; LLVM IR from l1mey112/yr11-physics-applied :: cimgui/imgui/imgui_widgets.ll (ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImVector.11, %struct.ImVector.11, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.12, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, [140 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.19, i32, %struct.ImVector.20, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i32, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.21, [16 x i8], i32, %struct.ImVector.22, ptr, i32, %struct.ImVector.23, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.25, %struct.ImVector.27, %struct.ImVector.28, i32, i32, float, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, float, i8, i8, float, float, float, float, i16, i16, %struct.ImVector.29, %struct.ImVector, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.31, %struct.ImChunkStream, %struct.ImChunkStream.32, %struct.ImVector.33, i32, [7 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i8, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiStackTool, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.29 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, float, float, float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, [652 x i32], [652 x i8], [16 x float], %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, i32, [652 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [140 x i16], %struct.ImVector.13, %struct.ImVector.13 }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.24, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImPool.25 = type { %struct.ImVector.26, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.29, %struct.ImVector.29, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.30, ptr, ptr, ptr, i16, i16, i16, i16, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.29 }
%struct.ImChunkStream.32 = type { %struct.ImVector.29 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.29 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.17, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.34, i8, float }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, i32, i32, ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i32, i8, [3 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #4 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca i8, align 1
  %16 = alloca i8, align 1
  %17 = alloca i32, align 4
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca i32, align 4
  %21 = alloca i8, align 1
  %22 = alloca i8, align 1
  %23 = alloca i8, align 1
  %24 = alloca ptr, align 8
  %25 = alloca ptr, align 8
  %26 = alloca float, align 4
  %27 = alloca i8, align 1
  %28 = alloca %struct.ImVec2, align 4
  %29 = alloca i32, align 4
  %30 = alloca i8, align 1
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store ptr %2, ptr %8, align 8, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !5
  store i32 %4, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #6
  %35 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %35, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #6
  %36 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %36, ptr %12, align 8, !tbaa !5
  %37 = load i32, ptr %10, align 4, !tbaa !9
  %38 = and i32 %37, 7
  %39 = icmp eq i32 %38, 0
  br i1 %39, label %40, label %43

40:                                               ; preds = %5
  %41 = load i32, ptr %10, align 4, !tbaa !9
  %42 = or i32 %41, 1
  store i32 %42, ptr %10, align 4, !tbaa !9
  br label %43

43:                                               ; preds = %40, %5
  %44 = load i32, ptr %10, align 4, !tbaa !9
  %45 = and i32 %44, 1008
  %46 = icmp eq i32 %45, 0
  br i1 %46, label %47, label %50

47:                                               ; preds = %43
  %48 = load i32, ptr %10, align 4, !tbaa !9
  %49 = or i32 %48, 32
  store i32 %49, ptr %10, align 4, !tbaa !9
  br label %50

50:                                               ; preds = %47, %43
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #6
  %51 = load ptr, ptr %11, align 8, !tbaa !5
  %52 = getelementptr inbounds %struct.ImGuiContext, ptr %51, i32 0, i32 28
  %53 = load ptr, ptr %52, align 8, !tbaa !11
  store ptr %53, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #6
  %54 = load i32, ptr %10, align 4, !tbaa !9
  %55 = and i32 %54, 2048
  %56 = icmp ne i32 %55, 0
  br i1 %56, label %57, label %70

57:                                               ; preds = %50
  %58 = load ptr, ptr %11, align 8, !tbaa !5
  %59 = getelementptr inbounds %struct.ImGuiContext, ptr %58, i32 0, i32 28
  %60 = load ptr, ptr %59, align 8, !tbaa !11
  %61 = icmp ne ptr %60, null
  br i1 %61, label %62, label %70

62:                                               ; preds = %57
  %63 = load ptr, ptr %11, align 8, !tbaa !5
  %64 = getelementptr inbounds %struct.ImGuiContext, ptr %63, i32 0, i32 28
  %65 = load ptr, ptr %64, align 8, !tbaa !11
  %66 = getelementptr inbounds %struct.ImGuiWindow, ptr %65, i32 0, i32 83
  %67 = load ptr, ptr %66, align 8, !tbaa !76
  %68 = load ptr, ptr %12, align 8, !tbaa !5
  %69 = icmp eq ptr %67, %68
  br label %70

70:                                               ; preds = %62, %57, %50
  %71 = phi i1 [ false, %57 ], [ false, %50 ], [ %69, %62 ]
  %72 = zext i1 %71 to i8
  store i8 %72, ptr %14, align 1, !tbaa !90
  %73 = load i8, ptr %14, align 1, !tbaa !90, !range !91, !noundef !92
  %74 = trunc i8 %73 to i1
  br i1 %74, label %75, label %79

75:                                               ; preds = %70
  %76 = load ptr, ptr %12, align 8, !tbaa !5
  %77 = load ptr, ptr %11, align 8, !tbaa !5
  %78 = getelementptr inbounds %struct.ImGuiContext, ptr %77, i32 0, i32 28
  store ptr %76, ptr %78, align 8, !tbaa !11
  br label %79

79:                                               ; preds = %75, %70
  call void @llvm.lifetime.start.p0(i64 1, ptr %15) #6
  store i8 0, ptr %15, align 1, !tbaa !90
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #6
  %80 = load ptr, ptr %6, align 8, !tbaa !5
  %81 = load i32, ptr %7, align 4, !tbaa !9
  %82 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %80, i32 noundef %81)
  %83 = zext i1 %82 to i8
  store i8 %83, ptr %16, align 1, !tbaa !90
  %84 = load i8, ptr %16, align 1, !tbaa !90, !range !91, !noundef !92
  %85 = trunc i8 %84 to i1
  br i1 %85, label %86, label %105

86:                                               ; preds = %79
  %87 = load ptr, ptr %11, align 8, !tbaa !5
  %88 = getelementptr inbounds %struct.ImGuiContext, ptr %87, i32 0, i32 138
  %89 = load i8, ptr %88, align 4, !tbaa !93, !range !91, !noundef !92
  %90 = trunc i8 %89 to i1
  br i1 %90, label %91, label %105

91:                                               ; preds = %86
  %92 = load ptr, ptr %11, align 8, !tbaa !5
  %93 = getelementptr inbounds %struct.ImGuiContext, ptr %92, i32 0, i32 145
  %94 = getelementptr inbounds %struct.ImGuiPayload, ptr %93, i32 0, i32 2
  %95 = load i32, ptr %94, align 4, !tbaa !94
  %96 = load i32, ptr %7, align 4, !tbaa !9
  %97 = icmp eq i32 %95, %96
  br i1 %97, label %98, label %105

98:                                               ; preds = %91
  %99 = load ptr, ptr %11, align 8, !tbaa !5
  %100 = getelementptr inbounds %struct.ImGuiContext, ptr %99, i32 0, i32 141
  %101 = load i32, ptr %100, align 8, !tbaa !95
  %102 = and i32 %101, 2
  %103 = icmp ne i32 %102, 0
  br i1 %103, label %105, label %104

104:                                              ; preds = %98
  store i8 0, ptr %16, align 1, !tbaa !90
  br label %105

105:                                              ; preds = %104, %98, %91, %86, %79
  %106 = load ptr, ptr %11, align 8, !tbaa !5
  %107 = getelementptr inbounds %struct.ImGuiContext, ptr %106, i32 0, i32 138
  %108 = load i8, ptr %107, align 4, !tbaa !93, !range !91, !noundef !92
  %109 = trunc i8 %108 to i1
  br i1 %109, label %110, label %145

110:                                              ; preds = %105
  %111 = load i32, ptr %10, align 4, !tbaa !9
  %112 = and i32 %111, 512
  %113 = icmp ne i32 %112, 0
  br i1 %113, label %114, label %145

114:                                              ; preds = %110
  %115 = load ptr, ptr %11, align 8, !tbaa !5
  %116 = getelementptr inbounds %struct.ImGuiContext, ptr %115, i32 0, i32 141
  %117 = load i32, ptr %116, align 8, !tbaa !95
  %118 = and i32 %117, 4
  %119 = icmp ne i32 %118, 0
  br i1 %119, label %145, label %120

120:                                              ; preds = %114
  %121 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %121, label %122, label %144

122:                                              ; preds = %120
  store i8 1, ptr %16, align 1, !tbaa !90
  %123 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %123)
  %124 = load ptr, ptr %11, align 8, !tbaa !5
  %125 = getelementptr inbounds %struct.ImGuiContext, ptr %124, i32 0, i32 42
  %126 = load float, ptr %125, align 8, !tbaa !96
  %127 = load ptr, ptr %11, align 8, !tbaa !5
  %128 = getelementptr inbounds %struct.ImGuiContext, ptr %127, i32 0, i32 2
  %129 = getelementptr inbounds %struct.ImGuiIO, ptr %128, i32 0, i32 3
  %130 = load float, ptr %129, align 8, !tbaa !97
  %131 = fsub float %126, %130
  %132 = fcmp ole float %131, 0x3FE6666660000000
  br i1 %132, label %133, label %143

133:                                              ; preds = %122
  %134 = load ptr, ptr %11, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.ImGuiContext, ptr %134, i32 0, i32 42
  %136 = load float, ptr %135, align 8, !tbaa !96
  %137 = fcmp oge float %136, 0x3FE6666660000000
  br i1 %137, label %138, label %143

138:                                              ; preds = %133
  store i8 1, ptr %15, align 1, !tbaa !90
  %139 = load i32, ptr %7, align 4, !tbaa !9
  %140 = load ptr, ptr %11, align 8, !tbaa !5
  %141 = getelementptr inbounds %struct.ImGuiContext, ptr %140, i32 0, i32 153
  store i32 %139, ptr %141, align 8, !tbaa !98
  %142 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %142)
  br label %143

143:                                              ; preds = %138, %133, %122
  br label %144

144:                                              ; preds = %143, %120
  br label %145

145:                                              ; preds = %144, %114, %110, %105
  %146 = load i8, ptr %14, align 1, !tbaa !90, !range !91, !noundef !92
  %147 = trunc i8 %146 to i1
  br i1 %147, label %148, label %152

148:                                              ; preds = %145
  %149 = load ptr, ptr %13, align 8, !tbaa !5
  %150 = load ptr, ptr %11, align 8, !tbaa !5
  %151 = getelementptr inbounds %struct.ImGuiContext, ptr %150, i32 0, i32 28
  store ptr %149, ptr %151, align 8, !tbaa !11
  br label %152

152:                                              ; preds = %148, %145
  %153 = load i8, ptr %16, align 1, !tbaa !90, !range !91, !noundef !92
  %154 = trunc i8 %153 to i1
  br i1 %154, label %155, label %171

155:                                              ; preds = %152
  %156 = load i32, ptr %10, align 4, !tbaa !9
  %157 = and i32 %156, 4096
  %158 = icmp ne i32 %157, 0
  br i1 %158, label %159, label %171

159:                                              ; preds = %155
  %160 = load ptr, ptr %11, align 8, !tbaa !5
  %161 = getelementptr inbounds %struct.ImGuiContext, ptr %160, i32 0, i32 39
  %162 = load i32, ptr %161, align 8, !tbaa !99
  %163 = load i32, ptr %7, align 4, !tbaa !9
  %164 = icmp ne i32 %162, %163
  br i1 %164, label %165, label %171

165:                                              ; preds = %159
  %166 = load ptr, ptr %11, align 8, !tbaa !5
  %167 = getelementptr inbounds %struct.ImGuiContext, ptr %166, i32 0, i32 39
  %168 = load i32, ptr %167, align 8, !tbaa !99
  %169 = icmp ne i32 %168, 0
  br i1 %169, label %170, label %171

170:                                              ; preds = %165
  store i8 0, ptr %16, align 1, !tbaa !90
  br label %171

171:                                              ; preds = %170, %165, %159, %155, %152
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #6
  %172 = load i32, ptr %10, align 4, !tbaa !9
  %173 = and i32 %172, 2097152
  %174 = icmp ne i32 %173, 0
  br i1 %174, label %175, label %176

175:                                              ; preds = %171
  br label %178

176:                                              ; preds = %171
  %177 = load i32, ptr %7, align 4, !tbaa !9
  br label %178

178:                                              ; preds = %176, %175
  %179 = phi i32 [ 0, %175 ], [ %177, %176 ]
  store i32 %179, ptr %17, align 4, !tbaa !9
  %180 = load i8, ptr %16, align 1, !tbaa !90, !range !91, !noundef !92
  %181 = trunc i8 %180 to i1
  br i1 %181, label %182, label %388

