Position: Senior QA Engineer
Company: playtika.com
Experience required: 3y
Category: QA
English level: intermediate
Published: 2021-02-01T00:00:00+02:00

As QA Engineer you will be testing an app with games (slot machines) and features.

**Responsibilities:**

• Requirements analysis, test planning and test execution based on product requirements
• Perform end-to-end web and mobile-based testing (backend/frontend part)
• Functional, Regression testing
• Creating bug reports and validation after fixes
• Test Status and completion reporting about the quality status to Test Lead
• Cooperate with developers, work in a team

**Requirements:**
• 3+ years of hands-on experience as QA Engineer, testing web & mobile applications
• Advanced Knowledge of software testing methodologies for both progression and regression
• Advanced knowledge of the different testing phases and approaches, including functional, regression, integration, and end-to-end
• Experience in using tools: Fiddler, Charles, ADB or similar
• Experience with MS SQL Server relational databases
• Experience working in agile methodology
• Strong ability to find, report and track bugs during development and testing life cycle
• Strong ability to solve, manage and prevent problems independently
• English: Upper-Intermediate

**Nice to have:**
• Experience in game industry (slot machines)
• Being familiar with SCRUM Agile development framework

**We offer all our employees:**

• Work with a creative friendly team on interesting projects using cutting-edge technologies
• Comfortable office easy to reach from any spot of the city
• Annual salary review and performance bonus
• 20 working days paid vacation and sick leave
• Sport compensation (Sport Life is our partner)
• Medical insurance (Ukraine and travel)
• Free corporate English lessons
• Help and support for candidates from other cities
• Possibility to attend local and international professional training and conferences at the company’s expense
• Exciting company and team event