// Vulnerability label: ARTHM_LE
/**
 * @title SafeMath
 * @dev Math operations with safety checks that throw on error
 */
library SafeMath {

  /**
  * @dev Multiplies two numbers, throws on overflow.
  */
  function mul(uint256 a, uint256 b) internal pure returns (uint256 c) {
    // Gas optimization: this is cheaper than asserting 'a' not being zero, but the
    // benefit is lost if 'b' is also tested.
    // See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
    if (a == 0) {
      return 0;
    }

    c = a * b;
    assert(c / a == b);
    return c;
  }

  /**
  * @dev Integer division of two numbers, truncating the quotient.
  */
  function div(uint256 a, uint256 b) internal pure returns (uint256) {
    // assert(b > 0); // Solidity automatically throws when dividing by 0
    // uint256 c = a / b;
    // assert(a == b * c + a % b); // There is no case in which this doesn't hold
    return a / b;
  }

  /**
  * @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
  */
  function sub(uint256 a, uint256 b) internal pure returns (uint256) {
    assert(b <= a);
    return a - b;
  }

  /**
  * @dev Adds two numbers, throws on overflow.
  */
  function add(uint256 a, uint256 b) internal pure returns (uint256 c) {
    c = a + b;
    assert(c >= a);
    return c;
  }
}


/**
 * @title Ownable
 * @dev The Ownable contract has an owner address, and provides basic authorization control
 * functions, this simplifies the implementation of "user permissions".
 */
contract Ownable {
  address public owner;


  event OwnershipRenounced(address indexed previousOwner);
  event OwnershipTransferred(
    address indexed previousOwner,
    address indexed newOwner
  );


  /**
   * @dev The Ownable constructor sets the original `owner` of the contract to the sender
   * account.
   */
  constructor() public {
    owner = msg.sender;
  }

  /**
   * @dev Throws if called by any account other than the owner.
   */
  modifier onlyOwner() {
    require(msg.sender == owner);
    _;
  }

  /**
   * @dev Allows the current owner to relinquish control of the contract.
   */
  function renounceOwnership() public onlyOwner {
    emit OwnershipRenounced(owner);
    owner = address(0);
  }

  /**
   * @dev Allows the current owner to transfer control of the contract to a newOwner.
   * @param _newOwner The address to transfer ownership to.
   */
  function transferOwnership(address _newOwner) public onlyOwner {
    _transferOwnership(_newOwner);
  }

  /**
   * @dev Transfers control of the contract to a newOwner.
   * @param _newOwner The address to transfer ownership to.
   */
  function _transferOwnership(address _newOwner) internal {
    require(_newOwner != address(0));
    emit OwnershipTransferred(owner, _newOwner);
    owner = _newOwner;
  }
}
/**
 * @title ERC20Basic
 * @dev Simpler version of ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/179
 */
contract ERC20Basic {
  function totalSupply() public view returns (uint256);
  function balanceOf(address who) public view returns (uint256);
  function transfer(address to, uint256 value) public returns (bool);
  event Transfer(address indexed from, address indexed to, uint256 value);
}


/**
 * @title ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/20
 */
contract ERC20 is ERC20Basic {
  function allowance(address owner, address spender)
    public view returns (uint256);

  function transferFrom(address from, address to, uint256 value)
    public returns (bool);

  function approve(address spender, uint256 value) public returns (bool);
  event Approval(
    address indexed owner,
    address indexed spender,
    uint256 value
  );
}

/**
 * @title Basic token
 * @dev Basic version of StandardToken, with no allowances.
 */
contract BasicToken is ERC20Basic {
  using SafeMath for uint256;

  mapping(address => uint256) balances;

  uint256 totalSupply_;

  /**
  * @dev total number of tokens in existence
  */
  function totalSupply() public view returns (uint256) {
    return totalSupply_;
  }

  /**
  * @dev transfer token for a specified address
  * @param _to The address to transfer to.
  * @param _value The amount to be transferred.
  */
  function transfer(address _to, uint256 _value) public returns (bool) {
    require(_to != address(0));
    require(_value <= balances[msg.sender]);

    balances[msg.sender] = balances[msg.sender].sub(_value);
    balances[_to] = balances[_to].add(_value);
    emit Transfer(msg.sender, _to, _value);
    return true;
  }

  /**
  * @dev Gets the balance of the specified address.
  * @param _owner The address to query the the balance of.
  * @return An uint256 representing the amount owned by the passed address.
  */
  function balanceOf(address _owner) public view returns (uint256) {
    return balances[_owner];
  }

