hello friends welcome back to my channel or welcome to my channel if you're here for the first time today i'm gonna be talking about ttk versus dps and which i think is a better measure in all different situations obviously they both have pros and cons but i think dps isn't being is used as much as it should be so we're gonna go through that i'll talk about all the reasons for that as always if you like the content please consider dropping a subscription a like and a comment to help us out it helps to support the website and support the youtube channel let's get into it and we will talk about the differences between ttk and dps all right i've created a hypothetical situation here with three different guns and three different health situations and we'll go through this and try to logic through whether ttk or dps is more important or really just give cases for both um so the three guns are uh differentiated by only one damage per bullet so gun one does NUMBER_TOKEN damage and two does NUMBER_TOKEN damage gun three does NUMBER_TOKEN damage um and obviously if you understand ttk's you understand why those numbers are going to be important looking at NUMBER_TOKEN and NUMBER_TOKEN health uh they all fire the exact same same rate at NUMBER_TOKEN rpm so if you calculate dps from that you're gonna see the dps is very very similar i mean these are almost no different this is just you know just like two percent different um so not a dramatic difference in the actual damage per second the guns output but if you look at ttk at NUMBER_TOKEN health um because one gun one and gun two do NUMBER_TOKEN damage or NUMBER_TOKEN damage it only takes two shots to kill someone at NUMBER_TOKEN health so ttk at NUMBER_TOKEN health is NUMBER_TOKEN milliseconds for both gun one and gun two whereas for gun three even though it's only one damage less the ttk is twice as long because it takes a whole extra bullet to kill that person um so this is why ttk's are really important at low health values um if you're looking at hardcore tdks or just regular multiplayer ttks NUMBER_TOKEN health is super super low so ttk has become very important there because even just a tiny change in dps can result in a big change in your ttk so you can see this one is NUMBER_TOKEN of the ttk of gun one and gun two but it's dramatically slower but then if we take those exact same guns and we look at NUMBER_TOKEN health so iron trials um you're gonna see NUMBER_TOKEN milliseconds for gun one NUMBER_TOKEN milliseconds for gun NUMBER_TOKEN and NUMBER_TOKEN milliseconds for gun NUMBER_TOKEN. so yes there's an extra shot to kill and it does add that NUMBER_TOKEN milliseconds but the percentage of the total time that fight took is much much smaller so ttk has become less and less important to look at as you get higher and higher health values because the percentage of the fight that that extra bullet is is a much smaller amount so it's only a NUMBER_TOKEN percent of the ttk i've gone wanting into in these cases um and then if you look at NUMBER_TOKEN health this is just the number i i picked specifically because of how it worked that's only nine health off of full health they all have exactly the
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