we have ongoing plans to address the technical issues and and to improve each game going forward with each planned update the games will reach the level of quality that they deserve to be i PROFANITY_TOKEN doubt it good luck when we talk about deserve to be and again like you know not to just like PROFANITY_TOKEN walk down memory lane for a long time but like what the grant what those three grand theft auto auto games deserve is nothing short of like a full-on PROFANITY_TOKEN like demon souls playstation NUMBER_TOKEN level of attention hell yeah with how important those things were so much harder to do that stuff at that scale though oh of course i'm not saying it's easy but like you know but like they're no it never happened and i don't think it will but they're the ones using the words deserve to be yeah and i think when when i think about those games and their place in video game history yeah you i mean you said it definitive uh edition right yeah you know definitive except for the songs we couldn't license and except for that you know like you know it's it's it's already down a notch just as a result of that sort of stuff and that's minor PROFANITY_TOKEN right they did put out a patch they have corrected some stuff notably the awful rain effect that modders had to go try to fix um that was not great they have they fixed that sort of stuff they are also going to put the uh the classic pc versions of these three games uh up on the rockstar store as a bundle uh and they're saying that anyone who has purchased um the definitive edition on the rockstar store through june NUMBER_TOKENth NUMBER_TOKEN will get those classic versions at no additional cost i wonder if those are the classic classic versions with the music intact or if they are the because they did do an incremental they have done other re-releases of these games in the past so i don't know what they're actually selling there um yeah and in many ways like this one i feel like if they had marketed as because this was who was the grove street were doing this right which is one of those studios that sort of works on a bunch of mobile stuff predominantly yeah they did the mobile version of bully i think was one of the other rockstar things they worked on so so it's it's it it felt like you know and i think the baseline for this as well was the mobile versions that they had used already because they'd already released all of these on mobile yes as well and then they got ported back to like was it like xbox NUMBER_TOKEN that those key those mobile versions already have come out on once oh i think you're right um yeah i can't remember which which one it was but yeah it so it felt like like this is the problem with trying to remaster games at this scale and then three of them it's like you can't have that type of level of detail you have to use especially if you're not spending that much money on it maybe but so it's it's kind of like a the whole thing is a real cautionary tale i think for other people who are going to try and bring back games that are old but still require like the fidelity required to remake like san andreas that map is super big like it's insane yeah how could since you can't yeah you can't we don't have them like
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