Task: Mandelbrot set

C:  
 #include <stdio.h>
 #include <math.h>
 int main()
 {
          
        int iX,iY;
        const int iXmax = 800; 
        const int iYmax = 800;
        
        double Cx,Cy;
        const double CxMin=-2.5;
        const double CxMax=1.5;
        const double CyMin=-2.0;
        const double CyMax=2.0;
        
        double PixelWidth=(CxMax-CxMin)/iXmax;
        double PixelHeight=(CyMax-CyMin)/iYmax;
        
        
        const int MaxColorComponentValue=255; 
        FILE * fp;
        char *filename="new1.ppm";
        char *comment="# ";
        static unsigned char color[3];
        
        double Zx, Zy;
        double Zx2, Zy2; 
        
        int Iteration;
        const int IterationMax=200;
        
        const double EscapeRadius=2;
        double ER2=EscapeRadius*EscapeRadius;
        
        fp= fopen(filename,"wb"); 
        
        fprintf(fp,"P6\n %s\n %d\n %d\n %d\n",comment,iXmax,iYmax,MaxColorComponentValue);
        
        for(iY=0;iY<iYmax;iY++)
        {
             Cy=CyMin + iY*PixelHeight;
             if (fabs(Cy)< PixelHeight/2) Cy=0.0; 
             for(iX=0;iX<iXmax;iX++)
             {         
                        Cx=CxMin + iX*PixelWidth;
                        
                        Zx=0.0;
                        Zy=0.0;
                        Zx2=Zx*Zx;
                        Zy2=Zy*Zy;
                        
                        for (Iteration=0;Iteration<IterationMax && ((Zx2+Zy2)<ER2);Iteration++)
                        {
                            Zy=2*Zx*Zy + Cy;
                            Zx=Zx2-Zy2 +Cx;
                            Zx2=Zx*Zx;
                            Zy2=Zy*Zy;
                        };
                        
                        if (Iteration==IterationMax)
                        { 
                           color[0]=0;
                           color[1]=0;
                           color[2]=0;                           
                        }
                     else 
                        { 
                             color[0]=255; 
                             color[1]=255;   
                             color[2]=255;
                        };
                        
                        fwrite(color,1,3,fp);
                }
        }
        fclose(fp);
        return 0;
 }







Python: i = di = dj = 0
fn1, fn2, fn3 = random(20), random(20), random(20)
f = 10
    
def setup():
    global zmx1, zmx2, zmy1, zmy2
    size(500, 500)
    zmx1 = int(width / 4)
    zmx2 = 2
    zmy1 = int(height / 4)
    zmy2 = 2


def draw():
    global i

    if i <= width:
        i += 1
    x = float(i + di) / zmx1 - zmx2
    for j in range(height + 1):
        y = zmy2 - float(j + dj) / zmy1
        zr = zi = zr2 = zi2 = 0
        cr, ci = x, y
        n = 1
        while n < 200 and (zr2 + zi2) < 4:
            zi2 = zi * zi
            zr2 = zr * zr
            zi = 2 * zi * zr + ci
            zr = zr2 - zi2 + cr
            n += 1

        re = (n * fn1) % 255
        gr = (n * fn2) % 255
        bl = (n * fn3) % 255
        stroke(re, gr, bl)
        point(i, j)


def mousePressed():
    global zmx1, zmx2, zmy1, zmy2, di, dj
    global i, j
    background(200)
    xt, yt = mouseX, mouseY
    di = di + xt - width / 2.
    dj = dj + yt - height / 2.
    zmx1 = zmx1 * f
    zmx2 = zmx2 * (1. / f)
    zmy1 = zmy1 * f
    zmy2 = zmy2 * (1. / f)
    di, dj = di * f, dj * f
    i = j = 0