; LLVM IR from hadryansalles/Luz :: deps/imgui/imgui_widgets.ll (ZN5ImGui12ColorPicker4EPKcPfiPKf)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type { ptr, ptr, i32, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.3, float, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, i8, i16, %struct.ImGuiWindowDockStyle, ptr, ptr, i32, i32, %struct.ImRect }
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiWindowDockStyle = type { [6 x i32] }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.13, %struct.ImVector.13, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.14, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i8, i8, ptr, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, [4 x i8], %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.22, %struct.ImVector.22, %struct.ImVector.23, i32, %struct.ImVector.24, float, ptr, ptr, ptr, i32, %struct.ImGuiPlatformMonitor, i32, i32, i32, ptr, i32, i32, %struct.ImVector.19, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i32, i64, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.25, [16 x i8], i32, %struct.ImVector.26, ptr, i32, i32, %struct.ImVector.27, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.29, %struct.ImVector.31, %struct.ImVector.32, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, float, float, i8, i8, float, float, float, float, i16, i16, i16, %struct.ImVector.33, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i32, [4 x i8], %struct.ImGuiDockContext, ptr, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.37, %struct.ImChunkStream, %struct.ImChunkStream.38, %struct.ImVector.39, i32, [11 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, ptr, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.33, [64 x i8] }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, [666 x i32], [666 x i8], [16 x float], ptr, %struct.ImVec2, [5 x i8], float, float, i32, i32, i8, i8, i8, i8, i32, [666 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12 }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.15, %struct.ImVector.15 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i64, float, i32, i8, i8, [6 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, i8, [2 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2, [4 x i8] }>
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImGuiPlatformMonitor = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type <{ ptr, i32, i32, %struct.ImRect, i32, [4 x i8], i64, float, float, float, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImPool.29 = type { %struct.ImVector.30, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.33, %struct.ImVector.33, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.33 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.34, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.35, %struct.ImVector.36, i8, [7 x i8] }>
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImVector.37 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.33 }
%struct.ImChunkStream.38 = type { %struct.ImVector.33 }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.33 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.20, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.40, i8, float }
%struct.ImVector.40 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.33 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [80 x i8], align 1
@.str.80 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.103 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.114 = external hidden unnamed_addr constant [56 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf = external hidden unnamed_addr constant [84 x i8], align 1
@.str.115 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.116 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.117 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.118 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.119 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.120 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.121 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.122 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.123 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.124 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.125 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui4TextEPKcz(ptr noundef, ...) #7

declare noundef float @_ZN5ImGui13CalcItemWidthEv() #8

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #9

declare noundef float @_ZN5ImGui14GetFrameHeightEv() #8

declare void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef) #8

declare noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv() #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #7 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) #3 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL10ImSaturatef(float noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef, float noundef, float noundef) #2

declare void @_ZN5ImGui5PopIDEv() #8

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #8

declare noundef i32 @_ZNK10ImDrawList27_CalcCircleAutoSegmentCountEf(ptr noundef nonnull align 8 dereferenceable(196), float noundef) #8

declare void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef, float noundef) #8

declare void @_ZN5ImGui8SameLineEff(float noundef, float noundef) #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) #2

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #8

declare void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float>, <2 x float>, float noundef) #8

; Function Attrs: nounwind willreturn memory(read)
declare i32 @memcmp(ptr noundef, ptr noundef, i64 noundef) #10

declare void @_ZN5ImGui10BeginGroupEv() #8

declare void @_ZN5ImGui6PushIDEPKc(ptr noundef) #8

declare void @_ZN5ImGui12PopItemWidthEv() #8

declare void @_ZN5ImGui8EndGroupEv() #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef, i32 noundef) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef, ptr noundef, i32 noundef) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 8 dereferenceable(26)) #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIjE4backEv(ptr noundef nonnull align 8 dereferenceable(16)) #2 align 2

declare void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #8

declare void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef, ptr noundef, ptr noundef, ptr noundef) #7

declare void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef, i32 noundef) #8

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef nonnull align 4 dereferenceable(8)) #0

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui12ColorPicker4EPKcPfiPKf(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef %3) #0 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca i32, align 4
  %13 = alloca ptr, align 8
  %14 = alloca ptr, align 8
  %15 = alloca ptr, align 8
  %16 = alloca float, align 4
  %17 = alloca i8, align 1
  %18 = alloca i8, align 1
  %19 = alloca i32, align 4
  %20 = alloca i8, align 1
  %21 = alloca %struct.ImVec2, align 4
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca float, align 4
  %25 = alloca float, align 4
  %26 = alloca float, align 4
  %27 = alloca float, align 4
  %28 = alloca [4 x float], align 16
  %29 = alloca float, align 4
  %30 = alloca float, align 4
  %31 = alloca float, align 4
  %32 = alloca %struct.ImVec2, align 4
  %33 = alloca float, align 4
  %34 = alloca %struct.ImVec2, align 4
  %35 = alloca %struct.ImVec2, align 4
  %36 = alloca %struct.ImVec2, align 4
  %37 = alloca float, align 4
  %38 = alloca float, align 4
  %39 = alloca float, align 4
  %40 = alloca float, align 4
  %41 = alloca float, align 4
  %42 = alloca float, align 4
  %43 = alloca i8, align 1
  %44 = alloca i8, align 1
  %45 = alloca i8, align 1
  %46 = alloca %struct.ImVec2, align 4
  %47 = alloca %struct.ImVec2, align 4
  %48 = alloca %struct.ImVec2, align 4
  %49 = alloca float, align 4
  %50 = alloca float, align 4
  %51 = alloca float, align 4
  %52 = alloca %struct.ImVec2, align 4
  %53 = alloca %struct.ImVec2, align 4
  %54 = alloca %struct.ImVec2, align 4
  %55 = alloca float, align 4
  %56 = alloca float, align 4
  %57 = alloca float, align 4
  %58 = alloca %struct.ImVec2, align 4
  %59 = alloca %struct.ImVec2, align 4
  %60 = alloca %struct.ImVec2, align 4
  %61 = alloca %struct.ImVec2, align 4
  %62 = alloca %struct.ImVec2, align 4
  %63 = alloca ptr, align 8
  %64 = alloca %struct.ImVec4, align 4
  %65 = alloca i32, align 4
  %66 = alloca %struct.ImVec2, align 4
  %67 = alloca %struct.ImVec4, align 4
  %68 = alloca %struct.ImVec2, align 4
  %69 = alloca %struct.ImVec4, align 4
  %70 = alloca i8, align 1
  %71 = alloca i32, align 4
  %72 = alloca i32, align 4
  %73 = alloca float, align 4
  %74 = alloca float, align 4
  %75 = alloca float, align 4
  %76 = alloca i32, align 4
  %77 = alloca i32, align 4
  %78 = alloca i32, align 4
  %79 = alloca i32, align 4
  %80 = alloca [7 x i32], align 16
  %81 = alloca %struct.ImVec4, align 4
  %82 = alloca i32, align 4
  %83 = alloca i32, align 4
  %84 = alloca %struct.ImVec4, align 4
  %85 = alloca %struct.ImVec2, align 4
  %86 = alloca float, align 4
  %87 = alloca i32, align 4
  %88 = alloca i32, align 4
  %89 = alloca float, align 4
  %90 = alloca float, align 4
  %91 = alloca i32, align 4
  %92 = alloca i32, align 4
  %93 = alloca %struct.ImVec2, align 4
  %94 = alloca %struct.ImVec2, align 4
  %95 = alloca %struct.ImVec2, align 4
  %96 = alloca %struct.ImVec2, align 4
  %97 = alloca float, align 4
  %98 = alloca float, align 4
  %99 = alloca %struct.ImVec2, align 4
  %100 = alloca float, align 4
  %101 = alloca i32, align 4
  %102 = alloca %struct.ImVec2, align 4
  %103 = alloca %struct.ImVec2, align 4
  %104 = alloca %struct.ImVec2, align 4
  %105 = alloca %struct.ImVec2, align 4
  %106 = alloca %struct.ImVec2, align 4
  %107 = alloca %struct.ImVec2, align 4
  %108 = alloca %struct.ImVec2, align 4
  %109 = alloca %struct.ImVec2, align 4
  %110 = alloca %struct.ImVec2, align 4
  %111 = alloca %struct.ImVec2, align 4
  %112 = alloca %struct.ImVec2, align 4
  %113 = alloca %struct.ImVec2, align 4
  %114 = alloca %struct.ImVec2, align 4
  %115 = alloca %struct.ImVec2, align 4
  %116 = alloca %struct.ImVec2, align 4
  %117 = alloca %struct.ImVec2, align 4
  %118 = alloca i32, align 4
  %119 = alloca %struct.ImVec2, align 4
  %120 = alloca %struct.ImVec2, align 4
  %121 = alloca float, align 4
  %122 = alloca %struct.ImVec2, align 4
  %123 = alloca %struct.ImVec2, align 4
  %124 = alloca %struct.ImVec2, align 4
  %125 = alloca %struct.ImVec2, align 4
  %126 = alloca float, align 4
  %127 = alloca i32, align 4
  %128 = alloca float, align 4
  %129 = alloca %struct.ImRect, align 4
  %130 = alloca %struct.ImVec2, align 4
  %131 = alloca %struct.ImVec2, align 4
  %132 = alloca %struct.ImVec2, align 4
  %133 = alloca float, align 4
  %134 = alloca %struct.ImVec2, align 4
  %135 = alloca %struct.ImVec2, align 4
  %136 = alloca %struct.ImVec2, align 4
  %137 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !5
  store i32 %2, ptr %8, align 4, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #13
  %138 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %138, ptr %10, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #13
  %139 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %139, ptr %11, align 8, !tbaa !5
  %140 = load ptr, ptr %11, align 8, !tbaa !5
  %141 = getelementptr inbounds %struct.ImGuiWindow, ptr %140, i32 0, i32 44
  %142 = load i8, ptr %141, align 8, !tbaa !11, !range !42, !noundef !43
  %143 = trunc i8 %142 to i1
  br i1 %143, label %144, label %145

144:                                              ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %12, align 4
  br label %1465

145:                                              ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #13
  %146 = load ptr, ptr %11, align 8, !tbaa !5
  %147 = getelementptr inbounds %struct.ImGuiWindow, ptr %146, i32 0, i32 89
  %148 = load ptr, ptr %147, align 8, !tbaa !44
  store ptr %148, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #13
  %149 = load ptr, ptr %10, align 8, !tbaa !5
  %150 = getelementptr inbounds %struct.ImGuiContext, ptr %149, i32 0, i32 4
  store ptr %150, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #13
  %151 = load ptr, ptr %10, align 8, !tbaa !5
  %152 = getelementptr inbounds %struct.ImGuiContext, ptr %151, i32 0, i32 2
  store ptr %152, ptr %15, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #13
  %153 = call noundef float @_ZN5ImGui13CalcItemWidthEv()
  store float %153, ptr %16, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %17) #13
  %154 = load ptr, ptr %10, align 8, !tbaa !5
  %155 = getelementptr inbounds %struct.ImGuiContext, ptr %154, i32 0, i32 86
  %156 = getelementptr inbounds %struct.ImGuiNextItemData, ptr %155, i32 0, i32 1
  %157 = load i32, ptr %156, align 4, !tbaa !46
  %158 = load ptr, ptr %10, align 8, !tbaa !5
  %159 = getelementptr inbounds %struct.ImGuiContext, ptr %158, i32 0, i32 83
  %160 = load i32, ptr %159, align 4, !tbaa !112
  %161 = or i32 %157, %160
  %162 = and i32 %161, 128
  %163 = icmp ne i32 %162, 0
  %164 = zext i1 %163 to i8
  store i8 %164, ptr %17, align 1, !tbaa !113
  %165 = load ptr, ptr %10, align 8, !tbaa !5
  %166 = getelementptr inbounds %struct.ImGuiContext, ptr %165, i32 0, i32 86
  call void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 8 dereferenceable(26) %166)
  %167 = load ptr, ptr %6, align 8, !tbaa !5
  call void @_ZN5ImGui6PushIDEPKc(ptr noundef %167)
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #13
  %168 = load ptr, ptr %10, align 8, !tbaa !5
  %169 = getelementptr inbounds %struct.ImGuiContext, ptr %168, i32 0, i32 213
  %170 = load i32, ptr %169, align 8, !tbaa !114
  %171 = icmp eq i32 %170, 0
  %172 = zext i1 %171 to i8
  store i8 %172, ptr %18, align 1, !tbaa !113
  %173 = load i8, ptr %18, align 1, !tbaa !113, !range !42, !noundef !43
  %174 = trunc i8 %173 to i1
  br i1 %174, label %175, label %182

175:                                              ; preds = %145
  %176 = load ptr, ptr %11, align 8, !tbaa !5
  %177 = getelementptr inbounds %struct.ImGuiWindow, ptr %176, i32 0, i32 69
  %178 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIjE4backEv(ptr noundef nonnull align 8 dereferenceable(16) %177)
  %179 = load i32, ptr %178, align 4, !tbaa !9
  %180 = load ptr, ptr %10, align 8, !tbaa !5
  %181 = getelementptr inbounds %struct.ImGuiContext, ptr %180, i32 0, i32 213
  store i32 %179, ptr %181, align 8, !tbaa !114
  br label %182

182:                                              ; preds = %175, %145
  call void @_ZN5ImGui10BeginGroupEv()
  %183 = load i32, ptr %8, align 4, !tbaa !9
  %184 = and i32 %183, 256
  %185 = icmp ne i32 %184, 0
  br i1 %185, label %189, label %186

186:                                              ; preds = %182
  %187 = load i32, ptr %8, align 4, !tbaa !9
  %188 = or i32 %187, 16
  store i32 %188, ptr %8, align 4, !tbaa !9
  br label %189

189:                                              ; preds = %186, %182
  %190 = load i32, ptr %8, align 4, !tbaa !9
  %191 = and i32 %190, 8
  %192 = icmp ne i32 %191, 0
  br i1 %192, label %196, label %193

193:                                              ; preds = %189
  %194 = load ptr, ptr %7, align 8, !tbaa !5
  %195 = load i32, ptr %8, align 4, !tbaa !9
  call void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef %194, i32 noundef %195)
  br label %196

196:                                              ; preds = %193, %189
  %197 = load i32, ptr %8, align 4, !tbaa !9
  %198 = and i32 %197, 100663296
  %199 = icmp ne i32 %198, 0
  br i1 %199, label %216, label %200

200:                                              ; preds = %196
  %201 = load ptr, ptr %10, align 8, !tbaa !5
  %202 = getelementptr inbounds %struct.ImGuiContext, ptr %201, i32 0, i32 212
  %203 = load i32, ptr %202, align 4, !tbaa !115
  %204 = and i32 %203, 100663296
  %205 = icmp ne i32 %204, 0
  br i1 %205, label %206, label %210

206:                                              ; preds = %200
  %207 = load ptr, ptr %10, align 8, !tbaa !5
  %208 = getelementptr inbounds %struct.ImGuiContext, ptr %207, i32 0, i32 212
  %209 = load i32, ptr %208, align 4, !tbaa !115
  br label %211

210:                                              ; preds = %200
  br label %211

211:                                              ; preds = %210, %206
  %212 = phi i32 [ %209, %206 ], [ 177209344, %210 ]
  %213 = and i32 %212, 100663296
  %214 = load i32, ptr %8, align 4, !tbaa !9
  %215 = or i32 %214, %213
  store i32 %215, ptr %8, align 4, !tbaa !9
  br label %216

216:                                              ; preds = %211, %196
  %217 = load i32, ptr %8, align 4, !tbaa !9
  %218 = and i32 %217, 402653184
  %219 = icmp ne i32 %218, 0
  br i1 %219, label %236, label %220

220:                                              ; preds = %216
  %221 = load ptr, ptr %10, align 8, !tbaa !5
  %222 = getelementptr inbounds %struct.ImGuiContext, ptr %221, i32 0, i32 212
  %223 = load i32, ptr %222, align 4, !tbaa !115
  %224 = and i32 %223, 402653184
  %225 = icmp ne i32 %224, 0
  br i1 %225, label %226, label %230

226:                                              ; preds = %220
  %227 = load ptr, ptr %10, align 8, !tbaa !5
  %228 = getelementptr inbounds %struct.ImGuiContext, ptr %227, i32 0, i32 212
  %229 = load i32, ptr %228, align 4, !tbaa !115
  br label %231

230:                                              ; preds = %220
  br label %231

231:                                              ; preds = %230, %226
  %232 = phi i32 [ %229, %226 ], [ 177209344, %230 ]
  %233 = and i32 %232, 402653184
  %234 = load i32, ptr %8, align 4, !tbaa !9
  %235 = or i32 %234, %233
  store i32 %235, ptr %8, align 4, !tbaa !9
  br label %236

236:                                              ; preds = %231, %216
  %237 = load i32, ptr %8, align 4, !tbaa !9
  %238 = and i32 %237, 100663296
  %239 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %238)
  br i1 %239, label %240, label %241

240:                                              ; preds = %236
  br label %243

241:                                              ; preds = %236
  call void @__assert_fail(ptr noundef @.str.114, ptr noundef @.str.4, i32 noundef 5439, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #14
  unreachable

242:                                              ; No predecessors!
  br label %243

243:                                              ; preds = %242, %240
  %244 = load i32, ptr %8, align 4, !tbaa !9
  %245 = and i32 %244, 402653184
  %246 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %245)
  br i1 %246, label %247, label %248

247:                                              ; preds = %243
  br label %250

248:                                              ; preds = %243
  call void @__assert_fail(ptr noundef @.str.80, ptr noundef @.str.4, i32 noundef 5440, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #14
  unreachable

249:                                              ; No predecessors!
  br label %250

250:                                              ; preds = %249, %247
  %251 = load i32, ptr %8, align 4, !tbaa !9
  %252 = and i32 %251, 8
  %253 = icmp ne i32 %252, 0
  br i1 %253, label %261, label %254

254:                                              ; preds = %250
  %255 = load ptr, ptr %10, align 8, !tbaa !5
  %256 = getelementptr inbounds %struct.ImGuiContext, ptr %255, i32 0, i32 212
  %257 = load i32, ptr %256, align 4, !tbaa !115
  %258 = and i32 %257, 65536
  %259 = load i32, ptr %8, align 4, !tbaa !9
  %260 = or i32 %259, %258
  store i32 %260, ptr %8, align 4, !tbaa !9
  br label %261

261:                                              ; preds = %254, %250
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #13
  %262 = load i32, ptr %8, align 4, !tbaa !9
  %263 = and i32 %262, 2
  %264 = icmp ne i32 %263, 0
  %265 = zext i1 %264 to i64
  %266 = select i1 %264, i32 3, i32 4
  store i32 %266, ptr %19, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %20) #13
  %267 = load i32, ptr %8, align 4, !tbaa !9
  %268 = and i32 %267, 65536
  %269 = icmp ne i32 %268, 0
  br i1 %269, label %270, label %275

270:                                              ; preds = %261
  %271 = load i32, ptr %8, align 4, !tbaa !9
  %272 = and i32 %271, 2
  %273 = icmp ne i32 %272, 0
  %274 = xor i1 %273, true
  br label %275

275:                                              ; preds = %270, %261
  %276 = phi i1 [ false, %261 ], [ %274, %270 ]
  %277 = zext i1 %276 to i8
  store i8 %277, ptr %20, align 1, !tbaa !113
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #13
  %278 = load ptr, ptr %11, align 8, !tbaa !5
  %279 = getelementptr inbounds %struct.ImGuiWindow, ptr %278, i32 0, i32 70
  %280 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %279, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %21, ptr align 8 %280, i64 8, i1 false), !tbaa.struct !116
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #13
  %281 = call noundef float @_ZN5ImGui14GetFrameHeightEv()
  store float %281, ptr %22, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %23) #13
  %282 = load float, ptr %22, align 4, !tbaa !45
  store float %282, ptr %23, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #13
  %283 = load float, ptr %23, align 4, !tbaa !45
  %284 = fmul float %283, 1.000000e+00
  %285 = load float, ptr %16, align 4, !tbaa !45
  %286 = load i8, ptr %20, align 1, !tbaa !113, !range !42, !noundef !43
  %287 = trunc i8 %286 to i1
  %288 = zext i1 %287 to i64
  %289 = select i1 %287, i32 2, i32 1
  %290 = sitofp i32 %289 to float
  %291 = load float, ptr %23, align 4, !tbaa !45
  %292 = load ptr, ptr %14, align 8, !tbaa !5
  %293 = getelementptr inbounds %struct.ImGuiStyle, ptr %292, i32 0, i32 16
  %294 = getelementptr inbounds %struct.ImVec2, ptr %293, i32 0, i32 0
  %295 = load float, ptr %294, align 4, !tbaa !117
  %296 = fadd float %291, %295
  %297 = fneg float %290
  %298 = call float @llvm.fmuladd.f32(float %297, float %296, float %285)
  %299 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %284, float noundef %298)
  store float %299, ptr %24, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #13
  %300 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 0
  %301 = load float, ptr %300, align 4, !tbaa !118
  %302 = load float, ptr %24, align 4, !tbaa !45
  %303 = fadd float %301, %302
  %304 = load ptr, ptr %14, align 8, !tbaa !5
  %305 = getelementptr inbounds %struct.ImGuiStyle, ptr %304, i32 0, i32 16
  %306 = getelementptr inbounds %struct.ImVec2, ptr %305, i32 0, i32 0
  %307 = load float, ptr %306, align 4, !tbaa !117
  %308 = fadd float %303, %307
  store float %308, ptr %25, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #13
  %309 = load float, ptr %25, align 4, !tbaa !45
  %310 = load float, ptr %23, align 4, !tbaa !45
  %311 = fadd float %309, %310
  %312 = load ptr, ptr %14, align 8, !tbaa !5
  %313 = getelementptr inbounds %struct.ImGuiStyle, ptr %312, i32 0, i32 16
  %314 = getelementptr inbounds %struct.ImVec2, ptr %313, i32 0, i32 0
  %315 = load float, ptr %314, align 4, !tbaa !117
  %316 = fadd float %311, %315
  store float %316, ptr %26, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #13
  %317 = load float, ptr %23, align 4, !tbaa !45
  %318 = fmul float %317, 0x3FC99999A0000000
  %319 = fptosi float %318 to i32
  %320 = sitofp i32 %319 to float
  store float %320, ptr %27, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 16, ptr %28) #13
  %321 = getelementptr inbounds [4 x float], ptr %28, i64 0, i64 0
  %322 = load ptr, ptr %7, align 8, !tbaa !5
  %323 = load i32, ptr %19, align 4, !tbaa !9
  %324 = sext i32 %323 to i64
  %325 = mul i64 %324, 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 16 %321, ptr align 4 %322, i64 %325, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #13
  %326 = load float, ptr %24, align 4, !tbaa !45
  %327 = fmul float %326, 0x3FB47AE140000000
  store float %327, ptr %29, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #13
  %328 = load float, ptr %24, align 4, !tbaa !45
  %329 = fmul float %328, 5.000000e-01
  store float %329, ptr %30, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #13
  %330 = load float, ptr %30, align 4, !tbaa !45
  %331 = load float, ptr %29, align 4, !tbaa !45
  %332 = fsub float %330, %331
  store float %332, ptr %31, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #13
  %333 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 0
  %334 = load float, ptr %333, align 4, !tbaa !118
  %335 = load float, ptr %24, align 4, !tbaa !45
  %336 = load float, ptr %23, align 4, !tbaa !45
  %337 = fadd float %335, %336
  %338 = call float @llvm.fmuladd.f32(float %337, float 5.000000e-01, float %334)
  %339 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %340 = load float, ptr %339, align 4, !tbaa !119
  %341 = load float, ptr %24, align 4, !tbaa !45
  %342 = call float @llvm.fmuladd.f32(float %341, float 5.000000e-01, float %340)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %32, float noundef %338, float noundef %342)
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #13
  %343 = load float, ptr %31, align 4, !tbaa !45
  %344 = load float, ptr %24, align 4, !tbaa !45
  %345 = fmul float %344, 0x3F9BA5E360000000
  %346 = fptosi float %345 to i32
  %347 = sitofp i32 %346 to float
  %348 = fsub float %343, %347
  store float %348, ptr %33, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #13
  %349 = load float, ptr %33, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %34, float noundef %349, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %35) #13
  %350 = load float, ptr %33, align 4, !tbaa !45
  %351 = fmul float %350, -5.000000e-01
  %352 = load float, ptr %33, align 4, !tbaa !45
  %353 = fmul float %352, 0xBFEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %35, float noundef %351, float noundef %353)
  call void @llvm.lifetime.start.p0(i64 8, ptr %36) #13
  %354 = load float, ptr %33, align 4, !tbaa !45
  %355 = fmul float %354, -5.000000e-01
  %356 = load float, ptr %33, align 4, !tbaa !45
  %357 = fmul float %356, 0x3FEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %36, float noundef %355, float noundef %357)
  call void @llvm.lifetime.start.p0(i64 4, ptr %37) #13
  %358 = load ptr, ptr %7, align 8, !tbaa !5
  %359 = getelementptr inbounds float, ptr %358, i64 0
  %360 = load float, ptr %359, align 4, !tbaa !45
  store float %360, ptr %37, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #13
  %361 = load ptr, ptr %7, align 8, !tbaa !5
  %362 = getelementptr inbounds float, ptr %361, i64 1
  %363 = load float, ptr %362, align 4, !tbaa !45
  store float %363, ptr %38, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #13
  %364 = load ptr, ptr %7, align 8, !tbaa !5
  %365 = getelementptr inbounds float, ptr %364, i64 2
  %366 = load float, ptr %365, align 4, !tbaa !45
  store float %366, ptr %39, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #13
  %367 = load ptr, ptr %7, align 8, !tbaa !5
  %368 = getelementptr inbounds float, ptr %367, i64 0
  %369 = load float, ptr %368, align 4, !tbaa !45
  store float %369, ptr %40, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %41) #13
  %370 = load ptr, ptr %7, align 8, !tbaa !5
  %371 = getelementptr inbounds float, ptr %370, i64 1
  %372 = load float, ptr %371, align 4, !tbaa !45
  store float %372, ptr %41, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %42) #13
  %373 = load ptr, ptr %7, align 8, !tbaa !5
  %374 = getelementptr inbounds float, ptr %373, i64 2
  %375 = load float, ptr %374, align 4, !tbaa !45
  store float %375, ptr %42, align 4, !tbaa !45
  %376 = load i32, ptr %8, align 4, !tbaa !9
  %377 = and i32 %376, 134217728
  %378 = icmp ne i32 %377, 0
  br i1 %378, label %379, label %384

379:                                              ; preds = %275
  %380 = load float, ptr %40, align 4, !tbaa !45
  %381 = load float, ptr %41, align 4, !tbaa !45
  %382 = load float, ptr %42, align 4, !tbaa !45
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %380, float noundef %381, float noundef %382, ptr noundef nonnull align 4 dereferenceable(4) %37, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %39)
  %383 = load ptr, ptr %7, align 8, !tbaa !5
  call void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef %383, ptr noundef %37, ptr noundef %38, ptr noundef %39)
  br label %393

384:                                              ; preds = %275
  %385 = load i32, ptr %8, align 4, !tbaa !9
  %386 = and i32 %385, 268435456
  %387 = icmp ne i32 %386, 0
  br i1 %387, label %388, label %392

388:                                              ; preds = %384
  %389 = load float, ptr %37, align 4, !tbaa !45
  %390 = load float, ptr %38, align 4, !tbaa !45
  %391 = load float, ptr %39, align 4, !tbaa !45
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %389, float noundef %390, float noundef %391, ptr noundef nonnull align 4 dereferenceable(4) %40, ptr noundef nonnull align 4 dereferenceable(4) %41, ptr noundef nonnull align 4 dereferenceable(4) %42)
  br label %392

392:                                              ; preds = %388, %384
  br label %393

393:                                              ; preds = %392, %379
  call void @llvm.lifetime.start.p0(i64 1, ptr %43) #13
  store i8 0, ptr %43, align 1, !tbaa !113
  call void @llvm.lifetime.start.p0(i64 1, ptr %44) #13
  store i8 0, ptr %44, align 1, !tbaa !113
  call void @llvm.lifetime.start.p0(i64 1, ptr %45) #13
  store i8 0, ptr %45, align 1, !tbaa !113
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 8, i1 noundef zeroext true)
  %394 = load i32, ptr %8, align 4, !tbaa !9
  %395 = and i32 %394, 67108864
  %396 = icmp ne i32 %395, 0
  br i1 %396, label %397, label %489

397:                                              ; preds = %393
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #13
  %398 = load float, ptr %24, align 4, !tbaa !45
  %399 = load ptr, ptr %14, align 8, !tbaa !5
  %400 = getelementptr inbounds %struct.ImGuiStyle, ptr %399, i32 0, i32 16
  %401 = getelementptr inbounds %struct.ImVec2, ptr %400, i32 0, i32 0
  %402 = load float, ptr %401, align 4, !tbaa !117
  %403 = fadd float %398, %402
  %404 = load float, ptr %23, align 4, !tbaa !45
  %405 = fadd float %403, %404
  %406 = load float, ptr %24, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %46, float noundef %405, float noundef %406)
  %407 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.115, ptr noundef nonnull align 4 dereferenceable(8) %46, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #13
  %408 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %408, label %409, label %483

409:                                              ; preds = %397
  %410 = load i8, ptr %17, align 1, !tbaa !113, !range !42, !noundef !43
  %411 = trunc i8 %410 to i1
  br i1 %411, label %483, label %412

412:                                              ; preds = %409
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #13
  %413 = load ptr, ptr %10, align 8, !tbaa !5
  %414 = getelementptr inbounds %struct.ImGuiContext, ptr %413, i32 0, i32 2
  %415 = getelementptr inbounds %struct.ImGuiIO, ptr %414, i32 0, i32 81
  %416 = getelementptr inbounds [5 x %struct.ImVec2], ptr %415, i64 0, i64 0
  %417 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %416, ptr noundef nonnull align 4 dereferenceable(8) %32)
  store <2 x float> %417, ptr %47, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #13
  %418 = load ptr, ptr %10, align 8, !tbaa !5
  %419 = getelementptr inbounds %struct.ImGuiContext, ptr %418, i32 0, i32 2
  %420 = getelementptr inbounds %struct.ImGuiIO, ptr %419, i32 0, i32 67
  %421 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %420, ptr noundef nonnull align 4 dereferenceable(8) %32)
  store <2 x float> %421, ptr %48, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %49) #13
  %422 = call noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %47)
  store float %422, ptr %49, align 4, !tbaa !45
  %423 = load float, ptr %49, align 4, !tbaa !45
  %424 = load float, ptr %31, align 4, !tbaa !45
  %425 = fsub float %424, 1.000000e+00
  %426 = load float, ptr %31, align 4, !tbaa !45
  %427 = fsub float %426, 1.000000e+00
  %428 = fmul float %425, %427
  %429 = fcmp oge float %423, %428
  br i1 %429, label %430, label %452

430:                                              ; preds = %412
  %431 = load float, ptr %49, align 4, !tbaa !45
  %432 = load float, ptr %30, align 4, !tbaa !45
  %433 = fadd float %432, 1.000000e+00
  %434 = load float, ptr %30, align 4, !tbaa !45
  %435 = fadd float %434, 1.000000e+00
  %436 = fmul float %433, %435
  %437 = fcmp ole float %431, %436
  br i1 %437, label %438, label %452

438:                                              ; preds = %430
  %439 = getelementptr inbounds %struct.ImVec2, ptr %48, i32 0, i32 1
  %440 = load float, ptr %439, align 4, !tbaa !119
  %441 = getelementptr inbounds %struct.ImVec2, ptr %48, i32 0, i32 0
  %442 = load float, ptr %441, align 4, !tbaa !118
  %443 = call float @atan2f(float noundef %440, float noundef %442) #13
  %444 = fdiv float %443, 0x400921FB60000000
  %445 = fmul float %444, 5.000000e-01
  store float %445, ptr %37, align 4, !tbaa !45
  %446 = load float, ptr %37, align 4, !tbaa !45
  %447 = fcmp olt float %446, 0.000000e+00
  br i1 %447, label %448, label %451

448:                                              ; preds = %438
  %449 = load float, ptr %37, align 4, !tbaa !45
  %450 = fadd float %449, 1.000000e+00
  store float %450, ptr %37, align 4, !tbaa !45
  br label %451

451:                                              ; preds = %448, %438
  store i8 1, ptr %44, align 1, !tbaa !113
  store i8 1, ptr %43, align 1, !tbaa !113
  br label %452

452:                                              ; preds = %451, %430, %412
  call void @llvm.lifetime.start.p0(i64 4, ptr %50) #13
  %453 = load float, ptr %37, align 4, !tbaa !45
  %454 = fneg float %453
  %455 = fmul float %454, 2.000000e+00
  %456 = fmul float %455, 0x400921FB60000000
  %457 = call float @cosf(float noundef %456) #13
  store float %457, ptr %50, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %51) #13
  %458 = load float, ptr %37, align 4, !tbaa !45
  %459 = fneg float %458
  %460 = fmul float %459, 2.000000e+00
  %461 = fmul float %460, 0x400921FB60000000
  %462 = call float @sinf(float noundef %461) #13
  store float %462, ptr %51, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 8, ptr %52) #13
  %463 = load float, ptr %50, align 4, !tbaa !45
  %464 = load float, ptr %51, align 4, !tbaa !45
  %465 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %47, float noundef %463, float noundef %464)
  store <2 x float> %465, ptr %52, align 4
  %466 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %35, ptr noundef nonnull align 4 dereferenceable(8) %36, ptr noundef nonnull align 4 dereferenceable(8) %52)
  call void @llvm.lifetime.end.p0(i64 8, ptr %52) #13
  br i1 %466, label %467, label %482

467:                                              ; preds = %452
  call void @llvm.lifetime.start.p0(i64 8, ptr %53) #13
  %468 = load float, ptr %50, align 4, !tbaa !45
  %469 = load float, ptr %51, align 4, !tbaa !45
  %470 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %48, float noundef %468, float noundef %469)
  store <2 x float> %470, ptr %53, align 4
  %471 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %35, ptr noundef nonnull align 4 dereferenceable(8) %36, ptr noundef nonnull align 4 dereferenceable(8) %53)
  br i1 %471, label %474, label %472

472:                                              ; preds = %467
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #13
  %473 = call <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %35, ptr noundef nonnull align 4 dereferenceable(8) %36, ptr noundef nonnull align 4 dereferenceable(8) %53)
  store <2 x float> %473, ptr %54, align 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %53, ptr align 4 %54, i64 8, i1 false), !tbaa.struct !116
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #13
  br label %474

474:                                              ; preds = %472, %467
  call void @llvm.lifetime.start.p0(i64 4, ptr %55) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %56) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %57) #13
  call void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %35, ptr noundef nonnull align 4 dereferenceable(8) %36, ptr noundef nonnull align 4 dereferenceable(8) %53, ptr noundef nonnull align 4 dereferenceable(4) %55, ptr noundef nonnull align 4 dereferenceable(4) %56, ptr noundef nonnull align 4 dereferenceable(4) %57)
  %475 = load float, ptr %56, align 4, !tbaa !45
  %476 = fsub float 1.000000e+00, %475
  %477 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %476, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %477, ptr %39, align 4, !tbaa !45
  %478 = load float, ptr %55, align 4, !tbaa !45
  %479 = load float, ptr %39, align 4, !tbaa !45
  %480 = fdiv float %478, %479
  %481 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %480, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %481, ptr %38, align 4, !tbaa !45
  store i8 1, ptr %45, align 1, !tbaa !113
  store i8 1, ptr %43, align 1, !tbaa !113
  call void @llvm.lifetime.end.p0(i64 4, ptr %57) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %56) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %55) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %53) #13
  br label %482

482:                                              ; preds = %474, %452
  call void @llvm.lifetime.end.p0(i64 4, ptr %51) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %50) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %49) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #13
  br label %483

483:                                              ; preds = %482, %409, %397
  %484 = load i32, ptr %8, align 4, !tbaa !9
  %485 = and i32 %484, 8
  %486 = icmp ne i32 %485, 0
  br i1 %486, label %488, label %487

487:                                              ; preds = %483
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef @.str.103, i32 noundef 1)
  br label %488

488:                                              ; preds = %487, %483
  br label %556

489:                                              ; preds = %393
  %490 = load i32, ptr %8, align 4, !tbaa !9
  %491 = and i32 %490, 33554432
  %492 = icmp ne i32 %491, 0
  br i1 %492, label %493, label %555

493:                                              ; preds = %489
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #13
  %494 = load float, ptr %24, align 4, !tbaa !45
  %495 = load float, ptr %24, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %494, float noundef %495)
  %496 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.116, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #13
  %497 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %497, label %498, label %526

498:                                              ; preds = %493
  %499 = load i8, ptr %17, align 1, !tbaa !113, !range !42, !noundef !43
  %500 = trunc i8 %499 to i1
  br i1 %500, label %526, label %501

501:                                              ; preds = %498
  %502 = load ptr, ptr %15, align 8, !tbaa !5
  %503 = getelementptr inbounds %struct.ImGuiIO, ptr %502, i32 0, i32 67
  %504 = getelementptr inbounds %struct.ImVec2, ptr %503, i32 0, i32 0
  %505 = load float, ptr %504, align 8, !tbaa !120
  %506 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 0
  %507 = load float, ptr %506, align 4, !tbaa !118
  %508 = fsub float %505, %507
  %509 = load float, ptr %24, align 4, !tbaa !45
  %510 = fsub float %509, 1.000000e+00
  %511 = fdiv float %508, %510
  %512 = call noundef float @_ZL10ImSaturatef(float noundef %511)
  store float %512, ptr %38, align 4, !tbaa !45
  %513 = load ptr, ptr %15, align 8, !tbaa !5
  %514 = getelementptr inbounds %struct.ImGuiIO, ptr %513, i32 0, i32 67
  %515 = getelementptr inbounds %struct.ImVec2, ptr %514, i32 0, i32 1
  %516 = load float, ptr %515, align 4, !tbaa !121
  %517 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %518 = load float, ptr %517, align 4, !tbaa !119
  %519 = fsub float %516, %518
  %520 = load float, ptr %24, align 4, !tbaa !45
  %521 = fsub float %520, 1.000000e+00
  %522 = fdiv float %519, %521
  %523 = call noundef float @_ZL10ImSaturatef(float noundef %522)
  %524 = fsub float 1.000000e+00, %523
  store float %524, ptr %39, align 4, !tbaa !45
  %525 = load ptr, ptr %7, align 8, !tbaa !5
  call void @_ZL17ColorEditRestoreHPKfPf(ptr noundef %525, ptr noundef %37)
  store i8 1, ptr %45, align 1, !tbaa !113
  store i8 1, ptr %43, align 1, !tbaa !113
  br label %526

526:                                              ; preds = %501, %498, %493
  %527 = load i32, ptr %8, align 4, !tbaa !9
  %528 = and i32 %527, 8
  %529 = icmp ne i32 %528, 0
  br i1 %529, label %531, label %530

530:                                              ; preds = %526
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef @.str.103, i32 noundef 1)
  br label %531

531:                                              ; preds = %530, %526
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #13
  %532 = load float, ptr %25, align 4, !tbaa !45
  %533 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %534 = load float, ptr %533, align 4, !tbaa !119
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %532, float noundef %534)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %59)
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #13
  %535 = load float, ptr %23, align 4, !tbaa !45
  %536 = load float, ptr %24, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %535, float noundef %536)
  %537 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.117, ptr noundef nonnull align 4 dereferenceable(8) %60, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #13
  %538 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %538, label %539, label %554

539:                                              ; preds = %531
  %540 = load i8, ptr %17, align 1, !tbaa !113, !range !42, !noundef !43
  %541 = trunc i8 %540 to i1
  br i1 %541, label %554, label %542

542:                                              ; preds = %539
  %543 = load ptr, ptr %15, align 8, !tbaa !5
  %544 = getelementptr inbounds %struct.ImGuiIO, ptr %543, i32 0, i32 67
  %545 = getelementptr inbounds %struct.ImVec2, ptr %544, i32 0, i32 1
  %546 = load float, ptr %545, align 4, !tbaa !121
  %547 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %548 = load float, ptr %547, align 4, !tbaa !119
  %549 = fsub float %546, %548
  %550 = load float, ptr %24, align 4, !tbaa !45
  %551 = fsub float %550, 1.000000e+00
  %552 = fdiv float %549, %551
  %553 = call noundef float @_ZL10ImSaturatef(float noundef %552)
  store float %553, ptr %37, align 4, !tbaa !45
  store i8 1, ptr %44, align 1, !tbaa !113
  store i8 1, ptr %43, align 1, !tbaa !113
  br label %554

554:                                              ; preds = %542, %539, %531
  br label %555

555:                                              ; preds = %554, %489
  br label %556

556:                                              ; preds = %555, %488
  %557 = load i8, ptr %20, align 1, !tbaa !113, !range !42, !noundef !43
  %558 = trunc i8 %557 to i1
  br i1 %558, label %559, label %583

559:                                              ; preds = %556
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #13
  %560 = load float, ptr %26, align 4, !tbaa !45
  %561 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %562 = load float, ptr %561, align 4, !tbaa !119
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %61, float noundef %560, float noundef %562)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %61)
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #13
  %563 = load float, ptr %23, align 4, !tbaa !45
  %564 = load float, ptr %24, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %62, float noundef %563, float noundef %564)
  %565 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef @.str.118, ptr noundef nonnull align 4 dereferenceable(8) %62, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #13
  %566 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %566, label %567, label %582

567:                                              ; preds = %559
  %568 = load ptr, ptr %15, align 8, !tbaa !5
  %569 = getelementptr inbounds %struct.ImGuiIO, ptr %568, i32 0, i32 67
  %570 = getelementptr inbounds %struct.ImVec2, ptr %569, i32 0, i32 1
  %571 = load float, ptr %570, align 4, !tbaa !121
  %572 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %573 = load float, ptr %572, align 4, !tbaa !119
  %574 = fsub float %571, %573
  %575 = load float, ptr %24, align 4, !tbaa !45
  %576 = fsub float %575, 1.000000e+00
  %577 = fdiv float %574, %576
  %578 = call noundef float @_ZL10ImSaturatef(float noundef %577)
  %579 = fsub float 1.000000e+00, %578
  %580 = load ptr, ptr %7, align 8, !tbaa !5
  %581 = getelementptr inbounds float, ptr %580, i64 3
  store float %579, ptr %581, align 4, !tbaa !45
  store i8 1, ptr %43, align 1, !tbaa !113
  br label %582

582:                                              ; preds = %567, %559
  br label %583

583:                                              ; preds = %582, %556
  call void @_ZN5ImGui11PopItemFlagEv()
  %584 = load i32, ptr %8, align 4, !tbaa !9
  %585 = and i32 %584, 256
  %586 = icmp ne i32 %585, 0
  br i1 %586, label %592, label %587

587:                                              ; preds = %583
  %588 = load ptr, ptr %14, align 8, !tbaa !5
  %589 = getelementptr inbounds %struct.ImGuiStyle, ptr %588, i32 0, i32 16
  %590 = getelementptr inbounds %struct.ImVec2, ptr %589, i32 0, i32 0
  %591 = load float, ptr %590, align 4, !tbaa !117
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %591)
  call void @_ZN5ImGui10BeginGroupEv()
  br label %592

592:                                              ; preds = %587, %583
  %593 = load i32, ptr %8, align 4, !tbaa !9
  %594 = and i32 %593, 128
  %595 = icmp ne i32 %594, 0
  br i1 %595, label %615, label %596

596:                                              ; preds = %592
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #13
  %597 = load ptr, ptr %6, align 8, !tbaa !5
  %598 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %597, ptr noundef null)
  store ptr %598, ptr %63, align 8, !tbaa !5
  %599 = load ptr, ptr %6, align 8, !tbaa !5
  %600 = load ptr, ptr %63, align 8, !tbaa !5
  %601 = icmp ne ptr %599, %600
  br i1 %601, label %602, label %614

602:                                              ; preds = %596
  %603 = load i32, ptr %8, align 4, !tbaa !9
  %604 = and i32 %603, 256
  %605 = icmp ne i32 %604, 0
  br i1 %605, label %606, label %611

606:                                              ; preds = %602
  %607 = load ptr, ptr %14, align 8, !tbaa !5
  %608 = getelementptr inbounds %struct.ImGuiStyle, ptr %607, i32 0, i32 16
  %609 = getelementptr inbounds %struct.ImVec2, ptr %608, i32 0, i32 0
  %610 = load float, ptr %609, align 4, !tbaa !117
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %610)
  br label %611

611:                                              ; preds = %606, %602
  %612 = load ptr, ptr %6, align 8, !tbaa !5
  %613 = load ptr, ptr %63, align 8, !tbaa !5
  call void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef %612, ptr noundef %613, i32 noundef 0)
  br label %614

614:                                              ; preds = %611, %596
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #13
  br label %615

615:                                              ; preds = %614, %592
  %616 = load i32, ptr %8, align 4, !tbaa !9
  %617 = and i32 %616, 256
  %618 = icmp ne i32 %617, 0
  br i1 %618, label %690, label %619

619:                                              ; preds = %615
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 16, i1 noundef zeroext true)
  call void @llvm.lifetime.start.p0(i64 16, ptr %64) #13
  %620 = load ptr, ptr %7, align 8, !tbaa !5
  %621 = getelementptr inbounds float, ptr %620, i64 0
  %622 = load float, ptr %621, align 4, !tbaa !45
  %623 = load ptr, ptr %7, align 8, !tbaa !5
  %624 = getelementptr inbounds float, ptr %623, i64 1
  %625 = load float, ptr %624, align 4, !tbaa !45
  %626 = load ptr, ptr %7, align 8, !tbaa !5
  %627 = getelementptr inbounds float, ptr %626, i64 2
  %628 = load float, ptr %627, align 4, !tbaa !45
  %629 = load i32, ptr %8, align 4, !tbaa !9
  %630 = and i32 %629, 2
  %631 = icmp ne i32 %630, 0
  br i1 %631, label %632, label %633

632:                                              ; preds = %619
  br label %637

633:                                              ; preds = %619
  %634 = load ptr, ptr %7, align 8, !tbaa !5
  %635 = getelementptr inbounds float, ptr %634, i64 3
  %636 = load float, ptr %635, align 4, !tbaa !45
  br label %637

637:                                              ; preds = %633, %632
  %638 = phi float [ 1.000000e+00, %632 ], [ %636, %633 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %64, float noundef %622, float noundef %625, float noundef %628, float noundef %638)
  %639 = load i32, ptr %8, align 4, !tbaa !9
  %640 = and i32 %639, 128
  %641 = icmp ne i32 %640, 0
  br i1 %641, label %642, label %643

642:                                              ; preds = %637
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef @.str.119)
  br label %643

643:                                              ; preds = %642, %637
  call void @llvm.lifetime.start.p0(i64 4, ptr %65) #13
  store i32 403570752, ptr %65, align 4, !tbaa !9
  %644 = load i32, ptr %8, align 4, !tbaa !9
  %645 = load i32, ptr %65, align 4, !tbaa !9
  %646 = and i32 %644, %645
  call void @llvm.lifetime.start.p0(i64 8, ptr %66) #13
  %647 = load float, ptr %22, align 4, !tbaa !45
  %648 = fmul float %647, 3.000000e+00
  %649 = load float, ptr %22, align 4, !tbaa !45
  %650 = fmul float %649, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %66, float noundef %648, float noundef %650)
  %651 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef @.str.120, ptr noundef nonnull align 4 dereferenceable(16) %64, i32 noundef %646, ptr noundef nonnull align 4 dereferenceable(8) %66)
  call void @llvm.lifetime.end.p0(i64 8, ptr %66) #13
  %652 = load ptr, ptr %9, align 8, !tbaa !5
  %653 = icmp ne ptr %652, null
  br i1 %653, label %654, label %689

654:                                              ; preds = %643
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef @.str.121)
  call void @llvm.lifetime.start.p0(i64 16, ptr %67) #13
  %655 = load ptr, ptr %9, align 8, !tbaa !5
  %656 = getelementptr inbounds float, ptr %655, i64 0
  %657 = load float, ptr %656, align 4, !tbaa !45
  %658 = load ptr, ptr %9, align 8, !tbaa !5
  %659 = getelementptr inbounds float, ptr %658, i64 1
  %660 = load float, ptr %659, align 4, !tbaa !45
  %661 = load ptr, ptr %9, align 8, !tbaa !5
  %662 = getelementptr inbounds float, ptr %661, i64 2
  %663 = load float, ptr %662, align 4, !tbaa !45
  %664 = load i32, ptr %8, align 4, !tbaa !9
  %665 = and i32 %664, 2
  %666 = icmp ne i32 %665, 0
  br i1 %666, label %667, label %668

667:                                              ; preds = %654
  br label %672

668:                                              ; preds = %654
  %669 = load ptr, ptr %9, align 8, !tbaa !5
  %670 = getelementptr inbounds float, ptr %669, i64 3
  %671 = load float, ptr %670, align 4, !tbaa !45
  br label %672

672:                                              ; preds = %668, %667
  %673 = phi float [ 1.000000e+00, %667 ], [ %671, %668 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %67, float noundef %657, float noundef %660, float noundef %663, float noundef %673)
  %674 = load i32, ptr %8, align 4, !tbaa !9
  %675 = load i32, ptr %65, align 4, !tbaa !9
  %676 = and i32 %674, %675
  call void @llvm.lifetime.start.p0(i64 8, ptr %68) #13
  %677 = load float, ptr %22, align 4, !tbaa !45
  %678 = fmul float %677, 3.000000e+00
  %679 = load float, ptr %22, align 4, !tbaa !45
  %680 = fmul float %679, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %68, float noundef %678, float noundef %680)
  %681 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef @.str.122, ptr noundef nonnull align 4 dereferenceable(16) %67, i32 noundef %676, ptr noundef nonnull align 4 dereferenceable(8) %68)
  call void @llvm.lifetime.end.p0(i64 8, ptr %68) #13
  br i1 %681, label %682, label %688

682:                                              ; preds = %672
  %683 = load ptr, ptr %7, align 8, !tbaa !5
  %684 = load ptr, ptr %9, align 8, !tbaa !5
  %685 = load i32, ptr %19, align 4, !tbaa !9
  %686 = sext i32 %685 to i64
  %687 = mul i64 %686, 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %683, ptr align 4 %684, i64 %687, i1 false)
  store i8 1, ptr %43, align 1, !tbaa !113
  br label %688

688:                                              ; preds = %682, %672
  call void @llvm.lifetime.end.p0(i64 16, ptr %67) #13
  br label %689

689:                                              ; preds = %688, %643
  call void @_ZN5ImGui11PopItemFlagEv()
  call void @_ZN5ImGui8EndGroupEv()
  call void @llvm.lifetime.end.p0(i64 4, ptr %65) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %64) #13
  br label %690

690:                                              ; preds = %689, %615
  %691 = load i8, ptr %44, align 1, !tbaa !113, !range !42, !noundef !43
  %692 = trunc i8 %691 to i1
  br i1 %692, label %696, label %693

693:                                              ; preds = %690
  %694 = load i8, ptr %45, align 1, !tbaa !113, !range !42, !noundef !43
  %695 = trunc i8 %694 to i1
  br i1 %695, label %696, label %749

696:                                              ; preds = %693, %690
  %697 = load i32, ptr %8, align 4, !tbaa !9
  %698 = and i32 %697, 134217728
  %699 = icmp ne i32 %698, 0
  br i1 %699, label %700, label %733

700:                                              ; preds = %696
  %701 = load float, ptr %37, align 4, !tbaa !45
  %702 = load float, ptr %38, align 4, !tbaa !45
  %703 = load float, ptr %39, align 4, !tbaa !45
  %704 = load ptr, ptr %7, align 8, !tbaa !5
  %705 = getelementptr inbounds float, ptr %704, i64 0
  %706 = load ptr, ptr %7, align 8, !tbaa !5
  %707 = getelementptr inbounds float, ptr %706, i64 1
  %708 = load ptr, ptr %7, align 8, !tbaa !5
  %709 = getelementptr inbounds float, ptr %708, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %701, float noundef %702, float noundef %703, ptr noundef nonnull align 4 dereferenceable(4) %705, ptr noundef nonnull align 4 dereferenceable(4) %707, ptr noundef nonnull align 4 dereferenceable(4) %709)
  %710 = load float, ptr %37, align 4, !tbaa !45
  %711 = load ptr, ptr %10, align 8, !tbaa !5
  %712 = getelementptr inbounds %struct.ImGuiContext, ptr %711, i32 0, i32 215
  store float %710, ptr %712, align 8, !tbaa !122
  %713 = load float, ptr %38, align 4, !tbaa !45
  %714 = load ptr, ptr %10, align 8, !tbaa !5
  %715 = getelementptr inbounds %struct.ImGuiContext, ptr %714, i32 0, i32 216
  store float %713, ptr %715, align 4, !tbaa !123
  %716 = load ptr, ptr %10, align 8, !tbaa !5
  %717 = getelementptr inbounds %struct.ImGuiContext, ptr %716, i32 0, i32 213
  %718 = load i32, ptr %717, align 8, !tbaa !114
  %719 = load ptr, ptr %10, align 8, !tbaa !5
  %720 = getelementptr inbounds %struct.ImGuiContext, ptr %719, i32 0, i32 214
  store i32 %718, ptr %720, align 4, !tbaa !124
  call void @llvm.lifetime.start.p0(i64 16, ptr %69) #13
  %721 = load ptr, ptr %7, align 8, !tbaa !5
  %722 = getelementptr inbounds float, ptr %721, i64 0
  %723 = load float, ptr %722, align 4, !tbaa !45
  %724 = load ptr, ptr %7, align 8, !tbaa !5
  %725 = getelementptr inbounds float, ptr %724, i64 1
  %726 = load float, ptr %725, align 4, !tbaa !45
  %727 = load ptr, ptr %7, align 8, !tbaa !5
  %728 = getelementptr inbounds float, ptr %727, i64 2
  %729 = load float, ptr %728, align 4, !tbaa !45
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %69, float noundef %723, float noundef %726, float noundef %729, float noundef 0.000000e+00)
  %730 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %69)
  %731 = load ptr, ptr %10, align 8, !tbaa !5
  %732 = getelementptr inbounds %struct.ImGuiContext, ptr %731, i32 0, i32 217
  store i32 %730, ptr %732, align 8, !tbaa !125
  call void @llvm.lifetime.end.p0(i64 16, ptr %69) #13
  br label %748

733:                                              ; preds = %696
  %734 = load i32, ptr %8, align 4, !tbaa !9
  %735 = and i32 %734, 268435456
  %736 = icmp ne i32 %735, 0
  br i1 %736, label %737, label %747

737:                                              ; preds = %733
  %738 = load float, ptr %37, align 4, !tbaa !45
  %739 = load ptr, ptr %7, align 8, !tbaa !5
  %740 = getelementptr inbounds float, ptr %739, i64 0
  store float %738, ptr %740, align 4, !tbaa !45
  %741 = load float, ptr %38, align 4, !tbaa !45
  %742 = load ptr, ptr %7, align 8, !tbaa !5
  %743 = getelementptr inbounds float, ptr %742, i64 1
  store float %741, ptr %743, align 4, !tbaa !45
  %744 = load float, ptr %39, align 4, !tbaa !45
  %745 = load ptr, ptr %7, align 8, !tbaa !5
  %746 = getelementptr inbounds float, ptr %745, i64 2
  store float %744, ptr %746, align 4, !tbaa !45
  br label %747

747:                                              ; preds = %737, %733
  br label %748

748:                                              ; preds = %747, %700
  br label %749

749:                                              ; preds = %748, %693
  call void @llvm.lifetime.start.p0(i64 1, ptr %70) #13
  store i8 0, ptr %70, align 1, !tbaa !113
  %750 = load i32, ptr %8, align 4, !tbaa !9
  %751 = and i32 %750, 32
  %752 = icmp eq i32 %751, 0
  br i1 %752, label %753, label %839

753:                                              ; preds = %749
  %754 = load i8, ptr %20, align 1, !tbaa !113, !range !42, !noundef !43
  %755 = trunc i8 %754 to i1
  br i1 %755, label %756, label %758

756:                                              ; preds = %753
  %757 = load float, ptr %26, align 4, !tbaa !45
  br label %760

758:                                              ; preds = %753
  %759 = load float, ptr %25, align 4, !tbaa !45
  br label %760

760:                                              ; preds = %758, %756
  %761 = phi float [ %757, %756 ], [ %759, %758 ]
  %762 = load float, ptr %23, align 4, !tbaa !45
  %763 = fadd float %761, %762
  %764 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 0
  %765 = load float, ptr %764, align 4, !tbaa !118
  %766 = fsub float %763, %765
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %766)
  call void @llvm.lifetime.start.p0(i64 4, ptr %71) #13
  store i32 428736602, ptr %71, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %72) #13
  %767 = load i32, ptr %8, align 4, !tbaa !9
  %768 = load i32, ptr %71, align 4, !tbaa !9
  %769 = and i32 %767, %768
  %770 = or i32 %769, 4
  store i32 %770, ptr %72, align 4, !tbaa !9
  %771 = load i32, ptr %8, align 4, !tbaa !9
  %772 = and i32 %771, 1048576
  %773 = icmp ne i32 %772, 0
  br i1 %773, label %778, label %774

774:                                              ; preds = %760
  %775 = load i32, ptr %8, align 4, !tbaa !9
  %776 = and i32 %775, 7340032
  %777 = icmp eq i32 %776, 0
  br i1 %777, label %778, label %798

778:                                              ; preds = %774, %760
  %779 = load ptr, ptr %7, align 8, !tbaa !5
  %780 = load i32, ptr %72, align 4, !tbaa !9
  %781 = or i32 %780, 1048576
  %782 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.123, ptr noundef %779, i32 noundef %781)
  br i1 %782, label %783, label %797

783:                                              ; preds = %778
  %784 = load ptr, ptr %10, align 8, !tbaa !5
  %785 = getelementptr inbounds %struct.ImGuiContext, ptr %784, i32 0, i32 52
  %786 = load i32, ptr %785, align 4, !tbaa !126
  %787 = icmp ne i32 %786, 0
  br i1 %787, label %788, label %794

788:                                              ; preds = %783
  %789 = load ptr, ptr %10, align 8, !tbaa !5
  %790 = getelementptr inbounds %struct.ImGuiContext, ptr %789, i32 0, i32 56
  %791 = load i8, ptr %790, align 1, !tbaa !127, !range !42, !noundef !43
  %792 = trunc i8 %791 to i1
  %793 = xor i1 %792, true
  br label %794

794:                                              ; preds = %788, %783
  %795 = phi i1 [ false, %783 ], [ %793, %788 ]
  %796 = zext i1 %795 to i8
  store i8 %796, ptr %70, align 1, !tbaa !113
  store i8 1, ptr %43, align 1, !tbaa !113
  br label %797

797:                                              ; preds = %794, %778
  br label %798

798:                                              ; preds = %797, %774
  %799 = load i32, ptr %8, align 4, !tbaa !9
  %800 = and i32 %799, 2097152
  %801 = icmp ne i32 %800, 0
  br i1 %801, label %806, label %802

802:                                              ; preds = %798
  %803 = load i32, ptr %8, align 4, !tbaa !9
  %804 = and i32 %803, 7340032
  %805 = icmp eq i32 %804, 0
  br i1 %805, label %806, label %818

806:                                              ; preds = %802, %798
  %807 = load ptr, ptr %7, align 8, !tbaa !5
  %808 = load i32, ptr %72, align 4, !tbaa !9
  %809 = or i32 %808, 2097152
  %810 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.124, ptr noundef %807, i32 noundef %809)
  %811 = zext i1 %810 to i32
  %812 = load i8, ptr %43, align 1, !tbaa !113, !range !42, !noundef !43
  %813 = trunc i8 %812 to i1
  %814 = zext i1 %813 to i32
  %815 = or i32 %814, %811
  %816 = icmp ne i32 %815, 0
  %817 = zext i1 %816 to i8
  store i8 %817, ptr %43, align 1, !tbaa !113
  br label %818

818:                                              ; preds = %806, %802
  %819 = load i32, ptr %8, align 4, !tbaa !9
  %820 = and i32 %819, 4194304
  %821 = icmp ne i32 %820, 0
  br i1 %821, label %826, label %822

822:                                              ; preds = %818
  %823 = load i32, ptr %8, align 4, !tbaa !9
  %824 = and i32 %823, 7340032
  %825 = icmp eq i32 %824, 0
  br i1 %825, label %826, label %838

826:                                              ; preds = %822, %818
  %827 = load ptr, ptr %7, align 8, !tbaa !5
  %828 = load i32, ptr %72, align 4, !tbaa !9
  %829 = or i32 %828, 4194304
  %830 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.125, ptr noundef %827, i32 noundef %829)
  %831 = zext i1 %830 to i32
  %832 = load i8, ptr %43, align 1, !tbaa !113, !range !42, !noundef !43
  %833 = trunc i8 %832 to i1
  %834 = zext i1 %833 to i32
  %835 = or i32 %834, %831
  %836 = icmp ne i32 %835, 0
  %837 = zext i1 %836 to i8
  store i8 %837, ptr %43, align 1, !tbaa !113
  br label %838

838:                                              ; preds = %826, %822
  call void @_ZN5ImGui12PopItemWidthEv()
  call void @llvm.lifetime.end.p0(i64 4, ptr %72) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %71) #13
  br label %839

839:                                              ; preds = %838, %749
  %840 = load i8, ptr %70, align 1, !tbaa !113, !range !42, !noundef !43
  %841 = trunc i8 %840 to i1
  br i1 %841, label %842, label %910

842:                                              ; preds = %839
  %843 = load i32, ptr %8, align 4, !tbaa !9
  %844 = and i32 %843, 134217728
  %845 = icmp ne i32 %844, 0
  br i1 %845, label %846, label %910

846:                                              ; preds = %842
  call void @llvm.lifetime.start.p0(i64 4, ptr %73) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %74) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr %75) #13
  %847 = load ptr, ptr %7, align 8, !tbaa !5
  %848 = getelementptr inbounds float, ptr %847, i64 0
  %849 = load float, ptr %848, align 4, !tbaa !45
  %850 = load ptr, ptr %7, align 8, !tbaa !5
  %851 = getelementptr inbounds float, ptr %850, i64 1
  %852 = load float, ptr %851, align 4, !tbaa !45
  %853 = load ptr, ptr %7, align 8, !tbaa !5
  %854 = getelementptr inbounds float, ptr %853, i64 2
  %855 = load float, ptr %854, align 4, !tbaa !45
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %849, float noundef %852, float noundef %855, ptr noundef nonnull align 4 dereferenceable(4) %73, ptr noundef nonnull align 4 dereferenceable(4) %74, ptr noundef nonnull align 4 dereferenceable(4) %75)
  %856 = load float, ptr %73, align 4, !tbaa !45
  %857 = fcmp ole float %856, 0.000000e+00
  br i1 %857, label %858, label %909

858:                                              ; preds = %846
  %859 = load float, ptr %37, align 4, !tbaa !45
  %860 = fcmp ogt float %859, 0.000000e+00
  br i1 %860, label %861, label %909

861:                                              ; preds = %858
  %862 = load float, ptr %75, align 4, !tbaa !45
  %863 = fcmp ole float %862, 0.000000e+00
  br i1 %863, label %864, label %886

864:                                              ; preds = %861
  %865 = load float, ptr %39, align 4, !tbaa !45
  %866 = load float, ptr %75, align 4, !tbaa !45
  %867 = fcmp une float %865, %866
  br i1 %867, label %868, label %886

868:                                              ; preds = %864
  %869 = load float, ptr %37, align 4, !tbaa !45
  %870 = load float, ptr %38, align 4, !tbaa !45
  %871 = load float, ptr %75, align 4, !tbaa !45
  %872 = fcmp ole float %871, 0.000000e+00
  br i1 %872, label %873, label %876

873:                                              ; preds = %868
  %874 = load float, ptr %39, align 4, !tbaa !45
  %875 = fmul float %874, 5.000000e-01
  br label %878

876:                                              ; preds = %868
  %877 = load float, ptr %75, align 4, !tbaa !45
  br label %878

878:                                              ; preds = %876, %873
  %879 = phi float [ %875, %873 ], [ %877, %876 ]
  %880 = load ptr, ptr %7, align 8, !tbaa !5
  %881 = getelementptr inbounds float, ptr %880, i64 0
  %882 = load ptr, ptr %7, align 8, !tbaa !5
  %883 = getelementptr inbounds float, ptr %882, i64 1
  %884 = load ptr, ptr %7, align 8, !tbaa !5
  %885 = getelementptr inbounds float, ptr %884, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %869, float noundef %870, float noundef %879, ptr noundef nonnull align 4 dereferenceable(4) %881, ptr noundef nonnull align 4 dereferenceable(4) %883, ptr noundef nonnull align 4 dereferenceable(4) %885)
  br label %908

886:                                              ; preds = %864, %861
  %887 = load float, ptr %74, align 4, !tbaa !45
  %888 = fcmp ole float %887, 0.000000e+00
  br i1 %888, label %889, label %907

889:                                              ; preds = %886
  %890 = load float, ptr %37, align 4, !tbaa !45
  %891 = load float, ptr %74, align 4, !tbaa !45
  %892 = fcmp ole float %891, 0.000000e+00
  br i1 %892, label %893, label %896

893:                                              ; preds = %889
  %894 = load float, ptr %38, align 4, !tbaa !45
  %895 = fmul float %894, 5.000000e-01
  br label %898

896:                                              ; preds = %889
  %897 = load float, ptr %74, align 4, !tbaa !45
  br label %898

898:                                              ; preds = %896, %893
  %899 = phi float [ %895, %893 ], [ %897, %896 ]
  %900 = load float, ptr %75, align 4, !tbaa !45
  %901 = load ptr, ptr %7, align 8, !tbaa !5
  %902 = getelementptr inbounds float, ptr %901, i64 0
  %903 = load ptr, ptr %7, align 8, !tbaa !5
  %904 = getelementptr inbounds float, ptr %903, i64 1
  %905 = load ptr, ptr %7, align 8, !tbaa !5
  %906 = getelementptr inbounds float, ptr %905, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %890, float noundef %899, float noundef %900, ptr noundef nonnull align 4 dereferenceable(4) %902, ptr noundef nonnull align 4 dereferenceable(4) %904, ptr noundef nonnull align 4 dereferenceable(4) %906)
  br label %907

907:                                              ; preds = %898, %886
  br label %908

908:                                              ; preds = %907, %878
  br label %909

909:                                              ; preds = %908, %858, %846
  call void @llvm.lifetime.end.p0(i64 4, ptr %75) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %74) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %73) #13
  br label %910

910:                                              ; preds = %909, %842, %839
  %911 = load i8, ptr %43, align 1, !tbaa !113, !range !42, !noundef !43
  %912 = trunc i8 %911 to i1
  br i1 %912, label %913, label %950

913:                                              ; preds = %910
  %914 = load i32, ptr %8, align 4, !tbaa !9
  %915 = and i32 %914, 134217728
  %916 = icmp ne i32 %915, 0
  br i1 %916, label %917, label %931

917:                                              ; preds = %913
  %918 = load ptr, ptr %7, align 8, !tbaa !5
  %919 = getelementptr inbounds float, ptr %918, i64 0
  %920 = load float, ptr %919, align 4, !tbaa !45
  store float %920, ptr %40, align 4, !tbaa !45
  %921 = load ptr, ptr %7, align 8, !tbaa !5
  %922 = getelementptr inbounds float, ptr %921, i64 1
  %923 = load float, ptr %922, align 4, !tbaa !45
  store float %923, ptr %41, align 4, !tbaa !45
  %924 = load ptr, ptr %7, align 8, !tbaa !5
  %925 = getelementptr inbounds float, ptr %924, i64 2
  %926 = load float, ptr %925, align 4, !tbaa !45
  store float %926, ptr %42, align 4, !tbaa !45
  %927 = load float, ptr %40, align 4, !tbaa !45
  %928 = load float, ptr %41, align 4, !tbaa !45
  %929 = load float, ptr %42, align 4, !tbaa !45
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %927, float noundef %928, float noundef %929, ptr noundef nonnull align 4 dereferenceable(4) %37, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %39)
  %930 = load ptr, ptr %7, align 8, !tbaa !5
  call void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef %930, ptr noundef %37, ptr noundef %38, ptr noundef %39)
  br label %949

931:                                              ; preds = %913
  %932 = load i32, ptr %8, align 4, !tbaa !9
  %933 = and i32 %932, 268435456
  %934 = icmp ne i32 %933, 0
  br i1 %934, label %935, label %948

935:                                              ; preds = %931
  %936 = load ptr, ptr %7, align 8, !tbaa !5
  %937 = getelementptr inbounds float, ptr %936, i64 0
  %938 = load float, ptr %937, align 4, !tbaa !45
  store float %938, ptr %37, align 4, !tbaa !45
  %939 = load ptr, ptr %7, align 8, !tbaa !5
  %940 = getelementptr inbounds float, ptr %939, i64 1
  %941 = load float, ptr %940, align 4, !tbaa !45
  store float %941, ptr %38, align 4, !tbaa !45
  %942 = load ptr, ptr %7, align 8, !tbaa !5
  %943 = getelementptr inbounds float, ptr %942, i64 2
  %944 = load float, ptr %943, align 4, !tbaa !45
  store float %944, ptr %39, align 4, !tbaa !45
  %945 = load float, ptr %37, align 4, !tbaa !45
  %946 = load float, ptr %38, align 4, !tbaa !45
  %947 = load float, ptr %39, align 4, !tbaa !45
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %945, float noundef %946, float noundef %947, ptr noundef nonnull align 4 dereferenceable(4) %40, ptr noundef nonnull align 4 dereferenceable(4) %41, ptr noundef nonnull align 4 dereferenceable(4) %42)
  br label %948

948:                                              ; preds = %935, %931
  br label %949

949:                                              ; preds = %948, %917
  br label %950

950:                                              ; preds = %949, %910
  call void @llvm.lifetime.start.p0(i64 4, ptr %76) #13
  %951 = load ptr, ptr %14, align 8, !tbaa !5
  %952 = getelementptr inbounds %struct.ImGuiStyle, ptr %951, i32 0, i32 0
  %953 = load float, ptr %952, align 4, !tbaa !128
  %954 = call noundef float @_ZL10ImSaturatef(float noundef %953)
  %955 = call float @llvm.fmuladd.f32(float %954, float 2.550000e+02, float 5.000000e-01)
  %956 = fptosi float %955 to i32
  store i32 %956, ptr %76, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %77) #13
  %957 = load i32, ptr %76, align 4, !tbaa !9
  %958 = shl i32 %957, 24
  %959 = or i32 %958, 0
  %960 = or i32 %959, 0
  %961 = or i32 %960, 0
  store i32 %961, ptr %77, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %78) #13
  %962 = load i32, ptr %76, align 4, !tbaa !9
  %963 = shl i32 %962, 24
  %964 = or i32 %963, 16711680
  %965 = or i32 %964, 65280
  %966 = or i32 %965, 255
  store i32 %966, ptr %78, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %79) #13
  %967 = load i32, ptr %76, align 4, !tbaa !9
  %968 = shl i32 %967, 24
  %969 = or i32 %968, 8388608
  %970 = or i32 %969, 32768
  %971 = or i32 %970, 128
  store i32 %971, ptr %79, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 28, ptr %80) #13
  %972 = load i32, ptr %76, align 4, !tbaa !9
  %973 = shl i32 %972, 24
  %974 = or i32 %973, 0
  %975 = or i32 %974, 0
  %976 = or i32 %975, 255
  store i32 %976, ptr %80, align 4, !tbaa !9
  %977 = getelementptr inbounds i32, ptr %80, i64 1
  %978 = load i32, ptr %76, align 4, !tbaa !9
  %979 = shl i32 %978, 24
  %980 = or i32 %979, 0
  %981 = or i32 %980, 65280
  %982 = or i32 %981, 255
  store i32 %982, ptr %977, align 4, !tbaa !9
  %983 = getelementptr inbounds i32, ptr %80, i64 2
  %984 = load i32, ptr %76, align 4, !tbaa !9
  %985 = shl i32 %984, 24
  %986 = or i32 %985, 0
  %987 = or i32 %986, 65280
  %988 = or i32 %987, 0
  store i32 %988, ptr %983, align 4, !tbaa !9
  %989 = getelementptr inbounds i32, ptr %80, i64 3
  %990 = load i32, ptr %76, align 4, !tbaa !9
  %991 = shl i32 %990, 24
  %992 = or i32 %991, 16711680
  %993 = or i32 %992, 65280
  %994 = or i32 %993, 0
  store i32 %994, ptr %989, align 4, !tbaa !9
  %995 = getelementptr inbounds i32, ptr %80, i64 4
  %996 = load i32, ptr %76, align 4, !tbaa !9
  %997 = shl i32 %996, 24
  %998 = or i32 %997, 16711680
  %999 = or i32 %998, 0
  %1000 = or i32 %999, 0
  store i32 %1000, ptr %995, align 4, !tbaa !9
  %1001 = getelementptr inbounds i32, ptr %80, i64 5
  %1002 = load i32, ptr %76, align 4, !tbaa !9
  %1003 = shl i32 %1002, 24
  %1004 = or i32 %1003, 16711680
  %1005 = or i32 %1004, 0
  %1006 = or i32 %1005, 255
  store i32 %1006, ptr %1001, align 4, !tbaa !9
  %1007 = getelementptr inbounds i32, ptr %80, i64 6
  %1008 = load i32, ptr %76, align 4, !tbaa !9
  %1009 = shl i32 %1008, 24
  %1010 = or i32 %1009, 0
  %1011 = or i32 %1010, 0
  %1012 = or i32 %1011, 255
  store i32 %1012, ptr %1007, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 16, ptr %81) #13
  %1013 = load ptr, ptr %14, align 8, !tbaa !5
  %1014 = getelementptr inbounds %struct.ImGuiStyle, ptr %1013, i32 0, i32 0
  %1015 = load float, ptr %1014, align 4, !tbaa !128
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %81, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef %1015)
  %1016 = load float, ptr %37, align 4, !tbaa !45
  %1017 = getelementptr inbounds %struct.ImVec4, ptr %81, i32 0, i32 0
  %1018 = getelementptr inbounds %struct.ImVec4, ptr %81, i32 0, i32 1
  %1019 = getelementptr inbounds %struct.ImVec4, ptr %81, i32 0, i32 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %1016, float noundef 1.000000e+00, float noundef 1.000000e+00, ptr noundef nonnull align 4 dereferenceable(4) %1017, ptr noundef nonnull align 4 dereferenceable(4) %1018, ptr noundef nonnull align 4 dereferenceable(4) %1019)
  call void @llvm.lifetime.start.p0(i64 4, ptr %82) #13
  %1020 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %81)
  store i32 %1020, ptr %82, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %83) #13
  call void @llvm.lifetime.start.p0(i64 16, ptr %84) #13
  %1021 = load float, ptr %40, align 4, !tbaa !45
  %1022 = load float, ptr %41, align 4, !tbaa !45
  %1023 = load float, ptr %42, align 4, !tbaa !45
  %1024 = load ptr, ptr %14, align 8, !tbaa !5
  %1025 = getelementptr inbounds %struct.ImGuiStyle, ptr %1024, i32 0, i32 0
  %1026 = load float, ptr %1025, align 4, !tbaa !128
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %84, float noundef %1021, float noundef %1022, float noundef %1023, float noundef %1026)
  %1027 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %84)
  call void @llvm.lifetime.end.p0(i64 16, ptr %84) #13
  store i32 %1027, ptr %83, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %85) #13
  call void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8) %85)
  %1028 = load i32, ptr %8, align 4, !tbaa !9
  %1029 = and i32 %1028, 67108864
  %1030 = icmp ne i32 %1029, 0
  br i1 %1030, label %1031, label %1197

1031:                                             ; preds = %950
  call void @llvm.lifetime.start.p0(i64 4, ptr %86) #13
  %1032 = load float, ptr %30, align 4, !tbaa !45
  %1033 = fdiv float 5.000000e-01, %1032
  store float %1033, ptr %86, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %87) #13
  %1034 = load float, ptr %30, align 4, !tbaa !45
  %1035 = fptosi float %1034 to i32
  %1036 = sdiv i32 %1035, 12
  %1037 = call noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef 4, i32 noundef %1036)
  store i32 %1037, ptr %87, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %88) #13
  store i32 0, ptr %88, align 4, !tbaa !9
  br label %1038

1038:                                             ; preds = %1114, %1031
  %1039 = load i32, ptr %88, align 4, !tbaa !9
  %1040 = icmp slt i32 %1039, 6
  br i1 %1040, label %1042, label %1041

1041:                                             ; preds = %1038
  store i32 2, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %88) #13
  br label %1117

1042:                                             ; preds = %1038
  call void @llvm.lifetime.start.p0(i64 4, ptr %89) #13
  %1043 = load i32, ptr %88, align 4, !tbaa !9
  %1044 = sitofp i32 %1043 to float
  %1045 = fdiv float %1044, 6.000000e+00
  %1046 = fmul float %1045, 2.000000e+00
  %1047 = load float, ptr %86, align 4, !tbaa !45
  %1048 = fneg float %1047
  %1049 = call float @llvm.fmuladd.f32(float %1046, float 0x400921FB60000000, float %1048)
  store float %1049, ptr %89, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %90) #13
  %1050 = load i32, ptr %88, align 4, !tbaa !9
  %1051 = sitofp i32 %1050 to float
  %1052 = fadd float %1051, 1.000000e+00
  %1053 = fdiv float %1052, 6.000000e+00
  %1054 = fmul float %1053, 2.000000e+00
  %1055 = load float, ptr %86, align 4, !tbaa !45
  %1056 = call float @llvm.fmuladd.f32(float %1054, float 0x400921FB60000000, float %1055)
  store float %1056, ptr %90, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %91) #13
  %1057 = load ptr, ptr %13, align 8, !tbaa !5
  %1058 = getelementptr inbounds %struct.ImDrawList, ptr %1057, i32 0, i32 2
  %1059 = getelementptr inbounds %struct.ImVector.6, ptr %1058, i32 0, i32 0
  %1060 = load i32, ptr %1059, align 8, !tbaa !129
  store i32 %1060, ptr %91, align 4, !tbaa !9
  %1061 = load ptr, ptr %13, align 8, !tbaa !5
  %1062 = load float, ptr %31, align 4, !tbaa !45
  %1063 = load float, ptr %30, align 4, !tbaa !45
  %1064 = fadd float %1062, %1063
  %1065 = fmul float %1064, 5.000000e-01
  %1066 = load float, ptr %89, align 4, !tbaa !45
  %1067 = load float, ptr %90, align 4, !tbaa !45
  %1068 = load i32, ptr %87, align 4, !tbaa !9
  call void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196) %1061, ptr noundef nonnull align 4 dereferenceable(8) %32, float noundef %1065, float noundef %1066, float noundef %1067, i32 noundef %1068)
  %1069 = load ptr, ptr %13, align 8, !tbaa !5
  %1070 = load i32, ptr %78, align 4, !tbaa !9
  %1071 = load float, ptr %29, align 4, !tbaa !45
  call void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196) %1069, i32 noundef %1070, i32 noundef 0, float noundef %1071)
  call void @llvm.lifetime.start.p0(i64 4, ptr %92) #13
  %1072 = load ptr, ptr %13, align 8, !tbaa !5
  %1073 = getelementptr inbounds %struct.ImDrawList, ptr %1072, i32 0, i32 2
  %1074 = getelementptr inbounds %struct.ImVector.6, ptr %1073, i32 0, i32 0
  %1075 = load i32, ptr %1074, align 8, !tbaa !129
  store i32 %1075, ptr %92, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %93) #13
  %1076 = getelementptr inbounds %struct.ImVec2, ptr %32, i32 0, i32 0
  %1077 = load float, ptr %1076, align 4, !tbaa !118
  %1078 = load float, ptr %89, align 4, !tbaa !45
  %1079 = call float @cosf(float noundef %1078) #13
  %1080 = load float, ptr %31, align 4, !tbaa !45
  %1081 = call float @llvm.fmuladd.f32(float %1079, float %1080, float %1077)
  %1082 = getelementptr inbounds %struct.ImVec2, ptr %32, i32 0, i32 1
  %1083 = load float, ptr %1082, align 4, !tbaa !119
  %1084 = load float, ptr %89, align 4, !tbaa !45
  %1085 = call float @sinf(float noundef %1084) #13
  %1086 = load float, ptr %31, align 4, !tbaa !45
  %1087 = call float @llvm.fmuladd.f32(float %1085, float %1086, float %1083)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %93, float noundef %1081, float noundef %1087)
  call void @llvm.lifetime.start.p0(i64 8, ptr %94) #13
  %1088 = getelementptr inbounds %struct.ImVec2, ptr %32, i32 0, i32 0
  %1089 = load float, ptr %1088, align 4, !tbaa !118
  %1090 = load float, ptr %90, align 4, !tbaa !45
  %1091 = call float @cosf(float noundef %1090) #13
  %1092 = load float, ptr %31, align 4, !tbaa !45
  %1093 = call float @llvm.fmuladd.f32(float %1091, float %1092, float %1089)
  %1094 = getelementptr inbounds %struct.ImVec2, ptr %32, i32 0, i32 1
  %1095 = load float, ptr %1094, align 4, !tbaa !119
  %1096 = load float, ptr %90, align 4, !tbaa !45
  %1097 = call float @sinf(float noundef %1096) #13
  %1098 = load float, ptr %31, align 4, !tbaa !45
  %1099 = call float @llvm.fmuladd.f32(float %1097, float %1098, float %1095)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %94, float noundef %1093, float noundef %1099)
  %1100 = load ptr, ptr %13, align 8, !tbaa !5
  %1101 = load i32, ptr %91, align 4, !tbaa !9
  %1102 = load i32, ptr %92, align 4, !tbaa !9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %95, ptr align 4 %93, i64 8, i1 false), !tbaa.struct !116
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %96, ptr align 4 %94, i64 8, i1 false), !tbaa.struct !116
  %1103 = load i32, ptr %88, align 4, !tbaa !9
  %1104 = sext i32 %1103 to i64
  %1105 = getelementptr inbounds [7 x i32], ptr %80, i64 0, i64 %1104
  %1106 = load i32, ptr %1105, align 4, !tbaa !9
  %1107 = load i32, ptr %88, align 4, !tbaa !9
  %1108 = add nsw i32 %1107, 1
  %1109 = sext i32 %1108 to i64
  %1110 = getelementptr inbounds [7 x i32], ptr %80, i64 0, i64 %1109
  %1111 = load i32, ptr %1110, align 4, !tbaa !9
  %1112 = load <2 x float>, ptr %95, align 4
  %1113 = load <2 x float>, ptr %96, align 4
  call void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef %1100, i32 noundef %1101, i32 noundef %1102, <2 x float> %1112, <2 x float> %1113, i32 noundef %1106, i32 noundef %1111)
  call void @llvm.lifetime.end.p0(i64 8, ptr %94) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %93) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %92) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %91) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %90) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %89) #13
  br label %1114

1114:                                             ; preds = %1042
  %1115 = load i32, ptr %88, align 4, !tbaa !9
  %1116 = add nsw i32 %1115, 1
  store i32 %1116, ptr %88, align 4, !tbaa !9
  br label %1038, !llvm.loop !130

1117:                                             ; preds = %1041
  call void @llvm.lifetime.start.p0(i64 4, ptr %97) #13
  %1118 = load float, ptr %37, align 4, !tbaa !45
  %1119 = fmul float %1118, 2.000000e+00
  %1120 = fmul float %1119, 0x400921FB60000000
  %1121 = call float @cosf(float noundef %1120) #13
  store float %1121, ptr %97, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %98) #13
  %1122 = load float, ptr %37, align 4, !tbaa !45
  %1123 = fmul float %1122, 2.000000e+00
  %1124 = fmul float %1123, 0x400921FB60000000
  %1125 = call float @sinf(float noundef %1124) #13
  store float %1125, ptr %98, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 8, ptr %99) #13
  %1126 = getelementptr inbounds %struct.ImVec2, ptr %32, i32 0, i32 0
  %1127 = load float, ptr %1126, align 4, !tbaa !118
  %1128 = load float, ptr %97, align 4, !tbaa !45
  %1129 = load float, ptr %31, align 4, !tbaa !45
  %1130 = load float, ptr %30, align 4, !tbaa !45
  %1131 = fadd float %1129, %1130
  %1132 = fmul float %1128, %1131
  %1133 = call float @llvm.fmuladd.f32(float %1132, float 5.000000e-01, float %1127)
  %1134 = getelementptr inbounds %struct.ImVec2, ptr %32, i32 0, i32 1
  %1135 = load float, ptr %1134, align 4, !tbaa !119
  %1136 = load float, ptr %98, align 4, !tbaa !45
  %1137 = load float, ptr %31, align 4, !tbaa !45
  %1138 = load float, ptr %30, align 4, !tbaa !45
  %1139 = fadd float %1137, %1138
  %1140 = fmul float %1136, %1139
  %1141 = call float @llvm.fmuladd.f32(float %1140, float 5.000000e-01, float %1135)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %99, float noundef %1133, float noundef %1141)
  call void @llvm.lifetime.start.p0(i64 4, ptr %100) #13
  %1142 = load i8, ptr %44, align 1, !tbaa !113, !range !42, !noundef !43
  %1143 = trunc i8 %1142 to i1
  br i1 %1143, label %1144, label %1147

1144:                                             ; preds = %1117
  %1145 = load float, ptr %29, align 4, !tbaa !45
  %1146 = fmul float %1145, 0x3FE4CCCCC0000000
  br label %1150

1147:                                             ; preds = %1117
  %1148 = load float, ptr %29, align 4, !tbaa !45
  %1149 = fmul float %1148, 0x3FE19999A0000000
  br label %1150

1150:                                             ; preds = %1147, %1144
  %1151 = phi float [ %1146, %1144 ], [ %1149, %1147 ]
  store float %1151, ptr %100, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %101) #13
  %1152 = load ptr, ptr %13, align 8, !tbaa !5
  %1153 = load float, ptr %100, align 4, !tbaa !45
  %1154 = call noundef i32 @_ZNK10ImDrawList27_CalcCircleAutoSegmentCountEf(ptr noundef nonnull align 8 dereferenceable(196) %1152, float noundef %1153)
  store i32 %1154, ptr %101, align 4, !tbaa !9
  %1155 = load ptr, ptr %13, align 8, !tbaa !5
  %1156 = load float, ptr %100, align 4, !tbaa !45
  %1157 = load i32, ptr %82, align 4, !tbaa !9
  %1158 = load i32, ptr %101, align 4, !tbaa !9
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %1155, ptr noundef nonnull align 4 dereferenceable(8) %99, float noundef %1156, i32 noundef %1157, i32 noundef %1158)
  %1159 = load ptr, ptr %13, align 8, !tbaa !5
  %1160 = load float, ptr %100, align 4, !tbaa !45
  %1161 = fadd float %1160, 1.000000e+00
  %1162 = load i32, ptr %79, align 4, !tbaa !9
  %1163 = load i32, ptr %101, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1159, ptr noundef nonnull align 4 dereferenceable(8) %99, float noundef %1161, i32 noundef %1162, i32 noundef %1163, float noundef 1.000000e+00)
  %1164 = load ptr, ptr %13, align 8, !tbaa !5
  %1165 = load float, ptr %100, align 4, !tbaa !45
  %1166 = load i32, ptr %78, align 4, !tbaa !9
  %1167 = load i32, ptr %101, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1164, ptr noundef nonnull align 4 dereferenceable(8) %99, float noundef %1165, i32 noundef %1166, i32 noundef %1167, float noundef 1.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %102) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %103) #13
  %1168 = load float, ptr %97, align 4, !tbaa !45
  %1169 = load float, ptr %98, align 4, !tbaa !45
  %1170 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %34, float noundef %1168, float noundef %1169)
  store <2 x float> %1170, ptr %103, align 4
  %1171 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %103)
  store <2 x float> %1171, ptr %102, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %103) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %104) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %105) #13
  %1172 = load float, ptr %97, align 4, !tbaa !45
  %1173 = load float, ptr %98, align 4, !tbaa !45
  %1174 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %35, float noundef %1172, float noundef %1173)
  store <2 x float> %1174, ptr %105, align 4
  %1175 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %105)
  store <2 x float> %1175, ptr %104, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %105) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %106) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %107) #13
  %1176 = load float, ptr %97, align 4, !tbaa !45
  %1177 = load float, ptr %98, align 4, !tbaa !45
  %1178 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %36, float noundef %1176, float noundef %1177)
  store <2 x float> %1178, ptr %107, align 4
  %1179 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %107)
  store <2 x float> %1179, ptr %106, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %107) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %108) #13
  %1180 = call <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv()
  store <2 x float> %1180, ptr %108, align 4
  %1181 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196) %1181, i32 noundef 3, i32 noundef 3)
  %1182 = load ptr, ptr %13, align 8, !tbaa !5
  %1183 = load i32, ptr %82, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1182, ptr noundef nonnull align 4 dereferenceable(8) %102, ptr noundef nonnull align 4 dereferenceable(8) %108, i32 noundef %1183)
  %1184 = load ptr, ptr %13, align 8, !tbaa !5
  %1185 = load i32, ptr %77, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1184, ptr noundef nonnull align 4 dereferenceable(8) %104, ptr noundef nonnull align 4 dereferenceable(8) %108, i32 noundef %1185)
  %1186 = load ptr, ptr %13, align 8, !tbaa !5
  %1187 = load i32, ptr %78, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %1186, ptr noundef nonnull align 4 dereferenceable(8) %106, ptr noundef nonnull align 4 dereferenceable(8) %108, i32 noundef %1187)
  %1188 = load ptr, ptr %13, align 8, !tbaa !5
  %1189 = load i32, ptr %79, align 4, !tbaa !9
  call void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196) %1188, ptr noundef nonnull align 4 dereferenceable(8) %102, ptr noundef nonnull align 4 dereferenceable(8) %104, ptr noundef nonnull align 4 dereferenceable(8) %106, i32 noundef %1189, float noundef 1.500000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %109) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %110) #13
  %1190 = load float, ptr %38, align 4, !tbaa !45
  %1191 = call noundef float @_ZL10ImSaturatef(float noundef %1190)
  %1192 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %106, ptr noundef nonnull align 4 dereferenceable(8) %102, float noundef %1191)
  store <2 x float> %1192, ptr %110, align 4
  %1193 = load float, ptr %39, align 4, !tbaa !45
  %1194 = fsub float 1.000000e+00, %1193
  %1195 = call noundef float @_ZL10ImSaturatef(float noundef %1194)
  %1196 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %110, ptr noundef nonnull align 4 dereferenceable(8) %104, float noundef %1195)
  store <2 x float> %1196, ptr %109, align 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %85, ptr align 4 %109, i64 8, i1 false), !tbaa.struct !116
  call void @llvm.lifetime.end.p0(i64 8, ptr %110) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %109) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %108) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %106) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %104) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %102) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %101) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %100) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %99) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %98) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %97) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %87) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %86) #13
  br label %1342

1197:                                             ; preds = %950
  %1198 = load i32, ptr %8, align 4, !tbaa !9
  %1199 = and i32 %1198, 33554432
  %1200 = icmp ne i32 %1199, 0
  br i1 %1200, label %1201, label %1341

1201:                                             ; preds = %1197
  %1202 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %111) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %112) #13
  %1203 = load float, ptr %24, align 4, !tbaa !45
  %1204 = load float, ptr %24, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %112, float noundef %1203, float noundef %1204)
  %1205 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %112)
  store <2 x float> %1205, ptr %111, align 4
  %1206 = load i32, ptr %78, align 4, !tbaa !9
  %1207 = load i32, ptr %82, align 4, !tbaa !9
  %1208 = load i32, ptr %82, align 4, !tbaa !9
  %1209 = load i32, ptr %78, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1202, ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %111, i32 noundef %1206, i32 noundef %1207, i32 noundef %1208, i32 noundef %1209)
  call void @llvm.lifetime.end.p0(i64 8, ptr %112) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %111) #13
  %1210 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %113) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr %114) #13
  %1211 = load float, ptr %24, align 4, !tbaa !45
  %1212 = load float, ptr %24, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %114, float noundef %1211, float noundef %1212)
  %1213 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %114)
  store <2 x float> %1213, ptr %113, align 4
  %1214 = load i32, ptr %77, align 4, !tbaa !9
  %1215 = load i32, ptr %77, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1210, ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %113, i32 noundef 0, i32 noundef 0, i32 noundef %1214, i32 noundef %1215)
  call void @llvm.lifetime.end.p0(i64 8, ptr %114) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %113) #13
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %115, ptr align 4 %21, i64 8, i1 false), !tbaa.struct !116
  call void @llvm.lifetime.start.p0(i64 8, ptr %117) #13
  %1216 = load float, ptr %24, align 4, !tbaa !45
  %1217 = load float, ptr %24, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %117, float noundef %1216, float noundef %1217)
  %1218 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %117)
  store <2 x float> %1218, ptr %116, align 4
  %1219 = load <2 x float>, ptr %115, align 4
  %1220 = load <2 x float>, ptr %116, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1219, <2 x float> %1220, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr %117) #13
  %1221 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 0
  %1222 = load float, ptr %1221, align 4, !tbaa !118
  %1223 = load float, ptr %38, align 4, !tbaa !45
  %1224 = call noundef float @_ZL10ImSaturatef(float noundef %1223)
  %1225 = load float, ptr %24, align 4, !tbaa !45
  %1226 = call float @llvm.fmuladd.f32(float %1224, float %1225, float %1222)
  %1227 = fadd float %1226, 5.000000e-01
  %1228 = fptosi float %1227 to i32
  %1229 = sitofp i32 %1228 to float
  %1230 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 0
  %1231 = load float, ptr %1230, align 4, !tbaa !118
  %1232 = fadd float %1231, 2.000000e+00
  %1233 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 0
  %1234 = load float, ptr %1233, align 4, !tbaa !118
  %1235 = load float, ptr %24, align 4, !tbaa !45
  %1236 = fadd float %1234, %1235
  %1237 = fsub float %1236, 2.000000e+00
  %1238 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %1229, float noundef %1232, float noundef %1237)
  %1239 = getelementptr inbounds %struct.ImVec2, ptr %85, i32 0, i32 0
  store float %1238, ptr %1239, align 4, !tbaa !118
  %1240 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1241 = load float, ptr %1240, align 4, !tbaa !119
  %1242 = load float, ptr %39, align 4, !tbaa !45
  %1243 = fsub float 1.000000e+00, %1242
  %1244 = call noundef float @_ZL10ImSaturatef(float noundef %1243)
  %1245 = load float, ptr %24, align 4, !tbaa !45
  %1246 = call float @llvm.fmuladd.f32(float %1244, float %1245, float %1241)
  %1247 = fadd float %1246, 5.000000e-01
  %1248 = fptosi float %1247 to i32
  %1249 = sitofp i32 %1248 to float
  %1250 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1251 = load float, ptr %1250, align 4, !tbaa !119
  %1252 = fadd float %1251, 2.000000e+00
  %1253 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1254 = load float, ptr %1253, align 4, !tbaa !119
  %1255 = load float, ptr %24, align 4, !tbaa !45
  %1256 = fadd float %1254, %1255
  %1257 = fsub float %1256, 2.000000e+00
  %1258 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %1249, float noundef %1252, float noundef %1257)
  %1259 = getelementptr inbounds %struct.ImVec2, ptr %85, i32 0, i32 1
  store float %1258, ptr %1259, align 4, !tbaa !119
  call void @llvm.lifetime.start.p0(i64 4, ptr %118) #13
  store i32 0, ptr %118, align 4, !tbaa !9
  br label %1260

1260:                                             ; preds = %1303, %1201
  %1261 = load i32, ptr %118, align 4, !tbaa !9
  %1262 = icmp slt i32 %1261, 6
  br i1 %1262, label %1264, label %1263

1263:                                             ; preds = %1260
  store i32 5, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %118) #13
  br label %1306

1264:                                             ; preds = %1260
  %1265 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %119) #13
  %1266 = load float, ptr %25, align 4, !tbaa !45
  %1267 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1268 = load float, ptr %1267, align 4, !tbaa !119
  %1269 = load i32, ptr %118, align 4, !tbaa !9
  %1270 = sitofp i32 %1269 to float
  %1271 = load float, ptr %24, align 4, !tbaa !45
  %1272 = fdiv float %1271, 6.000000e+00
  %1273 = call float @llvm.fmuladd.f32(float %1270, float %1272, float %1268)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %119, float noundef %1266, float noundef %1273)
  call void @llvm.lifetime.start.p0(i64 8, ptr %120) #13
  %1274 = load float, ptr %25, align 4, !tbaa !45
  %1275 = load float, ptr %23, align 4, !tbaa !45
  %1276 = fadd float %1274, %1275
  %1277 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1278 = load float, ptr %1277, align 4, !tbaa !119
  %1279 = load i32, ptr %118, align 4, !tbaa !9
  %1280 = add nsw i32 %1279, 1
  %1281 = sitofp i32 %1280 to float
  %1282 = load float, ptr %24, align 4, !tbaa !45
  %1283 = fdiv float %1282, 6.000000e+00
  %1284 = call float @llvm.fmuladd.f32(float %1281, float %1283, float %1278)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %120, float noundef %1276, float noundef %1284)
  %1285 = load i32, ptr %118, align 4, !tbaa !9
  %1286 = sext i32 %1285 to i64
  %1287 = getelementptr inbounds [7 x i32], ptr %80, i64 0, i64 %1286
  %1288 = load i32, ptr %1287, align 4, !tbaa !9
  %1289 = load i32, ptr %118, align 4, !tbaa !9
  %1290 = sext i32 %1289 to i64
  %1291 = getelementptr inbounds [7 x i32], ptr %80, i64 0, i64 %1290
  %1292 = load i32, ptr %1291, align 4, !tbaa !9
  %1293 = load i32, ptr %118, align 4, !tbaa !9
  %1294 = add nsw i32 %1293, 1
  %1295 = sext i32 %1294 to i64
  %1296 = getelementptr inbounds [7 x i32], ptr %80, i64 0, i64 %1295
  %1297 = load i32, ptr %1296, align 4, !tbaa !9
  %1298 = load i32, ptr %118, align 4, !tbaa !9
  %1299 = add nsw i32 %1298, 1
  %1300 = sext i32 %1299 to i64
  %1301 = getelementptr inbounds [7 x i32], ptr %80, i64 0, i64 %1300
  %1302 = load i32, ptr %1301, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1265, ptr noundef nonnull align 4 dereferenceable(8) %119, ptr noundef nonnull align 4 dereferenceable(8) %120, i32 noundef %1288, i32 noundef %1292, i32 noundef %1297, i32 noundef %1302)
  call void @llvm.lifetime.end.p0(i64 8, ptr %120) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %119) #13
  br label %1303

1303:                                             ; preds = %1264
  %1304 = load i32, ptr %118, align 4, !tbaa !9
  %1305 = add nsw i32 %1304, 1
  store i32 %1305, ptr %118, align 4, !tbaa !9
  br label %1260, !llvm.loop !132

1306:                                             ; preds = %1263
  call void @llvm.lifetime.start.p0(i64 4, ptr %121) #13
  %1307 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1308 = load float, ptr %1307, align 4, !tbaa !119
  %1309 = load float, ptr %37, align 4, !tbaa !45
  %1310 = load float, ptr %24, align 4, !tbaa !45
  %1311 = call float @llvm.fmuladd.f32(float %1309, float %1310, float %1308)
  %1312 = fadd float %1311, 5.000000e-01
  %1313 = fptosi float %1312 to i32
  %1314 = sitofp i32 %1313 to float
  store float %1314, ptr %121, align 4, !tbaa !45
  %1315 = load float, ptr %25, align 4, !tbaa !45
  %1316 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1317 = load float, ptr %1316, align 4, !tbaa !119
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %122, float noundef %1315, float noundef %1317)
  %1318 = load float, ptr %25, align 4, !tbaa !45
  %1319 = load float, ptr %23, align 4, !tbaa !45
  %1320 = fadd float %1318, %1319
  %1321 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1322 = load float, ptr %1321, align 4, !tbaa !119
  %1323 = load float, ptr %24, align 4, !tbaa !45
  %1324 = fadd float %1322, %1323
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %123, float noundef %1320, float noundef %1324)
  %1325 = load <2 x float>, ptr %122, align 4
  %1326 = load <2 x float>, ptr %123, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1325, <2 x float> %1326, float noundef 0.000000e+00)
  %1327 = load ptr, ptr %13, align 8, !tbaa !5
  %1328 = load float, ptr %25, align 4, !tbaa !45
  %1329 = fsub float %1328, 1.000000e+00
  %1330 = load float, ptr %121, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %124, float noundef %1329, float noundef %1330)
  %1331 = load float, ptr %27, align 4, !tbaa !45
  %1332 = fadd float %1331, 1.000000e+00
  %1333 = load float, ptr %27, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %125, float noundef %1332, float noundef %1333)
  %1334 = load float, ptr %23, align 4, !tbaa !45
  %1335 = fadd float %1334, 2.000000e+00
  %1336 = load ptr, ptr %14, align 8, !tbaa !5
  %1337 = getelementptr inbounds %struct.ImGuiStyle, ptr %1336, i32 0, i32 0
  %1338 = load float, ptr %1337, align 4, !tbaa !128
  %1339 = load <2 x float>, ptr %124, align 4
  %1340 = load <2 x float>, ptr %125, align 4
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef %1327, <2 x float> %1339, <2 x float> %1340, float noundef %1335, float noundef %1338)
  call void @llvm.lifetime.end.p0(i64 4, ptr %121) #13
  br label %1341

1341:                                             ; preds = %1306, %1197
  br label %1342

1342:                                             ; preds = %1341, %1150
  call void @llvm.lifetime.start.p0(i64 4, ptr %126) #13
  %1343 = load i8, ptr %45, align 1, !tbaa !113, !range !42, !noundef !43
  %1344 = trunc i8 %1343 to i1
  br i1 %1344, label %1345, label %1348

1345:                                             ; preds = %1342
  %1346 = load float, ptr %29, align 4, !tbaa !45
  %1347 = fmul float %1346, 0x3FE19999A0000000
  br label %1351

1348:                                             ; preds = %1342
  %1349 = load float, ptr %29, align 4, !tbaa !45
  %1350 = fmul float %1349, 0x3FD99999A0000000
  br label %1351

1351:                                             ; preds = %1348, %1345
  %1352 = phi float [ %1347, %1345 ], [ %1350, %1348 ]
  store float %1352, ptr %126, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %127) #13
  %1353 = load ptr, ptr %13, align 8, !tbaa !5
  %1354 = load float, ptr %126, align 4, !tbaa !45
  %1355 = call noundef i32 @_ZNK10ImDrawList27_CalcCircleAutoSegmentCountEf(ptr noundef nonnull align 8 dereferenceable(196) %1353, float noundef %1354)
  store i32 %1355, ptr %127, align 4, !tbaa !9
  %1356 = load ptr, ptr %13, align 8, !tbaa !5
  %1357 = load float, ptr %126, align 4, !tbaa !45
  %1358 = load i32, ptr %83, align 4, !tbaa !9
  %1359 = load i32, ptr %127, align 4, !tbaa !9
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %1356, ptr noundef nonnull align 4 dereferenceable(8) %85, float noundef %1357, i32 noundef %1358, i32 noundef %1359)
  %1360 = load ptr, ptr %13, align 8, !tbaa !5
  %1361 = load float, ptr %126, align 4, !tbaa !45
  %1362 = fadd float %1361, 1.000000e+00
  %1363 = load i32, ptr %79, align 4, !tbaa !9
  %1364 = load i32, ptr %127, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1360, ptr noundef nonnull align 4 dereferenceable(8) %85, float noundef %1362, i32 noundef %1363, i32 noundef %1364, float noundef 1.000000e+00)
  %1365 = load ptr, ptr %13, align 8, !tbaa !5
  %1366 = load float, ptr %126, align 4, !tbaa !45
  %1367 = load i32, ptr %78, align 4, !tbaa !9
  %1368 = load i32, ptr %127, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %1365, ptr noundef nonnull align 4 dereferenceable(8) %85, float noundef %1366, i32 noundef %1367, i32 noundef %1368, float noundef 1.000000e+00)
  %1369 = load i8, ptr %20, align 1, !tbaa !113, !range !42, !noundef !43
  %1370 = trunc i8 %1369 to i1
  br i1 %1370, label %1371, label %1430

1371:                                             ; preds = %1351
  call void @llvm.lifetime.start.p0(i64 4, ptr %128) #13
  %1372 = load ptr, ptr %7, align 8, !tbaa !5
  %1373 = getelementptr inbounds float, ptr %1372, i64 3
  %1374 = load float, ptr %1373, align 4, !tbaa !45
  %1375 = call noundef float @_ZL10ImSaturatef(float noundef %1374)
  store float %1375, ptr %128, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 16, ptr %129) #13
  %1376 = load float, ptr %26, align 4, !tbaa !45
  %1377 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1378 = load float, ptr %1377, align 4, !tbaa !119
  %1379 = load float, ptr %26, align 4, !tbaa !45
  %1380 = load float, ptr %23, align 4, !tbaa !45
  %1381 = fadd float %1379, %1380
  %1382 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1383 = load float, ptr %1382, align 4, !tbaa !119
  %1384 = load float, ptr %24, align 4, !tbaa !45
  %1385 = fadd float %1383, %1384
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %129, float noundef %1376, float noundef %1378, float noundef %1381, float noundef %1385)
  %1386 = load ptr, ptr %13, align 8, !tbaa !5
  %1387 = getelementptr inbounds %struct.ImRect, ptr %129, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %130, ptr align 4 %1387, i64 8, i1 false), !tbaa.struct !116
  %1388 = getelementptr inbounds %struct.ImRect, ptr %129, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %131, ptr align 4 %1388, i64 8, i1 false), !tbaa.struct !116
  %1389 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %129)
  %1390 = fdiv float %1389, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %132, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %1391 = load <2 x float>, ptr %130, align 4
  %1392 = load <2 x float>, ptr %131, align 4
  %1393 = load <2 x float>, ptr %132, align 4
  call void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef %1386, <2 x float> %1391, <2 x float> %1392, i32 noundef 0, float noundef %1390, <2 x float> %1393, float noundef 0.000000e+00, i32 noundef 0)
  %1394 = load ptr, ptr %13, align 8, !tbaa !5
  %1395 = getelementptr inbounds %struct.ImRect, ptr %129, i32 0, i32 0
  %1396 = getelementptr inbounds %struct.ImRect, ptr %129, i32 0, i32 1
  %1397 = load i32, ptr %83, align 4, !tbaa !9
  %1398 = load i32, ptr %83, align 4, !tbaa !9
  %1399 = load i32, ptr %83, align 4, !tbaa !9
  %1400 = and i32 %1399, 16777215
  %1401 = load i32, ptr %83, align 4, !tbaa !9
  %1402 = and i32 %1401, 16777215
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %1394, ptr noundef nonnull align 4 dereferenceable(8) %1395, ptr noundef nonnull align 4 dereferenceable(8) %1396, i32 noundef %1397, i32 noundef %1398, i32 noundef %1400, i32 noundef %1402)
  call void @llvm.lifetime.start.p0(i64 4, ptr %133) #13
  %1403 = getelementptr inbounds %struct.ImVec2, ptr %21, i32 0, i32 1
  %1404 = load float, ptr %1403, align 4, !tbaa !119
  %1405 = load float, ptr %128, align 4, !tbaa !45
  %1406 = fsub float 1.000000e+00, %1405
  %1407 = load float, ptr %24, align 4, !tbaa !45
  %1408 = call float @llvm.fmuladd.f32(float %1406, float %1407, float %1404)
  %1409 = fadd float %1408, 5.000000e-01
  %1410 = fptosi float %1409 to i32
  %1411 = sitofp i32 %1410 to float
  store float %1411, ptr %133, align 4, !tbaa !45
  %1412 = getelementptr inbounds %struct.ImRect, ptr %129, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %134, ptr align 4 %1412, i64 8, i1 false), !tbaa.struct !116
  %1413 = getelementptr inbounds %struct.ImRect, ptr %129, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %135, ptr align 4 %1413, i64 8, i1 false), !tbaa.struct !116
  %1414 = load <2 x float>, ptr %134, align 4
  %1415 = load <2 x float>, ptr %135, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1414, <2 x float> %1415, float noundef 0.000000e+00)
  %1416 = load ptr, ptr %13, align 8, !tbaa !5
  %1417 = load float, ptr %26, align 4, !tbaa !45
  %1418 = fsub float %1417, 1.000000e+00
  %1419 = load float, ptr %133, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %136, float noundef %1418, float noundef %1419)
  %1420 = load float, ptr %27, align 4, !tbaa !45
  %1421 = fadd float %1420, 1.000000e+00
  %1422 = load float, ptr %27, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %137, float noundef %1421, float noundef %1422)
  %1423 = load float, ptr %23, align 4, !tbaa !45
  %1424 = fadd float %1423, 2.000000e+00
  %1425 = load ptr, ptr %14, align 8, !tbaa !5
  %1426 = getelementptr inbounds %struct.ImGuiStyle, ptr %1425, i32 0, i32 0
  %1427 = load float, ptr %1426, align 4, !tbaa !128
  %1428 = load <2 x float>, ptr %136, align 4
  %1429 = load <2 x float>, ptr %137, align 4
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef %1416, <2 x float> %1428, <2 x float> %1429, float noundef %1424, float noundef %1427)
  call void @llvm.lifetime.end.p0(i64 4, ptr %133) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %129) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %128) #13
  br label %1430

1430:                                             ; preds = %1371, %1351
  call void @_ZN5ImGui8EndGroupEv()
  %1431 = load i8, ptr %43, align 1, !tbaa !113, !range !42, !noundef !43
  %1432 = trunc i8 %1431 to i1
  br i1 %1432, label %1433, label %1442

1433:                                             ; preds = %1430
  %1434 = getelementptr inbounds [4 x float], ptr %28, i64 0, i64 0
  %1435 = load ptr, ptr %7, align 8, !tbaa !5
  %1436 = load i32, ptr %19, align 4, !tbaa !9
  %1437 = sext i32 %1436 to i64
  %1438 = mul i64 %1437, 4
  %1439 = call i32 @memcmp(ptr noundef %1434, ptr noundef %1435, i64 noundef %1438) #15
  %1440 = icmp eq i32 %1439, 0
  br i1 %1440, label %1441, label %1442

1441:                                             ; preds = %1433
  store i8 0, ptr %43, align 1, !tbaa !113
  br label %1442

1442:                                             ; preds = %1441, %1433, %1430
  %1443 = load i8, ptr %43, align 1, !tbaa !113, !range !42, !noundef !43
  %1444 = trunc i8 %1443 to i1
  br i1 %1444, label %1445, label %1456

1445:                                             ; preds = %1442
  %1446 = load ptr, ptr %10, align 8, !tbaa !5
  %1447 = getelementptr inbounds %struct.ImGuiContext, ptr %1446, i32 0, i32 87
  %1448 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %1447, i32 0, i32 0
  %1449 = load i32, ptr %1448, align 8, !tbaa !133
  %1450 = icmp ne i32 %1449, 0
  br i1 %1450, label %1451, label %1456

1451:                                             ; preds = %1445
  %1452 = load ptr, ptr %10, align 8, !tbaa !5
  %1453 = getelementptr inbounds %struct.ImGuiContext, ptr %1452, i32 0, i32 87
  %1454 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %1453, i32 0, i32 0
  %1455 = load i32, ptr %1454, align 8, !tbaa !133
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %1455)
  br label %1456

1456:                                             ; preds = %1451, %1445, %1442
  %1457 = load i8, ptr %18, align 1, !tbaa !113, !range !42, !noundef !43
  %1458 = trunc i8 %1457 to i1
  br i1 %1458, label %1459, label %1462

1459:                                             ; preds = %1456
  %1460 = load ptr, ptr %10, align 8, !tbaa !5
  %1461 = getelementptr inbounds %struct.ImGuiContext, ptr %1460, i32 0, i32 213
  store i32 0, ptr %1461, align 8, !tbaa !114
  br label %1462

1462:                                             ; preds = %1459, %1456
  call void @_ZN5ImGui5PopIDEv()
  %1463 = load i8, ptr %43, align 1, !tbaa !113, !range !42, !noundef !43
  %1464 = trunc i8 %1463 to i1
  store i1 %1464, ptr %5, align 1
  store i32 1, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %127) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %126) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %85) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %83) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %82) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %81) #13
  call void @llvm.lifetime.end.p0(i64 28, ptr %80) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %79) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %78) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %77) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %76) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %70) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %45) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %44) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %43) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %42) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %41) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %37) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %36) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %35) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr %28) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %23) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %20) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #13
  call void @llvm.lifetime.end.p0(i64 1, ptr %17) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #13
  br label %1465

1465:                                             ; preds = %1462, %144
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #13
  %1466 = load i1, ptr %5, align 1
  ret i1 %1466
}

declare noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16)) #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef, i32 noundef) #0

declare void @_ZN5ImGui12PushItemFlagEib(i32 noundef, i1 noundef zeroext) #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) #2

; Function Attrs: nounwind
declare float @atan2f(float noundef, float noundef) #11

; Function Attrs: nounwind
declare float @cosf(float noundef) #11

; Function Attrs: nounwind
declare float @sinf(float noundef) #11

declare noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #8

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) #4

declare <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #8

declare void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL17ColorEditRestoreHPKfPf(ptr noundef, ptr noundef) #7

declare void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) #8

declare void @_ZN5ImGui11PopItemFlagEv() #8

declare void @_ZN5ImGui13PushItemWidthEf(float noundef) #8

declare void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef, float noundef, i32 noundef) #8

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef, float noundef) #12 align 2

declare void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef, i32 noundef, i32 noundef, <2 x float>, <2 x float>, i32 noundef, i32 noundef) #8

declare <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv() #8

declare void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef) #8

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #12 align 2

declare void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, float noundef) #8

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), float noundef) #4

declare void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, i32 noundef, i32 noundef, i32 noundef) #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef, <2 x float>, <2 x float>, float noundef, float noundef) #0

declare void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef, <2 x float>, <2 x float>, i32 noundef, float noundef, <2 x float>, float noundef, i32 noundef) #8

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #6 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind willreturn memory(read) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #11 = { nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #12 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #13 = { nounwind }
attributes #14 = { noreturn nounwind }
attributes #15 = { nounwind willreturn memory(read) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !14, i64 248}
!12 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !13, i64 32, !6, i64 64, !10, i64 72, !15, i64 76, !10, i64 84, !15, i64 88, !15, i64 96, !15, i64 104, !15, i64 112, !15, i64 120, !15, i64 128, !15, i64 136, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !16, i64 160, !16, i64 164, !16, i64 168, !16, i64 172, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !15, i64 192, !15, i64 200, !15, i64 208, !15, i64 216, !15, i64 224, !15, i64 232, !14, i64 240, !14, i64 241, !14, i64 242, !14, i64 243, !14, i64 244, !14, i64 245, !14, i64 246, !14, i64 247, !14, i64 248, !14, i64 249, !14, i64 250, !14, i64 251, !14, i64 252, !14, i64 253, !7, i64 254, !7, i64 255, !17, i64 256, !17, i64 258, !17, i64 260, !17, i64 262, !17, i64 264, !10, i64 268, !7, i64 272, !7, i64 273, !14, i64 274, !10, i64 276, !7, i64 280, !7, i64 281, !7, i64 282, !7, i64 283, !10, i64 284, !10, i64 285, !10, i64 286, !10, i64 287, !15, i64 288, !15, i64 296, !18, i64 304, !19, i64 320, !25, i64 552, !25, i64 568, !25, i64 584, !25, i64 600, !25, i64 616, !25, i64 632, !25, i64 648, !26, i64 664, !26, i64 668, !10, i64 672, !10, i64 676, !16, i64 680, !16, i64 684, !27, i64 688, !29, i64 704, !16, i64 720, !16, i64 724, !10, i64 728, !6, i64 736, !30, i64 744, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !6, i64 976, !6, i64 984, !6, i64 992, !6, i64 1000, !6, i64 1008, !7, i64 1016, !7, i64 1024, !7, i64 1056, !10, i64 1072, !10, i64 1076, !10, i64 1080, !14, i64 1084, !14, i64 1085, !14, i64 1085, !14, i64 1085, !14, i64 1085, !17, i64 1086, !41, i64 1088, !6, i64 1112, !6, i64 1120, !10, i64 1128, !10, i64 1132, !25, i64 1136}
!13 = !{!"_ZTS16ImGuiWindowClass", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !14, i64 28, !14, i64 29}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !14, i64 64, !14, i64 65, !20, i64 68, !20, i64 72, !20, i64 76, !15, i64 80, !21, i64 88, !17, i64 92, !17, i64 94, !14, i64 96, !14, i64 97, !14, i64 98, !14, i64 99, !15, i64 100, !22, i64 108, !10, i64 136, !10, i64 140, !23, i64 144, !6, i64 160, !6, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !16, i64 188, !16, i64 192, !24, i64 200, !24, i64 216}
!20 = !{!"_ZTS6ImVec1", !16, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!25 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !34, i64 88, !35, i64 104, !36, i64 120, !37, i64 136, !39, i64 168, !16, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!37 = !{!"_ZTS15ImDrawCmdHeader", !38, i64 0, !6, i64 16, !10, i64 24}
!38 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!39 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !40, i64 8}
!40 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!41 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!42 = !{i8 0, i8 2}
!43 = !{}
!44 = !{!12, !6, i64 736}
!45 = !{!16, !16, i64 0}
!46 = !{!47, !10, i64 19148}
!47 = !{!"_ZTS12ImGuiContext", !14, i64 0, !14, i64 1, !48, i64 8, !50, i64 14624, !53, i64 14840, !10, i64 15972, !10, i64 15976, !6, i64 15984, !16, i64 15992, !16, i64 15996, !54, i64 16000, !55, i64 16528, !10, i64 16536, !10, i64 16540, !10, i64 16544, !10, i64 16548, !14, i64 16552, !14, i64 16553, !14, i64 16554, !14, i64 16555, !14, i64 16556, !6, i64 16560, !56, i64 16568, !56, i64 16584, !49, i64 16600, !10, i64 16604, !23, i64 16608, !23, i64 16624, !23, i64 16640, !57, i64 16656, !27, i64 16672, !10, i64 16688, !15, i64 16692, !10, i64 16700, !6, i64 16704, !6, i64 16712, !6, i64 16720, !6, i64 16728, !6, i64 16736, !15, i64 16744, !10, i64 16752, !10, i64 16756, !16, i64 16760, !15, i64 16764, !15, i64 16772, !10, i64 16780, !10, i64 16784, !10, i64 16788, !14, i64 16792, !14, i64 16793, !16, i64 16796, !16, i64 16800, !10, i64 16804, !10, i64 16808, !16, i64 16812, !14, i64 16816, !14, i64 16817, !14, i64 16818, !14, i64 16819, !14, i64 16820, !14, i64 16821, !14, i64 16822, !10, i64 16823, !15, i64 16824, !6, i64 16832, !58, i64 16840, !10, i64 16844, !14, i64 16848, !14, i64 16849, !6, i64 16856, !10, i64 16864, !16, i64 16868, !55, i64 16872, !55, i64 16880, !55, i64 16888, !59, i64 16896, !7, i64 16916, !60, i64 18768, !10, i64 19112, !14, i64 19116, !10, i64 19120, !10, i64 19124, !10, i64 19128, !10, i64 19132, !10, i64 19136, !62, i64 19144, !64, i64 19176, !65, i64 19256, !14, i64 19416, !10, i64 19420, !66, i64 19424, !67, i64 19440, !68, i64 19456, !69, i64 19472, !70, i64 19488, !71, i64 19504, !72, i64 19520, !72, i64 19536, !73, i64 19552, !10, i64 19568, !74, i64 19576, !16, i64 19592, !6, i64 19600, !6, i64 19608, !6, i64 19616, !10, i64 19624, !75, i64 19632, !10, i64 19680, !10, i64 19684, !10, i64 19688, !6, i64 19696, !10, i64 19704, !10, i64 19708, !69, i64 19712, !10, i64 19728, !10, i64 19732, !10, i64 19736, !10, i64 19740, !10, i64 19744, !16, i64 19748, !10, i64 19752, !10, i64 19756, !10, i64 19760, !10, i64 19764, !10, i64 19768, !58, i64 19772, !21, i64 19776, !63, i64 19784, !14, i64 19792, !14, i64 19793, !14, i64 19794, !14, i64 19795, !14, i64 19796, !14, i64 19797, !14, i64 19798, !76, i64 19800, !14, i64 19864, !14, i64 19865, !14, i64 19866, !10, i64 19868, !10, i64 19872, !10, i64 19876, !10, i64 19880, !10, i64 19884, !10, i64 19888, !25, i64 19892, !25, i64 19908, !10, i64 19924, !10, i64 19928, !10, i64 19932, !76, i64 19936, !76, i64 20000, !76, i64 20064, !76, i64 20128, !10, i64 20192, !10, i64 20196, !6, i64 20200, !6, i64 20208, !6, i64 20216, !16, i64 20224, !16, i64 20228, !14, i64 20232, !15, i64 20236, !15, i64 20244, !16, i64 20252, !14, i64 20256, !14, i64 20257, !14, i64 20258, !10, i64 20260, !10, i64 20264, !10, i64 20268, !77, i64 20272, !25, i64 20336, !25, i64 20352, !10, i64 20368, !10, i64 20372, !16, i64 20376, !10, i64 20380, !10, i64 20384, !10, i64 20388, !10, i64 20392, !78, i64 20400, !7, i64 20416, !10, i64 20432, !79, i64 20440, !6, i64 20456, !10, i64 20464, !10, i64 20468, !80, i64 20472, !81, i64 20488, !24, i64 20528, !40, i64 20544, !6, i64 20560, !83, i64 20568, !85, i64 20608, !86, i64 20624, !10, i64 20640, !10, i64 20644, !16, i64 20648, !16, i64 20652, !10, i64 20656, !10, i64 20660, !10, i64 20664, !16, i64 20668, !15, i64 20672, !87, i64 20680, !91, i64 24408, !92, i64 24432, !10, i64 24552, !10, i64 24556, !10, i64 24560, !10, i64 24564, !16, i64 24568, !16, i64 24572, !10, i64 24576, !38, i64 24580, !94, i64 24596, !25, i64 24644, !14, i64 24660, !16, i64 24664, !16, i64 24668, !14, i64 24672, !14, i64 24673, !16, i64 24676, !16, i64 24680, !16, i64 24684, !16, i64 24688, !17, i64 24692, !17, i64 24694, !17, i64 24696, !88, i64 24704, !18, i64 24720, !95, i64 24736, !97, i64 24840, !97, i64 24856, !10, i64 24872, !98, i64 24880, !6, i64 24936, !14, i64 24944, !16, i64 24948, !101, i64 24952, !102, i64 24968, !103, i64 24984, !104, i64 25000, !105, i64 25016, !10, i64 25032, !7, i64 25040, !14, i64 25128, !106, i64 25132, !6, i64 25136, !101, i64 25144, !6, i64 25160, !6, i64 25168, !16, i64 25176, !14, i64 25180, !10, i64 25184, !10, i64 25188, !10, i64 25192, !10, i64 25196, !101, i64 25200, !107, i64 25216, !10, i64 25240, !7, i64 25244, !7, i64 25245, !14, i64 25246, !10, i64 25248, !7, i64 25252, !14, i64 25253, !7, i64 25254, !10, i64 25256, !16, i64 25260, !38, i64 25264, !108, i64 25280, !109, i64 25304, !111, i64 25344, !6, i64 25408, !7, i64 25416, !10, i64 25656, !10, i64 25660, !16, i64 25664, !10, i64 25668, !10, i64 25672, !10, i64 25676, !88, i64 25680, !7, i64 25696}
!48 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !16, i64 56, !14, i64 60, !6, i64 64, !15, i64 72, !14, i64 80, !14, i64 81, !14, i64 82, !14, i64 83, !14, i64 84, !14, i64 85, !14, i64 86, !14, i64 87, !14, i64 88, !14, i64 89, !14, i64 90, !14, i64 91, !14, i64 92, !14, i64 93, !14, i64 94, !14, i64 95, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !14, i64 120, !14, i64 121, !14, i64 122, !14, i64 123, !14, i64 124, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !17, i64 200, !14, i64 202, !14, i64 203, !14, i64 204, !14, i64 205, !14, i64 206, !14, i64 207, !14, i64 208, !16, i64 212, !10, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !15, i64 232, !7, i64 240, !7, i64 2904, !7, i64 3572, !6, i64 3640, !15, i64 3648, !7, i64 3656, !16, i64 3664, !16, i64 3668, !49, i64 3672, !10, i64 3676, !14, i64 3680, !14, i64 3681, !14, i64 3682, !14, i64 3683, !10, i64 3684, !7, i64 3688, !14, i64 14344, !15, i64 14348, !7, i64 14356, !7, i64 14400, !7, i64 14440, !7, i64 14445, !7, i64 14450, !7, i64 14460, !7, i64 14470, !7, i64 14475, !7, i64 14480, !14, i64 14485, !7, i64 14488, !7, i64 14508, !7, i64 14528, !7, i64 14568, !16, i64 14588, !14, i64 14592, !14, i64 14593, !7, i64 14594, !14, i64 14595, !17, i64 14596, !32, i64 14600}
!49 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!50 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !51, i64 184, !52, i64 200}
!51 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !10, i64 0, !10, i64 4, !6, i64 8}
!53 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !10, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !16, i64 148, !16, i64 152, !10, i64 156, !15, i64 160, !15, i64 168, !16, i64 176, !15, i64 180, !15, i64 188, !15, i64 196, !15, i64 204, !16, i64 212, !16, i64 216, !14, i64 220, !14, i64 221, !14, i64 222, !16, i64 224, !16, i64 228, !7, i64 232, !16, i64 1112, !16, i64 1116, !16, i64 1120, !10, i64 1124, !10, i64 1128}
!54 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !38, i64 28, !10, i64 44, !36, i64 48, !7, i64 64, !16, i64 448, !7, i64 452, !6, i64 520}
!55 = !{!"double", !7, i64 0}
!56 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!59 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!60 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !61, i64 312, !61, i64 328}
!61 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!62 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !63, i64 8, !16, i64 16, !10, i64 20, !14, i64 24, !10, i64 25}
!63 = !{!"long long", !7, i64 0}
!64 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !25, i64 12, !25, i64 28, !25, i64 44, !25, i64 60}
!65 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !15, i64 20, !15, i64 28, !15, i64 36, !15, i64 44, !15, i64 52, !10, i64 60, !14, i64 64, !14, i64 65, !25, i64 68, !6, i64 88, !6, i64 96, !16, i64 104, !10, i64 108, !10, i64 112, !13, i64 116, !15, i64 148}
!66 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!67 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!68 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!69 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!70 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!71 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!74 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!75 = !{!"_ZTS20ImGuiPlatformMonitor", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !16, i64 32, !6, i64 40}
!76 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !25, i64 16, !10, i64 32, !63, i64 40, !16, i64 48, !16, i64 52, !16, i64 56}
!77 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !14, i64 57, !14, i64 58}
!78 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!80 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!81 = !{!"_ZTS6ImPoolI10ImGuiTableE", !82, i64 0, !27, i64 16, !10, i64 32, !10, i64 36}
!82 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!83 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !84, i64 0, !27, i64 16, !10, i64 32, !10, i64 36}
!84 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!85 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!86 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!87 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !32, i64 24, !88, i64 40, !88, i64 56, !14, i64 72, !10, i64 76, !16, i64 80, !89, i64 84, !16, i64 3712, !14, i64 3716, !14, i64 3717, !14, i64 3718, !10, i64 3720}
!88 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!89 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !90, i64 32}
!90 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !10, i64 3588, !10, i64 3592}
!91 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !88, i64 8}
!92 = !{!"_ZTS6ImFont", !24, i64 0, !16, i64 16, !16, i64 20, !32, i64 24, !93, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !16, i64 88, !16, i64 92, !14, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !10, i64 112, !7, i64 116}
!93 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!94 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !10, i64 44}
!95 = !{!"_ZTS22ImGuiTypingSelectState", !96, i64 0, !7, i64 24, !10, i64 88, !10, i64 92, !16, i64 96, !14, i64 100}
!96 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !6, i64 8, !14, i64 16, !14, i64 17, !7, i64 18}
!97 = !{!"_ZTS20ImGuiPlatformImeData", !14, i64 0, !15, i64 4, !16, i64 12}
!98 = !{!"_ZTS16ImGuiDockContext", !27, i64 0, !99, i64 16, !100, i64 32, !14, i64 48}
!99 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !10, i64 0, !10, i64 4, !6, i64 8}
!100 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !10, i64 0, !10, i64 4, !6, i64 8}
!101 = !{!"_ZTS15ImGuiTextBuffer", !88, i64 0}
!102 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!103 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !88, i64 0}
!104 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !88, i64 0}
!105 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!106 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!107 = !{!"_ZTS14ImGuiTextIndex", !70, i64 0, !10, i64 16}
!108 = !{!"_ZTS18ImGuiMetricsConfig", !14, i64 0, !14, i64 1, !14, i64 2, !14, i64 3, !14, i64 4, !14, i64 5, !14, i64 6, !14, i64 7, !14, i64 8, !14, i64 9, !10, i64 12, !10, i64 16}
!109 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !110, i64 16, !14, i64 32, !16, i64 36}
!110 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!111 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !17, i64 8, !7, i64 12}
!112 = !{!47, !10, i64 19132}
!113 = !{!14, !14, i64 0}
!114 = !{!47, !10, i64 24560}
!115 = !{!47, !10, i64 24556}
!116 = !{i64 0, i64 4, !45, i64 4, i64 4, !45}
!117 = !{!53, !16, i64 84}
!118 = !{!15, !16, i64 0}
!119 = !{!15, !16, i64 4}
!120 = !{!48, !16, i64 3648}
!121 = !{!48, !16, i64 3652}
!122 = !{!47, !16, i64 24568}
!123 = !{!47, !16, i64 24572}
!124 = !{!47, !10, i64 24564}
!125 = !{!47, !10, i64 24576}
!126 = !{!47, !10, i64 16804}
!127 = !{!47, !14, i64 16817}
!128 = !{!53, !16, i64 0}
!129 = !{!30, !10, i64 32}
!130 = distinct !{!130, !131}
!131 = !{!"llvm.loop.mustprogress"}
!132 = distinct !{!132, !131}
!133 = !{!47, !10, i64 19176}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [80 x i8], align 1
@.str.80 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.103 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.114 = external hidden unnamed_addr constant [56 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf = external hidden unnamed_addr constant [84 x i8], align 1
@.str.115 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.116 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.117 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.118 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.119 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.120 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.121 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.122 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.123 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.124 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.125 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #4

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui4TextEPKcz(ptr noundef, ...) local_unnamed_addr #7

declare noundef float @_ZN5ImGui13CalcItemWidthEv() local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #9

declare noundef float @_ZN5ImGui14GetFrameHeightEv() local_unnamed_addr #8

declare void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef) local_unnamed_addr #8

declare noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv() local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #7 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL10ImSaturatef(float noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef, float noundef, float noundef) local_unnamed_addr #2

declare void @_ZN5ImGui5PopIDEv() local_unnamed_addr #8

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #8

declare noundef i32 @_ZNK10ImDrawList27_CalcCircleAutoSegmentCountEf(ptr noundef nonnull align 8 dereferenceable(196), float noundef) local_unnamed_addr #8

declare void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #8

declare void @_ZN5ImGui8SameLineEff(float noundef, float noundef) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) local_unnamed_addr #2

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #8

declare void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float>, <2 x float>, float noundef) local_unnamed_addr #8

declare void @_ZN5ImGui10BeginGroupEv() local_unnamed_addr #8

declare void @_ZN5ImGui6PushIDEPKc(ptr noundef) local_unnamed_addr #8

declare void @_ZN5ImGui12PopItemWidthEv() local_unnamed_addr #8

declare void @_ZN5ImGui8EndGroupEv() local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef, i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #3 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 8 dereferenceable(26)) local_unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIjE4backEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #2 align 2

declare void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #8

declare void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef, ptr noundef, ptr noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #0

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui12ColorPicker4EPKcPfiPKf(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef readonly %3) local_unnamed_addr #0 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca [4 x float], align 16
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImVec2, align 4
  %11 = alloca float, align 4
  %12 = alloca float, align 4
  %13 = alloca float, align 4
  %14 = alloca float, align 4
  %15 = alloca float, align 4
  %16 = alloca float, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca %struct.ImVec2, align 8
  %19 = alloca %struct.ImVec2, align 8
  %20 = alloca %struct.ImVec2, align 8
  %21 = alloca %struct.ImVec2, align 8
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca float, align 4
  %25 = alloca %struct.ImVec2, align 4
  %26 = alloca %struct.ImVec2, align 4
  %27 = alloca %struct.ImVec2, align 4
  %28 = alloca %struct.ImVec2, align 4
  %29 = alloca %struct.ImVec2, align 4
  %30 = alloca %struct.ImVec4, align 4
  %31 = alloca %struct.ImVec2, align 4
  %32 = alloca %struct.ImVec4, align 4
  %33 = alloca %struct.ImVec2, align 4
  %34 = alloca %struct.ImVec4, align 4
  %35 = alloca float, align 4
  %36 = alloca float, align 4
  %37 = alloca float, align 4
  %38 = alloca [7 x i32], align 16
  %39 = alloca %struct.ImVec4, align 4
  %40 = alloca %struct.ImVec4, align 4
  %41 = alloca %struct.ImVec2, align 8
  %42 = alloca %struct.ImVec2, align 8
  %43 = alloca %struct.ImVec2, align 8
  %44 = alloca %struct.ImVec2, align 4
  %45 = alloca %struct.ImVec2, align 8
  %46 = alloca %struct.ImVec2, align 8
  %47 = alloca %struct.ImVec2, align 8
  %48 = alloca %struct.ImVec2, align 8
  %49 = alloca %struct.ImVec2, align 8
  %50 = alloca %struct.ImVec2, align 8
  %51 = alloca %struct.ImVec2, align 8
  %52 = alloca %struct.ImVec2, align 8
  %53 = alloca %struct.ImVec2, align 8
  %54 = alloca %struct.ImVec2, align 4
  %55 = alloca %struct.ImVec2, align 8
  %56 = alloca %struct.ImVec2, align 4
  %57 = alloca %struct.ImVec2, align 4
  %58 = alloca %struct.ImVec2, align 4
  %59 = alloca %struct.ImVec2, align 4
  %60 = alloca %struct.ImVec2, align 8
  %61 = alloca %struct.ImVec2, align 8
  %62 = alloca %struct.ImVec2, align 8
  %63 = alloca %struct.ImVec2, align 8
  %64 = alloca %struct.ImRect, align 8
  %65 = alloca %struct.ImVec2, align 8
  %66 = alloca %struct.ImVec2, align 8
  %67 = alloca %struct.ImVec2, align 8
  %68 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %69 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %70 = getelementptr inbounds i8, ptr %69, i64 248
  %71 = load i8, ptr %70, align 8, !tbaa !9, !range !41, !noundef !42
  %72 = trunc nuw i8 %71 to i1
  br i1 %72, label %645, label %73

73:                                               ; preds = %4
  %74 = getelementptr inbounds i8, ptr %69, i64 736
  %75 = load ptr, ptr %74, align 8, !tbaa !43
  %76 = getelementptr inbounds i8, ptr %68, i64 14840
  %77 = tail call noundef float @_ZN5ImGui13CalcItemWidthEv()
  %78 = getelementptr inbounds i8, ptr %68, i64 19144
  %79 = getelementptr inbounds i8, ptr %68, i64 19148
  %80 = load i32, ptr %79, align 4, !tbaa !44
  %81 = getelementptr inbounds i8, ptr %68, i64 19132
  %82 = load i32, ptr %81, align 4, !tbaa !110
  %83 = or i32 %82, %80
  %84 = and i32 %83, 128
  %.not = icmp ne i32 %84, 0
  tail call void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 8 dereferenceable(26) %78)
  tail call void @_ZN5ImGui6PushIDEPKc(ptr noundef %0)
  %85 = getelementptr inbounds i8, ptr %68, i64 24560
  %86 = load i32, ptr %85, align 8, !tbaa !111
  %87 = icmp eq i32 %86, 0
  br i1 %87, label %88, label %92

88:                                               ; preds = %73
  %89 = getelementptr inbounds i8, ptr %69, i64 304
  %90 = tail call noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIjE4backEv(ptr noundef nonnull align 8 dereferenceable(16) %89)
  %91 = load i32, ptr %90, align 4, !tbaa !112
  store i32 %91, ptr %85, align 8, !tbaa !111
  br label %92

92:                                               ; preds = %88, %73
  tail call void @_ZN5ImGui10BeginGroupEv()
  %93 = lshr i32 %2, 4
  %94 = and i32 %93, 16
  %95 = xor i32 %94, 16
  %spec.select = or i32 %95, %2
  %96 = and i32 %2, 8
  %.not421 = icmp eq i32 %96, 0
  br i1 %.not421, label %97, label %98

97:                                               ; preds = %92
  tail call void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef %1, i32 noundef %spec.select)
  br label %98

98:                                               ; preds = %97, %92
  %99 = and i32 %2, 100663296
  %.not422 = icmp eq i32 %99, 0
  br i1 %.not422, label %100, label %106

100:                                              ; preds = %98
  %101 = getelementptr inbounds i8, ptr %68, i64 24556
  %102 = load i32, ptr %101, align 4, !tbaa !113
  %103 = and i32 %102, 100663296
  %.not423 = icmp eq i32 %103, 0
  %104 = select i1 %.not423, i32 33554432, i32 %103
  %105 = or disjoint i32 %104, %spec.select
  br label %106

106:                                              ; preds = %100, %98
  %.1 = phi i32 [ %spec.select, %98 ], [ %105, %100 ]
  %107 = and i32 %.1, 402653184
  %.not424 = icmp eq i32 %107, 0
  br i1 %.not424, label %108, label %114

108:                                              ; preds = %106
  %109 = getelementptr inbounds i8, ptr %68, i64 24556
  %110 = load i32, ptr %109, align 4, !tbaa !113
  %111 = and i32 %110, 402653184
  %.not425 = icmp eq i32 %111, 0
  %112 = select i1 %.not425, i32 134217728, i32 %111
  %113 = or disjoint i32 %112, %.1
  br label %114

114:                                              ; preds = %108, %106
  %.2 = phi i32 [ %.1, %106 ], [ %113, %108 ]
  %115 = and i32 %.2, 100663296
  %116 = tail call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %115)
  br i1 %116, label %118, label %117

117:                                              ; preds = %114
  tail call void @__assert_fail(ptr noundef nonnull @.str.114, ptr noundef nonnull @.str.4, i32 noundef 5439, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #13
  unreachable

118:                                              ; preds = %114
  %119 = and i32 %.2, 402653184
  %120 = tail call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %119)
  br i1 %120, label %122, label %121

121:                                              ; preds = %118
  tail call void @__assert_fail(ptr noundef nonnull @.str.80, ptr noundef nonnull @.str.4, i32 noundef 5440, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #13
  unreachable

122:                                              ; preds = %118
  %123 = and i32 %.2, 8
  %.not426 = icmp eq i32 %123, 0
  br i1 %.not426, label %124, label %129

124:                                              ; preds = %122
  %125 = getelementptr inbounds i8, ptr %68, i64 24556
  %126 = load i32, ptr %125, align 4, !tbaa !113
  %127 = and i32 %126, 65536
  %128 = or i32 %127, %.2
  br label %129

129:                                              ; preds = %124, %122
  %.3 = phi i32 [ %.2, %122 ], [ %128, %124 ]
  %130 = and i32 %.3, 2
  %.not427 = icmp eq i32 %130, 0
  %131 = and i32 %.3, 65538
  %132 = icmp eq i32 %131, 65536
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #14
  %133 = getelementptr inbounds i8, ptr %69, i64 320
  %134 = load i64, ptr %133, align 8
  store i64 %134, ptr %5, align 8
  %135 = tail call noundef float @_ZN5ImGui14GetFrameHeightEv()
  %136 = select i1 %132, i32 2, i32 1
  %137 = uitofp nneg i32 %136 to float
  %138 = getelementptr inbounds i8, ptr %68, i64 14924
  %139 = load float, ptr %138, align 4, !tbaa !114
  %140 = fadd float %135, %139
  %141 = fneg float %137
  %142 = tail call float @llvm.fmuladd.f32(float %141, float %140, float %77)
  %143 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %135, float noundef %142)
  %144 = trunc i64 %134 to i32
  %145 = bitcast i32 %144 to float
  %146 = fadd float %143, %145
  %147 = load float, ptr %138, align 4, !tbaa !114
  %148 = fadd float %146, %147
  %149 = fadd float %135, %148
  %150 = fadd float %147, %149
  %151 = fmul float %135, 0x3FC99999A0000000
  %152 = fptosi float %151 to i32
  %153 = sitofp i32 %152 to float
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %6) #14
  %154 = select i1 %.not427, i64 16, i64 12
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(12) %6, ptr noundef nonnull align 4 dereferenceable(12) %1, i64 %154, i1 false)
  %155 = fmul float %143, 0x3FB47AE140000000
  %156 = fmul float %143, 5.000000e-01
  %157 = fsub float %156, %155
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #14
  %158 = fadd float %135, %143
  %159 = tail call float @llvm.fmuladd.f32(float %158, float 5.000000e-01, float %145)
  %160 = getelementptr inbounds i8, ptr %5, i64 4
  %161 = lshr i64 %134, 32
  %162 = trunc nuw i64 %161 to i32
  %163 = bitcast i32 %162 to float
  %164 = tail call float @llvm.fmuladd.f32(float %143, float 5.000000e-01, float %163)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef %159, float noundef %164)
  %165 = fmul float %143, 0x3F9BA5E360000000
  %166 = fptosi float %165 to i32
  %167 = sitofp i32 %166 to float
  %168 = fsub float %157, %167
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %168, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #14
  %169 = fmul float %168, -5.000000e-01
  %170 = fmul float %168, 0xBFEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %169, float noundef %170)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %10) #14
  %171 = fmul float %168, 0x3FEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %10, float noundef %169, float noundef %171)
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %11) #14
  %172 = load float, ptr %1, align 4, !tbaa !115
  store float %172, ptr %11, align 4, !tbaa !115
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %12) #14
  %173 = getelementptr inbounds i8, ptr %1, i64 4
  %174 = load float, ptr %173, align 4, !tbaa !115
  store float %174, ptr %12, align 4, !tbaa !115
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %13) #14
  %175 = getelementptr inbounds i8, ptr %1, i64 8
  %176 = load float, ptr %175, align 4, !tbaa !115
  store float %176, ptr %13, align 4, !tbaa !115
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %14) #14
  store float %172, ptr %14, align 4, !tbaa !115
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %15) #14
  store float %174, ptr %15, align 4, !tbaa !115
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %16) #14
  store float %176, ptr %16, align 4, !tbaa !115
  %177 = and i32 %.3, 134217728
  %.not428 = icmp ne i32 %177, 0
  br i1 %.not428, label %178, label %179

178:                                              ; preds = %129
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %172, float noundef %174, float noundef %176, ptr noundef nonnull align 4 dereferenceable(4) %11, ptr noundef nonnull align 4 dereferenceable(4) %12, ptr noundef nonnull align 4 dereferenceable(4) %13)
  call void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef nonnull %1, ptr noundef nonnull %11, ptr noundef nonnull %12, ptr noundef nonnull %13)
  br label %182

179:                                              ; preds = %129
  %180 = and i32 %.3, 268435456
  %.not429 = icmp eq i32 %180, 0
  br i1 %.not429, label %182, label %181

181:                                              ; preds = %179
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %172, float noundef %174, float noundef %176, ptr noundef nonnull align 4 dereferenceable(4) %14, ptr noundef nonnull align 4 dereferenceable(4) %15, ptr noundef nonnull align 4 dereferenceable(4) %16)
  br label %182

182:                                              ; preds = %179, %181, %178
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 8, i1 noundef zeroext true)
  %183 = and i32 %.3, 67108864
  %.not430 = icmp eq i32 %183, 0
  br i1 %.not430, label %239, label %184

184:                                              ; preds = %182
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %17) #14
  %185 = load float, ptr %138, align 4, !tbaa !114
  %186 = fadd float %143, %185
  %187 = fadd float %135, %186
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %187, float noundef %143)
  %188 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.115, ptr noundef nonnull align 4 dereferenceable(8) %17, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %17) #14
  %189 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  %.not449 = xor i1 %189, true
  %brmerge = select i1 %.not449, i1 true, i1 %.not
  br i1 %brmerge, label %236, label %190

190:                                              ; preds = %184
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %18) #14
  %191 = getelementptr inbounds i8, ptr %68, i64 14364
  %192 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %191, ptr noundef nonnull align 4 dereferenceable(8) %7)
  store <2 x float> %192, ptr %18, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %19) #14
  %193 = getelementptr inbounds i8, ptr %68, i64 3656
  %194 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %193, ptr noundef nonnull align 4 dereferenceable(8) %7)
  store <2 x float> %194, ptr %19, align 8
  %195 = call noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %18)
  %196 = fadd float %157, -1.000000e+00
  %197 = fmul float %196, %196
  %198 = fcmp ult float %195, %197
  br i1 %198, label %212, label %199

199:                                              ; preds = %190
  %200 = fadd float %156, 1.000000e+00
  %201 = fmul float %200, %200
  %202 = fcmp ugt float %195, %201
  br i1 %202, label %212, label %203

203:                                              ; preds = %199
  %204 = getelementptr inbounds i8, ptr %19, i64 4
  %205 = load float, ptr %204, align 4, !tbaa !116
  %206 = load float, ptr %19, align 8, !tbaa !117
  %207 = call float @atan2f(float noundef %205, float noundef %206) #14
  %208 = fdiv float %207, 0x400921FB60000000
  %209 = fmul float %208, 5.000000e-01
  %210 = fcmp olt float %209, 0.000000e+00
  %211 = fadd float %209, 1.000000e+00
  %storemerge = select i1 %210, float %211, float %209
  store float %storemerge, ptr %11, align 4, !tbaa !115
  br label %212

212:                                              ; preds = %203, %199, %190
  %.0396 = phi i8 [ 1, %203 ], [ 0, %199 ], [ 0, %190 ]
  %213 = load float, ptr %11, align 4, !tbaa !115
  %214 = fmul float %213, -2.000000e+00
  %215 = fmul float %214, 0x400921FB60000000
  %216 = call float @cosf(float noundef %215) #14
  %217 = load float, ptr %11, align 4, !tbaa !115
  %218 = fmul float %217, -2.000000e+00
  %219 = fmul float %218, 0x400921FB60000000
  %220 = call float @sinf(float noundef %219) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %20) #14
  %221 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %18, float noundef %216, float noundef %220)
  store <2 x float> %221, ptr %20, align 8
  %222 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %20)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %20) #14
  br i1 %222, label %223, label %235

223:                                              ; preds = %212
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %21) #14
  %224 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %19, float noundef %216, float noundef %220)
  store <2 x float> %224, ptr %21, align 8
  %225 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21)
  br i1 %225, label %228, label %226

226:                                              ; preds = %223
  %227 = call <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21)
  store <2 x float> %227, ptr %21, align 8
  br label %228

228:                                              ; preds = %226, %223
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %22) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %23) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %24) #14
  call void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(4) %22, ptr noundef nonnull align 4 dereferenceable(4) %23, ptr noundef nonnull align 4 dereferenceable(4) %24)
  %229 = load float, ptr %23, align 4, !tbaa !115
  %230 = fsub float 1.000000e+00, %229
  %231 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %230, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %231, ptr %13, align 4, !tbaa !115
  %232 = load float, ptr %22, align 4, !tbaa !115
  %233 = fdiv float %232, %231
  %234 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %233, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %234, ptr %12, align 4, !tbaa !115
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %24) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %23) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %22) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %21) #14
  br label %235

235:                                              ; preds = %228, %212
  %.0403 = phi i8 [ 1, %228 ], [ 0, %212 ]
  %.1397 = phi i8 [ 1, %228 ], [ %.0396, %212 ]
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %19) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %18) #14
  br label %236

236:                                              ; preds = %184, %235
  %.1404 = phi i8 [ %.0403, %235 ], [ 0, %184 ]
  %.1401 = phi i8 [ %.0396, %235 ], [ 0, %184 ]
  %.2398 = phi i8 [ %.1397, %235 ], [ 0, %184 ]
  %237 = and i32 %.3, 8
  %.not433 = icmp eq i32 %237, 0
  br i1 %.not433, label %238, label %270

238:                                              ; preds = %236
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef nonnull @.str.103, i32 noundef 1)
  br label %270

239:                                              ; preds = %182
  %240 = and i32 %.3, 33554432
  %.not431 = icmp eq i32 %240, 0
  br i1 %.not431, label %270, label %241

241:                                              ; preds = %239
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %25) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %25, float noundef %143, float noundef %143)
  %242 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.116, ptr noundef nonnull align 4 dereferenceable(8) %25, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %25) #14
  %243 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  %.not450 = xor i1 %243, true
  %brmerge452 = select i1 %.not450, i1 true, i1 %.not
  br i1 %brmerge452, label %257, label %244

244:                                              ; preds = %241
  %245 = getelementptr inbounds i8, ptr %68, i64 3656
  %246 = load float, ptr %245, align 8, !tbaa !118
  %247 = fsub float %246, %145
  %248 = fadd float %143, -1.000000e+00
  %249 = fdiv float %247, %248
  %250 = call noundef float @_ZL10ImSaturatef(float noundef %249)
  store float %250, ptr %12, align 4, !tbaa !115
  %251 = getelementptr inbounds i8, ptr %68, i64 3660
  %252 = load float, ptr %251, align 4, !tbaa !119
  %253 = fsub float %252, %163
  %254 = fdiv float %253, %248
  %255 = call noundef float @_ZL10ImSaturatef(float noundef %254)
  %256 = fsub float 1.000000e+00, %255
  store float %256, ptr %13, align 4, !tbaa !115
  call void @_ZL17ColorEditRestoreHPKfPf(ptr noundef nonnull %1, ptr noundef nonnull %11)
  br label %257

257:                                              ; preds = %241, %244
  %.3399 = phi i8 [ 1, %244 ], [ 0, %241 ]
  %258 = and i32 %.3, 8
  %.not432 = icmp eq i32 %258, 0
  br i1 %.not432, label %259, label %260

259:                                              ; preds = %257
  call void @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef nonnull @.str.103, i32 noundef 1)
  br label %260

260:                                              ; preds = %259, %257
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %26) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %26, float noundef %148, float noundef %163)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %26)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %26) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %27) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %27, float noundef %135, float noundef %143)
  %261 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.117, ptr noundef nonnull align 4 dereferenceable(8) %27, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %27) #14
  %262 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  %.not453 = xor i1 %262, true
  %brmerge455 = select i1 %.not453, i1 true, i1 %.not
  br i1 %brmerge455, label %270, label %263

263:                                              ; preds = %260
  %264 = getelementptr inbounds i8, ptr %68, i64 3660
  %265 = load float, ptr %264, align 4, !tbaa !119
  %266 = fsub float %265, %163
  %267 = fadd float %143, -1.000000e+00
  %268 = fdiv float %266, %267
  %269 = call noundef float @_ZL10ImSaturatef(float noundef %268)
  store float %269, ptr %11, align 4, !tbaa !115
  br label %270

270:                                              ; preds = %260, %239, %263, %236, %238
  %.3406 = phi i8 [ %.1404, %236 ], [ %.1404, %238 ], [ %.3399, %263 ], [ %.3399, %260 ], [ 0, %239 ]
  %.2402 = phi i8 [ %.1401, %236 ], [ %.1401, %238 ], [ 1, %263 ], [ 0, %260 ], [ 0, %239 ]
  %.4 = phi i8 [ %.2398, %236 ], [ %.2398, %238 ], [ 1, %263 ], [ %.3399, %260 ], [ 0, %239 ]
  br i1 %132, label %271, label %283

271:                                              ; preds = %270
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %28) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %28, float noundef %150, float noundef %163)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %28)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %28) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %29) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %29, float noundef %135, float noundef %143)
  %272 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2i(ptr noundef nonnull @.str.118, ptr noundef nonnull align 4 dereferenceable(8) %29, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %29) #14
  %273 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %273, label %274, label %283

274:                                              ; preds = %271
  %275 = getelementptr inbounds i8, ptr %68, i64 3660
  %276 = load float, ptr %275, align 4, !tbaa !119
  %277 = fsub float %276, %163
  %278 = fadd float %143, -1.000000e+00
  %279 = fdiv float %277, %278
  %280 = call noundef float @_ZL10ImSaturatef(float noundef %279)
  %281 = fsub float 1.000000e+00, %280
  %282 = getelementptr inbounds i8, ptr %1, i64 12
  store float %281, ptr %282, align 4, !tbaa !115
  br label %283

283:                                              ; preds = %271, %274, %270
  %.5 = phi i8 [ 1, %274 ], [ %.4, %271 ], [ %.4, %270 ]
  call void @_ZN5ImGui11PopItemFlagEv()
  %284 = and i32 %.3, 256
  %.not434 = icmp eq i32 %284, 0
  br i1 %.not434, label %285, label %287

285:                                              ; preds = %283
  %286 = load float, ptr %138, align 4, !tbaa !114
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %286)
  call void @_ZN5ImGui10BeginGroupEv()
  br label %287

287:                                              ; preds = %285, %283
  %288 = and i32 %.3, 128
  %.not435 = icmp eq i32 %288, 0
  br i1 %.not435, label %289, label %295

289:                                              ; preds = %287
  %290 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %0, ptr noundef null)
  %.not436 = icmp eq ptr %290, %0
  br i1 %.not436, label %295, label %291

291:                                              ; preds = %289
  br i1 %.not434, label %294, label %292

292:                                              ; preds = %291
  %293 = load float, ptr %138, align 4, !tbaa !114
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %293)
  br label %294

294:                                              ; preds = %292, %291
  call void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef %0, ptr noundef %290, i32 noundef 0)
  br label %295

295:                                              ; preds = %289, %294, %287
  br i1 %.not434, label %296, label %326

296:                                              ; preds = %295
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 16, i1 noundef zeroext true)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %30) #14
  %297 = load float, ptr %1, align 4, !tbaa !115
  %298 = load float, ptr %173, align 4, !tbaa !115
  %299 = load float, ptr %175, align 4, !tbaa !115
  br i1 %.not427, label %300, label %303

300:                                              ; preds = %296
  %301 = getelementptr inbounds i8, ptr %1, i64 12
  %302 = load float, ptr %301, align 4, !tbaa !115
  br label %303

303:                                              ; preds = %296, %300
  %304 = phi float [ %302, %300 ], [ 1.000000e+00, %296 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %30, float noundef %297, float noundef %298, float noundef %299, float noundef %304)
  br i1 %.not435, label %306, label %305

305:                                              ; preds = %303
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef nonnull @.str.119)
  br label %306

306:                                              ; preds = %305, %303
  %307 = and i32 %.3, 403570752
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %31) #14
  %308 = fmul float %135, 3.000000e+00
  %309 = fmul float %135, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %31, float noundef %308, float noundef %309)
  %310 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef nonnull @.str.120, ptr noundef nonnull align 4 dereferenceable(16) %30, i32 noundef %307, ptr noundef nonnull align 4 dereferenceable(8) %31)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %31) #14
  %.not437 = icmp eq ptr %3, null
  br i1 %.not437, label %325, label %311

311:                                              ; preds = %306
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef nonnull @.str.121)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %32) #14
  %312 = load float, ptr %3, align 4, !tbaa !115
  %313 = getelementptr inbounds i8, ptr %3, i64 4
  %314 = load float, ptr %313, align 4, !tbaa !115
  %315 = getelementptr inbounds i8, ptr %3, i64 8
  %316 = load float, ptr %315, align 4, !tbaa !115
  br i1 %.not427, label %317, label %320

317:                                              ; preds = %311
  %318 = getelementptr inbounds i8, ptr %3, i64 12
  %319 = load float, ptr %318, align 4, !tbaa !115
  br label %320

320:                                              ; preds = %311, %317
  %321 = phi float [ %319, %317 ], [ 1.000000e+00, %311 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %32, float noundef %312, float noundef %314, float noundef %316, float noundef %321)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %33) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %33, float noundef %308, float noundef %309)
  %322 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4iRK6ImVec2(ptr noundef nonnull @.str.122, ptr noundef nonnull align 4 dereferenceable(16) %32, i32 noundef %307, ptr noundef nonnull align 4 dereferenceable(8) %33)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %33) #14
  br i1 %322, label %323, label %324

323:                                              ; preds = %320
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(12) %1, ptr noundef nonnull align 4 dereferenceable(12) %3, i64 %154, i1 false)
  br label %324

324:                                              ; preds = %323, %320
  %.6 = phi i8 [ 1, %323 ], [ %.5, %320 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %32) #14
  br label %325

325:                                              ; preds = %324, %306
  %.7 = phi i8 [ %.6, %324 ], [ %.5, %306 ]
  call void @_ZN5ImGui11PopItemFlagEv()
  call void @_ZN5ImGui8EndGroupEv()
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %30) #14
  br label %326

326:                                              ; preds = %325, %295
  %.8 = phi i8 [ %.5, %295 ], [ %.7, %325 ]
  %327 = trunc nuw i8 %.2402 to i1
  br i1 %327, label %330, label %328

328:                                              ; preds = %326
  %329 = trunc nuw i8 %.3406 to i1
  br i1 %329, label %330, label %352

330:                                              ; preds = %328, %326
  br i1 %.not428, label %331, label %346

331:                                              ; preds = %330
  %332 = load float, ptr %11, align 4, !tbaa !115
  %333 = load float, ptr %12, align 4, !tbaa !115
  %334 = load float, ptr %13, align 4, !tbaa !115
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %332, float noundef %333, float noundef %334, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %173, ptr noundef nonnull align 4 dereferenceable(4) %175)
  %335 = load float, ptr %11, align 4, !tbaa !115
  %336 = getelementptr inbounds i8, ptr %68, i64 24568
  store float %335, ptr %336, align 8, !tbaa !120
  %337 = load float, ptr %12, align 4, !tbaa !115
  %338 = getelementptr inbounds i8, ptr %68, i64 24572
  store float %337, ptr %338, align 4, !tbaa !121
  %339 = load i32, ptr %85, align 8, !tbaa !111
  %340 = getelementptr inbounds i8, ptr %68, i64 24564
  store i32 %339, ptr %340, align 4, !tbaa !122
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %34) #14
  %341 = load float, ptr %1, align 4, !tbaa !115
  %342 = load float, ptr %173, align 4, !tbaa !115
  %343 = load float, ptr %175, align 4, !tbaa !115
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %34, float noundef %341, float noundef %342, float noundef %343, float noundef 0.000000e+00)
  %344 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %34)
  %345 = getelementptr inbounds i8, ptr %68, i64 24576
  store i32 %344, ptr %345, align 8, !tbaa !123
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %34) #14
  br label %352

346:                                              ; preds = %330
  %347 = and i32 %.3, 268435456
  %.not438 = icmp eq i32 %347, 0
  br i1 %.not438, label %352, label %348

348:                                              ; preds = %346
  %349 = load float, ptr %11, align 4, !tbaa !115
  store float %349, ptr %1, align 4, !tbaa !115
  %350 = load float, ptr %12, align 4, !tbaa !115
  store float %350, ptr %173, align 4, !tbaa !115
  %351 = load float, ptr %13, align 4, !tbaa !115
  store float %351, ptr %175, align 4, !tbaa !115
  br label %352

352:                                              ; preds = %331, %348, %346, %328
  %353 = and i32 %.3, 32
  %354 = icmp eq i32 %353, 0
  br i1 %354, label %355, label %.thread

355:                                              ; preds = %352
  %356 = select i1 %132, float %150, float %148
  %357 = fadd float %135, %356
  %358 = fsub float %357, %145
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %358)
  %359 = and i32 %.3, 428736602
  %360 = and i32 %.3, 1048576
  %.not439 = icmp ne i32 %360, 0
  %361 = and i32 %.3, 6291456
  %362 = icmp eq i32 %361, 0
  %or.cond457 = or i1 %.not439, %362
  br i1 %or.cond457, label %363, label %373

363:                                              ; preds = %355
  %364 = or disjoint i32 %359, 1048580
  %365 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.123, ptr noundef nonnull %1, i32 noundef %364)
  br i1 %365, label %366, label %373

366:                                              ; preds = %363
  %367 = getelementptr inbounds i8, ptr %68, i64 16804
  %368 = load i32, ptr %367, align 4, !tbaa !124
  %.not440 = icmp eq i32 %368, 0
  br i1 %.not440, label %373, label %369

369:                                              ; preds = %366
  %370 = getelementptr inbounds i8, ptr %68, i64 16817
  %371 = load i8, ptr %370, align 1, !tbaa !125, !range !41, !noundef !42
  %372 = xor i8 %371, 1
  br label %373

373:                                              ; preds = %366, %369, %355, %363
  %.0407 = phi i8 [ 0, %363 ], [ 0, %355 ], [ 0, %366 ], [ %372, %369 ]
  %.9 = phi i8 [ %.8, %363 ], [ %.8, %355 ], [ 1, %366 ], [ 1, %369 ]
  %374 = and i32 %.3, 2097152
  %.not441 = icmp ne i32 %374, 0
  %375 = and i32 %.3, 5242880
  %376 = icmp eq i32 %375, 0
  %or.cond459 = or i1 %.not441, %376
  br i1 %or.cond459, label %377, label %382

377:                                              ; preds = %373
  %378 = or disjoint i32 %359, 2097156
  %379 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.124, ptr noundef nonnull %1, i32 noundef %378)
  %380 = zext i1 %379 to i8
  %381 = or i8 %.9, %380
  br label %382

382:                                              ; preds = %373, %377
  %.10 = phi i8 [ %381, %377 ], [ %.9, %373 ]
  %383 = and i32 %.3, 4194304
  %.not442 = icmp ne i32 %383, 0
  %384 = and i32 %.3, 3145728
  %385 = icmp eq i32 %384, 0
  %or.cond461 = or i1 %.not442, %385
  br i1 %or.cond461, label %386, label %391

386:                                              ; preds = %382
  %387 = or disjoint i32 %359, 4194308
  %388 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.125, ptr noundef nonnull %1, i32 noundef %387)
  %389 = zext i1 %388 to i8
  %390 = or i8 %.10, %389
  br label %391

391:                                              ; preds = %386, %382
  %.11 = phi i8 [ %390, %386 ], [ %.10, %382 ]
  call void @_ZN5ImGui12PopItemWidthEv()
  %392 = trunc nuw i8 %.0407 to i1
  %brmerge463.not = and i1 %.not428, %392
  br i1 %brmerge463.not, label %393, label %.thread

393:                                              ; preds = %391
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %35) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %36) #14
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %37) #14
  %394 = load float, ptr %1, align 4, !tbaa !115
  %395 = load float, ptr %173, align 4, !tbaa !115
  %396 = load float, ptr %175, align 4, !tbaa !115
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %394, float noundef %395, float noundef %396, ptr noundef nonnull align 4 dereferenceable(4) %35, ptr noundef nonnull align 4 dereferenceable(4) %36, ptr noundef nonnull align 4 dereferenceable(4) %37)
  %397 = load float, ptr %35, align 4, !tbaa !115
  %398 = fcmp ole float %397, 0.000000e+00
  %399 = load float, ptr %11, align 4
  %400 = fcmp ogt float %399, 0.000000e+00
  %or.cond = select i1 %398, i1 %400, i1 false
  br i1 %or.cond, label %401, label %416

401:                                              ; preds = %393
  %402 = load float, ptr %37, align 4
  %403 = fcmp ugt float %402, 0.000000e+00
  br i1 %403, label %410, label %404

404:                                              ; preds = %401
  %405 = load float, ptr %13, align 4
  %406 = fcmp une float %405, %402
  br i1 %406, label %407, label %410

407:                                              ; preds = %404
  %408 = load float, ptr %12, align 4, !tbaa !115
  %409 = fmul float %405, 5.000000e-01
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %399, float noundef %408, float noundef %409, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %173, ptr noundef nonnull align 4 dereferenceable(4) %175)
  br label %416

410:                                              ; preds = %404, %401
  %411 = load float, ptr %36, align 4
  %412 = fcmp ugt float %411, 0.000000e+00
  br i1 %412, label %416, label %413

413:                                              ; preds = %410
  %414 = load float, ptr %12, align 4
  %415 = fmul float %414, 5.000000e-01
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %399, float noundef %415, float noundef %402, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %173, ptr noundef nonnull align 4 dereferenceable(4) %175)
  br label %416

416:                                              ; preds = %407, %413, %410, %393
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %37) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %36) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %35) #14
  br label %.thread

.thread:                                          ; preds = %352, %391, %416
  %.12469 = phi i8 [ %.11, %391 ], [ %.11, %416 ], [ %.8, %352 ]
  %417 = trunc nuw i8 %.12469 to i1
  br i1 %417, label %418, label %429

418:                                              ; preds = %.thread
  br i1 %.not428, label %419, label %423

419:                                              ; preds = %418
  %420 = load float, ptr %1, align 4, !tbaa !115
  store float %420, ptr %14, align 4, !tbaa !115
  %421 = load float, ptr %173, align 4, !tbaa !115
  store float %421, ptr %15, align 4, !tbaa !115
  %422 = load float, ptr %175, align 4, !tbaa !115
  store float %422, ptr %16, align 4, !tbaa !115
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %420, float noundef %421, float noundef %422, ptr noundef nonnull align 4 dereferenceable(4) %11, ptr noundef nonnull align 4 dereferenceable(4) %12, ptr noundef nonnull align 4 dereferenceable(4) %13)
  call void @_ZL18ColorEditRestoreHSPKfPfS1_S1_(ptr noundef nonnull %1, ptr noundef nonnull %11, ptr noundef nonnull %12, ptr noundef nonnull %13)
  br label %429

423:                                              ; preds = %418
  %424 = and i32 %.3, 268435456
  %.not443 = icmp eq i32 %424, 0
  br i1 %.not443, label %429, label %425

425:                                              ; preds = %423
  %426 = load float, ptr %1, align 4, !tbaa !115
  store float %426, ptr %11, align 4, !tbaa !115
  %427 = load float, ptr %173, align 4, !tbaa !115
  store float %427, ptr %12, align 4, !tbaa !115
  %428 = load float, ptr %175, align 4, !tbaa !115
  store float %428, ptr %13, align 4, !tbaa !115
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %426, float noundef %427, float noundef %428, ptr noundef nonnull align 4 dereferenceable(4) %14, ptr noundef nonnull align 4 dereferenceable(4) %15, ptr noundef nonnull align 4 dereferenceable(4) %16)
  br label %429

429:                                              ; preds = %419, %425, %423, %.thread
  %430 = load float, ptr %76, align 4, !tbaa !126
  %431 = call noundef float @_ZL10ImSaturatef(float noundef %430)
  %432 = call float @llvm.fmuladd.f32(float %431, float 2.550000e+02, float 5.000000e-01)
  %433 = fptosi float %432 to i32
  %434 = shl i32 %433, 24
  %435 = or disjoint i32 %434, 16711680
  %436 = or disjoint i32 %434, 16776960
  %437 = or disjoint i32 %434, 16777215
  %438 = or disjoint i32 %434, 8421504
  call void @llvm.lifetime.start.p0(i64 28, ptr nonnull %38) #14
  %439 = or disjoint i32 %434, 255
  store i32 %439, ptr %38, align 16, !tbaa !112
  %440 = getelementptr inbounds i8, ptr %38, i64 4
  %441 = or disjoint i32 %434, 65280
  %442 = or disjoint i32 %434, 65535
  store i32 %442, ptr %440, align 4, !tbaa !112
  %443 = getelementptr inbounds i8, ptr %38, i64 8
  store i32 %441, ptr %443, align 8, !tbaa !112
  %444 = getelementptr inbounds i8, ptr %38, i64 12
  store i32 %436, ptr %444, align 4, !tbaa !112
  %445 = getelementptr inbounds i8, ptr %38, i64 16
  store i32 %435, ptr %445, align 16, !tbaa !112
  %446 = getelementptr inbounds i8, ptr %38, i64 20
  %447 = or disjoint i32 %434, 16711935
  store i32 %447, ptr %446, align 4, !tbaa !112
  %448 = getelementptr inbounds i8, ptr %38, i64 24
  store i32 %439, ptr %448, align 8, !tbaa !112
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %39) #14
  %449 = load float, ptr %76, align 4, !tbaa !126
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %39, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef %449)
  %450 = load float, ptr %11, align 4, !tbaa !115
  %451 = getelementptr inbounds i8, ptr %39, i64 4
  %452 = getelementptr inbounds i8, ptr %39, i64 8
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %450, float noundef 1.000000e+00, float noundef 1.000000e+00, ptr noundef nonnull align 4 dereferenceable(4) %39, ptr noundef nonnull align 4 dereferenceable(4) %451, ptr noundef nonnull align 4 dereferenceable(4) %452)
  %453 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %39)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %40) #14
  %454 = load float, ptr %14, align 4, !tbaa !115
  %455 = load float, ptr %15, align 4, !tbaa !115
  %456 = load float, ptr %16, align 4, !tbaa !115
  %457 = load float, ptr %76, align 4, !tbaa !126
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %40, float noundef %454, float noundef %455, float noundef %456, float noundef %457)
  %458 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %40)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %40) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %41) #14
  call void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8) %41)
  br i1 %.not430, label %528, label %459

459:                                              ; preds = %429
  %460 = fdiv float 5.000000e-01, %156
  %461 = fptosi float %156 to i32
  %462 = sdiv i32 %461, 12
  %463 = call noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef 4, i32 noundef %462)
  %464 = fneg float %460
  %465 = getelementptr inbounds i8, ptr %75, i64 32
  %466 = fadd float %156, %157
  %467 = fmul float %466, 5.000000e-01
  %468 = getelementptr inbounds i8, ptr %7, i64 4
  br label %501

469:                                              ; preds = %501
  %470 = load float, ptr %11, align 4, !tbaa !115
  %471 = fmul float %470, 2.000000e+00
  %472 = fmul float %471, 0x400921FB60000000
  %473 = call float @cosf(float noundef %472) #14
  %474 = load float, ptr %11, align 4, !tbaa !115
  %475 = fmul float %474, 2.000000e+00
  %476 = fmul float %475, 0x400921FB60000000
  %477 = call float @sinf(float noundef %476) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %44) #14
  %478 = load float, ptr %7, align 4, !tbaa !117
  %479 = fmul float %466, %473
  %480 = call float @llvm.fmuladd.f32(float %479, float 5.000000e-01, float %478)
  %481 = load float, ptr %468, align 4, !tbaa !116
  %482 = fmul float %466, %477
  %483 = call float @llvm.fmuladd.f32(float %482, float 5.000000e-01, float %481)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %480, float noundef %483)
  %.v = select i1 %327, float 0x3FE4CCCCC0000000, float 0x3FE19999A0000000
  %484 = fmul float %155, %.v
  %485 = call noundef i32 @_ZNK10ImDrawList27_CalcCircleAutoSegmentCountEf(ptr noundef nonnull align 8 dereferenceable(196) %75, float noundef %484)
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %484, i32 noundef %453, i32 noundef %485)
  %486 = fadd float %484, 1.000000e+00
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %486, i32 noundef %438, i32 noundef %485, float noundef 1.000000e+00)
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %484, i32 noundef %437, i32 noundef %485, float noundef 1.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %45) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %46) #14
  %487 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %473, float noundef %477)
  store <2 x float> %487, ptr %46, align 8
  %488 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %46)
  store <2 x float> %488, ptr %45, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %46) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %47) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %48) #14
  %489 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %473, float noundef %477)
  store <2 x float> %489, ptr %48, align 8
  %490 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %48)
  store <2 x float> %490, ptr %47, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %48) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %49) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %50) #14
  %491 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %10, float noundef %473, float noundef %477)
  store <2 x float> %491, ptr %50, align 8
  %492 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %50)
  store <2 x float> %492, ptr %49, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %50) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %51) #14
  %493 = call <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv()
  store <2 x float> %493, ptr %51, align 8
  call void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196) %75, i32 noundef 3, i32 noundef 3)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %45, ptr noundef nonnull align 4 dereferenceable(8) %51, i32 noundef %453)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %47, ptr noundef nonnull align 4 dereferenceable(8) %51, i32 noundef %434)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %49, ptr noundef nonnull align 4 dereferenceable(8) %51, i32 noundef %437)
  call void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %45, ptr noundef nonnull align 4 dereferenceable(8) %47, ptr noundef nonnull align 4 dereferenceable(8) %49, i32 noundef %438, float noundef 1.500000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %52) #14
  %494 = load float, ptr %12, align 4, !tbaa !115
  %495 = call noundef float @_ZL10ImSaturatef(float noundef %494)
  %496 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %49, ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef %495)
  store <2 x float> %496, ptr %52, align 8
  %497 = load float, ptr %13, align 4, !tbaa !115
  %498 = fsub float 1.000000e+00, %497
  %499 = call noundef float @_ZL10ImSaturatef(float noundef %498)
  %500 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %52, ptr noundef nonnull align 4 dereferenceable(8) %47, float noundef %499)
  store <2 x float> %500, ptr %41, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %52) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %51) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %49) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %47) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %45) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %44) #14
  br label %604

501:                                              ; preds = %459, %501
  %502 = phi i32 [ %439, %459 ], [ %527, %501 ]
  %indvars.iv = phi i64 [ 0, %459 ], [ %indvars.iv.next, %501 ]
  %503 = trunc nuw nsw i64 %indvars.iv to i32
  %504 = uitofp nneg i32 %503 to float
  %505 = fdiv float %504, 6.000000e+00
  %506 = fmul float %505, 2.000000e+00
  %507 = call float @llvm.fmuladd.f32(float %506, float 0x400921FB60000000, float %464)
  %508 = fadd float %504, 1.000000e+00
  %509 = fdiv float %508, 6.000000e+00
  %510 = fmul float %509, 2.000000e+00
  %511 = call float @llvm.fmuladd.f32(float %510, float 0x400921FB60000000, float %460)
  %512 = load i32, ptr %465, align 8, !tbaa !127
  call void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef %467, float noundef %507, float noundef %511, i32 noundef %463)
  call void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196) %75, i32 noundef %437, i32 noundef 0, float noundef %155)
  %513 = load i32, ptr %465, align 8, !tbaa !127
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %42) #14
  %514 = load float, ptr %7, align 4, !tbaa !117
  %515 = call float @cosf(float noundef %507) #14
  %516 = call float @llvm.fmuladd.f32(float %515, float %157, float %514)
  %517 = load float, ptr %468, align 4, !tbaa !116
  %518 = call float @sinf(float noundef %507) #14
  %519 = call float @llvm.fmuladd.f32(float %518, float %157, float %517)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %42, float noundef %516, float noundef %519)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %43) #14
  %520 = load float, ptr %7, align 4, !tbaa !117
  %521 = call float @cosf(float noundef %511) #14
  %522 = call float @llvm.fmuladd.f32(float %521, float %157, float %520)
  %523 = load float, ptr %468, align 4, !tbaa !116
  %524 = call float @sinf(float noundef %511) #14
  %525 = call float @llvm.fmuladd.f32(float %524, float %157, float %523)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %522, float noundef %525)
  %.sroa.040.0.copyload = load <2 x float>, ptr %42, align 8
  %.sroa.039.0.copyload = load <2 x float>, ptr %43, align 8
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %526 = getelementptr inbounds [7 x i32], ptr %38, i64 0, i64 %indvars.iv.next
  %527 = load i32, ptr %526, align 4, !tbaa !112
  call void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef nonnull %75, i32 noundef %512, i32 noundef %513, <2 x float> %.sroa.040.0.copyload, <2 x float> %.sroa.039.0.copyload, i32 noundef %502, i32 noundef %527)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %43) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %42) #14
  %exitcond.not = icmp eq i64 %indvars.iv.next, 6
  br i1 %exitcond.not, label %469, label %501, !llvm.loop !128

528:                                              ; preds = %429
  %529 = and i32 %.3, 33554432
  %.not444 = icmp eq i32 %529, 0
  br i1 %.not444, label %604, label %530

530:                                              ; preds = %528
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %53) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %54) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %54, float noundef %143, float noundef %143)
  %531 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %54)
  store <2 x float> %531, ptr %53, align 8
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %53, i32 noundef %437, i32 noundef %453, i32 noundef %453, i32 noundef %437)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %54) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %53) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %55) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %56) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %56, float noundef %143, float noundef %143)
  %532 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %56)
  store <2 x float> %532, ptr %55, align 8
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %55, i32 noundef 0, i32 noundef 0, i32 noundef %434, i32 noundef %434)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %56) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %55) #14
  %.sroa.022.0.copyload = load <2 x float>, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #14
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %143, float noundef %143)
  %533 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %57)
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %.sroa.022.0.copyload, <2 x float> %533, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #14
  %534 = load float, ptr %5, align 8, !tbaa !117
  %535 = load float, ptr %12, align 4, !tbaa !115
  %536 = call noundef float @_ZL10ImSaturatef(float noundef %535)
  %537 = call float @llvm.fmuladd.f32(float %536, float %143, float %534)
  %538 = fadd float %537, 5.000000e-01
  %539 = fptosi float %538 to i32
  %540 = sitofp i32 %539 to float
  %541 = load float, ptr %5, align 8, !tbaa !117
  %542 = fadd float %541, 2.000000e+00
  %543 = fadd float %143, %541
  %544 = fadd float %543, -2.000000e+00
  %545 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %540, float noundef %542, float noundef %544)
  store float %545, ptr %41, align 8, !tbaa !117
  %546 = load float, ptr %160, align 4, !tbaa !116
  %547 = load float, ptr %13, align 4, !tbaa !115
  %548 = fsub float 1.000000e+00, %547
  %549 = call noundef float @_ZL10ImSaturatef(float noundef %548)
  %550 = call float @llvm.fmuladd.f32(float %549, float %143, float %546)
  %551 = fadd float %550, 5.000000e-01
  %552 = fptosi float %551 to i32
  %553 = sitofp i32 %552 to float
  %554 = load float, ptr %160, align 4, !tbaa !116
  %555 = fadd float %554, 2.000000e+00
  %556 = fadd float %143, %554
  %557 = fadd float %556, -2.000000e+00
  %558 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %553, float noundef %555, float noundef %557)
  %559 = getelementptr inbounds i8, ptr %41, i64 4
  store float %558, ptr %559, align 4, !tbaa !116
  %560 = fdiv float %143, 6.000000e+00
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %561 = load float, ptr %160, align 4, !tbaa !116
  %562 = call float @llvm.fmuladd.f32(float %560, float 0.000000e+00, float %561)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %148, float noundef %562)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %563 = load float, ptr %160, align 4, !tbaa !116
  %564 = fadd float %560, %563
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %149, float noundef %564)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %58, ptr noundef nonnull align 4 dereferenceable(8) %59, i32 noundef %439, i32 noundef %439, i32 noundef %442, i32 noundef %442)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %565 = load float, ptr %160, align 4, !tbaa !116
  %566 = fadd float %560, %565
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %148, float noundef %566)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %567 = load float, ptr %160, align 4, !tbaa !116
  %568 = call float @llvm.fmuladd.f32(float %560, float 2.000000e+00, float %567)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %149, float noundef %568)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %58, ptr noundef nonnull align 4 dereferenceable(8) %59, i32 noundef %442, i32 noundef %442, i32 noundef %441, i32 noundef %441)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %569 = load float, ptr %160, align 4, !tbaa !116
  %570 = call float @llvm.fmuladd.f32(float %560, float 2.000000e+00, float %569)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %148, float noundef %570)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %571 = load float, ptr %160, align 4, !tbaa !116
  %572 = call float @llvm.fmuladd.f32(float %560, float 3.000000e+00, float %571)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %149, float noundef %572)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %58, ptr noundef nonnull align 4 dereferenceable(8) %59, i32 noundef %441, i32 noundef %441, i32 noundef %436, i32 noundef %436)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %573 = load float, ptr %160, align 4, !tbaa !116
  %574 = call float @llvm.fmuladd.f32(float %560, float 3.000000e+00, float %573)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %148, float noundef %574)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %575 = load float, ptr %160, align 4, !tbaa !116
  %576 = call float @llvm.fmuladd.f32(float %560, float 4.000000e+00, float %575)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %149, float noundef %576)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %58, ptr noundef nonnull align 4 dereferenceable(8) %59, i32 noundef %436, i32 noundef %436, i32 noundef %435, i32 noundef %435)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %577 = load float, ptr %160, align 4, !tbaa !116
  %578 = call float @llvm.fmuladd.f32(float %560, float 4.000000e+00, float %577)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %148, float noundef %578)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %579 = load float, ptr %160, align 4, !tbaa !116
  %580 = call float @llvm.fmuladd.f32(float %560, float 5.000000e+00, float %579)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %149, float noundef %580)
  %581 = load i32, ptr %445, align 16, !tbaa !112
  %582 = load i32, ptr %446, align 4, !tbaa !112
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %58, ptr noundef nonnull align 4 dereferenceable(8) %59, i32 noundef %581, i32 noundef %581, i32 noundef %582, i32 noundef %582)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #14
  %583 = load float, ptr %160, align 4, !tbaa !116
  %584 = call float @llvm.fmuladd.f32(float %560, float 5.000000e+00, float %583)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %148, float noundef %584)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %59) #14
  %585 = load float, ptr %160, align 4, !tbaa !116
  %586 = call float @llvm.fmuladd.f32(float %560, float 6.000000e+00, float %585)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %149, float noundef %586)
  %587 = load i32, ptr %448, align 8, !tbaa !112
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %58, ptr noundef nonnull align 4 dereferenceable(8) %59, i32 noundef %582, i32 noundef %582, i32 noundef %587, i32 noundef %587)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %59) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #14
  %588 = load float, ptr %160, align 4, !tbaa !116
  %589 = load float, ptr %11, align 4, !tbaa !115
  %590 = call float @llvm.fmuladd.f32(float %589, float %143, float %588)
  %591 = fadd float %590, 5.000000e-01
  %592 = fptosi float %591 to i32
  %593 = sitofp i32 %592 to float
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %148, float noundef %588)
  %594 = load float, ptr %160, align 4, !tbaa !116
  %595 = fadd float %143, %594
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %61, float noundef %149, float noundef %595)
  %596 = load <2 x float>, ptr %60, align 8
  %597 = load <2 x float>, ptr %61, align 8
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %596, <2 x float> %597, float noundef 0.000000e+00)
  %598 = fadd float %148, -1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %62, float noundef %598, float noundef %593)
  %599 = fadd float %153, 1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %63, float noundef %599, float noundef %153)
  %600 = fadd float %135, 2.000000e+00
  %601 = load float, ptr %76, align 4, !tbaa !126
  %602 = load <2 x float>, ptr %62, align 8
  %603 = load <2 x float>, ptr %63, align 8
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef nonnull %75, <2 x float> %602, <2 x float> %603, float noundef %600, float noundef %601)
  br label %604

604:                                              ; preds = %528, %530, %469
  %605 = trunc nuw i8 %.3406 to i1
  %.v445 = select i1 %605, float 0x3FE19999A0000000, float 0x3FD99999A0000000
  %606 = fmul float %155, %.v445
  %607 = call noundef i32 @_ZNK10ImDrawList27_CalcCircleAutoSegmentCountEf(ptr noundef nonnull align 8 dereferenceable(196) %75, float noundef %606)
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %41, float noundef %606, i32 noundef %458, i32 noundef %607)
  %608 = fadd float %606, 1.000000e+00
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %41, float noundef %608, i32 noundef %438, i32 noundef %607, float noundef 1.000000e+00)
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %41, float noundef %606, i32 noundef %437, i32 noundef %607, float noundef 1.000000e+00)
  br i1 %132, label %609, label %633

609:                                              ; preds = %604
  %610 = getelementptr inbounds i8, ptr %1, i64 12
  %611 = load float, ptr %610, align 4, !tbaa !115
  %612 = call noundef float @_ZL10ImSaturatef(float noundef %611)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %64) #14
  %613 = load float, ptr %160, align 4, !tbaa !116
  %614 = fadd float %135, %150
  %615 = fadd float %143, %613
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %64, float noundef %150, float noundef %613, float noundef %614, float noundef %615)
  %.sroa.04.0.copyload = load <2 x float>, ptr %64, align 8
  %616 = getelementptr inbounds i8, ptr %64, i64 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %616, align 8
  %617 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %64)
  %618 = fmul float %617, 5.000000e-01
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %65, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %619 = load <2 x float>, ptr %65, align 8
  call void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef nonnull %75, <2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef 0, float noundef %618, <2 x float> %619, float noundef 0.000000e+00, i32 noundef 0)
  %620 = and i32 %458, 16777215
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196) %75, ptr noundef nonnull align 4 dereferenceable(8) %64, ptr noundef nonnull align 4 dereferenceable(8) %616, i32 noundef %458, i32 noundef %458, i32 noundef %620, i32 noundef %620)
  %621 = load float, ptr %160, align 4, !tbaa !116
  %622 = fsub float 1.000000e+00, %612
  %623 = call float @llvm.fmuladd.f32(float %622, float %143, float %621)
  %624 = fadd float %623, 5.000000e-01
  %625 = fptosi float %624 to i32
  %626 = sitofp i32 %625 to float
  %.sroa.02.0.copyload = load <2 x float>, ptr %64, align 8
  %.sroa.0.0.copyload = load <2 x float>, ptr %616, align 8
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.0.0.copyload, float noundef 0.000000e+00)
  %627 = fadd float %150, -1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %66, float noundef %627, float noundef %626)
  %628 = fadd float %153, 1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %67, float noundef %628, float noundef %153)
  %629 = fadd float %135, 2.000000e+00
  %630 = load float, ptr %76, align 4, !tbaa !126
  %631 = load <2 x float>, ptr %66, align 8
  %632 = load <2 x float>, ptr %67, align 8
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef nonnull %75, <2 x float> %631, <2 x float> %632, float noundef %629, float noundef %630)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %64) #14
  br label %633

633:                                              ; preds = %609, %604
  call void @_ZN5ImGui8EndGroupEv()
  br i1 %417, label %634, label %636

634:                                              ; preds = %633
  %bcmp = call i32 @bcmp(ptr noundef nonnull dereferenceable(12) %6, ptr noundef nonnull dereferenceable(12) %1, i64 %154)
  %635 = icmp eq i32 %bcmp, 0
  %spec.select464 = select i1 %635, i8 0, i8 %.12469
  br label %636

636:                                              ; preds = %634, %633
  %.13 = phi i8 [ %.12469, %633 ], [ %spec.select464, %634 ]
  %637 = trunc nuw i8 %.13 to i1
  br i1 %637, label %638, label %642

638:                                              ; preds = %636
  %639 = getelementptr inbounds i8, ptr %68, i64 19176
  %640 = load i32, ptr %639, align 8, !tbaa !130
  %.not446 = icmp eq i32 %640, 0
  br i1 %.not446, label %642, label %641

641:                                              ; preds = %638
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %640)
  br label %642

642:                                              ; preds = %641, %638, %636
  br i1 %87, label %643, label %644

643:                                              ; preds = %642
  store i32 0, ptr %85, align 8, !tbaa !111
  br label %644

644:                                              ; preds = %643, %642
  call void @_ZN5ImGui5PopIDEv()
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %41) #14
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %39) #14
  call void @llvm.lifetime.end.p0(i64 28, ptr nonnull %38) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %16) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %15) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %14) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %13) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %12) #14
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %11) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %10) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #14
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %6) #14
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #14
  br label %645

645:                                              ; preds = %4, %644
  %.0 = phi i1 [ %637, %644 ], [ false, %4 ]
  ret i1 %.0
}

declare noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef, i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui12PushItemFlagEib(i32 noundef, i1 noundef zeroext) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #2

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @atan2f(float noundef, float noundef) local_unnamed_addr #10

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @cosf(float noundef) local_unnamed_addr #10

; Function Attrs: mustprogress nofree nounwind willreturn memory(write)
declare float @sinf(float noundef) local_unnamed_addr #10

declare noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) local_unnamed_addr #4

declare <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #8

declare void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL17ColorEditRestoreHPKfPf(ptr noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #8

declare void @_ZN5ImGui11PopItemFlagEv() local_unnamed_addr #8

declare void @_ZN5ImGui13PushItemWidthEf(float noundef) local_unnamed_addr #8

declare void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef, float noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList10PathStrokeEjif(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef, float noundef) local_unnamed_addr #11 align 2

declare void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef, i32 noundef, i32 noundef, <2 x float>, <2 x float>, i32 noundef, i32 noundef) local_unnamed_addr #8

declare <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv() local_unnamed_addr #8

declare void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(196), i32 noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #11 align 2

declare void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, float noundef) local_unnamed_addr #8

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #4

declare void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(196), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef, <2 x float>, <2 x float>, float noundef, float noundef) local_unnamed_addr #0

declare void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardEP10ImDrawList6ImVec2S2_jfS2_fi(ptr noundef, <2 x float>, <2 x float>, i32 noundef, float noundef, <2 x float>, float noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: nofree nounwind willreturn memory(argmem: read)
declare i32 @bcmp(ptr nocapture, ptr nocapture, i64) local_unnamed_addr #12

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #6 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { mustprogress nofree nounwind willreturn memory(write) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #11 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #12 = { nofree nounwind willreturn memory(argmem: read) }
attributes #13 = { noreturn nounwind }
attributes #14 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 248}
!10 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !11, i64 16, !11, i64 20, !11, i64 24, !11, i64 28, !12, i64 32, !6, i64 64, !11, i64 72, !14, i64 76, !11, i64 84, !14, i64 88, !14, i64 96, !14, i64 104, !14, i64 112, !14, i64 120, !14, i64 128, !14, i64 136, !15, i64 144, !15, i64 148, !15, i64 152, !15, i64 156, !15, i64 160, !15, i64 164, !15, i64 168, !15, i64 172, !11, i64 176, !11, i64 180, !11, i64 184, !11, i64 188, !14, i64 192, !14, i64 200, !14, i64 208, !14, i64 216, !14, i64 224, !14, i64 232, !13, i64 240, !13, i64 241, !13, i64 242, !13, i64 243, !13, i64 244, !13, i64 245, !13, i64 246, !13, i64 247, !13, i64 248, !13, i64 249, !13, i64 250, !13, i64 251, !13, i64 252, !13, i64 253, !7, i64 254, !7, i64 255, !16, i64 256, !16, i64 258, !16, i64 260, !16, i64 262, !16, i64 264, !11, i64 268, !7, i64 272, !7, i64 273, !13, i64 274, !11, i64 276, !7, i64 280, !7, i64 281, !7, i64 282, !7, i64 283, !11, i64 284, !11, i64 285, !11, i64 286, !11, i64 287, !14, i64 288, !14, i64 296, !17, i64 304, !18, i64 320, !24, i64 552, !24, i64 568, !24, i64 584, !24, i64 600, !24, i64 616, !24, i64 632, !24, i64 648, !25, i64 664, !25, i64 668, !11, i64 672, !11, i64 676, !15, i64 680, !15, i64 684, !26, i64 688, !28, i64 704, !15, i64 720, !15, i64 724, !11, i64 728, !6, i64 736, !29, i64 744, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !6, i64 976, !6, i64 984, !6, i64 992, !6, i64 1000, !6, i64 1008, !7, i64 1016, !7, i64 1024, !7, i64 1056, !11, i64 1072, !11, i64 1076, !11, i64 1080, !13, i64 1084, !13, i64 1085, !13, i64 1085, !13, i64 1085, !13, i64 1085, !16, i64 1086, !40, i64 1088, !6, i64 1112, !6, i64 1120, !11, i64 1128, !11, i64 1132, !24, i64 1136}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS16ImGuiWindowClass", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !11, i64 24, !13, i64 28, !13, i64 29}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !11, i64 0, !11, i64 4, !6, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !13, i64 64, !13, i64 65, !19, i64 68, !19, i64 72, !19, i64 76, !14, i64 80, !20, i64 88, !16, i64 92, !16, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !14, i64 100, !21, i64 108, !11, i64 136, !11, i64 140, !22, i64 144, !6, i64 160, !6, i64 168, !11, i64 176, !11, i64 180, !11, i64 184, !15, i64 188, !15, i64 192, !23, i64 200, !23, i64 216}
!19 = !{!"_ZTS6ImVec1", !15, i64 0}
!20 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!21 = !{!"_ZTS16ImGuiMenuColumns", !11, i64 0, !11, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !11, i64 0, !11, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorIfE", !11, i64 0, !11, i64 4, !6, i64 8}
!24 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!25 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !11, i64 0, !11, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !11, i64 0, !11, i64 4, !6, i64 8}
!29 = !{!"_ZTS10ImDrawList", !30, i64 0, !31, i64 16, !32, i64 32, !11, i64 48, !11, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !33, i64 88, !34, i64 104, !35, i64 120, !36, i64 136, !38, i64 168, !15, i64 192}
!30 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !11, i64 0, !11, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorItE", !11, i64 0, !11, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorI10ImDrawVertE", !11, i64 0, !11, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec4E", !11, i64 0, !11, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorIPvE", !11, i64 0, !11, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec2E", !11, i64 0, !11, i64 4, !6, i64 8}
!36 = !{!"_ZTS15ImDrawCmdHeader", !37, i64 0, !6, i64 16, !11, i64 24}
!37 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!38 = !{!"_ZTS18ImDrawListSplitter", !11, i64 0, !11, i64 4, !39, i64 8}
!39 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !11, i64 0, !11, i64 4, !6, i64 8}
!40 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!41 = !{i8 0, i8 2}
!42 = !{}
!43 = !{!10, !6, i64 736}
!44 = !{!45, !11, i64 19148}
!45 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !46, i64 8, !48, i64 14624, !51, i64 14840, !11, i64 15972, !11, i64 15976, !6, i64 15984, !15, i64 15992, !15, i64 15996, !52, i64 16000, !53, i64 16528, !11, i64 16536, !11, i64 16540, !11, i64 16544, !11, i64 16548, !13, i64 16552, !13, i64 16553, !13, i64 16554, !13, i64 16555, !13, i64 16556, !6, i64 16560, !54, i64 16568, !54, i64 16584, !47, i64 16600, !11, i64 16604, !22, i64 16608, !22, i64 16624, !22, i64 16640, !55, i64 16656, !26, i64 16672, !11, i64 16688, !14, i64 16692, !11, i64 16700, !6, i64 16704, !6, i64 16712, !6, i64 16720, !6, i64 16728, !6, i64 16736, !14, i64 16744, !11, i64 16752, !11, i64 16756, !15, i64 16760, !14, i64 16764, !14, i64 16772, !11, i64 16780, !11, i64 16784, !11, i64 16788, !13, i64 16792, !13, i64 16793, !15, i64 16796, !15, i64 16800, !11, i64 16804, !11, i64 16808, !15, i64 16812, !13, i64 16816, !13, i64 16817, !13, i64 16818, !13, i64 16819, !13, i64 16820, !13, i64 16821, !13, i64 16822, !11, i64 16823, !14, i64 16824, !6, i64 16832, !56, i64 16840, !11, i64 16844, !13, i64 16848, !13, i64 16849, !6, i64 16856, !11, i64 16864, !15, i64 16868, !53, i64 16872, !53, i64 16880, !53, i64 16888, !57, i64 16896, !7, i64 16916, !58, i64 18768, !11, i64 19112, !13, i64 19116, !11, i64 19120, !11, i64 19124, !11, i64 19128, !11, i64 19132, !11, i64 19136, !60, i64 19144, !62, i64 19176, !63, i64 19256, !13, i64 19416, !11, i64 19420, !64, i64 19424, !65, i64 19440, !66, i64 19456, !67, i64 19472, !68, i64 19488, !69, i64 19504, !70, i64 19520, !70, i64 19536, !71, i64 19552, !11, i64 19568, !72, i64 19576, !15, i64 19592, !6, i64 19600, !6, i64 19608, !6, i64 19616, !11, i64 19624, !73, i64 19632, !11, i64 19680, !11, i64 19684, !11, i64 19688, !6, i64 19696, !11, i64 19704, !11, i64 19708, !67, i64 19712, !11, i64 19728, !11, i64 19732, !11, i64 19736, !11, i64 19740, !11, i64 19744, !15, i64 19748, !11, i64 19752, !11, i64 19756, !11, i64 19760, !11, i64 19764, !11, i64 19768, !56, i64 19772, !20, i64 19776, !61, i64 19784, !13, i64 19792, !13, i64 19793, !13, i64 19794, !13, i64 19795, !13, i64 19796, !13, i64 19797, !13, i64 19798, !74, i64 19800, !13, i64 19864, !13, i64 19865, !13, i64 19866, !11, i64 19868, !11, i64 19872, !11, i64 19876, !11, i64 19880, !11, i64 19884, !11, i64 19888, !24, i64 19892, !24, i64 19908, !11, i64 19924, !11, i64 19928, !11, i64 19932, !74, i64 19936, !74, i64 20000, !74, i64 20064, !74, i64 20128, !11, i64 20192, !11, i64 20196, !6, i64 20200, !6, i64 20208, !6, i64 20216, !15, i64 20224, !15, i64 20228, !13, i64 20232, !14, i64 20236, !14, i64 20244, !15, i64 20252, !13, i64 20256, !13, i64 20257, !13, i64 20258, !11, i64 20260, !11, i64 20264, !11, i64 20268, !75, i64 20272, !24, i64 20336, !24, i64 20352, !11, i64 20368, !11, i64 20372, !15, i64 20376, !11, i64 20380, !11, i64 20384, !11, i64 20388, !11, i64 20392, !76, i64 20400, !7, i64 20416, !11, i64 20432, !77, i64 20440, !6, i64 20456, !11, i64 20464, !11, i64 20468, !78, i64 20472, !79, i64 20488, !23, i64 20528, !39, i64 20544, !6, i64 20560, !81, i64 20568, !83, i64 20608, !84, i64 20624, !11, i64 20640, !11, i64 20644, !15, i64 20648, !15, i64 20652, !11, i64 20656, !11, i64 20660, !11, i64 20664, !15, i64 20668, !14, i64 20672, !85, i64 20680, !89, i64 24408, !90, i64 24432, !11, i64 24552, !11, i64 24556, !11, i64 24560, !11, i64 24564, !15, i64 24568, !15, i64 24572, !11, i64 24576, !37, i64 24580, !92, i64 24596, !24, i64 24644, !13, i64 24660, !15, i64 24664, !15, i64 24668, !13, i64 24672, !13, i64 24673, !15, i64 24676, !15, i64 24680, !15, i64 24684, !15, i64 24688, !16, i64 24692, !16, i64 24694, !16, i64 24696, !86, i64 24704, !17, i64 24720, !93, i64 24736, !95, i64 24840, !95, i64 24856, !11, i64 24872, !96, i64 24880, !6, i64 24936, !13, i64 24944, !15, i64 24948, !99, i64 24952, !100, i64 24968, !101, i64 24984, !102, i64 25000, !103, i64 25016, !11, i64 25032, !7, i64 25040, !13, i64 25128, !104, i64 25132, !6, i64 25136, !99, i64 25144, !6, i64 25160, !6, i64 25168, !15, i64 25176, !13, i64 25180, !11, i64 25184, !11, i64 25188, !11, i64 25192, !11, i64 25196, !99, i64 25200, !105, i64 25216, !11, i64 25240, !7, i64 25244, !7, i64 25245, !13, i64 25246, !11, i64 25248, !7, i64 25252, !13, i64 25253, !7, i64 25254, !11, i64 25256, !15, i64 25260, !37, i64 25264, !106, i64 25280, !107, i64 25304, !109, i64 25344, !6, i64 25408, !7, i64 25416, !11, i64 25656, !11, i64 25660, !15, i64 25664, !11, i64 25668, !11, i64 25672, !11, i64 25676, !86, i64 25680, !7, i64 25696}
!46 = !{!"_ZTS7ImGuiIO", !11, i64 0, !11, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !13, i64 60, !6, i64 64, !14, i64 72, !13, i64 80, !13, i64 81, !13, i64 82, !13, i64 83, !13, i64 84, !13, i64 85, !13, i64 86, !13, i64 87, !13, i64 88, !13, i64 89, !13, i64 90, !13, i64 91, !13, i64 92, !13, i64 93, !13, i64 94, !13, i64 95, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !13, i64 120, !13, i64 121, !13, i64 122, !13, i64 123, !13, i64 124, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !16, i64 200, !13, i64 202, !13, i64 203, !13, i64 204, !13, i64 205, !13, i64 206, !13, i64 207, !13, i64 208, !15, i64 212, !11, i64 216, !11, i64 220, !11, i64 224, !11, i64 228, !14, i64 232, !7, i64 240, !7, i64 2904, !7, i64 3572, !6, i64 3640, !14, i64 3648, !7, i64 3656, !15, i64 3664, !15, i64 3668, !47, i64 3672, !11, i64 3676, !13, i64 3680, !13, i64 3681, !13, i64 3682, !13, i64 3683, !11, i64 3684, !7, i64 3688, !13, i64 14344, !14, i64 14348, !7, i64 14356, !7, i64 14400, !7, i64 14440, !7, i64 14445, !7, i64 14450, !7, i64 14460, !7, i64 14470, !7, i64 14475, !7, i64 14480, !13, i64 14485, !7, i64 14488, !7, i64 14508, !7, i64 14528, !7, i64 14568, !15, i64 14588, !13, i64 14592, !13, i64 14593, !7, i64 14594, !13, i64 14595, !16, i64 14596, !31, i64 14600}
!47 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!48 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !49, i64 184, !50, i64 200}
!49 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !11, i64 0, !11, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !11, i64 0, !11, i64 4, !6, i64 8}
!51 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !11, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !11, i64 156, !14, i64 160, !14, i64 168, !15, i64 176, !14, i64 180, !14, i64 188, !14, i64 196, !14, i64 204, !15, i64 212, !15, i64 216, !13, i64 220, !13, i64 221, !13, i64 222, !15, i64 224, !15, i64 228, !7, i64 232, !15, i64 1112, !15, i64 1116, !15, i64 1120, !11, i64 1124, !11, i64 1128}
!52 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !37, i64 28, !11, i64 44, !35, i64 48, !7, i64 64, !15, i64 448, !7, i64 452, !6, i64 520}
!53 = !{!"double", !7, i64 0}
!54 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !11, i64 0, !11, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!56 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!57 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!58 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !59, i64 312, !59, i64 328}
!59 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!60 = !{!"_ZTS17ImGuiNextItemData", !11, i64 0, !11, i64 4, !61, i64 8, !15, i64 16, !11, i64 20, !13, i64 24, !11, i64 25}
!61 = !{!"long long", !7, i64 0}
!62 = !{!"_ZTS17ImGuiLastItemData", !11, i64 0, !11, i64 4, !11, i64 8, !24, i64 12, !24, i64 28, !24, i64 44, !24, i64 60}
!63 = !{!"_ZTS19ImGuiNextWindowData", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !11, i64 16, !14, i64 20, !14, i64 28, !14, i64 36, !14, i64 44, !14, i64 52, !11, i64 60, !13, i64 64, !13, i64 65, !24, i64 68, !6, i64 88, !6, i64 96, !15, i64 104, !11, i64 108, !11, i64 112, !12, i64 116, !14, i64 148}
!64 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !11, i64 0, !11, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !11, i64 0, !11, i64 4, !6, i64 8}
!66 = !{!"_ZTS8ImVectorIP6ImFontE", !11, i64 0, !11, i64 4, !6, i64 8}
!67 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!68 = !{!"_ZTS8ImVectorIiE", !11, i64 0, !11, i64 4, !6, i64 8}
!69 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!70 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!71 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !11, i64 0, !11, i64 4, !6, i64 8}
!73 = !{!"_ZTS20ImGuiPlatformMonitor", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !15, i64 32, !6, i64 40}
!74 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !11, i64 8, !11, i64 12, !24, i64 16, !11, i64 32, !61, i64 40, !15, i64 48, !15, i64 52, !15, i64 56}
!75 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !7, i64 24, !13, i64 57, !13, i64 58}
!76 = !{!"_ZTS8ImVectorIhE", !11, i64 0, !11, i64 4, !6, i64 8}
!77 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!79 = !{!"_ZTS6ImPoolI10ImGuiTableE", !80, i64 0, !26, i64 16, !11, i64 32, !11, i64 36}
!80 = !{!"_ZTS8ImVectorI10ImGuiTableE", !11, i64 0, !11, i64 4, !6, i64 8}
!81 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !82, i64 0, !26, i64 16, !11, i64 32, !11, i64 36}
!82 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !11, i64 0, !11, i64 4, !6, i64 8}
!83 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !11, i64 0, !11, i64 4, !6, i64 8}
!84 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !11, i64 0, !11, i64 4, !6, i64 8}
!85 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !11, i64 8, !11, i64 12, !11, i64 16, !31, i64 24, !86, i64 40, !86, i64 56, !13, i64 72, !11, i64 76, !15, i64 80, !87, i64 84, !15, i64 3712, !13, i64 3716, !13, i64 3717, !13, i64 3718, !11, i64 3720}
!86 = !{!"_ZTS8ImVectorIcE", !11, i64 0, !11, i64 4, !6, i64 8}
!87 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !11, i64 0, !11, i64 4, !11, i64 8, !7, i64 12, !11, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !88, i64 32}
!88 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !11, i64 3588, !11, i64 3592}
!89 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !11, i64 0, !86, i64 8}
!90 = !{!"_ZTS6ImFont", !23, i64 0, !15, i64 16, !15, i64 20, !31, i64 24, !91, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !15, i64 92, !13, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !11, i64 112, !7, i64 116}
!91 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !11, i64 0, !11, i64 4, !6, i64 8}
!92 = !{!"_ZTS21ImGuiComboPreviewData", !24, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !11, i64 44}
!93 = !{!"_ZTS22ImGuiTypingSelectState", !94, i64 0, !7, i64 24, !11, i64 88, !11, i64 92, !15, i64 96, !13, i64 100}
!94 = !{!"_ZTS24ImGuiTypingSelectRequest", !11, i64 0, !11, i64 4, !6, i64 8, !13, i64 16, !13, i64 17, !7, i64 18}
!95 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !14, i64 4, !15, i64 12}
!96 = !{!"_ZTS16ImGuiDockContext", !26, i64 0, !97, i64 16, !98, i64 32, !13, i64 48}
!97 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !11, i64 0, !11, i64 4, !6, i64 8}
!98 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !11, i64 0, !11, i64 4, !6, i64 8}
!99 = !{!"_ZTS15ImGuiTextBuffer", !86, i64 0}
!100 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !11, i64 0, !11, i64 4, !6, i64 8}
!101 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !86, i64 0}
!102 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !86, i64 0}
!103 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !11, i64 0, !11, i64 4, !6, i64 8}
!104 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!105 = !{!"_ZTS14ImGuiTextIndex", !68, i64 0, !11, i64 16}
!106 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !13, i64 9, !11, i64 12, !11, i64 16}
!107 = !{!"_ZTS16ImGuiIDStackTool", !11, i64 0, !11, i64 4, !11, i64 8, !108, i64 16, !13, i64 32, !15, i64 36}
!108 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !11, i64 0, !11, i64 4, !6, i64 8}
!109 = !{!"_ZTS19ImGuiDebugAllocInfo", !11, i64 0, !11, i64 4, !16, i64 8, !7, i64 12}
!110 = !{!45, !11, i64 19132}
!111 = !{!45, !11, i64 24560}
!112 = !{!11, !11, i64 0}
!113 = !{!45, !11, i64 24556}
!114 = !{!51, !15, i64 84}
!115 = !{!15, !15, i64 0}
!116 = !{!14, !15, i64 4}
!117 = !{!14, !15, i64 0}
!118 = !{!46, !15, i64 3648}
!119 = !{!46, !15, i64 3652}
!120 = !{!45, !15, i64 24568}
!121 = !{!45, !15, i64 24572}
!122 = !{!45, !11, i64 24564}
!123 = !{!45, !11, i64 24576}
!124 = !{!45, !11, i64 16804}
!125 = !{!45, !13, i64 16817}
!126 = !{!51, !15, i64 0}
!127 = !{!29, !11, i64 32}
!128 = distinct !{!128, !129}
!129 = !{!"llvm.loop.mustprogress"}
!130 = !{!45, !11, i64 19176}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass