title: Feed the Beast Direwolf20 1.6.4 crash

text: So i have been playing feed the beast lately direwolf20 1.6.4 and recently one of my friends quit the game directly using alt-f4 and later in that day I went ahead to open the game but it opens to the mojang screen then it just quits and closes the application. And here is the crash report so can someone help me find a solution for this ---- Minecraft Crash Report ---- // There are four lights! Time: 1/23/14 4:56 PM Description: Initializing game java.lang.RuntimeException: Unknown character ' ' in '/config/Waila.cfg:1' at net.minecraftforge.common.Configuration.load(Configuration.java:625) at net.minecraftforge.common.Configuration.(Configuration.java:100) at mcp.mobius.waila.mod_Waila.preInit(mod_Waila.java:84) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112) at cpw.mods.fml.common.Loader.loadMods(Loader.java:522) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) ## A detailed walkthrough of the error, its code path and all known details is as follows: -- Head -- Stacktrace: at net.minecraftforge.common.Configuration.load(Configuration.java:625) at net.minecraftforge.common.Configuration.(Configuration.java:100) at mcp.mobius.waila.mod_Waila.preInit(mod_Waila.java:84) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112) at cpw.mods.fml.common.Loader.loadMods(Loader.java:522) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_01, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 579317640 bytes (552 MB) / 1471610880 bytes (1403 MB) up to 3101949952 bytes (2958 MB) JVM Flags: 3 total; -Xms256M -Xmx3328M -XX:PermSize=256m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 Feed The Beast Mod Pack 136 mods loaded, 136 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized AppliedEnergistics-Core{rv14.finale2} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized CodeChickenCore{0.9.0.7} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized denLib{3.1.35} [denLib] (minecraft.jar) Unloaded->Constructed->Pre-initialized Evoc{1.0.0} [Evoc] (minecraft.jar) Unloaded->Constructed->Pre-initialized InfiniBows{1.2.0 build 14} [Infinity Bow Fix] (minecraft.jar) Unloaded->Constructed->Pre-initialized Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre- initialized MobiusCore{1.0.4} [MobiusCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized NotEnoughItems{1.6.1.8} [Not Enough Items] (NotEnoughItems 1.6.1.8.jar) Unloaded->Constructed->Pre-initialized PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized switches|pistontweak{1.3.0 build 25} [Switches|PistonTweak] (minecraft.jar) Unloaded->Constructed->Pre-initialized TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized cfm{3.2.5} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2.5(1.6.4).zip) Unloaded->Constructed->Pre- initialized ccm{1.0.1} [MrCrayfish's Construction Mod] ([Forge]MrCrayfishConstructionModv1.0.5 (1.6.4).zip) Unloaded->Constructed->Pre-initialized arsmagica2{1.1.1c} [Ars Magica 2] (AM2_1.1.1c.zip) Unloaded->Constructed->Pre-initialized AppliedEnergistics{rv14.finale2} [Applied Energistics] (appeng- rv14-finale2-mc16x.jar) Unloaded->Constructed->Pre-initialized BiblioCraft{1.5.3} [BiblioCraft] (BiblioCraft[v1.5.3].zip) Unloaded->Constructed->Pre-initialized Natura{2.1.14} [Natura] (Natura_mc1.6.X_2.1.14.jar) Unloaded->Constructed->Pre-initialized BiomesOPlenty{1.2.1} [Biomes O' Plenty] (BiomesOPlenty- universal-1.6.4-1.2.1.416.jar) Unloaded->Constructed->Pre-initialized BiblioWoodsBoP{1.3} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.3].zip) Unloaded->Constructed->Pre-initialized CoFHCore{2.0.0.2} [CoFH Core] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized BuildCraft|Core{4.1.2} [BuildCraft] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized UniversalElectricity{@MAJOR@.@MINOR@.@REVIS@} [Universal Electricity] (Universal-Electricity-3.0.0.253-core.jar) Unloaded->Constructed->Pre- initialized ForgeMultipart{1.0.0.227} [Forge Multipart] (ForgeMultipart- universal-1.6.4-1.0.0.227.jar) Unloaded->Constructed->Pre-initialized ThermalExpansion{3.0.0.2} [Thermal Expansion] (ThermalExpansion-3.0.0.2.jar) Unloaded->Constructed->Pre-initialized IC2{2.0.316-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.316-experimental.jar) Unloaded->Constructed->Pre-initialized BuildCraft|Builders{4.1.2} [BC Builders] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre- initialized BuildCraft|Energy{4.1.2} [BC Energy] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized BuildCraft|Factory{4.1.2} [BC Factory] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized BuildCraft|Transport{4.1.2} [BC Transport] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre- initialized MineFactoryReloaded{1.6.2R2.7.4} [MineFactory Reloaded] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Errored MineFactoryReloaded|CompatForestryPre{1.6.2R2.7.4} [MFR Compat: Forestry (part 2)] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Errored Forestry{2.3.1.0} [Forestry for Minecraft] (Forestry-A-2.3.1.0.jar) Unloaded->Constructed->Pre-initialized BiblioWoodsForestry{1.3} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.3].zip) Unloaded->Constructed->Pre-initialized BiblioWoodsNatura{1.1} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.1].zip) Unloaded->Constructed->Pre- initialized Billund{1.01} [BILLUND] (BILLUND1.01.zip) Unloaded->Constructed->Pre-initialized BuildCraft|Silicon{4.1.2} [BC Silicon] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized Additional-Buildcraft-Objects{1.0.6.182} [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-1.0.6.182.jar) Unloaded->Constructed->Pre-initialized CalclaviaCore{1.0.0} [Calclavia] (Calclavia-Core-v1.0.0.26.jar) Unloaded->Constructed->Pre-initialized ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed->Pre-initialized CoFHLoot{2.0.0.2} [CoFH Loot] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized CoFHMasquerade{2.0.0.2} [CoFH Masquerade] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized CoFHSocial{2.0.0.2} [CoFH Social] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized CoFHWorld{2.0.0.2} [CoFH World] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized CompactSolars{4.4.19.224} [Compact Solar Arrays] (compactsolars-universal-1.6.4-4.4.19.224.zip) Unloaded->Constructed->Pre-initialized ComputerCraft{1.57} [ComputerCraft] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized CCTurtle{1.57} [ComputerCraft Turtles] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre- initialized DenPipes-Forestry{1.1.8} [DenPipes-Forestry] (DenPipes- Forestry-1.6.4-1.1.8.jar) Unloaded->Constructed->Pre-initialized DenPipes- Emerald{1.1.6} [DenPipes-Emerald] (DenPipes-Emerald-1.6.4-1.1.6.jar) Unloaded->Constructed->Pre-initialized DenPipes{2.1.18} [DenPipes] (DenPipes-1.6.4-2.1.18.jar) Unloaded->Constructed->Pre-initialized EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed->Pre-initialized ExtraUtilities{1.0.1} [Extra Utilities] (extrautils-1.0.2.zip) Unloaded->Constructed->Pre-initialized factorization{0.8.23} [Factorization] (Factorization-0.8.23.jar) Unloaded->Constructed->Pre-initialized factorization.misc{0.8.23} [Factorization Miscellaneous Nonsense] (Factorization-0.8.23.jar) Unloaded->Constructed->Pre-initialized factorization.notify{0.8.23} [Factorization Notification System] (Factorization-0.8.23.jar) Unloaded->Constructed->Pre-initialized factorization.dimensionalSlice{0.8.23} [Factorization Dimensional Slices] (Factorization-0.8.23.jar) Unloaded->Constructed->Pre-initialized flatsigns{1.4.0} [Flat Signs] (flatsigns-1.6.2-universal-1.4.0.15.jar) Unloaded->Constructed->Pre- initialized GalacticraftCore{2.0.8} [Galacticraft Core] (Galacticraft-1.6.4-2.0.8.908.jar) Unloaded->Constructed->Errored GalacticraftMars{2.0.8} [Galacticraft Mars] (Galacticraft- Planets-1.6.4-2.0.8.908.jar) Unloaded->Constructed->Errored GateCopy{3.1.4} [GateCopy] (GateCopy-1.6.4-3.1.4.jar) Unloaded->Constructed->Pre-initialized iChunUtil{2.3.0} [iChunUtil] (iChunUtil2.3.0.zip) Unloaded->Constructed->Pre- initialized GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized Hats{2.0.2} [Hats] (Hats2.0.2.zip) Unloaded->Constructed->Pre-initialized HatStand{2.0.0} [HatStand] (HatStand2.0.0.zip) Unloaded->Constructed->Pre-initialized IC2NuclearControl{1.6.2c} [Nuclear Control] (IC2NuclearControl-1.6.2c-ic2-experimental.zip) Unloaded->Constructed->Pre- initialized inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks- MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized IronChest{5.4.1.649} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.649.zip) Unloaded->Constructed->Pre-initialized Thaumcraft{4.0.5b} [Thaumcraft] (Thaumcraft4.0.5b.zip) Unloaded->Constructed->Pre-initialized LogisticsPipes|Main{0.7.4.dev.80} [Logistics Pipes] (LogisticsPipes- MC1.6.4-0.7.4.dev.80.jar) Unloaded->Constructed->Pre-initialized Railcraft{8.3.2.0} [Railcraft] (Railcraft_1.6.4-8.3.2.0.jar) Unloaded->Constructed->Pre-initialized Waila{1.4.4} [Waila] (Waila_1.4.4b.zip) Unloaded->Constructed->Errored TConstruct{1.6.X_1.5.2.1} [Tinkers' Construct] (TConstruct_mc1.6.4_1.5.2.4.jar) Unloaded->Constructed->Pre-initialized ThaumicTinkerer{2.0} [Thaumic Tinkerer] (ThaumicTinkerer 2.0-44.jar) Unloaded->Constructed->Pre-initialized MagicBees{2.1.9} [Magic Bees] (magicbees-2.1.9.jar) Unloaded->Constructed->Pre-initialized MFFS{3.6.0} [Modular Force Field System] (MFFS_v3.6.0.303.jar) Unloaded->Constructed->Pre- initialized MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatAppliedEnergistics{1.6.2R2.7.4} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre- initialized MineFactoryReloaded|CompatAtum{1.6.2R2.7.4} [MFR Compat: Atum] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatBackTools{1.6.2R2.7.4} [MFR Compat: BackTools] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatBuildCraft{1.6.2R2.7.4} [MFR Compat: BuildCraft] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatChococraft{1.6.2R2.7.4} [MFR Compat: Chococraft] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Errored MineFactoryReloaded|CompatExtraBiomes{1.6.2R2.7.4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatForestry{1.6.2R2.7.4} [MFR Compat: Forestry] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatForgeMicroblock{1.6.2R2.7.4} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatIC2{1.6.2R2.7.4} [MFR Compat: IC2] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatMagicalCrops{1.6.2R2.7.4} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre- initialized Mystcraft{0.10.11.00} [Mystcraft] (mystcraft- uni-1.6.4-0.10.11.00.zip) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatMystcraft{1.6.2R2.7.4} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatPams{1.6.2R2.7.4} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatRailcraft{1.6.2R2.7.4} [MFR Compat: Railcraft] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatRP2{1.6.2R2.7.4} [MFR Compat: RP2] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatSufficientBiomes{1.6.2R2.7.4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatThaumcraft{1.6.2R2.7.4} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatThermalExpansion{1.6.2R2.7.4} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre- initialized TwilightForest{1.20.2} [The Twilight Forest] (twilightforest-1.20.2.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatTwilightForest{1.6.2R2.7.4} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatVanilla{1.6.2R2.7.4} [MFR Compat: Vanilla] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized MineFactoryReloaded|CompatXyCraft{1.6.2R2.7.4} [MFR Compat: XyCraft] (MineFactoryReloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized numina{0.1.1-53} [Numina] (Numina-1.6.2-0.1.1-53.jar) Unloaded->Constructed->Pre-initialized powersuits{0.9.0-84} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.6.2-0.9.0-84.jar) Unloaded->Constructed->Pre-initialized More Pistons{1.4.1 [Build Smeagol]} [More Pistons] (More-Pistons-Mod-1.6.4.zip) Unloaded->Constructed->Pre- initialized Morph{0.4.0} [Morph] (Morph-Beta-0.4.0.zip) Unloaded->Constructed->Pre-initialized NEIAddons{1.9.3.r47} [NEI Addons] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized NEIAddons|AE{1.9.3.r47} [NEI Addons: Applied Energistics] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized NEIAddons|CraftingTables{1.9.3.r47} [NEI Addons: Crafting Tables] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized NEIAddons|ExtraBees{1.9.3.r47} [NEI Addons: Extra Bees] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized NEIAddons|Forestry{1.9.3.r47} [NEI Addons: Forestry] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized NEIAddons|MiscPeripherals{1.9.3.r47} [NEI Addons: Misc Peripherals] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized NEIPlugins{1.1.0.6} [NEI Plugins] (NEIPlugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized ObsidiPlates{2.0.0} [Obsidian Pressure Plates] (obsidiplates-1.6.2-universal-2.0.0.15.jar) Unloaded->Constructed->Pre-initialized OpenPeripheral{0.2.1} [OpenPeripheral] (OpenPeripheral-0.2.1-preview8.jar) Unloaded->Constructed->Pre-initialized OpenBlocks{1.2.2} [OpenBlocks] (OpenBlocks-1.2.2.jar) Unloaded->Constructed->Pre-initialized PluginsforForestry{3.2.30} [PluginsforForestry] (PluginsforForestry-1.6.4-3.2.30.jar) Unloaded->Constructed->Pre-initialized PortalGun{2.0.2} [PortalGun] (PortalGun2.0.2.zip) Unloaded->Constructed->Pre-initialized ProjRed|Core{4.2.1.16} [ProjectRed] (ProjectRedBase-1.6.4-4.2.1.16.jar) Unloaded->Constructed->Pre-initialized ProjRed|Compatibility{1.0} [ProjRed|Compatibility] (ProjectRedCompat-1.6.4-4.2.1.16.jar) Unloaded->Constructed->Pre-initialized ProjRed|Integration{1.0} [ProjRed|Integration] (ProjectRedIntegration-1.6.4-4.2.1.16.jar) Unloaded->Constructed->Pre-initialized ProjRed|Transmission{1.0} [ProjRed|Transmission] (ProjectRedIntegration-1.6.4-4.2.1.16.jar) Unloaded->Constructed->Pre-initialized ProjRed|Illumination{1.0} [ProjRed|Illumination] (ProjectRedLighting-1.6.4-4.2.1.16.jar) Unloaded->Constructed->Pre-initialized ProjRed|Exploration{1.0} [ProjRed|Exploration] (ProjectRedWorld-1.6.4-4.2.1.16.jar) Unloaded->Constructed->Pre-initialized QuantumCraft{1.02_mc164} [qCraft] (qCraft1.02_mc164.zip) Unloaded->Constructed->Pre-initialized Redstone Arsenal{1.0.0.0} [Redstone Arsenal] (RedstoneArsenal-1.0.0.0.jar) Unloaded->Constructed->Pre-initialized StevesCarts{2.0.0.b1} [Steve's Carts 2] (StevesCarts2.0.0.b3.zip) Unloaded->Constructed->Pre-initialized switches{1.3.0} [Switches] (switches-1.6.4-universal-coremod-1.3.0.25.jar) Unloaded->Constructed->Pre-initialized TMechworks{DEV.21b1027} [Tinkers' Mechworks] (TMechworks_1.6.4_0.1.2.jar) Unloaded->Constructed->Errored TC{4.1.3_001} [Traincraft] (traincraft-4.1.3_001.jar) Unloaded->Constructed->Pre-initialized Translocator{1.1.0.13} [Translocator] (Translocator 1.1.0.13.jar) Unloaded->Constructed->Pre-initialized WR- CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized WR- CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized mod_ZanMinimap{0.9.4} [Zan's Minimap] (ZansMinimap1.6.4.zip) Unloaded->Constructed->Pre-initialized McMultipart{1.0.0.227} [Minecraft Multipart Plugin] (ForgeMultipart- universal-1.6.4-1.0.0.227.jar) Unloaded->Constructed->Pre-initialized ForgeMicroblock{1.0.0.227} [Forge Microblocks] (ForgeMultipart- universal-1.6.4-1.0.0.227.jar) Unloaded->Constructed->Pre-initialized TConstruct Environment: Sane and ready for action. Bugs may be reported. Launched Version: 1.6.4 LWJGL: 2.9.0 OpenGL: GeForce GT 555M/PCI/SSE2 GL version 4.1.0, NVIDIA Corporation Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Pack: Default Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null


title: Is there any way to prevent Steam from signing me out when I access Steam's messaging features through a third party app?

text: I like being able to use Steam Chat from my Mobile Device. I usually do this through the imo.IM app, because it also works with my various other messaging services and I find it convenient and attractive, and it does not sign me out over very long periods of inactivty, whereas the official Steam app often does. However, logging into my Steam friends list through imo causes Steam on my computer sitting at home to be logged out. Is there any way to allow Steam to support the sign-on from multiple locations? I'd like to be able to chat from my mobile device while continuing to use a connected Steam from my computer at home; having a log in to chat cause my downloads to stop running is particularly annoying...


title: Extreme graphics lag outdoors after 2.6 patch

text: This is a problem I've faced since the latest 2.6 Starfighter patch. The game runs smoothly as long as I'm indoors or in a flashpoint, but on large outdoor maps - Hoth, Belsavis, Hutta, Alderaan - movement is extremely stuttery. It's worse when using a speeder or taxi. **Please note that this is graphical lag, not network lag.** I have Windows 8.1 x64 on an i7 with 8 GB RAM and a Geforce GTX 560 Ti, 331.82 drivers and running at 1080p @ 60fps with no problems, all in game settings maxed until this started. My graphics settings in nVidia control panel are at their defaults. Vertical sync is off (the default setting). I've been trying to ask about this on the official support forums, but for the last 3 days the site is down claiming extremely high traffic :\ **Edit** : One oft repeated tip is to delete the cache file after a new patch is released, which is `<install location>\swtor\DiskCacheArena`, but this didn't help either.


title: How do I use my R4i SDHC on my Nintendo DSi XL?

text: I have a R4i SDHC and it stopped working with my Nintendo DSi XL (1.4.1e). What firmware should I try on my flashcard?


title: Why aren't my pets getting paid?

text: I have The Sims 2 installed with all expansions and official patches (I miss stuff packs however). I have a problem concerning pets: basically when they come back from work (after a few game days where everything works fine) they don't get a salary. They also can't get a promotion: it seems that the pets coming back home fails to trigger some routine. I also tried totally erasing the Sims2 directory in my Documents and Settings folder (thus forcing the program to recreate the neighbors from scratch) but I still have the same problem. However, this doesn't seem to be a common problem around the Internet. Is this bug known? Do you know how to solve it?


title: How do you load a season in MLB 2K6?

text: We just got an Xbox 360 for the kids and I bought an old cheap game: _MLB 2K6_. My son was able to figure out how to start and save a season under VIP1, and we can go under Manage Seasons. But he and I can not figure out how to load the seasons up so it continues playing. Do I need to have an Xbox Live account setup to do that? What are the steps to load the seasons? When he hits play it gives him the choices to pick two new teams to start a game, but those are not for the season.


title: What affects the artifacts granted by the Lutefisk God?

text: Often after a bout of Skol!-ing, the artifact I receive from tithing lutefisk to the Lutefisk God is a little underwhelming. I'm wondering what I can do (if anything) to influence the "quality" of the item (as measured in stars, if not actual usefulness). In particular I'd like to know if the following have any affect on the outcome:   * Dungeon level that the statue resides on (probably makes sense, for balance reasons)   * Character level   * Amount of lutefisk tithed   * Anything else (e.g. existing artifacts carried - unlikely I suspect)


title: What is the text on the loading screens in Gray Matter?

text: I've just started playing Jane Jensen's _Gray Matter_. The load screens between scenes contain interesting tidbits about Oxford, magic and Samantha, but they go by too fast. I can't find an option for slowing them down. Is there something I'm missing, a workaround, or a web page listing them?


title: How to add music on Euro truck 1.4.4 on a mac?

text: I am playing Euro truck Simulator 1.4.4 and I can't workout how to add music. I have looked in Application Support and my home directory. Where is the music folder?


title: Releasing a vassal as a vassal?

text: I am playing as a Japan Daimyo which basically is a vassal of Japan with the speciality that a Daimyo can declare war on and annex other Daimyos. However it is impossible to vassalise them, because they are a subject nation of Japan. Now I noticed that I can release them as vassals after completely annexing them. Will this really make them my vassal (I doubt it considering that I am a subject nation myself) or will this make them independent **from me** again and "only" a vassal/Daimyo of Japan? I always played under the assumption that a vassal cannot have vassals of his own, so I am a bit confused what will happen. I would try it, but I am playing Ironman and don't really want to screw up my Achievement hunt for "The Chrysanthemum Throne".


title: How to reverse the effect of burning an effigy

text: I accidentially burned a human effigy in a bonfire, thinking it would reverse hollowing. Instead it cut me off from all invasions and co-operative online play. There is now a status symbol below the stamina bar with a crossed white sign soapstone. Is there any way to reverse this effect? Is there an item to do this, does it wear off automatically after a cetain amount of time or is there any other requirement like killing the area boss?


title: Tiny Death Star facebook sync incorrect

text: I was affected by the whole 36 new floors causing device not to load. So I decided to try installing the app on my windows 8.1 computer. I went ahead and did the facebook sync and all of the floors are correct, game loads etc. My problem is that when I looked at the floors, all of my worker ranks were wrong! I had every worker at level 9. Now they are all over the place with their skill levels. Anyone else experience this or know of a fix?


title: Where do I collect Outerworld Challenge rewards?

text: I have Outerworld Services turned on, and have posted a few messages during the various challenges (PR events, basically). The news updates on the menu screen indicate that challenges 1 & 2 have been completed, and that I should be able to find an NPC whose name is @LRFF13 in blue rather than the usual white, but I've seen no sign of this NPC. Where can they be found? Do I have to be on at least a certain day? Do they appear only in New Game Plus?


title: Level 51 - Owl icon in top right

text: At level 51 I saw this owl icon in the top right of my I-phone, and when I click on the owl I got a whole other set of levels to play beginning with Level 1 'Sleepy Slopes' then 'Funky Factory'. What is this new set of levels?


title: What Minigames are available for Final Fantasy XIII-2

text: Minigames have appeared in past Final Fantasy games and did a number of different things. Some were just something fun or time consuming to do, some gave rare items, and others progressed the story. What minigames (event games, subgames) are available to play/participate in Final Fantasy XIII-2 and what do you get for completing them?


title: What is the difference between "ef - a fairy tale of the two" and "ef - the first/later tale"?

text: I'm looking to get the ef Visual Novel, on VNDB there's apparently 2 different games for the English version, ef - a fairy tale of the two which is marked as a complete while there are 2 partials, ef - the first tale and ef - the latter tale VNDB calls the game ef - a fairy tale of the two, the screenshots are ef - a fairy tale of the two and in the character profiles it says one of the characters is the protagonist of ef - a fairy tale of the two, however ef - the latter tale was only released last month. there are Japanese releases of ef - the first/later tale which makes me think that what the English releases are based on but ef - a fairy tale of the two was released in English on Windows the day after the Japanese release of ef - a fairy tale of the two on the PS2 (never on PC) I know that ef - a fairy tale of the two and ef - the first/later tale aren't too far apart otherwise they would be listed as separate games rather than seperate releases of the same game so i am wondering, what is the difference between ef - a fairy tale of the two and ef - the first/later tale


title: XBOX 360 not booting up after update corrupted files

text: So I have an XBOX 360 slim that I don't update all the time, I don't have internet where I live, so I have to update it at friend's houses. (Why do you hate poor people, Microsoft?) Someone gave me Batman Arkham Origins for Christmas, but of course to play it I had to update the console. I did that and my profile was corrupted. I tried to delete the corrupted files and it froze up on me, so I tried powering it down. Now it literally will do nothing. It makes that bing noise when I push Eject or Power, but **no** light comes on. It just bings and sits there. Any thoughts? I mean other than "buy a new one" because that isn't going to happen unless gold crapping mole men from Titan set up shop in my back yard.


title: When buying imperial bux on Star Wars it's not crediting my game?

text: I've done it 3 times now it's directing me to the confirmation page but going back into the game, the imperial bux are not credited


title: Best weapons types for certain vocations

text: My question is to know the best weapon type for a mage useing lots of mana and magic(I use wand), and the best weapon type for a healing , reviving strategy minstrel. (I use a sword , currently have inferno blade)


title: What are the unmentionable enemies in Dwarf Fortress?

text: My understanding is that if you dig down deep enough in Dwarf Fortress, you can run into an extraordinarily nasty type of monster. It also seems to be a tradition among players of the game not to mention these monsters' names on forums — they're too evil, like Voldemort. I don't have the game, but my curiosity has gotten the better of me. What are these enemies called? Why are they so awful (both from how they fit into the lore and how they affect gameplay)?


title: Hood of defiance for Huskar

text: Since BKB prevents Huskar from getting damaged by his ulti when activated as Life Break deals magical damage to both Huskar and its enemy. Does Hood of defiance reduce damage dealt to Huskar as well?


title: Can't choose attachments

text: I just unlocked a new scope for my sniper rifle, when when i go to customize the item i unlocked is colored red and unable to select. I am having this will all scopes unlocks on snipers rifles. Is this a bug or is this how it should be, if yes how can i use the attachment?


title: Are they going to keep adding levels at this rate?

text: When I first started playing the game, there were 40 business levels, plus you could unlock the Christmas special. It seemed like a lot, but it was a goal to strive for. Then they had another event, where you could unlock another, and at about the same time, they added a bunch more levels. At precisely the time I managed to finish all of these levels, they added something like 10 more! A hyper-dedicated player can build one level per day, so if they keep adding more levels every week like this, it's going to get out of hand. TLDR: Are they going to stop adding levels to give me time to catch up? If not I'm going to have to give up on it.


title: How do you open jail cell 4 and the other jail cells during the "Save Roland" mission?

text: I encountered this jail cell which obviously has loot behind it, but no way of interacting with the door seems to open it. I first saw it on the "Save Roland" quest, and later on "Out of Body Experience". ![BorderlandsJailCell](http://i.stack.imgur.com/DcnSt.jpg)


title: Do I need a flash drive for Xbox 360 specifically or can I use any flash drive?

text: I am going to buy a flash drive for my Xbox. Do I need a flash drive specifically for Xbox 360 or can I use any flash drive?


title: I'm hearing rumors of Battle.net accounts being hijacked and stolen in Diablo 3. How can I protect myself?

text: There have been a fairly large number of fairly reliable reports that some clever and disreputable **_jerks_** have figured out how to hijack a Diablo III session, steal your Battle.net account, take all of your cool items, all of your WoW gold, and do all manner of other nefarious things - and worse yet, they can use your account to do it to your friends! Eeeeeeeeeeeeeek! How can I stop this from happening!!?!?!?!?????


title: What's the formula for gold drop?

text: I was wondering if there's a given gold drop rate formula based on the rarity/hp/level of monsters and if anyone might happen to know what it is.


title: How do I save my game in LittleBigPlanet 2 on PS3?

text: I keep looking up how to save, and I cannot find a way to save my game. How do I save my LittleBigPlanet 2 game on PS3?


title: What do I do with the piano in the volcano?

text: I am playing seiklus and got to the bit where there is a piano like object inside a volcano. I can jump on the keys and make music, and each key I hit also makes a different colour appear in the bottom of the two dots above the piano. I can't seem to just walk any further, and there is nowhere I can really seem to jump to, either. What do I need to do here?


title: Plugging SNES into a new-ish LCD TV

text: My parents just sent me my old SNES and all the original cables, games, etc., so I'm trying to hook it up to a TV for my wife. I already had tried (and failed) to hook up _her_ SNES to our TVs and just assumed the console was busted, but now I'm not so sure. Here is the list of parts that I have tried (every combination of them I can think of):   * Two SNES consoles, both first-generation, both thought to be in working condition.   * Two different models of LCD television, one about 3 yrs old, one about 6 mos old.   * Two original RF adapters - one from a NES, one from an SNES - that connect to the RF output on the SNES and the coax input on a TV.   * One aftermarket RF adapter for the SNES/Gamecube that connects to the Multi A/V port on the SNES and the coax input on a TV.   * One original (possibly a Gamecube) A/V cable that connects from the Multi A/V port on the SNES to the composite (yellow/red/white) or S-Video inputs on a TV.   * Four separate games that I believe to be working correctly. I have hooked up both SNES consoles using all 4 adapters, to both televisions, and I get the exact same behavior every time. The signal that comes across on the TV are thick bands of solid colors scrolling very slowly down the screen (mostly a big green bar that takes up 1/2 the screen with scattered bands of other colors) and an annoying hum from the speakers. This doesn't seem to match the behavior I have seen reported when things start to go bad. I don't get a black screen, or static, or a somewhat garbled but identifiable signal -- I get this "test pattern" signal on every game I try, no matter what I do. This makes me suspect I have something hooked up wrong or configured wrong on the TV, but I can't figure out what. Help? EDIT: Some additional information here.   * The Composite video cable actually has an S-Video output as well; One of the TVs I am trying to took up to has an S-Video input, and it produces the same result. (And it's possible that this cable came from a Gamecube, as my GC isn't currently hooked up to anything, but I've been told that the SNES and GC use the same MultiA/V output hardware.)   * The first TV I'm trying to use is a Vizio VA26LHDTV10T; the manual for it is online, and there's not much it can do in the way of manually adjusting the input signal.   * When I switch the TV input source to AV, the screen tells me that the incoming signal is 480p SD. Does that sound right? Is the SNES really putting out a 480p signal and not a 240i?   * This is the connector I'm using: ![Cable](http://i.stack.imgur.com/OFtAp.jpg)   * This is what I'm connecting it to on my TV: ![TV Inputs](http://i.stack.imgur.com/CcZvI.jpg)   * This is what happens when I turn on the SNES: ![Signal](http://i.stack.imgur.com/uqfb3.jpg)


title: Why can't I join all of my friends' Diablo III games?

text: When I sign into Battle.net, it lists some of my online friends whose games I could join. However it doesn't list all of them. Why are some people not listed?


title: PS3 freezing between 10-60 minutes after system start only on games, audio persists

text: I have an old 60gig PS3 that is crashing in games after only a few minutes of playing. I've Backed up and then restored, rebuilt the database, checked for dust bunnies and made sure the vents are clear (it's in the open now) and formatted the hard disk, all to no avail. All cables are plugged in, blu-ray film playback is fine, but on games the screen completely freezes, although game music will continue to play. The only way to gain functionality again is a complete rewrite


title: Is there a way to choose the party size/type you want to join in a public game?

text: When joining a public game, is there any option to choose details of the party you want to join such as party size? Ideally I'd also like to also be able to only join games where my class is not yet represented, and where the game is fairly full. What options are available when searching for a public game?


title: I got an 'F' -- How can I improve my grade?

text: I was working on the "All I want for Christmas is Sewers" mission in Rusty Hearts, (Canals B3, Very Hard) and I got an 'F'. How can I improve my grade? I got hit a few times, and I got what I thought was a huge combo (50ish?) Is there something else I need to do?


title: Is the Day Z mod compatible with the standalone release of Day Z?

text: I got the Day Z mod with my copy of Arma 2 in this week's Humble Bundle and I was wondering; is the modification of Arma 2 version compatible with the standalone release of Day Z? Am I able to play with people who have the standalone release with my Arma 2 modification release?


title: Mass Effect 2 - Fight for the Lost.. Actors?

text: I had access to a Mass Effect 2 DVD which has among other things a short- medium video with presenting the main characters of game name **Fight for the Lost**. I was watching it, even without subtitles, and when Thane appeared I noticed him VERY different than he is in game. Not perfect as a true CG of course, more like part CG, part human cosplay. A few minutes later appeared an actress looking very similar to Jack. The haircut, the makeup, the "charming" way of speak with all the sex appeal of her lips movements... I tried to search more about them but I can only find rips of these scenes on Youtube, but no name, not other detail. So, are they real persons? Is there a full cast somewhere?


title: Can I import savegames from Tropico 4 to Tropico 4 Gold?

text: So far I played Tropico 4 without Modern Times, but now I purchased the Gold Edition containing basegame and expansion pack. Is there any way I can copy my progress from the base game to the gold edition? I already looked into `C:\\\Users\Name\Application Data\Tropico 4[ Gold]\`. If I only copy the `users` folder in this directory I can choose my name from the base game, but progress is completely lost (achievements as well as campaign status and save games). If I instead copy the complete folder the save games and everything is there, but there is nothing left from the expansion pack (except that the version is 1.5 instead of 1.0).


title: Disable Steam notifications in-game only

text: Is it possible to disable Steam notifications (friend logs in, messages you, et cetera) in-game, and do so without disabling the community completely? That is to say I can still access Steam in-game - it just does not display the messages. Emphasis that this is for in-game only, I don't want to just disable those notifications everywhere nor do I want to have to turn them on and off before and after I play a game.


title: is there a specific difficult scenario with the leveling problem in Oblivion?

text: I've read a few threads and wiki articles about the leveling problem in Oblivion. Found lots of good info at the UESP wiki. I thought I read about a specific quest where this issue makes it particularly hard, where you have an NPC helper and the leveled monster might be too hard for him. I haven't had much trouble so far. I'm a lvl 20 Battlemage and have focused on Str and End, and supplement with potions and summoned critters. My next main quest is the Miscarcand where I've read there is a tough lich. I just found a mace with fire damage which has made undead encounters much easier. But I've recently 'wasted' a couple levels leveling up Alteration so I can get to 75 to get unlock Hard locks.


title: Why did many commodore 64 games feature different music than their original Arcade or other computers version?

text: The most notable example I can think of right now are Ghosts 'n goblins and Ghouls 'n ghosts. Converting a game from a platform to another required a license to do so, of course, so I don't think they couldn't license the same music in the same way they licensed the game porting. I also don't think that when porting to a more restricted platform like from Arcades to Commodore 64, there were technical limitations to what music could be performed. At least the music quality wouldn't be the same, but why change it completely?


I am having trouble downloading skyrim from steamcmd. Below is the following problem. How does one install skyrim from steamcmd?               steam@ger:~/stemcmd$ ./steamcmd.sh +login bcommeau +force_install_dir ../skyrim +app_update 72850 +quit     Redirecting stderr to '/home/steam/.local/share/Steam/logs/stderr.txt'     [  0%] Checking for available updates...     [----] Verifying installation...     Steam Console Client (c) Valve Corporation     -- type 'quit' to exit --     Loading Steam3...OK.          Logging in user 'linuxfreebird' to Steam Public...Using cached credentials. . .     Success.     ERROR! Failed to install app '72850' (Invalid platform)


title: How can I delete all saved game data except for the last one or last few per game?

text: My kids and I have saved game data for many games, and for each game there are literally hundreds or thousands of saved game data files. We've reached some sort of limit on some games (Skyrim and Uncharted 3) or perhaps on all. Anyhow, I know if we delete a few, we can then create new save points in the games instead of having to overwrite previous ones. Deleting the save data files one by one is ridiculously time consuming. How can we delete thousands of save data files, but preserve on the very latest (and do it without spending hours of our lives)?


title: Does attack power affect magic?

text: I've found some form of leg clothing for everyone, but I'm wondering if making my mage wear a loincloth would be a good idea. He's in the back so he can't get hit, but does the +1 attack power bonus affect his magical attacks?


title: Evasion and protection break point in Legend of Grimrock

text: I found various armor equipments in Legend of Grimrock that gives some _protection_ points but also a malus in terms of decreased _evasion_ if the character does not have Light or Heavy armor proficiency. I am trying to understand which is the break point. Better if I do an example, which of the following helms guarantee the best performance for a front fighter that does not have learn yet nor Light nor Heavy armor proficiency? For performance I mean of course less damage received.   * +3 Protection   * +5 Protection, -5 Evasion if you don't have Light Armor proficiency   * +10 Protection, -10 Evasion if you don't have Heavy Armor proficiency


title: Will most USB PS2-like controllers work on PS3?

text: I have to buy a wired PS3 controller for my friend, but I can only find "Windows supported" controllers. Will it work?


title: What is the effect of having the bayonet attached?

text: In Red Orchestra, it is possible to attach a bayonet to certain rifles. Why is it even an option to not have it attached? Does the bayonet adversly affect the shooting characteristics of the weapon?


title: How to win the machete proving grounds?

text: So far I've tackled all other proving grounds successfully (well, haven't beaten the shield one, but I understand the technique on how to do it). However, I can't really understand how to complete the machete challenge on time. I kill all towers and spawners quickly, and I take down all the aggressive Squirts quickly, but the coward squirts keep running away from me, getting off the platform, so I'm forced to shoot them one-by-one with the machete throw, which is a slow and inaccurate business, I'm not even close to the 2nd prize. What technique am I supposed to use to solve this? Do I have to wait until I unlock some cool machete upgrade, first?


title: Will any Target Spells follow Shen across the map if he ult teleports?

text: I do know that if you place a time bomb from Zilean on Shen, he becomes a bomb carrier. There was one time that I shot him with a Janna slow and it followed him up to top lane from bot lane. **Do Any other spell do that?**


title: How do you craft powdered grim cap?

text: This ingredient is mentioned in a scroll: ![Getting very close to the formula! Mixing a powdered grim cap with a witch flower almost works. I think I'm missing one more ingredient.](http://i.stack.imgur.com/e0GYH.png) While I don't have a witch flower yet, I would be interested in how to make powdered grim cap. Maybe it is used in other recipes which I have not yet discovered. Adding different amounts of grim cap with/without flasks to the mortar did not give any results.


title: What is the general area progression throughout the entirety of the story?

text: There are certain phases of the story that have to happen in succession to progress through the story of DSII, which areas do I have to visit in which order to completely progress through the story?


title: What happens if Shen teleports to Nocturne when Nocturne is in midflight using his ultimate?

text: Will Nocturne appear at the spot Nocturne is at the moment, or will he be at the start or the end? How is nocturne moving when using ulti? Is he a projectile or just getting a gazillion MS?


title: A question about Attack Damage red and Armor Pen Red, which is better?

text: Whats the trade of for running flat AD, doesn't it decrease your damage mid game. Whats the advantage of armor pen, does it increase your damage later on in the laning phase or is just inferior to AD red in all phases?


title: Any way to skip a progression blocking bug - Drenchfort ball bug

text: So I just started playing Darksiders 2 and I've encountered a bug in the game which prevents me from progressing in any way. In the first room of the Drenchfort you have to blow a ball out of a statues hand, and it should roll down into the room below and you can then solve the puzzle. For me, the ball seems to have vanished, which isn't ideal. This YouTube suggests a solution, but for some reason the Infinite Jump bug seems to have been fixed as well. Does anyone have a solution on how to progress past this bug? Can I 'noclip' through the door or similar? If I had 'noclip' I'd be able to fly up and blow the ball out of it's hiding place in the roof. I really don't want to start again from fresh. _Things I've already tried_   * Inifinite jumping - doesn't seem to work   * Deleting my most recent save - unfortunately both my saves are at this point.


title: Can I play online multiplayer with another friend in splitscreen?

text: I have a friend I play co-op/competitive multiplayer with, and another I sometimes do local splitscreen multiplayer with. I would really like to be able to have the two of us locally in splitscreen connect with my friend over the internet - is this possible? From what I've seen the 'splitscreen' and 'online' options are separate so I'm not sure how to go about this. Would creating a local splitscreen game and then inviting my online friend work?


title: Is there a way to get Sims 3 from my Steam account to work on my Mac?

text: I previously had a PC and Steam account. Now I have a Mac and I really want to play Sims 3. I read somewhere that I could download Origin and transfer my codes or something, but how would I go about doing that? Would I have to buy the game on origin?


title: Why does my AE Crafting System lose its jobs when I'm no longer present?

text: Sometimes, uncommonly, my AE Crafting System, if loaded with a job that takes a long time, stops working, for seemingly no reason, but only when I'm not around. I've triple checked my chunk loaders, and everything neccesary for the network to run is chunk loaded. (I have a 100 chunk square area chunkloaded around my base) I have plenty of mats for everything, and the mats that are not stored in my AE network are also chunk loaded. All the machines the MAC uses to craft with are chunk loaded. My power supply is chunk loaded. When I return to the interface after such a failed job, the Crafting Monitor is empty, showing no current jobs or missing mats. What am I missing that might be causing this? Disclaimers:   * The AE Network is not being changed by anything to my knowledge, that is, I'm 100% sure nothing is automated to place any AE blocks or remove any.    * My base is centered in an area that has 4 chunkloaders, each keeping 25 chunks loaded, strategically placed so that they each cover their own quadrant of a square. This totals a 100 Chunk Square Area that's constantly loaded, and nothing in my network is even close to the border.   * I have no Quantum Bridge's nor do I have any Dark Cables.   * Since paying attention to the issue, I can confirm this happens everytime I logoff, or leave the area of my base. This would suggest that it's a Chunkloading issue, however, I'm not at all sure how that could be possible given my 2nd Disclaimer... ![Area Four](http://i.stack.imgur.com/IakJv.jpg) ![Area Three](http://i.stack.imgur.com/BxPMC.jpg) ![Area Two](http://i.stack.imgur.com/eTDmx.jpg) ![Area One](http://i.stack.imgur.com/FfRwJ.jpg) You can see in each of these photo's my floating chunkloader. If streaming was an option I could show a video of me walking the chunk lines and confirming that each of my chunk loaders is in the proper place to keep the entire area loaded. Each Chunkloader manages a 25 chunk quarter section of a 100 chunk square. (as I've already said) You may have noticed the cobblestone border around my area, that marks where the chunkloading ends, and I'm 100% sure I have no ME-anything that crosses any of the borders. ![Chunk Proof](http://i.stack.imgur.com/tv3i4.jpg) Here I have turned on all 4 chunkloader's 'show lasers option', and took a screenshot of the CENTER of the square of my chunkloaded area, you can see the 4 lasers from each chunkloader converging on the center chunk borderline, this proves there are no 'gaps' in the chunkloading. **Edit: I have determined that this is almost certainly a chunkloading issue, as the other night before I logged off, I bred my cows, but when I logged back in, over 8 hours later, some cows were still baby cows. I have since broken and replaced all my chunkloaders, thinking perhaps they were bugged and not working even though they were properly placed. The issue remains however.** **Edit2: I have come as close to being sure as I can be, reduplicating the issue just to prove I fixed it isn't worth it.(I've since wiped the server) But, for what it's worth, it seems chicken-chunks-chunk-loaders are partially bugged. (we knew this but not to the exact extent.) Some of the chunks were not always properly loaded despite being chunkloaded causing the system to reset when I left the area. Using many spotloaders rather than few chunkloaders seems to fix the chunkloading bug issue. If at all possible also attempt to load the chunks using a chunk loading device that isn't from Chicken chunks, such as a World Anchor or Dimensional Anchor.**


title: Why won't this ocelot do anything but breed?

text: I have several raw fish and have been trying to tame an ocelot. However, every time I get it to approach and feed it a fish, it simply wants to breed. I am playing on SMP, and have tried logging in/out to see if maybe the texture just didn't change, but it appears the ocelot is simply un-tamed. The wiki confirms that this should tame the ocelot. Is this a bug or a change? How can I tame this lascivious ocelot? * * * Here is a screenshot of my second attempt. This time, unlike last, clicking with the fish caused the ocelot to also flee. I am not sure if this is the same ocelot or not. ![lascivious ocelot](http://i.stack.imgur.com/unzHM.png)


title: Besides player speed, what effects movement speed?

text: My squire is unbearably slow running around, even with more player speed stat than a friend's monk I am not able to keep up. On my monk, huntress, or apprentice I feel just fine. Is the squire slow, or is there something else going on perhaps?


title: How do I sell my Elder Scrolls?

text: These Elder Scrolls are useless after the quests, and they weigh 20 each, I know after I complete the Dawnguard side of the quest I can sell them to dexion for a dissapointing 6000 gold, and I had also noticed that Urag in the Arcanium inside the college of winterhold will take the Elder Scroll(Dragon) off your hands for 2000 gold, I have completed the Vampire side of the quest and dexion won't take them, he just sit there saying "Imagine a world without a sun", so how do I get rid of my Sun and Blood Elder Scrolls?


title: Does every Blizzard add-on require one game account?

text: Here is what I want to know: Once Starcraft 2: Heart of the Swarm (HotS) is released I want to have 2 copies of the game, so I have a main account and another one for goofing around. I do own one account of Starcraft 2: Wings of Liberty (WoL). Can I buy two copies of HotS and register them on my WoL account without buying the base game again or do I need two WoL licenses one for each HotS? This is important because if the latter is the case, I would just create a new Blizzard account for the second HotS game, otherwise I would save the money for a second WoL. This question is directed to all Blizzard games, but specifically on the not yet released Starcraft 2: Heart of the Swarm. Edit: Just to clarify my question: I want to get 2 accounts for HotS. I have the following setup: Battle.Net Account (john.doe@example.com):   * Starcraft 2: Wings of Liberty (1) Do I need to get: Battle.Net Account (john.doe@example.com):   * Starcraft 2: Wings of Liberty (1)   * Starcraft 2: Wings of Liberty (2)   * Starcraft 2: Heart of the Swarm (1)   * Starcraft 2: Heart of the Swarm (2) Which I could also layout like this: Battle.Net Account (john.doe@example.com):   * Starcraft 2: Wings of Liberty (1)   * Starcraft 2: Heart of the Swarm (1) Battle.Net Account (john@example.com):   * Starcraft 2: Wings of Liberty (2)   * Starcraft 2: Heart of the Swarm (2) Or would the following suffice: Battle.Net Account (john.doe@example.com):   * Starcraft 2: Wings of Liberty (1)   * Starcraft 2: Heart of the Swarm (1)   * Starcraft 2: Heart of the Swarm (2) I do know that I need to meet the prerequisites for every Addon.


title: How do you catch a fairy in a bottle

text: Everytime I try to press the y button I set the empty bottle to, it makes the beep sound, can I even use the empty bottle at all?


title: What directx do you need to play games old like x-com enforcer?

text: I can't launch this game - x-com enforcer, i googled and added DEP SETTINGS in control panel, but another solution is to install corresponding directx for old games made around 2001-2 ![yes](http://i.stack.imgur.com/SPoc1.jpg)


title: Do satellites over very panicked countries calm them down?

text: Is it a good strategy to launch a satellite over a country in the red on panic to calm them down? Am I correct that they will withdraw at the end of the month? If so, will the satellites calm them enough to prevent that? Also if they do withdraw, do I lose the satellite? The reason I ask is because a launch is rather expensive over all. Including the interceptors that I will be launching. Thanks!


title: Can villagers climb vines

text: I made a tree house on minecraft. and i wondered if villagers can climb up and down vines. So they can come in and out of the tree house.


title: Previous Prestige Icons under callsign, can I prestige in earlier CODs and get the updated icon?

text: I am not max prestige in the previous games, if I go back and prestige in those games will the icons under the callsigns in MW3 update?


title: Uncharted 3 Salim cutscene glitch

text: I purchased Uncharted 3 about four days ago and am experiencing a very strange glitch. In the desert, inside the ghost town when we encounter several people shooting at us including a Sniper and Drake says that he can't do this anymore, right as Salim appears on horseback, the moment the cutscene should trigger, it is not. The horse that Salim is on is stuck in the running animation in front of the stone that Drake takes cover behind and not moving. The horses and characters are transparent and I can go through them. I did some exploration and glitched my way outside the settlement, where the map seems to end abruptly and buildings are half complete. I have not tried jumping off the edge of the map, which shows gray area. The characters are still chanting and Drake is still playable. Has anybody else experienced this glitch? And if so, is there a way past it?


title: Where do I need to escort Maurice Jondrelle?

text: I forgot where I should deliver this guy. I can't find anything in the quest log. I could also kill him, but I would rather not do that. Where do I need to take him to finish the quest?


title: Why won't Skyrim start?

text: So, I've got Skyrim downloaded and everything, my computer more than meets the requirements and when I go to press the play button on the startup window nothing happens. I've updated my video card drivers, updated my firewall setting, and searched google for any related problems people are having with the game. The only thing that I can find is that people are having the game crash due to some sound problem. Well, I would try some of the solutions to that problem but my game won't even start at all. Any ideas?


title: Borderlands 2 after level 30

text: I am in the middle of playing Borderlands 2 and I am at level 31. I killed HJ and got the pirate treasure. I am unable to kill Terramorphous the Invincible yet and cannot yet kill Hyperius the Invincible. I have done all of the missions except one or two in the beginning (around level 10-15). I have a bunch of eridium, no eridium weapons and my questions are:   * Crazy Earl no longer has anything to sell, why am I still getting eridium? Is there another E vendor?   * What is the best course of action if I wish to continue to play the game?   * Where should I go to find places with loot that are level 30 and above?   * I really like playing and wish to continue, but is there any way to do so without going to true vault hunter mode?   * If I do go to True Vault Hunter mode, do the levels start at level thirty?


What is the name of the Halo 3 theme song? I have found it listed as "Halo 3 Theme Song", but I would like to know the actual name. Here is a link to the song for those that don't know what it sound like... I think it is the same song that is played during the last, and best level in Halo 3 when you're driving the wart-hog across the halo.


title: Is it possible to "focus stun" your pursuers?

text: After watching a few multiplayer videos that have popped up on YouTube, I noticed that pursuers will get the focus ring around the stun indicator when you're close enough. Do you get a bonus for landing a "focus stun?" If so, is it a separate bonus apart from a "focus kill" (for the purposes of getting greater/extreme variety bonuses)? Or was this just an oversight by the designers and focusing does nothing for you (just like focusing for a hidden gun kill in previous games)?


title: For the end of Season 2, what are the new Elo bracket percentiles?

text: For example, before the new brackets were introduced: Bronze: Between 1250 and 1399 (3v3: 1249-1409, pre-made 5v5: 1249-1409) (Top 25%) * * * Question from the League of Legends forums.


title: Are DS games region locked?

text: I have a friend in South Africa who is thinking about buying a Nintendo DS. It's hard to find games in her city, though, so I was thinking I'd buy several in the USA and mail them to her. **Would this work or are Nintendo DS games region locked?**


title: Random Stone Brick Replacement with Worldedit in Minecraft

text: How does one randomly pattern mossy and cracked stone brick among regular smooth stone brick using worldedit? Is there a script for it or does the "vanilla" worldedit have the capabilities of doing that? I'm trying to create some stronghold-esque ruins and regular smooth stone doesn't have the right atmosphere, but I don't have the time to insert cracked and mossy one by one.


title: How to use the Asuran Outsourcing guild upgrade?

text: So there is a guild upgrade to allow you to build something without using a slot. We have it available, but I can't figure out how to use it? Can someone tell me how we can make use of it? Clicking 'Activate' does nothing. ![enter image description here](http://i.stack.imgur.com/wDLj9.jpg) Ref: http://wiki.guildwars2.com/wiki/Influence#Politics


title: "Double XP" vs "Double Weapon XP" in MW3

text: What's the difference between "Double XP" vs "Double Weapon XP" in Call of Duty Modern Warfare 3? Which is the better choice?


title: Can I farm XP/resources on a VIP extraction mission?

text: I've just been tasked to recover a VIP from a hostile area by the council. After the VIP has been found, I have to get her to the extraction zone. During this time, aliens spawn randomly on the map. Right now I way outclass the aliens that are appearing - they're Thin Men and I can typically one-shot them. Additionally, if I leave my team in overwatch, the aliens typically drop into areas with no cover and stay there through my turn. Suffice it to say they're sitting ducks. It occurs to me that I could just farm these guys - both for XP and for weapon fragments. Is this actually possible? Will I continue to get credit for kills while I'm in the progress of extracting the VIP? Is there some failure condition I will eventually run into? Or do the aliens eventually start to get harder, which would limit my gains?


title: Sanctum - can't shoot strawberry fish

text: In sanctum (for steam), there's three achievements related to shooting strawberry fish, but no matter how much I shoot them, or what game mode, I never get any progress towards any of the achievements. Is there a known bug or glitch related to these achievements, and is there any workaround?


title: How do you earn prestige points in MW3?

text: How do you earn prestige points/tokens in Call of Duty Modern Warfare 3? Is it only from leveling up to 50? Is there any other way?


title: How can I farm Hunter Hellquist?

text: I have already competed the mission "This just in" and i would like to farm Hunter Hellquist for The Bee shield. However, every time i head to his place in Arid nexus- boneyard, he is not there. I have tried leaving the game and coming back but to no avail. **How can make him re-spawn?**


title: Enemy Within headshot bonus damage progression

text: In Enemy Unknown, Headshot used to give bonus damage on crits based on your sniper's gun. In Enemy Within, the bonus damage now rises with the sniper's rank. How much bonus damage does it give for each rank?


title: What is a 'chunk'?

text: Ok, so I know roughly that a chunk is like a mass of generated terrain in minecraft.   I hear people say 'loading chunks' and I've seen questions about 'chunk errors' so I assume it is part of terrain generation. My question is: What is the definition of 'chunk' and what is a chunk used for?


title: What can I do to increase my fame?

text: At the end of each day, I receive a message indicating that my daily influence was limited by the amount of fame I have. This also shows up in my journal; ![enter image description here](http://i.stack.imgur.com/mL4aZ.jpg) What actions can I take to increase my fame?


title: Is it possible for 4 dungeons to join together in minecraft

text: In Minecraft, I had found a few regular dungeons, on a Youtube video video, I saw a double dungeon and on the Wiki I found out that triple dungeons can spawn. Just then I thought "Can a quadruple dungeon spawn?" I researched it for some time and the Wiki doesn't seem to have to have it... Also, if it is possible for quadruple dungeons to spawn, what is the limit of dungeons able to spawn together.


I have just recently moved from the Church of the Ascension (the starting home base in Spencer's Mill) to the Snyder Trucking Warehouse in Marshall. Before I moved I had over 30 people in my group, and after the move I only had 20. Why did my population decrease when I moved home base? Is it possible to find the people I lost and bring them back into the group?


title: What are some basic strategies for multiplayer in the original Modern Warfare?

text: I'm very new to all things Xbox Live, I hope you'll treat me nicely! I enjoy Halo on Xbox Live (even tho I'm really bad at it!) so I thought I would try out Call of Duty 4: Modern Warfare on Xbox Live. However, it's really difficult to understand what's going on. How am I supposed to know who is on my team and who is on the other team? Halo is easy, red and blue (or other colours) - but in Modern Warfare, everyone just looks the same. Any tips on how to get started? There's no help or anything! It's just straight in and you're by yourself. Any tips would be brilliant, thanks.


title: Frozen Synapse on LAN, direct connect?

text: I've heard that Frozen Synapse is having a lot of central server problems that can make it hard to play online. Since the game is essentially PBEM, is it possible to play over a LAN, simply via external email client, or some way that doesn't require a working central server?


title: How do I catch a "shiny" Pokemon

text: I was curious as to know in what Pokemon installments can I catch a shiny Pokemon and how. Can anyone tell me?


title: How do I get the other two starter pokemon?

text: In Pokemon Red Version, you are allowed to choose one out of the 3 starter Pokemon. Well, I chose Charmander but now I am confused as to how I can catch the other 2 starter Pokemon. Does anyone know how?


title: Does Flash make a champion untargetable for a moment?

text: There are some effects in the game which remove a champion's sprite from the map, rendering them untargetable for a moment, such as Elise's `Rappel`. Does the Summoner Spell `Flash` do this as well, even just for a split second? Or is the champion always on the field and targettable _at all times_? In other words, does `Flash` instantly place the champion at the target location such that there is no moment in time where the champion isn't on the map, or is there a moment when he doesn't exist on the map? I ask because I was playing a game where I was getting double ulted by both Nunu and Morgana. My `Flash` was up, but it wasn't enough to escape the range of their ultimates completely. I am wondering whether, if I timed my `Flash` just right, if I could make myself untargettable for a split second and avoid the effects of one or both of the ultimates when they triggered (i.e., Morgana's stun activated or Nunu's ultimate blew up for tons of damage).


title: Age of Empires Online Advisor Hall quest

text: I'm level 7 and I have two advisors just sitting in my inventory. They say they require an Advisor Hall. When do I receive said hall or how do I receive it? I am using the civilization Celtics.


title: Is the determination of which tetris block comes next random?

text: This is a question I've had since I first played this game, maybe twenty years ago. I would say that it is random, given the nature of the game. However in my experience; the O-blocks never come alone (after you get one, the chance of getting another seems more likely). I also feel that you get the I tetromino just after you made a mistake. I've been googling this for quite some time and haven't found a conclusive answer. Can somebody please help me? I've only played the game on the original Gameboy.


title: What is on the preinstalled SD card?

text: I bought a plain (non-special-edition) Nintendo 3DS XL, turned it on, and followed the initial setup instructions. Once it was all set up, I removed the preinstalled SD card and inserted a fresh 32GB card I purchased for this purpose. It wasn't until nearly 24 hours worth of play time later that I discovered (by putting it in my computer) that the original SD card had data on it, in the `Nintendo 3DS` folder. More than 20MB worth. Now, I didn't download any games prior to swapping cards, I finished the initial setup (connect to Wifi, etc.) and immediately powered it off and replaced the card. So what am I missing? What data comes on the preinstalled SD card?


title: How does the Realm of Diggle Gods DLC affect the original game?

text: How does the DLC affect existing save games? Do I have start over in order to access DLC material? What I understood from the description is that there are new levels and items, but what I didn't quite get was that are those DLC levels some where deep down in the end of the game or something? Or is it just that next level that I access _can_ be from the DLC?


title: How can I use vending machines effectively?

text: When they're first introduced, vending machines are pretty expensive compared to my cash on hand. Since these things can only sell items for their base cost, I'm not entirely sure how to use them to turn any significant profit. What advantages do I get out of having a vending machine? How do I use them to make more money?


title: How can I quickly earn money / experience in Pocket Planes?

text: (question inspired by a similar question about Pocket Frogs ) What are some strategies that can be used to quickly earn money or gain experience in Pocket Planes (especially in the early game, when bootstrapping the economy)? You have the choice to invest in new airports, new airplanes, or upgrading existing ones, which should I prioritize? Should I go and max out airports/airplanes/upgrades, or do some of each?


title: Is Swapnote initially installed internally?

text: The Nintendo 3DS XL comes with Swapnote preinstalled. Is it preinstalled on the internal memory? Or is it on the included SD card? I know it can be deleted via Data Management, so it's not built-in to the system and has to be stored somewhere. I can't test because I deleted (and later redownloaded it) already, and it definitely downloads to the SD card when done manually.


title: Force ships to use warp

text: Is there any way to force a ship to use its warp drive to get to a location, instead of using the normal routes? There's an enemy system I'd like to scan without losing my ship, but I can't get it close enough without actually trying to go to the system. If I route my ship to a nearby system, the path always goes through the enemy system even though that means certain death.


title: What is the quickest excavation method without TNT?

text: I have a tendency to take on _huge_ digging projects. Not mining projects; _digging_ projects. For surface digs, these are usually there to add flair to the map; such as a 20m x 20m sinkhole completely finished with stone, and with access minecart tracks to subterranean mines and such; and sometimes they are loooong minecart tunnels (a recent project saw me digging a 3m x 3m x 2800[sic]m tunnel). The problem with a lot of these projects is that as this is on an SMP server, my access to TNT is somewhat stunted; digging takes _forever_. For tunnels there's not a lot to be done for this; but for pits I'm intensely curious as to wether or not I'm using an efficient method of digging: Usually I'll use a mix of horizontal and vertical digging; digging first down to however deep I need the pit, expanding to cover the entire projected area, and then using the original shaft to create a staircase to go back up to the surface, and digging straight down in 4x4 squares until done. I've also tried taking off one level of dirt/stone at a time, but the problem with both these methods are that they are intensely monotonous. Are there any other, less soul-crushingly repetitive methods that can be employed? (Might be tangentially related to Movement and digging/mining speed.)


title: Can creatures move diagonally through walls?

text: I've told my dwarves to build a protective rock 'sheath' around my column of up/down stairs (thrust to the floor of a cavern) in the following pattern:               OOOO     RXXO     RXXO     OROO      O = Wall build order R = Rock X = Stairs But they've decided (in their wisdom) to leave the parts above cavern-ground- level as such:               OWWO     RXXW     RXXW     ORWO      W = Wall Since the walls are preventing my dwarves from completing the building, will they also stop bats and other horrors from getting in and scaring my dwarves away from my main (and only) staircase? I know, I know, I should have put preventative measures in place before breaching the cavern, but it's my first time!


