %13, align 4, !tbaa !9
  br label %76

76:                                               ; preds = %73, %68
  %77 = load i32, ptr %10, align 4, !tbaa !9
  %78 = and i32 %77, 1024
  %79 = icmp ne i32 %78, 0
  br i1 %79, label %80, label %83

80:                                               ; preds = %76
  %81 = load i32, ptr %13, align 4, !tbaa !9
  %82 = or i32 %81, 2
  store i32 %82, ptr %13, align 4, !tbaa !9
  br label %83

83:                                               ; preds = %80, %76
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #7
  %84 = load ptr, ptr %11, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiContext, ptr %84, i32 0, i32 35
  %86 = load ptr, ptr %85, align 8, !tbaa !95
  store ptr %86, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %15) #7
  %87 = load i32, ptr %10, align 4, !tbaa !9
  %88 = and i32 %87, 2048
  %89 = icmp ne i32 %88, 0
  br i1 %89, label %90, label %105

90:                                               ; preds = %83
  %91 = load ptr, ptr %11, align 8, !tbaa !5
  %92 = getelementptr inbounds %struct.ImGuiContext, ptr %91, i32 0, i32 35
  %93 = load ptr, ptr %92, align 8, !tbaa !95
  %94 = icmp ne ptr %93, null
  br i1 %94, label %95, label %105

95:                                               ; preds = %90
  %96 = load ptr, ptr %11, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.ImGuiContext, ptr %96, i32 0, i32 35
  %98 = load ptr, ptr %97, align 8, !tbaa !95
  %99 = getelementptr inbounds %struct.ImGuiWindow, ptr %98, i32 0, i32 95
  %100 = load ptr, ptr %99, align 8, !tbaa !96
  %101 = load ptr, ptr %12, align 8, !tbaa !5
  %102 = getelementptr inbounds %struct.ImGuiWindow, ptr %101, i32 0, i32 95
  %103 = load ptr, ptr %102, align 8, !tbaa !96
  %104 = icmp eq ptr %100, %103
  br label %105

105:                                              ; preds = %95, %90, %83
  %106 = phi i1 [ false, %90 ], [ false, %83 ], [ %104, %95 ]
  %107 = zext i1 %106 to i8
  store i8 %107, ptr %15, align 1, !tbaa !111
  %108 = load i8, ptr %15, align 1, !tbaa !111, !range !112, !noundef !113
  %109 = trunc i8 %108 to i1
  br i1 %109, label %110, label %114

110:                                              ; preds = %105
  %111 = load ptr, ptr %12, align 8, !tbaa !5
  %112 = load ptr, ptr %11, align 8, !tbaa !5
  %113 = getelementptr inbounds %struct.ImGuiContext, ptr %112, i32 0, i32 35
  store ptr %111, ptr %113, align 8, !tbaa !95
  br label %114

114:                                              ; preds = %110, %105
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #7
  store i8 0, ptr %16, align 1, !tbaa !111
  call void @llvm.lifetime.start.p0(i64 1, ptr %17) #7
  %115 = load ptr, ptr %6, align 8, !tbaa !5
  %116 = load i32, ptr %7, align 4, !tbaa !9
  %117 = load i32, ptr %13, align 4, !tbaa !9
  %118 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %115, i32 noundef %116, i32 noundef %117)
  %119 = zext i1 %118 to i8
  store i8 %119, ptr %17, align 1, !tbaa !111
  %120 = load ptr, ptr %11, align 8, !tbaa !5
  %121 = getelementptr inbounds %struct.ImGuiContext, ptr %120, i32 0, i32 168
  %122 = load i8, ptr %121, align 8, !tbaa !114, !range !112, !noundef !113
  %123 = trunc i8 %122 to i1
  br i1 %123, label %124, label %159

124:                                              ; preds = %114
  %125 = load i32, ptr %10, align 4, !tbaa !9
  %126 = and i32 %125, 512
  %127 = icmp ne i32 %126, 0
  br i1 %127, label %128, label %159

128:                                              ; preds = %124
  %129 = load ptr, ptr %11, align 8, !tbaa !5
  %130 = getelementptr inbounds %struct.ImGuiContext, ptr %129, i32 0, i32 171
  %131 = load i32, ptr %130, align 4, !tbaa !115
  %132 = and i32 %131, 4
  %133 = icmp ne i32 %132, 0
  br i1 %133, label %159, label %134

134:                                              ; preds = %128
  %135 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %135, label %136, label %158

136:                                              ; preds = %134
  store i8 1, ptr %17, align 1, !tbaa !111
  %137 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %137)
  %138 = load ptr, ptr %11, align 8, !tbaa !5
  %139 = getelementptr inbounds %struct.ImGuiContext, ptr %138, i32 0, i32 50
  %140 = load float, ptr %139, align 4, !tbaa !116
  %141 = load ptr, ptr %11, align 8, !tbaa !5
  %142 = getelementptr inbounds %struct.ImGuiContext, ptr %141, i32 0, i32 2
  %143 = getelementptr inbounds %struct.ImGuiIO, ptr %142, i32 0, i32 3
  %144 = load float, ptr %143, align 8, !tbaa !117
  %145 = fsub float %140, %144
  %146 = fcmp ole float %145, 0x3FE6666660000000
  br i1 %146, label %147, label %157

147:                                              ; preds = %136
  %148 = load ptr, ptr %11, align 8, !tbaa !5
  %149 = getelementptr inbounds %struct.ImGuiContext, ptr %148, i32 0, i32 50
  %150 = load float, ptr %149, align 4, !tbaa !116
  %151 = fcmp oge float %150, 0x3FE6666660000000
  br i1 %151, label %152, label %157

152:                                              ; preds = %147
  store i8 1, ptr %16, align 1, !tbaa !111
  %153 = load i32, ptr %7, align 4, !tbaa !9
  %154 = load ptr, ptr %11, align 8, !tbaa !5
  %155 = getelementptr inbounds %struct.ImGuiContext, ptr %154, i32 0, i32 183
  store i32 %153, ptr %155, align 8, !tbaa !118
  %156 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %156, i32 noundef 0)
  br label %157

157:                                              ; preds = %152, %147, %136
  br label %158

158:                                              ; preds = %157, %134
  br label %159

159:                                              ; preds = %158, %128, %124, %114
  %160 = load i8, ptr %15, align 1, !tbaa !111, !range !112, !noundef !113
  %161 = trunc i8 %160 to i1
  br i1 %161, label %162, label %166

162:                                              ; preds = %159
  %163 = load ptr, ptr %14, align 8, !tbaa !5
  %164 = load ptr, ptr %11, align 8, !tbaa !5
  %165 = getelementptr inbounds %struct.ImGuiContext, ptr %164, i32 0, i32 35
  store ptr %163, ptr %165, align 8, !tbaa !95
  br label %166

166:                                              ; preds = %162, %159
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #7
  %167 = load i32, ptr %10, align 4, !tbaa !9
  %168 = and i32 %167, 2097152
  %169 = icmp ne i32 %168, 0
  br i1 %169, label %170, label %171

170:                                              ; preds = %166
  br label %173

171:                                              ; preds = %166
  %172 = load i32, ptr %7, align 4, !tbaa !9
  br label %173

173:                                              ; preds = %171, %170
  %174 = phi i32 [ 0, %170 ], [ %172, %171 ]
  store i32 %174, ptr %18, align 4, !tbaa !9
  %175 = load i8, ptr %17, align 1, !tbaa !111, !range !112, !noundef !113
  %176 = trunc i8 %175 to i1
  br i1 %176, label %177, label %387

177:                                              ; preds = %173
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #7
  store i32 -1, ptr %19, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #7
  store i32 -1, ptr %20, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #7
  store i32 0, ptr %21, align 4, !tbaa !9
  br label %178

178:                                              ; preds = %208, %177
  %179 = load i32, ptr %21, align 4, !tbaa !9
  %180 = icmp slt i32 %179, 3
  br i1 %180, label %182, label %181

181:                                              ; preds = %178
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #7
  br label %211

182:                                              ; preds = %178
  %183 = load i32, ptr %10, align 4, !tbaa !9
  %184 = load i32, ptr %21, align 4, !tbaa !9
  %185 = shl i32 1, %184
  %186 = and i32 %183, %185
  %187 = icmp ne i32 %186, 0
  br i1 %187, label %188, label %207

188:                                              ; preds = %182
  %189 = load i32, ptr %21, align 4, !tbaa !9
  %190 = load i32, ptr %18, align 4, !tbaa !9
  %191 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %189, i32 noundef %190, i32 noundef 0)
  br i1 %191, label %192, label %197

192:                                              ; preds = %188
  %193 = load i32, ptr %19, align 4, !tbaa !9
  %194 = icmp eq i32 %193, -1
  br i1 %194, label %195, label %197

195:                                              ; preds = %192
  %196 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %196, ptr %19, align 4, !tbaa !9
  br label %197

197:                                              ; preds = %195, %192, %188
  %198 = load i32, ptr %21, align 4, !tbaa !9
  %199 = load i32, ptr %18, align 4, !tbaa !9
  %200 = call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef %198, i32 noundef %199)
  br i1 %200, label %201, label %206

201:                                              ; preds = %197
  %202 = load i32, ptr %20, align 4, !tbaa !9
  %203 = icmp eq i32 %202, -1
  br i1 %203, label %204, label %206

204:                                              ; preds = %201
  %205 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %205, ptr %20, align 4, !tbaa !9
  br label %206

206:                                              ; preds = %204, %201, %197
  br label %207

207:                                              ; preds = %206, %182
  br label %208

208:                                              ; preds = %207
  %209 = load i32, ptr %21, align 4, !tbaa !9
  %210 = add nsw i32 %209, 1
  store i32 %210, ptr %21, align 4, !tbaa !9
  br label %178, !llvm.loop !119

211:                                              ; preds = %181
  %212 = load i32, ptr %10, align 4, !tbaa !9
  %213 = and i32 %212, 65536
  %214 = icmp ne i32 %213, 0
  br i1 %214, label %215, label %233

215:                                              ; preds = %211
  %216 = load ptr, ptr %11, align 8, !tbaa !5
  %217 = getelementptr inbounds %struct.ImGuiContext, ptr %216, i32 0, i32 2
  %218 = getelementptr inbounds %struct.ImGuiIO, ptr %217, i32 0, i32 73
  %219 = load i8, ptr %218, align 8, !tbaa !121, !range !112, !noundef !113
  %220 = trunc i8 %219 to i1
  br i1 %220, label %380, label %221

221:                                              ; preds = %215
  %222 = load ptr, ptr %11, align 8, !tbaa !5
  %223 = getelementptr inbounds %struct.ImGuiContext, ptr %222, i32 0, i32 2
  %224 = getelementptr inbounds %struct.ImGuiIO, ptr %223, i32 0, i32 74
  %225 = load i8, ptr %224, align 1, !tbaa !122, !range !112, !noundef !113
  %226 = trunc i8 %225 to i1
  br i1 %226, label %380, label %227

227:                                              ; preds = %221
  %228 = load ptr, ptr %11, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 2
  %230 = getelementptr inbounds %struct.ImGuiIO, ptr %229, i32 0, i32 75
  %231 = load i8, ptr %230, align 2, !tbaa !123, !range !112, !noundef !113
  %232 = trunc i8 %231 to i1
  br i1 %232, label %380, label %233

233:                                              ; preds = %227, %211
  %234 = load i32, ptr %19, align 4, !tbaa !9
  %235 = icmp ne i32 %234, -1
  br i1 %235, label %236, label %309

236:                                              ; preds = %233
  %237 = load ptr, ptr %11, align 8, !tbaa !5
  %238 = getelementptr inbounds %struct.ImGuiContext, ptr %237, i32 0, i32 52
  %239 = load i32, ptr %238, align 4, !tbaa !124
  %240 = load i32, ptr %7, align 4, !tbaa !9
  %241 = icmp ne i32 %239, %240
  br i1 %241, label %242, label %309

242:                                              ; preds = %236
  %243 = load i32, ptr %10, align 4, !tbaa !9
  %244 = and i32 %243, 1048576
  %245 = icmp ne i32 %244, 0
  br i1 %245, label %250, label %246

246:                                              ; preds = %242
  %247 = load i32, ptr %19, align 4, !tbaa !9
  %248 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %247)
  %249 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %248, i32 noundef %249, i32 noundef 0)
  br label %250

250:                                              ; preds = %246, %242
  %251 = load i32, ptr %10, align 4, !tbaa !9
  %252 = and i32 %251, 96
  %253 = icmp ne i32 %252, 0
  br i1 %253, label %254, label %269

254:                                              ; preds = %250
  %255 = load i32, ptr %7, align 4, !tbaa !9
  %256 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %255, ptr noundef %256)
  %257 = load i32, ptr %19, align 4, !tbaa !9
  %258 = load ptr, ptr %11, align 8, !tbaa !5
  %259 = getelementptr inbounds %struct.ImGuiContext, ptr %258, i32 0, i32 62
  %260 = trunc i32 %257 to i8
  store i8 %260, ptr %259, align 1
  %261 = load i32, ptr %10, align 4, !tbaa !9
  %262 = and i32 %261, 262144
  %263 = icmp ne i32 %262, 0
  br i1 %263, label %267, label %264

264:                                              ; preds = %254
  %265 = load i32, ptr %7, align 4, !tbaa !9
  %266 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %265, ptr noundef %266)
  br label %267

267:                                              ; preds = %264, %254
  %268 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %268, i32 noundef 0)
  br label %269

269:                                              ; preds = %267, %250
  %270 = load i32, ptr %10, align 4, !tbaa !9
  %271 = and i32 %270, 16
  %272 = icmp ne i32 %271, 0
  br i1 %272, label %287, label %273

273:                                              ; preds = %269
  %274 = load i32, ptr %10, align 4, !tbaa !9
  %275 = and i32 %274, 256
  %276 = icmp ne i32 %275, 0
  br i1 %276, label %277, label %308

277:                                              ; preds = %273
  %278 = load ptr, ptr %11, align 8, !tbaa !5
  %279 = getelementptr inbounds %struct.ImGuiContext, ptr %278, i32 0, i32 2
  %280 = getelementptr inbounds %struct.ImGuiIO, ptr %279, i32 0, i32 85
  %281 = load i32, ptr %19, align 4, !tbaa !9
  %282 = sext i32 %281 to i64
  %283 = getelementptr inbounds [5 x i16], ptr %280, i64 0, i64 %282
  %284 = load i16, ptr %283, align 2, !tbaa !125
  %285 = zext i16 %284 to i32
  %286 = icmp eq i32 %285, 2
  br i1 %286, label %287, label %308

287:                                              ; preds = %277, %269
  store i8 1, ptr %16, align 1, !tbaa !111
  %288 = load i32, ptr %10, align 4, !tbaa !9
  %289 = and i32 %288, 131072
  %290 = icmp ne i32 %289, 0
  br i1 %290, label %291, label %292

291:                                              ; preds = %287
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %295

292:                                              ; preds = %287
  %293 = load i32, ptr %7, align 4, !tbaa !9
  %294 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %293, ptr noundef %294)
  br label %295

295:                                              ; preds = %292, %291
  %296 = load i32, ptr %10, align 4, !tbaa !9
  %297 = and i32 %296, 262144
  %298 = icmp ne i32 %297, 0
  br i1 %298, label %302, label %299

299:                                              ; preds = %295
  %300 = load i32, ptr %7, align 4, !tbaa !9
  %301 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %300, ptr noundef %301)
  br label %302

302:                                              ; preds = %299, %295
  %303 = load i32, ptr %19, align 4, !tbaa !9
  %304 = load ptr, ptr %11, align 8, !tbaa !5
  %305 = getelementptr inbounds %struct.ImGuiContext, ptr %304, i32 0, i32 62
  %306 = trunc i32 %303 to i8
  store i8 %306, ptr %305, align 1
  %307 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %307, i32 noundef 0)
  br label %308

308:                                              ; preds = %302, %277, %273
  br label %309

309:                                              ; preds = %308, %236, %233
  %310 = load i32, ptr %10, align 4, !tbaa !9
  %311 = and i32 %310, 128
  %312 = icmp ne i32 %311, 0
  br i1 %312, label %313, label %348

313:                                              ; preds = %309
  %314 = load i32, ptr %20, align 4, !tbaa !9
  %315 = icmp ne i32 %314, -1
  br i1 %315, label %316, label %347

316:                                              ; preds = %313
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #7
  %317 = load i32, ptr %13, align 4, !tbaa !9
  %318 = and i32 %317, 2
  %319 = icmp ne i32 %318, 0
  br i1 %319, label %320, label %333

320:                                              ; preds = %316
  %321 = load ptr, ptr %11, align 8, !tbaa !5
  %322 = getelementptr inbounds %struct.ImGuiContext, ptr %321, i32 0, i32 2
  %323 = getelementptr inbounds %struct.ImGuiIO, ptr %322, i32 0, i32 92
  %324 = load i32, ptr %20, align 4, !tbaa !9
  %325 = sext i32 %324 to i64
  %326 = getelementptr inbounds [5 x float], ptr %323, i64 0, i64 %325
  %327 = load float, ptr %326, align 4, !tbaa !126
  %328 = load ptr, ptr %11, align 8, !tbaa !5
  %329 = getelementptr inbounds %struct.ImGuiContext, ptr %328, i32 0, i32 2
  %330 = getelementptr inbounds %struct.ImGuiIO, ptr %329, i32 0, i32 33
  %331 = load float, ptr %330, align 8, !tbaa !127
  %332 = fcmp oge float %327, %331
  br label %333

333:                                              ; preds = %320, %316
  %334 = phi i1 [ false, %316 ], [ %332, %320 ]
  %335 = zext i1 %334 to i8
  store i8 %335, ptr %22, align 1, !tbaa !111
  %336 = load i8, ptr %22, align 1, !tbaa !111, !range !112, !noundef !113
  %337 = trunc i8 %336 to i1
  br i1 %337, label %339, label %338

338:                                              ; preds = %333
  store i8 1, ptr %16, align 1, !tbaa !111
  br label %339

339:                                              ; preds = %338, %333
  %340 = load i32, ptr %10, align 4, !tbaa !9
  %341 = and i32 %340, 262144
  %342 = icmp ne i32 %341, 0
  br i1 %342, label %346, label %343

343:                                              ; preds = %339
  %344 = load i32, ptr %7, align 4, !tbaa !9
  %345 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %344, ptr noundef %345)
  br label %346

346:                                              ; preds = %343, %339
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #7
  br label %347

347:                                              ; preds = %346, %313
  br label %348

348:                                              ; preds = %347, %309
  %349 = load ptr, ptr %11, align 8, !tbaa !5
  %350 = getelementptr inbounds %struct.ImGuiContext, ptr %349, i32 0, i32 52
  %351 = load i32, ptr %350, align 4, !tbaa !124
  %352 = load i32, ptr %7, align 4, !tbaa !9
  %353 = icmp eq i32 %351, %352
  br i1 %353, label %354, label %379

354:                                              ; preds = %348
  %355 = load i32, ptr %13, align 4, !tbaa !9
  %356 = and i32 %355, 2
  %357 = icmp ne i32 %356, 0
  br i1 %357, label %358, label %379

358:                                              ; preds = %354
  %359 = load ptr, ptr %11, align 8, !tbaa !5
  %360 = getelementptr inbounds %struct.ImGuiContext, ptr %359, i32 0, i32 2
  %361 = getelementptr inbounds %struct.ImGuiIO, ptr %360, i32 0, i32 91
  %362 = load ptr, ptr %11, align 8, !tbaa !5
  %363 = getelementptr inbounds %struct.ImGuiContext, ptr %362, i32 0, i32 62
  %364 = load i8, ptr %363, align 1
  %365 = sext i8 %364 to i32
  %366 = sext i32 %365 to i64
  %367 = getelementptr inbounds [5 x float], ptr %361, i64 0, i64 %366
  %368 = load float, ptr %367, align 4, !tbaa !126
  %369 = fcmp ogt float %368, 0.000000e+00
  br i1 %369, label %370, label %378

370:                                              ; preds = %358
  %371 = load ptr, ptr %11, align 8, !tbaa !5
  %372 = getelementptr inbounds %struct.ImGuiContext, ptr %371, i32 0, i32 62
  %373 = load i8, ptr %372, align 1
  %374 = sext i8 %373 to i32
  %375 = load i32, ptr %18, align 4, !tbaa !9
  %376 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %374, i32 noundef %375, i32 noundef 1)
  br i1 %376, label %377, label %378

377:                                              ; preds = %370
  store i8 1, ptr %16, align 1, !tbaa !111
  br label %378

378:                                              ; preds = %377, %370, %358
  br label %379

379:                                              ; preds = %378, %354, %348
  br label %380

380:                                              ; preds = %379, %227, %221, %215
  %381 = load i8, ptr %16, align 1, !tbaa !111, !range !112, !noundef !113
  %382 = trunc i8 %381 to i1
  br i1 %382, label %383, label %386

383:                                              ; preds = %380
  %384 = load ptr, ptr %11, align 8, !tbaa !5
  %385 = getelementptr inbounds %struct.ImGuiContext, ptr %384, i32 0, i32 132
  store i8 1, ptr %385, align 2, !tbaa !128
  br label %386

386:                                              ; preds = %383, %380
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #7
  br label %387

387:                                              ; preds = %386, %173
  %388 = load ptr, ptr %11, align 8, !tbaa !5
  %389 = getelementptr inbounds %struct.ImGuiContext, ptr %388, i32 0, i32 113
  %390 = load i32, ptr %389, align 8, !tbaa !129
  %391 = load i32, ptr %7, align 4, !tbaa !9
  %392 = icmp eq i32 %390, %391
  br i1 %392, label %393, label %409

393:                                              ; preds = %387
  %394 = load ptr, ptr %11, align 8, !tbaa !5
  %395 = getelementptr inbounds %struct.ImGuiContext, ptr %394, i32 0, i32 132
  %396 = load i8, ptr %395, align 2, !tbaa !128, !range !112, !noundef !113
  %397 = trunc i8 %396 to i1
  br i1 %397, label %409, label %398

398:                                              ; preds = %393
  %399 = load ptr, ptr %11, align 8, !tbaa !5
  %400 = getelementptr inbounds %struct.ImGuiContext, ptr %399, i32 0, i32 133
  %401 = load i8, ptr %400, align 1, !tbaa !130, !range !112, !noundef !113
  %402 = trunc i8 %401 to i1
  br i1 %402, label %403, label %409

403:                                              ; preds = %398
  %404 = load i32, ptr %10, align 4, !tbaa !9
  %405 = and i32 %404, 524288
  %406 = icmp ne i32 %405, 0
  br i1 %406, label %408, label %407

407:                                              ; preds = %403
  store i8 1, ptr %17, align 1, !tbaa !111
  br label %408

408:                                              ; preds = %407, %403
  br label %409

409:                                              ; preds = %408, %398, %393, %387
  %410 = load ptr, ptr %11, align 8, !tbaa !5
  %411 = getelementptr inbounds %struct.ImGuiContext, ptr %410, i32 0, i32 117
  %412 = load i32, ptr %411, align 4, !tbaa !131
  %413 = load i32, ptr %7, align 4, !tbaa !9
  %414 = icmp eq i32 %412, %413
  br i1 %414, label %415, label %504

415:                                              ; preds = %409
  call void @llvm.lifetime.start.p0(i64 1, ptr %23) #7
  %416 = load ptr, ptr %11, align 8, !tbaa !5
  %417 = getelementptr inbounds %struct.ImGuiContext, ptr %416, i32 0, i32 116
  %418 = load i32, ptr %417, align 8, !tbaa !132
  %419 = load i32, ptr %7, align 4, !tbaa !9
  %420 = icmp eq i32 %418, %419
  %421 = zext i1 %420 to i8
  store i8 %421, ptr %23, align 1, !tbaa !111
  call void @llvm.lifetime.start.p0(i64 1, ptr %24) #7
  %422 = load ptr, ptr %11, align 8, !tbaa !5
  %423 = getelementptr inbounds %struct.ImGuiContext, ptr %422, i32 0, i32 118
  %424 = load i32, ptr %423, align 8, !tbaa !133
  %425 = load i32, ptr %7, align 4, !tbaa !9
  %426 = icmp eq i32 %424, %425
  %427 = zext i1 %426 to i8
  store i8 %427, ptr %24, align 1, !tbaa !111
  %428 = load i8, ptr %24, align 1, !tbaa !111, !range !112, !noundef !113
  %429 = trunc i8 %428 to i1
  br i1 %429, label %467, label %430

430:                                              ; preds = %415
  %431 = load i32, ptr %13, align 4, !tbaa !9
  %432 = and i32 %431, 2
  %433 = icmp ne i32 %432, 0
  br i1 %433, label %434, label %467

434:                                              ; preds = %430
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #7
  %435 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  store ptr %435, ptr %25, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #7
  %436 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  store ptr %436, ptr %26, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #7
  %437 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 636)
  store ptr %437, ptr %27, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #7
  %438 = load ptr, ptr %25, align 8, !tbaa !5
  %439 = getelementptr inbounds %struct.ImGuiKeyData, ptr %438, i32 0, i32 1
  %440 = load float, ptr %439, align 4, !tbaa !134
  %441 = load ptr, ptr %26, align 8, !tbaa !5
  %442 = getelementptr inbounds %struct.ImGuiKeyData, ptr %441, i32 0, i32 1
  %443 = load float, ptr %442, align 4, !tbaa !134
  %444 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %440, float noundef %443)
  %445 = load ptr, ptr %27, align 8, !tbaa !5
  %446 = getelementptr inbounds %struct.ImGuiKeyData, ptr %445, i32 0, i32 1
  %447 = load float, ptr %446, align 4, !tbaa !134
  %448 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %444, float noundef %447)
  store float %448, ptr %28, align 4, !tbaa !126
  %449 = load float, ptr %28, align 4, !tbaa !126
  %450 = load ptr, ptr %11, align 8, !tbaa !5
  %451 = getelementptr inbounds %struct.ImGuiContext, ptr %450, i32 0, i32 2
  %452 = getelementptr inbounds %struct.ImGuiIO, ptr %451, i32 0, i32 3
  %453 = load float, ptr %452, align 8, !tbaa !117
  %454 = fsub float %449, %453
  %455 = load float, ptr %28, align 4, !tbaa !126
  %456 = load ptr, ptr %11, align 8, !tbaa !5
  %457 = getelementptr inbounds %struct.ImGuiContext, ptr %456, i32 0, i32 2
  %458 = getelementptr inbounds %struct.ImGuiIO, ptr %457, i32 0, i32 33
  %459 = load float, ptr %458, align 8, !tbaa !127
  %460 = load ptr, ptr %11, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.ImGuiContext, ptr %460, i32 0, i32 2
  %462 = getelementptr inbounds %struct.ImGuiIO, ptr %461, i32 0, i32 34
  %463 = load float, ptr %462, align 4, !tbaa !136
  %464 = call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %454, float noundef %455, float noundef %459, float noundef %463)
  %465 = icmp sgt i32 %464, 0
  %466 = zext i1 %465 to i8
  store i8 %466, ptr %24, align 1, !tbaa !111
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #7
  br label %467

467:                                              ; preds = %434, %430, %415
  %468 = load i8, ptr %23, align 1, !tbaa !111, !range !112, !noundef !113
  %469 = trunc i8 %468 to i1
  br i1 %469, label %473, label %470

470:                                              ; preds = %467
  %471 = load i8, ptr %24, align 1, !tbaa !111, !range !112, !noundef !113
  %472 = trunc i8 %471 to i1
  br i1 %472, label %473, label %503

473:                                              ; preds = %470, %467
  store i8 1, ptr %16, align 1, !tbaa !111
  %474 = load i32, ptr %7, align 4, !tbaa !9
  %475 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %474, ptr noundef %475)
  %476 = load ptr, ptr %11, align 8, !tbaa !5
  %477 = getelementptr inbounds %struct.ImGuiContext, ptr %476, i32 0, i32 127
  %478 = load i32, ptr %477, align 4, !tbaa !137
  %479 = load ptr, ptr %11, align 8, !tbaa !5
  %480 = getelementptr inbounds %struct.ImGuiContext, ptr %479, i32 0, i32 65
  store i32 %478, ptr %480, align 8, !tbaa !138
  %481 = load i32, ptr %10, align 4, !tbaa !9
  %482 = and i32 %481, 262144
  %483 = icmp ne i32 %482, 0
  br i1 %483, label %493, label %484

484:                                              ; preds = %473
  %485 = load ptr, ptr %11, align 8, !tbaa !5
  %486 = getelementptr inbounds %struct.ImGuiContext, ptr %485, i32 0, i32 119
  %487 = load i32, ptr %486, align 4, !tbaa !139
  %488 = and i32 %487, 16
  %489 = icmp ne i32 %488, 0
  br i1 %489, label %493, label %490

490:                                              ; preds = %484
  %491 = load i32, ptr %7, align 4, !tbaa !9
  %492 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %491, ptr noundef %492)
  br label %493

493:                                              ; preds = %490, %484, %473
  %494 = load ptr, ptr %11, align 8, !tbaa !5
  %495 = getelementptr inbounds %struct.ImGuiContext, ptr %494, i32 0, i32 119
  %496 = load i32, ptr %495, align 4, !tbaa !139
  %497 = and i32 %496, 16
  %498 = icmp ne i32 %497, 0
  br i1 %498, label %499, label %502

499:                                              ; preds = %493
  %500 = load ptr, ptr %11, align 8, !tbaa !5
  %501 = getelementptr inbounds %struct.ImGuiContext, ptr %500, i32 0, i32 61
  store i8 1, ptr %501, align 2, !tbaa !140
  br label %502

502:                                              ; preds = %499, %493
  br label %503

503:                                              ; preds = %502, %470
  call void @llvm.lifetime.end.p0(i64 1, ptr %24) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %23) #7
  br label %504

504:                                              ; preds = %503, %409
  call void @llvm.lifetime.start.p0(i64 1, ptr %29) #7
  store i8 0, ptr %29, align 1, !tbaa !111
  %505 = load ptr, ptr %11, align 8, !tbaa !5
  %506 = getelementptr inbounds %struct.ImGuiContext, ptr %505, i32 0, i32 52
  %507 = load i32, ptr %506, align 4, !tbaa !124
  %508 = load i32, ptr %7, align 4, !tbaa !9
  %509 = icmp eq i32 %507, %508
  br i1 %509, label %510, label %663

510:                                              ; preds = %504
  %511 = load ptr, ptr %11, align 8, !tbaa !5
  %512 = getelementptr inbounds %struct.ImGuiContext, ptr %511, i32 0, i32 65
  %513 = load i32, ptr %512, align 8, !tbaa !138
  %514 = icmp eq i32 %513, 1
  br i1 %514, label %515, label %636

515:                                              ; preds = %510
  %516 = load ptr, ptr %11, align 8, !tbaa !5
  %517 = getelementptr inbounds %struct.ImGuiContext, ptr %516, i32 0, i32 55
  %518 = load i8, ptr %517, align 8, !tbaa !141, !range !112, !noundef !113
  %519 = trunc i8 %518 to i1
  br i1 %519, label %520, label %529

520:                                              ; preds = %515
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #7
  %521 = load ptr, ptr %11, align 8, !tbaa !5
  %522 = getelementptr inbounds %struct.ImGuiContext, ptr %521, i32 0, i32 2
  %523 = getelementptr inbounds %struct.ImGuiIO, ptr %522, i32 0, i32 67
  %524 = load ptr, ptr %6, align 8, !tbaa !5
  %525 = getelementptr inbounds %struct.ImRect, ptr %524, i32 0, i32 0
  %526 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %523, ptr noundef nonnull align 4 dereferenceable(8) %525)
  store <2 x float> %526, ptr %30, align 4
  %527 = load ptr, ptr %11, align 8, !tbaa !5
  %528 = getelementptr inbounds %struct.ImGuiContext, ptr %527, i32 0, i32 63
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %528, ptr align 4 %30, i64 8, i1 false), !tbaa.struct !142
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #7
  br label %529

529:                                              ; preds = %520, %515
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #7
  %530 = load ptr, ptr %11, align 8, !tbaa !5
  %531 = getelementptr inbounds %struct.ImGuiContext, ptr %530, i32 0, i32 62
  %532 = load i8, ptr %531, align 1
  %533 = sext i8 %532 to i32
  store i32 %533, ptr %31, align 4, !tbaa !9
  %534 = load i32, ptr %31, align 4, !tbaa !9
  %535 = icmp eq i32 %534, -1
  br i1 %535, label %536, label %537

536:                                              ; preds = %529
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %628

537:                                              ; preds = %529
  %538 = load i32, ptr %31, align 4, !tbaa !9
  %539 = load i32, ptr %18, align 4, !tbaa !9
  %540 = call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %538, i32 noundef %539)
  br i1 %540, label %541, label %542

541:                                              ; preds = %537
  store i8 1, ptr %29, align 1, !tbaa !111
  br label %627

542:                                              ; preds = %537
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #7
  %543 = load i8, ptr %17, align 1, !tbaa !111, !range !112, !noundef !113
  %544 = trunc i8 %543 to i1
  br i1 %544, label %545, label %549

545:                                              ; preds = %542
  %546 = load i32, ptr %10, align 4, !tbaa !9
  %547 = and i32 %546, 32
  %548 = icmp ne i32 %547, 0
  br label %549

549:                                              ; preds = %545, %542
  %550 = phi i1 [ false, %542 ], [ %548, %545 ]
  %551 = zext i1 %550 to i8
  store i8 %551, ptr %32, align 1, !tbaa !111
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #7
  %552 = load i32, ptr %10, align 4, !tbaa !9
  %553 = and i32 %552, 64
  %554 = icmp ne i32 %553, 0
  %555 = zext i1 %554 to i8
  store i8 %555, ptr %33, align 1, !tbaa !111
  %556 = load i8, ptr %32, align 1, !tbaa !111, !range !112, !noundef !113
  %557 = trunc i8 %556 to i1
  br i1 %557, label %561, label %558

558:                                              ; preds = %549
  %559 = load i8, ptr %33, align 1, !tbaa !111, !range !112, !noundef !113
  %560 = trunc i8 %559 to i1
  br i1 %560, label %561, label %626

561:                                              ; preds = %558, %549
  %562 = load ptr, ptr %11, align 8, !tbaa !5
  %563 = getelementptr inbounds %struct.ImGuiContext, ptr %562, i32 0, i32 168
  %564 = load i8, ptr %563, align 8, !tbaa !114, !range !112, !noundef !113
  %565 = trunc i8 %564 to i1
  br i1 %565, label %626, label %566

566:                                              ; preds = %561
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #7
  %567 = load i32, ptr %10, align 4, !tbaa !9
  %568 = and i32 %567, 256
  %569 = icmp ne i32 %568, 0
  br i1 %569, label %570, label %589

570:                                              ; preds = %566
  %571 = load ptr, ptr %11, align 8, !tbaa !5
  %572 = getelementptr inbounds %struct.ImGuiContext, ptr %571, i32 0, i32 2
  %573 = getelementptr inbounds %struct.ImGuiIO, ptr %572, i32 0, i32 87
  %574 = load i32, ptr %31, align 4, !tbaa !9
  %575 = sext i32 %574 to i64
  %576 = getelementptr inbounds [5 x i8], ptr %573, i64 0, i64 %575
  %577 = load i8, ptr %576, align 1, !tbaa !111, !range !112, !noundef !113
  %578 = trunc i8 %577 to i1
  br i1 %578, label %579, label %589

579:                                              ; preds = %570
  %580 = load ptr, ptr %11, align 8, !tbaa !5
  %581 = getelementptr inbounds %struct.ImGuiContext, ptr %580, i32 0, i32 2
  %582 = getelementptr inbounds %struct.ImGuiIO, ptr %581, i32 0, i32 86
  %583 = load i32, ptr %31, align 4, !tbaa !9
  %584 = sext i32 %583 to i64
  %585 = getelementptr inbounds [5 x i16], ptr %582, i64 0, i64 %584
  %586 = load i16, ptr %585, align 2, !tbaa !125
  %587 = zext i16 %586 to i32
  %588 = icmp eq i32 %587, 2
  br label %589

