; LLVM IR from khushmmehta/Scorch-V :: src/vendor/imgui/imgui_widgets.ll (ZN5ImGui16TreeNodeBehaviorEjiPKcS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type { ptr, ptr, i32, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.3, float, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, i8, i16, %struct.ImGuiWindowDockStyle, ptr, ptr, i32, i32, %struct.ImRect }
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiWindowDockStyle = type { [6 x i32] }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.13, %struct.ImVector.13, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.14, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.21, %struct.ImVector.22, i32, %struct.ImVector.23, float, ptr, ptr, ptr, i32, %struct.ImGuiPlatformMonitor, i32, i32, i32, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i64, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.24, [16 x i8], i32, %struct.ImVector.25, ptr, i32, %struct.ImVector.26, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.28, %struct.ImVector.30, %struct.ImVector.31, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, float, float, i8, i8, float, float, float, float, i16, i16, i16, %struct.ImVector.32, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i32, [4 x i8], %struct.ImGuiDockContext, ptr, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.36, %struct.ImChunkStream, %struct.ImChunkStream.37, %struct.ImVector.38, i32, [11 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i8, i8, i8, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, ptr, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.32 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, [666 x i32], [666 x i8], [16 x float], ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i32, i8, i8, i8, i8, i32, [666 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12 }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.15, %struct.ImVector.15 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, float, [4 x i8], i64, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, i8, %struct.ImRect, ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2 }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImGuiPlatformMonitor = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, ptr }
%struct.ImGuiNavItemData = type <{ ptr, i32, i32, %struct.ImRect, i32, [4 x i8], i64, float, float, float, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.27, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImPool.28 = type { %struct.ImVector.29, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.32, %struct.ImVector.32, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.33, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.34, %struct.ImVector.35, i8, [7 x i8] }>
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.32 }
%struct.ImChunkStream.37 = type { %struct.ImVector.32 }
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.32 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.19, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.39, i8, float }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiNavTreeNodeData = type { i32, i32, %struct.ImRect }

@GImGui = external global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [89 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.146 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.147 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #7

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca float, align 4
  %18 = alloca i8, align 1
  %19 = alloca %struct.ImRect, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca float, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca %struct.ImVec2, align 4
  %25 = alloca %struct.ImRect, align 4
  %26 = alloca float, align 4
  %27 = alloca float, align 4
  %28 = alloca i8, align 1
  %29 = alloca i8, align 1
  %30 = alloca ptr, align 8
  %31 = alloca i8, align 1
  %32 = alloca i32, align 4
  %33 = alloca float, align 4
  %34 = alloca float, align 4
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i8, align 1
  %39 = alloca i8, align 1
  %40 = alloca i8, align 1
  %41 = alloca i8, align 1
  %42 = alloca i32, align 4
  %43 = alloca i32, align 4
  %44 = alloca i32, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca %struct.ImVec2, align 4
  %47 = alloca %struct.ImVec2, align 4
  %48 = alloca %struct.ImVec2, align 4
  %49 = alloca i32, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  %52 = alloca %struct.ImVec2, align 4
  %53 = alloca %struct.ImVec2, align 4
  %54 = alloca %struct.ImVec2, align 4
  %55 = alloca %struct.ImVec2, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !5
  store ptr %2, ptr %8, align 8, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #10
  %56 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %56, ptr %10, align 8, !tbaa !9
  %57 = load ptr, ptr %10, align 8, !tbaa !9
  %58 = getelementptr inbounds %struct.ImGuiWindow, ptr %57, i32 0, i32 44
  %59 = load i8, ptr %58, align 8, !tbaa !11, !range !42, !noundef !43
  %60 = trunc i8 %59 to i1
  br i1 %60, label %61, label %62

61:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %930

62:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #10
  %63 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %63, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #10
  %64 = load ptr, ptr %12, align 8, !tbaa !9
  %65 = getelementptr inbounds %struct.ImGuiContext, ptr %64, i32 0, i32 4
  store ptr %65, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #10
  %66 = load i32, ptr %7, align 4, !tbaa !5
  %67 = and i32 %66, 2
  %68 = icmp ne i32 %67, 0
  %69 = zext i1 %68 to i8
  store i8 %69, ptr %14, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #10
  %70 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %71 = trunc i8 %70 to i1
  br i1 %71, label %76, label %72

72:                                               ; preds = %62
  %73 = load i32, ptr %7, align 4, !tbaa !5
  %74 = and i32 %73, 1024
  %75 = icmp ne i32 %74, 0
  br i1 %75, label %76, label %79

76:                                               ; preds = %72, %62
  %77 = load ptr, ptr %13, align 8, !tbaa !9
  %78 = getelementptr inbounds %struct.ImGuiStyle, ptr %77, i32 0, i32 12
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %78, i64 8, i1 false), !tbaa.struct !45
  br label %93

79:                                               ; preds = %72
  %80 = load ptr, ptr %13, align 8, !tbaa !9
  %81 = getelementptr inbounds %struct.ImGuiStyle, ptr %80, i32 0, i32 12
  %82 = getelementptr inbounds %struct.ImVec2, ptr %81, i32 0, i32 0
  %83 = load float, ptr %82, align 4, !tbaa !47
  %84 = load ptr, ptr %10, align 8, !tbaa !9
  %85 = getelementptr inbounds %struct.ImGuiWindow, ptr %84, i32 0, i32 70
  %86 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %85, i32 0, i32 7
  %87 = load float, ptr %86, align 8, !tbaa !49
  %88 = load ptr, ptr %13, align 8, !tbaa !9
  %89 = getelementptr inbounds %struct.ImGuiStyle, ptr %88, i32 0, i32 12
  %90 = getelementptr inbounds %struct.ImVec2, ptr %89, i32 0, i32 1
  %91 = load float, ptr %90, align 4, !tbaa !50
  %92 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %87, float noundef %91)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %83, float noundef %92)
  br label %93

93:                                               ; preds = %79, %76
  %94 = load ptr, ptr %9, align 8, !tbaa !9
  %95 = icmp ne ptr %94, null
  br i1 %95, label %99, label %96

96:                                               ; preds = %93
  %97 = load ptr, ptr %8, align 8, !tbaa !9
  %98 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %97, ptr noundef null)
  store ptr %98, ptr %9, align 8, !tbaa !9
  br label %99

99:                                               ; preds = %96, %93
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #10
  %100 = load ptr, ptr %8, align 8, !tbaa !9
  %101 = load ptr, ptr %9, align 8, !tbaa !9
  %102 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %100, ptr noundef %101, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %102, ptr %16, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #10
  %103 = load ptr, ptr %10, align 8, !tbaa !9
  %104 = getelementptr inbounds %struct.ImGuiWindow, ptr %103, i32 0, i32 70
  %105 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %104, i32 0, i32 5
  %106 = getelementptr inbounds %struct.ImVec2, ptr %105, i32 0, i32 1
  %107 = load float, ptr %106, align 4, !tbaa !51
  %108 = load ptr, ptr %12, align 8, !tbaa !9
  %109 = getelementptr inbounds %struct.ImGuiContext, ptr %108, i32 0, i32 8
  %110 = load float, ptr %109, align 8, !tbaa !52
  %111 = load ptr, ptr %13, align 8, !tbaa !9
  %112 = getelementptr inbounds %struct.ImGuiStyle, ptr %111, i32 0, i32 12
  %113 = getelementptr inbounds %struct.ImVec2, ptr %112, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !50
  %115 = call float @llvm.fmuladd.f32(float %114, float 2.000000e+00, float %110)
  %116 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %107, float noundef %115)
  %117 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %118 = load float, ptr %117, align 4, !tbaa !115
  %119 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %120 = load float, ptr %119, align 4, !tbaa !115
  %121 = call float @llvm.fmuladd.f32(float %120, float 2.000000e+00, float %118)
  %122 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %116, float noundef %121)
  store float %122, ptr %17, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #10
  %123 = load i32, ptr %7, align 4, !tbaa !5
  %124 = and i32 %123, 8192
  %125 = icmp ne i32 %124, 0
  br i1 %125, label %126, label %131

126:                                              ; preds = %99
  %127 = load ptr, ptr %12, align 8, !tbaa !9
  %128 = getelementptr inbounds %struct.ImGuiContext, ptr %127, i32 0, i32 174
  %129 = load ptr, ptr %128, align 8, !tbaa !116
  %130 = icmp ne ptr %129, null
  br label %131

131:                                              ; preds = %126, %99
  %132 = phi i1 [ false, %99 ], [ %130, %126 ]
  %133 = zext i1 %132 to i8
  store i8 %133, ptr %18, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 16, ptr %19) #10
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %19)
  %134 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %135 = trunc i8 %134 to i1
  br i1 %135, label %136, label %142

136:                                              ; preds = %131
  %137 = load ptr, ptr %10, align 8, !tbaa !9
  %138 = getelementptr inbounds %struct.ImGuiWindow, ptr %137, i32 0, i32 75
  %139 = getelementptr inbounds %struct.ImRect, ptr %138, i32 0, i32 0
  %140 = getelementptr inbounds %struct.ImVec2, ptr %139, i32 0, i32 0
  %141 = load float, ptr %140, align 8, !tbaa !117
  br label %160

142:                                              ; preds = %131
  %143 = load i32, ptr %7, align 4, !tbaa !5
  %144 = and i32 %143, 4096
  %145 = icmp ne i32 %144, 0
  br i1 %145, label %146, label %152

146:                                              ; preds = %142
  %147 = load ptr, ptr %10, align 8, !tbaa !9
  %148 = getelementptr inbounds %struct.ImGuiWindow, ptr %147, i32 0, i32 74
  %149 = getelementptr inbounds %struct.ImRect, ptr %148, i32 0, i32 0
  %150 = getelementptr inbounds %struct.ImVec2, ptr %149, i32 0, i32 0
  %151 = load float, ptr %150, align 8, !tbaa !118
  br label %158

152:                                              ; preds = %142
  %153 = load ptr, ptr %10, align 8, !tbaa !9
  %154 = getelementptr inbounds %struct.ImGuiWindow, ptr %153, i32 0, i32 70
  %155 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %154, i32 0, i32 0
  %156 = getelementptr inbounds %struct.ImVec2, ptr %155, i32 0, i32 0
  %157 = load float, ptr %156, align 8, !tbaa !119
  br label %158

158:                                              ; preds = %152, %146
  %159 = phi float [ %151, %146 ], [ %157, %152 ]
  br label %160

160:                                              ; preds = %158, %136
  %161 = phi float [ %141, %136 ], [ %159, %158 ]
  %162 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  %163 = getelementptr inbounds %struct.ImVec2, ptr %162, i32 0, i32 0
  store float %161, ptr %163, align 4, !tbaa !120
  %164 = load ptr, ptr %10, align 8, !tbaa !9
  %165 = getelementptr inbounds %struct.ImGuiWindow, ptr %164, i32 0, i32 70
  %166 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %165, i32 0, i32 0
  %167 = getelementptr inbounds %struct.ImVec2, ptr %166, i32 0, i32 1
  %168 = load float, ptr %167, align 4, !tbaa !121
  %169 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  %170 = getelementptr inbounds %struct.ImVec2, ptr %169, i32 0, i32 1
  store float %168, ptr %170, align 4, !tbaa !122
  %171 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %172 = trunc i8 %171 to i1
  br i1 %172, label %173, label %179

173:                                              ; preds = %160
  %174 = load ptr, ptr %10, align 8, !tbaa !9
  %175 = getelementptr inbounds %struct.ImGuiWindow, ptr %174, i32 0, i32 75
  %176 = getelementptr inbounds %struct.ImRect, ptr %175, i32 0, i32 1
  %177 = getelementptr inbounds %struct.ImVec2, ptr %176, i32 0, i32 0
  %178 = load float, ptr %177, align 8, !tbaa !123
  br label %185

179:                                              ; preds = %160
  %180 = load ptr, ptr %10, align 8, !tbaa !9
  %181 = getelementptr inbounds %struct.ImGuiWindow, ptr %180, i32 0, i32 74
  %182 = getelementptr inbounds %struct.ImRect, ptr %181, i32 0, i32 1
  %183 = getelementptr inbounds %struct.ImVec2, ptr %182, i32 0, i32 0
  %184 = load float, ptr %183, align 8, !tbaa !124
  br label %185

185:                                              ; preds = %179, %173
  %186 = phi float [ %178, %173 ], [ %184, %179 ]
  %187 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %188 = getelementptr inbounds %struct.ImVec2, ptr %187, i32 0, i32 0
  store float %186, ptr %188, align 4, !tbaa !125
  %189 = load ptr, ptr %10, align 8, !tbaa !9
  %190 = getelementptr inbounds %struct.ImGuiWindow, ptr %189, i32 0, i32 70
  %191 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %190, i32 0, i32 0
  %192 = getelementptr inbounds %struct.ImVec2, ptr %191, i32 0, i32 1
  %193 = load float, ptr %192, align 4, !tbaa !121
  %194 = load float, ptr %17, align 4, !tbaa !46
  %195 = fadd float %193, %194
  %196 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %197 = getelementptr inbounds %struct.ImVec2, ptr %196, i32 0, i32 1
  store float %195, ptr %197, align 4, !tbaa !126
  %198 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %199 = trunc i8 %198 to i1
  br i1 %199, label %200, label %223

200:                                              ; preds = %185
  %201 = load ptr, ptr %10, align 8, !tbaa !9
  %202 = getelementptr inbounds %struct.ImGuiWindow, ptr %201, i32 0, i32 17
  %203 = getelementptr inbounds %struct.ImVec2, ptr %202, i32 0, i32 0
  %204 = load float, ptr %203, align 8, !tbaa !127
  %205 = call float @llvm.fmuladd.f32(float %204, float 5.000000e-01, float -1.000000e+00)
  %206 = fptosi float %205 to i32
  %207 = sitofp i32 %206 to float
  %208 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  %209 = getelementptr inbounds %struct.ImVec2, ptr %208, i32 0, i32 0
  %210 = load float, ptr %209, align 4, !tbaa !120
  %211 = fsub float %210, %207
  store float %211, ptr %209, align 4, !tbaa !120
  %212 = load ptr, ptr %10, align 8, !tbaa !9
  %213 = getelementptr inbounds %struct.ImGuiWindow, ptr %212, i32 0, i32 17
  %214 = getelementptr inbounds %struct.ImVec2, ptr %213, i32 0, i32 0
  %215 = load float, ptr %214, align 8, !tbaa !127
  %216 = fmul float %215, 5.000000e-01
  %217 = fptosi float %216 to i32
  %218 = sitofp i32 %217 to float
  %219 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %220 = getelementptr inbounds %struct.ImVec2, ptr %219, i32 0, i32 0
  %221 = load float, ptr %220, align 4, !tbaa !125
  %222 = fadd float %221, %218
  store float %222, ptr %220, align 4, !tbaa !125
  br label %223

223:                                              ; preds = %200, %185
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #10
  %224 = load ptr, ptr %12, align 8, !tbaa !9
  %225 = getelementptr inbounds %struct.ImGuiContext, ptr %224, i32 0, i32 8
  %226 = load float, ptr %225, align 8, !tbaa !52
  %227 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %228 = trunc i8 %227 to i1
  br i1 %228, label %229, label %233

229:                                              ; preds = %223
  %230 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %231 = load float, ptr %230, align 4, !tbaa !128
  %232 = fmul float %231, 3.000000e+00
  br label %237

233:                                              ; preds = %223
  %234 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %235 = load float, ptr %234, align 4, !tbaa !128
  %236 = fmul float %235, 2.000000e+00
  br label %237

237:                                              ; preds = %233, %229
  %238 = phi float [ %232, %229 ], [ %236, %233 ]
  %239 = fadd float %226, %238
  store float %239, ptr %20, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #10
  %240 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %241 = load float, ptr %240, align 4, !tbaa !115
  %242 = load ptr, ptr %10, align 8, !tbaa !9
  %243 = getelementptr inbounds %struct.ImGuiWindow, ptr %242, i32 0, i32 70
  %244 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %243, i32 0, i32 7
  %245 = load float, ptr %244, align 8, !tbaa !49
  %246 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %241, float noundef %245)
  store float %246, ptr %21, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #10
  %247 = load ptr, ptr %12, align 8, !tbaa !9
  %248 = getelementptr inbounds %struct.ImGuiContext, ptr %247, i32 0, i32 8
  %249 = load float, ptr %248, align 8, !tbaa !52
  %250 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %251 = load float, ptr %250, align 4, !tbaa !128
  %252 = fcmp ogt float %251, 0.000000e+00
  br i1 %252, label %253, label %259

