ToddLLM/luanti-complete-dataset huggingface dataset:
**Title:** BlockHead

**Description:** 

**Details:**
BlockHead
=========

This mod lets you put blocks on your head.

Head blocks persist between sessions.
This mod is suitable for both survival and creative.

Run the `/blockhead` command while holding a block to put it on your head.
Run the command with an empty hand or with the `-r`/`--remove` switch to take
the block off your head.

Use `-t` or `--top` to put the block on top of your head like a hat.
Use `-T` or `--translate` to apply an arbitrary offset.

Use `-b` or `--backwards` to rotate the block 180°.
Use `--left` or `--right` to rotate the block 90°.
Use `-R` or `--rotate` to rotate the block by any angle.

Use `-S` or `--scale` to change the size of the block.

If you're in creative mode or you have the `give` privilege, you can put a
specific block on your head with `/blockhead <ItemString>`.

**Tags:** chat, skins
**Repository:** https://codeberg.org/SilverSandstone/blockhead
**License:** MIT
**Title:** Just a Mountain

**Description:** 

**Details:**
Adds a Mountain during worldgen.

The Mountain is about 1000 blocks high and has a base of a 2000x4000 blocks.

The Position of the mountain can be configured in the settings.

-----

No new blocks/items or functions are added with this mod.

The mountains base materials are "mapgen_stone", "mapgen_water_source", "mapgen_snowblock" & "mapgen_ice".

Biome defined materials are used if available.

Once the mountain has been fully generated, the mod can be safely removed again.

-----

**License**: MIT

**Author**: DeadLock

**Thanks** NameNotQuality, Desour, Blockhead & sfan5	for Help, Ideas and Feedback on Ore-Generation 


**Tags:** environment, mapgen
**Repository:** https://github.com/Distributed-DeadLock/01_a_mountain
**License:** MIT
**Title:** Upgrade Packs

**Description:** 

**Details:**
This server mod provides upgradeable packs in form of items to players which give them additional health or breath. However, the better the health packs are and the more of them you use, the faster they will wear out.
Please note that the builtin HP bar maximum is always 10 hearts. With two additional "+10 HP" packs, one heart equals 4 HP (instead of previously 2).

**Tags:** player_effects, pvp
**Repository:** https://github.com/SmallJoker/upgrade_packs.git
**License:** MIT