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SOFTWARE LICENSE AGREEMENT

This Software License Agreement (“Agreement”) is entered into as of this 16th
day of August 2005 by and between Fortuna UK a to-be-formed UK Corporation (the
“Licensee”) located at 7 College Mansions, Winchester Ave. London, England,
NW67TYand Mobile Gaming Now, Inc., a British Columbia corporation (the
“Licensor”) located at #1505–409 Granville Street, United Kingdom Building,
Vancouver, BC, Canada, V6C 1T2.

Recitals

A.

Licensor licenses certain computer software utilized for the operation of
Internet and Wireless gaming services (the "Software”).

    B.

Licensee desires to operate an Internet / Mobile Gaming Operation and desires to
obtain a limited license to utilize the Software.

    C.

Accordingly, Licensor hereby licenses the Software to Licensee and Licensee
hereby licenses the Software from Licensor upon the terms and conditions set
forth herein.

Agreement

In consideration of the foregoing and following terms, covenants, promises,
premises and conditions, and for other good and valuable consideration, the
sufficiency, adequacy and receipt of which are hereby acknowledged, the parties
hereby agree as follows:

1.

Recitals. Recitals are a material part of this Agreement.

      2.

Definitions. For purposes of this Agreement, the following terms shall have the
following meanings:

      a.

Authorized Client Provider: “Authorized Client Provider” shall mean a person who
has, by virtue of a Client Provider Authorization issued by the Commission, been
authorized to conduct interactive gaming and interactive gaming related
activities within or from the Territories.

      b.

Confidential Information. “Confidential Information” shall mean, without
limitation, material, information, documents, software, plans, strategies,
customer and vendor lists, marketing information, studies and other information
owned, licensed, developed or otherwise proprietary in nature in the possession
of Licensor, Licensee or their agents, respectively, which is not generally
available to or used by others or the utility or value of which is not generally
known or recognized as a standard practice, whether or not the underlying
details are in the public domain.

      c.

Games. “Games” shall mean Texas Holdem Poker. (Games are subject to change)

      d.

Hardware. “Hardware” shall mean all the necessary computers, servers, routers,
cabling, monitors, hard drives, back-up systems, and other equipment, as
required to properly store, distribute and run the Software. Provision and
maintenance of all Hardware shall be the sole responsibility of the Licensee.

      e.

Interactive Gaming License. “Interactive Gaming License” shall mean a license
issued by the Kahnawake Gaming Commission for hosting at certified premises for
the purpose of conducting interactive gaming or interactive gaming related
activities wholly situated within the Mohawk Territory of Kahnawake.

      f.

Internet / Mobile Gaming Operation. A comprehensive term used to describe the
Licensee’s complete online gaming business as set forth under this Agreement.

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g.

MGN Mobile Gaming Platform. “MGN Mobile Gaming Platform software” shall mean a
stand alone, turn-key gaming system that facilitates the playing, administration
and management of games of chance or skill online or on a mobile handset.

      h.

Software. As described in Schedule A which includes all software and related
application as well as any data that the Licensor agreed on in the terms of this
agreement. And will use the language that is selected on Schedule A. Any
additional request from the Licensee on the software development, new games or
new marketing systems must have a separate agreement and quote for development.

      i.

User. An individual that utilizes the Software operated by the Licensee.

      j.

Website. A wireless interface website created by the Licensor - if so desired by
the Licensee - that serves as the Licensee’s primary portal to the Software. The
URL for the Website is listed in Schedule B of this Agreement.

      3.

Software License. Licensor hereby licenses to Licensee the Software on the terms
and conditions contained herein for the period of this Agreement. Such Software
License is granted on a non-exclusive, non-transferable, non-assignable basis.
See Schedules A through H. Other schedules may be attached.

     

Schedule A – General Description of Software

Schedule B – Schedule of Hardware, Software and Support Fees
Schedule C - Fees
Schedule D - Security
Schedule E - Customer Support
Schedule F - Pricing and Revenue Model
Schedule G - Transaction Processing
Schedule H - Kahnawake Interactive Gaming License / Forms B, C and D

      4.

Indemnification.

      a.

Limitation on Indemnification. Except as otherwise provided herein, Licensee
acknowledges and agrees that neither Licensor nor its agents, nor any of their
respective members, shareholders, vendors, suppliers, directors, officers,
employees or representatives (collectively the “Licensor Parties”) will be
liable to the Licensee or any of the Licensee’s customers for any special,
indirect, consequential, punitive or exemplary damages, or damages for lost
profits or savings, in connection with this Agreement, its performance or
breach. If despite the foregoing limitations, any of the Licensor Parties should
become liable to Licensee or any other person (a “Claimant”), the maximum
aggregate liability of the Licensor Parties shall be limited to the lesser of
the actual amount of loss or damage suffered by Claimant or the sum of
Licensee’s fees payable by the Licensee to Licensor within the two (2) months
immediately preceding the loss.

      b.

Activities of Licensor. Licensor shall indemnify, defend and save harmless
Licensee and its members, shareholders, vendors, suppliers, directors, officers,
employees, agents, contractors, representatives, parent company, and
subsidiaries (together, the “Licensee Indemnified Parties”) from and against all
damages, losses, costs and expenses (including actual legal fees and costs),
fines and liabilities incurred by or awarded asserted or claimed against any of
the Licensee Indemnified Parties by any third party, including, without
limitation, any licensing or government agency who licenses, regulates, or
otherwise governs the licensing or use of Internet gambling in connection with
the Licensor's activities under this Agreement, including claims brought by a
person using or relying upon any advice given or publication produced and
distributed by the Licensor.

      c.

Activities of Licensee. Licensee shall indemnify, defend and save harmless
Licensor and its members, shareholders, vendors, suppliers, directors, officers,
employees, agents, contractors, representatives, parent company, and
subsidiaries (together, the “Indemnified Parties”) from and against all damages,
losses, costs and expenses (including actual legal fees and costs), fines and
liabilities incurred by or awarded asserted or claimed against any of the
Indemnified Parties by any third party, including, without limitation, any
licensing or government agency who licenses, regulates, or otherwise governs the
licensing or use of Internet gambling in connection with

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the Licensee's activities under this Agreement, including claims brought by a
person using or relying upon any advice given or publication produced and
distributed by the Licensee.

5.  Disruptions.                                 a.

Defects. Licensor will use reasonable efforts to guarantee the long term quality
and integrity of the Software. However, Licensor can not guarantee that the
Software is error-free. Licensee acknowledges hereby that such complete freedom
of programming errors is unattainable within the software industry. If the
Software fails to substantially conform to its defined specifications, Licensee
may report defects (”Defects”) to Licensor in writing. Within ninety (90) days
of such written notice, although with reasonable efforts to minimize such time
period, Licensor shall, at its option, complete one of the following: (1)
substantially correct such Defects provided that the Software has not been
altered or reconfigured in any manner by Licensee or its agents, or (2) replace
such portion of the Software or entire Software so long as the replacement
remains within the noted specifications of the Software. If Licensor fails to
substantially correct Defects within sixty (60) days of written notice by
Licensee, then as Licensee’s sole remedy Licensee may terminate this Agreement
with respect to such release of the Software. In the event that Licensee elects
to terminate the Agreement, Licensee may recover fees paid to Licensor in
accordance with the Agreement up to a maximum amount equivalent to the fees paid
to Licensor by Licensee during the two months prior to termination.

                      b.

Temporary Disruptions. Licensee acknowledges that from time to time, as a result
of numerous reasons, including, without limitation, Hardware failure, Software
failure, Software maintenance, Software bugs, Software upgrades, supplier
failures, or acts of God, the services and product performance provided under
this Agreement by Licensor may be temporarily disrupted. Licensee acknowledges
and agrees that neither Licensor, its agents nor any Licensor Parties will be
liable to Licensee or any of Licensee’s customers or Licensee Parties for
any special, indirect, consequential, punitive or exemplary damages, or damages
for loss of profits or savings, or any other damages, costs or expenses incurred
by Licensee, Licensee Parties or Licensee Users in connection with any such
temporary disruptions.

      6. Government Issues.           Licensor shall not be held liable for any
damages of any kind that result from any government or quasi- government
legislation, policy or action.       7. Conditions of License.                  
    a.

Ownership of Software. All right, title and interest in and to the Software, and
any copies and/or derivatives thereof and all documentation, code and logic,
which describes and/or composes such software or any such derivatives shall
remain the sole and exclusive property of Licensor or its agents, as the case
may be, pursuant to the terms of Licensor’s agreement with its agents, if any,
and Licensee shall not edit, reverse engineer, copy, emulate, create derivatives
of, compile or decompile or otherwise edit, tamper or modify the Software in any
way. In the event of any such editing, reverse engineering, copying, emulation,
creation of derivative, compilation, decompilation, editing, tampering or
modification of the Software by Licensee, Licensee shall unconditionally assign
and transfer any intellectual property created by any such non-permitted act to
Licensor.

              b.

Force Majeure. Except as otherwise specifically provided herein, Licensor and
its agents shall not be responsible for failure of performance of this Agreement
due to causes beyond their control, including, without limitation, work
stoppages, communications outages, fires, civil unrest, riots, rebellions, acts
of God and similar occurrences.

        c.

Software Format. The Software format shall remain standard as determined in
Licensor’s sole discretion.

              d.

Non-Exclusive Agreement. Subject only to the right of first refusal set out in
sub-paragraph 12. b.1 hereof, Licensee acknowledges that this is a non-exclusive
agreement and that Licensor will enter into further licensing agreements with an
undefined number of other parties, and that Licensor may continue any and all
such competitive and related activities without any liability to Licensee
hereunder.

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            e.           Compliance with Applicable Law. Licensee shall be
responsible for ensuring that Licensee, and any of its Associates, are operating
the Software in compliance with any and all applicable state, provincial,
national, and international laws. Licensee shall bear the sole responsibility of
determining which jurisdictions have declared Internet and or mobile gaming
illegal. Further, Licensee shall be solely responsible for determining which
jurisdictions to accept wagers from and for which jurisdictions to market to. As
such, Licensee shall stay abreast of the legality of online gaming in
jurisdictions from which it accepts wagers.                   f.      
Money-Laundering. Licensor has a zero-tolerance policy for money-laundering
activities with respect to the use and operation of the Software and Licensee
hereby represents and warrants that it will take all actions as necessary to
ensure that no money-laundering activities occur through Licensee's, and
Licensee’s Associates, operation of the Software.               g.   User Bonus
Restrictions. Licensee shall be solely responsible for any bonuses, incentives,
comps, or free game credits given to Users by Licensee.                 h.    
User Loyalty Programs. Licensee shall be solely responsible for any costs
associated with operating any player loyalty or incentive programs. Such costs
may include, but not be limited to, redemptions by Users for any prizes or
rewards.             8. Term and Termination.                   a.       Term.
Subject only to subparagraphs 8. c. and d.hereof, this Agreement shall commence
and be deemed effective on the date when fully executed (the “Effective Date”).
This Agreement shall remain in effect for a period of three (3) years from the
Effective Date (the “Term”) and shall be automatically renewed indefinitely for
additional one (1) year terms.                       b.           In the event
Licensor completes the sale of its business interests and/or shares to a third
party,and pursuant to the provision of the Assignment paragraph 8 (g), Licensee
will have the option to continue to be licensed by the Licensor’s successor
organization and/or receive a complete copy and full working version of the
Licensor’s Software and systems as defined in Schedule A at a price to be
determined by an outside valuator. By acquiring the Software and systems defined
in Schedule A, Licensee will be permitted to operate as a stand alone business
without further obligations to Licensor.               c.   Licensee Default. In
the event that Licensee is in default of any provision of this Agreement and has
failed to cure such default, Licensor may terminate this Agreement upon written
notice to Licensee effective immediately.               d.   Party Default. This
Agreement may be terminated forthwith at any time by either party upon written
notice to the other party:-                       (a)     if the other party
commits a material breach of this Agreement and if such breach is curable, fails
to cure the breach within thirty (30) days of receiving notice of such breach
from the non- breaching party;                 (b)   if a distress or execution
is levied upon or against any of the chattels or property of the other party and
the same is not paid within seven (7) days of the levying of the same;          
                  (c)       if a resolution is passed for the winding-up of the
other party, or a petition for the liquidation of the other party is presented,
or an event analogous to the foregoing occurs (otherwise than for the purpose of
reconstruction or amalgamation) in any jurisdiction where the other party is
resident, or the other party has a receiver or an administrative receiver
appointed; or                   (d) if the other party shall cease or threaten
to cease to carry on its business.             e. Any notice of termination
pursuant to this Agreement shall be in writing and sent to the other party

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        f.      

Immediately upon termination for any reason whatsoever, Licensee shall return
any and all copies of the Software, the Derivative Works, and any documents or
materials provided by Licensor to Licensee under this Agreement. Licensee shall
immediately destroy and delete all electronic copies of the same and confirm
such destruction upon oath to Licensor.

                      g.            

Assignment. Neither party may assign any of its rights or delegate any of its
duties under this Agreement without the prior written consent of the
non-assigning party, such consent not to be unreasonably withheld. In the event
of any merger, consolidation, take-over or other corporate restructuring
including, without limitation, continuance into any jurisdiction involving the
requesting party or any sale or other transfer of all or substantially all of
the assets of the requesting party or any change in control of the requesting
party, this Agreement and the rights and duties hereunder shall be assignable by
the requesting party without the prior consent of the other party.

        9. Remuneration.             a.    

Fees. A fee schedule is provided in Schedule C listing all fees associated with
the setup and operation of the license by the Licensee.

          a. Initial Fee.                    

Subject to sub-paragraphs 12. (d) and 13, (e) hereof, Licensee shall pay
Licensor a one-time, non – refundable, Licensing Acquisition Fee as the "Initial
Fee" in consideration of Licensor’s consent to enter into this Agreement to
Licensor’s Bank Account in accordance with Schedule C.

          b. Monthly Merchant Fee.                                    

At such time Licensee is authorized to conduct interactive gaming and
interactive gaming related activities within or from the Territories by virtue
of receiving a Client Provider Authorization status issued by the Commission,
Licensee shall commence paying to Licensor, a monthly merchant fee (the “Monthly
Merchant Fee”). The fee schedule shall be in accordance with Schedule C and
based on the total number of players registered with the Licensee. A report
shall be provided to the Licensor on the 1st of each month for the total number
of players registered with the Licensee the previous month. This number is used
to invoice the Licensee for the Monthly Merchant Fee.

          c.   Changes in Fees                                

All fees set out in this Clause 9 (b) and Schedule C payable to Licensor shall
be subject to changes by Licensor at the end of the initial term of three years
and thereafter, at the end of every year , Both parties shall review proposed
changes and negotiate fee increases that are fair and equitable. If any such
dispute on fee increases cannot be settled amicably through ordinary negotiation
by appropriate representatives of Licensor and Licensee, the matter shall be
settled by arbitration in accordance with an Arbitration Act mutually agreed
upon by the parties.

          d. Taxes and other Governmental Fees.                

Any charges, taxes, duties, fees, excises, tariffs or governmental fees, if any,
in connection with the Licensee’s activities under this Agreement shall be the
sole responsibility of the Licensee.

        11. Confidentiality               a.      

General Statement. The parties shall not disclose, publish, or disseminate
Confidential Information to anyone other than those of its employees or others
with a need to know, and the parties agree to take reasonable precautions to
prevent any unauthorized use, disclosure, publication, or dissemination of
Confidential Information.

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The parties agree not to use Confidential Information otherwise for its own or
any third party’s benefit without the prior written approval of an authorized
representative of the other party in each instance.

   

       

b.

Power of Attorney. Additionally, Licensee grants to Licensor a power of attorney
to execute any such documents as may be required to fully assign and vest any
propriety rights created by Licensee regarding the Software during the term and
within the scope of this Agreement to Licensor. Such power of attorney is a
power coupled with an interest and is irrevocable.

   

       

c.

Further Actions. On Licensor's request, Licensee agrees to execute such
additional documents as may be necessary to appropriately and completely assign
and vest in Licensor any property rights to the Software, as Licensor’s sole and
exclusive property, which became vested in or inured to the benefit of Licensee
during the Term of this Agreement.

   

     

d.

Return of Confidential Information. On termination of this Agreement, or at the
request of Licensor before termination, Licensee shall deliver to Licensor all
material in Licensee's possession relating to Licensor's business and the
Software.

   

       

e. Confidentiality of Agreement. Licensee shall not disclose the contents of
this Agreement or any Confidential Information to any third party who is not
bound to maintain confidentiality between the parties. Licensee acknowledges
that disclosure of the terms of this Agreement to third parties would cause
considerable damages, which would be extremely difficult to determine, and
irreparable harm to Licensor.

    12. Obligations of Licensor.    

   

a.

Software Implementation Support. The Licensor through Illuminated Technologies
shall provide Licensee technical support for the installation and implementation
of Software onto Licensee’s Hardware.

   

             

b.

Additions to Software. Licensor may from time to time, at its sole discretion
and election, create additional games and/or Software features, which may be
added to the Software. If additional Games or features are made available as a
standard part of the Software, Licensor, upon Licensee's written request, shall
provide to Licensee such additional Games or features at no additional cost to
Licensee. Such additional games or features shall be provided to Licensee’s
Associates, if any, at Licensor’s then prevailing rates. Further, such additions
or features shall not apply to unique products or features created by Licensor,
or its agents, for other licensees or parties that may have contracted with
Licensor for the development of a specific product or feature.

   

           

b.

1 Right of First Refusal. Licencee is hereby granted a three month right of
first refusal in respect of all additional games referred to in subparagraph 12.
b. herein and in Numbers 6 and 7 of Schedule A attached hereto which, without
limiting the generality of the foregoing, means that any and all additional
games shall be added, at no charge to Licensee’s software and website no less
than three months prior to the same additional games being offered or added to
other the websites of other licensees of Licensor. Thereafter, such additional
games may be offered to other licensees.

   

             

Website Design and Software Customization. In accordance with Licensee’s design
preferences, Licensor shall provide for the graphic design customization for the
Software and Website of the Licensee gaming site. Licensee shall be responsible
for the selection and payment of the URL for such Website in each language as
set out in Schedule A. Additional web design services, including website
development for Licensee in any additional languages agreed between the parties
in writing from time to time, may be made available to Licensee in accordance
with the fee schedule noted in Schedule C or as the fee schedule may be revised
by Licensor from time to time.

   

         

Licensor shall have the right at any time to change the contents, format, design
or any other elements within the Software at its sole discretion. If Licensee
makes specific requests regarding additional contents to be included in the
Software, the Licensor shall discuss with Licensee regarding the feasibility of
the same and if Licensor agrees to the additional contents, it shall make such
additions to the Software in accordance with the fee schedule set out in
Schedule C (or as it may be revised from time to time).

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d.      

Kahnawake Gaming License. The Licensor will file to obtain an Interactive Gaming
License and become a License Holder with the Kahnawake Gaming Commission. In the
event that an Interactive Gaming License is not obtained by Licensor on or
before November 1, 2005, Licensee shall, upon written request made by Licensee
to Licensor, forthwith be entitled to a refund from Licensor in the amount of
$50,000.

     

   

e.  

Customer Acquisition. The Licensor will assist the Licensee in generating new
leads and promotions. Software design and strategies will employ customer
acquisition strategies.

      13. Obligations of Licensee.      

       

a.      

Hardware. Licensee shall own and operate the specified hardware and utilize the
certified premises within the Mohawk Territory of Kahnawake for hosting subject
to licensing approval. Licensee will hire Illuminated Technologies to provide
hardware and software support. Licensee also agrees to purchase the necessary
hardware to extend system capacity based on the number of players.

     

     

b.    

Marketing. Licensee shall at all times use its best endeavours to promote the
Website and the Software to all Users and potential Users. The Licensee shall
provide marketing, advertising and publicity for the Website and the Software.

     

     

c.    

Merchant Accounts. The Licensee will use the approved services of Blue Wave
Merchant Services and/or an approved processor certified by Licensor to
facilitate merchant account and payment services. See Schedule G - Transaction
Processing. The Licensor does not have access to the Licensee’s player accounts.

     

     

d.    

Proprietary Symbols. Licensee shall ensure that the entry page of all Licensee
and Licensee Associate websites each display a proprietary icon, as supplied by
Licensor, with a hyperlink to the website of the Licensor or Licensor’s agent,
as defined by Licensor.

     

             

e.            

Authorized Client Provider License. The Licensor is responsible for obtaining an
Interactive Gaming License from the Kahnawake Gaming Commission and the Licensee
is responsible for the application process for becoming an authorized Client
Provider under the master license. In the event that an Interactive Gaming
License is not obtained by Licensor and Licensee on or before November 1, 2005,
Licensee shall, upon written request made by Licensee to Licensor, forthwith be
entitled to a refund from Licensor in the amount of $50,000. The Licensee can
also obtain its own gaming license from a recognized jurisdiction for the
operation of the licensed Software. See Schedule H - Kahnawake Interactive
Gaming License.

     

     

f.    

Customer Support. The Licensee shall maintain a professional and competent
customer support system either in-house or with a third party service provider
such as ABC Directories in accordance with the training plan established and
managed by the Licensor.

      14. Representations and Warranties. The parties hereby represent and
warrant as follows:      

     

a.    

Random Number Generator. Licensor has used all reasonable endeavours to ensure
that there is no bias and that random selection of the results of MGN Texas
Holdem within the Software emulate live situations as much as is practically
possible and economically motivated with computer generated situations.

     

   

b.  

Legality. Licensor makes no representation or warranty that the use of the
Software for purposes of gambling, as that term is commonly understood in trade
and industry, is legal in any jurisdiction.

     

   

c.  

Merchantability and Fitness. Licensor disclaims all other warranties, either
express or implied, including but not limited to implied warranties of
merchantability and fitness for a particular purpose, with respect to the
Software.

     

     

d.    

Representations. Licensee acknowledges that Licensor has not made any
representations or claims, written, verbal or otherwise, as to the potential
profitability or revenues that may be generated through the Software or the
Internet / Mobile Gaming Operation.

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15. Intellectual Property Infringement.    

a.                

Copyright Infringement Claims. Licensor agrees to defend Licensee against, and
pay the amount of any adverse final judgement (or settlement to which Licensor
consents) resulting from, third party claim(s) (”Indemnified Claims”) that the
Software infringes any copyright provided: 1) Licensor is notified in writing of
the existence or reasonable suspicion of an Indemnified Claim within fifteen (15
) days of receipt of said claim by Licensee, 2) that Licensor is provided sole
control over any defence or settlement related to an Indemnified Claim, and 3)
that Licensee provides reasonable assistance in the defence of the same.
Notwithstanding the above and for avoidance of doubt, Licensor assumes no
responsibility whatsoever in respect to Licensee’s website domain name(s) or any
other feature or design relating to the Website or the Software which is
included or added thereon or therein per Licensee’s request.

   

b.      

Resolution of Copyright Infringement Claims. In the event Licensor receives
information concerning an Indemnified Claim, Licensor may at its expense,
without obligation to do so, either 1) procure for Licensee the right to
continue to use the alleged infringing Software, or 2) replace or modify the
Software to make it non- infringing, and in which case, Licensee, shall
thereupon cease the use of the alleged infringement.

   

c.          

Claim Restrictions. Licensor shall have no liability for any intellectual
property infringement claim (including an Indemnified Claim) based on
Licensee’s: (1) use of any Software after Licensor’s notice to Licensee that
Licensee should cease to use such Software due to such a claim; or (2)
combination of a Software with any other product, program or data not provided
or developed by Licensor; or (3) adaptation or modification of the Software not
provided or authorized by Licensor. For all claims described in this section,
Licensee agrees to indemnify and defend Licensor from and against all damages,
costs and expenses, including reasonable attorneys’ fees.

   

d.  

URL Trademark Issues. Licensee shall be solely responsible for any trademark
disputes that may arise regarding the URLs utilized by Licensee and its
Associates, if any, in connection with this Agreement.

   

16.

No Employment Contract. Except as specifically provided herein, nothing
contained in the Agreement shall be construed to constitute either party as a
partner, employee, or agent of the other, nor shall either party have any
authority to bind the other in any respect, it being intended that each shall
remain an independent contractor responsible for its own actions.

   

17.

Representation of Understanding. All parties and signatories to this Agreement
acknowledge and agree that the terms of this Agreement are contractual and not
mere recital, and all parties and signatories represent and warrant that they
have carefully read this Agreement, have fully reviewed its provisions with
their attorneys, know and understand its contents and sign the same as their own
free acts and deeds. It is understood and agreed by all parties and signatories
to this Agreement that execution of this Agreement may affect rights and
liabilities of substantial extent and degree and with the full understanding of
that fact, they represent that the covenants provided for in this Agreement are
in their respective best interests.

   

18.

Construction. This Agreement was drafted jointly by the parties and their
attorneys, and its provisions shall not be construed against either party.

   

19.

Entire Agreement. This Agreement and the exhibits and schedules attached hereto
constitute the entire agreement between the parties and signatories and all
prior and contemporaneous conversations, negotiations, possible and alleged
agreements, and representations, covenants, and warranties, express or implied,
oral or written, with respect to the subject matter hereof, are waived, merged
herein and superseded hereby. Other than the recommended options to select
Illuminated Technologies, Blue Wave Merchant Services and ABC Directories, which
may be referred to in this Agreement, there are no other agreements,
representations, covenants or warranties not set forth herein. The terms of this
Agreement may not be contradicted by evidence of any prior or contemporaneous
agreement. The parties further intend and agree that this Agreement constitutes
the complete and exclusive statement of its terms and that no extrinsic evidence
whatsoever may be introduced in any judicial or arbitration proceeding, if any,
involving this Agreement. No part of this Agreement may be amended or modified
in any way unless such amendment or modification is expressed in a writing
signed by all parties to this Agreement.

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20.
Counterparts. This Agreement may be executed in multiple counterparts, each of
which shall be deemed an original but all of which together shall constitute one
and the same instrument. When all of the parties and signatories have executed
any copy hereof, such execution shall constitute the execution of this
Agreement, whereupon it shall become effective.
    21.
Governing Law; Disputes. Licensor and Licensee shall use their best efforts to
negotiate in good faith and settle amicably any dispute that may arise out of or
relate to this Agreement or a breach thereof. If any such dispute cannot be
settled amicably through ordinary negotiation by appropriate representatives of
Licensor and Licensee, the matter shall be settled by arbitration in accordance
with an Arbitration Act mutually agreed upon by the parties. The parties and
signatories to this Agreement further agree that all questions regarding the
execution, construction, interpretation or enforcement of this Agreement, or the
rights, obligations and liabilities of the parties and signatories hereto, shall
be determined in accordance with the applicable provisions of the laws of the
Country of Canada.
    22.
Jurisdictional Consent. The parties hereto expressly and irrevocably consent to
the jurisdiction of the courts of the country of Canada. Any action brought by
or against either party in connection with the performance, termination, or
breach of this Agreement shall be brought in courts of the country of Canada,
and the parties hereby agree that courts of the country of Canada shall be a
convenient and exclusive forum for the hearing of any such action. All notices
or other documents under this Agreement shall be in writing and delivered
personally or mailed by certified mail, postage prepaid, addressed to the party
being noticed at its last known address.

Licensor:

Mobile Gaming Now, Inc. #1505–409 Granville Street, United Kingdom Building,
Vancouver, BC, Canada, V6C 1T2

Email: info@mobilegamingnow.com

Licensee:

Fortuna UK. 7 College Mansions, Winchester Ave. London, England, NW67TY

Email: TBD

23.
Non-waiver. The failure of any party to insist upon the prompt and punctual
performance of any term or condition in this Agreement, or the failure of any
party to exercise any right or remedy under the terms of this Agreement on any
one or more occasions shall not constitute a waiver of that or any other term,
condition, right, or remedy on that or any subsequent occasion, unless otherwise
expressly provided for herein.
    24.
Headings. Headings in this Agreement are for convenience only and shall not be
used to interpret or construe its provisions.
    25.
Binding Effect. The provisions of this Agreement shall be binding upon and inure
to the benefit of each of the parties and their respective successors and
assigns. Nothing expressed or implied in this Agreement is intended, or shall be
construed, to confer upon or give any person, partnership, or corporation, other
than the parties, their successors and assigns, any benefits, or rights under or
by reason of this Agreement, except to the extent of any contrary provision
herein contained.
    26.
Authority. The parties hereto represent and warrant that they possess the full
and complete authority to covenant and agree as provided in this Agreement and,
if applicable, to release other parties and signatories as provided herein. If
any party hereto is a corporation, the signatory for any such corporation
represents and warrants that they possess the authority and have been authorized
by the corporation to enter into this Agreement.
    27.
Attorneys Fees. Should it be necessary to institute any action to enforce the
terms of this Agreement, the parties hereby agree that the prevailing party in
any such action shall be entitled to recover its reasonable attorneys’ fees,
which shall include all costs of litigation, including, but not limited to court
costs, filing fees, and expert witness fees. Further, the attorney fees and
costs include the costs for such items for any appeals. This paragraph shall
remain separate from any

Prepared July 11, 2005 9

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judgment entered to enforce its terms and shall entitle the prevailing party to
attorneys fees and costs incurred in connection with post judgment collection
and enforcement efforts.

28.
Severability. If any provision of this Agreement is held by a court to be
unenforceable or invalid for any reason, the remaining provisions of this
Agreement shall be unaffected by such holding. If the invalidation of any such
provision materially alters the agreement of the parties, then the parties shall
immediately adopt new provisions to replace those which were declared invalid.
    29.
Currency. All amounts mentioned within this Agreement are in U.S. dollars.
    30.
Time of Essence. Time is of the essence under this Agreement.

IN WITNESS WHEREOF, the parties and signatories execute this Agreement on the
date first indicated above:

LICENSOR: Mobile Gaming Now, Inc.
Address: #1505–409 Granville Street, United Kingdom Building, Vancouver, BC,
Canada, V6C 1T2

Signature: /s/ Mark Jensen Name: Mark Jensen Date: 8/16/05

LICENSEE: Fortuna Gaming UK
Address: 7 College Mansions, Winchester Ave. London, England, NW67TY

Signature: /s/ Glen Saito Name: Glen Saito Date: 8/16/05

Prepared July 11, 2005 10

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Schedule A

General Description of Software

The Software shall include the following:

1. The MGN Mobile Gaming Platform©. The MGN Mobile Gaming Platform© is a stand
alone, turn-key gaming system that facilitates the playing, administration and
management of games of chance or skill online or on a mobile handset. It is
software that connects mobile phones, the Internet and games for players to the
databases and servers needed to operate. Licensees of the system are in business
from day one instead of spending millions of dollars and months of development
time themselves. The MGN Mobile Gaming Platform© supports player, affiliate,
licensee, sub-licensee, and licensor management functionality. Additionally, the
platform provides full system reports for game activity/usage, web traffic,
physical server utilization and error and warning notifications.

2. MGN Mobile Gateway Server©. The MGN Mobile Gateway Server© is custom software
designed to integrate a PC-based gaming system with a mobile gaming system. The
MGN Mobile Gateway Server© maps the operation of the existing PC-based
operations to a mobile games system. Existing users can immediately play on the
PC or mobile.

3. MGN Texas Holdem. MGN Texas Holdem is an Internet and mobile game using a
standard set of Texas Holdem rules including: unlimited tables for up to six
players at a table, automatic deal and blind determinations and settings,
continuous play from the pre-flop to the show down with basic call, raise and
fold functions, easy-to-set rake schedules, player lobby for all basic
functions, online cashier Interface for player deposit and withdraws, no-limit
games, pot-limit games and tournaments and player promotions.

MGN offers three different versions of mobile Texas Holdem games to create the
best marketing opportunities given the fractured mobile technology existing
today.

a. MGN Bronze Texas Holdem. Bronze Texas Holdem is a text-based version of Texas
Holdem is the first-level version of Texas Holdem offered by the Licensor to the
Licensee for Users.
b. MGN Silver Texas Holdem. Silver Texas Holdem offers players attractive
graphics and is the second-level version of Texas Holdem offered by the Licensor
to the Licensee for Users.
c. MGN Gold Texas Holdem. The Gold Texas Holdem is a high-end graphical version
of Texas Holdem and is the third-level version of Texas Holdem offered by the
Licensor to the Licensee for Users.
d. MGN Player Network. Each licensee owns a game server on the MGN Poker Player
Network. All the games servers from the licensees are pooled into a central game
lobby. When players from any Licensee log into the game they have access to one
lobby with all of the players from all of the Licensees.

4. MGN Poker Promotion Network©. The MGN Poker Promotion Network©, owned and
operated by Licensor, is a series of gaming-related websites designed to
generate site traffic, player leads and player acquisitions for Licensees.
Licensees pay a Cost per Lead (CPL) or a Cost per Acquisition (CPA) fee to the
Licensor.

5. Mobile Gaming Marketing System (MGMS)
The Mobile Gaming Marketing System is an Internet website system for building
and deploying effective marketing-driven websites for gaming. With MGMS,
companies can create effective websites that target markets, create new leads,
generate sales and provide customer service. MGMS is a content management system
with easy-to-use content publishing tools. Companies don’t need to have
webmasters on staff.

6. Other Poker Games. We have other poker games in development which should be
available in 2005. These include Omaha High, Omaha Hi Lo 8 or Better, 7 Card
Stud, 7 Card Stud Hi Lo 8 or Better.

7. MGN Games of Skill. Mobile Gaming Now will launch a second version of the MGN
Mobile Gaming Platform© to include games of skill. The first skill game we are
projecting is golf. Other games of skill will be developed and available to
Licensees.

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MGN Mobile Gaming Platform Elements

1. Player Profile Management
a. Registration Form to accept Player membership information and save to the
Central Database.
b. Deposit Form to accept Player deposit information and submit to configured
payment processing servers and save transaction data to Central Database.
c. Withdraw Form to accept Poker Player withdraw information, save requests to
Central Database so information is available to System Administration for
fulfillment.
d. Accounting Routines to verify and manage Player membership and transaction
data in the database for the primary purpose of ensuring accurate details and
system ability to track reverse transactions while maintaining integrity for
audit trail / history for all transactions.

2. Game Servers
A game server facilitates the game client and manages all the player
transactions.

3. Game Clients
J2ME Client Software for Phones. Players on a supported phone platform can
download the J2ME client software to their mobile phones and connect to the Game
Server.
Web Client for Internet Use. A web version of MGN Texas Holdem is played at the
Licensee’s website after a registration and login procedure.

4. Poker Licensor Management
a. Registration Form to accept Licensor specific information and save to the
Central Database.
b. Accounting / Reconciliation Routines to verify and manage Mobile Gaming
Platform transaction data in the database for the primary purpose of ensuring
accurate details and system ability to track reverse transactions while
maintaining integrity for audit trail / history for all transactions.
c. Licensor Reporting
i. Profit & Loss Statement. Profit & Loss is total deposits minus total
withdraws for a given period; e.g. calendar month or specific date to specific
date.
ii. Deposit Report. Deposit Report is total deposits for a given period; e.g.
calendar month or specific date to specific date. A deposit is defined as monies
committed by Players after they successfully submit the information on the
Deposit Form.
iii. Withdraw Report . Withdraw report is all Player withdraw requests for a
given period; e.g. calendar month or specific date to specific date.
iv. Website traffic usage. Webalizer manages statistical information on all web
traffic. Who visited the websites? Who played the games? Where did they come
from? What did they do?

5. Master Licensee Profile Management
a. Registration Form to accept Master Licensee specific information and save to
the Central Database. Master Licensee information is different from Licensor and
Sub-Licensee in that Licensor owns the license to operate this Mobile Gaming
Platform, Master Licensee licenses the right to operate this Mobile Gaming
Platform governed by the limitations imposed by the Licensor. The Sub-licensee
licenses a further limited license from the Master Licensee to operate this
Mobile Gaming Platform. Limitations may include but are not limited to
geography, system access, revenue splits/shares, etc...
b. Accounting / Reconciliation Routines to verify and manage Mobile Gaming
Platform transaction data in the database for the primary purpose of ensuring
accurate details and system ability to track reverse transactions while
maintaining integrity for audit trail / history for all transactions.
c. Master Licensee Reporting:
i. Profit & Loss Statement. Profit & Loss is total deposits minus total
withdraws for a given period; e.g. calendar month or specific date to specific
date.
ii. Deposit Report. Deposit Report is total deposits for a given period; e.g.
calendar month or specific date to specific date. A deposit is defined as monies
committed by Players after they successfully submit the information on the
Deposit Form.
iii. Withdraw Report. Withdraw report is all Player withdraw requests for a
given period; e.g. calendar month or specific date to specific date.
iv. Website traffic usage. Webalizer manages statistical information on all web
traffic. Who visited the websites? Who played the games? Where did they come
from? What did they do?

6. Sub-Licensee Profile Management

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a. Registration Form to accept Sub-Licensee specific information and save to the
Central Database. Sub-Licensee information is different from Licensor and Master
Licensee in that Licensor owns the license to operate this Mobile Gaming
Platform, Master Licensee licenses the right to operate this Mobile Gaming
Platform governed by the limitations imposed by the Poker Licensor. The
Sub-licensee licenses a further limited license from the Master Licensee to
operate this Mobile Gaming Platform. Limitations may include but are not limited
to geography, system access, revenue splits/shares, etc...
b. Accounting / Reconciliation Routines to verify and manage Mobile Gaming
Platform transaction data in the database for the primary purpose of ensuring
accurate details and system ability to track reverse transactions while
maintaining integrity for audit trail / history for all transactions.
c. Sub-Licensee Reporting
i. Profit & Loss Statement. Profit & Loss is total deposits minus total
withdraws for a given period; e.g. calendar month or specific date to specific
date.
ii. Deposit Report. Deposit Report is total deposits for a given period; e.g.
calendar month or specific date to specific date. A deposit is defined as monies
committed by Players after they successfully submit the information on the
Deposit Form.
iii. Withdraw Report. Withdraw report is all Player withdraw requests for a
given period; e.g. calendar month or specific date to specific date.
iv. Website traffic usage. Webalizer manages statistical information on all web
traffic. Who visited the websites? Who played the games? Where did they come
from? What did they do?

7. Mobile Poker System Administration a. Add / Modify / Delete control functions
and screens

 * Mobile Poker Central Server Administration
 * Status reporting screen
 * Variable configuration screen
 * Mobile Poker Player Administration
 * Access to the information screens used by the Players
 * Full Listing Report of all system Mobile Poker Players
 * Mobile Poker Master Licensee Administration
 * Access to the information screens used by Sub-Licensees
 * Full Listing Report of all system Mobile Poker Master Licensees
 * Mobile Poker Sub-Licensee Administration
 * Access to the information screens used by Sub-Licensees
 * Full Listing Report of all system Mobile Poker Sub-Licensees

b. Mobile Poker System Reporting

 * Mobile Poker Game server usage
 * Report on all Game Server usage/access
 * Mobile Poker system & servers utilization
 * report on all Physical Server usage/access
 * Mobile Poker error & warning reports (configured notifications)
 * Email & SMS messages to notify administrators of system activity

MGN Texas Holdem

The MGN Texas Holdem game is played on a Web client or on a Mobile handset.
Player accounts are accessed with either method.

1. Texas Holdem Mobile Poker Game

 * Unlimited tables for up to six players at a table
 * Automatic deal and blind determinations and settings
 * Continuous play from the pre-flop to the show down with basic Call, Raise and
   Fold functions.
 * Easy-to-set rake schedules
 * Player lobby for all basic functions
 * Online Cashier Interface for player deposit and withdraws

Prepared July 11, 2005 13

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2. Custom Texas Holdem Game Server

 * Customized rake schedule
 * Customize game rules
 * Set player account variables
 * Set betting and player bonus variables

3. Internal gaming modules to operate the system

 * Player database and licensee admin login
 * Texas Holdem Mobile Poker Game
 * Cashier Module
 * Master Report
 * Licensee Report

4. Promotions

 * Tournaments
 * No limit tables
 * Pot limit tables
 * Player bonuses and credits

5. Texas Holdem Graphic Packages

a. MGN Bronze Texas Holdem. Bronze Texas Holdem is a text-based version of Texas
Holdem is the first-level version of Texas Holdem offered by the Licensor to the
Licensee for Users.

b. MGN Silver Texas Holdem. Silver Texas Holdem offers players attractive
graphics and is the second-level version of Texas Holdem offered by the Licensor
to the Licensee for Users.

c. MGN Gold Texas Holdem. The Gold Texas Holdem is a high-end graphical version
of Texas Holdem and is the third-level version of Texas Holdem offered by the
Licensor to the Licensee for Users.

6. MGN Player Network
Each licensee owns a game server on the MGN Poker Player Network. All the games
servers from the licensees are pooled into a central game lobby. When players
from any Licensee log into the game they have access to one lobby with all of
the players from all of the Licensees.

Mobile Gaming Marketing System (MGMS)
The Mobile Gaming Marketing System is an Internet website system for building
and deploying effective marketing-driven websites for gaming. With MGMS,
companies can create effective websites that target markets, create new leads,
generate sales and provide customer service. Using key concepts from the Content
Management System (CMS) field, MGMS is a modular system with easy-to-use content
publishing tools. Companies don’t need to have webmasters on staff.

The Mobile Gaming Marketing is a hosted program so there are no applications to
purchase, setup and manage. A company with an MGMS site can focus on building
compelling content and marketing a website for customer acquisition and
e-commerce.

1. Core Modules. The Core Tab contains the most used modules of the MGMS content
system. It includes:
DesignMaster. Uploading images
Issue Tracking. Creating, viewing and assigning project issues
Menu Manager. Managing menu items
OCMail. Email Program for opt-in or opt-out email campaigns
Pagemaster. WYSIWYG Editor for adding and changing web pages instantly
QuickDesign. Change page and text color
OpportunityCode Site Content Tab

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2. Site Content Tab. The Site Content Tab includes a variety of user modules to
improve the performance of a site.
Announcement. Post announcements to a page
Bulletin Board. A bulletin board for chatting amongst users
Content Rotator. Scheduling page rotation in a site
External Links. Internal site linking out
Form Generator. Generating forms and placing on the site to collect information
Issue Tracking. Creating, viewing and assigning project issues
Link to Us. Allow other sites to link in to you.
Photo Album. Creating a photo album on a site
Site Map. Creating an automated site plan
MChamber. MChamber is a program to combine several related websites together
into one link page so visitors can find information quicker. It's similar to an
Auto Mall concept.
Webstatistics Report. Complete statistics on site traffic

3. Administration Tab
The Administration Tab includes the following:
1. Layout Administration. This module allows the user to move items such as
images, navigation and text blocks around a page.
2. User Administration. This module manages the site users. New users can be
added and passwords can be managed

Prepared July 11, 2005 15

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Schedule B

Schedule of Hardware, Software and Support Fees

1. Initial Hardware Purchase
Vendor: Illuminated Technologies
Amount: $38,400

Hardware Item Cost P For Fun Lobby server $6,400.00 Play For Real Lobby server
$6,400.00 Marketing server $6,400.00 Online Web client server $6,400.00 PFF/PFR
game server $6,400.00 Financial server $6,400.00 Total in USD before taxes
$38,400.00

2. Hardware Setup and Configuration
Vendor: Illuminated Technologies
Amount: $19,000

a. Hardware is shipped to Montreal $2,000 b. IT person is sent to Montreal for 2
days and one night $3,000 c. 6 blade servers are installed and configured $2,000
d. Second day, servers are tested and perfected before being turned on $2,000 e.
Licensee systems are turned on and beta tested for 5 days $10,000

3. Monthly IT Support
Vendor: Illuminated Technologies
Amount: $2,000 per Month

a. security audit is performed monthly $1,000 b. performance audit is performed
monthly $500 c. software audit is performed monthly $500

4. Website Development
Vendor: Mobile Gaming Now
Amount: $150 per Hour

5. Additional Hardware *

 Hardware Item Cost Capacity  P For Fun Lobby server  $6,400.00 1 per 1,000,000
players  Play For Real Lobby server  $6,400.00 1 per 1,000,000 players
 Marketing server  $6,400.00 1 per 100,000 players  Online Web client server
 $6,400.00 1 per 20,000 players  PFF/PFR game server  $6,400.00 1 per 20,000
players  Financial server  $6,400.00 1 per 1,000,000 players

* Prices are subject to change.

 

Prepared July 11, 2005 16

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Schedule C

Fees

Licensee is responsible to pay the following fees:

1. Licensing Acquisition Fee
Licensee shall pay Licensor a one-time, non-refundable Licensing Acquisition Fee
as the "Initial Fee" in consideration of Licensor’s consent to enter into this
Agreement.
Vendor: Mobile Gaming Now
Amount: $50,000

2. Monthly Merchant Fee
Licensee shall pay to Licensor a monthly merchant fee (the “Monthly Merchant
Fee”). The fee schedule is based on the total number of players registered with
the Licensee. A report shall be provided to the Licensor on the 1st of each
month for the total number of players registered with the Licensee the previous
month. This number is used to invoice the Licensee for the monthly fee.
Vendor: Mobile Gaming Now
Amount: See Table Below

 
# Players  
Monthly Fee Cost Per
Player 0 $5,000   10,000 $7,500                  $0.75 20,000 $10,000          
       $0.50 30,000 $12,500                  $0.42 40,000 $15,000              
   $0.38 50,000 $17,500                  $0.35 60,000 $20,000                
 $0.33 70,000 $22,500                  $0.32 80,000 $25,000                
 $0.31 90,000 $27,500                  $0.31 100,000 $30,000                
 $0.30 250,000 $67,500                  $0.27 500,000 $131,625                
 $0.26

Verification of Player Totals. Illuminated Technologies provides software
development, maintenance and support to the Licensee and has access to the loads
placed on the Software. Illuminated Technologies will provide a report on the
1st of each month for the total number of players registered with the Licensee
the previous month. This number is used to invoice the Licensee for the monthly
fee. The Licensee has the right to communicate with Illuminated Technologies to
verify the number is accurate.

3. Cost Per Lead

Vendor: Mobile Gaming Now

Marketing Services. The Licensor may provide marketing services on behalf of the
Licensee. Such marketing services shall be in the form of marketing campaigns
that have a specific schedule and approved budget. Campaigns shall cover general
advertising and promotion as well as specific lead generation and customer
acquisition programs. Fees can be

Prepared July 11, 2005 17

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in the form of Cost Per Lead (CPL), Cost Per Acquisition (CPA), general
advertising rates or fee for services. Fees are to be negotiated and approved as
part of the Licensee's marketing plan. No marketing shall commence by the
Licensor on behalf of the Licensee without prior written approval from the
Licensee.

Amount: Qualified leads to be defined in the marketing plan. Fees paid to Mobile
Gaming Now for each Lead is negotiable but in no event will exceed $5.00 Each *

Cost per Lead or CPL is a payment method where a Licensee pays a set fee for a
lead that’s provided by the Licensor. The leads typically meet a certain
qualification or are obtained in a specific manner. Cost per lead averages $5
each but is subject to change. Leads are generated by the MGN Poker Promotion
Network© and other sources. Lead generation is defined by a marketing plan.

4. Cost per Acquisition
Vendor: Mobile Gaming Now
Amount: $200.00 Each *

Cost per Acquisition or CPA is a payment method where a Licensee pays a set fee
to the Licensor for generating a new player making a first-time deposit? Leads
are generated by the MGN Poker Promotion Network© and other sources. Customer
acquisition is defined by a marketing plan.

5. Client Provider Authorization Fee
Vendor: Kahnawake Gaming Commission
Amount: $5,000

6. Transaction Processing
Vendor: Blue Wave Merchant Services
Amount: To Be Determined

7. Customer Service
Vendor: ABC Directories
Amount: $40 Per Hour *

8. Marketing Development
Vendor: Mobile Gaming Now
Amount: $120 per Hour

9. Staff Training
Vendor: Mobile Gaming Now
Amount: $120 per Hour

Prepared July 11, 2005 18

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Schedule D

Security

Mobile Gaming Now contracts with Illuminated Technologies of Suite 1588 - 409
Granville Street, Vancouver, BC V6B2V2 for security pertaining to hardware,
software and Internet performance. The Licensee contracts directly with
Illuminated Technologies for maintenance and support services.

General Security as Provided by Illuminated Technologies
1. Staffing. MGN Mobile Gaming Platform is monitored by professional security
staff 24/7

2. Firewalls. We operate multiple firewall points for filtering unwanted
traffic.
Network Intrusion Systems. We operate multiple network intrusion systems running
in parallel.

3. Analyzing Programs. We operate other miscellaneous sniffing and analyzing
systems with real-time alerts and daily reports of all activity

4. Encryption. All data not only travels encrypted over the internet, it is also
encrypted inside our databases -- which are also heavily guarded.

5. Daily Updates. System is updated daily to defend against any of the newest
exploits and other weaknesses that may present themselves.

6. Audits. A separate machine reads all critical account and transaction
information at every critical event to ensure that all transactions are in
balance. Discrepancies are reported instantly to our staff.

7. Backups and archives. Archiving takes place frequently. Off-site backups are
regularly maintained.

8. Fraud Detection. Security and fraud monitoring personnel are working around
the clock to identify and eliminate fraudulent activity.
a. Pre-screening all incoming deposits and reviewing all completed deposits,
looking for players or transactions that fall outside the “normal” range of
activity.
b. Recovering funds fraudulently deposited
c. Preventing & eliminating collusion and promotion abuse
d. Reporting with 100% accuracy all activity, recovery and prevention

9. Random card shuffling. MGN Texas Holdem generates a random set of numbers,
which are used to place a card of the deck in a particular position. Once the
complete deck is created, the deck is used for that particular hand only. We
shuffle the deck of cards every time we start a hand, and the random numbers
previously generated are discarded and new ones generated before the shuffle.
Auditing of the RNG code is part of acquiring an Interactive Gaming License from
the Kahnawake Gaming Commission.

Prepared July 11, 2005 19

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Schedule E

Customer Support

MGN works exclusively with ABC Directories at 8278 Manitoba Street, Vancouver,
BC V5X 3A2 for all customer support services for Licensees. MGN creates all the
training material for customer service and makes it available to ABC Directories
for training and management purposes. Licensee will have the option to contract
directly with ABC Directories for customer support or set up its own in-house
call center acceptable and certified by Licensor.

Responsibilities

 * Customer service representatives handle inbound calls from players who need
   assistance with deposits inquiries and respond to email inquiries from
   players who submit questions through the website.
 * Representatives monitor player chat lines.
 * Representatives call new registrants to welcome them to the site, answer
   questions, and offer special incentives for real money play.
 * Representatives call established real money players to put a personal face on
   MGN Texas Holdem and help build customer loyalty.
 * Representatives call players who have not been active within the past 30 to
   60 days to inquire as to why the player has stopped and to see if incentives
   can lure them back to active play.

The standard rate for ABC Directories is $40 per hour. The rate is negotiable.

ABC Directories
An operating Division of B&C List (1982) Ltd.
8278 Manitoba Street Vancouver, BC V5X 3A2

Prepared July 11, 2005 20

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Schedule F

Pricing and Revenue Model

Licensees make money by charging a commission, or “rake,” for each hand played,
which means revenue grows in direct proportion to the number of hands played. An
MGN Licensee rakes 5 percent of each pot up to a maximum of $3 per hand dealt.
On some tables, the rate of play exceeds 100 hands per hour, and at peak hours,
there can be hundreds of tables in operation. An MGN Licensee also makes money
by charging an entry fee for tournaments. Players pay a surcharge equal to 10
percent of the tournament buy-in.

Each licensee joins the Player Network where all tables from all Licensees are
available in the Player Lobby. As such, everyone agrees to use the same Rake
Schedule.

Rake Schedule (subject to change)

Fixed Limits     Table Limit # of Players Rake Collected $0.02/$0.04 2 or more
$0.01 for each $0.20 in pot, maximum $0.10 $0.10/$0.20 2 or more $0.05 for each
$1.00 in pot, maximum $0.25 $0.25/$0.50 2 or more $0.05 for each $1.00 in pot,
maximum $1.00 $0.50/$1.00 2 or more $0.10 for each $2.00 in pot, maximum $1.00
$1.00/$2.00 2 or more $0.25 for each $5.00 in pot, maximum $2.00 $2.00/$4.00 2
to 3 $0.50 for each $10.00 in pot, maximum $1.00 $2.00/$4.00 4 to 5 $0.50 for
each $10.00 in pot, maximum $2.00 $2.00/$4.00 6 or more $0.50 for each $10.00 in
pot, maximum $3.00 $3.00/$6.00 2 to 3 $0.50 for each $10.00 in pot, maximum
$1.00 $3.00/$6.00 4 to 5 $0.50 for each $10.00 in pot, maximum $2.00 $3.00/$6.00
6 or more $0.50 for each $10.00 in pot, maximum $3.00 $5.00/$10.00 2 to 3 $1.00
for each $20.00 in pot, maximum $1.00 $5.00/$10.00 4 to 5 $1.00 for each $20.00
in pot, maximum $2.00 $5.00/$10.00 6 or more $1.00 for each $20.00 in pot,
maximum $3.00 $10.00/$20.00 2 to 3 $1.00 for each $20.00 in pot, maximum $1.00
$10.00/$20.00 4 to 5 $1.00 for each $20.00 in pot, maximum $2.00 $10.00/$20.00 6
or more $1.00 for each $20.00 in pot, maximum $3.00 $15.00/$30.00 2 to 3 $1.00
for each $20.00 in pot, maximum $1.00 $15.00/$30.00 4 to 5 $1.00 for each $20.00
in pot, maximum $2.00 $15.00/$30.00 6 or more $1.00 for each $20.00 in pot,
maximum $3.00 $25.00/$50.00 2 to 3 $1.00 for each $20.00 in pot, maximum $1.00
$25.00/$50.00 4 $1.00 for each $20.00 in pot, maximum $2.00 $25.00/$50.00 5 or
more $1.00 for each $20.00 in pot, maximum $3.00 $50.00/$100.00 2 to 3 $1.00 for
each $20.00 in pot, maximum $1.00 $50.00/$100.00 4 $1.00 for each $20.00 in pot,
maximum $2.00 $50.00/$100.00 5 or more $1.00 for each $20.00 in pot, maximum
$3.00 No Limit and Pot Limit   Table Limit # of Players Rake Collected All
Limits 2 to 3 $0.05 for each $1.00 in pot, maximum $1.00 All Limits 4 to 5 $0.05
for each $1.00 in pot, maximum $2.00 All Limits 6 or more $0.05 for each $1.00
in pot, maximum $3.00

Prepared July 11, 2005 21

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Schedule G

Transaction processing

The Licensor has an exclusive relationship for merchant services for approved
Licensees with Blue Wave Merchant Services for merchant services. Blue Wave is
located at 2810 - 555 West Hastings, Vancouver, British Columbia. Blue Wave
manages credit cards, debit cards, direct debits/credits, e-wallets, stored
value cards, electronic checks (ACH) and manual money transfers to be a one stop
payment solution. Blue Wave is fully audited and compliant with European-banking
regulations.

Blue Wave connects our on-line gaming systems to the most popular payment
options that exist today. We can connect gaming sites to accept multiple credit
card processors, electronic checks (ACH), debit card solutions, money transfer
systems and various e-wallet providers. All transactions are processed in
real-time ensuring customers face no delays in the update of their wagering
account.

Players can use a Visa or MasterCard, Western Union, bank draft, electronic
check, wire transfer, or one of several Internet payment systems including
NETeller, CentralCoin and FirePay. Very few transactions are declined because of
the advanced processes and procedures developed by Blue Wave. If a problem does
arise, players can request help from a live cashier by calling the toll free
number listed on the website.

Licensees are responsible for the creation and management of player transactions
through payment gateway services. Licensees negotiate for rates with Blue Wave
Merchant Services.

Processors To Choose From (The list is subject to change)
NETeller
Direct Money Transfer
Electronic Check
Moneybookers.com
Click2Pay
900 Pay
On Demand Funds
Internet Cash Card
CentralCoin
FirePay
WireCard
EZPay

Getting Started with Blue Wave
1. Blue Wave obtains an SSL website certificate
2. Payment methods are selected. Licensee accounts are opened in their names.
Processing rates are negotiated. They can range from 5% to 20% depending on type
and volume.
3. Blue Wave Is Installed In the Gaming Site as a Module
4. Blue Wave is installed along side your existing web sites and backend gaming
systems.
5. Determine setup options and manage the process in administration
6. Go live.

Prepared July 11, 2005 22

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Schedule H

Kahnawake Interactive Gaming License

MGN will file to obtain an Interactive Gaming License and become a License
Holder with the Kahnawake Gaming Commission. The Licensee will file with the
Kahnawake Gaming Commission to be an authorized Client Provider operating under
the Licensor. “Authorized Client Provider” means a person who has, by virtue of
a Client Provider Authorization issued by the Commission, been authorized to
conduct interactive gaming and interactive gaming related activities within or
from the Territories. The Kahnawake Gaming Commission Regulations will be
provided to the Licensee. The Licensee agrees to comply with all aspects of
being an authorized Client Provider. MGN will manage all ongoing aspects of
maintaining the Interactive Gaming License with Kahnawake including all reports,
hardware and management needs.

Certified Premises (From the Regulations)
Premises for the purpose of conducting interactive gaming or interactive gaming
related activities are wholly situated within the Mohawk Territory of Kahnawake.
The Kahnawake Gaming Commission has established an Internet Service Provider
(ISP) and all required support services which are capable of providing suitable
and reliable Internet and telephonic services to the public.

The Commission establishes specific rules and procedures for authorized client
providers for the purpose of anticipating and preventing suspicious activities
whereby monies obtained by illegal means are deposited into and removed from
players’ accounts which will include:

a)

provisions for the license holder or authorized client provider to ‘know their
players’;

b)

protocols for authorized client providers to recognize, address and prevent
suspicious activities concerning players’ accounts;

c)

requirements for authorized client providers to monitor and report to the
Commission suspicious activities concerning players’ accounts;

Application for Client Provider Authorization (From the Regulations)
15. The Commission may authorize a license holder to host a client provider for
the purpose of conducting interactive gaming and interactive gaming related
activities on the premises of the certified establishment.
16. An application for a Client Provider Authorization must be completed by the
proposed client provider and submitted to the Commission by the proposed client
provider with the knowledge and consent of the relevant license holder. The
application must be in the form attached as Schedule D to these Regulations.
a) If applicable, a Business Entity Information Form attached as Schedule B to
the Regulations
b) Personal Information Forms attached as Schedule C to these Regulations for
each director, shareholder with 10% or more ownership of or controlling interest
in the proposed client provider; partner and Chief Executive Officer of the
proposed client provider
c) A non-refundable deposit in the amount of $5,000

Forms To Be Provided
As part of this schedule, Form B, C and D of the Kahnawake Gaming Commission
shall be provided to the Licensee. Also the Regulations for the Kahnawake Gaming
Commission shall be provided.

Prepared July 11, 2005 23

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