Thread: Fx Any Tales from the Grimoire

OLD STUFF ------------------------------------ Some pages though break order and slip to the back, randomly grouped and tightly packed. Ideas and spells which have been invoked recently, or for those which no longer meet interest decently. ------------------------------------ Archived Accepted ArchivedAccepted Taken PlotsIdeas Ideas which I'm not feeling presently, or have been takenI'm playing now. The former will be marked with 'Interest,' the latter with 'Taken.' I'm not opposed to rekindling interest in an idea, but current interests would be a better bet and you'd likely save some time by ignoring these for now. I'm merely saving them for easy copypasta later if I want to try them again. Twisted Tales The Board Game Taken What happens when a magical board game serves up strange riddles to its players which bring about various sexual scenarions? Roles Lady x Any Additional Details Inspired by the likes of Jumanji, and Zathura, what happens when a magic board game takes a turn on the adult side? I'm hoping for an erotic adventure more than a the game says someone gets bound this way or taken that way over and over. Stuff that makes us have to vacate that room, run, hide, and get pulled into erotic scenes. I'm open to most anything here bondage, anthro, tentacles, transformation, etc... Fantasy elements elves, orcs, science fiction, also all fair game given I've already framed modern setting with a magic board game. We can discuss what you're open to want to see over the first few replies? I don't want to tether characters to some domsub dynamic either. I'd like to keep this one rather open. The idea here we make our own riddles puzzles for the start, but then we make the riddles for the other person after the initial two. To keep things surprising and interesting over RP solitaire and playing with ourselves. I wrote up a starter for this, you can find that below. Starter The sound of soft whispers drew her into the back corner of the 'Oddities Shoppe,' like they held a secret they would only share once she got closer. Unintelligible at first, the closer she got the more words she made out game, trapped, riddles. When she finally laid her eyes upon the box, the whispers stopped and she snapped out of it like she had been in a trance. A little confused, she chalked it up to absentminded wandering, but an inkling curiosity remained. A curiosity which bid her to examine the piece before her, much as she felt compelled to check out the store which had seemingly sprung up overnight. It was a relatively plain dark blue box, slightly rectangular. On the top, 'Twisted Tales,' was written in a fancy text. What could only be described as runic markings followed around the sides, and a large symbol on the back. When the top slid off like the box of a board game, inside was a large, thick book bound in leather. When curiosity bid her further to open that she was... underwhelmed. The book proved to be fake, holding a hollow compartment and was mere set dressing for an elaborate path of tiles, three little game pieces, and a set of two six-sided dice. At the bottom right, like where one would turn a page was a large oval red gemstone, and the game's instructions appeared written on the pages. 'This doesn't look like it could be any fun... ' she thought, closing it all up and starting to turn away. A pause mid-step, a glance back at the ten dollar price, and a what-the-hell kind of shrug saw the box slipped under her arm and amongst a few of the items she decided to purchase, paying with plastic. Oh, this is a fun one, the plain and unassuming--quite frankly, boring--shopowner commented, You play a lot of board games... Katrina? He paused to check the name on the card. Noooot really? Katrina answered, with a helpless shrug, I mean I've got into them recently, but.. The man nodded, offering a few noises of understanding as he bagged up her things and handed them over, along with returning her card. Well, play this one with a friend the first time, or just someone else. Its more suited to learning as you go over reading the instructions first then trying to play like most. Anyway, have fun, with everything, hope to see you again. The whole drive home Katrina had a nagging feeling in the back of her mind, her blue eyes occasionally darting over to the bag on her passenger seat. Even once she dumped it on her kitchen table, and went up to toss off her uniform before hopping in the shower to rinse the ick of the day from her long brown hair and pale toned body, it nagged at her. Worse still, once out of sight those whispers returned, this time mixed with soft little gasps and groans--which she easily dismissed and excused away once more, uncharacteristically so. Once she finished up there and moved on to dinner, passing through the kitchen a few times, seeing the bag each time, the nagging curiosity, desire, whatever it was, won out. 'Oh, fine! Fine, I'll play the damn thing and see how it works.' A few calls and a change into a pair of comfy jeans, and a sleeveless black top later Katrina was on her way to the local game shop--a place with private booths, a public area, and a pizza place next door with a donut diner a few blocks out as cliche as that latter thing was in her particular case. If not to meet up with a friend for dinner over the game, then to see if anyone local wanted to give it a go. The hope that they didn't think it was as plain and boring as it appeared lingering on her mind. A half hour and exchange of cash later, she was in one of the more private rooms, taking the book out of the box and opening it up. So, totes don't know how this works. Guy I bought it from said to learn it with someone as you go, she explains to her companion while inspecting the pieces, But I mean, this is all there is so obviously you just pick a piece--huh? Katrina had plucked up the red piece, and was moving to place it on the start at the top left when it seemed to jump from her hand and onto the board, upright. ... Odd if they have magnets they weren't stuck to the board before. Anyway. Pick a piece then just roll the dice? The dice got a little tumble in her hand. 'Then we go back and forth for an hour to see who wins... Joy. Why did I want to play this again?' Before being tossed onto the board six. She went to move her piece but found it moving on its own, drawing a raised eyebrow and a little Uhh- until her attention was grabbed by a white mist swirling in the ruby gemstone. Leaning forward, she peered in and found them forming words, so she read them aloud to her fellow player. Fastened in these leather bands, mouth open wide, and useless hands, you'll be trapped until you find, a nice treat upon which you've dined. The hell does that mean... Katrina muttered once she finished, slumping back on the padded seat. In response the gemstone began to glow, and a moment later pure white leather strips seemed to slither out from the surface of it like snakes. The surface of the gem rippling like it had become some sort of portal. Katrina stared on in disbelief, even as the bands approached her, and only snapped-to when one snapped around one of her ankles. She reacted instinctively, bending down to grab it and pull it away as another ensnared itself around her other ankle and the third wrapped around one of her wrists. What the hell!? Get off! she snapped, her trapped wrist suddenly pulling up like someone was pulling the other end of the strap, yanking her arm over her head. Then it snapped around and behind her back, forcing her arm to follow and causing her to fall onto her side on the couch, wince and grit her teeth in pain. Her other arm stretched out as she reached for her purse, but the leading end of the leather band slipped over her shoulder, wrapped around her upper arm then slid down it while tugging and forcing it behind her back. She kicked, hitting the table a few times as her legs were likewise pulled and maneuvered by her ankles, her right leg tugged up high into the air before the strap pulled down. It made her bend at the knee, the strap crossing over her thigh then back on itself, trapping one leg shin-to-thigh. Despite her furious struggling and growls, her other leg had the same treatment before all her flailing made her fall off of the couch and onto the floor in a heap with a whumph! It was perhaps then, too little, too late, that she swallowed her pride. She twisted her body around to get up on her knees, head poking just over the table, and opened her mouth to ask Will you hel-uhn! In her struggling she had missed the open-mouth gag that had slinked from the gem, and the moment she popped up like a magnet to metal it shot into her mouth. It forced its way in, making her mouth wide and holding back her teeth, at the same time making it possible to see her tongue pushing back on it to try forcing it out. The straps that quickly slipped around her head though made that quite impossible. In fact, a good look at any of the straps be it around legs, wrists, or head, would reveal the ends had fused together. No buckle, no tie, no real way to remove them. Ahh! Katrina let out in anger, body sharply twisting from side to side as she tugged on each of her arms trying to wrench them free. Body popping up as she sharply pushed on the bands holding her legs, paying no further mind to the game, what the gem still had visibly written, or even the person at the table with her. Just focusing on trying to get loose. 