Genre: Information/Explanation

Augmentation : 1 . ) Asylum MOM Conversion This augmentation technology is similar to the traditional M.O.M. conversion however , there are many important differences . The most important difference is that this version was developed by the Asylum . The Asylum has managed to reduce and in many cases eliminate the insanities that are experienced by the traditional M.O.M. recipient . The Asylum conversion process also grants increased Mental Endurance , Mental Affinity , Physical Endurance , etc. The conversion also grants the person ' maternal instincts ' ; hence , ' MOM conversion . ' Bonuses : + 3d6 to S.D.C. and 3d6 to hit points , The Character can go 72 hours without sleep and only needs 2-3 hours of sleep each night to be at full efficiency Enhanced vision , the character can see even the smallest spot of dirt behind the ears The ability to ' see truth ' , The Character will always know when they are being lied to ( 85 % of the time any way ) +2 to save vs H.F. +2 to M.E. +45 % to intimidate someone ( when they choose to ) Additionally the character will always be trying to get the other members of his / her group to eat right , clean up after themselves , get more sleep , etc. This character can be a lot of fun for both the GM and the players if handled correctly . 2 . ) Bionics / Cybernetics The Asylum has also been hard at work developing new implants and bionics . In addition to being able to provide the standard systems listed in most of the world books the Asylum also offers a few ' house specials ' with that Asylum twist . Asylum Bio-Comp implant This implant system is nearly identical to the juicer version with two major exceptions . The first difference is that the Asylum version can be implanted into any ' mundane ' race with very little modification . The second difference is that the system does not provide any of the superhuman abilities that the juicer system does . The Asylum Bio-Comp system merely monitors the users body functions and helps keep the person healthy . Bonuses : Wounds heal twice as fast ! +4 to save from drugs , poisons , gases , etc. Additionally the Bio-comp is capable of displaying body functions on a display to assist medical doctors ( + 15 % ) , and it will communicate with the host via ear implant or multioptic eye , or other . This communication is one way and is limited primarily to suggestions . For example : let 's say Bob has the Bio-comp system decides to eat at Taco Bell . When he gets his food the Bio-comp may say something like " You are n't going to eat THAT , are you ? Do you have any idea how many carcinogens are in that ? " or perhaps Bob is running for his life , and has not slept in 24 hours , the bio-comp will suggest that Bob should get some sleep and will even go so far as to suggest tranquilizers ! Specialized Tool Hands These are interchangeable ( with the proper adapters of course ) tool hands for those characters with bionic hands . The Asylum offers a broad range of tool hands in a variety of bright colors . The Screwdriver hand : The hand is replaced with a multi-bit screwdriver The Culinary hand : This hand is a little like a Swiss Army knife except that all of the fold out tools are for cooking . The hand has a Spatula , salad fork , ice cream scoop , mixer attachment , etc. +15 % to cooking skill The Artist hand : This hand has attachments for external paint supplies for the built in air brush , it also has a ten brushes of various sizes , as well as a glue dispenser , stapler and a pen / pencil combination . The Asylum will also make customized hands as per a characters specifications however , even these customized hands will have that special twist . Upgrades : 1 . ) H.U.D. Screen savers The Asylum has done it again , this is a breakthrough development for all of you adventurers out there who use H.U.D. systems in your armor , vehicles , computers , etc. These revolutionary programs prevent that irritating ' burn-in ' that occurs when the display is left on for long periods of time . The Screen saver works just like a computer screen saver does , after the user has been idle for a predetermined period of time the screen saver kicks in . The Asylum has a wide variety of options ranging from the ever popular flying toasters , to the ' attacking Dragon ' ( complete with sound effects ! ) . GM's picture the possibilities , your players are sitting very still , waiting for an ambush , as their targets approach suddenly , their characters HUD systems break into the screen savers and the players fields of vision are suddenly interrupted by flying toasters !! 2 . ) Plate ( and saucer ) armor The Asylum has released this product specifically for those adventurers who insist upon taking their fine china with them where ever they go . This armor will protect your fine China from bumps , bangs , and even that occasional stray shot . The armor provides 15 M.D.C. for up to ten place settings . Miscellaneous 1 . ) Asylum Martial Arts This Martial Arts form is only for those dedicated to the Military Arts . Level 40 % base art ability , Photography 40 % , W.P. Paintbrush 30 % base painting ability , recognize military art 30 % + 5 % +5 % to paint skill 35 % base Calligraphy ability +10 % to recognize military art , 30 % base Camouflage ability 40 % base dance ability recognize important military figures 45 % + 5 % portrait creation 50 % + 5 % Sing 40 % +3 to M.E. ( learning how to deal with critics ) the character becomes ' known ' if not already , may be commissioned for a piece propaganda 30 % base ability media / medium manipulation 50 % base skill +10 % to all ' art ' skills 2 . ) Oxygen Filter This filter is designed to remove the oxygen from whatever gas is filtered through it . Note : it is the oxygen that gets trapped in the filter . 3 . ) Water Filter This filter is designed to remove the water from any liquid that is poured through it . Note : it is the water that gets trapped in the filter while the ' impurities ' are allowed to pass through it . 4 . ) Glare Filter The Asylum will often offer this as part of a standard refit or upgrade . This filter is for optic systems and will allow the user to see only the glare , all parts of the image that are not glare will be filtered out . 5 . ) Asylum Silly Putty Two Geniuses at the Asylum were working on two separate projects ( one with nano-technology , the other with Changeling DNA ) , when a lab accident caused the two projects to come into contact with each other . The end result was the creation of ' Silly Putty ' This putty is independently intelligent and is sold in 12 oz. units . These little blobs , can understand the spoken word and are quite loyal to their owner / friend / master . No one understands quite what the putty is but , it is a lot of fun . The putty can understand and will follow simple commands like : " Crawl under the door and open it from the inside . " or " Hide this ' bug ' in the room . " The silly putty gets it 's name from it tendency to laugh maniacally for no apparent reason . Note : it is impossible for two or more silly putties to be combined into one larger putty , as each has an independent personality and will resist the union .