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Thread: White Wolf WoD Gamers - GM Council Thoughts

Well, I have to say the big war of creatures doesn't appeal to me at all. I wasn't even wanting to run a violent Sabbat chronicle. I come to the WoD because it easily supports NON combat characters and viewing what actually motivates peoplethings beyond I want to kill that person for jewels that so many other games run. Just about any City Gangrel with Protean 2 and Celerity X will kill most things and every shapeshifter was made to be a walking weapon of destruction since they can pretty much look at you and deal aggravated damage. And if we start up a big war of weres, vamps, changelings, mummies, demons, hunters, and mages the thing just seems rather ridiculous to me. The weres and Vamps will most likely come out on top unless the mages go for some overly paradox ridden Pyrrhic victory that wipes the world clean. I'm not saying that venting and releasing your three stored Vozhds on the caern of werepuppies isn't fun, it is just not what I am looking for at the moment. If I want combat and social situations I would just head over to Exalted. If I wanted mindless hack n' slash, I would play DD. If the majority wishes to play and come up with a big war of the monsters, that is fine. I'll just bow out. I am just not much for power gaming right now. Now, concern wise with mechanics AIM chat has a dice rolling system. It can only roll a maximum of 15 dice per time, but can roll any type of dice. The way to activate this in chat is roll-dice-sides Just replace dice with a maximum of fifteen or it will default to fifteen if it goes over it. Then sides, with WoD, should be 10. That is the system I use for my weekly Exalted game. I do hope that helps. The example of how this should like would be roll-dice7-sides10 for rolling 7d10s.
Thread: White Wolf WoD Gamers - GM Council Thoughts

Oh god, not dice. That's my immediate weakness. I've never played a table top game partially because I think dice are too much of a hassle. If that's the way you guys are going, someone will have to teach me the dice mechanics.
Thread: White Wolf WoD Gamers - GM Council Thoughts

Well, it seems like we need to use SOMETHING to replace the randomness of the R.P.S. competition. Like I said, we've got to judge 1 relevant statistics, 2 strength of description if it happens between PCs, and 3 something random. Dice just seem to be the best bet. However, we can simplify things, if that'll help. We'll just be making up our own mechanics.
Thread: White Wolf WoD Gamers - GM Council Thoughts

As long as it's something quick and simple, I don't mind making something up. An all out war does seem rather far-fetched, but I don't think all species would be involved unless perhaps recruited or provoked by either Garou or Kindred. It would no doubt depend on the characteristics of the characters played. In several Vampire games there were Mages, even Garou, that were rather friendly to Kindred during certain circumstances. A treaty helped. I'm not saying that I'm looking for battle-oriented characters, just stating that battles can be fun. Social situations could be entertaining but too much of it tends to bore me, hence why I'm not particularly fond of Camarilla politics. Of course we could slowly progress into battle with Hunters, giving newbies the chance to see just how dangerous the supernatural world is. Just a thought.
Thread: White Wolf WoD Gamers - GM Council Thoughts

Why can't the storytellers handle the dice? It's not my social security number, it's a game, and they really don't have motive to lie. I trust everyone here, even the Malkavians. Heh... 'What did I get? How many successes? ' 'Broccoli.' I really don't want to use a messenger, I hate them. I'm not interested in a game with no combat, nor am I interested in a pacifist's guide to the World of Darkness. I suggest we find a balance to appeal to the most people, and it seems that balance should be less combat oriented, because fewer people seem interested in combat. Strangely... in my opinion at least. We might also considered taking away agro damage from characters, so combat oriented transformers don't dominate the social or intellectual vampires in the conflicts we do have. Sun, silver and gm's discretion still do agro, claws do lethal. Or maybe not, and you just have to be clever... Natural selection bitches.
Thread: White Wolf WoD Gamers - GM Council Thoughts

To speak up and offer my own two cents to this topic, instead of focusing so much on a 'war' between various species, perhaps the StorytellersGMsOverlords of all that's supposed to happenwhatever could simply focus on much more simple things such as merely where this is all going to take place and then let all the conflicts and such happen on their own since when you have a bunch of preternatural beings running around in one area, there's ALWAYS bound to be conflict. And allowing for the players to merely pick what they'd like to play, provided it falls in the WoD-verse, Stupid statement perhaps but I seriously once upon a time had a bad experience getting an online game going in which some fellow insisted on playing Goku from DBZ. will make others feel less restrained, and it's always to see what sort of clusterfuck of critters you have to work with at least from a storyteller's point of view. I would so love being a part of any WoD game you all come up with and once more, offer to throw in any number of creatures from humans, shifters to even vampires...playing a human in such a setting could be interesting. Chuckles
Thread: White Wolf WoD Gamers - GM Council Thoughts

The idea of the peaceful city don't sound that bad. I ran a CamarillaSabbat friendly city before and it turned out pretty well. But I doubt keeping the anarchs and Giovanni in check will bring everyone together like this, so there would need to be a very big reason as to why these people did so, and probably a few power players to make sure the various forces stay in harmony. Vampire wise I believe this could be a place owned by Independents, be they a group of Autarkis, a conglomoration of bloodlines pissed off at the current way the Camarilla and Sabbat treat them as lesser vampires. Or, if we want, a land in the east where Camarilla and Sabbat really don't exist and they actually have to cooperate for once for survival in an unknown supernatural and mortal culture. Hopefully without Kuei-Jin. The way they were made to haetz yin imbalanced vampierz sort of screws the pooch with that. If it is set in the East, the Beast Courts of that land actually accept Vampires enough to probably be more curious than hateful and offer a good opportunity for the use of the coastal areas thanks to their Rokea and those shark people who actually are born from humans. That way it offers more than JUST werewolves with their culture, and an interesting group to watch out for any Western weres who try to act out. Mages I believe are a bit different in the East too, since they have at least one Craft to watch out for and the rush of my oriental brethren trying to become technologically adept very quickly allows for a bigger foothold by the Technocracy. I'm not sure exactly how that would work, but perhaps with an influx of Western people and supernaturals they find it much easier to work with the more eccentric wonder workers to study the phenomenon or find it an excellent study group and don't want to disrupt it. I know Changeling has the eastern changelings, but they were a bit eccentric to me, same way as the Kuei-Jin were. I'd be happy if we were to include Changeling just to turn the normal medieval theme to a feudal Asian one in the east. Plus, Changelings pretty much lived in peace with all supernaturals. Though, this pretty much hinges on the wonders of the Eastern land. Which I know wouldn't suit everyone's tastes most likely. But it is my shot at trying to get a peaceful coexistence of the supernaturals around. Minus the Kuei-Jin. I dislike their mechanics. I'd also vote on making up a city. It just makes things easier and allows for better tweaking to the reason the WoD is so fucked up with all it's crime and violence and daytime TV programs.
Thread: White Wolf WoD Gamers - GM Council Thoughts

Er, my big issue? I know next to nothing about any of the Eastern species. I know Mage Traditions and several of the Crafts, but that's about it. So were we to vote, I couldn't vote for that, just because I have no idea how it's supposed to work, and I have no information whatsoever on that part of the world. Outside of the Far East, I can't think of a good way to run it based on things that are standard and accepted in the normal course of business. Like, it doesn't seem reasonable that a council of anarchs or whatever got together, kicked out the sects, and is powerful enough to keep peace there with all the vampires and with mages and garou and all that. No one group would be able to, or would be motivated to, start up a place like that. Which is why I keep coming back to the Organians, to just take the Star Trek Old Series reference wholesale. That way you have an outside force saying No, NONE of you control this place, not Camarilla, Sabbat, Traditions, Technocracy, Tribes, or ANYONE! And they have the authority and power to enforce it, and the strange ability to tell when a motive is for personal reasons or to further a sectarian agenda. Within the Safety Zone, you don't get to wipe out the other side, and if you try, something smacks you down and you wake up horribly injured just on the far edge of the Zone. Or something once we figure out how we want to do it, the specifics of what counts as what and how it's handled can be hammered out by the group. I'm open to however else anyone can theorize something, but a mysterious outside power like that, that even the Technocracy can't figure out how to counter, seems like the simplest and most viable way to get us started fast. It would also make it sort of the only real freeport available in the western World of Darkness. Oh, and I set it on the seaside, and I'd love if it were West Coast possibly near the Olympic Rain Forest up in Washington State, because I like Rokea, and I was hoping to try and bring at least one in. XD
Thread: White Wolf WoD Gamers - GM Council Thoughts

I know nothing about Star Trek, so the Organians thing is going completely over my head. The best way it is making sense to me is like some kind of video game where you get penalized for attacking people who are off limits or something of that nature. And it really just seems like a big God-mod thing to do. What I remember is that I believe Baba Yaga, when she awoke, pretty much decided to make Russia coexist, whether they wanted to or not. And she just had an epic amount of power and allies that those who didn't comply found themselves dying, which is why a big chunk of BSD died overnight because they decided to fight against her. Same thing with a Brujah rebellion that claimed a major chunk of them. The only thing that put an end to Baba Yaga was a deus ex machina response from White Wolf to try and clean up what they had done in the secondfirst editions and make Russia more viable or some such mess. We could easily make the entire Russian land the basis of this, and just make up a city or something. The only thing is she pretty much decides who gets in and out, but grants great leeway so the mortals don't get trapped inside and start panicking. I believe the fear of an ancient Vampire and her mage and werewolf and demon, and changeling, and mummy, and... allies turning their eyes on you in anger is a great deterrent from causing too much shit to hit the fan. This also gives a LOT more range than one city to explore. And a reasonable explanation why the sects and groups are making nice with one another. Seeing some of your most potent enemies and allies slaughtered like they were flies is pretty good motive to stay in line...and pretty good motive for trying to escape the lands too if that ever need come up. I believe there is more on this in Rage Across Russia, but I am not up to searching my collection for it at the moment.
Thread: White Wolf WoD Gamers - GM Council Thoughts

The Organians were big energy creatures who enforced a peace between the Klingons and the Federation by making all their weapons of war and each other intensely hot to the touch. Yes, it's a God-mod thing to do, because that's what it takes, and besides, it's not player-on-player, we're taking about GameMaster Fiat here, which is, yes, godly in power. The GMs are the gods of the world, so EVERYTHING THEY DO is at that level. So calling it god-modding like a pejorative really isn't applicable, unless you want to call the very running of a game in the first place god-modding. I remember the Baba Yaga thing. What she did was shut down the Russian borders, cut off all supernatural communication and travel. Iron Curtain, indeed! And made Mother Russia a Yaga-dominated hell for everything Awakened. And they had to destroy Baba Yaga just to get in and out of the country again. So... allies of necessity, those who ended up working together against Baba Yaga... not precisely the vibe I'm going for. I can be outvoted, clearly, but someone would need to speak up for that. And while an ancient Vampire might frighten some, it's just another Reality Deviant to the Technocracy. As is any mage or Garou the vamp might be allied with. They'll nuke the damn place if they have to, and write it off as a power plant accident you don't think Chernobyl was really just a mistake, do you?. The Technocracy bows to no one it can comprehend, and few that it can't, and yes, if there were creatures affecting the world that it DIDN'T understand, yes, it would be researching like hell to find a way around it. But until they do, they're as bound by the power as anyone. That kind of thing might work well for one or two groups the city of Vancouver has been under the personal guard of one ancient vampire for decades, but we're not going to get everybody getting along like we were talking about that way. The most they'd do is team up to kill whatever is intimidating them, which is fun for an adventure, but not as useful for a whole setting. All I'm trying to do is look at the end result, and then trying to come up with a simple justification why. I'm not trying to shoot down everything else that comes along for no reason, but if I see a logical flaw or, as in the Kindred of the East idea, if I don't have the appropriate data to work with, I'll point it out. Yes, I'm advancing my idea, because it's simple, it's mysterious, it does what we want, and we have wiggle room to change interpretations later because it's mysterious, and the characters on the ground don't understand all the rules. And it can't be changed or defeated or killed or whatever, so it can do however we want it to go. Best of all, we could do it RIGHT NOW.
Thread: White Wolf WoD Gamers - GM Council Thoughts

As I skimmed through, I saw the words fuedal asia, and I have to say, I don't care, I'm voting against that. Enough said. I like what Erato is saying. There seems to be a problem with certian groups that just wouldn't live in the same areas. Well, there are always, always special cases. We could take a big load off of the storytellers if we left it up to the players to explain how and why they got there. I disagree with him, slightly, because there needs to be some planned conflict, but maybe we could get a good roster of characters with backstories first, and weave them together. Okay, that probably won't work but, I think I'm on to something, I just can't spit it out... I dunno, somebody who knows how to think take over... That was a lot of text to read, by the way. You guys really need to learn how to write more with less...
Thread: The Don's best kept secret (Toxic & Life on Mars)

Christiana Vendetti a.k.a. 'Boots' had needed a day off desperately. With her fathers guards always watching her or himself standing by her at all times she felt no space. No personal time and she finally found out how she was going to get that quiet time to just go have fun. Once dinner was through Christiana joined her father in his study for their usual glass of wine before bed while they discuss family business. That was why the family accepted Christiana so well, she might have been a female but she stepped right up as soon as she could in both the business matters of the family and the personal. There were several problems she settled by herself. She had just finished her wine and kissed her father good night going about the normal routine and headed to her room. She feinted sleep and after they did the usual check in with her she slid off the bed and tip toed to the closet where she slid on a beautiful red dress that came to mid thigh, she of course wore a pair of pantyhose and slid into a pair of nice heels. She might be going out on her own but she wasn't stupid as she slid a holster high up on her thigh then holstered her short pistol. Satisfied as she brushed out her long dark brown hair and applied mascara and eyeline she snuck out of the house using the servants entrance. She walked off the property by hugging its edge and knowing where all the camera's and sensors were. Once just outside the property she got into the car sitting next to her friend Ameila and laughed, Lets go have some fun. It was a nice drive as they talked about how good it felt to get away from their guards and families for just a while and they drove to the Tick Tock Tower, a new dance club on neutral territory so no fights would be started over where she and Ameila went. It might be a stupid idea on Christinana's part though, Ameila was rich but not Mafia. Therefore if they should be going anywhere they probably should of stayed on their own territory but she swore if they got caught it would make life that much harder. Thats when they came up with going to the TTT in neutral territory. The girls parked on their own out of caution and went into the club. Colored strobes and loud music filled their ears as they made their way to a booth and ordered drinks. Once they drank a few sips they hit the dance floor together. Though they didn't stay together long as each was led off by a male who wanted to dance. Meet me at the booth in a few dances She called out and the girls danced their hearts out after agreeing. Tonight was a night the girls wanted to have fun and not have to think about dangers and being too careful.
Thread: The Don's best kept secret (Toxic & Life on Mars)

From the second floor of the Tick Tock Tower Michael could watch the entire club scene as the young people swayed and danced themselves to the beat, losing themselves int he party mentality. He sipped his drink as he stood on the balcony while a woman wearing something that was only a few less pieces of fabric away from wearing a bikini danced beside him, trying to keep his attention. She had been a pretty good fling, but like the rest was only trying to get some kind of hold on a man with power. And Micheal was definitely a man with power having a substantial holding with Mr. Porrello, the head of one of the two main mafia factions that controlled the city. Micheal was kind of his go to guy for any problems that needed solving. Most of the solutions happened to be either killing or torturing a guy, but Micheal liked to think he was creative with each hit. She tried to get her arms around him again and he pushed her off, a sign that very clearly told her to get lost. With a pout she went, leaving him alone with his thoughts. He needed something new. These bitches his friends kept finding were just getting dull. Hey Mike! a voice to his left grabbed his attention and he turned to see Arron, a large black man and one of his main muscles come running up to him. You won't guess who just walked into the club. Taking another nonchalant drink he looked out into the crowd for any familiar faces, wondering who could cause that kind of excitement. Then he saw her. That's Vendetti's kid! Arron whispered to him, And I didn't see no guards. She came with a friend it looks like. Oh, someone up there must like him for some strange reason, Micheal thought to himself as he finished off his drink. He gave Arron a nod towards the dance floor, a signal to follow his lead. Arron nodded with a smirk and walked off, signaling for two others already on the floor to keep an eye out. Micheal walked downstairs and into the crowd of people, his glass left behind and his sights on the dancing Vendetti girl. He was older than her, in his mid-twenties, but he knew he had good looks and could use them when he needed to. Standing a little over 6 feet and with broad shoulders he fit his grey sports jacket well. Pushing past the crowd he made his way to the girl, watching the way she was losing herself in the music. Looking to dance? he asked her, letting her know he was interested.
Thread: The Don's best kept secret (Toxic & Life on Mars)

She had taken a step back from the gentleman whom she was dancing with to put a bit of space in between them while they danced. It didn't stop him from moving with her even if he was slightly off beat and seemed a bit out of his element. He didn't know it was partially the reason she chose him and let Ameila take the other. He didn't care though as he made some off moves just to run his hand down her hips though every time he moved to close to her legs she pushed his hands off her trying to keep her little pistol concealed, last thing she needed was some jerk getting the wrong idea and having them kicked out. The guy that was dancing opposite of Christiana suddenly spotted Micheal coming to her and watching her. His expression changed suddenly, becoming quite pale and looking like he didn't want to stick around and when her back turned to him he slipped off into the crowd. It was obvious he knew not to get involved. Not that it quite mattered though as she was simply letting herself drift into the music, her hips swaying, body moving with the ever changing beat. The red dress she wore moved with each sway in almost an elegant way. When she turned around her eyes landed on Micheal, he was taller and seemed to be asking her to dance. Usually it wouldn't surprise her but she had thought she was pretty invisible in this crowd dancing with........ One glance around to see that her previous partner was gone and she glanced back at him, Yes. I would love to. He was handsome a handsome one and he may be taller but she wondered what it would feel like to dance with someone who was taller and he looked a bit older. Usually she would of turned him down politely and gone in search of Ameila but reached out took his hand and gently tugged him towards her. Hope you can move. She grinned up at him, her emerald green eyes sparkling beneath the light. Her body resumed its seductive sway as she moved her body against his.