creo_loadpoint>\text\3d_inch.dtl,"　"模型显示","orientation","建立初始的标准视图方向。用户定义的系统将使用由选项x轴和y轴定义的X轴和Y轴值。","isometric,　trimetric,　user_default","trimetric,"　"模型显示","save_scene_with_file","是-保存模型时以当前场景信息自动更新此模型;否-必须手动更新嵌入在模型中的场景信息。","yes,　no","no,"　"模型显示","save_texture_with_model","是-将应用纹理和追踪草绘位图文件嵌入到此模型文件中。","yes,　no","no,"　"模型显示","save_triangles_flag","只对软件图形旋转着色图。注解:　如果系统使用硬件图形,该选项就不起作用。","yes,　no","no,"　"模型显示","scene_background_on","设置默认场景背景状态","yes,　no","no,"　"模型显示","shade_moving_comp","是-移动装配元件的同时对其着色。否-移动元件的同时以线框方式显示元件。","yes,　no","yes,"　"模型显示","shade_quality","模型的阴影质量可用于确定为进行着色而将曲面细分的程度。　阴影质量越高,着色速度就越慢,但图片的质量就越好。","12,　13,　14,　1,　3,　23,　24,　25,　26,　2,　4,　5,　15,　6,　7,　8,　9,　10,　11,　16,　17,　18,　19,　20,　21,　22,　27,　28,　29,　30,　31,　32,　33,　34,　35,　36,　37,　38,　39,　40,　41,　42,　43,　44,　45,　46,　47,　48,　49,　50","3,"　"模型显示","shade_surface_feat","控制曲面的着色。","yes,　no","yes,"　"模型显示","shade_windows","允许在所有窗口中着色对象。该选项不允许彩色着色。","all_windows,　one_window","all_windows,"　"模型显示","shade_with","控制着色对象上基准曲线的显示