hello there come on wall from here pokemon legends arcus is the greatest leap in the history of the pokemon franchise all taking place in the new history region which will become sino later a massive explorable land where you're not bound to specific corridor routes but can explore according to your preferences at the same time something is off with this game and province as though the world is very varied and filled with expressive pokemon the detail and textures of the landscape surrounding them seem for the lack of a better word outdated but why is this why does the most important game so far from the world's most valuable entertainment franchise look so primitive compared to pretty much every similar nintendo switch title throughout this video after you have liked this video and subscribe to be among the under NUMBER_TOKEN NUMBER_TOKEN left with NUMBER_TOKEN NUMBER_TOKEN subscribers which unlocks our big switch oh lipless game giveaway we will talk about pokemon legends arceus graphics and why they are the game's biggest immediate drawback so to get things out of the way let's just acknowledge that the released version of pokemon legends arcus looks far better than the february NUMBER_TOKEN reveal trailer with better texture work color correction vibrancy contrasting and so on and compared to pokemon sword and shield this isn't bad at all yes it is still primitive but compared to what other nintendo switch games obviously that have a tradition or at least multiple console titles in NUMBER_TOKENd before their big switch game zone by chronicles NUMBER_TOKEN had two prior games which made it possible for xenoblade chronicles NUMBER_TOKEN to look like this monster hunter or more specifically capcom left nintendo to deliver world before returning back with that experience in order to make rise and zelda had NUMBER_TOKEN prior NUMBER_TOKENd console titles before jumping into hd and the open world with breath the wild in other words the franchises we're comparing pokemon legends arceus graphics NUMBER_TOKEN had the necessary experience before delivering the highly rated nintendo switch releases pokemon and with that game freak on the other hand have been stuck to handhelds until late NUMBER_TOKEN and some of the team until NUMBER_TOKEN with ultra sun and moon and this is the thing many tend to forget but game freak first released the NUMBER_TOKENd title back in NUMBER_TOKEN with generation NUMBER_TOKEN and pokemon x and y then went on immediately to work on sun and moon and ultra sun and moon before moving on to creating hd titles transitioning from NUMBER_TOKENp to NUMBER_TOKENp with sword and shield in two years with little town hero as the test bunny right before was a drastic change to make especially when you have no experience with modern hd titles thus we should commend game freak after the pokemon sword and shield experiment of developing and launching a title of the ambition and scale as pokemon legends arcus is only a little over two years after launching the gen NUMBER_TOKEN title the output of games from game freak has been insane but it has also come at a cost as beginning with generation NUMBER_TOKEN we have seen that the mainline pokemon franchise has lost much of its magic the reason behind this decline in quality is simple game freak has had to leave generations and graphics in just a few years while still delivering a brand new pokemon generation every three years three years as we have seen in the case of zelda is not enough to deliver a new graphical revolution five use is required with pokemon legends arc is coming out a little over two years of the sword and shield
START_INTERACTION_TOKEN throughout this video after you have liked this video and subscribe to be among the under NUMBER_TOKEN NUMBER_TOKEN left with NUMBER_TOKEN NUMBER_TOKEN subscribers which unlocks our big switch oh lipless game giveaway we will talk about END_INTERACTION_TOKEN