Position: Unity3D Mobile Developer Experienced with iOS development
Company: ThirstySprout
Experience required: 3y
Category: Unity
English level: upper
Published: 2020-08-01T00:00:00+03:00

We're looking for an Experienced Unity programmer for a long term remote team collaboration on an award-winning AAA 3D mobile game. We are putting the finishing touches on our Vertical slice and transitioning to the Production phase, eyeing an Alpha, Beta, and soft launch next year. Links to your previous work are appreciated. Please include or be prepared to discuss your experience with each of the points. 
Required skills:
•Unity3D
•Excellent code reading and debugging and code leading skills
•Ability to write efficient code within CPU and memory restrictions.
•Experience with iOS development, Xcode, have an IOS phone/ipadfor testing and Macfor debugging in Xcode.
•Experience using version control systems, preferably Perforce
•Experience with JIRA and Agile•Ability to communicate effectively with team, lead and project management
•Ability to lead or work independently and evaluate code and architecture, game design docs, tech design docs and give technical feedback and guidance when needed to complete work.
•Knowledge of programming patterns and of code architecture
•Multiplayer Systems and backend coding required.
•AAA Industry Experience a plus.
•MMO experience is a plus.
•Integrate 
-	Character controller AI 3D Models Assets
-	Animations
-	Environments zones with AAA quality assets
-	Quests
•For the Alpha and Beta test must be familiar with;
•The latest Unity
•Have the ability to work on various Game systems as required from:
-	Enemy AI tool
-	Quest
-	in-app purchases
-	MMO, Mobile, Social and retention SDK's
-	Frontend and Backend networking requirements for MMO Details on the project test will be sent after successful technical discussion (voice mic works) on skype while sharing screen to discuss your code and signing of NDA. Looking to hire more than one programmer to ramp up production. The mobile game must be able to push builds from x-code to test flight, AAA Game Industry experience a PLUS