Thread: Dungeons and Dragons (DnD) 3.5, anyone?

-4th Era, Year 201 Dragonborn defeats Alduin. Dragonborn crushes Stormcloak Rebellion. Dark Brotherhood assassin identedy unknown kills Emperor Titus Mede II. Vedere Mede, nephew of Titus Mede II, is crowned Emperor. -4th Era, Year 202 Dragonborn defeats several dragons at once, but recruits them instead of slaying them. These dragons learned human tongue under Paarthunax and later became the founding members of the Empire's Dragon Brigade, which consists of specially trained dragon-riders and their partners. The first dragon-riders are taken from the Blades, as they have the most knowledge of Dragons and their prefered combat. Delphine attemps to assassinate the Dragonborn for this decision. She is killed, stripped, impaled on a spike, and left in the courtyard with the words I'm tired of being betrayed. Either do it peacefully or not at all, carved into her flesh. -4th Era, Year 207 Unknown Dragonborn, age 25, uses alchemy to mix a concoction made of Werewolf Blood, Vampire Lord Blood, and his own Dragon Blood. When he drinks it, he becomes both a Vampire Lord with no weakness to the sun, a Werewolf with full control of his transformations, and without the hungerthirst for blood of either. Essentially ageless now. Keeps it a secret. Dragonborn marries. -4th Era, Year 211 All dragons in Skyrim face a choice swear fealty to the Dragonborn and his kin, or get their souls eaten. Many dragons flock to his banner. Many more die. Empire's Black Brigade, a unit made of Vampires and Werewolves who have sworn off eating sentients, is formed under sanction from the Dragonborn. The Black Brigade is led by High Daylight Walker Evengeline A.K. McDowell, aka the Dark Evangel, a powerful vampire who has gone beyond mortal mastery of Ice and Illusion magic. Her second in command is Liutenant Werewolf Albel Nox, also known as Albel the Wicked for his savagry on the battlefield. Although considered monsters, they are an elite unit with undying Ahhh see what I did there? loyalty to the Empire, even hundreds of years later. Save for the Dark Evangel, all the Black Brigade wear a special ring that frees them from their desireneed for blood. Vampiric wearers of the ring seem like perfectly normal people unless they transform. The rings cannot be damaged by anything less powerful than a dragon weapon, and cannot be damaged by magic. They are bound to their owner, so, if ever lost, it will teleport back onto the hand of its owner. The rings self replicate when inducting new members into the brigade. -4th Era, Year 212 It is discovered that three dragons gave up their immortality to make the rings that allow the Black Brigade freedom from their hungerthirst. Becoming mortal, one male got the two females pregnant after a moonlit trip to some mountain in the late winter. Eggs were laid in early fall. -4th Era, Year 217 Empire's Dragon Brigade, a unit made of a Dragon and three riders, is formed under santion from the Dragonborn. For each dragon, a squad of three is assigned All must be skilled with the bow, crossbow, restoration magic, and long range destruction magic. All are taught the illusion Faerie Fire to help targeting. Each of them are taught at least two Thu'um from Aura Whisper, Unrelenting Force, Whirlwind Sprint, Firebreath, and Frost Breath. The squad sits at the base of the Dragon's neck, squad leader in front with illusion or restoration magic and crossbow ready. The mage sits behind him with long range destruction or conjuration magic, and restoration on standby. The Rearguard faces backward and can be either mage or archer, but usually has a crossbow and keeps wards at the ready. In wartime, the brigade is often used for arial bombardment. The Dragon Brigade is led by Judeth, a bosmer woman of unusual height and bust, who wields spears and javelins and is the sole rider of Bau'ul. Her second in command is a large, relaxed Imperial man named Haar who speciallizes in War Axes and Handaxes. He rides a young dragon named Redfield, whom has an unnatural hatred of the undead. -4th Era, Year 221 Residents of High Rock, Hammerfell, Valenwood, and Skyrim are taken by surprise when allied forces Goblins, Ogres, Trolls, and Giants suddenly attack. Goblins, thought to have been extinct for two hundred years, had merely gone into hiding, digging tunnels and connecting lands underground, while unifying their people under Goblin Hero Myztik Gobsmak. In those two hundred years, they gained the secret support of the more intelligent, spellcasting two-head Ogres of High Rock, the swift, stealthy, and dexterious Wood Trolls of Valenwood, and the dumb-but-strong Mountain Giants of Skyrim. Secretly gathering forces and supplies underground for two centuries, they finally attack. Althought the attack is routed failry easily in Skyrim and Hammerfell, High Rock and Valenwood are hit hard. The Demi-human Army A Bard dragonborn called it that, and it stuck was still put out of High Rock in short order when Dragon Brigade re-enforcements from Skyrim arived. -4th Era, Year 222 The War for Valenwood Apparently, routing the Demi-Human Army so promptly from Imperial lands discouraged them from attacking the Empire again. For several months, war was waged between the full force of the Demi-Human Army and the Aldomeri Dominion. Much of eastern Valenwood was set ablaze, and more ground was being lost every day. The Khajiit of Elswyr attacked their rear lines relentlessly, but even after breaking out their best they could not break the enemy lines due to the Ogre Warlocks and Troll Hatchet throwers backing up both the goblins and giants. The magic and stealth capablilies of both sides were evenly matched, and the troll hatchet-throwers were an even match for elven archers in the woods. It became abundantly clear that the strength of the Dominion's people lay in stealthy manouvers and magical might, not the front-line warfare that would make or break the war. The combined forces of the the Dominion outnumbered the giants 6 to 1, and, under normal curcumstances, 6 soldiers could beat a giant if they fought smart, even without magic or surprise attacks and stealth techniques. However, they were also outnumbered 16 to 1 by goblins. With their magic and shadow manouvers checked, the Dominion was out-manned and out-gunned, and they knew it. More importantly, the Emperor knew it. In the late fall, Theolinakatskowitz Harolholly-Endenpaulaburger Gollaskinastralindenshtein the Tenth, Jr., aka THE G-Man, was sent as Imperial ambassador to negotiate a temporary alliance with the Dominion with the condition that the ban of Talos worship be lifted and Hammerfell be allowed to return to the Empire. Naturally, the Dominion could not accept. Over the next 42 days, hot debate seared thought the courts of Alinor. The THE G-man proposed a compromise the ban of Talos worship be lifted and the province of Hammerfell be left as a neutral territory, without influence from the Empire or the Dominion. Still, negotiation had come to grinding halt, as the Thalmor could not accept that either. Then six large city blocks of land suddenly and simultaineously sink in Alinor, the earth holding them up collapsing from the numerous, well-placed tunnels carved under them. The Goblins had breached the Summerset Isle. Quickly realizing they had little to bargain with, the Thalmor agreed to the compromise conditions. Ten days later, the first to arrive was the Dragon Brigade arrived, followed by two full Imperial Legions four days later. The Imperials and Elves working together crushed the Demi-human army in 40 days. The Demi-humans retreated, but the Legions stayed for another three months in case of counter attack. 4th Era, Year 223 No Demi-Human Army retaliation came, so the Imperial troops in Alinor packed up and went home. College of Whispers updates the information on the Goblins and Giants to sentient, but stupid. Also adds Forest Trolls and Two-Headed Ogres. Emperor Vedere Mede decrees that the Empire is buying information and mapping of goblin tunnels. Six months of adventurers later, the Goblin tunnels are delcared too dangerous, and any found should be clearly marked so that travelers know to stay out. Filled with dangerous runes and magic traps, many lead into the most dangerous of dwemer ruins fully active. The combination of dwemer mechanical traps, ogre magic traps, and troll mundane traps make the goblin tunnels far too dangerous for even some of the best adventurers. Still, it become well known that the Goblin tunnels span all of Tamriel, sometimes over 50 stories deep. 4th Era, Year 224 Imperial Mage Corps is established, one division for each school of magic. A parade is held in the capital to celebrate the reinstitution of the Imperial Battlemages. Imperial Lightning Brigade is formed, filled with many experienced cavalry. These elite units can use sword, spear, shield and bowcrossbow on horseback, and are experts in formations. Some can cast magic. 4th Era, Year 228 The Daedra Prince Diablo, Lord of Terror, makes his presence known under the small Cyrodillic town of Tristram. Some digging reveals Goblin Tunnels, who knew how deep? The Dragonborn and his sons, Mordecai and Malik, traverse the dungeon. On the 100th floor they fight, and defeat, Diablo, forcibly banishing him back to Oblivion. Malik loses his arm in the escape. Dragonborn dies of blood loss, leaving his wife and 4 children with 11,096,875,124 gold, not including non-monetary assets. 50k of that is used to jumpstart a public education system in Skyrim that teaches reading, writing, and arithmatic for free. Lessons in history and language are cheap. Of his children, only Mordecai does not work as a supervisoradministratorteacher for the school system. Unknown Dragonborn fakes his death, only his wife knowing that he still lives. 4th Era, Year 232 The dragonborn's eldest child, Mordecai, age 39, is acknowledged as the greatest archer ever after stopping an assassination attempt on the Jarl of Solitude... while standing atop The Throat of the World. Later that year, he hits dead center of a bull's eye in the Imperial Capital repeatedly from the same mountain. 4th Era, Year 239 Emperor Vedere Mede dies of illness. Titus Mede III is crowned Emperor. 4th Era, Year 245 Day of the Ninja Burrito Sheogoroth, Deadra Prince of Madness, is invoked by an insane assassin to help him kill the Emperor. For the next 39.6248513 hours, all the cheese in Cyrodill was replaced with burritos, with a scrap of paper next to it saying Ninja Ninja. To this day, no one knows how anyone knew what a burrito was. It should be noted that the assassin was turned into an eggplant. 4th Era, Year 252 Dead Moth Priests decend from Aetherium, taking up residence with the Greybeards at The Throat of the World. 4th Era, Year 286 Titus Mede III dies in his sleep. Optimus Mede is crowned Emperor at 15 years old. 4th Era, Year 299 Roads in Cyrodill, Skyrim, and High Rock are repaved as needed, allowing merchants safer and easier trips. The College of Winterhold finds a way enchant iceboxes to make their own blocks of ice. 4th Era, Year 307 Iceboxes become a household item. 4th Era, Year 313 One of the direct desendants of the Dragonborn, also owner of what used to be Black-Briar Meadery and Golden Glow Estate, opens Blue Bell Dairy. 4th Era, Year 329-333 Aldomeri Dominion undergoes civil war, resulting in the Thalmor being overthrown. Large political changes take place, mainly the accepting of the Dunmer into the Dominion and the creation of the Order-ChaosGood-Evil character profiling. Nocturnal is designated a True Neutral Daedra. 4th Era, Year 336 Magic academy College of Whispers accidently summons Sheogoroth when attempting to conjure a spirit creature larger than a mammoth. He gives the alteration spell Eggplant and title Eggplant Wizard to a young mage without explaination, then leaves. The spell Eggplant transforms almost any non-sentient target into an eggplant. Such things include baskets, ores, unequipped weapons, unequipped armor, Sabre Cats, Mammoths, fish, mudcrabs, the mass equivilant of water, potions, flowers, dead trees, rocks. Living targets only transform for 90 seconds. 4th Era, Year 342 Academy for Aspiring Musicians is founded. Vanilla Ice Cream is invented by the owner of Blue Bell Dairy. 4th Era, Year 343 Popsicles are invented by Blue Bell owners's friend and business partner, Stanly Klondyke. Fruit flavored Ice Cream is invented. The first flavors are strawberry, plum, lime, and raspberry. Fruit Pops are invented in joint effort of Blue Bell and Klondyke. The first frozen-chocolate outside, vanilla icecream popsicle bar is made and eaten. The Emperor declares the Plum Popsicle and Klondyke Bar his favorite treats. A Halo of light floats above every shrine of Talos, Stendar, Arkay and Akatosh on the 343rd day of the year. It is named Day of Halos, and is treated as a religious holiday. It occurs every year afterward as well. Is pretty much Tamriel Christmas. 4th Era, Year 355 Gambling game Pachinko becomes popular. Altair, another direct decendant of the Dragonborn, founds the Assassin's guild, much to the ire of the Dark Brotherhood. Successfully defends his hidden castle, Masyaf from outsiders for the rest of his days. 4th Era, Year 339 1st Crusade of the Coral Kingdom 4th Era, Year 414 2nd Crusade of the Coral Kingdom 4th Era, Year 445 3rd Crusade of the Coral Kingdom 4th Era, Year 463-475 The Holy Wars occur 4th E, Year 593 - 643 The Fifty Year War Argonians, having both the Black Marsh filled with many plants with unknown properties, both healing and harmful and Morrowind most dwemer ruins of the provinces of Tamirel, gained much power in secret over the course of the 4th Era. They learned much of the dwemer secrets, and their knowledge of alchemy and technology led them biochemestry, and eventually to wage war. In merely fifteen days, they took half of skyrim. Biological weapons, dwarven golems and siege weapons hit the residents, even the dragons, hard. It was entirely due to the Black Brigade that Skyrim was not lost completely in the initial attack. Due to the widespread atrocities, the sheer horridness of the warfare the Argonians were spreading, the Aldomeri Dominion agrees to join forces with Empire to keep the Kingdom of Argonia at bay. Even with both forces fighting, Argonians make slow but sure progress in conquering Tamriel. Most of Skyrim and Elswyr, and some of Cyrodill, are occupied by Argonia. Redguards re-join Empire. A redguard Alchemist develops an Anti-Biotonic to combat the Argonian's bioweapons. Each tonic has three doses. Drinking a dose cures most diseases, prevents the ones you have from contaminating others, and prevents getting any illness for the next 3 hours. Also clears up any remaining symptoms for 20 minutes. Although the Anti-biotonic helps, the fight is still a desperate one. So much so that the Aldomeri Dominion asks the Orcs to join them. Orcs accept after lengthy talks, spanning months. With the war saavy Redguard and Orsimer on the battlefield, Argonia is pushed to the edges of Skyrim in little over four months. This is due to their mages and biochemists returning to Morrowind to finish a a project that would turn the war in their favor. Argonians reverse the Falmer's mutations and secure their support. With promise to return the Dunmer to Chimer, they forge alliance. The sudden defection of many Dunmer and the gain of the magically powerful Chimer and Falmer, their position is Skyrim is made solid. Over the course of six and a half years, Skyrim becomes the main battlefield. Terretory shifts often, but Argonia is still winning decisively. The Gray Fox finds an elder scroll that returns the dwemer to the world. The dwemer, surprisingly few in number, join the Empire. Long warring period. Both sides approximately even strength. The Sload attack and take High Rock. Almost all people were evacuated, all books, records, and knowledge were preserved and moved to Cyrodill. Sload stay in High Rock, but are carefully watched. Dunmer, Chimer, and Falmer leaders convene with the Emperor, Dwemer Leader, and Aldomeri Leader. Dunmer rejoin Aldomeri Dominion. Chimer, Falmer, and Dwemer leave their respecive groups and form the Elder Tribunal. It is not fought against too hard, since their favor after the war would still be needed. Elder Tribunal attacks from behind enemy lines, freeing the long thought extinct Lilmothiit and the unknown Burasiit from Argonian slavery to aid in the attack. Over the course of two years, Morrowind is taken from Argonia. It is found that the Argonians recultivated Morrowind, making it hospitible over the course of their occupation. Few Argonian notes are found after the reclaiming, so many of their secrets are lost. Khajiit, Lilmothiit, and Burasiit join forces to become the Keidran Alliance. This is met with opposition until the Elder Tribunal reasons that they are the same as we, people fighting for their homeland. The Dominion and Empire are pursuaded, although it is assumed their internal thoughts were lets keep the beasts all in one place. With allies, the Alliance pushes the Argonians out of Elswyr and back to the Black Marsh. Argonia surrenders, gives some knowlegde on herbs, alchemy, and biochemestry to Tribunal. Opens trade with the Alliance. Hammerfell is now a shared territory of the Dominion and the Empire. Results Aldomeri Dominion now consists of Altmer, Bosmer, Orsimer, Dunmer. Land Summerset Isles, Valenwood, Hammerfell. Cyrodillic Empire consists of Imperials, Bretons, Redguard, Nords. Land Cyrodill, Skyrim, Hammerfell. Keidran Alliance consists of Khajiitfeline, Lilmothiitvulpine, Burasiitcanine. Land Elswyer Elder Tribunal consists of Falmer, Chimer, Dwemer. Land Morrowind Argonia consists of Argonians. Land Black Marsh. Coral Kingdom consists of Sload. Land High Rock. Demi-Human Army consists of Goblins, Forest Trolls, Mountain Giants, and Two-headed Ogres. Land Goblin Tunnels End of 4th Era