Son of Stagefright
by Mike McCauley (1989)


action: %
response: Loading game...

/=======================================\
| /\ |
| |               S O S               | |
| |                                   | |
| |         Son Of Stagefright        | |
| |             The SEQUEL            | |
| |   A pleasant day at the theatre   | |
| |     in three paranatural acts     | |
| |      c 1989 by Mike McCauley      | |
| \/ | \=======================================/
.



This game is being executed by:



Choose <I>nstructions, <A>GiliTy Information, or <other> to start the game
action: No
response: Feeling the need to gather your wits (such as they are) about you, you sit back down for a moment to collect your thoughts. After mulling over your situation and coming up with a blank, you get back up. The seat bottom again retracts.

You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
You see an old, weathered piece of paper beneath the seat.
action: You take the paper
response: You pick up the old paper.
action: You look at the paper
response: The paper has writing on it, which is quite faded.
action: You look gum
response: This is a real big one.
action: You look around
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: Go east
response: It is dark. You can't see anything.
action: You go west
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: You look around
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: Go east
response: It is dark. You can't see anything.
action: You go west
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: Go west
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: Go down
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: You go to the west
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
There is a foot long hotdog ( on the grill )
action: You take the hotdog
response: You pick up the long hotdog.
action: You look hotdog
response: It seems like any other foot long hotdog you find in a deserted theater.
action: You eat the hotdog
response: Way to go, greedy. Now there's none left for anyone else.
action: You go to the west
response: It is dark. You can't see anything.
action: Go east
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
action: You open the door
response: The door is already open.
action: You go east
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go south
response: It is dark. You can't see anything.
action: You go north
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: You check your inventory
response: You're carrying:
long hotdog
old paper
You're wearing:
pocket pager ( on your belt )
action: You examine the pager
response: It is a simple little device to forward important messages to you.
action: You read the pager
response: You can't read the pager, so instead you just examine it. It is a simple little device to forward important messages to you.
action: Go upwards
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: You go east
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: You sit on the seat
response: Feeling the need to gather your wits (such as they are) about you, you sit back down for a moment to collect your thoughts. After mulling over your situation and coming up with a blank, you get back up. The seat bottom again retracts.
action: Go east
response: It is dark. You can't see anything.
action: You check your inventory
response: You're carrying:
long hotdog
old paper
You're wearing:
pocket pager ( on your belt )
action: You go west
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: You go to the north
response: Forgetting that this is a balcony, you blithely step over the low railing and plummet headfirst into the seats below, sending your possessions flying.

You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it. (
on seat 86
)
action: You check your inventory
response: You are empty-handed.
action: You take the parchment
response: You pick up the dark parchment.
action: You read it
response: Oh, no you don't! If you read it, it won't be a secret any more.
action: You read it
response: Oh, no you don't! If you read it, it won't be a secret any more.
action: Go south
response: When you moved, the secret fell from its precarious perch, and was left behind.

You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a foot long hotdog
There is a small pocket pager.
You see an old, weathered piece of paper beneath the seat.
action: You take all
response: You pick up the long hotdog.
You pick up the pocket pager.
You pick up the old paper.
action: You look at the old paper
response: The paper has writing on it, which is quite faded.
action: You look at the desk
response: The locked desk stands under an imitation red velvet banner.
action: Examine banner
response: The locked desk stands under an imitation red velvet banner.
action: You read banner
response: The banner above the courtesy desk says, "Lost and Found Desk - RECLAIM Here".
action: You look at the desk
response: The locked desk stands under an imitation red velvet banner.
action: You hit the desk
response: It only makes sense to attack living things.
action: You go south
response: Excuse me, but your pager is beeping.

The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You examine the pager
response: It is a simple little device to forward important messages to you.
action: You play the pager
response: "The IRS called. They want to arrange an audit - of the last seven years."
action: Look around
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You examine the machine
response: It's an old model that appears to dispense some sort of paper through a wide slot. There is a coin slot, a few buttons and a broken coin return.
action: You examine return
response: It's an old model that appears to dispense some sort of paper through a wide slot. There is a coin slot, a few buttons and a broken coin return.
action: You look at the buttons
response: You don't see any coin here.

It's an old model that appears to dispense some sort of paper through a wide slot. There is a coin slot, a few buttons and a broken coin return.
action: You go east
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: Go north
response: It is dark. You can't see anything.
action: Go south
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go to the south
response: You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
action: Go west
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
action: Go northeast
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go south
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
action: You go to the west
response: Ignoring everything that you learned as a two year old, you impulsively turn W and walk right into the closed door.

Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
action: You go east
response: You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
action: Go east
response: Ignoring everything that you learned as a two year old, you impulsively turn E and walk right into the closed door.

You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
action: You look at the doors
response: The main exit doors are heavy brass monstrosities left over from a former age of theater construction. There's an ornate word worked into the design.
action: You read the word
response: "EXIT"
action: Go north
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You examine the door
response: It is a substantial door with a substantial double cylinder dead bolt lock. There is an official looking plaque on the front of the door.
action: You read the plaque
response: "JANITORS CLOSET"
action: Go west
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go west
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
action: You go east
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: Go north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go west
response: Just as you step into the room, the fire door closes behind you, plunging you into inky blackness. You can't even find an electrical outlet. Oh, bother.
action: You open the door
response: The door is already open.
action: Go east
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go west
response: Just as you step into the room, the fire door closes behind you, plunging you into inky blackness. You can't even find an electrical outlet. Oh, bother.
action: You open the door
response: The door is already open.
action: Go east
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You examine the door
response: The door is a very proper fire door, with UL and ASME labels, a self-closer and very official 2-1/2" lettering.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go south
response: In your haste, you forget the Orchestra Pit. You tumble head over heels through the Glockenspiel and rebound off the timpani to the Stage Apron. Miraculously, you didn't seriously injure anything but your pride and your chances of ever joining the musicians' union. Please be more careful.

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: You go north
response: A mysterious force hurls you back. You see a shapeless gray mass ahead. Then it dawns on you - that's the stage curtain. You forgot it was down. Trying to lift it does no good. The seam is weighted with heavy strips of lead.

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go to the north
response: Pushing through the doors, you step tentatively into the dark room ahead. Without warning, the world spins and rushes past as you plummet downward. Clearing your head you look around in time to see a large packrat shuffling off mumbling something about people with nothing in their pockets to trade.

You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
The frayed elevator cable hangs just out of your reach.
action: You check your inventory
response: You are empty-handed.
action: You climb the cable
response: You dance and leap on your toes, but are unable to reach the cable. Just when you are about to give up, you recall a stunt you saw in a movie. Taking off your belt, you whip it upward in your best Indiana Jones style. Amazingly, as in the movie, the tip of the belt wraps itself three times around the frayed cable and catches securely. (Aren't you glad I saw that movie too?) Summoning all your strength, you start hand over hand up the belt and cable until you reach the doors at the top of the shaft and swing yourself over to safety.

You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go south
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: You go to the south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a foot long hotdog
There is a small pocket pager.
You see an old, weathered piece of paper beneath the seat.
action: You take the hotdog and pager
response: You pick up the long hotdog.
You pick up the pocket pager.
action: Go north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: You take the parchment
response: You pick up the dark parchment.
action: Go north
response: When you moved, the secret fell from its precarious perch, and was left behind.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You look at the packrat
response: It eyes you suspiciously at first, then standing up on its hind paws, it strides boldly over and squeaks,  "Let's make a deal".
action: Trade hotdog
response: Now let me get this straight, you want to TRADE to WHOM?
action: You take the skate
response: You pick up the roller skate.
action: Go east
response: It is dark. You can't see anything.
action: Go west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: Examine button
response: It looks a lot like a panic button. There is shiny lettering around the edge.
action: You go west
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
action: You look at the spot
response: For some reason the spotlight doesn't seem to work. You see that it is hardwired into the wall. A quick check with your wetted fingers shows that there is power in the line. You then notice a small lid on top of the spot.
action: You examine lid
response: For some reason the spotlight doesn't seem to work. You see that it is hardwired into the wall. A quick check with your wetted fingers shows that there is power in the line. You then notice a small lid on top of the spot.
action: You open the lid
response: You have opened the lid.
Inside, you see the following:
You can see the socket
action: You examine the socket
response: It seems to take a standard size bulb.
action: You go west
response: Ripped wires and broken racks show where sound equipment used to be mounted.
One tape recorder is all that's left of the equipment.
action: Play recorder
response: IT is a wee tad difficult to play the thing without a tape.
action: You examine the recorder
response: It is a professional quality reel-to-reel machine.
action: You go east
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
action: Go east
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go north
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Up
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the north
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
There is a suspiciously good looking apple sitting there ( on the
work table
)   An old work table leans and tilts at odd angles
action: You examine the apple
response: An apple this good looking evokes uneasy memories of childhood fairy tales.
action: You take the apple
response: You pick up the juicy apple.
action: You examine table
response: It has seen better days. The legs are pulling loose, the top is warped, and it has had every conceivable shade of paint spilled on it over the years.
action: Again
response: A gentle PUSH against the front of the table causes it to twist even further out of kilter. It groans softly in protest.
action: You look around
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: You go to the west
response: It is dark. You can't see anything.
action: Go south
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: Go west
response: Ignoring everything that you learned as a two year old, you impulsively turn W and walk right into the closed door.

There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: You look at the door
response: The paint is pealing off the door and the latch is reddened with rust. There is a faded scrawl under the "EXIT" sign.
action: You read the scrawl
response: "Through these portals pass the biggest hams in the world." Anon.
action: You look under the door
response: The paint is pealing off the door and the latch is reddened with rust. There is a faded scrawl under the "EXIT" sign.
action: You examine the latch
response: The paint is pealing off the door and the latch is reddened with rust. There is a faded scrawl under the "EXIT" sign.
action: You go east
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go west
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: Go south
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You look at the counterweight
response: It is made of a stack of heavy metal bars, bolted together and pulled up and down by cables. It has a broad upper surface with a small hollow.
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go west
response: A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: You look at the door
response: The door (like most of the others in this place) seems to be warped from disuse. The handle does seem to still be useable and there is no obvious lock.
action: You look at the lettering
response: Excuse me, but your pager is beeping.

The door (like most of the others in this place) seems to be warped from disuse. The handle does seem to still be useable and there is no obvious lock.
action: You play pager
response: "This is E.T. I'm returning your call. Next time don't call collect."
action: You read the door
response: "Stage Manager's Office"
action: You examine the transom
response: The door (like most of the others in this place) seems to be warped from disuse. The handle does seem to still be useable and there is no obvious lock.
action: Go south
response: Ignoring everything that you learned as a two year old, you impulsively turn S and walk right into the closed door.

A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: You open the door
response: After several attempts you manage to OPEN it enough to get through. You enter the little room ahead and after waiting a second for your eyes to adjust to the light, you find yourself in a small, dim office.

The transom over the door admits just enough light for you to make out a small desk taking up most of the floor space.
An old abridged dictionary sits on the desk.
action: You look at the dictionary
response: It has seen better days. Years of coffee spills have obliterated most of the printing and completely glued the binding to the desk. The pages are soggy and YELLOW and about to fall apart. They appear to be somewhat out of order.
action: You read the dictionary
response: Having no particular word to look up, you flip pages at random till you see: CAT:Is nervous about catgut. SEE ALSO HOTDOG, KNOB, VIOLIN GENIE:Anagrams your gifts into useful objects. SEE ALSO BUGLE, LAMP, SKATE FROG:Feed it then kiss it (yuch). SEE ALSO HOTDOG, PRINCE, PRINCESS, GUY, GIRL PROGRAMMER:Decent chap who spent years on this game. SEE ALSO $5 REGISTRATION ROGUES:Various. A poor man's D & D. SEE ALSO Gratuitous violence TOTO:An afterthought. Pay no attention to the little dog behind the curtain.
action: You read the dictionary about the HOTDOG
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: You read dictionary about cat
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: Go east
response: It is dark. You can't see anything.
action: You go west
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
You see an old, weathered piece of paper beneath the seat.
action: Go east
response: It is dark. You can't see anything.
action: You open the door
response: The door is already open.
action: Flip
response: What do you want to flip?
action: Flip
response: What do you want to flip?
action: You go west
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
You see an old, weathered piece of paper beneath the seat.
action: Go east
response: It is dark. You can't see anything.
action: You take all
response: You pick up the dim bulb.
action: Look around
response: By the soft glow of the light, you can almost make out a faded message scrawled on the wall: "...re...move coat....in...room..", or something like that.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
You're wearing:

pocket pager ( on your belt )
action: You examine the bulb
response: One of the new on/off capacitor types that glows very dimly without power.
action: You examine the switch
response: One of the new on/off capacitor types that glows very dimly without power.
action: Look around
response: By the soft glow of the light, you can almost make out a faded message scrawled on the wall: "...re...move coat....in...room..", or something like that.
action: You go west
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
You see an old, weathered piece of paper beneath the seat.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
You're wearing:

pocket pager ( on your belt )
action: You take the paper
response: You pick up the old paper.
action: Go west
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: Go down
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go south
response: This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
There is a paperback book with the cover torn off ( on the sink )
action: You take the paperback
response: You pick up the paperback book.
action: You examine it
response: Seems to have been a book of fairy tales.
action: You read it
response: Looking at the index you see entries such as:
"SNOW WHITE AND THE 1001 ARABIAN KNIGHTS MEET HEY DIDDLE DIDDLE, THE CAT AND
THE FIDDLE" (I hate sequels and spin offs, don't you?)
action: You look around
response: This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
action: You go north
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: You go to the west
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
There is a foot long hotdog ( on the grill )
action: You take HOTDOG
response: You pick up the long hotdog.
action: You go to the west
response: You find a shelf in the closet.
A very sharp knife is lying there, blade upwards. ( on the shelf )
action: You examine the knife
response: It is a large bread knife with a serrated blade.
action: You take it
response: You pick up the sharp knife.
action: Go east
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
action: You go east
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: Go west
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go upwards
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: You go east
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: You cut the gum
response: You want to CUT the GUM with WHAT, pray tell?
action: You cut the gum with the knife
response: You want to CUT the GUM with WHAT, pray tell?
action: You check what you're carrying
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
paperback book
old paper
You're wearing:
pocket pager ( on your belt )
action: You cut the gum with the sharp knife
response: You want to CUT the GUM with WHAT, pray tell?
action: Go west
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: Go down
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You go east
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go north
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: You move coat
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: Examine box
response: The box is secured to the floor by hardened steel bolts.
action: You examine the bolts
response: The box is secured to the floor by hardened steel bolts.
action: You go to the north
response: This looks about like your typical closet (minus the coat hangers).
A packrat has emerged from a crack in the wall
action: You look at the packrat
response: It eyes you suspiciously at first, then standing up on its hind paws, it strides boldly over and squeaks,  "Let's make a deal".
action: You check what you're carrying
response: Suddenly, a wispy figure materializes before you dressed entirely in tatters and rags. He whispers hoarsely, "Kind and just soul, I am the poor author of this game. Did you know that $5.00 could feed me and my two starving children for a week? And my dog could afford the operation?" With that he limps away and dissipates before your generous eyes. (Nudge, nudge.)

You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
paperback book
old paper
You're wearing:
pocket pager ( on your belt )
action: You trade the old paper to the packrat
response: The packrat carefully inspects the PAPER that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

This looks about like your typical closet (minus the coat hangers). There is a plain living room lamp.
action: You take the lamp
response: You pick up the old lamp.
action: You rub lamp
response: What a CORN BALL thing to do! What a simple-minded, hair-brained... Wait a minute, a wisp of vapor is starting to come out of the lamp cord.
Either there's going to be a fire or... Suddenly, with three small puffs of
smoke a genie appears before you, dressed in what would be the traditional
costume if he weren't wearing it all - even the pointy little shoes - backwards. Clearing his throat, he focuses his purple eyes on you and says,
"I'm late for an appointment at the REGEN MOOR, but I'll be     \
/
back later to GET my three wishes." Try to stay alive till
-->POOF<--
then. With that, he vanishes in a cloud of very green smoke. /
\
action: Go south
response: Suddenly, a wispy figure materializes before you dressed entirely in tatters and rags. He whispers hoarsely, "Kind and just soul, I am the poor author of this game. Did you know that $5.00 could feed me and my two starving children for a week? And my dog could afford the operation?" With that he limps away and dissipates before your generous eyes. (Nudge, nudge.)

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: You cut the box with the knife
response: You want to CUT the BOX with WHAT, pray tell?
action: You cut with knife
response: You want to CUT the KNIFE with WHAT, pray tell?
action: You cut the box knife
response: You want to CUT the BOX with WHAT, pray tell?
action: You go downwards
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go upwards
response: You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: You cut box
response: You want to CUT the BOX with WHAT, pray tell?
action: You cut box
response: You want to CUT the BOX with WHAT, pray tell?
action: You go downwards
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go west
response: You squeeze past the gently hissing boiler. There is a maintenance walkway that runs beside the boiler toward the North. Stairs are to the East.
The boiler knocks and pounds - small jets of steam hiss from the seams.
The corroded safety valve spurts like a steam calliope. ( on top
the boiler
)
action: You examine the valve
response: Hot, rusty steam hisses and spurts toward your eyes, threatening to blind you.
action: You go north
response: Squeezing along between the boiler and the wall you come across a room to the North labelled "HOMONYM CLOSET"
action: You go north
response: You are in the homonym closet.
There is Merry Mary
action: You look at Mary
response: Obviously a figment of your imagination, probably based on your 5th grade English Grammar teacher. She seems (or "seams"?) to expect you to do something.
action: Marry mary
response: She barks out a laugh then hands you a small object saying, "It was a dumb joke, but take my Pluto, please." With that she seems to melt away into the shadows, leaving you with a small statue and the funny feeling that your grammatical sensibilities have been offended. (Mine certainly were.)
action: You examine the statue
response: Close examination reveals it to be a cheap plaster statue with one chipped ear.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
old lamp
paperback book
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You examine the dog
response: Do you mean the long hotdog or the plaster pluto?
action: Go south
response: Squeezing along between the boiler and the wall you come across a room to the North labelled "HOMONYM CLOSET"
action: Go south
response: You squeeze past the gently hissing boiler. There is a maintenance walkway that runs beside the boiler toward the North. Stairs are to the East.
The boiler knocks and pounds - small jets of steam hiss from the seams.
The corroded safety valve spurts like a steam calliope. ( on top
the boiler
)
action: Close valve
response: The valve is already closed.
action: You open valve
response: You have opened the valve.
action: You go to the east
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go upwards
response: You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: Go south
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: You shake coat
response: Don't know how to shake here...
action: Go south
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: You go to the north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it. (
on seat 86
)
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go west
response: Just as you step into the room, the fire door closes behind you, plunging you into inky blackness. You can't even find an electrical outlet. Oh, bother.
action: Look around
response: Just as you step into the room, the fire door closes behind you, plunging you into inky blackness. You can't even find an electrical outlet. Oh, bother.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
old lamp
paperback book
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: Go east
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go to the east
response: You are in the closet.
A spear stands in a corner of the closet.
action: You shake spear
response: The PUN is the lowest form of humor (unless YOU think of it first).
In protest the packrat jumps out of a hole and replaces the spear with a bucket.

You are in the closet.
There is that famous old oaken bucket
action: You kick the the bucket
response: What a quaint sense of humor. For a second there, I was half tempted to honor your request. However, I am amused by your antics and wish to see more of them. I shall let you go with only a bruised toe.
action: You take the bucket
response: You pick up the oaken bucket.
action: You wear the bucket
response: You put on the bucket.
action: You look at your surroundings
response: You are in the closet.
action: You remove bucket
response: You take off the bucket.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
old lamp
paperback book
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You rub lamp
response: You rub and rub but only wear through the gold tone finish on the cheap lamp.
action: Go west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go west
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
action: Open spot
response: You have opened the spot.
Inside, you see the following:
You can see the socket
action: You put the bulb in the socket
response: You screw the bulb firmly into the socket, forgetting that you have not disconnected the electric power from the spotlight. At the first sign of arcing, you avert your eyes, thus avoiding permanent blindness. Looking out the booth window, you see "YOU'RE ALL WET, PAIL-FACE" projected briefly on the ceiling as the bulb flares into brilliance, then descends back to darkness.

The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
There is a burned-out bulb.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You look around
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
action: Go east
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You take the SKATE
response: You pick up the roller skate.
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: You go east
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go downwards
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go upward
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: You go east
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go north
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: You examine the machine
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: You examine the panels
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: You read the panels
response: "Soft Drinks - 25 cents" - Hmm, must be an OLD machine.
action: You look at the slot
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: Shake machine
response: Don't know how to shake here...
action: You look at the ledge
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: Go north
response: You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
action: You go to the south
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: Go east
response: You squeeze between old flats (stage scenery) off-left (OFF the main stage playing area and to the actor's LEFT while facing the audience - a little theater terminology there).
At first you hardly notice a massive chair against the wall.
action: You go west
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: Go south
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go downwards
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go west
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: You examine the keyboard
response: The massive instrument has been lovingly maintained. The keys smell of Bon Ami, the gilt labels on the stops still gleam and the ornamental vase still holds fresh tulips...(strange, that reminds of a joke somehow).
action: You play organ
response: You always fancied yourself another P. D. Q. Bach. Your fingers fly over the keys and great waves of ethereal music gush from the pipes.
action: Continue
response: You always fancied yourself another P. D. Q. Bach. Your fingers fly over the keys and great waves of ethereal music gush from the pipes.
action: You examine the organ
response: The massive instrument has been lovingly maintained. The keys smell of Bon Ami, the gilt labels on the stops still gleam and the ornamental vase still holds fresh tulips...(strange, that reminds of a joke somehow).
action: Look around
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: You go east
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go upward
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go northwest
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go east
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
There is a very thin music book ( on the east shelf )
action: You take the book
response: You pick up the music book.
action: You read it
response: "4...SHOW ME THE WAY TO GO HOME"
action: You go to the south
response: Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: Go east
response: This is NOT the Enterprise. You'll have to open these doors yourself.
action: You open the doors
response: You manage to pry the doors open, breaking only one fingernail in the process.
action: Go east
response: As you walk through, the doors slide closed behind you.

You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
The frayed elevator cable hangs just out of your reach.
A packrat has emerged from a crack in the wall
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
music book
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
music book
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You open the doors
response: You manage to pry the doors open, breaking only one fingernail in the process.
action: Go west
response: As you walk through, the doors slide closed behind you.

Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: You look at the door
response: Judging from the label, I'd say it goes to the orchestra pit.
action: Go north
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
action: Up
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the south-east
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go downwards
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go west
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: You play organ
response: You always fancied yourself another P. D. Q. Bach. Your fingers fly over the keys and great waves of ethereal music gush from the pipes.
action: You read the music
response: "4...SHOW ME THE WAY TO GO HOME"
action: You put the book on the organ
response: You place the book on the organ.
action: You play organ
response: You always fancied yourself another P. D. Q. Bach. Your fingers fly over the keys and great waves of ethereal music gush from the pipes.
action: You take the book
response: You pick up the music book.
action: You open the book
response: You can't open the book.

You can't open the book.
action: You take the page
response: You already have the page.
action: You put the page on the organ
response: You place the page on the organ.
action: You play organ
response: You always fancied yourself another P. D. Q. Bach. Your fingers fly over the keys and great waves of ethereal music gush from the pipes.
action: You read the page
response: "4...SHOW ME THE WAY TO GO HOME"
action: Play
response: What do you want to play?
action: You look at the organ
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
There is a very thin music book (on the organ)
The massive instrument has been lovingly maintained. The keys smell of Bon Ami, the gilt labels on the stops still gleam and the ornamental vase still holds fresh tulips...(strange, that reminds of a joke somehow).
action: You read the book
response: "4...SHOW ME THE WAY TO GO HOME"
action: You take the music
response: You pick up the music book.
action: You go east
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go upward
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go north
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: Go south
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go north
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: Go north
response: You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
action: Go upwards
response: You start briskly climbing the ladder, but about 20 feet up you realize what acrophobia is all about. After clinging to the ladder helplessly for a few hours, your arms finally give out and you fall back to the stage below.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
music book
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You go west
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
There is a suspiciously good looking apple sitting there ( on the
work table
)   An old work table leans and tilts at odd angles
action: You take the apple
response: You pick up the juicy apple.
action: Go west
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar ( chained to the wall )
A gouged and battered woodworking table is against the Wall.
action: You look at the table
response: It has seen a lot of use. Its heavy oak top has gouges from many a tool.
action: You look at the chain
response: It seems as if the janitor in this place doesn't trust anyone with his tools. There's no lock on the chain. It'd have to be cut to free anything from it.
action: You examine crowbar
response: It's in good shape and looks like it could do a job on anything it could reach.
action: You break the chain with the crowbar
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the CHAIN? Don't know how to break here...
action: You cut the chain with knife
response: You want to CUT the CHAIN with WHAT, pray tell?
action: You take crowbar
response: You pick up the iron crowbar.
action: You go east
response: The crowbar, still chained to the wall, jerks back and clatters to the floor.

At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
juicy apple
music book
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: Go up
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: Go south
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: Go south
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: You examine the door
response: It doesn't seem to actually be locked. You just can't open it without a knob.
action: Go south
response: You find yourself in the men's dressing room.
There is a dressing table against the wall
There is a small drawer ( in the dressing table)
action: You look at the table
response: The table has a mirror and a small drawer. There is nothing lying on the table. A quick search shows that there is nothing behind nor under it. There is something scribbled on the mirror with lipstick.
action: You read the mirror
response: "THE MAKEUP THEY GIVE YOU IN THIS PLACE WOULD GIVE ZITS TO WROUGHT IRON!"
action: You open the drawer
response: You have opened the drawer.
Inside, you see the following:
There is a kit of heavy stage makeup
action: You take the makeup
response: You pick up the stage makeup.
action: You examine it
response: There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
action: You read it
response: "Freddie Krueger Special Halloween Assortment"
action: Go north
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: You go to the west
response: Ignoring everything that you learned as a two year old, you impulsively turn W and walk right into the closed door.

At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go down
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go north
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: You go to the north
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: You put the makeup on the chain
response: You place the makeup on the chain.
action: You look at the chain
response: It seems as if the janitor in this place doesn't trust anyone with his tools. There's no lock on the chain. It'd have to be cut to free anything from it.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
juicy apple
music book
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You take the makeup
response: You pick up the stage makeup.
action: You wear the makeup
response: You put on the makeup.
action: You cut the apple
response: You want to CUT the APPLE with WHAT, pray tell?
action: You describe your surroundings
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: You go east
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go up
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: Go south
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: Go south
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go to the east
response: You are in the closet.
There is that famous old oaken bucket
action: You take the bucket
response: You pick up the oaken bucket.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
juicy apple
music book
roller skate
old lamp
oaken bucket
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go northwest
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: You go to the north
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: You cut the knife with the chain
response: You want to CUT the KNIFE with WHAT, pray tell?
action: You put the makeup on the crowbar
response: You place the makeup on the crowbar.
action: You go east
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go up
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: Go east
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: Turn table
response: Try as you might, you cannot lift the table enough to budge it. Besides, in its dilapidated condition, you are likely to end up with a pile of fire wood.
action: You go east
response: You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
action: You wear the bucket
response: You put on the bucket.
action: Go upwards
response: You start briskly climbing the ladder, but about 20 feet up you realize what acrophobia is all about. After clinging to the ladder helplessly for a few hours, your arms finally give out and you fall back to the stage below.
action: You remove bucket
response: You take off the bucket.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
juicy apple
music book
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: Look around
response: You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
There is that famous old oaken bucket
action: You take the bucket
response: You pick up the oaken bucket.
action: Yes
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
You see an old, weathered piece of paper beneath the seat.
action: You take the paper
response: You pick up the old paper.
action: Go east
response: It is dark. You can't see anything.
action: You take all
response: You pick up the dim bulb.
action: Look around
response: By the soft glow of the light, you can almost make out a faded message scrawled on the wall: "...re...move coat....in...room..", or something like that.
action: You go west
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: Go west
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: Go down
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: You look at the door
response: There is a small plaque on the door at eye level.
action: Go south
response: This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
There is a paperback book with the cover torn off ( on the sink )
action: You take the book
response: You pick up the paperback book.
action: Examine book
response: Seems to have been a book of fairy tales.
action: You read the book
response: Looking at the index you see entries such as:
"SNOW WHITE AND THE 1001 ARABIAN KNIGHTS MEET HEY DIDDLE DIDDLE, THE CAT AND
THE FIDDLE" (I hate sequels and spin offs, don't you?)
action: You look at the mirror
response: Excuse me, but your pager is beeping.

You don't see any mirror here.
action: You go north
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: You go to the west
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
There is a foot long hotdog ( on the grill )
action: You take HOTDOG
response: You pick up the long hotdog.
action: You look at it
response: It seems like any other foot long hotdog you find in a deserted theater.
action: You go to the west
response: You find a shelf in the closet.
A very sharp knife is lying there, blade upwards. ( on the shelf )
action: You take the knife
response: You pick up the sharp knife.
action: You examine it
response: It is a large bread knife with a serrated blade.
action: Go east
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
action: You go east
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You examine the door
response: It is a substantial door with a substantial double cylinder dead bolt lock. There is an official looking plaque on the front of the door.
action: You look at the plaque
response: It is a substantial door with a substantial double cylinder dead bolt lock. There is an official looking plaque on the front of the door.
action: You read it
response: "JANITORS CLOSET"
action: You examine the lock
response: It is a substantial door with a substantial double cylinder dead bolt lock. There is an official looking plaque on the front of the door.
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You examine the machine
response: It's an old model that appears to dispense some sort of paper through a wide slot. There is a coin slot, a few buttons and a broken coin return.
action: You look at slot
response: It's an old model that appears to dispense some sort of paper through a wide slot. There is a coin slot, a few buttons and a broken coin return.
action: You look at the buttons
response: It's an old model that appears to dispense some sort of paper through a wide slot. There is a coin slot, a few buttons and a broken coin return.
action: You read the machine
response: "INSURANCE  25 CENTS"
action: You look in the return
response: It's an old model that appears to dispense some sort of paper through a wide slot. There is a coin slot, a few buttons and a broken coin return.
action: You examine return
response: It's an old model that appears to dispense some sort of paper through a wide slot. There is a coin slot, a few buttons and a broken coin return.
action: Go south
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
action: You look at the plaque
response: It is a plain looking door with a small plaque at eye level.
action: You go east
response: You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
action: You look at the doors
response: The main exit doors are heavy brass monstrosities left over from a former age of theater construction. There's an ornate word worked into the design.
action: You read the word
response: "EXIT"
action: Go east
response: Ignoring everything that you learned as a two year old, you impulsively turn E and walk right into the closed door.

You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
action: You look at the doors
response: The main exit doors are heavy brass monstrosities left over from a former age of theater construction. There's an ornate word worked into the design.
action: You examine word
response: The main exit doors are heavy brass monstrosities left over from a former age of theater construction. There's an ornate word worked into the design.
action: You go northwest
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go south
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
action: Go northeast
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go north
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: You move coat
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: Examine box
response: The box is secured to the floor by hardened steel bolts.
action: You examine the bolts
response: The box is secured to the floor by hardened steel bolts.
action: Kick box
response: Don't know how to kick here...
action: You check what you're carrying
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
paperback book
old paper
You're wearing:
pocket pager ( on your belt )
action: You cut box
response: You want to CUT the BOX with WHAT, pray tell?
action: You cut the box with the knife
response: You want to CUT the BOX with WHAT, pray tell?
action: You cut the box knife
response: You want to CUT the BOX with WHAT, pray tell?
action: You go to the north
response: This looks about like your typical closet (minus the coat hangers).
A packrat has emerged from a crack in the wall
action: You look at the packrat
response: It eyes you suspiciously at first, then standing up on its hind paws, it strides boldly over and squeaks,  "Let's make a deal".
action: Look around
response: This looks about like your typical closet (minus the coat hangers).
A packrat has emerged from a crack in the wall
action: You check what you're carrying
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
paperback book
old paper
You're wearing:
pocket pager ( on your belt )
action: You give the paper to the packrat
response: The packrat carefully inspects the PAPER that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

This looks about like your typical closet (minus the coat hangers). There is a plain living room lamp.
action: You take the lamp
response: You pick up the old lamp.
action: You turn on the lamp
response: The lamp isn't lit, so you can't extinguish it
action: Light lamp
response: Finding a convenient wall outlet, you plug the lamp in and switch it on. Suddenly, the lamp lurches from side to side as a geyser of smoke and flame shoots upward, ricochets off the ceiling and back to the floor. In the midst of the fire and brimstone a genie appears, franticly slapping out the flames on the seat of his silk pants. Killing the last of the embers, he turns his attention toward you...and to your fingers still grasping the on/off switch, then to you, then to his pants, then to your fingers... Then, eyes narrowing to glowing red slits, he draws up to his full 5 foot 95 inch height to hurl a mighty thunderbolt. And that, dear child, is how you became a three-headed, crab-sucking throat-warbler mangrove, and why the game must be terminated at this point. You can no longer use the keyboard with those silly tentacles.

You have earned 0 BONUS POINTS out of a possible 22,000

Your score is 100 (out of 19900 possible). You have visited 16 locations (out of 117 in the game)
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
old lamp
paperback book
You're wearing:
pocket pager ( on your belt )
action: You give the book to packrat
response: Now let me get this straight, you want to GIVE to WHOM?
action: You look at your surroundings
response: This looks about like your typical closet (minus the coat hangers).
action: You rub lamp
response: What a CORN BALL thing to do! What a simple-minded, hair-brained... Wait a minute, a wisp of vapor is starting to come out of the lamp cord.
Either there's going to be a fire or... Suddenly, with three small puffs of
smoke a genie appears before you, dressed in what would be the traditional
costume if he weren't wearing it all - even the pointy little shoes - backwards. Clearing his throat, he focuses his purple eyes on you and says,
"I'm late for an appointment at the REGEN MOOR, but I'll be     \
/
back later to GET my three wishes." Try to stay alive till
-->POOF<--
then. With that, he vanishes in a cloud of very green smoke. /
\
action: You look at your surroundings
response: This looks about like your typical closet (minus the coat hangers).
action: Go south
response: You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: You go downwards
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go west
response: You squeeze past the gently hissing boiler. There is a maintenance walkway that runs beside the boiler toward the North. Stairs are to the East.
The boiler knocks and pounds - small jets of steam hiss from the seams.
The corroded safety valve spurts like a steam calliope. ( on top
the boiler
)
action: You examine the boiler
response: You hear the rush of flame in the firebox. The boiler spits and sputters as if the safety valve weren't working. It looks ready to blow at any second.
action: You examine the valve
response: Excuse me, but your pager is beeping.

Hot, rusty steam hisses and spurts toward your eyes, threatening to blind you.
action: You answer the pager
response: "It's your mother. You're late for supper. I bet you're out with that theater crowd again. You're going to come to a bad end in that theater, mark my word."
action: You open valve
response: You have opened the valve.
action: Close valve
response: You have closed the valve.
action: You examine the valve
response: Hot, rusty steam hisses and spurts toward your eyes, threatening to blind you.
action: You open valve
response: You have opened the valve.
action: You examine the valve
response: Hot, rusty steam hisses and spurts toward your eyes, threatening to blind you.
action: You go north
response: Squeezing along between the boiler and the wall you come across a room to the North labelled "HOMONYM CLOSET"
action: Go south
response: You squeeze past the gently hissing boiler. There is a maintenance walkway that runs beside the boiler toward the North. Stairs are to the East.
The boiler knocks and pounds - small jets of steam hiss from the seams.
The corroded safety valve spurts like a steam calliope. ( on top
the boiler
)
action: You examine the boiler
response: You hear the rush of flame in the firebox. The boiler spits and sputters as if the safety valve weren't working. It looks ready to blow at any second.
action: Break valve
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the VALVE? Don't know how to break here...
action: Oil valve
response: Don't know how to oil here...
action: You go north
response: Squeezing along between the boiler and the wall you come across a room to the North labelled "HOMONYM CLOSET"
action: You go north
response: You are in the homonym closet.
There is Merry Mary
action: You look at Mary
response: Obviously a figment of your imagination, probably based on your 5th grade English Grammar teacher. She seems (or "seams"?) to expect you to do something.
action: Kiss mary
response: "Now you want to KISS me? Ha! One kiss and you'd think I owe you!"
action: Marry mary
response: She barks out a laugh then hands you a small object saying, "It was a dumb joke, but take my Pluto, please." With that she seems to melt away into the shadows, leaving you with a small statue and the funny feeling that your grammatical sensibilities have been offended. (Mine certainly were.)
action: You examine the dog
response: Do you mean the long hotdog or the plaster pluto?
action: You examine Pluto
response: Close examination reveals it to be a cheap plaster statue with one chipped ear.
action: You break pluto
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the PLUTO? Don't know how to break here...
action: Look around
response: You are in the homonym closet.
action: Go south
response: Squeezing along between the boiler and the wall you come across a room to the North labelled "HOMONYM CLOSET"
action: Go south
response: You squeeze past the gently hissing boiler. There is a maintenance walkway that runs beside the boiler toward the North. Stairs are to the East.
The boiler knocks and pounds - small jets of steam hiss from the seams.
The corroded safety valve spurts like a steam calliope. ( on top
the boiler
)
action: You go to the east
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go upwards
response: You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: Go south
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: Go south
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: You look at the desk
response: The locked desk stands under an imitation red velvet banner.
action: You open the desk
response: It is locked.
action: You read banner
response: The banner above the courtesy desk says, "Lost and Found Desk - RECLAIM Here".
action: You go to the north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it. (
on seat 86
)
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You take the SKATE
response: You pick up the roller skate.
action: You go to the east
response: You are in the closet.
A spear stands in a corner of the closet.
action: You examine the spear
response: It seems to be waiting for you to make a move.
action: You shake spear
response: The PUN is the lowest form of humor (unless YOU think of it first).
In protest the packrat jumps out of a hole and replaces the spear with a bucket.

You are in the closet.
There is that famous old oaken bucket
action: You kick the bucket
response: What a quaint sense of humor. For a second there, I was half tempted to honor your request. However, I am amused by your antics and wish to see more of them. I shall let you go with only a bruised toe.
action: You take the bucket
response: You pick up the oaken bucket.
action: Go west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go west
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
action: You look at the spot
response: For some reason the spotlight doesn't seem to work. You see that it is hardwired into the wall. A quick check with your wetted fingers shows that there is power in the line. You then notice a small lid on top of the spot.
action: You go west
response: Ripped wires and broken racks show where sound equipment used to be mounted.
One tape recorder is all that's left of the equipment.
action: Play recorder
response: IT is a wee tad difficult to play the thing without a tape.
action: You go east
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
action: You examine lid
response: For some reason the spotlight doesn't seem to work. You see that it is hardwired into the wall. A quick check with your wetted fingers shows that there is power in the line. You then notice a small lid on top of the spot.
action: You open the lid
response: You have opened the lid.
Inside, you see the following:
You can see the socket
action: You examine the socket
response: It seems to take a standard size bulb.
action: Go east
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go north
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the north
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
There is a suspiciously good looking apple sitting there ( on the
work table
)   An old work table leans and tilts at odd angles
action: You take the apple
response: You pick up the juicy apple.
action: You eat the apple
response: You take a tentative nibble. It has an oddly smooth taste and you feel no ill effects, so you prepare for a second bite. Then it hits you that all is not right. You feel faint, your head is swimming.
You fall down. You are dying. As you sink into oblivion, you remember an old ditty from your childhood: "An apple a day/Keeps the warthogs away,
But a foot-long hot dog/Will placate a frog."
Wait here a minute, I just remembered something. Yep, I just checked with central supply. That was only a WAX apple. (Boy, what a hypochondriac!)
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
roller skate
old lamp
oaken bucket
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You examine bulb
response: One of the new on/off capacitor types that glows very dimly without power.
action: You examine table
response: It has seen better days. The legs are pulling loose, the top is warped, and it has had every conceivable shade of paint spilled on it over the years.
action: Kick table
response: Don't know how to kick here...
action: Go southeast
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: Kick machine
response: Don't know how to kick here...
action: Shake machine
response: Don't know how to shake here...
action: You look at the machine
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: You examine the machine
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: You read the machine
response: "Soft Drinks - 25 cents" - Hmm, must be an OLD machine.
action: You open the machine
response: The machine is already open.
action: You look in machine
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: Go north
response: You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
action: Go upwards
response: You start briskly climbing the ladder, but about 20 feet up you realize what acrophobia is all about. After clinging to the ladder helplessly for a few hours, your arms finally give out and you fall back to the stage below.
action: You go to the west
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: Go west
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar ( chained to the wall )
A gouged and battered woodworking table is against the Wall.
action: You look at the chain
response: It seems as if the janitor in this place doesn't trust anyone with his tools. There's no lock on the chain. It'd have to be cut to free anything from it.
action: You examine crowbar
response: It's in good shape and looks like it could do a job on anything it could reach.
action: You look at the table
response: It has seen a lot of use. Its heavy oak top has gouges from many a tool.
action: You look under the table
response: It has seen a lot of use. Its heavy oak top has gouges from many a tool.
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You examine the VIOLIN
response: Too bad it never got fixed. Except for the crack in the bridge, it's in good shape - even still has all its strings (real genuine cat gut. Actually, cat gut is made from sheep intestine, but that still doesn't make cats any less nervous - and doesn't do much for the sheep either).
action: You play the VIOLIN
response: Let me explain it to you this way: |      ..,,,..
1. The violin is out of reach,            |    ///////~\\\
2. You ain't got a bow,                   |   (''~~~    ``\
3. You ain't got a union card,            |   { (0 ) >--< }
4. I know your taste in music,            |    \  __<__  /
-AND-                           +---  \ \___/ /
5. It wouldn't accomplish anything anyway.|      \/
action: You describe your surroundings
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: Break violin
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the VIOLIN? Don't know how to break here...
action: You get the VIOLIN
response: You can't pick the violin up.

1. The violin is out of reach,            |    ///////~\\\
action: Go south
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
It would turn the tables for you to get that plank down (and vice versa).
action: Look around
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
It would turn the tables for you to get that plank down (and vice versa).
action: You pull the plank
response: You start toward the pile, but even the gentle breeze stirred up by your arms causes the pile to tremble and a shower of nuts, bolts and old painting materials makes you think better of that idea. You retreat to the far side of the room to rethink your strategy.
action: You kick the plank
response: Don't know how to kick here...
action: You check what you're carrying
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
roller skate
old lamp
oaken bucket
plaster pluto
You're wearing:
pocket pager ( on your belt )

You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
roller skate
old lamp
oaken bucket
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You throw the knife at the plank
response: The knife bounces off the plank.
action: You throw the bucket at the plank
response: The bucket bounces off the plank.
action: Look around
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
A very sharp knife is lying there, blade upwards.
It would turn the tables for you to get that plank down (and vice versa).
There is that famous old oaken bucket
action: You take the knife
response: You pick up the sharp knife.
action: You take the bucket
response: You pick up the oaken bucket.
action: You hit the plank
response: It only makes sense to attack living things.
action: Look around
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
It would turn the tables for you to get that plank down (and vice versa).
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
roller skate
old lamp
oaken bucket
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You put the bucket on the plank
response: You put on the bucket.
action: You put the knife on the plank
response: You place the knife on the plank.
action: You take the knife
response: You pick up the sharp knife.
action: Blow
response: What do you want to blow?
action: Look around
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
It would turn the tables for you to get that plank down (and vice versa).
action: Go north
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You go north
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar ( chained to the wall )
A gouged and battered woodworking table is against the Wall.
action: You go east
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go up
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: Go east
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: Turn table
response: Try as you might, you cannot lift the table enough to budge it. Besides, in its dilapidated condition, you are likely to end up with a pile of fire wood.
action: Go southwest
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: You look at the door
response: The paint is pealing off the door and the latch is reddened with rust. There is a faded scrawl under the "EXIT" sign.
action: You read the door
response: "Through these portals pass the biggest hams in the world." Anon.
action: You rub lamp
response: You rub and rub but only wear through the gold tone finish on the cheap lamp.
action: You look under the door
response: The paint is pealing off the door and the latch is reddened with rust. There is a faded scrawl under the "EXIT" sign.
action: You kick the door
response: Don't know how to kick here...
action: Go west
response: Ignoring everything that you learned as a two year old, you impulsively turn W and walk right into the closed door.

There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: Go south
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You look at the counterweight
response: It is made of a stack of heavy metal bars, bolted together and pulled up and down by cables. It has a broad upper surface with a small hollow.
action: You examine hollow
response: It is made of a stack of heavy metal bars, bolted together and pulled up and down by cables. It has a broad upper surface with a small hollow.
action: You put the bucket on the counterweight
response: You carefully place the BUCKET in the hollow on the top of the counterweight.
action: You cut the curtain with the knife
response: You want to CUT the COUNTERWEIGHT with WHAT, pray tell?
action: Go east
response: Excuse me, but your pager is beeping.

This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: You go to the west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
There is that famous old oaken bucket
action: You wear the bucket
response: You put on the bucket.
action: Look around
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You put the bucket on the counterweight
response: You carefully place the BUCKET in the hollow on the top of the counterweight.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: You go east
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: Go west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go to the west
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
action: Go east
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: You go to the west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
There is that famous old oaken bucket
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go south
response: You find yourself in the men's dressing room.
There is a dressing table against the wall
There is a small drawer ( in the dressing table)
action: You open the drawer
response: You have opened the drawer.
Inside, you see the following:
There is a kit of heavy stage makeup
action: You take the makeup
response: You pick up the stage makeup.
action: You look at the makeup
response: There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
action: You read it
response: "Freddie Krueger Special Halloween Assortment"
action: You look at the table
response: The table has a mirror and a small drawer. There is nothing lying on the table. A quick search shows that there is nothing behind nor under it. There is something scribbled on the mirror with lipstick.
action: You read the mirror
response: "THE MAKEUP THEY GIVE YOU IN THIS PLACE WOULD GIVE ZITS TO WROUGHT IRON!"
action: You look at the table
response: The table has a mirror and a small drawer. There is nothing lying on the table. A quick search shows that there is nothing behind nor under it. There is something scribbled on the mirror with lipstick.
action: You look behind the table
response: The table has a mirror and a small drawer. There is nothing lying on the table. A quick search shows that there is nothing behind nor under it. There is something scribbled on the mirror with lipstick.
action: You wear the makeup
response: You put on the makeup.
action: You examine the mirror
response: The table has a mirror and a small drawer. There is nothing lying on the table. A quick search shows that there is nothing behind nor under it. There is something scribbled on the mirror with lipstick.
action: You look at the makeup
response: There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
roller skate
old lamp
plaster pluto
You're wearing:
stage makeup
pocket pager ( on your belt )
action: You remove the makeup
response: You take off the makeup.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: You look at the makeup
response: There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
action: You take the makeup
response: You pick up the stage makeup.
action: Go north
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go down
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
There is that famous old oaken bucket
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go south
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it. (
on seat 86
)
action: You go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: You go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You go east
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go north
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: You move coat
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: You go downwards
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go west
response: You squeeze past the gently hissing boiler. There is a maintenance walkway that runs beside the boiler toward the North. Stairs are to the East.
The boiler knocks and pounds - small jets of steam hiss from the seams.
The corroded safety valve spurts like a steam calliope. ( on top
the boiler
)
action: You put the makeup on the boiler
response: You place the makeup on the boiler.
action: You examine the boiler
response: You hear the rush of flame in the firebox. The boiler spits and sputters as if the safety valve weren't working. It looks ready to blow at any second.
action: You take the makeup
response: You pick up the stage makeup.
action: You put the makeup on the valve
response: You place the makeup on the valve.
action: You wait
response: Time passes...
action: You take the makeup
response: You pick up the stage makeup.
action: You go to the east
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go upwards
response: You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: Go south
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: Go south
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: You go to the north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it. (
on seat 86
)
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: Go west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go to the west
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
action: You wear the makeup
response: You put on the makeup.
action: You put bulb in socket
response: You screw the bulb firmly into the socket, forgetting that you have not disconnected the electric power from the spotlight. At the first sign of arcing, you avert your eyes, thus avoiding permanent blindness. Looking out the booth window, you see "YOU'RE ALL WET, PAIL-FACE" projected briefly on the ceiling as the bulb flares into brilliance, then descends back to darkness.

The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
There is a burned-out bulb.
action: You remove the makeup
response: You take off the makeup.
action: You take the makeup
response: You pick up the stage makeup.
action: You put bulb in socket
response: You screw the bulb firmly into the socket, forgetting that you have not disconnected the electric power from the spotlight. At the first sign of arcing, you avert your eyes, thus avoiding permanent blindness. Looking out the booth window, you see "YOU'RE ALL WET, PAIL-FACE" projected briefly on the ceiling as the bulb flares into brilliance, then descends back to darkness.

The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
There is a burned-out bulb.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: Go east
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go north
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go east
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
There is a very thin music book ( on the east shelf )
action: You take the book
response: You pick up the music book.
action: You read it
response: "4...SHOW ME THE WAY TO GO HOME"
action: You go to the south
response: Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: You examine the doors
response: The old doors allow easy access to the next room.
action: You look at the door
response: Judging from the label, I'd say it goes to the orchestra pit.
action: You read the door
response: "TO ORCHESTRA PIT"
action: You go west
response: Ignoring everything that you learned as a two year old, you impulsively turn W and walk right into the closed door.

Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: Go east
response: This is NOT the Enterprise. You'll have to open these doors yourself.
action: You open the doors
response: I forgot to tell you, whenever the curtain is unbalanced, it overloads the motor and blows all kinds of fuses and makes these doors stick. I'm afraid you won't be able to budge them while anything is sitting on the counterweight.

You can't open the doors.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
music book
roller skate
old lamp
plaster pluto
You're wearing:
pocket pager ( on your belt )
action: Go north
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
action: Go up
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go southwest
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
There is that famous old oaken bucket
action: You take the bucket
response: You pick up the oaken bucket.
action: Go northeast
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go east
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
action: You go to the south
response: Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: You open the doors
response: You manage to pry the doors open, breaking only one fingernail in the process.
action: Go east
response: As you walk through, the doors slide closed behind you.

You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
The frayed elevator cable hangs just out of your reach.
A packrat has emerged from a crack in the wall
action: You trade PLUTO to the packrat
response: The packrat chuckles to himself, "What a dip stick, giving me the PLUTO! You'll be sorry." He stuffs the PLUTO into a pocket in his checkered vest then darts toward the wall, leaving a small object for you.

You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
A battered bugle is lying there.
The frayed elevator cable hangs just out of your reach.
action: Trade KNIFE to packrat
response: The packrat chuckles to himself, "What a dip stick, giving me the KNIFE! You'll be sorry." He stuffs the KNIFE into a pocket in his checkered vest then darts toward the wall, leaving a small object for you.

You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
A battered bugle is lying there.
The frayed elevator cable hangs just out of your reach.
action: Trade book to packrat
response: The packrat carefully inspects the BOOK that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
A battered bugle is lying there.
The frayed elevator cable hangs just out of your reach.
action: You take the BUGLE
response: You pick up the battered bugle.
action: You play the BUGLE
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.
action: You climb the cable
response: You dance and leap on your toes, but are unable to reach the cable. Just when you are about to give up, you recall a stunt you saw in a movie. Taking off your belt, you whip it upward in your best Indiana Jones style. Amazingly, as in the movie, the tip of the belt wraps itself three times around the frayed cable and catches securely. (Aren't you glad I saw that movie too?) Summoning all your strength, you start hand over hand up the belt and cable until you reach the doors at the top of the shaft and swing yourself over to safety.

You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go north
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go north
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: Go west
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar ( chained to the wall )
A gouged and battered woodworking table is against the Wall.
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: Go south
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
It would turn the tables for you to get that plank down (and vice versa).
action: You play the BUGLE
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.
action: You shake BUGLE
response: Don't know how to shake here...
action: You wear the SKATE
response: You put on the skate.
action: Go north
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You go north
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar ( chained to the wall )
A gouged and battered woodworking table is against the Wall.
action: Turn table
response: I tell you, you're bucking for one prime hernia trying to twist around something this massive.
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You throw the bucket at the VIOLIN
response: The bucket bounces off the violin.
action: You throw KNIFE at the VIOLIN
response: The knife bounces off the violin.
action: You take all
response: You pick up the sharp knife.
You pick up the oaken bucket.
action: You go north
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar ( chained to the wall )
A gouged and battered woodworking table is against the Wall.
action: You go east
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go up
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: Go south
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: Go south
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go east
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go south
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it. (
on seat 86
)
action: You take the parchment
response: You pick up the dark parchment.
action: You wear the bucket
response: You put on the bucket.
action: You take the bucket
response: You pick up the oaken bucket.
action: You wear the bucket
response: You put on the bucket.
action: Inventory
response: You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp
plaster pluto
dark secret
You're wearing:
roller skate
oaken bucket
pocket pager ( on your belt )
action: You put bucket under the SKATE
response: You are already wearing the bucket.
action: You remove bucket
response: You take off the bucket.
action: You take the bucket
response: You pick up the oaken bucket.
action: You look at the parchment
response: This might be a prop left over from a spy drama - or maybe it's the real thing.
action: You put the bucket on the parchment
response: You put on the bucket.
action: You remove bucket
response: You take off the bucket.
action: You put the parchment under the bucket
response: You place the parchment under the bucket.
action: You wear the bucket
response: You put on the bucket.
action: You look around
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: You take the bucket off
response: What do you want to take the bucket off?
action: You take the bucket
response: You pick up the oaken bucket.
action: Inventory
response: You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp
oaken bucket
plaster pluto
You're wearing:
roller skate
pocket pager ( on your belt )
action: You take the SKATE
response: You pick up the roller skate.
action: You wear the bucket
response: You put on the bucket.
action: You take the bucket
response: You pick up the oaken bucket.
action: You rub lamp
response: You rub and rub but only wear through the gold tone finish on the cheap lamp.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go north
response: Your luck has just turned sour. You stumble over the edge of the orchestra pit into the percussion section, sending the remains of most of the instruments and everything you were carrying flying who-knows-where.

You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: You go west
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
A packrat has emerged from a crack in the wall
action: You check your inventory
response: You are empty-handed.
action: You look at the packrat
response: It eyes you suspiciously at first, then standing up on its hind paws, it strides boldly over and squeaks,  "Let's make a deal".
action: You go east
response: You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: You examine the door
response: Just a wild guess, but judging from the label, I'd say that door may lead to the music room.
action: You read the door
response: "TO MUSIC ROOM"
action: You describe your surroundings
response: You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: Go north
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: You go east
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go upward
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go south
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: Go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
A battered bugle is lying there.
There is a single dim bulb. (Providing light)
There is a foot long hotdog
There is a kit of heavy stage makeup
A very sharp knife is lying there, blade upwards.
A single "one size fits all" roller skate is sitting there.
There is a plain living room lamp.
There is that famous old oaken bucket
There is a small PLUTO.
There is a small pocket pager.
action: You take all
response: You pick up the battered bugle.
You pick up the dim bulb.
You pick up the long hotdog.
You pick up the stage makeup.
You pick up the sharp knife.
You pick up the roller skate.
You pick up the old lamp.
You pick up the oaken bucket.
You pick up the plaster pluto.
You pick up the pocket pager.
action: You wear the pager
response: You put on the pager.
action: Go north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: You go east
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go downwards
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go west
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: Rub organ
response: You push tentatively, smiling with some perverted satisfaction at the sight of the greasy fingerprint you left on the hand polished surface.
action: Move organ
response: You pull out all the stops. (You've been just itching to do that some day.)
action: You look at the stops
response: The massive instrument has been lovingly maintained. The keys smell of Bon Ami, the gilt labels on the stops still gleam and the ornamental vase still holds fresh tulips...(strange, that reminds of a joke somehow).
action: You play the BUGLE
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.
action: You drop all
response: You drop the bugle.
You drop the bulb.
You drop the hotdog.
You drop the makeup.
You drop the knife.
You drop the skate.
You drop the lamp.
You drop the bucket.
You drop the pluto.
action: You drop the pager
response: (Taking it off first)
You drop the pager.
action: You take all
response: You pick up the battered bugle.
You pick up the dim bulb.
You pick up the long hotdog.
You pick up the stage makeup.
You pick up the sharp knife.
You pick up the roller skate.
You pick up the old lamp.
You pick up the oaken bucket.
You pick up the plaster pluto.
You pick up the pocket pager.
action: You go east
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go upward
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: You go west
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go west
response: A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: You examine the transom
response: The door (like most of the others in this place) seems to be warped from disuse. The handle does seem to still be useable and there is no obvious lock.
action: You read the door
response: "Stage Manager's Office"
action: Go south
response: Ignoring everything that you learned as a two year old, you impulsively turn S and walk right into the closed door.

A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: You open the door
response: After several attempts you manage to OPEN it enough to get through. You enter the little room ahead and after waiting a second for your eyes to adjust to the light, you find yourself in a small, dim office.

The transom over the door admits just enough light for you to make out a small desk taking up most of the floor space.
An old abridged dictionary sits on the desk.
action: You look at the dictionary
response: It has seen better days. Years of coffee spills have obliterated most of the printing and completely glued the binding to the desk. The pages are soggy and YELLOW and about to fall apart. They appear to be somewhat out of order.
action: You read the dictionary
response: Having no particular word to look up, you flip pages at random till you see: APPLE:Safe to eat, like the Steak and Cookie. SEE ALSO AVACODO HOTDOG:Not for you. SEE ALSO CAT, FROG
action: You look up the APPLE in the dictionary
response: Extra input found: "in..."
action: You read dictionary
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: You look at the dictionary
response: It has seen better days. Years of coffee spills have obliterated most of the printing and completely glued the binding to the desk. The pages are soggy and YELLOW and about to fall apart. They appear to be somewhat out of order.
action: Inventory
response: You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
roller skate
old lamp
oaken bucket
plaster pluto
pocket pager
action: You go north
response: A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: Go east
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go east
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go south
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: You go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: You go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: Go west
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go upwards
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: You go east
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: You cut the gum
response: You want to CUT the GUM with WHAT, pray tell?
action: You cut the gum with KNIFE
response: You want to CUT the GUM with WHAT, pray tell?
action: You cut the gum with the razor
response: You want to CUT the GUM with WHAT, pray tell?
action: You look around
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: You examine the pocket
response: It is a simple little device to forward important messages to you.
action: You look around
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: You examine the gum
response: This is a real big one.
action: You sit
response: Feeling the need to gather your wits (such as they are) about you, you sit back down for a moment to collect your thoughts. After mulling over your situation and coming up with a blank, you get back up. The seat bottom again retracts.
action: Break leg
response: Thank you. Same to you.
action: Inventory
response: You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
roller skate
old lamp
oaken bucket
plaster pluto
pocket pager
action: You wear the SKATE
response: You put on the skate.
action: Go west
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: Go down
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: Go north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: You go north
response: YAAAAEEEEEEEEOOOOOOUUUUUAAAAHHHHHH!!!!!

This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go north
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the south
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go north
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go northwest
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar ( chained to the wall )
A gouged and battered woodworking table is against the Wall.
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: Go south
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
It would turn the tables for you to get that plank down (and vice versa).
action: Yell
response: YAAAAEEEEEEEEOOOOOOUUUUUAAAAHHHHHH!!!!!
action: You kick the plank
response: Don't know how to kick here...
action: You pull the plank
response: You start toward the pile, but even the gentle breeze stirred up by your arms causes the pile to tremble and a shower of nuts, bolts and old painting materials makes you think better of that idea. You retreat to the far side of the room to rethink your strategy.
action: Kick
response: Don't know how to kick here...
action: You throw
response: What do you want to throw?
action: You shake plank
response: Don't know how to shake here...
action: Go north
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You go north
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar ( chained to the wall )
A gouged and battered woodworking table is against the Wall.
action: You examine crowbar
response: It's in good shape and looks like it could do a job on anything it could reach.
action: You look at the table
response: It has seen a lot of use. Its heavy oak top has gouges from many a tool.
action: You take crowbar
response: You pick up the iron crowbar.
action: You go south
response: The crowbar, still chained to the wall, jerks back and clatters to the floor.

You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You wear the SKATE
response: You are already wearing the skate.
action: Inventory
response: You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp
oaken bucket
plaster pluto
pocket pager
You're wearing:
roller skate
action: You look at the makeup
response: There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
action: You go to the north
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: You hit PLUTO with the crowbar
response: (Getting the crowbar first)
You pick up the iron crowbar. It only makes sense to attack living things.
action: You break pluto with crowbar
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the PLUTO? Don't know how to break here...
action: You hit the table with the crowbar
response: It only makes sense to attack living things.
action: You look under the table
response: It has seen a lot of use. Its heavy oak top has gouges from many a tool.
action: You look at the chain
response: It seems as if the janitor in this place doesn't trust anyone with his tools. There's no lock on the chain. It'd have to be cut to free anything from it.
action: You cut the chain
response: You want to CUT the CHAIN with WHAT, pray tell?
action: You cut the chain with KNIFE
response: You want to CUT the CHAIN with WHAT, pray tell?
action: You cut the chain knife
response: You want to CUT the CHAIN with WHAT, pray tell?
action: You cut the chain with the makeup
response: You want to CUT the CHAIN with WHAT, pray tell?
action: You cut the chain with saw
response: You want to CUT the CHAIN with WHAT, pray tell?
action: You go east
response: The crowbar, still chained to the wall, jerks back and clatters to the floor.

At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go up
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: Go east
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: Kick table
response: Don't know how to kick here...
action: You go east
response: You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
action: You go to the south
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: Go east
response: You squeeze between old flats (stage scenery) off-left (OFF the main stage playing area and to the actor's LEFT while facing the audience - a little theater terminology there).
At first you hardly notice a massive chair against the wall.
action: You go west
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: Go south
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go northwest
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go north
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: You look around
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: You examine table
response: It has seen better days. The legs are pulling loose, the top is warped, and it has had every conceivable shade of paint spilled on it over the years.
action: You examine the paint
response: There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
action: You go east
response: You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
action: You wear the bucket
response: You put on the bucket.
action: Go upwards
response: You start briskly climbing the ladder, but about 20 feet up you realize what acrophobia is all about. After clinging to the ladder helplessly for a few hours, your arms finally give out and you fall back to the stage below.
action: You take the bucket
response: You pick up the oaken bucket.
action: You check what you're carrying
response: You're carrying:
battered bugle
dim bulb
long hotdog
stage makeup
sharp knife
old lamp
oaken bucket
plaster pluto
pocket pager
You're wearing:
roller skate
action: Light lamp
response: Finding a convenient wall outlet, you plug the lamp in and switch it on.

The lamp is now lit.
action: You take the lamp
response: You already have the lamp.
action: Go southwest
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the south-west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go west
response: Just as you step into the room, the fire door closes behind you, plunging you into inky blackness. You can't even find an electrical outlet. Oh, bother.
action: Light lamp
response: Finding a convenient wall outlet, you plug the lamp in and switch it on.

The lamp is now lit.
action: Look around
response: Just as you step into the room, the fire door closes behind you, plunging you into inky blackness. You can't even find an electrical outlet. Oh, bother.
action: You take the lamp
response: You already have the lamp.
action: You check what you're carrying
response: You're carrying:
battered bugle
dim bulb
long hotdog
stage makeup
sharp knife
old lamp
oaken bucket
plaster pluto
pocket pager
You're wearing:
roller skate
action: Look around
response: Just as you step into the room, the fire door closes behind you, plunging you into inky blackness. You can't even find an electrical outlet. Oh, bother.
action: Go east
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go east
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go south
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: You go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: You go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You go east
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: Go north
response: It is dark. You can't see anything.
action: You move coat
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: You turn off bulb
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
The bulb is now off.
action: You turn off bulb
response: The bulb is already off.
action: You describe your surroundings
response: It is dark. You can't see anything.
action: You go downwards
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go west
response: You squeeze past the gently hissing boiler. There is a maintenance walkway that runs beside the boiler toward the North. Stairs are to the East.
The boiler knocks and pounds - small jets of steam hiss from the seams.
The corroded safety valve spurts like a steam calliope. ( on top
the boiler
)
action: You examine the boiler
response: You hear the rush of flame in the firebox. The boiler spits and sputters as if the safety valve weren't working. It looks ready to blow at any second.
action: Break valve
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the VALVE? Don't know how to break here...
action: Kick valve
response: Don't know how to kick here...
action: Blow boiler
response: You do your best, opening and closing the safety valve, fiddling with levers and valves, but you seem unable to get anything out of the boiler at this time. Maybe, if you were to find some instructions or even a note about the boiler, you would know what to do.
action: You read the boiler
response: You can't read the boiler, so instead you just examine it. You hear the rush of flame in the firebox. The boiler spits and sputters as if the safety valve weren't working. It looks ready to blow at any second.
action: You look behind the boiler
response: You hear the rush of flame in the firebox. The boiler spits and sputters as if the safety valve weren't working. It looks ready to blow at any second.
action: You go to the east
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go upward
response: It is dark. You can't see anything.
action: Go south
response: It is dark. You can't see anything.
action: You go south
response: Excuse me, but your pager is beeping.

You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You answer the pager
response: That's odd, nothing but heavy breathing. Oh, I know who that is.
action: You go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You examine the door
response: It is a substantial door with a substantial double cylinder dead bolt lock. There is an official looking plaque on the front of the door.
action: You examine the lock
response: It is a substantial door with a substantial double cylinder dead bolt lock. There is an official looking plaque on the front of the door.
action: You read the lock
response: "JANITORS CLOSET"
action: You read the plaque
response: "JANITORS CLOSET"
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You break the machine
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the MACHINE? Don't know how to break here...
action: Break glass
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the GLASS? Don't know how to break here...
action: You look around
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: Go north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You look down
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go north
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go east
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
action: You go to the south
response: Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: You play the BUGLE
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.
action: You check what you're carrying
response: You're carrying:
battered bugle
dim bulb
long hotdog
stage makeup
sharp knife
old lamp
oaken bucket
plaster pluto
pocket pager
You're wearing:
roller skate
action: Go north
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
action: Go up
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go east
response: It is dark. You can't see anything.
action: You examine the machine
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: You read the panels
response: "Soft Drinks - 25 cents" - Hmm, must be an OLD machine.
action: You look at the ledge
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: Shake machine
response: Don't know how to shake here...
action: Kick machine
response: Don't know how to kick here...
action: You hit the machine
response: It only makes sense to attack living things.
action: You look under the machine
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: You break the machine
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the MACHINE? Don't know how to break here...
action: You look behind the machine
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: Examine button
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: You open the machine
response: The machine is already open.
action: You look in machine
response: Amazingly, the machine seems to still be operational. There is a coin slot, two back-lit message panels (only one of which seems to be lighted), and the small ledge where the sodas would come out.
action: You go west
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the south-west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: You examine the door
response: It doesn't seem to actually be locked. You just can't open it without a knob.
action: Go south
response: You find yourself in the men's dressing room.
There is a dressing table against the wall
There is a small drawer ( in the dressing table)
action: You examine the mirror
response: The table has a mirror and a small drawer. There is nothing lying on the table. A quick search shows that there is nothing behind nor under it. There is something scribbled on the mirror with lipstick.
action: You read the mirror
response: "THE MAKEUP THEY GIVE YOU IN THIS PLACE WOULD GIVE ZITS TO WROUGHT IRON!"
action: Break mirror
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the MIRROR? Don't know how to break here...
action: Go north
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go east
response: The hall continues to the West and South. There's an open door to the North.
action: Go north
response: As you enter the room, you notice your old friend, the genie, snoozing in the corner. At the sound of your footsteps, he stirs and groggily undergoes three quick transmutations. Finally settling on a solid form, he rubs his eyes and says, "For my first wish, I want something to WEAR."

You have found the "Green Room" - the lounge where actors wait between scenes.
The genie stands in a cloud of greasy smoke.
action: You give the SKATE to genie
response: With a semi-logical motion, the genie turns the SKATE inside-out, handing you a medium rare STEAK, saying, "Eat up, then meet me at the CLAWKAT with a TRACE."

You have found the "Green Room" - the lounge where actors wait between scenes.
action: You examine the steak
response: I don't want to talk about it. I'm on a diet. Luckily, you're only a fictional character in a computer game. You don't have to worry about things like that. Enjoy!
action: You eat the steak
response: Despite your best intentions, you wolf down the entire steak in only 4-1/3 bites. Then you notice the fortune cookie that came with it.
action: You look at the Cookie
response: If you can believe everything else that's happened, you can believe this too.
action: You read Cookie
response: You can't read the cookie, so instead you just examine it. If you can believe everything else that's happened, you can believe this too.
action: You eat the Cookie
response: You eat the fortune cookie.
action: You check your inventory
response: You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp
oaken bucket
plaster pluto
pocket pager
action: You open the Cookie
response: You have opened the cookie.
Inside, you see the following:
paper fortune ( in the broken pieces )
action: You read the fortune
response: "YOUR FORTUNE MAY RIDE ON YOUR WEIGHT." Must be for some sumo wrestler.
action: Look around
response: You have found the "Green Room" - the lounge where actors wait between scenes.
action: You go south
response: The hall continues to the West and South. There's an open door to the North.
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: Go west
response: Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
An oddly decorated magicians table sits in the corner
There is a very convincing 24 carat ring. ( hanging on a wall peg)
action: You examine table
response: This is a perfectly ordinary magicians table, as magicians tables go. Maybe a little TOO perfectly ordinary. It has the required black velvet draping, felt square on top, and golden symbols - like some almost familiar language - decorating the hem.
action: You take the ring
response: You pick up the solitaire ring.
action: You examine ring
response: A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You wear the ring
response: You put on the ring.
action: You read the table
response: At first you can't make out the meaning of the hem's decorations.
Then as you start walking around to the other side of the table, it hits you...Its written upside down. Clumsily standing on your head, you make out the repeating legend, "..ACEPRIZEDPOSSIONONTABLEPLACEPRIZEDPOSSIONONTABLEPL..."
action: You put the ring on the table
response: What do you know, a REAL magic table! The RING vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put the pager on the table
response: What do you know, a REAL magic table! The PAGER vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You go to the east
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go north
response: The hall continues to the West and South. There's an open door to the North.
action: Go west
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go down
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go east
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go south
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: You go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a small pocket pager.
action: Go north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go east
response: The hall continues to the West and South. There's an open door to the North.
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go to the south
response: Garment racks line the walls. There is a definite smell of well worn clothing.
A name brand SCUBA suit lies dripping ( on the floor )
action: You examine the scuba
response: A wet suit and Self Contained Underwater Breathing Apparatus with full tanks.
action: You read it
response: "AMITY SURPLUS"
action: You take the suit
response: You pick up the scuba suit.
action: Look around
response: Garment racks line the walls. There is a definite smell of well worn clothing.
action: Go north
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go west
response: Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
An oddly decorated magicians table sits in the corner
action: You go to the east
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go upward
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: Go east
response: The catwalk continues West and East. The boards creak under your feet. Looking down, you see a dangerous SAG.
action: Go east
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go up
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Examine page
response: It has been out in the weather so long, it has almost melted into the roof.
action: You read the page
response: It's a page from ALI BABA AND THE FORTY THIEVES, too rainsoaked to read.
action: Go north
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
There is a heavy packing crate
action: Examine crate
response: It is a large wooden packing crate with a heavy lid.
action: Open crate
response: You want to OPEN the CRATE with WHAT, pray tell?
action: Go west
response: You suddenly bolt for the roof edge and freedom! With a graceful Grande Jete', you succeed, alighting daintily on the street below. Looking around, you realize that you are in a dark, featureless void with nothing substantial beneath your feet. Realizing that you have just gone outside the programed area of the game, you meekly climb back to "Room 32 - Theater Roof"

You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
There is a heavy packing crate
action: You go to the north
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
A packrat has emerged from a crack in the wall
action: You trade the pager to the packrat
response: The packrat carefully inspects the PAGER that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
There is nice E flat valve trumpet
action: You take the trumpet
response: You pick up the valve trumpet.
action: You play the trumpet
response: Carefully checking the spit valve, you put lips to mouthpiece and blow.
action: You look at the window
response: The window is not locked. It would be large enough to crawl through, but a few determined tugs show you that it is stuck tight. Looking through, you can see the widely-spaced steel beams that make up the grid over the stage.
action: You kick the window
response: Don't know how to kick here...
action: You break the window
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the WINDOW? Don't know how to break here...
action: You cut the window
response: Trying to cut the window with that would only scrape off some dirt.
action: You cut the window with the ring
response: Trying to cut the window with that RING would only scrape off some dirt.
action: You cut the ring with the window
response: You want to CUT the RING with WHAT, pray tell?
action: You cut the window with KNIFE
response: Trying to cut the window with that KNIFE would only scrape off some dirt.
action: Go downward
response: You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You look at the woman
response: She spits in the corner and says."You know, not many people come down this way any more. A lot fewer go back. These rooms hold about the nastiest bunch of characters you'd want to tangle with. Try 'em if you like. Ain't no skin off my nose." She then settles back in her chair to watch.
action: You hit woman
response: You attack that poor defenseless WOMAN again and I'm calling 9-1-1!
action: Go north
response: A HUNGRY man (and woman) eating plant is creeping toward you.
action: You examine the plant
response: It stands over 9 feet tall. The main pod is covered with multi-colored warts, and has jaws big enough to walk into (if you were so inclined). Gnarled vines extend into the entire room and are slowly inching toward you.
action: You go south
response: The plant blocks your way.
action: You cut the plant with KNIFE
response: You want to CUT the PLANT with WHAT, pray tell?

The plant seems to be getting angrier.
action: You kill the plant
response: You attack the plant with your bare hands, but it evades your attack. The plant seems to be getting angrier.
action: You enter the plant
response: You can't enter anything here.
The plant suddenly attacks you!
You try to defend yourself, but the plant kills you anyhow.

 $You$ have died! 

Your score is 750 (out of 19900 possible). You have visited 73 locations (out of 117 in the game)
action: You go to the north-east
response: You are in a small side room. The exits all lead back to the main gallery.
An insane barber is motioning to you to come sit in his chair.
action: You examine the barber
response: His red eyes are sunk into grayed sockets and his arms are crusted with the blood of previous customers. In his right hand he brandishes a gleaming, silver-handled straight razor. "You are next," he snarls.
action: You give KNIFE to the barber
response: You can't read the knife, so instead you just examine it. It is a large bread knife with a serrated blade.
action: You go to the southwest
response: The barber blocks your way.
action: You kill the barber
response: You attack the barber with your bare hands, but he evades your attack.
action: You examine the razor
response: His red eyes are sunk into grayed sockets and his arms are crusted with the blood of previous customers. In his right hand he brandishes a gleaming, silver-handled straight razor. "You are next," he snarls.
action: You check what you're carrying
response: You're carrying:
battered bugle dim bulb (Providing light) long hotdog stage makeup sharp knife old lamp oaken bucket plaster pluto scuba suit fortune cookie
There is a fortune ( in the broken pieces )
valve trumpet You're wearing: solitaire ring
action: Kiss barber
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You examine Avocado
response: The zookeeper looks up and says, "Try a room - one's as bad as the next."

You don't see any avocado here.
action: Go east
response: You are in a small side room. The exits all lead back to the main gallery.
A pirate captain confronts you, waving a cutlass.
action: You look at the captain
response: He is wears a long violet coat over a lacey shirt and black knee britches and sports an enormously oversized hat with a pink ostrich plume. In his right hand he waves a sinister cutlass and he has a HOOK in place of a left hand.
action: You examine the hook
response: He is wears a long violet coat over a lacey shirt and black knee britches and sports an enormously oversized hat with a pink ostrich plume. In his right hand he waves a sinister cutlass and he has a HOOK in place of a left hand.
action: You give ring to the pirate
response: The PIRATE gives a quick glance at the RING, then tosses it back.
action: You take the ring
response: You pick up the solitaire ring.
action: Go west
response: The captain blocks your way.
action: You kill the pirate
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go southeast
response: You are in a small side room. The exits all lead back to the main gallery.
A witch turns from her cauldron and raises her gnarled hands ominously.
action: You look at the witch
response: Probably just the kind of old crone who would go around turning people into frogs (or toads). She looks you over approvingly and starts gesturing and muttering an incantation. You feel your eyes starting to bulge
action: You look at cauldron
response: Probably just the kind of old crone who would go around turning people into frogs (or toads). She looks you over approvingly and starts gesturing and muttering an incantation. You feel your eyes starting to bulge
action: You play the BUGLE
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.
action: You give the BUGLE to the witch
response: The WITCH gives a quick glance at the BUGLE, then tosses it back.
action: You take BUGLE
response: You already have the bugle.
action: Inventory
response: You're carrying:
battered bugle dim bulb (Providing light) long hotdog stage makeup sharp knife old lamp oaken bucket plaster pluto solitaire ring scuba suit fortune cookie
There is a fortune ( in the broken pieces )
valve trumpet
action: You kill the witch
response: You attack the witch with your bare hands, but she evades your attack.
action: Kiss witch
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go south
response: You are in a small side room. The exits all lead back to the main gallery.
The theater janitor was looking around the room. Hearing you, he looks up.
action: Examine janitor
response: He was looking for something, but has now turned his attention to you. He appears to have guessed that you know more about him than he cares to have made public. Chomping on his cigar, he rolls up his sleeves and heads toward you.
action: You kill the janitor
response: You attack the janitor with your bare hands, but he evades your attack.
action: You give the ring to the janitor
response: You can't read the ring, so instead you just examine it. A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You go north
response: The janitor blocks your way.
action: You wait for a while
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go southwest
response: You are in a small side room. The exits all lead back to the main gallery.
You come face to face with the drama critic who panned your last
three shows.
action: You examine the critic
response: This is the guy you always suspected was out to get you. Now you are sure of it. He grins maniacally and comes at you with poison pen raised.
action: You play the BUGLE
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.
action: You kick the bucket
response: What a quaint sense of humor. For a second there, I was half tempted to honor your request. However, I am amused by your antics and wish to see more of them. I shall let you go with only a bruised toe.
action: You kill the critic
response: You attack the critic with your bare hands, but he evades your attack.
action: You throw KNIFE
response: You throw the knife.
action: You take KNIFE
response: You pick up the sharp knife.
action: You throw KNIFE at the critic
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You examine KNIFE
response: "If you'd get rid of a few of these characters, it'd make my job a lot easier."

It is a large bread knife with a serrated blade.
action: Go west
response: You are in a small side room. The exits all lead back to the main gallery.
This guy looks just like your agent (The one you haven't seen
lately).
action: You look at the agent
response: Now you know this must be some kind of weird nightmare. Your own agent is after you. He is rolling up a stack of your head shots and publicity releases and seems intent on using them as a club.
action: You go to the east
response: The agent blocks your way.
action: Hit agent
response: You attack the agent with your bare hands, but he evades your attack.
action: You hit the agent with KNIFE
response: You strike at the agent with the knife, but your weapon bounces off of him harmlessly
action: You hit the agent with the trumpet
response: You strike at the agent with the trumpet, but your weapon bounces off of him harmlessly
action: You check your inventory
response: You're carrying:
battered bugle dim bulb (Providing light) long hotdog stage makeup
old lamp oaken bucket plaster pluto solitaire ring scuba suit fortune cookie
There is a fortune ( in the broken pieces )
action: You hit the agent with PLUTO
response: You strike at the agent with the pluto, but your weapon bounces off of him harmlessly
action: You wait for a while
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You go to the northwest
response: You are in a small side room. The exits all lead back to the main gallery.
Oh, great, now you find Helen Hipclicks, the worlds most conceited actress.
action: You examine Helen
response: This is the prima donna who's edged you out of more good parts than you care to think about. Now she's coming right at you waving her scrapbook. Either she's going to bore you to death with her clippings, or she means to attack you.
action: Inventory
response: You're carrying:
battered bugle dim bulb (Providing light) long hotdog stage makeup
old lamp oaken bucket solitaire ring scuba suit fortune cookie
There is a fortune ( in the broken pieces )
action: You hit Helen with the bucket
response: You strike at the helen with the bucket, but your weapon bounces off of her harmlessly
action: You describe your surroundings
response: You are in a small side room. The exits all lead back to the main gallery.
There is that famous old oaken bucket
Oh, great, now you find Helen Hipclicks, the worlds most conceited actress.
action: You take the bucket
response: You pick up the oaken bucket.
action: You kill Helen
response: You attack the helen with your bare hands, but she evades your attack.
action: You examine scrapbook
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go north
response: A HUNGRY man (and woman) eating plant is creeping toward you.
action: You eat the plant
response: Either you are very hungry or very, very sick.
action: You eat Avocado
response: Either you are very hungry or very, very sick.
action: You look at Avocado
response: It stands over 9 feet tall. The main pod is covered with multi-colored warts, and has jaws big enough to walk into (if you were so inclined). Gnarled vines extend into the entire room and are slowly inching toward you. The plant seems to be getting angrier.
action: You look at the vines
response: It stands over 9 feet tall. The main pod is covered with multi-colored warts, and has jaws big enough to walk into (if you were so inclined). Gnarled vines extend into the entire room and are slowly inching toward you. The plant seems to be getting angrier.
action: Examine pod
response: It stands over 9 feet tall. The main pod is covered with multi-colored warts, and has jaws big enough to walk into (if you were so inclined). Gnarled vines extend into the entire room and are slowly inching toward you. The plant suddenly attacks you!
You try to defend yourself, but the plant kills you anyhow.

 $You$ have died! 

Your score is 20 (out of 19900 possible). You have visited 80 locations (out of 117 in the game)
action: Go upwards
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You go to the east
response: You suddenly bolt for the roof edge and freedom! With a graceful Grande Jete', you succeed, alighting daintily on the street below. Looking around, you realize that you are in a dark, featureless void with nothing substantial beneath your feet. Realizing that you have just gone outside the programed area of the game, you meekly climb back to "Room 56 - Theater Roof"

You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: Go south
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.

You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
There is a heavy packing crate
action: You take the crate
response: You pick up the packing crate.
action: You go south
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go downward
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go west
response: Starting across the catwalk, you notice a familiar smell. Whirling around, you see the genie splashing CAMEL #5 cologne under his red white and blue arms. Rebuttoning his shirt, he says, "I've taken a liking to you, so tell you what - drop what you're doing and bring me something to PLAY for my second wish and you may live long enough to have the honor of granting my third wish some day."
action: You drop the crate
response: You drop the crate.
action: You give the BUGLE to the genie
response: Nonchalantly taking the BUGLE, he reaches his arm into the bell and then yanks. The instrument seems to twist back into itself and spiral into - nothing. Winking his eye, he again vanishes.

At the East end of the catwalk you find a short ladder leading up to the roof.
There is a heavy packing crate
action: You give the trumpet to GENIE
response: The GENIE gives a quick glance at the TRUMPET, then tosses it back. "I never could play a trumpet."
action: You take the trumpet
response: You already have the trumpet.
action: You check what you're carrying
response: You're carrying:
battered bugle dim bulb (Providing light) long hotdog stage makeup sharp knife old lamp oaken bucket plaster pluto scuba suit fortune cookie
There is a fortune ( in the broken pieces )
valve trumpet You're wearing: solitaire ring
action: You give the BUGLE to GENIE
response: Nonchalantly taking the BUGLE, he reaches his arm into the bell and then yanks. The instrument seems to twist back into itself and spiral into - nothing. Winking his eye, he again vanishes.

At the East end of the catwalk you find a short ladder leading up to the roof.
There is a heavy packing crate
action: You take the crate
response: You pick up the packing crate.
action: Go west
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Go west
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: Go downwards
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go north
response: The hall continues to the West and South. There's an open door to the North.
action: Go west
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go down
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go north
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: You go to the north
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: You open the crate with the crowbar
response: You pound and jab at the lid until it finally loosens, then you push it aside.

There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: Examine crate
response: DOG GONE, It's empty! (Don't you wish I would make the clues a little easier?)
action: Inventory
response: You're carrying:
dim bulb (Providing light) long hotdog stage makeup sharp knife packing crate old lamp oaken bucket plaster pluto scuba suit fortune cookie
There is a fortune ( in the broken pieces )
valve trumpet You're wearing: solitaire ring
action: You look in the crate
response: DOG GONE, It's empty! (Don't you wish I would make the clues a little easier?)
action: You drop the crate
response: You drop the crate.
action: You get on crate
response: You pick up the packing crate.
action: Open crate
response: You want to OPEN the CRATE with WHAT, pray tell?
action: Examine crate
response: DOG GONE, It's empty! (Don't you wish I would make the clues a little easier?)
action: Inventory
response: You're carrying:
dim bulb (Providing light) long hotdog stage makeup sharp knife packing crate old lamp oaken bucket plaster pluto scuba suit fortune cookie
There is a fortune ( in the broken pieces )
valve trumpet You're wearing: solitaire ring
action: You put KNIFE in the crate
response: You place the knife in the crate.
action: Examine crate
response: DOG GONE, It's empty! (Don't you wish I would make the clues a little easier?)
action: You take all from crate
response: You pick up the iron crowbar.
action: You take KNIFE
response: You pick up the sharp knife.
action: You put the crowbar in the crate
response: You place the crowbar in the crate.
action: You go east
response: The crowbar, still chained to the wall, jerks back and clatters to the floor.

At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Examine crate
response: DOG GONE, It's empty! (Don't you wish I would make the clues a little easier?)
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: You break the crate with the crowbar
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the CRATE? Don't know how to break here...
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You throw the crate at the VIOLIN
response: The crate bounces off the violin.
action: You take the crate
response: You pick up the packing crate.
action: Go south
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
It would turn the tables for you to get that plank down (and vice versa).
action: You throw crate at the plank
response: The crate bounces off the plank.
action: You take the crate
response: You pick up the packing crate.
action: %
response: Loading game...

/=======================================\
| /\ |
| |               S O S               | |
| |                                   | |
| |         Son Of Stagefright        | |
| |             The SEQUEL            | |
| |   A pleasant day at the theatre   | |
| |     in three paranatural acts     | |
| |      c 1989 by Mike McCauley      | |
| \/ | \=======================================/
.



This game is being executed by:



Choose <I>nstructions, <A>GiliTy Information, or <other> to start the game
S.O.S. Son of Stagefright, the SEQUEL
c 1989 Mike McCauley Distributed as
ShareWare  -  Not Public Domain

This is your big day. You've studied method acting, improv, mime, dance, movement, CPR and all the rest and now you're itching to take your place down center like all the famous actors and actresses before you. You've heard about an audition down at the old theater at the lower end of the far reaches of the wrong side of...

-Well, anyway, you thought that it had been closed after a series of very mysterious accidents and disappearances following their 13 week run of the `Scottish Tragedy'. (If you don't know that one, just ask any actor.)

When you arrive, the line of hopefuls wraps around the block. By the time you get signed in, the only seat left is up in the balcony.

on                                                  *
and       *
*
*                     z-z-z-Z-Z-Z-Z-z-z-z-Z-Z-Z-Z-z-z-z
*                                             *

You wake with a start. What time is it? Did you miss the call for your reading? You hear what sounds like muffled laughter somewhere. Looking around for its source, it occurs to you that something is disturbingly wrong.

Finally it sinks in. There isn't a living soul in sight. Dust and cobwebs are everywhere. There is only one thought racing through your little brain...
"I WANT OUT!"
--- HIT ANY KEY ---

Oh, by the way, the game has been set up for you to play it as an ACTOR. Would you rather be an ACTRESS? (Please enter YES or NO.)
action: Go north
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You play the VIOLIN
response: Let me explain it to you this way: |      ..,,,..
1. The violin is out of reach,            |    ///////~\\\
2. You ain't got a bow,                   |   (''~~~    ``\
3. You ain't got a union card,            |   { (0 ) >--< }
4. I know your taste in music,            |    \  __<__  /
-AND-                           +---  \ \___/ /
5. It wouldn't accomplish anything anyway.|      \/
action: Go south
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
It would turn the tables for you to get that plank down (and vice versa).
action: You play the trumpet
response: Carefully checking the spit valve, you put lips to mouthpiece and blow.
action: Go north
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You go to the north
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: You break the crate with the crowbar
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the CRATE? Don't know how to break here...
action: You open the crate with the crowbar
response: You have already opened the crate and pushed the lid aside.
action: Inventory
response: You're carrying:
dim bulb (Providing light) long hotdog stage makeup sharp knife packing crate old lamp oaken bucket plaster pluto scuba suit fortune cookie
There is a fortune ( in the broken pieces )
valve trumpet You're wearing: solitaire ring
action: You go east
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Examine crate
response: DOG GONE, It's empty! (Don't you wish I would make the clues a little easier?)
action: You put PLUTO in the crate
response: Even with the lid open, dropping the statue causes it to shatter, but the impact dislodges a piece of paper that you overlooked before. By the way, that statue was a Roman GOD, not Mickey Mouse's DOG. (You dyslexic or anagramatic?)
action: You look at the paper
response: Do you mean the multiplication table or the paper fortune?
action: Multiplication
response: The simple grid of multipliers and products brings back memories of 3rd grade.
action: You examine ring
response: A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light) long hotdog stage makeup sharp knife packing crate
There is a small scrap of paper with the multiplication table on
it.
old lamp oaken bucket scuba suit fortune cookie
There is a fortune ( in the broken pieces )
valve trumpet You're wearing: solitaire ring
action: You examine the fortune
response: It is a typical inscrutable saying.
action: You take the table
response: Try as you might, you cannot dislodge the piece of paper from deep within the crate. Slowly and methodically, you start prying and pounding at the sides until you have finally reduced it to a pile of splintered lumber. You throw the scrap wood into a corner and take the paper.
action: You take the paper fortune
response: You pick up the paper fortune.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp
oaken bucket
multiplication table
scuba suit
fortune cookie
paper fortune
valve trumpet
You're wearing:
solitaire ring
action: You look around
response: "YOUR FORTUNE MAY RIDE ON YOUR WEIGHT." Must be for some sumo wrestler.

At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: You examine the trumpet
response: The trumpet is in amazingly good condition. By the style, you decide it was probably made over 3,000 years ago and used by ancient armies as they sieged and attacked walled cities. You always were such a good music historian.
action: Go up
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: Go south
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: You play the trumpet
response: Carefully checking the spit valve, you put lips to mouthpiece and blow.
action: Go northeast
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: You go south
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the south
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go east
response: The hall continues to the West and South. There's an open door to the North.
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go upward
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: You go east
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp
oaken bucket
multiplication table
scuba suit
fortune cookie
paper fortune
valve trumpet
You're wearing:
solitaire ring
action: You examine KNIFE
response: It is a large bread knife with a serrated blade.
action: You plug in the lamp
response: Finding a convenient wall outlet, you plug the lamp in and switch it on.

The lamp is now lit.
action: You examine the suit
response: A wet suit and Self Contained Underwater Breathing Apparatus with full tanks.
action: You look at what you're carrying with you
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
multiplication table
scuba suit
fortune cookie
paper fortune
valve trumpet
You're wearing:
solitaire ring
action: You look at the Cookie
response: If you can believe everything else that's happened, you can believe this too.
action: Turn table
response: The gentle breeze cools your fevered brow. Nice try. At least you won't get a hernia turning a little scrap of paper. But I'm getting board by all this "turning" business.
action: Go west
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: Go downwards
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go west
response: Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
An oddly decorated magicians table sits in the corner
action: You go to the east
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go north
response: The hall continues to the West and South. There's an open door to the North.
action: Go west
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go down
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go north
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: You go to the north
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: Go south
response: You step into a storage room. Small, useless scraps of wood and old hardware are lying about. A plank sits atop a particularly unstable pile of clutter.
It would turn the tables for you to get that plank down (and vice versa).
action: Turn table
response: Standing at a safe distance, you direct a gentle breeze from the twirling sheet of paper toward the stack of junk. An ominous rumble builds until, in a spray of hardware and plumbing supplies, the plank comes thundering toward you. You stumble back till your shoulders bang against the wall. Just as the tidal wave reaches your feet, it plays out and the plank comes to rest against your shin.

The storage room floor is a disaster. Junk and clutter lie everywhere.
There is a 12 foot plank ( at your feet )
action: You take the plank
response: You pick up the sturdy plank.
action: Go north
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You hit VIOLIN with the plank
response: It only makes sense to attack living things.
action: You break the VIOLIN with the plank
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the VIOLIN? Don't know how to break here...
action: You drop the plank
response: You drop the plank.
action: You get on the plank
response: You pick up the sturdy plank.
action: You go to the north
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: You go east
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go up
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go southeast
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the south-east
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: You throw plank
response: You throw the plank.
action: You take the plank
response: You pick up the sturdy plank.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
solitaire ring
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go north
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: You go to the north
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: Go south
response: The storage room floor is a disaster. Junk and clutter lie everywhere.
action: Go north
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You go to the north
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: Examine page
response: It has been out in the weather so long, it has almost melted into the roof.
action: You read it
response: It's a page from ALI BABA AND THE FORTY THIEVES, too rainsoaked to read.
action: Go north
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
action: Go north
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: Go downward
response: You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go east
response: You are in a small side room. The exits all lead back to the main gallery.
A pirate captain confronts you, waving a cutlass.
action: You give the plank to the pirate
response: The PIRATE gives a quick glance at the PLANK, then tosses it back.
action: You hit the pirate with the plank
response: You strike at the pirate with the plank, but your weapon bounces off of him harmlessly
action: You take the plank
response: You pick up the sturdy plank.
action: You examine the cutlass
response: He is wears a long violet coat over a lacey shirt and black knee britches and sports an enormously oversized hat with a pink ostrich plume. In his right hand he waves a sinister cutlass and he has a HOOK in place of a left hand.
action: You hit the pirate with KNIFE
response: You strike at the pirate with the knife, but your weapon bounces off of him harmlessly
action: You take KNIFE
response: You pick up the sharp knife.
action: You give ring to the pirate
response: The PIRATE gives a quick glance at the RING, then tosses it back.
action: You take the ring
response: You pick up the solitaire ring.
action: You play the trumpet
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You wear the suit
response: "Well, you going to try a room or ain't you?" says the zookeeper

You put on the suit.
action: Wait
response: Time passes...
action: You wait for a while
response: "Had a friend went in there once. Ain't got many friends these days."

Time passes...
action: Wait
response: Time passes...
action: Wait
response: Time passes...
action: You wait for a while
response: "Had a friend went in there once. Ain't got many friends these days."

Time passes...
action: You give the ring to the woman
response: The WOMAN gives a quick glance at the RING, then tosses it back.
action: You take the ring
response: You already have the ring.
action: Inventory
response: "If you'd get rid of a few of these characters, it'd make my job a lot easier."

You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
solitaire ring
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
scuba suit
action: You examine the suit
response: A wet suit and Self Contained Underwater Breathing Apparatus with full tanks.
action: You remove the suit
response: The zookeeper looks up and says, "Try a room - one's as bad as the next."

You take off the suit.
action: You take the suit
response: You pick up the scuba suit.
action: You wear the suit
response: The zookeeper chuckles, "I ain't dumb enough to go in them rooms."

You put on the suit.
action: Go north
response: A HUNGRY man (and woman) eating plant is creeping toward you.
action: You look around
response: A HUNGRY man (and woman) eating plant is creeping toward you.
action: You look at the plant
response: It stands over 9 feet tall. The main pod is covered with multi-colored warts, and has jaws big enough to walk into (if you were so inclined). Gnarled vines extend into the entire room and are slowly inching toward you. The plant seems to be getting angrier.
action: You enter the plant
response: You can't enter anything here.
The plant seems to be getting angrier.
action: You wait for a while
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

A HUNGRY man (and woman) eating plant is creeping toward you. Time passes... The plant suddenly attacks you!
You try to defend yourself, but the plant kills you anyhow.

 $You$ have died! 

Your score is 1050 (out of 19900 possible). You have visited 76 locations (out of 117 in the game)
action: Inventory
response: The zookeeper chuckles, "I ain't dumb enough to go in them rooms."

You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
solitaire ring
action: You go to the northwest
response: You are in a small side room. The exits all lead back to the main gallery.
Oh, great, now you find Helen Hipclicks, the worlds most conceited actress.
action: You give the makeup to HELEN
response: The HELEN gives a quick glance at the MAKEUP, then tosses it back.
action: You wear the makeup
response: You put on the makeup.
action: You examine HELEN
response: This is the prima donna who's edged you out of more good parts than you care to think about. Now she's coming right at you waving her scrapbook. Either she's going to bore you to death with her clippings, or she means to attack you.
action: You look at the makeup
response: There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
action: You cut the scrapbook with KNIFE
response: You want to CUT the SCRAPBOOK with WHAT, pray tell?
action: You hit HELEN with KNIFE
response: You strike at the helen with the knife, but your weapon bounces off of her harmlessly
action: You take KNIFE
response: You pick up the sharp knife.
action: You give the suit to HELEN
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You examine the suit
response: The zookeeper chuckles, "I ain't dumb enough to go in them rooms."

A wet suit and Self Contained Underwater Breathing Apparatus with full tanks.
action: Sign
response: The zookeeper looks up and says, "Try a room - one's as bad as the next."

Don't know how to sign here...
action: You examine the ring
response: "If you'd get rid of a few of these characters, it'd make my job a lot easier."

A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You take the stone
response: "Eight rooms to choose from. Most actors I know can't count that high."

You pick up the solitaire stone.
action: You examine ring
response: A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You look at the stone
response: A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You look at what you're carrying with you
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
old lamp (Providing light)
oaken bucket
solitaire ring
scuba suit
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
stage makeup
action: You wear the suit
response: "Had a friend went in there once. Ain't got many friends these days."

You put on the suit.
action: You wear the bucket
response: You put on the bucket.
action: Look around
response: "Eight rooms to choose from. Most actors I know can't count that high."

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You take the bucket
response: You pick up the oaken bucket.
action: Go upwards
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: Go upwards
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You go south
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
action: You go south
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: You go south
response: You suddenly bolt for the roof edge and freedom! With a graceful Grande Jete', you succeed, alighting daintily on the street below. Looking around, you realize that you are in a dark, featureless void with nothing substantial beneath your feet. Realizing that you have just gone outside the programed area of the game, you meekly climb back to "Room 33 - Theater Roof"

The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go downward
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go west
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Go west
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: Go downwards
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go north
response: The hall continues to the West and South. There's an open door to the North.
action: You wear the suit
response: You put on the suit.
action: You wear the bucket
response: You put on the bucket.
action: You put bulb in socket
response: You screw the bulb firmly into the socket, forgetting that you have not disconnected the electric power from the spotlight. At the first sign of arcing, you avert your eyes, thus avoiding permanent blindness. Looking out the booth window, you see "YOU'RE ALL WET, PAIL-FACE" projected briefly on the ceiling as the bulb flares into brilliance, then descends back to darkness.

The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
There is a burned-out bulb.
action: You take bulb
response: You pick up the dead bulb.
action: You look at bulb
response: The once mighty capacitor filament is but a charred stump. This is an ex-bulb.
action: Shake bulb
response: Don't know how to shake here...
action: You remove bucket
response: You take off the bucket.
action: You take the bucket
response: You pick up the oaken bucket.
action: Go east
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go to the east
response: You are in the closet.
action: You turn on the lamp
response: The lamp isn't lit, so you can't extinguish it
action: Light lamp
response: Finding a convenient wall outlet, you plug the lamp in and switch it on.

The lamp is now lit.
action: You check what you're carrying
response: You're carrying:
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
fortune cookie
paper fortune
sturdy plank
dead bulb
valve trumpet
You're wearing:
solitaire ring
scuba suit
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go east
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Go east
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go to the west
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
action: You go west
response: Ripped wires and broken racks show where sound equipment used to be mounted.
One tape recorder is all that's left of the equipment.
action: Play recorder
response: IT is a wee tad difficult to play the thing without a tape.
action: You go to the south
response: You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
action: You go northwest
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You cut the machine with the ring
response: You want to CUT the MACHINE with WHAT, pray tell?
action: You go east
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go north
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: You move coat
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: Go south
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: You cut the coat with KNIFE
response: You want to CUT the COAT with WHAT, pray tell?
action: You go to the west
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You put the paper fortune on counterweight
response: You carefully place the FORTUNE in the hollow on the top of the counterweight.
action: You read the fortune
response: "YOUR FORTUNE MAY RIDE ON YOUR WEIGHT." Must be for some sumo wrestler.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go south
response: In your haste, you forget the Orchestra Pit. You tumble head over heels through the Glockenspiel and rebound off the timpani to the Stage Apron. Miraculously, you didn't seriously injure anything but your pride and your chances of ever joining the musicians' union. Please be more careful.

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go south
response: In your haste, you forget the Orchestra Pit. You tumble head over heels through the Glockenspiel and rebound off the timpani to the Stage Apron. Miraculously, you didn't seriously injure anything but your pride and your chances of ever joining the musicians' union. Please be more careful.

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go south
response: In your haste, you forget the Orchestra Pit. You tumble head over heels through the Glockenspiel and rebound off the timpani to the Stage Apron. Miraculously, you didn't seriously injure anything but your pride and your chances of ever joining the musicians' union. Please be more careful.

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go south
response: In your haste, you forget the Orchestra Pit. You tumble head over heels through the Glockenspiel and rebound off the timpani to the Stage Apron. Miraculously, you didn't seriously injure anything but your pride and your chances of ever joining the musicians' union. Please be more careful.

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: Your luck has just turned sour. You stumble over the edge of the orchestra pit into the percussion section, sending the remains of most of the instruments and everything you were carrying flying who-knows-where.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You look at the counterweight
response: It is made of a stack of heavy metal bars, bolted together and pulled up and down by cables. It has a broad upper surface with a small hollow. Which contains:
There is a fortune
action: You read the fortune
response: "YOUR FORTUNE MAY RIDE ON YOUR WEIGHT." Must be for some sumo wrestler.
action: You take the paper fortune
response: You pick up the paper fortune.
action: You put the plank on the weight
response: You carefully place the PLANK in the hollow on the top of the counterweight.
action: You put the bucket on the weight
response: You carefully place the BUCKET in the hollow on the top of the counterweight.
action: Look around
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
There is that famous old oaken bucket
There is a 12 foot plank
action: You take the bucket and the plank
response: You pick up the oaken bucket.
You pick up the sturdy plank.
action: Go northeast
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go east
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: You play the trumpet
response: Carefully checking the spit valve, you put lips to mouthpiece and blow.
action: You cut the machine with the ring
response: You want to CUT the MACHINE with WHAT, pray tell?
action: Go east
response: You squeeze between old flats (stage scenery) off-left (OFF the main stage playing area and to the actor's LEFT while facing the audience - a little theater terminology there).
At first you hardly notice a massive chair against the wall.
action: You go west
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: You go to the southwest
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go west
response: A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: Go south
response: Ignoring everything that you learned as a two year old, you impulsively turn S and walk right into the closed door.

A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: You open the door
response: After several attempts you manage to OPEN it enough to get through. You enter the little room ahead and after waiting a second for your eyes to adjust to the light, you find yourself in a small, dim office.

The transom over the door admits just enough light for you to make out a small desk taking up most of the floor space.
An old abridged dictionary sits on the desk.
action: You read the dictionary
response: Having no particular word to look up, you flip pages at random till you see: BOOK:Several. Must be read. Good for trading. SEE ALSO PAGE QUARTER:Buys merchandise. (Buy policy FIRST.) SEE ALSO DRINK, POLICY, BARBER
action: Continue
response: Having no particular word to look up, you flip pages at random till you see: CHAIN:Holds crowbar. SEE ALSO CROWBAR, HACKSAW CHAIR:Sets off explosion. SEE ALSO POLICY GAP:Will be a fatal fall. SEE ALSO PLANK LAMP:Rub it then go to the Green Room. SEE ALSO GENIE SIGN:Needed to get a drink. SEE ALSO DRINK
action: You read the dictionary about the drink
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: You read the dictionary on the drink
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: You read dictionary
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: You look at the sign
response: You see nothing unexpected.

You don't see any sign here.
action: You look at the dictionary
response: It has seen better days. Years of coffee spills have obliterated most of the printing and completely glued the binding to the desk. The pages are soggy and YELLOW and about to fall apart. They appear to be somewhat out of order.
action: You look at the pages
response: It has seen better days. Years of coffee spills have obliterated most of the printing and completely glued the binding to the desk. The pages are soggy and YELLOW and about to fall apart. They appear to be somewhat out of order.
action: You examine bulb
response: One of the new on/off capacitor types that glows very dimly without power.
action: You go to the west
response: Ignoring everything that you learned as a two year old, you impulsively turn W and walk right into the closed door.

At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go south
response: Ignoring everything that you learned as a two year old, you impulsively turn S and walk right into the closed door.

A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: You open the door
response: After several attempts you manage to OPEN it enough to get through. You enter the little room ahead and after waiting a second for your eyes to adjust to the light, you find yourself in a small, dim office.
action: You look up the barber in the dictionary
response: Extra input found: "in..."
action: You read the dictionary
response: Having no particular word to look up, you flip pages at random till you see: APPLE:Safe to eat, like the Steak and Cookie. SEE ALSO AVACODO HOTDOG:Not for you. SEE ALSO CAT, FROG
action: You read dictionary
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: You read the dictionary
response: Having no particular word to look up, you flip pages at random till you see: CHAIN:Holds crowbar. SEE ALSO CROWBAR, HACKSAW CHAIR:Sets off explosion. SEE ALSO POLICY GAP:Will be a fatal fall. SEE ALSO PLANK LAMP:Rub it then go to the Green Room. SEE ALSO GENIE SIGN:Needed to get a drink. SEE ALSO DRINK
action: Continue
response: Having no particular word to look up, you flip pages at random till you see: CHAIN:Holds crowbar. SEE ALSO CROWBAR, HACKSAW CHAIR:Sets off explosion. SEE ALSO POLICY GAP:Will be a fatal fall. SEE ALSO PLANK LAMP:Rub it then go to the Green Room. SEE ALSO GENIE SIGN:Needed to get a drink. SEE ALSO DRINK
action: You continue
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: You read the hotdog
response: You can't read the hotdog, so instead you just examine it. It seems like any other foot long hotdog you find in a deserted theater.
action: You read the pages
response: Having no particular word to look up, you flip pages at random till you see: DIAMOND:Can cut a glass object. SEE ALSO BOX, MIRROR DRINK:Not for you. SEE ALSO QUARTER, SIGN, WATER KNIFE:Cuts rope only. SEE ALSO ROPE KNOB:Will fall into view if you scare the cat. SEE ALSO CAT, DOOR OILCAN:Oil calms the stream and eats away hinges. SEE ALSO DOOR, STREAM POLICY:Insurance against a bomb blast. SEE ALSO CHAIR, QUARTER, AGENT
action: Continue
response: Having no particular word to look up, you flip pages at random till you see: APPLE:Safe to eat, like the Steak and Cookie. SEE ALSO AVACODO HOTDOG:Not for you. SEE ALSO CAT, FROG
action: You continue
response: Having no particular word to look up, you flip pages at random till you see: COUNTERWEIGHT:Up when curtain is down. Can carry things. ROPE:Holds the chest (CABLE is in elevator shaft). SEE ALSO KNIFE
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
solitaire ring
action: You examine ring
response: A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You look in the ring
response: A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You look at the stone
response: A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: Go downwards
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.
action: You put the makeup on magnesium
response: You place the makeup on the box.
action: You take the makeup
response: You pick up the stage makeup.
action: You play the trumpet
response: Carefully checking the spit valve, you put lips to mouthpiece and blow.
action: You cut box with the ring
response: You want to CUT the BOX with WHAT, pray tell?
action: Examine box
response: The box is secured to the floor by hardened steel bolts.
action: You examine the bolts
response: The box is secured to the floor by hardened steel bolts.
action: You put makeup on the bolts
response: You place the makeup on the bolts.
action: You take the makeup
response: You pick up the stage makeup.
action: You cut the bolts with the ring
response: You want to CUT the BOLTS with WHAT, pray tell?
action: Grease bolts with makeup
response: Don't know how to grease here...
action: Go north
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

At the East end of the catwalk you find a short ladder leading up to the roof.

Suddenly, a wispy figure materializes before you dressed entirely in grey. It looks you straight in the eye and whispers hoarsely , "I am your conscience. Aren't there other things you should be doing instead of wasting time on this silly game?" With that it turns and dissipates before your guilt-ridden eyes.

You suddenly bolt for the roof edge and freedom! With a graceful Grande Jete', you succeed, alighting daintily on the street below. Looking around, you realize that you are in a dark, featureless void with nothing substantial beneath your feet. Realizing that you have just gone outside the programed area of the game, you meekly climb back to "Room 56 - Theater Roof"

You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: Grease window
response: Don't know how to grease here...
action: You look at the window
response: The window is not locked. It would be large enough to crawl through, but a few determined tugs show you that it is stuck tight. Looking through, you can see the widely-spaced steel beams that make up the grid over the stage.
action: Oil window
response: Don't know how to oil here...
action: You pry the window
response: You want to PRY the WINDOW with WHAT, pray tell?
action: You pry the window with KNIFE
response: You want to PRY the WINDOW with WHAT, pray tell?
action: You break the window
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the WINDOW? Don't know how to break here...
action: Describe the surroundings
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You play the trumpet
response: Carefully checking the spit valve, you put lips to mouthpiece and blow.
action: You play the trumpet
response: Carefully checking the spit valve, you put lips to mouthpiece and blow.
action: Go north
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You go south
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
action: You go south
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go downward
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go west
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Go west
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: Go downwards
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: Go south
response: Garment racks line the walls. There is a definite smell of well worn clothing.
action: You go west
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.

Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
An oddly decorated magicians table sits in the corner
action: Turn table
response: The table obligingly starts to spin and bob merrily, emitting little puffs of whiffle dust and tinkling like a set of miniature sleigh bells. After a few seconds, the dance ends and you see that nothing has changed.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
solitaire ring
action: You eat the Cookie
response: You eat the fortune cookie.
action: You go north
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.

The hall continues to the West and South. There's an open door to the North.

You have found the "Green Room" - the lounge where actors wait between scenes.
action: Go west
response: The hall continues to the West and South. There's an open door to the North.

At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go south
response: You find yourself in the men's dressing room.
There is a dressing table against the wall
There is a small drawer ( in the dressing table)
action: You examine the MIRROR
response: The table has a mirror and a small drawer. There is nothing lying on the table. A quick search shows that there is nothing behind nor under it. There is something scribbled on the mirror with lipstick.
action: You read MIRROR
response: "THE MAKEUP THEY GIVE YOU IN THIS PLACE WOULD GIVE ZITS TO WROUGHT IRON!"
action: You look around
response: You find yourself in the men's dressing room.
There is a dressing table against the wall
There is a small drawer ( in the dressing table)
action: Go north
response: A HUNGRY man (and woman) eating plant is creeping toward you.
action: You go to the north-east
response: You are in a small side room. The exits all lead back to the main gallery.
An insane barber is motioning to you to come sit in his chair.
action: You hit the barber with KNIFE
response: You strike at the barber with the knife, but your weapon bounces off of him harmlessly
action: You give the ring to the barber
response: You can't read the ring, so instead you just examine it. A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You show the ring to the barber
response: You can't read the ring, so instead you just examine it. A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You give the makeup to the barber
response: "Freddie Krueger Special Halloween Assortment"
action: You give the trumpet to the barber
response: You can't read the trumpet, so instead you just examine it. The trumpet is in amazingly good condition. By the style, you decide it was probably made over 3,000 years ago and used by ancient armies as they sieged and attacked walled cities. You always were such a good music historian.
action: You kill the barber
response: You attack the barber with your bare hands, but he evades your attack.
action: You put the ring  on the barber
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You examine ring
response: A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You look at the makeup
response: There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
action: You examine the trumpet
response: "Well, you going to try a room or ain't you?" says the zookeeper

The trumpet is in amazingly good condition. By the style, you decide it was probably made over 3,000 years ago and used by ancient armies as they sieged and attacked walled cities. You always were such a good music historian.
action: You look at KNIFE
response: "Had a friend went in there once. Ain't got many friends these days."

You don't see any knife here.
action: Go east
response: You are in a small side room. The exits all lead back to the main gallery.
A pirate captain confronts you, waving a cutlass.
action: You hit the pirate with KNIFE
response: You strike at the pirate with the knife, but your weapon bounces off of him harmlessly
action: You give the makeup
response: Now let me get this straight, you want to GIVE to WHOM?
action: You give the makeup to the pirate
response: The PIRATE gives a quick glance at the MAKEUP, then tosses it back.
action: Look around
response: You are in a small side room. The exits all lead back to the main gallery.
A pirate captain confronts you, waving a cutlass.
action: You give ring to the pirate
response: The PIRATE gives a quick glance at the RING, then tosses it back.
action: You give trumpet to the pirate
response: The PIRATE gives a quick glance at the TRUMPET, then tosses it back.
action: You kill the pirate
response: You attack the pirate with your bare hands, but he evades your attack.
action: Go southeast
response: You are in a small side room. The exits all lead back to the main gallery.
A witch turns from her cauldron and raises her gnarled hands ominously.
action: You hit witch with KNIFE
response: You strike at the witch with the knife, but your weapon bounces off of her harmlessly
action: You give the ring to the witch
response: The WITCH gives a quick glance at the RING, then tosses it back.
action: You give the makeup to the witch
response: The WITCH gives a quick glance at the MAKEUP, then tosses it back.
action: You give the trumpet to the witch
response: The WITCH gives a quick glance at the TRUMPET, then tosses it back.
action: You kill the witch
response: You attack the witch with your bare hands, but she evades your attack.
action: You examine cauldron
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go southeast
response: You are in a small side room. The exits all lead back to the main gallery.
A very sharp knife is lying there, blade upwards.
A witch turns from her cauldron and raises her gnarled hands ominously.
action: You take KNIFE
response: You pick up the sharp knife.
action: You look at cauldron
response: Probably just the kind of old crone who would go around turning people into frogs (or toads). She looks you over approvingly and starts gesturing and muttering an incantation. You feel your eyes starting to bulge
action: You give the HOTDOG to the witch
response: The WITCH gives a quick glance at the HOTDOG, then tosses it back.
action: Drink cauldron
response: Either you are very hungry or very, very sick.
action: You go southeast
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You examine KNIFE
response: "Eight rooms to choose from. Most actors I know can't count that high."

It is a large bread knife with a serrated blade.
action: Go southwest
response: You are in a small side room. The exits all lead back to the main gallery.
You come face to face with the drama critic who panned your last
three shows.
action: You examine the critic
response: This is the guy you always suspected was out to get you. Now you are sure of it. He grins maniacally and comes at you with poison pen raised.
action: You give paper fortune to the critic
response: "YOUR FORTUNE MAY RIDE ON YOUR WEIGHT." Must be for some sumo wrestler.
action: You give the ring to the critic
response: You can't read the ring, so instead you just examine it. A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: You give the makeup to the critic
response: "Freddie Krueger Special Halloween Assortment"
action: You give the trumpet to the critic
response: You can't read the trumpet, so instead you just examine it. The trumpet is in amazingly good condition. By the style, you decide it was probably made over 3,000 years ago and used by ancient armies as they sieged and attacked walled cities. You always were such a good music historian.
action: You kill the critic
response: You attack the critic with your bare hands, but he evades your attack.
action: You put the ring on critic
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You examine KNIFE
response: "Eight rooms to choose from. Most actors I know can't count that high."

It is a large bread knife with a serrated blade.
action: You examine ring
response: A simple yet tasteful setting - a single, faceted stone in a 4 prong base.
action: Go southwest
response: You are in a small side room. The exits all lead back to the main gallery.
You come face to face with the drama critic who panned your last
three shows.
action: You hit the critic with KNIFE
response: You strike at the critic with the knife, but your weapon bounces off of him harmlessly
action: Grease critic
response: Don't know how to grease here...
action: You take all
response: You pick up the sharp knife.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
solitaire ring
action: Kick critic
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You go to the northwest
response: You are in a small side room. The exits all lead back to the main gallery.
Oh, great, now you find Helen Hipclicks, the worlds most conceited actress.
action: You hit Helen with KNIFE
response: You strike at the helen with the knife, but your weapon bounces off of her harmlessly
action: You give RING to HELEN
response: The HELEN gives a quick glance at the RING, then tosses it back.
action: You give the makeup to HELEN
response: The HELEN gives a quick glance at the MAKEUP, then tosses it back.
action: You give the trumpet to HELEN
response: The HELEN gives a quick glance at the TRUMPET, then tosses it back.
action: You kill HELEN
response: You attack the helen with your bare hands, but she evades your attack.
action: Kiss helen
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go northwest
response: You are in a small side room. The exits all lead back to the main gallery.
A very sharp knife is lying there, blade upwards.
Oh, great, now you find Helen Hipclicks, the worlds most conceited actress.
action: You take KNIFE
response: You pick up the sharp knife.
action: You look at the scrapbook
response: This is the prima donna who's edged you out of more good parts than you care to think about. Now she's coming right at you waving her scrapbook. Either she's going to bore you to death with her clippings, or she means to attack you.
action: You read the scrapbook
response: Er, READ the SCRAPBOOK? I presume that was just an error in judgement.
action: You give the paper fortune to HELEN
response: The HELEN gives a quick glance at the FORTUNE, then tosses it back.
action: You kick helen
response: Don't know how to kick here...
action: You read the clippings
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You tell the woman about the packrat
response: "Had a friend went in there once. Ain't got many friends these days."
action: Go upwards
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: Go east
response: This is NOT the Enterprise. You'll have to open these doors yourself.
action: You open the doors
response: You manage to pry the doors open, breaking only one fingernail in the process.
action: You go to the east
response: As you walk through, the doors slide closed behind you.
action: You go west
response: This is NOT the Enterprise. You'll have to open these doors yourself.
action: Look around
response: You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
The frayed elevator cable hangs just out of your reach.
action: You climb the CABLE
response: You dance and leap on your toes, but are unable to reach the cable. Just when you are about to give up, you recall a stunt you saw in a movie. Taking off your belt, you whip it upward in your best Indiana Jones style. Amazingly, as in the movie, the tip of the belt wraps itself three times around the frayed cable and catches securely. (Aren't you glad I saw that movie too?) Summoning all your strength, you start hand over hand up the belt and cable until you reach the doors at the top of the shaft and swing yourself over to safety.

You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You look down
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go to the east
response: You are in the closet.
action: You read the dictionary
response: Having no particular word to look up, you flip pages at random till you see: BOTTLE:Disolves Gum. SEE ALSO NOTE, SEAT BULB:Works in a Socket other than the original. SEE ALSO SPOTLIGHT BUTTON:The one in the booth operates the curtain. SEE ALSO COUNTERWEIGHT DOOR:Some can be opened. SEE ALSO KNOB, OILCAN, WINDOW, MAKEUP FORTUNE:In the Cookie - the Treasure is on the grid. PLUTO:Put in the OPENed crate. SEE ALSO CRATE, TABLE, SCRIPT TABLE:The portable one gets you the Plank. SEE ALSO CRATE, PLANK
action: You read dictionary
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: Go east
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go to the north
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.

In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: Go south
response: The storage room floor is a disaster. Junk and clutter lie everywhere.
action: You read the dictionary
response: Having no particular word to look up, you flip pages at random till you see: CAT:Is nervous about catgut. SEE ALSO HOTDOG, KNOB, VIOLIN GENIE:Anagrams your gifts into useful objects. SEE ALSO BUGLE, LAMP, SKATE FROG:Feed it then kiss it (yuch). SEE ALSO HOTDOG, PRINCE, PRINCESS, GUY, GIRL PROGRAMMER:Decent chap who spent years on this game. SEE ALSO $5 REGISTRATION ROGUES:Various. A poor man's D & D. SEE ALSO Gratuitous violence TOTO:An afterthought. Pay no attention to the little dog behind the curtain.
action: Keep going
response: Having no particular word to look up, you flip pages at random till you see: BOOK:Several. Must be read. Good for trading. SEE ALSO PAGE QUARTER:Buys merchandise. (Buy policy FIRST.) SEE ALSO DRINK, POLICY, BARBER
action: You continue
response: The pages are falling apart as you handle them. You must wait for them to dry.
action: You read DICTIONARY
response: Having no particular word to look up, you flip pages at random till you see: BOILER:Might knock out a wall if blown. SEE ALSO HACKSAW, VALVE, NOTE DESK:The courtesy desk contains a very important item.
SEE ALSO KEY, RECLAIM DICTIONARY:Dangerously soggy. Will fall apart if overused. DRAWER:In Dressing Table. SEE ALSO MAKEUP MIRROR:Cut it with a diamond. SEE ALSO DIAMOND, RING VALVE:The safety valve has something in it. SEE ALSO BOILER, HACKSAW, NOTE
action: You read the DICTIONARY
response: Having no particular word to look up, you flip pages at random till you see: BUGLE:Fun to play. Makes a good gift. SEE ALSO GENIE, PIRATE KEY:Won't be available until late in the game. SEE ALSO CHEST, DESK ORGAN:Type "4" (STOP #4 in the clues). RECORDER:Will play a tape. SEE ALSO TAPE TAPE:In the locked bathroom. Be nice to a friend. SEE ALSO RECORDER TRUMPET:You will need it after you get past the mirror. VIOLIN:Neither you nor the cat get along with it. SEE ALSO CAT, KNOB
action: You examine the ORGAN
response: The massive instrument has been lovingly maintained. The keys smell of Bon Ami, the gilt labels on the stops still gleam and the ornamental vase still holds fresh tulips...(strange, that reminds of a joke somehow).
action: You look at the stops
response: The massive instrument has been lovingly maintained. The keys smell of Bon Ami, the gilt labels on the stops still gleam and the ornamental vase still holds fresh tulips...(strange, that reminds of a joke somehow).
action: You read the ORGAN
response: The stops are arranged to the right and above the main keyboard and are simply numbered, "1, 2, 3, 4, 5, etc." A simple touch would activate them.
action: Touch 1
response: What do you want to touch?
action: You touch stop 1
response: You push tentatively, smiling with some perverted satisfaction at the sight of the greasy fingerprint you left on the hand polished surface.
action: Touch stop 2
response: You push tentatively, smiling with some perverted satisfaction at the sight of the greasy fingerprint you left on the hand polished surface.
action: Touch stop 3
response: You push tentatively, smiling with some perverted satisfaction at the sight of the greasy fingerprint you left on the hand polished surface.
action: Touch stop 4
response: You push tentatively, smiling with some perverted satisfaction at the sight of the greasy fingerprint you left on the hand polished surface.
action: You press stop 4
response: You push tentatively, smiling with some perverted satisfaction at the sight of the greasy fingerprint you left on the hand polished surface.
action: You press stop
response: You push tentatively, smiling with some perverted satisfaction at the sight of the greasy fingerprint you left on the hand polished surface.
action: You read the stops
response: The stops are arranged to the right and above the main keyboard and are simply numbered, "1, 2, 3, 4, 5, etc." A simple touch would activate them.
action: You touch the ORGAN
response: You push tentatively, smiling with some perverted satisfaction at the sight of the greasy fingerprint you left on the hand polished surface.
action: You press stop 4
response: You push tentatively, smiling with some perverted satisfaction at the sight of the greasy fingerprint you left on the hand polished surface.
action: You play the ORGAN
response: You always fancied yourself another P. D. Q. Bach. Your fingers fly over the keys and great waves of ethereal music gush from the pipes.
action: 4
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.

You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
solitaire ring
action: You go west
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
A packrat has emerged from a crack in the wall
action: You give the paper fortune to the packrat
response: The packrat carefully inspects the FORTUNE that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
A pointed blue hat sits there
action: You take the hat
response: You pick up the pointed hat.
action: You look at the hat
response: It is an old hat made of some soft material, decorated with moons and stars and odd symbols. There seem to be water stains and what look like splinters from broomsticks imbedded in the seams.
action: You look in the hat
response: It is an old hat made of some soft material, decorated with moons and stars and odd symbols. There seem to be water stains and what look like splinters from broomsticks imbedded in the seams.
action: You go east
response: You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: Go north
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: 4
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.

You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: You go east
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go upward
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: You go west
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go south
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it.
action: You take the parchment
response: You pick up the dark parchment.
action: You wear the hat
response: You put on the hat.
action: You put the parchment under the hat
response: You lay the secret on your cute little bald spot, then cover it with the hat.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go west
response: Just as you step into the room, the fire door closes behind you, plunging you into inky blackness. You can't even find an electrical outlet. Oh, bother.
action: You read the parchment
response: Oh, no you don't! If you read it, it won't be a secret any more.
action: You look at the parchment
response: This might be a prop left over from a spy drama - or maybe it's the real thing.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
sturdy plank
valve trumpet
You're wearing:
pointed hat
solitaire ring
dark secret
action: Go east
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go south
response: You are in a small side room. The exits all lead back to the main gallery.
The theater janitor was looking around the room. Hearing you, he looks up.
action: Examine janitor
response: He was looking for something, but has now turned his attention to you. He appears to have guessed that you know more about him than he cares to have made public. Chomping on his cigar, he rolls up his sleeves and heads toward you.
action: You show secret to the janitor
response: Oh, no you don't! If you read it, it won't be a secret any more.
action: You give secret to the janitor
response: Oh, no you don't! If you read it, it won't be a secret any more.
action: You hit the janitor with secret
response: You strike at the janitor with the secret, but your weapon bounces off of him harmlessly
action: You read secret
response: Oh, no you don't! If you read it, it won't be a secret any more.
action: You drop secret
response: (Taking it off first)
You drop the secret.
action: Wait
response: Time passes...
action: Examine janitor
response: He was looking for something, but has now turned his attention to you. He appears to have guessed that you know more about him than he cares to have made public. Chomping on his cigar, he rolls up his sleeves and heads toward you.
action: You ask the janitor about secret
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go southeast
response: You are in a small side room. The exits all lead back to the main gallery.
A witch turns from her cauldron and raises her gnarled hands ominously.
action: You show secret to the witch
response: Don't know how to show here...
action: You give secret to witch
response: The WITCH gives a quick glance at the SECRET, then tosses it back.
action: You wear secret
response: You are already wearing the secret.
action: You give the hat to the witch
response: The WITCH gives a quick glance at the HAT, then tosses it back.
action: You hit the witch with the hat
response: You strike at the witch with the hat, but your weapon bounces off of her harmlessly
action: You kill the witch
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Inventory
response: "Well, you going to try a room or ain't you?" says the zookeeper

You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
sturdy plank
valve trumpet
You're wearing:
solitaire ring
dark secret
action: Go upwards
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: Go downward
response: You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You go to the south-east
response: You are in a small side room. The exits all lead back to the main gallery.
A pointed blue hat sits there
A witch turns from her cauldron and raises her gnarled hands ominously.
action: You wear the hat
response: You lay the secret on your cute little bald spot, then cover it with the hat.

You are already wearing the hat.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
sturdy plank
valve trumpet
You're wearing:
pointed hat
solitaire ring
dark secret
action: You look at the hat
response: It is an old hat made of some soft material, decorated with moons and stars and odd symbols. There seem to be water stains and what look like splinters from broomsticks imbedded in the seams.
action: You go to the northwest
response: The witch blocks your way.
action: Wait
response: Time passes...
action: You wait for a while
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go south
response: You are in a small side room. The exits all lead back to the main gallery.
The theater janitor was looking around the room. Hearing you, he looks up.
action: You read secret
response: Oh, no you don't! If you read it, it won't be a secret any more.
action: You go north
response: The janitor blocks your way.
action: Wait
response: Time passes...
action: You look at your surroundings
response: You are in a small side room. The exits all lead back to the main gallery.
The theater janitor was looking around the room. Hearing you, he looks up.
action: You show the hat to janitor
response: You cannot make heads or tails of the symbols. You look inside the hat for a label, but find only a few strands of black mouse fur.
action: You wear the hat
response: You lay the secret on your cute little bald spot, then cover it with the hat.

You are already wearing the hat.
action: You wait for a while
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go west
response: You are in a small side room. The exits all lead back to the main gallery.
This guy looks just like your agent (The one you haven't seen
lately).
action: You look at the agent
response: Now you know this must be some kind of weird nightmare. Your own agent is after you. He is rolling up a stack of your head shots and publicity releases and seems intent on using them as a club.
action: Yes
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
You see an old, weathered piece of paper beneath the seat.
action: You take the paper
response: You pick up the old paper.
action: Go east
response: It is dark. You can't see anything.
action: Light bulb
response: You pick up the dim bulb.

The bulb is now lit.
action: You go west
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: Go west
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: Go down
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go south
response: This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
There is a paperback book with the cover torn off ( on the sink )
action: You go north
response: You pick up the paperback book.

Looking at the index you see entries such as:
"SNOW WHITE AND THE 1001 ARABIAN KNIGHTS MEET HEY DIDDLE DIDDLE, THE CAT AND
THE FIDDLE" (I hate sequels and spin offs, don't you?)

At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: You take KNIFE
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
There is a foot long hotdog ( on the grill )

You pick up the long hotdog.

You find a shelf in the closet.
A very sharp knife is lying there, blade upwards. ( on the shelf )

You pick up the sharp knife.
action: Go east
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.

At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.

The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: Look around
response: Excuse me, but your pager is beeping.

The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You answer the pager
response: "This is E.T. I'm returning your call. Next time don't call collect."
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You go east
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go north
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: You go north
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor

This looks about like your typical closet (minus the coat hangers).
A packrat has emerged from a crack in the wall
action: You give the paper to the packrat
response: The packrat carefully inspects the PAPER that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

This looks about like your typical closet (minus the coat hangers). There is a plain living room lamp.
action: Light lamp
response: Finding a convenient wall outlet, you plug the lamp in and switch it on.

The lamp is now lit.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
old lamp (Providing light)
paperback book
You're wearing:
pocket pager ( on your belt )
action: You go south
response: Excuse me, but your pager is beeping.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: You go north
response: Reaching the bottom of the stairs, you can see something massive to the West.

You squeeze past the gently hissing boiler. There is a maintenance walkway that runs beside the boiler toward the North. Stairs are to the East.
The boiler knocks and pounds - small jets of steam hiss from the seams.
The corroded safety valve spurts like a steam calliope. ( on top
the boiler
)

Squeezing along between the boiler and the wall you come across a room to the North labelled "HOMONYM CLOSET"

You are in the homonym closet.
There is Merry Mary
action: You take Pluto
response: She barks out a laugh then hands you a small object saying, "It was a dumb joke, but take my Pluto, please." With that she seems to melt away into the shadows, leaving you with a small statue and the funny feeling that your grammatical sensibilities have been offended. (Mine certainly were.)

You already have the pluto.
action: Go south
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: Go west
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: You go to the north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it. (
on seat 86
)
action: You go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: Examine banner
response: The locked desk stands under an imitation red velvet banner.
action: You read banner
response: The banner above the courtesy desk says, "Lost and Found Desk - RECLAIM Here".
action: Go north
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it. (
on seat 86
)

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go to the east
response: You are in the closet.
A spear stands in a corner of the closet.
action: You shake spear
response: The PUN is the lowest form of humor (unless YOU think of it first).
In protest the packrat jumps out of a hole and replaces the spear with a bucket.

You are in the closet.
There is that famous old oaken bucket
action: You take the bucket
response: You pick up the oaken bucket.
action: Look around
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go west
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
action: Open spot
response: You have opened the spot.
Inside, you see the following:
You can see the socket
action: Go east
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go to the west
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.

You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go north
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go east
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
There is a very thin music book ( on the east shelf )
action: You take the book
response: Do you mean the music book or the paperback book?
action: Music
response: You pick up the music book.
action: You read the music book
response: "4...SHOW ME THE WAY TO GO HOME"
action: You go to the south
response: Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: You look around
response: Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: You open the doors
response: You manage to pry the doors open, breaking only one fingernail in the process.
action: Go east
response: As you walk through, the doors slide closed behind you.

You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
The frayed elevator cable hangs just out of your reach.
A packrat has emerged from a crack in the wall
action: You trade the pager to the packrat
response: The packrat carefully inspects the PAGER that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
A battered bugle is lying there.
The frayed elevator cable hangs just out of your reach.
action: You take the BUGLE
response: You pick up the battered bugle.
action: You open the doors
response: You manage to pry the doors open, breaking only one fingernail in the process.
action: Go west
response: As you walk through, the doors slide closed behind you.

Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: Go north
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
action: Go up
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the south-west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go south
response: You find yourself in the men's dressing room.
There is a dressing table against the wall
There is a small drawer ( in the dressing table)
action: You examine the MIRROR
response: You have opened the drawer.
Inside, you see the following:
There is a kit of heavy stage makeup

You pick up the stage makeup.

The table has a mirror and a small drawer. There is nothing lying on the table. A quick search shows that there is nothing behind nor under it. There is something scribbled on the mirror with lipstick.
action: You look at the MAKEUP
response: "THE MAKEUP THEY GIVE YOU IN THIS PLACE WOULD GIVE ZITS TO WROUGHT IRON!"

There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
action: You go to the east
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.

The hall continues to the West and South. There's an open door to the North.

You can't go that way.
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go to the south
response: Garment racks line the walls. There is a definite smell of well worn clothing.
A name brand SCUBA suit lies dripping ( on the floor )
action: You take the suit
response: You pick up the scuba suit.
action: Go west
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.

Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
An oddly decorated magicians table sits in the corner
There is a very convincing 24 carat ring. ( hanging on a wall peg)
action: You read the Table
response: You pick up the solitaire ring.

At first you can't make out the meaning of the hem's decorations.
Then as you start walking around to the other side of the table, it hits you...Its written upside down. Clumsily standing on your head, you make out the repeating legend, "..ACEPRIZEDPOSSIONONTABLEPLACEPRIZEDPOSSIONONTABLEPL..."
action: You go to the east
response: The catwalk continues West and East. The boards creak under your feet. Looking down, you see a dangerous SAG.

At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go up
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: You read the page
response: Do you mean the music book or the rainsoaked page?
action: Rainsoaked
response: It's a page from ALI BABA AND THE FORTY THIEVES, too rainsoaked to read.
action: Go north
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
There is a heavy packing crate
action: You take the CRATE
response: You're already carrying too much weight as it is.
action: Inventory
response: You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
music book
old lamp (Providing light)
oaken bucket
paperback book
plaster pluto
solitaire ring
scuba suit
action: You go to the north
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
A packrat has emerged from a crack in the wall
action: Trade paperback to packrat
response: The packrat carefully inspects the PAPERBACK that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
There is nice E flat valve trumpet
action: You take the TRUMPET
response: You pick up the valve trumpet.
action: Go downward
response: You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Sos-bugsos-bugle
response: The zookeeper chuckles, "I ain't dumb enough to go in them rooms."

Enter saved game to store:
action: Go east
response: You are in a small side room. The exits all lead back to the main gallery.
A pirate captain confronts you, waving a cutlass.
action: You play the bugle
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.

The captain applauds wildly (a BAD mistake for someone with a hook for a left hand). You escape as he hops in pain trying to pry his hands back apart.

You have earned 1000 BONUS POINTS out of a possible 22,000

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You go east
response: You are in a small side room. The exits all lead back to the main gallery.
action: Go east
response: You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go south
response: You are in a small side room. The exits all lead back to the main gallery.
The theater janitor was looking around the room. Hearing you, he looks up.
action: You play the bugle
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.
action: Sos-bugsos-bugle
response: Enter saved game to load: [ Rogues Gallery

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go east
response: You are in a small side room. The exits all lead back to the main gallery.
A pirate captain confronts you, waving a cutlass.
action: You play the bugle
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.

The captain applauds wildly (a BAD mistake for someone with a hook for a left hand). You escape as he hops in pain trying to pry his hands back apart.

You have earned 1000 BONUS POINTS out of a possible 22,000

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You look at the woman
response: She spits in the corner and says."You know, not many people come down this way any more. A lot fewer go back. These rooms hold about the nastiest bunch of characters you'd want to tangle with. Try 'em if you like. Ain't no skin off my nose." She then settles back in her chair to watch.
action: You go east
response: You are in a small side room. The exits all lead back to the main gallery.
action: Go east
response: You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You check your inventory
response: "If you'd get rid of a few of these characters, it'd make my job a lot easier."

You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
music book
old lamp (Providing light)
oaken bucket
plaster pluto
solitaire ring
scuba suit
valve trumpet
action: You look at the book
response: "If you'd get rid of a few of these characters, it'd make my job a lot easier."

It has only one the page left - no wonder it's so thin.
action: Go downwards
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"
action: Go down
response: Ignoring everything that you learned as a two year old, you impulsively turn W and walk right into the closed door.

At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: You go to the north
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
There is a suspiciously good looking apple sitting there ( on the
work table
)   An old work table leans and tilts at odd angles
action: You take the APPLE
response: You pick up the juicy apple.
action: Go west
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.

You can't go that way.

Ignoring everything that you learned as a two year old, you impulsively turn W and walk right into the closed door.

There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: Go southeast
response: You are in a small side room. The exits all lead back to the main gallery.
A witch turns from her cauldron and raises her gnarled hands ominously.
action: You give APPLE to the witch
response: The WITCH gives a quick glance at the APPLE, then tosses it back.
action: You look in the cauldron
response: Probably just the kind of old crone who would go around turning people into frogs (or toads). She looks you over approvingly and starts gesturing and muttering an incantation. You feel your eyes starting to bulge
action: You look at your surroundings
response: You are in a small side room. The exits all lead back to the main gallery.
A witch turns from her cauldron and raises her gnarled hands ominously.
action: You hit the witch with the suit
response: You strike at the witch with the suit, but your weapon bounces off of her harmlessly
action: You throw the suit at the witch
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"
action: You wear the suit
response: You put on the suit.
action: You hit witch
response: You attack the witch with your bare hands, but she evades your attack.
action: You throw the bucket at the witch
response: You strike at the witch with the bucket, but your weapon bounces off of her harmlessly
action: You wear the bucket
response: You put on the bucket.
action: You put the bucket on the witch
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You take the bucket
response: "Had a friend went in there once. Ain't got many friends these days."

You pick up the oaken bucket.
action: You look at what you're carrying with you
response: You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
juicy apple
music book
old lamp (Providing light)
oaken bucket
plaster pluto
solitaire ring
valve trumpet
You're wearing:
scuba suit
action: Go southeast
response: You are in a small side room. The exits all lead back to the main gallery.
A witch turns from her cauldron and raises her gnarled hands ominously.
action: You hit the witch with the bucket
response: You strike at the witch with the bucket, but your weapon bounces off of her harmlessly
action: You eat APPLE
response: You take a tentative nibble. It has an oddly smooth taste and you feel no ill effects, so you prepare for a second bite. Then it hits you that all is not right. You feel faint, your head is swimming.
You fall down. You are dying. As you sink into oblivion, you remember an old ditty from your childhood: "An apple a day/Keeps the warthogs away,
But a foot-long hot dog/Will placate a frog."
Wait here a minute, I just remembered something. Yep, I just checked with central supply. That was only a WAX apple. (Boy, what a hypochondriac!)
action: You go to the northwest
response: The witch blocks your way.
action: You go northwest
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go south
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.

You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
There is a heavy packing crate

The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go north
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
There is a heavy packing crate
action: Examine CRATE
response: It is a large wooden packing crate with a heavy lid.
action: You read the crate
response: PROP FOR `THE MUSIC BOX' - LAUREL & HARDY; A MENSA/MESA PRODUCTION
action: Open CRATE
response: You want to OPEN the CRATE with WHAT, pray tell?
action: You go south
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go west
response: You suddenly bolt for the roof edge and freedom! With a graceful Grande Jete', you succeed, alighting daintily on the street below. Looking around, you realize that you are in a dark, featureless void with nothing substantial beneath your feet. Realizing that you have just gone outside the programed area of the game, you meekly climb back to "Room 33 - Theater Roof"

The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go downward
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: You go north
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.

You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
There is a heavy packing crate
action: You play the bugle
response: You wet your lips, throw back your head and blow for all you're worth. A shower of cockroaches and spider webs flies out the bell along with a stream of notes that would make Sousa gasp.
action: You play the TRUMPET
response: Carefully checking the spit valve, you put lips to mouthpiece and blow.
action: You examine Pluto
response: Close examination reveals it to be a cheap plaster statue with one chipped ear.
action: You read Pluto
response: You can't read the pluto, so instead you just examine it. Close examination reveals it to be a cheap plaster statue with one chipped ear.
action: Go downward
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.

At the East end of the catwalk you find a short ladder leading up to the roof.

The catwalk continues West and East. The boards creak under your feet. Looking down, you see a dangerous SAG.

The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.

The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: Go downward
response: The hall continues to the West and South. There's an open door to the North.

You can't go that way.

You can't go that way.
action: Go west
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go down
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: Go northeast
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go east
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
action: Go up
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: You go to the south-east
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go downwards
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go west
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: 4
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.

You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: You go west
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
A packrat has emerged from a crack in the wall
action: You look at what you're carrying with you
response: You're carrying:
battered bugle
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
juicy apple
music book
old lamp (Providing light)
oaken bucket
plaster pluto
solitaire ring
valve trumpet
You're wearing:
scuba suit
action: Trade book to packrat
response: The packrat carefully inspects the BOOK that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
A pointed blue hat sits there
action: You take the hat
response: You pick up the pointed hat.
action: You wear the hat
response: You put on the hat.
action: Go upward
response: You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.

You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.

You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.

Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.

You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.

You can't go that way.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go south
response: You are now in a middle-ish aisle in the audience area.
You see a small scrap of parchment with a secret written on it. (
on seat 86
)
action: You put secret under the hat
response: You lay the secret on your cute little bald spot, then cover it with the hat.
action: Go east
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.

You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: You go east
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go downwards
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go west
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: 4
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.

You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: Go west
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
action: You examine secret
response: This might be a prop left over from a spy drama - or maybe it's the real thing.
action: You read secret
response: You READ the secret that you've been so carefully keeping under your hat. There is an almost imperceptible darkening of the small lens in the center of the wall, and with a soft whoosh, a panel swings open allowing you to pass.

The hall continues South. To the East is the one-way passage back to the pit.
A deep gap looms ahead to the South.
action: Go south
response: You inch forward to get a better look at the gap. Unfortunately,
just as you reach the edge, your old war wound (the stitch in your side from laughing at the doctors of the 4077th M*A*S*H giving Colonel Potter's horse an enema) flares back up. The spasm knocks you off balance and sends you hurtling into the hole. As you bounce off one wall and then the other you note with chagrin that they are less than 12 feet apart and you might have lived to watch more reruns of M*A*S*H had you found some way to bridge the gap.

You have earned 1000 BONUS POINTS out of a possible 22,000

Your score is 400 (out of 19900 possible). You have visited 60 locations (out of 117 in the game)
action: Describe the surroundings
response: Would you like to restart, restore, undo, or quit? [l -> look]
action: Look around
response: The hall continues South. To the East is the one-way passage back to the pit.
A deep gap looms ahead to the South.
action: You examine the gap
response: It is only a few yards wide, but just too far to jump. The sides, as far down as you can see are sheer and offer no hand holds at all.
action: Go east
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
action: You read secret
response: You READ the secret that you've been so carefully keeping under your hat. There is an almost imperceptible darkening of the small lens in the center of the wall, and with a soft whoosh, a panel swings open allowing you to pass.

The hall continues South. To the East is the one-way passage back to the pit.
A deep gap looms ahead to the South.
action: Go east
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
solitaire ring
action: 4
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
scuba suit
fortune cookie
paper fortune
sturdy plank
valve trumpet
You're wearing:
solitaire ring
action: You trade the Cookie to the packrat
response: The packrat carefully inspects the COOKIE that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
A pointed blue hat sits there
action: You take the hat
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
A pointed blue hat sits there
You pick up the pointed hat.
action: You wear it
response: You put on the hat.
action: You go south
response: [Now in BRIEF mode: Room descriptions will only be printed when rooms are entered for the first time.]
action: Go south
response: You can't go that way.

You can't go that way.
action: You put secret under the hat
response: You lay the secret on your cute little bald spot, then cover it with the hat.
action: 4
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.
action: You read secret
response: You READ the secret that you've been so carefully keeping under your hat. There is an almost imperceptible darkening of the small lens in the center of the wall, and with a soft whoosh, a panel swings open allowing you to pass.

The hall continues South. To the East is the one-way passage back to the pit.
A deep gap looms ahead to the South.
action: You put Plank on the gap
response: You inch up to the edge of the gap. A quick check shows that your pulse is holding steady at its usual 72 beats per minute, so you use this to time the echo from a fluttering yodel. Multiplying by the speed of sound in basement hallways, you easily determine that the gap is only 11.432 feet across and can be spanned by using the 12 foot plank. You confidently plant one end of the plank in the dirt near your feet and let it fall until the other end hits and wedges into the far side, then proceed South. You're so clever!

You are balancing precariously on the plank over the deep gap. Under your weight, the ends slip and settle into the ground, wedging them tighter.
action: You go south
response: You have come to a dead end. North is the plank over the gap, but there are only blank walls in the other directions.
A stream comes from a gouge in the floor then flows under the West wall.
action: You examine the stream
response: The water churns and boils as it rushes along. You cannot tell how deep it is or where it goes after disappearing under the wall.
action: You wear the suit
response: You put on the suit.
action: Go west
response: When are you going to learn? This is a THEATER. Things you find in
a COSTUME LOFT are only COSTUMES! The paper mache' scuba tanks dissolve away, leaving you to play fishy for about two minutes before the game mercifully ends.

You have earned 0 BONUS POINTS out of a possible 22,000

Your score is 1450 (out of 19900 possible). You have visited 77 locations (out of 117 in the game)
action: You wear the bucket
response: You put on the bucket.
action: Go west
response: You hear the sound of your breathing echoing inside the bucket as you grope toward where you remember the stream edge to be. You misjudge by only 8 inches, but it is enough to send you headlong into the icy water. With quick reflexes, you keep the pail on your head until you can pull yourself back to dry ground. You find that you did get through to the next section of the hall.

The hall continues South, but the rest of the walls are blank.
A stream appears from under the East wall then drains down a
grating.
action: You look at the stream
response: The water churns and boils as it rushes along. You cannot tell how deep it is or where it comes from before appearing from under the wall.
action: You take the bucket
response: You pick up the oaken bucket.
action: You describe your surroundings
response: The hall continues South, but the rest of the walls are blank.
A stream appears from under the East wall then drains down a
grating.
action: Go south
response: You have come to a fork in the hallway. You can go North, East or South.
action: Go east
response: You have a small problem. The hall narrows to the East and jammed into the tightest spot is a very genuine-looking guillotine. Its heavy frame extends from wall to wall and from ceiling to floor. The razor-sharp blade is poised high above an ominous wicker basket. The only way East is through the frame.
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
paper fortune
valve trumpet
You're wearing:
pointed hat
solitaire ring
scuba suit
dark secret
action: You throw the trumpet east
response: You throw the trumpet.
action: You take the trumpet
response: You pick up the valve trumpet.
action: You play the trumpet
response: Carefully checking the spit valve, you put lips to mouthpiece and blow.
action: Go west
response: You have come to a fork in the hallway. You can go North, East or South.
action: You go south
response: You find yourself in a nook (or is it a cranny? I could never tell). A packrat has emerged from a crack in the wall
action: You check your inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
stage makeup
sharp knife
old lamp (Providing light)
oaken bucket
paper fortune
valve trumpet
You're wearing:
pointed hat
solitaire ring
scuba suit
dark secret
action: You give the paper fortune to the packrat
response: The packrat carefully inspects the FORTUNE that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You find yourself in a nook (or is it a cranny? I could never tell). You see a small oilcan with a long spout and pump handle
action: You take the OILCAN
response: You pick up the small oilcan.
action: You look at the oilcan
response: A familiar looking little thing. Turning it over you notice something engraved on the bottom. You also notice oil dribbling down into your left shoe.
action: You read the oilcan
response: "IF FOUND, PLEASE RETURN TO TIN WOODSMAN, C/O EMERALD CITY, OZ." (Obviously, just a prop...isn't it?)
action: Go north
response: You have come to a fork in the hallway. You can go North, East or South.
action: Go east
response: You have a small problem. The hall narrows to the East and jammed into the tightest spot is a very genuine-looking guillotine. Its heavy frame extends from wall to wall and from ceiling to floor. The razor-sharp blade is poised high above an ominous wicker basket. The only way East is through the frame.
action: You go east
response: To the West is the guillotine that gave you so much trouble.
Actually, there was nothing to worry about. The blade was nailed up. It couldn't fall. (If you can't trust your programmer, who can you trust?)  East is a doorway.
There is a medium sized brown door at the East end of the Hall
action: You put MAKEUP on hinges
response: You slather (love that word) the makeup on the hinges. The door soon swings open, revealing the room beyond. (Slather, slather, slather)
action: Oil hinges
response: As you oil the hinges, you notice a warning label on the oilcan: "EXTRA STRENGTH PENETRATING OIL - TO BE USED ON WET SURFACES ONLY!"
It is at this point that massive door falls and flattens you. Does it smart?

You have earned 0 BONUS POINTS out of a possible 22,000

Your score is 2050 (out of 19900 possible). You have visited 82 locations (out of 117 in the game)
action: You go to the east
response: You are in the Northwest corner of a big room just East of the greasy door.
A packrat has emerged from a crack in the wall
action: Inventory
response: You're carrying:
dim bulb (Providing light)
long hotdog
sharp knife
small oilcan
old lamp (Providing light)
oaken bucket
valve trumpet
You're wearing:
pointed hat
solitaire ring
scuba suit
dark secret
action: Go east
response: You are now in the Northeast corner of the big room.
You see an unusually thick book ( on the floor )
action: You look at the book
response: It seems to be one of those double books with a separate story starting at each cover and meeting in the middle. There is a title on each cover.
action: You read the book
response: The front cover says, "THROUGH THE LOOKING GLASS" and the other front cover says, "JOSHUA AT JERICHO".
action: You take the book
response: You pick up the thick book.
action: You go south
response: You come across a surprise. There is a door to the South with a large EXIT sign above. This time there is a window that shows a stairway on the other side leading directly up to a back alley. The door doesn't seem to be locked.
There is an exit door on the South wall
action: You examine the exit door
response: This is too good to be true. There is no lock on the door, no rust on the hinges and the stairway to the alley is clearly visible through the window.
action: You open the DOOR
response: The door is already open.
action: You go to the south
response: To your surprise, the door opens easily. In your eagerness, you race forward at full speed, but run into a solid barrier where thin air should be and are hurled back into the room. Dabbing at your bloodied nose, you get up and go over to see what type of force field you encountered. Only then do you notice that the Stairway is only a well-done painting and the entire door assembly is a set piece left over from some show.
action: Oil door
response: Don't know how to oil here...
action: You look around
response: You come across a surprise. There is a door to the South with a large EXIT sign above. This time there is a window that shows a stairway on the other side leading directly up to a back alley. The door doesn't seem to be locked.
There is an exit door on the South wall
action: Go west
response: The wall to the West has a door frame.
A full length mirror is mounted in the door frame.
action: You examine the MIRROR
response: You see your own reflection in it. You look tired. (Is that a zit?)
action: You touch the MIRROR
response: The mirror seems not to mind being touched. In fact, it seems somewhat reluctant to let go of your hand. Oops, wrong story. This is just a plain mirror.
action: Break mirror
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the MIRROR? Don't know how to break here...
action: You go to the west
response: You are in the Northwest corner of a big room just East of the greasy door.
A packrat has emerged from a crack in the wall
action: You give the book to the packrat
response: The packrat carefully inspects the BOOK that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You are in the Northwest corner of a big room just East of the greasy door.
There is a double-fulcrum bolt cutter
action: You take the cutter
response: You pick up the bolt cutter.
action: Examine cutter
response: The jaws on this baby would do you proud on even hardened steel.
action: Go west
response: To the West is the guillotine that gave you so much trouble.
Actually, there was nothing to worry about. The blade was nailed up. It couldn't fall. (If you can't trust your programmer, who can you trust?)  East is a doorway.
action: You go to the west
response: You have a small problem. The hall narrows to the East and jammed into the tightest spot is a very genuine-looking guillotine. Its heavy frame extends from wall to wall and from ceiling to floor. The razor-sharp blade is poised high above an ominous wicker basket. The only way East is through the frame.
action: Go west
response: You have come to a fork in the hallway. You can go North, East or South.
action: Go north
response: The hall continues South, but the rest of the walls are blank.
A stream appears from under the East wall then drains down a
grating.
action: Oil stream
response: The oil flows out over the surface of the stream. At first, you see no effect, then you hear a sound like rocks crumbling somewhere and the water slows and recedes, leaving only a calm, shallow sheet, inches deep. You toss away the empty oilcan. (So you're littering. It keeps the inventory neater.)

The hall continues South, but the rest of the walls are blank.
The water on the floor is as calm as glacial lake (but warmer).
action: Go east
response: You cross easily through the two-inch deep water.

You have come to a dead end. North is the plank over the gap, but there are only blank walls in the other directions.
The water on the floor is as calm as glacial lake (but warmer).
action: You look at WATER
response: A beautiful sight. Through the rainbow colors of the oil slick, you see the reflection of the next room under the West wall. You can wade there easily.
action: Swim
response: You cross easily through the two-inch deep water.

The hall continues South, but the rest of the walls are blank.
The water on the floor is as calm as glacial lake (but warmer).
action: Swim
response: You cross easily through the two-inch deep water.

You have come to a dead end. North is the plank over the gap, but there are only blank walls in the other directions.
The water on the floor is as calm as glacial lake (but warmer).
action: You go north
response: You are balancing precariously on the plank over the deep gap. Under your weight, the ends slip and settle into the ground, wedging them tighter.
action: Go north
response: The hall continues South. To the East is the one-way passage back to the pit.
A deep gap looms ahead to the South.
action: Go east
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
action: You go east
response: You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
bolt cutter
long hotdog
sharp knife
old lamp (Providing light)
oaken bucket
valve trumpet
You're wearing:
pointed hat
solitaire ring
scuba suit
dark secret
action: You go south
response: Ignoring everything that you learned as a two year old, you impulsively turn E and walk right into the closed door.

You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.

You can't go that way.

You can't go that way.
action: You move coat
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.
action: You cut the bolts with the cutter
response: You try to get at the bolts, but you slip, shattering the box.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
A exquisite multi-faceted diamond catches your eye.
action: Examine box
response: The box is secured to the floor by hardened steel bolts.
action: You take the DIAMOND
response: You pick up the sparkling diamond.
action: You examine the DIAMOND
response: What a hunk o' ice. Bet that baby'd put a dent in your mortgage payment.
action: You examine the bolts
response: The box is secured to the floor by hardened steel bolts.
action: You cut the bolts with the cutter
response: You try to get at the bolts, but you slip, shattering the box.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
A exquisite multi-faceted diamond catches your eye.
action: You take the DIAMOND
response: You pick up the sparkling diamond.
action: You check what you're carrying
response: You're carrying:
dim bulb (Providing light)
bolt cutter
long hotdog
sharp knife
sparkling diamond
old lamp (Providing light)
oaken bucket
valve trumpet
You're wearing:
pointed hat
solitaire ring
scuba suit
dark secret
action: You take the solitaire stone
response: You pick up the solitaire stone.
action: You wear RING
response: You put on the ring.
action: You check what you're carrying
response: You're carrying:
dim bulb (Providing light)
bolt cutter
long hotdog
sharp knife
sparkling diamond
old lamp (Providing light)
oaken bucket
valve trumpet
You're wearing:
pointed hat
solitaire ring
scuba suit
dark secret
action: You remove the suit
response: You take off the suit.
action: You read secret
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.

You READ the secret that you've been so carefully keeping under your hat. There is an almost imperceptible darkening of the small lens in the center of the wall, and with a soft whoosh, a panel swings open allowing you to pass.
action: You go to the west
response: You cross easily through the two-inch deep water.
action: You cut the MIRROR with the DIAMOND
response: You make a series of scratches on the surface with the gem, then you hurl it at the mirror from the far side of the room, shattering it into more pieces than you care to count. It is then that you realize how much diamond looks like broken glass. By the time you relocate the gem, you HAVE counted the pieces.

With the shattered mirror to the East, you turn South to see an odd room with even odder stains on the walls and floor.
action: You go to the south
response: This is definitely going to be one of THOSE days! The wall just slid shut behind you and the other walls are starting to move toward you.
I have a funny feeling about this. (No, you do NOT have a com-link available.)

The walls of the room are inching inward at an alarming rate. A desperate search of the walls, ceiling and floor reveals no escape routes.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
bolt cutter
long hotdog
sharp knife
sparkling diamond
old lamp (Providing light)
oaken bucket
valve trumpet
You're wearing:
pointed hat
solitaire ring
dark secret
action: Go west
response: You are in a long twisting hall with side doorways to the West and South.
action: Go south
response: You see doorways to the West, North and East and... WAIT A MINUTE! This CAN'T belong in this game! This place looks exactly the transporter chamber from a Constitution Class Federation Starship. (NCC 1700 series) From just out of sight, someone orders, "Energize, Scotty".
action: Go north
response: As you bolt for the doorway, the world shimmers from view and you experience a sensation not unlike that which you felt when you rode a drunken bull elephant down Alameda Street in Beautiful Downtown Burbank last July wearing only the epaulets and scabbard from your Order of the Most Esteemed Aardvarks Lodge ceremonial uniform, playing your uncle's Ukranian raisin-bladder bagpipe and yodelling the dirty version of Supercalifragilisticexpialidosious in protest of Disney's not releasing FANTASIA on videotape. Thought I didn't know about that, did you? I have ways of finding these things out. Anyway, when the world un-shimmers, you find yourself in a new location. Whoopee, big surprise.

This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
action: Inventory
response: You're carrying:
dim bulb (Providing light)
bolt cutter
long hotdog
sharp knife
sparkling diamond
old lamp (Providing light)
oaken bucket
valve trumpet
You're wearing:
pointed hat
solitaire ring
dark secret
action: You look around
response: This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
action: Go east
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.

The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: N,E,N
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.

You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go downward
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.

Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.

You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go west
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: You read secret
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.

You READ the secret that you've been so carefully keeping under your hat. There is an almost imperceptible darkening of the small lens in the center of the wall, and with a soft whoosh, a panel swings open allowing you to pass.
action: You look at your surroundings
response: The wall to the West has a door frame.
action: Go south
response: The walls have stopped in their tracks, so helplessly warped that they will never move again. (You do believe me, don't you?)  A twisting hall goes West.
action: Go west
response: You are in a long twisting hall with side doorways to the West and South.
action: Go west
response: You see doorways to the West, North and East and... WAIT A MINUTE! This CAN'T belong in this game! This place looks exactly the transporter chamber from a Constitution Class Federation Starship. (NCC 1700 series) From just out of sight, someone orders, "Energize, Scotty".
action: You go to the west
response: As you bolt for the doorway, the world shimmers from view and you experience a sensation not unlike that which you felt when you rode a drunken bull elephant down Alameda Street in Beautiful Downtown Burbank last July wearing only the epaulets and scabbard from your Order of the Most Esteemed Aardvarks Lodge ceremonial uniform, playing your uncle's Ukranian raisin-bladder bagpipe and yodelling the dirty version of Supercalifragilisticexpialidosious in protest of Disney's not releasing FANTASIA on videotape. Thought I didn't know about that, did you? I have ways of finding these things out. Anyway, when the world un-shimmers, you find yourself in a new location. Whoopee, big surprise.

This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
action: Go north
response: You are in a long twisting hall with side doorways to the West and South.
action: You drop the trumpet
response: You're carrying:
dim bulb (Providing light)
bolt cutter
long hotdog
sharp knife
sparkling diamond
old lamp (Providing light)
oaken bucket
valve trumpet
You're wearing:
pointed hat
solitaire ring
dark secret

You drop the trumpet.
action: Go north
response: You are in a long twisting hall with side doorways to the West and South.
There is nice E flat valve trumpet
action: Go east
response: You are in a long twisting hall with side doorways to the North and South.
action: Go west
response: You are in a long twisting hall with side doorways to the West and South.
action: Go north
response: You are in a long twisting hall with side doorways to the West and South.
action: You drop the trumpet
response: You drop the trumpet.
action: Go north
response: You are in a long twisting hall with side doorways to the West and South.
There is nice E flat valve trumpet
action: You take the trumpet
response: You pick up the valve trumpet.
action: Go east
response: You are in a long twisting hall with side doorways to the North and South.
action: You drop the trumpet
response: You drop the trumpet.
action: You go east
response: You are in a long twisting hall with side doorways to the West and South.
action: You go east
response: You are in a long twisting hall with side doorways to the North and South.
There is nice E flat valve trumpet
action: You take the trumpet
response: You pick up the valve trumpet.
action: Go west
response: You are in a long twisting hall with side doorways to the West and South.
action: You go east
response: You are at the end of a very, very, very, very long hallway. (That certainly was a long hall, wasn't it?)  There is DAYLIGHT streaming down a coal chute!
action: Go up
response: Congratulations! You are now at a point that few have reached. You have escaped. HOWEVER, there is much more to this theater than meets the eye, such as rumors of a chest of jewels brought in years ago to be sewn into costumes for an extravaganza that never got off the ground. The chest vanished and may still be hidden somewhere in the building. It's yours for the taking. Of course, since you've found the coal chute, I'll have to lock it up. But just to be fair, I've opened up another exit - wide open. The only catch is that you won't be able to leave without the treasure. Simple, no? I think the packrat has something you need. BREAK A LEG!

You are at the end of a very, very, very, very long hallway. (That certainly was a long hall, wasn't it?)  There is DAYLIGHT streaming down a coal chute!
action: Go upward
response: You are at the end of a very, very, very, very long hallway. (That certainly was a long hall, wasn't it?)  There is DAYLIGHT streaming down a coal chute!
action: Go east
response: You are in a long twisting hall with side doorways to the West and South.
A packrat has emerged from a crack in the wall
action: Inventory
response: You're carrying:
dim bulb (Providing light)
bolt cutter
long hotdog
sharp knife
sparkling diamond
old lamp (Providing light)
oaken bucket
valve trumpet
You're wearing:
pointed hat
solitaire ring
dark secret
action: You give the cutter to the packrat
response: The packrat carefully inspects the CUTTER that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You are in a long twisting hall with side doorways to the West and South.
You see a small, delicate bottle, like the one Major Anthony Nelson found.
action: You read the bottle
response: Turning the bottle over to read the label sends the contents dribbling out all over your particulars. (Well, what am I supposed to call it? Children may be watching. Besides you know I mean.)  Anyway, you manage to right the bottle in time to save some of the contents, and after wiping it carefully on your sleeve, you hold it over your head to read, "GUM REMOVER" on the bottom.
action: You take the bottle
response: You pick up the delicate bottle.
action: You look at your surroundings
response: You are in a long twisting hall with side doorways to the West and South.
action: Go west
response: You see doorways to the West, North and East and... WAIT A MINUTE! This CAN'T belong in this game! This place looks exactly the transporter chamber from a Constitution Class Federation Starship. (NCC 1700 series) From just out of sight, someone orders, "Energize, Scotty".
action: Go north
response: As you bolt for the doorway, the world shimmers from view and you experience a sensation not unlike that which you felt when you rode a drunken bull elephant down Alameda Street in Beautiful Downtown Burbank last July wearing only the epaulets and scabbard from your Order of the Most Esteemed Aardvarks Lodge ceremonial uniform, playing your uncle's Ukranian raisin-bladder bagpipe and yodelling the dirty version of Supercalifragilisticexpialidosious in protest of Disney's not releasing FANTASIA on videotape. Thought I didn't know about that, did you? I have ways of finding these things out. Anyway, when the world un-shimmers, you find yourself in a new location. Whoopee, big surprise.

This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
action: You go north
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go upwards
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: You go east
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
A wad of chewing gum is stuck to the bottom of the seat.
action: You pour the bottle on the gum
response: Pouring some of the bottle's contents onto the gum, you are amazed to see it quickly sizzle and boil away, revealing a concealed note.

You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
There is a penciled note on the bottom of the seat
action: You read the note
response: "REMEMBER TO GET THE HACKSAW FROM THE SAFETY VALVE AND FIX IT SOME DAY BEFORE
SOMEONE BLOWS THAT #~}/@! BOILER." (Bet I know where you're going!)
action: Go west
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
action: Go down
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: Go east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You go east
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: Go west
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.

A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
A name brand SCUBA suit lies dripping

Reaching the bottom of the stairs, you can see something massive to the West.

You squeeze past the gently hissing boiler. There is a maintenance walkway that runs beside the boiler toward the North. Stairs are to the East.
The boiler knocks and pounds - small jets of steam hiss from the seams.
The corroded safety valve spurts like a steam calliope. ( on top
the boiler
)
action: You take HACKSAW
response: You climb tentatively to the top of the boiler and reach down into the throat of the safety valve to tug at something stuck inside. Suddenly there is a metallic click and steam no longer hisses out. As the pounding starts to build, you jump for the floor just as the boiler thunderously explodes.

The twisted wreckage of the boiler is everywhere. There is barely enough room to make your way past it to the East or West.
The soggy hacksaw still drips water from the safety valve.
action: You take HACKSAW
response: You pick up the soggy hacksaw.
action: You examine it
response: A simple K-mart blue-light special tool. Not worth the hassle of hiding it that elaborately. At least it was rust-proofed.
action: Go west
response: This WAS a sealed-off store room. There is now a large hole in the East wall. (An awful lot of mouse holes here, but no mice.)
A packrat has emerged from a crack in the wall
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
sharp knife
sparkling diamond
old lamp (Providing light)
oaken bucket
valve trumpet
You're wearing:
pointed hat
solitaire ring
dark secret
action: You give the trumpet to the packrat
response: The packrat carefully inspects the TRUMPET that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

This WAS a sealed-off store room. There is now a large hole in the East wall. (An awful lot of mouse holes here, but no mice.)
There is a quarter.
action: You look at it
response: You pick up the 1946 quarter.

This is an old solid silver jobby. They don't make 'em like this any more.
action: Go east
response: The twisted wreckage of the boiler is everywhere. There is barely enough room to make your way past it to the East or West.
action: You go to the east
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go up
response: You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
A name brand SCUBA suit lies dripping
action: You take the suit
response: You pick up the scuba suit.
action: You check your inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
sharp knife
1946 quarter
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
You're wearing:
pointed hat
solitaire ring
dark secret
action: Go south
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: Go south
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You put quarter in the slot
response: There is a solid metallic thump and a policy falls into view at the bottom of the machine. Then, amazingly, your coin falls from the broken coin return.

The foyer widens out to the East and South.
There is a quarter.
An old vending machine stands against the wall
There is a neatly printed insurance policy.
action: Go north
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The door to the South is locked

You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.

You are now in a middle-ish aisle in the audience area.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go northeast
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: You put quarter in the machine
response: You slip the quarter into the slot. There is a slight click, like some relay closing. You look down to the dispensing shelf, but see nothing. It is then that you notice that the second panel on the machine has started flashing.
action: You read the panel
response: The first panel still reads, "Soft Drinks - 25 cents" The second is flashing, "Recycling Ordinance - SIGN for Drink"
action: Go east
response: You squeeze between old flats (stage scenery) off-left (OFF the main stage playing area and to the actor's LEFT while facing the audience - a little theater terminology there).
At first you hardly notice a massive chair against the wall.
action: You move the chair
response: There is a deafening roar and the area shakes as if hit by an earthquake. You must have triggered an old special effects bomb under the chair. The explosive charge has become so unstable with age that the effect blows everything in range to shreds. (Don't tell me that was a "CHAIR-Y BOMB"! Har, har, har.) Your body is hurled into the air like a rag doll. You sail off the stage, over the audience and out into the lobby where you slam into the janitor closet door knocking it completely off its hinges and shattering it. Luckily, the Insurance Policy you were carrying provided just enough cushion for your landing that you stand up completely unscathed. (Don't you just love fiction?)

The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
action: Go south
response: You are in a dusty work area. It looks sloppier than your hall closet.
A pair of very odd snowshoes are lying there.
There is a peephole in the wall to the East.
action: You examine snowshoes
response: These might be just the thing to keep from sinking through soft snow or cracks and crevices and cravasses and such. (But ruby red sequin finish - and 4 inch SPIKE HEELS? I think that janitor has been over the rainbow once too often.)
action: You take the slippers
response: You pick up the highheeled slippers.
action: You examine the peephole
response: Why, that dirty old man! There's a hole in the wall between here and the other restroom. Fortunely, he wasn't very bright either. He drilled into a storage cabinet and all you see are cans of Sani-flush and a reel of recording tape.
action: You check what you're carrying
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
sharp knife
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
You're wearing:
pointed hat
solitaire ring
dark secret
action: You wear the slippers
response: You put on the slippers.
action: You look around
response: You are in a dusty work area. It looks sloppier than your hall closet.
There is a peephole in the wall to the East.
action: You hit the peephole
response: It only makes sense to attack living things.
action: You go to the north
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: Go north
response: You are now in a middle-ish aisle in the audience area.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go east
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go to the north
response: You lurch forward over the seats, forgetting the orchestra pit ahead. You fall headlong into the bass drum and are thrown back, none the worse for wear, into the audience one seat from where you started. Do be more careful next time.

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go northwest
response: There is an unpainted red brick wall to the West.
Daylight gushes in throught the wide-open stage door.
action: You examine the DOOR
response: You can walk right out into the back alley.
action: Go west
response: Not so fast there, let's see your treasure chest.
action: You go to the north
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downwards
response: It was hard enough walking in highheel snowshoes, but going down stairs? You don't even make the first step before tripping and falling head over heels.

At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
There is an iron crowbar
A gouged and battered woodworking table is against the Wall.
action: You cut the chain with HACKSAW
response: A few passes with the sharp hacksaw frees the crowbar from the chain.
action: You take crowbar
response: You pick up the iron crowbar.
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You hit the VIOLIN with the crowbar
response: It only makes sense to attack living things.
action: You throw the crowbar at the VIOLIN
response: The crowbar bounces off the violin.
action: You take crowbar
response: You pick up the iron crowbar.
action: Go south
response: The storage room floor is a disaster. Junk and clutter lie everywhere.
action: Go upwards
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.

There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
A gouged and battered woodworking table is against the Wall.

At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".

In the Corner of the offstage area, you see the top of an old wooden stairway.
action: Go east
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: You break the Table with the crowbar
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the TABLE? Don't know how to break here...
action: You go to the south-west
response: There is an unpainted red brick wall to the West.
Daylight gushes in throught the wide-open stage door.

You can't go that way.
action: Go south
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go east
response: The hall continues to the West and South. There's an open door to the North.
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: Go upwards
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.

The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: You go east
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Go east
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go up
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go north
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.

You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You pry the window with the crowbar
response: You deftly pry the window open, then toss the crowbar over the edge of the roof to destroy the evidence. (A throw-back to your cat burglar days?)
action: Go west
response: You carefully slip through the window and onto the grid. It only takes you a few seconds to get used to moving around on the snowshoes.

Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: Go west
response: Your have made it to the Northwest corner of the grid. You see the window back to the East. To the South you see the tracks and opening for the curtain counterweight. Against the North wall you see the ladder that goes 80 feet straight down to the stage. It makes you dizzy to look down.
action: You go south
response: In your haste, you forget that the curtain is UP, which means that
the counterweight is DOWN, leaving nothing to keep you from falling through the hole to the stage, 80 feet below. This you accomplish in far less time than it takes to describe, which means you have now been dead for several seconds.

You have earned 0 BONUS POINTS out of a possible 22,000

Your score is 4650 (out of 19900 possible). You have visited 99 locations (out of 117 in the game)
action: Go southeast
response: You see the window at some distance to the North and the opening for the curtain counterweight to the West.
There is a wooden chest tied to the grid by a snarl of rope.
action: You examine the CHEST
response: You haven't seen anything like this since the Gordian knot. Actually, you didn't see that either. You only read about it. You remember, the knot tied by King Gordius of Phrygia, that was cut in two by Alexander the Great? Oh, well just go on about what you were doing. Just ignore me. I'm used to it.
action: You cut the rope with KNIFE
response: You slice away at the ropes until, one by one they snap and fall away. Then, suddenly you drop the knife and have to chew through the last of the knots.
action: You look at the CHEST
response: It looks like a pirate chest. Something thumps around inside when you move it.
action: Open CHEST
response: It is locked.
action: You take the CHEST
response: You pick up the treasure chest.
action: You go to the north
response: Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: You go east
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You drop the CHEST
response: You drop the chest.
action: Go west
response: You carefully slip through the window and onto the grid. It only takes you a few seconds to get used to moving around on the snowshoes.

Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: You go south
response: You see the window at some distance to the North and the opening for the curtain counterweight to the West.
action: You go to the north
response: Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: You go to the east
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
There is a wooden chest
action: You take the CHEST
response: You pick up the treasure chest.
action: You go south
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
action: You go south
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go downwards
response: It was hard enough walking in highheel snowshoes, but going down stairs? You don't even make the first step before tripping and falling head over heels.

At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go west
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Go west
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: Go downwards
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go north
response: The hall continues to the West and South. There's an open door to the North.
action: Go west
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go downward
response: The chest is too wide to fit.

At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go east
response: The hall continues to the West and South. There's an open door to the North.
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go west
response: Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
An oddly decorated magicians table sits in the corner
action: You put the CHEST on the Table
response: Oh boy, are you in trouble now! As you swing the heavy chest up onto the table, you put a small rip in the cloth. Strange green and orange vapors hiss out and cling to the chest. It seems to quiver for a few seconds, then melts into a sickening black puddle which quickly evaporates leaving all as before. (Except that you no longer have the chest.)  As your curiosity gets the best of you, you lean closer to examine the rip, absent-mindedly resting your hand on the damaged table top. The acrid fumes again bellow forth, furnishing you the same fate as the chest. Not only are you now dead, you smell bad.

You have earned 0 BONUS POINTS out of a possible 22,000

Your score is 4750 (out of 19900 possible). You have visited 100 locations (out of 117 in the game)
action: You go to the east
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go upward
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: You go east
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Go east
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go west
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: You throw the CHEST
response: You throw the chest.
action: Look around
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
There is a wooden chest
action: You take the CHEST
response: You pick up the treasure chest.
action: Go east
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go up
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go north
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
action: Go north
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: Go west
response: You carefully slip through the window and onto the grid. It only takes you a few seconds to get used to moving around on the snowshoes.

Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: You drop the CHEST
response: You drop the chest.
action: You go east
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You go south
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
action: You go south
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go downwards
response: It was hard enough walking in highheel snowshoes, but going down stairs? You don't even make the first step before tripping and falling head over heels.

At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go west
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: You go to the south
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.

You can't go that way.
action: Go downwards
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go downward
response: The hall continues to the West and South. There's an open door to the North.

At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.

It was hard enough walking in highheel snowshoes, but going down stairs? You don't even make the first step before tripping and falling head over heels.

Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
You're wearing:
highheeled snowshoes
pointed hat
solitaire ring
dark secret
action: You examine the heels
response: These might be just the thing to keep from sinking through soft snow or cracks and crevices and cravasses and such. (But ruby red sequin finish - and 4 inch SPIKE HEELS? I think that janitor has been over the rainbow once too often.)
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: Go west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
You're wearing:
pointed hat
solitaire ring
dark secret
action: You examine Policy
response: There is a front page with large clear lettering, then 27 pages of fine print.
action: You read Policy
response: It's BOMB INSURANCE. The fine print says it expires in 0 turns.
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You wear the slippers
response: You put on the slippers.
action: You go to the north
response: Pushing through the doors, you step tentatively into the dark room ahead. Without warning, the world spins and rushes past as you plummet downward. Clearing your head you look around in time to see a large packrat shuffling off mumbling something about people with nothing in their pockets to trade.

You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
The frayed elevator cable hangs just out of your reach.
action: You open the doors
response: You manage to pry the doors open, breaking only one fingernail in the process.
action: Go west
response: As you walk through, the doors slide closed behind you.

Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
action: Go north
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
action: Go up
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go northeast
response: You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
action: Go upwards
response: You start briskly climbing the ladder, but about 20 feet up you realize what acrophobia is all about. After clinging to the ladder helplessly for a few hours, your arms finally give out and you fall back to the stage below.
action: Go southwest
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go southwest
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go east
response: The hall continues to the West and South. There's an open door to the North.
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go upward
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: Go upwards
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.

At the East end of the catwalk you find a short ladder leading up to the roof.

The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go west
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.

You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.

You enter and step directly BETWEEN the beams of the grid and continue straight down 80 feet to the stage floor. Just before you hit, you imagine a panel of judges off to the side holding up score cards showing 4.5, 5.8, 7.1 and 6.5. It's a good thing you weren't on the Olympic high dive team. Then, S-P-L-A-T!

You have earned 0 BONUS POINTS out of a possible 22,000

Your score is 4700 (out of 19900 possible). You have visited 100 locations (out of 117 in the game)
action: You go west
response: You carefully slip through the window and onto the grid. It only takes you a few seconds to get used to moving around on the snowshoes.
action: You drop the CHEST
response: You drop the chest.
action: Go southeast
response: You are in a small side room. The exits all lead back to the main gallery.
A witch turns from her cauldron and raises her gnarled hands ominously.
action: You kill the witch with the heels
response: You strike at the witch with the heels, but your weapon bounces off of her harmlessly
action: You wear the heels
response: You put on the heels.
action: Click heels
response: Droning, "There's no place like home," you fade and vanish. So does the witch.

You have earned 1000 BONUS POINTS out of a possible 22,000

"Kinda sneaky if you ask me, but you ain't got em all yet," snorts the keeper.
action: You drop the heels
response: (Taking it off first)
You drop the heels.
action: Go south
response: You are in a small side room. The exits all lead back to the main gallery.
The theater janitor was looking around the room. Hearing you, he looks up.
action: You ask the janitor about the heels
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"
action: Look around
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down.
A pair of very odd snowshoes are lying there.
There is a double-hung casement window in the wall to the West.
action: You drop all
response: You drop the bottle.
You drop the bulb.
You drop the hacksaw.
You drop the hotdog.
You drop the policy.
You drop the diamond.
You drop the lamp.
You drop the bucket.
You drop the suit.
action: You go north
response: Pushing through the doors, you step tentatively into the dark room ahead. Without warning, the world spins and rushes past as you plummet downward. Clearing your head you look around in time to see a large packrat shuffling off mumbling something about people with nothing in their pockets to trade.
action: You go to the west
response: You manage to pry the doors open, breaking only one fingernail in the process.

As you walk through, the doors slide closed behind you.
action: You go west
response: You carefully slip through the window and onto the grid. It only takes you a few seconds to get used to moving around on the snowshoes.
action: You take the CHEST
response: You pick up the treasure chest.
action: Go southwest
response: There is a hole in the grid large enough to clear the curtain counterweight (or you to fall through if the curtain is up and the counterweight is down).
There is the curtain counterweight
action: You put the CHEST on counterweight
response: You carefully place the CHEST in the hollow on the top of the counterweight.
action: You go northeast
response: Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: You go east
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You remove the slippers
response: You take off the slippers.
action: You go west
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
action: You go south
response: A mysterious force hurls you back. You see a shapeless gray mass ahead. Then it dawns on you - that's the stage curtain. You forgot it was down. Trying to lift it does no good. The seam is weighted with heavy strips of lead.

Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
action: You go east
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: You go east
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go downwards
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
action: Go west
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
action: 4
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.

You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
action: Go west
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
action: You check your inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
treasure chest
You're wearing:
highheeled snowshoes
pointed hat
solitaire ring
dark secret
action: You go to the east
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You drop secret
response: (Taking it off first)
You drop the secret.
action: You look at your surroundings
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
You see a small scrap of parchment with a secret written on it.
action: You drop the hat
response: (Taking it off first)
You drop the hat.
action: Look around
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
A pointed blue hat sits there
You see a small scrap of parchment with a secret written on it.
action: You drop all
response: You drop the bottle.
You drop the bulb.
You drop the hacksaw.
You drop the hotdog.
You drop the policy.
You drop the diamond.
You drop the lamp.
You drop the bucket.
You drop the suit.
You drop the chest.
action: Look around
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
You see a small, delicate bottle, like the one Major Anthony Nelson found.
There is a single dim bulb. (Providing light)
The soggy hacksaw still drips water from the safety valve.
There is a foot long hotdog
There is a neatly printed insurance policy.
A exquisite multi-faceted diamond catches your eye.
There is a plain living room lamp. (Providing light)
There is that famous old oaken bucket
A pointed blue hat sits there
A name brand SCUBA suit lies dripping
You see a small scrap of parchment with a secret written on it.
There is a wooden chest
action: You take the CHEST
response: You pick up the treasure chest.
action: You examine the slippers
response: These might be just the thing to keep from sinking through soft snow or cracks and crevices and cravasses and such. (But ruby red sequin finish - and 4 inch SPIKE HEELS? I think that janitor has been over the rainbow once too often.)
action: You wear the slippers
response: You are already wearing the slippers.
action: You check your inventory
response: You're carrying:
treasure chest
You're wearing:
action: You drop RING
response: (Taking it off first)
You drop the ring.
action: You drop all
response: You drop the chest.
action: You drop the heels
response: (Taking it off first)
You drop the heels.
action: You go north
response: Pushing through the doors, you step tentatively into the dark room ahead. Without warning, the world spins and rushes past as you plummet downward. Clearing your head you look around in time to see a large packrat shuffling off mumbling something about people with nothing in their pockets to trade.
action: Go upwards
response: You manage to pry the doors open, breaking only one fingernail in the process.

As you walk through, the doors slide closed behind you.
action: You take all
response: You pick up the delicate bottle.
You pick up the dim bulb.
You pick up the soggy hacksaw.
You pick up the long hotdog.
You pick up the insurance policy.
You pick up the sparkling diamond.
You pick up the old lamp.
You pick up the oaken bucket.
You pick up the pointed hat.
You pick up the solitaire ring.
You pick up the scuba suit.
You pick up the dark secret.
action: You wear the hat
response: You put on the hat.
action: You put secret under the hat
response: You lay the secret on your cute little bald spot, then cover it with the hat.
action: You wear RING
response: You put on the ring.
action: Go west
response: You carefully slip through the window and onto the grid. It only takes you a few seconds to get used to moving around on the snowshoes.

Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: Go southwest
response: There is a hole in the grid large enough to clear the curtain counterweight (or you to fall through if the curtain is up and the counterweight is down).
There is the curtain counterweight
action: You put the CHEST on weight
response: You carefully place the CHEST in the hollow on the top of the counterweight.
action: You go northeast
response: Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: You go east
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You take the heels
response: You pick up the highheeled heels.
action: 4
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.
action: You read secret
response: You READ the secret that you've been so carefully keeping under your hat. There is an almost imperceptible darkening of the small lens in the center of the wall, and with a soft whoosh, a panel swings open allowing you to pass.
action: Go south
response: The walls have stopped in their tracks, so helplessly warped that they will never move again. (You do believe me, don't you?)  A twisting hall goes West.
action: Go west
response: You are in a long twisting hall with side doorways to the West and South.
action: Go south
response: You see doorways to the West, North and East and... WAIT A MINUTE! This CAN'T belong in this game! This place looks exactly the transporter chamber from a Constitution Class Federation Starship. (NCC 1700 series) From just out of sight, someone orders, "Energize, Scotty".
action: You go south
response: As you bolt for the doorway, the world shimmers from view and you experience a sensation not unlike that which you felt when you rode a drunken bull elephant down Alameda Street in Beautiful Downtown Burbank last July wearing only the epaulets and scabbard from your Order of the Most Esteemed Aardvarks Lodge ceremonial uniform, playing your uncle's Ukranian raisin-bladder bagpipe and yodelling the dirty version of Supercalifragilisticexpialidosious in protest of Disney's not releasing FANTASIA on videotape. Thought I didn't know about that, did you? I have ways of finding these things out. Anyway, when the world un-shimmers, you find yourself in a new location. Whoopee, big surprise.

This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
action: You go north
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
action: You go to the east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: Go west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go north
response: You can't go that way.

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
There is a wooden chest
action: You take the CHEST
response: You pick up the treasure chest.
action: You go north
response: There is an unpainted red brick wall to the West.
Daylight gushes in throught the wide-open stage door.
action: You look at the CHEST
response: It looks like a pirate chest. Something thumps around inside when you move it.
action: You go to the west
response: Well, we are the inventive one aren't we? Since you've unraveled my little poser of counterweights and curtains, lets get even more devious. Now ALL exits are sealed, and it will take a miracle to get out. You must also perform a rescue, but I guarantee you that you are the only person in the place (rogues excluded, of course). BREAK A LEG! - PS  I hear the cat.

There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: Go northeast
response: The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
action: You break a the leg
response: Thank you. Same to you.
action: You look at the CHEST
response: It looks like a pirate chest. Something thumps around inside when you move it.
action: Open CHEST
response: It is locked.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
treasure chest
You're wearing:
pointed hat
solitaire ring
dark secret
action: Go west
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go downward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
action: You go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
A gouged and battered woodworking table is against the Wall.
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: Go south
response: The storage room floor is a disaster. Junk and clutter lie everywhere.
action: Go north
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
action: You go to the north
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
A gouged and battered woodworking table is against the Wall.
action: You cut the chain with HACKSAW
response: You cut another link off the chain. (I can keep this up as long as you can.)
action: You go upward
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".

In the Corner of the offstage area, you see the top of an old wooden stairway.
action: You go to the south
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.

Suddenly, a wispy figure materializes before you dressed entirely in tatters and rags. He whispers hoarsely, "Kind and just soul, I am the poor author of this game. Did you know that $5.00 could feed me and my two starving children for a week? And my dog could afford the operation?" With that he limps away and dissipates before your generous eyes. (Nudge, nudge.)

Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: The chest is too wide to fit.

Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You drop the CHEST
response: You drop the chest.
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go south
response: You find yourself in the men's dressing room.
There is a dressing table against the wall
There is a small drawer ( in the dressing table)
action: You cut the MIRROR with DIAMOND
response: You want to CUT the MIRROR with WHAT, pray tell?
action: You look around
response: You find yourself in the men's dressing room.
There is a dressing table against the wall
There is a small drawer ( in the dressing table)
action: Go downwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.

Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
There is a wooden chest
action: Shake CHEST
response: Don't know how to shake here...
action: You read the CHEST
response: You can't read the chest, so instead you just examine it. It looks like a pirate chest. Something thumps around inside when you move it.
action: Break chest
response: BREAK! Someone say BREAK? Great, I'll see you in ten minutes. Bye, bye. I'm back. Now, what were you saying? You wanted to BREAK the CHEST? Don't know how to break here...
action: You take the CHEST
response: You pick up the treasure chest.
action: You throw the CHEST
response: You throw the chest.
action: You take the CHEST
response: You pick up the treasure chest.
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: Go northeast
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go east
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: You go west
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: You read the machine
response: The first panel still reads, "Soft Drinks - 25 cents" The second is flashing, "Recycling Ordinance - SIGN for Drink"
action: SIGN
response: Don't know how to sign here...
action: You go west
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
action: Go west
response: There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
action: You read DOOR
response: "Through these portals pass the biggest hams in the world." Anon.
action: You look at the DOOR
response: The paint is pealing off the door and the latch is reddened with rust. There is a faded scrawl under the "EXIT" sign.
action: You go southeast
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go west
response: Just as you step into the room, the fire door closes behind you, plunging you into inky blackness. You can't even find an electrical outlet. Oh, bother.
action: Go east
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go east
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: Go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go southeast
response: You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
action: Go west
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
action: You kick the DOOR
response: Don't know how to kick here...
action: You go north
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: You go to the west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
action: Go south
response: You are in a dusty work area. It looks sloppier than your hall closet.
There is a peephole in the wall to the East.
action: You examine the peephole
response: Why, that dirty old man! There's a hole in the wall between here and the other restroom. Fortunely, he wasn't very bright either. He drilled into a storage cabinet and all you see are cans of Sani-flush and a reel of recording tape.
action: Saw hole
response: You want to SAW the HOLE with WHAT, pray tell?
action: Saw the hole with HACKSAW
response: You want to SAW the HOLE with WHAT, pray tell?
action: You look around
response: You are in a dusty work area. It looks sloppier than your hall closet.
There is a peephole in the wall to the East.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
treasure chest
You're wearing:
pointed hat
solitaire ring
dark secret
action: Kick hole
response: Don't know how to kick here...
action: You read secret
response: Oh, no you don't! If you read it, it won't be a secret any more.
action: You go to the north
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
action: You go to the north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: You go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
action: You drop the CHEST
response: You drop the chest.
action: Go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go east
response: The hall continues to the West and South. There's an open door to the North.
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go west
response: Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
An oddly decorated magicians table sits in the corner
action: You put DIAMOND on the Table
response: What do you know, a REAL magic table! The DIAMOND vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put the suit on the Table
response: What do you know, a REAL magic table! The SUIT vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put RING on Table
response: What do you know, a REAL magic table! The RING vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put Policy on the Table
response: What do you know, a REAL magic table! The POLICY vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put secret on the Table
response: What do you know, a REAL magic table! The SECRET vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put the hat on Table
response: What do you know, a REAL magic table! The HAT vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You check what you're carrying
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
highheeled snowshoes
old lamp (Providing light)
oaken bucket
action: You put the bottle on the Table
response: What do you know, a REAL magic table! The BOTTLE vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put bulb on the Table
response: What do you know, a REAL magic table! The BULB vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put HACKSAW on the Table
response: What do you know, a REAL magic table! The HACKSAW vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put LAMP on the Table
response: What do you know, a REAL magic table! The LAMP vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You check your inventory
response: You're carrying:
long hotdog
highheeled snowshoes
oaken bucket
action: You put HEELS on the Table
response: What do you know, a REAL magic table! The HEELS vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put the bucket on the Table
response: What do you know, a REAL magic table! The BUCKET vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You put the hotdog on the Table
response: What do you know, a REAL magic table! The HOTDOG vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: You look under the Table
response: This is a perfectly ordinary magicians table, as magicians tables go. Maybe a little TOO perfectly ordinary. It has the required black velvet draping, felt square on top, and golden symbols - like some almost familiar language - decorating the hem.
action: You go to the east
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go north
response: The hall continues to the West and South. There's an open door to the North.
action: Go west
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go down
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight

This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
action: You go east
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go south
response: You are now in a middle-ish aisle in the audience area.

You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
You see a small, delicate bottle, like the one Major Anthony Nelson found.
There is a single dim bulb. (Providing light)
The soggy hacksaw still drips water from the safety valve.
There is a foot long hotdog
A pair of very odd snowshoes are lying there.
There is a neatly printed insurance policy.
A exquisite multi-faceted diamond catches your eye.
There is a plain living room lamp. (Providing light)
There is that famous old oaken bucket
A pointed blue hat sits there
There is a very convincing 24 carat ring.
A name brand SCUBA suit lies dripping
You see a small scrap of parchment with a secret written on it.
There is a wooden chest
action: You take all
response: You pick up the delicate bottle.
You pick up the dim bulb. You pick up the soggy hacksaw. You pick up the long hotdog. You pick up the highheeled snowshoes. You pick up the insurance policy. You pick up the sparkling diamond. You pick up the old lamp. You pick up the oaken bucket. You pick up the pointed hat. You pick up the solitaire ring. You pick up the scuba suit. You pick up the dark secret. You're already carrying too much weight as it is.
action: You wear RING
response: You put on the hat.

You put on the ring.
action: You put secret under the hat
response: You lay the secret on your cute little bald spot, then cover it with the hat.
action: Look around
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
action: You scratch CHEST
response: You want to SCRATCH the CHEST with WHAT, pray tell?
action: You read banner
response: The banner above the courtesy desk says, "Lost and Found Desk - RECLAIM Here".
action: You look at the DESK
response: The locked desk stands under an imitation red velvet banner.
action: You break a the leg
response: Thank you. Same to you.
action: You rub LAMP
response: You rub and rub but only wear through the gold tone finish on the cheap lamp.
action: Look around
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
action: You go to the east
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.

You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.

This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: You go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go upwards
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go east
response: The hall continues to the West and South. There's an open door to the North.
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: You go upward
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
action: You go east
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Go east
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go west
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
action: Go east
response: At the East end of the catwalk you find a short ladder leading up to the roof.
action: Go up
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
action: Go north
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
action: Go north
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: Go downward
response: You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
An old woman dressed in a zoo keeper's uniform looks up at you.
action: Go upwards
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You wear HEELS
response: You put on the heels.
action: Go west
response: You carefully slip through the window and onto the grid. It only takes you a few seconds to get used to moving around on the snowshoes.

Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: Go west
response: Your have made it to the Northwest corner of the grid. You see the window back to the East. To the South you see the tracks and opening for the curtain counterweight. Against the North wall you see the ladder that goes 80 feet straight down to the stage. It makes you dizzy to look down.
action: Go southeast
response: You see the window at some distance to the North and the opening for the curtain counterweight to the West.
action: You go to the north
response: Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
action: You go east
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
action: You remove the shoes
response: You take off the shoes.
action: You take shoes
response: You pick up the highheeled shoes.
action: Go down
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.

The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.

At the East end of the catwalk you find a short ladder leading up to the roof.

Suddenly, a wispy figure materializes before you in opera cloak and top hat. Doffing the hat in a sweeping bow, he whispers hoarsely, "Good evening. I am the ghost that haunts this theater. I actually have no part in this game, but I felt you would be disappointed were I not to put in an appearance or two." With that he stands up and dissipates before your incredulous eyes.

The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.

The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.

The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
action: Go south
response: Garment racks line the walls. There is a definite smell of well worn clothing.
action: Go north
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.

The hall continues to the West and South. There's an open door to the North.
action: Go north
response: You have found the "Green Room" - the lounge where actors wait between scenes.
action: You wait
response: Time passes...
action: You go south
response: The hall continues to the West and South. There's an open door to the North.
action: Go west
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The door to the dressing room has no knob.
action: Go down
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: Go west
response: A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: You open the DOOR
response: After several attempts you manage to OPEN it enough to get through. You enter the little room ahead and after waiting a second for your eyes to adjust to the light, you find yourself in a small, dim office.

The transom over the door admits just enough light for you to make out a small desk taking up most of the floor space.
An old abridged dictionary sits on the desk.
action: You go north
response: A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
action: Go east
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
action: You go east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
action: Go northeast
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
action: You cut the machine with DIAMOND
response: You want to CUT the MACHINE with WHAT, pray tell?
action: Go south
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
action: Go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
action: Go east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go to the east
response: You are in the closet.
action: Go west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go to the west
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
action: You go west
response: Ripped wires and broken racks show where sound equipment used to be mounted.
One tape recorder is all that's left of the equipment.
action: You go east
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
action: Go east
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
action: You go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
action: You go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
action: You go to the west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
action: You go to the south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
action: You get reclaim
response: Suddenly, a wispy figure materializes before you dressed entirely in grey. It looks you straight in the eye and whispers hoarsely , "I am your conscience. Aren't there other things you should be doing instead of wasting time on this silly game?" With that it turns and dissipates before your guilt-ridden eyes.

You don't see any reclaim here.
action: Go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
You're wearing:
pointed hat
solitaire ring
dark secret
action: You read the bottle
response: Turning the bottle over to read the label sends the contents dribbling out all over your particulars. (Well, what am I supposed to call it? Children may be watching. Besides you know I mean.)  Anyway, you manage to right the bottle in time to save some of the contents, and after wiping it carefully on your sleeve, you hold it over your head to read, "GUM REMOVER" on the bottom.
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
action: Go south
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
action: You cut the DOOR with the saw
response: You want to CUT the DOOR with WHAT, pray tell?
action: Go northeast
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
action: You go north
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
action: You move coat
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: You cut BOX with HACKSAW
response: You want to CUT the BOX with WHAT, pray tell?
action: Go north
response: This looks about like your typical closet (minus the coat hangers).
action: Go south
response: You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
action: You go downwards
response: Reaching the bottom of the stairs, you can see something massive to the West.
action: Go west
response: The twisted wreckage of the boiler is everywhere. There is barely enough room to make your way past it to the East or West.
action: Go west
response: This WAS a sealed-off store room. There is now a large hole in the East wall. (An awful lot of mouse holes here, but no mice.)
There is Judy, the theater cat.
action: You examine CAT
response: She is thin and sleek, and like most theater cats, probably knows a lot more about drama than you do. Show her kindness and you'll have a new friend.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
You're wearing:
pointed hat
solitaire ring
dark secret
action: You give the hotdog to CAT
response: You never can tell what a cat will eat. Always having been a light eater, Judy daintily nibbles about 1/2 of the hotdog. She then jumps into your arms.

This WAS a sealed-off store room. There is now a large hole in the East wall. (An awful lot of mouse holes here, but no mice.)
Judy is purring softly in your arms
action: You give Policy to CAT
response: The CAT gives a quick glance at the POLICY, then tosses it back.
action: You give the bottle to CAT
response: The CAT gives a quick glance at the BOTTLE, then tosses it back.
action: You give the hat to CAT
response: The CAT gives a quick glance at the HAT, then tosses it back.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
long hotdog
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
You're wearing:
pointed hat
solitaire ring
dark secret
action: You give the hotdog to CAT
response: You never can tell what a cat will eat. Always having been a light eater, Judy daintily nibbles about 1/2 of the hotdog. She then jumps into your arms.

This WAS a sealed-off store room. There is now a large hole in the East wall. (An awful lot of mouse holes here, but no mice.)
Judy is purring softly in your arms
action: Go east
response: The twisted wreckage of the boiler is everywhere. There is barely enough room to make your way past it to the East or West.
Judy is purring softly in your arms
action: You check what you're carrying
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
oaken bucket
scuba suit
1/2 hotdog
You're wearing:
pointed hat
solitaire ring
dark secret
action: You examine the hotdog
response: You can still get some milage out of a 6 inch hotdog.
action: Go east
response: Reaching the bottom of the stairs, you can see something massive to the West.
Judy is purring softly in your arms
action: You go upward
response: You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
Judy is purring softly in your arms
action: You go south
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
Judy is purring softly in your arms
action: Go south
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
Judy is purring softly in your arms
action: Go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
Judy is purring softly in your arms
action: You go west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
Judy is purring softly in your arms
action: Go north
response: Suddenly, a wispy figure materializes before you dressed entirely in tatters and rags. He whispers hoarsely, "Kind and just soul, I am the poor author of this game. Did you know that $5.00 could feed me and my two starving children for a week? And my dog could afford the operation?" With that he limps away and dissipates before your generous eyes. (Nudge, nudge.)

You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
Judy is purring softly in your arms
action: Go north
response: You are now in a middle-ish aisle in the audience area.
Judy is purring softly in your arms

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
Judy is purring softly in your arms

The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
Judy is purring softly in your arms

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
Judy is purring softly in your arms
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
Judy is purring softly in your arms

The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
Judy is purring softly in your arms
action: Go northwest
response: In the Corner of the offstage area, you see the top of an old wooden stairway.
Judy is purring softly in your arms
action: Go down
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
Judy is purring softly in your arms
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
A gouged and battered woodworking table is against the Wall.
Judy is purring softly in your arms
action: You go south
response: At the sight of the cat-gut strings on the violin, the cat jumps out of your arms onto a lower shelf, then out the door, knocking a door knob into view.

You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
There is a battered brass door knob
action: Go west
response: In the Women's dressing room. The hall door is to the East.
There is a medium-large frog sitting on the floor
action: You examine the FROG
response: It may be a toad. Frankly, I really can't tell them apart. Whatever it is, it does seem to be hopping mad about something.
action: You give hotdog to the FROG
response: With one swift flick of its tongue, the frog (or is it a toad?) grabs and gulps down the half hotdog. Then, like a scene from a low budget horror film, the toad starts shifting shape. Colors start changing, warts smooth out, hair starts to grow, then, with one final effort, nothing happens. Of course! That must have a magic hotdog (hey, I just describe 'em - I don't make these things up, you know), and you fed half of it to the cat. There wasn't enough left to do the whole job (whatever it was). Now you'll have to finish it up yourself.

In the Women's dressing room. The hall door is to the East.
The frog hops up to your side and stares intently into your eyes.
action: Kiss FROG
response: You give the quasi-frog a gentle kiss on what would be lips if it had lips. This re-starts the magic. A cloud of lacey vapor and glitters surrounds the animal, then dissipates, revealing a slightly bewildered looking young man.

In the Women's dressing room. The hall door is to the East.
The guy is standing by your side
action: Kiss guy
response: Turning suddenly away, your new friend says apologetically, "It's not that I'm ungrateful for what you've done for me. Your breath just smells like a toad."
action: You ask the guy about the KEY
response: Tapping lightly on your arm, your friend says, "I really hate to disturb your concentration, but I'd appreciate it if we could find something to drink. I'm terribly thirsty, and my mouth tastes like I've been eating flies."

You get no answer.
action: You go to the east
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The guy is standing by your side
action: You give the bottle to the guy
response: The GUY gives a quick glance at the BOTTLE, then tosses it back.
action: You describe your surroundings
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The guy is standing by your side
action: Go downward
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
The guy is standing by your side
action: You go to the east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
The guy is standing by your side
action: Go northeast
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
The guy is standing by your side
action: You go to the east
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
The guy is standing by your side
action: You read the panel
response: The first panel still reads, "Soft Drinks - 25 cents" The second is flashing, "Recycling Ordinance - SIGN for Drink"
action: Sign machine
response: Don't know how to sign here...
action: Sign sign
response: Don't know how to sign here...
action: Go south
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
The guy is standing by your side
action: You go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
The guy is standing by your side
action: You go to the east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: You go west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: You go south
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go to the south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
The guy is standing by your side
action: Go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go west
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side
action: You go to the east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
The guy is standing by your side
action: Go north
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: You go to the east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
The guy is standing by your side
action: You go east
response: You are in the closet.
The guy is standing by your side
action: SIGN
response: Don't know how to sign here...
action: Go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
The guy is standing by your side
action: Go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: You go west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: You go south
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go to the south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
The guy is standing by your side
action: SIGN
response: Don't know how to sign here...
action: You look around
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
The guy is standing by your side
action: Go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go west
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side
action: Go south
response: This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
The guy is standing by your side
action: Go north
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side
action: You go west
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
The guy is standing by your side
action: You go west
response: You find a shelf in the closet.
The guy is standing by your side
action: Go east
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
The guy is standing by your side
action: Go east
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side
action: Go south
response: This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
The guy is standing by your side
action: Go north
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side
action: You go to the east
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side

The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side
action: You examine the machine
response: It's an old model that appears to dispense some sort of paper through a wide slot. There is a coin slot, a few buttons and a broken coin return.
action: You read the machine
response: "INSURANCE  25 CENTS"
action: Go south
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
The guy is standing by your side
action: You go east
response: You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
The guy is standing by your side
action: SIGN
response: Don't know how to sign here...
action: You go to the north
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
The guy is standing by your side
action: Look around
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
The guy is standing by your side
action: Y.
response: Your score is 9100 (out of 19900 possible). You have visited 102 locations (out of 117 in the game)
action: Go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side
action: You go west
response: Licking his dry lips, the guy again reminds you that he is thirsty.

The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: You go to the south
response: You are in a dusty work area. It looks sloppier than your hall closet.
There is a peephole in the wall to the East.
The guy is standing by your side
action: You examine the peephole
response: Why, that dirty old man! There's a hole in the wall between here and the other restroom. Fortunely, he wasn't very bright either. He drilled into a storage cabinet and all you see are cans of Sani-flush and a reel of recording tape.
action: Go north
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: You go to the south
response: You are in a dusty work area. It looks sloppier than your hall closet.
There is a peephole in the wall to the East.
The guy is standing by your side
action: Go north
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
The guy is standing by your side
action: Go north
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
There is a solid steel fire door built into the West wall.
The guy is standing by your side
action: You look at what you're carrying with you
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
door knob
oaken bucket
scuba suit
You're wearing:
pointed hat
solitaire ring
dark secret
action: You put the suit under the DOOR
response: You open the fire door as far as it will go and firmly wedge the SUIT under it. You viciously stomp and tramp on it until you are convinced that even you will never be able to get it back out again.

The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: You go west
response: In an East-West hall. The fire door is propped open to the East
The guy is standing by your side
action: You go to the west
response: You are at beginning of the rehearsal hall. There is a short hallway East.
You see a torn script ( on the floor )
The guy is standing by your side
action: Go west
response: You are now in the center of the EAST-West running rehearsal hall. There is a wooden hatch on the floor
The guy is standing by your side
action: Go west
response: You are now at the West end of the rehearsal hall.
There is an extremely official looking sign ( on the west wall )
The guy is standing by your side
action: You examine the SIGN
response: Yep, that looks official alright, and it's neatly lettered.
action: You read the SIGN
response: "DO NOT READ THIS SIGN" (You obviously have little respect for authority.)
action: You take the SIGN
response: You pick up the official sign.
action: You go east
response: Hearing an odd noise as you walk away with the sign, you look back to see that it had been hung from an electric cord which has just snapped. The cord flops around the room, sparking and setting fires everywhere it touches. Almost instantly, the entire room is ablaze.

You are now in the center of the EAST-West running rehearsal hall. There is a wooden hatch on the floor
The guy is standing by your side
action: You open hatch
response: Working together, you are able to OPEN the HATCH.
action: Go downwards
response: You dive for the hatch, slamming it behind you, finally safe from the fire.

You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
A packrat has emerged from a crack in the wall
The guy is standing by your side
action: You check your inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
highheeled snowshoes
insurance policy
sparkling diamond
old lamp (Providing light)
door knob
oaken bucket
official sign
You're wearing:
pointed hat
solitaire ring
dark secret
action: You cut the bottle with DIAMOND
response: You want to CUT the BOTTLE with WHAT, pray tell?
action: You give HACKSAW to the rat
response: The packrat carefully inspects the HACKSAW that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
You see a small key
The guy is standing by your side
action: You take the small KEY
response: You pick up the small key.
action: You examine the KEY
response: It is a small, unimpresive key. It could fit a desk or the like, but you have the sneaking hunch that it would also have fit a treasure chest.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
highheeled snowshoes
insurance policy
small key
sparkling diamond
old lamp (Providing light)
door knob
oaken bucket
official sign
You're wearing:
pointed hat
solitaire ring
dark secret
action: You wear HEELS
response: You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
The guy is standing by your side

You put on the heels.
action: You examine the shoes
response: These might be just the thing to keep from sinking through soft snow or cracks and crevices and cravasses and such. (But ruby red sequin finish - and 4 inch SPIKE HEELS? I think that janitor has been over the rainbow once too often.)
action: Look around
response: You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
The guy is standing by your side
action: You examine the SIGN
response: Yep, that looks official alright, and it's neatly lettered.
action: You read the SIGN
response: "DO NOT READ THIS SIGN" (You obviously have little respect for authority.)
action: You examine secret
response: This might be a prop left over from a spy drama - or maybe it's the real thing.
action: You go to the west
response: Licking his dry lips, the guy again reminds you that he is thirsty.
action: You go to the north
response: You can't go that way.

You can't go that way.

You can't go that way.
action: You put the suit under the DOOR
response: You open the fire door as far as it will go and firmly wedge the SUIT under it. You viciously stomp and tramp on it until you are convinced that even you will never be able to get it back out again.

The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: You go west
response: In an East-West hall. The fire door is propped open to the East
The guy is standing by your side
action: You go to the west
response: You are at beginning of the rehearsal hall. There is a short hallway East.
You see a torn script ( on the floor )
The guy is standing by your side
action: You take the script
response: You pick up the torn script.
action: You examine the script
response: It seems to be part of a play set in France during the early days of World War I. You can make out a few of the lines.
action: You read it
response: "SEND A DOG UP IN A CRATE LIKE THAT? NOT UNTIL MAKING THE CATWALK PART WAY!"
action: Go east
response: In an East-West hall. The fire door is propped open to the East
The guy is standing by your side
action: You go east
response: The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: Go downwards
response: You can't go that way.

You can't go that way.

You can't go that way.

You can't go that way.

You can't go that way.
action: You go northwest
response: You are in a small side room. The exits all lead back to the main gallery.
The guy is standing by your side
Oh, great, now you find Helen Hipclicks, the worlds most conceited actress.
action: You give the script to HELEN
response: The HELEN gives a quick glance at the SCRIPT, then tosses it back.
action: You give secret to HELEN
response: The HELEN gives a quick glance at the SECRET, then tosses it back.
action: You show secret to HELEN
response: Unable to face the truth, the ham runs off, gets married, moves to the suburbs, gets fat and has 12 kids. You put the secret back under your hat and leave.

You have earned 1000 BONUS POINTS out of a possible 22,000

"Kinda sneaky if you ask me, but you ain't got em all yet," snorts the keeper.
action: You go to the west
response: You are in a small side room. The exits all lead back to the main gallery.
The guy is standing by your side
This guy looks just like your agent (The one you haven't seen
lately).
action: You show the script to the agent
response: "SEND A DOG UP IN A CRATE LIKE THAT? NOT UNTIL MAKING THE CATWALK PART WAY!"
action: You give the script to the agent
response: "SEND A DOG UP IN A CRATE LIKE THAT? NOT UNTIL MAKING THE CATWALK PART WAY!"
action: You show Policy to the agent
response: "Sheez, I'll need my bifocals to read this stuff", he says as folds up the policy. Doing so, he gets a nasty paper cut which gets infected and he dies.

You have earned 2000 BONUS POINTS out of a possible 22,000

"Kinda sneaky if you ask me, but you ain't got em all yet," snorts the keeper.
action: You go southwest
response: You are in a small side room. The exits all lead back to the main gallery.
The guy is standing by your side
You come face to face with the drama critic who panned your last
three shows.
action: You show the script to the critic
response: "Ah, I must go write a review!" he says putting the pen back into his pocket - WITHOUT capping it. You wince as you see the twisted smile cross his face just before he collapses from the poison injection. You then exit the scene.

You have earned 3000 BONUS POINTS out of a possible 22,000

"Kinda sneaky if you ask me, but you ain't got em all yet," snorts the keeper.
action: You go to the south
response: You are in a small side room. The exits all lead back to the main gallery.
The guy is standing by your side
The theater janitor was looking around the room. Hearing you, he looks up.
action: You show the snowshoes to the janitor
response: You can't read the snowshoes, so instead you just examine them. These might be just the thing to keep from sinking through soft snow or cracks and crevices and cravasses and such. (But ruby red sequin finish - and 4 inch SPIKE HEELS? I think that janitor has been over the rainbow once too often.)
action: You show the shoes to the janitor
response: You can't read the shoes, so instead you just examine them. These might be just the thing to keep from sinking through soft snow or cracks and crevices and cravasses and such. (But ruby red sequin finish - and 4 inch SPIKE HEELS? I think that janitor has been over the rainbow once too often.)
action: You give the shoes to the janitor
response: You can't read the shoes, so instead you just examine them. These might be just the thing to keep from sinking through soft snow or cracks and crevices and cravasses and such. (But ruby red sequin finish - and 4 inch SPIKE HEELS? I think that janitor has been over the rainbow once too often.)
action: You wear the shoes
response: You put on the shoes.
action: You hit the janitor with the shoes
response: You strike at the janitor with the shoes, but your weapon bounces off of him harmlessly
action: You take shoes
response: You pick up the highheeled shoes.
action: You check your inventory
response: You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"
action: You ask the janitor about tape
response: Who are you addressing?
action: You go west
response: Reeling slightly and wiping his cracked lips, the guy pleads with you to find something for him to drink.
action: You take the CHEST
response: You pick up the treasure chest.
action: Go north
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side

From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: Go west
response: You are now at the West end of the rehearsal hall.
There is an extremely official looking sign ( on the west wall )
The guy is standing by your side
action: You take the SIGN
response: You pick up the official sign.
action: You go east
response: Hearing an odd noise as you walk away with the sign, you look back to see that it had been hung from an electric cord which has just snapped. The cord flops around the room, sparking and setting fires everywhere it touches. Almost instantly, the entire room is ablaze.

You are now in the center of the EAST-West running rehearsal hall. There is a wooden hatch on the floor
The guy is standing by your side
action: You open hatch
response: Working together, you are able to OPEN the HATCH.
action: You look at the hatch
response: It is so massive that I doubt you could open it by yourself.
action: Go downwards
response: The fire has gotten worse. It is getting hard to see and breathe!

The chest is too wide to fit.

You are now in the center of the EAST-West running rehearsal hall. There is a wooden hatch on the floor
The guy is standing by your side
action: You cut the CHEST with HACKSAW
response: You want to CUT the CHEST with WHAT, pray tell?
action: You drop the CHEST
response: You drop the chest.
action: Go downward
response: The heat is almost unbearable. You can't take it much longer!

You dive for the hatch, slamming it behind you, finally safe from the fire.

You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
A packrat has emerged from a crack in the wall
The guy is standing by your side
action: You examine Policy
response: There is a front page with large clear lettering, then 27 pages of fine print.
action: You read Policy
response: It's BOMB INSURANCE. The fine print says it expires in 0 turns.
action: You give Policy to the rat
response: The packrat carefully inspects the POLICY that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
You see a small key
The guy is standing by your side
action: You take the KEY
response: You pick up the small key.
action: You rub LAMP
response: You rub and rub but only wear through the gold tone finish on the cheap lamp.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
highheeled snowshoes
small key
sparkling diamond
old lamp (Providing light)
door knob
oaken bucket
torn script
official sign
You're wearing:
pointed hat
solitaire ring
dark secret
action: Shake bottle
response: Don't know how to shake here...
action: Look around
response: You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
The guy is standing by your side
action: You examine HACKSAW
response: A simple K-mart blue-light special tool. Not worth the hassle of hiding it that elaborately. At least it was rust-proofed.
action: Look around
response: You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
The guy is standing by your side
action: Go north
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side

Licking his dry lips, the guy again reminds you that he is thirsty.

The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side

You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
The guy is standing by your side

You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You put the suit under the DOOR
response: You open the fire door as far as it will go and firmly wedge the SUIT under it. You viciously stomp and tramp on it until you are convinced that even you will never be able to get it back out again.

The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: You go west
response: In an East-West hall. The fire door is propped open to the East
The guy is standing by your side
action: You go to the west
response: You are at beginning of the rehearsal hall. There is a short hallway East.
You see a torn script ( on the floor )
The guy is standing by your side
action: You take the script
response: You pick up the torn script.
action: Go west
response: You are now in the center of the EAST-West running rehearsal hall. There is a wooden hatch on the floor
The guy is standing by your side
action: Go west
response: You are now at the West end of the rehearsal hall.
There is an extremely official looking sign ( on the west wall )
The guy is standing by your side
action: You take the SIGN
response: You pick up the official sign.
action: You go east
response: Hearing an odd noise as you walk away with the sign, you look back to see that it had been hung from an electric cord which has just snapped. The cord flops around the room, sparking and setting fires everywhere it touches. Almost instantly, the entire room is ablaze.

You are now in the center of the EAST-West running rehearsal hall. There is a wooden hatch on the floor
The guy is standing by your side
action: Go west
response: You are now at the West end of the rehearsal hall.
The guy is standing by your side
action: You go east
response: You are now in the center of the EAST-West running rehearsal hall. There is a wooden hatch on the floor
The guy is standing by your side
action: Go east
response: You are at beginning of the rehearsal hall. There is a short hallway East.
The guy is standing by your side
action: You go east
response: The heat is almost unbearable. You can't take it much longer!

The intense flames in the hallway force you back. You must find another exit.
action: Go east
response: The intense flames in the hallway force you back. You must find another exit.
action: Go west
response: You watch in fascination as your clothes burst into flame. In the distance, you can hear voices singing. "Happy birthday to you. Happy birthday..." You hope they get to the part where they blow out the candles REAL soon. In the mean time, the game ends. If only you'd had some help lifting that hatch.

You have earned 0 BONUS POINTS out of a possible 22,000

Your score is 9300 (out of 19900 possible). You have visited 106 locations (out of 117 in the game)
Would you like to restart, restore, undo, or quit?
action: You go west
response: In an East-West hall. The fire door is propped open to the East
The guy is standing by your side
action: You go to the west
response: You are at beginning of the rehearsal hall. There is a short hallway East.
You see a torn script ( on the floor )
The guy is standing by your side
action: You take the script
response: You pick up the torn script.
action: Go west
response: You are now in the center of the EAST-West running rehearsal hall. There is a wooden hatch on the floor
The guy is standing by your side
action: You open hatch
response: Working together, you are able to OPEN the HATCH.
action: Go west
response: You are now at the West end of the rehearsal hall.
There is an extremely official looking sign ( on the west wall )
The guy is standing by your side
action: You take the SIGN
response: You pick up the official sign.
action: You go east
response: Hearing an odd noise as you walk away with the sign, you look back to see that it had been hung from an electric cord which has just snapped. The cord flops around the room, sparking and setting fires everywhere it touches. Almost instantly, the entire room is ablaze.

You are now in the center of the EAST-West running rehearsal hall. There is a wooden hatch on the floor
The guy is standing by your side
action: Go downwards
response: You dive for the hatch, slamming it behind you, finally safe from the fire.

You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
A packrat has emerged from a crack in the wall
The guy is standing by your side
action: Trade policy to rat
response: The packrat carefully inspects the POLICY that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.

You are in a cave that is completely blocked by a large boulder to the West. The ground below has a fresh cavity where you fell from the hatch far above.
You see a small key
The guy is standing by your side
action: You take the KEY
response: You pick up the small key.
action: Marry guy
response: Now let me get this straight, you want to MARRY to WHOM?
action: Marry to the guy
response: Now let me get this straight, you want to MARRY to WHOM?
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
highheeled snowshoes
small key
sparkling diamond
old lamp (Providing light)
door knob
oaken bucket
torn script
official sign
You're wearing:
pointed hat
solitaire ring
dark secret
action: You give the bottle to the guy
response: The GUY gives a quick glance at the BOTTLE, then tosses it back.
action: You read secret
response: Oh, no you don't! If you read it, it won't be a secret any more.
action: You open
response: You get no answer.

Nothing happens when you utter the word. You are so embarrased you try to hide behind a small rock outcropping. Suddenly, the sand underfoot starts to funnel away under your weight, and you find yourself sliding down through a narrow fissure into a familiar basement hallway. Your companion follows.

You have come to a fork in the hallway. You can go North, East or South.
The guy is standing by your side
action: You go north
response: The hall continues South, but the rest of the walls are blank.
The water on the floor is as calm as glacial lake (but warmer).
The guy is standing by your side
action: You go east
response: You cross easily through the two-inch deep water.

You have come to a dead end. North is the plank over the gap, but there are only blank walls in the other directions.
The water on the floor is as calm as glacial lake (but warmer).
The guy is standing by your side
action: You go to the north
response: You are balancing precariously on the plank over the deep gap. Under your weight, the ends slip and settle into the ground, wedging them tighter.
The guy is standing by your side
action: Go north
response: The hall continues South. To the East is the one-way passage back to the pit.
A deep gap looms ahead to the South.
The guy is standing by your side
action: Go east
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
The guy is standing by your side
action: Go east
response: You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
The guy is standing by your side
action: You go to the north
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
The guy is standing by your side
action: Go east
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
The guy is standing by your side
action: Go upwards
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
The guy is standing by your side
action: Go north
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
The guy is standing by your side
action: You put the SIGN in the machine
response: Swearing softly under your breath about stupid government regulations, you fold the sign up and cram it into the coin slot. Somehow, this prompts the machine into action and a can of soda falls into view on the small ledge.

This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
You see a can of soda
The guy is standing by your side
action: You take the can
response: You pick up the soft can.
action: You look at the can
response: PLAIN WRAP SODA! Oh great! What kind of a low budget game is this anyway?
action: You give the SODA to the guy
response: Obligingly, you hand the can to the guy. He rears back his head and chug-alugs it in one gulp. Suppressing a frog-like belch, He crushes and tosses the empty can over his shoulder then thanks you gallantly.
action: Go south
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
The guy is standing by your side
action: You go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
The guy is standing by your side
action: Go east
response: Tugging gently on your arm, your friend says, " I don't think I should have had all that soda. I have to go to the bathroom."

You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: You go west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: You go south
response: Yanking firmly on your sleeve, your friend stops you in your tracks and says, "I have to go to the bathroom. NOW."

You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go to the south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
The guy is standing by your side
action: Go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go east
response: Ripping the sleeve right off your shirt, your friend yells, "If you make me wet my pants, I'll never speak to you again! Ouch. Oh, oh no!"

The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side
action: Go south
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
The guy is standing by your side
action: You go west
response: The guy dances and jogs while fiddling with the door lock. Finally, he drops his male ego just enough to ask for a bobby pin. Thus armed, he is able to jimmy the lock and rushes in. He emerges a few minutes later, acting as if nothing had happened. Handing you a reel of recording tape, he says, "I found this in there while I was looking for...well never mind."
action: Go north
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side
action: You go to the west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: You examine the tape
response: A properly labeled reel of audio tape with the ends tucked in neatly.
action: Go north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
The guy is standing by your side
action: You unlock the CHEST with the KEY
response: You unlock the chest with the key.
action: Open CHEST
response: You have opened the chest.
Inside, you see the following:
ToTo looks up at you and wags his tail
action: You examine toto
response: What the heck. Might as well let the little guy have a cameo appearance. He hasn't been able to get any work since RETURN TO OZ. (I promised you a rescue.)
action: You unlock the DESK with the KEY
response: You unlock the desk with the key.
action: You open the DESK
response: You have opened the desk.
Inside, you see the following:
There's a genuine left-handed fuzz-lined homogenized reclaim. (
inside the
desk )
action: You look at the reclaim
response: Well, it's actually kind of hard to describe a reclaim. It's like trying to tell someone what it felt like the first time you waipled or sailed a grudgeon.
action: You take the RECLAIM
response: You pick up the homogenized reclaim.
action: You read banner
response: The banner above the courtesy desk says, "Lost and Found Desk - RECLAIM Here".
action: Go north
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: You go to the east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
The guy is standing by your side
action: You go to the west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
The guy is standing by your side
action: You go west
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
The guy is standing by your side
action: Go west
response: Ripped wires and broken racks show where sound equipment used to be mounted.
One tape recorder is all that's left of the equipment.
The guy is standing by your side
action: You put the tape in the RECORDER
response: The tape is in the machine for good, firmly snapped onto the spindles.
action: You play the tape
response: Hearing the wedding march, your friend seems to get a little misty eyed.
action: You give RING to the guy
response: "How sweet. Yes, I'd be proud to accept your ring. Does this MEAN something?"
action: Kiss guy
response: Turning suddenly away, your new friend says apologetically, "It's not that I'm ungrateful for what you've done for me. Your breath just smells like a toad."
action: Marry guy
response: Now let me get this straight, you want to MARRY to WHOM?
action: You examine the tape
response: A properly labeled reel of audio tape with the ends tucked in neatly.
action: You play tape
response: You again play the music. (Give up. It won't say "Paul is dead" backward.)
action: Go east
response: The spotlight booth has doors East and West. There is no glass in the window to the North (to avoid blinding the spot operator. By, the way, don't try going through the window. It won't work.)
A large follow spot stands by the window
You can see the socket
The guy is standing by your side
action: Go east
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
The guy is standing by your side
action: Go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
The guy is standing by your side
action: Go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: You go west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: You go south
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
ToTo looks up at you and wags his tail
The guy is standing by your side
action: You take the CHEST
response: You're already carrying too much weight as it is.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
homogenized reclaim
highheeled snowshoes
small key
sparkling diamond
old lamp (Providing light)
door knob
oaken bucket
torn script
You're wearing:
pointed hat
dark secret
action: You give DIAMOND to GUY
response: The GUY gives a quick glance at the DIAMOND, then tosses it back.
action: Go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side
action: You go to the south-east
response: You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
The guy is standing by your side
action: Go east
response: Ignoring everything that you learned as a two year old, you impulsively turn E and walk right into the closed door.

You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
The guy is standing by your side
action: You rub LAMP
response: You rub and rub but only wear through the gold tone finish on the cheap lamp.
action: Go west
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
The guy is standing by your side
action: Go west
response: Ignoring everything that you learned as a two year old, you impulsively turn W and walk right into the closed door.

Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
The guy is standing by your side
action: Go north
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side
action: You go to the west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: You go north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There is a wooden chest
ToTo looks up at you and wags his tail
The guy is standing by your side
action: Go north
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: Go west
response: The destruction from the fire has completely blocked the hall.
The guy is standing by your side
There is a bear in a ranger hat and jeans burying embers with a shovel.
action: You examine the bear
response: He turns momentarily and says, "Remember. only you can prevent rehearsal hall fires." He then goes back to his work.
action: You look at the shovel
response: He turns momentarily and says, "Remember. only you can prevent rehearsal hall fires." He then goes back to his work.
action: You go east
response: The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
The guy is standing by your side
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
The guy is standing by your side
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
The guy is standing by your side
action: Go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
The guy is standing by your side
action: Go upward
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The guy is standing by your side
action: Go west
response: In the Women's dressing room. The hall door is to the East.
The guy is standing by your side
action: You go to the east
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The guy is standing by your side
action: You go east
response: The hall continues to the West and South. There's an open door to the North.
The guy is standing by your side
action: You go to the north
response: You have found the "Green Room" - the lounge where actors wait between scenes.
The guy is standing by your side
action: You go to the south
response: The hall continues to the West and South. There's an open door to the North.
The guy is standing by your side
action: You go to the west
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The guy is standing by your side
action: You go east
response: The hall continues to the West and South. There's an open door to the North.
The guy is standing by your side
action: Go south
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
The guy is standing by your side
action: You go to the west
response: Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
An oddly decorated magicians table sits in the corner
The guy is standing by your side
action: Go east
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
The guy is standing by your side
action: You go to the south
response: Garment racks line the walls. There is a definite smell of well worn clothing.
The guy is standing by your side
action: You go north
response: Suddenly, a wispy figure materializes before you dressed entirely in grey. It looks you straight in the eye and whispers hoarsely , "I am your conscience. Aren't there other things you should be doing instead of wasting time on this silly game?" With that it turns and dissipates before your guilt-ridden eyes.

The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
The guy is standing by your side
action: Go up
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
The guy is standing by your side
action: Go east
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
The guy is standing by your side
action: Go east
response: At the East end of the catwalk you find a short ladder leading up to the roof.
The guy is standing by your side
action: You go upward
response: The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
The guy is standing by your side
action: Go north
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
The guy is standing by your side
action: Go north
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
The guy is standing by your side
action: Go downwards
response: You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
The guy is standing by your side
An old woman dressed in a zoo keeper's uniform looks up at you.
action: You go north
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

You have come to a central gallery opening onto eight small rooms.
You hear strange yells, mumbles, cackles, screams and mad ravings coming from the rooms.
The guy is standing by your side
An old woman dressed in a zoo keeper's uniform looks up at you.

A HUNGRY man (and woman) eating plant is creeping toward you.
action: You go up
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
The guy is standing by your side
action: You go west
response: You carefully slip through the window and onto the grid. It only takes you a few seconds to get used to moving around on the snowshoes.

Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
The guy is standing by your side
action: You go south
response: You see the window at some distance to the North and the opening for the curtain counterweight to the West.
The guy is standing by your side
action: You go to the northwest
response: Your have made it to the Northwest corner of the grid. You see the window back to the East. To the South you see the tracks and opening for the curtain counterweight. Against the North wall you see the ladder that goes 80 feet straight down to the stage. It makes you dizzy to look down.
The guy is standing by your side
action: Go east
response: Once through the window, you take a quick glance down through the steel beams. There are wide spaces between them to allow the rigging to operate. The view of the stage 80' below is enough to make you keep your eyes ahead.
The guy is standing by your side
action: Go east
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
The guy is standing by your side
action: You remove the shoes
response: You take off the shoes.
action: You read the script
response: "SEND A DOG UP IN A CRATE LIKE THAT? NOT UNTIL MAKING THE CATWALK PART WAY!"
action: You look around
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down.
A pair of very odd snowshoes are lying there.
There is a double-hung casement window in the wall to the West.
The guy is standing by your side
action: Go south
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
The guy is standing by your side
action: Go north
response: You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down.
A pair of very odd snowshoes are lying there.
There is a double-hung casement window in the wall to the West.
The guy is standing by your side
action: You take shoes
response: You pick up the highheeled shoes.
action: S,S,S
response: You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
The guy is standing by your side

The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
The guy is standing by your side

You suddenly bolt for the roof edge and freedom! With a graceful Grande Jete', you succeed, alighting daintily on the street below. Looking around, you realize that you are in a dark, featureless void with nothing substantial beneath your feet. Realizing that you have just gone outside the programed area of the game, you meekly climb back to "Room 33 - Theater Roof"

The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
You see a rainsoaked page from some book lying on the roof.
The guy is standing by your side
action: Go down
response: At the East end of the catwalk you find a short ladder leading up to the roof.
The guy is standing by your side
action: Go west
response: The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
The guy is standing by your side
action: You go to the west
response: The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
The guy is standing by your side
action: Go down
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
The guy is standing by your side
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
homogenized reclaim
highheeled snowshoes
small key
sparkling diamond
old lamp (Providing light)
door knob
oaken bucket
torn script
You're wearing:
pointed hat
dark secret
action: Rub reclaim
response: Being a ticklish sort of thing, the reclaim quivers gently at your touch.
action: You touch reclaim
response: Being a ticklish sort of thing, the reclaim quivers gently at your touch.
action: Shake reclaim
response: Don't know how to shake here...
action: Close reclaim
response: The reclaim is already closed.
action: You go to the south
response: Garment racks line the walls. There is a definite smell of well worn clothing.
The guy is standing by your side
action: Go north
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
The guy is standing by your side
action: You go to the west
response: Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
An oddly decorated magicians table sits in the corner
The guy is standing by your side
action: You put reclaim on the Table
response: What do you know, a REAL magic table! The RECLAIM vanishes before your eyes. You then hear a thump, like something hitting the floor back toward the lobby.
action: Go east
response: The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
The guy is standing by your side
action: Go north
response: The hall continues to the West and South. There's an open door to the North.
The guy is standing by your side
action: You go to the west
response: At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
The guy is standing by your side
action: Go downward
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
The guy is standing by your side
action: You go to the east
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
The guy is standing by your side
action: You go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
The guy is standing by your side
action: Go south
response: In your haste, you forget the Orchestra Pit. You tumble head over heels through the Glockenspiel and rebound off the timpani to the Stage Apron. Miraculously, you didn't seriously injure anything but your pride and your chances of ever joining the musicians' union. Please be more careful.

This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
The guy is standing by your side
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: You go east
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: You go south
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go south
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
There's a genuine left-handed fuzz-lined homogenized reclaim.
There is a wooden chest
ToTo looks up at you and wags his tail
The guy is standing by your side
action: You take reclaim
response: You pick up the homogenized reclaim.
action: You take the CHEST
response: You're already carrying too much weight as it is.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
soggy hacksaw
homogenized reclaim
highheeled snowshoes
small key
sparkling diamond
old lamp (Providing light)
door knob
oaken bucket
torn script
You're wearing:
pointed hat
dark secret
action: You drop HACKSAW
response: You drop the knob.

You drop the bucket.

You drop the hacksaw.
action: You take the CHEST
response: You pick up the treasure chest.
action: Inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
homogenized reclaim
highheeled snowshoes
small key
sparkling diamond
old lamp (Providing light)
torn script
treasure chest
ToTo looks up at you and wags his tail
You're wearing:
pointed hat
dark secret
action: Go south
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go east
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side
action: You go to the south-east
response: You've gone as far as you can this way. You are at the front of the foyer.
The main theater doors are to the East.
The guy is standing by your side
action: You go to the north
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
The guy is standing by your side
action: Go north
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
The guy is standing by your side
action: You move coat
response: A gentle tug causes the coat to slip slightly to one side. Through the eruption of moths you see that the coat is covering a doorway North. Pushing the coat to the side like a drape, you go through.

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
The guy is standing by your side
action: Go downward
response: Reaching the bottom of the stairs, you can see something massive to the West.
The guy is standing by your side
action: You go west
response: The twisted wreckage of the boiler is everywhere. There is barely enough room to make your way past it to the East or West.
The guy is standing by your side
action: Go west
response: This WAS a sealed-off store room. There is now a large hole in the East wall. (An awful lot of mouse holes here, but no mice.)
The guy is standing by your side
action: Go east
response: The twisted wreckage of the boiler is everywhere. There is barely enough room to make your way past it to the East or West.
The guy is standing by your side
action: Go upwards
response: Reaching the bottom of the stairs, you can see something massive to the West.
The guy is standing by your side

You have come across a store room. A stairway leads down. A closet is North.
A small magnesium box sits on the floor
The guy is standing by your side
action: Go south
response: The coat room is almost empty. The Dutch door to the South stands open.
On the wall behind the counter there is a ratty coat hanging on a nail.
The guy is standing by your side
action: You go south
response: You see an open Dutch door to the North and other doors across the room to the South and Southwest.
The guy is standing by your side
action: Go west
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side
action: You go to the west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go west
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side
action: You go upwards
response: You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
The guy is standing by your side
action: Go east
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
There is a penciled note on the bottom of the seat
The guy is standing by your side
action: You sit
response: Feeling the need to gather your wits (such as they are) about you, you sit back down for a moment to collect your thoughts. After mulling over your situation and coming up with a blank, you get back up. The seat bottom again retracts.
action: Marry GUY
response: Now let me get this straight, you want to MARRY to WHOM?
action: You go to the east
response: By the soft glow of the light, you can almost make out a faded message scrawled on the wall: "...re...move coat....in...room..", or something like that.
The guy is standing by your side
action: You go downward
response: You find yourself in the balcony. You look down over the railing to the North, and see the entire audience and stage apron area. There is no one in sight and no sign of any activity. Looking around, you see a staircase to the West and a small storage closet to the East with a switch just inside the door.
Your seat (THEATER seat, that is) has folded into the upright
position
There is a penciled note on the bottom of the seat
The guy is standing by your side

You are standing at the top of a gently curving staircase leading down to the lobby. You see a small balcony to the East.
The guy is standing by your side

At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side
action: Go south
response: This is another restroom like all the others you've seen. I'll spare you the colorful description except to mention that someone has scratched, "KEEP SECRETS UNDER YOUR HAT" on the wall.
The guy is standing by your side
action: Go north
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side
action: You go west
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
The guy is standing by your side
action: You go west
response: You find a shelf in the closet.
The guy is standing by your side
action: Go west
response: Looking around, you can see doors across the room to the Northeast and East.
There is a restroom door to the West, but it is securely locked.
The guy is standing by your side
action: Go north
response: The foyer widens out to the East and South.
An old vending machine stands against the wall
The guy is standing by your side
action: You go to the west
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: You go to the south
response: You are in a dusty work area. It looks sloppier than your hall closet.
There is a peephole in the wall to the East.
The guy is standing by your side
action: You examine the peephole
response: Why, that dirty old man! There's a hole in the wall between here and the other restroom. Fortunely, he wasn't very bright either. He drilled into a storage cabinet and all you see are cans of Sani-flush and a reel of recording tape.
action: Go north
response: The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go west
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side
action: You go west
response: In the snack bar you see doorways to the North and West. All the equipment is polished and clean, but you find nothing of interest in the cabinets.
The guy is standing by your side
action: You go east
response: At the West end of the lobby, there is a grand stairway leading upward and a doorway to the South. You also see the snackbar to the West. There is a restroom door to the South.
The guy is standing by your side

The East end of the Lobby opens to the foyer. You see the courtesy area to the North and a doorway to the South.
The guy is standing by your side
action: Go north
response: You are at the lobby courtesy area. The auditorium is to the North. The well-appointed courtesy desk stands by the wall.
The soggy hacksaw still drips water from the safety valve.
There is a battered brass door knob
There is that famous old oaken bucket
The guy is standing by your side
action: Go north
response: You are now in a middle-ish aisle in the audience area.
The guy is standing by your side
action: You go north
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: You go to the east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
The guy is standing by your side
action: You go east
response: You are in the closet.
The guy is standing by your side
action: Go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
The guy is standing by your side
action: Go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: You go west
response: From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
The guy is standing by your side
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
The guy is standing by your side
action: Go west
response: The curving steps to the apron are to the North, and the audience to the East.
The fire door is propped open
The guy is standing by your side
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
The guy is standing by your side
action: Go north
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
The guy is standing by your side
action: Go west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
The guy is standing by your side
action: You put the CHEST on weight
response: You carefully place the CHEST in the hollow on the top of the counterweight.
action: Describe the surroundings
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
There is a wooden chest
ToTo looks up at you and wags his tail
The guy is standing by your side
action: You go to the east
response: This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
The guy is standing by your side
action: You go south
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
The guy is standing by your side
action: You go to the east
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: Go up
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
The guy is standing by your side
action: You go to the west
response: Here, the stage lighting and effects are controlled. Doors lead East & West.
An ominous red button is at eye level on the wall
The guy is standing by your side
action: Go north
response: You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
The guy is standing by your side
action: Go downwards
response: You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
The guy is standing by your side
action: Go north
response: This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
The guy is standing by your side

This is the center of the stage, closest to the audience, where all actors hope to take their big bows some day.
The guy is standing by your side
action: You go to the west
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
There is a wooden chest
ToTo looks up at you and wags his tail
The guy is standing by your side
action: Go west
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
The guy is standing by your side
action: You go west
response: A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
The guy is standing by your side
action: You open the DOOR
response: After several attempts you manage to OPEN it enough to get through. You enter the little room ahead and after waiting a second for your eyes to adjust to the light, you find yourself in a small, dim office.

The transom over the door admits just enough light for you to make out a small desk taking up most of the floor space.
An old abridged dictionary sits on the desk.
The guy is standing by your side
action: Go north
response: A thin wash of light barely penetrates the cobwebs covering a small window high on the wall. Failing to reach it, you turn your attention to the door to the South with faded gold lettering on even more faded green paint.
It has a small, dingy transom above and dirty hand prints all
around.
The guy is standing by your side
action: You go east
response: Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
The guy is standing by your side
action: Go north
response: Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
There is the curtain counterweight
There is a wooden chest
ToTo looks up at you and wags his tail
The guy is standing by your side

There is an unpainted red brick wall to the West.
A thin ray of light creeps in under the stage door.
The guy is standing by your side

In the Corner of the offstage area, you see the top of an old wooden stairway.
The guy is standing by your side
action: Go downwards
response: At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
The guy is standing by your side
action: Go west
response: There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
A gouged and battered woodworking table is against the Wall.
The guy is standing by your side
action: Go south
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
The guy is standing by your side
action: Go south
response: The storage room floor is a disaster. Junk and clutter lie everywhere.
The guy is standing by your side
action: Go east
response: You see high shelves with unfinished repair projects and a storage room South.
A violin sits on the shelf waiting for its broken bridge to be repaired.
The guy is standing by your side

There are small piles of sawdust in the corners. You see a door to the East.
A hardened steel chain has one end built into the concrete wall.
A gouged and battered woodworking table is against the Wall.
The guy is standing by your side

At the bottom of a stairway you see a doorway West and some smudged graffiti on the wall: "GLASS CUTS DIAMOND" and "DYSLEXICS OF THE WORLD, UNTIE!".
The guy is standing by your side

In the Corner of the offstage area, you see the top of an old wooden stairway.
The guy is standing by your side

The upstage area is dimly illuminated by streamers of light filtering down from the flyloft and work grid above. Specks of dust dance in the light.
An old work table leans and tilts at odd angles
The guy is standing by your side
action: You go east
response: You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
The guy is standing by your side
action: You go south
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
The guy is standing by your side
action: You go east
response: You squeeze between old flats (stage scenery) off-left (OFF the main stage playing area and to the actor's LEFT while facing the audience - a little theater terminology there).
The guy is standing by your side
action: You open
response: What do you want to open?
action: Go west
response: This seems to be a small rest area that continues to the East in the middle of the wings. The main stage is to the West. The wings extend North and South.
There is an old soft drink machine in the corner
The guy is standing by your side
action: You go west
response: The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
The guy is standing by your side
action: You go down
response: The stage elevator is now at the basement level and opens to the East. The guy is standing by your side
action: You go east
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
The guy is standing by your side
action: Go south
response: Looking around, you see that the room is bare. You see the Library North
There are sliding elevator doors on the East wall
There is a locked door on the West wall.
The guy is standing by your side
action: Go east
response: This is NOT the Enterprise. You'll have to open these doors yourself.
action: You open the doors
response: I forgot to tell you, whenever the curtain is unbalanced, it overloads the motor and blows all kinds of fuses and makes these doors stick. I'm afraid you won't be able to budge them while anything is sitting on the counterweight.

You can't open the doors.
action: You go north
response: You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
The guy is standing by your side
action: You go west
response: The stage elevator is now at the basement level and opens to the East. The guy is standing by your side
action: Go upwards
response: Sorry about that, I was just fiddling around with one of your RAM chips and I think I accidently threw a DIP switch. I'll see if I can fix it... OK. Everythink is bAc/k to nornal no w. You can co&tinue wiFth the Game.

The stage elevator is now at the basement level and opens to the East. The guy is standing by your side

The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
The guy is standing by your side
action: You go southeast
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
The guy is standing by your side
action: You go downwards
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
The guy is standing by your side
action: Go west
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
The guy is standing by your side
action: 4
response: As your fingers touch the organ stop labelled "4", you hear a scraping sound behind you. Twisting around on the organ bench you see that a small panel has opened in the wall behind you and is already starting to re-close. Hastily you turn to vault over the bench but only succeed in falling in a heap, jamming your head between the wall and the almost-closed panel. This, however, stops its forward motion allowing you to pry it back enough to free your bruised scalp and crawl unceremoniously through before it once more hisses shut.

You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
The guy is standing by your side
action: You go west
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
The guy is standing by your side
action: You read secret
response: You READ the secret that you've been so carefully keeping under your hat. There is an almost imperceptible darkening of the small lens in the center of the wall, and with a soft whoosh, a panel swings open allowing you to pass.

The hall continues South. To the East is the one-way passage back to the pit.
A deep gap looms ahead to the South.
The guy is standing by your side
action: You examine the gap
response: It is only a few yards wide, but just too far to jump. The sides, as far down as you can see are sheer and offer no hand holds at all.
action: You go to the south
response: You are balancing precariously on the plank over the deep gap. Under your weight, the ends slip and settle into the ground, wedging them tighter.
The guy is standing by your side
action: You go south
response: You have come to a dead end. North is the plank over the gap, but there are only blank walls in the other directions.
The water on the floor is as calm as glacial lake (but warmer).
The guy is standing by your side
action: You go west
response: You cross easily through the two-inch deep water.

The hall continues South, but the rest of the walls are blank.
The water on the floor is as calm as glacial lake (but warmer).
The guy is standing by your side
action: Go south
response: You have come to a fork in the hallway. You can go North, East or South.
The guy is standing by your side
action: Go south
response: You find yourself in a nook (or is it a cranny? I could never tell). The guy is standing by your side
action: You go north
response: You have come to a fork in the hallway. You can go North, East or South.
The guy is standing by your side
action: You go to the east
response: You have a small problem. The hall narrows to the East and jammed into the tightest spot is a very genuine-looking guillotine. Its heavy frame extends from wall to wall and from ceiling to floor. The razor-sharp blade is poised high above an ominous wicker basket. The only way East is through the frame.
The guy is standing by your side
action: Go east
response: Watch out! Boy, it's a good thing I warned you in time. You would have been sliced in half by that blade as it fell. I really do apologize. I was so sure it was securely nailed in place. Now you can't get through to the East.

Now you REALLY have a problem. The hall is completely blocked by the guillotine. You are forced to go back West.
The guy is standing by your side
action: You look around
response: Now you REALLY have a problem. The hall is completely blocked by the guillotine. You are forced to go back West.
The guy is standing by your side
action: You go to the west
response: You have come to a fork in the hallway. You can go North, East or South.
The guy is standing by your side
action: You go north
response: The hall continues South, but the rest of the walls are blank.
The water on the floor is as calm as glacial lake (but warmer).
The guy is standing by your side
action: You go east
response: You cross easily through the two-inch deep water.

You have come to a dead end. North is the plank over the gap, but there are only blank walls in the other directions.
The water on the floor is as calm as glacial lake (but warmer).
The guy is standing by your side
action: You go to the north
response: You are balancing precariously on the plank over the deep gap. Under your weight, the ends slip and settle into the ground, wedging them tighter.
The guy is standing by your side
action: Go north
response: The hall continues South. To the East is the one-way passage back to the pit.
A deep gap looms ahead to the South.
The guy is standing by your side
action: Go east
response: You arrive at a small cranny (or is it a nook? I never know) at the West side of the pit. You see, "Our Secret Place" inscribed above a small lens. Looking into it, you see nothing and decide it must be some sort of electric eye.
The guy is standing by your side
action: Go east
response: You find yourself near the podium in the orchestra pit. The pit extends to the West and there is a small, almost hidden crawl way to the North.
The door to the East is securely locked.
The guy is standing by your side
action: You go to the north
response: You find yourself in a cramped little room with curved walls. Something massive occupies almost the entire area. As you make your way around to the far side, you see this is the theater organ. The controls for raising the entire assembly up to stage level for performances have been gutted and are completely unusable. You can still see the narrow passage to the East.
You are sitting at the keyboard of the massive theater organ.
The guy is standing by your side
action: You play the ORGAN
response: You always fancied yourself another P. D. Q. Bach. Your fingers fly over the keys and great waves of ethereal music gush from the pipes.
action: Go east
response: You have come to a narrow passageway with a ladder leading up to the stage and a crawl way through to a slightly less cramped area to the West.
The guy is standing by your side
action: Go upwards
response: Near the stage-left proscenium arch you notice something dark about the floor. Looking down, you see that it is a trap door - an OPEN trap door.
The guy is standing by your side
action: You check your inventory
response: You're carrying:
delicate bottle
dim bulb (Providing light)
homogenized reclaim
highheeled snowshoes
small key
sparkling diamond
old lamp (Providing light)
torn script
You're wearing:
pointed hat
dark secret
action: You give reclaim to GUY
response: The GUY gives a quick glance at the RECLAIM, then tosses it back.
action: You give DIAMOND to GUY
response: The GUY gives a quick glance at the DIAMOND, then tosses it back.
action: You give LAMP to GUY
response: The GUY gives a quick glance at the LAMP, then tosses it back.
action: You give the script to GUY
response: The GUY gives a quick glance at the SCRIPT, then tosses it back.
action: You show secret to GUY
response: Don't know how to show here...
action: Y.
response: Your score is 9900 (out of 19900 possible). You have visited 109 locations (out of 117 in the game)