; LLVM IR from khushmmehta/Scorch-V :: src/vendor/imgui/imgui_widgets.ll (ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.13, %struct.ImVector.13, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.14, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.21, %struct.ImVector.22, i32, %struct.ImVector.23, float, ptr, ptr, ptr, i32, %struct.ImGuiPlatformMonitor, i32, i32, i32, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i64, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.24, [16 x i8], i32, %struct.ImVector.25, ptr, i32, %struct.ImVector.26, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.28, %struct.ImVector.30, %struct.ImVector.31, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, float, float, i8, i8, float, float, float, float, i16, i16, i16, %struct.ImVector.32, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i32, [4 x i8], %struct.ImGuiDockContext, ptr, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.36, %struct.ImChunkStream, %struct.ImChunkStream.37, %struct.ImVector.38, i32, [11 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i8, i8, i8, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, ptr, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.32 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, [666 x i32], [666 x i8], [16 x float], ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i32, i8, i8, i8, i8, i32, [666 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12 }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.15, %struct.ImVector.15 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, float, [4 x i8], i64, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, i8, %struct.ImRect, ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2 }
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImGuiPlatformMonitor = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, ptr }
%struct.ImGuiNavItemData = type <{ ptr, i32, i32, %struct.ImRect, i32, [4 x i8], i64, float, float, float, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.27, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImPool.28 = type { %struct.ImVector.29, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.32, %struct.ImVector.32, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.32 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.33, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.34, %struct.ImVector.35, i8, [7 x i8] }>
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.32 }
%struct.ImChunkStream.37 = type { %struct.ImVector.32 }
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.32 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.19, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.39, i8, float }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiWindow = type { ptr, ptr, i32, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.3, float, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, i8, i16, %struct.ImGuiWindowDockStyle, ptr, ptr, i32, i32, %struct.ImRect }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImGuiWindowDockStyle = type { [6 x i32] }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #4 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca i32, align 4
  %14 = alloca ptr, align 8
  %15 = alloca i8, align 1
  %16 = alloca i8, align 1
  %17 = alloca i8, align 1
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca i32, align 4
  %21 = alloca i32, align 4
  %22 = alloca i8, align 1
  %23 = alloca i8, align 1
  %24 = alloca i8, align 1
  %25 = alloca ptr, align 8
  %26 = alloca ptr, align 8
  %27 = alloca ptr, align 8
  %28 = alloca float, align 4
  %29 = alloca i8, align 1
  %30 = alloca %struct.ImVec2, align 4
  %31 = alloca i32, align 4
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store ptr %2, ptr %8, align 8, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !5
  store i32 %4, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #7
  %37 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %37, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #7
  %38 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %38, ptr %12, align 8, !tbaa !5
  %39 = load i32, ptr %10, align 4, !tbaa !9
  %40 = and i32 %39, 7
  %41 = icmp eq i32 %40, 0
  br i1 %41, label %42, label %45

42:                                               ; preds = %5
  %43 = load i32, ptr %10, align 4, !tbaa !9
  %44 = or i32 %43, 1
  store i32 %44, ptr %10, align 4, !tbaa !9
  br label %45

45:                                               ; preds = %42, %5
  %46 = load i32, ptr %10, align 4, !tbaa !9
  %47 = and i32 %46, 1008
  %48 = icmp eq i32 %47, 0
  br i1 %48, label %49, label %52

49:                                               ; preds = %45
  %50 = load i32, ptr %10, align 4, !tbaa !9
  %51 = or i32 %50, 32
  store i32 %51, ptr %10, align 4, !tbaa !9
  br label %52

52:                                               ; preds = %49, %45
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #7
  %53 = load ptr, ptr %11, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ImGuiContext, ptr %53, i32 0, i32 79
  %55 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %54, i32 0, i32 0
  %56 = load i32, ptr %55, align 8, !tbaa !11
  %57 = load i32, ptr %7, align 4, !tbaa !9
  %58 = icmp eq i32 %56, %57
  br i1 %58, label %59, label %64

59:                                               ; preds = %52
  %60 = load ptr, ptr %11, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 79
  %62 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %61, i32 0, i32 1
  %63 = load i32, ptr %62, align 4, !tbaa !91
  br label %68

64:                                               ; preds = %52
  %65 = load ptr, ptr %11, align 8, !tbaa !5
  %66 = getelementptr inbounds %struct.ImGuiContext, ptr %65, i32 0, i32 76
  %67 = load i32, ptr %66, align 8, !tbaa !92
  br label %68

68:                                               ; preds = %64, %59
  %69 = phi i32 [ %63, %59 ], [ %67, %64 ]
  store i32 %69, ptr %13, align 4, !tbaa !9
  %70 = load i32, ptr %10, align 4, !tbaa !9
  %71 = and i32 %70, 4096
  %72 = icmp ne i32 %71, 0
  br i1 %72, label %73, label %76

73:                                               ; preds = %68
  %74 = load i32, ptr %13, align 4, !tbaa !9
  %75 = or i32 %74, 512
  store i32 %75, ptr %13, align 4, !tbaa !9
  br label %76

76:                                               ; preds = %73, %68
  %77 = load i32, ptr %10, align 4, !tbaa !9
  %78 = and i32 %77, 1024
  %79 = icmp ne i32 %78, 0
  br i1 %79, label %80, label %83

80:                                               ; preds = %76
  %81 = load i32, ptr %13, align 4, !tbaa !9
  %82 = or i32 %81, 2
  store i32 %82, ptr %13, align 4, !tbaa !9
  br label %83

83:                                               ; preds = %80, %76
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #7
  %84 = load ptr, ptr %11, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiContext, ptr %84, i32 0, i32 34
  %86 = load ptr, ptr %85, align 8, !tbaa !93
  store ptr %86, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %15) #7
  %87 = load i32, ptr %10, align 4, !tbaa !9
  %88 = and i32 %87, 2048
  %89 = icmp ne i32 %88, 0
  br i1 %89, label %90, label %105

90:                                               ; preds = %83
  %91 = load ptr, ptr %11, align 8, !tbaa !5
  %92 = getelementptr inbounds %struct.ImGuiContext, ptr %91, i32 0, i32 34
  %93 = load ptr, ptr %92, align 8, !tbaa !93
  %94 = icmp ne ptr %93, null
  br i1 %94, label %95, label %105

95:                                               ; preds = %90
  %96 = load ptr, ptr %11, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.ImGuiContext, ptr %96, i32 0, i32 34
  %98 = load ptr, ptr %97, align 8, !tbaa !93
  %99 = getelementptr inbounds %struct.ImGuiWindow, ptr %98, i32 0, i32 95
  %100 = load ptr, ptr %99, align 8, !tbaa !94
  %101 = load ptr, ptr %12, align 8, !tbaa !5
  %102 = getelementptr inbounds %struct.ImGuiWindow, ptr %101, i32 0, i32 95
  %103 = load ptr, ptr %102, align 8, !tbaa !94
  %104 = icmp eq ptr %100, %103
  br label %105

105:                                              ; preds = %95, %90, %83
  %106 = phi i1 [ false, %90 ], [ false, %83 ], [ %104, %95 ]
  %107 = zext i1 %106 to i8
  store i8 %107, ptr %15, align 1, !tbaa !109
  %108 = load i8, ptr %15, align 1, !tbaa !109, !range !110, !noundef !111
  %109 = trunc i8 %108 to i1
  br i1 %109, label %110, label %114

110:                                              ; preds = %105
  %111 = load ptr, ptr %12, align 8, !tbaa !5
  %112 = load ptr, ptr %11, align 8, !tbaa !5
  %113 = getelementptr inbounds %struct.ImGuiContext, ptr %112, i32 0, i32 34
  store ptr %111, ptr %113, align 8, !tbaa !93
  br label %114

114:                                              ; preds = %110, %105
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #7
  store i8 0, ptr %16, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %17) #7
  %115 = load ptr, ptr %6, align 8, !tbaa !5
  %116 = load i32, ptr %7, align 4, !tbaa !9
  %117 = load i32, ptr %13, align 4, !tbaa !9
  %118 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %115, i32 noundef %116, i32 noundef %117)
  %119 = zext i1 %118 to i8
  store i8 %119, ptr %17, align 1, !tbaa !109
  %120 = load ptr, ptr %11, align 8, !tbaa !5
  %121 = getelementptr inbounds %struct.ImGuiContext, ptr %120, i32 0, i32 155
  %122 = load i8, ptr %121, align 8, !tbaa !112, !range !110, !noundef !111
  %123 = trunc i8 %122 to i1
  br i1 %123, label %124, label %159

124:                                              ; preds = %114
  %125 = load i32, ptr %10, align 4, !tbaa !9
  %126 = and i32 %125, 512
  %127 = icmp ne i32 %126, 0
  br i1 %127, label %128, label %159

128:                                              ; preds = %124
  %129 = load ptr, ptr %11, align 8, !tbaa !5
  %130 = getelementptr inbounds %struct.ImGuiContext, ptr %129, i32 0, i32 158
  %131 = load i32, ptr %130, align 4, !tbaa !113
  %132 = and i32 %131, 4
  %133 = icmp ne i32 %132, 0
  br i1 %133, label %159, label %134

134:                                              ; preds = %128
  %135 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %135, label %136, label %158

136:                                              ; preds = %134
  store i8 1, ptr %17, align 1, !tbaa !109
  %137 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %137)
  %138 = load ptr, ptr %11, align 8, !tbaa !5
  %139 = getelementptr inbounds %struct.ImGuiContext, ptr %138, i32 0, i32 49
  %140 = load float, ptr %139, align 4, !tbaa !114
  %141 = load ptr, ptr %11, align 8, !tbaa !5
  %142 = getelementptr inbounds %struct.ImGuiContext, ptr %141, i32 0, i32 2
  %143 = getelementptr inbounds %struct.ImGuiIO, ptr %142, i32 0, i32 3
  %144 = load float, ptr %143, align 8, !tbaa !115
  %145 = fsub float %140, %144
  %146 = fcmp ole float %145, 0x3FE6666660000000
  br i1 %146, label %147, label %157

147:                                              ; preds = %136
  %148 = load ptr, ptr %11, align 8, !tbaa !5
  %149 = getelementptr inbounds %struct.ImGuiContext, ptr %148, i32 0, i32 49
  %150 = load float, ptr %149, align 4, !tbaa !114
  %151 = fcmp oge float %150, 0x3FE6666660000000
  br i1 %151, label %152, label %157

152:                                              ; preds = %147
  store i8 1, ptr %16, align 1, !tbaa !109
  %153 = load i32, ptr %7, align 4, !tbaa !9
  %154 = load ptr, ptr %11, align 8, !tbaa !5
  %155 = getelementptr inbounds %struct.ImGuiContext, ptr %154, i32 0, i32 169
  store i32 %153, ptr %155, align 8, !tbaa !116
  %156 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %156, i32 noundef 0)
  br label %157

157:                                              ; preds = %152, %147, %136
  br label %158

158:                                              ; preds = %157, %134
  br label %159

159:                                              ; preds = %158, %128, %124, %114
  %160 = load i8, ptr %15, align 1, !tbaa !109, !range !110, !noundef !111
  %161 = trunc i8 %160 to i1
  br i1 %161, label %162, label %166

162:                                              ; preds = %159
  %163 = load ptr, ptr %14, align 8, !tbaa !5
  %164 = load ptr, ptr %11, align 8, !tbaa !5
  %165 = getelementptr inbounds %struct.ImGuiContext, ptr %164, i32 0, i32 34
  store ptr %163, ptr %165, align 8, !tbaa !93
  br label %166

166:                                              ; preds = %162, %159
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #7
  %167 = load i32, ptr %10, align 4, !tbaa !9
  %168 = and i32 %167, 2097152
  %169 = icmp ne i32 %168, 0
  br i1 %169, label %170, label %171

170:                                              ; preds = %166
  br label %173

171:                                              ; preds = %166
  %172 = load i32, ptr %7, align 4, !tbaa !9
  br label %173

173:                                              ; preds = %171, %170
  %174 = phi i32 [ 0, %170 ], [ %172, %171 ]
  store i32 %174, ptr %18, align 4, !tbaa !9
  %175 = load i8, ptr %17, align 1, !tbaa !109, !range !110, !noundef !111
  %176 = trunc i8 %175 to i1
  br i1 %176, label %177, label %383

177:                                              ; preds = %173
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #7
  store i32 -1, ptr %19, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #7
  store i32 -1, ptr %20, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #7
  store i32 0, ptr %21, align 4, !tbaa !9
  br label %178

178:                                              ; preds = %208, %177
  %179 = load i32, ptr %21, align 4, !tbaa !9
  %180 = icmp slt i32 %179, 3
  br i1 %180, label %182, label %181

