someone else and now it's no longer just a pipe dream it's actually happening for real this subject is so substantial though that it warrants its own video one which is currently in the works so we'll leave it at that for now let's turn our attention towards game freak themselves and their recent love letter to breath of the wild pokemon legends arceus instead of relying on the comforting warm embrace of past conventions gamefreak chose to take a huge risk casting aside their safety net in favor of braving uncharted waters in the search of something new and exciting some remnants of past titles remain like selecting one starter consisting of fire water and grass but never before did the selection pool consist of starters from varying regions so even the tropes themselves are subtly subverted in fun and interesting ways legends takes place in the cinahl region but it's the question of when that is most intriguing all pokemon games took place within the same relative time period but legends is different it's during a time so far in the past that the region is referred to as the hassui region not sinnoh and the concept of pokemon sharing a symbiotic relationship with humans is foreign pokemon are regarded as terrifying creatures and are feared by the common folk the player is tasked not with collecting badges or being the best there ever was nor is the player tasked with completing the pokedex per se but instead is tasked with creating the very first pokedex ever from the ground up yet another neat spin on an old classic the battle gimmick this time around isn't excessive or over the top and seeks to expand upon the traditional turn-based combat by spicing it up with battle styles arguably one of the most significant changes to combat achieved in an organic and non-intrusive way it feels like a natural progression that complements the more fast-paced action-oriented approach of legends arceus speaking of action-oriented the implementation of the trainers is like nothing we've ever seen before in a traditional jrpg pokemon title the trainers are a lot more engaged and involved than merely shouting commands to their pokemon from the sidelines trainers can be affected by pokemon both outside and even during battle the battles themselves feel more dynamic as they're initiated in real time as opposed to transitioning to a separate battlefield all of these major developments contribute to transforming the former cut and dry gameplay of past pokemon titles into a more modern rejuvenated interpretation that i'm positive will be refreshing to play around with now don't get me wrong legends arceus is far from a spectacle and still leaves a lot to be desired visually only being marginally better than sword and shield isn't much of an accomplishment especially when you have behemoths like doki v running around which has such outstanding graphical fidelity and breathtaking visuals that it almost looks like you're playing a motion picture legends overworld does seem quite flat dull and empty at times with little if any compelling points of interest scattered throughout the lands the player character is almost entirely surrounded by either flat earth trees or water with the exceptions being only a few notable locations offering something resembling intrigue and mystery briefly shown on the trailer and the pokemon themselves of course i really really wish gamefreak had gone with this type of charming
NO_SEGMENT_TOKEN