182:                                              ; preds = %178
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #6
  store i32 -1, ptr %18, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #6
  store i32 -1, ptr %19, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #6
  store i32 0, ptr %20, align 4, !tbaa !9
  br label %183

183:                                              ; preds = %213, %182
  %184 = load i32, ptr %20, align 4, !tbaa !9
  %185 = icmp slt i32 %184, 3
  br i1 %185, label %187, label %186

186:                                              ; preds = %183
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #6
  br label %216

187:                                              ; preds = %183
  %188 = load i32, ptr %10, align 4, !tbaa !9
  %189 = load i32, ptr %20, align 4, !tbaa !9
  %190 = shl i32 1, %189
  %191 = and i32 %188, %190
  %192 = icmp ne i32 %191, 0
  br i1 %192, label %193, label %212

193:                                              ; preds = %187
  %194 = load i32, ptr %20, align 4, !tbaa !9
  %195 = load i32, ptr %17, align 4, !tbaa !9
  %196 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %194, i32 noundef %195, i32 noundef 0)
  br i1 %196, label %197, label %202

197:                                              ; preds = %193
  %198 = load i32, ptr %18, align 4, !tbaa !9
  %199 = icmp eq i32 %198, -1
  br i1 %199, label %200, label %202

200:                                              ; preds = %197
  %201 = load i32, ptr %20, align 4, !tbaa !9
  store i32 %201, ptr %18, align 4, !tbaa !9
  br label %202

202:                                              ; preds = %200, %197, %193
  %203 = load i32, ptr %20, align 4, !tbaa !9
  %204 = load i32, ptr %17, align 4, !tbaa !9
  %205 = call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef %203, i32 noundef %204)
  br i1 %205, label %206, label %211

206:                                              ; preds = %202
  %207 = load i32, ptr %19, align 4, !tbaa !9
  %208 = icmp eq i32 %207, -1
  br i1 %208, label %209, label %211

209:                                              ; preds = %206
  %210 = load i32, ptr %20, align 4, !tbaa !9
  store i32 %210, ptr %19, align 4, !tbaa !9
  br label %211

211:                                              ; preds = %209, %206, %202
  br label %212

212:                                              ; preds = %211, %187
  br label %213

213:                                              ; preds = %212
  %214 = load i32, ptr %20, align 4, !tbaa !9
  %215 = add nsw i32 %214, 1
  store i32 %215, ptr %20, align 4, !tbaa !9
  br label %183, !llvm.loop !100

216:                                              ; preds = %186
  %217 = load i32, ptr %10, align 4, !tbaa !9
  %218 = and i32 %217, 65536
  %219 = icmp ne i32 %218, 0
  br i1 %219, label %220, label %238

220:                                              ; preds = %216
  %221 = load ptr, ptr %11, align 8, !tbaa !5
  %222 = getelementptr inbounds %struct.ImGuiContext, ptr %221, i32 0, i32 2
  %223 = getelementptr inbounds %struct.ImGuiIO, ptr %222, i32 0, i32 60
  %224 = load i8, ptr %223, align 4, !tbaa !102, !range !91, !noundef !92
  %225 = trunc i8 %224 to i1
  br i1 %225, label %381, label %226

226:                                              ; preds = %220
  %227 = load ptr, ptr %11, align 8, !tbaa !5
  %228 = getelementptr inbounds %struct.ImGuiContext, ptr %227, i32 0, i32 2
  %229 = getelementptr inbounds %struct.ImGuiIO, ptr %228, i32 0, i32 61
  %230 = load i8, ptr %229, align 1, !tbaa !103, !range !91, !noundef !92
  %231 = trunc i8 %230 to i1
  br i1 %231, label %381, label %232

232:                                              ; preds = %226
  %233 = load ptr, ptr %11, align 8, !tbaa !5
  %234 = getelementptr inbounds %struct.ImGuiContext, ptr %233, i32 0, i32 2
  %235 = getelementptr inbounds %struct.ImGuiIO, ptr %234, i32 0, i32 62
  %236 = load i8, ptr %235, align 2, !tbaa !104, !range !91, !noundef !92
  %237 = trunc i8 %236 to i1
  br i1 %237, label %381, label %238

238:                                              ; preds = %232, %216
  %239 = load i32, ptr %18, align 4, !tbaa !9
  %240 = icmp ne i32 %239, -1
  br i1 %240, label %241, label %312

241:                                              ; preds = %238
  %242 = load ptr, ptr %11, align 8, !tbaa !5
  %243 = getelementptr inbounds %struct.ImGuiContext, ptr %242, i32 0, i32 44
  %244 = load i32, ptr %243, align 8, !tbaa !105
  %245 = load i32, ptr %7, align 4, !tbaa !9
  %246 = icmp ne i32 %244, %245
  br i1 %246, label %247, label %312

247:                                              ; preds = %241
  %248 = load i32, ptr %10, align 4, !tbaa !9
  %249 = and i32 %248, 1048576
  %250 = icmp ne i32 %249, 0
  br i1 %250, label %255, label %251

251:                                              ; preds = %247
  %252 = load i32, ptr %18, align 4, !tbaa !9
  %253 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %252)
  %254 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %253, i32 noundef %254, i32 noundef 0)
  br label %255

255:                                              ; preds = %251, %247
  %256 = load i32, ptr %10, align 4, !tbaa !9
  %257 = and i32 %256, 96
  %258 = icmp ne i32 %257, 0
  br i1 %258, label %259, label %273

259:                                              ; preds = %255
  %260 = load i32, ptr %7, align 4, !tbaa !9
  %261 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %260, ptr noundef %261)
  %262 = load i32, ptr %18, align 4, !tbaa !9
  %263 = load ptr, ptr %11, align 8, !tbaa !5
  %264 = getelementptr inbounds %struct.ImGuiContext, ptr %263, i32 0, i32 56
  store i32 %262, ptr %264, align 4, !tbaa !106
  %265 = load i32, ptr %10, align 4, !tbaa !9
  %266 = and i32 %265, 262144
  %267 = icmp ne i32 %266, 0
  br i1 %267, label %271, label %268

268:                                              ; preds = %259
  %269 = load i32, ptr %7, align 4, !tbaa !9
  %270 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %269, ptr noundef %270)
  br label %271

271:                                              ; preds = %268, %259
  %272 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %272)
  br label %273

273:                                              ; preds = %271, %255
  %274 = load i32, ptr %10, align 4, !tbaa !9
  %275 = and i32 %274, 16
  %276 = icmp ne i32 %275, 0
  br i1 %276, label %291, label %277

277:                                              ; preds = %273
  %278 = load i32, ptr %10, align 4, !tbaa !9
  %279 = and i32 %278, 256
  %280 = icmp ne i32 %279, 0
  br i1 %280, label %281, label %311

281:                                              ; preds = %277
  %282 = load ptr, ptr %11, align 8, !tbaa !5
  %283 = getelementptr inbounds %struct.ImGuiContext, ptr %282, i32 0, i32 2
  %284 = getelementptr inbounds %struct.ImGuiIO, ptr %283, i32 0, i32 72
  %285 = load i32, ptr %18, align 4, !tbaa !9
  %286 = sext i32 %285 to i64
  %287 = getelementptr inbounds [5 x i16], ptr %284, i64 0, i64 %286
  %288 = load i16, ptr %287, align 2, !tbaa !107
  %289 = zext i16 %288 to i32
  %290 = icmp eq i32 %289, 2
  br i1 %290, label %291, label %311

291:                                              ; preds = %281, %273
  store i8 1, ptr %15, align 1, !tbaa !90
  %292 = load i32, ptr %10, align 4, !tbaa !9
  %293 = and i32 %292, 131072
  %294 = icmp ne i32 %293, 0
  br i1 %294, label %295, label %296

295:                                              ; preds = %291
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %299

296:                                              ; preds = %291
  %297 = load i32, ptr %7, align 4, !tbaa !9
  %298 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %297, ptr noundef %298)
  br label %299

299:                                              ; preds = %296, %295
  %300 = load i32, ptr %10, align 4, !tbaa !9
  %301 = and i32 %300, 262144
  %302 = icmp ne i32 %301, 0
  br i1 %302, label %306, label %303

303:                                              ; preds = %299
  %304 = load i32, ptr %7, align 4, !tbaa !9
  %305 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %304, ptr noundef %305)
  br label %306

306:                                              ; preds = %303, %299
  %307 = load i32, ptr %18, align 4, !tbaa !9
  %308 = load ptr, ptr %11, align 8, !tbaa !5
  %309 = getelementptr inbounds %struct.ImGuiContext, ptr %308, i32 0, i32 56
  store i32 %307, ptr %309, align 4, !tbaa !106
  %310 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %310)
  br label %311

311:                                              ; preds = %306, %281, %277
  br label %312

312:                                              ; preds = %311, %241, %238
  %313 = load i32, ptr %10, align 4, !tbaa !9
  %314 = and i32 %313, 128
  %315 = icmp ne i32 %314, 0
  br i1 %315, label %316, label %351

316:                                              ; preds = %312
  %317 = load i32, ptr %19, align 4, !tbaa !9
  %318 = icmp ne i32 %317, -1
  br i1 %318, label %319, label %350

319:                                              ; preds = %316
  call void @llvm.lifetime.start.p0(i64 1, ptr %21) #6
  %320 = load i32, ptr %10, align 4, !tbaa !9
  %321 = and i32 %320, 1024
  %322 = icmp ne i32 %321, 0
  br i1 %322, label %323, label %336

323:                                              ; preds = %319
  %324 = load ptr, ptr %11, align 8, !tbaa !5
  %325 = getelementptr inbounds %struct.ImGuiContext, ptr %324, i32 0, i32 2
  %326 = getelementptr inbounds %struct.ImGuiIO, ptr %325, i32 0, i32 78
  %327 = load i32, ptr %19, align 4, !tbaa !9
  %328 = sext i32 %327 to i64
  %329 = getelementptr inbounds [5 x float], ptr %326, i64 0, i64 %328
  %330 = load float, ptr %329, align 4, !tbaa !108
  %331 = load ptr, ptr %11, align 8, !tbaa !5
  %332 = getelementptr inbounds %struct.ImGuiContext, ptr %331, i32 0, i32 2
  %333 = getelementptr inbounds %struct.ImGuiIO, ptr %332, i32 0, i32 10
  %334 = load float, ptr %333, align 4, !tbaa !109
  %335 = fcmp oge float %330, %334
  br label %336

336:                                              ; preds = %323, %319
  %337 = phi i1 [ false, %319 ], [ %335, %323 ]
  %338 = zext i1 %337 to i8
  store i8 %338, ptr %21, align 1, !tbaa !90
  %339 = load i8, ptr %21, align 1, !tbaa !90, !range !91, !noundef !92
  %340 = trunc i8 %339 to i1
  br i1 %340, label %342, label %341

341:                                              ; preds = %336
  store i8 1, ptr %15, align 1, !tbaa !90
  br label %342

342:                                              ; preds = %341, %336
  %343 = load i32, ptr %10, align 4, !tbaa !9
  %344 = and i32 %343, 262144
  %345 = icmp ne i32 %344, 0
  br i1 %345, label %349, label %346

346:                                              ; preds = %342
  %347 = load i32, ptr %7, align 4, !tbaa !9
  %348 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %347, ptr noundef %348)
  br label %349

349:                                              ; preds = %346, %342
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %21) #6
  br label %350

350:                                              ; preds = %349, %316
  br label %351

351:                                              ; preds = %350, %312
  %352 = load ptr, ptr %11, align 8, !tbaa !5
  %353 = getelementptr inbounds %struct.ImGuiContext, ptr %352, i32 0, i32 44
  %354 = load i32, ptr %353, align 8, !tbaa !105
  %355 = load i32, ptr %7, align 4, !tbaa !9
  %356 = icmp eq i32 %354, %355
  br i1 %356, label %357, label %380

357:                                              ; preds = %351
  %358 = load i32, ptr %10, align 4, !tbaa !9
  %359 = and i32 %358, 1024
  %360 = icmp ne i32 %359, 0
  br i1 %360, label %361, label %380