181:                                              ; preds = %178
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #7
  br label %211

182:                                              ; preds = %178
  %183 = load i32, ptr %10, align 4, !tbaa !9
  %184 = load i32, ptr %21, align 4, !tbaa !9
  %185 = shl i32 1, %184
  %186 = and i32 %183, %185
  %187 = icmp ne i32 %186, 0
  br i1 %187, label %188, label %207

188:                                              ; preds = %182
  %189 = load i32, ptr %21, align 4, !tbaa !9
  %190 = load i32, ptr %18, align 4, !tbaa !9
  %191 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %189, i32 noundef %190, i32 noundef 0)
  br i1 %191, label %192, label %197

192:                                              ; preds = %188
  %193 = load i32, ptr %19, align 4, !tbaa !9
  %194 = icmp eq i32 %193, -1
  br i1 %194, label %195, label %197

195:                                              ; preds = %192
  %196 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %196, ptr %19, align 4, !tbaa !9
  br label %197

197:                                              ; preds = %195, %192, %188
  %198 = load i32, ptr %21, align 4, !tbaa !9
  %199 = load i32, ptr %18, align 4, !tbaa !9
  %200 = call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef %198, i32 noundef %199)
  br i1 %200, label %201, label %206

201:                                              ; preds = %197
  %202 = load i32, ptr %20, align 4, !tbaa !9
  %203 = icmp eq i32 %202, -1
  br i1 %203, label %204, label %206

204:                                              ; preds = %201
  %205 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %205, ptr %20, align 4, !tbaa !9
  br label %206

206:                                              ; preds = %204, %201, %197
  br label %207

207:                                              ; preds = %206, %182
  br label %208

208:                                              ; preds = %207
  %209 = load i32, ptr %21, align 4, !tbaa !9
  %210 = add nsw i32 %209, 1
  store i32 %210, ptr %21, align 4, !tbaa !9
  br label %178, !llvm.loop !117

211:                                              ; preds = %181
  %212 = load i32, ptr %10, align 4, !tbaa !9
  %213 = and i32 %212, 65536
  %214 = icmp ne i32 %213, 0
  br i1 %214, label %215, label %233

215:                                              ; preds = %211
  %216 = load ptr, ptr %11, align 8, !tbaa !5
  %217 = getelementptr inbounds %struct.ImGuiContext, ptr %216, i32 0, i32 2
  %218 = getelementptr inbounds %struct.ImGuiIO, ptr %217, i32 0, i32 73
  %219 = load i8, ptr %218, align 8, !tbaa !119, !range !110, !noundef !111
  %220 = trunc i8 %219 to i1
  br i1 %220, label %376, label %221

221:                                              ; preds = %215
  %222 = load ptr, ptr %11, align 8, !tbaa !5
  %223 = getelementptr inbounds %struct.ImGuiContext, ptr %222, i32 0, i32 2
  %224 = getelementptr inbounds %struct.ImGuiIO, ptr %223, i32 0, i32 74
  %225 = load i8, ptr %224, align 1, !tbaa !120, !range !110, !noundef !111
  %226 = trunc i8 %225 to i1
  br i1 %226, label %376, label %227

227:                                              ; preds = %221
  %228 = load ptr, ptr %11, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 2
  %230 = getelementptr inbounds %struct.ImGuiIO, ptr %229, i32 0, i32 75
  %231 = load i8, ptr %230, align 2, !tbaa !121, !range !110, !noundef !111
  %232 = trunc i8 %231 to i1
  br i1 %232, label %376, label %233

233:                                              ; preds = %227, %211
  %234 = load i32, ptr %19, align 4, !tbaa !9
  %235 = icmp ne i32 %234, -1
  br i1 %235, label %236, label %307

236:                                              ; preds = %233
  %237 = load ptr, ptr %11, align 8, !tbaa !5
  %238 = getelementptr inbounds %struct.ImGuiContext, ptr %237, i32 0, i32 51
  %239 = load i32, ptr %238, align 4, !tbaa !122
  %240 = load i32, ptr %7, align 4, !tbaa !9
  %241 = icmp ne i32 %239, %240
  br i1 %241, label %242, label %307

242:                                              ; preds = %236
  %243 = load i32, ptr %10, align 4, !tbaa !9
  %244 = and i32 %243, 1048576
  %245 = icmp ne i32 %244, 0
  br i1 %245, label %250, label %246

246:                                              ; preds = %242
  %247 = load i32, ptr %19, align 4, !tbaa !9
  %248 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %247)
  %249 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %248, i32 noundef %249, i32 noundef 0)
  br label %250

250:                                              ; preds = %246, %242
  %251 = load i32, ptr %10, align 4, !tbaa !9
  %252 = and i32 %251, 96
  %253 = icmp ne i32 %252, 0
  br i1 %253, label %254, label %268

254:                                              ; preds = %250
  %255 = load i32, ptr %7, align 4, !tbaa !9
  %256 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %255, ptr noundef %256)
  %257 = load i32, ptr %19, align 4, !tbaa !9
  %258 = load ptr, ptr %11, align 8, !tbaa !5
  %259 = getelementptr inbounds %struct.ImGuiContext, ptr %258, i32 0, i32 63
  store i32 %257, ptr %259, align 4, !tbaa !123
  %260 = load i32, ptr %10, align 4, !tbaa !9
  %261 = and i32 %260, 262144
  %262 = icmp ne i32 %261, 0
  br i1 %262, label %266, label %263

263:                                              ; preds = %254
  %264 = load i32, ptr %7, align 4, !tbaa !9
  %265 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %264, ptr noundef %265)
  br label %266

266:                                              ; preds = %263, %254
  %267 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %267, i32 noundef 0)
  br label %268

268:                                              ; preds = %266, %250
  %269 = load i32, ptr %10, align 4, !tbaa !9
  %270 = and i32 %269, 16
  %271 = icmp ne i32 %270, 0
  br i1 %271, label %286, label %272

272:                                              ; preds = %268
  %273 = load i32, ptr %10, align 4, !tbaa !9
  %274 = and i32 %273, 256
  %275 = icmp ne i32 %274, 0
  br i1 %275, label %276, label %306

276:                                              ; preds = %272
  %277 = load ptr, ptr %11, align 8, !tbaa !5
  %278 = getelementptr inbounds %struct.ImGuiContext, ptr %277, i32 0, i32 2
  %279 = getelementptr inbounds %struct.ImGuiIO, ptr %278, i32 0, i32 85
  %280 = load i32, ptr %19, align 4, !tbaa !9
  %281 = sext i32 %280 to i64
  %282 = getelementptr inbounds [5 x i16], ptr %279, i64 0, i64 %281
  %283 = load i16, ptr %282, align 2, !tbaa !124
  %284 = zext i16 %283 to i32
  %285 = icmp eq i32 %284, 2
  br i1 %285, label %286, label %306

286:                                              ; preds = %276, %268
  store i8 1, ptr %16, align 1, !tbaa !109
  %287 = load i32, ptr %10, align 4, !tbaa !9
  %288 = and i32 %287, 131072
  %289 = icmp ne i32 %288, 0
  br i1 %289, label %290, label %291

290:                                              ; preds = %286
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %294

291:                                              ; preds = %286
  %292 = load i32, ptr %7, align 4, !tbaa !9
  %293 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %292, ptr noundef %293)
  br label %294

294:                                              ; preds = %291, %290
  %295 = load i32, ptr %10, align 4, !tbaa !9
  %296 = and i32 %295, 262144
  %297 = icmp ne i32 %296, 0
  br i1 %297, label %301, label %298

298:                                              ; preds = %294
  %299 = load i32, ptr %7, align 4, !tbaa !9
  %300 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %299, ptr noundef %300)
  br label %301

301:                                              ; preds = %298, %294
  %302 = load i32, ptr %19, align 4, !tbaa !9
  %303 = load ptr, ptr %11, align 8, !tbaa !5
  %304 = getelementptr inbounds %struct.ImGuiContext, ptr %303, i32 0, i32 63
  store i32 %302, ptr %304, align 4, !tbaa !123
  %305 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %305, i32 noundef 0)
  br label %306

306:                                              ; preds = %301, %276, %272
  br label %307

307:                                              ; preds = %306, %236, %233
  %308 = load i32, ptr %10, align 4, !tbaa !9
  %309 = and i32 %308, 128
  %310 = icmp ne i32 %309, 0
  br i1 %310, label %311, label %346

311:                                              ; preds = %307
  %312 = load i32, ptr %20, align 4, !tbaa !9
  %313 = icmp ne i32 %312, -1
  br i1 %313, label %314, label %345

314:                                              ; preds = %311
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #7
  %315 = load i32, ptr %13, align 4, !tbaa !9
  %316 = and i32 %315, 2
  %317 = icmp ne i32 %316, 0
  br i1 %317, label %318, label %331

318:                                              ; preds = %314
  %319 = load ptr, ptr %11, align 8, !tbaa !5
  %320 = getelementptr inbounds %struct.ImGuiContext, ptr %319, i32 0, i32 2
  %321 = getelementptr inbounds %struct.ImGuiIO, ptr %320, i32 0, i32 92
  %322 = load i32, ptr %20, align 4, !tbaa !9
  %323 = sext i32 %322 to i64
  %324 = getelementptr inbounds [5 x float], ptr %321, i64 0, i64 %323
  %325 = load float, ptr %324, align 4, !tbaa !125
  %326 = load ptr, ptr %11, align 8, !tbaa !5
  %327 = getelementptr inbounds %struct.ImGuiContext, ptr %326, i32 0, i32 2
  %328 = getelementptr inbounds %struct.ImGuiIO, ptr %327, i32 0, i32 33
  %329 = load float, ptr %328, align 8, !tbaa !126
  %330 = fcmp oge float %325, %329
  br label %331

331:                                              ; preds = %318, %314
  %332 = phi i1 [ false, %314 ], [ %330, %318 ]
  %333 = zext i1 %332 to i8
  store i8 %333, ptr %22, align 1, !tbaa !109
  %334 = load i8, ptr %22, align 1, !tbaa !109, !range !110, !noundef !111
  %335 = trunc i8 %334 to i1
  br i1 %335, label %337, label %336

336:                                              ; preds = %331
  store i8 1, ptr %16, align 1, !tbaa !109
  br label %337

337:                                              ; preds = %336, %331
  %338 = load i32, ptr %10, align 4, !tbaa !9
  %339 = and i32 %338, 262144
  %340 = icmp ne i32 %339, 0
  br i1 %340, label %344, label %341

341:                                              ; preds = %337
  %342 = load i32, ptr %7, align 4, !tbaa !9
  %343 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %342, ptr noundef %343)
  br label %344

344:                                              ; preds = %341, %337
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #7
  br label %345

345:                                              ; preds = %344, %311
  br label %346

346:                                              ; preds = %345, %307
  %347 = load ptr, ptr %11, align 8, !tbaa !5
  %348 = getelementptr inbounds %struct.ImGuiContext, ptr %347, i32 0, i32 51
  %349 = load i32, ptr %348, align 4, !tbaa !122
  %350 = load i32, ptr %7, align 4, !tbaa !9
  %351 = icmp eq i32 %349, %350
  br i1 %351, label %352, label %375

352:                                              ; preds = %346
  %353 = load i32, ptr %13, align 4, !tbaa !9
  %354 = and i32 %353, 2
  %355 = icmp ne i32 %354, 0
  br i1 %355, label %356, label %375

356:                                              ; preds = %352
  %357 = load ptr, ptr %11, align 8, !tbaa !5
  %358 = getelementptr inbounds %struct.ImGuiContext, ptr %357, i32 0, i32 2
  %359 = getelementptr inbounds %struct.ImGuiIO, ptr %358, i32 0, i32 91
  %360 = load ptr, ptr %11, align 8, !tbaa !5
  %361 = getelementptr inbounds %struct.ImGuiContext, ptr %360, i32 0, i32 63
  %362 = load i32, ptr %361, align 4, !tbaa !123
  %363 = sext i32 %362 to i64
  %364 = getelementptr inbounds [5 x float], ptr %359, i64 0, i64 %363
  %365 = load float, ptr %364, align 4, !tbaa !125
  %366 = fcmp ogt float %365, 0.000000e+00
  br i1 %366, label %367, label %374

367:                                              ; preds = %356
  %368 = load ptr, ptr %11, align 8, !tbaa !5
  %369 = getelementptr inbounds %struct.ImGuiContext, ptr %368, i32 0, i32 63
  %370 = load i32, ptr %369, align 4, !tbaa !123
  %371 = load i32, ptr %18, align 4, !tbaa !9
  %372 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %370, i32 noundef %371, i32 noundef 1)
  br i1 %372, label %373, label %374

373:                                              ; preds = %367
  store i8 1, ptr %16, align 1, !tbaa !109
  br label %374

374:                                              ; preds = %373, %367, %356
  br label %375

375:                                              ; preds = %374, %352, %346
  br label %376

376:                                              ; preds = %375, %227, %221, %215
  %377 = load i8, ptr %16, align 1, !tbaa !109, !range !110, !noundef !111
  %378 = trunc i8 %377 to i1
  br i1 %378, label %379, label %382

379:                                              ; preds = %376
  %380 = load ptr, ptr %11, align 8, !tbaa !5
  %381 = getelementptr inbounds %struct.ImGuiContext, ptr %380, i32 0, i32 119
  store i8 1, ptr %381, align 2, !tbaa !127
  br label %382

382:                                              ; preds = %379, %376
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #7
  br label %383

383:                                              ; preds = %382, %173
  %384 = load ptr, ptr %11, align 8, !tbaa !5
  %385 = getelementptr inbounds %struct.ImGuiContext, ptr %384, i32 0, i32 103
  %386 = load i32, ptr %385, align 8, !tbaa !128
  %387 = load i32, ptr %7, align 4, !tbaa !9
  %388 = icmp eq i32 %386, %387
  br i1 %388, label %389, label %424

389:                                              ; preds = %383
  %390 = load ptr, ptr %11, align 8, !tbaa !5
  %391 = getelementptr inbounds %struct.ImGuiContext, ptr %390, i32 0, i32 119
  %392 = load i8, ptr %391, align 2, !tbaa !127, !range !110, !noundef !111
  %393 = trunc i8 %392 to i1
  br i1 %393, label %424, label %394

394:                                              ; preds = %389
  %395 = load ptr, ptr %11, align 8, !tbaa !5
  %396 = getelementptr inbounds %struct.ImGuiContext, ptr %395, i32 0, i32 120
  %397 = load i8, ptr %396, align 1, !tbaa !129, !range !110, !noundef !111
  %398 = trunc i8 %397 to i1
  br i1 %398, label %399, label %424

399:                                              ; preds = %394
  %400 = load ptr, ptr %11, align 8, !tbaa !5
  %401 = getelementptr inbounds %struct.ImGuiContext, ptr %400, i32 0, i32 51
  %402 = load i32, ptr %401, align 4, !tbaa !122
  %403 = icmp eq i32 %402, 0
  br i1 %403, label %418, label %404

404:                                              ; preds = %399
  %405 = load ptr, ptr %11, align 8, !tbaa !5
  %406 = getelementptr inbounds %struct.ImGuiContext, ptr %405, i32 0, i32 51
  %407 = load i32, ptr %406, align 4, !tbaa !122
  %408 = load i32, ptr %7, align 4, !tbaa !9
  %409 = icmp eq i32 %407, %408
  br i1 %409, label %418, label %410

410:                                              ; preds = %404
  %411 = load ptr, ptr %11, align 8, !tbaa !5
  %412 = getelementptr inbounds %struct.ImGuiContext, ptr %411, i32 0, i32 51
  %413 = load i32, ptr %412, align 4, !tbaa !122
  %414 = load ptr, ptr %12, align 8, !tbaa !5
  %415 = getelementptr inbounds %struct.ImGuiWindow, ptr %414, i32 0, i32 27
  %416 = load i32, ptr %415, align 4, !tbaa !130
  %417 = icmp eq i32 %413, %416
  br i1 %417, label %418, label %424

418:                                              ; preds = %410, %404, %399
  %419 = load i32, ptr %10, align 4, !tbaa !9
  %420 = and i32 %419, 524288
  %421 = icmp ne i32 %420, 0
  br i1 %421, label %423, label %422

422:                                              ; preds = %418
  store i8 1, ptr %17, align 1, !tbaa !109
  br label %423

423:                                              ; preds = %422, %418
  br label %424

424:                                              ; preds = %423, %410, %394, %389, %383
  %425 = load ptr, ptr %11, align 8, !tbaa !5
  %426 = getelementptr inbounds %struct.ImGuiContext, ptr %425, i32 0, i32 106
  %427 = load i32, ptr %426, align 4, !tbaa !131
  %428 = load i32, ptr %7, align 4, !tbaa !9
  %429 = icmp eq i32 %427, %428
  br i1 %429, label %430, label %504

430:                                              ; preds = %424
  call void @llvm.lifetime.start.p0(i64 1, ptr %23) #7
  %431 = load ptr, ptr %11, align 8, !tbaa !5
  %432 = getelementptr inbounds %struct.ImGuiContext, ptr %431, i32 0, i32 105
  %433 = load i32, ptr %432, align 8, !tbaa !132
  %434 = load i32, ptr %7, align 4, !tbaa !9
  %435 = icmp eq i32 %433, %434
  %436 = zext i1 %435 to i8
  store i8 %436, ptr %23, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %24) #7
  %437 = load ptr, ptr %11, align 8, !tbaa !5
  %438 = getelementptr inbounds %struct.ImGuiContext, ptr %437, i32 0, i32 107
  %439 = load i32, ptr %438, align 8, !tbaa !133
  %440 = load i32, ptr %7, align 4, !tbaa !9
  %441 = icmp eq i32 %439, %440
  %442 = zext i1 %441 to i8
  store i8 %442, ptr %24, align 1, !tbaa !109
  %443 = load i8, ptr %24, align 1, !tbaa !109, !range !110, !noundef !111
  %444 = trunc i8 %443 to i1
  br i1 %444, label %482, label %445

445:                                              ; preds = %430
  %446 = load i32, ptr %13, align 4, !tbaa !9
  %447 = and i32 %446, 2
  %448 = icmp ne i32 %447, 0
  br i1 %448, label %449, label %482

449:                                              ; preds = %445
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #7
  %450 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  store ptr %450, ptr %25, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #7
  %451 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  store ptr %451, ptr %26, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #7
  %452 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 636)
  store ptr %452, ptr %27, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #7
  %453 = load ptr, ptr %25, align 8, !tbaa !5
  %454 = getelementptr inbounds %struct.ImGuiKeyData, ptr %453, i32 0, i32 1
  %455 = load float, ptr %454, align 4, !tbaa !134
  %456 = load ptr, ptr %26, align 8, !tbaa !5
  %457 = getelementptr inbounds %struct.ImGuiKeyData, ptr %456, i32 0, i32 1
  %458 = load float, ptr %457, align 4, !tbaa !134
  %459 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %455, float noundef %458)
  %460 = load ptr, ptr %27, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.ImGuiKeyData, ptr %460, i32 0, i32 1
  %462 = load float, ptr %461, align 4, !tbaa !134
  %463 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %459, float noundef %462)
  store float %463, ptr %28, align 4, !tbaa !125
  %464 = load float, ptr %28, align 4, !tbaa !125
  %465 = load ptr, ptr %11, align 8, !tbaa !5
  %466 = getelementptr inbounds %struct.ImGuiContext, ptr %465, i32 0, i32 2
  %467 = getelementptr inbounds %struct.ImGuiIO, ptr %466, i32 0, i32 3
  %468 = load float, ptr %467, align 8, !tbaa !115
  %469 = fsub float %464, %468
  %470 = load float, ptr %28, align 4, !tbaa !125
  %471 = load ptr, ptr %11, align 8, !tbaa !5
  %472 = getelementptr inbounds %struct.ImGuiContext, ptr %471, i32 0, i32 2
  %473 = getelementptr inbounds %struct.ImGuiIO, ptr %472, i32 0, i32 33
  %474 = load float, ptr %473, align 8, !tbaa !126
  %475 = load ptr, ptr %11, align 8, !tbaa !5
  %476 = getelementptr inbounds %struct.ImGuiContext, ptr %475, i32 0, i32 2
  %477 = getelementptr inbounds %struct.ImGuiIO, ptr %476, i32 0, i32 34
  %478 = load float, ptr %477, align 4, !tbaa !136
  %479 = call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %469, float noundef %470, float noundef %474, float noundef %478)
  %480 = icmp sgt i32 %479, 0
  %481 = zext i1 %480 to i8
  store i8 %481, ptr %24, align 1, !tbaa !109
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #7
  br label %482

482:                                              ; preds = %449, %445, %430
  %483 = load i8, ptr %23, align 1, !tbaa !109, !range !110, !noundef !111
  %484 = trunc i8 %483 to i1
  br i1 %484, label %488, label %485

485:                                              ; preds = %482
  %486 = load i8, ptr %24, align 1, !tbaa !109, !range !110, !noundef !111
  %487 = trunc i8 %486 to i1
  br i1 %487, label %488, label %503

488:                                              ; preds = %485, %482
  store i8 1, ptr %16, align 1, !tbaa !109
  %489 = load i32, ptr %7, align 4, !tbaa !9
  %490 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %489, ptr noundef %490)
  %491 = load ptr, ptr %11, align 8, !tbaa !5
  %492 = getelementptr inbounds %struct.ImGuiContext, ptr %491, i32 0, i32 114
  %493 = load i32, ptr %492, align 4, !tbaa !137
  %494 = load ptr, ptr %11, align 8, !tbaa !5
  %495 = getelementptr inbounds %struct.ImGuiContext, ptr %494, i32 0, i32 62
  store i32 %493, ptr %495, align 8, !tbaa !138
  %496 = load i32, ptr %10, align 4, !tbaa !9
  %497 = and i32 %496, 262144
  %498 = icmp ne i32 %497, 0
  br i1 %498, label %502, label %499

499:                                              ; preds = %488
  %500 = load i32, ptr %7, align 4, !tbaa !9
  %501 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %500, ptr noundef %501)
  br label %502

502:                                              ; preds = %499, %488
  br label %503

503:                                              ; preds = %502, %485
  call void @llvm.lifetime.end.p0(i64 1, ptr %24) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %23) #7
  br label %504

504:                                              ; preds = %503, %424
  call void @llvm.lifetime.start.p0(i64 1, ptr %29) #7
  store i8 0, ptr %29, align 1, !tbaa !109
  %505 = load ptr, ptr %11, align 8, !tbaa !5
  %506 = getelementptr inbounds %struct.ImGuiContext, ptr %505, i32 0, i32 51
  %507 = load i32, ptr %506, align 4, !tbaa !122
  %508 = load i32, ptr %7, align 4, !tbaa !9
  %509 = icmp eq i32 %507, %508
  br i1 %509, label %510, label %661

510:                                              ; preds = %504
  %511 = load ptr, ptr %11, align 8, !tbaa !5
  %512 = getelementptr inbounds %struct.ImGuiContext, ptr %511, i32 0, i32 62
  %513 = load i32, ptr %512, align 8, !tbaa !138
  %514 = icmp eq i32 %513, 1
  br i1 %514, label %515, label %635

515:                                              ; preds = %510
  %516 = load ptr, ptr %11, align 8, !tbaa !5
  %517 = getelementptr inbounds %struct.ImGuiContext, ptr %516, i32 0, i32 54
  %518 = load i8, ptr %517, align 8, !tbaa !139, !range !110, !noundef !111
  %519 = trunc i8 %518 to i1
  br i1 %519, label %520, label %529

520:                                              ; preds = %515
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #7
  %521 = load ptr, ptr %11, align 8, !tbaa !5
  %522 = getelementptr inbounds %struct.ImGuiContext, ptr %521, i32 0, i32 2
  %523 = getelementptr inbounds %struct.ImGuiIO, ptr %522, i32 0, i32 67
  %524 = load ptr, ptr %6, align 8, !tbaa !5
  %525 = getelementptr inbounds %struct.ImRect, ptr %524, i32 0, i32 0
  %526 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %523, ptr noundef nonnull align 4 dereferenceable(8) %525)
  store <2 x float> %526, ptr %30, align 4
  %527 = load ptr, ptr %11, align 8, !tbaa !5
  %528 = getelementptr inbounds %struct.ImGuiContext, ptr %527, i32 0, i32 60
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %528, ptr align 4 %30, i64 8, i1 false), !tbaa.struct !140
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #7
  br label %529

529:                                              ; preds = %520, %515
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #7
  %530 = load ptr, ptr %11, align 8, !tbaa !5
  %531 = getelementptr inbounds %struct.ImGuiContext, ptr %530, i32 0, i32 63
  %532 = load i32, ptr %531, align 4, !tbaa !123
  store i32 %532, ptr %31, align 4, !tbaa !9
  %533 = load i32, ptr %31, align 4, !tbaa !9
  %534 = icmp eq i32 %533, -1
  br i1 %534, label %535, label %536

535:                                              ; preds = %529
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %627

536:                                              ; preds = %529
  %537 = load i32, ptr %31, align 4, !tbaa !9
  %538 = load i32, ptr %18, align 4, !tbaa !9
  %539 = call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %537, i32 noundef %538)
  br i1 %539, label %540, label %541

540:                                              ; preds = %536
  store i8 1, ptr %29, align 1, !tbaa !109
  br label %626

541:                                              ; preds = %536
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #7
  %542 = load i8, ptr %17, align 1, !tbaa !109, !range !110, !noundef !111
  %543 = trunc i8 %542 to i1
  br i1 %543, label %544, label %548

544:                                              ; preds = %541
  %545 = load i32, ptr %10, align 4, !tbaa !9
  %546 = and i32 %545, 32
  %547 = icmp ne i32 %546, 0
  br label %548

548:                                              ; preds = %544, %541
  %549 = phi i1 [ false, %541 ], [ %547, %544 ]
  %550 = zext i1 %549 to i8
  store i8 %550, ptr %32, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #7
  %551 = load i32, ptr %10, align 4, !tbaa !9
  %552 = and i32 %551, 64
  %553 = icmp ne i32 %552, 0
  %554 = zext i1 %553 to i8
  store i8 %554, ptr %33, align 1, !tbaa !109
  %555 = load i8, ptr %32, align 1, !tbaa !109, !range !110, !noundef !111
  %556 = trunc i8 %555 to i1
  br i1 %556, label %560, label %557

557:                                              ; preds = %548
  %558 = load i8, ptr %33, align 1, !tbaa !109, !range !110, !noundef !111
  %559 = trunc i8 %558 to i1
  br i1 %559, label %560, label %625

560:                                              ; preds = %557, %548
  %561 = load ptr, ptr %11, align 8, !tbaa !5
  %562 = getelementptr inbounds %struct.ImGuiContext, ptr %561, i32 0, i32 155
  %563 = load i8, ptr %562, align 8, !tbaa !112, !range !110, !noundef !111
  %564 = trunc i8 %563 to i1
  br i1 %564, label %625, label %565

565:                                              ; preds = %560
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #7
  %566 = load i32, ptr %10, align 4, !tbaa !9
  %567 = and i32 %566, 256
  %568 = icmp ne i32 %567, 0
  br i1 %568, label %569, label %588

569:                                              ; preds = %565
  %570 = load ptr, ptr %11, align 8, !tbaa !5
  %571 = getelementptr inbounds %struct.ImGuiContext, ptr %570, i32 0, i32 2
  %572 = getelementptr inbounds %struct.ImGuiIO, ptr %571, i32 0, i32 87
  %573 = load i32, ptr %31, align 4, !tbaa !9
  %574 = sext i32 %573 to i64
  %575 = getelementptr inbounds [5 x i8], ptr %572, i64 0, i64 %574
  %576 = load i8, ptr %575, align 1, !tbaa !109, !range !110, !noundef !111
  %577 = trunc i8 %576 to i1
  br i1 %577, label %578, label %588

578:                                              ; preds = %569
  %579 = load ptr, ptr %11, align 8, !tbaa !5
  %580 = getelementptr inbounds %struct.ImGuiContext, ptr %579, i32 0, i32 2
  %581 = getelementptr inbounds %struct.ImGuiIO, ptr %580, i32 0, i32 86
  %582 = load i32, ptr %31, align 4, !tbaa !9
  %583 = sext i32 %582 to i64
  %584 = getelementptr inbounds [5 x i16], ptr %581, i64 0, i64 %583
  %585 = load i16, ptr %584, align 2, !tbaa !124
  %586 = zext i16 %585 to i32
  %587 = icmp eq i32 %586, 2
  br label %588

588:                                              ; preds = %578, %569, %565
  %589 = phi i1 [ false, %569 ], [ false, %565 ], [ %587, %578 ]
  %590 = zext i1 %589 to i8
  store i8 %590, ptr %34, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #7
  %591 = load i32, ptr %13, align 4, !tbaa !9
  %592 = and i32 %591, 2
  %593 = icmp ne i32 %592, 0
  br i1 %593, label %594, label %607

594:                                              ; preds = %588
  %595 = load ptr, ptr %11, align 8, !tbaa !5
  %596 = getelementptr inbounds %struct.ImGuiContext, ptr %595, i32 0, i32 2
  %597 = getelementptr inbounds %struct.ImGuiIO, ptr %596, i32 0, i32 92
  %598 = load i32, ptr %31, align 4, !tbaa !9
  %599 = sext i32 %598 to i64
  %600 = getelementptr inbounds [5 x float], ptr %597, i64 0, i64 %599
  %601 = load float, ptr %600, align 4, !tbaa !125
  %602 = load ptr, ptr %11, align 8, !tbaa !5
  %603 = getelementptr inbounds %struct.ImGuiContext, ptr %602, i32 0, i32 2
  %604 = getelementptr inbounds %struct.ImGuiIO, ptr %603, i32 0, i32 33
  %605 = load float, ptr %604, align 8, !tbaa !126
  %606 = fcmp oge float %601, %605
  br label %607

607:                                              ; preds = %594, %588
  %608 = phi i1 [ false, %588 ], [ %606, %594 ]
  %609 = zext i1 %608 to i8
  store i8 %609, ptr %35, align 1, !tbaa !109
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #7
  %610 = load i32, ptr %31, align 4, !tbaa !9
  %611 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %610)
  %612 = load i32, ptr %18, align 4, !tbaa !9
  %613 = call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %611, i32 noundef %612)
  %614 = zext i1 %613 to i8
  store i8 %614, ptr %36, align 1, !tbaa !109
  %615 = load i8, ptr %34, align 1, !tbaa !109, !range !110, !noundef !111
  %616 = trunc i8 %615 to i1
  br i1 %616, label %624, label %617

617:                                              ; preds = %607
  %618 = load i8, ptr %35, align 1, !tbaa !109, !range !110, !noundef !111
  %619 = trunc i8 %618 to i1
  br i1 %619, label %624, label %620

620:                                              ; preds = %617
  %621 = load i8, ptr %36, align 1, !tbaa !109, !range !110, !noundef !111
  %622 = trunc i8 %621 to i1
  br i1 %622, label %623, label %624

623:                                              ; preds = %620
  store i8 1, ptr %16, align 1, !tbaa !109
  br label %624

624:                                              ; preds = %623, %620, %617, %607
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #7
  br label %625

625:                                              ; preds = %624, %560, %557
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #7
  br label %626

626:                                              ; preds = %625, %540
  br label %627

627:                                              ; preds = %626, %535
  %628 = load i32, ptr %10, align 4, !tbaa !9
  %629 = and i32 %628, 262144
  %630 = icmp ne i32 %629, 0
  br i1 %630, label %634, label %631

631:                                              ; preds = %627
  %632 = load ptr, ptr %11, align 8, !tbaa !5
  %633 = getelementptr inbounds %struct.ImGuiContext, ptr %632, i32 0, i32 119
  store i8 1, ptr %633, align 2, !tbaa !127
  br label %634

634:                                              ; preds = %631, %627
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #7
  br label %654

635:                                              ; preds = %510
  %636 = load ptr, ptr %11, align 8, !tbaa !5
  %637 = getelementptr inbounds %struct.ImGuiContext, ptr %636, i32 0, i32 62
  %638 = load i32, ptr %637, align 8, !tbaa !138
  %639 = icmp eq i32 %638, 2
  br i1 %639, label %645, label %640

640:                                              ; preds = %635
  %641 = load ptr, ptr %11, align 8, !tbaa !5
  %642 = getelementptr inbounds %struct.ImGuiContext, ptr %641, i32 0, i32 62
  %643 = load i32, ptr %642, align 8, !tbaa !138
  %644 = icmp eq i32 %643, 3
  br i1 %644, label %645, label %653

645:                                              ; preds = %640, %635
  %646 = load ptr, ptr %11, align 8, !tbaa !5
  %647 = getelementptr inbounds %struct.ImGuiContext, ptr %646, i32 0, i32 106
  %648 = load i32, ptr %647, align 4, !tbaa !131
  %649 = load i32, ptr %7, align 4, !tbaa !9
  %650 = icmp ne i32 %648, %649
  br i1 %650, label %651, label %652

651:                                              ; preds = %645
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %652

652:                                              ; preds = %651, %645
  br label %653

653:                                              ; preds = %652, %640
  br label %654

654:                                              ; preds = %653, %634
  %655 = load i8, ptr %16, align 1, !tbaa !109, !range !110, !noundef !111
  %656 = trunc i8 %655 to i1
  br i1 %656, label %657, label %660

657:                                              ; preds = %654
  %658 = load ptr, ptr %11, align 8, !tbaa !5
  %659 = getelementptr inbounds %struct.ImGuiContext, ptr %658, i32 0, i32 57
  store i8 1, ptr %659, align 1, !tbaa !141
  br label %660

660:                                              ; preds = %657, %654
  br label %661

661:                                              ; preds = %660, %504
  %662 = load ptr, ptr %8, align 8, !tbaa !5
  %663 = icmp ne ptr %662, null
  br i1 %663, label %664, label %669

664:                                              ; preds = %661
  %665 = load i8, ptr %17, align 1, !tbaa !109, !range !110, !noundef !111
  %666 = trunc i8 %665 to i1
  %667 = load ptr, ptr %8, align 8, !tbaa !5
  %668 = zext i1 %666 to i8
  store i8 %668, ptr %667, align 1, !tbaa !109
  br label %669

669:                                              ; preds = %664, %661
  %670 = load ptr, ptr %9, align 8, !tbaa !5
  %671 = icmp ne ptr %670, null
  br i1 %671, label %672, label %677

672:                                              ; preds = %669
  %673 = load i8, ptr %29, align 1, !tbaa !109, !range !110, !noundef !111
  %674 = trunc i8 %673 to i1
  %675 = load ptr, ptr %9, align 8, !tbaa !5
  %676 = zext i1 %674 to i8
  store i8 %676, ptr %675, align 1, !tbaa !109
  br label %677

677:                                              ; preds = %672, %669
  %678 = load i8, ptr %16, align 1, !tbaa !109, !range !110, !noundef !111
  %679 = trunc i8 %678 to i1
  call void @llvm.lifetime.end.p0(i64 1, ptr %29) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %17) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %15) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #7
  ret i1 %679
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #5

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #5

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef, i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) #5

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) #1

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui13ClearActiveIDEv() #5

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) #6

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #5

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !10, i64 19128}
!12 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !14, i64 8, !20, i64 14632, !23, i64 14848, !10, i64 15980, !10, i64 15984, !6, i64 15992, !16, i64 16000, !16, i64 16004, !24, i64 16008, !27, i64 16536, !10, i64 16544, !10, i64 16548, !10, i64 16552, !10, i64 16556, !13, i64 16560, !13, i64 16561, !13, i64 16562, !13, i64 16563, !13, i64 16564, !6, i64 16568, !28, i64 16576, !28, i64 16592, !18, i64 16608, !10, i64 16612, !29, i64 16616, !29, i64 16632, !29, i64 16648, !30, i64 16664, !31, i64 16680, !10, i64 16696, !15, i64 16700, !6, i64 16712, !6, i64 16720, !6, i64 16728, !6, i64 16736, !6, i64 16744, !15, i64 16752, !10, i64 16760, !10, i64 16764, !16, i64 16768, !15, i64 16772, !15, i64 16780, !10, i64 16788, !10, i64 16792, !10, i64 16796, !13, i64 16800, !13, i64 16801, !16, i64 16804, !16, i64 16808, !10, i64 16812, !10, i64 16816, !16, i64 16820, !13, i64 16824, !13, i64 16825, !13, i64 16826, !13, i64 16827, !13, i64 16828, !13, i64 16829, !15, i64 16832, !6, i64 16840, !33, i64 16848, !10, i64 16852, !10, i64 16856, !13, i64 16860, !13, i64 16861, !6, i64 16864, !10, i64 16872, !16, i64 16876, !7, i64 16880, !34, i64 18728, !10, i64 19072, !13, i64 19076, !10, i64 19080, !10, i64 19084, !10, i64 19088, !10, i64 19092, !36, i64 19096, !38, i64 19128, !40, i64 19192, !13, i64 19344, !42, i64 19352, !43, i64 19368, !44, i64 19384, !45, i64 19400, !46, i64 19416, !47, i64 19432, !48, i64 19448, !48, i64 19464, !49, i64 19480, !10, i64 19496, !50, i64 19504, !16, i64 19520, !6, i64 19528, !6, i64 19536, !6, i64 19544, !10, i64 19552, !51, i64 19560, !10, i64 19608, !10, i64 19612, !10, i64 19616, !6, i64 19624, !10, i64 19632, !10, i64 19636, !10, i64 19640, !10, i64 19644, !10, i64 19648, !10, i64 19652, !10, i64 19656, !10, i64 19660, !10, i64 19664, !10, i64 19668, !10, i64 19672, !33, i64 19676, !52, i64 19680, !37, i64 19688, !13, i64 19696, !13, i64 19697, !13, i64 19698, !13, i64 19699, !13, i64 19700, !13, i64 19701, !13, i64 19702, !53, i64 19704, !13, i64 19768, !13, i64 19769, !13, i64 19770, !10, i64 19772, !10, i64 19776, !10, i64 19780, !10, i64 19784, !10, i64 19788, !10, i64 19792, !39, i64 19796, !39, i64 19812, !10, i64 19828, !10, i64 19832, !10, i64 19836, !53, i64 19840, !53, i64 19904, !53, i64 19968, !53, i64 20032, !10, i64 20096, !10, i64 20100, !6, i64 20104, !6, i64 20112, !6, i64 20120, !16, i64 20128, !16, i64 20132, !13, i64 20136, !15, i64 20140, !15, i64 20148, !16, i64 20156, !13, i64 20160, !13, i64 20161, !13, i64 20162, !10, i64 20164, !10, i64 20168, !10, i64 20172, !54, i64 20176, !39, i64 20240, !10, i64 20256, !10, i64 20260, !16, i64 20264, !10, i64 20268, !10, i64 20272, !10, i64 20276, !10, i64 20280, !55, i64 20288, !7, i64 20304, !10, i64 20320, !56, i64 20328, !6, i64 20344, !10, i64 20352, !57, i64 20360, !58, i64 20376, !60, i64 20416, !61, i64 20432, !6, i64 20448, !62, i64 20456, !64, i64 20496, !65, i64 20512, !10, i64 20528, !10, i64 20532, !16, i64 20536, !16, i64 20540, !10, i64 20544, !10, i64 20548, !10, i64 20552, !16, i64 20556, !15, i64 20560, !66, i64 20568, !70, i64 24296, !71, i64 24320, !10, i64 24440, !10, i64 24444, !10, i64 24448, !10, i64 24452, !16, i64 24456, !16, i64 24460, !10, i64 24464, !25, i64 24468, !73, i64 24484, !39, i64 24532, !13, i64 24548, !16, i64 24552, !16, i64 24556, !13, i64 24560, !13, i64 24561, !16, i64 24564, !16, i64 24568, !16, i64 24572, !16, i64 24576, !17, i64 24580, !17, i64 24582, !17, i64 24584, !67, i64 24592, !45, i64 24608, !74, i64 24624, !76, i64 24728, !76, i64 24744, !10, i64 24760, !77, i64 24768, !6, i64 24824, !13, i64 24832, !16, i64 24836, !80, i64 24840, !81, i64 24856, !82, i64 24872, !83, i64 24888, !84, i64 24904, !10, i64 24920, !7, i64 24928, !13, i64 25016, !85, i64 25020, !6, i64 25024, !80, i64 25032, !6, i64 25048, !6, i64 25056, !16, i64 25064, !13, i64 25068, !10, i64 25072, !10, i64 25076, !10, i64 25080, !10, i64 25084, !80, i64 25088, !86, i64 25104, !7, i64 25128, !7, i64 25129, !7, i64 25130, !13, i64 25131, !7, i64 25132, !10, i64 25136, !87, i64 25140, !88, i64 25160, !90, i64 25200, !6, i64 25264, !7, i64 25272, !10, i64 25512, !10, i64 25516, !16, i64 25520, !10, i64 25524, !10, i64 25528, !10, i64 25532, !67, i64 25536}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !16, i64 56, !13, i64 60, !6, i64 64, !15, i64 72, !13, i64 80, !13, i64 81, !13, i64 82, !13, i64 83, !13, i64 84, !13, i64 85, !13, i64 86, !13, i64 87, !13, i64 88, !13, i64 89, !13, i64 90, !13, i64 91, !13, i64 92, !13, i64 93, !13, i64 94, !13, i64 95, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !13, i64 120, !13, i64 121, !13, i64 122, !13, i64 123, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !17, i64 200, !13, i64 202, !13, i64 203, !13, i64 204, !13, i64 205, !13, i64 206, !13, i64 207, !13, i64 208, !16, i64 212, !10, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !15, i64 232, !7, i64 240, !7, i64 2904, !7, i64 3572, !6, i64 3640, !6, i64 3648, !15, i64 3656, !7, i64 3664, !16, i64 3672, !16, i64 3676, !18, i64 3680, !10, i64 3684, !13, i64 3688, !13, i64 3689, !13, i64 3690, !13, i64 3691, !10, i64 3692, !7, i64 3696, !13, i64 14352, !15, i64 14356, !7, i64 14364, !7, i64 14408, !7, i64 14448, !7, i64 14453, !7, i64 14458, !7, i64 14468, !7, i64 14478, !7, i64 14483, !7, i64 14488, !13, i64 14493, !7, i64 14496, !7, i64 14516, !7, i64 14536, !7, i64 14576, !16, i64 14596, !13, i64 14600, !13, i64 14601, !7, i64 14602, !13, i64 14603, !17, i64 14604, !19, i64 14608}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!19 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!20 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !21, i64 184, !22, i64 200}
!21 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !10, i64 0, !10, i64 4, !6, i64 8}
!22 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !10, i64 0, !10, i64 4, !6, i64 8}
!23 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !10, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !16, i64 148, !16, i64 152, !10, i64 156, !15, i64 160, !15, i64 168, !16, i64 176, !15, i64 180, !15, i64 188, !15, i64 196, !15, i64 204, !16, i64 212, !16, i64 216, !13, i64 220, !13, i64 221, !13, i64 222, !16, i64 224, !16, i64 228, !7, i64 232, !16, i64 1112, !16, i64 1116, !16, i64 1120, !10, i64 1124, !10, i64 1128}
!24 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !25, i64 28, !10, i64 44, !26, i64 48, !7, i64 64, !16, i64 448, !7, i64 452, !6, i64 520}
!25 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!26 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!27 = !{!"double", !7, i64 0}
!28 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!31 = !{!"_ZTS12ImGuiStorage", !32, i64 0}
!32 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!33 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!34 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !35, i64 312, !35, i64 328}
!35 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!36 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !16, i64 8, !37, i64 16, !10, i64 24, !13, i64 28}
!37 = !{!"long long", !7, i64 0}
!38 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !39, i64 12, !39, i64 28, !39, i64 44}
!39 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!40 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !15, i64 20, !15, i64 28, !15, i64 36, !15, i64 44, !15, i64 52, !10, i64 60, !13, i64 64, !13, i64 65, !39, i64 68, !6, i64 88, !6, i64 96, !16, i64 104, !10, i64 108, !10, i64 112, !41, i64 116, !15, i64 144}
!41 = !{!"_ZTS16ImGuiWindowClass", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !13, i64 24, !13, i64 25}
!42 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!51 = !{!"_ZTS20ImGuiPlatformMonitor", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !16, i64 32, !6, i64 40}
!52 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!53 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !39, i64 16, !10, i64 32, !37, i64 40, !16, i64 48, !16, i64 52, !16, i64 56}
!54 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !13, i64 57, !13, i64 58}
!55 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS6ImPoolI10ImGuiTableE", !59, i64 0, !31, i64 16, !10, i64 32, !10, i64 36}
!59 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!62 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !63, i64 0, !31, i64 16, !10, i64 32, !10, i64 36}
!63 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!66 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !19, i64 24, !67, i64 40, !67, i64 56, !13, i64 72, !10, i64 76, !16, i64 80, !68, i64 84, !16, i64 3712, !13, i64 3716, !13, i64 3717, !13, i64 3718, !10, i64 3720}
!67 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!68 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !69, i64 32}
!69 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !10, i64 3588, !10, i64 3592}
!70 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !67, i64 8}
!71 = !{!"_ZTS6ImFont", !60, i64 0, !16, i64 16, !16, i64 20, !19, i64 24, !72, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !16, i64 88, !16, i64 92, !13, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !10, i64 112, !7, i64 116}
!72 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!"_ZTS21ImGuiComboPreviewData", !39, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !10, i64 44}
!74 = !{!"_ZTS22ImGuiTypingSelectState", !75, i64 0, !7, i64 24, !10, i64 88, !10, i64 92, !16, i64 96, !13, i64 100}
!75 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !6, i64 8, !13, i64 16, !13, i64 17, !7, i64 18}
!76 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !15, i64 4, !16, i64 12}
!77 = !{!"_ZTS16ImGuiDockContext", !31, i64 0, !78, i64 16, !79, i64 32, !13, i64 48}
!78 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !10, i64 0, !10, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !10, i64 0, !10, i64 4, !6, i64 8}
!80 = !{!"_ZTS15ImGuiTextBuffer", !67, i64 0}
!81 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!82 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !67, i64 0}
!83 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !67, i64 0}
!84 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!85 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!86 = !{!"_ZTS14ImGuiTextIndex", !46, i64 0, !10, i64 16}
!87 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 12, !10, i64 16}
!88 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !89, i64 16, !13, i64 32, !16, i64 36}
!89 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!90 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !17, i64 8, !7, i64 12}
!91 = !{!12, !10, i64 19132}
!92 = !{!12, !10, i64 19088}
!93 = !{!12, !6, i64 16720}
!94 = !{!95, !6, i64 976}
!95 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !41, i64 32, !6, i64 64, !10, i64 72, !15, i64 76, !10, i64 84, !15, i64 88, !15, i64 96, !15, i64 104, !15, i64 112, !15, i64 120, !15, i64 128, !15, i64 136, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !16, i64 160, !16, i64 164, !16, i64 168, !16, i64 172, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !15, i64 192, !15, i64 200, !15, i64 208, !15, i64 216, !15, i64 224, !15, i64 232, !13, i64 240, !13, i64 241, !13, i64 242, !13, i64 243, !13, i64 244, !13, i64 245, !13, i64 246, !13, i64 247, !13, i64 248, !13, i64 249, !13, i64 250, !13, i64 251, !13, i64 252, !13, i64 253, !7, i64 254, !7, i64 255, !17, i64 256, !17, i64 258, !17, i64 260, !17, i64 262, !17, i64 264, !10, i64 268, !7, i64 272, !7, i64 273, !13, i64 274, !10, i64 276, !7, i64 280, !7, i64 281, !7, i64 282, !7, i64 283, !10, i64 284, !10, i64 285, !10, i64 286, !10, i64 287, !15, i64 288, !15, i64 296, !45, i64 304, !96, i64 320, !39, i64 552, !39, i64 568, !39, i64 584, !39, i64 600, !39, i64 616, !39, i64 632, !39, i64 648, !99, i64 664, !99, i64 668, !10, i64 672, !10, i64 676, !16, i64 680, !16, i64 684, !31, i64 688, !100, i64 704, !16, i64 720, !16, i64 724, !10, i64 728, !6, i64 736, !101, i64 744, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !6, i64 976, !6, i64 984, !6, i64 992, !6, i64 1000, !7, i64 1008, !7, i64 1016, !7, i64 1048, !10, i64 1064, !10, i64 1068, !10, i64 1072, !13, i64 1076, !13, i64 1077, !13, i64 1077, !13, i64 1077, !13, i64 1077, !17, i64 1078, !108, i64 1080, !6, i64 1104, !6, i64 1112, !10, i64 1120, !10, i64 1124, !39, i64 1128}
!96 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !13, i64 64, !13, i64 65, !97, i64 68, !97, i64 72, !97, i64 76, !15, i64 80, !52, i64 88, !17, i64 92, !17, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !15, i64 100, !98, i64 108, !10, i64 136, !10, i64 140, !29, i64 144, !6, i64 160, !6, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !16, i64 188, !16, i64 192, !60, i64 200, !60, i64 216}
!97 = !{!"_ZTS6ImVec1", !16, i64 0}
!98 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!99 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!100 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!101 = !{!"_ZTS10ImDrawList", !102, i64 0, !19, i64 16, !103, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !104, i64 88, !105, i64 104, !26, i64 120, !106, i64 136, !107, i64 168, !16, i64 192}
!102 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!103 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!104 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!105 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!106 = !{!"_ZTS15ImDrawCmdHeader", !25, i64 0, !6, i64 16, !10, i64 24}
!107 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !61, i64 8}
!108 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!109 = !{!13, !13, i64 0}
!110 = !{i8 0, i8 2}
!111 = !{}
!112 = !{!12, !13, i64 20160}
!113 = !{!12, !10, i64 20164}
!114 = !{!12, !16, i64 16804}
!115 = !{!12, !16, i64 24}
!116 = !{!12, !10, i64 20280}
!117 = distinct !{!117, !118}
!118 = !{!"llvm.loop.mustprogress"}
!119 = !{!12, !13, i64 3696}
!120 = !{!12, !13, i64 3697}
!121 = !{!12, !13, i64 3698}
!122 = !{!12, !10, i64 16812}
!123 = !{!12, !10, i64 16852}
!124 = !{!17, !17, i64 0}
!125 = !{!16, !16, i64 0}
!126 = !{!12, !16, i64 120}
!127 = !{!12, !13, i64 19698}
!128 = !{!12, !10, i64 19632}
!129 = !{!12, !13, i64 19699}
!130 = !{!95, !10, i64 180}
!131 = !{!12, !10, i64 19644}
!132 = !{!12, !10, i64 19640}
!133 = !{!12, !10, i64 19648}
!134 = !{!135, !16, i64 4}
!135 = !{!"_ZTS12ImGuiKeyData", !13, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!136 = !{!12, !16, i64 124}
!137 = !{!12, !33, i64 19676}
!138 = !{!12, !33, i64 16848}
!139 = !{!12, !13, i64 16824}
!140 = !{i64 0, i64 4, !125, i64 4, i64 4, !125}
!141 = !{!12, !13, i64 16827}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #2 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = and i32 %4, 7
  %9 = icmp eq i32 %8, 0
  %10 = zext i1 %9 to i32
  %spec.select = or disjoint i32 %10, %4
  %11 = and i32 %4, 1008
  %12 = icmp eq i32 %11, 0
  %13 = or disjoint i32 %spec.select, 32
  %.1 = select i1 %12, i32 %13, i32 %spec.select
  %14 = getelementptr inbounds i8, ptr %6, i64 19128
  %15 = load i32, ptr %14, align 8, !tbaa !9
  %16 = icmp eq i32 %15, %1
  %.in.v = select i1 %16, i64 19132, i64 19088
  %.in = getelementptr inbounds i8, ptr %6, i64 %.in.v
  %17 = load i32, ptr %.in, align 4, !tbaa !90
  %18 = lshr i32 %.1, 3
  %19 = and i32 %18, 512
  %20 = lshr i32 %.1, 9
  %21 = and i32 %20, 2
  %.0187 = or disjoint i32 %21, %19
  %.1188 = or i32 %.0187, %17
  %22 = getelementptr inbounds i8, ptr %6, i64 16720
  %23 = load ptr, ptr %22, align 8, !tbaa !91
  %24 = and i32 %.1, 2048
  %.not214 = icmp eq i32 %24, 0
  %.not215 = icmp eq ptr %23, null
  %or.cond243 = select i1 %.not214, i1 true, i1 %.not215
  br i1 %or.cond243, label %.thread, label %25

25:                                               ; preds = %5
  %26 = getelementptr inbounds i8, ptr %23, i64 976
  %27 = load ptr, ptr %26, align 8, !tbaa !92
  %28 = getelementptr inbounds i8, ptr %7, i64 976
  %29 = load ptr, ptr %28, align 8, !tbaa !92
  %30 = icmp eq ptr %27, %29
  br i1 %30, label %31, label %.thread

31:                                               ; preds = %25
  store ptr %7, ptr %22, align 8, !tbaa !91
  br label %.thread

.thread:                                          ; preds = %5, %31, %25
  %32 = phi i1 [ true, %31 ], [ false, %25 ], [ false, %5 ]
  %33 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, i32 noundef %.1188)
  %34 = getelementptr inbounds i8, ptr %6, i64 20160
  %35 = load i8, ptr %34, align 8, !tbaa !107, !range !108, !noundef !109
  %36 = trunc nuw i8 %35 to i1
  %37 = and i32 %.1, 512
  %.not216 = icmp ne i32 %37, 0
  %or.cond245.not = and i1 %.not216, %36
  br i1 %or.cond245.not, label %38, label %54

38:                                               ; preds = %.thread
  %39 = getelementptr inbounds i8, ptr %6, i64 20164
  %40 = load i32, ptr %39, align 4, !tbaa !110
  %41 = and i32 %40, 4
  %.not217 = icmp eq i32 %41, 0
  br i1 %.not217, label %42, label %54

42:                                               ; preds = %38
  %43 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %43, label %44, label %54

44:                                               ; preds = %42
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %45 = getelementptr inbounds i8, ptr %6, i64 16804
  %46 = load float, ptr %45, align 4, !tbaa !111
  %47 = getelementptr inbounds i8, ptr %6, i64 24
  %48 = load float, ptr %47, align 8, !tbaa !112
  %49 = fsub float %46, %48
  %50 = fcmp ugt float %49, 0x3FE6666660000000
  %51 = fcmp ult float %46, 0x3FE6666660000000
  %or.cond246 = or i1 %51, %50
  br i1 %or.cond246, label %54, label %52

52:                                               ; preds = %44
  %53 = getelementptr inbounds i8, ptr %6, i64 20280
  store i32 %1, ptr %53, align 8, !tbaa !113
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef 0)
  br label %54

54:                                               ; preds = %42, %52, %44, %38, %.thread
  %.0191.shrunk = phi i1 [ %33, %38 ], [ true, %52 ], [ true, %44 ], [ %33, %42 ], [ %33, %.thread ]
  %.0189 = phi i8 [ 0, %38 ], [ 1, %52 ], [ 0, %44 ], [ 0, %42 ], [ 0, %.thread ]
  br i1 %32, label %55, label %56

55:                                               ; preds = %54
  store ptr %23, ptr %22, align 8, !tbaa !91
  br label %56

56:                                               ; preds = %55, %54
  %57 = and i32 %.1, 2097152
  %.not218 = icmp eq i32 %57, 0
  %58 = select i1 %.not218, i32 %1, i32 0
  br i1 %.0191.shrunk, label %.preheader.preheader, label %158

.preheader.preheader:                             ; preds = %56
  %59 = and i32 %.1, 1
  %.not242 = icmp eq i32 %59, 0
  br i1 %.not242, label %.preheader.1, label %60

60:                                               ; preds = %.preheader.preheader
  %61 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 0, i32 noundef %58, i32 noundef 0)
  %not. = xor i1 %61, true
  %spec.select247 = sext i1 %not. to i32
  %62 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 0, i32 noundef %58)
  %not.268 = xor i1 %62, true
  %spec.select260 = sext i1 %not.268 to i32
  br label %.preheader.1

.preheader.1:                                     ; preds = %60, %.preheader.preheader
  %.1197 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select260, %60 ]
  %.2195 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select247, %60 ]
  %63 = and i32 %.1, 2
  %.not242.1 = icmp eq i32 %63, 0
  br i1 %.not242.1, label %.preheader.2, label %64

64:                                               ; preds = %.preheader.1
  %65 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 1, i32 noundef %58, i32 noundef 0)
  %66 = icmp eq i32 %.2195, -1
  %or.cond.1 = and i1 %65, %66
  %spec.select247.1 = select i1 %or.cond.1, i32 1, i32 %.2195
  %67 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 1, i32 noundef %58)
  %68 = icmp eq i32 %.1197, -1
  %or.cond3.1 = and i1 %67, %68
  %spec.select260.1 = select i1 %or.cond3.1, i32 1, i32 %.1197
  br label %.preheader.2

.preheader.2:                                     ; preds = %64, %.preheader.1
  %.1197.1 = phi i32 [ %.1197, %.preheader.1 ], [ %spec.select260.1, %64 ]
  %.2195.1 = phi i32 [ %.2195, %.preheader.1 ], [ %spec.select247.1, %64 ]
  %69 = and i32 %.1, 4
  %.not242.2 = icmp eq i32 %69, 0
  br i1 %.not242.2, label %75, label %70

70:                                               ; preds = %.preheader.2
  %71 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef 2, i32 noundef %58, i32 noundef 0)
  %72 = icmp eq i32 %.2195.1, -1
  %or.cond.2 = select i1 %71, i1 %72, i1 false
  %spec.select247.2 = select i1 %or.cond.2, i32 2, i32 %.2195.1
  %73 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 2, i32 noundef %58)
  %74 = icmp eq i32 %.1197.1, -1
  %or.cond3.2 = select i1 %73, i1 %74, i1 false
  %spec.select260.2 = select i1 %or.cond3.2, i32 2, i32 %.1197.1
  br label %75

75:                                               ; preds = %70, %.preheader.2
  %.1197.2 = phi i32 [ %.1197.1, %.preheader.2 ], [ %spec.select260.2, %70 ]
  %.2195.2 = phi i32 [ %.2195.1, %.preheader.2 ], [ %spec.select247.2, %70 ]
  %76 = and i32 %.1, 65536
  %.not219 = icmp eq i32 %76, 0
  br i1 %.not219, label %89, label %77

77:                                               ; preds = %75
  %78 = getelementptr inbounds i8, ptr %6, i64 3696
  %79 = load i8, ptr %78, align 8, !tbaa !114, !range !108, !noundef !109
  %80 = trunc nuw i8 %79 to i1
  br i1 %80, label %154, label %81

81:                                               ; preds = %77
  %82 = getelementptr inbounds i8, ptr %6, i64 3697
  %83 = load i8, ptr %82, align 1, !tbaa !115, !range !108, !noundef !109
  %84 = trunc nuw i8 %83 to i1
  br i1 %84, label %154, label %85

85:                                               ; preds = %81
  %86 = getelementptr inbounds i8, ptr %6, i64 3698
  %87 = load i8, ptr %86, align 2, !tbaa !116, !range !108, !noundef !109
  %88 = trunc nuw i8 %87 to i1
  br i1 %88, label %154, label %89

89:                                               ; preds = %85, %75
  %.not220 = icmp eq i32 %.2195.2, -1
  br i1 %.not220, label %123, label %90

90:                                               ; preds = %89
  %91 = getelementptr inbounds i8, ptr %6, i64 16812
  %92 = load i32, ptr %91, align 4, !tbaa !117
  %.not221 = icmp eq i32 %92, %1
  br i1 %.not221, label %123, label %93

93:                                               ; preds = %90
  %94 = and i32 %.1, 1048576
  %.not222 = icmp eq i32 %94, 0
  br i1 %.not222, label %95, label %97

95:                                               ; preds = %93
  %96 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %.2195.2)
  tail call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %96, i32 noundef %1, i32 noundef 0)
  br label %97

97:                                               ; preds = %95, %93
  %98 = and i32 %.1, 96
  %.not223 = icmp eq i32 %98, 0
  br i1 %.not223, label %104, label %99

99:                                               ; preds = %97
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %100 = getelementptr inbounds i8, ptr %6, i64 16852
  store i32 %.2195.2, ptr %100, align 4, !tbaa !118
  %101 = and i32 %.1, 262144
  %.not224 = icmp eq i32 %101, 0
  br i1 %.not224, label %102, label %103

102:                                              ; preds = %99
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %103

103:                                              ; preds = %102, %99
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef 0)
  br label %104

104:                                              ; preds = %103, %97
  %105 = and i32 %.1, 16
  %.not225 = icmp eq i32 %105, 0
  br i1 %.not225, label %106, label %114

106:                                              ; preds = %104
  %107 = and i32 %.1, 256
  %.not226 = icmp eq i32 %107, 0
  br i1 %.not226, label %123, label %108

108:                                              ; preds = %106
  %109 = getelementptr inbounds i8, ptr %6, i64 14466
  %110 = zext nneg i32 %.2195.2 to i64
  %111 = getelementptr inbounds [5 x i16], ptr %109, i64 0, i64 %110
  %112 = load i16, ptr %111, align 2, !tbaa !119
  %113 = icmp eq i16 %112, 2
  br i1 %113, label %114, label %123

114:                                              ; preds = %108, %104
  %115 = and i32 %.1, 131072
  %.not227 = icmp eq i32 %115, 0
  br i1 %.not227, label %117, label %116

116:                                              ; preds = %114
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %118

117:                                              ; preds = %114
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %118

118:                                              ; preds = %117, %116
  %119 = and i32 %.1, 262144
  %.not228 = icmp eq i32 %119, 0
  br i1 %.not228, label %120, label %121

120:                                              ; preds = %118
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %121

121:                                              ; preds = %120, %118
  %122 = getelementptr inbounds i8, ptr %6, i64 16852
  store i32 %.2195.2, ptr %122, align 4, !tbaa !118
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef 0)
  br label %123

123:                                              ; preds = %106, %108, %121, %90, %89
  %.1190 = phi i8 [ 1, %121 ], [ %.0189, %108 ], [ %.0189, %106 ], [ %.0189, %90 ], [ %.0189, %89 ]
  %124 = and i32 %.1, 128
  %125 = icmp ne i32 %124, 0
  %126 = icmp ne i32 %.1197.2, -1
  %or.cond5 = select i1 %125, i1 %126, i1 false
  %127 = and i32 %.1188, 2
  br i1 %or.cond5, label %128, label %._crit_edge

128:                                              ; preds = %123
  %.not229 = icmp eq i32 %127, 0
  br i1 %.not229, label %.thread262, label %129

129:                                              ; preds = %128
  %130 = getelementptr inbounds i8, ptr %6, i64 14524
  %131 = zext nneg i32 %.1197.2 to i64
  %132 = getelementptr inbounds [5 x float], ptr %130, i64 0, i64 %131
  %133 = load float, ptr %132, align 4, !tbaa !120
  %134 = getelementptr inbounds i8, ptr %6, i64 120
  %135 = load float, ptr %134, align 8, !tbaa !121
  %136 = fcmp oge float %133, %135
  %cond.fr = freeze i1 %136
  %spec.select264 = select i1 %cond.fr, i8 %.1190, i8 1
  br label %.thread262

.thread262:                                       ; preds = %129, %128
  %137 = phi i8 [ 1, %128 ], [ %spec.select264, %129 ]
  %138 = and i32 %.1, 262144
  %.not230 = icmp eq i32 %138, 0
  br i1 %.not230, label %139, label %140

139:                                              ; preds = %.thread262
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %140

140:                                              ; preds = %139, %.thread262
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %._crit_edge

._crit_edge:                                      ; preds = %123, %140
  %.3 = phi i8 [ %137, %140 ], [ %.1190, %123 ]
  %141 = getelementptr inbounds i8, ptr %6, i64 16812
  %142 = load i32, ptr %141, align 4, !tbaa !117
  %143 = icmp ne i32 %142, %1
  %.not231 = icmp eq i32 %127, 0
  %or.cond249 = select i1 %143, i1 true, i1 %.not231
  br i1 %or.cond249, label %154, label %144

144:                                              ; preds = %._crit_edge
  %145 = getelementptr inbounds i8, ptr %6, i64 14504
  %146 = getelementptr inbounds i8, ptr %6, i64 16852
  %147 = load i32, ptr %146, align 4, !tbaa !118
  %148 = sext i32 %147 to i64
  %149 = getelementptr inbounds [5 x float], ptr %145, i64 0, i64 %148
  %150 = load float, ptr %149, align 4, !tbaa !120
  %151 = fcmp ogt float %150, 0.000000e+00
  br i1 %151, label %152, label %154

152:                                              ; preds = %144
  %153 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef %147, i32 noundef %58, i32 noundef 1)
  %spec.select250 = select i1 %153, i8 1, i8 %.3
  br label %154

154:                                              ; preds = %152, %._crit_edge, %144, %85, %81, %77
  %.4 = phi i8 [ %.0189, %77 ], [ %.0189, %81 ], [ %.0189, %85 ], [ %.3, %144 ], [ %.3, %._crit_edge ], [ %spec.select250, %152 ]
  %155 = trunc nuw i8 %.4 to i1
  br i1 %155, label %156, label %158

156:                                              ; preds = %154
  %157 = getelementptr inbounds i8, ptr %6, i64 19698
  store i8 1, ptr %157, align 2, !tbaa !122
  br label %158

158:                                              ; preds = %154, %156, %56
  %.5 = phi i8 [ %.0189, %56 ], [ %.4, %156 ], [ %.4, %154 ]
  %159 = getelementptr inbounds i8, ptr %6, i64 19632
  %160 = load i32, ptr %159, align 8, !tbaa !123
  %161 = icmp eq i32 %160, %1
  br i1 %161, label %162, label %182

162:                                              ; preds = %158
  %163 = getelementptr inbounds i8, ptr %6, i64 19698
  %164 = load i8, ptr %163, align 2, !tbaa !122, !range !108, !noundef !109
  %165 = trunc nuw i8 %164 to i1
  br i1 %165, label %182, label %166

166:                                              ; preds = %162
  %167 = getelementptr inbounds i8, ptr %6, i64 19699
  %168 = load i8, ptr %167, align 1, !tbaa !124, !range !108, !noundef !109
  %169 = trunc nuw i8 %168 to i1
  br i1 %169, label %170, label %182

170:                                              ; preds = %166
  %171 = getelementptr inbounds i8, ptr %6, i64 16812
  %172 = load i32, ptr %171, align 4, !tbaa !117
  %173 = icmp eq i32 %172, 0
  %174 = icmp eq i32 %172, %1
  %or.cond251 = or i1 %173, %174
  br i1 %or.cond251, label %180, label %175

175:                                              ; preds = %170
  %176 = getelementptr inbounds i8, ptr %7, i64 180
  %177 = load i32, ptr %176, align 4, !tbaa !125
  %178 = icmp eq i32 %172, %177
  %179 = and i32 %.1, 524288
  %.not232 = icmp eq i32 %179, 0
  %or.cond252 = and i1 %.not232, %178
  br i1 %or.cond252, label %181, label %182

180:                                              ; preds = %170
  %.old = and i32 %.1, 524288
  %.not232.old = icmp eq i32 %.old, 0
  br i1 %.not232.old, label %181, label %182

181:                                              ; preds = %175, %180
  br label %182

182:                                              ; preds = %180, %181, %175, %166, %162, %158
  %.1192.shrunk = phi i1 [ %.0191.shrunk, %162 ], [ %.0191.shrunk, %180 ], [ true, %181 ], [ %.0191.shrunk, %175 ], [ %.0191.shrunk, %166 ], [ %.0191.shrunk, %158 ]
  %183 = getelementptr inbounds i8, ptr %6, i64 19644
  %184 = load i32, ptr %183, align 4, !tbaa !126
  %185 = icmp eq i32 %184, %1
  br i1 %185, label %186, label %222

186:                                              ; preds = %182
  %187 = getelementptr inbounds i8, ptr %6, i64 19640
  %188 = load i32, ptr %187, align 8, !tbaa !127
  %189 = icmp eq i32 %188, %1
  %190 = getelementptr inbounds i8, ptr %6, i64 19648
  %191 = load i32, ptr %190, align 8, !tbaa !128
  %192 = icmp eq i32 %191, %1
  %193 = and i32 %.1188, 2
  %.not233 = icmp eq i32 %193, 0
  %or.cond254 = select i1 %192, i1 true, i1 %.not233
  br i1 %or.cond254, label %215, label %194

194:                                              ; preds = %186
  %195 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  %196 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  %197 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 636)
  %198 = getelementptr inbounds i8, ptr %195, i64 4
  %199 = load float, ptr %198, align 4, !tbaa !129
  %200 = getelementptr inbounds i8, ptr %196, i64 4
  %201 = load float, ptr %200, align 4, !tbaa !129
  %202 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %199, float noundef %201)
  %203 = getelementptr inbounds i8, ptr %197, i64 4
  %204 = load float, ptr %203, align 4, !tbaa !129
  %205 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %202, float noundef %204)
  %206 = getelementptr inbounds i8, ptr %6, i64 24
  %207 = load float, ptr %206, align 8, !tbaa !112
  %208 = fsub float %205, %207
  %209 = getelementptr inbounds i8, ptr %6, i64 120
  %210 = load float, ptr %209, align 8, !tbaa !121
  %211 = getelementptr inbounds i8, ptr %6, i64 124
  %212 = load float, ptr %211, align 4, !tbaa !131
  %213 = tail call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %208, float noundef %205, float noundef %210, float noundef %212)
  %214 = icmp sgt i32 %213, 0
  br label %215

215:                                              ; preds = %194, %186
  %.0202.in = phi i1 [ %192, %186 ], [ %214, %194 ]
  %brmerge = or i1 %189, %.0202.in
  br i1 %brmerge, label %216, label %222

216:                                              ; preds = %215
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %217 = getelementptr inbounds i8, ptr %6, i64 19676
  %218 = load i32, ptr %217, align 4, !tbaa !132
  %219 = getelementptr inbounds i8, ptr %6, i64 16848
  store i32 %218, ptr %219, align 8, !tbaa !133
  %220 = and i32 %.1, 262144
  %.not234 = icmp eq i32 %220, 0
  br i1 %.not234, label %221, label %222

221:                                              ; preds = %216
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %222

222:                                              ; preds = %221, %216, %215, %182
  %.7 = phi i8 [ %.5, %182 ], [ 1, %216 ], [ 1, %221 ], [ %.5, %215 ]
  %223 = getelementptr inbounds i8, ptr %6, i64 16812
  %224 = load i32, ptr %223, align 4, !tbaa !117
  %225 = icmp eq i32 %224, %1
  br i1 %225, label %226, label %290

226:                                              ; preds = %222
  %227 = getelementptr inbounds i8, ptr %6, i64 16848
  %228 = load i32, ptr %227, align 8, !tbaa !133
  switch i32 %228, label %286 [
    i32 1, label %229
    i32 2, label %283
    i32 3, label %283
  ]

229:                                              ; preds = %226
  %230 = getelementptr inbounds i8, ptr %6, i64 16824
  %231 = load i8, ptr %230, align 8, !tbaa !134, !range !108, !noundef !109
  %232 = trunc nuw i8 %231 to i1
  br i1 %232, label %233, label %237

233:                                              ; preds = %229
  %234 = getelementptr inbounds i8, ptr %6, i64 3664
  %235 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %234, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %236 = getelementptr inbounds i8, ptr %6, i64 16832
  store <2 x float> %235, ptr %236, align 8
  br label %237

237:                                              ; preds = %233, %229
  %238 = getelementptr inbounds i8, ptr %6, i64 16852
  %239 = load i32, ptr %238, align 4, !tbaa !118
  %240 = icmp eq i32 %239, -1
  br i1 %240, label %.sink.split, label %241

241:                                              ; preds = %237
  %242 = tail call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %239, i32 noundef %58)
  br i1 %242, label %279, label %243

243:                                              ; preds = %241
  %244 = and i32 %.1, 32
  %245 = icmp ne i32 %244, 0
  %246 = and i1 %245, %.1192.shrunk
  %247 = and i32 %.1, 64
  %.not236 = icmp ne i32 %247, 0
  %or.cond257.not = or i1 %.not236, %246
  br i1 %or.cond257.not, label %248, label %.sink.split

248:                                              ; preds = %243
  %249 = load i8, ptr %34, align 8, !tbaa !107, !range !108, !noundef !109
  %250 = trunc nuw i8 %249 to i1
  br i1 %250, label %.sink.split, label %251

251:                                              ; preds = %248
  %252 = and i32 %.1, 256
  %.not237 = icmp eq i32 %252, 0
  br i1 %.not237, label %264, label %253

253:                                              ; preds = %251
  %254 = getelementptr inbounds i8, ptr %6, i64 14486
  %255 = sext i32 %239 to i64
  %256 = getelementptr inbounds [5 x i8], ptr %254, i64 0, i64 %255
  %257 = load i8, ptr %256, align 1, !tbaa !135, !range !108, !noundef !109
  %258 = trunc nuw i8 %257 to i1
  br i1 %258, label %259, label %264

259:                                              ; preds = %253
  %260 = getelementptr inbounds i8, ptr %6, i64 14476
  %261 = getelementptr inbounds [5 x i16], ptr %260, i64 0, i64 %255
  %262 = load i16, ptr %261, align 2, !tbaa !119
  %263 = icmp eq i16 %262, 2
  br label %264

264:                                              ; preds = %259, %253, %251
  %265 = phi i1 [ false, %253 ], [ false, %251 ], [ %263, %259 ]
  %266 = and i32 %.1188, 2
  %.not238 = icmp eq i32 %266, 0
  br i1 %.not238, label %275, label %267

267:                                              ; preds = %264
  %268 = getelementptr inbounds i8, ptr %6, i64 14524
  %269 = sext i32 %239 to i64
  %270 = getelementptr inbounds [5 x float], ptr %268, i64 0, i64 %269
  %271 = load float, ptr %270, align 4, !tbaa !120
  %272 = getelementptr inbounds i8, ptr %6, i64 120
  %273 = load float, ptr %272, align 8, !tbaa !121
  %274 = fcmp oge float %271, %273
  br label %275

275:                                              ; preds = %267, %264
  %276 = phi i1 [ false, %264 ], [ %274, %267 ]
  %277 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %239)
  %278 = tail call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %277, i32 noundef %58)
  %brmerge258 = select i1 %265, i1 true, i1 %276
  %spec.select259 = select i1 %278, i8 1, i8 %.7
  %spec.select261 = select i1 %brmerge258, i8 %.7, i8 %spec.select259
  br label %.sink.split

.sink.split:                                      ; preds = %248, %243, %275, %237
  %.10.ph = phi i8 [ %.7, %237 ], [ %.7, %248 ], [ %.7, %243 ], [ %spec.select261, %275 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %279

279:                                              ; preds = %.sink.split, %241
  %.0199 = phi i8 [ 1, %241 ], [ 0, %.sink.split ]
  %.10 = phi i8 [ %.7, %241 ], [ %.10.ph, %.sink.split ]
  %280 = and i32 %.1, 262144
  %.not239 = icmp eq i32 %280, 0
  br i1 %.not239, label %281, label %286

281:                                              ; preds = %279
  %282 = getelementptr inbounds i8, ptr %6, i64 19698
  store i8 1, ptr %282, align 2, !tbaa !122
  br label %286

283:                                              ; preds = %226, %226
  %284 = load i32, ptr %183, align 4, !tbaa !126
  %.not235 = icmp eq i32 %284, %1
  br i1 %.not235, label %286, label %285

285:                                              ; preds = %283
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %286

286:                                              ; preds = %226, %279, %281, %285, %283
  %.1200 = phi i8 [ 0, %285 ], [ 0, %283 ], [ %.0199, %281 ], [ %.0199, %279 ], [ 0, %226 ]
  %.11 = phi i8 [ %.7, %285 ], [ %.7, %283 ], [ %.10, %281 ], [ %.10, %279 ], [ %.7, %226 ]
  %287 = trunc nuw i8 %.11 to i1
  br i1 %287, label %288, label %290

288:                                              ; preds = %286
  %289 = getelementptr inbounds i8, ptr %6, i64 16827
  store i8 1, ptr %289, align 1, !tbaa !136
  br label %290

290:                                              ; preds = %286, %288, %222
  %.2201 = phi i8 [ %.1200, %288 ], [ %.1200, %286 ], [ 0, %222 ]
  %.12 = phi i8 [ %.11, %288 ], [ %.11, %286 ], [ %.7, %222 ]
  %.not240 = icmp eq ptr %2, null
  br i1 %.not240, label %293, label %291

291:                                              ; preds = %290
  %292 = zext i1 %.1192.shrunk to i8
  store i8 %292, ptr %2, align 1, !tbaa !135
  br label %293

293:                                              ; preds = %291, %290
  %.not241 = icmp eq ptr %3, null
  br i1 %.not241, label %295, label %294

294:                                              ; preds = %293
  store i8 %.2201, ptr %3, align 1, !tbaa !135
  br label %295

295:                                              ; preds = %294, %293
  %296 = trunc nuw i8 %.12 to i1
  ret i1 %296
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) local_unnamed_addr #4

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) local_unnamed_addr #3

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 19128}
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!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !11, i64 60, !6, i64 64, !14, i64 72, !11, i64 80, !11, i64 81, !11, i64 82, !11, i64 83, !11, i64 84, !11, i64 85, !11, i64 86, !11, i64 87, !11, i64 88, !11, i64 89, !11, i64 90, !11, i64 91, !11, i64 92, !11, i64 93, !11, i64 94, !11, i64 95, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !11, i64 120, !11, i64 121, !11, i64 122, !11, i64 123, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !16, i64 200, !11, i64 202, !11, i64 203, !11, i64 204, !11, i64 205, !11, i64 206, !11, i64 207, !11, i64 208, !15, i64 212, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !14, i64 232, !7, i64 240, !7, i64 2904, !7, i64 3572, !6, i64 3640, !6, i64 3648, !14, i64 3656, !7, i64 3664, !15, i64 3672, !15, i64 3676, !17, i64 3680, !13, i64 3684, !11, i64 3688, !11, i64 3689, !11, i64 3690, !11, i64 3691, !13, i64 3692, !7, i64 3696, !11, i64 14352, !14, i64 14356, !7, i64 14364, !7, i64 14408, !7, i64 14448, !7, i64 14453, !7, i64 14458, !7, i64 14468, !7, i64 14478, !7, i64 14483, !7, i64 14488, !11, i64 14493, !7, i64 14496, !7, i64 14516, !7, i64 14536, !7, i64 14576, !15, i64 14596, !11, i64 14600, !11, i64 14601, !7, i64 14602, !11, i64 14603, !16, i64 14604, !18, i64 14608}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !20, i64 184, !21, i64 200}
!20 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !13, i64 0, !13, i64 4, !6, i64 8}
!21 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !13, i64 0, !13, i64 4, !6, i64 8}
!22 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !13, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !13, i64 156, !14, i64 160, !14, i64 168, !15, i64 176, !14, i64 180, !14, i64 188, !14, i64 196, !14, i64 204, !15, i64 212, !15, i64 216, !11, i64 220, !11, i64 221, !11, i64 222, !15, i64 224, !15, i64 228, !7, i64 232, !15, i64 1112, !15, i64 1116, !15, i64 1120, !13, i64 1124, !13, i64 1128}
!23 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !24, i64 28, !13, i64 44, !25, i64 48, !7, i64 64, !15, i64 448, !7, i64 452, !6, i64 520}
!24 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!25 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"double", !7, i64 0}
!27 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!30 = !{!"_ZTS12ImGuiStorage", !31, i64 0}
!31 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!33 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !34, i64 312, !34, i64 328}
!34 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!35 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !13, i64 4, !15, i64 8, !36, i64 16, !13, i64 24, !11, i64 28}
!36 = !{!"long long", !7, i64 0}
!37 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !38, i64 12, !38, i64 28, !38, i64 44}
!38 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!39 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !14, i64 20, !14, i64 28, !14, i64 36, !14, i64 44, !14, i64 52, !13, i64 60, !11, i64 64, !11, i64 65, !38, i64 68, !6, i64 88, !6, i64 96, !15, i64 104, !13, i64 108, !13, i64 112, !40, i64 116, !14, i64 144}
!40 = !{!"_ZTS16ImGuiWindowClass", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !11, i64 24, !11, i64 25}
!41 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS20ImGuiPlatformMonitor", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !15, i64 32, !6, i64 40}
!51 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!52 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !38, i64 16, !13, i64 32, !36, i64 40, !15, i64 48, !15, i64 52, !15, i64 56}
!53 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!54 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!57 = !{!"_ZTS6ImPoolI10ImGuiTableE", !58, i64 0, !30, i64 16, !13, i64 32, !13, i64 36}
!58 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !62, i64 0, !30, i64 16, !13, i64 32, !13, i64 36}
!62 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !18, i64 24, !66, i64 40, !66, i64 56, !11, i64 72, !13, i64 76, !15, i64 80, !67, i64 84, !15, i64 3712, !11, i64 3716, !11, i64 3717, !11, i64 3718, !13, i64 3720}
!66 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!67 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !68, i64 32}
!68 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!69 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !66, i64 8}
!70 = !{!"_ZTS6ImFont", !59, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !71, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !15, i64 92, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !7, i64 116}
!71 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!72 = !{!"_ZTS21ImGuiComboPreviewData", !38, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!73 = !{!"_ZTS22ImGuiTypingSelectState", !74, i64 0, !7, i64 24, !13, i64 88, !13, i64 92, !15, i64 96, !11, i64 100}
!74 = !{!"_ZTS24ImGuiTypingSelectRequest", !13, i64 0, !13, i64 4, !6, i64 8, !11, i64 16, !11, i64 17, !7, i64 18}
!75 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!76 = !{!"_ZTS16ImGuiDockContext", !30, i64 0, !77, i64 16, !78, i64 32, !11, i64 48}
!77 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !13, i64 0, !13, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!"_ZTS15ImGuiTextBuffer", !66, i64 0}
!80 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!81 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !66, i64 0}
!82 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !66, i64 0}
!83 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!84 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!85 = !{!"_ZTS14ImGuiTextIndex", !45, i64 0, !13, i64 16}
!86 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 12, !13, i64 16}
!87 = !{!"_ZTS16ImGuiIDStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !88, i64 16, !11, i64 32, !15, i64 36}
!88 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!89 = !{!"_ZTS19ImGuiDebugAllocInfo", !13, i64 0, !13, i64 4, !16, i64 8, !7, i64 12}
!90 = !{!13, !13, i64 0}
!91 = !{!10, !6, i64 16720}
!92 = !{!93, !6, i64 976}
!93 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !13, i64 28, !40, i64 32, !6, i64 64, !13, i64 72, !14, i64 76, !13, i64 84, !14, i64 88, !14, i64 96, !14, i64 104, !14, i64 112, !14, i64 120, !14, i64 128, !14, i64 136, !15, i64 144, !15, i64 148, !15, i64 152, !15, i64 156, !15, i64 160, !15, i64 164, !15, i64 168, !15, i64 172, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !14, i64 192, !14, i64 200, !14, i64 208, !14, i64 216, !14, i64 224, !14, i64 232, !11, i64 240, !11, i64 241, !11, i64 242, !11, i64 243, !11, i64 244, !11, i64 245, !11, i64 246, !11, i64 247, !11, i64 248, !11, i64 249, !11, i64 250, !11, i64 251, !11, i64 252, !11, i64 253, !7, i64 254, !7, i64 255, !16, i64 256, !16, i64 258, !16, i64 260, !16, i64 262, !16, i64 264, !13, i64 268, !7, i64 272, !7, i64 273, !11, i64 274, !13, i64 276, !7, i64 280, !7, i64 281, !7, i64 282, !7, i64 283, !13, i64 284, !13, i64 285, !13, i64 286, !13, i64 287, !14, i64 288, !14, i64 296, !44, i64 304, !94, i64 320, !38, i64 552, !38, i64 568, !38, i64 584, !38, i64 600, !38, i64 616, !38, i64 632, !38, i64 648, !97, i64 664, !97, i64 668, !13, i64 672, !13, i64 676, !15, i64 680, !15, i64 684, !30, i64 688, !98, i64 704, !15, i64 720, !15, i64 724, !13, i64 728, !6, i64 736, !99, i64 744, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !6, i64 976, !6, i64 984, !6, i64 992, !6, i64 1000, !7, i64 1008, !7, i64 1016, !7, i64 1048, !13, i64 1064, !13, i64 1068, !13, i64 1072, !11, i64 1076, !11, i64 1077, !11, i64 1077, !11, i64 1077, !11, i64 1077, !16, i64 1078, !106, i64 1080, !6, i64 1104, !6, i64 1112, !13, i64 1120, !13, i64 1124, !38, i64 1128}
!94 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !95, i64 68, !95, i64 72, !95, i64 76, !14, i64 80, !51, i64 88, !16, i64 92, !16, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !96, i64 108, !13, i64 136, !13, i64 140, !28, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !15, i64 188, !15, i64 192, !59, i64 200, !59, i64 216}
!95 = !{!"_ZTS6ImVec1", !15, i64 0}
!96 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!97 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!98 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!99 = !{!"_ZTS10ImDrawList", !100, i64 0, !18, i64 16, !101, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !102, i64 88, !103, i64 104, !25, i64 120, !104, i64 136, !105, i64 168, !15, i64 192}
!100 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!101 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!102 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!103 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!104 = !{!"_ZTS15ImDrawCmdHeader", !24, i64 0, !6, i64 16, !13, i64 24}
!105 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !60, i64 8}
!106 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!107 = !{!10, !11, i64 20160}
!108 = !{i8 0, i8 2}
!109 = !{}
!110 = !{!10, !13, i64 20164}
!111 = !{!10, !15, i64 16804}
!112 = !{!10, !15, i64 24}
!113 = !{!10, !13, i64 20280}
!114 = !{!10, !11, i64 3696}
!115 = !{!10, !11, i64 3697}
!116 = !{!10, !11, i64 3698}
!117 = !{!10, !13, i64 16812}
!118 = !{!10, !13, i64 16852}
!119 = !{!16, !16, i64 0}
!120 = !{!15, !15, i64 0}
!121 = !{!10, !15, i64 120}
!122 = !{!10, !11, i64 19698}
!123 = !{!10, !13, i64 19632}
!124 = !{!10, !11, i64 19699}
!125 = !{!93, !13, i64 180}
!126 = !{!10, !13, i64 19644}
!127 = !{!10, !13, i64 19640}
!128 = !{!10, !13, i64 19648}
!129 = !{!130, !15, i64 4}
!130 = !{!"_ZTS12ImGuiKeyData", !11, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!131 = !{!10, !15, i64 124}
!132 = !{!10, !32, i64 19676}
!133 = !{!10, !32, i64 16848}
!134 = !{!10, !11, i64 16824}
!135 = !{!11, !11, i64 0}
!136 = !{!10, !11, i64 16827}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LoopRotatePass,LoopSimplifyPass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass