nut draw so we want past solitudes uh prismatic endings basically any of our removal spells all right opponent five on the play how good is it is this the snake's chance pon it planes and mem knight and ornithopter and passes um all right we gotta play that we gotta play the misty i wanna save it for after lotus cobra but i think we gotta leave up the path now that we drew it like our opponent could be setting up sagarta's aid hammer is our last two cards okay opponent saga per sentinel well they don't have cigars eight hammer gets and hits us for what all right well we will crack this get a temple garden tapped untap solitude's good snow-covered forest and lotus cobra yo about it untapps takes up the saga only two cards in hand oh this might be it i'm feeling pretty good i'm feeling pretty good about where we're at here about it goes to combat hits us we will take it i mean if we on tap with the lotus gobert i think we're definitely blowing up urza's saka if our opponent can't activate it prismatic ending well we will play a lotus cobra number two island add whitehead green white and green and knight of autumn and blow up urza saga and pass the turn now lands are pretty good lands to trigger these lotus cobras and then maybe we can close out this game and get a snake win it might be happening about it klaus's hammer sure cannot currently equip it though we will kill the s-percentile if they attack helmet passes well we will coiling oracle how about a land how about a land from the snake all right that's good we will make blue and green we will play ice fan cuaddle we will prismatic ending colossus hammer and pay the one and go attacking you know what we're gonna attack with all of it get in there if you wanna if they wanna trade their stuff to kill our lotus cobras that's fine i think the load is cobras more or less done their job at this point we don't have any lands in hand anyway i assume we're putting it as a pure steel paladin and they were thinking okay run out the hammer next from pure steel equip shadow sphere sure i mean our hand is full of removal about it passes opponents under eight minutes i don't think it's gonna matter though i think we're gonna close this out and get a fair win with this we draw a land too well in that case we will land untapped add white add white cast a solitude get rid of the s per sentinel attack with everything can we close it out about it takes it to seven attabs snake one passing losing scooping we did it we did it it it took four rounds of near misses but the stakes finally got there and that was actually like a pretty good example of the cool things that i can do with like lotus cobra coiling oracle put a landing to play make a bunch of mana cast a bunch of stuff so that was that was good that was good and we got the
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