you're constantly playing aggressive up in the enemy spawns run frenzy if you want better movement use steady or use fleet there is no wrong answer once more and then once more for the kit we're also going for quick for that better sprint speed pretty much as standard on all the smgs that it's available on now at number two we got the most popular sub in the game the mpNUMBER_TOKEN now it's it's very possible that this thing's gonna be nerfed i would say it's almost guaranteed that this thing's going to be nerfed over the course of time potentially even around the time this video goes up is that going to make it the worst sub in the game very unlikely this thing is an icon it is always going to be good and it's very versatile when it comes down to it this is a great sub for close and medium range fights that's why a lot of the pros are using it in the cdl it all around just has very little cons with a lot a lot of pros so uh here we're going for the recoil booster a lot of pros are using this as is just to help get that fire rate up a little bit more and allow them to fry a little bit quicker for the barrel here the first one here better accuracy and control just like over on the uh on the thompson there it's just a clear choice these other ones are not great no enemy skulls is not a good pro to have when you're losing damage range better ads hipfire accuracy is not how we're building this and then the short barrel no headshot damage bonus oh it's a no-brainer choice here the first barrel every single day of the week slight reflector once more for the stock in this case most players are gonna go for folding some players like to go for the remove stock and get that better movement speed but folding i think is the most optimal for the underbarrel obviously we're going for the hand stop once more for the mag in this case you could definitely mess around some players like the fast mags a lot of the pros run the fast mags for their scrims where it's only NUMBER_TOKENvNUMBER_TOKEN right so that's pretty self-explanatory most players though i think will probably opt for the NUMBER_TOKEN round drums just that basic extended mag i though really like the NUMBER_TOKEN mil NUMBER_TOKEN run mags because they're that damage increasing mag that just makes this thing absolutely as dominant as can be so i'm going for those obviously lengthened once more NUMBER_TOKEN the polymer grip once more for the proficiency in this case you don't have all the great options uh braces what most the pros are using i'm gonna go for steady in this case just because i don't feel like braces as important as some of the movement penalties are here uh then finally once more we're going for quick no surprise there and then finally we've got the type NUMBER_TOKEN this thing is a beast it was even better when vital could be paired with the NUMBER_TOKEN russian short damage increasing rounds but now they have obviously patched that this is still though like a solid three shot kill in most cases which is insanely insanely good for an smg like i love this thing in my opinion easily the best smg as it stands right now over the course of time i'm sure it'll
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