Thread: Sexy d&d Characters

Name Curiosity Race Tiefling Class Warlock Ability Scores STR 8 DEX 14 CON 12 INT 16 WIS 12 CHA 16 Background Sage - Librarian Curiosity is timid for a tiefling, used to the stares and shunning that gets directed at her kind. Managing to land a job as an apprentice in the largest library in the kingdom, she thought she'd finally had her big break. But, they kept her in the back, sorting the old and disused books out, in an effort to restore them... A thankless job that served to keep her as low on the totem pole as possible. So it stayed until she succeeded on restoring a rather wet and almost unsalvagable tome with half a spine and orange pages that crumbled in a slight breeze. She felt compelled to read it, and so she did for days and days, unmoving. It was so fascinating that she never emerged from her station, though nobody seemed to notice either. When she emerged, she had the book clutched firmly to her chest and a faint, deeply satisfied smile. That book had led her to Knowledge, a seemingly unfathomable entity that nobody else would truly understand. An incomprehensible mass of eyes, mouths, ears and tentacles. Despite their gibbering cacauphony of words speaking one over another, she could hear Knowledge clearly, and took up a pact with it. She'd go forth and find all the knowledge she could find, sating her own curious nature, and Knowledge itself would provide her the power to do so as long as she shared. And it was so much power too. The kind of power that could find even the most well hidden knowledge, or perhaps even knowledge that has been lost to time itself. The young tiefling had purpose, and the library had become stagnant with things she already knew. It was time to step out into the world and do her duty. Trait Jinkies. There's nothing more enticing than a good mystery. Ideal Knowledge. It is the path to power, slef-improvement, and if worth it for its own sake. Bond Library. Curiosity has her own growing library of knowledge which she works to improve. Flaw Thirst. Curiosity will pursue unsafe things if it meant learning something new. Click to expand... Special Features Black horns, heterochromatic eyes with darkvision, bestial ears, and a spaded devil's tail. She's a tiefling, and thus stands out whether she wants to or not. Cantrips Dancing Lights, Eldritch Blast, Mage Hand, Minor Illusion, Presdigitation, Thaumaturgy, Thorn Whip Sting of Ignorance Spells Counterspell, Darkness, Dispel Magic, Gaseous Form, Hellish Rebuke, Hex, Hunger of Hadar Enlightenment, Invisibility, Remove Curse Rituals Alarm, Augury, Find Familiar, Identify, Leomund's Tiny Hut Shelter, Tenser's Floating Disc Steward Skills Arcana, History, Investigation, Religion Speak Common, Draconic, Elven, Infernal Proficiencies Light Armor, Simple Weapons, Mental Saving Throws Abilities Spellcasting - Cantrips are at-will, spells are limited to three or so before requiring a short rest to regain power. No preparation needed. All spells are cast at max spell level. Saves are based on Charisma. Pact of the Tome - Grants three more cantrips from any class. Can be resummoned in an hour-long ritual. Pact with the Great Old One - Knowledge grants an expanded set of availible spells, 30ft range of telepathy, and a defensive ward. Entropic Ward - Grant disadvantage to an enemy attack. If they miss, Curiosity gains advantage against them on her next attack. Requires a short rest to recharge. Book of Ancient Secrets - Invocation. Grants Curiosity's Pact Tome the ability to hold ritual spells like a wizard's spellbook. She may cast any spell in there as a ritual, and copy a spell into the tome for 50gp per spell level. Max ritual level is half of her level. Eldritch Sight - Invocation. Cast Detect Magic at will. Eyes of the Rune Keeper - Invocation. Can read any written text, regardless of language. Researcher - Background. If Curiosity doesn't know something, she knows where to go in order to find out. Knowledge itself will happily point her in the right direction, so that she may find the knowledge she and it desire. Click to expand... Equipment 10gp Ink, Quill, and a few blank Scrolls Small Knife Simple Clothes Quarterstaff Dagger Leather Armor Arcane Focus Pact Tome Book of Lore Small Bag of Sand Backpack Belt Pouch Trinket A nightcap that gives the wearer pleasant dreams Click to expand... F-List Here