Position: Business Analyst
Company: RubyPlay
Experience required: 2y
Category: Business Analyst
English level: upper
Published: 2022-05-01T00:00:00+03:00

**What will you be responsible for?**

Clearly define and break down business requirements into technical requirements.
Act as liaison between product requirements and technical requirements gathering and generation.
Identify the gaps between the business and technical requirements.
Facilitate discussions between different stakeholders and the technical teams.
Maintain clear documentation and update it frequently.
Work alongside the technical teams in breaking down requirements into user stories for use in grooming, planning, and design efforts
Keep the focus on the projects that are under development
Alignment with the product team and constant communication of the product vision and strategy
Assist the project team in planning, resource allocation, and risk mitigation
Assist the team in the handover from development to delivery

**What do we expect from our perfect candidate?**

Previous experience in the i-gaming or similar industry is a must (preferably provider experience)
At least two years of experience as a business analyst in the IT industry
Diverse technical knowledge of complex systems and their components and ability to explain the technical needs in plain language
Understanding and experience with defining requirements for server APIs, Client Framework, technical compliance, etc
Excellent English, both written and spoken
Excellent communication and negotiation skills
Ability to work on multiple projects simultaneously
Experience working with Jira, Confluence, Excel, Google Suite, Monday.com, and product management tools

**Will be a plus:**

Experience with development/QA

**Benefits of working with us:**

Budget for personal development for each employee (courses, workshops etc)
Free English classes with native speakers
Medical insurance
20 paid vacation days/7 paid sick leaves
Friendly working environment