ladies and gentlemen it is one week to the release of minecraft NUMBER_TOKEN and today we got a seventh pre-release with a few tweaks and fixes for critical bugs my name is slicedlime let me take you on a quick tour of all the changes starting with world generation in pre-release NUMBER_TOKEN the number of features that generate into lush caves and drip stone caves was reduced it has now been increased somewhat again in pre-release NUMBER_TOKEN. and azalea trees could generate in a water depth of NUMBER_TOKEN blocks rather than two that has also been fixed in this version in server settings news a bug meant that you couldn't start an amplified or large biome type world on a server that has been fixed in this version pre-release NUMBER_TOKEN also comes with more visual tweaks the dirt path side texture that was tweaked in a previous pre-release has been tweaked again to match up with the side of a dirt block and the stripped dark oak texture has been tweaked once again in performance and stability news a bug has been fixed that meant updated worlds ended up much larger on disk than a world started fresh and the performance problem where long render distances would cause lag near the default world border has been fixed and that's all for this prerelease they are of course getting smaller and smaller as we approach the release date i hope you still found this video useful and if you did i'd love it if you could bump the like button for the video since that really helps the channel out thanks for watching i'll see you next time and in the meantime check this video out
START_INTERACTION_TOKEN and if you did i'd love it if you could bump the like button for the video since that really helps the channel out END_INTERACTION_TOKEN