Task: Question Generation
Input (English): Context_1 : Canadian doubles, Is similar to cutthroat tennis, a method of playing tennis with three players. It pits two players against one player on the court at the same time. The only major rule variation between Canadian doubles and traditional doubles tennis is that the team of two players can only hit the ball within the single player's singles lines, whilst the single player can hit into the full doubles court on the two player's side. Canadian doubles is used as a training method, to work on shot-making, accuracy and teamwork. This game was created by Sam Nainani in the 80's. Context_2 : Prithipal Singh (28 January 1932 – 20 May 1983) was an Indian field hockey player nicknamed the "“King of short corner”" by hockey commentators. He participated in the Olympic field hockey three times and each time he scored the highest number of goals as a single player. Singh was a player with sharp reflexes, and the tremendous strength in his long and powerful arms produced firmest and sticking shots which unfailingly fetched him goals and often the winners. The Evening Post, New Zealand commented in 1961 that to face the fury of Prithipal's hit is to risk one's life. Another author commented that if Arjuna was the "Maharathi" of the Mahabharata war, Prithipal was the "Maharathi" of the International Hockey game. The first-ever Arjuna Award to a hockey player was conferred upon him in 1961, which was later followed by the Padma Shri in 1967. Singh won Olympic medals in Rome (1960 silver), Tokyo (1964 gold) and Mexico (1968 bronze). Context_3 : A Game client is a network client that connects an individual user to the main game server, used mainly in multiplayer video games. It collects data such as score, player status, position and movement from a single player and send it to the game server, which allows the server to collect each individual's data and show every player in game, whether it is an arena game on a smaller scale or a massive game with thousands of players on the same map. Even though the game server displays each player's information for every player in a game, players still have their own unique perspective from the information collected by the game client, so that every player's perspective of the game is different, even though the world for every player is the same. The game client also allows the information sharing among users. An example would be item exchange in many MMORPG games where a player exchange an item he/she doesn't want for an item he/she wants, the game clients interconnect with each other and allows the sharing of information, in this exchanging items. Since many games requires a centralized space for players to gather and a way for users to exchange their information, many game clients are a hybrid of client-server and peer-to-peer application structures. Context_4 : Man-to-man defense is a type of defensive tactic used in team sports such as American football, association football, basketball, and netball, in which each player is assigned to defend and follow the movements of a single player on offense. Often, a player guards his counterpart (e.g. center guarding center), but a player may be assigned to guard a different position. However, the strategy is not rigid, and a player might switch assignment if needed, or leave his own assignment for a moment to double team an offensive player. The term is commonly used even in women's basketball, though the gender-neutral 'player-to-player' also has some usage. Context_5 : The Baker format in Ten-pin bowling is the cornerstone of team play because each player contributes frames to a single game. A single player on a 5-person team would bowl frames 1 & 6, 2 & 7, etc. To bowl a perfect Baker 300, all 5 players have to throw two strikes each and the final bowler, or "anchor", having to throw the two fill frames in the 10th for a total of four. Only a handful of Baker 300 games have been shot which is made more difficult as games in NCAA bowling are played on sport compliant patterns. Context_6 : Risk: Factions is a downloadable video game for Xbox 360's Xbox Live Arcade service (discontinued as of 2014), PlayStation 3's PlayStation Network, and Windows computers through Steam. The game was announced on January 12, 2010 for Xbox 360, December 21, 2010 for PlayStation 3, and March 8, 2011 for Windows. It is based on Hasbro's popular board game, "Risk". The game has both single player and online modes of play. The single player campaign is divided into 5 chapters. Each chapter unlocks one of the game's five factions. The gameplay in the single player campaign is similar to that of the 2008 Risk rule set. Players must complete three objectives and have control of their capital to win the game. Alternatively, a player may defeat all the opponents to win the game as well. Context_7 : Camp Granada is a 1965 children's board game by Milton Bradley Company based on Allan Sherman's popular 1963 novelty song "Hello Muddah, Hello Fadduh (A Letter from Camp)". Campers take turns driving a breakdown-prone bus to gather ICKY animals from various summer camp locations to be the first to leave the real rotten camp for home. The game board depicts spikes on the diving board, an octopus in the swimming hole, and a lover's leap into a volcano. Context_8 : Quick Hit Football (QHF) was a free online American football game. The Quick Hit company was started in 2008 by Jeffrey Anderson, and went public in September 2009. Quick Hit Football offered single player against CPU opponents and multi-player against human opponents. Quick Hit Football was based on user play-calling. On September 8, 2010, the NFL was integrated into Quick Hit Football and was granted the official license from the NFL. A few months later, on December 22, 2010, Quick Hit Football was offered in High-Definition 3D, allowing greater immersion of the participant in the game, while maintaining a realistic sense of play with graphics likened to those found on Madden 64. Following this, new games and challenges were offered to the players such as NFL season games, as well as single player games vs. teams inspired by legendary football coaches such as Bill Cowher, Tom Landry, Vince Lombardi, Brian Billick, Dan Reeves, Marty Schottenheimer, and Dick Vermeil. Context_9 : EVE: Valkyrie is a multiplayer dogfighting shooter game set in the "EVE Online" universe that is designed to use virtual reality headset technology. Originally launched for Microsoft Windows for use with the Oculus Rift virtual reality headset, CCP Games has announced they plan to enable cross-platform play between the three major VR systems: the Oculus Rift, the HTC Vive, and the PlayStation VR. Released in March 2016, the game has two game mode options: Chronicles can be played in single player, while Combat allows eight by eight combat PvP (player versus player) missions. Reviews generally criticised the limited plot and limitations of single player mode, although the described "arcade experience" was praised for having intuitive controls and "exhilarating" dogfighting features, with "PC Powerplay" dubbing it "arguably the best VR experience currently available for the [Oculus Rift] platform." Context_10 : Brain Chain is a strategy-driven trivia board game played by two or three players or teams. The object is to be the first player or team to connect an unbroken row of six "links" horizontally, vertically, or diagonally. The game is played on a 10x10 category grid surrounded by an exterior track. "Brain Chain" has been described as "Trivial Pursuit" with a Go-Moku win mechanic plus a dash of "Pueblo" added in. fact_1 : Brain Chain is a strategy-driven trivia board game played by two or three players or teams. fact_2 :  Campers take turns driving a breakdown-prone bus to gather ICKY animals from various summer camp locations to be the first to leave the real rotten camp for home. Answer: no
Output (English): Can both Brain Chain and Camp Granada be played by a single player?