ToddLLM/luanti-complete-dataset huggingface dataset:
**Title:** KetchupLand

**Description:** 

**Details:**
KetchupLand is a work-in-progress free and open-source 3D open-world adventure sandbox game, built on the Luanti voxel game engine and made in the style of old games from the Windows 95 era, complete with 256 color VGA graphics. Collect resources to survive the harsh caves, dry deserts, hot volcanoes and freezing tundras of the land of the ketchup, harvesting tomatoes and exploring the vast worlds and beautiful biomes for better resources and tomatoes.

KetchupLand is a fork of the KetchupTest game originally developed by Tim7 and licensed under the MIT license.

**Tags:** adventure__rpg, building, oneofakind__original, plants_and_farming, player_effects, pve, survival
**Repository:** https://github.com/KetchupLand/KetchupLand
**License:** MIT
**Title:** Extended Tooltips: Food

**Description:** 

**Details:**
Displays saturation points for food. Supports food items without problems, with the eatable group. For many other mods, this group is added intentionally.

## Supported mods:

* Farming Redo
* Ethereal
* Dwarf Fortress
* Animal World
* Aqua Farming
* Extra Biomes
* Goblins
* Hardcore Farming
* Living Caves
* Living Caves Mobs
* Living Desert
* Living Floatlands
* Marinara
* Marinara Mobs
* Native Villages
* Natural Biomes
* People
* Variety
* XNether
* Ocean
* Some others...

**Tags:** gui, inventory
**Repository:** https://github.com/adikalon/tt_food
**License:** MIT
**Title:** Pegasus

**Description:** 

**Details:**
# Pegasus mod for Minetest/Luanti
This mod adds magical Pegasi to the `Minetest game` world — winged horses you can tame, ride, and befriend.

## Description
`Pegasi` are legendary flying horses inspired by Greek mythology. In the game, they roam the world, can be tamed and ridden, and even fly through the skies. They are more than just mounts — they interact with `Water Dragons`, follow their own paths, and have their own lore, recorded in a special `in-game book`.

## Features
- Pegasi spawn in grassland biomes
- You can tame and ride them
- Flight controls for flying and trotting
- Pegasi follow custom roaming logic
- Special interactions with Water Dragons
- In-game book with more lore and info
- Custom textures and sounds

## Installation
### From ContentDB
1. Download the archive
2. Unpack it
3. Place the folder in the "mods" directory

### From the Luanti Mod Menu
1. Open the mod browser
2. Search for “Pegasus”
3. Download and enable it

## Usage
1. Look for Pegasi in grasslands
2. Right-click to try taming one
3. Ride and use movement keys to fly:

- Forward = trot
- Forward + Aux1 = canter
- Double jump = take off

This mod is created by **Scottii** and based on [Animalia](https://github.com/ElCeejo/animalia) and on [Dragan-uisge (Water Dragon)](https://github.com/homiak/waterdragon).

## Release Log

### v2.2.0
- Fix bugs

### v2.1.1
- Fix flee bug

### v2.1.0
- Fix bugs

### v2.0.0
- Added elements to the Pegasi: fire, ice, water and wind
- Fix craft bug
- translation improvement

### v1.1.0
- Minor tweaks
- Added new page to the Pegasus book: parade wand and nametag usage explained

### v1.0.0
- First public release

**Tags:** 16px, 32px, adventure__rpg, magic, mobs, survival, transport
**Repository:** https://github.com/homiak/pegasus.git
**License:** MIT
**Title:** Slimes Redo

**Description:** 

**Details:**
# Slimes Redo

This mod adds two type of mobs in the world of Minetest: green slimes and lava slimes. They are hostile and will attack the players as soon as they see them. If they are defeated, the slimes maybe will reward the player with useful resources.

Green slimes live in the tall grass of the jungles and in the ancient ruins of lost temples. And lava slimes live deep underground near the lava pools.

Hope you like it!

Original forum page: https://forum.minetest.net/viewtopic.php?t=11743

**Tags:** mobs, pve
**Repository:** https://codeberg.org/tenplus1/mobs_slimes
**License:** MIT
**Title:** Orion (Development version)

**Description:** 

**Details:**
This is the Orion gamemode.

To play please use the creative mode for the moment, the survival/crafting does not yet fully work.

You can contact me via xmpp: orion@chat.disroot.org

**Tags:** oneofakind__original, technology
**Repository:** https://codeberg.org/nephele-user/Orion
**License:** MIT
**Title:** Mineclone Better End

**Description:** 

**Details:**
# End Update
Mineclone Better End improves the end experience, it adds more ores and unique end islands and caves along with oceans!


This is a fully original mod, built from scratch (with the exception of a handfull of textures)


**Tags:** custom_mapgen, environment, mapgen, oneofakind__original, survival
**Repository:** https://github.com/Xeno333/mcl_better_end/
**License:** MIT
**Title:** Wandering traders

**Description:** 

**Details:**
# Wandering traders

Adds wandering traders that you can breed with food.

Wandering traders was created with code and media from [mobs_npc](https://codeberg.org/tenplus1/mobs_npc)

## Installation

### ContentDB

* Content > Browse Online Content
* Search for "Wandering traders"
* Click Install

### Manually

- Unzip the archive, rename the folder to `wandering_traders` and
place it in `.../minetest/mods/`

- GNU/Linux: If you use a system-wide installation place it in `~/.minetest/mods/`.