}

/**
 * @title Standard ERC20 token
 *
 * @dev Implementation of the basic standard token.
 * @dev https://github.com/ethereum/EIPs/issues/20
 * @dev Based on code by FirstBlood: https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol
 */
contract StandardToken is ERC20, BasicToken {

  mapping (address => mapping (address => uint256)) internal allowed;


  /**
   * @dev Transfer tokens from one address to another
   * @param _from address The address which you want to send tokens from
   * @param _to address The address which you want to transfer to
   * @param _value uint256 the amount of tokens to be transferred
   */
  function transferFrom(
    address _from,
    address _to,
    uint256 _value
  )
    public
    returns (bool)
  {
    require(_to != address(0));
    require(_value <= balances[_from]);
    require(_value <= allowed[_from][msg.sender]);

    balances[_from] = balances[_from].sub(_value);
    balances[_to] = balances[_to].add(_value);
    allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value);
    emit Transfer(_from, _to, _value);
    return true;
  }

  /**
   * @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
   *
   * Beware that changing an allowance with this method brings the risk that someone may use both the old
   * and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this
   * race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards:
   * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
   * @param _spender The address which will spend the funds.
   * @param _value The amount of tokens to be spent.
   */
  function approve(address _spender, uint256 _value) public returns (bool) {
    allowed[msg.sender][_spender] = _value;
    emit Approval(msg.sender, _spender, _value);
    return true;
  }

  /**
   * @dev Function to check the amount of tokens that an owner allowed to a spender.
   * @param _owner address The address which owns the funds.
   * @param _spender address The address which will spend the funds.
   * @return A uint256 specifying the amount of tokens still available for the spender.
   */
  function allowance(
    address _owner,
    address _spender
   )
    public
    view
    returns (uint256)
  {
    return allowed[_owner][_spender];
  }

  /**
   * @dev Increase the amount of tokens that an owner allowed to a spender.
   *
   * approve should be called when allowed[_spender] == 0. To increment
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _addedValue The amount of tokens to increase the allowance by.
   */
  function increaseApproval(
    address _spender,
    uint _addedValue
  )
    public
    returns (bool)
  {
    allowed[msg.sender][_spender] = (
      allowed[msg.sender][_spender].add(_addedValue));
    emit Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

  /**
   * @dev Decrease the amount of tokens that an owner allowed to a spender.
   *
   * approve should be called when allowed[_spender] == 0. To decrement
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _subtractedValue The amount of tokens to decrease the allowance by.
   */
  function decreaseApproval(
    address _spender,
    uint _subtractedValue
  )
    public
    returns (bool)
  {
    uint oldValue = allowed[msg.sender][_spender];
    if (_subtractedValue > oldValue) {
      allowed[msg.sender][_spender] = 0;
    } else {
      allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
    }
    emit Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

}

/**
 * @title Crowdsale
 * @dev Crowdsale is a base contract for managing a token crowdsale,
 * allowing investors to purchase tokens with ether. This contract implements
 * such functionality in its most fundamental form and can be extended to provide additional
 * functionality and/or custom behavior.
 * The external interface represents the basic interface for purchasing tokens, and conform
 * the base architecture for crowdsales. They are *not* intended to be modified / overriden.
 * The internal interface conforms the extensible and modifiable surface of crowdsales. Override
 * the methods to add functionality. Consider using 'super' where appropiate to concatenate
 * behavior.
 */
contract Crowdsale {
  using SafeMath for uint256;

  // The token being sold
  ERC20 public token;

  // Address where funds are collected
  address public wallet;

  // How many token units a buyer gets per wei.
  // The rate is the conversion between wei and the smallest and indivisible token unit.
  // So, if you are using a rate of 1 with a DetailedERC20 token with 3 decimals called TOK
  // 1 wei will give you 1 unit, or 0.001 TOK.
  uint256 public rate;

  // Amount of wei raised
  uint256 public weiRaised;

  /**
   * Event for token purchase logging
   * @param purchaser who paid for the tokens
   * @param beneficiary who got the tokens
   * @param value weis paid for purchase
   * @param amount amount of tokens purchased
   */
  event TokenPurchase(
    address indexed purchaser,
    address indexed beneficiary,
    uint256 value,
    uint256 amount
  );

  /**
   * @param _rate Number of token units a buyer gets per wei
   * @param _wallet Address where collected funds will be forwarded to
   * @param _token Address of the token being sold
   */
  constructor(uint256 _rate, address _wallet, ERC20 _token) public {
    require(_rate > 0);
    require(_wallet != address(0));
    require(_token != address(0));

    rate = _rate;
    wallet = _wallet;
    token = _token;
  }

  // -----------------------------------------
  // Crowdsale external interface
  // -----------------------------------------

  /**
   * @dev fallback function ***DO NOT OVERRIDE***
   */
  function () external payable {
    buyTokens(msg.sender);
  }

  /**
   * @dev low level token purchase ***DO NOT OVERRIDE***
   * @param _beneficiary Address performing the token purchase
   */
  function buyTokens(address _beneficiary) public payable {

    uint256 weiAmount = msg.value;
    _preValidatePurchase(_beneficiary, weiAmount);

    // calculate token amount to be created
    uint256 tokens = _getTokenAmount(weiAmount);

    // update state
    weiRaised = weiRaised.add(weiAmount);

    _processPurchase(_beneficiary, tokens);
    emit TokenPurchase(
      msg.sender,
      _beneficiary,
      weiAmount,
      tokens
    );

    _updatePurchasingState(_beneficiary, weiAmount);

    _forwardFunds();
    _postValidatePurchase(_beneficiary, weiAmount);
  }

  // -----------------------------------------
  // Internal interface (extensible)
  // -----------------------------------------

  /**
   * @dev Validation of an incoming purchase. Use require statements to revert state when conditions are not met. Use super to concatenate validations.
   * @param _beneficiary Address performing the token purchase
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _preValidatePurchase(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    require(_beneficiary != address(0));
    require(_weiAmount != 0);
  }

  /**
   * @dev Validation of an executed purchase. Observe state and use revert statements to undo rollback when valid conditions are not met.
   * @param _beneficiary Address performing the token purchase
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _postValidatePurchase(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    // optional override
  }

  /**
   * @dev Source of tokens. Override this method to modify the way in which the crowdsale ultimately gets and sends its tokens.
   * @param _beneficiary Address performing the token purchase
   * @param _tokenAmount Number of tokens to be emitted
   */
  function _deliverTokens(
    address _beneficiary,
    uint256 _tokenAmount
  )
    internal
  {
    token.transfer(_beneficiary, _tokenAmount);
  }

  /**
   * @dev Executed when a purchase has been validated and is ready to be executed. Not necessarily emits/sends tokens.
   * @param _beneficiary Address receiving the tokens
   * @param _tokenAmount Number of tokens to be purchased
   */
  function _processPurchase(
    address _beneficiary,
    uint256 _tokenAmount
  )
    internal
  {
    _deliverTokens(_beneficiary, _tokenAmount);
  }

  /**
   * @dev Override for extensions that require an internal state to check for validity (current user contributions, etc.)
   * @param _beneficiary Address receiving the tokens
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _updatePurchasingState(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    // optional override
  }

  /**
   * @dev Override to extend the way in which ether is converted to tokens.
   * @param _weiAmount Value in wei to be converted into tokens
   * @return Number of tokens that can be purchased with the specified _weiAmount
   */
  function _getTokenAmount(uint256 _weiAmount)
    internal view returns (uint256)
  {
    return _weiAmount.mul(rate);
  }

  /**
   * @dev Determines how ETH is stored/forwarded on purchases.
   */
  function _forwardFunds() internal {
    wallet.transfer(msg.value);
  }
}

/**
 * @title CappedCrowdsale
 * @dev Crowdsale with a limit for total contributions.
 */
contract CappedCrowdsale is Crowdsale {
  using SafeMath for uint256;

  uint256 public cap;

  /**
   * @dev Constructor, takes maximum amount of wei accepted in the crowdsale.
   * @param _cap Max amount of wei to be contributed
   */
  constructor(uint256 _cap) public {
    require(_cap > 0);
    cap = _cap;
  }

  /**
   * @dev Checks whether the cap has been reached.
   * @return Whether the cap was reached
   */
  function capReached() public view returns (bool) {
    return weiRaised >= cap;
  }

  /**
   * @dev Extend parent behavior requiring purchase to respect the funding cap.
   * @param _beneficiary Token purchaser
   * @param _weiAmount Amount of wei contributed
   */
  function _preValidatePurchase(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    super._preValidatePurchase(_beneficiary, _weiAmount);
    require(weiRaised.add(_weiAmount) <= cap);
  }

}






/**
 * @title Mintable token
 * @dev Simple ERC20 Token example, with mintable token creation
 * @dev Issue: * https://github.com/OpenZeppelin/openzeppelin-solidity/issues/120
 * Based on code by TokenMarketNet: https://github.com/TokenMarketNet/ico/blob/master/contracts/MintableToken.sol
 */
contract MintableToken is StandardToken, Ownable {
  event Mint(address indexed to, uint256 amount);
  event MintFinished();

  bool public mintingFinished = false;


  modifier canMint() {
    require(!mintingFinished);
    _;
  }

  modifier hasMintPermission() {
    require(msg.sender == owner);
    _;
  }

  /**
   * @dev Function to mint tokens
   * @param _to The address that will receive the minted tokens.
   * @param _amount The amount of tokens to mint.
   * @return A boolean that indicates if the operation was successful.
   */
  function mint(
    address _to,
    uint256 _amount
  )
    hasMintPermission
    canMint
    public
    returns (bool)
  {
    totalSupply_ = totalSupply_.add(_amount);
    balances[_to] = balances[_to].add(_amount);
    emit Mint(_to, _amount);
    emit Transfer(address(0), _to, _amount);
    return true;
  }

  /**
   * @dev Function to stop minting new tokens.
   * @return True if the operation was successful.
   */
  function finishMinting() onlyOwner canMint public returns (bool) {
    mintingFinished = true;
    emit MintFinished();
    return true;
  }
}
/**
 * @title Capped token
 * @dev Mintable token with a token cap.
 */
contract CappedToken is MintableToken {

  uint256 public cap;

  constructor(uint256 _cap) public {
    require(_cap > 0);
    cap = _cap;
  }

  /**
   * @dev Function to mint tokens
   * @param _to The address that will receive the minted tokens.
   * @param _amount The amount of tokens to mint.
   * @return A boolean that indicates if the operation was successful.
   */
  function mint(
    address _to,
    uint256 _amount
  )
    onlyOwner
    canMint
    public
    returns (bool)
  {
    require(totalSupply_.add(_amount) <= cap);

    return super.mint(_to, _amount);
  }

}

/**
 * @title MintedCrowdsale
 * @dev Extension of Crowdsale contract whose tokens are minted in each purchase.
 * Token ownership should be transferred to MintedCrowdsale for minting.
 */
contract MintedCrowdsale is Crowdsale {

  /**
   * @dev Overrides delivery by minting tokens upon purchase.
   * @param _beneficiary Token purchaser
   * @param _tokenAmount Number of tokens to be minted
   */
  function _deliverTokens(
    address _beneficiary,
    uint256 _tokenAmount
  )
    internal
  {
    require(MintableToken(token).mint(_beneficiary, _tokenAmount));
  }
}





contract FrameworkInvest is MintedCrowdsale,CappedCrowdsale,  Ownable {
  
  mapping(address => bool) public owners;

  uint8 decimals = 18;  //this should be the token value
  // ============
  enum CrowdsaleStage { PS_R1, PS_R2, PS_R3, PS_R4, PS_R5, PS_R6, PS_R7, ICO }
  CrowdsaleStage public stage = CrowdsaleStage.PS_R1; // By default it's Pre Sale Round 1
  // =============

  // Token Distribution
  // =============================
  uint256 public maxTokens = 100000000 * (10 ** uint256(decimals)); // There will be total 20 million FRWK Tokens available for sale
  uint256 public tokensForReserve = 40000000 * (10 ** uint256(decimals)); // 40 million for the eco system reserve
  uint256 public tokensForBounty = 1000000 * (10 ** uint256(decimals)); // 1 million for token bounty reserve
  uint256 public totalTokensForSale = 50000000 * (10 ** uint256(decimals)); // 50 million FRWK Tokens will be sold in Crowdsale
  uint256 public totalTokensForSaleDuringPreICO = 20000000 * (10 ** uint256(decimals)); // 20 million out of 6 million FRWKs will be sold during PreICO
  // ==============================
  
  // Token Funding Rates
  // ==============================
  uint256 public DEFAULT_RATE = 500;
  uint256 public ROUND_1_PRESALE_BONUS = 175; //35%
  uint256 public ROUND_2_PRESALE_BONUS = 150; //30%
  uint256 public ROUND_3_PRESALE_BONUS = 125; //25%
  uint256 public ROUND_4_PRESALE_BONUS = 100; //20%
  uint256 public ROUND_5_PRESALE_BONUS = 75; //15%
  uint256 public ROUND_6_PRESALE_BONUS = 50; //10%
  uint256 public ROUND_7_PRESALE_BONUS = 25; //5%
  uint256 public ICO_BONUS = 0;

  // Amount raised in PreICO
  // ==================
  uint256 public totalWeiRaisedDuringPreICO;
  // ===================

  bool public crowdsaleStarted = true;
  bool public crowdsalePaused = false;
  // Events
  event EthTransferred(string text);
  event EthRefunded(string text);
  
modifier onlyOwner() {
    require(isAnOwner(msg.sender));
    _;
  }

  function addNewOwner(address _owner) public onlyOwner{
    require(_owner != address(0));
    owners[_owner]= true;
  }

  function removeOwner(address _owner) public onlyOwner{
    require(_owner != address(0));
    require(_owner != msg.sender);
    owners[_owner]= false;
  }

  function isAnOwner(address _owner) public constant returns(bool) {
     if (_owner == owner){
       return true;
     }

     return owners[_owner];
  }
  
  modifier hasMintPermission() {
    require(isAnOwner(msg.sender));
    _;
  }


  function FrameworkInvest(uint256 _rate, address _wallet, uint256 _cap, CappedToken _token) CappedCrowdsale(_cap) Crowdsale(_rate, _wallet, _token) public {
  }
  
  
  // Crowdsale Stage Management
    // =========================================================
    function setCrowdsaleStage(uint value) public onlyOwner {

        CrowdsaleStage _stage;

        if (uint(CrowdsaleStage.PS_R1) == value) {
          _stage = CrowdsaleStage.PS_R1;
          calculateAndSetRate(ROUND_1_PRESALE_BONUS);
        } else if (uint(CrowdsaleStage.PS_R2) == value) {
          _stage = CrowdsaleStage.PS_R2;
          calculateAndSetRate(ROUND_2_PRESALE_BONUS);
        } else if (uint(CrowdsaleStage.PS_R3) == value) {
          _stage = CrowdsaleStage.PS_R3;
          calculateAndSetRate(ROUND_3_PRESALE_BONUS);
        } else if (uint(CrowdsaleStage.PS_R4) == value) {
          _stage = CrowdsaleStage.PS_R4;
          calculateAndSetRate(ROUND_4_PRESALE_BONUS);
        } else if (uint(CrowdsaleStage.PS_R5) == value) {
          _stage = CrowdsaleStage.PS_R5;
          calculateAndSetRate(ROUND_5_PRESALE_BONUS);
        } else if (uint(CrowdsaleStage.PS_R6) == value) {
          _stage = CrowdsaleStage.PS_R6;
          calculateAndSetRate(ROUND_6_PRESALE_BONUS);
        } else if (uint(CrowdsaleStage.PS_R7) == value) {
          _stage = CrowdsaleStage.PS_R7;
          calculateAndSetRate(ROUND_7_PRESALE_BONUS);
        } else if (uint(CrowdsaleStage.ICO) == value) {
          _stage = CrowdsaleStage.ICO;
          calculateAndSetRate(ICO_BONUS);
        }

        stage = _stage;
    }

    // Change the current rate
    function setCurrentRate(uint256 _rate) private {
        rate = _rate;
    }

    // Change the current rate
    function calculateAndSetRate(uint256 _bonus) private {
        uint256 calcRate = DEFAULT_RATE + _bonus;
        setCurrentRate(calcRate);
    }
    
    function setRate(uint256 _rate) public onlyOwner {
        setCurrentRate(_rate);
    }
    
    function setCrowdSale(bool _started) public onlyOwner {
        crowdsaleStarted = _started;
    }
  // ================ Stage Management Over =====================
  
    // Token Purchase
    // =========================
    function () external payable {
       require(!crowdsalePaused);
        uint256 tokensThatWillBeMintedAfterPurchase = msg.value.mul(rate);
        if ((stage != CrowdsaleStage.ICO) && (token.totalSupply() + tokensThatWillBeMintedAfterPurchase > totalTokensForSaleDuringPreICO)) {
          msg.sender.transfer(msg.value); // Refund them
          EthRefunded("Presale Limit Hit.");
          return;
        }

        buyTokens(msg.sender);
        EthTransferred("Transferred funds to wallet.");
        
        if (stage != CrowdsaleStage.ICO) {
            totalWeiRaisedDuringPreICO = totalWeiRaisedDuringPreICO.add(msg.value);
        }
    }
  function pauseCrowdsale() public onlyOwner{
    crowdsalePaused = true;
  }
  function unPauseCrowdsale() public onlyOwner{
    crowdsalePaused = false;
  }
    // ===========================
    // Finish: Mint Extra Tokens as needed before finalizing the Crowdsale.
    // ====================================================================

    function finish(address _reserveFund, address _bountyFund) public onlyOwner {
        if (crowdsaleStarted){
            uint256 alreadyMinted = token.totalSupply();
            require(alreadyMinted < maxTokens);

            uint256 unsoldTokens = totalTokensForSale - alreadyMinted;
            if (unsoldTokens > 0) {
                tokensForReserve = tokensForReserve + unsoldTokens;
            }
            MintableToken(token).mint(_reserveFund,tokensForReserve);
            MintableToken(token).mint(_bountyFund,tokensForBounty);
            crowdsaleStarted = false;
        }
    }
  // ===============================
}