title: Is the affection meter or the Love/Sincerity values what effects the ending?

text: I was reading that the Affection Meter between Toki and Towa only plays an effects on the ending in a second play-through, i have all the DLC including the items that shifts the affection meter but doesn't affect the Love/Sincerity values of the character. now i know Love/Sincerity have an affect on the meter and Sincerity has the secondary effect on critical hits but Love's only affect is the affection meter, so i am wondering, to change the endings is it the Love/Sincerity values i should be keeping an eye on or the affection meter


title: How do FOEs respawn?

text: I've cleared B2F-B6F of the dungeon, and noticed that certain FOEs (the Ragelope) on B2F have started respawning after a period of time. Looking through my Monstrous Codex I noticed I missed an item from Fenrir, the boss on B5F, and so I wonder if FOEs like him, and others will respawn, and if so, how long do I have to wait?


title: Are 2-handed weapons ever worth it?

text: The only 2-handed weapons I have seen so far have been at most only a point or two higher in damage than a 1-handed weapon. Why would I ever want a 2-handed weapon instead of two 1-handed ones? It seems like two one-handers will always be superior because you can have two sets of bonus effects.


title: Is there a way to group or organize friends within Diablo 3?

text: My friends list has grown quite a bit since launch and now I'm having a hard time keeping track of who is who. Is there a way to organize my friends into groups or can I rename the contacts to something I'll remember?


title: What are the sidequest I can do before Mt. Bur-Omisace?

text: I am leaving for Mt. Bur-Omisace. I haven't played any side quest except 5 hunts from Sandsea. What are the side quests I have missed and where can I find them?


title: Will I lose anything important without online in The Last Story?

text: Nintendo announced that they are shutting down their online for Wii and DS titles. I have a large backlog of games that I've only played briefly and I particularly dislike being tied to online features anyway because of my irregular play schedule. From what I've read, the loss of the online in The Last Story will make some online exclusive weapons and animated dyes no longer accessible. I'm not very far into the game and haven't found any guides that outline it in much detail, but is there anything that I will lose that is all that important?   * Are any of the online-exclusive weapons exceptionally powerful or noteworthy? Can I play the game and never miss them?   * Is there anything else that I will lose without online? **What if anything is important for me to do online in this game before I lose access to it forever?**


title: What is the most effective way to kill my wife?

text: I don't like my current wife so I need to get rid of her. What would be the most effective way to replace her? What other ways are there?


title: How many fish are there on Floor 14?

text: I'm doing the Fishing Tournament quest and am attempting to catch all the fish. I have five fish marked on my map, and have caught all of them. The message I received upon catching the fifth fish suggests that there are more than five fish though. How many fish can I catch on Floor 14, and what are their locations?


title: How do I obtain an Azure Flute in Generation IV?

text: I would like to catch an Arceus, but I don't know how to use the cheat to obtain an Azure Flute without an _Action Replay_ , which is too risky. How can I catch the Original One without the high risk of my DSI crashing?


title: How do I determine the level and XP reward of mobs in Diablo III?

text: I'm a little lost on this one - how can I determine what level the mobs are that I'm fighting, and additionally, how can I see the XP reward from killing in each one? I MIGHT be able to determine this by watching the XP bar grow, but that's not very useful or easy. And I still cannot determine the level.


title: How can I tell what level enemies are?

text: > **Possible Duplicate:**   >  How do I determine the level and XP reward of mobs in Diablo III? My armor skill tells me it reduces damage from same-level enemies by X%, however how do I know if I'm fighting same-level enemies or not?


title: Who or what is the northwest shop in Flotsam?

text: Following the shop icons on the map, I found:   * the dwarven Blacksmith   * the bookseller across the street from him (Einar Gausler)   * a stall selling alchemy components nearby   * Sendler in Lobinden village   * woman selling herbs in Lobinden village   * Cedric Meanwhile, on the map I see an icon for a store to the north-west, near a man cooking a cauldron of stew. When I try to enter the building where I see that icon, there's a door that doesn't activate at all on the side facing the water, and a locked door facing the street. This is the north-western most shop icon on the map, and also near the merchant you negotiate for the Kayran reward. Is this some sort of secret store, or am I just missing an obvious entrance somewhere?


title: How do I copy Steam game files from another PC while the game's still downloading?

text: So I know (by trying it out) that you can copy Steam game files from one PC to another and make the game run with the copied files. **This is a different issue** than merely copying game files (which has been answered many times), because no answers I've found on here are applicable and will work: Today I bought Borderlands 2, which my brother already has installed. When I tried to just copy the game files over to my PC, I noticed there was no Borderlands folder anywhere in `SteamApps` and its subdirectories, but only a folder called `49520` inside `SteamApps\downloading`. So I tried just copying the game files to that folder while Steam was closed, started Steam again, and... nothing. It just went on downloading the game like there were no new files inside that folder. Is there anything to do about this?


title: How do I lower my hitpoints?

text: I ate too much candy, and increased my max health too much that I now find it very difficult to defeat myself. Since my clone has the exact same hitpoints as me, is there a way to make that fight easier and faster? **Is there a way to lower my hitpoints?**


title: How can I tell whether or not equipment is metal?

text: I have just made it to Troia in search of the earth crystal, but I have been told that a dark elf stole it and hid it away with him in a magnetically charged cave. Because of this, metal equipment will render me immobile while in the cave. The problem is, I have no idea what's metal and what isn't. Is Mythril metal or some kind of stone? Is a "rod" made of metal? How can I tell what's made of metal? If there's no in-game way to tell what's made of metal, then what is the best non-metal equipment I can use for this cave that is available at this point in the game?


title: How can I play the opponent team in a FIFA 13 career?

text: In FIFA 12 you could select whether it is possible to select both sides in a match when setting up a new career. We used this with two players in front of one box to level a Pro. Since it's now possible to get the Pro even higher because the difficulty achievements have been removed, this seems to make a lot more sense. But the option seems to have gone. I cannot switch to play the opponent. How can I do that?


title: How can I tell if a passive trap is set in a multiplayer game?

text: Traps found on the map are an interesting element to the game. Some are active (i.e., you have to shoot them to set it off) and some are passive (i.e., set it and forget it). Whenever I come across a passive trap, I try to take a moment to set it to hopefully catch an enemy for a free kill or distraction. However, sometimes an enemy sets the trap before I get to it so if I'm not paying attention, I get hit by its affects. It's not a problem if my teammates set it (most of the time) because there's usually a blue icon over the trap indicating it is set and you are immune. Some traps don't show the icon and usually those are the traps that affects teammates as well (such as the spikes). **How can I tell if a passive trap has been set and is active so I can disarm it or otherwise avoid it?**


title: What gifts can I get from the Pokemon Bank?

text: Recently, I downloaded the pokemon bank (YESSSSSS) And after using it about twice, I got a Celebi out of it, which I was very pleased about. I was wondering, can any other pokemon be obtained this way, or is it just Celebi?


title: Woobat into Swoobat!

text: I want to evolve my Woobat into a Swoobat on my X version, I've looked it up and I found out that it needs to have 'max happiness' and then level up. Anybody have any tips on how I could make Woobat happy? It's already holding a Soothe Bell and I fed it lots of PokePuffs and some premium berry juice too!


title: Breeding Pandas

text: one of the hardest things in Zoo Tycoon is breeding pandas. It's stumped me for a few years.   * Minimum Exhibit rating?   * Minimum Animal happiness? What are the required stats for a baby panda to be possible?


title: Can the server choice in Frozen Synapse be changed at any time?

text: I just created an account and I'm being asked to pick a server to connect to. Is this choice as binding as it would be in (say) League of Legends (airtight containers where you can't see anything of what's outside and you can't switch at a later time), or as free as it is on (say) Quake 3 (where you can join and leave servers at your heart's desire and it doesn't really matter)? ![enter image description here](http://i.stack.imgur.com/Riw82.jpg) Also, why is there no online count for the 'ORIGINAL' server? Is it, in any way, special or something?


title: What are the max ores per hour using branch mining in Minecraft that you can mine?

text: I'm aware of the other questions concerning efficient mining in minecraft, but they don't tackle the maximum ores per hour that you can mine using a diamond pick and an iron pick. So accounting for use of iron or diamond tools and the wear on the tools, what is the MAX end result per hour of each ore that you can achieve? I say max assuming that you spend 100% of your time breaking blocks with no running back and forth to bank chests. I'm interested in diamond, redstone, lapis, coal, gold, and iron, though the cobble you get back would be a nice bonus. **edit** After some confusion over what I meant I think it's important to clarify what I'm looking for. There is the ore chart on the minecraft wiki that shows a roughly stable distribution of ore deposits between levels 12 and 16 (six blocks inclusive) on the game map. That's a popular area to mine as you're above most lava pools but still in the max average distribution range for diamonds. Assuming you use the most efficient mining strategy for those six block levels to mine all ore blocks you see while mining, assuming a smooth average distribution of the ore, and assuming that there's no dirt or gravel and only stone where those blocks would appear, **what will be the end result of ore "profit" after tool use for both diamond tools and iron tools after one hour of mining, assuming you're mining 100% of the time?** If you prefer smoother numbers then 10 or even 100 hours is fine. I don't think it's important to account for the slightly longer mining times of ores over regular stone as other inefficiencies, like walking to a chest to dump your ore, will hugely outweigh the slight difference in mining speed in practical use.


title: Where is Dreadjudge's Illusion 3?

text: I was doing a Nephalem Rift, and I got thrown into this map. However, the map was labelled as Dreadjudge's Illusion 3. The reason why I'm asking this is because the map has A LOT of chests and I want to go back there. Anyone knows?


title: How can I squeeze grain out of chickens more efficiently?

text: I know I have to squeeze a chicken, but having to find 5 chickens to make a single unit a flour, it seems like I'm missing something.


title: Gear for an Inferno Wizard?

text: > **Possible Duplicate:**   >  What stats are best for casters (Wizard/Witch Doctor) doing Inferno? I'm trying to rebuild my gear towards beating Act 2 Inferno, most of my gear consists of very basic 100 int/vitality, and rings with IAS (Increased Attack Speed). Now I'm looking at buying in the AH, and I'm thinking of adding All Resistances on top of those. Are there other stats I should care about? Such as Life regeneration, or maybe even particular resistances (such as physical)


title: What stats should a Wizard invest in Inferno?

text: > **Possible Duplicate:**   >  What stats are best for casters (Wizard/Witch Doctor) doing Inferno? I am curious what stats are more viable now after patch 1.0.3 (should I buy items with crit or still attack speed?). And also how much resists and HP should I have to be OK in Act II? I have ~470 resists, 24k hp and 21k damage buffed (after patch), but I play with barb with resist buff so I get near 600 resists. Should I buy more items with int/vit and not care a lot about resist all, because I'll get some from int and the barb?


title: Early game protoss scouting interpretation

text: I'm Zerg (platinum, near diamond) and I want to know how to interpret my early game scouting against Protoss. I imagine that I need to know the different timings of build orders, how many Assimilator/Gateway/Cybernetics Core/Robotics Facility are required. I know that there are plenty of different builds but I need to know the main ones. Globally, how should I react if I see at 5-6 minutes no expand or 0/1/2 Assimilator(s) on expansion?


title: How can I buy Scout rifle as Secondary Weapon in Counter Strike 1.6?

text: I am not sure but I think I saw a video in which the player had a secondary weapon other than the Pistols. I tried to buy the weapons, but it only adds to primary weapon. Is there any way that I can have Carbine as primary and Scout rifle in secondary together? Thanks


title: Are there differences in the frequency certain champion/rare affixes occur?

text: Last night I noticed that almost every champion/rare pack I came across had Mortar as one of their prefixes. I believe, out of the dozen or two I fought, only 3-4 packs did not have Mortar. It seemed like more than half had Plagued. Yet only two had illusionist. Only one had Horde. Only one had Invulnerable Minions (thank goodness!). Only two had Avenger. In all the time I've spent playing (I'm up to Act II Inferno), I've only ever seen Missle Dampening once. I know that some affixes only become available at higher difficulties (e.g. Invulnerable Minions only appears in Hell or Inferno), and some are only possible on rares or champion packs, but not both (e.g. Horde only appears on rares, and Health Link only appears on champion packs). But setting aside those restrictions, are some affixes "rare" on their own? Is there any information about the relative frequency with which each affix appears? Is Missle Dampening really just uber-rare? Did I just get ridiculously unlucky with the RNG last night with all the Mortar Jailer Plagued X monsters I fought?


title: How to enable debug mode Civ 5 Mac OS X

text: I know on pc i just set DebugPanel to 1 in the config .ini file but where does the config file live on Mac OS X when installing through Steam?


title: What is the range of a Mage's Alter Time?

text: > **Alter Time** > > Alter the fabric of time, causing the caster to return to their current > location, health, mana, buffs, and debuffs, when cast a second time, or > after 6 sec.   >  Effect negated if the caster dies within the 6 sec before the effect occurs > or _moves too far away_. When looking at the spell or the buff for Alter Time, neither actually mentions the range that counts as "too far away." How many yards away from the casting position is a Mage allowed to move before Alter Time no longer works?


title: TF2 taunt bundle: clean or dirty

text: i'm just writting this to know if I buy a taunt bundle , they come clean or dirty (craftable or not).


title: Leveling post level 70

text: Dungeon Defenders for PS3 finally got updates fixing many bugs and raising the level cap. However the amount of experience required just to go up a single level past level 70 is more than all previous experience earned combined! Are there now faster ways to earn experience?


title: What is the point of the skill tree "Totems" for Werewolves?

text: I really don't get the point of the active skills for werewolves in Skyrim. Picking the perk, which should let me to summon 2 werewolves did nothing, as i'm unable to open anything but the werewolf skill tree. At first i thought this was a bug, but then i read about the "totems of hircine" quest, which actually lets me change the howls. What is the logic in having those skills in the tree if you can only use those skills with quest obtained totems ?


title: Is there a cleaner alternative to the garbage dump for handling trash?

text: So the only garbage processing facility I know of is the garbage dump, and it can only be upgraded with extra garbage areas and an incinerator. The incinerator creates a lot of air pollution, so is there a better alternative? I know I can plant trees, but I was wondering if there's a better way to handle garbage.


title: Is there any way to spawn the Enderdragon in Minecraft without mods of any kind?

text: I need a way to spawn the Enderdragon boss mob in Minecraft without mods. I cannot get mods, heck, I can't even get texture packs, and I wan't to have an epic battle between Withers and Enderdragons in Vanilla Minecraft. I don't play in a snapshot and I don't have the Horse update.


title: Is honoring people in a premade group pointless?

text: Is there any point to honor the friends I play with at the end of every _League_ game? It seems like the system would be totally broken if those 'points' counted just the same as those from multiple, random partners. Does the system just discount their worth heavily, or into oblivion?


title: How do I uninstall the second ("play") disc of GTA V?

text: I have unknowingly installed the "play" disc of GTA V on my Xbox 360. Although I'm not noticing any lags just yet, I'm worried about the reports of bugs and slower frame rate. Is there a way to delete only the 2nd disc of the game? And if not, would wiping out the game completely also wipe out all of my saves and settings?


title: In Dance Central 2's Crew Challenge, how do you change the dancer for a particular song?

text: It looks like a second player will be represented by the crew's other dancer, but is there a way to choose which dancer is representing the player if there's only one person playing? My goal is to unlock alternate costumes for the dancers, which requires you to get 25 stars with that dancer, and it appears that only stars in Crew Challenge account for that limit.


title: How can I find a corpse?

text: One of my Dwarves just died of bleeding. He isn't anywhere near any enemies that I can see. How can I find his corpse to help figure what happened? Note this is version 40d.


title: What do you lose when you enter prestige mode in MW3?

text: When you prestige in Modern Warfare 3, do you lose access to your weapon level unlocks (such as the proficiencies, reticle changes, etc.)? Is there a comprehensive list of what you lose and what you keep when you enter prestige mode?


title: On a dual-screen setup (TV + screen), can I play a full-screen game on one screen while another user uses the other screen?

text: We're about to buy a new family computer with a beefy CPU (for future- proofing) and a beefy GPU (for me). The computer's near the TV, so passing an HDMI cable for couch gaming shouldn't be a problem, but I don't want to take up both the TV and the PC when I play a game. I know games usually allow full-screen, and nowadays most support full-screen on a monitor that isn't the main one. However, could I play a game on one screen with a gamepad (and still hear it even though it doesn't have focus) while someone else uses the computer normally?


title: What do the powers of each character do?

text: There are a boatload of characters in "The Cave", and I see that each one has their own special power. However, the game doesn't really explain to you what those powers do. Some, like the Time Traveler's **_teleport_** are pretty self explanatory - but many others like the Monk's **_chanting_** or the Knight's **_angel stance_** seem much less obvious to me. I think it is safe to assume that all of these abilities are used to interact with objects, but I'd like an idea of what each one does - so I don't miss chances to use them.


title: What's are the differences between Bastion's and Psychic Shield's durations?

text: I'm currently leveling a Mental character. I've so far dabbled mostly in Illusion with one power in Telekinesis. I noticed that in Tier 3 for both trees, there's a damage absorption shield that protects you and your allies.   * **Tier 3 Illusion - Psychic Shield:** Requires level 8 - Costs 100% Supercharge - Protects you and groupmates from damage with a mental projection   * **Tier 3 Telekinesis - Bastion:** Requires level 8 - Usable While Controlled - Costs 50% Supercharge - Protects all teammates from damage with ethereal telekinetic bubbles There aren't any further numbers visible in game about how long the buffs last or how much damage they absorb. It seems the only major difference between the two is that Psychic Shield protects you as well, while Bastion is usable while Controlled and only costs 50% of my Supercharge bar. However, I'm having difficulty choosing one over the other because I have no hard numbers on duration or damage absorbed. Is there any more information somewhere on these powers that I'm missing?


title: Why is my ball flashing?

text: I noticed that when the orb has bounced around for a while without breaking any blocks it'll start flashing. When it bounce off the wand again the flashing will stop, and a chime can be heard. So what is the flashing signify, and what happens when the flashing ball bounce off my paddle?


title: How do I create multiple worlds?

text: I have been searching for a while now for a way to create more than the default, nether, and end worlds to play in. Example: I want a PvP world, a no-grief world, a grief-allowed world, etc. Is this possible by any way? I want all worlds to be active at the same time ie. players can be playing on all worlds at the same time. I would also like to be able to make portals to the world ie. go in them and you warp to the world. Is this possible by any way? Please don't post such complicated answers as I am not too much of an expert with Bukkit. Is there any plugin that can support this. If you have to know, I am using GroupManager for permissions.


title: In Anno 1404, is there any way to automate swapping resources between settlements?

text: When I play Continuous Game mode, I always end up with the situation of needing some resource that I can't harvest from my initial settlement island. So, I settle on a new island that has those resources, but then I'm stuck manually moving the stuff from one settlement onto my ship and vice versa. Seems like there should be a way to automate this, but does anyone know how? Thanks!


title: How much iron ore is there?

text: I play Minecraft on the Xbox. I'm a bit of a resource hoarder. I'm just wondering if I need to be. I know that there are a lot of resources in the world, but I also know that the world is of a limited size (currently 864 x 864) - thus there is a limit to the amount of resources that one can collect. Is there an a way to predict how many of the valuable, non-renewable resources (specifically iron, gold and diamond) there are in the world? Yes, I realize this would vary greatly depending on the numbers of each biome that generates with a world (a dominately ocean world would likely have fewer resources). _Note:_ Currently iron is not renewable   * there are no iron golems   * it is not a drop (even a rare one) by any mob   * trading has not been implemented


title: How to get cops off your back in GTA2?

text: How do you get the police to not chase you in GTA2? Do they automatically stop searching after you stay out of sight for a particular amount of time, or is there anything that needs to be done?


title: Where can I receive a Haunter in a trade?

text: How do you get a Gengar from a trade? You have to evolve a Haunter by trading one to you - a Haunter alone is not going to work. I have looked everywhere in Pokémon Y to find someone to trade a Haunter to me, since I have a Gengarite.


title: Does it matter what order I do the missions in Saint's Row 2?

text: I randomly decided to do all the Ronin missions first in SR2. However, a character dies in Bleeding Out, which means they won't be in the rest of the game (I assume). Would they have appeared in cutscenes or plots for other missions if I had done those missions before Bleeding Out? To be specific: > Not Gat, who is addressed in another question. but Aisha.


title: Adding Minecraft to Steam's games library with multiple JREs

text: Is there any trick to getting Minecraft to launch from the Steam games library? When I add Minecraft as a non-Steam game via the usual process, I see it is added to the library. However when I try to launch it, nothing happens after Steam's 'Launching game' progress bar/dialog box. I am running it on a 64bit JRE however my searching here suggests that this shouldn't be an issue in itself; Adding Minecraft to Steam with 64bit JRE


title: Mega Defender Installation Help

text: I have an old freeware game on my older MS Windows 7 (32bit) computer that I would like to move to my new Windows 7 (64bit) computer. It's called Mega Defender and used to be downloadable here. ![Mega Defender screen shot](http://i.stack.imgur.com/9QPIL.jpg) I contacted the author and he promptly responded but told me he didn't have it anymore. It would be great if someone still had the installation file out there. Otherwise, is there a way to move the program to my new computer. I did copy over the files in the program directory, but when I execute the program I only get a quick black flash on my monitor and then the program is exited. None of the compatibility options were set on the old computer and setting them on the new one didn't help. Copying the register keys over didn't do a difference either.               [HKEY_LOCAL_MACHINE\SOFTWARE\Rubicon\MegaDefender]     @="C:\\Program Files\\Mega Defender"          [HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\Rubicon\MegaDefender]     "SaveGame"=hex:01,00,00,00,00,00,00,00,01,00,00,00,01,00,00,00,03,00,00,00,32,\       00,00,00,32,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\       00,00      (Forum with some old developer discussion: http://forums.indiegamer.com/showthread.php?15482-Mega-Defender ) It would be cool to get this game working on the other computer.


title: World Item Toolips Turned off?

text: I'm playing Sky Factory and when I started playing it, I had a tooltip appear at the top of the screen showing the % of blocks (like the sieve or barrels for composting), but I think I've hit a key that's turned it off since it's disappeared. I've no idea what the mod is and tried randomly hitting all keys. Anyone know what it is and how to get it back? Thanks.


title: Is there any bonus to do all the bounties?

text: Is there any bonus to do all the bounties in all the five acts ? I know there is a bonus (more blood shards) for 2 acts, but if I do the three others is there some kind bonus to have done all the bounties ?


title: Adventure Mode Questions

text: 1. Does anyone have specific details on what the bonus means next to a couple of the acts in adventure mode?   2. Is there any benefit to completing all of the bounties in all of the acts in a single game in adventure mode? Or should you just do the bonus acts and recreate?


title: When I launch 1.7.2 forge for Minecraft. It crashes upon launching

text: When i start minecraft forge 1.7.2, it directly crashes. Here is my console:               [19:13:50] [main/INFO] [FML/]: Forge Mod Loader version 7.2.217.1147 for Minecraft 1.7.2 loading     [19:13:50] [main/INFO] [FML/]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_20, running on Windows 8.1:amd64:6.3, installed at C:\Program Files\Java\jre1.8.0_20     [19:13:50] [main/DEBUG] [FML/]: Java classpath at launch is C:\Users\nancy\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.7.2-10.12.2.1147\forge-1.7.2-10.12.2.1147.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\net\minecraft\launchwrapper\1.9\launchwrapper-1.9.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\org\ow2\asm\asm-all\4.1\asm-all-4.1.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-library\2.10.2\scala-library-2.10.2.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-compiler\2.10.2\scala-compiler-2.10.2.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\java3d\vecmath\1.3.1\vecmath-1.3.1.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\net\sf\trove4j\trove4j\3.0.3\trove4j-3.0.3.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\com\ibm\icu\icu4j-core-mojang\51.2\icu4j-core-mojang-51.2.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\net\sf\jopt-simple\jopt-simple\4.5\jopt-simple-4.5.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\lzma\lzma\0.0.1\lzma-0.0.1.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\com\paulscode\codecjorbis\20101023\codecjorbis-20101023.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\com\paulscode\codecwav\20101023\codecwav-20101023.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\com\paulscode\libraryjavasound\20101123\libraryjavasound-20101123.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\com\paulscode\librarylwjglopenal\20100824\librarylwjglopenal-20100824.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\com\paulscode\soundsystem\20120107\soundsystem-20120107.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\io\netty\netty-all\4.0.10.Final\netty-all-4.0.10.Final.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\com\google\guava\guava\15.0\guava-15.0.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-lang3\3.1\commons-lang3-3.1.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\commons-io\commons-io\2.4\commons-io-2.4.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\net\java\jutils\jutils\1.0.0\jutils-1.0.0.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\com\google\code\gson\gson\2.2.4\gson-2.2.4.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\com\mojang\authlib\1.3\authlib-1.3.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-api\2.0-beta9\log4j-api-2.0-beta9.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-core\2.0-beta9\log4j-core-2.0-beta9.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl\2.9.0\lwjgl-2.9.0.jar;C:\Users\nancy\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl_util\2.9.0\lwjgl_util-2.9.0.jar;C:\Users\nancy\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.2.1147\1.7.2-Forge10.12.2.1147.jar     [19:13:50] [main/DEBUG] [FML/]: Java library path at launch is C:\Users\nancy\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.2.1147\1.7.2-Forge10.12.2.1147-natives-88512923126851     [19:13:50] [main/DEBUG] [FML/]: Enabling runtime deobfuscation     [19:13:50] [main/DEBUG] [FML/]: Instantiating coremod class FMLCorePlugin     [19:13:50] [main/DEBUG] [FML/]: Added access transformer class cpw.mods.fml.common.asm.transformers.AccessTransformer to enqueued access transformers     [19:13:50] [main/DEBUG] [FML/]: Enqueued coremod FMLCorePlugin     [19:13:50] [main/DEBUG] [FML/]: Instantiating coremod class FMLForgePlugin     [19:13:50] [main/DEBUG] [FML/]: Added access transformer class net.minecraftforge.transformers.ForgeAccessTransformer to enqueued access transformers     [19:13:50] [main/DEBUG] [FML/]: Enqueued coremod FMLForgePlugin     [19:13:50] [main/DEBUG] [FML/]: All fundamental core mods are successfully located     [19:13:50] [main/DEBUG] [FML/]: Discovering coremods     [19:13:50] [main/INFO] [LaunchWrapper/]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker     [19:13:50] [main/INFO] [LaunchWrapper/]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker     [19:13:50] [main/INFO] [LaunchWrapper/]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker     [19:13:50] [main/ERROR] [LaunchWrapper/]: Unable to launch     java.util.ConcurrentModificationException         at java.util.ArrayList$Itr.checkForComodification(Unknown Source) ~[?:1.8.0_20]         at java.util.ArrayList$Itr.remove(Unknown Source) ~[?:1.8.0_20]         at net.minecraft.launchwrapper.Launch.launch(Launch.java:117) [launchwrapper-1.9.jar:?]         at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]


title: Does Mass Effect 3 have a secret ending?

text: There's a rumor that if you finish a second game of ME3 or import a ME2 save file you get an extra secret ending. I've also heard that this is just: > The epilogue with the child and the old man, or the Shepard lives ending if > you pick destroy with greater than 4000. Anyone know for sure?


title: How do you put a shaders mod into pixelmon?

text: I have Technic launcher and the shaders mod is the GLSL shaders mod, I am newer to Minecraft and computers so please be patient and help me step by step I will greatly appreciate it. Pixelmon does in fact run forge and the version of Pixelmon is 2.3.4 please help.


I'm trying to finish up some challenges and one of them is to survive a shark attack 10 times. I somehow managed to get two sharks to attack me but can't really figure out how I did that. They only seem to want to take a bite of me and run away... but not an actual attack. **How do I get a shark to attack me when diving?** Is it totally random how they attack me? Or do I need to provoke them in a certain way before they attack me? Maybe a certain health level?


title: Block Penalty Kicks?

text: In Fifa 13, how do you block penalty kicks from the other team in a Penalty Shootout? The game didn't come with an instruction manual so I don't know much about the controls. Any help would be greatly appreciated. Thanks in advance! EDIT: I only saved a few goals with the thing called luck.


title: If a survivor gets a “Sick: Gravely Ill” status, is there a chance that they will still get better?

text: If a survivor gets a “Sick: Gravely Ill – Could go at any time” status, like shown in the screenshot below, is there a chance that they will still get better, or is all hope lost? If they can get better, how do I increase their chances? ![screenshot \(description is in text above\)](http://i.stack.imgur.com/ZaC3Xl.jpg)


title: What does clearing your cache three times do?

text: Why isn't once enough, and what is the purpose of clearing it three times for the following solution? > Solutions1 > > Delete your gamertag, clear your cache, and recover your gamertag > >   * Unplug any accessories attached to your console, such as a headset, the > Xbox 360 Chatpad, or the Kinect sensor. >   * Delete your profile. For more information, see Download, move, or delete > your Xbox 360 profile. >   * **Clear your system cache _three times_.** See How to clear your Xbox > 360 system cache. >   * Recover your gamertag. For details, see Download, move, or delete your > Xbox Live profile. >   * Update your security proofs. See Add and update security proofs for your > Microsoft account. >   * Restart your console. > > > If you keep getting the error, contact Xbox Support.


title: What are the advantages of AoE teams?

text: AoE team compositions seem to disrupt and deal damage more efficiently than teams comprised of champions that provide single-target disables or damage. What are the actual advantages of AoE team compositions, and perhaps some drawbacks?


title: What is the order of arrivals at each world in Birth By Sleep?

text: In Birth by Sleep, what is the order of character arrivals at each world? By that I mean, at each world, who arrives first, who arrives second, and who arrives third?


title: How do I decide which ambassador to assassinate?

text: In the city of Ysa, I was approached by Ambassador Keen, who gave me the **Uprising** quest, which requires me to assassinate Ambassador Brenner. However, if I speak to Ambassador Brenner about it, she in turn wants me to murder Ambassador Keen. Since letting them both lives earns me no experience points, and I like experience points, that isn't a valid option for me and I seem to have a decision to make. ![enter image description here](http://i.stack.imgur.com/OmBoU.jpg) The only short term difference I see is that if I kill Keen, I'm supposed to deliver the daggers somewhere. If I kill Brenner, I'm supposed to dispose of the daggers. They're lousy daggers, so what happens to them doesn't particularly concern me. Does the decision over who to kill have any impact on the overall story or future quests?


title: Zeroing the Long Range Scope with multiple zoom levels

text: I'm using the Long Range Scope with the Mosin. The scope has multiple zoom levels: the default zoom which is activated by clicking the right mouse button, and additional zoom levels activated by pressing the `+` key on the num pad. I know that I can use `PgUp` and `PgDn` to zero the scope to different distances. So, my question is this. If I zero the scope to 300m, does that mean it's zeroed to 300m only for the default (right mouse button click) zoom level? Or, does that zeroing also apply to all levels of additional zooming? If it does not apply to the additional zoom levels, then how do I compensate while zoomed in further?


title: Fifa 14 same team in different platform

text: Can I open the same fifa14 ultimate team in different platforms. I am using same origin account in both iOS and android, but not able to play with same team


title: What types of discovery are there and how do I share them?

text: ![enter image description here](http://i.stack.imgur.com/vSwqO.png) I was playing Black Flag Singleplayer while being with a friend on Teamspeak, who is also my friend on UPlay and he was playing Black Flag at the very same time. After a while he mentioned that I shared a chest with him and how I did it. Fact is, I do not now how I activated it. The chest (blue on the map) held 1000 Reales for each of us. There is also an achievement for doing this. So how do I share those things and what types of discoveries are there?


title: How to maximize research in Illyriad

text: How can I maximize my research in Illyriad? I've noticed that I can't build but one library (presumably per city), and upgrading it is slow. Is there anything else that effects research produced?


title: Can I avoid Terramorphous' Blackhole/Wormhole Thresher attack?

text: Today I met Terramorphous' Wormhole thresher attack. It is not pleasant; we took constant damage, were unable to move fast enough to escape the pull of the vortex (he pulls you in like a wormhole thresher) and he didn't summon any tentacles. His attack animation (and the gravity pull) stopped just after our Fight for your Life timers started to run out (it was _extremely_ long, a minute or two), and with no tentacles to kill for second winds we all quickly died. Is there anything we can do to avoid/escape from his blackhole attack? "Die and pray for a tentacle to kill" didn't work so well.


title: Is playing an AD carry top viable?

text: Recently, Xenics Storm tried double AD carries, one of them going top.   * How can one effectively play an AD carry top versus a normal top lane champion?    * Is this strategy viable? How does it change your team dynamics for team fights, early ganking, and farming?


title: Does one show up on the enemy radar if he uses unsilenceable weapons in MW3?

text: If he fires an RPG or M203, which do not have silencers, does he show up? What about knifing? The knife doesn't have a silencer, so does that mean knifing gives away your position?


title: Where is the wine?

text: In Realm of the Mad God, in the Wine Cellar, Somehow you get wine that regenerates HP or MP. I was wondering if you get it from the barrels, Oryx's minions, or even Oryx himself.


title: Is it possible to re-watch recent matches?

text: I was beasting on BF3 and there is this one match that I want to watch again.


title: Access auction house without leaving the world?

text: Especially with the huge load the Diablo III servers have currently during late afternoon/evening one usually does not want to disconnect as getting back in the game can take quite some time. However, to auction items, I apparently have to leave the game. Is there a way to access the auction house without leaving the current game?


title: D3 runs too slow for specs on this machine and I am trying to figure out why

text: Here is my setup: This is an ASUS, just a basic cheap computer. * Processor AMD Athlon(tm) II X2 220 Processor, 2800 Mhz, 2 Core(s), 2 Logical Processor(s)  * System Type x64-based PC  * OS Name Microsoft Windows 7 Home Premium  * Installed Physical Memory (RAM) 4.00 GB  * Adapter Description ATI Radeon 3000 Graphics  * Adapter RAM 256.00 MB (268,435,456 bytes) I also have a laptop which has 256MB of video card RAM, Win7, 3GB of physical RAM. The laptop runs the game perfect. The desktop (ASUS) runs the game _awfully_. How can I make the desktop run D3 smoother?


title: Where's the entrance to the caves from Arkham West in Batman: Arkham Asylum?

text: This is a stupid question, but I can't get in to the caves. I've beaten Joker, and I'm now going on a riddle run. The map says there's an entrance into the caves from Arkham West, but I've passed by there lots of times and to no avail. Can someone please advise me where the entrance to the caves is?


title: What should I do with my excess gold?

text: With the auction house closing soon, and with an expansion coming out sometime this year, what should I do with my gold? I suspect that once the Auction House closes, gold will drastically fall in value. Normally, if I know this to be the case, I would buy better gear. But, since item level will increase with the expansion/patch, most current high level gear may become worthless. So, my question is, based on new release coming 'soon' and the Auction House closing, what should I spend my gold on, perhaps using the diablo-3 beta as a guide?


title: How does a Support in bottom lane handle Caitlyn's Traps?

text: When I am playing Support in bottom lane vs. Caitlyn (plus her Support) and she keeps putting her Traps in the brush, how do I react to that? Should I try to take them out in a safe second (by walking over them) or, is it better to just leave them there? I mean, at the moment I'd rather clean the brush when it's safe, because with my Alistar, I can just heal up again and so those traps won't be in the way if there is an emergency. But I just want to know if this is really the right way to go, or if I should instead leave them there?


title: Dragunov after recent patch

text: I saw in the release notes for the most recent Xbox 360 that the Dragunov's recoil has been reduced. I've been using both it and the RSASS a lot with the suppressor attachment and kick proficiency. What is the new recoil comparison between the two?


title: How do I create my own Runescape private server?

text: I want to create my own Runescape server for me and my friends to play on. I've looked at a couple of sites an I haven't found any downloadable source code. Where can I find the source code for the server and where can I find it for the client? Is it even possible to make your own private server without doing all the decompiling yourself?


title: As an engineer, how do I know where I'm needed?

text: If I want to go around fixing things as an engineer as they're ninja'ed (or whatever the proper ND parlance is), can I see the health of structures on the map somehow? How do I know where I should go to torch things?


title: Is there any way to play offline?

text: I'm not as good at Nuclear Dawn as I'd like. I think I would be better with the strategy element of being commander than with the point-and-shoot part, but I'm scared to attempt playing commander while there are real people counting on me. Also, I would like to be able to practice playing soldier with some bots that are less effective than the online enemies I've encountered so far, so I can get a better hang of the game and not just jump in and make my team lose (like I've been doing). Is there any way to play offline with bots*? *I'm not counting training as that's not really the same as a full game.


title: How do I avoid triggering the base alarm?

text: In my first playthrough, I was able to get out of the ship without setting off the alarm. In my second playthrough, despite knocking out every guard and never triggering an alarm, when I passed the security checkpoint I was notified that the base was put on an heightened alert state due to some alarms from the ship. What did I do differently? The only thing I remember is a turret seeing me for a few seconds.


title: Maurice Jondrelle died on me and now I can't use my companion?

text: I had this useless guy with me for a quest and he was killed by a dragon. Now my husband/Companion tells me that I already have someone with me and will not follow me. How do I fix this?


title: Minecraft whit Forge makes the minecraft screen weird

text: I have instaled forge and open my minecraft so see if it's working i select the Forge profile to make Forge work but then when i hit the play button the screen locks like this: http://i.stack.imgur.com/JCtuQ.png Some Information: I play minecraft 1.7.10 I have download th FORGE forge-1.7.10-10.13.0.1180-installer-win My mods folder is empty I have instaled the Java 7 And here is some of my last log:               [15:54:48] [Client thread/DEBUG] [FML/]: Minecraft jar mods loaded successfully     [15:54:48] [Client thread/INFO] [FML/]: Searching C:\Users\tmn\AppData\Roaming\.minecraft\mods for mods     [15:54:48] [Client thread/DEBUG] [FML/]: Examining file forge-1.7.10-10.13.0.1180.jar for potential mods     [15:54:48] [Client thread/DEBUG] [FML/]: The mod container forge-1.7.10-10.13.0.1180.jar appears to be missing an mcmod.info file     [15:54:48] [Client thread/DEBUG] [FML/]: Examining file launchwrapper-1.9.jar for potential mods     [15:54:48] [Client thread/DEBUG] [FML/]: The mod container launchwrapper-1.9.jar appears to be missing an mcmod.info file     [15:54:48] [Client thread/DEBUG] [FML/]: Examining file asm-all-4.1.jar for potential mods     [15:54:48] [Client thread/DEBUG] [FML/]: The mod container asm-all-4.1.jar appears to be missing an mcmod.info file     [15:54:49] [Client thread/DEBUG] [FML/]: Examining file akka-actor_2.11-2.3.3.jar for potential mods     [15:54:49] [Client thread/DEBUG] [FML/]: The mod container akka-actor_2.11-2.3.3.jar appears to be missing an mcmod.info file     [15:54:49] [Client thread/DEBUG] [FML/]: Examining file config-1.2.1.jar for potential mods     [15:54:49] [Client thread/DEBUG] [FML/]: The mod container config-1.2.1.jar appears to be missing an mcmod.info file     [15:54:49] [Client thread/DEBUG] [FML/]: Examining file scala-actors-migration_2.11-1.1.0.jar for potential mods     [15:54:49] [Client thread/DEBUG] [FML/]: The mod container scala-actors-migration_2.11-1.1.0.jar appears to be missing an mcmod.info file     [15:54:49] [Client thread/DEBUG] [FML/]: Examining file scala-compiler-2.11.1.jar for potential mods     [15:54:49] [Client thread/DEBUG] [FML/]: The mod container scala-compiler-2.11.1.jar appears to be missing an mcmod.info file     [15:54:49] [Client thread/DEBUG] [FML/]: Examining file scala-continuations-library_2.11-1.0.2.jar for potential mods     [15:54:49] [Client thread/DEBUG] [FML/]: The mod container scala-continuations-library_2.11-1.0.2.jar appears to be missing an mcmod.info file     [15:54:49] [Client thread/DEBUG] [FML/]: Examining file scala-continuations-plugin_2.11.1-1.0.2.jar for potential mods     [15:54:49] [Client thread/DEBUG] [FML/]: The mod container scala-continuations-plugin_2.11.1-1.0.2.jar appears to be missing an mcmod.info file     [15:54:49] [Client thread/DEBUG] [FML/]: Examining file scala-library-2.11.1.jar for potential mods     [15:54:49] [Client thread/DEBUG] [FML/]: The mod container scala-library-2.11.1.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file scala-parser-combinators_2.11-1.0.1.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container scala-parser-combinators_2.11-1.0.1.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file scala-reflect-2.11.1.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container scala-reflect-2.11.1.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file scala-swing_2.11-1.0.1.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container scala-swing_2.11-1.0.1.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file scala-xml_2.11-1.0.2.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container scala-xml_2.11-1.0.2.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file jopt-simple-4.5.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container jopt-simple-4.5.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file lzma-0.0.1.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container lzma-0.0.1.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file realms-1.3.1.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container realms-1.3.1.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file commons-compress-1.8.1.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container commons-compress-1.8.1.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file httpclient-4.3.3.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container httpclient-4.3.3.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file commons-logging-1.1.3.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container commons-logging-1.1.3.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file httpcore-4.3.2.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container httpcore-4.3.2.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file vecmath-1.3.1.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container vecmath-1.3.1.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file trove4j-3.0.3.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container trove4j-3.0.3.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file icu4j-core-mojang-51.2.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container icu4j-core-mojang-51.2.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file codecjorbis-20101023.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container codecjorbis-20101023.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file codecwav-20101023.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container codecwav-20101023.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file libraryjavasound-20101123.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container libraryjavasound-20101123.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file librarylwjglopenal-20100824.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container librarylwjglopenal-20100824.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file soundsystem-20120107.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container soundsystem-20120107.jar appears to be missing an mcmod.info file     [15:54:50] [Client thread/DEBUG] [FML/]: Examining file netty-all-4.0.10.Final.jar for potential mods     [15:54:50] [Client thread/DEBUG] [FML/]: The mod container netty-all-4.0.10.Final.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file guava-16.0.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container guava-16.0.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file commons-lang3-3.2.1.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container commons-lang3-3.2.1.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file commons-io-2.4.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container commons-io-2.4.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file commons-codec-1.9.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container commons-codec-1.9.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file jinput-2.0.5.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container jinput-2.0.5.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file jutils-1.0.0.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container jutils-1.0.0.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file gson-2.2.4.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container gson-2.2.4.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file authlib-1.5.16.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container authlib-1.5.16.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file log4j-api-2.0-beta9.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container log4j-api-2.0-beta9.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file log4j-core-2.0-beta9.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container log4j-core-2.0-beta9.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file lwjgl-2.9.1.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container lwjgl-2.9.1.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file lwjgl_util-2.9.1.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container lwjgl_util-2.9.1.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file twitch-5.16.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container twitch-5.16.jar appears to be missing an mcmod.info file     [15:54:51] [Client thread/DEBUG] [FML/]: Examining file 1.7.10-Forge10.13.0.1180.jar for potential mods     [15:54:51] [Client thread/DEBUG] [FML/]: The mod container 1.7.10-Forge10.13.0.1180.jar appears to be missing an mcmod.info file     [15:54:52] [Client thread/INFO] [FML/]: Forge Mod Loader has identified 3 mods to load     [15:54:52] [Client thread/TRACE] [FML/]: Received a system property request ''     [15:54:52] [Client thread/TRACE] [FML/]: System property request managing the state of 0 mods     [15:54:52] [Client thread/DEBUG] [FML/]: After merging, found state information for 0 mods     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang en_US in zip file forge-1.7.10-10.13.0.1180.jar at assets/fml/lang/en_US.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang en_US in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/en_US.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang es_ES in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/es_ES.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang fr_FR in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/fr_FR.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang ru_RU in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/ru_RU.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang de_DE in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/de_DE.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang en_US in zip file forge-1.7.10-10.13.0.1180.jar at assets/fml/lang/en_US.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang en_US in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/en_US.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang es_ES in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/es_ES.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang fr_FR in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/fr_FR.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang ru_RU in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/ru_RU.lang into language system     [15:54:52] [Client thread/DEBUG] [FML/]: Injecting found translation data for lang de_DE in zip file forge-1.7.10-10.13.0.1180.jar at assets/forge/lang/de_DE.lang into language system     [15:54:52] [Client thread/TRACE] [FML/]: Verifying mod requirements are satisfied     [15:54:52] [Client thread/TRACE] [FML/]: All mod requirements are satisfied     [15:54:52] [Client thread/TRACE] [FML/]: Sorting mods into an ordered list     [15:54:52] [Client thread/TRACE] [FML/]: Mod sorting completed successfully     [15:54:52] [Client thread/DEBUG] [FML/]: Mod sorting data     [15:54:52] [Client thread/DEBUG] [FML/]: No user mods found to sort     [15:54:52] [Client thread/TRACE] [mcp/mcp]: Sending event FMLConstructionEvent to mod mcp     [15:54:52] [Client thread/TRACE] [mcp/mcp]: Sent event FMLConstructionEvent to mod mcp     [15:54:52] [Client thread/TRACE] [FML/FML]: Sending event FMLConstructionEvent to mod FML     [15:54:52] [Client thread/TRACE] [FML/FML]: Mod FML is using network checker : Invoking method checkModLists     [15:54:52] [Client thread/TRACE] [FML/FML]: Testing mod FML to verify it accepts its own version in a remote connection     [15:54:52] [Client thread/TRACE] [FML/FML]: The mod FML accepts its own version (7.10.18.1180)     [15:54:53] [Client thread/TRACE] [FML/FML]: Sent event FMLConstructionEvent to mod FML     [15:54:53] [Client thread/TRACE] [Forge/Forge]: Sending event FMLConstructionEvent to mod Forge     [15:54:53] [Client thread/TRACE] [FML/Forge]: Mod Forge is using network checker : No network checking performed     [15:54:53] [Client thread/TRACE] [FML/Forge]: Testing mod Forge to verify it accepts its own version in a remote connection     [15:54:53] [Client thread/TRACE] [FML/Forge]: The mod Forge accepts its own version (10.13.0.1180)     [15:54:53] [Client thread/TRACE] [Forge/Forge]: Sent event FMLConstructionEvent to mod Forge     [15:54:53] [Client thread/DEBUG] [FML/]: Mod signature data     [15:54:53] [Client thread/DEBUG] [FML/]:    mcp(Minecraft Coder Pack:9.05): minecraft.jar (NO VALID CERTIFICATE FOUND)     [15:54:53] [Client thread/DEBUG] [FML/]:    FML(Forge Mod Loader:7.10.18.1180): forge-1.7.10-10.13.0.1180.jar (e3c3d50c7c986df74c645c0ac54639741c90a557)     [15:54:53] [Client thread/DEBUG] [FML/]:    Forge(Minecraft Forge:10.13.0.1180): forge-1.7.10-10.13.0.1180.jar (NO VALID CERTIFICATE FOUND)     [15:54:53] [Client thread/DEBUG] [Forge Mod Loader/]: Mod Forge Mod Loader is missing a pack.mcmeta file, substituting a dummy one     [15:54:53] [Client thread/DEBUG] [Minecraft Forge/]: Mod Minecraft Forge is missing a pack.mcmeta file, substituting a dummy one     [15:54:53] [Client thread/INFO] [FML/]: Processing ObjectHolder annotations     [15:54:53] [Client thread/INFO] [FML/]: Found 341 ObjectHolder annotations     [15:54:53] [Client thread/TRACE] [mcp/mcp]: Sending event FMLPreInitializationEvent to mod mcp     [15:54:53] [Client thread/TRACE] [mcp/mcp]: Sent event FMLPreInitializationEvent to mod mcp     [15:54:53] [Client thread/TRACE] [FML/FML]: Sending event FMLPreInitializationEvent to mod FML     [15:54:53] [Client thread/TRACE] [FML/FML]: Sent event FMLPreInitializationEvent to mod FML     [15:54:53] [Client thread/TRACE] [Forge/Forge]: Sending event FMLPreInitializationEvent to mod Forge     [15:54:53] [Client thread/INFO] [FML/Forge]: Configured a dormant chunk cache size of 0     [15:54:53] [Client thread/TRACE] [Forge/Forge]: Sent event FMLPreInitializationEvent to mod Forge     [15:54:53] [Client thread/INFO] [FML/]: Applying holder lookups     [15:54:53] [Client thread/INFO] [FML/]: Holder lookups applied     [15:54:55] [Client thread/TRACE] [mcp/mcp]: Sending event FMLInitializationEvent to mod mcp     [15:54:55] [Client thread/TRACE] [mcp/mcp]: Sent event FMLInitializationEvent to mod mcp     [15:54:55] [Client thread/TRACE] [FML/FML]: Sending event FMLInitializationEvent to mod FML     [15:54:55] [Client thread/TRACE] [FML/FML]: Sent event FMLInitializationEvent to mod FML     [15:54:55] [Client thread/TRACE] [Forge/Forge]: Sending event FMLInitializationEvent to mod Forge     [15:54:55] [Client thread/TRACE] [Forge/Forge]: Sent event FMLInitializationEvent to mod Forge     [15:54:55] [Client thread/TRACE] [FML/]: Attempting to deliver 0 IMC messages to mod mcp     [15:54:55] [Client thread/TRACE] [mcp/mcp]: Sending event IMCEvent to mod mcp     [15:54:55] [Client thread/TRACE] [mcp/mcp]: Sent event IMCEvent to mod mcp     [15:54:55] [Client thread/TRACE] [FML/]: Attempting to deliver 0 IMC messages to mod FML     [15:54:55] [Client thread/TRACE] [FML/FML]: Sending event IMCEvent to mod FML     [15:54:55] [Client thread/TRACE] [FML/FML]: Sent event IMCEvent to mod FML     [15:54:55] [Client thread/TRACE] [FML/]: Attempting to deliver 0 IMC messages to mod Forge     [15:54:55] [Client thread/TRACE] [Forge/Forge]: Sending event IMCEvent to mod Forge     [15:54:55] [Client thread/TRACE] [Forge/Forge]: Sent event IMCEvent to mod Forge     [15:54:55] [Client thread/TRACE] [mcp/mcp]: Sending event FMLPostInitializationEvent to mod mcp     [15:54:55] [Client thread/TRACE] [mcp/mcp]: Sent event FMLPostInitializationEvent to mod mcp     [15:54:55] [Client thread/TRACE] [FML/FML]: Sending event FMLPostInitializationEvent to mod FML     [15:54:55] [Client thread/TRACE] [FML/FML]: Sent event FMLPostInitializationEvent to mod FML     [15:54:55] [Client thread/TRACE] [Forge/Forge]: Sending event FMLPostInitializationEvent to mod Forge     [15:54:55] [Client thread/DEBUG] [FML/Forge]: Runtime patching class net/minecraft/world/gen/feature/WorldGenSwamp (input size 2205), found 1 patch     [15:54:55] [Client thread/DEBUG] [FML/Forge]: Successfully applied runtime patches for net/minecraft/world/gen/feature/WorldGenSwamp (new size 3564)     [15:54:55] [Client thread/DEBUG] [FML/Forge]: Runtime patching class net/minecraft/world/biome/BiomeGenSwamp (input size 1749), found 1 patch     [15:54:55] [Client thread/DEBUG] [FML/Forge]: Successfully applied runtime patches for net/minecraft/world/biome/BiomeGenSwamp (new size 2854)     [15:54:55] [Client thread/DEBUG] [FML/Forge]: Runtime patching class net/minecraft/world/gen/feature/WorldGenTaiga1 (input size 1593), found 1 patch     [15:54:55] [Client thread/DEBUG] [FML/Forge]: Successfully applied runtime patches for net/minecraft/world/gen/feature/WorldGenTaiga1 (new size 2666)     [15:54:55] [Client thread/TRACE] [Forge/Forge]: Sent event FMLPostInitializationEvent to mod Forge     [15:54:55] [Client thread/TRACE] [mcp/mcp]: Sending event FMLLoadCompleteEvent to mod mcp     [15:54:55] [Client thread/TRACE] [mcp/mcp]: Sent event FMLLoadCompleteEvent to mod mcp     [15:54:55] [Client thread/TRACE] [FML/FML]: Sending event FMLLoadCompleteEvent to mod FML     [15:54:55] [Client thread/TRACE] [FML/FML]: Sent event FMLLoadCompleteEvent to mod FML     [15:54:55] [Client thread/TRACE] [Forge/Forge]: Sending event FMLLoadCompleteEvent to mod Forge     [15:54:55] [Client thread/DEBUG] [FML/Forge]: Forge RecipeSorter Baking:     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   11: RecipeEntry("Before", UNKNOWN, )     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   10: RecipeEntry("minecraft:shaped", SHAPED, net.minecraft.item.crafting.ShapedRecipes) Before: minecraft:shapeless     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   9: RecipeEntry("minecraft:mapextending", SHAPED, net.minecraft.item.crafting.RecipesMapExtending) Before: minecraft:shapeless After: minecraft:shaped     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   8: RecipeEntry("forge:shapedore", SHAPED, net.minecraftforge.oredict.ShapedOreRecipe) Before: minecraft:shapeless After: minecraft:shaped     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   7: RecipeEntry("minecraft:shapeless", SHAPELESS, net.minecraft.item.crafting.ShapelessRecipes) After: minecraft:shaped     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   6: RecipeEntry("forge:shapelessore", SHAPELESS, net.minecraftforge.oredict.ShapelessOreRecipe) After: minecraft:shapeless     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   5: RecipeEntry("minecraft:armordyes", SHAPELESS, net.minecraft.item.crafting.RecipesArmorDyes) After: minecraft:shapeless     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   4: RecipeEntry("minecraft:bookcloning", SHAPELESS, net.minecraft.item.crafting.RecipeBookCloning) After: minecraft:shapeless     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   3: RecipeEntry("minecraft:mapcloning", SHAPELESS, net.minecraft.item.crafting.RecipesMapCloning) After: minecraft:shapeless     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   2: RecipeEntry("minecraft:fireworks", SHAPELESS, net.minecraft.item.crafting.RecipeFireworks) After: minecraft:shapeless     [15:54:55] [Client thread/DEBUG] [FML/Forge]:   1: RecipeEntry("After", UNKNOWN, )     [15:54:55] [Client thread/DEBUG] [FML/Forge]: Sorting recipies     [15:54:55] [Client thread/TRACE] [Forge/Forge]: Sent event FMLLoadCompleteEvent to mod Forge     [15:54:55] [Client thread/DEBUG] [FML/]: Freezing block and item id maps     [15:54:55] [Client thread/DEBUG] [FML/]: Registry consistency check successful     [15:54:55] [Client thread/DEBUG] [FML/]: Registry consistency check successful     [15:54:55] [Client thread/INFO] [FML/]: Forge Mod Loader has successfully loaded 3 mods     [15:54:57] [Client thread/DEBUG] [Forge Mod Loader/]: Mod Forge Mod Loader is missing a pack.mcmeta file, substituting a dummy one     [15:54:57] [Client thread/DEBUG] [Minecraft Forge/]: Mod Minecraft Forge is missing a pack.mcmeta file, substituting a dummy one


title: Can I see my Contracts when I am in the field?

text: I cannot find a list of active (or inactive) jobs when I am in the field. I can only see the list when I am at the job board. Is there any way to see what I need or is the only time it is available at the job board itself?


title: Does medic grenade hurt my teammates?

text: I have been playing a medic for a couple of games and I like there P-12 Poison Grenade/U-23 Radiation Grenade, but I have managed to kill my self once or twice by running in to my own grenades deadly smoke, this results in -10 for committing suicide. I have yet to kill anyone from my own team(as far as I know) have i just been lucky or does teammates not take damage from my grenade? And if they can die from my grenade do I get a penalty of some kind for killing my own teammates?


title: Where are the magic bushes?

text: In both jungles I heard there are special places between the trees that you can put your ward in order to block the neutral camps, and the ward is placed in a place where is difficult to access without skills or items that cut trees. These spots are known as magic bushes as far as I remember. Can anyone point where are these spots? Pictures are desired, but not needed.


title: Just how important are resistances when going into inferno?

text: I'm just about to start inferno on my barbarian, and I've heard that you need + Resist All Element gear, As the elite mobs are super rough to deal with. I was just curious as to how much do you need, and how important is it over armor/main stats such as strength for a barbarian like myself?


title: Where does Astroslugs save game progress?

text: In what location on the filesystem does Astroslugs store your progress through the game when you save in game? I thought it was in the registry, when I played the DRM-free downloadable version. Since then, I installed the game on Desura and the back-up of the Astroslugs entries in the registry is not backing my previous progress up!               [HKEY_CURRENT_USER\Software\Bit Barons GmbH\Astroslugs]     [...]     "LastProfile"="Wok"     [...]     "LevelFile"="Levels/18WUESTE5.asl"     [...]


title: Where can I get easy double kills with the Fusion Rifle?

text: I have a Vanguard bounty ("Overcharge") to "kill 2 enemies at once with a Fusion Rifle, 20 times". I've tried cornering enemies to get the double kill, but it doesn't seem to count. Is there an area or technique that is most efficient for completing this bounty?


title: Noble map pack for Halo Reach is not showing up in game

text: I downloaded the Noble map pack when it was first released and although Xbox live says that I have downloaded it, its not showing up in game under the DLC section of matchmaking. Its only showing the new one which I haven't purchased yet. Any ideas where it could be hiding? I have downloaded it for a second time to see if it made any difference.


title: How do I use a script without having to type it in the console row by row?

text: Ive seen plenty of simple scripts, such as "toggle crouch" and etc. that are basically a single row of a bind command. Ive also seen 30+ rows of command that have something to do with some script files (which i assume are somewhere in the TF2 directory. So, my question is, how do I implement... um... lets use THIS script as an example:               // Spy Attack and Disguise     // =======================     alias +spy_attackdisguise "+attack"     alias -spy_attackdisguise "-attack; lastdisguise"          bind "MOUSE1" +spy_attackdisguise      Also, as an addition to this script, I'd like to know how I can activate/deactivate it with the press of F1. (my assumption is that you can store a script file and bind its activation and deactivation to the F1 key, probably using the console. P.S. I have no idea what im talking about)


title: Is it considered a loss if you logout or close the game during the countdown?

text: You search for a game on Battle.net, the countdown starts and at the same moment your telephone also starts ringing. Suppose you want to take that call. Is it considered a loss if you logout or close the game before the actual game begins?


title: Uploading Alien Swarm screenshots in Steam

text: I made a couple of screenshots in Alien Swarm that I want to share via Steam screenshots collection. However, in Screenshot Manager I can't chose "Alien Swarm" game (it's not present in the list). I was able to locate screenshot files in `steamapps\common\alien swarm\swarm\screenshots`, but I can't find a way to upload them in steam screenshots collections. So basically I want to know if anybody can give me an advice on that - how can I upload jpg screenshots in my collection? Also, is this a bug in Alien Swarm installation that should be reported? If yes, what is the best way to contact Steam on the matter?


title: How do I use Zhonya's Hourglass with AP Kennen?

text: I've been playing AP Kennen for awhile now with many people recommending I use Zhonya's Hourglass. I'm not sure how to use item effectively so I was hoping for some advice. The only thing I could guess would be to use it after I use my ultimate in a team fight. Would this be a good idea and/or is there any other ways to use it well?


title: How does energy work in Make Me Wonder?

text: In Make No Wonder every action takes some amount of energy. Right now I'm not sure if some things take more energy than others, and I'm also not sure how to restore my energy. I have found berries the barely replenish it, and although camps restore some energy it seems like every time I use them I restore less and less. So, how much energy does each action take? How can I reliably restore my energy?


title: How do I get 'The Throwdown' achievement in Deus Ex Human Revolution?

text: The Throwdown is an unlisted achievement that doesn't show in the Steam achievement list until you have completed it which involves getting William "Bill" Taggart to reveal the location of his associate Isaiah Sandoval. ![enter image description here](http://i.stack.imgur.com/n1U5c.png) What do I have to do in order to get this achievement?


title: What are the empty sockets on items for in Diablo 3?

text: I'm running across certain items that when I examine them say "empty socket". I've tried searching Google to no avail. I'm assuming you can maybe attach something else to them? Can anyone explain what they're for? If you have links, I'll gladly take 'em so I can read up, too.


title: What can I do with the money deposited into my Blizzard account from selling gear on the RMAH?

text: ... other than spending it in the RMAH? I am only intending on selling stuff on the RMAH, so I am just wondering what can I realistically do with the money I've earned from it, since I can't seem to convert it into cold hard cash? I've opted for the Blizzard account option as the Paypal option charges an extra 15% on top of the $1 transaction fee.


title: Will I get the "Manpower" achievement if my reactor gets upgraded in an event?

text: I'm flying the _Zoltan_ cruiser and I'm trying to unlock the **B** layout. The problem is that in the first sector my reactor has been upgraded in an event. Will I get the achievement if I reach sector 5?


title: Why is my minecraft not letting me login?

text: When I start up the Minecraft launcher, it says that I'm already logged in on another profile. When I press the "play" button next to my Minecraft username, it says that it failed to log on. What's happening?


title: Where to farm after killing the final boss?

text: I killed the warrior and jack in my first play-through. Now I'm wanting to get to a higher level before TVHM and I'm wondering where to farm. The warrior is dead and I don think I can get back there to make him spawn again. Need gear and exp, I'm level 30 siren with no dlc although I'm not opposed to getting it.


title: How do I get rid of all my stuff?

text: So my farm produces a LOT OF STUFF. And my barn is tiny, and I really don't want to waste keys upgrading it, because it uses a lot of keys to give you relatively little extra space. Problem is, my barn is full of stuff right now, which is a bit of an issue. I can't use it on Farm Orders, because they don't want any of it. What can I do to empty my barn somewhat?


title: Passcode returns ALREADY_REDEEMED, when I have not redeemed it?

text: I tried to activate several passcodes on my phone; each one of them returned `Invalid passcode`. When I switched to a computer, I tried the passcodes again, but received `ALREADY_REDEEMED`, not `INVALID_PASSCODE`. I did not receive items for the passcodes entered on my phone, but they seem to have been marked as redeemed. My question is this: Will the map at ingress/intel return `ALREADY_REDEEMED` if the passcode has been disabled? If not, what could be causing this error? Is it a bug?


title: Can you kill the man in white during the Citra's Dream sequence with an RPG?

text: I dont know what was in that bottle Citra gave me but it must've been pretty fantastic because I found myself falling and then I was at at a poker table. The other players disappeared and then I was standing with a man in white ahead of me. I knew...I just _knew_ that he held the key to my destiny as a Rakyat Warriot. I immediately turned and walked the other way. Well, it turns out that if you walk far enough away from him, you get your guns back. I figured it's my hallucination and I should be able to murder whoever I want to, so I started shooting at the man in white. My SMG and shotgun didn't have nearly the range necessary, but it was an easy shot with a scoped sniper rifle...except that the rifle wouldn't fire when he was in the crosshairs! I could put rounds above, left, and right of him, but I couldn't shoot when shooting would result in him getting hit. My next thought was to try splash damage from an RPG, but I didn't have one in my inventory. Since it doesn't seem likely that I'll be able to get back into the dream in this playthrough, **is it possible to kill the Man in White with an RPG during the dream sequence?**


title: Changing the strings "chem" to "drug" in Fallout and Fallout 2

text: I've been trying to get the most authentic Fallout experience; and one of the things I remember hearing about is changing the string "drug" to "chem" in Fallout and Fallout 2. I'd like to change the strings back, but I don't know how to modify game data myself (ideally with a few tools as possible).


title: How do I do a Barrel Roll?

text: Ok, so I'm playing Starfox 64, and this so-called "Peppy" hare keeps yelling at me: > Do a barrel roll! What's his problem? And what is this barrel roll he's talking about?


title: Map a key to switch between my favorite weapons for each class?

text: Is there some way to map a key so that it switches between my favorite weapons for each class? I haven't played much Team Fortress 2 yet, but for most of the classes I use one or two weapons. I often use "q" to easily switch between these weapons, but by default "q" switches between the weapons mapped to the keys 1 and 2. Is it possible to configure a button so that it will always switch between my favorite weapons? For example, it could switch between flamethrower and axe for Pyro and pistol and cloaking for Spy. Update: My motivation is that I, when I die, have to remember to switch between my favorite weapons. If I don't I find myself in a situation where I switch to the wrong weapon causing me to die way to many times...


title: Is the DS version of Four Swords, different than the GBA version?

text: In this edition of Four Swords, is it different than the GBA version? Or is it the same?


title: How do Golden Cookies work?

text: Periodically, Golden Cookies may appear, and when clicked, confer various bonuses (flat +cookies, or additional multiplier of cookie production for 77 seconds). I've noticed other people have many more Golden Cookie clicks than I do at my point in the game.   * How often do Golden Cookies appear?    * How long are they available for clicking before disappearing?    * Are Golden Cookies more likely to appear if the game has been running a long time without a Golden Cookie click?    * How is the flat +cookie bonus calculated?   * Do the bonuses always alternate between clicks, or between appearances? (flat bonus vs percentage increase)


title: How are great works' perks shared between the various cities in the different regions?

text: In regions that have many great works, how are the perks shared? I have read the responses in the following thread: Does a great work bring benefits to the entire region or just to the 4 cities which built it? However, how does it work when it comes to the 7 cities regions (Edgewater Bay/Reflection Atoll) or the 10 cities region (2x5 Granite Lake)?


title: How can I skip the first level of Eggmanland?

text: Is there any way to skip the first level of the last continent (Eggmanland)? I'm asking because I've tried numerous times to beat it and it is ridiclously difficult to pass. There are six parts, alternating between the normal Sonic and werehog Sonic forms and every time I try, I need at least an hour, maybe an hour and a half to get to the third time you are a werehog, before dying there and having to start all over. It just seems way too difficult to bother anymore. I've let the game rot at the last continent for a very long time now, but I was wondering if anyone would know of any (cheating) way to get past this? I do want to try the bosses after this level though, I'm not looking for a way to just skip to the ending (though this is preferable to no solution at all). update: Does anyone have any hints or tips to help me beat this level? Should I just go back and level my stats some more (though that wasn't why I died, it was the damn platforming and stupid camera angles getting in the way)..?


title: How can I improve my FPS in Assassins Creed 2?

text: Assassins Creed 2 is notorious for being resource-intensive, and particularly for my computer, it's bad. Even tweaking down the ingame settings to the lowest, lowering my resolution to the min, I can only run the game at a very unstable 10 fps. Is there any way I can modify any files to give me some sort of performance boost?


title: Why does the Internet drop when downloading custom maps?

text: This is something I've fixed recently and thought I'd document for benefit of others, as it's so obscure. When anyone on my network downloads a custom StarCraft 2 map, the map download will fail (or appear to fail and later work) and all connections (even on other computers) will be dropped; they'll sign out of battlenet, skype, msn, and pings will time out for a brief moment.


title: What does the growth range on crops indicate?

text: I've noticed most crops have a range in days for how long they take to grow. For example, the description for Turnip states: > Harvest it 4 - 5 days after sowing. What does this range indicate? Is it the upper and lower bounds for how long a crop takes to grow (i.e. no matter what you do a Turnip will never be ripe for Harvest before four days of growth), or something else? Furthermore, in what ways can I decrease the number of days it takes crops to grow?


title: How do I acquire more convoys?

text: In _Assassin's Creed 3_ , you have the option of sending out convoys loaded with goods for sale. I'm lead to believe that this should be your primary means of income as you roam the frontier and kill defenseless animals for the sake of profit. I've seen this question about what to do when a convoy is under attack, but it doesn't indicate what to do _after the fact_. Unfortunately, I was unable to make it to my convoy in time to prevent the attack, and now my convoy is completely lost. A look at my ledger shows that I currently have _no_ convoys available. This has put me in a bit of a financial bind. **How can I get more convoys if, and when, I lose the one(s) I currently have?**


title: How can I map a key for my hero to start walking towards the fountain?

text: In particular when I play Puck and I need to escape, I phase shift, wait for my blink dagger to get out of cooldown, and blink away (usually double tapping it which makes me blink in the direction of the fountain). This keeps the screen in the old position and not centered on my Hero, so I'd like to map a key for him to start walking away until I can re focus and manually direct him. Since I can be Dire or Radiant, the fountain location can vary. How can I do that?


title: Who or what is Mystara?

text: In TES IV: Oblivion, beggars will occasionally say " _Blessings of_ [one of the Nine Divines] _upon ye_ " after you have conversed with them. They will also occasionally say " _Blessings of Mystara upon ye_ ". Mystara, however, is not one of the Nine Divines. I've searched the UESP wiki and found nothing related to Mystara as mentioned in Oblivion. **Who or what is Mystara?** ![a beggar saying "Blessings of Mystara upon ye"](http://i.stack.imgur.com/3AKVRl.jpg) I came upon this UESP forums thread where users mentioned that it could be an easter egg, and/or a reference to " _a campaign setting for the Dungeons & Dragons role playing game_". Can anyone confirm/deny, or expound on how these relate to how Mystara is mentioned in this context?


title: Disc error when loading saves transferred from PC?

text: I learned that you could transfer a PC Skyrim save to Xbox 360 by simply changing the `.ess` extension to `.dat` then put the dat file inside the game shell using Modio. When I do that and try to load the transferred save the 360 says the disc needs to be cleaned. This only happens when I try to load the modded saves - if I create a new game all is fine. When I change the extension I simply _rename_ `filename.ess` to `filename.dat` via right-clicking - am I doing something wrong? the only issue i can immediately see... is the characters names were different


title: What is the most efficient way to see every ending?

text: I reached the conclusion of Beyond: Two Souls and was presented with several choices that clearly influenced the ending I got. I realise I can replay the final chapter and make different choices to see different endings however some of the endings are influenced by the events of previous chapters (mainly Navaho and Homeless I think.) Some googling has revealed there are 24 endings in total depending on certain choices made at critical points in the game. While I did enjoy the game the interaction is minimal and the repetition is high on multiple play throughs. What I want to know is what the most efficient way to play through the game in order see all the endings?


title: Will there be commands in mcpe 0.8.0?

text: I want to know if minecraft pocket edition 0.8.0 will have commands.


title: Bug with set_allow_free_revokation

text: Just known about the command "set_allow_free_revokation" in decisions\crown_laws.txt I want to make absolute Crown Authorities can freely revoke titles without tyranny. I delete the "#" mark, load the game, set crown authorities to absolute, and then I can revoke de jure titles below my empire without tyranny. But after I saved the game and reload it, I can't revoke it again without tyranny. Took a peek at my save game file, the command "set_allow_free_revokation" is still "yes". Anyone can help me?


title: How do you stop trains in GTA 5?

text: I am planning a prank on my friend which requires me to stop a train. I have tried several methods including:   1. Blocking the train with a car   2. Shooting the drivers Neither of them worked. Thus, I would like to know the answers to the following questions: **Is it even possible to stop the train? If yes, what are the ways? Do they need to be in a specific area to be stopped?** ![http://i1.ytimg.com/vi/LNACSZiu2q0/hqdefault.jpg](http://i.stack.imgur.com/G3ZVT.jpg)


title: Defeating Moonlight Butterfly in Dark Souls

text: I am really having trouble defeating the moth boss in Dark Souls, I am using a melee character and its attacks go right through my shield, how can I best avoid damage?


title: What constitutes a "Near Miss"?

text: In Jetpack Joyride, there are a few missions about having near misses with stuff. What, exactly, is considered a near-miss?


title: How is the Dragon's damage calculated in Rogue Legacy?

text: The Dragon class seems to use the same attack for the regular attack, which calculates damage based on Strength, and the special attack, which calculates damage based on Intelligence. Is the Dragon's attack damage based on Strength, Intelligence, or some combination?


title: What are the keybindings for drop pod control?

text: I used to have full control over my drop pods when they dropped (sometimes more, sometimes less). However, I went on a spree and rebound a number of keys relating to flight control, and now find I have lost more than half of that control - specifically, I have full lateral movement control (left/right keys), but no vertical movement control (up/down buttons). I have tried WASD (no effect), and have tried my Xbox controller (which I bound many of my flight controls to - again, no effect). The net effect is that landing on anything smaller than a bio lab is virtually impossible, and landing somewhere useful on said bio lab is a matter of luck. I believe my rebinding of keys is what caused my problems. What keybindings influence drop pod flight controls?


title: Is it worth it to get blink so quickly?

text: I see a lot of Protoss going blink early, maybe due to HuK's popularity and his innovative blink play. I usually see twilight council after the first gateway. Usually they will have blink researched before they even begin attacking. I feel that this is TOO early but I am not at the level to be criticizing pro build orders. When I do a blink rush, I get the twilight after my 2nd or 3rd gateway and blink is ready _during_ my first engagement with 9-12 stalkers. The thing is, delaying blink as long as possible gives you room to adjust your build depending on what you scout. The moment you plop down the twilight council, you're getting pretty committed to an expensive early tech. With regards to tech, isn't the rule of thumb to delay it as long as possible until you can actually use it? In other words, the way I see it, **the pros are getting blink almost a minute before they actually need it**. The only reason I can think of to have blink ready before the start of the battle is to get around a wall or forcefield, either to force an engagement when you know they're not ready or to get instant vision of high ground for warping in. Even though that's extremely risky, the pros do it successfully. I don't :) There are of course many other uses of blink, including:   1. Sneak cliff jump into opponent's base. For this though you either need a hallucinated air unit or an observer, which is irrelevant at this stage of the game.   2. Blinking back injured units. But this is also not very useful so early. This blink-back micro is not really necessary if your stalkers have a clear path to retreat. At this point in the game you can't have many stalkers, and you can just walk them back just as easily as you can blink them back. Later in the game when you have so many units that stalkers are clumped up and there's no clear path to walk backwards, THEN blink-back becomes effective. Yes, there are nice tricks with blinking to low ground or around buildings that aren't possible without blink, but this is a good reason to have blink ready DURING the engagement, not before.   3. Retreating or chasing. Again, this is not something that will be necessary at the start of your engagement. So is that risky forcefield jump the only reason people get such early blink? What makes HuK's or Kiwikaki's blink rush builds better than mine?


title: What's the best strategy for conquering counties in Pocket Empires?

text: I love playing Pocket Empires on my Android phone and I'm trying to conquer some neighboring counties. I usually send my speed bumps (1 Paladin, 1 Hussar, 1 Militia) and then all my ranged units. But I'm wondering what would be the best strategy for conquering counties.   * Should I add other units like Trolls or Demons to soak more rounds of damage?   * How many siege weapons do I need and are the Battering rams of any use?   * How many Lizards or Black Widows should I send to do the bulk damage without loosing too many? Any suggestions for a solid strategy are welcome! ![](http://i.stack.imgur.com/grhvO.jpg)


title: What are some well-written guides for World of Warcraft?

text: What are some well-written guides to follow to discover and explore different aspects of WoW, including but not limited to leveling, raiding, professions, classes?


title: World of Warcraft Warrior Guide

text: > **Possible Duplicate:**   >  World of Warcraft Guides What are frequently updated and well-written guides for leveling, raiding, etc. with the Warrior class in WoW?


title: Can I use classic PS2 gamepads on the PS3?

text: I have the classic PS2-Controllers. Can I use them (obviously not per se) on the PS3?


title: Do items sell for more if they are socketed?

text: If I have an item with sockets, if I fill those sockets does the item sell for more? E.g. ![enter image description here](http://i.stack.imgur.com/uXAu1.jpg) Would that item be worth more if the specks were in the item or not?


title: Minecraft re-downloads "Resources" folder on each start?

text: Strangely, with the new 1.2.5 update, if you ever force update or redownload the game to clear mods it doesn't download the audio files with at that point, it downloads them in the background as you play. But, with my setup, it downloads them again every time I start it! It's come to the point where I have to leave the game running at the main menu or risk sounds never coming back if my internet cuts off or something. How can I fix this? Is there a way to permanently backup the resources folder, so that Minecraft doesn't re- download them? What makes this even weirder is that Mojang states the game can be played offline at any time as long as you have been online once to verify account is paid for. But lately people can't do that I guess, if I'm not the only one suffering this, as they would magically delete the audio files and require internet to get them back. Maybe my game's bugged? I have'nt done a full erase of `.minecraft` in a while.


title: Can I find out what data is in the Steam Cloud for my games?

text: Out of idle curiosity I'm interested to know what files the Steam Cloud contains for my games. Is there anyway of seeing this information, either via a Valve website or an application that maybe uses Steam API's to interrogate the cloud?


title: Can stuff be put safely in your Spouse's House?

text: Is it safe to leave your stuff in your wife's house? Or will it disapear in 48 hours like anything in a dungeon?


title: How many hits do poisons last for?

text: When you apply a poison to a weapon, how many hits does it last for? Does it also wear out if you miss an attack?


title: Fallout 3 GOTY edition doesn't start

text: I can start the launcher, but when I press play the game closes instead of running. Any one have an idea what the problem might be or away around it? Or any idea for something I can try would be appreciated. By the way, I bought it through steam, no mods are installed (so it is "vanilla" GOTY edition), and I am using Windows 8. My computer is a "Vision Computer" with an nVidia graphics card I have tried both restarting the computer, and reinstalling the game. Both several times


> **Possible Duplicate:**   >  Is a horse actually faster than running? Is it faster to travel as a werewolf than riding a horse? And which one is faster at climbing, werewolves or horses? Not including time it takes to feed on travelers.


Episode five of Remember Me has you steal the memories from Captain Trace, one of the security personnel from Memorize Corporation. Playing his remembrance reveals a keypad which requires a four digit code to open the door and get into the Memorize Headquarters building: ![Memorize Headquarters entry code](http://i.stack.imgur.com/v5Otk.jpg) Playing his second remembrance reveals a riddle:   * My first is second when counting them all   * My second is frozen when absolute   * My third has all its senses   * My fourth tap dances like a spider   * ...and all put together I can go through a door What is the code to get into the Memorize Headquarters?


title: How (or at least when) can I play Fifa Online 3 on the US server?

text: I have been having troubles trying to play Fifa Online 3 lately. I open Garena Plus and only shows he 'Perfect World 2' icon, and I got my beta key and everything is just that I can't (or doesn't show) the FO3 icon. Does anyone know why or what is going on?


title: Where are my saves from the last mission?

text: I was playing the last mission on XCOM: Enemy Unknown. During the play the game started acting weird, so I saved and closed the game. Then I restarted it and went to load the file just to find out that all the saves of the last mission were missing (about 2 hours of play). Is this a bug or a feature? Because it really made me sad, they could at least warn that is not possible so save the game during the last mission.