The Luanti engine can be found at [GitHub](https://github.com/minetest/minetest).

For further information or help, see: [Installing Mods](https://wiki.luanti.org/Installing_Mods).

## License

See `license.txt`


**Tags:** mobs
**Repository:** https://github.com/X-DE1/wandering_traders
**License:** MIT
**Title:** Composting

**Description:** 

**Details:**
Composter allows you to compost leaves, needles, saplings, grass and some other items.

Composting speed depends on composter fill and C:N ratio. Composter should be placed on soil, to work faster.

You can craft garden soil from dirt and compost lumps. Some plants (from mod farming, [Farming Redo](https://content.luanti.org/packages/TenPlus1/farming/) and hades_extrafarming) grows faster on garden soil.

The electric composter can be powered by power generators, technic, elepower, techage or factory electric (require appliances).

See settingtypes.txt for check configuration posibilities.

**Tags:** plants_and_farming
**Repository:** https://github.com/sfence/composting
**License:** MIT
**Title:** Armor HUD bar

**Description:** 

**Details:**
This HUD bar shows a percentage and will only be displayed if you wear at least one piece of armor. A percentage of 100% means your armor is in perfect or near-perfect condition, and 0% means your armor is completely destroyed (not displayed by default).
Also you need to wear at least 4 different pieces of armor to reach 100%.
Note the percentage only denotes the armor's condition, not its quality or strength.

**Tags:** hud, survival
**Repository:** https://codeberg.org/Wuzzy/minetest_hbarmor
**License:** MIT
**Title:** mtzip

**Description:** 

**Details:**

zip-library for minetest

Lets you use zip files from within a minetest mod (both reading and writing)

Docs: https://github.com/BuckarooBanzay/mtzip/blob/master/README.md

Supported versions:

* Does not currently support zip64 stuff, only the basics

Disclaimer:

* Some zip-constellations may not work, this mod isn't 100% spec-complete, PR's/issues welcome


**Tags:** library
**Repository:** https://github.com/BuckarooBanzay/mtzip
**License:** MIT
**Title:** Minetest Game Plus

**Description:** 

**Details:**
This is a mod for Minetest Game that adds various decorative building blocks that are designed to fit the game's general theme well. Themes include:

* Stone/cobblestone/sandstone
* Snow and ice
* Metal
* Luxury (gold)
* Papyrus

This mod also adds slabs, stairs, ladders, doors, trapdoors and, if the `furniture` mod is used, furniture.

This mod also offers compability with other (similar) mods and to minimize redundancy, so it should be relatively safe to install this mod.

**Tags:** building, creative
**Repository:** https://codeberg.org/Wuzzy/minetest_mtg_plus
**License:** MIT
**Title:** Castle Lighting

**Description:** 

**Details:**
This mod contains medieval lighting sources suitable for a castle. It includes:

* Small chandelier and hanging chain
* Lantern box
* Steel floor brasier
* Stone pedestal/column brasier.

If the castle_masonry mod is installed, brasiers will be generated for all enabled material types.

Brasiers require fuel to generate a flame.

**Tags:** building
**Repository:** https://github.com/minetest-mods/castle_lighting
**License:** MIT
**Title:** Maid Companions

**Description:** 

**Details:**
Adds NPC's you can go on adventures with. Brings more life to the world. (Work-in-progress)

To craft a maid egg, use 4 bread. 3 on the bottom, one in the middle.

This is intended for decorative NPC's. For example, populating a village with NPC characters. Right click a maid to open the menu. You can set their home to a specific location and they will safely wander nearby. **You can add a custom skin for them**. The possibilities are endless.

I have plans for the maids to help the player, such as with holding items. But that is not added yet.


Current features:

* Cute characters that make the world feel more alive.
* Home mode and Follow mode. They warp if too far, so no worries about them keeping up. Right click a maid to switch mode.
* You can add a skin file to add a custom character.
* Maids are basically immortal. No worries about them dying!
* Choose between Big and Small height for a maid.

Limitations (This mod is a work in progress):

* Maids do not follow the player yet. They just wander. But they can teleport-follow when you are too far.
* No animations
* No functionality yet besides companionship.
* Thinner skins can work on maids, but may have slight visual issues. Full sized skins work best.


How to add skins: Put them in the textures folder in the mod. Make sure they're the same size; 64 by 32 pixels. If your skin is 64 by 64 (as many skins are), crop it to the correct size and keep the top part. See example skins in folder.

This mod is inspired by the Touhou Little Maid mod by TartaricAcid. Special thanks to TenPlus1, MirceaKitsune, Sdzen, and Astrobe for their work used in this (See license).




**Tags:** decorative, mobs
**Repository:** https://github.com/Comet712/maid_companions.git
**License:** MIT
**Title:** More Tools

**Description:** 

**Details:**
This mod add more variants of tools screwdriver and shears (if [vines](https://content.luanti.org/packages/VanessaE/plantlife_modpack/) mod is enabled).
It provides new tool garden trowel (used with [composting](https://content.luanti.org/packages/SFENCE/composting/) mod).







**Tags:** tools
**Repository:** https://github.com/sfence/moretools
**License:** MIT