361:                                              ; preds = %357
  %362 = load ptr, ptr %11, align 8, !tbaa !5
  %363 = getelementptr inbounds %struct.ImGuiContext, ptr %362, i32 0, i32 2
  %364 = getelementptr inbounds %struct.ImGuiIO, ptr %363, i32 0, i32 77
  %365 = load ptr, ptr %11, align 8, !tbaa !5
  %366 = getelementptr inbounds %struct.ImGuiContext, ptr %365, i32 0, i32 56
  %367 = load i32, ptr %366, align 4, !tbaa !106
  %368 = sext i32 %367 to i64
  %369 = getelementptr inbounds [5 x float], ptr %364, i64 0, i64 %368
  %370 = load float, ptr %369, align 4, !tbaa !108
  %371 = fcmp ogt float %370, 0.000000e+00
  br i1 %371, label %372, label %379

372:                                              ; preds = %361
  %373 = load ptr, ptr %11, align 8, !tbaa !5
  %374 = getelementptr inbounds %struct.ImGuiContext, ptr %373, i32 0, i32 56
  %375 = load i32, ptr %374, align 4, !tbaa !106
  %376 = load i32, ptr %17, align 4, !tbaa !9
  %377 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %375, i32 noundef %376, i32 noundef 1)
  br i1 %377, label %378, label %379

378:                                              ; preds = %372
  store i8 1, ptr %15, align 1, !tbaa !90
  br label %379

379:                                              ; preds = %378, %372, %361
  br label %380

380:                                              ; preds = %379, %357, %351
  br label %381

381:                                              ; preds = %380, %232, %226, %220
  %382 = load i8, ptr %15, align 1, !tbaa !90, !range !91, !noundef !92
  %383 = trunc i8 %382 to i1
  br i1 %383, label %384, label %387

384:                                              ; preds = %381
  %385 = load ptr, ptr %11, align 8, !tbaa !5
  %386 = getelementptr inbounds %struct.ImGuiContext, ptr %385, i32 0, i32 101
  store i8 1, ptr %386, align 2, !tbaa !110
  br label %387

387:                                              ; preds = %384, %381
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #6
  br label %388

388:                                              ; preds = %387, %178
  %389 = load ptr, ptr %11, align 8, !tbaa !5
  %390 = getelementptr inbounds %struct.ImGuiContext, ptr %389, i32 0, i32 85
  %391 = load i32, ptr %390, align 8, !tbaa !111
  %392 = load i32, ptr %7, align 4, !tbaa !9
  %393 = icmp eq i32 %391, %392
  br i1 %393, label %394, label %429

394:                                              ; preds = %388
  %395 = load ptr, ptr %11, align 8, !tbaa !5
  %396 = getelementptr inbounds %struct.ImGuiContext, ptr %395, i32 0, i32 101
  %397 = load i8, ptr %396, align 2, !tbaa !110, !range !91, !noundef !92
  %398 = trunc i8 %397 to i1
  br i1 %398, label %429, label %399

399:                                              ; preds = %394
  %400 = load ptr, ptr %11, align 8, !tbaa !5
  %401 = getelementptr inbounds %struct.ImGuiContext, ptr %400, i32 0, i32 102
  %402 = load i8, ptr %401, align 1, !tbaa !112, !range !91, !noundef !92
  %403 = trunc i8 %402 to i1
  br i1 %403, label %404, label %429

404:                                              ; preds = %399
  %405 = load ptr, ptr %11, align 8, !tbaa !5
  %406 = getelementptr inbounds %struct.ImGuiContext, ptr %405, i32 0, i32 44
  %407 = load i32, ptr %406, align 8, !tbaa !105
  %408 = icmp eq i32 %407, 0
  br i1 %408, label %423, label %409

409:                                              ; preds = %404
  %410 = load ptr, ptr %11, align 8, !tbaa !5
  %411 = getelementptr inbounds %struct.ImGuiContext, ptr %410, i32 0, i32 44
  %412 = load i32, ptr %411, align 8, !tbaa !105
  %413 = load i32, ptr %7, align 4, !tbaa !9
  %414 = icmp eq i32 %412, %413
  br i1 %414, label %423, label %415

415:                                              ; preds = %409
  %416 = load ptr, ptr %11, align 8, !tbaa !5
  %417 = getelementptr inbounds %struct.ImGuiContext, ptr %416, i32 0, i32 44
  %418 = load i32, ptr %417, align 8, !tbaa !105
  %419 = load ptr, ptr %12, align 8, !tbaa !5
  %420 = getelementptr inbounds %struct.ImGuiWindow, ptr %419, i32 0, i32 20
  %421 = load i32, ptr %420, align 4, !tbaa !113
  %422 = icmp eq i32 %418, %421
  br i1 %422, label %423, label %429

423:                                              ; preds = %415, %409, %404
  %424 = load i32, ptr %10, align 4, !tbaa !9
  %425 = and i32 %424, 524288
  %426 = icmp ne i32 %425, 0
  br i1 %426, label %428, label %427

427:                                              ; preds = %423
  store i8 1, ptr %16, align 1, !tbaa !90
  br label %428

428:                                              ; preds = %427, %423
  br label %429

429:                                              ; preds = %428, %415, %399, %394, %388
  %430 = load ptr, ptr %11, align 8, !tbaa !5
  %431 = getelementptr inbounds %struct.ImGuiContext, ptr %430, i32 0, i32 88
  %432 = load i32, ptr %431, align 4, !tbaa !114
  %433 = load i32, ptr %7, align 4, !tbaa !9
  %434 = icmp eq i32 %432, %433
  br i1 %434, label %435, label %501

435:                                              ; preds = %429
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #6
  %436 = load ptr, ptr %11, align 8, !tbaa !5
  %437 = getelementptr inbounds %struct.ImGuiContext, ptr %436, i32 0, i32 87
  %438 = load i32, ptr %437, align 8, !tbaa !115
  %439 = load i32, ptr %7, align 4, !tbaa !9
  %440 = icmp eq i32 %438, %439
  %441 = zext i1 %440 to i8
  store i8 %441, ptr %22, align 1, !tbaa !90
  call void @llvm.lifetime.start.p0(i64 1, ptr %23) #6
  %442 = load ptr, ptr %11, align 8, !tbaa !5
  %443 = getelementptr inbounds %struct.ImGuiContext, ptr %442, i32 0, i32 89
  %444 = load i32, ptr %443, align 8, !tbaa !116
  %445 = load i32, ptr %7, align 4, !tbaa !9
  %446 = icmp eq i32 %444, %445
  %447 = zext i1 %446 to i8
  store i8 %447, ptr %23, align 1, !tbaa !90
  %448 = load i8, ptr %23, align 1, !tbaa !90, !range !91, !noundef !92
  %449 = trunc i8 %448 to i1
  br i1 %449, label %482, label %450

450:                                              ; preds = %435
  %451 = load i32, ptr %10, align 4, !tbaa !9
  %452 = and i32 %451, 1024
  %453 = icmp ne i32 %452, 0
  br i1 %453, label %454, label %482

454:                                              ; preds = %450
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #6
  %455 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  store ptr %455, ptr %24, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #6
  %456 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 622)
  store ptr %456, ptr %25, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #6
  %457 = load ptr, ptr %24, align 8, !tbaa !5
  %458 = getelementptr inbounds %struct.ImGuiKeyData, ptr %457, i32 0, i32 1
  %459 = load float, ptr %458, align 4, !tbaa !117
  %460 = load ptr, ptr %25, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.ImGuiKeyData, ptr %460, i32 0, i32 1
  %462 = load float, ptr %461, align 4, !tbaa !117
  %463 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %459, float noundef %462)
  store float %463, ptr %26, align 4, !tbaa !108
  %464 = load float, ptr %26, align 4, !tbaa !108
  %465 = load ptr, ptr %11, align 8, !tbaa !5
  %466 = getelementptr inbounds %struct.ImGuiContext, ptr %465, i32 0, i32 2
  %467 = getelementptr inbounds %struct.ImGuiIO, ptr %466, i32 0, i32 3
  %468 = load float, ptr %467, align 8, !tbaa !97
  %469 = fsub float %464, %468
  %470 = load float, ptr %26, align 4, !tbaa !108
  %471 = load ptr, ptr %11, align 8, !tbaa !5
  %472 = getelementptr inbounds %struct.ImGuiContext, ptr %471, i32 0, i32 2
  %473 = getelementptr inbounds %struct.ImGuiIO, ptr %472, i32 0, i32 10
  %474 = load float, ptr %473, align 4, !tbaa !109
  %475 = load ptr, ptr %11, align 8, !tbaa !5
  %476 = getelementptr inbounds %struct.ImGuiContext, ptr %475, i32 0, i32 2
  %477 = getelementptr inbounds %struct.ImGuiIO, ptr %476, i32 0, i32 11
  %478 = load float, ptr %477, align 8, !tbaa !119
  %479 = call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %469, float noundef %470, float noundef %474, float noundef %478)
  %480 = icmp sgt i32 %479, 0
  %481 = zext i1 %480 to i8
  store i8 %481, ptr %23, align 1, !tbaa !90
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #6
  br label %482

482:                                              ; preds = %454, %450, %435
  %483 = load i8, ptr %22, align 1, !tbaa !90, !range !91, !noundef !92
  %484 = trunc i8 %483 to i1
  br i1 %484, label %488, label %485

485:                                              ; preds = %482
  %486 = load i8, ptr %23, align 1, !tbaa !90, !range !91, !noundef !92
  %487 = trunc i8 %486 to i1
  br i1 %487, label %488, label %500

488:                                              ; preds = %485, %482
  store i8 1, ptr %15, align 1, !tbaa !90
  %489 = load i32, ptr %7, align 4, !tbaa !9
  %490 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %489, ptr noundef %490)
  %491 = load ptr, ptr %11, align 8, !tbaa !5
  %492 = getelementptr inbounds %struct.ImGuiContext, ptr %491, i32 0, i32 55
  store i32 5, ptr %492, align 8, !tbaa !120
  %493 = load i32, ptr %10, align 4, !tbaa !9
  %494 = and i32 %493, 262144
  %495 = icmp ne i32 %494, 0
  br i1 %495, label %499, label %496

496:                                              ; preds = %488
  %497 = load i32, ptr %7, align 4, !tbaa !9
  %498 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %497, ptr noundef %498)
  br label %499

499:                                              ; preds = %496, %488
  br label %500

500:                                              ; preds = %499, %485
  call void @llvm.lifetime.end.p0(i64 1, ptr %23) #6
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #6
  br label %501

501:                                              ; preds = %500, %429
  call void @llvm.lifetime.start.p0(i64 1, ptr %27) #6
  store i8 0, ptr %27, align 1, !tbaa !90
  %502 = load ptr, ptr %11, align 8, !tbaa !5
  %503 = getelementptr inbounds %struct.ImGuiContext, ptr %502, i32 0, i32 44
  %504 = load i32, ptr %503, align 8, !tbaa !105
  %505 = load i32, ptr %7, align 4, !tbaa !9
  %506 = icmp eq i32 %504, %505
  br i1 %506, label %507, label %648

507:                                              ; preds = %501
  %508 = load ptr, ptr %11, align 8, !tbaa !5
  %509 = getelementptr inbounds %struct.ImGuiContext, ptr %508, i32 0, i32 55
  %510 = load i32, ptr %509, align 8, !tbaa !120
  %511 = icmp eq i32 %510, 1
  br i1 %511, label %512, label %627

512:                                              ; preds = %507
  %513 = load ptr, ptr %11, align 8, !tbaa !5
  %514 = getelementptr inbounds %struct.ImGuiContext, ptr %513, i32 0, i32 47
  %515 = load i8, ptr %514, align 4, !tbaa !121, !range !91, !noundef !92
  %516 = trunc i8 %515 to i1
  br i1 %516, label %517, label %526

517:                                              ; preds = %512
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #6
  %518 = load ptr, ptr %11, align 8, !tbaa !5
  %519 = getelementptr inbounds %struct.ImGuiContext, ptr %518, i32 0, i32 2
  %520 = getelementptr inbounds %struct.ImGuiIO, ptr %519, i32 0, i32 56
  %521 = load ptr, ptr %6, align 8, !tbaa !5
  %522 = getelementptr inbounds %struct.ImRect, ptr %521, i32 0, i32 0
  %523 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %520, ptr noundef nonnull align 4 dereferenceable(8) %522)
  store <2 x float> %523, ptr %28, align 4
  %524 = load ptr, ptr %11, align 8, !tbaa !5
  %525 = getelementptr inbounds %struct.ImGuiContext, ptr %524, i32 0, i32 53
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %525, ptr align 4 %28, i64 8, i1 false), !tbaa.struct !122
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #6
  br label %526

526:                                              ; preds = %517, %512
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #6
  %527 = load ptr, ptr %11, align 8, !tbaa !5
  %528 = getelementptr inbounds %struct.ImGuiContext, ptr %527, i32 0, i32 56
  %529 = load i32, ptr %528, align 4, !tbaa !106
  store i32 %529, ptr %29, align 4, !tbaa !9
  %530 = load i32, ptr %29, align 4, !tbaa !9
  %531 = load i32, ptr %17, align 4, !tbaa !9
  %532 = call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %530, i32 noundef %531)
  br i1 %532, label %533, label %534

533:                                              ; preds = %526
  store i8 1, ptr %27, align 1, !tbaa !90
  br label %619

534:                                              ; preds = %526
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #6
  %535 = load i8, ptr %16, align 1, !tbaa !90, !range !91, !noundef !92
  %536 = trunc i8 %535 to i1
  br i1 %536, label %537, label %541

537:                                              ; preds = %534
  %538 = load i32, ptr %10, align 4, !tbaa !9
  %539 = and i32 %538, 32
  %540 = icmp ne i32 %539, 0
  br label %541

541:                                              ; preds = %537, %534
  %542 = phi i1 [ false, %534 ], [ %540, %537 ]
  %543 = zext i1 %542 to i8
  store i8 %543, ptr %30, align 1, !tbaa !90
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #6
  %544 = load i32, ptr %10, align 4, !tbaa !9
  %545 = and i32 %544, 64
  %546 = icmp ne i32 %545, 0
  %547 = zext i1 %546 to i8
  store i8 %547, ptr %31, align 1, !tbaa !90
  %548 = load i8, ptr %30, align 1, !tbaa !90, !range !91, !noundef !92
  %549 = trunc i8 %548 to i1
  br i1 %549, label %553, label %550

550:                                              ; preds = %541
  %551 = load i8, ptr %31, align 1, !tbaa !90, !range !91, !noundef !92
  %552 = trunc i8 %551 to i1
  br i1 %552, label %553, label %618

553:                                              ; preds = %550, %541
  %554 = load ptr, ptr %11, align 8, !tbaa !5
  %555 = getelementptr inbounds %struct.ImGuiContext, ptr %554, i32 0, i32 138
  %556 = load i8, ptr %555, align 4, !tbaa !93, !range !91, !noundef !92
  %557 = trunc i8 %556 to i1
  br i1 %557, label %618, label %558

558:                                              ; preds = %553
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #6
  %559 = load i32, ptr %10, align 4, !tbaa !9
  %560 = and i32 %559, 256
  %561 = icmp ne i32 %560, 0
  br i1 %561, label %562, label %581

562:                                              ; preds = %558
  %563 = load ptr, ptr %11, align 8, !tbaa !5
  %564 = getelementptr inbounds %struct.ImGuiContext, ptr %563, i32 0, i32 2
  %565 = getelementptr inbounds %struct.ImGuiIO, ptr %564, i32 0, i32 74
  %566 = load i32, ptr %29, align 4, !tbaa !9
  %567 = sext i32 %566 to i64
  %568 = getelementptr inbounds [5 x i8], ptr %565, i64 0, i64 %567
  %569 = load i8, ptr %568, align 1, !tbaa !90, !range !91, !noundef !92
  %570 = trunc i8 %569 to i1
  br i1 %570, label %571, label %581

571:                                              ; preds = %562
  %572 = load ptr, ptr %11, align 8, !tbaa !5
  %573 = getelementptr inbounds %struct.ImGuiContext, ptr %572, i32 0, i32 2
  %574 = getelementptr inbounds %struct.ImGuiIO, ptr %573, i32 0, i32 73
  %575 = load i32, ptr %29, align 4, !tbaa !9
  %576 = sext i32 %575 to i64
  %577 = getelementptr inbounds [5 x i16], ptr %574, i64 0, i64 %576
  %578 = load i16, ptr %577, align 2, !tbaa !107
  %579 = zext i16 %578 to i32
  %580 = icmp eq i32 %579, 2
  br label %581

581:                                              ; preds = %571, %562, %558
  %582 = phi i1 [ false, %562 ], [ false, %558 ], [ %580, %571 ]
  %583 = zext i1 %582 to i8
  store i8 %583, ptr %32, align 1, !tbaa !90
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #6
  %584 = load i32, ptr %10, align 4, !tbaa !9
  %585 = and i32 %584, 1024
  %586 = icmp ne i32 %585, 0
  br i1 %586, label %587, label %600

587:                                              ; preds = %581
  %588 = load ptr, ptr %11, align 8, !tbaa !5
  %589 = getelementptr inbounds %struct.ImGuiContext, ptr %588, i32 0, i32 2
  %590 = getelementptr inbounds %struct.ImGuiIO, ptr %589, i32 0, i32 78
  %591 = load i32, ptr %29, align 4, !tbaa !9
  %592 = sext i32 %591 to i64
  %593 = getelementptr inbounds [5 x float], ptr %590, i64 0, i64 %592
  %594 = load float, ptr %593, align 4, !tbaa !108
  %595 = load ptr, ptr %11, align 8, !tbaa !5
  %596 = getelementptr inbounds %struct.ImGuiContext, ptr %595, i32 0, i32 2
  %597 = getelementptr inbounds %struct.ImGuiIO, ptr %596, i32 0, i32 10
  %598 = load float, ptr %597, align 4, !tbaa !109
  %599 = fcmp oge float %594, %598
  br label %600

600:                                              ; preds = %587, %581
  %601 = phi i1 [ false, %581 ], [ %599, %587 ]
  %602 = zext i1 %601 to i8
  store i8 %602, ptr %33, align 1, !tbaa !90
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #6
  %603 = load i32, ptr %29, align 4, !tbaa !9
  %604 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %603)
  %605 = load i32, ptr %17, align 4, !tbaa !9
  %606 = call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %604, i32 noundef %605)
  %607 = zext i1 %606 to i8
  store i8 %607, ptr %34, align 1, !tbaa !90
  %608 = load i8, ptr %32, align 1, !tbaa !90, !range !91, !noundef !92
  %609 = trunc i8 %608 to i1
  br i1 %609, label %617, label %610

610:                                              ; preds = %600
  %611 = load i8, ptr %33, align 1, !tbaa !90, !range !91, !noundef !92
  %612 = trunc i8 %611 to i1
  br i1 %612, label %617, label %613

613:                                              ; preds = %610
  %614 = load i8, ptr %34, align 1, !tbaa !90, !range !91, !noundef !92
  %615 = trunc i8 %614 to i1
  br i1 %615, label %616, label %617

616:                                              ; preds = %613
  store i8 1, ptr %15, align 1, !tbaa !90
  br label %617

617:                                              ; preds = %616, %613, %610, %600
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #6
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #6
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #6
  br label %618

618:                                              ; preds = %617, %553, %550
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #6
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #6
  br label %619

619:                                              ; preds = %618, %533
  %620 = load i32, ptr %10, align 4, !tbaa !9
  %621 = and i32 %620, 262144
  %622 = icmp ne i32 %621, 0
  br i1 %622, label %626, label %623

623:                                              ; preds = %619
  %624 = load ptr, ptr %11, align 8, !tbaa !5
  %625 = getelementptr inbounds %struct.ImGuiContext, ptr %624, i32 0, i32 101
  store i8 1, ptr %625, align 2, !tbaa !110
  br label %626

626:                                              ; preds = %623, %619
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #6
  br label %641

627:                                              ; preds = %507
  %628 = load ptr, ptr %11, align 8, !tbaa !5
  %629 = getelementptr inbounds %struct.ImGuiContext, ptr %628, i32 0, i32 55
  %630 = load i32, ptr %629, align 8, !tbaa !120
  %631 = icmp eq i32 %630, 5
  br i1 %631, label %632, label %640

632:                                              ; preds = %627
  %633 = load ptr, ptr %11, align 8, !tbaa !5
  %634 = getelementptr inbounds %struct.ImGuiContext, ptr %633, i32 0, i32 88
  %635 = load i32, ptr %634, align 4, !tbaa !114
  %636 = load i32, ptr %7, align 4, !tbaa !9
  %637 = icmp ne i32 %635, %636
  br i1 %637, label %638, label %639

638:                                              ; preds = %632
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %639

639:                                              ; preds = %638, %632
  br label %640

640:                                              ; preds = %639, %627
  br label %641

641:                                              ; preds = %640, %626
  %642 = load i8, ptr %15, align 1, !tbaa !90, !range !91, !noundef !92
  %643 = trunc i8 %642 to i1
  br i1 %643, label %644, label %647

644:                                              ; preds = %641
  %645 = load ptr, ptr %11, align 8, !tbaa !5
  %646 = getelementptr inbounds %struct.ImGuiContext, ptr %645, i32 0, i32 50
  store i8 1, ptr %646, align 1, !tbaa !123
  br label %647

647:                                              ; preds = %644, %641
  br label %648

648:                                              ; preds = %647, %501
  %649 = load ptr, ptr %8, align 8, !tbaa !5
  %650 = icmp ne ptr %649, null
  br i1 %650, label %651, label %656

651:                                              ; preds = %648
  %652 = load i8, ptr %16, align 1, !tbaa !90, !range !91, !noundef !92
  %653 = trunc i8 %652 to i1
  %654 = load ptr, ptr %8, align 8, !tbaa !5
  %655 = zext i1 %653 to i8
  store i8 %655, ptr %654, align 1, !tbaa !90
  br label %656

656:                                              ; preds = %651, %648
  %657 = load ptr, ptr %9, align 8, !tbaa !5
  %658 = icmp ne ptr %657, null
  br i1 %658, label %659, label %664

659:                                              ; preds = %656
  %660 = load i8, ptr %27, align 1, !tbaa !90, !range !91, !noundef !92
  %661 = trunc i8 %660 to i1
  %662 = load ptr, ptr %9, align 8, !tbaa !5
  %663 = zext i1 %661 to i8
  store i8 %663, ptr %662, align 1, !tbaa !90
  br label %664

664:                                              ; preds = %659, %656
  %665 = load i8, ptr %15, align 1, !tbaa !90, !range !91, !noundef !92
  %666 = trunc i8 %665 to i1
  call void @llvm.lifetime.end.p0(i64 1, ptr %27) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #6
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #6
  call void @llvm.lifetime.end.p0(i64 1, ptr %15) #6
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #6
  ret i1 %666
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #5

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #5

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) #5

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef, i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) #5

