welcome back to elementNUMBER_TOKEN presents i'm andy west and in today's episode i'm going to make a NUMBER_TOKENd graphics card for the atari NUMBER_TOKENxl computer out of a raspberry pi compute module now to give you some context the NUMBER_TOKENxl came out around NUMBER_TOKEN. polygon based NUMBER_TOKENd graphics didn't really show up in arcades until almost a decade later in the mid to late NUMBER_TOKENs NUMBER_TOKENd graphics card for pcs became more common but there weren't many atari NUMBER_TOKEN-bit games that attempted NUMBER_TOKENd and the ones that did were very limited by the constraints of the hardware so we're going to give it a boost by letting the pie do all the heavy lifting now just to be clear i'm not trying to turn this old atari into a high-end gaming machine my goal is to be able to render a simple NUMBER_TOKENd model smoothly and at higher resolution than the atari can do by itself also i want all the control logic and NUMBER_TOKENd geometry to reside on the atari the point is to simply use the pi as a graphics accelerator so do retro NUMBER_TOKEN-bit computers and hardware accelerated NUMBER_TOKENd graphics mix let's find out amazing hacks inspired designs each week element NUMBER_TOKEN presents brings you innovative projects using electronics engineering and more
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