your hand mechanism white is arguably the color that needs that most because they're such an aggressive color and white gets draw a card per turn like is this a satisfactory solution to uh the white issues we've been talking about for the last year it would be if it were not just themselves like if it were a lot like spirit of the labyrinth nobody can draw more than one a turn uh-huh so embrace the taxing aspect i think that's how it should have been at least for white like i definitely agree that probably cards like narset were more so like correct in white like three men in our set so yeah i i think that's still true here today i mean i still contend that white shouldn't get card draw like you don't need like all these limitations are not real limitations like green you must have a creature i'm like okay cool like black you must pay life i have NUMBER_TOKEN life who cares right like red is like oh you need to play the card immediately well you know when you you tack it on to jessica's will you know i can play all the cards immediately anyway right like none of these quote-unquote downsides really matter it's just everyone's drawing cards and all colors don't need to be the same right so white can have other abilities to make up for its inability to draw cards but they're just doubling down and giving you like bad card draw so i i don't know right like one turn is terrible right like you don't want that unless it's like literally aristic study and you paid one mana for it right like you need all the cards now right like tempo and time is important and card selection is important so they're just doubling down and making it bad i don't like that i'd rather them just make more to fairies protections or something like that and call it a day for white like yeah i mean it feels like if you're gonna go through the the hassle of changing the color pie to let white draw cards you probably gotta go all the way this very much feels like a half measure to me like okay everyone complains so much we gotta give white card draw but the way that they did it is just so not good so you get the downside of breaking the color pie and the downside of white still being pretty bad at drawing cards so it's hard for me to see the the real upside of this solution for anyone like i don't think commander players are going to be thrilled now that their white deck can maybe draw one card a turn and i don't think that it's good for anyone that the color pie is being broken without any benefit so so yeah i don't know like i guess it's better than nothing to some extent but definitely not exciting uh the way that they fix white card raw at least for me to just tie it to gaining life so people actually have a reason to gain life honestly yeah like well i guess that'd be kind of annoying like imagine how like good soul like what is it soul warden would be if it every life you you gained like you drew a card holy cow one once per turn once per sure oh then okay sure sure then perfect all right so on the blue front uh they basically said for transformations uh blue is no longer allowed to exile or destroy
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