; LLVM IR from yettabaa/cub3D :: bonus (render_wall_bonus)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.s_data = type { double, double, double, double, double, double, double, double, double, double, i32, double, double, ptr, %struct.s_sprites, %struct.s_minimap, %struct.s_door, %struct.s_textures, %struct.s_hook, %struct.s_map_result, %struct.s_rycast, %struct.s_mlx, ptr }
%struct.s_sprites = type { ptr, i32, i32, i32, i32, i32, i32 }
%struct.s_minimap = type { double, double, double, double, double }
%struct.s_door = type { ptr, i32, i32, i32 }
%struct.s_textures = type { i32, ptr, i32, i32, i32, ptr, i32, i32, i32, ptr, i32, i32, i32, ptr, i32, i32, i32, ptr, i32, i32, i32 }
%struct.s_hook = type { double, i32, double, double, double }
%struct.s_map_result = type { i32, i32, ptr, ptr, ptr, ptr, ptr, ptr, i32, i32, i32, i32, i8 }
%struct.s_rycast = type { double, double, double, double, double, double, double, double, double }
%struct.s_mlx = type { ptr, ptr, ptr, ptr, ptr, i32, i32, i32 }
%struct.s_object = type { i32, double, double, double, double, i32, double, double, double, double, double, ptr }

; Function Attrs: nounwind uwtable
define dso_local void @texel_object(ptr noundef %0, ptr noundef %1) #0 {
  %3 = alloca ptr, align 8
  %4 = alloca ptr, align 8
  %5 = alloca double, align 8
  %6 = alloca double, align 8
  store ptr %0, ptr %3, align 8, !tbaa !5
  store ptr %1, ptr %4, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %6) #4
  %7 = load ptr, ptr %3, align 8, !tbaa !5
  %8 = getelementptr inbounds %struct.s_data, ptr %7, i32 0, i32 2
  %9 = load double, ptr %8, align 8, !tbaa !9
  %10 = load ptr, ptr %4, align 8, !tbaa !5
  %11 = getelementptr inbounds %struct.s_object, ptr %10, i32 0, i32 4
  %12 = load double, ptr %11, align 8, !tbaa !21
  %13 = fdiv double %9, %12
  %14 = load ptr, ptr %3, align 8, !tbaa !5
  %15 = getelementptr inbounds %struct.s_data, ptr %14, i32 0, i32 7
  %16 = load double, ptr %15, align 8, !tbaa !23
  %17 = fmul double %13, %16
  store double %17, ptr %5, align 8, !tbaa !24
  %18 = load double, ptr %5, align 8, !tbaa !24
  %19 = fdiv double %18, 2.000000e+00
  %20 = fsub double 5.000000e+02, %19
  %21 = load ptr, ptr %3, align 8, !tbaa !5
  %22 = getelementptr inbounds %struct.s_data, ptr %21, i32 0, i32 11
  store double %20, ptr %22, align 8, !tbaa !25
  %23 = load ptr, ptr %3, align 8, !tbaa !5
  %24 = getelementptr inbounds %struct.s_data, ptr %23, i32 0, i32 11
  %25 = load double, ptr %24, align 8, !tbaa !25
  %26 = load double, ptr %5, align 8, !tbaa !24
  %27 = fadd double %25, %26
  %28 = load ptr, ptr %3, align 8, !tbaa !5
  %29 = getelementptr inbounds %struct.s_data, ptr %28, i32 0, i32 12
  store double %27, ptr %29, align 8, !tbaa !26
  %30 = load ptr, ptr %4, align 8, !tbaa !5
  %31 = getelementptr inbounds %struct.s_object, ptr %30, i32 0, i32 0
  %32 = load i32, ptr %31, align 8, !tbaa !27
  %33 = icmp eq i32 %32, 23
  br i1 %33, label %34, label %104

34:                                               ; preds = %2
  %35 = load ptr, ptr %4, align 8, !tbaa !5
  %36 = getelementptr inbounds %struct.s_object, ptr %35, i32 0, i32 4
  %37 = load double, ptr %36, align 8, !tbaa !21
  %38 = load ptr, ptr %3, align 8, !tbaa !5
  %39 = getelementptr inbounds %struct.s_data, ptr %38, i32 0, i32 6
  %40 = load double, ptr %39, align 8, !tbaa !28
  %41 = fcmp olt double %37, %40
  br i1 %41, label %42, label %104

42:                                               ; preds = %34
  %43 = load ptr, ptr %4, align 8, !tbaa !5
  %44 = getelementptr inbounds %struct.s_object, ptr %43, i32 0, i32 3
  %45 = load double, ptr %44, align 8, !tbaa !29
  %46 = load ptr, ptr %3, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.s_data, ptr %46, i32 0, i32 20
  %48 = getelementptr inbounds %struct.s_rycast, ptr %47, i32 0, i32 6
  %49 = load double, ptr %48, align 8, !tbaa !30
  %50 = load ptr, ptr %3, align 8, !tbaa !5
  %51 = getelementptr inbounds %struct.s_data, ptr %50, i32 0, i32 20
  %52 = getelementptr inbounds %struct.s_rycast, ptr %51, i32 0, i32 5
  %53 = load double, ptr %52, align 8, !tbaa !31
  %54 = call double @llvm.minnum.f64(double %49, double %53)
  %55 = fsub double %45, %54
  %56 = load ptr, ptr %3, align 8, !tbaa !5
  %57 = getelementptr inbounds %struct.s_data, ptr %56, i32 0, i32 20
  %58 = getelementptr inbounds %struct.s_rycast, ptr %57, i32 0, i32 6
  %59 = load double, ptr %58, align 8, !tbaa !30
  %60 = load ptr, ptr %3, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.s_data, ptr %60, i32 0, i32 20
  %62 = getelementptr inbounds %struct.s_rycast, ptr %61, i32 0, i32 5
  %63 = load double, ptr %62, align 8, !tbaa !31
  %64 = call double @llvm.minnum.f64(double %59, double %63)
  %65 = fmul double 2.000000e+00, %64
  %66 = fdiv double %55, %65
  %67 = fsub double 1.000000e+00, %66
  store double %67, ptr %6, align 8, !tbaa !24
  %68 = load double, ptr %6, align 8, !tbaa !24
  %69 = load ptr, ptr %3, align 8, !tbaa !5
  %70 = getelementptr inbounds %struct.s_data, ptr %69, i32 0, i32 4
  %71 = load double, ptr %70, align 8, !tbaa !32
  %72 = fsub double %68, %71
  %73 = fcmp olt double %72, 0.000000e+00
  br i1 %73, label %74, label %75

74:                                               ; preds = %42
  store double 0.000000e+00, ptr %6, align 8, !tbaa !24
  br label %75

75:                                               ; preds = %74, %42
  %76 = phi i1 [ false, %42 ], [ false, %74 ]
  %77 = zext i1 %76 to i32
  %78 = load double, ptr %6, align 8, !tbaa !24
  %79 = load ptr, ptr %3, align 8, !tbaa !5
  %80 = getelementptr inbounds %struct.s_data, ptr %79, i32 0, i32 4
  %81 = load double, ptr %80, align 8, !tbaa !32
  %82 = fadd double %78, %81
  %83 = fcmp ogt double %82, 1.000000e+00
  br i1 %83, label %84, label %85

84:                                               ; preds = %75
  store double 1.000000e+00, ptr %6, align 8, !tbaa !24
  br label %85

