Thread: [Pathfinder] The Autumnvale Brothel [closed]

RE Pathfinder The Autumnvale Brothel 1. How integrated would you like any backstories to be? Click to expand... To be honest, I'm not sure which would be better. However, I have no preferences here, so you can feel free to have some tie-in to the town, or none at all, so long as the initial hook the Matron's plea for help would be something your character would answer. 2. Pace-wise, does this mean that you expect everyone to have posted at least once every other day? Click to expand... Yes, if I understand the question correctly--I'd like to make a GM post every other day as a minimum, so everyone being able to at least chime in once between them would be ideal. 3. Any preferences for player type? I can lean towards both the heavy RPer, or lean more towards the power-gamer, and I also enjoy solving puzzles and riddles and the like. Any preference, or will you work around us? Click to expand... I'd prefer people lean away from the power-gamer sort of mindset. While I can, and do know how to optimize and work around it... to be frank, I'd rather not have to. That said, if you were using that as sort of a way of asking what the RPcombat mix would be, that will lean based upon the player's preferences--I lean more toward RP personally, but have no issue with a fair bit of combat if that's what people want. As for puzzles and riddles, beyond the big mystery of what's going on, I'm nnnnnot entirely sure there will be any in the typical sense i.e. room is filling with water, solve this puzzleriddle to escape--I just don't see a non-pidgeonhole for the sake of having it way to fit them in just yet might change as I finish transcribing from head to paper all my ideas, but... . Thus, if that is your speaking in general bread and butter and preference, it might not pan out well. Goodness that was a long-winded answer, I hope it was understandable and answers the question. Oh, and I guess I should add I'm more of a storyteller style GM, favouring rule of fun, and not super tactical style combat. 4. How shall we sort character sheets? Click to expand... An online profiler of some description. A text output from a program somoene has or just a block of straight text period will be harder to keep track of for me. Mythweavers should work fine, RPGCrossing is another one with an online profiler I know of. Sometimes Mythweavers gets snotty with my tablet, and the sheets won't load, if it happens too much I might ask people to swap to one I know works. 5. Ah, how would the whole armour break thing work for a monk? Still wearing clothes though, unless we could work a house-rule... Click to expand... ... Um, well, you see... We would... ... Hm. I'll get back to you on that one. I hadn't thought of that. Perhaps something like 'damage equal to wisdom and armor bonus transfers to clothes' for the most simplistic, quick answer. DavianVeq said The number of players seems sensible, as any more can get a bit really bogged down. Click to expand... Mmhm. I've ran my fair share of play-by-post games, and this I've discovered is the sort of sweet spot I like. That is an interesting concept, I... actually think it oddly might mesh well with what I have in mind. Illven said Whose primary motivation is to save the woman, because she's a total sucker for girl on girl. Click to expand... Well, at least you're honest about it. 3 Sneezing, that's an interesting one. I think I could work that in to at least some degree. And I wouldn't be opposed to making it a drawback for your character to take--is something we could discuss if you're fond of the idea. SweetKissHardBite said Alas, finally someone that understands what adventurers have been seeking for ages gold and women, maybe even golden women... Click to expand... xD. I'll give King Midas a call. A tiefling barbarian could be interesting... A goblin, that one might have some inherent difficulty, but it would depend upon how you intended to play it. On the whole, don't worry about 'what the party needs.' Play what you wish, I will adjust myself to account for things. I'm not a believer in the need for a balanced party, or certain roles in a group. Writing this did remind me of one thing traits. I allow one trait, and two more with a drawback over the standard which I believe is 2, 1 with a drawback. I'll edit the first post to reflect this. And I'm rather surrpsied and pleased with the response, I'm quite certain I'll be getting something going.