but also like conveyor belts for example uh they can snap now to inputs and outputs of other buildings making it really easy to line up your conveyor belts to other buildings now this is a really cool conveyor splitters and mergers now snap to building input and outputs along the conveyor belt so this is really nice to place this you can snap the those buildings after the fact and the same thing applies to pipes and pipes oh my gosh i think this is going to be a pretty useful feature that that's going to be number eight is going to be kind of similar to the conveyor snapping things but conveyor belts now this is just a kind of weird thing but conveyor belts can now be snapped to the conveyor poles that they're attached to which basically what that means is if you hold control you can make a straight conveyor belt now so it snaps in line with the direction of that uh conveyor pole same thing goes with my god supports as well so now it's really cool conveyor belts uh you know on on uh like freeform ground so number nine is going to be the ability to modify your hologram colors to your liking so in the user interface maybe now in the game it's gonna be hologram color dismantle hologram color hard clearance hologram color soft as well yeah so if for any reason you didn't like the existing hologram colors you didn't like the way that they looked do you think you you could make them look a little better or maybe you just have issues with specific colors in general you can now have control over how you're holding it it's beautiful it's pretty cool so number NUMBER_TOKEN the final one on this list is a bit of a big one and that is a few weeks back when we were showing off you know wait the last ones i need a second to breathe okay this is overwhelming this is like all the like the best quality of life things i could imagine there's one more thing i'm hoping for but dude who cares at this point introduce soft clearance to you guys and we showed off that there's soft clearance and hard clearance but buildings have hard clearance and so they they cannot clip into the bounds of other buildings even if those bounds are really big and have a lot of empty space you can't use that empty space with other buildings right so so the example that i showed was constructors trying to uh uh encroach on the in clearance of a particle accelerator even though it didn't clip into the particle accelerator another example that i showed was like a foundation bridge over the top of a coal generator because the coal generator has a really big bounding box with a lot of empty space but you can't build any buildings in that space right so we were working on this at the time but we didn't know if it was going to be in update NUMBER_TOKEN or not but i can confirm now that this new feature will be in the game and that is complex clearance so certain buildings have a complex clearance to them now so that basically what that means is the big offenders like the coal generator like a particle accelerator and some others uh now have this complex clearance to them which means that you can actually encroach in those empty spaces now you still they still have hard clearance so you can't encroach on them you can't build two hard clearance buildings clipping into each other but you
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