Thread: The World Foxwriter/Dream Guide

As he walked he would find a tiny line hovering in front of him. The Voice quickly informed him that it was his Stealth indicator. the line meant he was unnoticed, if the 'eye' opened halfway it was a warning, they suspected he was there and if the eye was open all the way, he was noticed and no longer hidden. as he walked, there where soft sounds from the closed doors around him. the further he walked the less fellow prisoners he encountered and the more offices he came across. some of them with people in them chattering on phones or working on paperwork. being a first quest, more likely a tutorial, it was relatively easy to navigate in and out of the empty offices to avoid the few people he came across. at one point a man was stalking down the hall, snarling about misplaced paperwork and how they couldn't figure out if they had thirteen prisoners or fourteen. which was a hint on how Nira had gotten away with letting him go, the GSA didn't know that he was supposed to be in there in the first place. granted, he still had to be careful because he definitely did not belong there with his leather armor where every other person he'd come across was, surprise surprise, dressed in white armor or white suits. lot of white in the GSA. if he attempted to go anywhere other than the direction of the Yellow Line though, The Voice informed him that the other locations where not yet available during the Tutorial and that he could go back later. The Glowing Line led him straight to a door that was, in the running theme of a tutorial, was locked. The Voice talked him through picking the lock, an easy enough processed where you inserted the bobby pin into the slot and positioned it carefully while using a dagger or a screwdriver to manipulate the lock itself. it was actually easier than using console, because you could feel it when the lock started giving pressure. it wouldn't take 'Mikola' long to get the door open which led direction into the Hangar Bay. here the line led straight to a ship. it was relatively small and a dark blue. there where two seats in the front and an open space in the back for Cargo. a personal ship. it wasn't hard for him to get in the ship and again The Voice ran him through another tutorial on how to 'fly'. it was basic, Just like driving a car only simplified. he could either manually drive or insert a Star Chart, like the one Nira had provided, and the Ships Auto Pilot would save the coordinates and take him there automatically. or, every location he went to, on the ship, the location would be saved in the Ships Star Chart Hard Memory. the Auto-drive feature was basically The Worlds version of Fast Travel. all he had to do was insert the Star Chart and go. once he did that the Voice Spoke. Congratulations on Completing the Tutorial. A New Quest has been added to your Queue. Nira Nova has employed Private Investigators to search for her daughter, they have not found her but have narrowed the location down to three locations. Ion Sector Three, Killin Quarta and Scota Prime. Travel to those Locations and see what you can find or explore The World as you please. Other People will have Quests for you in other locations. many locations will have many quests. be careful which ones you take, as some quest objectives will upset various factions within the game. breaking the law, for example, will earn you negative Reputation with some factions like the GSA, while gaining you Reputation with others, like the Family. The Voice informed him. Good luck and have fun. you have gained Forty Experience for completing the Tutorial.