Xbox_360

qas: question: What Microsoft executive was in charge of 360 development?
answers: text: J Allard
is_impossible: no

question: What manufacturer was enlisted to design the 360's graphics processor?
answers: text: ATI
is_impossible: no

question: Where did Peter Moor work before being recruited to help on the 360?
answers: text: Sega of America
is_impossible: no

question: Original 360 Alpha dev kits used what existing system's hardware?
answers: text: Apple's Power Mac G5
is_impossible: no

question: What CPU did the 360 use?
answers: text: IBM's Xenon processor
is_impossible: no

question: Where is the Microsoft headquarters?
is_impossible: yes

question: Who replaced Peter Moore as the president of Sega?
is_impossible: yes

question: What were the names of the IBM employees that hid their work?
is_impossible: yes

question: How many ATI developers worked on the graphic processing unit?
is_impossible: yes

question: What Apple hardware did Alpha kits use after the launch of the Xbox 360?
is_impossible: yes

question: What was the "color" name given to the premium version of Xbox Live?
is_impossible: yes

question: What was the Media Remote priced at in USD?
is_impossible: yes

question: Where is the Entertainment & Devices branch located?
is_impossible: yes
context: Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

qas: question: The Xbox 360 Pro included what size hard drive storage?
answers: text: 20 GB
is_impossible: no

question: What was the official name of the lower-priced 360 SKU at launch?
answers: text: Xbox 360 Core
is_impossible: no

question: The Xbox 360 Elite eventually launched at what price point?
answers: text: US$479
is_impossible: no

question: The 360 Pro's original storage was replaced by a hard drive of what size in 2008?
answers: text: 60 GB
is_impossible: no

question: What did Microsoft name the SKU that replaced the 360 Core?
answers: text: Xbox 360 Arcade
is_impossible: no

question: What was the Xbox 360 Core package unofficially known as?
is_impossible: yes

question: What was the Media Remote priced at in USD?
is_impossible: yes

question: How much was the Xbox 360 Arcade?
is_impossible: yes

question: When was the Core package launched?
is_impossible: yes

question: What replaced the Arcade package?
is_impossible: yes

question: What console was the fastest selling in history?
is_impossible: yes

question: What were the names of the redesigned models of the Xbox One?
is_impossible: yes

question: When did the Xbox One launch?
is_impossible: yes
context: At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

qas: question: How many titles did the 360 have at launch in North America?
answers: text: 14 games
is_impossible: no

question: What title was the console's best seller in 2005?
answers: text: Call of Duty 2
is_impossible: no

question: How many copies did Halo 3 sell?
answers: text: 8 million copies
is_impossible: no

question: Halo 3 was released in what year?
answers: text: 2007
is_impossible: no

question: Other than Call of Duty 2, how many games sold at least 1 million copies the first year of the 360?
answers: text: Five
is_impossible: no

question: What game was released in North America but not Europe?
is_impossible: yes

question: What year was Saints Row the best-selling game?
is_impossible: yes

question: How many copies did Ghost REcon Advanced Warfighter sell in 2007?
is_impossible: yes

question: When did Gears of War overtake Halo 3?
is_impossible: yes

question: How many games sold over one million copies in 2007?
is_impossible: yes

question: Which popular gaming titles have their own online service outside Xbox Live?
is_impossible: yes

question: What console was the fastest selling in history?
is_impossible: yes

question: How can users utilize the Kinect to interact with their 360 consoles?
is_impossible: yes
context: The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.

qas: question: What 3 video formats did the 360 support natively at launch?
answers: text: Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4
is_impossible: no

question: Support for what video format was added in 2007?
answers: text: MPEG-4 ASP
is_impossible: no

question: How are music player controls accessed by 360 users?
answers: text: the Xbox 360 Guide button
is_impossible: no

question: What is one feature of 360 photo slide shows?
answers: text: transition effects
is_impossible: no

question: What did the 2007 update remove support for?
is_impossible: yes

question: When was the visual synthesizer added?
is_impossible: yes

question: Which type of WMV videos do not work on the Xbox 360?
is_impossible: yes

question: How do gamers play videos while playing games?
is_impossible: yes

question: Which two quadrants light up on the Xbox 360 S to indicate overheating?
is_impossible: yes

question: What is the name of the additional hard drive storage?
is_impossible: yes

question: What is Kinect?
is_impossible: yes
context: The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

qas: question: What was the name of the non-subscription Xbox online gaming service?
answers: text: Xbox Live Silver
is_impossible: no

question: What was the "color" name given to the premium version of Xbox Live?
answers: text: Gold
is_impossible: no

question: What key feature is not supported by the free version of Live?
answers: text: multiplayer gaming
is_impossible: no

question: Which popular gaming titles have their own online service outside Xbox Live?
answers: text: EA Sports games
is_impossible: no

question: Voice support came online with what feature addition?
answers: text: Xbox Live Vision
is_impossible: no

question: What was Xbox Live Free renamed as?
is_impossible: yes

question: What color is associated with Xbox Live Arcade?
is_impossible: yes

question: How long was voice support down after its launch?
is_impossible: yes

question: What is an example of a game that does not support multiplayer online?
is_impossible: yes

question: What game with its own subscription service cannot be played using Live Free?
is_impossible: yes

question: What kind of case did the Elite have?
is_impossible: yes

question: How many units did Sony sell in 202 through 2005?
is_impossible: yes

question: What Microsoft executive was in charge of 360 development?
is_impossible: yes
context: When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

qas: question: What is the name of the 360's online service?
answers: text: Xbox Live
is_impossible: no

