and you can then navigate the ui with the controls to see how it performs we tested it out on a lot of arcade and sim racing games none of which i'm good at and yes i've seen all the fast and the furious movies and even that one movie with the dog and the racing thing it's really weird the list of compatible games from their site is pretty large you've got all the usual suspects but titles like rocket league nickelodeon kart racers NUMBER_TOKEN the new hot wheels unleashed and a few others won't work with it because they don't support a steering mode so make sure to check beforehand now what sets this wheel apart from the previous versions is the force feedback you get from those quiet yet powerful dual motors which help you feel the car's grip on the road it's a bit hard to describe until you use it at first it sounds like a gimmick but after spending some time with it i found it really helps in game as you drive you have a sense of the car's weight especially on turns where the counter resistance gives you a sense of whether you should be turning harder or adjusting your speed then with the rumble you can feel the terrain be it in the bumps on the road or the gravel you're sliding into all those detailed cues help you quickly react to keep your car on the road which in a sim racer is crucial and of course because details matter if you want to go further you can download their device manager app on the microsoft store to tweak and adjust all sorts of settings first you can remap just about every button on here to your liking this works really well for something like remapping the paddle shifters to accelerate and break in case you want to use the wheel without the pedals next on the wheel you can adjust output range dead zone sensitivity the force feedback strength which i like at the highest amount as well as vibration then you can also adjust the sensitivity of each pedal individually finally you can save up to seven profiles all of which can be accessed on the fly via the profile button on the wheel with each having their own assigned led color to tell them apart all right so most of the games we tested are available on game pass which is insane when you consider how expensive these can get and we started with high speed loose physics arcade racers to cover the highlights a need for speed heat the wheel handled really well throughout even at top speeds but some of those turns are pretty intense on the wheel compared to an analog stick and crashing felt over the top with that rumble next in the gorgeous forza horizon NUMBER_TOKEN the default sensitivity was way over the top but after knocking it down i found that with the wheel i was netting way more clean racing points than with just the gamepad especially in cockpit view now as for simracers which i'm terrible at the wheel went into full effect in forza motorsport NUMBER_TOKEN where i could feel everything including subtle details which led to a more reserved driving style that kept me on my toes ready to react in dirt rally NUMBER_TOKEN the dark soul of simracers i cranked the force feedback to max strength and that made it so much more immersive counter steering felt intuitive and you can really feel the grip of your car on every corner so after trying out hori's force feedback racing wheel dlx on those titles and more i went back to their mario kart wheel and it's
NO_SEGMENT_TOKEN