Whitzz/544K-RP-Datasets huggingface dataset:
Thread: Your lips and... ;3 [F/Futa, Futa/Futa]

SmokyKisses said I've made myself an F-list , so take a read! I'm fine with more regular RPs, but perfectly happy to get into the kinkier desires I have... If you've clicked on this thread, then you must want to know what sort of things I'm into and what ideas for fun, kinky roleplays I have? As the title suggests, females and futas only. I love boobies, big plump boobies, more pairs of boobies than normal, boobies filled with delicious milk. I love oral sex, cunnilingus or fellatio. Or futatio, heh. I love hypnosis and supernatural seduction, and I enjoy just flat-out non-con as well. I'm into pregnancy as well, particularly through oviposition. And I'll admit to having a bit of a smoking fetish. So, with that out of the way, things I'd like to do? Fucking Like Rabbits... An easter-bunny-esque bunny-girl arrives in a small town. She's cheerful, energetic, and very very horny. And when she hooks up and cums into one of the town's residents...they start turning into an easter-bunny-esque bunny-girl themselves cheerful, energetic, and very very horny. And the same happens to those who ingest their sexual fluids... Kink stuff Obviously the focus is on transformation. Other girls can become futas themselves if desired, but the main idea is bunny-girls fuck other girls, turning them into bunny-girls who fuck other girls, turning them into bunny-girls who fuck other girls... But if you'd like to include a futa-bunny knocking up others with a womb full of eggs, that's certainly welcome! The Cumming of the Succubi... A small group of young women discovers an old tome, and decide to reenact a ritual within for fun. Except the ritual turns out to be all too real, and before they know it they've summoned a futa demoness, who plans to have each of the girls cum their souls out of their newly-endowed and very-needy cocks while she fills them with her own dark taint. Kink stuff Corruption's the main theme here. Other kinks can be included as part of the demoness's magic. Non-con to con would be enjoyed as well they might be horrified at first, but after experiencing the pleasure of their new endowments, they might grow quite fond of using them... Click to expand... OH FUCK YES. But... Why not have a third type of RP, where it's the other two combined?
Thread: Roleplaying Goodness (Exotic Humanoids, Futanari, creative kinks)

Bump, any fans of hyper and bigger are welcome!
Thread: Roleplaying Goodness (Exotic Humanoids, Futanari, creative kinks)

Bump, hyper seems rare around here
Thread: Roleplaying Goodness (Exotic Humanoids, Futanari, creative kinks)

Complete overhaul, trying out less extreme kinks
Thread: Roleplaying Goodness (Exotic Humanoids, Futanari, creative kinks)

All hail the power of futanari! Bump, with dome drastic changes to the prompt to include my more extreme kinks. This is a request prompt after all.
Thread: Roleplaying Goodness (Exotic Humanoids, Futanari, creative kinks)

Bump, it's been a while
Thread: Night Nurse

Each nurse is used exactly how the doctor want to. So they can be kind and treat them like a normal nurse Use them for sex or much darker.
Thread: Night Nurse

is this based off night shift nurses the hentai? minus the scat?
Thread: Night Nurse

from picures I have seen not seen the show
Thread: Night Nurse

updated
Thread: The New Neighbor - Zeth

It was a sudden bright morning and Setsuna was awoken by the bright beams of the sun. Her head seemingly spitting in two from her hangover. She reaches to her night stand and took a pack of Alka-Seltzer. She fixes a glass of water and downs the Alka-Seltzer. Setsuna has had a hangover every night for the past week straight. She wasn't always this bad but since here husband passed away two years ago, she's been growing fonder and fonder of the drink. After letting herself wake up she realized her kids had not even left for school. Her oldest was only just in middle school so she took them both to their schools. Still recovering from her hangover as she got each of them to school. But her trip into town wasn't over just yet. She was off work but today was her grocery day. Gathering together everything on her list she bought about five full bags of groceries. But this means she would be carrying them all upstairs to her apartment. Rather the make more trips, she balanced all five bags and walked to the elevator. As it opened up she walked inside and nearly dropped on of the bags and its contents across the ground. But she saw someone who just stepped into the elevator as well catch the bag. Setsuna recognized it as a young man who had just moved in on her floor. Oh my god! Thank you really for that your a life savor! Aren't you my new neighbor?
Thread: The New Neighbor - Zeth

Taro was kind of spacing out. Jeez, I got a day off and nothing to do, he complained as the elevator door opened. He then stepped back to let Setsuna in the elevator when it happened. Without thinking he instantly grabbed the dropped bag before it hit the ground. He actually had to crouch to get it in time. Why yes, I am, Taro you n--mmmph! said the young man suddenly cut off. He misjudged her position. As he rose to give her the bag and she leaned in to accept it, his face wound up pressed against Setsuna's ample chest! Taro immediately turned bright red and froze, not sure what to do.
Thread: The New Neighbor - Zeth

Wha- Oh my!! She exclaimed as he rose up from the floor. She almost dropped the other bags. What with this young man caught up in her breasts. She backed away and laughed with a red face. I'm sorry that was my bad too. I was in too much of a hurry. Any who, Taro was it? I'm sorry but could you be a dear and help me with these groceries? The elevator had dinged that we made it to our floor. Setsuna took most of the bags and you carried two of them for her. She unlocked the door to her apartment and invites you inside. Setsuna puts up all the food up where each of them goes. Just as she finished with the last of the food, she pulls out a huge bottle of alcohol Here we are! What do your say we have a little bit of victory booze?
Thread: The New Neighbor - Zeth

Thankfully, Setsuna was mature enough to see it was an honest mistake. She wasn't one of those Tsundere types who scream 'Pervert! and punch the guy for an accident. Yes, I am your new neighbor. I just moved in. Sure I'll help you miss Setsuna. You are Setsuna right? the land lady gave me a name and description of various residents. She didn't do you justice, explained Taro. Taro readily agreed to help her. He stepped in the elevator alone with Setsuna. Before he could ask if she wanted more help they were already inside. Setsuna offered him a drink. Yeah that sounds good. That is a good brand, are you a connisuer? Taro said accepting the drink.
Thread: The New Neighbor - Zeth

Why yes I am. Setsuna said happily. That landlord is always telling people this and that, so she hopes this young man hasn't heard any nasty rumors about her. She laughed softly at his compliment on her looks. Well you're quite the charmer yourself. I didn't know our new resident would be such a cute and helpful young man. Why only the best. She told him as she found a glass for the two of them. I wouldn't say I'm a connisuer. But I enjoy a good drink. What with such wild kids running about. Setsuna took a drink from her glass and topped it off once more. I have so much to do now that it's just me and them so drinking settles my nerves nowadays. Though I'm ashamed to admit I may have a problem.
Thread: The New Neighbor - Zeth

Well we all know why we are here. Let's get the ball rolling! Taro takes a sip of his glass for courage. Well, it is only a problem if it gets in the way or is hurting some one. Otherwise it is just a minor eccentricity, am I right? said Taro. He then leaned in and kissed Setsuna. This time their contact was deliberate, and not on accident. It was a warm and hungry kiss, as if Taro was surprised he was doing it.
Thread: [WB] The World of Harrow :.:[Closed]:.:

This is the World of Harrow. A land rife with all manner of creatures both great and small. From the prolific humans to the adventurous halflings, mystic elves and stoic dwarves. All kinds of beings call Harrow home. Magic is as much a part of the world as its people, though only the elves and the dwarves wield inborn magic. Below I will describe the races of the world, then move on to geography and then magic and technology. Last edited by a moderator Sep 23, 2022
Thread: [WB] The World of Harrow :.:[Closed]:.:

GNOMES Gnomes trace their lineage back to the mysterious realm of the fey, a place where colors are brighter, the wildlands wilder, and emotions more primal. Unknown forces drove the ancient gnomes from that realm long ago, forcing them to seek refuge in this world despite this, the gnomes have never completely abandoned their fey roots or adapted to mortal culture. As a result, gnomes are widely regarded by the other races as alien and strange. Physical Description Gnomes are one of the smallest of the common races, generally standing just over 3 feet in height. Their hair tends toward vibrant colors such as the fiery orange of autumn leaves, the verdant green of forests at springtime, or the deep reds and purples of wildflowers in bloom. Similarly, their flesh tones range from earthy browns to floral pinks, frequently with little regard for heredity. Gnomes possess highly mutable facial characteristics, and many have overly large mouths and eyes, an effect which can be both disturbing and stunning, depending on the individual. Society Unlike most races, gnomes do not generally organize themselves within classic societal structures. Whimsical creatures at heart, they typically travel alone or with temporary companions, ever seeking new and more exciting experiences. They rarely form enduring relationships among themselves or with members of other races, instead pursuing crafts, professions, or collections with a passion that borders on zealotry. Male gnomes have a strange fondness for unusual hats and headgear, while females often proudly wear elaborate and eccentric hairstyles. Relations Gnomes have difficulty interacting with the other races, on both emotional and physical levels. Gnome humor is hard to translate and often comes across as malicious or senseless to other races, while gnomes in turn tend to think of the taller races as dull and lumbering giants. They get along well with halflings and humans, but are overly fond of playing jokes on dwarves and half-orcs, whom most gnomes feel need to lighten up. They respect elves, but often grow frustrated with the comparatively slow pace at which members of the long-lived race make decisions. To the gnomes, action is always better than inaction, and many gnomes carry several highly involved projects with them at all times to keep themselves entertained during rest periods. During the Ravaging the gnomes found their voice to relate to the other races through technology. They were the ones to help turn the tide in their own way, for though they were not on the front lines with the elves and the dragons, they invented blasting powder. A volatile concoction of various chemicals, blasting powder lived up to its name and provided many highly destructive explovies that helped in the war. The gnomes have since continued their exploration into machinery.
Thread: [WB] The World of Harrow :.:[Closed]:.:

HALF-ORCS Half-orcs are monstrosities, their tragic births the result of perversion and violenceor at least, that's how other races see them. It's true that half-orcs are rarely the result of loving unions, and as such are usually forced to grow up hard and fast, constantly fighting for protection or to make names for themselves. Feared, distrusted, and spat upon, half-orcs still consistently manage to surprise their detractors with great deeds and unexpected wisdomthough sometimes it's easier just to crack a few skulls. Physical Description Both genders of half-orc stand between 6 and 7 feet tall, with powerful builds and greenish or grayish skin. Their canines often grow long enough to protrude from their mouths, and these tusks, combined with heavy brows and slightly pointed ears, give them their notoriously bestial appearance. While half-orcs may be impressive, few ever describe them as beautiful. Society Unlike half-elves, where at least part of society's discrimination is born out of jealousy or attraction, half-orcs get the worst of both worlds physically weaker than their orc kin, they also tend to be feared or attacked outright by the legions of humans who don't bother making the distinction between full orcs and halfbloods. Still, while not exactly accepted, half-orcs in civilized societies tend to be valued for their martial prowess, and orc leaders have actually been known to spawn them intentionally, as the halfbreeds regularly make up for their lack of physical strength with increased cunning and aggression, making them natural chieftains and strategic advisors. Relations A lifetime of persecution leaves the average half-orc wary and quick to anger, yet those who break through his savage exterior might find a well-hidden core of empathy. Elves and dwarves tend to be the least accepting of half-orcs, seeing in them too great a resemblance to their racial enemies, but other races aren't much more understanding. Human societies with few orc problems tend to be the most accommodating, and there half-orcs make natural mercenaries and enforcers. Half-orcs played their part during the Ravaging, acting as ground shock troops against the demon hordes. This did earn them some respect, though it also led to many turning feral, and actually becoming more dangerous than their full-blooded orc kin, combining that savagery with a cunning and intelligence. They are very rare however, but it is rumored that some of these strains still abide high up in the mountains.
Thread: [WB] The World of Harrow :.:[Closed]:.:

HALF-ELVES Elves have long drawn the covetous gazes of other races. Their generous life spans, magical affinity, and inherent grace each contribute to the admiration or bitter envy of their neighbors. Of all their traits, however, none so entrance their human associates as their beauty. Since the two races first came into contact with each other, the humans have held up elves as models of physical perfection, seeing in the fair folk idealized versions of themselves. For their part, many elves find humans attractive despite their comparatively barbaric ways, drawn to the passion and impetuosity with which members of the younger race play out their brief lives. Sometimes this mutual infatuation leads to romantic relationships. Though usually short-lived, even by human standards, these trysts commonly lead to the birth of half-elves, a race descended of two cultures yet inheritor of neither. Half-elves can breed with one another, but even these pureblood half-elves tend to be viewed as bastards by humans and elves alike. Physical Description Half-elves stand taller than humans but shorter than elves. They inherit the lean build and comely features of their elven lineage, but their skin color is dictated by their human side. While half-elves retain the pointed ears of elves, theirs are more rounded and less pronounced. A half-elf's human-like eyes tend to range a spectrum of exotic colors running from amber or violet to emerald green and deep blue. Society The lack of a unified homeland and culture forces half-elves to remain versatile, able to conform to nearly any environment. While often attractive to both races for the same reasons as their parents, half-elves rarely fit in with either humans or elves, as both races see too much evidence of the other in them. This lack of acceptance weighs heavily on many half-elves, yet others are bolstered by their unique status, seeing in their lack of a formalized culture the ultimate freedom. As a result, half-elves are incredibly adaptable, capable of adjusting their mindsets and talents to whatever societies they find themselves in. Relations A half-elf understands loneliness, and knows that character is often less a product of race than of life experience. As such, half-elves are often open to friendships and alliances with other races, and less likely to rely on first impressions when forming opinions of new acquaintances. Half-elves have always existed and during the Ravaging many fought alongside their elven parents. Just as many stayed with their human blood, and thus there are two distinct factions of half-elves.
Thread: [WB] The World of Harrow :.:[Closed]:.:

The Land of Harrow is comprised of all manner of terrain and climates, though there are vast differences in how the civilized races make their cities and homes and how that affects the landscape. Elven cities tend to work with the natural flow of the land, moving around it, becoming a part of it. Whether that is in the forest or elsewhere, elven cities are often considered the most warm and serene places to visit. Rarely are they bustling and busy, even if their population rivals human cities. An Elven City WoodedMountainous Elven Tree City Dwarven cities are buried deep in the mountains, their entrances heavily guarded from blood enemies such as the orcs and giants that make such terrain their home. Deep within the earth the dwarves hew the rock and stone, or warp it with rune magic, disturbing it as little as possible. Dwarven City Under Mountain Though rare the dwarves do choose to sometimes build aboveground, though always in the shadow of a mountain, or in a mountain vale. These settlements are more open to other races, especially humans, though are still a bit xenophobic. Such place are where the dwarves do most of their trading with other races as well, be it dwarven stout or rock mined from quarries or even gems. Dwarven City Of the major races that build cities those of the humans are just as varied as that adaptable race. Built in mountains, forests, plains, tundra, desert... the humans thrive in all terrains and climates. Their cities are crowded and dirty for the most part, ever growing and changing, new built upon old. Factories where the gnomes build their engines and where spare parts are made, fill the sky with coal-smoke. Airships hover or come in and out of ports, as well as regular sailing ships. Human City Scattered throughout all the lands are human settlements smaller than the cities and with a simpler way of life. Farms of crops and livestock, and those who simply do not share the views of their fellow humans that technology is always the answer. Life follows the old ways and these humans seem to get along better with their elven and dwarven cousins. Human Settlement
Thread: [WB] The World of Harrow :.:[Closed]:.:

Though the Pneumafera have no ancestral homeland, or rather, that the homeland that they had was effectively destroyed, they have instead claimed several huge floating islands as their home. Unlike the Jagd, these islands operate under their own power, though the Pneumafera are not disclosing how this is possible. These islands are very hard to reach and almost impossible to gain access to without invitation. Though unusual to see a Pneumafera on the mainland and off their islands, they must often leave to resupply and now and then a wanderlust has been known to compel one to leave.
Thread: [WB] The World of Harrow :.:[Closed]:.:

The world of Harrow is steeped in magic from the Old Gods bestowing their gifts to the mortal races, to the dragons that used to rule the earth and sky. Now the strong ties to magic have dwindled, though vestiges of the old ways still remain strong in both elven and dwarven communities alike as those races sequestered themselves away from mankind. Elemental magic has taken the place of the older deeper magic of Harrow, and the practitioners are looked upon with a mixture of reverence and awe, coupled with fear and suspicion. The elves of Harrow are tied deeply to the Land, though their best arcane practices delve into Fire, Air and Water. Elven Fire Mage The magic of the elves usually runs in bloodlines, though it is said that all elves still hold some of the old magics. This has never been proven though and only the Royal bloodlines seem to have control of the most destructive of the three Fire. Water and Air magics seem to run more strongly in the elves that still sequester themselves away from the other civilized races living deep in the ancient forests of Sylvanyr. Elven Water Mage Elven Air Mage Earth magic is done through runic magic, and the dwarves of the arbiters of such power. Elves find the slow and ponderous magic extremely hard to learn, and they have no affinity for it. The dwarves, in their deep home, their mountainous abodes, learned this magic through centuries. It is formidable and ancient, and is often used to naturally remove ores and gems from the earth in which they live. It is a natural progression. The dwarves can also call forth elementals made of earth and stone. Some act as protectors and others as guardians, for the dwarves can be covetous of the treasure they uncover. Still other dwarves etch and tattoo magical runes upon their bodies, sometimes as protections, and other times to pass down such legacy through their progeny. It is rare indeed to find a non-dwarf with such runic tattoos, but not unheard of, and anyone with such can be counted among the most staunch allies of the dwarven people. Dwarven Rune Priest Rune Etched Woman
Thread: [WB] The World of Harrow :.:[Closed]:.:

Gnomes, Halflings, Humans, Half-elves and Half-orcs... all have very minimal ties to the weave of magic in Harrow. Though it is possible that some unique member of these races might gain some primordial grasp of magic, they are very very rare. Magic simply does not run on their bloodlines like it does in the elves and dwarves. Instead, these races, especially humans, have come to rely on various technological development. These developments do draw upon the magic of Harrow, but in a far different way than that of the dwarves and elves. The foremost of the technological breakthroughs is known as blasting powder. A coarse ground concoction, this substance is difficult and dangerous to produce. Usually packed into some sort of box or sphere and then topped with a fuse, blasting powder explodes when exposed to fire. The force of the blast depends entirely upon the purity of the blasting powder and also the quantity used. In this manner blasting powder is used to extract minerals from the earth, most notably coal. Unlike the dwarves, whose runic magic allows them to extract such things in a fairly natural manner, blasting powder detonations destroy the land to reap its rewards. This not only puts many humans at odds with the dwarves especially, but with elves as well - both long-lived races having a deep respect for the earth. The coal that is harvested from the earth serves to power many machines of both human and gnomish design. Most notably are airships that traverse the skies, driven by steam-powered engines fueled by coal and outfitted with large cannon that also use blasting powder to propel cannonballs at great velocity and distance. Steam Powered Airship Airships come in all shapes and sizes and configurations. From huge derrigibles to metal hulled monstrosities to ships that can hardly be distinguished from regular sea-going vessels. Regardless of this they all share one connection and that is the gnome-designed steam engines that run on coal. ---------- The next huge advancement, though it still uses the coal powered steam engines as the airships, is the immense railway and the locomotives that run upon it. Connecting all the human Kingdoms, the railways run over water and through mountains, Humans have changed the very landscape itself to accommodate the railways, once again putting them often at odds with not only other races but now with nature itself. Humans now have an overland way to transport not only people but goods and raw materials. Often much faster than by ship, the railways criss-cross the humans lands, with major depots in all the human metropolises. Steam Powered Train In Station
Thread: [WB] The World of Harrow :.:[Closed]:.:

A most fascinating world.