sake even Murphy the only bad part of rayman legends was better than this nobody wants to be the guy on the gamepad to want to actually play I don't know if Nintendo thought people would actually be into this or what but no one I know cares about this sort of thing I mean really do you want to be the person poking a gamepad or one of the people actually playing the damn game this is essentially the little sibling mode do you have parents that make you play your games of your little siblings woven make them use the gamepad oh you do well alright here you go you can be the platform placer guy maybe I'm being way too harsh on Mario Brothers you so let's end this on a good note the extra modes coin battle booster rush and last but certainly not least challenge mode and it's well worthy of that title coin battle is the same as it was from we not a personal favorite but it's fun enough if they were to bring back any of the modes from Wii I'm just glad it wasn't free-for-all I do like to tally up at the end they added it breaks down who got what coins to through what methods there is even some added fanfare it makes the mode feel a lot more substantial than in weig where it seems like a last-minute addition boost rush is a cooperative mode where you and some friends try to beat a level as fast as you can the catch is that the screen Scrolls automatically and to speed it up you collect coins a cool idea in its executed well the last mode which I personally think is downplayed given how fun it is is the challenge mode if you're like me and think these games are way too easy then you love this mode it's categorized into time attack : collection when up rally special in boost mode time attack sees you train the reached a flagpole as quickly as possible some of these challenges are legit hard if you're going for the gold ranking if you are not continually running right the entire level you are not getting gold coin collection is all about completing the stage while getting either as many or as few coins as possible one up rallies enters on you defeating as many enemies as possible to rack up a collection of one ups special is a variety of challenges such as beating an entire level without using any snake box however some of these seem out of place like the graceful glide mission for example in this mission you have to stomp on as many enemies as possible to rack up one UPS I don't know shouldn't that just have been in the NUMBER_TOKENup rally section finally there's the boost mode which is it these are a collection of stages where the person on the gamepad has to help the person playing on the TV by placing a bunch of platforms everywhere boost mode aside most of these challenges are a ton of fun and provides some of the most difficult if not the most difficult challenges you'll ever see in a Mario game coming from the guy who has been grousing about all of these games being way too easy for the duration of this retrospective some of these challenges gave me a pretty rough time here I was thinking I was pretty good but god damn
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