salutations everybody it is maddie here today with a classic xbox news video what's a classic maddie xbox news video it's me running my mouth at a mile a minute talking to xbox three news beats and then we interact in the comments afterwards of course things are gonna heat up next week with the game awards halo infinite review so keep those eyes out for everything mr maddie in the coming weeks with that we're talking again halo infinite progression just a little more patience i think we're at the end of this story now until they reveal a whole new progression system i think this will do for a lot of people we're also going to be talking about black friday because xbox has done something i thought was kind of unexpected and last but not least we're talking about a pretty significant rpg that's had a bumpy road up until this point that's apparently not ready for game pass because it's too soon we'll talk about all of that in this video so if you're new here consider subscribing we talk a lot of xbox here and now let's get into it beginning with of course halo infinite progression system so as we all know as i've talked about probably three times on the channel so far the monetization the events the progression system all of it started to mix up together and it's been bad for halo infinite now the game itself is very very very good so that's why there's been a lot of outcry about this and NUMBER_TOKEN has heard us loud and clear by putting a band-aid on changing the weekly challenges for halo infinite making them much easier to accomplish but then the daily challenges really sucked there wasn't rewards for winning there wasn't rewards for playing the objective none of that existed so they put yet another band-aid on it and while it's certainly not perfect and we'll talk about why i think it'll do for the time being until much more significant changes are implemented so let's read some tweets from john junczek did i say his name he works at NUMBER_TOKEN community manager you get the point let's read when we made our initial change to progression which added daily play one game challenges updated weekly challenges and doubled the duration of double xp boosts we promised that we'd monitor the data and make additional changes if needed now it's time to follow up on that after seeing how xp was earned with those changes we noticed that players were starting their sessions with slower payouts than we'd like to address this we will be increasing the xp payout for the first six matches of each day an outline of this update can be found below your first game will net you NUMBER_TOKEN xp the second game will net you NUMBER_TOKEN then the third will be NUMBER_TOKEN as well the fourth fifth and sixth game will give you NUMBER_TOKEN xp and the seventh game and onward will give you NUMBER_TOKEN xp each we believe this increase will help address those slower initial payouts while also benefiting those of you jumping on each and every day we know many of you want even larger changes and we're committed to doing so but those will take time we made this update based on data and player feedback and we'll monitor its impact after we push it live tomorrow morning so it's already live now as always keep sharing your feedback so every battle pass level is NUMBER_TOKEN xp
START_INTERACTION_TOKEN we'll talk about all of that in this video so if you're new here consider subscribing we talk a lot of xbox here END_INTERACTION_TOKEN