due to the higher innate heat of an energy-based projectile with overlapping effects from the projectile's own electromagnetism causing the shielding to fail more rapidly under plasma fire than ballistic made of the same material as the armor plating the helmet is the face of mjolnir sporting the olive drab armor plating on the outer surface a gold polarized visor is the model standard although different visor colours can and are often seen on the battlefield the armor plates are mounted to a heavy-duty but lightweight chassis or frame which itself is the mounting point for many of the internal components within the helmet inside of this still is the pressure sill which links directly to the neck armor and completes the suit's strong hermetic seals the helmet has an ultra clear microphone array and speaker array built into the helmet to allow the user to hear outside of the suit's sealed systems as well as communicate both out loud and over radio communications the helmet also contains air filtration systems the air intake is on the side of the helmet where the air is pulled in and filtered all together capable of filtering NUMBER_TOKEN of particulates toxins pathogens and molecules from the air the air is pumped into the helmet just left of the mouth and exhaled air is sucked out from an exhaust vent just right of the mouth passing through yet more filters to the external exhaust vent on the right of the helmet in the event of the suit entering a vacuum or underwater the external vents can be sealed and a rebreather unit activates the helmet also houses a torch and mission camera as well as connection hardpoints for various additional systems to be directly connected to the helmet the helmet contains a full heads-up display built into the visor capable of displaying mission critical and situational awareness data a visual display from the motion sensors is visible with yellow blip showing as friendly units and white as neutral units with red indicating foes the systems inside also detect the weapon being held and display a targeting reticle matched to the angle and trajectory of the barrel and thus the rounds to be fired it gives a visual image of the weapon being held and its current ammunition capacity all being fed from the weapon in question or calculated by the system itself the shield recharge bar is clearly visible and the system will display a red directional haze around the target in reticle to inform the user if they're taking incoming fire from behind or beside them again this information is fed from sensors on the armor plates the visor comes with a built-in zoom function effectively magnifying the light coming through the visor and redisplaying it in a zoomed aspect ratio granting up to four times zoom the hud is also capable of visor overlays in different spectrums of light including far infrared ultraviolet as well as a fused mode which mixes dozens of different spectrums and functions into a single cohesive hud overlay this can be used to provide the user with enhanced situational awareness better visibility in low light conditions as well as less than ideal atmospheric conditions which may obscure visibility at a distance it also features a smart scope system able to link wirelessly with weapons and display the scoped view as a full face display particularly good for long range shooting accuracy the system also detects any holstered weapons or grenades and can display waypoints objectives and place markers above friendly units heads as well as target units and a very subtle but useful overlay of a compass
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