import random import numpy as np from configurations.read_configuration import get_conf_n_sample, get_conf_sample_rate, get_conf_max_n_notes def get_random_note_type_index(distribution): """A helper method that randomly chooses next note type based on a distribution Parameters ---------- distribution: List[float] Note type distribution. Returns ------- midi: int Random type index. """ r = np.random.random() for i in range(len(distribution)): r = r - distribution[i] if r < 0: return i return len(distribution) - 1 # Todo: rewrite this part def to_onsets_in_seconds(bpm, notes): """A helper method that transform a list of note types into a list of note onsets (in seconds) Parameters ---------- bpm: float BPM notes: List[int] Returns ------- midi: int Random type index. """ full_note_length = 4 * 60 / bpm onsets = [0] for i in range(len(notes)): onsets.append(onsets[i] + full_note_length * notes[i]) return onsets class RandomRhythm: """First component in the random midi pipeline responsible for random rhythm (note onsets) generating""" def __init__(self): self.note_types = [0, 1, 3 / 4, 0.5, 3 / 8, 0.25, 1 / 8] self.first_note_type_distribution = np.array([0, 0.2, 0.05, 0.25, 0.05, 0.3, 0.15]) self.rhythm_generation_matrix = np.array([ [0.1, 0.1, 0.25, 0.1, 0.25, 0.2], [0.05, 0.25, 0.25, 0.05, 0.3, 0.1], [0.1, 0.1, 0.3, 0.05, 0.35, 0.1], [0.05, 0.05, 0.2, 0.2, 0.25, 0.25], [0.1, 0.05, 0.1, 0.05, 0.4, 0.3], [0.1, 0.05, 0.1, 0.1, 0.3, 0.35], ]) # self.bpm = bpm self.rhythm_duration = np.array([0, 1, 3 / 4, 0.5, 3 / 8, 0.25]) self.audio_length = get_conf_n_sample() / get_conf_sample_rate() self.bpm_range = [90, 100, 110, 120, 130, 140, 150, 160, 170] self.max_n_notes = get_conf_max_n_notes() def __call__(self, strategy: str, *args, **kwargs): """Choose required strategy to generate random rhythm (note onsets). Parameters ---------- strategy: str Strategy names for random rhythm (see Readme). Returns ------- onsets: List[float] A list of floats referring to note onsets in seconds. """ if strategy == 'bpm_based_rhythm': rhythm = self.get_bpm_based_rhythm() elif strategy == 'free_rhythm': rhythm = self.get_free_rhythm() elif strategy == 'single_note_rhythm': rhythm = self.get_single_note() else: rhythm = [0.0, 1, 2, 3, 4] return rhythm[:self.max_n_notes] def get_bpm_based_rhythm(self): """Uses "bpm_based_rhythm" strategy to generate random rhythm (see Readme).""" # Todo: clean up this part bpm = random.choice(self.bpm_range) first_note = get_random_note_type_index(self.first_note_type_distribution) note_type_indexes = [first_note] current_note_type = first_note while True: current_note_type = get_random_note_type_index(self.rhythm_generation_matrix[current_note_type - 1]) + 1 note_type_indexes.append(current_note_type) # Random early stop if np.random.random() < 9 / bpm: break notes = [self.note_types[note_type_index] for note_type_index in note_type_indexes] onsets = to_onsets_in_seconds(bpm, notes) return onsets def get_free_rhythm(self): """Uses "free_rhythm" strategy to generate random rhythm (see Readme).""" n_notes = np.random.randint(int(self.max_n_notes * 0.6), self.max_n_notes) # n_notes = np.random.randint(int(1), self.max_n_notes) onsets = np.random.rand(n_notes) onsets.sort() # Avoid notes too close together pre = onsets[0] n_removed = 0 for i in range(len(onsets)-1): index = i - n_removed + 1 if (onsets[index] - pre) < 0.05: new_onsets = np.delete(onsets, index) onsets = new_onsets n_removed = n_removed + 1 else: pre = onsets[index] return ((onsets - onsets[0])*self.audio_length).tolist() def get_single_note(self): return [0.0]