Position: Middle QA Engineer
Company: SoftServe
Experience required: 2y
Category: QA
English level: intermediate
Published: 2021-08-01T00:00:00+03:00

**WE ARE**
We’re a team of R&D, UX and XR experts working on cutting-edge technology solutions, using a virtual computing interface system designed to seamlessly combine digital and physical worlds through computer-generated 3D imagery. Due to our expansion, we are looking for bright XR Software QC engineer to join our R&D team and to work with us on various types of PoC projects in the area of XR. Your highly visible contributions to quality of developed solution will help in advancing MR/AR/VR technologies and will be used by millions of people around the world in the years to come.

**YOU ARE**
- Having at least 1 year(more is ok) of experience in testing software products and mobile applications
- Demonstrating high-level of attention to detail with excellent analytical and investigative/problem-solving skills.
- Understanding test fundamentals, Software Development Life Cycle (SDLC), test management tools, and defect tracking tools.
- Experienced in testing mobile applications and / or embedded system testing.
- Able to work with validating and creating test cases based on UX specifications.
- Familiar with testing localization frameworks and GUI testing of layouts for applications.
- Experienced in analyzing requirements, test planning / execution, prioritize test cases for automation process, testing and reporting.
- Having basic experience with testing 3D computer graphics/AR/VR
- Able to work in a fast-paced, agile environment supporting multiple projects using a wide variety of technologies.
- Demostrating excellent oral and written communication skills including effective presentation with a dynamic and "can do" attitude.
- Able to multitask and work on multiple projects simultaneously.
- Having Upper-intermediate English level (both spoken and written).
**Nice-to-Have Qualifications:**
- Experience with testing SDKs, APIs
- Familiarity with Unity and use of front end or other game engines
- Familiarity with Unity editors and ability to do simple programming in Unity
-Experience with Unity XR mobile software development with AR Foundation
- Experience following a test driven development cycle, specifically writing software to verify feature requirements
- Understanding of game engine architecture
- Experience designing and implementing User Interfaces
- Knowledge of render pipelines, camera control, and lighting
- Experience implementing networked multiplayer games
- Scripting knowledge of Python, Powershell and Shell scripting

**YOU WANT TO WORK WITH**
- Hand-in-hand with product teams, key stakeholders, developers and other members of QA to ensure that testing is efficiently and effectively covering all possible testing scenarios
- Supporting overall engineering and architecture effort of the software group from a quality perspective
- Developing / Testing and Running manual tests / scripts on daily basis ensuring complete test coverage of requirements
- Investigating, troubleshooting and verifying software defects and other technical issues
- Analyzing and report on test progress, status and performance metrics
- Resolving all testing tasks within the specified timeframe, reporting to a Project Manager if the timescale cannot be met
- Effective usage of the feedback from business users to keep the team connected to any issues before they become bigger problems. Feeding and translating the feedback into testing tasks to improve the quality of the deliverables
- Ensuring that security and risk management are the fundamental foundations for design, decision and delivery
- Contribution to the continuous process improvement and loyalty to the team whilst maintaining a high performance level

**TOGETHER WE WILL**
- Contribute to designing and building new products in the field of MR/AR/VR/3D
- Shape the quality of AV/VR software products
- Accomplish great things
- Get a great deal of learning and development opportunities