Thread: :: [ MASS EFFECT: ANDROMEDA ] ::

It was a pretty shit ending all around, and it had absolutely nothing to do with anything the player has done throughout all three games. A series about hope and spirit ended with three, stupid choices and none of them were an actual win. Three games of storylines were ended with a magical, deus ex, bullshit machine. It was pretty abysmal. Why the fuck did I bother to create the most kickass, galactic army ever, only for it not to have mattered? The game wasted my time. All they had to do was take a page out of ME2's book, and have a suicide mission-esque ending. Your choices all decide whether you win or lose, and who survives the final battle. That's it. None of this masturbatory, high-concept, space magic bullshit. Just a terrible, costly battle that frees the galaxy from the clutch of the Reapers, or results in the continuation of the cycle. If they wanted more than a battle at the end, then they should have tried to make it feel more like Star Trek, and less like some shitty sci-fi movie shit out during the last five years protagonist stops or starts a colored, sky beam to save the world. While not a Bioware game, Fallout 2 allows you to literally finish the final encounter of the game with a meaningful conversation with the main antagonist or you can shoot him. If Casey Hudson wasn't a hack-fraud, he could have possibly made that work too. Instead you pick one of three colors, and PFFFFFTTTTT. If you, or anyone, was actually PLEASED with that ending then I more or less cannot respect your opinion in regards to the series as a whole. I'd like to say it boggles my mind at how they could have fucked it up so badly, but it doesn't. It was the laziest, easiest ending they could have written, while still maintaining the charade of player choice. I'm not even a fanboy, considering I didn't really like ME2 either. I'm not upset, because my perfect trilogy was ruined. I mean... c'mon... the game even ruined what was shaping up to be one of the most interesting and complex villains the game could have hoped for in the Illusive Man. Bioware fucked up, they didn't know what they were doing, and were in over their heads-- see any Bethesda game ever. I pretty much don't give a fuck about public opinion. Most people in the world like simple, stupid shit, because it's easy to digest. Pick the most popular shit in the world, and it's almost never an excellent example of whatever it is. If you go by ticket sales, most people LOVE the Transformer movies. Does anyone actually think Avatar is the best movie ever made? How about Furious 7 and Frozen? All movies that have achieved insane popularity due to their massive, wide-market appeal. Which game series sells more games than any other series for like the last decade or nearly? Call of Duty. Anyway, I'm ranting pretty badly here. I'll just leave it at that, and actually discuss the point of this thread. Despite my distrust in Bioware I haven't REALLY liked a Bioware game since 2009, I find myself looking forward to Andromeda. I'm almost entirely certain my interest in this game lies in my interest in the universe created in the first game, and how things might be different in the new setting. I'm also a total whore for any game where I can customize my character's appearance, and choose what they say. I'm worried that the game MIGHT play a bit like Inquisition and have the player running around empty areas collecting stupid shit all day.