589:                                              ; preds = %579, %570, %566
  %590 = phi i1 [ false, %570 ], [ false, %566 ], [ %588, %579 ]
  %591 = zext i1 %590 to i8
  store i8 %591, ptr %34, align 1, !tbaa !111
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #7
  %592 = load i32, ptr %13, align 4, !tbaa !9
  %593 = and i32 %592, 2
  %594 = icmp ne i32 %593, 0
  br i1 %594, label %595, label %608

595:                                              ; preds = %589
  %596 = load ptr, ptr %11, align 8, !tbaa !5
  %597 = getelementptr inbounds %struct.ImGuiContext, ptr %596, i32 0, i32 2
  %598 = getelementptr inbounds %struct.ImGuiIO, ptr %597, i32 0, i32 92
  %599 = load i32, ptr %31, align 4, !tbaa !9
  %600 = sext i32 %599 to i64
  %601 = getelementptr inbounds [5 x float], ptr %598, i64 0, i64 %600
  %602 = load float, ptr %601, align 4, !tbaa !126
  %603 = load ptr, ptr %11, align 8, !tbaa !5
  %604 = getelementptr inbounds %struct.ImGuiContext, ptr %603, i32 0, i32 2
  %605 = getelementptr inbounds %struct.ImGuiIO, ptr %604, i32 0, i32 33
  %606 = load float, ptr %605, align 8, !tbaa !127
  %607 = fcmp oge float %602, %606
  br label %608

608:                                              ; preds = %595, %589
  %609 = phi i1 [ false, %589 ], [ %607, %595 ]
  %610 = zext i1 %609 to i8
  store i8 %610, ptr %35, align 1, !tbaa !111
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #7
  %611 = load i32, ptr %31, align 4, !tbaa !9
  %612 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %611)
  %613 = load i32, ptr %18, align 4, !tbaa !9
  %614 = call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %612, i32 noundef %613)
  %615 = zext i1 %614 to i8
  store i8 %615, ptr %36, align 1, !tbaa !111
  %616 = load i8, ptr %34, align 1, !tbaa !111, !range !112, !noundef !113
  %617 = trunc i8 %616 to i1
  br i1 %617, label %625, label %618

618:                                              ; preds = %608
  %619 = load i8, ptr %35, align 1, !tbaa !111, !range !112, !noundef !113
  %620 = trunc i8 %619 to i1
  br i1 %620, label %625, label %621

621:                                              ; preds = %618
  %622 = load i8, ptr %36, align 1, !tbaa !111, !range !112, !noundef !113
  %623 = trunc i8 %622 to i1
  br i1 %623, label %624, label %625

624:                                              ; preds = %621
  store i8 1, ptr %16, align 1, !tbaa !111
  br label %625

625:                                              ; preds = %624, %621, %618, %608
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #7
  br label %626

626:                                              ; preds = %625, %561, %558
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #7
  br label %627

627:                                              ; preds = %626, %541
  br label %628

628:                                              ; preds = %627, %536
  %629 = load i32, ptr %10, align 4, !tbaa !9
  %630 = and i32 %629, 262144
  %631 = icmp ne i32 %630, 0
  br i1 %631, label %635, label %632

632:                                              ; preds = %628
  %633 = load ptr, ptr %11, align 8, !tbaa !5
  %634 = getelementptr inbounds %struct.ImGuiContext, ptr %633, i32 0, i32 132
  store i8 1, ptr %634, align 2, !tbaa !128
  br label %635

635:                                              ; preds = %632, %628
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #7
  br label %656

636:                                              ; preds = %510
  %637 = load ptr, ptr %11, align 8, !tbaa !5
  %638 = getelementptr inbounds %struct.ImGuiContext, ptr %637, i32 0, i32 65
  %639 = load i32, ptr %638, align 8, !tbaa !138
  %640 = icmp eq i32 %639, 2
  br i1 %640, label %646, label %641

641:                                              ; preds = %636
  %642 = load ptr, ptr %11, align 8, !tbaa !5
  %643 = getelementptr inbounds %struct.ImGuiContext, ptr %642, i32 0, i32 65
  %644 = load i32, ptr %643, align 8, !tbaa !138
  %645 = icmp eq i32 %644, 3
  br i1 %645, label %646, label %655

646:                                              ; preds = %641, %636
  %647 = load ptr, ptr %11, align 8, !tbaa !5
  %648 = getelementptr inbounds %struct.ImGuiContext, ptr %647, i32 0, i32 117
  %649 = load i32, ptr %648, align 4, !tbaa !131
  %650 = load i32, ptr %7, align 4, !tbaa !9
  %651 = icmp eq i32 %649, %650
  br i1 %651, label %652, label %653

652:                                              ; preds = %646
  store i8 1, ptr %29, align 1, !tbaa !111
  br label %654

653:                                              ; preds = %646
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %654

654:                                              ; preds = %653, %652
  br label %655

655:                                              ; preds = %654, %641
  br label %656

656:                                              ; preds = %655, %635
  %657 = load i8, ptr %16, align 1, !tbaa !111, !range !112, !noundef !113
  %658 = trunc i8 %657 to i1
  br i1 %658, label %659, label %662

659:                                              ; preds = %656
  %660 = load ptr, ptr %11, align 8, !tbaa !5
  %661 = getelementptr inbounds %struct.ImGuiContext, ptr %660, i32 0, i32 58
  store i8 1, ptr %661, align 1, !tbaa !143
  br label %662

662:                                              ; preds = %659, %656
  br label %663

663:                                              ; preds = %662, %504
  %664 = load ptr, ptr %11, align 8, !tbaa !5
  %665 = getelementptr inbounds %struct.ImGuiContext, ptr %664, i32 0, i32 120
  %666 = load i32, ptr %665, align 8, !tbaa !144
  %667 = load i32, ptr %7, align 4, !tbaa !9
  %668 = icmp eq i32 %666, %667
  br i1 %668, label %669, label %670

669:                                              ; preds = %663
  store i8 1, ptr %17, align 1, !tbaa !111
  br label %670

670:                                              ; preds = %669, %663
  %671 = load ptr, ptr %8, align 8, !tbaa !5
  %672 = icmp ne ptr %671, null
  br i1 %672, label %673, label %678

673:                                              ; preds = %670
  %674 = load i8, ptr %17, align 1, !tbaa !111, !range !112, !noundef !113
  %675 = trunc i8 %674 to i1
  %676 = load ptr, ptr %8, align 8, !tbaa !5
  %677 = zext i1 %675 to i8
  store i8 %677, ptr %676, align 1, !tbaa !111
  br label %678

678:                                              ; preds = %673, %670
  %679 = load ptr, ptr %9, align 8, !tbaa !5
  %680 = icmp ne ptr %679, null
  br i1 %680, label %681, label %686

681:                                              ; preds = %678
  %682 = load i8, ptr %29, align 1, !tbaa !111, !range !112, !noundef !113
  %683 = trunc i8 %682 to i1
  %684 = load ptr, ptr %9, align 8, !tbaa !5
  %685 = zext i1 %683 to i8
  store i8 %685, ptr %684, align 1, !tbaa !111
  br label %686

686:                                              ; preds = %681, %678
  %687 = load i8, ptr %16, align 1, !tbaa !111, !range !112, !noundef !113
  %688 = trunc i8 %687 to i1
  call void @llvm.lifetime.end.p0(i64 1, ptr %29) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %17) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %15) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #7
  ret i1 %688
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #5

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #5

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef, i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) #5

