to be a wild ride there are things that ragman could steal that are really bad for me and most things are not relevant so if they take my emrakul then i don't get a hef i don't have a combo anymore they took a land didn't want that anyway really glad i didn't keep the dried arbor on the draw and against this deck full of red spells ponder off their treasure they still have their land drop this turn they are just firmly going off here really like to find an accelerator this turn because if i can play my endurance around days on the following turn that's a pretty good situation did not shuffle their ponder scavenging i can commit this to the board and see what happens or i can wait a turn and just play around days except whatever happens here i think i'm gonna do that playing who's next turn where i can immediately eat delver gain a life make ooze bigger and possibly mess with their delirium that's sounds pretty good to me here they come that's weird why would you brainstorm mid combat just like being fancy you could have done that in the main phase what if you draw ponder alright there we go they took nyx from my deck i'm going to fetch first so i don't lose my booze to a lightning bolt they're going to have to counter it i can eat delver at any point and take them off delirium lightning bolt targeting my ooze yep i eat delver i gain a light they've lost their delirium probably should have let that trigger resolve first but it doesn't really matter okay done what i can so far if i can draw a land that taps for mana this turn i can play endurance around days but i have to play endurance this turn even if they have the days i got to get this board stable under yeah they're just shredding through their deck it's a really good time to endurance before they get to murk me they could mark off the two treasures second main and then i'm just dead not shuffle i could evoke endurance now but i really don't want to i think i need it if they play merch tight here it i'm rolling the dice on this okay dodged okay i get to play around days i'm gonna cast this now to play around force of will and they can pitch for us but they can't force a negation and they could hard cast force on their next turn over else in there they can daze this one fine let's get those out of the way i will not play one i can't i'd love to i think we hit that land drop though thanks endurance see how long this guy holds the fort do they have the double bolt do they have the uh uh i'm gonna block ragavan with it probably but they mailed a force of will that's interesting they must not have an answer to endurance then because force of will seems like the type of thing i would want if i was ahead on board like this they have to be careful about getting delirium because if they're not ready to attack the dragon's rage channeler is going
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