reality is like you don't just sit in your apartment and write all day it's mostly meetings and you have to be like i need this two hours to be undisturbed so i can write you have to wrangle that away from people and i mean it's a lot of fun but that's definitely a reality it's like yeah you could be hired as a writer but you want right all the time you'll spend a lot of time talking to people and pandemic makes it harder because zoom is so easily accessible i would say maybe for at least for our my experience it's like oh can you talk right now or can you talk right now like i'm fighting like my i have no excuse to not show up to the meeting because i'm yeah you know it's like oh i forgot it that was my office in another meeting or something like that when i was in the office but now it's like just click the link yep or somebody just calls you and you're like yeah like i'm technically on the clock i have to hit yeah yeah yeah it's definitely a thing and it's like it's hard to figure out that work life balance but that i feel like probably just pertains to this year which somehow isn't NUMBER_TOKEN NUMBER_TOKEN anymore i'm still recovering from the fact that it's almost NUMBER_TOKEN NUMBER_TOKEN. um but i was also going to ask you know you guys both have worked on on huge very popular ips where do you actually start like what is the the beginning of writing a star war or writing a spider-man like where do you even begin do you want to go first man well my my i haven't worked on a big ip from the beginning necessarily for fallen order i was doing apex and fallen order at the same time because i wanted to because i was asked to help out on fallen order while i was doing apex and at the time i was one of two writers for apex and uh but i still really was like oh i want him right source that's super cool so when i did finally come on board for star wars it was already like i mentioned yeah yeah yeah yeah gone through yeah i was giving notes on stuff so uh so um that was nice to see that journey and be a part of that but for the most part i had no ownership of it so i was just kind of helping until i was actually brought on board to write scenes and even then like there's a lot of stuff like flags put in place but it was not like uh start from the ground up type of situation yeah but there were story lines that i wanted to grab a hold of and carry to the finish line and uh like the relationship between cal and and and bdNUMBER_TOKEN and then like uh and the story and breeze's character storyline like stuff like that that i was like super gravitated towards that hadn't had a lot of work done so it was mostly like i would write a one-page bio of or uh just one sheeter of like hey here's what how i think like cal and bdNUMBER_TOKEN can work when they first meet what bdNUMBER_TOKEN story is what could happen to him uh and in the game is that he has his
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