the reason why fallout became as big as it is was due to just how much it did for the rpg genre in a time where people were starting to shift towards more action-oriented games at the time the game made ripples which eventually formed into a mighty tsunami when the franchise was sold off to bethesda i can NUMBER_TOKEN see why this game was as well regarded as it was but i also remember what fallout NUMBER_TOKEN did for the series and in my mind these strides and storytelling were leaps and bounds ahead of its predecessor when i initially began this script a lot of the two games were merged in my mind since i played both of them nearly back to back but after looking at and evaluating this game by itself i can definitely say that it has a lot of issues in terms of how it told its story much of the start is very tame and very surface level in terms of characters and writing it's not until the late game when the story starts to pick up and these really cool ideas are brought to the forefront for me the best parts had to be the way that the brotherhood of steel was conveyed and the story of their formation the glow the brotherhood base the boneyard and the military base were all really well done to different degrees even if the end game for the brotherhood specifically was kind of lackluster but the rest of the game while it did have its moments tended to be more about exploration and satan curiosity as far as its strongest suits went in terms of storytelling a lot of the game floundered and while the initial ideas were really cool they didn't quite always get their points across wrapping up storylines and quests tended to end with a very flat and video gamey sort of sensation being pressed onto me this extended to a large portion of the hub junk town shady sands vault NUMBER_TOKEN and even parts of the end game like meeting with the master so was fallout as good as i remember no but it wasn't a bad game by any means it was a fledgling story that really found its roots in the second game in my opinion it brought to the table so many different good starts for the franchise and elements of storytelling and design that bethesda took and extrapolated on in their own way i know that not everyone is going to agree with this but i would love to see bethesda or i guess microsoft extend the license to another company just to see them make another fallout in this very traditional grid-based rpg style again i know that the strides made here are really an experience that everyone should try at one point or another even if it isn't always the most polished gem either way i am glad that i finally got to the roots of a series that i really love for a video like this and i'm looking forward to tapping into fallout NUMBER_TOKEN when i can thanks for watching hopefully everyone can appreciate a not four hour long video after that last one because i definitely needed a lot shorter one after that behemoth i'm leaning towards the outer worlds next so stay tuned for that if that's what i decide on until then i've got some shirts over at my merch shop head on over if you like clothing that has cool PROFANITY_TOKEN on it i've also got a twitch where i stream nearly every monday tuesday
START_SELFPROMO_TOKEN thanks for watching hopefully everyone can appreciate a not four hour long video after that last one because i definitely needed a lot shorter one after that behemoth i'm leaning towards the outer worlds next so stay tuned for that if that's what i decide on until then i've got some shirts over at my merch shop head on over if you like clothing that has cool PROFANITY_TOKEN on it i've also got a twitch where i stream nearly every monday tuesday END_SELFPROMO_TOKEN