to status moves now here's a bit of an odd one admittedly normal type weather isn't that just neutral well kinda i guess and as such this next weather effect doesn't necessarily buff normal types per se but we're going with fog yeah we're bringing it back but rather than an accuracy reduction of three-fifths let's go with a NUMBER_TOKEN drop the only moves unaffected are those with perfect accuracy like swift as well as psychic and ghost type moves as those don't exactly require eyes more so just sensing your surroundings with a sixth sense where this move begins to benefit normal types is in its buffed state a NUMBER_TOKEN damage buff to sound based moves as well as making them perfectly accurate the vast majority of sound moves are normal type and fog's effect on sound is a bit complex in very specific situations it does dampen it but more generally it distorts it and allows it to travel significantly further especially if the sound is lower pitched fog is basically just a bunch of water particles in the air and we all know sound travels further in water it's the same principle but in the atmosphere and if we want to further make fog benefit normal type pokemon we could say that normal type mon or moves do not get the accuracy debuff perhaps because they don't need to focus on doing anything special to attack they just do a normal thing you're just as capable of doing a normal thing when you're in the fog but that's an idea we definitely want to get public opinion on so be sure to comment your thoughts on all of these weather effects down below we're definitely going to be considering a lot anyway so those are the climate type weathers only one of those can exist at a time but they can be stacked on top of weather in our next category irritants things that fill the air and don't come from the effects of the sky think a sandstorm since that weather already exists we'll do that one first sandstorm is our rock type weather effect which can be caused by the move of the same name or the ability sandstream when active all pokemon who are not rock steel or ground type lose NUMBER_TOKEN NUMBER_TOKEN of their hp per turn and rock types get a special defense buff that's a thing that we added sandstorms are rough like literally they hurt to be in but at the same time they polish minerals well this logic follows when buffed by strong winds as now the special defense of steel and ground types follow suit and the rock types now they also get a physical defense buff the ground type weather is dust storm think little dust devils all over the place whipping dirt everywhere and it's uncomfortable and everybody hates it the ground is getting whipped up into the air and ground type pokemon well they can really utilize this so they get a speed buff meanwhile the power of electric type attacks is cut in half all this ground in the air makes it hard to get bolts of electricity out and anywhere and when the storm gets buffed by strong winds ground type attacks can now hit flying type pokemon as well as those with the levitate ability as the wind now moves the ground up to them clearly fun fact did you know that oregon is the grass pollen capital of the world there are some days the sky turns a hazy yellow along with all surfaces because of just how much pollen there is everywhere so surely the grass-type weather effect is an irritant it's a
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