Thread: Way of the Wicked [PF] - character sheets

Player Kaybee Character Name Kiara Stormbringer Gender Female Race Sylph Image See more Class and levels Sorceress 1 Traits Havoc of the Society Whenever you cast a spell that deals damage, you gain a 1 trait bonus to the total damage dealt. This damage is considered force damage regardless of the type of damage dealt by the spell. Following Breeze Sylph As long as you get a running start, you gain a 2 trait bonus on Acrobatics checks made to jump. Your speed increases by 5 feet when you use the run action. b Crime Piracyb You have been caught in the act of piracy on the high seas. This is a rare crime these days since Markadian I called the Victorious burned the last major pirate fleet to threaten these isles. Still the crime is punished harshly. Likely you are the sole survivor of your ship. Benefit You may select either Bluff or Intimidate. The selected skill receives a 2 trait bonus and is always a class skill for you. Selected Intimidate Ability scores Str 8module 8 Modifier -1 Dex 14rolled2racial 16 Modifier 3 Con 12rolled-2racial 10 Modifier 0 Int 13rolled2racial 15 Modifier 2 Wis 16rolled 16 Modifier 3 Cha 18module 18 Modifier 4 Max HP 6 Current HP 6 Speed 30 ft. Saves Fort Base 0 Con 0 0 Ref Base 0 Dex 3 3 Will Base 2 Wis 2 4 AC 10base3Dex 13 Touch AC 10base3Dex 13 Flatfooted AC 10base 10 Flatfooted Touch AC 10base 10 CMD 0BAB-1Str3Dex 2 CMA 0BAB-1Str -1 BAB 0 Attacks Jolt Cantrip 3 vs. Touch AC, 1d3 Electrical Damage 1 Force Damage Unarmed Strike -1 vs. AC, 1d3-1 Bludgeoning Damage Racial Traits Energy Resistance Electricity 5 Spell-Like Ability Feather fall 1day Darkvision 60 feet Storm in the Blood Gain fast healing 2 for 1 round anytime she takes electricity damage whether or not this electricity damage gets through her electricity resistance. The Sylph can heal up to 2 hit points per level per day with this ability, after which it ceases to function. Alternate racial trait. Replaces air affinity. Skills Acrobatics 1Rank3Dex 4 Bluff 1Rank3Class Skill4Cha 8 Intimidate 1Rank3Class Skill2Bonus4Cha 10 Knowledge Nature 1Rank3Class Skill2Int 6 Perception 1Rank3Wis 4 Spellcraft 1Rank3Class Skill2Int 6 Sense Motive 1Rank3Wis 4 u Feats u Eschew Materials You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal. Airy Step You gain a 2 bonus on saving throws against effects with the air or electricity descriptors and effects that deal electricity damage. You may ignore the first 30 feet of any fall when determining falling damage. u Class abilities u Favored Class Sorceress Bonus 1 Skill point Sorcerous Bloodline StormBorn Level 1 Bloodline power Thunderstaff Sp At 1st level, you can touch a weapon as a standard action, giving it the shock property for a number of rounds equal to 12 your sorcerer level minimum 1. At 9th level, you can confer the shocking burst property instead, but the duration of the power is halved. You can use this ability a number of times per day equal to 3 your Charisma modifier. Cantrips Sorcerers learn a number of cantrips, or 0-level spells, as noted on Table Sorcerer Spells Known under Spells Known. These spells are cast like any other spell, but they do not consume any slots and may be used again. Eschew Materials You gain the feat Eschew Materials at 1st level. u Spells u SpellsDay1st lvl 4 Cantrips Jolt Deal 1d3 electrical damage with a ranged touch attack. Prestidigitation Performs minor tricks. Daze A single humanoid creature with 4 HD or less loses its next action. Breeze Create a light wind that blows against target from direction of your choice. 1st Level Spells Shock Shield A shield of force protects you until you dismiss it in an explosion of electricity. Windy Escape You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to pass harmlessly through you. You gain DR 10magic against this attack and are immune to any poison, sneak attacks, or critical hit effect from that attack. Equipment Leather Breeches Longbow Quiver w 20 Arrows u Kinks and Sexual Details u Orientation Bisexual Yes Female on Male Rape Gangbangs OutdoorPublic Sex ExhibitionismRisk of Being Seen Tentacles No Scat PissWatersports Vomit Sexual GoreVore Bimboification