I've got my electronic Fame MIDI drum connected to my PC. It supports MIDI. Now I want to use this in Guitar Hero World Tour. GHWT does not seem to recognise my drum controller. I downloaded the drum tuning kit, and this recognises the drums and is able to send a test signal, but no luck with the actual tuning because none of the pads light up when drumming. How do I use my MIDI drums in Guitar Hero World Tour for PC?


title: Where did the world go?

text: I was playing on my main world when my laptop ran out of power. I found a charger and woke it up, but Minecraft had crashed. Now, it doesn't appear in the world selection screen! I have verified that it still exists in the Minecraft folder, and the directory contents look to be in order. Does Minecraft save an internal flag somewhere when it crashes hard? If so, how do I reset it?


title: How can I automatically restart TF2 servers that are prone to crashing?

text: I've set up two Team Fortress 2 servers on my dedicated server, both have custom maps. The second TF2 server crashes a lot, so FireDaemon cannot restart it. As a solution I set it to auto restart approximately every 30 minutes but the program is the demo version, so it doesn't work because the clock was wrong and then it stopped working (Security feature). Is there any other anti crash program that would be suitable for use with Team Fortress 2 servers? Currently when the server crashes, it remains down until I manually restart it.


title: Can humans put english on the ball in Wii Sports Tennis

text: I know I can put top and backspin on the ball in Wii Sports Tennis, but the computer seems able to english (left and right spins) on the ball. Can humans do it, or is it something only the computer can do?


title: Where is the hidden switch for the hidden level in Dedede Resort?

text: In Dedede's resort one of the stages in the second tier is locked with a question mark on it, and has the following message: > You must press a button found in a specific stage. In which stage is this button found, and where in the stage is it located? I would prefer to have the location of the button inside the stage in spoiler text, so I can attempt to find it within the stage on my own.


title: Minecraft pre 1.5.2 LWJGL Crash

text: On my Mac (10.6.8, Java V1.6.65) is crashing when trying to launch any pack from technic that uses Minecraft 1.5.2 or before. Tekkitmain works fine because it uses a later version of minecraft, but all the packs that use pre 1.5.2 crash before starting due to :               [STDERR] [LWJGL] MemoryUtil Accessor:AccessorUnsafe          Invalid memory access of location 0x0 eip 0x0      Never seen this error before, and i've tried all the usual fixes (Reinstall it, delete the packs etc etc). "Crash" log : http://pastebin.com/tMLT0Va1 Edit : Testing the Vanilla in the Technic pack tells me that 1.7.2, 1.6.4 and 1.6.2 work, 1.5.2, 1.5.1, 1.4.7 do not and give the error in the "Crash" log. (1.7.4 gives a different crash but i'm not interested in that)


title: Why does Rocksmith recommend using composite cables?

text: They officially recommend using composite cables here: http://rocksmith.ubi.com/rocksmith/en-US/setup/index.aspx Furthermore they recommend never using HDMI as the primary sound source. What's the reason for this? I always assumed HDMI would be the best since it is the latest technology


title: How to disable attack animations for Civ 5?

text: > **Possible Duplicate:**   >  How to skip battle animations in Civilization V? Watching animations like planes attacking a city takes about 20secs, which is very painful to have to watch over and over again, is there someway to disable the animations?


title: How do you move in creative mode?

text: I'm new to Minecraft's creative mode. I know how to fly and go down, but can't figure out other movements. What other ways to move are there?


title: Strategies to avoid being underleveled as a F2P in SW:TOR?

text: First, definitions, just to be clear: **Underleveled** : The state of being substantially lower level than the lowest level quest you have. This situation makes it difficult to complete your quests because you struggle to defeat regular groups of enemies, and are very likely to lose (often, repeatedly) to a strong or boss enemy at the end of the quest. **Overleveled** : The state of being substantially higher level than the highest level quest you have. Most players consider this a good thing: quests are easier to complete because you are more likely to resist/parry/deflect attacks, and your attacks are more likely to affect the enemy. You also have better gear and abilities than a lower level person. The only possible downside is reduced challenge when completing solo quests, but Heroics, Raids and PvP are still just as challenging as ever. I personally am a subscriber, and benefit from Rest XP, plus all the other perks of being a subscriber, so I am overleveled. But I notice that almost all of my friends who are Free to Play (F2P) become so underleveled that they can't even beat a solo side quest. Sure, they might be able to clear out the groups of standard / weak mobs, but they inevitably die to some boss/champion/whatever at the end of the quest. It happens over and over again, and they ask for help when they can't beat it. And it's not just a few people: almost _every_ F2P player I know of experiences this burn. What advice should I give them so that they can safely gain XP and become at least "right-leveled" (the same level as the class quests and side quests they're attempting)? Note that in almost all cases, these underleveled individuals **are** completing all the side quests and heroics as they go. But they simply don't have the resources to buy XP boosts or subscribe, so they can't get Rest XP, etc. I am already sort of aware of the following possibilities, but I wanted to know if there are other things they should be doing:   * PvP as many times as they can per week until the system won't let them do it any more   * Run dailies (flashpoints) as many times as they can until the system won't let them   * Get into groups with other underleveled people and complete quests together   * Repeat heroics several times (can F2Pers do this? I honestly don't know.)


title: I need more Lollipops to satisfy that greedy witch!

text: The Sorceress wants lollipops. Millions of lollipops. My humble little lollipop farm is producing 100 lollipops per second and I just can't keep up with her voracious hunger for suckers. Is there any way to increase my production of lollipops?


title: How do I increase my inventory space in Borderlands?

text: Currently, I can store only 12 items in my inventory. How do I increase my storage space?


title: Which actions for each class generate Action Points in Neverwinter the fastest?

text: Neverwinter just went open beta and I'm trying to figure out what specific actions I should do with my Guardian Fighter to refill my action point bar the quickest. I remember from the closed beta weekend I played a cleric with a healing skill that refilled the cleric's action points, but they've changed a bit of the class designs since then and I am trying to track down an official or at least psuedo-offical answer.


title: How fast will my items sell out?

text: Is there a formula to how fast something will sell out?? It would be nice to somehow stack most items to sell out at the same time or create some pattern for max income.


title: Can a 'lone wolf' soldier be mind controlled?

text: I'm about to start a new game, and I plan on getting the Lone Wolf achievement. Question; if you only have one soldier on the field (either by choice, or because the rest die) - can you still be mind controlled?


title: Can I see which Jecht Spheres I've already collected?

text: I'm playing FFX HD, and currently going back to collect Jecht Spheres. I've obviously missed one somewhere as I don't have the trophy or Auron's final overdrive, but looking at a guide I'm not sure which one. Is there a way to see which Jecht Spheres I've already collected, so I can more easily determine which one I've missed?


title: Do resources need to be connected to roads?

text: In Civilization 4, you had to connect an improved resource to your capital via roads/rivers. Is there any such requirement in Civilization 5? Or is it enough to just get them within your territory?


title: How do I wake the boss at the top of the Tower of Nod?

text: There doesn't seem to be any way in game to do it. I've tried various abilities (like Whistle) and the party tricks, but none seem to work!


title: Can the clock be faked in Tiny Tower?

text: Many "Persistent World" games like Farmville prevent cheating by requiring an internet connection so you're always playing by their clock; Tiny Tower however does not require an internet connection. Does this mean it's possible to play with my device's clock and manipulate/hack the game time? Does the game try to "punish" you at all for doing this? Animal Crossing for instance made the game very hard to play (billions of weeds grew) if you messed with the device clock.


title: If there are multiple beds, where do I respawn?

text: I play a lot so I know that in minecraft PE if you slept on a bed you respawn there if you die. However, I just created a new world that has about six different beds in it. There are only two beds that are in my house, so how do I know that I will respawn in those? Is it the one you slept in most recently? Thanks for helping me!


title: What are the standings requirements (if any) to anchor a POS in low sec?

text: I'm looking to anchor a POS in a low security system in EVE, but I can't seem to find a conclusive answer to the question above. Some guides seem to indicate that standings aren't required to anchor in low security space while other guides seem to indicate that I can only anchor in systems with a security level of (0.10 * (Faction Standing)). I'm not really sure which guides are right and which are not.


title: Does killing wards increase my CS?

text: Warding is a key factor in LoL. Killing wards is also important. But does killing/destroying a ward increase your CS?


title: Pipe of Insight mechanics

text: Pipe of Insights is an item that grant to the owner a passive magic resistance of 30% and if activated it creates a shield that blocks 400 spell damage. ![Pipe of Insight](http://i.stack.imgur.com/Gcob0.png) When the hero that carry the Pipe of Insights activates it, and is then targeted by an enemy skill, like for example Lion's Finger of Death, is the 30% magic resistance calculated first, or instead is the shield 400 damage block that intervene first?


title: How do I LOL? Or is it just an April Fools Prank?

text: In Tiny Tower today I noticed a new mission **April Fool's 2012** which requires **225 LOL**. However I can't seem to click on it. Further after I try to click on it, I can't seem to click on any other missions either. I can still click the red X to get out of the missions screen. Is there a way to complete this mission? I do have a comedy club, and I've been stocking LOLs. Edited to add: I am using the Android Version.


title: Do other (none-primary) attributes affect my character?

text: In Star Wars: The Old Republic, there exist datacrons which provide a permanent stat boost to your character. Different datacrons enhance different attributes. My main is a Sith Inquisitor. I can see an obvious benefit in picking up `Endurance` and `Willpower` datacrons (as these are the primary stats for my class). I assume (please correct me if I'm wrong) that there is some benefit to picking `Strength` for the rare occasion when I use my lightsaber. But is there any benefit to collecting the `Cunning` or `Aim` datacrons other than the small amount of experience and codex entry?


title: Is there smart casting in Guild Wars 2?

text: There are two main games I play. League of Legends and Guild Wars 2. I really like the smart cast functionality that League of Legends have. It increases the efficiency of my control over how I cast my spells and generally improves my game-play and enjoyment of the game. Is there a similar functionality in Guild Wars 2? There are many different spells that require me to click once to show the target selection of the spell and then once again to aim my spell. I would like to just click once on my spell and have it cast where my mouse is hovering over.


title: How can I most effectively destroy enemy turrets?

text: In _Nuclear Dawn_ , the enemy commander can place turrets (rocket or machine- gun) or other various structures to benefit their team. The problem I've run into is: **I can't destroy them.** I've tried grenades, every last bit of ammo as an EXO, even when working _with_ a teammate to take one down. But the health of the structure seems to freeze at quarter-health. **How can I destroy these turrets?**


title: Can I detect a ghost hidden soldier in multiplayer

text: I have noticed when playing MP that sometimes I cant move to a specific position. All there is is the yellow circle and cover does not trigger (as it does when you select a certain point to move your soldier). My question are:   1. If an enemy in ghost is standing in a certain position, how does that reflect when I want to move to that same spot?   2. And do scanners show up ghosted soldier? Regards.


I've been playing World of Goo lately on Android, and have gotten OCD on most of the maps. I'd like to finish off the rest of the maps on Steam so I can unlock the achievements there. How can I transfer my World of Goo save file from Android to PC?


title: SpaceChem: Why can't I advance to the next level?

text: I recently beat a level in SpaceChem (I feel like I need a cigarette after I beat one - and I don't smoke!) and I was met with the following unpleasantness: ![SpaceChem screenshot](http://i.stack.imgur.com/xEEQW.png) Why can't I select the next level? Did I forget to do something in the prior one? Is this a bug?


title: What are the factors that determine how much money is earned after a round?

text: After every round I play during matchmaking, the money awarded is varied from 1400+. Are there any factors I should keep in mind whilst finishing a round? Specifically in bomb defuse maps.


title: What is the benefit of turning off Gain Exp?

text: In the menus, under Tactics > Config > Difficulty, there is a setting for "Gain EXP" which I can turn Off or leave On. Since all my characters are at Level 99, there doesn't seem to be any point in gaining experience. Is there any benefit to turning off experience gain, such as additional JP or GP gain?


title: What differences are there between the XBOX en PS version?

text: I'm trying to decide whether I should buy L.A. Noire for Xbox 360 or PS3. 1) Is there a comparative review between the versions on the two consoles? 2) Has Rockstar announced any downloadable content for the game, and if so, are those items exclusive to either of the consoles.


title: What's the best way to get exotic armor in Guild Wars 2?

text: What's the best way to get exotic armor in Guild Wars 2 using in-game means? I'm specifically looking for ways to in-game, that is, excluding buying gems with real money. Best in this context can be defined in two ways - I'm interested in both:   * The most time-efficient way   * The most 'fun' way (as little farming/grinding as possible, not repeating stuff etc).


title: Do outfits do anything?

text: Do outfits like the "Hunter Outfit" "Whale Hunter Outfit" and "Shark Hunter Outfit" do anything? Do they add any specific advantages to hunting the specific animals or are they just to fit into the role better?


title: Is there a way to increase the carrying limit?

text: I'm constantly at the limit of weight Geralt can carry around due to all the crafting and alchemical ingredients I'm carrying around. My large collection of assorted monster parts in my inventory gets very heavy sometimes. Is there any way to significantly increase the weight limit, so I don't have to run back and sell stuff so often?


title: Will my computer run games like Skyrim and BF3 on medium?

text: I have an Intel i3 Dual Core, 8GB of RAM, and a GTX 650 graphics card. I have been recently interested in PC Gaming so I was wondering what games my PC could handle at med/high graphics with at least 60 FPS? What do I need to upgrade if I can't?


title: How to use the Carpenter from the Forestry mod?

text: I'm trying to craft a small circuit board with a carpenter. I've put a redstone engine next to it like this: ![setup](http://i.stack.imgur.com/UqH8b.png) And I have added the needed ingredients and recipe like this: ![gui](http://i.stack.imgur.com/gS20l.png) But nothing is happening. I can't take out the crafted item that is shown. If I take out one of the ingredients, the GUI will display a warning that there is a missing ingredient. I tried powering the carpenter with a switch, but that didn't help either. What am I missing here?


Does Baines Avenue give any advantages over the highway? It doesn't seem to have any differences except for the fact that it costs 10 credits more.


title: When is stack AP better than Magic Penetration

text: When (or "why") is it better purchasing Void Staff instead of a second Rabadon's Deathcap? Without the passive, Rabadon's Deathcap gives 120 AP! I think It's more than the Magic Resistance of most kinds of champions (with the exception of tanks).


title: Why don't I have Minebot?

text: I installed Minebot for Minecraft PE 0.8.1, but Minebot wouldn't come on! I tried uninstalling and reinstalling Minebot, but it didn't work. I then did the same thing with Minecraft itself, but with no good results. My local server multiplayer is on, and I have a good internet connection. What is going on?


title: Freezing problems after adding Dragonborn on XBox360

text: I got the Dawnguard and Dragonborn add-ons for my Xbox a few weeks ago. While my Dawnguard worked fine, my Dragonborn only added a few new bits to my game; I couldn't find the cultist or the ship in Windhelm at all. I re-downloaded Dragonborn and now I can do the Dragonborn quests, but the game keeps freezing on me. And there is a delay in the speech and sound of the game, or the sound doesn't come on at all. I have tried deleting my saved games and starting again and I still have the same problem. I have checked to make sure my XBox is not overheating. All my other games are fine; it's only Skyrim that has this problem and only since re-downloading Dragonborn. I have also checked to see if the file was corrupt and it doesn't appear to be. I found other similar problems, but they are all with the game installed on the hard drive, and I only have the add-ons on my hard drive. How can I fix these problems with the Dragonborn add-on?


title: How can I prevent the untimely demise of John's wife?

text: So far the only "happy" end I found was the one where John and Molly are cured and sit in the park. Unfortunately, that involves > having to go to work on every occasion, which results in John's wife comitting suicide. The only path that did not let John find his wife dead > cheating on her so she leaves for her mother with Molly is not very satisfying. Is there happier ending for all of them?


title: How do you use Great Person in late game?

text: In late game, I feel that GPs are quite useless: **Great Scientist:** All the tech has been (almost) researched, and there's no need of science now (unless you need a Point Victory). I usually sell all science buildings when entered Future Era. **Great Engineer:** All Wonders have been done already. The most precious wonders in late-game are just the UN and Sydney Opera House. But they requires a long tech line. The Pentagon is almost totally useless, who need upgrading units, since most units has been reach its top? **Great Merchant:** Yes, still quite useful, although in most games, my economy is great at these times, about +500G/turn. I don't know if, Golden Age or Trade Mission is better. **Great General:** I rarely go war, and usually need only 1-2 GGs. I only build Citadel if someone (near me) is Hostile toward me, and only build 4 tiles away from the city. **Great Artist:** If there are some resources near my border, great! But... I rarely meet this case. And, 10 turns delay is too much! So, I usually use the GPs to cast Golden Age. But the effect is really short. And, the GP from City States, it takes time for them to go to my border to cast Golden Age, and I have to pay Unit Maintenance for them!


title: Dungeon Siege 3: Item Color

text: I've found various colored items in Dungeon Siege 3, I assume they denote some sort of rarity scale. Does anyone have a list of these various item types/ranks that can be found?


title: Can I play Zelda Ocarina of time for the 3DS on public transport?

text: I have a 3ds and I'm quite interested in getting Zelda for it. However most of my gaming time at the moment is on my commute to and from work. I have read that the targeting in Zelda uses the gyroscopes and can imagine that this will involve swinging the 3ds wildly around. This could either make me look stupid or cause me to end up hitting a fellow commuter with my prized 3ds. How much wild flailing does the targeting entail? Is there a non gyroscopic targeting method which can be used instead? Is it possible at all to play this game on public transport?


title: Unaccounted trophy, not appearing in ID

text: I earned some trophies in AC3.   Unfortunately, my internet was _down_ at the time, and I did not log in. Therefore, the trophies are displayed as earned, but no time is displayed as for when they were achieved. I think it not to be a co-incidence that these trophies are _not appearing_ in my PSN ID even though I _synced_ my profile with my save file. **What do I do to display my rightly earned trophies?**


title: How to repair a malfunctioning button on a PS3 Dualshock controller

text: The X button stopped working on one of my PS3 controllers. It's hardly through abuse, the controller isn't a year old and I don't play a lot. The button doesn't stick, it presses like the others, only the system isn't aware that I'm using it. I tried resetting it with the tiny reset button in the back, to no avail. What can I do?


title: Is there a good list of where I can find alchemy ingredients anywhere?

text: There are plenty of lists of alchemy ingredients and their properties, but I'm looking for a list of where I can find specific ingredients. In particular, I'm trying to find out where I can find Scaly Pholiata