hey everyone so today we're going to be talking about some patents that have now gone public for breath of the wild too now we know these patents are for breath of the wild too despite them not claiming to be from brethren to because they describe mechanics we have already seen in the second breath of the wild NUMBER_TOKEN trailer that happened at eNUMBER_TOKEN NUMBER_TOKEN so because all of these mechanics seemingly are present in some form although some things about these mechanics aren't present at least in that trailer doesn't mean they're not in the game that's why we're talking about it because we now know how some of these mechanics work and we know additional information that's likely going to be applied to the game all these patents come from june of last year uh but obviously you know we have now passed the the time of the remaining private and they're now public uh so this is all describing gameplay mechanics for breath of the wild too so we're not getting the story details uh but the patents are long-winded and we're gonna go through the descriptions of all the patents and talk about this in detail so i have no idea how long this video is going to be but if you appreciate these in-depth looks at these patents um yeah we're i'm going to try to present imagery as well from the patents as well as from the trailer all along the way to help you guys visualize what's happening because not everything's going to be present um but we'll we'll do our best here so thank you guys for all of your support uh we are on our road to NUMBER_TOKEN NUMBER_TOKEN subscribers if we can get to NUMBER_TOKEN NUMBER_TOKEN subscribers in the month of december uh we have something extra special planned for you guys we still have time to do it like NUMBER_TOKEN days to pull it off so let's see what happens uh beyond all of that we are giving away three copies of pokemon legends arceus all you have to do is head down to the description or the pinned comment uh and click on that viral sweep link all right otherwise i would appreciate likes and all of that on this video let's get into the patents so the stuff described in these patents um happens in the trailer for the game that's how we know that it's for breath of the wild too um i'll give you an example in the eNUMBER_TOKEN NUMBER_TOKEN trailer we see link sort of warp up to the sky through a flat surface and a patent application number NUMBER_TOKEN-NUMBER_TOKEN it shows and describes the character being able to move through the ceiling based on the player's actions and the formation of that ceiling in this case if the formation of the ceiling is slanted the character cannot morph through it if it is flat they can this suggests naturally that this is a possible consideration for breath of the wild too where you can only morph through flat surfaces this also suggests the ability may not be limited to going to the sky in the diagram it happens to show a cavern-like place and the background in summary of the patent states a number of important things here is what matters and a player controlled character can jump high however if a terrain object is present above the character it is not possible to move the pair the character to the upper side of that terrain object at first this makes you think well that's kind of like mario right you can't jump through
START_INTERACTION_TOKEN thank you guys for all of your support uh we are on our road to NUMBER_TOKEN NUMBER_TOKEN subscribers if we can get to NUMBER_TOKEN NUMBER_TOKEN subscribers in the month of december uh we have something extra special planned for you guys we still have time to do it like NUMBER_TOKEN days to pull it off so let's see what happens uh beyond all of that we are giving away three copies of pokemon legends arceus all you have to do is head down to the description or the pinned comment uh and click on that viral sweep link all right otherwise i would appreciate likes and all of that on this video END_INTERACTION_TOKEN