are at instant speed well so is this one you get it in and all you have to do is get past one endstop before you untap with your whole like lot of mana then you can just counter anything like bounce all the spells back to their hand they better have a really really cheap like efficient swords the power shares and they're not answering this because even if they pull a fast one you can always like like say they do have a swords to plow shares and bouncing it's not gonna do anything you can just bounce the kraken yep in response and now they can't do it their swords just fizzles and you can deploy it now without a sword in someone's hand yeah a whole breaker horror it doesn't belong in a lot of ducks and that's why we were so low on it yeah but if there's like there's probably like one percent point five percent of decks out there that want this and those decks are going to get a huge buff from this card yeah it's like a d overall but we should have given it a b because in certain decks it's like one of your best cards so it is solid for like the control dirtily draw go decks yes absolutely next is breath kefir serif this one comes from the crimson vowel commander cards for white white creature angel NUMBER_TOKEN-NUMBER_TOKEN flying and soul bond sobond is you may pair this creature with another unpaired creature when it enters the battlefield they remain pure for as long as you control both of them as long as breathkeeper serif is paired with another creature each of those creatures has when this creature dies you may return it to the battlefield under its owner's control at the beginning of your next end step so the ceiling on this card is much lower than like whole breach or horror but it fits a lot more decks if you're playing a decent chunk of creatures you can throw this in as your top end and it's gonna perform well it's annoying to answer at minimum with a sack outlet it lets you play breathkeeper serif sack whatever creature you soul bonded with and at the end step it comes back you get the etvs the dice triggers then they repair and then you're insulated from board waves that destroy for the whole turn because they both die then they'll both come back at your next end step and repair for the same shenanigans and you just the only thing you can't do that i think maybe it's not super obvious is like you can't stack both of them for like value uh you can stack the serif to repair it and you can sack the creature to get the etbs and dies triggers but it's going to be a carnival of value yeah uh actually it's funny you can't you can't sack both of them unless if it's paired with a creature that dies into another creature you can yeah you can sack the creature it goes to your graveyard then the new creature comes in and the serif compare with it and then you can take the seraph or you can use like specifically a card like uh priest what is there's a character fell right where you sacrifice too well you sacrifice two creatures like so you can do that and because that exists is it priesthood fairways yeah oh yeah
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