question: What is the name of the feature that allows users to download games from Live?
answers: text: Xbox Live Arcade
is_impossible: no

question: What can people owning both a PC and 360 do?
answers: text: stream media
is_impossible: no

question: What is the name of the 360's motion sensing camera peripheral?
answers: text: the Kinect
is_impossible: no

question: The 360's multimedia capabilities transformed it from a game console to what?
answers: text: a hub for living-room computing entertainment
is_impossible: no

question: What was the name of the orginal Xbox's streaming service?
is_impossible: yes

question: What service only offered subscription services?
is_impossible: yes

question: What do PCs use to stream media?
is_impossible: yes

question: What is the name of the additional hard drive storage?
is_impossible: yes

question: What is the name of the feature that allows Live users to play game demos?
is_impossible: yes

question: What is another name for the E74 error?
is_impossible: yes

question: What date did the Xbox Live Arcade launch on?
is_impossible: yes

question: How many titles did the 360 have at launch in North America?
is_impossible: yes
context: The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications. In addition to online multimedia features, the Xbox 360 allows users to stream media from local PCs. Several peripherals have been released, including wireless controllers, expanded hard drive storage, and the Kinect motion sensing camera. The release of these additional services and peripherals helped the Xbox brand grow from gaming-only to encompassing all multimedia, turning it into a hub for living-room computing entertainment.

qas: question: What was the software attach rate in the US for the 360 by March of 2008?
answers: text: 7.5 games per console in the US
is_impossible: no

question: What are two prominent 360 exclusive franchises?
answers: text: the Halo franchise and Gears of War
is_impossible: no

question: Why were early multi-platform games considered superior on the 360?
answers: text: the difficulties of programming for the PS3
is_impossible: no

question: The 360 earned 38 nominations and 12 wins from what organization in 2007?
answers: text: Game Critics Awards
is_impossible: no

question: Microsoft hoped to have how many titles available for the 360 by the end of 2008?
answers: text: over 1,000
is_impossible: no

question: How many games were available for the Xbox in 2007?
is_impossible: yes

question: How many nominations did the PS3 receive?
is_impossible: yes

question: How many awards did the Wii win?
is_impossible: yes

question: How many games did the average person in Europe have for the PS3?
is_impossible: yes

question: What PS3 exclusives launched in 2006 that the the Xbox 360 did not have access to?
is_impossible: yes

question: What was one adverse condition that characterized early versions of the console?
is_impossible: yes

question: What features caused Wii U to struggle?
is_impossible: yes

question: How many copies did Halo 3 sell?
is_impossible: yes
context: The Xbox 360's advantage over its competitors was due to the release of high profile titles from both first party and third party developers. The 2007 Game Critics Awards honored the platform with 38 nominations and 12 wins – more than any other platform. By March 2008, the Xbox 360 had reached a software attach rate of 7.5 games per console in the US; the rate was 7.0 in Europe, while its competitors were 3.8 (PS3) and 3.5 (Wii), according to Microsoft. At the 2008 Game Developers Conference, Microsoft announced that it expected over 1,000 games available for Xbox 360 by the end of the year. As well as enjoying exclusives such as additions to the Halo franchise and Gears of War, the Xbox 360 has managed to gain a simultaneous release of titles that were initially planned to be PS3 exclusives, including Devil May Cry, Ace Combat, Virtua Fighter, Grand Theft Auto IV, Final Fantasy XIII, Tekken 6, Metal Gear Solid : Rising, and L.A. Noire. In addition, Xbox 360 versions of cross-platform games were generally considered superior to their PS3 counterparts in 2006 and 2007, due in part to the difficulties of programming for the PS3.

qas: question: What hardware defect code plagued the 360?
answers: text: "General Hardware Failure" error
is_impossible: no

question: What is the flashing indicator of a general hardware error known as?
answers: text: Red Ring of Death
is_impossible: no

question: How did Microsoft react to general hardware error problems?
answers: text: Microsoft extended the Xbox 360's manufacturer's warranty to three years
is_impossible: no

question: What other error code was eventually covered by this warranty extension?
answers: text: E74 error code
is_impossible: no

question: Where did users see the flashing light error codes display on their 360s?
answers: text: the ring around the power button
is_impossible: no

question: How was the E74 error recognized?
is_impossible: yes

question: How many quadrants lit up with the E74 error?
is_impossible: yes

question: What is another name for the E74 error?
is_impossible: yes

question: By how many years was the warranty extended in 2009?
is_impossible: yes

question: When was the General Hardware Failure first discovered?
is_impossible: yes

question: What Microsoft executive was in charge of 360 development?
is_impossible: yes

question: The Zune video marketplace was merged with what Live feature?
is_impossible: yes

question: What is the name of the additional hard drive storage?
is_impossible: yes
context: To aid customers with defective consoles, Microsoft extended the Xbox 360's manufacturer's warranty to three years for hardware failure problems that generate a "General Hardware Failure" error report. A "General Hardware Failure" is recognized on all models released before the Xbox 360 S by three quadrants of the ring around the power button flashing red. This error is often known as the "Red Ring of Death". In April 2009 the warranty was extended to also cover failures related to the E74 error code. The warranty extension is not granted for any other types of failures that do not generate these specific error codes.

qas: question: What online source called the 360 the 6th greatest console of all time in 2009?
answers: text: IGN
is_impossible: no

question: TechRadar honored the 360 by calling it what?
answers: text: most influential
is_impossible: no

question: What 360 peripheral was the fastest selling consumer electronic device in history?
answers: text: Kinect
is_impossible: no

question: According to PC Magazine, the 360 created the prototype for what?
answers: text: online gaming
is_impossible: no

question: What magazine ranked the 360 as the second best console of the 1993-2013 period?
answers: text: Edge
is_impossible: no

question: Who declared Kinect as the most influential console?
is_impossible: yes

question: Who ranked the PS3 as the second best console between 1993-2013?
is_impossible: yes

question: What did IGN compare Halo to?
is_impossible: yes

question: Who claimed the importance of the Xbox 360 was its exclusives?
is_impossible: yes

question: How many consoles did Edge compare?
is_impossible: yes

question: At what conventions did Microsoft announce IPTV support through the 360?
is_impossible: yes

question: What console, released in 2005, did Sony create?
is_impossible: yes

question: What is the name of the additional hard drive storage?
is_impossible: yes
context: In 2009, IGN named the Xbox 360 the sixth-greatest video game console of all time, out of a field of 25. Although not the best-selling console of the seventh-generation, the Xbox 360 was deemed by TechRadar to be the most influential, by emphasizing digital media distribution and online gaming through Xbox Live, and by popularizing game achievement awards. PC Magazine considered the Xbox 360 the prototype for online gaming as it "proved that online gaming communities could thrive in the console space". Five years after the Xbox 360's original debut, the well-received Kinect motion capture camera was released, which set the record of being the fastest selling consumer electronic device in history, and extended the life of the console. Edge ranked Xbox 360 the second-best console of the 1993–2013 period, stating "It had its own social network, cross-game chat, new indie games every week, and the best version of just about every multiformat game...Killzone is no Halo and nowadays Gran Turismo is no Forza, but it's not about the exclusives—there's nothing to trump Naughty Dog's PS3 output, after all. Rather, it's about the choices Microsoft made back in the original Xbox's lifetime. The PC-like architecture meant those early EA Sports titles ran at 60fps compared to only 30 on PS3, Xbox Live meant every dedicated player had an existing friends list, and Halo meant Microsoft had the killer next-generation exclusive. And when developers demo games on PC now they do it with a 360 pad—another industry benchmark, and a critical one."

qas: question: Why was the 360 considered a market success for Microsoft?
answers: text: it strengthened Microsoft as a major force in the console market
is_impossible: no

question: What problem hurt Nintendo's Wii console?
answers: text: collapse of third-party software support in its later years
is_impossible: no

question: The Playstation 3 originally struggled for market share for what reasons?
answers: text: due to being too expensive and initially lacking quality titles
is_impossible: no

question: What is the successor to the 360 called?
answers: text: Xbox One
is_impossible: no

question: Which console sold the most units in the seventh generation era?
answers: text: Nintendo Wii
is_impossible: no

question: What was the best selling console of the sixth gen?
is_impossible: yes

question: What feature of the Xbox 360 collapsed?
is_impossible: yes

question: When did the PlayStation 3 debut?
is_impossible: yes

question: What features caused Wii U to struggle?
is_impossible: yes

question: What PlayStation put pressure on the Xbox One?
is_impossible: yes

question: What was one adverse condition that characterized early versions of the console?
is_impossible: yes

question: How many awards did the Wii win?
is_impossible: yes

question: What features caused Wii U to struggle?
is_impossible: yes
context: The Xbox 360 sold much better than its predecessor, and although not the best-selling console of the seventh-generation, it is regarded as a success since it strengthened Microsoft as a major force in the console market at the expense of well-established rivals. The inexpensive Nintendo Wii did sell the most console units but eventually saw a collapse of third-party software support in its later years, and it has been viewed by some as a fad since the succeeding Wii U had a poor debut in 2012. The PlayStation 3 struggled for a time due to being too expensive and initially lacking quality titles, making it far less dominant than its predecessor, the PlayStation 2, and it took until late in the PlayStation 3's lifespan for its sales and game titles to reach parity with the Xbox 360. TechRadar proclaimed that "Xbox 360 passes the baton as the king of the hill – a position that puts all the more pressure on its successor, Xbox One".

qas: question: What was the original user interface for the 360 called?
answers: text: Xbox 360 Dashboard
is_impossible: no

question: Who designed this user interface?
answers: text: AKQA and Audiobrain
is_impossible: no

question: The simple dashboard could be accessed by pressing what controller button?
answers: text: the Xbox Guide button on the gamepad
is_impossible: no

question: How many tabs were on the 360 dashboard interface?
answers: text: five
is_impossible: no

question: The tabs on the user interface were called what?
answers: text: Blades
is_impossible: no

question: How many blades did the simplified version on the guide have?
is_impossible: yes

question: Who designed Xbox Live messaging?
is_impossible: yes

question: What were the five Blades on the main dashboard?
is_impossible: yes

question: What was the stylized name for the gamercard called?
is_impossible: yes

question: What could not be launched if the console had a disc in it?
is_impossible: yes

question: According to PC Magazine, the 360 created the prototype for what?
is_impossible: yes

question: How many copies of the Phantasy Star Universe sold?
is_impossible: yes

question: How did the original Xbox fare in Japan in general?
is_impossible: yes
context: The Xbox 360's original graphical user interface was the Xbox 360 Dashboard; a tabbed interface that featured five "Blades" (formerly four blades), and was designed by AKQA and Audiobrain. It could be launched automatically when the console booted without a disc in it, or when the disc tray was ejected, but the user had the option to select what the console does if a game is in the tray on start up, or if inserted when already on. A simplified version of it was also accessible at any time via the Xbox Guide button on the gamepad. This simplified version showed the user's gamercard, Xbox Live messages and friends list. It also allowed for personal and music settings, in addition to voice or video chats, or returning to the Xbox Dashboard from the game.

qas: question: What was a classic title originally offered by the Xbox Live Arcade?
answers: text: Ms. Pac-Man
is_impossible: no

question: What was a new, original title originally available from Arcade?
answers: text: Assault Heroes
is_impossible: no

question: What date did the Xbox Live Arcade launch on?
answers: text: November 3, 2004
is_impossible: no

question: When was Arcade Live relaunched with 360 support?
answers: text: November 22, 2005
is_impossible: no

question: What is the name of the online virtual arcade that launched in 2010?
answers: text: Game Room
is_impossible: no

question: How much did the game Zuma cost?
is_impossible: yes

question: What Playstation game was included in 2010?
is_impossible: yes

question: What games were released as part of the Game Room?
is_impossible: yes

question: How much was Castlevania: Symphony sold for?
is_impossible: yes

question: When was Xbox Live Arcade decommissioned?
is_impossible: yes

question: What was the original user interface for the 360 called?
is_impossible: yes

question: What month was E3?
is_impossible: yes

question: Support for what video format was added in 2007?
is_impossible: yes
context: Xbox Live Arcade is an online service operated by Microsoft that is used to distribute downloadable video games to Xbox and Xbox 360 owners. In addition to classic arcade games such as Ms. Pac-Man, the service offers some new original games like Assault Heroes. The Xbox Live Arcade also features games from other consoles, such as the PlayStation game Castlevania: Symphony of the Night and PC games such as Zuma. The service was first launched on November 3, 2004, using a DVD to load, and offered games for about US$5 to $15. Items are purchased using Microsoft Points, a proprietary currency used to reduce credit card transaction charges. On November 22, 2005, Xbox Live Arcade was re-launched with the release of the Xbox 360, in which it was now integrated with the Xbox 360's dashboard. The games are generally aimed toward more casual gamers; examples of the more popular titles are Geometry Wars, Street Fighter II' Hyper Fighting, and Uno. On March 24, 2010, Microsoft introduced the Game Room to Xbox Live. Game Room is a gaming service for Xbox 360 and Microsoft Windows that lets players compete in classic arcade and console games in a virtual arcade.

qas: question: At what conventions did Microsoft announce IPTV support through the 360?
answers: text: Consumer Electronics Shows
is_impossible: no

question: Which Microsoft executive announced IPTV as "soon" in 2007?
answers: text: Bill Gates
is_impossible: no

question: Who was Microsoft's president of Entertainment & Devices in 2008?
answers: text: Robbie Bach
is_impossible: no

question: What UK company did Microsoft partner with to bring IPTV to the 360?
answers: text: BT
is_impossible: no

question: What Microsoft executive announced the launch of version 2.0 of Mediaroom?
answers: text: Steve Ballmer
is_impossible: no

question: Who was the president of Microsoft in 2009?
is_impossible: yes

question: Who is the CEO of BT?
is_impossible: yes

question: Where is the Entertainment & Devices branch located?
is_impossible: yes

question: When were the DVR features made available?
is_impossible: yes

question: When did IPTV launch beyond its initial beta testers?
is_impossible: yes

question: What is the successor to the 360 called?
is_impossible: yes

question: What month was E3?
is_impossible: yes

question: What was the software attach rate in the US for the 360 by March of 2008?
is_impossible: yes
context: At the 2007, 2008, and 2009 Consumer Electronics Shows, Microsoft had announced that IPTV services would soon be made available to use through the Xbox 360. In 2007, Microsoft chairman Bill Gates stated that IPTV on Xbox 360 was expected to be available to consumers by the holiday season, using the Microsoft TV IPTV Edition platform. In 2008, Gates and president of Entertainment & Devices Robbie Bach announced a partnership with BT in the United Kingdom, in which the BT Vision advanced TV service, using the newer Microsoft Mediaroom IPTV platform, would be accessible via Xbox 360, planned for the middle of the year. BT Vision's DVR-based features would not be available on Xbox 360 due to limited hard drive capacity. In 2010, while announcing version 2.0 of Microsoft Mediaroom, Microsoft CEO Steve Ballmer mentioned that AT&T's U-verse IPTV service would enable Xbox 360s to be used as set-top boxes later in the year. As of January 2010, IPTV on Xbox 360 has yet to be deployed beyond limited trials.

qas: question: What XBox Live service allows users to buy games and downloadable content?
answers: text: Xbox Live Marketplace
is_impossible: no

question: Which levels of Xbox Live membership may access the Marketplace?
answers: text: Free and Gold members
is_impossible: no

question: What hardware is required to use the Marketplace?
answers: text: A hard drive or memory unit
is_impossible: no

question: What virtual currency is used to make Marketplace purchases?
answers: text: Microsoft Points
is_impossible: no

question: Prepaid cards for Microsoft Points are available in what denominations?
answers: text: 1,600 and 4,000
is_impossible: no

question: The Marketplace is only available to which level of Xbox Live?
is_impossible: yes

question: How are hard drives or memory units purchased?
is_impossible: yes

question: What is the average price of a game?
is_impossible: yes

question: What percentage of users use prepaid cards?
is_impossible: yes

question: Microsoft points can be used to buy what for the dashboard?
is_impossible: yes

question: How many blades did the simplified version on the guide have?
is_impossible: yes

