Thread: Quantum's Character Directory

GENERAL INFO Character Name Korde Hart Skye Nickname Kor Gender Male Age 15 Race Hylian Sexuality Heterosexual ? ------------ Occupation Adventurer, Aspiring Knight Affiliation Lands of Sanctuary ABILITIES POSESSIONS Abilities MAGIC Korde possesses the latent potential for magic, capable of channeling this power through a sword he was taught by the Elders to utilize the Great Spin attack. Where spells are concerned the boy has the capability but has never been formally trained. Great Spin Attack Channeling magic into his sword he can utilize the power to propel himself into a vicious whirl. The wave of energy expelled from the cutting blade ranges from blue to red depending on the intensity of its charge, with a red spin having a greater range and power capable of cleaving impossible objects. Notable Skills Swordsmanship In the Lands of Sanctuary, Korde Skye, was the son of their bravest Knight and most skilled swordsman Locke Skye. From idolizing to imitation, the young man learned to handle a blade deftly. Becoming a promising swordsman in his own right he is an impressive fighter for his age however, he struggles to wield both a blade and shield. In fact Korde expresses a preference to engaging combat with just his sword alone. Archery Passable with a bow Korde with enough time and focus can hit a target and hunt for food. Camping Survival Very little can surprise the boy. Not for his experience, which he has little, but the fact that at his heart he understands the importance of adapting to a situation quickly. Because of this no matter the terrain almost he can figure out how to find shelter and forage. Hunting Being the primary person in his household capable of doing so, Korde would hunt for wild game around the Cloudcrest Village. Possessions SANCTUARY SWORD Crafted by the Smiths of Meno, this sword is held by all Knights of the Lands of Sanctuary. A finely crafted edge the blade gleams with an argent silver, with a grip wrapped in dark red leather, a pearl clasped pomel, and a white cross-guard. The blade is balanced and is the length of a Longsword or Soldiers Arming sword. Still young at time Korde must hold onto the blades grip with both hands to swing it powerfully. APPEARANCES Hair Color Dirty Blonde Hair Length Short Messy wBangs Eye Color Emerald Green Height 57ft. Play-By Cress Albane Tales of Phantasia Description The very model of an adventurous youth Korde is young man with messy pale blonde hair that seems to be just as unruly as he. Beneath his bangs his eyes glean with enthusiasm like twin rupees, which is rather fitting given his occupation as it gives him a look of utility. From first glance the scraggly teen is rather unassuming for an adventurer. But looks are always deceiving as what he lacks in pure mass and body he gains in lean flexibility and athleticism, which are attributes that his body tends to reflect. It also helps that the boy isnt too hard on the eyes. Now more rascally than he is charming it is an endearing quality to some. His ears are not as sharp and pointed as most other Hylians as they dont tend to extend and poke out, but there is a noticeable curve of the lobes and daggering of the overall cartilage. A thin oval shaped face and large eyes with a cocksure smile he is either going to make you laugh or get on your nerves. At the end of the day he is still young and growing into his body. Now when one examines his fashion they are likely to see a rather fitting if misshapen assortment of clothing. By assortment it is to be assumed varying colored linen, wool, and burlap. Not many choices for a stranded adventurer of youth with little to no connection in the lands. Korde mostly gets by with what he can get his hands on and depending on the circumstances in a day that can range from anything to dirty rags or fine threads. If he has a choice a tunic with leather boots will be his first choice any day of the year, and if you can get that in mixture of Sea-Green and Brown into the dressing then you have one happy Hylian. On the same note he could probably be fine with sandals, shorts, and a poncho Korde isnt too much of the picky type. But he also aspires to become a Knight one day which might require some armor one form or another, and while he likes to run loose light he might try to find a set to grow into it. The one notable article of clothing he is always wearing his his fathers scarlet colored bandana. PERSONALITY Likes Swords Fair Maidens Adventure Challenging Objectives PranksJokes Warm Soup Sweet Things Friendship Dislikes Being Unnarmed Monsters Lazying About Unchallenging Objectives Lack of HumorCruel Humor Cold Soup Bitter Things Lonliness Description Positive Traits When someone meets Korde the most evident thing they see is a FORWARD THINKING boy, nothing can get him down, and he is always charging forward despite the trouble of the moment. You could even say he is something of a TRUE BELIEVER in the world and people around him. To him the world is filled with sleeping heroes that must be awoken to their destiny, and he will see this in people from the smallest stature and large as giants. Even in himself he idolizes a HEROIC nature to venture out against the known and unknown. Korde will put everything on the line to do what is right because a Knight or Warrior must be SELFLESS , so he makes