game is a NUMBER_TOKENd model for instance even though things like tools might look NUMBER_TOKENd when held in your hand that just isn't so but rather the game stitches together these NUMBER_TOKENd textures into somewhat of a NUMBER_TOKENd model which is interesting but it does leave imperfections mostly seen along the pixels on the side and folks it just takes one quick look at the vanilla tweaks texture pack to see that a stitch fix is possible and hopefully we could see such a new update number seven the ender dragon is a destructive boss truly unless the block is native to the end the odds are that it's getting destroyed and while it makes sense that the dragon could break down your cobblestone tower why are ender chests on that list after all they're made of obsidian so the logic would figure these are pretty safe but as you can see when we put these next to the dragon that's just not true but hey at least if she breaks this chest your items are still well and good up in the cloud number eight it's no secret that steve can work up quite the appetite but our empty hunger bar only tells a fraction of that story because give him the chance to eat a super stew and the player not only slurps it down but physically takes chunks out of the wooden bowl which i'll admit would be funny if that was the last we saw the bowl but since we get it back i think the chewing particles are a bit of an oversight and maybe it's worth giving steve a bit more manners in the future number nine the addition of stripped logs into minecraft brought a huge shift to building because finally we had something that resembled the texture of logs while matching the color of the plank textures inside or at least they mostly do since if we were to line them up it's clear to see that dark oak just doesn't fit up with the rest of the pattern which is a shame since the darker shade for the dark goat texture would look quite nice and while there might be points for changing this just for consistency i will admit that kern strip dark oak does look quite nice as well number NUMBER_TOKEN. if you've ever played the two versions of minecraft then you know that bedrock and java have a fair amount of mismatches and while potion cauldrons would be cool to see in java i think bedrock's versions of armor stands is a gold standard as well here the armor stands can not only be posed but also have arms by default for contrast in java the armor stands can only hold things with the help of special commands and nbt tags so mojang all i ask is give these armor stands a hand in the future number NUMBER_TOKEN. with another update in NUMBER_TOKEN we got something of a counterpart to cobblestone here we could use blackstone as a substitute for crafting stone tools furnaces and even brewing stands which is nice but it's not a complete replacement for some reason unlike cobblestone blackstone can't be used to craft pistons or certain pieces of redstone equipment which i get it the nether isn't exactly the place to do redstone machinery but i also don't get only doing half the assignment so why not give blackstone the proper welcome to the crafting side number NUMBER_TOKEN while mojang works to bring java features over to the bedrock edition one notable exception so far is the lack of a hardcore
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