Repository: godotengine/godot (language: cpp)

Issue:
History tab does not display actions
### Tested versions

- Reproducible in 4.4 beta1 and later
- Not reproducible in 4.4 dev-7  

### System information

Godot v4.4.beta3 - Ubuntu 24.10 24.10 on Wayland - X11 display driver, Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1050 Ti (nvidia; 560.35.03) - Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz (8 threads)

### Issue description

The history tab does not display what actions are being done

### Steps to reproduce

**Issue**

https://github.com/user-attachments/assets/28308b91-883a-41f8-861e-b5b649c5e5f6


### Minimal reproduction project (MRP)

Truck demo from asset library

https://godotengine.org/asset-library/asset/2752


Discussion / hints:
Looks like scene and global is set to false as default. 
My bad feels so stupid, 😅 thanks for the assist. 


> My bad feels so stupid, 😅 thanks for the assist.

Don't think they should be set to false a default. So I think this  should
be reopened. 

My intention was not to say you had done something wrong, sorry
Probably a change in behavior from https://github.com/godotengine/godot/pull/100558

Fix patch:
diff --git a/editor/history_dock.cpp b/editor/history_dock.cpp
index ff267732f862..906f71f9e869 100644
--- a/editor/history_dock.cpp
+++ b/editor/history_dock.cpp
@@ -253,6 +253,7 @@ HistoryDock::HistoryDock() {
 	current_scene_checkbox->set_text(TTR("Scene"));
 	current_scene_checkbox->set_h_size_flags(SIZE_EXPAND_FILL);
 	current_scene_checkbox->set_clip_text(true);
+	current_scene_checkbox->set_pressed(true);
 	current_scene_checkbox->connect(SceneStringName(toggled), callable_mp(this, &HistoryDock::refresh_history).unbind(1));
 
 	global_history_checkbox = memnew(CheckBox);
@@ -261,6 +262,7 @@ HistoryDock::HistoryDock() {
 	global_history_checkbox->set_text(TTR("Global"));
 	global_history_checkbox->set_h_size_flags(SIZE_EXPAND_FILL);
 	global_history_checkbox->set_clip_text(true);
+	global_history_checkbox->set_pressed(true);
 	global_history_checkbox->connect(SceneStringName(toggled), callable_mp(this, &HistoryDock::refresh_history).unbind(1));
 
 	action_list = memnew(ItemList);


Test patch: