Task: Class Definition Understanding (ontology: Arts_Media_Entertainment/VideoGameOntology)

Which of the following definitions best describes 'special play style'?

A. The vgo:the concept achievement describes anything that can be awarded to one or multiple players due to their gameplay in the concept. For example, this could be winning 10 Team Fortress matches in a row with the same team or getting killed ten times in a row in Counter-Strike.
B. The vgo:the concept achievement is awarded to players after playing a game in special fashion. Often this is something harder than the regular play and requires more player experience to excel in it. An example of vgo:the concept could be to complete a game without any violence or against a timer.
C. The vgo:the concept is a rare achievement that is given only to limited number of players. An example of vgo:the concept achievement could be the first player to finish a game under 10 hours or the first ten players to complete the game 100% through.
D. The vgo:Lucky describes an achievement that is awarded to the player in a lucky situation. An example of vgo:Lucky achievement would be winning in a lottery or throwing “Yahtzee” without re-rolling the dice.

Answer: The vgo:the concept achievement is awarded to players after playing a game in special fashion. Often this is something harder than the regular play and requires more player experience to excel in it. An example of vgo:the concept could be to complete a game without any violence or against a timer.