Task: Summarization
Input (English): Modelling 3D scenes from 2D images is a long-standing problem in computer vision with implications in, e.g., simulation and robotics. We propose pix2scene, a deep generative-based approach that implicitly models the geometric properties of a scene from images. Our method learns the depth and orientation of scene points visible in images. Our model can then predict the structure of a scene from various, previously unseen view points. It relies on a bi-directional adversarial learning mechanism to generate scene representations from a latent code, inferring the 3D representation of the underlying scene geometry. We showcase a novel differentiable renderer to train the 3D model in an end-to-end fashion, using only images. We demonstrate the generative ability of our model qualitatively on both a custom dataset and on ShapeNet. Finally, we evaluate the effectiveness of the learned 3D scene representation in supporting a 3D spatial reasoning.
Output (English): Authors introduce a method to create a 3D scene model given a 2D image and a camera pose using a self-superfised model