the look of it i'm sure i'll understand when it's in game yeah i can understand why people would get upset over something that in our opinion wasn't bad being completely reworked so balancing angled grip now has NUMBER_TOKEN percent less aim down sight speed increase so now angled grip is no longer the default pick you will still aim down sight faster but it's not as fast as before good change in my opinion uh for console players out there they reduced recoil on a variety of weapons i don't know if this is of any interest to any of you but actually i'm sure console people will be super happy about that oh small changes battle pass first one of the day something that's been in games for like NUMBER_TOKEN years and they're finally adding it to siege the first game you play of the day you get extra points oh this is going to suck the timer restarts at the exact same time as when you last got it so it's going to be like let's just say for the sake of argument you got it at NUMBER_TOKEN the next day it'll be set at NUMBER_TOKEN but chances are you probably won't get at the exact same time so it'll be like NUMBER_TOKEN NUMBER_TOKEN NUMBER_TOKEN NUMBER_TOKEN NUMBER_TOKEN and it's just going to slowly keep pushing back and back and back until some days you don't even get it because you might have missed that window um i'm not a big fan of when they do that it's such a minor thing honestly it doesn't matter that much but i prefer when they just have like at NUMBER_TOKENam it resets for everybody i prefer that uh battle pass or battle point boosters now give NUMBER_TOKEN to you NUMBER_TOKEN to teammates and a NUMBER_TOKEN bonus for a team with at least three active boosters they can get up to NUMBER_TOKEN bonus not bad uh disabled state for electronic gadgets created more consistent scoring and warning messages offers access to observation tools while being affected by the seg has been normalized previously the axis was only blocked for attackers and now it's blocked for defenders too interesting what does that mean if like a gadget gets emp'd you just can't hop on it at all you can't even go to the fuzzy screen i think i don't know jan i think a lion doe could be in warden's unique abilities cooldown timer is now paused while affected by disabled state so i noticed that when we were watching so like as it stands now uh before the season if warden activated his ability and then turned it off he can't re-enable it there's like a small internal cooldown of like two seconds but while it was on cooldown it would still recharge now it doesn't so you have to wait for the cooldown then it starts recharging which is basically what clash is like when her shield completely depletes small change but it might have some factor in the high ring play um jaco's inox automatically deactivates when affected by it i don't know what that means because when you get shot it gets fuzzy so that mean when you get shot now it just automatically disables like it turns off if so interesting dokibi's logic bomb ability can be interrupted by dseg during its casting so i guess they're talking more about bulletproof cameras then bulletproof cameras can stop all this okay
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