Thread: City of Everywhere

The Scarlet Witch Name Wanda Lensherr Alignment Chaotic Neutral Race Human Gender Female Class Witch - Patron Enchantments Level 5 EXP ABILITIES 10 0 Strength - Cost 0 18 4 Intelligence - Cost102 Racial 12 1 Wisdom - Cost 2 10 0 Constitution - Cost 0 14 2 Dexterity - Cost 5 14 2 Charisma - Cost 31 4th level HD d6 HP 25 643.55 Feat Base speed 30' Normal AC 12 20 in combat See more in combat 104 Mage Armor2 Shield Silk to Steel2 Deflection Nereid's Grace2 Dex Touch AC 10 20 Flat footed AC 10 18 Armour check penalty 0 Max dexterity bonus NA Spell failure chance 0 SRDR NA 2 BAB Melee 2 2 BAB0 Str Ranged4 2 BAB2 Dex CMB 2 2 BAB0 Str CMD 14 102 BAB0 Str2 Dex0 Size SAVES Fortitude save 1 10 Con Reflex save 3 12 Dex Will save 5 41 Wis Resistances NA TRAITS 1. Savant - Social Trait 2. Focused Mind - Magical Trait RACIAL FEATURES Human Ability Score Racial Traits Human characters gain a 2 racial bonus to one ability score of their choice at creation to represent their varied nature. Type Human Size Humans are Medium creatures and thus have no bonuses or penalties due to their size. Base Speed Humans have a base speed of 30 feet. Languages Common, Celestial, Draconic, Elven Sylvan Favored Classes NormalWitch, 5 Skills Points, HP, Spells due to Feats Bonus Feat Humans select one extra feat at 1st level. Skilled Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. CLASS FEATURES Witch Weapon Proficiency Witches are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor interferes with a witch's gestures, which can cause her spells with somatic components to fail. Familiar Scarlet Spider Master gains a 3 bonus on Climb checks Alertness, empathic link, improved evasion, share spells, store spells, deliver touch spells See more N Tiny vermin Init 5 Senses darkvision 60 ft. Perception 4 DEFENSE AC 21, touch 17, flat-footed 16 5 Dex, 1 natural, 2 size3 Familiar NA hp 12 5d8 Fort 2, Ref 5, Will 4 Immune mind-affecting effects OFFENSE Speed 30 ft. Melee bite 9 1d34 plus poison Space 2-12 ft. Reach 5 ft. from Feat Special Attacks poison STATISTICS Str 3, Dex 21, Con 10, Int 8, Wis 10, Cha 2 Base Atk 2 CMB 5 CMD 9 21 vs. trip Feats Weapon Finesse Skills Acrobatics 13, Climb 21, Perception 4, Stealth 17 Racial Modifiers 8 Acrobatics, 8 Climb, 4 Perception, 4 Stealth Hexes Save DC 16 104 Int.5Witch Level Flight Fortune Misfortune Patron Enchantments FEATS 6 1 1st 1 Free Human 1 From Familiar 1 3rd 1 5th 1. Fast Learner 2. Ecclectic WitchNormal Favored Class 3. Alertness 4. Defiant Luck 5. Evolved Familiar Reach SKILLS 40 Total Skill Points 52 Skill Ranks Per Level4 Int1 Racial1 Favored Class 2 Acrobatics Dex - 0 Ranks2 Dex 4 Appraise Int - 0 Ranks4 Int 2 Bluff Cha - 0 Ranks2 Cha 3 Climb Str - 0 Ranks0 Str3 Familiar 8 Craft Int - 1 Ranks4 Int3 Class Skill 7 Diplomacy Cha - 5 Ranks2 Cha ut Disable Device Dex - 0 Ranks2 Dex 2 Disguise Cha - 0 Ranks2 Cha 2 Escape Artist Dex - 0 Ranks2 Dex 10 Fly Dex - 5 Ranks2 Dex3 Class Skill 10 Heal Wis - 4 Ranks1 Wis3 Class Skill2 Kit 10 Intimidate Cha - 5 Ranks2 Cha3 Class Skill 10 Knowledge arcana Int - 3 Ranks4 Int3 Class Skill ut Knowledge dungeoneering Int - 0 Ranks4 Int ut Knowledge engineering Int - 0 Ranks4 Int ut Knowledge history Int - 0 Ranks1 Int3 Class Skill ut Knowledge local Int - 0 Ranks4 Int 8 Knowledge nature Int - 1 Ranks4 Int3 Class Skill ut Knowledge Planes Int - 0 Ranks4 Int ut Knowledge Religion Int - 0 Ranks4 Int 4 Linguistics None Int - 0 Ranks4 Int 3 Perception Wis - 0 Ranks1 Wis2 Feat 12 Perform Sex Cha - 5 Ranks2 Cha3 Class Skill2 Trait ut Profession Wis - 0 Ranks1 Wis3 Class Skill 1 Sense Motive Wis - 0 Ranks1 Wis 4 Sleight of Hand Dex - 2 Ranks2 Dex 10 Spellcraft Int - 3 Ranks4 Int3 Class Skill 2 Stealth Dex - 0 Ranks2 Dex 1 Survival Wis - 0 Ranks1 Wis 1 Swim Str - 1 Ranks0 Str 10 Use Magic Device Cha - 5 Ranks2 Cha3 Class Skill SPELLS Spells per Day 0 Level4, 1st Level4, 2nd Level3, 3rd Level2 Cantrips Known ALL Save DC 14 1. Arcane Mark 2. Bleed 3. Dancing Lights 4. Daze 5. Detect Magic 6. Detect Poison 7. Guidance 8. Light 9. Mending 10. Message 11. Putrefy Food and Drink 12. Read Magic 13. Resistance 14. Spark 15. Stabilize 16. Touch of Fatigue 1st Level Spells Known 11 34 Int2 2nd Level2 Feat1 3rd 4th Level Save DC 15 1. Bungle V,S 2. Charm Person V,S 3. Cure Light Wounds V, S 4. Ear Piercing Scream V,S 5. Ill Omen V, S, M hair from a black cat 6. Mage Armor V, S, F a piece of cured leather 7. Mount V, S, M a bit of horse hair 8. Negative Reaction S 9. Ray of Enfeeblement V,S 10. Sow Thought V, S 11. Unprepared Combatant V,S 2nd Level Spells Known 7 42 Patron1 5th from Feat Save DC 16 1. Burning Gaze V, S, MDF eye of a mundane salamander 2. Calm Emotions V,S Patron 3. Cure Moderate Wounds V,S 4. Limp Lash V, S, M a dead wasp 5. Silk to Steel V,S 6. Unnatural Lust V,S Patron 7. Web 3rd Level Spells Known 2 Save DC 17 1. Bestow Curse V,S 2. Suggestion V, M a snake's tongue and a honeycomb Starting Gold 105000 GP Equipped gear Total Cost 5870 GP Princeling's Circlet - 870 GP Cloak of the Hedge Wizard Conjuration School - Cost 2500 GP Ring of Spell Knowledge 1 with Nereid's Grace on it - Cost 1500 GP Boots of the Cat - Cost 1000 GP Backpacked gear Total Cost 71 GP Witch's Kit - Cost 21 GP Healer's Kit 10 uses - Cost 50 GP Coinage on Hand 4059 GP