Repository: harfang3d/harfang3d (language: python)

Issue:
Bug between pitchs of Stereo / Spatialized sounds
**Bug between pitchs of Stereo / Spatialized sounds**
A cache bug need a fix in sound system.

## how to reproduce the bug:  

1. Start a Stereo sound  
2. Stop the stereo source  
3. Start a spatilized sound  
4. Update the velocity of spatialized sound, to affect the pitch of the sound  
5. Stop Spatialized sound  
6. Restart Stereo sound : The pitch of Stereo sound is the same as last pitch updated for Spatialized sound.  

If Stereo source is not stopped, playing in loop mode, its pitch is not affected by Spatialized sound velocity calculations. 

## Repro case:

 ```python
import harfang as hg

hg.InputInit()
hg.WindowSystemInit()
hg.AudioInit()
hg.AddAssetsFolder("assets_compiled")

width, height = 1280, 720
window = hg.RenderInit('Harfang window', width, height, hg.RF_None)


stereo_sound_ref = hg.LoadWAVSoundAsset("main_left.wav")
stereo_state = hg.StereoSourceState()
stereo_state.volume = 1
stereo_state.repeat = hg.SR_Loop
stereo_state.panning = 0

spacialized_sound_ref = hg.LoadWAVSoundAsset("turbine.wav")
spacialized_state = hg.SpatializedSourceState(hg.TranslationMat4(hg.Vec3(0, 0, 10)))
spacialized_state.vel = hg.Vec3(0, 0, -50)
spacialized_state.volume = 1
spacialized_state.repeat = hg.SR_Loop

keyboard = hg.Keyboard()

while not keyboard.Pressed(hg.K_Escape):
    keyboard.Update()
    dt = hg.TickClock()
    dts = hg.time_to_sec_f(dt)

    view_id = 0
    hg.SetViewClear(view_id, hg.CF_Color | hg.CF_Depth, hg.Color.Green)
    hg.SetViewRect(view_id, 0, 0, width, height)

    hg.Touch(view_id)

    if keyboard.Pressed(hg.K_F1):
        hg.StopAllSources()
        stereo_source = hg.PlayStereo(stereo_sound_ref, stereo_state)
    elif keyboard.Pressed(hg.K_F2):
        hg.StopAllSources()
        spacialized_source = hg.PlaySpatialized(spacialized_sound_ref, spacialized_state)


    hg.Frame()
    hg.UpdateWindow(window)

hg.StopAllSources()
hg.RenderShutdown()

hg.DestroyWindow(window)
```
- Press F1 first to start Stereo sound  
- Press F2 to start Spatialized sound  
- Re press F1, the pitch of Stereo sound is the same as Spatialized sound with velocity.




Discussion / hints:

Fix patch:
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 080cbc0..55bfc94 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -101,6 +101,10 @@ if(MSVC)
 	#add_compile_options(/Od /Zi /Zo)
 	add_link_options(/DEBUG)
 	#add_link_options(/LTCG)
+
+	# Don't forget to remove this as soon as CMake is fixed.
+	# Tells MSVC to update __cplusplus value, otherwise it will be stuck to 199711L and libraries like bx (if updated) won't compile anymore even if we set CMAKE_CXX_STANDARD to C++14.
+	add_compile_options(/Zc:__cplusplus)
 elseif(ANDROID)
 	add_compile_definitions(ANDROID)
 elseif(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
diff --git a/binding/bind_harfang.py b/binding/bind_harfang.py
index 2a517c2..0a9bc19 100644
--- a/binding/bind_harfang.py
+++ b/binding/bind_harfang.py
@@ -1300,6 +1300,8 @@ def bind_scene(gen):
 
 	gen.bind_member(scene, 'hg::Scene::Environment environment')
 
+	gen.bind_method(scene, 'SetProbe', 'void', ['hg::TextureRef irradiance', 'hg::TextureRef radiance', 'hg::TextureRef brdf'])
+
 	#
 	gen.bind_method(scene, 'GetCurrentCamera', 'hg::Node', [])
 	gen.bind_method(scene, 'SetCurrentCamera', 'void', ['const hg::Node &camera'])
@@ -1698,13 +1700,13 @@ def bind_lua_scene_vm(gen):
 static hg::LuaObject __LuaVM_GetScriptEnv(hg::SceneLuaVM *vm, const hg::Script &script) { return vm->GetScriptEnv(script.ref); }
 
 static hg::LuaObject __LuaVM_GetScriptValue(hg::SceneLuaVM *vm, const hg::Script &script, const std::string &name) { return vm->GetScriptValue(script.ref, name); }
-static bool __LuaVM_SetScriptValue(hg::SceneLuaVM *vm, const hg::Script &script, const std::string &name, const hg::LuaObject &value) { return vm->SetScriptValue(script.ref, name, value); }
+static bool __LuaVM_SetScriptValue(hg::SceneLuaVM *vm, const hg::Script &script, const std::string &name, const hg::LuaObject &value, bool notify = true) { return vm->SetScriptValue(script.ref, name, value, notify); }
 ''')
 
 	gen.bind_method(vm, 'GetScriptEnv', 'hg::LuaObject', ['const hg::Script &script'], {'route': route_lambda('__LuaVM_GetScriptEnv')})
 
 	gen.bind_method(vm, 'GetScriptValue', 'hg::LuaObject', ['const hg::Script &script', 'const std::string &name'], {'route': route_lambda('__LuaVM_GetScriptValue')})
-	gen.bind_method(vm, 'SetScriptValue', 'bool', ['const hg::Script &script', 'const std::string &name', 'const hg::LuaObject &value'], {'route': route_lambda('__LuaVM_SetScriptValue')})
+	gen.bind_method(vm, 'SetScriptValue', 'bool', ['const hg::Script &script', 'const std::string &name', 'const hg::LuaObject &value', '?bool notify'], {'route': route_lambda('__LuaVM_SetScriptValue')})
 
 	gen.bind_method_overloads(vm, 'Call', expand_std_vector_proto(gen, [
 		('bool', ['const hg::Script &script', 'const std::string &function', 'const std::vector<hg::LuaObject> &args', 'std::vector<hg::LuaObject> *ret_vals'], {'arg_out': ['ret_vals']})
@@ -2658,8 +2660,8 @@ def bind_forward_pipeline(gen):
 	gen.end_class(fog)
 
 	# submit model to forward pipeline stage
-	gen.bind_function('hg::SubmitModelToForwardPipeline', 'void', ['bgfx::ViewId &view_id', 'const hg::Model &mdl', 'const hg::ForwardPipeline &pipeline', 'const hg::PipelineProgram &prg', 'uint32_t prg_variant',
-	'uint8_t pipeline_stage', 'const hg::Color &ambient', 'const hg::ForwardPipelineLights &lights', 'const hg::ForwardPipelineFog &fog', 'const hg::Mat4 &mtx'], {'arg_in_out': ['view_id']})
+	#gen.bind_function('hg::SubmitModelToForwardPipeline', 'void', ['bgfx::ViewId &view_id', 'const hg::Model &mdl', 'const hg::ForwardPipeline &pipeline', 'const hg::PipelineProgram &prg', 'uint32_t prg_variant',
+	#'uint8_t pipeline_stage', 'const hg::Color &ambient', 'const hg::ForwardPipelineLights &lights', 'const hg::ForwardPipelineFog &fog', 'const hg::Mat4 &mtx'], {'arg_in_out': ['view_id']})
 	
 def bind_file(gen):
 	gen.add_include('foundation/file.h')
@@ -3609,11 +3611,10 @@ def bind_imgui(gen):
 
 	gen.bind_named_enum('ImGuiCond', ['ImGuiCond_Always', 'ImGuiCond_Once', 'ImGuiCond_FirstUseEver', 'ImGuiCond_Appearing'], 'int', namespace='')
 
-	gen.bind_named_enum('ImGuiMouseButton', [
-		'ImGuiPopupFlags_None',
-		'ImGuiPopupFlags_MouseButtonLeft', 'ImGuiPopupFlags_MouseButtonRight', 'ImGuiPopupFlags_MouseButtonMiddle',
-		'ImGuiPopupFlags_NoOpenOverExistingPopup', 'ImGuiPopupFlags_NoOpenOverItems',
-		'ImGuiPopupFlags_AnyPopupId', 'ImGuiPopupFlags_AnyPopupLevel', 'ImGuiPopupFlags_AnyPopup'
+	gen.bind_named_enum('ImGuiMouseButton', [		
+		'ImGuiMouseButton_Left',
+		'ImGuiMouseButton_Right',
+		'ImGuiMouseButton_Middle',
 	], 'int', namespace='')
 
 	gen.bind_named_enum('ImGuiHoveredFlags', [
diff --git a/contributors.md b/contributors.md
index 1601583..b31fc04 100644
--- a/contributors.md
+++ b/contributors.md
@@ -7,4 +7,5 @@
 * François Gutherz
 * Emmanuel Julien
 * Eric Kernin
+* Elie Michel
 * Thomas "Scorpheus" Simonnet
\ No newline at end of file
diff --git a/doc/doc/TimeCallback.md b/doc/doc/TimeCallback.md
index 704a72e..648fa51 100644
--- a/doc/doc/TimeCallback.md
+++ b/doc/doc/TimeCallback.md
@@ -1,1 +1,1 @@
-A function taking a time value as parameter with no return value, see [man.UnitSystem].
\ No newline at end of file
+A function taking a time value as parameter with no return value, see [man.CoordinateAndUnitSystem].
\ No newline at end of file
diff --git a/doc/doc/man.PipelineShader.md b/doc/doc/man.PipelineShader.md
index ea0416e..116e8e7 100644
--- a/doc/doc/man.PipelineShader.md
+++ b/doc/doc/man.PipelineShader.md
@@ -61,18 +61,18 @@ This file is a JSON file listing the supported features and additional uniforms.
 
 The following features are supported and have the following effect on the compilation process.
 
-Feature | States | Preprocessor Directive | Uniform | Stage channel
+Feature | States | Preprocessor Directive | Uniform | Recommended channel
 ------- | ----------- | ---------------------- | ------- |--------------
 OptionalBaseColorOpacityMap | 2 | USE_BASE_COLOR_OPACITY_MAP=[1 or 0] | uBaseOpacityMap | 0
+OptionalDiffuseMap | 2 | USE_DIFFUSE_MAP=[1 or 0] | uDiffuseMap | 0
 OptionalOcclusionRoughnessMetalnessMap  | 2 | USE_OCCLUSION_ROUGHNESS_METALNESS_MAP=[1 or 0] | uOcclusionRoughnessMetalnessMap| 1
-OptionalDiffuseMap | 2 | USE_DIFFUSE_MAP=[1 or 0] | uDiffuseMap | 3
 OptionalSpecularMap | 2 | USE_SPECULAR_MAP=[1 or 0] | uSpecularMap | 1
+OptionalNormalMap | 2 | USE_NORMAL_MAP=[1 or 0] | uNormalMap | 2
 OptionalLightMap | 2 | USE_LIGHT_MAP=[1 or 0] | uLightMap | 3
 OptionalSelfMap | 2 | USE_SELF_MAP=[1 or 0] | uSelfMap | 4
 OptionalOpacityMap | 2 | USE_OPACITY_MAP=[1 or 0] | uOpacityMap | 5
 OptionalAmbientMap | 2 | USE_AMBIENT_MAP=[1 or 0] | uAmbientMap | 6
 OptionalReflectionMap | 2 | USE_REFLECTION_MAP=[1 or 0] | uReflectionMap | 7
-OptionalNormalMap | 2 | USE_NORMAL_MAP=[1 or 0] | uNormalMap | 2
 NormalMapInWorldSpace | 2 | NORMAL_MAP_IN_WORLD_SPACE=[1 or 0] | - | -
 DiffuseUV1 | 2 | DIFFUSE_UV_CHANNEL=[1 or 0] | - | -
 SpecularUV1 | 2 | SPECULAR_UV_CHANNEL=[1 or 0] | - | -
diff --git a/doc/doc/man.Quickstart.md b/doc/doc/man.Quickstart.md
index 802f18b..e09bd79 100644
--- a/doc/doc/man.Quickstart.md
+++ b/doc/doc/man.Quickstart.md
@@ -8,7 +8,7 @@ Once you have a functioning installation of Harfang for your language of choice:
 Follow the following steps:
 
 1. Download the tutorials from Github [here](https://github.com/harfang3d/tutorials-hg2.git) and unzip them to your computer _(eg. in `d:/tutorials-hg2`)_.
-1. Download _assetc_ for your platform from [here](https://www.harfang3d.com/releases) to compile the tutorial resources.
+1. Download _assetc_ for your platform from [here](https://dev.harfang3d.com/releases) to compile the tutorial resources.
 1. Drag and drop the tutorial resources folder on the assetc executable **-OR-** execute assetc passing it the path to the tutorial resources folder _(eg. `assetc d:/tutorials-hg2/resources`)_.
 
 ![assetc drag & drop](/images/docs/${HG_VERSION}/assetc.gif)
diff --git a/harfang/cmake/Finduuid.cmake b/harfang/cmake/Finduuid.cmake
new file mode 100644
index 0000000..c4f9618
--- /dev/null
+++ b/harfang/cmake/Finduuid.cmake
@@ -0,0 +1,30 @@
+#[[
+ Try to find libuuid
+ Provides the following target and variables:
+ 	* uuid : library target
+	* UUID_FOUND : set if libuuid was found
+	* UUID_INCLUDE_DIR : libuuid include diretory
+	* UUID_LIBRARY : libuuid library file
+#]]
+find_path(UUID_INCLUDE_DIR
+	NAMES uuid/uuid.h
+	HINTS ${UUID_ROOT_DIR}
+)
+
+find_library(UUID_LIBRARY
+	NAMES uuid
+	HINTS ${UUID_ROOT_DIR}
+)
+
+include(FindPackageHandleStandardArgs)
+find_package_handle_standard_args(uuid REQUIRED_VARS UUID_LIBRARY UUID_INCLUDE_DIR)
+
+mark_as_advanced(UUID_FOUND UUID_LIBRARY UUID_INCLUDE_DIR)
+
+if(UUID_FOUND AND NOT TARGET uuid)
+	add_library(uuid UNKNOWN IMPORTED)
+	set_target_properties(uuid PROPERTIES 
+		IMPORTED_LOCATION "${UUID_LIBRARY}"
+		INTERFACE_INCLUDE_DIRECTORIES "${UUID_INCLUDE_DIR}"
+	)
+endif()
diff --git a/harfang/engine/assets.cpp b/harfang/engine/assets.cpp
index d26990b..3b771b1 100644
--- a/harfang/engine/assets.cpp
+++ b/harfang/engine/assets.cpp
@@ -133,6 +133,17 @@ static bool Package_file_is_EOF(Asset_ &asset) { return asset.pkg_file.cursor >=
 //
 static generational_vector_list<Asset_> assets;
 
+std::string FindAssetPath(const char *name) {
+	std::lock_guard<std::mutex> lock(assets_mutex);
+
+	for (auto &p : assets_folders) {
+		const auto asset_path = hg::PathJoin({p, name});
+		if (IsFile(asset_path.c_str()))
+			return asset_path;
+	}
+	return "";
+}
+
 Asset OpenAsset(const char *name, bool silent) {
 	std::lock_guard<std::mutex> lock(assets_mutex);
 
diff --git a/harfang/engine/assets.h b/harfang/engine/assets.h
index 4729c7e..9fba7d7 100644
--- a/harfang/engine/assets.h
+++ b/harfang/engine/assets.h
@@ -25,6 +25,7 @@ struct Asset {
 	gen_ref ref;
 };
 
+std::string FindAssetPath(const char *name);
 Asset OpenAsset(const char *name, bool silent = false);
 void Close(Asset asset);
 
diff --git a/harfang/engine/audio.cpp b/harfang/engine/audio.cpp
index 1f318a4..34438e1 100644
--- a/harfang/engine/audio.cpp
+++ b/harfang/engine/audio.cpp
@@ -386,6 +386,10 @@ static void ALChannelSetState(ALint src, const StereoSourceState &state, bool st
 	__AL_CALL(alSourcei(src, AL_LOOPING, !stream && state.repeat == SR_Loop ? AL_TRUE : AL_FALSE)); // [EJ20190512] looping is handled manually with streaming
 
 	__AL_CALL(alSource3f(src, AL_POSITION, state.panning, 0.f, sqrtf(1.f - state.panning * state.panning)));
+	const ALfloat o[6] = {0, 0, -1, 0, 1, 0};
+	__AL_CALL(alSourcefv(src, AL_ORIENTATION, o));
+	const ALfloat v[3] = {0, 0, 0};
+	__AL_CALL(alSourcefv(src, AL_VELOCITY, v));
 }
 
 static void ALChannelSetState(ALint src, const SpatializedSourceState &state, bool stream) {
diff --git a/harfang/engine/forward_pipeline.cpp b/harfang/engine/forward_pipeline.cpp
index a4015b6..b9e43fd 100644
--- a/harfang/engine/forward_pipeline.cpp
+++ b/harfang/engine/forward_pipeline.cpp
@@ -64,7 +64,6 @@ enum ForwardPipelineUniformTexture {
 	UT_BrdfMap,
 	UT_NoiseMap,
 
-	UT_AmbientOcclusion,
 	UT_LinearShadowMap,
 	UT_SpotShadowMap,
 
@@ -176,7 +175,7 @@ void UpdateForwardPipelineProbe(
 }
 
 void UpdateForwardPipelineNoise(ForwardPipeline &pipeline, Texture noise) { pipeline.uniform_textures[UT_NoiseMap].texture = noise; }
-void UpdateForwardPipelineAO(ForwardPipeline &pipeline, Texture ao) { pipeline.uniform_textures[UT_AmbientOcclusion].texture = ao; }
+void UpdateForwardPipelineAO(ForwardPipeline &pipeline, Texture ao) { /*pipeline.uniform_textures[UT_AmbientOcclusion].texture = ao;*/ }
 
 //
 static float backbuffer_ratio[bgfx::BackbufferRatio::Count] = {1.f, 2.f, 4.f, 8.f, 16.f, 0.5f};
@@ -204,19 +203,6 @@ void UpdateForwardPipelineAAA(ForwardPipeline &pipeline, Texture ssgi, Texture s
 }
 
 //
-void SubmitModelToForwardPipeline(bgfx::ViewId view_id, const Model &mdl, const ForwardPipeline &pipeline, const PipelineProgram &prg, uint32_t prg_variant,
-	uint8_t pipeline_stage, const Color &ambient, const ForwardPipelineLights &lights, const ForwardPipelineFog &fog, const Mat4 &mtx) {
-	const auto _mtx = to_bgfx(mtx);
-	/*
-		const auto pipeline_set_draw_env = [&](int mat_idx) {
-			UpdateForwardPipelineUniforms(pipeline.uniforms, ambient, lights, fog);
-			set_draw_env(mat_idx);
-		};
-
-		RenderModel(view_id, mdl, prg.variants[prg_variant][pipeline_stage], pipeline_set_draw_env, mtx);
-	*/
-}
-
 static Mat4 ComputeCropMatrix() {
 	const bgfx::Caps *caps = bgfx::getCaps();
 	const float sy = caps->originBottomLeft ? 0.5f : -0.5f;
@@ -494,13 +480,12 @@ ForwardPipeline CreateForwardPipeline(int shadow_map_resolution, bool spot_16bit
 	__ASSERT__(pipeline.uniform_values.size() == UV_Count);
 
 	pipeline.uniform_textures = {
-		MakeUniformSetTexture("uIrradianceMap", {}, 7),
-		MakeUniformSetTexture("uRadianceMap", {}, 8),
-		MakeUniformSetTexture("uSSIrradianceMap", {}, 9),
-		MakeUniformSetTexture("uSSRadianceMap", {}, 10),
-		MakeUniformSetTexture("uBrdfMap", {}, 11),
-		MakeUniformSetTexture("uNoiseMap", {}, 12),
-		MakeUniformSetTexture("uAmbientOcclusion", {}, 13),
+		MakeUniformSetTexture("uIrradianceMap", {}, 8),
+		MakeUniformSetTexture("uRadianceMap", {}, 9),
+		MakeUniformSetTexture("uSSIrradianceMap", {}, 10),
+		MakeUniformSetTexture("uSSRadianceMap", {}, 11),
+		MakeUniformSetTexture("uBrdfMap", {}, 12),
+		MakeUniformSetTexture("uNoiseMap", {}, 13),
 		MakeUniformSetTexture("uLinearShadowMap", {BGFX_TEXTURE_RT | BGFX_SAMPLER_COMPARE_LEQUAL, pipeline.textures["linear_shadow_map"]}, 14),
 		MakeUniformSetTexture("uSpotShadowMap", {BGFX_TEXTURE_RT | BGFX_SAMPLER_COMPARE_LEQUAL, pipeline.textures["spot_shadow_map"]}, 15),
 	};
diff --git a/harfang/engine/forward_pipeline.h b/harfang/engine/forward_pipeline.h
index 02ff578..7105ffe 100644
--- a/harfang/engine/forward_pipeline.h
+++ b/harfang/engine/forward_pipeline.h
@@ -96,9 +96,6 @@ const PipelineInfo &GetForwardPipelineInfo();
 //
 enum ForwardPipelineStage { FPS_AttributeBuffers, FPS_Basic, FPS_Advanced, FPS_DepthOnly };
 
-void SubmitModelToForwardPipeline(bgfx::ViewId view_id, const Model &mdl, const ForwardPipeline &pipeline, const PipelineProgram &prg, uint32_t prg_variant,
-	uint8_t pipeline_config_idx, const Color &ambient, const ForwardPipelineLights &lights, const ForwardPipelineFog &fog, const Mat4 &mtx);
-
 //
 enum ForwardPipelineShadowPass { FPSP_Slot0LinearSplit0, FPSP_Slot0LinearSplit1, FPSP_Slot0LinearSplit2, FPSP_Slot0LinearSplit3, FPSP_Slot1Spot, FPSP_Count };
 
diff --git a/harfang/engine/hiz.cpp b/harfang/engine/hiz.cpp
index f81ab75..00e4c31 100644
--- a/harfang/engine/hiz.cpp
+++ b/harfang/engine/hiz.cpp
@@ -35,8 +35,7 @@ static HiZ _CreateHiZ(
 	hiz.pyramid_infos.format = bgfx::TextureFormat::RG32F;
 
 	bgfx::TextureHandle handle = rb_factory.create_texture2d(
-		ratio, hiz.pyramid_infos.numMips > 0,
-		hiz.pyramid_infos.numLayers, hiz.pyramid_infos.format, BGFX_TEXTURE_COMPUTE_WRITE | flags);
+		ratio, hiz.pyramid_infos.numMips > 0, hiz.pyramid_infos.numLayers, hiz.pyramid_infos.format, BGFX_TEXTURE_COMPUTE_WRITE | flags);
 
 	hiz.pyramid = MakeTexture(handle, BGFX_TEXTURE_COMPUTE_WRITE | flags);
 	hiz.prg_copy = LoadComputeProgram(ir, ip, format("%1/shader/hiz_copy_cs.sc").arg(path));
@@ -66,11 +65,9 @@ void DestroyHiZ(HiZ &hiz) {
 	bgfx_Destroy(hiz.u_projection);
 }
 
-void ComputeHiZ(
-	bgfx::ViewId &view_id, const hg::iVec2 &fb_size, const iRect &rect, const Mat44 &proj, float z_thickness, const Texture &depth, HiZ &hiz) {
+void ComputeHiZ(bgfx::ViewId &view_id, const hg::iVec2 &fb_size, const iRect &rect, const Mat44 &proj, float z_thickness, const Texture &depth, HiZ &hiz) {
 	__ASSERT__(IsValid(hiz));
 
-
 	int div = 1;
 	switch (hiz.ratio) {
 		case bgfx::BackbufferRatio::Half:
@@ -88,7 +85,8 @@ void ComputeHiZ(
 		default:
 			div = 1;
 			break;
-	};
+	}
+
 	auto width = fb_size.x;
 	auto height = fb_size.y;
 	bgfx::calcTextureSize(hiz.pyramid_infos, width / div, height / div, hiz.pyramid_infos.depth, hiz.pyramid_infos.cubeMap, hiz.pyramid_infos.numMips,
diff --git a/harfang/engine/picture.cpp b/harfang/engine/picture.cpp
index 8bc17a3..e034ebb 100644
--- a/harfang/engine/picture.cpp
+++ b/harfang/engine/picture.cpp
@@ -15,6 +15,7 @@
 
 #include "stb_image.h"
 #include "stb_image_write.h"
+#include "stb_image_resize.h"
 
 namespace hg {
 
@@ -143,7 +144,13 @@ void Picture::Clear() {
 
 // TODO EJ implement these
 Picture Crop(const Picture &picture, uint16_t width, uint16_t height) { return picture; }
-Picture Resize(const Picture &picture, uint16_t width, uint16_t height) { return picture; }
+Picture Resize(const Picture &picture, uint16_t width, uint16_t height) {
+	Picture pic(width, height, picture.GetFormat());
+	stbir_resize_uint8(picture.GetData(), picture.GetWidth(), picture.GetHeight(), picture.GetWidth() * size_of(picture.GetFormat()), 
+		pic.GetData(), pic.GetWidth(),	pic.GetHeight(), pic.GetWidth() * size_of(pic.GetFormat()), size_of(pic.GetFormat()));
+	
+	return pic;
+}
 
 //
 Color GetPixelRGBA(const Picture &pic, uint16_t x, uint16_t y) {
diff --git a/harfang/engine/render_pipeline.h b/harfang/engine/render_pipeline.h
index 368db2b..56e6506 100644
--- a/harfang/engine/render_pipeline.h
+++ b/harfang/engine/render_pipeline.h
@@ -400,7 +400,8 @@ void SetMaterialSkinning(Material &m, bool enable);
 bool GetMaterialAlphaCut(const Material &m);
 void SetMaterialAlphaCut(Material &m, bool enable);
 
-/// Compute a render state to control subsequent render calls culling mode, blending mode, Z mask, etc... The same render state can be used by different render calls.
+/// Compute a render state to control subsequent render calls culling mode, blending mode, Z mask, etc... The same render state can be used by different render
+/// calls.
 /// @see DrawLines, DrawTriangles and DrawModel.
 RenderState ComputeRenderState(BlendMode blend, bool write_z, bool write_r = true, bool write_g = true, bool write_b = true, bool write_a = true);
 RenderState ComputeRenderState(BlendMode blend, DepthTest test = DT_Less, FaceCulling culling = FC_Clockwise, bool write_z = true, bool write_r = true,
@@ -526,7 +527,8 @@ TextureRef LoadTextureFromAssets(const char *path, uint64_t flags, PipelineResou
 
 /// Capture a texture content to a Picture. Return the frame counter at which the capture will be complete.
 /// A Picture object can be accessed by the CPU.
-/// This function is asynchronous and its result will not be available until the returned frame counter is equal or greater to the frame counter returned by Frame.
+/// This function is asynchronous and its result will not be available until the returned frame counter is equal or greater to the frame counter returned by
+/// Frame.
 uint32_t CaptureTexture(const PipelineResources &resources, const TextureRef &t, Picture &pic);
 
 MaterialRef LoadMaterialRef(const Reader &ir, const Handle &h, const char *path, const Reader &deps_ir, const ReadProvider &deps_ip,
diff --git a/harfang/engine/scene.cpp b/harfang/engine/scene.cpp
index 60a2c4b..58a66c4 100644
--- a/harfang/engine/scene.cpp
+++ b/harfang/engine/scene.cpp
@@ -30,6 +30,14 @@ Scene::~Scene() {
 	scene_ref->scene = nullptr;
 }
 
+//
+void Scene::SetProbe(TextureRef irradiance, TextureRef radiance, TextureRef brdf) {
+	environment.probe = {};
+	environment.probe.irradiance_map = irradiance;
+	environment.probe.radiance_map = radiance;
+	environment.brdf_map = brdf;
+}
+
 //
 static void _ResizeComponents(std::vector<ComponentRef> &cs) {
 	ptrdiff_t i;
@@ -2631,6 +2639,24 @@ void SetAnimableNodePropertyColor(Scene &scene, NodeRef ref, const std::string &
 	}
 }
 
+//
+std::vector<hg::Material *> Scene::GetMaterialsWithName(const std::string &name) {
+	std::vector<hg::Material *> mats;
+	mats.reserve(objects.size() / 8); // guesstimate
+
+	for (auto ref = objects.first_ref(); objects.is_valid(ref); ref = objects.next_ref(ref)) {
+		auto &obj = objects[ref.idx];
+
+		const auto mat_count = obj.material_infos.size();
+
+		for (size_t i = 0; i < mat_count; ++i)
+			if (obj.material_infos[i].name == name)
+				mats.push_back(&obj.materials[i]);
+	}
+
+	return mats;
+}
+
 //
 std::string GetAnimableNodePropertyString(const Scene &scene, NodeRef ref, const std::string &name) {
 	if (const auto node = scene.GetNode(ref)) {
diff --git a/harfang/engine/scene.h b/harfang/engine/scene.h
index 531426a..8af1f61 100644
--- a/harfang/engine/scene.h
+++ b/harfang/engine/scene.h
@@ -355,6 +355,8 @@ class Scene {
 	Object GetNodeObject(NodeRef ref) const { return {scene_ref, GetNodeObjectRef(ref)}; }
 	void SetNodeObject(NodeRef ref, const Object &v) { SetNodeObject(ref, v.ref); }
 
+	std::vector<hg::Material *> GetMaterialsWithName(const std::string &name);
+
 	// light component
 	Light CreateLight();
 	void DestroyLight(ComponentRef ref);
@@ -584,6 +586,8 @@ class Scene {
 
 	Environment environment{};
 
+	void SetProbe(TextureRef irradiance, TextureRef radiance, TextureRef brdf);
+
 	// scene state
 	Node GetCurrentCamera() const { return {scene_ref, current_camera}; }
 	void SetCurrentCamera(NodeRef ref) { current_camera = ref; }
diff --git a/harfang/engine/scene_bullet3_physics.cpp b/harfang/engine/scene_bullet3_physics.cpp
index ca2cca9..0ed4814 100644
--- a/harfang/engine/scene_bullet3_physics.cpp
+++ b/harfang/engine/scene_bullet3_physics.cpp
@@ -257,7 +257,7 @@ void SceneBullet3Physics::NodeCreatePhysics(const Node &node, const Reader &ir,
 		} else if (type == CT_Capsule) {
 			shapes.push_back(new btCapsuleShape(size.x, size.y));
 		} else if (type == CT_Cylinder) {
-			shapes.push_back(new btCylinderShape(btVector3(size.x, size.y, size.z)));
+			shapes.push_back(new btCylinderShape(btVector3(size.x, size.y * 0.5f, size.z)));
 		} else if (type == CT_Mesh) {
 			if (auto tree = LoadCollisionTree(ir, ip, col.GetCollisionResource().c_str()))
 				shapes.push_back(tree);
diff --git a/harfang/engine/scene_lua_vm.cpp b/harfang/engine/scene_lua_vm.cpp
index c466908..8f65102 100644
--- a/harfang/engine/scene_lua_vm.cpp
+++ b/harfang/engine/scene_lua_vm.cpp
@@ -178,13 +178,17 @@ LuaObject SceneLuaVM::GetScriptValue(ComponentRef ref, const std::string &name)
 	return i == std::end(lua_scripts) ? LuaObject{} : Get(i->second, name);
 }
 
-bool SceneLuaVM::SetScriptValue(ComponentRef ref, const std::string &name, const LuaObject &v) {
+bool SceneLuaVM::SetScriptValue(ComponentRef ref, const std::string &name, const LuaObject &v, bool notify) {
 	auto i = lua_scripts.find(ref);
 
 	if (i == std::end(lua_scripts))
 		return false;
 
 	SetForeign(i->second, name, v);
+
+	if (notify)
+		Call(ref, "OnSetScriptValue", {MakeLuaObj(L, name)});
+
 	return true;
 }
 
@@ -312,8 +316,10 @@ std::vector<ComponentRef> SceneLuaVM::GarbageCollect(const Scene &scene) const {
 void SceneLuaVM::DestroyScripts(const std::vector<ComponentRef> &scripts) {
 	for (auto ref : scripts) {
 		auto i = lua_scripts.find(ref);
-		if (i != std::end(lua_scripts))
+		if (i != std::end(lua_scripts)) {
+			Call(ref, "OnDestroy", {});
 			lua_scripts.erase(i);
+		}
 	}
 }
 
diff --git a/harfang/engine/scene_lua_vm.h b/harfang/engine/scene_lua_vm.h
index 60fc342..fe3ff10 100644
--- a/harfang/engine/scene_lua_vm.h
+++ b/harfang/engine/scene_lua_vm.h
@@ -65,7 +65,7 @@ class SceneLuaVM {
 	/// Return the value of a script variable.
 	LuaObject GetScriptValue(ComponentRef script, const std::string &name) const;
 	/// Set the value of a script variable.
-	bool SetScriptValue(ComponentRef script, const std::string &name, const LuaObject &value);
+	bool SetScriptValue(ComponentRef script, const std::string &name, const LuaObject &value, bool notify = true);
 
 	/// Return the VM lua state.
 	lua_State *GetL() const { return L; }
diff --git a/harfang/engine/scene_systems.cpp b/harfang/engine/scene_systems.cpp
index 8232d5e..11da957 100644
--- a/harfang/engine/scene_systems.cpp
+++ b/harfang/engine/scene_systems.cpp
@@ -118,16 +118,6 @@ static void CallScriptDetachFromNode(SceneLuaVM &vm, Node &node, const Script &s
 //
 static size_t SceneScriptsDestroyGarbageCall(SceneLuaVM &vm, Scene &scene) {
 	const auto garbage = vm.GarbageCollect(scene);
-
-	for (auto s : garbage) {
-		auto env = vm.GetScriptEnv(s);
-
-		if (auto on_destroy = Get(env, "OnDestroy")) {
-			on_destroy.Push();
-			hg_lua_OnDestroy(env.L(), -1);
-		}
-	}
-
 	vm.DestroyScripts(garbage);
 	return garbage.size();
 }
diff --git a/harfang/engine/stb_image_resize.h b/harfang/engine/stb_image_resize.h
new file mode 100644
index 0000000..42a8efb
--- /dev/null
+++ b/harfang/engine/stb_image_resize.h
@@ -0,0 +1,2631 @@
+/* stb_image_resize - v0.96 - public domain image resizing
+   by Jorge L Rodriguez (@VinoBS) - 2014
+   http://github.com/nothings/stb
+
+   Written with emphasis on usability, portability, and efficiency. (No
+   SIMD or threads, so it be easily outperformed by libs that use those.)
+   Only scaling and translation is supported, no rotations or shears.
+   Easy API downsamples w/Mitchell filter, upsamples w/cubic interpolation.
+
+   COMPILING & LINKING
+      In one C/C++ file that #includes this file, do this:
+         #define STB_IMAGE_RESIZE_IMPLEMENTATION
+      before the #include. That will create the implementation in that file.
+
+   QUICKSTART
+      stbir_resize_uint8(      input_pixels , in_w , in_h , 0,
+                               output_pixels, out_w, out_h, 0, num_channels)
+      stbir_resize_float(...)
+      stbir_resize_uint8_srgb( input_pixels , in_w , in_h , 0,
+                               output_pixels, out_w, out_h, 0,
+                               num_channels , alpha_chan  , 0)
+      stbir_resize_uint8_srgb_edgemode(
+                               input_pixels , in_w , in_h , 0,
+                               output_pixels, out_w, out_h, 0,
+                               num_channels , alpha_chan  , 0, STBIR_EDGE_CLAMP)
+                                                            // WRAP/REFLECT/ZERO
+
+   FULL API
+      See the "header file" section of the source for API documentation.
+
+   ADDITIONAL DOCUMENTATION
+
+      SRGB & FLOATING POINT REPRESENTATION
+         The sRGB functions presume IEEE floating point. If you do not have
+         IEEE floating point, define STBIR_NON_IEEE_FLOAT. This will use
+         a slower implementation.
+
+      MEMORY ALLOCATION
+         The resize functions here perform a single memory allocation using
+         malloc. To control the memory allocation, before the #include that
+         triggers the implementation, do:
+
+            #define STBIR_MALLOC(size,context) ...
+            #define STBIR_FREE(ptr,context)   ...
+
+         Each resize function makes exactly one call to malloc/free, so to use
+         temp memory, store the temp memory in the context and return that.
+
+      ASSERT
+         Define STBIR_ASSERT(boolval) to override assert() and not use assert.h
+
+      OPTIMIZATION
+         Define STBIR_SATURATE_INT to compute clamp values in-range using
+         integer operations instead of float operations. This may be faster
+         on some platforms.
+
+      DEFAULT FILTERS
+         For functions which don't provide explicit control over what filters
+         to use, you can change the compile-time defaults with
+
+            #define STBIR_DEFAULT_FILTER_UPSAMPLE     STBIR_FILTER_something
+            #define STBIR_DEFAULT_FILTER_DOWNSAMPLE   STBIR_FILTER_something
+
+         See stbir_filter in the header-file section for the list of filters.
+
+      NEW FILTERS
+         A number of 1D filter kernels are used. For a list of
+         supported filters see the stbir_filter enum. To add a new filter,
+         write a filter function and add it to stbir__filter_info_table.
+
+      PROGRESS
+         For interactive use with slow resize operations, you can install
+         a progress-report callback:
+
+            #define STBIR_PROGRESS_REPORT(val)   some_func(val)
+
+         The parameter val is a float which goes from 0 to 1 as progress is made.
+
+         For example:
+
+            static void my_progress_report(float progress);
+            #define STBIR_PROGRESS_REPORT(val) my_progress_report(val)
+
+            #define STB_IMAGE_RESIZE_IMPLEMENTATION
+            #include "stb_image_resize.h"
+
+            static void my_progress_report(float progress)
+            {
+               printf("Progress: %f%%\n", progress*100);
+            }
+
+      MAX CHANNELS
+         If your image has more than 64 channels, define STBIR_MAX_CHANNELS
+         to the max you'll have.
+
+      ALPHA CHANNEL
+         Most of the resizing functions provide the ability to control how
+         the alpha channel of an image is processed. The important things
+         to know about this:
+
+         1. The best mathematically-behaved version of alpha to use is
+         called "premultiplied alpha", in which the other color channels
+         have had the alpha value multiplied in. If you use premultiplied
+         alpha, linear filtering (such as image resampling done by this
+         library, or performed in texture units on GPUs) does the "right
+         thing". While premultiplied alpha is standard in the movie CGI
+         industry, it is still uncommon in the videogame/real-time world.
+
+         If you linearly filter non-premultiplied alpha, strange effects
+         occur. (For example, the 50/50 average of 99% transparent bright green
+         and 1% transparent black produces 50% transparent dark green when
+         non-premultiplied, whereas premultiplied it produces 50%
+         transparent near-black. The former introduces green energy
+         that doesn't exist in the source image.)
+
+         2. Artists should not edit premultiplied-alpha images; artists
+         want non-premultiplied alpha images. Thus, art tools generally output
+         non-premultiplied alpha images.
+
+         3. You will get best results in most cases by converting images
+         to premultiplied alpha before processing them mathematically.
+
+         4. If you pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED, the
+         resizer does not do anything special for the alpha channel;
+         it is resampled identically to other channels. This produces
+         the correct results for premultiplied-alpha images, but produces
+         less-than-ideal results for non-premultiplied-alpha images.
+
+         5. If you do not pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED,
+         then the resizer weights the contribution of input pixels
+         based on their alpha values, or, equivalently, it multiplies
+         the alpha value into the color channels, resamples, then divides
+         by the resultant alpha value. Input pixels which have alpha=0 do
+         not contribute at all to output pixels unless _all_ of the input
+         pixels affecting that output pixel have alpha=0, in which case
+         the result for that pixel is the same as it would be without
+         STBIR_FLAG_ALPHA_PREMULTIPLIED. However, this is only true for
+         input images in integer formats. For input images in float format,
+         input pixels with alpha=0 have no effect, and output pixels
+         which have alpha=0 will be 0 in all channels. (For float images,
+         you can manually achieve the same result by adding a tiny epsilon
+         value to the alpha channel of every image, and then subtracting
+         or clamping it at the end.)
+
+         6. You can suppress the behavior described in #5 and make
+         all-0-alpha pixels have 0 in all channels by #defining
+         STBIR_NO_ALPHA_EPSILON.
+
+         7. You can separately control whether the alpha channel is
+         interpreted as linear or affected by the colorspace. By default
+         it is linear; you almost never want to apply the colorspace.
+         (For example, graphics hardware does not apply sRGB conversion
+         to the alpha channel.)
+
+   CONTRIBUTORS
+      Jorge L Rodriguez: Implementation
+      Sean Barrett: API design, optimizations
+      Aras Pranckevicius: bugfix
+      Nathan Reed: warning fixes
+
+   REVISIONS
+      0.97 (2020-02-02) fixed warning
+      0.96 (2019-03-04) fixed warnings
+      0.95 (2017-07-23) fixed warnings
+      0.94 (2017-03-18) fixed warnings
+      0.93 (2017-03-03) fixed bug with certain combinations of heights
+      0.92 (2017-01-02) fix integer overflow on large (>2GB) images
+      0.91 (2016-04-02) fix warnings; fix handling of subpixel regions
+      0.90 (2014-09-17) first released version
+
+   LICENSE
+     See end of file for license information.
+
+   TODO
+      Don't decode all of the image data when only processing a partial tile
+      Don't use full-width decode buffers when only processing a partial tile
+      When processing wide images, break processing into tiles so data fits in L1 cache
+      Installable filters?
+      Resize that respects alpha test coverage
+         (Reference code: FloatImage::alphaTestCoverage and FloatImage::scaleAlphaToCoverage:
+         https://code.google.com/p/nvidia-texture-tools/source/browse/trunk/src/nvimage/FloatImage.cpp )
+*/
+
+#ifndef STBIR_INCLUDE_STB_IMAGE_RESIZE_H
+#define STBIR_INCLUDE_STB_IMAGE_RESIZE_H
+
+#ifdef _MSC_VER
+typedef unsigned char  stbir_uint8;
+typedef unsigned short stbir_uint16;
+typedef unsigned int   stbir_uint32;
+#else
+#include <stdint.h>
+typedef uint8_t  stbir_uint8;
+typedef uint16_t stbir_uint16;
+typedef uint32_t stbir_uint32;
+#endif
+
+#ifndef STBIRDEF
+#ifdef STB_IMAGE_RESIZE_STATIC
+#define STBIRDEF static
+#else
+#ifdef __cplusplus
+#define STBIRDEF extern "C"
+#else
+#define STBIRDEF extern
+#endif
+#endif
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Easy-to-use API:
+//
+//     * "input pixels" points to an array of image data with 'num_channels' channels (e.g. RGB=3, RGBA=4)
+//     * input_w is input image width (x-axis), input_h is input image height (y-axis)
+//     * stride is the offset between successive rows of image data in memory, in bytes. you can
+//       specify 0 to mean packed continuously in memory
+//     * alpha channel is treated identically to other channels.
+//     * colorspace is linear or sRGB as specified by function name
+//     * returned result is 1 for success or 0 in case of an error.
+//       #define STBIR_ASSERT() to trigger an assert on parameter validation errors.
+//     * Memory required grows approximately linearly with input and output size, but with
+//       discontinuities at input_w == output_w and input_h == output_h.
+//     * These functions use a "default" resampling filter defined at compile time. To change the filter,
+//       you can change the compile-time defaults by #defining STBIR_DEFAULT_FILTER_UPSAMPLE
+//       and STBIR_DEFAULT_FILTER_DOWNSAMPLE, or you can use the medium-complexity API.
+
+STBIRDEF int stbir_resize_uint8(     const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                           unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                     int num_channels);
+
+STBIRDEF int stbir_resize_float(     const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                           float *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                     int num_channels);
+
+
+// The following functions interpret image data as gamma-corrected sRGB.
+// Specify STBIR_ALPHA_CHANNEL_NONE if you have no alpha channel,
+// or otherwise provide the index of the alpha channel. Flags value
+// of 0 will probably do the right thing if you're not sure what
+// the flags mean.
+
+#define STBIR_ALPHA_CHANNEL_NONE       -1
+
+// Set this flag if your texture has premultiplied alpha. Otherwise, stbir will
+// use alpha-weighted resampling (effectively premultiplying, resampling,
+// then unpremultiplying).
+#define STBIR_FLAG_ALPHA_PREMULTIPLIED    (1 << 0)
+// The specified alpha channel should be handled as gamma-corrected value even
+// when doing sRGB operations.
+#define STBIR_FLAG_ALPHA_USES_COLORSPACE  (1 << 1)
+
+STBIRDEF int stbir_resize_uint8_srgb(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                           unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                     int num_channels, int alpha_channel, int flags);
+
+
+typedef enum
+{
+    STBIR_EDGE_CLAMP   = 1,
+    STBIR_EDGE_REFLECT = 2,
+    STBIR_EDGE_WRAP    = 3,
+    STBIR_EDGE_ZERO    = 4,
+} stbir_edge;
+
+// This function adds the ability to specify how requests to sample off the edge of the image are handled.
+STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                                    unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                              int num_channels, int alpha_channel, int flags,
+                                              stbir_edge edge_wrap_mode);
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Medium-complexity API
+//
+// This extends the easy-to-use API as follows:
+//
+//     * Alpha-channel can be processed separately
+//       * If alpha_channel is not STBIR_ALPHA_CHANNEL_NONE
+//         * Alpha channel will not be gamma corrected (unless flags&STBIR_FLAG_GAMMA_CORRECT)
+//         * Filters will be weighted by alpha channel (unless flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)
+//     * Filter can be selected explicitly
+//     * uint16 image type
+//     * sRGB colorspace available for all types
+//     * context parameter for passing to STBIR_MALLOC
+
+typedef enum
+{
+    STBIR_FILTER_DEFAULT      = 0,  // use same filter type that easy-to-use API chooses
+    STBIR_FILTER_BOX          = 1,  // A trapezoid w/1-pixel wide ramps, same result as box for integer scale ratios
+    STBIR_FILTER_TRIANGLE     = 2,  // On upsampling, produces same results as bilinear texture filtering
+    STBIR_FILTER_CUBICBSPLINE = 3,  // The cubic b-spline (aka Mitchell-Netrevalli with B=1,C=0), gaussian-esque
+    STBIR_FILTER_CATMULLROM   = 4,  // An interpolating cubic spline
+    STBIR_FILTER_MITCHELL     = 5,  // Mitchell-Netrevalli filter with B=1/3, C=1/3
+} stbir_filter;
+
+typedef enum
+{
+    STBIR_COLORSPACE_LINEAR,
+    STBIR_COLORSPACE_SRGB,
+
+    STBIR_MAX_COLORSPACES,
+} stbir_colorspace;
+
+// The following functions are all identical except for the type of the image data
+
+STBIRDEF int stbir_resize_uint8_generic( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                               unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                         int num_channels, int alpha_channel, int flags,
+                                         stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space,
+                                         void *alloc_context);
+
+STBIRDEF int stbir_resize_uint16_generic(const stbir_uint16 *input_pixels  , int input_w , int input_h , int input_stride_in_bytes,
+                                               stbir_uint16 *output_pixels , int output_w, int output_h, int output_stride_in_bytes,
+                                         int num_channels, int alpha_channel, int flags,
+                                         stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space,
+                                         void *alloc_context);
+
+STBIRDEF int stbir_resize_float_generic( const float *input_pixels         , int input_w , int input_h , int input_stride_in_bytes,
+                                               float *output_pixels        , int output_w, int output_h, int output_stride_in_bytes,
+                                         int num_channels, int alpha_channel, int flags,
+                                         stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space,
+                                         void *alloc_context);
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Full-complexity API
+//
+// This extends the medium API as follows:
+//
+//       * uint32 image type
+//     * not typesafe
+//     * separate filter types for each axis
+//     * separate edge modes for each axis
+//     * can specify scale explicitly for subpixel correctness
+//     * can specify image source tile using texture coordinates
+
+typedef enum
+{
+    STBIR_TYPE_UINT8 ,
+    STBIR_TYPE_UINT16,
+    STBIR_TYPE_UINT32,
+    STBIR_TYPE_FLOAT ,
+
+    STBIR_MAX_TYPES
+} stbir_datatype;
+
+STBIRDEF int stbir_resize(         const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                         void *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                   stbir_datatype datatype,
+                                   int num_channels, int alpha_channel, int flags,
+                                   stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical,
+                                   stbir_filter filter_horizontal,  stbir_filter filter_vertical,
+                                   stbir_colorspace space, void *alloc_context);
+
+STBIRDEF int stbir_resize_subpixel(const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                         void *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                   stbir_datatype datatype,
+                                   int num_channels, int alpha_channel, int flags,
+                                   stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical,
+                                   stbir_filter filter_horizontal,  stbir_filter filter_vertical,
+                                   stbir_colorspace space, void *alloc_context,
+                                   float x_scale, float y_scale,
+                                   float x_offset, float y_offset);
+
+STBIRDEF int stbir_resize_region(  const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                         void *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                   stbir_datatype datatype,
+                                   int num_channels, int alpha_channel, int flags,
+                                   stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical,
+                                   stbir_filter filter_horizontal,  stbir_filter filter_vertical,
+                                   stbir_colorspace space, void *alloc_context,
+                                   float s0, float t0, float s1, float t1);
+// (s0, t0) & (s1, t1) are the top-left and bottom right corner (uv addressing style: [0, 1]x[0, 1]) of a region of the input image to use.
+
+//
+//
+////   end header file   /////////////////////////////////////////////////////
+#endif // STBIR_INCLUDE_STB_IMAGE_RESIZE_H
+
+
+
+
+
+#ifdef STB_IMAGE_RESIZE_IMPLEMENTATION
+
+#ifndef STBIR_ASSERT
+#include <assert.h>
+#define STBIR_ASSERT(x) assert(x)
+#endif
+
+// For memset
+#include <string.h>
+
+#include <math.h>
+
+#ifndef STBIR_MALLOC
+#include <stdlib.h>
+// use comma operator to evaluate c, to avoid "unused parameter" warnings
+#define STBIR_MALLOC(size,c) ((void)(c), malloc(size))
+#define STBIR_FREE(ptr,c)    ((void)(c), free(ptr))
+#endif
+
+#ifndef _MSC_VER
+#ifdef __cplusplus
+#define stbir__inline inline
+#else
+#define stbir__inline
+#endif
+#else
+#define stbir__inline __forceinline
+#endif
+
+
+// should produce compiler error if size is wrong
+typedef unsigned char stbir__validate_uint32[sizeof(stbir_uint32) == 4 ? 1 : -1];
+
+#ifdef _MSC_VER
+#define STBIR__NOTUSED(v)  (void)(v)
+#else
+#define STBIR__NOTUSED(v)  (void)sizeof(v)
+#endif
+
+#define STBIR__ARRAY_SIZE(a) (sizeof((a))/sizeof((a)[0]))
+
+#ifndef STBIR_DEFAULT_FILTER_UPSAMPLE
+#define STBIR_DEFAULT_FILTER_UPSAMPLE    STBIR_FILTER_CATMULLROM
+#endif
+
+#ifndef STBIR_DEFAULT_FILTER_DOWNSAMPLE
+#define STBIR_DEFAULT_FILTER_DOWNSAMPLE  STBIR_FILTER_MITCHELL
+#endif
+
+#ifndef STBIR_PROGRESS_REPORT
+#define STBIR_PROGRESS_REPORT(float_0_to_1)
+#endif
+
+#ifndef STBIR_MAX_CHANNELS
+#define STBIR_MAX_CHANNELS 64
+#endif
+
+#if STBIR_MAX_CHANNELS > 65536
+#error "Too many channels; STBIR_MAX_CHANNELS must be no more than 65536."
+// because we store the indices in 16-bit variables
+#endif
+
+// This value is added to alpha just before premultiplication to avoid
+// zeroing out color values. It is equivalent to 2^-80. If you don't want
+// that behavior (it may interfere if you have floating point images with
+// very small alpha values) then you can define STBIR_NO_ALPHA_EPSILON to
+// disable it.
+#ifndef STBIR_ALPHA_EPSILON
+#define STBIR_ALPHA_EPSILON ((float)1 / (1 << 20) / (1 << 20) / (1 << 20) / (1 << 20))
+#endif
+
+
+
+#ifdef _MSC_VER
+#define STBIR__UNUSED_PARAM(v)  (void)(v)
+#else
+#define STBIR__UNUSED_PARAM(v)  (void)sizeof(v)
+#endif
+
+// must match stbir_datatype
+static unsigned char stbir__type_size[] = {
+    1, // STBIR_TYPE_UINT8
+    2, // STBIR_TYPE_UINT16
+    4, // STBIR_TYPE_UINT32
+    4, // STBIR_TYPE_FLOAT
+};
+
+// Kernel function centered at 0
+typedef float (stbir__kernel_fn)(float x, float scale);
+typedef float (stbir__support_fn)(float scale);
+
+typedef struct
+{
+    stbir__kernel_fn* kernel;
+    stbir__support_fn* support;
+} stbir__filter_info;
+
+// When upsampling, the contributors are which source pixels contribute.
+// When downsampling, the contributors are which destination pixels are contributed to.
+typedef struct
+{
+    int n0; // First contributing pixel
+    int n1; // Last contributing pixel
+} stbir__contributors;
+
+typedef struct
+{
+    const void* input_data;
+    int input_w;
+    int input_h;
+    int input_stride_bytes;
+
+    void* output_data;
+    int output_w;
+    int output_h;
+    int output_stride_bytes;
+
+    float s0, t0, s1, t1;
+
+    float horizontal_shift; // Units: output pixels
+    float vertical_shift;   // Units: output pixels
+    float horizontal_scale;
+    float vertical_scale;
+
+    int channels;
+    int alpha_channel;
+    stbir_uint32 flags;
+    stbir_datatype type;
+    stbir_filter horizontal_filter;
+    stbir_filter vertical_filter;
+    stbir_edge edge_horizontal;
+    stbir_edge edge_vertical;
+    stbir_colorspace colorspace;
+
+    stbir__contributors* horizontal_contributors;
+    float* horizontal_coefficients;
+
+    stbir__contributors* vertical_contributors;
+    float* vertical_coefficients;
+
+    int decode_buffer_pixels;
+    float* decode_buffer;
+
+    float* horizontal_buffer;
+
+    // cache these because ceil/floor are inexplicably showing up in profile
+    int horizontal_coefficient_width;
+    int vertical_coefficient_width;
+    int horizontal_filter_pixel_width;
+    int vertical_filter_pixel_width;
+    int horizontal_filter_pixel_margin;
+    int vertical_filter_pixel_margin;
+    int horizontal_num_contributors;
+    int vertical_num_contributors;
+
+    int ring_buffer_length_bytes;   // The length of an individual entry in the ring buffer. The total number of ring buffers is stbir__get_filter_pixel_width(filter)
+    int ring_buffer_num_entries;    // Total number of entries in the ring buffer.
+    int ring_buffer_first_scanline;
+    int ring_buffer_last_scanline;
+    int ring_buffer_begin_index;    // first_scanline is at this index in the ring buffer
+    float* ring_buffer;
+
+    float* encode_buffer; // A temporary buffer to store floats so we don't lose precision while we do multiply-adds.
+
+    int horizontal_contributors_size;
+    int horizontal_coefficients_size;
+    int vertical_contributors_size;
+    int vertical_coefficients_size;
+    int decode_buffer_size;
+    int horizontal_buffer_size;
+    int ring_buffer_size;
+    int encode_buffer_size;
+} stbir__info;
+
+
+static const float stbir__max_uint8_as_float  = 255.0f;
+static const float stbir__max_uint16_as_float = 65535.0f;
+static const double stbir__max_uint32_as_float = 4294967295.0;
+
+
+static stbir__inline int stbir__min(int a, int b)
+{
+    return a < b ? a : b;
+}
+
+static stbir__inline float stbir__saturate(float x)
+{
+    if (x < 0)
+        return 0;
+
+    if (x > 1)
+        return 1;
+
+    return x;
+}
+
+#ifdef STBIR_SATURATE_INT
+static stbir__inline stbir_uint8 stbir__saturate8(int x)
+{
+    if ((unsigned int) x <= 255)
+        return x;
+
+    if (x < 0)
+        return 0;
+
+    return 255;
+}
+
+static stbir__inline stbir_uint16 stbir__saturate16(int x)
+{
+    if ((unsigned int) x <= 65535)
+        return x;
+
+    if (x < 0)
+        return 0;
+
+    return 65535;
+}
+#endif
+
+static float stbir__srgb_uchar_to_linear_float[256] = {
+    0.000000f, 0.000304f, 0.000607f, 0.000911f, 0.001214f, 0.001518f, 0.001821f, 0.002125f, 0.002428f, 0.002732f, 0.003035f,
+    0.003347f, 0.003677f, 0.004025f, 0.004391f, 0.004777f, 0.005182f, 0.005605f, 0.006049f, 0.006512f, 0.006995f, 0.007499f,
+    0.008023f, 0.008568f, 0.009134f, 0.009721f, 0.010330f, 0.010960f, 0.011612f, 0.012286f, 0.012983f, 0.013702f, 0.014444f,
+    0.015209f, 0.015996f, 0.016807f, 0.017642f, 0.018500f, 0.019382f, 0.020289f, 0.021219f, 0.022174f, 0.023153f, 0.024158f,
+    0.025187f, 0.026241f, 0.027321f, 0.028426f, 0.029557f, 0.030713f, 0.031896f, 0.033105f, 0.034340f, 0.035601f, 0.036889f,
+    0.038204f, 0.039546f, 0.040915f, 0.042311f, 0.043735f, 0.045186f, 0.046665f, 0.048172f, 0.049707f, 0.051269f, 0.052861f,
+    0.054480f, 0.056128f, 0.057805f, 0.059511f, 0.061246f, 0.063010f, 0.064803f, 0.066626f, 0.068478f, 0.070360f, 0.072272f,
+    0.074214f, 0.076185f, 0.078187f, 0.080220f, 0.082283f, 0.084376f, 0.086500f, 0.088656f, 0.090842f, 0.093059f, 0.095307f,
+    0.097587f, 0.099899f, 0.102242f, 0.104616f, 0.107023f, 0.109462f, 0.111932f, 0.114435f, 0.116971f, 0.119538f, 0.122139f,
+    0.124772f, 0.127438f, 0.130136f, 0.132868f, 0.135633f, 0.138432f, 0.141263f, 0.144128f, 0.147027f, 0.149960f, 0.152926f,
+    0.155926f, 0.158961f, 0.162029f, 0.165132f, 0.168269f, 0.171441f, 0.174647f, 0.177888f, 0.181164f, 0.184475f, 0.187821f,
+    0.191202f, 0.194618f, 0.198069f, 0.201556f, 0.205079f, 0.208637f, 0.212231f, 0.215861f, 0.219526f, 0.223228f, 0.226966f,
+    0.230740f, 0.234551f, 0.238398f, 0.242281f, 0.246201f, 0.250158f, 0.254152f, 0.258183f, 0.262251f, 0.266356f, 0.270498f,
+    0.274677f, 0.278894f, 0.283149f, 0.287441f, 0.291771f, 0.296138f, 0.300544f, 0.304987f, 0.309469f, 0.313989f, 0.318547f,
+    0.323143f, 0.327778f, 0.332452f, 0.337164f, 0.341914f, 0.346704f, 0.351533f, 0.356400f, 0.361307f, 0.366253f, 0.371238f,
+    0.376262f, 0.381326f, 0.386430f, 0.391573f, 0.396755f, 0.401978f, 0.407240f, 0.412543f, 0.417885f, 0.423268f, 0.428691f,
+    0.434154f, 0.439657f, 0.445201f, 0.450786f, 0.456411f, 0.462077f, 0.467784f, 0.473532f, 0.479320f, 0.485150f, 0.491021f,
+    0.496933f, 0.502887f, 0.508881f, 0.514918f, 0.520996f, 0.527115f, 0.533276f, 0.539480f, 0.545725f, 0.552011f, 0.558340f,
+    0.564712f, 0.571125f, 0.577581f, 0.584078f, 0.590619f, 0.597202f, 0.603827f, 0.610496f, 0.617207f, 0.623960f, 0.630757f,
+    0.637597f, 0.644480f, 0.651406f, 0.658375f, 0.665387f, 0.672443f, 0.679543f, 0.686685f, 0.693872f, 0.701102f, 0.708376f,
+    0.715694f, 0.723055f, 0.730461f, 0.737911f, 0.745404f, 0.752942f, 0.760525f, 0.768151f, 0.775822f, 0.783538f, 0.791298f,
+    0.799103f, 0.806952f, 0.814847f, 0.822786f, 0.830770f, 0.838799f, 0.846873f, 0.854993f, 0.863157f, 0.871367f, 0.879622f,
+    0.887923f, 0.896269f, 0.904661f, 0.913099f, 0.921582f, 0.930111f, 0.938686f, 0.947307f, 0.955974f, 0.964686f, 0.973445f,
+    0.982251f, 0.991102f, 1.0f
+};
+
+static float stbir__srgb_to_linear(float f)
+{
+    if (f <= 0.04045f)
+        return f / 12.92f;
+    else
+        return (float)pow((f + 0.055f) / 1.055f, 2.4f);
+}
+
+static float stbir__linear_to_srgb(float f)
+{
+    if (f <= 0.0031308f)
+        return f * 12.92f;
+    else
+        return 1.055f * (float)pow(f, 1 / 2.4f) - 0.055f;
+}
+
+#ifndef STBIR_NON_IEEE_FLOAT
+// From https://gist.github.com/rygorous/2203834
+
+typedef union
+{
+    stbir_uint32 u;
+    float f;
+} stbir__FP32;
+
+static const stbir_uint32 fp32_to_srgb8_tab4[104] = {
+    0x0073000d, 0x007a000d, 0x0080000d, 0x0087000d, 0x008d000d, 0x0094000d, 0x009a000d, 0x00a1000d,
+    0x00a7001a, 0x00b4001a, 0x00c1001a, 0x00ce001a, 0x00da001a, 0x00e7001a, 0x00f4001a, 0x0101001a,
+    0x010e0033, 0x01280033, 0x01410033, 0x015b0033, 0x01750033, 0x018f0033, 0x01a80033, 0x01c20033,
+    0x01dc0067, 0x020f0067, 0x02430067, 0x02760067, 0x02aa0067, 0x02dd0067, 0x03110067, 0x03440067,
+    0x037800ce, 0x03df00ce, 0x044600ce, 0x04ad00ce, 0x051400ce, 0x057b00c5, 0x05dd00bc, 0x063b00b5,
+    0x06970158, 0x07420142, 0x07e30130, 0x087b0120, 0x090b0112, 0x09940106, 0x0a1700fc, 0x0a9500f2,
+    0x0b0f01cb, 0x0bf401ae, 0x0ccb0195, 0x0d950180, 0x0e56016e, 0x0f0d015e, 0x0fbc0150, 0x10630143,
+    0x11070264, 0x1238023e, 0x1357021d, 0x14660201, 0x156601e9, 0x165a01d3, 0x174401c0, 0x182401af,
+    0x18fe0331, 0x1a9602fe, 0x1c1502d2, 0x1d7e02ad, 0x1ed4028d, 0x201a0270, 0x21520256, 0x227d0240,
+    0x239f0443, 0x25c003fe, 0x27bf03c4, 0x29a10392, 0x2b6a0367, 0x2d1d0341, 0x2ebe031f, 0x304d0300,
+    0x31d105b0, 0x34a80555, 0x37520507, 0x39d504c5, 0x3c37048b, 0x3e7c0458, 0x40a8042a, 0x42bd0401,
+    0x44c20798, 0x488e071e, 0x4c1c06b6, 0x4f76065d, 0x52a50610, 0x55ac05cc, 0x5892058f, 0x5b590559,
+    0x5e0c0a23, 0x631c0980, 0x67db08f6, 0x6c55087f, 0x70940818, 0x74a007bd, 0x787d076c, 0x7c330723,
+};
+
+static stbir_uint8 stbir__linear_to_srgb_uchar(float in)
+{
+    static const stbir__FP32 almostone = { 0x3f7fffff }; // 1-eps
+    static const stbir__FP32 minval = { (127-13) << 23 };
+    stbir_uint32 tab,bias,scale,t;
+    stbir__FP32 f;
+
+    // Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively.
+    // The tests are carefully written so that NaNs map to 0, same as in the reference
+    // implementation.
+    if (!(in > minval.f)) // written this way to catch NaNs
+        in = minval.f;
+    if (in > almostone.f)
+        in = almostone.f;
+
+    // Do the table lookup and unpack bias, scale
+    f.f = in;
+    tab = fp32_to_srgb8_tab4[(f.u - minval.u) >> 20];
+    bias = (tab >> 16) << 9;
+    scale = tab & 0xffff;
+
+    // Grab next-highest mantissa bits and perform linear interpolation
+    t = (f.u >> 12) & 0xff;
+    return (unsigned char) ((bias + scale*t) >> 16);
+}
+
+#else
+// sRGB transition values, scaled by 1<<28
+static int stbir__srgb_offset_to_linear_scaled[256] =
+{
+            0,     40738,    122216,    203693,    285170,    366648,    448125,    529603,
+       611080,    692557,    774035,    855852,    942009,   1033024,   1128971,   1229926,
+      1335959,   1447142,   1563542,   1685229,   1812268,   1944725,   2082664,   2226148,
+      2375238,   2529996,   2690481,   2856753,   3028870,   3206888,   3390865,   3580856,
+      3776916,   3979100,   4187460,   4402049,   4622919,   4850123,   5083710,   5323731,
+      5570236,   5823273,   6082892,   6349140,   6622065,   6901714,   7188133,   7481369,
+      7781466,   8088471,   8402427,   8723380,   9051372,   9386448,   9728650,  10078021,
+     10434603,  10798439,  11169569,  11548036,  11933879,  12327139,  12727857,  13136073,
+     13551826,  13975156,  14406100,  14844697,  15290987,  15745007,  16206795,  16676389,
+     17153826,  17639142,  18132374,  18633560,  19142734,  19659934,  20185196,  20718552,
+     21260042,  21809696,  22367554,  22933648,  23508010,  24090680,  24681686,  25281066,
+     25888850,  26505076,  27129772,  27762974,  28404716,  29055026,  29713942,  30381490,
+     31057708,  31742624,  32436272,  33138682,  33849884,  34569912,  35298800,  36036568,
+     36783260,  37538896,  38303512,  39077136,  39859796,  40651528,  41452360,  42262316,
+     43081432,  43909732,  44747252,  45594016,  46450052,  47315392,  48190064,  49074096,
+     49967516,  50870356,  51782636,  52704392,  53635648,  54576432,  55526772,  56486700,
+     57456236,  58435408,  59424248,  60422780,  61431036,  62449032,  63476804,  64514376,
+     65561776,  66619028,  67686160,  68763192,  69850160,  70947088,  72053992,  73170912,
+     74297864,  75434880,  76581976,  77739184,  78906536,  80084040,  81271736,  82469648,
+     83677792,  84896192,  86124888,  87363888,  88613232,  89872928,  91143016,  92423512,
+     93714432,  95015816,  96327688,  97650056,  98982952, 100326408, 101680440, 103045072,
+    104420320, 105806224, 107202800, 108610064, 110028048, 111456776, 112896264, 114346544,
+    115807632, 117279552, 118762328, 120255976, 121760536, 123276016, 124802440, 126339832,
+    127888216, 129447616, 131018048, 132599544, 134192112, 135795792, 137410592, 139036528,
+    140673648, 142321952, 143981456, 145652208, 147334208, 149027488, 150732064, 152447968,
+    154175200, 155913792, 157663776, 159425168, 161197984, 162982240, 164777968, 166585184,
+    168403904, 170234160, 172075968, 173929344, 175794320, 177670896, 179559120, 181458992,
+    183370528, 185293776, 187228736, 189175424, 191133888, 193104112, 195086128, 197079968,
+    199085648, 201103184, 203132592, 205173888, 207227120, 209292272, 211369392, 213458480,
+    215559568, 217672656, 219797792, 221934976, 224084240, 226245600, 228419056, 230604656,
+    232802400, 235012320, 237234432, 239468736, 241715280, 243974080, 246245120, 248528464,
+    250824112, 253132064, 255452368, 257785040, 260130080, 262487520, 264857376, 267239664,
+};
+
+static stbir_uint8 stbir__linear_to_srgb_uchar(float f)
+{
+    int x = (int) (f * (1 << 28)); // has headroom so you don't need to clamp
+    int v = 0;
+    int i;
+
+    // Refine the guess with a short binary search.
+    i = v + 128; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i;
+    i = v +  64; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i;
+    i = v +  32; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i;
+    i = v +  16; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i;
+    i = v +   8; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i;
+    i = v +   4; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i;
+    i = v +   2; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i;
+    i = v +   1; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i;
+
+    return (stbir_uint8) v;
+}
+#endif
+
+static float stbir__filter_trapezoid(float x, float scale)
+{
+    float halfscale = scale / 2;
+    float t = 0.5f + halfscale;
+    STBIR_ASSERT(scale <= 1);
+
+    x = (float)fabs(x);
+
+    if (x >= t)
+        return 0;
+    else
+    {
+        float r = 0.5f - halfscale;
+        if (x <= r)
+            return 1;
+        else
+            return (t - x) / scale;
+    }
+}
+
+static float stbir__support_trapezoid(float scale)
+{
+    STBIR_ASSERT(scale <= 1);
+    return 0.5f + scale / 2;
+}
+
+static float stbir__filter_triangle(float x, float s)
+{
+    STBIR__UNUSED_PARAM(s);
+
+    x = (float)fabs(x);
+
+    if (x <= 1.0f)
+        return 1 - x;
+    else
+        return 0;
+}
+
+static float stbir__filter_cubic(float x, float s)
+{
+    STBIR__UNUSED_PARAM(s);
+
+    x = (float)fabs(x);
+
+    if (x < 1.0f)
+        return (4 + x*x*(3*x - 6))/6;
+    else if (x < 2.0f)
+        return (8 + x*(-12 + x*(6 - x)))/6;
+
+    return (0.0f);
+}
+
+static float stbir__filter_catmullrom(float x, float s)
+{
+    STBIR__UNUSED_PARAM(s);
+
+    x = (float)fabs(x);
+
+    if (x < 1.0f)
+        return 1 - x*x*(2.5f - 1.5f*x);
+    else if (x < 2.0f)
+        return 2 - x*(4 + x*(0.5f*x - 2.5f));
+
+    return (0.0f);
+}
+
+static float stbir__filter_mitchell(float x, float s)
+{
+    STBIR__UNUSED_PARAM(s);
+
+    x = (float)fabs(x);
+
+    if (x < 1.0f)
+        return (16 + x*x*(21 * x - 36))/18;
+    else if (x < 2.0f)
+        return (32 + x*(-60 + x*(36 - 7*x)))/18;
+
+    return (0.0f);
+}
+
+static float stbir__support_zero(float s)
+{
+    STBIR__UNUSED_PARAM(s);
+    return 0;
+}
+
+static float stbir__support_one(float s)
+{
+    STBIR__UNUSED_PARAM(s);
+    return 1;
+}
+
+static float stbir__support_two(float s)
+{
+    STBIR__UNUSED_PARAM(s);
+    return 2;
+}
+
+static stbir__filter_info stbir__filter_info_table[] = {
+        { NULL,                     stbir__support_zero },
+        { stbir__filter_trapezoid,  stbir__support_trapezoid },
+        { stbir__filter_triangle,   stbir__support_one },
+        { stbir__filter_cubic,      stbir__support_two },
+        { stbir__filter_catmullrom, stbir__support_two },
+        { stbir__filter_mitchell,   stbir__support_two },
+};
+
+stbir__inline static int stbir__use_upsampling(float ratio)
+{
+    return ratio > 1;
+}
+
+stbir__inline static int stbir__use_width_upsampling(stbir__info* stbir_info)
+{
+    return stbir__use_upsampling(stbir_info->horizontal_scale);
+}
+
+stbir__inline static int stbir__use_height_upsampling(stbir__info* stbir_info)
+{
+    return stbir__use_upsampling(stbir_info->vertical_scale);
+}
+
+// This is the maximum number of input samples that can affect an output sample
+// with the given filter
+static int stbir__get_filter_pixel_width(stbir_filter filter, float scale)
+{
+    STBIR_ASSERT(filter != 0);
+    STBIR_ASSERT(filter < STBIR__ARRAY_SIZE(stbir__filter_info_table));
+
+    if (stbir__use_upsampling(scale))
+        return (int)ceil(stbir__filter_info_table[filter].support(1/scale) * 2);
+    else
+        return (int)ceil(stbir__filter_info_table[filter].support(scale) * 2 / scale);
+}
+
+// This is how much to expand buffers to account for filters seeking outside
+// the image boundaries.
+static int stbir__get_filter_pixel_margin(stbir_filter filter, float scale)
+{
+    return stbir__get_filter_pixel_width(filter, scale) / 2;
+}
+
+static int stbir__get_coefficient_width(stbir_filter filter, float scale)
+{
+    if (stbir__use_upsampling(scale))
+        return (int)ceil(stbir__filter_info_table[filter].support(1 / scale) * 2);
+    else
+        return (int)ceil(stbir__filter_info_table[filter].support(scale) * 2);
+}
+
+static int stbir__get_contributors(float scale, stbir_filter filter, int input_size, int output_size)
+{
+    if (stbir__use_upsampling(scale))
+        return output_size;
+    else
+        return (input_size + stbir__get_filter_pixel_margin(filter, scale) * 2);
+}
+
+static int stbir__get_total_horizontal_coefficients(stbir__info* info)
+{
+    return info->horizontal_num_contributors
+         * stbir__get_coefficient_width      (info->horizontal_filter, info->horizontal_scale);
+}
+
+static int stbir__get_total_vertical_coefficients(stbir__info* info)
+{
+    return info->vertical_num_contributors
+         * stbir__get_coefficient_width      (info->vertical_filter, info->vertical_scale);
+}
+
+static stbir__contributors* stbir__get_contributor(stbir__contributors* contributors, int n)
+{
+    return &contributors[n];
+}
+
+// For perf reasons this code is duplicated in stbir__resample_horizontal_upsample/downsample,
+// if you change it here change it there too.
+static float* stbir__get_coefficient(float* coefficients, stbir_filter filter, float scale, int n, int c)
+{
+    int width = stbir__get_coefficient_width(filter, scale);
+    return &coefficients[width*n + c];
+}
+
+static int stbir__edge_wrap_slow(stbir_edge edge, int n, int max)
+{
+    switch (edge)
+    {
+    case STBIR_EDGE_ZERO:
+        return 0; // we'll decode the wrong pixel here, and then overwrite with 0s later
+
+    case STBIR_EDGE_CLAMP:
+        if (n < 0)
+            return 0;
+
+        if (n >= max)
+            return max - 1;
+
+        return n; // NOTREACHED
+
+    case STBIR_EDGE_REFLECT:
+    {
+        if (n < 0)
+        {
+            if (n < max)
+                return -n;
+            else
+                return max - 1;
+        }
+
+        if (n >= max)
+        {
+            int max2 = max * 2;
+            if (n >= max2)
+                return 0;
+            else
+                return max2 - n - 1;
+        }
+
+        return n; // NOTREACHED
+    }
+
+    case STBIR_EDGE_WRAP:
+        if (n >= 0)
+            return (n % max);
+        else
+        {
+            int m = (-n) % max;
+
+            if (m != 0)
+                m = max - m;
+
+            return (m);
+        }
+        // NOTREACHED
+
+    default:
+        STBIR_ASSERT(!"Unimplemented edge type");
+        return 0;
+    }
+}
+
+stbir__inline static int stbir__edge_wrap(stbir_edge edge, int n, int max)
+{
+    // avoid per-pixel switch
+    if (n >= 0 && n < max)
+        return n;
+    return stbir__edge_wrap_slow(edge, n, max);
+}
+
+// What input pixels contribute to this output pixel?
+static void stbir__calculate_sample_range_upsample(int n, float out_filter_radius, float scale_ratio, float out_shift, int* in_first_pixel, int* in_last_pixel, float* in_center_of_out)
+{
+    float out_pixel_center = (float)n + 0.5f;
+    float out_pixel_influence_lowerbound = out_pixel_center - out_filter_radius;
+    float out_pixel_influence_upperbound = out_pixel_center + out_filter_radius;
+
+    float in_pixel_influence_lowerbound = (out_pixel_influence_lowerbound + out_shift) / scale_ratio;
+    float in_pixel_influence_upperbound = (out_pixel_influence_upperbound + out_shift) / scale_ratio;
+
+    *in_center_of_out = (out_pixel_center + out_shift) / scale_ratio;
+    *in_first_pixel = (int)(floor(in_pixel_influence_lowerbound + 0.5));
+    *in_last_pixel = (int)(floor(in_pixel_influence_upperbound - 0.5));
+}
+
+// What output pixels does this input pixel contribute to?
+static void stbir__calculate_sample_range_downsample(int n, float in_pixels_radius, float scale_ratio, float out_shift, int* out_first_pixel, int* out_last_pixel, float* out_center_of_in)
+{
+    float in_pixel_center = (float)n + 0.5f;
+    float in_pixel_influence_lowerbound = in_pixel_center - in_pixels_radius;
+    float in_pixel_influence_upperbound = in_pixel_center + in_pixels_radius;
+
+    float out_pixel_influence_lowerbound = in_pixel_influence_lowerbound * scale_ratio - out_shift;
+    float out_pixel_influence_upperbound = in_pixel_influence_upperbound * scale_ratio - out_shift;
+
+    *out_center_of_in = in_pixel_center * scale_ratio - out_shift;
+    *out_first_pixel = (int)(floor(out_pixel_influence_lowerbound + 0.5));
+    *out_last_pixel = (int)(floor(out_pixel_influence_upperbound - 0.5));
+}
+
+static void stbir__calculate_coefficients_upsample(stbir_filter filter, float scale, int in_first_pixel, int in_last_pixel, float in_center_of_out, stbir__contributors* contributor, float* coefficient_group)
+{
+    int i;
+    float total_filter = 0;
+    float filter_scale;
+
+    STBIR_ASSERT(in_last_pixel - in_first_pixel <= (int)ceil(stbir__filter_info_table[filter].support(1/scale) * 2)); // Taken directly from stbir__get_coefficient_width() which we can't call because we don't know if we're horizontal or vertical.
+
+    contributor->n0 = in_first_pixel;
+    contributor->n1 = in_last_pixel;
+
+    STBIR_ASSERT(contributor->n1 >= contributor->n0);
+
+    for (i = 0; i <= in_last_pixel - in_first_pixel; i++)
+    {
+        float in_pixel_center = (float)(i + in_first_pixel) + 0.5f;
+        coefficient_group[i] = stbir__filter_info_table[filter].kernel(in_center_of_out - in_pixel_center, 1 / scale);
+
+        // If the coefficient is zero, skip it. (Don't do the <0 check here, we want the influence of those outside pixels.)
+        if (i == 0 && !coefficient_group[i])
+        {
+            contributor->n0 = ++in_first_pixel;
+            i--;
+            continue;
+        }
+
+        total_filter += coefficient_group[i];
+    }
+
+    STBIR_ASSERT(stbir__filter_info_table[filter].kernel((float)(in_last_pixel + 1) + 0.5f - in_center_of_out, 1/scale) == 0);
+
+    STBIR_ASSERT(total_filter > 0.9);
+    STBIR_ASSERT(total_filter < 1.1f); // Make sure it's not way off.
+
+    // Make sure the sum of all coefficients is 1.
+    filter_scale = 1 / total_filter;
+
+    for (i = 0; i <= in_last_pixel - in_first_pixel; i++)
+        coefficient_group[i] *= filter_scale;
+
+    for (i = in_last_pixel - in_first_pixel; i >= 0; i--)
+    {
+        if (coefficient_group[i])
+            break;
+
+        // This line has no weight. We can skip it.
+        contributor->n1 = contributor->n0 + i - 1;
+    }
+}
+
+static void stbir__calculate_coefficients_downsample(stbir_filter filter, float scale_ratio, int out_first_pixel, int out_last_pixel, float out_center_of_in, stbir__contributors* contributor, float* coefficient_group)
+{
+    int i;
+
+     STBIR_ASSERT(out_last_pixel - out_first_pixel <= (int)ceil(stbir__filter_info_table[filter].support(scale_ratio) * 2)); // Taken directly from stbir__get_coefficient_width() which we can't call because we don't know if we're horizontal or vertical.
+
+    contributor->n0 = out_first_pixel;
+    contributor->n1 = out_last_pixel;
+
+    STBIR_ASSERT(contributor->n1 >= contributor->n0);
+
+    for (i = 0; i <= out_last_pixel - out_first_pixel; i++)
+    {
+        float out_pixel_center = (float)(i + out_first_pixel) + 0.5f;
+        float x = out_pixel_center - out_center_of_in;
+        coefficient_group[i] = stbir__filter_info_table[filter].kernel(x, scale_ratio) * scale_ratio;
+    }
+
+    STBIR_ASSERT(stbir__filter_info_table[filter].kernel((float)(out_last_pixel + 1) + 0.5f - out_center_of_in, scale_ratio) == 0);
+
+    for (i = out_last_pixel - out_first_pixel; i >= 0; i--)
+    {
+        if (coefficient_group[i])
+            break;
+
+        // This line has no weight. We can skip it.
+        contributor->n1 = contributor->n0 + i - 1;
+    }
+}
+
+static void stbir__normalize_downsample_coefficients(stbir__contributors* contributors, float* coefficients, stbir_filter filter, float scale_ratio, int input_size, int output_size)
+{
+    int num_contributors = stbir__get_contributors(scale_ratio, filter, input_size, output_size);
+    int num_coefficients = stbir__get_coefficient_width(filter, scale_ratio);
+    int i, j;
+    int skip;
+
+    for (i = 0; i < output_size; i++)
+    {
+        float scale;
+        float total = 0;
+
+        for (j = 0; j < num_contributors; j++)
+        {
+            if (i >= contributors[j].n0 && i <= contributors[j].n1)
+            {
+                float coefficient = *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i - contributors[j].n0);
+                total += coefficient;
+            }
+            else if (i < contributors[j].n0)
+                break;
+        }
+
+        STBIR_ASSERT(total > 0.9f);
+        STBIR_ASSERT(total < 1.1f);
+
+        scale = 1 / total;
+
+        for (j = 0; j < num_contributors; j++)
+        {
+            if (i >= contributors[j].n0 && i <= contributors[j].n1)
+                *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i - contributors[j].n0) *= scale;
+            else if (i < contributors[j].n0)
+                break;
+        }
+    }
+
+    // Optimize: Skip zero coefficients and contributions outside of image bounds.
+    // Do this after normalizing because normalization depends on the n0/n1 values.
+    for (j = 0; j < num_contributors; j++)
+    {
+        int range, max, width;
+
+        skip = 0;
+        while (*stbir__get_coefficient(coefficients, filter, scale_ratio, j, skip) == 0)
+            skip++;
+
+        contributors[j].n0 += skip;
+
+        while (contributors[j].n0 < 0)
+        {
+            contributors[j].n0++;
+            skip++;
+        }
+
+        range = contributors[j].n1 - contributors[j].n0 + 1;
+        max = stbir__min(num_coefficients, range);
+
+        width = stbir__get_coefficient_width(filter, scale_ratio);
+        for (i = 0; i < max; i++)
+        {
+            if (i + skip >= width)
+                break;
+
+            *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i) = *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i + skip);
+        }
+
+        continue;
+    }
+
+    // Using min to avoid writing into invalid pixels.
+    for (i = 0; i < num_contributors; i++)
+        contributors[i].n1 = stbir__min(contributors[i].n1, output_size - 1);
+}
+
+// Each scan line uses the same kernel values so we should calculate the kernel
+// values once and then we can use them for every scan line.
+static void stbir__calculate_filters(stbir__contributors* contributors, float* coefficients, stbir_filter filter, float scale_ratio, float shift, int input_size, int output_size)
+{
+    int n;
+    int total_contributors = stbir__get_contributors(scale_ratio, filter, input_size, output_size);
+
+    if (stbir__use_upsampling(scale_ratio))
+    {
+        float out_pixels_radius = stbir__filter_info_table[filter].support(1 / scale_ratio) * scale_ratio;
+
+        // Looping through out pixels
+        for (n = 0; n < total_contributors; n++)
+        {
+            float in_center_of_out; // Center of the current out pixel in the in pixel space
+            int in_first_pixel, in_last_pixel;
+
+            stbir__calculate_sample_range_upsample(n, out_pixels_radius, scale_ratio, shift, &in_first_pixel, &in_last_pixel, &in_center_of_out);
+
+            stbir__calculate_coefficients_upsample(filter, scale_ratio, in_first_pixel, in_last_pixel, in_center_of_out, stbir__get_contributor(contributors, n), stbir__get_coefficient(coefficients, filter, scale_ratio, n, 0));
+        }
+    }
+    else
+    {
+        float in_pixels_radius = stbir__filter_info_table[filter].support(scale_ratio) / scale_ratio;
+
+        // Looping through in pixels
+        for (n = 0; n < total_contributors; n++)
+        {
+            float out_center_of_in; // Center of the current out pixel in the in pixel space
+            int out_first_pixel, out_last_pixel;
+            int n_adjusted = n - stbir__get_filter_pixel_margin(filter, scale_ratio);
+
+            stbir__calculate_sample_range_downsample(n_adjusted, in_pixels_radius, scale_ratio, shift, &out_first_pixel, &out_last_pixel, &out_center_of_in);
+
+            stbir__calculate_coefficients_downsample(filter, scale_ratio, out_first_pixel, out_last_pixel, out_center_of_in, stbir__get_contributor(contributors, n), stbir__get_coefficient(coefficients, filter, scale_ratio, n, 0));
+        }
+
+        stbir__normalize_downsample_coefficients(contributors, coefficients, filter, scale_ratio, input_size, output_size);
+    }
+}
+
+static float* stbir__get_decode_buffer(stbir__info* stbir_info)
+{
+    // The 0 index of the decode buffer starts after the margin. This makes
+    // it okay to use negative indexes on the decode buffer.
+    return &stbir_info->decode_buffer[stbir_info->horizontal_filter_pixel_margin * stbir_info->channels];
+}
+
+#define STBIR__DECODE(type, colorspace) ((int)(type) * (STBIR_MAX_COLORSPACES) + (int)(colorspace))
+
+static void stbir__decode_scanline(stbir__info* stbir_info, int n)
+{
+    int c;
+    int channels = stbir_info->channels;
+    int alpha_channel = stbir_info->alpha_channel;
+    int type = stbir_info->type;
+    int colorspace = stbir_info->colorspace;
+    int input_w = stbir_info->input_w;
+    size_t input_stride_bytes = stbir_info->input_stride_bytes;
+    float* decode_buffer = stbir__get_decode_buffer(stbir_info);
+    stbir_edge edge_horizontal = stbir_info->edge_horizontal;
+    stbir_edge edge_vertical = stbir_info->edge_vertical;
+    size_t in_buffer_row_offset = stbir__edge_wrap(edge_vertical, n, stbir_info->input_h) * input_stride_bytes;
+    const void* input_data = (char *) stbir_info->input_data + in_buffer_row_offset;
+    int max_x = input_w + stbir_info->horizontal_filter_pixel_margin;
+    int decode = STBIR__DECODE(type, colorspace);
+
+    int x = -stbir_info->horizontal_filter_pixel_margin;
+
+    // special handling for STBIR_EDGE_ZERO because it needs to return an item that doesn't appear in the input,
+    // and we want to avoid paying overhead on every pixel if not STBIR_EDGE_ZERO
+    if (edge_vertical == STBIR_EDGE_ZERO && (n < 0 || n >= stbir_info->input_h))
+    {
+        for (; x < max_x; x++)
+            for (c = 0; c < channels; c++)
+                decode_buffer[x*channels + c] = 0;
+        return;
+    }
+
+    switch (decode)
+    {
+    case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_LINEAR):
+        for (; x < max_x; x++)
+        {
+            int decode_pixel_index = x * channels;
+            int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels;
+            for (c = 0; c < channels; c++)
+                decode_buffer[decode_pixel_index + c] = ((float)((const unsigned char*)input_data)[input_pixel_index + c]) / stbir__max_uint8_as_float;
+        }
+        break;
+
+    case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_SRGB):
+        for (; x < max_x; x++)
+        {
+            int decode_pixel_index = x * channels;
+            int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels;
+            for (c = 0; c < channels; c++)
+                decode_buffer[decode_pixel_index + c] = stbir__srgb_uchar_to_linear_float[((const unsigned char*)input_data)[input_pixel_index + c]];
+
+            if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE))
+                decode_buffer[decode_pixel_index + alpha_channel] = ((float)((const unsigned char*)input_data)[input_pixel_index + alpha_channel]) / stbir__max_uint8_as_float;
+        }
+        break;
+
+    case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_LINEAR):
+        for (; x < max_x; x++)
+        {
+            int decode_pixel_index = x * channels;
+            int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels;
+            for (c = 0; c < channels; c++)
+                decode_buffer[decode_pixel_index + c] = ((float)((const unsigned short*)input_data)[input_pixel_index + c]) / stbir__max_uint16_as_float;
+        }
+        break;
+
+    case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_SRGB):
+        for (; x < max_x; x++)
+        {
+            int decode_pixel_index = x * channels;
+            int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels;
+            for (c = 0; c < channels; c++)
+                decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear(((float)((const unsigned short*)input_data)[input_pixel_index + c]) / stbir__max_uint16_as_float);
+
+            if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE))
+                decode_buffer[decode_pixel_index + alpha_channel] = ((float)((const unsigned short*)input_data)[input_pixel_index + alpha_channel]) / stbir__max_uint16_as_float;
+        }
+        break;
+
+    case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_LINEAR):
+        for (; x < max_x; x++)
+        {
+            int decode_pixel_index = x * channels;
+            int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels;
+            for (c = 0; c < channels; c++)
+                decode_buffer[decode_pixel_index + c] = (float)(((double)((const unsigned int*)input_data)[input_pixel_index + c]) / stbir__max_uint32_as_float);
+        }
+        break;
+
+    case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_SRGB):
+        for (; x < max_x; x++)
+        {
+            int decode_pixel_index = x * channels;
+            int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels;
+            for (c = 0; c < channels; c++)
+                decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear((float)(((double)((const unsigned int*)input_data)[input_pixel_index + c]) / stbir__max_uint32_as_float));
+
+            if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE))
+                decode_buffer[decode_pixel_index + alpha_channel] = (float)(((double)((const unsigned int*)input_data)[input_pixel_index + alpha_channel]) / stbir__max_uint32_as_float);
+        }
+        break;
+
+    case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_LINEAR):
+        for (; x < max_x; x++)
+        {
+            int decode_pixel_index = x * channels;
+            int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels;
+            for (c = 0; c < channels; c++)
+                decode_buffer[decode_pixel_index + c] = ((const float*)input_data)[input_pixel_index + c];
+        }
+        break;
+
+    case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_SRGB):
+        for (; x < max_x; x++)
+        {
+            int decode_pixel_index = x * channels;
+            int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels;
+            for (c = 0; c < channels; c++)
+                decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear(((const float*)input_data)[input_pixel_index + c]);
+
+            if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE))
+                decode_buffer[decode_pixel_index + alpha_channel] = ((const float*)input_data)[input_pixel_index + alpha_channel];
+        }
+
+        break;
+
+    default:
+        STBIR_ASSERT(!"Unknown type/colorspace/channels combination.");
+        break;
+    }
+
+    if (!(stbir_info->flags & STBIR_FLAG_ALPHA_PREMULTIPLIED))
+    {
+        for (x = -stbir_info->horizontal_filter_pixel_margin; x < max_x; x++)
+        {
+            int decode_pixel_index = x * channels;
+
+            // If the alpha value is 0 it will clobber the color values. Make sure it's not.
+            float alpha = decode_buffer[decode_pixel_index + alpha_channel];
+#ifndef STBIR_NO_ALPHA_EPSILON
+            if (stbir_info->type != STBIR_TYPE_FLOAT) {
+                alpha += STBIR_ALPHA_EPSILON;
+                decode_buffer[decode_pixel_index + alpha_channel] = alpha;
+            }
+#endif
+            for (c = 0; c < channels; c++)
+            {
+                if (c == alpha_channel)
+                    continue;
+
+                decode_buffer[decode_pixel_index + c] *= alpha;
+            }
+        }
+    }
+
+    if (edge_horizontal == STBIR_EDGE_ZERO)
+    {
+        for (x = -stbir_info->horizontal_filter_pixel_margin; x < 0; x++)
+        {
+            for (c = 0; c < channels; c++)
+                decode_buffer[x*channels + c] = 0;
+        }
+        for (x = input_w; x < max_x; x++)
+        {
+            for (c = 0; c < channels; c++)
+                decode_buffer[x*channels + c] = 0;
+        }
+    }
+}
+
+static float* stbir__get_ring_buffer_entry(float* ring_buffer, int index, int ring_buffer_length)
+{
+    return &ring_buffer[index * ring_buffer_length];
+}
+
+static float* stbir__add_empty_ring_buffer_entry(stbir__info* stbir_info, int n)
+{
+    int ring_buffer_index;
+    float* ring_buffer;
+
+    stbir_info->ring_buffer_last_scanline = n;
+
+    if (stbir_info->ring_buffer_begin_index < 0)
+    {
+        ring_buffer_index = stbir_info->ring_buffer_begin_index = 0;
+        stbir_info->ring_buffer_first_scanline = n;
+    }
+    else
+    {
+        ring_buffer_index = (stbir_info->ring_buffer_begin_index + (stbir_info->ring_buffer_last_scanline - stbir_info->ring_buffer_first_scanline)) % stbir_info->ring_buffer_num_entries;
+        STBIR_ASSERT(ring_buffer_index != stbir_info->ring_buffer_begin_index);
+    }
+
+    ring_buffer = stbir__get_ring_buffer_entry(stbir_info->ring_buffer, ring_buffer_index, stbir_info->ring_buffer_length_bytes / sizeof(float));
+    memset(ring_buffer, 0, stbir_info->ring_buffer_length_bytes);
+
+    return ring_buffer;
+}
+
+
+static void stbir__resample_horizontal_upsample(stbir__info* stbir_info, float* output_buffer)
+{
+    int x, k;
+    int output_w = stbir_info->output_w;
+    int channels = stbir_info->channels;
+    float* decode_buffer = stbir__get_decode_buffer(stbir_info);
+    stbir__contributors* horizontal_contributors = stbir_info->horizontal_contributors;
+    float* horizontal_coefficients = stbir_info->horizontal_coefficients;
+    int coefficient_width = stbir_info->horizontal_coefficient_width;
+
+    for (x = 0; x < output_w; x++)
+    {
+        int n0 = horizontal_contributors[x].n0;
+        int n1 = horizontal_contributors[x].n1;
+
+        int out_pixel_index = x * channels;
+        int coefficient_group = coefficient_width * x;
+        int coefficient_counter = 0;
+
+        STBIR_ASSERT(n1 >= n0);
+        STBIR_ASSERT(n0 >= -stbir_info->horizontal_filter_pixel_margin);
+        STBIR_ASSERT(n1 >= -stbir_info->horizontal_filter_pixel_margin);
+        STBIR_ASSERT(n0 < stbir_info->input_w + stbir_info->horizontal_filter_pixel_margin);
+        STBIR_ASSERT(n1 < stbir_info->input_w + stbir_info->horizontal_filter_pixel_margin);
+
+        switch (channels) {
+            case 1:
+                for (k = n0; k <= n1; k++)
+                {
+                    int in_pixel_index = k * 1;
+                    float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++];
+                    STBIR_ASSERT(coefficient != 0);
+                    output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient;
+                }
+                break;
+            case 2:
+                for (k = n0; k <= n1; k++)
+                {
+                    int in_pixel_index = k * 2;
+                    float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++];
+                    STBIR_ASSERT(coefficient != 0);
+                    output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient;
+                    output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient;
+                }
+                break;
+            case 3:
+                for (k = n0; k <= n1; k++)
+                {
+                    int in_pixel_index = k * 3;
+                    float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++];
+                    STBIR_ASSERT(coefficient != 0);
+                    output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient;
+                    output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient;
+                    output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient;
+                }
+                break;
+            case 4:
+                for (k = n0; k <= n1; k++)
+                {
+                    int in_pixel_index = k * 4;
+                    float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++];
+                    STBIR_ASSERT(coefficient != 0);
+                    output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient;
+                    output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient;
+                    output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient;
+                    output_buffer[out_pixel_index + 3] += decode_buffer[in_pixel_index + 3] * coefficient;
+                }
+                break;
+            default:
+                for (k = n0; k <= n1; k++)
+                {
+                    int in_pixel_index = k * channels;
+                    float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++];
+                    int c;
+                    STBIR_ASSERT(coefficient != 0);
+                    for (c = 0; c < channels; c++)
+                        output_buffer[out_pixel_index + c] += decode_buffer[in_pixel_index + c] * coefficient;
+                }
+                break;
+        }
+    }
+}
+
+static void stbir__resample_horizontal_downsample(stbir__info* stbir_info, float* output_buffer)
+{
+    int x, k;
+    int input_w = stbir_info->input_w;
+    int channels = stbir_info->channels;
+    float* decode_buffer = stbir__get_decode_buffer(stbir_info);
+    stbir__contributors* horizontal_contributors = stbir_info->horizontal_contributors;
+    float* horizontal_coefficients = stbir_info->horizontal_coefficients;
+    int coefficient_width = stbir_info->horizontal_coefficient_width;
+    int filter_pixel_margin = stbir_info->horizontal_filter_pixel_margin;
+    int max_x = input_w + filter_pixel_margin * 2;
+
+    STBIR_ASSERT(!stbir__use_width_upsampling(stbir_info));
+
+    switch (channels) {
+        case 1:
+            for (x = 0; x < max_x; x++)
+            {
+                int n0 = horizontal_contributors[x].n0;
+                int n1 = horizontal_contributors[x].n1;
+
+                int in_x = x - filter_pixel_margin;
+                int in_pixel_index = in_x * 1;
+                int max_n = n1;
+                int coefficient_group = coefficient_width * x;
+
+                for (k = n0; k <= max_n; k++)
+                {
+                    int out_pixel_index = k * 1;
+                    float coefficient = horizontal_coefficients[coefficient_group + k - n0];
+                    STBIR_ASSERT(coefficient != 0);
+                    output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient;
+                }
+            }
+            break;
+
+        case 2:
+            for (x = 0; x < max_x; x++)
+            {
+                int n0 = horizontal_contributors[x].n0;
+                int n1 = horizontal_contributors[x].n1;
+
+                int in_x = x - filter_pixel_margin;
+                int in_pixel_index = in_x * 2;
+                int max_n = n1;
+                int coefficient_group = coefficient_width * x;
+
+                for (k = n0; k <= max_n; k++)
+                {
+                    int out_pixel_index = k * 2;
+                    float coefficient = horizontal_coefficients[coefficient_group + k - n0];
+                    STBIR_ASSERT(coefficient != 0);
+                    output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient;
+                    output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient;
+                }
+            }
+            break;
+
+        case 3:
+            for (x = 0; x < max_x; x++)
+            {
+                int n0 = horizontal_contributors[x].n0;
+                int n1 = horizontal_contributors[x].n1;
+
+                int in_x = x - filter_pixel_margin;
+                int in_pixel_index = in_x * 3;
+                int max_n = n1;
+                int coefficient_group = coefficient_width * x;
+
+                for (k = n0; k <= max_n; k++)
+                {
+                    int out_pixel_index = k * 3;
+                    float coefficient = horizontal_coefficients[coefficient_group + k - n0];
+                    STBIR_ASSERT(coefficient != 0);
+                    output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient;
+                    output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient;
+                    output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient;
+                }
+            }
+            break;
+
+        case 4:
+            for (x = 0; x < max_x; x++)
+            {
+                int n0 = horizontal_contributors[x].n0;
+                int n1 = horizontal_contributors[x].n1;
+
+                int in_x = x - filter_pixel_margin;
+                int in_pixel_index = in_x * 4;
+                int max_n = n1;
+                int coefficient_group = coefficient_width * x;
+
+                for (k = n0; k <= max_n; k++)
+                {
+                    int out_pixel_index = k * 4;
+                    float coefficient = horizontal_coefficients[coefficient_group + k - n0];
+                    STBIR_ASSERT(coefficient != 0);
+                    output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient;
+                    output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient;
+                    output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient;
+                    output_buffer[out_pixel_index + 3] += decode_buffer[in_pixel_index + 3] * coefficient;
+                }
+            }
+            break;
+
+        default:
+            for (x = 0; x < max_x; x++)
+            {
+                int n0 = horizontal_contributors[x].n0;
+                int n1 = horizontal_contributors[x].n1;
+
+                int in_x = x - filter_pixel_margin;
+                int in_pixel_index = in_x * channels;
+                int max_n = n1;
+                int coefficient_group = coefficient_width * x;
+
+                for (k = n0; k <= max_n; k++)
+                {
+                    int c;
+                    int out_pixel_index = k * channels;
+                    float coefficient = horizontal_coefficients[coefficient_group + k - n0];
+                    STBIR_ASSERT(coefficient != 0);
+                    for (c = 0; c < channels; c++)
+                        output_buffer[out_pixel_index + c] += decode_buffer[in_pixel_index + c] * coefficient;
+                }
+            }
+            break;
+    }
+}
+
+static void stbir__decode_and_resample_upsample(stbir__info* stbir_info, int n)
+{
+    // Decode the nth scanline from the source image into the decode buffer.
+    stbir__decode_scanline(stbir_info, n);
+
+    // Now resample it into the ring buffer.
+    if (stbir__use_width_upsampling(stbir_info))
+        stbir__resample_horizontal_upsample(stbir_info, stbir__add_empty_ring_buffer_entry(stbir_info, n));
+    else
+        stbir__resample_horizontal_downsample(stbir_info, stbir__add_empty_ring_buffer_entry(stbir_info, n));
+
+    // Now it's sitting in the ring buffer ready to be used as source for the vertical sampling.
+}
+
+static void stbir__decode_and_resample_downsample(stbir__info* stbir_info, int n)
+{
+    // Decode the nth scanline from the source image into the decode buffer.
+    stbir__decode_scanline(stbir_info, n);
+
+    memset(stbir_info->horizontal_buffer, 0, stbir_info->output_w * stbir_info->channels * sizeof(float));
+
+    // Now resample it into the horizontal buffer.
+    if (stbir__use_width_upsampling(stbir_info))
+        stbir__resample_horizontal_upsample(stbir_info, stbir_info->horizontal_buffer);
+    else
+        stbir__resample_horizontal_downsample(stbir_info, stbir_info->horizontal_buffer);
+
+    // Now it's sitting in the horizontal buffer ready to be distributed into the ring buffers.
+}
+
+// Get the specified scan line from the ring buffer.
+static float* stbir__get_ring_buffer_scanline(int get_scanline, float* ring_buffer, int begin_index, int first_scanline, int ring_buffer_num_entries, int ring_buffer_length)
+{
+    int ring_buffer_index = (begin_index + (get_scanline - first_scanline)) % ring_buffer_num_entries;
+    return stbir__get_ring_buffer_entry(ring_buffer, ring_buffer_index, ring_buffer_length);
+}
+
+
+static void stbir__encode_scanline(stbir__info* stbir_info, int num_pixels, void *output_buffer, float *encode_buffer, int channels, int alpha_channel, int decode)
+{
+    int x;
+    int n;
+    int num_nonalpha;
+    stbir_uint16 nonalpha[STBIR_MAX_CHANNELS];
+
+    if (!(stbir_info->flags&STBIR_FLAG_ALPHA_PREMULTIPLIED))
+    {
+        for (x=0; x < num_pixels; ++x)
+        {
+            int pixel_index = x*channels;
+
+            float alpha = encode_buffer[pixel_index + alpha_channel];
+            float reciprocal_alpha = alpha ? 1.0f / alpha : 0;
+
+            // unrolling this produced a 1% slowdown upscaling a large RGBA linear-space image on my machine - stb
+            for (n = 0; n < channels; n++)
+                if (n != alpha_channel)
+                    encode_buffer[pixel_index + n] *= reciprocal_alpha;
+
+            // We added in a small epsilon to prevent the color channel from being deleted with zero alpha.
+            // Because we only add it for integer types, it will automatically be discarded on integer
+            // conversion, so we don't need to subtract it back out (which would be problematic for
+            // numeric precision reasons).
+        }
+    }
+
+    // build a table of all channels that need colorspace correction, so
+    // we don't perform colorspace correction on channels that don't need it.
+    for (x = 0, num_nonalpha = 0; x < channels; ++x)
+    {
+        if (x != alpha_channel || (stbir_info->flags & STBIR_FLAG_ALPHA_USES_COLORSPACE))
+        {
+            nonalpha[num_nonalpha++] = (stbir_uint16)x;
+        }
+    }
+
+    #define STBIR__ROUND_INT(f)    ((int)          ((f)+0.5))
+    #define STBIR__ROUND_UINT(f)   ((stbir_uint32) ((f)+0.5))
+
+    #ifdef STBIR__SATURATE_INT
+    #define STBIR__ENCODE_LINEAR8(f)   stbir__saturate8 (STBIR__ROUND_INT((f) * stbir__max_uint8_as_float ))
+    #define STBIR__ENCODE_LINEAR16(f)  stbir__saturate16(STBIR__ROUND_INT((f) * stbir__max_uint16_as_float))
+    #else
+    #define STBIR__ENCODE_LINEAR8(f)   (unsigned char ) STBIR__ROUND_INT(stbir__saturate(f) * stbir__max_uint8_as_float )
+    #define STBIR__ENCODE_LINEAR16(f)  (unsigned short) STBIR__ROUND_INT(stbir__saturate(f) * stbir__max_uint16_as_float)
+    #endif
+
+    switch (decode)
+    {
+        case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_LINEAR):
+            for (x=0; x < num_pixels; ++x)
+            {
+                int pixel_index = x*channels;
+
+                for (n = 0; n < channels; n++)
+                {
+                    int index = pixel_index + n;
+                    ((unsigned char*)output_buffer)[index] = STBIR__ENCODE_LINEAR8(encode_buffer[index]);
+                }
+            }
+            break;
+
+        case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_SRGB):
+            for (x=0; x < num_pixels; ++x)
+            {
+                int pixel_index = x*channels;
+
+                for (n = 0; n < num_nonalpha; n++)
+                {
+                    int index = pixel_index + nonalpha[n];
+                    ((unsigned char*)output_buffer)[index] = stbir__linear_to_srgb_uchar(encode_buffer[index]);
+                }
+
+                if (!(stbir_info->flags & STBIR_FLAG_ALPHA_USES_COLORSPACE))
+                    ((unsigned char *)output_buffer)[pixel_index + alpha_channel] = STBIR__ENCODE_LINEAR8(encode_buffer[pixel_index+alpha_channel]);
+            }
+            break;
+
+        case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_LINEAR):
+            for (x=0; x < num_pixels; ++x)
+            {
+                int pixel_index = x*channels;
+
+                for (n = 0; n < channels; n++)
+                {
+                    int index = pixel_index + n;
+                    ((unsigned short*)output_buffer)[index] = STBIR__ENCODE_LINEAR16(encode_buffer[index]);
+                }
+            }
+            break;
+
+        case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_SRGB):
+            for (x=0; x < num_pixels; ++x)
+            {
+                int pixel_index = x*channels;
+
+                for (n = 0; n < num_nonalpha; n++)
+                {
+                    int index = pixel_index + nonalpha[n];
+                    ((unsigned short*)output_buffer)[index] = (unsigned short)STBIR__ROUND_INT(stbir__linear_to_srgb(stbir__saturate(encode_buffer[index])) * stbir__max_uint16_as_float);
+                }
+
+                if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE))
+                    ((unsigned short*)output_buffer)[pixel_index + alpha_channel] = STBIR__ENCODE_LINEAR16(encode_buffer[pixel_index + alpha_channel]);
+            }
+
+            break;
+
+        case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_LINEAR):
+            for (x=0; x < num_pixels; ++x)
+            {
+                int pixel_index = x*channels;
+
+                for (n = 0; n < channels; n++)
+                {
+                    int index = pixel_index + n;
+                    ((unsigned int*)output_buffer)[index] = (unsigned int)STBIR__ROUND_UINT(((double)stbir__saturate(encode_buffer[index])) * stbir__max_uint32_as_float);
+                }
+            }
+            break;
+
+        case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_SRGB):
+            for (x=0; x < num_pixels; ++x)
+            {
+                int pixel_index = x*channels;
+
+                for (n = 0; n < num_nonalpha; n++)
+                {
+                    int index = pixel_index + nonalpha[n];
+                    ((unsigned int*)output_buffer)[index] = (unsigned int)STBIR__ROUND_UINT(((double)stbir__linear_to_srgb(stbir__saturate(encode_buffer[index]))) * stbir__max_uint32_as_float);
+                }
+
+                if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE))
+                    ((unsigned int*)output_buffer)[pixel_index + alpha_channel] = (unsigned int)STBIR__ROUND_INT(((double)stbir__saturate(encode_buffer[pixel_index + alpha_channel])) * stbir__max_uint32_as_float);
+            }
+            break;
+
+        case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_LINEAR):
+            for (x=0; x < num_pixels; ++x)
+            {
+                int pixel_index = x*channels;
+
+                for (n = 0; n < channels; n++)
+                {
+                    int index = pixel_index + n;
+                    ((float*)output_buffer)[index] = encode_buffer[index];
+                }
+            }
+            break;
+
+        case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_SRGB):
+            for (x=0; x < num_pixels; ++x)
+            {
+                int pixel_index = x*channels;
+
+                for (n = 0; n < num_nonalpha; n++)
+                {
+                    int index = pixel_index + nonalpha[n];
+                    ((float*)output_buffer)[index] = stbir__linear_to_srgb(encode_buffer[index]);
+                }
+
+                if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE))
+                    ((float*)output_buffer)[pixel_index + alpha_channel] = encode_buffer[pixel_index + alpha_channel];
+            }
+            break;
+
+        default:
+            STBIR_ASSERT(!"Unknown type/colorspace/channels combination.");
+            break;
+    }
+}
+
+static void stbir__resample_vertical_upsample(stbir__info* stbir_info, int n)
+{
+    int x, k;
+    int output_w = stbir_info->output_w;
+    stbir__contributors* vertical_contributors = stbir_info->vertical_contributors;
+    float* vertical_coefficients = stbir_info->vertical_coefficients;
+    int channels = stbir_info->channels;
+    int alpha_channel = stbir_info->alpha_channel;
+    int type = stbir_info->type;
+    int colorspace = stbir_info->colorspace;
+    int ring_buffer_entries = stbir_info->ring_buffer_num_entries;
+    void* output_data = stbir_info->output_data;
+    float* encode_buffer = stbir_info->encode_buffer;
+    int decode = STBIR__DECODE(type, colorspace);
+    int coefficient_width = stbir_info->vertical_coefficient_width;
+    int coefficient_counter;
+    int contributor = n;
+
+    float* ring_buffer = stbir_info->ring_buffer;
+    int ring_buffer_begin_index = stbir_info->ring_buffer_begin_index;
+    int ring_buffer_first_scanline = stbir_info->ring_buffer_first_scanline;
+    int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float);
+
+    int n0,n1, output_row_start;
+    int coefficient_group = coefficient_width * contributor;
+
+    n0 = vertical_contributors[contributor].n0;
+    n1 = vertical_contributors[contributor].n1;
+
+    output_row_start = n * stbir_info->output_stride_bytes;
+
+    STBIR_ASSERT(stbir__use_height_upsampling(stbir_info));
+
+    memset(encode_buffer, 0, output_w * sizeof(float) * channels);
+
+    // I tried reblocking this for better cache usage of encode_buffer
+    // (using x_outer, k, x_inner), but it lost speed. -- stb
+
+    coefficient_counter = 0;
+    switch (channels) {
+        case 1:
+            for (k = n0; k <= n1; k++)
+            {
+                int coefficient_index = coefficient_counter++;
+                float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length);
+                float coefficient = vertical_coefficients[coefficient_group + coefficient_index];
+                for (x = 0; x < output_w; ++x)
+                {
+                    int in_pixel_index = x * 1;
+                    encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient;
+                }
+            }
+            break;
+        case 2:
+            for (k = n0; k <= n1; k++)
+            {
+                int coefficient_index = coefficient_counter++;
+                float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length);
+                float coefficient = vertical_coefficients[coefficient_group + coefficient_index];
+                for (x = 0; x < output_w; ++x)
+                {
+                    int in_pixel_index = x * 2;
+                    encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient;
+                    encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient;
+                }
+            }
+            break;
+        case 3:
+            for (k = n0; k <= n1; k++)
+            {
+                int coefficient_index = coefficient_counter++;
+                float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length);
+                float coefficient = vertical_coefficients[coefficient_group + coefficient_index];
+                for (x = 0; x < output_w; ++x)
+                {
+                    int in_pixel_index = x * 3;
+                    encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient;
+                    encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient;
+                    encode_buffer[in_pixel_index + 2] += ring_buffer_entry[in_pixel_index + 2] * coefficient;
+                }
+            }
+            break;
+        case 4:
+            for (k = n0; k <= n1; k++)
+            {
+                int coefficient_index = coefficient_counter++;
+                float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length);
+                float coefficient = vertical_coefficients[coefficient_group + coefficient_index];
+                for (x = 0; x < output_w; ++x)
+                {
+                    int in_pixel_index = x * 4;
+                    encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient;
+                    encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient;
+                    encode_buffer[in_pixel_index + 2] += ring_buffer_entry[in_pixel_index + 2] * coefficient;
+                    encode_buffer[in_pixel_index + 3] += ring_buffer_entry[in_pixel_index + 3] * coefficient;
+                }
+            }
+            break;
+        default:
+            for (k = n0; k <= n1; k++)
+            {
+                int coefficient_index = coefficient_counter++;
+                float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length);
+                float coefficient = vertical_coefficients[coefficient_group + coefficient_index];
+                for (x = 0; x < output_w; ++x)
+                {
+                    int in_pixel_index = x * channels;
+                    int c;
+                    for (c = 0; c < channels; c++)
+                        encode_buffer[in_pixel_index + c] += ring_buffer_entry[in_pixel_index + c] * coefficient;
+                }
+            }
+            break;
+    }
+    stbir__encode_scanline(stbir_info, output_w, (char *) output_data + output_row_start, encode_buffer, channels, alpha_channel, decode);
+}
+
+static void stbir__resample_vertical_downsample(stbir__info* stbir_info, int n)
+{
+    int x, k;
+    int output_w = stbir_info->output_w;
+    stbir__contributors* vertical_contributors = stbir_info->vertical_contributors;
+    float* vertical_coefficients = stbir_info->vertical_coefficients;
+    int channels = stbir_info->channels;
+    int ring_buffer_entries = stbir_info->ring_buffer_num_entries;
+    float* horizontal_buffer = stbir_info->horizontal_buffer;
+    int coefficient_width = stbir_info->vertical_coefficient_width;
+    int contributor = n + stbir_info->vertical_filter_pixel_margin;
+
+    float* ring_buffer = stbir_info->ring_buffer;
+    int ring_buffer_begin_index = stbir_info->ring_buffer_begin_index;
+    int ring_buffer_first_scanline = stbir_info->ring_buffer_first_scanline;
+    int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float);
+    int n0,n1;
+
+    n0 = vertical_contributors[contributor].n0;
+    n1 = vertical_contributors[contributor].n1;
+
+    STBIR_ASSERT(!stbir__use_height_upsampling(stbir_info));
+
+    for (k = n0; k <= n1; k++)
+    {
+        int coefficient_index = k - n0;
+        int coefficient_group = coefficient_width * contributor;
+        float coefficient = vertical_coefficients[coefficient_group + coefficient_index];
+
+        float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length);
+
+        switch (channels) {
+            case 1:
+                for (x = 0; x < output_w; x++)
+                {
+                    int in_pixel_index = x * 1;
+                    ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient;
+                }
+                break;
+            case 2:
+                for (x = 0; x < output_w; x++)
+                {
+                    int in_pixel_index = x * 2;
+                    ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient;
+                    ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient;
+                }
+                break;
+            case 3:
+                for (x = 0; x < output_w; x++)
+                {
+                    int in_pixel_index = x * 3;
+                    ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient;
+                    ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient;
+                    ring_buffer_entry[in_pixel_index + 2] += horizontal_buffer[in_pixel_index + 2] * coefficient;
+                }
+                break;
+            case 4:
+                for (x = 0; x < output_w; x++)
+                {
+                    int in_pixel_index = x * 4;
+                    ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient;
+                    ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient;
+                    ring_buffer_entry[in_pixel_index + 2] += horizontal_buffer[in_pixel_index + 2] * coefficient;
+                    ring_buffer_entry[in_pixel_index + 3] += horizontal_buffer[in_pixel_index + 3] * coefficient;
+                }
+                break;
+            default:
+                for (x = 0; x < output_w; x++)
+                {
+                    int in_pixel_index = x * channels;
+
+                    int c;
+                    for (c = 0; c < channels; c++)
+                        ring_buffer_entry[in_pixel_index + c] += horizontal_buffer[in_pixel_index + c] * coefficient;
+                }
+                break;
+        }
+    }
+}
+
+static void stbir__buffer_loop_upsample(stbir__info* stbir_info)
+{
+    int y;
+    float scale_ratio = stbir_info->vertical_scale;
+    float out_scanlines_radius = stbir__filter_info_table[stbir_info->vertical_filter].support(1/scale_ratio) * scale_ratio;
+
+    STBIR_ASSERT(stbir__use_height_upsampling(stbir_info));
+
+    for (y = 0; y < stbir_info->output_h; y++)
+    {
+        float in_center_of_out = 0; // Center of the current out scanline in the in scanline space
+        int in_first_scanline = 0, in_last_scanline = 0;
+
+        stbir__calculate_sample_range_upsample(y, out_scanlines_radius, scale_ratio, stbir_info->vertical_shift, &in_first_scanline, &in_last_scanline, &in_center_of_out);
+
+        STBIR_ASSERT(in_last_scanline - in_first_scanline + 1 <= stbir_info->ring_buffer_num_entries);
+
+        if (stbir_info->ring_buffer_begin_index >= 0)
+        {
+            // Get rid of whatever we don't need anymore.
+            while (in_first_scanline > stbir_info->ring_buffer_first_scanline)
+            {
+                if (stbir_info->ring_buffer_first_scanline == stbir_info->ring_buffer_last_scanline)
+                {
+                    // We just popped the last scanline off the ring buffer.
+                    // Reset it to the empty state.
+                    stbir_info->ring_buffer_begin_index = -1;
+                    stbir_info->ring_buffer_first_scanline = 0;
+                    stbir_info->ring_buffer_last_scanline = 0;
+                    break;
+                }
+                else
+                {
+                    stbir_info->ring_buffer_first_scanline++;
+                    stbir_info->ring_buffer_begin_index = (stbir_info->ring_buffer_begin_index + 1) % stbir_info->ring_buffer_num_entries;
+                }
+            }
+        }
+
+        // Load in new ones.
+        if (stbir_info->ring_buffer_begin_index < 0)
+            stbir__decode_and_resample_upsample(stbir_info, in_first_scanline);
+
+        while (in_last_scanline > stbir_info->ring_buffer_last_scanline)
+            stbir__decode_and_resample_upsample(stbir_info, stbir_info->ring_buffer_last_scanline + 1);
+
+        // Now all buffers should be ready to write a row of vertical sampling.
+        stbir__resample_vertical_upsample(stbir_info, y);
+
+        STBIR_PROGRESS_REPORT((float)y / stbir_info->output_h);
+    }
+}
+
+static void stbir__empty_ring_buffer(stbir__info* stbir_info, int first_necessary_scanline)
+{
+    int output_stride_bytes = stbir_info->output_stride_bytes;
+    int channels = stbir_info->channels;
+    int alpha_channel = stbir_info->alpha_channel;
+    int type = stbir_info->type;
+    int colorspace = stbir_info->colorspace;
+    int output_w = stbir_info->output_w;
+    void* output_data = stbir_info->output_data;
+    int decode = STBIR__DECODE(type, colorspace);
+
+    float* ring_buffer = stbir_info->ring_buffer;
+    int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float);
+
+    if (stbir_info->ring_buffer_begin_index >= 0)
+    {
+        // Get rid of whatever we don't need anymore.
+        while (first_necessary_scanline > stbir_info->ring_buffer_first_scanline)
+        {
+            if (stbir_info->ring_buffer_first_scanline >= 0 && stbir_info->ring_buffer_first_scanline < stbir_info->output_h)
+            {
+                int output_row_start = stbir_info->ring_buffer_first_scanline * output_stride_bytes;
+                float* ring_buffer_entry = stbir__get_ring_buffer_entry(ring_buffer, stbir_info->ring_buffer_begin_index, ring_buffer_length);
+                stbir__encode_scanline(stbir_info, output_w, (char *) output_data + output_row_start, ring_buffer_entry, channels, alpha_channel, decode);
+                STBIR_PROGRESS_REPORT((float)stbir_info->ring_buffer_first_scanline / stbir_info->output_h);
+            }
+
+            if (stbir_info->ring_buffer_first_scanline == stbir_info->ring_buffer_last_scanline)
+            {
+                // We just popped the last scanline off the ring buffer.
+                // Reset it to the empty state.
+                stbir_info->ring_buffer_begin_index = -1;
+                stbir_info->ring_buffer_first_scanline = 0;
+                stbir_info->ring_buffer_last_scanline = 0;
+                break;
+            }
+            else
+            {
+                stbir_info->ring_buffer_first_scanline++;
+                stbir_info->ring_buffer_begin_index = (stbir_info->ring_buffer_begin_index + 1) % stbir_info->ring_buffer_num_entries;
+            }
+        }
+    }
+}
+
+static void stbir__buffer_loop_downsample(stbir__info* stbir_info)
+{
+    int y;
+    float scale_ratio = stbir_info->vertical_scale;
+    int output_h = stbir_info->output_h;
+    float in_pixels_radius = stbir__filter_info_table[stbir_info->vertical_filter].support(scale_ratio) / scale_ratio;
+    int pixel_margin = stbir_info->vertical_filter_pixel_margin;
+    int max_y = stbir_info->input_h + pixel_margin;
+
+    STBIR_ASSERT(!stbir__use_height_upsampling(stbir_info));
+
+    for (y = -pixel_margin; y < max_y; y++)
+    {
+        float out_center_of_in; // Center of the current out scanline in the in scanline space
+        int out_first_scanline, out_last_scanline;
+
+        stbir__calculate_sample_range_downsample(y, in_pixels_radius, scale_ratio, stbir_info->vertical_shift, &out_first_scanline, &out_last_scanline, &out_center_of_in);
+
+        STBIR_ASSERT(out_last_scanline - out_first_scanline + 1 <= stbir_info->ring_buffer_num_entries);
+
+        if (out_last_scanline < 0 || out_first_scanline >= output_h)
+            continue;
+
+        stbir__empty_ring_buffer(stbir_info, out_first_scanline);
+
+        stbir__decode_and_resample_downsample(stbir_info, y);
+
+        // Load in new ones.
+        if (stbir_info->ring_buffer_begin_index < 0)
+            stbir__add_empty_ring_buffer_entry(stbir_info, out_first_scanline);
+
+        while (out_last_scanline > stbir_info->ring_buffer_last_scanline)
+            stbir__add_empty_ring_buffer_entry(stbir_info, stbir_info->ring_buffer_last_scanline + 1);
+
+        // Now the horizontal buffer is ready to write to all ring buffer rows.
+        stbir__resample_vertical_downsample(stbir_info, y);
+    }
+
+    stbir__empty_ring_buffer(stbir_info, stbir_info->output_h);
+}
+
+static void stbir__setup(stbir__info *info, int input_w, int input_h, int output_w, int output_h, int channels)
+{
+    info->input_w = input_w;
+    info->input_h = input_h;
+    info->output_w = output_w;
+    info->output_h = output_h;
+    info->channels = channels;
+}
+
+static void stbir__calculate_transform(stbir__info *info, float s0, float t0, float s1, float t1, float *transform)
+{
+    info->s0 = s0;
+    info->t0 = t0;
+    info->s1 = s1;
+    info->t1 = t1;
+
+    if (transform)
+    {
+        info->horizontal_scale = transform[0];
+        info->vertical_scale   = transform[1];
+        info->horizontal_shift = transform[2];
+        info->vertical_shift   = transform[3];
+    }
+    else
+    {
+        info->horizontal_scale = ((float)info->output_w / info->input_w) / (s1 - s0);
+        info->vertical_scale = ((float)info->output_h / info->input_h) / (t1 - t0);
+
+        info->horizontal_shift = s0 * info->output_w / (s1 - s0);
+        info->vertical_shift = t0 * info->output_h / (t1 - t0);
+    }
+}
+
+static void stbir__choose_filter(stbir__info *info, stbir_filter h_filter, stbir_filter v_filter)
+{
+    if (h_filter == 0)
+        h_filter = stbir__use_upsampling(info->horizontal_scale) ? STBIR_DEFAULT_FILTER_UPSAMPLE : STBIR_DEFAULT_FILTER_DOWNSAMPLE;
+    if (v_filter == 0)
+        v_filter = stbir__use_upsampling(info->vertical_scale)   ? STBIR_DEFAULT_FILTER_UPSAMPLE : STBIR_DEFAULT_FILTER_DOWNSAMPLE;
+    info->horizontal_filter = h_filter;
+    info->vertical_filter = v_filter;
+}
+
+static stbir_uint32 stbir__calculate_memory(stbir__info *info)
+{
+    int pixel_margin = stbir__get_filter_pixel_margin(info->horizontal_filter, info->horizontal_scale);
+    int filter_height = stbir__get_filter_pixel_width(info->vertical_filter, info->vertical_scale);
+
+    info->horizontal_num_contributors = stbir__get_contributors(info->horizontal_scale, info->horizontal_filter, info->input_w, info->output_w);
+    info->vertical_num_contributors   = stbir__get_contributors(info->vertical_scale  , info->vertical_filter  , info->input_h, info->output_h);
+
+    // One extra entry because floating point precision problems sometimes cause an extra to be necessary.
+    info->ring_buffer_num_entries = filter_height + 1;
+
+    info->horizontal_contributors_size = info->horizontal_num_contributors * sizeof(stbir__contributors);
+    info->horizontal_coefficients_size = stbir__get_total_horizontal_coefficients(info) * sizeof(float);
+    info->vertical_contributors_size = info->vertical_num_contributors * sizeof(stbir__contributors);
+    info->vertical_coefficients_size = stbir__get_total_vertical_coefficients(info) * sizeof(float);
+    info->decode_buffer_size = (info->input_w + pixel_margin * 2) * info->channels * sizeof(float);
+    info->horizontal_buffer_size = info->output_w * info->channels * sizeof(float);
+    info->ring_buffer_size = info->output_w * info->channels * info->ring_buffer_num_entries * sizeof(float);
+    info->encode_buffer_size = info->output_w * info->channels * sizeof(float);
+
+    STBIR_ASSERT(info->horizontal_filter != 0);
+    STBIR_ASSERT(info->horizontal_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); // this now happens too late
+    STBIR_ASSERT(info->vertical_filter != 0);
+    STBIR_ASSERT(info->vertical_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); // this now happens too late
+
+    if (stbir__use_height_upsampling(info))
+        // The horizontal buffer is for when we're downsampling the height and we
+        // can't output the result of sampling the decode buffer directly into the
+        // ring buffers.
+        info->horizontal_buffer_size = 0;
+    else
+        // The encode buffer is to retain precision in the height upsampling method
+        // and isn't used when height downsampling.
+        info->encode_buffer_size = 0;
+
+    return info->horizontal_contributors_size + info->horizontal_coefficients_size
+        + info->vertical_contributors_size + info->vertical_coefficients_size
+        + info->decode_buffer_size + info->horizontal_buffer_size
+        + info->ring_buffer_size + info->encode_buffer_size;
+}
+
+static int stbir__resize_allocated(stbir__info *info,
+    const void* input_data, int input_stride_in_bytes,
+    void* output_data, int output_stride_in_bytes,
+    int alpha_channel, stbir_uint32 flags, stbir_datatype type,
+    stbir_edge edge_horizontal, stbir_edge edge_vertical, stbir_colorspace colorspace,
+    void* tempmem, size_t tempmem_size_in_bytes)
+{
+    size_t memory_required = stbir__calculate_memory(info);
+
+    int width_stride_input = input_stride_in_bytes ? input_stride_in_bytes : info->channels * info->input_w * stbir__type_size[type];
+    int width_stride_output = output_stride_in_bytes ? output_stride_in_bytes : info->channels * info->output_w * stbir__type_size[type];
+
+#ifdef STBIR_DEBUG_OVERWRITE_TEST
+#define OVERWRITE_ARRAY_SIZE 8
+    unsigned char overwrite_output_before_pre[OVERWRITE_ARRAY_SIZE];
+    unsigned char overwrite_tempmem_before_pre[OVERWRITE_ARRAY_SIZE];
+    unsigned char overwrite_output_after_pre[OVERWRITE_ARRAY_SIZE];
+    unsigned char overwrite_tempmem_after_pre[OVERWRITE_ARRAY_SIZE];
+
+    size_t begin_forbidden = width_stride_output * (info->output_h - 1) + info->output_w * info->channels * stbir__type_size[type];
+    memcpy(overwrite_output_before_pre, &((unsigned char*)output_data)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE);
+    memcpy(overwrite_output_after_pre, &((unsigned char*)output_data)[begin_forbidden], OVERWRITE_ARRAY_SIZE);
+    memcpy(overwrite_tempmem_before_pre, &((unsigned char*)tempmem)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE);
+    memcpy(overwrite_tempmem_after_pre, &((unsigned char*)tempmem)[tempmem_size_in_bytes], OVERWRITE_ARRAY_SIZE);
+#endif
+
+    STBIR_ASSERT(info->channels >= 0);
+    STBIR_ASSERT(info->channels <= STBIR_MAX_CHANNELS);
+
+    if (info->channels < 0 || info->channels > STBIR_MAX_CHANNELS)
+        return 0;
+
+    STBIR_ASSERT(info->horizontal_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table));
+    STBIR_ASSERT(info->vertical_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table));
+
+    if (info->horizontal_filter >= STBIR__ARRAY_SIZE(stbir__filter_info_table))
+        return 0;
+    if (info->vertical_filter >= STBIR__ARRAY_SIZE(stbir__filter_info_table))
+        return 0;
+
+    if (alpha_channel < 0)
+        flags |= STBIR_FLAG_ALPHA_USES_COLORSPACE | STBIR_FLAG_ALPHA_PREMULTIPLIED;
+
+    if (!(flags&STBIR_FLAG_ALPHA_USES_COLORSPACE) || !(flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)) {
+        STBIR_ASSERT(alpha_channel >= 0 && alpha_channel < info->channels);
+    }
+
+    if (alpha_channel >= info->channels)
+        return 0;
+
+    STBIR_ASSERT(tempmem);
+
+    if (!tempmem)
+        return 0;
+
+    STBIR_ASSERT(tempmem_size_in_bytes >= memory_required);
+
+    if (tempmem_size_in_bytes < memory_required)
+        return 0;
+
+    memset(tempmem, 0, tempmem_size_in_bytes);
+
+    info->input_data = input_data;
+    info->input_stride_bytes = width_stride_input;
+
+    info->output_data = output_data;
+    info->output_stride_bytes = width_stride_output;
+
+    info->alpha_channel = alpha_channel;
+    info->flags = flags;
+    info->type = type;
+    info->edge_horizontal = edge_horizontal;
+    info->edge_vertical = edge_vertical;
+    info->colorspace = colorspace;
+
+    info->horizontal_coefficient_width   = stbir__get_coefficient_width  (info->horizontal_filter, info->horizontal_scale);
+    info->vertical_coefficient_width     = stbir__get_coefficient_width  (info->vertical_filter  , info->vertical_scale  );
+    info->horizontal_filter_pixel_width  = stbir__get_filter_pixel_width (info->horizontal_filter, info->horizontal_scale);
+    info->vertical_filter_pixel_width    = stbir__get_filter_pixel_width (info->vertical_filter  , info->vertical_scale  );
+    info->horizontal_filter_pixel_margin = stbir__get_filter_pixel_margin(info->horizontal_filter, info->horizontal_scale);
+    info->vertical_filter_pixel_margin   = stbir__get_filter_pixel_margin(info->vertical_filter  , info->vertical_scale  );
+
+    info->ring_buffer_length_bytes = info->output_w * info->channels * sizeof(float);
+    info->decode_buffer_pixels = info->input_w + info->horizontal_filter_pixel_margin * 2;
+
+#define STBIR__NEXT_MEMPTR(current, newtype) (newtype*)(((unsigned char*)current) + current##_size)
+
+    info->horizontal_contributors = (stbir__contributors *) tempmem;
+    info->horizontal_coefficients = STBIR__NEXT_MEMPTR(info->horizontal_contributors, float);
+    info->vertical_contributors = STBIR__NEXT_MEMPTR(info->horizontal_coefficients, stbir__contributors);
+    info->vertical_coefficients = STBIR__NEXT_MEMPTR(info->vertical_contributors, float);
+    info->decode_buffer = STBIR__NEXT_MEMPTR(info->vertical_coefficients, float);
+
+    if (stbir__use_height_upsampling(info))
+    {
+        info->horizontal_buffer = NULL;
+        info->ring_buffer = STBIR__NEXT_MEMPTR(info->decode_buffer, float);
+        info->encode_buffer = STBIR__NEXT_MEMPTR(info->ring_buffer, float);
+
+        STBIR_ASSERT((size_t)STBIR__NEXT_MEMPTR(info->encode_buffer, unsigned char) == (size_t)tempmem + tempmem_size_in_bytes);
+    }
+    else
+    {
+        info->horizontal_buffer = STBIR__NEXT_MEMPTR(info->decode_buffer, float);
+        info->ring_buffer = STBIR__NEXT_MEMPTR(info->horizontal_buffer, float);
+        info->encode_buffer = NULL;
+
+        STBIR_ASSERT((size_t)STBIR__NEXT_MEMPTR(info->ring_buffer, unsigned char) == (size_t)tempmem + tempmem_size_in_bytes);
+    }
+
+#undef STBIR__NEXT_MEMPTR
+
+    // This signals that the ring buffer is empty
+    info->ring_buffer_begin_index = -1;
+
+    stbir__calculate_filters(info->horizontal_contributors, info->horizontal_coefficients, info->horizontal_filter, info->horizontal_scale, info->horizontal_shift, info->input_w, info->output_w);
+    stbir__calculate_filters(info->vertical_contributors, info->vertical_coefficients, info->vertical_filter, info->vertical_scale, info->vertical_shift, info->input_h, info->output_h);
+
+    STBIR_PROGRESS_REPORT(0);
+
+    if (stbir__use_height_upsampling(info))
+        stbir__buffer_loop_upsample(info);
+    else
+        stbir__buffer_loop_downsample(info);
+
+    STBIR_PROGRESS_REPORT(1);
+
+#ifdef STBIR_DEBUG_OVERWRITE_TEST
+    STBIR_ASSERT(memcmp(overwrite_output_before_pre, &((unsigned char*)output_data)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE) == 0);
+    STBIR_ASSERT(memcmp(overwrite_output_after_pre, &((unsigned char*)output_data)[begin_forbidden], OVERWRITE_ARRAY_SIZE) == 0);
+    STBIR_ASSERT(memcmp(overwrite_tempmem_before_pre, &((unsigned char*)tempmem)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE) == 0);
+    STBIR_ASSERT(memcmp(overwrite_tempmem_after_pre, &((unsigned char*)tempmem)[tempmem_size_in_bytes], OVERWRITE_ARRAY_SIZE) == 0);
+#endif
+
+    return 1;
+}
+
+
+static int stbir__resize_arbitrary(
+    void *alloc_context,
+    const void* input_data, int input_w, int input_h, int input_stride_in_bytes,
+    void* output_data, int output_w, int output_h, int output_stride_in_bytes,
+    float s0, float t0, float s1, float t1, float *transform,
+    int channels, int alpha_channel, stbir_uint32 flags, stbir_datatype type,
+    stbir_filter h_filter, stbir_filter v_filter,
+    stbir_edge edge_horizontal, stbir_edge edge_vertical, stbir_colorspace colorspace)
+{
+    stbir__info info;
+    int result;
+    size_t memory_required;
+    void* extra_memory;
+
+    stbir__setup(&info, input_w, input_h, output_w, output_h, channels);
+    stbir__calculate_transform(&info, s0,t0,s1,t1,transform);
+    stbir__choose_filter(&info, h_filter, v_filter);
+    memory_required = stbir__calculate_memory(&info);
+    extra_memory = STBIR_MALLOC(memory_required, alloc_context);
+
+    if (!extra_memory)
+        return 0;
+
+    result = stbir__resize_allocated(&info, input_data, input_stride_in_bytes,
+                                            output_data, output_stride_in_bytes,
+                                            alpha_channel, flags, type,
+                                            edge_horizontal, edge_vertical,
+                                            colorspace, extra_memory, memory_required);
+
+    STBIR_FREE(extra_memory, alloc_context);
+
+    return result;
+}
+
+STBIRDEF int stbir_resize_uint8(     const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                           unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                     int num_channels)
+{
+    return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        0,0,1,1,NULL,num_channels,-1,0, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT,
+        STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_LINEAR);
+}
+
+STBIRDEF int stbir_resize_float(     const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                           float *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                     int num_channels)
+{
+    return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        0,0,1,1,NULL,num_channels,-1,0, STBIR_TYPE_FLOAT, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT,
+        STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_LINEAR);
+}
+
+STBIRDEF int stbir_resize_uint8_srgb(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                           unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                     int num_channels, int alpha_channel, int flags)
+{
+    return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT,
+        STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_SRGB);
+}
+
+STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                                    unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                              int num_channels, int alpha_channel, int flags,
+                                              stbir_edge edge_wrap_mode)
+{
+    return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT,
+        edge_wrap_mode, edge_wrap_mode, STBIR_COLORSPACE_SRGB);
+}
+
+STBIRDEF int stbir_resize_uint8_generic( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                               unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                         int num_channels, int alpha_channel, int flags,
+                                         stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space,
+                                         void *alloc_context)
+{
+    return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, filter, filter,
+        edge_wrap_mode, edge_wrap_mode, space);
+}
+
+STBIRDEF int stbir_resize_uint16_generic(const stbir_uint16 *input_pixels  , int input_w , int input_h , int input_stride_in_bytes,
+                                               stbir_uint16 *output_pixels , int output_w, int output_h, int output_stride_in_bytes,
+                                         int num_channels, int alpha_channel, int flags,
+                                         stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space,
+                                         void *alloc_context)
+{
+    return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT16, filter, filter,
+        edge_wrap_mode, edge_wrap_mode, space);
+}
+
+
+STBIRDEF int stbir_resize_float_generic( const float *input_pixels         , int input_w , int input_h , int input_stride_in_bytes,
+                                               float *output_pixels        , int output_w, int output_h, int output_stride_in_bytes,
+                                         int num_channels, int alpha_channel, int flags,
+                                         stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space,
+                                         void *alloc_context)
+{
+    return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_FLOAT, filter, filter,
+        edge_wrap_mode, edge_wrap_mode, space);
+}
+
+
+STBIRDEF int stbir_resize(         const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                         void *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                   stbir_datatype datatype,
+                                   int num_channels, int alpha_channel, int flags,
+                                   stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical,
+                                   stbir_filter filter_horizontal,  stbir_filter filter_vertical,
+                                   stbir_colorspace space, void *alloc_context)
+{
+    return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        0,0,1,1,NULL,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical,
+        edge_mode_horizontal, edge_mode_vertical, space);
+}
+
+
+STBIRDEF int stbir_resize_subpixel(const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                         void *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                   stbir_datatype datatype,
+                                   int num_channels, int alpha_channel, int flags,
+                                   stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical,
+                                   stbir_filter filter_horizontal,  stbir_filter filter_vertical,
+                                   stbir_colorspace space, void *alloc_context,
+                                   float x_scale, float y_scale,
+                                   float x_offset, float y_offset)
+{
+    float transform[4];
+    transform[0] = x_scale;
+    transform[1] = y_scale;
+    transform[2] = x_offset;
+    transform[3] = y_offset;
+    return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        0,0,1,1,transform,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical,
+        edge_mode_horizontal, edge_mode_vertical, space);
+}
+
+STBIRDEF int stbir_resize_region(  const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
+                                         void *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
+                                   stbir_datatype datatype,
+                                   int num_channels, int alpha_channel, int flags,
+                                   stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical,
+                                   stbir_filter filter_horizontal,  stbir_filter filter_vertical,
+                                   stbir_colorspace space, void *alloc_context,
+                                   float s0, float t0, float s1, float t1)
+{
+    return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes,
+        output_pixels, output_w, output_h, output_stride_in_bytes,
+        s0,t0,s1,t1,NULL,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical,
+        edge_mode_horizontal, edge_mode_vertical, space);
+}
+
+#endif // STB_IMAGE_RESIZE_IMPLEMENTATION
+
+/*
+------------------------------------------------------------------------------
+This software is available under 2 licenses -- choose whichever you prefer.
+------------------------------------------------------------------------------
+ALTERNATIVE A - MIT License
+Copyright (c) 2017 Sean Barrett
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+------------------------------------------------------------------------------
+ALTERNATIVE B - Public Domain (www.unlicense.org)
+This is free and unencumbered software released into the public domain.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+------------------------------------------------------------------------------
+*/
diff --git a/harfang/foundation/CMakeLists.txt b/harfang/foundation/CMakeLists.txt
index 26e56cb..5399b0c 100644
--- a/harfang/foundation/CMakeLists.txt
+++ b/harfang/foundation/CMakeLists.txt
@@ -164,6 +164,7 @@ set_property(TARGET foundation PROPERTY PUBLIC_HEADER "${HDRS}")
 set_target_properties(foundation PROPERTIES FOLDER "harfang")
 
 if(NOT WIN32)
+	find_package(uuid REQUIRED)
 	target_link_libraries(foundation PUBLIC uuid)
 else()
 	target_link_libraries(foundation PUBLIC Iphlpapi)
diff --git a/harfang/foundation/intersection.cpp b/harfang/foundation/intersection.cpp
index d59d214..fce5e63 100644
--- a/harfang/foundation/intersection.cpp
+++ b/harfang/foundation/intersection.cpp
@@ -156,7 +156,7 @@ bool LineIntersectCone(const Vec3 &a, const Vec3 &v, const Vec3 &c, const Vec3 &
 		if (((t0 < h0) || (t0 > h1)) && ((t1 < h0) || (t1 > h1))) {
 			return false;
 		}
-	} else if (dvac > h) {
+	} else if (ddac > h) {
 		return false;
 	}
 
diff --git a/harfang/foundation/log.cpp b/harfang/foundation/log.cpp
index c838a05..fa1f360 100644
--- a/harfang/foundation/log.cpp
+++ b/harfang/foundation/log.cpp
@@ -15,6 +15,9 @@ static bool log_is_detailed = false;
 
 void set_log_level(int level) { log_level = level; }
 void set_log_detailed(bool is_detailed) { log_is_detailed = is_detailed; }
+int get_log_level() { return log_level; }
+bool get_log_detailed() { return log_is_detailed; }
+
 
 //
 static void default_log_hook(const char *msg, int mask, const char *details, void *user) {
diff --git a/harfang/foundation/log.h b/harfang/foundation/log.h
index 341efbd..b9f5fb1 100644
--- a/harfang/foundation/log.h
+++ b/harfang/foundation/log.h
@@ -17,5 +17,7 @@ void set_log_hook(void (*on_log)(const char *msg, int mask, const char *details,
 void set_log_level(int log_level);
 /// Enable detailed log output.
 void set_log_detailed(bool is_detailed);
+int get_log_level();
+bool get_log_detailed();
 
 } // namespace hg
diff --git a/harfang/foundation/string.cpp b/harfang/foundation/string.cpp
index 8dbad43..de57935 100644
--- a/harfang/foundation/string.cpp
+++ b/harfang/foundation/string.cpp
@@ -9,6 +9,7 @@
 #include <cctype>
 #include <locale>
 #include <sstream>
+#include <memory>
 
 #include <codecvt>
 
diff --git a/harfang/platform/win32/platform.cpp b/harfang/platform/win32/platform.cpp
index 7c51cd4..5a658b9 100644
--- a/harfang/platform/win32/platform.cpp
+++ b/harfang/platform/win32/platform.cpp
@@ -221,6 +221,14 @@ bool SaveFileDialog(const std::string &title, const std::vector<hg::FileFilter>
 		}
 		pFileSave->Release();
 	}
+
+	// ensure extension is present
+	const auto ext = hg::GetFileExtension(output);
+
+	if (ext.empty() && !filters.empty())
+		if (filters[0].pattern.size() > 2)
+			output += &filters[0].pattern[1];
+
 	return SUCCEEDED(hr);
 }
 
diff --git a/harfang/version.txt b/harfang/version.txt
index acf9bf0..06eda28 100644
--- a/harfang/version.txt
+++ b/harfang/version.txt
@@ -1,1 +1,1 @@
-3.2.2
\ No newline at end of file
+3.2.3
\ No newline at end of file
diff --git a/languages/hg_python/DESCRIPTION.rst b/languages/hg_python/DESCRIPTION.rst
index f0453e5..c879aa2 100644
--- a/languages/hg_python/DESCRIPTION.rst
+++ b/languages/hg_python/DESCRIPTION.rst
@@ -13,7 +13,7 @@ See https://www.harfang3d.com/license for licensing terms.
 | **Quickstart**
 
 1. Download the tutorials https://github.com/harfang3d/tutorials-hg2 and unzip them to your computer (eg. *d:/tutorials-hg2*).
-2. To compile the tutorial resources, download **assetc** for your platform: https://www.harfang3d.com/releases/
+2. To compile the tutorial resources, download **assetc** for your platform: https://dev.harfang3d.com/releases/
 3. Drag and drop the tutorial resources folder on the **`assetc** executable -OR- execute **assetc** passing it the path to the tutorial resources folder (eg. *assetc d:/tutorials-hg2/resources*).
 
 .. image:: https://raw.githubusercontent.com/harfang3d/image-storage/main/tutorials/assetc.gif
diff --git a/readme.md b/readme.md
index 8cfb383..4cfa3f4 100644
--- a/readme.md
+++ b/readme.md
@@ -56,6 +56,12 @@ Physics API
 Audio API
 * Play/stream WAV/OGG formats
 * 3D audio spatialization
+
+Languages supported
+* C++
+* Python _(3.2+)_
+* Lua _(5.3)_
+* Go _(1+, experimental)_
 <a name="subsection_1b"></a>
 ## Screenshots
 
@@ -84,6 +90,7 @@ https://dev.harfang3d.com/releases
 * CPython 3.2+
 * Go 1+ _(for Harfang Go module)_
 * Doxygen _(for Harfang C++ SDK documentation)_
+* Autodesk FBX SDK _(for FBX Converter)_
 
 ### Windows
 * Visual Studio 2019 _(C++ compiler and IDE)_
diff --git a/release-notes.md b/release-notes.md
index be4269d..fa7b1f3 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -1,3 +1,49 @@
+# [3.2.3] - 2022-08-13
+
+This minor release brings several fixes to the rendering, physics, engine, foundation and tools.
+
+### Framework integration and source code maintenance
+
+- Added a CMake option to force MSVC to use updated __cplusplus macro.
+- Build fixes for GCC 12.
+
+### Toolchain
+
+- Added a way to select the input channel from an input texture within a `construct` when processing textures in **Assetc**.
+- Changed  `BC6H_UF16` into `BC6H_SF16` to produce a valid DDS from a HDR file.
+- **Assetc** now parses the shaders to check their dependencies for any modification and triggers a rebuild if needed.
+- Properly quote **Luac** and **Recastc** invocations to support space in arguments.
+
+### Binding
+
+- Fixed `ImGuiMouseButton` enums (`ImGuiMouseButton_Left`, `ImGuiMouseButton_Right`, `ImGuiMouseButton_Middle`).
+- Added a `SetProbe` function to set the radiance and irradiance map to a scene.
+- :warning: Deprecated `SubmitModelToForwardPipeline`.
+
+### Engine
+
+- Added `GetMaterialsWithName`.
+- Added `GetFullPathAsset`
+- Added `get_log_level`, `get_log_detailed` functions.
+- Fixed the ray/cone intersection.
+- Ensure an extension is specified before returning output path from `SaveFileDialog`.
+- Fixed the reserved texture units used by the **AAA** pipeline (see https://dev.harfang3d.com/docs/3.2.3/man.pipelineshader/). As a consequence, the `core\` folder will need to be updated if your project is using the **Forward** or **AAA** rendering pipelines.
+- Fixed a nasty issue in forward pipeline texture table.
+- :warning: Deprecated `UpdateForwardPipelineAO` and `UT_AmbientOcclusion`.
+
+### Physics
+
+- Fixed #14, Bullet uses half extend for cylinders.
+
+### Audio
+
+- Fixed #13, properly reset OpenAL source velocity when starting a stereo sound.
+
+### Documentation
+
+- Fixed a dead link in the API documentation.
+- URLs updates (Quickstart, Wheel description, Readme file).
+
 # [3.2.2] - 2022-06-03
 
 This minor release brings several fixes, a better implementation of the AAA rendering pipeline including probe reprojection and a more stable screen space raytracer.<br>
diff --git a/tools/assetc/assetc.cpp b/tools/assetc/assetc.cpp
index dd3be90..47705ce 100644
--- a/tools/assetc/assetc.cpp
+++ b/tools/assetc/assetc.cpp
@@ -714,7 +714,7 @@ static std::string Get_texconv_Format(const std::string &f) {
 	if (f == "BC5")
 		return "BC5_UNORM";
 	if (f == "BC6H")
-		return "BC6H_UF16";
+		return "BC6H_SF16";
 	if (f == "BC7")
 		return "BC7_UNORM";
 	return "";
@@ -743,6 +743,10 @@ static bool PreprocessTexture(const json &i_preprocess_texture, std::map<std::st
 							dependencies.insert(path); // swizzle from input texture
 						else
 							dependencies.insert(channel_v); // swizzle from foreign texture
+					} else if (v.is_object()) { // channel or texture path
+						const auto dep_path = v["path"].get<std::string>();
+						const auto channel_v = v["channel"].get<std::string>();
+						dependencies.insert(dep_path);
 					}
 				}
 			} else {
@@ -785,8 +789,8 @@ static bool PreprocessTexture(const json &i_preprocess_texture, std::map<std::st
 	// conform dependencies
 	for (auto i : picture_dependencies)
 		if (i.second.GetWidth() != out_width && i.second.GetHeight() != out_height) {
-			error(format("Cannot construct '%1' due to dependency '%2' with incompatible resolution").arg(path).arg(i.first));
-			return false;
+			// resize
+			picture_dependencies[i.first] = hg::Resize(i.second, out_width, out_height);
 		}
 
 	//
@@ -872,6 +876,35 @@ static bool PreprocessTexture(const json &i_preprocess_texture, std::map<std::st
 						in_stride = size_of(in_pic.GetFormat());
 					}
 
+					for (uint16_t y = 0; y < out_height; ++y)
+						for (uint16_t x = 0; x < out_width; ++x) {
+							*out = *in;
+							in += in_stride;
+							out += out_stride;
+						}
+
+				} else if (v.is_object()) { // channel and texture path
+
+					const auto dep_path = v["path"].get<std::string>();
+					auto &in_pic = picture_dependencies[dep_path];
+
+					const char *channel_names[] = {"R", "G", "B", "A"};
+					const auto input_channel_v = v["channel"].get<std::string>();
+					size_t input_channel = 5;
+					for (size_t c = 0; c < 4; ++c)
+						if (input_channel_v == channel_names[c]) {
+							input_channel = c;
+							break;
+						}
+
+					if (GetChannelCount(in_pic.GetFormat()) <= input_channel) {
+						error(format("Cannot construct '%1' due to '%2' missing %3 channel").arg(path).arg(dep_path).arg(input_channel));
+						return false;
+					}
+
+					uint8_t *in = in_pic.GetData() + input_channel;
+					size_t in_stride = size_of(in_pic.GetFormat());
+
 					for (uint16_t y = 0; y < out_height; ++y)
 						for (uint16_t x = 0; x < out_width; ++x) {
 							*out = *in;
@@ -1096,6 +1129,28 @@ void Geometry(std::map<std::string, Hash> &hashes, const std::string &path) {
 	}
 }
 
+//
+void GatherShaderDependencies(const std::string &path, std::set<std::string> &deps, const std::string &base) {
+	const auto rel_path = base + path;
+
+	if (deps.find(rel_path) != std::end(deps))
+		return; // processed already, don't need no cyclic references
+
+	deps.insert(rel_path);
+	const auto src = hg::FileToString(FullInputPath(rel_path).c_str());
+
+	static std::regex include_regex("#include\\s*(?:\"|<)(.+)(?:\"|>)");
+
+	const auto base_path = hg::GetFilePath(rel_path); // #include directives are relative to the current source
+	for (std::sregex_iterator i = std::sregex_iterator(src.begin(), src.end(), include_regex); i != std::sregex_iterator(); ++i)
+		GatherShaderDependencies((*i)[1], deps, base_path); // recurse down the dependency tree
+}
+
+void GatherShaderDependencies(const std::set<std::string> &paths, std::set<std::string> &deps) {
+	for (const auto &path : paths)
+		GatherShaderDependencies(path, deps, "");
+}
+
 //
 static void BuildComputeShader(std::map<std::string, Hash> &hashes, const std::string &cs_path, const std::string &defines) {
 	ProfilerPerfSection perf("Command/ComputeShader");
@@ -1128,7 +1183,10 @@ static void BuildComputeShader(std::map<std::string, Hash> &hashes, const std::s
 	if (toolchain.shaderc.empty()) {
 		warn("    Skipping, no compiler found for compute resource");
 	} else {
-		if (NeedsCompilation(hashes, {cs_path}, {cs_path}, cs_build_ctx)) {
+		std::set<std::string> inputs;
+		GatherShaderDependencies({cs_path}, inputs);
+
+		if (NeedsCompilation(hashes, inputs, {cs_path}, cs_build_ctx)) {
 			if (!cs_profile.empty()) // GLES profile must be empty...
 				cs_profile = "-p " + cs_profile;
 
@@ -1194,7 +1252,10 @@ static void BuildShader(std::map<std::string, Hash> &hashes, const std::string &
 	if (toolchain.shaderc.empty()) {
 		warn("    Skipping, no compiler found for shader resource");
 	} else {
-		if (NeedsCompilation(hashes, {vs_path, varying_path}, {vs_name}, vs_build_ctx)) {
+		std::set<std::string> inputs;
+		GatherShaderDependencies({vs_path, varying_path}, inputs);
+
+		if (NeedsCompilation(hashes, inputs, {vs_name}, vs_build_ctx)) {
 			if (!vs_profile.empty()) // GLES profile must be empty...
 				vs_profile = "-p " + vs_profile;
 
@@ -1232,7 +1293,10 @@ static void BuildShader(std::map<std::string, Hash> &hashes, const std::string &
 	if (toolchain.shaderc.empty()) {
 		warn("    Skipping, no compiler found for shader resource");
 	} else {
-		if (NeedsCompilation(hashes, {fs_path, varying_path}, {fs_name}, fs_build_ctx)) {
+		std::set<std::string> inputs;
+		GatherShaderDependencies({fs_path, varying_path}, inputs);
+
+		if (NeedsCompilation(hashes, inputs, {fs_name}, fs_build_ctx)) {
 			if (!fs_profile.empty())
 				fs_profile = "-p " + fs_profile;
 
@@ -1387,7 +1451,7 @@ static void LuaScript(std::map<std::string, Hash> &hashes, const std::string &pa
 			MkOutputTree(path);
 			CleanOutputs({path});
 
-			const auto cmd = format("%1 -o %3 -s %2").arg(toolchain.luac).arg(src).arg(dst);
+			const auto cmd = format("%1 -o \"%3\" -s \"%2\"").arg(toolchain.luac).arg(src).arg(dst);
 			PushAsyncProcessTask(path, cmd, cwd);
 		} else {
 			debug("  [O] Lua script up to date");
@@ -1418,7 +1482,7 @@ static void PathFinding(std::map<std::string, Hash> &hashes, const std::string &
 			MkOutputTree(path);
 			CleanOutputs({path});
 
-			const auto cmd = format("%1 %2 %3 -root %4").arg(toolchain.recastc).arg(src).arg(dst).arg(input_dir);
+			const auto cmd = format("%1 \"%2\" \"%3\" -root \"%4\"").arg(toolchain.recastc).arg(src).arg(dst).arg(input_dir);
 			PushAsyncProcessTask(path, cmd, GetCurrentWorkingDirectory());
 		} else {
 			debug("  [O] Pathfinding resource up to date");


Test patch:
diff --git a/harfang/tests/t_bgfx.cpp b/harfang/tests/t_bgfx.cpp
index 8a98dd1..082649d 100644
--- a/harfang/tests/t_bgfx.cpp
+++ b/harfang/tests/t_bgfx.cpp
@@ -129,6 +129,7 @@ TEST(BGFX, RenderModelNoPipeline) {
 }
 
 //
+/*
 TEST(BGFX, SubmitModelToForwardPipeline) {
 	InputInit();
 
@@ -192,6 +193,7 @@ TEST(BGFX, SubmitModelToForwardPipeline) {
 	RenderShutdown();
 	DestroyWindow(window);
 }
+*/
 
 //
 TEST(BGFX, AddModelToSceneAndSubmitToForwardPipeline) {
diff --git a/tools/fbx_converter/tests/data/out/cube_diffuse_color_46.geo b/tools/fbx_converter/tests/data/out/cube_diffuse_color_46.geo
deleted file mode 100644
index 7198313..0000000
Binary files a/tools/fbx_converter/tests/data/out/cube_diffuse_color_46.geo and /dev/null differ