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) #1

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui13ClearActiveIDEv() #5

declare noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) #5

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #5

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !6, i64 16040}
!12 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !14, i64 8, !19, i64 14272, !19, i64 14288, !20, i64 14304, !6, i64 15352, !16, i64 15360, !16, i64 15364, !21, i64 15368, !24, i64 15896, !10, i64 15904, !10, i64 15908, !10, i64 15912, !13, i64 15916, !13, i64 15917, !13, i64 15918, !13, i64 15919, !13, i64 15920, !6, i64 15928, !25, i64 15936, !25, i64 15952, !25, i64 15968, !26, i64 15984, !27, i64 16000, !10, i64 16016, !15, i64 16020, !6, i64 16032, !6, i64 16040, !6, i64 16048, !6, i64 16056, !6, i64 16064, !15, i64 16072, !10, i64 16080, !16, i64 16084, !15, i64 16088, !15, i64 16096, !10, i64 16104, !10, i64 16108, !10, i64 16112, !13, i64 16116, !13, i64 16117, !16, i64 16120, !16, i64 16124, !10, i64 16128, !10, i64 16132, !16, i64 16136, !13, i64 16140, !13, i64 16141, !13, i64 16142, !13, i64 16143, !13, i64 16144, !13, i64 16145, !15, i64 16148, !6, i64 16160, !29, i64 16168, !10, i64 16172, !10, i64 16176, !13, i64 16180, !13, i64 16181, !6, i64 16184, !10, i64 16192, !16, i64 16196, !7, i64 16200, !30, i64 17880, !10, i64 18192, !13, i64 18196, !10, i64 18200, !10, i64 18204, !10, i64 18208, !10, i64 18212, !32, i64 18216, !33, i64 18236, !35, i64 18296, !36, i64 18408, !37, i64 18424, !38, i64 18440, !39, i64 18456, !40, i64 18472, !41, i64 18488, !42, i64 18504, !42, i64 18520, !10, i64 18536, !43, i64 18544, !6, i64 18560, !10, i64 18568, !10, i64 18572, !10, i64 18576, !10, i64 18580, !10, i64 18584, !10, i64 18588, !10, i64 18592, !10, i64 18596, !10, i64 18600, !10, i64 18604, !10, i64 18608, !10, i64 18612, !29, i64 18616, !44, i64 18620, !13, i64 18624, !13, i64 18625, !13, i64 18626, !13, i64 18627, !13, i64 18628, !13, i64 18629, !13, i64 18630, !10, i64 18632, !34, i64 18636, !13, i64 18652, !13, i64 18653, !13, i64 18654, !10, i64 18656, !10, i64 18660, !10, i64 18664, !10, i64 18668, !10, i64 18672, !10, i64 18676, !34, i64 18680, !34, i64 18696, !10, i64 18712, !10, i64 18716, !10, i64 18720, !45, i64 18728, !45, i64 18776, !45, i64 18824, !45, i64 18872, !10, i64 18920, !10, i64 18924, !6, i64 18928, !6, i64 18936, !6, i64 18944, !16, i64 18952, !16, i64 18956, !13, i64 18960, !15, i64 18964, !15, i64 18972, !16, i64 18980, !10, i64 18984, !13, i64 18988, !13, i64 18989, !13, i64 18990, !10, i64 18992, !10, i64 18996, !10, i64 19000, !46, i64 19008, !34, i64 19072, !10, i64 19088, !10, i64 19092, !16, i64 19096, !10, i64 19100, !10, i64 19104, !10, i64 19108, !10, i64 19112, !47, i64 19120, !7, i64 19136, !10, i64 19152, !48, i64 19160, !6, i64 19176, !10, i64 19184, !49, i64 19192, !50, i64 19208, !52, i64 19248, !53, i64 19264, !6, i64 19280, !54, i64 19288, !56, i64 19328, !57, i64 19344, !10, i64 19360, !10, i64 19364, !16, i64 19368, !16, i64 19372, !15, i64 19376, !58, i64 19384, !62, i64 23112, !10, i64 23224, !10, i64 23228, !16, i64 23232, !16, i64 23236, !10, i64 23240, !22, i64 23244, !64, i64 23260, !16, i64 23308, !16, i64 23312, !13, i64 23316, !13, i64 23317, !16, i64 23320, !16, i64 23324, !16, i64 23328, !16, i64 23332, !17, i64 23336, !17, i64 23338, !59, i64 23344, !39, i64 23360, !65, i64 23376, !65, i64 23392, !7, i64 23408, !13, i64 23409, !16, i64 23412, !66, i64 23416, !67, i64 23432, !68, i64 23448, !69, i64 23464, !70, i64 23480, !10, i64 23496, !7, i64 23504, !13, i64 23560, !71, i64 23564, !6, i64 23568, !66, i64 23576, !6, i64 23592, !6, i64 23600, !16, i64 23608, !13, i64 23612, !10, i64 23616, !10, i64 23620, !10, i64 23624, !10, i64 23628, !66, i64 23632, !72, i64 23648, !7, i64 23672, !13, i64 23673, !7, i64 23674, !10, i64 23676, !73, i64 23680, !74, i64 23696, !7, i64 23736, !10, i64 23976, !10, i64 23980, !16, i64 23984, !10, i64 23988, !10, i64 23992, !10, i64 23996, !59, i64 24000}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !16, i64 60, !16, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !13, i64 92, !6, i64 96, !15, i64 104, !13, i64 112, !13, i64 113, !13, i64 114, !13, i64 115, !13, i64 116, !13, i64 117, !13, i64 118, !13, i64 119, !16, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !13, i64 208, !13, i64 209, !13, i64 210, !13, i64 211, !13, i64 212, !13, i64 213, !13, i64 214, !16, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !15, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !15, i64 3572, !7, i64 3580, !16, i64 3588, !16, i64 3592, !13, i64 3596, !13, i64 3597, !13, i64 3598, !13, i64 3599, !10, i64 3600, !7, i64 3604, !13, i64 14036, !15, i64 14040, !7, i64 14048, !7, i64 14088, !7, i64 14128, !7, i64 14133, !7, i64 14138, !7, i64 14148, !7, i64 14158, !7, i64 14163, !7, i64 14168, !7, i64 14176, !7, i64 14196, !7, i64 14216, !16, i64 14236, !13, i64 14240, !13, i64 14241, !7, i64 14242, !13, i64 14243, !17, i64 14244, !18, i64 14248}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!19 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!20 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !10, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !10, i64 148, !15, i64 152, !15, i64 160, !15, i64 168, !15, i64 176, !16, i64 184, !13, i64 188, !13, i64 189, !13, i64 190, !16, i64 192, !16, i64 196, !7, i64 200}
!21 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !22, i64 28, !10, i64 44, !23, i64 48, !7, i64 64, !16, i64 448, !7, i64 452, !6, i64 520}
!22 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!23 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!24 = !{!"double", !7, i64 0}
!25 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!30 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !31, i64 280, !31, i64 296}
!31 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!32 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !16, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!33 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !34, i64 12, !34, i64 28, !34, i64 44}
!34 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!35 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !13, i64 56, !34, i64 60, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100}
!36 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!44 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!45 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !34, i64 16, !10, i64 32, !16, i64 36, !16, i64 40, !16, i64 44}
!46 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !13, i64 57, !13, i64 58}
!47 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!50 = !{!"_ZTS6ImPoolI10ImGuiTableE", !51, i64 0, !27, i64 16, !10, i64 32, !10, i64 36}
!51 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!54 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !55, i64 0, !27, i64 16, !10, i64 32, !10, i64 36}
!55 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !18, i64 24, !59, i64 40, !59, i64 56, !13, i64 72, !10, i64 76, !16, i64 80, !60, i64 84, !16, i64 3712, !13, i64 3716, !13, i64 3717, !13, i64 3718, !10, i64 3720}
!59 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!60 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !61, i64 32}
!61 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !10, i64 3588, !10, i64 3592}
!62 = !{!"_ZTS6ImFont", !52, i64 0, !16, i64 16, !16, i64 20, !18, i64 24, !63, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !13, i64 88, !16, i64 92, !16, i64 96, !16, i64 100, !10, i64 104, !7, i64 108}
!63 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!64 = !{!"_ZTS21ImGuiComboPreviewData", !34, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !10, i64 44}
!65 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !15, i64 4, !16, i64 12}
!66 = !{!"_ZTS15ImGuiTextBuffer", !59, i64 0}
!67 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!68 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !59, i64 0}
!69 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !59, i64 0}
!70 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!71 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!72 = !{!"_ZTS14ImGuiTextIndex", !40, i64 0, !10, i64 16}
!73 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !10, i64 8, !10, i64 12}
!74 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !75, i64 16, !13, i64 32, !16, i64 36}
!75 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!76 = !{!77, !6, i64 880}
!77 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !10, i64 8, !10, i64 12, !6, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !15, i64 72, !16, i64 80, !16, i64 84, !16, i64 88, !16, i64 92, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !10, i64 112, !10, i64 116, !10, i64 120, !15, i64 124, !15, i64 132, !15, i64 140, !15, i64 148, !15, i64 156, !15, i64 164, !13, i64 172, !13, i64 173, !13, i64 174, !13, i64 175, !13, i64 176, !13, i64 177, !13, i64 178, !13, i64 179, !13, i64 180, !13, i64 181, !13, i64 182, !13, i64 183, !13, i64 184, !7, i64 185, !17, i64 186, !17, i64 188, !17, i64 190, !17, i64 192, !17, i64 194, !10, i64 196, !7, i64 200, !7, i64 201, !7, i64 202, !13, i64 203, !10, i64 204, !7, i64 208, !7, i64 209, !7, i64 210, !7, i64 211, !10, i64 212, !10, i64 213, !10, i64 214, !15, i64 216, !15, i64 224, !39, i64 232, !78, i64 248, !34, i64 480, !34, i64 496, !34, i64 512, !34, i64 528, !34, i64 544, !34, i64 560, !34, i64 576, !81, i64 592, !81, i64 596, !10, i64 600, !16, i64 604, !16, i64 608, !27, i64 616, !82, i64 632, !16, i64 648, !10, i64 652, !6, i64 656, !83, i64 664, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !6, i64 904, !6, i64 912, !7, i64 920, !7, i64 928, !10, i64 960, !10, i64 964, !10, i64 968, !13, i64 972}
!78 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !13, i64 64, !13, i64 65, !79, i64 68, !79, i64 72, !79, i64 76, !15, i64 80, !44, i64 88, !17, i64 92, !17, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !15, i64 100, !80, i64 108, !10, i64 136, !10, i64 140, !25, i64 144, !6, i64 160, !6, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !16, i64 188, !16, i64 192, !52, i64 200, !52, i64 216}
!79 = !{!"_ZTS6ImVec1", !16, i64 0}
!80 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!81 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!82 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!83 = !{!"_ZTS10ImDrawList", !84, i64 0, !18, i64 16, !85, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !86, i64 88, !87, i64 104, !23, i64 120, !88, i64 136, !89, i64 168, !16, i64 192}
!84 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!85 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!86 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!87 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!88 = !{!"_ZTS15ImDrawCmdHeader", !22, i64 0, !6, i64 16, !10, i64 24}
!89 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !53, i64 8}
!90 = !{!13, !13, i64 0}
!91 = !{i8 0, i8 2}
!92 = !{}
!93 = !{!12, !13, i64 18988}
!94 = !{!12, !10, i64 19020}
!95 = !{!12, !10, i64 18992}
!96 = !{!12, !16, i64 16120}
!97 = !{!12, !16, i64 24}
!98 = !{!12, !10, i64 19112}
!99 = !{!12, !10, i64 16112}
!100 = distinct !{!100, !101}
!101 = !{!"llvm.loop.mustprogress"}
!102 = !{!12, !13, i64 3604}
!103 = !{!12, !13, i64 3605}
!104 = !{!12, !13, i64 3606}
!105 = !{!12, !10, i64 16128}
!106 = !{!12, !10, i64 16172}
!107 = !{!17, !17, i64 0}
!108 = !{!16, !16, i64 0}
!109 = !{!12, !16, i64 60}
!110 = !{!12, !13, i64 18626}
!111 = !{!12, !10, i64 18568}
!112 = !{!12, !13, i64 18627}
!113 = !{!77, !10, i64 116}
!114 = !{!12, !10, i64 18580}
!115 = !{!12, !10, i64 18576}
!116 = !{!12, !10, i64 18584}
!117 = !{!118, !16, i64 4}
!118 = !{!"_ZTS12ImGuiKeyData", !13, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!119 = !{!12, !16, i64 64}
!120 = !{!12, !29, i64 16168}
!121 = !{!12, !13, i64 16140}
!122 = !{i64 0, i64 4, !108, i64 4, i64 4, !108}
!123 = !{!12, !13, i64 16143}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #2 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = and i32 %4, 7
  %9 = icmp eq i32 %8, 0
  %10 = zext i1 %9 to i32
  %spec.select = or disjoint i32 %10, %4
  %11 = and i32 %4, 1008
  %12 = icmp eq i32 %11, 0
  %13 = or disjoint i32 %spec.select, 32
  %.1 = select i1 %12, i32 %13, i32 %spec.select
  %14 = getelementptr inbounds i8, ptr %6, i64 16040
  %15 = load ptr, ptr %14, align 8, !tbaa !9
  %16 = and i32 %.1, 2048
  %.not = icmp eq i32 %16, 0
  %.not210 = icmp eq ptr %15, null
  %or.cond242 = select i1 %.not, i1 true, i1 %.not210
  br i1 %or.cond242, label %.thread, label %17

17:                                               ; preds = %5
  %18 = getelementptr inbounds i8, ptr %15, i64 880
  %19 = load ptr, ptr %18, align 8, !tbaa !75
  %20 = icmp eq ptr %19, %7
  br i1 %20, label %21, label %.thread

21:                                               ; preds = %17
  store ptr %7, ptr %14, align 8, !tbaa !9
  br label %.thread

.thread:                                          ; preds = %5, %21, %17
  %22 = phi i1 [ true, %21 ], [ false, %17 ], [ false, %5 ]
  %23 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1)
  %24 = getelementptr inbounds i8, ptr %6, i64 18988
  %25 = load i8, ptr %24, align 4, !tbaa !89, !range !90
  br i1 %23, label %26, label %.thread._crit_edge

26:                                               ; preds = %.thread
  %27 = trunc nuw i8 %25 to i1
  br i1 %27, label %28, label %.thread._crit_edge

