Volumetric path tracing with equiangular sampling in a 2k binary
Volumetric path tracing enables us to render the interactions of light and solid objects or a participating medium, such az haze, fog and so on. Equiangular sampling speeds up this process substantially.

Details and binary:
http://cg.tuwien.ac.at/~zsolnai/gfx/volumetric-path-tracing-with-equiangular-sampling-in-2k/

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