; LLVM IR from Samson-Mano/EM_Propogation_simulation :: EM_Propogation_simulation/src/ImGui/imgui_widgets.ll (ZN5ImGui16TreeNodeBehaviorEjiPKcS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i32, i8, [3 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.11, %struct.ImVector.11, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.12, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, [140 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.19, i32, %struct.ImVector.20, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i32, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.21, [16 x i8], i32, %struct.ImVector.22, ptr, i32, %struct.ImVector.23, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.25, %struct.ImVector.27, %struct.ImVector.28, i32, i32, float, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, float, i8, i8, float, float, float, float, i16, i16, %struct.ImVector.29, %struct.ImVector, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.31, %struct.ImChunkStream, %struct.ImChunkStream.32, %struct.ImVector.33, i32, [7 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i8, i8, i8, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiStackTool, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.29 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, float, float, float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, float, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, [652 x i32], [652 x i8], [16 x float], ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, i32, [652 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [53 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [140 x i16], %struct.ImVector.13, %struct.ImVector.13 }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.24, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImPool.25 = type { %struct.ImVector.26, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.29, %struct.ImVector.29, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.29 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.30, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.29 }
%struct.ImChunkStream.32 = type { %struct.ImVector.29 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.29 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.17, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.34, i8, float }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [125 x i8], align 1
@.str.143 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.144 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #7

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #3

declare void @_ZN5ImGui19SetItemAllowOverlapEv() #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca float, align 4
  %18 = alloca %struct.ImRect, align 4
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca %struct.ImRect, align 4
  %25 = alloca i8, align 1
  %26 = alloca i8, align 1
  %27 = alloca i8, align 1
  %28 = alloca i32, align 4
  %29 = alloca float, align 4
  %30 = alloca float, align 4
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i32, align 4
  %39 = alloca i32, align 4
  %40 = alloca i32, align 4
  %41 = alloca %struct.ImVec2, align 4
  %42 = alloca %struct.ImVec2, align 4
  %43 = alloca %struct.ImVec2, align 4
  %44 = alloca %struct.ImVec2, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca i32, align 4
  %47 = alloca %struct.ImVec2, align 4
  %48 = alloca %struct.ImVec2, align 4
  %49 = alloca %struct.ImVec2, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !5
  store ptr %2, ptr %8, align 8, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #9
  %52 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %52, ptr %10, align 8, !tbaa !9
  %53 = load ptr, ptr %10, align 8, !tbaa !9
  %54 = getelementptr inbounds %struct.ImGuiWindow, ptr %53, i32 0, i32 36
  %55 = load i8, ptr %54, align 1, !tbaa !11, !range !40, !noundef !41
  %56 = trunc i8 %55 to i1
  br i1 %56, label %57, label %58

57:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %777

58:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #9
  %59 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %59, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #9
  %60 = load ptr, ptr %12, align 8, !tbaa !9
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 3
  store ptr %61, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #9
  %62 = load i32, ptr %7, align 4, !tbaa !5
  %63 = and i32 %62, 2
  %64 = icmp ne i32 %63, 0
  %65 = zext i1 %64 to i8
  store i8 %65, ptr %14, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #9
  %66 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %67 = trunc i8 %66 to i1
  br i1 %67, label %72, label %68

68:                                               ; preds = %58
  %69 = load i32, ptr %7, align 4, !tbaa !5
  %70 = and i32 %69, 1024
  %71 = icmp ne i32 %70, 0
  br i1 %71, label %72, label %75

72:                                               ; preds = %68, %58
  %73 = load ptr, ptr %13, align 8, !tbaa !9
  %74 = getelementptr inbounds %struct.ImGuiStyle, ptr %73, i32 0, i32 12
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %74, i64 8, i1 false), !tbaa.struct !43
  br label %89

75:                                               ; preds = %68
  %76 = load ptr, ptr %13, align 8, !tbaa !9
  %77 = getelementptr inbounds %struct.ImGuiStyle, ptr %76, i32 0, i32 12
  %78 = getelementptr inbounds %struct.ImVec2, ptr %77, i32 0, i32 0
  %79 = load float, ptr %78, align 4, !tbaa !45
  %80 = load ptr, ptr %10, align 8, !tbaa !9
  %81 = getelementptr inbounds %struct.ImGuiWindow, ptr %80, i32 0, i32 62
  %82 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %81, i32 0, i32 7
  %83 = load float, ptr %82, align 8, !tbaa !47
  %84 = load ptr, ptr %13, align 8, !tbaa !9
  %85 = getelementptr inbounds %struct.ImGuiStyle, ptr %84, i32 0, i32 12
  %86 = getelementptr inbounds %struct.ImVec2, ptr %85, i32 0, i32 1
  %87 = load float, ptr %86, align 4, !tbaa !48
  %88 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %83, float noundef %87)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %79, float noundef %88)
  br label %89

89:                                               ; preds = %75, %72
  %90 = load ptr, ptr %9, align 8, !tbaa !9
  %91 = icmp ne ptr %90, null
  br i1 %91, label %95, label %92

92:                                               ; preds = %89
  %93 = load ptr, ptr %8, align 8, !tbaa !9
  %94 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %93, ptr noundef null)
  store ptr %94, ptr %9, align 8, !tbaa !9
  br label %95

95:                                               ; preds = %92, %89
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #9
  %96 = load ptr, ptr %8, align 8, !tbaa !9
  %97 = load ptr, ptr %9, align 8, !tbaa !9
  %98 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %96, ptr noundef %97, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %98, ptr %16, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #9
  %99 = load ptr, ptr %10, align 8, !tbaa !9
  %100 = getelementptr inbounds %struct.ImGuiWindow, ptr %99, i32 0, i32 62
  %101 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %100, i32 0, i32 5
  %102 = getelementptr inbounds %struct.ImVec2, ptr %101, i32 0, i32 1
  %103 = load float, ptr %102, align 4, !tbaa !49
  %104 = load ptr, ptr %12, align 8, !tbaa !9
  %105 = getelementptr inbounds %struct.ImGuiContext, ptr %104, i32 0, i32 5
  %106 = load float, ptr %105, align 8, !tbaa !50
  %107 = load ptr, ptr %13, align 8, !tbaa !9
  %108 = getelementptr inbounds %struct.ImGuiStyle, ptr %107, i32 0, i32 12
  %109 = getelementptr inbounds %struct.ImVec2, ptr %108, i32 0, i32 1
  %110 = load float, ptr %109, align 4, !tbaa !48
  %111 = call float @llvm.fmuladd.f32(float %110, float 2.000000e+00, float %106)
  %112 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %103, float noundef %111)
  %113 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !101
  %115 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %116 = load float, ptr %115, align 4, !tbaa !101
  %117 = call float @llvm.fmuladd.f32(float %116, float 2.000000e+00, float %114)
  %118 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %112, float noundef %117)
  store float %118, ptr %17, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 16, ptr %18) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %18)
  %119 = load i32, ptr %7, align 4, !tbaa !5
  %120 = and i32 %119, 4096
  %121 = icmp ne i32 %120, 0
  br i1 %121, label %122, label %128

122:                                              ; preds = %95
  %123 = load ptr, ptr %10, align 8, !tbaa !9
  %124 = getelementptr inbounds %struct.ImGuiWindow, ptr %123, i32 0, i32 66
  %125 = getelementptr inbounds %struct.ImRect, ptr %124, i32 0, i32 0
  %126 = getelementptr inbounds %struct.ImVec2, ptr %125, i32 0, i32 0
  %127 = load float, ptr %126, align 8, !tbaa !102
  br label %134

128:                                              ; preds = %95
  %129 = load ptr, ptr %10, align 8, !tbaa !9
  %130 = getelementptr inbounds %struct.ImGuiWindow, ptr %129, i32 0, i32 62
  %131 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %130, i32 0, i32 0
  %132 = getelementptr inbounds %struct.ImVec2, ptr %131, i32 0, i32 0
  %133 = load float, ptr %132, align 8, !tbaa !103
  br label %134

134:                                              ; preds = %128, %122
  %135 = phi float [ %127, %122 ], [ %133, %128 ]
  %136 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %137 = getelementptr inbounds %struct.ImVec2, ptr %136, i32 0, i32 0
  store float %135, ptr %137, align 4, !tbaa !104
  %138 = load ptr, ptr %10, align 8, !tbaa !9
  %139 = getelementptr inbounds %struct.ImGuiWindow, ptr %138, i32 0, i32 62
  %140 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %139, i32 0, i32 0
  %141 = getelementptr inbounds %struct.ImVec2, ptr %140, i32 0, i32 1
  %142 = load float, ptr %141, align 4, !tbaa !105
  %143 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %144 = getelementptr inbounds %struct.ImVec2, ptr %143, i32 0, i32 1
  store float %142, ptr %144, align 4, !tbaa !106
  %145 = load ptr, ptr %10, align 8, !tbaa !9
  %146 = getelementptr inbounds %struct.ImGuiWindow, ptr %145, i32 0, i32 66
  %147 = getelementptr inbounds %struct.ImRect, ptr %146, i32 0, i32 1
  %148 = getelementptr inbounds %struct.ImVec2, ptr %147, i32 0, i32 0
  %149 = load float, ptr %148, align 8, !tbaa !107
  %150 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %151 = getelementptr inbounds %struct.ImVec2, ptr %150, i32 0, i32 0
  store float %149, ptr %151, align 4, !tbaa !108
  %152 = load ptr, ptr %10, align 8, !tbaa !9
  %153 = getelementptr inbounds %struct.ImGuiWindow, ptr %152, i32 0, i32 62
  %154 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %153, i32 0, i32 0
  %155 = getelementptr inbounds %struct.ImVec2, ptr %154, i32 0, i32 1
  %156 = load float, ptr %155, align 4, !tbaa !105
  %157 = load float, ptr %17, align 4, !tbaa !44
  %158 = fadd float %156, %157
  %159 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %160 = getelementptr inbounds %struct.ImVec2, ptr %159, i32 0, i32 1
  store float %158, ptr %160, align 4, !tbaa !109
  %161 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %162 = trunc i8 %161 to i1
  br i1 %162, label %163, label %186

163:                                              ; preds = %134
  %164 = load ptr, ptr %10, align 8, !tbaa !9
  %165 = getelementptr inbounds %struct.ImGuiWindow, ptr %164, i32 0, i32 11
  %166 = getelementptr inbounds %struct.ImVec2, ptr %165, i32 0, i32 0
  %167 = load float, ptr %166, align 8, !tbaa !110
  %168 = call float @llvm.fmuladd.f32(float %167, float 5.000000e-01, float -1.000000e+00)
  %169 = fptosi float %168 to i32
  %170 = sitofp i32 %169 to float
  %171 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %172 = getelementptr inbounds %struct.ImVec2, ptr %171, i32 0, i32 0
  %173 = load float, ptr %172, align 4, !tbaa !104
  %174 = fsub float %173, %170
  store float %174, ptr %172, align 4, !tbaa !104
  %175 = load ptr, ptr %10, align 8, !tbaa !9
  %176 = getelementptr inbounds %struct.ImGuiWindow, ptr %175, i32 0, i32 11
  %177 = getelementptr inbounds %struct.ImVec2, ptr %176, i32 0, i32 0
  %178 = load float, ptr %177, align 8, !tbaa !110
  %179 = fmul float %178, 5.000000e-01
  %180 = fptosi float %179 to i32
  %181 = sitofp i32 %180 to float
  %182 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %183 = getelementptr inbounds %struct.ImVec2, ptr %182, i32 0, i32 0
  %184 = load float, ptr %183, align 4, !tbaa !108
  %185 = fadd float %184, %181
  store float %185, ptr %183, align 4, !tbaa !108
  br label %186

186:                                              ; preds = %163, %134
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #9
  %187 = load ptr, ptr %12, align 8, !tbaa !9
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 5
  %189 = load float, ptr %188, align 8, !tbaa !50
  %190 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %191 = trunc i8 %190 to i1
  br i1 %191, label %192, label %196

192:                                              ; preds = %186
  %193 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %194 = load float, ptr %193, align 4, !tbaa !111
  %195 = fmul float %194, 3.000000e+00
  br label %200

196:                                              ; preds = %186
  %197 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %198 = load float, ptr %197, align 4, !tbaa !111
  %199 = fmul float %198, 2.000000e+00
  br label %200

200:                                              ; preds = %196, %192
  %201 = phi float [ %195, %192 ], [ %199, %196 ]
  %202 = fadd float %189, %201
  store float %202, ptr %19, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #9
  %203 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %204 = load float, ptr %203, align 4, !tbaa !101
  %205 = load ptr, ptr %10, align 8, !tbaa !9
  %206 = getelementptr inbounds %struct.ImGuiWindow, ptr %205, i32 0, i32 62
  %207 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %206, i32 0, i32 7
  %208 = load float, ptr %207, align 8, !tbaa !47
  %209 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %204, float noundef %208)
  store float %209, ptr %20, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #9
  %210 = load ptr, ptr %12, align 8, !tbaa !9
  %211 = getelementptr inbounds %struct.ImGuiContext, ptr %210, i32 0, i32 5
  %212 = load float, ptr %211, align 8, !tbaa !50
  %213 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %214 = load float, ptr %213, align 4, !tbaa !111
  %215 = fcmp ogt float %214, 0.000000e+00
  br i1 %215, label %216, label %222

