; LLVM IR from hadryansalles/Luz :: deps/imgui/imgui_widgets.ll (ZN5ImGui16TreeNodeBehaviorEjiPKcS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type { ptr, ptr, i32, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.3, float, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, i8, i16, %struct.ImGuiWindowDockStyle, ptr, ptr, i32, i32, %struct.ImRect }
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiWindowDockStyle = type { [6 x i32] }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.13, %struct.ImVector.13, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.14, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i8, i8, ptr, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.22, %struct.ImVector.22, %struct.ImVector.23, i32, %struct.ImVector.24, float, ptr, ptr, ptr, i32, %struct.ImGuiPlatformMonitor, i32, i32, i32, ptr, i32, i32, %struct.ImVector.19, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i32, i64, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.25, [16 x i8], i32, %struct.ImVector.26, ptr, i32, i32, %struct.ImVector.27, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.29, %struct.ImVector.31, %struct.ImVector.32, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, float, float, i8, i8, float, float, float, float, i16, i16, i16, %struct.ImVector.33, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i32, [4 x i8], %struct.ImGuiDockContext, ptr, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.37, %struct.ImChunkStream, %struct.ImChunkStream.38, %struct.ImVector.39, i32, [11 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, ptr, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.33, [64 x i8] }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, [666 x i32], [666 x i8], [16 x float], ptr, %struct.ImVec2, [5 x i8], float, float, i32, i32, i8, i8, i8, i8, i32, [666 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12 }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.15, %struct.ImVector.15 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i64, float, i32, i8, i8, [6 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, i8, [2 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImGuiPlatformMonitor = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type <{ ptr, i32, i32, %struct.ImRect, i32, [4 x i8], i64, float, float, float, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImPool.29 = type { %struct.ImVector.30, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.33, %struct.ImVector.33, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.33 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.34, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.35, %struct.ImVector.36, i8, [7 x i8] }>
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImVector.37 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.33 }
%struct.ImChunkStream.38 = type { %struct.ImVector.33 }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.33 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.20, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.40, i8, float }
%struct.ImVector.40 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiNavTreeNodeData = type { i32, i32, %struct.ImRect }

@GImGui = external global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [80 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.146 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.147 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #7

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca float, align 4
  %18 = alloca i8, align 1
  %19 = alloca %struct.ImRect, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca float, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca %struct.ImVec2, align 4
  %25 = alloca %struct.ImRect, align 4
  %26 = alloca float, align 4
  %27 = alloca float, align 4
  %28 = alloca i8, align 1
  %29 = alloca i8, align 1
  %30 = alloca ptr, align 8
  %31 = alloca i8, align 1
  %32 = alloca i32, align 4
  %33 = alloca float, align 4
  %34 = alloca float, align 4
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i8, align 1
  %39 = alloca i8, align 1
  %40 = alloca i8, align 1
  %41 = alloca i8, align 1
  %42 = alloca i32, align 4
  %43 = alloca i32, align 4
  %44 = alloca i32, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca %struct.ImVec2, align 4
  %47 = alloca %struct.ImVec2, align 4
  %48 = alloca %struct.ImVec2, align 4
  %49 = alloca i32, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  %52 = alloca %struct.ImVec2, align 4
  %53 = alloca %struct.ImVec2, align 4
  %54 = alloca %struct.ImVec2, align 4
  %55 = alloca %struct.ImVec2, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !5
  store ptr %2, ptr %8, align 8, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #10
  %56 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %56, ptr %10, align 8, !tbaa !9
  %57 = load ptr, ptr %10, align 8, !tbaa !9
  %58 = getelementptr inbounds %struct.ImGuiWindow, ptr %57, i32 0, i32 44
  %59 = load i8, ptr %58, align 8, !tbaa !11, !range !42, !noundef !43
  %60 = trunc i8 %59 to i1
  br i1 %60, label %61, label %62

61:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %940

62:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #10
  %63 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %63, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #10
  %64 = load ptr, ptr %12, align 8, !tbaa !9
  %65 = getelementptr inbounds %struct.ImGuiContext, ptr %64, i32 0, i32 4
  store ptr %65, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #10
  %66 = load i32, ptr %7, align 4, !tbaa !5
  %67 = and i32 %66, 2
  %68 = icmp ne i32 %67, 0
  %69 = zext i1 %68 to i8
  store i8 %69, ptr %14, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #10
  %70 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %71 = trunc i8 %70 to i1
  br i1 %71, label %76, label %72

72:                                               ; preds = %62
  %73 = load i32, ptr %7, align 4, !tbaa !5
  %74 = and i32 %73, 1024
  %75 = icmp ne i32 %74, 0
  br i1 %75, label %76, label %79

76:                                               ; preds = %72, %62
  %77 = load ptr, ptr %13, align 8, !tbaa !9
  %78 = getelementptr inbounds %struct.ImGuiStyle, ptr %77, i32 0, i32 12
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %78, i64 8, i1 false), !tbaa.struct !45
  br label %93

79:                                               ; preds = %72
  %80 = load ptr, ptr %13, align 8, !tbaa !9
  %81 = getelementptr inbounds %struct.ImGuiStyle, ptr %80, i32 0, i32 12
  %82 = getelementptr inbounds %struct.ImVec2, ptr %81, i32 0, i32 0
  %83 = load float, ptr %82, align 4, !tbaa !47
  %84 = load ptr, ptr %10, align 8, !tbaa !9
  %85 = getelementptr inbounds %struct.ImGuiWindow, ptr %84, i32 0, i32 70
  %86 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %85, i32 0, i32 7
  %87 = load float, ptr %86, align 8, !tbaa !49
  %88 = load ptr, ptr %13, align 8, !tbaa !9
  %89 = getelementptr inbounds %struct.ImGuiStyle, ptr %88, i32 0, i32 12
  %90 = getelementptr inbounds %struct.ImVec2, ptr %89, i32 0, i32 1
  %91 = load float, ptr %90, align 4, !tbaa !50
  %92 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %87, float noundef %91)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %83, float noundef %92)
  br label %93

93:                                               ; preds = %79, %76
  %94 = load ptr, ptr %9, align 8, !tbaa !9
  %95 = icmp ne ptr %94, null
  br i1 %95, label %99, label %96

96:                                               ; preds = %93
  %97 = load ptr, ptr %8, align 8, !tbaa !9
  %98 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %97, ptr noundef null)
  store ptr %98, ptr %9, align 8, !tbaa !9
  br label %99

99:                                               ; preds = %96, %93
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #10
  %100 = load ptr, ptr %8, align 8, !tbaa !9
  %101 = load ptr, ptr %9, align 8, !tbaa !9
  %102 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %100, ptr noundef %101, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %102, ptr %16, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #10
  %103 = load ptr, ptr %10, align 8, !tbaa !9
  %104 = getelementptr inbounds %struct.ImGuiWindow, ptr %103, i32 0, i32 70
  %105 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %104, i32 0, i32 5
  %106 = getelementptr inbounds %struct.ImVec2, ptr %105, i32 0, i32 1
  %107 = load float, ptr %106, align 4, !tbaa !51
  %108 = load ptr, ptr %12, align 8, !tbaa !9
  %109 = getelementptr inbounds %struct.ImGuiContext, ptr %108, i32 0, i32 8
  %110 = load float, ptr %109, align 8, !tbaa !52
  %111 = load ptr, ptr %13, align 8, !tbaa !9
  %112 = getelementptr inbounds %struct.ImGuiStyle, ptr %111, i32 0, i32 12
  %113 = getelementptr inbounds %struct.ImVec2, ptr %112, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !50
  %115 = call float @llvm.fmuladd.f32(float %114, float 2.000000e+00, float %110)
  %116 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %107, float noundef %115)
  %117 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %118 = load float, ptr %117, align 4, !tbaa !117
  %119 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %120 = load float, ptr %119, align 4, !tbaa !117
  %121 = call float @llvm.fmuladd.f32(float %120, float 2.000000e+00, float %118)
  %122 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %116, float noundef %121)
  store float %122, ptr %17, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #10
  %123 = load i32, ptr %7, align 4, !tbaa !5
  %124 = and i32 %123, 8192
  %125 = icmp ne i32 %124, 0
  br i1 %125, label %126, label %131

126:                                              ; preds = %99
  %127 = load ptr, ptr %12, align 8, !tbaa !9
  %128 = getelementptr inbounds %struct.ImGuiContext, ptr %127, i32 0, i32 188
  %129 = load ptr, ptr %128, align 8, !tbaa !118
  %130 = icmp ne ptr %129, null
  br label %131

131:                                              ; preds = %126, %99
  %132 = phi i1 [ false, %99 ], [ %130, %126 ]
  %133 = zext i1 %132 to i8
  store i8 %133, ptr %18, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 16, ptr %19) #10
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %19)
  %134 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %135 = trunc i8 %134 to i1
  br i1 %135, label %136, label %142

136:                                              ; preds = %131
  %137 = load ptr, ptr %10, align 8, !tbaa !9
  %138 = getelementptr inbounds %struct.ImGuiWindow, ptr %137, i32 0, i32 75
  %139 = getelementptr inbounds %struct.ImRect, ptr %138, i32 0, i32 0
  %140 = getelementptr inbounds %struct.ImVec2, ptr %139, i32 0, i32 0
  %141 = load float, ptr %140, align 8, !tbaa !119
  br label %160

142:                                              ; preds = %131
  %143 = load i32, ptr %7, align 4, !tbaa !5
  %144 = and i32 %143, 4096
  %145 = icmp ne i32 %144, 0
  br i1 %145, label %146, label %152

146:                                              ; preds = %142
  %147 = load ptr, ptr %10, align 8, !tbaa !9
  %148 = getelementptr inbounds %struct.ImGuiWindow, ptr %147, i32 0, i32 74
  %149 = getelementptr inbounds %struct.ImRect, ptr %148, i32 0, i32 0
  %150 = getelementptr inbounds %struct.ImVec2, ptr %149, i32 0, i32 0
  %151 = load float, ptr %150, align 8, !tbaa !120
  br label %158

152:                                              ; preds = %142
  %153 = load ptr, ptr %10, align 8, !tbaa !9
  %154 = getelementptr inbounds %struct.ImGuiWindow, ptr %153, i32 0, i32 70
  %155 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %154, i32 0, i32 0
  %156 = getelementptr inbounds %struct.ImVec2, ptr %155, i32 0, i32 0
  %157 = load float, ptr %156, align 8, !tbaa !121
  br label %158

158:                                              ; preds = %152, %146
  %159 = phi float [ %151, %146 ], [ %157, %152 ]
  br label %160

160:                                              ; preds = %158, %136
  %161 = phi float [ %141, %136 ], [ %159, %158 ]
  %162 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  %163 = getelementptr inbounds %struct.ImVec2, ptr %162, i32 0, i32 0
  store float %161, ptr %163, align 4, !tbaa !122
  %164 = load ptr, ptr %10, align 8, !tbaa !9
  %165 = getelementptr inbounds %struct.ImGuiWindow, ptr %164, i32 0, i32 70
  %166 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %165, i32 0, i32 0
  %167 = getelementptr inbounds %struct.ImVec2, ptr %166, i32 0, i32 1
  %168 = load float, ptr %167, align 4, !tbaa !123
  %169 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  %170 = getelementptr inbounds %struct.ImVec2, ptr %169, i32 0, i32 1
  store float %168, ptr %170, align 4, !tbaa !124
  %171 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %172 = trunc i8 %171 to i1
  br i1 %172, label %173, label %179

173:                                              ; preds = %160
  %174 = load ptr, ptr %10, align 8, !tbaa !9
  %175 = getelementptr inbounds %struct.ImGuiWindow, ptr %174, i32 0, i32 75
  %176 = getelementptr inbounds %struct.ImRect, ptr %175, i32 0, i32 1
  %177 = getelementptr inbounds %struct.ImVec2, ptr %176, i32 0, i32 0
  %178 = load float, ptr %177, align 8, !tbaa !125
  br label %185

179:                                              ; preds = %160
  %180 = load ptr, ptr %10, align 8, !tbaa !9
  %181 = getelementptr inbounds %struct.ImGuiWindow, ptr %180, i32 0, i32 74
  %182 = getelementptr inbounds %struct.ImRect, ptr %181, i32 0, i32 1
  %183 = getelementptr inbounds %struct.ImVec2, ptr %182, i32 0, i32 0
  %184 = load float, ptr %183, align 8, !tbaa !126
  br label %185

185:                                              ; preds = %179, %173
  %186 = phi float [ %178, %173 ], [ %184, %179 ]
  %187 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %188 = getelementptr inbounds %struct.ImVec2, ptr %187, i32 0, i32 0
  store float %186, ptr %188, align 4, !tbaa !127
  %189 = load ptr, ptr %10, align 8, !tbaa !9
  %190 = getelementptr inbounds %struct.ImGuiWindow, ptr %189, i32 0, i32 70
  %191 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %190, i32 0, i32 0
  %192 = getelementptr inbounds %struct.ImVec2, ptr %191, i32 0, i32 1
  %193 = load float, ptr %192, align 4, !tbaa !123
  %194 = load float, ptr %17, align 4, !tbaa !46
  %195 = fadd float %193, %194
  %196 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %197 = getelementptr inbounds %struct.ImVec2, ptr %196, i32 0, i32 1
  store float %195, ptr %197, align 4, !tbaa !128
  %198 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %199 = trunc i8 %198 to i1
  br i1 %199, label %200, label %223

200:                                              ; preds = %185
  %201 = load ptr, ptr %10, align 8, !tbaa !9
  %202 = getelementptr inbounds %struct.ImGuiWindow, ptr %201, i32 0, i32 17
  %203 = getelementptr inbounds %struct.ImVec2, ptr %202, i32 0, i32 0
  %204 = load float, ptr %203, align 8, !tbaa !129
  %205 = call float @llvm.fmuladd.f32(float %204, float 5.000000e-01, float -1.000000e+00)
  %206 = fptosi float %205 to i32
  %207 = sitofp i32 %206 to float
  %208 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  %209 = getelementptr inbounds %struct.ImVec2, ptr %208, i32 0, i32 0
  %210 = load float, ptr %209, align 4, !tbaa !122
  %211 = fsub float %210, %207
  store float %211, ptr %209, align 4, !tbaa !122
  %212 = load ptr, ptr %10, align 8, !tbaa !9
  %213 = getelementptr inbounds %struct.ImGuiWindow, ptr %212, i32 0, i32 17
  %214 = getelementptr inbounds %struct.ImVec2, ptr %213, i32 0, i32 0
  %215 = load float, ptr %214, align 8, !tbaa !129
  %216 = fmul float %215, 5.000000e-01
  %217 = fptosi float %216 to i32
  %218 = sitofp i32 %217 to float
  %219 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %220 = getelementptr inbounds %struct.ImVec2, ptr %219, i32 0, i32 0
  %221 = load float, ptr %220, align 4, !tbaa !127
  %222 = fadd float %221, %218
  store float %222, ptr %220, align 4, !tbaa !127
  br label %223

223:                                              ; preds = %200, %185
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #10
  %224 = load ptr, ptr %12, align 8, !tbaa !9
  %225 = getelementptr inbounds %struct.ImGuiContext, ptr %224, i32 0, i32 8
  %226 = load float, ptr %225, align 8, !tbaa !52
  %227 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %228 = trunc i8 %227 to i1
  br i1 %228, label %229, label %233

229:                                              ; preds = %223
  %230 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %231 = load float, ptr %230, align 4, !tbaa !130
  %232 = fmul float %231, 3.000000e+00
  br label %237

233:                                              ; preds = %223
  %234 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %235 = load float, ptr %234, align 4, !tbaa !130
  %236 = fmul float %235, 2.000000e+00
  br label %237

237:                                              ; preds = %233, %229
  %238 = phi float [ %232, %229 ], [ %236, %233 ]
  %239 = fadd float %226, %238
  store float %239, ptr %20, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #10
  %240 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %241 = load float, ptr %240, align 4, !tbaa !117
  %242 = load ptr, ptr %10, align 8, !tbaa !9
  %243 = getelementptr inbounds %struct.ImGuiWindow, ptr %242, i32 0, i32 70
  %244 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %243, i32 0, i32 7
  %245 = load float, ptr %244, align 8, !tbaa !49
  %246 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %241, float noundef %245)
  store float %246, ptr %21, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #10
  %247 = load ptr, ptr %12, align 8, !tbaa !9
  %248 = getelementptr inbounds %struct.ImGuiContext, ptr %247, i32 0, i32 8
  %249 = load float, ptr %248, align 8, !tbaa !52
  %250 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %251 = load float, ptr %250, align 4, !tbaa !130
  %252 = fcmp ogt float %251, 0.000000e+00
  br i1 %252, label %253, label %259

253:                                              ; preds = %237
  %254 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %255 = load float, ptr %254, align 4, !tbaa !130
  %256 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %257 = load float, ptr %256, align 4, !tbaa !130
  %258 = call float @llvm.fmuladd.f32(float %257, float 2.000000e+00, float %255)
  br label %260

259:                                              ; preds = %237
  br label %260

260:                                              ; preds = %259, %253
  %261 = phi float [ %258, %253 ], [ 0.000000e+00, %259 ]
  %262 = fadd float %249, %261
  store float %262, ptr %22, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #10
  %263 = load ptr, ptr %10, align 8, !tbaa !9
  %264 = getelementptr inbounds %struct.ImGuiWindow, ptr %263, i32 0, i32 70
  %265 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %264, i32 0, i32 0
  %266 = getelementptr inbounds %struct.ImVec2, ptr %265, i32 0, i32 0
  %267 = load float, ptr %266, align 8, !tbaa !121
  %268 = load float, ptr %20, align 4, !tbaa !46
  %269 = fadd float %267, %268
  %270 = load ptr, ptr %10, align 8, !tbaa !9
  %271 = getelementptr inbounds %struct.ImGuiWindow, ptr %270, i32 0, i32 70
  %272 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %271, i32 0, i32 0
  %273 = getelementptr inbounds %struct.ImVec2, ptr %272, i32 0, i32 1
  %274 = load float, ptr %273, align 4, !tbaa !123
  %275 = load float, ptr %21, align 4, !tbaa !46
  %276 = fadd float %274, %275
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %269, float noundef %276)
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #10
  %277 = load float, ptr %22, align 4, !tbaa !46
  %278 = load float, ptr %17, align 4, !tbaa !46
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %24, float noundef %277, float noundef %278)
  %279 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %280 = load float, ptr %279, align 4, !tbaa !117
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %24, float noundef %280)
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #10
  call void @llvm.lifetime.start.p0(i64 16, ptr %25) #10
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %25, ptr align 4 %19, i64 16, i1 false), !tbaa.struct !131
  %281 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %282 = trunc i8 %281 to i1
  br i1 %282, label %300, label %283

283:                                              ; preds = %260
  %284 = load i32, ptr %7, align 4, !tbaa !5
  %285 = and i32 %284, 14336
  %286 = icmp eq i32 %285, 0
  br i1 %286, label %287, label %300

287:                                              ; preds = %283
  %288 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  %289 = getelementptr inbounds %struct.ImVec2, ptr %288, i32 0, i32 0
  %290 = load float, ptr %289, align 4, !tbaa !122
  %291 = load float, ptr %22, align 4, !tbaa !46
  %292 = fadd float %290, %291
  %293 = load ptr, ptr %13, align 8, !tbaa !9
  %294 = getelementptr inbounds %struct.ImGuiStyle, ptr %293, i32 0, i32 15
  %295 = getelementptr inbounds %struct.ImVec2, ptr %294, i32 0, i32 0
  %296 = load float, ptr %295, align 4, !tbaa !132
  %297 = call float @llvm.fmuladd.f32(float %296, float 2.000000e+00, float %292)
  %298 = getelementptr inbounds %struct.ImRect, ptr %25, i32 0, i32 1
  %299 = getelementptr inbounds %struct.ImVec2, ptr %298, i32 0, i32 0
  store float %297, ptr %299, align 4, !tbaa !127
  br label %300

300:                                              ; preds = %287, %283, %260
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #10
  %301 = load ptr, ptr %10, align 8, !tbaa !9
  %302 = getelementptr inbounds %struct.ImGuiWindow, ptr %301, i32 0, i32 76
  %303 = getelementptr inbounds %struct.ImRect, ptr %302, i32 0, i32 0
  %304 = getelementptr inbounds %struct.ImVec2, ptr %303, i32 0, i32 0
  %305 = load float, ptr %304, align 8, !tbaa !133
  store float %305, ptr %26, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #10
  %306 = load ptr, ptr %10, align 8, !tbaa !9
  %307 = getelementptr inbounds %struct.ImGuiWindow, ptr %306, i32 0, i32 76
  %308 = getelementptr inbounds %struct.ImRect, ptr %307, i32 0, i32 1
  %309 = getelementptr inbounds %struct.ImVec2, ptr %308, i32 0, i32 0
  %310 = load float, ptr %309, align 8, !tbaa !134
  store float %310, ptr %27, align 4, !tbaa !46
  %311 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %312 = trunc i8 %311 to i1
  br i1 %312, label %313, label %332

313:                                              ; preds = %300
  %314 = load ptr, ptr %10, align 8, !tbaa !9
  %315 = getelementptr inbounds %struct.ImGuiWindow, ptr %314, i32 0, i32 75
  %316 = getelementptr inbounds %struct.ImRect, ptr %315, i32 0, i32 0
  %317 = getelementptr inbounds %struct.ImVec2, ptr %316, i32 0, i32 0
  %318 = load float, ptr %317, align 8, !tbaa !119
  %319 = load ptr, ptr %10, align 8, !tbaa !9
  %320 = getelementptr inbounds %struct.ImGuiWindow, ptr %319, i32 0, i32 76
  %321 = getelementptr inbounds %struct.ImRect, ptr %320, i32 0, i32 0
  %322 = getelementptr inbounds %struct.ImVec2, ptr %321, i32 0, i32 0
  store float %318, ptr %322, align 8, !tbaa !133
  %323 = load ptr, ptr %10, align 8, !tbaa !9
  %324 = getelementptr inbounds %struct.ImGuiWindow, ptr %323, i32 0, i32 75
  %325 = getelementptr inbounds %struct.ImRect, ptr %324, i32 0, i32 1
  %326 = getelementptr inbounds %struct.ImVec2, ptr %325, i32 0, i32 0
  %327 = load float, ptr %326, align 8, !tbaa !125
  %328 = load ptr, ptr %10, align 8, !tbaa !9
  %329 = getelementptr inbounds %struct.ImGuiWindow, ptr %328, i32 0, i32 76
  %330 = getelementptr inbounds %struct.ImRect, ptr %329, i32 0, i32 1
  %331 = getelementptr inbounds %struct.ImVec2, ptr %330, i32 0, i32 0
  store float %327, ptr %331, align 8, !tbaa !134
  br label %332

332:                                              ; preds = %313, %300
  call void @llvm.lifetime.start.p0(i64 1, ptr %28) #10
  %333 = load i32, ptr %6, align 4, !tbaa !5
  %334 = load i32, ptr %7, align 4, !tbaa !5
  %335 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %333, i32 noundef %334)
  %336 = zext i1 %335 to i8
  store i8 %336, ptr %28, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %29) #10
  %337 = load i32, ptr %6, align 4, !tbaa !5
  %338 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %25, i32 noundef %337, ptr noundef null, i32 noundef 0)
  %339 = zext i1 %338 to i8
  store i8 %339, ptr %29, align 1, !tbaa !44
  %340 = load ptr, ptr %12, align 8, !tbaa !9
  %341 = getelementptr inbounds %struct.ImGuiContext, ptr %340, i32 0, i32 87
  %342 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %341, i32 0, i32 2
  %343 = load i32, ptr %342, align 8, !tbaa !135
  %344 = or i32 %343, 2
  store i32 %344, ptr %342, align 8, !tbaa !135
  %345 = load ptr, ptr %12, align 8, !tbaa !9
  %346 = getelementptr inbounds %struct.ImGuiContext, ptr %345, i32 0, i32 87
  %347 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %346, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %347, ptr align 4 %19, i64 16, i1 false), !tbaa.struct !131
  %348 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %349 = trunc i8 %348 to i1
  br i1 %349, label %350, label %361

350:                                              ; preds = %332
  %351 = load float, ptr %26, align 4, !tbaa !46
  %352 = load ptr, ptr %10, align 8, !tbaa !9
  %353 = getelementptr inbounds %struct.ImGuiWindow, ptr %352, i32 0, i32 76
  %354 = getelementptr inbounds %struct.ImRect, ptr %353, i32 0, i32 0
  %355 = getelementptr inbounds %struct.ImVec2, ptr %354, i32 0, i32 0
  store float %351, ptr %355, align 8, !tbaa !133
  %356 = load float, ptr %27, align 4, !tbaa !46
  %357 = load ptr, ptr %10, align 8, !tbaa !9
  %358 = getelementptr inbounds %struct.ImGuiWindow, ptr %357, i32 0, i32 76
  %359 = getelementptr inbounds %struct.ImRect, ptr %358, i32 0, i32 1
  %360 = getelementptr inbounds %struct.ImVec2, ptr %359, i32 0, i32 0
  store float %356, ptr %360, align 8, !tbaa !134
  br label %361

361:                                              ; preds = %350, %332
  %362 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %363 = trunc i8 %362 to i1
  br i1 %363, label %364, label %426

364:                                              ; preds = %361
  %365 = load ptr, ptr %12, align 8, !tbaa !9
  %366 = getelementptr inbounds %struct.ImGuiContext, ptr %365, i32 0, i32 130
  %367 = load i8, ptr %366, align 8, !tbaa !136, !range !42, !noundef !43
  %368 = trunc i8 %367 to i1
  br i1 %368, label %426, label %369

369:                                              ; preds = %364
  %370 = load i32, ptr %7, align 4, !tbaa !5
  %371 = and i32 %370, 16384
  %372 = icmp ne i32 %371, 0
  br i1 %372, label %373, label %426

373:                                              ; preds = %369
  %374 = load i32, ptr %7, align 4, !tbaa !5
  %375 = and i32 %374, 8
  %376 = icmp ne i32 %375, 0
  br i1 %376, label %426, label %377

377:                                              ; preds = %373
  %378 = load ptr, ptr %12, align 8, !tbaa !9
  %379 = getelementptr inbounds %struct.ImGuiContext, ptr %378, i32 0, i32 145
  %380 = load i32, ptr %379, align 8, !tbaa !137
  %381 = icmp eq i32 %380, 0
  br i1 %381, label %382, label %425

382:                                              ; preds = %377
  %383 = load ptr, ptr %12, align 8, !tbaa !9
  %384 = getelementptr inbounds %struct.ImGuiContext, ptr %383, i32 0, i32 112
  %385 = load ptr, ptr %384, align 8, !tbaa !138
  %386 = load ptr, ptr %10, align 8, !tbaa !9
  %387 = icmp eq ptr %385, %386
  br i1 %387, label %388, label %425

388:                                              ; preds = %382
  %389 = call noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv()
  br i1 %389, label %390, label %425

390:                                              ; preds = %388
  %391 = load ptr, ptr %12, align 8, !tbaa !9
  %392 = getelementptr inbounds %struct.ImGuiContext, ptr %391, i32 0, i32 100
  %393 = load ptr, ptr %12, align 8, !tbaa !9
  %394 = getelementptr inbounds %struct.ImGuiContext, ptr %393, i32 0, i32 100
  %395 = getelementptr inbounds %struct.ImVector.23, ptr %394, i32 0, i32 0
  %396 = load i32, ptr %395, align 8, !tbaa !139
  %397 = add nsw i32 %396, 1
  call void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %392, i32 noundef %397)
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #10
  %398 = load ptr, ptr %12, align 8, !tbaa !9
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 100
  %400 = call noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16) %399)
  store ptr %400, ptr %30, align 8, !tbaa !9
  %401 = load i32, ptr %6, align 4, !tbaa !5
  %402 = load ptr, ptr %30, align 8, !tbaa !9
  %403 = getelementptr inbounds %struct.ImGuiNavTreeNodeData, ptr %402, i32 0, i32 0
  store i32 %401, ptr %403, align 4, !tbaa !140
  %404 = load ptr, ptr %12, align 8, !tbaa !9
  %405 = getelementptr inbounds %struct.ImGuiContext, ptr %404, i32 0, i32 87
  %406 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %405, i32 0, i32 1
  %407 = load i32, ptr %406, align 4, !tbaa !142
  %408 = load ptr, ptr %30, align 8, !tbaa !9
  %409 = getelementptr inbounds %struct.ImGuiNavTreeNodeData, ptr %408, i32 0, i32 1
  store i32 %407, ptr %409, align 4, !tbaa !143
  %410 = load ptr, ptr %12, align 8, !tbaa !9
  %411 = getelementptr inbounds %struct.ImGuiContext, ptr %410, i32 0, i32 87
  %412 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %411, i32 0, i32 4
  %413 = load ptr, ptr %30, align 8, !tbaa !9
  %414 = getelementptr inbounds %struct.ImGuiNavTreeNodeData, ptr %413, i32 0, i32 2
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %414, ptr align 4 %412, i64 16, i1 false), !tbaa.struct !131
  %415 = load ptr, ptr %10, align 8, !tbaa !9
  %416 = getelementptr inbounds %struct.ImGuiWindow, ptr %415, i32 0, i32 70
  %417 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %416, i32 0, i32 24
  %418 = load i32, ptr %417, align 8, !tbaa !144
  %419 = shl i32 1, %418
  %420 = load ptr, ptr %10, align 8, !tbaa !9
  %421 = getelementptr inbounds %struct.ImGuiWindow, ptr %420, i32 0, i32 70
  %422 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %421, i32 0, i32 25
  %423 = load i32, ptr %422, align 4, !tbaa !145
  %424 = or i32 %423, %419
  store i32 %424, ptr %422, align 4, !tbaa !145
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #10
  br label %425

425:                                              ; preds = %390, %388, %382, %377
  br label %426

426:                                              ; preds = %425, %373, %369, %364, %361
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #10
  %427 = load i32, ptr %7, align 4, !tbaa !5
  %428 = and i32 %427, 256
  %429 = icmp ne i32 %428, 0
  %430 = zext i1 %429 to i8
  store i8 %430, ptr %31, align 1, !tbaa !44
  %431 = load i8, ptr %29, align 1, !tbaa !44, !range !42, !noundef !43
  %432 = trunc i8 %431 to i1
  br i1 %432, label %446, label %433

433:                                              ; preds = %426
  %434 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %435 = trunc i8 %434 to i1
  br i1 %435, label %436, label %442

436:                                              ; preds = %433
  %437 = load i32, ptr %7, align 4, !tbaa !5
  %438 = and i32 %437, 8
  %439 = icmp ne i32 %438, 0
  br i1 %439, label %442, label %440

440:                                              ; preds = %436
  %441 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %441)
  br label %442

442:                                              ; preds = %440, %436, %433
  %443 = load ptr, ptr %12, align 8, !tbaa !9
  %444 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %445 = trunc i8 %444 to i1
  store i1 %445, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %939

446:                                              ; preds = %426
  %447 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %448 = trunc i8 %447 to i1
  br i1 %448, label %449, label %460

449:                                              ; preds = %446
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  %450 = load ptr, ptr %12, align 8, !tbaa !9
  %451 = getelementptr inbounds %struct.ImGuiContext, ptr %450, i32 0, i32 87
  %452 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %451, i32 0, i32 2
  %453 = load i32, ptr %452, align 8, !tbaa !135
  %454 = or i32 %453, 512
  store i32 %454, ptr %452, align 8, !tbaa !135
  %455 = load ptr, ptr %10, align 8, !tbaa !9
  %456 = getelementptr inbounds %struct.ImGuiWindow, ptr %455, i32 0, i32 76
  %457 = load ptr, ptr %12, align 8, !tbaa !9
  %458 = getelementptr inbounds %struct.ImGuiContext, ptr %457, i32 0, i32 87
  %459 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %458, i32 0, i32 6
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %459, ptr align 8 %456, i64 16, i1 false), !tbaa.struct !131
  br label %460

460:                                              ; preds = %449, %446
  call void @llvm.lifetime.start.p0(i64 4, ptr %32) #10
  store i32 0, ptr %32, align 4, !tbaa !5
  %461 = load i32, ptr %7, align 4, !tbaa !5
  %462 = and i32 %461, 4
  %463 = icmp ne i32 %462, 0
  br i1 %463, label %471, label %464

464:                                              ; preds = %460
  %465 = load ptr, ptr %12, align 8, !tbaa !9
  %466 = getelementptr inbounds %struct.ImGuiContext, ptr %465, i32 0, i32 87
  %467 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %466, i32 0, i32 1
  %468 = load i32, ptr %467, align 4, !tbaa !142
  %469 = and i32 %468, 512
  %470 = icmp ne i32 %469, 0
  br i1 %470, label %471, label %474

471:                                              ; preds = %464, %460
  %472 = load i32, ptr %32, align 4, !tbaa !5
  %473 = or i32 %472, 4096
  store i32 %473, ptr %32, align 4, !tbaa !5
  br label %474

474:                                              ; preds = %471, %464
  %475 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %476 = trunc i8 %475 to i1
  br i1 %476, label %480, label %477

477:                                              ; preds = %474
  %478 = load i32, ptr %32, align 4, !tbaa !5
  %479 = or i32 %478, 512
  store i32 %479, ptr %32, align 4, !tbaa !5
  br label %480

480:                                              ; preds = %477, %474
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #10
  %481 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %482 = load float, ptr %481, align 4, !tbaa !130
  %483 = load float, ptr %20, align 4, !tbaa !46
  %484 = fsub float %482, %483
  %485 = load ptr, ptr %13, align 8, !tbaa !9
  %486 = getelementptr inbounds %struct.ImGuiStyle, ptr %485, i32 0, i32 18
  %487 = getelementptr inbounds %struct.ImVec2, ptr %486, i32 0, i32 0
  %488 = load float, ptr %487, align 4, !tbaa !146
  %489 = fsub float %484, %488
  store float %489, ptr %33, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %34) #10
  %490 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %491 = load float, ptr %490, align 4, !tbaa !130
  %492 = load float, ptr %20, align 4, !tbaa !46
  %493 = fsub float %491, %492
  %494 = load ptr, ptr %12, align 8, !tbaa !9
  %495 = getelementptr inbounds %struct.ImGuiContext, ptr %494, i32 0, i32 8
  %496 = load float, ptr %495, align 8, !tbaa !52
  %497 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %498 = load float, ptr %497, align 4, !tbaa !130
  %499 = call float @llvm.fmuladd.f32(float %498, float 2.000000e+00, float %496)
  %500 = fadd float %493, %499
  %501 = load ptr, ptr %13, align 8, !tbaa !9
  %502 = getelementptr inbounds %struct.ImGuiStyle, ptr %501, i32 0, i32 18
  %503 = getelementptr inbounds %struct.ImVec2, ptr %502, i32 0, i32 0
  %504 = load float, ptr %503, align 4, !tbaa !146
  %505 = fadd float %500, %504
  store float %505, ptr %34, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #10
  %506 = load ptr, ptr %12, align 8, !tbaa !9
  %507 = getelementptr inbounds %struct.ImGuiContext, ptr %506, i32 0, i32 2
  %508 = getelementptr inbounds %struct.ImGuiIO, ptr %507, i32 0, i32 67
  %509 = getelementptr inbounds %struct.ImVec2, ptr %508, i32 0, i32 0
  %510 = load float, ptr %509, align 8, !tbaa !147
  %511 = load float, ptr %33, align 4, !tbaa !46
  %512 = fcmp oge float %510, %511
  br i1 %512, label %513, label %521

513:                                              ; preds = %480
  %514 = load ptr, ptr %12, align 8, !tbaa !9
  %515 = getelementptr inbounds %struct.ImGuiContext, ptr %514, i32 0, i32 2
  %516 = getelementptr inbounds %struct.ImGuiIO, ptr %515, i32 0, i32 67
  %517 = getelementptr inbounds %struct.ImVec2, ptr %516, i32 0, i32 0
  %518 = load float, ptr %517, align 8, !tbaa !147
  %519 = load float, ptr %34, align 4, !tbaa !46
  %520 = fcmp olt float %518, %519
  br label %521

521:                                              ; preds = %513, %480
  %522 = phi i1 [ false, %480 ], [ %520, %513 ]
  %523 = zext i1 %522 to i8
  store i8 %523, ptr %35, align 1, !tbaa !44
  %524 = load ptr, ptr %10, align 8, !tbaa !9
  %525 = load ptr, ptr %12, align 8, !tbaa !9
  %526 = getelementptr inbounds %struct.ImGuiContext, ptr %525, i32 0, i32 35
  %527 = load ptr, ptr %526, align 8, !tbaa !148
  %528 = icmp ne ptr %524, %527
  br i1 %528, label %532, label %529

529:                                              ; preds = %521
  %530 = load i8, ptr %35, align 1, !tbaa !44, !range !42, !noundef !43
  %531 = trunc i8 %530 to i1
  br i1 %531, label %535, label %532

532:                                              ; preds = %529, %521
  %533 = load i32, ptr %32, align 4, !tbaa !5
  %534 = or i32 %533, 65536
  store i32 %534, ptr %32, align 4, !tbaa !5
  br label %535

535:                                              ; preds = %532, %529
  %536 = load i8, ptr %35, align 1, !tbaa !44, !range !42, !noundef !43
  %537 = trunc i8 %536 to i1
  br i1 %537, label %538, label %541

538:                                              ; preds = %535
  %539 = load i32, ptr %32, align 4, !tbaa !5
  %540 = or i32 %539, 16
  store i32 %540, ptr %32, align 4, !tbaa !5
  br label %552

541:                                              ; preds = %535
  %542 = load i32, ptr %7, align 4, !tbaa !5
  %543 = and i32 %542, 64
  %544 = icmp ne i32 %543, 0
  br i1 %544, label %545, label %548

545:                                              ; preds = %541
  %546 = load i32, ptr %32, align 4, !tbaa !5
  %547 = or i32 %546, 288
  store i32 %547, ptr %32, align 4, !tbaa !5
  br label %551

548:                                              ; preds = %541
  %549 = load i32, ptr %32, align 4, !tbaa !5
  %550 = or i32 %549, 32
  store i32 %550, ptr %32, align 4, !tbaa !5
  br label %551

551:                                              ; preds = %548, %545
  br label %552

552:                                              ; preds = %551, %538
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #10
  %553 = load i32, ptr %7, align 4, !tbaa !5
  %554 = and i32 %553, 1
  %555 = icmp ne i32 %554, 0
  %556 = zext i1 %555 to i8
  store i8 %556, ptr %36, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #10
  %557 = load i8, ptr %36, align 1, !tbaa !44, !range !42, !noundef !43
  %558 = trunc i8 %557 to i1
  %559 = zext i1 %558 to i8
  store i8 %559, ptr %37, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %38) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr %39) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr %40) #10
  %560 = load i32, ptr %6, align 4, !tbaa !5
  %561 = load i32, ptr %32, align 4, !tbaa !5
  %562 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %25, i32 noundef %560, ptr noundef %38, ptr noundef %39, i32 noundef %561)
  %563 = zext i1 %562 to i8
  store i8 %563, ptr %40, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %41) #10
  store i8 0, ptr %41, align 1, !tbaa !44
  %564 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %565 = trunc i8 %564 to i1
  br i1 %565, label %696, label %566

566:                                              ; preds = %552
  %567 = load i8, ptr %40, align 1, !tbaa !44, !range !42, !noundef !43
  %568 = trunc i8 %567 to i1
  br i1 %568, label %569, label %622

569:                                              ; preds = %566
  %570 = load ptr, ptr %12, align 8, !tbaa !9
  %571 = getelementptr inbounds %struct.ImGuiContext, ptr %570, i32 0, i32 183
  %572 = load i32, ptr %571, align 8, !tbaa !149
  %573 = load i32, ptr %6, align 4, !tbaa !5
  %574 = icmp ne i32 %572, %573
  br i1 %574, label %575, label %622

575:                                              ; preds = %569
  %576 = load i32, ptr %7, align 4, !tbaa !5
  %577 = and i32 %576, 192
  %578 = icmp eq i32 %577, 0
  br i1 %578, label %585, label %579

579:                                              ; preds = %575
  %580 = load ptr, ptr %12, align 8, !tbaa !9
  %581 = getelementptr inbounds %struct.ImGuiContext, ptr %580, i32 0, i32 116
  %582 = load i32, ptr %581, align 8, !tbaa !150
  %583 = load i32, ptr %6, align 4, !tbaa !5
  %584 = icmp eq i32 %582, %583
  br i1 %584, label %585, label %586

585:                                              ; preds = %579, %575
  store i8 1, ptr %41, align 1, !tbaa !44
  br label %586

586:                                              ; preds = %585, %579
  %587 = load i32, ptr %7, align 4, !tbaa !5
  %588 = and i32 %587, 128
  %589 = icmp ne i32 %588, 0
  br i1 %589, label %590, label %608

590:                                              ; preds = %586
  %591 = load i8, ptr %35, align 1, !tbaa !44, !range !42, !noundef !43
  %592 = trunc i8 %591 to i1
  br i1 %592, label %593, label %599

593:                                              ; preds = %590
  %594 = load ptr, ptr %12, align 8, !tbaa !9
  %595 = getelementptr inbounds %struct.ImGuiContext, ptr %594, i32 0, i32 133
  %596 = load i8, ptr %595, align 1, !tbaa !151, !range !42, !noundef !43
  %597 = trunc i8 %596 to i1
  %598 = xor i1 %597, true
  br label %599

599:                                              ; preds = %593, %590
  %600 = phi i1 [ false, %590 ], [ %598, %593 ]
  %601 = zext i1 %600 to i32
  %602 = load i8, ptr %41, align 1, !tbaa !44, !range !42, !noundef !43
  %603 = trunc i8 %602 to i1
  %604 = zext i1 %603 to i32
  %605 = or i32 %604, %601
  %606 = icmp ne i32 %605, 0
  %607 = zext i1 %606 to i8
  store i8 %607, ptr %41, align 1, !tbaa !44
  br label %608

608:                                              ; preds = %599, %586
  %609 = load i32, ptr %7, align 4, !tbaa !5
  %610 = and i32 %609, 64
  %611 = icmp ne i32 %610, 0
  br i1 %611, label %612, label %621

612:                                              ; preds = %608
  %613 = load ptr, ptr %12, align 8, !tbaa !9
  %614 = getelementptr inbounds %struct.ImGuiContext, ptr %613, i32 0, i32 2
  %615 = getelementptr inbounds %struct.ImGuiIO, ptr %614, i32 0, i32 85
  %616 = getelementptr inbounds [5 x i16], ptr %615, i64 0, i64 0
  %617 = load i16, ptr %616, align 2, !tbaa !152
  %618 = zext i16 %617 to i32
  %619 = icmp eq i32 %618, 2
  br i1 %619, label %620, label %621

620:                                              ; preds = %612
  store i8 1, ptr %41, align 1, !tbaa !44
  br label %621

621:                                              ; preds = %620, %612, %608
  br label %644

622:                                              ; preds = %569, %566
  %623 = load i8, ptr %40, align 1, !tbaa !44, !range !42, !noundef !43
  %624 = trunc i8 %623 to i1
  br i1 %624, label %625, label %643

625:                                              ; preds = %622
  %626 = load ptr, ptr %12, align 8, !tbaa !9
  %627 = getelementptr inbounds %struct.ImGuiContext, ptr %626, i32 0, i32 183
  %628 = load i32, ptr %627, align 8, !tbaa !149
  %629 = load i32, ptr %6, align 4, !tbaa !5
  %630 = icmp eq i32 %628, %629
  br i1 %630, label %631, label %643

631:                                              ; preds = %625
  %632 = load i32, ptr %32, align 4, !tbaa !5
  %633 = and i32 %632, 512
  %634 = icmp ne i32 %633, 0
  br i1 %634, label %635, label %636

635:                                              ; preds = %631
  br label %638

636:                                              ; preds = %631
  call void @__assert_fail(ptr noundef @.str.145, ptr noundef @.str.4, i32 noundef 6305, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #11
  unreachable

637:                                              ; No predecessors!
  br label %638

638:                                              ; preds = %637, %635
  %639 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %640 = trunc i8 %639 to i1
  br i1 %640, label %642, label %641

641:                                              ; preds = %638
  store i8 1, ptr %41, align 1, !tbaa !44
  br label %642

642:                                              ; preds = %641, %638
  br label %643

643:                                              ; preds = %642, %625, %622
  br label %644

644:                                              ; preds = %643, %621
  %645 = load ptr, ptr %12, align 8, !tbaa !9
  %646 = getelementptr inbounds %struct.ImGuiContext, ptr %645, i32 0, i32 113
  %647 = load i32, ptr %646, align 8, !tbaa !153
  %648 = load i32, ptr %6, align 4, !tbaa !5
  %649 = icmp eq i32 %647, %648
  br i1 %649, label %650, label %659

650:                                              ; preds = %644
  %651 = load ptr, ptr %12, align 8, !tbaa !9
  %652 = getelementptr inbounds %struct.ImGuiContext, ptr %651, i32 0, i32 145
  %653 = load i32, ptr %652, align 8, !tbaa !137
  %654 = icmp eq i32 %653, 0
  br i1 %654, label %655, label %659

655:                                              ; preds = %650
  %656 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %657 = trunc i8 %656 to i1
  br i1 %657, label %658, label %659

658:                                              ; preds = %655
  store i8 1, ptr %41, align 1, !tbaa !44
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %659

659:                                              ; preds = %658, %655, %650, %644
  %660 = load ptr, ptr %12, align 8, !tbaa !9
  %661 = getelementptr inbounds %struct.ImGuiContext, ptr %660, i32 0, i32 113
  %662 = load i32, ptr %661, align 8, !tbaa !153
  %663 = load i32, ptr %6, align 4, !tbaa !5
  %664 = icmp eq i32 %662, %663
  br i1 %664, label %665, label %674

665:                                              ; preds = %659
  %666 = load ptr, ptr %12, align 8, !tbaa !9
  %667 = getelementptr inbounds %struct.ImGuiContext, ptr %666, i32 0, i32 145
  %668 = load i32, ptr %667, align 8, !tbaa !137
  %669 = icmp eq i32 %668, 1
  br i1 %669, label %670, label %674

670:                                              ; preds = %665
  %671 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %672 = trunc i8 %671 to i1
  br i1 %672, label %674, label %673

673:                                              ; preds = %670
  store i8 1, ptr %41, align 1, !tbaa !44
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %674

674:                                              ; preds = %673, %670, %665, %659
  %675 = load i8, ptr %41, align 1, !tbaa !44, !range !42, !noundef !43
  %676 = trunc i8 %675 to i1
  br i1 %676, label %677, label %695

677:                                              ; preds = %674
  %678 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %679 = trunc i8 %678 to i1
  %680 = xor i1 %679, true
  %681 = zext i1 %680 to i8
  store i8 %681, ptr %28, align 1, !tbaa !44
  %682 = load ptr, ptr %10, align 8, !tbaa !9
  %683 = getelementptr inbounds %struct.ImGuiWindow, ptr %682, i32 0, i32 70
  %684 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %683, i32 0, i32 27
  %685 = load ptr, ptr %684, align 8, !tbaa !154
  %686 = load i32, ptr %6, align 4, !tbaa !5
  %687 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %688 = trunc i8 %687 to i1
  %689 = zext i1 %688 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %685, i32 noundef %686, i32 noundef %689)
  %690 = load ptr, ptr %12, align 8, !tbaa !9
  %691 = getelementptr inbounds %struct.ImGuiContext, ptr %690, i32 0, i32 87
  %692 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %691, i32 0, i32 2
  %693 = load i32, ptr %692, align 8, !tbaa !135
  %694 = or i32 %693, 16
  store i32 %694, ptr %692, align 8, !tbaa !135
  br label %695

695:                                              ; preds = %677, %674
  br label %696

696:                                              ; preds = %695, %552
  %697 = load i8, ptr %36, align 1, !tbaa !44, !range !42, !noundef !43
  %698 = trunc i8 %697 to i1
  %699 = zext i1 %698 to i32
  %700 = load i8, ptr %37, align 1, !tbaa !44, !range !42, !noundef !43
  %701 = trunc i8 %700 to i1
  %702 = zext i1 %701 to i32
  %703 = icmp ne i32 %699, %702
  br i1 %703, label %704, label %710

704:                                              ; preds = %696
  %705 = load ptr, ptr %12, align 8, !tbaa !9
  %706 = getelementptr inbounds %struct.ImGuiContext, ptr %705, i32 0, i32 87
  %707 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %706, i32 0, i32 2
  %708 = load i32, ptr %707, align 8, !tbaa !135
  %709 = or i32 %708, 8
  store i32 %709, ptr %707, align 8, !tbaa !135
  br label %710

710:                                              ; preds = %704, %696
  call void @llvm.lifetime.start.p0(i64 4, ptr %42) #10
  %711 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  store i32 %711, ptr %42, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %43) #10
  store i32 2, ptr %43, align 4, !tbaa !5
  %712 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %713 = trunc i8 %712 to i1
  br i1 %713, label %714, label %821

714:                                              ; preds = %710
  call void @llvm.lifetime.start.p0(i64 4, ptr %44) #10
  %715 = load i8, ptr %39, align 1, !tbaa !44, !range !42, !noundef !43
  %716 = trunc i8 %715 to i1
  br i1 %716, label %717, label %721

717:                                              ; preds = %714
  %718 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %719 = trunc i8 %718 to i1
  br i1 %719, label %720, label %721

720:                                              ; preds = %717
  br label %726

721:                                              ; preds = %717, %714
  %722 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %723 = trunc i8 %722 to i1
  %724 = zext i1 %723 to i64
  %725 = select i1 %723, i32 25, i32 24
  br label %726

726:                                              ; preds = %721, %720
  %727 = phi i32 [ 26, %720 ], [ %725, %721 ]
  %728 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %727, float noundef 1.000000e+00)
  store i32 %728, ptr %44, align 4, !tbaa !5
  %729 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %45, ptr align 4 %729, i64 8, i1 false), !tbaa.struct !45
  %730 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %46, ptr align 4 %730, i64 8, i1 false), !tbaa.struct !45
  %731 = load i32, ptr %44, align 4, !tbaa !5
  %732 = load ptr, ptr %13, align 8, !tbaa !9
  %733 = getelementptr inbounds %struct.ImGuiStyle, ptr %732, i32 0, i32 13
  %734 = load float, ptr %733, align 4, !tbaa !155
  %735 = load <2 x float>, ptr %45, align 4
  %736 = load <2 x float>, ptr %46, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %735, <2 x float> %736, i32 noundef %731, i1 noundef zeroext true, float noundef %734)
  %737 = load i32, ptr %6, align 4, !tbaa !5
  %738 = load i32, ptr %43, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %19, i32 noundef %737, i32 noundef %738)
  %739 = load i32, ptr %7, align 4, !tbaa !5
  %740 = and i32 %739, 512
  %741 = icmp ne i32 %740, 0
  br i1 %741, label %742, label %759

742:                                              ; preds = %726
  %743 = load ptr, ptr %10, align 8, !tbaa !9
  %744 = getelementptr inbounds %struct.ImGuiWindow, ptr %743, i32 0, i32 89
  %745 = load ptr, ptr %744, align 8, !tbaa !156
  %746 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %747 = load float, ptr %746, align 4, !tbaa !130
  %748 = load float, ptr %20, align 4, !tbaa !46
  %749 = fneg float %748
  %750 = call float @llvm.fmuladd.f32(float %749, float 0x3FE3333340000000, float %747)
  %751 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %752 = load float, ptr %751, align 4, !tbaa !117
  %753 = load ptr, ptr %12, align 8, !tbaa !9
  %754 = getelementptr inbounds %struct.ImGuiContext, ptr %753, i32 0, i32 8
  %755 = load float, ptr %754, align 8, !tbaa !52
  %756 = call float @llvm.fmuladd.f32(float %755, float 5.000000e-01, float %752)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %47, float noundef %750, float noundef %756)
  %757 = load i32, ptr %42, align 4, !tbaa !5
  %758 = load <2 x float>, ptr %47, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %745, <2 x float> %758, i32 noundef %757)
  br label %797

759:                                              ; preds = %726
  %760 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %761 = trunc i8 %760 to i1
  br i1 %761, label %788, label %762

762:                                              ; preds = %759
  %763 = load ptr, ptr %10, align 8, !tbaa !9
  %764 = getelementptr inbounds %struct.ImGuiWindow, ptr %763, i32 0, i32 89
  %765 = load ptr, ptr %764, align 8, !tbaa !156
  %766 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %767 = load float, ptr %766, align 4, !tbaa !130
  %768 = load float, ptr %20, align 4, !tbaa !46
  %769 = fsub float %767, %768
  %770 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %771 = load float, ptr %770, align 4, !tbaa !130
  %772 = fadd float %769, %771
  %773 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %774 = load float, ptr %773, align 4, !tbaa !117
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %48, float noundef %772, float noundef %774)
  %775 = load i32, ptr %42, align 4, !tbaa !5
  %776 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %777 = trunc i8 %776 to i1
  br i1 %777, label %778, label %784

778:                                              ; preds = %762
  %779 = load i32, ptr %7, align 4, !tbaa !5
  %780 = and i32 %779, 2097152
  %781 = icmp ne i32 %780, 0
  %782 = zext i1 %781 to i64
  %783 = select i1 %781, i32 2, i32 3
  br label %785

784:                                              ; preds = %762
  br label %785

785:                                              ; preds = %784, %778
  %786 = phi i32 [ %783, %778 ], [ 1, %784 ]
  %787 = load <2 x float>, ptr %48, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %765, <2 x float> %787, i32 noundef %775, i32 noundef %786, float noundef 1.000000e+00)
  br label %796

788:                                              ; preds = %759
  %789 = load float, ptr %20, align 4, !tbaa !46
  %790 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %791 = load float, ptr %790, align 4, !tbaa !130
  %792 = fsub float %789, %791
  %793 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %794 = load float, ptr %793, align 4, !tbaa !130
  %795 = fsub float %794, %792
  store float %795, ptr %793, align 4, !tbaa !130
  br label %796

796:                                              ; preds = %788, %785
  br label %797

797:                                              ; preds = %796, %742
  %798 = load i32, ptr %7, align 4, !tbaa !5
  %799 = and i32 %798, 1048576
  %800 = icmp ne i32 %799, 0
  br i1 %800, label %801, label %814

801:                                              ; preds = %797
  %802 = load ptr, ptr %12, align 8, !tbaa !9
  %803 = getelementptr inbounds %struct.ImGuiContext, ptr %802, i32 0, i32 8
  %804 = load float, ptr %803, align 8, !tbaa !52
  %805 = load ptr, ptr %13, align 8, !tbaa !9
  %806 = getelementptr inbounds %struct.ImGuiStyle, ptr %805, i32 0, i32 12
  %807 = getelementptr inbounds %struct.ImVec2, ptr %806, i32 0, i32 0
  %808 = load float, ptr %807, align 4, !tbaa !47
  %809 = fadd float %804, %808
  %810 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %811 = getelementptr inbounds %struct.ImVec2, ptr %810, i32 0, i32 0
  %812 = load float, ptr %811, align 4, !tbaa !127
  %813 = fsub float %812, %809
  store float %813, ptr %811, align 4, !tbaa !127
  br label %814

814:                                              ; preds = %801, %797
  %815 = load ptr, ptr %12, align 8, !tbaa !9
  %816 = getelementptr inbounds %struct.ImGuiContext, ptr %815, i32 0, i32 251
  %817 = load i8, ptr %816, align 8, !tbaa !157, !range !42, !noundef !43
  %818 = trunc i8 %817 to i1
  br i1 %818, label %819, label %820

819:                                              ; preds = %814
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.146, ptr noundef @.str.146)
  br label %820

820:                                              ; preds = %819, %814
  call void @llvm.lifetime.end.p0(i64 4, ptr %44) #10
  br label %911

821:                                              ; preds = %710
  %822 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %823 = trunc i8 %822 to i1
  br i1 %823, label %827, label %824

824:                                              ; preds = %821
  %825 = load i8, ptr %36, align 1, !tbaa !44, !range !42, !noundef !43
  %826 = trunc i8 %825 to i1
  br i1 %826, label %827, label %847

827:                                              ; preds = %824, %821
  call void @llvm.lifetime.start.p0(i64 4, ptr %49) #10
  %828 = load i8, ptr %39, align 1, !tbaa !44, !range !42, !noundef !43
  %829 = trunc i8 %828 to i1
  br i1 %829, label %830, label %834

830:                                              ; preds = %827
  %831 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %832 = trunc i8 %831 to i1
  br i1 %832, label %833, label %834

833:                                              ; preds = %830
  br label %839

834:                                              ; preds = %830, %827
  %835 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %836 = trunc i8 %835 to i1
  %837 = zext i1 %836 to i64
  %838 = select i1 %836, i32 25, i32 24
  br label %839

839:                                              ; preds = %834, %833
  %840 = phi i32 [ 26, %833 ], [ %838, %834 ]
  %841 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %840, float noundef 1.000000e+00)
  store i32 %841, ptr %49, align 4, !tbaa !5
  %842 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %50, ptr align 4 %842, i64 8, i1 false), !tbaa.struct !45
  %843 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %843, i64 8, i1 false), !tbaa.struct !45
  %844 = load i32, ptr %49, align 4, !tbaa !5
  %845 = load <2 x float>, ptr %50, align 4
  %846 = load <2 x float>, ptr %51, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %845, <2 x float> %846, i32 noundef %844, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %49) #10
  br label %847

847:                                              ; preds = %839, %824
  %848 = load i32, ptr %6, align 4, !tbaa !5
  %849 = load i32, ptr %43, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %19, i32 noundef %848, i32 noundef %849)
  %850 = load i32, ptr %7, align 4, !tbaa !5
  %851 = and i32 %850, 512
  %852 = icmp ne i32 %851, 0
  br i1 %852, label %853, label %870

853:                                              ; preds = %847
  %854 = load ptr, ptr %10, align 8, !tbaa !9
  %855 = getelementptr inbounds %struct.ImGuiWindow, ptr %854, i32 0, i32 89
  %856 = load ptr, ptr %855, align 8, !tbaa !156
  %857 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %858 = load float, ptr %857, align 4, !tbaa !130
  %859 = load float, ptr %20, align 4, !tbaa !46
  %860 = fneg float %859
  %861 = call float @llvm.fmuladd.f32(float %860, float 5.000000e-01, float %858)
  %862 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %863 = load float, ptr %862, align 4, !tbaa !117
  %864 = load ptr, ptr %12, align 8, !tbaa !9
  %865 = getelementptr inbounds %struct.ImGuiContext, ptr %864, i32 0, i32 8
  %866 = load float, ptr %865, align 8, !tbaa !52
  %867 = call float @llvm.fmuladd.f32(float %866, float 5.000000e-01, float %863)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %52, float noundef %861, float noundef %867)
  %868 = load i32, ptr %42, align 4, !tbaa !5
  %869 = load <2 x float>, ptr %52, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %856, <2 x float> %869, i32 noundef %868)
  br label %904

870:                                              ; preds = %847
  %871 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %872 = trunc i8 %871 to i1
  br i1 %872, label %903, label %873

873:                                              ; preds = %870
  %874 = load ptr, ptr %10, align 8, !tbaa !9
  %875 = getelementptr inbounds %struct.ImGuiWindow, ptr %874, i32 0, i32 89
  %876 = load ptr, ptr %875, align 8, !tbaa !156
  %877 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %878 = load float, ptr %877, align 4, !tbaa !130
  %879 = load float, ptr %20, align 4, !tbaa !46
  %880 = fsub float %878, %879
  %881 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %882 = load float, ptr %881, align 4, !tbaa !130
  %883 = fadd float %880, %882
  %884 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %885 = load float, ptr %884, align 4, !tbaa !117
  %886 = load ptr, ptr %12, align 8, !tbaa !9
  %887 = getelementptr inbounds %struct.ImGuiContext, ptr %886, i32 0, i32 8
  %888 = load float, ptr %887, align 8, !tbaa !52
  %889 = call float @llvm.fmuladd.f32(float %888, float 0x3FC3333340000000, float %885)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %53, float noundef %883, float noundef %889)
  %890 = load i32, ptr %42, align 4, !tbaa !5
  %891 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %892 = trunc i8 %891 to i1
  br i1 %892, label %893, label %899

893:                                              ; preds = %873
  %894 = load i32, ptr %7, align 4, !tbaa !5
  %895 = and i32 %894, 2097152
  %896 = icmp ne i32 %895, 0
  %897 = zext i1 %896 to i64
  %898 = select i1 %896, i32 2, i32 3
  br label %900

899:                                              ; preds = %873
  br label %900

900:                                              ; preds = %899, %893
  %901 = phi i32 [ %898, %893 ], [ 1, %899 ]
  %902 = load <2 x float>, ptr %53, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %876, <2 x float> %902, i32 noundef %890, i32 noundef %901, float noundef 0x3FE6666660000000)
  br label %903

903:                                              ; preds = %900, %870
  br label %904

904:                                              ; preds = %903, %853
  %905 = load ptr, ptr %12, align 8, !tbaa !9
  %906 = getelementptr inbounds %struct.ImGuiContext, ptr %905, i32 0, i32 251
  %907 = load i8, ptr %906, align 8, !tbaa !157, !range !42, !noundef !43
  %908 = trunc i8 %907 to i1
  br i1 %908, label %909, label %910

909:                                              ; preds = %904
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.147, ptr noundef null)
  br label %910

910:                                              ; preds = %909, %904
  br label %911

911:                                              ; preds = %910, %820
  %912 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %913 = trunc i8 %912 to i1
  br i1 %913, label %914, label %915

914:                                              ; preds = %911
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %915

915:                                              ; preds = %914, %911
  %916 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %917 = trunc i8 %916 to i1
  br i1 %917, label %918, label %922

918:                                              ; preds = %915
  %919 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %920 = load ptr, ptr %8, align 8, !tbaa !9
  %921 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #10
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %54, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %23, ptr noundef nonnull align 4 dereferenceable(8) %919, ptr noundef %920, ptr noundef %921, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %54, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #10
  br label %926

922:                                              ; preds = %915
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %55, ptr align 4 %23, i64 8, i1 false), !tbaa.struct !45
  %923 = load ptr, ptr %8, align 8, !tbaa !9
  %924 = load ptr, ptr %9, align 8, !tbaa !9
  %925 = load <2 x float>, ptr %55, align 4
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %925, ptr noundef %923, ptr noundef %924, i1 noundef zeroext false)
  br label %926

926:                                              ; preds = %922, %918
  %927 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %928 = trunc i8 %927 to i1
  br i1 %928, label %929, label %935

929:                                              ; preds = %926
  %930 = load i32, ptr %7, align 4, !tbaa !5
  %931 = and i32 %930, 8
  %932 = icmp ne i32 %931, 0
  br i1 %932, label %935, label %933

933:                                              ; preds = %929
  %934 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %934)
  br label %935

935:                                              ; preds = %933, %929, %926
  %936 = load ptr, ptr %12, align 8, !tbaa !9
  %937 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %938 = trunc i8 %937 to i1
  store i1 %938, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %43) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %42) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %41) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %40) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %39) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %38) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %34) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %32) #10
  br label %939

939:                                              ; preds = %935, %442
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %29) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %28) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #10
  call void @llvm.lifetime.end.p0(i64 16, ptr %25) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #10
  call void @llvm.lifetime.end.p0(i64 16, ptr %19) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #10
  br label %940

940:                                              ; preds = %939, %61
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #10
  %941 = load i1, ptr %5, align 1
  ret i1 %941
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) #8

declare noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv() #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #9 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16)) #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) #8

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() #3

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind }
attributes #11 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !14, i64 248}
!12 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !10, i64 8, !6, i64 16, !6, i64 20, !6, i64 24, !6, i64 28, !13, i64 32, !10, i64 64, !6, i64 72, !15, i64 76, !6, i64 84, !15, i64 88, !15, i64 96, !15, i64 104, !15, i64 112, !15, i64 120, !15, i64 128, !15, i64 136, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !16, i64 160, !16, i64 164, !16, i64 168, !16, i64 172, !6, i64 176, !6, i64 180, !6, i64 184, !6, i64 188, !15, i64 192, !15, i64 200, !15, i64 208, !15, i64 216, !15, i64 224, !15, i64 232, !14, i64 240, !14, i64 241, !14, i64 242, !14, i64 243, !14, i64 244, !14, i64 245, !14, i64 246, !14, i64 247, !14, i64 248, !14, i64 249, !14, i64 250, !14, i64 251, !14, i64 252, !14, i64 253, !7, i64 254, !7, i64 255, !17, i64 256, !17, i64 258, !17, i64 260, !17, i64 262, !17, i64 264, !6, i64 268, !7, i64 272, !7, i64 273, !14, i64 274, !6, i64 276, !7, i64 280, !7, i64 281, !7, i64 282, !7, i64 283, !6, i64 284, !6, i64 285, !6, i64 286, !6, i64 287, !15, i64 288, !15, i64 296, !18, i64 304, !19, i64 320, !25, i64 552, !25, i64 568, !25, i64 584, !25, i64 600, !25, i64 616, !25, i64 632, !25, i64 648, !26, i64 664, !26, i64 668, !6, i64 672, !6, i64 676, !16, i64 680, !16, i64 684, !27, i64 688, !29, i64 704, !16, i64 720, !16, i64 724, !6, i64 728, !10, i64 736, !30, i64 744, !10, i64 944, !10, i64 952, !10, i64 960, !10, i64 968, !10, i64 976, !10, i64 984, !10, i64 992, !10, i64 1000, !10, i64 1008, !7, i64 1016, !7, i64 1024, !7, i64 1056, !6, i64 1072, !6, i64 1076, !6, i64 1080, !14, i64 1084, !14, i64 1085, !14, i64 1085, !14, i64 1085, !14, i64 1085, !17, i64 1086, !41, i64 1088, !10, i64 1112, !10, i64 1120, !6, i64 1128, !6, i64 1132, !25, i64 1136}
!13 = !{!"_ZTS16ImGuiWindowClass", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !6, i64 24, !14, i64 28, !14, i64 29}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !6, i64 0, !6, i64 4, !10, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !14, i64 64, !14, i64 65, !20, i64 68, !20, i64 72, !20, i64 76, !15, i64 80, !21, i64 88, !17, i64 92, !17, i64 94, !14, i64 96, !14, i64 97, !14, i64 98, !14, i64 99, !15, i64 100, !22, i64 108, !6, i64 136, !6, i64 140, !23, i64 144, !10, i64 160, !10, i64 168, !6, i64 176, !6, i64 180, !6, i64 184, !16, i64 188, !16, i64 192, !24, i64 200, !24, i64 216}
!20 = !{!"_ZTS6ImVec1", !16, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !6, i64 0, !6, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !6, i64 0, !6, i64 4, !10, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !6, i64 0, !6, i64 4, !10, i64 8}
!25 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !6, i64 0, !6, i64 4, !10, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !6, i64 0, !6, i64 4, !10, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !6, i64 48, !6, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !34, i64 88, !35, i64 104, !36, i64 120, !37, i64 136, !39, i64 168, !16, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !6, i64 0, !6, i64 4, !10, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !10, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !6, i64 0, !6, i64 4, !10, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !6, i64 0, !6, i64 4, !10, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !6, i64 0, !6, i64 4, !10, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !6, i64 0, !6, i64 4, !10, i64 8}
!37 = !{!"_ZTS15ImDrawCmdHeader", !38, i64 0, !10, i64 16, !6, i64 24}
!38 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!39 = !{!"_ZTS18ImDrawListSplitter", !6, i64 0, !6, i64 4, !40, i64 8}
!40 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !6, i64 0, !6, i64 4, !10, i64 8}
!41 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!42 = !{i8 0, i8 2}
!43 = !{}
!44 = !{!14, !14, i64 0}
!45 = !{i64 0, i64 4, !46, i64 4, i64 4, !46}
!46 = !{!16, !16, i64 0}
!47 = !{!48, !16, i64 60}
!48 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !6, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !16, i64 148, !16, i64 152, !6, i64 156, !15, i64 160, !15, i64 168, !16, i64 176, !15, i64 180, !15, i64 188, !15, i64 196, !15, i64 204, !16, i64 212, !16, i64 216, !14, i64 220, !14, i64 221, !14, i64 222, !16, i64 224, !16, i64 228, !7, i64 232, !16, i64 1112, !16, i64 1116, !16, i64 1120, !6, i64 1124, !6, i64 1128}
!49 = !{!12, !16, i64 376}
!50 = !{!48, !16, i64 64}
!51 = !{!12, !16, i64 364}
!52 = !{!53, !16, i64 15992}
!53 = !{!"_ZTS12ImGuiContext", !14, i64 0, !14, i64 1, !54, i64 8, !56, i64 14624, !48, i64 14840, !6, i64 15972, !6, i64 15976, !10, i64 15984, !16, i64 15992, !16, i64 15996, !59, i64 16000, !60, i64 16528, !6, i64 16536, !6, i64 16540, !6, i64 16544, !6, i64 16548, !14, i64 16552, !14, i64 16553, !14, i64 16554, !14, i64 16555, !14, i64 16556, !10, i64 16560, !61, i64 16568, !61, i64 16584, !55, i64 16600, !6, i64 16604, !23, i64 16608, !23, i64 16624, !23, i64 16640, !62, i64 16656, !27, i64 16672, !6, i64 16688, !15, i64 16692, !6, i64 16700, !10, i64 16704, !10, i64 16712, !10, i64 16720, !10, i64 16728, !10, i64 16736, !15, i64 16744, !6, i64 16752, !6, i64 16756, !16, i64 16760, !15, i64 16764, !15, i64 16772, !6, i64 16780, !6, i64 16784, !6, i64 16788, !14, i64 16792, !14, i64 16793, !16, i64 16796, !16, i64 16800, !6, i64 16804, !6, i64 16808, !16, i64 16812, !14, i64 16816, !14, i64 16817, !14, i64 16818, !14, i64 16819, !14, i64 16820, !14, i64 16821, !14, i64 16822, !6, i64 16823, !15, i64 16824, !10, i64 16832, !63, i64 16840, !6, i64 16844, !14, i64 16848, !14, i64 16849, !10, i64 16856, !6, i64 16864, !16, i64 16868, !60, i64 16872, !60, i64 16880, !60, i64 16888, !64, i64 16896, !7, i64 16916, !65, i64 18768, !6, i64 19112, !14, i64 19116, !6, i64 19120, !6, i64 19124, !6, i64 19128, !6, i64 19132, !6, i64 19136, !67, i64 19144, !69, i64 19176, !70, i64 19256, !14, i64 19416, !6, i64 19420, !71, i64 19424, !72, i64 19440, !73, i64 19456, !74, i64 19472, !75, i64 19488, !76, i64 19504, !77, i64 19520, !77, i64 19536, !78, i64 19552, !6, i64 19568, !79, i64 19576, !16, i64 19592, !10, i64 19600, !10, i64 19608, !10, i64 19616, !6, i64 19624, !80, i64 19632, !6, i64 19680, !6, i64 19684, !6, i64 19688, !10, i64 19696, !6, i64 19704, !6, i64 19708, !74, i64 19712, !6, i64 19728, !6, i64 19732, !6, i64 19736, !6, i64 19740, !6, i64 19744, !16, i64 19748, !6, i64 19752, !6, i64 19756, !6, i64 19760, !6, i64 19764, !6, i64 19768, !63, i64 19772, !21, i64 19776, !68, i64 19784, !14, i64 19792, !14, i64 19793, !14, i64 19794, !14, i64 19795, !14, i64 19796, !14, i64 19797, !14, i64 19798, !81, i64 19800, !14, i64 19864, !14, i64 19865, !14, i64 19866, !6, i64 19868, !6, i64 19872, !6, i64 19876, !6, i64 19880, !6, i64 19884, !6, i64 19888, !25, i64 19892, !25, i64 19908, !6, i64 19924, !6, i64 19928, !6, i64 19932, !81, i64 19936, !81, i64 20000, !81, i64 20064, !81, i64 20128, !6, i64 20192, !6, i64 20196, !10, i64 20200, !10, i64 20208, !10, i64 20216, !16, i64 20224, !16, i64 20228, !14, i64 20232, !15, i64 20236, !15, i64 20244, !16, i64 20252, !14, i64 20256, !14, i64 20257, !14, i64 20258, !6, i64 20260, !6, i64 20264, !6, i64 20268, !82, i64 20272, !25, i64 20336, !25, i64 20352, !6, i64 20368, !6, i64 20372, !16, i64 20376, !6, i64 20380, !6, i64 20384, !6, i64 20388, !6, i64 20392, !83, i64 20400, !7, i64 20416, !6, i64 20432, !84, i64 20440, !10, i64 20456, !6, i64 20464, !6, i64 20468, !85, i64 20472, !86, i64 20488, !24, i64 20528, !40, i64 20544, !10, i64 20560, !88, i64 20568, !90, i64 20608, !91, i64 20624, !6, i64 20640, !6, i64 20644, !16, i64 20648, !16, i64 20652, !6, i64 20656, !6, i64 20660, !6, i64 20664, !16, i64 20668, !15, i64 20672, !92, i64 20680, !96, i64 24408, !97, i64 24432, !6, i64 24552, !6, i64 24556, !6, i64 24560, !6, i64 24564, !16, i64 24568, !16, i64 24572, !6, i64 24576, !38, i64 24580, !99, i64 24596, !25, i64 24644, !14, i64 24660, !16, i64 24664, !16, i64 24668, !14, i64 24672, !14, i64 24673, !16, i64 24676, !16, i64 24680, !16, i64 24684, !16, i64 24688, !17, i64 24692, !17, i64 24694, !17, i64 24696, !93, i64 24704, !18, i64 24720, !100, i64 24736, !102, i64 24840, !102, i64 24856, !6, i64 24872, !103, i64 24880, !10, i64 24936, !14, i64 24944, !16, i64 24948, !106, i64 24952, !107, i64 24968, !108, i64 24984, !109, i64 25000, !110, i64 25016, !6, i64 25032, !7, i64 25040, !14, i64 25128, !111, i64 25132, !10, i64 25136, !106, i64 25144, !10, i64 25160, !10, i64 25168, !16, i64 25176, !14, i64 25180, !6, i64 25184, !6, i64 25188, !6, i64 25192, !6, i64 25196, !106, i64 25200, !112, i64 25216, !6, i64 25240, !7, i64 25244, !7, i64 25245, !14, i64 25246, !6, i64 25248, !7, i64 25252, !14, i64 25253, !7, i64 25254, !6, i64 25256, !16, i64 25260, !38, i64 25264, !113, i64 25280, !114, i64 25304, !116, i64 25344, !10, i64 25408, !7, i64 25416, !6, i64 25656, !6, i64 25660, !16, i64 25664, !6, i64 25668, !6, i64 25672, !6, i64 25676, !93, i64 25680, !7, i64 25696}
!54 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !10, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !16, i64 56, !14, i64 60, !10, i64 64, !15, i64 72, !14, i64 80, !14, i64 81, !14, i64 82, !14, i64 83, !14, i64 84, !14, i64 85, !14, i64 86, !14, i64 87, !14, i64 88, !14, i64 89, !14, i64 90, !14, i64 91, !14, i64 92, !14, i64 93, !14, i64 94, !14, i64 95, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !14, i64 120, !14, i64 121, !14, i64 122, !14, i64 123, !14, i64 124, !10, i64 128, !10, i64 136, !10, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !10, i64 176, !10, i64 184, !10, i64 192, !17, i64 200, !14, i64 202, !14, i64 203, !14, i64 204, !14, i64 205, !14, i64 206, !14, i64 207, !14, i64 208, !16, i64 212, !6, i64 216, !6, i64 220, !6, i64 224, !6, i64 228, !15, i64 232, !7, i64 240, !7, i64 2904, !7, i64 3572, !10, i64 3640, !15, i64 3648, !7, i64 3656, !16, i64 3664, !16, i64 3668, !55, i64 3672, !6, i64 3676, !14, i64 3680, !14, i64 3681, !14, i64 3682, !14, i64 3683, !6, i64 3684, !7, i64 3688, !14, i64 14344, !15, i64 14348, !7, i64 14356, !7, i64 14400, !7, i64 14440, !7, i64 14445, !7, i64 14450, !7, i64 14460, !7, i64 14470, !7, i64 14475, !7, i64 14480, !14, i64 14485, !7, i64 14488, !7, i64 14508, !7, i64 14528, !7, i64 14568, !16, i64 14588, !14, i64 14592, !14, i64 14593, !7, i64 14594, !14, i64 14595, !17, i64 14596, !32, i64 14600}
!55 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!56 = !{!"_ZTS15ImGuiPlatformIO", !10, i64 0, !10, i64 8, !10, i64 16, !10, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !10, i64 88, !10, i64 96, !10, i64 104, !10, i64 112, !10, i64 120, !10, i64 128, !10, i64 136, !10, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !10, i64 176, !57, i64 184, !58, i64 200}
!57 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !6, i64 0, !6, i64 4, !10, i64 8}
!58 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !6, i64 0, !6, i64 4, !10, i64 8}
!59 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !10, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !38, i64 28, !6, i64 44, !36, i64 48, !7, i64 64, !16, i64 448, !7, i64 452, !10, i64 520}
!60 = !{!"double", !7, i64 0}
!61 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !6, i64 0, !6, i64 4, !10, i64 8}
!62 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!63 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!64 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!65 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !66, i64 312, !66, i64 328}
!66 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!67 = !{!"_ZTS17ImGuiNextItemData", !6, i64 0, !6, i64 4, !68, i64 8, !16, i64 16, !6, i64 20, !14, i64 24, !6, i64 25}
!68 = !{!"long long", !7, i64 0}
!69 = !{!"_ZTS17ImGuiLastItemData", !6, i64 0, !6, i64 4, !6, i64 8, !25, i64 12, !25, i64 28, !25, i64 44, !25, i64 60}
!70 = !{!"_ZTS19ImGuiNextWindowData", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !6, i64 16, !15, i64 20, !15, i64 28, !15, i64 36, !15, i64 44, !15, i64 52, !6, i64 60, !14, i64 64, !14, i64 65, !25, i64 68, !10, i64 88, !10, i64 96, !16, i64 104, !6, i64 108, !6, i64 112, !13, i64 116, !15, i64 148}
!71 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !6, i64 0, !6, i64 4, !10, i64 8}
!72 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !6, i64 0, !6, i64 4, !10, i64 8}
!73 = !{!"_ZTS8ImVectorIP6ImFontE", !6, i64 0, !6, i64 4, !10, i64 8}
!74 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!75 = !{!"_ZTS8ImVectorIiE", !6, i64 0, !6, i64 4, !10, i64 8}
!76 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!77 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!78 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!79 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !6, i64 0, !6, i64 4, !10, i64 8}
!80 = !{!"_ZTS20ImGuiPlatformMonitor", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !16, i64 32, !10, i64 40}
!81 = !{!"_ZTS16ImGuiNavItemData", !10, i64 0, !6, i64 8, !6, i64 12, !25, i64 16, !6, i64 32, !68, i64 40, !16, i64 48, !16, i64 52, !16, i64 56}
!82 = !{!"_ZTS12ImGuiPayload", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !7, i64 24, !14, i64 57, !14, i64 58}
!83 = !{!"_ZTS8ImVectorIhE", !6, i64 0, !6, i64 4, !10, i64 8}
!84 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!85 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!86 = !{!"_ZTS6ImPoolI10ImGuiTableE", !87, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!87 = !{!"_ZTS8ImVectorI10ImGuiTableE", !6, i64 0, !6, i64 4, !10, i64 8}
!88 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !89, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!89 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !6, i64 0, !6, i64 4, !10, i64 8}
!90 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !6, i64 0, !6, i64 4, !10, i64 8}
!91 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !6, i64 0, !6, i64 4, !10, i64 8}
!92 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !32, i64 24, !93, i64 40, !93, i64 56, !14, i64 72, !6, i64 76, !16, i64 80, !94, i64 84, !16, i64 3712, !14, i64 3716, !14, i64 3717, !14, i64 3718, !6, i64 3720}
!93 = !{!"_ZTS8ImVectorIcE", !6, i64 0, !6, i64 4, !10, i64 8}
!94 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !6, i64 0, !6, i64 4, !6, i64 8, !7, i64 12, !6, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !95, i64 32}
!95 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !6, i64 3588, !6, i64 3592}
!96 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !6, i64 0, !93, i64 8}
!97 = !{!"_ZTS6ImFont", !24, i64 0, !16, i64 16, !16, i64 20, !32, i64 24, !98, i64 40, !10, i64 56, !10, i64 64, !10, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !16, i64 88, !16, i64 92, !14, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !6, i64 112, !7, i64 116}
!98 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !6, i64 0, !6, i64 4, !10, i64 8}
!99 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !6, i64 44}
!100 = !{!"_ZTS22ImGuiTypingSelectState", !101, i64 0, !7, i64 24, !6, i64 88, !6, i64 92, !16, i64 96, !14, i64 100}
!101 = !{!"_ZTS24ImGuiTypingSelectRequest", !6, i64 0, !6, i64 4, !10, i64 8, !14, i64 16, !14, i64 17, !7, i64 18}
!102 = !{!"_ZTS20ImGuiPlatformImeData", !14, i64 0, !15, i64 4, !16, i64 12}
!103 = !{!"_ZTS16ImGuiDockContext", !27, i64 0, !104, i64 16, !105, i64 32, !14, i64 48}
!104 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !6, i64 0, !6, i64 4, !10, i64 8}
!105 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !6, i64 0, !6, i64 4, !10, i64 8}
!106 = !{!"_ZTS15ImGuiTextBuffer", !93, i64 0}
!107 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !6, i64 0, !6, i64 4, !10, i64 8}
!108 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !93, i64 0}
!109 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !93, i64 0}
!110 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !6, i64 0, !6, i64 4, !10, i64 8}
!111 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!112 = !{!"_ZTS14ImGuiTextIndex", !75, i64 0, !6, i64 16}
!113 = !{!"_ZTS18ImGuiMetricsConfig", !14, i64 0, !14, i64 1, !14, i64 2, !14, i64 3, !14, i64 4, !14, i64 5, !14, i64 6, !14, i64 7, !14, i64 8, !14, i64 9, !6, i64 12, !6, i64 16}
!114 = !{!"_ZTS16ImGuiIDStackTool", !6, i64 0, !6, i64 4, !6, i64 8, !115, i64 16, !14, i64 32, !16, i64 36}
!115 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !6, i64 0, !6, i64 4, !10, i64 8}
!116 = !{!"_ZTS19ImGuiDebugAllocInfo", !6, i64 0, !6, i64 4, !17, i64 8, !7, i64 12}
!117 = !{!15, !16, i64 4}
!118 = !{!53, !10, i64 20456}
!119 = !{!12, !16, i64 616}
!120 = !{!12, !16, i64 600}
!121 = !{!12, !16, i64 320}
!122 = !{!25, !16, i64 0}
!123 = !{!12, !16, i64 324}
!124 = !{!25, !16, i64 4}
!125 = !{!12, !16, i64 624}
!126 = !{!12, !16, i64 608}
!127 = !{!25, !16, i64 8}
!128 = !{!25, !16, i64 12}
!129 = !{!12, !16, i64 136}
!130 = !{!15, !16, i64 0}
!131 = !{i64 0, i64 4, !46, i64 4, i64 4, !46, i64 8, i64 4, !46, i64 12, i64 4, !46}
!132 = !{!48, !16, i64 76}
!133 = !{!12, !16, i64 632}
!134 = !{!12, !16, i64 640}
!135 = !{!53, !6, i64 19184}
!136 = !{!53, !14, i64 19792}
!137 = !{!53, !6, i64 19880}
!138 = !{!53, !10, i64 19696}
!139 = !{!53, !6, i64 19552}
!140 = !{!141, !6, i64 0}
!141 = !{!"_ZTS20ImGuiNavTreeNodeData", !6, i64 0, !6, i64 4, !25, i64 8}
!142 = !{!53, !6, i64 19180}
!143 = !{!141, !6, i64 4}
!144 = !{!12, !6, i64 456}
!145 = !{!12, !6, i64 460}
!146 = !{!48, !16, i64 100}
!147 = !{!53, !16, i64 3656}
!148 = !{!53, !10, i64 16712}
!149 = !{!53, !6, i64 20392}
!150 = !{!53, !6, i64 19728}
!151 = !{!53, !14, i64 19795}
!152 = !{!17, !17, i64 0}
!153 = !{!53, !6, i64 19704}
!154 = !{!12, !10, i64 480}
!155 = !{!48, !16, i64 68}
!156 = !{!12, !10, i64 736}
!157 = !{!53, !14, i64 25128}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [80 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.146 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.147 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #6

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) local_unnamed_addr #6 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImRect, align 8
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImRect, align 4
  %11 = alloca i8, align 1
  %12 = alloca i8, align 1
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = alloca %struct.ImVec2, align 8
  %16 = alloca %struct.ImVec2, align 8
  %17 = alloca %struct.ImVec2, align 4
  %18 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %19 = getelementptr inbounds i8, ptr %18, i64 248
  %20 = load i8, ptr %19, align 8, !tbaa !5, !range !40, !noundef !41
  %21 = trunc nuw i8 %20 to i1
  br i1 %21, label %377, label %22

22:                                               ; preds = %4
  %23 = load ptr, ptr @GImGui, align 8, !tbaa !42
  %24 = and i32 %1, 2
  %.not = icmp eq i32 %24, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #10
  %25 = and i32 %1, 1026
  %or.cond = icmp eq i32 %25, 0
  %26 = getelementptr inbounds i8, ptr %23, i64 14900
  br i1 %or.cond, label %29, label %27

27:                                               ; preds = %22
  %28 = load i64, ptr %26, align 4
  store i64 %28, ptr %5, align 8
  br label %36

29:                                               ; preds = %22
  %30 = load float, ptr %26, align 4, !tbaa !43
  %31 = getelementptr inbounds i8, ptr %18, i64 376
  %32 = load float, ptr %31, align 8, !tbaa !45
  %33 = getelementptr inbounds i8, ptr %23, i64 14904
  %34 = load float, ptr %33, align 4, !tbaa !46
  %35 = tail call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %32, float noundef %34)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef %30, float noundef %35)
  br label %36

36:                                               ; preds = %29, %27
  %.not219 = icmp eq ptr %3, null
  br i1 %.not219, label %37, label %39

37:                                               ; preds = %36
  %38 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %2, ptr noundef null)
  br label %39

39:                                               ; preds = %37, %36
  %.0207 = phi ptr [ %3, %36 ], [ %38, %37 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #10
  %40 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %2, ptr noundef %.0207, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %40, ptr %6, align 8
  %41 = getelementptr inbounds i8, ptr %18, i64 320
  %42 = getelementptr inbounds i8, ptr %18, i64 364
  %43 = load float, ptr %42, align 4, !tbaa !47
  %44 = getelementptr inbounds i8, ptr %23, i64 15992
  %45 = load float, ptr %44, align 8, !tbaa !48
  %46 = getelementptr inbounds i8, ptr %23, i64 14900
  %47 = getelementptr inbounds i8, ptr %23, i64 14904
  %48 = load float, ptr %47, align 4, !tbaa !46
  %49 = call float @llvm.fmuladd.f32(float %48, float 2.000000e+00, float %45)
  %50 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %43, float noundef %49)
  %51 = extractelement <2 x float> %40, i64 1
  %52 = getelementptr inbounds i8, ptr %5, i64 4
  %53 = load float, ptr %52, align 4, !tbaa !113
  %54 = call float @llvm.fmuladd.f32(float %53, float 2.000000e+00, float %51)
  %55 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %50, float noundef %54)
  %56 = and i32 %1, 8192
  %.not220 = icmp eq i32 %56, 0
  %57 = extractelement <2 x float> %40, i64 0
  br i1 %.not220, label %62, label %58

58:                                               ; preds = %39
  %59 = getelementptr inbounds i8, ptr %23, i64 20456
  %60 = load ptr, ptr %59, align 8, !tbaa !114
  %61 = icmp ne ptr %60, null
  br label %62

62:                                               ; preds = %58, %39
  %63 = phi i1 [ false, %39 ], [ %61, %58 ]
  %cond.fr = freeze i1 %63
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %7) #10
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %7)
  %64 = getelementptr inbounds i8, ptr %18, i64 616
  %65 = and i32 %1, 4096
  %.not221 = icmp eq i32 %65, 0
  %66 = getelementptr inbounds i8, ptr %18, i64 600
  %spec.select257 = select i1 %.not221, ptr %41, ptr %66
  %spec.select259 = select i1 %cond.fr, ptr %64, ptr %spec.select257
  %67 = load float, ptr %spec.select259, align 8, !tbaa !115
  store float %67, ptr %7, align 8, !tbaa !116
  %68 = getelementptr inbounds i8, ptr %18, i64 324
  %69 = load float, ptr %68, align 4, !tbaa !117
  %70 = getelementptr inbounds i8, ptr %7, i64 4
  store float %69, ptr %70, align 4, !tbaa !118
  %71 = getelementptr inbounds i8, ptr %18, i64 624
  %72 = getelementptr inbounds i8, ptr %18, i64 608
  %.in222 = select i1 %cond.fr, ptr %71, ptr %72
  %73 = load float, ptr %.in222, align 8, !tbaa !115
  %74 = getelementptr inbounds i8, ptr %7, i64 8
  store float %73, ptr %74, align 8, !tbaa !119
  %75 = fadd float %55, %69
  %76 = getelementptr inbounds i8, ptr %7, i64 12
  store float %75, ptr %76, align 4, !tbaa !120
  br i1 %.not, label %88, label %77

77:                                               ; preds = %62
  %78 = getelementptr inbounds i8, ptr %18, i64 136
  %79 = load float, ptr %78, align 8, !tbaa !121
  %80 = call float @llvm.fmuladd.f32(float %79, float 5.000000e-01, float -1.000000e+00)
  %81 = fptosi float %80 to i32
  %82 = sitofp i32 %81 to float
  %83 = fsub float %67, %82
  store float %83, ptr %7, align 8, !tbaa !116
  %84 = fmul float %79, 5.000000e-01
  %85 = fptosi float %84 to i32
  %86 = sitofp i32 %85 to float
  %87 = fadd float %73, %86
  store float %87, ptr %74, align 8, !tbaa !119
  br label %88

88:                                               ; preds = %77, %62
  %.v = phi float [ 3.000000e+00, %77 ], [ 2.000000e+00, %62 ]
  %89 = load float, ptr %44, align 8, !tbaa !48
  %90 = load float, ptr %5, align 8
  %91 = fmul float %.v, %90
  %92 = fadd float %89, %91
  %93 = load float, ptr %52, align 4, !tbaa !113
  %94 = getelementptr inbounds i8, ptr %18, i64 376
  %95 = load float, ptr %94, align 8, !tbaa !45
  %96 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %93, float noundef %95)
  %97 = load float, ptr %44, align 8, !tbaa !48
  %98 = fcmp ogt float %57, 0.000000e+00
  %99 = load float, ptr %5, align 8
  %100 = call float @llvm.fmuladd.f32(float %99, float 2.000000e+00, float %57)
  %101 = select i1 %98, float %100, float 0.000000e+00
  %102 = fadd float %97, %101
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #10
  %103 = load float, ptr %41, align 8, !tbaa !122
  %104 = fadd float %92, %103
  %105 = load float, ptr %68, align 4, !tbaa !117
  %106 = fadd float %96, %105
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %104, float noundef %106)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #10
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %102, float noundef %55)
  %107 = load float, ptr %52, align 4, !tbaa !113
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %107)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #10
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %10) #10
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %10, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !123
  %108 = and i32 %1, 14338
  %or.cond243 = icmp eq i32 %108, 0
  br i1 %or.cond243, label %109, label %116

109:                                              ; preds = %88
  %110 = load float, ptr %7, align 8, !tbaa !116
  %111 = fadd float %102, %110
  %112 = getelementptr inbounds i8, ptr %23, i64 14916
  %113 = load float, ptr %112, align 4, !tbaa !124
  %114 = call float @llvm.fmuladd.f32(float %113, float 2.000000e+00, float %111)
  %115 = getelementptr inbounds i8, ptr %10, i64 8
  store float %114, ptr %115, align 4, !tbaa !119
  br label %116

116:                                              ; preds = %109, %88
  %117 = getelementptr inbounds i8, ptr %18, i64 632
  %118 = load float, ptr %117, align 8, !tbaa !125
  %119 = getelementptr inbounds i8, ptr %18, i64 640
  %120 = load float, ptr %119, align 8, !tbaa !126
  br i1 %cond.fr, label %121, label %124

121:                                              ; preds = %116
  %122 = load float, ptr %64, align 8, !tbaa !127
  store float %122, ptr %117, align 8, !tbaa !125
  %123 = load float, ptr %71, align 8, !tbaa !128
  store float %123, ptr %119, align 8, !tbaa !126
  br label %124

124:                                              ; preds = %121, %116
  %125 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %0, i32 noundef %1)
  %126 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null, i32 noundef 0)
  %127 = getelementptr inbounds i8, ptr %23, i64 19184
  %128 = load i32, ptr %127, align 8, !tbaa !129
  %129 = or i32 %128, 2
  store i32 %129, ptr %127, align 8, !tbaa !129
  %130 = getelementptr inbounds i8, ptr %23, i64 19220
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %130, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !123
  br i1 %cond.fr, label %131, label %132

131:                                              ; preds = %124
  store float %118, ptr %117, align 8, !tbaa !125
  store float %120, ptr %119, align 8, !tbaa !126
  br label %132

132:                                              ; preds = %131, %124
  br i1 %125, label %133, label %165

133:                                              ; preds = %132
  %134 = getelementptr inbounds i8, ptr %23, i64 19792
  %135 = load i8, ptr %134, align 8, !tbaa !130, !range !40, !noundef !41
  %136 = trunc nuw i8 %135 to i1
  %137 = and i32 %1, 16392
  %138 = icmp ne i32 %137, 16384
  %or.cond245.not = or i1 %138, %136
  br i1 %or.cond245.not, label %165, label %139

139:                                              ; preds = %133
  %140 = getelementptr inbounds i8, ptr %23, i64 19880
  %141 = load i32, ptr %140, align 8, !tbaa !131
  %142 = icmp eq i32 %141, 0
  br i1 %142, label %143, label %165

143:                                              ; preds = %139
  %144 = getelementptr inbounds i8, ptr %23, i64 19696
  %145 = load ptr, ptr %144, align 8, !tbaa !132
  %146 = icmp eq ptr %145, %18
  br i1 %146, label %147, label %165

147:                                              ; preds = %143
  %148 = call noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv()
  br i1 %148, label %149, label %165

149:                                              ; preds = %147
  %150 = getelementptr inbounds i8, ptr %23, i64 19552
  %151 = load i32, ptr %150, align 8, !tbaa !133
  %152 = add nsw i32 %151, 1
  call void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %150, i32 noundef %152)
  %153 = call noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16) %150)
  store i32 %0, ptr %153, align 4, !tbaa !134
  %154 = getelementptr inbounds i8, ptr %23, i64 19180
  %155 = load i32, ptr %154, align 4, !tbaa !136
  %156 = getelementptr inbounds i8, ptr %153, i64 4
  store i32 %155, ptr %156, align 4, !tbaa !137
  %157 = getelementptr inbounds i8, ptr %23, i64 19204
  %158 = getelementptr inbounds i8, ptr %153, i64 8
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %158, ptr noundef nonnull align 4 dereferenceable(16) %157, i64 16, i1 false), !tbaa.struct !123
  %159 = getelementptr inbounds i8, ptr %18, i64 456
  %160 = load i32, ptr %159, align 8, !tbaa !138
  %161 = shl nuw i32 1, %160
  %162 = getelementptr inbounds i8, ptr %18, i64 460
  %163 = load i32, ptr %162, align 4, !tbaa !139
  %164 = or i32 %163, %161
  store i32 %164, ptr %162, align 4, !tbaa !139
  br label %165

165:                                              ; preds = %139, %143, %147, %149, %133, %132
  %166 = and i32 %1, 256
  %.not225 = icmp eq i32 %166, 0
  br i1 %126, label %170, label %167

167:                                              ; preds = %165
  %168 = and i32 %1, 8
  %.not226 = icmp eq i32 %168, 0
  %or.cond246 = and i1 %.not226, %125
  br i1 %or.cond246, label %169, label %376

169:                                              ; preds = %167
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %376

170:                                              ; preds = %165
  br i1 %cond.fr, label %171, label %175

171:                                              ; preds = %170
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  %172 = load i32, ptr %127, align 8, !tbaa !129
  %173 = or i32 %172, 512
  store i32 %173, ptr %127, align 8, !tbaa !129
  %174 = getelementptr inbounds i8, ptr %23, i64 19236
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %174, ptr noundef nonnull align 8 dereferenceable(16) %117, i64 16, i1 false), !tbaa.struct !123
  br label %175

175:                                              ; preds = %171, %170
  %176 = and i32 %1, 4
  %.not227 = icmp eq i32 %176, 0
  br i1 %.not227, label %177, label %181

177:                                              ; preds = %175
  %178 = getelementptr inbounds i8, ptr %23, i64 19180
  %179 = load i32, ptr %178, align 4, !tbaa !136
  %180 = and i32 %179, 512
  %.not228 = icmp eq i32 %180, 0
  br i1 %.not228, label %182, label %181

181:                                              ; preds = %177, %175
  br label %182

182:                                              ; preds = %181, %177
  %.0209 = phi i32 [ 4096, %181 ], [ 0, %177 ]
  %183 = or disjoint i32 %.0209, 512
  %spec.select = select i1 %.not225, i32 %183, i32 %.0209
  %184 = load float, ptr %8, align 8, !tbaa !140
  %185 = fsub float %184, %92
  %186 = getelementptr inbounds i8, ptr %23, i64 14940
  %187 = load float, ptr %186, align 4, !tbaa !141
  %188 = fsub float %185, %187
  %189 = getelementptr inbounds i8, ptr %23, i64 3656
  %190 = load float, ptr %189, align 8, !tbaa !142
  %191 = fcmp ult float %190, %188
  br i1 %191, label %.thread269, label %193

.thread269:                                       ; preds = %182
  %192 = or disjoint i32 %spec.select, 65536
  br label %205

193:                                              ; preds = %182
  %194 = load float, ptr %5, align 8, !tbaa !140
  %195 = load float, ptr %44, align 8, !tbaa !48
  %196 = call float @llvm.fmuladd.f32(float %194, float 2.000000e+00, float %195)
  %197 = fadd float %185, %196
  %198 = fadd float %187, %197
  %199 = fcmp olt float %190, %198
  %200 = or disjoint i32 %spec.select, 65536
  br i1 %199, label %201, label %205

201:                                              ; preds = %193
  %202 = getelementptr inbounds i8, ptr %23, i64 16712
  %203 = load ptr, ptr %202, align 8, !tbaa !143
  %.not229 = icmp eq ptr %18, %203
  %.2 = select i1 %.not229, i32 %spec.select, i32 %200
  %204 = or i32 %.2, 16
  br label %211

205:                                              ; preds = %.thread269, %193
  %.2273 = phi i32 [ %192, %.thread269 ], [ %200, %193 ]
  %206 = and i32 %1, 64
  %.not230 = icmp eq i32 %206, 0
  br i1 %.not230, label %209, label %207

207:                                              ; preds = %205
  %208 = or i32 %.2273, 288
  br label %211

209:                                              ; preds = %205
  %210 = or i32 %.2273, 32
  br label %211

211:                                              ; preds = %207, %209, %201
  %212 = phi i1 [ true, %201 ], [ false, %207 ], [ false, %209 ]
  %.3 = phi i32 [ %204, %201 ], [ %208, %207 ], [ %210, %209 ]
  %213 = and i32 %1, 1
  %.not231 = icmp ne i32 %213, 0
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #10
  %214 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef nonnull %11, ptr noundef nonnull %12, i32 noundef %.3)
  br i1 %.not225, label %215, label %270

215:                                              ; preds = %211
  br i1 %214, label %216, label %.critedge

216:                                              ; preds = %215
  %217 = getelementptr inbounds i8, ptr %23, i64 20392
  %218 = load i32, ptr %217, align 8, !tbaa !144
  %.not232 = icmp eq i32 %218, %0
  br i1 %.not232, label %243, label %219

219:                                              ; preds = %216
  %220 = and i32 %1, 192
  %221 = icmp eq i32 %220, 0
  br i1 %221, label %226, label %222

222:                                              ; preds = %219
  %223 = getelementptr inbounds i8, ptr %23, i64 19728
  %224 = load i32, ptr %223, align 8, !tbaa !145
  %225 = icmp eq i32 %224, %0
  br i1 %225, label %226, label %227

226:                                              ; preds = %222, %219
  br label %227

227:                                              ; preds = %226, %222
  %.0211 = phi i8 [ 1, %226 ], [ 0, %222 ]
  %228 = and i32 %1, 128
  %.not234 = icmp eq i32 %228, 0
  br i1 %.not234, label %237, label %229

229:                                              ; preds = %227
  br i1 %212, label %230, label %234

230:                                              ; preds = %229
  %231 = getelementptr inbounds i8, ptr %23, i64 19795
  %232 = load i8, ptr %231, align 1, !tbaa !146, !range !40, !noundef !41
  %233 = xor i8 %232, 1
  br label %234

234:                                              ; preds = %230, %229
  %235 = phi i8 [ 0, %229 ], [ %233, %230 ]
  %236 = or i8 %235, %.0211
  br label %237

237:                                              ; preds = %234, %227
  %.1212 = phi i8 [ %236, %234 ], [ %.0211, %227 ]
  %238 = and i32 %1, 64
  %.not235 = icmp eq i32 %238, 0
  br i1 %.not235, label %.critedge, label %239

239:                                              ; preds = %237
  %240 = getelementptr inbounds i8, ptr %23, i64 14458
  %241 = load i16, ptr %240, align 2, !tbaa !147
  %242 = icmp eq i16 %241, 2
  %spec.select248 = select i1 %242, i8 1, i8 %.1212
  br label %.critedge

243:                                              ; preds = %216
  %244 = and i32 %.3, 512
  %.not233 = icmp eq i32 %244, 0
  br i1 %.not233, label %245, label %246

245:                                              ; preds = %243
  call void @__assert_fail(ptr noundef nonnull @.str.145, ptr noundef nonnull @.str.4, i32 noundef 6305, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #11
  unreachable

246:                                              ; preds = %243
  %not. = xor i1 %125, true
  %spec.select249 = zext i1 %not. to i8
  br label %.critedge

.critedge:                                        ; preds = %246, %239, %215, %237
  %.2213 = phi i8 [ %.1212, %237 ], [ %spec.select248, %239 ], [ %spec.select249, %246 ], [ 0, %215 ]
  %247 = getelementptr inbounds i8, ptr %23, i64 19704
  %248 = load i32, ptr %247, align 8, !tbaa !148
  %249 = icmp eq i32 %248, %0
  br i1 %249, label %250, label %255

250:                                              ; preds = %.critedge
  %251 = getelementptr inbounds i8, ptr %23, i64 19880
  %252 = load i32, ptr %251, align 8, !tbaa !131
  %253 = icmp eq i32 %252, 0
  %brmerge252.not = and i1 %125, %253
  br i1 %brmerge252.not, label %254, label %.thread274

254:                                              ; preds = %250
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  %.pre = load i32, ptr %247, align 8, !tbaa !148
  br label %255

255:                                              ; preds = %254, %.critedge
  %256 = phi i32 [ %.pre, %254 ], [ %248, %.critedge ]
  %.3214 = phi i8 [ 1, %254 ], [ %.2213, %.critedge ]
  %257 = icmp eq i32 %256, %0
  br i1 %257, label %.thread274, label %261

.thread274:                                       ; preds = %250, %255
  %.3214277 = phi i8 [ %.3214, %255 ], [ %.2213, %250 ]
  %258 = getelementptr inbounds i8, ptr %23, i64 19880
  %259 = load i32, ptr %258, align 8, !tbaa !131
  %260 = icmp ne i32 %259, 1
  %brmerge254 = or i1 %125, %260
  br i1 %brmerge254, label %261, label %.thread

.thread:                                          ; preds = %.thread274
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %263

261:                                              ; preds = %.thread274, %255
  %.3214276 = phi i8 [ %.3214277, %.thread274 ], [ %.3214, %255 ]
  %262 = trunc nuw i8 %.3214276 to i1
  br i1 %262, label %263, label %270

263:                                              ; preds = %.thread, %261
  %264 = xor i1 %125, true
  %265 = getelementptr inbounds i8, ptr %18, i64 480
  %266 = load ptr, ptr %265, align 8, !tbaa !149
  %267 = zext i1 %264 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %266, i32 noundef %0, i32 noundef %267)
  %268 = load i32, ptr %127, align 8, !tbaa !129
  %269 = or i32 %268, 16
  store i32 %269, ptr %127, align 8, !tbaa !129
  br label %270

270:                                              ; preds = %211, %263, %261
  %.0208.in = phi i1 [ %125, %211 ], [ %264, %263 ], [ %125, %261 ]
  %271 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  br i1 %.not, label %325, label %272

272:                                              ; preds = %270
  %273 = load i8, ptr %12, align 1, !tbaa !150, !range !40, !noundef !41
  %274 = trunc nuw i8 %273 to i1
  %.pre265 = load i8, ptr %11, align 1, !tbaa !150, !range !40
  %275 = trunc nuw i8 %.pre265 to i1
  %.not278 = xor i1 %274, true
  %276 = select i1 %274, i1 %275, i1 false
  %.mux = select i1 %.not278, i1 %275, i1 false
  %277 = select i1 %.mux, i32 25, i32 24
  %278 = select i1 %276, i32 26, i32 %277
  %279 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %278, float noundef 1.000000e+00)
  %.sroa.04.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %74, align 8
  %280 = getelementptr inbounds i8, ptr %23, i64 14908
  %281 = load float, ptr %280, align 4, !tbaa !151
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef %279, i1 noundef zeroext true, float noundef %281)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %282 = and i32 %1, 512
  %.not238 = icmp eq i32 %282, 0
  br i1 %.not238, label %294, label %283

283:                                              ; preds = %272
  %284 = getelementptr inbounds i8, ptr %18, i64 736
  %285 = load ptr, ptr %284, align 8, !tbaa !152
  %286 = load float, ptr %8, align 8, !tbaa !140
  %287 = fneg float %92
  %288 = call float @llvm.fmuladd.f32(float %287, float 0x3FE3333340000000, float %286)
  %289 = getelementptr inbounds i8, ptr %8, i64 4
  %290 = load float, ptr %289, align 4, !tbaa !113
  %291 = load float, ptr %44, align 8, !tbaa !48
  %292 = call float @llvm.fmuladd.f32(float %291, float 5.000000e-01, float %290)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef %288, float noundef %292)
  %293 = load <2 x float>, ptr %13, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %285, <2 x float> %293, i32 noundef %271)
  br label %312

294:                                              ; preds = %272
  %295 = load float, ptr %8, align 8, !tbaa !140
  br i1 %.not225, label %296, label %308

296:                                              ; preds = %294
  %297 = getelementptr inbounds i8, ptr %18, i64 736
  %298 = load ptr, ptr %297, align 8, !tbaa !152
  %299 = fsub float %295, %92
  %300 = load float, ptr %5, align 8, !tbaa !140
  %301 = fadd float %299, %300
  %302 = getelementptr inbounds i8, ptr %8, i64 4
  %303 = load float, ptr %302, align 4, !tbaa !113
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %14, float noundef %301, float noundef %303)
  %304 = and i32 %1, 2097152
  %.not239 = icmp eq i32 %304, 0
  %305 = select i1 %.not239, i32 3, i32 2
  %306 = select i1 %.0208.in, i32 %305, i32 1
  %307 = load <2 x float>, ptr %14, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %298, <2 x float> %307, i32 noundef %271, i32 noundef %306, float noundef 1.000000e+00)
  br label %312

308:                                              ; preds = %294
  %309 = load float, ptr %5, align 8, !tbaa !140
  %310 = fsub float %92, %309
  %311 = fsub float %295, %310
  store float %311, ptr %8, align 8, !tbaa !140
  br label %312

312:                                              ; preds = %296, %308, %283
  %313 = and i32 %1, 1048576
  %.not240 = icmp eq i32 %313, 0
  br i1 %.not240, label %320, label %314

314:                                              ; preds = %312
  %315 = load float, ptr %44, align 8, !tbaa !48
  %316 = load float, ptr %46, align 4, !tbaa !43
  %317 = fadd float %315, %316
  %318 = load float, ptr %74, align 8, !tbaa !119
  %319 = fsub float %318, %317
  store float %319, ptr %74, align 8, !tbaa !119
  br label %320

320:                                              ; preds = %314, %312
  %321 = getelementptr inbounds i8, ptr %23, i64 25128
  %322 = load i8, ptr %321, align 8, !tbaa !153, !range !40, !noundef !41
  %323 = trunc nuw i8 %322 to i1
  br i1 %323, label %324, label %367

324:                                              ; preds = %320
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.146, ptr noundef nonnull @.str.146)
  br label %367

325:                                              ; preds = %270
  %326 = load i8, ptr %11, align 1, !tbaa !150, !range !40, !noundef !41
  %327 = trunc nuw i8 %326 to i1
  %brmerge255 = or i1 %.not231, %327
  br i1 %brmerge255, label %328, label %333

328:                                              ; preds = %325
  %329 = load i8, ptr %12, align 1, !tbaa !150, !range !40, !noundef !41
  %brmerge262.demorgan264 = and i8 %329, %326
  %brmerge262.demorgan = trunc nuw i8 %brmerge262.demorgan264 to i1
  %330 = select i1 %327, i32 25, i32 24
  %331 = select i1 %brmerge262.demorgan, i32 26, i32 %330
  %332 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %331, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.01.0.copyload = load <2 x float>, ptr %74, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %332, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %333

333:                                              ; preds = %325, %328
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %334 = and i32 %1, 512
  %.not236 = icmp eq i32 %334, 0
  br i1 %.not236, label %346, label %335

335:                                              ; preds = %333
  %336 = getelementptr inbounds i8, ptr %18, i64 736
  %337 = load ptr, ptr %336, align 8, !tbaa !152
  %338 = load float, ptr %8, align 8, !tbaa !140
  %339 = fneg float %92
  %340 = call float @llvm.fmuladd.f32(float %339, float 5.000000e-01, float %338)
  %341 = getelementptr inbounds i8, ptr %8, i64 4
  %342 = load float, ptr %341, align 4, !tbaa !113
  %343 = load float, ptr %44, align 8, !tbaa !48
  %344 = call float @llvm.fmuladd.f32(float %343, float 5.000000e-01, float %342)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %340, float noundef %344)
  %345 = load <2 x float>, ptr %15, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %337, <2 x float> %345, i32 noundef %271)
  br label %362

346:                                              ; preds = %333
  br i1 %.not225, label %347, label %362

347:                                              ; preds = %346
  %348 = getelementptr inbounds i8, ptr %18, i64 736
  %349 = load ptr, ptr %348, align 8, !tbaa !152
  %350 = load float, ptr %8, align 8, !tbaa !140
  %351 = fsub float %350, %92
  %352 = load float, ptr %5, align 8, !tbaa !140
  %353 = fadd float %351, %352
  %354 = getelementptr inbounds i8, ptr %8, i64 4
  %355 = load float, ptr %354, align 4, !tbaa !113
  %356 = load float, ptr %44, align 8, !tbaa !48
  %357 = call float @llvm.fmuladd.f32(float %356, float 0x3FC3333340000000, float %355)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %353, float noundef %357)
  %358 = and i32 %1, 2097152
  %.not237 = icmp eq i32 %358, 0
  %359 = select i1 %.not237, i32 3, i32 2
  %360 = select i1 %.0208.in, i32 %359, i32 1
  %361 = load <2 x float>, ptr %16, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %349, <2 x float> %361, i32 noundef %271, i32 noundef %360, float noundef 0x3FE6666660000000)
  br label %362

362:                                              ; preds = %346, %347, %335
  %363 = getelementptr inbounds i8, ptr %23, i64 25128
  %364 = load i8, ptr %363, align 8, !tbaa !153, !range !40, !noundef !41
  %365 = trunc nuw i8 %364 to i1
  br i1 %365, label %366, label %367

366:                                              ; preds = %362
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.147, ptr noundef null)
  br label %367

367:                                              ; preds = %320, %324, %362, %366
  br i1 %cond.fr, label %368, label %369

368:                                              ; preds = %367
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %369

369:                                              ; preds = %368, %367
  br i1 %.not, label %371, label %370

370:                                              ; preds = %369
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %17) #10
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %74, ptr noundef %2, ptr noundef %.0207, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %17, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %17) #10
  br label %372

371:                                              ; preds = %369
  %.sroa.0.0.copyload = load <2 x float>, ptr %8, align 8
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %.sroa.0.0.copyload, ptr noundef %2, ptr noundef %.0207, i1 noundef zeroext false)
  br label %372

372:                                              ; preds = %371, %370
  %373 = and i32 %1, 8
  %.not241 = icmp eq i32 %373, 0
  %or.cond256 = and i1 %.not241, %.0208.in
  br i1 %or.cond256, label %374, label %375

374:                                              ; preds = %372
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %375

375:                                              ; preds = %374, %372
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #10
  br label %376

376:                                              ; preds = %167, %169, %375
  %.0 = phi i1 [ %.0208.in, %375 ], [ true, %169 ], [ %125, %167 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %10) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #10
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %7) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #10
  br label %377

377:                                              ; preds = %4, %376
  %.1 = phi i1 [ %.0, %376 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) local_unnamed_addr #8

declare noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #9 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() local_unnamed_addr #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind }
attributes #11 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !12, i64 248}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !11, i64 32, !7, i64 64, !10, i64 72, !13, i64 76, !10, i64 84, !13, i64 88, !13, i64 96, !13, i64 104, !13, i64 112, !13, i64 120, !13, i64 128, !13, i64 136, !14, i64 144, !14, i64 148, !14, i64 152, !14, i64 156, !14, i64 160, !14, i64 164, !14, i64 168, !14, i64 172, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !13, i64 192, !13, i64 200, !13, i64 208, !13, i64 216, !13, i64 224, !13, i64 232, !12, i64 240, !12, i64 241, !12, i64 242, !12, i64 243, !12, i64 244, !12, i64 245, !12, i64 246, !12, i64 247, !12, i64 248, !12, i64 249, !12, i64 250, !12, i64 251, !12, i64 252, !12, i64 253, !8, i64 254, !8, i64 255, !15, i64 256, !15, i64 258, !15, i64 260, !15, i64 262, !15, i64 264, !10, i64 268, !8, i64 272, !8, i64 273, !12, i64 274, !10, i64 276, !8, i64 280, !8, i64 281, !8, i64 282, !8, i64 283, !10, i64 284, !10, i64 285, !10, i64 286, !10, i64 287, !13, i64 288, !13, i64 296, !16, i64 304, !17, i64 320, !23, i64 552, !23, i64 568, !23, i64 584, !23, i64 600, !23, i64 616, !23, i64 632, !23, i64 648, !24, i64 664, !24, i64 668, !10, i64 672, !10, i64 676, !14, i64 680, !14, i64 684, !25, i64 688, !27, i64 704, !14, i64 720, !14, i64 724, !10, i64 728, !7, i64 736, !28, i64 744, !7, i64 944, !7, i64 952, !7, i64 960, !7, i64 968, !7, i64 976, !7, i64 984, !7, i64 992, !7, i64 1000, !7, i64 1008, !8, i64 1016, !8, i64 1024, !8, i64 1056, !10, i64 1072, !10, i64 1076, !10, i64 1080, !12, i64 1084, !12, i64 1085, !12, i64 1085, !12, i64 1085, !12, i64 1085, !15, i64 1086, !39, i64 1088, !7, i64 1112, !7, i64 1120, !10, i64 1128, !10, i64 1132, !23, i64 1136}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS16ImGuiWindowClass", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !12, i64 28, !12, i64 29}
!12 = !{!"bool", !8, i64 0}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !8, i64 0}
!15 = !{!"short", !8, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !12, i64 64, !12, i64 65, !18, i64 68, !18, i64 72, !18, i64 76, !13, i64 80, !19, i64 88, !15, i64 92, !15, i64 94, !12, i64 96, !12, i64 97, !12, i64 98, !12, i64 99, !13, i64 100, !20, i64 108, !10, i64 136, !10, i64 140, !21, i64 144, !7, i64 160, !7, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !14, i64 188, !14, i64 192, !22, i64 200, !22, i64 216}
!18 = !{!"_ZTS6ImVec1", !14, i64 0}
!19 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !15, i64 8, !15, i64 10, !15, i64 12, !15, i64 14, !15, i64 16, !8, i64 18}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!23 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !15, i64 0, !15, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !14, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !7, i64 16, !10, i64 24}
!36 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{!"_ZTS20ImGuiWindowDockStyle", !8, i64 0}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!7, !7, i64 0}
!43 = !{!44, !14, i64 60}
!44 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !10, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !14, i64 148, !14, i64 152, !10, i64 156, !13, i64 160, !13, i64 168, !14, i64 176, !13, i64 180, !13, i64 188, !13, i64 196, !13, i64 204, !14, i64 212, !14, i64 216, !12, i64 220, !12, i64 221, !12, i64 222, !14, i64 224, !14, i64 228, !8, i64 232, !14, i64 1112, !14, i64 1116, !14, i64 1120, !10, i64 1124, !10, i64 1128}
!45 = !{!6, !14, i64 376}
!46 = !{!44, !14, i64 64}
!47 = !{!6, !14, i64 364}
!48 = !{!49, !14, i64 15992}
!49 = !{!"_ZTS12ImGuiContext", !12, i64 0, !12, i64 1, !50, i64 8, !52, i64 14624, !44, i64 14840, !10, i64 15972, !10, i64 15976, !7, i64 15984, !14, i64 15992, !14, i64 15996, !55, i64 16000, !56, i64 16528, !10, i64 16536, !10, i64 16540, !10, i64 16544, !10, i64 16548, !12, i64 16552, !12, i64 16553, !12, i64 16554, !12, i64 16555, !12, i64 16556, !7, i64 16560, !57, i64 16568, !57, i64 16584, !51, i64 16600, !10, i64 16604, !21, i64 16608, !21, i64 16624, !21, i64 16640, !58, i64 16656, !25, i64 16672, !10, i64 16688, !13, i64 16692, !10, i64 16700, !7, i64 16704, !7, i64 16712, !7, i64 16720, !7, i64 16728, !7, i64 16736, !13, i64 16744, !10, i64 16752, !10, i64 16756, !14, i64 16760, !13, i64 16764, !13, i64 16772, !10, i64 16780, !10, i64 16784, !10, i64 16788, !12, i64 16792, !12, i64 16793, !14, i64 16796, !14, i64 16800, !10, i64 16804, !10, i64 16808, !14, i64 16812, !12, i64 16816, !12, i64 16817, !12, i64 16818, !12, i64 16819, !12, i64 16820, !12, i64 16821, !12, i64 16822, !10, i64 16823, !13, i64 16824, !7, i64 16832, !59, i64 16840, !10, i64 16844, !12, i64 16848, !12, i64 16849, !7, i64 16856, !10, i64 16864, !14, i64 16868, !56, i64 16872, !56, i64 16880, !56, i64 16888, !60, i64 16896, !8, i64 16916, !61, i64 18768, !10, i64 19112, !12, i64 19116, !10, i64 19120, !10, i64 19124, !10, i64 19128, !10, i64 19132, !10, i64 19136, !63, i64 19144, !65, i64 19176, !66, i64 19256, !12, i64 19416, !10, i64 19420, !67, i64 19424, !68, i64 19440, !69, i64 19456, !70, i64 19472, !71, i64 19488, !72, i64 19504, !73, i64 19520, !73, i64 19536, !74, i64 19552, !10, i64 19568, !75, i64 19576, !14, i64 19592, !7, i64 19600, !7, i64 19608, !7, i64 19616, !10, i64 19624, !76, i64 19632, !10, i64 19680, !10, i64 19684, !10, i64 19688, !7, i64 19696, !10, i64 19704, !10, i64 19708, !70, i64 19712, !10, i64 19728, !10, i64 19732, !10, i64 19736, !10, i64 19740, !10, i64 19744, !14, i64 19748, !10, i64 19752, !10, i64 19756, !10, i64 19760, !10, i64 19764, !10, i64 19768, !59, i64 19772, !19, i64 19776, !64, i64 19784, !12, i64 19792, !12, i64 19793, !12, i64 19794, !12, i64 19795, !12, i64 19796, !12, i64 19797, !12, i64 19798, !77, i64 19800, !12, i64 19864, !12, i64 19865, !12, i64 19866, !10, i64 19868, !10, i64 19872, !10, i64 19876, !10, i64 19880, !10, i64 19884, !10, i64 19888, !23, i64 19892, !23, i64 19908, !10, i64 19924, !10, i64 19928, !10, i64 19932, !77, i64 19936, !77, i64 20000, !77, i64 20064, !77, i64 20128, !10, i64 20192, !10, i64 20196, !7, i64 20200, !7, i64 20208, !7, i64 20216, !14, i64 20224, !14, i64 20228, !12, i64 20232, !13, i64 20236, !13, i64 20244, !14, i64 20252, !12, i64 20256, !12, i64 20257, !12, i64 20258, !10, i64 20260, !10, i64 20264, !10, i64 20268, !78, i64 20272, !23, i64 20336, !23, i64 20352, !10, i64 20368, !10, i64 20372, !14, i64 20376, !10, i64 20380, !10, i64 20384, !10, i64 20388, !10, i64 20392, !79, i64 20400, !8, i64 20416, !10, i64 20432, !80, i64 20440, !7, i64 20456, !10, i64 20464, !10, i64 20468, !81, i64 20472, !82, i64 20488, !22, i64 20528, !38, i64 20544, !7, i64 20560, !84, i64 20568, !86, i64 20608, !87, i64 20624, !10, i64 20640, !10, i64 20644, !14, i64 20648, !14, i64 20652, !10, i64 20656, !10, i64 20660, !10, i64 20664, !14, i64 20668, !13, i64 20672, !88, i64 20680, !92, i64 24408, !93, i64 24432, !10, i64 24552, !10, i64 24556, !10, i64 24560, !10, i64 24564, !14, i64 24568, !14, i64 24572, !10, i64 24576, !36, i64 24580, !95, i64 24596, !23, i64 24644, !12, i64 24660, !14, i64 24664, !14, i64 24668, !12, i64 24672, !12, i64 24673, !14, i64 24676, !14, i64 24680, !14, i64 24684, !14, i64 24688, !15, i64 24692, !15, i64 24694, !15, i64 24696, !89, i64 24704, !16, i64 24720, !96, i64 24736, !98, i64 24840, !98, i64 24856, !10, i64 24872, !99, i64 24880, !7, i64 24936, !12, i64 24944, !14, i64 24948, !102, i64 24952, !103, i64 24968, !104, i64 24984, !105, i64 25000, !106, i64 25016, !10, i64 25032, !8, i64 25040, !12, i64 25128, !107, i64 25132, !7, i64 25136, !102, i64 25144, !7, i64 25160, !7, i64 25168, !14, i64 25176, !12, i64 25180, !10, i64 25184, !10, i64 25188, !10, i64 25192, !10, i64 25196, !102, i64 25200, !108, i64 25216, !10, i64 25240, !8, i64 25244, !8, i64 25245, !12, i64 25246, !10, i64 25248, !8, i64 25252, !12, i64 25253, !8, i64 25254, !10, i64 25256, !14, i64 25260, !36, i64 25264, !109, i64 25280, !110, i64 25304, !112, i64 25344, !7, i64 25408, !8, i64 25416, !10, i64 25656, !10, i64 25660, !14, i64 25664, !10, i64 25668, !10, i64 25672, !10, i64 25676, !89, i64 25680, !8, i64 25696}
!50 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !14, i64 56, !12, i64 60, !7, i64 64, !13, i64 72, !12, i64 80, !12, i64 81, !12, i64 82, !12, i64 83, !12, i64 84, !12, i64 85, !12, i64 86, !12, i64 87, !12, i64 88, !12, i64 89, !12, i64 90, !12, i64 91, !12, i64 92, !12, i64 93, !12, i64 94, !12, i64 95, !14, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !12, i64 120, !12, i64 121, !12, i64 122, !12, i64 123, !12, i64 124, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !7, i64 184, !7, i64 192, !15, i64 200, !12, i64 202, !12, i64 203, !12, i64 204, !12, i64 205, !12, i64 206, !12, i64 207, !12, i64 208, !14, i64 212, !10, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !13, i64 232, !8, i64 240, !8, i64 2904, !8, i64 3572, !7, i64 3640, !13, i64 3648, !8, i64 3656, !14, i64 3664, !14, i64 3668, !51, i64 3672, !10, i64 3676, !12, i64 3680, !12, i64 3681, !12, i64 3682, !12, i64 3683, !10, i64 3684, !8, i64 3688, !12, i64 14344, !13, i64 14348, !8, i64 14356, !8, i64 14400, !8, i64 14440, !8, i64 14445, !8, i64 14450, !8, i64 14460, !8, i64 14470, !8, i64 14475, !8, i64 14480, !12, i64 14485, !8, i64 14488, !8, i64 14508, !8, i64 14528, !8, i64 14568, !14, i64 14588, !12, i64 14592, !12, i64 14593, !8, i64 14594, !12, i64 14595, !15, i64 14596, !30, i64 14600}
!51 = !{!"_ZTS16ImGuiMouseSource", !8, i64 0}
!52 = !{!"_ZTS15ImGuiPlatformIO", !7, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !7, i64 88, !7, i64 96, !7, i64 104, !7, i64 112, !7, i64 120, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !53, i64 184, !54, i64 200}
!53 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !10, i64 0, !10, i64 4, !7, i64 8}
!54 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !10, i64 0, !10, i64 4, !7, i64 8}
!55 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !7, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !36, i64 28, !10, i64 44, !34, i64 48, !8, i64 64, !14, i64 448, !8, i64 452, !7, i64 520}
!56 = !{!"double", !8, i64 0}
!57 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !7, i64 8}
!58 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!59 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!60 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !8, i64 0}
!61 = !{!"_ZTS20ImGuiKeyRoutingTable", !8, i64 0, !62, i64 312, !62, i64 328}
!62 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!63 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !64, i64 8, !14, i64 16, !10, i64 20, !12, i64 24, !10, i64 25}
!64 = !{!"long long", !8, i64 0}
!65 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !23, i64 12, !23, i64 28, !23, i64 44, !23, i64 60}
!66 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !13, i64 20, !13, i64 28, !13, i64 36, !13, i64 44, !13, i64 52, !10, i64 60, !12, i64 64, !12, i64 65, !23, i64 68, !7, i64 88, !7, i64 96, !14, i64 104, !10, i64 108, !10, i64 112, !11, i64 116, !13, i64 148}
!67 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!72 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!73 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!75 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTS20ImGuiPlatformMonitor", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !14, i64 32, !7, i64 40}
!77 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !23, i64 16, !10, i64 32, !64, i64 40, !14, i64 48, !14, i64 52, !14, i64 56}
!78 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !12, i64 57, !12, i64 58}
!79 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!81 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS6ImPoolI10ImGuiTableE", !83, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!83 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!84 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !85, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!85 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!86 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!87 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!88 = !{!"_ZTS19ImGuiInputTextState", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !30, i64 24, !89, i64 40, !89, i64 56, !12, i64 72, !10, i64 76, !14, i64 80, !90, i64 84, !14, i64 3712, !12, i64 3716, !12, i64 3717, !12, i64 3718, !10, i64 3720}
!89 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!90 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !14, i64 28, !91, i64 32}
!91 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !15, i64 3582, !15, i64 3584, !10, i64 3588, !10, i64 3592}
!92 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !89, i64 8}
!93 = !{!"_ZTS6ImFont", !22, i64 0, !14, i64 16, !14, i64 20, !30, i64 24, !94, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !15, i64 80, !15, i64 82, !15, i64 84, !15, i64 86, !14, i64 88, !14, i64 92, !12, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !10, i64 112, !8, i64 116}
!94 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!95 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !10, i64 44}
!96 = !{!"_ZTS22ImGuiTypingSelectState", !97, i64 0, !8, i64 24, !10, i64 88, !10, i64 92, !14, i64 96, !12, i64 100}
!97 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !7, i64 8, !12, i64 16, !12, i64 17, !8, i64 18}
!98 = !{!"_ZTS20ImGuiPlatformImeData", !12, i64 0, !13, i64 4, !14, i64 12}
!99 = !{!"_ZTS16ImGuiDockContext", !25, i64 0, !100, i64 16, !101, i64 32, !12, i64 48}
!100 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !10, i64 0, !10, i64 4, !7, i64 8}
!101 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !10, i64 0, !10, i64 4, !7, i64 8}
!102 = !{!"_ZTS15ImGuiTextBuffer", !89, i64 0}
!103 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!104 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !89, i64 0}
!105 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !89, i64 0}
!106 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!107 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!108 = !{!"_ZTS14ImGuiTextIndex", !71, i64 0, !10, i64 16}
!109 = !{!"_ZTS18ImGuiMetricsConfig", !12, i64 0, !12, i64 1, !12, i64 2, !12, i64 3, !12, i64 4, !12, i64 5, !12, i64 6, !12, i64 7, !12, i64 8, !12, i64 9, !10, i64 12, !10, i64 16}
!110 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !111, i64 16, !12, i64 32, !14, i64 36}
!111 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!112 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !15, i64 8, !8, i64 12}
!113 = !{!13, !14, i64 4}
!114 = !{!49, !7, i64 20456}
!115 = !{!14, !14, i64 0}
!116 = !{!23, !14, i64 0}
!117 = !{!6, !14, i64 324}
!118 = !{!23, !14, i64 4}
!119 = !{!23, !14, i64 8}
!120 = !{!23, !14, i64 12}
!121 = !{!6, !14, i64 136}
!122 = !{!6, !14, i64 320}
!123 = !{i64 0, i64 4, !115, i64 4, i64 4, !115, i64 8, i64 4, !115, i64 12, i64 4, !115}
!124 = !{!44, !14, i64 76}
!125 = !{!6, !14, i64 632}
!126 = !{!6, !14, i64 640}
!127 = !{!6, !14, i64 616}
!128 = !{!6, !14, i64 624}
!129 = !{!49, !10, i64 19184}
!130 = !{!49, !12, i64 19792}
!131 = !{!49, !10, i64 19880}
!132 = !{!49, !7, i64 19696}
!133 = !{!49, !10, i64 19552}
!134 = !{!135, !10, i64 0}
!135 = !{!"_ZTS20ImGuiNavTreeNodeData", !10, i64 0, !10, i64 4, !23, i64 8}
!136 = !{!49, !10, i64 19180}
!137 = !{!135, !10, i64 4}
!138 = !{!6, !10, i64 456}
!139 = !{!6, !10, i64 460}
!140 = !{!13, !14, i64 0}
!141 = !{!44, !14, i64 100}
!142 = !{!49, !14, i64 3656}
!143 = !{!49, !7, i64 16712}
!144 = !{!49, !10, i64 20392}
!145 = !{!49, !10, i64 19728}
!146 = !{!49, !12, i64 19795}
!147 = !{!15, !15, i64 0}
!148 = !{!49, !10, i64 19704}
!149 = !{!6, !7, i64 480}
!150 = !{!12, !12, i64 0}
!151 = !{!44, !14, i64 68}
!152 = !{!6, !7, i64 736}
!153 = !{!49, !12, i64 25128}


; Effective O3 passes: ADCEPass,BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass