get into how to build her optimally for your artifact sets it's pretty straightforward you really want the four piece verdes inventor as with most animo supports if you don't know by now this set is pretty broken uh not only does it give you NUMBER_TOKEN anymore damage bonus but it also increases your swirl damage by NUMBER_TOKEN and decreases the opponent's elemental resistance to whatever you swirl by NUMBER_TOKEN this is especially huge when paired with an elemental carry like a pyro or hydro user because you can swirl that element reduce the resistance of opponents and buff your carry's damage so this is pretty much the only set i recommend now if you don't have a good four piece verdessent you can do something like two verdescent with two wanders to get that NUMBER_TOKEN elemental mastery in a set like four piece no bless oblige if you don't have any elements that you can swirl let's say in a shao team or in a geo team can also be a viable option i also want to mention the maidens beloved set but i personally don't like this one as much as the others that i mentioned because generally speaking saiyu will heal enough as long as you have good artifacts on her to wear you'd rather have an offensive set that buffs your damage instead of buffing your healing but it is something i wanted to mention in case you're struggling and aren't healing enough now for sayu's specific artifact stats this is where things can actually get more complicated first of all her elemental burst as you guys saw costs NUMBER_TOKEN energy which means you oftentimes need a lot of energy recharge to be able to spam this on cooldown on top of that while her abilities scale with attack percent and so does her healing from her burst she also scales very well with elemental mastery because of this passive increasing the healing you gain with your elemental mastery and also since you swirl so much and swirl as you guys know is a transformative reaction that scales off of your level and your elemental mastery so what does that mean well not only should you level your sayu if you have the resources to to increase your swirl damage but you should also stack elemental mastery to increase your damage and your healing while you can get more healing out of attack percent elemental mastery is usually better because the damage you'll be dealing is way higher since swirl is just an amazing reaction so for sayo what i usually recommend is stacking elemental mastery but also having enough energy recharge to where you can spam your burst either on cooldown or as often as you need to to heal your characters so usually i look for energy recharge on my substance and elemental mastery on the main stats but this can highly depend on you and for your sans while elemental mastery is usually the way to go an energy recharge one can be viable as well because the energy recharge you need can be very high obviously this depends on you and your team but you can need up to NUMBER_TOKEN percent just to get your burst back on cooldown because realistically you're only using your skill like two or three times with every burst so it can be very hard to get your burst back that being said and we'll talk about weapons in the next section but i personally prefer running elemental mastery on your main stats so stacking elemental mastery on your sans goblet and circlet and then
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