right yeah rolling around with that head was not fun no no it was not and we don't necessarily know i don't know if they specifically said this that like we are that robot we might be a robot it might be somebody well they said head popping twist so i'm guessing that's sure yeah but if we're co-op maybe we're too you know we're both robots that function this way i don't know if there's gonna be so many it'd be crazy if it'd be crazy if one player was the head and the other player was the body and you have to like negotiate yeah it's like double dash yeah something that i i'm not sure is the best move is i feel like with both this and gunk i'm interested because of the legacy behind it but like they i feel like they've shown so little that it's hard for me to really grasp like okay what is this what am i going to be doing you know and and it just i have all these questions like i'm excited for gun the very little that i've seen looks cool but they've been really reserved i feel like in what's actually been presented well that's the thing even with the release here i didn't watch the full presentation but when they sent the email i clicked on the gameplay trailing like wait this gameplay trailer is from august did you not show new gameplay you're like i'm not i haven't dug into it to find out but yeah i haven't to be fair i haven't done it but the release date was the big announcement and so it's december NUMBER_TOKENth on game pass um so yeah it'll be a fun that'll be a fun game to play over the the break do we think we're going to talk about this later in the podcast do we think that this might be disgusting you know world might discover a whole new audience because it is something you know third person action something that would be you know generally can potentially be more successful than your NUMBER_TOKENd indie platformer i think so uh yeah i think it just it's really just going to depend on how much they can get it in front of people and you know like ben was saying like how much they can market both of these games you know i think game pass is a huge win for them you know they don't have a lot of other resources to lean on but game pass kind of speaks for itself yeah i to the point where i feel like if you can kind of be the gem of game pass for that month that brings you a lot of attention and kind of uh cachet and so it unfortunately that will be halo infinite but right but at the same time that's true also right before like the holidays and i feel like especially the previous steamworld games have done like for me that's how like i discovered a few of them was like over i just want something like quick and easy to play and it's like indie games generally like seem to do well for those like those plane trips for you just like home you bring your switch with you you just want to play it on something portable so i would not discount that probably that despite there being some heavy headers coming out beginning in december it might still do well you can play it on your phone
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