Task: Snake and ladder

C: #include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>

bool sixesThrowAgain = true;

void init() {
    srand((unsigned int)time(NULL));
}

int rollDice() {
    return rand() % 6 + 1;
}

int nextSquare(int square) {
    switch (square) {
    case  4:  return 14;
    case  9:  return 31;
    case 17:  return  7;
    case 20:  return 38;
    case 28:  return 84;
    case 40:  return 59;
    case 51:  return 67;
    case 54:  return 34;
    case 62:  return 19;
    case 63:  return 81;
    case 64:  return 60;
    case 71:  return 91;
    case 87:  return 24;
    case 93:  return 73;
    case 95:  return 75;
    case 99:  return 78;
    default: return square;
    }
}

int turn(int player, int square) {
    int roll, next;
    while (true) {
        roll = rollDice();
        printf("Player %d, on square %d, rolls a %d", player, square, roll);
        if (square + roll > 100) {
            printf(" but cannot move.\n");
        } else {
            square += roll;
            printf(" and moves to square %d\n", square);
            if (square == 100) return 100;
            next = nextSquare(square);
            if (square < next) {
                printf("Yay! Landed on a ladder. Climb up to %d.\n", next);
                square = next;
            } else if (next < square) {
                printf("Oops! landed on a snake. Slither down to %d.\n", next);
                square = next;
            }
        }
        if (roll < 6 || !sixesThrowAgain) return square;
        printf("Rolled a 6 so roll again.\n");
    }
}

int main() {
    int players[3] = { 1, 1, 1 };
    int i, ns;

    init();

    while (true) {
        for (i = 0; i < sizeof(players) / sizeof(int); ++i) {
            ns = turn(i + 1, players[i]);
            if (ns == 100) {
                printf("Player %d wins!\n", i + 1);
                goto out;
            }
            players[i] = ns;
            printf("\n");
        }
    }

out:
    return 0;
}








VB: Module Module1

    ReadOnly SNL As New Dictionary(Of Integer, Integer) From {
        {4, 14},
        {9, 31},
        {17, 7},
        {20, 38},
        {28, 84},
        {40, 59},
        {51, 67},
        {54, 34},
        {62, 19},
        {63, 81},
        {64, 60},
        {71, 91},
        {87, 24},
        {93, 73},
        {95, 75},
        {99, 78}
    }
    ReadOnly rand As New Random
    Const sixesThrowAgain = True

    Function Turn(player As Integer, square As Integer) As Integer
        Do
            Dim roll = rand.Next(1, 6)
            Console.Write("Player {0}, on square {1}, rolls a {2}", player, square, roll)
            If square + roll > 100 Then
                Console.WriteLine(" but cannot move.")
            Else
                square += roll
                Console.WriteLine(" and moves to square {0}", square)
                If square = 100 Then
                    Return 100
                End If

                Dim nxt = square
                If SNL.ContainsKey(square) Then
                    nxt = SNL(nxt)
                End If
                If square < nxt Then
                    Console.WriteLine("Yay! Landed on a ladder. Climb up to {0}.", nxt)
                    If nxt = 100 Then
                        Return 100
                    End If
                    square = nxt
                ElseIf square > nxt Then
                    Console.WriteLine("Oops! Landed on a snake. Slither down to {0}.", nxt)
                    square = nxt
                End If
            End If

            If roll < 6 OrElse Not sixesThrowAgain Then
                Return square
            End If
            Console.WriteLine("Rolled a 6 so roll again.")
        Loop
    End Function

    Sub Main()
        Dim players = {1, 1, 1}
        Do
            For i = 1 To players.Length
                Dim ns = Turn(i, players(i - 1))
                If ns = 100 Then
                    Console.WriteLine("Player {0} wins!", i)
                    Return
                End If
                players(i - 1) = ns
                Console.WriteLine()
            Next
        Loop
    End Sub

End Module