to have more room to kind of play like a dual roll next up we have lucian he is a three gold unit and he is a hex tech and twin shot and lucian is set one lucian he dashes away from his current target and fire shots at nearby enemies that deals magic damage i'm very surprised that they did not make the set NUMBER_TOKEN lucian the one that shoots a bunch of bullets out because that is very similar to ergot i thought he was ergot's replacement but he is not uh lucian essentially is just set one lucian there's this new augment that is really cool it's called luden's augment or something like that and essentially it gives luden's echo to your entire team i'm assuming lucian is very good with that with like a blue buff it'd be very fun to do if you want to relive moments from previous sets which i like to do so i am very excited to play him my only concern is that he used to be a two cost now he's a three cost but he does a little bit more damage so if you do use him as a carry i'm gonna assume you will have to be more reliant on his uh ability rather than just having the ludens do all the damage next up we have morgana she is a three cost unit and she is syndicate enchanter so a lot of the enchanters and scholars i believe are being changed and yeah they're taking out a bunch of syndicate units i think it was a kali twist of fate and someone else but essentially she works a bit differently than she has before so she grants herself a shield for a few seconds and then shackles herself to all enemies in a two hex radius so far so good she then deals magic damage per second to them as long as the shield holds if the shield expires without being broken all targets are stunned for a few seconds and if the shield is broken morgana instead refunds herself some mana so no matter what uh she's gonna have less of a go big or go home payoff and instead have a more consistent one one interesting thing to note is that she is an enchanter but she only shields herself so i'm glad that we're seeing more of a selfish enchanter than one of the team wide buff ones i believe she is replacing like janna because they kind of took janna out but of course like many other units fill the enchanter role next up we have nocturne he's a one cost unit hextech assassin he's a support assassin so he terrifies his targets stunning them for a few seconds and dealing magic damage over the duration i don't think we're ever gonna see nocturne reroll because he's purely like a support unit for assassins or for hextech next up we have rek'sai he's a two cost unit mutants bruiser and striker i guess rek'sai is a girl but reksai bites
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