Intro to A Fool's Rescue
by Ralfe Rich (2020)


action: %
response: Are you sure you want to quit? 



More Info: M
Start the story - from the beginning    : (SPACE)
- from a saved position : R
Quit                                    : Q
You've always loved mornings. Not because of the vitamin D or the beauty of the rising sun, but because it's, like, the best time to sleep. During the night, you always take upwards of an hour before you can fall asleep. During the morningafter extending the alarm by 10-minutesit's back to weird, nonsensical dreams for you. It's practically become your routine at this point. And this morning is no different.

Your phone goes off with an annoying *BEEP* * BEEP* *BEEP*.

You sit up from your bed. Even though you made a point of loving mornings, no sane human being could possibly love waking up. Right?
Bedroom
You've just woken up from a weird dream about green cows and white trees. That dream was really something. You remember it quite fondly. So, you're very much eager to see how the war for democracy ends.

Your bedroom's still dark; your blinds are closed, so it's a given. Even if it's dark, you still see some of the outline of your stuff. Like your desk, dresser, and the mirror. None of those matter though: aside from the annoying piece of garbage at your bedside.

Your phone is at your side: emitting the devil's music.

Before you can do anything, the door suddenly slams openas if someone kicked it open like a wanna-be-badass. Then, a person enters your room, frantically crying, "LIAM! WE HAVE A PROBLEM!"

The person stops by the foot of your bed. You squint, but can't make out the idiot storming your room.

"The hell!? Why the hell is it so dark!?" The intruder marches down to your blinds and grabs hold.

1) Wait! Don't
action: 1
response: [Wait! Don't]

"Wait! Don-," You try to scream, but their hands are too fast. The man cracks open your curtains: letting in the fresh, morning light.

"AHHHHHHH it burns!!!" You hiss, covering your face with your blanket like Dracula. "Hey! Get up!" The guy yells and grabs your arms, prying you away from your comfy bed. He holds you by the window, the sun's rays hitting your face.

"Liam! Wake up!" He says while slapping you awake. Your eyes slowly adjust to the newfound light andafter a few moments you're able to
open your eyes.

You can now see the face of the man who ruined your perfect morning routine.

1) Oh no
action: 1
response: [Oh no]

"Oh no," You wish you were still asleep. Maybe this is a dream. Heck, a nightmare would be more accurate. On second thought, a nightmare would be better than this.

You close your eyes, say a little prayer, then open them, but it wasn't a dream or a nightmareit was hima guy anyone wouldn't want to see in the morning. In fact: no one would probably want to see him at noon or midnight.

Toby Klimas. A self-proclaimed, "Pilgrim of justice" or whatever he called himself. Your sort-of friend, or partner as he might call you.

"Huh? Why aren't you speaking?" Toby asked, still grabbing you.

Then, out of nowhere, his mouth begins to curl into a grin. "Are you giving me an introduction?"

1) What do you want?
2) What are talking about?
3) Actually, yes.
action: 2
response: [What are talking about?]

"What are you even talking about?" You don't have a clue what he's going on about, which is usually the default if being perfectly honest.

"Are you sure?" Toby persisted, now showing his pearly whites.

1) No!
2) Actually, yes.
action: 2
response: [Actually, yes.]

Actually, yes," You confess.

Toby gives you an ear-to-ear grin, "Really!? What have you told them so far?" He grabs your shirt and brings your face closer to his.

"Have you told them about my heroic conquest on the blue-lake legend or maybe the secret of veggie-town?" His eyes are gleaming with excitement.

1) That people would rather wake up to Freddy Krueger than to you.
action: 1
response: [That people would rather wake up to Freddy Krueger than to you.]

"That  people would rather wake up to Freddy Krueger than to you." You say with a straight face. Toby looks at you for a moment, as if he's processing what you just said, like how the internet buffers a video. You can almost see the spinning wheel across his face.

Toby then bursts into laughter, "HAHAHAHA! Good one Liam," He let go of you and starts clapping, "Good one! HAHAHA, no one can match your wit, Liam," He began to slap his knee.

He's overdoing it, you thought. Usually, when you're able to one-up him, Toby goes into full "Defensive, Aggressive, Surprisingly-excessive," bouts of crocodile laughs. "Did you came up with that on the spot or did some hack wannabe-author write that crap for you?" Toby's going into phase 2Passive-aggressive-mostly
aggressive comebacks.

1) Finejust tell me why you're here.
action: 1
response: [Finejust tell me why you're here.]

You let out a defeated sigh. "Finejust tell me why you're here." You say, after giving up on trying to win against his stubbornalmost inhumanpersistence at continuing pointless things.

"Right, right," Toby said, clearing his throat. "It's probably best to get straight to the point!" He thrusts a finger at you. "Liam! I request your assistance!"

1) Did you lose your keys again?
2) Did the cat get out again?
action: 1
response: [Did you lose your keys again?]

"Did you lose your keys again?" You ask.

"Hey! Why are you going back there!" Toby objects. "Well, it was the last problem you roped me in. When was it? Last month?" You try to remember. It was quite the issue he dragged you in. You could still feel the rope burns. "No, no, no! I made sure to double secure those suckers up!" He nods his head: imagining himself patting his own back rather actually than doing it.

That's what you can tellat least. Toby scratches his head, "It's more pressing than anything I've ever done before!" He said, glaring at you.

1) Then what is it, Toby?
action: 1
response: [Then what is it, Toby?]

"Then what is it, Toby?" You ask, mumbling to yourself why he took so long to get to the point. Toby suddenly points his finger at you again.

"Stop calling me by that name!" He demands. "Call me by my business-name: Drake Dexter." Oh rightnow you remember. Toby despises his name for some reason; he chose to go by an alias to do whatever. An unholy combination of two of his favorite shows: a bloody crime show, and a Disney sitcom. You've only watched the first 4 seasons of the former, which has become mandatory at this point.

"It's a name for professional purposes, dammit!" Toby says, clenching his fist.

1) Okay, Drake, what the hell happened?
action: 1
response: [Okay, Drake, what the hell happened?]

"Okay, Drake, what the hell happened?"

Toby turns away from you, and faces your window. He mumbles incoherently to himself, leaving you only with a guy who looks like he's talking to a glass pane. From what you could pick up: you can hear the words: justice; law; eggs; milk; bacon; cereal; bre- wait a second.

He suddenly spins around and looks you straight in the eyes and says, "To summarize, they took Billy hostage." And with that: Toby bolts for the door.

1) Hey! Who's THEY?
action: 1
response: [Hey! Who's THEY?]

"Hey! Who's THEY?" You want to know before he makes it out of your room. But he is already gone by that point. Then, his head pops-out the side of the door and utters for no more than a split second.

"I'll explain everything later. Just meet me outside at your driveway." And off he goes, leaving you in your bedroomalone. You breathe out a heavy sigh, "Might as well get this over with." You say, as you change out of your pajamas. While putting on your regular clothes, one thought keeps probing your mind.

What am I getting myself into this time?



Having finished changing, you do some mild stretches to get your body in order.

The room's lit by the window, from having the The curtains forcibly opened. The light reveals nothing new. No matter the lighting, nothing's changing the wall's ugly shades of green. Your desk still pushed into the corner, your laptop and a chair with itcompleting the holy trinity of your life. The The dresser is at the other corner, by its lonesome. Well, the door heading northtowards the hallwayis near it, at least. A large full-body The mirrorto your rightis here
because it'll be a sad room if it didn't have a mirror.

[Type ABOUT for first-time players]
action: You examine the mirror
response: It's one of those oval-shaped mirrors. It's in wood, well, fake wood. Now that your mind's on mirrors, it's a fact that bedrooms are incomplete without mirrors. People underestimate the importance of mirrors in bedrooms too much. Mirrors matter dangit!
action: You look at the dresser
response: Not much of a dresser. More like a wooden chest that's filled with clothes then gold.
action: You check your inventory
response: You are carrying:
your phone
action: You look at the phone
response: It's four generations behind, but still usable. Don't get why people buy newer versions every year. A too-good economy?
action: You examine the
response: You look around and shrug.
action: You examine desk
response: A standard store-bought desk. Not as battle-damaged as your brother's, but still has marks and scratches. At least it has a drawer.
action: You open drawer
response: You open the drawer, revealing a pile of junk.
action: You examine the junk
response: God! When was this last cleaned!? A year ago? Two? Scraps of paper; pens; bundles of cords and even watches?? Nothing useful.

Wait. There's a screwdriver here.
action: You take the screwdriver
response: Taken.
action: You look at screwdriver
response: It's the perfect screwdriver. It's not too big that it becomes a swordfight with a screw, but not too small that it's like doing screw surgery with a toothpick.
action: You look at the laptop
response: This model is old. Enough to warrant its retirement, but for some reason, you can't seem to get rid of it. And you've tried. You've been fixing it for a nice change of pace: unscrewing some panels, realizing you don't know what you're doing, and putting the panels back on.

Your laptop is currently switched off.
action: You unscrew the laptop
response: When will you learn your lesson?
action: You turn on the laptop
response: Ok, and after turning it onBOOMit's suddenly midnight. It's an addiction that results in wasted days.
action: You look at the curtains
response: Nothing fancy. They help keep out the light, especially during the morning.
action: You take the laptop
response: It's too bulky for you to carry.
action: You examine the chair
response: jail for chair genocide.
action: You look at the bed
response: Wanna escape the horrors of the world? Hop in!
action: You look under the bed
response: It's the dead body of the guy that owns the house.
action: You examine body
response: Fooled ya!
action: About yourself
response: As good-looking as everis what you want to say, but the truth is just average-looking as ever.
action: You go to the north
response: You won't go out of your way to say that the hallway is small. Though, if you face westwhere your parents' room liesstand perfectly in the middle, and stretch both your arms they'll likely be able to touch both walls. But it doesn't bother you too much. Nothing much else, aside from your brother's and sister's rooms; the forbidden worlds is what you like to call them.

Some stairs lead down to the living room.
action: Go down
response: The living room is pretty spacious: lots of room to walk around. It helps that your family doesn't have too many things from the start. The television is up against the wall, while being crowded by various furniture, family-style. For what they're worth, some paintings color the pale walls. The kitchen is just to your west, while the dining room is to the east. A few feet north is the front door.

The stairs lead up to the hallway.

On the coffee table are dad's key and mom's key.

Your mom is also heresitting on the couch.
action: You examine the paintings
response: You're using the term painting quite loosely: They're actually pictures stuck on some plate or canvas then hung on the wall, not even any filters or anything.
action: You examine mom
response: One of the two people you respect the most. She worked hard and raised you and your siblings with love and care; you can't thank her enough for it. But, she tends to overreact at things to an unrealistic degree. You remember one time the power went out, and your momno jokedrove to the electric company which was in the city! It's ridiculous, but you love her.
action: You examine the mom's key
response: The key to your mom's barely-used carbut why is it here though. Your mom doesn't use her car.
action: You look at the dad's key
response: The key to your dad's car; for why it's here, you have no clue.
action: You look at the tv
response: Even in the modern age, your family still runs a satellite for the TV. To add more old school charm, the TV is still wide enough to place decorations on top of it.

It's currently on to your mom's usual programa romantic-crime drama that's been for running 8-years now.
action: You talk to the mom
response: Morning, sweetie.

1) Morning
2) What episode is that
3) Bye, Mom
action: 1
response: [Morning]

"Morning."

"You're up early." your mom says: not looking away from the TV. "Just had a loud alarm," you say, emphasizing the loud in the sentence.

"Oh, it's Toby isn't it." She gives a light chuckle.

1) What episode is that
2) Bye, Mom
action: 1
response: [What episode is that]

"What episode is that?"

It's a good one, but I can't tell you." Your mom smirks, "Spoilers." You shake your head, "It's fine, not my thing."

1) Bye, Mom
action: 1
response: [Bye, Mom]

"Bye, Mom"

"Bye, sweetie."

The living room is pretty spacious: lots of room to walk around. It helps that your family doesn't have too many things from the start. The television is up against the wall, while being crowded by various furniture, family-style. For what they're worth, some paintings color the pale walls. The kitchen is just to your west, while the dining room is to the east. A few feet north is the front door.

The stairs lead up to the hallway.

On the coffee table are dad's key and mom's key.

Your mom is also heresitting on the couch.
action: Go west
response: While, technically, not a separate room, it's very much a place with purpose. The kitchen looks and feels small, but quite efficient in its tightness. The triplets in cooking: the counter with cupboards above and below; the sink; a stove greets whoever enters. Opposite them; the fridge, all by itself, in the corner.
action: You examine the fridge
response: All the fridges you've seen are white. Are there any other colored fridges?
action: You open it
response: The inside of it is like a jigsaw or an intense game of Tetris, with all the containers inside. Better to not open it, since you aren't good at Tetris.
action: You look at the cupboards
response: It's the wooden kind.
action: You look at the counter
response: The counter's only busy three times a daylooks like you missed its morning shift.
action: You examine the sink
response: Your mom always wants the sink to be free from those white smudges. So you've been tasked with cleaning after every use.
action: You examine the stove
response: Unlike most families, yours doesn't have the stove-oven combo. It's one of those flat types. You don't feel any heat from it. Was it even used this morning?
action: Go east
response: You feel like you're the only one who calls this placethe dining room. It isn't a different room per se, it's connected to the living room without any walls to separate them. Because of that, it's barer here than anywhere else! Just a wooden table with chairs at each side.

There is, however, a telephone, sitting on top of a plastic table.
action: You examine the telephone
response: People might wonder why your family still owns one of these things. Well. For one: your mom doesn't even own a phone; you and your siblings pester her about getting one. But she stubbornly refuses. Second, you like it. You aren't sure why. Maybe it's the featureless dining room's faultbeing all empty and such.
action: You check your inventory
response: You are carrying:
the screwdriver
your phone
action: You examine table
response: Which do you mean, the plastic table or the dining room table?
action: You look at the dining
response: A clean and shiny table. You remember the countless times you wiped it spotless after every meal. Better then dish-duty, you snort.
action: You examine the plastic
response: It's about medium in height. For easy telephone action, you presume. The table's whiteness is a bit jarring, but what can you do.
action: Go west
response: The living room is pretty spacious: lots of room to walk around. It helps that your family doesn't have too many things from the start. The television is up against the wall, while being crowded by various furniture, family-style. For what they're worth, some paintings color the pale walls. The kitchen is just to your west, while the dining room is to the east. A few feet north is the front door.

The stairs lead up to the hallway.

On the coffee table are dad's key and mom's key.

Your mom is also heresitting on the couch.
action: You take all from the table
response: Woah there, ace hoarder. One at a time.
action: You take the dad'S
response: A chill runs down your spine. You stop mid-reach.

"Good," your mom says.
action: Phone home
response: What the heck does that mean!?
action: You use the phone
response: So you could play apps? Nope.
action: You dial the home
action: You go north
response: (first opening the front door)

Stepping out the front door, you realize how pleasant the day is: a perfect blend of not-too-hot and not-too-coldthe ideal weather for any person.The scenery is pretty good; for any town. You can also see your house from here. The road, to your north, stretches far with houses lining it at both sides. If you walk westwardacross the grassyou'll
see the house's side. Following the stones to your east, it the driveway.
action: You go west
response: This spot gives a great viewof the house wall. Nothing much else. There's a fence, separating your family and the neighbors. To the north is the backyard.

A long, black cord comes out the bottom of the grey box.
action: You look at the box
response: From what you can remember, this thing is where the telephone line connects to the house.
action: You examine the cord
response: The black cord is doing its job, and it's doing it well.
action: Unscrew box
response: You carefully unscrew the screws.

You unlock the grey box.
action: You open the box
response: You open the grey box, revealing some wires and stuff.
action: You look at the wires
response: It's nothing special: just a black wire at the center of everything. But, somehow, you feel like it's important. No reason. A gut feeling? A solution to something contrived? You aren't sure.

It is plugged in.
action: You go to the north
response: Yellow tape suddenly materializes and stops you in your tracks. The tape reads: ROOM IN PROGRESS. "Annoying," you frown.
action: Go east
response: The scenery is pretty good; for any town. You can also see your house from here. The road, to your north, stretches far with houses lining it at both sides. If you walk westwardacross the grassyou'll see the house's side. Following the stones to your east, it the driveway.
action: You go to the east
response: If the driveway were empty: you could saywith perfect confidencethat it's pointless to describe it. But, It isn't empty. Your parents' cars are here. Your family doesn't own a garage; both your mom's and dad's cars are out in the thin piece of land calledthe driveway.

Toby's looking at his watch, and bobbing his finger up and down. Counting.

He looks up from his watch and frowns, "You're 5 minutes late." Toby clicks his tongue and crosses his arms in apparent disapproval.

1) Ok, let's not drag this
2) Hey! It hasn't even been 10 minutes
action: 2
response: [Hey! It hasn't even been 10 minutes]

"Hey! It hasn't even been 10 minutes!" You grit your teeth. Toby shakes his head and points to his watch, "I'm the one with the watch here. And you don't even know the time, so you can't disprove me!"

"What do you even mean!?" You ask. "Never mind, you wouldn't get it," Toby said, scratching his cheek. He clasps, "Let's just get to the point."

1) Ok, what now
action: 1
response: [Ok, what now]

"Ok, what now?" It is the logical thing to ask right about now. Toby dragging you in the early morning without much of an explanationwhile in line with how Toby worksis not a pleasant thing.

Toby strokes his chin, "Obviously, we need to get going now!"

1) Where exactly
2) Alright, then let's go
action: 1
response: [Where exactly]

"Where exactly?" You don't know much about what's going on, but you at least deserve to know where you're going. Toby taps his foot, "I told you that we need to act now. No more questions or any humorous jokes!" He stomps his foot.

Not even knowing where to goclassic Liam and Toby hijinks.

1) Alright, then let's go
action: 1
response: [Alright, then let's go]

Alright, then let's go," You say.

"Yes, lets." Toby turns around and stops: not moving nor acting. He isn't doing anything.

1) Drake, let's go
2) There a problem
action: 2
response: [There a problem]

"There a problem?" You ask.

"Well.." Toby turns to you, scratching his head and giving his bestoh, I done goofedexpression.

"We need your car," He says in a low voice. As if to prevent you from hearing itit didn't work.

1) Do a facepalm
2) Shout some pointless profanity
3) Do a facepalmtwice
action: 1
response: [Do a facepalm]

You do a facepalm: making sure that the *Thap* sound was loud enough for Toby to hear.

Toby raises his hands, "Ok, hear me out.".

1) Why do we even need a car
2) I don't even have a car
action: 1
response: [Why do we even need a car]

"Why do we even need a car?" You confront Toby.

"Of course! Where we're going, we'll need a ride!" Toby crosses his arms, "If you want to clock-in a bazillion steps, then be my guest." His face turns grim; he looks you in the eyes.

"And to be frankunless we pull an Usain Boltwe ain't gonna make it,
and have any energy left in the tank."

1) Where's your car
2) What about your parents's car
3) I don't even have a car
action: 3
response: [I don't even have a car]

"I don't even have a car." It is true. Your family trusts you behind a steering wheel as much as the weatherman. Toby's brows began to jitter, his lids blinking.

"What you talking about?" Toby points his thumb to your parents' cars. "What are these then? Driveway designs?".

"At least one of them is." You say. Toby looks and back to you with a smirk. "Your dad is out, right? Why not you ask your mom?".

1) Dude, I will die
2) Yeah, sure. Want my head as well
3) Turn around, go inside, lock the door and pretend nothing happened.
action: 3
response: [Turn around, go inside, lock the door and pretend nothing happened.]

You quickly turn around and make it for the door. But Toby's hand catches your arm first, "Where do you think you're going?". You try and wriggle free, but he has iron grips or something.

"Resistance is futile!" Toby pulls you back to the driveway.

1) look at Toby straight in the eyes
action: 1
response: [look at Toby straight in the eyes]

You look at Toby straight in the eyes, "No matter what I do, Mom won't agree. She doesn't even trust me with the stove, let alone the car!"

Toby rubs his chin; in thought. He then snaps his finger, "I got it! We need to get rid of your mom!"

You stare daggers at him. "No, not like that. Just out of the house, okay."

"And how do you suppose we do that?" You question. Toby shrugs, "No idea. You're the one who's going to do the arbitrary puzzles." He proceeds to shoo you away, "Chop, chop. You need to get started.".

If the driveway were empty: you could saywith perfect confidencethat it's pointless to describe it. But, It isn't empty. Your parents' cars are here. Your family doesn't own a garage; both your mom's and dad's cars are out in the thin piece of land calledthe driveway.

Toby's eyeing you. Saying to himself, "What is this fool doing? Hurry up!" That's what you think, at least. It's not too far off, knowing Toby.
action: You look at Toby
response: You have a complicated relationship with Toby. You like to say his your friend, even though he raises your blood pressure from calm to dear-god-he-needs-to-go-to-a-hospital. It's so frequent: it's become a running gag between you two. But, he always rings you up whenever he needs help, more accurately, needs an accomplice. So, there's some friendship in there, somewhere.
action: You examine the mom's car
response: If your mom's car is called a driveway ornament, you wouldn't disagree. The last time it was driven is lost on you. Maybe when your parents were still dating? It's always at the back of your dad's car, which is probably for the best. The car's just a two-seater.
action: You look at the dad's car
response: Calling it the family car is more accurate. Every trip, vacation, errand, and whatever task that needs a car; it's dad's car. Doesn't help that it's always at the front of the two. It's most likely your mom's doing.
action: Go north
response: The only obvious exit is west (to the front walk).
action: You open the dad'S
response: It seems to be locked.
action: Go west
response: The scenery is pretty good; for any town. You can also see your house from here. The road, to your north, stretches far with houses lining it at both sides. If you walk westwardacross the grassyou'll see the house's side. Following the stones to your east, it the driveway.
action: Go north
response: "The heck are you doing!? You'd rather be roadkill than help me!?" Toby screams by the driveway.

He has a point. Being the next topic of road safety ain't a good legacy cementer.
action: You go west
response: This spot gives a great viewof the house wall. Nothing much else. There's a fence, separating your family and the neighbors. To the north is the backyard.

A long, black cord comes out the bottom of the grey box.
action: You pull the cord
response: It is fixed in place.
action: You unplug the wire
response: You grip the wire, and pull; no sparkswhich is good.
action: You look at wire
response: It's nothing special: just a black wire at the center of everything. But, somehow, you feel like it's important. No reason. A gut feeling? A solution to something contrived? You aren't sure.

It is unplugged.
action: Go east
response: The scenery is pretty good; for any town. You can also see your house from here. The road, to your north, stretches far with houses lining it at both sides. If you walk westwardacross the grassyou'll see the house's side. Following the stones to your east, it the driveway.
action: You take the telephone
response: You aren't up for calling anyone today. Even if you wanted: you don't even know anyone's number!
action: You listen to the telephone
response: That's quite a lot of nothing: impressive.
action: You talk to the Mom
response: Morning, sweetie.

1) Borrow Car
2) Bye, Mom
action: 1
response: [Borrow Car]

"Ma," You hesitate, "Can I borrow the car?"

Your mom turns to you and smiles, "No, sweetie."

The living room is pretty spacious: lots of room to walk around. It helps that your family doesn't have too many things from the start. The television is up against the wall, while being crowded by various furniture, family-style. For what they're worth, some paintings color the pale walls. The kitchen is just to your west, while the dining room is to the east. A few feet north is the front door.

The stairs lead up to the hallway.

On the coffee table are dad's key and mom's key.

Your mom is also heresitting on the couch.
action: You call
action: Go upward
response: You won't go out of your way to say that the hallway is small. Though, if you face westwhere your parents' room liesstand perfectly in the middle, and stretch both your arms they'll likely be able to touch both walls. But it doesn't bother you too much. Nothing much else, aside from your brother's and sister's rooms; the forbidden worlds is what you like to call them.

Some stairs lead down to the living room.
action: Go west
response: (first opening parents' door)
It seems to be locked.
action: You go north
response: (first opening brother's door)
It seems to be locked.
action: You go northwest
response: (first opening sister's door)
It seems to be locked.
action: You turn off the tv
response: "I wouldn't do that if I were you, sweetie," your mom says with a smile. But you can feel something; behind that smile is something no mortal son could ever bear. You shudder at the thought.
action: You turn on the stove
response: "You wouldn't want to cause a fire hazard, sweetie!" Your mom yells from the living room.
action: You open fridge
response: The inside of it is like a jigsaw or an intense game of Tetris, with all the containers inside. Better to not open it, since you aren't good at Tetris.
action: You unplug the fridge
response: You look around and shrug.
action: Go east
response: If the driveway were empty: you could saywith perfect confidencethat it's pointless to describe it. But, It isn't empty. Your parents' cars are here. Your family doesn't own a garage; both your mom's and dad's cars are out in the thin piece of land calledthe driveway.

Toby's eyeing you. Saying to himself, "What is this fool doing? Hurry up!" That's what you think, at least. It's not too far off, knowing Toby.
action: You talk to Toby
response: Toby raises his eyebrow, "Haven't we had our conversation fill already?" He makes a shooing motion, "Go and discover some random and illogical puzzle solutions."
action: Go north
response: >>
Hallway
You won't go out of your way to say that the hallway is small. Though, if you face westwhere your parents' room liesstand perfectly in the middle, and stretch both your arms they'll likely be able to touch both walls. But it doesn't bother you too much. Nothing much else, aside from your brother's and sister's rooms; the forbidden worlds is what you like to call them.

Some stairs lead down to the living room.
action: You use the phone
response: (your phone)
So you could play apps? Nope.
action: You use the telephone
response: You aren't up for calling anyone today. Even if you wanted: you don't even know anyone's number!
action: You look at the phone
response: (your phone)
It's four generations behind, but still usable. Don't get why people buy newer versions every year. A too-good economy?
action: You unscrew the telephone
response: Nothing obvious happens.
action: You say the ring ring
response: (to yourself)
No need. All the language skills are in TALK TO.
action: You talk to the telephone
response: You start a conversation with the the telephone. You look like a lunatic.
action: You talk to the Mom
response: Morning, sweetie.

1) Bye, Mom
action: You look at the box
response: From what you can remember, this thing is where the telephone line connects to the house.

In the grey box is some wires and stuff.
action: You look at the stuff
response: Your knowledge of electronics extends only to replacing batteries on your Game Boy. All the things in here is alien to you. While the many colored wires are intimidating you; there is, however, a black wire at the center that catches your eye.
action: You examine the house
response: Home sweet home. For the actual physical description: it's your family's regular ole' housenothing much to say.

A satellite dish is on the roof.
action: You look at the dish
response: Your friends always look at the satellite dish like something out of a museum. You can't blame them. To you, it might as well be historic.

It's currently standing tall.
action: You take the dish
response: It's too high up.
action: You throw the screwdriver at the dish
response: You're wasting actual important stuff. Maybe something expendable?
action: You check your inventory
response: You are carrying:
the screwdriver
your phone
action: You take the box
response: Don't just let your inner kleptomania run wild on everything. Only on a few selected thingsokay?
action: You go to the north
response: Yellow tape suddenly materializes and stops you in your tracks. The tape reads: ROOM IN PROGRESS. "Annoying," you frown.
action: You take the stone
response: You take a rock from the pile.
action: You throw the rock at the dish
response: (the rock at the satellite)
You chuck the rock at the satellite; why you're doing it is unknown even to you. The rock smacks the dish, causing it to bendin a way its makers never intended.
action: You go south
response: The living room is pretty spacious: lots of room to walk around. It helps that your family doesn't have too many things from the start. The television is up against the wall, while being crowded by various furniture, family-style. For what they're worth, some paintings color the pale walls. The kitchen is just to your west, while the dining room is to the east. A few feet north is the front door.

The stairs lead up to the hallway.

On the coffee table are dad's key and mom's key.

Your mom is near the TV, fiddling with it.
action: You talk to the Mom
response: Morning, sweetie.

1) What's wrong
2) Bye, Mom
action: 1
response: [What's wrong]

"What's wrong?"

"Oh, the TV's acting up. At least the picture is showing, even if it's mixed with random blacks and whites."