85:                                               ; preds = %84, %75
  %86 = phi i1 [ false, %75 ], [ true, %84 ]
  %87 = zext i1 %86 to i32
  %88 = load ptr, ptr %3, align 8, !tbaa !5
  %89 = load double, ptr %6, align 8, !tbaa !24
  %90 = load ptr, ptr %3, align 8, !tbaa !5
  %91 = getelementptr inbounds %struct.s_data, ptr %90, i32 0, i32 4
  %92 = load double, ptr %91, align 8, !tbaa !32
  %93 = fadd double %89, %92
  %94 = fmul double %93, 3.200000e+01
  %95 = fptosi double %94 to i32
  call void @fill_door(ptr noundef %88, i32 noundef %95)
  %96 = load ptr, ptr %3, align 8, !tbaa !5
  %97 = load ptr, ptr %4, align 8, !tbaa !5
  %98 = load ptr, ptr %3, align 8, !tbaa !5
  %99 = getelementptr inbounds %struct.s_data, ptr %98, i32 0, i32 11
  %100 = load double, ptr %99, align 8, !tbaa !25
  %101 = load ptr, ptr %3, align 8, !tbaa !5
  %102 = getelementptr inbounds %struct.s_data, ptr %101, i32 0, i32 12
  %103 = load double, ptr %102, align 8, !tbaa !26
  call void @dda_door(ptr noundef %96, ptr noundef %97, double noundef %100, double noundef %103)
  br label %129

104:                                              ; preds = %34, %2
  %105 = load ptr, ptr %4, align 8, !tbaa !5
  %106 = getelementptr inbounds %struct.s_object, ptr %105, i32 0, i32 0
  %107 = load i32, ptr %106, align 8, !tbaa !27
  %108 = icmp eq i32 %107, 33
  br i1 %108, label %109, label %120

109:                                              ; preds = %104
  %110 = load ptr, ptr %4, align 8, !tbaa !5
  %111 = getelementptr inbounds %struct.s_object, ptr %110, i32 0, i32 4
  %112 = load double, ptr %111, align 8, !tbaa !21
  %113 = load ptr, ptr %3, align 8, !tbaa !5
  %114 = getelementptr inbounds %struct.s_data, ptr %113, i32 0, i32 6
  %115 = load double, ptr %114, align 8, !tbaa !28
  %116 = fcmp olt double %112, %115
  br i1 %116, label %117, label %120

117:                                              ; preds = %109
  %118 = load ptr, ptr %3, align 8, !tbaa !5
  %119 = load ptr, ptr %4, align 8, !tbaa !5
  call void @render_ssprite(ptr noundef %118, ptr noundef %119)
  br label %128

120:                                              ; preds = %109, %104
  %121 = load ptr, ptr %3, align 8, !tbaa !5
  %122 = load ptr, ptr %3, align 8, !tbaa !5
  %123 = getelementptr inbounds %struct.s_data, ptr %122, i32 0, i32 11
  %124 = load double, ptr %123, align 8, !tbaa !25
  %125 = load ptr, ptr %3, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.s_data, ptr %125, i32 0, i32 12
  %127 = load double, ptr %126, align 8, !tbaa !26
  call void @dda_textures(ptr noundef %121, double noundef %124, double noundef %127, i32 noundef 19)
  br label %128

128:                                              ; preds = %120, %117
  br label %129

129:                                              ; preds = %128, %85
  call void @llvm.lifetime.end.p0(i64 8, ptr %6) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #4
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.minnum.f64(double, double) #2

declare void @fill_door(ptr noundef, i32 noundef) #3

declare void @dda_door(ptr noundef, ptr noundef, double noundef, double noundef) #3

