WeixiangYan/CodeTransOcean huggingface dataset:
Task: Julia set




Go: package main

import (
	"image"
	"image/color"
	"image/png"
	"log"
	"os"
	"sync"
)

func main() {
	const (
		width, height = 800.0, 600.0
		maxIter       = 255
		cX, cY        = -0.7, 0.27015
		fileName      = "julia.png"
	)
	img := image.NewNRGBA(image.Rect(0, 0, width, height))

	var wg sync.WaitGroup
	wg.Add(width)
	for x := 0; x < width; x++ {
		thisx := float64(x)
		go func() {
			var tmp, zx, zy float64
			var i uint8
			for y := 0.0; y < height; y++ {
				zx = 1.5 * (thisx - width/2) / (0.5 * width)
				zy = (y - height/2) / (0.5 * height)
				i = maxIter
				for zx*zx+zy*zy < 4.0 && i > 0 {
					tmp = zx*zx - zy*zy + cX
					zy = 2.0*zx*zy + cY
					zx = tmp
					i--
				}
				img.Set(int(thisx), int(y), color.RGBA{i, i, i << 3, 255})
			}
			wg.Done()
		}()
	}
	wg.Wait()
	imgFile, err := os.Create(fileName)
	if err != nil {
		log.Fatal(err)
	}
	defer imgFile.Close()
	if err := png.Encode(imgFile, img); err != nil {
		imgFile.Close()
		log.Fatal(err)
	}
}




Python: from __future__ import division

cX = -0.7
cY = 0.27015
maxIter = 300

def setup():
    size(640, 480)

def draw():
    for x in range(width):
        for y in range(height):
            zx = 1.5 * (x - width / 2) / (0.5 * width)
            zy = (y - height / 2) / (0.5 * height)
            i = maxIter
            while zx * zx + zy * zy < 4 and i > 0:
                tmp = zx * zx - zy * zy + cX
                zy = 2.0 * zx * zy + cY
                zx = tmp
                i -= 1
            colorMode(HSB)
            c = color(i / maxIter * 255, 255, 255 if i > 1 else 0)
            set(x, y, c)
Task: Julia set




Go: package main

import (
	"image"
	"image/color"
	"image/png"
	"log"
	"os"
	"sync"
)

func main() {
	const (
		width, height = 800.0, 600.0
		maxIter       = 255
		cX, cY        = -0.7, 0.27015
		fileName      = "julia.png"
	)
	img := image.NewNRGBA(image.Rect(0, 0, width, height))

	var wg sync.WaitGroup
	wg.Add(width)
	for x := 0; x < width; x++ {
		thisx := float64(x)
		go func() {
			var tmp, zx, zy float64
			var i uint8
			for y := 0.0; y < height; y++ {
				zx = 1.5 * (thisx - width/2) / (0.5 * width)
				zy = (y - height/2) / (0.5 * height)
				i = maxIter
				for zx*zx+zy*zy < 4.0 && i > 0 {
					tmp = zx*zx - zy*zy + cX
					zy = 2.0*zx*zy + cY
					zx = tmp
					i--
				}
				img.Set(int(thisx), int(y), color.RGBA{i, i, i << 3, 255})
			}
			wg.Done()
		}()
	}
	wg.Wait()
	imgFile, err := os.Create(fileName)
	if err != nil {
		log.Fatal(err)
	}
	defer imgFile.Close()
	if err := png.Encode(imgFile, img); err != nil {
		imgFile.Close()
		log.Fatal(err)
	}
}





VB: 


cmap=array(" ", ".", ":", "-", "=", "+", "*", "#", "%", "$", "@" )
for y = -1.0 to 1.0 step 0.05
  for x = -1.5 to 1.5 step 0.025
    zr=x
    zi=y
    i=0
    do while i < 100
       zr1 = zr*zr - zi*zi - 0.79 
       zi=zr * zi * 2 + 0.15
       zr=zr1
      if (zr*zr + zi*zi) > 4. then exit do
      i = i + 1 
    loop 
    wscript.stdout.write cmap(i\10)
  next
  wscript.stdout.write vbcrlf
next
Task: Julia set







Python: from __future__ import division

cX = -0.7
cY = 0.27015
maxIter = 300

def setup():
    size(640, 480)

def draw():
    for x in range(width):
        for y in range(height):
            zx = 1.5 * (x - width / 2) / (0.5 * width)
            zy = (y - height / 2) / (0.5 * height)
            i = maxIter
            while zx * zx + zy * zy < 4 and i > 0:
                tmp = zx * zx - zy * zy + cX
                zy = 2.0 * zx * zy + cY
                zx = tmp
                i -= 1
            colorMode(HSB)
            c = color(i / maxIter * 255, 255, 255 if i > 1 else 0)
            set(x, y, c)


VB: 


cmap=array(" ", ".", ":", "-", "=", "+", "*", "#", "%", "$", "@" )
for y = -1.0 to 1.0 step 0.05
  for x = -1.5 to 1.5 step 0.025
    zr=x
    zi=y
    i=0
    do while i < 100
       zr1 = zr*zr - zi*zi - 0.79 
       zi=zr * zi * 2 + 0.15
       zr=zr1
      if (zr*zr + zi*zi) > 4. then exit do
      i = i + 1 
    loop 
    wscript.stdout.write cmap(i\10)
  next
  wscript.stdout.write vbcrlf
next
Task: Julia set






PHP: set_time_limit(300);
header("Content-Type: image/png");

class Julia {
	
	static private $started = false;
	
	public static function start() {
		if (!self::$started) {
			self::$started = true;
			new self;
		}
	}
	
	const AXIS_REAL 	= 0;
	const AXIS_IMAGINARY 	= 1;
	const C 		= [-0.75, 0.1];
	const RADII 		= [1, 0.5];
	const CENTER 		= [0, 0];
	const MAX_ITERATIONS 	= 100;
	const TICK_SPACING 	= 0.001;
	
	private $maxDistance;
	private $imageResource;
	private $whiteColorResource;
	private $z0 = [];
	
	private function __construct() {
		$this->maxDistance = max($this->distance(self::C), 2);
		$this->imageResource = imagecreate(
			$this->coordinateToPixel(self::RADII[self::AXIS_REAL], self::AXIS_REAL),
			$this->coordinateToPixel(self::RADII[self::AXIS_IMAGINARY], self::AXIS_IMAGINARY)
		);
		imagecolorallocate($this->imageResource, 0, 0, 0);
		$this->whiteColorResource = imagecolorallocate($this->imageResource, 255, 255, 255);
		
		for ($x = self::CENTER[self::AXIS_REAL] - self::RADII[self::AXIS_REAL];
		$x <= self::CENTER[self::AXIS_REAL] + self::RADII[self::AXIS_REAL]; $x += self::TICK_SPACING) {
			$z0[self::AXIS_REAL] = $x;
			
			for ($y = self::CENTER[self::AXIS_IMAGINARY] - self::RADII[self::AXIS_IMAGINARY];
			$y <= self::CENTER[self::AXIS_IMAGINARY] + self::RADII[self::AXIS_IMAGINARY]; $y += self::TICK_SPACING) {
				$z0[self::AXIS_IMAGINARY] = $y;
				$iterations = 1;
				do {
					$z0 = $this->q($z0);
					$iterations++;
				} while($iterations < self::MAX_ITERATIONS && $this->distance($z0) <= $this->maxDistance);
				
				if ($iterations !== self::MAX_ITERATIONS) {
					imagesetpixel(
						$this->imageResource,
						$this->coordinateToPixel($x, self::AXIS_REAL),
						$this->coordinateToPixel($y, self::AXIS_IMAGINARY),
						$this->whiteColorResource
					);
				}
				$z0[self::AXIS_REAL] = $x;
			}
		}
	}
	
	public function __destruct() {
		imagepng($this->imageResource);
		imagedestroy($this->imageResource);
	}
	
	private function q($z) {
		return [ ($z[self::AXIS_REAL] ** 2) - ($z[self::AXIS_IMAGINARY] ** 2) + self::C[self::AXIS_REAL],
                       (2 * $z[self::AXIS_REAL] * $z[self::AXIS_IMAGINARY]) + self::C[self::AXIS_IMAGINARY] ];
	}
	
	private function distance($z) {
		return sqrt( ($z[self::AXIS_REAL] ** 2) + ($z[self::AXIS_IMAGINARY] ** 2) );
	}
	
	private function coordinateToPixel($coordinate, $axis) {
		return ($coordinate + self::RADII[$axis]) * (self::TICK_SPACING ** -1);
	}
}

Julia::start();


Python: from __future__ import division

cX = -0.7
cY = 0.27015
maxIter = 300

def setup():
    size(640, 480)

def draw():
    for x in range(width):
        for y in range(height):
            zx = 1.5 * (x - width / 2) / (0.5 * width)
            zy = (y - height / 2) / (0.5 * height)
            i = maxIter
            while zx * zx + zy * zy < 4 and i > 0:
                tmp = zx * zx - zy * zy + cX
                zy = 2.0 * zx * zy + cY
                zx = tmp
                i -= 1
            colorMode(HSB)
            c = color(i / maxIter * 255, 255, 255 if i > 1 else 0)
            set(x, y, c)
Task: Julia set






PHP: set_time_limit(300);
header("Content-Type: image/png");

class Julia {
	
	static private $started = false;
	
	public static function start() {
		if (!self::$started) {
			self::$started = true;
			new self;
		}
	}
	
	const AXIS_REAL 	= 0;
	const AXIS_IMAGINARY 	= 1;
	const C 		= [-0.75, 0.1];
	const RADII 		= [1, 0.5];
	const CENTER 		= [0, 0];
	const MAX_ITERATIONS 	= 100;
	const TICK_SPACING 	= 0.001;
	
	private $maxDistance;
	private $imageResource;
	private $whiteColorResource;
	private $z0 = [];
	
	private function __construct() {
		$this->maxDistance = max($this->distance(self::C), 2);
		$this->imageResource = imagecreate(
			$this->coordinateToPixel(self::RADII[self::AXIS_REAL], self::AXIS_REAL),
			$this->coordinateToPixel(self::RADII[self::AXIS_IMAGINARY], self::AXIS_IMAGINARY)
		);
		imagecolorallocate($this->imageResource, 0, 0, 0);
		$this->whiteColorResource = imagecolorallocate($this->imageResource, 255, 255, 255);
		
		for ($x = self::CENTER[self::AXIS_REAL] - self::RADII[self::AXIS_REAL];
		$x <= self::CENTER[self::AXIS_REAL] + self::RADII[self::AXIS_REAL]; $x += self::TICK_SPACING) {
			$z0[self::AXIS_REAL] = $x;
			
			for ($y = self::CENTER[self::AXIS_IMAGINARY] - self::RADII[self::AXIS_IMAGINARY];
			$y <= self::CENTER[self::AXIS_IMAGINARY] + self::RADII[self::AXIS_IMAGINARY]; $y += self::TICK_SPACING) {
				$z0[self::AXIS_IMAGINARY] = $y;
				$iterations = 1;
				do {
					$z0 = $this->q($z0);
					$iterations++;
				} while($iterations < self::MAX_ITERATIONS && $this->distance($z0) <= $this->maxDistance);
				
				if ($iterations !== self::MAX_ITERATIONS) {
					imagesetpixel(
						$this->imageResource,
						$this->coordinateToPixel($x, self::AXIS_REAL),
						$this->coordinateToPixel($y, self::AXIS_IMAGINARY),
						$this->whiteColorResource
					);
				}
				$z0[self::AXIS_REAL] = $x;
			}
		}
	}
	
	public function __destruct() {
		imagepng($this->imageResource);
		imagedestroy($this->imageResource);
	}
	
	private function q($z) {
		return [ ($z[self::AXIS_REAL] ** 2) - ($z[self::AXIS_IMAGINARY] ** 2) + self::C[self::AXIS_REAL],
                       (2 * $z[self::AXIS_REAL] * $z[self::AXIS_IMAGINARY]) + self::C[self::AXIS_IMAGINARY] ];
	}
	
	private function distance($z) {
		return sqrt( ($z[self::AXIS_REAL] ** 2) + ($z[self::AXIS_IMAGINARY] ** 2) );
	}
	
	private function coordinateToPixel($coordinate, $axis) {
		return ($coordinate + self::RADII[$axis]) * (self::TICK_SPACING ** -1);
	}
}

Julia::start();



VB: 


cmap=array(" ", ".", ":", "-", "=", "+", "*", "#", "%", "$", "@" )
for y = -1.0 to 1.0 step 0.05
  for x = -1.5 to 1.5 step 0.025
    zr=x
    zi=y
    i=0
    do while i < 100
       zr1 = zr*zr - zi*zi - 0.79 
       zi=zr * zi * 2 + 0.15
       zr=zr1
      if (zr*zr + zi*zi) > 4. then exit do
      i = i + 1 
    loop 
    wscript.stdout.write cmap(i\10)
  next
  wscript.stdout.write vbcrlf
next
Task: MD4



C#: using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
static class Md4
{
    public static string Md4Hash(this string input)
    {
        
        List<byte> bytes = Encoding.ASCII.GetBytes(input).ToList();
        uint bitCount = (uint)(bytes.Count) * 8;
        bytes.Add(128);
        while (bytes.Count % 64 != 56) bytes.Add(0);
        var uints = new List<uint>();
        for (int i = 0; i + 3 < bytes.Count; i += 4)
            uints.Add(bytes[i] | (uint)bytes[i + 1] << 8 | (uint)bytes[i + 2] << 16 | (uint)bytes[i + 3] << 24);
        uints.Add(bitCount);
        uints.Add(0);

        
        uint a = 0x67452301, b = 0xefcdab89, c = 0x98badcfe, d = 0x10325476;
        Func<uint, uint, uint> rol = (x, y) => x << (int)y | x >> 32 - (int)y;
        for (int q = 0; q + 15 < uints.Count; q += 16)
        {
            var chunk = uints.GetRange(q, 16);
            uint aa = a, bb = b, cc = c, dd = d;
            Action<Func<uint, uint, uint, uint>, uint[]> round = (f, y) =>
            {
                foreach (uint i in new[] { y[0], y[1], y[2], y[3] })
                {
                    a = rol(a + f(b, c, d) + chunk[(int)(i + y[4])] + y[12], y[8]);
                    d = rol(d + f(a, b, c) + chunk[(int)(i + y[5])] + y[12], y[9]);
                    c = rol(c + f(d, a, b) + chunk[(int)(i + y[6])] + y[12], y[10]);
                    b = rol(b + f(c, d, a) + chunk[(int)(i + y[7])] + y[12], y[11]);
                }
            };
            round((x, y, z) => (x & y) | (~x & z), new uint[] { 0, 4, 8, 12, 0, 1, 2, 3, 3, 7, 11, 19, 0 });
            round((x, y, z) => (x & y) | (x & z) | (y & z), new uint[] { 0, 1, 2, 3, 0, 4, 8, 12, 3, 5, 9, 13, 0x5a827999 });
            round((x, y, z) => x ^ y ^ z, new uint[] { 0, 2, 1, 3, 0, 8, 4, 12, 3, 9, 11, 15, 0x6ed9eba1 });
            a += aa; b += bb; c += cc; d += dd;
        }

        
        byte[] outBytes = new[] { a, b, c, d }.SelectMany(BitConverter.GetBytes).ToArray();
        return BitConverter.ToString(outBytes).Replace("-", "").ToLower();
    }
    static void Main() { Console.WriteLine("Rosetta Code".Md4Hash()); }
}


Go: package main

import (
    "golang.org/x/crypto/md4"
    "fmt"
)

func main() {
    h := md4.New()
    h.Write([]byte("Rosetta Code"))
    fmt.Printf("%x\n", h.Sum(nil))
}
Task: MD4



C#: using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
static class Md4
{
    public static string Md4Hash(this string input)
    {
        
        List<byte> bytes = Encoding.ASCII.GetBytes(input).ToList();
        uint bitCount = (uint)(bytes.Count) * 8;
        bytes.Add(128);
        while (bytes.Count % 64 != 56) bytes.Add(0);
        var uints = new List<uint>();
        for (int i = 0; i + 3 < bytes.Count; i += 4)
            uints.Add(bytes[i] | (uint)bytes[i + 1] << 8 | (uint)bytes[i + 2] << 16 | (uint)bytes[i + 3] << 24);
        uints.Add(bitCount);
        uints.Add(0);

        
        uint a = 0x67452301, b = 0xefcdab89, c = 0x98badcfe, d = 0x10325476;
        Func<uint, uint, uint> rol = (x, y) => x << (int)y | x >> 32 - (int)y;
        for (int q = 0; q + 15 < uints.Count; q += 16)
        {
            var chunk = uints.GetRange(q, 16);
            uint aa = a, bb = b, cc = c, dd = d;
            Action<Func<uint, uint, uint, uint>, uint[]> round = (f, y) =>
            {
                foreach (uint i in new[] { y[0], y[1], y[2], y[3] })
                {
                    a = rol(a + f(b, c, d) + chunk[(int)(i + y[4])] + y[12], y[8]);
                    d = rol(d + f(a, b, c) + chunk[(int)(i + y[5])] + y[12], y[9]);
                    c = rol(c + f(d, a, b) + chunk[(int)(i + y[6])] + y[12], y[10]);
                    b = rol(b + f(c, d, a) + chunk[(int)(i + y[7])] + y[12], y[11]);
                }
            };
            round((x, y, z) => (x & y) | (~x & z), new uint[] { 0, 4, 8, 12, 0, 1, 2, 3, 3, 7, 11, 19, 0 });
            round((x, y, z) => (x & y) | (x & z) | (y & z), new uint[] { 0, 1, 2, 3, 0, 4, 8, 12, 3, 5, 9, 13, 0x5a827999 });
            round((x, y, z) => x ^ y ^ z, new uint[] { 0, 2, 1, 3, 0, 8, 4, 12, 3, 9, 11, 15, 0x6ed9eba1 });
            a += aa; b += bb; c += cc; d += dd;
        }

        
        byte[] outBytes = new[] { a, b, c, d }.SelectMany(BitConverter.GetBytes).ToArray();
        return BitConverter.ToString(outBytes).Replace("-", "").ToLower();
    }
    static void Main() { Console.WriteLine("Rosetta Code".Md4Hash()); }
}



Java: import org.bouncycastle.crypto.digests.MD4Digest;
import org.bouncycastle.util.encoders.Hex;

public class RosettaMD4
{
    public static void main (String[] argv) throws Exception
    {
        byte[] r = "Rosetta Code".getBytes("US-ASCII");
        MD4Digest d = new MD4Digest();
        d.update (r, 0, r.length);
        byte[] o = new byte[d.getDigestSize()];
        d.doFinal (o, 0);
        Hex.encode (o, System.out);
        System.out.println();
    }
}
Task: MD4



C#: using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
static class Md4
{
    public static string Md4Hash(this string input)
    {
        
        List<byte> bytes = Encoding.ASCII.GetBytes(input).ToList();
        uint bitCount = (uint)(bytes.Count) * 8;
        bytes.Add(128);
        while (bytes.Count % 64 != 56) bytes.Add(0);
        var uints = new List<uint>();
        for (int i = 0; i + 3 < bytes.Count; i += 4)
            uints.Add(bytes[i] | (uint)bytes[i + 1] << 8 | (uint)bytes[i + 2] << 16 | (uint)bytes[i + 3] << 24);
        uints.Add(bitCount);
        uints.Add(0);

        
        uint a = 0x67452301, b = 0xefcdab89, c = 0x98badcfe, d = 0x10325476;
        Func<uint, uint, uint> rol = (x, y) => x << (int)y | x >> 32 - (int)y;
        for (int q = 0; q + 15 < uints.Count; q += 16)
        {
            var chunk = uints.GetRange(q, 16);
            uint aa = a, bb = b, cc = c, dd = d;
            Action<Func<uint, uint, uint, uint>, uint[]> round = (f, y) =>
            {
                foreach (uint i in new[] { y[0], y[1], y[2], y[3] })
                {
                    a = rol(a + f(b, c, d) + chunk[(int)(i + y[4])] + y[12], y[8]);
                    d = rol(d + f(a, b, c) + chunk[(int)(i + y[5])] + y[12], y[9]);
                    c = rol(c + f(d, a, b) + chunk[(int)(i + y[6])] + y[12], y[10]);
                    b = rol(b + f(c, d, a) + chunk[(int)(i + y[7])] + y[12], y[11]);
                }
            };
            round((x, y, z) => (x & y) | (~x & z), new uint[] { 0, 4, 8, 12, 0, 1, 2, 3, 3, 7, 11, 19, 0 });
            round((x, y, z) => (x & y) | (x & z) | (y & z), new uint[] { 0, 1, 2, 3, 0, 4, 8, 12, 3, 5, 9, 13, 0x5a827999 });
            round((x, y, z) => x ^ y ^ z, new uint[] { 0, 2, 1, 3, 0, 8, 4, 12, 3, 9, 11, 15, 0x6ed9eba1 });
            a += aa; b += bb; c += cc; d += dd;
        }

        
        byte[] outBytes = new[] { a, b, c, d }.SelectMany(BitConverter.GetBytes).ToArray();
        return BitConverter.ToString(outBytes).Replace("-", "").ToLower();
    }
    static void Main() { Console.WriteLine("Rosetta Code".Md4Hash()); }
}





Python: import hashlib
print hashlib.new("md4",raw_input().encode('utf-16le')).hexdigest().upper()
Task: MD4




Go: package main

import (
    "golang.org/x/crypto/md4"
    "fmt"
)

func main() {
    h := md4.New()
    h.Write([]byte("Rosetta Code"))
    fmt.Printf("%x\n", h.Sum(nil))
}


Java: import org.bouncycastle.crypto.digests.MD4Digest;
import org.bouncycastle.util.encoders.Hex;

public class RosettaMD4
{
    public static void main (String[] argv) throws Exception
    {
        byte[] r = "Rosetta Code".getBytes("US-ASCII");
        MD4Digest d = new MD4Digest();
        d.update (r, 0, r.length);
        byte[] o = new byte[d.getDigestSize()];
        d.doFinal (o, 0);
        Hex.encode (o, System.out);
        System.out.println();
    }
}
Task: MD4





Java: import org.bouncycastle.crypto.digests.MD4Digest;
import org.bouncycastle.util.encoders.Hex;

public class RosettaMD4
{
    public static void main (String[] argv) throws Exception
    {
        byte[] r = "Rosetta Code".getBytes("US-ASCII");
        MD4Digest d = new MD4Digest();
        d.update (r, 0, r.length);
        byte[] o = new byte[d.getDigestSize()];
        d.doFinal (o, 0);
        Hex.encode (o, System.out);
        System.out.println();
    }
}



Python: import hashlib
print hashlib.new("md4",raw_input().encode('utf-16le')).hexdigest().upper()
Task: MD4




Go: package main

import (
    "golang.org/x/crypto/md4"
    "fmt"
)

func main() {
    h := md4.New()
    h.Write([]byte("Rosetta Code"))
    fmt.Printf("%x\n", h.Sum(nil))
}




Python: import hashlib
print hashlib.new("md4",raw_input().encode('utf-16le')).hexdigest().upper()
Task: MD4



C#: using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
static class Md4
{
    public static string Md4Hash(this string input)
    {
        
        List<byte> bytes = Encoding.ASCII.GetBytes(input).ToList();
        uint bitCount = (uint)(bytes.Count) * 8;
        bytes.Add(128);
        while (bytes.Count % 64 != 56) bytes.Add(0);
        var uints = new List<uint>();
        for (int i = 0; i + 3 < bytes.Count; i += 4)
            uints.Add(bytes[i] | (uint)bytes[i + 1] << 8 | (uint)bytes[i + 2] << 16 | (uint)bytes[i + 3] << 24);
        uints.Add(bitCount);
        uints.Add(0);

        
        uint a = 0x67452301, b = 0xefcdab89, c = 0x98badcfe, d = 0x10325476;
        Func<uint, uint, uint> rol = (x, y) => x << (int)y | x >> 32 - (int)y;
        for (int q = 0; q + 15 < uints.Count; q += 16)
        {
            var chunk = uints.GetRange(q, 16);
            uint aa = a, bb = b, cc = c, dd = d;
            Action<Func<uint, uint, uint, uint>, uint[]> round = (f, y) =>
            {
                foreach (uint i in new[] { y[0], y[1], y[2], y[3] })
                {
                    a = rol(a + f(b, c, d) + chunk[(int)(i + y[4])] + y[12], y[8]);
                    d = rol(d + f(a, b, c) + chunk[(int)(i + y[5])] + y[12], y[9]);
                    c = rol(c + f(d, a, b) + chunk[(int)(i + y[6])] + y[12], y[10]);
                    b = rol(b + f(c, d, a) + chunk[(int)(i + y[7])] + y[12], y[11]);
                }
            };
            round((x, y, z) => (x & y) | (~x & z), new uint[] { 0, 4, 8, 12, 0, 1, 2, 3, 3, 7, 11, 19, 0 });
            round((x, y, z) => (x & y) | (x & z) | (y & z), new uint[] { 0, 1, 2, 3, 0, 4, 8, 12, 3, 5, 9, 13, 0x5a827999 });
            round((x, y, z) => x ^ y ^ z, new uint[] { 0, 2, 1, 3, 0, 8, 4, 12, 3, 9, 11, 15, 0x6ed9eba1 });
            a += aa; b += bb; c += cc; d += dd;
        }

        
        byte[] outBytes = new[] { a, b, c, d }.SelectMany(BitConverter.GetBytes).ToArray();
        return BitConverter.ToString(outBytes).Replace("-", "").ToLower();
    }
    static void Main() { Console.WriteLine("Rosetta Code".Md4Hash()); }
}




PHP: echo hash('md4', "Rosetta Code"), "\n";
Task: MD4




Go: package main

import (
    "golang.org/x/crypto/md4"
    "fmt"
)

func main() {
    h := md4.New()
    h.Write([]byte("Rosetta Code"))
    fmt.Printf("%x\n", h.Sum(nil))
}



PHP: echo hash('md4', "Rosetta Code"), "\n";
Task: MD4





Java: import org.bouncycastle.crypto.digests.MD4Digest;
import org.bouncycastle.util.encoders.Hex;

public class RosettaMD4
{
    public static void main (String[] argv) throws Exception
    {
        byte[] r = "Rosetta Code".getBytes("US-ASCII");
        MD4Digest d = new MD4Digest();
        d.update (r, 0, r.length);
        byte[] o = new byte[d.getDigestSize()];
        d.doFinal (o, 0);
        Hex.encode (o, System.out);
        System.out.println();
    }
}


PHP: echo hash('md4', "Rosetta Code"), "\n";
Task: MD4






PHP: echo hash('md4', "Rosetta Code"), "\n";


Python: import hashlib
print hashlib.new("md4",raw_input().encode('utf-16le')).hexdigest().upper()
Task: Greatest subsequential sum


C++: #include <utility>   
#include <iterator>  
#include <iostream>  
#include <ostream>   
#include <algorithm> 
#include <iterator>  



















template<typename ForwardIterator>
 std::pair<ForwardIterator, ForwardIterator>
 max_subseq(ForwardIterator begin, ForwardIterator end)
{
  typedef typename std::iterator_traits<ForwardIterator>::value_type
    value_type;

  ForwardIterator seq_begin = begin, seq_end = seq_begin;
  value_type seq_sum = value_type();
  ForwardIterator current_begin = begin;
  value_type current_sum = value_type();

  value_type zero = value_type();

  for (ForwardIterator iter = begin; iter != end; ++iter)
  {
    value_type value = *iter;
    if (zero < value)
    {
      if (current_sum < zero)
      {
        current_sum = zero;
        current_begin = iter;
      }
    }
    else
    {
      if (seq_sum < current_sum)
      {
        seq_begin = current_begin;
        seq_end = iter;
        seq_sum = current_sum;
      }
    }
    current_sum += value;
  }

  if (seq_sum < current_sum)
  {
    seq_begin = current_begin;
    seq_end = end;
    seq_sum = current_sum;
  }

  return std::make_pair(seq_begin, seq_end);
}


int array[] = { -1, -2, 3, 5, 6, -2, -1, 4, -4, 2, -1 };


template<typename T, int N> int* end(T (&arr)[N]) { return arr+N; }

int main()
{
  
  std::pair<int*, int*> seq = max_subseq(array, end(array));

  
  std::copy(seq.first, seq.second, std::ostream_iterator<int>(std::cout, " "));
  std::cout << std::endl;

  return 0;
}



Go: package main

import "fmt"

func gss(s []int) ([]int, int) {
    var best, start, end, sum, sumStart int
    for i, x := range s {
        sum += x
        switch {
        case sum > best:
            best = sum
            start = sumStart
            end = i + 1
        case sum < 0:
            sum = 0
            sumStart = i + 1
        }
    }
    return s[start:end], best
}

var testCases = [][]int{
    {-1, -2, 3, 5, 6, -2, -1, 4, -4, 2, -1},
    {-1, 1, 2, -5, -6},
    {},
    {-1, -2, -1},
}

func main() {
    for _, c := range testCases {
        fmt.Println("Input:  ", c)
        subSeq, sum := gss(c)
        fmt.Println("Sub seq:", subSeq)
        fmt.Println("Sum:    ", sum, "\n")
    }
}