216:                                              ; preds = %200
  %217 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %218 = load float, ptr %217, align 4, !tbaa !111
  %219 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %220 = load float, ptr %219, align 4, !tbaa !111
  %221 = call float @llvm.fmuladd.f32(float %220, float 2.000000e+00, float %218)
  br label %223

222:                                              ; preds = %200
  br label %223

223:                                              ; preds = %222, %216
  %224 = phi float [ %221, %216 ], [ 0.000000e+00, %222 ]
  %225 = fadd float %212, %224
  store float %225, ptr %21, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #9
  %226 = load ptr, ptr %10, align 8, !tbaa !9
  %227 = getelementptr inbounds %struct.ImGuiWindow, ptr %226, i32 0, i32 62
  %228 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %227, i32 0, i32 0
  %229 = getelementptr inbounds %struct.ImVec2, ptr %228, i32 0, i32 0
  %230 = load float, ptr %229, align 8, !tbaa !103
  %231 = load float, ptr %19, align 4, !tbaa !44
  %232 = fadd float %230, %231
  %233 = load ptr, ptr %10, align 8, !tbaa !9
  %234 = getelementptr inbounds %struct.ImGuiWindow, ptr %233, i32 0, i32 62
  %235 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %234, i32 0, i32 0
  %236 = getelementptr inbounds %struct.ImVec2, ptr %235, i32 0, i32 1
  %237 = load float, ptr %236, align 4, !tbaa !105
  %238 = load float, ptr %20, align 4, !tbaa !44
  %239 = fadd float %237, %238
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %232, float noundef %239)
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #9
  %240 = load float, ptr %21, align 4, !tbaa !44
  %241 = load float, ptr %17, align 4, !tbaa !44
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %240, float noundef %241)
  %242 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %243 = load float, ptr %242, align 4, !tbaa !101
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %243)
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr %24) #9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %24, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !112
  %244 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %245 = trunc i8 %244 to i1
  br i1 %245, label %263, label %246

246:                                              ; preds = %223
  %247 = load i32, ptr %7, align 4, !tbaa !5
  %248 = and i32 %247, 6144
  %249 = icmp eq i32 %248, 0
  br i1 %249, label %250, label %263

250:                                              ; preds = %246
  %251 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %252 = getelementptr inbounds %struct.ImVec2, ptr %251, i32 0, i32 0
  %253 = load float, ptr %252, align 4, !tbaa !104
  %254 = load float, ptr %21, align 4, !tbaa !44
  %255 = fadd float %253, %254
  %256 = load ptr, ptr %13, align 8, !tbaa !9
  %257 = getelementptr inbounds %struct.ImGuiStyle, ptr %256, i32 0, i32 15
  %258 = getelementptr inbounds %struct.ImVec2, ptr %257, i32 0, i32 0
  %259 = load float, ptr %258, align 4, !tbaa !113
  %260 = call float @llvm.fmuladd.f32(float %259, float 2.000000e+00, float %255)
  %261 = getelementptr inbounds %struct.ImRect, ptr %24, i32 0, i32 1
  %262 = getelementptr inbounds %struct.ImVec2, ptr %261, i32 0, i32 0
  store float %260, ptr %262, align 4, !tbaa !108
  br label %263

263:                                              ; preds = %250, %246, %223
  call void @llvm.lifetime.start.p0(i64 1, ptr %25) #9
  %264 = load i32, ptr %7, align 4, !tbaa !5
  %265 = and i32 %264, 256
  %266 = icmp ne i32 %265, 0
  %267 = zext i1 %266 to i8
  store i8 %267, ptr %25, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 1, ptr %26) #9
  %268 = load i32, ptr %6, align 4, !tbaa !5
  %269 = load i32, ptr %7, align 4, !tbaa !5
  %270 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %268, i32 noundef %269)
  %271 = zext i1 %270 to i8
  store i8 %271, ptr %26, align 1, !tbaa !42
  %272 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %273 = trunc i8 %272 to i1
  br i1 %273, label %274, label %298

274:                                              ; preds = %263
  %275 = load ptr, ptr %12, align 8, !tbaa !9
  %276 = getelementptr inbounds %struct.ImGuiContext, ptr %275, i32 0, i32 100
  %277 = load i8, ptr %276, align 4, !tbaa !114, !range !40, !noundef !41
  %278 = trunc i8 %277 to i1
  br i1 %278, label %298, label %279

279:                                              ; preds = %274
  %280 = load i32, ptr %7, align 4, !tbaa !5
  %281 = and i32 %280, 8192
  %282 = icmp ne i32 %281, 0
  br i1 %282, label %283, label %298

283:                                              ; preds = %279
  %284 = load i32, ptr %7, align 4, !tbaa !5
  %285 = and i32 %284, 8
  %286 = icmp ne i32 %285, 0
  br i1 %286, label %298, label %287

287:                                              ; preds = %283
  %288 = load ptr, ptr %10, align 8, !tbaa !9
  %289 = getelementptr inbounds %struct.ImGuiWindow, ptr %288, i32 0, i32 62
  %290 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %289, i32 0, i32 24
  %291 = load i32, ptr %290, align 8, !tbaa !115
  %292 = shl i32 1, %291
  %293 = load ptr, ptr %10, align 8, !tbaa !9
  %294 = getelementptr inbounds %struct.ImGuiWindow, ptr %293, i32 0, i32 62
  %295 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %294, i32 0, i32 25
  %296 = load i32, ptr %295, align 4, !tbaa !116
  %297 = or i32 %296, %292
  store i32 %297, ptr %295, align 4, !tbaa !116
  br label %298

298:                                              ; preds = %287, %283, %279, %274, %263
  call void @llvm.lifetime.start.p0(i64 1, ptr %27) #9
  %299 = load i32, ptr %6, align 4, !tbaa !5
  %300 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %299, ptr noundef null, i32 noundef 0)
  %301 = zext i1 %300 to i8
  store i8 %301, ptr %27, align 1, !tbaa !42
  %302 = load ptr, ptr %12, align 8, !tbaa !9
  %303 = getelementptr inbounds %struct.ImGuiContext, ptr %302, i32 0, i32 74
  %304 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %303, i32 0, i32 2
  %305 = load i32, ptr %304, align 4, !tbaa !117
  %306 = or i32 %305, 2
  store i32 %306, ptr %304, align 4, !tbaa !117
  %307 = load ptr, ptr %12, align 8, !tbaa !9
  %308 = getelementptr inbounds %struct.ImGuiContext, ptr %307, i32 0, i32 74
  %309 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %308, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %309, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !112
  %310 = load i8, ptr %27, align 1, !tbaa !42, !range !40, !noundef !41
  %311 = trunc i8 %310 to i1
  br i1 %311, label %325, label %312

312:                                              ; preds = %298
  %313 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %314 = trunc i8 %313 to i1
  br i1 %314, label %315, label %321

315:                                              ; preds = %312
  %316 = load i32, ptr %7, align 4, !tbaa !5
  %317 = and i32 %316, 8
  %318 = icmp ne i32 %317, 0
  br i1 %318, label %321, label %319

319:                                              ; preds = %315
  %320 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %320)
  br label %321

321:                                              ; preds = %319, %315, %312
  %322 = load ptr, ptr %12, align 8, !tbaa !9
  %323 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %324 = trunc i8 %323 to i1
  store i1 %324, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %776

325:                                              ; preds = %298
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #9
  store i32 0, ptr %28, align 4, !tbaa !5
  %326 = load i32, ptr %7, align 4, !tbaa !5
  %327 = and i32 %326, 4
  %328 = icmp ne i32 %327, 0
  br i1 %328, label %329, label %332

329:                                              ; preds = %325
  %330 = load i32, ptr %28, align 4, !tbaa !5
  %331 = or i32 %330, 4096
  store i32 %331, ptr %28, align 4, !tbaa !5
  br label %332

332:                                              ; preds = %329, %325
  %333 = load i8, ptr %25, align 1, !tbaa !42, !range !40, !noundef !41
  %334 = trunc i8 %333 to i1
  br i1 %334, label %338, label %335

335:                                              ; preds = %332
  %336 = load i32, ptr %28, align 4, !tbaa !5
  %337 = or i32 %336, 512
  store i32 %337, ptr %28, align 4, !tbaa !5
  br label %338

338:                                              ; preds = %335, %332
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #9
  %339 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %340 = load float, ptr %339, align 4, !tbaa !111
  %341 = load float, ptr %19, align 4, !tbaa !44
  %342 = fsub float %340, %341
  %343 = load ptr, ptr %13, align 8, !tbaa !9
  %344 = getelementptr inbounds %struct.ImGuiStyle, ptr %343, i32 0, i32 18
  %345 = getelementptr inbounds %struct.ImVec2, ptr %344, i32 0, i32 0
  %346 = load float, ptr %345, align 4, !tbaa !118
  %347 = fsub float %342, %346
  store float %347, ptr %29, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #9
  %348 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %349 = load float, ptr %348, align 4, !tbaa !111
  %350 = load float, ptr %19, align 4, !tbaa !44
  %351 = fsub float %349, %350
  %352 = load ptr, ptr %12, align 8, !tbaa !9
  %353 = getelementptr inbounds %struct.ImGuiContext, ptr %352, i32 0, i32 5
  %354 = load float, ptr %353, align 8, !tbaa !50
  %355 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %356 = load float, ptr %355, align 4, !tbaa !111
  %357 = call float @llvm.fmuladd.f32(float %356, float 2.000000e+00, float %354)
  %358 = fadd float %351, %357
  %359 = load ptr, ptr %13, align 8, !tbaa !9
  %360 = getelementptr inbounds %struct.ImGuiStyle, ptr %359, i32 0, i32 18
  %361 = getelementptr inbounds %struct.ImVec2, ptr %360, i32 0, i32 0
  %362 = load float, ptr %361, align 4, !tbaa !118
  %363 = fadd float %358, %362
  store float %363, ptr %30, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #9
  %364 = load ptr, ptr %12, align 8, !tbaa !9
  %365 = getelementptr inbounds %struct.ImGuiContext, ptr %364, i32 0, i32 2
  %366 = getelementptr inbounds %struct.ImGuiIO, ptr %365, i32 0, i32 59
  %367 = getelementptr inbounds %struct.ImVec2, ptr %366, i32 0, i32 0
  %368 = load float, ptr %367, align 8, !tbaa !119
  %369 = load float, ptr %29, align 4, !tbaa !44
  %370 = fcmp oge float %368, %369
  br i1 %370, label %371, label %379

371:                                              ; preds = %338
  %372 = load ptr, ptr %12, align 8, !tbaa !9
  %373 = getelementptr inbounds %struct.ImGuiContext, ptr %372, i32 0, i32 2
  %374 = getelementptr inbounds %struct.ImGuiIO, ptr %373, i32 0, i32 59
  %375 = getelementptr inbounds %struct.ImVec2, ptr %374, i32 0, i32 0
  %376 = load float, ptr %375, align 8, !tbaa !119
  %377 = load float, ptr %30, align 4, !tbaa !44
  %378 = fcmp olt float %376, %377
  br label %379

379:                                              ; preds = %371, %338
  %380 = phi i1 [ false, %338 ], [ %378, %371 ]
  %381 = zext i1 %380 to i8
  store i8 %381, ptr %31, align 1, !tbaa !42
  %382 = load ptr, ptr %10, align 8, !tbaa !9
  %383 = load ptr, ptr %12, align 8, !tbaa !9
  %384 = getelementptr inbounds %struct.ImGuiContext, ptr %383, i32 0, i32 30
  %385 = load ptr, ptr %384, align 8, !tbaa !120
  %386 = icmp ne ptr %382, %385
  br i1 %386, label %390, label %387

387:                                              ; preds = %379
  %388 = load i8, ptr %31, align 1, !tbaa !42, !range !40, !noundef !41
  %389 = trunc i8 %388 to i1
  br i1 %389, label %393, label %390

390:                                              ; preds = %387, %379
  %391 = load i32, ptr %28, align 4, !tbaa !5
  %392 = or i32 %391, 65536
  store i32 %392, ptr %28, align 4, !tbaa !5
  br label %393

393:                                              ; preds = %390, %387
  %394 = load i8, ptr %31, align 1, !tbaa !42, !range !40, !noundef !41
  %395 = trunc i8 %394 to i1
  br i1 %395, label %396, label %399

396:                                              ; preds = %393
  %397 = load i32, ptr %28, align 4, !tbaa !5
  %398 = or i32 %397, 16
  store i32 %398, ptr %28, align 4, !tbaa !5
  br label %410

399:                                              ; preds = %393
  %400 = load i32, ptr %7, align 4, !tbaa !5
  %401 = and i32 %400, 64
  %402 = icmp ne i32 %401, 0
  br i1 %402, label %403, label %406

403:                                              ; preds = %399
  %404 = load i32, ptr %28, align 4, !tbaa !5
  %405 = or i32 %404, 288
  store i32 %405, ptr %28, align 4, !tbaa !5
  br label %409

406:                                              ; preds = %399
  %407 = load i32, ptr %28, align 4, !tbaa !5
  %408 = or i32 %407, 32
  store i32 %408, ptr %28, align 4, !tbaa !5
  br label %409

409:                                              ; preds = %406, %403
  br label %410

