looking all entitled sitting on this poor little creature's back don't oh another one okay players are turning up all of a sudden this one looks cool this one's looking cool as well full of sparkles so people do actually still play this game and i'm seeing a little bit more chat activity now as well oh well that's good to see i was expecting to log into this game and not see a single other player what is this is this a mount it is indeed a very cool looking mount another mount over here wow these are all end game players by the looks of it you have received a gift lucky elixir box a hundred dollars family bear a thousand dollars that can't be right elite pack a thousand dollars is this game like the most expensive pay to win game i've ever seen or am i misinterpreting these prices because they're quite quite large prices xp potion NUMBER_TOKEN dollars there's no way that's the actual price there's gotta be a typo right so my mount has a number four ability is this in a moat we're dancing this game's actually kind of cool it doesn't really take itself too seriously but it's really well animated quite a chill mmo to play really i think i would have enjoyed this back when it first released in NUMBER_TOKEN. check out this zone this one's called heroes lane level NUMBER_TOKEN to NUMBER_TOKEN. just want to do a bit of exploration check out the biome diversity this is own lots of canyons spooky skeletons a little bit like duskwood from world of warcraft i guess i think we'll wrap up this raider z first impressions video here pleasantly surprised actually the game has some pretty good ideas and some really nice ways of keeping the game feeling quite varied during the early leveling that i haven't seen other mmos do so with that said let's get into the pros and cons the combat felt surprisingly good for such an old mmo there's a nice pace to it it's not super fast but it feels very deliberate and impactful it kept me more engaged than some other more modern action combat mmos have played one of the most unique aspects of raiders is the ability to kill monsters and temporarily take their weapons that grant you a different ability loadout this kept the early leveling feeling quite interesting and varied it almost makes you want to kill random stuff to see what weapons or buffs they drop more mmos should take this idea to help their early games not be so boring i really enjoyed how raiders structures its crafting system during the leveling i didn't actually get any quest rewards or mob drops that gave me weapons or armor during the questing i had to craft everything and the ui does a good job of telling you what mobs you need to hunt down to collect the required crafting materials again this made the leveling feel more fun as it was an additional thing to focus on and it added to the sense of progression knowing that every three levels or so i can craft a new set of gear from the short time i spent playing raiders it seems like a game with a somewhat interesting main story quest line there's cutscenes instanced encounters solo dungeon type quests and some quests that transform your character into a monster with different abilities it gave me guild wars NUMBER_TOKEN msq
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