28:                                               ; preds = %26
  %29 = getelementptr inbounds i8, ptr %6, i64 19020
  %30 = load i32, ptr %29, align 4, !tbaa !91
  %31 = icmp eq i32 %30, %1
  br i1 %31, label %32, label %.thread._crit_edge

32:                                               ; preds = %28
  %33 = getelementptr inbounds i8, ptr %6, i64 18992
  %34 = load i32, ptr %33, align 8, !tbaa !92
  %35 = and i32 %34, 2
  %.not211 = icmp ne i32 %35, 0
  br label %.thread._crit_edge

.thread._crit_edge:                               ; preds = %.thread, %32, %28, %26
  %.0186.shrunk = phi i1 [ true, %28 ], [ true, %26 ], [ %.not211, %32 ], [ false, %.thread ]
  %36 = getelementptr inbounds i8, ptr %6, i64 18988
  %37 = trunc nuw i8 %25 to i1
  %38 = and i32 %.1, 512
  %.not212 = icmp ne i32 %38, 0
  %or.cond245.not = and i1 %.not212, %37
  br i1 %or.cond245.not, label %39, label %55

39:                                               ; preds = %.thread._crit_edge
  %40 = getelementptr inbounds i8, ptr %6, i64 18992
  %41 = load i32, ptr %40, align 8, !tbaa !92
  %42 = and i32 %41, 4
  %.not213 = icmp eq i32 %42, 0
  br i1 %.not213, label %43, label %55

43:                                               ; preds = %39
  %44 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %44, label %45, label %55

45:                                               ; preds = %43
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %46 = getelementptr inbounds i8, ptr %6, i64 16120
  %47 = load float, ptr %46, align 8, !tbaa !93
  %48 = getelementptr inbounds i8, ptr %6, i64 24
  %49 = load float, ptr %48, align 8, !tbaa !94
  %50 = fsub float %47, %49
  %51 = fcmp ugt float %50, 0x3FE6666660000000
  %52 = fcmp ult float %47, 0x3FE6666660000000
  %or.cond246 = or i1 %52, %51
  br i1 %or.cond246, label %55, label %53

53:                                               ; preds = %45
  %54 = getelementptr inbounds i8, ptr %6, i64 19112
  store i32 %1, ptr %54, align 8, !tbaa !95
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %55

55:                                               ; preds = %43, %53, %45, %39, %.thread._crit_edge
  %.1187.shrunk = phi i1 [ %.0186.shrunk, %39 ], [ true, %53 ], [ true, %45 ], [ %.0186.shrunk, %43 ], [ %.0186.shrunk, %.thread._crit_edge ]
  %.0184 = phi i8 [ 0, %39 ], [ 1, %53 ], [ 0, %45 ], [ 0, %43 ], [ 0, %.thread._crit_edge ]
  br i1 %22, label %56, label %57

56:                                               ; preds = %55
  store ptr %15, ptr %14, align 8, !tbaa !9
  br label %57

57:                                               ; preds = %56, %55
  %58 = and i32 %.1, 4096
  %.not214 = icmp ne i32 %58, 0
  %or.cond247.not = and i1 %.not214, %.1187.shrunk
  br i1 %or.cond247.not, label %59, label %64

59:                                               ; preds = %57
  %60 = getelementptr inbounds i8, ptr %6, i64 16112
  %61 = load i32, ptr %60, align 8, !tbaa !96
  %.not215 = icmp eq i32 %61, %1
  %.not216 = icmp eq i32 %61, 0
  %or.cond248 = or i1 %.not215, %.not216
  %62 = and i32 %.1, 2097152
  %.not217265 = icmp eq i32 %62, 0
  %63 = select i1 %.not217265, i32 %1, i32 0
  br i1 %or.cond248, label %.preheader, label %168

64:                                               ; preds = %57
  %65 = and i32 %.1, 2097152
  %.not217 = icmp eq i32 %65, 0
  %66 = select i1 %.not217, i32 %1, i32 0
  br i1 %.1187.shrunk, label %.preheader, label %168

.preheader:                                       ; preds = %64, %59
  %.ph = phi i32 [ %63, %59 ], [ %66, %64 ]
  %67 = and i32 %.1, 1
  %.not241 = icmp eq i32 %67, 0
  br i1 %.not241, label %71, label %68

68:                                               ; preds = %.preheader
  %69 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 0, i32 noundef %.ph, i32 noundef 0)
  %not. = xor i1 %69, true
  %spec.select249 = sext i1 %not. to i32
  %70 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 0, i32 noundef %.ph)
  %not.275 = xor i1 %70, true
  %spec.select263 = sext i1 %not.275 to i32
  br label %71

71:                                               ; preds = %68, %.preheader
  %.1194 = phi i32 [ -1, %.preheader ], [ %spec.select263, %68 ]
  %.2192 = phi i32 [ -1, %.preheader ], [ %spec.select249, %68 ]
  %72 = and i32 %.1, 2
  %.not241.1 = icmp eq i32 %72, 0
  br i1 %.not241.1, label %78, label %73

73:                                               ; preds = %71
  %74 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 1, i32 noundef %.ph, i32 noundef 0)
  %75 = icmp eq i32 %.2192, -1
  %or.cond.1 = and i1 %74, %75
  %spec.select249.1 = select i1 %or.cond.1, i32 1, i32 %.2192
  %76 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 1, i32 noundef %.ph)
  %77 = icmp eq i32 %.1194, -1
  %or.cond3.1 = and i1 %76, %77
  %spec.select263.1 = select i1 %or.cond3.1, i32 1, i32 %.1194
  br label %78

78:                                               ; preds = %73, %71
  %.1194.1 = phi i32 [ %.1194, %71 ], [ %spec.select263.1, %73 ]
  %.2192.1 = phi i32 [ %.2192, %71 ], [ %spec.select249.1, %73 ]
  %79 = and i32 %.1, 4
  %.not241.2 = icmp eq i32 %79, 0
  br i1 %.not241.2, label %85, label %80

80:                                               ; preds = %78
  %81 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 2, i32 noundef %.ph, i32 noundef 0)
  %82 = icmp eq i32 %.2192.1, -1
  %or.cond.2 = select i1 %81, i1 %82, i1 false
  %spec.select249.2 = select i1 %or.cond.2, i32 2, i32 %.2192.1
  %83 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 2, i32 noundef %.ph)
  %84 = icmp eq i32 %.1194.1, -1
  %or.cond3.2 = select i1 %83, i1 %84, i1 false
  %spec.select263.2 = select i1 %or.cond3.2, i32 2, i32 %.1194.1
  br label %85

85:                                               ; preds = %80, %78
  %.1194.2 = phi i32 [ %.1194.1, %78 ], [ %spec.select263.2, %80 ]
  %.2192.2 = phi i32 [ %.2192.1, %78 ], [ %spec.select249.2, %80 ]
  %86 = and i32 %.1, 65536
  %.not218 = icmp eq i32 %86, 0
  br i1 %.not218, label %99, label %87

87:                                               ; preds = %85
  %88 = getelementptr inbounds i8, ptr %6, i64 3604
  %89 = load i8, ptr %88, align 4, !tbaa !97, !range !90, !noundef !98
  %90 = trunc nuw i8 %89 to i1
  br i1 %90, label %164, label %91

91:                                               ; preds = %87
  %92 = getelementptr inbounds i8, ptr %6, i64 3605
  %93 = load i8, ptr %92, align 1, !tbaa !99, !range !90, !noundef !98
  %94 = trunc nuw i8 %93 to i1
  br i1 %94, label %164, label %95

95:                                               ; preds = %91
  %96 = getelementptr inbounds i8, ptr %6, i64 3606
  %97 = load i8, ptr %96, align 2, !tbaa !100, !range !90, !noundef !98
  %98 = trunc nuw i8 %97 to i1
  br i1 %98, label %164, label %99

99:                                               ; preds = %95, %85
  %.not219 = icmp eq i32 %.2192.2, -1
  br i1 %.not219, label %133, label %100

100:                                              ; preds = %99
  %101 = getelementptr inbounds i8, ptr %6, i64 16128
  %102 = load i32, ptr %101, align 8, !tbaa !101
  %.not220 = icmp eq i32 %102, %1
  br i1 %.not220, label %133, label %103

103:                                              ; preds = %100
  %104 = and i32 %.1, 1048576
  %.not221 = icmp eq i32 %104, 0
  br i1 %.not221, label %105, label %107

105:                                              ; preds = %103
  %106 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %.2192.2)
  tail call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %106, i32 noundef %1, i32 noundef 0)
  br label %107

107:                                              ; preds = %105, %103
  %108 = and i32 %.1, 96
  %.not222 = icmp eq i32 %108, 0
  br i1 %.not222, label %114, label %109

109:                                              ; preds = %107
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %110 = getelementptr inbounds i8, ptr %6, i64 16172
  store i32 %.2192.2, ptr %110, align 4, !tbaa !102
  %111 = and i32 %.1, 262144
  %.not223 = icmp eq i32 %111, 0
  br i1 %.not223, label %112, label %113

112:                                              ; preds = %109
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %113

113:                                              ; preds = %112, %109
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %114

114:                                              ; preds = %113, %107
  %115 = and i32 %.1, 16
  %.not224 = icmp eq i32 %115, 0
  br i1 %.not224, label %116, label %124

116:                                              ; preds = %114
  %117 = and i32 %.1, 256
  %.not225 = icmp eq i32 %117, 0
  br i1 %.not225, label %133, label %118

118:                                              ; preds = %116
  %119 = getelementptr inbounds i8, ptr %6, i64 14146
  %120 = zext nneg i32 %.2192.2 to i64
  %121 = getelementptr inbounds [5 x i16], ptr %119, i64 0, i64 %120
  %122 = load i16, ptr %121, align 2, !tbaa !103
  %123 = icmp eq i16 %122, 2
  br i1 %123, label %124, label %133

124:                                              ; preds = %118, %114
  %125 = and i32 %.1, 131072
  %.not226 = icmp eq i32 %125, 0
  br i1 %.not226, label %127, label %126

126:                                              ; preds = %124
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %128

127:                                              ; preds = %124
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %128

128:                                              ; preds = %127, %126
  %129 = and i32 %.1, 262144
  %.not227 = icmp eq i32 %129, 0
  br i1 %.not227, label %130, label %131

130:                                              ; preds = %128
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %131

131:                                              ; preds = %130, %128
  %132 = getelementptr inbounds i8, ptr %6, i64 16172
  store i32 %.2192.2, ptr %132, align 4, !tbaa !102
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %133

133:                                              ; preds = %116, %118, %131, %100, %99
  %.1185 = phi i8 [ 1, %131 ], [ %.0184, %118 ], [ %.0184, %116 ], [ %.0184, %100 ], [ %.0184, %99 ]
  %134 = and i32 %.1, 128
  %135 = icmp ne i32 %134, 0
  %136 = icmp ne i32 %.1194.2, -1
  %or.cond5 = select i1 %135, i1 %136, i1 false
  %137 = and i32 %.1, 1024
  br i1 %or.cond5, label %138, label %._crit_edge

138:                                              ; preds = %133
  %.not228 = icmp eq i32 %137, 0
  br i1 %.not228, label %.thread268, label %139

139:                                              ; preds = %138
  %140 = getelementptr inbounds i8, ptr %6, i64 14204
  %141 = zext nneg i32 %.1194.2 to i64
  %142 = getelementptr inbounds [5 x float], ptr %140, i64 0, i64 %141
  %143 = load float, ptr %142, align 4, !tbaa !104
  %144 = getelementptr inbounds i8, ptr %6, i64 60
  %145 = load float, ptr %144, align 4, !tbaa !105
  %146 = fcmp oge float %143, %145
  %cond.fr = freeze i1 %146
  %spec.select270 = select i1 %cond.fr, i8 %.1185, i8 1
  br label %.thread268

.thread268:                                       ; preds = %139, %138
  %147 = phi i8 [ 1, %138 ], [ %spec.select270, %139 ]
  %148 = and i32 %.1, 262144
  %.not229 = icmp eq i32 %148, 0
  br i1 %.not229, label %149, label %150

149:                                              ; preds = %.thread268
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %150

150:                                              ; preds = %149, %.thread268
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %._crit_edge

._crit_edge:                                      ; preds = %133, %150
  %.3 = phi i8 [ %147, %150 ], [ %.1185, %133 ]
  %151 = getelementptr inbounds i8, ptr %6, i64 16128
  %152 = load i32, ptr %151, align 8, !tbaa !101
  %153 = icmp ne i32 %152, %1
  %.not230 = icmp eq i32 %137, 0
  %or.cond251 = or i1 %.not230, %153
  br i1 %or.cond251, label %164, label %154

154:                                              ; preds = %._crit_edge
  %155 = getelementptr inbounds i8, ptr %6, i64 14184
  %156 = getelementptr inbounds i8, ptr %6, i64 16172
  %157 = load i32, ptr %156, align 4, !tbaa !102
  %158 = sext i32 %157 to i64
  %159 = getelementptr inbounds [5 x float], ptr %155, i64 0, i64 %158
  %160 = load float, ptr %159, align 4, !tbaa !104
  %161 = fcmp ogt float %160, 0.000000e+00
  br i1 %161, label %162, label %164

162:                                              ; preds = %154
  %163 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %157, i32 noundef %.ph, i32 noundef 1)
  %spec.select252 = select i1 %163, i8 1, i8 %.3
  br label %164

164:                                              ; preds = %162, %._crit_edge, %154, %95, %91, %87
  %.4 = phi i8 [ %.0184, %87 ], [ %.0184, %91 ], [ %.0184, %95 ], [ %.3, %154 ], [ %.3, %._crit_edge ], [ %spec.select252, %162 ]
  %165 = trunc nuw i8 %.4 to i1
  br i1 %165, label %166, label %168

166:                                              ; preds = %164
  %167 = getelementptr inbounds i8, ptr %6, i64 18626
  store i8 1, ptr %167, align 2, !tbaa !106
  br label %168

168:                                              ; preds = %59, %164, %166, %64
  %169 = phi i32 [ %66, %64 ], [ %.ph, %166 ], [ %.ph, %164 ], [ %63, %59 ]
  %.2188.shrunk266 = phi i1 [ false, %64 ], [ true, %166 ], [ true, %164 ], [ false, %59 ]
  %.5 = phi i8 [ %.0184, %64 ], [ %.4, %166 ], [ %.4, %164 ], [ %.0184, %59 ]
  %170 = getelementptr inbounds i8, ptr %6, i64 18568
  %171 = load i32, ptr %170, align 8, !tbaa !107
  %172 = icmp eq i32 %171, %1
  br i1 %172, label %173, label %193

173:                                              ; preds = %168
  %174 = getelementptr inbounds i8, ptr %6, i64 18626
  %175 = load i8, ptr %174, align 2, !tbaa !106, !range !90, !noundef !98
  %176 = trunc nuw i8 %175 to i1
  br i1 %176, label %193, label %177

177:                                              ; preds = %173
  %178 = getelementptr inbounds i8, ptr %6, i64 18627
  %179 = load i8, ptr %178, align 1, !tbaa !108, !range !90, !noundef !98
  %180 = trunc nuw i8 %179 to i1
  br i1 %180, label %181, label %193

181:                                              ; preds = %177
  %182 = getelementptr inbounds i8, ptr %6, i64 16128
  %183 = load i32, ptr %182, align 8, !tbaa !101
  %184 = icmp eq i32 %183, 0
  %185 = icmp eq i32 %183, %1
  %or.cond253 = or i1 %184, %185
  br i1 %or.cond253, label %191, label %186

186:                                              ; preds = %181
  %187 = getelementptr inbounds i8, ptr %7, i64 116
  %188 = load i32, ptr %187, align 4, !tbaa !109
  %189 = icmp eq i32 %183, %188
  %190 = and i32 %.1, 524288
  %.not231 = icmp eq i32 %190, 0
  %or.cond254 = and i1 %.not231, %189
  br i1 %or.cond254, label %192, label %193

191:                                              ; preds = %181
  %.old = and i32 %.1, 524288
  %.not231.old = icmp eq i32 %.old, 0
  br i1 %.not231.old, label %192, label %193

192:                                              ; preds = %186, %191
  br label %193

193:                                              ; preds = %191, %192, %186, %177, %173, %168
  %.3189.shrunk = phi i1 [ %.2188.shrunk266, %173 ], [ %.2188.shrunk266, %191 ], [ true, %192 ], [ %.2188.shrunk266, %186 ], [ %.2188.shrunk266, %177 ], [ %.2188.shrunk266, %168 ]
  %194 = getelementptr inbounds i8, ptr %6, i64 18580
  %195 = load i32, ptr %194, align 4, !tbaa !110
  %196 = icmp eq i32 %195, %1
  br i1 %196, label %197, label %227

197:                                              ; preds = %193
  %198 = getelementptr inbounds i8, ptr %6, i64 18576
  %199 = load i32, ptr %198, align 8, !tbaa !111
  %200 = icmp eq i32 %199, %1
  %201 = getelementptr inbounds i8, ptr %6, i64 18584
  %202 = load i32, ptr %201, align 8, !tbaa !112
  %203 = icmp eq i32 %202, %1
  %204 = and i32 %.1, 1024
  %.not232 = icmp eq i32 %204, 0
  %or.cond256 = or i1 %.not232, %203
  br i1 %or.cond256, label %222, label %205

205:                                              ; preds = %197
  %206 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  %207 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 622)
  %208 = getelementptr inbounds i8, ptr %206, i64 4
  %209 = load float, ptr %208, align 4, !tbaa !113
  %210 = getelementptr inbounds i8, ptr %207, i64 4
  %211 = load float, ptr %210, align 4, !tbaa !113
  %212 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %209, float noundef %211)
  %213 = getelementptr inbounds i8, ptr %6, i64 24
  %214 = load float, ptr %213, align 8, !tbaa !94
  %215 = fsub float %212, %214
  %216 = getelementptr inbounds i8, ptr %6, i64 60
  %217 = load float, ptr %216, align 4, !tbaa !105
  %218 = getelementptr inbounds i8, ptr %6, i64 64
  %219 = load float, ptr %218, align 8, !tbaa !115
  %220 = tail call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %215, float noundef %212, float noundef %217, float noundef %219)
  %221 = icmp sgt i32 %220, 0
  br label %222

222:                                              ; preds = %205, %197
  %.0196.in = phi i1 [ %203, %197 ], [ %221, %205 ]
  %brmerge = or i1 %200, %.0196.in
  br i1 %brmerge, label %223, label %227

223:                                              ; preds = %222
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %224 = getelementptr inbounds i8, ptr %6, i64 16168
  store i32 5, ptr %224, align 8, !tbaa !116
  %225 = and i32 %.1, 262144
  %.not233 = icmp eq i32 %225, 0
  br i1 %.not233, label %226, label %227

226:                                              ; preds = %223
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %227

227:                                              ; preds = %226, %223, %222, %193
  %.7 = phi i8 [ %.5, %193 ], [ 1, %223 ], [ 1, %226 ], [ %.5, %222 ]
  %228 = getelementptr inbounds i8, ptr %6, i64 16128
  %229 = load i32, ptr %228, align 8, !tbaa !101
  %230 = icmp eq i32 %229, %1
  br i1 %230, label %231, label %294

231:                                              ; preds = %227
  %232 = getelementptr inbounds i8, ptr %6, i64 16168
  %233 = load i32, ptr %232, align 8, !tbaa !116
  switch i32 %233, label %290 [
    i32 1, label %234
    i32 5, label %287
  ]

234:                                              ; preds = %231
  %235 = getelementptr inbounds i8, ptr %6, i64 16140
  %236 = load i8, ptr %235, align 4, !tbaa !117, !range !90, !noundef !98
  %237 = trunc nuw i8 %236 to i1
  br i1 %237, label %238, label %242

238:                                              ; preds = %234
  %239 = getelementptr inbounds i8, ptr %6, i64 3580
  %240 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %239, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %241 = getelementptr inbounds i8, ptr %6, i64 16148
  store <2 x float> %240, ptr %241, align 4
  br label %242

242:                                              ; preds = %238, %234
  %243 = getelementptr inbounds i8, ptr %6, i64 16172
  %244 = load i32, ptr %243, align 4, !tbaa !102
  %245 = tail call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %244, i32 noundef %169)
  br i1 %245, label %283, label %246

246:                                              ; preds = %242
  %247 = and i32 %.1, 32
  %248 = icmp ne i32 %247, 0
  %249 = and i1 %248, %.3189.shrunk
  %250 = and i32 %.1, 64
  %.not235 = icmp ne i32 %250, 0
  %or.cond259.not = or i1 %.not235, %249
  br i1 %or.cond259.not, label %251, label %282

251:                                              ; preds = %246
  %252 = load i8, ptr %36, align 4, !tbaa !89, !range !90, !noundef !98
  %253 = trunc nuw i8 %252 to i1
  br i1 %253, label %282, label %254

254:                                              ; preds = %251
  %255 = and i32 %.1, 256
  %.not236 = icmp eq i32 %255, 0
  br i1 %.not236, label %267, label %256

256:                                              ; preds = %254
  %257 = getelementptr inbounds i8, ptr %6, i64 14166
  %258 = sext i32 %244 to i64
  %259 = getelementptr inbounds [5 x i8], ptr %257, i64 0, i64 %258
  %260 = load i8, ptr %259, align 1, !tbaa !118, !range !90, !noundef !98
  %261 = trunc nuw i8 %260 to i1
  br i1 %261, label %262, label %267

262:                                              ; preds = %256
  %263 = getelementptr inbounds i8, ptr %6, i64 14156
  %264 = getelementptr inbounds [5 x i16], ptr %263, i64 0, i64 %258
  %265 = load i16, ptr %264, align 2, !tbaa !103
  %266 = icmp eq i16 %265, 2
  br label %267

267:                                              ; preds = %262, %256, %254
  %268 = phi i1 [ false, %256 ], [ false, %254 ], [ %266, %262 ]
  %269 = and i32 %.1, 1024
  %.not237 = icmp eq i32 %269, 0
  br i1 %.not237, label %278, label %270

270:                                              ; preds = %267
  %271 = getelementptr inbounds i8, ptr %6, i64 14204
  %272 = sext i32 %244 to i64
  %273 = getelementptr inbounds [5 x float], ptr %271, i64 0, i64 %272
  %274 = load float, ptr %273, align 4, !tbaa !104
  %275 = getelementptr inbounds i8, ptr %6, i64 60
  %276 = load float, ptr %275, align 4, !tbaa !105
  %277 = fcmp oge float %274, %276
  br label %278

278:                                              ; preds = %270, %267
  %279 = phi i1 [ false, %267 ], [ %277, %270 ]
  %280 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %244)
  %281 = tail call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %280, i32 noundef %169)
  %brmerge260 = select i1 %268, i1 true, i1 %279
  %spec.select261 = select i1 %281, i8 1, i8 %.7
  %spec.select264 = select i1 %brmerge260, i8 %.7, i8 %spec.select261
  br label %282

282:                                              ; preds = %278, %246, %251
  %.9 = phi i8 [ %.7, %251 ], [ %.7, %246 ], [ %spec.select264, %278 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %283

283:                                              ; preds = %242, %282
  %.0197 = phi i8 [ 0, %282 ], [ 1, %242 ]
  %.10 = phi i8 [ %.9, %282 ], [ %.7, %242 ]
  %284 = and i32 %.1, 262144
  %.not238 = icmp eq i32 %284, 0
  br i1 %.not238, label %285, label %290

285:                                              ; preds = %283
  %286 = getelementptr inbounds i8, ptr %6, i64 18626
  store i8 1, ptr %286, align 2, !tbaa !106
  br label %290

287:                                              ; preds = %231
  %288 = load i32, ptr %194, align 4, !tbaa !110
  %.not234 = icmp eq i32 %288, %1
  br i1 %.not234, label %290, label %289

289:                                              ; preds = %287
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %290

290:                                              ; preds = %231, %283, %285, %289, %287
  %.1198 = phi i8 [ 0, %289 ], [ 0, %287 ], [ %.0197, %285 ], [ %.0197, %283 ], [ 0, %231 ]
  %.11 = phi i8 [ %.7, %289 ], [ %.7, %287 ], [ %.10, %285 ], [ %.10, %283 ], [ %.7, %231 ]
  %291 = trunc nuw i8 %.11 to i1
  br i1 %291, label %292, label %294

292:                                              ; preds = %290
  %293 = getelementptr inbounds i8, ptr %6, i64 16143
  store i8 1, ptr %293, align 1, !tbaa !119
  br label %294

294:                                              ; preds = %290, %292, %227
  %.2199 = phi i8 [ %.1198, %292 ], [ %.1198, %290 ], [ 0, %227 ]
  %.12 = phi i8 [ %.11, %292 ], [ %.11, %290 ], [ %.7, %227 ]
  %.not239 = icmp eq ptr %2, null
  br i1 %.not239, label %297, label %295