253:                                              ; preds = %237
  %254 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %255 = load float, ptr %254, align 4, !tbaa !128
  %256 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %257 = load float, ptr %256, align 4, !tbaa !128
  %258 = call float @llvm.fmuladd.f32(float %257, float 2.000000e+00, float %255)
  br label %260

259:                                              ; preds = %237
  br label %260

260:                                              ; preds = %259, %253
  %261 = phi float [ %258, %253 ], [ 0.000000e+00, %259 ]
  %262 = fadd float %249, %261
  store float %262, ptr %22, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #10
  %263 = load ptr, ptr %10, align 8, !tbaa !9
  %264 = getelementptr inbounds %struct.ImGuiWindow, ptr %263, i32 0, i32 70
  %265 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %264, i32 0, i32 0
  %266 = getelementptr inbounds %struct.ImVec2, ptr %265, i32 0, i32 0
  %267 = load float, ptr %266, align 8, !tbaa !119
  %268 = load float, ptr %20, align 4, !tbaa !46
  %269 = fadd float %267, %268
  %270 = load ptr, ptr %10, align 8, !tbaa !9
  %271 = getelementptr inbounds %struct.ImGuiWindow, ptr %270, i32 0, i32 70
  %272 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %271, i32 0, i32 0
  %273 = getelementptr inbounds %struct.ImVec2, ptr %272, i32 0, i32 1
  %274 = load float, ptr %273, align 4, !tbaa !121
  %275 = load float, ptr %21, align 4, !tbaa !46
  %276 = fadd float %274, %275
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %269, float noundef %276)
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #10
  %277 = load float, ptr %22, align 4, !tbaa !46
  %278 = load float, ptr %17, align 4, !tbaa !46
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %24, float noundef %277, float noundef %278)
  %279 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %280 = load float, ptr %279, align 4, !tbaa !115
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %24, float noundef %280)
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #10
  call void @llvm.lifetime.start.p0(i64 16, ptr %25) #10
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %25, ptr align 4 %19, i64 16, i1 false), !tbaa.struct !129
  %281 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %282 = trunc i8 %281 to i1
  br i1 %282, label %300, label %283

283:                                              ; preds = %260
  %284 = load i32, ptr %7, align 4, !tbaa !5
  %285 = and i32 %284, 14336
  %286 = icmp eq i32 %285, 0
  br i1 %286, label %287, label %300

287:                                              ; preds = %283
  %288 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  %289 = getelementptr inbounds %struct.ImVec2, ptr %288, i32 0, i32 0
  %290 = load float, ptr %289, align 4, !tbaa !120
  %291 = load float, ptr %22, align 4, !tbaa !46
  %292 = fadd float %290, %291
  %293 = load ptr, ptr %13, align 8, !tbaa !9
  %294 = getelementptr inbounds %struct.ImGuiStyle, ptr %293, i32 0, i32 15
  %295 = getelementptr inbounds %struct.ImVec2, ptr %294, i32 0, i32 0
  %296 = load float, ptr %295, align 4, !tbaa !130
  %297 = call float @llvm.fmuladd.f32(float %296, float 2.000000e+00, float %292)
  %298 = getelementptr inbounds %struct.ImRect, ptr %25, i32 0, i32 1
  %299 = getelementptr inbounds %struct.ImVec2, ptr %298, i32 0, i32 0
  store float %297, ptr %299, align 4, !tbaa !125
  br label %300

300:                                              ; preds = %287, %283, %260
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #10
  %301 = load ptr, ptr %10, align 8, !tbaa !9
  %302 = getelementptr inbounds %struct.ImGuiWindow, ptr %301, i32 0, i32 76
  %303 = getelementptr inbounds %struct.ImRect, ptr %302, i32 0, i32 0
  %304 = getelementptr inbounds %struct.ImVec2, ptr %303, i32 0, i32 0
  %305 = load float, ptr %304, align 8, !tbaa !131
  store float %305, ptr %26, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #10
  %306 = load ptr, ptr %10, align 8, !tbaa !9
  %307 = getelementptr inbounds %struct.ImGuiWindow, ptr %306, i32 0, i32 76
  %308 = getelementptr inbounds %struct.ImRect, ptr %307, i32 0, i32 1
  %309 = getelementptr inbounds %struct.ImVec2, ptr %308, i32 0, i32 0
  %310 = load float, ptr %309, align 8, !tbaa !132
  store float %310, ptr %27, align 4, !tbaa !46
  %311 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %312 = trunc i8 %311 to i1
  br i1 %312, label %313, label %332

313:                                              ; preds = %300
  %314 = load ptr, ptr %10, align 8, !tbaa !9
  %315 = getelementptr inbounds %struct.ImGuiWindow, ptr %314, i32 0, i32 75
  %316 = getelementptr inbounds %struct.ImRect, ptr %315, i32 0, i32 0
  %317 = getelementptr inbounds %struct.ImVec2, ptr %316, i32 0, i32 0
  %318 = load float, ptr %317, align 8, !tbaa !117
  %319 = load ptr, ptr %10, align 8, !tbaa !9
  %320 = getelementptr inbounds %struct.ImGuiWindow, ptr %319, i32 0, i32 76
  %321 = getelementptr inbounds %struct.ImRect, ptr %320, i32 0, i32 0
  %322 = getelementptr inbounds %struct.ImVec2, ptr %321, i32 0, i32 0
  store float %318, ptr %322, align 8, !tbaa !131
  %323 = load ptr, ptr %10, align 8, !tbaa !9
  %324 = getelementptr inbounds %struct.ImGuiWindow, ptr %323, i32 0, i32 75
  %325 = getelementptr inbounds %struct.ImRect, ptr %324, i32 0, i32 1
  %326 = getelementptr inbounds %struct.ImVec2, ptr %325, i32 0, i32 0
  %327 = load float, ptr %326, align 8, !tbaa !123
  %328 = load ptr, ptr %10, align 8, !tbaa !9
  %329 = getelementptr inbounds %struct.ImGuiWindow, ptr %328, i32 0, i32 76
  %330 = getelementptr inbounds %struct.ImRect, ptr %329, i32 0, i32 1
  %331 = getelementptr inbounds %struct.ImVec2, ptr %330, i32 0, i32 0
  store float %327, ptr %331, align 8, !tbaa !132
  br label %332

332:                                              ; preds = %313, %300
  call void @llvm.lifetime.start.p0(i64 1, ptr %28) #10
  %333 = load i32, ptr %6, align 4, !tbaa !5
  %334 = load i32, ptr %7, align 4, !tbaa !5
  %335 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %333, i32 noundef %334)
  %336 = zext i1 %335 to i8
  store i8 %336, ptr %28, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %29) #10
  %337 = load i32, ptr %6, align 4, !tbaa !5
  %338 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %25, i32 noundef %337, ptr noundef null, i32 noundef 0)
  %339 = zext i1 %338 to i8
  store i8 %339, ptr %29, align 1, !tbaa !44
  %340 = load ptr, ptr %12, align 8, !tbaa !9
  %341 = getelementptr inbounds %struct.ImGuiContext, ptr %340, i32 0, i32 79
  %342 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %341, i32 0, i32 2
  %343 = load i32, ptr %342, align 8, !tbaa !133
  %344 = or i32 %343, 2
  store i32 %344, ptr %342, align 8, !tbaa !133
  %345 = load ptr, ptr %12, align 8, !tbaa !9
  %346 = getelementptr inbounds %struct.ImGuiContext, ptr %345, i32 0, i32 79
  %347 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %346, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %347, ptr align 4 %19, i64 16, i1 false), !tbaa.struct !129
  %348 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %349 = trunc i8 %348 to i1
  br i1 %349, label %350, label %361

350:                                              ; preds = %332
  %351 = load float, ptr %26, align 4, !tbaa !46
  %352 = load ptr, ptr %10, align 8, !tbaa !9
  %353 = getelementptr inbounds %struct.ImGuiWindow, ptr %352, i32 0, i32 76
  %354 = getelementptr inbounds %struct.ImRect, ptr %353, i32 0, i32 0
  %355 = getelementptr inbounds %struct.ImVec2, ptr %354, i32 0, i32 0
  store float %351, ptr %355, align 8, !tbaa !131
  %356 = load float, ptr %27, align 4, !tbaa !46
  %357 = load ptr, ptr %10, align 8, !tbaa !9
  %358 = getelementptr inbounds %struct.ImGuiWindow, ptr %357, i32 0, i32 76
  %359 = getelementptr inbounds %struct.ImRect, ptr %358, i32 0, i32 1
  %360 = getelementptr inbounds %struct.ImVec2, ptr %359, i32 0, i32 0
  store float %356, ptr %360, align 8, !tbaa !132
  br label %361

361:                                              ; preds = %350, %332
  %362 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %363 = trunc i8 %362 to i1
  br i1 %363, label %364, label %426

364:                                              ; preds = %361
  %365 = load ptr, ptr %12, align 8, !tbaa !9
  %366 = getelementptr inbounds %struct.ImGuiContext, ptr %365, i32 0, i32 117
  %367 = load i8, ptr %366, align 8, !tbaa !134, !range !42, !noundef !43
  %368 = trunc i8 %367 to i1
  br i1 %368, label %426, label %369

369:                                              ; preds = %364
  %370 = load i32, ptr %7, align 4, !tbaa !5
  %371 = and i32 %370, 16384
  %372 = icmp ne i32 %371, 0
  br i1 %372, label %373, label %426

373:                                              ; preds = %369
  %374 = load i32, ptr %7, align 4, !tbaa !5
  %375 = and i32 %374, 8
  %376 = icmp ne i32 %375, 0
  br i1 %376, label %426, label %377

377:                                              ; preds = %373
  %378 = load ptr, ptr %12, align 8, !tbaa !9
  %379 = getelementptr inbounds %struct.ImGuiContext, ptr %378, i32 0, i32 132
  %380 = load i32, ptr %379, align 8, !tbaa !135
  %381 = icmp eq i32 %380, 0
  br i1 %381, label %382, label %425

382:                                              ; preds = %377
  %383 = load ptr, ptr %12, align 8, !tbaa !9
  %384 = getelementptr inbounds %struct.ImGuiContext, ptr %383, i32 0, i32 102
  %385 = load ptr, ptr %384, align 8, !tbaa !136
  %386 = load ptr, ptr %10, align 8, !tbaa !9
  %387 = icmp eq ptr %385, %386
  br i1 %387, label %388, label %425

388:                                              ; preds = %382
  %389 = call noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv()
  br i1 %389, label %390, label %425

390:                                              ; preds = %388
  %391 = load ptr, ptr %12, align 8, !tbaa !9
  %392 = getelementptr inbounds %struct.ImGuiContext, ptr %391, i32 0, i32 90
  %393 = load ptr, ptr %12, align 8, !tbaa !9
  %394 = getelementptr inbounds %struct.ImGuiContext, ptr %393, i32 0, i32 90
  %395 = getelementptr inbounds %struct.ImVector.22, ptr %394, i32 0, i32 0
  %396 = load i32, ptr %395, align 8, !tbaa !137
  %397 = add nsw i32 %396, 1
  call void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %392, i32 noundef %397)
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #10
  %398 = load ptr, ptr %12, align 8, !tbaa !9
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 90
  %400 = call noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16) %399)
  store ptr %400, ptr %30, align 8, !tbaa !9
  %401 = load i32, ptr %6, align 4, !tbaa !5
  %402 = load ptr, ptr %30, align 8, !tbaa !9
  %403 = getelementptr inbounds %struct.ImGuiNavTreeNodeData, ptr %402, i32 0, i32 0
  store i32 %401, ptr %403, align 4, !tbaa !138
  %404 = load ptr, ptr %12, align 8, !tbaa !9
  %405 = getelementptr inbounds %struct.ImGuiContext, ptr %404, i32 0, i32 79
  %406 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %405, i32 0, i32 1
  %407 = load i32, ptr %406, align 4, !tbaa !140
  %408 = load ptr, ptr %30, align 8, !tbaa !9
  %409 = getelementptr inbounds %struct.ImGuiNavTreeNodeData, ptr %408, i32 0, i32 1
  store i32 %407, ptr %409, align 4, !tbaa !141
  %410 = load ptr, ptr %12, align 8, !tbaa !9
  %411 = getelementptr inbounds %struct.ImGuiContext, ptr %410, i32 0, i32 79
  %412 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %411, i32 0, i32 4
  %413 = load ptr, ptr %30, align 8, !tbaa !9
  %414 = getelementptr inbounds %struct.ImGuiNavTreeNodeData, ptr %413, i32 0, i32 2
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %414, ptr align 4 %412, i64 16, i1 false), !tbaa.struct !129
  %415 = load ptr, ptr %10, align 8, !tbaa !9
  %416 = getelementptr inbounds %struct.ImGuiWindow, ptr %415, i32 0, i32 70
  %417 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %416, i32 0, i32 24
  %418 = load i32, ptr %417, align 8, !tbaa !142
  %419 = shl i32 1, %418
  %420 = load ptr, ptr %10, align 8, !tbaa !9
  %421 = getelementptr inbounds %struct.ImGuiWindow, ptr %420, i32 0, i32 70
  %422 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %421, i32 0, i32 25
  %423 = load i32, ptr %422, align 4, !tbaa !143
  %424 = or i32 %423, %419
  store i32 %424, ptr %422, align 4, !tbaa !143
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #10
  br label %425

425:                                              ; preds = %390, %388, %382, %377
  br label %426

426:                                              ; preds = %425, %373, %369, %364, %361
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #10
  %427 = load i32, ptr %7, align 4, !tbaa !5
  %428 = and i32 %427, 256
  %429 = icmp ne i32 %428, 0
  %430 = zext i1 %429 to i8
  store i8 %430, ptr %31, align 1, !tbaa !44
  %431 = load i8, ptr %29, align 1, !tbaa !44, !range !42, !noundef !43
  %432 = trunc i8 %431 to i1
  br i1 %432, label %446, label %433

433:                                              ; preds = %426
  %434 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %435 = trunc i8 %434 to i1
  br i1 %435, label %436, label %442

436:                                              ; preds = %433
  %437 = load i32, ptr %7, align 4, !tbaa !5
  %438 = and i32 %437, 8
  %439 = icmp ne i32 %438, 0
  br i1 %439, label %442, label %440

440:                                              ; preds = %436
  %441 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %441)
  br label %442

442:                                              ; preds = %440, %436, %433
  %443 = load ptr, ptr %12, align 8, !tbaa !9
  %444 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %445 = trunc i8 %444 to i1
  store i1 %445, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %929

446:                                              ; preds = %426
  %447 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %448 = trunc i8 %447 to i1
  br i1 %448, label %449, label %450

449:                                              ; preds = %446
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %450

450:                                              ; preds = %449, %446
  call void @llvm.lifetime.start.p0(i64 4, ptr %32) #10
  store i32 0, ptr %32, align 4, !tbaa !5
  %451 = load i32, ptr %7, align 4, !tbaa !5
  %452 = and i32 %451, 4
  %453 = icmp ne i32 %452, 0
  br i1 %453, label %461, label %454

454:                                              ; preds = %450
  %455 = load ptr, ptr %12, align 8, !tbaa !9
  %456 = getelementptr inbounds %struct.ImGuiContext, ptr %455, i32 0, i32 79
  %457 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %456, i32 0, i32 1
  %458 = load i32, ptr %457, align 4, !tbaa !140
  %459 = and i32 %458, 512
  %460 = icmp ne i32 %459, 0
  br i1 %460, label %461, label %464

461:                                              ; preds = %454, %450
  %462 = load i32, ptr %32, align 4, !tbaa !5
  %463 = or i32 %462, 4096
  store i32 %463, ptr %32, align 4, !tbaa !5
  br label %464

464:                                              ; preds = %461, %454
  %465 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %466 = trunc i8 %465 to i1
  br i1 %466, label %470, label %467

467:                                              ; preds = %464
  %468 = load i32, ptr %32, align 4, !tbaa !5
  %469 = or i32 %468, 512
  store i32 %469, ptr %32, align 4, !tbaa !5
  br label %470

470:                                              ; preds = %467, %464
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #10
  %471 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %472 = load float, ptr %471, align 4, !tbaa !128
  %473 = load float, ptr %20, align 4, !tbaa !46
  %474 = fsub float %472, %473
  %475 = load ptr, ptr %13, align 8, !tbaa !9
  %476 = getelementptr inbounds %struct.ImGuiStyle, ptr %475, i32 0, i32 18
  %477 = getelementptr inbounds %struct.ImVec2, ptr %476, i32 0, i32 0
  %478 = load float, ptr %477, align 4, !tbaa !144
  %479 = fsub float %474, %478
  store float %479, ptr %33, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %34) #10
  %480 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %481 = load float, ptr %480, align 4, !tbaa !128
  %482 = load float, ptr %20, align 4, !tbaa !46
  %483 = fsub float %481, %482
  %484 = load ptr, ptr %12, align 8, !tbaa !9
  %485 = getelementptr inbounds %struct.ImGuiContext, ptr %484, i32 0, i32 8
  %486 = load float, ptr %485, align 8, !tbaa !52
  %487 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %488 = load float, ptr %487, align 4, !tbaa !128
  %489 = call float @llvm.fmuladd.f32(float %488, float 2.000000e+00, float %486)
  %490 = fadd float %483, %489
  %491 = load ptr, ptr %13, align 8, !tbaa !9
  %492 = getelementptr inbounds %struct.ImGuiStyle, ptr %491, i32 0, i32 18
  %493 = getelementptr inbounds %struct.ImVec2, ptr %492, i32 0, i32 0
  %494 = load float, ptr %493, align 4, !tbaa !144
  %495 = fadd float %490, %494
  store float %495, ptr %34, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #10
  %496 = load ptr, ptr %12, align 8, !tbaa !9
  %497 = getelementptr inbounds %struct.ImGuiContext, ptr %496, i32 0, i32 2
  %498 = getelementptr inbounds %struct.ImGuiIO, ptr %497, i32 0, i32 67
  %499 = getelementptr inbounds %struct.ImVec2, ptr %498, i32 0, i32 0
  %500 = load float, ptr %499, align 8, !tbaa !145
  %501 = load float, ptr %33, align 4, !tbaa !46
  %502 = fcmp oge float %500, %501
  br i1 %502, label %503, label %511

503:                                              ; preds = %470
  %504 = load ptr, ptr %12, align 8, !tbaa !9
  %505 = getelementptr inbounds %struct.ImGuiContext, ptr %504, i32 0, i32 2
  %506 = getelementptr inbounds %struct.ImGuiIO, ptr %505, i32 0, i32 67
  %507 = getelementptr inbounds %struct.ImVec2, ptr %506, i32 0, i32 0
  %508 = load float, ptr %507, align 8, !tbaa !145
  %509 = load float, ptr %34, align 4, !tbaa !46
  %510 = fcmp olt float %508, %509
  br label %511

511:                                              ; preds = %503, %470
  %512 = phi i1 [ false, %470 ], [ %510, %503 ]
  %513 = zext i1 %512 to i8
  store i8 %513, ptr %35, align 1, !tbaa !44
  %514 = load ptr, ptr %10, align 8, !tbaa !9
  %515 = load ptr, ptr %12, align 8, !tbaa !9
  %516 = getelementptr inbounds %struct.ImGuiContext, ptr %515, i32 0, i32 34
  %517 = load ptr, ptr %516, align 8, !tbaa !146
  %518 = icmp ne ptr %514, %517
  br i1 %518, label %522, label %519

519:                                              ; preds = %511
  %520 = load i8, ptr %35, align 1, !tbaa !44, !range !42, !noundef !43
  %521 = trunc i8 %520 to i1
  br i1 %521, label %525, label %522

522:                                              ; preds = %519, %511
  %523 = load i32, ptr %32, align 4, !tbaa !5
  %524 = or i32 %523, 65536
  store i32 %524, ptr %32, align 4, !tbaa !5
  br label %525

525:                                              ; preds = %522, %519
  %526 = load i8, ptr %35, align 1, !tbaa !44, !range !42, !noundef !43
  %527 = trunc i8 %526 to i1
  br i1 %527, label %528, label %531

528:                                              ; preds = %525
  %529 = load i32, ptr %32, align 4, !tbaa !5
  %530 = or i32 %529, 16
  store i32 %530, ptr %32, align 4, !tbaa !5
  br label %542

531:                                              ; preds = %525
  %532 = load i32, ptr %7, align 4, !tbaa !5
  %533 = and i32 %532, 64
  %534 = icmp ne i32 %533, 0
  br i1 %534, label %535, label %538

535:                                              ; preds = %531
  %536 = load i32, ptr %32, align 4, !tbaa !5
  %537 = or i32 %536, 288
  store i32 %537, ptr %32, align 4, !tbaa !5
  br label %541

538:                                              ; preds = %531
  %539 = load i32, ptr %32, align 4, !tbaa !5
  %540 = or i32 %539, 32
  store i32 %540, ptr %32, align 4, !tbaa !5
  br label %541

541:                                              ; preds = %538, %535
  br label %542

542:                                              ; preds = %541, %528
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #10
  %543 = load i32, ptr %7, align 4, !tbaa !5
  %544 = and i32 %543, 1
  %545 = icmp ne i32 %544, 0
  %546 = zext i1 %545 to i8
  store i8 %546, ptr %36, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #10
  %547 = load i8, ptr %36, align 1, !tbaa !44, !range !42, !noundef !43
  %548 = trunc i8 %547 to i1
  %549 = zext i1 %548 to i8
  store i8 %549, ptr %37, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %38) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr %39) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr %40) #10
  %550 = load i32, ptr %6, align 4, !tbaa !5
  %551 = load i32, ptr %32, align 4, !tbaa !5
  %552 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %25, i32 noundef %550, ptr noundef %38, ptr noundef %39, i32 noundef %551)
  %553 = zext i1 %552 to i8
  store i8 %553, ptr %40, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %41) #10
  store i8 0, ptr %41, align 1, !tbaa !44
  %554 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %555 = trunc i8 %554 to i1
  br i1 %555, label %686, label %556

556:                                              ; preds = %542
  %557 = load i8, ptr %40, align 1, !tbaa !44, !range !42, !noundef !43
  %558 = trunc i8 %557 to i1
  br i1 %558, label %559, label %612

559:                                              ; preds = %556
  %560 = load ptr, ptr %12, align 8, !tbaa !9
  %561 = getelementptr inbounds %struct.ImGuiContext, ptr %560, i32 0, i32 169
  %562 = load i32, ptr %561, align 8, !tbaa !147
  %563 = load i32, ptr %6, align 4, !tbaa !5
  %564 = icmp ne i32 %562, %563
  br i1 %564, label %565, label %612

565:                                              ; preds = %559
  %566 = load i32, ptr %7, align 4, !tbaa !5
  %567 = and i32 %566, 192
  %568 = icmp eq i32 %567, 0
  br i1 %568, label %575, label %569

569:                                              ; preds = %565
  %570 = load ptr, ptr %12, align 8, !tbaa !9
  %571 = getelementptr inbounds %struct.ImGuiContext, ptr %570, i32 0, i32 105
  %572 = load i32, ptr %571, align 8, !tbaa !148
  %573 = load i32, ptr %6, align 4, !tbaa !5
  %574 = icmp eq i32 %572, %573
  br i1 %574, label %575, label %576

575:                                              ; preds = %569, %565
  store i8 1, ptr %41, align 1, !tbaa !44
  br label %576

576:                                              ; preds = %575, %569
  %577 = load i32, ptr %7, align 4, !tbaa !5
  %578 = and i32 %577, 128
  %579 = icmp ne i32 %578, 0
  br i1 %579, label %580, label %598

580:                                              ; preds = %576
  %581 = load i8, ptr %35, align 1, !tbaa !44, !range !42, !noundef !43
  %582 = trunc i8 %581 to i1
  br i1 %582, label %583, label %589

583:                                              ; preds = %580
  %584 = load ptr, ptr %12, align 8, !tbaa !9
  %585 = getelementptr inbounds %struct.ImGuiContext, ptr %584, i32 0, i32 120
  %586 = load i8, ptr %585, align 1, !tbaa !149, !range !42, !noundef !43
  %587 = trunc i8 %586 to i1
  %588 = xor i1 %587, true
  br label %589

589:                                              ; preds = %583, %580
  %590 = phi i1 [ false, %580 ], [ %588, %583 ]
  %591 = zext i1 %590 to i32
  %592 = load i8, ptr %41, align 1, !tbaa !44, !range !42, !noundef !43
  %593 = trunc i8 %592 to i1
  %594 = zext i1 %593 to i32
  %595 = or i32 %594, %591
  %596 = icmp ne i32 %595, 0
  %597 = zext i1 %596 to i8
  store i8 %597, ptr %41, align 1, !tbaa !44
  br label %598

598:                                              ; preds = %589, %576
  %599 = load i32, ptr %7, align 4, !tbaa !5
  %600 = and i32 %599, 64
  %601 = icmp ne i32 %600, 0
  br i1 %601, label %602, label %611

602:                                              ; preds = %598
  %603 = load ptr, ptr %12, align 8, !tbaa !9
  %604 = getelementptr inbounds %struct.ImGuiContext, ptr %603, i32 0, i32 2
  %605 = getelementptr inbounds %struct.ImGuiIO, ptr %604, i32 0, i32 85
  %606 = getelementptr inbounds [5 x i16], ptr %605, i64 0, i64 0
  %607 = load i16, ptr %606, align 2, !tbaa !150
  %608 = zext i16 %607 to i32
  %609 = icmp eq i32 %608, 2
  br i1 %609, label %610, label %611

610:                                              ; preds = %602
  store i8 1, ptr %41, align 1, !tbaa !44
  br label %611

611:                                              ; preds = %610, %602, %598
  br label %634

612:                                              ; preds = %559, %556
  %613 = load i8, ptr %40, align 1, !tbaa !44, !range !42, !noundef !43
  %614 = trunc i8 %613 to i1
  br i1 %614, label %615, label %633

615:                                              ; preds = %612
  %616 = load ptr, ptr %12, align 8, !tbaa !9
  %617 = getelementptr inbounds %struct.ImGuiContext, ptr %616, i32 0, i32 169
  %618 = load i32, ptr %617, align 8, !tbaa !147
  %619 = load i32, ptr %6, align 4, !tbaa !5
  %620 = icmp eq i32 %618, %619
  br i1 %620, label %621, label %633

621:                                              ; preds = %615
  %622 = load i32, ptr %32, align 4, !tbaa !5
  %623 = and i32 %622, 512
  %624 = icmp ne i32 %623, 0
  br i1 %624, label %625, label %626

625:                                              ; preds = %621
  br label %628

626:                                              ; preds = %621
  call void @__assert_fail(ptr noundef @.str.145, ptr noundef @.str.4, i32 noundef 6294, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #11
  unreachable

627:                                              ; No predecessors!
  br label %628

628:                                              ; preds = %627, %625
  %629 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %630 = trunc i8 %629 to i1
  br i1 %630, label %632, label %631

631:                                              ; preds = %628
  store i8 1, ptr %41, align 1, !tbaa !44
  br label %632

632:                                              ; preds = %631, %628
  br label %633

633:                                              ; preds = %632, %615, %612
  br label %634

634:                                              ; preds = %633, %611
  %635 = load ptr, ptr %12, align 8, !tbaa !9
  %636 = getelementptr inbounds %struct.ImGuiContext, ptr %635, i32 0, i32 103
  %637 = load i32, ptr %636, align 8, !tbaa !151
  %638 = load i32, ptr %6, align 4, !tbaa !5
  %639 = icmp eq i32 %637, %638
  br i1 %639, label %640, label %649

640:                                              ; preds = %634
  %641 = load ptr, ptr %12, align 8, !tbaa !9
  %642 = getelementptr inbounds %struct.ImGuiContext, ptr %641, i32 0, i32 132
  %643 = load i32, ptr %642, align 8, !tbaa !135
  %644 = icmp eq i32 %643, 0
  br i1 %644, label %645, label %649

645:                                              ; preds = %640
  %646 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %647 = trunc i8 %646 to i1
  br i1 %647, label %648, label %649

648:                                              ; preds = %645
  store i8 1, ptr %41, align 1, !tbaa !44
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %649

649:                                              ; preds = %648, %645, %640, %634
  %650 = load ptr, ptr %12, align 8, !tbaa !9
  %651 = getelementptr inbounds %struct.ImGuiContext, ptr %650, i32 0, i32 103
  %652 = load i32, ptr %651, align 8, !tbaa !151
  %653 = load i32, ptr %6, align 4, !tbaa !5
  %654 = icmp eq i32 %652, %653
  br i1 %654, label %655, label %664

655:                                              ; preds = %649
  %656 = load ptr, ptr %12, align 8, !tbaa !9
  %657 = getelementptr inbounds %struct.ImGuiContext, ptr %656, i32 0, i32 132
  %658 = load i32, ptr %657, align 8, !tbaa !135
  %659 = icmp eq i32 %658, 1
  br i1 %659, label %660, label %664

660:                                              ; preds = %655
  %661 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %662 = trunc i8 %661 to i1
  br i1 %662, label %664, label %663

663:                                              ; preds = %660
  store i8 1, ptr %41, align 1, !tbaa !44
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %664

664:                                              ; preds = %663, %660, %655, %649
  %665 = load i8, ptr %41, align 1, !tbaa !44, !range !42, !noundef !43
  %666 = trunc i8 %665 to i1
  br i1 %666, label %667, label %685

667:                                              ; preds = %664
  %668 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %669 = trunc i8 %668 to i1
  %670 = xor i1 %669, true
  %671 = zext i1 %670 to i8
  store i8 %671, ptr %28, align 1, !tbaa !44
  %672 = load ptr, ptr %10, align 8, !tbaa !9
  %673 = getelementptr inbounds %struct.ImGuiWindow, ptr %672, i32 0, i32 70
  %674 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %673, i32 0, i32 27
  %675 = load ptr, ptr %674, align 8, !tbaa !152
  %676 = load i32, ptr %6, align 4, !tbaa !5
  %677 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %678 = trunc i8 %677 to i1
  %679 = zext i1 %678 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %675, i32 noundef %676, i32 noundef %679)
  %680 = load ptr, ptr %12, align 8, !tbaa !9
  %681 = getelementptr inbounds %struct.ImGuiContext, ptr %680, i32 0, i32 79
  %682 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %681, i32 0, i32 2
  %683 = load i32, ptr %682, align 8, !tbaa !133
  %684 = or i32 %683, 16
  store i32 %684, ptr %682, align 8, !tbaa !133
  br label %685

685:                                              ; preds = %667, %664
  br label %686

686:                                              ; preds = %685, %542
  %687 = load i8, ptr %36, align 1, !tbaa !44, !range !42, !noundef !43
  %688 = trunc i8 %687 to i1
  %689 = zext i1 %688 to i32
  %690 = load i8, ptr %37, align 1, !tbaa !44, !range !42, !noundef !43
  %691 = trunc i8 %690 to i1
  %692 = zext i1 %691 to i32
  %693 = icmp ne i32 %689, %692
  br i1 %693, label %694, label %700

694:                                              ; preds = %686
  %695 = load ptr, ptr %12, align 8, !tbaa !9
  %696 = getelementptr inbounds %struct.ImGuiContext, ptr %695, i32 0, i32 79
  %697 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %696, i32 0, i32 2
  %698 = load i32, ptr %697, align 8, !tbaa !133
  %699 = or i32 %698, 8
  store i32 %699, ptr %697, align 8, !tbaa !133
  br label %700

700:                                              ; preds = %694, %686
  call void @llvm.lifetime.start.p0(i64 4, ptr %42) #10
  %701 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  store i32 %701, ptr %42, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %43) #10
  store i32 2, ptr %43, align 4, !tbaa !5
  %702 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %703 = trunc i8 %702 to i1
  br i1 %703, label %704, label %811

704:                                              ; preds = %700
  call void @llvm.lifetime.start.p0(i64 4, ptr %44) #10
  %705 = load i8, ptr %39, align 1, !tbaa !44, !range !42, !noundef !43
  %706 = trunc i8 %705 to i1
  br i1 %706, label %707, label %711

707:                                              ; preds = %704
  %708 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %709 = trunc i8 %708 to i1
  br i1 %709, label %710, label %711

710:                                              ; preds = %707
  br label %716

711:                                              ; preds = %707, %704
  %712 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %713 = trunc i8 %712 to i1
  %714 = zext i1 %713 to i64
  %715 = select i1 %713, i32 25, i32 24
  br label %716

716:                                              ; preds = %711, %710
  %717 = phi i32 [ 26, %710 ], [ %715, %711 ]
  %718 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %717, float noundef 1.000000e+00)
  store i32 %718, ptr %44, align 4, !tbaa !5
  %719 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %45, ptr align 4 %719, i64 8, i1 false), !tbaa.struct !45
  %720 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %46, ptr align 4 %720, i64 8, i1 false), !tbaa.struct !45
  %721 = load i32, ptr %44, align 4, !tbaa !5
  %722 = load ptr, ptr %13, align 8, !tbaa !9
  %723 = getelementptr inbounds %struct.ImGuiStyle, ptr %722, i32 0, i32 13
  %724 = load float, ptr %723, align 4, !tbaa !153
  %725 = load <2 x float>, ptr %45, align 4
  %726 = load <2 x float>, ptr %46, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %725, <2 x float> %726, i32 noundef %721, i1 noundef zeroext true, float noundef %724)
  %727 = load i32, ptr %6, align 4, !tbaa !5
  %728 = load i32, ptr %43, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %19, i32 noundef %727, i32 noundef %728)
  %729 = load i32, ptr %7, align 4, !tbaa !5
  %730 = and i32 %729, 512
  %731 = icmp ne i32 %730, 0
  br i1 %731, label %732, label %749

732:                                              ; preds = %716
  %733 = load ptr, ptr %10, align 8, !tbaa !9
  %734 = getelementptr inbounds %struct.ImGuiWindow, ptr %733, i32 0, i32 89
  %735 = load ptr, ptr %734, align 8, !tbaa !154
  %736 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %737 = load float, ptr %736, align 4, !tbaa !128
  %738 = load float, ptr %20, align 4, !tbaa !46
  %739 = fneg float %738
  %740 = call float @llvm.fmuladd.f32(float %739, float 0x3FE3333340000000, float %737)
  %741 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %742 = load float, ptr %741, align 4, !tbaa !115
  %743 = load ptr, ptr %12, align 8, !tbaa !9
  %744 = getelementptr inbounds %struct.ImGuiContext, ptr %743, i32 0, i32 8
  %745 = load float, ptr %744, align 8, !tbaa !52
  %746 = call float @llvm.fmuladd.f32(float %745, float 5.000000e-01, float %742)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %47, float noundef %740, float noundef %746)
  %747 = load i32, ptr %42, align 4, !tbaa !5
  %748 = load <2 x float>, ptr %47, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %735, <2 x float> %748, i32 noundef %747)
  br label %787

749:                                              ; preds = %716
  %750 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %751 = trunc i8 %750 to i1
  br i1 %751, label %778, label %752

752:                                              ; preds = %749
  %753 = load ptr, ptr %10, align 8, !tbaa !9
  %754 = getelementptr inbounds %struct.ImGuiWindow, ptr %753, i32 0, i32 89
  %755 = load ptr, ptr %754, align 8, !tbaa !154
  %756 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %757 = load float, ptr %756, align 4, !tbaa !128
  %758 = load float, ptr %20, align 4, !tbaa !46
  %759 = fsub float %757, %758
  %760 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %761 = load float, ptr %760, align 4, !tbaa !128
  %762 = fadd float %759, %761
  %763 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %764 = load float, ptr %763, align 4, !tbaa !115
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %48, float noundef %762, float noundef %764)
  %765 = load i32, ptr %42, align 4, !tbaa !5
  %766 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %767 = trunc i8 %766 to i1
  br i1 %767, label %768, label %774

768:                                              ; preds = %752
  %769 = load i32, ptr %7, align 4, !tbaa !5
  %770 = and i32 %769, 2097152
  %771 = icmp ne i32 %770, 0
  %772 = zext i1 %771 to i64
  %773 = select i1 %771, i32 2, i32 3
  br label %775

774:                                              ; preds = %752
  br label %775

775:                                              ; preds = %774, %768
  %776 = phi i32 [ %773, %768 ], [ 1, %774 ]
  %777 = load <2 x float>, ptr %48, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %755, <2 x float> %777, i32 noundef %765, i32 noundef %776, float noundef 1.000000e+00)
  br label %786

778:                                              ; preds = %749
  %779 = load float, ptr %20, align 4, !tbaa !46
  %780 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %781 = load float, ptr %780, align 4, !tbaa !128
  %782 = fsub float %779, %781
  %783 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %784 = load float, ptr %783, align 4, !tbaa !128
  %785 = fsub float %784, %782
  store float %785, ptr %783, align 4, !tbaa !128
  br label %786

786:                                              ; preds = %778, %775
  br label %787

787:                                              ; preds = %786, %732
  %788 = load i32, ptr %7, align 4, !tbaa !5
  %789 = and i32 %788, 1048576
  %790 = icmp ne i32 %789, 0
  br i1 %790, label %791, label %804

791:                                              ; preds = %787
  %792 = load ptr, ptr %12, align 8, !tbaa !9
  %793 = getelementptr inbounds %struct.ImGuiContext, ptr %792, i32 0, i32 8
  %794 = load float, ptr %793, align 8, !tbaa !52
  %795 = load ptr, ptr %13, align 8, !tbaa !9
  %796 = getelementptr inbounds %struct.ImGuiStyle, ptr %795, i32 0, i32 12
  %797 = getelementptr inbounds %struct.ImVec2, ptr %796, i32 0, i32 0
  %798 = load float, ptr %797, align 4, !tbaa !47
  %799 = fadd float %794, %798
  %800 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %801 = getelementptr inbounds %struct.ImVec2, ptr %800, i32 0, i32 0
  %802 = load float, ptr %801, align 4, !tbaa !125
  %803 = fsub float %802, %799
  store float %803, ptr %801, align 4, !tbaa !125
  br label %804

804:                                              ; preds = %791, %787
  %805 = load ptr, ptr %12, align 8, !tbaa !9
  %806 = getelementptr inbounds %struct.ImGuiContext, ptr %805, i32 0, i32 236
  %807 = load i8, ptr %806, align 8, !tbaa !155, !range !42, !noundef !43
  %808 = trunc i8 %807 to i1
  br i1 %808, label %809, label %810

809:                                              ; preds = %804
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.146, ptr noundef @.str.146)
  br label %810

810:                                              ; preds = %809, %804
  call void @llvm.lifetime.end.p0(i64 4, ptr %44) #10
  br label %901

811:                                              ; preds = %700
  %812 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %813 = trunc i8 %812 to i1
  br i1 %813, label %817, label %814

814:                                              ; preds = %811
  %815 = load i8, ptr %36, align 1, !tbaa !44, !range !42, !noundef !43
  %816 = trunc i8 %815 to i1
  br i1 %816, label %817, label %837

817:                                              ; preds = %814, %811
  call void @llvm.lifetime.start.p0(i64 4, ptr %49) #10
  %818 = load i8, ptr %39, align 1, !tbaa !44, !range !42, !noundef !43
  %819 = trunc i8 %818 to i1
  br i1 %819, label %820, label %824

820:                                              ; preds = %817
  %821 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %822 = trunc i8 %821 to i1
  br i1 %822, label %823, label %824

823:                                              ; preds = %820
  br label %829

824:                                              ; preds = %820, %817
  %825 = load i8, ptr %38, align 1, !tbaa !44, !range !42, !noundef !43
  %826 = trunc i8 %825 to i1
  %827 = zext i1 %826 to i64
  %828 = select i1 %826, i32 25, i32 24
  br label %829

829:                                              ; preds = %824, %823
  %830 = phi i32 [ 26, %823 ], [ %828, %824 ]
  %831 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %830, float noundef 1.000000e+00)
  store i32 %831, ptr %49, align 4, !tbaa !5
  %832 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %50, ptr align 4 %832, i64 8, i1 false), !tbaa.struct !45
  %833 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %833, i64 8, i1 false), !tbaa.struct !45
  %834 = load i32, ptr %49, align 4, !tbaa !5
  %835 = load <2 x float>, ptr %50, align 4
  %836 = load <2 x float>, ptr %51, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %835, <2 x float> %836, i32 noundef %834, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %49) #10
  br label %837

837:                                              ; preds = %829, %814
  %838 = load i32, ptr %6, align 4, !tbaa !5
  %839 = load i32, ptr %43, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %19, i32 noundef %838, i32 noundef %839)
  %840 = load i32, ptr %7, align 4, !tbaa !5
  %841 = and i32 %840, 512
  %842 = icmp ne i32 %841, 0
  br i1 %842, label %843, label %860

843:                                              ; preds = %837
  %844 = load ptr, ptr %10, align 8, !tbaa !9
  %845 = getelementptr inbounds %struct.ImGuiWindow, ptr %844, i32 0, i32 89
  %846 = load ptr, ptr %845, align 8, !tbaa !154
  %847 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %848 = load float, ptr %847, align 4, !tbaa !128
  %849 = load float, ptr %20, align 4, !tbaa !46
  %850 = fneg float %849
  %851 = call float @llvm.fmuladd.f32(float %850, float 5.000000e-01, float %848)
  %852 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %853 = load float, ptr %852, align 4, !tbaa !115
  %854 = load ptr, ptr %12, align 8, !tbaa !9
  %855 = getelementptr inbounds %struct.ImGuiContext, ptr %854, i32 0, i32 8
  %856 = load float, ptr %855, align 8, !tbaa !52
  %857 = call float @llvm.fmuladd.f32(float %856, float 5.000000e-01, float %853)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %52, float noundef %851, float noundef %857)
  %858 = load i32, ptr %42, align 4, !tbaa !5
  %859 = load <2 x float>, ptr %52, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %846, <2 x float> %859, i32 noundef %858)
  br label %894

860:                                              ; preds = %837
  %861 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %862 = trunc i8 %861 to i1
  br i1 %862, label %893, label %863

863:                                              ; preds = %860
  %864 = load ptr, ptr %10, align 8, !tbaa !9
  %865 = getelementptr inbounds %struct.ImGuiWindow, ptr %864, i32 0, i32 89
  %866 = load ptr, ptr %865, align 8, !tbaa !154
  %867 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %868 = load float, ptr %867, align 4, !tbaa !128
  %869 = load float, ptr %20, align 4, !tbaa !46
  %870 = fsub float %868, %869
  %871 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %872 = load float, ptr %871, align 4, !tbaa !128
  %873 = fadd float %870, %872
  %874 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %875 = load float, ptr %874, align 4, !tbaa !115
  %876 = load ptr, ptr %12, align 8, !tbaa !9
  %877 = getelementptr inbounds %struct.ImGuiContext, ptr %876, i32 0, i32 8
  %878 = load float, ptr %877, align 8, !tbaa !52
  %879 = call float @llvm.fmuladd.f32(float %878, float 0x3FC3333340000000, float %875)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %53, float noundef %873, float noundef %879)
  %880 = load i32, ptr %42, align 4, !tbaa !5
  %881 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %882 = trunc i8 %881 to i1
  br i1 %882, label %883, label %889

883:                                              ; preds = %863
  %884 = load i32, ptr %7, align 4, !tbaa !5
  %885 = and i32 %884, 2097152
  %886 = icmp ne i32 %885, 0
  %887 = zext i1 %886 to i64
  %888 = select i1 %886, i32 2, i32 3
  br label %890

889:                                              ; preds = %863
  br label %890

890:                                              ; preds = %889, %883
  %891 = phi i32 [ %888, %883 ], [ 1, %889 ]
  %892 = load <2 x float>, ptr %53, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %866, <2 x float> %892, i32 noundef %880, i32 noundef %891, float noundef 0x3FE6666660000000)
  br label %893

893:                                              ; preds = %890, %860
  br label %894

894:                                              ; preds = %893, %843
  %895 = load ptr, ptr %12, align 8, !tbaa !9
  %896 = getelementptr inbounds %struct.ImGuiContext, ptr %895, i32 0, i32 236
  %897 = load i8, ptr %896, align 8, !tbaa !155, !range !42, !noundef !43
  %898 = trunc i8 %897 to i1
  br i1 %898, label %899, label %900

899:                                              ; preds = %894
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.147, ptr noundef null)
  br label %900

900:                                              ; preds = %899, %894
  br label %901

901:                                              ; preds = %900, %810
  %902 = load i8, ptr %18, align 1, !tbaa !44, !range !42, !noundef !43
  %903 = trunc i8 %902 to i1
  br i1 %903, label %904, label %905

904:                                              ; preds = %901
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %905

905:                                              ; preds = %904, %901
  %906 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %907 = trunc i8 %906 to i1
  br i1 %907, label %908, label %912

908:                                              ; preds = %905
  %909 = getelementptr inbounds %struct.ImRect, ptr %19, i32 0, i32 1
  %910 = load ptr, ptr %8, align 8, !tbaa !9
  %911 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #10
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %54, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %23, ptr noundef nonnull align 4 dereferenceable(8) %909, ptr noundef %910, ptr noundef %911, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %54, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #10
  br label %916

912:                                              ; preds = %905
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %55, ptr align 4 %23, i64 8, i1 false), !tbaa.struct !45
  %913 = load ptr, ptr %8, align 8, !tbaa !9
  %914 = load ptr, ptr %9, align 8, !tbaa !9
  %915 = load <2 x float>, ptr %55, align 4
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %915, ptr noundef %913, ptr noundef %914, i1 noundef zeroext false)
  br label %916

916:                                              ; preds = %912, %908
  %917 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %918 = trunc i8 %917 to i1
  br i1 %918, label %919, label %925

919:                                              ; preds = %916
  %920 = load i32, ptr %7, align 4, !tbaa !5
  %921 = and i32 %920, 8
  %922 = icmp ne i32 %921, 0
  br i1 %922, label %925, label %923

923:                                              ; preds = %919
  %924 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %924)
  br label %925

925:                                              ; preds = %923, %919, %916
  %926 = load ptr, ptr %12, align 8, !tbaa !9
  %927 = load i8, ptr %28, align 1, !tbaa !44, !range !42, !noundef !43
  %928 = trunc i8 %927 to i1
  store i1 %928, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %43) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %42) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %41) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %40) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %39) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %38) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %34) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %32) #10
  br label %929

929:                                              ; preds = %925, %442
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %29) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %28) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #10
  call void @llvm.lifetime.end.p0(i64 16, ptr %25) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #10
  call void @llvm.lifetime.end.p0(i64 16, ptr %19) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #10
  br label %930

930:                                              ; preds = %929, %61
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #10
  %931 = load i1, ptr %5, align 1
  ret i1 %931
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) #8

declare noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv() #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #9 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16)) #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) #8

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() #3

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind }
attributes #11 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !14, i64 248}
!12 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !10, i64 8, !6, i64 16, !6, i64 20, !6, i64 24, !6, i64 28, !13, i64 32, !10, i64 64, !6, i64 72, !15, i64 76, !6, i64 84, !15, i64 88, !15, i64 96, !15, i64 104, !15, i64 112, !15, i64 120, !15, i64 128, !15, i64 136, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !16, i64 160, !16, i64 164, !16, i64 168, !16, i64 172, !6, i64 176, !6, i64 180, !6, i64 184, !6, i64 188, !15, i64 192, !15, i64 200, !15, i64 208, !15, i64 216, !15, i64 224, !15, i64 232, !14, i64 240, !14, i64 241, !14, i64 242, !14, i64 243, !14, i64 244, !14, i64 245, !14, i64 246, !14, i64 247, !14, i64 248, !14, i64 249, !14, i64 250, !14, i64 251, !14, i64 252, !14, i64 253, !7, i64 254, !7, i64 255, !17, i64 256, !17, i64 258, !17, i64 260, !17, i64 262, !17, i64 264, !6, i64 268, !7, i64 272, !7, i64 273, !14, i64 274, !6, i64 276, !7, i64 280, !7, i64 281, !7, i64 282, !7, i64 283, !6, i64 284, !6, i64 285, !6, i64 286, !6, i64 287, !15, i64 288, !15, i64 296, !18, i64 304, !19, i64 320, !25, i64 552, !25, i64 568, !25, i64 584, !25, i64 600, !25, i64 616, !25, i64 632, !25, i64 648, !26, i64 664, !26, i64 668, !6, i64 672, !6, i64 676, !16, i64 680, !16, i64 684, !27, i64 688, !29, i64 704, !16, i64 720, !16, i64 724, !6, i64 728, !10, i64 736, !30, i64 744, !10, i64 944, !10, i64 952, !10, i64 960, !10, i64 968, !10, i64 976, !10, i64 984, !10, i64 992, !10, i64 1000, !7, i64 1008, !7, i64 1016, !7, i64 1048, !6, i64 1064, !6, i64 1068, !6, i64 1072, !14, i64 1076, !14, i64 1077, !14, i64 1077, !14, i64 1077, !14, i64 1077, !17, i64 1078, !41, i64 1080, !10, i64 1104, !10, i64 1112, !6, i64 1120, !6, i64 1124, !25, i64 1128}
!13 = !{!"_ZTS16ImGuiWindowClass", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !14, i64 24, !14, i64 25}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !6, i64 0, !6, i64 4, !10, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !14, i64 64, !14, i64 65, !20, i64 68, !20, i64 72, !20, i64 76, !15, i64 80, !21, i64 88, !17, i64 92, !17, i64 94, !14, i64 96, !14, i64 97, !14, i64 98, !14, i64 99, !15, i64 100, !22, i64 108, !6, i64 136, !6, i64 140, !23, i64 144, !10, i64 160, !10, i64 168, !6, i64 176, !6, i64 180, !6, i64 184, !16, i64 188, !16, i64 192, !24, i64 200, !24, i64 216}
!20 = !{!"_ZTS6ImVec1", !16, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !6, i64 0, !6, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !6, i64 0, !6, i64 4, !10, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !6, i64 0, !6, i64 4, !10, i64 8}
!25 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !6, i64 0, !6, i64 4, !10, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !6, i64 0, !6, i64 4, !10, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !6, i64 48, !6, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !34, i64 88, !35, i64 104, !36, i64 120, !37, i64 136, !39, i64 168, !16, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !6, i64 0, !6, i64 4, !10, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !10, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !6, i64 0, !6, i64 4, !10, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !6, i64 0, !6, i64 4, !10, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !6, i64 0, !6, i64 4, !10, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !6, i64 0, !6, i64 4, !10, i64 8}
!37 = !{!"_ZTS15ImDrawCmdHeader", !38, i64 0, !10, i64 16, !6, i64 24}
!38 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!39 = !{!"_ZTS18ImDrawListSplitter", !6, i64 0, !6, i64 4, !40, i64 8}
!40 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !6, i64 0, !6, i64 4, !10, i64 8}
!41 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!42 = !{i8 0, i8 2}
!43 = !{}
!44 = !{!14, !14, i64 0}
!45 = !{i64 0, i64 4, !46, i64 4, i64 4, !46}
!46 = !{!16, !16, i64 0}
!47 = !{!48, !16, i64 60}
!48 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !6, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !16, i64 148, !16, i64 152, !6, i64 156, !15, i64 160, !15, i64 168, !16, i64 176, !15, i64 180, !15, i64 188, !15, i64 196, !15, i64 204, !16, i64 212, !16, i64 216, !14, i64 220, !14, i64 221, !14, i64 222, !16, i64 224, !16, i64 228, !7, i64 232, !16, i64 1112, !16, i64 1116, !16, i64 1120, !6, i64 1124, !6, i64 1128}
!49 = !{!12, !16, i64 376}
!50 = !{!48, !16, i64 64}
!51 = !{!12, !16, i64 364}
!52 = !{!53, !16, i64 16000}
!53 = !{!"_ZTS12ImGuiContext", !14, i64 0, !14, i64 1, !54, i64 8, !56, i64 14632, !48, i64 14848, !6, i64 15980, !6, i64 15984, !10, i64 15992, !16, i64 16000, !16, i64 16004, !59, i64 16008, !60, i64 16536, !6, i64 16544, !6, i64 16548, !6, i64 16552, !6, i64 16556, !14, i64 16560, !14, i64 16561, !14, i64 16562, !14, i64 16563, !14, i64 16564, !10, i64 16568, !61, i64 16576, !61, i64 16592, !55, i64 16608, !6, i64 16612, !23, i64 16616, !23, i64 16632, !23, i64 16648, !62, i64 16664, !27, i64 16680, !6, i64 16696, !15, i64 16700, !10, i64 16712, !10, i64 16720, !10, i64 16728, !10, i64 16736, !10, i64 16744, !15, i64 16752, !6, i64 16760, !6, i64 16764, !16, i64 16768, !15, i64 16772, !15, i64 16780, !6, i64 16788, !6, i64 16792, !6, i64 16796, !14, i64 16800, !14, i64 16801, !16, i64 16804, !16, i64 16808, !6, i64 16812, !6, i64 16816, !16, i64 16820, !14, i64 16824, !14, i64 16825, !14, i64 16826, !14, i64 16827, !14, i64 16828, !14, i64 16829, !15, i64 16832, !10, i64 16840, !63, i64 16848, !6, i64 16852, !6, i64 16856, !14, i64 16860, !14, i64 16861, !10, i64 16864, !6, i64 16872, !16, i64 16876, !7, i64 16880, !64, i64 18728, !6, i64 19072, !14, i64 19076, !6, i64 19080, !6, i64 19084, !6, i64 19088, !6, i64 19092, !66, i64 19096, !68, i64 19128, !69, i64 19192, !14, i64 19344, !70, i64 19352, !71, i64 19368, !72, i64 19384, !18, i64 19400, !73, i64 19416, !74, i64 19432, !75, i64 19448, !75, i64 19464, !76, i64 19480, !6, i64 19496, !77, i64 19504, !16, i64 19520, !10, i64 19528, !10, i64 19536, !10, i64 19544, !6, i64 19552, !78, i64 19560, !6, i64 19608, !6, i64 19612, !6, i64 19616, !10, i64 19624, !6, i64 19632, !6, i64 19636, !6, i64 19640, !6, i64 19644, !6, i64 19648, !6, i64 19652, !6, i64 19656, !6, i64 19660, !6, i64 19664, !6, i64 19668, !6, i64 19672, !63, i64 19676, !21, i64 19680, !67, i64 19688, !14, i64 19696, !14, i64 19697, !14, i64 19698, !14, i64 19699, !14, i64 19700, !14, i64 19701, !14, i64 19702, !79, i64 19704, !14, i64 19768, !14, i64 19769, !14, i64 19770, !6, i64 19772, !6, i64 19776, !6, i64 19780, !6, i64 19784, !6, i64 19788, !6, i64 19792, !25, i64 19796, !25, i64 19812, !6, i64 19828, !6, i64 19832, !6, i64 19836, !79, i64 19840, !79, i64 19904, !79, i64 19968, !79, i64 20032, !6, i64 20096, !6, i64 20100, !10, i64 20104, !10, i64 20112, !10, i64 20120, !16, i64 20128, !16, i64 20132, !14, i64 20136, !15, i64 20140, !15, i64 20148, !16, i64 20156, !14, i64 20160, !14, i64 20161, !14, i64 20162, !6, i64 20164, !6, i64 20168, !6, i64 20172, !80, i64 20176, !25, i64 20240, !6, i64 20256, !6, i64 20260, !16, i64 20264, !6, i64 20268, !6, i64 20272, !6, i64 20276, !6, i64 20280, !81, i64 20288, !7, i64 20304, !6, i64 20320, !82, i64 20328, !10, i64 20344, !6, i64 20352, !83, i64 20360, !84, i64 20376, !24, i64 20416, !40, i64 20432, !10, i64 20448, !86, i64 20456, !88, i64 20496, !89, i64 20512, !6, i64 20528, !6, i64 20532, !16, i64 20536, !16, i64 20540, !6, i64 20544, !6, i64 20548, !6, i64 20552, !16, i64 20556, !15, i64 20560, !90, i64 20568, !94, i64 24296, !95, i64 24320, !6, i64 24440, !6, i64 24444, !6, i64 24448, !6, i64 24452, !16, i64 24456, !16, i64 24460, !6, i64 24464, !38, i64 24468, !97, i64 24484, !25, i64 24532, !14, i64 24548, !16, i64 24552, !16, i64 24556, !14, i64 24560, !14, i64 24561, !16, i64 24564, !16, i64 24568, !16, i64 24572, !16, i64 24576, !17, i64 24580, !17, i64 24582, !17, i64 24584, !91, i64 24592, !18, i64 24608, !98, i64 24624, !100, i64 24728, !100, i64 24744, !6, i64 24760, !101, i64 24768, !10, i64 24824, !14, i64 24832, !16, i64 24836, !104, i64 24840, !105, i64 24856, !106, i64 24872, !107, i64 24888, !108, i64 24904, !6, i64 24920, !7, i64 24928, !14, i64 25016, !109, i64 25020, !10, i64 25024, !104, i64 25032, !10, i64 25048, !10, i64 25056, !16, i64 25064, !14, i64 25068, !6, i64 25072, !6, i64 25076, !6, i64 25080, !6, i64 25084, !104, i64 25088, !110, i64 25104, !7, i64 25128, !7, i64 25129, !7, i64 25130, !14, i64 25131, !7, i64 25132, !6, i64 25136, !111, i64 25140, !112, i64 25160, !114, i64 25200, !10, i64 25264, !7, i64 25272, !6, i64 25512, !6, i64 25516, !16, i64 25520, !6, i64 25524, !6, i64 25528, !6, i64 25532, !91, i64 25536}
!54 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !10, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !16, i64 56, !14, i64 60, !10, i64 64, !15, i64 72, !14, i64 80, !14, i64 81, !14, i64 82, !14, i64 83, !14, i64 84, !14, i64 85, !14, i64 86, !14, i64 87, !14, i64 88, !14, i64 89, !14, i64 90, !14, i64 91, !14, i64 92, !14, i64 93, !14, i64 94, !14, i64 95, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !14, i64 120, !14, i64 121, !14, i64 122, !14, i64 123, !10, i64 128, !10, i64 136, !10, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !10, i64 176, !10, i64 184, !10, i64 192, !17, i64 200, !14, i64 202, !14, i64 203, !14, i64 204, !14, i64 205, !14, i64 206, !14, i64 207, !14, i64 208, !16, i64 212, !6, i64 216, !6, i64 220, !6, i64 224, !6, i64 228, !15, i64 232, !7, i64 240, !7, i64 2904, !7, i64 3572, !10, i64 3640, !10, i64 3648, !15, i64 3656, !7, i64 3664, !16, i64 3672, !16, i64 3676, !55, i64 3680, !6, i64 3684, !14, i64 3688, !14, i64 3689, !14, i64 3690, !14, i64 3691, !6, i64 3692, !7, i64 3696, !14, i64 14352, !15, i64 14356, !7, i64 14364, !7, i64 14408, !7, i64 14448, !7, i64 14453, !7, i64 14458, !7, i64 14468, !7, i64 14478, !7, i64 14483, !7, i64 14488, !14, i64 14493, !7, i64 14496, !7, i64 14516, !7, i64 14536, !7, i64 14576, !16, i64 14596, !14, i64 14600, !14, i64 14601, !7, i64 14602, !14, i64 14603, !17, i64 14604, !32, i64 14608}
!55 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!56 = !{!"_ZTS15ImGuiPlatformIO", !10, i64 0, !10, i64 8, !10, i64 16, !10, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !10, i64 88, !10, i64 96, !10, i64 104, !10, i64 112, !10, i64 120, !10, i64 128, !10, i64 136, !10, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !10, i64 176, !57, i64 184, !58, i64 200}
!57 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !6, i64 0, !6, i64 4, !10, i64 8}
!58 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !6, i64 0, !6, i64 4, !10, i64 8}
!59 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !10, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !38, i64 28, !6, i64 44, !36, i64 48, !7, i64 64, !16, i64 448, !7, i64 452, !10, i64 520}
!60 = !{!"double", !7, i64 0}
!61 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !6, i64 0, !6, i64 4, !10, i64 8}
!62 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!63 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!64 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !65, i64 312, !65, i64 328}
!65 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!66 = !{!"_ZTS17ImGuiNextItemData", !6, i64 0, !6, i64 4, !16, i64 8, !67, i64 16, !6, i64 24, !14, i64 28}
!67 = !{!"long long", !7, i64 0}
!68 = !{!"_ZTS17ImGuiLastItemData", !6, i64 0, !6, i64 4, !6, i64 8, !25, i64 12, !25, i64 28, !25, i64 44}
!69 = !{!"_ZTS19ImGuiNextWindowData", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !6, i64 16, !15, i64 20, !15, i64 28, !15, i64 36, !15, i64 44, !15, i64 52, !6, i64 60, !14, i64 64, !14, i64 65, !25, i64 68, !10, i64 88, !10, i64 96, !16, i64 104, !6, i64 108, !6, i64 112, !13, i64 116, !15, i64 144}
!70 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !6, i64 0, !6, i64 4, !10, i64 8}
!71 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !6, i64 0, !6, i64 4, !10, i64 8}
!72 = !{!"_ZTS8ImVectorIP6ImFontE", !6, i64 0, !6, i64 4, !10, i64 8}
!73 = !{!"_ZTS8ImVectorIiE", !6, i64 0, !6, i64 4, !10, i64 8}
!74 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!75 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!76 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!77 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !6, i64 0, !6, i64 4, !10, i64 8}
!78 = !{!"_ZTS20ImGuiPlatformMonitor", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !16, i64 32, !10, i64 40}
!79 = !{!"_ZTS16ImGuiNavItemData", !10, i64 0, !6, i64 8, !6, i64 12, !25, i64 16, !6, i64 32, !67, i64 40, !16, i64 48, !16, i64 52, !16, i64 56}
!80 = !{!"_ZTS12ImGuiPayload", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !7, i64 24, !14, i64 57, !14, i64 58}
!81 = !{!"_ZTS8ImVectorIhE", !6, i64 0, !6, i64 4, !10, i64 8}
!82 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!83 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!84 = !{!"_ZTS6ImPoolI10ImGuiTableE", !85, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!85 = !{!"_ZTS8ImVectorI10ImGuiTableE", !6, i64 0, !6, i64 4, !10, i64 8}
!86 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !87, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!87 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !6, i64 0, !6, i64 4, !10, i64 8}
!88 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !6, i64 0, !6, i64 4, !10, i64 8}
!89 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !6, i64 0, !6, i64 4, !10, i64 8}
!90 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !32, i64 24, !91, i64 40, !91, i64 56, !14, i64 72, !6, i64 76, !16, i64 80, !92, i64 84, !16, i64 3712, !14, i64 3716, !14, i64 3717, !14, i64 3718, !6, i64 3720}
!91 = !{!"_ZTS8ImVectorIcE", !6, i64 0, !6, i64 4, !10, i64 8}
!92 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !6, i64 0, !6, i64 4, !6, i64 8, !7, i64 12, !6, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !93, i64 32}
!93 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !6, i64 3588, !6, i64 3592}
!94 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !6, i64 0, !91, i64 8}
!95 = !{!"_ZTS6ImFont", !24, i64 0, !16, i64 16, !16, i64 20, !32, i64 24, !96, i64 40, !10, i64 56, !10, i64 64, !10, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !16, i64 88, !16, i64 92, !14, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !6, i64 112, !7, i64 116}
!96 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !6, i64 0, !6, i64 4, !10, i64 8}
!97 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !6, i64 44}
!98 = !{!"_ZTS22ImGuiTypingSelectState", !99, i64 0, !7, i64 24, !6, i64 88, !6, i64 92, !16, i64 96, !14, i64 100}
!99 = !{!"_ZTS24ImGuiTypingSelectRequest", !6, i64 0, !6, i64 4, !10, i64 8, !14, i64 16, !14, i64 17, !7, i64 18}
!100 = !{!"_ZTS20ImGuiPlatformImeData", !14, i64 0, !15, i64 4, !16, i64 12}
!101 = !{!"_ZTS16ImGuiDockContext", !27, i64 0, !102, i64 16, !103, i64 32, !14, i64 48}
!102 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !6, i64 0, !6, i64 4, !10, i64 8}
!103 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !6, i64 0, !6, i64 4, !10, i64 8}
!104 = !{!"_ZTS15ImGuiTextBuffer", !91, i64 0}
!105 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !6, i64 0, !6, i64 4, !10, i64 8}
!106 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !91, i64 0}
!107 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !91, i64 0}
!108 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !6, i64 0, !6, i64 4, !10, i64 8}
!109 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!110 = !{!"_ZTS14ImGuiTextIndex", !73, i64 0, !6, i64 16}
!111 = !{!"_ZTS18ImGuiMetricsConfig", !14, i64 0, !14, i64 1, !14, i64 2, !14, i64 3, !14, i64 4, !14, i64 5, !14, i64 6, !14, i64 7, !14, i64 8, !6, i64 12, !6, i64 16}
!112 = !{!"_ZTS16ImGuiIDStackTool", !6, i64 0, !6, i64 4, !6, i64 8, !113, i64 16, !14, i64 32, !16, i64 36}
!113 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !6, i64 0, !6, i64 4, !10, i64 8}
!114 = !{!"_ZTS19ImGuiDebugAllocInfo", !6, i64 0, !6, i64 4, !17, i64 8, !7, i64 12}
!115 = !{!15, !16, i64 4}
!116 = !{!53, !10, i64 20344}
!117 = !{!12, !16, i64 616}
!118 = !{!12, !16, i64 600}
!119 = !{!12, !16, i64 320}
!120 = !{!25, !16, i64 0}
!121 = !{!12, !16, i64 324}
!122 = !{!25, !16, i64 4}
!123 = !{!12, !16, i64 624}
!124 = !{!12, !16, i64 608}
!125 = !{!25, !16, i64 8}
!126 = !{!25, !16, i64 12}
!127 = !{!12, !16, i64 136}
!128 = !{!15, !16, i64 0}
!129 = !{i64 0, i64 4, !46, i64 4, i64 4, !46, i64 8, i64 4, !46, i64 12, i64 4, !46}
!130 = !{!48, !16, i64 76}
!131 = !{!12, !16, i64 632}
!132 = !{!12, !16, i64 640}
!133 = !{!53, !6, i64 19136}
!134 = !{!53, !14, i64 19696}
!135 = !{!53, !6, i64 19784}
!136 = !{!53, !10, i64 19624}
!137 = !{!53, !6, i64 19480}
!138 = !{!139, !6, i64 0}
!139 = !{!"_ZTS20ImGuiNavTreeNodeData", !6, i64 0, !6, i64 4, !25, i64 8}
!140 = !{!53, !6, i64 19132}
!141 = !{!139, !6, i64 4}
!142 = !{!12, !6, i64 456}
!143 = !{!12, !6, i64 460}
!144 = !{!48, !16, i64 100}
!145 = !{!53, !16, i64 3664}
!146 = !{!53, !10, i64 16720}
!147 = !{!53, !6, i64 20280}
!148 = !{!53, !6, i64 19640}
!149 = !{!53, !14, i64 19699}
!150 = !{!17, !17, i64 0}
!151 = !{!53, !6, i64 19632}
!152 = !{!12, !10, i64 480}
!153 = !{!48, !16, i64 68}
!154 = !{!12, !10, i64 736}
!155 = !{!53, !14, i64 25016}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [89 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.146 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.147 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #6

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) local_unnamed_addr #6 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImRect, align 8
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImRect, align 4
  %11 = alloca i8, align 1
  %12 = alloca i8, align 1
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = alloca %struct.ImVec2, align 8
  %16 = alloca %struct.ImVec2, align 8
  %17 = alloca %struct.ImVec2, align 4
  %18 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %19 = getelementptr inbounds i8, ptr %18, i64 248
  %20 = load i8, ptr %19, align 8, !tbaa !5, !range !40, !noundef !41
  %21 = trunc nuw i8 %20 to i1
  br i1 %21, label %374, label %22

22:                                               ; preds = %4
  %23 = load ptr, ptr @GImGui, align 8, !tbaa !42
  %24 = and i32 %1, 2
  %.not = icmp eq i32 %24, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #10
  %25 = and i32 %1, 1026
  %or.cond = icmp eq i32 %25, 0
  %26 = getelementptr inbounds i8, ptr %23, i64 14908
  br i1 %or.cond, label %29, label %27

27:                                               ; preds = %22
  %28 = load i64, ptr %26, align 4
  store i64 %28, ptr %5, align 8
  br label %36

29:                                               ; preds = %22
  %30 = load float, ptr %26, align 4, !tbaa !43
  %31 = getelementptr inbounds i8, ptr %18, i64 376
  %32 = load float, ptr %31, align 8, !tbaa !45
  %33 = getelementptr inbounds i8, ptr %23, i64 14912
  %34 = load float, ptr %33, align 4, !tbaa !46
  %35 = tail call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %32, float noundef %34)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef %30, float noundef %35)
  br label %36

36:                                               ; preds = %29, %27
  %.not216 = icmp eq ptr %3, null
  br i1 %.not216, label %37, label %39

37:                                               ; preds = %36
  %38 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %2, ptr noundef null)
  br label %39

39:                                               ; preds = %37, %36
  %.0204 = phi ptr [ %3, %36 ], [ %38, %37 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #10
  %40 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %2, ptr noundef %.0204, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %40, ptr %6, align 8
  %41 = getelementptr inbounds i8, ptr %18, i64 320
  %42 = getelementptr inbounds i8, ptr %18, i64 364
  %43 = load float, ptr %42, align 4, !tbaa !47
  %44 = getelementptr inbounds i8, ptr %23, i64 16000
  %45 = load float, ptr %44, align 8, !tbaa !48
  %46 = getelementptr inbounds i8, ptr %23, i64 14908
  %47 = getelementptr inbounds i8, ptr %23, i64 14912
  %48 = load float, ptr %47, align 4, !tbaa !46
  %49 = call float @llvm.fmuladd.f32(float %48, float 2.000000e+00, float %45)
  %50 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %43, float noundef %49)
  %51 = extractelement <2 x float> %40, i64 1
  %52 = getelementptr inbounds i8, ptr %5, i64 4
  %53 = load float, ptr %52, align 4, !tbaa !111
  %54 = call float @llvm.fmuladd.f32(float %53, float 2.000000e+00, float %51)
  %55 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %50, float noundef %54)
  %56 = and i32 %1, 8192
  %.not217 = icmp eq i32 %56, 0
  %57 = extractelement <2 x float> %40, i64 0
  br i1 %.not217, label %62, label %58

58:                                               ; preds = %39
  %59 = getelementptr inbounds i8, ptr %23, i64 20344
  %60 = load ptr, ptr %59, align 8, !tbaa !112
  %61 = icmp ne ptr %60, null
  br label %62

62:                                               ; preds = %58, %39
  %63 = phi i1 [ false, %39 ], [ %61, %58 ]
  %cond.fr = freeze i1 %63
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %7) #10
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %7)
  %64 = getelementptr inbounds i8, ptr %18, i64 616
  %65 = and i32 %1, 4096
  %.not218 = icmp eq i32 %65, 0
  %66 = getelementptr inbounds i8, ptr %18, i64 600
  %spec.select254 = select i1 %.not218, ptr %41, ptr %66
  %spec.select256 = select i1 %cond.fr, ptr %64, ptr %spec.select254
  %67 = load float, ptr %spec.select256, align 8, !tbaa !113
  store float %67, ptr %7, align 8, !tbaa !114
  %68 = getelementptr inbounds i8, ptr %18, i64 324
  %69 = load float, ptr %68, align 4, !tbaa !115
  %70 = getelementptr inbounds i8, ptr %7, i64 4
  store float %69, ptr %70, align 4, !tbaa !116
  %71 = getelementptr inbounds i8, ptr %18, i64 624
  %72 = getelementptr inbounds i8, ptr %18, i64 608
  %.in219 = select i1 %cond.fr, ptr %71, ptr %72
  %73 = load float, ptr %.in219, align 8, !tbaa !113
  %74 = getelementptr inbounds i8, ptr %7, i64 8
  store float %73, ptr %74, align 8, !tbaa !117
  %75 = fadd float %55, %69
  %76 = getelementptr inbounds i8, ptr %7, i64 12
  store float %75, ptr %76, align 4, !tbaa !118
  br i1 %.not, label %88, label %77

77:                                               ; preds = %62
  %78 = getelementptr inbounds i8, ptr %18, i64 136
  %79 = load float, ptr %78, align 8, !tbaa !119
  %80 = call float @llvm.fmuladd.f32(float %79, float 5.000000e-01, float -1.000000e+00)
  %81 = fptosi float %80 to i32
  %82 = sitofp i32 %81 to float
  %83 = fsub float %67, %82
  store float %83, ptr %7, align 8, !tbaa !114
  %84 = fmul float %79, 5.000000e-01
  %85 = fptosi float %84 to i32
  %86 = sitofp i32 %85 to float
  %87 = fadd float %73, %86
  store float %87, ptr %74, align 8, !tbaa !117
  br label %88

88:                                               ; preds = %77, %62
  %.v = phi float [ 3.000000e+00, %77 ], [ 2.000000e+00, %62 ]
  %89 = load float, ptr %44, align 8, !tbaa !48
  %90 = load float, ptr %5, align 8
  %91 = fmul float %.v, %90
  %92 = fadd float %89, %91
  %93 = load float, ptr %52, align 4, !tbaa !111
  %94 = getelementptr inbounds i8, ptr %18, i64 376
  %95 = load float, ptr %94, align 8, !tbaa !45
  %96 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %93, float noundef %95)
  %97 = load float, ptr %44, align 8, !tbaa !48
  %98 = fcmp ogt float %57, 0.000000e+00
  %99 = load float, ptr %5, align 8
  %100 = call float @llvm.fmuladd.f32(float %99, float 2.000000e+00, float %57)
  %101 = select i1 %98, float %100, float 0.000000e+00
  %102 = fadd float %97, %101
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #10
  %103 = load float, ptr %41, align 8, !tbaa !120
  %104 = fadd float %92, %103
  %105 = load float, ptr %68, align 4, !tbaa !115
  %106 = fadd float %96, %105
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %104, float noundef %106)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #10
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %102, float noundef %55)
  %107 = load float, ptr %52, align 4, !tbaa !111
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %107)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #10
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %10) #10
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %10, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !121
  %108 = and i32 %1, 14338
  %or.cond240 = icmp eq i32 %108, 0
  br i1 %or.cond240, label %109, label %116

109:                                              ; preds = %88
  %110 = load float, ptr %7, align 8, !tbaa !114
  %111 = fadd float %102, %110
  %112 = getelementptr inbounds i8, ptr %23, i64 14924
  %113 = load float, ptr %112, align 4, !tbaa !122
  %114 = call float @llvm.fmuladd.f32(float %113, float 2.000000e+00, float %111)
  %115 = getelementptr inbounds i8, ptr %10, i64 8
  store float %114, ptr %115, align 4, !tbaa !117
  br label %116

116:                                              ; preds = %109, %88
  %117 = getelementptr inbounds i8, ptr %18, i64 632
  %118 = load float, ptr %117, align 8, !tbaa !123
  %119 = getelementptr inbounds i8, ptr %18, i64 640
  %120 = load float, ptr %119, align 8, !tbaa !124
  br i1 %cond.fr, label %121, label %124

121:                                              ; preds = %116
  %122 = load float, ptr %64, align 8, !tbaa !125
  store float %122, ptr %117, align 8, !tbaa !123
  %123 = load float, ptr %71, align 8, !tbaa !126
  store float %123, ptr %119, align 8, !tbaa !124
  br label %124

124:                                              ; preds = %121, %116
  %125 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %0, i32 noundef %1)
  %126 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null, i32 noundef 0)
  %127 = getelementptr inbounds i8, ptr %23, i64 19136
  %128 = load i32, ptr %127, align 8, !tbaa !127
  %129 = or i32 %128, 2
  store i32 %129, ptr %127, align 8, !tbaa !127
  %130 = getelementptr inbounds i8, ptr %23, i64 19172
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %130, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !121
  br i1 %cond.fr, label %131, label %132

131:                                              ; preds = %124
  store float %118, ptr %117, align 8, !tbaa !123
  store float %120, ptr %119, align 8, !tbaa !124
  br label %132

132:                                              ; preds = %131, %124
  br i1 %125, label %133, label %165

133:                                              ; preds = %132
  %134 = getelementptr inbounds i8, ptr %23, i64 19696
  %135 = load i8, ptr %134, align 8, !tbaa !128, !range !40, !noundef !41
  %136 = trunc nuw i8 %135 to i1
  %137 = and i32 %1, 16392
  %138 = icmp ne i32 %137, 16384
  %or.cond242.not = or i1 %138, %136
  br i1 %or.cond242.not, label %165, label %139

139:                                              ; preds = %133
  %140 = getelementptr inbounds i8, ptr %23, i64 19784
  %141 = load i32, ptr %140, align 8, !tbaa !129
  %142 = icmp eq i32 %141, 0
  br i1 %142, label %143, label %165

143:                                              ; preds = %139
  %144 = getelementptr inbounds i8, ptr %23, i64 19624
  %145 = load ptr, ptr %144, align 8, !tbaa !130
  %146 = icmp eq ptr %145, %18
  br i1 %146, label %147, label %165

147:                                              ; preds = %143
  %148 = call noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv()
  br i1 %148, label %149, label %165

149:                                              ; preds = %147
  %150 = getelementptr inbounds i8, ptr %23, i64 19480
  %151 = load i32, ptr %150, align 8, !tbaa !131
  %152 = add nsw i32 %151, 1
  call void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %150, i32 noundef %152)
  %153 = call noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16) %150)
  store i32 %0, ptr %153, align 4, !tbaa !132
  %154 = getelementptr inbounds i8, ptr %23, i64 19132
  %155 = load i32, ptr %154, align 4, !tbaa !134
  %156 = getelementptr inbounds i8, ptr %153, i64 4
  store i32 %155, ptr %156, align 4, !tbaa !135
  %157 = getelementptr inbounds i8, ptr %23, i64 19156
  %158 = getelementptr inbounds i8, ptr %153, i64 8
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %158, ptr noundef nonnull align 4 dereferenceable(16) %157, i64 16, i1 false), !tbaa.struct !121
  %159 = getelementptr inbounds i8, ptr %18, i64 456
  %160 = load i32, ptr %159, align 8, !tbaa !136
  %161 = shl nuw i32 1, %160
  %162 = getelementptr inbounds i8, ptr %18, i64 460
  %163 = load i32, ptr %162, align 4, !tbaa !137
  %164 = or i32 %163, %161
  store i32 %164, ptr %162, align 4, !tbaa !137
  br label %165

165:                                              ; preds = %139, %143, %147, %149, %133, %132
  %166 = and i32 %1, 256
  %.not222 = icmp eq i32 %166, 0
  br i1 %126, label %170, label %167

167:                                              ; preds = %165
  %168 = and i32 %1, 8
  %.not223 = icmp eq i32 %168, 0
  %or.cond243 = and i1 %.not223, %125
  br i1 %or.cond243, label %169, label %373

169:                                              ; preds = %167
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %373

170:                                              ; preds = %165
  br i1 %cond.fr, label %171, label %172

171:                                              ; preds = %170
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %172

172:                                              ; preds = %171, %170
  %173 = and i32 %1, 4
  %.not224 = icmp eq i32 %173, 0
  br i1 %.not224, label %174, label %178

174:                                              ; preds = %172
  %175 = getelementptr inbounds i8, ptr %23, i64 19132
  %176 = load i32, ptr %175, align 4, !tbaa !134
  %177 = and i32 %176, 512
  %.not225 = icmp eq i32 %177, 0
  br i1 %.not225, label %179, label %178

178:                                              ; preds = %174, %172
  br label %179

179:                                              ; preds = %178, %174
  %.0206 = phi i32 [ 4096, %178 ], [ 0, %174 ]
  %180 = or disjoint i32 %.0206, 512
  %spec.select = select i1 %.not222, i32 %180, i32 %.0206
  %181 = load float, ptr %8, align 8, !tbaa !138
  %182 = fsub float %181, %92
  %183 = getelementptr inbounds i8, ptr %23, i64 14948
  %184 = load float, ptr %183, align 4, !tbaa !139
  %185 = fsub float %182, %184
  %186 = getelementptr inbounds i8, ptr %23, i64 3664
  %187 = load float, ptr %186, align 8, !tbaa !140
  %188 = fcmp ult float %187, %185
  br i1 %188, label %.thread266, label %190

.thread266:                                       ; preds = %179
  %189 = or disjoint i32 %spec.select, 65536
  br label %202

190:                                              ; preds = %179
  %191 = load float, ptr %5, align 8, !tbaa !138
  %192 = load float, ptr %44, align 8, !tbaa !48
  %193 = call float @llvm.fmuladd.f32(float %191, float 2.000000e+00, float %192)
  %194 = fadd float %182, %193
  %195 = fadd float %184, %194
  %196 = fcmp olt float %187, %195
  %197 = or disjoint i32 %spec.select, 65536
  br i1 %196, label %198, label %202

198:                                              ; preds = %190
  %199 = getelementptr inbounds i8, ptr %23, i64 16720
  %200 = load ptr, ptr %199, align 8, !tbaa !141
  %.not226 = icmp eq ptr %18, %200
  %.2 = select i1 %.not226, i32 %spec.select, i32 %197
  %201 = or i32 %.2, 16
  br label %208

202:                                              ; preds = %.thread266, %190
  %.2270 = phi i32 [ %189, %.thread266 ], [ %197, %190 ]
  %203 = and i32 %1, 64
  %.not227 = icmp eq i32 %203, 0
  br i1 %.not227, label %206, label %204

204:                                              ; preds = %202
  %205 = or i32 %.2270, 288
  br label %208

206:                                              ; preds = %202
  %207 = or i32 %.2270, 32
  br label %208

208:                                              ; preds = %204, %206, %198
  %209 = phi i1 [ true, %198 ], [ false, %204 ], [ false, %206 ]
  %.3 = phi i32 [ %201, %198 ], [ %205, %204 ], [ %207, %206 ]
  %210 = and i32 %1, 1
  %.not228 = icmp ne i32 %210, 0
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #10
  %211 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef nonnull %11, ptr noundef nonnull %12, i32 noundef %.3)
  br i1 %.not222, label %212, label %267

212:                                              ; preds = %208
  br i1 %211, label %213, label %.critedge

213:                                              ; preds = %212
  %214 = getelementptr inbounds i8, ptr %23, i64 20280
  %215 = load i32, ptr %214, align 8, !tbaa !142
  %.not229 = icmp eq i32 %215, %0
  br i1 %.not229, label %240, label %216

216:                                              ; preds = %213
  %217 = and i32 %1, 192
  %218 = icmp eq i32 %217, 0
  br i1 %218, label %223, label %219

219:                                              ; preds = %216
  %220 = getelementptr inbounds i8, ptr %23, i64 19640
  %221 = load i32, ptr %220, align 8, !tbaa !143
  %222 = icmp eq i32 %221, %0
  br i1 %222, label %223, label %224

223:                                              ; preds = %219, %216
  br label %224

224:                                              ; preds = %223, %219
  %.0208 = phi i8 [ 1, %223 ], [ 0, %219 ]
  %225 = and i32 %1, 128
  %.not231 = icmp eq i32 %225, 0
  br i1 %.not231, label %234, label %226

226:                                              ; preds = %224
  br i1 %209, label %227, label %231

227:                                              ; preds = %226
  %228 = getelementptr inbounds i8, ptr %23, i64 19699
  %229 = load i8, ptr %228, align 1, !tbaa !144, !range !40, !noundef !41
  %230 = xor i8 %229, 1
  br label %231

231:                                              ; preds = %227, %226
  %232 = phi i8 [ 0, %226 ], [ %230, %227 ]
  %233 = or i8 %232, %.0208
  br label %234

234:                                              ; preds = %231, %224
  %.1209 = phi i8 [ %233, %231 ], [ %.0208, %224 ]
  %235 = and i32 %1, 64
  %.not232 = icmp eq i32 %235, 0
  br i1 %.not232, label %.critedge, label %236

236:                                              ; preds = %234
  %237 = getelementptr inbounds i8, ptr %23, i64 14466
  %238 = load i16, ptr %237, align 2, !tbaa !145
  %239 = icmp eq i16 %238, 2
  %spec.select245 = select i1 %239, i8 1, i8 %.1209
  br label %.critedge

240:                                              ; preds = %213
  %241 = and i32 %.3, 512
  %.not230 = icmp eq i32 %241, 0
  br i1 %.not230, label %242, label %243

242:                                              ; preds = %240
  call void @__assert_fail(ptr noundef nonnull @.str.145, ptr noundef nonnull @.str.4, i32 noundef 6294, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #11
  unreachable

243:                                              ; preds = %240
  %not. = xor i1 %125, true
  %spec.select246 = zext i1 %not. to i8
  br label %.critedge

.critedge:                                        ; preds = %243, %236, %212, %234
  %.2210 = phi i8 [ %.1209, %234 ], [ %spec.select245, %236 ], [ %spec.select246, %243 ], [ 0, %212 ]
  %244 = getelementptr inbounds i8, ptr %23, i64 19632
  %245 = load i32, ptr %244, align 8, !tbaa !146
  %246 = icmp eq i32 %245, %0
  br i1 %246, label %247, label %252

247:                                              ; preds = %.critedge
  %248 = getelementptr inbounds i8, ptr %23, i64 19784
  %249 = load i32, ptr %248, align 8, !tbaa !129
  %250 = icmp eq i32 %249, 0
  %brmerge249.not = and i1 %125, %250
  br i1 %brmerge249.not, label %251, label %.thread271

251:                                              ; preds = %247
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  %.pre = load i32, ptr %244, align 8, !tbaa !146
  br label %252

252:                                              ; preds = %251, %.critedge
  %253 = phi i32 [ %.pre, %251 ], [ %245, %.critedge ]
  %.3211 = phi i8 [ 1, %251 ], [ %.2210, %.critedge ]
  %254 = icmp eq i32 %253, %0
  br i1 %254, label %.thread271, label %258

.thread271:                                       ; preds = %247, %252
  %.3211274 = phi i8 [ %.3211, %252 ], [ %.2210, %247 ]
  %255 = getelementptr inbounds i8, ptr %23, i64 19784
  %256 = load i32, ptr %255, align 8, !tbaa !129
  %257 = icmp ne i32 %256, 1
  %brmerge251 = or i1 %125, %257
  br i1 %brmerge251, label %258, label %.thread

.thread:                                          ; preds = %.thread271
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %260

258:                                              ; preds = %.thread271, %252
  %.3211273 = phi i8 [ %.3211274, %.thread271 ], [ %.3211, %252 ]
  %259 = trunc nuw i8 %.3211273 to i1
  br i1 %259, label %260, label %267

260:                                              ; preds = %.thread, %258
  %261 = xor i1 %125, true
  %262 = getelementptr inbounds i8, ptr %18, i64 480
  %263 = load ptr, ptr %262, align 8, !tbaa !147
  %264 = zext i1 %261 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %263, i32 noundef %0, i32 noundef %264)
  %265 = load i32, ptr %127, align 8, !tbaa !127
  %266 = or i32 %265, 16
  store i32 %266, ptr %127, align 8, !tbaa !127
  br label %267

267:                                              ; preds = %208, %260, %258
  %.0205.in = phi i1 [ %125, %208 ], [ %261, %260 ], [ %125, %258 ]
  %268 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  br i1 %.not, label %322, label %269

269:                                              ; preds = %267
  %270 = load i8, ptr %12, align 1, !tbaa !148, !range !40, !noundef !41
  %271 = trunc nuw i8 %270 to i1
  %.pre262 = load i8, ptr %11, align 1, !tbaa !148, !range !40
  %272 = trunc nuw i8 %.pre262 to i1
  %.not275 = xor i1 %271, true
  %273 = select i1 %271, i1 %272, i1 false
  %.mux = select i1 %.not275, i1 %272, i1 false
  %274 = select i1 %.mux, i32 25, i32 24
  %275 = select i1 %273, i32 26, i32 %274
  %276 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %275, float noundef 1.000000e+00)
  %.sroa.04.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %74, align 8
  %277 = getelementptr inbounds i8, ptr %23, i64 14916
  %278 = load float, ptr %277, align 4, !tbaa !149
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef %276, i1 noundef zeroext true, float noundef %278)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %279 = and i32 %1, 512
  %.not235 = icmp eq i32 %279, 0
  br i1 %.not235, label %291, label %280

280:                                              ; preds = %269
  %281 = getelementptr inbounds i8, ptr %18, i64 736
  %282 = load ptr, ptr %281, align 8, !tbaa !150
  %283 = load float, ptr %8, align 8, !tbaa !138
  %284 = fneg float %92
  %285 = call float @llvm.fmuladd.f32(float %284, float 0x3FE3333340000000, float %283)
  %286 = getelementptr inbounds i8, ptr %8, i64 4
  %287 = load float, ptr %286, align 4, !tbaa !111
  %288 = load float, ptr %44, align 8, !tbaa !48
  %289 = call float @llvm.fmuladd.f32(float %288, float 5.000000e-01, float %287)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef %285, float noundef %289)
  %290 = load <2 x float>, ptr %13, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %282, <2 x float> %290, i32 noundef %268)
  br label %309

291:                                              ; preds = %269
  %292 = load float, ptr %8, align 8, !tbaa !138
  br i1 %.not222, label %293, label %305

293:                                              ; preds = %291
  %294 = getelementptr inbounds i8, ptr %18, i64 736
  %295 = load ptr, ptr %294, align 8, !tbaa !150
  %296 = fsub float %292, %92
  %297 = load float, ptr %5, align 8, !tbaa !138
  %298 = fadd float %296, %297
  %299 = getelementptr inbounds i8, ptr %8, i64 4
  %300 = load float, ptr %299, align 4, !tbaa !111
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %14, float noundef %298, float noundef %300)
  %301 = and i32 %1, 2097152
  %.not236 = icmp eq i32 %301, 0
  %302 = select i1 %.not236, i32 3, i32 2
  %303 = select i1 %.0205.in, i32 %302, i32 1
  %304 = load <2 x float>, ptr %14, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %295, <2 x float> %304, i32 noundef %268, i32 noundef %303, float noundef 1.000000e+00)
  br label %309

305:                                              ; preds = %291
  %306 = load float, ptr %5, align 8, !tbaa !138
  %307 = fsub float %92, %306
  %308 = fsub float %292, %307
  store float %308, ptr %8, align 8, !tbaa !138
  br label %309

309:                                              ; preds = %293, %305, %280
  %310 = and i32 %1, 1048576
  %.not237 = icmp eq i32 %310, 0
  br i1 %.not237, label %317, label %311

311:                                              ; preds = %309
  %312 = load float, ptr %44, align 8, !tbaa !48
  %313 = load float, ptr %46, align 4, !tbaa !43
  %314 = fadd float %312, %313
  %315 = load float, ptr %74, align 8, !tbaa !117
  %316 = fsub float %315, %314
  store float %316, ptr %74, align 8, !tbaa !117
  br label %317

317:                                              ; preds = %311, %309
  %318 = getelementptr inbounds i8, ptr %23, i64 25016
  %319 = load i8, ptr %318, align 8, !tbaa !151, !range !40, !noundef !41
  %320 = trunc nuw i8 %319 to i1
  br i1 %320, label %321, label %364

321:                                              ; preds = %317
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.146, ptr noundef nonnull @.str.146)
  br label %364

322:                                              ; preds = %267
  %323 = load i8, ptr %11, align 1, !tbaa !148, !range !40, !noundef !41
  %324 = trunc nuw i8 %323 to i1
  %brmerge252 = or i1 %.not228, %324
  br i1 %brmerge252, label %325, label %330

325:                                              ; preds = %322
  %326 = load i8, ptr %12, align 1, !tbaa !148, !range !40, !noundef !41
  %brmerge259.demorgan261 = and i8 %326, %323
  %brmerge259.demorgan = trunc nuw i8 %brmerge259.demorgan261 to i1
  %327 = select i1 %324, i32 25, i32 24
  %328 = select i1 %brmerge259.demorgan, i32 26, i32 %327
  %329 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %328, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.01.0.copyload = load <2 x float>, ptr %74, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %329, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %330

330:                                              ; preds = %322, %325
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %331 = and i32 %1, 512
  %.not233 = icmp eq i32 %331, 0
  br i1 %.not233, label %343, label %332

332:                                              ; preds = %330
  %333 = getelementptr inbounds i8, ptr %18, i64 736
  %334 = load ptr, ptr %333, align 8, !tbaa !150
  %335 = load float, ptr %8, align 8, !tbaa !138
  %336 = fneg float %92
  %337 = call float @llvm.fmuladd.f32(float %336, float 5.000000e-01, float %335)
  %338 = getelementptr inbounds i8, ptr %8, i64 4
  %339 = load float, ptr %338, align 4, !tbaa !111
  %340 = load float, ptr %44, align 8, !tbaa !48
  %341 = call float @llvm.fmuladd.f32(float %340, float 5.000000e-01, float %339)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %337, float noundef %341)
  %342 = load <2 x float>, ptr %15, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %334, <2 x float> %342, i32 noundef %268)
  br label %359

343:                                              ; preds = %330
  br i1 %.not222, label %344, label %359

344:                                              ; preds = %343
  %345 = getelementptr inbounds i8, ptr %18, i64 736
  %346 = load ptr, ptr %345, align 8, !tbaa !150
  %347 = load float, ptr %8, align 8, !tbaa !138
  %348 = fsub float %347, %92
  %349 = load float, ptr %5, align 8, !tbaa !138
  %350 = fadd float %348, %349
  %351 = getelementptr inbounds i8, ptr %8, i64 4
  %352 = load float, ptr %351, align 4, !tbaa !111
  %353 = load float, ptr %44, align 8, !tbaa !48
  %354 = call float @llvm.fmuladd.f32(float %353, float 0x3FC3333340000000, float %352)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %350, float noundef %354)
  %355 = and i32 %1, 2097152
  %.not234 = icmp eq i32 %355, 0
  %356 = select i1 %.not234, i32 3, i32 2
  %357 = select i1 %.0205.in, i32 %356, i32 1
  %358 = load <2 x float>, ptr %16, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %346, <2 x float> %358, i32 noundef %268, i32 noundef %357, float noundef 0x3FE6666660000000)
  br label %359

359:                                              ; preds = %343, %344, %332
  %360 = getelementptr inbounds i8, ptr %23, i64 25016
  %361 = load i8, ptr %360, align 8, !tbaa !151, !range !40, !noundef !41
  %362 = trunc nuw i8 %361 to i1
  br i1 %362, label %363, label %364

363:                                              ; preds = %359
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.147, ptr noundef null)
  br label %364

364:                                              ; preds = %317, %321, %359, %363
  br i1 %cond.fr, label %365, label %366

365:                                              ; preds = %364
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %366

366:                                              ; preds = %365, %364
  br i1 %.not, label %368, label %367

367:                                              ; preds = %366
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %17) #10
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %74, ptr noundef %2, ptr noundef %.0204, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %17, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %17) #10
  br label %369

368:                                              ; preds = %366
  %.sroa.0.0.copyload = load <2 x float>, ptr %8, align 8
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %.sroa.0.0.copyload, ptr noundef %2, ptr noundef %.0204, i1 noundef zeroext false)
  br label %369

369:                                              ; preds = %368, %367
  %370 = and i32 %1, 8
  %.not238 = icmp eq i32 %370, 0
  %or.cond253 = and i1 %.not238, %.0205.in
  br i1 %or.cond253, label %371, label %372

371:                                              ; preds = %369
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %372

372:                                              ; preds = %371, %369
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #10
  br label %373

373:                                              ; preds = %167, %169, %372
  %.0 = phi i1 [ %.0205.in, %372 ], [ true, %169 ], [ %125, %167 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %10) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #10
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %7) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #10
  br label %374

374:                                              ; preds = %4, %373
  %.1 = phi i1 [ %.0, %373 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) local_unnamed_addr #8

declare noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #9 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() local_unnamed_addr #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind }
attributes #11 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !12, i64 248}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !11, i64 32, !7, i64 64, !10, i64 72, !13, i64 76, !10, i64 84, !13, i64 88, !13, i64 96, !13, i64 104, !13, i64 112, !13, i64 120, !13, i64 128, !13, i64 136, !14, i64 144, !14, i64 148, !14, i64 152, !14, i64 156, !14, i64 160, !14, i64 164, !14, i64 168, !14, i64 172, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !13, i64 192, !13, i64 200, !13, i64 208, !13, i64 216, !13, i64 224, !13, i64 232, !12, i64 240, !12, i64 241, !12, i64 242, !12, i64 243, !12, i64 244, !12, i64 245, !12, i64 246, !12, i64 247, !12, i64 248, !12, i64 249, !12, i64 250, !12, i64 251, !12, i64 252, !12, i64 253, !8, i64 254, !8, i64 255, !15, i64 256, !15, i64 258, !15, i64 260, !15, i64 262, !15, i64 264, !10, i64 268, !8, i64 272, !8, i64 273, !12, i64 274, !10, i64 276, !8, i64 280, !8, i64 281, !8, i64 282, !8, i64 283, !10, i64 284, !10, i64 285, !10, i64 286, !10, i64 287, !13, i64 288, !13, i64 296, !16, i64 304, !17, i64 320, !23, i64 552, !23, i64 568, !23, i64 584, !23, i64 600, !23, i64 616, !23, i64 632, !23, i64 648, !24, i64 664, !24, i64 668, !10, i64 672, !10, i64 676, !14, i64 680, !14, i64 684, !25, i64 688, !27, i64 704, !14, i64 720, !14, i64 724, !10, i64 728, !7, i64 736, !28, i64 744, !7, i64 944, !7, i64 952, !7, i64 960, !7, i64 968, !7, i64 976, !7, i64 984, !7, i64 992, !7, i64 1000, !8, i64 1008, !8, i64 1016, !8, i64 1048, !10, i64 1064, !10, i64 1068, !10, i64 1072, !12, i64 1076, !12, i64 1077, !12, i64 1077, !12, i64 1077, !12, i64 1077, !15, i64 1078, !39, i64 1080, !7, i64 1104, !7, i64 1112, !10, i64 1120, !10, i64 1124, !23, i64 1128}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS16ImGuiWindowClass", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !12, i64 24, !12, i64 25}
!12 = !{!"bool", !8, i64 0}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !8, i64 0}
!15 = !{!"short", !8, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !12, i64 64, !12, i64 65, !18, i64 68, !18, i64 72, !18, i64 76, !13, i64 80, !19, i64 88, !15, i64 92, !15, i64 94, !12, i64 96, !12, i64 97, !12, i64 98, !12, i64 99, !13, i64 100, !20, i64 108, !10, i64 136, !10, i64 140, !21, i64 144, !7, i64 160, !7, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !14, i64 188, !14, i64 192, !22, i64 200, !22, i64 216}
!18 = !{!"_ZTS6ImVec1", !14, i64 0}
!19 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !15, i64 8, !15, i64 10, !15, i64 12, !15, i64 14, !15, i64 16, !8, i64 18}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!23 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !15, i64 0, !15, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !14, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !7, i64 16, !10, i64 24}
!36 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{!"_ZTS20ImGuiWindowDockStyle", !8, i64 0}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!7, !7, i64 0}
!43 = !{!44, !14, i64 60}
!44 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !10, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !14, i64 148, !14, i64 152, !10, i64 156, !13, i64 160, !13, i64 168, !14, i64 176, !13, i64 180, !13, i64 188, !13, i64 196, !13, i64 204, !14, i64 212, !14, i64 216, !12, i64 220, !12, i64 221, !12, i64 222, !14, i64 224, !14, i64 228, !8, i64 232, !14, i64 1112, !14, i64 1116, !14, i64 1120, !10, i64 1124, !10, i64 1128}
!45 = !{!6, !14, i64 376}
!46 = !{!44, !14, i64 64}
!47 = !{!6, !14, i64 364}
!48 = !{!49, !14, i64 16000}
!49 = !{!"_ZTS12ImGuiContext", !12, i64 0, !12, i64 1, !50, i64 8, !52, i64 14632, !44, i64 14848, !10, i64 15980, !10, i64 15984, !7, i64 15992, !14, i64 16000, !14, i64 16004, !55, i64 16008, !56, i64 16536, !10, i64 16544, !10, i64 16548, !10, i64 16552, !10, i64 16556, !12, i64 16560, !12, i64 16561, !12, i64 16562, !12, i64 16563, !12, i64 16564, !7, i64 16568, !57, i64 16576, !57, i64 16592, !51, i64 16608, !10, i64 16612, !21, i64 16616, !21, i64 16632, !21, i64 16648, !58, i64 16664, !25, i64 16680, !10, i64 16696, !13, i64 16700, !7, i64 16712, !7, i64 16720, !7, i64 16728, !7, i64 16736, !7, i64 16744, !13, i64 16752, !10, i64 16760, !10, i64 16764, !14, i64 16768, !13, i64 16772, !13, i64 16780, !10, i64 16788, !10, i64 16792, !10, i64 16796, !12, i64 16800, !12, i64 16801, !14, i64 16804, !14, i64 16808, !10, i64 16812, !10, i64 16816, !14, i64 16820, !12, i64 16824, !12, i64 16825, !12, i64 16826, !12, i64 16827, !12, i64 16828, !12, i64 16829, !13, i64 16832, !7, i64 16840, !59, i64 16848, !10, i64 16852, !10, i64 16856, !12, i64 16860, !12, i64 16861, !7, i64 16864, !10, i64 16872, !14, i64 16876, !8, i64 16880, !60, i64 18728, !10, i64 19072, !12, i64 19076, !10, i64 19080, !10, i64 19084, !10, i64 19088, !10, i64 19092, !62, i64 19096, !64, i64 19128, !65, i64 19192, !12, i64 19344, !66, i64 19352, !67, i64 19368, !68, i64 19384, !16, i64 19400, !69, i64 19416, !70, i64 19432, !71, i64 19448, !71, i64 19464, !72, i64 19480, !10, i64 19496, !73, i64 19504, !14, i64 19520, !7, i64 19528, !7, i64 19536, !7, i64 19544, !10, i64 19552, !74, i64 19560, !10, i64 19608, !10, i64 19612, !10, i64 19616, !7, i64 19624, !10, i64 19632, !10, i64 19636, !10, i64 19640, !10, i64 19644, !10, i64 19648, !10, i64 19652, !10, i64 19656, !10, i64 19660, !10, i64 19664, !10, i64 19668, !10, i64 19672, !59, i64 19676, !19, i64 19680, !63, i64 19688, !12, i64 19696, !12, i64 19697, !12, i64 19698, !12, i64 19699, !12, i64 19700, !12, i64 19701, !12, i64 19702, !75, i64 19704, !12, i64 19768, !12, i64 19769, !12, i64 19770, !10, i64 19772, !10, i64 19776, !10, i64 19780, !10, i64 19784, !10, i64 19788, !10, i64 19792, !23, i64 19796, !23, i64 19812, !10, i64 19828, !10, i64 19832, !10, i64 19836, !75, i64 19840, !75, i64 19904, !75, i64 19968, !75, i64 20032, !10, i64 20096, !10, i64 20100, !7, i64 20104, !7, i64 20112, !7, i64 20120, !14, i64 20128, !14, i64 20132, !12, i64 20136, !13, i64 20140, !13, i64 20148, !14, i64 20156, !12, i64 20160, !12, i64 20161, !12, i64 20162, !10, i64 20164, !10, i64 20168, !10, i64 20172, !76, i64 20176, !23, i64 20240, !10, i64 20256, !10, i64 20260, !14, i64 20264, !10, i64 20268, !10, i64 20272, !10, i64 20276, !10, i64 20280, !77, i64 20288, !8, i64 20304, !10, i64 20320, !78, i64 20328, !7, i64 20344, !10, i64 20352, !79, i64 20360, !80, i64 20376, !22, i64 20416, !38, i64 20432, !7, i64 20448, !82, i64 20456, !84, i64 20496, !85, i64 20512, !10, i64 20528, !10, i64 20532, !14, i64 20536, !14, i64 20540, !10, i64 20544, !10, i64 20548, !10, i64 20552, !14, i64 20556, !13, i64 20560, !86, i64 20568, !90, i64 24296, !91, i64 24320, !10, i64 24440, !10, i64 24444, !10, i64 24448, !10, i64 24452, !14, i64 24456, !14, i64 24460, !10, i64 24464, !36, i64 24468, !93, i64 24484, !23, i64 24532, !12, i64 24548, !14, i64 24552, !14, i64 24556, !12, i64 24560, !12, i64 24561, !14, i64 24564, !14, i64 24568, !14, i64 24572, !14, i64 24576, !15, i64 24580, !15, i64 24582, !15, i64 24584, !87, i64 24592, !16, i64 24608, !94, i64 24624, !96, i64 24728, !96, i64 24744, !10, i64 24760, !97, i64 24768, !7, i64 24824, !12, i64 24832, !14, i64 24836, !100, i64 24840, !101, i64 24856, !102, i64 24872, !103, i64 24888, !104, i64 24904, !10, i64 24920, !8, i64 24928, !12, i64 25016, !105, i64 25020, !7, i64 25024, !100, i64 25032, !7, i64 25048, !7, i64 25056, !14, i64 25064, !12, i64 25068, !10, i64 25072, !10, i64 25076, !10, i64 25080, !10, i64 25084, !100, i64 25088, !106, i64 25104, !8, i64 25128, !8, i64 25129, !8, i64 25130, !12, i64 25131, !8, i64 25132, !10, i64 25136, !107, i64 25140, !108, i64 25160, !110, i64 25200, !7, i64 25264, !8, i64 25272, !10, i64 25512, !10, i64 25516, !14, i64 25520, !10, i64 25524, !10, i64 25528, !10, i64 25532, !87, i64 25536}
!50 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !14, i64 56, !12, i64 60, !7, i64 64, !13, i64 72, !12, i64 80, !12, i64 81, !12, i64 82, !12, i64 83, !12, i64 84, !12, i64 85, !12, i64 86, !12, i64 87, !12, i64 88, !12, i64 89, !12, i64 90, !12, i64 91, !12, i64 92, !12, i64 93, !12, i64 94, !12, i64 95, !14, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !12, i64 120, !12, i64 121, !12, i64 122, !12, i64 123, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !7, i64 184, !7, i64 192, !15, i64 200, !12, i64 202, !12, i64 203, !12, i64 204, !12, i64 205, !12, i64 206, !12, i64 207, !12, i64 208, !14, i64 212, !10, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !13, i64 232, !8, i64 240, !8, i64 2904, !8, i64 3572, !7, i64 3640, !7, i64 3648, !13, i64 3656, !8, i64 3664, !14, i64 3672, !14, i64 3676, !51, i64 3680, !10, i64 3684, !12, i64 3688, !12, i64 3689, !12, i64 3690, !12, i64 3691, !10, i64 3692, !8, i64 3696, !12, i64 14352, !13, i64 14356, !8, i64 14364, !8, i64 14408, !8, i64 14448, !8, i64 14453, !8, i64 14458, !8, i64 14468, !8, i64 14478, !8, i64 14483, !8, i64 14488, !12, i64 14493, !8, i64 14496, !8, i64 14516, !8, i64 14536, !8, i64 14576, !14, i64 14596, !12, i64 14600, !12, i64 14601, !8, i64 14602, !12, i64 14603, !15, i64 14604, !30, i64 14608}
!51 = !{!"_ZTS16ImGuiMouseSource", !8, i64 0}
!52 = !{!"_ZTS15ImGuiPlatformIO", !7, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !7, i64 88, !7, i64 96, !7, i64 104, !7, i64 112, !7, i64 120, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !53, i64 184, !54, i64 200}
!53 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !10, i64 0, !10, i64 4, !7, i64 8}
!54 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !10, i64 0, !10, i64 4, !7, i64 8}
!55 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !7, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !36, i64 28, !10, i64 44, !34, i64 48, !8, i64 64, !14, i64 448, !8, i64 452, !7, i64 520}
!56 = !{!"double", !8, i64 0}
!57 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !7, i64 8}
!58 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!59 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!60 = !{!"_ZTS20ImGuiKeyRoutingTable", !8, i64 0, !61, i64 312, !61, i64 328}
!61 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!62 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !14, i64 8, !63, i64 16, !10, i64 24, !12, i64 28}
!63 = !{!"long long", !8, i64 0}
!64 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !23, i64 12, !23, i64 28, !23, i64 44}
!65 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !13, i64 20, !13, i64 28, !13, i64 36, !13, i64 44, !13, i64 52, !10, i64 60, !12, i64 64, !12, i64 65, !23, i64 68, !7, i64 88, !7, i64 96, !14, i64 104, !10, i64 108, !10, i64 112, !11, i64 116, !13, i64 144}
!66 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!72 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!73 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS20ImGuiPlatformMonitor", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !14, i64 32, !7, i64 40}
!75 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !23, i64 16, !10, i64 32, !63, i64 40, !14, i64 48, !14, i64 52, !14, i64 56}
!76 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !12, i64 57, !12, i64 58}
!77 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!78 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!79 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS6ImPoolI10ImGuiTableE", !81, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!81 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !83, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!83 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!84 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!85 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!86 = !{!"_ZTS19ImGuiInputTextState", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !30, i64 24, !87, i64 40, !87, i64 56, !12, i64 72, !10, i64 76, !14, i64 80, !88, i64 84, !14, i64 3712, !12, i64 3716, !12, i64 3717, !12, i64 3718, !10, i64 3720}
!87 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!88 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !14, i64 28, !89, i64 32}
!89 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !15, i64 3582, !15, i64 3584, !10, i64 3588, !10, i64 3592}
!90 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !87, i64 8}
!91 = !{!"_ZTS6ImFont", !22, i64 0, !14, i64 16, !14, i64 20, !30, i64 24, !92, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !15, i64 80, !15, i64 82, !15, i64 84, !15, i64 86, !14, i64 88, !14, i64 92, !12, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !10, i64 112, !8, i64 116}
!92 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!93 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !10, i64 44}
!94 = !{!"_ZTS22ImGuiTypingSelectState", !95, i64 0, !8, i64 24, !10, i64 88, !10, i64 92, !14, i64 96, !12, i64 100}
!95 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !7, i64 8, !12, i64 16, !12, i64 17, !8, i64 18}
!96 = !{!"_ZTS20ImGuiPlatformImeData", !12, i64 0, !13, i64 4, !14, i64 12}
!97 = !{!"_ZTS16ImGuiDockContext", !25, i64 0, !98, i64 16, !99, i64 32, !12, i64 48}
!98 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !10, i64 0, !10, i64 4, !7, i64 8}
!99 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !10, i64 0, !10, i64 4, !7, i64 8}
!100 = !{!"_ZTS15ImGuiTextBuffer", !87, i64 0}
!101 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!102 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !87, i64 0}
!103 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !87, i64 0}
!104 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!105 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!106 = !{!"_ZTS14ImGuiTextIndex", !69, i64 0, !10, i64 16}
!107 = !{!"_ZTS18ImGuiMetricsConfig", !12, i64 0, !12, i64 1, !12, i64 2, !12, i64 3, !12, i64 4, !12, i64 5, !12, i64 6, !12, i64 7, !12, i64 8, !10, i64 12, !10, i64 16}
!108 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !109, i64 16, !12, i64 32, !14, i64 36}
!109 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!110 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !15, i64 8, !8, i64 12}
!111 = !{!13, !14, i64 4}
!112 = !{!49, !7, i64 20344}
!113 = !{!14, !14, i64 0}
!114 = !{!23, !14, i64 0}
!115 = !{!6, !14, i64 324}
!116 = !{!23, !14, i64 4}
!117 = !{!23, !14, i64 8}
!118 = !{!23, !14, i64 12}
!119 = !{!6, !14, i64 136}
!120 = !{!6, !14, i64 320}
!121 = !{i64 0, i64 4, !113, i64 4, i64 4, !113, i64 8, i64 4, !113, i64 12, i64 4, !113}
!122 = !{!44, !14, i64 76}
!123 = !{!6, !14, i64 632}
!124 = !{!6, !14, i64 640}
!125 = !{!6, !14, i64 616}
!126 = !{!6, !14, i64 624}
!127 = !{!49, !10, i64 19136}
!128 = !{!49, !12, i64 19696}
!129 = !{!49, !10, i64 19784}
!130 = !{!49, !7, i64 19624}
!131 = !{!49, !10, i64 19480}
!132 = !{!133, !10, i64 0}
!133 = !{!"_ZTS20ImGuiNavTreeNodeData", !10, i64 0, !10, i64 4, !23, i64 8}
!134 = !{!49, !10, i64 19132}
!135 = !{!133, !10, i64 4}
!136 = !{!6, !10, i64 456}
!137 = !{!6, !10, i64 460}
!138 = !{!13, !14, i64 0}
!139 = !{!44, !14, i64 100}
!140 = !{!49, !14, i64 3664}
!141 = !{!49, !7, i64 16720}
!142 = !{!49, !10, i64 20280}
!143 = !{!49, !10, i64 19640}
!144 = !{!49, !12, i64 19699}
!145 = !{!15, !15, i64 0}
!146 = !{!49, !10, i64 19632}
!147 = !{!6, !7, i64 480}
!148 = !{!12, !12, i64 0}
!149 = !{!44, !14, i64 68}
!150 = !{!6, !7, i64 736}
!151 = !{!49, !12, i64 25016}


; Effective O3 passes: ADCEPass,BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass