Task: Question Generation
Input (English): Given the relatively small quest length for TextWorld games—games can be completed in as little as 5 steps—we generate 50 such games and partition them into train and test sets in a 4:1 ratio. We choose the game, 9:05 as our target task game due to similarities in structure in addition to the vocabulary overlap.  For the horror domain, we choose Lurking Horror to train the question-answering system on. The source and target task games are chosen as Afflicted and Anchorhead respectively.
Output (English): What games are used to test author's methods?