off guard this was a really clean play from jaiden and it does a good job of showcasing how to effectively use your utility on raise let's take a look at an offensive round from ducky though notice how he starts out the round by using the classic raised roomba into hookah if you guys don't know this lineup already it's super simple basically you use this at the top of the little picture on the wall and it will not only make it difficult for anyone to peek out of hookah aggressively but it will also help you clear the left side to reduce this NUMBER_TOKEN NUMBER_TOKEN angle you'll notice ducky thinks about comboing this roomba with a grenade to help him clear hookah but actually decides against it and this is actually around where i would suggest using this grenade it's currently NUMBER_TOKEN-NUMBER_TOKEN and when teams are down by this much after losing pistol round often times they do like to force up and it's incredibly likely that somebody's sitting in huko with a judge right now another plus of using this grenade too is that it makes it a lot easier for him to clear these areas without risking getting peaked from sight as much because as you'll see when he enters hookah there are a ton of angles on site that he is exposed to luckily nobody ends up being in hookah or peaking him from sight but this is still incredibly risky and has stressed me out quite a bit to watch this but even beyond this you'll notice once again ducky doesn't even end up using either of his satchels to help him entry onto sight that's one of the great things about raise on bind is that you can satchel out of hookah and immediately create the pressure for your team it also helps you to evade players who are maybe playing underneath hookah and oh hey look who's playing underneath huko with a judge plus with all this mentioned he doesn't even end up using his grenade to help him clear back sight either which really poses the question of why didn't he use it in hookah in the first place if you're just going to decide to not use it at all you might as well just use it in the first area so at least you can get to the next area more safely luckily he ends up not getting punished for any of this and he's actually able to find a good use for his satchels to help him get the spike down later in the round but nevertheless this round was still incredibly stressful to watch and in another world he easily gets punished for these plays now let's take a look at a round from our radiant rays on offense and i'm actually just going to let this round play out and i want you to keep an eye out for his utility throughout the round
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