'Let! Go! Of! Me!' You Wish Interest A woman kidnapped by a foe is sealed within a small object, only to be freed by someone else who mistakes her for a genie. Roles Fake Genie x Adventurer Thief Noble Merchant Etc Additional Details Three rubs was all it took, and out she sprang. Clad in the shear fabrics of her dancer's attire, coupled with arcane rune-inscribed chains and shackles, it would be easy for the new owner of the lamp to think she a genie. However, the truth of the matter for the unlucky, disoriented woman was that she had no an ounce of magic to speak of, and was the unfortunate victim of a kidnapping. Why was she kidnapped, what was she held within, how did someone other than the kidnapper get their hands on her prison? All good questions we can work out, or, let come to the game naturally. There's also two angles for the girl one where she plays along to this act in order to get something she desires home, revenge, or simply refuses the same could be said of the non-genie role, be it willing to go to any lengths to make the genie bend to their will, or willing to do most anything to be granted one of those rumoured, and lovely wishes, perhaps even three. I'd be open to playing either role, though I'd like the genie to be female. It just makes the story as a whole far more appealing to me. Also, rather than decide ahead of time for one side or the other to have the upper hand, I think I'd be more interested in seeing how the characters interact, and where things fall. There's probably a fair few things to talk about prior to jumping into this one, I understand, but I just oh so like the idea of a woman ending up in a magical lampvase somehow who isn't a genie, yet gets mistaken for one. On Opposite Sides Interest A police officer has a breakthrough on her case, and discovers not just the identity, but the location of a serial killer she's been tracking... except she finds herself struggling to pull the trigger on their arrest, and instead, sends them a message demanding they meet--or else. Roles Police Woman x Serial Killer Additional Details However, perhaps the killer discovers her identity, and decides the meeting should be at her home instead. I'm looking for a bit of a darker play here with this one. An officer and a serial killer at odds the serial killer's motives his own, but ideally, his targets one than can breed a sort of sympathy for their situation. Hunting down members of a gang who murdered a family relation, or perhaps, going after criminals and bad people as the TV show Dexter 's main character. Whether the officer winds up working with the killer, or against them, or more, I'd be interested in leaving up to the characters and interaction in the story over something we decide ahead of time. I ask for the sympathetic angle as I'm not looking to play a corrupt cop who gets off on murdering people, more she finds herself in a gray area where both sides have their arguments. I'd like there to be some kind of mutual fear. The officer afraid the killer might make her the next victim the killer concerned she might turn him in, to the point of maybe even trying to get her files through any means. Coercion, and blackmail, on both sides, with scenes involving smut of dubious consent nature, even perhaps forced at the end of a gun or edge of a knife. I don't want to set one as 'dominaint' and one as 'submissive,' I'd like both to just be--sex scenes in the starting stages though should be far from purely consensual. And for fun, we could even set their sexualities as opposed, or they could force each other to do things to their victims--if you're into that kind of thing. The killing can be done entirely offscreen though, and we just roleplay their interactions with it present in the background, I don't have a kink for that sort of thing, merely the concept of a serial killer and officer at odds at times, working together at times, and having to blackmail and force each other to comply with certain desires, motives, or courses of action. Knifeplay is a bit of a kink though, so a killer that uses knives over something like a big hammer or a simple gun, would be neat. Killer can be of either gender as well. I hope I explained this idea well enough to give you an idea what I have in mind with it. Sinful Lust Final Fantasy X Taken A young summoner sets out with an aeon all her own, but it carries with it quite the price... nevermind the strange changes that have overcome pyreflies and fayth all across Spira, is this due to something having changed within Sin? Roles Summoner x Aeon Additional Details This idea could also be played in a more generic fantasy setting, over Final Fantasy X's Spira. Set in the years way before Yuna's time, after High Summoner Gandof, Sin has returned once more, but this time, in an entirely new form. One encompassing the lustful sins that overcame Spira in its most recent calm, and this new Sin has corrupted, and twisted pyreflies and the fayth around the globe to become as craven as it, and the people of Spira had been. A young summoner setting out from a city not known in Yuna's time vows to defeat even despite what the rumours say fayth are demanding in exchange for the use of their powers or, perhaps, she is naive and ignorant of this--we can play that angle too. Her first aeon is the one from the fayth within the temple of her hometown, one she's strangely able to get without having to perform any kind of act... because it requires additional incentives to keep helping. Essentially, you play an aeon like Yojimbo. Except, instead of desiring gil for the aid, it's sexual favoursacts from the Summoner. I don't wish this to be smut, smut, smut, though, I wish to have an adventure here as well, where we'd both be coming up with side plots and scenarios over the main goal, controlling NPCs, etc... and playing in a Spira before we've learned about from the games, to allow for a fair bit more of creative freedom. The main idea here is that in order to be bestowed with a fayth's assistance, they require the summoner to perform some kind of pleasurous act with themto themfor them. This could be done as each representing a particular kink, or something more elaborate. An additional idea is perhaps the dead, in pyrefly form, refuse to be sent immediately, forming into some beast driven by lust, or require the summoner to do something... more in order for them to be sent. Even pyreflies on their own could pose a problem, such as inspiring intense arousal in those who come around them Zanarkand itself would be difficult to journey through then, too! A lot of room for adventure, a lot of room for dirty, dirty things. In the Mojave Fallout NV Interest A few well placed shots would be all that was needed to take town a group of raidersslavers she'd spotted in her scope, problem being, one of them spotted her too. Roles Wastelander x WastelanderRaiderSlaverEtc Additional Details The two sides had been at odds most of the day, exchanging gunfire, advancing, falling back, but it all came to a head when the woman who initiated the confrontation ended up holed up in a ruined buidling. A few well-placed mines blocked of the one entrance she was aware of--the problem was there was one she wasn't, and one of those people she shot at, thinking they were raiders, or slavers? They happened to spy it. This idea was more of a starting point than an actual plot. In that, my lady ends up with a rifle on the second floor of a building trying to hold off some bandits though who knows, it could be mistaken identity and they think she's the bandit, and your character finds an alternative route up and gets the drop on her. I'd like to possibly start this in a bit of a standoff, where certain... deals could perhaps be made. From there? Well, there are deathclaws, super mutants, nightkin, psycho-junkies, and New Vegas itself to play with. We don't even have to stick in the mojave, maybe we ended up--for one reason or another--going further north, creating our own lore, finding our own vaults. Intended as something more character-driven than plot-driven, I'd really just be interested in trekking about a post apocalyptic setting, starting with the standoff scene I mentioned above. Not Your Typical Lady Interest At the end of those stories, where some monster mates with some poor lass, sometimes, something else is born, a creature that's not quite a woman, yet not quite a monster, instead a curious thing somewhere in between... Roles Monstergirl x Researcher Hunter Additional Details For starters, in this world I envision for this, monster girls are something entirely new. Little is known about them, giving rise to fear leading to hunters or curiousity leading to researchers, perhaps even both. What's more, they are a bit on the rare side, and tend toward certain... levels of sexual interest or lust. Some, driven entirely by it, others wanting little to do with it. ... Okay, I don't have much of a plot here, but I always enjoyed the idea of playing a monster girl. We can do this any number of ways--from a simple dungeon delve, to a monster terrorising a town, to one merely just trying to hide in society. I'm open to suggestions. You can play an adventurer, a hunter, a researcher, what-have-you. We can even reverse it where you play the monster, and I'm the whatever else, or we can both be a monster of some kind, perhaps dealing with a territorial dispute. I only have one caveatcatch to this, and that's I don't want to set outcomes ahead of time. That is to say--we don't decide that your researcher will always be on the recieving end of one of my monster girls. I'd want to keep it mixed up, surprising, maybe there's a fight, or a scuffle, maybe your researcher or hunter wishes to capture one for more thorough, live study. Maybe she's the one who ends up getting the upper hand, and now there's more monster girls in the world. Combining this with dice would be funderful if we add some kind of stat system on top of that, it could be all the more interesting. Monster girls I'd be highly interested in playing in order of interest would be Mermaid, Dullahan, Medusa, Slime, or Ghost. I'm also open to suggestions if you have particular favorites, though I may not be into something else. Edge Island Taken t's a game for those watching, but real for those playing--an island where the goal is to pleasure others, and not succumb to pleasures yourself... Roles Varied Additional Details There is no volunteers here--no tributes. People are taken, have certain modifications done