creature and gives the creature plus two plus two looks fine looks like a card you'd play and then you know you trade it off and then at some point put it on a flyer so it looks like a c yeah definitely um fierce retribution is next this is one and a white for an instant it's got uh it's common and it has cleave for five and a white so if you're paying six instead of two destroy target attacking creature and that's right you can upgrade it to destroy target creature if you want to pay the NUMBER_TOKEN. i think this is it's basically still just good in a defensive deck whereas because in an aggressive deck you are interested in destroying any creature but you don't really want to pay six mana but if you're fine paying the two mana version and then sometimes we'll play the six mana version that's kind of where i'm at with fierce retribution so i'd play this in like blue white flyers or like some sort of uh black white life game deck or something like that i wouldn't play it as often in like the green white decks and or the red white decks but if you if you're in for the two mana version the six minute version is upside if you're not in for the two mana version you shouldn't play this card okay would you like c for fierce retribution or do you think it's a little lower i would give it a c just be aware it's probably only good in half the color combination so you probably would not like you're gonna take this card early hopefully either way yeah i mean if you're defensive like destroying an attacking creature for only two men is good that's good oh no it is yeah uh next is fleeting spirit this is one in a white for a three one spirit and uncommon it has activated ability white exile three cards from your graveyard and fleeting spirit gains first strike until end of turn and it has another activated ability which is discard a card an exile fleeting spirit return it to the battlefield under its owner's control at the beginning of the next end step so it's very difficult to kill yeah it doesn't work in combat as much though you do have a neat trick you can do let's say you attack with it and they block with two tutus you can give it first strike kill one of the two twos and then discard it to flicker that is cool that's really neat it can stab and then run away it's a two minute three one with multiple kinds of upside that looks pretty good to me and what's often gonna happen is on turn two it's just gonna trade but later in the game you know they if you have a bunch of cards in your graveyard they can't really block all that well so it looks like a c plus okay c plus yeah it might even be into the b range for fleeting spirit it looks pretty annoying like no mana to protect it and just have it keep coming back great great against removal for sure yeah uh nurturing presence is next this is one and a white for an enchantment or it's common chance a creature and the creature has whenever a creature enters a battlefield under your control this creature gets plus one plus one until end of
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