an artifact or enchantment then at five mana we've got god eternal rhonas which doubles the power of our creatures when it enters battlefield and also a five-five with death touch that we can keep getting back we've got verger's gear hulk four four trampler that will distribute four plus on plus one counters among creatures we control and last but not least the galta primal hunger which we can often cast for very cheap and then a NUMBER_TOKEN NUMBER_TOKEN trampler also card you could play as your commander in the style of deck then taking a look at our non-creature spells at one mana you'll see plenty of fight spells and ways to protect our creatures as well as abundant harvest which can help us smooth out our draw by finding extra lanes or non lanes blizzard brawl as one of our fight spells to take advantage of our snow mana base blossoming defense giving plus two plus two and hex proof as well as snakeskinville putting a plus one counter on our creature and giving it tax proof then pray upon and savage swipe our additional one mana fight spells and primal might we can cast for x equals zero and then can also be used as a pump spell and fight spell all in one then at two mana we've got more instant speed fight spells with inscription of abundance with additional upside thanks to kicker nature's way and sorcery speed also gives vigilance and trample and of course all these fight spells play very well with arunas which is indestructible and has death touch so we can pretty much take out any opposing creature then we've got once upon a time another nice card to smooth out or draw then ram through gives us more instant speed removal ravenous pursuit from alchemy can perpetually grow one of our creatures if we can deal excess damage in the fight which roanos is very good at sky shroud ambush can let us draw a card if we win a fight we've got the sylvan anthem an anthem effect giving our creatures poison plus one and whenever a green creature enters the battlefield under our control we also get to scry one and then arcane cygnet gives us a bit of a ramp a staple in pretty much any brawl deck then at three mana we've got heraldic banner giving us more mana acceleration as well as giving our green creatures one extra power which is quite good in this deck garrick's uprising lets us draw cards gives our creatures trample and then cultivate more man acceleration and basically a two for one than at four mana blessing of frost can distribute more plasma swan counters among creatures we control and draw cards if we control lots of creatures with power four or greater garrick unleashed can pump up our creatures or generate beast tokens vivian argbo ranger can distribute more plus one counters and can let us fight opposing creatures as well and then at five mana a couple more planeswalkers with vivian reed which can take out artifacts or enchantments and find more creatures with e plus one and then vivian monster's advocate lets let's play creatures of the top with a passive and generate three three
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