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) #1

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui13ClearActiveIDEv() #5

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) #6

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #5

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !10, i64 19176}
!12 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !14, i64 8, !20, i64 14624, !23, i64 14840, !10, i64 15972, !10, i64 15976, !6, i64 15984, !16, i64 15992, !16, i64 15996, !24, i64 16000, !27, i64 16528, !10, i64 16536, !10, i64 16540, !10, i64 16544, !10, i64 16548, !13, i64 16552, !13, i64 16553, !13, i64 16554, !13, i64 16555, !13, i64 16556, !6, i64 16560, !28, i64 16568, !28, i64 16584, !18, i64 16600, !10, i64 16604, !29, i64 16608, !29, i64 16624, !29, i64 16640, !30, i64 16656, !31, i64 16672, !10, i64 16688, !15, i64 16692, !10, i64 16700, !6, i64 16704, !6, i64 16712, !6, i64 16720, !6, i64 16728, !6, i64 16736, !15, i64 16744, !10, i64 16752, !10, i64 16756, !16, i64 16760, !15, i64 16764, !15, i64 16772, !10, i64 16780, !10, i64 16784, !10, i64 16788, !13, i64 16792, !13, i64 16793, !16, i64 16796, !16, i64 16800, !10, i64 16804, !10, i64 16808, !16, i64 16812, !13, i64 16816, !13, i64 16817, !13, i64 16818, !13, i64 16819, !13, i64 16820, !13, i64 16821, !13, i64 16822, !10, i64 16823, !15, i64 16824, !6, i64 16832, !33, i64 16840, !10, i64 16844, !13, i64 16848, !13, i64 16849, !6, i64 16856, !10, i64 16864, !16, i64 16868, !27, i64 16872, !27, i64 16880, !27, i64 16888, !34, i64 16896, !7, i64 16916, !35, i64 18768, !10, i64 19112, !13, i64 19116, !10, i64 19120, !10, i64 19124, !10, i64 19128, !10, i64 19132, !10, i64 19136, !37, i64 19144, !39, i64 19176, !41, i64 19256, !13, i64 19416, !10, i64 19420, !43, i64 19424, !44, i64 19440, !45, i64 19456, !46, i64 19472, !47, i64 19488, !48, i64 19504, !49, i64 19520, !49, i64 19536, !50, i64 19552, !10, i64 19568, !51, i64 19576, !16, i64 19592, !6, i64 19600, !6, i64 19608, !6, i64 19616, !10, i64 19624, !52, i64 19632, !10, i64 19680, !10, i64 19684, !10, i64 19688, !6, i64 19696, !10, i64 19704, !10, i64 19708, !46, i64 19712, !10, i64 19728, !10, i64 19732, !10, i64 19736, !10, i64 19740, !10, i64 19744, !16, i64 19748, !10, i64 19752, !10, i64 19756, !10, i64 19760, !10, i64 19764, !10, i64 19768, !33, i64 19772, !53, i64 19776, !38, i64 19784, !13, i64 19792, !13, i64 19793, !13, i64 19794, !13, i64 19795, !13, i64 19796, !13, i64 19797, !13, i64 19798, !54, i64 19800, !13, i64 19864, !13, i64 19865, !13, i64 19866, !10, i64 19868, !10, i64 19872, !10, i64 19876, !10, i64 19880, !10, i64 19884, !10, i64 19888, !40, i64 19892, !40, i64 19908, !10, i64 19924, !10, i64 19928, !10, i64 19932, !54, i64 19936, !54, i64 20000, !54, i64 20064, !54, i64 20128, !10, i64 20192, !10, i64 20196, !6, i64 20200, !6, i64 20208, !6, i64 20216, !16, i64 20224, !16, i64 20228, !13, i64 20232, !15, i64 20236, !15, i64 20244, !16, i64 20252, !13, i64 20256, !13, i64 20257, !13, i64 20258, !10, i64 20260, !10, i64 20264, !10, i64 20268, !55, i64 20272, !40, i64 20336, !40, i64 20352, !10, i64 20368, !10, i64 20372, !16, i64 20376, !10, i64 20380, !10, i64 20384, !10, i64 20388, !10, i64 20392, !56, i64 20400, !7, i64 20416, !10, i64 20432, !57, i64 20440, !6, i64 20456, !10, i64 20464, !10, i64 20468, !58, i64 20472, !59, i64 20488, !61, i64 20528, !62, i64 20544, !6, i64 20560, !63, i64 20568, !65, i64 20608, !66, i64 20624, !10, i64 20640, !10, i64 20644, !16, i64 20648, !16, i64 20652, !10, i64 20656, !10, i64 20660, !10, i64 20664, !16, i64 20668, !15, i64 20672, !67, i64 20680, !71, i64 24408, !72, i64 24432, !10, i64 24552, !10, i64 24556, !10, i64 24560, !10, i64 24564, !16, i64 24568, !16, i64 24572, !10, i64 24576, !25, i64 24580, !74, i64 24596, !40, i64 24644, !13, i64 24660, !16, i64 24664, !16, i64 24668, !13, i64 24672, !13, i64 24673, !16, i64 24676, !16, i64 24680, !16, i64 24684, !16, i64 24688, !17, i64 24692, !17, i64 24694, !17, i64 24696, !68, i64 24704, !75, i64 24720, !76, i64 24736, !78, i64 24840, !78, i64 24856, !10, i64 24872, !79, i64 24880, !6, i64 24936, !13, i64 24944, !16, i64 24948, !82, i64 24952, !83, i64 24968, !84, i64 24984, !85, i64 25000, !86, i64 25016, !10, i64 25032, !7, i64 25040, !13, i64 25128, !87, i64 25132, !6, i64 25136, !82, i64 25144, !6, i64 25160, !6, i64 25168, !16, i64 25176, !13, i64 25180, !10, i64 25184, !10, i64 25188, !10, i64 25192, !10, i64 25196, !82, i64 25200, !88, i64 25216, !10, i64 25240, !7, i64 25244, !7, i64 25245, !13, i64 25246, !10, i64 25248, !7, i64 25252, !13, i64 25253, !7, i64 25254, !10, i64 25256, !16, i64 25260, !25, i64 25264, !89, i64 25280, !90, i64 25304, !92, i64 25344, !6, i64 25408, !7, i64 25416, !10, i64 25656, !10, i64 25660, !16, i64 25664, !10, i64 25668, !10, i64 25672, !10, i64 25676, !68, i64 25680, !7, i64 25696}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !16, i64 56, !13, i64 60, !6, i64 64, !15, i64 72, !13, i64 80, !13, i64 81, !13, i64 82, !13, i64 83, !13, i64 84, !13, i64 85, !13, i64 86, !13, i64 87, !13, i64 88, !13, i64 89, !13, i64 90, !13, i64 91, !13, i64 92, !13, i64 93, !13, i64 94, !13, i64 95, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !13, i64 120, !13, i64 121, !13, i64 122, !13, i64 123, !13, i64 124, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !17, i64 200, !13, i64 202, !13, i64 203, !13, i64 204, !13, i64 205, !13, i64 206, !13, i64 207, !13, i64 208, !16, i64 212, !10, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !15, i64 232, !7, i64 240, !7, i64 2904, !7, i64 3572, !6, i64 3640, !15, i64 3648, !7, i64 3656, !16, i64 3664, !16, i64 3668, !18, i64 3672, !10, i64 3676, !13, i64 3680, !13, i64 3681, !13, i64 3682, !13, i64 3683, !10, i64 3684, !7, i64 3688, !13, i64 14344, !15, i64 14348, !7, i64 14356, !7, i64 14400, !7, i64 14440, !7, i64 14445, !7, i64 14450, !7, i64 14460, !7, i64 14470, !7, i64 14475, !7, i64 14480, !13, i64 14485, !7, i64 14488, !7, i64 14508, !7, i64 14528, !7, i64 14568, !16, i64 14588, !13, i64 14592, !13, i64 14593, !7, i64 14594, !13, i64 14595, !17, i64 14596, !19, i64 14600}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!19 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!20 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !21, i64 184, !22, i64 200}
!21 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !10, i64 0, !10, i64 4, !6, i64 8}
!22 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !10, i64 0, !10, i64 4, !6, i64 8}
!23 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !10, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !16, i64 148, !16, i64 152, !10, i64 156, !15, i64 160, !15, i64 168, !16, i64 176, !15, i64 180, !15, i64 188, !15, i64 196, !15, i64 204, !16, i64 212, !16, i64 216, !13, i64 220, !13, i64 221, !13, i64 222, !16, i64 224, !16, i64 228, !7, i64 232, !16, i64 1112, !16, i64 1116, !16, i64 1120, !10, i64 1124, !10, i64 1128}
!24 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !25, i64 28, !10, i64 44, !26, i64 48, !7, i64 64, !16, i64 448, !7, i64 452, !6, i64 520}
!25 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!26 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!27 = !{!"double", !7, i64 0}
!28 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!31 = !{!"_ZTS12ImGuiStorage", !32, i64 0}
!32 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!33 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!34 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!35 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !36, i64 312, !36, i64 328}
!36 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!37 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !38, i64 8, !16, i64 16, !10, i64 20, !13, i64 24, !10, i64 25}
!38 = !{!"long long", !7, i64 0}
!39 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !40, i64 12, !40, i64 28, !40, i64 44, !40, i64 60}
!40 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!41 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !15, i64 20, !15, i64 28, !15, i64 36, !15, i64 44, !15, i64 52, !10, i64 60, !13, i64 64, !13, i64 65, !40, i64 68, !6, i64 88, !6, i64 96, !16, i64 104, !10, i64 108, !10, i64 112, !42, i64 116, !15, i64 148}
!42 = !{!"_ZTS16ImGuiWindowClass", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !13, i64 28, !13, i64 29}
!43 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTS20ImGuiPlatformMonitor", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !16, i64 32, !6, i64 40}
!53 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!54 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !40, i64 16, !10, i64 32, !38, i64 40, !16, i64 48, !16, i64 52, !16, i64 56}
!55 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !13, i64 57, !13, i64 58}
!56 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!59 = !{!"_ZTS6ImPoolI10ImGuiTableE", !60, i64 0, !31, i64 16, !10, i64 32, !10, i64 36}
!60 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!63 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !64, i64 0, !31, i64 16, !10, i64 32, !10, i64 36}
!64 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!66 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!67 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !19, i64 24, !68, i64 40, !68, i64 56, !13, i64 72, !10, i64 76, !16, i64 80, !69, i64 84, !16, i64 3712, !13, i64 3716, !13, i64 3717, !13, i64 3718, !10, i64 3720}
!68 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!69 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !70, i64 32}
!70 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !10, i64 3588, !10, i64 3592}
!71 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !68, i64 8}
!72 = !{!"_ZTS6ImFont", !61, i64 0, !16, i64 16, !16, i64 20, !19, i64 24, !73, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !16, i64 88, !16, i64 92, !13, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !10, i64 112, !7, i64 116}
!73 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!74 = !{!"_ZTS21ImGuiComboPreviewData", !40, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !10, i64 44}
!75 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!76 = !{!"_ZTS22ImGuiTypingSelectState", !77, i64 0, !7, i64 24, !10, i64 88, !10, i64 92, !16, i64 96, !13, i64 100}
!77 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !6, i64 8, !13, i64 16, !13, i64 17, !7, i64 18}
!78 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !15, i64 4, !16, i64 12}
!79 = !{!"_ZTS16ImGuiDockContext", !31, i64 0, !80, i64 16, !81, i64 32, !13, i64 48}
!80 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !10, i64 0, !10, i64 4, !6, i64 8}
!81 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !10, i64 0, !10, i64 4, !6, i64 8}
!82 = !{!"_ZTS15ImGuiTextBuffer", !68, i64 0}
!83 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!84 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !68, i64 0}
!85 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !68, i64 0}
!86 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!87 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!88 = !{!"_ZTS14ImGuiTextIndex", !47, i64 0, !10, i64 16}
!89 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !13, i64 9, !10, i64 12, !10, i64 16}
!90 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !91, i64 16, !13, i64 32, !16, i64 36}
!91 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!92 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !17, i64 8, !7, i64 12}
!93 = !{!12, !10, i64 19180}
!94 = !{!12, !10, i64 19132}
!95 = !{!12, !6, i64 16712}
!96 = !{!97, !6, i64 976}
!97 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !42, i64 32, !6, i64 64, !10, i64 72, !15, i64 76, !10, i64 84, !15, i64 88, !15, i64 96, !15, i64 104, !15, i64 112, !15, i64 120, !15, i64 128, !15, i64 136, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !16, i64 160, !16, i64 164, !16, i64 168, !16, i64 172, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !15, i64 192, !15, i64 200, !15, i64 208, !15, i64 216, !15, i64 224, !15, i64 232, !13, i64 240, !13, i64 241, !13, i64 242, !13, i64 243, !13, i64 244, !13, i64 245, !13, i64 246, !13, i64 247, !13, i64 248, !13, i64 249, !13, i64 250, !13, i64 251, !13, i64 252, !13, i64 253, !7, i64 254, !7, i64 255, !17, i64 256, !17, i64 258, !17, i64 260, !17, i64 262, !17, i64 264, !10, i64 268, !7, i64 272, !7, i64 273, !13, i64 274, !10, i64 276, !7, i64 280, !7, i64 281, !7, i64 282, !7, i64 283, !10, i64 284, !10, i64 285, !10, i64 286, !10, i64 287, !15, i64 288, !15, i64 296, !75, i64 304, !98, i64 320, !40, i64 552, !40, i64 568, !40, i64 584, !40, i64 600, !40, i64 616, !40, i64 632, !40, i64 648, !101, i64 664, !101, i64 668, !10, i64 672, !10, i64 676, !16, i64 680, !16, i64 684, !31, i64 688, !102, i64 704, !16, i64 720, !16, i64 724, !10, i64 728, !6, i64 736, !103, i64 744, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !6, i64 976, !6, i64 984, !6, i64 992, !6, i64 1000, !6, i64 1008, !7, i64 1016, !7, i64 1024, !7, i64 1056, !10, i64 1072, !10, i64 1076, !10, i64 1080, !13, i64 1084, !13, i64 1085, !13, i64 1085, !13, i64 1085, !13, i64 1085, !17, i64 1086, !110, i64 1088, !6, i64 1112, !6, i64 1120, !10, i64 1128, !10, i64 1132, !40, i64 1136}
!98 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !13, i64 64, !13, i64 65, !99, i64 68, !99, i64 72, !99, i64 76, !15, i64 80, !53, i64 88, !17, i64 92, !17, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !15, i64 100, !100, i64 108, !10, i64 136, !10, i64 140, !29, i64 144, !6, i64 160, !6, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !16, i64 188, !16, i64 192, !61, i64 200, !61, i64 216}
!99 = !{!"_ZTS6ImVec1", !16, i64 0}
!100 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!101 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!102 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!103 = !{!"_ZTS10ImDrawList", !104, i64 0, !19, i64 16, !105, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !106, i64 88, !107, i64 104, !26, i64 120, !108, i64 136, !109, i64 168, !16, i64 192}
!104 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!105 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!106 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!107 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!108 = !{!"_ZTS15ImDrawCmdHeader", !25, i64 0, !6, i64 16, !10, i64 24}
!109 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !62, i64 8}
!110 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!111 = !{!13, !13, i64 0}
!112 = !{i8 0, i8 2}
!113 = !{}
!114 = !{!12, !13, i64 20256}
!115 = !{!12, !10, i64 20260}
!116 = !{!12, !16, i64 16796}
!117 = !{!12, !16, i64 24}
!118 = !{!12, !10, i64 20392}
!119 = distinct !{!119, !120}
!120 = !{!"llvm.loop.mustprogress"}
!121 = !{!12, !13, i64 3688}
!122 = !{!12, !13, i64 3689}
!123 = !{!12, !13, i64 3690}
!124 = !{!12, !10, i64 16804}
!125 = !{!17, !17, i64 0}
!126 = !{!16, !16, i64 0}
!127 = !{!12, !16, i64 120}
!128 = !{!12, !13, i64 19794}
!129 = !{!12, !10, i64 19704}
!130 = !{!12, !13, i64 19795}
!131 = !{!12, !10, i64 19732}
!132 = !{!12, !10, i64 19728}
!133 = !{!12, !10, i64 19736}
!134 = !{!135, !16, i64 4}
!135 = !{!"_ZTS12ImGuiKeyData", !13, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!136 = !{!12, !16, i64 124}
!137 = !{!12, !33, i64 19772}
!138 = !{!12, !33, i64 16840}
!139 = !{!12, !10, i64 19740}
!140 = !{!12, !13, i64 16822}
!141 = !{!12, !13, i64 16816}
!142 = !{i64 0, i64 4, !126, i64 4, i64 4, !126}
!143 = !{!12, !13, i64 16819}
!144 = !{!12, !10, i64 19744}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #2 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = and i32 %4, 7
  %9 = icmp eq i32 %8, 0
  %10 = zext i1 %9 to i32
  %spec.select = or disjoint i32 %10, %4
  %11 = and i32 %4, 1008
  %12 = icmp eq i32 %11, 0
  %13 = or disjoint i32 %spec.select, 32
  %.1 = select i1 %12, i32 %13, i32 %spec.select
  %14 = getelementptr inbounds i8, ptr %6, i64 19176
  %15 = load i32, ptr %14, align 8, !tbaa !9
  %16 = icmp eq i32 %15, %1
  %.in.v = select i1 %16, i64 19180, i64 19132
  %.in = getelementptr inbounds i8, ptr %6, i64 %.in.v
  %17 = load i32, ptr %.in, align 4, !tbaa !92
  %18 = lshr i32 %.1, 3
  %19 = and i32 %18, 512
  %20 = lshr i32 %.1, 9
  %21 = and i32 %20, 2
  %.0187 = or disjoint i32 %21, %19
  %.1188 = or i32 %.0187, %17
  %22 = getelementptr inbounds i8, ptr %6, i64 16712
  %23 = load ptr, ptr %22, align 8, !tbaa !93
  %24 = and i32 %.1, 2048
  %.not213 = icmp eq i32 %24, 0
  %.not214 = icmp eq ptr %23, null
  %or.cond243 = select i1 %.not213, i1 true, i1 %.not214
  br i1 %or.cond243, label %.thread, label %25

25:                                               ; preds = %5
  %26 = getelementptr inbounds i8, ptr %23, i64 976
  %27 = load ptr, ptr %26, align 8, !tbaa !94
  %28 = getelementptr inbounds i8, ptr %7, i64 976
  %29 = load ptr, ptr %28, align 8, !tbaa !94
  %30 = icmp eq ptr %27, %29
  br i1 %30, label %31, label %.thread

31:                                               ; preds = %25
  store ptr %7, ptr %22, align 8, !tbaa !93
  br label %.thread

.thread:                                          ; preds = %5, %31, %25
  %32 = phi i1 [ true, %31 ], [ false, %25 ], [ false, %5 ]
  %33 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, i32 noundef %.1188)
  %34 = getelementptr inbounds i8, ptr %6, i64 20256
  %35 = load i8, ptr %34, align 8, !tbaa !109, !range !110, !noundef !111
  %36 = trunc nuw i8 %35 to i1
  %37 = and i32 %.1, 512
  %.not215 = icmp ne i32 %37, 0
  %or.cond245.not = and i1 %.not215, %36
  br i1 %or.cond245.not, label %38, label %54

38:                                               ; preds = %.thread
  %39 = getelementptr inbounds i8, ptr %6, i64 20260
  %40 = load i32, ptr %39, align 4, !tbaa !112
  %41 = and i32 %40, 4
  %.not216 = icmp eq i32 %41, 0
  br i1 %.not216, label %42, label %54

42:                                               ; preds = %38
  %43 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %43, label %44, label %54

44:                                               ; preds = %42
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %45 = getelementptr inbounds i8, ptr %6, i64 16796
  %46 = load float, ptr %45, align 4, !tbaa !113
  %47 = getelementptr inbounds i8, ptr %6, i64 24
  %48 = load float, ptr %47, align 8, !tbaa !114
  %49 = fsub float %46, %48
  %50 = fcmp ugt float %49, 0x3FE6666660000000
  %51 = fcmp ult float %46, 0x3FE6666660000000
  %or.cond246 = or i1 %51, %50
  br i1 %or.cond246, label %54, label %52

52:                                               ; preds = %44
  %53 = getelementptr inbounds i8, ptr %6, i64 20392
  store i32 %1, ptr %53, align 8, !tbaa !115
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef 0)
  br label %54

54:                                               ; preds = %42, %52, %44, %38, %.thread
  %.0191.shrunk = phi i1 [ %33, %38 ], [ true, %52 ], [ true, %44 ], [ %33, %42 ], [ %33, %.thread ]
  %.0189 = phi i8 [ 0, %38 ], [ 1, %52 ], [ 0, %44 ], [ 0, %42 ], [ 0, %.thread ]
  br i1 %32, label %55, label %56

55:                                               ; preds = %54
  store ptr %23, ptr %22, align 8, !tbaa !93
  br label %56

56:                                               ; preds = %55, %54
  %57 = and i32 %.1, 2097152
  %.not217 = icmp eq i32 %57, 0
  %58 = select i1 %.not217, i32 %1, i32 0
  br i1 %.0191.shrunk, label %.preheader.preheader, label %161

.preheader.preheader:                             ; preds = %56
  %59 = and i32 %.1, 1
  %.not242 = icmp eq i32 %59, 0
  br i1 %.not242, label %.preheader.1, label %60

60:                                               ; preds = %.preheader.preheader
  %61 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 0, i32 noundef %58, i32 noundef 0)
  %not. = xor i1 %61, true
  %spec.select247 = sext i1 %not. to i32
  %62 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 0, i32 noundef %58)
  %not.267 = xor i1 %62, true
  %spec.select258 = sext i1 %not.267 to i32
  br label %.preheader.1

.preheader.1:                                     ; preds = %60, %.preheader.preheader
  %.1198 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select258, %60 ]
  %.2196 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select247, %60 ]
  %63 = and i32 %.1, 2
  %.not242.1 = icmp eq i32 %63, 0
  br i1 %.not242.1, label %.preheader.2, label %64

64:                                               ; preds = %.preheader.1
  %65 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 1, i32 noundef %58, i32 noundef 0)
  %66 = icmp eq i32 %.2196, -1
  %or.cond.1 = and i1 %65, %66
  %spec.select247.1 = select i1 %or.cond.1, i32 1, i32 %.2196
  %67 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 1, i32 noundef %58)
  %68 = icmp eq i32 %.1198, -1
  %or.cond3.1 = and i1 %67, %68
  %spec.select258.1 = select i1 %or.cond3.1, i32 1, i32 %.1198
  br label %.preheader.2

.preheader.2:                                     ; preds = %64, %.preheader.1
  %.1198.1 = phi i32 [ %.1198, %.preheader.1 ], [ %spec.select258.1, %64 ]
  %.2196.1 = phi i32 [ %.2196, %.preheader.1 ], [ %spec.select247.1, %64 ]
  %69 = and i32 %.1, 4
  %.not242.2 = icmp eq i32 %69, 0
  br i1 %.not242.2, label %75, label %70

70:                                               ; preds = %.preheader.2
  %71 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 2, i32 noundef %58, i32 noundef 0)
  %72 = icmp eq i32 %.2196.1, -1
  %or.cond.2 = select i1 %71, i1 %72, i1 false
  %spec.select247.2 = select i1 %or.cond.2, i32 2, i32 %.2196.1
  %73 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 2, i32 noundef %58)
  %74 = icmp eq i32 %.1198.1, -1
  %or.cond3.2 = select i1 %73, i1 %74, i1 false
  %spec.select258.2 = select i1 %or.cond3.2, i32 2, i32 %.1198.1
  br label %75

75:                                               ; preds = %70, %.preheader.2
  %.1198.2 = phi i32 [ %.1198.1, %.preheader.2 ], [ %spec.select258.2, %70 ]
  %.2196.2 = phi i32 [ %.2196.1, %.preheader.2 ], [ %spec.select247.2, %70 ]
  %76 = and i32 %.1, 65536
  %.not218 = icmp eq i32 %76, 0
  br i1 %.not218, label %89, label %77

77:                                               ; preds = %75
  %78 = getelementptr inbounds i8, ptr %6, i64 3688
  %79 = load i8, ptr %78, align 8, !tbaa !116, !range !110, !noundef !111
  %80 = trunc nuw i8 %79 to i1
  br i1 %80, label %157, label %81

81:                                               ; preds = %77
  %82 = getelementptr inbounds i8, ptr %6, i64 3689
  %83 = load i8, ptr %82, align 1, !tbaa !117, !range !110, !noundef !111
  %84 = trunc nuw i8 %83 to i1
  br i1 %84, label %157, label %85

85:                                               ; preds = %81
  %86 = getelementptr inbounds i8, ptr %6, i64 3690
  %87 = load i8, ptr %86, align 2, !tbaa !118, !range !110, !noundef !111
  %88 = trunc nuw i8 %87 to i1
  br i1 %88, label %157, label %89

89:                                               ; preds = %85, %75
  %.not219 = icmp eq i32 %.2196.2, -1
  br i1 %.not219, label %125, label %90

90:                                               ; preds = %89
  %91 = getelementptr inbounds i8, ptr %6, i64 16804
  %92 = load i32, ptr %91, align 4, !tbaa !119
  %.not220 = icmp eq i32 %92, %1
  br i1 %.not220, label %125, label %93

93:                                               ; preds = %90
  %94 = and i32 %.1, 1048576
  %.not221 = icmp eq i32 %94, 0
  br i1 %.not221, label %95, label %97

95:                                               ; preds = %93
  %96 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %.2196.2)
  tail call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %96, i32 noundef %1, i32 noundef 0)
  br label %97

97:                                               ; preds = %95, %93
  %98 = and i32 %.1, 96
  %.not222 = icmp eq i32 %98, 0
  br i1 %.not222, label %105, label %99

99:                                               ; preds = %97
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %100 = getelementptr inbounds i8, ptr %6, i64 16823
  %101 = trunc nsw i32 %.2196.2 to i8
  store i8 %101, ptr %100, align 1
  %102 = and i32 %.1, 262144
  %.not223 = icmp eq i32 %102, 0
  br i1 %.not223, label %103, label %104

103:                                              ; preds = %99
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %104

104:                                              ; preds = %103, %99
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef 0)
  br label %105

105:                                              ; preds = %104, %97
  %106 = and i32 %.1, 16
  %.not224 = icmp eq i32 %106, 0
  br i1 %.not224, label %107, label %115

107:                                              ; preds = %105
  %108 = and i32 %.1, 256
  %.not225 = icmp eq i32 %108, 0
  br i1 %.not225, label %125, label %109

109:                                              ; preds = %107
  %110 = getelementptr inbounds i8, ptr %6, i64 14458
  %111 = zext nneg i32 %.2196.2 to i64
  %112 = getelementptr inbounds [5 x i16], ptr %110, i64 0, i64 %111
  %113 = load i16, ptr %112, align 2, !tbaa !120
  %114 = icmp eq i16 %113, 2
  br i1 %114, label %115, label %125

115:                                              ; preds = %109, %105
  %116 = and i32 %.1, 131072
  %.not226 = icmp eq i32 %116, 0
  br i1 %.not226, label %118, label %117

117:                                              ; preds = %115
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %119

118:                                              ; preds = %115
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %119

119:                                              ; preds = %118, %117
  %120 = and i32 %.1, 262144
  %.not227 = icmp eq i32 %120, 0
  br i1 %.not227, label %121, label %122

121:                                              ; preds = %119
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %122

122:                                              ; preds = %121, %119
  %123 = getelementptr inbounds i8, ptr %6, i64 16823
  %124 = trunc nsw i32 %.2196.2 to i8
  store i8 %124, ptr %123, align 1
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef 0)
  br label %125

125:                                              ; preds = %107, %109, %122, %90, %89
  %.1190 = phi i8 [ 1, %122 ], [ %.0189, %109 ], [ %.0189, %107 ], [ %.0189, %90 ], [ %.0189, %89 ]
  %126 = and i32 %.1, 128
  %127 = icmp ne i32 %126, 0
  %128 = icmp ne i32 %.1198.2, -1
  %or.cond5 = select i1 %127, i1 %128, i1 false
  %129 = and i32 %.1188, 2
  br i1 %or.cond5, label %130, label %._crit_edge

130:                                              ; preds = %125
  %.not228 = icmp eq i32 %129, 0
  br i1 %.not228, label %.thread261, label %131

131:                                              ; preds = %130
  %132 = getelementptr inbounds i8, ptr %6, i64 14516
  %133 = zext nneg i32 %.1198.2 to i64
  %134 = getelementptr inbounds [5 x float], ptr %132, i64 0, i64 %133
  %135 = load float, ptr %134, align 4, !tbaa !121
  %136 = getelementptr inbounds i8, ptr %6, i64 120
  %137 = load float, ptr %136, align 8, !tbaa !122
  %138 = fcmp oge float %135, %137
  %cond.fr = freeze i1 %138
  %spec.select263 = select i1 %cond.fr, i8 %.1190, i8 1
  br label %.thread261

.thread261:                                       ; preds = %131, %130
  %139 = phi i8 [ 1, %130 ], [ %spec.select263, %131 ]
  %140 = and i32 %.1, 262144
  %.not229 = icmp eq i32 %140, 0
  br i1 %.not229, label %141, label %142

141:                                              ; preds = %.thread261
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %142

142:                                              ; preds = %141, %.thread261
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %._crit_edge

._crit_edge:                                      ; preds = %125, %142
  %.3 = phi i8 [ %139, %142 ], [ %.1190, %125 ]
  %143 = getelementptr inbounds i8, ptr %6, i64 16804
  %144 = load i32, ptr %143, align 4, !tbaa !119
  %145 = icmp ne i32 %144, %1
  %.not230 = icmp eq i32 %129, 0
  %or.cond249 = select i1 %145, i1 true, i1 %.not230
  br i1 %or.cond249, label %157, label %146

146:                                              ; preds = %._crit_edge
  %147 = getelementptr inbounds i8, ptr %6, i64 14496
  %148 = getelementptr inbounds i8, ptr %6, i64 16823
  %149 = load i8, ptr %148, align 1
  %150 = sext i8 %149 to i64
  %151 = getelementptr inbounds [5 x float], ptr %147, i64 0, i64 %150
  %152 = load float, ptr %151, align 4, !tbaa !121
  %153 = fcmp ogt float %152, 0.000000e+00
  br i1 %153, label %154, label %157

154:                                              ; preds = %146
  %155 = sext i8 %149 to i32
  %156 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %155, i32 noundef %58, i32 noundef 1)
  %spec.select250 = select i1 %156, i8 1, i8 %.3
  br label %157

157:                                              ; preds = %154, %._crit_edge, %146, %85, %81, %77
  %.4 = phi i8 [ %.0189, %77 ], [ %.0189, %81 ], [ %.0189, %85 ], [ %.3, %146 ], [ %.3, %._crit_edge ], [ %spec.select250, %154 ]
  %158 = trunc nuw i8 %.4 to i1
  br i1 %158, label %159, label %161

159:                                              ; preds = %157
  %160 = getelementptr inbounds i8, ptr %6, i64 19794
  store i8 1, ptr %160, align 2, !tbaa !123
  br label %161

161:                                              ; preds = %157, %159, %56
  %.5 = phi i8 [ %.0189, %56 ], [ %.4, %159 ], [ %.4, %157 ]
  %162 = getelementptr inbounds i8, ptr %6, i64 19704
  %163 = load i32, ptr %162, align 8, !tbaa !124
  %164 = icmp eq i32 %163, %1
  br i1 %164, label %165, label %174

165:                                              ; preds = %161
  %166 = getelementptr inbounds i8, ptr %6, i64 19794
  %167 = load i8, ptr %166, align 2, !tbaa !123, !range !110, !noundef !111
  %168 = trunc nuw i8 %167 to i1
  br i1 %168, label %174, label %169

169:                                              ; preds = %165
  %170 = getelementptr inbounds i8, ptr %6, i64 19795
  %171 = load i8, ptr %170, align 1, !tbaa !125, !range !110, !noundef !111
  %172 = trunc nuw i8 %171 to i1
  %173 = and i32 %.1, 524288
  %.not231 = icmp eq i32 %173, 0
  %or.cond251 = and i1 %.not231, %172
  %spec.select259 = or i1 %.0191.shrunk, %or.cond251
  br label %174

174:                                              ; preds = %169, %165, %161
  %.1192.shrunk = phi i1 [ %.0191.shrunk, %165 ], [ %.0191.shrunk, %161 ], [ %spec.select259, %169 ]
  %175 = getelementptr inbounds i8, ptr %6, i64 19732
  %176 = load i32, ptr %175, align 4, !tbaa !126
  %177 = icmp eq i32 %176, %1
  br i1 %177, label %178, label %224

178:                                              ; preds = %174
  %179 = getelementptr inbounds i8, ptr %6, i64 19728
  %180 = load i32, ptr %179, align 8, !tbaa !127
  %181 = icmp eq i32 %180, %1
  %182 = getelementptr inbounds i8, ptr %6, i64 19736
  %183 = load i32, ptr %182, align 8, !tbaa !128
  %184 = icmp eq i32 %183, %1
  %185 = and i32 %.1188, 2
  %.not232 = icmp eq i32 %185, 0
  %or.cond252 = select i1 %184, i1 true, i1 %.not232
  br i1 %or.cond252, label %207, label %186

186:                                              ; preds = %178
  %187 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  %188 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  %189 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 636)
  %190 = getelementptr inbounds i8, ptr %187, i64 4
  %191 = load float, ptr %190, align 4, !tbaa !129
  %192 = getelementptr inbounds i8, ptr %188, i64 4
  %193 = load float, ptr %192, align 4, !tbaa !129
  %194 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %191, float noundef %193)
  %195 = getelementptr inbounds i8, ptr %189, i64 4
  %196 = load float, ptr %195, align 4, !tbaa !129
  %197 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %194, float noundef %196)
  %198 = getelementptr inbounds i8, ptr %6, i64 24
  %199 = load float, ptr %198, align 8, !tbaa !114
  %200 = fsub float %197, %199
  %201 = getelementptr inbounds i8, ptr %6, i64 120
  %202 = load float, ptr %201, align 8, !tbaa !122
  %203 = getelementptr inbounds i8, ptr %6, i64 124
  %204 = load float, ptr %203, align 4, !tbaa !131
  %205 = tail call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %200, float noundef %197, float noundef %202, float noundef %204)
  %206 = icmp sgt i32 %205, 0
  br label %207

207:                                              ; preds = %186, %178
  %.0203.in = phi i1 [ %184, %178 ], [ %206, %186 ]
  %brmerge = or i1 %181, %.0203.in
  br i1 %brmerge, label %208, label %224

208:                                              ; preds = %207
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %209 = getelementptr inbounds i8, ptr %6, i64 19772
  %210 = load i32, ptr %209, align 4, !tbaa !132
  %211 = getelementptr inbounds i8, ptr %6, i64 16840
  store i32 %210, ptr %211, align 8, !tbaa !133
  %212 = and i32 %.1, 262144
  %.not233 = icmp eq i32 %212, 0
  br i1 %.not233, label %213, label %218

213:                                              ; preds = %208
  %214 = getelementptr inbounds i8, ptr %6, i64 19740
  %215 = load i32, ptr %214, align 4, !tbaa !134
  %216 = and i32 %215, 16
  %.not234 = icmp eq i32 %216, 0
  br i1 %.not234, label %217, label %218

217:                                              ; preds = %213
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %218

218:                                              ; preds = %217, %213, %208
  %219 = getelementptr inbounds i8, ptr %6, i64 19740
  %220 = load i32, ptr %219, align 4, !tbaa !134
  %221 = and i32 %220, 16
  %.not235 = icmp eq i32 %221, 0
  br i1 %.not235, label %224, label %222

222:                                              ; preds = %218
  %223 = getelementptr inbounds i8, ptr %6, i64 16822
  store i8 1, ptr %223, align 2, !tbaa !135
  br label %224

224:                                              ; preds = %222, %218, %207, %174
  %.7 = phi i8 [ %.5, %174 ], [ 1, %222 ], [ 1, %218 ], [ %.5, %207 ]
  %225 = getelementptr inbounds i8, ptr %6, i64 16804
  %226 = load i32, ptr %225, align 4, !tbaa !119
  %227 = icmp eq i32 %226, %1
  br i1 %227, label %228, label %294

228:                                              ; preds = %224
  %229 = getelementptr inbounds i8, ptr %6, i64 16840
  %230 = load i32, ptr %229, align 8, !tbaa !133
  switch i32 %230, label %290 [
    i32 1, label %231
    i32 2, label %286
    i32 3, label %286
  ]

231:                                              ; preds = %228
  %232 = getelementptr inbounds i8, ptr %6, i64 16816
  %233 = load i8, ptr %232, align 8, !tbaa !136, !range !110, !noundef !111
  %234 = trunc nuw i8 %233 to i1
  br i1 %234, label %235, label %239

235:                                              ; preds = %231
  %236 = getelementptr inbounds i8, ptr %6, i64 3656
  %237 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %236, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %238 = getelementptr inbounds i8, ptr %6, i64 16824
  store <2 x float> %237, ptr %238, align 8
  br label %239

239:                                              ; preds = %235, %231
  %240 = getelementptr inbounds i8, ptr %6, i64 16823
  %241 = load i8, ptr %240, align 1
  %242 = sext i8 %241 to i32
  %243 = icmp eq i8 %241, -1
  br i1 %243, label %.sink.split, label %244

244:                                              ; preds = %239
  %245 = tail call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %242, i32 noundef %58)
  br i1 %245, label %282, label %246

246:                                              ; preds = %244
  %247 = and i32 %.1, 32
  %248 = icmp ne i32 %247, 0
  %249 = and i1 %248, %.1192.shrunk
  %250 = and i32 %.1, 64
  %.not236 = icmp ne i32 %250, 0
  %or.cond254.not = or i1 %.not236, %249
  br i1 %or.cond254.not, label %251, label %.sink.split

251:                                              ; preds = %246
  %252 = load i8, ptr %34, align 8, !tbaa !109, !range !110, !noundef !111
  %253 = trunc nuw i8 %252 to i1
  br i1 %253, label %.sink.split, label %254

254:                                              ; preds = %251
  %255 = and i32 %.1, 256
  %.not237 = icmp eq i32 %255, 0
  br i1 %.not237, label %267, label %256

256:                                              ; preds = %254
  %257 = getelementptr inbounds i8, ptr %6, i64 14478
  %258 = sext i8 %241 to i64
  %259 = getelementptr inbounds [5 x i8], ptr %257, i64 0, i64 %258
  %260 = load i8, ptr %259, align 1, !tbaa !137, !range !110, !noundef !111
  %261 = trunc nuw i8 %260 to i1
  br i1 %261, label %262, label %267

262:                                              ; preds = %256
  %263 = getelementptr inbounds i8, ptr %6, i64 14468
  %264 = getelementptr inbounds [5 x i16], ptr %263, i64 0, i64 %258
  %265 = load i16, ptr %264, align 2, !tbaa !120
  %266 = icmp eq i16 %265, 2
  br label %267

267:                                              ; preds = %262, %256, %254
  %268 = phi i1 [ false, %256 ], [ false, %254 ], [ %266, %262 ]
  %269 = and i32 %.1188, 2
  %.not238 = icmp eq i32 %269, 0
  br i1 %.not238, label %278, label %270

270:                                              ; preds = %267
  %271 = getelementptr inbounds i8, ptr %6, i64 14516
  %272 = sext i8 %241 to i64
  %273 = getelementptr inbounds [5 x float], ptr %271, i64 0, i64 %272
  %274 = load float, ptr %273, align 4, !tbaa !121
  %275 = getelementptr inbounds i8, ptr %6, i64 120
  %276 = load float, ptr %275, align 8, !tbaa !122
  %277 = fcmp oge float %274, %276
  br label %278

278:                                              ; preds = %270, %267
  %279 = phi i1 [ false, %267 ], [ %277, %270 ]
  %280 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %242)
  %281 = tail call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %280, i32 noundef %58)
  %brmerge255 = select i1 %268, i1 true, i1 %279
  %spec.select256 = select i1 %281, i8 1, i8 %.7
  %spec.select260 = select i1 %brmerge255, i8 %.7, i8 %spec.select256
  br label %.sink.split

.sink.split:                                      ; preds = %251, %246, %278, %239
  %.10.ph = phi i8 [ %.7, %239 ], [ %.7, %251 ], [ %.7, %246 ], [ %spec.select260, %278 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %282

282:                                              ; preds = %.sink.split, %244
  %.0200 = phi i8 [ 1, %244 ], [ 0, %.sink.split ]
  %.10 = phi i8 [ %.7, %244 ], [ %.10.ph, %.sink.split ]
  %283 = and i32 %.1, 262144
  %.not239 = icmp eq i32 %283, 0
  br i1 %.not239, label %284, label %290

284:                                              ; preds = %282
  %285 = getelementptr inbounds i8, ptr %6, i64 19794
  store i8 1, ptr %285, align 2, !tbaa !123
  br label %290

286:                                              ; preds = %228, %228
  %287 = load i32, ptr %175, align 4, !tbaa !126
  %288 = icmp eq i32 %287, %1
  br i1 %288, label %290, label %289

