for the player character could actually go a long way in making it so it's harder to back off during pvp and get a full reset it would be easy to make it so that previous hits don't clear up as quickly and chipping away at an opponent's poise could be more viable for players who are a little less aggressive so what do you think do you prefer the poise of dark souls NUMBER_TOKEN as it is would you like to see the same system capped but simply nerfed a little that's kind of where i fall but if you prefer a different iteration of poise or if you have completely different ideas for it entirely i'd also love to see some discussion on that in the comments below there are pros and cons to each system and it's understandable that someone might prefer the poise from a different game if you've made it this far thank you so much for watching i think i've said poise so many times that the word has already lost all meaning i'd like to thank jester patches for providing more info on the player character's recovery rates and king bore for getting to the bottom of the weirdness with the chained prisoner and why the torch hollows attack does what it does if you'd like to support this channel consider joining my patreon where i'm now making weekly posts every wednesday i might talk about what i'm working on show things that didn't make it into an episode or just post some random silly stuff an extra special thanks to my backers at the evil vagrant tier and until next time really i implore you to try poise taking the kapper demon if you've never done it before you will stop worrying about this enemy altogether even without out of bounds cheese
START_SELFPROMO_TOKEN if you'd like to support this channel consider joining my patreon where i'm now making weekly posts every wednesday i might talk about what i'm working on show things that didn't make it into an episode or just post some random silly stuff an END_SELFPROMO_TOKEN