declare void @render_ssprite(ptr noundef, ptr noundef) #3

declare void @dda_textures(ptr noundef, double noundef, double noundef, i32 noundef) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !11, i64 16}
!10 = !{!"s_data", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !11, i64 72, !12, i64 80, !11, i64 88, !11, i64 96, !6, i64 104, !13, i64 112, !14, i64 144, !15, i64 184, !16, i64 208, !17, i64 336, !18, i64 376, !19, i64 456, !20, i64 528, !6, i64 584}
!11 = !{!"double", !7, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!"s_sprites", !6, i64 0, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !12, i64 24, !12, i64 28}
!14 = !{!"s_minimap", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32}
!15 = !{!"s_door", !6, i64 0, !12, i64 8, !12, i64 12, !12, i64 16}
!16 = !{!"s_textures", !12, i64 0, !6, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !6, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !6, i64 56, !12, i64 64, !12, i64 68, !12, i64 72, !6, i64 80, !12, i64 88, !12, i64 92, !12, i64 96, !6, i64 104, !12, i64 112, !12, i64 116, !12, i64 120}
!17 = !{!"s_hook", !11, i64 0, !12, i64 8, !11, i64 16, !11, i64 24, !11, i64 32}
!18 = !{!"s_map_result", !12, i64 0, !12, i64 4, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !12, i64 56, !12, i64 60, !12, i64 64, !12, i64 68, !7, i64 72}
!19 = !{!"s_rycast", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64}
!20 = !{!"s_mlx", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !12, i64 40, !12, i64 44, !12, i64 48}
!21 = !{!22, !11, i64 32}
!22 = !{!"s_object", !12, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !12, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !11, i64 72, !11, i64 80, !6, i64 88}
!23 = !{!10, !11, i64 56}
!24 = !{!11, !11, i64 0}
!25 = !{!10, !11, i64 88}
!26 = !{!10, !11, i64 96}
!27 = !{!22, !12, i64 0}
!28 = !{!10, !11, i64 48}
!29 = !{!22, !11, i64 24}
!30 = !{!10, !11, i64 504}
!31 = !{!10, !11, i64 496}
!32 = !{!10, !11, i64 32}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nounwind uwtable
define dso_local void @texel_object(ptr noundef %0, ptr noundef %1) local_unnamed_addr #0 {
  %3 = getelementptr inbounds i8, ptr %0, i64 16
  %4 = load double, ptr %3, align 8, !tbaa !5
  %5 = getelementptr inbounds i8, ptr %1, i64 32
  %6 = load double, ptr %5, align 8, !tbaa !20
  %7 = fdiv double %4, %6
  %8 = getelementptr inbounds i8, ptr %0, i64 56
  %9 = load double, ptr %8, align 8, !tbaa !22
  %10 = fmul double %7, %9
  %11 = fmul double %10, 5.000000e-01
  %12 = fsub double 5.000000e+02, %11
  %13 = getelementptr inbounds i8, ptr %0, i64 88
  store double %12, ptr %13, align 8, !tbaa !23
  %14 = fadd double %10, %12
  %15 = getelementptr inbounds i8, ptr %0, i64 96
  store double %14, ptr %15, align 8, !tbaa !24
  %16 = load i32, ptr %1, align 8, !tbaa !25
  switch i32 %16, label %.thread [
    i32 23, label %17
    i32 33, label %43
  ]

17:                                               ; preds = %2
  %18 = getelementptr inbounds i8, ptr %0, i64 48
  %19 = load double, ptr %18, align 8, !tbaa !26
  %20 = fcmp olt double %6, %19
  br i1 %20, label %21, label %.thread

21:                                               ; preds = %17
  %22 = getelementptr inbounds i8, ptr %1, i64 24
  %23 = load double, ptr %22, align 8, !tbaa !27
  %24 = getelementptr inbounds i8, ptr %0, i64 504
  %25 = load double, ptr %24, align 8, !tbaa !28
  %26 = getelementptr inbounds i8, ptr %0, i64 496
  %27 = load double, ptr %26, align 8, !tbaa !29
  %28 = tail call double @llvm.minnum.f64(double %25, double %27)
  %29 = fsub double %23, %28
  %30 = fmul double %28, 2.000000e+00
  %31 = fdiv double %29, %30
  %32 = fsub double 1.000000e+00, %31
  %33 = getelementptr inbounds i8, ptr %0, i64 32
  %34 = load double, ptr %33, align 8, !tbaa !30
  %35 = fcmp olt double %32, %34
  %.0 = select i1 %35, double 0.000000e+00, double %32
  %36 = fadd double %34, %.0
  %37 = fcmp ogt double %36, 1.000000e+00
  %.1 = select i1 %37, double 1.000000e+00, double %.0
  %38 = fadd double %34, %.1
  %39 = fmul double %38, 3.200000e+01
  %40 = fptosi double %39 to i32
  tail call void @fill_door(ptr noundef nonnull %0, i32 noundef %40) #3
  %41 = load double, ptr %13, align 8, !tbaa !23
  %42 = load double, ptr %15, align 8, !tbaa !24
  tail call void @dda_door(ptr noundef nonnull %0, ptr noundef nonnull %1, double noundef %41, double noundef %42) #3
  br label %48

