Thread: Hogwarts Revised: Hogwarts Secondary - Wands

Some questions have been asked concerning the wands, and as co-GM, I feel that I should answer them in this manner. These are the rules for this game concerning want woods and components, some with advice mixed in. 1. When choosing a want for your character, we ask that you be thoughtful of your character. Simply step out of you being the player, and think about the character as a person not that you have conceived but as someone you know like a friend, acquaintance, or if needs be, an enemy. Ponder all the things you know about him or her, and then look on the lists and check the available woods and cores. Most of the list we have will fit into every single kind of personality that really fits into the Harry Potter reality, and a proper woodcore pairing will yield the wand you want for your character. If there is a specific kind of wood not listed, or you wish to use a sub-category of one already on the list, first give us some background pertaining to how this will match your character's wand needs and personality. 2. There are certain things that just will not work, and perhaps may be far too out there for the game. That being said, for the most part, Darkangel76 and I are flexible people to a point. We don't break, but we bend where integrity of the game is concerned. I say this as a LONG term role-player of table-top, interactive live action, computerized, and boardsiteIM based role-playing, because the truth is that GMs are not perfect and we will make mistakes. Calling us on it should be handled as it is handled with the players, which means we will be respectful as long as you are. I have, what I have been told, is a very long fuse..but it can be burned away by repeated issues with the same people or the same situation. Wands may seem like a little thing, but they are in fact a VERY IMPORTANT component of Potterverse magical ability and balance. That is how JKR wrote it, and that is how it is being handled here. 3. SOME WANDS ARE NOT GOING TO HAPPEN. I put a period at the end of that as I want to state I am not yelling, rather stating in a firm and uniform tone. There will be not new Elder Wands. In this game, Thestral tail hair WILL NOT BE PAIRED WITH CERTAIN WOODS. That is not flexible. A more moderate or subtle in power not weak as there are no weak woods wood is possible, but there has to be role-play involved on the wand choosing your character and for what reasons. This will involve research on the woods attractions to its wielder. Also, there will not be just weak-wrist handling on the wands. We read the character sheets, and your wand has to fit the character for final approval. 4. Wands can be broken, but this privilege should not be abused. No one wants a broken wand to happen every other week, and no one is going to believe that happens either. The rule of thumb, except if discussion has been made on the subject, is that most of the players have had there wands since they turned eleven and first attended Hogwarts Primary. Any situations that could happen that a wand could be broken or destroyed should be discussed there and it will be role-played. If it happened before the game, some leniency will be granted, but the reasons need to be realistic for the Potterverse. Now that the game has started, the event will have to be role-played and that will have to be left up to the events of the game and how we the GMs decide to handle this plot slowing moment. 5. Woods for wands do not always have to come from the tree directly. It can come from a source made out of the wood, and that is acceptable. However, as some items made out of wood, like furniture or pieces of personal properly, are bound to have some magical energy from the people who originally ownedhad it made, especially if it had magic imbued in it in any way, on any level, and in any form. This means that just like when going to Ollivander the first time, the wood will have a predisposition, and perhaps in a much more detailed way. This is something that the GMs will be allowed to have input on, as it will flesh out such events for future players. 6. DON'T ASSUME NEITHER THAT WE WILL SAY YES OR NO JUST BECAUSE YOU ASKED FIRST. We want to hear your case first. It will be cool, It'll be cool, and other reasons like these are not going to make it happen. You don't have to give us a War and Peace PM, but more detailed description of your character, or perhaps giving a bit of how the wand found your character when he or she entered the shop back when will be helpful. A paragraph is a good start, and if giving good detail can be just enough. We are not nit picking out of control issue based desires, rather to give a more balanced game. Just like Mary Sue or Gary Stu characters are not going to happen, so too such wands will not exist either. If you have any questions, please post them in the OOC.