Task: Knapsack problem_0-1


C++: #include <vector>
#include <string>
#include <iostream>
#include <boost/tuple/tuple.hpp>
#include <set>

int findBestPack( const std::vector<boost::tuple<std::string , int , int> > & , 
      std::set<int> & , const int  ) ;

int main( ) {
   std::vector<boost::tuple<std::string , int , int> > items ;
   
   items.push_back( boost::make_tuple( "" , 0  ,  0 ) ) ;
   items.push_back( boost::make_tuple( "map" , 9 , 150 ) ) ;
   items.push_back( boost::make_tuple( "compass" , 13 , 35 ) ) ;
   items.push_back( boost::make_tuple( "water" , 153 , 200 ) ) ;
   items.push_back( boost::make_tuple( "sandwich", 50 , 160 ) ) ;
   items.push_back( boost::make_tuple( "glucose" , 15 , 60 ) ) ;
   items.push_back( boost::make_tuple( "tin", 68 , 45 ) ) ;
   items.push_back( boost::make_tuple( "banana", 27 , 60 ) ) ;
   items.push_back( boost::make_tuple( "apple" , 39 , 40 ) ) ;
   items.push_back( boost::make_tuple( "cheese" , 23 , 30 ) ) ;
   items.push_back( boost::make_tuple( "beer" , 52 , 10 ) ) ;
   items.push_back( boost::make_tuple( "suntan creme" , 11 , 70 ) ) ;
   items.push_back( boost::make_tuple( "camera" , 32 , 30 ) ) ;
   items.push_back( boost::make_tuple( "T-shirt" , 24 , 15 ) ) ;
   items.push_back( boost::make_tuple( "trousers" , 48 , 10 ) ) ;
   items.push_back( boost::make_tuple( "umbrella" , 73 , 40 ) ) ;
   items.push_back( boost::make_tuple( "waterproof trousers" , 42 , 70 ) ) ;
   items.push_back( boost::make_tuple( "waterproof overclothes" , 43 , 75 ) ) ;
   items.push_back( boost::make_tuple( "note-case" , 22 , 80 ) ) ;
   items.push_back( boost::make_tuple( "sunglasses" , 7 , 20 ) ) ;
   items.push_back( boost::make_tuple( "towel" , 18 , 12 ) ) ;
   items.push_back( boost::make_tuple( "socks" , 4 , 50 ) ) ;
   items.push_back( boost::make_tuple( "book" , 30 , 10 ) ) ;
   const int maximumWeight = 400 ;
   std::set<int> bestItems ; 
   int bestValue = findBestPack( items , bestItems , maximumWeight ) ;
   std::cout << "The best value that can be packed in the given knapsack is " <<
      bestValue << " !\n" ;
   int totalweight = 0 ;
   std::cout << "The following items should be packed in the knapsack:\n" ;
   for ( std::set<int>::const_iterator si = bestItems.begin( ) ; 
	 si != bestItems.end( ) ; si++ ) { 
      std::cout << (items.begin( ) + *si)->get<0>( ) << "\n" ;
      totalweight += (items.begin( ) + *si)->get<1>( ) ;
   }
   std::cout << "The total weight of all items is " << totalweight << " !\n" ;
   return 0 ;
}
   
int findBestPack( const std::vector<boost::tuple<std::string , int , int> > & items ,std::set<int> & bestItems , const int weightlimit ) {
   
   
   
   
   
   const int n = items.size( ) ;
   int bestValues [ n ][ weightlimit ] ;
   std::set<int> solutionSets[ n ][ weightlimit ] ;
   std::set<int> emptyset ;
   for ( int i = 0 ; i < n ; i++ ) {
      for ( int j = 0 ; j < weightlimit  ; j++ ) {
	 bestValues[ i ][ j ] = 0 ;
	 solutionSets[ i ][ j ] = emptyset ;
       }
    }
    for ( int i = 0 ; i < n ; i++ ) {
       for ( int weight = 0 ; weight < weightlimit ; weight++ ) {
	  if ( i == 0 )
	     bestValues[ i ][ weight ] = 0 ;
	  else  {
	     int itemweight = (items.begin( ) + i)->get<1>( ) ; 
	     if ( weight < itemweight ) {
		bestValues[ i ][ weight ] = bestValues[ i - 1 ][ weight ] ;
		solutionSets[ i ][ weight ] = solutionSets[ i - 1 ][ weight ] ;
	     } else { 
		if ( bestValues[ i - 1 ][ weight - itemweight ] + 
		   (items.begin( ) + i)->get<2>( ) >
		        bestValues[ i - 1 ][ weight ] ) {
		   bestValues[ i ][ weight ] = 
		       bestValues[ i - 1 ][ weight - itemweight ] + 
	        	(items.begin( ) + i)->get<2>( ) ;
		  solutionSets[ i ][ weight ] = 
		      solutionSets[ i - 1 ][ weight - itemweight ] ;
		  solutionSets[ i ][ weight ].insert( i ) ;
	     }
	     else {
		bestValues[ i ][ weight ] = bestValues[ i - 1 ][ weight ] ;
		solutionSets[ i ][ weight ] = solutionSets[ i - 1 ][ weight ] ;
	     }
	  }
       }
      }
    }
    bestItems.swap( solutionSets[ n - 1][ weightlimit - 1 ] ) ;
    return bestValues[ n - 1 ][ weightlimit - 1 ] ;
}


C#: using System;
using System.Collections.Generic;

namespace Tests_With_Framework_4
{

class Bag : IEnumerable<Bag.Item>
        {
            List<Item> items;
            const int MaxWeightAllowed = 400;

            public Bag()
            {
                items = new List<Item>();
            }

            void AddItem(Item i)
            {
                if ((TotalWeight + i.Weight) <= MaxWeightAllowed)
                    items.Add(i);
            }

            public void Calculate(List<Item> items)
            {
                foreach (Item i in Sorte(items))
                {
                    AddItem(i);
                }
            }

            List<Item> Sorte(List<Item> inputItems)
            {
                List<Item> choosenItems = new List<Item>();
                for (int i = 0; i < inputItems.Count; i++)
                {
                    int j = -1;
                    if (i == 0)
                    {
                        choosenItems.Add(inputItems[i]);
                    }
                    if (i > 0)
                    {
                        if (!RecursiveF(inputItems, choosenItems, i, choosenItems.Count - 1, false, ref j))
                        {
                            choosenItems.Add(inputItems[i]);
                        }
                    }
                }
                return choosenItems;
            }

            bool RecursiveF(List<Item> knapsackItems, List<Item> choosenItems, int i, int lastBound, bool dec, ref int indxToAdd)
            {
                if (!(lastBound < 0))
                {
                    if ( knapsackItems[i].ResultWV < choosenItems[lastBound].ResultWV )
                    {
                        indxToAdd = lastBound;
                    }
                    return RecursiveF(knapsackItems, choosenItems, i, lastBound - 1, true, ref indxToAdd);
                }
                if (indxToAdd > -1)
                {
                    choosenItems.Insert(indxToAdd, knapsackItems[i]);
                    return true;
                }
                return false;
            }

            #region IEnumerable<Item> Members
            IEnumerator<Item> IEnumerable<Item>.GetEnumerator()
            {
                foreach (Item i in items)
                    yield return i;
            }
            #endregion

            #region IEnumerable Members
            System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
            {
                return items.GetEnumerator();
            }
            #endregion

            public int TotalWeight
            {
                get
                {
                    var sum = 0;
                    foreach (Item i in this)
                    {
                        sum += i.Weight;
                    }
                    return sum;
                }
            }

            public class Item
            {
                public string Name { get; set; } public int Weight { get; set; } public int Value { get; set; } public int ResultWV { get { return  Weight-Value; } }
                public override string ToString()
                {
                    return "Name : " + Name + "        Wieght : " + Weight + "       Value : " + Value + "     ResultWV : " + ResultWV;
                }
            }
        }

    class Program
    {
        static void Main(string[] args)
        {List<Bag.Item> knapsackItems = new List<Bag.Item>();
            knapsackItems.Add(new Bag.Item() { Name = "Map", Weight = 9, Value = 150 });
            knapsackItems.Add(new Bag.Item() { Name = "Water", Weight = 153, Value = 200 });
            knapsackItems.Add(new Bag.Item() { Name = "Compass", Weight = 13, Value = 35 });
            knapsackItems.Add(new Bag.Item() { Name = "Sandwitch", Weight = 50, Value = 160 });
            knapsackItems.Add(new Bag.Item() { Name = "Glucose", Weight = 15, Value = 60 });
            knapsackItems.Add(new Bag.Item() { Name = "Tin", Weight = 68, Value = 45 });
            knapsackItems.Add(new Bag.Item() { Name = "Banana", Weight = 27, Value = 60 });
            knapsackItems.Add(new Bag.Item() { Name = "Apple", Weight = 39, Value = 40 });
            knapsackItems.Add(new Bag.Item() { Name = "Cheese", Weight = 23, Value = 30 });
            knapsackItems.Add(new Bag.Item() { Name = "Beer", Weight = 52, Value = 10 });
            knapsackItems.Add(new Bag.Item() { Name = "Suntan Cream", Weight = 11, Value = 70 });
            knapsackItems.Add(new Bag.Item() { Name = "Camera", Weight = 32, Value = 30 });
            knapsackItems.Add(new Bag.Item() { Name = "T-shirt", Weight = 24, Value = 15 });
            knapsackItems.Add(new Bag.Item() { Name = "Trousers", Weight = 48, Value = 10 });
            knapsackItems.Add(new Bag.Item() { Name = "Umbrella", Weight = 73, Value = 40 });
            knapsackItems.Add(new Bag.Item() { Name = "WaterProof Trousers", Weight = 42, Value = 70 });
            knapsackItems.Add(new Bag.Item() { Name = "Note-Case", Weight = 22, Value = 80 });
            knapsackItems.Add(new Bag.Item() { Name = "Sunglasses", Weight = 7, Value = 20 });
            knapsackItems.Add(new Bag.Item() { Name = "Towel", Weight = 18, Value = 12 });
            knapsackItems.Add(new Bag.Item() { Name = "Socks", Weight = 4, Value = 50 });
            knapsackItems.Add(new Bag.Item() { Name = "Book", Weight = 30, Value = 10 });
            knapsackItems.Add(new Bag.Item() { Name = "waterproof overclothes ", Weight = 43, Value = 75 });

            Bag b = new Bag();
            b.Calculate(knapsackItems);
            b.All(x => { Console.WriteLine(x); return true; });
            Console.WriteLine(b.Sum(x => x.Weight));
            Console.ReadKey();
        }
    }
}