Task: Summarization
Input (English): Automatic melody generation for pop music has been a long-time aspiration for
 both AI researchers and musicians. However, learning to generate euphonious
 melody has turned out to be highly challenging due to a number of factors. Representation
 of multivariate property of notes has been one of the primary challenges.
 It is also difficult to remain in the permissible spectrum of musical variety, outside
 of which would be perceived as a plain random play without auditory pleasantness.
 Observing the conventional structure of pop music poses further challenges.
 In this paper, we propose to represent each note and its properties as a unique
 ‘word,’ thus lessening the prospect of misalignments between the properties, as
 well as reducing the complexity of learning. We also enforce regularization policies
 on the range of notes, thus encouraging the generated melody to stay close
 to what humans would find easy to follow. Furthermore, we generate melody
 conditioned on song part information, thus replicating the overall structure of a
 full song. Experimental results demonstrate that our model can generate auditorily
 pleasant songs that are more indistinguishable from human-written ones than
 previous models.
Output (English): The paper proposes to facilitate generation of melody by representing notes as "words", representing all of the note's properties and thus allowing the generation of musical "sentences".