410:                                              ; preds = %409, %396
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #9
  %411 = load i32, ptr %7, align 4, !tbaa !5
  %412 = and i32 %411, 1
  %413 = icmp ne i32 %412, 0
  %414 = zext i1 %413 to i8
  store i8 %414, ptr %32, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #9
  %415 = load i8, ptr %32, align 1, !tbaa !42, !range !40, !noundef !41
  %416 = trunc i8 %415 to i1
  %417 = zext i1 %416 to i8
  store i8 %417, ptr %33, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #9
  %418 = load i32, ptr %6, align 4, !tbaa !5
  %419 = load i32, ptr %28, align 4, !tbaa !5
  %420 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %418, ptr noundef %34, ptr noundef %35, i32 noundef %419)
  %421 = zext i1 %420 to i8
  store i8 %421, ptr %36, align 1, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #9
  store i8 0, ptr %37, align 1, !tbaa !42
  %422 = load i8, ptr %25, align 1, !tbaa !42, !range !40, !noundef !41
  %423 = trunc i8 %422 to i1
  br i1 %423, label %554, label %424

424:                                              ; preds = %410
  %425 = load i8, ptr %36, align 1, !tbaa !42, !range !40, !noundef !41
  %426 = trunc i8 %425 to i1
  br i1 %426, label %427, label %480

427:                                              ; preds = %424
  %428 = load ptr, ptr %12, align 8, !tbaa !9
  %429 = getelementptr inbounds %struct.ImGuiContext, ptr %428, i32 0, i32 154
  %430 = load i32, ptr %429, align 8, !tbaa !121
  %431 = load i32, ptr %6, align 4, !tbaa !5
  %432 = icmp ne i32 %430, %431
  br i1 %432, label %433, label %480

433:                                              ; preds = %427
  %434 = load i32, ptr %7, align 4, !tbaa !5
  %435 = and i32 %434, 192
  %436 = icmp eq i32 %435, 0
  br i1 %436, label %443, label %437

437:                                              ; preds = %433
  %438 = load ptr, ptr %12, align 8, !tbaa !9
  %439 = getelementptr inbounds %struct.ImGuiContext, ptr %438, i32 0, i32 89
  %440 = load i32, ptr %439, align 8, !tbaa !122
  %441 = load i32, ptr %6, align 4, !tbaa !5
  %442 = icmp eq i32 %440, %441
  br i1 %442, label %443, label %444

443:                                              ; preds = %437, %433
  store i8 1, ptr %37, align 1, !tbaa !42
  br label %444

444:                                              ; preds = %443, %437
  %445 = load i32, ptr %7, align 4, !tbaa !5
  %446 = and i32 %445, 128
  %447 = icmp ne i32 %446, 0
  br i1 %447, label %448, label %466

448:                                              ; preds = %444
  %449 = load i8, ptr %31, align 1, !tbaa !42, !range !40, !noundef !41
  %450 = trunc i8 %449 to i1
  br i1 %450, label %451, label %457

451:                                              ; preds = %448
  %452 = load ptr, ptr %12, align 8, !tbaa !9
  %453 = getelementptr inbounds %struct.ImGuiContext, ptr %452, i32 0, i32 103
  %454 = load i8, ptr %453, align 1, !tbaa !123, !range !40, !noundef !41
  %455 = trunc i8 %454 to i1
  %456 = xor i1 %455, true
  br label %457

457:                                              ; preds = %451, %448
  %458 = phi i1 [ false, %448 ], [ %456, %451 ]
  %459 = zext i1 %458 to i32
  %460 = load i8, ptr %37, align 1, !tbaa !42, !range !40, !noundef !41
  %461 = trunc i8 %460 to i1
  %462 = zext i1 %461 to i32
  %463 = or i32 %462, %459
  %464 = icmp ne i32 %463, 0
  %465 = zext i1 %464 to i8
  store i8 %465, ptr %37, align 1, !tbaa !42
  br label %466

466:                                              ; preds = %457, %444
  %467 = load i32, ptr %7, align 4, !tbaa !5
  %468 = and i32 %467, 64
  %469 = icmp ne i32 %468, 0
  br i1 %469, label %470, label %479

470:                                              ; preds = %466
  %471 = load ptr, ptr %12, align 8, !tbaa !9
  %472 = getelementptr inbounds %struct.ImGuiContext, ptr %471, i32 0, i32 2
  %473 = getelementptr inbounds %struct.ImGuiIO, ptr %472, i32 0, i32 76
  %474 = getelementptr inbounds [5 x i16], ptr %473, i64 0, i64 0
  %475 = load i16, ptr %474, align 2, !tbaa !124
  %476 = zext i16 %475 to i32
  %477 = icmp eq i32 %476, 2
  br i1 %477, label %478, label %479

478:                                              ; preds = %470
  store i8 1, ptr %37, align 1, !tbaa !42
  br label %479

479:                                              ; preds = %478, %470, %466
  br label %502

480:                                              ; preds = %427, %424
  %481 = load i8, ptr %36, align 1, !tbaa !42, !range !40, !noundef !41
  %482 = trunc i8 %481 to i1
  br i1 %482, label %483, label %501

483:                                              ; preds = %480
  %484 = load ptr, ptr %12, align 8, !tbaa !9
  %485 = getelementptr inbounds %struct.ImGuiContext, ptr %484, i32 0, i32 154
  %486 = load i32, ptr %485, align 8, !tbaa !121
  %487 = load i32, ptr %6, align 4, !tbaa !5
  %488 = icmp eq i32 %486, %487
  br i1 %488, label %489, label %501

489:                                              ; preds = %483
  %490 = load i32, ptr %28, align 4, !tbaa !5
  %491 = and i32 %490, 512
  %492 = icmp ne i32 %491, 0
  br i1 %492, label %493, label %494

493:                                              ; preds = %489
  br label %496

494:                                              ; preds = %489
  call void @__assert_fail(ptr noundef @.str.143, ptr noundef @.str.4, i32 noundef 6208, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

495:                                              ; No predecessors!
  br label %496

496:                                              ; preds = %495, %493
  %497 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %498 = trunc i8 %497 to i1
  br i1 %498, label %500, label %499

499:                                              ; preds = %496
  store i8 1, ptr %37, align 1, !tbaa !42
  br label %500

500:                                              ; preds = %499, %496
  br label %501

501:                                              ; preds = %500, %483, %480
  br label %502

502:                                              ; preds = %501, %479
  %503 = load ptr, ptr %12, align 8, !tbaa !9
  %504 = getelementptr inbounds %struct.ImGuiContext, ptr %503, i32 0, i32 87
  %505 = load i32, ptr %504, align 8, !tbaa !125
  %506 = load i32, ptr %6, align 4, !tbaa !5
  %507 = icmp eq i32 %505, %506
  br i1 %507, label %508, label %517

508:                                              ; preds = %502
  %509 = load ptr, ptr %12, align 8, !tbaa !9
  %510 = getelementptr inbounds %struct.ImGuiContext, ptr %509, i32 0, i32 115
  %511 = load i32, ptr %510, align 8, !tbaa !126
  %512 = icmp eq i32 %511, 0
  br i1 %512, label %513, label %517

513:                                              ; preds = %508
  %514 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %515 = trunc i8 %514 to i1
  br i1 %515, label %516, label %517

516:                                              ; preds = %513
  store i8 1, ptr %37, align 1, !tbaa !42
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %517

517:                                              ; preds = %516, %513, %508, %502
  %518 = load ptr, ptr %12, align 8, !tbaa !9
  %519 = getelementptr inbounds %struct.ImGuiContext, ptr %518, i32 0, i32 87
  %520 = load i32, ptr %519, align 8, !tbaa !125
  %521 = load i32, ptr %6, align 4, !tbaa !5
  %522 = icmp eq i32 %520, %521
  br i1 %522, label %523, label %532

523:                                              ; preds = %517
  %524 = load ptr, ptr %12, align 8, !tbaa !9
  %525 = getelementptr inbounds %struct.ImGuiContext, ptr %524, i32 0, i32 115
  %526 = load i32, ptr %525, align 8, !tbaa !126
  %527 = icmp eq i32 %526, 1
  br i1 %527, label %528, label %532

528:                                              ; preds = %523
  %529 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %530 = trunc i8 %529 to i1
  br i1 %530, label %532, label %531

531:                                              ; preds = %528
  store i8 1, ptr %37, align 1, !tbaa !42
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %532

532:                                              ; preds = %531, %528, %523, %517
  %533 = load i8, ptr %37, align 1, !tbaa !42, !range !40, !noundef !41
  %534 = trunc i8 %533 to i1
  br i1 %534, label %535, label %553

535:                                              ; preds = %532
  %536 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %537 = trunc i8 %536 to i1
  %538 = xor i1 %537, true
  %539 = zext i1 %538 to i8
  store i8 %539, ptr %26, align 1, !tbaa !42
  %540 = load ptr, ptr %10, align 8, !tbaa !9
  %541 = getelementptr inbounds %struct.ImGuiWindow, ptr %540, i32 0, i32 62
  %542 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %541, i32 0, i32 27
  %543 = load ptr, ptr %542, align 8, !tbaa !127
  %544 = load i32, ptr %6, align 4, !tbaa !5
  %545 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %546 = trunc i8 %545 to i1
  %547 = zext i1 %546 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %543, i32 noundef %544, i32 noundef %547)
  %548 = load ptr, ptr %12, align 8, !tbaa !9
  %549 = getelementptr inbounds %struct.ImGuiContext, ptr %548, i32 0, i32 74
  %550 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %549, i32 0, i32 2
  %551 = load i32, ptr %550, align 4, !tbaa !117
  %552 = or i32 %551, 16
  store i32 %552, ptr %550, align 4, !tbaa !117
  br label %553

553:                                              ; preds = %535, %532
  br label %554

554:                                              ; preds = %553, %410
  %555 = load i32, ptr %7, align 4, !tbaa !5
  %556 = and i32 %555, 4
  %557 = icmp ne i32 %556, 0
  br i1 %557, label %558, label %559

558:                                              ; preds = %554
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %559

559:                                              ; preds = %558, %554
  %560 = load i8, ptr %32, align 1, !tbaa !42, !range !40, !noundef !41
  %561 = trunc i8 %560 to i1
  %562 = zext i1 %561 to i32
  %563 = load i8, ptr %33, align 1, !tbaa !42, !range !40, !noundef !41
  %564 = trunc i8 %563 to i1
  %565 = zext i1 %564 to i32
  %566 = icmp ne i32 %562, %565
  br i1 %566, label %567, label %573

567:                                              ; preds = %559
  %568 = load ptr, ptr %12, align 8, !tbaa !9
  %569 = getelementptr inbounds %struct.ImGuiContext, ptr %568, i32 0, i32 74
  %570 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %569, i32 0, i32 2
  %571 = load i32, ptr %570, align 4, !tbaa !117
  %572 = or i32 %571, 8
  store i32 %572, ptr %570, align 4, !tbaa !117
  br label %573

573:                                              ; preds = %567, %559
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #9
  %574 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  store i32 %574, ptr %38, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #9
  store i32 2, ptr %39, align 4, !tbaa !5
  %575 = load i8, ptr %14, align 1, !tbaa !42, !range !40, !noundef !41
  %576 = trunc i8 %575 to i1
  br i1 %576, label %577, label %677

577:                                              ; preds = %573
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #9
  %578 = load i8, ptr %35, align 1, !tbaa !42, !range !40, !noundef !41
  %579 = trunc i8 %578 to i1
  br i1 %579, label %580, label %584

580:                                              ; preds = %577
  %581 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %582 = trunc i8 %581 to i1
  br i1 %582, label %583, label %584

583:                                              ; preds = %580
  br label %589

584:                                              ; preds = %580, %577
  %585 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %586 = trunc i8 %585 to i1
  %587 = zext i1 %586 to i64
  %588 = select i1 %586, i32 25, i32 24
  br label %589

589:                                              ; preds = %584, %583
  %590 = phi i32 [ 26, %583 ], [ %588, %584 ]
  %591 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %590, float noundef 1.000000e+00)
  store i32 %591, ptr %40, align 4, !tbaa !5
  %592 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %41, ptr align 4 %592, i64 8, i1 false), !tbaa.struct !43
  %593 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %42, ptr align 4 %593, i64 8, i1 false), !tbaa.struct !43
  %594 = load i32, ptr %40, align 4, !tbaa !5
  %595 = load ptr, ptr %13, align 8, !tbaa !9
  %596 = getelementptr inbounds %struct.ImGuiStyle, ptr %595, i32 0, i32 13
  %597 = load float, ptr %596, align 4, !tbaa !128
  %598 = load <2 x float>, ptr %41, align 4
  %599 = load <2 x float>, ptr %42, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %598, <2 x float> %599, i32 noundef %594, i1 noundef zeroext true, float noundef %597)
  %600 = load i32, ptr %6, align 4, !tbaa !5
  %601 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %600, i32 noundef %601)
  %602 = load i32, ptr %7, align 4, !tbaa !5
  %603 = and i32 %602, 512
  %604 = icmp ne i32 %603, 0
  br i1 %604, label %605, label %622

605:                                              ; preds = %589
  %606 = load ptr, ptr %10, align 8, !tbaa !9
  %607 = getelementptr inbounds %struct.ImGuiWindow, ptr %606, i32 0, i32 80
  %608 = load ptr, ptr %607, align 8, !tbaa !129
  %609 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %610 = load float, ptr %609, align 4, !tbaa !111
  %611 = load float, ptr %19, align 4, !tbaa !44
  %612 = fneg float %611
  %613 = call float @llvm.fmuladd.f32(float %612, float 0x3FE3333340000000, float %610)
  %614 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %615 = load float, ptr %614, align 4, !tbaa !101
  %616 = load ptr, ptr %12, align 8, !tbaa !9
  %617 = getelementptr inbounds %struct.ImGuiContext, ptr %616, i32 0, i32 5
  %618 = load float, ptr %617, align 8, !tbaa !50
  %619 = call float @llvm.fmuladd.f32(float %618, float 5.000000e-01, float %615)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %613, float noundef %619)
  %620 = load i32, ptr %38, align 4, !tbaa !5
  %621 = load <2 x float>, ptr %43, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %608, <2 x float> %621, i32 noundef %620)
  br label %650

622:                                              ; preds = %589
  %623 = load i8, ptr %25, align 1, !tbaa !42, !range !40, !noundef !41
  %624 = trunc i8 %623 to i1
  br i1 %624, label %644, label %625

625:                                              ; preds = %622
  %626 = load ptr, ptr %10, align 8, !tbaa !9
  %627 = getelementptr inbounds %struct.ImGuiWindow, ptr %626, i32 0, i32 80
  %628 = load ptr, ptr %627, align 8, !tbaa !129
  %629 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %630 = load float, ptr %629, align 4, !tbaa !111
  %631 = load float, ptr %19, align 4, !tbaa !44
  %632 = fsub float %630, %631
  %633 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %634 = load float, ptr %633, align 4, !tbaa !111
  %635 = fadd float %632, %634
  %636 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %637 = load float, ptr %636, align 4, !tbaa !101
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %635, float noundef %637)
  %638 = load i32, ptr %38, align 4, !tbaa !5
  %639 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %640 = trunc i8 %639 to i1
  %641 = zext i1 %640 to i64
  %642 = select i1 %640, i32 3, i32 1
  %643 = load <2 x float>, ptr %44, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %628, <2 x float> %643, i32 noundef %638, i32 noundef %642, float noundef 1.000000e+00)
  br label %649

644:                                              ; preds = %622
  %645 = load float, ptr %19, align 4, !tbaa !44
  %646 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %647 = load float, ptr %646, align 4, !tbaa !111
  %648 = fsub float %647, %645
  store float %648, ptr %646, align 4, !tbaa !111
  br label %649

649:                                              ; preds = %644, %625
  br label %650

650:                                              ; preds = %649, %605
  %651 = load i32, ptr %7, align 4, !tbaa !5
  %652 = and i32 %651, 1048576
  %653 = icmp ne i32 %652, 0
  br i1 %653, label %654, label %667

654:                                              ; preds = %650
  %655 = load ptr, ptr %12, align 8, !tbaa !9
  %656 = getelementptr inbounds %struct.ImGuiContext, ptr %655, i32 0, i32 5
  %657 = load float, ptr %656, align 8, !tbaa !50
  %658 = load ptr, ptr %13, align 8, !tbaa !9
  %659 = getelementptr inbounds %struct.ImGuiStyle, ptr %658, i32 0, i32 12
  %660 = getelementptr inbounds %struct.ImVec2, ptr %659, i32 0, i32 0
  %661 = load float, ptr %660, align 4, !tbaa !45
  %662 = fadd float %657, %661
  %663 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %664 = getelementptr inbounds %struct.ImVec2, ptr %663, i32 0, i32 0
  %665 = load float, ptr %664, align 4, !tbaa !108
  %666 = fsub float %665, %662
  store float %666, ptr %664, align 4, !tbaa !108
  br label %667

667:                                              ; preds = %654, %650
  %668 = load ptr, ptr %12, align 8, !tbaa !9
  %669 = getelementptr inbounds %struct.ImGuiContext, ptr %668, i32 0, i32 210
  %670 = load i8, ptr %669, align 8, !tbaa !130, !range !40, !noundef !41
  %671 = trunc i8 %670 to i1
  br i1 %671, label %672, label %673

672:                                              ; preds = %667
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.144, ptr noundef @.str.144)
  br label %673

673:                                              ; preds = %672, %667
  %674 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %675 = load ptr, ptr %8, align 8, !tbaa !9
  %676 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef nonnull align 4 dereferenceable(8) %674, ptr noundef %675, ptr noundef %676, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %45, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #9
  br label %763

677:                                              ; preds = %573
  %678 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %679 = trunc i8 %678 to i1
  br i1 %679, label %683, label %680

680:                                              ; preds = %677
  %681 = load i8, ptr %32, align 1, !tbaa !42, !range !40, !noundef !41
  %682 = trunc i8 %681 to i1
  br i1 %682, label %683, label %703

683:                                              ; preds = %680, %677
  call void @llvm.lifetime.start.p0(i64 4, ptr %46) #9
  %684 = load i8, ptr %35, align 1, !tbaa !42, !range !40, !noundef !41
  %685 = trunc i8 %684 to i1
  br i1 %685, label %686, label %690

686:                                              ; preds = %683
  %687 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %688 = trunc i8 %687 to i1
  br i1 %688, label %689, label %690

689:                                              ; preds = %686
  br label %695

690:                                              ; preds = %686, %683
  %691 = load i8, ptr %34, align 1, !tbaa !42, !range !40, !noundef !41
  %692 = trunc i8 %691 to i1
  %693 = zext i1 %692 to i64
  %694 = select i1 %692, i32 25, i32 24
  br label %695

695:                                              ; preds = %690, %689
  %696 = phi i32 [ 26, %689 ], [ %694, %690 ]
  %697 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %696, float noundef 1.000000e+00)
  store i32 %697, ptr %46, align 4, !tbaa !5
  %698 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %47, ptr align 4 %698, i64 8, i1 false), !tbaa.struct !43
  %699 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %48, ptr align 4 %699, i64 8, i1 false), !tbaa.struct !43
  %700 = load i32, ptr %46, align 4, !tbaa !5
  %701 = load <2 x float>, ptr %47, align 4
  %702 = load <2 x float>, ptr %48, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %701, <2 x float> %702, i32 noundef %700, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %46) #9
  br label %703

703:                                              ; preds = %695, %680
  %704 = load i32, ptr %6, align 4, !tbaa !5
  %705 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %704, i32 noundef %705)
  %706 = load i32, ptr %7, align 4, !tbaa !5
  %707 = and i32 %706, 512
  %708 = icmp ne i32 %707, 0
  br i1 %708, label %709, label %726

709:                                              ; preds = %703
  %710 = load ptr, ptr %10, align 8, !tbaa !9
  %711 = getelementptr inbounds %struct.ImGuiWindow, ptr %710, i32 0, i32 80
  %712 = load ptr, ptr %711, align 8, !tbaa !129
  %713 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %714 = load float, ptr %713, align 4, !tbaa !111
  %715 = load float, ptr %19, align 4, !tbaa !44
  %716 = fneg float %715
  %717 = call float @llvm.fmuladd.f32(float %716, float 5.000000e-01, float %714)
  %718 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %719 = load float, ptr %718, align 4, !tbaa !101
  %720 = load ptr, ptr %12, align 8, !tbaa !9
  %721 = getelementptr inbounds %struct.ImGuiContext, ptr %720, i32 0, i32 5
  %722 = load float, ptr %721, align 8, !tbaa !50
  %723 = call float @llvm.fmuladd.f32(float %722, float 5.000000e-01, float %719)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %49, float noundef %717, float noundef %723)
  %724 = load i32, ptr %38, align 4, !tbaa !5
  %725 = load <2 x float>, ptr %49, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %712, <2 x float> %725, i32 noundef %724)
  br label %753

726:                                              ; preds = %703
  %727 = load i8, ptr %25, align 1, !tbaa !42, !range !40, !noundef !41
  %728 = trunc i8 %727 to i1
  br i1 %728, label %752, label %729

729:                                              ; preds = %726
  %730 = load ptr, ptr %10, align 8, !tbaa !9
  %731 = getelementptr inbounds %struct.ImGuiWindow, ptr %730, i32 0, i32 80
  %732 = load ptr, ptr %731, align 8, !tbaa !129
  %733 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %734 = load float, ptr %733, align 4, !tbaa !111
  %735 = load float, ptr %19, align 4, !tbaa !44
  %736 = fsub float %734, %735
  %737 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %738 = load float, ptr %737, align 4, !tbaa !111
  %739 = fadd float %736, %738
  %740 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %741 = load float, ptr %740, align 4, !tbaa !101
  %742 = load ptr, ptr %12, align 8, !tbaa !9
  %743 = getelementptr inbounds %struct.ImGuiContext, ptr %742, i32 0, i32 5
  %744 = load float, ptr %743, align 8, !tbaa !50
  %745 = call float @llvm.fmuladd.f32(float %744, float 0x3FC3333340000000, float %741)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %50, float noundef %739, float noundef %745)
  %746 = load i32, ptr %38, align 4, !tbaa !5
  %747 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %748 = trunc i8 %747 to i1
  %749 = zext i1 %748 to i64
  %750 = select i1 %748, i32 3, i32 1
  %751 = load <2 x float>, ptr %50, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %732, <2 x float> %751, i32 noundef %746, i32 noundef %750, float noundef 0x3FE6666660000000)
  br label %752

752:                                              ; preds = %729, %726
  br label %753

753:                                              ; preds = %752, %709
  %754 = load ptr, ptr %12, align 8, !tbaa !9
  %755 = getelementptr inbounds %struct.ImGuiContext, ptr %754, i32 0, i32 210
  %756 = load i8, ptr %755, align 8, !tbaa !130, !range !40, !noundef !41
  %757 = trunc i8 %756 to i1
  br i1 %757, label %758, label %759

758:                                              ; preds = %753
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.145, ptr noundef null)
  br label %759

759:                                              ; preds = %758, %753
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %22, i64 8, i1 false), !tbaa.struct !43
  %760 = load ptr, ptr %8, align 8, !tbaa !9
  %761 = load ptr, ptr %9, align 8, !tbaa !9
  %762 = load <2 x float>, ptr %51, align 4
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %762, ptr noundef %760, ptr noundef %761, i1 noundef zeroext false)
  br label %763

763:                                              ; preds = %759, %673
  %764 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %765 = trunc i8 %764 to i1
  br i1 %765, label %766, label %772

766:                                              ; preds = %763
  %767 = load i32, ptr %7, align 4, !tbaa !5
  %768 = and i32 %767, 8
  %769 = icmp ne i32 %768, 0
  br i1 %769, label %772, label %770

770:                                              ; preds = %766
  %771 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %771)
  br label %772

772:                                              ; preds = %770, %766, %763
  %773 = load ptr, ptr %12, align 8, !tbaa !9
  %774 = load i8, ptr %26, align 1, !tbaa !42, !range !40, !noundef !41
  %775 = trunc i8 %774 to i1
  store i1 %775, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #9
  br label %776

776:                                              ; preds = %772, %321
  call void @llvm.lifetime.end.p0(i64 1, ptr %27) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %26) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %25) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %24) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %18) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #9
  br label %777

777:                                              ; preds = %776, %57
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #9
  %778 = load i1, ptr %5, align 1
  ret i1 %778
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) #8

declare void @_ZN5ImGui20NavMoveRequestCancelEv() #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !15, i64 187}
!12 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !10, i64 8, !6, i64 16, !6, i64 20, !10, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !13, i64 72, !13, i64 80, !14, i64 88, !14, i64 92, !14, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !6, i64 120, !6, i64 124, !6, i64 128, !13, i64 132, !13, i64 140, !13, i64 148, !13, i64 156, !13, i64 164, !13, i64 172, !15, i64 180, !15, i64 181, !15, i64 182, !15, i64 183, !15, i64 184, !15, i64 185, !15, i64 186, !15, i64 187, !15, i64 188, !15, i64 189, !15, i64 190, !15, i64 191, !15, i64 192, !7, i64 193, !16, i64 194, !16, i64 196, !16, i64 198, !16, i64 200, !16, i64 202, !6, i64 204, !7, i64 208, !7, i64 209, !7, i64 210, !15, i64 211, !6, i64 212, !7, i64 216, !7, i64 217, !7, i64 218, !7, i64 219, !6, i64 220, !6, i64 221, !6, i64 222, !13, i64 224, !13, i64 232, !17, i64 240, !18, i64 256, !24, i64 488, !24, i64 504, !24, i64 520, !24, i64 536, !24, i64 552, !24, i64 568, !24, i64 584, !25, i64 600, !25, i64 604, !6, i64 608, !14, i64 612, !14, i64 616, !26, i64 624, !28, i64 640, !14, i64 656, !6, i64 660, !10, i64 664, !29, i64 672, !10, i64 872, !10, i64 880, !10, i64 888, !10, i64 896, !10, i64 904, !10, i64 912, !10, i64 920, !7, i64 928, !7, i64 936, !6, i64 968, !6, i64 972, !6, i64 976, !15, i64 980}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !6, i64 0, !6, i64 4, !10, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !15, i64 64, !15, i64 65, !19, i64 68, !19, i64 72, !19, i64 76, !13, i64 80, !20, i64 88, !16, i64 92, !16, i64 94, !15, i64 96, !15, i64 97, !15, i64 98, !15, i64 99, !13, i64 100, !21, i64 108, !6, i64 136, !6, i64 140, !22, i64 144, !10, i64 160, !10, i64 168, !6, i64 176, !6, i64 180, !6, i64 184, !14, i64 188, !14, i64 192, !23, i64 200, !23, i64 216}
!19 = !{!"_ZTS6ImVec1", !14, i64 0}
!20 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!21 = !{!"_ZTS16ImGuiMenuColumns", !6, i64 0, !6, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !6, i64 0, !6, i64 4, !10, i64 8}
!23 = !{!"_ZTS8ImVectorIfE", !6, i64 0, !6, i64 4, !10, i64 8}
!24 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!25 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !6, i64 0, !6, i64 4, !10, i64 8}
!28 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !6, i64 0, !6, i64 4, !10, i64 8}
!29 = !{!"_ZTS10ImDrawList", !30, i64 0, !31, i64 16, !32, i64 32, !6, i64 48, !6, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !33, i64 88, !34, i64 104, !35, i64 120, !36, i64 136, !38, i64 168, !14, i64 192}
!30 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !6, i64 0, !6, i64 4, !10, i64 8}
!31 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !10, i64 8}
!32 = !{!"_ZTS8ImVectorI10ImDrawVertE", !6, i64 0, !6, i64 4, !10, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec4E", !6, i64 0, !6, i64 4, !10, i64 8}
!34 = !{!"_ZTS8ImVectorIPvE", !6, i64 0, !6, i64 4, !10, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec2E", !6, i64 0, !6, i64 4, !10, i64 8}
!36 = !{!"_ZTS15ImDrawCmdHeader", !37, i64 0, !10, i64 16, !6, i64 24}
!37 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!38 = !{!"_ZTS18ImDrawListSplitter", !6, i64 0, !6, i64 4, !39, i64 8}
!39 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !6, i64 0, !6, i64 4, !10, i64 8}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!15, !15, i64 0}
!43 = !{i64 0, i64 4, !44, i64 4, i64 4, !44}
!44 = !{!14, !14, i64 0}
!45 = !{!46, !14, i64 60}
!46 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !6, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !6, i64 148, !13, i64 152, !13, i64 160, !14, i64 168, !13, i64 172, !13, i64 180, !13, i64 188, !13, i64 196, !14, i64 204, !15, i64 208, !15, i64 209, !15, i64 210, !14, i64 212, !14, i64 216, !7, i64 220}
!47 = !{!12, !14, i64 312}
!48 = !{!46, !14, i64 64}
!49 = !{!12, !14, i64 300}
!50 = !{!51, !14, i64 15368}
!51 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !52, i64 8, !46, i64 14288, !10, i64 15360, !14, i64 15368, !14, i64 15372, !54, i64 15376, !55, i64 15904, !6, i64 15912, !6, i64 15916, !6, i64 15920, !15, i64 15924, !15, i64 15925, !15, i64 15926, !15, i64 15927, !15, i64 15928, !10, i64 15936, !56, i64 15944, !56, i64 15960, !53, i64 15976, !6, i64 15980, !22, i64 15984, !22, i64 16000, !22, i64 16016, !57, i64 16032, !26, i64 16048, !6, i64 16064, !13, i64 16068, !10, i64 16080, !10, i64 16088, !10, i64 16096, !10, i64 16104, !10, i64 16112, !13, i64 16120, !6, i64 16128, !14, i64 16132, !13, i64 16136, !13, i64 16144, !6, i64 16152, !6, i64 16156, !6, i64 16160, !15, i64 16164, !15, i64 16165, !14, i64 16168, !14, i64 16172, !6, i64 16176, !6, i64 16180, !14, i64 16184, !15, i64 16188, !15, i64 16189, !15, i64 16190, !15, i64 16191, !15, i64 16192, !15, i64 16193, !13, i64 16196, !10, i64 16208, !58, i64 16216, !6, i64 16220, !6, i64 16224, !15, i64 16228, !15, i64 16229, !10, i64 16232, !6, i64 16240, !14, i64 16244, !7, i64 16248, !59, i64 17928, !6, i64 18240, !15, i64 18244, !6, i64 18248, !6, i64 18252, !6, i64 18256, !6, i64 18260, !61, i64 18264, !62, i64 18284, !63, i64 18344, !64, i64 18456, !65, i64 18472, !66, i64 18488, !17, i64 18504, !67, i64 18520, !68, i64 18536, !69, i64 18552, !69, i64 18568, !6, i64 18584, !70, i64 18592, !10, i64 18608, !6, i64 18616, !6, i64 18620, !6, i64 18624, !6, i64 18628, !6, i64 18632, !6, i64 18636, !6, i64 18640, !6, i64 18644, !6, i64 18648, !6, i64 18652, !6, i64 18656, !58, i64 18660, !20, i64 18664, !15, i64 18668, !15, i64 18669, !15, i64 18670, !15, i64 18671, !15, i64 18672, !15, i64 18673, !15, i64 18674, !6, i64 18676, !24, i64 18680, !15, i64 18696, !15, i64 18697, !15, i64 18698, !6, i64 18700, !6, i64 18704, !6, i64 18708, !6, i64 18712, !6, i64 18716, !6, i64 18720, !24, i64 18724, !24, i64 18740, !6, i64 18756, !6, i64 18760, !6, i64 18764, !71, i64 18768, !71, i64 18816, !71, i64 18864, !71, i64 18912, !6, i64 18960, !6, i64 18964, !10, i64 18968, !10, i64 18976, !10, i64 18984, !14, i64 18992, !14, i64 18996, !15, i64 19000, !13, i64 19004, !13, i64 19012, !14, i64 19020, !6, i64 19024, !15, i64 19028, !15, i64 19029, !15, i64 19030, !6, i64 19032, !6, i64 19036, !6, i64 19040, !72, i64 19048, !24, i64 19112, !6, i64 19128, !6, i64 19132, !14, i64 19136, !6, i64 19140, !6, i64 19144, !6, i64 19148, !6, i64 19152, !73, i64 19160, !7, i64 19176, !6, i64 19192, !74, i64 19200, !10, i64 19216, !6, i64 19224, !75, i64 19232, !76, i64 19248, !23, i64 19288, !39, i64 19304, !10, i64 19320, !78, i64 19328, !80, i64 19368, !81, i64 19384, !6, i64 19400, !6, i64 19404, !14, i64 19408, !14, i64 19412, !13, i64 19416, !82, i64 19424, !86, i64 23152, !87, i64 23176, !6, i64 23296, !6, i64 23300, !6, i64 23304, !6, i64 23308, !14, i64 23312, !14, i64 23316, !6, i64 23320, !37, i64 23324, !89, i64 23340, !14, i64 23388, !14, i64 23392, !15, i64 23396, !15, i64 23397, !14, i64 23400, !14, i64 23404, !14, i64 23408, !14, i64 23412, !16, i64 23416, !16, i64 23418, !83, i64 23424, !17, i64 23440, !90, i64 23456, !90, i64 23472, !7, i64 23488, !15, i64 23489, !14, i64 23492, !91, i64 23496, !92, i64 23512, !93, i64 23528, !94, i64 23544, !95, i64 23560, !6, i64 23576, !7, i64 23584, !15, i64 23640, !96, i64 23644, !10, i64 23648, !91, i64 23656, !10, i64 23672, !10, i64 23680, !14, i64 23688, !15, i64 23692, !6, i64 23696, !6, i64 23700, !6, i64 23704, !6, i64 23708, !91, i64 23712, !97, i64 23728, !7, i64 23752, !7, i64 23753, !7, i64 23754, !15, i64 23755, !7, i64 23756, !6, i64 23760, !98, i64 23764, !99, i64 23784, !7, i64 23824, !6, i64 24064, !6, i64 24068, !14, i64 24072, !6, i64 24076, !6, i64 24080, !6, i64 24084, !83, i64 24088}
!52 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !10, i64 24, !10, i64 32, !14, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !14, i64 60, !14, i64 64, !10, i64 72, !10, i64 80, !14, i64 88, !15, i64 92, !10, i64 96, !13, i64 104, !15, i64 112, !15, i64 113, !15, i64 114, !15, i64 115, !15, i64 116, !15, i64 117, !15, i64 118, !15, i64 119, !14, i64 120, !15, i64 124, !15, i64 125, !10, i64 128, !10, i64 136, !10, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !10, i64 176, !10, i64 184, !10, i64 192, !10, i64 200, !15, i64 208, !15, i64 209, !15, i64 210, !15, i64 211, !15, i64 212, !15, i64 213, !15, i64 214, !14, i64 216, !6, i64 220, !6, i64 224, !6, i64 228, !6, i64 232, !6, i64 236, !13, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !10, i64 3576, !13, i64 3584, !7, i64 3592, !14, i64 3600, !14, i64 3604, !53, i64 3608, !15, i64 3612, !15, i64 3613, !15, i64 3614, !15, i64 3615, !6, i64 3616, !7, i64 3620, !15, i64 14052, !13, i64 14056, !7, i64 14064, !7, i64 14104, !7, i64 14144, !7, i64 14149, !7, i64 14154, !7, i64 14164, !7, i64 14174, !7, i64 14179, !7, i64 14184, !15, i64 14189, !7, i64 14192, !7, i64 14212, !7, i64 14232, !14, i64 14252, !15, i64 14256, !15, i64 14257, !7, i64 14258, !15, i64 14259, !16, i64 14260, !31, i64 14264}
!53 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!54 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !10, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !37, i64 28, !6, i64 44, !35, i64 48, !7, i64 64, !14, i64 448, !7, i64 452, !10, i64 520}
!55 = !{!"double", !7, i64 0}
!56 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !6, i64 0, !6, i64 4, !10, i64 8}
!57 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!58 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!59 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !60, i64 280, !60, i64 296}
!60 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!61 = !{!"_ZTS17ImGuiNextItemData", !6, i64 0, !14, i64 4, !6, i64 8, !6, i64 12, !15, i64 16}
!62 = !{!"_ZTS17ImGuiLastItemData", !6, i64 0, !6, i64 4, !6, i64 8, !24, i64 12, !24, i64 28, !24, i64 44}
!63 = !{!"_ZTS19ImGuiNextWindowData", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !15, i64 56, !24, i64 60, !10, i64 80, !10, i64 88, !14, i64 96, !13, i64 100}
!64 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !6, i64 0, !6, i64 4, !10, i64 8}
!65 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !6, i64 0, !6, i64 4, !10, i64 8}
!66 = !{!"_ZTS8ImVectorIP6ImFontE", !6, i64 0, !6, i64 4, !10, i64 8}
!67 = !{!"_ZTS8ImVectorIiE", !6, i64 0, !6, i64 4, !10, i64 8}
!68 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!69 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!70 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !6, i64 0, !6, i64 4, !10, i64 8}
!71 = !{!"_ZTS16ImGuiNavItemData", !10, i64 0, !6, i64 8, !6, i64 12, !24, i64 16, !6, i64 32, !14, i64 36, !14, i64 40, !14, i64 44}
!72 = !{!"_ZTS12ImGuiPayload", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!73 = !{!"_ZTS8ImVectorIhE", !6, i64 0, !6, i64 4, !10, i64 8}
!74 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!75 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!76 = !{!"_ZTS6ImPoolI10ImGuiTableE", !77, i64 0, !26, i64 16, !6, i64 32, !6, i64 36}
!77 = !{!"_ZTS8ImVectorI10ImGuiTableE", !6, i64 0, !6, i64 4, !10, i64 8}
!78 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !79, i64 0, !26, i64 16, !6, i64 32, !6, i64 36}
!79 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !6, i64 0, !6, i64 4, !10, i64 8}
!80 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !6, i64 0, !6, i64 4, !10, i64 8}
!81 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !6, i64 0, !6, i64 4, !10, i64 8}
!82 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !31, i64 24, !83, i64 40, !83, i64 56, !15, i64 72, !6, i64 76, !14, i64 80, !84, i64 84, !14, i64 3712, !15, i64 3716, !15, i64 3717, !15, i64 3718, !6, i64 3720}
!83 = !{!"_ZTS8ImVectorIcE", !6, i64 0, !6, i64 4, !10, i64 8}
!84 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !6, i64 0, !6, i64 4, !6, i64 8, !7, i64 12, !6, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !14, i64 28, !85, i64 32}
!85 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !6, i64 3588, !6, i64 3592}
!86 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !6, i64 0, !83, i64 8}
!87 = !{!"_ZTS6ImFont", !23, i64 0, !14, i64 16, !14, i64 20, !31, i64 24, !88, i64 40, !10, i64 56, !10, i64 64, !10, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !14, i64 88, !14, i64 92, !15, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !6, i64 112, !7, i64 116}
!88 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !6, i64 0, !6, i64 4, !10, i64 8}
!89 = !{!"_ZTS21ImGuiComboPreviewData", !24, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !6, i64 44}
!90 = !{!"_ZTS20ImGuiPlatformImeData", !15, i64 0, !13, i64 4, !14, i64 12}
!91 = !{!"_ZTS15ImGuiTextBuffer", !83, i64 0}
!92 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !6, i64 0, !6, i64 4, !10, i64 8}
!93 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !83, i64 0}
!94 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !83, i64 0}
!95 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !6, i64 0, !6, i64 4, !10, i64 8}
!96 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!97 = !{!"_ZTS14ImGuiTextIndex", !67, i64 0, !6, i64 16}
!98 = !{!"_ZTS18ImGuiMetricsConfig", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !15, i64 4, !15, i64 5, !15, i64 6, !15, i64 7, !6, i64 8, !6, i64 12}
!99 = !{!"_ZTS14ImGuiStackTool", !6, i64 0, !6, i64 4, !6, i64 8, !100, i64 16, !15, i64 32, !14, i64 36}
!100 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !6, i64 0, !6, i64 4, !10, i64 8}
!101 = !{!13, !14, i64 4}
!102 = !{!12, !14, i64 536}
!103 = !{!12, !14, i64 256}
!104 = !{!24, !14, i64 0}
!105 = !{!12, !14, i64 260}
!106 = !{!24, !14, i64 4}
!107 = !{!12, !14, i64 544}
!108 = !{!24, !14, i64 8}
!109 = !{!24, !14, i64 12}
!110 = !{!12, !14, i64 80}
!111 = !{!13, !14, i64 0}
!112 = !{i64 0, i64 4, !44, i64 4, i64 4, !44, i64 8, i64 4, !44, i64 12, i64 4, !44}
!113 = !{!46, !14, i64 76}
!114 = !{!51, !15, i64 18668}
!115 = !{!12, !6, i64 392}
!116 = !{!12, !6, i64 396}
!117 = !{!51, !6, i64 18292}
!118 = !{!46, !14, i64 100}
!119 = !{!51, !14, i64 3592}
!120 = !{!51, !10, i64 16088}
!121 = !{!51, !6, i64 19152}
!122 = !{!51, !6, i64 18624}
!123 = !{!51, !15, i64 18671}
!124 = !{!16, !16, i64 0}
!125 = !{!51, !6, i64 18616}
!126 = !{!51, !6, i64 18712}
!127 = !{!12, !10, i64 416}
!128 = !{!46, !14, i64 68}
!129 = !{!12, !10, i64 664}
!130 = !{!51, !15, i64 23640}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [125 x i8], align 1
@.str.143 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.144 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #6

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui19SetItemAllowOverlapEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) local_unnamed_addr #6 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImRect, align 8
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImRect, align 4
  %11 = alloca i8, align 1
  %12 = alloca i8, align 1
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 8
  %17 = alloca %struct.ImVec2, align 8
  %18 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %19 = getelementptr inbounds i8, ptr %18, i64 187
  %20 = load i8, ptr %19, align 1, !tbaa !5, !range !38, !noundef !39
  %21 = trunc nuw i8 %20 to i1
  br i1 %21, label %322, label %22

22:                                               ; preds = %4
  %23 = load ptr, ptr @GImGui, align 8, !tbaa !40
  %24 = and i32 %1, 2
  %.not = icmp eq i32 %24, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #9
  %25 = and i32 %1, 1026
  %or.cond = icmp eq i32 %25, 0
  %26 = getelementptr inbounds i8, ptr %23, i64 14348
  br i1 %or.cond, label %29, label %27

27:                                               ; preds = %22
  %28 = load i64, ptr %26, align 4
  store i64 %28, ptr %5, align 8
  br label %36

29:                                               ; preds = %22
  %30 = load float, ptr %26, align 4, !tbaa !41
  %31 = getelementptr inbounds i8, ptr %18, i64 312
  %32 = load float, ptr %31, align 8, !tbaa !43
  %33 = getelementptr inbounds i8, ptr %23, i64 14352
  %34 = load float, ptr %33, align 4, !tbaa !44
  %35 = tail call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %32, float noundef %34)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef %30, float noundef %35)
  br label %36

36:                                               ; preds = %29, %27
  %.not181 = icmp eq ptr %3, null
  br i1 %.not181, label %37, label %39

37:                                               ; preds = %36
  %38 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %2, ptr noundef null)
  br label %39

39:                                               ; preds = %37, %36
  %.0169 = phi ptr [ %3, %36 ], [ %38, %37 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #9
  %40 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %2, ptr noundef %.0169, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %40, ptr %6, align 8
  %41 = getelementptr inbounds i8, ptr %18, i64 256
  %42 = getelementptr inbounds i8, ptr %18, i64 300
  %43 = load float, ptr %42, align 4, !tbaa !45
  %44 = getelementptr inbounds i8, ptr %23, i64 15368
  %45 = load float, ptr %44, align 8, !tbaa !46
  %46 = getelementptr inbounds i8, ptr %23, i64 14348
  %47 = getelementptr inbounds i8, ptr %23, i64 14352
  %48 = load float, ptr %47, align 4, !tbaa !44
  %49 = call float @llvm.fmuladd.f32(float %48, float 2.000000e+00, float %45)
  %50 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %43, float noundef %49)
  %51 = extractelement <2 x float> %40, i64 1
  %52 = getelementptr inbounds i8, ptr %5, i64 4
  %53 = load float, ptr %52, align 4, !tbaa !97
  %54 = call float @llvm.fmuladd.f32(float %53, float 2.000000e+00, float %51)
  %55 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %50, float noundef %54)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %7) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %7)
  %56 = and i32 %1, 4096
  %.not182 = icmp eq i32 %56, 0
  %57 = getelementptr inbounds i8, ptr %18, i64 536
  %.in = select i1 %.not182, ptr %41, ptr %57
  %58 = load float, ptr %.in, align 8, !tbaa !98
  store float %58, ptr %7, align 8, !tbaa !99
  %59 = getelementptr inbounds i8, ptr %18, i64 260
  %60 = load float, ptr %59, align 4, !tbaa !100
  %61 = getelementptr inbounds i8, ptr %7, i64 4
  store float %60, ptr %61, align 4, !tbaa !101
  %62 = getelementptr inbounds i8, ptr %18, i64 544
  %63 = load float, ptr %62, align 8, !tbaa !102
  %64 = getelementptr inbounds i8, ptr %7, i64 8
  store float %63, ptr %64, align 8, !tbaa !103
  %65 = fadd float %55, %60
  %66 = getelementptr inbounds i8, ptr %7, i64 12
  store float %65, ptr %66, align 4, !tbaa !104
  %67 = extractelement <2 x float> %40, i64 0
  br i1 %.not, label %79, label %68

68:                                               ; preds = %39
  %69 = getelementptr inbounds i8, ptr %18, i64 80
  %70 = load float, ptr %69, align 8, !tbaa !105
  %71 = call float @llvm.fmuladd.f32(float %70, float 5.000000e-01, float -1.000000e+00)
  %72 = fptosi float %71 to i32
  %73 = sitofp i32 %72 to float
  %74 = fsub float %58, %73
  store float %74, ptr %7, align 8, !tbaa !99
  %75 = fmul float %70, 5.000000e-01
  %76 = fptosi float %75 to i32
  %77 = sitofp i32 %76 to float
  %78 = fadd float %63, %77
  store float %78, ptr %64, align 8, !tbaa !103
  br label %79

79:                                               ; preds = %68, %39
  %.v = phi float [ 3.000000e+00, %68 ], [ 2.000000e+00, %39 ]
  %80 = load float, ptr %44, align 8, !tbaa !46
  %81 = load float, ptr %5, align 8
  %82 = fmul float %.v, %81
  %83 = fadd float %80, %82
  %84 = load float, ptr %52, align 4, !tbaa !97
  %85 = getelementptr inbounds i8, ptr %18, i64 312
  %86 = load float, ptr %85, align 8, !tbaa !43
  %87 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %84, float noundef %86)
  %88 = load float, ptr %44, align 8, !tbaa !46
  %89 = fcmp ogt float %67, 0.000000e+00
  %90 = load float, ptr %5, align 8
  %91 = call float @llvm.fmuladd.f32(float %90, float 2.000000e+00, float %67)
  %92 = select i1 %89, float %91, float 0.000000e+00
  %93 = fadd float %88, %92
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #9
  %94 = load float, ptr %41, align 8, !tbaa !106
  %95 = fadd float %83, %94
  %96 = load float, ptr %59, align 4, !tbaa !100
  %97 = fadd float %87, %96
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %95, float noundef %97)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %93, float noundef %55)
  %98 = load float, ptr %52, align 4, !tbaa !97
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %98)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %10, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !107
  %99 = and i32 %1, 6146
  %or.cond200 = icmp eq i32 %99, 0
  br i1 %or.cond200, label %100, label %107

100:                                              ; preds = %79
  %101 = load float, ptr %7, align 8, !tbaa !99
  %102 = fadd float %93, %101
  %103 = getelementptr inbounds i8, ptr %23, i64 14364
  %104 = load float, ptr %103, align 4, !tbaa !108
  %105 = call float @llvm.fmuladd.f32(float %104, float 2.000000e+00, float %102)
  %106 = getelementptr inbounds i8, ptr %10, i64 8
  store float %105, ptr %106, align 4, !tbaa !103
  br label %107

107:                                              ; preds = %100, %79
  %108 = and i32 %1, 256
  %.not183 = icmp eq i32 %108, 0
  %109 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %0, i32 noundef %1)
  br i1 %109, label %110, label %123

110:                                              ; preds = %107
  %111 = getelementptr inbounds i8, ptr %23, i64 18668
  %112 = load i8, ptr %111, align 4, !tbaa !109, !range !38, !noundef !39
  %113 = trunc nuw i8 %112 to i1
  %114 = and i32 %1, 8200
  %115 = icmp ne i32 %114, 8192
  %or.cond202.not = or i1 %115, %113
  br i1 %or.cond202.not, label %123, label %116

116:                                              ; preds = %110
  %117 = getelementptr inbounds i8, ptr %18, i64 392
  %118 = load i32, ptr %117, align 8, !tbaa !110
  %119 = shl nuw i32 1, %118
  %120 = getelementptr inbounds i8, ptr %18, i64 396
  %121 = load i32, ptr %120, align 4, !tbaa !111
  %122 = or i32 %121, %119
  store i32 %122, ptr %120, align 4, !tbaa !111
  br label %123

123:                                              ; preds = %116, %110, %107
  %124 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null, i32 noundef 0)
  %125 = getelementptr inbounds i8, ptr %23, i64 18292
  %126 = load i32, ptr %125, align 4, !tbaa !112
  %127 = or i32 %126, 2
  store i32 %127, ptr %125, align 4, !tbaa !112
  %128 = getelementptr inbounds i8, ptr %23, i64 18328
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %128, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !107
  br i1 %124, label %132, label %129

129:                                              ; preds = %123
  %130 = and i32 %1, 8
  %.not186 = icmp eq i32 %130, 0
  %or.cond203 = and i1 %.not186, %109
  br i1 %or.cond203, label %131, label %321

131:                                              ; preds = %129
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %321

132:                                              ; preds = %123
  %133 = and i32 %1, 4
  %.not187 = icmp eq i32 %133, 0
  %spec.select = shl nuw nsw i32 %133, 10
  %134 = or disjoint i32 %spec.select, 512
  %.1172 = select i1 %.not183, i32 %134, i32 %spec.select
  %135 = load float, ptr %8, align 8, !tbaa !113
  %136 = fsub float %135, %83
  %137 = getelementptr inbounds i8, ptr %23, i64 14388
  %138 = load float, ptr %137, align 4, !tbaa !114
  %139 = fsub float %136, %138
  %140 = getelementptr inbounds i8, ptr %23, i64 3592
  %141 = load float, ptr %140, align 8, !tbaa !115
  %142 = fcmp ult float %141, %139
  br i1 %142, label %.thread224, label %144

.thread224:                                       ; preds = %132
  %143 = or disjoint i32 %.1172, 65536
  br label %156

144:                                              ; preds = %132
  %145 = load float, ptr %5, align 8, !tbaa !113
  %146 = load float, ptr %44, align 8, !tbaa !46
  %147 = call float @llvm.fmuladd.f32(float %145, float 2.000000e+00, float %146)
  %148 = fadd float %136, %147
  %149 = fadd float %138, %148
  %150 = fcmp olt float %141, %149
  %151 = or disjoint i32 %.1172, 65536
  br i1 %150, label %152, label %156

152:                                              ; preds = %144
  %153 = getelementptr inbounds i8, ptr %23, i64 16088
  %154 = load ptr, ptr %153, align 8, !tbaa !116
  %.not188 = icmp eq ptr %18, %154
  %.2 = select i1 %.not188, i32 %.1172, i32 %151
  %155 = or disjoint i32 %.2, 16
  br label %162

156:                                              ; preds = %.thread224, %144
  %.2228 = phi i32 [ %143, %.thread224 ], [ %151, %144 ]
  %157 = and i32 %1, 64
  %.not189 = icmp eq i32 %157, 0
  br i1 %.not189, label %160, label %158

158:                                              ; preds = %156
  %159 = or disjoint i32 %.2228, 288
  br label %162

160:                                              ; preds = %156
  %161 = or disjoint i32 %.2228, 32
  br label %162

162:                                              ; preds = %158, %160, %152
  %163 = phi i1 [ true, %152 ], [ false, %158 ], [ false, %160 ]
  %.3 = phi i32 [ %155, %152 ], [ %159, %158 ], [ %161, %160 ]
  %164 = and i32 %1, 1
  %.not190 = icmp ne i32 %164, 0
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #9
  %165 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef nonnull %11, ptr noundef nonnull %12, i32 noundef %.3)
  br i1 %.not183, label %166, label %221

166:                                              ; preds = %162
  br i1 %165, label %167, label %.critedge

167:                                              ; preds = %166
  %168 = getelementptr inbounds i8, ptr %23, i64 19152
  %169 = load i32, ptr %168, align 8, !tbaa !117
  %.not191 = icmp eq i32 %169, %0
  br i1 %.not191, label %194, label %170

170:                                              ; preds = %167
  %171 = and i32 %1, 192
  %172 = icmp eq i32 %171, 0
  br i1 %172, label %177, label %173

173:                                              ; preds = %170
  %174 = getelementptr inbounds i8, ptr %23, i64 18624
  %175 = load i32, ptr %174, align 8, !tbaa !118
  %176 = icmp eq i32 %175, %0
  br i1 %176, label %177, label %178

177:                                              ; preds = %173, %170
  br label %178

178:                                              ; preds = %177, %173
  %.0173 = phi i8 [ 1, %177 ], [ 0, %173 ]
  %179 = and i32 %1, 128
  %.not193 = icmp eq i32 %179, 0
  br i1 %.not193, label %188, label %180

180:                                              ; preds = %178
  br i1 %163, label %181, label %185

181:                                              ; preds = %180
  %182 = getelementptr inbounds i8, ptr %23, i64 18671
  %183 = load i8, ptr %182, align 1, !tbaa !119, !range !38, !noundef !39
  %184 = xor i8 %183, 1
  br label %185

185:                                              ; preds = %181, %180
  %186 = phi i8 [ 0, %180 ], [ %184, %181 ]
  %187 = or i8 %186, %.0173
  br label %188

188:                                              ; preds = %185, %178
  %.1174 = phi i8 [ %187, %185 ], [ %.0173, %178 ]
  %189 = and i32 %1, 64
  %.not194 = icmp eq i32 %189, 0
  br i1 %.not194, label %.critedge, label %190

190:                                              ; preds = %188
  %191 = getelementptr inbounds i8, ptr %23, i64 14162
  %192 = load i16, ptr %191, align 2, !tbaa !120
  %193 = icmp eq i16 %192, 2
  %spec.select205 = select i1 %193, i8 1, i8 %.1174
  br label %.critedge

194:                                              ; preds = %167
  %195 = and i32 %.3, 512
  %.not192 = icmp eq i32 %195, 0
  br i1 %.not192, label %196, label %197

196:                                              ; preds = %194
  call void @__assert_fail(ptr noundef nonnull @.str.143, ptr noundef nonnull @.str.4, i32 noundef 6208, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

197:                                              ; preds = %194
  %not. = xor i1 %109, true
  %spec.select206 = zext i1 %not. to i8
  br label %.critedge

.critedge:                                        ; preds = %197, %190, %166, %188
  %.2175 = phi i8 [ %.1174, %188 ], [ %spec.select205, %190 ], [ %spec.select206, %197 ], [ 0, %166 ]
  %198 = getelementptr inbounds i8, ptr %23, i64 18616
  %199 = load i32, ptr %198, align 8, !tbaa !121
  %200 = icmp eq i32 %199, %0
  br i1 %200, label %201, label %206

201:                                              ; preds = %.critedge
  %202 = getelementptr inbounds i8, ptr %23, i64 18712
  %203 = load i32, ptr %202, align 8, !tbaa !122
  %204 = icmp eq i32 %203, 0
  %brmerge209.not = and i1 %109, %204
  br i1 %brmerge209.not, label %205, label %.thread229

205:                                              ; preds = %201
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  %.pre = load i32, ptr %198, align 8, !tbaa !121
  br label %206

206:                                              ; preds = %205, %.critedge
  %207 = phi i32 [ %.pre, %205 ], [ %199, %.critedge ]
  %.3176 = phi i8 [ 1, %205 ], [ %.2175, %.critedge ]
  %208 = icmp eq i32 %207, %0
  br i1 %208, label %.thread229, label %212

.thread229:                                       ; preds = %201, %206
  %.3176232 = phi i8 [ %.3176, %206 ], [ %.2175, %201 ]
  %209 = getelementptr inbounds i8, ptr %23, i64 18712
  %210 = load i32, ptr %209, align 8, !tbaa !122
  %211 = icmp ne i32 %210, 1
  %brmerge211 = or i1 %109, %211
  br i1 %brmerge211, label %212, label %.thread

.thread:                                          ; preds = %.thread229
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %214

212:                                              ; preds = %.thread229, %206
  %.3176231 = phi i8 [ %.3176232, %.thread229 ], [ %.3176, %206 ]
  %213 = trunc nuw i8 %.3176231 to i1
  br i1 %213, label %214, label %221

214:                                              ; preds = %.thread, %212
  %215 = xor i1 %109, true
  %216 = getelementptr inbounds i8, ptr %18, i64 416
  %217 = load ptr, ptr %216, align 8, !tbaa !123
  %218 = zext i1 %215 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %217, i32 noundef %0, i32 noundef %218)
  %219 = load i32, ptr %125, align 4, !tbaa !112
  %220 = or i32 %219, 16
  store i32 %220, ptr %125, align 4, !tbaa !112
  br label %221

221:                                              ; preds = %212, %214, %162
  %.0170.in = phi i1 [ %109, %162 ], [ %215, %214 ], [ %109, %212 ]
  br i1 %.not187, label %223, label %222

222:                                              ; preds = %221
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %223

223:                                              ; preds = %221, %222
  %224 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  br i1 %.not, label %276, label %225

225:                                              ; preds = %223
  %226 = load i8, ptr %12, align 1, !tbaa !124, !range !38, !noundef !39
  %227 = trunc nuw i8 %226 to i1
  %.pre220 = load i8, ptr %11, align 1, !tbaa !124, !range !38
  %228 = trunc nuw i8 %.pre220 to i1
  %.not233 = xor i1 %227, true
  %229 = select i1 %227, i1 %228, i1 false
  %.mux = select i1 %.not233, i1 %228, i1 false
  %230 = select i1 %.mux, i32 25, i32 24
  %231 = select i1 %229, i32 26, i32 %230
  %232 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %231, float noundef 1.000000e+00)
  %.sroa.04.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %64, align 8
  %233 = getelementptr inbounds i8, ptr %23, i64 14356
  %234 = load float, ptr %233, align 4, !tbaa !125
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef %232, i1 noundef zeroext true, float noundef %234)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %235 = and i32 %1, 512
  %.not196 = icmp eq i32 %235, 0
  br i1 %.not196, label %247, label %236

236:                                              ; preds = %225
  %237 = getelementptr inbounds i8, ptr %18, i64 664
  %238 = load ptr, ptr %237, align 8, !tbaa !126
  %239 = load float, ptr %8, align 8, !tbaa !113
  %240 = fneg float %83
  %241 = call float @llvm.fmuladd.f32(float %240, float 0x3FE3333340000000, float %239)
  %242 = getelementptr inbounds i8, ptr %8, i64 4
  %243 = load float, ptr %242, align 4, !tbaa !97
  %244 = load float, ptr %44, align 8, !tbaa !46
  %245 = call float @llvm.fmuladd.f32(float %244, float 5.000000e-01, float %243)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef %241, float noundef %245)
  %246 = load <2 x float>, ptr %13, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %238, <2 x float> %246, i32 noundef %224)
  br label %262

247:                                              ; preds = %225
  br i1 %.not183, label %248, label %259

248:                                              ; preds = %247
  %249 = getelementptr inbounds i8, ptr %18, i64 664
  %250 = load ptr, ptr %249, align 8, !tbaa !126
  %251 = load float, ptr %8, align 8, !tbaa !113
  %252 = fsub float %251, %83
  %253 = load float, ptr %5, align 8, !tbaa !113
  %254 = fadd float %252, %253
  %255 = getelementptr inbounds i8, ptr %8, i64 4
  %256 = load float, ptr %255, align 4, !tbaa !97
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %14, float noundef %254, float noundef %256)
  %257 = select i1 %.0170.in, i32 3, i32 1
  %258 = load <2 x float>, ptr %14, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %250, <2 x float> %258, i32 noundef %224, i32 noundef %257, float noundef 1.000000e+00)
  br label %262

259:                                              ; preds = %247
  %260 = load float, ptr %8, align 8, !tbaa !113
  %261 = fsub float %260, %83
  store float %261, ptr %8, align 8, !tbaa !113
  br label %262

262:                                              ; preds = %248, %259, %236
  %263 = and i32 %1, 1048576
  %.not197 = icmp eq i32 %263, 0
  br i1 %.not197, label %270, label %264

264:                                              ; preds = %262
  %265 = load float, ptr %44, align 8, !tbaa !46
  %266 = load float, ptr %46, align 4, !tbaa !41
  %267 = fadd float %265, %266
  %268 = load float, ptr %64, align 8, !tbaa !103
  %269 = fsub float %268, %267
  store float %269, ptr %64, align 8, !tbaa !103
  br label %270

270:                                              ; preds = %264, %262
  %271 = getelementptr inbounds i8, ptr %23, i64 23640
  %272 = load i8, ptr %271, align 8, !tbaa !127, !range !38, !noundef !39
  %273 = trunc nuw i8 %272 to i1
  br i1 %273, label %274, label %275

274:                                              ; preds = %270
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.144, ptr noundef nonnull @.str.144)
  br label %275

275:                                              ; preds = %274, %270
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %15) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %64, ptr noundef %2, ptr noundef %.0169, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %15, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %15) #9
  br label %317

276:                                              ; preds = %223
  %277 = load i8, ptr %11, align 1, !tbaa !124, !range !38, !noundef !39
  %278 = trunc nuw i8 %277 to i1
  %brmerge212 = or i1 %.not190, %278
  br i1 %brmerge212, label %279, label %284

279:                                              ; preds = %276
  %280 = load i8, ptr %12, align 1, !tbaa !124, !range !38, !noundef !39
  %brmerge217.demorgan219 = and i8 %280, %277
  %brmerge217.demorgan = trunc nuw i8 %brmerge217.demorgan219 to i1
  %281 = select i1 %278, i32 25, i32 24
  %282 = select i1 %brmerge217.demorgan, i32 26, i32 %281
  %283 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %282, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.01.0.copyload = load <2 x float>, ptr %64, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %283, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %284

284:                                              ; preds = %276, %279
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %285 = and i32 %1, 512
  %.not195 = icmp eq i32 %285, 0
  br i1 %.not195, label %297, label %286

286:                                              ; preds = %284
  %287 = getelementptr inbounds i8, ptr %18, i64 664
  %288 = load ptr, ptr %287, align 8, !tbaa !126
  %289 = load float, ptr %8, align 8, !tbaa !113
  %290 = fneg float %83
  %291 = call float @llvm.fmuladd.f32(float %290, float 5.000000e-01, float %289)
  %292 = getelementptr inbounds i8, ptr %8, i64 4
  %293 = load float, ptr %292, align 4, !tbaa !97
  %294 = load float, ptr %44, align 8, !tbaa !46
  %295 = call float @llvm.fmuladd.f32(float %294, float 5.000000e-01, float %293)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %291, float noundef %295)
  %296 = load <2 x float>, ptr %16, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %288, <2 x float> %296, i32 noundef %224)
  br label %311

297:                                              ; preds = %284
  br i1 %.not183, label %298, label %311

298:                                              ; preds = %297
  %299 = getelementptr inbounds i8, ptr %18, i64 664
  %300 = load ptr, ptr %299, align 8, !tbaa !126
  %301 = load float, ptr %8, align 8, !tbaa !113
  %302 = fsub float %301, %83
  %303 = load float, ptr %5, align 8, !tbaa !113
  %304 = fadd float %302, %303
  %305 = getelementptr inbounds i8, ptr %8, i64 4
  %306 = load float, ptr %305, align 4, !tbaa !97
  %307 = load float, ptr %44, align 8, !tbaa !46
  %308 = call float @llvm.fmuladd.f32(float %307, float 0x3FC3333340000000, float %306)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %304, float noundef %308)
  %309 = select i1 %.0170.in, i32 3, i32 1
  %310 = load <2 x float>, ptr %17, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %300, <2 x float> %310, i32 noundef %224, i32 noundef %309, float noundef 0x3FE6666660000000)
  br label %311

311:                                              ; preds = %297, %298, %286
  %312 = getelementptr inbounds i8, ptr %23, i64 23640
  %313 = load i8, ptr %312, align 8, !tbaa !127, !range !38, !noundef !39
  %314 = trunc nuw i8 %313 to i1
  br i1 %314, label %315, label %316

315:                                              ; preds = %311
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.145, ptr noundef null)
  br label %316

316:                                              ; preds = %315, %311
  %.sroa.0.0.copyload = load <2 x float>, ptr %8, align 8
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %.sroa.0.0.copyload, ptr noundef %2, ptr noundef %.0169, i1 noundef zeroext false)
  br label %317

317:                                              ; preds = %316, %275
  %318 = and i32 %1, 8
  %.not198 = icmp eq i32 %318, 0
  %or.cond213 = and i1 %.not198, %.0170.in
  br i1 %or.cond213, label %319, label %320

319:                                              ; preds = %317
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %320

320:                                              ; preds = %319, %317
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #9
  br label %321

321:                                              ; preds = %129, %131, %320
  %.0 = phi i1 [ %.0170.in, %320 ], [ true, %131 ], [ %109, %129 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %7) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #9
  br label %322

322:                                              ; preds = %4, %321
  %.1 = phi i1 [ %.0, %321 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN5ImGui20NavMoveRequestCancelEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 187}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !7, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !11, i64 72, !11, i64 80, !12, i64 88, !12, i64 92, !12, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !10, i64 120, !10, i64 124, !10, i64 128, !11, i64 132, !11, i64 140, !11, i64 148, !11, i64 156, !11, i64 164, !11, i64 172, !13, i64 180, !13, i64 181, !13, i64 182, !13, i64 183, !13, i64 184, !13, i64 185, !13, i64 186, !13, i64 187, !13, i64 188, !13, i64 189, !13, i64 190, !13, i64 191, !13, i64 192, !8, i64 193, !14, i64 194, !14, i64 196, !14, i64 198, !14, i64 200, !14, i64 202, !10, i64 204, !8, i64 208, !8, i64 209, !8, i64 210, !13, i64 211, !10, i64 212, !8, i64 216, !8, i64 217, !8, i64 218, !8, i64 219, !10, i64 220, !10, i64 221, !10, i64 222, !11, i64 224, !11, i64 232, !15, i64 240, !16, i64 256, !22, i64 488, !22, i64 504, !22, i64 520, !22, i64 536, !22, i64 552, !22, i64 568, !22, i64 584, !23, i64 600, !23, i64 604, !10, i64 608, !12, i64 612, !12, i64 616, !24, i64 624, !26, i64 640, !12, i64 656, !10, i64 660, !7, i64 664, !27, i64 672, !7, i64 872, !7, i64 880, !7, i64 888, !7, i64 896, !7, i64 904, !7, i64 912, !7, i64 920, !8, i64 928, !8, i64 936, !10, i64 968, !10, i64 972, !10, i64 976, !13, i64 980}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!16 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !13, i64 64, !13, i64 65, !17, i64 68, !17, i64 72, !17, i64 76, !11, i64 80, !18, i64 88, !14, i64 92, !14, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !11, i64 100, !19, i64 108, !10, i64 136, !10, i64 140, !20, i64 144, !7, i64 160, !7, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !12, i64 188, !12, i64 192, !21, i64 200, !21, i64 216}
!17 = !{!"_ZTS6ImVec1", !12, i64 0}
!18 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!19 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !8, i64 18}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!21 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!23 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!24 = !{!"_ZTS12ImGuiStorage", !25, i64 0}
!25 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!26 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS10ImDrawList", !28, i64 0, !29, i64 16, !30, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !31, i64 88, !32, i64 104, !33, i64 120, !34, i64 136, !36, i64 168, !12, i64 192}
!28 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!29 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS15ImDrawCmdHeader", !35, i64 0, !7, i64 16, !10, i64 24}
!35 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!36 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !37, i64 8}
!37 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!38 = !{i8 0, i8 2}
!39 = !{}
!40 = !{!7, !7, i64 0}
!41 = !{!42, !12, i64 60}
!42 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !12, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !11, i64 24, !11, i64 32, !10, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !11, i64 60, !12, i64 68, !12, i64 72, !11, i64 76, !11, i64 84, !11, i64 92, !11, i64 100, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !12, i64 144, !10, i64 148, !11, i64 152, !11, i64 160, !12, i64 168, !11, i64 172, !11, i64 180, !11, i64 188, !11, i64 196, !12, i64 204, !13, i64 208, !13, i64 209, !13, i64 210, !12, i64 212, !12, i64 216, !8, i64 220}
!43 = !{!6, !12, i64 312}
!44 = !{!42, !12, i64 64}
!45 = !{!6, !12, i64 300}
!46 = !{!47, !12, i64 15368}
!47 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !48, i64 8, !42, i64 14288, !7, i64 15360, !12, i64 15368, !12, i64 15372, !50, i64 15376, !51, i64 15904, !10, i64 15912, !10, i64 15916, !10, i64 15920, !13, i64 15924, !13, i64 15925, !13, i64 15926, !13, i64 15927, !13, i64 15928, !7, i64 15936, !52, i64 15944, !52, i64 15960, !49, i64 15976, !10, i64 15980, !20, i64 15984, !20, i64 16000, !20, i64 16016, !53, i64 16032, !24, i64 16048, !10, i64 16064, !11, i64 16068, !7, i64 16080, !7, i64 16088, !7, i64 16096, !7, i64 16104, !7, i64 16112, !11, i64 16120, !10, i64 16128, !12, i64 16132, !11, i64 16136, !11, i64 16144, !10, i64 16152, !10, i64 16156, !10, i64 16160, !13, i64 16164, !13, i64 16165, !12, i64 16168, !12, i64 16172, !10, i64 16176, !10, i64 16180, !12, i64 16184, !13, i64 16188, !13, i64 16189, !13, i64 16190, !13, i64 16191, !13, i64 16192, !13, i64 16193, !11, i64 16196, !7, i64 16208, !54, i64 16216, !10, i64 16220, !10, i64 16224, !13, i64 16228, !13, i64 16229, !7, i64 16232, !10, i64 16240, !12, i64 16244, !8, i64 16248, !55, i64 17928, !10, i64 18240, !13, i64 18244, !10, i64 18248, !10, i64 18252, !10, i64 18256, !10, i64 18260, !57, i64 18264, !58, i64 18284, !59, i64 18344, !60, i64 18456, !61, i64 18472, !62, i64 18488, !15, i64 18504, !63, i64 18520, !64, i64 18536, !65, i64 18552, !65, i64 18568, !10, i64 18584, !66, i64 18592, !7, i64 18608, !10, i64 18616, !10, i64 18620, !10, i64 18624, !10, i64 18628, !10, i64 18632, !10, i64 18636, !10, i64 18640, !10, i64 18644, !10, i64 18648, !10, i64 18652, !10, i64 18656, !54, i64 18660, !18, i64 18664, !13, i64 18668, !13, i64 18669, !13, i64 18670, !13, i64 18671, !13, i64 18672, !13, i64 18673, !13, i64 18674, !10, i64 18676, !22, i64 18680, !13, i64 18696, !13, i64 18697, !13, i64 18698, !10, i64 18700, !10, i64 18704, !10, i64 18708, !10, i64 18712, !10, i64 18716, !10, i64 18720, !22, i64 18724, !22, i64 18740, !10, i64 18756, !10, i64 18760, !10, i64 18764, !67, i64 18768, !67, i64 18816, !67, i64 18864, !67, i64 18912, !10, i64 18960, !10, i64 18964, !7, i64 18968, !7, i64 18976, !7, i64 18984, !12, i64 18992, !12, i64 18996, !13, i64 19000, !11, i64 19004, !11, i64 19012, !12, i64 19020, !10, i64 19024, !13, i64 19028, !13, i64 19029, !13, i64 19030, !10, i64 19032, !10, i64 19036, !10, i64 19040, !68, i64 19048, !22, i64 19112, !10, i64 19128, !10, i64 19132, !12, i64 19136, !10, i64 19140, !10, i64 19144, !10, i64 19148, !10, i64 19152, !69, i64 19160, !8, i64 19176, !10, i64 19192, !70, i64 19200, !7, i64 19216, !10, i64 19224, !71, i64 19232, !72, i64 19248, !21, i64 19288, !37, i64 19304, !7, i64 19320, !74, i64 19328, !76, i64 19368, !77, i64 19384, !10, i64 19400, !10, i64 19404, !12, i64 19408, !12, i64 19412, !11, i64 19416, !78, i64 19424, !82, i64 23152, !83, i64 23176, !10, i64 23296, !10, i64 23300, !10, i64 23304, !10, i64 23308, !12, i64 23312, !12, i64 23316, !10, i64 23320, !35, i64 23324, !85, i64 23340, !12, i64 23388, !12, i64 23392, !13, i64 23396, !13, i64 23397, !12, i64 23400, !12, i64 23404, !12, i64 23408, !12, i64 23412, !14, i64 23416, !14, i64 23418, !79, i64 23424, !15, i64 23440, !86, i64 23456, !86, i64 23472, !8, i64 23488, !13, i64 23489, !12, i64 23492, !87, i64 23496, !88, i64 23512, !89, i64 23528, !90, i64 23544, !91, i64 23560, !10, i64 23576, !8, i64 23584, !13, i64 23640, !92, i64 23644, !7, i64 23648, !87, i64 23656, !7, i64 23672, !7, i64 23680, !12, i64 23688, !13, i64 23692, !10, i64 23696, !10, i64 23700, !10, i64 23704, !10, i64 23708, !87, i64 23712, !93, i64 23728, !8, i64 23752, !8, i64 23753, !8, i64 23754, !13, i64 23755, !8, i64 23756, !10, i64 23760, !94, i64 23764, !95, i64 23784, !8, i64 23824, !10, i64 24064, !10, i64 24068, !12, i64 24072, !10, i64 24076, !10, i64 24080, !10, i64 24084, !79, i64 24088}
!48 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !12, i64 60, !12, i64 64, !7, i64 72, !7, i64 80, !12, i64 88, !13, i64 92, !7, i64 96, !11, i64 104, !13, i64 112, !13, i64 113, !13, i64 114, !13, i64 115, !13, i64 116, !13, i64 117, !13, i64 118, !13, i64 119, !12, i64 120, !13, i64 124, !13, i64 125, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !7, i64 184, !7, i64 192, !7, i64 200, !13, i64 208, !13, i64 209, !13, i64 210, !13, i64 211, !13, i64 212, !13, i64 213, !13, i64 214, !12, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !11, i64 240, !8, i64 248, !8, i64 2856, !8, i64 3508, !7, i64 3576, !11, i64 3584, !8, i64 3592, !12, i64 3600, !12, i64 3604, !49, i64 3608, !13, i64 3612, !13, i64 3613, !13, i64 3614, !13, i64 3615, !10, i64 3616, !8, i64 3620, !13, i64 14052, !11, i64 14056, !8, i64 14064, !8, i64 14104, !8, i64 14144, !8, i64 14149, !8, i64 14154, !8, i64 14164, !8, i64 14174, !8, i64 14179, !8, i64 14184, !13, i64 14189, !8, i64 14192, !8, i64 14212, !8, i64 14232, !12, i64 14252, !13, i64 14256, !13, i64 14257, !8, i64 14258, !13, i64 14259, !14, i64 14260, !29, i64 14264}
!49 = !{!"_ZTS16ImGuiMouseSource", !8, i64 0}
!50 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !35, i64 28, !10, i64 44, !33, i64 48, !8, i64 64, !12, i64 448, !8, i64 452, !7, i64 520}
!51 = !{!"double", !8, i64 0}
!52 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !7, i64 8}
!53 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!54 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!55 = !{!"_ZTS20ImGuiKeyRoutingTable", !8, i64 0, !56, i64 280, !56, i64 296}
!56 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!57 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !12, i64 4, !10, i64 8, !10, i64 12, !13, i64 16}
!58 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !22, i64 12, !22, i64 28, !22, i64 44}
!59 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !13, i64 56, !22, i64 60, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100}
!60 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!61 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!62 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!63 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!64 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!65 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!66 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !22, i64 16, !10, i64 32, !12, i64 36, !12, i64 40, !12, i64 44}
!68 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!69 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!72 = !{!"_ZTS6ImPoolI10ImGuiTableE", !73, i64 0, !24, i64 16, !10, i64 32, !10, i64 36}
!73 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !75, i64 0, !24, i64 16, !10, i64 32, !10, i64 36}
!75 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!77 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!78 = !{!"_ZTS19ImGuiInputTextState", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !29, i64 24, !79, i64 40, !79, i64 56, !13, i64 72, !10, i64 76, !12, i64 80, !80, i64 84, !12, i64 3712, !13, i64 3716, !13, i64 3717, !13, i64 3718, !10, i64 3720}
!79 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !12, i64 28, !81, i64 32}
!81 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!82 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !79, i64 8}
!83 = !{!"_ZTS6ImFont", !21, i64 0, !12, i64 16, !12, i64 20, !29, i64 24, !84, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !14, i64 86, !12, i64 88, !12, i64 92, !13, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !10, i64 112, !8, i64 116}
!84 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!85 = !{!"_ZTS21ImGuiComboPreviewData", !22, i64 0, !11, i64 16, !11, i64 24, !11, i64 32, !12, i64 40, !10, i64 44}
!86 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !11, i64 4, !12, i64 12}
!87 = !{!"_ZTS15ImGuiTextBuffer", !79, i64 0}
!88 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!89 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !79, i64 0}
!90 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !79, i64 0}
!91 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!92 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!93 = !{!"_ZTS14ImGuiTextIndex", !63, i64 0, !10, i64 16}
!94 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !10, i64 8, !10, i64 12}
!95 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !96, i64 16, !13, i64 32, !12, i64 36}
!96 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!97 = !{!11, !12, i64 4}
!98 = !{!12, !12, i64 0}
!99 = !{!22, !12, i64 0}
!100 = !{!6, !12, i64 260}
!101 = !{!22, !12, i64 4}
!102 = !{!6, !12, i64 544}
!103 = !{!22, !12, i64 8}
!104 = !{!22, !12, i64 12}
!105 = !{!6, !12, i64 80}
!106 = !{!6, !12, i64 256}
!107 = !{i64 0, i64 4, !98, i64 4, i64 4, !98, i64 8, i64 4, !98, i64 12, i64 4, !98}
!108 = !{!42, !12, i64 76}
!109 = !{!47, !13, i64 18668}
!110 = !{!6, !10, i64 392}
!111 = !{!6, !10, i64 396}
!112 = !{!47, !10, i64 18292}
!113 = !{!11, !12, i64 0}
!114 = !{!42, !12, i64 100}
!115 = !{!47, !12, i64 3592}
!116 = !{!47, !7, i64 16088}
!117 = !{!47, !10, i64 19152}
!118 = !{!47, !10, i64 18624}
!119 = !{!47, !13, i64 18671}
!120 = !{!14, !14, i64 0}
!121 = !{!47, !10, i64 18616}
!122 = !{!47, !10, i64 18712}
!123 = !{!6, !7, i64 416}
!124 = !{!13, !13, i64 0}
!125 = !{!42, !12, i64 68}
!126 = !{!6, !7, i64 664}
!127 = !{!47, !13, i64 23640}


; Effective O3 passes: ADCEPass,BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass