things Resident Evil NUMBER_TOKEN is not my whole gaming life my I think my best accomplishments on the channel are games like The Last of Us the way that I perceived it hell-blade some other games on there you know whoop you tube in there algorithm they require that bell to be rung so let's go ahead we'll get into this every man's guide because I'm in every man I'm not a speedrun I just take notes so if we mess up I'm gonna try to give you enough ammunition and enough healing items that you can mess up plenty I'm gonna try to give you enough grenades I'm gonna try to give you enough everything that if you have to deviate from what I'm doing you're still fine you're you're made in the shade you don't have to worry about it so let's keep your stays intact let's try to just get through this as calmly as possible because there's no there's no need to there's no need to get flustered it's just a little practice we'll get to know the game a little better we'll learn a few extra things one of the things that can be frustrating is that in the B runs unlike the a there is no way to make ammunition for the NUMBER_TOKEN you will be using the NUMBER_TOKEN execute exclusively because it's about NUMBER_TOKEN to NUMBER_TOKEN times the power of the Matilda so there's no point of upgrading the Matilda especially since you can't find ammunition for the Matilda and we're grabbing these two herbs as we started off we're combining them and we're going to go get the bolt cutters so there's a real possibility some people run out of ammunition the RPD I will show you two sashes of ammo that people forget about between the a and the B scenarios and two zombies that you do not have to take down that will hopefully help you conserve ammunition but if you have M problem with ammunition hopefully you can just play it again make sure you're landing all of your shots and maybe you'll get some crits for days like I seem to be getting all the time but we got this run to the right immediately run to the right that zombie right there can tag you pretty fast if you linger another half second from what I did he's gonna he's gonna grab me and it's gonna be annoying because it just it's like hey here's the opening of the the B run and a zombies munching your face so bolt cutters we're gonna grab everything in the room and Bank the Matilda and the red-blue now we're gonna use this grenade we're not gonna bank it I'm sure that we could start up this game enough time as to where we could weave through those zombies pretty well and save a grenade we don't need to save the grenade it just makes it a lot more simple a lot less convoluted if we just go ahead and use it soon let's get rid of these two things let's use the NUMBER_TOKEN one shot in the kneecap here usually he's a little further up on the steps but he decided to come say hi and we gotta get as close as we can to the Swan throw this now if we get close enough that they tagged me
START_INTERACTION_TOKEN things Resident Evil NUMBER_TOKEN is not my whole gaming life my I think my best accomplishments on the channel are games like The Last of Us the way that I perceived it hell-blade some other games on there you know whoop you tube in there algorithm they require that bell to be rung so END_INTERACTION_TOKEN