295:                                              ; preds = %294
  %296 = zext i1 %.3189.shrunk to i8
  store i8 %296, ptr %2, align 1, !tbaa !118
  br label %297

297:                                              ; preds = %295, %294
  %.not240 = icmp eq ptr %3, null
  br i1 %.not240, label %299, label %298

298:                                              ; preds = %297
  store i8 %.2199, ptr %3, align 1, !tbaa !118
  br label %299

299:                                              ; preds = %298, %297
  %300 = trunc nuw i8 %.12 to i1
  ret i1 %300
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #3

declare noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) local_unnamed_addr #3

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !6, i64 16040}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 14272, !18, i64 14288, !19, i64 14304, !6, i64 15352, !15, i64 15360, !15, i64 15364, !20, i64 15368, !23, i64 15896, !13, i64 15904, !13, i64 15908, !13, i64 15912, !11, i64 15916, !11, i64 15917, !11, i64 15918, !11, i64 15919, !11, i64 15920, !6, i64 15928, !24, i64 15936, !24, i64 15952, !24, i64 15968, !25, i64 15984, !26, i64 16000, !13, i64 16016, !14, i64 16020, !6, i64 16032, !6, i64 16040, !6, i64 16048, !6, i64 16056, !6, i64 16064, !14, i64 16072, !13, i64 16080, !15, i64 16084, !14, i64 16088, !14, i64 16096, !13, i64 16104, !13, i64 16108, !13, i64 16112, !11, i64 16116, !11, i64 16117, !15, i64 16120, !15, i64 16124, !13, i64 16128, !13, i64 16132, !15, i64 16136, !11, i64 16140, !11, i64 16141, !11, i64 16142, !11, i64 16143, !11, i64 16144, !11, i64 16145, !14, i64 16148, !6, i64 16160, !28, i64 16168, !13, i64 16172, !13, i64 16176, !11, i64 16180, !11, i64 16181, !6, i64 16184, !13, i64 16192, !15, i64 16196, !7, i64 16200, !29, i64 17880, !13, i64 18192, !11, i64 18196, !13, i64 18200, !13, i64 18204, !13, i64 18208, !13, i64 18212, !31, i64 18216, !32, i64 18236, !34, i64 18296, !35, i64 18408, !36, i64 18424, !37, i64 18440, !38, i64 18456, !39, i64 18472, !40, i64 18488, !41, i64 18504, !41, i64 18520, !13, i64 18536, !42, i64 18544, !6, i64 18560, !13, i64 18568, !13, i64 18572, !13, i64 18576, !13, i64 18580, !13, i64 18584, !13, i64 18588, !13, i64 18592, !13, i64 18596, !13, i64 18600, !13, i64 18604, !13, i64 18608, !13, i64 18612, !28, i64 18616, !43, i64 18620, !11, i64 18624, !11, i64 18625, !11, i64 18626, !11, i64 18627, !11, i64 18628, !11, i64 18629, !11, i64 18630, !13, i64 18632, !33, i64 18636, !11, i64 18652, !11, i64 18653, !11, i64 18654, !13, i64 18656, !13, i64 18660, !13, i64 18664, !13, i64 18668, !13, i64 18672, !13, i64 18676, !33, i64 18680, !33, i64 18696, !13, i64 18712, !13, i64 18716, !13, i64 18720, !44, i64 18728, !44, i64 18776, !44, i64 18824, !44, i64 18872, !13, i64 18920, !13, i64 18924, !6, i64 18928, !6, i64 18936, !6, i64 18944, !15, i64 18952, !15, i64 18956, !11, i64 18960, !14, i64 18964, !14, i64 18972, !15, i64 18980, !13, i64 18984, !11, i64 18988, !11, i64 18989, !11, i64 18990, !13, i64 18992, !13, i64 18996, !13, i64 19000, !45, i64 19008, !33, i64 19072, !13, i64 19088, !13, i64 19092, !15, i64 19096, !13, i64 19100, !13, i64 19104, !13, i64 19108, !13, i64 19112, !46, i64 19120, !7, i64 19136, !13, i64 19152, !47, i64 19160, !6, i64 19176, !13, i64 19184, !48, i64 19192, !49, i64 19208, !51, i64 19248, !52, i64 19264, !6, i64 19280, !53, i64 19288, !55, i64 19328, !56, i64 19344, !13, i64 19360, !13, i64 19364, !15, i64 19368, !15, i64 19372, !14, i64 19376, !57, i64 19384, !61, i64 23112, !13, i64 23224, !13, i64 23228, !15, i64 23232, !15, i64 23236, !13, i64 23240, !21, i64 23244, !63, i64 23260, !15, i64 23308, !15, i64 23312, !11, i64 23316, !11, i64 23317, !15, i64 23320, !15, i64 23324, !15, i64 23328, !15, i64 23332, !16, i64 23336, !16, i64 23338, !58, i64 23344, !38, i64 23360, !64, i64 23376, !64, i64 23392, !7, i64 23408, !11, i64 23409, !15, i64 23412, !65, i64 23416, !66, i64 23432, !67, i64 23448, !68, i64 23464, !69, i64 23480, !13, i64 23496, !7, i64 23504, !11, i64 23560, !70, i64 23564, !6, i64 23568, !65, i64 23576, !6, i64 23592, !6, i64 23600, !15, i64 23608, !11, i64 23612, !13, i64 23616, !13, i64 23620, !13, i64 23624, !13, i64 23628, !65, i64 23632, !71, i64 23648, !7, i64 23672, !11, i64 23673, !7, i64 23674, !13, i64 23676, !72, i64 23680, !73, i64 23696, !7, i64 23736, !13, i64 23976, !13, i64 23980, !15, i64 23984, !13, i64 23988, !13, i64 23992, !13, i64 23996, !58, i64 24000}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !15, i64 60, !15, i64 64, !6, i64 72, !6, i64 80, !15, i64 88, !11, i64 92, !6, i64 96, !14, i64 104, !11, i64 112, !11, i64 113, !11, i64 114, !11, i64 115, !11, i64 116, !11, i64 117, !11, i64 118, !11, i64 119, !15, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !11, i64 208, !11, i64 209, !11, i64 210, !11, i64 211, !11, i64 212, !11, i64 213, !11, i64 214, !15, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !13, i64 236, !14, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !14, i64 3572, !7, i64 3580, !15, i64 3588, !15, i64 3592, !11, i64 3596, !11, i64 3597, !11, i64 3598, !11, i64 3599, !13, i64 3600, !7, i64 3604, !11, i64 14036, !14, i64 14040, !7, i64 14048, !7, i64 14088, !7, i64 14128, !7, i64 14133, !7, i64 14138, !7, i64 14148, !7, i64 14158, !7, i64 14163, !7, i64 14168, !7, i64 14176, !7, i64 14196, !7, i64 14216, !15, i64 14236, !11, i64 14240, !11, i64 14241, !7, i64 14242, !11, i64 14243, !16, i64 14244, !17, i64 14248}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !13, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !15, i64 184, !11, i64 188, !11, i64 189, !11, i64 190, !15, i64 192, !15, i64 196, !7, i64 200}
!20 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !21, i64 28, !13, i64 44, !22, i64 48, !7, i64 64, !15, i64 448, !7, i64 452, !6, i64 520}
!21 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!22 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"double", !7, i64 0}
!24 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!29 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !30, i64 280, !30, i64 296}
!30 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!32 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !33, i64 12, !33, i64 28, !33, i64 44}
!33 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!34 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !33, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!35 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!44 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !33, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44}
!45 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!46 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS6ImPoolI10ImGuiTableE", !50, i64 0, !26, i64 16, !13, i64 32, !13, i64 36}
!50 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !54, i64 0, !26, i64 16, !13, i64 32, !13, i64 36}
!54 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!57 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !17, i64 24, !58, i64 40, !58, i64 56, !11, i64 72, !13, i64 76, !15, i64 80, !59, i64 84, !15, i64 3712, !11, i64 3716, !11, i64 3717, !11, i64 3718, !13, i64 3720}
!58 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !60, i64 32}
!60 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!61 = !{!"_ZTS6ImFont", !51, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !62, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !11, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !13, i64 104, !7, i64 108}
!62 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS21ImGuiComboPreviewData", !33, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!64 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!65 = !{!"_ZTS15ImGuiTextBuffer", !58, i64 0}
!66 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!67 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !58, i64 0}
!68 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !58, i64 0}
!69 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!70 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!71 = !{!"_ZTS14ImGuiTextIndex", !39, i64 0, !13, i64 16}
!72 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !13, i64 8, !13, i64 12}
!73 = !{!"_ZTS14ImGuiStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !74, i64 16, !11, i64 32, !15, i64 36}
!74 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!75 = !{!76, !6, i64 880}
!76 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !6, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !15, i64 80, !15, i64 84, !15, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !14, i64 124, !14, i64 132, !14, i64 140, !14, i64 148, !14, i64 156, !14, i64 164, !11, i64 172, !11, i64 173, !11, i64 174, !11, i64 175, !11, i64 176, !11, i64 177, !11, i64 178, !11, i64 179, !11, i64 180, !11, i64 181, !11, i64 182, !11, i64 183, !11, i64 184, !7, i64 185, !16, i64 186, !16, i64 188, !16, i64 190, !16, i64 192, !16, i64 194, !13, i64 196, !7, i64 200, !7, i64 201, !7, i64 202, !11, i64 203, !13, i64 204, !7, i64 208, !7, i64 209, !7, i64 210, !7, i64 211, !13, i64 212, !13, i64 213, !13, i64 214, !14, i64 216, !14, i64 224, !38, i64 232, !77, i64 248, !33, i64 480, !33, i64 496, !33, i64 512, !33, i64 528, !33, i64 544, !33, i64 560, !33, i64 576, !80, i64 592, !80, i64 596, !13, i64 600, !15, i64 604, !15, i64 608, !26, i64 616, !81, i64 632, !15, i64 648, !13, i64 652, !6, i64 656, !82, i64 664, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !6, i64 904, !6, i64 912, !7, i64 920, !7, i64 928, !13, i64 960, !13, i64 964, !13, i64 968, !11, i64 972}
!77 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !78, i64 68, !78, i64 72, !78, i64 76, !14, i64 80, !43, i64 88, !16, i64 92, !16, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !14, i64 100, !79, i64 108, !13, i64 136, !13, i64 140, !24, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !15, i64 188, !15, i64 192, !51, i64 200, !51, i64 216}
!78 = !{!"_ZTS6ImVec1", !15, i64 0}
!79 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!80 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!81 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!82 = !{!"_ZTS10ImDrawList", !83, i64 0, !17, i64 16, !84, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !85, i64 88, !86, i64 104, !22, i64 120, !87, i64 136, !88, i64 168, !15, i64 192}
!83 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!84 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!85 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!86 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!87 = !{!"_ZTS15ImDrawCmdHeader", !21, i64 0, !6, i64 16, !13, i64 24}
!88 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !52, i64 8}
!89 = !{!10, !11, i64 18988}
!90 = !{i8 0, i8 2}
!91 = !{!10, !13, i64 19020}
!92 = !{!10, !13, i64 18992}
!93 = !{!10, !15, i64 16120}
!94 = !{!10, !15, i64 24}
!95 = !{!10, !13, i64 19112}
!96 = !{!10, !13, i64 16112}
!97 = !{!10, !11, i64 3604}
!98 = !{}
!99 = !{!10, !11, i64 3605}
!100 = !{!10, !11, i64 3606}
!101 = !{!10, !13, i64 16128}
!102 = !{!10, !13, i64 16172}
!103 = !{!16, !16, i64 0}
!104 = !{!15, !15, i64 0}
!105 = !{!10, !15, i64 60}
!106 = !{!10, !11, i64 18626}
!107 = !{!10, !13, i64 18568}
!108 = !{!10, !11, i64 18627}
!109 = !{!76, !13, i64 116}
!110 = !{!10, !13, i64 18580}
!111 = !{!10, !13, i64 18576}
!112 = !{!10, !13, i64 18584}
!113 = !{!114, !15, i64 4}
!114 = !{!"_ZTS12ImGuiKeyData", !11, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!115 = !{!10, !15, i64 64}
!116 = !{!10, !28, i64 16168}
!117 = !{!10, !11, i64 16140}
!118 = !{!11, !11, i64 0}
!119 = !{!10, !11, i64 16143}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LoopRotatePass,LoopSimplifyPass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass