stored either i would just have to claim them which was a real pain with the NUMBER_TOKEN. it was not fun waiting for that NUMBER_TOKEN hour claim time or paying the NUMBER_TOKEN NUMBER_TOKEN outfit you see to get it faster and it still took NUMBER_TOKEN minutes i might have been able to get around this bug by asking some other people to help me out with it and i might do so in the future but it's pretty annoying how temperamental it is and if it disappears about NUMBER_TOKEN minutes into the loading process that's a lot of wasted time but i think just from the testing that i was able to get done by trying it so many times i do have a pretty good idea of how many ships you can fit in here it's probably around five or six mNUMBER_TOKEN or NUMBER_TOKENx sized chips or probably at least NUMBER_TOKEN merlins it's hard to tell with those because they're so small but i think NUMBER_TOKEN would be a pretty reasonable number where you wouldn't have to get too creative with the parking now i think both of those configurations are about comparable in terms of raw dps compared to just having three arrows but i really like the idea of just showing up somewhere in this luxury yacht and unleashing a swarm of interceptors so if you are gonna do this i think i'd go with the mNUMBER_TOKENs over the NUMBER_TOKEN x's because they're faster and have better weapon hardpoints but the rental fees were way lower for the NUMBER_TOKENx and when you're running five ships they add up quickly so that's why i went with those also i do wish the merlin could be spawned at outposts on the vehicle pads i think it's probably an oversight that you can't right now because i don't see any reason why you'd be able to spawn mNUMBER_TOKENs and NUMBER_TOKENxs but not the merlin the merlin is definitely smaller and it could be pretty useful to have access to on a moon also another glitch i ran into was that the ballista can't be spawned anywhere except for planetary garages i wasn't able to get it to spawn at any outposts which can be quite annoying especially with how long it takes to get anywhere in the NUMBER_TOKEN jump so just be aware of that for right now you can't spawn the ballista anywhere except for new babbage so while stuffing mNUMBER_TOKENs into an NUMBER_TOKEN isn't all that useful right now when we only have access to the stanton system it might be useful in the future as a very extra racing transport when you don't want to be taking your racing ship from system to system and putting extra wear on those components i am looking forward to racing finally being implemented in the game but for now though this does give you an opportunity to use the merlin at least since it doesn't have its own quantum drive and needs to be taken places by a larger ship and for now the NUMBER_TOKEN is pretty good at doing this at least until NUMBER_TOKEN when the constellation will be able to do that job with a lot more convenience than the aNUMBER_TOKEN can but yeah the main hanger in the NUMBER_TOKEN is quite spacious and i'm really looking forward to seeing the polaris sometime in the near future and what we can fit into it's slightly bigger hanger that extra bit of space can make a really
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