the artillerist actually has a pretty cool and interesting playstyle while you certainly just bomb away there is a lot more to it you have a firepower gauge in the middle of your ui at the bottom and whenever you use a skill this fills up more as you're also able to tell there is technically seen four different stages the no damage boost the NUMBER_TOKEN NUMBER_TOKEN and the full NUMBER_TOKEN percent boost stages once you fill up your gauge completely you get a NUMBER_TOKEN second NUMBER_TOKEN damage boost until you go back into cooldown mode during this time you want to nuke everything in front of you see it as a type of burst window once you do have filled up your gauge completely you also get access to your bombardment mode which allows you to take out your siege cannon that you apparently carry in your pocket the fun thing about the artilleries is that you are actually pretty fast on your feet you mainly focus on getting agility and critical which means that you have low cooldowns and you are also pretty speedy the good thing or the bad thing however you might see this is that the class engraving that the blaster uses actually does not change its play style for the video though we have to pretend that only one of the two engravings exists because seriously small gates the second class engraving is literally useless unless you like to use this set specifically for chaos dungeons or mobbing so yeah we're gonna talk about enhanced siege this engraving is actually fantastic because it simply gives you free critical hit chance during your firepower stages up to a total of NUMBER_TOKEN during your biggest window now if that wasn't good enough it also decreases your damage taken by NUMBER_TOKEN percent which makes this class also really tanky you honestly can get away with face tanking a lot compared to other classes right so now you have a general idea of what the artilleries plays like let's have a look at the rotation in a raid setting by the way if you are enjoying the video so far please leave a like and consider subscribing the idea behind the blaster is to fit in two of your big damage skills in your stage NUMBER_TOKEN firepower this is why cdr aka agility is extremely necessary and cooldown gems are required too so your cycle is pretty straightforward fill up your gauge until level NUMBER_TOKEN use your nukes fill it until flamethrower comes back up use flamethrower to push to level NUMBER_TOKEN and voila you're in your burst after using your nukes you use bombardment kit and only use the energy beam and holister until you leave it and then use your big nukes again rinse and repeat now let's talk about how i feel about the artillerist warning the upcoming segment is about my personal opinion on how i feel i have to admit i never really bothered with the artillerist i wrote it off as something slow and boring and i didn't even want to try it then i got a free boost on a russian service a while back and said hey let's boost the nuke guy and man am i happy i did this class is absolutely nuts it has really really good damage in my opinion feels really fun to play and also allows you to be a bit cheeky with ignoring mechanics because you get a free shield the rotation is quite interesting in my opinion keeps you on your toes you don't just mindlessly use whatever skill is available to you you got to be aware of your gauge at all times got to position
START_INTERACTION_TOKEN the way if you are enjoying the video so far please leave a like and consider subscribing END_INTERACTION_TOKEN