the beginning of the runecrafting race was an interesting one but also a slow one as the skill was designed to be incredibly sluggish the player chopper mad was in the lead on the high scores for the first few days tightly followed by players like kl still the urblor legend hal vignon and eventually zeszema who started the race a few weeks later going from level NUMBER_TOKEN to NUMBER_TOKEN runecrafting and claiming first place on the high scores in just NUMBER_TOKEN days most people didn't care about the race keep in mind this huge skill release was accompanied by a teeny tiny update you might know as runescape NUMBER_TOKEN. the players were busy exploring the new improved game and a new member after new member was arriving on tutorial island seeking the adventure of a lifetime that the game promised them and it surely delivered killing monsters doing quests mining tin and copper it was easy to get sucked into the game back in the day but just like real life making money was hard for all the young players in NUMBER_TOKEN so when someone appeared promising vast amounts of gold you'd be hard pressed finding someone not biting their hand off come one come all yes you in the back come work valeria the high level player with a party hat would say and you'll receive NUMBER_TOKENk coins per hour a bargain it might not have been the best moneymaker back in the day but for any low level player NUMBER_TOKENk was a gold mine heck even a high-level player would consider it the party hat donning player would give some simple instructions meet by the nature altar in karamja receive NUMBER_TOKEN noted essence and find a way to unnote them every time you return with NUMBER_TOKEN unnoted essence you will receive another NUMBER_TOKEN noted essence as well as your payment of NUMBER_TOKEN NUMBER_TOKEN gp per trip which would round up to about NUMBER_TOKENk per hour a simple task several players would show up to do the job arriving at the nature altar where accused of people would be waiting for you to hand them their runes but at all costs do not enter the altar unless instructed to do so along the queue there'd be party-headed guards waiting along the line deciding who could enter and if you were lucky enough to do so you'd meet the mystery player by the altar throwing your hands into the air to combine a set of nature wounds trade quickly if you're too slow you won't get a second chance then back out and repeat larrier no doubt appeared as a powerful player and she absolutely was but her empire started slowly with a combination of organized adult players and a whole lot of money when the race for the top of the high score started getting tight the competitive players started looking for ways to improve their xp rates per hour well it wasn't hard to see where the bottleneck was the reason runecrafting was so slow was because it could take minutes at a time restocking at a bank and getting back to the altar but if you had another player running with you who gave you their inventory of essence well you've just doubled your experience but why stop at just one other person what if you never had to bank yourself and focus solely on crafting runes on may NUMBER_TOKEN NUMBER_TOKEN larrier sat in a comfortable third place on the runecrafting high score with level NUMBER_TOKEN and that's when she hired her first runner together they'd run back and forth for a while with larry
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