ToddLLM/luanti-complete-dataset huggingface dataset:
**Title:** Magic Potions

**Description:** 

**Details:**
 [Discord](https://discordapp.com/invite/ysP74by) - discussion, chatting

Cloning from GitHub is recommended)

## Features

There are 3 levels of strength, from minor (weak) over ordinary (medium) to strong (best).

5 different potion types provide flying (antigravity), jumping (higher), (running) speed, healing (regeneration) and air (breathing, breath regen).

This makes for a total of 15 colorful potions. All effects are lost on death, and you can only use 3 at a time. They all have limited durations.

## Configuration

### Locations

JSON Configuration: `<worldpath>/config/magic_potions.json`

Text Logs (none): `<worldpath>/logs/magic_potions/<date>.json`

Readme (this): `<modpath/gamepath>/magic_potions/Readme.md`

### Default Configuration

Located under `<modpath/gamepath>/magic_potions/default_config.json`
```json
{
  "tiers": {
    "minor": 3,
    "ordinary": 5,
    "strong": 7
  },
  "max_in_use": 3
}
```

### Settings

#### `tiers`

Key-value lookup, keys are tier names (`"minor"`, `"ordinary"` and `"strong"`) and values are strength (number > 0 and <= 7)

#### `max_in_use`

How many potions can be used at a time. Number > 0 and < 10.

## API

Mostly self-documenting code. Mod namespace is `magic_potions`, containing all variables & functions.

**Tags:** adventure__rpg, magic, player_effects
**Repository:** https://github.com/appgurueu/magic_potions
**License:** MIT