what is up and i welcome each and every one of you back to a brand new video i hope you're all having fantastic days and if not i am sure i can make your day just a little bit better before we get started don't forget to like comment subscribe um am i forgetting something did i tell you guys to subscribe because that is something you should definitely be doing we are back at it with the top five tips for civilizations to six now i don't want to toot my own horn i don't want to stroke my own chicken i don't want to um i don't have any more analogies for that but um i'm pretty good at the game right i consistently play dd difficulty i went about like ninety percent of the time i'd like to say um so i i'd like to think i at the very least know what i am talking about and i thought that i'm gonna go for some tips that can help you better your game no matter what victory type you're on and these aren't gonna be the stupid tips you see on the internet it's not gonna be stuff like get more science build more units every NUMBER_TOKEN seconds in africa one minute no no we're not going to do any of that we're going to give you tips you probably have not heard um and if you have heard uh well congrats your big brain i don't know what to tell you um yeah without further ado let's get started into it tip number one quantity over quality now you might be thinking what are you talking about quantity over quality i want to micromanage my cities and get like NUMBER_TOKEN population no you don't want to getting NUMBER_TOKEN solid cities is better than getting five incredible cities i'm not even joking when it comes to that you can have like the five best cities natural wonder in each of those cities and you can have NUMBER_TOKEN or NUMBER_TOKEN cities that are just solid and you will win more with the NUMBER_TOKEN to NUMBER_TOKEN cities the way civilization six works it's not civilization five step five you've got a science penalty and a culture penalty for founding more cities so the optimum city amount was four or five even then you could probably make do with like NUMBER_TOKEN cities in that game but uh that's we're talking about six not zip five uh civ six is you know there is no penalty for you know founding more cities or founding uh more districts or whatever it is the way this game works is you get most of your yields from districts right like for example science you're going to build a campus library university research lab uh maybe a diplomatic quarter gives you like two science but all in all that is going to give you the most science uh ditto for the theater squares in a culture victory holy sites in a religious victory industrial zones you you get the gist right um having for example NUMBER_TOKEN cities giving you campuses that will provide you maybe uh NUMBER_TOKEN overall science is better than having five incredible cities which will give you the same exact thing you know maybe the adjacency is a little bit better so you're gonna get like NUMBER_TOKEN overall science NUMBER_TOKEN times five is a lot less than um NUMBER_TOKEN times NUMBER_TOKEN i think yeah no no doubt about it so like yeah you're gonna get more science from population and culture but it's not going to be that big and from
START_INTERACTION_TOKEN what is up and i welcome each and every one of you back to a brand new video i hope you're all having fantastic days and if not i am sure i can make your day just a little bit better before we get started don't forget to like comment subscribe um am i forgetting something did i tell you guys to subscribe because that is something you should definitely be doing we are back at it with the top five tips for civilizations to six now i END_INTERACTION_TOKEN