ramp before smoking it a little later and you'll see in this round yet again he's playing close in this smoke and one of the upsides of this is once that smoke fades you should get a decent chance to have an advantage in these fights and in this round liquid are even throwing utility preparing the push so hobbit is easily able to take two players out early and not only get these impact kills but also get some good early infoface teammates in case they needed to rotate when he knows he's against the low by though like in this round he's much happier to concede site control entirely and just jump peek for info at ct and even though hobbit doesn't get any kills in this round he never gives away an unnecessary fight where he could lose his gun and he makes sure his teammates know that they need to be ready for these fights towards a so it's important to contextualize that you shouldn't always play close ramp in case your opponents are on a lower by themselves when he didn't go aggressive he would occasionally play spots like under palace and i love the micro play of taking this initial angle for the fight and then just slightly swinging out further left before the opponents can make the call to maybe just try and see if you can double up from this position doesn't work out here but it's a nice idea and then finally we have another round where he's playing close ramp behind his own smoke and the other upside of this play is that when you play so close to ramp like this it's really hard for any flashes to blind you obviously it's nice he gets this initial kill on the edge of the smoke but then those flashes go over the top they don't blind him and he can easily lock down ramp with that aim now let's look at the jungle player in twists and i feel this is the position that most depends upon how your teammates are playing for example in this round twist plays the a sight from the beginning sitting in sandwich and he knows that brokey is holding ramp with the orp and rain even puts down the smoke to palace so faze allow the mig control to go against them so that twits can sit in this strong spot wait for the players to run by and line up some easy kills and huge damage from this position and in this round you see a similar theme with twists again playing on the a site when he knows they're against pistols fazer happy to give up the mid control twist lets rain fight first and then catches some unsuspecting players out before using that aim from under palace to lock down this position and force heroic to commit to the site and commit to these fights so that even if he does die here heroic are probably out in the open and his teammates can trade but there are also rounds like this one where he'll play mid to begin with and while i can't recommend throwing this nade which bounces back on window i can recommend helping your teammates on a with this molly towards palace using some utility to then lock off connector as well and he also knows because his teammates are fighting from the site he can push this smoke and fight with them with confidence to make sure that this a sight hold is on lockdown so the most important thing when playing in this sort of position is just knowing where your teammates are what they can do whether you need to back up a or
NO_SEGMENT_TOKEN