we're following amumu as he finishes his initial clear and after killing red he heads towards mid to try and punish the graves at this timer he's going to pick between a few different things going to crab or going mid however if we look at mid we should notice something pretty important graves has nothing to do right now besides either backup and recall or try to hit tower the fact that he has already turned away from tower at this point should tell amumu that this is a complete waste of time to even look for he's too far away to land q and graves still has flash up regardless amumu goes mid and tries to fight graves but once again graves had to opt in to this fight if he wanted to he easily could have just left and not left it up to chance at all it's relying on him to even give the opportunity to a moomoo in the first place umu walks away with super low hp but now he's in a predicament he can't contest either crab at this point showing mid before might have not been that bad but only if amumu went for the play that didn't require graves to opt in which is just going for the wave at tower once again forcing the gank just ends up costing him time resources his flash and ruins his ability to snowball of game we can even look at the enemy jungler from the same game and see a very similar thematic nunu finishes his clear and takes top crab and from here he's going to decide between going to gank or going back to his gromp if we look mid at the moment when she decides to snowball let's just evaluate the likelihood for this play to succeed and also its importance trundle is just about to finish shoving the wave in and is full hp even if nunu could kill triangle which he can't trundle will likely just kill the two minions and walk away before he gets there trundle even walks straight into nunu snowball and the fight goes pretty much how we would expect it to trundle still manages to get the wave under tower in time and nunu even dies in the process there are just so many situations in which ganks just end up being complete waste of time it may seem harmless to just try to influence the map but players often forget that everything and i mean everything costs time i'm definitely not saying to never look for ganks or to always take the safe play not at all the importance of this guide is that you should really consider your ganks before you do them even if something looks free or harmless you might have alternatives that are just way easier way safer and better all at the same time these examples range from silver to masters so it's safe to say that this problem exists in all evils of play and being able to evaluate when something isn't worth going for is just as valuable as being able to see the winning play it's not something we often talk about but sometimes less is more alright guys before we wrap this up let's tell you a little more about skill caps so we offer a NUMBER_TOKEN division rank up guarantee and think that's a pretty crazy thing to offer it's like a gym membership guaranteeing you'll get ripped your local gym would go bust if they offered that right not us we've
START_SELFPROMO_TOKEN guys before we wrap this up let's tell you a little more about skill caps so we offer a NUMBER_TOKEN division rank up guarantee and think that's a pretty crazy thing to offer it's like a gym membership guaranteeing you'll get ripped your local gym would go bust if they offered that right not us we've END_SELFPROMO_TOKEN