activity so it goes from night time back to daytime if you cast two spells in the active player's turn so that's how these will flip back and forth and arlen the pack soap is very powerful the plus one says until your next turn you may cast creature spells as though they had flash each creature you control enters the battlefield with an additional plus on possum counter on it and then the minus three is what we're most interested in creates two two two green wolf creature tokens so we're gonna play arlen if it's the uh daytime at least and generators two wolf tokens right away they can protect our planeswalker and then the backside of arlen the nightbounds side is still a planeswalker that can plus to add red and green to our mana pool or can use a zero ability and until end of turn arlen turns into a NUMBER_TOKEN-NUMBER_TOKEN a werewolf creature with trample indestructible and haste so that's just an overwhelming amount of stats that you're throwing at the opponent you can ramp you can just generate a board presence pretty powerful cards no matter which day or night sides uh ireland and zuppas especially if you can flip it back and forth a few times so yeah arlen gets an s grade for me just an absolute bomb that's gonna be very difficult to deal with especially when played on curve next up we have a blade stitched scab two mana for a two three zombie soldier in blue black saying author zombies you control get plus one plus o so blue black as well notice has a pretty big zombie theme it makes those a decayed zombie tokens as we'll encounter soon those are zombies that get sacrificed at the end of combat and they also cannot block so you want to be turning those zombies sideways so giving them one extra power is quite relevant and the scam will be very important in those blue blank zombie decks and uh yeah in those stacks definitely gets a b grade a card you want to try and take early and sort of build around can stay away to mana sorcery at rare says return target creature card with mana value NUMBER_TOKEN or less from your graveyard to the battlefield and it's gains if it would die exile it instead and then we can also flash it back for five mana so we're not really getting a huge mana discount on the creature we're reanimating it's more of a value card to get back an important creature and of course a flashback means that this could potentially be a two for one still not super thrilled to buy can't stay away it's a fine card but probably just a c plus and nothing more corpse cobble two mana instant in blue black as an additional cost to cast it we have to sacrifice any number of creatures and we get to make an x-axis blue and black zombie creature token with menace where ax is the total power of the sacrificed creatures so the idea with corpse cobble is that it's a way for us to sacrifice or decayed zombies that would maybe go away anyways or aren't particularly impressive by themselves we can maybe even cast it at instant speed during the opponent's turn sacrifice a few of our zombies that cannot block and actually make an xx blue and black zombie
NO_SEGMENT_TOKEN