Task: Class Definition Understanding (ontology: Arts_Media_Entertainment/VideoGameOntology)

Which of the following definitions best describes 'hard mode'?

A. The vgo:the concept achievement is awarded to a player for trying out various features of the game. This is often related to learning how to play the game, how the controls work and how the game logic works. An example of vgo:the concept could be testing out newly gained special equipment or just playing through the in-game the concept in the beginning.
B. The vgo:the concept achievement describes succeeding in a game on a high difficulty level. An example could be completing the “Doom” game on Nightmare difficulty level.
C. The vgo:the concept describes funny random things that can happen or be found in the game. An example could be jumping from the Eiffel tower without dying or following a comupter controlled character’s activities for one hour.
D. The vgo:the concept type of achievement is typically rewarded from collecting an amount of certain items in a game. An example of vgo:the concept would be obtaining a full set of christmas clothes for a character to wear or collecting every possible flower in the game.

Answer: The vgo:the concept achievement describes succeeding in a game on a high difficulty level. An example could be completing the “Doom” game on Nightmare difficulty level.