instantly losing the lane for varys so although varys wasn't playing that bad the lane didn't resemble at all what it should have imagine someone like the pro guma yushi on varus versus this lane you know for sure it looked entirely different right so what gives think about the game plan we set out at the start varys and lux were meant to use their superior range to get wave control and poke these two down varys was playing fairly decent but it felt impossible to accomplish that as we watched the lane what do you think was the big issue that made things harder than they needed to be for him we gave you a couple of hints throughout this replay so feel free to rewind if you haven't figured it out yet his build was the answer we were looking for varus was building lethality which is good this game versus most of the enemy comp besides mundo but he's often into hail of blades for no reason not only that but at level NUMBER_TOKEN he put a point into w instead of q this shows a clear misunderstanding of what the strengths of both sides in this lane are sona and especially aphelios may have short ranges but they perform really well when they can actually reach and fight their opponents which is why the answer to aphelios is usually longer range team compositions that never get close to give him the chance to pop off this is why none of the trades look that great despite varus playing things decently he and lux are supposed to win but by taking hail of blades varys is literally playing into ephelios's strengths the same goes for putting a point into his w at level NUMBER_TOKEN. if he had q at level NUMBER_TOKEN and had taken arcane comet as his keystone this lane would look a lot different as the poke raining down on ephelios and sona would be devastating this mistake is the equivalent of azaya going lethal tempo versus a caitlyn and zyra you can never get in range to auto attack versus that lane so the current qmax and airy build should be taken instead there's a ton of NUMBER_TOKEN carries who can pivot to different builds based on what the game plan in their lane should be and team compositions such as miss fortune deciding between comet lethality or press the attack crit sivir and kate can pivot to lethality as well in some situations even kog'maw can go ap if the enemy team has a bunch of long-range champions to counter him this is precisely why learning how to create a game plan before the game starts is so important if you don't know what your win condition is in the lane then how could you possibly know what the correct build to take is in the first place there are so many ada carriers that lose lane just like this varys did simply because they took the wrong setup and creating game plans is the quickest fix to that that there is alright guys hopefully this makes it crystal clear why creating a game plan as early as champion select is so important you could master all the fundamentals in the world but if you don't know how to use them you'll never climb consistently now what you find here on youtube is just the tip of the iceberg if you want to
START_SELFPROMO_TOKEN now what you find here on youtube is just the tip of the iceberg if you want to END_SELFPROMO_TOKEN