Thread: Searching for a fun roleplay, plots more than listed let me know what you want to do.

RE Looking for a fun idea, or just something to pass the time. Elemantra - World beyond the Veil -----The world while it holds leaders in every nation, and people tend to follow a might makes right rule. Those whom were born with, or have achieved the most power holds sway over those lesser than themselves. With every living the g that walks the land filled to the brim with magic reacting in different ways. While some can not manifest anything with magic, it will still sustain the hungry or remove fatigue when needed allowing people in the land to do much more than those in the other world. Every person who lives in this world knows of their 'Other Self' so much they know their other self does not know of them. However this leads to an interesting exchange between the two giving people on this side the knowledge of the other world, and those on the other side gained a certain level of precognition they foolishly called dreams. Drasik - Central Continent -----The perfect lands, and paradise of the dragons no one is allowed to be here unless accompanied by one of the greater kind. The Dragons were knowledgeable, and lived at a time when God's lived freely with people a better time them were sorrowful that it has passed. While a secretive bunch they had a hand in all big moves, and we're never caught uniformed about anything. Kyrial - Northern Islands -----The islands of the northern lands are a legend in the other lands the water so crystal clean that most areas can be visible up to a mile down. While in the area the ocean floor can be as far as ten or more to near bottomless depths. Each island is in a way a paradise filled with fruits, and animals of all varieties. Each island has its own king or god to rule over it with each land having no centralized towns just hopes, and tribes breeding the most variety of people of any land. Fellinair - Eastern Continent -----The brutal lands to the east are mountainous with many deserts. Very few places are livable by any normal beings. The most expanses are covered with undead, and monstrosities with a few hallows, and caves that sustain a living population. This land only ones strength matters, and demons as well as monstrous beasts can find free roam in this area. Most pools of water are fiercely guarded by these beasts with only small towns being allowed to draw from it. While others only a demon lord or monster of immense strength can take. Nomads wonder the area with little trouble seeming to do well, being considered off limits due to the fact they are so useful to have around. Xailavera - Southern Continent -----A simple land of hills, and plains known for being the largest by far even considering half of the land is covered in ice that seems deeper than the ocean. Everything in these lands is known to be large, Giants and other such creatures roam the lands. The inhabitants tend to range from 8-16 feet tall any shorter will cause one to be out of place seeming even less than a child in some parts as everything is built, and grown to suit those who regularly live there. Lyss Teril - Twin Western Continents -----Lyss is well known as the Technological lands where people live with magically infused machines that function to make life chores simple so the people living here can work on yet greater masterpieces. The people of the land are not hearty, and that which they build is what keeps them a nation few from this region physically capable to make it in the rest of the world. Though some prepare to do just that they tend to use gadgets to make up for the lack. -----Teril brutes, and survivalist they have adapted their own bodies to endure the rigors of a wild land. While they hold a truce with Lyss it is still illegal to sell such trinkets as they use in this region one with a harsh sentence. The people here rely more on power, poison, and beasts to make their life well off. Something they do not wish to change.