43:                                               ; preds = %2
  %44 = getelementptr inbounds i8, ptr %0, i64 48
  %45 = load double, ptr %44, align 8, !tbaa !26
  %46 = fcmp olt double %6, %45
  br i1 %46, label %47, label %.thread

47:                                               ; preds = %43
  tail call void @render_ssprite(ptr noundef nonnull %0, ptr noundef nonnull %1) #3
  br label %48

.thread:                                          ; preds = %2, %17, %43
  tail call void @dda_textures(ptr noundef nonnull %0, double noundef %12, double noundef %14, i32 noundef 19) #3
  br label %48

48:                                               ; preds = %47, %.thread, %21
  ret void
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.minnum.f64(double, double) #1

declare void @fill_door(ptr noundef, i32 noundef) local_unnamed_addr #2

declare void @dda_door(ptr noundef, ptr noundef, double noundef, double noundef) local_unnamed_addr #2

declare void @render_ssprite(ptr noundef, ptr noundef) local_unnamed_addr #2

declare void @dda_textures(ptr noundef, double noundef, double noundef, i32 noundef) local_unnamed_addr #2

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 16}
!6 = !{!"s_data", !7, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !7, i64 56, !7, i64 64, !7, i64 72, !10, i64 80, !7, i64 88, !7, i64 96, !11, i64 104, !12, i64 112, !13, i64 144, !14, i64 184, !15, i64 208, !16, i64 336, !17, i64 376, !18, i64 456, !19, i64 528, !11, i64 584}
!7 = !{!"double", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"any pointer", !8, i64 0}
!12 = !{!"s_sprites", !11, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28}
!13 = !{!"s_minimap", !7, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32}
!14 = !{!"s_door", !11, i64 0, !10, i64 8, !10, i64 12, !10, i64 16}
!15 = !{!"s_textures", !10, i64 0, !11, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !11, i64 32, !10, i64 40, !10, i64 44, !10, i64 48, !11, i64 56, !10, i64 64, !10, i64 68, !10, i64 72, !11, i64 80, !10, i64 88, !10, i64 92, !10, i64 96, !11, i64 104, !10, i64 112, !10, i64 116, !10, i64 120}
!16 = !{!"s_hook", !7, i64 0, !10, i64 8, !7, i64 16, !7, i64 24, !7, i64 32}
!17 = !{!"s_map_result", !10, i64 0, !10, i64 4, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !10, i64 56, !10, i64 60, !10, i64 64, !10, i64 68, !8, i64 72}
!18 = !{!"s_rycast", !7, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !7, i64 56, !7, i64 64}
!19 = !{!"s_mlx", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !10, i64 40, !10, i64 44, !10, i64 48}
!20 = !{!21, !7, i64 32}
!21 = !{!"s_object", !10, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32, !10, i64 40, !7, i64 48, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !11, i64 88}
!22 = !{!6, !7, i64 56}
!23 = !{!6, !7, i64 88}
!24 = !{!6, !7, i64 96}
!25 = !{!21, !10, i64 0}
!26 = !{!6, !7, i64 48}
!27 = !{!21, !7, i64 24}
!28 = !{!6, !7, i64 504}
!29 = !{!6, !7, i64 496}
!30 = !{!6, !7, i64 32}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass