possible for them to alert everyone to completely ruin that surprise condition because if a creature notices just a single threat at the start of combat then they don't have that surprise-like condition additionally some creatures of a group can be surprised and some creatures might not be as it's not an all-or-nothing situation so if you're trying to ambush a group of bandits and they have a couple of creatures which have very high passive perceptions they might not be surprised while everyone else is and also if the creature is not surprised they can't use their turn to alert everyone else to danger so they removes their surprise and at number NUMBER_TOKEN we have natural NUMBER_TOKENs the misunderstanding you're trying to convince a king to hand over his kingdom and roll a natural NUMBER_TOKEN on your persuasion role so you succeed and become the new king the actual ruling is that rolling a natural NUMBER_TOKEN skill check or saving throw doesn't guarantee a success or failure however rolling a natural NUMBER_TOKEN for an attack roll or a death saving throw does have some special features where rolling a NUMBER_TOKEN an attack roll means you'll always hit and perform a critical strike even if your attack is lower than the target's ac and rolling a NUMBER_TOKEN on a death saving throw will get you back up automatically and is only worth mentioning because it's technically a saving throw whereas none of the other saving throws have this feature so if you're trying to save from an ancient red dragon's fire breath and the dc is higher than what you can possibly rule in your dexterity then there's no possible way for you to succeed even if you roll a NUMBER_TOKEN and you just take the full damage or if you're trying to convince a king to give over his kingdom and you roll natural NUMBER_TOKEN for your persuasion role then maybe the king will just laugh off your attempts and not call the guards but you do not automatically get a successful outcome you just might fail less if your dm is generous since there are things in the game which guarantee a success if you do roll natural NUMBER_TOKEN it makes sense why this rule is commonly misunderstood it might possibly be one of the most misunderstood rulings in the game however i've also seen tons of people who know that it's so commonly misunderstood that they actually know the real ruling of it so i only have the number two spawn on this list basically because it's so commonly misunderstood it kind of goes full circle and actually isn't that misunderstood anymore which is not really the case with number one on this list in a number one the most commonly misunderstood rule that i see all the time is a bonus action spell casting the misunderstanding you're playing a cleric and you want to heal two of your party members who went down in your previous turn so you use your bonus action to cast healing ward on one of them then you run to another party member and use your action to cast cure wounds the actual ruling if you use your bonus action to cast any spell then you're not allowed to cast any other spell for the rest of the turn unless it is a cantrip that requires one action to cast however this ruling is often misunderstood even further where people who know this ruling commonly mistake it to assume
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