1) Bye, Mom
action: 1
response: [Bye, Mom]

"Bye, Mom"

"Bye, sweetie."

The living room is pretty spacious: lots of room to walk around. It helps that your family doesn't have too many things from the start. The television is up against the wall, while being crowded by various furniture, family-style. For what they're worth, some paintings color the pale walls. The kitchen is just to your west, while the dining room is to the east. A few feet north is the front door.

The stairs lead up to the hallway.

On the coffee table are dad's key and mom's key.

Your mom is near the TV, fiddling with it.
action: You wait for a while
response: Time passes.
action: You throw rock at dish
response: (the rock at the satellite)
Maybe to enact some form of dominance against old technology, or to release some pent-up anger, you throw another rock at the poor satellite. Feeling that it can't continue its judgment for its sins, the dish falls down.

Suddenly, someone's loud stomps echo out of your house. The stomps stop. Then, after a minute, those stomps become rapid steps coming towards you. Your mom runs out of the house, pass you, and goes to the driveway.
action: You go east
response: If the driveway were empty: you could saywith perfect confidencethat it's pointless to describe it. But, It isn't empty. Your parents' cars are here. Your family doesn't own a garage; both your mom's and dad's cars are out in the thin piece of land calledthe driveway.

Your mom's at the side of your dad's car, trying to open it.

Toby's eyeing you. Saying to himself, "What is this fool doing? Hurry up!" That's what you think, at least. It's not too far off, knowing Toby.

1) Mom, where are you going
2) They having a sale at the market
3) Are you leaving the family
action: 1
response: [Mom, where are you going]

"Mom, where are you going?" You ask.

Your mom jerks back a bit and looks at your direction. Seeing you, she breaths out and speaks, "I've some business that I need to take care of," She unlocks your dad's car and hops in.

1) How long will this trip be
2) What will you doexactly
3) Are you leaving me on my own
action: 1
response: [How long will this trip be]

Moving towards the car, you ask, "How long will this trip be?". Your mom opens the door a crack, "I'll be gone in two, maybe three days, max." Closing the door, she starts the car. The engine roars with power.

She then opens the window and calls you.

1) Go to window
action: 1
response: [Go to window]

Reaching the window, your mom plants a kiss on your left cheek; slowly patting the other, she says, "Stay safe while I'm gone, okay." You nod your head. Her face relaxes: taking her finger, she boops you on the nose. You recoil backslightly; your mom chuckles, and proceeds to
drive off, down the road.

While all that fiasco happened, Toby was standing in the sidelines, ever-the-patient dude he is. You turn and face him, and as you do, his grin-infected face infests your view. He raises his hands and goes for a slow clap.

"Congratulations, Liam! Task no.1: solved!" He gradually increased the speed of his clap.

1) All thatjust to get mom out of the house
2) Wait, who's driving
3) You're paying for that satellite
action: 3
response: [You're paying for that satellite]

"You're paying for that satellite." You broke it, sure, but it's in Toby that lead to you breaking it. You don't blame the gun or whatever the saying was. He looks at the fallen dish; after a moment, he says, "Sure, probably a couple hundred. Maybe if push comes to shove, I'll have to break into a museum again."

He's considering. He is actually considering it. Sometimes, you'd like to sit back to witness a true scientific anomaly, in human form.

"But time-traveling is a pain, so, I'll stick to the cashthank you." Even the last bit about a human form, yeah, it escapes you from time to time. Toby unlocked the car and entered the driver's seat. You aren't even questioning him how he got the key or if it's breaking road laws to let him take the wheel, less headache when you just go with it.

1) Go
action: 1
response: [Go]

Driving (in the front seat)
Now that you think about it, you've never been inside your mom's car. Being in it now, with the build-up ever since your birth, it's normal.

The interior design of the car is nothing mind-blowing. It's just like any other car you've ridden in before. One note worth pointing out; there's no backseat. Only the two up frontwhere your and Toby's butts are planted on.

Toby is to your side, driving.
action: You wear the seatbelt
response: You're already wearing that!
action: You examine the seatbelt
response: The protector of life. Most road deaths are because of unbuckled seatbelts. You still question why a lot of people aren't wearing them.

"So, Liam, I've got a burning question." Toby says, eyes still on the road. Now, this situation is strange. When was the last time Toby wanted to ask you something? Actually, scratch that, He does ask you about random stuff.

1) What is it
2) Don't want to hear it
action: 1
response: [What is it]

"What is it?" You ask.

"It's- well," Toby is hesitating. Okay. Either it's completely severe, or utterly stupid. Knowing Toby; well.

1) Shoot
action: 1
response: [Shoot]

"Shoot."

"Do people usually relay their thoughts in second person?" Toby's voice was filled with genuine curiosity, but you...almost fell. Seriously, If you weren't wearing your seatbelt, you might have fallencomedy-style.

"I mean, I get dreams, but thoughts? Play-by-play? Who does that?"

1) What are you even talking about
2) Normal people
action: 1
response: [What are you even talking about]

"What are you even talking about?" You have no idea.

"Well, it's like- I mean...nevermind." Toby, seemingly giving up on the topic, continued to drive.

Driving (in the front seat)
The interior design of the car is nothing mind-blowing. It's just like any other car you've ridden in before. One note worth pointing out; there's no backseat. Only the two up frontwhere your and Toby's butts are planted on.

Toby is to your side, driving.
action: You look at the glove compartment
response: It ain't a car if it doesn't have one of those. Thank heavens it does.
action: You open it
response: You open the glove box.

"Welp, we're here." Toby stops the car without any hesitation; opens the door and leaves. Not even a word.
action: You look in the glove box
response: the glove box is empty.
action: Go outside
response: (First taking off seatbelt)
Parking lot
Empty. Sweet and simple. This place is as empty as a TNA house show. No other cars in sight. To the east is what looks like a convenience store. And a Toy "N" Toyz branch to your west.

Toby is standing here, waiting.
action: You talk to Toby
response: What's up?

1) Okay, what now
2) See ya
action: 1
response: [Okay, what now]

"Okay, what now?" You ask, "We're here, parked between a toy store and a convenience store, what are you even planning?"

Toby wasn't facing you when you were talking. Instead, he was looking over at the convenience store. Maybe he's thinking? About what; you have no clue. He finally looks over to you.

"Here's the plan: you go over to the toy store and grab a stuffed unicornbe sure it's pink." You lost him at stuffed unicorn, but Toby continues, "I'll head over to the convenience store and grab the rest of the goods. Sound good? Great, let's go." Toby began to march towards the convenience store.

1) Wha-hey wait
action: 1
response: [Wha-hey wait]

"Wha-hey wait!" You shout. What the hell was that? He dragged you out-a-bed; He indirectly made you do self-inflicted property damage, and now he's ordering you to buy a stuffed pony. Just like that!?

Toby turns around, "Oh right." He takes something out of this pocket and tosses it; with no effort at all, it lands into your hands. "Use that. And don't forget, Pink!" Toby then sprints off. Dammit.

Empty. Sweet and simple. This place is as empty as a TNA house show. No other cars in sight. To the east is what looks like a convenience store. And a Toy "N" Toyz branch to your west.
action: Inventory
response: You are carrying:
the Toys "N" Toyz gift card
the screwdriver
your phone
action: You look at the card
response: A Toys'N" Toyz gift card worth ten bucks. At least you won't be wasting actual money.
action: Go north
response: The obvious exits are east and west.
action: You go west
response: Outside Toys "N" Toyz
It's a nice building if you discount the signs of poor condition. The large logo is missing the "N"; no hint of it getting fixedbit sad.
Rust and grime stuck to the walls fuel your one-sentence review. Further west is the entrance.
action: You go west
response: Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

A brunette cashier stands behind the counter, glancing at you then looking away.
action: You examine the cashier
response: She's surprisingly tall. If she'd stand on her toes: you'll easily be eclipsed. Not a thought that delights you, but hey, you'll get some shade. She's wearing the standard Toys "N" Toyz uniform.
action: You talk to the cashier
response: She looks up to you, "Hi Liam!" She says, giving a little wave. "Can I help you?"

1) Wait, how'd you know my name?
2) Do you guys have a stuffed pink unicorn
3) See you around
action: 1
response: [Wait, how'd you know my name?]

"Wait, how'd you know my name?" Was she a neighbor? Did you have that type of amnesia where you forget just your identity, but now it's only her!?

She looks at you for a second, then giggles a bit, "You are one for jokes. Aren't you, Liam?"

1) Confess you don't know her
action: 1
response: [Confess you don't know her]

"I really can't remember you." It was better to confess, you thought. Better than living the life of a con man. The girl's eyes go wide, followed by an exaggerated BBWWHHAAA.

"You forgot? You freakin' forgot about me!?" She slams the counter; You thought there was going to be an earthquake for a second. Crap, You might have pissed off a demon lord! The girlseeing that she's causing
a scenetakes a deep breath and sighs. "Right, I forgot," She begins massaging her forehead, "My brother told me you had a bad memory, once." She knows that? That you have such a bad memory; you'd even forget your date of birth! The girl crosses her arms and looks to be in deep thought, she then spoke, "It's been a long time since we last met, so it's no surprise." She began tapping her finger on her arm.

"Ok! I'll do a reintroduction, then." She proceeds to slap her cheeks with both her hands, a gesture you never considered when introducing yourself. It could be fun. "Here we go, my name's Tracy Valcure. You use to come over to our house to hang out with my brother when I was a kid." You search your memories, and you still can't remember anything. You chastise yourself. "You don't need to introduce yourself, I still know you," Tracy scratches her head while looking down. You can't help but feel like she's hurt a little. You should make it up to her some timewhen you aren't getting dragged by Toby.

