Thread: Fallout 3 RP Profiles(Humans)

C.Name- Captain Buster Wilhite Age- 32 Appearance- Standing at 5'11, Buster has a slight tone to his build which is covered in scars and lacerations. A very noticeable scar is one that goes over his right eye and down to his chin, he is however, in as prime physical condition as one can possibly in the wastelands. He weights 199 pounds, with black, buzz cut-style hair, and sharp, piercing blue eyes that jokingly are visible at night. Occupation- The leader of a rather small yet welled armed band of men and women 27 strong. The group is known as 'The Stalkers.' The group is a freelance mercenary group that currently resides in Super-Duper Mart. TalentSkill- A man of few words, one of his 'talents' are that when he speaks, people tend to listen. He normally speaks wisdom from his many years of wondering the wastes as a traveler, a wastelander, and now a mercenary. With this, its helped him to be keen with a rifle, a pistol, and a knife. He normally chooses the two later to the rifle, as he enjoys being close to his enemies, but is able to dismantle, repair, and rebuild the entire rifle and is a trained marksman with it. Weapons of Choice- His weapon of choice are two .45 Auto Pistol that have been modified with shiny, nickle-plated frames and pearl ivory hand grips. He also carries a U.S. 1918 Trench Knife, and a Hunting Rifle that has been modified with a lower internal magazine 3 rounds, studier frame and has a 12x zoom scope. Bio- Now, not everybody in a hot-shot mercenary group started out guns blazing in the warm glow of the wastes. In fact, the leader began life as a mangy orphan roaming the streets of Des Moines in the Kingdom of Greater Iowa, whose ghoul-king known as Eddie had united much of the former state under his rule, but was suffering from an organized mutant presence in the north and southwest and a revitalized Enclave holding in the southeast. He also had the Brotherhood of Steel's Midwest Chapter being a thorn in his side, but an ally against both the mutants and Enclave. Life in the KoGI's capital city was hard. With over a population of 75,000, food and water were hard to come by, and medical treatment was almost unheard of. Buster grew up in these streets, learning to fight for what he wanted, and learned to talk his way out of the fights he couldn't win. He began to work as a thug for money and began to have people come with him in order to help his odds and also helping to distribute the money he had made. They began to organize into a full-blown mercenary group with its own headquarters, an armory, and even a doctor. This caught the attention of the Kingdom of Greater Iowa's military and they were offered a massive contract to help support their most recent efforts to remove the mutants. He agreed and the small task force nearly 150 strong moved down to help their armed forces. Initially, they meet little resistance, mutant settlement after settlement crashed and burned as the mercenaries blew though them, however, when the mutants counter-attacked, nearly 80 of the of the group was lost and it withdrew to the rear This angered Buster greatly. They'd been thrown into the battle to die and waste away like nothing. He'd seen that the KoGI saw them as meat bags with little value and he wanted away from all of it. He left the KoGI at the age of 24 and began to travel the wastes. He and his small band of troops roamed from the lush forests of the Zion Valley, past the great cities in the NCR, and eventually found its way into the Capital Wasteland. They have just now only began to settle in, however, they have brought with them the knowledge they had obtained during their travels has paid off as they have begun fortifying the store and the grounds around it, have begun scouting the local area for food and contracts. They are organized in pre-war military fashion 1st Squad -Leader -Rifleman -Rifleman -Squad Support -Rifleman 2nd Squad -Leader -Rifleman -Rifleman -Anti-Emplacement -Rifleman 3rd Squad -Leader -Rifleman -Rifleman -Rifleman -Rifleman 4th Squad -Leader -Sniper -Spotter -Sniper -Spotter 5th Support Squad -Rest of group and 4 Pack Brahmin Riflemen in the group get a Battle Rifle and a Trench Knife. Leaders get a pick of Hunting Shotguns, Battle Rifles, or 9mm Submachine Guns and are issued a .45 Auto Pistol and a Trench Knife. Squad Support get a Light Machine Gun and a .45 Auto Pistol. Anti-Emplacement are the same but have a Missile Launcher instead of LMG. Snipers get a Hunting Rifle modified with a Varmint Rifle's Night Scope. Spotters get an Assault Rifle, a pair of binoculars, and a Trench Knife. All squads are issued Combat Armor sprayed in a dark blue with yellow ranks. There is an assortment of guns and weapons for the 7 others to use if needed too.