Repository: godotengine/godot (language: cpp)

Issue:
Some i18n issues at script editor function panel, e.g. class name like Node, Resource should not be auto-translated
### Tested versions

- Reproducible in: 4.4stable

### System information

Godot v4.4.stable - Windows 10 (build 19045) - Multi-window, 1 monitor - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 32.0.15.6603) - Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz (4 threads)

### Issue description
Another catch for similars that discoverd/fixed in #103756.


![Image](https://github.com/user-attachments/assets/6094ef10-73e9-4e1b-86aa-0905a5197936)

![Image](https://github.com/user-attachments/assets/203bbf78-256d-4b99-83d4-61e9e06208c0)

![Image](https://github.com/user-attachments/assets/3e7930ea-a7c8-4930-89a8-17d1e58b4916)

![Image](https://github.com/user-attachments/assets/3ef00d6c-f991-4e3f-810b-6dc6756139db)

![Image](https://github.com/user-attachments/assets/75370be2-2eb3-4223-a159-c16f578b42d3)

![Image](https://github.com/user-attachments/assets/8228166f-e29e-4e54-b5e9-9358cc1a248d)


### Steps to reproduce

N/A

### Minimal reproduction project (MRP)

N/A


Discussion / hints:

Fix patch:
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index d9bb5d79c544..45b921fad613 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -4214,6 +4214,7 @@ ScriptEditor::ScriptEditor(WindowWrapper *p_wrapper) {
 	overview_vbox->add_child(buttons_hbox);
 
 	filename = memnew(Label);
+	filename->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
 	filename->set_clip_text(true);
 	filename->set_h_size_flags(SIZE_EXPAND_FILL);
 	filename->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);


Test patch: