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please give me a stat block and likely tactics for a dungeons and dragons wolf

{"text":"Certainly! Here's a stat block and some tactics for a wolf in Dungeons and Dragons 5th edition:\n\nWolf\n\nMedium beast, unaligned\n\nArmor Class 13 (natural armor)\n\nHit Points 11 (2d8 + 2)\n\nSpeed 40 ft.\n\nSTR 12 (+1) | DEX 15 (+2) | CON 12 (+1) | INT 3 (-4) | WIS 12 (+1) | CHA 6 (-2)\n\nSkills Perception +3, Stealth +4\n\nSenses passive Perception 13\n\nLanguages \u2013\n\nChallenge 1/4 (50 XP)\n\nKeen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.\n\nPack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.\n\nBite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.\n\nTactics:\n\nWolves are pack hunters, and they use their Pack Tactics ability to gang up on foes and take them down quickly. They prefer to attack from ambush or while their prey is distracted, and they may circle around their target to try to isolate vulnerable individuals.\n\nIn combat, wolves usually target weaker or wounded foes first, aiming to take them down quickly before moving on to stronger opponents. They use their keen hearing and smell to detect any potential threats or prey, and they can move quickly to close in on their target. Their Bite attack is their primary means of dealing damage, and they may try to knock their targets prone to gain advantage on subsequent attacks.\n\nWhen fighting in packs, wolves coordinate their attacks and may use hit-and-run tactics to wear down their prey over time. If one wolf is seriously injured, the others may circle around it to protect it while it recovers or retreats.\n\nOverall, wolves are cunning predators that can be dangerous foes, especially when encountered in numbers. Players should be careful when facing them, and be prepared to use terrain, tactics, and teamwork to overcome their natural advantages.","dsl":{}}

Perfect! Could you also give me a similar stat block for the Alpha Wolf? Maybe give something special over the other wolf.

{"text":"Sure, here's a stat block for an Alpha Wolf in Dungeons and Dragons 5th edition:\n\nAlpha Wolf\n\nMedium beast, unaligned\n\nArmor Class 14 (natural armor)\n\nHit Points 45 (6d8 + 18)\n\nSpeed 50 ft.\n\nSTR 16 (+3) | DEX 15 (+2) | CON 16 (+3) | INT 7 (-2) | WIS 13 (+1) | CHA 10 (+0)\n\nSkills Perception +5, Stealth +4\n\nSenses passive Perception 15\n\nLanguages \u2013\n\nChallenge 3 (700 XP)\n\nKeen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.\n\nPack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.\n\nAlpha's Command. On its turn, the wolf can use a bonus action to command any creature within 30 feet of it that can hear its howl to use its action to make a weapon attack.\n\nBite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.\n\nTactics:\n\nThe Alpha Wolf is the leader of its pack, and it has several advantages over its standard wolf counterparts. With higher stats in Strength, Constitution, and hit points, the Alpha is a more formidable opponent, and it can deal more damage with its Bite attack. In addition to Pack Tactics, the Alpha also has a special ability called Alpha's Command, which allows it to use a bonus action to command any creature within 30 feet of it to make a weapon attack.\n\nIn combat, the Alpha Wolf usually leads its pack into battle, using its superior stats and Pack Tactics to take down opponents quickly. It may use Alpha's Command to coordinate its pack's attacks and deal significant damage to a single target. If the Alpha becomes seriously injured, it may retreat, leaving its pack to continue the fight while it recovers. If the pack is facing a particularly dangerous opponent, the Alpha may also use hit-and-run tactics to wear down the enemy over time.\n\nOverall, the Alpha Wolf is a formidable opponent that players should take seriously. With its leadership abilities and superior stats, it can quickly turn the tide of battle in its favor, making it a challenging foe to defeat.","dsl":{}}