cannot access it on the ground we need to take off scramble master arm on and we're gonna go through to an air-to-air mode i'm just gonna select my canon because it's the only weapon i've got in this case note we now have taf before we do that we know that we've got information for an intercept through because we've got tell here tell will show if there's intercept information and we haven't selected tap yet so that select tap this shows the information for the intercept on btb the radar screen the vth the hud and the idn or the hsi let's start with hsi first we need to change mode to tell or in the english cockpit dtl right knob we've now got the distance to the target shown NUMBER_TOKEN nautical miles this arrow here shows the direct heading to the target this arrow here shows us the gci command vector if you like that's going to be the intercept heading so that's where the target is that's where we should fly if the gti information was not coming through properly these arrows would be neutral to the right and the distance would be red flagged next vtb remember we do not have a radar lock on the hostile it's the gci that has radar information on the hostile we have the target speed mach NUMBER_TOKEN the target's bearing i would actually call it heading but according to the manual a bearing of NUMBER_TOKEN that is the true heading of the hostile that is where he is heading we have a closure rate of six five four knots his altitude in hundreds of feet twenty six thousand six hundred feet and how many aircraft are in the group just one long yellow line that is the direct heading to the hostile short yellow vector that is the gci commanded heading and speed speed is shown by the length of that line my current speed is shown by the green arrow here so i'm going about half as fast as i need to next we have this little chevron here on the heading tape that shows the commanded heading it's probably going to be easier if i turn off heading just a bit so i turn over here re-pause we can now see that i'm heading in that direction at that speed i should be heading at that direction at that speed i should also be flying at that altitude in hundreds of feet NUMBER_TOKEN NUMBER_TOKEN so let's unpause quickly and do that after burner on on the correct heading pull up for the altitude increase speed pause and you can see now that more or less we're at the correct speed which should be max NUMBER_TOKEN by the way and we're on the way to the altitude of NUMBER_TOKEN NUMBER_TOKEN feet the next thing to say is that all of the information that we're showing here is dynamic it will all be constantly changing so it's a fully dynamic process all the way up to the radar or visual intercept on the hud the information we've got is roe it's shown above the weapon in this case lib lib free fire there are no friendlies within NUMBER_TOKEN miles of the hostile iff gain iff because there is a friendly within NUMBER_TOKEN miles of the hostile this gain visual id there is a friendly within two to five miles of the hostile int hold fire there is at least one friendly within two miles of the hostile which leads on to two
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