1) Do you guys have a stuffed pink unicorn
2) See you around
action: 1
response: [Do you guys have a stuffed pink unicorn]

"Do you guys have a stuffed pink unicorn?" After asking, you realize how weird it looks for an almost adult guy to that. You know what? It isn't strange! You shout out loudmentally.

Tracy doesn't bat an eye, "that would be in aisle 3. The one with the stuffed animals."

"Oh, thanks."

1) See you around
action: 1
response: [See you around]

"See you around," You bid goodbye.

"Right back at you."

Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

Tracy stands behind the counter, playing with her hair.
action: You go to the north
response: Further inside Toys "N" Toyz
The back of the store has all sorts of design delights. Too bad you aren't interested in describing any. The only notable thing is the big Super Tofu Dude statue at the corner. Aisle 3 is to your west; the last aisle is northwest.
action: You examine dude
response: Heck yeah! From the hit indie platformer. And with him being a tofu: every can love him.
action: You go to the west
response: For some reason, there's a separate section for stuffed animals. It's not just this store. Other stores have them. Both gondolas are spilling stuffed animals; some look too large for the shelf sizes.

A little girl checks the animals. A basket is next to her.
action: You look at the animals
response: A stuffed animal zoo. All kinds of animals are in here. Alligators, Elephants, Zebras, and bears etc.

You blink your eyes a couple of times. Where is the unicorn!? You might be panicking. They have a platypus for goodness sakes! Where is it?
action: You look at the basket
response: A standard shopping basket. No logo or trademark stamps or anything. Is this even from the store?

In the basket is the pink unicorn.
action: You look at the girl
response: She's pretty small, so much so, she's only reaching the second shelf on the gondola. The girl looks over the stuffed animals.
action: You examine the gondola
response: They arein factcalled gondolas. The shelves most store aisles have. Same name as those Venice taxis. Yeah. The ones couples use for some good'ole romance.
action: You talk to the girl
response: 1) Hellosmall child
2) Hey, kid, can i have that pink unicorn
3) Farewell
action: 1
response: [Hellosmall child]

"Hellosmall child." Yup, you still got that awkward mode when around children. The little girl looks up at you, her large blue eyes staring, "I'm not supposed to talk to strangers."

1) Smart, you're smart. A first-born child for sure
2) Why I don't I introduce myself
action: 2
response: [Why I don't I introduce myself]

Why I don't I introduce myself?" The little girl tilts her head, "Oh!" Heh, looks like she realized it, loophole baby! "That's not a bad idea, Ok, you do it." She nods her head in approval.

1) Introduce yourself
2) Hey, kid, can i have that pink unicorn
3) Farewell
action: 1
response: [Introduce yourself]

You clear your throat, "The name's Liam. Nice to meet you, little girl." You thrust your hand forward for a handshake. She hesitates a little, but takes your hand anyways. Man, her hand is tiny. "Nice to meet you, mister," She says in an adorable voice, it almost melts your heart. Almost. You're still getting rid of some leftover teen angst.

1) Where's your parents
2) You like stuffed animals
3) Hey, kid, can i have that pink unicorn
4) Farewell
action: 2
response: [You like stuffed animals]

"You like stuffed animals?"

"Not particularly," she pokes an elephant in the eye. "Then why are you here?" "My sister's the one who wants them-" Ah, so the sister's the one addicted to cute things. "-for training dummies," she proceeds to squish a bear's head to its torso. If you could've done a spit take right nowclean up at aisle 3.

1) Where's your parents
2) Hey, kid, can i have that pink unicorn
3) Farewell
action: 1
response: [Where's your parents]

"Where's your parents?" Is this place like a new hot spot for child abandonment? Oh, man. You hope you aren't right.

The girl puts a finger to her chin, "Daddy's at work, and Mommy went to buy something outside."

"Yeah, but, on your own?" She lifts her arm and pats her bicep, "No worries, I'm a strong independent girl." And you'll leave it at that. Whatever family she has, you'll only find headache and strong women.

1) Hey, kid, can i have that pink unicorn
2) Farewell
action: 1
response: [Hey, kid, can i have that pink unicorn]

"Hey, kid, can I have that pink unicorn?" That was harder to ask than anything in your life, ever. The little girl eyes the pink unicorn she has imprisoned. She looks up at you, then down again. It repeats for a few moments, but you could feel it. The moment her gaze returns to you, she's wearing a smug smile. No. A wicked smile.

"Yeah, sure." Wait, she's allowing it? Alright. You reach down to grab the unicorn, when the little girl slaps your hand away. "First, Bring me a Power Protector Red figure." Oh great, life can't be simple, can it?

"You like the show?". The little girl's face turns serious, "yes. I love that show." Well, there you go.

1) Farewell
action: Go east
response: Think in numbers, not in words. - A Math teacher, probably.
action: 1
response: [Farewell]

"Farewell." You bid the little girl. She looks at you, then turns to the toys.

For some reason, there's a separate section for stuffed animals. It's not just this store. Other stores have them. Both gondolas are spilling stuffed animals; some look too large for the shelf sizes.

A little girl checks the animals. A basket is next to her.
action: You go to the east
response: Further inside Toys "N" Toyz
The back of the store has all sorts of design delights. Too bad you aren't interested in describing any. The only notable thing is the big Super Tofu Dude statue at the corner. Aisle 3 is to your west; the last aisle is northwest.
action: You go south
response: Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

Tracy stands behind the counter, tapping her nails.
action: You talk to Tracy
response: (tracy)
"Can I help you?"

1) You guys have any more pink unicorns in stock
2) See you around
action: 1
response: [You guys have any more pink unicorns in stock]

"Hey, ah, you guys have any more pink unicorns in stock?"

Tracy purses her lips, "no, all the stuffed toys are in aisle 3," she rubs her chin, "did they sell out, are they that popular?". You shrug your shoulders, "i don't know, but you guys don't have one, like, at the back?" Tracy shakes her head, "Sorry, all we keep here are small stuff, like this cool pen with a map." She pulls out said pen. Was it in the counter?

1) What else you got under there
2) See you around
action: 1
response: [What else you got under there]

"What else you got under there?" You lean on the counter, pointing down. Tracy  pushes you away slightly, nearly causing you to fall over. You recover. "Sorry," she leans on the counter, "only I have the counter leaning rights." Tracy gives you a mischievous smile, or a smile of dominancewhatever floats your boat.

"Ok, Miss Employee of the month, but you got anything else?". Tracy goes down and checks. "Well, there isn't much, some erasers?" She pulls up some bunny-shaped erasers. "No, anything else?" Tracy continues to check. "Here, Herbs-vs-Aliens tokens, they're popular right now!" She gets up and puts the token on the counter. You knit your brows, "Mmm, maybe, something helpful?" Tracy crosses her arms, thinking. She looks over to the kid on aisle 1. Then, she has a eureka moment. You could almost see the light bulb atop her head. She pulls something from below the counter, "This is what you'll need."

1) See you around
action: 1
response: [See you around]

"See you around," You bid goodbye.

"Right back at you."

Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

On the store counter is a craftmine sticker.

Tracy stands behind the counter.
action: You look at the sticker
response: A sticker that bears the CraftMine logo, and it looks official!
action: You take it
response: Taken.
action: Inventory
response: You are carrying:
a craftmine sticker
the Toys "N" Toyz gift card
the screwdriver
your phone
action: You go west
response: Toys. It's to be expected. Rows of toys line both the shelves on the wall and the gondola. Judging from the dominance of the blue in both paint and tiles, this is the boy's section.

And there's a kid here. A boy stands by the shelves.

You can also see a basket (in which is an action figure) here.
action: You examine basket
response: A standard shopping basket. No logo or trademark stamps or anything. Is this even from the store?

In a basket is an action figure.
action: You examine the figure
response: Hey, you know this guy. It's the red protector from Power Protectors! Aw man. You use to love that show as a kid. Getting home from school and watching the latest episode was a routine. Its design is a little different, but it's still recognizable.
action: You talk to kid
response: He doesn't notice you, or maybe he's acting. You can't tell.

1) Hey, sup kid
2) Where your parents
3) You like Power Protectors
4) Later
action: 3
response: [You like Power Protectors]

"You like Power Protectors?" He must! That figure in his basket ain't unreliable-trickeryhopefully. The boy looks down at the figure, "Not really," He says with no emotion.

"Wha- Why is it in your basket!?" Is he loaded? Preventing other kids from enjoying Power Protectors!? This kid's a threat level god. Like on of those Saturday morning cartoon villains, no, that kid from Sharkboy and Lavagirl! Yes. He's that threatening.

"My friend said that Power Protectors is good. So, I wanted to buy one before watching." Oh no, This kid's now a cosmic threat. Buying figuresbefore watching!? Madness!!!

1) Hey, sup kid
2) Where your parents
3) Later
action: 2
response: [Where your parents]

"Where your parents." They aren't here. Did they leave their child by their lonesome!? Parents of the year right here.

"What's it matter to you?" The boy said while going over some sweet Fire Tires. You loved those little cars, always keeping them in cardboard boxesbut you kept losing them. Damn.

"Hey! Liam!" Tracy waves from the counter, "I offered the parents to watch over the kid while they went out." She finger-bangs. "Whatever," the boy went back to the toys.

1) Hey, sup kid
2) Later
action: 1
response: [Hey, sup kid]

"Hey, sup kid." You say in the most unawkward way you can. It backfires. When you have to interact with kids, your brain goes into full unprepared-algebra-finals mode. Maybe you're out of touch with today's youth?

The kid looks at you, "The hell do you want," My god. The language!

1) Don't use such language
2) Later
action: 1
response: [Don't use such language]

"Don't use such language," you say, being the of an enforcer of decency. The kid laughs, "you are a fool." Your eye twitches, "what's that suppose to mean?"

He opens his mouth, "@#$!^%*&," Oh no, now that has to be censored. "Live in the modern world, old man." You are disappointed. No respect. Maybe ask something he knows, but what?

1) Later
action: 1
response: [Later]

"Later," You wave goodbye. The kid doesn't look at you. You walk off, disheartened.

Toys. It's to be expected. Rows of toys line both the shelves on the wall and the gondola. Judging from the dominance of the blue in both paint and tiles, this is the boy's section.

A boy stands by the shelves.

You can also see a basket (in which is a red power protector figure) here.
action: You take the figure
response: You reach your hand out, then the kid swats it away, "Are really stealing from a kid? That's social indecency!" You aren't sure what's more surprising: That this kid swatted your hand, or that fact that he used the term social indecency. Did grade school get better? Does the school system finally care? Are school lunches finally edible? Probably not.

You can't take them right now.
action: You talk to Boy
response: He doesn't notice you, or maybe he's acting. You can't tell.

1) Later
action: You go east
response: Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

Tracy stands behind the counter, whistling a tune.
action: You go to the north-west
response: Now, this is the girl's section. It's so pink; it's painful. Aside from the public stereotype: both the gondolas carry more "girly" toys.
action: You examine Toys
response: Picture this: the most in-your-face girly toys you could imagine. Got it? Good. Now triple it by a million. Dolls, Dress-ups, Dollhousesthere's a lot of doll-related toys. Don't forget that
they're all in pink. Despite the place's choice of colorthere is no pink unicorn here.
action: You examine the gondolas
response: They arein factcalled gondolas. The shelves most store aisles have. Same name as those Venice taxis. Yeah. The ones couples use for some good'ole romance.
action: Go southeast
response: Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

Tracy stands behind the counter, glancing at you then looking away.
action: You go to the north
response: Further inside Toys "N" Toyz
The back of the store has all sorts of design delights. Too bad you aren't interested in describing any. The only notable thing is the big Super Tofu Dude statue at the corner. Aisle 3 is to your west; the last aisle is northwest.
action: Go northwest
response: The section is more your style, games all around. Video games, new and classics are all here. There's even a TV with a console hooked up. A real cornerstone for the store.

Some video games are on the gondola.

And a bunch of gaming merch.
action: You examine the games
response: No way, there's a new Dim Spirits game! And a new Mayro game. Of course there's a new FuFe game. They just slap a different number on the cover and presto, a new game.
action: You look at the merch
response: Mostly pins and small accessories. The type you only wear once then rots in a cabinet forever. There are also some novelty items like things from the games. Nothing catches your eye. Exept for that handle-like thing.
action: You examine the handle
response: It looks like a handle of something. For some reason, it catches your attention.

On the handle-looking thing is a dig "n" build sticker.
action: You examine dig
response: It's a sticker with the game's logo on it.
action: You check your inventory
response: You are carrying:
a dig "n" build sticker
a craftmine sticker
the Toys "N" Toyz gift card
the screwdriver
your phone
action: Go south
response: Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

Tracy stands behind the counter, playing with her hair.
action: You go west
response: Toys. It's to be expected. Rows of toys line both the shelves on the wall and the gondola. Judging from the dominance of the blue in both paint and tiles, this is the boy's section.

A boy stands by the shelves.

You can also see a basket (in which is a red power protector figure) here.
action: You show the craftmine to the kid
response: (a craftmine sticker to the little boy)
the little boy is unimpressed.
action: You show dig to the kid
response: the little boy is unimpressed.
action: You talk to the kid
response: He doesn't notice you, or maybe he's acting. You can't tell.

1) Later
action: You talk to Tracy
response: (tracy)
"Can I help you?"

1) See you around
action: 1
response: [See you around]

"See you around," You bid goodbye.

"Right back at you."

Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

Tracy stands behind the counter, whistling a tune.
action: You examine counter
response: You've always wanted to know the feeling of standing behind the counter when you were a kid. Not anymore.
action: You go west
response: Toys. It's to be expected. Rows of toys line both the shelves on the wall and the gondola. Judging from the dominance of the blue in both paint and tiles, this is the boy's section.

A boy stands by the shelves.

You can also see a basket (in which is a red power protector figure) here.
action: You check your inventory
response: You are carrying:
a dig "n" build sticker
a craftmine sticker
the Toys "N" Toyz gift card
the screwdriver
your phone
action: You give the craftmine to Boy
response: (a craftmine sticker to the little boy)
the little boy doesn't seem interested.
action: You look at Toys
response: Mostly action figures of the latest superhero blockbuster. There's also a bunch of toy blasters, swords, and hammers. And they're all in plastic. Even the weapons. Ouch.
action: Go up
response: The only obvious exit is east (to inside toys "n" toyz).
action: You go southeast
response: Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

Tracy stands behind the counter.
action: You examine boy
response: He's short. Of course, Liam, He's a kid! For what age he is, maybe 6? 8 tops. He's wearing a CraftMine shirt, good taste kid.
action: You wear the craftmine
response: (a craftmine sticker)
You can't wear that!
action: You put the craftmine on boy
response: (a craftmine sticker on the little boy)
Putting things on the little boy would achieve nothing.
action: You put the craftmine on the toy
response: (a craftmine sticker on a red power protector figure)
Putting things on a red power protector figure would achieve nothing.
action: You attach the sticker
response: Which do you mean, a dig "n" build sticker or a craftmine sticker?
action: Craftmine
response: What do you want to attach a craftmine sticker to?
action: You take the handle
response: You take hold of the handle and pull. It has some resistance, but you got it out nevertheless: It's a toy pickaxe!
action: You check what you're carrying
response: You are carrying:
the dig n build pickaxe
a dig "n" build sticker
a craftmine sticker
the Toys "N" Toyz gift card
the screwdriver
your phone
action: You put the sticker on the axe
response: Which do you mean, a dig "n" build sticker or a craftmine sticker?
action: Craftmine
response: You put a craftmine sticker on the dig n build pickaxe.
action: You give the axe to Boy
response: You show him the now "official" CraftBuild pickaxe, making sure to have the sticker visible. The boy gazes at the pickaxe with such zeal; you'd think he'll take it outside and start bashing the ground with it. Wait, he's gone.

1) Welp
action: 1
response: [Welp]

"Welp, guess that's one way to do it."

Toys. It's to be expected. Rows of toys line both the shelves on the wall and the gondola. Judging from the dominance of the blue in both paint and tiles, this is the boy's section.

You can see a basket (in which is a red power protector figure) here.
action: You take the red
response: Taken.
action: You go east
response: Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

Tracy stands behind the counter, whistling a tune.
action: You give the red
response: (to the little girl)
"Here you go," You give the figure to the girl. She takes it in her hands, raises it, and does a little spin. It was a little charming; your angst allowed that much.

"A deal's a seal!"

"I think that's the wrong phrase."

"The deal's sealed!" Nice save!

1) Farewell
action: 1
response: [Farewell]

"Farewell." You bid the little girl. She looks at you, then turns to the toys.

For some reason, there's a separate section for stuffed animals. It's not just this store. Other stores have them. Both gondolas are spilling stuffed animals; some look too large for the shelf sizes.

A little girl checks the animals. A basket is next to her.
action: You buy the unicorn
response: "I would like to buy this, please."

Tracy  takes the stuffed unicorn and rings it up, "That'll be ten bucks." Did Toby know the exact price!? You take out the gift card. Tracy takes it and goes to bag the unicorn. In a flash, a paper bag is on the counter.

1) See you around
action: You take the bag
response: Think in numbers, not in words. - A Math teacher, probably.
action: 1
response: [See you around]

"See you around," You bid goodbye.

"Right back at you."

Inside Toys "N" Toyz
You and your friends call this the place "Toys "N" Producez". Since the store is arranged like a grocery. It has aisles that remind you of the local PureMarkets. Yeah. The first aisle and second aisle are to you west and northwest respectively. Going further north is the rest of the store.

A store counter is here.

On the store counter is the paper bag (closed).

Tracy stands behind the counter, whistling a tune.
action: You open the bag
response: You don't want to; the staples are a pain.
action: You look at what you're carrying with you
response: You are carrying:
the paper bag (closed)
a dig "n" build sticker
the screwdriver
your phone
action: Go east
response: Outside Toys "N" Toyz
It's a nice building if you discount the signs of poor condition. The large logo is missing the "N"; no hint of it getting fixedbit sad.
Rust and grime stuck to the walls fuel your one-sentence review. Further west is the entrance.
action: You go to the east
response: Empty. Sweet and simple. This place is as empty as a TNA house show. No other cars in sight. To the east is what looks like a convenience store. And a Toy "N" Toyz branch to your west.

You can see Toby leaning against the hood of the car, slurping a slushie.
action: You talk to Toby
response: What's up?

1) What's the unicorn for
2) Got the unicorn
3) See ya
action: 2
response: [Got the unicorn]

"Got the unicorn," You dangle the paper bag in front of Toby. He takes a hard sip on the slushie. "Yeah, got mine too," He mimics you by swinging the plastic bag he's carrying.

"What did you even get?" Judging from the size, looks like a box of something. "It's the second ingredient for the ritual we're doing." He hops from the hood, and goes in the car. You can't make any sense on what he said, but might as well follow suit.

1) Follow
action: 1
response: [Follow]

Driving (in the front seat)
The interior design of the car is nothing mind-blowing. It's just like any other car you've ridden in before. One note worth pointing out; there's no backseat. Only the two up frontwhere your and Toby's butts are planted on.

Toby is to your side, driving.
action: You talk to Toby
response: What's up?

1) What are we even doing
2) Who is They
3) What's the unicorn for
4) See ya
action: 1
response: [What are we even doing]

"What are we even doing?"

"I'm telling you, we're on a mission to save someone!" You knit your brows, "Yeah, but who!?"

Driving (in the front seat)
The interior design of the car is nothing mind-blowing. It's just like any other car you've ridden in before. One note worth pointing out; there's no backseat. Only the two up frontwhere your and Toby's butts are planted on.

Toby is to your side, driving.

"Hey Liam, this will be a pretty long ride." You look at Toby, "ok, what's wrong with that?"

"Oh, nothing, nothing's wrong with it. You and I aren't affected by long-distance driving, but it is bad for the audience." You are now looking at Toby like one of those lunatics in an asylum. "It's unfair for the people to wait for how many turns before the plot continues."

Toby snaps his fingers, "That's why I'm planning to tell the story on what happened." You can't believe your ears. He's finally going to tell you why! "But first, I'll be needing that."

"The what?" "Your title of PC, of course!"

1) Wha-
action: 1
response: [Wha-]

Yoink. Ok, so how do you put it on. Does it clip-on, or do I need some tape? Wait. I think I got it on. Testing, testing, one; two; three. Nice. Now, where was I? Oh right.
Street
Me and Billy agreed to have a rendezvous in the Eternal Park. We planned to infiltrate The Family's hideout; they've been a pain in the police's ass, since before you and I existed. We were to meet up at the park to discuss our plan of action.

When I hopped off the bus: I was in a bare street. Think apocalypse except cleaner. Nothing was there of interest. To the north is the park gate.
action: About you
response: I go by many names: The unpredictable one, Thick-headed Avenger, Bounty Hunter. For my enemies, they call me Lady-laws's Lapdog. But I only consider one name to rule them all.

The Pilgrim Of JusticeDrake Dexter..
action: You go to the north
response: I headed towards the park, and don't go up in arms; I looked right then left first before crossing.

It's one of those large, but thin metal ones. Like they're just the skeleton or the like bones from a chicken wing after eviscerating it. Nothing too uncommon. A sort of in-the-moment observation that still in my mind. AnywaysI headed north.
action: Go north
response: I was inside the park. It was beautiful, I've got to admit, but more pressing matters were just up aheadliterally. So I walked northward towards the center of the park, where a giant statue of whoever is erected with hard-earned tax money.
action: Go north
response: I scratched my head and did a double-take on my memories. I remembered that we were supposed to meet at the park; by the tax-paid statue, but Billy wasn't there. I looked, but the only ones there were: people jogging, people picnicking, and people jogging while picnicking. I circled the statuenortheast.
action: You go northeast
response: I walked to the other side, and you wouldn't believe who I saw. Even I was in disbelief. In all my years: I never anticipated to s- Oh! We're here!
action: You look
response: "You can have this back."

Parked (in the front seat)
The interior design of the car is nothing mind-blowing. It's just like any other car you've ridden in before. One note worth pointing out; there's no backseat. Only the two up frontwhere your and Toby's butts are planted on.

Toby is to your side, driving.

Toby stops the car in the middle of the road and gets out. "I'll continue the story in another drive. Now, it's time to do this!" After saying that, he shuts the door. And now you're here; left in a daze.

You aren't sure what happened. Did you have an out-of-body experience? Toby might have broken something beyond repair at this point.
action: Exit
response: (First taking off seatbelt)
Smack dab in the middle of the road
It's one of those long types. Long enough that you can't see the end to the north, and where you came from, to the south. A gate stands to the east.

Toby looks at you, he nods and heads east.
action: You examine the gate
response: They look like a perfect cross between a rich person's gate an- No, It's just a rich person's gate.
action: Go east
response: Now that is a gate. It has all the hallmarks of a grossly extravagant entrance for an equally lavish mansion. It even has those marble towers to its sides. A camera moves and watches you and Toby walk towards the gate. One of the towers has a high-tech intercom, even has a screen!

Toby stands near the intercom.

A static, crackling sound emits near Toby; the intercom screen lights up with the face of a man. "State your business," he says with such stoic and professional voice. Toby gets closer to the intercom, "D.D The pilgrim." Another crackling sound goes off, and the screen cuts to black.
action: You look at the intercom
response: Slowly, the black screen fizzles and mixes as white noise begins to show, "bold of you to return, pilgrim," a flat, robotic voice speaks through the intercom. "You know I'll come back someday," Toby holds up the plastic bag containing what he bought from the store, "Brought gifts." The robotic noise gives a dull sound, or are they sighing? You aren't even involved in the exchange.
"Oh, and I brought a partner along!" Toby grabs your arm and pulls you towards the intercom. As you stood near it, the voice gives a low sound, sizing you up, perhaps? "Fine, you may enter." Toby does a thumbs-up, "Awesome! I knew you wouldn't let me down!" "Just be prepared, you know the drill."

1) What drill
action: 1
response: [What drill]

But before you could utter those words, the floor you and Toby were standing on disappeared. It's gone. You don't know how or why, but for a momentlike in some cartoonyou don't fall. You look at Toby as he gives you a grinning nod. And with that, you both fall down the hole.

Stinks. It's the sewers, so that's a given, but that doesn't make you feel any better. How can you? The walls are all covered in radioactive goo. The water is like mixing all the paints in a boxed setbut add a pinch of nose poison: The natural kind, not the one in the boxed set. There's a path to the north, and looks to be the only one.

Toby stands here.
action: You look at the goo
response: Why is there goo here? Does no one clean the sewers?
action: You talk to Toby
response: What's up?

1) Who is this Billy
2) Who is They
3) Care to do some explaining
4) What's the unicorn for
5) See ya
action: 1
response: [Who is this Billy]

"Who is this Billy you keep talking about?"

"An important associate who helps me out from time to time."

Stinks. It's the sewers, so that's a given, but that doesn't make you feel any better. How can you? The walls are all covered in radioactive goo. The water is like mixing all the paints in a boxed setbut add a pinch of nose poison: The natural kind, not the one in the boxed set. There's a path to the north, and looks to be the only one.

Toby stands here.
action: You talk to Toby
response: What's up?

1) Who is They
2) Care to do some explaining
3) What's the unicorn for
4) See ya
action: 1
response: [Who is They]

"Who is this ominous "They" you keep throwing around?" Why is he even being vague, you ask yourself.

"It's the Murrei Family!"

Stinks. It's the sewers, so that's a given, but that doesn't make you feel any better. How can you? The walls are all covered in radioactive goo. The water is like mixing all the paints in a boxed setbut add a pinch of nose poison: The natural kind, not the one in the boxed set. There's a path to the north, and looks to be the only one.

Toby stands here.
action: You talk to Toby
response: What's up?

1) Ok, who's this Murrei Family
2) Care to do some explaining
3) What's the unicorn for
4) See ya
action: 1
response: [Ok, who's this Murrei Family]

"Ok, who's the Murrei Family?"

"A major thorn in the cops" side, that's who they are." Toby sneers, "An organization as big as a town. And a pain in the ass."
Sewers
Stinks. It's the sewers, so that's a given, but that doesn't make you feel any better. How can you? The walls are all covered in radioactive goo. The water is like mixing all the paints in a boxed setbut add a pinch of nose poison: The natural kind, not the one in the boxed set. There's a path to the north, and looks to be the only one.

Toby stands here.
action: You talk to Toby
response: What's up?

1) Care to do some explaining
2) What's the unicorn for
3) See ya
action: 1
response: [Care to do some explaining]

"Care to do some explaining," Those words show how mellow you've become. Any sane person would flip their bricks and call the cops. Not youthe foolbecause you're no longer in the realms of sanity.

"It's just a standard greeting we have, and also the entrance." You've heard enough.

Stinks. It's the sewers, so that's a given, but that doesn't make you feel any better. How can you? The walls are all covered in radioactive goo. The water is like mixing all the paints in a boxed setbut add a pinch of nose poison: The natural kind, not the one in the boxed set. There's a path to the north, and looks to be the only one.

Toby stands here.
action: You talk to Toby
response: What's up?

1) What's the unicorn for
2) See ya
action: 1
response: [What's the unicorn for]

"What's the unicorn for?"

"Ah, that's for something later. Be patient with it," Toby says and winks. Why did he wink?

Stinks. It's the sewers, so that's a given, but that doesn't make you feel any better. How can you? The walls are all covered in radioactive goo. The water is like mixing all the paints in a boxed setbut add a pinch of nose poison: The natural kind, not the one in the boxed set. There's a path to the north, and looks to be the only one.

Toby stands here.
action: Go north
response: It's good that the end of the sewers is here. If you had to go through a sadistic maze, you would have changed your name to Makane. The place is still a health inspector's nightmare, but think positive, less stress, and whatnot.

A ladder is here.

Toby arrives from the south.
action: Go upwards
response: Surprise! It's not the end.
Dear lord. How could it be!? The place is circular, with paths filling all compass direction! Yes. You're head is spinning and maybe even splitting. Where to go? When to go? Why even go!

A ladder is here.
action: You talk to Toby
response: "Sorry, but we're running out of time," Toby takes your arms and pulls you along.

The illogical and confusing architecture of the tunnels hurts both your mind and your bodyfor some reason.

Toby begins walking off.
action: You wait
response: The illogical and confusing architecture of the tunnels hurts both your mind and your bodyfor some reason.

Toby walks to the east while pulling you along.
action: You wait
response: The illogical and confusing architecture of the tunnels hurts both your mind and your bodyfor some reason.

Toby walks to the west while pulling you along.
action: You wait
response: The illogical and confusing architecture of the tunnels hurts both your mind and your bodyfor some reason.

Toby walks to the north while pulling you along.
action: You wait
response: Ok, you guys are now out of the mazeself-clap worthy. But you can't celebrate just yet. The room you're in is empty: no pot of gold in this end; nothing, only the walls to your north, east, and south.

Toby stands here, waiting.
action: You wait for a while
response: Time passes.
action: You talk to Toby
response: What's up?

1) Guide the way
2) See ya
action: 1
response: [Guide the way]

"Guide the way," He did a great job saving you from the maze; let him finish the adventure. Toby stretches his back, "Nah, you figure out what to do, if I am doing everything, then I wouldn't have returned your title."

"Fine, just don't break anything anymore."

"No promises."

Ok, you guys are now out of the mazeself-clap worthy. But you can't celebrate just yet. The room you're in is empty: no pot of gold in this end; nothing, only the walls to your north, east, and south.

Toby stands here, waiting.
action: You examine the north wall
response: Your hand touches the wall. Then after a moment, the wall suddenly moves back, and since your full weight on the wall, you fall through.

Hurts, everything hurts. Falling to the ground does that to a man. Gently, you prop yourself up against a wall. Toby enters through the hole at the opposite wall.

"It's nice that they didn't close this up," Toby grabs the door. No, it isn't a door. It's a giant painting. "Pretty cool, huh," Toby smirks. You want to respond, but your body hurts too much to bother.

You're in what looks like a hallway, and a fancy one at that. The floor is fitted with an expensive-looking rug. The walls are lined with paintings of all sizes. To the north is a double door
action: You look at the rug
response: The carpet looks like something used for the red carpet in award show. Now that you think about it: why red? Can't it be purple? A color for royalty. Forget about it. If a person gets worked up about someone's choice in carpetsoh who are you kidding, nitpicking someone's taste is one of life's simple joys.
action: You look at the paintings
response: A lot of them are self-portraits. You're guessing they're the people who own the place. Speaking of self-portraits: aren't they a little vain? Maybe they be livin' the 18th-century style.
action: Go north
response: Before you enter the room, Toby taps you on the shoulder, "Hey, Liam, Just a heads up. Once we enter, things might get a bit...intense, but I'll handle it." Toby's face is serious. "Just brace yourself."

(first opening the double door)
The cold air blowing through the door almost makes you stop entering. "Come on," Toby says, he then presses his hand on your back, "Let's not keep em waiting." And so, You go through the door.
A dark room
The room is incredibly  dark. You can't make out anything in detail. Only things you are certainby silhouettes is a person; sitting in
front of a bunch of monitors. The monitors are the only light source in the room, which are all mounted to the wall.

Toby stands here, waiting.

Someone is also here.

"I thought I told you too never come back," The person sittingin a female voicesays. "Well, you still graciously allowed our entrance
into your lair," Toby says in a comically knight-like voice.

"Because I want answers!" The person spins her chair back and faces Toby. Still, you can't discern any features. Too dark.
A dark room
The room is incredibly  dark. You can't make out anything in detail. Only things you are certainby silhouettes is a person; sitting in
front of a bunch of monitors. The monitors are the only light source in the room, which are all mounted to the wall.

Toby stands here, waiting.

Someone is also here.

"Hayliee," Toby speaks in an uncharacteristically hush voice. The girlnamed Haylieestares at Toby. Though you can't see her eyes, you felt a sense of hatred. So strong: the room temp almost became lukewarm.

"Hayliee, plea-"
"Why the hell should I listen to you!?" Hayliee shouts as she stands, her voice hoarse. Toby looks at her, unmoving.
action: You examine hayliee
response: You can't see her that well. She's all backlit. But, you can tell that she's quite small. Not in a little kid way; More in her having a petite frame.

"Hayliee," Toby continues, "I need your help."

Hayliee begins to laugh, "Oh isn't that cute. You're like a stray cat: only cames back when he needs something," Her laugh grows louder. "Tell me, Drake, Why should I help you?"

Toby is silent, which fuels Hayliee's anger, "Why should I involve myself with you. After what you did to us." In the monitor's light, you can see Hayliee clenching her fist. So hard, you expected blood to start pouring out of her hand.
action: Wait
response: Time passes.

Toby is silent for a moment; he then opens his mouth, "I did what was best for all of us." Hayliee bursts into laughter, "Best? For all of us? You destroyed the group!" She throws something near Toby. He bends down and picks what looks like a picture frame.
action: You examine the frame
response: A framed photo of a group of people. From what you can see: you don't recognize anyone on the photo, except for one. Toby.

He stares at it for a moment.

"I know that I've done some things that were against the code." Toby hesitates, "But please, hear me out." Hayliee is silent. Toby continues, "I need help, not only yours, but theirs as well." Hayliee's body jerks a bit, "What!? Are you suddenly having a change of heart!? BullSh*t!" She lashes out, but Toby doesn't move, not a muscle.

He walks closer to Hayliee, "You're the only person still hung up
about the group. I know you have their locations." He leans in, "This is something I need to do, please, help me."
action: You wait for a while
response: Time passes.

Hayliee starts to chuckle, "You, even when begging, you still stand up tall," She sinks back into her chair. Toby, still near her, says "Please, help me."

Hayliee stands up and goes to a corner of the room, "You really love to stick your finger into wounds." Toby smiles, "If it helps me, I'll create newer wounds." With that, Hayliee punches some numbers in a keypad, which causes a hidden door in the corner to open.

"After me," Hayliee goes in with you and Toby following behind.

It feels like hours since you started to go down the secret passage. Your body slows down, while both Toby and Hayliee continue down. Like they're used to it. Finally, you reach the bottom. Toby and Hayliee push the glass door and enter the room. You do the same.
Main Hud
Did you walk into a meeting room? The whole place is only housing a big circular table with chairs around it. Besides that, it's bare, nothing here at all.

Hayliee is typing away on her laptop.

Toby stands here, waiting.
action: You examine the laptop
response: It looks high-tech, more high-tech then yours for sure.
action: You talk to Toby
response: What's up?

1) Can you finally explain what's going on
2) See ya
action: 1
response: [Can you finally explain what's going on]

"Can you finally explain what's going on?" You joined Toby on what felt like a series of unexplained scenarios. You've also witnessed something too personal. "Please, just tell me what's going on."

Toby strokes his chin, "Yeah, I guess it's time for you to know." "The details are all bit all over the place, so, will a quick run down suffice?"

1) Yes, just any sort of explanation
action: 1
response: [Yes, just any sort of explanation]

"Yes, just any sort of explanation."

"Well, Billy was kidnapped by The Murrei Family while we were on a mission. The Murrei Family is an organization too powerful even for me," Toby looks over to Hayliee, "Which is why I'm going on a mission to recruit my former group members for a rescue operation."

1) And that's what we're doing
action: 1
response: [And that's what we're doing]

"And that's what we're doing?"

"Yes," Hayliee spoke out, "Whatever Drake fancies, he'll do his damnedest to achieve it." She stops for a moment to stare at Toby, "Probably how he roped us all into his little group. And also how he destroyed it all with no effort."

"Hey now, the past is the past, There's something more important now," Toby responds.

"Ok, I got it." Hayliee looks up, "Talk to me when both of you are ready."

Did you walk into a meeting room? The whole place is only housing a big circular table with chairs around it. Besides that, it's bare, nothing here at all.

Hayliee is typing away on her laptop.

Toby stands here, waiting.
action: You talk to Hayliee
response: "You guys ready?"

1) What are we going to do
2) Bye
action: 1
response: [What are we going to do]

"What are we going to do?"

"I've got the location of all the members of The Group. Now It's up to you and Drake to go to them and, I don't know, convince them to jump ship?"

"You guys ready?"

1) Missions
2) Bye
action: 1
response: [Missions]

"Who are you guys going to?"

1) Alice Alvia
2) Justin Jorle
3) Rob Retrel
4) Sasha Baker
action: 1
response: [Alice Alvia]

Alice Alvia:

Former spy for The Group now works freelance for several other private clients. Mostly large corporations, rival businesses, and even the government for a time.

Skills: She's an expert in stealth and disguise; can hold her own on basic-hand-to-hand combat.

Will they be your target?
action: Yes
response: "Looks like we'll have our work cut out for us," Toby pats your shoulder. "But, thanks for sticking with me," he then violently smacks your back. You cough, "Heh, maybe this will be the time I'll save."
Toby laughs, "Nope, it won't."

"You not even giving me a chance?" You complain. "I don't know. I don't know how this will turn out." Toby sighs, which also makes you sigh. "Forget it, Let's just go and find them."

"Yes! Onwards!"
"Guys, hold up," Hayliee cuts in, "I just received an email from some person named Ralfe Rich."

"Who!? Sounds like a loser!" Toby snorts. "Well, what does it say?" You ask.

"It says: This will be the end of the excerpt."
Wait wha-