Position: Procedural Generation Programmer (Mathematician)
Company: MoveUp
Experience required: 5y
Category: Unity
English level: intermediate
Published: 2021-12-01T00:00:00+02:00

**Responsibility:**
- Development of Terrain / City / Interior procedural generation prototypes; 
- Further work as a more generic math/algo-oriented prototype developer.

**Requirements:**
- Experience with Procedural Generation of Environment (including Terrain and/or Environment Generators, but any other environment-related procedural generation is ok);
- Good written English;
- The programming language is not important.

The hiring process is very short and usually takes a few days:
1-hour interview
2 references (15 mins call with each)

Stack: С++, Node, Wasm, JS, Python, Unity

About the Team: Company has 17 people (Ukraine, Russia, Austria, Slovakia, Czech Republic & Canada). Main office in Vienna.

About The Сompany: We develop games and game engine. We are in the early stage of making a few 3D mobile games (nonviolent strategies mid-core games + RPG) as well as a 3D movie associated with one of the games.
Our goal is to create well-designed products. We focus on enjoyable experiences and games for our wide variety of fans. We look for ways to delight the fans and bring them unforgettable experiences.