while the top body downforce generation tools are limited genuine ground effect venturi tunnels down each side of the car return for the first time since they were outlawed at the end of NUMBER_TOKEN. now ground effect has never really gone away in fNUMBER_TOKEN after all that's what maximizing the low pressure area and the underfloor is all about but these powerful tunnels have been missing for four decades the hope is that they will be a more robust way of generating downforce thus improving the race ability based on simulations conducted by the teams including those using the driver in loop simulators that the current drivers have been able to have a drive in this appears to be leading to impressive downforce figures potentially this could mean prodigious corner speeds particularly in the faster stuff where the cars are going quick enough to get the venturi tunnels working really hard it's also worth mentioning that the talk among the drivers who have tested the new for NUMBER_TOKEN low-profile pirelli tyres to run on the NUMBER_TOKEN-inch wheel rims five inches larger in diameter than today's is encouraging apparently they've achieved their objective of being less temperature sensitive and allowing drivers to push harder but there is also another benefit because they're lower profile tyres with a far shorter sidewall they load up more quickly on turning this could potentially make the cars more reactive a rare gain given fNUMBER_TOKEN cars have become lazier or less sharp on track over the past decade despite their prodigious pace the most important factor is that while these regulations were the most rigorously researched when they were written thanks to the combined efforts of the fNUMBER_TOKEN and fia technical departments under simmons and tombasis the collective might of the NUMBER_TOKEN fNUMBER_TOKEN teams thousands of engineers with several years to prepare cannot fail to find ways to develop these cars way beyond what was originally conceived when fNUMBER_TOKEN revealed its NUMBER_TOKEN show car at the british grand prix in july it was best described as a vanilla version of the cars those working on the real thing observed it featured far less detail indicating that while the basic shape was correct the pucker NUMBER_TOKEN cars will look different especially if you look closely doubtless there will be a few surprises when the new cars break cover next february so who's right will the cars be half a second off as simmons suggests NUMBER_TOKEN to NUMBER_TOKEN seconds off as tombases said two years ago more than that or somewhere in between the bottom line is nobody knows for certain even the teams who are working on the cars and have conducted endless simulations aren't willing to say publicly but most have found development not leveling off for long in terms of performance gains so they're finding ways to improve the cars what history tells us is that even when fNUMBER_TOKEN's rules do appear set to slow the cars either by accident or design it does not take long for the collective genius of the grand prix teams to extract what once seemed impossible speed from them next year's cars are going to be seriously quick and remember it's not just about where they start because the rate of development under new rules is always very rapid let us know in the comments who you expect to be the winners and losers of the new regulations in NUMBER_TOKEN and if you like this look ahead to next year even if it's impossible to give you a definite answer on just how fast the cars will be make sure you like and subscribe
START_INTERACTION_TOKEN let us know in the comments who you expect to be the winners and losers of the new regulations in NUMBER_TOKEN and if you like this look ahead to next year even if it's impossible to give you a definite answer on just how fast the cars will be make sure you like and subscribe END_INTERACTION_TOKEN