Task: Class Definition Understanding (ontology: Arts_Media_Entertainment/VideoGameOntology)

Which of the following definitions best describes 'lose event'?

A. The vgo:the concept describes an event that is related to character/player gaining something in a game. This is a subclass of vgo:GameEvent as gaining something is related to a specific game. For example, a player can gain a new character, achievement or item.
B. The vgo:the concept achievement is awarded to players after playing a game in special fashion. Often this is something harder than the regular play and requires more player experience to excel in it. An example of vgo:the concept could be to complete a game without any violence or against a timer.
C. The vgo:the concept achievement describes success in mini-games that have been included in a certain game but are not vital for completing the game. An example could be to complete all the Pizza deliveries in GTA the concept or gaining over 100 dollars while playing poker in Red Dead Redemption.
D. vgo:the concept describes an event that is related to character/player losing something in a game. This is a subclass of GameEvent as gaining something is related to a specific game. For example, a player can lose a character due to trade with another player. Another example would be a character losing item due to consuming it.

Answer: vgo:the concept describes an event that is related to character/player losing something in a game. This is a subclass of GameEvent as gaining something is related to a specific game. For example, a player can lose a character due to trade with another player. Another example would be a character losing item due to consuming it.