to them, and they are all set to wake up from their drugged state at about the same, with a small handheld tablet that will play a little video and explain their situation. The video? A woman, bound, taken clearly against her will. But stimulated to such a degree, that a climax is forced from her anyway, causing a near instant change in demeanor. From one of pure resistance, to one of pure joy, desire, and frankly, sluttiness. The situation? Don't cum. Everyone has had a small little chemical or device placed within them that, upon a climax, will release a chemical that will essentially turn them into a mindless, needy thing that only cares for pleasure and pleasing others. The perfect sex slave. In a world where body modification is common, this isn't difficult. Accidentally cum while taking someone on the island? Well, you're screwed, perhaps just like that person. It's a game for those watching, both to see what happens and what lengths people will go, but also because those who 'lose' are later auctioned off. The grand winner, the sole survivor, will have the devicechemical removed, and allowed to go free. It's basically Hunger Games, except the edgesclimaxes over killingdeath. Temporary alliances, turning on one another, forced scenarios, reluctance, perhaps, even, people just outright giving in and trying to bring somoene else down with them. One idea here is we each have a main character, perhaps we team up, perhaps we keep solo, and play other NPCs for each other. Another option is a rotating GM sort of thing, where one of us plays a set character until they're forced to climax, and then we swap, with the GM taking control of that character. I wouldn't even be opposed to making it entirely random in terms of who wins encounters, such as using dice rolls, or even including basic attributesstatistics as well. This could also fit into science fiction as well, but I wasn't thinking too extensive in terms of body modifications... no robotic arms, though at the same time, I'm not opposed. The Grand Summoning Taken A summoner must travel the land, seeking to earn the favour of the spirits in order to gain the strength to invoke a final summoning to defeat a beast. Roles My Summoner x Your Spirits Summons Additional Details For this one, you would be playing mutliple entities. Erotic scenes would be based more around your kinks, beyond a request from me for some bondagetentacle stuff. It is the exploration, unknown, and surprise aspect which appeals to me here, I would not want to know ahead of time what you're gonna throw at me--I'm open to most anything aside from stuff that is a hard no on my lists. If you recognize the fandom this general idea came from, I'd be open to running it in that. It was known as Sin. A monster that brought with it devastation and death, and that was nigh impossible to kill except for one thing a grand summoning. A feat only the rare few summoners who traversed to all the temples across the land, and received the blessing and powers of all the spirits, were able to perform. The defeat of sin would bring about an uneasy calm, for once the summoner who defeated it met their end--natural or otherwise--the beast would return in short order. There was no way to prepare for the new Sin, for once defeated, the spirits would go dormant, and the powers they granted would leave the land. The last time Sin came, however, something was different. Spirits were not content with just small tithes, prayer, and meditation. Gold was demanded, in lofty sums, and Sin had a new form, and acted quite different--no longer just death and destruction, but collecting and hoarding all the valuables and gold it could muster. It was as though greed had seeped into hearts and minds. Summoner Jareth had managed to perservere through this new challenge, however, and defeat it, bringing about a three decade long calm... three months ago, he passed on, and Sin has returned. Again, its' form has changed, as has its behavoir and the spirits demands. Summoners who have tried to gain the spirits powers found them demanding pleasure, over coin, to engage in manners of depraved acts that have left few willing to try. Worse, the acts are never the same, even amongst the same spirit, making preparing for the challenges... difficult. One young woman who has spent the last few years preparing to be a Summoner, however, has come of age. She has heard the sotries, she's aware of the acts some have requested, yet she believes she is prepared, and ready to do what needs to be done. The question remains is she really? The crux of the idea is that I, playing a lady summoner, travel to the various temples to meet the spirits, played by you, culminating in various erotic acts. We could play it by just moving scene to scene, temple to temple, or include more, like my lady having a bodyguard and smaller side plots interspersed here and there where we both shape and control the world. A Priestess' Ordeal Interest TTo join a scared order of women devoted to the goddess Yvelia, a young priestess must go on a journey to many places in order to be properly prepared. Roles My Priestess x Your Open Additional Details For this one, you would be playing mutliple entities. Erotic scenes would be based more around your kinks, beyond a request from me for some bondagetentacle stuff. It is the exploration, unknown, and surprise aspect which appeals to me here, I would not want to know ahead of time what you're gonna throw at me--I'm open to most anything aside from stuff that is a hard no on my lists. A more fantasy-themed twist on the above idea. n Grandshine, there was one little hidden away temple amid the many others--a temple to Yvelia. A goddess of love, the female form, strength, and more, priestesses taught others to aspire, grow, and not let others shame you. Priestesses of Yvelia were revered, not just by worshippers but by nobles, royalty even. Often one could catch a noble and Priestess slipping away for private council and prayer. Their word seemed to be respected, given great weight. This was what appealed to one common blooded young woman. The truth of it was a Priestess of Yvelia was a companion. The uncouth might call them whores, but would also admit they were high class whores. Beyond the women of a brothel, they worked for none, answered to none but Yvelia, and money wasn't always the object, favours, political maneuverings, criminals might think they had the town guard in their pocket--their influence paled next to a Priestess. This side was kept secretive though, through both manipulation, and magic. To be offered a place and become a candidate was rare, and when one woman found it offered, she jumped at the chance. There was but one thing she would need to slip into the back, present herself to Yvelia, and hear her trials. To complete these trials would mean her acceptance, and she agreed, readily despite the challenge she was warned it would be. Once more the truth was kept. These trials were not simple matters. Some were depraved, sexual humiliation, some were forced encounters. A corruption of the mind , one might say, to open it to what a Priestess of Yvelia might need to do, to deal with, be ready for and to accept and understand her own latent desires. To essentially shift from a young naive girl to a proper, divine-power infused woman of influence. There was no halfway. This is never told to potentials. One either becomes a Priestess, or becomes a ravenous whore in some brothel who would be cursed with never being satisfied. There's no quitting. No trying again. Once chance for many trials, and an angry Goddess if one disrespects her by refusing her trials. The crux of this is, I, playing the young potential, complete various trials for the Goddess to earn her way, culminating in various dirty acts. I imagine we would both decide and come up with the challenge--with you playing the person or creature and myself the candidate. We could simply move trial to trial, scene to scene, or we could make it more adventure styled with subplots and us both controlling various characters in the world beyond our main characters. Siren's Call Interest Unknownst to the mermaid in the water, the town in a nearby bay has come to know her as the Beast of the Bay. And what's more there is a bounty. Roles My Mermaid x Your Open Additional Details I just really want to play a mermaid. We could also do a setting with pirates and gunpowder, but that's about as far 'up' as I'd want to go. Port Silverstep had always been considered a haven for the daring, with how it rested on the shores of Half-Moon Bay, whose mouth was like jagged fingers of stone jutting from the land and ocean floor. Now, it was the home of the insane, for while the mouth was wide enough to be only really dangerous during a storm, the arrival of a siren to the bay has left it dangernous year-round. Some now even refer to it as Siren's Bay it did now seem to be up to the siren who was allowed passage and who was not. Targets were chosen without rhyme nor reason, ships both big and small, merchant vessels and traders, warships and priates, at least one of each type had been run into the rocks at some point or another. Survivors -- of which there were many thanks to the locale -- told stories of a heavenly voice right before they 'woke' a moment later with their ship having run aground. None know why this mermamid came, nor why ships are now being run into the stones, but many are fed up, or angry, and others still? Curious. At least a dozen ships likely more have been run into the rocks, and it was delcared enough. Bounties were placed for the beast of the bay, seeking someone smart enough, foolish enough, or someone who could just resisyt the siren's call, to put an end to the beast's misdeeds. What sort of end? It didn't matter, for long as it was ended, the beast's ultimate fate was left up to whoever could deal with it. Rumbles Down Below Interest Whether alien or natural, the beast have awoken, and they've come up from below. A very unfortunate turn of events to those who awoke them... Roles My Female x Your Open Additional Details entacles is my main appeal here, with a bit of a capture element. However, if you are into impregnation, or vore, or similat, I 'd be open to including that. An archeological dig, prospecting for oil, mining, or even just small rural town folk minding their own business, in the end it doesn't matter. Something woke up--ancient creatures buried deep within the crust, be it ancient organisms or aliens--and now has come up from below to torment a small group of people in an otherwise mundane situation. Questions without answer for the moment include What do they want? Where did they come from? What are they doing with people they take!? It started slow. One person turned up missing. Searches went out and nothing found, a week later someone else went missing. A few days later someone else. Then, a delirious person came barreling in claiming to have seen monsters burst up through the ground, take a woman, and slowly drag her down as tentacles coiled, wrapped around and.. entered her. Most thought he was just suffering from a combination of mushrooms and too much hentai. A small few believed him yet... nothing. No evidence of a missing woman, no evidence of the ground being disturbed, nothing. Alarmed and worried, soon many were on edge, more of fear for the unknown than some actual threat. People go missing, it happens, sure the recent string is higher than normal but abnormal happens. What usually doesn't? The absolute downright bizarre and horrifying, which is exactly what was about to kick off for many unsuspecting people. And it would all start with a trio who were out and about, just taking care of some routine things, getting to know one another and just trying to have fun in a boring situation. Little did they know it was vibrations in the ground from car tires and three sets of boots that drew the creatures in... Hopefully they would learn quick get off the ground! Okay! Fine! It's Tremors, okay!? You caught me. Just instead of pop out and eat your face, they pop out and have some fun and take people. The idea is we both play a person involved. The exact situation of our group can be discussed, as well as relations. End goal? Up in the air. Escape, capture, control, saving people, the works is available. Whatever the case, if fun there's open potential for Tremors 2, Tremors 3, er... I mean... Rumbles Down Below 2, 3... pleasedontsueimjustadeviant!. We can be friends. We can be adversaries. We would both control the creatures or, if you wanted, you could take control as a GM role and be them yourself. I don't want to be solely GM myself on this one, to be clear. A caveat if you wanted to include dice here to add an element of randomness or tension, I'd be all for that. Basic stats like strength, speed, stamina, rolling six sided dice. I love using dice, but it isn't a dealbreaker if you don't want to. Grimoire of Transformation Interest Careless or trusting is the young woman who leaves out a magical grimoire, one with the power to transform and summon too curious is the one who invokes the magic by speaking the strange words. Roles My Lady x Your Open Additional Details This could be either a medieval or modern world we could be fellow mages, or roommates in an apartment. Main appeal for me here is monsters and dubious consent I don't have a kink for transformation... that said, if you do and want to include some back-and-forth form shifting, given the 'ineptcarelessnovice' nature of my girl, that'd be fine with me. Written from a modern, roommates perspective. One of them had always been a bit too trusting, or perhaps careless. No lock on her phone, nor on her tablet, no password for her computer and leaving out what some might consider private things--like her diary--in less than hidden places. Such as on the kitchen table next to a half-eaten me she would get back to in a moment being easily distracted was a thing! This time though, she had gone too far... or perhaps it was her roommate who had. A tablet left out on the coffee table while she ducked out to have a shower in a strange bit of a hurry. Her roommate, perhaps curious, perhaps innocently wishing to check something on the internet, turned it on to discover more than a few tabs of erotic images open, mostly involving tentacles, creatures and less than consensual situations in some cases. Amid all this, though, one tab stood out. She had left a page open to her private image gallery on a popular site. The images weren't of her though, but rather camera snaps odd books with strange lettering and symbols. Annotations here and there marked an attempted translation and understanding. It quite frankly read like a silly magic book. Even when the roommate read it aloud... Until their form started shifting, and extra tentacles grew! The roommate might have questions. Might have demands. Might just want to see what their new form could do. A similar setup for something like two mages of wizards would work I'm sure. The question would be where it goes from there--is the mage forced to find a means to reverse the spell perhaps under distress, or is an approach involving begging used? Is the right spell invoked, or does it only change the form, be it the mage, or the other? Crash Landing Interest She had been sent to retrieve some samples and examine the wildlife on a newly discovered planet, too bad the atmosphere was a little more dangerous than had been anticipated... Roles Scientist x Other Survivor GM Additional Details An explorer crashes on an alien world, and has to find her way to one of the other teams in order to escape... while dealing with the creatures of the world, perhaps helping along somoene else who survived the crash, as well as her own personal curiousity which may lead her stray. Yet another idea that was discussed and shortly thereafter died, there's another opener for those interested. Opener It had been a no-brainer. News of XM-2885 traveled fast, and the same day it hit her's ears she put in a request to HyloCorp. Dr. Katherine Flynn, graduate of Titan IV's Academia Doctrina. Young, no papers to her name, and for a brief moment, lacking a job, there couldn't have been a better opportunity. The squeal that came from her upon reading her job acceptance might have been heard across the entire orbital station she was on if not for the bulkheads. And now she sits, strapped in, and both nervously, and excitedly, fussing with the HyloCorp patch on the left arm of her environmental suit. The dull trip had been overcome going over some datapads and noting the general landing sites of the other dropships. Katherine's name, and title, sat on another patch over her left breast. Just barely visible as she awaited the dropship to hit the LZ thanks to her somewhat long, strawberry-blonde locks. Granted, mid-back length hair would be awkward to fit in the helmet resting on the seat beside her, and she was clenching a wooden chopstick of sorts between her teeth to remedy that. In a moment. When she was finished looking over the information on the datapad in her other hand, which rested in her lap, the screen of it reflecting her pale blues right back at her slender face. She hoped the communication issue would be solved quickly. It would make reporting discoveries a bit annoying otherwise. Lost in thought, and the hum of the dropship, she'd be rather oblivious to what was happening up front. 'They loaded a lot of supplies... I hope they didn't go overboard,' she idly ponders as she scrolls through a list of the supplies on her pad. It isn't until the end of the conversation between the others that she notices there's something up. What's going--? Kat was cut off by the straps suddenly biting into her body and knocking the wind out of her, and the jolt sent her datapad flying from her hands and clattering across the deck despite the thick padding of her gray-and-white suit. Her legs uncrossed and immediately she slammed both heels of her boots onto the floor, taking a few gasping breaths. More than anything, it made her breasts ache. ... Despite the padding of the suit, even, they stood out a bit, as did her curves. She understood why the outfit needed to be formfitting, to help with an environmental seal, but that didn't mean she had to like it! The scream makes her throw her head toward the front, wide-eyed, mouth agape. 'Ohgodohgod! Focus, Kat! Helmet! Get your helmet on!' She glanced around, finding the hairpin she intended to use had just fallen into her lap. Quickly grabbing it, she then gathered her hair up into a bun, pinned it with the stick, grabbed her helmet, and popped it on in a hurried motion with her hands shaking the whole way. A tap to either side of her helmet left it making a soft hiss as it made a seal with the collar of her enviro-suit, and turned on her air supply. As the ship went down, she sat there, hands clutching her straps, eyes closed tightly, and the last words on her lips being Gonnabefine, gonnabefine, gonnabefine.' At least right before the scream from her lips at the tumbling ship. For a short time, she lost consciousness. The forces just too much for her. But, shortly after the shuttle had settled, her chest heaved as she took in a deep breath, her eyes shot open, and she bolted upright--eyes flicking around frantically. Each flicker of shadows from the fire, and crackle of electricity caught her attention at first, her mind racing, one thought after another. 'Focus. Focus. Your specialty is biology, so get up, and do it.' she told herself before getting herself unbuckled, if she even could. And if so, she would get up shakily, almost as if she was walking for the first time, to start making her way to the front in order to see if anyone else had survived. Pushing the pain in her chest out of mind, hoping it was just an ache, and the suit had protected her from any actual injury. Scoundrels and Priestesses Interest They seemed like an easy mark complete a few 'trails,' join the priestesses, and strike it big with nobles and otherfolk. First thing she needed to do seemed so simple go to a temple outside of town, trek to the end, and collect a relic from within to bring back to the temple. Not so hard, right? Roles Scoundrel x ??? Additional Details This was a twist on the Priestess' Ordeal idea mentioned elsewhere. In essence, rather than play a Priestess, my lady was a scoundrel trying to sneak her way into their ranks in order to gain the riches of the nobles they often were seen with. Whether she ended up as a mind-broken slut who got her comeuppance, or had her way, would have been what the story was about. Originally taken as a GM to Player setup, I'd be open to her having a partner in crime, or your character being a priestess who is on to her game, or whatever else you may be able to think of. The opener below is her heading to the temple for those 'trials.' Opener Once Aslynn had made up her mind, the task she set for herself had been pitifully easy. A little touch-up here, a little magic there, and one of the finer outfits she'd been able to purchase from her ill-gotten gains and she gained the attention of one of Yvelia's priestesses. From there, a little cat-and-mouse and she was sure she'd had the priestess wrapped around her finger, for she managed to suss out what she needed--an agreement to let her become a canditate, a potential, a priestess-in-training. Some small part of her had felt some guilt over manipulating the woman like that, after all, if not for this temple she likely would never have found just a profitable, and she had to admit, fun, calling. However, for Aslynn, there were some things that she valued and spoke to her more than guilt. In this case gold, and gemstones, the kind she could pilfer from those silly nobles the women of the church interacted with. There was but one rule she made--she would not steal from the temple itself. The last thing she needed was the ire of the goddess, and she wasn't entirely without boundries or morals. It was odd to her though that the smoke and mirrors they would need to do wouldn't be taking place in the temple, rather some location she needed to find to the south of the city. The Protectorate of Galland, situated between two large mountain ranges, was a relatively safe place, so Aslynn didn't take issue with it, merely found it odd. After some preparation, she set out south from Skarsgard, following the only path directly south which lead through the Galland Woods. What she had been looking for had only been described in the vaguest of ways, but when she happened upon an overgrown temple with a fountain, she was sure she'd found it. The choice of leather boots proved to not be too great of one as she make her way from the path to uneven, and overgrown ground. However, the tight trousers with a thick belt she wore did the job when it came to protecting her toned shins and thighs from being scratched by thorns and other such things. Asylnn's left hand never strayed far from the hilt of the dagger at her hip, nor the pouches that contained some food and other supplies, though on the whole she hadn't brought much with her. The safety net the Protectorate provided, what she figured she would be doing, it all struck her as being quick, easy, and not much of a problem. Pausing just as she reached the entrance, she took a moment to unfasten the string of her water skin, throw back her head and take a long drink. A bit of water slipped from her lips and down her chin and neck, spilling into the ample cleavage her loose-fitting white top revealed, but she paid it little mind. It was short-sleeved, but she wore a light jacket with long sleeves overtop, the back of which felt down to cover up the way her pants hugged her rear. Retying the water skin, she took a breath, brushed some of the short red hair that framed her face out of the way and stepped through the threshold into the temple. The switch in light level made her blue eyes narrow and squint some. That's likely the reason too she missed the obvious set of loose floor tiles which she bumbled into, pressed down, and stumbled over as her toe caught the edge of the stone. Hells! she uttered, off balance enough that there wasn't anything she could do upon hearing the grinding of stone upon stone beyond swivel around in time to see a large stone slab fall down in front of the entrance and block out the light. Inwardly cursing herself, more still for stumbling, Aslynn wasn't too worried by that on the whole. 'Must be the first of the tests. Find another way out. Is all this nonsense really necessary? Is it worth bothering doing? That final question lingered in her mind only a moment before a smile came to her soft lips and she nodded. For a moment she saw it laying on a large bed, gold all around her naked form, gemstones rolling off her body as she shifted. Oh yes, that would be worth it. She was sure nothing this silly place could throw at her would make that not worth it. Aslynn fussed with her pouches some in the dark, taking a short rod of about twenty centimetres from one of the larger ones. Old temples and good lighting never went hand in hand. Slowly, she reached out with her other hand and walked forward toward where the opening had been before her soft fingers touched hard stone, then she brought her other hand around and stuck the stone with the end of the rod. The woman ended up squinting again as the rod suddenly burst into bright light, and she waited there near the door for her blue eyes to adjust while also looking around for the path onward. Greed for the moment driving her forward. Lust Through a Rifle's Scope What had started as little more than a peeping tom in an apartment across the way evolves into a game of voyerism, lust, and control that's a trigger pull away from ending. Roles Unsuspecting Lady x Peeping Tom Sniper Additional Details This is a darker one, and an odd one. If you have ever seen the movie Phonebooth, you'd be thinking on the right track. My lady is one with a self-bondage kink, and one who is a bit frivolous with her privacy. She leaves her blinds and shades open when she indulges herself, and thinks that, due to how high up in her apartment she lives, nobody really notices. Your character, who is in a different apartment across the block, takes notice. At first, they only watch, but after a time they decide they wish to participate. Rather than doing so directly by going over and forcing themselves on my girl, however, they take an approach that lends more toward their voyeuristic tendencies--they get themselves her number, and a high powered sniper rifle. From here, enter a game of cat and mouse. My lady, who tries to get out from under your character's thumb while trying to not thoroughly debase herself for someone else's amusement, while yours aims to... enjoy a show, and get off, to her being forced to get herself off in various ways. I'm aiming more science fiction here. Perhaps a more authoritarian state where there are cameras everywhere, crime is low and solved quickly, facial recognition, making going over to her place and just taking her forcibly more likely to land one in jail. Also the notion of, perhaps, virtual reality, personal androids which could allow for some more direct interaction by taking control, and newfangled toys. The main draw here is playing on the threat of the rifle, and messing with exhibitionismvoyeurism, and seeing how interesting it can be when our characters are not directly getting hot and heavy--and one is actively trying to end things with the other. If your character goes to sleep without setting up any precautions, my lady will be going to the police, for example. Reboot! ... What the hell am I wearing? Warning incoming game. Warning incoming game. Roles Sprite x SpirteUser Additional Details We both play as Sprites within Mainframe, not -the- Mainframe, but a different one. For the most part, lives here had been peaceful until one day--that dreaded warning. Our sprites, both members set to uphold and protect their city, jump in to do their duty... only to discover the kind of game they had just entered is a bit different than one might expect. ... It was an H-game. In fact, they -all- are Hentai games. This is a recent idea that isn't as fleshed out as all my others. Basically, I thought it'd be highly amusing to combine something like Reboot, with smut, where instead of playing action games and Mortal Kombat spoofs, we play H-games and hentai-based spoofs of games. Something our sprites would quickly have to come to terms with, in order to win, or become nullified. No, I don't know why the user winning at their game destroys their computer either. Don't question it, Reboot is amazing. 3 Don't smile, don't blush, don't even breathe too deep... The Xailm are stone beasts that lack emotion, and thus, hate emotion of any kind, residing on one of the many worlds within the plane of lust... Roles Planehopper x Any Additional Details This was an idea, and starter, I had done with someone else, however, it was also one I quite enjoyed. I also think it has a lot of places it could go, so I'd be open to doing it again. I've put the OOC bit first for this one, followed by the starter I had written for it. Planehopping I'm looking to play a mageling, named Cordelia Ann Brant on a planar-hopping adventure in a fantasy, but not necessarily strictly medieval fantasy, set of worlds opposite another character of any gender, and profession. My girl, naturally, can open planar tears, perhaps yours cannot, and you wish to get out of the place you've wound up suggestion only, don't take it as set in stone! 3. A place ruled by black, featureless obsidian humanoids known as the Xailm, where displaying emotion or, perhaps, more specifically, arousal is forbidden, in the middle of a wasteland where a flower known as the Lust Lily grows. Yep. I couldn't tell you where the inspiration for this one came from either. I don't want all the action to take place in this townplane. Planar-hopping is more interesting when you do that, so I'm thinking perhaps this is one of many worlds amid a 'plane of lust' that our characters would need to escape from, with each world having different, ah, issues, to overcome. Perhaps we have to come back here at some point, even, or go back to other places. Regardless. Kinks to include noncondubcon to varying degrees, heatestrus I think it's called that, maybe some exhibitionismvoyeurism, and your kinks. I'd also very much like to include bondagerestraints, as it's a huge interest of mine bonus points for power dynamics and tentacles as well, which are also favourites, but not as big as bondage-stuff! ------------------------------------ Dust and sand swirled around the base, while wisps of super cooled air drifted outward from the wavy, icy-blue arms of the planar vortex. The clash of environments--a snow-covered land could be seen through the whirling, translucent blue center of the portal--shrouded the area in a light fog when the frozen air collided with the warmth of a wasteland. After a few minutes, a distinctly feminine figure stepped through, and the portal shrunk in on itself until it winked out of existence. Arms which had been hugged around her body to keep warmth in the cold slowly unraveled, and one hand drifted up to shield her mismatched blue and red eyes from the twin blazing suns above as she peered around. 'Out of a frozen hell, and into a blazing one... ' she thought, idly, as she took in the nearly endless sands in all directions, spotting what looked like a scant wooden wall, thus likely a town, just south of where she'd entered from. 'That'll do, any port in a storm.' Pausing for a moment, Cordelia brushed the snowflakes from the shoulders of her leather mini-jacket, as well as from her blonde hair, which spilled down around her shoulders and slightly down her back. She also tugged off the scarf from around her neck, to help with the heat, as she began her trek toward the town. Removing the scarf made the hardened leather chest piece she wore a bit more apparent, and covering the lower half of the chest piece was a belly sash that wrapped and covered her to her thick belt. Which helped keep not only her trousers up, but also the long, curved blade she owned close at hand. The tough pair of knee-high leather boots protecting her shins and feet, fortunately, worked as nice on the sand as they had on the snow too. In addition to the heat, the desert came with a strange scent, which Cordelia's formerly reddened, stuffed-up nose began to pick up on a half hour into her hike. It made her a bit uneasy, the closest thing her mind could liken it to was someone having used flowery perfumes to cover up the smell of sex. Little did she know that the scent pervaded the air all around the area, coming from the town, and the little flowers which managed to thrive and bloom around it like the town was an oasis in that desert. Soon, as she neared, the sound of only the wind, and occasional skittering of some small critter nearby being chased off by her presence changed to a mixture of merchants shouting about their wares, indistinct chatter of a common market, as well as... screams, and moans. Further unsettling, but there was little she could do. Her small pack had a bunch of winter clothes, food for maybe a few days, and this appeared to be the only town for miles. Her only choice was to press forward. Circling over to an entrance, she joined with a small caravan at the back of a short line the wooden palisades were more impressive than they first appeared, and the gates were guarded by a strange set of creatures Cordelia had not seen before. Humanoid, but featureless, no eyes, nor mouths. They wore no clothes, nor armour, but their skin was hardened and black, the texture immediately calling to mind shards of obsidian Long blades, made of the same material as their bodies, hung from their sides seemingly melded into their form. One seemed to closely observe each person in a group before it silently signaled with a simple gesture to the others, who opened the gate and allowed the people through. Can I interest ya in a Lust Lily? A woman from the caravan she waited with interrupted her taking in the sights, while jabbing a whitish-pink flower attached to a pin nearly in her face. No, I- Cordelia began, but the words died on her tongue as the nearly overpowering scent wafting off the flower invaded her senses. Immediately, she turned her head away, cheeks flushing red. and she couldn't hold back from letting out what was between a heated breath and soft whimper. Arousal was nothing new to her, what was new--being hit with a wave of it so hard, and so quickly, that her hand had dropped down and pressed into the crotch of her trousers, while her knees bent and legs buckled, before she even had a presence of mind to realise what was going on. She nearly dropped to her knees, and might have had it been the first time she had been exposed to an overwhelming smell which left her eyes watering. The reaction seemed to amuse the woman who flashed the faintest of smiles before she returned to a stone-faced expression. Ahah. Knew it, I did. Had ya that starry-eyed look in them eyes, whelp, consider what I'd done for ya, a favour, she said as she returned the flower to her pack. Don't ya let them Xailm see that. Or ya are gonna be right fucked. Cordelia heard the words, but she wasn't listening. Her mind was elsewhere, reeling, and it took the mageling several long moments before she regained her senses and managed to draw the slightly rubbing hand out from between her legs. By now, the line had moved on, and the woman and her group were being inspected and let in. 'What... was... that... ' she mouthed the words silently along with the thought. During the walk, she had found herself becoming a tad... wet, and not in the sense of sweating her ass off. Her mind hadn't linked it, at least until that woman had done it for her. There was something wrong about this place, and it was in that smell that seemed to pervade everything. Just where the hell had that portal taken her? Xailm. The woman must have meant the creatures at the gate, which Cordelia glanced at while the group in front of her was let in. It took a moment for the caravan to get their horses moving, and it gave the mageling extra time to peer inside and catch sight of what the woman meant. Of everyone. Everyone inside wore the same cold, stone-faced, emotionless expression. From merchants shouting, to people going about their business, even when they smacked shoulders which in most normal towns occasionally drew an angry exchange. Nobody was showing any emotion, except, then why the screams and moans? It made her want to walk in the other direction, very fast, but there wasn't a choice. Her staff needed time to recharge, as well as some materials, and she hadn't the food to wander the desert. Thus, Cordelia took several deep breaths, put on her best face, and approached the gate. Like everyone else, the lead Xailm leaned down to give her a long, hard stare with its smooth, featureless face. She almost questioned how it could see, but caught the question on the tip of her tongue and merely stared back. One long minute later she was walking through the open gates, and into the town of squat stone and wood buildings. What's more, to her horror, she also uncovered the source of the screams. A set of stocks had been setup just inside the city's limits, like what one would expect to see for a public display of criminals. Here, however, it was women, most of them in states of undress--some nude, some with torn clothes, and one, at least, still dressed. Two of the creatures held her struggling frame as they lead her toward one of the open stocks, as she kicked, and screamed. Please! Please, no! I didn't! I didn't do anything! That wasn't emotion! Don't do this to me! It took a great deal of strength for Cordelia not to flash a look of anger. No doubt all the women there had been the same before being placed in, but some seemed to be positively lost in ecstasy, moaning like wanton whores as small, black obsidian-like things thrust into them repeatedly. The punishment for showing emotion, perhaps? Either way, Cordelia didn't wish to find out, and she hurried into the market quick as her feet, and the crowd would allow. She needed to find two things some raw magic dust, and a safe place to rest for a few days. From the looks of things, too, the sooner, the better. She wasn't sure how long she could manage to resist showing anything with that pervasive scent hanging over the town, and she didn't want to end up on the wrong arm of the law--again. With any luck, perhaps one of the locals had a few tricks to help her deal with it... Isle of Beasts Although she doesn't know how she ended up on the island covered in monsters, one thing she does know... the guide she met upon first waking up is someone she needs if she wishes to ever get home. Roles Woman x Guide Additional Details Whether she was teleported, kidnapped and brought to, shipwrecked onto or fell into some kind of portal, a woman wakes up to discover herself on the beach of an island. An island she quickly learns is inhabited by all manner of beast and creature. What's worse, these creatures have a particular appetitude which she, whether she wishes to or not, can satisfy. Fortunate, then, she comes across someone who claims to be familiar with the island shortly in. Not just familiar, though, but also claims to know a method for her to leave the island, and get back to where she came from. The only downside? It means trekking across the island itself, passed many habits and territories controlled by one beast or another, and that means possibly running afoul of one for a time. That presents one other danger she ends up learning to love being violated by the beasts, and ends up not wanting to go home. Perhaps she enjoys it deep down, and acts like she doesn't, or perhaps she loathes it entirely--this I'd decide with the partner in question. Varying levels of consent, dubcon, or noncon. The guide, as well, could be rather varied. They could be a simple, competant guide who tries to help her out. It could also be that the guide themselves is a bit... incompetant, or lying, and ends up leading her into beasts, as well as the guide too. Malicious is also an angle that could be toyed with, the guide intent on leading her into a path that would leave her a corrupted, always-needy little toy, letting the monsters break her in. We wouldcould, of course, play the creatures for each other, perhaps have a 'branching path' style where we both define what territories are nearby before deciding which path to go down, and so on. I'd like a fair bit of collaboration on the island's creation and what lurks within. We could also set this in a modern setting, but I think the medival fantasy style would work best so there's no, MOSNTERS ARE REAL!? conversations to slow things down some! One Climax Deserves Another A successful little tomb-delve, bags of treasure and a sleep later, one lady sets back off toward town to cash in her findings, except when she decides to have a little fun to herself that night she wakes up back in her camp by the tomb, and what's worse, she can't seem to avoid having a climax... Roles Adventurer x Varied Additional Details An adventurer lady raids a tomb, the nature or placement of this tomb can be negotiated, and just outside of it sets up camp for the night. The next day she starts heading toward a town two days away, and that night, she sets up camp, and uses her hands to pleasure herself... only to discover when she wakes up the 'next' day, she's back at her camp to the temple. She tries again to make it to town, only this time she's captured by bandits, and they make her climax... where again she wakes back up at the temple. Perhaps it's just a bit of misfortune, or the gods are messing with her, or she stole some cursed object from the temple. Whatever the case may be, the point remains each time she climaxes, her day resets to the one that started just after her temple raid. She concludes that the only way to escape this... loop... is to simply not climax. Only to discover that doing so may be just a bit harder than she intended. Thusly, I'm basically asking for someone to take on a GM role, or multiple roles here. It's groundhog day, but a climax is what resets the day. And there are plenty of things out there which have a sudden strong desire to provide one. From bandits, to monsters, to creatures. We could play it as moving from one scene to the next, in a more GM-style where I need to get my character through the day without succumbing, or even a versus deal where I try everything to get through the day, and you try everything within reason to prevent that, though in that case some kind of dice rolls for balance' sake would probably be necessary. Lustful Princess Diaries Monstrous Taboos A woman heads into her father's dungeons with bit a single guard, seeking to learn that which her father will not allow in the castle above. Roles Princess x Monsters Additional Details I play Princess Amelia Celeste Brandt, whose father, King Percival Brandt, has earned the ire of the monstrous community. He's a man whose xenophobic laws, policies, and what one might call a crusade lead to the construction of the dungeon and the imprisonment all of beasts which fall in the Kingdom's borders. Even those who are peaceful, even those who are most like humans--such as elves--are not safe, and end up imprisoned. The extent of this plot can be discussed, or modified. I am basically seeking, for this prompt, somoene who would be interested in playing one, or more, monsters opposite my Princess. Be it ones who just want to take advantage, those who wish to corrupt further, or perhaps those who wish to negotiate or leverage an escape from the King's dungeon--maybe even with a royal cocksheath in tow. I wouldn't mind if you also wanted a more consistent nonmonster character, like that of her guard, or a nobleman who hears of Amelia's indiscretions and decides some blackmail or coercion is in order. Despite the framing, this isn't noncon. It is more consensual to dubconreluctance territory. After all I called it the Lustful Princess, not the stupidly naive Princess. She knows full well what will happen for a lone woman in her father's dungeon. Amelia will have her soft limits, she will protest those being broken, but there won't be any crying or screaming to No, please stop! That said, she won't just tear off her clothes and get on her knees, she's a Princess, not a doormat, and despite a hidden lust, she's not a craven slut--perhaps with an added yet upon that. I wrote an opener for this one which never saw any use. It might give an idea what I'm going for, if you're interested. Opener A rhythmic dripping echoed down the halls of the damp, labyrinthian dungeon beneath the castle, a chorus often joined by the grunts, groans, growls, and grumbles of the beasts within the cells. The only break to the normal routine came when the fat cook wheeled his squeaky cart through the halls delivering meals, which happened around midday--at least until one fateful night. It would be hard to miss the whirring and metallic thunking of the dungeon's entrance opening, but it was far too soon for the next meal. Even without a source of natural light, it wasn't too hard to discern certain things, and now was a time the castle was normally quiet--late into the night--as all of them slept on their cozy beds above. Soon, the clanking and clunking of metal greaves and sabatons would be heard. A familiar noise to some--it meant new friends. However, those with keen ears might pick up the second, lighter set of footsteps the first set almost drowned out. It came as soft clicks, the result of the long heel on a pair of knee-high boots, boots worn by Princess Amelia Celeste Brandt. The middle child of five sons and daughters, not that many within the dungeon would often know the names of those who lived within the castle, sans the name of King Percival Brandt. A man whose xenophobic laws, policies, and what one might call a crusade lead to the construction of the dungeon and their imprisonment. The single Knight, holding aloft a torch, followed behind the Princess as the pair walked through the dungeon's halls. Amelia's violet eyes--the mark of a blessed member of royalty--peering into each cell to her left and right as she walked, a steely expression upon her otherwise soft features. Occasionally she would pause, and turn toward one of the cages, only for her nerves to shine through a moment and she continued on. Neither of the pair of Princess and guard-escort exchanged any words, which meant only those awake, and curious or attentive enough to glance up would catch sight of the woman and become aware of her presence. A human woman, despite what the slightly elongated and tipped ears might say. Elven blood from generations ago still existed within the Brandt family line, and it showed. Amelia walked with a natural poise and grace, and the blue gown she wore hugged the curves of her small frame. It even hugged the slight bump at her belly and hips--she was a woman of means after all, not a twig--which was normally hidden with tight lacing, but tonight she had opted not to wear that uncomfortable girdle--it would only get in the way should she decide to act upon the hidden agenda she had, one her escort wasn't even aware of. As far as he knew she was here to negotiate, or, barring that, collect information from one of the monsters held by her father for sake of furthering his war effort. It was those hidden thoughts that left her nervous despite how well she had been taught to hide it. There had been a lot she learned in the castle above, from the core concept behind spellcastnig, to the proper way to dress, speak, and act for a lady of her status. Her father even broke some traditions and taught his daughters the art of swordplay. There were some things though she wasn't allowed to learn, such as about these pitiful things her father had locked away, nor had she been taught things of a more carnal nature. Whether she had come here to learn of one of these, or both of these, the Princess wasn't sure. She also wasn't certain it was the best of ideas, that it wouldn't end up with her dead at some creature's hands, nor could she speak of what drove her to this path. That uncertainty, even about her own reasons, was what gave rise to her anxiety. Pausing once more, she found a few gray-skinned creatures, tall, and muscular, with visible tusks in one cell. The guard leaned in, and whispered to her ear. Orcs, my lady. Amelia nodded silently, and stepped up to the cell door. Clearing her throat garnered the orcs' glances initially, but it was her presence which kept their attention. How could a woman dressed in a fine silk gown, which stretched from just below her knees to just above her smaller breasts not collect stares in this place? Most of her shoulders and neck were bare too, not well concealed beneath the white shawl she wore for warmth--a dungeon was neither inviting, nor warm. The tops of her black leather boots were hidden beneath the long skirt of her dress, but the heel she stood on was not, making it easy to tell the woman who stood a half-foot shorter than the six foot guard next to her was actually a bit shorter than that still. Tell me, is it accurate when people speak of how you raid villages, murder men and children, and defile women? she asked, her question not meaning to sound as rude as it did. It ellicited a snarl from one of the orcs, who rose to his feet before he hissed out Come in here and say that. For a moment, Amelia was about to order the guard to open the gate, but something unsettled her. The way the orc looked at her. Had she started with the wrong question? ... Perhaps I was mistaken, she stated simply after a short silence, and continued down the halls. The next time she paused it was at the cell of several short creatures, gangly despite their size, with crooked noses, and barely a cloth to cover their privates. Goblins, my lady, the guard informed her. Once more, Amelia nodded, and this time she tapped upon the cell to get their attention. A few glances, some grumlbing, but those that were awake went back to their odd game involving three stones and a stick, and those upon the bed rolled back over. Turning to her guard, she nodded to him, and he gave her a hard stare in return as he hestiated. Open it, she stated firmly, and the man nodded. The sound of the cell door sliding back finally broke the goblins from their game, and made the others in the beds sit up, Once the cell was open, Amelia stepped inside, am the guard closed it behind her. She motioned for him to leave, as they had discussed but once more he hesitated. Return for me in ten minutes. Father has taught me well, I can handle these creatures. Frowning, the guard relocked the cage, nodded, and walked down the hallway. The Princess moved toward the three playing the odd game, eyes looking on curiously while the other three amid the beds slipped off of them and started circling her. What are the rules of this strange game you play? she questioned, only for one to snigger at her and motion her closer. Furrowing her brow, Amelia edged closer while starting to lower herself down to the waist level these creatures were upon her. I have come to discuss matters with you, not observe in silence. I am Princess Amelia Celeste Brandt, what then can I call you? They had at least allowed her to finish before they were upon her. Amelia let out a gasp and a cry as one scaled the back of her dress with ease, snagging her hair and then dangling from it like an ornament. Pulled painfully, it forced her to wrench her head back as she felt tiny hands shoving and grabbing her legs and waist. Her own hands flailed to grab at her hair and the goblin hanging off of it, leaving her stumbling about until a pair of goblins suddenly threw themselves into her back. Another yelp escaped the Princess as she was sent face first into one of the beds, the goblin hanging from her hair landing on her back quickly scrambling up to straddle her head. A shudder went through her body at what she felt also settle on her head. Was this truly what she had wanted? Was this really her plan to get it? Uncertainty gave rise to anxiety again, and that made her fight back. Kicking as the goblins pushed her onto the bed more and all six scrambled onto her, pinning her. Offering little protests and tugging on her arms as each were taken and fastened to each bedpost by blankets. In a matter of minutes she had gone from a Princess in a castle to the prisoner of goblins in the dungeon, face down on a crusty, foul smelling bed with her limbs splayed to all the corners of it using sheets and strips of silk torn from her dress. Despite her resistance, light protests, Amelia neither screamed for help, nor cried and pleaded. She found unfamiliar sensations growing inside her. Everything went still, and she craned her neck to peer at the leering creatures sitting on the bed about her helpless form, something which made her cheeks flush hot and red. She felt someone walk up her back before they hopped down in front of her, Amelia barely had time to look before her hair was suddenly grabbed and pulled forward--while a cock thrust into her parted lips. Killing further protests quickly with a muffled noise and a gag. The guard was only gone ten minutes. No doubt the sight he would return to would leave him stunned for a short time before he could act to free the Princess from her... attackers. Gorgon's Toy People had gone missing, those who turned up did so as statues, and the people grew afraid--they called on someone to help, and although that call was answered, the one who answered it had far less experience than she let on... Roles Adventurer x Medusa Additional Details I'm looking for someone to take on the role of a Medusa, snake-hair and all, for this one. Whether you are of the 'has legs' variety, or 'snake-tail' variety, is entirely up to you. I'd play an adventurer with a bit too little experience to be dealing with a threat this large, and, where things go from there... well, we'll just have to see. I enjoy the idea of playing a character who has to 'fight' something she cannot directly look at, and how that can be greatly taken advantage of to the point of even having to swallow one's pride and surrender due to a clear mismatch. Whether this takes place as a 'adventurer tries again and again,' or 'after the first failure, she becomes a slave to the Medusa,' I'll leave up to discussion later. I'd be open to other creatures -- as long as they have the same general idea of looking at them being bad -- but for the moment, I'm quite interested in playing opposite a medusa. Allure of the Sea There were many who roamed the seas above pirates and privateers, navy men and women, and even simple merchants, all drawn to the sea for different reasons, yet sometimes, the most alluring thing, was what lurked beneath the waters. Roles Mermaid x Any Additional Details I'd like to play a mermaid, and I am open to whatever you would wish to be in this story and to the setting. Are mermaids common, or rare? Is magic a thing, or is a mermaid the most magical thing out there? Are we in some kind of fantasy world, or some era of the real world post-invention of large ships and cannons, but pre-modernization. My preferred answers would be rare, magic is a thing, and no preference on real vs fantasy world. The story could take many forms, but i'd like to shy away from the 'sailor falls in love with a mermaid, and romance ensues.' It's just not to my interests. I could play a siren who, in a warped sense of what is fun, leads ships to crash upon rocks and your character has been sent to deal with the threat. Perhaps your character is a hunter, and something about mermaids such as eggs they lay, or the mermaids themselves, are particularly desired, or sought after. We could also up the scope beyond simple character-level, to something more world-level. Adventures to do with Atlantis, or Poseidon. Even the fantasy notion, perhaps, of an odd adventuring party. Perhaps our characters, who are not fond of one another for some reason, are forced to work together toward a common goal--recovery of an artifact, or some such maybe, in that, my character -used- to have legs and now has to get used to this... new form, leaving options of stuff like Guardian to a PrincePrincess run afoul of something, or a curse. I'm offering a lot of thoughts here because my main interest is playing a mermaid--they are my favourite kind of creature. Anything beyond that is entirely up for discussion. The Edge of a Curse It had been a simple job--delve into the dungeon, slay the gorgon, and return to reap the reward. Unfortunate, then, how the young adventurer found herself ensared in its tail, staring into the beast's eyes, and slowly turning to stone for what should be the rest of eternity... Roles Cursed Adventurer x Any Additional Details My character, a young adventurer, went to slay a gorgon. However, she failed, and was turned to stone. That was when she discovered just the kind of curse petrification was--one does not simply die when they are turned to stone, instead, their mind enters into a kind of pseudo-dreamworld. They are not in reality, but they are quick close to it--if their statue is placed in a cold place, their dreamworld shifts to be set in a cold place. If someone gropes or fondles the statue, then that translates into the other world somehow. The person is vaguely aware of the surroundings that shape them--they know when someone is toying with their petrified self, for example, but cannot truly experience it or the real world, merely their interpretation of it. ... So why does all this matter? Because the medusa enjoyed toying with her statues, and placed a special curse upon them. These trapped souls would be forever trapped on the edge, unable to truly climax, until the curse was lifted. Years passed, the medusa moved on, but the statues remained, only to be discovered later, and changed hands, time and time again. Sometimes those hands ended up on the petrified statue, much to the chagrim of the trapped. This is where your character comes in, and where things open up. You could be an adventurer who comes across the statue decades or centuries later, a merchant who takes a fancy to how lifelike it appears and purchases it, a magician who desires a new centerpiece for their fountain, or otherwise. Your character, be it through an accident, or by purpose, partially breaks my lady's curse, and discovers that secret of petrification. My lady, however, retains something your character needs. Perhaps, a long time ago, she discovered some special reagent or place where a magical artifact is said to reside, and your character desires it, perhaps your character has their own curse, or is seeking the medusa for their own reasons. Either way, they must work together to solve both their problems, including tracking down--if it is even still alive--the medusa who set all these events in motion. In terms of setting, I lean heavily toward medieval fantasy, but I do have a thought for a more modern setting as well. In that, the lifelike statue of my character eventually, through millennia, becomes the figurepiece of some kind of religion in a modern setting where magic has been forgotten of, or ceased to exist. It'd turn it into a bit of a fish-out-of-water thing, and one thing my character would be able to offer here, for example, is teaching yours magic. As for the 'partial breaking' of the curse, well, details on that can be discussed I've a few ideas. Title Teaser Roles Role 1 x Role 2 Additional Details Additional details. ------------------------------------ Last edited Apr 20, 2019