anyway a millennial later at the arts end of world war ii heinrich's resting place is discovered by the nazis who get to work to revive him to use him for their own nefarious purposes again for a bit though this plot kind of falls to the wayside and you almost kind of forget about it as soon as you're thrown into the boots of our returning champion bj who's gone and got himself captured behind enemy lines and is now imprisoned at the eponymous castle this point it's all starting to sound pretty similar to wolfenstein NUMBER_TOKENd and the first and most obvious reference here is that the game starts with you breaking out of your cell with nothing but a knife and a luger pistol that entire first episode of wolfenstein NUMBER_TOKENd was just you trying to escape the castle all nine floors of it before then having to kill the head guard hans gross ending with one of the most triumphan ending screens of all time in return to castle wolfenstein though this escape sequence lasts about NUMBER_TOKEN to NUMBER_TOKEN minutes you shoot your way out of the underground cells then through the various halls of the castle leaving finally on a tram before meeting up with the german resistance at a nearby village then heading into the underground crypts to pursue the ss paranormal division that's a mouthful these first few levels also allow for some limited stealth which might be some kind of throwback to how wolfenstein NUMBER_TOKENd was originally intended to be a stealth game but i also think it's just more of an allusion to bj's status as an osa agent along with kind of warming you up to how these mechanics work considering what's coming later on perfectly here over here the whole second episode in the village in the crips also happens to share the same title as wolfenstein NUMBER_TOKENds fourth episode dark secret however in the original game this episode was about taking down a nazi general who's creating chemical weapons the second episode however is about taking on these undead warriors as you pursue these nazi zealots who all of these centuries-old catacombs catacombs which somehow happen to have all these modern weapons and health kits lying around in all these hidden passages the chemical warfare theme instead returns later on with bj having to find and destroy a rocket that's armed with a biological weapon that's targeting london and then the ensuing chapters involves bj investigating how the weapon was created and who's masterminding the project in this case it's a creepy old dude who looks like a shriveled ball sack called deshed either an appropriate title given to him by the nazis or just a guy whose parents really didn't like him death's head is kind of like an amalgamation of two characters from wolfenstein NUMBER_TOKENd in that not only is he responsible for the chemical warfare side of things but also responsible for creating these horrific mutants in the form of the lopers and the super soldiers so all in all the guy's just a bit of a jerk is that understood major apart from all of that there's other throwbacks in the way that you can eat food to regain your health and also find secret items in the form of nazi gold
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