battlefield to pump so you can see why when they're thinking about we just want to beat is it before it copies and all runs epiphany you look at unnatural growth and say okay yep that's it that's how we want to end the game so that's what we're going to be playing today is showing off the raw unmatched aggression of unnatural growth which isn't my forte i'm much more of the ren and seven type of player so instead of the NUMBER_TOKEN to NUMBER_TOKEN minute games you may have become used to here on this channel from the control fest i threw for the last week or so now you're gonna get some hopefully just solid green beat down it's over the rest of the deck is super familiar right not a lot of cards here are new outside of unnatural growth in NUMBER_TOKEN you played snakeskin veil and inscription of abundance blizzard brawl lotus cobra ranger class werewolf pack later old girl troll kazandu mammoth and sikkis chariot i will say that for the mana creature of choice lotus cobra wins in this spot and the reason is obviously you want a mana creature with two power because you'd like to double it just ferrous sentinel being doubled off an unnatural growth doesn't do much it helps you fix your mana for the troll it helps you play your cards a turn sooner like all that's clear but the fact that this can make mana and attack on the same turn and that you can double the punch it delivers with the unnatural growth puts a cut above the other options it is weird to play an aggro deck with no one drops but that's the format we've been handed and that's where we live now so this version doesn't have just bear's sentinel swarm shambler or the little fungus it's just going to start its play on turn two and roll from there we've got three copies of layer of the hydra and three copies of faceless haven you need the snow lance for the blizzard brawl you need the green sources for the old growth troll i am not sure on exactly what the right number of these creature lands are i do know that if you don't draw one that can often cost you the game the creature land is very important to the deck so you always want to have one i also know that in pretty much every game if i drew out my curve and mapped it perfectly it would be one layer of the hydra played on turn one or two then two snow covered forests and one faceless haven something like that so i think three of each three is usually the go-to number when you wanna draw one of something but you don't really want to we're also going back to kazandu mammoth the card i didn't play that much in standard NUMBER_TOKEN as frostbite was uh starting to be a very very common thing but kazandoo mammoth here make sure that we hit all of our land drops and gets its power doubled by a natural growth so getting in there for NUMBER_TOKEN is on the menu so we're gonna run it all right that's a quick introduction to the deck we'll let you absorb the list for a second while i remind you that if
START_SELFPROMO_TOKEN that's a quick introduction to the deck we'll let you absorb the list for a second while i remind you that if END_SELFPROMO_TOKEN