a promise to be that type of person in his daily life. When inspecting the entirety of his notable traits the greatest is his INNOVATIVE mind making him a clever type explore options outside the box and even adapt another plan. On his best day you have nobody more trustworthy to lead you through the Lost Woods. Negative Traits Though perhaps he might be a great person at heart Korde is still young thus being prone to being BRASH , which can easily get on the nerves of those he is trying to save. In fact in a group unless someone checks him that type of personality can be limiting to their efforts as a whole. The boy is often LOUD with a persistent belief that if no one wants to hear him he will make them hear him. Sometime though he doesnt understand the points others make to him causing him to be DENSE when concerning interpersonal matters, social, and cultural norms. Compounded with his belief in others there shows through in that innocence a NAIVETY . In fact he might even be fooled by a charming foe that understands his weaknesses and faults, while it might not always be possible, it is not difficult to pull one over on Korde because of his selfless nature. His worst trait would have to be the one that sometimes gets buried under the others which is his TEMPESTOUS nature. Sometimes he might show it in his careless thrashing but beneath the goodness of his heart is something of a destructive temper. Should someone or something get under his skin and pick at him he can be outburst prone, which in the end he will too blind to see how it might hurt someone else until after the fact. On the worst day you are dealing with an obnoxious and bossy stick in the mud that might drive you crazy before you got out of the Lost Woods. Motivations Anyone who spends enough time with the boy will know he is filled with questions and in his journey he is SEARCHING . An almost tireless endeavor Korde feels as if there is a part of him LOST and kept hidden from his understanding. He tries to be a better person, even feels he is meant for greatness, but he is often prone to failure for his efforts. Despite these failures what drives him are his PROMISES . Beyond anything he wants to find PEACE not just for him, but others that he knows because it gives him hope. As long as he has that hope he will pursue his dreams and achieve what is impossible. For the young boy he desires to be REMEMBERED by those dear to him and the world around him. Not for fame even though he might be distracted by it, what he will be fulfilled by is to know that people care. For that he might just do about anything. HISTORY Family Locke and Danae Skye were his parents but they disappeared when he was young. Instead the only family he knew was the village Elders Falco Arno . He has a younger brother Elwin . In old legends the skies were a hallowed place with many mythical creatures and some would say islands resting adrift in the clouds. Some speak of a hidden place, a place from which the heroes descended upon a world before the birth of Hyrule. Yet most if not all of these legends have been changed or forgotten as many left the skies to the surface. Except for one that spoke of a return to the lands above, that a people tasked with protecting a sacred treasure by the Ancient Sages were brought there. In a land known as the Sanctuary these people guarded the sages treasure protected by a mystical White Fog. In this White Fog it was said any who went through it would never be able to return to the sacred lands once they crossed through. It became a legend lost in time almost, for it would seem to be forgotten as it was desired. Korde was said to have been born to a young Knight Locke Skye and a Temple Priestess Danae. Both of his parents were responsible for the protection the lands of Sanctuary. They were heroes of the village of Cloudcrest who chased off the Moblins, Bulblins, and Bokoblins that threatened their home. Many of the people respected them for their bravery, and thus were a source of many topical tales Korde would hear about growing up. He was six and his young brother Elwin was only two when their parents chased off a Dark Man into the White Fog. Locke and Danae stepped through and never returned. It was the curse of the Fog that served to protect Sanctuary and the great treasure the Ancients hid in these lands away from all evil. Korde was too young to fully understand what this meant, and would spend many nights roaming the lands searching for their parents, but eventually the Elders would decide to serve as the boys Guardians in respect to Skyes sacrifice. There were not many children in Cloudcrest when growing up, so Korde and Elwin only had eachother, and a young girl Lottie. By the age of nine Korde gave up on searching for his parents and instead renewed his dreams to be a Knight of Cloudcrest like his father before him. It is said in perseverance he would forge a smile that would never fail and in his trials he would never quit. The Elders Falco and Arno who were responsible of raising and teaching the boys the way of the Sages passed down from the first generation. They would find Korde to be noisy and resistant always getting both Elwin and Lottie into trouble in Adventures. Many times being reprimanded for teasing a friendly tribe of Miniblins near the child, and riling them into attacking him with wooden mallets. Elwin was more mild mannered comparatively, but always looked up to him for inspiration, and Korde was more than willing to show off skills of bravery in taunting chickens. For all his trouble the boy and his brother had a happy and fulfilling life. The village was small and quaint and not many left with very few strangers ever coming into their settlement. It was one of three outlying villages that protected the heart of Sanctuary a city old as the land was said to be built before their Ancestors were ever brought there. Great towering stones walls and many vertical buildings. Like many things of the lands it wasnt large enough for a castle, but it was the Temple of the Goddesses that instead served as the center of the lands. It was where the six Wisemen settled in worship and tended to the people of the land to keep their promise to the Ancients. On his eleventh birthday Korde is brought to the City of Meno where he was led to the Temple. Arno would lead the boy to the Chamber of the Wisemen where he was to be given a blessing and a life purpose. Each Wiseman would place their palm upon the boys head, and give him a silver coin imprinted with a symbol corresponding to a legendary Sage. Old and knowing men it is said they call upon Nayrus wisdom to guide their Judgment. In their words they claimed the young Kordes heart filled with a boundless courage, but his future walked a path between wisdom and power, and in a time of great decision he would have to make a decision to which he served. When determining his purpose they mumbled for many a moment till they silenced and the Wiseman of Spirit told Korde his purpose was to keep his promise. Arno and the boy were confused by the statement but they were assured that he would follow the path of his father. The Blins didnt cause much of a ruckus in these days but there were rogue elements that caused problems. Armed with a small sword and a shield Korde was allowed to apprentice under Falco and patrol the boarders of Cloudcrest. It was a peaceful time and he was allowed to train while Lottie played the Temple Hymns on her harp and young Elwin practiced hitting targets with his slingshot. They grew up it seemed rather quickly and by the time Korde was fifteen he was running errands between the villages alone. Though he often brought his brother along and was only allowed to if Lottie joined, she being the most temperate between them. Life moved had moved in a carefree beat and nothing seemed to do much to disturb this time of peace. However in the darkness of the woods the Blins and all sorts of creatures were being disturbed by a mysterious and foreign force. Nature was being riled by magic and from the forests that bordered the White Fog a small fairy emerges. In the night Korde is awoken by the small voice, and her glimmering magenta colored light, it spoke to him asking for a hero to help her. She was in danger and for Korde that was enough for him to be concerned with a stranger. Attempting to sneak out of bed and into the night clothed in little but rags, his sword and shield were left in the stables instead he took up Elwins wooden practice sticksword, and followed the strange fairy Rivi. She would lead him into the forest where he would run through the Moblins territory, though something of a darker presence was following them. This presence would reveal itself in the shape of a tall Dark Man who casted a spell of corrupting darkness on the land he touched. It was the same person Korde believed to been chased out by his parents, but even though he wished take on the man Rivi pleaded with him to run, apparently this man was the one she was running from. This Dark figure would impose his will leading the deformed Blins and terrifying creatures to capture them. In turn they were lead to the boarder of the White Fog which terrified the young boy upon sight. He knew the legends that surrounded this Fog, as it was the same that took his promise, many questions rested within him what was possibly on the other side, yet fear would abstain him many times from choice. It would be this very moment as he stood between sincere danger and a promise to keep the fairy safe. So with Rivi in tow they both jumped into the White Fog to evade the Dark Man and his minions. The moment he crossed the threshold Korde felt as if he was in free fall, the same way he felt when leaping from atop statue of the Goddesses in the great Fountain of Meno, yet it never seemed to end as he descended in perpetual suspension, and his vision was obscured by thick fog. At some point in an unknown time of his fall he had passed out or fallen asleep. A blanketing feeling wrapped over his mind and in a moment he was wrapped in a feeling of comfort. Then he awoke to the embrace of fertile ground and the chirping of woodland life, a fog nowhere to be seen, and with it his home for this was not the Blin Forest. It would seem however Ravi was familiar to the place of their arrived destination. This was the Lost Woods a home of the Deku and Stalfos and sat within the greater Kokiri Forest. One could be burdened with dismay, but the boy had made a promise and held a hope that he would find his way back home one day. Always forward an adventurer must press on! BEHIND THE SCENES GenreFandom Legend of Zelda Eras Any Post-Skyward Sword Other Info Can be aged up to 18