on white thankfully there's no omnath or anything yet do i get rich blood moon might as well pass the turn about it adapts so teferi's not that good against us but it does stop us from using pactive negation to fight chargemaw sure that can blow bland but we have so much mana that is not super relevant so i think our opponent is playing exactly the list we looked at between games charge mob gonna blow up the land still not especially relevant thanks to all of our treasures well we will play bella get sanctuary we will strike it rich pass the turn opponent gets to blink the charge mublo bland can we find a belcher that is the the only question that is it that is also on it can blink that then they can fairy bounce that blow up another land none of this actually really matters as far as us being able to count to seven like they blow up a million lands it is just not relevant omnith is relevant because that's a clock risen reef to draw cards all right we need to draw a belcher in the near future another belcher unfortunately forcing the asian exile so we can't even bella get a recovery back alright our stuff one two three smash away the risen reef pass the tur his deck is so weird like if we don't do our thing we just do so little of anything we put our boat to the test and if our opponent passes like in this case they have the the force of negation and a million basics to get around the blood man if they pass the test then uh some things are kind of sketchy runs out of fury to speed up the clock all right one two i mean so we have like this turn to draw belcher and our opponent not to have another force in negation we have to just literally top tech belcher here we're dead that's NUMBER_TOKEN we're at NUMBER_TOKEN ritual scoop it up the good news is we're on the play for game three and the play is a good place to be in this matchup i still don't really think so maybe pective negation is less than optimal let's bring in a fury and two veil of summers the upside of vale of summer is veil of summer can work with it to ferry out like we can just cast the veil of summer and then proceed to try to combo off all right we need to play first can't we count to seven oh we have almost seven lands but no fast mana so this hand is do nothing do nothing do nothing blood moon we're gonna mulligan the sand is better at counting we will put spike field hazard to the bottom well we have one two three four five and the belcher in hand we got no protection for the force of negation but this is a hand that if we just top deck a young craig feet is a is a turn to win actually like rituals and iron crank feet into belcher like that does just win us the game next turn about it landon passes we will play bailly at recovery yeah we're one ritual away opponent misty rainforest passes smashing well play amiria's call well we're up to seven next turn doesn't mean a force of negation done it cracks pony cracks oh i mean i think we gotta go for it if we
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