289:                                              ; preds = %286
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %290

290:                                              ; preds = %286, %228, %282, %284, %289
  %.1201 = phi i8 [ 0, %289 ], [ %.0200, %284 ], [ %.0200, %282 ], [ 0, %228 ], [ 1, %286 ]
  %.11 = phi i8 [ %.7, %289 ], [ %.10, %284 ], [ %.10, %282 ], [ %.7, %228 ], [ %.7, %286 ]
  %291 = trunc nuw i8 %.11 to i1
  br i1 %291, label %292, label %294

292:                                              ; preds = %290
  %293 = getelementptr inbounds i8, ptr %6, i64 16819
  store i8 1, ptr %293, align 1, !tbaa !138
  br label %294

294:                                              ; preds = %290, %292, %224
  %.2202 = phi i8 [ %.1201, %292 ], [ %.1201, %290 ], [ 0, %224 ]
  %.12 = phi i8 [ %.11, %292 ], [ %.11, %290 ], [ %.7, %224 ]
  %.not240 = icmp eq ptr %2, null
  br i1 %.not240, label %300, label %295

295:                                              ; preds = %294
  %296 = getelementptr inbounds i8, ptr %6, i64 19744
  %297 = load i32, ptr %296, align 8, !tbaa !139
  %298 = icmp eq i32 %297, %1
  %spec.select257 = select i1 %298, i1 true, i1 %.1192.shrunk
  %299 = zext i1 %spec.select257 to i8
  store i8 %299, ptr %2, align 1, !tbaa !137
  br label %300

300:                                              ; preds = %295, %294
  %.not241 = icmp eq ptr %3, null
  br i1 %.not241, label %302, label %301

301:                                              ; preds = %300
  store i8 %.2202, ptr %3, align 1, !tbaa !137
  br label %302

302:                                              ; preds = %301, %300
  %303 = trunc nuw i8 %.12 to i1
  ret i1 %303
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) local_unnamed_addr #4

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) local_unnamed_addr #3

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 19176}
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!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !11, i64 60, !6, i64 64, !14, i64 72, !11, i64 80, !11, i64 81, !11, i64 82, !11, i64 83, !11, i64 84, !11, i64 85, !11, i64 86, !11, i64 87, !11, i64 88, !11, i64 89, !11, i64 90, !11, i64 91, !11, i64 92, !11, i64 93, !11, i64 94, !11, i64 95, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !11, i64 120, !11, i64 121, !11, i64 122, !11, i64 123, !11, i64 124, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !16, i64 200, !11, i64 202, !11, i64 203, !11, i64 204, !11, i64 205, !11, i64 206, !11, i64 207, !11, i64 208, !15, i64 212, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !14, i64 232, !7, i64 240, !7, i64 2904, !7, i64 3572, !6, i64 3640, !14, i64 3648, !7, i64 3656, !15, i64 3664, !15, i64 3668, !17, i64 3672, !13, i64 3676, !11, i64 3680, !11, i64 3681, !11, i64 3682, !11, i64 3683, !13, i64 3684, !7, i64 3688, !11, i64 14344, !14, i64 14348, !7, i64 14356, !7, i64 14400, !7, i64 14440, !7, i64 14445, !7, i64 14450, !7, i64 14460, !7, i64 14470, !7, i64 14475, !7, i64 14480, !11, i64 14485, !7, i64 14488, !7, i64 14508, !7, i64 14528, !7, i64 14568, !15, i64 14588, !11, i64 14592, !11, i64 14593, !7, i64 14594, !11, i64 14595, !16, i64 14596, !18, i64 14600}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !20, i64 184, !21, i64 200}
!20 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !13, i64 0, !13, i64 4, !6, i64 8}
!21 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !13, i64 0, !13, i64 4, !6, i64 8}
!22 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !13, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !13, i64 156, !14, i64 160, !14, i64 168, !15, i64 176, !14, i64 180, !14, i64 188, !14, i64 196, !14, i64 204, !15, i64 212, !15, i64 216, !11, i64 220, !11, i64 221, !11, i64 222, !15, i64 224, !15, i64 228, !7, i64 232, !15, i64 1112, !15, i64 1116, !15, i64 1120, !13, i64 1124, !13, i64 1128}
!23 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !24, i64 28, !13, i64 44, !25, i64 48, !7, i64 64, !15, i64 448, !7, i64 452, !6, i64 520}
!24 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!25 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"double", !7, i64 0}
!27 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!30 = !{!"_ZTS12ImGuiStorage", !31, i64 0}
!31 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!33 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!34 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !35, i64 312, !35, i64 328}
!35 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!36 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !13, i64 4, !37, i64 8, !15, i64 16, !13, i64 20, !11, i64 24, !13, i64 25}
!37 = !{!"long long", !7, i64 0}
!38 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !39, i64 12, !39, i64 28, !39, i64 44, !39, i64 60}
!39 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!40 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !14, i64 20, !14, i64 28, !14, i64 36, !14, i64 44, !14, i64 52, !13, i64 60, !11, i64 64, !11, i64 65, !39, i64 68, !6, i64 88, !6, i64 96, !15, i64 104, !13, i64 108, !13, i64 112, !41, i64 116, !14, i64 148}
!41 = !{!"_ZTS16ImGuiWindowClass", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24, !11, i64 28, !11, i64 29}
!42 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS20ImGuiPlatformMonitor", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !15, i64 32, !6, i64 40}
!52 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!53 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !39, i64 16, !13, i64 32, !37, i64 40, !15, i64 48, !15, i64 52, !15, i64 56}
!54 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!55 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS6ImPoolI10ImGuiTableE", !59, i64 0, !30, i64 16, !13, i64 32, !13, i64 36}
!59 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !63, i64 0, !30, i64 16, !13, i64 32, !13, i64 36}
!63 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !18, i64 24, !67, i64 40, !67, i64 56, !11, i64 72, !13, i64 76, !15, i64 80, !68, i64 84, !15, i64 3712, !11, i64 3716, !11, i64 3717, !11, i64 3718, !13, i64 3720}
!67 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!68 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !69, i64 32}
!69 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!70 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !67, i64 8}
!71 = !{!"_ZTS6ImFont", !60, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !72, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !15, i64 92, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !7, i64 116}
!72 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!73 = !{!"_ZTS21ImGuiComboPreviewData", !39, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!74 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!75 = !{!"_ZTS22ImGuiTypingSelectState", !76, i64 0, !7, i64 24, !13, i64 88, !13, i64 92, !15, i64 96, !11, i64 100}
!76 = !{!"_ZTS24ImGuiTypingSelectRequest", !13, i64 0, !13, i64 4, !6, i64 8, !11, i64 16, !11, i64 17, !7, i64 18}
!77 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!78 = !{!"_ZTS16ImGuiDockContext", !30, i64 0, !79, i64 16, !80, i64 32, !11, i64 48}
!79 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !13, i64 0, !13, i64 4, !6, i64 8}
!80 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !13, i64 0, !13, i64 4, !6, i64 8}
!81 = !{!"_ZTS15ImGuiTextBuffer", !67, i64 0}
!82 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!83 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !67, i64 0}
!84 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !67, i64 0}
!85 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!86 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!87 = !{!"_ZTS14ImGuiTextIndex", !46, i64 0, !13, i64 16}
!88 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !11, i64 9, !13, i64 12, !13, i64 16}
!89 = !{!"_ZTS16ImGuiIDStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !90, i64 16, !11, i64 32, !15, i64 36}
!90 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!91 = !{!"_ZTS19ImGuiDebugAllocInfo", !13, i64 0, !13, i64 4, !16, i64 8, !7, i64 12}
!92 = !{!13, !13, i64 0}
!93 = !{!10, !6, i64 16712}
!94 = !{!95, !6, i64 976}
!95 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !13, i64 28, !41, i64 32, !6, i64 64, !13, i64 72, !14, i64 76, !13, i64 84, !14, i64 88, !14, i64 96, !14, i64 104, !14, i64 112, !14, i64 120, !14, i64 128, !14, i64 136, !15, i64 144, !15, i64 148, !15, i64 152, !15, i64 156, !15, i64 160, !15, i64 164, !15, i64 168, !15, i64 172, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !14, i64 192, !14, i64 200, !14, i64 208, !14, i64 216, !14, i64 224, !14, i64 232, !11, i64 240, !11, i64 241, !11, i64 242, !11, i64 243, !11, i64 244, !11, i64 245, !11, i64 246, !11, i64 247, !11, i64 248, !11, i64 249, !11, i64 250, !11, i64 251, !11, i64 252, !11, i64 253, !7, i64 254, !7, i64 255, !16, i64 256, !16, i64 258, !16, i64 260, !16, i64 262, !16, i64 264, !13, i64 268, !7, i64 272, !7, i64 273, !11, i64 274, !13, i64 276, !7, i64 280, !7, i64 281, !7, i64 282, !7, i64 283, !13, i64 284, !13, i64 285, !13, i64 286, !13, i64 287, !14, i64 288, !14, i64 296, !74, i64 304, !96, i64 320, !39, i64 552, !39, i64 568, !39, i64 584, !39, i64 600, !39, i64 616, !39, i64 632, !39, i64 648, !99, i64 664, !99, i64 668, !13, i64 672, !13, i64 676, !15, i64 680, !15, i64 684, !30, i64 688, !100, i64 704, !15, i64 720, !15, i64 724, !13, i64 728, !6, i64 736, !101, i64 744, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !6, i64 976, !6, i64 984, !6, i64 992, !6, i64 1000, !6, i64 1008, !7, i64 1016, !7, i64 1024, !7, i64 1056, !13, i64 1072, !13, i64 1076, !13, i64 1080, !11, i64 1084, !11, i64 1085, !11, i64 1085, !11, i64 1085, !11, i64 1085, !16, i64 1086, !108, i64 1088, !6, i64 1112, !6, i64 1120, !13, i64 1128, !13, i64 1132, !39, i64 1136}
!96 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !97, i64 68, !97, i64 72, !97, i64 76, !14, i64 80, !52, i64 88, !16, i64 92, !16, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !98, i64 108, !13, i64 136, !13, i64 140, !28, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !15, i64 188, !15, i64 192, !60, i64 200, !60, i64 216}
!97 = !{!"_ZTS6ImVec1", !15, i64 0}
!98 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!99 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!100 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!101 = !{!"_ZTS10ImDrawList", !102, i64 0, !18, i64 16, !103, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !104, i64 88, !105, i64 104, !25, i64 120, !106, i64 136, !107, i64 168, !15, i64 192}
!102 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!103 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!104 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!105 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!106 = !{!"_ZTS15ImDrawCmdHeader", !24, i64 0, !6, i64 16, !13, i64 24}
!107 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !61, i64 8}
!108 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!109 = !{!10, !11, i64 20256}
!110 = !{i8 0, i8 2}
!111 = !{}
!112 = !{!10, !13, i64 20260}
!113 = !{!10, !15, i64 16796}
!114 = !{!10, !15, i64 24}
!115 = !{!10, !13, i64 20392}
!116 = !{!10, !11, i64 3688}
!117 = !{!10, !11, i64 3689}
!118 = !{!10, !11, i64 3690}
!119 = !{!10, !13, i64 16804}
!120 = !{!16, !16, i64 0}
!121 = !{!15, !15, i64 0}
!122 = !{!10, !15, i64 120}
!123 = !{!10, !11, i64 19794}
!124 = !{!10, !13, i64 19704}
!125 = !{!10, !11, i64 19795}
!126 = !{!10, !13, i64 19732}
!127 = !{!10, !13, i64 19728}
!128 = !{!10, !13, i64 19736}
!129 = !{!130, !15, i64 4}
!130 = !{!"_ZTS12ImGuiKeyData", !11, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!131 = !{!10, !15, i64 124}
!132 = !{!10, !32, i64 19772}
!133 = !{!10, !32, i64 16840}
!134 = !{!10, !13, i64 19740}
!135 = !{!10, !11, i64 16822}
!136 = !{!10, !11, i64 16816}
!137 = !{!11, !11, i64 0}
!138 = !{!10, !11, i64 16819}
!139 = !{!10, !13, i64 19744}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LoopRotatePass,LoopSimplifyPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass