one out but for now let's talk about how to actually play her starting with the early game many mages have struggled for pretty much this entire season due to them struggling against the mobile bruisers and assassins that dominate mid lane but vex is pretty much perfectly built to deal with those threats the key to this is the doom portion of her passive the ability to fear an aggressive opponent not only allows you to get some distance between the two of you but also sets you up to land her hard-hitting combos any other basic spells can proc this but when you're dealing with a dangerous opponent especially a mobile one that can dash or blink to dodge a skill shot the best thing to do is wait for them to make the first move when they go in you simply use your w this is the most foolproof way to fear an opponent since it's a near instant cast in a decent big circle around vex then you just combo enq and back off until you have your w again since you rely heavily on your fear to disengage scary opponents you want to be mindful of how you're farming the minion wave if you're just spamming q to shove you'll then end up wasting your fear on a minion wave and that is not ideal against less dangerous opponents like other mages you'll rarely be in range to use your w unless you're ulting in so when you have your fear up against them you'll want to lead with your e since q is a pretty telegraphed ability after landing e cue and make sure to move up and use your gloom and powered auto against them to proc electrocute but regardless of what you're laning against once you reach level six you have a lot of kill potential start by trading with them a couple of times to soften them up and then you'll look for an all in after next as well can be pretty hard to hit on its own so try and use it after hitting your fear you could try to fear by landing your e but if you're confident that you have the damage to kill your opponent a guaranteed way to land everything is to lead with a flash w and then quickly ult and e at the same time while they're feared you don't want to use your q right away when you do this combo that's because in the early game the fears a pretty short duration and your opponent may be able to flash out of it instead use the second part of your ult and then use your q using it at melee range causes it to instantly do damage so this guarantees your hardest hitting spells will land on your opponent but once you get to the mid to late game stages of the game vex is a surprisingly well-rounded champ that brings a lot to a team comp most bursty battle mages don't really have safe wave clear and even if they do have aoe damage they have to get pretty close to use it but vex is able to nuke waves safely from a pretty good distance with her q and e when it comes to sieging she's kind of similar to lux because she's got good poke via q and if you land cc on a squishy opponent you can probably burst them down in a single combo but sieging is
START_SELFPROMO_TOKEN one out but for now let's talk END_SELFPROMO_TOKEN