ToddLLM/luanti-complete-dataset huggingface dataset:
**Title:** Additional Gravel

**Description:** 

**Details:**
# Overgrown Gravel

## Dependencies
- `default`
- `stairs`

## Objective

Creates an overgrown gravel block and various stairs and slabs from it, similar to mossy cobble and stairs

- Overgrowth occurs:
 - When a gravel block/stair is near water.
 - Overgrowth spreads to other gravel blocks (it's infectious).
- Bright light is required.



**Tags:** environment
**Repository:** https://github.com/Hordeking/minetest_additional_gravel
**License:** MIT
**Title:** Sneeker

**Description:** 

**Details:**
### Description:

An explosive nuisance originally created by [Rui](https://content.luanti.org/users/Rui/) as "creeper". This re-implementation re-labels it as "sneeker" & updates for current Minetest versions.

### Licensing:

- Code: [MIT](https://github.com/AntumMT/mod-sneeker/blob/master/LICENSE.txt)
- Textures: CC0
- Original by Rui: WTFPL
- tnt_function code from `minetest_game`: [MIT](https://github.com/AntumMT/mod-sneeker/blob/master/tnt_function.lua)

### Usage:

Settings documented in [reference][].

### Links:

- [Reference][reference]
- [Changelog](https://github.com/AntumMT/mod-sneeker/blob/master/changelog.txt)
- [TODO](https://github.com/AntumMT/mod-sneeker/blob/master/TODO.txt)

Rui's original mod:

- Forum thread (deleted: `t=11891`)
- [Final version](https://github.com/AntumMT/mod-sneeker/releases/tag/Rui)
- [Updated for Minetest 5.x](https://github.com/AntumMT/mod-sneeker/releases/tag/5.x)


[reference]: https://antummt.github.io/mod-sneeker/docs/reference/

**Tags:** mobs, survival
**Repository:** https://github.com/AntumMT/mod-sneeker
**License:** MIT
**Title:** NodeCore Sharks

**Description:** 

**Details:**
# NodeCore Sharks
_Disclaimer: Not mobs_

Turns immersed ~~mallet~~ hammer heads into hammerheads.  
Caution: May bite.  

### Config
Provides one minetest.conf setting:  
`ncshark.hostile = true`: Determines if sharks will do stuff while in the player inventory.  

See top of `init.lua` to tweak internal settings.

This mod is mostly a joke.

**Tags:** pve
**Repository:** https://github.com/GreenXenith/ncshark.git
**License:** MIT
**Title:** Vignette Redo

**Description:** 

**Details:**
Vignette Redo
-------------

A Minetest mod to optionally place a vignette filter over the screen.

By David G (kestral246), based on the concept by TriBlade9.

How to enable
-------------

This mod defaults to not applying filter. To enable, use the chat command:

> "/vignette"

Repeated use of this command will toggle the effect off and on.

Local mod storage is used to maintain state of vignette filter between sessions, per user.


Licenses
--------
Source code

> The MIT License (MIT)

Media (textures)

>Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
 









**Tags:** hud
**Repository:** https://github.com/kestral246/vignette_redo
**License:** MIT