Thread: Adventures in Barsaive

The Dwarf begins to happily divulge several aspects of the city for you, in quite a large amount of detail. So much in fact that it mostly confirms Davin's description of the Dwarf fellow. The Dwarf rarely ceases speaking through the entire long winded conversation, if such a one way description could be called such. Though it is a rather grueling, and straining experience you do learn a bit about Throal. The Throlic Kingdom is an Absolute Hereditary Monarchy ruled by King Nedan, the son of Vaulus III. Though the ultimate rule of law and authority falls to Nedan, he annually proclaims his adherence to a piece of legislation known as the Council Compact. A very well known, and astoundingly large piece of legislation which covers the rule of law, and the methods and functions of its practice within the kingdom of Throal. You somewhat if only vaguely know of the Council Compact, as the backbone of not only the Modern Throlic kingdom, but also as a general guideline for the entire continent of Barsaive, with several glaring and changing exceptions. He divulges a singular, mostly hearsay related rumor that Nedan is surprisingly different than most individuals that come into the amount of power he wields. He is often seen as an individual who tends to scoff at the notion of absolutes, and the rumors seem to paint him as an individual that does not truly believe in the correctness of hereditary rule. Whether these conjectures are fully true or not would be an excursion that would take some time to fully gleam. Beyond that however, he does not divulge too much about the ruling classes of Thoral, nor does he go into great detail about whom would be considered nobles and their hereditary rights. A move you would not think possible, given how much he looped and swayed through the conversation of rumors and conjecture regarding the king. He does eventually move onto the Kingdom itself. Throal is very much built into the Throlic mountains, much of the entire populace is found within the mountain itself as the large city is dug and built in and around the mountain terrain. A single and arduously long man made stone embankment runs the distance between Bartertown and Throal Proper. This dauntingly long structure is known as the Royal Road, which is the first major part of the section of the Kingdom known as The Grand Bazaar. The Royal Road is bustling and teeming with all sorts of merchants and crafters. Most individuals never venture deeper than the royal road of the Kingdom, instead spending much of their time in the Bazaar as there is little need to go further in, as everything can be found on the road. After the road, and the Gates to Throal, lays nine Halls as he calls them, nine individual passage ways that interconnect and link the various areas of the city and form the primary network for travel to the various districts, be it noble, commercial, or residential. He tells you a lot about the various halls, and though some of their names slip through one ear and go out the other, his general descriptions and a possible future refresher could act as a very good frame of reference for the kingdom. He divulges little about the actual building makeup, and actual districts of Throal, though he does talk a bit about the Population of the kingdom. As one would assume it is mostly comprised of Dwarfs. Orks being the second highest racial grouping, followed by Humans, Elves, Tskerang. Windlings and Obsidimen make up the lowest amount of the Throlic kingdom, both races only having a nearly less than one percent representation within the kingdom. Beyond that the other major topic of conversation is the Grand Library of Throal which he speaks of with a large amount of reverence. He describes it as the cornerstone for all the knowledge of Barsaive, and speaks of it as the pinnacle of all learning within the world in general. You are sure he could go on and on about a great many subjects, and it seems he would try, but your eyes begin to adjust a bit as you realize that the sun is beginning to set. The Ork woman convinces the group to heard the wagons off the road and into the plains to make camp for the night. Everyone sets up their tents and sets out to make a decent sized bonfire for the night. Not too far off into the distance you can see what appears to be the outline of a very small forest. Though it does not bode as any sign of ill omen, it does not necessarily give you the best of feelings to look upon it. However, a certain amount of calmness sets in as you realize that it is still quite the distance away from you as stands. The night comes into full effect. The stars shine with a certain amount of brightness that is beyond enchanting. Davin has agreed to take the first watch of the night, and as such you find yourself once again with both opportunities and boredom.