ToddLLM/luanti-complete-dataset huggingface dataset:
**Title:** PRANG!

**Description:** 

**Details:**
# PRANG!

An unofficial port of
[PRANG!](https://atomicshrimp.com/post/2020/01/10/Play-PRANG!) to Minetest.

There are instructions on how to play inside the game. In short, you have to
collect food/potions and avoid enemies. You can get a powerup (umbrella) to be
able to destroy enemies, however obstacles are deadly while you have the
powerup.

Requires 5.4.0+ servers, however it should work with clients down to 5.0.0 (although it will send more HUD updates to clients older than 5.2.0).

On MT 5.6.1 and older, you may need to zoom out to be able to see the entire game on smaller displays.

## Public server

If you don't want to download PRANG!, Edgy1 hosts a public server on `prang.edgy1.net` port `30003`. Note that movement processing and rendering is done server-side so there may be lag and/or glitching if you are far away from the server (which is currently in Germany) or have a poor internet connection.

## License

### Code

`formspec_ast`, `fs51`, `hud_fs`, and `prang` are all MIT.

### Media

The textures are CC BY-SA 4.0
[Atomic Shrimp(?)](https://atomicshrimp.com/post/2020/01/10/Play-PRANG%21), and
the music is CC BY-SA 3.0
[Ozzed](https://ozzed.net/music/dunes-at-night.shtml).

See [the LICENSE.md file](https://gitlab.com/luk3yx/minetest-prang/-/blob/main/mods/prang/LICENSE.md) for more information.

![Credits image](https://raw.githubusercontent.com/luk3yx/minetest-prang/main/mods/prang/textures/prang_credits_bg.jpg)

**Tags:** oneofakind__original, singleplayer
**Repository:** https://gitlab.com/luk3yx/minetest-prang.git
**License:** MIT
**Title:** Mobs NPC

**Description:** 

**Details:**
Adds a simple NPC and Trader into your worlds with a bonus Igor character with halloween skins.

- Custom Traders can be created using api commands.
- Right-click NPC or Igor with stick for control menu.
- Quick trade with NPC or Igor by right-clicking with gold.
- Right-click for random chatter.
- Supports Simple Dialog and NPC Talk mods for interactive chatting.
- Supports MineClone2 items when trading.

**Tags:** mobs
**Repository:** https://codeberg.org/tenplus1/mobs_npc
**License:** MIT
**Title:** Islands

**Description:** 

**Details:**
**Usage: This mod has to be enabled before the world is entered for the first time, otherwise there are going to be terrain generation errors**  

A lua mapgen featuring tropical islands and lots of water. Best used with [sailing kit](https://content.luanti.org/packages/Termos/sailing_kit/)  

Recommended settings:  
- **Tone mapping - off**   -  Important!<br>
- Mip mapping - on<br>
- Texture filtering - off <br>

Update 210315: restore previous light curve settings on shutdown </br>
Update 210301: improved compatibility with other mods dependent on default ([water_life](https://content.luanti.org/packages/Gundul/water_life/), farming). MT 5.4.0 compatibility </br>
Update 210205: Fixed: The previous release used an old version.



**Tags:** custom_mapgen
**Repository:** https://github.com/TheTermos/islands
**License:** MIT
**Title:** Creatura

**Description:** 

**Details:**
Creatura aims to be a Animal focused API, with features to make advanced mobs without extra effort.

**Notable Features:**

```
- A* and Theta* Pathfinding
- Performant simple physics
- Multiple useful entity methods
- Simple built-in mob registration
```

**Planned Features:**

```
- Sight API
- Improved Tracking API
- Improved Terrain Traversal API
```

***Documentation is not currently finished.***

**Tags:** library, mobs
**Repository:** https://github.com/ElCeejo/creatura
**License:** MIT
**Title:** Waffles

**Description:** 

**Details:**
# Waffles
_"And in the mornin', I'm makin' waffles!" - Donkey, Shrek 2001_

### _Waffles for Dummies:_
1. Obtain a waffle maker.
2. Place the waffle maker.
3. Obtain batter.
4. Open the waffle maker.
5. Place some batter in the waffle maker.
6. Close the waffle maker.
7. Wait for the waffle maker to open.
8. Take the cooked waffle.
9. Consume the cooked waffle.
10. Repeat from step 5.

### Recipes
_All listed items are configurable. See [Configuration](#configuration)_.

`waffles:waffle_maker`:
```
C = casing (default:tin_ingot)
W = wiring (default:steel_ingot)
H = heating (default:copper_ingot)

+-+-+-+
|C|C|C|
+-+-+-+
|W| |W|
+-+-+-+
|C|H|C|
+-+-+-+
```

`waffles:waffle_batter_3`:
```
(Shapeless)
farming:flour, farming:flour, bucket:bucket_water

This recipe is completely configurable.
```

`waffles:waffle_stack`: 8 `waffles:waffle` (Shapeless)

`waffles:waffle_stack_short`: 4 `waffles:waffle` (Shapeless)

### Configuration

* `waffles.craftitem_maker_casing`: Waffle maker casing craftitem.
* `waffles.craftitem_maker_wiring`: Waffle maker wiring craftitem.
* `waffles.craftitem_maker_heating`: Waffle maker heating craftitem.
* `waffles.waffle_batter_recipe`: Waffle batter recipe craftitems. See `settingtypes.txt`.


**Tags:** food
**Repository:** https://github.com/GreenXenith/waffles
**License:** MIT