question: How did Microsoft react to general hardware error problems?
is_impossible: yes

question: The Zune video marketplace was merged with what Live feature?
is_impossible: yes
context: The Xbox Live Marketplace is a virtual market designed for the console that allows Xbox Live users to download purchased or promotional content. The service offers movie and game trailers, game demos, Xbox Live Arcade games and Xbox 360 Dashboard themes as well as add-on game content (items, costumes, levels etc.). These features are available to both Free and Gold members on Xbox Live. A hard drive or memory unit is required to store products purchased from Xbox Live Marketplace. In order to download priced content, users are required to purchase Microsoft Points for use as scrip; though some products (such as trailers and demos) are free to download. Microsoft Points can be obtained through prepaid cards in 1,600 and 4,000-point denominations. Microsoft Points can also be purchased through Xbox Live with a credit card in 500, 1,000, 2,000 and 5,000-point denominations. Users are able to view items available to download on the service through a PC via the Xbox Live Marketplace website. An estimated seventy percent of Xbox Live users have downloaded items from the Marketplace.

qas: question: What was the initial launch window of the 360 console?
answers: text: 2005–2006
is_impossible: no

question: What was one adverse condition that characterized early versions of the console?
answers: text: high failure rate
is_impossible: no

question: What were the designations of the two redesigned 360 models and when did they come out?
answers: text: Xbox 360 S in 2010, and the Xbox 360 E in 2013
is_impossible: no

question: As of June 2014, how many 360s across all SKUs have been sold worldwide?
answers: text: 84 million
is_impossible: no

question: When did the Xbox One launch?
answers: text: November 22, 2013
is_impossible: no

question: When did the new extension of the warranty expire?
is_impossible: yes

question: How many Xboxes were sold from 2005-2006?
is_impossible: yes

question: What company ranked the Xbox One as the most influential console of its generation?
is_impossible: yes

question: What historical honor does the Xbox One hold?
is_impossible: yes

question: What were the names of the redesigned models of the Xbox One?
is_impossible: yes

question: When do movies rented through this marketplace expire?
is_impossible: yes

question: What title was the console's best seller in 2005?
is_impossible: yes

question: How are music player controls accessed by 360 users?
is_impossible: yes
context: Launched worldwide across 2005–2006, the Xbox 360 was initially in short supply in many regions, including North America and Europe. The earliest versions of the console suffered from a high failure rate, indicated by the so-called "Red Ring of Death", necessitating an extension of the device's warranty period. Microsoft released two redesigned models of the console: the Xbox 360 S in 2010, and the Xbox 360 E in 2013. As of June 2014, 84 million Xbox 360 consoles have been sold worldwide, making it the sixth-highest-selling video game console in history, and the highest-selling console made by an American company. Although not the best-selling console of its generation, the Xbox 360 was deemed by TechRadar to be the most influential through its emphasis on digital media distribution and multiplayer gaming on Xbox Live. The Xbox 360's successor, the Xbox One, was released on November 22, 2013. Microsoft has stated they plan to support the Xbox 360 until 2016. The Xbox One is also backwards compatible with the Xbox 360.

qas: question: What sales figure was the 360 the first console of its generation to surpass?
answers: text: 10 million
is_impossible: no

question: When did the 360 surrender its lead in total sales?
answers: text: June 2008
is_impossible: no

question: What console eventually passed the 360 in total sales?
answers: text: the Wii
is_impossible: no

question: During what 32-month later period was the 360 the best selling console?
answers: text: January 2011 and October 2013
is_impossible: no

question: When did the Xbox achieve 10 million units sold?
answers: text: May 2008
is_impossible: no

question: How many consoles did Wii sell in 2008?
is_impossible: yes

question: For how many months was the Wii the best-selling console?
is_impossible: yes

question: Who announced the Wii in 2008?
is_impossible: yes

question: How many units did the Xbox 360 sell in Canada in 2013?
is_impossible: yes

question: What gaming console passed the Wii in 2008?
is_impossible: yes

question: How long was voice support down after its launch?
is_impossible: yes

question: What is Kinect?
is_impossible: yes

question: How did Microsoft react to general hardware error problems?
is_impossible: yes
context: In May 2008 Microsoft announced that 10 million Xbox 360s had been sold and that it was the "first current generation gaming console" to surpass the 10 million figure in the US. In the US, the Xbox 360 was the leader in current-generation home console sales until June 2008, when it was surpassed by the Wii. The Xbox 360 has sold a total of 870,000 units in Canada as of August 1, 2008. Between January 2011 and October 2013, the Xbox 360 was the best-selling console in the United States for these 32 consecutive months.

qas: question: Besides online gaming and media distribution, what other feature made the 360 influential, according to TechRadar?
answers: text: game achievement feature
is_impossible: no

question: How many years after initial launch of the console was Kinect released?
answers: text: Five years
is_impossible: no

question: Besides it's features, what did Kinect do for the 360 in terms of sales?
answers: text: extended the life of the console
is_impossible: no

question: What is Kinect?
answers: text: motion capture camera
is_impossible: no

question: When was the Xbox 360 deemed the most influential gaming system?
is_impossible: yes

question: What console was the fastest selling in history?
is_impossible: yes

question: Who considered the Kinect the most influential electronic device?
is_impossible: yes

question: What did Xbox 360 deemphasize?
is_impossible: yes

question: The Xbox brand turned away from multimedia to what?
is_impossible: yes

question: What is the name of the online virtual arcade that launched in 2010?
is_impossible: yes

question: The tabs on the user interface were called what?
is_impossible: yes

question: What were the five Blades on the main dashboard?
is_impossible: yes
context: TechRadar deemed the Xbox 360 as the most influential game system through its emphasis of digital media distribution, Xbox Live online gaming service, and game achievement feature. During the console's lifetime, the Xbox brand has grown from gaming-only to encompassing all multimedia, turning it into a hub for "living-room computing environment". Five years after the Xbox 360's original debut, the well-received Kinect motion capture camera was released, which became the fastest selling consumer electronic device in history, and extended the life of the console.

qas: question: How did Microsoft describe Kinect?
answers: text: a "controller-free gaming and entertainment experience"
is_impossible: no

question: When was Kinect first announced?
answers: text: June 1, 2009
is_impossible: no

question: At what event was Kinect announced?
answers: text: Electronic Entertainment Expo
is_impossible: no

question: What was the secret code name for Kinect while in development?
answers: text: Project Natal
is_impossible: no

question: How can users utilize the Kinect to interact with their 360 consoles?
answers: text: by using gestures, spoken commands and presented objects and images
is_impossible: no

question: What was the codename for Project Natal?
is_impossible: yes

question: What is Robbie Bach's position?
is_impossible: yes

question: Whose speech first introduced the Kinect?
is_impossible: yes

question: What prevents older models from working with the Kinect?
is_impossible: yes

question: Where was the CES 2010 keynote speech?
is_impossible: yes

question: How many copies of the Phantasy Star Universe sold?
is_impossible: yes

question: What problem hurt Nintendo's Wii console?
is_impossible: yes

question: What was the new name of this Live video store?
is_impossible: yes
context: Kinect is a "controller-free gaming and entertainment experience" for the Xbox 360. It was first announced on June 1, 2009 at the Electronic Entertainment Expo, under the codename, Project Natal. The add-on peripheral enables users to control and interact with the Xbox 360 without a game controller by using gestures, spoken commands and presented objects and images. The Kinect accessory is compatible with all Xbox 360 models, connecting to new models via a custom connector, and to older ones via a USB and mains power adapter. During their CES 2010 keynote speech, Robbie Bach and Microsoft CEO Steve Ballmer went on to say that Kinect will be released during the holiday period (November–January) and it will work with every 360 console. Its name and release date of 2010-11-04 were officially announced on 2010-06-13, prior to Microsoft's press conference at E3 2010.

qas: question: How did Microsoft modify the architecture of the 360 to reduce failure rates?
answers: text: a reduction in the number, size, and placement of components
is_impossible: no

question: What was the root cause of hardware failures with the 360?
answers: text: heat
is_impossible: no

question: When the newer 360 S models have their power buttons flash red, it means?
answers: text: system overheating
is_impossible: no

question: How does the 360 S then react to an overheating situation?
answers: text: imminent system shutdown until the system has cooled
is_impossible: no

question: How did Microsoft attempt to deal with potential heat-related expansion with GPU and CPU components?
answers: text: dabs of epoxy on the corners and edges
is_impossible: no

question: The second what was removed because of heating issues?
is_impossible: yes

question: Which two quadrants light up on the Xbox 360 S to indicate overheating?
is_impossible: yes

question: The third and first quadrant turn what two colors?
is_impossible: yes

question: Where was extra epoxy placed on the models before the S?
is_impossible: yes

question: What warranty does the 360 S include?
is_impossible: yes

question: For how many months was the Wii the best-selling console?
is_impossible: yes

question: What game with its own subscription service cannot be played using Live Free?
is_impossible: yes

question: Halo 3 was released in what year?
is_impossible: yes
context: Since these problems surfaced, Microsoft has attempted to modify the console to improve its reliability. Modifications include a reduction in the number, size, and placement of components, the addition of dabs of epoxy on the corners and edges of the CPU and GPU as glue to prevent movement relative to the board during heat expansion, and a second GPU heatsink to dissipate more heat. With the release of the redesigned Xbox 360 S, the warranty for the newer models does not include the three-year extended coverage for "General Hardware Failures". The newer Xbox 360 S model indicates system overheating when the console's power button begins to flash red, unlike previous models where the first and third quadrant of the ring would light up red around the power button if overheating occurred. The system will then warn the user of imminent system shutdown until the system has cooled, whereas a flashing power button that alternates between green and red is an indication of a "General Hardware Failure" unlike older models where three of the quadrants would light up red.

qas: question: What was the name of the 360's video store service?
answers: text: Xbox Video Marketplace
is_impossible: no

question: When was this video service launched?
answers: text: November 22, 2006
is_impossible: no

question: When do movies rented through this marketplace expire?
answers: text: 14 days after download or at the end of the first 24 hours after the movie has begun playing
is_impossible: no

question: What resolution are videos sold through this service?
answers: text: 720p
is_impossible: no

question: What sound standard is supported for the marketplace videos?
answers: text: 5.1 surround audio
is_impossible: no

question: When was Video Marketplace released outside of the US?
is_impossible: yes

question: After how many days do TV shows expire?
is_impossible: yes

question: How long do users have to stream a film?
is_impossible: yes

question: How many consoles can movies be transferred to?
is_impossible: yes

question: What is the bitrate for the streamed short clips?
is_impossible: yes

question: What is Kinect?
is_impossible: yes

question: What two console manufacturers dominate the Japanese market?
is_impossible: yes

question: What was the initial launch window of the 360 console?
is_impossible: yes
context: On November 6, 2006, Microsoft announced the Xbox Video Marketplace, an exclusive video store accessible through the console. Launched in the United States on November 22, 2006, the first anniversary of the Xbox 360's launch, the service allows users in the United States to download high-definition and standard-definition television shows and movies onto an Xbox 360 console for viewing. With the exception of short clips, content is not currently available for streaming, and must be downloaded. Movies are also available for rental. They expire in 14 days after download or at the end of the first 24 hours after the movie has begun playing, whichever comes first. Television episodes can be purchased to own, and are transferable to an unlimited number of consoles. Downloaded files use 5.1 surround audio and are encoded using VC-1 for video at 720p, with a bitrate of 6.8 Mbit/s. Television content is offered from MTV, VH1, Comedy Central, Turner Broadcasting, and CBS; and movie content is Warner Bros., Paramount, and Disney, along with other publishers.

qas: question: How did the original Xbox fare in Japan in general?
answers: text: sold poorly
is_impossible: no

question: How many original Xboxes were sold in Japan between 2002 and 2005?
answers: text: 2 million units
is_impossible: no

question: Between 2005 and 2011, how many 360 consoles were sold in Japan?
answers: text: 1.5 million units
is_impossible: no

question: What two console manufacturers dominate the Japanese market?
answers: text: Sony and Nintendo
is_impossible: no

question: Lackluster sales caused Japanese retailers to take what action with the 360?
answers: text: scaling down and in some cases discontinuing sales
is_impossible: no

question: Where did the Xbox sell exceptionally well?
is_impossible: yes

question: How many of the original Xbox sell between 2005 and 2011?
is_impossible: yes

question: How many units did Sony sell in 202 through 2005?
is_impossible: yes

question: What console, released in 2005, did Sony create?
is_impossible: yes

question: When did Edge report Sony sales were falling?
is_impossible: yes

question: What date did the Xbox Live Arcade launch on?
is_impossible: yes

question: Whose speech first introduced the Kinect?
is_impossible: yes

question: What was the new name of this Live video store?
is_impossible: yes
context: While the original Xbox sold poorly in Japan, selling just 2 million units while it was on the market (between 2002 and 2005),[citation needed] the Xbox 360 sold even more poorly, selling only 1.5 million units from 2005 to 2011. Edge magazine reported in August 2011 that initially lackluster and subsequently falling sales in Japan, where Microsoft had been unable to make serious inroads into the dominance of domestic rivals Sony and Nintendo, had led to retailers scaling down and in some cases discontinuing sales of the Xbox 360 completely.

qas: question: How many major hardware revisions has the 360 had?
answers: text: Two
is_impossible: no

question: By what other name is the 360 S model known?
answers: text: "Slim"
is_impossible: no

question: Which SKUs did the 360 S replace?
answers: text: the original "Elite" and "Arcade" models
is_impossible: no

question: What component of the 360 S prevents overheating issues prevalent in prior versions?
answers: text: a redesigned motherboard
is_impossible: no

question: What video input format is not supported by the 360 E?
answers: text: S/PDIF
is_impossible: no

question: What was the appearance of the Arcade model?
is_impossible: yes

question: What kind of case did the Elite have?
is_impossible: yes

question: How many USB ports did the S model have?
is_impossible: yes

question: Which video format does S not support?
is_impossible: yes

question: What was the color of the S model case?
is_impossible: yes

question: How does the 360 S then react to an overheating situation?
is_impossible: yes

question: How many launch titles did the 360 have in Japan?
is_impossible: yes

question: What do PCs use to stream media?
is_impossible: yes
context: Two major hardware revisions of the Xbox 360 have succeeded the original models; the Xbox 360 S (also referred to as the "Slim") replaced the original "Elite" and "Arcade" models in 2010. The S model carries a smaller, streamlined appearance with an angular case, and utilizes a redesigned motherboard designed to alleviate the hardware and overheating issues experienced by prior models. It also includes a proprietary port for use with the Kinect sensor. The Xbox 360 E, a further streamlined variation of the 360 S with a two-tone rectangular case inspired by Xbox One, was released in 2013. In addition to its revised aesthetics, Xbox 360 E also has one fewer USB port and no longer supports S/PDIF.

qas: question: How many launch titles did the 360 have in Japan?
answers: text: Six
is_impossible: no

question: What was the name of the Japanese developer that strongly supported the 360?
answers: text: Mistwalker
is_impossible: no

question: What was Mistwalker's first title for the 360?
answers: text: Blue Dragon
is_impossible: no

question: Blue Dragon surpassed this sales figure in Japan?
answers: text: 200,000 units
is_impossible: no

question: What was Mistwalker's second 360 title to be released?
answers: text: Lost Odyssey
is_impossible: no

question: Which developer created Chromehounds?
is_impossible: yes

question: How many game pre-orders did the console have in its first year?
is_impossible: yes

question: How many copies of the Phantasy Star Universe sold?
is_impossible: yes

question: How many of the original six games available in Japan surpassed 200,000?
is_impossible: yes

question: When was Mistwalker's second game released?
is_impossible: yes

question: What is the average price of a game?
is_impossible: yes

question: What console eventually passed the 360 in total sales?
is_impossible: yes

question: Where did the Xbox sell exceptionally well?
is_impossible: yes
context: Six games were initially available in Japan, while eagerly anticipated titles such as Dead or Alive 4 and Enchanted Arms were released in the weeks following the console's launch. Games targeted specifically for the region, such as Chromehounds, Ninety-Nine Nights, and Phantasy Star Universe, were also released in the console's first year. Microsoft also had the support of Japanese developer Mistwalker, founded by Final Fantasy creator Hironobu Sakaguchi. Mistwalker's first game, Blue Dragon, was released in 2006 and had a limited-edition bundle which sold out quickly with over 10,000 pre-orders. Blue Dragon is one of three Xbox 360 games to surpass 200,000 units in Japan, along with Tales of Vesperia and Star Ocean: The Last Hope. Mistwalker's second game, Lost Odyssey also sold over 100,000 copies.

qas: question: What PC operating system is required to stream content to a 360?
answers: text: Windows XP with Service pack 2 or higher
is_impossible: no

question: What modified AV protocol does the 360 utilize?
answers: text: UPnP
is_impossible: no

question: What codecs are supported for 360 streaming from uShare?
answers: text: MPEG-2, MPEG-4, WMV
is_impossible: no

question: What video formats are supported for UPnP streaming?
answers: text: WMV, MOV, TS
is_impossible: no

question: A Service pack 2 or higher prevents what?
is_impossible: yes

question: What type of server does a Windows XP have? 
is_impossible: yes

question: What is MythTV part of?
is_impossible: yes

question: Which formats does UPnP not support?
is_impossible: yes

question: The service pack number needs to be lower than what to work with Xbox 360?
is_impossible: yes

question: What game was released in North America but not Europe?
is_impossible: yes

question: How many consoles can movies be transferred to?
is_impossible: yes

question: The 360 Pro's original storage was replaced by a hard drive of what size in 2008?
is_impossible: yes
context: Music, photos and videos can be played from standard USB mass storage devices, Xbox 360 proprietary storage devices (such as memory cards or Xbox 360 hard drives), and servers or computers with Windows Media Center or Windows XP with Service pack 2 or higher within the local-area network in streaming mode. As the Xbox 360 uses a modified version of the UPnP AV protocol, some alternative UPnP servers such as uShare (part of the GeeXboX project) and MythTV can also stream media to the Xbox 360, allowing for similar functionality from non-Windows servers. This is possible with video files up to HD-resolution and with several codecs (MPEG-2, MPEG-4, WMV) and container formats (WMV, MOV, TS).

qas: question: What extra features do Xbox Live Gold members get?
answers: text: integrated online game playing capabilities outside of third-party subscriptions
is_impossible: no

question: What information does Microsoft allow users to retain when transitioning Live subscriptions?
answers: text: profile information, friends list, and games history
is_impossible: no

question: What does a user need to do to transfer a Live account to the new system?
answers: text: users need to link a Windows Live ID to their gamertag on Xbox.com
is_impossible: no

question: What is the annual cost of a Live Gold membership in USD?
answers: text: $59.99
is_impossible: no

question: How many users are subscribed to Xbox Live?
answers: text: 30 million
is_impossible: no

question: What do users provide to get a Windows Live ID?
is_impossible: yes

question: How many users does the free version of Xbox live have?
is_impossible: yes

question: What does the Free version have that Gold does not?
is_impossible: yes

question: What did Microsoft force previous subscribers to change?
is_impossible: yes

question: how much does a Windows Live ID cost in USD?
is_impossible: yes

question: How many games did the average person in Europe have for the PS3?
is_impossible: yes

question: When was the Core package launched?
is_impossible: yes

question: What is another name for the E74 error?
is_impossible: yes
context: Xbox Live Gold includes the same features as Free and includes integrated online game playing capabilities outside of third-party subscriptions. Microsoft has allowed previous Xbox Live subscribers to maintain their profile information, friends list, and games history when they make the transition to Xbox Live Gold. To transfer an Xbox Live account to the new system, users need to link a Windows Live ID to their gamertag on Xbox.com. When users add an Xbox Live enabled profile to their console, they are required to provide the console with their passport account information and the last four digits of their credit card number, which is used for verification purposes and billing. An Xbox Live Gold account has an annual cost of US$59.99, C$59.99, NZ$90.00, GB£39.99, or €59.99. As of January 5, 2011, Xbox Live has over 30 million subscribers.

qas: question: What hardware device was merged with the video marketplace?
answers: text: the Zune
is_impossible: no

question: Where and when was the Zune HD marketplace announced?
answers: text: E3 2009
is_impossible: no

question: The Zune video marketplace was merged with what Live feature?
answers: text: Xbox Live Video Store
is_impossible: no

question: What was the new name of this Live video store?
answers: text: Zune Marketplace
is_impossible: no

question: How many countries were slated for the Zune Marketplace launch?
answers: text: 7
is_impossible: no

question: How many countries was E3 held in?
is_impossible: yes

question: What month was E3?
is_impossible: yes

question: The Xbox Live Video Store is the merger of what two marketplaces?
is_impossible: yes

question: Merging the Zune and Xbox Live stores affected the release of what product?
is_impossible: yes

question: When was the Zune HD set to be decommissioned?
is_impossible: yes

question: What console was the fastest selling in history?
is_impossible: yes

question: The Playstation 3 originally struggled for market share for what reasons?
is_impossible: yes

question: What do PCs use to stream media?
is_impossible: yes
context: On May 26, 2009, Microsoft announced the future release of the Zune HD (in the fall of 2009), the next addition to the Zune product range. This is of an impact on the Xbox Live Video Store as it was also announced that the Zune Video Marketplace and the Xbox Live Video Store will be merged to form the Zune Marketplace, which will be arriving on Xbox Live in 7 countries initially, the United Kingdom, the United States, France, Italy, Germany, Ireland and Spain. Further details were released at the Microsoft press conference at E3 2009.