; LLVM IR from Samson-Mano/EM_Propogation_simulation :: EM_Propogation_simulation/src/ImGui (imgui)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImGuiLocEntry = type { i32, ptr }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.1, %struct.ImVector.1, i32, i32, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.3, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, [140 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.12, i32, %struct.ImVector.13, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i32, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.14, [16 x i8], i32, %struct.ImVector.15, ptr, i32, %struct.ImVector.16, %struct.ImPool, %struct.ImVector.18, %struct.ImVector.19, ptr, %struct.ImPool.20, %struct.ImVector.22, %struct.ImVector.23, i32, i32, float, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, float, i8, i8, float, float, float, float, i16, i16, %struct.ImVector.24, %struct.ImVector.9, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.26, %struct.ImChunkStream, %struct.ImChunkStream.27, %struct.ImVector.28, i32, [7 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i8, i8, i8, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiStackTool, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.24 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, float, float, float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, float, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, [652 x i32], [652 x i8], [16 x float], ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, i32, [652 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.0, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.4 }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [140 x i16], %struct.ImVector.5, %struct.ImVector.5 }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.17, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImPool.20 = type { %struct.ImVector.21, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVec2 = type { float, float }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector, %struct.ImVector.24, %struct.ImVector.24, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.24 }
%struct.ImFont = type <{ %struct.ImVector.18, float, float, %struct.ImVector, %struct.ImVector.25, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.24 }
%struct.ImChunkStream.27 = type { %struct.ImVector.24 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.24 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.10, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.29, i8, float }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @_ZN5ImGui23LocalizeRegisterEntriesEPK13ImGuiLocEntryi(ptr noundef %0, i32 noundef %1) #1 {
  %3 = alloca ptr, align 8
  %4 = alloca i32, align 4
  %5 = alloca ptr, align 8
  %6 = alloca i32, align 4
  store ptr %0, ptr %3, align 8, !tbaa !5
  store i32 %1, ptr %4, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #2
  %7 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %7, ptr %5, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #2
  store i32 0, ptr %6, align 4, !tbaa !9
  br label %8

8:                                                ; preds = %30, %2
  %9 = load i32, ptr %6, align 4, !tbaa !9
  %10 = load i32, ptr %4, align 4, !tbaa !9
  %11 = icmp slt i32 %9, %10
  br i1 %11, label %13, label %12

12:                                               ; preds = %8
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #2
  br label %33

13:                                               ; preds = %8
  %14 = load ptr, ptr %3, align 8, !tbaa !5
  %15 = load i32, ptr %6, align 4, !tbaa !9
  %16 = sext i32 %15 to i64
  %17 = getelementptr inbounds %struct.ImGuiLocEntry, ptr %14, i64 %16
  %18 = getelementptr inbounds %struct.ImGuiLocEntry, ptr %17, i32 0, i32 1
  %19 = load ptr, ptr %18, align 8, !tbaa !11
  %20 = load ptr, ptr %5, align 8, !tbaa !5
  %21 = getelementptr inbounds %struct.ImGuiContext, ptr %20, i32 0, i32 209
  %22 = load ptr, ptr %3, align 8, !tbaa !5
  %23 = load i32, ptr %6, align 4, !tbaa !9
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds %struct.ImGuiLocEntry, ptr %22, i64 %24
  %26 = getelementptr inbounds %struct.ImGuiLocEntry, ptr %25, i32 0, i32 0
  %27 = load i32, ptr %26, align 8, !tbaa !14
  %28 = sext i32 %27 to i64
  %29 = getelementptr inbounds [7 x ptr], ptr %21, i64 0, i64 %28
  store ptr %19, ptr %29, align 8, !tbaa !5
  br label %30

30:                                               ; preds = %13
  %31 = load i32, ptr %6, align 4, !tbaa !9
  %32 = add nsw i32 %31, 1
  store i32 %32, ptr %6, align 4, !tbaa !9
  br label %8, !llvm.loop !15

33:                                               ; preds = %12
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #2
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !6, i64 8}
!12 = !{!"_ZTS13ImGuiLocEntry", !13, i64 0, !6, i64 8}
!13 = !{!"_ZTS11ImGuiLocKey", !7, i64 0}
!14 = !{!12, !13, i64 0}
!15 = distinct !{!15, !16}
!16 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImGuiLocEntry = type { i32, ptr }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable
define dso_local void @_ZN5ImGui23LocalizeRegisterEntriesEPK13ImGuiLocEntryi(ptr nocapture noundef readonly %0, i32 noundef %1) local_unnamed_addr #0 {
  %3 = icmp sgt i32 %1, 0
  br i1 %3, label %.lr.ph, label %._crit_edge

.lr.ph:                                           ; preds = %2
  %4 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %5 = getelementptr inbounds i8, ptr %4, i64 23584
  %wide.trip.count = zext nneg i32 %1 to i64
  %xtraiter = and i64 %wide.trip.count, 3
  %6 = icmp ult i32 %1, 4
  br i1 %6, label %._crit_edge.loopexit.unr-lcssa, label %.lr.ph.new

.lr.ph.new:                                       ; preds = %.lr.ph
  %unroll_iter = and i64 %wide.trip.count, 2147483644
  br label %13

._crit_edge.loopexit.unr-lcssa:                   ; preds = %13, %.lr.ph
  %indvars.iv.unr = phi i64 [ 0, %.lr.ph ], [ %indvars.iv.next.3, %13 ]
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  br i1 %lcmp.mod.not, label %._crit_edge, label %.epil.preheader

.epil.preheader:                                  ; preds = %._crit_edge.loopexit.unr-lcssa, %.epil.preheader
  %indvars.iv.epil = phi i64 [ %indvars.iv.next.epil, %.epil.preheader ], [ %indvars.iv.unr, %._crit_edge.loopexit.unr-lcssa ]
  %epil.iter = phi i64 [ %epil.iter.next, %.epil.preheader ], [ 0, %._crit_edge.loopexit.unr-lcssa ]
  %7 = getelementptr inbounds %struct.ImGuiLocEntry, ptr %0, i64 %indvars.iv.epil
  %8 = getelementptr inbounds i8, ptr %7, i64 8
  %9 = load ptr, ptr %8, align 8, !tbaa !9
  %10 = load i32, ptr %7, align 8, !tbaa !12
  %11 = sext i32 %10 to i64
  %12 = getelementptr inbounds [7 x ptr], ptr %5, i64 0, i64 %11
  store ptr %9, ptr %12, align 8, !tbaa !5
  %indvars.iv.next.epil = add nuw nsw i64 %indvars.iv.epil, 1
  %epil.iter.next = add i64 %epil.iter, 1
  %epil.iter.cmp.not = icmp eq i64 %epil.iter.next, %xtraiter
  br i1 %epil.iter.cmp.not, label %._crit_edge, label %.epil.preheader, !llvm.loop !13

._crit_edge:                                      ; preds = %._crit_edge.loopexit.unr-lcssa, %.epil.preheader, %2
  ret void

13:                                               ; preds = %13, %.lr.ph.new
  %indvars.iv = phi i64 [ 0, %.lr.ph.new ], [ %indvars.iv.next.3, %13 ]
  %niter = phi i64 [ 0, %.lr.ph.new ], [ %niter.next.3, %13 ]
  %14 = getelementptr inbounds %struct.ImGuiLocEntry, ptr %0, i64 %indvars.iv
  %15 = getelementptr inbounds i8, ptr %14, i64 8
  %16 = load ptr, ptr %15, align 8, !tbaa !9
  %17 = load i32, ptr %14, align 8, !tbaa !12
  %18 = sext i32 %17 to i64
  %19 = getelementptr inbounds [7 x ptr], ptr %5, i64 0, i64 %18
  store ptr %16, ptr %19, align 8, !tbaa !5
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %20 = getelementptr inbounds %struct.ImGuiLocEntry, ptr %0, i64 %indvars.iv.next
  %21 = getelementptr inbounds i8, ptr %20, i64 8
  %22 = load ptr, ptr %21, align 8, !tbaa !9
  %23 = load i32, ptr %20, align 8, !tbaa !12
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds [7 x ptr], ptr %5, i64 0, i64 %24
  store ptr %22, ptr %25, align 8, !tbaa !5
  %indvars.iv.next.1 = or disjoint i64 %indvars.iv, 2
  %26 = getelementptr inbounds %struct.ImGuiLocEntry, ptr %0, i64 %indvars.iv.next.1
  %27 = getelementptr inbounds i8, ptr %26, i64 8
  %28 = load ptr, ptr %27, align 8, !tbaa !9
  %29 = load i32, ptr %26, align 8, !tbaa !12
  %30 = sext i32 %29 to i64
  %31 = getelementptr inbounds [7 x ptr], ptr %5, i64 0, i64 %30
  store ptr %28, ptr %31, align 8, !tbaa !5
  %indvars.iv.next.2 = or disjoint i64 %indvars.iv, 3
  %32 = getelementptr inbounds %struct.ImGuiLocEntry, ptr %0, i64 %indvars.iv.next.2
  %33 = getelementptr inbounds i8, ptr %32, i64 8
  %34 = load ptr, ptr %33, align 8, !tbaa !9
  %35 = load i32, ptr %32, align 8, !tbaa !12
  %36 = sext i32 %35 to i64
  %37 = getelementptr inbounds [7 x ptr], ptr %5, i64 0, i64 %36
  store ptr %34, ptr %37, align 8, !tbaa !5
  %indvars.iv.next.3 = add nuw nsw i64 %indvars.iv, 4
  %niter.next.3 = add i64 %niter, 4
  %niter.ncmp.3 = icmp eq i64 %niter.next.3, %unroll_iter
  br i1 %niter.ncmp.3, label %._crit_edge.loopexit.unr-lcssa, label %13, !llvm.loop !15
}

attributes #0 = { mustprogress nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !6, i64 8}
!10 = !{!"_ZTS13ImGuiLocEntry", !11, i64 0, !6, i64 8}
!11 = !{!"_ZTS11ImGuiLocKey", !7, i64 0}
!12 = !{!10, !11, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.unroll.disable"}
!15 = distinct !{!15, !16}
!16 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass