; LLVM IR from Samson-Mano/EM_Propogation_simulation :: EM_Propogation_simulation/src/ImGui (imgui_widgets)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.11, %struct.ImVector.11, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.12, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, [140 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.19, i32, %struct.ImVector.20, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i32, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.21, [16 x i8], i32, %struct.ImVector.22, ptr, i32, %struct.ImVector.23, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.25, %struct.ImVector.27, %struct.ImVector.28, i32, i32, float, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, float, i8, i8, float, float, float, float, i16, i16, %struct.ImVector.29, %struct.ImVector, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.31, %struct.ImChunkStream, %struct.ImChunkStream.32, %struct.ImVector.33, i32, [7 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i8, i8, i8, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiStackTool, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.29 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, float, float, float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, float, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, [652 x i32], [652 x i8], [16 x float], ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, i32, [652 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [140 x i16], %struct.ImVector.13, %struct.ImVector.13 }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.24, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImPool.25 = type { %struct.ImVector.26, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.29, %struct.ImVector.29, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.29 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.30, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.29 }
%struct.ImChunkStream.32 = type { %struct.ImVector.29 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.29 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.17, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.34, i8, float }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i32, i8, [3 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #4 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca i8, align 1
  %16 = alloca i8, align 1
  %17 = alloca i32, align 4
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca i32, align 4
  %21 = alloca i8, align 1
  %22 = alloca i8, align 1
  %23 = alloca i8, align 1
  %24 = alloca ptr, align 8
  %25 = alloca ptr, align 8
  %26 = alloca ptr, align 8
  %27 = alloca float, align 4
  %28 = alloca i8, align 1
  %29 = alloca %struct.ImVec2, align 4
  %30 = alloca i32, align 4
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store ptr %2, ptr %8, align 8, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !5
  store i32 %4, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #7
  %36 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %36, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #7
  %37 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %37, ptr %12, align 8, !tbaa !5
  %38 = load i32, ptr %10, align 4, !tbaa !9
  %39 = and i32 %38, 7
  %40 = icmp eq i32 %39, 0
  br i1 %40, label %41, label %44

41:                                               ; preds = %5
  %42 = load i32, ptr %10, align 4, !tbaa !9
  %43 = or i32 %42, 1
  store i32 %43, ptr %10, align 4, !tbaa !9
  br label %44

44:                                               ; preds = %41, %5
  %45 = load i32, ptr %10, align 4, !tbaa !9
  %46 = and i32 %45, 1008
  %47 = icmp eq i32 %46, 0
  br i1 %47, label %48, label %51

48:                                               ; preds = %44
  %49 = load i32, ptr %10, align 4, !tbaa !9
  %50 = or i32 %49, 32
  store i32 %50, ptr %10, align 4, !tbaa !9
  br label %51

51:                                               ; preds = %48, %44
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #7
  %52 = load ptr, ptr %11, align 8, !tbaa !5
  %53 = getelementptr inbounds %struct.ImGuiContext, ptr %52, i32 0, i32 30
  %54 = load ptr, ptr %53, align 8, !tbaa !11
  store ptr %54, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #7
  %55 = load i32, ptr %10, align 4, !tbaa !9
  %56 = and i32 %55, 2048
  %57 = icmp ne i32 %56, 0
  br i1 %57, label %58, label %71

58:                                               ; preds = %51
  %59 = load ptr, ptr %11, align 8, !tbaa !5
  %60 = getelementptr inbounds %struct.ImGuiContext, ptr %59, i32 0, i32 30
  %61 = load ptr, ptr %60, align 8, !tbaa !11
  %62 = icmp ne ptr %61, null
  br i1 %62, label %63, label %71

63:                                               ; preds = %58
  %64 = load ptr, ptr %11, align 8, !tbaa !5
  %65 = getelementptr inbounds %struct.ImGuiContext, ptr %64, i32 0, i32 30
  %66 = load ptr, ptr %65, align 8, !tbaa !11
  %67 = getelementptr inbounds %struct.ImGuiWindow, ptr %66, i32 0, i32 84
  %68 = load ptr, ptr %67, align 8, !tbaa !78
  %69 = load ptr, ptr %12, align 8, !tbaa !5
  %70 = icmp eq ptr %68, %69
  br label %71

71:                                               ; preds = %63, %58, %51
  %72 = phi i1 [ false, %58 ], [ false, %51 ], [ %70, %63 ]
  %73 = zext i1 %72 to i8
  store i8 %73, ptr %14, align 1, !tbaa !92
  %74 = load i8, ptr %14, align 1, !tbaa !92, !range !93, !noundef !94
  %75 = trunc i8 %74 to i1
  br i1 %75, label %76, label %80

76:                                               ; preds = %71
  %77 = load ptr, ptr %12, align 8, !tbaa !5
  %78 = load ptr, ptr %11, align 8, !tbaa !5
  %79 = getelementptr inbounds %struct.ImGuiContext, ptr %78, i32 0, i32 30
  store ptr %77, ptr %79, align 8, !tbaa !11
  br label %80

80:                                               ; preds = %76, %71
  call void @llvm.lifetime.start.p0(i64 1, ptr %15) #7
  store i8 0, ptr %15, align 1, !tbaa !92
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #7
  %81 = load ptr, ptr %6, align 8, !tbaa !5
  %82 = load i32, ptr %7, align 4, !tbaa !9
  %83 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %81, i32 noundef %82)
  %84 = zext i1 %83 to i8
  store i8 %84, ptr %16, align 1, !tbaa !92
  %85 = load i8, ptr %16, align 1, !tbaa !92, !range !93, !noundef !94
  %86 = trunc i8 %85 to i1
  br i1 %86, label %87, label %106

87:                                               ; preds = %80
  %88 = load ptr, ptr %11, align 8, !tbaa !5
  %89 = getelementptr inbounds %struct.ImGuiContext, ptr %88, i32 0, i32 139
  %90 = load i8, ptr %89, align 4, !tbaa !95, !range !93, !noundef !94
  %91 = trunc i8 %90 to i1
  br i1 %91, label %92, label %106

92:                                               ; preds = %87
  %93 = load ptr, ptr %11, align 8, !tbaa !5
  %94 = getelementptr inbounds %struct.ImGuiContext, ptr %93, i32 0, i32 146
  %95 = getelementptr inbounds %struct.ImGuiPayload, ptr %94, i32 0, i32 2
  %96 = load i32, ptr %95, align 4, !tbaa !96
  %97 = load i32, ptr %7, align 4, !tbaa !9
  %98 = icmp eq i32 %96, %97
  br i1 %98, label %99, label %106

99:                                               ; preds = %92
  %100 = load ptr, ptr %11, align 8, !tbaa !5
  %101 = getelementptr inbounds %struct.ImGuiContext, ptr %100, i32 0, i32 142
  %102 = load i32, ptr %101, align 8, !tbaa !97
  %103 = and i32 %102, 2
  %104 = icmp ne i32 %103, 0
  br i1 %104, label %106, label %105

105:                                              ; preds = %99
  store i8 0, ptr %16, align 1, !tbaa !92
  br label %106

106:                                              ; preds = %105, %99, %92, %87, %80
  %107 = load ptr, ptr %11, align 8, !tbaa !5
  %108 = getelementptr inbounds %struct.ImGuiContext, ptr %107, i32 0, i32 139
  %109 = load i8, ptr %108, align 4, !tbaa !95, !range !93, !noundef !94
  %110 = trunc i8 %109 to i1
  br i1 %110, label %111, label %146

111:                                              ; preds = %106
  %112 = load i32, ptr %10, align 4, !tbaa !9
  %113 = and i32 %112, 512
  %114 = icmp ne i32 %113, 0
  br i1 %114, label %115, label %146

115:                                              ; preds = %111
  %116 = load ptr, ptr %11, align 8, !tbaa !5
  %117 = getelementptr inbounds %struct.ImGuiContext, ptr %116, i32 0, i32 142
  %118 = load i32, ptr %117, align 8, !tbaa !97
  %119 = and i32 %118, 4
  %120 = icmp ne i32 %119, 0
  br i1 %120, label %146, label %121

121:                                              ; preds = %115
  %122 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %122, label %123, label %145

123:                                              ; preds = %121
  store i8 1, ptr %16, align 1, !tbaa !92
  %124 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %124)
  %125 = load ptr, ptr %11, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.ImGuiContext, ptr %125, i32 0, i32 44
  %127 = load float, ptr %126, align 8, !tbaa !98
  %128 = load ptr, ptr %11, align 8, !tbaa !5
  %129 = getelementptr inbounds %struct.ImGuiContext, ptr %128, i32 0, i32 2
  %130 = getelementptr inbounds %struct.ImGuiIO, ptr %129, i32 0, i32 3
  %131 = load float, ptr %130, align 8, !tbaa !99
  %132 = fsub float %127, %131
  %133 = fcmp ole float %132, 0x3FE6666660000000
  br i1 %133, label %134, label %144

134:                                              ; preds = %123
  %135 = load ptr, ptr %11, align 8, !tbaa !5
  %136 = getelementptr inbounds %struct.ImGuiContext, ptr %135, i32 0, i32 44
  %137 = load float, ptr %136, align 8, !tbaa !98
  %138 = fcmp oge float %137, 0x3FE6666660000000
  br i1 %138, label %139, label %144

139:                                              ; preds = %134
  store i8 1, ptr %15, align 1, !tbaa !92
  %140 = load i32, ptr %7, align 4, !tbaa !9
  %141 = load ptr, ptr %11, align 8, !tbaa !5
  %142 = getelementptr inbounds %struct.ImGuiContext, ptr %141, i32 0, i32 154
  store i32 %140, ptr %142, align 8, !tbaa !100
  %143 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %143)
  br label %144

144:                                              ; preds = %139, %134, %123
  br label %145

145:                                              ; preds = %144, %121
  br label %146

146:                                              ; preds = %145, %115, %111, %106
  %147 = load i8, ptr %14, align 1, !tbaa !92, !range !93, !noundef !94
  %148 = trunc i8 %147 to i1
  br i1 %148, label %149, label %153

149:                                              ; preds = %146
  %150 = load ptr, ptr %13, align 8, !tbaa !5
  %151 = load ptr, ptr %11, align 8, !tbaa !5
  %152 = getelementptr inbounds %struct.ImGuiContext, ptr %151, i32 0, i32 30
  store ptr %150, ptr %152, align 8, !tbaa !11
  br label %153

153:                                              ; preds = %149, %146
  %154 = load i8, ptr %16, align 1, !tbaa !92, !range !93, !noundef !94
  %155 = trunc i8 %154 to i1
  br i1 %155, label %156, label %172

156:                                              ; preds = %153
  %157 = load i32, ptr %10, align 4, !tbaa !9
  %158 = and i32 %157, 4096
  %159 = icmp ne i32 %158, 0
  br i1 %159, label %160, label %172

160:                                              ; preds = %156
  %161 = load ptr, ptr %11, align 8, !tbaa !5
  %162 = getelementptr inbounds %struct.ImGuiContext, ptr %161, i32 0, i32 41
  %163 = load i32, ptr %162, align 8, !tbaa !101
  %164 = load i32, ptr %7, align 4, !tbaa !9
  %165 = icmp ne i32 %163, %164
  br i1 %165, label %166, label %172

166:                                              ; preds = %160
  %167 = load ptr, ptr %11, align 8, !tbaa !5
  %168 = getelementptr inbounds %struct.ImGuiContext, ptr %167, i32 0, i32 41
  %169 = load i32, ptr %168, align 8, !tbaa !101
  %170 = icmp ne i32 %169, 0
  br i1 %170, label %171, label %172

171:                                              ; preds = %166
  store i8 0, ptr %16, align 1, !tbaa !92
  br label %172

172:                                              ; preds = %171, %166, %160, %156, %153
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #7
  %173 = load i32, ptr %10, align 4, !tbaa !9
  %174 = and i32 %173, 2097152
  %175 = icmp ne i32 %174, 0
  br i1 %175, label %176, label %177

176:                                              ; preds = %172
  br label %179

177:                                              ; preds = %172
  %178 = load i32, ptr %7, align 4, !tbaa !9
  br label %179

179:                                              ; preds = %177, %176
  %180 = phi i32 [ 0, %176 ], [ %178, %177 ]
  store i32 %180, ptr %17, align 4, !tbaa !9
  %181 = load i8, ptr %16, align 1, !tbaa !92, !range !93, !noundef !94
  %182 = trunc i8 %181 to i1
  br i1 %182, label %183, label %389

183:                                              ; preds = %179
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #7
  store i32 -1, ptr %18, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #7
  store i32 -1, ptr %19, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #7
  store i32 0, ptr %20, align 4, !tbaa !9
  br label %184

184:                                              ; preds = %214, %183
  %185 = load i32, ptr %20, align 4, !tbaa !9
  %186 = icmp slt i32 %185, 3
  br i1 %186, label %188, label %187

187:                                              ; preds = %184
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #7
  br label %217

188:                                              ; preds = %184
  %189 = load i32, ptr %10, align 4, !tbaa !9
  %190 = load i32, ptr %20, align 4, !tbaa !9
  %191 = shl i32 1, %190
  %192 = and i32 %189, %191
  %193 = icmp ne i32 %192, 0
  br i1 %193, label %194, label %213

194:                                              ; preds = %188
  %195 = load i32, ptr %20, align 4, !tbaa !9
  %196 = load i32, ptr %17, align 4, !tbaa !9
  %197 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %195, i32 noundef %196, i32 noundef 0)
  br i1 %197, label %198, label %203

198:                                              ; preds = %194
  %199 = load i32, ptr %18, align 4, !tbaa !9
  %200 = icmp eq i32 %199, -1
  br i1 %200, label %201, label %203

201:                                              ; preds = %198
  %202 = load i32, ptr %20, align 4, !tbaa !9
  store i32 %202, ptr %18, align 4, !tbaa !9
  br label %203

203:                                              ; preds = %201, %198, %194
  %204 = load i32, ptr %20, align 4, !tbaa !9
  %205 = load i32, ptr %17, align 4, !tbaa !9
  %206 = call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef %204, i32 noundef %205)
  br i1 %206, label %207, label %212

207:                                              ; preds = %203
  %208 = load i32, ptr %19, align 4, !tbaa !9
  %209 = icmp eq i32 %208, -1
  br i1 %209, label %210, label %212

210:                                              ; preds = %207
  %211 = load i32, ptr %20, align 4, !tbaa !9
  store i32 %211, ptr %19, align 4, !tbaa !9
  br label %212

212:                                              ; preds = %210, %207, %203
  br label %213

213:                                              ; preds = %212, %188
  br label %214

214:                                              ; preds = %213
  %215 = load i32, ptr %20, align 4, !tbaa !9
  %216 = add nsw i32 %215, 1
  store i32 %216, ptr %20, align 4, !tbaa !9
  br label %184, !llvm.loop !102

217:                                              ; preds = %187
  %218 = load i32, ptr %10, align 4, !tbaa !9
  %219 = and i32 %218, 65536
  %220 = icmp ne i32 %219, 0
  br i1 %220, label %221, label %239

221:                                              ; preds = %217
  %222 = load ptr, ptr %11, align 8, !tbaa !5
  %223 = getelementptr inbounds %struct.ImGuiContext, ptr %222, i32 0, i32 2
  %224 = getelementptr inbounds %struct.ImGuiIO, ptr %223, i32 0, i32 64
  %225 = load i8, ptr %224, align 4, !tbaa !104, !range !93, !noundef !94
  %226 = trunc i8 %225 to i1
  br i1 %226, label %382, label %227

227:                                              ; preds = %221
  %228 = load ptr, ptr %11, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 2
  %230 = getelementptr inbounds %struct.ImGuiIO, ptr %229, i32 0, i32 65
  %231 = load i8, ptr %230, align 1, !tbaa !105, !range !93, !noundef !94
  %232 = trunc i8 %231 to i1
  br i1 %232, label %382, label %233

233:                                              ; preds = %227
  %234 = load ptr, ptr %11, align 8, !tbaa !5
  %235 = getelementptr inbounds %struct.ImGuiContext, ptr %234, i32 0, i32 2
  %236 = getelementptr inbounds %struct.ImGuiIO, ptr %235, i32 0, i32 66
  %237 = load i8, ptr %236, align 2, !tbaa !106, !range !93, !noundef !94
  %238 = trunc i8 %237 to i1
  br i1 %238, label %382, label %239

239:                                              ; preds = %233, %217
  %240 = load i32, ptr %18, align 4, !tbaa !9
  %241 = icmp ne i32 %240, -1
  br i1 %241, label %242, label %313

242:                                              ; preds = %239
  %243 = load ptr, ptr %11, align 8, !tbaa !5
  %244 = getelementptr inbounds %struct.ImGuiContext, ptr %243, i32 0, i32 46
  %245 = load i32, ptr %244, align 8, !tbaa !107
  %246 = load i32, ptr %7, align 4, !tbaa !9
  %247 = icmp ne i32 %245, %246
  br i1 %247, label %248, label %313

248:                                              ; preds = %242
  %249 = load i32, ptr %10, align 4, !tbaa !9
  %250 = and i32 %249, 1048576
  %251 = icmp ne i32 %250, 0
  br i1 %251, label %256, label %252

252:                                              ; preds = %248
  %253 = load i32, ptr %18, align 4, !tbaa !9
  %254 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %253)
  %255 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %254, i32 noundef %255, i32 noundef 0)
  br label %256

256:                                              ; preds = %252, %248
  %257 = load i32, ptr %10, align 4, !tbaa !9
  %258 = and i32 %257, 96
  %259 = icmp ne i32 %258, 0
  br i1 %259, label %260, label %274

260:                                              ; preds = %256
  %261 = load i32, ptr %7, align 4, !tbaa !9
  %262 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %261, ptr noundef %262)
  %263 = load i32, ptr %18, align 4, !tbaa !9
  %264 = load ptr, ptr %11, align 8, !tbaa !5
  %265 = getelementptr inbounds %struct.ImGuiContext, ptr %264, i32 0, i32 58
  store i32 %263, ptr %265, align 4, !tbaa !108
  %266 = load i32, ptr %10, align 4, !tbaa !9
  %267 = and i32 %266, 262144
  %268 = icmp ne i32 %267, 0
  br i1 %268, label %272, label %269

269:                                              ; preds = %260
  %270 = load i32, ptr %7, align 4, !tbaa !9
  %271 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %270, ptr noundef %271)
  br label %272

272:                                              ; preds = %269, %260
  %273 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %273)
  br label %274

274:                                              ; preds = %272, %256
  %275 = load i32, ptr %10, align 4, !tbaa !9
  %276 = and i32 %275, 16
  %277 = icmp ne i32 %276, 0
  br i1 %277, label %292, label %278

278:                                              ; preds = %274
  %279 = load i32, ptr %10, align 4, !tbaa !9
  %280 = and i32 %279, 256
  %281 = icmp ne i32 %280, 0
  br i1 %281, label %282, label %312

282:                                              ; preds = %278
  %283 = load ptr, ptr %11, align 8, !tbaa !5
  %284 = getelementptr inbounds %struct.ImGuiContext, ptr %283, i32 0, i32 2
  %285 = getelementptr inbounds %struct.ImGuiIO, ptr %284, i32 0, i32 76
  %286 = load i32, ptr %18, align 4, !tbaa !9
  %287 = sext i32 %286 to i64
  %288 = getelementptr inbounds [5 x i16], ptr %285, i64 0, i64 %287
  %289 = load i16, ptr %288, align 2, !tbaa !109
  %290 = zext i16 %289 to i32
  %291 = icmp eq i32 %290, 2
  br i1 %291, label %292, label %312

292:                                              ; preds = %282, %274
  store i8 1, ptr %15, align 1, !tbaa !92
  %293 = load i32, ptr %10, align 4, !tbaa !9
  %294 = and i32 %293, 131072
  %295 = icmp ne i32 %294, 0
  br i1 %295, label %296, label %297

296:                                              ; preds = %292
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %300

297:                                              ; preds = %292
  %298 = load i32, ptr %7, align 4, !tbaa !9
  %299 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %298, ptr noundef %299)
  br label %300

300:                                              ; preds = %297, %296
  %301 = load i32, ptr %10, align 4, !tbaa !9
  %302 = and i32 %301, 262144
  %303 = icmp ne i32 %302, 0
  br i1 %303, label %307, label %304

304:                                              ; preds = %300
  %305 = load i32, ptr %7, align 4, !tbaa !9
  %306 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %305, ptr noundef %306)
  br label %307

307:                                              ; preds = %304, %300
  %308 = load i32, ptr %18, align 4, !tbaa !9
  %309 = load ptr, ptr %11, align 8, !tbaa !5
  %310 = getelementptr inbounds %struct.ImGuiContext, ptr %309, i32 0, i32 58
  store i32 %308, ptr %310, align 4, !tbaa !108
  %311 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %311)
  br label %312

312:                                              ; preds = %307, %282, %278
  br label %313

313:                                              ; preds = %312, %242, %239
  %314 = load i32, ptr %10, align 4, !tbaa !9
  %315 = and i32 %314, 128
  %316 = icmp ne i32 %315, 0
  br i1 %316, label %317, label %352

317:                                              ; preds = %313
  %318 = load i32, ptr %19, align 4, !tbaa !9
  %319 = icmp ne i32 %318, -1
  br i1 %319, label %320, label %351

320:                                              ; preds = %317
  call void @llvm.lifetime.start.p0(i64 1, ptr %21) #7
  %321 = load i32, ptr %10, align 4, !tbaa !9
  %322 = and i32 %321, 1024
  %323 = icmp ne i32 %322, 0
  br i1 %323, label %324, label %337

324:                                              ; preds = %320
  %325 = load ptr, ptr %11, align 8, !tbaa !5
  %326 = getelementptr inbounds %struct.ImGuiContext, ptr %325, i32 0, i32 2
  %327 = getelementptr inbounds %struct.ImGuiIO, ptr %326, i32 0, i32 83
  %328 = load i32, ptr %19, align 4, !tbaa !9
  %329 = sext i32 %328 to i64
  %330 = getelementptr inbounds [5 x float], ptr %327, i64 0, i64 %329
  %331 = load float, ptr %330, align 4, !tbaa !110
  %332 = load ptr, ptr %11, align 8, !tbaa !5
  %333 = getelementptr inbounds %struct.ImGuiContext, ptr %332, i32 0, i32 2
  %334 = getelementptr inbounds %struct.ImGuiIO, ptr %333, i32 0, i32 10
  %335 = load float, ptr %334, align 4, !tbaa !111
  %336 = fcmp oge float %331, %335
  br label %337

337:                                              ; preds = %324, %320
  %338 = phi i1 [ false, %320 ], [ %336, %324 ]
  %339 = zext i1 %338 to i8
  store i8 %339, ptr %21, align 1, !tbaa !92
  %340 = load i8, ptr %21, align 1, !tbaa !92, !range !93, !noundef !94
  %341 = trunc i8 %340 to i1
  br i1 %341, label %343, label %342

342:                                              ; preds = %337
  store i8 1, ptr %15, align 1, !tbaa !92
  br label %343

343:                                              ; preds = %342, %337
  %344 = load i32, ptr %10, align 4, !tbaa !9
  %345 = and i32 %344, 262144
  %346 = icmp ne i32 %345, 0
  br i1 %346, label %350, label %347

347:                                              ; preds = %343
  %348 = load i32, ptr %7, align 4, !tbaa !9
  %349 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %348, ptr noundef %349)
  br label %350

350:                                              ; preds = %347, %343
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %21) #7
  br label %351

351:                                              ; preds = %350, %317
  br label %352

352:                                              ; preds = %351, %313
  %353 = load ptr, ptr %11, align 8, !tbaa !5
  %354 = getelementptr inbounds %struct.ImGuiContext, ptr %353, i32 0, i32 46
  %355 = load i32, ptr %354, align 8, !tbaa !107
  %356 = load i32, ptr %7, align 4, !tbaa !9
  %357 = icmp eq i32 %355, %356
  br i1 %357, label %358, label %381

358:                                              ; preds = %352
  %359 = load i32, ptr %10, align 4, !tbaa !9
  %360 = and i32 %359, 1024
  %361 = icmp ne i32 %360, 0
  br i1 %361, label %362, label %381

362:                                              ; preds = %358
  %363 = load ptr, ptr %11, align 8, !tbaa !5
  %364 = getelementptr inbounds %struct.ImGuiContext, ptr %363, i32 0, i32 2
  %365 = getelementptr inbounds %struct.ImGuiIO, ptr %364, i32 0, i32 82
  %366 = load ptr, ptr %11, align 8, !tbaa !5
  %367 = getelementptr inbounds %struct.ImGuiContext, ptr %366, i32 0, i32 58
  %368 = load i32, ptr %367, align 4, !tbaa !108
  %369 = sext i32 %368 to i64
  %370 = getelementptr inbounds [5 x float], ptr %365, i64 0, i64 %369
  %371 = load float, ptr %370, align 4, !tbaa !110
  %372 = fcmp ogt float %371, 0.000000e+00
  br i1 %372, label %373, label %380

373:                                              ; preds = %362
  %374 = load ptr, ptr %11, align 8, !tbaa !5
  %375 = getelementptr inbounds %struct.ImGuiContext, ptr %374, i32 0, i32 58
  %376 = load i32, ptr %375, align 4, !tbaa !108
  %377 = load i32, ptr %17, align 4, !tbaa !9
  %378 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %376, i32 noundef %377, i32 noundef 1)
  br i1 %378, label %379, label %380

379:                                              ; preds = %373
  store i8 1, ptr %15, align 1, !tbaa !92
  br label %380

380:                                              ; preds = %379, %373, %362
  br label %381

381:                                              ; preds = %380, %358, %352
  br label %382

382:                                              ; preds = %381, %233, %227, %221
  %383 = load i8, ptr %15, align 1, !tbaa !92, !range !93, !noundef !94
  %384 = trunc i8 %383 to i1
  br i1 %384, label %385, label %388

385:                                              ; preds = %382
  %386 = load ptr, ptr %11, align 8, !tbaa !5
  %387 = getelementptr inbounds %struct.ImGuiContext, ptr %386, i32 0, i32 102
  store i8 1, ptr %387, align 2, !tbaa !112
  br label %388

388:                                              ; preds = %385, %382
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #7
  br label %389

389:                                              ; preds = %388, %179
  %390 = load ptr, ptr %11, align 8, !tbaa !5
  %391 = getelementptr inbounds %struct.ImGuiContext, ptr %390, i32 0, i32 87
  %392 = load i32, ptr %391, align 8, !tbaa !113
  %393 = load i32, ptr %7, align 4, !tbaa !9
  %394 = icmp eq i32 %392, %393
  br i1 %394, label %395, label %430

395:                                              ; preds = %389
  %396 = load ptr, ptr %11, align 8, !tbaa !5
  %397 = getelementptr inbounds %struct.ImGuiContext, ptr %396, i32 0, i32 102
  %398 = load i8, ptr %397, align 2, !tbaa !112, !range !93, !noundef !94
  %399 = trunc i8 %398 to i1
  br i1 %399, label %430, label %400

400:                                              ; preds = %395
  %401 = load ptr, ptr %11, align 8, !tbaa !5
  %402 = getelementptr inbounds %struct.ImGuiContext, ptr %401, i32 0, i32 103
  %403 = load i8, ptr %402, align 1, !tbaa !114, !range !93, !noundef !94
  %404 = trunc i8 %403 to i1
  br i1 %404, label %405, label %430

405:                                              ; preds = %400
  %406 = load ptr, ptr %11, align 8, !tbaa !5
  %407 = getelementptr inbounds %struct.ImGuiContext, ptr %406, i32 0, i32 46
  %408 = load i32, ptr %407, align 8, !tbaa !107
  %409 = icmp eq i32 %408, 0
  br i1 %409, label %424, label %410

410:                                              ; preds = %405
  %411 = load ptr, ptr %11, align 8, !tbaa !5
  %412 = getelementptr inbounds %struct.ImGuiContext, ptr %411, i32 0, i32 46
  %413 = load i32, ptr %412, align 8, !tbaa !107
  %414 = load i32, ptr %7, align 4, !tbaa !9
  %415 = icmp eq i32 %413, %414
  br i1 %415, label %424, label %416

416:                                              ; preds = %410
  %417 = load ptr, ptr %11, align 8, !tbaa !5
  %418 = getelementptr inbounds %struct.ImGuiContext, ptr %417, i32 0, i32 46
  %419 = load i32, ptr %418, align 8, !tbaa !107
  %420 = load ptr, ptr %12, align 8, !tbaa !5
  %421 = getelementptr inbounds %struct.ImGuiWindow, ptr %420, i32 0, i32 21
  %422 = load i32, ptr %421, align 4, !tbaa !115
  %423 = icmp eq i32 %419, %422
  br i1 %423, label %424, label %430

424:                                              ; preds = %416, %410, %405
  %425 = load i32, ptr %10, align 4, !tbaa !9
  %426 = and i32 %425, 524288
  %427 = icmp ne i32 %426, 0
  br i1 %427, label %429, label %428

428:                                              ; preds = %424
  store i8 1, ptr %16, align 1, !tbaa !92
  br label %429

429:                                              ; preds = %428, %424
  br label %430

430:                                              ; preds = %429, %416, %400, %395, %389
  %431 = load ptr, ptr %11, align 8, !tbaa !5
  %432 = getelementptr inbounds %struct.ImGuiContext, ptr %431, i32 0, i32 90
  %433 = load i32, ptr %432, align 4, !tbaa !116
  %434 = load i32, ptr %7, align 4, !tbaa !9
  %435 = icmp eq i32 %433, %434
  br i1 %435, label %436, label %510

436:                                              ; preds = %430
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #7
  %437 = load ptr, ptr %11, align 8, !tbaa !5
  %438 = getelementptr inbounds %struct.ImGuiContext, ptr %437, i32 0, i32 89
  %439 = load i32, ptr %438, align 8, !tbaa !117
  %440 = load i32, ptr %7, align 4, !tbaa !9
  %441 = icmp eq i32 %439, %440
  %442 = zext i1 %441 to i8
  store i8 %442, ptr %22, align 1, !tbaa !92
  call void @llvm.lifetime.start.p0(i64 1, ptr %23) #7
  %443 = load ptr, ptr %11, align 8, !tbaa !5
  %444 = getelementptr inbounds %struct.ImGuiContext, ptr %443, i32 0, i32 91
  %445 = load i32, ptr %444, align 8, !tbaa !118
  %446 = load i32, ptr %7, align 4, !tbaa !9
  %447 = icmp eq i32 %445, %446
  %448 = zext i1 %447 to i8
  store i8 %448, ptr %23, align 1, !tbaa !92
  %449 = load i8, ptr %23, align 1, !tbaa !92, !range !93, !noundef !94
  %450 = trunc i8 %449 to i1
  br i1 %450, label %488, label %451

451:                                              ; preds = %436
  %452 = load i32, ptr %10, align 4, !tbaa !9
  %453 = and i32 %452, 1024
  %454 = icmp ne i32 %453, 0
  br i1 %454, label %455, label %488

455:                                              ; preds = %451
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #7
  %456 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  store ptr %456, ptr %24, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #7
  %457 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  store ptr %457, ptr %25, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #7
  %458 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 622)
  store ptr %458, ptr %26, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #7
  %459 = load ptr, ptr %24, align 8, !tbaa !5
  %460 = getelementptr inbounds %struct.ImGuiKeyData, ptr %459, i32 0, i32 1
  %461 = load float, ptr %460, align 4, !tbaa !119
  %462 = load ptr, ptr %25, align 8, !tbaa !5
  %463 = getelementptr inbounds %struct.ImGuiKeyData, ptr %462, i32 0, i32 1
  %464 = load float, ptr %463, align 4, !tbaa !119
  %465 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %461, float noundef %464)
  %466 = load ptr, ptr %26, align 8, !tbaa !5
  %467 = getelementptr inbounds %struct.ImGuiKeyData, ptr %466, i32 0, i32 1
  %468 = load float, ptr %467, align 4, !tbaa !119
  %469 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %465, float noundef %468)
  store float %469, ptr %27, align 4, !tbaa !110
  %470 = load float, ptr %27, align 4, !tbaa !110
  %471 = load ptr, ptr %11, align 8, !tbaa !5
  %472 = getelementptr inbounds %struct.ImGuiContext, ptr %471, i32 0, i32 2
  %473 = getelementptr inbounds %struct.ImGuiIO, ptr %472, i32 0, i32 3
  %474 = load float, ptr %473, align 8, !tbaa !99
  %475 = fsub float %470, %474
  %476 = load float, ptr %27, align 4, !tbaa !110
  %477 = load ptr, ptr %11, align 8, !tbaa !5
  %478 = getelementptr inbounds %struct.ImGuiContext, ptr %477, i32 0, i32 2
  %479 = getelementptr inbounds %struct.ImGuiIO, ptr %478, i32 0, i32 10
  %480 = load float, ptr %479, align 4, !tbaa !111
  %481 = load ptr, ptr %11, align 8, !tbaa !5
  %482 = getelementptr inbounds %struct.ImGuiContext, ptr %481, i32 0, i32 2
  %483 = getelementptr inbounds %struct.ImGuiIO, ptr %482, i32 0, i32 11
  %484 = load float, ptr %483, align 8, !tbaa !121
  %485 = call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %475, float noundef %476, float noundef %480, float noundef %484)
  %486 = icmp sgt i32 %485, 0
  %487 = zext i1 %486 to i8
  store i8 %487, ptr %23, align 1, !tbaa !92
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #7
  br label %488

488:                                              ; preds = %455, %451, %436
  %489 = load i8, ptr %22, align 1, !tbaa !92, !range !93, !noundef !94
  %490 = trunc i8 %489 to i1
  br i1 %490, label %494, label %491

491:                                              ; preds = %488
  %492 = load i8, ptr %23, align 1, !tbaa !92, !range !93, !noundef !94
  %493 = trunc i8 %492 to i1
  br i1 %493, label %494, label %509

494:                                              ; preds = %491, %488
  store i8 1, ptr %15, align 1, !tbaa !92
  %495 = load i32, ptr %7, align 4, !tbaa !9
  %496 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %495, ptr noundef %496)
  %497 = load ptr, ptr %11, align 8, !tbaa !5
  %498 = getelementptr inbounds %struct.ImGuiContext, ptr %497, i32 0, i32 98
  %499 = load i32, ptr %498, align 4, !tbaa !122
  %500 = load ptr, ptr %11, align 8, !tbaa !5
  %501 = getelementptr inbounds %struct.ImGuiContext, ptr %500, i32 0, i32 57
  store i32 %499, ptr %501, align 8, !tbaa !123
  %502 = load i32, ptr %10, align 4, !tbaa !9
  %503 = and i32 %502, 262144
  %504 = icmp ne i32 %503, 0
  br i1 %504, label %508, label %505

505:                                              ; preds = %494
  %506 = load i32, ptr %7, align 4, !tbaa !9
  %507 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %506, ptr noundef %507)
  br label %508

508:                                              ; preds = %505, %494
  br label %509

509:                                              ; preds = %508, %491
  call void @llvm.lifetime.end.p0(i64 1, ptr %23) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #7
  br label %510

510:                                              ; preds = %509, %430
  call void @llvm.lifetime.start.p0(i64 1, ptr %28) #7
  store i8 0, ptr %28, align 1, !tbaa !92
  %511 = load ptr, ptr %11, align 8, !tbaa !5
  %512 = getelementptr inbounds %struct.ImGuiContext, ptr %511, i32 0, i32 46
  %513 = load i32, ptr %512, align 8, !tbaa !107
  %514 = load i32, ptr %7, align 4, !tbaa !9
  %515 = icmp eq i32 %513, %514
  br i1 %515, label %516, label %667

516:                                              ; preds = %510
  %517 = load ptr, ptr %11, align 8, !tbaa !5
  %518 = getelementptr inbounds %struct.ImGuiContext, ptr %517, i32 0, i32 57
  %519 = load i32, ptr %518, align 8, !tbaa !123
  %520 = icmp eq i32 %519, 1
  br i1 %520, label %521, label %641

521:                                              ; preds = %516
  %522 = load ptr, ptr %11, align 8, !tbaa !5
  %523 = getelementptr inbounds %struct.ImGuiContext, ptr %522, i32 0, i32 49
  %524 = load i8, ptr %523, align 4, !tbaa !124, !range !93, !noundef !94
  %525 = trunc i8 %524 to i1
  br i1 %525, label %526, label %535

526:                                              ; preds = %521
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #7
  %527 = load ptr, ptr %11, align 8, !tbaa !5
  %528 = getelementptr inbounds %struct.ImGuiContext, ptr %527, i32 0, i32 2
  %529 = getelementptr inbounds %struct.ImGuiIO, ptr %528, i32 0, i32 59
  %530 = load ptr, ptr %6, align 8, !tbaa !5
  %531 = getelementptr inbounds %struct.ImRect, ptr %530, i32 0, i32 0
  %532 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %529, ptr noundef nonnull align 4 dereferenceable(8) %531)
  store <2 x float> %532, ptr %29, align 4
  %533 = load ptr, ptr %11, align 8, !tbaa !5
  %534 = getelementptr inbounds %struct.ImGuiContext, ptr %533, i32 0, i32 55
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %534, ptr align 4 %29, i64 8, i1 false), !tbaa.struct !125
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #7
  br label %535

535:                                              ; preds = %526, %521
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #7
  %536 = load ptr, ptr %11, align 8, !tbaa !5
  %537 = getelementptr inbounds %struct.ImGuiContext, ptr %536, i32 0, i32 58
  %538 = load i32, ptr %537, align 4, !tbaa !108
  store i32 %538, ptr %30, align 4, !tbaa !9
  %539 = load i32, ptr %30, align 4, !tbaa !9
  %540 = icmp eq i32 %539, -1
  br i1 %540, label %541, label %542

541:                                              ; preds = %535
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %633

542:                                              ; preds = %535
  %543 = load i32, ptr %30, align 4, !tbaa !9
  %544 = load i32, ptr %17, align 4, !tbaa !9
  %545 = call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %543, i32 noundef %544)
  br i1 %545, label %546, label %547

546:                                              ; preds = %542
  store i8 1, ptr %28, align 1, !tbaa !92
  br label %632

547:                                              ; preds = %542
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #7
  %548 = load i8, ptr %16, align 1, !tbaa !92, !range !93, !noundef !94
  %549 = trunc i8 %548 to i1
  br i1 %549, label %550, label %554

550:                                              ; preds = %547
  %551 = load i32, ptr %10, align 4, !tbaa !9
  %552 = and i32 %551, 32
  %553 = icmp ne i32 %552, 0
  br label %554

554:                                              ; preds = %550, %547
  %555 = phi i1 [ false, %547 ], [ %553, %550 ]
  %556 = zext i1 %555 to i8
  store i8 %556, ptr %31, align 1, !tbaa !92
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #7
  %557 = load i32, ptr %10, align 4, !tbaa !9
  %558 = and i32 %557, 64
  %559 = icmp ne i32 %558, 0
  %560 = zext i1 %559 to i8
  store i8 %560, ptr %32, align 1, !tbaa !92
  %561 = load i8, ptr %31, align 1, !tbaa !92, !range !93, !noundef !94
  %562 = trunc i8 %561 to i1
  br i1 %562, label %566, label %563

563:                                              ; preds = %554
  %564 = load i8, ptr %32, align 1, !tbaa !92, !range !93, !noundef !94
  %565 = trunc i8 %564 to i1
  br i1 %565, label %566, label %631

566:                                              ; preds = %563, %554
  %567 = load ptr, ptr %11, align 8, !tbaa !5
  %568 = getelementptr inbounds %struct.ImGuiContext, ptr %567, i32 0, i32 139
  %569 = load i8, ptr %568, align 4, !tbaa !95, !range !93, !noundef !94
  %570 = trunc i8 %569 to i1
  br i1 %570, label %631, label %571

571:                                              ; preds = %566
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #7
  %572 = load i32, ptr %10, align 4, !tbaa !9
  %573 = and i32 %572, 256
  %574 = icmp ne i32 %573, 0
  br i1 %574, label %575, label %594

575:                                              ; preds = %571
  %576 = load ptr, ptr %11, align 8, !tbaa !5
  %577 = getelementptr inbounds %struct.ImGuiContext, ptr %576, i32 0, i32 2
  %578 = getelementptr inbounds %struct.ImGuiIO, ptr %577, i32 0, i32 78
  %579 = load i32, ptr %30, align 4, !tbaa !9
  %580 = sext i32 %579 to i64
  %581 = getelementptr inbounds [5 x i8], ptr %578, i64 0, i64 %580
  %582 = load i8, ptr %581, align 1, !tbaa !92, !range !93, !noundef !94
  %583 = trunc i8 %582 to i1
  br i1 %583, label %584, label %594

584:                                              ; preds = %575
  %585 = load ptr, ptr %11, align 8, !tbaa !5
  %586 = getelementptr inbounds %struct.ImGuiContext, ptr %585, i32 0, i32 2
  %587 = getelementptr inbounds %struct.ImGuiIO, ptr %586, i32 0, i32 77
  %588 = load i32, ptr %30, align 4, !tbaa !9
  %589 = sext i32 %588 to i64
  %590 = getelementptr inbounds [5 x i16], ptr %587, i64 0, i64 %589
  %591 = load i16, ptr %590, align 2, !tbaa !109
  %592 = zext i16 %591 to i32
  %593 = icmp eq i32 %592, 2
  br label %594

594:                                              ; preds = %584, %575, %571
  %595 = phi i1 [ false, %575 ], [ false, %571 ], [ %593, %584 ]
  %596 = zext i1 %595 to i8
  store i8 %596, ptr %33, align 1, !tbaa !92
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #7
  %597 = load i32, ptr %10, align 4, !tbaa !9
  %598 = and i32 %597, 1024
  %599 = icmp ne i32 %598, 0
  br i1 %599, label %600, label %613

600:                                              ; preds = %594
  %601 = load ptr, ptr %11, align 8, !tbaa !5
  %602 = getelementptr inbounds %struct.ImGuiContext, ptr %601, i32 0, i32 2
  %603 = getelementptr inbounds %struct.ImGuiIO, ptr %602, i32 0, i32 83
  %604 = load i32, ptr %30, align 4, !tbaa !9
  %605 = sext i32 %604 to i64
  %606 = getelementptr inbounds [5 x float], ptr %603, i64 0, i64 %605
  %607 = load float, ptr %606, align 4, !tbaa !110
  %608 = load ptr, ptr %11, align 8, !tbaa !5
  %609 = getelementptr inbounds %struct.ImGuiContext, ptr %608, i32 0, i32 2
  %610 = getelementptr inbounds %struct.ImGuiIO, ptr %609, i32 0, i32 10
  %611 = load float, ptr %610, align 4, !tbaa !111
  %612 = fcmp oge float %607, %611
  br label %613

613:                                              ; preds = %600, %594
  %614 = phi i1 [ false, %594 ], [ %612, %600 ]
  %615 = zext i1 %614 to i8
  store i8 %615, ptr %34, align 1, !tbaa !92
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #7
  %616 = load i32, ptr %30, align 4, !tbaa !9
  %617 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %616)
  %618 = load i32, ptr %17, align 4, !tbaa !9
  %619 = call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %617, i32 noundef %618)
  %620 = zext i1 %619 to i8
  store i8 %620, ptr %35, align 1, !tbaa !92
  %621 = load i8, ptr %33, align 1, !tbaa !92, !range !93, !noundef !94
  %622 = trunc i8 %621 to i1
  br i1 %622, label %630, label %623

623:                                              ; preds = %613
  %624 = load i8, ptr %34, align 1, !tbaa !92, !range !93, !noundef !94
  %625 = trunc i8 %624 to i1
  br i1 %625, label %630, label %626

626:                                              ; preds = %623
  %627 = load i8, ptr %35, align 1, !tbaa !92, !range !93, !noundef !94
  %628 = trunc i8 %627 to i1
  br i1 %628, label %629, label %630

629:                                              ; preds = %626
  store i8 1, ptr %15, align 1, !tbaa !92
  br label %630

630:                                              ; preds = %629, %626, %623, %613
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #7
  br label %631

631:                                              ; preds = %630, %566, %563
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #7
  br label %632

632:                                              ; preds = %631, %546
  br label %633

633:                                              ; preds = %632, %541
  %634 = load i32, ptr %10, align 4, !tbaa !9
  %635 = and i32 %634, 262144
  %636 = icmp ne i32 %635, 0
  br i1 %636, label %640, label %637

637:                                              ; preds = %633
  %638 = load ptr, ptr %11, align 8, !tbaa !5
  %639 = getelementptr inbounds %struct.ImGuiContext, ptr %638, i32 0, i32 102
  store i8 1, ptr %639, align 2, !tbaa !112
  br label %640

640:                                              ; preds = %637, %633
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #7
  br label %660

641:                                              ; preds = %516
  %642 = load ptr, ptr %11, align 8, !tbaa !5
  %643 = getelementptr inbounds %struct.ImGuiContext, ptr %642, i32 0, i32 57
  %644 = load i32, ptr %643, align 8, !tbaa !123
  %645 = icmp eq i32 %644, 2
  br i1 %645, label %651, label %646

646:                                              ; preds = %641
  %647 = load ptr, ptr %11, align 8, !tbaa !5
  %648 = getelementptr inbounds %struct.ImGuiContext, ptr %647, i32 0, i32 57
  %649 = load i32, ptr %648, align 8, !tbaa !123
  %650 = icmp eq i32 %649, 3
  br i1 %650, label %651, label %659

651:                                              ; preds = %646, %641
  %652 = load ptr, ptr %11, align 8, !tbaa !5
  %653 = getelementptr inbounds %struct.ImGuiContext, ptr %652, i32 0, i32 90
  %654 = load i32, ptr %653, align 4, !tbaa !116
  %655 = load i32, ptr %7, align 4, !tbaa !9
  %656 = icmp ne i32 %654, %655
  br i1 %656, label %657, label %658

657:                                              ; preds = %651
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %658

658:                                              ; preds = %657, %651
  br label %659

659:                                              ; preds = %658, %646
  br label %660

660:                                              ; preds = %659, %640
  %661 = load i8, ptr %15, align 1, !tbaa !92, !range !93, !noundef !94
  %662 = trunc i8 %661 to i1
  br i1 %662, label %663, label %666

663:                                              ; preds = %660
  %664 = load ptr, ptr %11, align 8, !tbaa !5
  %665 = getelementptr inbounds %struct.ImGuiContext, ptr %664, i32 0, i32 52
  store i8 1, ptr %665, align 1, !tbaa !126
  br label %666

666:                                              ; preds = %663, %660
  br label %667

667:                                              ; preds = %666, %510
  %668 = load ptr, ptr %8, align 8, !tbaa !5
  %669 = icmp ne ptr %668, null
  br i1 %669, label %670, label %675

670:                                              ; preds = %667
  %671 = load i8, ptr %16, align 1, !tbaa !92, !range !93, !noundef !94
  %672 = trunc i8 %671 to i1
  %673 = load ptr, ptr %8, align 8, !tbaa !5
  %674 = zext i1 %672 to i8
  store i8 %674, ptr %673, align 1, !tbaa !92
  br label %675

675:                                              ; preds = %670, %667
  %676 = load ptr, ptr %9, align 8, !tbaa !5
  %677 = icmp ne ptr %676, null
  br i1 %677, label %678, label %683

678:                                              ; preds = %675
  %679 = load i8, ptr %28, align 1, !tbaa !92, !range !93, !noundef !94
  %680 = trunc i8 %679 to i1
  %681 = load ptr, ptr %9, align 8, !tbaa !5
  %682 = zext i1 %680 to i8
  store i8 %682, ptr %681, align 1, !tbaa !92
  br label %683

683:                                              ; preds = %678, %675
  %684 = load i8, ptr %15, align 1, !tbaa !92, !range !93, !noundef !94
  %685 = trunc i8 %684 to i1
  call void @llvm.lifetime.end.p0(i64 1, ptr %28) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %15) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #7
  ret i1 %685
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #5

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #5

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) #5

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef, i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) #5

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) #1

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui13ClearActiveIDEv() #5

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) #6

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #5

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !6, i64 16088}
!12 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !14, i64 8, !20, i64 14288, !6, i64 15360, !16, i64 15368, !16, i64 15372, !21, i64 15376, !24, i64 15904, !10, i64 15912, !10, i64 15916, !10, i64 15920, !13, i64 15924, !13, i64 15925, !13, i64 15926, !13, i64 15927, !13, i64 15928, !6, i64 15936, !25, i64 15944, !25, i64 15960, !17, i64 15976, !10, i64 15980, !26, i64 15984, !26, i64 16000, !26, i64 16016, !27, i64 16032, !28, i64 16048, !10, i64 16064, !15, i64 16068, !6, i64 16080, !6, i64 16088, !6, i64 16096, !6, i64 16104, !6, i64 16112, !15, i64 16120, !10, i64 16128, !16, i64 16132, !15, i64 16136, !15, i64 16144, !10, i64 16152, !10, i64 16156, !10, i64 16160, !13, i64 16164, !13, i64 16165, !16, i64 16168, !16, i64 16172, !10, i64 16176, !10, i64 16180, !16, i64 16184, !13, i64 16188, !13, i64 16189, !13, i64 16190, !13, i64 16191, !13, i64 16192, !13, i64 16193, !15, i64 16196, !6, i64 16208, !30, i64 16216, !10, i64 16220, !10, i64 16224, !13, i64 16228, !13, i64 16229, !6, i64 16232, !10, i64 16240, !16, i64 16244, !7, i64 16248, !31, i64 17928, !10, i64 18240, !13, i64 18244, !10, i64 18248, !10, i64 18252, !10, i64 18256, !10, i64 18260, !33, i64 18264, !34, i64 18284, !36, i64 18344, !37, i64 18456, !38, i64 18472, !39, i64 18488, !40, i64 18504, !41, i64 18520, !42, i64 18536, !43, i64 18552, !43, i64 18568, !10, i64 18584, !44, i64 18592, !6, i64 18608, !10, i64 18616, !10, i64 18620, !10, i64 18624, !10, i64 18628, !10, i64 18632, !10, i64 18636, !10, i64 18640, !10, i64 18644, !10, i64 18648, !10, i64 18652, !10, i64 18656, !30, i64 18660, !45, i64 18664, !13, i64 18668, !13, i64 18669, !13, i64 18670, !13, i64 18671, !13, i64 18672, !13, i64 18673, !13, i64 18674, !10, i64 18676, !35, i64 18680, !13, i64 18696, !13, i64 18697, !13, i64 18698, !10, i64 18700, !10, i64 18704, !10, i64 18708, !10, i64 18712, !10, i64 18716, !10, i64 18720, !35, i64 18724, !35, i64 18740, !10, i64 18756, !10, i64 18760, !10, i64 18764, !46, i64 18768, !46, i64 18816, !46, i64 18864, !46, i64 18912, !10, i64 18960, !10, i64 18964, !6, i64 18968, !6, i64 18976, !6, i64 18984, !16, i64 18992, !16, i64 18996, !13, i64 19000, !15, i64 19004, !15, i64 19012, !16, i64 19020, !10, i64 19024, !13, i64 19028, !13, i64 19029, !13, i64 19030, !10, i64 19032, !10, i64 19036, !10, i64 19040, !47, i64 19048, !35, i64 19112, !10, i64 19128, !10, i64 19132, !16, i64 19136, !10, i64 19140, !10, i64 19144, !10, i64 19148, !10, i64 19152, !48, i64 19160, !7, i64 19176, !10, i64 19192, !49, i64 19200, !6, i64 19216, !10, i64 19224, !50, i64 19232, !51, i64 19248, !53, i64 19288, !54, i64 19304, !6, i64 19320, !55, i64 19328, !57, i64 19368, !58, i64 19384, !10, i64 19400, !10, i64 19404, !16, i64 19408, !16, i64 19412, !15, i64 19416, !59, i64 19424, !63, i64 23152, !64, i64 23176, !10, i64 23296, !10, i64 23300, !10, i64 23304, !10, i64 23308, !16, i64 23312, !16, i64 23316, !10, i64 23320, !22, i64 23324, !66, i64 23340, !16, i64 23388, !16, i64 23392, !13, i64 23396, !13, i64 23397, !16, i64 23400, !16, i64 23404, !16, i64 23408, !16, i64 23412, !18, i64 23416, !18, i64 23418, !60, i64 23424, !40, i64 23440, !67, i64 23456, !67, i64 23472, !7, i64 23488, !13, i64 23489, !16, i64 23492, !68, i64 23496, !69, i64 23512, !70, i64 23528, !71, i64 23544, !72, i64 23560, !10, i64 23576, !7, i64 23584, !13, i64 23640, !73, i64 23644, !6, i64 23648, !68, i64 23656, !6, i64 23672, !6, i64 23680, !16, i64 23688, !13, i64 23692, !10, i64 23696, !10, i64 23700, !10, i64 23704, !10, i64 23708, !68, i64 23712, !74, i64 23728, !7, i64 23752, !7, i64 23753, !7, i64 23754, !13, i64 23755, !7, i64 23756, !10, i64 23760, !75, i64 23764, !76, i64 23784, !7, i64 23824, !10, i64 24064, !10, i64 24068, !16, i64 24072, !10, i64 24076, !10, i64 24080, !10, i64 24084, !60, i64 24088}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !16, i64 60, !16, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !13, i64 92, !6, i64 96, !15, i64 104, !13, i64 112, !13, i64 113, !13, i64 114, !13, i64 115, !13, i64 116, !13, i64 117, !13, i64 118, !13, i64 119, !16, i64 120, !13, i64 124, !13, i64 125, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !13, i64 208, !13, i64 209, !13, i64 210, !13, i64 211, !13, i64 212, !13, i64 213, !13, i64 214, !16, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !15, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !6, i64 3576, !15, i64 3584, !7, i64 3592, !16, i64 3600, !16, i64 3604, !17, i64 3608, !13, i64 3612, !13, i64 3613, !13, i64 3614, !13, i64 3615, !10, i64 3616, !7, i64 3620, !13, i64 14052, !15, i64 14056, !7, i64 14064, !7, i64 14104, !7, i64 14144, !7, i64 14149, !7, i64 14154, !7, i64 14164, !7, i64 14174, !7, i64 14179, !7, i64 14184, !13, i64 14189, !7, i64 14192, !7, i64 14212, !7, i64 14232, !16, i64 14252, !13, i64 14256, !13, i64 14257, !7, i64 14258, !13, i64 14259, !18, i64 14260, !19, i64 14264}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!18 = !{!"short", !7, i64 0}
!19 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!20 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !10, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !10, i64 148, !15, i64 152, !15, i64 160, !16, i64 168, !15, i64 172, !15, i64 180, !15, i64 188, !15, i64 196, !16, i64 204, !13, i64 208, !13, i64 209, !13, i64 210, !16, i64 212, !16, i64 216, !7, i64 220}
!21 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !22, i64 28, !10, i64 44, !23, i64 48, !7, i64 64, !16, i64 448, !7, i64 452, !6, i64 520}
!22 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!23 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!24 = !{!"double", !7, i64 0}
!25 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"_ZTS12ImGuiStorage", !29, i64 0}
!29 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!30 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!31 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !32, i64 280, !32, i64 296}
!32 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!33 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !16, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!34 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !35, i64 12, !35, i64 28, !35, i64 44}
!35 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!36 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !13, i64 56, !35, i64 60, !6, i64 80, !6, i64 88, !16, i64 96, !15, i64 100}
!37 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!45 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!46 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !35, i64 16, !10, i64 32, !16, i64 36, !16, i64 40, !16, i64 44}
!47 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !13, i64 57, !13, i64 58}
!48 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!51 = !{!"_ZTS6ImPoolI10ImGuiTableE", !52, i64 0, !28, i64 16, !10, i64 32, !10, i64 36}
!52 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!55 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !56, i64 0, !28, i64 16, !10, i64 32, !10, i64 36}
!56 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!59 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !19, i64 24, !60, i64 40, !60, i64 56, !13, i64 72, !10, i64 76, !16, i64 80, !61, i64 84, !16, i64 3712, !13, i64 3716, !13, i64 3717, !13, i64 3718, !10, i64 3720}
!60 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !62, i64 32}
!62 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !18, i64 3582, !18, i64 3584, !10, i64 3588, !10, i64 3592}
!63 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !60, i64 8}
!64 = !{!"_ZTS6ImFont", !53, i64 0, !16, i64 16, !16, i64 20, !19, i64 24, !65, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !18, i64 80, !18, i64 82, !18, i64 84, !18, i64 86, !16, i64 88, !16, i64 92, !13, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !10, i64 112, !7, i64 116}
!65 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!66 = !{!"_ZTS21ImGuiComboPreviewData", !35, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !10, i64 44}
!67 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !15, i64 4, !16, i64 12}
!68 = !{!"_ZTS15ImGuiTextBuffer", !60, i64 0}
!69 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!70 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !60, i64 0}
!71 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !60, i64 0}
!72 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!74 = !{!"_ZTS14ImGuiTextIndex", !41, i64 0, !10, i64 16}
!75 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !10, i64 8, !10, i64 12}
!76 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !77, i64 16, !13, i64 32, !16, i64 36}
!77 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!78 = !{!79, !6, i64 888}
!79 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !6, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !15, i64 72, !15, i64 80, !16, i64 88, !16, i64 92, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !10, i64 120, !10, i64 124, !10, i64 128, !15, i64 132, !15, i64 140, !15, i64 148, !15, i64 156, !15, i64 164, !15, i64 172, !13, i64 180, !13, i64 181, !13, i64 182, !13, i64 183, !13, i64 184, !13, i64 185, !13, i64 186, !13, i64 187, !13, i64 188, !13, i64 189, !13, i64 190, !13, i64 191, !13, i64 192, !7, i64 193, !18, i64 194, !18, i64 196, !18, i64 198, !18, i64 200, !18, i64 202, !10, i64 204, !7, i64 208, !7, i64 209, !7, i64 210, !13, i64 211, !10, i64 212, !7, i64 216, !7, i64 217, !7, i64 218, !7, i64 219, !10, i64 220, !10, i64 221, !10, i64 222, !15, i64 224, !15, i64 232, !40, i64 240, !80, i64 256, !35, i64 488, !35, i64 504, !35, i64 520, !35, i64 536, !35, i64 552, !35, i64 568, !35, i64 584, !83, i64 600, !83, i64 604, !10, i64 608, !16, i64 612, !16, i64 616, !28, i64 624, !84, i64 640, !16, i64 656, !10, i64 660, !6, i64 664, !85, i64 672, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !6, i64 904, !6, i64 912, !6, i64 920, !7, i64 928, !7, i64 936, !10, i64 968, !10, i64 972, !10, i64 976, !13, i64 980}
!80 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !13, i64 64, !13, i64 65, !81, i64 68, !81, i64 72, !81, i64 76, !15, i64 80, !45, i64 88, !18, i64 92, !18, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !15, i64 100, !82, i64 108, !10, i64 136, !10, i64 140, !26, i64 144, !6, i64 160, !6, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !16, i64 188, !16, i64 192, !53, i64 200, !53, i64 216}
!81 = !{!"_ZTS6ImVec1", !16, i64 0}
!82 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !18, i64 8, !18, i64 10, !18, i64 12, !18, i64 14, !18, i64 16, !7, i64 18}
!83 = !{!"_ZTS8ImVec2ih", !18, i64 0, !18, i64 2}
!84 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!85 = !{!"_ZTS10ImDrawList", !86, i64 0, !19, i64 16, !87, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !88, i64 88, !89, i64 104, !23, i64 120, !90, i64 136, !91, i64 168, !16, i64 192}
!86 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!87 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!88 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!89 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!90 = !{!"_ZTS15ImDrawCmdHeader", !22, i64 0, !6, i64 16, !10, i64 24}
!91 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !54, i64 8}
!92 = !{!13, !13, i64 0}
!93 = !{i8 0, i8 2}
!94 = !{}
!95 = !{!12, !13, i64 19028}
!96 = !{!12, !10, i64 19060}
!97 = !{!12, !10, i64 19032}
!98 = !{!12, !16, i64 16168}
!99 = !{!12, !16, i64 24}
!100 = !{!12, !10, i64 19152}
!101 = !{!12, !10, i64 16160}
!102 = distinct !{!102, !103}
!103 = !{!"llvm.loop.mustprogress"}
!104 = !{!12, !13, i64 3620}
!105 = !{!12, !13, i64 3621}
!106 = !{!12, !13, i64 3622}
!107 = !{!12, !10, i64 16176}
!108 = !{!12, !10, i64 16220}
!109 = !{!18, !18, i64 0}
!110 = !{!16, !16, i64 0}
!111 = !{!12, !16, i64 60}
!112 = !{!12, !13, i64 18670}
!113 = !{!12, !10, i64 18616}
!114 = !{!12, !13, i64 18671}
!115 = !{!79, !10, i64 124}
!116 = !{!12, !10, i64 18628}
!117 = !{!12, !10, i64 18624}
!118 = !{!12, !10, i64 18632}
!119 = !{!120, !16, i64 4}
!120 = !{!"_ZTS12ImGuiKeyData", !13, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!121 = !{!12, !16, i64 64}
!122 = !{!12, !30, i64 18660}
!123 = !{!12, !30, i64 16216}
!124 = !{!12, !13, i64 16188}
!125 = !{i64 0, i64 4, !110, i64 4, i64 4, !110}
!126 = !{!12, !13, i64 16191}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #2 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = and i32 %4, 7
  %9 = icmp eq i32 %8, 0
  %10 = zext i1 %9 to i32
  %spec.select = or disjoint i32 %10, %4
  %11 = and i32 %4, 1008
  %12 = icmp eq i32 %11, 0
  %13 = or disjoint i32 %spec.select, 32
  %.1 = select i1 %12, i32 %13, i32 %spec.select
  %14 = getelementptr inbounds i8, ptr %6, i64 16088
  %15 = load ptr, ptr %14, align 8, !tbaa !9
  %16 = and i32 %.1, 2048
  %.not = icmp eq i32 %16, 0
  %.not215 = icmp eq ptr %15, null
  %or.cond247 = select i1 %.not, i1 true, i1 %.not215
  br i1 %or.cond247, label %.thread, label %17

17:                                               ; preds = %5
  %18 = getelementptr inbounds i8, ptr %15, i64 888
  %19 = load ptr, ptr %18, align 8, !tbaa !77
  %20 = icmp eq ptr %19, %7
  br i1 %20, label %21, label %.thread

21:                                               ; preds = %17
  store ptr %7, ptr %14, align 8, !tbaa !9
  br label %.thread

.thread:                                          ; preds = %5, %21, %17
  %22 = phi i1 [ true, %21 ], [ false, %17 ], [ false, %5 ]
  %23 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1)
  %24 = getelementptr inbounds i8, ptr %6, i64 19028
  %25 = load i8, ptr %24, align 4, !tbaa !91, !range !92
  br i1 %23, label %26, label %.thread._crit_edge

26:                                               ; preds = %.thread
  %27 = trunc nuw i8 %25 to i1
  br i1 %27, label %28, label %.thread._crit_edge

28:                                               ; preds = %26
  %29 = getelementptr inbounds i8, ptr %6, i64 19060
  %30 = load i32, ptr %29, align 4, !tbaa !93
  %31 = icmp eq i32 %30, %1
  br i1 %31, label %32, label %.thread._crit_edge

32:                                               ; preds = %28
  %33 = getelementptr inbounds i8, ptr %6, i64 19032
  %34 = load i32, ptr %33, align 8, !tbaa !94
  %35 = and i32 %34, 2
  %.not216 = icmp ne i32 %35, 0
  br label %.thread._crit_edge

.thread._crit_edge:                               ; preds = %.thread, %32, %28, %26
  %.0190.shrunk = phi i1 [ true, %28 ], [ true, %26 ], [ %.not216, %32 ], [ false, %.thread ]
  %36 = getelementptr inbounds i8, ptr %6, i64 19028
  %37 = trunc nuw i8 %25 to i1
  %38 = and i32 %.1, 512
  %.not217 = icmp ne i32 %38, 0
  %or.cond250.not = and i1 %.not217, %37
  br i1 %or.cond250.not, label %39, label %55

39:                                               ; preds = %.thread._crit_edge
  %40 = getelementptr inbounds i8, ptr %6, i64 19032
  %41 = load i32, ptr %40, align 8, !tbaa !94
  %42 = and i32 %41, 4
  %.not218 = icmp eq i32 %42, 0
  br i1 %.not218, label %43, label %55

43:                                               ; preds = %39
  %44 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %44, label %45, label %55

45:                                               ; preds = %43
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %46 = getelementptr inbounds i8, ptr %6, i64 16168
  %47 = load float, ptr %46, align 8, !tbaa !95
  %48 = getelementptr inbounds i8, ptr %6, i64 24
  %49 = load float, ptr %48, align 8, !tbaa !96
  %50 = fsub float %47, %49
  %51 = fcmp ugt float %50, 0x3FE6666660000000
  %52 = fcmp ult float %47, 0x3FE6666660000000
  %or.cond251 = or i1 %52, %51
  br i1 %or.cond251, label %55, label %53

53:                                               ; preds = %45
  %54 = getelementptr inbounds i8, ptr %6, i64 19152
  store i32 %1, ptr %54, align 8, !tbaa !97
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %55

55:                                               ; preds = %43, %53, %45, %39, %.thread._crit_edge
  %.1191.shrunk = phi i1 [ %.0190.shrunk, %39 ], [ true, %53 ], [ true, %45 ], [ %.0190.shrunk, %43 ], [ %.0190.shrunk, %.thread._crit_edge ]
  %.0188 = phi i8 [ 0, %39 ], [ 1, %53 ], [ 0, %45 ], [ 0, %43 ], [ 0, %.thread._crit_edge ]
  br i1 %22, label %56, label %57

56:                                               ; preds = %55
  store ptr %15, ptr %14, align 8, !tbaa !9
  br label %57

57:                                               ; preds = %56, %55
  %58 = and i32 %.1, 4096
  %.not219 = icmp ne i32 %58, 0
  %or.cond252.not = and i1 %.not219, %.1191.shrunk
  br i1 %or.cond252.not, label %59, label %64

59:                                               ; preds = %57
  %60 = getelementptr inbounds i8, ptr %6, i64 16160
  %61 = load i32, ptr %60, align 8, !tbaa !98
  %.not220 = icmp eq i32 %61, %1
  %.not221 = icmp eq i32 %61, 0
  %or.cond253 = or i1 %.not220, %.not221
  %62 = and i32 %.1, 2097152
  %.not222270 = icmp eq i32 %62, 0
  %63 = select i1 %.not222270, i32 %1, i32 0
  br i1 %or.cond253, label %.preheader, label %168

64:                                               ; preds = %57
  %65 = and i32 %.1, 2097152
  %.not222 = icmp eq i32 %65, 0
  %66 = select i1 %.not222, i32 %1, i32 0
  br i1 %.1191.shrunk, label %.preheader, label %168

.preheader:                                       ; preds = %64, %59
  %.ph = phi i32 [ %63, %59 ], [ %66, %64 ]
  %67 = and i32 %.1, 1
  %.not246 = icmp eq i32 %67, 0
  br i1 %.not246, label %71, label %68

68:                                               ; preds = %.preheader
  %69 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 0, i32 noundef %.ph, i32 noundef 0)
  %not. = xor i1 %69, true
  %spec.select254 = sext i1 %not. to i32
  %70 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 0, i32 noundef %.ph)
  %not.280 = xor i1 %70, true
  %spec.select268 = sext i1 %not.280 to i32
  br label %71

71:                                               ; preds = %68, %.preheader
  %.1198 = phi i32 [ -1, %.preheader ], [ %spec.select268, %68 ]
  %.2196 = phi i32 [ -1, %.preheader ], [ %spec.select254, %68 ]
  %72 = and i32 %.1, 2
  %.not246.1 = icmp eq i32 %72, 0
  br i1 %.not246.1, label %78, label %73

73:                                               ; preds = %71
  %74 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 1, i32 noundef %.ph, i32 noundef 0)
  %75 = icmp eq i32 %.2196, -1
  %or.cond.1 = and i1 %74, %75
  %spec.select254.1 = select i1 %or.cond.1, i32 1, i32 %.2196
  %76 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 1, i32 noundef %.ph)
  %77 = icmp eq i32 %.1198, -1
  %or.cond3.1 = and i1 %76, %77
  %spec.select268.1 = select i1 %or.cond3.1, i32 1, i32 %.1198
  br label %78

78:                                               ; preds = %73, %71
  %.1198.1 = phi i32 [ %.1198, %71 ], [ %spec.select268.1, %73 ]
  %.2196.1 = phi i32 [ %.2196, %71 ], [ %spec.select254.1, %73 ]
  %79 = and i32 %.1, 4
  %.not246.2 = icmp eq i32 %79, 0
  br i1 %.not246.2, label %85, label %80

80:                                               ; preds = %78
  %81 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 2, i32 noundef %.ph, i32 noundef 0)
  %82 = icmp eq i32 %.2196.1, -1
  %or.cond.2 = select i1 %81, i1 %82, i1 false
  %spec.select254.2 = select i1 %or.cond.2, i32 2, i32 %.2196.1
  %83 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 2, i32 noundef %.ph)
  %84 = icmp eq i32 %.1198.1, -1
  %or.cond3.2 = select i1 %83, i1 %84, i1 false
  %spec.select268.2 = select i1 %or.cond3.2, i32 2, i32 %.1198.1
  br label %85

85:                                               ; preds = %80, %78
  %.1198.2 = phi i32 [ %.1198.1, %78 ], [ %spec.select268.2, %80 ]
  %.2196.2 = phi i32 [ %.2196.1, %78 ], [ %spec.select254.2, %80 ]
  %86 = and i32 %.1, 65536
  %.not223 = icmp eq i32 %86, 0
  br i1 %.not223, label %99, label %87

87:                                               ; preds = %85
  %88 = getelementptr inbounds i8, ptr %6, i64 3620
  %89 = load i8, ptr %88, align 4, !tbaa !99, !range !92, !noundef !100
  %90 = trunc nuw i8 %89 to i1
  br i1 %90, label %164, label %91

91:                                               ; preds = %87
  %92 = getelementptr inbounds i8, ptr %6, i64 3621
  %93 = load i8, ptr %92, align 1, !tbaa !101, !range !92, !noundef !100
  %94 = trunc nuw i8 %93 to i1
  br i1 %94, label %164, label %95

95:                                               ; preds = %91
  %96 = getelementptr inbounds i8, ptr %6, i64 3622
  %97 = load i8, ptr %96, align 2, !tbaa !102, !range !92, !noundef !100
  %98 = trunc nuw i8 %97 to i1
  br i1 %98, label %164, label %99

99:                                               ; preds = %95, %85
  %.not224 = icmp eq i32 %.2196.2, -1
  br i1 %.not224, label %133, label %100

100:                                              ; preds = %99
  %101 = getelementptr inbounds i8, ptr %6, i64 16176
  %102 = load i32, ptr %101, align 8, !tbaa !103
  %.not225 = icmp eq i32 %102, %1
  br i1 %.not225, label %133, label %103

103:                                              ; preds = %100
  %104 = and i32 %.1, 1048576
  %.not226 = icmp eq i32 %104, 0
  br i1 %.not226, label %105, label %107

105:                                              ; preds = %103
  %106 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %.2196.2)
  tail call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %106, i32 noundef %1, i32 noundef 0)
  br label %107

107:                                              ; preds = %105, %103
  %108 = and i32 %.1, 96
  %.not227 = icmp eq i32 %108, 0
  br i1 %.not227, label %114, label %109

109:                                              ; preds = %107
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %110 = getelementptr inbounds i8, ptr %6, i64 16220
  store i32 %.2196.2, ptr %110, align 4, !tbaa !104
  %111 = and i32 %.1, 262144
  %.not228 = icmp eq i32 %111, 0
  br i1 %.not228, label %112, label %113

112:                                              ; preds = %109
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %113

113:                                              ; preds = %112, %109
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %114

114:                                              ; preds = %113, %107
  %115 = and i32 %.1, 16
  %.not229 = icmp eq i32 %115, 0
  br i1 %.not229, label %116, label %124

116:                                              ; preds = %114
  %117 = and i32 %.1, 256
  %.not230 = icmp eq i32 %117, 0
  br i1 %.not230, label %133, label %118

118:                                              ; preds = %116
  %119 = getelementptr inbounds i8, ptr %6, i64 14162
  %120 = zext nneg i32 %.2196.2 to i64
  %121 = getelementptr inbounds [5 x i16], ptr %119, i64 0, i64 %120
  %122 = load i16, ptr %121, align 2, !tbaa !105
  %123 = icmp eq i16 %122, 2
  br i1 %123, label %124, label %133

124:                                              ; preds = %118, %114
  %125 = and i32 %.1, 131072
  %.not231 = icmp eq i32 %125, 0
  br i1 %.not231, label %127, label %126

126:                                              ; preds = %124
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %128

127:                                              ; preds = %124
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %128

128:                                              ; preds = %127, %126
  %129 = and i32 %.1, 262144
  %.not232 = icmp eq i32 %129, 0
  br i1 %.not232, label %130, label %131

130:                                              ; preds = %128
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %131

131:                                              ; preds = %130, %128
  %132 = getelementptr inbounds i8, ptr %6, i64 16220
  store i32 %.2196.2, ptr %132, align 4, !tbaa !104
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %133

133:                                              ; preds = %116, %118, %131, %100, %99
  %.1189 = phi i8 [ 1, %131 ], [ %.0188, %118 ], [ %.0188, %116 ], [ %.0188, %100 ], [ %.0188, %99 ]
  %134 = and i32 %.1, 128
  %135 = icmp ne i32 %134, 0
  %136 = icmp ne i32 %.1198.2, -1
  %or.cond5 = select i1 %135, i1 %136, i1 false
  %137 = and i32 %.1, 1024
  br i1 %or.cond5, label %138, label %._crit_edge

138:                                              ; preds = %133
  %.not233 = icmp eq i32 %137, 0
  br i1 %.not233, label %.thread273, label %139

139:                                              ; preds = %138
  %140 = getelementptr inbounds i8, ptr %6, i64 14220
  %141 = zext nneg i32 %.1198.2 to i64
  %142 = getelementptr inbounds [5 x float], ptr %140, i64 0, i64 %141
  %143 = load float, ptr %142, align 4, !tbaa !106
  %144 = getelementptr inbounds i8, ptr %6, i64 60
  %145 = load float, ptr %144, align 4, !tbaa !107
  %146 = fcmp oge float %143, %145
  %cond.fr = freeze i1 %146
  %spec.select275 = select i1 %cond.fr, i8 %.1189, i8 1
  br label %.thread273

.thread273:                                       ; preds = %139, %138
  %147 = phi i8 [ 1, %138 ], [ %spec.select275, %139 ]
  %148 = and i32 %.1, 262144
  %.not234 = icmp eq i32 %148, 0
  br i1 %.not234, label %149, label %150

149:                                              ; preds = %.thread273
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %150

150:                                              ; preds = %149, %.thread273
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %._crit_edge

._crit_edge:                                      ; preds = %133, %150
  %.3 = phi i8 [ %147, %150 ], [ %.1189, %133 ]
  %151 = getelementptr inbounds i8, ptr %6, i64 16176
  %152 = load i32, ptr %151, align 8, !tbaa !103
  %153 = icmp ne i32 %152, %1
  %.not235 = icmp eq i32 %137, 0
  %or.cond256 = or i1 %.not235, %153
  br i1 %or.cond256, label %164, label %154

154:                                              ; preds = %._crit_edge
  %155 = getelementptr inbounds i8, ptr %6, i64 14200
  %156 = getelementptr inbounds i8, ptr %6, i64 16220
  %157 = load i32, ptr %156, align 4, !tbaa !104
  %158 = sext i32 %157 to i64
  %159 = getelementptr inbounds [5 x float], ptr %155, i64 0, i64 %158
  %160 = load float, ptr %159, align 4, !tbaa !106
  %161 = fcmp ogt float %160, 0.000000e+00
  br i1 %161, label %162, label %164

162:                                              ; preds = %154
  %163 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %157, i32 noundef %.ph, i32 noundef 1)
  %spec.select257 = select i1 %163, i8 1, i8 %.3
  br label %164

164:                                              ; preds = %162, %._crit_edge, %154, %95, %91, %87
  %.4 = phi i8 [ %.0188, %87 ], [ %.0188, %91 ], [ %.0188, %95 ], [ %.3, %154 ], [ %.3, %._crit_edge ], [ %spec.select257, %162 ]
  %165 = trunc nuw i8 %.4 to i1
  br i1 %165, label %166, label %168

166:                                              ; preds = %164
  %167 = getelementptr inbounds i8, ptr %6, i64 18670
  store i8 1, ptr %167, align 2, !tbaa !108
  br label %168

168:                                              ; preds = %59, %164, %166, %64
  %169 = phi i32 [ %66, %64 ], [ %.ph, %166 ], [ %.ph, %164 ], [ %63, %59 ]
  %.2192.shrunk271 = phi i1 [ false, %64 ], [ true, %166 ], [ true, %164 ], [ false, %59 ]
  %.5 = phi i8 [ %.0188, %64 ], [ %.4, %166 ], [ %.4, %164 ], [ %.0188, %59 ]
  %170 = getelementptr inbounds i8, ptr %6, i64 18616
  %171 = load i32, ptr %170, align 8, !tbaa !109
  %172 = icmp eq i32 %171, %1
  br i1 %172, label %173, label %193

173:                                              ; preds = %168
  %174 = getelementptr inbounds i8, ptr %6, i64 18670
  %175 = load i8, ptr %174, align 2, !tbaa !108, !range !92, !noundef !100
  %176 = trunc nuw i8 %175 to i1
  br i1 %176, label %193, label %177

177:                                              ; preds = %173
  %178 = getelementptr inbounds i8, ptr %6, i64 18671
  %179 = load i8, ptr %178, align 1, !tbaa !110, !range !92, !noundef !100
  %180 = trunc nuw i8 %179 to i1
  br i1 %180, label %181, label %193

181:                                              ; preds = %177
  %182 = getelementptr inbounds i8, ptr %6, i64 16176
  %183 = load i32, ptr %182, align 8, !tbaa !103
  %184 = icmp eq i32 %183, 0
  %185 = icmp eq i32 %183, %1
  %or.cond258 = or i1 %184, %185
  br i1 %or.cond258, label %191, label %186

186:                                              ; preds = %181
  %187 = getelementptr inbounds i8, ptr %7, i64 124
  %188 = load i32, ptr %187, align 4, !tbaa !111
  %189 = icmp eq i32 %183, %188
  %190 = and i32 %.1, 524288
  %.not236 = icmp eq i32 %190, 0
  %or.cond259 = and i1 %.not236, %189
  br i1 %or.cond259, label %192, label %193

191:                                              ; preds = %181
  %.old = and i32 %.1, 524288
  %.not236.old = icmp eq i32 %.old, 0
  br i1 %.not236.old, label %192, label %193

192:                                              ; preds = %186, %191
  br label %193

193:                                              ; preds = %191, %192, %186, %177, %173, %168
  %.3193.shrunk = phi i1 [ %.2192.shrunk271, %173 ], [ %.2192.shrunk271, %191 ], [ true, %192 ], [ %.2192.shrunk271, %186 ], [ %.2192.shrunk271, %177 ], [ %.2192.shrunk271, %168 ]
  %194 = getelementptr inbounds i8, ptr %6, i64 18628
  %195 = load i32, ptr %194, align 4, !tbaa !112
  %196 = icmp eq i32 %195, %1
  br i1 %196, label %197, label %233

197:                                              ; preds = %193
  %198 = getelementptr inbounds i8, ptr %6, i64 18624
  %199 = load i32, ptr %198, align 8, !tbaa !113
  %200 = icmp eq i32 %199, %1
  %201 = getelementptr inbounds i8, ptr %6, i64 18632
  %202 = load i32, ptr %201, align 8, !tbaa !114
  %203 = icmp eq i32 %202, %1
  %204 = and i32 %.1, 1024
  %.not237 = icmp eq i32 %204, 0
  %or.cond261 = or i1 %.not237, %203
  br i1 %or.cond261, label %226, label %205

205:                                              ; preds = %197
  %206 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  %207 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  %208 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 622)
  %209 = getelementptr inbounds i8, ptr %206, i64 4
  %210 = load float, ptr %209, align 4, !tbaa !115
  %211 = getelementptr inbounds i8, ptr %207, i64 4
  %212 = load float, ptr %211, align 4, !tbaa !115
  %213 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %210, float noundef %212)
  %214 = getelementptr inbounds i8, ptr %208, i64 4
  %215 = load float, ptr %214, align 4, !tbaa !115
  %216 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %213, float noundef %215)
  %217 = getelementptr inbounds i8, ptr %6, i64 24
  %218 = load float, ptr %217, align 8, !tbaa !96
  %219 = fsub float %216, %218
  %220 = getelementptr inbounds i8, ptr %6, i64 60
  %221 = load float, ptr %220, align 4, !tbaa !107
  %222 = getelementptr inbounds i8, ptr %6, i64 64
  %223 = load float, ptr %222, align 8, !tbaa !117
  %224 = tail call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %219, float noundef %216, float noundef %221, float noundef %223)
  %225 = icmp sgt i32 %224, 0
  br label %226

226:                                              ; preds = %205, %197
  %.0200.in = phi i1 [ %203, %197 ], [ %225, %205 ]
  %brmerge = or i1 %200, %.0200.in
  br i1 %brmerge, label %227, label %233

227:                                              ; preds = %226
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %228 = getelementptr inbounds i8, ptr %6, i64 18660
  %229 = load i32, ptr %228, align 4, !tbaa !118
  %230 = getelementptr inbounds i8, ptr %6, i64 16216
  store i32 %229, ptr %230, align 8, !tbaa !119
  %231 = and i32 %.1, 262144
  %.not238 = icmp eq i32 %231, 0
  br i1 %.not238, label %232, label %233

232:                                              ; preds = %227
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %233

233:                                              ; preds = %232, %227, %226, %193
  %.7 = phi i8 [ %.5, %193 ], [ 1, %227 ], [ 1, %232 ], [ %.5, %226 ]
  %234 = getelementptr inbounds i8, ptr %6, i64 16176
  %235 = load i32, ptr %234, align 8, !tbaa !103
  %236 = icmp eq i32 %235, %1
  br i1 %236, label %237, label %301

237:                                              ; preds = %233
  %238 = getelementptr inbounds i8, ptr %6, i64 16216
  %239 = load i32, ptr %238, align 8, !tbaa !119
  switch i32 %239, label %297 [
    i32 1, label %240
    i32 2, label %294
    i32 3, label %294
  ]

240:                                              ; preds = %237
  %241 = getelementptr inbounds i8, ptr %6, i64 16188
  %242 = load i8, ptr %241, align 4, !tbaa !120, !range !92, !noundef !100
  %243 = trunc nuw i8 %242 to i1
  br i1 %243, label %244, label %248

244:                                              ; preds = %240
  %245 = getelementptr inbounds i8, ptr %6, i64 3592
  %246 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %245, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %247 = getelementptr inbounds i8, ptr %6, i64 16196
  store <2 x float> %246, ptr %247, align 4
  br label %248

248:                                              ; preds = %244, %240
  %249 = getelementptr inbounds i8, ptr %6, i64 16220
  %250 = load i32, ptr %249, align 4, !tbaa !104
  %251 = icmp eq i32 %250, -1
  br i1 %251, label %.sink.split, label %252

252:                                              ; preds = %248
  %253 = tail call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %250, i32 noundef %169)
  br i1 %253, label %290, label %254

254:                                              ; preds = %252
  %255 = and i32 %.1, 32
  %256 = icmp ne i32 %255, 0
  %257 = and i1 %256, %.3193.shrunk
  %258 = and i32 %.1, 64
  %.not240 = icmp ne i32 %258, 0
  %or.cond264.not = or i1 %.not240, %257
  br i1 %or.cond264.not, label %259, label %.sink.split

259:                                              ; preds = %254
  %260 = load i8, ptr %36, align 4, !tbaa !91, !range !92, !noundef !100
  %261 = trunc nuw i8 %260 to i1
  br i1 %261, label %.sink.split, label %262

262:                                              ; preds = %259
  %263 = and i32 %.1, 256
  %.not241 = icmp eq i32 %263, 0
  br i1 %.not241, label %275, label %264

264:                                              ; preds = %262
  %265 = getelementptr inbounds i8, ptr %6, i64 14182
  %266 = sext i32 %250 to i64
  %267 = getelementptr inbounds [5 x i8], ptr %265, i64 0, i64 %266
  %268 = load i8, ptr %267, align 1, !tbaa !121, !range !92, !noundef !100
  %269 = trunc nuw i8 %268 to i1
  br i1 %269, label %270, label %275

270:                                              ; preds = %264
  %271 = getelementptr inbounds i8, ptr %6, i64 14172
  %272 = getelementptr inbounds [5 x i16], ptr %271, i64 0, i64 %266
  %273 = load i16, ptr %272, align 2, !tbaa !105
  %274 = icmp eq i16 %273, 2
  br label %275

275:                                              ; preds = %270, %264, %262
  %276 = phi i1 [ false, %264 ], [ false, %262 ], [ %274, %270 ]
  %277 = and i32 %.1, 1024
  %.not242 = icmp eq i32 %277, 0
  br i1 %.not242, label %286, label %278

278:                                              ; preds = %275
  %279 = getelementptr inbounds i8, ptr %6, i64 14220
  %280 = sext i32 %250 to i64
  %281 = getelementptr inbounds [5 x float], ptr %279, i64 0, i64 %280
  %282 = load float, ptr %281, align 4, !tbaa !106
  %283 = getelementptr inbounds i8, ptr %6, i64 60
  %284 = load float, ptr %283, align 4, !tbaa !107
  %285 = fcmp oge float %282, %284
  br label %286

286:                                              ; preds = %278, %275
  %287 = phi i1 [ false, %275 ], [ %285, %278 ]
  %288 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %250)
  %289 = tail call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %288, i32 noundef %169)
  %brmerge265 = select i1 %276, i1 true, i1 %287
  %spec.select266 = select i1 %289, i8 1, i8 %.7
  %spec.select269 = select i1 %brmerge265, i8 %.7, i8 %spec.select266
  br label %.sink.split

.sink.split:                                      ; preds = %259, %254, %286, %248
  %.10.ph = phi i8 [ %.7, %248 ], [ %.7, %259 ], [ %.7, %254 ], [ %spec.select269, %286 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %290

290:                                              ; preds = %.sink.split, %252
  %.0201 = phi i8 [ 1, %252 ], [ 0, %.sink.split ]
  %.10 = phi i8 [ %.7, %252 ], [ %.10.ph, %.sink.split ]
  %291 = and i32 %.1, 262144
  %.not243 = icmp eq i32 %291, 0
  br i1 %.not243, label %292, label %297

292:                                              ; preds = %290
  %293 = getelementptr inbounds i8, ptr %6, i64 18670
  store i8 1, ptr %293, align 2, !tbaa !108
  br label %297

294:                                              ; preds = %237, %237
  %295 = load i32, ptr %194, align 4, !tbaa !112
  %.not239 = icmp eq i32 %295, %1
  br i1 %.not239, label %297, label %296

296:                                              ; preds = %294
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %297

297:                                              ; preds = %237, %290, %292, %296, %294
  %.1202 = phi i8 [ 0, %296 ], [ 0, %294 ], [ %.0201, %292 ], [ %.0201, %290 ], [ 0, %237 ]
  %.11 = phi i8 [ %.7, %296 ], [ %.7, %294 ], [ %.10, %292 ], [ %.10, %290 ], [ %.7, %237 ]
  %298 = trunc nuw i8 %.11 to i1
  br i1 %298, label %299, label %301

299:                                              ; preds = %297
  %300 = getelementptr inbounds i8, ptr %6, i64 16191
  store i8 1, ptr %300, align 1, !tbaa !122
  br label %301

301:                                              ; preds = %297, %299, %233
  %.2203 = phi i8 [ %.1202, %299 ], [ %.1202, %297 ], [ 0, %233 ]
  %.12 = phi i8 [ %.11, %299 ], [ %.11, %297 ], [ %.7, %233 ]
  %.not244 = icmp eq ptr %2, null
  br i1 %.not244, label %304, label %302

302:                                              ; preds = %301
  %303 = zext i1 %.3193.shrunk to i8
  store i8 %303, ptr %2, align 1, !tbaa !121
  br label %304

304:                                              ; preds = %302, %301
  %.not245 = icmp eq ptr %3, null
  br i1 %.not245, label %306, label %305

305:                                              ; preds = %304
  store i8 %.2203, ptr %3, align 1, !tbaa !121
  br label %306

306:                                              ; preds = %305, %304
  %307 = trunc nuw i8 %.12 to i1
  ret i1 %307
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) local_unnamed_addr #4

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) local_unnamed_addr #3

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !6, i64 16088}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !19, i64 14288, !6, i64 15360, !15, i64 15368, !15, i64 15372, !20, i64 15376, !23, i64 15904, !13, i64 15912, !13, i64 15916, !13, i64 15920, !11, i64 15924, !11, i64 15925, !11, i64 15926, !11, i64 15927, !11, i64 15928, !6, i64 15936, !24, i64 15944, !24, i64 15960, !16, i64 15976, !13, i64 15980, !25, i64 15984, !25, i64 16000, !25, i64 16016, !26, i64 16032, !27, i64 16048, !13, i64 16064, !14, i64 16068, !6, i64 16080, !6, i64 16088, !6, i64 16096, !6, i64 16104, !6, i64 16112, !14, i64 16120, !13, i64 16128, !15, i64 16132, !14, i64 16136, !14, i64 16144, !13, i64 16152, !13, i64 16156, !13, i64 16160, !11, i64 16164, !11, i64 16165, !15, i64 16168, !15, i64 16172, !13, i64 16176, !13, i64 16180, !15, i64 16184, !11, i64 16188, !11, i64 16189, !11, i64 16190, !11, i64 16191, !11, i64 16192, !11, i64 16193, !14, i64 16196, !6, i64 16208, !29, i64 16216, !13, i64 16220, !13, i64 16224, !11, i64 16228, !11, i64 16229, !6, i64 16232, !13, i64 16240, !15, i64 16244, !7, i64 16248, !30, i64 17928, !13, i64 18240, !11, i64 18244, !13, i64 18248, !13, i64 18252, !13, i64 18256, !13, i64 18260, !32, i64 18264, !33, i64 18284, !35, i64 18344, !36, i64 18456, !37, i64 18472, !38, i64 18488, !39, i64 18504, !40, i64 18520, !41, i64 18536, !42, i64 18552, !42, i64 18568, !13, i64 18584, !43, i64 18592, !6, i64 18608, !13, i64 18616, !13, i64 18620, !13, i64 18624, !13, i64 18628, !13, i64 18632, !13, i64 18636, !13, i64 18640, !13, i64 18644, !13, i64 18648, !13, i64 18652, !13, i64 18656, !29, i64 18660, !44, i64 18664, !11, i64 18668, !11, i64 18669, !11, i64 18670, !11, i64 18671, !11, i64 18672, !11, i64 18673, !11, i64 18674, !13, i64 18676, !34, i64 18680, !11, i64 18696, !11, i64 18697, !11, i64 18698, !13, i64 18700, !13, i64 18704, !13, i64 18708, !13, i64 18712, !13, i64 18716, !13, i64 18720, !34, i64 18724, !34, i64 18740, !13, i64 18756, !13, i64 18760, !13, i64 18764, !45, i64 18768, !45, i64 18816, !45, i64 18864, !45, i64 18912, !13, i64 18960, !13, i64 18964, !6, i64 18968, !6, i64 18976, !6, i64 18984, !15, i64 18992, !15, i64 18996, !11, i64 19000, !14, i64 19004, !14, i64 19012, !15, i64 19020, !13, i64 19024, !11, i64 19028, !11, i64 19029, !11, i64 19030, !13, i64 19032, !13, i64 19036, !13, i64 19040, !46, i64 19048, !34, i64 19112, !13, i64 19128, !13, i64 19132, !15, i64 19136, !13, i64 19140, !13, i64 19144, !13, i64 19148, !13, i64 19152, !47, i64 19160, !7, i64 19176, !13, i64 19192, !48, i64 19200, !6, i64 19216, !13, i64 19224, !49, i64 19232, !50, i64 19248, !52, i64 19288, !53, i64 19304, !6, i64 19320, !54, i64 19328, !56, i64 19368, !57, i64 19384, !13, i64 19400, !13, i64 19404, !15, i64 19408, !15, i64 19412, !14, i64 19416, !58, i64 19424, !62, i64 23152, !63, i64 23176, !13, i64 23296, !13, i64 23300, !13, i64 23304, !13, i64 23308, !15, i64 23312, !15, i64 23316, !13, i64 23320, !21, i64 23324, !65, i64 23340, !15, i64 23388, !15, i64 23392, !11, i64 23396, !11, i64 23397, !15, i64 23400, !15, i64 23404, !15, i64 23408, !15, i64 23412, !17, i64 23416, !17, i64 23418, !59, i64 23424, !39, i64 23440, !66, i64 23456, !66, i64 23472, !7, i64 23488, !11, i64 23489, !15, i64 23492, !67, i64 23496, !68, i64 23512, !69, i64 23528, !70, i64 23544, !71, i64 23560, !13, i64 23576, !7, i64 23584, !11, i64 23640, !72, i64 23644, !6, i64 23648, !67, i64 23656, !6, i64 23672, !6, i64 23680, !15, i64 23688, !11, i64 23692, !13, i64 23696, !13, i64 23700, !13, i64 23704, !13, i64 23708, !67, i64 23712, !73, i64 23728, !7, i64 23752, !7, i64 23753, !7, i64 23754, !11, i64 23755, !7, i64 23756, !13, i64 23760, !74, i64 23764, !75, i64 23784, !7, i64 23824, !13, i64 24064, !13, i64 24068, !15, i64 24072, !13, i64 24076, !13, i64 24080, !13, i64 24084, !59, i64 24088}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !15, i64 60, !15, i64 64, !6, i64 72, !6, i64 80, !15, i64 88, !11, i64 92, !6, i64 96, !14, i64 104, !11, i64 112, !11, i64 113, !11, i64 114, !11, i64 115, !11, i64 116, !11, i64 117, !11, i64 118, !11, i64 119, !15, i64 120, !11, i64 124, !11, i64 125, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !11, i64 208, !11, i64 209, !11, i64 210, !11, i64 211, !11, i64 212, !11, i64 213, !11, i64 214, !15, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !13, i64 236, !14, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !6, i64 3576, !14, i64 3584, !7, i64 3592, !15, i64 3600, !15, i64 3604, !16, i64 3608, !11, i64 3612, !11, i64 3613, !11, i64 3614, !11, i64 3615, !13, i64 3616, !7, i64 3620, !11, i64 14052, !14, i64 14056, !7, i64 14064, !7, i64 14104, !7, i64 14144, !7, i64 14149, !7, i64 14154, !7, i64 14164, !7, i64 14174, !7, i64 14179, !7, i64 14184, !11, i64 14189, !7, i64 14192, !7, i64 14212, !7, i64 14232, !15, i64 14252, !11, i64 14256, !11, i64 14257, !7, i64 14258, !11, i64 14259, !17, i64 14260, !18, i64 14264}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !13, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !15, i64 168, !14, i64 172, !14, i64 180, !14, i64 188, !14, i64 196, !15, i64 204, !11, i64 208, !11, i64 209, !11, i64 210, !15, i64 212, !15, i64 216, !7, i64 220}
!20 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !21, i64 28, !13, i64 44, !22, i64 48, !7, i64 64, !15, i64 448, !7, i64 452, !6, i64 520}
!21 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!22 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"double", !7, i64 0}
!24 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!29 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!30 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !31, i64 280, !31, i64 296}
!31 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!33 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !34, i64 12, !34, i64 28, !34, i64 44}
!34 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!35 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !34, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!36 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!45 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !34, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44}
!46 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!47 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS6ImPoolI10ImGuiTableE", !51, i64 0, !27, i64 16, !13, i64 32, !13, i64 36}
!51 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !55, i64 0, !27, i64 16, !13, i64 32, !13, i64 36}
!55 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !18, i64 24, !59, i64 40, !59, i64 56, !11, i64 72, !13, i64 76, !15, i64 80, !60, i64 84, !15, i64 3712, !11, i64 3716, !11, i64 3717, !11, i64 3718, !13, i64 3720}
!59 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !61, i64 32}
!61 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !13, i64 3588, !13, i64 3592}
!62 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !59, i64 8}
!63 = !{!"_ZTS6ImFont", !52, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !64, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !15, i64 88, !15, i64 92, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !7, i64 116}
!64 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!"_ZTS21ImGuiComboPreviewData", !34, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!66 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!67 = !{!"_ZTS15ImGuiTextBuffer", !59, i64 0}
!68 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!69 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !59, i64 0}
!70 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !59, i64 0}
!71 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!72 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!73 = !{!"_ZTS14ImGuiTextIndex", !40, i64 0, !13, i64 16}
!74 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !13, i64 8, !13, i64 12}
!75 = !{!"_ZTS14ImGuiStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !76, i64 16, !11, i64 32, !15, i64 36}
!76 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!77 = !{!78, !6, i64 888}
!78 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !14, i64 80, !15, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !13, i64 120, !13, i64 124, !13, i64 128, !14, i64 132, !14, i64 140, !14, i64 148, !14, i64 156, !14, i64 164, !14, i64 172, !11, i64 180, !11, i64 181, !11, i64 182, !11, i64 183, !11, i64 184, !11, i64 185, !11, i64 186, !11, i64 187, !11, i64 188, !11, i64 189, !11, i64 190, !11, i64 191, !11, i64 192, !7, i64 193, !17, i64 194, !17, i64 196, !17, i64 198, !17, i64 200, !17, i64 202, !13, i64 204, !7, i64 208, !7, i64 209, !7, i64 210, !11, i64 211, !13, i64 212, !7, i64 216, !7, i64 217, !7, i64 218, !7, i64 219, !13, i64 220, !13, i64 221, !13, i64 222, !14, i64 224, !14, i64 232, !39, i64 240, !79, i64 256, !34, i64 488, !34, i64 504, !34, i64 520, !34, i64 536, !34, i64 552, !34, i64 568, !34, i64 584, !82, i64 600, !82, i64 604, !13, i64 608, !15, i64 612, !15, i64 616, !27, i64 624, !83, i64 640, !15, i64 656, !13, i64 660, !6, i64 664, !84, i64 672, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !6, i64 904, !6, i64 912, !6, i64 920, !7, i64 928, !7, i64 936, !13, i64 968, !13, i64 972, !13, i64 976, !11, i64 980}
!79 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !80, i64 68, !80, i64 72, !80, i64 76, !14, i64 80, !44, i64 88, !17, i64 92, !17, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !81, i64 108, !13, i64 136, !13, i64 140, !25, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !15, i64 188, !15, i64 192, !52, i64 200, !52, i64 216}
!80 = !{!"_ZTS6ImVec1", !15, i64 0}
!81 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!82 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!83 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!84 = !{!"_ZTS10ImDrawList", !85, i64 0, !18, i64 16, !86, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !87, i64 88, !88, i64 104, !22, i64 120, !89, i64 136, !90, i64 168, !15, i64 192}
!85 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!86 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!87 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!88 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!89 = !{!"_ZTS15ImDrawCmdHeader", !21, i64 0, !6, i64 16, !13, i64 24}
!90 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !53, i64 8}
!91 = !{!10, !11, i64 19028}
!92 = !{i8 0, i8 2}
!93 = !{!10, !13, i64 19060}
!94 = !{!10, !13, i64 19032}
!95 = !{!10, !15, i64 16168}
!96 = !{!10, !15, i64 24}
!97 = !{!10, !13, i64 19152}
!98 = !{!10, !13, i64 16160}
!99 = !{!10, !11, i64 3620}
!100 = !{}
!101 = !{!10, !11, i64 3621}
!102 = !{!10, !11, i64 3622}
!103 = !{!10, !13, i64 16176}
!104 = !{!10, !13, i64 16220}
!105 = !{!17, !17, i64 0}
!106 = !{!15, !15, i64 0}
!107 = !{!10, !15, i64 60}
!108 = !{!10, !11, i64 18670}
!109 = !{!10, !13, i64 18616}
!110 = !{!10, !11, i64 18671}
!111 = !{!78, !13, i64 124}
!112 = !{!10, !13, i64 18628}
!113 = !{!10, !13, i64 18624}
!114 = !{!10, !13, i64 18632}
!115 = !{!116, !15, i64 4}
!116 = !{!"_ZTS12ImGuiKeyData", !11, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!117 = !{!10, !15, i64 64}
!118 = !{!10, !29, i64 18660}
!119 = !{!10, !29, i64 16216}
!120 = !{!10, !11, i64 16188}
!121 = !{!11, !11, i64 0}
!122 = !{!10, !11, i64 16191}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LoopRotatePass,LoopSimplifyPass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass