Thread: "The World" (3 OPEN NOW)

Re UNDERCONSTRUCTION NO POSTING IN HERE Keyword Guide ----- 1st word ----- KEY LV. - How many levels are added by the keyword. The first keyword always affects both the Area and Item levels by the same multiple of 10. Element - What element the field will have. Remember, the first keyword's element is the most dominant in the set and will be included even if another keyword might be of the opposing element. FD - Field or Dungeon. Type - What type of fielddungeon the keyword will create. Keyword LV. Element FD Type ------------------------------------ Courageous 0 Earth F Grass Buzzing 0 Water F Grass Ele gant 0 Wind F Grass Forgotten 0 Earth F Grass Essential 10 Fire F Grass Screaming 10 Fire F Grass Chasing 0 Water D Shrine Creeping 10 Water F Grass Dancing 10 Fire F Grass Hidden 10 Earth D Shrine Wealthy 0 Fire F Grass Peaceful 0 Fire D Shrine Submissive 0 Fire F Grass Great 0 Water F Grass Blurry 10 Earth F Grass Gallant 0 Fire D Shrine Lazy 20 Water D Cave Sneering 10 Fire D Shrine Pulsating 20 Water D Cave Delicious 20 Fire D Shrine Setting 10 Water F Grass Disputing 30 Fire D Cave Crying 30 Water D Shrine Coiling 30 Wind D Cave Rising 20 Earth D Shrine Choosing 10 Fire D Cave Heartless 20 Water D Cave Entwined 30 Wind D Cave Endless 40 Earth D Cave Sacred 0 Fire D Shrine Upfront 0 Water D Cave Fly Away 0 Wind D Shrine Heavenly 0 Earth D Cave Truthful 10 Fire F Grass Halberd 10 Water F Grass Warm 10 Wind F Grass Rough Song 10 Earth F Grass Unseeing 10 Fire D Cave Harvesting 10 Water D Shrine Croaking 10 Wind D Cave Overjoyed 10 Earth D Shrine Graceful 20 Fire F Grass Paling 20 Water F Grass Agonizing 20 Wind F Grass Piling 20 Earth F Grass Restful 20 Fire D Shrine Wandering 20 Water D Cave Unknowing 20 Wind D Shrine Obstructed 20 Earth D Cave Saddened 30 Fire F Grass Counting 30 Water F Grass Dreaming 30 Wind F Grass Decadent 30 Earth F Grass Playing 30 Fire D Cave Beloved 30 Water D Shrine Fattening 30 Wind D Cave Unending 30 Earth D Shrine Roaring 40 Fire F Grass Spring's 40 Water F Grass Concealed 40 Wind F Grass Protected 40 Earth F Grass Closed 40 Fire D Shrine Freezing 40 Water D Cave Immovable 40 Wind D Shrine Dawning 40 Earth D Cave Starting 0 Water F Grass - This word is only used for the tutorial area. You can't obtain it for your own purposes in this volume. ----- 2nd word ----- KEY LV. - How many levels are added by the keyword. The second keyword always affects both the Area and Item levels by the same amount. Element - What element the field will have. If you'll recall, the second keyword comes second in area elemental priority, so if the first keyword's element opposes the second's, the second keyword element won't be used. See section 2 if you're confused. SB - Symbol Fragments or Boss for fields. Floors - The number of floorsblocks a dungeon will have if the second word in question is used. Keyword LV. Element SB Floors ------------------------------------- Engaging 0 Earth S 2 Wrath's 5 Fire S 3 Swift 0 Water S 2 Black 5 Water S 3 Ruined 0 Wind S 2 Honor 5 Wind S 3 Marble's 0 Earth S 2 Military 5 Earth S 3 Aster's 0 Fire B 3 Bustling 5 Fire B 2 Vane 0 Water B 3 Daybreak's 5 Water B 2 Kourin's 0 Wind B 3 Humbling 5 Wind B 2 Heretic's 0 Earth B 3 Dusk's 5 Earth B 2 Sunshine's 9 Fire S 3 Nirvana's 9 Water S 3 Cupola 9 Wind S 3 Friend's 9 Earth S 3 Forbidden 0 Wind S 3 Idling 0 Fire B 3 Returni ng 2 Fire B 3 Cupid's 4 Fire B 3 Fortune's 0 Fire B 3 Mourning 0 Fire B 3 Medium's 0 Fire S 2 Leading 2 Fire B 2 Tragedy's 2 Earth S 2 Cursed 8 Water B 2 Obsessive 0 Earth S 3 Season's 5 Wind B 3 Advice's 2 Wind B 2 Failing 6 Earth B 3 Unlimited 2 Wind B 2 Past's 1 Fire S 2 Eternity's 8 Wind B 3 Gray 6 Wind B 3 Gambler's 6 Earth B 3 Destiny's 0 Fire B 3 Love's 5 Water B 3 Superior 0 Earth B 3 Starting 0 Fire B 3 Joyous 9 Earth B 3 Corpse's 6 Water B 3 Blazing 9 Fire B 3 Discord's 9 Water B 3 Red Plum's 9 Wind B 3 Doomed 9 Earth B 3 Your 0 Wind S 2 - This word is only used for the tutorial area. You can't obtain it for your own purposes in this volume. ----- 3rd word ----- KEY LV. - How many levels are added or taken away by the keyword. Item LV. - How many item levels are added or taken away by the keyword. Element - What element the field will have. If you need a reminder, the third keyword comes dead last in area elemental priority, so if one of the first two keyword's elements oppose the third, the third keyword's element won't matter. See section 2 if this is a bit hard to understand. Miscellaneous - Any additional data relevant to the keyword. This is all explained in greater detail at the end of this subsection. Keyword LV. ElementItem LV. - Miscellaneous --------------------------------------------------- Daydream 1 Water 0 0 Cannot be obtained Two Wings 3 Fire 3 3 Phoenix 2 Fire 3 3 Hand Song 2 Fire 2 2 Pure Bred 1 Fire 1 1 Fast Horse 1 Fire 0 0 Belladonna 0 Fire 1 1 Bum 0 Fire 0 0 Generation -1 Fire -1 -1 Nemesis -2 Fire -2 -2 Alga Grass 4 Water 3 3 Old World -1 Wind -1 -1 Princess 1 Fire 1 1 Phantom 1 Fire 0 0 Paradise -2 Water -3 -3 Masquerade 0 Wind -1 -1 Holy Ground 1 Earth 0 0 Dead Wood 1 Water 0 0 Cannot be obtained Radiation 1 Wind 0 0 Cannot be obtained Bulwark 1 Fire 0 0 Camellia 4 Fire 3 3 Freedom 1 Wind 0 0 1000 Oaks 1 Earth 1 1 In-Laws 0 Water 1 1 Slacker -2 Earth -2 -2 Drunkard 0 Fire 0 0 Exile 0 Water 1 1 Empire 1 Earth 0 0 Metal Doll 0 Water 1 1 Weed Eater 2 Fire 3 3 Night Moon 1 Water 0 0 Tiny Beast 1 Earth 0 0 Footsteps 1 Fire 0 0 Whicker 2 Wind 2 2 Gate -2 Earth -2 -2 Offerings 1 Fire 0 0 Pilgrim 1 Water 0 0 Venom Fang 1 Water 0 0 March 1 Wind 0 0 Ocean 3 Water 3 3 Fountain 2 Water 3 3 Life Boat 2 Water 2 2 Bodhi Tree 1 Water 1 1 Snow Lamp 1 Water 0 0 Cathedral 0 Water 1 1 Puddle 0 Water 0 0 Tide Road -1 Water -1 -1 Frog Lake -2 Water -2 -2 Blue Cloud 4 Wind 3 3 Scud 3 Wind 3 3 Gold Bird 2 Wind 3 3 Dark Tree 2 Wind 2 2 Vagabond 1 Wind 1 1 Pinwheel 1 Wind 0 0 Evergreen 0 Wind 1 1 Malt Town 0 Wind 0 0 Ignorance -1 Wind -1 -1 Globe -2 Wind -2 -2 Snow Caps 4 Earth 3 3 Foot Stone 3 Earth 3 3 Twin Rocks 2 Earth 3 3 Holy Relic 2 Earth 2 2 Cat's Eye 1 Earth 1 1 Whiplash 1 Earth 0 0 Crawl Tree 0 Earth 1 1 Fortune 0 Earth 0 0 Resort -1 Earth -1 -1 Cassiopeia -2 Earth -2 -2 Shadow 1 Water 0 0 Berserker 1 Fire 0 0