from what we had last time guys and that probably sounds very easy a bunch of modern fighters against a bunch of world war ii fighters actually it's not you see here's the problem these fighters are very fast aNUMBER_TOKENmNUMBER_TOKEN was relatively fast these are actually p-NUMBER_TOKENd mustangs they're just using the zero body to make them look like japanese fighters the p-NUMBER_TOKEN d was a very powerful fighter over NUMBER_TOKEN horsepower the two-stage supercharger giving them probably about the same performance as the aNUMBER_TOKENc now you guys at this point invariably say but cap wikipedia tells me that an aNUMBER_TOKEN can go at NUMBER_TOKEN miles an hour whereas a pNUMBER_TOKEN can only go at i don't know what it was NUMBER_TOKEN or something like that miles per hour i.e much slower that's true and in mind that those speeds do not account for a fuel load or a payload when you add a payload of literally tons of bombs and tons of fuel that aircraft speed slows down significantly down to about two-thirds so in effect if you load an aNUMBER_TOKEN up like this it goes slower than the equivalent warble hence why you keep scenes getting shot down in these back in time type missions that we do so that's where the problem is guys let's just go over our tactics we're going to have the following members in the bombing aircraft simba armchair fly and scott you guys as soon as you're going to get in full power and never come off full power you won't be able to outrun the pNUMBER_TOKEN NUMBER_TOKENm but you're just going to do the absolute best you can go as high and as fast as you can and never stop if you're really tempted to dive on to target i would suggest not if you go anytime below NUMBER_TOKEN NUMBER_TOKEN feet you'll get killed by immediate triple a as we found last time so it really is a game of patience and staying as fast and as high as you can the fighters are not looking to get into fights we're looking to stick with the bombers choose one bomber each and stick with them there's more planes out there than we can ever shoot down there's NUMBER_TOKEN of them and they'll keep coming so stick by your charge and just try and protect them that's your job you only get one life if you die you may not respawn because that's just how it is we're going to do our best any predictions i think we've got much better chance than last time now we've got a tactics and b manpower we are going to die hmm all right guys reminder one life uh don't screw it up and be careful when you're spawning because i've spawned us dangerously close three two one simba off you go we'll just crash into each other immediately all right you have a tendency for doing silly things don't i boys right shall we roll for real spirits yes it is put myself on autopilot i'm gonna go and check that the fleet is working i love this scenario value viewers there's nothing better than fighting a world war ii imperial japanese navy thing because it's actually really hard to kill as we're about to find okay the first zeros pNUMBER_TOKENs are up i'll
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