ToddLLM/luanti-complete-dataset huggingface dataset:
**Title:** MobConf

**Description:** 

**Details:**
## usage

### /add_npc <id> <position> [name] [texture] [dialog]

Add NPC with ID <id> at <position>, optionally setting nametag [name],
texture [texture] and dialog file [dialog]

### /remove_npc <id>

Remove NPC with ID <id>

### /npc_load_dialog <id> <dialog>

Load dialog file <dialog> for NPC with ID <id>

### /npc_set_name <id> <name>

Set nametag of NPC with ID <id> to <name>

### /npc_set_texture <id> <texture>

Set texture of NPC with ID <id> to  <texture>

### /npc_set_pos <id> <position>

Set the position of NPC with ID <id> to <position>

**Tags:** server_tools, world_tools
**Repository:** https://codeberg.org/zeuner/mobconf
**License:** MIT
**Title:** Christmas

**Description:** 

**Details:**
# Christmas
This is a Mod for [Minetest](https://www.minetest.net/) ( [Github Repo](https://github.com/Minetest/minetest)), that adds festive christmas items and nodes.

# Provides
 - Candy canes (If you eat too many you could get a sugar rush!)
 - Gingerbread man* (Just plain food)
 - Eggnog* (Just plain food)
 - Mince pie (Just plain food)
 - Stocking (You need one to get cool rewards every 1 hour and 30 minutes)
 - Christmas lights* (A nice way to decorate for christmas)
 - Red Bauble* (To decorate your tree)
 - Star* (The topper of your tree)
 - Present (Give a gift to a firend)
 - Sugar* (To craft your sweets)
 - Tree (The center of all decorations)


*Only obtainable as a Stocking reward


View the Minetest forum post [here](https://forum.minetest.net/viewtopic.php?f=9&t=23782&)


Have fun and Merry Christmas!!


**Tags:** decorative, food, player_effects, seasonal
**Repository:** https://github.com/Extex101/christmas
**License:** MIT
**Title:** Essentials

**Description:** 

**Details:**
# Description
With this mod, you will be able to conveniently administer your Luanti server!

# Commands
* **/god** — *Enable/disable god mode*
* **/inv** — *Opens player's inventories*
* **/ban_menu** — *Opens ban menu for banning players!*
* **/kick_menu** — *Opens kick menu for kicking any player!*
* **/mute_menu** — *Opens mute menu for mutting bad players!*
* **/ip** — *Gives full IP information of the player*
* **/broadcast** — *Send a message to the entire server*
* **/getpos** — *Get the position of the player*
* **/rename_me** — *Hides your real nickname and replaces it with a fake new one*
* **/rename_item** — *Renames an wielded item in hand*
* **/kill** — *Kills any player*
* **/heal** — *Heals a player to the maximum health points*
* **/seed** — *Shows an seed of the world*
* **/color** — *Sets a color for your nickname*
* **/biome** — *Gets any info about current biome are you standing*
* **/troll** — *Opens menu for some trolling*
* **/v** — *Makes player an* FULLY *invisible*
* **/call** — *Request a teleport permission to player*
* **/report** — *Opens a report menu for reporting a player for something bad*
* **/report_menu** — *Menu for managing reports, approve or decline those!*
* **/textbox** — *Opens a input menu for warning or saying something to player*
* **/essentials** — *Tells you about current installed version of Essentials in server*
* And more!

**Tags:** chat, developer_tools, server_tools, world_tools
**Repository:** https://github.com/SkyBuilder1717/essentials
**License:** MIT
**Title:** Fire Master

**Description:** 

**Details:**
## Fire Master

This tool allows you to create impressive circles of fire anywhere you want. Just aim at a spot on the floor or wall and click the tool to create a circle of fire at that spot. The Fire Master tool uses fire magic to create a spectacular and long-lasting ring of fire that extends up to 6 nodes in diameter.

Note: that the Fire Master Tool has a 60 second cooldown to prevent overuse.

## License

* MIT License (MIT) for the code.
* Attribution 4.0 International (CC BY 4.0) for textures.

**Tags:** magic, pvp, survival, tools
**Repository:** https://github.com/Krunegan/firemaster
**License:** MIT
**Title:** Moonflower

**Description:** 

**Details:**

Moonflower by MirceaKitsune and TenPlus1

This mod adds a rare moon flower to the world which opens during the night if the sky above is clear, new features include eating the flower for temporary moon-vision so you can see at night, and a special item drop to transform items.


Api functions include:

moonflower.transform_item(from_item, to_item)

moonflower.clear_items()


Changelog:

 - 0.1 - Original mod (https://github.com/MirceaKitsune/minetest_mods_moonflower)
 - 0.2 - Added moon-vision feature
 - 0.3 - Added item transform feature
 - 0.4 - Tweaked and tidied code
 - 0.5 - Added particle and sound effects



**Tags:** decorative, plants_and_farming
**Repository:** https://codeberg.org/tenplus1/moonflower
**License:** MIT
**Title:** TreeCapitator

**Description:** 

**Details:**
When a player digs part of a tree's stem, the whole tree is felled at once.

There are many settings, for example an option to control whether leaves are
dropped, too, or only saplings, resembling leafdecay behaviour.
Support for moretrees is disabled by default and can be enabled with a setting.

If players want to dig single trunk nodes instead of whole trees, they can hold
the shift key.
When felling a tree, neighbouring trees are detected and left unharmed.

**Tags:** survival, tools
**Repository:** https://github.com/HybridDog/treecapitator
**License:** MIT
**Title:** New Factory

**Description:** 

**Details:**
The mod adds industrial machines machines like miners, conveyor belts and many more...  
Build and automate your own factory!  

Chat with the developer and other factory builders in the [discord support server](https://discord.gg/jqQVbRA).  
You can also find polls about the mod in discord.

**Tags:** building, crafting, technology, transport
**Repository:** https://github.com/theFox6/factory
**License:** MIT
**Title:** Horror: Rescared

**Description:** 

**Details:**
### Description
Fork of TX_Miner's [Horror](https://content.luanti.org/packages/TX_Miner/horror/) mod, but with adding a lot of sounds, mobs and mechanics.
### Information
1. **Campfire**: Campfire is a new node in Horror mod. Near the campfire in 6 blocks, at night time none of the sound or mob will spawn. At day time it will just prevent cave sounds. Crafts from *3 any logs at the bottom* and *1 coal lump in the center*.
2. **Reaper**: Skeleton in black raincoat, after spawn have a chance to kill player.
3. **Chaser**: Monster, which chases player until he won't tag and kill him.
4. **The Entity**: Spawns far from the player and coming to him, until he dies.
5. **Shadow**: Will watch the player at the distance of 32 blocks. If player touches him, player dies.
6. **Girl**: Little girl doesn't do anything until player punch her.
7. **Dead Sam**: Doesn't hurt the player by himself, until player doesn't close enough or punches Dead Sam.
* And one more Extra Monster!

**Tags:** environment, mobs, oneofakind__original, pve, singleplayer, sound_music, survival
**Repository:** https://github.com/SkyBuilder1717/horror_fork
**License:** MIT