Task: Summarization
Input (English): Reinforcement learning provides a powerful and general framework for decision
 making and control, but its application in practice is often hindered by the need
 for extensive feature and reward engineering. Deep reinforcement learning methods
 can remove the need for explicit engineering of policy or value features, but
 still require a manually specified reward function. Inverse reinforcement learning
 holds the promise of automatic reward acquisition, but has proven exceptionally
 difficult to apply to large, high-dimensional problems with unknown dynamics. In
 this work, we propose AIRL, a practical and scalable inverse reinforcement learning
 algorithm based on an adversarial reward learning formulation that is competitive
 with direct imitation learning algorithms. Additionally, we show that AIRL is
 able to recover portable reward functions that are robust to changes in dynamics,
 enabling us to learn policies even under significant variation in the environment
 seen during training.
Output (English): We propose an adversarial inverse reinforcement learning algorithm capable of learning reward functions which can transfer to new, unseen environments.